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Hey everybody, it's Tuesday. Holy
smokes, it's Tuesday, March the fifth,

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twenty twenty four. Welcome to the
Giant BombCast, Episode eight hundred and

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thirty. I'm your host, Jana
Chova joining me co captain of the ship.

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He is the ultimate hype man,
more so than Harvey Javier Bardemn any

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type of movie. Jeff Grubb.
I had a bad dream this weekend.

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Fantastic master of the bad dream,
King of nightmares, Jeff Backlar. That

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is true. What a perfect description
of my presence and aura. Thank you

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for having me, Jan o'cholla.
I'd love to have you, just like

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I love having our special guest,
Russ Rushtick. Welcome to the podcast.

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I just kissed, but I realized
not everyone is watching videos, so maybe

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they might have missed it. Right
now, you orally heard the kiss,

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and that's all that matters if you, if you're normally an audio listener to

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the podcast, I behoove you to
just watch the first couple of minutes of

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the BombCast at least to feel the
presence of that gentle kiss that Russ blewis.

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Yeah, yeah, wow. You
could build a whole career off those

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little little pecks. On the cheeks. Let me tell you, Okay,

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what about like a nice kiss on
the forehead. How do you like do

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I just got to like go up
to my camera a bit and then like

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smooth when you kiss. Kissing someone
on the forehead is more like a parental

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to a child thing. I don't
believe you can really get away in the

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sort of like social constructs that we've
created. I didn't accidentally kiss co a

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colleague on the forehead once because I
was very tired at a show and we

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were like in the side hug to
say goodbye, and I just reflexively went

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in for a forehead kiss without controlling
my body. No, it wasn't good.

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I'm still deeply, deeply ashamed of
it to this day. So yeah,

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they didn't say they never said anything. They were fine. Their therapist,

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Yes, absolutely, do you what
do you do there? You think

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they just like reprised instantly. No, No, that like the receiving end

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of the four. I guess.
I feel like if that happened to me,

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were like someone in an acquaintance whatever
kissed me on the I would just

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instantly do my best to forget it. I would just like men and go

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So you know, forget, I
don't know. Yeah, I would hope

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it was like that was clearly the
most platonic forehead kiss I've ever received.

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I hope it came across that way. Yeah, okay, but I know

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that this pains you to think about
Jeff Grubb. Yeah, was there like

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an audible like smooch sound afterwards?
No? I think it was a like

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oppressing up the lips on forehead,
like where hair meets like skin, and

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there was no smacking. You didn't
saya at the end of it. I

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hope I didn't. No, mw
a h. I love not a visible

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like comic book moir symbol coming out
of my face. Now, I'm finding

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a lot of the kisses on the
cheek that I've been giving lately are just

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like cheek touches with the sound of
a kiss. Yeah them. Yeah.

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I definitely offended people in Iceland when
I did not understand how to do that.

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It was like the offending folks,
I'm offending. It was a bunch

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of Europeans and they were just like, you're not gonna do the cheekiss thing

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like I'm from Ohio, I don't
understand. I'm sorry. We can trade

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sausage you would like. But that's
the only thing I too. We can

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chess bump. I'll chest bump the
hell out of you, slam the ship

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out of our elbows together, exactly. I love the good forearm like with

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someone you feel like a home run
hitter, you know. Sure? Uh

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if I could be so selfish to
like, uh front load this podcast with

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something that's happening to me that I
just have to turn into content. I

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haven't really talked that much about it. I think you all know about this.

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I know Frushtick doesn't know about it
just yet. No, no,

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no, I'm still a couple of
years about that camera right yeah, yeah,

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no, none of that. This
is way worse, folks. Next

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week, my wow, I I
gotta say it. I just have to

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come out and say it. I
just have to say it. Just say

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it. One thing. I've pulled
the band aid right off. Okay,

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I'm gonna take a deep breath.
Guys. Next week, my parents are

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moving in with me. Yeah wow, oh buddy, oh friend, let

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me see. Oh that's right.
Let's all take a collective sidhe for you,

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my everybody. Raymond ar has been
done. Okay, now you did

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say moving in with you. You
did not say they are staying with you.

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Well, well, well I knew
what I read with you. Yeah,

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but there's a difference, right,
staying was like, oh, yeah,

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we're staying with you. Yeah,
it could be a month that we're

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here. Moving in implies there's some
permanent Okay, so let me then then

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let me, for the sake of
everybody, let me walk that back a

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couple of steps. They are not. This is a temporary situation. How

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temporary though, Like I think if
it's if it is upwards of let's say,

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if it is more than three months, I think that is moving in

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with you. Oh fucking christ,
it could be that long. Listen,

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anyone who's a fielder, anybody who
is even remotely or tangentially uh h related

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to the to the housing market.
You have to reach out and pull all

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the favors you can pull. They
will if you if you actually put that

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call out, they will get calls
NonStop. I like it, like I'm

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gonna look at a I want to
see how much a Kia Carnival minivan costs,

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and I like, put put my
name into something. And I've been

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getting calls and NonStop for the last
two weeks. Like people that like that

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are sellned cars and houses are bananas
right now. So if you put that

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out there, they will get harassed
by realtors, which maybe is what you

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want. Well yeah again, they
they're looking, here's the thing. They

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have sold my childhood home. It
was my home not there's no uh,

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and they're just like, you know, uh in limbo. Now did they

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did they know that once they sold
the home the only option would be to

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move in with you. I love
that You're like proposing a situation where they

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were like, wait a minute to
check now what we've done solved this place?

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They were out on the street we
were gonna do. We did not

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pick this through. Uh. You
know. Look they they had asked me

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like many many many months ago,
and we talked about it and look,

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I'm there, I'm there, I'm
there a sign like I gotta like do

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the right thing. And you also, I assume they're going to be staying

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in that nice guest spot that you
got going on there, right, yeah,

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like that's the house place I can
handle them. Yeah that's right.

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Yeah, yeah, the whole room
over there totally like, uh, they

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they will be okay, it'll be
fine. I don't know how long it's

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gonna be for, and everyone's like, oh, you know, there's there's

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a lot of advantages to having that, and you seem very charitable with your

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assessment of the situation, and it's
just there's a lot of positives if you

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ignore everything that is happening. It's
great if you if you just sleep the

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whole time, Like I mean,
if you have a sibling, right,

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you have a brother, Yeah,
I have a brother who lives about twenty

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minutes. And was there a drawing
straw situation? Yeah? Or was it

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never a question? I I I
think like in terms of the comfort and

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the space, it was not really
a question. So I want to make

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it clear I have lived my life
and way that there is no question that

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my parents will not be moving.
Yeah get out. Yeah, there's no

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scenario where there's no like I got
I have three three brothers and a sister

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h and I basically like shuffled myself
to the back of that and then like

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all these great options over there.
So I am recording this in a closet.

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You can literally see that I'm recording
this in a closet. So if

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there's any indication that there's no extra
space. This is it. I just

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want this pod from a kitchen,
and you know I don't want to go

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back to the kitchen. Look,
I just want everyone to know it's entirely

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possible that during a dump truck a
man in his underwear could show up in

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my head. That's great. I
mean that's a promised segment, is but

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that is Yeah, he is a
retired man who thinks he's hilarious, and

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I just I mean, it's working
for Dan, so yeah, god damn

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it, it'll be interesting. And
I introduced the daddy verse arc to I

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just need to put this down the
tru real It's how I deal with it,

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right, Like you guys understand,
like I'm doing this so that like

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in some weird way, I'm not
shouldering the brunt of this weight, if

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that makes sense. We're not going
to help you at all with this,

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but good luck. Now I need
emotional support. My first trip would be

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to the bank to take out a
mortgage to prevent this from happening. That

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would be my number one priority.
It's not for lack of like they want

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to find a place, I know, but what are they looking for?

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They looking for like a smaller household
they look at for a condominium, like

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why they want to Probably they want
to go. They want to stay like

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in the in the town they're in
in Central Jersey, and they want to

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just be around there, and they
want to, you know, move to

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like a fifty five and up kind
of joint. I did actually hear there's

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an opening right next to you,
Jeff, So did you? Yeah,

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that might be more convenient, I
think from a proximity standpoint. What a

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cool neat idea. I'll throw that
into the hat now, Jeff, what

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if they like living with you too
much? Yeah? What if you're too

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cool? You shut your fuck mouth? Okay? Can you put fart smell

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in the events to ensure this doesn't
go long? Dude, I'm gonna have

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to try real harder than that.
Yeah, see that. It would almost

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certainly bother you more than them,
because old people can't smell anymore, right,

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old people they don't care. Yeah, Honestly, it's going to be

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like weeks of me explaining how my
TV works, and it's going to be

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like, hey, can you just
like, wh look, maybe get some

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babysitting out of it. That's what
I'm cautiously optimistic about. That's the problem.

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Now your kid is too old at
this point for it to really payoff.

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It's like, you can leave it. You can leave him, right,

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you can leave dude, who were
you, dan Riker? No,

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you can't leave someone who's under ten
alone by themselves for like the night.

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Yeah, not for the night,
that's true, or at least like come

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home late at like two am and
just hope they put themselves to bed.

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Like, now, how old was
Kevin? He was fine? Yeah,

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he was fine. He was nine. And they did that totally on purpose.

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No, harmy did work out.
He did put people in jail.

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I don't have it worked out in
the long run for Kevin, you know,

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thinking about it, maybe his brother, but not him. No,

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No, it didn't work out for
his brother at all. You were up

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to date on the home Home Alone
universe. He stays a cop in that

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same town. Oh shit, yeah, big cop energy, that haircut alone.

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Yeah, I mean the name's literally
buzz Yeah. So anyway, that's

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my current arc, thoughts and prayers
and all that can. I'm gonna switch

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gears real quick. I just got
a question for jan Jam. We got

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packs coming up real soon. What's
your plan for listen? Back when I'm

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not leaving you out for any particular
reason. Jan, what's your what's your

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plan for getting a haircut? Oh? You are we talking about like,

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uh a gimmicked haircut at the show? You No? Like No, just

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like straight up normal dude life haircut. Like because I'm like, the last

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couple times we had a live show, live show, I got a haircut

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right before, and I didn't always
love it. A couple of times I

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did and I have it. I'm
this is like new to me. I

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had not cut my hair for ten
years last before like this recent spat of

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haircuts, So I'm like, right
now, I feel like I kind of

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got a Orson Wells and Citizen Kane
day like a little bit. I like

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it just touched. I didn't choose
that and I didn't try to do it.

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It just is happening today. And
even if I'm like, oh,

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I kind of like it, it's
there's no guarantee it'll do it tomorrow.

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So I'm like, I should maybe
just go get a haircut so I can

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guarantee a certain look. But also
I don't really know if I want to

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get a haircut, I'm gonna channel
in barber. Jan here. I'm going

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to tune myself with him and just
think about Pokemon cards and our two Corgi's

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and then grub. I'm gonna say, just trim up the sides in the

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back. Don't do clippers, just
have him do scissors, because then,

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okay, you'll get the look of
like, oh, I've been having a

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clip trim recently? Or is his
hair coming in fine? Paul'st haircut?

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Okay, that's a good you know
what I'll do. I'll do it at

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the airport again, to get another
airport haircut. There's nothing funny about that.

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That's a normal thing to do.
No, I think it's the airport

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haircut? Do you do that?
Was that? A real person is a

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duty free if you get at the
airport. I mean I paid no duty

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as far as I'm aware. It
was real. I mean, listen,

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are you suggesting that it was just
a random mand sitting at the airport?

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Yes? There, it's a whole
thing. It's a whole They had a

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chair in a mirror. What else
do you need? You know, it's

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easy to get a chair through TSA. You'd be surprised. You could also

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just sit at one of those shoe
shine things, and no one's going to

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ask any questions, so this will
maybe take what I was at. I

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you know, it works out because
it's like I like to get the airport

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early, and then I'm like,
well, wanted to hell? Did I

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get here early? Now I can
get a haircut, So if I'm feeling

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it in the moment, I'll do
exactly what you said, Jane. I

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think my problem has been the clippers. Good plan. Okay, audio listeners.

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I took my hat off and then
my hair kind of just suddenly bounced.

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I'd like to remind everyone that I
shaved my when was Pax West or

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September? Yeah, okay, my
hair is fully grown back at this point.

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Yeah, really really has. That's
pretty impressive. Thank you, thank

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you. It shouts out to jeans. But I don't know what to do

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because like I could go back to
the pump, the slick back pomp that

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I've been doing. People have said
try a mullet, and then when I

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looked at my partner and said mullet, she instantly shot that down and then

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hated the idea. Now can I
like it for you? Man? Jan?

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I think I think if you showed
up at home one day with a

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mullet. She would be mad for
about thirty minutes, and then I think

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you'd be fine because you're gonna you
look good when we when the tam cut

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it into a mullet in the shower
at a hotel room, which is a

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normal thing that people do. Uh, that looked good on you. I

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think you can pull it off.
I will say that I have been,

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for the first time in my life
considering a mullet. It's back. It

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00:14:45,799 --> 00:14:50,679
also not only that, jan a
mullet is like fixable, Like it's not

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like you can do a mullet and
then you're stuck like that, Like you

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00:14:52,679 --> 00:14:58,200
can absolutely adjust the mullet, get
rid of the mullet, you know,

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and make it something totally different,
please, I mean straight up as you

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just had it a second ago.
Looks basically like a final fantasy protagonist.

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And that's kind of working for me
too. God, there was there was

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a moment in my life when my
dentist did my hair once and then my

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yes, and she did it in
such a way where I became anime.

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Noqaribification needed on the dentist haircut.
What the fun russ verstick balloon? I

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00:15:26,960 --> 00:15:33,399
didn't touch anything I talking about.
Russ. You did that and there's gone,

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00:15:33,679 --> 00:15:37,440
and there's gone. There was fifteen
balloons around you. What is going

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00:15:37,480 --> 00:15:41,840
on? I don't know what's happening, Russ Frushtick. Welcome to the podcast.

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00:15:41,720 --> 00:15:43,919
What you got going on? Before
we get going with the rest of

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00:15:43,960 --> 00:15:48,000
the pod, let's listen, man, what's happening? Well, for people

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that don't know, I work at
a lovely website called polygon dot com,

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which is great and we have fun
there. We talked about video games and

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00:15:54,759 --> 00:15:56,480
entertainment, as I'm sure you guys
do quite some, quite a bit.

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00:15:56,960 --> 00:16:02,919
I also have a podcast that I
do with some lovely friends, Justin there's

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00:16:02,960 --> 00:16:07,279
the fucking balloons again. Okay,
I'm not going to say anything that the

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00:16:07,320 --> 00:16:11,360
balls fly, you know. I
also have a lovely podcast called The Besties

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00:16:11,399 --> 00:16:15,200
that I do with Justin McElroy,
Griffin McElroy, Chris Plant and myself,

239
00:16:15,639 --> 00:16:19,639
and we've been doing it almost as
long as the Giant BombCast. Not quite

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00:16:19,799 --> 00:16:23,879
but very very close. There's no
way that's true. It is, yes,

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00:16:25,159 --> 00:16:29,120
yes, it really is true.
I think we're at eleven years now,

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00:16:29,279 --> 00:16:32,799
right around eleven years Oh my god. Actually I would not have guessed

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00:16:32,799 --> 00:16:34,639
that which is Penmen, which because
it's had, like you guys have had

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00:16:34,639 --> 00:16:37,360
like five different arcs, You've had
five different back of arcs. Yeah,

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00:16:37,399 --> 00:16:41,840
we started. We started as weekly, and then we went to like once

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00:16:41,879 --> 00:16:44,679
a month, and then we were
just doing a Game of the Year episode,

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00:16:44,720 --> 00:16:48,759
and then we came back as weekly
as part of like a Spotify arc,

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00:16:48,840 --> 00:16:52,200
and then we went available to everyone, and now we're Spotify Money.

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We are weekly, and we do
bonus episodes on Patreon as well. So

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that's kind of the run of the
show at the moment. I love it.

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00:16:59,799 --> 00:17:03,720
We have fun. I like your
podcast. It's very good. I

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00:17:03,720 --> 00:17:07,079
can't believe they still let people talk
about video games on the internet. Thank

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you, Jeff. I did just
get a photo. It was the first

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00:17:11,519 --> 00:17:14,240
time I've ever had this happen.
I'm sure it's happened to you guys quite

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00:17:14,240 --> 00:17:19,559
a bit where something that I'm directly
associated with was tattooed on someone. Oh

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00:17:19,599 --> 00:17:25,319
wow, that's great. Wait was
it New York Draft? It was New

257
00:17:25,400 --> 00:17:29,440
York Draft. Hell yeah. If
anything was going to get a tattoo from

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00:17:29,640 --> 00:17:33,599
you, I'm telling you so.
I was really proud to see that for

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00:17:33,720 --> 00:17:37,480
my good buddy, my good local
buddy getting represented represented your buddy from the

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00:17:37,480 --> 00:17:41,960
hood. That's right. But now
it warmed my heart and love the best

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00:17:42,000 --> 00:17:48,359
These fans out there, including Jeffrey
grub people interview were one to New York

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00:17:48,400 --> 00:17:51,720
Drafts. Go listen to the show. Listen to it like go back six

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00:17:51,839 --> 00:17:57,920
years and you might find a r
episode. We love to have you Russ

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00:17:59,319 --> 00:18:03,799
love love love, love the besties
love hearing your your lovely voice. And

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00:18:03,839 --> 00:18:07,279
you know, I feel just in
such a good mood after you opening the

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pod with that little smooch. It
feel I feel great? Does feel nice?

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00:18:11,440 --> 00:18:14,160
Wow? There was There was a
lot of listeners. You're missing out,

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00:18:14,359 --> 00:18:17,400
missing out. Give me your foreheads
listeners come out. No, no,

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00:18:17,279 --> 00:18:19,400
no, no, no, no, no no no. We're still

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00:18:19,400 --> 00:18:25,240
social distancing with forehead kisses. Just
with me. Uh. I don't know

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why. I now have a mental
image of that person you're giving a forehead

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00:18:27,799 --> 00:18:32,240
kiss being Mike Minatti. It's not
I'll tell you who it was. They

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00:18:32,279 --> 00:18:34,279
were. They were again, they've
never said anything. I think that they're

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completely fine with it. But I'll
tell you guys afterwards. On video games,

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Oh man, video games, huh
yeah, all right, it was

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00:18:47,920 --> 00:18:52,759
Tommy tell Rico wasn't it You kissed
him on the forehead listen, and he's

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00:18:52,799 --> 00:18:56,440
got a nice little world records he
deserves. Yea. His mom was very

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00:18:56,440 --> 00:18:59,960
proud of that forehead, just like
I'm very proud of you, Jeff Grab

279
00:19:00,240 --> 00:19:07,000
for beating like a Dragon. Well
I beat that game. It was.

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I started again over the weekend after
putting it down a little bit to do

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00:19:11,039 --> 00:19:14,839
some other things, and I was
about fifty hours in. I'm like,

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I'll probably be able to get through
this by like fifty five. I beat

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00:19:17,759 --> 00:19:21,839
it at like sixty seven hours,
so and that was. The inding just

284
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keeps going. There's like two different
endings because by the end of the game

285
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you're playing is two different set of
the two different crews. I really like

286
00:19:29,680 --> 00:19:33,160
it. The ending is very good
in terms of giving these characters a great

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00:19:33,279 --> 00:19:37,799
like that they set it up with
a bunch of different characters interacted with one

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00:19:38,440 --> 00:19:41,519
another with great stakes, and then
a lot of stuff gets put to the

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side for a very long time.
A lot of it does get brought up

290
00:19:44,519 --> 00:19:45,119
in the middle, but a lot
of it gets put to the side.

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And yet by the end, even
though you've been playing for sixty five hours

292
00:19:48,960 --> 00:19:51,759
and they're wrap it back around to
this, You're like, I never forgot

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00:19:51,759 --> 00:19:53,839
about these things. I'm glad they're
paying it off. And that stuff really

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worked for me. The curious stuff
was even as someone who's not played a

295
00:19:56,920 --> 00:20:00,960
lot of these games, has only
dabbled up to this point, and really

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00:20:00,000 --> 00:20:03,599
that's might even be overstating it.
I haven't really played a lot of Yakuza

297
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and and like a dragon games,
uh, And so to kind of come

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in here and like understand the importance
of Kuru from a distance, I actually

299
00:20:11,519 --> 00:20:15,079
felt like I got a lot out
of this ending and seeing like why people

300
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like this character so much and they
do treat him as important, and there's

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00:20:18,960 --> 00:20:22,160
there's characters just sitting around watching him
do his thing and just being like he's

302
00:20:22,200 --> 00:20:26,319
incredible, and I'm like, yeah, he is, uh, but it

303
00:20:26,400 --> 00:20:30,319
is about Costuga for me. Kasuga
is I mean, I think it's like

304
00:20:30,880 --> 00:20:36,359
one into Jesus Christ in Costuga Ichibond, Like, seriously, he is like

305
00:20:36,440 --> 00:20:41,480
the nicest character ever created and that
is his superpower and they never forget it

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and they always put it front and
center, and he knows it kind of,

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but he's he's very like restrained about
it. It's it's not he's not

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00:20:48,519 --> 00:20:52,559
in your face nice. He's just
always gonna do the nice thing. And

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he always turns every enemy into a
friend because he can't even imagine that you

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would be his enemy. And it's
so it's so nice to have a character

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like that and spend time with a
character like that. And I know that's

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00:21:03,759 --> 00:21:07,880
probably pretty common for people who enjoy
like shown in animes and stuff. I've

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00:21:07,880 --> 00:21:10,680
only watched a handful of those.
My understanding is that suffs pretty common and

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that kind of storytelling. For me, having a character like that, it

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00:21:14,720 --> 00:21:17,559
was just it was refreshing coming from
so many things that are so cynical.

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So I really responded to that.
I will say I was pretty frustrated with

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00:21:22,519 --> 00:21:26,079
the final boss fight because I was
spending a lot of time with one of

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00:21:26,119 --> 00:21:30,640
the crews, with the Cosuga crew, and I was leveling them up.

319
00:21:30,680 --> 00:21:33,920
I was going through I was grinding. There's several points in this game where

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you're gonna have to grind to level
up, even if I think you've spent

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00:21:37,720 --> 00:21:40,160
some extra money to get the level
up packs, which you can, and

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I had one of those because it
was included in the I think the review

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00:21:42,039 --> 00:21:45,279
code I got. Even if you
use that you're still going to spend some

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00:21:45,359 --> 00:21:49,440
time grinding at multiple points throughout the
game, and I was good. I'm

325
00:21:49,440 --> 00:21:52,880
like, no, I'm definitely over
leveled, even for the final boss.

326
00:21:52,920 --> 00:21:53,640
So I beat this final boss and
it's like, well, no, we

327
00:21:53,720 --> 00:21:56,920
got to swap over to the other
crew and beat the other final boss and

328
00:21:57,000 --> 00:22:02,000
I was just under leveled for that. And you go through this series of

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00:22:02,039 --> 00:22:04,519
fights and this you know tower you
have to climb and you get up there,

330
00:22:04,920 --> 00:22:07,519
and it's like there was no easy
way to go to leave and go

331
00:22:07,559 --> 00:22:10,839
grind, at least as far as
I could tell, Like, you can't.

332
00:22:11,279 --> 00:22:12,279
I couldn't. I couldn't as far
as I could tell, could not

333
00:22:12,400 --> 00:22:15,240
quick travel to somewhere else to go
grind and then come back. So I

334
00:22:15,319 --> 00:22:19,880
ended up using a couple more packs
to level up the character after struggling for

335
00:22:19,920 --> 00:22:22,640
about two and a half hours on
this final boss fight. So that that's

336
00:22:23,000 --> 00:22:26,920
sullied things a little bit for me, sure, But other than that,

337
00:22:26,400 --> 00:22:30,880
even where when I was grinding,
I was mostly enjoying that because the combat

338
00:22:32,079 --> 00:22:34,599
is so good. It's I really
like all the synergies they start off with,

339
00:22:36,200 --> 00:22:40,119
you know, these characters doing cool
things in a good turn based system,

340
00:22:40,200 --> 00:22:41,839
and then they just keep adding layers
on top of that, where now

341
00:22:41,880 --> 00:22:45,200
that you're better friends, this character
is gonna come over and help you by

342
00:22:45,200 --> 00:22:48,480
when you would knock someone down,
they're gonna come and knock hit them while

343
00:22:48,480 --> 00:22:51,720
they're down. And then later it's
like, well, now you're even better

344
00:22:51,720 --> 00:22:55,359
friends. So if you stand next
to them before you initiate the attack,

345
00:22:55,799 --> 00:22:57,279
they will run in with you together
in tech at the same time. And

346
00:22:57,319 --> 00:23:00,279
then the other character that you're going
good for with, once that character's down

347
00:23:00,359 --> 00:23:03,359
the enemy's down, then they'll come
in and they'll do an attack, and

348
00:23:03,400 --> 00:23:07,000
then sometimes another character will come in
on top of that, so it's like

349
00:23:07,039 --> 00:23:10,279
it keeps layering on top of one
another. Some more cool stuff happens,

350
00:23:10,599 --> 00:23:12,960
and you're doing much more damage as
long as you're using these synergies really well.

351
00:23:14,279 --> 00:23:17,759
And so I liked grinding for the
most part, up until that very

352
00:23:18,400 --> 00:23:21,039
last boss fight where it felt like
there was no easy way to go do

353
00:23:21,160 --> 00:23:25,240
that so that I could effectively accomplish
that. But that said, as someone

354
00:23:25,240 --> 00:23:29,359
who is not, you know,
like God got for most JRPGs, I

355
00:23:29,440 --> 00:23:32,279
was pretty happy with this experience.
I like it a lot. I'm glad

356
00:23:32,480 --> 00:23:34,680
I saw it through. I was
gonna ask you, Greb for this isn't

357
00:23:34,720 --> 00:23:41,759
normally a grub style game, I
believe, But do you think was the

358
00:23:41,799 --> 00:23:45,920
game respectful of your time? Given
that you spent like sixty hours in other

359
00:23:45,960 --> 00:23:49,559
than like the last boss grinding you
were talking about, You know, it

360
00:23:49,599 --> 00:23:52,839
walks the line a little bit.
I think. For I think it's gonna

361
00:23:52,160 --> 00:23:56,759
your mileage is going to vary depending
on what you're running from the game at

362
00:23:56,759 --> 00:24:02,599
any particular time. I think that
it must have been mostly respectful, or

363
00:24:02,640 --> 00:24:04,359
else I would have given up on
it. You know, part of that's

364
00:24:04,400 --> 00:24:07,839
going to be sunk cost. I
got to about fifty hours like that,

365
00:24:07,880 --> 00:24:11,160
forty five fifty hours before I felt
any sort of like, oh am,

366
00:24:11,240 --> 00:24:15,839
I like done with this game.
And then by that point I could see

367
00:24:15,880 --> 00:24:18,519
the end and I'm like, I
should just see it through. But when

368
00:24:18,519 --> 00:24:21,640
I was seeing it through, I
was still enjoying myself. I think that

369
00:24:22,359 --> 00:24:26,319
for some people that grinding is going
to be unacceptable just flat out. For

370
00:24:26,359 --> 00:24:29,640
some people that's just like, no, I'm never going to enjoy that.

371
00:24:29,680 --> 00:24:33,640
I want to feel like I have
done most of what the main story is

372
00:24:33,680 --> 00:24:37,359
asked of me. Asked of me, I should be appropriately leveled to see

373
00:24:37,359 --> 00:24:40,079
this game through, and I think
that's fair. I think that should be

374
00:24:40,119 --> 00:24:45,920
the expectation of most role playing games. I get the suspicion. My suspicion

375
00:24:45,960 --> 00:24:48,440
here is that the reason it does
work this way in this game is because

376
00:24:48,440 --> 00:24:52,440
they do want you to buy those
level packs so that you can level up

377
00:24:52,440 --> 00:24:53,799
the characters, and you spend a
couple of ten extra dollars, and so

378
00:24:55,839 --> 00:24:59,279
that's that's not great. I think
that's a kind of a thing that like

379
00:24:59,319 --> 00:25:00,880
really does in the game a little
bit. Now, it doesn't ruin,

380
00:25:00,960 --> 00:25:04,279
It didn't ruin the experience for me. But when I see that sort of

381
00:25:04,279 --> 00:25:07,000
thing and I start thinking, like, are they manipulating me to get more

382
00:25:07,039 --> 00:25:10,599
money out of me? That is
just not something I want to be thinking

383
00:25:10,640 --> 00:25:12,680
about for most games. So I
think on that side of things clearly a

384
00:25:12,759 --> 00:25:17,200
negative. I would warn people against
that. But hey, go play on

385
00:25:17,279 --> 00:25:19,319
PC, use chet engine. Get
around it like this. You bought the

386
00:25:19,319 --> 00:25:22,920
game, you own it, do
what you want with it. Another great

387
00:25:22,920 --> 00:25:26,160
Steam game. Yeah, oh yes, I played the entirety on steam Deck

388
00:25:26,400 --> 00:25:30,440
and it was clearly Yeah, it
runs really well on Steam Deck. Yeah,

389
00:25:30,559 --> 00:25:33,240
you have to like adjust a little
bit of the visuals. I was

390
00:25:33,319 --> 00:25:37,039
using the FSR two, which is
like DSS, so the image is a

391
00:25:37,079 --> 00:25:38,720
little soft every once in a while. I did not care. It was

392
00:25:38,759 --> 00:25:42,759
funny. Yeah, I would certainly
echo as someone who is also dabbled in

393
00:25:42,799 --> 00:25:47,599
the Kuza Slash Like a Dragon series, I would echo that this is the

394
00:25:47,599 --> 00:25:52,039
first time that I've felt personally attached
to one of the games in a like

395
00:25:52,079 --> 00:25:56,920
a big way. I think Eachubon
is why that is. Yeah, I

396
00:25:56,960 --> 00:26:00,680
think here you in the other games
that I played, were You is like

397
00:26:00,720 --> 00:26:04,680
the main character. He's so straight
and such like a traditional like hero,

398
00:26:06,559 --> 00:26:10,079
and they obviously use the side characters
as like a way to make things fun

399
00:26:10,119 --> 00:26:14,839
and silly and goofy around him.
But because you have Ichibon kind of doing

400
00:26:14,880 --> 00:26:18,720
both roles, there's never really a
moment where you're playing as him where you

401
00:26:18,039 --> 00:26:22,799
aren't getting some aspect of levity or
warmth, whereas like Curio you kind of

402
00:26:22,799 --> 00:26:26,720
have to work for it. So
that was like, I'm still very early

403
00:26:26,759 --> 00:26:30,240
in the new likeco Dragon, but
that's what grabbed me immediately, was like,

404
00:26:30,279 --> 00:26:33,359
oh, I want to hang out
with this dude for as long as

405
00:26:33,400 --> 00:26:37,279
possible. Same. He rides the
line of like being not too much of

406
00:26:37,319 --> 00:26:41,400
a dumb ass where he's unbearable,
right, He definitely has his moments where

407
00:26:41,400 --> 00:26:45,400
he is a complete and utter dumb
ass. But they pick and choose those

408
00:26:45,640 --> 00:26:49,279
and they deploy them usually for comedic
effect, occasionally for the romance story.

