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Hey everybody, It's Tuesday, February
thirteenth, twenty twenty four. Welcome to

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the Giant BombCast, Episode eight one
hundred and twenty seven. I'm your host

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00:00:35,799 --> 00:00:41,240
this week, and I am also
powered by NZXT. Jim Shoa writing the

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Lightning of news and in other stuff
that rhymes with news shoes. Jeff Grubb.

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I've never been electrocuted by lightning.
I have been electrocuted in multiple times

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by a garage door. The most
electric, the most electrifying man in all

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of games entertainment, Dan Ryker.
If you smell la la la, that's

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all I got. Really, I
don't don't really have a nickname or anything.

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I just want to It's not like
rolling a tongue. You just say

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la la la a lot. It's
not really that. It's not as impressive

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when you like break it down into
sure. Yeah, it's just based like

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la la a lot into a mic. Yeah. The most musical man on

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this website and on this podcast.
He's singing la la la, la la

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la constantly while he's visualizing apples and
theorizing whether or not Dan got struck by

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lightning. Jeff Becklar, that's all
correct. Hello friends, how goes it.

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How are we doing on this Tuesday? Lovely Tuesday? Yo, Yo,

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everyone listening right now. It's February
thirteenth. If you haven't made plans

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or done stuff for Valentine's Day,
if you have a significant other, keep

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listening to this podcast and go do
those things right now, leave work,

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but keeps who knows. Yeah,
I get a PC for your significant other.

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That come like a couple of weeks
later. I did get something off

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the TikTok shop. Apparently like they're
gonna I got something for my wife,

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thank you, and my two kids, and apparently they're gonna open and there's

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like a little cake inside, but
a bunch of like paper butterflies. Those

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are legit, Okay, so I
think, yes, Jane, you might

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know better than me, so so
Dan, how they are? It's God,

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they're like rubber banded, so you
twist them right and then like you

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hold them in place, the box
will hold them in place, and once

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you open it, it'll release that
pressure so like it'll just keep spinning and

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spin away you search for If you
want to get a bunch of those,

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God, I will send it to
you, and I like fun. It'll

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be like an event and I'm like, Okay, that's that's Valentine's Day covered

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for me. That's awesome. Whenever
it's uh, Mike Manatti's turn for Blake

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Club again, we need to somehow
pack the box with those butterflies just to

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scare him. Oh that'd be cute. Yeah, definitely he's talk about him.

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Yeah, very modest levels or just
zero on that guy. Yeah,

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yeah, his ego is a is
a complete zero, just like yeah,

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absolutely know he's the Adam Driver of
Giant Bomby. We'll never watch or listen

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to himself in anything. Yeah,
you know after a net. Uh,

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after y'all watched a NET, I
think so I would say that he is

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the Adam Driver. I think at
that movie every day. Yeah really yeah,

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every day. Yea, yeah,
I'm a good bother. I didn't

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know Adam Driver is like that.
I didn't know he doesn't he promot like

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that. He was on that Terry
Gross show on n p R and they

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like played a clip of him.
It's like, yeah, thank you,

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fresh Air. It's like not even
a video clip, it's just like an

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audio clip and he has to take
off his headphones and like wait until it's

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done before you can put him back
on because he just cannot stand it.

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Do you do you think he he
thinks he's a good actor though, if

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he can't watch, imagine, I
imagine by this point he's he's convinced that

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helps. You know, people,
he's a desirable actor. Let's get one.

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Let's get it out of a driver
on the dump truck. You know,

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oh for sure that he's played games. How old is he? He's

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around our age. Yeah, he's
forty years old. He's like my age.

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Yeah. Yeah, he was in
the Marines. He was definitely in

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the military of some sort. Yeah, they let you like bring game advances

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or anything. Isn't there a game
boy in the Nintendo store in New York

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that was in a desert storm and
they're yeah, still it's melted and still

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works. They took it, they
took it down, but they did have

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that for a while. Yeah,
yeah, yeah, so yeah apparently.

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Okay, Uh, the super Bowl
was this past weekend. I don't know

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if you have any feelings about it. I'm still devastrating and broken inside.

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Sorry, Bud's all right, I'm
in Kansas City, but I won't rub

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it in. So it's okay,
Dan, I completely understand it's not like

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the Niners have been there multiple times
in the past decade and uh, you

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know, just not capture the gold. I don't think we're ever going to

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finish your story. I'm sorry,
Kyle Shanahan. Yeah, I feel bad

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about that. Jane. To get
to get to the final, the sup

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the Final super Bolt Top and just
to lose. You know, I missed

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that story. Patrick Mahomes pull your
leg down from the ladder and then just

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climb over you and get the belt. You know, it's weird. I

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was watching the Super Bowl and the
people I was there with were like,

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oh at halftime after Usher, everyone
was like, Oh, She's just gonna

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win this game, like easily,
And I was like, what do you

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want? Why do you know that? Because Patrick, that's what they do.

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They were down by they lose and
then win, which is cool.

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I guess it's just if the game's
not over, Patrick Mahomes is gonna win.

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That's just how incredible. Yeah,
it's incredible. Yeah. He does

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sound like Kenny Powers too. Someone
pointed that out to me. Yeah,

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Kenny Powers and Kermit the Frog.
Yeah, insane, absolutely insane how much

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he sounds like Kenny Power. And
someone actually did it that that video of

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like they had a Kenny Powers uh
like clip playing and they like somehow like

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matched it up so it looked like
Patrick Mahomes was talking and I was like,

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that's just what he's saying. And
then they showed that it was actually

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Kenny Powers, Like, oh my
god, they sound exactly alike. Do

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you guys have a favorite commercial?
I mean it sucked. I've realized that,

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Like I watched the Super Bowl every
year, but like, when did

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it turn into every commercial just being
like, here's eight celebrities and they're doing

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something weird. Well, it wasn't
Dad sadury, Like there were like clever

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ideas and it wasn't all filled with
like here's Jason Momoa, here's you know.

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It was definitely in the last two
years it's been every commercial is a

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celebrity thing. I will say the
Michael Sarah one, Oh yeah, pretty

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good. That Eric Warheim Eric Wareheim
director directed that. So it's like,

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Okay, Eric Wareham directing a super
Bowl commercial. That's incredible. You know.

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I don't know the commercials are more
entertaining than the game for sure.

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From my position to I think,
like I just think there's more value there

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yo some some drama that got started
within this household. Was you know the

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half Bowl or the halftime performance by
Usher Great? I love Usher Er Baby.

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Yeah. As soon as that man
busted out the skates, I'm like,

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look at this guy. That was
awesome. That was very exciting.

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That was so cool. My partner
lost her ship as soon as Alicia Keys

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made the surprise run in. And
then you know, Alicia Keys has been

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married for an extended period of time
to rapper producer Swiss Beats. I think

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they have children together. And then
Urscha Raymond gets a little a little too

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close for around there and then like
the caddle and then like you know,

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both like my partner and I were
like, they're enjoying this too much.

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They've been transported back to two thousand
and four where they did this song together.

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And then, man, Sweet Beats
is like crushing us soda can somewhere

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upset Swiss Speeds from the NBA Street
soundtrack, of course, exactly, of

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course, of course they both seemed
like they were enjoying themselves, right,

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That doesn't seem to be the issue
for Swiss Beats apparently. I mean,

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well, I mean I'll say that
Usher seems like a sexual force of nature,

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like you kind of just you gotta
put people on on stage with them.

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It's just gonna happen. Yeah,
yeah, yeah, because my partner

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I went to Vegas and we saw
his residency and that whole show was basically

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just a strip club performance. And
then like God blessed the older elderly woman

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behind me. But as soon as
like Usher like ripped his shirt off and

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was like body rolling, she was
like, oh my lord, Usher Raymond,

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your mother is in attendance tonight,
literal pearl clutching. It was great.

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I did pop very hard when Ludacris
yea, they were to do the

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montage thing where they do like thirty
seconds of each song, and I thought

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they were gonna do yeah before Ludacros
came in, but they had him and

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Little John, so that was good. It was really good. Yeah,

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a little good too. He ramped
up in a real satisfying way, I

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thought. Ye post Malone of course, saying the national anthem I believe with

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the guitar with a guitar. Yeah
yeah, I feel like I had to

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explain him to people. Part Okay, what's the TLDR for post Malone?

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How would you do that? I
just said he's a gamer. He likes

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wrestling, and I was like,
he's just a gamer with face tattoos.

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He's pretty talented, leave malone.
Is he a SoundCloud guy? Is he

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one of these guys with I assume
anyone that is musically popular today that has

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face tattoos first got started on SoundCloud. I'm sure he did. Yeah.

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His early internet presence that I'm aware
of is that he was a Minecraft YouTuber

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for a while. Damn Okay,
Yeah, oh yeah, it was like

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did basically basically like just like you
know, like he did Xbox Controller mind.

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Yeah. Hey, I saw Wonka
over the weekend and it's the best

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movie of twenty twenty three. We
all wanka on it. Wonka is phenomenal.

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Okay, several times I cannot believe
the task at hand that was laid

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out in front of a film's aspirations
to attempt to tackle Willy Wonka, and

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this fucking movie stuck the landing in
such an unbelievably incredible way. Hats off

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to everyone and anyone indirectly and directly
related to that film. Well done.

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It is sucking great. It's a
Paul King joint. You trust the dude

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that has made Paddington one and two
to make my life now, I trust

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this person. Wonka was spectacular,
the music and it is actually it's pretty

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decent as well. Dude, everything
about it. You're just sort of like,

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how did how did they fucking do
so good? You're just you know,

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you're just like man, you think
like anything, anyone who tries to

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do Wonka now is is sort of
dead on arrival. But no, Hugh

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Grant. Hugh Grant's performance of that
movie fucking fantastic as well. Yeah,

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it's great, everything's great, right, yes, yeah, yeah, Keeth

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and Michael, Oh my god,
he was hilarious, like everything is perfect.

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Was that Olivia Coleman in that movie? Yes? Oh god, well,

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I mean you know coalmeister coal miner, she's great. I love her.

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You know it's Do you think you
would be more excited about Avatar three

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if it was directed by the Paddington
two guy. I think that's to come

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around on it. I'll tell you
that. What if all the Navi started

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wearing like red hats, like like
red bucket hats and they were all played

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by Hugh Grant, Maybe look what
if they they What if instead of wanting

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to connect with a, they wanted
to connect with marmalade. Yeah, I

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mean that's a that's a better ambition. It was made up nerd ship.

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Yeah, exactly. These guys are
eating chocolate that's making them fly. Okay,

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we're not just like tail fucking all
right? Was there t fucking too?

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I don't think there was? Was
there? No? Yeah, I

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was all in one. Yeah,
was applied because they had like fifty kids.

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But yeah, I mean, you
know what happened, but it's not

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on screen. That's right, it's
not on screen. Yeah. I also

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saw the Iron Claw. Yeah,
back, I didn't need to know that

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story, but I didn't like it. No, I didn't say that.

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I said I didn't read it.
I said I did not need to know

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that story. This story is a
goddamn nightmare. You don't think there's a

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place to tell stories of tragedies and
movies? I just didn't. I just

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didn't want that. I didn't want
to know this story. I do not

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the worst story they left a whole
brother suicide even cooler, even cooler.

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I mean, look, I guess
was like, I'm not saying this story

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00:13:01,600 --> 00:13:03,360
should be buried, and none of
us should know about it. I'm just

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00:13:03,399 --> 00:13:09,120
saying I did not want to sit
down watch a movie about the most fucked

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00:13:09,200 --> 00:13:11,679
up, terribly cursed family in the
history of sports. I guess it didn't

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00:13:11,720 --> 00:13:15,279
surprise me as much as because,
like, I knew what to expect going

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in, But if you go in, I did. What did you know

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00:13:16,320 --> 00:13:20,720
going in about that? Zach Effron
looked like he man, wait, you

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didn't know it was like a tragic
story. No, I mean I assume

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he had hit me over the like
I mean I assumed, you know,

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the dad in the beginning who's just
like his family's cursed. I'm like,

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oh, cool, Well that's that's
foreboding. Like you know, I'd like,

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that's like starting that like United ninety
three movie and be like, oh

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00:13:43,000 --> 00:13:52,559
cool Airplane movie that okay, into
analogy a song of silence and expecting a

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00:13:52,639 --> 00:13:54,320
musical and it's just like, here's
how you hurted all these people. It's

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00:13:54,360 --> 00:13:58,960
like, oh my god, sure
we're starting Titanic and being like, look,

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can't wait to see this thing.
No, I think, yeah,

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00:14:03,120 --> 00:14:07,960
this is worse than all of those
things. Yeah. Bad, yeah bad.

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00:14:09,360 --> 00:14:11,320
The version of good Player is also
just bad. Bad. Oh that

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00:14:11,399 --> 00:14:15,799
was the biggest tragedy of the entire
film. That person should be arrested.

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00:14:18,960 --> 00:14:20,000
Okay, you did the best.
I mean, look, it wasn't a

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00:14:20,039 --> 00:14:22,320
good impression, but hey, you
got hired to do a role. He's

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00:14:22,559 --> 00:14:26,360
he wasn't the right guy for it. A lot of mistakes for me,

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00:14:26,440 --> 00:14:30,559
A lot of mistakes for me,
don't Yeah, I don't know what to

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00:14:30,600 --> 00:14:33,480
say. Like I we watched it. We had to watch this in like

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00:14:33,559 --> 00:14:37,840
three sittings, just how deeply uncomfortable
it was. I kept looking over Stacey

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00:14:37,840 --> 00:14:41,639
and I'm just like I can't believe
this is this also is happening now,

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00:14:41,759 --> 00:14:45,480
Like like what is actually what a
what a feel good set that must have

201
00:14:45,559 --> 00:14:50,320
been? What an awesome shoot this
all must have been for everyone involved?

202
00:14:50,960 --> 00:14:54,559
My god, not good. And
then and then on top of that,

203
00:14:54,600 --> 00:14:56,440
I told you, I'm trying having
to explain to her that like, no,

204
00:14:56,519 --> 00:15:01,720
it's all fake, like there's not
even like no, everything is arranged,

205
00:15:01,759 --> 00:15:05,200
everything is pre arranged. She kept
trying to find little hints in the

206
00:15:05,240 --> 00:15:09,240
movie that it was somehow still real. They they do that sometimes in like

207
00:15:09,279 --> 00:15:11,600
wrestling movies and depends on TV where
that's the movie. Yeah, it's like

208
00:15:11,720 --> 00:15:15,720
no, they're just they're working.
It's the movie. They're trying to make

209
00:15:15,759 --> 00:15:18,759
movie magic. They're like double kfa
in there, because when you're acting as

210
00:15:18,840 --> 00:15:22,399
a wrestler, who's in the ring, that's a double brother. Yeah,

211
00:15:22,480 --> 00:15:26,279
I mean that guy Frond was pretty
good. I'll get everybody is good.

212
00:15:26,639 --> 00:15:30,519
I love zachar Yeah, except the
Rick Flair guy. But yeah, fuck

213
00:15:30,639 --> 00:15:33,960
man, that's that was dark.
How to watch Wanka cleanse the palate?

214
00:15:35,519 --> 00:15:39,639
Sure? I spent the Super Bowl
being called the notorious b HG by my

215
00:15:39,759 --> 00:15:43,519
father. He said that over and
over and over again because now follow the

216
00:15:43,559 --> 00:15:48,080
logic here the fall righter's logic.
O, wait, just just clarify the

217
00:15:48,120 --> 00:15:52,759
notorious b HG. That's correct because
of the logic. Early on the logic,

218
00:15:52,960 --> 00:15:56,240
he kept putting his mountain dew major
melon on this thing on the couch

219
00:15:56,320 --> 00:16:00,720
that like like goes in when you
were climbed, and so it was like

220
00:16:00,840 --> 00:16:03,840
clearly going to spill on my carpet, and the mountain dew was and so

221
00:16:03,919 --> 00:16:04,919
I was just nicely saying, oh
hey, please, can you can you

222
00:16:06,000 --> 00:16:07,960
put it on the coaster on the
thing here, and he goes, ooh

223
00:16:08,039 --> 00:16:11,480
me, fancy pinch per carpet.
I didn't want to spin out my carpet.

224
00:16:11,600 --> 00:16:14,960
I remember when you used to eat
cheese dogs out of a shoe box,

225
00:16:14,960 --> 00:16:18,000
and now you're fancy mans. You're
mister Better Homes and Gardens Notorious BHG

226
00:16:18,320 --> 00:16:25,080
here. And so for like four
hours he's calling me the notorious BHG because

227
00:16:25,080 --> 00:16:29,240
I asked him to not spill mountain
dew on my carpet. I've talked a

228
00:16:29,279 --> 00:16:33,639
lot of shit about Paul reichert Okay, I'm walking it all back. Oh,

229
00:16:33,639 --> 00:16:37,799
in god forbid, I made a
cocktail and oh, he's like,

230
00:16:37,960 --> 00:16:41,360
oh, mister cocktail, mister cock
drink a real man beer. I got

231
00:16:41,399 --> 00:16:42,480
to get my little pregnancy strip in
this, and I was like, what

232
00:16:42,480 --> 00:16:45,799
are you talking about? Pregnancy strip? It's like, oh, the stupid

233
00:16:45,799 --> 00:16:49,679
thing with all the lines on.
I was like the measuring cup. So

234
00:16:49,799 --> 00:16:52,240
yeah, that was a weekend full
of getting shit for making a cocktail.

235
00:16:52,639 --> 00:16:56,279
Oh man, what did you make
more about cheese dogs out of a shoe

236
00:16:56,279 --> 00:16:59,679
box? What? What was that? I want to know what cocktail he

237
00:16:59,720 --> 00:17:03,039
made? Oh? I I got
one called the Exam that I like to

238
00:17:03,039 --> 00:17:07,079
make. It's it's a shamboord,
it's a Grand Marnier. It's some vodka

239
00:17:07,319 --> 00:17:10,400
and it's uh yeah, a little
splash Fraanngelico on there. That's a good

240
00:17:10,400 --> 00:17:12,000
one. I'm getting into cocktail stuff. It's fun and you know what,

241
00:17:12,000 --> 00:17:15,640
God damn it. It is a
nice thing to do. And oh,

242
00:17:15,400 --> 00:17:18,519
against everything, it goes against everything. Ball raes, Oh, just drink

243
00:17:18,519 --> 00:17:21,119
a real man bear and shut up, you know, just drink, just

244
00:17:21,200 --> 00:17:23,279
drink, of course, just drink
a butt. But yeah, I mean,

245
00:17:23,519 --> 00:17:26,000
how do you have time for this? When he was busy telling actors

246
00:17:26,279 --> 00:17:30,839
what their job is? That was
really did you did you, Jane or

247
00:17:32,119 --> 00:17:34,119
Backlard? Did you happen to see
this? Uh? I heard about it?

248
00:17:34,240 --> 00:17:37,720
You told I think you told us
yesterday? Yeah, he genuinely.

249
00:17:37,759 --> 00:17:41,440
We were watching this like weird Broadway
performance on lettering because I wanted to see

250
00:17:41,440 --> 00:17:42,640
his reaction on stream. And he's
like, what do these people put on

251
00:17:42,680 --> 00:17:45,559
their WUT two forums? What do
they put in their tax forums? And

252
00:17:45,599 --> 00:17:48,000
I was like, probably actor and
Alex Foniolo had been in the chat like

253
00:17:48,039 --> 00:17:51,759
ten minutes earlier, and he's like, well, they're not actors. I

254
00:17:51,799 --> 00:17:56,119
was like, wait, you don't
think Broadway performers or actors? No,

255
00:17:56,160 --> 00:18:00,839
they're Badway performers. They're like singing
guys, right, but you don't think

256
00:18:00,880 --> 00:18:03,440
that's technically acting. It's like,
well, no, they're not being filmed.

257
00:18:03,480 --> 00:18:06,359
You have to be filmed to be
an actor. Okay, so you're

258
00:18:06,359 --> 00:18:10,920
saying acting didn't exist before movie cameras. He's like, yeah, yeah,

259
00:18:11,279 --> 00:18:15,920
So I fucking voicemailed or not voicemailed. I speaker phone called Boniello this is

260
00:18:15,960 --> 00:18:21,359
on Instagram and had them talk it
out, and Boniello rightfully said it was

261
00:18:21,359 --> 00:18:23,079
a fucking crazy thing to say,
and then eventually hung up on him so

262
00:18:23,160 --> 00:18:26,079
that I can't hang up with my
father. Turns out I just have to

263
00:18:26,160 --> 00:18:30,000
live with my entire life. Sure
you can't, but yeah, no he

264
00:18:30,319 --> 00:18:32,920
And that's the thing is people in
the chat were saying, like, oh,

265
00:18:32,960 --> 00:18:34,720
you realize how much of him you
summon, like when you're on podcasts

266
00:18:34,720 --> 00:18:37,839
and stuff like that. I'm like, God, damn it, you're probably

267
00:18:37,960 --> 00:18:40,400
right. I probably am, because, like I know, whatever reaction gets

268
00:18:40,400 --> 00:18:42,839
out of me when he's being super
Paul record, I'm probably tapping into that

269
00:18:42,880 --> 00:18:45,079
when I'm like trying to get a
rise out of people and stuff. But

270
00:18:45,200 --> 00:18:52,000
he's shooting he actually doesn't think Broadway
performers are actors. That's fucking insane,

271
00:18:52,599 --> 00:18:57,799
Like holy shit. Well, you
know again, every time you do open

272
00:18:57,880 --> 00:19:03,039
up your mouth on a podcast,
you do, you do need to also

273
00:19:03,160 --> 00:19:06,880
remember the feeling that you have.
I know, I know what you do

274
00:19:07,000 --> 00:19:10,240
with your father. Decade plus my
life is trying to excize all the Paul

275
00:19:10,279 --> 00:19:15,119
record from my veins, and I
think I just learning these lessons saying that

276
00:19:15,240 --> 00:19:21,279
the you know, the feeling is
sometimes your conversation Paul and have it like

277
00:19:21,680 --> 00:19:23,960
just do your arguments back at you. I think that would get me since

278
00:19:23,960 --> 00:19:27,319
in terms of being like, oh
you have the court Mario from Paul Riker

279
00:19:27,359 --> 00:19:30,960
would be like a central crisis.
Yes, you would probably explode a little

280
00:19:32,000 --> 00:19:36,319
bit. It would be dangerous.
All of this sounds like several side quests

281
00:19:36,400 --> 00:19:41,799
that you can embark on in like
a dragon infinite. Well, here's the

282
00:19:41,839 --> 00:19:48,559
game music. I forget that island
all right. I feel like Paul would

283
00:19:48,599 --> 00:19:51,759
enjoy his time on Dan Doco Island. No, he was talking about going

284
00:19:51,759 --> 00:19:56,799
to islands before and he fucking hates
it. Okay, yeah, he actually

285
00:19:56,839 --> 00:20:00,559
hates it. I just know what
his reasons are. You know, you've

286
00:20:00,559 --> 00:20:04,799
been spending more time on with like
a dragon infinite wealth. Have you been

287
00:20:04,839 --> 00:20:07,519
enjoying it? Where are you at
right now? Yeah, I'm at a

288
00:20:07,559 --> 00:20:15,000
point where you take over as Cure
you back in Japan, and it's like,

289
00:20:15,119 --> 00:20:18,839
now you're like running a whole different
crew, separate from the Kasuga Ichuban

290
00:20:18,920 --> 00:20:22,519
Kasuga clan or you know crew,
and it's I'm like, oh my god,

291
00:20:22,559 --> 00:20:26,759
now I'm like this whole other game
I'm playing over here now. And

292
00:20:26,799 --> 00:20:29,519
it does the thing of like,
oh, it's it's keeping things interesting,

293
00:20:30,079 --> 00:20:33,359
and I'm finding myself like, yeah, okay, the objective's over there,

294
00:20:33,400 --> 00:20:36,319
but I do kind of want to
clear out the map a little bit.

