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Hey, everybody, it's Friday.
Gotta get down on Friday. It is.

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It is a mandate from here at
giant bomb dot com. Welcome to

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the Giant BombCast Revengeance. We have
a lovely group of folks today. I

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couldn't assemble a better group of people
to talk about some of the games we

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will be chatting about today. I'm
your host, Jim choa. Giant BombCast

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Revengeance is brought to you by n
c XT. Joining me today, powering

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up the the vultron that we are
today, Turbo Sean McDowell. Yes,

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empowering me is the nice Yuruba mate
that I'm on now. Thanks for our

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Argentinian friends. I needed this today. Our own Argentinian adjacent friend, Michael

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him is here. Shit, I'll
take it. Hey, listen, sometimes,

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you know, growing up, most
people thought I was Mexican. So

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that's you know, we're the Latinos
of Asia. So I'll take Argentinian.

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I'll take Diego there feels, and
then the Latino of Asia, of Europe,

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Mike Manati. Don't give that to
him. I think that's right Italian,

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that's Italian's absolutely yeah. As the
only actual Latino here, I'll give

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it to him, sure, Mike. I mean our Argentinian friend, Christian,

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loves some story about like some Italian
person about to be executed, like

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somewhere in like the Congo or something. That the last moment, some guy

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like comes racing. It's like,
wait, don't shoot him, he's not

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what he's Italian. That reminds me
of that of that terrible Dragon Ball super

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clip when they decided to, hey, let's go make a bad guy,

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but let's just call him Goku Black. Yeah. Yeah, we don't need

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You can find that clip online if
you just search some specific keywords. It's

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things are a little different in Japan. All I'm gonna say is, don't

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don't look up what's call in Japan. You don't want to know, man,

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you don't want to know. I
actually don't know Pokemon. I'm gonna

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look at it. No, let's
keep it moving. Okay, things are

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different. It's a different anyways Japan. What jall? Oh, Mike,

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I just need to gauge your reaction
to figure this out. Yeah. I

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think it's just like Sparkling. It's
just it's not whitey like I thought it

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might be. To be clear,
the power of context, you can kind

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of discern what's name is Japanese Pokemon
company in Japan? Maybe maybe maybe reevaluate

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something we can rename Pokemon I think
right. Uh, gents, we're gonna

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we're here today to talk about Persona
three reload, but before we talk about

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that big honkin game, anyone playing
anything else? Anyone? How's everyone feeling

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February? Now? Again, I'm
tired, dog. I think I've spent

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ninety five percent of January assigned to
covering a very long RPG. Yeah,

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and so I've I went from Like
a Dragon Infinite Wealth straight into Persona three

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reload and these are very long games. Sixty hours in Infinite Wealth review on

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hit video game website GameSpot dot com
and another seventy hours on P three reload

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on hit video game website i GM
dot com. So man, been very

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impressive. Good thing there's no big
j RPGs coming out in February. Oh

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who's to say? Who's to say? Oh? God? Yeah, I

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kind of felt that hardcore after when
we got P three codes come in,

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and I was like, where do
I start juggling and stop playing like a

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Dragon where I'm having a lot of
fun to actually check out this other game

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for the podcast on the website.
But Mike, before we get to Persona

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three, you wanted to talk about
Penny's Big Breakaway. Yeah. I actually

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got sent kind of a preview code
for this. So this is the game

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by the studio that did Sonic Mania, that really really good retro style two

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D Sonic game. This is not
with Sega, has nothing to do with

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Sonic, but this is a three
D platform that they're making now, and

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it's still very Sonic adjacent in a
lot of ways, Like there's a bit

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of Sonic Adventure here in terms of
how this feels. But I think because

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it's not necessarily Sonic, they don't
have the problem that a lot of the

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three D Sonic games fall into,
where they feel this desperate need to make

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it all fast, fast, fast, because like you know, Sonic fast,

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Sonic fast and being really fast and
a three D platform is just very

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difficult to control sometimes, so they
have to, you know, they're redesigning

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how those games work all the time
to try to find something that works,

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and they get close. I think
Frontiers feels pretty good. The Boost games

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can sometimes feel all right, but
here it is it feels much more like

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a traditional three D platformer, right, especially one of those kind of I

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don't know if isommetrics away put it, but you know that kind of three

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D platformer where there's like the pooled
back camera something like maybe more like an

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Ash Show rescue mission or chase cam, like the chase Cam kind of thing,

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or even Kirby in the Forgotten Land
or sack Boy like one of those.

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But you do have a pretty fun
moveset here. Your whole gimmick is

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you have this yo yo and you
can use it to attack, but you

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can also use it to kind of
do this swing jump wherever you are.

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You can grab a ledge with it. You can also spin it up and

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then roll on it like Sonic spin
dash, So you have that whole thing

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going right, absolutely, But the
whole game just also has this really nice

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kind of why two K aesthetic if
you remember, just sort of the way

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games looked and felt at that time, with the sort of cheery visuals and

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music. So it's absolutely nailing that. I am very impressed. I think

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it's super cool to see these smaller
teams being able to make really cool three

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D platformers. Now. It's kind
of like back in the day when we

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weren't getting two indy two D games, and all of a sudden we had

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these indies and smaller teams stepping up
to bring back those games. I think

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that's it's happening a little bit already
we had stuff I had in time and

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whatnot. But excuse me, this
is really promising. I was very impressed.

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Mike. I don't know why I
feel like you may be the expert

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in this, but I've always been
curious to go back and check out Billy

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Hatcher. Oh, I know why
you think I'm the expert. Yeah,

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I don't know. I don't know
why I feel I think three D platformers

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have a certain esthetic platform with tubes
on it. Team. Oh yeah,

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just fine, it's fine. Yeah, you go, you go try It's

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like, you know, it's a
little bit of Glover. There's a little

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gloverness to it. Remember Glover.
Oh unfortunately, yeah, wow, thentunate

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helper. Yes, exactly. I
at least say unfortunately because uh, the

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only my only exposure to Glover was
at a Nintendo sixty four demo stall at

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my local Toys r US and any
and every time I timed out to go

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to Toys r US. One of
the employees was always hogging the machine playing

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Glover. Well, you gotta love
the glove. Jan Jr. Tortoise,

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that's the best. When Glover was
sponsoring Monday Night Raw, so Jr.

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Would have to say, God,
I love the glove, Yola. There

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is actually a game that I I
did play that is not Infinite Wealth or

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Persona. I just remember. It
is called It's from the same people who

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made A Space for the Unbound.
Oh, it is a It is a

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short time loop game called Test Test
Test. It's free, and it is

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wild because it's it's kind of like
a psychological horror that is a commentary on

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on like work culture and working in
corporate life and how your bosses treat you

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in the workplace. So I highly
recommend checking that out. It's not the

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most elegant puzzle style adventure game,
but I think once you start to kind

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of dig it's it's also has arg
elements to So I blasted through that in

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about an hour hour and a half. It's free. I think it's worth

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it, and I love seeing more
creative games come out of Southeast Asia,

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such as this Man. You know, yeah, y'all gotta check that out.

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Doesn't cost anything, So support the
hommies, you know, you know,

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yeah, I like the space for
the unvent a lot because of your

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WRAQ Michael so mat test test tests, Sean, have you been playing anything

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else that you can talk about or
talk about well? Me being me Jay,

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of course, I've been playing a
lot of Tech and seven, you

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know, yeah, seven, seven, eight. So I got used that

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it's like when the year flips over. I'm still saying twenty twenty three,

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you know it is. But like
Sean, I always had an little inkling

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that you were little. You had
a skech of like a hipsternist to you.

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So I wouldn't put it past you
to play Tech and seven when hotness

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knocked us, ain't in eight,
so I kind of you know, I

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gotta go back every once in a
while. But no, Yeah, I've

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been playing a lot of Tech and
A. Been playing with my friends.

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Me and Mike go a few rounds
or whatever. We're like doing a show

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together or whatever afterwards, and that
game is just a freaking blast man.

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We played a little bit for upf
DR Day and then been talking about here

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or there. The one thing that
I wanted to give more time with was

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the online before really talking about because
everyone knows. But at this point,

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the story is incredible. Arcade Quest
that's just a fantastic tutorial mode, and

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you got all these character stories and
other little bits of single player content.

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When it comes to the multiplayer,
I really had to put it through itspaces

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because you know, I that train
for tournaments and or anything like that.

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I got Big One a few months
that I need to get ready for,

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so I need online to be good
big Yeah. You gotta get that full,

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full fledged experience. And uh,
it's better than I was anticipating.

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Okay, but it ain't perfect.
And we live in a world where like

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three Fighters six is basically perfect online. And so going into tecond eight when

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you have a really good connection with
your opponent and you can see if it's

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wired or Wi Fi because you know
a lot of consoles are probably gonna be

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on Wi Fi. Oh I like
that. You can see that. You

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can see that, yeah, because
it'll be a Wi Fi indicare if it's

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Wi Fi or wise, it'll be
like the cell phone bars if it's wired.

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And uh, if you go into
Wi Fi match Man, that is

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a coin flip. You never know, like it could be okay, like

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maybe a little jittery but fine,
or it could just be freezing every couple.

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I've seen some nasty workout there with
the Wi Fi players, you know

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what I'm saying. And there's there's
that, and then if just someone's connection

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sort of shift the bed for a
little bit. Like I was playing with

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my buds the other night and the
game just frozers and were like, what

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happened? It's well, wife turned
on Netflix upstairs from my buddy and I'm

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like, ah, I'll do it
to this game because they Yeah. So

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apparently from what we've been know s
us out, it has roll back and

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not going it to a degree where
it's like it's kicking in, but not

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in the way that we wanted to
to cover up those network hiccups that can

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happen unexpectedly, and that's what you
want. People have heard roll back neck

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with flaying game fans. We just
throw it out there all the time.

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That's why we want because Wentz properly
implement it covers up the really bad connections.

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So that's like the one blemish on
tech and eight. I would say

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it's also getting into a lobby and
playing with friends is still a little funky.

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I'm willing to overlook that a little
bit because you know, it's still

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launch window. They're figuring some of
that stuff out. We'll see what happens.

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Like the bug that we had there
our day jan where you can only

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spectate one match and then the spectators
get that's still there. So yeah,

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I was playing with my friends.
We had to like all have Discord streams

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pulled up, and I was kind
of annoying. But for the most part,

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like I think these are things that
can be fixed, and the infrastructures

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there is just a little janky.
So I think the online for this game,

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it could be better, but it's
it's the best that a band I

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Napco fighting game has ever been at
the very least, so we're getting somewhere

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with it. Well, Sean,
I actually want to talk to you more

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about Tech and eight. What is
uh, what is the FGC scene feeling

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with tech and eight, Because what's
the general beat on the street? They

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dig it, Okay, everyone's happy, very happy, always in the street.

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That's crazy. Hey, they're they're
already street fighting in the streets.

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Might as well do everything else,
Okay, But I remember specifically the the

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one EVO that I attended in person. The most hyped I got was watching

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the Tech and Blocks specifically, so
like, I'm especially excited, like Tech

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and eight has to be at EVO
this year, right, oh yeah,

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yeah, well yeah, I want
to go. I've never been to EVO,

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and like I want to. I
can drug you guys. I've said

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many times on the BombCast. I
have had the evil reports over the years.

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Man, EVO is more fun than
any convention in across the industry because

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there's so much to do with.
There's so much to get excited about.

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It's true. And Tech and seven
like last year was yeah dog, like

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that game is old and it was
still again it was good. It was

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a little it ended pretty defensive,
so we didn't have as many hype moments.

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But I think back to like Combo
Breaker twenty nineteen. I think it

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was Tech and seven still a little
fresh. Things were still a little spicy

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back then, and there were moments
that like the crowd was chanting. We

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had like USA versus I think it
was Korea a couple of times where you

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know, you have those rivalries that
happened because teaching such a worldwide game.

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There were moments that I will never
forget, like you feel an energy in

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the room when like you, USA
is about to get eliminated. We have

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one rep left in the bracket,
and everyone literally stands up and does the

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spirit bomb. We all have our
arms in the air, where like you

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and and holler and and just dude
wins, this room pops off. Like

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ten thousand people jump up and down, screaming on top of their lungs.

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It's the coolest fucking thing. Tecan
is the most international. I think it's

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like the most diverse in terms of
like countries that are represented in the brackets,

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because definitely like ar like King of
Fighters tends to be pretty diverse too,

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but arslin Ash is like representing Pakistan
and all has like a bunch of

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homies winning too, and like like
we don't really we don't really fuck with

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00:14:39,519 --> 00:14:43,720
Filipino champ, but he was one
of the best to do it for a

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while and like and like, yeah, a bunch of Kareem players, Japanese

204
00:14:46,679 --> 00:14:50,399
players, US of course, it's
all across the board. Man Tecan is.

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Tecan is probably the most exciting fighting
game to go to an event for.

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Yeah, and the thing is like
the wild thing, you know,

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00:14:58,840 --> 00:15:03,559
we if you attend attend a convention, whether I don't know if you have

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the ability to go to an E
three in the past or even a packs.