409
00:26:49,319 --> 00:26:53,680
And that you know, that has
a pretty satisfying ending there that also does

410
00:26:53,759 --> 00:26:57,079
not let him off the hook for
being a dumb ass. That stuff is

411
00:26:57,400 --> 00:27:00,000
great too, you know, I
love dumb ass actors. That stuff is

412
00:27:02,400 --> 00:27:03,599
my cat nip where I'm like,
oh, man, I relate to these

413
00:27:03,599 --> 00:27:07,839
guys making bone headed decisions and stuff
like that, and everyone around them kind

414
00:27:07,839 --> 00:27:11,640
of giving them slack and stuff.
I appreciate that, and so uh yeah,

415
00:27:11,680 --> 00:27:15,119
and each bond is accussove is just
one percent that through and through if

416
00:27:15,160 --> 00:27:19,519
people are mentioning the optional dungeons.
And that is how I had one crew

417
00:27:19,599 --> 00:27:23,400
over leveled when I was like,
oh, you have to be a certain

418
00:27:23,480 --> 00:27:27,200
level to get through, like the
you go to a mission and sometimes they'll

419
00:27:27,240 --> 00:27:30,400
warn you you want to be this
level and you want to have this amount

420
00:27:30,480 --> 00:27:33,480
of armor or weapons in gear,
and like I just googled it, like

421
00:27:33,480 --> 00:27:37,039
what's the easy, easiest way to
level up and get money, and everyone's

422
00:27:37,079 --> 00:27:41,279
like, use these do these optional
dungeons which are just procedurally generated dungeon crawl

423
00:27:41,319 --> 00:27:44,119
things. You go through them,
you rescue some people, you fight a

424
00:27:44,119 --> 00:27:47,079
bunch of bosses, or you fight
a bunch of just like you know,

425
00:27:47,160 --> 00:27:52,000
enemy cruise and then bosses, and
it's you know, it does feel still

426
00:27:52,039 --> 00:27:53,039
like filler. I know people are
like, yes, you could do that

427
00:27:53,079 --> 00:27:56,720
instead of pain for it. So
obviously they do give you an option to

428
00:27:56,720 --> 00:28:00,400
avoid pain. They don't throw that
in your face though. They don't make

429
00:28:00,400 --> 00:28:02,960
it like there is a part of
the game where you have to do one

430
00:28:02,960 --> 00:28:04,640
of those, but they don't like
say, hey, you should definitely be

431
00:28:04,640 --> 00:28:07,039
doing that if you want to avoid
this stuff. And when I did get

432
00:28:07,079 --> 00:28:10,680
to that lost boss fight, I
could not just easily zap over there do

433
00:28:10,759 --> 00:28:12,680
that stuff to avoid a situation where
it's like, I think I might have

434
00:28:12,720 --> 00:28:15,000
to load an earlier save if I
want to do that, and that was

435
00:28:15,119 --> 00:28:22,960
just not gonna happen. Lovely Lovely
Sticking on the JRPG train, Jeff grab

436
00:28:22,960 --> 00:28:26,759
It says, you've also been playing
Final Fantasy seven Rebirth, and this is

437
00:28:26,799 --> 00:28:30,720
one of those games I think is
absolutely going to devastate me. Yeah,

438
00:28:30,759 --> 00:28:33,640
I feel like a star broken person. That's so dramatic. What are you

439
00:28:33,680 --> 00:28:38,839
talking about, Because because, Jeff, there's too much in this game.

440
00:28:40,319 --> 00:28:45,119
There's a lot in the game.
This is one of those games where it

441
00:28:45,359 --> 00:28:49,599
quickly for me at least, becomes
very overwhelming with how much there is in

442
00:28:49,640 --> 00:28:53,079
here. And it's like a dune
too, where it's like, you know,

443
00:28:53,160 --> 00:28:56,039
there wasn't a lot for you to
fudge around and stretch out, but

444
00:28:56,039 --> 00:29:02,039
you're stretching everything out. Huh,
We're just gonna make this far cry for

445
00:29:02,079 --> 00:29:04,519
a little bit, huh. I
do feel I felt overwhelmed in the four

446
00:29:04,559 --> 00:29:10,920
hours that I played on on upf
on Friday. It was and that was

447
00:29:10,960 --> 00:29:14,599
not only just barely getting to some
of the side things that people are talking

448
00:29:14,599 --> 00:29:18,839
about. I did do Queen's Blood, I did one chocobo race, you

449
00:29:18,880 --> 00:29:22,400
know, I did things here and
there, but even like the combat,

450
00:29:22,440 --> 00:29:25,559
Like the combat was like, oh, this is clearly very cool. But

451
00:29:25,599 --> 00:29:27,480
I'm like trying to like progress things
and keep things going for the viewers,

452
00:29:27,599 --> 00:29:33,160
and so I'm like not taking my
time to fully understand the nuances of the

453
00:29:33,160 --> 00:29:36,279
combat. And so I would get
to the next thing, it's like,

454
00:29:36,319 --> 00:29:37,000
well, here's something new, and
I'm like, oh, okay, now

455
00:29:37,000 --> 00:29:41,279
I got to manage that and this. So I felt overwhelmed coming out of

456
00:29:41,319 --> 00:29:45,000
that. And yet it's like it's
all very well made and I was enjoying

457
00:29:45,000 --> 00:29:48,880
myself and it feels like a very
confident game at the very least. So,

458
00:29:48,240 --> 00:29:51,960
Jim, where are you at and
how are you feeling about it?

459
00:29:52,079 --> 00:29:56,559
So I've still tried to mainline everything
and skip all of the side quests,

460
00:29:56,599 --> 00:29:59,359
which I know will anger a lot
of people because some of the fun,

461
00:29:59,519 --> 00:30:03,640
goofy stuff lives in those side quests. My understanding is like there's parts of

462
00:30:03,680 --> 00:30:06,119
the game that it's going to force
you to engage a lot of these side

463
00:30:06,160 --> 00:30:11,319
quests, right, yeah, definitely. But there's moments where I'll be playing

464
00:30:11,359 --> 00:30:15,279
this game in the living room and
then my partner who will stop working and

465
00:30:15,599 --> 00:30:18,839
actually stare at the screen and be
like, wait, so why are they

466
00:30:18,920 --> 00:30:22,720
upset with each other? What's going
on? Who are these two girls?

467
00:30:22,119 --> 00:30:26,160
Why are you looking at that girl? I'm like, well, you know,

468
00:30:26,720 --> 00:30:30,920
respectfully, of course, you know, shouts out to Tifa, But

469
00:30:30,640 --> 00:30:37,440
I think they've done such a good
job at the characterization in this game where

470
00:30:37,480 --> 00:30:41,480
it is grabbing my partner's attention,
who normally just doesn't doesn't quite care when

471
00:30:41,480 --> 00:30:45,160
she when I'm playing a game in
her vicinity unless it's like poker and she's

472
00:30:45,480 --> 00:30:52,400
scared for my well being. But
I think even the characterization is so strong

473
00:30:52,400 --> 00:30:56,799
where it's pulling her in and she's
just listening tangentially off to the side,

474
00:30:57,079 --> 00:31:00,400
and I think that is the thing
that's like pushing me through and pulling me

475
00:31:00,480 --> 00:31:03,240
through with this game. Not that
I'm not enjoying my time, but like

476
00:31:03,640 --> 00:31:08,079
I'm purposely only going for the mainline
quest because I just want to know more

477
00:31:08,440 --> 00:31:12,720
about what is going to happen,
and to reiterate the shot happy with it,

478
00:31:12,920 --> 00:31:17,839
yeah, and to reiterate to folks
at home. I have no prior

479
00:31:17,960 --> 00:31:23,240
experience playing the original Final Fantasy seven
other than knowing through Osmosis the big story

480
00:31:23,279 --> 00:31:27,319
beats of who Sep Froth is Earth, et cetera. But man, that

481
00:31:27,440 --> 00:31:33,680
combat in this game, I I'm
doing the thing grub where I'm just running

482
00:31:33,720 --> 00:31:36,920
to enemies in the open world because
I'm just having such a good time in

483
00:31:36,960 --> 00:31:40,079
it, and it did a thing
where I don't normally do and I actually

484
00:31:41,000 --> 00:31:45,519
bumped up the difficulty because I just
want to fight more. Oh that's cool.

485
00:31:45,759 --> 00:31:48,880
I got to the big I got
to the big first, like open

486
00:31:48,920 --> 00:31:53,400
world boss dang Ye makes yeah,
yeah, the snake. I got to

487
00:31:53,440 --> 00:31:59,079
the snake. Yeah. It seemed
like a skill check. And that's where

488
00:31:59,079 --> 00:32:00,400
I'm That's where I'm at. I
haven't gone back to someone to beat like

489
00:32:00,440 --> 00:32:02,400
a dragon. So now my plan
is, Okay, I got some more

490
00:32:02,440 --> 00:32:07,480
free time. I'm gonna get in
there. I don't know, like tips.

491
00:32:07,480 --> 00:32:08,720
Should I just go on in the
open world and level up or should

492
00:32:08,720 --> 00:32:12,559
I just slip beat my head against
it? Okay, so this is my

493
00:32:12,759 --> 00:32:15,400
pro tip. I'm a little bit
further than that. It's okay. I

494
00:32:15,400 --> 00:32:19,200
think I'm at chapter six. I
won't give spoilers beyond that, but probably

495
00:32:19,240 --> 00:32:23,880
like fifteen hours into the game,
I've been playing on easy and my attitude

496
00:32:24,119 --> 00:32:30,200
is what Easy lets you do is
a basically ignore potions. You'll still take

497
00:32:30,279 --> 00:32:34,880
damage, You'll still at times take
a lot of damage and like risk going

498
00:32:34,920 --> 00:32:37,680
down, but more or less with
your healing spelled stuff like that, you

499
00:32:37,720 --> 00:32:44,839
can basically sustain your characters, but
you're not constantly juggling all these different resources,

500
00:32:44,839 --> 00:32:47,440
which made me a little overwhelming pleasant
as someone that was trying to like

501
00:32:47,599 --> 00:32:52,000
just experience the story more or less. The other benefit it does not force

502
00:32:52,079 --> 00:32:57,160
you, at least early on where
I am to do all these size the

503
00:32:57,240 --> 00:33:00,200
side things that like allow you to
be a high enough level if I this

504
00:33:00,279 --> 00:33:04,000
guy because I'm playing uneasy, it's
easier, so you can like experience more

505
00:33:04,000 --> 00:33:08,119
of the content more quickly. I
think the game is balanced with the idea

506
00:33:08,160 --> 00:33:12,240
that you are doing every one of
the side things in that first area,

507
00:33:12,319 --> 00:33:16,440
which is like forty five side things
based on the number of dots on that

508
00:33:16,519 --> 00:33:22,279
map. Holy smoke, you could
spend twenty hours in that first area and

509
00:33:22,319 --> 00:33:24,640
do a lot of that stuff.
I do not find ninety percent of that

510
00:33:24,640 --> 00:33:30,279
stuff very compelling as gameplay, Like
I think it's arguably even worse than what

511
00:33:30,319 --> 00:33:34,319
FARKREI does, which at least farkray
like I don't know, has a little

512
00:33:34,319 --> 00:33:37,160
more meat on the bone. There
are some side quests that have like narrative

513
00:33:37,160 --> 00:33:39,160
beats, but a lot of that
stuff is like go to this tower and

514
00:33:39,160 --> 00:33:43,480
flip a switch and you're done,
and that's like, why is that even

515
00:33:43,480 --> 00:33:45,960
there? And that's my general attitude
about the overall the experience I've had so

516
00:33:46,039 --> 00:33:51,680
far. I think narratively, I'm
really interested when they do cut scenes hotly

517
00:33:51,759 --> 00:33:54,519
cow it's amazing, just like screenshots. World design, like the art design

518
00:33:54,599 --> 00:34:00,160
is through the roof gorgeous, But
there is a ton of filler that I'm

519
00:34:00,160 --> 00:34:02,519
experiencing it, and that stuff bums
me out a lot because I got shit

520
00:34:02,599 --> 00:34:08,119
to do. Yes, I'd like
I have heard this both ways. I've

521
00:34:08,159 --> 00:34:13,920
heard people that are that are doing
everything and enjoying it and feel like none

522
00:34:13,960 --> 00:34:15,760
of it's filler, and then I've
heard a lot of people describe it as

523
00:34:15,880 --> 00:34:21,480
padding and filler. And what do
you guys think is the difference there for

524
00:34:21,559 --> 00:34:22,599
people? I mean, I'm like, when you describe there like going to

525
00:34:22,639 --> 00:34:24,840
a thing and flip and a switch, no story is there even Like is

526
00:34:24,880 --> 00:34:28,760
there whimsy? Like is there whimsy
that you get as part of it?

527
00:34:28,840 --> 00:34:31,280
Not to that, not to that
side quest, there's no like, yeah,

528
00:34:31,440 --> 00:34:35,719
there's not even talking Chadley. I
think might show up briefly if you

529
00:34:35,840 --> 00:34:40,559
consider Chadley whimsy I do. I
think it depends on the person and how

530
00:34:40,599 --> 00:34:44,360
much they're like in love with this
world. I'm sure there are people that

531
00:34:44,480 --> 00:34:47,000
like to spend more time in the
final Fantasy world. I like File Fantasy

532
00:34:47,039 --> 00:34:52,000
seven. I played it originally,
and I loved remake, But Remake I

533
00:34:52,039 --> 00:34:57,239
think was a much more like Targeted
Strike, where there is side stuff,

534
00:34:57,280 --> 00:35:00,400
but the only side stuff that's there
is narratively driven side stuff, and you

535
00:35:00,480 --> 00:35:04,559
beat that game and it's like thirty
hours long, thirty five, which is

536
00:35:04,599 --> 00:35:07,719
pretty short for a fun fantasy game. And this, my understanding, is

537
00:35:07,760 --> 00:35:09,920
like double that. And a lot
of the reason it's double is because of

538
00:35:09,920 --> 00:35:15,920
all this extra side stuff. I
think that's probably not been putting me off

539
00:35:15,960 --> 00:35:20,639
the game, but I think exhausting
me is what you said, Russ.

540
00:35:20,639 --> 00:35:25,079
Where in remake everything felt more digestible
in terms of like I can take care

541
00:35:25,079 --> 00:35:28,920
of all the side quests in this
area before I move on to the next.

542
00:35:29,280 --> 00:35:32,440
Here it's like a huge list full
of dots across the map and everything

543
00:35:32,480 --> 00:35:37,360
where like, okay, well you
know, I've I've got I've got enough

544
00:35:37,400 --> 00:35:40,880
chocobos. I never ride the chokabos. It's cool that I see the movement

545
00:35:40,920 --> 00:35:45,400
abilities here, but I'm just gonna
I'm just gonna move along. But some

546
00:35:45,440 --> 00:35:49,599
of them, like at least the
handful of ones that I have wound up

547
00:35:49,599 --> 00:35:53,639
doing. I have enjoyed and just
given like a little bit more background to

548
00:35:53,920 --> 00:35:59,880
some of the characters. And I
think the trap that I'm falling into,

549
00:36:00,079 --> 00:36:04,920
and folks that maybe a beat Final
Fantasy seven Rebirth or further in than I

550
00:36:04,960 --> 00:36:12,280
am, please tell me if I
am worrying too much about the social links

551
00:36:12,320 --> 00:36:15,280
in this game, because I am
quickly falling into the trap of like,

552
00:36:15,840 --> 00:36:20,239
well, I'm gonna save before I
talked to any one of my party members

553
00:36:20,320 --> 00:36:23,840
just in case, because I need
I need Red thirteen to really really like

554
00:36:23,920 --> 00:36:28,000
me. I have that as well. Yeah, I've definitely had that concern.

555
00:36:28,679 --> 00:36:30,280
Yeah, Sean sent me over to
excite. I played with Shawn and

556
00:36:30,320 --> 00:36:32,960
TAM's kind of my guides on Friday, and Shawn's like, go talk to

557
00:36:32,960 --> 00:36:36,679
Tifa real quick. And it was
my first thing where it's like there was

558
00:36:36,719 --> 00:36:39,360
a timer there and I was like, I did not notice the timer until

559
00:36:39,400 --> 00:36:43,239
it was like right about to expire
because it was my first time seeing it.

560
00:36:43,320 --> 00:36:45,119
So I'm like looking at all the
options like, oh, how can

561
00:36:45,159 --> 00:36:47,320
I get this just right? And
so like it picked the thing there where

562
00:36:47,320 --> 00:36:52,239
She's like basically like screw you.
I hate Yeah, exactly basically go to

563
00:36:52,320 --> 00:36:54,840
hell Tifa the next thing. I
know, I'm like going on a date

564
00:36:54,880 --> 00:36:59,800
with Arth instead or something so and
not that like that's a complaint, but

565
00:36:59,800 --> 00:37:02,719
it was I felt like, Oh, how much is that going to matter

566
00:37:02,840 --> 00:37:07,400
later on? I've been told by
Sean and Mike, who played a lot

567
00:37:07,400 --> 00:37:09,519
of this game, beat this game, that there's definitely like things later where

568
00:37:09,559 --> 00:37:13,719
you are building up towards that and
your decisions matter. I don't know how

569
00:37:13,800 --> 00:37:20,559
much like conscious manipulation of like the
results I can like actually enact on my

570
00:37:20,599 --> 00:37:22,639
first play through unless I want to
be sitting there with a guide and I

571
00:37:22,639 --> 00:37:25,760
don't want to be doing that,
So maybe I might have been overthinking it

572
00:37:25,800 --> 00:37:30,679
already. I'm sure the overarching beats
will not change, like the big beats

573
00:37:30,679 --> 00:37:32,480
will not change, because they have
to make another game after this and it

574
00:37:32,519 --> 00:37:37,199
needs to make sense. But yeah, there's probably like moments later on where

575
00:37:37,239 --> 00:37:40,760
it matters a lot. I just
want to go on a date with Barrett

576
00:37:40,760 --> 00:37:45,440
to Golden Saucer, reasonable, you
know what I'm gonna talk about? Star

577
00:37:45,519 --> 00:37:51,480
Wars Dark Forces Remastered. I like
Dark Forces a lot. It was a

578
00:37:51,519 --> 00:37:53,199
game that I would I don't think
I ever actually beat it at the time,

579
00:37:53,239 --> 00:37:54,880
but it was like that didn't matter. It was like, man,

580
00:37:54,880 --> 00:37:59,480
this is a cool Doom clone with
Star Wars stuff, and those are two

581
00:37:59,480 --> 00:38:01,960
things. I like the whole bunch
in the nineteen nineties and I still like

582
00:38:02,000 --> 00:38:06,800
it a whole bunch today. Dark
Forces is just really cool. I always

583
00:38:06,800 --> 00:38:09,679
thought it was cool, and this
remaster does everything right to ensure that that

584
00:38:09,880 --> 00:38:15,559
experience is intact and feels as you
know, friendly as possible. And I'm

585
00:38:15,599 --> 00:38:19,480
just gonna say modern it. No, it's still that game from the nineties.

586
00:38:19,480 --> 00:38:21,760
It's still a Doom clone. Like
it's not even like, oh,

587
00:38:21,800 --> 00:38:23,199
this is in the first person shooter
genre. This is still when it was

588
00:38:23,199 --> 00:38:29,280
called Doom Clone, and they don't
try to change anything about that aspect of

589
00:38:29,320 --> 00:38:31,320
it. It's like it's still going
to feel that way. But it's got

590
00:38:31,360 --> 00:38:35,079
all the quality of life stuff,
and you can turn off the head bob

591
00:38:35,480 --> 00:38:38,559
and there's some other accessibility options in
there, and then they have like you

592
00:38:38,599 --> 00:38:44,199
know, updated FMV sequences where they
would have sort of you know, this

593
00:38:44,239 --> 00:38:46,599
is a LucasArts game. I believe
they had a similar art style to like

594
00:38:46,599 --> 00:38:51,239
what they did with The Dig and
some other LucasArts like adventure games. That's

595
00:38:51,280 --> 00:38:53,199
how they did the storytelling, and
that stuff always looked really cool. They've

596
00:38:53,280 --> 00:38:58,079
updated it here, and while I
don't I think I prefer the original still

597
00:38:58,079 --> 00:39:01,360
the way the originals look the like
low versions, where like the Darth Vader's

598
00:39:01,440 --> 00:39:06,280
helmet has some blue tint in it
because they only had so many colors,

599
00:39:06,719 --> 00:39:08,039
and now in the modern version it
is you know, it's no, it

600
00:39:08,039 --> 00:39:10,599
looks like no, that's just a
black helmet. It looks like Darth Vader.

601
00:39:10,960 --> 00:39:15,360
They still mostly keep it intact,
and it didn't bother me as much

602
00:39:15,360 --> 00:39:16,840
as I thought it would, the
new art, the new updated art,

603
00:39:16,840 --> 00:39:22,159
But beyond that, I'm just it's
just a fun game. That's that's still

604
00:39:22,239 --> 00:39:24,480
like if you never played it,
if you have any affinity for those Doom

605
00:39:24,719 --> 00:39:28,559
games, that era of Doom,
and you like Star Wars, this game

606
00:39:28,639 --> 00:39:31,000
still is a good time and I
recommend it. It runs great on the

607
00:39:31,039 --> 00:39:35,840
Switch. I've been mostly playing it
on Steam Deck and it's great there.

608
00:39:35,880 --> 00:39:37,440
Of course, you know, works
on PC and all that stuff, but

609
00:39:37,480 --> 00:39:39,920
it's it's great, a great controller
game. I think they were originally really

610
00:39:39,920 --> 00:39:44,079
stiff for PlayStation. Even so,
it's always kind of worked that way,

611
00:39:44,239 --> 00:39:45,960
and it still does today. So
yeah, I really enjoyed it. There

612
00:39:46,039 --> 00:39:52,039
is a really good Digital Foundry video
about that game and particular talking about like

613
00:39:52,119 --> 00:39:54,400
what the original was capable of doing
that Doom couldn't one of the things.

614
00:39:54,400 --> 00:39:59,679
Oh, Doom couldn't do rooms on
top of each other. You couldn't have

615
00:39:59,719 --> 00:40:02,199
a room on a room in Doom
because of the way the tech worked.

616
00:40:02,880 --> 00:40:07,559
So there's some really interesting like even
though it was considered like a Doom clone,

617
00:40:07,760 --> 00:40:10,360
it was built in a different engine
that allowed them to do a lot

618
00:40:10,400 --> 00:40:15,559
of very different things. They also
showed that PlayStation version, which is pretty

619
00:40:15,559 --> 00:40:17,440
dog shit, but it's prett impressive
that they pulled it off. I guess.

620
00:40:17,880 --> 00:40:21,519
So you couldn't have like a second
floor. Yeah, you couldn't have

621
00:40:21,599 --> 00:40:25,199
like an elevator that led up to
a floor that was like on top of

622
00:40:25,239 --> 00:40:30,119
the floor, right if you remember
that, you would go into an elevator

623
00:40:30,159 --> 00:40:31,519
and then it would like you would
walk forward, right forward. You couldn't

624
00:40:31,559 --> 00:40:36,400
go back into a room like overlapping
one another. And this happened in the

625
00:40:36,400 --> 00:40:38,360
first level. Like there's like elevators
will take you up to a room and

626
00:40:38,400 --> 00:40:42,480
you'll look down at enemies down on
the first floor, right and shoot them

627
00:40:42,480 --> 00:40:44,519
and stuff like that. Yeah,
they were just showing off at that point.

628
00:40:44,920 --> 00:40:49,599
Yes, it was. Yeah,
that Digital Founder video is very yeahs

629
00:40:49,920 --> 00:40:52,920
even if you're like you're not into
this game, that's worth watching. No,

630
00:40:52,960 --> 00:40:55,239
that's terrible. That's terrible. Jam
whatever that was. That was terrible.

631
00:40:55,840 --> 00:41:00,039
This is still bad. This is
not a dash Root dar one.

632
00:41:00,079 --> 00:41:04,840
This this is Kyle Catarn, which
he would go on to be in the

633
00:41:04,880 --> 00:41:07,920
Star Wars Dark Forces. What did
you just say? What? What Kyle

634
00:41:08,000 --> 00:41:14,559
Catarn? These are Star Wars people. These are Star Wars Jedi Jedi Outcasts.

635
00:41:14,880 --> 00:41:17,440
Yeah, Mike, you want to
write in chat? So yes,

636
00:41:17,639 --> 00:41:21,679
he always makes me do this,
like okay, Star Wars Dark Forces two

637
00:41:22,199 --> 00:41:25,840
Jedi Knight, and then Star Wars
Dark Forces three, Jedi Knight two Jedi

638
00:41:25,880 --> 00:41:30,000
Outcast. What and then about that's
a different guy. Yeah. Star Wars

639
00:41:30,079 --> 00:41:36,320
Dark Forces four, uh, Jedi
Night three, Jedi Outcast two, Jedi

640
00:41:36,360 --> 00:41:39,440
Academy. Yeah. So yeah,
it's a bad series, and it's it's

641
00:41:39,440 --> 00:41:45,000
different than the uh a good dash
rend Our game, which was Shadow the

642
00:41:45,000 --> 00:41:49,159
Empire for the N sixty four.
Yeah, wampa stop, that's right.

643
00:41:51,280 --> 00:41:54,440
It's a good code call back there
these are. This is the same developer

644
00:41:54,599 --> 00:42:00,480
that did the System Chock remake,
right, Oh yeah, Nike Studios,

645
00:42:00,519 --> 00:42:01,679
Yes, Night Dive Studios. They
do a ton of these. They did

646
00:42:02,159 --> 00:42:06,679
that. What was that game that
Mike made a big deal about in the

647
00:42:06,679 --> 00:42:10,000
Game of the Year last year.
Yeah, what a weird that's a great

648
00:42:10,000 --> 00:42:15,559
game. Yea. They did like
the Tarrok remasters recently that are very good.

649
00:42:15,719 --> 00:42:17,760
So yeah, they've got a lot
of that, a lot of that

650
00:42:17,760 --> 00:42:21,320
stuff figured out, and every time
they do one of these, they really

651
00:42:21,360 --> 00:42:25,159
do give it a lot of love. And I think Night Dive is one

652
00:42:25,199 --> 00:42:29,000
that was recently. They weren't acquired
by Embracer. I think they were inquired

653
00:42:29,199 --> 00:42:32,519
by Atari actually an Atari more stuff
like this that that Night Dive does.

654
00:42:32,559 --> 00:42:37,679
So hopefully they're able to do that
and Atari doesn't beef it. Jandy,

655
00:42:38,360 --> 00:42:42,480
I'm going to talk now. There
you go, Bud, you did it?

656
00:42:42,880 --> 00:42:45,239
You did it? Okay, I
overcame my robot sickness. What do

657
00:42:45,239 --> 00:42:47,800
you think it was? What do
you have the ghosts and the machine get

658
00:42:47,800 --> 00:42:52,599
there? What do you think the
internet has been garbo at my apartment lately?

659
00:42:53,239 --> 00:42:57,480
Like, hey, yeah, we
know you work from home and we

660
00:42:57,760 --> 00:43:00,679
know that you signed up for the
good Internet just because of that specific reason.