295
00:20:36,319 --> 00:20:38,359
There's all these interesting icons. It's
going to tell me stuff about these characters,

296
00:20:38,359 --> 00:20:42,000
and they're gonna have conversations, and
they're relatively easy to find and get

297
00:20:42,039 --> 00:20:45,480
to. And you get there and
it's like you just you could kind of

298
00:20:45,480 --> 00:20:48,480
button through it and read it really
quick, and then it like expands your

299
00:20:48,519 --> 00:20:52,039
friendship Bingo and I'm like really enjoying
filling out those cards. I want to

300
00:20:52,039 --> 00:20:55,720
start doing that in real life,
like have a friendship Bingo cards with you

301
00:20:55,759 --> 00:21:02,279
guys. Do that. We should
definitely do that. And then and then

302
00:21:02,319 --> 00:21:07,440
it's like there's all these like kick
the bucket list stuff that Kurriu was doing,

303
00:21:07,200 --> 00:21:11,160
and it's like, I'm because it's
like clearly like they're trying to like

304
00:21:11,160 --> 00:21:12,960
wrap up history in some way.
It seems like they were like preparing to

305
00:21:14,000 --> 00:21:15,200
move on for him. I can't
really tell someone who doesn't played a lot,

306
00:21:15,240 --> 00:21:19,079
but there's like a huge history this
character has in the series, and

307
00:21:19,839 --> 00:21:23,680
it's like all these moments of him
going around this town that has been part

308
00:21:23,720 --> 00:21:26,880
of the game franchise from the beginning, and him remembering all these moments,

309
00:21:26,920 --> 00:21:30,000
and it's like I did not experience
almost any of these. I've missed out

310
00:21:30,000 --> 00:21:33,440
on almost all that stuff. And
yet it's like, man, it's just

311
00:21:33,519 --> 00:21:37,599
nice to know that this game has
so much reverence for its history and for

312
00:21:37,680 --> 00:21:41,200
the fans that love this character,
and it makes me like the character more

313
00:21:41,440 --> 00:21:45,799
because I know that there's all this
fondness from the people playing the game and

314
00:21:45,839 --> 00:21:49,640
from the people making the game.
It is it's it's like it's something kind

315
00:21:49,640 --> 00:21:55,359
of something kind of special, even
though it's like not really necessarily influencing my

316
00:21:55,519 --> 00:21:59,359
own history there because again I don't
have that overall. The game just continue

317
00:21:59,400 --> 00:22:03,000
continues to be fun the you know
when I as I do those like friendship

318
00:22:03,039 --> 00:22:06,640
bingo list, of course, that
increases my social links with characters and on

319
00:22:06,720 --> 00:22:08,599
my squad, and that means we
can do even more in combat and the

320
00:22:08,640 --> 00:22:15,000
combat becomes even better. Unlocked a
new ability for cureou in combat where it

321
00:22:15,079 --> 00:22:18,279
just becomes the old games again in
the middle of a turn based combat fight,

322
00:22:18,400 --> 00:22:22,680
and that completely rules school Man.
That's awesome. Yes, oh that

323
00:22:22,960 --> 00:22:27,119
is a different fighting system completely.
Yes, it's really really great. So

324
00:22:27,799 --> 00:22:30,440
I'm like, I'm at a point
where, hey, I'm having so much

325
00:22:30,440 --> 00:22:33,759
fun with this game. I'm enjoying
taking my time, and I do start

326
00:22:33,759 --> 00:22:37,200
to feel some anxiety about all these
other things that are coming out that I

327
00:22:37,240 --> 00:22:40,200
want to get to. Yeah,
so I'm like, okay, time to

328
00:22:40,200 --> 00:22:42,680
get back on the you know,
just bullet train through these missions. And

329
00:22:42,680 --> 00:22:45,119
then when I do that, I'm
also having a ton of fun. So

330
00:22:45,240 --> 00:22:48,519
it's just it's a game that really
is fitting me with me really well.

331
00:22:48,839 --> 00:22:52,960
A lot of that does come down
to it nailing the humor, nailing the

332
00:22:52,000 --> 00:22:56,559
tone, having a lot of irreverence
for what kind of game it is,

333
00:22:56,920 --> 00:23:00,319
just like, hey, yeah,
this is a an RPG and and it's

334
00:23:00,319 --> 00:23:03,720
an RBG that has the entire history
and understands what those were and is very

335
00:23:03,839 --> 00:23:07,880
sort of tongue in cheek about it. And I really appreciate that as someone

336
00:23:07,880 --> 00:23:11,000
who's like watched many of those games
from a distance, not really been able

337
00:23:11,000 --> 00:23:14,480
to get into many of them,
but understands like what they are this game,

338
00:23:14,599 --> 00:23:17,680
understanding what they are, deconstructing them, having fun with that. I

339
00:23:17,720 --> 00:23:19,400
can get completely get on board with
that. And I have, Yeah,

340
00:23:19,440 --> 00:23:22,400
I love the reminiscing stuff back in
Japan. It is awesome and it makes

341
00:23:22,400 --> 00:23:26,599
me happy for like long time Yahkaza
fans because you know, I'm like you

342
00:23:26,680 --> 00:23:29,359
grub, you know, I've dabbled
with the only one I beat was Zero.

343
00:23:29,440 --> 00:23:30,720
I've dabbled with the other one.
But like you know, I'm getting

344
00:23:30,759 --> 00:23:34,200
like maybe fifteen percent of these reminiscing
references and stuff. But I think it's

345
00:23:34,200 --> 00:23:37,960
so cool because like it reminds me
of like when I was playing through Middle

346
00:23:37,000 --> 00:23:40,240
Year Solid four and it was kind
of a similar thing where it's like a

347
00:23:40,480 --> 00:23:42,680
snake's old and this is maybe his
last, you know, hurrah, this

348
00:23:42,759 --> 00:23:45,920
is the you know, and then
when you go back to Shadow Moses at

349
00:23:45,920 --> 00:23:48,640
one point and I was like,
oh man, this is such a just

350
00:23:48,680 --> 00:23:51,839
like catnip for like a long time
Meddle Year, solid fan. And in

351
00:23:51,880 --> 00:23:53,880
the way that game also like brought
in all these old characters and was very

352
00:23:53,920 --> 00:23:57,400
you know, referential towards the series
past, like and I remember how much

353
00:23:57,400 --> 00:24:00,839
I love that as a Medal Year
fan, Like, I'm sure yahka is

354
00:24:00,880 --> 00:24:03,880
the fans are just like, oh
this is this is so fun. Yeah.

355
00:24:03,920 --> 00:24:07,920
From the BCR episode we did on
Like a Dragon Infinite Wealth, Lexi

356
00:24:08,000 --> 00:24:14,160
Imron and Jesse Vittelli were were sharing
that it was a It felt a little

357
00:24:14,160 --> 00:24:17,039
bit weird at first to bust carry
you out and it kind of felt like,

358
00:24:17,079 --> 00:24:18,279
all right, well we got to
bring curry you out. So because

359
00:24:18,359 --> 00:24:25,480
Kirius popular with everyone, right,
but by the end of Infinite Wealth,

360
00:24:25,839 --> 00:24:26,799
uh. I don't want to put
words in any of their mouths, but

361
00:24:26,880 --> 00:24:32,240
it did feel like the consensus was
this was a better and more proper passing

362
00:24:32,279 --> 00:24:37,359
of the torch of the series from
kure You to Ichibon, and I feel

363
00:24:37,359 --> 00:24:40,960
like I didn't quite get that in
the original like a Dragon, but here

364
00:24:41,440 --> 00:24:47,400
it's they are definitely setting Ichiban up
to take on the mantle of like the

365
00:24:47,400 --> 00:24:51,960
protagonist moving forward for like a Dragon
or whatever we're going to call the franchise

366
00:24:52,000 --> 00:24:55,160
in a couple of years. Yeah, but Jesus Christ, the writing of

367
00:24:55,200 --> 00:24:57,599
the game, even even the main
quest, where I thought like it would

368
00:24:57,640 --> 00:25:00,359
just drag on a little bit too
much much, you know, they keep

369
00:25:00,359 --> 00:25:04,359
it interesting and everything pays off.
It's not like it's a bunch of loose

370
00:25:04,400 --> 00:25:07,920
threads that they forget about. It's
like, no, everything sort of builds

371
00:25:07,920 --> 00:25:11,880
to something and and they take it
seriously but not too seriously most of the

372
00:25:11,920 --> 00:25:14,920
time. And when they do,
it's usually well earned. But it's like,

373
00:25:14,960 --> 00:25:17,119
you know, for me, it's
like, yeah, I'm I'm going

374
00:25:17,119 --> 00:25:19,880
from these story moments to story moment, and I'm sometimes I'm half engaged and

375
00:25:19,920 --> 00:25:22,799
sometimes I'm fully engaged. And then
I get back to the combat and I'm

376
00:25:22,799 --> 00:25:27,559
in the job system and one of
the characters is just a dominatrix now who's

377
00:25:27,839 --> 00:25:32,039
like what kind a special move where
she like just steps on your junket electrocutes

378
00:25:32,480 --> 00:25:37,079
and it's like, this is just
a phenomenal video game. Yeah, this

379
00:25:37,319 --> 00:25:41,359
is just incredible that they're just doing
it. And she's like she's like well,

380
00:25:41,400 --> 00:25:42,960
knock you down and like Spaky on
the button, it does all kinds

381
00:25:42,960 --> 00:25:47,400
of damage. It's great. It's
what a cool thing, speak of everything

382
00:25:47,400 --> 00:25:49,279
paying off. It's the funniest thing
in the world in me that Dondoco Island.

383
00:25:49,279 --> 00:25:53,720
The reward for like spending seven hours
catching bugs and like building porno stores

384
00:25:55,039 --> 00:26:00,680
is that they give you a golden
eye. Laser is a fucking combat everyone.

385
00:26:00,759 --> 00:26:06,079
It cuts the space and shows a
satellite shooting a laser down and killing

386
00:26:06,119 --> 00:26:08,480
a PRIs And it's not explained even
a little bit, like why would you

387
00:26:08,480 --> 00:26:11,400
get that because of this? It's
like, no, you of course you

388
00:26:11,480 --> 00:26:18,200
got that because you island. Yeah, it's of course us. It's it's

389
00:26:18,279 --> 00:26:23,440
very poor timing for me personally to
to try and continue to uh progress forward

390
00:26:23,480 --> 00:26:30,640
in Persona three Reload, which is
a very serious story, and some of

391
00:26:30,640 --> 00:26:33,680
the you know I got, I
think I have to concede that this is

392
00:26:33,759 --> 00:26:37,079
like a remake remaster of the original
game where they didn't have just too many

393
00:26:37,119 --> 00:26:41,240
things. But some of the social
links and Persona three I can't fucking stand

394
00:26:41,240 --> 00:26:45,599
them. I think you guys may
have seen this circling around the internet by

395
00:26:45,599 --> 00:26:48,480
now, but one of these social
links, and PERSONA three reload is you

396
00:26:48,559 --> 00:26:52,599
have to really hype up your classmate
because he wants to start a relationship with

397
00:26:52,640 --> 00:26:56,440
a teacher, and it's like,
yeah, man, I get yeah,

398
00:26:56,440 --> 00:27:00,160
that'd be cool. Everyone seems to
hate this too. Everyone seems to like

399
00:27:00,160 --> 00:27:03,000
everyone I see online that talks about
at least in my social circles. I'm

400
00:27:03,039 --> 00:27:04,960
sure there's probably freaks online, but
most people would be like, I hate

401
00:27:04,960 --> 00:27:08,480
that I have to do this to
maximize my game time in here. And

402
00:27:08,559 --> 00:27:11,039
you know, again, you don't
have to maximize that social link, but

403
00:27:11,079 --> 00:27:15,960
it's just an aspect of that game
where yea, so we do have to

404
00:27:15,880 --> 00:27:22,640
personas of that specific arcana. You
would just get more bonuses if you max

405
00:27:22,680 --> 00:27:26,079
that social ink out. So it's
a little bit of a bummer hoping PERSONA

406
00:27:26,119 --> 00:27:30,960
six is not asking me to romanticize
my teachers. But I think that's why

407
00:27:32,000 --> 00:27:34,599
I just enjoy about like a dragon
infinite wealth so much. Is like,

408
00:27:36,480 --> 00:27:38,440
yes, there are the super serious
moments, but then everything else is so

409
00:27:38,559 --> 00:27:41,960
stupid, and they're aware that it's
stupid and not taking itself too seriously.

410
00:27:44,079 --> 00:27:48,480
I was a baby when this came
out, but was the expectation of Shenmu

411
00:27:48,960 --> 00:27:55,799
supposed to be like anything like how
Yakuza has been. Shen MoU wasn't as

412
00:27:55,920 --> 00:28:00,359
a humorous It wasn't going for humor. It was going just this been no

413
00:28:00,480 --> 00:28:03,920
sale. It was it is kind
of funny going back to but I think

414
00:28:03,960 --> 00:28:07,759
mostly in like unintentional ways. It
uh, it was pretty dry and serious.

415
00:28:07,799 --> 00:28:11,720
I would say Yakuza is more like
kind of that Metal Year thing of

416
00:28:11,759 --> 00:28:15,839
mixing the like super serious with like
this is a bad shit silly video game,

417
00:28:15,880 --> 00:28:18,400
you know, right. Shimu was
definitely them like feeling it out,

418
00:28:18,480 --> 00:28:22,799
like do you guys want to open
drawers? Yes? Is that? Like

419
00:28:22,960 --> 00:28:26,039
said? Is this fun? I
think, well, no, definitely not.

420
00:28:26,480 --> 00:28:29,319
I love Shinmu. I was fascinated
by it just because it did have

421
00:28:29,359 --> 00:28:30,799
those gimmicks that you didn't see back
then. You had the day night cycle,

422
00:28:30,799 --> 00:28:33,720
you had the real time element,
like happened to go back to your

423
00:28:33,720 --> 00:28:36,359
house by a certain time. The
fact that you could go through drawers and

424
00:28:36,400 --> 00:28:38,799
go into all these places and go
into shops like that wasn't something you really

425
00:28:38,799 --> 00:28:42,319
saw back then. And I was
fascinated by that, And I think fondly

426
00:28:42,319 --> 00:28:45,880
on shin Mu. But I think
objectively, I look at what like the

427
00:28:45,880 --> 00:28:48,240
ACAS series has done, and it's
like, does everything Shinmu did, but

428
00:28:48,359 --> 00:28:51,880
like a billion times better and it
adds a bunch of stuff that Shinmu wasn't

429
00:28:51,880 --> 00:28:56,079
even trying to do. You know. Okay, yep, okay, grab

430
00:28:56,119 --> 00:28:59,799
your on the train to try and
finish Infinite Wealth. Yeah, I mean,

431
00:29:00,079 --> 00:29:03,079
especially like I'm like mentioned that like
my anxiety about like, well,

432
00:29:03,160 --> 00:29:04,680
what if I can't get through this. I really am enjoying it. And

433
00:29:04,720 --> 00:29:07,880
then like I said that to Mike, Mike's like, no, finish shit,

434
00:29:07,000 --> 00:29:11,279
Like I think, like and like
Lexi's a huge fan, people are

435
00:29:11,279 --> 00:29:12,599
like rooting for me to beat this
game, and I'm like, you know

436
00:29:12,640 --> 00:29:15,440
what I want to I want to
get through it, so I'm gonna try.

437
00:29:15,960 --> 00:29:19,720
But boy, like there's you know
a bullet I started playing Bilotro earlier

438
00:29:19,759 --> 00:29:22,400
today, Jen and They're like I
could see that just taking my over my

439
00:29:22,559 --> 00:29:26,440
entire life, and of Fantasy is
out later this month, and that demo

440
00:29:26,559 --> 00:29:30,759
was really, really, really good. So it's like, God, there

441
00:29:30,839 --> 00:29:33,440
is a lot of stuff that could
derail me. But like again, I

442
00:29:33,440 --> 00:29:37,000
go back to the good news with
games like this is every time I pick

443
00:29:37,039 --> 00:29:38,759
up my Steam deck to play video
game, even if it's like, oh

444
00:29:38,839 --> 00:29:41,079
what am I gonna play? And
I turn it on and it just wakes

445
00:29:41,079 --> 00:29:44,759
from sleep and I'm right back into
like a dragon because I just never turned

446
00:29:44,759 --> 00:29:48,079
the game off. It makes it
very easy to keep that momentum going forward.

447
00:29:48,160 --> 00:29:51,000
So I'm hoping that I can.
I can see it through. Uh,

448
00:29:51,039 --> 00:29:53,880
something I'd like to see through after
I also wade through the mess of

449
00:29:53,960 --> 00:29:57,960
games coming out. Jeff Beckler,
You've been taking a peek at this Ultros.

450
00:29:59,519 --> 00:30:03,240
This is a a goofy looking game. Oh, this is the wettest,

451
00:30:03,559 --> 00:30:07,480
gupiest gelatinous most like it's are you
playing on the same deck o led

452
00:30:07,519 --> 00:30:11,119
Grub I played? I did play
it on the team deck when I had

453
00:30:11,119 --> 00:30:14,079
the preview building. I don't have
this version. I haven't asked for a

454
00:30:14,160 --> 00:30:17,839
code yet. Those colors are just
extremely vivid on there, like it's a

455
00:30:17,880 --> 00:30:22,160
really deck. It looks really good. This is definitely like an Aahuasca trip,

456
00:30:22,599 --> 00:30:29,519
uh sort of machine els game.
It's like, uh, there's an

457
00:30:29,680 --> 00:30:34,000
artist I think they did a cover
of like a Mastodon album a couple of

458
00:30:34,079 --> 00:30:38,960
years ago, and like it's exactly
it looks like Spencer's Gifts Black light posters.

459
00:30:40,000 --> 00:30:42,119
It looks like what you think.
Peyote probably feels like, like,

460
00:30:42,240 --> 00:30:45,839
yeah, it's got a lot cool. I one of the ways I actually

461
00:30:45,880 --> 00:30:51,880
did play it was Peote and in
the the VR headset the Quest three a

462
00:30:52,079 --> 00:30:56,039
stream on a big screen in front
of me Amal and it was like a

463
00:30:56,079 --> 00:30:59,799
moment and I was having a Colorado
night. It was like it was doing

464
00:30:59,839 --> 00:31:02,920
that to me. Yeah, I'd
need to sit down for something like that.

465
00:31:04,400 --> 00:31:10,960
I can't decide if I like the
atmosphere of this game better or the

466
00:31:11,240 --> 00:31:15,200
gameplay itself, because I do think
the atmosphere and the sort of like stylistic

467
00:31:15,359 --> 00:31:19,640
choices of this thing are really something
to behold, like truly one of the

468
00:31:19,640 --> 00:31:23,720
most unique looking things you'll ever see. And I will say the same thing

469
00:31:23,759 --> 00:31:27,440
about the other game I'm going to
talk about too. What're you gonna say,

470
00:31:27,480 --> 00:31:32,000
jen question, is Ultra more of
like a metroid Vaney or is it

471
00:31:32,039 --> 00:31:36,960
like Roguelike? Okay, it's a
metro van. Yeah, so go ahead,

472
00:31:37,000 --> 00:31:38,079
dan oh No, I was just
gonna say, I played like thirty

473
00:31:38,079 --> 00:31:41,640
minutes and like, I do love
the look of it, but it's like

474
00:31:41,640 --> 00:31:45,759
there's so much going on on screen
that's sometimes it's so dense it's kind of

475
00:31:45,759 --> 00:31:48,640
hard to tell sometimes like discerning interactive
elements or enemies from the background, you

476
00:31:48,680 --> 00:31:53,519
know exactly. And that's the thing
that's working against this game and making me

477
00:31:55,000 --> 00:32:00,880
like sort of it's just it's what's
sort of like giving me this like push

478
00:32:00,920 --> 00:32:06,400
and pull with this game, right, because the foreground and the background overlap

479
00:32:06,400 --> 00:32:09,359
in a way that is a bit
jarring and confusing, and you can't and

480
00:32:09,400 --> 00:32:15,200
what basically what you do is you
get through, you acquire a weapon,

481
00:32:15,279 --> 00:32:19,559
and then you start to kill these
alien enemies, and out of these enemies

482
00:32:19,640 --> 00:32:22,960
comes these organs, and you got
to eat these organs. These organs.

483
00:32:22,160 --> 00:32:27,839
Eating an organ fills up like one
of four sort of like health meters and

484
00:32:27,920 --> 00:32:31,920
those meters, right, these four
categories that you raise as you eat these

485
00:32:32,039 --> 00:32:37,480
organs decide how you can upgrade your
skill set. So you're basically and you

486
00:32:37,480 --> 00:32:43,240
can do that at anytime, and
you're constantly sort of eating these organs.

487
00:32:43,240 --> 00:32:45,519
They fill up your health as well, but they also fill up these meters

488
00:32:46,039 --> 00:32:52,119
and you get access to like a
cool dashes, not a double jump,

489
00:32:52,119 --> 00:32:54,680
but you do get a double jump
at some point because it is a Metrovenea,

490
00:32:54,759 --> 00:33:01,160
but you get certain sort of traversial
per if that makes sense, and

491
00:33:01,440 --> 00:33:05,359
uh, yeah, that's how the
that that's sort of the loop of the

492
00:33:05,400 --> 00:33:07,880
game. The problem, like we
said with Dan, is like you are

493
00:33:08,039 --> 00:33:14,000
really confused sometimes of like where you
are on screen, and there's a couple

494
00:33:14,799 --> 00:33:19,440
uh platforming things that I just don't
feel uh sort of stick to landing.

495
00:33:19,480 --> 00:33:22,759
They just don't feel right. There's
there's a bit feel different. It does

496
00:33:22,839 --> 00:33:25,240
feel different. I'm wondering if I
dislike it or if I just like need

497
00:33:25,279 --> 00:33:29,720
to get used to it exactly.
Like I'm not turned off by anything in

498
00:33:29,759 --> 00:33:35,039
this game. Also because I think
the the stylistic uh presentation of it just

499
00:33:35,519 --> 00:33:38,279
is powerful enough and unique enough to
kind of like make up for some of

500
00:33:38,279 --> 00:33:43,680
the things where you're like that instead
of like the well like the Prince of

501
00:33:43,720 --> 00:33:46,359
Persia lost Crown Bar. What's like
clearly that's just wanting to feel awesome all

502
00:33:46,400 --> 00:33:50,240
the time, right, And I
think some of the presentation in that game

503
00:33:50,240 --> 00:33:52,680
suffered maybe because of it, or
maybe they just didn't care as much.

504
00:33:52,799 --> 00:33:54,680
And here it's like, well they
win the other directions slightly, and that

505
00:33:54,720 --> 00:33:59,640
doesn't mean that the game feels bad
I just don't. It feels different to

506
00:33:59,680 --> 00:34:04,880
me. Every room you enter,
the background is so bizarre and strange,

507
00:34:05,000 --> 00:34:15,000
and there's so much like goop and
wetness and slime and like membrane everywhere.

508
00:34:15,679 --> 00:34:19,599
Uh, It's wild and I'm playing
it mostly for that. And I also

509
00:34:19,599 --> 00:34:23,960
think they do some really interesting like
filtering from a sort of like a visual

510
00:34:23,960 --> 00:34:29,079
point of view. I really dig
it. I really dig the uniqueness of

511
00:34:29,159 --> 00:34:35,599
this presentation. I think, you
know, I have gotten into a couple

512
00:34:35,840 --> 00:34:38,719
moments already where I'm just like,
oh, fuck with do I have to

513
00:34:38,760 --> 00:34:43,039
like backtrack and go and try and
just like get through this little little moment

514
00:34:43,079 --> 00:34:46,760
here is where am I missing something
there? And I do think it does

515
00:34:46,840 --> 00:34:52,039
play with the dimensionality frustrations of it
where that leads into some of the front

516
00:34:52,400 --> 00:34:55,519
some of the sort of like unknown
and kind of like trapping you in a

517
00:34:55,559 --> 00:34:59,719
maybe in an unintended way. But
I do think it is really good.

518
00:35:00,000 --> 00:35:02,719
I haven't played it on my Steam
deck yet, which I will now because

519
00:35:04,039 --> 00:35:06,920
this is the game for that,
right, especially like you said the old

520
00:35:07,119 --> 00:35:09,400
ed, I mean this, this
game pops. It is gorgeous. It

521
00:35:09,440 --> 00:35:16,320
is absolutely phenomenally visualized. So yeah, I'm pretty into it. I you

522
00:35:16,320 --> 00:35:21,599
know, maybe there's I'm about maybe
like two hours in three hours in maybe

523
00:35:21,599 --> 00:35:24,199
there's something that I'm gonna come across
that really changes the game. But so

524
00:35:24,239 --> 00:35:29,519
far I'm digging it. Hell yeah, hell yeah. Something that I have

525
00:35:29,639 --> 00:35:32,000
been digging and now I think Jeff
Grubb is also digging, and it seems

526
00:35:32,039 --> 00:35:36,760
the internet is also digging. I'm
gonna take credit for that. Is Bulatro,

527
00:35:37,400 --> 00:35:39,360
it is. It is thanks to
you, Grub. It's it's really

528
00:35:39,360 --> 00:35:43,159
popping off. It's yeah, a
lot of people or I think it's one

529
00:35:43,199 --> 00:35:46,119
of the most wish listed games out
of that Steam next Fest. Yeah,

530
00:35:46,159 --> 00:35:50,679
it's really good. I started playing
it, and once you realize it's like,

531
00:35:52,119 --> 00:35:55,960
man, okay, I have these
cards here and if I just save

532
00:35:57,039 --> 00:36:00,480
them, I got three disc cards
left. Basically, you know, Jan

533
00:36:00,559 --> 00:36:04,159
explained it, but it's it's a
poker deck building game where you get all

534
00:36:04,239 --> 00:36:07,280
kinds of modifiers that change up how
things work. You can add extra like

535
00:36:08,079 --> 00:36:10,360
you know, deck cards to your
deck. So it's like, oh,

536
00:36:10,400 --> 00:36:14,159
I have actually have five kings in
this in this deck, and I actually

537
00:36:14,280 --> 00:36:15,440
upgraded one of them so they are
a goal. It's a gold card.

538
00:36:15,480 --> 00:36:17,760
So if I spend it. If
I make a hand out of that,

539
00:36:17,760 --> 00:36:22,320
it's gonna be worth even more.
It's that and you're trying to make poker

540
00:36:22,360 --> 00:36:27,440
hands. Uh, but like just
the the structure of Okay, you have

541
00:36:27,679 --> 00:36:30,599
so many hands to get so many
points, and you have so many discards,

542
00:36:30,920 --> 00:36:34,760
and it's like, okay, some
risk a reward here, I've got.

543
00:36:34,960 --> 00:36:37,480
You know, I got a straight
shot through the middle fIF I just

544
00:36:37,480 --> 00:36:40,519
get that one card. I'm gonna
discard these and I have three discards.

