WEBVTT

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You don't mean it's the internet.
You're busy. Let's do this for September

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seventh, twenty twenty three. For
the next hour or so, let me

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help you sort through the world of
gaming on Games Morning's Live with me Jeff

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Grubb. Today, those switch two
rumors at Games Come we're probably true and

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E three is still very dead.
But first please join me and welcoming today's

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co host the Games Mornings. It's
Jan A Choa. Everybody, Jan how

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are you doing? It's really it's
still really cold. It's it's going to

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take a while from me to get
you. Are you not wearing the beanie

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because you because you want people to
see you know, people are gonna be

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asking to see it. Or is
it like you're just trying to get used

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to it because you were a beanie
boy even when you had the hair and

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sas those that sixty degrees every single
god damn day. I'm so jealous of

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you, weather. But like so, I imagine it probably is pretty chilly

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up up top right now. It
is, and for some reason, having

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less hair, when I put the
beanie on, I just feel warmer.

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Maybe it's just because it's from wool
to skin. You know, yeah,

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there's well yeah, I mean the
hair was probably an insulation layer, right,

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Like it's like a little barrier between
you and the and the heat generation

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of the wool. I don't know
if that's That's not how thermodynamics works,

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Channatha, No, no, no, that's that's how it works. We're

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we're experts, were expert that's that's
that's right and absolutely right. I that

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was a good time. It packs
yet, this was a great time.

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I mean not to blow smoke up
our own butts here, but I feel

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like every single time we all get
together in person, no matter like the

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number of us that do, it's
always a great time. It's always a

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great time. Yeah. Everyone is
just like in a good mood. Uh.

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Everyone is fun to hang out with
everyone. It's just it's it's all

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all around a good thing. And
uh and then you know, we're we're

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just doing our thing and then keep
bumping into people who listen to it,

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to the stuff and watch our stuff. And there were so many of you

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and everyone was so nice. It
was great. I was I was talking

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to my partner late one night and
then I was telling her it's like,

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you know, it's so easy to
engage in like or maybe not engage,

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but consume the negative aspects of the
Internet, right stumble Upon, like a

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common threat or a Reddit threat or
like a tweet or whatever that's just like,

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oh, like, man, maybe
I am the worst person in the

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world. Maybe I should just fire
myself. But then it's moments like packs

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and meeting the lovely, lovely community
that we have that's like, okay,

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no, no, no, no, it's I'm good. We're good.

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A lot of a lot of people
got our back, and a lot of

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people are on our wavelength in terms
of the way that we enjoy the stuff

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and the way we engage with it
is like how they do and it inspires

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them and and that kind of hearing
people say that like inspired me back.

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So it was it was a very
good time. Really enjoy hanging out with

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you guys. Well we're gonna do
it against you, that's the thing we

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were saying, Like you and I
talked about it a little bit. Uh,

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it feels more special when we get
together because it's it's happening somewhat infrequently,

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but it looks at least like several
times a year, like we're at

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a point we're a case of like
four or five times a year, and

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we make the most of it.
We make we do a lot of fun

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stuff and it's just if we're gonna
try to keep that pace going because it

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really works for us. I think. Yeah, And you know, apologies

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to the folks where the little meet
up hang out after the panel was a

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little bit haphazardly put together, because
it was haphazardly put together. We are

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definitely definitely planning, uh, you
know, the next perhaps packs we go

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to or in person event like,
Okay, we're gonna properly set the time

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to plan this stuff out because you
know, it's it's very refreshing to see

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the folks on the other side.
Yes, yes, absolutely, shouts out

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to doctor Ryan, always be Clothing
Dan, the whole crew, everyone's names

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that I'm forgetting, Uh, Like
fantastic time all around, like good people,

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yes, good people, good vibes. It was a good time now

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and I gotta I gotta talk about
something real quick. I noticed this when

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I when we did the Super Mario
Brothers Wonder Direct talk over while you were

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traveling. But Nintendo it up a
thumbnail for the video for the Super Mario

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Brothers Wonder Direct and it's a P
and G that they saved us a JPEG,

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so all of the transparent layers show
up as the checkerboard in the background.

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People might have who knows if it's
showing up on my obs, but

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I just I put it up for
everyone to see this. This is Nintendo,

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a billion dollar corporation right there.
That it's just good work. It's

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just good work all around. I
tried to like make I think I did

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make this our a thumbnail for that
video because I was just like, that's

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too stupid. I gotta do it. Uh man, that's that's good stuff.

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It's yeah, I can't defend that. I just can't believe that got

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through. It's so amazing. Good
job Nintendo. Just wait the nightmare they'll

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be when they discover web pe.
Oh, it's it's over for us when

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that happens. Absolutely, and they'll
be the one that'll like to actually find

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a way to DRM it for some
reason. That's how Nintendo. Please don't

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All Right, before we get into
the mess, let's explain what we do.

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Hear everybody most weekdays, I Jeff
Greb will help piece your gaming life

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back together. That includes breaking news
and maybe even some of our own original

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reporting for all these topics, I'll
get the input of a bona fide expert

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who will make me look smart.
If you'll watch you live on Twitch Welcome.

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You can always listen to the show
later on podcast feeds by searching for

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Game Mess Mornings, or find the
RSS on jibomb dot com. You can

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also catch the show later with chapters
and timestamps on YouTube. Hello YouTube.

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All right, we have a lot
to get into, so let's start the

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morning mess with. Nintendo showed Switch
two demos at Gamescom. According to several

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sources. This is from Andy Robinson
at BGC. Nintendo showed off tech demos

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for its Nintendo Switch successor behind closed
doors at Gamescom. It's understood that's according

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to a new report from Eurogamer,
which VGC can corroborate via its own sources.

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According to the publication, Nintendo privately
showed invited developers specially prepared tech demos

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for its next generation game consoles,
which could launch next year. One Switch

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to demo is understood that shout outs
of the scout to have been an improved

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version of the Switch launch title,
zelled up Breadth of the Wild, running

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at a higher frame rate, and
resolution than the original game did on hardware

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targeting the new consoles SPEX, but
there was no suggestion that the game will

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actually be rereleased. This is just
a tech demo. Another VGC source claimed

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that Nintendo's showcase Nintendo showcased epics impressive. The Matrix Awakens Unreal Engine five tech

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demo, originally released to showcase the
power of the PlayStation five and Xbox Series

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X in twenty twenty one, running
on target spec for its new console.

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Jan, that's pretty encouraging, right, I messed around with that demo.

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I was very impressed by that.
That's an Unreal Engine five demo. That's

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the engine that you you know,
it's impressive, but also maybe it does

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feel like table sticks now that I
start talking it out, Jan, that

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you kind of need to be need
to support the standard level of expectations for

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Unreal Engine five for this next generation, right, even if you're Nintendo.

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Yeah, but I think for Nintendo, and you know, this is us

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moving the goalposts for Nintendo. But
because Nintendo is like in a weird half

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that compared to the current gens and
like they've just held out with the switch

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for so long, I feel like
this is good for them and them slightly

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embracing modern engines and being able to
show that, Like, that's wild for

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me that Nintendo is able to show
Unreal Engine five, because then that kind

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of puts them in a place where
it's like, Okay, are we able

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to port more games to the Switch? Like our third party is going to

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find a home on the Switch again? Yeah, and it's uh, you

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know, Switch Nintendo Switch was decent
for third parties if that third party was

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an indie game studio. Indie games
did very very well on the Switch,

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by far the biggest platform for most
indie games released, to the point where

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multiple points throughout the generation you were
getting games releasing first or only on Switch.

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Golf Story the launch game never came
anywhere else, I don't think,

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which is wild. That's what that
game would have sold fine on Steam eventually,

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but like, no, they'd rather
focus on sports story and do that

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instead, and that it wasn't great, But Hades came to Switch first before

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it came to the other consoles and
did very very well. FAI farm out

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this week is I think i'd Switch
first. There's another one that happened recently,

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so indie games totally gonna They're gonna
continue that momentum almost certainly, especially

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if the form factor is very similar
for the switch to But the you know,

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the real question is like the EA's, the Take Two's, the the

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ubisofts, these publishers that like have
either dabbled or mostly skirted around Nintendo platforms

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forever several generations now will making it
easier to put the games, you know,

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essentially another way say I'm more cost
effective to put games on the switch.

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Make it make more sense for them
to do so. Yeah, I

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think the answer is definitely yes,
mostly yes. There's still the reality that

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I think the market that shows up
for Nintendo consoles isn't super interested in the

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annual sports games from EA like that. It's you. They might do that

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stuff. They do it, will
do it with FIFA, But I don't

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think they put Madden on the switch. They definitely don't put NHL on there.

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But if they like see a reality
where it's like, Okay, this

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is easy enough to do, we'll
just do it. Yeah, maybe maybe

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that increases the likelihood that it happens. At the same time, most people

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showing up for the Nintendo console going
to be happy for the Nintendo games and

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the handful of indie games that they're
gonna be playing, and so this is

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not going to make or break the
Nintendo system overall, right, No,

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No, I think if anything,
you know, guaranteed how much the switch

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has taken off, that whatever switch
too is going to look like it's going

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to have a guaranteed giant install base
because we're going to have another version of

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Mario Kart eight probably plus right,
yea plus plus. But you know that

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creates the opportunity in the avenue too. If it's easier to port those games

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onto whatever the switches successor is,
then like you have that install base that

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will eventually get tired or want to
stop playing Mario Kart and crossing legend of

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Zelda. And if that becomes like
you know, their console or their their

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preferred console to play with, if
we maintain like a handheld kind of structure,

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then like yo, okay, I
could see a lot of folks potentially

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checking out Madden, getting a quick
game in, or logging onto like war

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Zone. If the Switch two or
whatever has enough memory to support whatever the

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fuck, war Zone two or war
zones would be on the switch too,

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because yeah, like indie games were
able to take off because that was one

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of the only other options there.
Imagine if like the Triple As start eventually

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coming on and it is an easier
process for these developers slash publishers, It's

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it's like a no brainer, yep. And we know that the farm factor,

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the switch is a place where people
want to play, even those bigger

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third party games, because people a
different audience than the typical PC gaming audience

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showed up for the Steam Deck and
games were selling very well on their according

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to the reporting and early worried out
of Valve. So I don't know that

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people are buying games for this thing
and they're buying that, and like the

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Asis Roger has had a surprising amount
of success. I think the appetite is

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there for that handheld form factor.
Oh yeah, and so it's like yeah,

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if they so if this the word
here is like, hey, they're

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showing enough Unreal Engin five working with
the Matrix demo. Those tech demos not

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indicative of what every game's going to
run like, but it's at least a

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good sign that Nintendo's thinking about this. And Nintendo has begun using Unreal Engin

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itself for a handful of games at
this point, so it would be important

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to them like this is, you
know, one of the tools that we

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use frequently in this point, and
probably with more frequently more frequently they'll be

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using it in the future. So
the idea that they want this to look

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good and have the system be capable
of running Unreal Engin five in a decent

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way is a good sign all around. H The other side of that is

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Unreal Engion has been very good at
scaling up and down since four UNRELENTI and

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four was very good at that right
out of the gate. Actually, the

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Switch had a launch Unreal Engined four
game with the snake pass or something like

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that, and it's like they're like, hey, this scales the switch really

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easily. We'll just do some ditherering
effects and it's not going to matter so

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much on that seven twenty screen.
And it's like, okay, so right

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out of the gate it worked well
on the Switch. Now Unrealentied five kind

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of having a similar story on Switch
to make sense, and it's it's it's

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still it's becoming more and more the
tool that more developers are using, even

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though you know you already thought Unrelention
was already in that space. Every day

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becomes more and more like the default
for most studios, so it's kind of

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a necessary thing for your new console. The demo is said to have been

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running using Nvidious DLSS up scaling technology
with advanced ray tracing enabled and visuals compared

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to Sony's and Microsoft's current Gen consoles. However, it should be noted this

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does not mean the switch successor will
support will support raw power anywhere near that

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of the of the place they shoued
five or Xbox Series X, which aren't

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portable devices. I think that's this
is where my expectations have been jan that

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the raw power will be here,
but in videos tech should help it get

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like near current gen or like the
pro models of last Gen. I expect

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like the raw power will probably be
pretty close to like a base Piece four

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that's been the rumors. I think
that's right, but a modern day if

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you were to make a PS four
today with the chips available available to you

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today, it would be way better
than the PS four that launched back then,

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because that thing was just like put
together with the Xbox One as well,

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and in some ways worse, just
kind of put together with spare parts

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from netbooks and stuff. They just
had no faith then. So it's like

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the efficiency of the chips today,
the software technology that pairs up with these

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chips, and like the chiplet process
they use where they can put bespoke processors

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that handle these tasks like ray tracing
right there on the processor. It can

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make you can make a very if
you were to make a PS four today,

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you can make a very good one, especially with videos the LSS stuff.

