Good evening, ladies and gentlemen, Welcome back. It is us Dragon's Greed
Gaming and we are here with a brand new actual play series. We're gonna
be diving into some shadow run, finally delving into some cyberpunk, very very
cool. As always, before we get started, be sure you stop by
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We got a new one starting up called The Drowned Dragon, just an
all high Elf campaign. Be about episode two by the time you guys hear
this, so go check it out. It's turning out to be quite cool,
something very different I haven't done before, so very exciting. Anyway,
enough of that. As always, I am your host, the great Unclean
One, and I welcome you back. Hopefully you have just gotten done enjoying
our Halloween specials. Those were a lot of fun to record and play.
But we are diving back into somewhat of a regular rhythm here again for the
next couple weeks slash months. We are joined by some familiar faces all around.
They've been here and there, mostly there, but taking the helm this
time. I will not be running this. As a matter of fact,
this is my first time ever playing Shadow Run. I've known about it for
years. I've touched a couple of the video games here and there, including
the old old one on Super Nintendo just briefly, though, so looking excited,
looking forward to this, very excited to see how this all turns out.
I've heard horror stories of old Channel Runs combat mechanics, but we are
playing some of the newer stuff, so Anyway, our good friend Adam,
the host with the most from the four Glory podcast and also our host of
our Little Trek through Delta Green a couple of weeks ago, is his back
and he will be behind the GM screen. So welcome back, Adam.
Happy to have you. Hey, I'm happy to be here. Happy to
have somebody else leading the charge. It's a nice it's a nice little break.
I'm looking forward to, not gonna lie. So what edition are we
playing here, Adam? Oh boy, So we're gonna be playing the fifth
edition, which is the second most recent. There's some issues with the newest
one in my opinion, so I like the fifth edition played through personally,
third, fourth, and fifth, and a little bit of sixth. This
is the one that I like. Okay, so sixth is the current edition?
Correct? Gotcha? Okay? Okay, cool, Well, we'll let
you do more of an introduction in a minute. Here, let's go around
the table with the cast joining us as always, my good friend mister Reliable
himself, Johnny American Sean. How's it going. It's going well. I'm
excited to play shatter un I played a little bit before, so yeah,
ready to roll back into cyberpunk Shenanigans. What what edition of the game have
you played? I played the current edition once at gen Con, and then
the edition before, so I think that was. They're currently on sixth I
think, and I played in the Fifth World as they call it, just
one shot or have you played any actual full campaigns? Yeah? Like full
full campaigns? Oh? Okay? Cool? All right? Anything else you
want to tell the listeners? Which you've been up too lately? Anything exciting
like that? I ran a game of Morkboard yesterday in preparation for running some
stuff for Dragons. Great, yeah, yeah it was. It was great,
killed seven characters. I can't wait. It's gonna be cool, no,
buddy, wonderful. Okay, cool, Well we'll get to that in
a second. Ladies and gentlemen, next returning once again another host. I'm
just gonna replace all the players with hosts of other channels so I don't have
to do any work. Scar from the Neon Swamp is back. What's up,
buddy? Hey, how's it going? Thanks for having me. I'm
excited to jump back into shadow Run. It's been over a decade. I
love Shadow Run. Man. You can get all the best world of cyberpunk
and D and D just slammed together. It's cool, cool story too.
What what editions have you played? I played I believe third Edition. I
have some fair, very fond memories of that. I put a very good
storyteller back in the day. You know, no pressure or anything at him.
But it was a blast and it really explored the world and and everything
about it. And yeah, it's really cool, excellent, cool. Well
you can hold my hand through this because I really don't know what I'm in
store for, so okay. And then also joining us as our final player.
He was here what two three weeks ago for some alien It was his
first time on the channel. Please welcome back our good friend Aaron also known
as poultry Geist. Where did I poach you from? Aaron? Was it
Scars Channel, jen con Swamp? Yeah, okay, that's where it was.
Okay, Well he is back. What's going on? Man? Let's
tell us what's your experience with Shadow Run? So I have no experience with
Shadow Run? Actually, okay, we got two newbies. Okay. Yeah,
for me, it was it was more than anything. I have a
buddy who was really into it, and he used to just kind of yt
my ear off about it and it seemed cool, but you know, I
was busy playing Dozens and Draggings and Pathfinders, so okay, okay, cool.
Well, we're happy to have you back for the next few weeks.
And yeah, I'm the great on clean one, your host. I have
never played Shadow Run, as I said before, but I'm looking forward to
being a player for some extended time here and then get prepped for some alien
probably early next year. Other than that, I have been slowly painting some
death Guard for our forty K Taylor gamers. I am sad to admit that
my progress is nowhere near as good as my Chaos Hoard for Fantasy, but
they are looking sweet. I'm about halfway through a unit of Terminators right now,
and I'm starting to get the bits together because I've decided I'm finally going
to add a defiler to my army. It's one of the only units I
don't have, and I found a really cool conversion that looked very deaf guardish,
so that's what I'm gonna do. I'm waiting for some other models to
show up from Etsy and stuff, but those are going to show up,
so got to get other stuff ready. So I have something to paint.
And I've actually finally played some tenth Edition forty K. I've played two games
so far with Ernie, who's in our Tale of Gamers as well. We've
done some games of Combat Patrol and it's been a blast so far. Luckily,
Ernie has not really played any a tenth edition either, so we're kind
of learning together, which is good because the rest of Ernie's group of friends
are much more competitive and I'm not really into that sort of thing, so
I'd like to actually learn the game and not just get my face stumped in
my first game. So that's been enjoyable, and still crushing it in Total
War as well, running some cool like sun Eater right now taking over the
world and chipping my way through what the fuck's that game? Days gone?
Still loving too, so getting stuff done when I can where I can,
but time is always very very slim. So anyway, tonight this is going
to be our session zero. We are going to write up some characters.
Adam's gonna tell us a little bit about Shadow Run and kind of gives an
introduction to this universe this game, and then we're going to go through and
make our characters. We are in Roll twenty tonight, since basically everything is
set up already for Adam rather than having to do everything manually in Foundry,
So we're stepping back into the stone age. But that's okay. I still
love him, and yeah, I think that's really all there is to say.
So if you're not in the session, zeros, then just tune in
actually in two weeks, because next week Adam has some stuff going out,
so we're not gonna be playing. However, Sean, as he said,
and is going to be running some one shot of Merkbor for us, So
if you guys want to see a bunch of characters get killed in that dark,
pretty world, we'll do that for a week and then we should be
back for Shadow Run, hopefully uninterrupted, although with the holidays that's never a
guarantee, so I'm sure we'll have a missession here or there, but other
than that, yeah, we're ready to go. So we're just not gonna
you know, we're just gonna kind of chill, probably just be more of
a conversation tonight. But if you're into that sort of thing, you want
to see, like what kind of characters we're gonna make and things like that
and stick around otherwise, Uh yeah, we'll see you next time. So
Adam, take it away, man, What are we in store for?
All right? So? Shadow Run is a science fantasy tabletop role playing game
originally designed by Bob Cherrey, Paul Hume, and Tom Dowd. Set in
an alternate future and at this point alternate past in which cybernetics, magic,
and fantasy creatures co exist. It combines the genres of cyberpunk, urban fantasy,
and crime, with occasional elements of conspiracy or and detective fiction. Shadow
Run was developed and published by Fassa from nineteen eighty nine until early two thousand
and one, when FASA closed his doors and the property was transferred to whiz
Kids, who licensed the rights to Fantasy Productions, who are already publishing for
the German version of the game, until whiz Kids was acquired by Tops in
two thousand and three, who licensed the rights to Catalyst Game Labs. After
two years, Catalyst released the fourth edition of the game, and in twenty
thirteen the fifth edition was released, which is the one that we're going to
be playing. Outside of tabletop roleplaying games, Shadow Run has been eight video
games, two miniature games, a few card games, a few board games,
and over fifty novels. The mechanics for this role playing game revolve around
a D six dice pool system, where fives and six is count as hits,
and you compare your number of hits to a target number that's either set
by myself or in the games I'm going to post test, is equal to
the opponent's hits. An interesting feature which I have not encountered in any other
role playing game is that characters with a high enough initiative can take more actions
per round than slower characters can be the difference between life and death. So
keep that in mind when we're working on building these characters up. Excited Seattle,
soybergers and cool Native American culture. I'm ready for it, oh Man.
So the history for Shadow Run the future history basically when they wrote this
stuff up in the late eighties. It diverges in basically George Bush getting indicted
for the Iran counter thing and not becoming the president, and then from there
things start to change. A big part of this fiction is the world moves
in cycles of no magic and yes magic, and the Mayan or Aztech calendar,
whichever one was. I believe it's the ASTech calendar that predicted the world
ends in twenty twelve was the end of what's known as the Fifth World.
The sixth world is what Shatterwun takes place, and that's when magic comes back,
and it came back in a big way. Native Americans basically created this
thing called the Great Ghost Dance and manifested a lot of magical powers, caused
some natural disasters, and took back a whole heapen helping of this continent,
and everything from there got weird and different. It's intriguing. If you have
a lot of time to read through a lot of history, it's there.
You can find a lot of it online or in the source books. But
yeah, yeah, I mean that's a great jumping off point. So in
this game, in this world, you've got elves and dwarves and orcs and
trolls and cybernetic limbs and computer hackers and man nova coke. It's like cocaine,
but you know, the future combat drugs and corporate greed run rampant.
It's it's awesome. It's super dark and super dystopian, and unfortunately a lot
of the things that they predicted way back in the eighties have kind of come
true. Sometimes the year is off by a little bit, but a lot
of the predictions are increasingly real. It's exciting and unfortunate at the same time.
I'm digging the map here does the game? Is the game mostly centered
around North America? Or can you also play in other parts of the world.
So the kind of default setting for a shadow run is Seattle, but
there's information out there for tons and tons and tons of different places. So
if you look in your journal in roll twenty, I believe you guys will
have a couple of things that you'll have access to already. If you look
under the handouts, I believe in miscellaneous you'll find the North America map,
which shows you, yeah, the newly drawn borders. So the Confederate American
States are the lower half, and I would say that the southeast maybe quarter
of the continent. The ucas, United Canadian and American States makes up the
northwestern third. There's a lot of area to the west that's been taken back
by Native American tribes. So the Pueblo Corporate Council, the Sioux Nation,
the Saleseed Council, the elves that came back, and uh that's the whole
thing. We we'll get into that. But the elves that came back have
their own nation over here tier tern Geyer or if you want to pronounce it
the way that some of them would be sheer Sharon Garray. But you can
call it whatever the hell you want, if you want to call it,
you know, tire, tangerine, that's fine. California has seceded in is
its own country and they have lost ye out, they lost a lot of
land. But you know, they're they're doing okay, I just want to
point out is still there. Sorry, Oh yeah, yeah, no,
no, they're their own country. Yeah, they're they're they're doing their own
thing. But Mexico has been acquired pretty much by a corporation and is now
called ast Land, and the Caribbean League includes you know, Miami and Cuba
and the Florida Keys some other I like how it's just managed to grab Cuba
or to grab Miami right there. Oh yeah, And another fun thing,
if you look really close up there, Seattle is inside the Saless Sheet Council
area, but is still part of the United Canadian and American States. Honestly,
yeah, it's kind of its own little Island is the Salish Council?
Is that Native American as well? Yes? Okay, yes, and uh
yeah, but yeah, there's books out there you can get information on playing
in uh you know, uh, England or Berlin or tons tons of other
places that have their own little splat books or full on supplements. If you're
looking at some of the older editions, and they all have a pretty deep,
rich backstory and timelines and easy weird events and their own drama and politics.
And are we going to be playing in Seattle in your game? Yes,
most of this is going to take place in the Seattle sprawl. Some
of it might go a little bit outside, depends on how things go for
you guys. Sometimes things heat up and you have to lay low and it
might be a good idea to get out of town. Okay, do you
want to tell us at all about your campaign at all that we should know
about before we make characters. I don't know if you had an order you
wanted to go in as far as how you want to do this, So
a little bit of information. So the timeline. One thing that's interesting with
Shadow Run is the timeline in fiction advances along with our real lifetimeline just like
the Judge Dread comic books. So every year that passes in real life,
a year passes in Shadow Run. So this game, and we're gonna be
playing it takes place in the year twenty seventy six, which is I want
to say six or seven years ago. It'll take place in the early months
of twenty seventy six. That is not terribly important for most people, but
if you're a huge Shadow run nerd, you might have some ideas of what's
on the horizon. And I don't mean the corporation that runs the media.