545
00:36:40,519 --> 00:36:44,199
I'm just gonna play the math and
hope I get it. And you know

546
00:36:44,239 --> 00:36:46,760
what, In fact, I have
a tarot card that will turn three of

547
00:36:46,800 --> 00:36:51,559
these cards. It's from whatever suit
they are now to hearts, and that

548
00:36:51,719 --> 00:36:52,960
fourth one is a heart. So
now there's a chance it's going to be

549
00:36:53,000 --> 00:36:55,880
a straight flush. So I'm like, okay, I'm just gonna go for

550
00:36:55,960 --> 00:37:00,360
it. And when it hits and
the like that last discard and you're like,

551
00:37:00,360 --> 00:37:01,639
if it doesn't hit, now I'm
going to loose this random my run

552
00:37:01,679 --> 00:37:05,639
is going to be over. It's
like the Russia dope I mean that you're

553
00:37:05,639 --> 00:37:09,880
looking for from this game. It
is a sweet, sweet game and it

554
00:37:09,960 --> 00:37:14,400
is the yeah, go ahead,
Dana is the ultimate carrot on the stick

555
00:37:14,599 --> 00:37:19,880
where it is like the math clicks
in such a good satisfying way, and

556
00:37:19,920 --> 00:37:22,280
like Greb is saying, like,
you know, you you're playing with a

557
00:37:22,360 --> 00:37:25,840
chance to an extent because you start
with fifty two cards and that's just like

558
00:37:25,880 --> 00:37:30,199
your normal deck of cards. But
as you progress through, you're adjusting those

559
00:37:30,239 --> 00:37:32,760
cards of like, all right,
you know what, now I want to

560
00:37:32,800 --> 00:37:37,960
turn like these three heart cards into
spades because I'm just going to go for

561
00:37:37,159 --> 00:37:42,239
spades and when my jokers gives me
a bonus if they're spades as well.

562
00:37:42,400 --> 00:37:45,400
So yes, So at the core, it sounds like it is playing with

563
00:37:45,480 --> 00:37:47,239
like you know, two through ace, you know, the pair two,

564
00:37:47,239 --> 00:37:51,480
pair three of a kind of like
the actual poker concept. It's not throwing

565
00:37:51,519 --> 00:37:54,960
in, it's throwing in modifiers on
the existing poker hands and cards, but

566
00:37:55,000 --> 00:37:59,440
it's not that's what I've experienced.
Here's a twenty card or something like that,

567
00:37:59,679 --> 00:38:02,480
right, No, yeah, So
it's like I had an option with

568
00:38:02,519 --> 00:38:06,519
one of the tarot cards where it's
like, okay, I bought this the

569
00:38:06,880 --> 00:38:08,320
pack and it's like you have to
pick one of these five and you have

570
00:38:08,320 --> 00:38:13,480
to use it immediately. And the
options were get a bonus, and it

571
00:38:13,519 --> 00:38:15,039
gave me a variety of hands on
each one of these cards. So one

572
00:38:15,079 --> 00:38:16,880
of the cards would have been like, Okay, you're gonna get bonus every

573
00:38:16,880 --> 00:38:20,400
time you get a full house,
and this one's a bonus every time you

574
00:38:20,400 --> 00:38:22,239
get three of a kind, and
this is a bonus every time you get

575
00:38:22,280 --> 00:38:23,360
a straight, and one of them
was like you get a bonus every time

576
00:38:23,360 --> 00:38:25,840
you get a pair. I'm like, okay, that one. I'm gonna

577
00:38:25,840 --> 00:38:29,239
go with that one because just mathematically, I'm gonna get the most of those,

578
00:38:29,559 --> 00:38:30,800
and it's gonna put me in a
situation where I know I'm gonna be

579
00:38:30,800 --> 00:38:35,320
able to take advantage of that bonus
as frequently as possible. And of course,

580
00:38:35,559 --> 00:38:37,440
right after that, I have a
straight, and it's like, man,

581
00:38:37,440 --> 00:38:38,119
it would have been nice to have
that. But then I got a

582
00:38:38,119 --> 00:38:40,800
lot of pairs and that's all I
could play, and it was enough to

583
00:38:40,840 --> 00:38:45,199
get me just over the blind,
which is the goal that you're trying to

584
00:38:45,199 --> 00:38:46,880
get to them. They call them
blinds here, So it's like you got

585
00:38:46,880 --> 00:38:51,840
to get thirty two hundred points and
that's the blind and so and every hand

586
00:38:51,880 --> 00:38:54,199
is worth so much, and you
get multiplayers and all that stuff is working

587
00:38:54,199 --> 00:38:57,079
together, and you're like, man, I'm right there. I just have

588
00:38:57,119 --> 00:39:00,280
to actually get a couple of big
hands or if I get a consistent amount

589
00:39:00,320 --> 00:39:05,039
of points all throughout and I'm getting
a decent amount of multipliers by using my

590
00:39:05,199 --> 00:39:07,760
cards wisely, it's all gonna work
out. And it's like when you when

591
00:39:07,760 --> 00:39:12,800
you hit, it feels really good, and then when you miss, it's

592
00:39:12,800 --> 00:39:15,519
time to go again. Let's go
on another one right now. I can't

593
00:39:15,519 --> 00:39:17,239
wait to get back in there.
Uh. And Dan, one of the

594
00:39:17,559 --> 00:39:22,239
best joker cards are like these modifier
cards. You have up to five of

595
00:39:22,280 --> 00:39:27,719
them. Is say you're trying your
hardest to get a straight, Well there's

596
00:39:27,760 --> 00:39:30,480
a joker uh, several joker modifiers
where it's like, all right, you

597
00:39:30,480 --> 00:39:34,440
know what, you can skip a
number to complete your straight. So if

598
00:39:34,480 --> 00:39:37,840
you have like five, six,
seven, eight, nine, and but

599
00:39:37,920 --> 00:39:39,519
you don't have the nine, but
you have a ten card, you can

600
00:39:39,519 --> 00:39:44,000
complete that straight. And that argument
next time I have a poker night,

601
00:39:44,039 --> 00:39:46,599
Yeah, trying to work these rules
into actual poker. That's I'll be cool

602
00:39:46,599 --> 00:39:50,679
with that. But but then the
other like insane part is you combine that

603
00:39:50,800 --> 00:39:54,760
joker with another one that says you
only need four cards to complete a straight

604
00:39:54,920 --> 00:39:58,880
or a flush. Oh, it's
it gonna be like five, six,

605
00:39:58,920 --> 00:40:01,480
eight nine and you've got a Yeah, but if you're if you're skipping one

606
00:40:01,719 --> 00:40:05,920
five six eight, I'm gonna download
this right now my Steam Deck. That

607
00:40:05,920 --> 00:40:08,280
sounds like a good Steam Deck game. It is like an insane time waster

608
00:40:08,519 --> 00:40:13,400
and like it's well, actually one
of several games this year that has like

609
00:40:13,480 --> 00:40:15,800
caused me to time travel where I'm
looking at the clock, I'm like,

610
00:40:15,920 --> 00:40:17,800
yeah, oh no, I've stayed
up too late. You know, this

611
00:40:17,880 --> 00:40:21,960
sounds like this sounds like a game
like I've got Rawn for three hours and

612
00:40:21,960 --> 00:40:25,320
then I'm playing this. That sounded
really for that. The tutorial is is

613
00:40:25,360 --> 00:40:30,119
pretty fast. It's done by one
of the Joker cards calls himself Jimbo.

614
00:40:30,599 --> 00:40:34,159
I think are all the Joker cards
named a variation on Jim because I saw

615
00:40:34,199 --> 00:40:37,880
another one that was like Jim Joker
and it was like signing cursive. It

616
00:40:37,000 --> 00:40:40,000
was either way. I'm a big
fan of that guy. He's got he's

617
00:40:40,000 --> 00:40:44,679
got inscription energy like the cards there. Yeah, he's like kind of talking

618
00:40:44,679 --> 00:40:46,039
to you, and it seems like
there's maybe more going on, but I

619
00:40:46,079 --> 00:40:49,880
can't tell yet. I don't know. It's it's really well. The presentation

620
00:40:50,079 --> 00:40:53,440
is fantastic. It also requires sixty
sixty two megabyte download. Yeah. Yeah,

621
00:40:53,639 --> 00:40:58,079
honestly, honestly, it looks like
an HD game Boy Color game.

622
00:40:58,159 --> 00:41:00,199
I think it's the best way I
can explain it. And that's that's praise

623
00:41:00,440 --> 00:41:05,639
there. Yeah, saying sounds incredible. Yeah, I cannot wait to play

624
00:41:05,639 --> 00:41:09,880
this huge, I love. I
just think it's so insane that this game

625
00:41:09,960 --> 00:41:17,480
comes out at the height of Jan's
poker not perfect like lined up the hammer

626
00:41:17,519 --> 00:41:21,360
in all the like hands and everything
too, Like that's gonna be good for

627
00:41:21,400 --> 00:41:28,280
that. Yeah, right for that. Yeah, I've not really gotten into

628
00:41:28,280 --> 00:41:30,639
this just yet, but I I
know what's gonna happen. Like I know

629
00:41:31,320 --> 00:41:37,280
that there is some video poker brain
part of me that I've snuffed out.

630
00:41:37,480 --> 00:41:43,400
What this Yeah, this reminds me
sometimes the look not only of like a

631
00:41:43,480 --> 00:41:46,360
nice g B A game, but
like of a shitty video poker video poker

632
00:41:46,360 --> 00:41:50,599
game that's a very very old school
video. Yeah, that's the first thing.

633
00:41:51,360 --> 00:41:53,440
Can when we're all in person next
time, can we do like,

634
00:41:53,679 --> 00:41:59,320
let's let's go to deck consider on
the table and ye talks about this.

635
00:41:59,480 --> 00:42:04,320
I would love to. I would
love to present it in the way that

636
00:42:04,480 --> 00:42:07,880
the World Series of Poker does,
with like the card cams and everything I

637
00:42:07,920 --> 00:42:10,360
could set. I feel like I
could set that up. Do we have

638
00:42:10,599 --> 00:42:13,840
why don't we do it? Like
there's the online stuff. We could just

639
00:42:13,840 --> 00:42:16,800
do here and we could like informally
you know, you know, into a

640
00:42:16,840 --> 00:42:22,559
pot or whatever and play for for
real. We can use tams Endo scopy

641
00:42:22,639 --> 00:42:27,719
camera for the card cam, right, yeah, we could just like you

642
00:42:27,760 --> 00:42:30,679
know, set a delay so that
we can't so that Dan can't cheat.

643
00:42:30,800 --> 00:42:32,960
And then that's true. I do
that. I am a man of honor.

644
00:42:34,039 --> 00:42:37,280
I would not if actual money was
on the line. There's no chance

645
00:42:37,280 --> 00:42:40,039
in the hell I would cheat.
That that's beyond the pale of course.

646
00:42:42,119 --> 00:42:45,199
And also go ahead, Dan,
oh, I was gonna say, speaking

647
00:42:45,199 --> 00:42:50,440
of cheating, uh, At my
first poker night over my place on Friday,

648
00:42:50,719 --> 00:42:52,639
it's the poker table. The spot
it had to go in the basement

649
00:42:52,719 --> 00:42:57,800
is like all mirrors on the ceiling
just in that spot. So it has

650
00:42:57,800 --> 00:42:59,519
to be a house rule where it's
like, all right, if you're looking

651
00:42:59,559 --> 00:43:01,280
straight up, people are gonna yell
at you because what the are you trying

652
00:43:01,280 --> 00:43:06,320
to do. You know, you
heard it. Mirrors on the ceiling.

653
00:43:06,440 --> 00:43:12,400
You heard that they were here when
I moved in, here, when I

654
00:43:12,639 --> 00:43:14,519
here, when I bought the plays. Don't know why. I don't know

655
00:43:14,519 --> 00:43:19,400
how. A lot of mirrors,
a lot of mirrors. But Jeff,

656
00:43:19,840 --> 00:43:22,239
you've yeah, you've checked out.
You're you've been checking out another game that

657
00:43:22,280 --> 00:43:25,519
I've been morbidly curious about, and
I need to check it out. But

658
00:43:25,519 --> 00:43:30,440
I have no fucking time. You've
been thinking Harold Halibut. Yeah, I've

659
00:43:30,480 --> 00:43:36,920
been thinking about Harold Halibut for like
three years. You have, because I

660
00:43:36,960 --> 00:43:43,440
think it reminded me of that Charlie
Kaufman puppet movie. Sure, Amalise,

661
00:43:43,559 --> 00:43:47,320
I think it was called wait no, wait, Charlie Coffin The Not Human

662
00:43:47,400 --> 00:43:53,039
Nature, right, yeah, Tim
Robbins, oh, adaptation, Yeah he

663
00:43:53,039 --> 00:43:57,599
did adaptation ye cage and yeah,
yeah, no, Melisa, that's what

664
00:43:57,599 --> 00:44:01,880
it was called. I heard of
that one. It's like it's a stop

665
00:44:01,920 --> 00:44:07,280
motion movie. That's like really,
it's really strange. It's it's I think

666
00:44:07,280 --> 00:44:09,480
it's worth watching. I don't think
it's like one of Apparently, his new

667
00:44:09,599 --> 00:44:15,039
animated movie is very good. O'Ryan
and the Dark. It's taken over Netflix,

668
00:44:15,119 --> 00:44:19,480
Right, yeah, he wrote that. I think I like, yeah,

669
00:44:19,519 --> 00:44:24,639
he's awesome. So I think this
game is pretty much like the closest

670
00:44:24,679 --> 00:44:31,239
thing we're gonna get to a a
wes andersony kind of like storytelling experience.

671
00:44:31,800 --> 00:44:35,679
I mean again, I've only played
it for like ninety minutes, but I

672
00:44:35,679 --> 00:44:40,239
have gotten the narrative dump that's sort
of front loaded at the top there.

673
00:44:42,360 --> 00:44:45,800
How does it play? So it's
kind of like, uh, it's it's

674
00:44:45,800 --> 00:44:51,159
basically like a controller point and click
kind of thing. You're moving around,

675
00:44:51,519 --> 00:44:54,119
but you're just sort of like going
to items and like doing like The Walking

676
00:44:54,159 --> 00:45:02,320
Dead like a Telltale game a little
a little bit. It's about this underwater

677
00:45:04,519 --> 00:45:12,360
like sort of city slash spaceship that
is made up of like generations of a

678
00:45:12,360 --> 00:45:17,880
society that left Earth and had to
settle on some sort of like watery planet.

679
00:45:20,480 --> 00:45:23,159
And the way they explain like how
they got there was like the most

680
00:45:23,199 --> 00:45:28,440
like I said, Wes Anderson,
you know, narrative kind of thing.

681
00:45:29,480 --> 00:45:34,159
Really like it. It felt so
good and for me that is the thing

682
00:45:34,239 --> 00:45:37,159
that's keeping me going. I don't
think the gameplay here is really gonna be

683
00:45:37,360 --> 00:45:44,320
what shines because I think it is
the narrative, you know, task objective

684
00:45:44,320 --> 00:45:47,599
based sort of thing that you're you're
trying to figure out. You play this

685
00:45:47,599 --> 00:45:53,920
this sort of like lab assistant kind
of lackey person, and you seem like

686
00:45:54,000 --> 00:45:59,159
you're very forgetful and you're just sort
of like a bum on this spaceship thing,

687
00:45:59,840 --> 00:46:04,280
and and your your task with completing
a set of objectives, and you

688
00:46:04,400 --> 00:46:07,400
just sort of are going around the
ship in the early parts of this demo

689
00:46:07,480 --> 00:46:12,199
and meeting people and understanding what's going
on. Uh, And there's like this

690
00:46:12,239 --> 00:46:15,239
whole sort of like world down there
that's and you travel around through these like

691
00:46:15,360 --> 00:46:20,400
water tubes to get the different portions
of the of the ship. It's really

692
00:46:20,400 --> 00:46:24,800
interesting. Now. The thing that
I cannot wrap my head around is like

693
00:46:25,760 --> 00:46:34,719
how unique this game looks. It
looks like stop motion Puppets. Yeah,

694
00:46:34,719 --> 00:46:38,800
it looks like Team America. Yeah, I mean that's that was live action

695
00:46:38,880 --> 00:46:42,760
Puppets. But yeah, yeah,
yeah, you're right. This has some

696
00:46:42,840 --> 00:46:46,880
look to it that I just don't
understand how they were able to make happen.

697
00:46:47,159 --> 00:46:52,360
And it's fascinating. It's absolutely fascinating. It's very like diorama E in

698
00:46:52,400 --> 00:46:57,400
the same way as like a fantastic
mister Fox, or or there's just some

699
00:46:57,599 --> 00:47:02,960
there's a certain look to it that
is true phenomenal, and it is able

700
00:47:04,039 --> 00:47:12,159
to convey this like really adorable and
sort of twee you know set piecing that

701
00:47:12,280 --> 00:47:15,199
you walk through and every environment is
you know, they play with like depth

702
00:47:15,239 --> 00:47:23,239
of field, and like everything just
looks so cozy and interesting and very specifically

703
00:47:23,280 --> 00:47:28,199
like thought out. It's very cool. It's very very cool. I want

704
00:47:28,199 --> 00:47:30,519
to make a diorama now, Yeah, they're fun. You never did that

705
00:47:30,559 --> 00:47:35,320
in school, only the shoebox stuff. We only ever did it once,

706
00:47:35,360 --> 00:47:38,679
and then my teacher saw how bad
everyone's dioramas were. I think she decided

707
00:47:38,719 --> 00:47:44,480
never again. The whole the whole
movie takes place, the whole game takes

708
00:47:44,480 --> 00:47:47,679
place inside of a shoebox. Is
basically the story here. Uh. And

709
00:47:47,920 --> 00:47:51,840
so you know they are setting up
this kind of like mystery, right,

710
00:47:52,039 --> 00:47:57,199
you're sort of like why why this
planet? You know, there's like this

711
00:47:57,280 --> 00:48:02,360
sort of closed circuit like network TV
that that sends out announcements and it's all

712
00:48:02,519 --> 00:48:07,760
very like bespoke and hand painted,
and everything just looks so fucking cool.

713
00:48:07,719 --> 00:48:14,880
I love this because it's just so
fresh and it's just so unique and yeah,

714
00:48:14,920 --> 00:48:17,079
you know, I think it's a
pretty strong demo from what I've played

715
00:48:17,079 --> 00:48:20,760
so far, and we'll kind of
see where it goes. I don't,

716
00:48:20,800 --> 00:48:22,079
I don't. I think it is
this year, right, It's definitely this

717
00:48:22,199 --> 00:48:27,760
year. Yes, it says twenty
twenty four on Steam and that's all it

718
00:48:27,800 --> 00:48:30,840
says. I say. I think
I think it is a little rough around

719
00:48:30,840 --> 00:48:34,320
the edges, just like glitchiness wise. I think there's a couple of things

720
00:48:34,320 --> 00:48:38,800
that have to get sanded out,
smoothed out and whatnot. But very intriguing,

721
00:48:39,480 --> 00:48:46,360
very interesting, and I think I'm
getting wrapped up in the mystery it

722
00:48:46,400 --> 00:48:50,559
is it is attempting to present here. Yeah. Yeah. Trailer on Steam

723
00:48:50,559 --> 00:48:53,559
says early twenty twenty four, so
yeah, cool soon it's it's real,

724
00:48:53,639 --> 00:49:00,800
it's real cool. I think it's
fine. Oh sorry, I was going

725
00:49:00,840 --> 00:49:06,639
through the mute button. It does, You're right, the Charlie Coffman animated

726
00:49:06,760 --> 00:49:07,920
film. It does remind me a
lot of that reminds me actually a lot

727
00:49:07,920 --> 00:49:13,280
of when Will Smith, not that
Will Smith. I was doing the Foo

728
00:49:13,400 --> 00:49:16,719
Show. Yeah, the VR capture
stuff that he tried to like they were

729
00:49:16,760 --> 00:49:20,840
like trying to pitch to like Adult
Swim for like animated shows. A lot

730
00:49:20,880 --> 00:49:23,480
of the animation like looks so smooth
and like life like that. There's something

731
00:49:23,559 --> 00:49:27,039
like that going on as well.
I don't know. It's really cool the

732
00:49:27,079 --> 00:49:31,480
first time you get the controls handed
over to you and you're seeing like Harold

733
00:49:31,599 --> 00:49:36,920
move your sources, like, I
can't believe this is how this is gonna

734
00:49:36,920 --> 00:49:40,039
play. Yeah, maintaining the look
that it that it was doing in the

735
00:49:40,079 --> 00:49:44,639
cut scenes in the movies leading up
to that. It's like a hyperreality.

736
00:49:45,000 --> 00:49:49,760
It's it's yeah, big wow factor
for sure. It's a hefty download as

737
00:49:49,760 --> 00:49:53,360
well. It's a beefy one sixty
gigs something like that. Damn close.

738
00:49:53,719 --> 00:49:58,519
Yeah right, it's a big fish. It's a big big fish. Well,

739
00:49:58,760 --> 00:50:02,199
gentleman, Unless anyone has any other
games to talk about here, I

740
00:50:02,199 --> 00:50:05,760
think it's time to get to the
game of the week. The game of

741
00:50:05,800 --> 00:50:10,760
the week is Hell Divers too.
Holy shit. Yeah. I don't have

742
00:50:10,880 --> 00:50:15,320
music for the game of the week, but there's a little bit of the

743
00:50:15,320 --> 00:50:20,719
email there. Yeah, oh man, beautiful, there we go. I'll

744
00:50:20,760 --> 00:50:24,119
get that sound sound effect outloaded.
Holy smokes, y'all. I mean I

745
00:50:24,239 --> 00:50:28,000
liked Hell Divers one decent enough.
When we checked it out, I was

746
00:50:28,039 --> 00:50:30,039
like, oh, this is fun, this has ideas cool. Yeah,

747
00:50:30,119 --> 00:50:36,400
and then we played this Holy shit, Holy smokes, it is one of

748
00:50:36,440 --> 00:50:38,800
the mostly hell divers. What's that? It is still mostly hell divers?

749
00:50:38,840 --> 00:50:40,679
Like that, I think it's still
mostly hell hell divers one. A lot

750
00:50:40,719 --> 00:50:44,599
of the change is just like now
that you're down in it, like the

751
00:50:44,800 --> 00:50:50,039
visual effects and the volumetric fog and
stuff and the lights of the explosions like

752
00:50:50,079 --> 00:50:52,559
happening inside that fog really goes an
extra mile to make you feel like you

753
00:50:52,639 --> 00:50:55,760
are in it. Always. I
think about the things I love about two,

754
00:50:57,079 --> 00:50:59,760
and I didn't really play one,
so I'm curious how much it matches

755
00:50:59,760 --> 00:51:01,599
those feelings. But like when we
call in, like I love when we

756
00:51:01,639 --> 00:51:06,920
go to an outpost or something and
like all four of us are throwing orbs,

757
00:51:07,000 --> 00:51:09,239
orbital strike beacons and napalm, carpet
bomb bullshit and everything, and then

758
00:51:09,280 --> 00:51:14,079
you just wait for that moment where
we when a hell bombs. You just

759
00:51:14,079 --> 00:51:16,320
see this giant fucking explosion in the
sky. Like, I'm sure it looks

760
00:51:16,320 --> 00:51:20,320
cool top down, but there is
something about being in it and seeing the

761
00:51:20,519 --> 00:51:23,880
cape fly up in the wind,
and yeah, God Greby, you said

762
00:51:23,880 --> 00:51:28,840
it best. Yeah, exactly.
It feels legitimately dangerous because hell divers won.

763
00:51:28,960 --> 00:51:30,760
You can kind of like, oh, shoot, you threw this beacon

764
00:51:30,800 --> 00:51:35,920
over there, I can avoid it
here, or you can easily scope out

765
00:51:35,920 --> 00:51:37,519
where enemies are coming from. But
here, because like we're so in the

766
00:51:37,679 --> 00:51:40,840
thick of it and we're so focused
of like, all right, let's focus

767
00:51:40,920 --> 00:51:45,679
down on get this lane of enemies
coming in. We're gonna protect this sector,

768
00:51:45,000 --> 00:51:50,119
and oh shit, there's an obscene
amount of bugs behind us. It's

769
00:51:50,360 --> 00:51:53,719
it's really because it is like anything
is happening at any moment, and it's

770
00:51:54,519 --> 00:51:58,760
like you are firing down the line
of bugs, and you do see your

771
00:51:58,760 --> 00:52:00,519
teammates throwing down. There are little
strike so you're trying to keep that in

772
00:52:00,559 --> 00:52:05,320
mind. And then you start to
get overwhelmed and you turn around and there's

773
00:52:05,360 --> 00:52:07,519
a bug there, and you shoot
and you run on an AMMO and so

774
00:52:07,599 --> 00:52:09,239
you're screwed. And then you're like, I'm gonna switch weapons, and then

775
00:52:09,239 --> 00:52:13,280
you kind of look at the right
and then a giant bug is charging you

776
00:52:13,360 --> 00:52:15,119
and you can't there's no way you're
gonna be able to kill it. So

777
00:52:15,199 --> 00:52:17,000
all you do is dive out of
the way, and then you're landing laying

778
00:52:17,000 --> 00:52:22,079
on your back and you're shooting John
Wu style because you switch to your other

779
00:52:22,119 --> 00:52:23,880
weapon. And then your friends are
like, okay, you just run,

780
00:52:23,920 --> 00:52:30,000
We got you covered. All like
that moment to moment, like hey,

781
00:52:30,199 --> 00:52:34,159
you are in it and you're just
trying to survive. And at every corner,

782
00:52:34,239 --> 00:52:37,119
no matter where you turn, something
else is bad is probably gonna happen.