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There's kind of like a shutdown time, right if you're not interested in

210
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playing like the board games or whatever. But like EVO goes for a long

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time during the day, and just
like even if you're just like watching a

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00:15:20,679 --> 00:15:24,759
game and not even like the big
big games, but like you, when

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00:15:24,799 --> 00:15:28,440
I went with Ben Pack, I
passed by two hotel rooms even on the

214
00:15:28,440 --> 00:15:33,480
way back to my room cash games, going, oh yeah, money matches

215
00:15:33,519 --> 00:15:37,120
out the ass, dude, Absolutely, it is insane. No snitch,

216
00:15:37,080 --> 00:15:43,559
I'm not. I didn't see it. Come on, yeah, and then

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00:15:45,159 --> 00:15:48,440
the god, I just looked at
the dates for EVO twenty twenty four,

218
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and I will be on vacation during
that time when Vegas. It's funny because

219
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I will have to go to Vegas
after Evo's done, like the day after

220
00:15:58,639 --> 00:16:02,440
EVO, and it's you're already gonna
be there. What are you talking about,

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00:16:03,039 --> 00:16:06,440
Well, I'm going to go to
Japan this summer. Oh then coming

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back to Disney c that's way more
important. Yes, yes, uh,

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00:16:11,399 --> 00:16:15,039
Mike, Mike, my as you
know, my partner is also a Disney

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00:16:15,080 --> 00:16:19,399
fan. And then she looks at
me and be the adult you know that

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00:16:19,440 --> 00:16:23,000
she's a Disney adult. You now, I've been to the I've bet your

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00:16:23,039 --> 00:16:26,480
I've been to your apartment. I
had dinner with y'all. I didn't get

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00:16:26,480 --> 00:16:30,159
the vibe that she was a Disney
I've gone if you had known. Yeah,

228
00:16:30,279 --> 00:16:33,679
I don't know about this man.
Uh. There were at least like

229
00:16:33,720 --> 00:16:38,720
three popcorn buckets on our bookshelf.
There was any wizard hat there as well.

230
00:16:40,440 --> 00:16:44,320
Michael's putting the pieces together. Is
that why she warned me about now

231
00:16:44,360 --> 00:16:45,720
I can't see it, and I
can't I can't see it when it come

232
00:16:45,759 --> 00:16:49,759
over now. But Mike, you'd
get a big kick out of this.

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00:16:49,840 --> 00:16:52,919
She looks me in the eyes and
goes like, I hope you know,

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00:16:52,559 --> 00:16:56,120
since I'm front of the bill for
the tickets until you pay me back.

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Uh, we're going to Disneyland and
Disney see for two days. Absolutely the

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00:17:03,159 --> 00:17:07,119
first time I went to not even
Paris, France, but the first chance

237
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I got to go to France.
I took a train for like four hours

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to go to Paris to see Paris, but mostly to go to Disneyland.

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Paris. So I get it in
terms like like, what is the size

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00:17:18,480 --> 00:17:22,839
of Disneyland Paris in comparison to like
the USA parks? Yeah, it's it's

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00:17:23,279 --> 00:17:26,920
I mean, it's similar to Disneyland
in California that it's two parks. The

242
00:17:26,960 --> 00:17:33,160
ones pretty small, though the kind
of downtown Disney area is probably at the

243
00:17:33,160 --> 00:17:37,960
same size. But then there's like
a giant hotel plaza right by that that

244
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dwarfs the hotel complex that you would
get in Disneyland. So yeah, definitely

245
00:17:41,680 --> 00:17:47,319
compares more to Disneyland than to disney
World, which is absolutely huge. Okay,

246
00:17:47,599 --> 00:17:51,920
Okay, I'll get everyone little treats
and trinkets and figure out how to

247
00:17:51,960 --> 00:17:56,960
send send it out. I'll so
many pictures, you know what. I'll

248
00:17:56,960 --> 00:18:00,000
make like a little little Disney Sea
vlog just for you, Mike mine.

249
00:18:00,000 --> 00:18:03,640
I would love that, love that
more than anything, of course you would.

250
00:18:03,680 --> 00:18:07,720
I'm just gonna whisper, like,
Mike, look at this. Are

251
00:18:07,799 --> 00:18:10,759
they guys like this? I would? I'd be like, you're right,

252
00:18:10,839 --> 00:18:15,640
I do like that. Yeah.
I'll leave enough space in the audio track

253
00:18:15,680 --> 00:18:19,400
for you to chime in as well. Appreciate that. Yeah, I can't

254
00:18:19,440 --> 00:18:23,000
really see your reaction to that Sinbad
ride with that song. You're gonna love

255
00:18:23,039 --> 00:18:30,720
it. So Sindbad is like not
like the comedian Sindbad but no, yeah,

256
00:18:30,839 --> 00:18:33,519
like that guy who went on adventures
and stuff. Okay, like he's

257
00:18:33,680 --> 00:18:37,039
only he's got an equivalent. It's
like it's a small world in Disney Ce

258
00:18:37,079 --> 00:18:41,839
and it has a very very catchy
song. Okay, Okay, I'm hearing

259
00:18:41,880 --> 00:18:45,400
from the chat that it they've gone
stricter and vlogging. Don't worry, I'll

260
00:18:45,400 --> 00:18:48,440
find a way. I'll always find
a way to point a camera or something.

261
00:18:49,799 --> 00:18:53,079
Chance. I think it's time to
talk about the big game at hand.

262
00:18:53,160 --> 00:18:59,279
I'm gonna play the music just because
let's go, Baby, Baby Baby,

263
00:19:00,200 --> 00:19:06,480
the one Persona three reload. I'm
gonna say this now. I'm gonna

264
00:19:06,480 --> 00:19:10,000
say I'm gonna start a conversation about
Persona three now, Okay, twenty hours

265
00:19:10,000 --> 00:19:18,720
in Wow, I don't like damn
it, jan and I want to and

266
00:19:18,720 --> 00:19:25,519
I wanted to assemble three of the
three big Persona heads, uh, three

267
00:19:25,599 --> 00:19:30,799
three dear friends and say that I
don't I'm not what's wrong. I don't

268
00:19:30,799 --> 00:19:34,079
know if you can call me a
dear friend. Oh you didn't even first

269
00:19:34,119 --> 00:19:38,880
I find out and the next thing. I know, Jan Ship's on,

270
00:19:40,119 --> 00:19:42,160
Jan You're what isn't my religion?
Right here? We don't do this in

271
00:19:42,200 --> 00:19:47,119
this house. Come on, man, what's wrong? I guess I guess

272
00:19:47,119 --> 00:19:49,000
I'll start it off the front.
I think Persona three Reload might be my

273
00:19:49,039 --> 00:19:56,440
favorite game of all time. Yeah, okay, so here's the thing.

274
00:19:56,440 --> 00:20:00,519
Here's here's what I I. I
need someone to talk me off if here,

275
00:20:00,720 --> 00:20:06,279
because I'm twenty hours in and I
think the game looks absolutely amazing.

276
00:20:07,200 --> 00:20:10,920
It looks it looks gorgeous, and
like my only I said this on the

277
00:20:10,960 --> 00:20:15,200
BombCast earlier this week, My only
introduction to the series originally is just seeing

278
00:20:15,240 --> 00:20:18,480
screenshots of a PSP, so I
have no frame of reference. The only

279
00:20:18,519 --> 00:20:26,839
things I knew about P three was
that they use the Revolver the Revokero evokre

280
00:20:27,680 --> 00:20:30,359
to some of their persona, and
I always thought that was metal as hell.

281
00:20:30,720 --> 00:20:33,680
And then I know the baby Baby, Baby Baby song that might was

282
00:20:33,680 --> 00:20:37,240
saying earlier, or the remakes Babe
Babe Bybee. If you're good, you

283
00:20:37,279 --> 00:20:41,319
get back attacks. Yeah, if
you gotta get back shots to get the

284
00:20:41,359 --> 00:20:47,000
good song, we'll get the new
song. Oh okay, Actually that explains

285
00:20:47,039 --> 00:20:51,200
why it's different when I okay,
cool, Yeah, a different one.

286
00:20:51,279 --> 00:20:52,480
It's like Royal, where you get
the new song, if you get if

287
00:20:52,519 --> 00:20:56,119
you get backshots normal song. If
you get the normal, you don't get

288
00:20:56,119 --> 00:21:03,440
an ambush. And I've heard like
middle middling things on June Pey of people

289
00:21:03,640 --> 00:21:08,559
either really liking him or hating the
he's your first friend, come on,

290
00:21:08,640 --> 00:21:11,759
he's nice to you. I'm gonna
say this is up front. June pay

291
00:21:11,920 --> 00:21:17,599
is the best version of that archetype
because he breaks out that archetype. Right,

292
00:21:17,759 --> 00:21:22,319
So we got June pey y and
we're talking about I love I love

293
00:21:22,359 --> 00:21:33,039
Regio. How you played PERSONA four
because fucking sucks. The worst pathetic is

294
00:21:33,039 --> 00:21:37,680
a pathetic loser. You know percona
five guy, he gets kind of mean

295
00:21:37,319 --> 00:21:41,559
and stuff. I don't know,
I don't like him. Plus also the

296
00:21:41,680 --> 00:21:45,720
third time we did that trope at
that point it was a little tires dog

297
00:21:47,160 --> 00:21:53,480
rules homophobe. I didn't know.
But yes, we're talking about all the

298
00:21:53,880 --> 00:21:59,119
fix in the remake. They'll be
fine, all right. Well, I

299
00:21:59,119 --> 00:22:03,799
mean I have hope because the Brazona
team nowadays a lot more open to a

300
00:22:03,880 --> 00:22:07,319
lot more open to revisiting a lot
of those elements, which and that's something

301
00:22:07,319 --> 00:22:11,960
they addressed in this game, right
because I remember, okay, because I

302
00:22:11,000 --> 00:22:17,039
remember that being a controversy in like
a worry when P three R was there

303
00:22:17,519 --> 00:22:19,680
was a beach scene that kind of
I think it was mostly all which is

304
00:22:21,160 --> 00:22:25,279
very different now. It's yeah,
in the in the original one, it

305
00:22:25,319 --> 00:22:30,759
was a it was a transphobic dialogue
scene with all the guys. They're they're

306
00:22:30,759 --> 00:22:33,440
out on the beach trying to holler
at girls and ship. And then then

307
00:22:33,480 --> 00:22:37,880
they have like this whole thing with
a like a trans who's supposed to be

308
00:22:37,920 --> 00:22:41,359
a trans character, say some transphobic
ship. They revisited they rewrote that section,

309
00:22:41,480 --> 00:22:45,079
but you can tell that they it's
like here, let's go to let's

310
00:22:45,079 --> 00:22:48,640
put the like original scene, but
like it's changed the dialogue so that scene

311
00:22:48,640 --> 00:22:52,039
still happens, it just plays out
completely differently. So yeah, there are

312
00:22:52,079 --> 00:22:56,880
things like that. And in P
three reload, like I did, I

313
00:22:56,920 --> 00:23:00,200
almost forgot that in three P three
fests and if you play the male route

314
00:23:00,200 --> 00:23:06,119
in Portable two that when you max
out the social link for any of your

315
00:23:06,119 --> 00:23:08,759
classmates, your female classmates, you
have to date them, like they become

316
00:23:08,839 --> 00:23:15,440
your girlfriend by default by maxing it
out and I was like, holy shits,

317
00:23:15,599 --> 00:23:18,440
Yeah one of them talks about how
she was like cheated on or anything

318
00:23:18,480 --> 00:23:22,599
like that, but I yah's to
it, but that's not the case,

319
00:23:22,599 --> 00:23:26,960
and reload you can actually be like, hey, we're like really good friends,

320
00:23:26,000 --> 00:23:30,880
congrats, max ranked ten social links. So yeah, yeah, it's

321
00:23:30,920 --> 00:23:36,039
like a lot. It's like a
bare minimum type shit. Yeh fo getting

322
00:23:36,039 --> 00:23:37,799
added to it is just very good
for it. Yeah, that's that's a

323
00:23:37,839 --> 00:23:41,480
big thing here, and it's actually
a sticking point for me this game is

324
00:23:41,680 --> 00:23:45,559
it's beautiful. For one, it's
a fantastic visual overall. But for the

325
00:23:45,559 --> 00:23:51,920
most part, it is pretty one
to one the original Vanilla Persona three,

326
00:23:52,440 --> 00:23:56,440
just with quality of life and gameplay
changes from later games, specifically like the

327
00:23:56,599 --> 00:24:02,279
where Persona is at with five Royal. And I think that does mean that

328
00:24:02,400 --> 00:24:06,440
some of the three isms that always
bug me are really still bugging me,

329
00:24:06,519 --> 00:24:10,799
Like Tartaris is still boring, and
I to be honest, if I didn't

330
00:24:10,799 --> 00:24:12,480
have the steam deck back there to
like grinding those out while watching a Twitch

331
00:24:12,480 --> 00:24:15,279
stream or something, I would just
be bored out of my mind during that

332
00:24:15,400 --> 00:24:18,599
segments, Like yeah, they're faster
than ever because of some of the quality

333
00:24:18,599 --> 00:24:22,559
of life updates, but still wandering
down hallways, it all look the same

334
00:24:22,680 --> 00:24:26,119
for like, you know, twenty
fours at time or whatever. So in

335
00:24:26,160 --> 00:24:30,200
Persona three, like, the dungeon
is a randomly generated thing and the gimmick

336
00:24:30,240 --> 00:24:33,359
is every time you go in it
gets changed again. Persona fours dungeons work

337
00:24:33,400 --> 00:24:37,880
the same. It was really Percent
of five was the first one where they

338
00:24:37,079 --> 00:24:41,799
made the dungeons kind of hand crafted
and bespoke, and they have these set

339
00:24:41,799 --> 00:24:45,160
pieces and they're like five. Yeah, and there's still like an area for

340
00:24:45,240 --> 00:24:48,880
randomly generated stuff in person of five, but it's not nearly as important as

341
00:24:48,920 --> 00:24:52,319
those main dungeons. I think that
will be a sticking point maybe to people

342
00:24:52,359 --> 00:24:56,160
coming to this from Percent of five. I'm I don't mind us so much.