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So again promising right, yeah,
would would it be close to the

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PS four pro or just I think
pro level? Yes? In terms of

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running with DLSS, I think that's
that's the expectation. I have, not

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not four K sixty frames per second
almost certainly not uh, but ten like

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ten adp uh sixty frames per second
for most games. That seems doable.

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It seems fine for me. Like, you know, one of my biggest

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like qualms last year was I loved
Zeno Blade Chronicles three. I just wish

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it ran a little bit smoother.
Yep. And like with the tech that's

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would be in a PS four,
a PS four Pro, potentially you could

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one percent get there. And I
feel like the way that Nintendo has been

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approaching games is you know, it
is more art style heavily relying on the

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art style versus the actual pure performance
right like Splatoon three it is literally oozing

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style, right, yes, and
that is going to be very different than

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Call of Duty. And for me
personally, I'm more more tuned to the

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art style of Splito and I can't
get enough of these squids. Yep.

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That's and I think that's been the
strength Nintendo's had for a very long time.

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I mean with the WEU, so
many WEU games look really really good,

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and it's all good of the art
style. I might think Mario kard

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is one of the best looking games
ever made. And I came up forever

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ago now, I mean, god, we're getting close to ten years right

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around that, nine years, So
yeah, Nintendo's kind of at a point

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point where I think the tech for
them it's okay if at plateaus, but

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I think they're also like, we
recognize the reality of more horsepower is good

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in some ways, but we are
working with Nvidia, whose software teams can

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help us be very creative and apparently
like in when in these demos. Again,

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this is all based on reporting of
rumors and stuff, but it's listen,

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we've heard this multiple times now starting
with like Lexi saying that this would

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happen when she was talking to us
back back when a few weeks ago,

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they tend to included a diagram with
a patent UH in twenty twenty one that

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shows a five forty image of being
upscaled at ten eighty and it's like,

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okay, so they already had that
in mind, and now they're working within

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video like sort of the industry leader
and imagery construction. It's inevitable that DLSS

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is going to be supported. I
guess the question is like, are they

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going to use a chip that could
do DLSS three and have frame generation?

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This is the tech that that the
forty series cards have had that have had

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that enabled them to basically create frames
between the actual generated frames and then that

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you know, the generated by the
hardware itself, and that can make it

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go from sixty frames per second to
one hundred and forty frames per second pretty

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easily. You know this. We
talked about this yesterday on the show with

248
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Starfield that that mod that enables this
and I was getting in one hundred and

249
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fifty to three hundred frames per second. Frame generation can be the thing that

250
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really does unlock the power of the
switch compared to these other consoles that are

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using AMD and not have the same
options available to them. Although FSR three

252
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is coming out and we'll have that
stuff and we'll see how that runs.

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It's promising. But yeah, I'm
I've been hopeful about this for a long

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time. People have had like low
expectations for the switch to hardware, and

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I've kind of like set my eye
a little bit higher. It sounds like

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I'm, you know, might get
what I want here. Jan Yeah,

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I'm curious to Oh Greb, you
can turn on the headline. Oh yeah,

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thank you that I I'm curious.
You know, in this instance,

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when the technology is so early grub
in this type of environment, would they

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show it pretty much just in an
enclosed case or a box before it's even

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00:17:38.200 --> 00:17:42.359
close to like production, right,
because they wouldn't be showing it in what

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they currently plan to release right to
the audience yet, right because that hasn't

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even been hammered down. They're mostly
just working on the guts. It's it

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00:17:51.160 --> 00:17:57.000
seems like the idea here is that
they showed a target hardware is how it's

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running on target specs, So what
does that does that mean? It's like

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in a PC, and that's it's
possible. Probably not, though they probably

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have video making helping it make some
prototype hardware, and then that is probably

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some sort of box like thing,
and then they have the prototype of what

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they're thinking the hardware is going to
look like, like like in a case

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right next to that. That seems
plausible and likely that you know, but

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this thing is about a year out
according to the rumors, but when it's

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going to launch, you know,
maybe a little bit more than a year,

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probably a little bit more than a
year, So they probably have a

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00:18:32.559 --> 00:18:34.599
pretty good idea of what this thing's
gonna look like. They probably do have

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early working prototypes somewhere, although I
would be surprised if that's what they brought

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00:18:40.559 --> 00:18:45.359
around to show developers. They have
to keep the handheld form factor right like

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00:18:45.440 --> 00:18:48.960
it is, like they have to
real This would be the biggest fumble by

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Nintendo if they chose to go to
step back and go to a set console

279
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that you can't take mobile or can't
also become mobile, because they have to

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have seen the influence that they themselves
have had on something like the Steam Deck,

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like the PlayStation portal or the Asis. Roger right, yes, absolutely,

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I mean yeah, they and they
know, and this is what they've

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been building towards two, right because
with the WU tablet and now the switch,

284
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it's fully realized. Just just make
it. Just just release it with

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an old from the start. Nintendo. Yeah, that's I really hope they

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00:19:25.400 --> 00:19:26.960
do. It doesn't seem like the
gun at the rumors it's going to be

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00:19:26.960 --> 00:19:32.440
an LCD screen and that's a real
shame. Do you know what Mike's going

288
00:19:32.440 --> 00:19:37.160
on about in chat overlapping? He
seems very upset. Guys. I'll just

289
00:19:37.279 --> 00:19:41.920
I'll just remake the overlay to move
the hashtag. Okay, listen, that's

290
00:19:41.920 --> 00:19:45.720
not me, that's that's on Jan
Jan. It's all you. I'm throwing

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00:19:45.759 --> 00:19:48.880
you under the bus. Look at
how that happens. Uh, I blame

292
00:19:49.000 --> 00:19:53.039
our sweet little art boy, Sweet
little art boy, did you but show

293
00:19:53.079 --> 00:19:56.480
them? Get your ass in here. You have to answer for your crimes.

294
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That's right. I'll always go to
that choke. He's doing well.

295
00:20:00.759 --> 00:20:03.359
I do too. Charles Martine and
Jeru Miyamoto put out that video about the

296
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future of Mario's voice. Nintendo dropped
a video that previously teased that it previously

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00:20:08.279 --> 00:20:11.920
teased, in which Jurumomoto and Charles
Martiney talked about the change of Mario's voice

298
00:20:11.960 --> 00:20:17.160
actor was foosed on social media a
short while ago. Martine, who voiced

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00:20:17.200 --> 00:20:21.119
Mario and other characters from Nintendo for
decades, is now a Mario Ambassador.

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Nintendo said that in this role,
Charles will continue to travel around the world

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and meet fans, performing the familiar
voices at events, signing autographs, and

302
00:20:29.359 --> 00:20:33.160
enjoying interacting with you all. Martine
recently said that he wasn't actually sure what

303
00:20:33.200 --> 00:20:37.079
being Mario Ambassador in tales. We
talked about that yesterday. He also confirmed

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00:20:37.119 --> 00:20:41.319
that he isn't retiring from voice acting
as a whole. Nintendo of America President

305
00:20:41.359 --> 00:20:45.279
Doug Bowser commented on the situation as
well, but basically saying like, hey,

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00:20:45.359 --> 00:20:48.279
yeah, this it was nice.
We're moving on. Meanwhile, Super

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00:20:48.279 --> 00:20:51.240
Mario Brothers Wonder will mark the first
time that we'll be hearing a voice other

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00:20:51.240 --> 00:20:55.000
than Martine playing Mario, but Nintendo
is keeping quiet on who is playing the

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00:20:55.000 --> 00:20:59.359
part. Apparently we won't find out
until a round launch in October. I

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00:20:59.359 --> 00:21:02.839
watched this video, it was just
kind of what you would expect them.

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00:21:02.920 --> 00:21:06.920
Then were you explaining the situation?
And then Martin is saying I will be

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00:21:07.000 --> 00:21:10.400
places, and then you know,
doing the Mario voice saying hi to everybody,

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00:21:10.400 --> 00:21:14.519
and then Miyamoto being weird been like
and he'll sign autographs for you.

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00:21:14.599 --> 00:21:17.440
It's like, oh, okay,
all right, that's I guess I will

315
00:21:17.480 --> 00:21:22.440
I guess that's fine. Yes,
this is still it still feels strange.

316
00:21:22.440 --> 00:21:23.319
But I mean, how strange gonna
be when they're like, hey, we

317
00:21:23.359 --> 00:21:26.359
plan to keep working together and we're
gonna keep paying them, and he's on

318
00:21:26.359 --> 00:21:30.440
the staff and he's gonna show up
at events and talk to fans directly on

319
00:21:30.440 --> 00:21:36.839
our behalf. Uh this it is
probably some like philosophical idea about what they

320
00:21:36.839 --> 00:21:41.039
need for the future of their of
their stuff. Uh. I just I

321
00:21:41.039 --> 00:21:42.279
don't know. I just don't know
where this comes from. Jan I do

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00:21:42.279 --> 00:21:45.880
you have any idea to any thoughts
that are new here? Because I just

323
00:21:45.880 --> 00:21:48.920
don't know what to think anymore.
Here's my thought, grub, and I

324
00:21:48.000 --> 00:21:52.039
think everyone needs to approach this from
a wrestling uh mind. The answer.

325
00:21:52.160 --> 00:21:57.759
You're right, Martine is basically signed
to a ww Legends contract. But it

326
00:21:57.839 --> 00:22:02.039
really is it's like we're gonna keep
taking carry a buddy, but we just

327
00:22:02.039 --> 00:22:03.440
don't want to use you right now. We're just gonna keep you on the

328
00:22:03.440 --> 00:22:07.000
payroll so you don't go anywhere else. But you know, well, well

329
00:22:07.119 --> 00:22:11.359
we'll wheel you out when we need
to. And hey, you keep signing,

330
00:22:11.440 --> 00:22:15.960
We'll keep signing the checks. That's
me, Doug Bowser is exactly what

331
00:22:15.000 --> 00:22:19.799
it sounds like. And it's uh, I guess you know, let's get

332
00:22:19.799 --> 00:22:22.240
to the next story, because it's
like, maybe it relates to how they're

333
00:22:22.240 --> 00:22:26.359
thinking about this. Nintendo is evolving
into an entertainment company. According to Doug

334
00:22:26.400 --> 00:22:30.599
Bowser. This comes from Liam Dulan
at Nintendo Life. Nintendo has mentioned on

335
00:22:30.640 --> 00:22:33.960
a number of occasions in recent years
how it wanted to go beyond video games

336
00:22:33.960 --> 00:22:37.599
in the company's American president, Doug
Bowser, has now reiterated this. During

337
00:22:37.640 --> 00:22:42.720
an interview with The Washington Post,
Bowser mentioned how Nintendo is currently evolving into

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00:22:42.759 --> 00:22:47.599
being an entertainment company, with gaming
as a nucleus of the overall business model.

339
00:22:47.960 --> 00:22:51.319
Well. Nintendo has dabbled in other
areas such as love hotels and playing

340
00:22:51.319 --> 00:22:55.279
cards throughout its history. It's recent
pushing other areas like theme parks in the

341
00:22:55.279 --> 00:23:00.000
movie industry have been significant game changers. It's also teamed up with Toya cons

342
00:23:00.240 --> 00:23:03.119
Lego and released the multiple mobile games. The Naway president went on to mention

343
00:23:03.160 --> 00:23:08.400
how Nintendo is ultimately competing for people's
entertainment time and engagement and exposure to the

344
00:23:08.400 --> 00:23:14.160
company's IP is always the main priority
when introducing new new devices and platforms.

345
00:23:14.480 --> 00:23:18.160
Nintendo's president Shuntaro for Okawa has also
mentioned in the past how the aim is

346
00:23:18.200 --> 00:23:21.599
to expand beyond the core business of
gaming and increase the number of people who

347
00:23:21.599 --> 00:23:25.759
have access to Nintendo IP around the
world. Mario's creator Shaghiam Miyamoto has mentioned

348
00:23:25.759 --> 00:23:29.119
in the past how Nintendo would like
to expand into a variety of fields with

349
00:23:29.160 --> 00:23:36.680
its characters by collaborating with other companies. This is this still sounds right.