661
00:43:00,719 --> 00:43:06,000
What if we just stopped working occasionally? That is pretty much every ISP's

662
00:43:06,159 --> 00:43:08,519
like slogan now, like we know
you work from home and we hate you,

663
00:43:08,760 --> 00:43:12,119
yeah, and we know you have
no other option because yeah, you

664
00:43:12,119 --> 00:43:15,119
want, you're gonna go get what
DSP. Good luck with that, Yes,

665
00:43:15,280 --> 00:43:20,039
LuSE I want to know what DSP
is. That's actually I think it's

666
00:43:20,039 --> 00:43:24,920
a bad YouTuber. Yeah, just
like us, I do. Okay,

667
00:43:24,960 --> 00:43:29,840
I do have a question about Star
Wars games. There's a in my Discord

668
00:43:29,840 --> 00:43:35,800
community of beef against me for dismissing
Star Wars Battlefront the early games, because

669
00:43:35,840 --> 00:43:37,800
I was just like, yeah,
no, those were Star Wars Battlefront and

670
00:43:37,800 --> 00:43:40,039
baffront to They're good games, but
like you know, they were like eights.

671
00:43:40,079 --> 00:43:43,440
They were fine for the time and
they never went moved on. But

672
00:43:43,599 --> 00:43:46,159
like the children are like, no, those are the best Star Wars games

673
00:43:46,199 --> 00:43:51,280
bar none that nothing comes close.
And I'll be like, how do you

674
00:43:51,320 --> 00:43:55,000
all remember it? Do you remember
it as being like the most important Star

675
00:43:55,000 --> 00:43:58,199
Wars games or do you remember it
just being like, yo, those were

676
00:43:58,199 --> 00:44:01,239
good games. I think it's just
a generational thing. My attitude is is

677
00:44:01,280 --> 00:44:05,199
just a general just they were good
games. They were fine games, but

678
00:44:05,280 --> 00:44:09,039
not like life changing. Like I
like Shadows of the Empire way more than

679
00:44:09,039 --> 00:44:13,480
those games, even though I acknowledged
that as a game it's not better,

680
00:44:13,599 --> 00:44:16,159
it's probably worse, but I have
that like affinity. It was like the

681
00:44:16,199 --> 00:44:21,159
first second and sixty four game I
ever played. Although if they did a

682
00:44:21,159 --> 00:44:24,199
triple a remake of that game Shadow
Empire, that would hit real nice es.

683
00:44:24,199 --> 00:44:27,840
Actually it's great. I mean the
things you do not super fun,

684
00:44:27,920 --> 00:44:31,119
but but on on paper it sounds
awesome. You steal the jet pack from

685
00:44:31,119 --> 00:44:36,960
Boba fet Yeah, you ride on
a speeder bike through through moss Isley,

686
00:44:37,039 --> 00:44:43,920
Yeah, whatever, some java's for
no reason. Star Wars nerds, I

687
00:44:43,960 --> 00:44:46,800
only played Rogue Squadron on games that
was good, and I was like,

688
00:44:49,239 --> 00:44:52,840
honestly, that game made me give
a ship for a little bit about Star

689
00:44:52,880 --> 00:44:55,639
Wars, Like I was like,
this feels important. I'm doing the your

690
00:44:55,719 --> 00:45:00,519
big wedge Antilles mark is what you
are exactly that, That's what I want

691
00:45:00,519 --> 00:45:04,760
on my tombstone, and I fucking
I don't know, Like I just fell

692
00:45:04,800 --> 00:45:08,800
in love with that ship for for
a really long time. But Rogue Squadron

693
00:45:08,920 --> 00:45:14,280
like defined my GameCube experience in the
beginning there for sure, going to say

694
00:45:15,960 --> 00:45:19,719
is infamous. Uh and and really
they push the boundaries. I don't think

695
00:45:19,760 --> 00:45:23,599
those games necessarily can hold up today. Maybe they can. Maybe there's no

696
00:45:23,639 --> 00:45:27,559
way to know. Yeah, I
don't know, but I remember you could

697
00:45:27,559 --> 00:45:30,239
play as a car, which is
pretty cool, fly around as a cary.

698
00:45:31,599 --> 00:45:36,599
I liked the Rogue Squadron for the
N sixty four because if you put

699
00:45:36,639 --> 00:45:39,679
in a code the Factor five,
the developer was such at such mastery of

700
00:45:39,679 --> 00:45:43,760
the sixty four that they had space
left over on the cartridge to do a

701
00:45:43,800 --> 00:45:47,920
full voiceover director's commentary for every level. Yeah that's sick. Yeah, that

702
00:45:47,960 --> 00:45:51,239
was. It was wild. I'm
like one of the first times I've ever

703
00:45:51,280 --> 00:45:52,920
seen that in a game. I
mean, obviously Valve does them a lot,

704
00:45:53,000 --> 00:45:57,599
but not very common yep. And
it was like, especially on a

705
00:45:57,639 --> 00:46:00,000
cartridge game for the N sixty four
back then, It's like, yeah,

706
00:46:00,079 --> 00:46:04,639
that was wild showing off. They
were they always were him And then they

707
00:46:04,639 --> 00:46:07,840
went on to develop the Hulu app
for Nintendo Switch. Well the people,

708
00:46:07,960 --> 00:46:10,079
not not Factor five themselves. I
was gonna say, I think it may

709
00:46:10,119 --> 00:46:16,280
be a generational thing because I remember
those two first Battlefront games very very fondly,

710
00:46:16,760 --> 00:46:22,840
and then I was a very big
Mercenaries head because I was a child

711
00:46:22,960 --> 00:46:25,199
when that came out. Sure,
yeah, I thought that game was suck

712
00:46:25,239 --> 00:46:30,280
as hell. I remember like a
bunch of friends and I just coming over

713
00:46:30,519 --> 00:46:36,000
and just dusting out the good old
multi tap and then just having a ball

714
00:46:36,039 --> 00:46:40,199
of a time with those hours Battlefront
games. Mercenary is the same developer.

715
00:46:40,360 --> 00:46:44,559
It's pandemic, right, yeah,
yeah, oh yeah, no, I

716
00:46:44,599 --> 00:46:51,039
love Mercenaries games were great. I
love you by that Battlefront collection coming out

717
00:46:51,079 --> 00:46:53,840
here pretty soon a couple of weeks. So well, I'm gonna go back,

718
00:46:53,880 --> 00:46:58,360
and I keep telling everybody that yells
at me about this, I will

719
00:46:58,360 --> 00:47:00,960
give it a fair shot. Let's
see, see like an HD re release

720
00:47:01,000 --> 00:47:06,639
basically, yeah right, I think
you know, you could hope for the

721
00:47:06,639 --> 00:47:08,039
best. I read a headline.
I didn't even look into it. It's

722
00:47:08,079 --> 00:47:10,199
like, oh, it's missing some
key feature or something like that. But

723
00:47:10,239 --> 00:47:14,639
I think it's spilled starst here.
Yeah right. They couldn't get the rights

724
00:47:14,679 --> 00:47:17,079
to Dard for some reason. He
got it. It's like he's got his

725
00:47:17,159 --> 00:47:22,239
own representation, and so they couldn't
get him. It's like, yeah,

726
00:47:22,280 --> 00:47:27,880
they're gonna put Lord Helmet in their
march manning you can't. Yeah. Well,

727
00:47:28,239 --> 00:47:32,920
speaking about old games, I for
some reason decided to check out a

728
00:47:34,039 --> 00:47:37,840
very hot game, super duper hot. I checked out StarCraft two. What

729
00:47:37,920 --> 00:47:40,239
the fuck is going on? Yeah? What is happening? You're like the

730
00:47:40,280 --> 00:47:44,840
youngest person I know what is Like? What are you doing? I?

731
00:47:45,119 --> 00:47:49,519
Uh so, my experience with StarCraft
two is watching Brad Shoemaker and uh Norman

732
00:47:49,800 --> 00:47:52,599
Chan play that a lot on this
website. And uh I never had the

733
00:47:52,639 --> 00:47:57,639
means because I didn't have PC back
in the day. And someone in the

734
00:47:57,639 --> 00:48:01,760
Giant Bomb discord linked me ado of
I guess like the StarCraft Championships or eight

735
00:48:01,840 --> 00:48:06,559
Championship game that had happened, and
I was like, wow, that looks

736
00:48:06,639 --> 00:48:10,400
great. And I've also been playing
Unicorn Overlord, which is very RTS light.

737
00:48:12,440 --> 00:48:15,079
That's a very fat demo, folks. If you are looking for something

738
00:48:15,119 --> 00:48:20,480
to play to bide your time,
download that demo because that is like I've

739
00:48:20,480 --> 00:48:25,440
seen people spend like six eight hours
in that Chit shouts out the generous demos

740
00:48:25,880 --> 00:48:30,400
two podcast points for you. But
the StarCraft too. I don't know if

741
00:48:30,840 --> 00:48:35,199
y'all have kept up to date with
it at all. It's free to play

742
00:48:35,239 --> 00:48:37,760
now. Oh I didn't know that, which I didn't realize either even the

743
00:48:37,760 --> 00:48:44,559
campaign. The campaign. Yeah,
wow. So I downloaded that and then

744
00:48:44,960 --> 00:48:49,599
quickly realized this is one of those
things that I will never ever go pro

745
00:48:49,719 --> 00:48:52,440
in. I will never Yeah,
you'll realize that. Well, you know,

746
00:48:52,480 --> 00:48:59,239
I'll never be competitive because after watching
that video of tournament play and then

747
00:48:59,280 --> 00:49:01,599
me going through the tatorial and bumbling
around having to move the camera with the

748
00:49:01,639 --> 00:49:07,719
mouse. Uh, I will never
get my ap ms there. But yeah,

749
00:49:07,920 --> 00:49:10,159
what are your APMs? Like you
like like four or five? I

750
00:49:10,199 --> 00:49:14,519
don't fucking know. I'm just like, oh, I'll just drag this over

751
00:49:14,599 --> 00:49:16,760
these guys. These guys have big
guns. We should we should do.

752
00:49:16,840 --> 00:49:20,599
We could do a scrub league for
StarCraft two if you want, I'll play

753
00:49:20,639 --> 00:49:24,079
you some matches in that. What
is your what is your familiarity with StarCraft

754
00:49:24,119 --> 00:49:29,960
two? Then I played StarCraft one
with my friends, split screen on star

755
00:49:30,079 --> 00:49:34,000
on Nintendo sixty four. All right, with four megabyte expansion pack. There

756
00:49:34,039 --> 00:49:37,880
we go, same, there we
go. Wow, I don't think we

757
00:49:37,880 --> 00:49:39,000
finished that. I don't think we
finished that. I got them plugged before

758
00:49:39,039 --> 00:49:42,760
he finished it. So we should
do team games. We should do two

759
00:49:42,840 --> 00:49:45,880
v two against the community. Maybe
maybe we can ask Brad and Norm that

760
00:49:45,920 --> 00:49:50,960
would be fun. I don't know
if they've they've been. I'm sure Brad

761
00:49:51,000 --> 00:49:52,440
may check out on Doda here and
there, but like I don't know if

762
00:49:52,440 --> 00:49:55,360
he's gone back to StarCraft two,
probably not for a while. That'd be

763
00:49:55,400 --> 00:49:59,199
fun, challenging. We should do
a formal challenge right now, all right,

764
00:49:59,320 --> 00:50:00,519
like it, I'll get the the
glove out and smack them in the

765
00:50:00,559 --> 00:50:05,000
face with it. There we go. There it could happen. But hey,

766
00:50:05,119 --> 00:50:07,559
that game runs incredibly well, especially
if you have a modern PC.

767
00:50:07,800 --> 00:50:14,960
You don't say a lot of weird
things. For me personally, just going

768
00:50:14,960 --> 00:50:17,440
to an arts for I don't want
to say the first time, but in

769
00:50:17,480 --> 00:50:22,000
a while, I guess where I'm
used. The last arts I probably played

770
00:50:22,079 --> 00:50:27,000
was Halo Wars two, and that
was with the controller. Uh so it

771
00:50:27,159 --> 00:50:29,679
feels very odd to say. It's
like, wow, you have such precise

772
00:50:29,719 --> 00:50:32,840
control with the mouse and keyboard.
It turns out maybe they shouldn't make those

773
00:50:32,920 --> 00:50:36,480
for the count. Okay, well, what what race did you play?

774
00:50:36,840 --> 00:50:39,199
I've played Terran Okay, yeah,
that's the first campaign, right is Terran?

775
00:50:39,239 --> 00:50:43,079
Now you are you going through?
You're going through campaign. You're not

776
00:50:43,119 --> 00:50:46,639
like doing multiplayer missions or campaign's fun. Like, I really liked playing the

777
00:50:46,639 --> 00:50:51,639
campaign. They do some like really
good progression stuff. Narratively, it's interesting.

778
00:50:51,840 --> 00:50:55,159
Visually it's really cool. So yeah, I mean, I I've never

779
00:50:55,199 --> 00:50:59,320
I don't think I've ever played multiplayer
in any StarCraft game, but I've always

780
00:50:59,360 --> 00:51:02,679
enjoyed the campaign. Yeah, And
I maybe sat in on the campaign for

781
00:51:02,679 --> 00:51:07,000
like maybe two hours, and then
I was just stuck thinking, what how

782
00:51:07,000 --> 00:51:15,519
come they stop doing StarCraft because of
Doda's, because of MOBA's But I don't

783
00:51:15,559 --> 00:51:20,000
know. I think I go back
to me And I was thinking of this

784
00:51:20,039 --> 00:51:23,360
with Unicorn Overlord, where I think
I'd enjoy the setting more if it was

785
00:51:23,440 --> 00:51:29,400
not a fantasy setting. And I
think that has been one of my problems

786
00:51:29,480 --> 00:51:31,239
with DODA is like I just don't
fucking care about these dudes with swords.

787
00:51:31,280 --> 00:51:37,480
Give them a laser sword or a
sand worm or something. I get the

788
00:51:37,519 --> 00:51:42,960
sense that new owner of StarCraft,
Phil Spencer, wants to bring back StarCraft

789
00:51:43,039 --> 00:51:45,440
with sometime in the next ten years, but a lot of people that are

790
00:51:45,480 --> 00:51:51,280
responsible for StarCraft who have left Blizzard
and they started up like three different studios

791
00:51:51,320 --> 00:51:53,960
to make rts's like there are that's
literally happening right now. They got a

792
00:51:53,960 --> 00:51:57,360
bunch of funding because they're hey,
we used to work in Blizzards. So

793
00:51:57,360 --> 00:51:59,360
people like, here's a bunch of
money, go make a game. And

794
00:51:59,360 --> 00:52:02,280
they're all, well, we're gonna
make a StarCraft two or StarCraft successor.

795
00:52:02,920 --> 00:52:07,199
So there's gonna be a little bit
of a chance to see what that genre

796
00:52:07,239 --> 00:52:08,519
could do here in the next couple
of years. And it's really not just

797
00:52:08,559 --> 00:52:13,880
them, there's people inspired by that
as well that are definitely gonna make that.

798
00:52:14,000 --> 00:52:16,440
When we talked, someone on the
GB couch GB at Night was making

799
00:52:16,800 --> 00:52:21,679
a StarCraft like so they worked on
StarCraft, so yeah, they know it

800
00:52:21,800 --> 00:52:27,920
happened. I played a StarCraft successor. It was called StarCraft Ghost. Yeah,

801
00:52:28,000 --> 00:52:30,280
oh did you really play Ghosts?
I actually did play. It's amazing

802
00:52:30,639 --> 00:52:37,719
on GameCube. That's amazy. Three
fucking two thousand and seven maybe, And

803
00:52:37,840 --> 00:52:42,400
yeah, they had a playable demo
of StarCraft Ghost. It did not feel

804
00:52:42,440 --> 00:52:46,199
great. Sure for those that are
not aware or not very old. StarCraft

805
00:52:46,239 --> 00:52:52,480
Ghost was a canceled StarCraft project that
was basically splinter Cell in the StarCraft universe,

806
00:52:52,559 --> 00:52:54,960
and you played as a Ghost,
which is like a you know,

807
00:52:55,039 --> 00:53:01,159
elite, like a Spec Ops kind
of character. Yeah, and uh yeah

808
00:53:01,199 --> 00:53:05,760
conceptually interesting. Not again, didn't
feel great when I played it. Maybe

809
00:53:05,800 --> 00:53:08,880
that's why I got canceled. But
I'd like to see them do more stuff

810
00:53:08,920 --> 00:53:13,679
with that series. Like, I
think there's other directions that aren't RTS that

811
00:53:13,719 --> 00:53:16,760
they could take it in. We've
seen Riot take you know, the League

812
00:53:16,840 --> 00:53:22,480
series into all sorts of different directions. So yeah, I've heard people play

813
00:53:22,760 --> 00:53:25,639
that. That original Prey too,
that was like, oh yeah, you

814
00:53:25,639 --> 00:53:29,679
were like a space bounty hunter or
something like that. Yeah. I don't

815
00:53:29,679 --> 00:53:31,119
know if it was ever played.
I certainly never played it, but I

816
00:53:31,159 --> 00:53:34,599
do remember seeing the demo. Maybe
that's what it was. It was a

817
00:53:34,599 --> 00:53:37,400
really impressive demo, right, that's
what it was. But yeah, I

818
00:53:37,400 --> 00:53:42,119
don't know if it ever got to
playable state. I remember Ghost was like

819
00:53:42,199 --> 00:53:44,840
the thing that I was like,
oh, this is an RTS, I'll

820
00:53:44,840 --> 00:53:47,760
want I'll play that, you know. I remember being like peaked over that.

821
00:53:47,800 --> 00:53:53,159
But yeah, and that was it
too. Detached from a time when

822
00:53:53,159 --> 00:53:55,480
Blizzard was making a lot of different
kinds of games. Like, yeah,

823
00:53:55,480 --> 00:54:00,280
obviously they had their their successes with
Warcraft and StarCraft at the time, but

824
00:54:00,320 --> 00:54:02,400
before, like a couple of years
before that, they were making like the

825
00:54:02,840 --> 00:54:07,159
Lost Vikings or three Vikings Lost Vikings
on rock and roll racing. So it's

826
00:54:07,199 --> 00:54:08,440
like, yeah, it made sense
for them to be like, well,

827
00:54:08,480 --> 00:54:10,760
yeah, we can make other kinds
of games with these very popular things.

828
00:54:10,800 --> 00:54:14,440
And then I think they realized it's
like, man, well we're just gonna

829
00:54:14,440 --> 00:54:17,239
focus on what works. I mean, they have made other kinds of games.

830
00:54:17,239 --> 00:54:22,039
You know, They've made Hearthstone and
they made Diabolo, like you know,

831
00:54:22,079 --> 00:54:25,760
they have like six or seven genres
that they touch on. Yeah they

832
00:54:25,760 --> 00:54:30,519
don't. Yeah, they don't make
Blackthorn anymore though, right exactly. Yeah.

833
00:54:30,199 --> 00:54:32,559
The dangerous thing that this got me
thinking of, Hey, what if

834
00:54:32,559 --> 00:54:37,679
I just devote all my time to
and get super into after that little taste

835
00:54:37,679 --> 00:54:39,960
of StarCraft two is like, what
if I just get super into Warhammer just

836
00:54:39,960 --> 00:54:45,199
because I like these weird dudes in
space. That's the thing. I like

837
00:54:45,320 --> 00:54:47,519
the painting aspect of it, that
that part is appealing to me. It's

838
00:54:47,519 --> 00:54:52,840
doing some crafts you started like nodding
your head, no, and just like

839
00:54:52,960 --> 00:54:58,639
you looked upset. There's it's like
you're if you become a war war hammer

840
00:54:58,679 --> 00:55:00,519
guy, you have to become a
war hammer guy, like you have to

841
00:55:00,519 --> 00:55:05,320
go all in, like there's no
half asking that that is showing up to

842
00:55:05,800 --> 00:55:07,599
meets on the weekend to put all
your little soldier guys on the table and

843
00:55:07,639 --> 00:55:13,360
showing them off and getting into the
lower and all that stuff and listen.

844
00:55:13,400 --> 00:55:15,440
I'm happy for you if that's where
your life is headed, but I do

845
00:55:15,519 --> 00:55:19,800
think we will lose you at some
point. Okay, okay, I just

846
00:55:19,920 --> 00:55:23,239
wanted a quick pulse check there.
This is a saying goodbye, is what

847
00:55:23,280 --> 00:55:28,440
that is. I'm turning into a
robot because I'm just plugging myself into the

848
00:55:28,440 --> 00:55:31,280
machine. That's right, Yes,
the Emperor God. We should play that

849
00:55:31,599 --> 00:55:36,039
co op game again, that Hammer. Yeah, I want to check in

850
00:55:36,079 --> 00:55:37,119
on that again. Oh yeah,
the Organs in that game. Fan.

851
00:55:37,280 --> 00:55:39,719
Yeah. I was on my walk
the other day, like I want to

852
00:55:39,719 --> 00:55:42,719
listen to that track, and I
had to find it and listen to it

853
00:55:42,760 --> 00:55:46,199
on my walk. It was a
pretty epic walk. Jan. Something that

854
00:55:46,280 --> 00:55:52,960
you all may lose me to is
Balatro And we know this. We finally

855
00:55:52,960 --> 00:55:58,079
had a successful run say it was. It was based off of a just

856
00:55:58,280 --> 00:56:02,039
beefing the crap out of two pairs
and then just rolling with that, and

857
00:56:02,079 --> 00:56:07,760
then just every other joker just swapping
them out, trying to sell them,

858
00:56:07,840 --> 00:56:10,360
just to support these two pair.
And let me tell you, I beat

859
00:56:10,400 --> 00:56:17,599
the last final boss antie with like
maybe a million, and then I was

860
00:56:17,639 --> 00:56:22,880
like, I'm hot shit now I'm
gonna keep going in endless mode and immediately

861
00:56:22,880 --> 00:56:28,800
got stopped by the next one.
It's really humbling. Yeah, I love

862
00:56:29,920 --> 00:56:36,719
I uh found myself in a really
like sometimes you get that really hot shoe,

863
00:56:36,920 --> 00:56:38,239
you know what I mean, where
you're just sort of like, oh

864
00:56:38,280 --> 00:56:43,119
my god, all these polychrome jokers, I just like everything like makes sense.

865
00:56:43,320 --> 00:56:47,440
It's really playing into all my my
full house bullshit, and then you

866
00:56:47,599 --> 00:56:55,280
just hit a wall in such a
depressing feeling, that deflating way. It's

867
00:56:55,320 --> 00:56:59,119
tough. I've not I've still not
done it. I've still not done the

868
00:56:59,199 --> 00:57:01,840
run, and I will one day. I'll get there. So you way,

869
00:57:02,159 --> 00:57:08,320
it really helps when you pay a
lot of attention to the organization of

870
00:57:08,360 --> 00:57:12,320
the jokers. Yeah, so that
helped when I was like I'm putting the

871
00:57:12,679 --> 00:57:15,599
X multiplier or not the plus multipliers. The plus multiplayer just adds to your

872
00:57:15,639 --> 00:57:21,000
multiplayer. The X multiplayer multiplies your
multipliers, so it's like that makes them

873
00:57:21,239 --> 00:57:23,559
it adds up much quicker. So
you put that over the side, especially

874
00:57:23,559 --> 00:57:28,880
if you have something that's going to
cause everything to fire again, and you

875
00:57:28,880 --> 00:57:31,639
put that over the sites, you
get the multiplayer twice multiplier. Excuse me.

876
00:57:32,119 --> 00:57:36,280
The thing I've noticed is like,
oh, steel cards are very important

877
00:57:36,280 --> 00:57:37,320
because you've got a bunch of those
in your hand, and then you have

878
00:57:37,360 --> 00:57:42,239
something that does fire. Everything that's
happening in your hand again, no matter

879
00:57:42,239 --> 00:57:45,760
what you play is going to be
a huge point getter. So yeah,

880
00:57:45,800 --> 00:57:49,000
I still have only won the one
time, but I put it down pretty

881
00:57:49,039 --> 00:57:51,360
quickly after that to try to get
some of these other games out of the

882
00:57:51,360 --> 00:57:55,320
way. But it's something I could
spend all my time with. I do

883
00:57:55,360 --> 00:57:59,719
think about Bilotchro a lot still,
I do, like I just want to,

884
00:58:00,639 --> 00:58:04,559
I just want to, like I
just want to like a casino.

885
00:58:04,760 --> 00:58:06,320
No no, no, no,
no no no no. I don't want

886
00:58:06,320 --> 00:58:07,239
to. I don't want and I
just want to get I don't want to

887
00:58:07,480 --> 00:58:13,039
with me, no, see that, like and again we'll talk about that

888
00:58:13,199 --> 00:58:15,119
story too in the news spot,
but like, I don't get that vibe

889
00:58:15,159 --> 00:58:20,199
from this game. I understand a
little bit how that association is drawn,

890
00:58:20,280 --> 00:58:27,719
but yeah, I just there's something
about how kind of like there's just all

891
00:58:27,719 --> 00:58:30,039
the right bells and whistles that fire
off. There's something about it that just

892
00:58:30,079 --> 00:58:35,360
feels like very like saccharine and sort
of sweet about it that I just want

893
00:58:35,400 --> 00:58:38,719
to like be up in all the
music and the sounds and everything. I

894
00:58:38,840 --> 00:58:45,920
just it's a very comforting gameplay experience
for like reasons other than like you know,

895
00:58:45,079 --> 00:58:47,880
number go up right, Like I
mean at the big part, like

896
00:58:47,920 --> 00:58:51,639
it does do all the dopamine stuff, but I think it's just well designed.

897
00:58:51,639 --> 00:58:55,920
Beyond that, it feels lovingly crafted. Yeah, that makes it.

898
00:58:55,920 --> 00:58:59,920
It makes it feel better than just
like, oh, this is something that

899
00:59:00,239 --> 00:59:05,119
is you know, excreting my mic
the sack of my brain that creates dopamine

900
00:59:05,159 --> 00:59:07,039
in a really rough way. It's
like, now this is doing it in

901
00:59:07,039 --> 00:59:12,480
such a way that feels like art, and that's nice. Ye make up

902
00:59:12,480 --> 00:59:15,760
more jokers. I just want to
like create joker cards. Did you see

903
00:59:15,760 --> 00:59:19,599
the joker card that I do and
Cone made of Mike as kwan Chi.

904
00:59:19,760 --> 00:59:23,239
It's very good. It's really pretty
so nice. Yeah. Wait, so

905
00:59:23,280 --> 00:59:30,199
the jokers they don't obey like Pemdas
at all. It's left right, it's

906
00:59:30,239 --> 00:59:32,599
just left right, left right.
Yes, so keep that that. It

907
00:59:32,639 --> 00:59:37,559
makes a big difference, It really
does, all right. I got absolutely

908
00:59:37,559 --> 00:59:43,639
boned one run because I found a
joker that turns all the cards and it

909
00:59:44,480 --> 00:59:47,880
considers them face cards. And then
the boss blind I had for that run

910
00:59:50,679 --> 00:59:53,360
was basically all face cards are debuffed, so all of my cards were debuffed.

911
00:59:53,360 --> 00:59:57,719
It was great, And that was
like the sixth and sixth round and

912
00:59:57,840 --> 01:00:00,599
was like, all right, that
can happen up and then just got pushed

913
01:00:00,599 --> 01:00:07,079
off the mountain straight. It's great. Good the confidence that you accumulate in

914
01:00:07,119 --> 01:00:10,440
that game and just how quickly that
rug can get pulled from. Talk about

915
01:00:10,440 --> 01:00:14,519
that, you're just like losing on
the seventh ante, the eighth ante.

916
01:00:14,760 --> 01:00:16,840
It's rough. You're walking in and
you're like, what's up, bitches,

917
01:00:19,719 --> 01:00:23,400
I'm gonna skip all these blinds.
Let's go eighty thousand. I got that

918
01:00:23,519 --> 01:00:27,239
like every hand for like the last
seven hands. No, I'll get that

919
01:00:27,320 --> 01:00:30,960
on high cards. Yeah, high
card. Yeah, it's just a man.

920
01:00:31,400 --> 01:00:36,880
Some of those bosses man, fuck
that. Yeah, it's a it's

921
01:00:36,920 --> 01:00:39,119
a drawing cards face down that bones
me all the time. That is like

922
01:00:39,320 --> 01:00:43,960
I don't have confidence that I'm like
I'm gonna get through this. I'm just

923
01:00:43,960 --> 01:00:46,679
gonna I'm just gonna play these cards
face down and it's like a high card.

924
01:00:46,800 --> 01:00:52,960
Oh okay, cool, all right, fantastic, Jeff grub last game

925
01:00:52,960 --> 01:00:58,360
we have here, no games week
specifically, Uh, you have been playing

926
01:00:58,400 --> 01:01:00,000
a game that I think is exciting
you and it's exciting me, and I

927
01:01:00,039 --> 01:01:02,639
feel it through the internet here.
You hope it's the game that I think.

928
01:01:02,639 --> 01:01:05,400
I don't have the rundown in front
of me, but I hope it's

929
01:01:05,400 --> 01:01:09,960
the game that I'm thinking of.
It's almost certainly not. It is Expeditions,

930
01:01:10,000 --> 01:01:15,400
a mud runner game. It is
a game that was not it.