343
00:24:56,200 --> 00:24:59,759
I'm but I'm somebody who played Persona
three million right back when it came

344
00:24:59,799 --> 00:25:03,039
out, so I have some affinity
for that original tartar risk. I do

345
00:25:03,079 --> 00:25:07,200
think there is something kind of fun
about the just like the random maze element

346
00:25:07,359 --> 00:25:12,160
of it and the exploration. It's
very dungeon crawler like, right, and

347
00:25:12,599 --> 00:25:15,279
yeah, it kind of goes back
to the s MT roots a bit there.

348
00:25:15,960 --> 00:25:21,000
Yeah, yeah, so I think
so. My biggest problem so far

349
00:25:21,240 --> 00:25:25,640
is that it just feels like I'm
following the same routine and I just have

350
00:25:25,759 --> 00:25:29,759
the same worries that I always have
when I'm playing a Persona game of am

351
00:25:29,799 --> 00:25:34,480
I maximizing my day properly? Am
I? Like? Am I going to

352
00:25:34,599 --> 00:25:40,359
pause the game to look up the
quiz answer of the day? The answer

353
00:25:41,880 --> 00:25:45,640
activity? Use the use the network
function because like I always turn that off,

354
00:25:45,680 --> 00:25:49,200
so maybe I'll turn out, yeah, okay, you get all the

355
00:25:49,240 --> 00:25:53,680
answers straight up off that he actually, oh okay, all right, yeah,

356
00:25:53,720 --> 00:25:56,200
but there's a bunch of our stuff
that helps you with that too,

357
00:25:56,319 --> 00:26:00,279
because now not only do you have
the mini map, so you can basely

358
00:26:00,319 --> 00:26:03,440
fast travels very easily. I did
really enjoy that. It's a great change.

359
00:26:03,440 --> 00:26:07,799
It's a game. You have text
messages now, that's that's the other

360
00:26:07,839 --> 00:26:10,480
big one. Yeah, because that
was a big thing, especially in Persona

361
00:26:10,599 --> 00:26:11,920
five. You know, obviously I
have a smartphone. They pull up and

362
00:26:11,960 --> 00:26:15,240
your friends are in like a group
chat with you, and they'll like let

363
00:26:15,319 --> 00:26:17,680
you know, hey, I'm available
today. And now you got that in

364
00:26:17,759 --> 00:26:21,799
three where the character buzsts out their
flip phone and they got email, so

365
00:26:21,880 --> 00:26:23,400
you know period appropriate and or I
think because it does still take place in

366
00:26:23,440 --> 00:26:27,839
two thousand and six, but that's
a great way to keep track of Okay,

367
00:26:27,920 --> 00:26:32,240
these people are available today. You're
even on mailing lists for like the

368
00:26:32,279 --> 00:26:36,559
restaurants, which pro tip you go
do restaurants both eating and working in the

369
00:26:36,599 --> 00:26:40,480
early game because getting two stat points
and sometimes getting some cat for working.

370
00:26:42,039 --> 00:26:48,559
Yeah, And I think my problem
was like halfway through Persona five Royal,

371
00:26:48,799 --> 00:26:52,079
I think I stopped just playing the
game and I started playing it with like

372
00:26:52,119 --> 00:26:56,240
a guide next to me, just
so I maximize everything. That's a huge

373
00:26:56,279 --> 00:27:00,200
problem, yeah, because like I
just want to make sure like I'm not

374
00:27:00,440 --> 00:27:03,920
missing out on anything by like a
certain day or what. I get that

375
00:27:03,960 --> 00:27:08,119
anxiety. And you know what you
want to do is maybe find a happy

376
00:27:08,599 --> 00:27:12,039
in between. And that's like to
read the basic tips, and the kind

377
00:27:12,039 --> 00:27:17,200
of basic tip is in the daytime, do your social links. At nighttime,

378
00:27:17,359 --> 00:27:21,440
do your stat boosts, and try
to prioritize, prioritize some of those

379
00:27:21,480 --> 00:27:23,240
things that give you better step boots, like go into the arcade. But

380
00:27:23,319 --> 00:27:26,240
I mean another part of it is
a little point and it's hard to say,

381
00:27:26,279 --> 00:27:30,200
hey, just don't be anxious about
it, but you kind of have

382
00:27:30,279 --> 00:27:33,240
to let it go a little bit
and just sort of do your best.

383
00:27:33,240 --> 00:27:34,680
And hey, like, no matter
what, you're going to beat the game

384
00:27:36,200 --> 00:27:38,559
and get the ending, and you're
going to max out the social links that

385
00:27:38,599 --> 00:27:44,920
you probably want to. It's not
like like in the Persona for Golden Right,

386
00:27:44,920 --> 00:27:47,880
if you don't max out the social
link with that new character, you're

387
00:27:47,880 --> 00:27:51,519
not going to get that whole extra
dungeon or something like that. That was

388
00:27:51,559 --> 00:27:53,960
fucked up. So that's where a
lot of a lot of people in five

389
00:27:55,079 --> 00:28:00,240
Royal missed the Last Palace and that
whole story arc, which is like twenty

390
00:28:00,240 --> 00:28:02,880
hours worth of content and some of
the best shit I've ever seen in an

391
00:28:02,960 --> 00:28:06,960
rpges. A lot of people miss
that because they didn't do the social link

392
00:28:07,039 --> 00:28:11,000
with the counselor in time, and
I'm like, that's a goddamn shame.

393
00:28:11,039 --> 00:28:15,200
But there's none of that in p
three. If this eases you a little

394
00:28:15,240 --> 00:28:18,039
bit, have you played Persona three
before? Jam? No, No,

395
00:28:18,079 --> 00:28:25,440
not at all. Okay, I'll
say that I think Persona three has some

396
00:28:25,480 --> 00:28:29,079
of the best social links in the
entire series, but it also has some

397
00:28:29,160 --> 00:28:33,200
of the worst. Yeah, because
for everyone where you have where like I

398
00:28:33,240 --> 00:28:37,559
really like that, Hey, hey, this neighborhood kid is dealing with her

399
00:28:37,599 --> 00:28:40,559
parents getting a divorce and everything.
I really like that one because it's like,

400
00:28:40,559 --> 00:28:42,160
oh, that's something I want to
have expected. But then you have

401
00:28:42,200 --> 00:28:47,720
the dude who's like the king of
eating or whatever, and that's all just

402
00:28:47,799 --> 00:28:52,079
about it's just about a large kid
eating a lot. It's like, oh,

403
00:28:52,359 --> 00:28:56,319
right, that one, So that's
Arkhana and this one rules. That's

404
00:28:56,319 --> 00:29:00,039
such a good social link, right, Okay, go the guy is dying,

405
00:29:00,519 --> 00:29:03,720
that's that's that's a sun Arcana.
But like I just assumed it was

406
00:29:04,599 --> 00:29:08,640
because his whole thing, his name
and the menu is dying young man.

407
00:29:08,839 --> 00:29:17,519
Like damn, it's a very touching
story, I think. To that to

408
00:29:17,559 --> 00:29:21,720
that point is that as Sean Sean
and Mike had mentioned, this is this

409
00:29:21,839 --> 00:29:25,119
is almost a lot of it is
one to one from the original game.

410
00:29:25,200 --> 00:29:27,880
So a lot of those a lot
of those things that haven't aged well still

411
00:29:29,000 --> 00:29:32,720
come through. And that that's because
like, like the franchise has evolved so

412
00:29:32,799 --> 00:29:36,599
much, especially in terms of how
it incorporates a lot of those social elements

413
00:29:36,599 --> 00:29:38,680
into the game. So you're gonna
see a lot of like Kenji the your

414
00:29:38,720 --> 00:29:42,519
first classmate who wants to chill with
you that will fucking sucks, and his

415
00:29:42,720 --> 00:29:47,640
social like his ass and then you'll
have Yeah. So there's a lot of

416
00:29:47,720 --> 00:29:51,880
hits and misses. I think like
one of the the rival track team guy

417
00:29:52,079 --> 00:29:55,640
is like one of the best ones
too, So it's you. There are

418
00:29:55,680 --> 00:29:57,440
some that you can probably pick out
and be like, I actually like that

419
00:29:57,480 --> 00:30:00,920
full. I don't want to I
want to spend time with them, and

420
00:30:02,039 --> 00:30:03,759
you don't really need to think about
like, oh well, I don't upgrade

421
00:30:03,799 --> 00:30:07,599
this Arkana. So when I fuse
personas, they're not gonna be as strong.

422
00:30:07,599 --> 00:30:11,519
It's like you'll find you'll figure it
out. You'll you'll better persona.

423
00:30:11,960 --> 00:30:15,440
Yeah, a few social lengths,
you are going to get a good enough

424
00:30:15,440 --> 00:30:18,839
persona stayble to beat the game.
Yeah, and uh, to preface us

425
00:30:18,839 --> 00:30:22,839
a little bit, me and jan
are around the same point, like around

426
00:30:22,839 --> 00:30:25,720
twenty hours, Like I just got
Fuka on my team, so like,

427
00:30:25,759 --> 00:30:29,000
you know, that's like a third
ish the way through. So uh,

428
00:30:29,640 --> 00:30:32,200
Michael, correct me if I'm wrong, because I don't think it changes later.

429
00:30:32,359 --> 00:30:36,759
But uh, there are no social
length perks correct, like outside of

430
00:30:36,799 --> 00:30:40,640
you know, just the uh you
get better fuses. There's nothing like in

431
00:30:40,680 --> 00:30:45,519
Person of five you could get like
when you rank up the the social lengths.

432
00:30:45,519 --> 00:30:48,119
Sometimes they would have stuff that happens. That's that's how you would get

433
00:30:48,119 --> 00:30:51,799
like baton pass and things like that. Yea, even beyond that, Yeah,

434
00:30:51,839 --> 00:30:55,720
so certain things would change. So
the so with the social link system

435
00:30:55,720 --> 00:30:59,279
itself, no, but there are
so One of the things that I thought

436
00:30:59,319 --> 00:31:03,160
was one of the best additions and
changes for Reload is that they have separate

437
00:31:03,279 --> 00:31:07,200
social scenes with and social events with
these characters. So yeah, so after

438
00:31:07,279 --> 00:31:11,119
you get Fuka into your party,
that's when they introduce like gardening, watching

439
00:31:11,119 --> 00:31:15,000
TV, cooking with them, reading
books. So those are ways to upgrade

440
00:31:15,000 --> 00:31:18,720
your stat points. And at the
same time, the more the more time

441
00:31:18,759 --> 00:31:22,400
you spend with the specific character,
they get stat boosts and stat perks that

442
00:31:22,680 --> 00:31:26,160
go into battle. And then so
with the male party members too, is

443
00:31:26,160 --> 00:31:32,519
that there were no male party members
social links in three and three fests and

444
00:31:32,559 --> 00:31:36,119
a male round portable. But what
they did to make up for that was

445
00:31:36,200 --> 00:31:40,799
they added separate distinct social events with
them in particular, and I think it's

446
00:31:40,799 --> 00:31:44,480
really important to check your phone because
they'll text you like Akiko will be like,

447
00:31:44,519 --> 00:31:47,319
Hey, I'm chilling outside the station. Do you have a minute?