783
00:52:37,360 --> 00:52:38,679
And then you're probably gonna make a
mistake, like you are gonna throw

784
00:52:38,679 --> 00:52:43,800
down your carpet bomb and you don't
really get much say and like the angle

785
00:52:43,880 --> 00:52:45,800
of attack or whatever. It's just
like, no, you throw it over

786
00:52:45,840 --> 00:52:47,599
there, just destroy stuff over there. And I say, okay, we're

787
00:52:47,760 --> 00:52:50,639
rolling the dice a little bit,
but like, what choice do we have.

788
00:52:50,679 --> 00:52:53,199
We're getting overrun. It's a really
good idea and they nail it at

789
00:52:53,280 --> 00:52:57,599
every Every choice is the right choice
in terms of make it feel dangerous,

790
00:52:57,599 --> 00:53:00,960
make it feel like the just the
decisions are your own. Okay, we

791
00:53:00,000 --> 00:53:04,280
feel completely responsible for everything that happens
in the game. That's the really cool

792
00:53:04,320 --> 00:53:06,719
part of it. Yeah, it
feels really dangerous because at any point somebody

793
00:53:06,760 --> 00:53:09,239
from the chat can join in and
team kill you, sure, exactly.

794
00:53:10,840 --> 00:53:15,320
I I assumed that Christian killed you
because you, like Susie joined you killed

795
00:53:15,400 --> 00:53:19,360
him because he didn't ge permission to
join, of course, and the I'm

796
00:53:19,400 --> 00:53:21,159
like, okay, well he got
his revenge there, and like, no,

797
00:53:21,280 --> 00:53:22,679
but no, it turns out that
was just the spaceship killing you both.

798
00:53:22,800 --> 00:53:30,480
Sound well, look then conclusive based
on the videos. But I like

799
00:53:30,760 --> 00:53:34,199
the freedom to just do kind of
do whatever once you drop into a mission

800
00:53:34,360 --> 00:53:37,880
of like, all right, here's
like a small, openish world. Uh,

801
00:53:37,400 --> 00:53:42,519
let's try and maximize our time here. And yesterday and that one mission

802
00:53:42,559 --> 00:53:44,800
I was able to play with,
y'all. I thought we had so much

803
00:53:44,840 --> 00:53:47,119
time. I thought thirty minutes is
gonna take forever. And then Dan looks

804
00:53:47,119 --> 00:53:50,800
at the clock. I'm like,
oh, we only have fifteen minutes left,

805
00:53:50,840 --> 00:53:52,679
y'all. And we got to go
from like all the way north to

806
00:53:52,719 --> 00:53:57,199
all the way south. Yeah,
you guys were fiddle fucking around back there,

807
00:53:57,239 --> 00:53:59,559
trying to find something like I'm going
off solo. I know this is

808
00:53:59,639 --> 00:54:01,119
dangerous, but I got to go
north and flip the switch over here We're

809
00:54:01,119 --> 00:54:04,800
all gonna die. But I think
it's really smart the way they do the

810
00:54:05,159 --> 00:54:07,840
time stuff, because it's like we
learned yesterday that when the timer runs out,

811
00:54:07,880 --> 00:54:10,679
it's not a failure. It's just
like okay, basically all your support,

812
00:54:10,880 --> 00:54:15,559
like you can't call in orbital strikes
or anything or anything. Any drops

813
00:54:15,559 --> 00:54:19,320
any reinforcements, including your people,
so if you die, it's like,

814
00:54:19,360 --> 00:54:21,840
well, okay, the safety that's
gone at that point. Like, I

815
00:54:21,840 --> 00:54:23,079
think that's a really smart way to
do it, right. It just increases

816
00:54:23,119 --> 00:54:25,440
the drama, which is like,
kind of what this game is doing at

817
00:54:25,480 --> 00:54:30,239
every turn is what's a decision that
can make everything feel like what the things

818
00:54:30,280 --> 00:54:35,119
you're deciding matter and they're going to
have an impact on how the game plays

819
00:54:35,159 --> 00:54:37,840
out. And it's like that's just
another good choice that the game makes about

820
00:54:37,840 --> 00:54:40,360
making sure that like, no,
we're not going to give you some weird

821
00:54:40,360 --> 00:54:44,960
game over screen that's silly. You
know, you're there and you're just on

822
00:54:45,000 --> 00:54:47,559
your own and if you die then
then it is actually over. But I

823
00:54:47,559 --> 00:54:52,719
don't know. Owning every decision that
you make as a player and having consequences

824
00:54:52,719 --> 00:54:57,119
you have to deal with makes this
game stand out in such a strong way

825
00:54:57,159 --> 00:55:00,519
from almost every other game on the
market right now, where they are afraid

826
00:55:00,880 --> 00:55:02,599
to just be like, hey,
yeah, you made that decision. We're

827
00:55:02,639 --> 00:55:05,960
gonna punish you for it. It's
like no, no, no, okay,

828
00:55:06,039 --> 00:55:07,599
no, there's some safety, Like
there's guardrails here. We're gonna keep

829
00:55:07,639 --> 00:55:09,880
you on the straight and narrow.
We're gonna take care of you. And

830
00:55:09,880 --> 00:55:13,159
this gives like, wouldn't it be
fun if we didn't? Yeah? What

831
00:55:13,199 --> 00:55:15,239
if it rules? What if you
threw that mind dispenser in the middle of

832
00:55:15,280 --> 00:55:19,159
the place where you have to take
these prisoners onto a ship safely? Say

833
00:55:19,199 --> 00:55:21,719
well, fuck you, you threw
it. Deal with that? Yeah,

834
00:55:21,719 --> 00:55:25,079
okay, I guess, and then
we'll drop another one. Yes, And

835
00:55:25,159 --> 00:55:30,000
for as many opportunities as there is
to grief your team members, I feel

836
00:55:30,039 --> 00:55:35,840
like, because everything is so dangerous, you do just wind up working together

837
00:55:36,000 --> 00:55:38,519
inadvertently, uh, whether or not
you kind of want to like push each

838
00:55:38,519 --> 00:55:42,960
other's buns or not? Right,
right, it's like unspoken rules like pop

839
00:55:43,039 --> 00:55:45,599
up really fast and that that's like
becoming a thing in the community, Like

840
00:55:45,599 --> 00:55:47,639
people are like, you know,
if if you drop down supplies, everyone

841
00:55:47,679 --> 00:55:51,239
just takes one box of supplies,
because it's way better if everyone just has

842
00:55:51,239 --> 00:55:52,920
at least a little bit of Ammo
rather than you have all the ammos.

843
00:55:52,960 --> 00:55:55,559
It's like, yeah, of course
it lends itself to really good co op

844
00:55:55,559 --> 00:55:59,239
because it's like there are real stakes
and you actually do have to work together.

845
00:55:59,320 --> 00:56:00,039
So it's like, I mean,
look at when we played you know,

846
00:56:00,079 --> 00:56:02,599
four Swords Adventures, a game where
there's not really a lot of steakes,

847
00:56:02,639 --> 00:56:06,880
and like, so that lends itself
for like certain players will just fuck

848
00:56:06,920 --> 00:56:09,079
around and control their friends and things
like that. Yeah, monoon, damn

849
00:56:09,079 --> 00:56:13,559
it. This one. It's like
there is an objective and like everyone really

850
00:56:13,599 --> 00:56:15,320
needs to work together and help each
other out, and so like, yeah,

851
00:56:15,360 --> 00:56:17,719
I do find that, like the
four of us have played multiple co

852
00:56:17,800 --> 00:56:20,719
op games, and this is the
one where I think we're the most like

853
00:56:21,000 --> 00:56:22,599
on it and helping each other,
you know. Yep, yeah, definite.

854
00:56:22,599 --> 00:56:27,599
And it's still like, you know, we all have different ideas about

855
00:56:27,599 --> 00:56:30,119
like what is a good idea at
any one time, And that means like

856
00:56:30,159 --> 00:56:34,239
sometimes I am going to like drop
the carpet bomb like right outside where we're

857
00:56:34,239 --> 00:56:36,280
at, and it's gonna be a
little dangerous, a little hairy, but

858
00:56:36,320 --> 00:56:37,679
it's like, hey, it kills
more enemies that kills us. That's a

859
00:56:37,800 --> 00:56:42,840
victory. We're trying to survive.
I love those moments, like yesterday when

860
00:56:42,880 --> 00:56:45,599
they had the hell bombs next to
the buildings we had to explode and so

861
00:56:45,679 --> 00:56:46,840
like one of us, Like I
think, there were sometimes grub where it's

862
00:56:46,840 --> 00:56:50,199
like, you know, you punched
in the thing to like activate the hell

863
00:56:50,280 --> 00:56:52,760
bomb and like I'm just in there
like looking for samples and stuff, and

864
00:56:52,760 --> 00:56:53,400
I heard someone say you act.
I was like, wait, what do

865
00:56:53,440 --> 00:56:55,480
you activated the bomb? And it
was like that mad dash to get the

866
00:56:55,480 --> 00:56:59,639
fuck out of there, and there
was there's one of the clips in there

867
00:56:59,760 --> 00:57:02,119
is you like I'm trying to find
my samples that I dropped, and I

868
00:57:02,159 --> 00:57:06,639
was like just had my finger hovering
over the last button for like a minute

869
00:57:06,679 --> 00:57:09,800
straight, like counting down, like
I'm gonna do it then, and that

870
00:57:09,800 --> 00:57:13,599
that's also very fun. And it's
like I'm not gonna leave a hell bomb

871
00:57:13,639 --> 00:57:15,079
there. We didn't need that one
anymore. We already blew up the objective

872
00:57:15,119 --> 00:57:20,280
there, so it was a second
unnecessary hell bomb. I'm not gonna help

873
00:57:20,320 --> 00:57:22,760
bomb there. It's there, it's
gotta get blown up. So yeah,

874
00:57:22,800 --> 00:57:27,960
I was It's fun. I've also
enjoyed some of the happy accidents, Like

875
00:57:28,280 --> 00:57:30,039
I think in that same mission,
I dropped a hell bomb and like the

876
00:57:30,079 --> 00:57:36,400
angle of the terminal was weird whenever
I accessed it because I couldn't see it

877
00:57:36,519 --> 00:57:39,400
on my screen, so I had
to have Grub look at the directions and

878
00:57:39,760 --> 00:57:44,159
spell it out from squinting at the
really tidy arrows. Like I'm like,

879
00:57:44,519 --> 00:57:45,880
okay, this is like an eye
test, and we got it. I

880
00:57:45,960 --> 00:57:50,920
was worried how they how they would
translate the stratagems to third person, and

881
00:57:50,960 --> 00:57:53,760
it's completely like no problem at all. I love it. Yeah, in

882
00:57:54,000 --> 00:57:58,400
in ways, I feel like games
have taken the pinging system from Apex.

883
00:57:58,440 --> 00:58:02,800
I hope. I don't know how
any is gonna uh include stratagem stratagems,

884
00:58:02,840 --> 00:58:08,039
but like I want them to now
ye, I mean just dialing things in

885
00:58:08,559 --> 00:58:14,079
making it feel like there's some analogue
aspects to this world. All that stuff

886
00:58:14,119 --> 00:58:15,360
makes games like this feel so much
better. Yeah, I think you'll be

887
00:58:15,360 --> 00:58:19,239
getting swarmed, like I'll have you
know, all being near death, a

888
00:58:19,239 --> 00:58:22,119
bunch of shit chasing me and stuff
I need to find. I need to

889
00:58:22,119 --> 00:58:24,159
fucking inject myself in the neck with
this thing, but also to you just

890
00:58:24,199 --> 00:58:28,119
died and like a bombing and so
I'm trying to like hold ol one and

891
00:58:28,159 --> 00:58:30,239
like I'm trying to get away from
all these things and typing up up,

892
00:58:30,280 --> 00:58:32,519
down, left, up. It's
like they're like and they're like enemies,

893
00:58:32,519 --> 00:58:36,400
like fifteen feet away. You're like, I have just enough time if I

894
00:58:36,440 --> 00:58:38,679
get this dialed in perfectly. It
was like, just put it on the

895
00:58:38,679 --> 00:58:40,880
hot key, just put it on
the deep end and hit left and and

896
00:58:42,360 --> 00:58:44,280
we'll make it easy for you.
And the games like, no, it

897
00:58:44,400 --> 00:58:46,800
is more fun if it's not easy. If it's just a little bit annoying

898
00:58:47,320 --> 00:58:50,920
somehow, that makes it better.
And they're one hundred percent right, and

899
00:58:51,199 --> 00:58:54,760
I people have been craving this kind
of action, this kind of just slightly

900
00:58:55,880 --> 00:59:01,480
challenging obstacle between you and like accomplishing
something because the game is really really hitting

901
00:59:01,719 --> 00:59:05,599
very hard right now, one hundred
and fifty thousand concurrents and stuff like that.

902
00:59:05,639 --> 00:59:08,559
On Steam alone, it is very
popular. I've seen I was on

903
00:59:08,599 --> 00:59:13,239
TikTok last night, every other video
that was live with someone playing this game.

904
00:59:13,360 --> 00:59:15,840
It's so very very popular right now. One of the great things though,

905
00:59:16,360 --> 00:59:21,400
when you do get revived, when
your teammate gets you, you have

906
00:59:21,639 --> 00:59:25,920
like a little bit of wiggle room
to like land a little bit slightly to

907
00:59:25,960 --> 00:59:29,920
the left or right of where they
set down the beacon, and you can

908
00:59:29,920 --> 00:59:31,920
get an enemy down like that,
you could destroy a building. Oh it's

909
00:59:31,920 --> 00:59:36,960
so good. I was playing with
Mike and his brothers last night and we

910
00:59:37,000 --> 00:59:38,400
got up to a building that was
gonna have a bunch of enemies and we

911
00:59:38,440 --> 00:59:40,840
saw them all, so like,
okay, just let's wait. We all

912
00:59:40,960 --> 00:59:44,880
want to throw our stuff. Let's
just get in a line and throw our

913
00:59:44,880 --> 00:59:47,599
stuff. And so one of the
brothers like got their thing out and threw

914
00:59:47,639 --> 00:59:52,480
something down, and then we were
all holding like various orbital strikes or a

915
00:59:52,519 --> 00:59:58,519
carpet bombing things. And the one
brother like accidentally dropped the thing on top

916
00:59:58,559 --> 01:00:01,679
of himself and it killed or not
to Mike over didn't kill Mike, but

917
01:00:02,039 --> 01:00:06,559
in the action of Mike getting knocked
down, he dropped his orbital strike,

918
01:00:06,920 --> 01:00:09,719
which came down and hit and killed
everyone else, killed killing me. Mike

919
01:00:09,800 --> 01:00:14,119
is still alive still, but I
was holding my carpet bomb, so I

920
01:00:14,159 --> 01:00:15,920
dropped that, and Mike's like,
oh, I'm still alive. And then

921
01:00:15,920 --> 01:00:17,280
he stands up and looks and he
just sees the red pylon. He's like,

922
01:00:17,760 --> 01:00:21,679
oh, great, eagle strike and
he just fucking dies. It's it

923
01:00:21,760 --> 01:00:24,480
was like this chain reaction and it's
only possible in a game like this.

924
01:00:24,559 --> 01:00:29,639
It's like everything you decide to do
is gonna have a consequence. If you're

925
01:00:29,639 --> 01:00:31,760
holding something and you die, you're
gonna drop it. What does that mean?

926
01:00:31,840 --> 01:00:36,440
Sometimes it's like your gun, and
sometimes it's gonna call down an orbital

927
01:00:36,480 --> 01:00:38,119
strike because the dudes up there in
the ship have no idea, they can't

928
01:00:38,119 --> 01:00:40,960
tell what's happening. All they see
is a big red beam and that means

929
01:00:42,039 --> 01:00:45,800
fire you all your guns on that
spot. So yeah, just love it.

930
01:00:46,239 --> 01:00:50,760
Yeah, it's it's we're six weeks, We're not even six weeks end

931
01:00:50,760 --> 01:00:54,519
of the year, and there are
so many game nuts that I want I'm

932
01:00:54,559 --> 01:00:58,559
noting to, Like, Hey,
don't fucking forget about this and this and

933
01:00:58,599 --> 01:01:01,039
this and this and this. It's
nuts. Yeah. I thought last year

934
01:01:01,159 --> 01:01:04,960
was a packed year, but Jesus
Christ, like there's a lot of stuff

935
01:01:04,960 --> 01:01:09,559
on this like spoon already. Yeah, and like there was an obscene amount

936
01:01:09,559 --> 01:01:14,039
of games I missed from Steam Next
Fest that I've heard, like the best

937
01:01:14,119 --> 01:01:17,800
buzz around what was that game?
Lucy was checking out that, Like you're

938
01:01:17,800 --> 01:01:22,519
a sniper or something. I forget
what was going I can't remember. She

939
01:01:22,559 --> 01:01:24,559
did mention it and I was gonna
check it out, but let me yeah,

940
01:01:25,000 --> 01:01:30,320
check my steam. Yeah, Hell
Divers too. We're probably going to

941
01:01:30,400 --> 01:01:34,320
try and weasel our way to play
more of it on this website. But

942
01:01:34,400 --> 01:01:39,320
yes, absolutely, I don't call
it weaseling perfect behavior. Yeah, you

943
01:01:39,320 --> 01:01:43,079
know, it's like it's a packed
week. It's a packed schedule. We

944
01:01:43,199 --> 01:01:46,320
got to cover some other stuff,
but like Hell Divers do is pretty dang

945
01:01:46,400 --> 01:01:52,920
fun. I'm glad that the Children
of the Sun is the Children of the

946
01:01:52,920 --> 01:01:54,519
Sun. Okay, Yes, and
a lot of people have been talking about

947
01:01:54,559 --> 01:02:00,280
that. God these were okay anyway, well that is hell Divers too,

948
01:02:00,280 --> 01:02:05,000
and that is the first segment of
this podcast. G Suicide Squad's okay,

949
01:02:05,159 --> 01:02:07,920
that's all I want to say.
There we go. It's all right here.

950
01:02:07,159 --> 01:02:12,400
We may or may not play it
on this Thursday before the dump Truck.

951
01:02:13,159 --> 01:02:15,480
Yeah, look out on the be
on the website. We'll see what

952
01:02:15,519 --> 01:02:19,119
we're gonna do. Baileyot asked like, oh, is there any room for

953
01:02:19,159 --> 01:02:22,480
me to be on any GB stuff
this week? I'm playing through Suicide Squad

954
01:02:22,519 --> 01:02:23,360
and I just need a break.
I'm like, yeah, yeah, okay,

955
01:02:23,480 --> 01:02:30,400
just come by Thursday. One Teller, No One suicide Squad. I've

956
01:02:30,400 --> 01:02:36,199
already I've already called Harley Quinn.
All right. Anyway, we will be

957
01:02:36,280 --> 01:02:45,440
back with the news after a quick
breaking break. This is with the new

958
01:02:46,639 --> 01:02:55,360
Jeff Crum Okay, okay, all
right, got some news here for you.

959
01:02:55,559 --> 01:02:58,679
I wrote it down even so I
can just read it to you.

960
01:02:58,920 --> 01:03:01,239
Starting with sounds, we know the
first two Xbox games that will be coming

961
01:03:01,280 --> 01:03:07,400
to at least PS five reports.
A reports suggest Hi Fi Rush and Pentiment

962
01:03:07,639 --> 01:03:12,119
will be the first Xbox games testined
for non Xbox platforms. See if these

963
01:03:12,159 --> 01:03:16,039
may see if theeves may get released
wider in a more wide way later in

964
01:03:16,079 --> 01:03:22,039
the year. Those are the two
that we expect maybe to show up as

965
01:03:22,039 --> 01:03:27,679
part of this Xbox Podcast Business Update
event that's happening on Thursday, that got

966
01:03:27,679 --> 01:03:30,880
announced last week as an event.
Earlier this week they clarified it's going to

967
01:03:30,880 --> 01:03:35,199
be a podcast. A lot of
people are like, podcast, that's that's

968
01:03:35,239 --> 01:03:37,719
weird. Why is this either not
a press release or like a video presentation

969
01:03:37,840 --> 01:03:42,119
or a YouTube presentation. Obviously it
will be a video podcast as well.

970
01:03:44,079 --> 01:03:45,400
Yeah, what do you think I
mean, I'm not too weirded by this,

971
01:03:45,400 --> 01:03:47,079
but a lot of people were,
what do you think back, I'm

972
01:03:47,119 --> 01:03:52,039
not weirded out by it. I
do think with podcasting comes a little bit

973
01:03:52,079 --> 01:03:57,360
of flexibility with your messaging. And
I do think it is malleable, right,

974
01:03:57,440 --> 01:04:00,440
It's malleable enough where you can be
like, it's not what I meant

975
01:04:00,800 --> 01:04:05,760
you know this was, you know, like and I just think it is

976
01:04:05,840 --> 01:04:15,000
a way more intangible uh uh you
know press uh press release medium, right.

977
01:04:15,199 --> 01:04:17,440
I think it's that That's that's what
I think it could be. You

978
01:04:17,480 --> 01:04:21,519
know, someone asking the questions,
like the host of the podcast and Phil

979
01:04:21,559 --> 01:04:26,800
Spencer's on there and Sarah Bond and
Matt Booty whoever's actually going to be on

980
01:04:26,840 --> 01:04:30,400
this podcast, and the host can
frame the questions in such a way that

981
01:04:30,480 --> 01:04:35,760
it speaks to those concerns without getting
into like the every little detail that people

982
01:04:35,760 --> 01:04:40,159
are worried about on the slippery slope
arguments. But I think I think you're

983
01:04:40,239 --> 01:04:45,519
right. And who knows where they
got the idea for such a casual presentational

984
01:04:45,599 --> 01:04:49,559
matter. I mean, who knows
where they came up with the notion of

985
01:04:49,639 --> 01:04:53,960
like what if we just like sat
down and had some like real friendly face

986
01:04:54,039 --> 01:04:57,480
interview us about all this, probably
the four h four podcast. I think,

987
01:04:57,519 --> 01:05:01,760
oh, you fucking shit, he
was no, No, he wasn't,

988
01:05:01,840 --> 01:05:06,679
So no, fuck you twice,
Jeff Greg twice. Listen. There's

989
01:05:06,719 --> 01:05:11,199
a lot of other games that have
been mentioned in terms of, hey,

990
01:05:11,440 --> 01:05:15,119
these might also come to PlayStation five
or at least under consideration. That includes

991
01:05:15,159 --> 01:05:18,639
Indiana Jones in the Great Circle.
That one is a little strange though,

992
01:05:18,679 --> 01:05:24,360
because when it was announced, that
was before the Xbox acquisition or around the

993
01:05:24,400 --> 01:05:27,480
time, and it was like confusing
about like, oh, this deal had

994
01:05:27,519 --> 01:05:31,400
happened long before because that was acquired
by Microsoft, so maybe like PlayStation was

995
01:05:31,440 --> 01:05:35,000
already baked into that understanding. It
seems like that was the case. And

996
01:05:35,039 --> 01:05:41,280
then later Microsoft created an exclusivity window
and that, and so maybe this isn't

997
01:05:41,320 --> 01:05:45,199
in that same exact conversation. However, Gears of Wars one that I've heard

998
01:05:45,559 --> 01:05:49,800
repeatedly now that they at least being
considered, And I think that one actually

999
01:05:49,880 --> 01:05:53,440
makes quite a bit of sense when
you like sit down and think about it.

1000
01:05:53,639 --> 01:05:55,840
Yeah, it's like a big name. It's like second only to Halo

1001
01:05:55,960 --> 01:05:59,679
in terms of like the games you
associate with Xbox. But Gears of War

1002
01:05:59,760 --> 01:06:02,960
is not been around. We haven't
had one since Gears five. It's pretty

1003
01:06:03,000 --> 01:06:08,000
old at this point. They are
they put Gears aside to work on some

1004
01:06:08,039 --> 01:06:11,440
other games that I believe they have
since canceled, and now they're going back

1005
01:06:11,480 --> 01:06:14,679
to work on Gears six and that
is going to take quite a bit of

1006
01:06:14,719 --> 01:06:17,280
time. So in the meantime,
one way you can keep Gears relevant is,

1007
01:06:17,280 --> 01:06:20,760
hey, let's put out a Gears
collection, a Gears trilogy on PlayStation.

1008
01:06:21,920 --> 01:06:25,480
You kind of can't even really do
that on Xbox because those games are

1009
01:06:25,480 --> 01:06:29,000
already playable with backward compatibility and just
about the best state that you could ask

1010
01:06:29,079 --> 01:06:32,360
for. So one way to keep
it relevant is put it out on PlayStation.

1011
01:06:32,480 --> 01:06:35,800
Now people might be weirded out by
that. Maybe they're still not going

1012
01:06:35,880 --> 01:06:40,320
to actually end up going through with
that, because this is just under consideration.