931
01:01:15,280 --> 01:01:21,320
It was damn it. I was
actually hoping maybe in the end. I'm

932
01:01:21,320 --> 01:01:24,360
a big fan of spin Tires,
which is what this series was originally called

933
01:01:24,400 --> 01:01:30,159
when it was like made by some
little developer in Eurasia somewhere I don't honestly

934
01:01:30,159 --> 01:01:31,880
don't know, and they like like
it was all about, hey, this

935
01:01:32,000 --> 01:01:37,360
tire is messing up some mud.
Look at the mud deformation technology, and

936
01:01:37,400 --> 01:01:37,960
I got I was like, yeah, I like that. I want to

937
01:01:37,960 --> 01:01:40,440
play this, And then it got
turned into more of a game with mud

938
01:01:40,480 --> 01:01:45,079
Runner and then snow Runner from Saber
Interactive when they took over the franchise,

939
01:01:45,639 --> 01:01:47,239
and now they have this new one
that they is like, you know,

940
01:01:47,280 --> 01:01:51,760
mud Runner and snow Runner are very
much like, here is a little town

941
01:01:52,199 --> 01:01:53,840
and you need to go around sort
of fixing up this bridge. So go

942
01:01:53,880 --> 01:01:58,079
get the wood over there, go
get the stone over there, drive it

943
01:01:58,119 --> 01:02:00,280
over this bridge. We're going to
fix this bridge. And now that you

944
01:02:00,320 --> 01:02:01,880
get to this other side of town, so you could do the similar kinds

945
01:02:01,880 --> 01:02:05,920
of quest over there. And it
was like there's a lot of cool stuff

946
01:02:05,960 --> 01:02:07,119
to that. And still Runner really
got it right in terms of making it

947
01:02:07,119 --> 01:02:12,719
feel like a good game where it's
like everything was progressing in a satisfying way.

948
01:02:13,000 --> 01:02:15,719
This is like an even more gamified
version of it, where it's like

949
01:02:15,800 --> 01:02:21,360
it is these smaller expeditions and it's
much more bite sized. Seems like it

950
01:02:21,400 --> 01:02:25,119
might be more ideal for multiplayer,
but I'm early on and it is still

951
01:02:25,239 --> 01:02:30,000
very much that that game underneath where
I am in the second Tatorial mission and

952
01:02:30,039 --> 01:02:35,599
I'm driving my truck over to this
this the area where I'm supposed to go

953
01:02:35,599 --> 01:02:38,360
to like trigger the next tatorial block
of text, and I see something over

954
01:02:38,360 --> 01:02:40,760
the side. I'm like, oh, I think that's a new truck part

955
01:02:40,760 --> 01:02:44,360
I could unlock if I go over
there. So I'm driving this like really

956
01:02:44,480 --> 01:02:50,639
underpowered exploratory vehicle down and it immediately
tips, and the game like doesn't it

957
01:02:50,679 --> 01:02:52,280
wasn't supposed to tip. I wasn't
supposed to go down there yet, and

958
01:02:52,320 --> 01:02:55,320
the game is like, doesn't do
anything. It's just like, yeah,

959
01:02:55,320 --> 01:02:59,800
you tipped, Like I deal with
that now, And so I like,

960
01:02:59,840 --> 01:03:02,559
I have to switch to my other
truck and you can recover the vehicles.

961
01:03:02,599 --> 01:03:05,760
You could do all these things,
but I never when I play these games,

962
01:03:05,760 --> 01:03:08,960
I tend to want to live with
my mistakes because that's much more satisfying.

963
01:03:09,000 --> 01:03:12,760
So I go get in another truck, I drive it over there,

964
01:03:13,119 --> 01:03:15,400
I get the winch out, I
winch the truck back up out of this

965
01:03:15,519 --> 01:03:20,880
ravine that it fell down, get
it upright again. And that whole process

966
01:03:21,000 --> 01:03:23,920
is kind of like the satisfying part
for me of this game, where it's

967
01:03:23,960 --> 01:03:28,760
like you are gonna take risks,
You're gonna take these big trucks over these

968
01:03:28,880 --> 01:03:30,880
hills and you're gonna make dumb mistakes
and you're gonna tip and look like an

969
01:03:30,920 --> 01:03:34,280
idiot, and now you've got to
figure out how to solve that. And

970
01:03:34,320 --> 01:03:37,400
it's not about you know, going
fast, and it's just about big lumbering

971
01:03:37,480 --> 01:03:43,519
machines moving over stone at about four
miles per hour. And then while in

972
01:03:43,559 --> 01:03:45,000
loud, you look behind you and
you went through some mud and you could

973
01:03:45,000 --> 01:03:50,119
see the tracks there and it looks
just so realistic and satisfying, and this

974
01:03:50,199 --> 01:03:53,239
game's really good at all that stuff. I am curious, being pretty early

975
01:03:53,280 --> 01:04:00,280
on how I'm gonna feel about the
sort of mission structure of this game.

976
01:04:00,280 --> 01:04:01,559
It's not about like going fixing up
a little town. It's like, no,

977
01:04:01,599 --> 01:04:06,079
you got to go from this point
and take this bespoke device that is

978
01:04:06,079 --> 01:04:11,159
a radio tower, had set it
up over there, and it's more about

979
01:04:11,239 --> 01:04:15,000
like just going from point A to
point B. I'm curious to see how

980
01:04:15,039 --> 01:04:17,440
that works. I really have no
read on that quite yet, but I

981
01:04:17,480 --> 01:04:21,400
am thinking that I will make Jan, maybe you and Dan get in there

982
01:04:21,400 --> 01:04:25,840
with me and play around some this
multiplayer so I can force you guys to

983
01:04:25,880 --> 01:04:29,159
see what it's like and have a
good time. So Yeah, I love

984
01:04:29,239 --> 01:04:31,039
mud. Let me roll around it
in it, let me drive around in

985
01:04:31,079 --> 01:04:35,119
it. I'll be down a topper
set in the Super Mario Brothers movie.

986
01:04:35,199 --> 01:04:39,599
Mud is both clean and dirty at
the same time. So yes, that's

987
01:04:39,639 --> 01:04:42,679
on the box art of this time. An. That was a great hitch,

988
01:04:42,840 --> 01:04:45,760
I want to say, because I
had zero interest in it before and

989
01:04:45,800 --> 01:04:47,599
now you described it. It sounds
a lot like Death Stranding, and I'm

990
01:04:47,639 --> 01:04:51,400
kind of into it. Yes.
When I first saw Death Stranding, I

991
01:04:51,519 --> 01:04:55,039
was like, they are making one
of those games. So when I played

992
01:04:55,039 --> 01:04:58,440
Death Stranding and I was like,
I would lose some packages. Yes,

993
01:04:58,480 --> 01:05:00,079
oh my god, I'm so excited. I'm gonna go track down those packages

994
01:05:00,119 --> 01:05:02,519
and stuff like that, and the
packages would actually disappear. So I was

995
01:05:02,559 --> 01:05:05,719
like, I kind of wish this
game was even more rough on players than

996
01:05:05,760 --> 01:05:11,039
it is. But yes, it
is definitely a Strand game adjacent. Yeah,

997
01:05:11,079 --> 01:05:14,559
that's awesome. I'm definitely into that. Can It's worth checking out at

998
01:05:14,599 --> 01:05:17,880
the very least. Can you call
the stream of jan Muddy Buddies? Well,

999
01:05:17,920 --> 01:05:21,000
now I have to oh yeah,
oh yeah, yeah, let's get

1000
01:05:21,079 --> 01:05:26,840
let's get dirty grub. Jeff.
Question for you, do you think you

1001
01:05:26,880 --> 01:05:30,880
would enjoy living in the cars universe. If you were just like a pickup

1002
01:05:30,920 --> 01:05:34,239
truck just rolling driving through the mud, it's you know, I when I

1003
01:05:34,280 --> 01:05:36,719
was a kid, I was not
like you know how some kids are like

1004
01:05:36,760 --> 01:05:40,400
obsessed with cars and trucks and stuff
like that. I was not. But

1005
01:05:40,440 --> 01:05:43,599
I do find my stuff more these
days, maybe because these games. When

1006
01:05:43,599 --> 01:05:45,360
I see like a big truck,
I'm like, that's a big truck.

1007
01:05:45,679 --> 01:05:48,599
Cool. So you're like maybe more
so now than ever. Well, is

1008
01:05:48,599 --> 01:05:53,079
there any interesting, like any of
like the trucking simulator games at all or

1009
01:05:53,159 --> 01:05:56,639
is it just like is it just
like this style from this dev this is?

1010
01:05:56,760 --> 01:05:59,960
This definitely fits my style the most
because it is all about, like,

1011
01:06:00,599 --> 01:06:02,679
I like physics systems. That's the
biggest thing for me in games is

1012
01:06:02,760 --> 01:06:08,159
physics simulations. That is right exactly, And now that's what it like paying

1013
01:06:08,199 --> 01:06:11,840
for your mistakes because you messed around
with the physics simulation and now you have

1014
01:06:11,920 --> 01:06:15,440
to like leverage what the physics are
capable of to solve this problem you created

1015
01:06:15,440 --> 01:06:19,239
for yourself. I like that.
And now obviously a driving simulator is gonna

1016
01:06:19,239 --> 01:06:23,199
have that stuff. But that's more
about staying on the straight and narrow and

1017
01:06:23,239 --> 01:06:26,880
not getting into messy situations in the
first place. Here, it's very much

1018
01:06:26,920 --> 01:06:30,719
about like listen, the goal is
right up that hill, and sure you

1019
01:06:30,760 --> 01:06:34,239
could take this game's got some cool
stuff to like path out your your your

1020
01:06:34,280 --> 01:06:36,320
things a little a little bit like
Breath of the Wild, where it's like

1021
01:06:36,559 --> 01:06:40,400
take your drone, look around and
you're gonna find the path. And it's

1022
01:06:40,400 --> 01:06:42,760
like, well, that path goes
way over there, and I only have

1023
01:06:42,800 --> 01:06:45,840
so much fuel and it looks like
it looks like a somewhat rough path.

1024
01:06:45,880 --> 01:06:47,679
So I'm gonna have to use four
wheel drive and that uses a little bit

1025
01:06:47,679 --> 01:06:50,960
more fuel, and you can like
lower your tire pressure to get more traction.

1026
01:06:51,360 --> 01:06:55,599
That uses that much more fuel.
And I'm like, I know that's

1027
01:06:55,599 --> 01:06:58,000
the safe way, but I'm gonna
use a lot of fuel. Why don't

1028
01:06:58,039 --> 01:07:00,559
I just try to go up this
way that has like one up there,

1029
01:07:00,559 --> 01:07:02,880
and I can winch to that and
sort of drag myself up. And you

1030
01:07:02,920 --> 01:07:06,039
get it in your head like I
can use the physics to solve this problem,

1031
01:07:06,079 --> 01:07:09,199
and of course you just make it
worse for yourself, and so then

1032
01:07:09,239 --> 01:07:12,280
you have to actually go get another
truck, go the safe way, pull

1033
01:07:12,360 --> 01:07:15,480
that other car up with the wench
to rescue this situation. I love all

1034
01:07:15,519 --> 01:07:20,440
that stuff and that's not happening in
an American truck simulator, right, Just

1035
01:07:20,559 --> 01:07:23,639
there's a fine line, Grub,
I just don't want you to turn it

1036
01:07:23,679 --> 01:07:29,000
into like one of these motherfuckers like
these wheel like no, these like mad

1037
01:07:29,119 --> 01:07:34,559
max fucking losers who like drive around
town with their gigantic like fifty eight inch

1038
01:07:34,599 --> 01:07:40,519
wheels and then bullshit and like they're
just negative attitude, and I just don't

1039
01:07:40,559 --> 01:07:43,679
want you to there's a fine line, like you can be a truck PERV

1040
01:07:44,239 --> 01:07:46,480
as you clearly are. Yes,
I think I am, and I think

1041
01:07:46,480 --> 01:07:50,920
the way that if it were to
manifest in you know irl, I would

1042
01:07:50,920 --> 01:07:56,519
get one of those like two thousand
dollars Chinese mini trucks. Oh yeah,

1043
01:07:56,599 --> 01:07:59,679
yeah, I know those not that
much bigger than a golf cart. But

1044
01:07:59,800 --> 01:08:04,679
ye got a like a flatbed back
there. Sure, yeah, let's do

1045
01:08:04,760 --> 01:08:09,119
it. Yeah, let's do it. Let's vinyl wrap one, Yeah,

1046
01:08:09,280 --> 01:08:12,760
let's do it. Key trucks is
that they are? I'm like, I

1047
01:08:12,840 --> 01:08:16,720
do think about that pretty frequently because
it's like about twice a year I find

1048
01:08:16,720 --> 01:08:20,479
myself renting a truck from Lows and
it's like most of that stuff could be

1049
01:08:20,560 --> 01:08:23,960
done with one of these things.
And I bet I could get my money's

1050
01:08:23,960 --> 01:08:26,720
worth out of that thing. You
feel like, are like six hundred bucks?

1051
01:08:26,800 --> 01:08:29,159
Right, Like how much could they
be? I think, you know,

1052
01:08:29,159 --> 01:08:30,359
I think they got up to about
two thousand dollars. Okay, so

1053
01:08:30,439 --> 01:08:34,640
yeah cool? Oh yeah, right
now a giant bomb one. Yeah,

1054
01:08:34,680 --> 01:08:39,479
let's get a logo on there.
I'll drive around the city just with like

1055
01:08:39,640 --> 01:08:42,600
the bomb logo on. That'll be
tell us this is a good idea.

1056
01:08:42,960 --> 01:08:45,079
Yeah, well, around the city
with a bomb logo probably not the best

1057
01:08:45,119 --> 01:08:51,399
idea. So Okayrancisco though, so
things are just like off the way all

1058
01:08:51,520 --> 01:08:55,119
right, but no, it's good
to have this vetted. Thank you.

1059
01:08:55,159 --> 01:08:58,479
Russ's very important. What was your
game? What was the game you were

1060
01:08:58,520 --> 01:09:00,119
talking? Yeah, this is very
important, and I'm sure you guys have

1061
01:09:00,159 --> 01:09:03,000
talked about it before, but I'm
going to reiterate that this is the best

1062
01:09:03,119 --> 01:09:08,600
multiplayer game that I've played over the
last five years. Okay, it's called

1063
01:09:08,600 --> 01:09:12,880
Hell Divers two. Yeah. Yeah, now that I got like a dragon

1064
01:09:12,880 --> 01:09:15,000
out of the way, it is
the big part of that was to spend

1065
01:09:15,000 --> 01:09:19,760
a lot more time in Hell Divers
two enjoy a lot unbelievable. I have

1066
01:09:19,880 --> 01:09:26,279
not felt the drive to play multiplayer
and I can't even remember the last time

1067
01:09:26,279 --> 01:09:31,640
I've like felt this push. It
is such a cooperative, intense, funny,

1068
01:09:31,920 --> 01:09:36,720
silly goofy experience to like work together
with a bunch of other folks trying

1069
01:09:36,720 --> 01:09:41,800
to like blast away bugs and collect
samples and rush out at the last second

1070
01:09:41,800 --> 01:09:46,880
as like the entire evac point gets
overrun. They've done such an amazing job.

1071
01:09:47,520 --> 01:09:51,359
I'm so impressed by the studio,
which is obviously like was not expecting

1072
01:09:51,399 --> 01:09:56,760
the like enormous success that this thing
was making their game. Yeah, because

1073
01:09:56,760 --> 01:10:00,239
it's hell Divers won from a slightly
different perspective and a lot of the fewatures

1074
01:10:00,279 --> 01:10:01,439
are the same, and it's like
we're just making the thing we like to

1075
01:10:01,439 --> 01:10:04,920
make right. And it blew up, and it blew up, and you

1076
01:10:04,920 --> 01:10:10,079
know, it was for two weeks
pretty unplayable from a like access standpoint,

1077
01:10:10,119 --> 01:10:13,119
which is obviously a drag, but
you know, props to them. They

1078
01:10:13,119 --> 01:10:15,840
have really gone all out to try
to make that right. And I would

1079
01:10:15,840 --> 01:10:20,359
even add, like as a game, it is structurally like could be way

1080
01:10:20,439 --> 01:10:25,840
greedier than it is, Like they
really are very generous with the amount of

1081
01:10:25,880 --> 01:10:29,600
content you're getting for the forty dollars. Even though there are battle passes and

1082
01:10:29,600 --> 01:10:33,119
things like that, they're constantly giving
you the real money currency in the game

1083
01:10:33,199 --> 01:10:36,960
just by playing, so for people
that are really dedicated can earn enough to

1084
01:10:36,960 --> 01:10:42,359
buy battle passes and buy new cosmetics. And yeah, I like, every

1085
01:10:42,359 --> 01:10:45,439
time I play that game, I
have an amazing, like shareable experience that

1086
01:10:45,479 --> 01:10:49,079
I don't normally have when I play
multiplayer games. Yeah, I mean,

1087
01:10:49,119 --> 01:10:53,439
it's it's simpitly the kind of thing
where it lives in a similar space to

1088
01:10:53,479 --> 01:10:56,199
me as as the games where it's
like it's about the physics. The game

1089
01:10:56,279 --> 01:11:00,159
has a deep physics system, but
it's all about like you're the the consequences

1090
01:11:00,199 --> 01:11:06,479
of your actions are non negotiable.
They will happen. There's no like sometimes

1091
01:11:06,520 --> 01:11:10,840
like you have the eye frames here
or something like that. No, you're

1092
01:11:10,920 --> 01:11:13,520
gonna pay for everything you do if
you don't do it the right way,

1093
01:11:14,000 --> 01:11:16,640
and that I think people are realizing
that rules. It's very much in the

1094
01:11:16,720 --> 01:11:20,319
vein of you know, it's it's
not a from software game, but it

1095
01:11:20,319 --> 01:11:25,880
has similar sort of vibes of we
are making our thing, and you have

1096
01:11:25,960 --> 01:11:28,760
to, like you have to kind
of agree to be like a part of

1097
01:11:28,880 --> 01:11:31,039
what's gonna happen here. We're not
gonna meet you halfway, you meet us

1098
01:11:31,079 --> 01:11:34,000
halfway. And I think people are
welcoming that. Yeah, I think it

1099
01:11:34,079 --> 01:11:38,439
walks the line. You know.
I worry that someone might hear that and

1100
01:11:38,479 --> 01:11:42,079
think it's like an Arma two level
sim and it's certainly not that. But

1101
01:11:42,479 --> 01:11:45,800
do you have to be very intentional
with what you're doing. And I think

1102
01:11:45,840 --> 01:11:48,840
they own the fact that people are
gonna fuck up and you know, kill

1103
01:11:48,880 --> 01:11:53,920
their teammates and stuff like that using
airstrikes. I mean, they've been making

1104
01:11:53,960 --> 01:11:57,119
this sort of game forever. Even
before Hell Divers. They were making the

1105
01:11:57,159 --> 01:12:00,960
Magic a series which is all about
like accidentally team killing your buddies, So

1106
01:12:00,560 --> 01:12:03,840
they know how funny and silly it
can be, and they just kind of

1107
01:12:03,920 --> 01:12:06,840
leaned into it. The other thing
I would say is, unlike a lot

1108
01:12:06,880 --> 01:12:11,880
of multiplayer games, you can really
have a great time with someone that's just

1109
01:12:11,920 --> 01:12:15,760
starting out paired with someone that's been
playing for thirty hours. There are unlocks

1110
01:12:15,760 --> 01:12:19,000
that you get from leveling up and
spending currency and stuff like that, but

1111
01:12:19,359 --> 01:12:23,560
really, like there's a lot of
early stuff that you get that will make

1112
01:12:23,640 --> 01:12:27,800
you able to contribute in these later
maps, and it's not like you need

1113
01:12:27,840 --> 01:12:30,560
anything to really like help out the
rest of the team. You can just

1114
01:12:30,640 --> 01:12:33,479
like, oh, I'm going to
call in these like anti tank rockets that

1115
01:12:33,760 --> 01:12:36,800
normally you know you might pick something
else if you were a higher level,

1116
01:12:36,840 --> 01:12:41,079
but here you've got a low level
option. And so I think they've just

1117
01:12:41,279 --> 01:12:44,800
designed a game that is incredibly friendly
for people just jumping in and having a

1118
01:12:44,800 --> 01:12:47,520
good time with their friends, which
is again pretty rare these days. Have

1119
01:12:47,600 --> 01:12:50,279
you been queuing up with any randoms
at all? For us, I've done

1120
01:12:50,359 --> 01:12:54,720
both. I've definitely played with people
I know. I've played with other members

1121
01:12:54,720 --> 01:12:58,159
of the Besties. I've played with
other friends, and I've been playing with

1122
01:12:58,279 --> 01:13:04,000
randoms and the randoms. I'm genuinely
I'm usually pretty impressed because I think people

1123
01:13:04,239 --> 01:13:08,239
know that, like the end goal
was more or less the same for everyone.

1124
01:13:08,760 --> 01:13:11,319
There was a stretch there where I
know that a lot of people found

1125
01:13:11,359 --> 01:13:15,560
out about the game, and there
were like xp like hacks, more or

1126
01:13:15,640 --> 01:13:17,279
less like people were running the same
mission over and over again. So a

1127
01:13:17,279 --> 01:13:21,520
lot of new players ended up like
a very high level and We're trying to

1128
01:13:21,560 --> 01:13:25,640
like queue in in those random cues, and you'd end up with people that

1129
01:13:25,640 --> 01:13:28,640
didn't know what the hell they were
doing. And that's not the most fun

1130
01:13:28,680 --> 01:13:30,439
with randoms. It's fine if it's
a buddy and you're on Discord, but

1131
01:13:30,479 --> 01:13:35,840
it's not the most fun with randoms. But here it felt like just a

1132
01:13:35,960 --> 01:13:40,439
real like you know, once you're
playing with people that really know it,

1133
01:13:41,119 --> 01:13:44,239
total command over the situation, even
if it's people that aren't on MIC,

1134
01:13:44,399 --> 01:13:46,520
like a lot of people aren't on
MIC, and it's like fine, which

1135
01:13:46,560 --> 01:13:50,760
I really appreciated. So yeah,
that's the thing that has me encouraged is

1136
01:13:50,800 --> 01:13:54,399
that I've heard a lot of people
have good experiences not being on MIKE.

1137
01:13:54,439 --> 01:13:57,560
And I'm like getting into the night
and now I'm like, I do want

1138
01:13:57,560 --> 01:13:59,800
to play a game. And I
look over at the PC and my eye

1139
01:13:59,880 --> 01:14:01,720
was at the PC all day.
I think I'm just going to stick to

1140
01:14:01,840 --> 01:14:04,720
the Steam Deck And now I got
the game. I heard the game runs

1141
01:14:04,760 --> 01:14:06,920
pretty okay on there, and if
it doesn't, I you know, I

1142
01:14:06,960 --> 01:14:10,600
got the I'll get the roger it
does. I've played on Steam Deck as

1143
01:14:10,640 --> 01:14:14,159
much as I played on Gaming PC, and that's music to my ear,

1144
01:14:14,640 --> 01:14:15,680
I'm gonna be playing a lot more
of it that way, you'll probably have

1145
01:14:15,680 --> 01:14:20,199
to run into like a forty FPS
for but he turned down the visuals and

1146
01:14:20,239 --> 01:14:25,520
it runs very smoothly at forty so
it's totally playable. Okay, that's awesome.

1147
01:14:26,079 --> 01:14:29,239
I had a very positive experience before
we go to break here playing with

1148
01:14:29,279 --> 01:14:32,800
a Raindo, and I just wound
up sticking with this dude for maybe a

1149
01:14:32,800 --> 01:14:36,840
good good couple of missions. He
was on Mike, he would still ping,

1150
01:14:38,119 --> 01:14:41,000
but the only everything he said on
Mike was hell, yeah, brother,

1151
01:14:41,800 --> 01:14:45,359
just in different different tones. Yeah, I mean, I was Dan

1152
01:14:45,800 --> 01:14:49,600
from Fargo. I had a very
similar circumstance where it was a guy that

1153
01:14:49,800 --> 01:14:54,960
like could have been named Brooklyn with
like a deep Brooklyn accent, and he

1154
01:14:55,119 --> 01:14:58,159
was like on our squad and he
was just like dropping, like hey,

1155
01:14:58,279 --> 01:15:01,680
get out of here. It was
so amazing, and it was like exactly

1156
01:15:01,720 --> 01:15:05,319
what I wanted from like a random
experience with players online. It's been it's

1157
01:15:05,359 --> 01:15:09,600
been dynamite. I'm there's been leaks
about what they're doing in the future,

1158
01:15:09,680 --> 01:15:13,680
and I'm like so so pumped about
how that game grows. The first game

1159
01:15:13,720 --> 01:15:15,760
had mechs in it, and obviously
they're saying like Mexico coming soon. So

1160
01:15:16,159 --> 01:15:19,520
yep, I'm down, Yeah for
sure. Oh I can't wait to step

1161
01:15:19,560 --> 01:15:24,039
on one of my teammates. Uh
huh, god, yep, I believe

1162
01:15:24,079 --> 01:15:27,600
we you know, we played that
Hell Divers one and like just kind of

1163
01:15:27,760 --> 01:15:30,079
in that moment, I'm like,
this is such a cool idea. I

1164
01:15:30,119 --> 01:15:33,159
hope Hell Divers two works out,
and to see it just live up and

1165
01:15:33,199 --> 01:15:38,239
beyond expectations, it's has been so
nice. It's been so cool to see.

1166
01:15:38,319 --> 01:15:40,720
It's also funny that it's built in
an engine that like no one has

1167
01:15:40,760 --> 01:15:44,159
touched in five years, and people
are like, oh, that's a bad

1168
01:15:44,199 --> 01:15:47,079
engine, but honestly, this is
an entire team that knows that engine backwards

1169
01:15:47,119 --> 01:15:50,760
and forwards and can pull off the
insane visuals that are in this game.

1170
01:15:51,279 --> 01:15:56,800
And man, I mean again,
it's it's not been the smoothest of launches,

1171
01:15:56,840 --> 01:15:59,800
but now that they seem to have
it kind of mostly worked out,

1172
01:16:00,199 --> 01:16:04,760
it's been totally amazing. The atmosphere
of an automaton planet where where you know,

1173
01:16:04,760 --> 01:16:10,319
with explosions and trees blowing up and
uh, the fog of war happening,

1174
01:16:10,399 --> 01:16:15,399
and they're they're glowing red eyes and
lasers Terminator game. Anyone has ever

1175
01:16:15,760 --> 01:16:19,640
by far By a country mile?
Yeah? Have have y'all seen that video

1176
01:16:19,680 --> 01:16:26,000
circulating where someone pointed out that this
game reminds them exactly of playing through middle

1177
01:16:26,039 --> 01:16:30,079
Gear Solid five. Yeah, that
shit was crazy like the one to one.

1178
01:16:30,199 --> 01:16:32,159
Yeah, animations, Yeah, the
animations are very close. I think

1179
01:16:32,159 --> 01:16:36,560
they're going to be leaning into the
stealth mechanics more in hell divers as time

1180
01:16:36,640 --> 01:16:42,399
goes by. They've already been some
data leaks about suppressed weapons, so I

1181
01:16:42,439 --> 01:16:45,319
could even see them like doing like
full on stealth steal missions. Yeah,

1182
01:16:45,319 --> 01:16:49,000
it could be really awesome. This
this is how I finally get so Calm

1183
01:16:49,079 --> 01:16:53,760
to or so comb five whatever we're
at with so Cammon, he's always so

1184
01:16:53,880 --> 01:16:58,920
selfish. He's just like, this
is how I do Espresso so calm,

1185
01:16:58,920 --> 01:17:04,239
Like that's me. Two things I
talk about all the time Espresso com somehow

1186
01:17:04,359 --> 01:17:10,600
gamble on a crane game, Espresso
so com speaking about betting and stuff.

1187
01:17:10,720 --> 01:17:15,680
Jeff Grubb did something very mean to
me when we jumped on Discord at first,

1188
01:17:15,119 --> 01:17:20,880
and then he had his virtual camera
be coin pusher Casino. That was

1189
01:17:23,159 --> 01:17:25,880
this motherfucker tells me. Oh,
it's out now, Jared, And then

1190
01:17:25,920 --> 01:17:29,000
you know what came about early access? You know what I wound up doing

1191
01:17:29,039 --> 01:17:36,000
in between when my audio. Maybe
that's why maybe I should have download games

1192
01:17:36,039 --> 01:17:41,479
while I'm streaming a podcast. Coin
Pusher it's out now. Goddamn? Is

1193
01:17:41,520 --> 01:17:46,199
this really a game based on the
coin Pusher minigame? At the game of

1194
01:17:46,319 --> 01:17:51,119
course? What do you mean?
Okay, let's just okay, we're gonna

1195
01:17:51,119 --> 01:17:56,399
go to break soon, but let's
just see this. Yeah, okay,

1196
01:17:56,439 --> 01:18:00,199
great, coins get pushed by a
thing. Hey, it's physics. It's

1197
01:18:00,239 --> 01:18:04,560
scary fun though, Jeff, look
at this, Look got my radical.

1198
01:18:05,039 --> 01:18:09,560
Great, you're like inside the push
machine. How what a wonderful life?