448
00:31:47,319 --> 00:31:48,839
Do you want to kick it?
Let's get some food or something. And

449
00:31:48,920 --> 00:31:52,799
those aren't just like hey, I'm
gonna hang out with him and maybe get

450
00:31:52,799 --> 00:31:56,759
a stat boost or get an academic
point or whatever. Those actually lead to

451
00:31:57,559 --> 00:32:02,279
revelatory moments for those care there.
And so those are scenes that are specifically

452
00:32:02,279 --> 00:32:06,440
written for reload. And one of
the things I mentioned in my review is

453
00:32:06,440 --> 00:32:10,960
that those new scenes have like have
a have a heightened quality quality because they

454
00:32:10,960 --> 00:32:15,759
were written. And so when you
have the contrast for old social links that

455
00:32:15,799 --> 00:32:19,240
are pretty much the same as they
were in the original game, and then

456
00:32:19,279 --> 00:32:23,079
in twenty twenty four you have these
kind of thoughtful and touching moments with with

457
00:32:23,160 --> 00:32:28,039
your bros, there is there's a
noticeable contrast and quality you could tell what

458
00:32:28,240 --> 00:32:32,519
was newly written. But those are
also the ways in which you get new

459
00:32:32,559 --> 00:32:38,079
perks for like their theogy attacks and
they got stat boosts and it's it's like

460
00:32:38,240 --> 00:32:42,799
super helpful stuff. So I highly
recommend seeking that stuff out. That's a

461
00:32:42,799 --> 00:32:45,119
big new thing too, that Theorgy, which I just got a little while

462
00:32:45,200 --> 00:32:50,799
ago. Yeah, they have added
limit breaks to Persona, which you know,

463
00:32:50,880 --> 00:32:52,519
it makes all the sense in the
world. Of course, give everyone

464
00:32:52,559 --> 00:32:57,480
like a flashy super attack in Persona
that just yeah, of course that clicks,

465
00:32:57,559 --> 00:33:01,319
and that's that's one of those layers
that stuff that I think really starts

466
00:33:01,400 --> 00:33:06,039
flashing this out. But I did
want to address in the live chat here

467
00:33:06,079 --> 00:33:09,119
there was a little confusion. It
looks like people might have known because of

468
00:33:09,160 --> 00:33:13,920
how we're talking about this being very
faithful to the original. You can control

469
00:33:13,960 --> 00:33:19,240
your teammates, to be clear,
like faith a person of three portable where

470
00:33:19,279 --> 00:33:24,079
that was also implemented. Yeah,
any like core gameplay stuff you would expect

471
00:33:24,119 --> 00:33:29,000
out of Persona nowadays, is there? So yeah, controlling your teammates,

472
00:33:29,200 --> 00:33:31,480
the baton passing which is now called
shift and all that stuff in addition to

473
00:33:31,559 --> 00:33:36,720
the new stuff like the RTSY.
But I mean go ahead, jam oh

474
00:33:36,759 --> 00:33:37,880
no, No, I just didn't
know that that was a thing of the

475
00:33:37,920 --> 00:33:44,279
original Persona three. That sounds curia, yeah, which I mean why Persona

476
00:33:44,319 --> 00:33:47,039
three rules and might always rule?
Is the aesthetics, right? I mean,

477
00:33:47,599 --> 00:33:50,720
I can't tell you the smile I
had on my face when I was

478
00:33:50,720 --> 00:33:52,160
in the school and I was hearing
that song for the first time. That's

479
00:33:52,160 --> 00:33:57,920
done I was like, oh my
gosh, I remember, just like it's

480
00:33:57,960 --> 00:34:00,640
not tough than just like a song, especially kind of like a low five

481
00:34:00,759 --> 00:34:05,880
song kind of gives me goosebumps.
But dude, gosh, this soundtrack is

482
00:34:05,920 --> 00:34:10,280
an all time great one. And
plus having like that kind of flashyar UI

483
00:34:10,360 --> 00:34:14,920
elements, right, Persona five killed
it with the UI and UX right,

484
00:34:14,960 --> 00:34:17,079
you have more of that in here
too. The game just looks so good

485
00:34:17,119 --> 00:34:22,159
with things like battle transitions and some
of these UI effects, even just in

486
00:34:22,320 --> 00:34:27,760
dialogue right then the menus like that
is so much about what makes Persona incredible

487
00:34:27,800 --> 00:34:31,679
to me, it's just how incredibly
good they are at aesthetics. Yeah,

488
00:34:31,800 --> 00:34:36,360
and speaking of like to touch,
since you touched on the music, I

489
00:34:36,360 --> 00:34:38,480
think that's one of the that is
part of the Persona experience, Like the

490
00:34:38,559 --> 00:34:43,639
music is part of that the series
storytelling. In a way I've said this

491
00:34:43,679 --> 00:34:49,679
before on After Dark this week,
is that the singer. Each Persona game

492
00:34:49,760 --> 00:34:53,000
has a specific singer for that soundtrack. It almost feels like that singer is

493
00:34:53,039 --> 00:34:57,800
a narrator for this story because when
you listen to what these songs are about

494
00:34:57,840 --> 00:35:00,960
and what they're saying, they're kind
of telling this story of what's happening in

495
00:35:01,000 --> 00:35:06,159
that game, and they have a
new singer, Osumi Takahashi, who's taking

496
00:35:06,199 --> 00:35:08,760
over for Yui Kawa Mura, who
has a very distinct voice, and a

497
00:35:08,760 --> 00:35:13,480
lot of P three diehards such as
myself, were like, ah, I'm

498
00:35:13,519 --> 00:35:16,039
open to the idea of having a
new singer for this soundtrack, but after

499
00:35:16,079 --> 00:35:17,920
like spending seventy hours of this game, like, oh no, no,

500
00:35:19,079 --> 00:35:22,840
she's part of the Persona family now, like for sure, And some some

501
00:35:22,880 --> 00:35:25,199
of the re recording of the old
songs might be take a little take some

502
00:35:25,280 --> 00:35:29,559
getting used to, just because that's
how we know Persona three to be.

503
00:35:30,239 --> 00:35:35,159
But the brand new tracks they recorded
for Reload are some of the some of

504
00:35:35,159 --> 00:35:38,920
the best Persona songs period. The
nighttime theme with and lotus juices back,

505
00:35:38,960 --> 00:35:43,920
who's the rapper who is on three
and Q and Q two, Yeah,

506
00:35:43,960 --> 00:35:47,440
he's back too, and that Foel's
got some wild bars, that Fee's got

507
00:35:47,440 --> 00:35:51,960
some wild bars. But his flow
is like so distinct and his voice is

508
00:35:52,000 --> 00:35:53,559
so distinct, and he even sings
on some of these tracks too. I'm

509
00:35:53,599 --> 00:35:58,719
like, oh shit, he's got
pipes. Yeah. So the soundtrack,

510
00:35:58,840 --> 00:36:01,079
like the new songs, especially the
color of Night, which is the nighttime

511
00:36:01,119 --> 00:36:07,199
theme when you're roaming around, is
one of the sweetest tracks songs I've ever

512
00:36:07,239 --> 00:36:09,639
heard in a Persona game. Like
it. I tear up listening to that

513
00:36:09,679 --> 00:36:13,320
thing, because when you listen to
what that song is about, and you

514
00:36:13,360 --> 00:36:15,320
have when you have finished this game, and if you know what happens in

515
00:36:15,360 --> 00:36:19,000
the story of this game, and
you listen to a lot of these songs,

516
00:36:20,400 --> 00:36:22,920
it gives me chills. Man.
And so yeah, when it's like

517
00:36:23,159 --> 00:36:25,360
you need someone get your back,
and you know I got your back in

518
00:36:25,400 --> 00:36:30,400
the cry, imaginic crowd goes yeah, this is It's so sweet. It's

519
00:36:30,559 --> 00:36:37,480
very very sweet. Even the so
the opening song for the intro movie,

520
00:36:37,599 --> 00:36:45,280
like, I cannot watch that ope
without breaking down completely. It is the

521
00:36:45,559 --> 00:36:50,119
It is the purest representation of Persona
three. Like the entire story, the

522
00:36:50,280 --> 00:36:53,880
entire history of Persona three is represented
in that animation and in that song.

523
00:36:54,000 --> 00:37:00,199
It is. It is the best
op I've seen ever in a Persona game.

524
00:37:00,760 --> 00:37:05,360
It is one of the best songs
ever in the series Dancing though,

525
00:37:05,719 --> 00:37:12,039
Three Dancing, you know what I'm
saying, Like I maintained Three Dancing is

526
00:37:12,079 --> 00:37:19,000
the best soundtrack. So what what
do you. What do you guys think

527
00:37:19,039 --> 00:37:22,280
about the new voice cast here?
I thought it was very good. It's

528
00:37:22,320 --> 00:37:25,559
interesting how some a lot of them, like you told me they were new

529
00:37:25,639 --> 00:37:30,519
voice actors, like maybe wouldn't even
know. Some of them, like Goes,

530
00:37:30,519 --> 00:37:32,800
sounded like different but still really work
for me. I think getting a

531
00:37:32,840 --> 00:37:37,199
new voice or the chairman is really
good because he always sounded weird as helped

532
00:37:37,199 --> 00:37:40,199
me in the Yeah, the majority
of them are sound a likes, but

533
00:37:40,239 --> 00:37:44,239
Akiko is the one that kind of
stands out because if you used to that

534
00:37:44,440 --> 00:37:47,119
like sort of raspier voice, like
this does sound a little bit. It's

535
00:37:47,119 --> 00:37:51,480
not like that one guy from the
from like the do It Yourself the d

536
00:37:51,599 --> 00:37:52,880
I I commercials or something. I
think it was Home Deep. It's not

537
00:37:53,000 --> 00:37:58,480
like the Home Deeper commercial guy.
To me, I googled it the first

538
00:37:58,480 --> 00:38:00,360
time I heard that commercial, like, I think that's Akey from PRISONA.

539
00:38:01,519 --> 00:38:07,199
But damn, I actually dedicated a
whole paragraph in my review to talk about

540
00:38:07,199 --> 00:38:10,719
the voice cast because I think from
front to back, the casting, the

541
00:38:10,760 --> 00:38:19,119
recasting for this entire game is damn
near perfect. There's a lot of you

542
00:38:19,159 --> 00:38:22,519
know, these voices were originally recorded
in like two thousand and six when this

543
00:38:22,599 --> 00:38:27,360
game first came out, and so
a lot has changed, Like a lot

544
00:38:27,360 --> 00:38:30,280
of those voice actors are a lot
more prominent now, especially like Liam O'Brien

545
00:38:30,480 --> 00:38:34,239
who does make a cameo in reload. There's just a lot of those voice

546
00:38:34,239 --> 00:38:37,039
actors are in different places now and
some of them are just like you would

547
00:38:37,039 --> 00:38:40,440
not want to associate with. I'll
say you that much, okay. And

548
00:38:40,480 --> 00:38:45,360
so from front back they did a
whole recasting, and I think calling them

549
00:38:45,360 --> 00:38:51,039
sounded likes is doing a disservice to
how they both embody the original vision of

550
00:38:51,079 --> 00:38:53,760
that character and then make it their
own, And especially once you start to

551
00:38:53,960 --> 00:38:59,920
what's the balls gets rolling on the
more dramatic story moments in this game.

552
00:39:00,000 --> 00:39:02,119
As you get later and later into
it, the more they kind of really

553
00:39:02,159 --> 00:39:07,440
step into these roles, especially with
someone like Yukari, who has a lot

554
00:39:07,440 --> 00:39:10,800
of baggage with her and she expresses
that a lot at certain points in the

555
00:39:10,840 --> 00:39:15,800
story. Her and Mitsuru have so
much drama together and the way they go

556
00:39:15,920 --> 00:39:19,679
back and forth is very believable.
That's another thing too, is that the

557
00:39:19,760 --> 00:39:24,519
voice cast expresses these characters in very
realistic ways. So when Yukari is arguing

558
00:39:24,519 --> 00:39:29,239
with someone, it feels like that's
coming from the heart, and someone like

559
00:39:29,320 --> 00:39:31,599
Junepe who's like a goofy ass dude
who says like dumb shit, like you

560
00:39:31,719 --> 00:39:35,199
really believe, like, oh,
he is a dumb ass, and then

561
00:39:35,239 --> 00:39:38,880
when he gets serious, that dude
has the biggest heart in the entire crew.

562
00:39:40,239 --> 00:39:45,079
And that's across the board like something. I really like Igus's new voice

563
00:39:45,119 --> 00:39:49,400
actor. The one thing I did
kind of miss was having the more robotic

564
00:39:50,119 --> 00:39:52,519
aspect to her voice, because I
guess is the robot, but I think

565
00:39:52,639 --> 00:39:55,719
like Don Bennett steps into the role
to give it a little bit more emotion,

566
00:39:55,840 --> 00:40:00,599
that still feels like I guess as
I remember her. So yeah,

567
00:40:00,639 --> 00:40:06,159
I think it's I'm super impressed because
that was one of the things I was

568
00:40:06,199 --> 00:40:07,960
worried about it, like, oh, I'm so attached to who these original

569
00:40:08,039 --> 00:40:10,760
voices were. Let's see how they
can do it. I think it's a

570
00:40:10,760 --> 00:40:14,639
good idea to recast the entire thing, but let's see how they can hold

571
00:40:14,719 --> 00:40:19,360
up. And one killed it,
especially Fuka. Fuka is probably the most

572
00:40:19,719 --> 00:40:23,000
improved character to me, Like she
was cool back back back in the original

573
00:40:23,039 --> 00:40:28,079
games, but now it's like I
adore Fuka, Like she's one of my

574
00:40:28,079 --> 00:40:31,880
favorite characters now because of Susan Young
who kind of re just like it's a

575
00:40:31,920 --> 00:40:36,920
complete like retake of that character.
Uh, and she does an incredible job

576
00:40:37,000 --> 00:40:42,559
of embodying who Fuka is. Yeah, that's awesome to hear. I saw.

577
00:40:42,559 --> 00:40:44,920
I'm not that far yet. I
got my code later, so I'm,

578
00:40:45,199 --> 00:40:49,599
you know, earlier than than even
Sean and jan Are haven't gotten Fuki

579
00:40:49,639 --> 00:40:53,159
yet. But Fuka was kind of
a sticking point B and the original You're

580
00:40:53,199 --> 00:40:59,599
like, did they fix Fuka like
that? Yeah, something about her,

581
00:41:00,320 --> 00:41:02,639
I don't know. She's like a
seventy year old woman and yeah, that's

582
00:41:02,679 --> 00:41:08,320
what I said. Yeah, but
now she's original Fuka out then she sounds

583
00:41:08,679 --> 00:41:14,039
a lot like Haru from a persona
five different voice actors, but it's very

584
00:41:14,039 --> 00:41:17,199
similar vibe as did have Fuka vibes, not like in a terrible way,

585
00:41:17,239 --> 00:41:22,280
but she had some vibes. Yeah, so they sound similar. Yeah there.