350
00:23:36.839 --> 00:23:40.920
So they started this initiative jan when
Awada was still around, when he was

351
00:23:40.960 --> 00:23:44.799
still alive, and he was trying
to shift them past the WIU when WEU

352
00:23:44.920 --> 00:23:48.039
was clearly a failure, and they're
like, okay, let's reassess. And

353
00:23:48.119 --> 00:23:49.519
his plan was like, okay,
well, we're going to fast track the

354
00:23:49.519 --> 00:23:55.079
switch and we are going to begin
licensing our properties more aggressively, something that

355
00:23:55.119 --> 00:23:57.960
we shied away from for decades because
of the really bad Mario Movie in part,

356
00:23:59.039 --> 00:24:00.240
and part it was that. I'm
sure there was other reasons, but

357
00:24:00.279 --> 00:24:03.640
in part it was the Mario movie
that they didn't like. I think it's

358
00:24:03.680 --> 00:24:10.680
fine this uh you know, it's
hard to argue with the results. Right,

359
00:24:10.799 --> 00:24:15.440
The Mario movie has been very very
successful, only Barbie's beating it this

360
00:24:15.519 --> 00:24:18.960
year, I think. And then
the theme park has been very very successful,

361
00:24:19.440 --> 00:24:23.160
and and it seems like primed if
they were to put anything else from

362
00:24:23.200 --> 00:24:27.759
the Nintendo world in there, Donkey
Kong, Zelda, Animal Crossing, whatever,

363
00:24:29.079 --> 00:24:32.799
it's going to be just as successful. So it's like you kind of

364
00:24:32.839 --> 00:24:36.640
can't help but go down this route
if you're Nintendo. Right. Yeah,

365
00:24:36.720 --> 00:24:40.960
this also makes me think where and
I know you said that a watta started

366
00:24:41.000 --> 00:24:45.559
to move the company this way,
and it makes me think with Doug Bowser

367
00:24:45.640 --> 00:24:51.559
making the statement that is this kind
of gonna be what maybe Nintendo of America

368
00:24:51.720 --> 00:24:57.880
is kind of like there Wheehouse,
Yeah right, because like Kyoto has always

369
00:24:57.920 --> 00:25:03.319
like been hesitant about like giving a
lot of responsibly over over to Nintendo of

370
00:25:03.359 --> 00:25:07.319
America. Nintendo of America famously a
marketing company, and I always say a

371
00:25:07.359 --> 00:25:11.359
law firm, like they're like the
first president after Arakawa, who who was

372
00:25:11.599 --> 00:25:15.240
from Japan and came and I think
like he was a son in law of

373
00:25:17.400 --> 00:25:21.559
I can't remember his name now,
the first president of Nintendo and and then

374
00:25:21.599 --> 00:25:25.079
after him, the next president of
Nintinto of America was Howard Lincoln, the

375
00:25:25.160 --> 00:25:27.559
lawyer who won a bunch of cases
in court for Nintendo of America. Like

376
00:25:27.599 --> 00:25:32.319
that's how much they are and grand
as just we enforced the law of Nintendo

377
00:25:32.480 --> 00:25:37.079
Land. I think it makes sense
a sense in this century to kind of

378
00:25:37.119 --> 00:25:40.759
shift and light Nintendo of America be
the entertainment company side of things. They

379
00:25:40.759 --> 00:25:44.640
have. They can have relationships with
Hollywood, relationships with theme parks, and

380
00:25:45.119 --> 00:25:51.759
they could facilitate that creatively with obviously
Miamoto probably still taking a very large role

381
00:25:51.920 --> 00:25:53.839
in both of those things, something
he's already done for both the movie and

382
00:25:53.880 --> 00:25:57.000
the theme parks. So yeah,
I think that would be a good use

383
00:25:57.039 --> 00:26:00.440
of Nintendo of America going forward.
Yeah, honestly, And you know,

384
00:26:00.519 --> 00:26:07.599
we went to Universal Studios in LA
recently and a lot of that park I

385
00:26:07.640 --> 00:26:15.599
think could just be repurposed for Nintendo, like keep the current Super Nintendo Land

386
00:26:15.640 --> 00:26:19.039
whatever they're calling it where it is. But then a lot of the surrounding

387
00:26:19.119 --> 00:26:26.680
parts of that park could definitely be
readjusted to reflect Nintendo, and I feel

388
00:26:26.720 --> 00:26:30.519
like that would do wonders like there's
currently the Simpsons ride, and Simpsons isn't

389
00:26:30.519 --> 00:26:37.799
owned is currently owned by Disney right
or Fox Disney Hey. Universal. As

390
00:26:37.839 --> 00:26:41.720
much as I hate to see that
giant Krusty the clown Head torn down,

391
00:26:41.160 --> 00:26:47.759
tear that shit down, you could
totally add Donkey Kong. Like we mentioned

392
00:26:48.079 --> 00:26:53.559
some breath of the wild Legend of
Zelda attraction, but hear me out,

393
00:26:53.599 --> 00:27:00.200
grub. A big thing that has
helped revitalize Universal Studios outside of Nintendo World

394
00:27:00.240 --> 00:27:07.839
and Land and the Harry Potter stuff, has been these Halloween horror nights Luigi's

395
00:27:07.839 --> 00:27:11.039
Mansion. I think Luigi's Mansion is
they have to do it, and they

396
00:27:11.079 --> 00:27:14.359
need to do it, like they
need to do it soon. It seems

397
00:27:14.359 --> 00:27:15.400
clear they're not gonna do it this
year. They probably would have already started

398
00:27:15.440 --> 00:27:19.480
talking about it. Sure, sure, next year has to happen. It

399
00:27:19.519 --> 00:27:23.119
has to happen. I need it
real bad, right, And also,

400
00:27:23.200 --> 00:27:27.160
you know, if they want to
include like a water park, just have

401
00:27:27.279 --> 00:27:33.200
it be Splatoon themed. Yes,
that'd be grid or Aildelphino probably split Doug

402
00:27:33.279 --> 00:27:37.599
get on the phone, make it, make it happen, Doug, I

403
00:27:37.680 --> 00:27:41.240
mentioned that Arakawood was I think the
son of law of Yamauchi, whose name

404
00:27:41.240 --> 00:27:45.799
I couldn't remember, and people like
Nepo baby. It's actually interesting in Japan

405
00:27:45.839 --> 00:27:47.640
how it works a lot of time, or how it used to work.

406
00:27:47.680 --> 00:27:49.200
I don't think it does this way
anymore. Maybe it still does. But

407
00:27:49.319 --> 00:27:55.559
the way that that Japanese companies would
stay in the family is that the they

408
00:27:55.599 --> 00:27:59.759
wouldn't make their son the new CEO. They would find who's gonna be in

409
00:27:59.799 --> 00:28:03.839
the next CEO and then have that
person married their daughter. Oh, it's

410
00:28:03.920 --> 00:28:07.839
like it was, and that's I's
pretty sure that's what happened with Arakawa.

411
00:28:07.920 --> 00:28:11.319
But that's something that happened frequently in
Japan, and how they would keep family

412
00:28:11.319 --> 00:28:15.720
businesses as family businesses. If that's
incorrect, feel free to write in let

413
00:28:15.759 --> 00:28:19.559
me know. I don't mind correcting
myself on the show. All right,

414
00:28:19.920 --> 00:28:23.559
let's keep going here. E three
confirms no twenty twenty four LA event with

415
00:28:23.680 --> 00:28:29.319
complete reinvention reportedly planned for twenty twenty
five. This is from Andy Robinson at

416
00:28:29.319 --> 00:28:33.400
BGC Events Company. Reid Pop has
parted ways with E three organizer the ESA

417
00:28:33.599 --> 00:28:37.720
following the last minute cancelation of this
year's event. Following earlier reports, the

418
00:28:37.920 --> 00:28:41.960
ESA also has also confirmed it will
not hold an E three at the Los

419
00:28:41.960 --> 00:28:45.640
Angeles Convention Center next year, although
it's claimed it has not outright cancel plans

420
00:28:45.640 --> 00:28:49.160
for a twenty twenty four event of
some kind. According to Games Industry dot

421
00:28:49.319 --> 00:28:52.319
is, the trade body is working
on a complete reinvention of the E three

422
00:28:52.359 --> 00:28:56.960
show for twenty twenty five. Wherever
we heard that before. E three was

423
00:28:56.000 --> 00:29:00.400
due to return for its its first
in person show in four years this summer

424
00:29:00.480 --> 00:29:03.319
is part of the multi year deal
with packs organizer Redpop. However, after

425
00:29:03.400 --> 00:29:07.880
months have built up an uncertainty,
the show was canceled in March. At

426
00:29:07.880 --> 00:29:11.720
the time, Redpop claimed that it
simply did not garner the sustained interests necessary

427
00:29:11.720 --> 00:29:15.400
to execute it in a way that
wood would showcase the size, strength and

428
00:29:15.480 --> 00:29:18.640
impact of our industry. In a
new statement, Repops games event boss Kyle

429
00:29:18.680 --> 00:29:22.559
Madison Kish said, we have enjoyed
our time working with the ESA, appreciate

430
00:29:22.559 --> 00:29:26.240
and appreciate their commitment to the games
industry as a whole. While we will

431
00:29:26.319 --> 00:29:29.680
not be involved with the future of
E three. We look forward to seeing

432
00:29:29.720 --> 00:29:34.880
its evolution and where the EESA takes
it. The ESA is sort of running

433
00:29:34.880 --> 00:29:38.240
out of partners here. The ESA
tried to run the show itself, couldn't.

434
00:29:38.359 --> 00:29:44.240
They tried to partner with eight bit
uh A bit. The ended up

435
00:29:44.240 --> 00:29:45.440
doing what what is it? I
am a bit? Thank you? Yes,

436
00:29:45.720 --> 00:29:49.240
I am a bit and Jeff Keely
Uh they did? They left and

437
00:29:49.279 --> 00:29:52.680
did their own thing called Summer Gamefest
now and I am a bit runs most

438
00:29:52.720 --> 00:29:56.519
of that show and Jeff Keeley does
the showcase. And then they went read

439
00:29:56.559 --> 00:30:00.720
pop like the natural sort of op
there as the company that runs packs.

440
00:30:02.359 --> 00:30:04.160
Now, Hey, we want this
thing to be a profitable show where people

441
00:30:04.160 --> 00:30:08.200
come and do stuff and play games
and the industry gets together. RePOP does

442
00:30:08.240 --> 00:30:11.200
that, and now RePOP no longer
does E three. They were gonna do

443
00:30:11.240 --> 00:30:15.839
it, they never ended up pulling
the trigger on that. I don't know

444
00:30:15.880 --> 00:30:19.960
where they go from here. Does
the EESA try to take it back over?

445
00:30:21.240 --> 00:30:22.680
I mean, good luck? I
think the problem with something like this,

446
00:30:22.759 --> 00:30:26.839
Jen is that you need to have
people with who have done this before

447
00:30:27.119 --> 00:30:32.119
on your staff. And how do
you as the EESA attract that kind of

448
00:30:32.160 --> 00:30:34.759
talent when you've been known to be
such a shit show. And I think

449
00:30:34.799 --> 00:30:40.400
the answer is you don't, and
what you end up foisting these responsibility voices

450
00:30:40.400 --> 00:30:42.079
of the word of the week,
by the way, foisting these responsibilities on

451
00:30:42.119 --> 00:30:45.960
people who have never done this sort
of thing before, and then you look

452
00:30:45.000 --> 00:30:48.680
around months later like why is everything
a mess? Well, it's because you're

453
00:30:48.759 --> 00:30:52.720
making people who have no idea what
they're doing try to figure this stuff out

454
00:30:52.920 --> 00:30:56.200
to no fault of their own.
That that's the continued fault of the ESA.

455
00:30:56.359 --> 00:31:00.599
Right, Yeah, you're right,
they're running out of partners. I

456
00:31:00.599 --> 00:31:04.799
don't even know at this point who
they would try and up other than like,

457
00:31:04.920 --> 00:31:08.519
I don't know what they would they
take a stab at, Like yo,

458
00:31:08.799 --> 00:31:14.559
hey I GN you guys, you
guys want to you guys watch could

459
00:31:14.599 --> 00:31:15.759
maybe do something? Yeah, but
I think I gns are happy to do

460
00:31:15.799 --> 00:31:18.559
their own thing. I don't think
totally. Why would they want to partner

461
00:31:18.559 --> 00:31:22.359
with the with the three or the
YESA in the ass? I think?