1013
01:06:42,719 --> 01:06:45,599
The other side of this is,
Okay, people have been worried,

1014
01:06:45,639 --> 01:06:48,639
Okay, what about Xbox hardware down
the line, If games like Gears of

1015
01:06:48,719 --> 01:06:53,840
War in Indiana Jones are available on
PlayStation, even if it's like an exclusivity

1016
01:06:53,840 --> 01:06:58,159
window, people might want to stop
buying Xboxes. And so we'll Microsoft stop

1017
01:06:58,199 --> 01:07:01,400
making Xbox hardware seems like it could
be a death spiral. Well, Microsoft

1018
01:07:01,519 --> 01:07:04,960
said at the very least that they
are committed to still making hardware. In

1019
01:07:05,000 --> 01:07:09,440
a town hall with employees at Microsoft
last week, they're like, hey,

1020
01:07:09,480 --> 01:07:13,800
this is the reporting is a bit
extreme. We're considering some games going to

1021
01:07:13,840 --> 01:07:16,679
other platforms. But this does not
in any way signify that we are deprecating

1022
01:07:16,719 --> 01:07:20,440
our investments in hardware. They're going
to keep doing that. And an interesting

1023
01:07:20,480 --> 01:07:24,079
aspect of this is that Phil Spencer
in the last week or two has been

1024
01:07:24,119 --> 01:07:27,199
liking a lot of tweets if this
is something you think you can read into

1025
01:07:27,559 --> 01:07:32,280
about handheld Xbox devices seems to be
and there's been some rumors that Microsoft is

1026
01:07:32,320 --> 01:07:36,199
going to release one of those in
the next several years. That's pretty believable.

1027
01:07:36,239 --> 01:07:39,719
Do you think that we hear anything
about that. Do you think we

1028
01:07:39,800 --> 01:07:43,639
come out of this podcast and there
with them saying and we are looking into

1029
01:07:43,679 --> 01:07:45,119
doing something with that, or we
promise to have some news about that in

1030
01:07:45,159 --> 01:07:47,840
the next couple of years. Here's
what they do. They're going to fade

1031
01:07:47,880 --> 01:07:51,519
in from like whatever graphic they have
of the podcast from the wide shot,

1032
01:07:53,039 --> 01:07:57,719
and as they fade in, Phil
Spencer will put a device down, face

1033
01:07:57,840 --> 01:08:00,599
down on the table, and then
they'll start the podcast, and the whole

1034
01:08:00,639 --> 01:08:04,280
time is what Phil put down,
what's Phill doing over there? What's the

1035
01:08:04,320 --> 01:08:09,559
thing in his hands? That's what
it will be. I think I think

1036
01:08:10,079 --> 01:08:13,679
you mind not be too far off. I thought that. Yeah. I

1037
01:08:13,719 --> 01:08:16,159
think the thing he might show off
though, will be a device that already

1038
01:08:16,239 --> 01:08:19,000
exists, and when he holds it
up, it'll be a version of Windows

1039
01:08:19,039 --> 01:08:23,279
eleven that doesn't fucking suck for one
of these devices. I think it'll be

1040
01:08:23,319 --> 01:08:28,079
a handheld version of Windows eleven,
can we tell? I mean, honestly,

1041
01:08:28,079 --> 01:08:30,680
if it just looks like it makes
sense on a hand handout device,

1042
01:08:30,920 --> 01:08:33,520
it'll look very different and much better
than when what Windows eleven is like on

1043
01:08:33,560 --> 01:08:39,239
an Asis rock ally at the moment. Yeah, so this all happens on

1044
01:08:39,319 --> 01:08:43,600
Thursday, this this podcast. We
will get some answers. We'll see from

1045
01:08:43,640 --> 01:08:46,159
there. But uh, Microsoft's gonna
have to kind of get to a point

1046
01:08:46,159 --> 01:08:49,760
where instead of releasing a podcast,
maybe they start releasing some video games that

1047
01:08:49,800 --> 01:08:56,439
people really are into. What damn, what kind of microphones do you think

1048
01:08:56,439 --> 01:08:59,600
they're gonna use? Are they gonna
have like Mike Arms or are they just

1049
01:08:59,640 --> 01:09:04,720
gonna have of like stick mics or
I think it's just gonna be one of

1050
01:09:04,800 --> 01:09:08,720
your ones. I think it's just
gonna I don't think it's gonna be a

1051
01:09:08,800 --> 01:09:13,279
video podcast. I think it's just
gonna be a podcast. I don't know,

1052
01:09:13,359 --> 01:09:19,159
like you wouldn't call it a podcast. I think these days podcast like

1053
01:09:19,479 --> 01:09:25,720
because of like Pat mcavie's shows a
podcast and that's a video program, and

1054
01:09:26,000 --> 01:09:29,239
uh, a lot of podcasts arets
just on YouTube like us, and that

1055
01:09:29,399 --> 01:09:32,359
like a lot of people absorb them
that way. So I think the understanding

1056
01:09:32,359 --> 01:09:35,119
these days you say podcasts, that
could just as easily mean that there's a

1057
01:09:35,199 --> 01:09:42,439
video presentation, sure from the new
Ghostbusters movie. Does anybody listen? Is

1058
01:09:42,479 --> 01:09:48,119
so an official Xbox Nice it'll just
be him. Does anyone listen to the

1059
01:09:48,159 --> 01:09:51,239
official Xbox podcast? Is that that's
the thing? I mean, I'm sure

1060
01:09:51,359 --> 01:09:55,640
people in the world do. Yeah, But and I think that actually is

1061
01:09:55,640 --> 01:09:58,279
a video podcast too. Oh all
right, well then we have our answer.

1062
01:09:59,279 --> 01:10:01,760
Yeah, that's that's pretty sure,
that is. And Michael Michael O'Leary

1063
01:10:01,800 --> 01:10:03,920
in chat says, yes, it
is a video podcast, So there you

1064
01:10:03,960 --> 01:10:11,000
go. Sony is reportedly canceling Rise
of ronin launch in South Korea. The

1065
01:10:11,000 --> 01:10:15,039
game's been pulled from Korea's PlayStation store, promotional promotional videos removed from the PlayStation

1066
01:10:15,119 --> 01:10:19,159
YouTube channel as well. Sony didn't
provide a reason for the cancelation, but

1067
01:10:19,159 --> 01:10:25,880
it's believed to be connected to comments
by game director Fumuhiku Yo Yasuda about controversial

1068
01:10:26,079 --> 01:10:30,720
historical figure showing Yoshuda Yoshida's inclusion in
games spark criticism and due to his evolvement

1069
01:10:30,720 --> 01:10:36,000
in Japan's occupation of Korea. Yoshida
is a figure who is basically he's like

1070
01:10:36,000 --> 01:10:45,000
an early Japanese nationalist who like fought
against the the shogunate, the the when

1071
01:10:45,039 --> 01:10:46,039
the samurai took over. He's like, we should go back to being an

1072
01:10:46,079 --> 01:10:50,159
empire and then maybe be more modern
like a lot of other countries. That's

1073
01:10:50,159 --> 01:10:54,600
how he's remembered in Japan, and
people like really think of him fondly in

1074
01:10:54,680 --> 01:10:57,800
Japan because of that, uh,
and then people in South Korea are like,

1075
01:10:58,079 --> 01:11:00,880
yeah, but it is like you
should expand into South Korea and take

1076
01:11:00,920 --> 01:11:02,680
us over, and like was a
big reason that we got occupied by you,

1077
01:11:02,760 --> 01:11:08,279
and we fucking hate that guy.
So it's a controversial figure figure to

1078
01:11:08,279 --> 01:11:10,760
say the least. So yeah,
they're going to probably not release the game

1079
01:11:10,760 --> 01:11:14,840
in South Korea. That game,
you guys have any interest in? This?

1080
01:11:14,920 --> 01:11:16,079
Rise of Ronan? Do you guys
even remember it when I say it,

1081
01:11:16,119 --> 01:11:19,920
because we did see it in that
state of play? The bird suit,

1082
01:11:20,000 --> 01:11:24,600
right, yes, that's right.
That's a that actually is the thing

1083
01:11:24,640 --> 01:11:27,520
that probably sticks out the most about
it, is like the samurai guy that

1084
01:11:27,600 --> 01:11:30,600
can fly in a bird suit that's
like made of straw. Right yeah,

1085
01:11:31,520 --> 01:11:36,640
uh, yeah, I don't know. Yeah, I like Samurais I like

1086
01:11:36,760 --> 01:11:43,000
JRD suits? Sure, let's go. A video game developer that worked on

1087
01:11:43,159 --> 01:11:45,880
Mortals of Avium said it was a
truly awful idea to make a video game

1088
01:11:45,960 --> 01:11:51,199
like a Mortals of Avium. UH
developers criticized the release of Immortals of Avim,

1089
01:11:51,279 --> 01:11:55,680
citing that it was a truly awful
idea. The game released on PS

1090
01:11:55,720 --> 01:11:59,920
five, Xbox Series X, and
SMPC with reasonable review scores but pro porous.

1091
01:12:00,840 --> 01:12:03,560
Ascendate Studios laid off nearly half its
staff a month after release, and

1092
01:12:03,600 --> 01:12:09,880
the CEO attributed it to poor sales
during a crowded release window. A former

1093
01:12:09,880 --> 01:12:14,680
employee claims the game cost around one
hundred and twenty five million dollars to develop,

1094
01:12:15,119 --> 01:12:17,600
with eighty five million dollars in development
costs and forty million dollars from EA

1095
01:12:17,640 --> 01:12:23,840
from marketing and distribution. They described
the game as overscoped and bloated with a

1096
01:12:23,840 --> 01:12:28,880
repetitive campaign. Another developer to Sndate
Studios limits poor sales despite positive reviews and

1097
01:12:28,960 --> 01:12:34,239
absence of common player a grievances like
micro transactions and lengthy gameplay. Basically,

1098
01:12:34,279 --> 01:12:39,600
this came out of reporting from Wreck
of Valentine over at IGN where she talked

1099
01:12:39,640 --> 01:12:43,039
about forty developers about Hey, what's
happening in gaming right now? Why all

1100
01:12:43,039 --> 01:12:45,119
the layoffs, why some closures?
Why is it seem so gloomy out there?

1101
01:12:45,479 --> 01:12:49,199
And there was a lot of different
reasons. The biggest reason still seems

1102
01:12:49,239 --> 01:12:54,079
to be over hiring coming through the
pandemic, but a lot of people spotted

1103
01:12:54,079 --> 01:12:57,279
a lot of other things happening,
and they pointed out that games like Immortals

1104
01:12:57,279 --> 01:13:00,640
Aavium can still happen, and by
happen it means they release. They are

1105
01:13:00,960 --> 01:13:04,600
big projects, projects that like when
you start making it like maybe this can

1106
01:13:04,640 --> 01:13:09,119
work, and then they go out
and they just fall completely flat and it's

1107
01:13:09,159 --> 01:13:12,920
like a big risk that just blows
up in EA's face and in the studio's

1108
01:13:12,960 --> 01:13:15,199
face and they have to lay off
a bunch of people. You know.

1109
01:13:15,239 --> 01:13:18,199
I think I would argue, hey, Mortals of Avium, you should make

1110
01:13:18,239 --> 01:13:23,359
a game that's more interesting that can
like command attention, do something that like,

1111
01:13:23,520 --> 01:13:25,680
oh, people can't ignore. Maybe
go on and get an IP.

1112
01:13:26,039 --> 01:13:28,479
But then you see, like,
hey, Suicide Squad did all that,

1113
01:13:28,960 --> 01:13:31,600
and people feel the exact same way
about that game. So there's not a

1114
01:13:31,640 --> 01:13:35,359
lot of like obvious answers that are
just gonna work other than you make a

1115
01:13:35,359 --> 01:13:39,760
game that people can't ignore because it's
so good. I suppose this game people

1116
01:13:39,800 --> 01:13:43,079
don't hate it, but that maybe
people just felt like it was an easy

1117
01:13:43,119 --> 01:13:46,079
one to skip in a very busy
time of the year. Did any of

1118
01:13:46,119 --> 01:13:49,319
you ever play Immortals of Avium Because
I never touched it. I looked at

1119
01:13:49,319 --> 01:13:53,039
it for like ten seconds. I
think I just like a video. Yeah,

1120
01:13:53,199 --> 01:13:56,479
yeah, I just saw that and
that was about it. I think

1121
01:13:57,560 --> 01:14:00,680
it's remarkably unremarkable. Yeah, and
that's just struble. I mean, like

1122
01:14:00,720 --> 01:14:03,840
the the like spell casting stuff and
everything. It's like pretty snappy and it

1123
01:14:03,880 --> 01:14:08,399
looks pretty sharp, but the tone
and the story are pretty off putting.

1124
01:14:08,399 --> 01:14:13,439
I would say this the developers from
the studio who had previously worked there,

1125
01:14:13,479 --> 01:14:15,359
they've been laid off. They said, it's it was actually just a bad

1126
01:14:15,359 --> 01:14:20,199
idea to make a single player first
person shooter that is a big Triple A

1127
01:14:20,279 --> 01:14:24,399
game these days. That was just
a straight up bad idea and you shouldn't

1128
01:14:24,439 --> 01:14:27,159
do that anymore. Do you guys
agree with that? Or do you guys

1129
01:14:27,159 --> 01:14:30,000
think that at the very least we
could tell it's very risky. But can

1130
01:14:30,119 --> 01:14:33,680
a game like that still work today
and make its money back and make a

1131
01:14:33,720 --> 01:14:38,840
splash if it's not like called Doom
for example, And if it's not tied

1132
01:14:38,880 --> 01:14:41,760
to an IP, perhaps it's not
tied to something well yeah, I mean

1133
01:14:42,079 --> 01:14:44,000
even if it is tied to an
IP, like, is that what you

1134
01:14:44,000 --> 01:14:45,760
need to do to survive? I
don't know, what do you think?

1135
01:14:45,359 --> 01:14:47,880
Do you count that like with the
you know, there was that three sixty

1136
01:14:47,880 --> 01:14:51,520
era, like post BioShock, where
you got all those like singularities and fracture

1137
01:14:51,600 --> 01:14:56,119
and all those different type of games
like single player focus kind of like a

1138
01:14:56,159 --> 01:15:00,520
gimmick of power of some sort,
like Immortal sad Are you're talking that type

1139
01:15:00,520 --> 01:15:03,560
of game. I mean sure,
I mean yeah, those didn't really work

1140
01:15:03,600 --> 01:15:06,000
either though, right, No,
yeah, like if it was BioShock,

1141
01:15:06,039 --> 01:15:09,079
it worked for that was BioShock,
you know, that was the exception.

1142
01:15:11,159 --> 01:15:13,640
Those gives probably didn't cost one hundred
and twenty five million dollars to make,

1143
01:15:13,680 --> 01:15:16,079
though. I think that's the difference
is like it's getting way more expensive to

1144
01:15:16,079 --> 01:15:21,199
make one of those. I mean
it is a wildly large marketing budget too,

1145
01:15:21,479 --> 01:15:27,039
which marketing budgets are these days,
totally, But I don't know,

1146
01:15:27,800 --> 01:15:31,479
I do, yeah, I think
the effectiveness of those things are like always

1147
01:15:31,600 --> 01:15:39,760
right up in the air and exactly. Yeah, I you know, I

1148
01:15:39,840 --> 01:15:44,920
hate to relate that. I think
it's a tough thing to relate to BioShock.

1149
01:15:45,000 --> 01:15:49,039
I think obviously Boschak has like a
a certain kind of like story that

1150
01:15:49,720 --> 01:15:53,920
a lot of things can't really compete
with. And when you think about that,

1151
01:15:54,079 --> 01:15:59,720
the story part of you know,
this one, it's it's it's sort

1152
01:15:59,760 --> 01:16:02,640
of forgettable and uninteresting in a lot
of ways. Right, So right,

1153
01:16:03,800 --> 01:16:06,600
And I don't know, I think, Greb you said it again. I

1154
01:16:06,600 --> 01:16:11,359
think it's risky more than anything,
because, right, these types of games

1155
01:16:11,359 --> 01:16:15,720
are so expensive to start with.
If it HITSI can hit. But the

1156
01:16:15,800 --> 01:16:20,399
much likelier scenario is it's gonna miss. And when you miss these days with

1157
01:16:20,439 --> 01:16:25,880
a game like this, it seems
to miss very, very hard. It's

1158
01:16:25,920 --> 01:16:29,159
like there is no in the middle. It just is either going to be

1159
01:16:29,159 --> 01:16:30,359
a really big thing that a lot
of people are talking about and it takes

1160
01:16:30,359 --> 01:16:33,279
off on social media and word of
mouth and a lot of people end up

1161
01:16:33,279 --> 01:16:36,600
buying it right away and it has
some long legs and sells for a long

1162
01:16:36,640 --> 01:16:40,520
time. We see that happen over
and over with a handful of games,

1163
01:16:40,840 --> 01:16:44,680
and then we also see pretty frequently
the opposite happen. A game like Immortals

1164
01:16:44,760 --> 01:16:49,199
Vavian comes along and it misses and
it just disappears basically immediately, and no

1165
01:16:49,239 --> 01:16:51,800
one wants to even talk about it. So, you know, maybe the

1166
01:16:51,840 --> 01:16:55,920
same thing something similar may be happening
with Suicide Squad, but we'll see,

1167
01:16:55,960 --> 01:16:59,239
and maybe they could turn it around
keep people interested in that. But that

1168
01:16:59,279 --> 01:17:00,800
game had like half the sales of
Gotham Knights. I think they said,

1169
01:17:00,960 --> 01:17:04,680
so, yeah, oh no,
it had to have the sales of Guardians

1170
01:17:04,720 --> 01:17:12,039
of the Galaxy, that's what.
Yeah. I don't know if even tying

1171
01:17:12,079 --> 01:17:16,239
yourself to an ip is like a
guaranteed success because of Suicide Squad. Even

1172
01:17:16,279 --> 01:17:20,600
Avatar, which is like a decent
game and you know, shouts out to

1173
01:17:21,279 --> 01:17:26,840
our Avatar heads out out here,
but it didn't blow up the world.

1174
01:17:27,119 --> 01:17:30,319
And then you have other like Triple
A or I guess seemingly double a first

1175
01:17:30,319 --> 01:17:33,560
person shooter games like Atomic Heart,
where there was like a lot of buzz

1176
01:17:33,720 --> 01:17:35,640
leading up to it and then it
came out and then it's like, all

1177
01:17:35,720 --> 01:17:40,760
right, cool, that's okay,
Like I don't remember a lot of buzz

1178
01:17:40,800 --> 01:17:45,000
after we got over Jeff Beckler making
relations with that fridge. God, he

1179
01:17:45,039 --> 01:17:54,680
did fuck that fridge, didn't.
Ok That's but like I see the first

1180
01:17:54,680 --> 01:17:58,000
person games, I see blowing up
more so, or like the the indie

1181
01:17:58,000 --> 01:18:01,800
ones, like what is that in
the horror game where you're like walking around

1182
01:18:01,840 --> 01:18:08,920
a subway or whatever, like,
uh fuck, it was like a three

1183
01:18:09,039 --> 01:18:15,800
sixty right launch. No, this
was an end condemned. No no no,

1184
01:18:15,800 --> 01:18:17,960
no, the exit eight, the
exit eight. This was like a

1185
01:18:18,479 --> 01:18:23,119
gable last year. Well, I
mean, I think that's the reality of

1186
01:18:23,119 --> 01:18:29,319
what's actually happening, is that people
aren't deciding to look to other places,

1187
01:18:29,319 --> 01:18:32,079
other than these reliable third party publishers
that have been around forever. It's like,

1188
01:18:32,119 --> 01:18:34,079
well, if they play on a
game, maybe it'll be interesting,

1189
01:18:34,319 --> 01:18:38,039
and like, actually, it's going
to be way more interesting if it's a

1190
01:18:38,159 --> 01:18:42,920
smaller team taking risks because they can
actually whether they can afford to or not.

1191
01:18:43,239 --> 01:18:45,520
Those teams just seem to like feel
like, oh, we could take

1192
01:18:45,560 --> 01:18:46,920
risks, because what does it matter. We're already making a risk by making

1193
01:18:46,920 --> 01:18:50,720
a video game in the first place. And when it comes to these bigger

1194
01:18:50,720 --> 01:18:56,439
studios, they like are like,
the risk is either a new IP and

1195
01:18:56,479 --> 01:18:59,079
that requires a whole ton of investment
and a ton of time to get people

1196
01:18:59,079 --> 01:19:00,720
to care about it, or they
did spend a lot of money to acquire

1197
01:19:00,720 --> 01:19:04,439
an IP and then you hope that
that is actually that's actually going to pay

1198
01:19:04,479 --> 01:19:06,920
off, and so then they don't
even consider risks. And a lot of

1199
01:19:06,920 --> 01:19:11,560
other like gameplay mechanics and things like
that, and the and the indie side

1200
01:19:11,560 --> 01:19:13,560
of things, it's like, well, these games keep getting better and bigger

1201
01:19:13,840 --> 01:19:16,600
and are starting to replace these games
that were coming from big third party publishers,

1202
01:19:17,000 --> 01:19:19,079
and people are starting to pay attention
to that, and that's just going

1203
01:19:19,159 --> 01:19:21,760
to keep happening more and more,
and these bigger publishers are going to have

1204
01:19:21,760 --> 01:19:26,960
a harder and harder time kind of
justifying why we've been waiting for their games

1205
01:19:26,960 --> 01:19:30,920
when there's a million other games we
could be paying attention to. Sorry earlier,

1206
01:19:30,159 --> 01:19:35,600
Sorry to go off track here.
Earlier reference something you referenced earlier.

1207
01:19:35,640 --> 01:19:39,640
I thought you were making a joke
about the four h four podcast because I

1208
01:19:39,640 --> 01:19:42,520
thought that was the thing Backlar used
to be on, and then I referenced

1209
01:19:42,560 --> 01:19:44,079
that. I was like, wait, let me google. Was that the

1210
01:19:44,159 --> 01:19:47,479
name of the Backlar? What was
your seene that gimmick? Backlar? What

1211
01:19:47,520 --> 01:19:49,920
the fuck are we talking about?
Now? I realized I looked it up,

1212
01:19:49,960 --> 01:19:53,600
and I think I didn't understand the
reference and the joke I was making,

1213
01:19:53,680 --> 01:19:56,359
So I wanted to correct myself.
What was your You did a podcast

1214
01:19:56,399 --> 01:20:00,279
for like ninety years foreign in in
internet years. Yeah, I guess that's

1215
01:20:00,359 --> 01:20:02,720
right. It was called the four
or four Show. Yeah, Oh wait,

1216
01:20:02,800 --> 01:20:06,119
was that what you were referencing earlier? Yes? Wait, I just

1217
01:20:06,159 --> 01:20:09,880
googled it and I see the four
or four media podcast and it was something

1218
01:20:09,920 --> 01:20:11,840
else. I was like, oh, I hope, I didn't think I

1219
01:20:11,880 --> 01:20:15,680
was joking about something that trademark oyals
lawyers on that ship. Yeah, so

1220
01:20:15,760 --> 01:20:18,159
it looks like this is a big
thing. They got the four or four

1221
01:20:18,239 --> 01:20:20,720
media podcast. This is not your
thing. This is a vice thing.

1222
01:20:20,760 --> 01:20:26,479
This is people that quit vice.
Oh shit, oh god, orbital strike.

1223
01:20:26,680 --> 01:20:28,239
Oh no, I was gonna say, I thought that was the back

1224
01:20:28,279 --> 01:20:30,279
lark thing. Okay, that is
not We got it. We were correct

1225
01:20:30,319 --> 01:20:32,840
all along. Dan, Okay,
get on it. You guys got it.

1226
01:20:32,920 --> 01:20:34,760
You guys got it. Okay,
cool, good, all right,

1227
01:20:34,800 --> 01:20:39,640
all right. Got some rumors about
the switch to have been popping up kind

1228
01:20:39,640 --> 01:20:43,279
of NonStop. This is from last
week. Switch to will probably be backward

1229
01:20:43,279 --> 01:20:46,319
compatible. A reliable leak or suggests
Nintendo switch to we'll have backwards compatibility with

1230
01:20:46,359 --> 01:20:51,199
og switch games both physical and digital. Nintendo's rumored to be working on a

1231
01:20:51,239 --> 01:20:57,319
successor of the switch blah blah blah. The rumor came from Universo Nintendo by

1232
01:20:57,399 --> 01:21:00,920
way, or came from pH Brazil
by way Universal Nintendo. Both seem to

1233
01:21:00,960 --> 01:21:04,760
have a pretty decent track record of
this. And then we saw nath the

1234
01:21:04,760 --> 01:21:09,319
Hate, who has also a very
good track record of Nintendo rumors, back

1235
01:21:09,359 --> 01:21:12,600
this up. He went on reset
Era and said that the dev kits have

1236
01:21:12,720 --> 01:21:15,640
backward compatibility, and this is something
that is now going around pretty widely that

1237
01:21:15,800 --> 01:21:19,279
hey, this thing's going to actually
have backward compatibility. If you're listening to

1238
01:21:19,319 --> 01:21:24,119
that and you're like, duh,
everything needs backward compatibility these days, I'm

1239
01:21:24,119 --> 01:21:27,840
one hundred percent with you. But
Nintendo is switching up the kind of chip

1240
01:21:27,840 --> 01:21:30,800
that they're using that the Nvidia chip
is going to be a whole new generation.