586
00:41:22,480 --> 00:41:24,639
I think the voice acting in general, like Michael said, like just

587
00:41:24,719 --> 00:41:28,840
things are so different with voice acting
now that the quality is going to be

588
00:41:28,920 --> 00:41:32,400
higher because direction is better and everything
like that, Like the performances are incredible

589
00:41:32,519 --> 00:41:36,239
to be clear, sound alike.
When I said that, only in terms

590
00:41:36,239 --> 00:41:38,440
of like they try to like think, Mike said that if you say it,

591
00:41:39,039 --> 00:41:44,679
Mike said, okay, never mind. It was a completely vallid thing

592
00:41:44,760 --> 00:41:47,199
to say. No, definitely,
only in the sense that like they want

593
00:41:47,199 --> 00:41:52,039
people who like sounded similar to the
original voice actor so it won't be super

594
00:41:52,119 --> 00:41:53,360
jarring. Again. Akko is like
the one where it's like, oh,

595
00:41:53,400 --> 00:41:55,960
that's very different. That was the
first one. I was like, okay,

596
00:41:57,079 --> 00:41:59,519
like if yeah, if going in
you told me it was the same

597
00:41:59,559 --> 00:42:04,239
voice act and had been long enough
since I played one. Thought a lot

598
00:42:04,239 --> 00:42:07,159
of these were the same ones where
I was like, oh, they recast

599
00:42:07,199 --> 00:42:08,159
some of them, and then yeah, you know, I looked it up

600
00:42:08,159 --> 00:42:10,039
afterwards. I'm like, oh,
no, no, they they didn't.

601
00:42:10,079 --> 00:42:15,800
Yeah, it's entirely recast and they
do perform just absolutely in correctly. I

602
00:42:15,800 --> 00:42:19,880
mean, it's it's very you can
tell. You can start telling when like

603
00:42:19,920 --> 00:42:22,280
you get to someone like June Pay
where I thought Jumpey Jupey does always sounded

604
00:42:22,280 --> 00:42:25,280
like a tool in the originally does
always sounded like the goofy dude. But

605
00:42:25,360 --> 00:42:30,199
now, yeah, Jumpey has ranged
now and he actually like yeah, and

606
00:42:30,280 --> 00:42:32,800
they there are small changes to the
story and everything like that, both to

607
00:42:34,000 --> 00:42:37,280
accommodate things like the orgy and all
those new, smaller new concepts that they

608
00:42:37,320 --> 00:42:42,719
did add in, but also did
I actually did do some comparisons. That's

609
00:42:42,719 --> 00:42:45,239
why I'm a little farther behind.
I stopped and did some of this stuff.

610
00:42:45,559 --> 00:42:50,440
Like I looked at scenes from the
original compared to reload, and there

611
00:42:50,880 --> 00:42:53,519
there's a lot of just like the
scene is exactly the same, the script

612
00:42:53,719 --> 00:42:58,559
is exactly the same, but these
new performances are just so much better that

613
00:42:58,679 --> 00:43:02,079
it just drives some of these moments
home so much better. And it sells

614
00:43:02,119 --> 00:43:07,760
it because Persona is it's half visual
novel, really, and you need if

615
00:43:07,760 --> 00:43:10,119
you're gonna have it mostly fully voice
acted, which a lot of this is

616
00:43:10,559 --> 00:43:15,159
like I think even more so in
Persona five Royal maybe, which perhaps because

617
00:43:15,199 --> 00:43:19,679
a smaller game that makes sense,
but it's just they did such a great

618
00:43:19,719 --> 00:43:22,840
job. But I love it.
I think the the part that I've gotten

619
00:43:22,920 --> 00:43:28,679
hung up about in my my time
with the game is, uh, everything

620
00:43:28,679 --> 00:43:30,760
else and in real life is very
dour. Uh. And I think where

621
00:43:30,800 --> 00:43:35,760
I'm currently at with with the game
is I'm just waiting for like the those

622
00:43:35,960 --> 00:43:40,079
little moments and those big payoffs.
But to hear everyone talking so glowingly about

623
00:43:40,079 --> 00:43:45,320
it. I think it's also because
it came out probably the worst time after

624
00:43:45,519 --> 00:43:50,199
Like a Dragon, because Like a
Dragon is such a like a dumb himbo

625
00:43:50,320 --> 00:43:52,239
game of like, let's fucking do
it, guys, we got it,

626
00:43:52,679 --> 00:43:58,000
I love you, uh. And
then like it's you know, the darker

627
00:43:58,480 --> 00:44:02,599
This is the darker persona by far, like like, you know, for

628
00:44:02,880 --> 00:44:07,360
deal four deals with like a murder
mystery, so obviously not the lightest thing

629
00:44:07,400 --> 00:44:09,599
in the world, and whimsical though
it's it's yeah, it's got whimsy in

630
00:44:09,639 --> 00:44:13,800
the day for sure. And then
five, you know, five addresses some

631
00:44:13,840 --> 00:44:16,760
serious topics, you know, like
like abuse from your superiors. It is

632
00:44:16,800 --> 00:44:20,559
all a big theme of five and
a lot of that stuff. But three

633
00:44:20,679 --> 00:44:22,599
is just I mean, all you
need to see is that, you know,

634
00:44:22,760 --> 00:44:24,719
the devoker is a device they put
to their head that looks like they're

635
00:44:24,719 --> 00:44:30,960
shueing themselves dart Yeah like hell,
like Dan said, yeah, it goes

636
00:44:30,159 --> 00:44:34,280
places. Yeah, okay, all
right. That's that's good to know because

637
00:44:34,719 --> 00:44:37,599
every time I pause the game to
save and just think about whether or not

638
00:44:37,679 --> 00:44:42,760
I want to keep playing I'm staring
at that menu and it's like this whole

639
00:44:42,920 --> 00:44:49,519
game is dripping in swag, you
know, and like, Mike, you

640
00:44:49,639 --> 00:44:52,239
nailed it. It does bring me
back to like that kind of like Y

641
00:44:52,280 --> 00:44:55,760
two k ish two thousand and six
era that after like one of my sessions

642
00:44:55,760 --> 00:44:59,800
with the game, I wound up
going on eBay kind of looking for cool

643
00:44:59,840 --> 00:45:04,199
and P three players I'm never going
to use. Yeah yeah, but like

644
00:45:04,239 --> 00:45:07,239
it just yeah, okay, all
right, like yeah, uh, what

645
00:45:07,320 --> 00:45:14,039
if I told you that Persona three
has always been my comfort game? Yeah

646
00:45:14,119 --> 00:45:16,119
no, no, no, it's
I don't think that's odd. Yeah that

647
00:45:16,199 --> 00:45:20,280
checks out. Yeah yeah, when
you're in the daytime segments like I get

648
00:45:20,280 --> 00:45:23,079
that because it's chill, super chill. Yeah. I've replayed. I've replayed

649
00:45:23,559 --> 00:45:29,760
fest and Portable a total of four
times the lively it was always like my

650
00:45:29,800 --> 00:45:34,639
comfort game to go to. So
playing reload though, talking about like the

651
00:45:34,719 --> 00:45:37,119
darkness and like how you know you
have to I guess you have to be

652
00:45:37,159 --> 00:45:43,239
in a certain mood to really accept
P three on its own, to it

653
00:45:43,320 --> 00:45:46,159
on its term media at it's on
its on its terms, because it is

654
00:45:46,239 --> 00:45:51,599
it does handle a lot of things
that might hit very close to some people,

655
00:45:51,599 --> 00:45:54,400
and I think for me, I
dedicated a lot of this to my

656
00:45:54,440 --> 00:46:00,239
review. It's talking about how playing
this because it's almost one to one the

657
00:46:00,239 --> 00:46:02,880
same story, but it is a
completely different experience for me. A lot

658
00:46:02,920 --> 00:46:07,840
has changed in my life since the
last time I played Persona three, so

659
00:46:07,880 --> 00:46:14,480
I have a like a fresh perspective
on the same exact story, and it

660
00:46:14,559 --> 00:46:19,559
hits completely It hit completely different now
that we're like, I know what it's

661
00:46:19,599 --> 00:46:22,039
like to go through loss, I
know what tragedy feels like. I know

662
00:46:22,079 --> 00:46:25,719
how to handle those things. I
know how how much it breaks you down

663
00:46:25,760 --> 00:46:31,880
because this whole game is there's constantly
people dying around you, people losing loved

664
00:46:31,920 --> 00:46:37,760
ones, having to grieve, having
to move on so fast from the life

665
00:46:37,960 --> 00:46:42,119
and P three. Back then,
it was like I felt like this intense

666
00:46:42,159 --> 00:46:45,639
sadness when when something tragic happens in
the story, I'm like, oh man,

667
00:46:45,679 --> 00:46:47,960
that's that's so sad. I feel
terrible for that character. But now

668
00:46:47,960 --> 00:46:52,880
when those things happen and I see
that happen in this story, I'm like,

669
00:46:52,000 --> 00:46:55,199
oh no, I get it now. I know that this character who

670
00:46:55,239 --> 00:47:00,280
is handling it this specific way,
I know exactly how that feels it just

671
00:47:00,280 --> 00:47:05,239
so powerful that back in two thousand
and six they nailed it with how they

672
00:47:05,440 --> 00:47:07,760
told this story and what they did
with it, and it kind of in

673
00:47:07,800 --> 00:47:10,519
a way, it really puts P
four to shame. I hate it,

674
00:47:10,599 --> 00:47:14,519
say I got a fucking P four
poster in the back here. I love

675
00:47:14,599 --> 00:47:19,960
that game too, But in retrospect, they hit something. They hit a

676
00:47:20,239 --> 00:47:23,360
like bigger topics like life, death
and how to make the most of the

677
00:47:23,400 --> 00:47:27,239
time that you have left. How
do you handle your life when you know

678
00:47:27,280 --> 00:47:30,119
you're about to die? And I
think that like the social link with Aki

679
00:47:30,159 --> 00:47:35,000
Nari, who's the guy chilling and
who has a terminal illness, Like,

680
00:47:35,280 --> 00:47:37,239
holy shit, dude, Like I
have a different perspective on that with the

681
00:47:37,280 --> 00:47:40,599
health issues that I've gone through,
and now I understand what he's thinking.

682
00:47:40,840 --> 00:47:43,679
Back then, I'm like, oh, this is so sad. Now I'm

683
00:47:43,719 --> 00:47:45,920
like, oh shit, I can
learn something from this guy. And then

684
00:47:45,960 --> 00:47:51,119
so as you go through this whole
story, it's it's dark, there's a

685
00:47:51,119 --> 00:47:53,559
lot of death around it, but
I think once it starts to come around,

686
00:47:53,719 --> 00:47:57,599
it's about how you make the most
of your time and how to appreciate

687
00:47:57,679 --> 00:48:00,519
life. I think just Howard who
did the review for a game spot.

688
00:48:00,960 --> 00:48:05,639
I read a review and I think
she quoted the Iliad and it's one of

689
00:48:05,679 --> 00:48:12,960
the most beautiful ways to summarize Persona
three is that everything is more beautiful because

690
00:48:13,000 --> 00:48:15,880
we are doomed. And I think
that's one of the themes about the game,

691
00:48:15,960 --> 00:48:20,119
is accepting the inevitability of death.
So what are you going to do

692
00:48:20,159 --> 00:48:24,039
in the meantime? And that's what
these all these characters in their own ways

693
00:48:24,559 --> 00:48:28,519
go through that whole process throughout the
game. It is one of the most

694
00:48:28,639 --> 00:48:31,760
mature stories, not like oh,
violence and darkness, but it has grown

695
00:48:31,840 --> 00:48:36,239
up in that way that stands the
test of time. I call it timeless

696
00:48:36,239 --> 00:48:38,639
and powerful and all these other words
in my review, but I really do

697
00:48:38,679 --> 00:48:43,079
feel that that way. And I
think the problem is, though, you

698
00:48:43,199 --> 00:48:45,840
got to get through the gameplay to
see all that stuff, so I tell

699
00:48:45,880 --> 00:48:49,400
you, and like all jokes aside, I totally get the reservations that people

700
00:48:49,480 --> 00:48:54,519
have from a gameplay perspective, and
so yeah, yeah, And for folks

701
00:48:54,559 --> 00:48:58,280
confuse this to like my negative feelings
on the game, it's purely from a

702
00:48:58,320 --> 00:49:04,239
gameplay perspective of just navigating through Tartarus
and having that anxiety when it comes to

703
00:49:04,320 --> 00:49:07,480
managing social links, and now hearing
from y'all that like, Okay, just

704
00:49:07,960 --> 00:49:12,239
go with the ones that I'm vibing
with more so than feeling like I have

705
00:49:12,280 --> 00:49:15,119
to max out every single person just
because I don't want to miss out on

706
00:49:15,639 --> 00:49:20,400
fusions and all that jazz. Okay, Like I'll circle back to it,

707
00:49:21,480 --> 00:49:24,079
and yeah, I when when I
booted up the game and then they have

708
00:49:24,280 --> 00:49:29,039
like a line or something about,
uh, what you do with your time?

709
00:49:29,519 --> 00:49:31,559
I kind of just like, oh
man, I gotta go smoke a

710
00:49:31,639 --> 00:49:37,079
cigarette. Smoke. It's just like, okay, all right, it's one

711
00:49:37,079 --> 00:49:40,440
of the it's gonna be one of
these games to use this game. Huh,

712
00:49:40,480 --> 00:49:45,039
you haven't even gotten to like the
good ass parts of the story jam

713
00:49:45,159 --> 00:49:47,639
Like, okay, it's it's not
that far off. I think if I

714
00:49:47,679 --> 00:49:52,360
recall correctly, within the next ten
hours, you will get to like all

715
00:49:52,440 --> 00:49:54,480
of the big plot points that sort
of crib the rest of the plot forward.