462
00:31:22.599 --> 00:31:26.400
I mean, the E three name
is still a lot there's still a lot

463
00:31:26.400 --> 00:31:30.680
of value there, So a lot
of value. Yeah, there's an an

464
00:31:30.680 --> 00:31:33.599
incredible amount of value but at the
same time, I feel like the value

465
00:31:33.839 --> 00:31:40.680
is just getting progressively tainted. It
just keeps stepping in gloom at this point

466
00:31:40.759 --> 00:31:45.720
where I think some of the general
public has seen enough headlines of like E

467
00:31:47.119 --> 00:31:49.839
three is dead, it is dead
now, and then Summer Game Fest is

468
00:31:49.920 --> 00:31:53.759
here, just Keeley in a beach
chair, and like Sunglass is just lounging.

469
00:31:55.559 --> 00:31:57.839
That's right, looking, good looking, looking strong, working on that

470
00:31:57.880 --> 00:32:04.400
tan. Jeff Keeley is gonna just
keep eating that that lunch. Though.

471
00:32:04.680 --> 00:32:09.319
While E three is popular and as
valuable as a brand, gamers also move

472
00:32:09.359 --> 00:32:15.720
on pretty quickly and ut and the
momentum is moving in such a strong different

473
00:32:15.720 --> 00:32:17.920
direction here that I think it'll be
hard to I just don't believe this idea

474
00:32:17.960 --> 00:32:21.720
that this is going to be completely
reinvented in a successful way for twenty twenty

475
00:32:21.759 --> 00:32:24.480
five. I don't think ready three
in twenty twenty five, or watching anything

476
00:32:24.519 --> 00:32:28.680
called you three even by then.
I still think A three will come back

477
00:32:28.680 --> 00:32:30.680
at some form in the future,
but I think it'll be a longer break

478
00:32:30.799 --> 00:32:35.160
and sort of get sold off.
The naming rights will get sold off to

479
00:32:35.200 --> 00:32:37.000
someone else, and they'll do something
called the three, and it'll be weird

480
00:32:37.279 --> 00:32:43.359
and and probably problematic. Who knows. Yeah. E three is gonna create

481
00:32:43.519 --> 00:32:46.160
like a go fund me and then
you're gonna have to buy speaker hats from

482
00:32:46.200 --> 00:32:51.839
them. Well listen, yea three
hotel. Yeah, Tari buys E three

483
00:32:51.880 --> 00:32:54.359
and we and we get the three
hotel. I listen, I'll book a

484
00:32:54.400 --> 00:32:58.519
room. I'll go right now.
Yeah, my room's in Kenschel Hall.

485
00:32:58.799 --> 00:33:01.759
So I'm so I'm so sad that
the Autori Hotel never opened up. As

486
00:33:01.759 --> 00:33:05.480
soon as that got announced, they
reach out to me or like, we

487
00:33:05.559 --> 00:33:07.480
got a room waiting for you as
soon as it's open. I'm like,

488
00:33:07.519 --> 00:33:09.440
hell, yeah you do, let's
go. I can't wait. Never happened.

489
00:33:09.640 --> 00:33:13.240
I just wanted to hang out with
Nolan Bush now everybody, I mean,

490
00:33:13.279 --> 00:33:15.519
we all do U. E three
confirms no, twe I'm sorry.

491
00:33:15.519 --> 00:33:17.319
That's what the when we just did? You know what we're gonna do instead

492
00:33:17.319 --> 00:33:20.559
of me repeating a story I just
read, We're gonna take a break and

493
00:33:20.559 --> 00:33:22.200
when we get back, we'll continue
with the news, including talk about what

494
00:33:22.279 --> 00:33:25.240
Starfield do. What that Starfield do. We'll talk about it when we get

495
00:33:25.240 --> 00:33:37.440
back. After this, we're back. Starfield's Xbox exclusivity yielded a better product,

496
00:33:37.559 --> 00:33:43.039
Todd Howard says from Tom Ivan at
VGC, but thus this. Todd

497
00:33:43.039 --> 00:33:46.400
Howard has discussed the benefits of Starfield
being an Xbox console exclusive. In an

498
00:33:46.400 --> 00:33:50.920
interview with the BBC, the games
director said the ability to focus on fewer

499
00:33:50.960 --> 00:33:54.640
platforms always resulted in better products.
When you're making something exclusive, then the

500
00:33:54.920 --> 00:33:59.359
more you can focus, he explained, you know, this is the hardware

501
00:33:59.440 --> 00:34:01.240
or the thing are playing on,
so the ability to focus on that always

502
00:34:01.319 --> 00:34:07.079
yields a better product. While Starfield
isn't available on PS five as the would

503
00:34:07.079 --> 00:34:10.000
once have planned prior to its acquisition
by Microsoft, the game is also available

504
00:34:10.039 --> 00:34:15.280
on PC and other platforms via Xbox
Cloud Gaming. You do want people to

505
00:34:15.280 --> 00:34:17.079
be able to access it, of
course, Howards said, but being with

506
00:34:17.199 --> 00:34:21.280
Xbox means there's an ease of access
for us, and I've told we're expecting

507
00:34:21.320 --> 00:34:24.079
more people playing this launch than anything
we've ever done before, and that's despite

508
00:34:24.119 --> 00:34:28.719
the success of our previous games.
I do also think people attach brands to

509
00:34:28.760 --> 00:34:30.440
certain games. When you think of
Zelda, you think of the switch,

510
00:34:30.480 --> 00:34:35.079
and I think there are times when
that could be a real benefit. I

511
00:34:35.960 --> 00:34:39.280
think there's no doubt that a game
like Starfield benefits from having this sort of

512
00:34:39.440 --> 00:34:43.719
this is an important Xbox game behind
it in some ways. I mean,

513
00:34:43.719 --> 00:34:46.079
clearly being on more platforms is helpful
in the obvious ways, right, more

514
00:34:46.119 --> 00:34:52.000
platforms means more people, but by
people putting their expectations in weight of like

515
00:34:52.079 --> 00:34:57.840
this is Xbox trying to make things
real in terms of their strategy, it

516
00:34:57.880 --> 00:35:00.480
puts a lot of It puts a
lot of expectations on the game. But

517
00:35:00.519 --> 00:35:02.880
if the game can mostly live up
those expectations, which which it seems like

518
00:35:02.880 --> 00:35:07.920
Starfield is doing, people sort of
get like, get more motivated to go

519
00:35:07.000 --> 00:35:08.920
check it out. And I think
that's worked out for the scam. What

520
00:35:08.920 --> 00:35:13.719
do you think? Yeah, I
think that has been a lot the motivating

521
00:35:13.800 --> 00:35:17.199
factor for a lot of the audience, where it's like, well, this

522
00:35:17.280 --> 00:35:21.760
is one of our only games,
let's let's check it out. Or you'll

523
00:35:21.800 --> 00:35:24.320
have a lot of people being like
I don't necessarily like space, or this

524
00:35:24.360 --> 00:35:28.320
isn't my type of game, but
this is all I got. I'll check

525
00:35:28.360 --> 00:35:30.079
it out. And it's you know, game pass right, It means I

526
00:35:30.079 --> 00:35:32.960
don't it's a game passed now,
so why wouldn't I check it out?

527
00:35:34.039 --> 00:35:37.199
It's it's easy enough to do that, and I think you know clearly,

528
00:35:37.800 --> 00:35:39.599
uh they that that's worked out really
well for them. I mean to the

529
00:35:39.639 --> 00:35:45.440
point where this this next story Starfield
passes one million current users on launch days,

530
00:35:45.440 --> 00:35:47.880
comes from Antie mccou at game Spot. After years of development, a

531
00:35:47.920 --> 00:35:52.159
big delay and a big delay,
Starfield finally landed on September sixth for all

532
00:35:52.199 --> 00:35:57.679
players. The launch day was a
huge success, as Starfield surpassed one million

533
00:35:57.719 --> 00:36:02.039
concurrent players on all platforms of cour
to Microsoft CEO Phil Spencer, this would

534
00:36:02.199 --> 00:36:07.199
seemingly count players across the Xbox series, X and S and PC, as

535
00:36:07.199 --> 00:36:09.599
well as many other places you could
stream the game via the cloud. Thanks

536
00:36:09.599 --> 00:36:13.599
to all the players who helped us
reach this great milestone, Spencer set on

537
00:36:13.639 --> 00:36:16.760
social media, also extending congratulations to
the developers that path as the game studios.

538
00:36:17.920 --> 00:36:23.760
This is not too surprising. We've
seen games like boulders Gate three hit

539
00:36:23.800 --> 00:36:29.000
like eight hundred thousand occurrens on Steam
by itself, h you know, and

540
00:36:29.119 --> 00:36:31.800
just just just Steam alone. So
a game like Starfield that's available on game

541
00:36:31.840 --> 00:36:36.880
Pass getting over a million on launch
day, even though it's like as second

542
00:36:36.960 --> 00:36:39.679
launch day, that doesn't really matter
too much that this is the real launch

543
00:36:39.760 --> 00:36:44.199
day. Yeah, that's that's not
too surprising, and it's it's kind of

544
00:36:44.199 --> 00:36:46.599
where this game should be and and
the fact that it did hit it shows

545
00:36:46.639 --> 00:36:51.960
that things are working, Game Passes
working. The game is still selling,

546
00:36:52.119 --> 00:36:54.320
like the you know it hit had
like two hundred thousand players or something like

547
00:36:54.360 --> 00:36:58.719
that on Steam alone in the early
access period, where people would have had

548
00:36:58.719 --> 00:37:00.880
to play one hundred dollars to play
the game. So it's like it's sales

549
00:37:00.920 --> 00:37:04.880
aren't being hurt. It's just like
all around, people were excited for this

550
00:37:04.920 --> 00:37:08.079
game and all the things that's associated
with are benefiting as a result, right

551
00:37:09.199 --> 00:37:15.559
And you know, I can see
I can feel Phil Spencer's smile as this

552
00:37:15.639 --> 00:37:19.920
happens, of like folks signing up
for game Pass to at least check this

553
00:37:19.960 --> 00:37:24.159
out, and then Todd is politely
smiling nodding behind him like okay, yeah,

554
00:37:24.159 --> 00:37:27.840
okay, thanks Phil, Yeah,
okay, cool. Yep. It's

555
00:37:28.199 --> 00:37:31.079
it's the kind I mean, I
think that game Passes in a really strong

556
00:37:31.079 --> 00:37:36.480
place right now in terms of the
offering. Uh and yeah, and that's

557
00:37:36.519 --> 00:37:42.440
because the third party games that keep
putting in there have been mostly fine,

558
00:37:42.559 --> 00:37:45.400
too good, and they're at least
like it. It is at least content

559
00:37:45.840 --> 00:37:49.440
to make it feel like your subscription
is worth it. But sometimes it's like,

560
00:37:49.519 --> 00:37:52.280
you know, the pretty like lines
of p is coming to game Pass

561
00:37:52.320 --> 00:37:54.760
here pretty soon, and it's like, and that's been a very cool and

562
00:37:54.840 --> 00:37:58.159
for most people that's like, oh, that's just another game. They're not

563
00:37:58.159 --> 00:38:00.159
thinking about, oh Xbox first party
versus third party and stuff like that.

564
00:38:00.599 --> 00:38:06.679
But you still do need those first
party exclusives to really win over everybody,

565
00:38:06.840 --> 00:38:08.800
and now this feels like the start
of that in some some major way.

566
00:38:08.880 --> 00:38:14.000
We'll see how people feel about Hell
Blate two in Force a Motorsport and Perfect

567
00:38:14.079 --> 00:38:16.000
Dark and Avowed and all these other
games that are still yet to come.

568
00:38:16.639 --> 00:38:21.360
But Starfield did need to hit.
And while it's, uh, you know,

569
00:38:21.400 --> 00:38:24.199
it's it's reviews weren't like a ninety
seven on Metacritic, it's still is

570
00:38:24.239 --> 00:38:29.960
it hit high enough for a bethestic
game which is going to just live on

571
00:38:30.000 --> 00:38:34.159
forever and be completely transformed through mods, that this strong start is going to

572
00:38:34.239 --> 00:38:39.320
be something they're building on for the
next ten years almost without a doubt.

573
00:38:39.679 --> 00:38:45.280
Let's yeah, there was, yeah, just kind of do you think that

574
00:38:45.400 --> 00:38:51.760
this this uh has any of this
confirms sort of Microsoft's decision to keep these

575
00:38:51.760 --> 00:38:55.880
games exclusive. Obviously there they did
something different with the Activision acquisition, but

576
00:38:55.920 --> 00:39:00.840
I've always heard that like Elder Scroll
six definitely will all so be exclusive to

577
00:39:00.960 --> 00:39:05.800
Xbox and PC. Do you think
that's still true, because I mean maybe

578
00:39:05.800 --> 00:39:07.800
that could have changed after all that
stuff they went through with the regulators.