1241
01:21:30,119 --> 01:21:33,199
There is no guarantee that the switch
games would have worked. This is

1242
01:21:33,279 --> 01:21:40,000
this required effort from probably both Nvidia
and Nintendo at the same time. Though

1243
01:21:40,119 --> 01:21:43,199
they needed to just do that because
of course you need to have backward compatibility,

1244
01:21:43,279 --> 01:21:45,479
right. I mean, I never
assume that anything is going to be

1245
01:21:45,479 --> 01:21:47,119
that simple or just work the way
it should with Nintendo. As much as

1246
01:21:47,159 --> 01:21:50,239
I love Nintendo stuff, It's like, Okay, I bought a billion virtual

1247
01:21:50,239 --> 01:21:54,239
console games on the Wii, and
then to play them on the Wiu,

1248
01:21:54,359 --> 01:21:57,399
I had to pay an extra dollar
fifty to get the like WU game pad

1249
01:21:57,479 --> 01:22:00,359
version, and then none of that
carried over to the switch. I'm certainly

1250
01:22:00,399 --> 01:22:02,520
not going to just assume it's gonna
work, because like it's never just worked

1251
01:22:02,600 --> 01:22:06,039
or just been simple in the past
with Nintendo's so hearing them might actually be

1252
01:22:06,039 --> 01:22:11,039
backwards compatible this time is definitely good
news, right, and you combine that

1253
01:22:11,119 --> 01:22:15,039
with this actually probably was pretty challenging. This probably was pretty hard to pull

1254
01:22:15,079 --> 01:22:19,039
off. But Nvidia likely developed a
compatibility layer similar to what happens when you

1255
01:22:19,119 --> 01:22:25,680
run up Windows games on the Steam
Deck through the Proton layer. Something similar

1256
01:22:25,760 --> 01:22:29,960
is probably happening here. But Nvidia
has very good software engineers, good hardware

1257
01:22:30,000 --> 01:22:32,520
engineers. They probably came up with
a solution for Nintendo so they can implement

1258
01:22:32,560 --> 01:22:36,720
it here. But that just that
the difficulty of that, combined with Nintendo's

1259
01:22:36,760 --> 01:22:41,720
history, there was reason to really
be skeptical about backward compatibility. With the

1260
01:22:41,760 --> 01:22:45,159
switch to sounds like this should work. What do you guys think it actually

1261
01:22:45,199 --> 01:22:47,279
ends up looking like? Though?
Do you think it's going to be just

1262
01:22:47,359 --> 01:22:51,199
full backward compatibility for every game and
they won't run any better because there is

1263
01:22:51,239 --> 01:22:55,800
some rumors that some of the games
are actually seeing performance enhancements. I don't

1264
01:22:55,840 --> 01:22:59,880
think it's gonna run any better.
You're probably right, but I mean I

1265
01:23:00,079 --> 01:23:03,880
think you get the the basic benefits
of just like things that have to happen,

1266
01:23:03,960 --> 01:23:05,760
right, like well, yeah,
if it's out putting at four K,

1267
01:23:06,239 --> 01:23:11,439
like, yeah, sure it'll stuff. Yeah. Outside of that,

1268
01:23:11,479 --> 01:23:15,000
I wouldn't be surprised if there's no
tangible benefit or things like are there some

1269
01:23:15,039 --> 01:23:18,920
games on switch that will run slightly
better, like Doc Versus undocked? Like

1270
01:23:18,960 --> 01:23:23,159
I wonder if this will kind of
like you know, even that playing field.

1271
01:23:23,600 --> 01:23:27,880
Yeah, it's and there's been a
lot of people who have upclocked the

1272
01:23:27,960 --> 01:23:31,119
CPU and GPU inside the switch and
have made games just run better that way

1273
01:23:31,600 --> 01:23:35,720
by hacking their their switches. Maybe
Nintendo would be more willing to tap into

1274
01:23:35,800 --> 01:23:42,560
that with new hardware. Well,
we'll see what's up clock. I don't

1275
01:23:42,560 --> 01:23:44,800
know what's up clock with you,
man, Oh my god, Jan,

1276
01:23:47,239 --> 01:23:50,359
let's see here. Oh yeah.
There's also rumors that the switch to could

1277
01:23:50,359 --> 01:23:56,079
get revealed in March. That's like
going around from some reliable leakers as well.

1278
01:23:56,399 --> 01:24:03,000
Mario Day, Hey, that's a
really good pull. And one of

1279
01:24:03,000 --> 01:24:06,520
the things that might like lean into
this is the rumor direct that might still

1280
01:24:06,560 --> 01:24:10,800
be happening this week. Who knows, Microsoft's got that thing could like derail

1281
01:24:10,840 --> 01:24:14,479
things. That's that there's not a
zero percent chance of that happens, but

1282
01:24:14,880 --> 01:24:16,880
it's probably probably could still happen Thursday. The rumor is that's going to be

1283
01:24:16,920 --> 01:24:20,960
a partner direct, which means no
first party announcements at that direct, which

1284
01:24:21,000 --> 01:24:25,880
means that they won't really have any
Like they're not gonna have Metro Prime four

1285
01:24:25,920 --> 01:24:30,359
probably for this first half of this
year. So why not at that point

1286
01:24:30,560 --> 01:24:33,000
go into March start talking about the
new hardware. You can launch that six

1287
01:24:33,039 --> 01:24:38,359
months later in the beginning of the
holiday season and just go from there.

1288
01:24:38,760 --> 01:24:44,079
God, if it's Mario Day March
tenth and we get announcement, well the

1289
01:24:44,279 --> 01:24:49,079
March tenth week, still they might
do something with that. Yeah, two

1290
01:24:49,159 --> 01:24:55,319
for that all the all the conventional
thinking and wisdom, right, is like

1291
01:24:55,399 --> 01:24:59,239
another Odyssey, right, or just
the ball the next mainline one. Like,

1292
01:24:59,279 --> 01:25:00,279
I don't think it's gonna be Odyssey
two with its point because like the

1293
01:25:00,279 --> 01:25:02,199
one time they didn't, okay,
the one time they did, like a

1294
01:25:02,199 --> 01:25:06,079
straight up like Galaxy two. Galaxy
two was like very quickly after it.

1295
01:25:06,079 --> 01:25:09,479
It was like two years after Galaxy
At this point, I think it's gonna

1296
01:25:09,479 --> 01:25:11,720
be the next step in like the
mainline series. It's gonna be Super Mario

1297
01:25:11,800 --> 01:25:15,640
blank something else anyone now. And
that Mario team did a Bowser's fury.

1298
01:25:15,680 --> 01:25:19,520
But since Odysseas that they've already been
like messing around with other stuff. Yes,

1299
01:25:19,680 --> 01:25:23,680
seems like they're going off in another
direction. Although I always got the

1300
01:25:23,680 --> 01:25:26,600
sense that they were gonna do Mario
Odyssey, like maybe DLC, and then

1301
01:25:26,760 --> 01:25:30,159
they turned that into a sequel.
We'll see, but it probably is going

1302
01:25:30,199 --> 01:25:33,159
to be a whole new game at
this point. Cool uh. GJA six

1303
01:25:33,239 --> 01:25:36,159
meanwhile, may not come out until
much later in twenty twenty five. We

1304
01:25:36,199 --> 01:25:40,319
know that the game is scheduled for
twenty twenty five, after that launched or

1305
01:25:40,359 --> 01:25:43,920
that revealed trailer said hey, twenty
twenty five, that's the year it's coming

1306
01:25:43,960 --> 01:25:47,479
out. But up until recently,
the assumption was that would mean early twenty

1307
01:25:47,520 --> 01:25:50,920
twenty five, because Take two said
they were going to make about eight billion

1308
01:25:50,960 --> 01:25:55,520
dollars in revenue, which is way
more than they were they've ever made before.

1309
01:25:55,920 --> 01:26:00,479
Next year, they did in the
most recent earnings report were advised that

1310
01:26:00,560 --> 01:26:03,159
down by about a billion dollars to
seven billion dollars, and you know what,

1311
01:26:03,199 --> 01:26:06,800
would probably make about a billion dollars
in its first couple of weeks GTA

1312
01:26:06,960 --> 01:26:11,640
six. So the assumption now is
the game has moved into later in twenty

1313
01:26:11,680 --> 01:26:15,359
twenty five, which is not too
shocking, right, A big game like

1314
01:26:15,359 --> 01:26:17,920
this getting delayed these days is par
for the course. No, not at

1315
01:26:17,960 --> 01:26:24,119
all. I can't say that a
care Also, though he's pushed into twenty

1316
01:26:24,199 --> 01:26:29,600
six. Absolutely it's a big game
on of course. Uh. Helldiver's Students

1317
01:26:29,920 --> 01:26:33,479
Helldiver's two Studio is promising to make
good. Sony's largest PC game launch has

1318
01:26:33,479 --> 01:26:38,479
faced log in issues in reward tracking
problems. It's also faced those on PS

1319
01:26:38,520 --> 01:26:43,680
five despite positive player reception. They
had a recent patch that aimed at addressing

1320
01:26:43,760 --> 01:26:45,520
log in issues, but they had
to roll that back because it caused performance

1321
01:26:45,600 --> 01:26:49,119
issues. So what they're gonna do
is a compensation has been promised for loss

1322
01:26:49,159 --> 01:26:55,279
rewards via increased reward events to mitigate
progression setbacks. So basically they're gonna have

1323
01:26:55,319 --> 01:26:59,000
like a double XP event to make
up for it and maybe let that last

1324
01:26:59,039 --> 01:27:01,640
for a little while. I will
say, progression in that game pretty slow,

1325
01:27:02,399 --> 01:27:05,119
pretty slow. That makes I feel
like they want you to spend some

1326
01:27:05,159 --> 01:27:09,119
money some of that currency, because
even like like the green currency, the

1327
01:27:09,159 --> 01:27:11,359
samples like those take a while to
get. I haven't been able to buy

1328
01:27:11,399 --> 01:27:14,800
any of those actual things yet.
But then there's two other types of currency

1329
01:27:14,840 --> 01:27:16,479
I haven't even seen yet that are
listed, and I'm like, I don't

1330
01:27:16,479 --> 01:27:19,039
even know how the fuck you get
that? Is it like super samples?

1331
01:27:19,039 --> 01:27:23,680
We started collecting some, so the
super stuff is like also the paid currency,

1332
01:27:23,680 --> 01:27:25,680
and you can find that out in
the field. So that's the stuff,

1333
01:27:25,720 --> 01:27:28,359
right, like the rotating item shot. But there's like a purple and

1334
01:27:28,399 --> 01:27:31,000
like an orange currency that I have
not even seen yet. Have you guys

1335
01:27:31,479 --> 01:27:36,399
upgraded your ship at all? I've
got fifty, like you need sixty to

1336
01:27:36,479 --> 01:27:40,520
upgrade that. So that's about where
I'm at. Yeah, yeah, it's

1337
01:27:40,600 --> 01:27:44,119
it's it's slow going, but hey, a double XP event, I'll take

1338
01:27:44,159 --> 01:27:48,479
advantage of that. The game is
very popular, though it has really caught

1339
01:27:48,520 --> 01:27:54,439
on. It is by far Sony's
most popular PC release. Prom The got

1340
01:27:54,439 --> 01:27:58,039
A War launch on PC had about
eighty thousand concurrent players. This had one

1341
01:27:58,119 --> 01:28:01,640
hundred and fifty thousand concurrent players at
its peace So gad it does seem to

1342
01:28:01,640 --> 01:28:06,039
have cross play, but I downloaded
it on PC. Uh and progression cross

1343
01:28:06,079 --> 01:28:09,359
progression. Bummer, Yeah, it
is a bummer. Yeah, I was

1344
01:28:09,359 --> 01:28:12,079
wondering you were you were thinking about
switching to PC. But you were going

1345
01:28:12,079 --> 01:28:16,000
to do now? Yeah, does
this count as one of like PlayStation's games

1346
01:28:16,039 --> 01:28:19,960
as a service games that they've been
talking about in their lineup? A lot

1347
01:28:19,960 --> 01:28:23,520
of people are assuming it has hit
two hundred dozen concurrent. Ham out of

1348
01:28:23,520 --> 01:28:27,159
Texas says, real quick, thank
you, Hammond. I think a lot

1349
01:28:27,199 --> 01:28:30,960
of people assume it's it is one
of those. It probably is, But

1350
01:28:31,439 --> 01:28:35,880
I wonder if if they think it's
like not exactly because it's not from a

1351
01:28:35,920 --> 01:28:40,199
studio that they necessarily own. I
don't think they own Arrowhead, even though

1352
01:28:40,199 --> 01:28:42,399
they published this game. This is
a first party game. It definitely was

1353
01:28:42,439 --> 01:28:45,279
one hundred percent of first party game. But I think they might not necessarily

1354
01:28:45,319 --> 01:28:49,079
consider it part of that does in
games that they're working on. Maybe I

1355
01:28:49,159 --> 01:28:53,039
actually I would. I'd be interested
to see what they say if you were

1356
01:28:53,039 --> 01:28:58,720
to ask them that Ubisoft CEO is
defending Skull and Bones full tyst tag and

1357
01:28:59,039 --> 01:29:02,520
calls it a quad true a game. Skull and Bones yousop. Some multiplayer

1358
01:29:02,560 --> 01:29:08,640
pirate naval battleship title faces player doubts
due to delays and production reboots. Despite

1359
01:29:08,640 --> 01:29:12,439
concerns, the game launches in a
week with eight an eighty pound or eighty

1360
01:29:12,479 --> 01:29:15,239
euro excuse me, price tag.
I think it's seventy dollars and a game

1361
01:29:15,319 --> 01:29:18,760
as a service format. The free
beata has been available, people have been

1362
01:29:18,760 --> 01:29:24,760
trying it, and because of these
concerns, Ubisoft CEO Yeves Gimmol came out

1363
01:29:24,800 --> 01:29:27,960
to defend the game, saying players
will see that Skull and Bones is a

1364
01:29:28,000 --> 01:29:30,600
complete game. It's a really big
game, and we think people will see

1365
01:29:30,720 --> 01:29:35,159
we'll really see how vast and complete
it is. It's a really complete triple.

1366
01:29:35,479 --> 01:29:40,079
And then he stops and says quadruple
a game that will deliver it in

1367
01:29:40,119 --> 01:29:42,800
the long run. And I can't
help but think of that John Lovett's like

1368
01:29:42,960 --> 01:29:46,640
pathological liar character because I'm forty years
old. That's the ticket. It's a

1369
01:29:46,640 --> 01:29:51,439
triple, No quadruple. Ay,
Yeah, that's it. I mean yeah,

1370
01:29:51,720 --> 01:29:58,239
the extra A is the is it's
that joke. It's the spinal dab

1371
01:29:58,399 --> 01:30:00,920
joke. This this one's on four
a's, then those up to eleven.

1372
01:30:01,159 --> 01:30:03,720
It's also the more a's you add, the more it's a. It's like

1373
01:30:03,760 --> 01:30:09,119
a scream for the amount of time
that goes into making these games. Yeah,

1374
01:30:09,840 --> 01:30:12,920
this is an insane thing to say. It's just like a really wild

1375
01:30:13,000 --> 01:30:15,520
bank. I don't think it's going
to convince many people that it actually is

1376
01:30:15,520 --> 01:30:20,159
worth seventy dollars, but we'll see. Maybe this game is also secretly kind

1377
01:30:20,159 --> 01:30:25,000
of okay, like Suicide Squad.
I have not actually played Skull and Bones

1378
01:30:25,079 --> 01:30:29,479
yet, So I did an E
three twenty seventeen. Oh god shit,

1379
01:30:30,000 --> 01:30:32,239
that's right or eighteen? Yeah?
Was that the behind closed doors one?

1380
01:30:32,600 --> 01:30:36,399
I think so? Yeah. It
definitely was in a hot room. You

1381
01:30:36,439 --> 01:30:40,279
remember that I tried to get you. Remember you should write a book of

1382
01:30:40,319 --> 01:30:45,079
the temperature of rooms you've been in. Dude. E three is just one

1383
01:30:45,159 --> 01:30:48,600
big hot room, right, I
mean what like every once while you get

1384
01:30:48,600 --> 01:30:53,560
in an air conditioned room and then
you fall asleep because it's way too comfortable.

1385
01:30:53,640 --> 01:30:59,760
So that's who but those are very
infrequent. I feel like it was.

1386
01:31:00,159 --> 01:31:02,159
That's why everyone would always get sick
too. I feel like because you

1387
01:31:02,239 --> 01:31:05,800
just put people in these small rooms
and they would like Jerry rig this like

1388
01:31:06,479 --> 01:31:12,399
you know mcgui ver esque h VAC
situation that like who knows how that was

1389
01:31:12,439 --> 01:31:16,119
moving air around? The boy quade
is not a nude term. I remember

1390
01:31:16,199 --> 01:31:21,199
Visceral used to say that they I
was in Canada checking out Army of Two

1391
01:31:21,359 --> 01:31:25,880
Devil's Cartel for game and former Yeah, and all the Visceral people were big

1392
01:31:25,960 --> 01:31:30,199
on calling it a quad A game, and uh the yeah, Visceral as

1393
01:31:30,239 --> 01:31:32,479
a studio always said that to the
point where Dead Space three, if you

1394
01:31:32,560 --> 01:31:34,800
go in, like there's like a
gift shop in one of the ships or

1395
01:31:34,840 --> 01:31:38,479
something, and their shirts that say
Quad A on them, so they,

1396
01:31:38,600 --> 01:31:43,279
uh, yeah, playing to a
perfect arcists the first quad A game.

1397
01:31:43,319 --> 01:31:45,560
It's like nope, nope. Visceral
had been saying that term Army of Two,

1398
01:31:45,560 --> 01:31:50,119
the Devil's Cartel is the first quad
A game. Too big, too

1399
01:31:50,119 --> 01:31:57,079
big. Sega reported sluggish holiday sales. Sega's Q three fiscal year twenty twenty

1400
01:31:57,079 --> 01:32:01,399
four financial results revealed sluggish sales for
premium titles, including Sonic Superstars. They

1401
01:32:01,439 --> 01:32:05,960
did a notice of a revision of
operating results forecast and basically they're just like

1402
01:32:06,319 --> 01:32:12,000
Sonic Superstars, Endless Dungeon, Total
War, Pharaoh, I think like a

1403
01:32:12,079 --> 01:32:15,159
Dragon guid In, the man who
had a name and forgot it, and

1404
01:32:15,199 --> 01:32:18,720
a couple of others. Yeah,
and I think called Love. Uh,

1405
01:32:18,800 --> 01:32:23,159
They're like these none of these really
sold like we were hoping throughout the holiday

1406
01:32:23,159 --> 01:32:26,560
season. Sonic Superstars is one they
seem to call out specifically as having some

1407
01:32:26,920 --> 01:32:29,800
trouble selling. I would argue they
should have made it a better get a

1408
01:32:29,800 --> 01:32:31,680
better video game. It kind of
stinks. It's not that they at one

1409
01:32:31,720 --> 01:32:35,000
point had a good direction for two
D Sonic that people were paying into.

1410
01:32:35,319 --> 01:32:39,560
Yeah, and it like they was
like a really appealed to those Sonic maniacs

1411
01:32:39,600 --> 01:32:43,079
out there. Yeah. Yeah,
and they all and everyone universally loved it.

1412
01:32:43,079 --> 01:32:45,000
And they just made another one of
those that would have been a good

1413
01:32:45,000 --> 01:32:47,079
idea with that had a good ulternate
history. Yeah, clearly that was never

1414
01:32:47,560 --> 01:32:54,119
on the table. They're probably doing
a lot better Sega Oh, Slash Atlas

1415
01:32:54,199 --> 01:32:58,479
just released Persona three Reload and Like
a Dragon Infinite Wealth. Both of those

1416
01:32:58,520 --> 01:33:01,359
games we know are doing very well. I think we got confirmation that both

1417
01:33:01,399 --> 01:33:05,760
have sold over a million copies each, so they're doing pretty good in this

1418
01:33:05,800 --> 01:33:09,319
first quarter. I think a lot
of people were just like, I'm gonna

1419
01:33:09,319 --> 01:33:11,800
wait for those games. I really
want to play, and you should have

1420
01:33:11,800 --> 01:33:15,640
made a better Sonic game. Finally, Disney, Not finally, there's one

1421
01:33:15,680 --> 01:33:19,359
more after this that Jan added Disney
invests one point five billion dollars in Epic

1422
01:33:19,399 --> 01:33:25,520
Games and announced some major Fortnite partnership. Basically, Disney now has an equity

1423
01:33:25,520 --> 01:33:28,640
stake worth one point five billion dollars
in Epic. Tim Sweeney still the majority

1424
01:33:28,680 --> 01:33:30,239
owner of that company, so it's
not like this is a new ownership over

1425
01:33:30,239 --> 01:33:34,199
there. As part of this deal, though, Epic has promised back to

1426
01:33:34,279 --> 01:33:39,159
Disney that they are going to make
them a connected, persistent universe that is

1427
01:33:39,159 --> 01:33:43,000
based on all of Disney's properties,
not just where you can play games based

1428
01:33:43,000 --> 01:33:46,039
on Lila, Lelo and Stitch or
whatever, but also where you can like

1429
01:33:46,359 --> 01:33:53,039
consume content and watch things and shop. It's a metaverse, is what they're

1430
01:33:53,079 --> 01:33:57,239
saying. Bob Iger was quoted as
saying, when I saw gen Z and

1431
01:33:57,319 --> 01:34:00,399
jen Alpha and millennials, the amount
of time they were spending in terms of

1432
01:34:00,439 --> 01:34:03,319
total media screen time on video games, it was stunning, equal to what

1433
01:34:03,319 --> 01:34:06,760
they spent on TVs and movies.
The conclusion I reached, we have to

1434
01:34:06,800 --> 01:34:12,760
be there, So just a real
brain genius over there. Katzenberg was he

1435
01:34:12,800 --> 01:34:15,600
the quibbi guy who's like, could
the idea of this? When I noticed

1436
01:34:15,640 --> 01:34:18,359
all these kids are on their phones
a lot way like videos. This is

1437
01:34:18,439 --> 01:34:25,199
quib level here, it is Quibbi
level. Oh my god. Bob Iger

1438
01:34:25,239 --> 01:34:27,920
also said that this thing is probably
a couple of years away. Uh,

1439
01:34:27,960 --> 01:34:31,680
so we'll see what it ends up
looking like over time. I don't know.

1440
01:34:31,760 --> 01:34:34,760
I think it could be cool.
I could also see this thing fizzling

1441
01:34:34,760 --> 01:34:40,279
out very quickly, just based on
like these other Fortnite games that we've seen

1442
01:34:40,319 --> 01:34:44,680
recently, where there was some excitement
around them, and now at the very

1443
01:34:44,760 --> 01:34:46,119
least. I know people like that
Lego game, but no one really talks

1444
01:34:46,159 --> 01:34:53,479
about the rocket racing or the ro
the rock band one so epic putting their

1445
01:34:53,479 --> 01:34:56,239
best efforts into this. This doesn't
necessarily mean that it's going to turn into

1446
01:34:56,239 --> 01:35:00,239
a major thing, but it does
make some sense for Disney. I just

1447
01:35:00,520 --> 01:35:02,760
also, I think I prefer Disney
was like, what if we just kept

1448
01:35:02,760 --> 01:35:05,680
making, you know, big,
real bespoke video games instead of having to

1449
01:35:05,720 --> 01:35:11,680
have our own online internet video gaming
hub. Any interest from you? Jan

1450
01:35:11,880 --> 01:35:17,039
are resident Disney adult? Not really? Not really at all? What's comforting

1451
01:35:17,079 --> 01:35:20,560
to hear? Yeah? I mean
like I like Disney, but I like

1452
01:35:21,359 --> 01:35:26,359
the different parts of Disney that are
being presented here. Like I don't see

1453
01:35:26,399 --> 01:35:32,479
Sora joining Goofy or Donald in a
Fortnite world. You know, I also

1454
01:35:32,520 --> 01:35:35,439
prefer the parks, And I guess
you were talking about this last week on

1455
01:35:35,479 --> 01:35:39,319
game mess But I guess you could
do like a one for one recreation of

1456
01:35:39,720 --> 01:35:44,760
Disneyland, Disney World, some of
the other parks across the world and throw

1457
01:35:44,800 --> 01:35:49,279
yourself into that and then shoot people. I guess. I don't know if

1458
01:35:49,279 --> 01:35:56,520
that's stuff like that paintballs, I
don't know. I have my hand on

1459
01:35:56,600 --> 01:35:59,640
the mouse ready to kick Manadi out
if you jump. Thank you. Yeah,

1460
01:35:59,840 --> 01:36:02,800
right, your diligences is much appreciation, just gonna destroy things for Sean.

1461
01:36:02,960 --> 01:36:09,640
Just keep that in mind. Yeah, I don't really see an interest

1462
01:36:09,720 --> 01:36:14,800
in it because I don't currently have
the need to pull my friends into a

1463
01:36:14,880 --> 01:36:18,319
virtual social hub to converse and talk
and just like hang out. That's what

1464
01:36:18,479 --> 01:36:24,960
like discorder, just hanging out in
person is four. But I can kind

1465
01:36:25,000 --> 01:36:28,000
of see a world where there's Disney
freaks out there that are into this.

1466
01:36:29,239 --> 01:36:33,199
Yeah. I always think of these
big companies, and a company like Disney

1467
01:36:33,239 --> 01:36:39,359
feels like it should have the capacity
to sort of direct traffic and say you

1468
01:36:39,439 --> 01:36:43,039
care about all these things, come
over here and play in our thing that

1469
01:36:43,079 --> 01:36:45,000
we're setting up for you, and
then it's like, well, the reality

1470
01:36:45,119 --> 01:36:47,920
is you're gonna have a lot better
luck if you just went and made a

1471
01:36:47,920 --> 01:36:50,520
Disney thing inside of roadblocks where the
kids already are. Now a lot of

1472
01:36:50,560 --> 01:36:55,079
kids are already playing Fortnite, But
this is not talking about like, oh,

1473
01:36:55,079 --> 01:36:57,880
we're gonna have a Disney event event
inside Fortnite. They've done that and

1474
01:36:57,880 --> 01:37:00,479
that's worked a bunch of times,
and that's already been very six for them.