1199
01:18:09,640 --> 01:18:12,359
And this what just does have any
that the pachinko sort of pegs, so

1200
01:18:12,479 --> 01:18:15,239
like the coins just flopping down like
a big stupid like the pegs. I

1201
01:18:15,319 --> 01:18:17,199
like the pegs battle. Oh yeah, that was the first That was the

1202
01:18:17,239 --> 01:18:20,920
first level. So this one's peg
is that DL scene? Yeah, you

1203
01:18:21,000 --> 01:18:25,199
gotta pay for the pegs. I'm
sure there's an audience for this, but

1204
01:18:25,359 --> 01:18:28,880
this is the saddest thing I've ever
seen. You're looking at the audience,

1205
01:18:28,880 --> 01:18:32,159
I like halfway there with your rust. I mean people make fun of me

1206
01:18:32,199 --> 01:18:35,760
about pimball. The fuck at here, It's just there's just something, it's

1207
01:18:35,800 --> 01:18:40,600
primal, and by that I mean
it's probably evil. If you are such

1208
01:18:40,640 --> 01:18:45,000
a physics perv, what are you
doing and not being obsessed with pinball?

1209
01:18:45,279 --> 01:18:47,319
Oh no, I like pinball a
lot. Maybe they don't like spears.

1210
01:18:48,199 --> 01:18:53,039
Pimba seems expensive and then I'll got
the hookup like you do. I'm just

1211
01:18:53,079 --> 01:18:56,760
saying, like you can go play
it for when when I'm presented with the

1212
01:18:56,760 --> 01:18:59,960
option, I do play pinball?
Okay, fair? Then we can how

1213
01:19:00,039 --> 01:19:04,760
long time take to fucking do anything
in this game? You know at the

1214
01:19:04,800 --> 01:19:09,960
time of physics, the time of
like, hey, coins can only move

1215
01:19:10,039 --> 01:19:15,159
so far. This is on it
fell down there, We go, okay,

1216
01:19:15,239 --> 01:19:16,920
and then what happens when one falls
down, Well, you gotta get

1217
01:19:17,000 --> 01:19:20,159
him down to the second tray there
and then something has to fall down those

1218
01:19:20,239 --> 01:19:24,399
coins. The number goes up and
number and then you beat the level when

1219
01:19:24,399 --> 01:19:27,960
you were enough money found. You
sound very skeptical, Russ frush Stick.

1220
01:19:28,199 --> 01:19:30,640
I'm staring at this gameplay, which
I can't even like. It's just like

1221
01:19:30,680 --> 01:19:33,319
a shelf that's moving back and forth. Is there going to be like an

1222
01:19:33,319 --> 01:19:36,079
epic moment where like a ton of
COIs fall and I'm going to be like

1223
01:19:36,159 --> 01:19:43,600
converted it happened every time, then
it would like it would not be working

1224
01:19:43,640 --> 01:19:45,119
on the part of your brain that
only gets happy when it happens one out

1225
01:19:45,119 --> 01:19:47,479
of a hundred times. But yes, that is what's going to happen.

1226
01:19:47,479 --> 01:19:50,880
Frushtick. I'm sorry, Russ.
Do you not enjoy watching paint dry?

1227
01:19:51,000 --> 01:19:55,279
This is like if you were playing
Angry Birds, if you could only push

1228
01:19:55,319 --> 01:19:59,880
the bird like a meter, that's
like it just like e scluted down on

1229
01:19:59,920 --> 01:20:02,199
the ground and you have to do
that six hundred times for the birds to

1230
01:20:02,279 --> 01:20:06,680
eventually reach the pigs. Think of
this as like it's almost turn based now

1231
01:20:06,760 --> 01:20:13,920
right. I mean I'm going to
take a turn playing something else nice?

1232
01:20:15,800 --> 01:20:20,000
Yeah, all right, okay,
uh, we're gonna pull Jeff Grub away

1233
01:20:20,000 --> 01:20:24,960
from pushing coins and get them to
do the news right after this break.

1234
01:20:25,359 --> 01:20:30,720
Shit. I said this during the
break, but I'm going to say it

1235
01:20:30,720 --> 01:20:33,359
again. I got an email from
an old Airbnb host asking if I wanted

1236
01:20:33,399 --> 01:20:38,560
to go in on their place and
kind of do a pseudo time share.

1237
01:20:39,159 --> 01:20:42,520
I'm not about it, and I
don't think about Airbnb anymore. Russ,

1238
01:20:42,520 --> 01:20:45,680
I feel like you feel the same
way. Yeah, I think I'm totally

1239
01:20:45,760 --> 01:20:47,800
done. And that was like a
big Airbnb person for a while. You

1240
01:20:48,560 --> 01:20:51,319
were the first. Yeah, that
was my first thought. That's where I

1241
01:20:51,319 --> 01:20:54,439
would go. It's like, oh, i'm traveling somewhere, I'm gonna look

1242
01:20:54,479 --> 01:20:58,479
at Airbnb's. And even as recent
as like last summer, I was still

1243
01:20:58,479 --> 01:21:03,880
doing it, but I started having
really miserable experiences. I had one in

1244
01:21:03,920 --> 01:21:06,239
particular, let's hear it, let's
hear what. You couldn't have been as

1245
01:21:06,239 --> 01:21:10,000
bad as the one that we had. I don't know, man, Oh

1246
01:21:10,159 --> 01:21:14,640
remember the hair? Remember the hair? Oh yeah, that was terrifying.

1247
01:21:15,359 --> 01:21:18,039
Yeah yeah, Jeff and I stayed
at one with a gaggle. It wasn't

1248
01:21:18,079 --> 01:21:23,319
just us on a romantic date,
sadly, and yeah, there was like

1249
01:21:23,439 --> 01:21:27,640
terrifying art on the walls and there
was a yeah no, this was far

1250
01:21:27,680 --> 01:21:31,279
worse than that, because that at
least was clean. Yeah. So this

1251
01:21:31,600 --> 01:21:39,760
was upstate New York and we showed
up and it was like a split situation

1252
01:21:39,880 --> 01:21:43,560
where there was like a little house
and like a furnished barn, like one

1253
01:21:43,560 --> 01:21:45,439
of those barns that's like decked out
and like, you know, nice,

1254
01:21:45,560 --> 01:21:48,560
like you can live in this barn. It's not like a barn barn.

1255
01:21:49,199 --> 01:21:56,479
And we showed up and I was
with my party. Sorry how many people.

1256
01:21:56,880 --> 01:21:59,079
It's me, my wife and my
son. That's it. Okay,

1257
01:21:59,159 --> 01:22:02,319
okay, And again not a huge
space. But this was at a time

1258
01:22:02,359 --> 01:22:08,880
when we were really trying to sleep
train him, and so our intention was

1259
01:22:08,960 --> 01:22:14,159
we were gonna put him in the
house and use the baby monitor and my

1260
01:22:14,199 --> 01:22:17,279
wife and I would sleep in the
barn. And we got into the house.

1261
01:22:18,239 --> 01:22:21,479
There was no heat in the house, totally heat off, and this

1262
01:22:21,600 --> 01:22:27,039
is like, you know, it
wasn't no heat kind of time of year.

1263
01:22:28,319 --> 01:22:30,640
And then we go and we noticed
there's no towels in the bathroom,

1264
01:22:30,920 --> 01:22:36,439
none, and no bags of no
garbage bags in any of the garbage bags.

1265
01:22:36,720 --> 01:22:40,840
Okay, so we're like, okay, this is weird, but that's

1266
01:22:40,880 --> 01:22:45,239
fine. I'm going to message the
owner. And the owner was very apologetic.

1267
01:22:45,279 --> 01:22:47,800
It's like, oh, I don't
know what happened. We started using

1268
01:22:47,800 --> 01:22:54,000
a different cleaning person. Yeah,
we'll like reimburse you if you want to

1269
01:22:54,039 --> 01:22:56,800
like go grab stuff, which at
this point, I like don't super want

1270
01:22:56,840 --> 01:23:01,039
to like drive into town it's late
at night. Sure, so we get

1271
01:23:01,039 --> 01:23:04,439
my kids settled. The heat is
able to be turned on remotely, I

1272
01:23:04,439 --> 01:23:12,039
guess. So we get my kids
settled. He's asleep, and my wife

1273
01:23:12,079 --> 01:23:15,840
and I go to like get set
up in the barn area. And again

1274
01:23:15,880 --> 01:23:17,640
the barn is like nice and it's
you know, got that like kind of

1275
01:23:18,399 --> 01:23:25,119
loll bean vibe to it. And
we go up. There's like a lofted

1276
01:23:25,159 --> 01:23:29,279
bed area and we go up and
there's no sheets on the bed. And

1277
01:23:29,600 --> 01:23:31,279
at this point it's like ten thirty
at night, and I'm messaging the guy

1278
01:23:31,279 --> 01:23:34,039
being like, hey, there's no
sheets on the bed, and he's like,

1279
01:23:34,119 --> 01:23:36,560
oh, there might be in the
other house. So I go into

1280
01:23:36,600 --> 01:23:40,319
the other house and my kid again
is still sleeping, so we're trying to

1281
01:23:40,359 --> 01:23:44,880
like not wake him up, hunting
around for sheets. We find sheets.

1282
01:23:45,159 --> 01:23:47,000
We go back, We put the
sheets back on the bed, and I

1283
01:23:47,079 --> 01:23:50,720
go to use the bathroom. And
here, my friends, was the breaking

1284
01:23:50,760 --> 01:23:55,840
point, because in the bathroom was
the largest dump I have ever seen in

1285
01:23:55,880 --> 01:24:06,760
my entire life, fully unflushed and
like dried, there a ghost everything Before

1286
01:24:06,800 --> 01:24:10,159
that, I was like, I
can manage this. I can manage this.

1287
01:24:10,359 --> 01:24:15,279
And that was like No, that
is the ultimate disrespect, Like,

1288
01:24:15,359 --> 01:24:18,279
what the what the hell happened?
So apparently what happened was he had the

1289
01:24:18,319 --> 01:24:23,319
owner had just switched cleaning people,
and I guess the new clean according to

1290
01:24:23,399 --> 01:24:26,680
him, the new cleaning person,
which I I kind of believe this because

1291
01:24:26,680 --> 01:24:30,000
he was very highly rated, as
I only went to highly rated people,

1292
01:24:30,600 --> 01:24:34,840
and he did seem genuinely shocked and
horrified. Okay, Okay, I just

1293
01:24:35,239 --> 01:24:39,199
I just love it, like we
used a different cleaning service and they just

1294
01:24:39,199 --> 01:24:45,439
didn't understand this sun. It's one
of those poop and cleaning services started left

1295
01:24:45,439 --> 01:24:50,279
the poop in just to get rid
of the poop, take the dirt away.

1296
01:24:50,800 --> 01:24:55,920
Okay, got I gotta go.
So all this is pretty bad.

1297
01:24:56,079 --> 01:25:00,159
It's now very late at night,
and I'm messaging Airbnb to not only get

1298
01:25:00,159 --> 01:25:03,680
a refund, but figure out where
we're going to stay. And at this

1299
01:25:03,840 --> 01:25:11,159
point they I spend an hour with
their customer service where they're really fighting me.

1300
01:25:11,439 --> 01:25:13,760
They're like, well, you know, it's so at this point,

1301
01:25:13,760 --> 01:25:15,399
I can't leave because my son is
asleep, it's the middle of the night,

1302
01:25:15,680 --> 01:25:18,000
and we don't have a place to
stay, so we need to stay

1303
01:25:18,119 --> 01:25:21,159
somewhere. We're going to slay on
couches or whatever we're going to do in

1304
01:25:21,239 --> 01:25:26,199
the poop house. But I need
them to a refund me for the night

1305
01:25:26,319 --> 01:25:30,159
and find a new place for me
to stay. And it as an hour

1306
01:25:30,239 --> 01:25:33,600
of me fighting with them. It
was like an awful, truly awful customer

1307
01:25:33,640 --> 01:25:39,479
service experience that eventually I did get
the refund. They did say, okay,

1308
01:25:39,479 --> 01:25:43,359
we'll give you twenty percent more of
what you spent to stay somewhere else.

1309
01:25:44,039 --> 01:25:47,479
But what I sort of landed on
was with the kid, I just

1310
01:25:47,600 --> 01:25:53,439
cannot take the risk anymore that when
I show up at a place it's not

1311
01:25:53,600 --> 01:25:57,520
going to be Again, my standards
are not I don't need a fucking five

1312
01:25:57,560 --> 01:26:00,800
star experience. I need no shit
in the toilet and sheets on towel.

1313
01:26:00,920 --> 01:26:03,640
I'm a simple man, and I
just I can't take the risk of like

1314
01:26:03,680 --> 01:26:05,920
blowing up a trip. So again, I have a trip coming up in

1315
01:26:05,960 --> 01:26:10,880
a month. You know, a
buddy of mine is staying in Airbnb.

1316
01:26:11,000 --> 01:26:12,479
He's like, hey, you want
to go, we can get like a

1317
01:26:12,479 --> 01:26:15,399
big one and we'll go splits.
I was like, I'm sorry, I'm

1318
01:26:15,399 --> 01:26:19,600
gonna find like a hotel and just
stay there because I can't show up and

1319
01:26:19,880 --> 01:26:24,720
just risk that it's going to be
a disaster. Yeah, I mean that

1320
01:26:24,840 --> 01:26:28,600
experience is for the I do think
that experience is pretty atypical, right,

1321
01:26:28,680 --> 01:26:31,800
I agree with you, but I
but I've definitely had experience other experiences that

1322
01:26:31,840 --> 01:26:35,439
weren't as bad as that, but
bad enough that it's like, for the

1323
01:26:35,479 --> 01:26:40,199
amount I'm paying, which is equal
to a hotel, I'd rather just fucking

1324
01:26:40,279 --> 01:26:44,239
stay at a hotel and know what
I'm getting. For the most part,

1325
01:26:44,279 --> 01:26:47,840
I'm mostly okay with Airbnb. I
think the part of it that's really starting

1326
01:26:47,880 --> 01:26:51,520
to rub me the wrong way is
the same thing like with Uber, where

1327
01:26:51,560 --> 01:26:58,119
like the sort of the honeymoon period
is over and now it's the the experience

1328
01:26:58,239 --> 01:27:00,960
is like you, like you said, you are rolling the dice in a

1329
01:27:00,000 --> 01:27:03,359
lot of way and you're just getting
a lot of disingenuous reviews that like something

1330
01:27:03,439 --> 01:27:08,000
is inherently wrong with the review thing. Like you know, I've been to

1331
01:27:08,119 --> 01:27:11,600
Vermont a couple times in the last
six months, and like I had one

1332
01:27:11,640 --> 01:27:15,760
that was phenomenal and then one that
was like just as highly rated but like

1333
01:27:15,399 --> 01:27:19,439
light years away from where what the
other one was. And there's this inconsistency

1334
01:27:19,479 --> 01:27:24,920
that I just think is like broken. I think what happened My guess of

1335
01:27:24,920 --> 01:27:29,640
what happened was for the first five
or even ten years of Airbnb, however

1336
01:27:29,640 --> 01:27:34,000
long it's been around, they had
people that were genuinely going and putting their

1337
01:27:34,039 --> 01:27:39,880
places up for Airbnb. It's a
place that they normally live in or like

1338
01:27:39,960 --> 01:27:43,199
it's their guest house. Yeah,
and then uh, oh, we're going

1339
01:27:43,279 --> 01:27:46,520
to be away this weekend or whatever. And so they really were like pot

1340
01:27:46,560 --> 01:27:50,359
committed to making sure it was a
good experience. And I think what has

1341
01:27:50,399 --> 01:27:56,159
happened is a bunch of you know, financial organizations have gone out and bought

1342
01:27:56,159 --> 01:27:59,760
a bunch of homes over the pandemic
when the prices skyrocketed, and now they're

1343
01:27:59,800 --> 01:28:04,239
just selling it out. And those
companies will never ever give a shit about

1344
01:28:04,279 --> 01:28:08,840
an Airbnb. They're just gonna do
the bare minimum to get you in and

1345
01:28:08,880 --> 01:28:12,119
out and paid. I did.
Actually, as we were talking about this,

1346
01:28:12,279 --> 01:28:15,079
remember one other AIRBNBA experience I had
it in San Francisco. I got

1347
01:28:15,119 --> 01:28:18,000
back to my door one night,
it was about eleven o'clock at night and

1348
01:28:18,039 --> 01:28:25,760
there was an eviction notice on the
door. Oh. We've had some moments

1349
01:28:25,760 --> 01:28:29,600
with that company over the years I
think I'm done. Yeah, oh god,

1350
01:28:29,640 --> 01:28:32,439
I just remember a host reaching out
to me afterwards, because you know,

1351
01:28:32,560 --> 01:28:35,479
when you leave a review, you
have that message that is only to

1352
01:28:35,560 --> 01:28:39,680
the host. Yeah, you get
posted. I just kindly said, like,

1353
01:28:39,880 --> 01:28:44,279
hey man, your water your water
kettle had molded in it just heads

1354
01:28:44,359 --> 01:28:46,920
up, like I'm not gonna blast
you for that or whatever, because that's

1355
01:28:46,920 --> 01:28:51,880
probably something that only gets cleaned out
occasionally. This host sends me an email

1356
01:28:51,920 --> 01:28:57,720
afterwards saying like how dare I tell
them how to run their Airbnb and like

1357
01:28:58,680 --> 01:29:01,600
proceeds to give me a bad dog. I'm just letting you know. So

1358
01:29:01,680 --> 01:29:06,119
no one that would actually get super
mad at it gets like up set with

1359
01:29:06,159 --> 01:29:10,439
you or some shit. So anyways, the mentality I was in when I

1360
01:29:10,600 --> 01:29:13,600
like, so I had to decide
do I want to review the ship house?

1361
01:29:14,119 --> 01:29:18,720
Yeah? And I was like my
default is normally yes, I'm going

1362
01:29:18,760 --> 01:29:23,039
to be very honest. But what
I didn't want to have happen is like

1363
01:29:23,079 --> 01:29:26,840
this guy to like come back at
me. So I just didn't review it

1364
01:29:26,880 --> 01:29:30,479
at all. I didn't do a
positive obviously, but like, yeah,

1365
01:29:30,479 --> 01:29:33,840
I didn't want that anxiety of like
wondering what this guy would possibly do.

1366
01:29:34,000 --> 01:29:39,279
So what a great system we have. It's just really shitty and like again,

1367
01:29:39,399 --> 01:29:42,560
the prices these days, with the
like add on fees and everything that

1368
01:29:42,560 --> 01:29:45,479
they throw at you trying to make
Airbnb a profitable company. Just stay at

1369
01:29:45,479 --> 01:29:47,880
a fucking hotel if you can.
I know it's not always an option,

1370
01:29:48,439 --> 01:29:53,479
but if you're able to, you
know, definitely a more consistent bet.

1371
01:29:53,920 --> 01:29:57,920
Yeah. Remember hotels, Yeah,
yep, occasionally turns out we actually need

1372
01:29:58,000 --> 01:30:01,399
them. Yeah. I missed the
little soaps, Jeff Greb You know what

1373
01:30:01,520 --> 01:30:09,000
I also miss what's that? The
news? I actually don't miss the news.

1374
01:30:09,039 --> 01:30:11,960
The news has been just poop.
News has been rough. The news

1375
01:30:12,000 --> 01:30:15,319
has been poop house. The news
has been driving this give the news a

1376
01:30:15,359 --> 01:30:20,720
bad review. Nintendo switch emulator u
Zuo will fold and have to pay two

1377
01:30:20,720 --> 01:30:26,199
point four million dollars to Nintendo to
settle a lawsuit that Nintendo brought against it.

1378
01:30:26,439 --> 01:30:30,520
Nintendo recently filed that lawsuit against the
developers of Uzuo, a prominent Nintendo

1379
01:30:30,560 --> 01:30:33,800
switch emulator, accusing them of enabling
piracy on a large scale. Now,

1380
01:30:33,840 --> 01:30:38,600
it appears that the developers of u
Zoo have agreed to cease their activities and

1381
01:30:38,720 --> 01:30:43,279
comply with Nintendo's demands, including paying
two point four million dollars in damages.

1382
01:30:43,800 --> 01:30:47,319
Tropic Ka's, the LLC responsible for
developing Uzu and Citra, the emulator for

1383
01:30:47,720 --> 01:30:51,800
three DS that'll become relevant here in
a moment, have announced this agreement.

1384
01:30:53,000 --> 01:30:58,399
Basically, they're handing over like the
Uzu website over to Nintendo. They're promising

1385
01:30:58,399 --> 01:31:00,800
to take everything down off get hub. The stuff is already happened, they

1386
01:31:00,840 --> 01:31:03,840
can't distribute it anymore. Basically,
they are wiping it from the internet as

1387
01:31:03,920 --> 01:31:08,920
much as as possible, from the
official source of the thing, and they

1388
01:31:08,920 --> 01:31:11,800
will have to cease development on it
as well. So if like a new

1389
01:31:11,800 --> 01:31:14,399
game comes out and it doesn't run
well on Uzoo, well that's just not

1390
01:31:14,399 --> 01:31:18,359
going to get updated, at least
not by the people at Tropic K's this

1391
01:31:18,760 --> 01:31:24,479
As part of this, the people
who developed uzub were also responsible for Citra.

1392
01:31:24,840 --> 01:31:28,640
They are taking Citra offline as well, so the three DS emulator for

1393
01:31:28,720 --> 01:31:32,039
a platform that has been deprecated and
is no longer supported by Nintendo, including

1394
01:31:32,079 --> 01:31:38,680
taking down the e shop. I
believe that is no longer available as well.

1395
01:31:38,720 --> 01:31:44,720
Basically the same exact fate as Uzu. This lawsuit was announced last week,

1396
01:31:45,119 --> 01:31:51,680
and it was the idea for Nintendo
was you are violating DMCA by showing

1397
01:31:51,720 --> 01:31:57,560
people how to bypass our encryption.
It wasn't necessarily that the emulator itself is

1398
01:31:57,600 --> 01:32:01,720
illegal. It is how you are
taught about it and walking people through ways

1399
01:32:01,760 --> 01:32:08,399
to enable piracy. And there's been
some evidence that the people responsible for Zu

1400
01:32:08,520 --> 01:32:12,399
did a lot of these things.
For example, they had a Patreon maybe

1401
01:32:12,439 --> 01:32:16,159
already kind of toeing the line of
that's not a great idea. What's especially

1402
01:32:16,239 --> 01:32:21,640
not a great idea is apparently behind
this Patreon paywall, they had specific fixes

1403
01:32:21,720 --> 01:32:26,840
to get copyrighted games running on u
Zoo that you could only get if you

1404
01:32:26,840 --> 01:32:29,399
went to the Patreon. And it's
that kind of stuff that it's like,

1405
01:32:29,439 --> 01:32:32,319
as soon as people started hearing that, oh oh brother, you fed up,

1406
01:32:32,359 --> 01:32:36,640
and now everyone's gonna have to pay
because these things will not be available

1407
01:32:36,680 --> 01:32:42,119
anymore. Two things here first one. First one, hello you zoo.

1408
01:32:43,560 --> 01:32:48,000
Pretty good. Number two, don't
fucking open up a bond store and be

1409
01:32:48,119 --> 01:32:53,760
like you can smoke weed in all
this, Yeah, just put your weed

1410
01:32:53,880 --> 01:32:57,520
in here. Yeah, put all
your weed in there, and then put

1411
01:32:57,560 --> 01:33:00,680
a lighter to it and then smoke
all of it out. Of this thing

1412
01:33:00,800 --> 01:33:04,279
that's really only for weed, but
we should be saying it's for tobacco.

1413
01:33:04,640 --> 01:33:08,760
I mean, there is reu Jinx, which is another switch emulator that has

1414
01:33:08,800 --> 01:33:12,960
sort of dodged this so far because
they've been very buttoned up on this stuff.

1415
01:33:13,039 --> 01:33:16,159
They don't they don't say this stuff
out loud, at least not frequently,

1416
01:33:16,239 --> 01:33:20,680
not too often, not into such
a degree that Tropic Hayes did with

1417
01:33:20,760 --> 01:33:24,960
its Patreon And obviously they're trying to
get people sign up with their patreons,

1418
01:33:24,960 --> 01:33:29,159
so they were being a little cavalier, but Nintendo came for them in the

1419
01:33:29,279 --> 01:33:34,199
end. You know, what does
this mean for long term? You know,

1420
01:33:34,439 --> 01:33:38,439
the results for emulation things like that. You know, people are still

1421
01:33:38,439 --> 01:33:41,680
going to keep working on this stuff. It's very much a hobby for a

1422
01:33:41,680 --> 01:33:45,680
lot of people. But it does
seem like it will probably have a somewhat

1423
01:33:45,720 --> 01:33:49,000
short term cooling effect on the kinds
of work that has done on emulators for

1424
01:33:49,119 --> 01:33:54,319
Nintendo hardware, which has traditionally been
the most popular thing to emulate. Yeah,

1425
01:33:54,359 --> 01:33:57,560
it does seem like. One of
the things that came up in the

1426
01:33:57,640 --> 01:34:04,119
story was Nintendo claiming that because you
Uzu's primary purpose was to circumvent the encryption

1427
01:34:04,560 --> 01:34:09,680
that is in Nintendo device or I
guess switch devices specifically, and then CETR

1428
01:34:09,800 --> 01:34:14,680
to a lesser extent. That's what
was like the line. And again everything

1429
01:34:14,720 --> 01:34:18,960
you mentioned about the Patreon certainly relevant
as well. So it does to me

1430
01:34:19,399 --> 01:34:25,079
what that tells me is like I
think earlier consoles where like encryption was like

1431
01:34:25,239 --> 01:34:30,600
either zero or very very limited.
I kind of makes me think, like

1432
01:34:30,640 --> 01:34:33,239
that's not something people are going to
chase. It does make me wonder what

1433
01:34:33,279 --> 01:34:36,479
it means for the future, where
like I think a lot of these companies

1434
01:34:36,520 --> 01:34:42,399
are gonna look to their consoles and
make sure there's that layer of protection and

1435
01:34:42,439 --> 01:34:48,680
whether that affords them the ability to
go after YouTubers just purely talking about like

1436
01:34:48,760 --> 01:34:54,000
how to emulate or not even how
to just like, hey, this device

1437
01:34:54,399 --> 01:34:59,319
emulates GameCube games, or this device
and emulates PS five games really well.

1438
01:34:59,640 --> 01:35:02,000
Is that it enough to go after
someone in the future. And that's I

1439
01:35:02,079 --> 01:35:06,119
think the scary scenario in this.
Yeah. So, I mean the one

1440
01:35:06,119 --> 01:35:09,760
of the results here is that they're
not going to court, right, Yeah,

1441
01:35:09,800 --> 01:35:14,680
So the DMCA rules about bypassing encryption
are once again not going to be

1442
01:35:14,680 --> 01:35:16,680
put to the test. So we
will not have known precedent to be able

1443
01:35:16,720 --> 01:35:19,800
to know what would happen if someone
were to take a particular case to court

1444
01:35:19,800 --> 01:35:23,319
going forward, which has been the
situation we've been in for years now,

1445
01:35:23,840 --> 01:35:30,560
which has mostly been enabled both sides
to coexist and to a certain extent.

1446
01:35:30,600 --> 01:35:33,880
Now, obviously there's always pushback from
Nintendo or some of these other companies here

1447
01:35:33,880 --> 01:35:39,119
and there, but Nintendo usually threatens
with cease and desist because they will have

1448
01:35:39,159 --> 01:35:41,279
the power of like, we could
take you to court and we could settle

1449
01:35:41,279 --> 01:35:45,159
this, and we could create this
precedent, and everyone else is like,

1450
01:35:45,199 --> 01:35:47,159
well, we don't really know what
will happen, so what can we get

1451
01:35:47,199 --> 01:35:49,680
what can we get away with?
And it seems like we're going to keep

1452
01:35:50,079 --> 01:35:54,560
We will likely return to that equilibrium
here pretty soon, but at the very

1453
01:35:54,640 --> 01:35:58,720
least, like Nintendo being able to
quickly put like to shut this down and

1454
01:35:58,760 --> 01:36:01,840
shut it down hard is definitely going
to scare off some people from even attempting

1455
01:36:01,840 --> 01:36:06,399
this going forward. So I have
a money question. So the company they

1456
01:36:06,399 --> 01:36:12,920
had an LLC, the COLC yeah
made user so effectively we have to imagine

1457
01:36:12,960 --> 01:36:16,319
they don't have two point five million
dollars lying around can the LLC just go

1458
01:36:16,439 --> 01:36:19,760
bankrupt and the people kind of like
just scatter to the wind at that point,

1459
01:36:20,079 --> 01:36:23,439
I think that that's the idea of
an LLC, Right, Yeah,

1460
01:36:25,119 --> 01:36:27,840
there you go. Yeah, they
probably do have quite a bit. They

1461
01:36:27,880 --> 01:36:31,119
were making about thirty thousand dollars a
month from their Patreon, OK, so

1462
01:36:31,159 --> 01:36:35,680
they probably do have a decent amount
of money in the bank. Probably still

1463
01:36:35,720 --> 01:36:40,039
not two point four million dollars though, So yeah, that's probably what happens

1464
01:36:40,039 --> 01:36:43,960
here. They fold, they bankrupt, they disband, and the limited liability

1465
01:36:44,000 --> 01:36:46,279
protects the individuals up to a certain
point here, right, Yeah. Yeah,

1466
01:36:46,359 --> 01:36:50,000
it really feels like if you're making
amulators, this needs to be a

1467
01:36:50,000 --> 01:36:54,520
personal passion project kind of thing.
If you're looking to make money on it,

1468
01:36:54,840 --> 01:36:58,920
you're probably gonna get hit. And
you do have to know where to

1469
01:36:59,000 --> 01:37:01,079
draw the line. Yeah, you
were talking about some of those older consoles

1470
01:37:01,119 --> 01:37:04,159
and like they didn't have necessarily encryption, but they do have copyrighted things inside

1471
01:37:04,159 --> 01:37:06,680
of them, which is the stuff
that has always been protected. So a

1472
01:37:06,880 --> 01:37:11,520
bios and a PS one still copyrighted
to this day. You know, the

1473
01:37:11,520 --> 01:37:14,479
patent, the patent on a PS
one is up after twenty years. You

1474
01:37:14,479 --> 01:37:16,399
could do whatever you want with Like
you could make your own PS one now

1475
01:37:16,399 --> 01:37:20,439
if you want, But the bios
is copyrighted, like they own the code

1476
01:37:20,479 --> 01:37:25,000
to that, and that is going
to last for decades longer. So when

1477
01:37:25,039 --> 01:37:29,239
they make a PS one emulator,
they say, hey, we don't know

1478
01:37:29,279 --> 01:37:30,680
where you can get a bios have
you? Have you heard of the website

1479
01:37:30,680 --> 01:37:34,399
Google? And that's all they'll say. And and that's the layer of protection

1480
01:37:34,520 --> 01:37:38,960
there, and that has mostly been
where everyone's like, Okay, we're fine

1481
01:37:39,000 --> 01:37:41,800
with this. You built this emulator
in a clean room, that's legal,

1482
01:37:41,880 --> 01:37:45,800
that's been protected. Then that is
legally protected. There is precedent protect emulators.