So big players in this campaign, the big corporations you guys might interact with
to look out for. Ari's Macro Technology and as Technology are the two biggest
corporations that you guys may be dealing with, So that may color your decision
on some things, even if those don't mean anything to you. When it
comes time to generate your contacts, it might be worth having somebody that's involved
in those companies in some way as a contact. If you try to pick
somebody that's you know, works for Neo Nett or Renroku, that probably won't
come up is lone Stars still on five ey lone Star is still around.
But unfortunately, in was it twenty seventy for twenty seven I think it was
twenty seventy four, maybe twenty seventy five, they lost the contract for Seattle.
Seattle is now policed. Oh, by the way, the police force
is entirely privately owned. The regular police went on strike and instead of you
know, fixing their grievances, they got replaced. So currently Knight Errant,
which is a subsidiary of Arias Macrotechnology, it has the current contract for policing
the vast majority of the Seattle sproll I right add since they're from Texas,
so you know, ah, there we go. So we're gonna be doing
characters generated using the traditional priority system for fifth edition Shadow Run, which is
pretty unique. I don't think I've played another role playing game that uses a
system like this for making the characters. So the way it works, there
are different categories. There's your MetaType or in other games that would be like
your race or ancestry, there's your attributes, your magic slash resonance. But
for for this game, I am going to limit you guys from playing any
kind of technomancer or a hacker or decker just because it creates a division in
gameplay where it becomes a one on one thing with a hacker while the rest
of the party has nothing to do, and I want to avoid that.
So I'm gonna strike that as an option. If you guys need a hacker,
it's going to be an NPC you higher. So where was I?
Yes, your MetaType attributes magic, rating, skills, and resources. So
resources is your money. So you've got those five categories, and you have
five priorities, A, B, C, D, and E. So
what's most important to you for your character is going to be your A priority,
which will give you the best options in that category. So what I
would recommend for building your character. There's a website called oh May It's Heyomey
dot get hub dot io is a fantastic resource for building a fifth edition Shadow
Run character. Because it's a little bit complicated, and I assume we're probably
gonna be going for about three hours, I'm hoping we can get through character
creation in that time. Yes, the plan better, there's a lot there's
a lot of a lot of details. This is out of every role playing
game I've ever played, I would say Shadow Run is likely the most crunchy
simulationist or second most next to some old Palladium games which were horrific to deal
with. That's all right, Okay, do you want to send us a
link for that website? Are we going to use that or yeah, that's
what I would recommend. I'll send a link in the roll twenty chat.
It'll be there now. Yeah. Yeah, I was trying to use this
character generator before and I was thoroughly confused. Yeah, I'll walk you guys
through it. So if you follow the link, it is for those of
you listening. Heyome dot get hub dot io. H E y O m
A E dot get hub dot io. This looks about as suspicious as I
was expecting. Okay, So you'll see a table. It'll have horizontally across
the top, there are those five categories, and vertically your priorities A,
B, C, DN E. Okay, so you'll see where it says
MetaType. There will be a list of different metatypes human, elf, dwarf,
or control and then a number in parentheses. Next with that number is
an extra resource. So that is going to be spent for either your magic
attribute or your edge attribute. Now, edge is a basically it's like a
like a luck mechanic for the game. So you have the option to use
edge in a roll, or you can spend edge points to reroll stuff.
So having a high edge is super cool, but there's a ton of other
stuff going on in the game, so you have to kind of decide where
you want to put your priorities. The next category is your attributes. That's
just a number, that's how many points you have to spend in your attributes.
Attributes are kind of like, uh, your I think they're still called
attributes in like Dungeons and Dragons, where it's you know, your strength,
decks con with them, intelligence, and charisma. But in Shadow Run,
you've got body, which is basically how durable you are, Agility, which
is how nimble you are, reaction how quickly you react to stuff. Strength,
you know your physical strength, willpower, which is your your your mental
fortitude. Willpower is important for determining how much non lethal damage you can handle,
logic, raw mental computing, intuition which is basically being able to figure
shit out, and charisma. Before we go any further, Adam, does
everybody have a character sheet, because I only see one for myself and Aaron
I'll assign the other two right now, all right, so that might help?
And then, oh, what was I going to ask next? It
doesn't matter, I forgot. Oh in this game, what is the difference
between an orc and a troll? Oh? Man? Okay, So orcs
are hardy, burly, generally kind of dumb. Unfortunately, you know they
might be you know, some orcs out there listening might be offended by that,
but you know, sorry, but yeah, yeah, they're not like
Warhammer orcs. They're I mean, you can you know, they can be
silly. I've got nothing against that, but you know, they're they're fairly
tough. They're the second most populous of the metatypes. Trolls are fucking huge.
Trolls are very big. They've got horns, they've got dermal plating,
so basically like they're called lithoderm's hard bony protuberances that protect them from harm.
And they are big enough that they have plus one to their reach, which
means that they are better at fighting up close. They are huge. Are
they a size category bigger than other characters? Then? Like an other if
if that was a thing, yes, they would be. Okay, gotcha?
Okay, what I find fun about trolls is that everything costs more for
them because they're so large that they have to like get custom showers and cars
and stuff. So like their lifestyle costs are twice as expensive as anyone.
Cool. Yeah, okay, all right, So I'm assuming we assign one
of these priorities to one of the uh the five things. Yes. So
the way that works here in this editor in ome is if you click on
so like where it says attributes, you see twenty four under A If you
click on that, it'll light up, but your other, your MetaType priority
will stay lit up until you click the MetaType in a different priority. So
before we start picking priorities, you go over a little bit more information here
so that you don't end up unhappy at the end. So under Magic Residents,
is anybody thinking about playing a magic y character? No? I was?
Yeah, you said sorry, good, you said no hacking rice,
no techno manser Decker, Yes, correct, Then I will probably go magic.
Okay. So if you look at it, it says mage and mystic
or adept or aspected. Yeah, so there could be a little confusing if
you don't if you're not familiar with it. So A mage is somebody that
casts spells or does alchemy or enchanting or summoning spirits and things like that.
A mage has access to all of those options. The next thing Ord says,
mystic is a mystic adept. That's somebody who can cast some spells and
also channel magic into themselves to boost your own attributes, skills, talents,
kind of like a I think like a fantastical monk, somebody that's able to
run up the side of a building or you know, punch a hole in
a wall that would fall under adept. So a mystic is a mystic adept.
It's it's half mage, half adept. It's a little hybrid. Aspected
is like a mage, except you only do one kind of thing. So
you could be just able to summon stuff, just able to cast spells,
just able or rituals, just able to do alchemy. So so you're like
really good at that particular thing, though right, not necessarily, you could
be a really crappy aspected mage. So if you put your magic priority as
D, you could be a really basic aspected But if you are putting in
at B, you could be a fantastic aspected major. And if I'm reading
this correctly. If you were to choose D for example, you actually couldn't
be a major mystic or a technomancer. Correct. Correct. Okay, So
order to be some of those other things, you have to have a higher
priority for the magic residence category. That's correct. If you put E your
lowest priority, which I think, Chris, is what you want to do,
you don't have any of it. You have no access to it.
If you don't start off with one of those magic descriptors on your character,
you can't get it. You can't advance into it later on. And then
it looks like the same thing like if you want to play an orc or
a troll, you have to have a higher assigned priority for your MetaType like
you can't. Yes, you can't be one if you're a D or NEED.
Okay, yes, because why would we not start AIRB? Well you
can? You you put A into everything. Everybody's gonna have priority one B,
one C, one D, and one E. It just it just
depends on which thing you want to have as your highest priority. Okay.
So then so skills, it shows if you look at this under A it
says skills you have forty six slash ten. So Uh, this is where
it starts to get a little crunchy. So it's forty six points to spend
in skills, ten points to spend in skill groups. So certain skills are
put into groups that if you boost the skill group, every skill in that
group goes up by that amount. But it has to be the skill group.
So if you have let's say you choose to have the firearms skill group
and you get that to four, if you advance just pistols, then the
skill group has been broken and you can no longer advance it as a group.
You have to advance every skill individually. It's a little bit cumbersome,
but think of the skill groups as something that your character is okay at as
a group, rather than trying to specialize in something that's I feel the best
way to select your skill groups. And then resources is the last one.
That's your money, that little why with the lines throat, that's new yen,
that's the prevalent currency in Shadow run okay, and you will spend that
money to buy guns, swords, armor, cybernetic enhancements, biotechnology, clothing,
lifestyle drugs, buying spells or summoning focuses or cars, motorcycles, hovercraft,
I don't know, a party bus, whatever you want to spend money
on. All right, question what in this game mechanically, what is the
benefit to having higher attribute or skill totals. So the way that this game
works mechanically, you have a dice pool. It's all six sided dice.
You would add your appropriate attribute and your appropriate skill together. So let's say
you've got a four agility and five in pistols. You're rolling nine dice when
you're trying to shoot someone with a pistol. Gotcha, And you said it's
five plus to get a success yep, five six, Okay, So it's
like alien not as punishing. Yeah, yeah, it's it's kind of kind
of like that you one success is not always enough though, sometimes you need
multiple to succeed, okay. And it's also almost more punishing because like if
you roll a one, then there's always something bad that's going to happen even
if you succeed. Yeah, well that's not just one one. So if
you have half of your dice pool comes up as ones, you have what's
called a glitch. So something bad happens if you still succeed, you succeed
and something bad it happens if more than half of your roles are A one
and you have no hits. That's a critical glitch. That's like the worst
possible thing. Okarect So the attribute skills of magic, residents, and resources.
That all makes sense for priorities why, but not so much with MetaType.
I'm a little confused. What the difference between E and A priority for
MetaType entail. So the metatypes, again, you have different options as you
go up higher. The number in the parentheses is an additional bonus to either
your edge or magic attribute. So where it says like human nine, the
maximum edge you can have as a human is set, so you would have
seven edge and two magic. So that's the only reason you'd want to pick
a human. So you have to split that number between edge and magic.
It is it is a bonus that you can put into either of those things.
Okay, but as a human, as a human with an A priority,
nine is higher than just edge, so you'd have to put some of
it into magic. So you'd also have to have something in the magic category
other than E. But and what do those actually do in game? Like
if I had seven edge and two magic, what does that do mechanically.
Okay, So let's say you have seven edge, right, and you are
trying to shoot at a guy that you really really really want to kill,
and you're rolling that previous that nine dice pool. You can say, I'm
going to spend a point of edge and then now you're rolling sixteen dice instead
of nine because you're adding your edge to it. And also if you're any
those dice come up as a six, you keep that hit and you roll
that dice again, so you can we have crazy Yeah, exploding six is
crazy high results if you spend edge to do those things all right, way
too big of numbers for me, So I'm gonna I'm gonna have to pull
an office explain it to me like I'm four. Okay, So if you
spend edge, you add your edge attribute into the dice pool as extra dice,
as extra dice, and if you get six is on those dice,
they explode, they explode. How many times can you use edge? So
if you have let's say, uh, an edge attribute of seven, seven,
and every time you do it you add seven to that role, you
you would you would add your edge attribute to it. That's a day.
Yeah, d like it's it's uh, until until there's downtime or if something
if you do something super cool, I can award edge. So if you
guys are awesome, you get a point of edge. Okay, that's pretty
cool. Okay, Well self is question, what's the max edge and orc
can have? Okay, so everybody can have a max of six except humans
can have seven. So that's the reason that the certain metatypes or a higher
priorities because they start off with better stats and have higher maximums and uh a
lot of the time a higher minimum. That's fine. What did you say
the benefit of having like more than what you you were? A lot?
Like if I have had eight as an elf, would you say the benefit
of that would be? So like I said, an elf can only have
six edge, so you'd have two other extra points that they would have to
go into magic if you picked a priority and picked elf for your medtape and
does the magic how does the magic points work in that case? Okay?