579
00:39:08.119 --> 00:39:10.800
But I think probably based on this, they're like feeling good about that.

580
00:39:10.840 --> 00:39:15.039
What do you think I think they're
one hundred percent feeling good about it.

581
00:39:15.239 --> 00:39:24.000
I think they'll they're fine with exclusivity, but if your platform supports Xbox Game

582
00:39:24.039 --> 00:39:28.880
Pass, then they will play ball
in that regard. I could see them

583
00:39:28.960 --> 00:39:34.639
quickly switching it to exclusive to Xbox
Game Pass or something similar to that,

584
00:39:34.719 --> 00:39:39.320
versus just on the Xbox console or
chest on the PC. Because you know,

585
00:39:39.400 --> 00:39:44.800
we've seen rumblings for forever now about
like what if the Nintendo Switch had

586
00:39:44.960 --> 00:39:47.960
Xbox Game Pass, or you know, what if the Steam Deck had an

587
00:39:49.000 --> 00:39:52.360
official Xbox Game Pass launch or some
some deal or like that that you didn't

588
00:39:52.360 --> 00:39:58.239
have to like do a couple jump
through a couple of hoops. I think

589
00:39:58.239 --> 00:40:00.920
they're more they're going to feel more
or confident that they can pull that off,

590
00:40:01.719 --> 00:40:06.599
and especially you know with the momentum
that they're starting with Starfield and this

591
00:40:06.679 --> 00:40:09.400
is going to carry on to like
you know, hopefully we see like a

592
00:40:09.400 --> 00:40:15.039
million concurrent users playing fortsa and you
know, like we will that like a

593
00:40:15.199 --> 00:40:19.639
racing game, will we'll get that
type of shine. And I'm interested to

594
00:40:19.639 --> 00:40:23.239
see how the Baton can continue getting
passed. Hopefully it can you know,

595
00:40:23.360 --> 00:40:27.519
ye, yeah, maybe not a
million current Forts, but it could get

596
00:40:27.559 --> 00:40:31.239
closets. Horizon five it did very
well again and a lot of it that

597
00:40:31.280 --> 00:40:34.599
was an early access. But we
need to pay one hundred dollars for the

598
00:40:34.639 --> 00:40:37.960
game. It's like we sold a
million copies for at one hundred dollars on

599
00:40:37.000 --> 00:40:40.119
Steam before anywhere else. So it's
like, yes, you know, for

600
00:40:40.159 --> 00:40:44.400
what it's worth. Grub. This
morning, I got an email from seventy

601
00:40:44.440 --> 00:40:45.599
saying like, hey, just letting
you know that we're going to make these

602
00:40:45.679 --> 00:40:50.800
changes to PlayStation Plus, and then
I immediately canceled my subscription. Yeah,

603
00:40:51.400 --> 00:40:54.480
despite knowing like the couple of benefits
like cloud saves and all that jazz,

604
00:40:55.719 --> 00:41:00.440
but I've still been paying for PC
game Pass and I don't even use it

605
00:41:00.519 --> 00:41:02.840
every single month. It is just
that thing where it's like there is some

606
00:41:04.000 --> 00:41:07.719
utility in it because you know,
like you said, I can check out

607
00:41:07.760 --> 00:41:13.480
a miscellaneous or a random game for
the low barriers entry yep. And I

608
00:41:14.920 --> 00:41:17.440
think for them it continues to be
important to have people feeling good about game

609
00:41:17.480 --> 00:41:22.480
Pass. I mean, games are
still selling as as retail products. They

610
00:41:22.519 --> 00:41:27.320
are having a lot of success on
that side of things. Game Pass subscription

611
00:41:27.360 --> 00:41:30.800
sales sort of a plateau a little
bit because consoles are tapped out. You've

612
00:41:30.800 --> 00:41:34.960
got to imagine that a big game
like Starfield can maybe move the needle there.

613
00:41:34.960 --> 00:41:37.400
As more people show up for Xboxes
to play the game, they will

614
00:41:37.480 --> 00:41:42.440
also show up for game Pass.
And I think you know, people are

615
00:41:42.440 --> 00:41:44.800
saying, hey, I want to
two year delay on Like let's say the

616
00:41:44.840 --> 00:41:46.679
game Starfield shows up on PlayStation five
and two years from now. Does that

617
00:41:46.760 --> 00:41:50.639
really hurt stuff here? What's like
the way they talk about game Pass,

618
00:41:50.679 --> 00:41:52.400
maybe it does. They want they
want people to be like, hey,

619
00:41:52.440 --> 00:41:57.079
in five years, I'm like not
just now deciding I'm gonna get around to

620
00:41:57.159 --> 00:41:59.360
playing games, So I'm gonna get
an Xbox, I'm gonna get some form

621
00:41:59.400 --> 00:42:02.360
of game Pass. And they want
Starfield to be front and center there as

622
00:42:02.440 --> 00:42:07.800
like this is where you could play
that, and that that probably still makes

623
00:42:07.840 --> 00:42:13.960
sense, although I wouldn't be surprised
if things change in five years and Microsoft

624
00:42:13.960 --> 00:42:16.639
looks around, like, you know
what, Starfield on PlayStation. It doesn't

625
00:42:16.639 --> 00:42:21.239
matter. Point, We've kind of
maximized our return on that investment. Let's

626
00:42:21.239 --> 00:42:23.559
go take it somewhere else, right, Yeah, further down the line,

627
00:42:23.559 --> 00:42:28.199
one hundred percent when things change.
I think their current strategy doesn't support that.

628
00:42:28.519 --> 00:42:31.280
But that strategy is not some like
written in stone somewhere right right.

629
00:42:31.679 --> 00:42:37.159
You know, they're moving forward with
all of their business deals. Doesn't Starfield's

630
00:42:37.199 --> 00:42:42.599
exclusivity to the Xbox that doesn't quite
matter for them for the call of duty

631
00:42:42.639 --> 00:42:45.000
stuff. Sure, so they can
move forward with the Activision deal like all

632
00:42:45.079 --> 00:42:49.760
right, we'll play ball, but
Starfield they can hold on to that gem

633
00:42:50.039 --> 00:42:53.199
and then, you know, further
down the line, if things do change

634
00:42:53.239 --> 00:42:58.000
and they do need to READAPT then
like all right, we'll throw Starfield there,

635
00:42:58.039 --> 00:43:02.440
and then I could one getting a
decent bump on the PlayStation. Yep,

636
00:43:04.000 --> 00:43:07.000
agreed. Uh, if if that
happens, we'll see no idea,

637
00:43:07.239 --> 00:43:10.639
no idea. Internally, I know
that they allegedly for years they've they've been

638
00:43:10.639 --> 00:43:15.760
thinking it's best to keep these things
for real deal exclusive because that'll have the

639
00:43:15.760 --> 00:43:19.760
biggest positive effect on game Pass.
And as long as game Pass is still

640
00:43:19.800 --> 00:43:22.800
the core strategy, I don't think
that will change. But I don't but

641
00:43:23.360 --> 00:43:27.199
that can change at any moment in
the future. If that strategy changes,

642
00:43:28.159 --> 00:43:31.320
all right, keep moving here,
Apex Legend Studio. Respond has very exciting

643
00:43:31.360 --> 00:43:35.519
projects coming, EA says. This
is from Haley Williams at Game Spot.

644
00:43:35.880 --> 00:43:38.840
EA CEO Andrew Wilson has teased that
there are some exciting upcoming projects in the

645
00:43:38.840 --> 00:43:45.079
works of Respond Entertainment while speaking that
the Goldman Sachs Communocopia plus Technology Conference twenty

646
00:43:45.119 --> 00:43:47.760
twenty three, which just can't be
a real name for something this is from

647
00:43:47.840 --> 00:43:52.039
Video Games Chronicle or that that the
Video Games Chronicle did theritin reporting here,

648
00:43:52.159 --> 00:43:58.280
Wilson also touted EA's purchase of Respond
as maybe one of the most incredible acquisitions

649
00:43:58.320 --> 00:44:00.480
ever done in the industry, which
is kind of hard argue with. I

650
00:44:00.480 --> 00:44:07.760
think maybe only what's the Spider Man
Studio Insomniac. Maybe Insomniaco is like the

651
00:44:07.840 --> 00:44:12.440
only better deal there. Speaking of
on the subject of acquisitions, Wilson said

652
00:44:12.440 --> 00:44:15.000
that EA has only done a few
acquisitions and called out it's twenty seventeen,

653
00:44:15.039 --> 00:44:19.639
four hundred and fifty five million dollar
purchase of Respond as potentially one of the

654
00:44:19.639 --> 00:44:23.280
best in the industry. The EI
CEO praised Response ongoing work of Apex Legends,

655
00:44:23.320 --> 00:44:28.119
as well as as it's continued success
with a Star Wars Jedi series.

656
00:44:28.440 --> 00:44:31.000
They're an incredible team, and they've
created incredible value for us, for our

657
00:44:31.000 --> 00:44:36.360
sharehold shareholders, and certainly for these
global communities of players across the Apex and

658
00:44:36.360 --> 00:44:38.639
the Jedi series, Wilson said,
and you should imagine that there's some other

659
00:44:38.639 --> 00:44:42.880
things going on at RESPOND that we're
very excited about that we're not going to

660
00:44:42.920 --> 00:44:45.000
talk about, but we're very excited
about just giving the quality of that group.

661
00:44:45.679 --> 00:44:49.440
We've gone over these before, but
it's like when he says that,

662
00:44:49.440 --> 00:44:52.199
it's like always good to like touch
on it again. There are they're definitely

663
00:44:52.239 --> 00:44:55.960
making another Jedi game. They're gonna
make the totally the third and final Jedi

664
00:44:57.000 --> 00:45:00.719
game. The second one did very
well well enough to justify the work going

665
00:45:00.760 --> 00:45:05.519
immediately into Jedi three. They're going
to continue working on Apex Legends, but

666
00:45:05.519 --> 00:45:07.519
they also have a Star Wars first
person shooter in the works that's going to

667
00:45:07.599 --> 00:45:13.440
have a lot of I talked about
that stylized action and movement. It's gonna

668
00:45:13.440 --> 00:45:16.519
be very kinetic. And then there
is that that strategy game that they're working

669
00:45:16.559 --> 00:45:21.800
on with a third party partner that
they're like partnering with and they're overseeing that.

670
00:45:22.239 --> 00:45:27.559
And then there is the titan Fall
one director's sort of skunk works project

671
00:45:27.559 --> 00:45:30.280
that he's been working on for years
and years. Likely also some sort of

672
00:45:30.280 --> 00:45:34.519
first person shooter, but that could
change. Again, it's a skunk Works

673
00:45:34.559 --> 00:45:37.079
project, so it's like they're just
trying a bunch of different ideas. But

674
00:45:37.119 --> 00:45:39.559
the people who have seen that have
been very excited about it. Of course,

675
00:45:39.599 --> 00:45:45.199
this team was also working on single
player titan Fall stuff for Apex Legends.

676
00:45:45.239 --> 00:45:47.639
At one point all of that got
scrapped. That's not happening anymore.

677
00:45:47.760 --> 00:45:51.719
I'm so sorry for everyone who wants
titan Fall three. That's me. I'm

678
00:45:51.760 --> 00:45:58.840
that person. We're not getting it, responds in a funny place, Jeny.

679
00:45:59.199 --> 00:46:05.360
They are definitely the darling at EA, and yet many of the people

680
00:46:05.360 --> 00:46:08.199
that made that possible have left a
lot of like a lot of the senior

681
00:46:08.239 --> 00:46:15.119
talent at at Respawn have moved on
their their their shares have vested because like

682
00:46:15.199 --> 00:46:17.719
the deal closed in twenty seventeen,
it's twenty twenty three. Now, everyone's

683
00:46:17.719 --> 00:46:21.960
shares have definitely vested by now.
In terms of getting that money that they

684
00:46:22.000 --> 00:46:25.280
earned from that saleh they took that
money, They probably took a lot of

685
00:46:25.320 --> 00:46:29.920
investment money, and they went on
and they started their their own studios.