1483
01:37:45,840 --> 01:37:48,760
But any of this copyrighted material and
this new, the new or untested

1484
01:37:48,840 --> 01:37:54,760
DMCA encryption stuff is still questionable.
And in this case, it was just

1485
01:37:55,640 --> 01:37:59,760
usually telling people how to bypass the
encryption, telling them and like that's where

1486
01:37:59,760 --> 01:38:01,920
you see like YouTubers and stuff.
There's still some questions there, and I

1487
01:38:01,920 --> 01:38:04,800
think there's definitely gonna be times where
Nintendo's going to be more bullish on that

1488
01:38:04,840 --> 01:38:10,000
stuff and potentially going after YouTubers and
stuff like that. So yeah, this

1489
01:38:10,119 --> 01:38:15,000
is not ideal, all right.
EA had a bunch of layoffs last week.

1490
01:38:15,039 --> 01:38:18,119
So we last week we talked about
the PlayStation layoffs. EA quickly followed

1491
01:38:18,119 --> 01:38:21,119
that up. They cut about six
hundred and seventy jobs, five percent of

1492
01:38:21,159 --> 01:38:26,560
their global workforce. My understanding is
that is not the extent of it,

1493
01:38:26,600 --> 01:38:30,000
because some people went into consultation periods
because certain countries can only you can only

1494
01:38:30,039 --> 01:38:33,039
cut so many jobs immediately, so
that that number is probably going to grow

1495
01:38:33,119 --> 01:38:40,039
over the next six months or so. Yeah, not great. They shut

1496
01:38:40,079 --> 01:38:43,800
down Ridgeline Games, which is one
of the studios that was working on Battlefield.

1497
01:38:44,560 --> 01:38:46,920
They canceled that Star Wars first person
shooter that was being worked on at

1498
01:38:46,960 --> 01:38:50,199
Respawn. The team there was not
laid off, but they are being either

1499
01:38:50,279 --> 01:38:56,560
reassigned to other projects at Respawn or
even other projects inside of EA, because

1500
01:38:56,600 --> 01:38:58,960
basically what happens there was a budget
to make that game, and they're not

1501
01:38:58,960 --> 01:39:01,119
going to replace that budget to work
on something else. That budget just went

1502
01:39:01,159 --> 01:39:08,520
away. And then the sort of
argument here from EA is we are looking

1503
01:39:08,600 --> 01:39:13,880
at spending less on making games that
are other people's IP and we are going

1504
01:39:13,880 --> 01:39:16,359
to work on our own IP.
And what I've heard out of EA is

1505
01:39:16,399 --> 01:39:19,680
they they saw how much money they
saved from not paying FIFA, and they

1506
01:39:19,680 --> 01:39:23,800
want to replicate that across all of
their games as much as they can,

1507
01:39:24,239 --> 01:39:27,520
which is a silly thing because you
know you can only that was a special

1508
01:39:27,520 --> 01:39:30,359
case. But whatever, they're like, Hey, we like saving money,

1509
01:39:30,359 --> 01:39:32,039
we want to save more money,
and so they're gonna, Hey, they're

1510
01:39:32,039 --> 01:39:34,319
gonna keep making that Star Wars Jedi
game because the first two did well.

1511
01:39:34,319 --> 01:39:38,119
They're gonna make that third one.
But they're not gonna make that first person

1512
01:39:38,119 --> 01:39:43,039
shooter. They're gonna still make the
tactic strategy game that they're working on with

1513
01:39:43,119 --> 01:39:45,319
the bit Reactor, which is an
external studio that's already contracted. That seems

1514
01:39:45,319 --> 01:39:48,920
like something that they probably like,
oh, that's a moderate budget to begin

1515
01:39:48,960 --> 01:39:51,800
with, so they probably feel good
about that one. But when it comes

1516
01:39:51,840 --> 01:39:55,720
to other games in the future,
it seems like they're gonna focus on things

1517
01:39:55,720 --> 01:39:59,960
they own, which is a bit
of a whiplash from the sentiment last year

1518
01:40:00,039 --> 01:40:03,359
when these companies and this includes EA, we're saying, hey, ips non

1519
01:40:03,439 --> 01:40:06,920
ips are way more valuable. They're
worth the price because getting a game,

1520
01:40:08,319 --> 01:40:11,039
making a new game and making it
into a hit is very expensive and risking.

1521
01:40:11,119 --> 01:40:13,760
So we're trying to avoid that as
much as possible, And now they've

1522
01:40:13,800 --> 01:40:15,920
shifted very quickly to be and like
we love saving money so that we're going

1523
01:40:15,960 --> 01:40:19,640
to make our own IP, which
is just so crazy because the time in

1524
01:40:19,680 --> 01:40:27,000
between those two very different and opposing
statements were made was not like a development

1525
01:40:27,079 --> 01:40:30,399
cycle. It was like it was
literally a couple months. Yes, so

1526
01:40:30,520 --> 01:40:34,199
like what the fuck I mean,
you know, yeah, we have another

1527
01:40:34,239 --> 01:40:36,399
story I think, yeah about Warner
Brothers. Then we'll get to here in

1528
01:40:36,399 --> 01:40:40,199
a little bit where it just at
a certain point, it feels like these

1529
01:40:40,239 --> 01:40:45,239
companies are and the executives of these
companies are just saying the thing in the

1530
01:40:45,279 --> 01:40:48,119
moment that they think investors want to
hear. And obviously that's probably what's happening

1531
01:40:48,159 --> 01:40:51,479
most of the time, and right
now the win was shifting towards me.

1532
01:40:51,560 --> 01:40:55,960
Hey, the big win that we
just recently had was we didn't pay one

1533
01:40:56,000 --> 01:40:59,800
hundred million dollars this year to FIFA
for the FIFA name, and we're going

1534
01:40:59,840 --> 01:41:02,399
to that's the new story for EA, is how we're going to save money

1535
01:41:02,399 --> 01:41:06,720
by making our own IP. It's
just crazy, though, because like that's

1536
01:41:06,800 --> 01:41:13,039
not the example you put forward,
because football soccer is not IP, like

1537
01:41:13,239 --> 01:41:15,920
people get that this is basically a
FIFA game. They get it, but

1538
01:41:16,039 --> 01:41:20,520
you can't do that with like an
actual IP like a Star Wars or whatever

1539
01:41:21,359 --> 01:41:25,520
that gets people in the door.
So like, yeah, I'm sure they'll

1540
01:41:25,560 --> 01:41:29,560
do titan Fall games, but like, what are the other big EA ips

1541
01:41:29,600 --> 01:41:32,600
that they can start pulling out of
the closet. That's gonna like crush short

1542
01:41:32,640 --> 01:41:36,640
of like starting from scratch. Well, I guess that takes a game of

1543
01:41:36,760 --> 01:41:41,119
his next story. The new game
from titan Falls directories are probably set in

1544
01:41:41,159 --> 01:41:44,239
the same universe. This comes from
Giant Bomb reporter Jeff Grubb. Hi,

1545
01:41:44,279 --> 01:41:48,399
everybody, what I heard on this
one is this is not titan Fall three,

1546
01:41:48,840 --> 01:41:53,279
but they are making another game in
the titan Fall universe. I don't

1547
01:41:53,359 --> 01:41:56,279
necessarily know what that means, but
when I asked, they're like, not

1548
01:41:56,319 --> 01:41:59,119
like a you know, a new
titan Fall with a full single player and

1549
01:41:59,199 --> 01:42:02,439
multiplayer suite and all that stuff.
And so again, what exactly that means

1550
01:42:02,479 --> 01:42:08,079
some sort of offshoot I don't know. Yeah, apparently it will have mechs

1551
01:42:08,119 --> 01:42:10,000
in it. Yes, Titans,
it's gonna have the Titans in it.

1552
01:42:11,000 --> 01:42:13,760
Now I think a lot of people
are well, yeah, okay, you're

1553
01:42:13,760 --> 01:42:15,319
not gonna make the Star Wars first
person shooter. Some make a titan Fall

1554
01:42:15,359 --> 01:42:19,640
three, but even that's like they're
not ready and willing to do that,

1555
01:42:19,800 --> 01:42:24,800
at least not full whole hog.
So yeah, I don't know. They

1556
01:42:24,880 --> 01:42:27,800
are busy trying to rescue Battlefield in
a lot of way, a lot of

1557
01:42:27,800 --> 01:42:30,920
ways. So I guess that's some
of the answer here. But really I

1558
01:42:30,000 --> 01:42:33,159
think, I mean, Russ,
you put that question forth. I don't

1559
01:42:33,159 --> 01:42:36,319
think there really is an answer there. I think it only goes so far

1560
01:42:36,479 --> 01:42:40,880
as we save money on FIFA.
That was great, Let's do more of

1561
01:42:40,880 --> 01:42:43,560
that, And they haven't really thought
about what that looks like beyond that.

1562
01:42:44,720 --> 01:42:46,520
Yeah, I mean they've got need
for Speed obviously, they've got Madden,

1563
01:42:46,600 --> 01:42:55,399
They've got titan Fall, Battlefield,
the Sims sim Yeah, the Sims fib

1564
01:42:55,520 --> 01:43:00,439
is gonna come out, and zombies. It's basically yeah, they're doing skate

1565
01:43:00,520 --> 01:43:04,960
for right. Oh yeah, yeah, I mean I want I want them

1566
01:43:05,079 --> 01:43:11,199
to. I want more studios to
have more control over their destiny, which

1567
01:43:11,359 --> 01:43:15,560
does mean not necessarily being reliant on
like Disney, like giving you the nod

1568
01:43:15,600 --> 01:43:19,119
to make your thing. But I
also realized that like for every like creative

1569
01:43:19,159 --> 01:43:24,319
game that's starting from scratch, it
doesn't always end well. I think if

1570
01:43:24,560 --> 01:43:27,840
the example that popped in my head
was Shadows of Ameler or whatever that was

1571
01:43:27,880 --> 01:43:31,600
called Mortals Bavium. Oh yeah,
that's another one. Say it's like that's

1572
01:43:31,600 --> 01:43:35,680
okay, but like you just forget
those games existed and and you know,

1573
01:43:35,960 --> 01:43:40,479
it's because it's really hard to start
from scratch, whether it's a good game

1574
01:43:40,560 --> 01:43:45,199
or not. So this is widely
held that this was the opinion of most

1575
01:43:45,279 --> 01:43:49,239
executives across the industry just last year. That is a huge uphill battle,

1576
01:43:49,319 --> 01:43:51,880
Yeah, to get a new ip
off the ground. And so it's not

1577
01:43:53,079 --> 01:43:56,039
it's not even worth it. It's
worth it's worth paying the blood money to

1578
01:43:56,079 --> 01:43:59,640
Disney or whatever. It's also it
reminds me of how insane it is that

1579
01:44:00,279 --> 01:44:03,279
Apex Legends A was a success and
b didn't mention Titan Fall anywhere in the

1580
01:44:03,279 --> 01:44:08,640
branding, like really super interesting and
I want to know, like why that

1581
01:44:08,760 --> 01:44:12,479
even happened, But yep, it's
it's it's bizarre now. I mean,

1582
01:44:13,600 --> 01:44:17,359
we talked about these studios mean to
have the free reign. Everyone respond was

1583
01:44:17,359 --> 01:44:21,359
super into that Star Wars first person
shooter. They loved it. It was

1584
01:44:21,960 --> 01:44:25,840
Everyone that I've talked to you about
it says it was amazing. Right now,

1585
01:44:26,079 --> 01:44:30,520
it was already an amazing game,
and they are they are broken hearted

1586
01:44:30,600 --> 01:44:32,279
that they're not going to get to
put it out. It is completely brutal,

1587
01:44:32,399 --> 01:44:35,600
especially after some similar stuff happened with
Titanfall Legends, which was going to

1588
01:44:35,640 --> 01:44:40,640
be the titan Fall three, that
stuff that that was getting to a point

1589
01:44:40,640 --> 01:44:42,880
where it was amazing. They had
really good ideas for that, but no,

1590
01:44:43,000 --> 01:44:46,600
this Star Wars First Verson Shooter was
already amazing. So just it just

1591
01:44:46,640 --> 01:44:53,439
stinks. How long do you think
until Respawn leadership starts considering other options?

1592
01:44:54,720 --> 01:44:58,479
Yeah, well, I mean the
questions like when it when, because they

1593
01:44:58,479 --> 01:45:00,680
already went through this with Activision Obvious
and then they went over to EA and

1594
01:45:01,000 --> 01:45:08,319
right. So that's that's interesting because
if you actually look at the credit list

1595
01:45:08,399 --> 01:45:11,359
of people who are at Respond for
a bunch of these games, many of

1596
01:45:11,359 --> 01:45:15,640
them have already let their stock vest
and they have moved on and started their

1597
01:45:15,680 --> 01:45:18,640
own studios. Yeah, so that
like, while you know, there's a

1598
01:45:18,680 --> 01:45:24,039
lot of institutional talent and knowledge at
Respond, still that is worth paying attention

1599
01:45:24,079 --> 01:45:27,159
to. It's worth giving that studio
respect to this day, and there are

1600
01:45:27,199 --> 01:45:29,880
a lot of people there that have
been there for a very long time and

1601
01:45:30,520 --> 01:45:35,199
make Respond what it is. There
are also many many key senior developers who

1602
01:45:35,199 --> 01:45:38,880
have started their own studios. I
think up to like three or four at

1603
01:45:38,880 --> 01:45:43,039
this point, and I think like, you're like, hey, where's God,

1604
01:45:43,119 --> 01:45:46,079
what's the leader of Respond that moved
on a nice and charge of battlefield?

1605
01:45:47,479 --> 01:45:51,399
Either way, Like he's like overseeing
battlefield now he's probably spread pretty thin

1606
01:45:51,439 --> 01:45:55,680
and like can only pay so much
attention to Respond. So it does feel

1607
01:45:55,680 --> 01:45:58,520
like Respond earned their keep and earned
the right to do whatever they want,

1608
01:45:58,560 --> 01:46:01,680
and now they're getting kicked around again. It's a sad story. I think,

1609
01:46:02,199 --> 01:46:06,520
Vince you're talking about Vince Empella,
thank you appreciate it. Mit sure

1610
01:46:06,520 --> 01:46:11,520
that that Star Wars strategy game from
EA is still in the works despite the

1611
01:46:11,560 --> 01:46:15,479
mass layoffs. So yeah, they're
still making that. It seems like that's

1612
01:46:15,520 --> 01:46:20,640
because a bit Reactor already being a
contracted studio. Other news from e A.

1613
01:46:20,720 --> 01:46:25,560
E A is confident that Dragon h
Dreadwolf will release this year. This

1614
01:46:25,640 --> 01:46:29,159
is another thing that I heard where
people are like, hey, so what

1615
01:46:29,199 --> 01:46:30,960
does EA have happening? This year. This is an owned ip. This

1616
01:46:31,039 --> 01:46:33,399
is a game that they were thinking
could even come out last year. She's

1617
01:46:33,399 --> 01:46:36,479
going to hit my microphone, got
moved, got moved to this year.

1618
01:46:36,720 --> 01:46:42,439
But now it does seem like so
far it's still sticking to releasing later this

1619
01:46:42,520 --> 01:46:45,039
year, and I believe that they've
even said that they're going to show it

1620
01:46:45,039 --> 01:46:48,319
off this summer at some point.
It's crazy that it's been like this quiet.

1621
01:46:48,399 --> 01:46:53,399
It's like the Metro Prime fur equivalent
of this quiet for this long,

1622
01:46:54,000 --> 01:46:58,079
and the idea that it would come
out this year with like basically no preamble

1623
01:46:58,680 --> 01:47:00,960
is pretty wild. It's not unheard
of, but it doesn't happen too often,

1624
01:47:01,560 --> 01:47:05,399
right. I think if they if
they have like a reintroduction this summer

1625
01:47:05,760 --> 01:47:11,000
that gives them a solid three four
five months to make stuff, you know,

1626
01:47:11,079 --> 01:47:13,199
make waves with that, and then
they launch it in November, that

1627
01:47:13,319 --> 01:47:16,079
sound that seems plausible. Sure,
but you know, to be fair,

1628
01:47:16,279 --> 01:47:19,279
this could move again. This does
happen, but right now, internally it

1629
01:47:19,319 --> 01:47:23,239
sounds like they're pretty confident it will
come out this year. And that's like

1630
01:47:24,359 --> 01:47:27,319
if they get a win with Dragon
Age and BioWare sort of bounces back,

1631
01:47:28,399 --> 01:47:31,760
that solves quite a few problems for
the massive games can kind of revive itself

1632
01:47:31,800 --> 01:47:36,760
and that's theirs, and yeah,
that's theirs. And BioWare's definitely has been

1633
01:47:36,800 --> 01:47:41,640
an expensive studio for them recently where
you know, a lot of people work

1634
01:47:41,680 --> 01:47:45,560
there and that's why, like I
think there was layoffs last year that affected

1635
01:47:45,640 --> 01:47:49,319
BioWare to a great degree. So
if they can get a win here that

1636
01:47:49,479 --> 01:47:53,239
like it's like, okay, the
EA game side exports is kind of taking

1637
01:47:53,279 --> 01:47:56,039
care of itself, like and then
these are two separate things now. And

1638
01:47:56,119 --> 01:47:59,439
if BioWare can kind of stand up
and stand next to Respawn once again,

1639
01:47:59,680 --> 01:48:02,760
I think i EA will be in
a much better situation and it'll temporarily validate

1640
01:48:02,800 --> 01:48:06,560
the argument of like, oh we
do have original IP like it's all good,

1641
01:48:06,800 --> 01:48:09,720
Like I mean, you know,
yeah, I mean they do.

1642
01:48:09,760 --> 01:48:13,119
They have a decent They have a
probably a deeper bench than Activision does quite

1643
01:48:13,159 --> 01:48:16,479
honestly from a damp overall IP.
It's just a question of like sticking the

1644
01:48:16,560 --> 01:48:19,640
landing and releasing good stuff right right, And they only have you know,

1645
01:48:19,720 --> 01:48:23,760
opportunity costs. They only have so
many studios to actually make these things in

1646
01:48:23,800 --> 01:48:27,239
which one is going to be actually
worth the squeeze there. It's it's a

1647
01:48:27,239 --> 01:48:30,920
big question. Balatro. We talked
about this a little bit at least round

1648
01:48:30,920 --> 01:48:35,600
referenced removed from several digital stores due
to mistaken ratings change. The popular poker

1649
01:48:35,640 --> 01:48:41,920
based roguelike game Bilatro has been unexpectedly
removed from several digital storefronts due to a

1650
01:48:41,960 --> 01:48:45,520
sudden change in its age rating from
three plus to eighteen plus. Publisher play

1651
01:48:45,520 --> 01:48:49,199
Stack asserts that the game does not
promote gambling and believes the rating decision is

1652
01:48:49,279 --> 01:48:54,920
unfounded. The change is because ratings
agencies are like, now, this is

1653
01:48:54,960 --> 01:49:00,239
this is like gambling. This is
despite previous assurances from ratings boards that the

1654
01:49:00,279 --> 01:49:05,479
game's content was appropriate for the previous
lower rating, The rating was changed anyhow

1655
01:49:05,560 --> 01:49:10,920
without warning. This means it is
not available on many digital stores that do

1656
01:49:10,960 --> 01:49:15,520
not allow games just across the board
that are eighteen plus. It is still

1657
01:49:15,520 --> 01:49:17,560
available on Steam, though, because
they let anything on that story. You

1658
01:49:17,640 --> 01:49:23,840
might as well pull clubhouse games off
the h at that point, it's crazy

1659
01:49:23,960 --> 01:49:27,760
to me. Yeah, so like, what like what are the gambling adjacent

1660
01:49:27,800 --> 01:49:30,840
things? It uses the word anti, it uses blind, It has chips,

1661
01:49:30,000 --> 01:49:33,960
and it has deca cards and a
dollar sign a dollar sign, right,

1662
01:49:34,039 --> 01:49:40,239
yes, but it's like all of
those things are abstracted versions of gambling

1663
01:49:40,319 --> 01:49:45,960
terminology at worst. I think,
look, it's obviously like a very surface

1664
01:49:46,079 --> 01:49:53,560
level, uh you know, very
shallow assessment of like what am I looking

1665
01:49:53,600 --> 01:49:56,159
at here? Right in the same
way that like, yes, when I

1666
01:49:56,159 --> 01:49:59,960
first started playing this game, did
my wife ask me if I was gambling?

1667
01:50:00,199 --> 01:50:02,840
I said, no, I'm not, I'm not gambling. Okay,

1668
01:50:03,520 --> 01:50:10,960
please respect my time here, but
yeah, and right away, like I

1669
01:50:11,319 --> 01:50:15,359
just think like such a little amount
of effort is needed to like investigate this,

1670
01:50:15,520 --> 01:50:19,359
to realize what it is. It's
depressing. It is very depressing,

1671
01:50:19,359 --> 01:50:25,399
and I don't think mistaken needs to
be in quotes because it is mistakenly an

1672
01:50:25,479 --> 01:50:30,319
eighteen plus in the eyes of this
rating. So I'm gonna I'm gonna throw

1673
01:50:30,319 --> 01:50:33,600
in another curveball and say it's ridiculous
to me that this would get hit and

1674
01:50:33,880 --> 01:50:38,600
Goshapon wouldn't. Yeah, that's why
I was gonna bring up, like,

1675
01:50:39,039 --> 01:50:44,439
there's so many gotcha's coming out from
that we'd never even hear of outside of

1676
01:50:45,680 --> 01:50:50,720
this is big solitaire fucking coming in
seeing a poker game and saying not on

1677
01:50:50,800 --> 01:50:55,159
my watch, Well, don't they
announced like Pocket Jockey is coming out on

1678
01:50:55,199 --> 01:50:59,800
the switch soon, and like are
they gonna flag that because it has cards

1679
01:50:59,800 --> 01:51:02,680
in it as well? I mean
and horse racing, horse gambling, right,

1680
01:51:02,760 --> 01:51:08,399
yeah, probably know any of the
yaquis a games right because they have

1681
01:51:08,760 --> 01:51:12,000
straight up I think those are em
rated already, so we're probably good on

1682
01:51:12,039 --> 01:51:15,479
them. Yeah. Yeah, I
wonder because this says eighteen plus and I

1683
01:51:15,479 --> 01:51:19,279
wonder if, like I thought that
we went into like seventeen plus, maybe

1684
01:51:19,279 --> 01:51:23,720
eighteen pluses is higher than that.
I'm not sure if this is actually how

1685
01:51:23,760 --> 01:51:26,079
it breaks down, but yeah,
as it stands, I believe the game

1686
01:51:26,119 --> 01:51:30,000
is still not on many digital stories
throughout Europe, so it is going to

1687
01:51:30,039 --> 01:51:34,960
have huge financial ramifications for this game
that was by all accounts doing very very

1688
01:51:35,079 --> 01:51:40,600
very well. I mean like thirty
thousand concurrence on Steam or something. Yeah,

1689
01:51:40,920 --> 01:51:45,760
I think mister uh thunk is going
to be fine. I think this

1690
01:51:45,760 --> 01:51:49,800
this sheds more light on the game
in a in a way that they're come

1691
01:51:49,840 --> 01:51:53,479
a little bit of a strikes in
and I can't buy right, So yeah,

1692
01:51:53,640 --> 01:51:58,680
you know, call me a DJ
and gambler all you want, you

1693
01:51:58,720 --> 01:52:02,359
know, Moving on here, Gravity
Rush two Remastered is coming to PS five

1694
01:52:02,399 --> 01:52:06,520
and PC, according to some reports. According to leaks from a user named

1695
01:52:06,560 --> 01:52:11,840
Orange on the team Alua Gravity Rush
discord server, which is where I get

1696
01:52:11,880 --> 01:52:15,760
all my news, Gravity Rush two
Remastered is reportedly in development for release on

1697
01:52:15,800 --> 01:52:19,039
PS five and PC. The news
suggests that fans can anticipate official announcements in

1698
01:52:19,079 --> 01:52:24,079
May, with the game currently undergoing
play testing. Uh, this is cool.

1699
01:52:24,079 --> 01:52:27,000
I kind of I kind of wish
this would include a Gravity Rush one

1700
01:52:27,039 --> 01:52:30,800
as well, because I never played
that. I played on beta. Baby

1701
01:52:31,039 --> 01:52:34,039
so good and there's no reason to
think that you couldn't get that to work

1702
01:52:34,079 --> 01:52:39,560
with you know, motion controls on
a modern controller or whatever. I think

1703
01:52:39,600 --> 01:52:42,600
there was a I think there was
a console version of Gravity Rush. There

1704
01:52:42,640 --> 01:52:45,159
was a PS four vers that's right, Okay, yeah, so yeah,

1705
01:52:45,279 --> 01:52:48,800
so yeah, that's I wish both
was happening, but not gonna complain more

1706
01:52:48,840 --> 01:52:54,239
Gravity Rush. That's cool. There
is a Gravity Rush like anime happening.

1707
01:52:54,239 --> 01:52:58,880
Maybe it already did happen. It's
not good crazy like you know, listen,

1708
01:52:58,920 --> 01:53:02,680
if it encourages Sony more stuff with
these like other franchises, I'll take

1709
01:53:02,720 --> 01:53:06,479
it. But I think this is
a good sign that like Sony at least

1710
01:53:06,600 --> 01:53:11,800
has has a memory of these games
that aren't you know, Ghost of Sushima,

1711
01:53:12,319 --> 01:53:15,840
Uncharted Last of Us and Got a
War. Yeah. I mean,

1712
01:53:15,880 --> 01:53:18,399
well, as their development cycles keep
getting longer and longer, they need to

1713
01:53:18,399 --> 01:53:23,199
fill in these gaps and intended to
learn that lesson, and they've been doing

1714
01:53:23,199 --> 01:53:26,359
all these re releases of their stuff. So I think it makes total sense

1715
01:53:26,399 --> 01:53:30,000
that Sony would do the same thing. Yep, and and and they have.

1716
01:53:30,840 --> 01:53:36,239
They closed London Studios, they closed
Japan Studios. These are teams where

1717
01:53:36,359 --> 01:53:39,680
well, you know, London Studios
was taking kind of long time making VR

1718
01:53:39,720 --> 01:53:42,680
games and stuff like that. They
were, but but Japan's News was the

1719
01:53:42,880 --> 01:53:45,359
company that would put out smaller games, would partner with other developers, and

1720
01:53:45,359 --> 01:53:48,399
they made interesting stuff. Yeah.
They made Bloodborn, did they not?

1721
01:53:48,520 --> 01:53:51,439
Or they were part of the Bloodborn
process. They were part of the Bloodborn

1722
01:53:51,479 --> 01:53:56,680
process absolutely, So where does that
leave Bloodborn? Yeah? It's uh,

1723
01:53:57,000 --> 01:54:00,039
I mean you can kind of see
why why maybe something doesn't happen with that

1724
01:54:00,119 --> 01:54:04,159
because that important part of the cog
of the in the machine is gone now,

1725
01:54:04,239 --> 01:54:08,880
and so it's like someone holds the
keys to that to making that process,

1726
01:54:09,000 --> 01:54:13,520
you know, take place and now
they're not there. Yeah, clearly

1727
01:54:13,800 --> 01:54:17,319
these games are taking longer and longer, so they need some solution. Getting

1728
01:54:17,319 --> 01:54:20,600
a lot more remasters and remakes and
re releases is one thing. I just

1729
01:54:20,640 --> 01:54:25,199
hope that leads to them also being
able to experiment with new versions in like

1730
01:54:25,399 --> 01:54:30,079
Gravity Rush as well. Warner Brothers
wants to shift away from volatile Triple A

1731
01:54:30,199 --> 01:54:34,880
console games and lean into free to
play and mobile. During a Morgan Stanley

1732
01:54:34,960 --> 01:54:40,520
speaking event, Warner Brothers Discovery gaming
boss JB. Perett outlined the company's gaming

1733
01:54:40,560 --> 01:54:44,079
strategy, focusing on more live service, mobile and free to play games to

1734
01:54:44,119 --> 01:54:48,920
reduce volatility and generate consistent revenue.
They plan to leverage core franchises like Mortal

1735
01:54:48,960 --> 01:54:54,640
Kombat, Game of Thrones, Harry
Potter, and DC across different gaming platforms.