So let's say let's say you're trying to cast a fireball, right, you
would add your your magic attribute, so uh, in this example, it's
two plus your spell casting skill. Let's say that's five. So you're rolling
seven dice to try to cast that fireball, and that's always every time you
cast the spell. Basically, yes you would, it's your the attribute and
then the skill that's associated. Okay, gotcha, and then if you want
to go nuts, you can add your edge into that too, and then
add those dice to Oh yeah, okay, I see the crunch. I'm
feeling it. Streamline packing, man. It's so the issue isn't that it's
not streamlined. It's just that it's it's cool, like the whole the whole
concept of it, the way that they do it. It's very in depth
and very interesting and exciting and fun. But like there's gonna be one guy
that's doing it while everybody else is just hanging out. So it's it's the
the pizza time issue. So the idea is, you know, while somebody
is hacking, the rest of the people that are playing the game leave,
they go get pizza, they have dinner, and they come back. So
this way I kind of yeah, yeah, yeah, but I that's because
I remember when I played, like, yeah, you're in a whole separate
world and it's really it's really not easy, and your physical bodies basically useless,
and it really interrupts the game. I understand totally why you wouldn't allow
it. I was just I was hoping they fixed that somehow, you know
what I mean. Yeah, I fixed it the cyberpunk. Sorry I didn't
interrupt. Oh that's okay. You interrupt me anytime you want, that's fine.
Yeah, you know you're in Red, It's great. Yeah, yeah
I have. I've got that book. I haven't really gotten to play it
at all yet, but yeah, it's You could streamline it, but I
feel like streamlining it in shadow Run would kind of kill it. You know.
The beauty of it is the the parallel world, the Matrix, being
able to be in there and experience all the weird ship that's going on in
the Matrix. But it is, well, let's let's let's keep moving along
here. If we got a lot to do. So, oh, there's
a hell of a lot to do. So yeah. So the first thing
you'd want to do is you want to you want to come up with an
idea for who your character is and then build the character's stance to meet that.
So, as a shadow Runner, you're basically a criminal for hire.
So whether you're uh like a like a hitman or a burglar or something like
that. You know, you you do crimes for money. Default, your
characters are what's called sinless. They're they're missing a sin a social identification number,
so they, according to the government and any kind of database, you
don't exist. You were born off the record, so you can't you can't
get a job. You have no no social security number. You can't get
a real job. Uh you know you you can't pass any borders or anything
like that. You you know, if you show up somewhere, you're going
to get arrested. So the only way to really make ends meet is you
know, I'm you know, so think about what kind of what kind of
criminal you want to be. So once you've got an idea, you can
look at, you know, your different metatypes, whether you want to do
magical stuff or or or what and start building from there. Should we take
a minute to maybe discuss what everybody's thinking of playing so we don't end up
with, you know, four Majors four majors or for four troll troll warriors.
Hey man, control Decker is the actual way to go? Okay,
okay, yeah, well I'm gonna play an orc and I envisioned him as
kind of like a bouncer. So he's probably gonna be like a fifty cuffs
to get in your face. And if I can get my hands on a
firearm, it will definitely be some sort of shotgun or large pistol like a
magnetum. Yeah. Now I was thinking like a sod off, like like
a biker gang, or basically it's kind of what I'm thinking. You want
to plays gone, but as an org yeah yeah, but his job as
a bouncer, he's not. He's not part of a motorcycle gang. He
just he wears a leather jacket and rides a motorcycle. Okay, and hopefully
I'll get some cybernetic parts at some point, so I will have no magic.
I'm definitely gonna put my magic as E, and I'm probably gonna do
MetaType as B because the edge points sound really cool. And then I'm probably
gonna stack my attributes with the A I'm thinking. So okay, So then
that just leaves your C and D. So one is gonna be skill and
the other is going to be resources. So skills of C and money as
uh D is what I'm thinking. Okay, So the resource is what you'd
spend to get cybernetic implants or biological upgrades or anything like that. So,
uh, you've got those as options. So what we're looking at for your
character so far in order is attributes, MetaType, skills, resources, and
magic. Where am I looking? Am I on the site here? Yes?
On the character builder? Yes? Extual? So okay, once you
scroll past those categories, there's a little things as MetaType if you click on
or, it'll populate that stuff in there, okay, and then you'll see
says racial traits. You've got low light vision. Look at that. That's
cool. You've got your attributes so body, agility, reaction, strength,
WheelPower, logic, intuition, charisma, and then under special you've got your
edge. So you'll see where it says points four under special. Yep,
so you hit that little green plus until those four go away, so you
have fun edge out of the gate. Then you can distribute your attributes as
you see fit. Now you'll see you have starting out four in your body
out of nine. The normal human maximum humans which are you know, baseline
are start at one and go up to six. So as an orc,
you are already so you're more durable than most humans. Your species dictates the
maximums and all your stats correct. Yes, your maximum and your starting value,
so you're already strong and durable. But you can see that your your
logic and charisma are limited to five as a maximum. Yeah, okay,
and is it a one for one buy? It is until we get to
the end point, so you have a certain So the experience in this game
is called karma. You start off with a certain amount of karma that you
can spend at the end to boost your stats. Once you're spending karma,
there's it's a complex equation to figure out how much it costs. Oh boy,
and question does and there's does your MetaType? Because I picked Priority B
for my MetaType, which is four edge, but it's showing that I have
five points to start? Is that because I'm an orc? It's because you
start one? Yeah, you started one and then you're adding four to it.
Gotcha? Okay, Yeah, it's a little yeah, a little bit,
a little bit confusing, but yeah, okay, So make sure everyone's
at the at the same point here. So how about everybody let us know
what you picked for your priorities, and then we'll go to attributes and edge.
Yeah, so we got you want to play a burly orc bouncer type
that rides a motor cycle and wears a leather jacket. Basically, yeah,
there we go. All right, So what else we got? We got
Sean scar and Aaron Do you any of you guys have a vision so far
who your character is going to be? I would say, I do,
all right, what are you thinking? So I want to be a troll?
That was the first thing I decided. I was going to be a
troll. And I'm gonna be like a rigger, like specifically someone who's like
really good at driving and auto mechanics. That's that's kind of what I want
to do. So I put my MetaType as B just so that I can
be a troll. I can't go any lower than that, So I'm starting
with as little edge as possible. All right. So, as a rigger,
I would personally recommend your resource should be your a priority. Okay.
I was wondering about that because like, I want them to be skillful,
but I don't want them to be who's skillful? Yeah, Because so as
a rigger, a lot of what is important is your equipment, you know,
it's gonna be it's gonna be your drones, your vehicle, all that
kind of stuff, and having that a priority for resources lets you really go
fucking crazy. So you can get all sorts of flying machine guns and you
know, sneaky little fly drones or like a portable tanks. You know,
that kind of stuff gives you a lot of options. So for those of
you listening and those of you haven't played Shadow Run before, a rigor,
which, by the way, make sure uh you guys say clearly, uh
yeah, a rigger. Oh geez, yeah, two of them please.
So a riggor is someone that jumps in to drones or vehicles through a direct
neural interface. So basically, you plug in and your senses become those of
the drone or vehicle. So those sensors replace and override your your regular body
senses, so you're seeing through the sensors and you can feel the ground underneath
your wheels. It lets you control those things as if they're your own body.
You're also able to do remote control for things like that, or you
know, send commands to them when they use their autopilot ratings. So you
can have a fleet of aerial drones with machine guns on them and command those
all at once. Lets you do a lot of cool recon and battlefield control
stuff. You can also run like electronic countermeasures or electronic counter countermeasures or electronic
counter counter countermeasures. It's a great thing to have on a shadow Runner team.
That's very Now, I do have a question about attributes because I've been
reading through. Logic would be used for like a lot of repair checks.
But reaction, what does reaction do? Is that what I would use to
drive or is that a chill? Yes? Yes, reaction is used for
driving. Reaction is also a big part of your your initiative. So reaction
and intuition are what determines your initiative. So if you have a high enough
initiative, you get to take more actions, you get to act in additional
initiative passes. So that's pretty important too. Yeah, for a rigor,
reaction in logic are huge. Okay, yeah, just because yeah, I'm
going to go through and assign my attributes while everyone else is doing your things.
But Adam in the rule book is that where do I find a description
of the different attributes of what they do? Looking for page fifty, Oh,
there you go to I went a little too far. Okay, thank
you? Here are on? Yeah, I got my uh my, my
leather bound hard copy right here. Oh, just try hard. This is
giving me a reason to buy the physical book. Like, I love collecting
books, but I have to justify somehow. But I'm ordering one this week,
probably because correct me if I'm wrong. We're doing like this is going
to be a while we're playing, right, So this this storyline has seven
missions to it, and uh, that's that's what's baked into the plot.
So if depending on how you guys do things it, this could run seven
weeks. Uh, it's likely to take longer than that. And depending on
what you guys do, I'm going to adapt to you. So this is
something that could go a little bit longer. It just depends on what you
guys end up doing. There's a definitive beginning, middle, and end to
the plotline, So whatever it takes to get through that is how long as
your taking I would assume. Probably I would say it'd be safe to assume
at least ten ten weeks, but probably a little bit longer. Cool,
Who am I kidding? I bought fifty dollars books just for one shots,
all right, So I'm going to go mystic. I think mystic elf L's
or my jam and pretty much any scenario. So I'm going A for MetaType
I want to be really lucky, and B for attributes, C for magic,
D for skills, and E for resources because I want to be like
an ascetic monk pretty much. So I would if you're trying to go for
like the monk kind of thing, I would I would do adept instead of
mystic. The Mystic is the combination, so that monk kind of vibe is
the adept. That's where you're using magic to enhance yourself. H Mystic is
going to be kind of a split between that and spell casting, so and
and it's it's not like I can do a little bit of this, a
little bit of that, or like, you know, a lot of both.
It's it's like split like half. Okay, those those adept powers,
some of those are pretty fucking cool. So having more options, more points
to spend on that is uh. I think you're gonna have more fun running
straight up adept than mystic. Okay, I'm down for that. Yeah,
I'm also going May and jick, but I'm gonna be like a homeless human
mage kind of what I was thinking. So he looks probably really grimy and
ship, but he can last to do it away with fucking superpowers. So
I'm going I think with MetaType C attribute a magic, resonance, B,
gills, D and residents resources E. All right, six thousand bucks.
That's not a lot. You can't I don't think you can get a car.
So the control, I mean, he's homeless, so it makes sense
go to the shelter, pick up a can of beans and some soup.
Last for a few days. We're good. That's also why he's doing illegal
criminal work. Yeah yeah, So what's what's the primary attribute for casting magic?
Right? Magic? Yeah? Magic? So then none of the regular
attributes matter for that, not for casting the spells. So in the system
this out of every role playing game I think I've ever played, I like
the magic system in Shadow Run. I think best you have a bunch of
different spells that you'll know. So let's just say fireball, Right, you
determine basically how hard you want to cast fireball. Before you cast it,
you'll set what it's called the force. Basically it's like the level of the
spell. So that'll determine how effective the spell will be if it goes off.
It also determines how draining the spell is for you to cast, so
you'll roll to try to resist drain anytime you cast a spell. So the
the attribute that you use to resist drain is also going to be very very
important for your character. So as a magic y person a magician, which
is the catch all term, there's different what's the word for it, different
like schools fought on how magic works. Different traditions, that's what they call
them. So the two most common ones that they go through in the Core
book are the hermetic mage. That's someone who has done a bunch of research
and studied and learned how to cast spells by inflicting or not afflicting, but
imposing their will on the mana flow around them to force things to happen.
They will use I believe it's logic to resist drain. And then the other
one that they have in the book is shaman, someone that is more connected
with the natural world and the spirit world, and they use charisma to resist
drain instead. So you can pick either of those things, or you can
come up with your own tradition. You can have no tradition, but you
have one one of the mental attributes which will be used to resist drain.
Okay, so one of the mental attributes, so like charisma, intelligence,
logic and willpower, intuition, intuition, willpower, I believe, let me
double check here. I think willpower automatically gets factored in, so it'll be
willpower plus something to resist straight up? Okay, gotcha? All right?
