Hello, everyone, Welcome began to another episode of the Broken Lords podcast.
I am Corey. I'll be your GM for today and we're going to be
playing more of the Madiffius Conan two D twenty. And while we are on
that subject, I would like to let you know if you've liked what you've
been hearing, if you think that you want to try out this system,
which I love very much. I think you should know that Maudifius is losing
the rights to the IP and when they sell out of their current physical stock,
all physical and PDF copies will no longer be available anywhere. To my
understanding, they're selling this stuff at a discount right now, so if you
want to give it a try, now is the time special thanks to Toys
and Things in Danvers, Massachusetts, Reaper Miniatures, Off the Wall, Games
in Hadley, Massachusetts, Games and Friends in Springfield, Massachusetts, as well
as Triple A Games Arena in Wilbraham, Massachusetts. If you enjoy the show,
help the podcast grow, give us a follow on Twitter at Lord's Broken,
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in our link tree at link tr dot e forward slash the broken Lords thank
you. It shakes violently and tosses you off of its back. Since you
only have one hand on it, you are now prone about six or seven
feet away, bruised, but not actually damaged. So do I understand that
both Vega and myself are kind of clear of this thing? Now? Yeah?
Kind of clear? Oh? How convenient. I am waiting for my
non melee boys to go. Oh is going to take his nice firework okay,
and he's gonna throw it at this guy. Right, which item do
you specifically have? It's the small firework and that's an exploding powder. Yeah,
it's three combat dice of damage, and as the area in fearsome qualities,
the attack automatically affects any target within reach of the initial target, and
then one additional target within close range for each effect rolled, starting with the
next closest target on roll and not get any effects. That's the idea.
Yeah, all right, so you get to roll your alchemy instead of range
weapons for this, right, you took that talent. No, I'm using
my range for this, Okay, My range is much higher than my alchemy.
Makes sense for a professional alchemist. It's true, well more because my
coordination is three points higher than my intelligence. Makes sense for alchemists. It's
fine, it's fine, ending my fortune the alchemist. Truly, we have
been cursed with the worst Samarrian ever. Yeah, for successes on that,
all right, for successes, that's a three bonus to the damage. That's
one effect. Yeah, don't get two more effects, buddy, I don't
think I can reroll that. No, you can't. You can't. Okay,
So now a chemical weapon, it's not a yeah, all right,
pop. So that's a total of six damage. All right, So automatically
affects any target within reach, which is nobody, and then one additional target
within close range for each effect rolled, starting with the next closest target.
If one or more complications are rolled when using an area attack, the gamemaster
may choose to use one of those complications to have the attack effect ally within
the area. There's no complications. That means it doesn't I mean, it
wouldn't be hitting me or Phaedra in this case. Yes, that is really
fine. I think that's yeah that I like not being a fan. So
the very first thing that happens is he's going to use his reaction to try
and dodge. You better fail. You don't worry son, the pain of
building your entire character around a gimmick and having that gimmick fail hideously every time
you try to try it. I know that pain. Well, but it
doesn't get any better. Sec good to know. It just continues to her
and then you die. What. Oh God, that's supposed to be reassuring
or something else. I'm not now, that's just sucks telling it as it
is. Wow, he failed and got a complication, So I guess he
decided taste, so I guess his Well, no, he's just not paying
attention. Well, he spent one doom for the reaction and he's going to
lose the second one because he not a complication. All right, So that
was yeah, Wow, I didn't know that could happen. Yeah, that's
what when just how complications on you guys can give me doom. Complications with
enemy NPCs will remove too. I thought that's happened at least once to us,
it has. It's very possible, but I've forgotten this happens. All
right. So you said that with six points of damage, Yeah, because
I spent three momentum. Well, It's a good thing you spent that momentum,
because he would have taken no damage otherwise. And that's gracious what he
made of. He's got pretty thick eyed bramble. Okay, then all right,
So yeah, that firework hits like right under his jaw and bounces,
so it's right next to the wound. About when it explodes, and when
the dust clears, his head and left shoulder are hanging to his left side
and there is just a gaping meat and he drops to his knees and you
could literally see exposed lung working. And he still manages to take two more
swipes kind of an empty air before he falls over and goes still, don't
touch it. I will spit on it in multiple times. Go oh,
you'll be nixt you will be next. No, I define my fucking shield
in the darkness. Fucker. So how's that chemical burn I've got? How's
that look? You didn't get chemical all the blood. There's no osha I
wash station out here. You scoop up some dirt and rub it over and
that seems to kind of absorb the worst of it. It stings, but
it's not like eating into your flesh or anything like that all right, very
good, that could be much worse. Nuts for nothing, But when he
cools off, that claw might be useful for us. Yeah you said,
this is said. This is a better clearing, or a bigger clearing than
we were were in. Right, yep, yep. All is sad that
he doesn't have the proper tools to harvest the blood from this guy, because
I'm sure it would make a great alchemical agent. If we're sure he's dead,
we might want to, I don't know, move camp here. I
don't think we could find our old camp reliantly without fast we were moving.
Oh wait, we have a supplies back there. Ah blasted, All right,
let's go back. I mean, if it's not terrible, we could
grab our stuff and come here. The brambles had thinned out at the point
where you were at. Okay, okay, okay. As this thing is
like steaming on the ground, you do see the clouds of steam or thicker
than you would anticipate. Damn, and the hairs on the back of Kull's
neck raise. There is some sort of dissipating sorcery, And as that fog,
that visible cloud of magic dissipates the entire inside of the bramble wall seems
to become less thick, less obtrusive. You can actually see the light of
your fire from where you are. Good riddance is I hate sorcery. I'm
confused, what and why? I just resling my bow on my back and
start walking back to camp. It was leading us, come on, let's
get some rest. Yeah, Okay has a point. Anyone who has sorcery
is a lower skill, may use it to try and make sense of what's
happening because his favorite I don't. I don't have anything that. Yeah,
I'm just going based on hunter's instinct. I think about it really hard,
and you want success. The confusing trails, the way you were getting extremely
lost in such a small, confined area. This creature was clouding your mind
with illusion. It was basically keeping you lost in the brambles, probably until
it got dark. On those cute Good riddance, luty Cardos spits on the
corpse as he's going back the other way