1736
01:54:54,680 --> 01:54:58,560
Perett emphasized the importance of owning IP
and studios for long term success,

1737
01:54:58,840 --> 01:55:02,920
and teased upcoming mobile free to play
games and such as Harry Potter, Quiddage

1738
01:55:02,920 --> 01:55:09,640
game and a Wonder Woman title.
Okay, so just real quick. Warner

1739
01:55:09,680 --> 01:55:13,960
Brothers last year had the number one
best selling video game in the United States,

1740
01:55:14,000 --> 01:55:17,800
and I believe in the world with
Harry Potter Now, to be fair

1741
01:55:17,840 --> 01:55:21,239
to them, that doesn't mean it
was the number one new grossing game.

1742
01:55:21,279 --> 01:55:25,800
Stuff like Fortnite, and these live
service games almost certainly made more. Minecraft

1743
01:55:25,840 --> 01:55:30,079
probably made more. So I get
it if you are someone just looking at

1744
01:55:30,119 --> 01:55:33,399
the numbers. But they did put
out a live service game recently called Suicide

1745
01:55:33,439 --> 01:55:40,279
Squad. Yeah, and that he
explicitly pointed to that as an example of

1746
01:55:40,279 --> 01:55:43,640
one of the problems. And I
don't get how you come to the conclusion

1747
01:55:43,640 --> 01:55:45,800
that more live service is the answer. Well, I know, yeah,

1748
01:55:45,840 --> 01:55:50,319
yeah, I would say in that
scenario, we're talking about a live service

1749
01:55:50,359 --> 01:55:55,720
game that was also incredibly expensive.
How long was it development? Nine years?

1750
01:55:56,079 --> 01:55:59,960
Nine years basically nine years like seven
years it's working directly on that game,

1751
01:56:00,079 --> 01:56:01,640
but nine years since the game before
that. I'm not saying you can

1752
01:56:01,760 --> 01:56:05,880
fart out free to play mobile games, but compared to the money that you

1753
01:56:06,079 --> 01:56:11,560
spend producing Suicide Squad, it's as
close to as fart as you're going to

1754
01:56:11,600 --> 01:56:15,039
get. And so when you are
just looking at the raw numbers, which

1755
01:56:15,119 --> 01:56:19,039
unfortunately in a capitalist society, at
a capitalist company like Warner Brothers, that

1756
01:56:19,239 --> 01:56:23,279
is what they're looking at to make
sure their shareholders are getting what they need.

1757
01:56:24,039 --> 01:56:29,279
That's what they want is an easy, relatively quick bock to make money

1758
01:56:29,319 --> 01:56:30,880
on the ip that they have.
So it does not shock me in the

1759
01:56:31,000 --> 01:56:34,439
least that they're not going after the
elden rings of the world as much as

1760
01:56:34,479 --> 01:56:40,920
I want them to, because there's
a much quote safer route in spending a

1761
01:56:41,000 --> 01:56:45,079
few or a less amount of money
on a shitty product that is free that

1762
01:56:45,199 --> 01:56:48,520
might return a bunch because people are
addicted to goshupon unlocks or whatever. Yeah.

1763
01:56:48,840 --> 01:56:51,640
And the tough news for them when
it comes to that, though,

1764
01:56:51,760 --> 01:56:57,000
is the mobile gaming landscape very stagnant. Yeah, very rigid, very kind

1765
01:56:57,000 --> 01:56:59,800
of locked down. There are a
handful of games that always make all the

1766
01:56:59,800 --> 01:57:03,000
money. A couple come along here
or there, and it's not like the

1767
01:57:03,039 --> 01:57:08,479
Harry Potter, you know, Pokemon
Go Clone did anything god like that.

1768
01:57:08,720 --> 01:57:13,680
They've tried these things before, not
maybe not WB explicitly, but some things

1769
01:57:13,720 --> 01:57:17,520
similar to us have happened and they
make no dentt So I mean they can

1770
01:57:17,560 --> 01:57:21,199
make. The good news is they
can make ten of these for every one

1771
01:57:21,239 --> 01:57:24,880
triple A game that they were making, and maybe one of those does take

1772
01:57:24,880 --> 01:57:28,159
off and pay for the rest.
So that seems to be the strategy here,

1773
01:57:28,520 --> 01:57:30,159
but it is tough to hear when
it's like, man, the company

1774
01:57:30,159 --> 01:57:32,479
that made the best selling game last
year is like, we can't do that

1775
01:57:32,560 --> 01:57:36,920
anymore. Yeah, that's where we're
at with with how big and expensive these

1776
01:57:36,960 --> 01:57:41,560
games are getting risky. I do
want to also add that I think it's

1777
01:57:41,600 --> 01:57:45,920
important to note that although the free
of the live service aspects of Suicide Squad

1778
01:57:45,000 --> 01:57:51,079
were incredibly bad, that game is
also incredibly bad without them. So now

1779
01:57:51,159 --> 01:57:55,279
I think I think it's okay.
I had an okay time with it.

1780
01:57:55,399 --> 01:57:59,199
Shooting's all right. It's maybe the
worst tutorial experience I've ever had in my

1781
01:57:59,319 --> 01:58:01,800
entire life. I've played a lot
of games. It's not a good game.

1782
01:58:02,079 --> 01:58:05,199
It's not a good game. It
kills me because there was so much

1783
01:58:05,199 --> 01:58:11,279
talent at that studio and people clearly
spent seriously years and years and years working

1784
01:58:11,359 --> 01:58:13,880
on that project and spent a lot
of time, and there's good stuff in

1785
01:58:13,920 --> 01:58:19,000
there, like visually aesthetically speaking.
But I think it's not just Warner Brothers

1786
01:58:19,039 --> 01:58:23,840
wanting to do live service that tanked
that game. There's a lot wrong with

1787
01:58:23,880 --> 01:58:28,039
it. Yeah, I think it's
not knowing what it is is clearly the

1788
01:58:28,039 --> 01:58:30,199
biggest issue. But I think that
that kind of comes back to we do

1789
01:58:30,279 --> 01:58:33,199
have to serve all these masters,
including the live service master here, yah,

1790
01:58:35,039 --> 01:58:39,239
wonder Woman coming up in this.
I mean, I think I was

1791
01:58:39,279 --> 01:58:43,119
under the assumption that Wonder Woman would
be a Triple A game like any Triple

1792
01:58:43,159 --> 01:58:46,800
A game, like any other I
cannot imagine live service free to play wonder

1793
01:58:46,800 --> 01:58:49,039
Woman game working. I don't know
if that's what they're saying or not.

1794
01:58:49,119 --> 01:58:53,119
Yeah, does that look like are
you just like going around town throwing the

1795
01:58:53,199 --> 01:58:59,760
lass of truth? No, we
can't take. We can't take like you

1796
01:58:59,800 --> 01:59:05,039
know, executive Sea level Deck present
there at event. Yes, so that's

1797
01:59:05,159 --> 01:59:13,000
number one. Number two. Is
there also this like assumption that because it's

1798
01:59:13,039 --> 01:59:16,359
Warner Brothers, they like automatically own
the IP. Isn't there still like a

1799
01:59:16,399 --> 01:59:20,920
transactional thing that has to happen?
Because I know what you mean, because

1800
01:59:20,920 --> 01:59:24,479
I remember I wrote a story once
about it. Hey, this company bought

1801
01:59:24,479 --> 01:59:27,760
this other company and so now they'll
be able to get its services for free.

1802
01:59:27,880 --> 01:59:29,239
And then they're like, no,
that's not how it works. I

1803
01:59:29,359 --> 01:59:32,039
like right like Twitch, like Twitch
Amazon, right like that. It's it's

1804
01:59:32,119 --> 01:59:36,000
kind of almost like that in a
way. Where it's like she does I

1805
01:59:36,000 --> 01:59:41,479
think they own the IP and that
was it means they're not paying like Disney

1806
01:59:41,479 --> 01:59:46,239
licensing right show, but they I
think it's stacked up in such a way

1807
01:59:46,279 --> 01:59:49,399
that for the most part, no, they are using the IP they own.

1808
01:59:49,560 --> 01:59:54,039
So it would be like Disney making
a Mickey Mouse thing because it is.

1809
01:59:54,279 --> 01:59:57,239
It is not a one to one
with like EA being like oh ips

1810
01:59:57,279 --> 01:59:59,920
are scary and expensive, like no, no, no, we don't want

1811
01:59:59,920 --> 02:00:01,640
to do that. Uh, and
then one of the like, oh,

1812
02:00:01,920 --> 02:00:05,119
it's just this, they're right next
door. We just we just you know,

1813
02:00:05,199 --> 02:00:10,920
opened the door and there's you know, a batman right like you know.

1814
02:00:11,039 --> 02:00:14,199
Yeah, I think that they for
the most part, we consider that

1815
02:00:14,239 --> 02:00:18,000
owned IP and and therefore saving a
significant amount of money. I do want

1816
02:00:18,000 --> 02:00:23,319
to answer Jan's question of what a
Wonder Woman game looks like. It looks

1817
02:00:23,319 --> 02:00:26,640
like Prince of Persia. That's the
that's the Wonder Woman game I would want

1818
02:00:26,640 --> 02:00:30,039
to play. I hope so or
like that game that came out like ten

1819
02:00:30,119 --> 02:00:34,840
years ago that was it's it's made
by the Mordor team, right, so

1820
02:00:35,880 --> 02:00:39,520
at least people that I think that's
right. Yeah, that sounds right.

1821
02:00:39,600 --> 02:00:44,760
So yeah, what is it the
thing they copyrighted the like way. I

1822
02:00:44,800 --> 02:00:47,840
think it does have the Nemesis system. Yes, I think it is a

1823
02:00:47,840 --> 02:00:51,920
part of that game. A lot
of people eat Wonder Woman. Uh.

1824
02:00:51,960 --> 02:00:55,039
The other thing they mentioned it is
like, so, okay, so they

1825
02:00:55,079 --> 02:00:58,800
had the most popular best selling game
last year with Harry Potter, and they're

1826
02:00:58,840 --> 02:01:00,680
like, and the next Harry Potter
is going to be a live service game

1827
02:01:00,720 --> 02:01:05,920
where you live, work, build, and then and then maybe play in

1828
02:01:05,960 --> 02:01:10,079
a game in a game where with
other people in a social online world.

1829
02:01:10,560 --> 02:01:14,800
And I don't know how much space
there is left in the world for that

1830
02:01:14,880 --> 02:01:16,479
kind of game. I don't know, man. I was thinking about it

1831
02:01:16,520 --> 02:01:20,279
and playing Enthrouded, and I was
like, why has a Triple A Studio

1832
02:01:20,520 --> 02:01:28,000
not totally crushed this? And I
think that's what that is, is like

1833
02:01:28,000 --> 02:01:30,800
like or you look at the Power
World numbers, like that's what we're talking

1834
02:01:30,840 --> 02:01:33,760
about. But with an actual ip
that people clearly want to show out money

1835
02:01:33,760 --> 02:01:39,439
for, I think it would do
pretty fucking well. There's definitely a potential

1836
02:01:39,479 --> 02:01:42,920
there for sure. I mean people
do like these kinds of games. Yeah,

1837
02:01:43,159 --> 02:01:45,600
but yeah, and at the end
of the day, though, it's

1838
02:01:45,720 --> 02:01:47,560
they are going to be communing with
like there's going to be more power worlds.

1839
02:01:47,640 --> 02:01:51,039
Oh yeah, no doubt YEA.
It's not a guaranteed success, but

1840
02:01:53,000 --> 02:01:58,239
it surprises me that more big studios
haven't attempted to tackle the survival model.

1841
02:01:58,920 --> 02:02:01,039
Yes, that's a good point.
We will get more of those before we

1842
02:02:01,079 --> 02:02:05,199
get fewer of them. EA Sports
College real real quick. Yeah, I

1843
02:02:05,800 --> 02:02:09,560
just need to get this evil out
of my head. Hell divers too.

1844
02:02:09,600 --> 02:02:13,079
But Harry Potter, all right,
moving on to the next story. Yeah,

1845
02:02:13,279 --> 02:02:15,479
I mean it's called magica. They
made it already, let's play it.

1846
02:02:16,720 --> 02:02:21,239
EA Sports College Football twenty five signs
ten thousand athletes, but not the

1847
02:02:21,239 --> 02:02:26,439
most famous. QB. Arch Manning, a quarterback for the Texas Longhorns and

1848
02:02:26,479 --> 02:02:30,840
a member of the Manning football dynasty, reportedly declined to sign a name,

1849
02:02:30,880 --> 02:02:33,760
image and likeness agreement with EA Sports
College Football twenty five. They were offering

1850
02:02:34,359 --> 02:02:38,600
six hundred dollars per players. Arch
Manning is going to get a lot more

1851
02:02:38,640 --> 02:02:41,920
money than that. I think he
already has has several deals worth millions of

1852
02:02:41,920 --> 02:02:46,159
dollars, So why can't they offer
Arch like a separate thing. They might

1853
02:02:46,279 --> 02:02:49,840
still do that, but you know, you start doing that for one and

1854
02:02:49,920 --> 02:02:54,000
you got the next quarterbacks like,
well, you know, I'm almost as

1855
02:02:54,039 --> 02:02:57,039
famous as arch Manning, so I'm
going to not sign. I think that

1856
02:02:57,119 --> 02:03:00,720
their strategy here is to see how
many they can get at six hundred,

1857
02:03:00,760 --> 02:03:04,479
because that is already h six million
dollars, right, ten thousand at six

1858
02:03:04,520 --> 02:03:09,039
hundred dollars, that's already six million
dollars, and so that's already like you're

1859
02:03:09,079 --> 02:03:12,279
in the hole to start with this
game. I think they're trying to keep

1860
02:03:12,279 --> 02:03:15,359
costs down as much as possible.
So what they'll do is, hey,

1861
02:03:15,520 --> 02:03:18,279
Texas QB twelve, and it will
be like back in the old days,

1862
02:03:18,359 --> 02:03:23,439
right, and then you'll go online
and someone will make them and and you'll

1863
02:03:23,479 --> 02:03:28,319
be able to download that roster and
that that's how that'll work. Yeah,

1864
02:03:28,359 --> 02:03:31,079
So getting ten thousand athletes though,
that's pretty impressive that they were actually able

1865
02:03:31,079 --> 02:03:32,920
to make that happen. I think
it answered the question. I'm like,

1866
02:03:33,319 --> 02:03:36,079
is six hundred dollars going to be
enough? I bet it still wasn't enough.

1867
02:03:36,720 --> 02:03:39,479
You ask a kid, do you
want to be in a video game?

1868
02:03:39,840 --> 02:03:42,960
Yeah, they're probably going to say
I wonder how they facilitated this,

1869
02:03:43,079 --> 02:03:48,199
Like did they They're just like there's
like a I think there's an intermediary company

1870
02:03:48,640 --> 02:03:53,800
that said they would handle this for
them or something like that. That's like

1871
02:03:53,800 --> 02:03:57,199
like this was a big logistical night. Yeah, it's like a class action

1872
02:03:57,319 --> 02:04:01,800
lawsuit in reverse. A bunch of
sheet take a pultry amount of money.

1873
02:04:02,920 --> 02:04:05,760
Uh yeah, exactly. Yeah,
right, you service this like you're gonna

1874
02:04:05,760 --> 02:04:11,119
get like five percent and that's gonna
add up pretty quickly for a small company.

1875
02:04:11,199 --> 02:04:15,880
So yeah, hey, that's uh
interesting. There's eleven thousand basically athletes.

1876
02:04:15,880 --> 02:04:18,760
I means there's about a thousand kids
that have not signed this and you

1877
02:04:18,800 --> 02:04:23,720
know that's that's that's their right,
and uh, I think many of them

1878
02:04:23,720 --> 02:04:29,840
probably will be the most famous ones
that can get bigger NIL deals. Yeah,

1879
02:04:30,079 --> 02:04:32,640
Luigi's Matched two HD and Paper Mario
remake news could be coming this week.

1880
02:04:33,880 --> 02:04:39,159
There's anticipation for updates on these games
because this Sunday is March tenth,

1881
02:04:39,239 --> 02:04:44,000
which, as we all know,
is Mario Day, and reliable leaker Pairo

1882
02:04:44,800 --> 02:04:48,000
has hinted at the possibility of updates
for both games this week. Nintendo would

1883
02:04:48,000 --> 02:04:50,880
probably do it during the week before
the weekend, but uh yeah, those

1884
02:04:50,880 --> 02:04:55,439
are two Mario related games. We'll
probably get updates on that. I'm looking

1885
02:04:55,439 --> 02:04:58,239
forward to these. I'm ready to
play a thousand year Door again. Are

1886
02:04:58,239 --> 02:05:02,239
they going to come out before after
the Zeld the remakes? Man, I

1887
02:05:02,359 --> 02:05:06,479
probably before, But man, I
don't know what they're doing over Nintendo.

1888
02:05:06,520 --> 02:05:09,640
If those I know what they're doing, could we get through this year and

1889
02:05:09,680 --> 02:05:12,560
don't don't come out? I know
what they're doing, and it's actually pretty

1890
02:05:12,600 --> 02:05:16,119
smart because if the switch is indeed
delayed to whenever twenty twenty five, they

1891
02:05:16,119 --> 02:05:19,159
now have games they can put out. So yeah, that's definitely what they've

1892
02:05:19,199 --> 02:05:23,920
Yes, they have several games like
that. There's a Fire Emblem remake that

1893
02:05:23,960 --> 02:05:27,760
has been sitting finished for more than
a year, it seems like closer to

1894
02:05:27,760 --> 02:05:30,199
eighteen months at this point. For
a very long time, it's just been

1895
02:05:30,239 --> 02:05:32,319
straight up finished and they will drop
it, you know, on a rainy

1896
02:05:32,359 --> 02:05:34,840
day. It seems like now the
rainy day is here with the delay of

1897
02:05:34,840 --> 02:05:40,359
switch to Yeah, I just I
really hope Matrid Prime four comes out for

1898
02:05:40,399 --> 02:05:43,000
your for your sake, yes from
us, I want that for you,

1899
02:05:43,039 --> 02:05:45,680
Greb. Yeah, yeah, I
got Pialatro for a dollar in Fantasy Critic

1900
02:05:47,399 --> 02:05:51,239
four. Oh man, we'll have
to unpack that a little later. But

1901
02:05:51,279 --> 02:05:56,279
I've been finding a couple upsetting little
limitations in our little fantasy critic thing.

1902
02:05:56,359 --> 02:06:00,840
Believe Sean him. Yeah, I
gotta my commissioner. He's not my commissioner.

1903
02:06:00,840 --> 02:06:03,640
Wow, Sean, take his money
away, give it to me,

1904
02:06:04,800 --> 02:06:10,159
and then other another not possible event. Another confirmed event this week will be

1905
02:06:10,359 --> 02:06:14,800
an Xbox Partner preview event that is
happening tomorrow, March sixth, with companies

1906
02:06:14,840 --> 02:06:19,279
like Capcom, Nexon, and EA. It'll feature games like Tales of Kenzera

1907
02:06:19,479 --> 02:06:24,199
Zao, which is a very interesting
looking game, Knitsugami Path of the Goddess,

1908
02:06:24,239 --> 02:06:28,000
which is that Capcom action game that
looks very cool, as well the

1909
02:06:28,039 --> 02:06:31,159
First Berserker Kazan. I'm not sure
what that is, but there's a lot

1910
02:06:31,159 --> 02:06:33,479
of games that should be in here, though. It's gonna be thirty minutes.

1911
02:06:33,560 --> 02:06:39,439
Begins at ten am Pacific time one
pm Eastern. I'm looking and I'm

1912
02:06:39,439 --> 02:06:43,279
looking forward. Maybe this is where
we finally get some spoon Heaven. Sorry

1913
02:06:43,279 --> 02:06:47,720
a hollow night Silk song. No
now way, listen. The last time

1914
02:06:47,720 --> 02:06:51,039
we saw it was at an Xbox
event. That's not here though, grub

1915
02:06:51,279 --> 02:06:55,920
Yeah, it's too big for here, huh. Yeah, it's too big

1916
02:06:55,920 --> 02:07:00,479
for you, like they would announce
it when like Microsoft is ready to semi

1917
02:07:00,520 --> 02:07:05,399
ready to drop, like their Handheld. I think if because, like when

1918
02:07:05,439 --> 02:07:09,000
it was at that Xbox event,
it was part of that every game here

1919
02:07:09,039 --> 02:07:11,560
comes out in the next twelve months, and that was a lie for about

1920
02:07:11,560 --> 02:07:15,000
half of the games in that show, including Silk Song. But at one

1921
02:07:15,000 --> 02:07:19,840
point they expected that game to be
out last year, so that would have

1922
02:07:19,880 --> 02:07:24,680
been the middle of last year,
and we have not heard about it since

1923
02:07:24,720 --> 02:07:29,439
then. So I think that hey, if we get to this summer and

1924
02:07:29,479 --> 02:07:31,560
there's a big showcase that they that
they can be in, I think maybe

1925
02:07:31,560 --> 02:07:33,960
they can end up there and watch
it later this year. If it comes

1926
02:07:33,960 --> 02:07:38,439
out this year, it could still
take forever. These The thing with these

1927
02:07:38,720 --> 02:07:42,600
indie games that have a huge sort
of anticipation for them is I think every

1928
02:07:42,640 --> 02:07:44,920
developer gets to a point where they're
like, we got to make this perfect,

1929
02:07:45,239 --> 02:07:46,760
and they take all the time they
need, especially since their first three

1930
02:07:46,840 --> 02:07:50,520
early games keep selling and can fund
this because they only they have relatively small

1931
02:07:50,520 --> 02:07:55,760
studios, so that could easily happen. Beyond that, I don't know what

1932
02:07:55,800 --> 02:07:58,000
else to expect from the show.
I'm ready to see more Path of the

1933
02:07:58,000 --> 02:08:01,560
Goddess though. That's interesting. Definitely. All right, that does it for

1934
02:08:01,600 --> 02:08:05,359
the news Chan, I'm handing the
show back over to you. I'm gonna

1935
02:08:05,399 --> 02:08:07,680
take it, and I'm gonna say
we need to close our eyes for a

1936
02:08:07,720 --> 02:08:11,880
hot second and then we'll open our
eyes to some fresh, fresh emails.

1937
02:08:11,319 --> 02:08:18,359
Close yours now, folks. Oh
wow, my eyes are opened and I

1938
02:08:18,439 --> 02:08:24,000
see in front of me freshly printed
out emails from you, the folks at

1939
02:08:24,000 --> 02:08:33,359
home. Hmm, emails I used
to print out, I did. I

1940
02:08:33,760 --> 02:08:39,720
remember one of the Beast casts that
Vinnie had in the s F studio in

1941
02:08:39,800 --> 02:08:43,760
the East Coast's we were visiting,
and then I was like, holy shit,

1942
02:08:43,880 --> 02:08:48,800
you print out a lot of paper
each podcast. Vinnie, like we

1943
02:08:48,840 --> 02:08:56,640
could consolidate some space Big Dog double
space BODCASTA giant bomb dot com is the

1944
02:08:56,720 --> 02:09:03,039
email address to send your email to. The first email comes from Jacob from

1945
02:09:03,119 --> 02:09:11,119
Kansas. Jacob writes in and says, hello, Bombadier's I've recently been playing

1946
02:09:11,119 --> 02:09:15,359
through BioShock for the first time ever
in twenty nine and was pleasantly shocked and

1947
02:09:15,399 --> 02:09:20,439
surprised at the would you kindly reveal
I was glad to have somehow avoided anything

1948
02:09:20,479 --> 02:09:24,279
story related to this game after all
these years. So I ask, has

1949
02:09:24,319 --> 02:09:28,680
there been a game that shocked you
with a twist that you somehow managed to

1950
02:09:28,680 --> 02:09:31,359
not spoil years after it came out. Thanks for all that you do,

1951
02:09:31,560 --> 02:09:37,359
you each get five podcast points.
The fuck h Jacob from Kansas, sent

1952
02:09:37,399 --> 02:09:43,039
from my iPhone. I just learned
who Sepro's mommy is on Friday, so

1953
02:09:43,199 --> 02:09:46,039
that was fun. Same. I
didn't know that. That's just wild to

1954
02:09:46,119 --> 02:09:50,960
me because well, I screwed up
a little bit before playing Rebirth and like

1955
02:09:52,319 --> 02:09:54,920
did more research than I probably should
have regarding the first game because I wanted

1956
02:09:54,960 --> 02:09:58,600
to be like up on it.
But I guess it didn't occur to me

1957
02:10:00,319 --> 02:10:05,800
that that was like a spoiler.
Yeah, necessarily, No, it's not

1958
02:10:05,840 --> 02:10:07,079
really that much of a spoiler.
And now, to be fair, I

1959
02:10:07,159 --> 02:10:11,960
also don't know when everyone's asking me, Jeff, you know the twist later

1960
02:10:11,000 --> 02:10:16,680
in this game, and I don't
know if we did. So, yes,

1961
02:10:16,760 --> 02:10:18,800
I have no idea what they're referring
to. This is a tough email

1962
02:10:18,840 --> 02:10:24,840
to answer without spoiling something else,
right, I mean you can say the

1963
02:10:24,880 --> 02:10:28,960
game and people who know will know. Yeah, there you go. Yeah,

1964
02:10:28,000 --> 02:10:31,640
I think the Well, it's funny
they brought a BioShock because I think

1965
02:10:33,399 --> 02:10:35,560
I do think that kind of exists
in a weird vacuum of games that,

1966
02:10:35,640 --> 02:10:41,920
like the has not really been spoiled
for people, Like that's a fairly substantial

1967
02:10:41,000 --> 02:10:45,680
thing. I think it's hard for
that to be spoiled because there's no one

1968
02:10:45,720 --> 02:10:48,560
sentence. Oh, you have to
like exactly whatever, exactly, you have

1969
02:10:48,600 --> 02:10:52,920
to really explain it, right,
like even now we're not we're not.

1970
02:10:52,279 --> 02:10:56,479
It's like, how would you explain? How would you spoil the prestige?

1971
02:10:56,560 --> 02:11:01,520
That's sure thing to summarize. Sure, sure you could. But trying to

1972
02:11:01,560 --> 02:11:07,560
think of another game that had a
twist like that so related. I loved

1973
02:11:07,600 --> 02:11:13,359
BioShock one and two never got around
to Infinite and okay, yeah, that's

1974
02:11:13,439 --> 02:11:16,560
the common reaction I here, but
I don't know what happens in Infinite.

1975
02:11:16,399 --> 02:11:20,960
I think that's okay. I think, yeah, it's okay to not know.

1976
02:11:20,399 --> 02:11:24,680
I mean, I don't think there's
like spoilers for that, because there

1977
02:11:24,720 --> 02:11:30,640
are. Yeah, I mean like
it's like a pretty major, not frustrating,

1978
02:11:31,760 --> 02:11:33,399
not far I'm not gonna spoil it
here, but not far off from

1979
02:11:33,399 --> 02:11:39,239
what happens in BioShock one regarding like
who certain people are and why they're important

1980
02:11:39,279 --> 02:11:43,359
and blah blah blah blah, like
relatively easy to spoil if you wanted to

1981
02:11:43,640 --> 02:11:50,159
know. It was. It's been
very fun to listen to a more civilized

1982
02:11:50,199 --> 02:11:54,000
age Austin Star Wars podcast because when
the writer strike happened, they're like,

1983
02:11:54,000 --> 02:11:56,119
well, we're not gonna talk about
TV's and movies, so what do he

1984
02:11:56,159 --> 02:11:58,560
wants to talk about? In the
community voted for Knights of the Knights of

1985
02:11:58,600 --> 02:12:01,960
the Old Republic, and two of
the members of the podcast had not played

1986
02:12:01,960 --> 02:12:03,840
it before, so they tried to
play it without doing the big spoiler.

1987
02:12:05,279 --> 02:12:07,800
And it was always hilarious because they're
like, all right, I'm gonna look

1988
02:12:07,840 --> 02:12:11,079
up something on Wikipedia, which is
a fandom property, by the way,

1989
02:12:11,079 --> 02:12:15,119
everybody check that out, and as
be like, no, don't, because

1990
02:12:15,199 --> 02:12:18,479
every Wikipedia article about Knights the Old
Republic opens with that spoiler. For some

1991
02:12:18,560 --> 02:12:22,560
reason, it could be the most
minor character in the world. It could

1992
02:12:22,560 --> 02:12:24,880
be talking about one of the cards
from the card game, and yet for

1993
02:12:24,920 --> 02:12:28,039
some reason, they'll still tell you
the big spoiler from that game. So

1994
02:12:28,159 --> 02:12:31,279
just don't look up anything. I
don't. It was funny to hear rob

1995
02:12:31,359 --> 02:12:33,560
zat me try to dodge that,
and then also to hear Robs act me

1996
02:12:33,560 --> 02:12:37,520
and be like, I have a
theory, like say it out loud and

1997
02:12:37,720 --> 02:12:41,079
that be exactly what was happening.
I don't know the twist. Yeah,

1998
02:12:41,079 --> 02:12:43,199
I don't know either. That's good. I've never played the game, but

1999
02:12:43,239 --> 02:12:46,079
I do know the twist, So
okay, it's still it's a good game.