Yeah, so hermetic mage is logic and willpower, and then shamans are charisma
and willpower. But you can choose. You can make up your own tradition
if you want. So just where where, like where does where does your
character think magic comes from? How do they interact with it to make it
happen? Think about that. You don't have to answer right now, keep
in the back here, you know. So there's other important things when you're
looking at your attributes. So in addition to what they do when you you
know, you make your dice pool, there are a couple of derived things
that come from your attributes. So you have two damage tracks, right,
So it's kind of like your hit points. You have a physical damage track
and a stun damage track. The physical damage track is based off of your
body attribute and your stun damage track is based off of willpower. So the
way that works, Let's say you get shot, right, somebody shoots you
with a gun. If the gun deals more damage than your armor, it
does physical damage. If it does less damage than your armor, it does
stun. As your damage adds up, you start taking penalties on every test
you make. So having high willpower and high body are good for everybody,
But you gotta cut from somewhere, so other things that are really important.
Like I had said a couple of times, her initiative is very important.
That comes from the combination of reaction and intuition, and reaction and intuition also
helps you avoid getting hit by things. So that's how you that's that's your
role when someone tries to shoot at you. Agility. All comment is rolled
with agility, its agility plus whatever your kind of a skill is. Strength
doesn't get rolled when you're trying to hit someone, but strength will apply to
the amount of damage you do when you hit someone with something. You guys,
got all that everything, all right? I think I'm I'm pretty good
on my attributes here. Okay, I would like a critique because I'm assuming
a lot when I'm doing my attributes. Here, I feel like, yes,
hard, there's no hints, there's no there's no tutorials. What I
want to do? You know? I want to like, I want to
enhance myself and and and do physical damage and and do physical feats that are
just enhanced pretty much for me and others, possibly mostly me, we'll see.
So I was I was looking at body of three, agility of three,
a reaction of four, a strength of five, will power of four,
logistics of two, was it an intuition of two, and a chrism
of eight? Eight? So wow? That I mean that? That high
charisma? If you're okay, I'm sorry, I'm not. Uh, I
can't tell everyone's voice apart just yet. So you're you're trying to play scary,
are you? Yeah? Still? Are you you're trying to play the
adapt or the or the magician the AdPT? Yes, the adapt Okay.
So having a super high charisma like that is not super beneficial to an adept.
Uh. Classically you know that that'll let you talk to people real well.
Uh, but adepts don't really in most cases have to deal with drain
at all. Drain is more for yeah, casting spells. So like an
adept Basically you've got powers that are either always on or something that you just
go like, all right, cool, I'm gonna you know, go into
overtime and and run super fast. Right now, you don't have to really
deal with train very often. As as an add up that's going to go
up and try to crush face. High agility is good, High strength is
good, dude, like everything, all the attributes except I would say Christmas
probly on the low end. Chrism and logic are probably on the lowest end.
Also, a little a little thing for you guys to kind of power
game just to touch min max your attributes at this step. So if you've
got something that you're like, oh, you know, I want my guys
charisma to be two at the end, leave it at one and put that
point into something else, because when you spend your karma at the end,
it's it costs way less karma to go from one to two than it does
to go from five to six. Good, Okay, that's it's a little
yeah, a little a little bit of bullshittery for you guys to kind of
crunch up your characters a little bit. Also, Shatterun's not really known for
balance, so I'm not worried about you guys. If you guys make like
super beefy characters somehow, no sweat, I'm not worried about it. As
long as you know the the Aaron you're talking about playing the troll, right,
yes, yeah, yeah, if you if you make your troll like
you know, Body of nine or whatever craziness the troll can get to and
you give them like crazy super body of ten with super armor and all that
stuff, and he can't take damage. Like, I'm just gonna be sad.
So don't do that. But you know whatever you want to body is
only a seven okay, okay, only it's still higher than any of you
can get. Just point. Yeah, so this is true. This is
true. Yeah, I have a body and strength to seven. My agility
is a three, my reaction is a six, My logic's are four.
There you go, man, that's that's somebody I don't want to fuck with.
Okay, has everybody done all their attributes? Yeah? I think I'm
happy with wheremind are? Cool? Right, what's next? So the next
thing on the list attributes special attributes. Next thing down is quality. So
qualities is something that you can kind of get lost in for a while.
There's positive qualities and negative qualities. You start off with twenty five karma to
spend on qualities. You can gain an additional twenty five karma from having negative
qualities. You can spend up to that fifty total karma on positive qualities if
you get twenty five points worth. Are these are these like the Flaws and
Merits and Vampire the Masquerade. Yesish I think you take bad stuff and it
gives you more points to spend on good stuff. Basically okay, so you
can up to twenty five karma worth of negative traits are available, and you
can carry you over up to twenty five karma to spend at the end if
you want. If you just take negative negative qualities, you can do that
and have extra karma to spend. But some of the positive qualities are super
great. Some of the negative qualities are a lot of fun. Uh,
some of the negative qualities are there's so there's a hell of a lot because
it's it's all of this available for the fifth edition Shadow Run, which all
the expansion books and like that, all the extra books, all of it.
Yes, now it is sorted. It is sorted by books. So
the things that say, if you look at as s R five, that's
the Core rule book. Once you get past that, you start hitting it
says a P, which is uh something else? That's the one. Yes,
it's as Predator. And then you go into Rigor, and then you
go into yep, that's right, two of them. Then you go back
into the Core book for stuff like adapt to magic and stuff like that,
and then you go into street Grimoire, down into whatever SAS is. There
is there any way in the website to find out what these do? Oh,
you have to read the book. Unfortunately, Yeah, there's no where
in the Core book do I find these seventy one seventy one Okay, I
can count. I can count that high. I think I thought three point
five feets were bad. Jesus we for me, the concept of my character
actually started out by reading that section. I was like, you know what,
this guy has to be a single dad, and so I took the
naked in dependence absolutely. I mean, that's that's that. This is this
is where your character really comes live. These qualities, you know, some
of them are just you know, kind of crunched, like, oh,
I want my character to be able to go higher in one of his attributes
whatever, but especially the negative ones. Man like you give your guy like
a crazy like he's super addicted to better than life chips like that's that's gonna
be a massive impact on the story. Or you know your guy's got a
code of honor, he doesn't hurt women or children. Or you know,
you're a human that pretends to be an elf. You know that gives us
some interesting ship. You could have gremlins, man gremlins, but it's not
like real gremlins following you around. It's just your guy. When you try
to interact with technology, ship gets crazy, goes haywire. You know,
you you interact with someone's computer and the computer immediately search, shooting, sparks
and burns out. There's all sorts of weird shit in here. You can
be racist, that's that's that's a negative. He can be super prejudiced with
all the heart, he's the one that uses the hard end. Yeah,
can I be pregnant? Is that is it in there? Uh? Weird?
I that's that is uh so okay. So this game hypothetically should span
about a month and a half of game time, So if your character is
pregnant, now they will be pregnant throughout the whole thing, and there's there's
not gonna be any kind of Arnold Schwarzenegger Junior. He's eight and a half
months pregnant. Uh, then we're gonna be character is the baby. Yeah,
you know what I'm not. I'm not I'm not above super weird crap.
Let's go just a floating psychic baby. Right, that's weird. That's
weird, and I'm in uh so real quick though, if you do pick
a prejudice thing, uh, as as the guy who's running the actual game,
I'm gonna set some ground rules here, uh, man, Like no,
no realistic racism. Uh. You know, if your guy hates orcs,
your guy hates elves, that's cool. Your guy hates like like fucking
uh you know, Uh, your guy hates black people like not cool.
So I'm not into that. Uh, don't be you know, sexist,
homophobic, or any of that kind of stuff. None of that. Don't
bring up real world politics. You know. If you want to have like
in game politics, go for it. But I don't want to hear people.
First of all, I don't want to hear anyone talking about like Donald
Trump or Joe Biden. Ever, at any point, like I don't want
to hear about it, Like I have to deal with those fuckers on TV
and on the radio, and I wish I couldn't, you know, but
like none of that and that's about it. That's about it. That's those
are my my my limitations there. And uh, don't let don't make me
listen to country music. That's hey, hey, hey, and teach their
own, but not for me. He's from Texas, holl out. What
is a matrix action? So that's something you don't have to worry about.
Fantastic, right, So matrix is so the Internet got replaced with the matrix.
In Shadow Run, you're able to uh, you get direct neural interface.
You can plug your brain into the computer and experience virtual reality inside your
brain. It's super realistic and everything is weird and stylized and uh okay,
so we're gonna do a deep cut that no one's gonna get this reference.
Probably is anybody familiar with Microsoft, Bob, No? No, okay,
Yeah, I assumed that it did not do well. So it was it
was an operating system overlay that Microsoft release that got shut down very quickly.
But basically, instead of having to deal with at the time Windows ninety five,
which blew everyone's mind. You had a visual representation of a house and
you could click doors to go into different rooms. And on the shelf you'd
have an icon of a book and you click on it and it would open
up your your PDF reader. Or you'd have a like a calendar on the
wall, and you would click on the calendar on the wall and it would
open up your computer's calendar. Basically, the Matrix is like Microsoft Bob,
except functional and good. So you've got visual representations of things that would make
sense to you, and you interact with them that way. But you don't
have to deal with matrix actions because we're not doing a and the hacking stuff.
So would it be metagamy to take the code block? That would be
kind of bogus. I mean, if you if you if you want to,
you can, but it's not add to your character. No, if
it's if it's lame, I just okay. Also, like if anybody picks
like severe allergy to pink peppercorns, like that's totally lame. And you know
what, if you do pick it, it's gonna come up amazing. I
have a question because I want to pick probably this negative. What does our
F stand for? R F? Page one says reference page. Yeah,
but I didn't. Let me check it again. All right, I found
I found one on taking for sure here. Oh no, no, that's
not right. So r F is uh one of the books. Uh what
is our F? There is one cold Run Faster that I have, Run
Faster, Yes, there you go, Yeah, I've got I have all
this is the this Shadow Run fifth edition, and then the the Dungeons and
Dragons three point five ebern setting. I have all of the books for those
things. Those are my pride for this. But yeah, Run Faster is
definitely the one. Run Faster is basically all character customization stuff. Fantastic book.
If you guys are out there you're listening to this and you're interested in
Shadow Run fifth edition. Core book is a must second book I would see,
just Run Faster. There's two Run Faster books. Okay, that's why
I didn't find it. Okay, wait what Yeah? I have two Run
Faster books, one Core Player Handbook, Shadow and Run Faster. They're both
said the same thing, but they're different books. I don't know. Maybe
they're a revision or ata. I don't know. Oh, possibly weird,
different covers and everything cool. But I found what I was looking for.
Al Right, it's nocturnal. There you go, a lot of a lot
of crime happens at night. I'm pretty happy. I think I got my
stuff picked up. What do you got? So for positive qualities, I
have gearhead, grease, monkey, and biling duel. Cool languages. He
speaks. He speaks the whatever they speak in Seattle, like the common talk,
English catch fair enough. And then he also speaks French because he's from
Quebec. There you go, well, sure, no, just someone but
uh it just means I can speak a little French in her life. So
yeah, he's bilingual. I figure I can work that in. I had
to take it for nine years in school as well, used or something nice.
And then for negative qualities I have I have a demanding dependent because I
am I have sole custody of a child, and I have bad luck when
that when that kicks off. Man, So when you use edge, you
roll a dice and on a one, the point of edge is spent,
but it has the opposite effect, oh geez. For example, if you
hope to gain additional dice, you instead lose that many dice. Bro look
you got a one in Yeah. One is the shot of it going off
and when it goes off, like, oh, man, is it bad?
Yeah? But in my mind, like this guy is kind of a
fuck up, Like that's why he's doing what he's doing. Like he's just
he's trying. He tries real hard and he wants to be good, but
he just keeps sucking up. So's I love it, Adham uh distinctive style.