716
00:49:54,559 --> 00:49:59,039
So yeah, we'll like you mean
being around the same area we are

717
00:49:59,039 --> 00:50:02,039
at. Like, basically it's silly
to say about a persona game, but

718
00:50:02,079 --> 00:50:07,039
it's always the case. We've basically
gotten through the tutorial here. Yeah,

719
00:50:07,119 --> 00:50:09,440
yeah, and like you know,
that's that's also like ties back into like

720
00:50:09,480 --> 00:50:15,199
a conversation We've had a lot with
Backlar about like a Dragon infinite Wealth.

721
00:50:15,599 --> 00:50:20,119
You know, you do have to
invest a good chunk of time to get

722
00:50:20,159 --> 00:50:24,440
through the tutorialization of a game.
Uh And unfortunately, fortunately that's the same

723
00:50:24,480 --> 00:50:30,199
case with this. I don't think
Persona three would necessarily grab grubs attention as

724
00:50:30,280 --> 00:50:36,639
much as I mean, you and
Mike would know best, as as much

725
00:50:36,639 --> 00:50:39,119
as Infinite Wealth has no no,
it's not you know, it doesn't have

726
00:50:40,320 --> 00:50:46,199
it doesn't have the death raating to
loss so random guitar. So okay.

727
00:50:46,480 --> 00:50:51,400
My question for for y'all here,
like, is this a good jumping on

728
00:50:51,559 --> 00:50:54,039
point for someone that has been PERSONA
curious or is this kind of like a

729
00:50:54,159 --> 00:51:00,880
victory lap for P three fans.
It's not gonna be quite as maybe flashy

730
00:51:00,920 --> 00:51:04,239
in some ways as five is.
I think it's a pure PERSONA experience in

731
00:51:04,239 --> 00:51:07,440
a lot of ways, also a
smaller person experience, which maybe is going

732
00:51:07,480 --> 00:51:09,239
to make it more prosperable. I
mean, this is definitely what PERSONA is

733
00:51:09,639 --> 00:51:14,719
and just you know, and from
that sake and from being the newest one

734
00:51:14,760 --> 00:51:17,079
and in a lot of ways.
Personly three, you know, Michael's been

735
00:51:17,119 --> 00:51:22,039
talking about us, it did do
things better than four or five really ever

736
00:51:22,119 --> 00:51:24,039
did, even with all the improvements
that would come from it in a mechanics

737
00:51:24,159 --> 00:51:28,199
kind of way. So yeah,
I don't think there's any way you're going

738
00:51:28,239 --> 00:51:30,159
to like play this one and not
like it, but like, oh,

739
00:51:30,199 --> 00:51:34,599
a Persona four five would really win
you over. This is Persona in a

740
00:51:34,760 --> 00:51:42,599
very here, very sincere form.
I disagree a little bit with the sentiment.

741
00:51:42,639 --> 00:51:45,239
I would say that, like if
someone if the question is someone like

742
00:51:45,280 --> 00:51:49,880
has never played a Persona game and
they've been looking into the series, I

743
00:51:49,920 --> 00:51:53,039
do think five Royal is still the
best, jumping on points, despite the

744
00:51:53,039 --> 00:51:57,760
fact that it's such a much longer
game, you know, like on average

745
00:51:57,800 --> 00:52:04,000
probably like thirty or forty hours long. It's significantly bigger. There's a lot,

746
00:52:04,039 --> 00:52:06,840
there's a lot I'm trying to remember, like what what I clocked in

747
00:52:06,880 --> 00:52:09,800
at at the end there, oh
jeez. But I think because three is

748
00:52:10,199 --> 00:52:15,679
a significantly more linear game, there's
less, you know, side content,

749
00:52:15,920 --> 00:52:20,960
there's you can even feel a streamlining, and the fact that they didn't change

750
00:52:21,039 --> 00:52:24,360
how like the strip mall is laid
out. It's still just like a wall

751
00:52:24,559 --> 00:52:28,320
of stores and you like walk up
to one and go in. It's not

752
00:52:28,360 --> 00:52:31,199
like Percona five where you're like wandering
around downtown Tokyo and stuff like that.

753
00:52:31,440 --> 00:52:37,519
I still think that that five Royal
is still the best jumping on point for

754
00:52:37,559 --> 00:52:40,440
the series. But with P three
Reload, I mean, you kind of

755
00:52:40,440 --> 00:52:44,480
already know if you're gonna play it, because Persona fans, it doesn't matter

756
00:52:44,480 --> 00:52:47,800
what we say here, You're gonna
play it no matter what. Like game

757
00:52:47,800 --> 00:52:52,079
Pass people are probably gonna check it
out and download. They're into RPGs right

758
00:52:52,119 --> 00:52:57,119
now games, so like you can
just go check it out, and I

759
00:52:57,119 --> 00:53:01,440
don't know, it's it's a stiffer
person I would say, just on the

760
00:53:01,480 --> 00:53:07,039
whole because of things like Tartaris.
It's interesting to go back to this in

761
00:53:07,079 --> 00:53:10,000
this form. I was I've been
hoping for a long long time that we

762
00:53:10,039 --> 00:53:15,119
would get a Persona three remake,
and like when the four Golden Port and

763
00:53:15,159 --> 00:53:19,159
the three Portable Port were announced,
I was like, oh, that's not

764
00:53:19,199 --> 00:53:22,840
what I want. But we also
got the announcement three reload around the same

765
00:53:22,880 --> 00:53:24,159
time, or I think it was
around the same time, I don't remember.

766
00:53:24,599 --> 00:53:29,239
But after yeah, it was something
I look forward to. I was

767
00:53:29,320 --> 00:53:35,039
hoping though that we talk about different
remakes and remasters, reimaginings. In the

768
00:53:35,079 --> 00:53:40,719
case of like seven remake, this
is a redo. Basically, this is

769
00:53:40,840 --> 00:53:45,960
like I like the team looked at
the design docs the original ones, which

770
00:53:45,119 --> 00:53:50,000
maybe they even did, but hypothetically
it feels like they look at the design

771
00:53:50,039 --> 00:53:53,519
docks for the original game and we're
told we're making this game in modern day,

772
00:53:53,840 --> 00:53:57,760
that we're getting everything we know about
making grpgs we're going to put into

773
00:53:57,800 --> 00:54:00,440
this one. But as a result, it really feels like while I was

774
00:54:00,480 --> 00:54:06,280
hoping for some the type of upgrade
similar to say Residi Evil two to to

775
00:54:06,320 --> 00:54:08,880
remake, where it is that reimagining. It is the spirit of the old

776
00:54:08,880 --> 00:54:12,639
game, the story of the old
game, but the gameplay is significantly changed

777
00:54:12,679 --> 00:54:16,079
to be more modern. This is
more like an RI four to four remake,

778
00:54:16,400 --> 00:54:22,599
where it's not a radically different game, it is just visuals are way

779
00:54:22,639 --> 00:54:25,639
prettier than they've ever been, the
gameplay is refined, and there are there

780
00:54:25,679 --> 00:54:29,840
is that bous content, but it's
like there is that a little bit of

781
00:54:29,920 --> 00:54:31,639
This is kind of the game that
I had in my head from back in

782
00:54:31,639 --> 00:54:36,199
the day. That's because it is
so similar to the original while just like

783
00:54:36,519 --> 00:54:39,440
rounding off those rough edges. Yeah, I think I think, I think,

784
00:54:39,519 --> 00:54:44,639
yeah, that's pretty much on point, like when trying to encapsulate,

785
00:54:44,719 --> 00:54:47,679
like, oh what how much of
a remake is this actually and putting you

786
00:54:47,679 --> 00:54:52,280
say, look like you said as
a redo, but also very much that

787
00:54:52,360 --> 00:54:55,159
original design dog exists, but now
with the current generation of visuals, like

788
00:54:55,199 --> 00:55:00,639
that's a pretty good way to put
it. And then so I think it

789
00:55:00,639 --> 00:55:02,679
depends on just how much stock someone
puts into those kinds of things. And

790
00:55:02,719 --> 00:55:07,320
I do agree that. I think
P five Royal is the one I would

791
00:55:07,360 --> 00:55:10,239
always recommend as someone's first persona because
I think it's best. Yeah, it's

792
00:55:10,280 --> 00:55:14,440
front to back, like gameplay wise, the social stuff, the story is

793
00:55:14,480 --> 00:55:20,039
trying to tell visually, music,
everything like that is a that is as

794
00:55:20,079 --> 00:55:23,880
close to that game is just it's
a masterpiece for sure. I Vida gave

795
00:55:23,880 --> 00:55:28,000
it a ten on game Spot for
a goddamn reason, right, Yeah,

796
00:55:28,000 --> 00:55:30,760
and it is always the one I'm
going to recommend, And it's still like

797
00:55:30,800 --> 00:55:35,920
a very powerful story that comes along
with that. But yeah, it's and

798
00:55:35,960 --> 00:55:38,480
so like if you have that,
if you have room in your heart for

799
00:55:38,519 --> 00:55:42,760
a persona P three reload is probably
gonna click with you. If this is

800
00:55:42,760 --> 00:55:45,239
your first time you have you don't
know what to get into. It's probably

801
00:55:45,239 --> 00:55:46,960
fifty to fifty shot. But it's
also hard to just put myself in other

802
00:55:47,000 --> 00:55:52,400
people's shoes because I don't know what
their expectations are. Sure, I mean

803
00:55:52,400 --> 00:55:54,519
I would if you're interested. I
would one thousand percent say yeah, give

804
00:55:54,519 --> 00:55:58,039
it a try if you're interested,
especially if if you have game Pass.

805
00:55:58,559 --> 00:56:04,880
But I do tell some people that
to some degree, like give it a

806
00:56:04,960 --> 00:56:09,599
chance, and also understand that there
are aspects that are still pretty dated because

807
00:56:09,639 --> 00:56:15,760
of how faithful it is to that
original design. So okay, some of

808
00:56:15,800 --> 00:56:17,000
that stuff does come through and I'm
playing, I'm like, oh fuck,

809
00:56:17,079 --> 00:56:22,039
like you know this is There are
a lot of aspects of this game that

810
00:56:22,039 --> 00:56:25,320
I think make it the kind of
remake that I was hoping for. But

811
00:56:25,360 --> 00:56:28,800
at the same time, I understand
that comes with some coffee oats, Like,

812
00:56:29,199 --> 00:56:30,719
yes, in some ways, it
still feels like the PS two game.

813
00:56:31,679 --> 00:56:35,280
Anythink, as you get later on
in the story, when you start

814
00:56:35,320 --> 00:56:37,119
to kind of check things off of
your list and you're almost like done with

815
00:56:37,199 --> 00:56:42,920
social link routes, you're done upping
your stats. The original design starts to

816
00:56:43,639 --> 00:56:46,239
starts to see you start to see
through the design of the game and like,

817
00:56:46,280 --> 00:56:49,440
ah, damn, well, I
guess I'm just gonna burn time so

818
00:56:49,480 --> 00:56:52,719
I can get to the next story
event that does happen. And I think

819
00:56:52,719 --> 00:56:58,000
that's just a product of sticking to
the original a little too much. But

820
00:56:58,480 --> 00:57:01,599
at the same time, like this
is yeah, P three is P three

821
00:57:01,639 --> 00:57:07,320
is so much more to me than
that that in a way I can not

822
00:57:07,400 --> 00:57:10,760
excuse them. It's still part of
the critique, but they don't bother me

823
00:57:10,800 --> 00:57:14,960
as much as they may have may
bother other people going into this. So

824
00:57:15,360 --> 00:57:17,960
okay, yeah, it's it's still
the best way to play Persona three,

825
00:57:19,079 --> 00:57:22,199
even if it is missing the answer
from three fats, which hey, that

826
00:57:22,280 --> 00:57:24,039
was bad, so we don't really
miss that. But even if it's missing

827
00:57:24,159 --> 00:57:29,320
the female protagonist route and everything that
came along with then all the new scenes,

828
00:57:29,840 --> 00:57:31,320
this is still the way that you
would want to hop into this game

829
00:57:31,360 --> 00:57:35,559
if you are interested, whether you're
a PERSONA fan or you are you know,

830
00:57:35,639 --> 00:57:39,800
so are just checking things out.
Yeah, and I appreciate the route

831
00:57:39,800 --> 00:57:45,199
they took for this remake. There's
just something about playing Persona three again and

832
00:57:45,239 --> 00:57:49,280
having it feel like that game.
Because Persona three, I remember the excitement

833
00:57:49,360 --> 00:57:52,559
just around that releasing, how kind
of caught off guard everybody was, right,

834
00:57:52,599 --> 00:57:55,559
like the third entry in the series
that even a lot of you know,

835
00:57:55,840 --> 00:57:59,800
JRPG fans didn't know much about,
and all of a sudden it was

836
00:57:59,840 --> 00:58:02,960
the kind of the hot topic,
this late Yes two game that suddenly had

837
00:58:04,000 --> 00:58:07,559
all this sort of style and this
different vibe for a JERPG than we were

838
00:58:07,639 --> 00:58:10,800
really used to ever seeing. And
it, you know, it took off

839
00:58:10,800 --> 00:58:15,000
from there and then slowly grew and
to this point now where Persona is an

840
00:58:15,039 --> 00:58:20,760
absolute juggernaut in the JRPG space.
Just really cool revisiting where that all really

841
00:58:20,800 --> 00:58:22,920
started here, you know. Okay, all right, all this all this

842
00:58:23,039 --> 00:58:29,320
talk about P three, I'll stick
with it, y'all. Start out with

843
00:58:29,360 --> 00:58:32,360
a hot take. I got one
over I dude, Jane. You know,

844
00:58:32,519 --> 00:58:37,280
like I play big comfy chair back
there for like the big story stuff

845
00:58:37,280 --> 00:58:38,559
and everything like that. And then
when Tartars comes up, Hey, steam

846
00:58:38,599 --> 00:58:44,840
deck could before bed just try to
way to fantastic game on the steam deck

847
00:58:45,000 --> 00:58:47,239
right, like so good. I've
been playing on my ally and it's been

848
00:58:47,440 --> 00:58:52,239
very nice. It's always a problem, but yes, very well. Listen,

849
00:58:52,280 --> 00:58:55,159
this is a very specific thing,
but we'll say and I recommend this

850
00:58:55,199 --> 00:58:59,840
for Persona games in general. If
you can play this on an OLED screen,

851
00:59:00,559 --> 00:59:02,840
goddamn you need to do so,
because I got an old TV and

852
00:59:02,840 --> 00:59:07,320
an O LED switch and a not
O LAD monitor and let me tell you

853
00:59:07,440 --> 00:59:10,400
it looks away hors on this.
It does on either of those, so

854
00:59:10,760 --> 00:59:15,239
if your's really popped. They do
a lot of interesting things with like colors

855
00:59:15,280 --> 00:59:20,159
and uh that comes through a lot
of the personality. So yeah, I

856
00:59:20,199 --> 00:59:22,480
would second that as well. We
want to answer a few specific questions.