686
00:46:30.119 --> 00:46:31.199
So it's like, I think part
of this is like him saying, hey,

687
00:46:31.239 --> 00:46:34.719
Respond is still very important, but
we need to keep who we have

688
00:46:34.840 --> 00:46:37.760
and we need to be building them
up whenever we get a chance, because

689
00:46:37.800 --> 00:46:40.679
if they don't have Respond, what
else do they have, yeah, other

690
00:46:40.719 --> 00:46:45.880
than your annual sports games and Skate
four whenever Skate four is going to come

691
00:46:45.920 --> 00:46:52.000
out. Eight. Respond is definitely
the breadwinner at EA right now. I

692
00:46:52.000 --> 00:46:54.800
mean there's also the SIMS team,
and you know we're also literally and yeah,

693
00:46:54.800 --> 00:46:58.840
so the SIMS sports team, the
sports games, these things are known

694
00:46:58.960 --> 00:47:04.199
quantities that that continue to deliver on
a certain expectation. Reson Bond does seem

695
00:47:04.280 --> 00:47:08.519
like the one that can produce something
new that that also succeeds, and that's

696
00:47:08.679 --> 00:47:12.800
very difficult, and it's been very
difficult for EA for a very long time.

697
00:47:13.440 --> 00:47:17.519
Also, they're one of the couple
studios out there that are making very

698
00:47:17.960 --> 00:47:22.039
good license games, like you know, especially in making good with the Star

699
00:47:22.079 --> 00:47:25.079
Wars license. They're the one team
at EA that could figure it out,

700
00:47:25.159 --> 00:47:30.960
right. Yeah, I mean,
those those Dice battle Front games are are

701
00:47:30.039 --> 00:47:34.320
fine. I never really fell in
love with any of them, but some

702
00:47:34.360 --> 00:47:38.519
people really like them. But but
I do think like those those Battlefront games

703
00:47:38.599 --> 00:47:43.280
versus Star Wars Jedi, it's it's
a little bit night and day of terms

704
00:47:43.320 --> 00:47:45.320
of like we have an idea and
a sort of a vision here. And

705
00:47:45.440 --> 00:47:49.960
while the tech side of those Star
Wars Jedi games at launch have always been

706
00:47:50.159 --> 00:47:53.559
a problem, the games themselves have
been very solid. Total. Which one

707
00:47:53.599 --> 00:47:55.320
do you do? What are you
trying to do? Your tramplight Spider Man?

708
00:47:55.840 --> 00:47:59.519
Okay, go to the PlayStation logo, go over to to the left,

709
00:47:59.559 --> 00:48:02.719
the blue one. Nope, go
down. Yea. This is for

710
00:48:02.760 --> 00:48:05.880
you at home, everyone, This
is for you everybody. She's trying to

711
00:48:05.880 --> 00:48:08.239
play Spider Man. Miles Morales.
Uh, actually you're already on the place

712
00:48:08.280 --> 00:48:12.519
that she just hit the back button
and pick up the pink controller. Yeah,

713
00:48:12.559 --> 00:48:15.599
there you go. Hit the back
button. That's all right, Hit

714
00:48:15.639 --> 00:48:17.960
the back button, guys, it's
it's here. I'm gonna I'm gonna help

715
00:48:17.960 --> 00:48:22.639
her real quick. Just vamp for
a step. Uh something. Spider Man

716
00:48:22.760 --> 00:48:29.960
related folks that I've seen on the
Tiki talkies are people doing aesthetically pleasing I

717
00:48:30.000 --> 00:48:35.840
guess swing performances in miles morales to
music. I've they've been doing that for

718
00:48:35.840 --> 00:48:38.679
forever now, because I saw that
like two years ago, and every couple

719
00:48:38.679 --> 00:48:43.039
of months I'll see it again,
and they always have like three thousand live

720
00:48:43.119 --> 00:48:47.000
concurrent viewers for that stuff. It's
it's so funny and it's it's so cool.

721
00:48:47.039 --> 00:48:51.199
And I don't mean funny in a
in a disingenuous or mean way.

722
00:48:51.440 --> 00:48:53.400
We're just like, hell, yeah, that's cool. It's just video game

723
00:48:53.480 --> 00:48:58.119
as mr stuff. It's yeah,
people just love watching Spider Man swing.

724
00:48:58.119 --> 00:49:00.400
I guess I like it too.
And I also love watching people unbox a

725
00:49:00.480 --> 00:49:05.599
Spider Man PS five. Yeah,
that's I think most people should be consuming

726
00:49:05.639 --> 00:49:12.000
that content. A bald gamer unboxing
a PlayStation five. And that's I'm not

727
00:49:12.000 --> 00:49:15.480
talking about you or Mike. I'm
talking about Dan, if you at all

728
00:49:15.800 --> 00:49:19.960
like or have fallen down a YouTube
shorts hole or an Instagram reels hole.

729
00:49:20.559 --> 00:49:24.840
Just just just pull the plug,
just go download TikTok and can lose five

730
00:49:24.920 --> 00:49:29.159
days. Can I tell you why
I think this is my my conspiracy theory

731
00:49:29.280 --> 00:49:34.000
jan people China. Well, clearly
people are racist against China, Like that's

732
00:49:34.039 --> 00:49:37.360
that's what it goes about saying.
But I think the conspiracy theory side of

733
00:49:37.400 --> 00:49:44.119
it is that TikTok is like a
very powerful educational tool, Like you can

734
00:49:44.199 --> 00:49:50.119
learn something very quickly on TikTok.
Like I've learned more about ADHD by watching

735
00:49:50.159 --> 00:49:53.559
TikTok than I ever did go into
a doctor over thirty years. And it's

736
00:49:53.599 --> 00:49:58.199
like that there's something. It's like, So if someone could wield that to

737
00:49:58.400 --> 00:50:01.920
say, promote so realism, I
think the people who have been trying to

738
00:50:01.960 --> 00:50:06.559
get TikTok band the United States wouldn't
like that very much. And let's say,

739
00:50:06.599 --> 00:50:09.800
I've seen some pretty good TikTokers promoting
socialism. So it's like I think

740
00:50:09.840 --> 00:50:14.760
that that scares people. That's my
conspiracy theory, everybody, So conspiracy theory.

741
00:50:14.760 --> 00:50:17.239
Don't worry, folks, But if
you do go to down at TikTok

742
00:50:17.280 --> 00:50:22.599
hole that's also bad to go outside
sometimes touch grass, all right, grass,

743
00:50:22.639 --> 00:50:29.400
I don't know, Yes, there
you go. EA's plan for exponential

744
00:50:29.440 --> 00:50:31.119
growth. This comes for Brendan Sinclaic
Games, and this redop is I did.

745
00:50:31.239 --> 00:50:36.079
I got a short version of this
just because it's pretty familiar stuff and

746
00:50:36.320 --> 00:50:38.239
I just wonder, like, do
we think this is possible? EA CEO

747
00:50:38.320 --> 00:50:43.360
Andrew Wilson believes that the company has
potential for start up like growth ahead of

748
00:50:43.360 --> 00:50:47.920
it. Wilson plans to achieve this
disproportionately by disproportionally investing in IP as a

749
00:50:47.960 --> 00:50:52.599
platform and creating new worlds for players
to engage with. Wilson is particularly upbeat

750
00:50:52.760 --> 00:50:57.760
about the potential of its FIFA franchise
all now known as the FC Franchise,

751
00:50:58.079 --> 00:51:01.000
and other major EA titles. He
believes that franchises can grow even larger in

752
00:51:01.000 --> 00:51:05.880
the future, and that they could
spawn universes and ecosystems the same way as

753
00:51:05.920 --> 00:51:09.599
Star Wars and Marvel have. And
I would I would tell him, look

754
00:51:09.599 --> 00:51:15.400
at Star Wars and Marvel today,
not exactly like at having exponential growth.

755
00:51:15.679 --> 00:51:20.199
They sort of are serving their audiences
and on a bit of a stasis.

756
00:51:20.760 --> 00:51:23.440
So Andrew Wilson what the hell are
you talking about? Man? What's he

757
00:51:23.519 --> 00:51:28.280
talking about? Jan I don't get
it. I don't know, because it's

758
00:51:28.280 --> 00:51:34.639
not like Marvel right now or Star
Wars for quality. Yeah, and if

759
00:51:34.800 --> 00:51:36.840
even it was quality, it's like
I think it's just like, yeah,

760
00:51:36.880 --> 00:51:42.519
we're getting our subscribers who like that
stuff on Disney Plus and what's next nothing

761
00:51:43.480 --> 00:51:46.159
the type which this is the type
of stories that pissed me off grub because

762
00:51:46.199 --> 00:51:52.679
I see EA's planned for exponential growth
and two weeks a week and a half

763
00:51:52.719 --> 00:51:55.280
ago, we were just talking about
the layoffs that happened at EA. Yep,

764
00:51:55.679 --> 00:51:59.760
exactly, Yes, Listen, he's
got to say this stuff. I

765
00:51:59.800 --> 00:52:04.960
got What does he does he have
to? Like if you just go to

766
00:52:05.320 --> 00:52:08.719
do you don't Maybe you don't have
to promise exponential growth. If you are

767
00:52:09.360 --> 00:52:14.599
one of the bigger publishers in gaming
and you've been you've like sort of been

768
00:52:14.639 --> 00:52:19.119
at the same size mostly for years, and like you're like one of your

769
00:52:19.119 --> 00:52:22.400
biggest franchises, Battlefield is completely lost
in the woods. You just screwed up

770
00:52:22.400 --> 00:52:28.000
the Star Wars licensing deal for a
decade straight, like all these the opportunities

771
00:52:28.079 --> 00:52:31.440
to build these universes, you've messed
up so far? Why is that going

772
00:52:31.519 --> 00:52:35.800
to change? And I just I
don't believe it is, but I guess

773
00:52:35.800 --> 00:52:38.880
I'm not too surprised that he's saying
it. Uh Skoal and Bones dev Ubisoft

774
00:52:38.920 --> 00:52:45.800
Singapore facing union action over pay and
workplace treatment. Sophie McAvoy Games Industry dot

775
00:52:45.960 --> 00:52:50.199
is. Ubisoft Singapore is facing union
action organized by the count of the country's

776
00:52:50.280 --> 00:52:53.639
Creative Media and Publishing Union. According
to Kataku, the union voice concerns regarding

777
00:52:53.679 --> 00:52:58.519
workplace treatment, equality and pay at
the studio. At the request of the

778
00:52:58.559 --> 00:53:02.280
CMPU, a branch of Singapore was
National Trade Union Congress. A ballot exercises

779
00:53:02.320 --> 00:53:07.639
being conducted this week among eligible team
members in the studio to determine whether formal

780
00:53:07.679 --> 00:53:12.440
recognition should be granted. Ubisoft told
Kataku, Ubisoft believes in the importance of

781
00:53:12.480 --> 00:53:15.000
listening to our employees and fostering an
open dialogue, and we believe that we

782
00:53:15.039 --> 00:53:19.960
have appropriate mechanisms and initiatives if in
place to continue creating a great workplace.

783
00:53:20.079 --> 00:53:22.599
I don't believe you. We will
continue to engage with our team members to

784
00:53:22.639 --> 00:53:27.239
gather their feedback and work together to
create a workplace where everyone can thrive.

785
00:53:28.079 --> 00:53:31.679
Ubisoft Singapore was previously accused of sustaining
a toxic culture in a twenty twenty one

786
00:53:31.760 --> 00:53:39.559
expose the country's Parte Alliance for Fare
and Progressive Employment Practices. Subsequently investigated investigated

787
00:53:39.599 --> 00:53:43.880
the studio, with the publisher reporting
that the body concluded systems were in place

788
00:53:43.920 --> 00:53:47.559
to handle any misconduct reports. Scoll
and Bones has lost its third creative director

789
00:53:47.599 --> 00:53:52.440
though since twenty thirteen, And that's
just happened recently Jan And that game is

790
00:53:52.480 --> 00:53:55.719
still supposed to come out in Ubisoft's
physical twenty twenty four, which I believe

791
00:53:55.880 --> 00:54:01.840
ends either in March twenty twenty four
or June twenty four. But boy,

792
00:54:04.000 --> 00:54:07.079
I don't know. I don't think
that that is that game ever really come

793
00:54:07.119 --> 00:54:09.199
out. I suppose it has to
still, uh, I don't know why

794
00:54:09.239 --> 00:54:12.400
they don't. They don't just get
they had a chance. He was about

795
00:54:12.440 --> 00:54:15.360
to come out like what earlier this
year or late last year, and then

796
00:54:15.360 --> 00:54:19.480
they delayed the last minute. Again, Why don't they just pull the plug

797
00:54:19.519 --> 00:54:22.119
on this thing and put it out. I don't get it. GREV,

798
00:54:22.159 --> 00:54:27.719
allow me to put my TikTok podcast
or hat on yea, let's do it?