So something about you really stands out and it's and whatever it is,
you can't hide it. So you know, I had a guy playing this
game once. He was like, oh, he's got this big ass tattoo
on the side of his head. And I'm like, all right, cool,
and he's like he wears a helmet. I'm like no, no,
no, okay. In my mind, like you have like a giant fluorescent
neon pink tattoo across your tire chest or something like I was gonna ask I
could do something like, uh like a mohawk or something like an obnoxiously like
huge like mohawk. So so yes, but if you try to put on
a helmet, like your dude cuts a ridge like a like a like a
hole in the helmet for the mohawk to stick here. Oh hell yeah no,
no, I'm not yeah no, I'm not looking to get negatives here
to to a absolutely absolutely Also check this out if you want to get nuts,
Like, why not have some fiber optic lights implanted into your scalp sweet
neon neonde instead of instead of the nails that snory head and troll slayer,
I'll have just like light tubes that make up my mohawk. Yeah, I
love it. Okay, the negative I'm taking for it's the best. That's
the best negative to take for shatter run because it's the worst, one of
the worst. I'm going to be pastwist. Oh I'm gonna set Oh that
is gonna make things difficult for you. Well, it's just like it's pretty
much said, like unless it's in self defense, So I can't be a
murder hobo. I have to do it in self defense to defend people us.
So you guys want to do assassinations and stuff like that, you know
I won't. How many negatives can you take, Adam up to you can,
well, you can take as much as you want. You can get
karma for up to twenty five points worth, Okay, so totally can have
fifty points, well, twenty five points of negatives and then up to fifty
points of positives, and then if you go like I said, you can
carry over up to twenty five points of karma from the negatives into the end
phase when you're editing your character at the end. Okay, how do I
all? Right? I think I'm just gonna I'm gonna take bad luck in
this distinctive style is my negatives. I think that's enough. What do I
do with? Ask Adam? He was asking about what kind of game we're
doing? But I really don't want to be a hindrance either to like too
much where we're not gonna be hit men or anything like where pacifists would really
fucket the whole thing up. N No, I mean like there there's out
of all of it, there's like one situation where it's like, hey,
look you need to kill someone or so, yeah, the other three of
us will we'll take that deel. Okay, there will be one situation like
that, and and it's it's okay if you pick pacifist and when that situation
comes up, uh, if you are able to find some way around it.
Now, the only thing like So if this were a long term,
like shadow on campaign, like something that you know, like a home game
that we're gonna play for you know, a long fucking time, and I
would say, you know, if I propose job, you guys can shoot
it down and pick something else. But since this is kind of a it's
there's it's not like a railroad, so don't think of it as a railroad.
But if you guys decide to pass on any of the jobs, it'll
destroy the plot. So don't pass on the jobs. Okay, yeah,
sorry, but you know, but yeah, if you like the the if
if you're able to convince other people to not kill this dude but still complete
the job in a different way, totally cool, awesome, even exciting and
possibly uh fantastic. But there's only one situation that's gonna come up. It's
like, hey, look, violence is required. Okay, cool, I
like that. Eric, Can you, sorry, Eric Adam, can you
explain indomitable? Indomitable? Not off the top of my head, but I
can just an increase to an inherent limit of your choice, mental, physical,
or social? Okay, So limits, that's something that I was I
was on the track to get to earlier and then totally didn't get there.
So you have what's called limits in this game. So let's say you're rolling
a crazy shit storm of dice, right, and let's say you get like
thirty hits on your dice. It's not gonna happen, but let's say you
do. There are limits to how many hits can count. You have a
physical limit, mental limit, a social limit, and then there's other limits.
So like guns will have an accuracy rating, which is the limit on
the amount of hits you can get with that gun, things like that.
But if you're doing a physical thing, your physical limit limits how many hits
you can get. I know, I just said the same like three words
over and over. Hopefully it that makes sense. Okay, so your physical
limit, let me let me find where that is in this book, because
the calculating those limits is kind of important when you're determining your attribute array.
I don't remember where it is in the book. Guys. I haven't played
Shatter Run in a couple of years, and I am very excited to play
this again. I love the setting, I love the crunch and the simulationism,
simulationistism, I don't know what you want to call it, but it's
exciting, it's fun, but I'm a little rusty on it. I apologize.
That's good. Age forty seven or sixty six. I'm gonna guess sixty
six is the one that I want. That gives you the calculations. Everybody
brought a calendar or a calendar that you don't need a calendar. Everybody brought
a calculator. Right now, you got it all right? Oh. Also,
I don't know if you guys have ever read anything about scientology, but
I every time I'm dealing with, uh, don't no, don't, don't,
don't turn off, don't turn off the show. But every time that
I'm looking through this, it's there's always like, see page this, seapage
that, And every time I'm looking at it, I think, I'm like,
okay, see dianetics, page thirty five. But let's see. Okay,
Yes it's forty six. So you go to page sixty six, and
then it tells you you go to page forty six. There's a there's a
quality called will to live. Is there a negative to that one? No?
Will to live? I just want to die. Yeah, it's a
reckless one. I saw. There's what that makes you more reckless? Oh
I must have missed that. That's that's tempting, honestly. Okay, So
page forty forty six. Okay, so carries over to page forty seven,
and this is say, see page fifty one. We're getting there, guys,
we're getting there. It's your actually like you the adventure. If you
want to see the next attribute, go to page thirty three. These motherfuckers
and it's not there. And it's not there. Oh man, so I'll
get there, but it's I know. Your social limit is like charisma times
two plus essence. Oh, by the way, we haven't talked about essence
yet. Essence is like an additional attribute that you have that starts off at
six, and as you modify your body, it goes down. So when
you replace your arm with a cybernetic arm, you lose essence, which basically
means you're less you than you used to be. An essence limits your maximum
magic. So let's say you get a cyberorm right, and your essence drops
down to five. You can't have more than five magic, so it really
kind of fucks you up. Essence is also determined with your social limit and
uh, your physical limits, something like body plus strength plus something divided by
something, but uh, we'll find those. Is can you do anything with
leftover karma points? Yeah, you spend them at the end too. You
can spend them to gain more money, or you can spend them to increase
your skills or your attributes, or to buy new qualities or to pay off
negative qualities. Okay, can you tell me what YEP I was gonna say
in your in your experience, because right now I've got nine karma points left
over after picking qualities. Is that seem like a lot or No? No,
No, that's totally totally reasonable. That's that's that's a I would say
that's a mellow amount if that means anything. I don't think it means anything,
but no, it's a totally reasonable amount. All right, I'm good.
Then I'm taking uh for my qualities. My positive ones are high pain
tolerance at ratings three, quick healer, and toughness, and then my negative
ones are bad luck and distinctive style. There you go. So I can
already tell you without you know, me trying to railroad things just the way
the game is gonna play out. Your character is gonna get caught and it's
gonna be bad. This what's gonna happen with those with those negatives. It's
gonna be great. I can't wait, but we'll see what happens. So
somebody else sounded like they had a question. Yeah, the daredevil traits or
quality? Can you tell me what that does? Is? Uh? Does
it have a page number? I'm trying to find it? Yeah it is
RF. Okay, I gotta get up and go grab that book right back.
Stick. Sorry, I guess I got it in front of me.
If that helps, sure, go fuck it all up. Wow, Okay,
I see we're a little editated. Gut se questions you got choose from
in the core book. I can't be one fucking question. Then you're over
here asking about an entire theosaurs of ship. Okay, I didn't ask for
it. I didn't ask for a Thorius explanation. All right, I'm back,
all right. What did you say? It was? Run faster one
six, daredevil one forty. I think that makes you dude blind? Let
me see? Nice? Uh be lucky then good? When you're living on
the edge, A character with its quality is particularly lucky when it comes to
doing the outrageous. Whenever a character performs an exceptionally daring action, at the
game master's discretion. Wow, you get two points of edge back instead of
one. So yeah, if you do something badass, I'll give you two
two edge instead of one edge. Okay, take back all the ship I
said about you take that. You shut the fuck up, Chris, Okay,
we're definitely taking it. Yeah, hell yeah. So my qualities are
he's computer, alliterate, homeless. They almost made him actually illiterate, but
oh well, code of honor. Can it be he doesn't attack or hurt
other homeless people or should it be like kids or uh? I mean that's
up to you, that's you know what what do you think? Oh?
Yeah, he's definitely got like a camaraderie with like his homeless homies, all
of us going to the shelter and trying to struggle to survive. All right,
dude, are you Morpheus from uh from John Wick or Fish's character?
Oh shit of the bombs? Yeah, I was thinking like homeless Emperor from
the One punch Man manga, but okay, very similer. Then he went
with blandness so he can blend in and people. No one wants to look
at homeless people when they're just kind of walking by. Everybody just doesn't look
I get it. And then guts and daredevil. Oh man, so he's
a badass. What's guts do like plus two dice to resist fear? Yeah?
I think that does sounds right. Yeah. I mean he's almost he's
got literally nothing left to lose. Oh man, that's pretty cool. Okay,
I like it. I like it. Story tells itself. Would it
be awful if I did this on the side, Adam, because I bought
all the books in a big bundle long time ago, and I, man,
this is a lot a lot. Yeah, there's a lot. No,
that's fine. You don't have to you don't have to decide right away.
It's totally cool. Come back to it. Just uh man, I'm
excited to hear, So tell me one like, you know, send me
a message as soon as you've decided. I'm excited. I'm in. So.
Next thing, you got the magic slash residence. Most of you guys
are gonna click that mundane well half of you, and then we got one
person should click that thing that says adapt and one person should click the thing
that says I think it was mage like full out. Okay, cool,
and let's see the next thing is the spells. So that's this is a
little bit of a rabbit hole for you to look at, so correct can
look into that. We'll come back to that. So skills is the next
thing. So there's skill groups. If you click on where it says skill
groups, it'll show you the name of the skill group and the skills that
are in it. So most of the skills are fairly self explanatory for you
know, role playing nerds like yourselves. Some of them might be a little
weird. If you have a question about any of them, let me know,
be happy to answer. Con for example, is like conning someone not
like your constitution. So if you raise one of these skill groups, it
raises all of the associated skills correct, and you'll have a certain amount of
skill group points based off of your priority. So that's the second number after
the slash. Oh okay, I gotcha. I did not take that.
I took D for my skills. Okay, So you have no points to
spend in the skill groups, so you'll have individual skills. It says active
skills. They are sorted by their associated attribute. So like if you click
under versus active skill, you click agility, it'll show you all of the
different skills that you use agility Okay, you'll also see the thing that says
defaultable. What that means is if you're untrained in it, if it says
yep, under defaultible, you can still try it. It'll be your attribute
minus one. So if your agility is two, you're rolling one die,
which means that you're not going to succeed. Mm hmm okay. Oh,
I wanted to ask what is the skill if I wanted to be someone who
could do repairs on like like cyber unetics, on cybernetics, that is under
logic. I believe it's uh uh cyber technology okay. And that's not like
a crazy thing where like I have to be like a doctor to do that,
like I could like a good mccaut like fix it. It's it's kind
of it's kind of like the ven diagram of mechanic and electrician. Okay,
Yeah, it's a little bit of both. So if you're able to do
the kind of repair stuff on say like a computer numerically controlled router in a
wood shop, then yeah, that's that would be in that same kind of
category. Not necessarily surgery. That's going to be different. You know,
you're not gonna be able to install cybernetics, but if somebody's cyber arm goes
on the fritz, you'll be able to fix it. Okay, Yeah,
that's kind of what I wanted to be able to do. So that's perfect
because yeah, I gave myself a bunch of points an auto mechanic, and
then I was like, oh, but like if I want to fix someone's
shittyarn, Yeah, absolutely, And I find it funny that all of the
it's just interesting and not in a bad way, that all of the like
fighting skills are under agility, including undurned combat yep. I mean that's how
well you can hit someone, not how hard. Yeah, And actually that's
a good time to ask what's like a good number of dice pool to have,
Like if you want to be very good at something, it depends on
what it is. You know, it's uh, there's so you'll roll the
dice or you have an option to buy hits, so you can trade in
four dice. It has to be all all trade in or all rolled.