1475
01:37:00,479 --> 01:37:02,680
This is going to be something separate, Disney's own thing that is attached

1476
01:37:02,680 --> 01:37:06,039
to Fortnite in many ways, but
it doesn't necessarily mean it will have the

1477
01:37:06,079 --> 01:37:12,640
same foot traffic that Fortnite has.
Sure, So I just it reminds me

1478
01:37:12,720 --> 01:37:15,359
of like a Club Penguin or something
that will be You could be popular for

1479
01:37:15,359 --> 01:37:18,000
a little bit and then one day
it's just going to go away and disappear,

1480
01:37:18,000 --> 01:37:21,279
and probably not that long after it
hits the market, it'll probably be

1481
01:37:21,319 --> 01:37:25,279
like five years later the thing could
get shut down because no one's using it

1482
01:37:25,319 --> 01:37:28,880
anymore. So, hey, I
get why they feel they need to do

1483
01:37:28,920 --> 01:37:33,720
this, But Disney's efforts and video
games have been have come in waves before

1484
01:37:33,800 --> 01:37:36,600
and they always seem to fizzle out. I expect this one probably to be

1485
01:37:36,600 --> 01:37:43,079
pretty similar. You know. Ah, we're saying this, and I completely

1486
01:37:43,119 --> 01:37:46,680
agree and I feel the same way. But Disney also chose Fortnite to be

1487
01:37:46,760 --> 01:37:54,600
the method of revealing that somehow Palpatine
returned for their big numbered Star Wars movies.

1488
01:37:55,079 --> 01:37:58,439
Yes, it is, so,
I don't know. They're weird over

1489
01:37:58,479 --> 01:38:00,560
there, huh. They make weird
decisions, a lot of weird decisions,

1490
01:38:00,880 --> 01:38:05,119
absolutely all right. And then finally
there's a headline here. I'll read it.

1491
01:38:05,520 --> 01:38:10,960
San Francisco will host Pokemon World Championship
for the first time since twenty sixteen.

1492
01:38:12,079 --> 01:38:15,039
Jan You're gonna be okay, no, no, no. I have

1493
01:38:15,119 --> 01:38:18,840
to get back in the gym now, oh okay, I have to be.

1494
01:38:19,279 --> 01:38:26,840
I have to somehow relearn get into
competitive Pokemon, and then within the

1495
01:38:26,840 --> 01:38:30,840
time span of the next Pokemon World
Championships, I need to hit the circuits,

1496
01:38:31,079 --> 01:38:32,640
y'all. You'll be fine. No
no, no, no, no,

1497
01:38:32,640 --> 01:38:36,800
no no no. I need to
legitimately to compete in worlds, need

1498
01:38:36,840 --> 01:38:43,439
to compete in small tournaments and absolutely
smoke the competition. I got faith in

1499
01:38:43,479 --> 01:38:46,239
you. Now. The good news
is we do have someone who plays a

1500
01:38:46,239 --> 01:38:50,479
lot of competitive in game Pokemon.
His name's Turbo Sean, and he could

1501
01:38:50,880 --> 01:38:55,079
he would probably be willing to like
partner up with you on this and make

1502
01:38:55,119 --> 01:38:57,920
it happen. So here's what we
have to do. I have to call

1503
01:38:58,039 --> 01:39:02,239
upon the like an event your style
of Pokemon like training courses. I have

1504
01:39:02,279 --> 01:39:05,279
to get. I have to get
Turbo Sean. I have to get Jake

1505
01:39:05,399 --> 01:39:09,920
Decker from the game spot Homies,
and then I have to get Cali.

1506
01:39:10,119 --> 01:39:14,279
I have to get Cali to help
guide me and land the plane. And

1507
01:39:14,399 --> 01:39:16,319
like, all right, don't go
with Shawn's advice of putting nothing but low

1508
01:39:16,319 --> 01:39:18,760
Pnei's on the team. Okay,
cool, Yeah that was that was a

1509
01:39:18,800 --> 01:39:25,079
weird, freaky thing that he likes. I need get I can't I can't

1510
01:39:25,119 --> 01:39:29,399
buy into worlds. I can't use
the games journalism to be like, well,

1511
01:39:29,439 --> 01:39:30,960
I think you should put me on
the bracket or whatever. Wait,

1512
01:39:31,199 --> 01:39:34,279
Filth Theobald works at Pokemon Company,
and he uh, he wrote a top

1513
01:39:34,319 --> 01:39:38,479
tend list for us this year,
So there you go. I need I

1514
01:39:38,520 --> 01:39:41,479
need to wheezing my way in.
I need to take I need to somehow

1515
01:39:41,520 --> 01:39:45,560
take like a big name down.
This could me like a karate kid thing.

1516
01:39:45,840 --> 01:39:48,039
The Giant bomb Jim has to open
back up. I thought I was

1517
01:39:48,119 --> 01:39:53,479
out and they pulled me back in. I just be neat for some reason.

1518
01:39:53,560 --> 01:39:55,560
Just keep thinking of the dodgeball scene
where the guys like, if you

1519
01:39:55,600 --> 01:39:57,439
could dodge a wrench, you could
dodge a ball. And now I just

1520
01:39:57,479 --> 01:40:00,000
want to throw a wrench at ya. Let's get ripped torn on Team Giant.

1521
01:40:00,159 --> 01:40:06,840
Let's get he's not dead, he's
probably super dead. Yeah. I

1522
01:40:09,359 --> 01:40:12,119
need to get championship points. I
forget how many you need to get to

1523
01:40:12,159 --> 01:40:16,880
get into the bracket to actually compete. Fuck this pains to be inside.

1524
01:40:16,920 --> 01:40:21,439
I might need to travel next year, guys, just so I can compete

1525
01:40:21,479 --> 01:40:27,720
in my hometown. God, all
right, Uh that does it for the

1526
01:40:27,760 --> 01:40:29,920
news. Jan This show's back over
to you, buddy, as long as

1527
01:40:29,960 --> 01:40:31,479
you can handle it. I can't. I can't. I need to.

1528
01:40:31,920 --> 01:40:36,039
This is how we get. Oh
no, you gotta start drinking raw eggs,

1529
01:40:36,119 --> 01:40:40,159
like seven or eight raw eggs and
have a big cup. Why back

1530
01:40:40,520 --> 01:40:43,680
would you ever drink raw eggs?
Like? Is there like any situation like

1531
01:40:43,680 --> 01:40:48,720
can we like dare you would you
do it? Or what I guess I

1532
01:40:48,840 --> 01:40:51,560
would do? It for like a
good amount of money. But oh,

1533
01:40:51,640 --> 01:40:57,279
isn't it But isn't it? Like
is it dangerous? I mean, technically

1534
01:40:57,720 --> 01:41:00,800
it's a little dangerous. Actually,
it turns out Okay, I heard this.

1535
01:41:00,800 --> 01:41:02,399
This could be wrong, so feel
free to correct me. I heard

1536
01:41:02,439 --> 01:41:05,479
that, like the actually the eggshell
has more salmonilla on it than the actual

1537
01:41:05,520 --> 01:41:09,359
egg itself inside, So you should
wash your hands if your handle eggs,

1538
01:41:09,399 --> 01:41:14,239
no matter what. But the actual
egg content inside it doesn't usually contain too

1539
01:41:14,319 --> 01:41:18,119
much salmonilla. But hey, I
would still probably be careful drinking raw eggs.

1540
01:41:18,319 --> 01:41:21,520
Yeah, I like, I really
like eggs, but mostly when they're

1541
01:41:21,520 --> 01:41:26,840
cooked. What if I really like
rocky, well, then well then you

1542
01:41:26,840 --> 01:41:30,239
should be drinking it every every morning. You have to do this. Yeah,

1543
01:41:30,640 --> 01:41:33,119
he looked really cool doing this.
I don't think it looks cool at

1544
01:41:33,119 --> 01:41:42,479
all. Drinking a glass of slime
is not awesome. I mean, that's

1545
01:41:42,840 --> 01:41:45,119
the coolest of anyone's ever looked drinking
slime, though, So top to your

1546
01:41:45,239 --> 01:41:49,960
clime drinker. I mean, I
guess that doesn't say much. Yeah,

1547
01:41:50,039 --> 01:41:54,640
I'm not like completely adverse to it. I also think, like, uh,

1548
01:41:54,720 --> 01:41:58,920
you know, it's a lot of
cholesterol and Okay, that's cholesterol.

1549
01:41:59,000 --> 01:42:00,319
That's what I say whenever some says
something that has cholesterol in that, I

1550
01:42:00,319 --> 01:42:05,359
don't know what I mean. Got
your HDLs? Yeah? Sure, yeah.

1551
01:42:05,600 --> 01:42:11,399
Do you drink glisser right the right, that's where they get. That's

1552
01:42:11,399 --> 01:42:16,079
where they yet on the for the
road to Pokemon Worlds. Do we do

1553
01:42:16,159 --> 01:42:19,840
we frame this journey for me that
I have to do now, I have

1554
01:42:19,920 --> 01:42:24,079
to do this. I have to
get rid of every other possible side hobby

1555
01:42:24,119 --> 01:42:28,600
now because of this. Do we
go for a rocky story where like Sean

1556
01:42:28,640 --> 01:42:30,680
could be like a Mickey Or do
we go for like a karate Kid type

1557
01:42:30,680 --> 01:42:35,439
of thing where Rickey was famously old. Yeah, Sean's old, he was

1558
01:42:35,560 --> 01:42:40,560
getting young. We could always afford
a little old person make up though,

1559
01:42:42,279 --> 01:42:45,680
like Pepper and his hair. Yeah, all of a sudden he's eighty.

1560
01:42:45,840 --> 01:42:47,680
Yeah. Or do we go for
like a karate Kid type of deal where

1561
01:42:47,720 --> 01:42:51,720
he's mister again, another old person. Can you do a one arm push

1562
01:42:51,760 --> 01:42:57,800
up? Yeah? Okay, Rocky. Then what's the difference between Mickey and

1563
01:42:57,800 --> 01:43:00,279
and mister Miyagi in your head?
Jam, what's the different fair One's Asian?

1564
01:43:01,079 --> 01:43:05,520
Yeah, they're very different. One
one is like Hispanic I think so.

1565
01:43:05,760 --> 01:43:11,920
Yeah, Okay, it's neither of
those. Still they and they train

1566
01:43:12,119 --> 01:43:15,560
very differently, do they not.
Micky is way angrier. Mickey yells all

1567
01:43:15,600 --> 01:43:20,159
the time like drunk man. Right, yeah, very chill. What we

1568
01:43:20,199 --> 01:43:24,239
do, mister Mackie is just sad. I have to complete the poker arc

1569
01:43:24,479 --> 01:43:28,640
where I either lose an obscene amount
of money, uh playing poker by developed

1570
01:43:28,640 --> 01:43:31,399
the skills of not showing any tells
in poker, right, and like I

1571
01:43:31,399 --> 01:43:35,520
get a cool, cool cool head
on my shoulders where we defeat everyone in

1572
01:43:35,520 --> 01:43:40,760
Pokemon because they think I'm playing I'm
going against the rules, all right,

1573
01:43:41,920 --> 01:43:45,920
I'm doing nothing but bluffs perfectly.
This this should be is you abandoned this

1574
01:43:46,000 --> 01:43:49,119
halfway through and we just go to
the World Series of Poker instead. Like,

1575
01:43:49,359 --> 01:43:54,479
I love that me too. What
if they combined Poker and Pokemon?

1576
01:43:54,560 --> 01:44:00,319
Would you just why would you say
that to me? Why? That's great?

1577
01:44:00,319 --> 01:44:11,039
It's it's Pokermont there, Yeah,
the structure of of of this greater

1578
01:44:11,159 --> 01:44:15,560
company. Why me as your employee, Why would you wish upon me like

1579
01:44:15,640 --> 01:44:20,399
that? They gave pokmon ideas they
gave him. Yeah yeah, like let

1580
01:44:20,520 --> 01:44:26,119
Pokemon loosen a casino. Oh,
god, and then I will try to

1581
01:44:26,159 --> 01:44:30,680
catch them all as a problem.
Yeah, well hold them, hold them

1582
01:44:30,680 --> 01:44:32,079
all, Becker. I got mad
at you again during the Super Bowl.

1583
01:44:33,039 --> 01:44:35,960
Why because they kept showing pictures of
the sphere and I'm like that, look

1584
01:44:35,960 --> 01:44:42,039
how cool that thing is? How
damn how dare he not think this is

1585
01:44:42,079 --> 01:44:46,640
amazing? There was such a good
Onion post where they were like I forget

1586
01:44:46,680 --> 01:44:49,720
that. Oh I think they were
like in honor of Super Bowls, the

1587
01:44:49,800 --> 01:44:59,039
sphere like posted like CT damaged brains
or something, because really good. I

1588
01:44:59,119 --> 01:45:02,399
feel like the developing a CT.
But thinking about Poker and Pokemon and then

1589
01:45:02,479 --> 01:45:08,760
just combine them together. Oh my
god, oh god, I have to

1590
01:45:08,760 --> 01:45:11,640
start and now finish the story.
All right. I just think it would

1591
01:45:11,640 --> 01:45:15,439
be really cool to like combine those
two games. I think, like during

1592
01:45:15,479 --> 01:45:19,119
Pokemon on cards would be awesome.
Well, I mean they have Pokemon cards,

1593
01:45:19,239 --> 01:45:24,000
so oh no, we can't get
into that. Because if I don't

1594
01:45:24,039 --> 01:45:28,680
make it into competitive VGC two v
two Pokemon, I could always default and

1595
01:45:28,720 --> 01:45:31,920
go back to the cards. I
thought the cards. That's not a kind.

1596
01:45:32,960 --> 01:45:38,239
You didn't kick the cards. I
think the cards were with you all

1597
01:45:38,239 --> 01:45:41,279
along. Yeah, now you take
the boy out of the cards. You

1598
01:45:41,319 --> 01:45:45,439
can't take the cards out of the
boy Worlds. And we have a posse

1599
01:45:45,680 --> 01:45:50,239
Sean as my cut man, and
then we have garborg Jan right behind me

1600
01:45:50,279 --> 01:45:54,239
as my heightman. Can it be
your uncle, Polly. I'll just give

1601
01:45:54,279 --> 01:45:57,399
you access to like a meat freezer
for you to play in. Please you

1602
01:45:57,960 --> 01:46:02,279
awkward during Thanksgiving? But yeah,
yeah, let's do that. Let's do

1603
01:46:02,319 --> 01:46:08,079
that, proud man. All right, let's go take a break so I

1604
01:46:08,079 --> 01:46:15,279
can go about my life decisions.
Then we'll read emails. Okay, okay.

1605
01:46:15,359 --> 01:46:19,760
Thanks to the homie Caam, we've
identified that all I gotta do is

1606
01:46:19,800 --> 01:46:28,399
win a regional tournament and I'm automatically
invited to enter into Worlds. Alternatively,

1607
01:46:28,640 --> 01:46:31,880
I have to get six hundred championship
points, which is a lot. Are

1608
01:46:31,920 --> 01:46:35,720
the regional ones that are in like
Wyoming, and there's like two idiot kids

1609
01:46:35,720 --> 01:46:39,880
in there, and you can just
kick their ass. That's why I'm saying,

1610
01:46:40,000 --> 01:46:45,680
man, what about Fargo. I've
seen the gamers in Fargo based off

1611
01:46:45,680 --> 01:46:49,039
of there's a lot. Yeah,
stay out of there, stay clear.

1612
01:46:49,439 --> 01:46:54,640
Oh god, we got we got
them. It's like it's like Glee all

1613
01:46:54,680 --> 01:46:59,199
over again. We got to make
it to regionals, shouts out to my

1614
01:46:59,319 --> 01:47:01,399
glee heads out there. No,
that's a problematic show when you look at

1615
01:47:01,399 --> 01:47:08,640
it. Yeah. Yeah. Also
worth noting, almost every regional championship this

1616
01:47:08,720 --> 01:47:12,119
year has been the largest pokemon.
Okay, great, great, Okay,

1617
01:47:12,159 --> 01:47:20,439
that's cool. Emails I believe in
you, Jan emails, Bombast. They

1618
01:47:20,479 --> 01:47:27,119
were called gleeks, not gleeheads.
They were called gleeks. Oh that's like

1619
01:47:27,199 --> 01:47:29,840
the thing you could do with your
mouth, like spitting out a little water.

1620
01:47:30,039 --> 01:47:31,640
Maybe you can. I never could. I could. I could never

1621
01:47:31,680 --> 01:47:34,560
do it reliably. I'd only do
it by accident. I can do it.

1622
01:47:35,119 --> 01:47:40,000
I don't like the word gleaks anyway, so it's it's a rough word.

1623
01:47:40,760 --> 01:47:44,359
Bombcassage on bomb dot com is the
email address to send your emails too.

1624
01:47:44,680 --> 01:47:46,399
I read virtually everything that comes in. Thank you for the coupons,

1625
01:47:46,479 --> 01:47:49,800
No, thank you for the weird
mailing magazines that we've been subscribed to.

1626
01:47:49,960 --> 01:47:56,159
Now, don't subscribe us from those
weirdos. Also, the funny thing is,

1627
01:47:56,319 --> 01:48:00,720
I don't a lot of them say
hey, chef, and I don't

1628
01:48:00,720 --> 01:48:03,800
know if they're talking about Jeff Curseman
or Jeff Backlar or Jeff Crupp. At

1629
01:48:03,840 --> 01:48:09,840
a point or its just like a
Jeff. Yeah, the nebulous Jeff,

1630
01:48:10,520 --> 01:48:13,720
the nebulous Jeff. When we don't
talk about the nebulous Jeff. No,

1631
01:48:13,960 --> 01:48:16,199
we can too much for our brains
to handle. None of us have rites,

1632
01:48:17,159 --> 01:48:23,920
object, Yeah exactly. First email
comes from Phil. Phil writes in

1633
01:48:24,359 --> 01:48:29,199
Morning Bombers, looking for some advice
on finding easier short games, since I'm

1634
01:48:29,199 --> 01:48:32,239
finding it harder and harder to find
time to play games these days. I'm

1635
01:48:32,239 --> 01:48:35,399
about to turn thirty eight, have
two kids, one who hates sleep,

1636
01:48:35,760 --> 01:48:40,479
and about to have a third,
so I'm looking for some something nice and

1637
01:48:40,600 --> 01:48:44,720
easy to enjoy while i'm home after
the new edition arrives. Thanks, guys,

1638
01:48:44,960 --> 01:48:47,239
really appreciate all the hours of entertainment
I get from the show. Cheers

1639
01:48:47,319 --> 01:48:50,760
Phil. Thanks, So A short
hike is the one that comes to mind

1640
01:48:50,760 --> 01:48:54,439
first. You if you haven't played
that, you should. It really is

1641
01:48:54,479 --> 01:48:57,600
like forty five minutes, but you
can have a lot of fun just exploring

1642
01:48:57,640 --> 01:49:00,600
it and it feels really it's like
a satisfying like Arc forty five minutes.

1643
01:49:00,960 --> 01:49:03,399
A lot of people recommend a Little
Gator game. I've only played that a

1644
01:49:03,439 --> 01:49:06,359
little bit, but I guess it's
pretty similar. Yeah, yeah, another

1645
01:49:06,359 --> 01:49:09,399
one. I'm looking at how long
to beat dot com right now? If

1646
01:49:09,439 --> 01:49:12,840
you want main story five hours main
plus sides, it's only seven and a

1647
01:49:12,880 --> 01:49:17,960
half. It's Mortal Kombat Mythologies sub
zero for the PlayStation in one. Yeah,

1648
01:49:18,000 --> 01:49:20,840
that's a breezy, a breezy one
a quick way. Yeah yeah,

1649
01:49:20,920 --> 01:49:26,119
yeah, yeah, you're not gonna
you're not gonna get frustrated with that at

1650
01:49:26,119 --> 01:49:29,520
all. Also, you don't have
to paint yourself like kwan Chi if you

1651
01:49:29,600 --> 01:49:31,039
played at home. Yeah, but
it's more fun if you just wanted to

1652
01:49:31,199 --> 01:49:34,000
really bad. Yeah right, yeah, this point, he really does.

1653
01:49:35,079 --> 01:49:40,800
I don't know, game like Blattro
coming out, I feel like would be

1654
01:49:40,800 --> 01:49:45,000
good in those short bursts, something
like Slay the Spire even Yeah, pick

1655
01:49:45,039 --> 01:49:48,520
up a hobby game. Yeah,
Vambire Survivors is excellent for that. Oh

1656
01:49:48,680 --> 01:49:53,760
yeah right, totally Hades if you've
missed Hades. One of Mary Kisher is

1657
01:49:53,800 --> 01:49:56,560
just telling me about that I really
want to start is a go mecha ball

1658
01:49:56,760 --> 01:50:00,520
that sounds extremely I have it download. I checked that out for like a

1659
01:50:00,520 --> 01:50:04,479
good two hours. It's pretty decent. Uh. It kind of has like

1660
01:50:04,520 --> 01:50:10,680
the fast paced nature of Haightes,
but you're in a ball, all right.

1661
01:50:10,800 --> 01:50:13,960
Knowing about beating games, just just
play them until you're until you're done,

1662
01:50:14,000 --> 01:50:15,319
and then move on to something else. It's fine, You're good man.

1663
01:50:15,479 --> 01:50:18,920
If you have Steam, you know
that Steam refund policy is pretty generous.

1664
01:50:19,000 --> 01:50:24,039
If you've only played like one two
hours, you know, try the

1665
01:50:24,119 --> 01:50:27,000
three kids thing, mistake, they
outnumber you. Now you're screwed. Man,

1666
01:50:27,920 --> 01:50:32,119
would you said that you would?
I would die if I had a

1667
01:50:32,119 --> 01:50:35,319
third kid. I would literally melt
in front of you guys. You guys

1668
01:50:35,359 --> 01:50:40,000
don't see me disintegrate on this podcast. What is the multiplier? Because I

1669
01:50:40,000 --> 01:50:43,239
have heard that two is someone harder
than one. So if like if two

1670
01:50:43,359 --> 01:50:45,880
times multiplier would be like when you
have the second kid, it was just

1671
01:50:45,880 --> 01:50:47,520
twice as hard because it's twice as
many kids. Is it like a two

1672
01:50:47,520 --> 01:50:49,479
point five? Is it a three? Like? What would you say?

1673
01:50:49,640 --> 01:50:53,319
Like? I think it's like if
you go to from two to three,

1674
01:50:53,640 --> 01:50:56,760
My guess is it's like, wait, what do you do from one to

1675
01:50:56,800 --> 01:50:59,159
two? What would you say?
One at you? It's like two and

1676
01:50:59,159 --> 01:51:01,560
a half times cause it's like,
dude, like you were already tired and

1677
01:51:01,600 --> 01:51:05,279
now you're dead. It's not like
the twins on the old, like the

1678
01:51:05,279 --> 01:51:09,039
first kid is I suppose, but
if it's like two three years older,

1679
01:51:09,079 --> 01:51:10,680
it's like, well, I still
got to deal with this thing trying to

1680
01:51:10,720 --> 01:51:15,199
kill itself constantly. So for me
it was especially rough because I worked from

1681
01:51:15,199 --> 01:51:17,560
home. Steph went to work,
and I watched the kids and got them

1682
01:51:17,560 --> 01:51:20,680
to where they were going every day
for like five years. Yeah, so

1683
01:51:20,720 --> 01:51:24,960
you did that. It really did. Like just like just I think I

1684
01:51:25,000 --> 01:51:28,159
have brain damage from it back.
I think I really knew. So I

1685
01:51:28,199 --> 01:51:30,680
remember I was in the hospital room
with my mom when they broke the news.

1686
01:51:30,720 --> 01:51:32,520
It was just me and my mom
in the hospital when they said like,

1687
01:51:32,520 --> 01:51:35,119
oh, hey, it's twins that
you're having. And I remember thinking,

1688
01:51:35,119 --> 01:51:38,560
I'm just like dumb kids, just
like wow, that's awesome. You

1689
01:51:38,600 --> 01:51:41,439
got two, you got double.
I thought it was just just positive and

1690
01:51:41,439 --> 01:51:45,640
I heard yeah, Like she like
went to go break the news to her

1691
01:51:45,680 --> 01:51:48,319
husband at the time and him he
was standing on a ladder at work and

1692
01:51:48,319 --> 01:51:50,960
she's like, hey, We're having
twins and be like oh. Like it

1693
01:51:51,000 --> 01:51:54,319
was like it wasn't bad news,
but you could tell it was just like

1694
01:51:54,439 --> 01:51:57,840
washing over for like, oh my, too much good news it is.

1695
01:51:59,159 --> 01:52:05,439
And Champagne bottle you know. Uh
huh. Next email comes in from end

1696
01:52:05,520 --> 01:52:10,159
communication. I don't believe they wrote
their actual name. That catch Me If

1697
01:52:10,159 --> 01:52:13,760
You Dan feature is great. Ps
y'all are great too. In communication.