799
00:54:27.800 --> 00:54:32.000
Is Skull and Bones dead in the
water. That's good stuff. I'm

800
00:54:32.039 --> 00:54:36.480
sorry, No, that's good Sean. Just take that and then take everything

801
00:54:36.519 --> 00:54:39.039
I said and then make it loop
somehow, and that's that's a billion views

802
00:54:39.119 --> 00:54:44.760
right there. No problem, Yeah, yeah, they there are still reports

803
00:54:44.800 --> 00:54:47.679
that the studio is kind of a
mess over there. But we'll see what

804
00:54:47.719 --> 00:54:52.199
happens with this, this move to
unionize. We'll definitely keep following the story.

805
00:54:52.239 --> 00:54:55.639
There a couple more stories. Mortal
Kombat one's new mode is Mario Party

806
00:54:55.679 --> 00:55:00.800
with Fatalities. From Jordan Alderman at
Polygon. First of all, everyone,

807
00:55:00.000 --> 00:55:04.119
are we sure that that Dan's not
here? We gotta make sure that he's

808
00:55:04.119 --> 00:55:07.719
not here to hear this? Uh
the games. The game features a new

809
00:55:07.760 --> 00:55:12.519
single player mode called Invasions. Invasions
is a top down game board where players

810
00:55:12.559 --> 00:55:15.360
fight and bite size chunks of combat. Players could choose their combatants and a

811
00:55:15.440 --> 00:55:19.480
cambo to support them. Cameo fighters
can be used to attack, throw,

812
00:55:19.559 --> 00:55:25.519
or project projectiles. The game features
a Pokemon esque elemental strength and weakness system

813
00:55:25.760 --> 00:55:34.639
Jena my Ghost type sub zero Jen. It's Pokemon with Mortal Kombat and Mario

814
00:55:34.760 --> 00:55:38.639
Party. Evasions will follow a seasonal
calendar with new content Mortal Kombat one will

815
00:55:38.679 --> 00:55:43.480
be released on September fourteenth on PlayStation
five, Windows, PC, Xbox Series

816
00:55:43.639 --> 00:55:45.440
X, but not the switch.
You got it on the switch. It's

817
00:55:45.480 --> 00:55:50.000
already out because it's leaked on the
line of people are already playing it.

818
00:55:50.079 --> 00:55:52.039
So that's weird because like you can
think Mortal Kombat one, it's gonna be

819
00:55:52.079 --> 00:55:54.199
a big game, and they wouldn't
put the whole thing on the card and

820
00:55:54.199 --> 00:55:58.039
you have to download some of it, but apparently the whole game is there

821
00:55:58.039 --> 00:56:01.400
on the game card, So weird. I guess we're gonna have to end

822
00:56:01.480 --> 00:56:07.760
up trying this choice. It's inevitable. Yep, it's inevitable. Yeah,

823
00:56:07.760 --> 00:56:10.000
this is what we've signed up to. This is this is the job.

824
00:56:10.159 --> 00:56:14.519
This is the job, all right. I'm gonnahit These last couple. After

825
00:56:14.559 --> 00:56:17.280
twenty five years, Sega's bringing Daytona
USA to a console for the first time.

826
00:56:17.679 --> 00:56:22.840
This is from Andy Robinson at BGC
Classic Sega Arcade racing game Daytona USA

827
00:56:22.920 --> 00:56:27.880
two will receive its first ever homeport
twenty five years after it was released in

828
00:56:27.960 --> 00:56:30.880
arcades. That's according to the latest
issue of Japanese magazine for Mitsu, which

829
00:56:30.920 --> 00:56:35.920
reports that the nineteen ninety eight racer
will appear in Like a Dragon guiding the

830
00:56:35.920 --> 00:56:39.280
man who erased his name as the
renamed Sega Racing class at two in order

831
00:56:39.280 --> 00:56:44.280
to avoid rights issues. Jan Me
and me and Mike just played this at

832
00:56:44.360 --> 00:56:46.239
that game works that we did the
meet up at. We saw it and

833
00:56:46.239 --> 00:56:50.760
we were very excited because you don't
see Daytona two all the time. You

834
00:56:50.800 --> 00:56:54.519
see Daytona USA Racing all like everywhere. I've definitely played Daytona to a bunch.

835
00:56:54.599 --> 00:56:59.239
It's a great game, especially with
ducks. This one had still had

836
00:56:59.400 --> 00:57:04.000
the working hydraulics, like maybe they
weren't working as good as they once for

837
00:57:04.079 --> 00:57:06.920
a jin, but definitely you know, you turn the left and then the

838
00:57:06.960 --> 00:57:08.239
thing turns to the right to like
mimic the like, oh my god,

839
00:57:08.280 --> 00:57:12.880
I'm like going this way and still
felt great. I love that stuff.

840
00:57:12.920 --> 00:57:15.199
I always love that stuff. Sega
Rally two was definitely my game, but

841
00:57:15.239 --> 00:57:20.239
I love Daytona two as well,
So clearly me and Mike made this happen.

842
00:57:20.320 --> 00:57:22.800
Congratulations, everybody, You're welcome.
We'll keep we'll keep doing the good

843
00:57:22.800 --> 00:57:25.480
work. I have a quick question
to pause it to the ether here.

844
00:57:25.599 --> 00:57:30.159
No one has to answer this immediately. But I'm going to be under the

845
00:57:30.199 --> 00:57:35.800
assumption that Sega has some type of
dealings and wheelings in making the D box

846
00:57:35.960 --> 00:57:39.320
seats for theaters. I wouldn't be
surprised, yes, because they like they

847
00:57:39.400 --> 00:57:45.440
definitely were the D Box Daytona Daytona
Box, the Daytona Box. I wouldn't

848
00:57:45.440 --> 00:57:50.199
be surprised because they probably do have
patents on a lot of that arcade hydraulic

849
00:57:50.280 --> 00:57:52.039
seat technology, because they were the
ones that did the most of it,

850
00:57:52.119 --> 00:57:57.360
at least that I saw from my
experience of like going to arcades in my

851
00:57:57.480 --> 00:58:01.480
youth. I'll use that that phrase, so I guess that's I wouldn't be

852
00:58:01.519 --> 00:58:06.440
surprised if that's exactly what's happening there. I would be so insufferable if I

853
00:58:06.480 --> 00:58:10.360
didn't work here and made video essays, because I would just draw the stupidest

854
00:58:10.360 --> 00:58:15.159
correlations. I would. I would
I would watch that Jan's I would like

855
00:58:15.239 --> 00:58:21.400
that a lot. Don't enable me
who enabled me in other ways? Listen

856
00:58:21.440 --> 00:58:23.800
to the BombCast next week to hear
I'll I enable Jan. All right,

857
00:58:24.519 --> 00:58:29.639
let's see the last story here.
Former PlayStation boss says gaming faces existential threat.

858
00:58:29.880 --> 00:58:32.559
This is when Grace ben fell at
Game spot. According to former PlayStation

859
00:58:32.599 --> 00:58:37.599
boss Sean Leyden, non endemic companies
like Netflix or Google or on are one

860
00:58:37.599 --> 00:58:39.679
of the biggest threats to the video
game business today. Laden spoke at a

861
00:58:39.719 --> 00:58:45.360
keynote on stage with Games Industry Dot
bizz head Christopher Dring at the website's investment

862
00:58:45.400 --> 00:58:49.119
summit Submit. I think Latin it
says submit, but I think it's summit.

863
00:58:49.599 --> 00:58:52.039
Last week, I actually talked to
Chris about this because we were waiting

864
00:58:52.039 --> 00:58:54.880
in line for that supermar rubbish wonder. I talked to Chris a whole bunch

865
00:58:55.119 --> 00:58:58.360
about it, and he was like
saying that the event went really well.

866
00:58:58.679 --> 00:59:00.920
But we talked to Laden. Laden
was mentioning how that these companies are trying

867
00:59:00.960 --> 00:59:05.280
to come into the space and they
don't really know what they're doing, and

868
00:59:05.440 --> 00:59:08.440
then they fail frequently, but they
have enough money to sort of fail fast

869
00:59:08.480 --> 00:59:13.360
and push through, and they can
even though if it's like easy to look

870
00:59:13.360 --> 00:59:17.480
at Amazons of sort of blusters so
far and be like blunders, excuse me,

871
00:59:17.599 --> 00:59:21.119
and be like, oh, they
will never make it work. They

872
00:59:21.159 --> 00:59:23.719
have enough money and maybe enough will
to sort of force their vision of what

873
00:59:23.760 --> 00:59:29.159
gaming should be into existence in some
ways, and that could have knock on

874
00:59:29.199 --> 00:59:34.039
effects to sort of make these other
companies respond in such a way that they're

875
00:59:34.079 --> 00:59:37.480
like gaming could fundamentally change, and
it's like, it does feel like we've

876
00:59:37.519 --> 00:59:40.440
mostly found a pretty good equilibrium with
gaming. Like we could compare it to

877
00:59:40.480 --> 00:59:45.760
movies and music, right jam,
where movies you used to buy our movies

878
00:59:45.360 --> 00:59:47.519
and every movie would come out in
DVD and every movie would come out on

879
00:59:47.519 --> 00:59:52.800
the highest format physical version, and
they no longer do. In every case

880
00:59:52.880 --> 00:59:54.280
a lot of cases, it's like, are we going to get the four

881
00:59:54.320 --> 00:59:58.679
K Blu ray of this? That
is who knows? It's impossible to know.

882
00:59:58.920 --> 01:00:00.239
The companies won't straight up tell because
they don't even know if they're gonna

883
01:00:00.280 --> 01:00:04.360
do it. In gaming. Even
with a company of like Microsoft with game

884
01:00:04.400 --> 01:00:07.599
Pass, they're like, we are
committed to the choices. You can buy

885
01:00:07.599 --> 01:00:10.039
every single one of these games or
you can get them on game Pass,

886
01:00:10.400 --> 01:00:14.519
and both are completely viable to you. And it's digital and it's physical,

887
01:00:14.679 --> 01:00:16.199
and there will always be a physical
of all these big games at the very

888
01:00:16.280 --> 01:00:19.960
least, and we've sort of have
an understanding of how that works, and

889
01:00:20.280 --> 01:00:22.800
it doesn't seem like anything it's going
to change that from the side of these

890
01:00:22.880 --> 01:00:28.559
endemic companies who are once non endemic
and just lay them notices them or points

891
01:00:28.559 --> 01:00:34.199
that out. But for Amazon,
Google or Netflix at ten sent even,

892
01:00:34.440 --> 01:00:37.199
and so they have incentives to come
in there and disrupt that stuff, and

893
01:00:37.239 --> 01:00:42.199
it could be disruption that isn't necessarily
what most people who spend a lot of

894
01:00:42.199 --> 01:00:45.400
money on gaming today would want.
I'm still I guess maybe I'm still not

895
01:00:45.440 --> 01:00:51.920
too worried about this jam because it
does seem like the gaming populous sort of

896
01:00:52.199 --> 01:00:57.280
wags the dog there. We our
desires of how we want to interact with

897
01:00:57.320 --> 01:01:00.239
games and buy games is how they
have to meet They have to meet us

898
01:01:00.239 --> 01:01:04.559
halfway, and so much meeting them
halfway, right, Yeah, they're they

899
01:01:04.599 --> 01:01:08.000
got to be ergonomic grub, they
gotta they gotta condition themselves to work to

900
01:01:08.480 --> 01:01:14.400
us and everything. Yeah. And
I you know, I'm specifically looking at

901
01:01:14.440 --> 01:01:16.719
that shortlist that Layden mentioned where it's
like Netflix, Google, Apple, and

902
01:01:16.760 --> 01:01:21.559
Amazon, and I don't think of
them as barbarians at the gate. I

903
01:01:21.639 --> 01:01:25.639
think of them as you know,
big dogs that want a piece of the

904
01:01:27.639 --> 01:01:31.320
okay. Uh. And you know, Netflix released one of my favorite mobile

905
01:01:31.360 --> 01:01:37.559
games last year with Point B and
you know they've brought a very niche game

906
01:01:37.639 --> 01:01:43.360
like into the Breach out to wider
audiences by including it part of Netflix Games.

907
01:01:43.360 --> 01:01:46.079
The only name here that I see
that rubs me the wrong way is

908
01:01:46.159 --> 01:01:52.559
Google. But then Google Stadia failed
on its own right, like they were

909
01:01:52.599 --> 01:01:59.280
able to buy up big time producers
and create these companies and sure they didn't

910
01:01:59.280 --> 01:02:02.119
go anywhere, but people still got
their paycheck, that's right. And then

911
01:02:02.280 --> 01:02:07.760
Apple Arcade for as much of up
as up and down as it's been.