You can't do some one some of the other, but you can trade four
dice for a hit. So the difficulty on stuff is going to range from
like one being something that's pretty damned easy to I think six is like super
super hard, but opposed test can get a little bit bonkers. But if
you're able to put down twelve dice for something, you're almost unbeatable at that.
So when we're there's very interesting thing. Oh sorry, good. Yeah,
when we're adding skills, does the like I picked a d for my
skills, so like twenty two is that I can improve any number of skills
up to like I have twenty two points or I have to get like twenty
two skills at level one. No, no, no, no, Yeah,
you have twenty two points to spend. You can only have one skill
at six at character creation, and I think otherwise you're fine at spending them.
However you like okay, yeah, because when I'm hitting the plus button
to raise my skills, it's not doing anything really, but if I subtract
my my skill, it takes a way the point. Oh so when you
hit plus, uh, like if you click agility and like say archery,
you hit plus to learn, it'll add it to your skill list and then
you can increase it from the skill. Yeah, the skill list, it's
not letting me add into it. How many do you have in it one,
two, three, four, I have one point and then so I
can't I mean, I can drop to zero, but then I can't put
the point back in. But if I exit out, it's weird. You
should be able to increase it. Maybe I'll just reload. Let me just
take yeah stuff, Yeah, damn technology my character's logic one. So this
makes sense. Yeah, So anybody, especially I was specializing in the type
of like firearm, like pistol, heavy weapons, archery, I would I
would like to use a shotgun if that is an option. Yeah, shotgun
will fall under long arms. Almost all fall under long arms. Yeah,
okay, oh yeah, there did shotguns stuff the whole reading thing. Ye,
shotgun, I was gonna do shotguns and pistols. I'm looking at blades
and hand to hand, but I figure I should probably do some kind of
range a little bit. Yeah, I figured I would take a hand to
hand as well of some sort if if you've got a high strength, bows
can be horrifically terrifying. Okay, No, did just be alerts from Lord
of the Rings? That would be so cool. Maybe bows and blades then
for me, that would be kind of cool, like a like a Bowmunk,
especially because like with the depths, like you can like just like scale
like Spider Man up the side of buildings, so you just like walk up
there with the bow. Yeah, there's some There's a lot of crazy added
powers you can get. Like you can, like you said, run up
the side of a building. You can turn invisible. You can punch holes
through people, you can you can make it so that your your fist deals
as. There's a ton of weird shit you can do and it's it's great.
There's also rules. If you get into some of the weird splat books,
you can get like like dick implants, you can get uh you can
get check this out. There's a thing that every time I see it it
creeps me out. It's called a skin pocket. High Yeah. Yeah.
You can hide like a pistol inside of a little kangaroo pocket on your belly.
You literally like smuggle items, like you can make a storage compartment in
your rib cage so that like, yeah, ZAMITSI out of here. Well,
I feel like I need to look at my powers first then to turn
my skills. Yeah. So I mean, if you if you have your
uh magic priority selected properly, and then you go down to where it says
magic slash res resonance and you pick add it. You'll have a little button
says powers, and then you'll see all of them. So you have a
certain amount of points to spend based off of your magic attribute. Okay,
so if you have let's say a magic attribute of four, you'll have four
points to spend. Some of them like adrenaline boost costs zero point two five.
Just to make things more complicated, sorry guys. Uh, okay,
So since I have a magic attribute of four a priority see so magic attribute
of four, but I have a priory a of MetaType, so two of
those would go into magic yes, and bring you up to six, which
is the maximum. Gnarly, I love it, Adam on the website here
for skills, I'm assuming DP stands for dice pool, uh, among other
things. Yes, so it's it's showing the total based on my attributes and
skill points. Correct, correct? Yes, okay, no, no,
no, no, of course not. You're also able to I don't know
if it's in oh May, but you can specialize in your skills. I
don't see it in here. So when you do that, you spend one
skill point and then you as in a specific subset of that skill. So
you could have like, oh, I don't know, let's say pistols.
Right, you could specialize in revolvers. Then if you're using revolvers, you
get an extra dye, but if you're using like an automatic pistol, you
don't get that extra dye. So it's a little way to kind of get
a little edge in there without spending as many karma at the end, So
how do you spend that? Again? Though? So like if I spend
a point to take longer pistols, we'll say, okay, Then how do
I specialize? Am I spending more skill points? You would spend one skill
point to boost that I believe, or you can spend karma to do it.
I gotta find that bull in this lovely leather bound tone somewhere. So
also there's knowledge skills, language skills and contexts that you guys have to buy.
And it's not like the kind of go in your eyes. You can
buy those two there's rules for those, but the kind of contacts that can
help you do stuff and figure things out. See where's my care advancement table?
Attribute? Oh, by the way, attribute only tests will go through
those really quick. There's only a handful of them. Composure judge intentions,
lift, slash, carry, and memory. So composure that's, you know,
keeping your shit together when stuff goes weird is charisma plus willpower. Judging
someone's intentions charisma plus intuition. Lifting and carrying shit is body plus strength,
and memory is logic plus willpower. Just so that you guys can't say I
didn't tell you, Oh man, were I wish? Is there like a
typical number of skills that like a character generally has? Nah? Nah,
Just you know, uh, pick the stuff, Pick the stuff that you
think your character needs to be really good at, and put a lot of
points into those, and then think about stuff that you think they should be
okay at and then taste fun. What would you consider a lot like five?
Five is a lot? Uh? Sick? You can only have one
skill at six? Five is a lot? Four is a is a really
good amount? Three is okay? Oh you're talking about the actual skill rating,
right, yes? Correct? Okay? And what about like an overall
dice pool? What's like? You know, it depends on what it is.
You know, like if you like for combat stuff, you want to
have a big, fat, fucking pool of dice. I had a guy
that I played for a little while who was he was way more machine than
man. He like had like cyber arms and submachine guns and shit like that.
My my dice pool for shooting submachine guns was fifteen dice. Uh yeah,
and like that. That guy could kill whatever. He also had crazy
high initiatives, So it was really not fun for a couple of the other
guys that were in the group because we'd go into combat and I'd be like,
all right, I killed them all and all right, now it's your
turn. But uh yeah, you know, have Like I said earlier,
I think a dice pool of around twelve is big. That's a big dice
pool a character creation. That's like one of the biggest dice pools you can
get. So your most important thing, if you can get it like at
ten or higher, is rock solid. You know, if you have a
dice pool of ten, you can trade in and guarantee two successes, which
is good enough for a lot of things. If you get it to twelve,
you can get three successes, which you're going to succeed at most tests.
Question what is the binding magic skill for? Okay, so you can
summon spirits with the summoning and binding. Basically, when you summon a spirit,
it's you do it then and the spirit will do stuff for you and
go away if you bind it, so like you could be at home some
in a spirit and then you bind it and then it owes you favors for
a long time instead of today. So you can bind them ahead of time
and have them ready so you can call them and go, hey, I
need you to fight this guy instead of having to go through the summoning on
the spot. Okay cool. And then astral combat is just like the matrix
stuff except for magic. Yeah, astral combat is when you're in astral space
fighting other astral forms. So that probably doesn't mean anything to a lot of
people. So magicians are able to project their psyche into the astral plane,
certain things will be their spirits or other magicians might be on their other awakened
things that allows you to fight them, like hitting them with your astral forms,
so like like a magical psyche based fist fight or you know, if
you've got magical weapons, shit like that. Okay, gotcha, Adam.
Off the top of your head, are there any qualities that have to do
with like intimidation or anything like that. Definitely, I couldn't tell you exactly
what, but yes, absolutely I can look through this list and probably pick
them out because like, I want to take the intimidation skill, but my
charisma is very, very low, so maybe I won't. That seems like
just a waste. Well, you do get bonuses too. I was reading
in the rule book to skill checks like based on the situation, like if
you're brandishing a weapon, or if you're a lot bigger than them. Oh
yeah, things like that. Yeah, but my my charisma is a one,
so I'm don't have to spend a bunch of skill points to buff that
up. Okay, Mike, Christmas four, But I wasn't thinking about going
around and intimidating people. Came here all your fucking money to burger. I
also have like a crap in charismas so, but I mean you could boast
your charisma with karma at the end if you wanted to take the Well,
okay, I think I'm good with skills for now. I mean I can
always adjust this leader, so whatever first character, we'll go with it.
Yeah, that's yeah, all right, We're almost at a good like halfway
point here, Adam, So I think maybe we should take our break.
Yeah, that sounds good to me. I can dive back into this this
cheesecake thing I got here. Hell yeah, yeah, I might go get
some ice cream or something. So all right, listeners, Well we are
gonna take our break really quick. Here. Everybody grabs some doctor pepper and
a bathroom break, and we will be back in a few minutes. Adam,
how are you feeling here? You think we can get this done in
an hour and a half? H Well, I mean we're we're about a
quarter of the way through, so god. Oh yeah dude, so yeah,
we got we got skills, right, how's everybody feeling? Skills?
I have a quick question. Yea astral perception? Is that something I have
to buy into? I'm reading it seemed like that as a magician, a
full magician, you have astral perception and astral projection as abilities. Uh you
right, I'm talking to the right guy. Okay, yes, so yes,
you can just do that. Cool Okay. But so there's a there's
a skill called a sensing. That's why I'm looking at it. Yep is
yes, that is very helpful to have. That lets you read the auras
and stuff that you see in the astral plane and makes sense of them.
M cool. So you'll be able to look at someone and go like this
dude's got cancer. Well he's not applied to the adept. Uh. So
the the adept can spend power points to buy astral perception as a power that'll
let you basically shift your your senses to take in the astral plane. You
can't leave your body and move around in it, but you're able to see
auras of living things and awakened things if you if you buy that power.
If you don't have that power, there's no point in putting points into a
sensing. It won't it won't let you do anything. Well, I'm just
talking about any of the magical skills. It doesn't look like anyone would apply
to me as an adept. Uh not really, No, you don't have
to worry about those, Okay, if you're looking more like a ticket ass.
Yeah, So so then we're moving on to gear. So you'll have
a certain amount of money. Having a weapon is probably helpful when you're looking
at your equipment. There's a bunch of stats. So if you join me
in clicking where it says, oh, I don't know you were talking about
shotguns, right click on shotguns. So the first example in there is says
auto assault sixteen. So it's acc is accuracy. That is the maximum amount
of hits that you can get using that weapon without modifying the weapon. Further,
damage is going to show you a number and then a letter, so
it'll be something P or something S, so it means physical or stun certain
weapons. I don't think there's any shotguns in here that do stun damage,
but there are certain weapons that do stunn ant Like if you're shooting somebody with
a taser. It doesn't do it'll do electrical damage. But P means physical.
So normally if you shoot someone, you can kill them. AP negative
number are better than positive numbers, right, No, no, No,
that's backwards. You want positive numbers, so that shows you how much are
No No on backwards again. No. Yes, negative is good. Negative
is good to ignore everything I've said. I've been wrong about everything in my
life. AP negative numbers are great. So the higher the I guess,
the lower the more negative, the less effective your opponent's armor is. So
AP negative one subtracts one from their armor rating. Okay, well, I
don't know like, I guess it's been a long time since I played Warhammer.
Okay, I don't know about the current stuff. Yeah, I played
war Hammer. Yeah yeah, men, if you had an armor save of
three or higher than it would ignore it. Yes, yeah, yeah,
because I'm it's been a long time so yeah. So yeah, the negative
one. So let's say my my guy's armor three and you've got ap negative
one. That means that my armor is now two. Mode shows you what
firing modes you have access to. SS is single shot, SA is semi
auto, BF is burst fire. FA is full automatic. So there's different
rules. So like let's say you've got something that shoots full automatic. You
can shoot in a narrow burst or a why I burst or burst and those
will have different impacts on the dice pools you're rolling and the enemy's reaction roll
and how much ammunition you're expending. R C is recoil compensation, So that
is, as you fire more rounds, your recoil adds up and less.
It applies a pedalty to your dice pool when you're firing. So the recoil
compensation of recoil compensation of two. For example, if you fire two rounds,
you ignore the coil for those first two rounds. Anything after that is
still going to add to your recoil penalty. Availability is a number followed by
a letter. The number is how difficult it is to obtain. At character
creation, you cannot get anything that is an availability of twelve or higher.