2000
02:12:46,079 --> 02:12:48,560
You guys should if you guys want
to play that, someone should remake

2001
02:12:48,600 --> 02:12:58,279
that game. Shit, really need
do you know anything? I know that

2002
02:12:58,359 --> 02:13:01,039
Sony wants nothing to do with it
by that much, even though they announced

2003
02:13:01,039 --> 02:13:07,760
it. Okay. Next email comes
from Matt from Murphreesboro, Tennessee. Hey,

2004
02:13:07,800 --> 02:13:11,760
guys, what's the largest list you
can complete to one hundred percent?

2005
02:13:11,039 --> 02:13:16,399
For example, every major sports team
in city, every world capital, every

2006
02:13:16,399 --> 02:13:20,800
country, every vampire survivor's weapon and
combo item. Just curious. I think

2007
02:13:22,079 --> 02:13:26,039
mine might be every word to triumph
by the Wu Tang clan. It's a

2008
02:13:26,079 --> 02:13:28,600
useful skill that I know one day
we'll prove itself. Hell yeah, you'll

2009
02:13:28,640 --> 02:13:33,359
be in some weird trivial situation and
that'll come in super handy and you'll be

2010
02:13:33,399 --> 02:13:39,760
set. So this was before really
mobile phones were a thing. But I

2011
02:13:39,800 --> 02:13:43,960
remember being in a very boring meeting
early in my career and I took the

2012
02:13:45,000 --> 02:13:48,479
opportunity to see if I could remember
all one hundred and fifty one Pokemon in

2013
02:13:48,680 --> 02:13:50,399
order. And I was able to
do it at the time. I can't

2014
02:13:50,399 --> 02:13:54,800
do it anymore. O, my
god. The biggest list for me.

2015
02:13:56,199 --> 02:13:58,920
This changes stuff. I could name
every country in Europe back when you go,

2016
02:14:00,000 --> 02:14:03,600
Oslavia was a country. Now not
anymore. I couldn't do every country

2017
02:14:03,720 --> 02:14:05,880
in the world. No way,
I have the world, and that's like

2018
02:14:05,960 --> 02:14:09,319
thirty countries back then. So Greb, do you think if you could name

2019
02:14:09,439 --> 02:14:16,680
every individual item at a subway?
Uh? These days no, because they

2020
02:14:16,880 --> 02:14:20,800
changed up the menu to have like
that whole like wild like oh, here's

2021
02:14:20,840 --> 02:14:24,720
a one called the end zone or
whatever instead of just a fucking ham sandwich.

2022
02:14:26,199 --> 02:14:30,479
Maybe at Jimmy John's I worked there
more recently. Okay, grub,

2023
02:14:30,520 --> 02:14:35,560
do you think you could do all
profess like the four professional sports? I

2024
02:14:35,840 --> 02:14:39,000
think if you give me enough time. I have a really bad memory,

2025
02:14:39,560 --> 02:14:41,000
but I think if you gave me
time and let me sit there and like

2026
02:14:41,079 --> 02:14:46,119
rack my brain, I probably could
do all four professional sports. I NBA

2027
02:14:46,319 --> 02:14:52,800
because I like fucking Pelicans a team
in Oklahoma, Yeah, Oklahoma Thunder.

2028
02:14:54,039 --> 02:14:56,920
So if I get through, if
I could start there and get those out

2029
02:14:56,920 --> 02:14:58,920
of the way, maybe I could
do it. Do you think Dan car

2030
02:15:00,119 --> 02:15:07,199
list every member of the nWo.
That's too much of like a dubious thing.

2031
02:15:07,239 --> 02:15:09,720
I feel like there's too much controversy, right, Like I remember that's

2032
02:15:09,760 --> 02:15:13,560
when I watched wrestling, and I
feel like there would be alliances for like

2033
02:15:13,680 --> 02:15:18,319
half an episode. Yeah, you
know of raw and you'd be like,

2034
02:15:18,359 --> 02:15:20,439
wait, w's Nitro whatever? And
you'd be like, wait a minute,

2035
02:15:20,560 --> 02:15:24,600
that guy's in the nWo. Anthing. He just did the sign? Does

2036
02:15:24,600 --> 02:15:26,279
that mean he's in it? Like
what's happening? Ripped a Virgil? But

2037
02:15:26,319 --> 02:15:30,720
that was my memory of Virgil.
It's like Virgil's here, yeah in THEWOL

2038
02:15:30,880 --> 02:15:37,039
Yeah all right, Okaya, Oh
god, this one has a weird second

2039
02:15:37,079 --> 02:15:39,359
part of the email. Maybe we'll
skip. Hey, Yang, where are

2040
02:15:39,399 --> 02:15:43,439
your hands when they're not on your
phone whilst driving? I'm half past seven

2041
02:15:43,640 --> 02:15:48,479
three o'clock kind of dude. It's
a good combination of relaxed and prepared.

2042
02:15:48,840 --> 02:15:54,079
Any who ever thought about Tifa having
her feet in your mouth oh, keep

2043
02:15:54,079 --> 02:15:56,600
me anonymous for this one. Jan, I'm not brave enough to admit this.

2044
02:15:56,840 --> 02:16:03,399
That's probably for the best. Yeah, it was Tarantino. Everyone a

2045
02:16:03,479 --> 02:16:09,520
big fan of the pod. Thanks
Quinn qt. I. I'm a big

2046
02:16:09,399 --> 02:16:16,600
left elbow resting on the window,
sure guy, with almost like with like

2047
02:16:16,720 --> 02:16:22,439
three digits, three digits holding on
No, on nine. I'm holding on

2048
02:16:22,560 --> 02:16:26,720
nine and then I switched from like
one to six a lot with my right

2049
02:16:26,720 --> 02:16:33,639
hand. Yeah, that's pretty similar
to what I do. I'm a I'm

2050
02:16:33,639 --> 02:16:41,840
a left hand six o'clock, right
hand on the prindle prindle drive a manual,

2051
02:16:43,719 --> 02:16:46,280
No, I don't, but I
do the same thing. I rest

2052
02:16:46,319 --> 02:16:48,639
my hand on though the shift.
I don't know why. Oh, I

2053
02:16:48,680 --> 02:16:54,879
remember gear shifts sometimes for whatever reason, I'll be right hand on eleven o'clock

2054
02:16:54,959 --> 02:17:11,440
though, I don't know why.
Oh, prindle wow together, what's I

2055
02:17:11,440 --> 02:17:15,200
I don't think there's I know it's
they're just adding a valve to make it

2056
02:17:15,879 --> 02:17:18,840
okay, okay, yeah, okay, uh, that's neat. Good for

2057
02:17:18,879 --> 02:17:24,840
you, Jen, That's what I'm
here for. I think pretty standard.

2058
02:17:24,840 --> 02:17:28,000
Ten and two, well, ten
and two? What are you a cop?

2059
02:17:28,680 --> 02:17:31,200
You? Sometimes I'll let go and
do like an arm rest on the

2060
02:17:31,280 --> 02:17:35,559
right side. But I like having
control over the situation. Yes, are

2061
02:17:35,559 --> 02:17:37,520
you wrapping your thumbs around the wheel
or are they kind of like straight?

2062
02:17:39,399 --> 02:17:45,200
Oh? Uh, wrapped, I
guess wrapped. Okay. I feel like

2063
02:17:45,319 --> 02:17:50,799
I have more like immediate control with
one hand at six because I can quickly

2064
02:17:50,920 --> 02:17:56,600
yeah, exactly exactly one side of
the other, whereas ten and two is

2065
02:17:56,639 --> 02:18:01,920
like if I'm just trying to keep
going straight to like rip the wheel.

2066
02:18:01,360 --> 02:18:05,280
I've got an active imagination. Yeah, I mean when you're playing Marvel snap

2067
02:18:05,360 --> 02:18:11,799
like you have to be. And
also on your answers are like left the

2068
02:18:11,120 --> 02:18:20,440
knee, right knee right, like
right, I'm busy fighting. Yeah,

2069
02:18:20,479 --> 02:18:24,120
okay, all right, learning a
lot nothing about TIFA though, No worries,

2070
02:18:24,159 --> 02:18:26,520
guys. No, yeah, let's
give for that part. You got

2071
02:18:26,520 --> 02:18:28,719
you got? You got one a
newer card. Do you have like the

2072
02:18:28,799 --> 02:18:31,680
smart uh, like a cruise control
that can like steer on the highway for

2073
02:18:31,799 --> 02:18:37,120
you? I do yeah, hda
h. How comfortable are you with that?

2074
02:18:37,159 --> 02:18:43,280
Because I don't know how. I'll
only really use it if I am

2075
02:18:43,360 --> 02:18:48,680
just really exhausted in it and only
temporarily. I don't. I don't I

2076
02:18:48,959 --> 02:18:52,840
like it. It works it works
surprisingly well. I'll do it at night

2077
02:18:52,879 --> 02:18:56,920
when I'm like alone on the road
sometimes too, but it works really well.

2078
02:18:58,040 --> 02:19:01,639
It'll also, you know, it'll
get upset if you don't have a

2079
02:19:01,680 --> 02:19:03,680
hand on the wheel. You'll be
like, what are you doing? I'm

2080
02:19:03,760 --> 02:19:07,840
just a robot, Like, don't
trust me with everything, you know,

2081
02:19:09,000 --> 02:19:11,840
look like I don't know. I'll
here's here's the situation that happened to me.

2082
02:19:11,920 --> 02:19:16,200
I spilled something in that situation and
I put on HDA okay, and

2083
02:19:16,239 --> 02:19:20,159
I like was able to like do
a thing real quick and I felt okay

2084
02:19:20,239 --> 02:19:22,200
about it. It wasn't a lot
of cars on the road, and like

2085
02:19:22,319 --> 02:19:28,959
it's very good. It is.
It is. It is surprisingly uh like

2086
02:19:28,239 --> 02:19:33,479
accurate and uh it slows down,
it speeds up. You can have a

2087
02:19:33,600 --> 02:19:37,760
changed lanes if you want, Like
it does really really good you know,

2088
02:19:37,239 --> 02:19:43,760
uh whatever you know auto driving.
But yeah, you know, I don't

2089
02:19:43,760 --> 02:19:46,520
prefer it though. I like being
in control for sure. Sure I feel

2090
02:19:46,559 --> 02:19:50,319
like that makes you more sleepy or
it enable you to get sleepier. Like

2091
02:19:50,799 --> 02:19:54,200
I'll do it when i'm like if
I come up from hockey real late to

2092
02:19:54,239 --> 02:19:56,879
night and I want to like stretch
out in a way that I like need

2093
02:19:56,920 --> 02:20:00,399
to be able to not be driving, Like I'll just do that with like

2094
02:20:00,440 --> 02:20:03,799
one hand on the wheel and sort
of like really get you know, comfortable

2095
02:20:03,840 --> 02:20:07,319
in the driver's seat. Uh yeah, you know. Look, I don't

2096
02:20:07,360 --> 02:20:09,840
know how it is where y'all live, but do you all have like the

2097
02:20:09,120 --> 02:20:16,879
self driving cabs? I think it's
still that's a pretty much exclusive thing.

2098
02:20:18,440 --> 02:20:20,440
Some guys tried to steal one.
I think it was in La someone to

2099
02:20:20,559 --> 02:20:24,719
try to just swipe one of the
self driving cars. Not the best idea

2100
02:20:24,760 --> 02:20:30,479
because of all the cameras, sensors
and trackers, but just just rip off

2101
02:20:30,479 --> 02:20:35,840
everything. Every single pedestrian I see
whenever we all collectively see one crossing the

2102
02:20:35,879 --> 02:20:39,360
street will always give it a dirty
look. And I've seen so many old

2103
02:20:39,399 --> 02:20:45,639
people flip off the self drive wo
I love the idea of a geriatric person

2104
02:20:45,680 --> 02:20:48,719
being like, this is how we'll
get back at the robot. I mean

2105
02:20:48,760 --> 02:20:52,000
that was the reaction of the Google
Glass Like whenever I saw a Google Glass

2106
02:20:52,000 --> 02:20:54,719
person, I didn't flip them off, but I kind of wanted to,

2107
02:20:54,840 --> 02:20:58,879
and I probably would. At least
they'd see you. At least it's the

2108
02:20:58,959 --> 02:21:03,159
persons that's not Yeah, yeah,
straight call them glassholes back then, right,

2109
02:21:03,719 --> 02:21:07,520
Oh, I like that. The
youth of San Francisco have taken to

2110
02:21:07,600 --> 02:21:11,239
vandalizing the self driving cars, and
I'm all with that. I can't get

2111
02:21:11,239 --> 02:21:13,079
mad at that, you know,
yea, put a mark get a marker

2112
02:21:13,120 --> 02:21:16,920
and just write your name. There's
a lot of cone throwing happening, yeah,

2113
02:21:16,959 --> 02:21:20,520
self driving cars, and they'll freak
out. Good fun, innocent,

2114
02:21:20,600 --> 02:21:22,600
good fun. They'll freak out.
They would freak out. Huh. Okay,

2115
02:21:22,760 --> 02:21:26,399
now when anyone's in there for sure, just when it's like empty,

2116
02:21:26,520 --> 02:21:31,959
I guess okay, two more email
back to the steering wheel. Anyone do

2117
02:21:31,079 --> 02:21:37,200
the old dad arm behind the head
rest of the passenger seat more and more?

2118
02:21:37,760 --> 02:21:41,159
Yeah? Yeah, why is that? Why? After forty is that

2119
02:21:41,159 --> 02:21:43,799
position comfortable? It's like, I
just it's like my body just remembered I

2120
02:21:43,799 --> 02:21:46,879
have muscles in my back, and
I'm like, I just want to act

2121
02:21:46,879 --> 02:21:50,799
to beat those a little bit there, you know. Now I'm stuck that

2122
02:21:50,840 --> 02:21:54,360
way. Yeah, I gotta make
a left turn before my arm can be

2123
02:21:54,399 --> 02:21:58,680
freaked up again here related I'll do
that. When backing up, I'll do

2124
02:21:58,719 --> 02:22:03,680
the tw you know, and cool
twist. I never do the twist time

2125
02:22:05,079 --> 02:22:07,639
I do the twist because because the
camera and I have my mirror set up

2126
02:22:07,719 --> 02:22:09,639
right. But now like you did
mention this, Jan, I'm like,

2127
02:22:09,760 --> 02:22:11,879
I want to see how I feel
about the twist, and it felt it

2128
02:22:11,920 --> 02:22:16,520
felt bad? Yeah, I feel
bad. Yeah I did feel two points

2129
02:22:16,520 --> 02:22:20,959
more attractive doing it though now you
do look manly when you do it.

2130
02:22:20,000 --> 02:22:26,079
Absolutely that masculinity is just going to
pass me by him Like that move is

2131
02:22:26,559 --> 02:22:31,799
iconic car chase backup movie scenery,
which is just going to be gone right,

2132
02:22:31,959 --> 02:22:33,879
like it's it everyone just like,
hold on, I'll let this come

2133
02:22:35,079 --> 02:22:43,079
yet so I can't pull over well. Next email comes from Ritchie, sent

2134
02:22:43,120 --> 02:22:48,559
from their iPhone high Bomb casters.
I was recently playing a Hell Divers too

2135
02:22:48,600 --> 02:22:50,760
quick play mission with two guys who
knew each other, but I was randomly

2136
02:22:50,799 --> 02:22:54,520
matched with. We were mike chatting
about mission objectives and things were going well.

2137
02:22:54,840 --> 02:22:58,879
Then about twenty minutes in they start
talking to each other about their friend

2138
02:23:01,079 --> 02:23:03,600
is going to have a threesome with
a couple of dudes they know. Then

2139
02:23:03,639 --> 02:23:07,799
back to casual Mike chat and we
get the mission done. Have you ever

2140
02:23:07,920 --> 02:23:11,239
heard too much while online gaming?
Cheers? Oh yeah, Richie said,

2141
02:23:11,280 --> 02:23:16,479
for my iPhone, I mean back
back when I used to like allow public

2142
02:23:16,719 --> 02:23:20,959
voices to you know, pass through
into my ears, which I haven't done

2143
02:23:20,000 --> 02:23:26,639
in like fifteen years because I'm not
a psychopath. I remember the worst.

2144
02:23:26,879 --> 02:23:31,559
The worst stuff was Rainbow six Vegas. Oh, like I have like the

2145
02:23:31,760 --> 02:23:37,920
absolute worst memories, so much so
that like I forget how this came together,

2146
02:23:37,040 --> 02:23:41,200
but I remember talking about it and
then while it was while I was

2147
02:23:41,200 --> 02:23:46,399
a seene and then like I got
interviewed for All Things Considered over it,

2148
02:23:46,799 --> 02:23:50,239
Like I was talking about how I
think like no one realized that, like

2149
02:23:50,840 --> 02:23:56,280
playing games online is fucked up,
like the things you hear, and like

2150
02:23:56,360 --> 02:24:01,760
someone not from NPR heard it and
I and then it turned into like a

2151
02:24:01,799 --> 02:24:07,840
story. But like that was the
worst I remember back then. Just you

2152
02:24:07,079 --> 02:24:11,760
just hear like you would hear like
genuine cries for help, like you would

2153
02:24:11,799 --> 02:24:16,479
hear like people like it wasn't always
the person on the mic, it was

2154
02:24:16,520 --> 02:24:18,719
the it was like the shit going
on in the background. Yeah, you

2155
02:24:18,760 --> 02:24:24,040
know, you'd hear people like dogs
barking, babies crying like you know,

2156
02:24:24,120 --> 02:24:28,520
breaking glass, and you're just like
the fuck kind of situation is happening where

2157
02:24:28,559 --> 02:24:33,000
you are? Where you're also simultaneously
playing a video game. I don't understand.

2158
02:24:33,040 --> 02:24:35,399
I was playing yesterday and I did
shout out, has anyone seen the

2159
02:24:35,399 --> 02:24:39,479
penis Rock? And my wife in
the background laughed at me, and that

2160
02:24:39,719 --> 02:24:43,479
was I think a little distracting to
everyone else on the call. But otherwise

2161
02:24:45,440 --> 02:24:48,520
the penis rock is, by the
way, what people call one of the

2162
02:24:48,520 --> 02:24:54,600
resources rocks in Hell divers too once
you get out. Yeah, Chuck Tasky

2163
02:24:54,600 --> 02:24:58,639
in the chat just linked this story. It's from February twenty second of twenty

2164
02:24:58,760 --> 02:25:05,479
ten. Wow, Jesus, oh
my god, Oh my god. I

2165
02:25:05,520 --> 02:25:07,239
kind of want to use the goxler
to like set up a whole bunch of

2166
02:25:09,520 --> 02:25:13,040
uh audio things like babies crying,
like people in the background, the the

2167
02:25:13,280 --> 02:25:18,120
the chirp of a smoke detector going
off, and just go on line to

2168
02:25:18,120 --> 02:25:20,920
see if I can get anyone to
comment on anything, and then just then

2169
02:25:20,959 --> 02:25:24,639
once they say something, have really
wild shit that I can make happen in

2170
02:25:24,639 --> 02:25:30,079
the back. I do like wind
bags approach of just linking it to a

2171
02:25:30,120 --> 02:25:33,959
folder in it picking randomly which sound
effect, so like yeah, you can

2172
02:25:35,000 --> 02:25:39,040
either just be applause or just booing
and you're just keeping on it. I

2173
02:25:39,040 --> 02:25:43,520
have heard so many dabs being pulled
in my history of gaming, and I'm

2174
02:25:43,600 --> 02:25:46,920
just like, really, just mute. I don't need to hear it.

2175
02:25:46,920 --> 02:25:52,440
It sounds like you're making tea,
but I know it's going on, and

2176
02:25:52,760 --> 02:25:58,239
it doesn't bring me joy. The
annoying one is just overhearing someone's music playing

2177
02:25:58,319 --> 02:26:05,479
or watching show, and like the
gating is all over the place, All

2178
02:26:05,639 --> 02:26:11,079
right, Final email today it is
about creeps? Is Kingdom Hearts only for

2179
02:26:11,159 --> 02:26:16,559
creeps? I just started Rebirth and
the way the characters animate, the way

2180
02:26:16,600 --> 02:26:20,879
the dialogue is written, even the
voices are ripped right from Kingdom Hearts.

2181
02:26:22,479 --> 02:26:26,840
I'm pretty sure that first shopkeeper they
make you talk to is Geppetto. Is

2182
02:26:26,200 --> 02:26:31,200
Disney really? What makes Kingdom Hearts
a creep game? Is Disney for creeps?

2183
02:26:31,600 --> 02:26:35,440
No judgment, just looking for your
expertise. Wutai clan ain't nothing to

2184
02:26:35,479 --> 02:26:39,959
fuck with Joe and Michigan, Jan
did you write this? No? This

2185
02:26:39,040 --> 02:26:46,360
is from Joe and Michigan. I'm
one of the freaks who's dan Ogoa from

2186
02:26:46,399 --> 02:26:52,239
Michigan. I've maintained that Final Fantasy
Rebirth is the best Kingdom Hearts game.

2187
02:26:56,920 --> 02:27:01,120
Just just wait till Barrett like becomes
the most powerful wizard in all Final Fantasy

2188
02:27:01,280 --> 02:27:05,920
and then like Tifa goes huck.
Maybe that's why they're wasting so much of

2189
02:27:05,959 --> 02:27:11,680
my time. The truth comes out. Blue Hearts does love wasting time,

2190
02:27:11,799 --> 02:27:18,159
that's for sure. The answer is
yes, yeah, we're just yeah,

2191
02:27:18,479 --> 02:27:20,760
Like, let's just get straight to
it, is Disney. What really makes

2192
02:27:20,840 --> 02:27:24,159
Kingdom Hearts a creep game? Yes, that duck's not wearing any pants.

2193
02:27:24,479 --> 02:27:26,639
That's creep right there. Yeah,
you go to you party with Winnie the

2194
02:27:26,680 --> 02:27:30,280
Pooh. There's nothing to fight there. You're just there to hang out with

2195
02:27:30,520 --> 02:27:33,159
Pooh Bear and get some honey,
get some sweet honey. Yeah, if

2196
02:27:33,159 --> 02:27:37,000
they could, they do make you
do a bunch of random, dumb mini

2197
02:27:37,079 --> 02:27:39,920
games and Kingdom Hearts, just like
they'll make you do here in Final Fantasy

2198
02:27:39,920 --> 02:27:43,239
seven Rebirth. Just you know,
just just put on the ears, buy

2199
02:27:43,280 --> 02:27:46,520
a popcorn bucket, think of Mike
Manatti and I and you will have fun.

2200
02:27:48,280 --> 02:27:52,079
It'll be great. It'll be great. Uh. That was the emails,

2201
02:27:52,239 --> 02:27:54,440
folks. You can send your emails
to BombCast the Giant bomb dot com.

2202
02:27:54,479 --> 02:27:58,079
I know we're done with the shout
outs, but hey, special shouts

2203
02:27:58,079 --> 02:28:01,079
out to Tyler for beating cancer.
Shout out to you, big dog.

2204
02:28:01,360 --> 02:28:03,840
Hell yeah, absolutely, Russ,
thank you so much for being on the

2205
02:28:03,840 --> 02:28:07,000
show. I know it's a long
time and I know you said at the

2206
02:28:07,200 --> 02:28:09,239
tippy top ofy of the show.
But if anyone tuned dinner for whatever reason,

2207
02:28:09,280 --> 02:28:13,200
decided to go straight to the emails, where can folks find you on

2208
02:28:13,239 --> 02:28:15,840
the internet? What's happening, what's
popping? Well, you get head on

2209
02:28:15,879 --> 02:28:18,920
over to polygons dot com. We're
very proud of the website that we've created

2210
02:28:18,959 --> 02:28:24,719
there. I also have a podcast
called The Besties, which is not as

2211
02:28:24,799 --> 02:28:30,319
long as this podcast. I'm saying, if you want an alternative that's a

2212
02:28:30,360 --> 02:28:35,959
little bit short, a compliment,
a complimentary show, it is they paired

2213
02:28:35,040 --> 02:28:39,600
nicely together. It's like a fine
wine and a good stinky cheese. And

2214
02:28:39,600 --> 02:28:41,840
I want to tell you which one
is which mm hm, of course geese.

2215
02:28:45,360 --> 02:28:48,280
We got a bunch of stuff popping
off this week, more specifically,

2216
02:28:48,639 --> 02:28:54,040
Grub you are going to engage in
a race against Dan Reicherd, Mike Manatti

2217
02:28:54,040 --> 02:28:58,000
and Turbo Shan. You're going to
be doing the Mario Kart Grand Prix Grand

2218
02:28:58,000 --> 02:29:03,479
Prix. Can we tell Mike I
sent them a calendar inviting count accounts,

2219
02:29:03,559 --> 02:29:07,799
that counts. Yeah, yeah,
Mario Mario Kart Grand Prix, Grand Prix.

2220
02:29:09,920 --> 02:29:11,719
The name made more sense when we
were gonna do several Grand Prixx.

2221
02:29:13,120 --> 02:29:16,200
Now we're just gonna do all of
Mario Kart eight Deluxe. But that's ninety

2222
02:29:16,239 --> 02:29:20,559
six tracks and I looked that's about
it might take about five hours. Yeah,

2223
02:29:22,879 --> 02:29:26,600
later that day, grub just letting
you know, listen, it might

2224
02:29:26,600 --> 02:29:28,639
be a two parter, right,
we'll fit it in. I think it

2225
02:29:28,680 --> 02:29:31,959
makes more sense just sit see it
through. I'm looking forward to it.

2226
02:29:33,559 --> 02:29:35,280
But also, you know what else
we got going on this week? Jents

2227
02:29:35,600 --> 02:29:41,280
is a new season of Blight Club. Yeah, Super Dan sixty four Dan

2228
02:29:41,360 --> 02:29:48,440
of Steel, where Dan Reichert will
be downing on the Blue and Red donning

2229
02:29:48,479 --> 02:29:54,680
on a cape to fly through a
bunch of rings and discover how amazing the

2230
02:29:54,760 --> 02:29:58,479
game. Maybe perhaps did he did
he did he send you any of that

2231
02:29:58,479 --> 02:30:01,600
stuff that he said? Oh yeah, you can long or short? What

2232
02:30:01,639 --> 02:30:07,079
do you do for the wig?
Oh? Long? Oh? So so

2233
02:30:07,440 --> 02:30:09,159
for people who don't know, like, uh, you know, it's also

2234
02:30:09,200 --> 02:30:13,159
become like this, like uh,
I don't know what the opposite of like

2235
02:30:13,239 --> 02:30:16,639
good cosplay is whatever that is,
Like, that's what this is, cosplay,

2236
02:30:16,680 --> 02:30:22,239
all right, And like for me
watching the first episode to see like

2237
02:30:22,360 --> 02:30:26,639
the big reveal is such a treat. Uh, what a magnificent thing this

2238
02:30:26,840 --> 02:30:31,879
is turned into. I'm very excited
to see what Danny boy is going to

2239
02:30:31,920 --> 02:30:37,959
be forced to. Uh, Dawn, So Dan send me some files spoilers

2240
02:30:37,959 --> 02:30:39,959
for folks. Dan has already seen
the costume. Uh yeah, because we

2241
02:30:41,120 --> 02:30:43,360
knew what the game was this time, so we figured it'd be fine.

2242
02:30:43,600 --> 02:30:48,200
Yeah. Dan sent me over some
assets and uh, the only thing I

2243
02:30:48,200 --> 02:30:54,440
said back to him was cinema.
And you'll have to wait till Wednesday,

2244
02:30:54,440 --> 02:30:56,920
which is tomorrow. So tomorrow,
easy, easy, wait, folks.

2245
02:30:56,959 --> 02:31:01,959
Short weaight, yep, Jeff,
Jeff anything else popping off on the website

2246
02:31:01,959 --> 02:31:05,120
this week. We'll fit some other
stuff in, but we'll see. Those

2247
02:31:05,120 --> 02:31:07,040
are the big things. Those are
the big things. And you are the

2248
02:31:07,079 --> 02:31:09,680
big thing at home. And because
you got a big heart, got a

2249
02:31:09,680 --> 02:31:13,760
big hearts what you're doing listening to
this podcast for such a long time.

2250
02:31:13,520 --> 02:31:16,760
I love you. I hope you
have. I'm gonna not forehead kiss you.

2251
02:31:16,799 --> 02:31:22,520
I'm gonna put an arm on your
shoulder and nod solemnly and say thank

2252
02:31:22,559 --> 02:31:26,639
you, and we'll be back for
another episode of the Giant BombCast next Tuesday.

2253
02:31:26,319 --> 02:31:30,360
Until then, I don't know,
Go play some Queen's Blood. Don't

2254
02:31:30,360 --> 02:31:37,040
be mean to Chadley. Chadley's completely
fine. Stop bulling Chadley or keep bulling

2255
02:31:37,079 --> 02:31:37,959
Chadley. I don't know,