857
00:59:22,480 --> 00:59:27,360
We got the game thing here totally. Yeah, I can throw these out

858
00:59:27,400 --> 00:59:30,360
and I bet like more you guys
can answer. But Kane hi one was

859
00:59:30,400 --> 00:59:34,280
wondering if Michael can answer quick question. Is it as strict as the original

860
00:59:34,280 --> 00:59:37,800
Persona three with regards to maxing out
all s links or did they loosen it

861
00:59:37,880 --> 00:59:43,199
up a bit? I think I
can't. I can't scientifically answer this,

862
00:59:43,880 --> 00:59:46,920
but it feels like I had a
lot easier of a time one ranking up

863
00:59:46,920 --> 00:59:51,960
my social stats because they give you
so many more options to do it as

864
00:59:51,960 --> 00:59:57,960
well. But also two, I
just felt like I've less frequently ran into

865
00:59:58,039 --> 01:00:00,800
that instance where you go up to
sell when you want to hang out with

866
01:00:00,840 --> 01:00:02,039
them, and then it'll say in
the textbox like, hey, you're not

867
01:00:02,039 --> 01:00:06,119
gonna be able to advance your rank
with them, but you could still hang

868
01:00:06,159 --> 01:00:08,880
out and eventually you will rank up
with them. I feel like I encountered

869
01:00:08,880 --> 01:00:14,480
that fewer times, so in a
way, like I didn't try to min

870
01:00:14,599 --> 01:00:15,800
max this when I when I reviewed
the game, I just went with my

871
01:00:15,840 --> 01:00:20,519
heart. I feel like I got
more done. That could also be a

872
01:00:20,559 --> 01:00:24,039
product of me playing this game four
fucking times and just like knowing how to

873
01:00:24,079 --> 01:00:28,119
go through it. But it feels
like I think I maxed out my social

874
01:00:28,119 --> 01:00:31,760
stats way earlier than I ever did
in any of the other versions, Like

875
01:00:31,920 --> 01:00:36,960
you need to get like max ranked
with all three stats to start your social

876
01:00:37,000 --> 01:00:42,559
link with Fuka, Yukari and Mitsuru, And I remember playing the older versions

877
01:00:42,599 --> 01:00:45,840
and when Mitsuru's social link opens up, I was like, shit, I'm

878
01:00:45,840 --> 01:00:49,519
still at rank five for academics.
I need to be a genius to hang

879
01:00:49,519 --> 01:00:52,719
out with her. And then I
was like rushing to up that so I

880
01:00:52,719 --> 01:00:55,639
can start that social link. But
I maxed out Academics and like October and

881
01:00:55,639 --> 01:00:58,880
her shit doesn't start till the end
of November. So I was like,

882
01:00:58,920 --> 01:01:01,119
oh, I'm already ready to hang
out with Mitsuru. She wasn't ready for

883
01:01:01,159 --> 01:01:07,960
me. So oh, how the
tables have turned. So I do feel

884
01:01:07,960 --> 01:01:12,119
like I think it's easier, but
I cannot scientifically say yes, But with

885
01:01:12,159 --> 01:01:14,840
my heart I will say yes.
All right? How about our rules?

886
01:01:14,840 --> 01:01:17,719
Here wants to know if I'm a
gamer on a budget, how viable is

887
01:01:17,719 --> 01:01:22,840
it to pick up the original Persona
three probably meaning portable here instead, there's

888
01:01:22,880 --> 01:01:27,239
no reason to This is the best
version. It's on game Pass as the

889
01:01:27,320 --> 01:01:29,559
cheapest way of playing peron. I
will say, they don't maybe they don't

890
01:01:29,599 --> 01:01:32,000
have game Pass. I mean,
do you guys think that you wouldn't even

891
01:01:32,519 --> 01:01:37,440
consider telling somebody to just play Persona
three portable anymore? It would just be

892
01:01:37,519 --> 01:01:39,559
like I would maybe just wait for
a sale on this or wait a few

893
01:01:39,639 --> 01:01:43,559
years on this one. I don't
know why you would go back to portable

894
01:01:43,599 --> 01:01:46,280
anymore. I think there's no reason
too. The only thing I will say

895
01:01:46,519 --> 01:01:52,239
is that you I still think there's
a lot of value inportable because of the

896
01:01:52,239 --> 01:01:57,320
female route. Because I've said this
many times in various capacities, But the

897
01:01:59,119 --> 01:02:05,400
female protagonist for Persona three Portable is
probably besides Maya from Persona two. I

898
01:02:05,400 --> 01:02:08,920
think she's the best Persona protagonist period
because they actually give her a personality,

899
01:02:09,360 --> 01:02:15,360
and they rewrite a lot almost all
the social links for the female protagonists,

900
01:02:15,360 --> 01:02:20,800
so you have very different conversations with
the female characters throughout the entire game,

901
01:02:21,039 --> 01:02:23,480
and I think it's a lot more
thoughtful in that way too. And also

902
01:02:23,679 --> 01:02:28,719
just like the dialogue options you get, and her design is great, and

903
01:02:28,960 --> 01:02:32,880
the new music that comes along with
the Female Route Importable is all fantastic,

904
01:02:34,000 --> 01:02:37,320
So it's a very different perspective on
the same story. But it's hard to

905
01:02:37,360 --> 01:02:42,159
recommend still when something like Reload comes
out, Like if you play Reload and

906
01:02:42,159 --> 01:02:44,760
you're like, holy shit, I
love p three with all my heart,

907
01:02:44,840 --> 01:02:47,239
I want more of it, but
it's done, then I would say,

908
01:02:47,239 --> 01:02:51,320
hey, go play the female Route
in Portable because there's some new, cool

909
01:02:51,360 --> 01:02:53,599
shit that still is some of the
best that the series has ever done,

910
01:02:53,599 --> 01:03:00,239
and I think it's some of the
best writing for a female character in the

911
01:03:00,239 --> 01:03:04,400
Persona series, which has historically not
been so great, and they kind of

912
01:03:04,960 --> 01:03:09,199
hit a lot of great topics with
some like with some sharpness in the female

913
01:03:09,280 --> 01:03:15,360
route for Portable, but yeah,
that's our That's ot of what's to lament

914
01:03:15,480 --> 01:03:19,320
here about Reload is that, hey, it would have been really damn cool

915
01:03:19,360 --> 01:03:22,239
if that was in this game and
this was just the definitive version that we've

916
01:03:22,239 --> 01:03:24,800
always wanted. But instead, Yeah, going back to that, any of

917
01:03:24,800 --> 01:03:30,159
the content that's not in here that's
importable, that's almost like supplemental reading at

918
01:03:30,159 --> 01:03:34,280
this point, I think where like
they're so much Arilos, so much has

919
01:03:34,320 --> 01:03:37,760
done quality of life wise, it
is just so much better to play than

920
01:03:37,800 --> 01:03:40,280
the older versions of whether you're talking
about the original, Fez, Portable,

921
01:03:40,360 --> 01:03:44,559
any of them. Like this is
the way to go, and it's it's

922
01:03:44,599 --> 01:03:49,840
accessible, and you know, I
get if you're doing other ways to place

923
01:03:49,920 --> 01:03:52,880
or in older games, I get, Okay, yeah that technically is cheaper.

924
01:03:52,039 --> 01:03:58,880
But on the whole likes, I'm
just saying, Jeff grubs down this

925
01:03:58,960 --> 01:04:00,320
podcast, so I got I got
the one to bring it up. You

926
01:04:00,320 --> 01:04:08,119
know, yeah, game pass fire
up some stream and like it's it's pretty

927
01:04:08,119 --> 01:04:11,920
accessible now. Yes, One thing
is really is really funny when you mentioned

928
01:04:11,920 --> 01:04:15,400
Tartars, like going back to the
old Tartars is kind of miserable, like

929
01:04:15,639 --> 01:04:19,920
yeah, they're later, Like yeah, they're just like mazes and mazes.

930
01:04:20,039 --> 01:04:24,360
Each floor is a fucking maze,
And like I noticed and reload, the

931
01:04:24,440 --> 01:04:28,119
higher you ascend in Tartaris, the
shorter the floors get. It's almost like

932
01:04:28,119 --> 01:04:31,119
the game real like it feels like
that way. There's a lot of instances

933
01:04:31,159 --> 01:04:33,199
where it's like, oh, hey, those are the stairs, it's just

934
01:04:33,280 --> 01:04:38,000
down the hall. Yeah. I
did notice that I at least felt like

935
01:04:38,039 --> 01:04:41,719
I was progressing through it a little
faster because now I'm in what the forties

936
01:04:41,800 --> 01:04:44,800
or whatever, I'm like, I'm
just starting to Yeah, I'm starting to

937
01:04:44,840 --> 01:04:47,480
cruise here. So okay, it
feels like it gets a lot short,

938
01:04:47,480 --> 01:04:50,320
and I think it really does get
a lot shorter, whereas the opposite happens

939
01:04:50,360 --> 01:04:55,239
with the old versions, where the
higher you send, the more fucking complex

940
01:04:55,280 --> 01:04:57,920
those a mazes get. And I'm
just like, I don't know if I

941
01:04:57,960 --> 01:05:00,360
could recommend that in good conscious unless
you want to play on it easy.

942
01:05:00,400 --> 01:05:04,000
But yeah, like we got any
more questions. One more here from rad

943
01:05:04,119 --> 01:05:08,719
Josh Conney just says, I want
to I hear they got rid of the

944
01:05:08,719 --> 01:05:13,400
condition slash stamina system. They also
remove the free healing at the base of

945
01:05:13,440 --> 01:05:16,480
Tartarus. Is it more like coun
percent of four handles healing and resource management

946
01:05:16,639 --> 01:05:24,199
in dungeons. We didn't talk about
this alliot. Twilight Twilight Fragments, Yeah,

947
01:05:24,320 --> 01:05:28,199
that's something that encourages you to actually
do a little more exploration, which

948
01:05:28,239 --> 01:05:30,440
is I think is kind of cool
because in the overworld, you know,

949
01:05:30,639 --> 01:05:33,239
there's all there's all these different places
to explore, and even if it's a

950
01:05:33,239 --> 01:05:36,920
little more shallow than say a percent
of five or even a percent of four,

951
01:05:38,760 --> 01:05:41,360
the game encourages you to go to
all these different places that you might

952
01:05:41,400 --> 01:05:44,920
not go because there's not a social
ink or whatever, and to actually walk

953
01:05:44,960 --> 01:05:47,199
around at least and check out all
the different you know, just walk up

954
01:05:47,199 --> 01:05:50,000
to it and you know, you
press a yal a little bit flavor text.

955
01:05:50,239 --> 01:05:55,199
But now, Twilight Fragments are just
these things scatter across the ground all

956
01:05:55,239 --> 01:05:59,320
throughout the overworld and when you pick
them up or you get them from Elizabeth,

957
01:05:59,360 --> 01:06:01,079
because you know, they want to
give you some the work with as

958
01:06:01,119 --> 01:06:04,519
you progress with the game. But
you pick these things up and they can

959
01:06:04,519 --> 01:06:08,360
do things for you when you're in
Tartaris, and so One of those things

960
01:06:08,440 --> 01:06:14,320
is the aforementioned healing your party.
You spend seven Twilight fragments in the main

961
01:06:14,360 --> 01:06:17,079
lobby of Tartarists to get that full
heel, or you can also else can

962
01:06:17,239 --> 01:06:21,760
the chest. There are specific chests
all throughout targets that you can only unlock

963
01:06:23,159 --> 01:06:25,519
that you know normal treasure chests just
walk out to it. For this,

964
01:06:25,559 --> 01:06:29,159
it's like you need x amount Twilight
fragments, and then the more fragments you

965
01:06:29,199 --> 01:06:32,320
need to open usually the better the
item is they get inside. Elizabeth is

966
01:06:32,360 --> 01:06:36,960
still the best velvet room attendant right, like easily one thousand percent. Like

967
01:06:38,039 --> 01:06:42,719
she is so goofy, she's so
funny. Yeah, definitely, uh yeah.