The letter will tell you whether the item is forbidden for people to have or
restricted for people to have. If it's restricted, that means you can own
it if you have a license. If it's forbidden, that means that you
need to be law enforcement or military to own it. Oh, if we
let's say, like we don't think our character would actually have the licenses or
is not a military, can we still take it? Absolutely? Absolutely,
You can totally own stuff illegally if you own something that is let's say the
availability is like four, But it means that, yeah, you can totally
get it, but if you get hot with it, you're in shit,
you're or you're upshit streak if it's restricted and you didn't buy a license for
it. Again, but you can also you can buy licenses for your equipment.
Now, then the next thing is the the new yen price. So
that's the amount of money it costs to buy and then reference is the page
number in the book in which you can find the details of it. Sweet,
okay, nice and simple. Right, Okay, so now once you
buy, Once you buy guns, you can attach different modifications to them,
so you can adjust the choke settings for your shotgun. You can apply undercounce,
laser sites, uh, optics, all sorts of ships, so you
can get really in there. And that's why I was saying three hours might
be enough to get through. This depends on how crazy you guys are going
with your equipment. So our friend that's playing a rigger is probably going to
uh after we're done tonight, spend the rest of the next week digging into
specking out and customizing all the drones and fun toys. Well, yeah,
I don't think I'm gonna take any drones. I I think I'm gonna like
like the idea. The concept I have is that my guy is like kind
of like a melee fighter, but he fights like with his car. Uh
you know, car there. I mean, I'm here for it. It
sounds great to see dude just like run over people, but in his car.
He drives up in like the dungeon in his car. I have a
remote control link to my car. Right, So it's like one of those
things where I pick a guy up by the legs and swing them like a
baseball bat at my car as it's speeding. By the rules. The rules
for vehicle impact are fucking brutal. Like if you get hit by a car
like you're you're you're gonna fucking die. It's awesome if you're in a terrible
car crash, like you're gonna fucking die. Also, there's a thing in
the rule book. It's described as the chunky salsa effect in the book.
The way that grenades work is that there's a certain force from the grenade and
it will go out. It radiates out from the grenade, and if it
hits like a solid barrier, it'll rebound off of that and come back in.
So if you have a grenade that goes off in like a tight corridor,
so like let's say it does twelve damage, right, it'll do twelve
from the center, and then it goes out a meter and goes down to
eleven, bounces off the wall, comes back, hits that center point again
for ten, goes out another meter, goes down to nine, bounces off
of that wall, and comes back for an additional eight, and all of
those numbers stack on top of each other, so like, ye, man,
you're a tight corridor with the grenade, Like it'll do like fucking four
hundred damage, and you know your guy's damage track is like seven eight points,
you know. Yeah, So yeah, it's great this game get is
fucking crazy, very quickly, fair enough. Yeah, but yeah, I
guess I'll just pitch that, like that's kind of what I have in terms
of concept for how he's going to contribute the combat, almost like he's your
getaway driver, but that that will be significant. It'll work for John Wick,
it'll work for you. Yeah. The second movie that was the entire
opening. I'm here for it. My guy has no shooting skills and he
has five dice and clubs, so he's gonna go buy a cheap club and
he's gonna have a ball being hammer that he occasionally has to use to defend
himselfs for thirty ullion. Dude, Oh that's pretty cool. I use it
to turn nuts and bolts on my motorcycle too, and I'm not beating people's
heads with it. Oh, I mean, it's probably a really nice wrench
and specialized for motorcycles. Makes sense. Nope, it's one of those big
red wrenches. Nope, I'm just fucking wrong. It's okay, I don't
wrench. It's a club. That's what I'm gonna use as a club.
Yeah, my love is just going to be a ball being hammer. He
found like in the streets. Like, I guess we're plinking with this tonight.
I'm going to go tyresee on these motherfuckers. Yeah, if I am,
dude, go nail board man, classic nail board rebar with a little
bit of concrete stuck to the end. Right. So, after weapons and
such in this street gear on this character creator, you'll see armors. So
your armor when you look at it, it'll have the name of what it
is, the armor value, which is so armor does two things in this
It will set if your armor is high enough, physical damage gets converted down
into stunt. Also, you will roll to soak damage with your armor and
your body attributes, so every hit you get on that test reduces the damage
dealt to you. Then it'll say capacity. So the capacity is I think
almost always the same as the armour rating. The capacity is how many different
modification points you can spend to alter that armor. So, for example,
the armor jacket, which is what almost every shadow Runner I've ever created or
played with, uses as a capacity and armor rating of twelve, So you
can put things in there, like you can modify it to be resistant to
electricity, or you know, have like a camouflage to it, or fire
resistance or a chemical seal shit, And then you've got your availability, which
is the same as with weapons, the cost, and then page reference.
Cool. Cool. Also the chameleon suit, before you guys get too excited,
it doesn't do like a metal gear, solid optical camouflage thing that makes
you invisible. It just it adapts to blend into the environment, giving you
just a bonus to stealth checks. So also, while we're at it,
you know, so a lot of stuff in this game will have a wireless
capability. If you have the wireless feature turned on, it'll do additional shit,
but that makes you vulnerable to hackers. So like your if you have
a smart gun, you can have the wireless turned on and that'll give you
bonus to your your test to shoot, but it leaves you vulnerable if you
turn it off, it doesn't do as much. Okay, Okay, so
there's a there's a lot going on. Yeah, yeah, yeah, what
are we looking at the cost? Here thousand new yen for an arm jacket?
We can do that easy. I mean that's you know, like a
six stuff of my money. But that's okay. I'm assuming my guy who
wants to come off a big job because I'm starting with like four point five
million. Well that's so it's that is going to be like all of your
assets, you know. It's it's not like you've got uh liquid fucking millions
of new y you can only I think carry five thousand over every actual currency.
I think you only have four hundred and fifty thousand, not four million,
right, no way, Yeah that sounds that sounds a lot more reason.
But I'm not starting with six k and then I'm fighting against Donald Trump
and his empire shows up in like a pimped out fucking you know, right,
I know exactly what how how are we gonna you know, argue this
The homeless guy is friends with the guy owns seven properties. You man,
it's the future, you know, Yeah, all people gotta come together.
I'm his charity case. It's okay, I'm gonna buy like like I think
it's like he took everything he had and like liquefied it to like buy like
a really cool car to to do these crimes. Like he's like I got
to build a better life like through crime. Well it makes sense in this
world. On a piece of armor, what if if something's availability zero,
what does that mean? That means that you can grab it off the shelf.
Okay, what's the difference between a helmet and a full body armor helmet?
Other than the full body armor helmet it goes with vv armor. It's
not available on its own. Also, if you see you see so the
helmet has plus two instead of two. That adds to your existing armor.
Okay, well yes, okay, that makes sense. Yeah, so like
if you had, say, if you look, there's armored clothing and an
armored jacket. If you have both of them, you all have armor.
You don't have you know, you don't. You don't have eighteen, you've
got twelve. If you take off the jacket, then you've got the clothing
underneath, then your armor six. It does not stack. The only thing
that sacks is the plus, which is going to be for helmets or shields.
Gotcha, Okay that makes sense? Also really important, Uh, if
you're looking at adding on to your armor, Uh, you have to have
a high enough strength to use it, so, which you know is not
going to be an issue for for your beefy orc fella. But so,
like the ballistic shield has a plus six that means you have to have at
least six strength in order to use it. Well, right, what was
it? What the blistic shield that is plus six to your armor? You
have to have a sixth strength in order to use it. Oh so whatever
the plus is, you have to match that in strength. Yes, yeah,
So like the helmet, if you have a strength of at least two,
you can use the helmet and gain its benefit. All right, but
clean snake mesh socks? Sweet? What availability restriction that are we talking for?
What we can pick? If it's available availability of twelve or higher,
you cannot have it. There's a special character or a special positive quality you
can take that lets you get restricted equipment. If you didn't take it,
you can't get the restricted equipment anything above twelve? Right now? With vehicles,
do you have to take the meta human adjustment? Yes? If you're
a troll? Yes, okay, And does it say what rank I have
to take of that? Yeah, I'm not sure. Hold on, let
me let me get down here. Are you know? You know I can
just look at the page for sixty one. I'll just look it up.
Yeah, I think. I think and apply coatrols and and then like weird
things like if you're like a like a naga or like a fucking centaur,
there's actually a bike racing helmet. Well that makes sense okay, Oh yeah,
dude, story tells itself. We also need calm links, right,
yeah, a colm link is in in Shadow Run. Basically everyone's gonna have
a calm link. Uh that will act like your smartphone. Plus it's a
little bit more advanced. It also manages like all of your your personal effects.
You have a So I don't know, are any of you guys familiar
with like networking stuff vaguely like computer computer networking, Like you guys know what
a like a you know what a land is? Local area network? Yes?
Okay, so, uh, people in Shadow Run will have a PAN.
It's your personal area network. So that's all of your your stuff.
So like in real modern time that would be you know, your your cell
phone. And then like if you've got like a Bluetooth earbuds or something like
that or a smart watch. All that stuff falls under your PAN, your
personal area network. In Shadow run, it's a little bit more involved than
that. It'll be like your cyber arm, your gun, your jacket,
your t shirt that changes colors depending on what you'd program it to do,
or your your shades that will project whatever silly yolo swag crap you wanted to
read across as it scrolls. All that stuff is attached to your PAN,
and all that's managed by your comm link. If you get the most basic
thing. I forgot what the most basic comm link is called metal link.
Yeah, the metal link that Yeah, the metal link. That is easy.
Yeah, it's way more impressive than any current cell phone and you know
the twenty twenty three by the way, it's currently twenty twenty three in real
life. Way more impressive than that. But it's it's it's shit garbage.
It's stats are not great, so it doesn't really do a lot in game.
But still it's it's capable of, you know, connecting to the matrix.
You're able to access the matrix and look things up. You can make
calls, you can receive text messages, you can use it to play games.
If you have a direct neural interface. You can plug into it.
You can use it to access virtual reality stuff. But it's not great,
it's slow. It is one hundred new llion, so I am taking it.
Oh yeah, Adam, you said restriction on gear is nothing twelve or
higher. Correct correct correct. Also, if any of you guys are thinking
about buying explosives, in my experience, I had one guy who was like,
wheat, I'm by this plastic explosive and he got he bought one and
one did nothing. I'm like, dude, you gotta read like you should
have bought like fucking six pounds of it. But but yeah, also really
really important, looking at IDs, having a fake sin is going to be
pretty important for your characters. That lets you do things like make purchases,
ride the bush, you know, pay your bills, that kind of ship.
A fake sin is pretty significant. You can get like a really shitty,
low quality one which won't stand up to a lot of scrutiny. So
if you guys get stopped for any reason and someone scans it, there's a
good chance that it will fail. But it's definitely a good idea to to
to buy at least one fake sin. Where is that under equipment under ID
slash credit six. Yeah, it's like more than halfway down. Yeah,
so it's a rating times three forbidden. Yeah, it's it's illegal to have
a fake ID, Okay, but we can still get it as long as
it's below twelve. Yeah, correct, And the only you know, the
forbidden means if you get if you get caught with it, it's bad.
You're not supposed to have it. And then the cost is eating times twenty
five hundred. So at best I could have it too, but realistically we're
looking at one. Cool. Yeah, so like a rating one fake sin
is gonna be enough for you to you know, do do regular guys stuff,
ride the bus, you know, uh, set up a Comcast subscription
or whatever you got, you know for your internet, my homeless shelter.
Yeah, okay, cool, cool, cool. But if you're trying to,
you know, apply for a job and they do a background check,
you're it's it's probably gonna fail. Yeah, ja, that's a homeless person.
It wouldn't even be that weird that you just don't have ID. Right,
Well, so with Pope show up. Yeah, Well, the areas
if you have no sin and you try to go into a homeless shelter,
like they're they're gonna like turn you away like everybody's got one, like it's
it's uh, they would they would check be like an illegal immigrant essentially from
one of the other areas. Yes, yeah, that's basically how you're viewed.