912
01:02:07.280 --> 01:02:10.719
Hey, Apple Arcade also had that
Hell Kitty Island Adventure, which is a

913
01:02:10.760 --> 01:02:15.239
pretty decent, if not good,
animal crossing clone for folks that are curious

914
01:02:15.239 --> 01:02:19.719
about it. And then you know, Amazon, they had that giant MMO

915
01:02:19.880 --> 01:02:22.280
that came out. Was that two
three years ago? Now? As far

916
01:02:22.280 --> 01:02:25.760
as yes, I'm new World,
New World, right, I think so?

917
01:02:25.880 --> 01:02:30.480
I think that is still going on. Maybe yeah, lost dark Lost

918
01:02:30.519 --> 01:02:34.280
dark Lost, it's a lost ark, a new world of them? One

919
01:02:34.280 --> 01:02:37.519
of them? Yes? Are there
two of them? Maybe there might be

920
01:02:37.559 --> 01:02:40.639
two of them? I don't know. I think you're right though, Like

921
01:02:40.719 --> 01:02:45.320
Barbarians of the Gate, maybe not
so much. Maybe Eric Andres at the

922
01:02:45.360 --> 01:02:49.880
Gate where they're like letting me Yeah, alright, it's in that case,

923
01:02:49.960 --> 01:02:52.960
like all right, just be come
here. You're a little weirdo. Yeah

924
01:02:52.000 --> 01:02:54.840
exactly, Yeah, all right,
fine, Like what are you doing over

925
01:02:54.880 --> 01:02:58.599
here? Netflix? Okay? You
want me to play these games on my

926
01:02:58.760 --> 01:03:01.039
phone? Okay, I'll look into
it maybe, and you know, for

927
01:03:01.159 --> 01:03:04.800
what it's worth. I know a
lot of people who were saying that Netflix

928
01:03:04.960 --> 01:03:09.199
was going to disrupt the movie industry
or the general entertainment industry, but Netflix

929
01:03:09.280 --> 01:03:15.519
has been responsible for a lot of
like noteworthy shows and movies to come out

930
01:03:15.559 --> 01:03:17.199
in the last decade, right,
yeah, and I do. I always

931
01:03:17.280 --> 01:03:22.360
kind of raised my eyebrows when people
are like Netflix like straight up ruined all

932
01:03:22.400 --> 01:03:23.880
this stuff. I was like,
Netflix couldn't do that if for one of

933
01:03:23.920 --> 01:03:30.639
the consumers weren't demanding a style of
content delivery that Netflix was giving them.

934
01:03:30.039 --> 01:03:34.760
And also, we're coming out of
the Golden era of TV and that was

935
01:03:34.920 --> 01:03:37.559
directly because of Netflix. And maybe
it wasn't sustainable. I don't give a

936
01:03:37.599 --> 01:03:40.920
shit whatever. We got a bunch
of really great TV for more than more

937
01:03:42.000 --> 01:03:44.280
than a decade. It was like
fifteen years straight of it, just like

938
01:03:44.360 --> 01:03:49.000
amazing stuff coming from HBO and then
Netflix and then all of these services and

939
01:03:49.119 --> 01:03:52.519
if that stuff is going to change
a little bit, it was none of

940
01:03:52.559 --> 01:03:55.119
this stuff is sustainable, so yeah, I'm a big surprise there, So

941
01:03:55.280 --> 01:04:00.239
yeah it should get some credit.
But like Netflix, Netflix did change the

942
01:04:00.280 --> 01:04:03.760
way we consume stuff, but like
I said, only because people didn't like

943
01:04:03.840 --> 01:04:08.719
go into the movies and uh and
like you saw, like people would put

944
01:04:08.760 --> 01:04:13.280
out female centric comedies in movie theaters, it's like they wouldn't do very well.

945
01:04:13.639 --> 01:04:15.719
But if that stuff was released as
a movie or a show on on

946
01:04:15.800 --> 01:04:18.400
one of these streaming services, they
would have blown up and been very popular.

947
01:04:18.639 --> 01:04:21.360
And it's just because like the like
that that audience. For a little

948
01:04:21.480 --> 01:04:25.199
while there was like why I don't
want to go to the movies. That's

949
01:04:25.239 --> 01:04:28.400
I'm going to go out and have
to get dressed up and maybe get harassed

950
01:04:28.440 --> 01:04:30.440
by somebody. I don't want to
deal with that. This is much better.

951
01:04:30.000 --> 01:04:33.159
And then Barbie came out and showed
that that audience is still willing to

952
01:04:33.199 --> 01:04:34.719
come out and be like, if
you can make a movie about us,

953
01:04:34.760 --> 01:04:40.119
we're gonna show up. So it's
these things come and go in waves.

954
01:04:40.840 --> 01:04:45.559
And I think the or the problem
for these companies with gaming is gamers are

955
01:04:45.800 --> 01:04:48.679
very immobile. We are. We
are fixed in our ways, and we

956
01:04:48.760 --> 01:04:53.159
are not going to just like suddenly
change our behaviors because you give us a

957
01:04:53.239 --> 01:04:56.400
slightly better deal. It's like,
no, I have my collection and I'm

958
01:04:56.400 --> 01:04:59.800
going to keep collecting games the way
I have then, because that's what I

959
01:04:59.880 --> 01:05:02.880
love. And I think that speaks
to that legacy audience, or that existing

960
01:05:02.960 --> 01:05:09.800
audience that is also exists in TV. You know, I think we were

961
01:05:09.880 --> 01:05:13.880
talking about it here where. I
don't know anyone that watches yellow Stone,

962
01:05:14.199 --> 01:05:16.719
but yellow Stone is one of the
biggest TV shows. Same thing with the

963
01:05:16.719 --> 01:05:20.360
Big Bang Theory, right, I've
never seen an episode, but that show

964
01:05:20.480 --> 01:05:26.119
apparently does Gangbusters. Yep. So
for as much as you know, these

965
01:05:26.440 --> 01:05:29.840
x CEOs are talking that there are
barbarians at the gate. Sorry if there's

966
01:05:29.840 --> 01:05:34.519
you hear a drilling happening, fantastic, For as much as Doom saying as

967
01:05:34.559 --> 01:05:40.320
they're saying, I think it's because
they don't want to share their piece of

968
01:05:40.360 --> 01:05:43.400
the pie. Yep. I think
that's absolutely right. All right. We

969
01:05:43.480 --> 01:05:46.480
have the poll question from yesterday.
Let's see here, if there's a direct

970
01:05:46.559 --> 01:05:51.559
how many farm sims will be in
it? Zero five percent, one ten

971
01:05:51.639 --> 01:05:57.079
percent, two gets thirty six percent
and forty nine percent say there will be

972
01:05:57.159 --> 01:06:00.679
three or more farm sims in the
next direct. I think last year we

973
01:06:00.760 --> 01:06:04.360
did get about five, got about
five. Maybe it was more than that,

974
01:06:04.440 --> 01:06:08.440
maybe it was actually around eight,
but it was like that was last

975
01:06:08.519 --> 01:06:11.719
year September to direct. Maybe we'll
see if we get even more this year.

976
01:06:12.199 --> 01:06:15.719
Probably not various Fay farm Sure Fai
Farms actually out like I think now

977
01:06:15.800 --> 01:06:18.840
as sure this week reviews started going
up for that. I was able to

978
01:06:18.840 --> 01:06:21.280
play a tiny little bit of a
bit of it, but I've been playing

979
01:06:21.360 --> 01:06:25.159
other stuff we traveled to packs.
It's been hard to spend a lot of

980
01:06:25.239 --> 01:06:27.960
time with it. I think it's
going to be a pretty solid farm sem

981
01:06:28.039 --> 01:06:30.800
though, with all the magical elements, I think people are gonna end up

982
01:06:30.880 --> 01:06:32.320
enjoying it. Might be a little
easy, but I think that's okay for

983
01:06:32.440 --> 01:06:38.400
a sort of a cozy life sim
game to be a little easy. All

984
01:06:38.480 --> 01:06:41.679
right. We have a new poll
question going up here on Giant Bomb.

985
01:06:41.679 --> 01:06:44.079
But speaking of Giant Bomb, first, what do we have happening on the

986
01:06:44.159 --> 01:06:47.639
site? Jam We got later today
Voicemail Dump Truck. We've got an episode

987
01:06:47.760 --> 01:06:55.199
of the Voicemail Dump truck going up
later today live as regular programming. Tomorrow,

988
01:06:55.239 --> 01:06:59.360
another episode of Game Mess Mornings shouts
out to drags Day. I'm still

989
01:06:59.360 --> 01:07:02.039
a lot sure how to spelled dregs
Day, but it's a state of mind.

990
01:07:02.079 --> 01:07:05.000
The R E G S d A
Y right, it's gotta be just

991
01:07:05.119 --> 01:07:11.039
that. I'm gonna say it's just
one G, just one. There's two

992
01:07:13.000 --> 01:07:15.960
eggs, you know. I guess
that, I think, But like the

993
01:07:15.119 --> 01:07:18.880
dregs, I think it's just one
G when you're spelling it out. Three

994
01:07:19.000 --> 01:07:21.960
g's okay, sure, okay,
you know what three g's I'm down with

995
01:07:23.320 --> 01:07:30.920
yell done down with three guh.
Tomorrow we have Unprofessional Fried Dead by Daylight.

996
01:07:31.239 --> 01:07:34.239
I'm looking forward to that. Me
too, Me too. I got

997
01:07:34.239 --> 01:07:38.320
a whole bunch of DLC for that
game. Let's go. Oh cool,

998
01:07:38.480 --> 01:07:41.840
I gotta I gotta bid Nick Cage. Yes, that's all what I gotta

999
01:07:41.920 --> 01:07:45.000
do. If you miss the packs
panels, if you weren't able to attend

1000
01:07:45.079 --> 01:07:49.440
Packs West, or you just miss
the live streams, they are both up

1001
01:07:49.880 --> 01:07:54.559
on YouTube and the site. Now
we have the Packs panel with Jenni Steber,

1002
01:07:54.800 --> 01:07:57.679
which is a lot of fun,
and then the voicemail dump Truck live

1003
01:07:57.840 --> 01:08:03.119
at packs West, still plugging away
at the Train vlog, the Nintendo Live

1004
01:08:03.199 --> 01:08:08.440
vlog, and then the general Pecks
West vlog. Lots of videos coming out,

1005
01:08:08.559 --> 01:08:11.519
lots and lots and lots of stuff
there, So look out for a

1006
01:08:11.599 --> 01:08:15.880
little bit, all right. The
pull question for tomorrow, for Dregs Day,

1007
01:08:15.880 --> 01:08:18.600
I would right here. Do you
really think EPRI comes back at twenty

1008
01:08:18.680 --> 01:08:21.159
twenty five? Yes? Or now
we'll talk. We'll talk about that tomorrow.

1009
01:08:21.520 --> 01:08:25.159
I'll see what Tam thinks. Pretty
sure, Tam should be able to

1010
01:08:25.159 --> 01:08:27.960
get in here. If you can't, we'll find somebody else. But at

1011
01:08:28.000 --> 01:08:31.039
the very least we'll have a fun
games mornings. I also like no promises

1012
01:08:31.239 --> 01:08:35.239
today before voicemail Dump Truck. If
I get some time, I might start

1013
01:08:35.279 --> 01:08:39.680
streaming Mortal Kombat ten. I might
start doing that. Maybe we could play

1014
01:08:39.680 --> 01:08:42.680
some of now get the room opened
up in the discord, might hang out,

1015
01:08:42.760 --> 01:08:45.199
see who's available to come watch replace
some of that. But I might

1016
01:08:45.279 --> 01:08:48.119
like to get started on that.
We'll see, yeah. Either that or

1017
01:08:48.119 --> 01:08:51.399
I'll just keep playing Armored Core in
my bed over there. We'll just kind

1018
01:08:51.439 --> 01:08:55.640
of lay down and play some of
X. That's been very good, all

1019
01:08:55.720 --> 01:08:58.479
right, Jan Thank you so much
for spending today talk with me about video

1020
01:08:58.520 --> 01:09:00.399
games. I really appreciate it.
Thank you, Jeff Grub. It's my

1021
01:09:00.479 --> 01:09:04.319
favorite way to start a Thursday.
And you all, you're my favorite audience

1022
01:09:04.399 --> 01:09:08.640
in gaming. You're the best audience
in gaming. Until next time, have

1023
01:09:08.680 --> 01:09:13.159
a good one, take care of
yourself, and goodbye. By Scount.