968
01:06:42,760 --> 01:06:45,159
So another thing too, though,
I would say, is like I

969
01:06:45,199 --> 01:06:51,559
do not recommend using spending twilight fragments
on healing. I would suggest like finding

970
01:06:51,639 --> 01:06:58,280
more in clever ways to heal your
party and restore sp because there will be

971
01:06:58,400 --> 01:07:01,800
times when you run out of Twilight
fragments. Seven is a lot. There's

972
01:07:01,840 --> 01:07:04,239
a lot, and then the deeper
you get into this game, the more

973
01:07:04,559 --> 01:07:09,920
of those special chests show up.
And there's nothing worse than pulling up to

974
01:07:10,000 --> 01:07:14,400
a three star special chest and you
have two Twilight fragments and you're like,

975
01:07:14,519 --> 01:07:16,800
damn, I know that the best
weapon I could possibly get is in that

976
01:07:16,920 --> 01:07:21,719
chest. Yeah. Yeah, to
go to the pharmacy on Saturday your stock

977
01:07:21,800 --> 01:07:27,639
up there, fragments? Yeah,
that real quick, because IM wondering this

978
01:07:27,679 --> 01:07:30,639
too. Does Elizabeth still have the
social link from fests in this Yeah,

979
01:07:30,719 --> 01:07:33,559
well it's not a social link,
but you take her out to hang out.

980
01:07:34,599 --> 01:07:38,800
Yeah, that's still there. It's
it's the same as you remember,

981
01:07:39,239 --> 01:07:45,039
and it's still very adorable. Nice, lovely, lovely. Well, speaking

982
01:07:45,039 --> 01:07:49,039
about being adorable, is it an
adorable group of folks we've assembled here today

983
01:07:49,079 --> 01:07:54,760
to talk about an adorable swaggy game? Michael him, would you say it's

984
01:07:54,800 --> 01:08:01,000
whimsical? It's probably light on the
whimsy. I don't know what to tell

985
01:08:01,000 --> 01:08:06,440
you. Man. It maybe quite
as wisical as other RPGs, But uh

986
01:08:08,679 --> 01:08:11,800
no, I don't know if I
could say that. That's not the word

987
01:08:11,840 --> 01:08:15,960
for persona. Don't paint the man
into a corner like that. All right,

988
01:08:15,000 --> 01:08:18,319
all right, well, okay for
PERSONA six, when that eventually comes

989
01:08:18,319 --> 01:08:23,159
out, what do you think the
whimsy factor is here? It'll be higher

990
01:08:23,199 --> 01:08:28,439
than this. Here's my question for
for for Michael PERSONA expert, PERSONA three,

991
01:08:28,479 --> 01:08:30,479
Blue, Persona four, Yellow,
Persona five bread. What is the

992
01:08:30,560 --> 01:08:38,600
key color for PERSONA six? Color
right now? Purple? Yeah, colors

993
01:08:38,600 --> 01:08:42,239
at some point they can't use green. That's soule hackers, that's ticking.

994
01:08:42,640 --> 01:08:45,880
Also, green is kind of like
half P three because of the dark hour.

995
01:08:46,680 --> 01:08:53,199
True purple would be good. Yeah, might be an orange, pink,

996
01:08:53,479 --> 01:08:59,239
hot pink, maybe those Barbie Barbie
vibes, right, I don't know,

997
01:08:59,479 --> 01:09:02,359
I'll be sick. P three p
though, did pink for the pink

998
01:09:02,399 --> 01:09:09,600
for the female route? Bute just
took all the colors? Okay. Well,

999
01:09:10,000 --> 01:09:15,640
last week when I had the panel
describe uh like a dragon infinite wealth

1000
01:09:15,720 --> 01:09:18,880
with a series of emojis, I'm
going to ask you gents to do the

1001
01:09:18,920 --> 01:09:27,439
same. Oh, the face emoji
and then the gun emoji. Ill.

1002
01:09:28,159 --> 01:09:32,560
Yeah, I'll add a clock.
Yeah, oh the midnight our little like

1003
01:09:32,800 --> 01:09:34,720
U. I animation, by the
way, is very good. Yeah,

1004
01:09:35,239 --> 01:09:43,439
a lot and a scary ghost oh
okay, speaker ghost. Is there specifically

1005
01:09:43,439 --> 01:09:47,039
a rapier emote or is that too
specific? I think they have the cross

1006
01:09:47,079 --> 01:09:53,880
swords. I think that I need
to represent ye. I know the other

1007
01:09:53,920 --> 01:09:56,439
games have it, and that's just
just I know why they do, but

1008
01:09:56,560 --> 01:10:00,199
still always so funny. See Ukari
just in her bright pink like jack it

1009
01:10:00,279 --> 01:10:03,039
in like the high school while every
other person is wearing a uniform. It's

1010
01:10:03,079 --> 01:10:08,199
like, can you find the make
here part of the party when they break

1011
01:10:08,239 --> 01:10:14,319
the dress code? Yeah? Ye, spot the anime protagonist who has colored

1012
01:10:14,359 --> 01:10:16,479
hair? Like who has the blue
hair? Yeah? Oh? The funniest

1013
01:10:16,520 --> 01:10:20,880
is that yu Giah one of the
oh my god, yeah in the crowd,

1014
01:10:20,960 --> 01:10:26,239
like who could it be? Uh? Well, damn, okay,

1015
01:10:26,359 --> 01:10:30,600
I've been convinced. I've been wooed
to stick with PERSONA three, that is

1016
01:10:30,720 --> 01:10:35,079
until that is, perhaps until you
know, we all need to devote some

1017
01:10:35,159 --> 01:10:43,079
more time to another gigantic rap.
Yeah that remade right? Who knows?

1018
01:10:43,119 --> 01:10:47,279
I don't know. Yeah, my
PS five can't take discs, so if

1019
01:10:47,279 --> 01:10:51,720
this is a multi disc joint,
I can't fuck I don't know. Yeah,

1020
01:10:53,119 --> 01:10:56,800
uh, Michael him working, Folks. Find you on the internet these

1021
01:10:56,880 --> 01:11:00,439
days. You can find me and
all my bullshit at Michael pw I'm on

1022
01:11:00,439 --> 01:11:04,279
Twitter and at hi am Michael on
Instagram. You can find me writing words

1023
01:11:04,359 --> 01:11:10,399
and doing things and videos on gamespad
dot com and IGN dot com as well.

1024
01:11:11,000 --> 01:11:14,520
Damn, damn, damn. Okay, Okay, Mikey, I was

1025
01:11:14,560 --> 01:11:17,119
gonna say apples. I'm not going
to say it. Mikey meatballs, Mikey

1026
01:11:17,319 --> 01:11:23,760
meat monkey meatballs. That seems kind
of that seems racially coded like meatballs.

1027
01:11:24,399 --> 01:11:29,600
I mean it's true. Hey,
I want to really a real quick question

1028
01:11:29,640 --> 01:11:32,800
before the plugs. Mike, do
you put breadcrumbs in a meatball? Or

1029
01:11:32,840 --> 01:11:34,960
is that yes? No? Okay, okay, yes, so no,

1030
01:11:35,199 --> 01:11:39,279
it's important for the for the right
texture. You want to have some Uh

1031
01:11:39,319 --> 01:11:43,520
there's a whole video by Adam Orgucia
where he did like experiments like ten percent

1032
01:11:43,800 --> 01:11:46,960
bread comes, twenty percent, fifty
percent. He figured out the exact ratio.

1033
01:11:47,000 --> 01:11:49,239
I forget what it was, maybe
like twenty five percent. You need

1034
01:11:49,279 --> 01:11:53,600
some bread comes in there to help
absorb moisture to get a good texture.

1035
01:11:53,640 --> 01:11:56,720
Yes, they're important. Okay,
Okay, you were I interrupted your thought.

1036
01:11:56,760 --> 01:11:59,000
You were going to shout something out. Just I want everybody to check

1037
01:11:59,000 --> 01:12:01,640
out the new Nineties Dizzy the podcast. It is about Castle Illusion. It's

1038
01:12:01,680 --> 01:12:05,760
about a video game, classic Genesis
game, and it's many sequels and spin

1039
01:12:05,840 --> 01:12:09,960
offs and successors and things like that. So yeah, check out Nineties Disney

1040
01:12:10,079 --> 01:12:13,000
please. Un Last, but certainly
not least, Turbo Sewan. Where can

1041
01:12:13,039 --> 01:12:15,199
Fox find you on the internet if
you want to be found? That is

1042
01:12:15,479 --> 01:12:18,880
well, if people want to find
me, I would be on Twitter dot

1043
01:12:18,880 --> 01:12:24,880
com as at Turbo Shawn Underscore and
then Turbo Shan, s A Jawn everywhere

1044
01:12:24,880 --> 01:12:28,399
else, Blue Sky, Twitch,
all you know the works, and then

1045
01:12:28,520 --> 01:12:31,640
professionally, hey you're all Ryan Right's
place here a giant bomb editing doing social

1046
01:12:31,680 --> 01:12:34,880
media occasionally being on camera. As
you can see, it's the best stuff.

1047
01:12:34,880 --> 01:12:40,359
It's the best stuff. Particularly check
out the death stranding TikTok that Shawn

1048
01:12:40,399 --> 01:12:43,960
made. Oh yeah, that's popping
off. I saw it this on when

1049
01:12:43,960 --> 01:12:45,119
I was like, oh, I
feel light. Though, since I am

1050
01:12:45,159 --> 01:12:48,439
in the presence of Sean, I
do want to formally thank you for representing

1051
01:12:48,439 --> 01:12:55,840
Octopath Traveler two in the Game of
the Year. So helpful. I'm so

1052
01:12:55,960 --> 01:13:00,439
glad that that was awesome. Thank
you for I want to thank you for

1053
01:13:01,119 --> 01:13:04,439
you know what I might give you
ship for being a Disney adult, but

1054
01:13:04,479 --> 01:13:08,600
you know what you are true.
You are true to yourself to the very

1055
01:13:08,680 --> 01:13:12,960
end, and I admire that and
I think everyone can learn something from embracing

1056
01:13:13,000 --> 01:13:16,079
who they are. That's very true. Yes, Mike is are you good

1057
01:13:16,079 --> 01:13:20,680
on compliments for today? Are you
good for till the weekend? Yeah?

1058
01:13:20,720 --> 01:13:26,319
I could still use a few more
points from Dan the freaking whatever dash.

1059
01:13:26,760 --> 01:13:30,159
Let me just remove a point from
your score. Go ahead and do it

1060
01:13:30,199 --> 01:13:34,760
preemptively. Dan's got to maybe jump
on a plane this weekend. He has

1061
01:13:34,800 --> 01:13:40,159
no time to award or remove points. Right, we'll see, we'll see,

1062
01:13:40,640 --> 01:13:45,039
folks. That does it for this
week's edition of bc R. Thank

1063
01:13:45,079 --> 01:13:46,960
you Sean, thank you Michael,
and thank you Mike. Uh. Next

1064
01:13:47,039 --> 01:13:50,920
week on BCR, who knows what
the heck we'll talk about. Maybe we'll

1065
01:13:50,960 --> 01:13:54,439
have another hot topic. If you
want to suggest the topic, feel free

1066
01:13:54,439 --> 01:13:58,079
to shoot an email at bombcasta giant
bomb dot com, at me on the

1067
01:13:58,119 --> 01:14:01,039
Twitter machine, or drop a comment. I rarely read the comments for my

1068
01:14:01,039 --> 01:14:03,199
own mental health, but I'll do
it. I'll do it for you.

1069
01:14:04,319 --> 01:14:06,800
I do it. I'll see it. Thank you, Sean. There's been

1070
01:14:06,840 --> 01:14:12,720
some nice comments lately. I don't
want to people are saying nice things about

1071
01:14:12,800 --> 01:14:15,359
us, Okay, see that That's
what I was doing. Yeah, I

1072
01:14:15,439 --> 01:14:18,760
was fishing for them. I was
fishing for the nice comments. I was

1073
01:14:18,840 --> 01:14:21,720
like, oh, well, I
don't read. I don't read the threads,

1074
01:14:21,760 --> 01:14:26,119
I don't read the comments. I
do I exhaustedly read. This is

1075
01:14:26,119 --> 01:14:29,720
why he's the producer. I just
need to make sure that like I don't

1076
01:14:29,760 --> 01:14:35,119
know, like I didn't show my
ass one week or so. That's that's

1077
01:14:38,159 --> 01:14:43,600
super premium that we're rolling out.
I don't fucking know. But folks,

1078
01:14:43,840 --> 01:14:47,479
we'll see uh on Tuesday for an
episode of The Giant BombCast. I believe

1079
01:14:47,560 --> 01:14:50,239
Greb is going to be back doing
gm M. I don't know if on

1080
01:14:50,319 --> 01:14:55,760
Monday, but we'll see. We'll
see if he's uh back from being here

1081
01:14:56,399 --> 01:14:59,359
and stuff. All right, I've
been janned, he's been Sewan, he's

1082
01:14:59,359 --> 01:15:06,600
been Michael. He he has also
been Michael. We'll see you next week. Goodbye,