1698
01:52:14,000 --> 01:52:17,720
I am extremely jealous If You Dan. It was so fun, so fun

1699
01:52:17,760 --> 01:52:20,399
I had. It was twenty four
hours and it was so much fun.

1700
01:52:20,439 --> 01:52:25,439
I would do that again anywhere.
Just landing and trying to find your fun

1701
01:52:25,920 --> 01:52:28,560
is a great, great thing to
do, and I want to do it

1702
01:52:28,600 --> 01:52:33,640
again. And I want to like
have like a fixer waiting for you unbeknownst

1703
01:52:33,680 --> 01:52:36,319
to you and just tew you go
there and have someone's like, Okay,

1704
01:52:36,520 --> 01:52:39,640
this is this person's going to get
you to all the places, all the

1705
01:52:39,640 --> 01:52:42,279
things that you didn't know were happening
so you didn't have tickets for now.

1706
01:52:42,439 --> 01:52:45,479
They already got it. You're already
fun. I like that. Yeah,

1707
01:52:45,560 --> 01:52:47,880
yeah, I like I'll just keep
doing it. The twist I started thinking

1708
01:52:47,920 --> 01:52:54,640
of halfway through yesterday is the part
of Catch Me If You Can that we

1709
01:52:54,640 --> 01:52:57,319
didn't really lean into. Is that
Leo is like a con man, right,

1710
01:52:57,439 --> 01:52:59,880
oh? The crimes? Yeah,
crime is a crime, man.

1711
01:53:00,119 --> 01:53:03,119
I don't want to get tied up
with anything on accident or whatever or on

1712
01:53:03,479 --> 01:53:10,159
Apparently that isn't that Frank Abigail story, like not real off person Frank Duke's.

1713
01:53:10,479 --> 01:53:13,119
It was just all it was just
not like he wasn't even it's like

1714
01:53:13,199 --> 01:53:15,840
all great stories completely made up.
No, that's not true. I saw

1715
01:53:15,880 --> 01:53:21,439
the Old Claw. What do you
mean there was? I thought there was

1716
01:53:21,439 --> 01:53:26,960
something about, uh, the sort
of like sensational Yeah, yeah, it's

1717
01:53:27,039 --> 01:53:31,159
it's sensationalized. You. Yeah.
I like the idea the movie of doing

1718
01:53:31,760 --> 01:53:36,199
a lie. Catch me if you
Dan Colin the con Man. We send

1719
01:53:36,279 --> 01:53:40,279
Dan to a city, but part
of his time in that city is he's

1720
01:53:40,279 --> 01:53:45,119
attending a convention. He knows nothing
about. You're describing a hitman. Jin

1721
01:53:46,439 --> 01:53:49,239
like you gotta you know what,
sometimes you just gotta like keep that to

1722
01:53:49,279 --> 01:53:55,159
yourself and tell us offline. So
you're going to like a pizza making convention,

1723
01:53:55,279 --> 01:54:00,000
I have to be a pizza I'm
not doing No, you're the con

1724
01:54:00,079 --> 01:54:05,960
man. We're calling you the con
man. You go around to different cons

1725
01:54:05,960 --> 01:54:09,119
Oh, so I'm not trying to
pretend to be like no, no,

1726
01:54:09,119 --> 01:54:13,840
no, you're icy, but you
are trying to assimilate in a weird way,

1727
01:54:14,079 --> 01:54:17,560
like you go to you know,
I don't know the vacuum convention and

1728
01:54:17,600 --> 01:54:20,960
you like pretend to know your way
around a vacuum or something like that.

1729
01:54:21,439 --> 01:54:24,840
I would like that. I feel
like that, Like how too with John

1730
01:54:24,880 --> 01:54:27,680
Wilson's show, or he would just
want to like a referee dinner or a

1731
01:54:27,760 --> 01:54:32,720
vacuum convention. Yeah, this is
very different. First, I'm the third

1732
01:54:32,720 --> 01:54:35,560
person version of that. Yeah,
you're you're in it, you're starring in

1733
01:54:35,640 --> 01:54:40,640
it. You know we're following you
around. We're not just editing, you

1734
01:54:40,640 --> 01:54:45,560
know, in infinite hours of footage
an anime convention once that was that was

1735
01:54:45,600 --> 01:54:49,800
someone Yeah, yeah, yeah,
idea that was going on there. Just

1736
01:54:49,840 --> 01:54:54,680
imagine, like I don't know,
we send Dan to like a music convention

1737
01:54:54,840 --> 01:54:58,319
where there's like, oh, here's
all these effect pedals for your electric carp

1738
01:54:58,720 --> 01:55:00,520
you want to try it out,
dude, and then Dan is trying to

1739
01:55:00,520 --> 01:55:04,079
play the harp for the first time
in front of these experts. I'd give

1740
01:55:04,119 --> 01:55:11,760
it a shot. Great, Like
oh god, sorry, I'm not sorry.

1741
01:55:12,439 --> 01:55:17,119
John from Greece writes in about some
switch to cues High Bomb Crew.

1742
01:55:17,239 --> 01:55:20,840
First off, love the show.
I'd have thought that I didn't see anyone

1743
01:55:20,840 --> 01:55:26,159
else talk about if I'm not mistaken. A bunch of switched physical copies didn't

1744
01:55:26,159 --> 01:55:30,119
have the entire game in the cart
to cut costs and you had to download

1745
01:55:30,119 --> 01:55:33,199
it. A potential switch to will
have better graphics and this will need even

1746
01:55:33,199 --> 01:55:39,000
bigger game files. So my question
is do they charge more money for physical

1747
01:55:39,039 --> 01:55:43,680
games? Do they make all physical
games require downloads? Do they change the

1748
01:55:43,680 --> 01:55:48,039
cartridge format and potentially Mickey model with
or without the switch one port something else?

1749
01:55:48,159 --> 01:55:53,359
Entirely Thanks for your insight, John
from Grease. I looked into this

1750
01:55:53,560 --> 01:55:56,800
and my memory is going to be
pretty bad on it. But my understanding

1751
01:55:56,960 --> 01:56:03,600
was that there is a new flash
storage technol that is capable of much larger

1752
01:56:03,640 --> 01:56:08,880
sizes. Whether or not Nintendo's able
to use that in conjunction with having is

1753
01:56:08,880 --> 01:56:13,560
which one games be supported is up
to be debated. Maybe they're more expensive

1754
01:56:13,600 --> 01:56:16,039
so that's why they wouldn't use them
anyhow. The big problem is, like

1755
01:56:16,279 --> 01:56:20,920
the thirty two gigabyte cards are the
biggest that they sell right now. They

1756
01:56:20,960 --> 01:56:25,560
do have a sixty four gigabyte card. They do have one. Sean.

1757
01:56:25,600 --> 01:56:27,760
This is a point in contention between
me and him because he says that they

1758
01:56:27,760 --> 01:56:30,199
don't exist. In a jeopardy question
once. They just haven't used them in

1759
01:56:30,239 --> 01:56:33,960
any of the games yet because it
is prohibitively expensive. So any game that's

1760
01:56:33,960 --> 01:56:41,520
bigger on thirty two gigabytes has required
a download. Honestly, the most likely

1761
01:56:41,560 --> 01:56:45,479
thing to happen here is they just
keep basically doing that and requiring downloads.

1762
01:56:45,640 --> 01:56:48,600
I think they're going to be very
like okay with kind of ushering people over

1763
01:56:48,680 --> 01:56:53,079
to digital only, and that'll be
kind of part of that. I think,

1764
01:56:55,439 --> 01:57:00,720
how much are switch cards now for
new games? Seventy? Yeah,

1765
01:57:01,000 --> 01:57:04,840
well seldom with seventy. Everything else
is sixty. Okay, that was it.

1766
01:57:05,439 --> 01:57:09,399
The games will definitely be seventy on
the switch to and that'll be that

1767
01:57:09,439 --> 01:57:15,520
could maybe help with a sixty four
kickabyte card drop card. Next email comes

1768
01:57:15,560 --> 01:57:19,039
from Richard in the UK, not
a state the United Kingdom. Thank you

1769
01:57:19,079 --> 01:57:25,000
for clarifying. I didn't know what
state began with a U. I thought

1770
01:57:25,000 --> 01:57:28,520
i'd check out Bolattro after your recommendation
last week, and now I can't stop

1771
01:57:28,560 --> 01:57:30,399
playing it. I played six hours
of this demo in one night, and

1772
01:57:30,439 --> 01:57:33,840
now I feel like I have to
buy multiple copies to justify it. Please

1773
01:57:33,880 --> 01:57:38,920
stop with the recommendations. You are
making me poor. Love it, smooches

1774
01:57:39,159 --> 01:57:45,199
Richard from the UK, sent sent
from proton Mail for iOS. Okay,

1775
01:57:45,399 --> 01:57:47,840
all right, I guess we just
we're just gonna stop talking about things we

1776
01:57:48,199 --> 01:57:53,239
games we really really like. Uh
yeah, I mean I think that's a

1777
01:57:53,279 --> 01:57:57,920
good problem, right, These are
good problems. Embrace your good problems.

1778
01:57:58,000 --> 01:58:00,960
Yeah, because, let me tell
you something, most of life bad problems,

1779
01:58:02,439 --> 01:58:06,960
right apparently bad? Yeah? Yeah, yeah, I think. But

1780
01:58:08,039 --> 01:58:11,760
I do enjoy the phrase good problem. Yeah, Like I whenever someone starts

1781
01:58:11,760 --> 01:58:15,319
off and says this is a good
problem, and I'm like, yeah,

1782
01:58:15,399 --> 01:58:17,279
that's soften the blow. That's what
I wanted to hear. It's a good

1783
01:58:17,319 --> 01:58:20,760
problem. And Richard, my friend, you only have to buy the one

1784
01:58:20,880 --> 01:58:25,039
copy, you know, and you
you you. I guess you could gift

1785
01:58:25,079 --> 01:58:27,880
out copies if you want, but
you just got to buy the one.

1786
01:58:28,399 --> 01:58:30,640
And hey, maybe you don't even
have to buy the full game. Maybe

1787
01:58:30,680 --> 01:58:35,399
you're done, maybe you've been bolot
rode out after who knows how much more

1788
01:58:35,439 --> 01:58:39,600
time you spent with it. But
yeah, I recommend everyone to check it

1789
01:58:39,600 --> 01:58:42,920
out. I hate check That dam
was probably gonna stop working today, So

1790
01:58:43,359 --> 01:58:45,520
I hate Jef Grubb for taking it
in our fantasy Critic League. Yeah,

1791
01:58:45,560 --> 01:58:50,319
I got it for a dollar.
I also got that Banisher's game, which

1792
01:58:50,399 --> 01:58:53,920
got like an eighty three or eighty
four, and I got that for five

1793
01:58:53,960 --> 01:58:58,920
dollars, So I feel pretty good
about that. All right, But another

1794
01:58:59,000 --> 01:59:01,640
email about checking out short games,
you know, let's read it anyway.

1795
01:59:02,399 --> 01:59:06,000
Hey, guys, I've been struggling
with finding time to play games like I

1796
01:59:06,119 --> 01:59:10,960
used to, partially because life has
become busier and also partially because I get

1797
01:59:11,000 --> 01:59:14,439
tired quicker now. I was wondering
how you guys decide which games to play,

1798
01:59:14,600 --> 01:59:16,960
and also how much time you put
into them to decide whether you want

1799
01:59:17,000 --> 01:59:23,039
to continue them or not. It's
not a conscious thing for me. I

1800
01:59:23,119 --> 01:59:27,640
just I just am like playing a
game and suddenly one day I stopped.

1801
01:59:27,760 --> 01:59:31,119
You. Yeah, I just like
when you're actually know Yeah, it's when

1802
01:59:31,159 --> 01:59:35,039
you're full, you know, that's
all. Yep. Usually it's like up

1803
01:59:35,079 --> 01:59:38,279
the point where it's like, oh
I get what this is, and then

1804
01:59:38,319 --> 01:59:42,640
not much long after that, I'm
done for most games. Yeah, I

1805
01:59:42,960 --> 01:59:45,439
say, if you're like, you
have a bunch of options in front of

1806
01:59:45,439 --> 01:59:48,239
you, just go with whichever your
heart tells you. I feel like right

1807
01:59:48,279 --> 01:59:51,840
now, in twenty twenty four.
If you pick one of these big games

1808
01:59:51,840 --> 01:59:55,560
that have come out, there's a
lot on the spoon. You're not gonna

1809
01:59:55,560 --> 01:59:59,760
be You're not gonna be having a
bad time, Like I still gotta circle

1810
01:59:59,760 --> 02:00:01,399
back. Can finish Prince of Persia? Did y all finish Prince of Persia?

1811
02:00:01,439 --> 02:00:04,079
Oh yeah, yeah? Oh yeah? Game of the year so far

1812
02:00:04,119 --> 02:00:11,479
from me? Still Jesus ahe Christ? Okay, last email the show comes

1813
02:00:11,520 --> 02:00:15,760
from Christian, not a Argentinian Christian. Hello, bomb basting bomb, Hello,

1814
02:00:15,840 --> 02:00:20,319
bombastic bomb of Deiers. On the
last BombCast episode, the group posited

1815
02:00:20,319 --> 02:00:25,880
the idea of marveling at what kind
of objects might decorate the house of the

1816
02:00:25,920 --> 02:00:30,159
oh tour Hideo Kajima. That brings
me to the to this question for you,

1817
02:00:30,199 --> 02:00:33,279
folks, I'm gonna list off some
strange, random objects. Please assign

1818
02:00:33,359 --> 02:00:38,760
them to the various BombCast hosts,
co hosts and riff raff I mostly mean

1819
02:00:38,840 --> 02:00:43,000
Mike Manatti that frequent the show.
Feel free to suggest some or skip over

1820
02:00:43,039 --> 02:00:46,560
the boring ones. And now they've
listed a bunch of different objects. So

1821
02:00:46,600 --> 02:00:53,039
the goal is we'll list an object
who that object belonged to as a decoration

1822
02:00:53,119 --> 02:00:56,680
of their house. Got it?
First one, objects of power, if

1823
02:00:56,680 --> 02:01:00,880
you will, sure a shadow box
of non disc size seventeen tennis shoes.

1824
02:01:01,399 --> 02:01:08,279
Backler, what no, why seventeen
shadow box? Do you know what a

1825
02:01:08,279 --> 02:01:12,119
shadow boxes? How are these fitting
in a shadow box? It's a big

1826
02:01:12,159 --> 02:01:19,680
box? Okay? Asked that answered
fair enough? An empty urn knocked on

1827
02:01:19,760 --> 02:01:25,439
its size? That yeah, jeez? Why? Yeah? I think it's

1828
02:01:25,439 --> 02:01:31,359
Monognon. He's the one who's got
like earn energy. He's got energy.

1829
02:01:33,039 --> 02:01:36,279
Maybe it's just like code Grandma has
maybe able to think of that. Sure,

1830
02:01:36,720 --> 02:01:41,359
Oh, okay, is it is? Is he preparing it for himself

1831
02:01:41,640 --> 02:01:44,920
or yeah? He's just like that's
he's like that. He looks at it

1832
02:01:44,920 --> 02:01:48,640
once a day and he goes,
that's the destination. That's where this journey

1833
02:01:48,760 --> 02:01:55,479
ends. That's where this journey ends, right there? Uh? A pristine

1834
02:01:55,680 --> 02:02:01,439
birdcage, Dan Reichert, was that
me, yells bird? I just feel

1835
02:02:01,439 --> 02:02:08,119
like you're someone who would use squaw
Okay, like I like birds that,

1836
02:02:08,159 --> 02:02:12,439
I like all animals. I just
feel like the way I'm understanding your your

1837
02:02:12,479 --> 02:02:15,439
new home to be, I just
feel like there's just going to be a

1838
02:02:15,520 --> 02:02:17,800
room with a pristine bird cage in
one of them. A Lah a resident

1839
02:02:17,880 --> 02:02:20,920
evil room, and I would try
to teach her how to talk and do

1840
02:02:20,960 --> 02:02:28,399
funny things. Yeah so this track. Yeah, a signed copy of The

1841
02:02:28,399 --> 02:02:30,800
Hobbit, but the back cover is
torn off, Lucy, Lucy. Well,

1842
02:02:30,840 --> 02:02:33,479
if the back covers torn off,
I don't I think she would be

1843
02:02:33,720 --> 02:02:36,880
she ripped it out of someone else's
hands. Okay, that makes sense.

1844
02:02:36,920 --> 02:02:42,840
Then tell a story. A replica
of the Christmas Story lamp, but instead

1845
02:02:42,840 --> 02:02:45,600
of fishnets, it is one of
those egir stockings with a silhouette of a

1846
02:02:45,680 --> 02:02:56,880
cat on them. Oh sean Ye. A number one Uncle mug with a

1847
02:02:56,920 --> 02:03:00,479
broken handle. That's Mike. You
know he is an uncle, right,

1848
02:03:00,920 --> 02:03:04,520
Yes, I mean yeah, I
think probably most of us are. Maybe

1849
02:03:04,600 --> 02:03:11,640
yeah, but yeah, number one
Uncle Mike. A chandelier fixture that is

1850
02:03:11,640 --> 02:03:18,319
truly terrifying to perceive Maclar Halloween lamp
or something exactly. Yeah, yeah,

1851
02:03:19,039 --> 02:03:26,680
leaves it up for Christmas. A
life size wax statue of Johnny Depp.

1852
02:03:27,000 --> 02:03:30,159
But it looks like it was left
on the porch for about two hours too

1853
02:03:30,239 --> 02:03:36,000
long when it got delivered grub.
Yeah, you're right, Yah, yeah,

1854
02:03:36,079 --> 02:03:42,199
you got me. It's not even
like a specific Johnny Depp from a

1855
02:03:42,239 --> 02:03:45,520
movie. It's just a Johnny Depp, just generic Johnny Depp, like if

1856
02:03:45,520 --> 02:03:50,199
you did commercial Strike prescription drugs.
Yeah, a movie poster to a movie

1857
02:03:50,319 --> 02:03:56,359
no one has ever heard of.
Damn Tam Tam. Yeah. I like

1858
02:03:56,399 --> 02:04:00,920
that. Sure, one of those
little toys where it's like a bed of

1859
02:04:00,000 --> 02:04:04,760
nails, but it leaves an impression
of whatever is pushed into it. Who

1860
02:04:04,840 --> 02:04:13,600
just brought that up? I think
I love these. I've caught me so

1861
02:04:13,680 --> 02:04:16,359
it's you, So it's I probably
have one in the house now that my

1862
02:04:16,399 --> 02:04:20,079
face has been chumped into a million
times. Yeah. Uh. And then

1863
02:04:20,119 --> 02:04:27,800
the last one here, lightsaber is
made out of silverware Nicki. Yeah,

1864
02:04:28,199 --> 02:04:30,720
okay, I don't I don't know
if Nicki is a Star Wars person at

1865
02:04:30,760 --> 02:04:32,800
all. No. Yeah, but
made out of silverware though. Sure that's

1866
02:04:32,840 --> 02:04:36,640
weird, ni Nicky, says silver
person. Ah, of course, of

1867
02:04:36,640 --> 02:04:40,479
course. Thank you for your time, even if you don't read this on

1868
02:04:40,560 --> 02:04:45,199
air. I appreciate you reading these
weird house decoration ideas. Kindly. Christian

1869
02:04:45,359 --> 02:04:48,640
sounds like Christian from Minati's Perfect City
Orlando. I have no idea how to

1870
02:04:48,640 --> 02:04:53,399
spell his last name, and I
don't care to look it up. Important

1871
02:04:54,199 --> 02:04:59,039
send from my iPhone from Hotel and
Christian. Thank you and thank you everyone

1872
02:04:59,079 --> 02:05:02,079
for emailing into the show once again. Bomb cast A Giant Bomb dot com

1873
02:05:02,119 --> 02:05:05,199
is the email addressed to send your
emails too. And I read all of

1874
02:05:05,239 --> 02:05:09,560
them. I read all of them. I pour them out sometimes I print

1875
02:05:09,600 --> 02:05:12,159
them out. And if you want
to send like a special shout out to

1876
02:05:12,199 --> 02:05:16,079
the crew or whoever else, I
always forward them to the pertinent parties.

1877
02:05:16,640 --> 02:05:20,880
Shouts out to you at home for
listening to the Giant BombCast. That's all

1878
02:05:20,920 --> 02:05:24,800
we need to shout out. And
hey, you know, tomorrow's Valentine's Day.

1879
02:05:24,880 --> 02:05:28,079
If you ain't got a Valentine's we'll
be your Valentines. Go get us

1880
02:05:28,119 --> 02:05:32,000
flowers. Oh okay, not going
to screw it up. I'm gonna screw

1881
02:05:32,039 --> 02:05:36,119
it up again. I know it
doesn't have to be this way. No,

1882
02:05:39,960 --> 02:05:45,479
there's been figure it out these noises. Maybe get a cameo from Brian

1883
02:05:45,520 --> 02:05:50,000
Cox or something those area. That's
too much money. The price has gone

1884
02:05:50,079 --> 02:05:55,359
up, I think because of club
new interest. But what do we got

1885
02:05:55,479 --> 02:05:59,159
going on for the rest of the
week, gentlemen, We have games mornings

1886
02:05:59,159 --> 02:06:05,680
popping off when day Thursday and Friday
tomorrow another episode installment of Light Club.

1887
02:06:08,399 --> 02:06:15,319
What is it Mortal Kombat, Mortal
Mike, Mitch Kwanchie Yes, yes,

1888
02:06:15,920 --> 02:06:20,920
and also, uh, I've got
I'll be a lot more help for Mitch

1889
02:06:21,239 --> 02:06:26,319
this time. I've got I've got
the official Prima Guide, I think,

1890
02:06:26,399 --> 02:06:30,319
just the premus secrets of the game. So I'm alsoly smokes, well,

1891
02:06:30,359 --> 02:06:33,359
we're secrets of the game? Is
cheating? No, that's not cheating.

1892
02:06:33,600 --> 02:06:36,279
We're going to finish it tomorrow.
Then, Yeah, I want to get

1893
02:06:36,319 --> 02:06:42,439
this frame. There's like an eight
by ten of Kuwanchi here. If you

1894
02:06:42,600 --> 02:06:45,359
somehow scan that, Dan, can
you send that to me because I just

1895
02:06:45,399 --> 02:06:47,520
want to put Mike's face on it. Yeah, of course, sure.

1896
02:06:47,560 --> 02:06:54,000
Fantastic, fantastic voicemail dumb truck popping
off on Thursdays. Jeff, is there

1897
02:06:54,000 --> 02:06:57,560
a Jeff j just coming out this
week? There most certainly is Jan.

1898
02:06:57,880 --> 02:07:02,119
Thank you for asking. Friends.
If you are unaware of Diamond is Unbreakable,

1899
02:07:02,239 --> 02:07:06,920
let me tell you something. The
train actually goes off the rails.

1900
02:07:08,920 --> 02:07:13,439
We're only on episode three of this
season and it is phenomenal, so make

1901
02:07:13,479 --> 02:07:17,600
sure you tune in, subscribe it, listen to it. It seemingly seems

1902
02:07:17,640 --> 02:07:21,239
like we will have a classic PF. We'll bring a grab bag of games

1903
02:07:21,520 --> 02:07:26,800
this week, bunch of stuff,
a variety show of sorts, BCR this

1904
02:07:26,880 --> 02:07:30,159
week. Forgot to schedule who's on
the show, and forgot to schedule a

1905
02:07:30,239 --> 02:07:33,880
topic. But we'll go and do
that at least by tomorrow. As we

1906
02:07:34,000 --> 02:07:41,239
said yesterday on the GB plays during
Hell Divers too exciting, exciting plans planned

1907
02:07:41,439 --> 02:07:44,279
for Packs East. We will be
headed there. We hope to see you

1908
02:07:44,319 --> 02:07:47,800
there, hope to shake some hands, kiss babies. My offer is still

1909
02:07:47,840 --> 02:07:50,079
open to kiss you on the mouth, but you have to claim it.

1910
02:07:50,920 --> 02:07:55,560
As Dan is shaking his head,
no, and I think that's just yeah,

1911
02:07:56,479 --> 02:08:00,199
don't do that with Dan. It's
gandaic. Yeah, it's God.

1912
02:08:00,199 --> 02:08:03,800
Why is that God? You walked
into that? Dan? Why did I

1913
02:08:03,880 --> 02:08:07,800
think this hole and just continue to
Y're like, I think I'll move into

1914
02:08:07,800 --> 02:08:13,079
this hole? Yeah. Oh this
is like a little comfortable. There's cards

1915
02:08:13,119 --> 02:08:16,079
here, oh man, good internet. Oh there's like a slot to keep

1916
02:08:16,079 --> 02:08:20,079
putting my money in. It doesn't
really do anything. I just lose the

1917
02:08:20,119 --> 02:08:24,800
money anyway. I've been janned,
he's been chef. He's been chef,

1918
02:08:24,960 --> 02:08:28,000
he's been Dan, and you have
been wonderful if you've got to know what

1919
02:08:28,079 --> 02:08:31,199
to give flowers to tomorrow, go
and give them to yourself. You deserve

1920
02:08:31,279 --> 02:08:35,239
your flowers. Stop waiting for somebody
to give you flowers. Go buy yourself,

1921
02:08:35,479 --> 02:08:37,840
even if it's just a pocket of
dandelions or whatever. We'll see you

1922
02:08:37,840 --> 02:09:01,359
next week for another episode of the
Giant BombCast. Love you, s.