If you have no social Security number, you shouldn't exist. You don't
exist according to any corporation or business, you don't exist. So also with
the you know, the police being privatized and shit like that, you know
they see somebody without a sin like you, you're likely to disappear instead of
anything. Well, all right, yeah I spent all No, I still
have fifteen hundred yet, but it's that's about all I got. So there's
also lifestyles. Where is that? And here senator equipment very bottom it's actually
about the very bottom. Yeah, okay, so lifestyles, there is a
street option which costs nothing, so if you want to add that one,
go for it. Those determine that's basically like a monthly subscription to be so
the better ones will provide you with a home, place to keep ship things
like that, but uh, those have monthly costs, so you guys will
act definitely have to pay to keep that up at least once throughout this this
campaign that we're gonna do cool cool are any Are there pictures of any of
this gear in the rule book? Yeah? Some of it? Yeah.
Okay, what's the closest pistol to a revolver in this game? Adam?
You're there's there's a couple of different kinds of revolvers and here let me look
at these pistols so I can, uh so, like if you go under
heavy pistols, I think there's a browning Browning ultra power is the go to
dirty, hairy, big, make someone piss their pants pistol? What do
you think? Are you thinking like a like a medium a light? What
do you I want to look cult python? Is I have? Uh colt
Python? I think is a pretty big fucking gun, isn't it. It's
basically what Rick Rhymes has Walking Dead. Let's see. Uh oh, well
there's a little stub nosed one and then like the full size one. Yeah,
it's like a Browning ultrapower. That's probably what I would dirty hairy fucking
bass gun. Hell yeah, do we have to buy ammunition now? Like?
Like how does that work? If? Uh so, you you can
buy it now. If you don't buy it now and you don't buy it
in game, you don't have it. So it's important to have ammo.
Also, there's different kinds ammunition. They modify your weapons. So if you
take a look at your ammunition, there is oh yeah, dude. So
you can get like regular, plain old ammo, which doesn't modify your uh,
your your stat line for your gun at all. But you can also
get things like APDs, Armor Piercing discarding SABO, which will modify to you
boost your armor penetration. You can get like high explosive rounds or explosive rounds,
flash shit AMMO for your shotgun, which will modify it gel rounds that
are you know, less than lethal. It changes your weapon to do stun
damage. You can get hollow points, injection darts, sticking shot, tracer
rounds, all sorts of different crazy crazy shit. And as the expansion books
came out, you can start to get even weirder stuff. Yeah, there's
so many expansions. How does AMMO work in this game? When you're firing
a weapon, Well, you've got this game super crunchy. You track every
bullet, Oh, absolutely, you do, of course you do so with
a magnum revolver. It's going to be a single shot, so you pull
the trigger, it shoots a bullet. You have one one AMMO spent.
If you've got something that's full auto, it will shoot. Depending on the
kind of burst you're firing, it could be ten rounds, it could be
funny. It just it depends on the kind of bursts your fire off and
which which AMMO is considered just basic AMMO. Because there's this list is ginormous.
There's one called regular Regularly it says am regular. Okay, let's start
there. Yeah, but is that if I click one, is that one
bullet? Yeah? I think I think it's I think it's ten per uh
ten rounds. Let me see, you actually have to buy the AMMO,
the casings and the shells itself. I'm you have to also you have to
also assemble them on your character sheet with a pencil. You have to draw
them and draw the diagram and penmanship counts. Reloading is you know, an
individual thing. Every check you girl reloads one is well, yeah, I
mean there's different. You know, it depends on the kind of reloading that
you're doing with a revolver. It's p per bullet is a certain amount of
actions unless you've got a speed loader, which is a separate accessory to add.
But let's see how much AMMO costs here ammo per I want to say
it's pertense. It's like, yeah, the regular AMO is twenty and then
is there a way to track more? Do I have to keep going back
into ammunition and buying more multi per ten? Yep? Yeah? How do
you know how much a gun holds? That'll be under the guns specific stat
line. So you are looking at the Browning Ultrapower kistel heavy pistol. Browning
Ultrapower is a ten capacity cylinder. That's a lot of bolts. Oh yeah,
dude. Where where can I find that? Though? Because I don't.
I don't see that on the site here. So is that in the
book somewhere? Uh? That's on the book. In the book on page
four to twenty six of the Core Rule book is the Browning ultra Power.
I just want to see what it looks like for a gun four six you
said, yes, sir, quick aside to cast? Do I need a
spell focus or a spell foci? Uh? You don't. That gives you
a bonus to do it, Okay, Thank god, because they're so expensive.
They are, they are expensive, but yeah, really beef you up.
Yeah, later in life, I'll look for one, maybe once he's
acquired a maybe an apartment, after I've gotten a clean pair of pants.
Yeah, you don't have to, but you can, you know, if
you want to get. If you're gonna get, does that mean plates?
Uh? You're eating off Frisbees and uh what you do is you you cook
the pizza and then you put it back onto the cardboard box that came out
of and use that as a plate. Like, I'm just not in trash
cans, you know. Yeah, I should buy a trash can to put
in the back if anyone was, if anyone was wondering. By the way,
in case you want a good prostitute, it's only one hundred yen.
Well, god, damn, it looks like we're going to have a good
time. Boys. The world's oldest professional show some respect. Uh so spell
else, there's a bunch different kind of spells. Combat spells are probably the
flashiest. And you know the thing that you're going to think about first when
you're looking for spells. Let me get to where those are in my book
so I can give you the breakdown on how to read a spell in the
book, because there's some stuff going on and they're mutable. Like I was
saying earlier, you can just how hard you're casting the spell by boosting its
force. So if you look at the combat spells, let's just take the
first combat spell in the book on page two eighty three is acid stream.
So there's some information about that that's important here. So it's indirect and elemental.
So indirect spells, there's indirect or direct. An indirect spell makes a
thing happen, and the thing travels from you to a direct spell happens at
the target. So acid stream is indirect, so you squirt a stream of
acid magically at the thing. Nice. Whereas let's see what's a good A
direct one? So death touch right that one? Uh, there is nothing
that comes from you and goes to it. It just happens inside of the
guy. You know, you guess spell and the guys like, oh no,
I'm dead. So yeah, So it's elemental, which is a keyword
that lets you know it's you know, it's acid, So it's doing elemental
damage. It's not doing like, uh, you know, direct physical damage
or whatever. And then the type is either P or M physical or mana.
So a physical spell makes a phys physical change, a man of spell
makes a change on the astral plane. So again death touch is a man
of spell, so there's no physical thing to be seen, but on the
astral plane you'll see it happen. Range will be a lot of them are
los line of sight you have to be able to make You have to be
able to see it, and you can't see the thing through any kind of
software interface, so you can't like look at them through a computer screen.
You have to look at them with your real regular eyeballs. Then there's los
A, which is line of sight area, so like the next spell,
toxic wave is very similar, but it's an area effect. And then also
t is tucked, so touch damaged or s physical or stun. The duration
is how long it lasts, so a lot of them are going to be
I so instantaneous. And then the drain drain is always going to be presented
as a formula. It's going to be F and then something. So this
is F minus three, so it's the force of the spell minus three.
Okay, so you pick the force when you're casting the spell. As an
indirect spell. The dice pool that you roll is your spell casting plus the
magic stat limited the force of the spell, so that's the maximum amount of
hits you can get, okay, and then the target will roll reaction and
intuition to try to get out of the way of the spell. Okay.
Then the spell deals damage equal to the force that you cast it at plus
your net hits, So how many hits you got minus how many hits they
got to try to get out of the way. So if you're casting it
bigger, it'll hurt them more. But then your drain is force minus three,
So like if you cast it four six, you are going to take
three damage unless you resist that train with three successes with my charisma or well
power chrisma and wheel power. Yep, yeah, okay, you're on it.
You're on it. You fucking you know you already know why am I
even telling you? You got I'm still trying to figure it out what uh
three is where I'm gonna start looking at these spells. Yeah, So there's
combat spells, and then after that there's detection spells let you you know,
learn things or see things. Health spells which are gonna heal or or remove
bad effects also heal spell or I'm sorry health spells also can do things like
boost attributes, which is fucking huge, or increase reflexes, which boost your
initiative, which is fucking huge. Yeah. Absolutely, So you can boost
your own or you can boost other people's initiative. So if you've got like,
let's say, a real meaty orc who's about to go into a room
and beat a bunch of people with a wrench, you can boost his reflexes
so you can get in there and hit like four dudes with a wrench instead
of just one. Sounds oh yeah, yeah. Illusion spells you can do
things like make people think that they're being attacked by a swarm of bugs,
or you can turn invisible, or you can make things silent. Manipulation spells
let you do things like, uh, cause shit to move around, create
magical armor on stuff, manipulate people's thoughts, cover the ground in ice,
make stuff float, light things on not light things on fire, would make
things light up, let's see. Yeah, those are the categories of spells,
and that's if you're just casting spells, And then there's also rituals,
which lets you cast spells remotely at longer range. And there's also man alchemy,
which lets you basically cast spells, except instead of just like you're making
the spell happen, you attach the spell to an object and the object will
have a certain trigger. So let's say you want to as a alchemy item,
you can make like a let's say a beer, right, you grab
like a like a like a bottle of Schlitz, and you make it so
that the trigger is someone drinking it and it causes your heel spell to go
off. So you're able to make a potion out of a Schlitz. Or
you can make let's say a rock. You pick up a rock and you
make the rock and you imbue it with a fireball spell, so someone can
houck that rock at somebody and when it hits, the fireball goes off.
Okay, And through alchemy and enchanting, Yeah, there's a lot going on.
I might have to change change some skills now. With alchemy being so
cool, I think there's gonna be some tweaks for sure this week. Adam
uh for ammunition, if it has an ap modifier that's positive. Does that
give armor to somebody if they're not wearing armor? If they are not wearing
armor, No, but if they have any armor, yes, so like
shotguns, doing the flash at rounds will raise their armor. But if they're
not wearing armor, that doesn't matter. Okay, that kind of represents like
a like buckshot instead of a slow from the shotgun. Gotcha, man,
there's so much here in this game. Oh yeah, this is friendly.
No, no, no, it's this is okay. So I played a
bunch of RPGs when I was a wei lad. Not a bunch, it
was. It was basically it was just like a D and D when I
was a wee lad. And I played that my cousin and you know,
a couple other people, and uh then I got out of it for a
long time until I got just about out of high school, Like my senior
year of high school, I was hanging out with my buddy and I'm like,
this guy's a huge fucking nerd whatever, you know, and it's like,
oh, we're playing role playing games. Like, oh man, I
haven't done that since I was a kid. Let's go. And the first
role playing game I played when I got back into it was third Edition Shadow
Run and it's like, all right, let's make a character. I'm like,
rad, I'm ready and we spent three hours and I made my character
and then we started playing the game and like the dude running it was like,
you know what, I hate this. I'm out because like the you
know, the people that were playing the game were assholes and they were like
fucking with his stuff. And he stopped and I was like, oh,
I didn't even get to play. And I'm like, but I love this.
I love it and uh and I got in a shadow run. And
then the next thing that we played was the Teenage Mutant Ninja Turtles role playing
game and I made a skunk man. Nice. There we go. Incredible,
Okay, And I'm just trying to figure out the Roll twenty character sheets
right yet. Yeah, that's you know, once you've got your your stuff
done with OME, you have basically just to type numbers in to Roll twenty.
It looks like it looks like a lot, but it's you know,
it's just data entry. And once you've got all your stuff through OME,
it'll be easy to just copy numbers over. Well. One benefit of roll
twenty is that always be available, right, we can just hop in here
whenever. Yeah there, yeah, I could, whether or not I've got
like a server upper running now you just jump right in anytime you want.
Adam, I know you went over it, but I was distracted with all
the other shit in the character shops. Oh, there's a lot of shit,
so don't sweat it. I'll answer the same question thirteen times. What
was the the ID that we should have? The ID SIN, Yeah,
that's your social identification number, and what is that funders ID slash cred sticks,
so you don't have to sweat cred sticks. So cred sticks were a
lot more prevalent in the in the fifties and little ways into the sixties,
but with the advent of calm links, they kinda they're still around, but
they're way less common. All of your your money is generally handled through your
calm link, So that's like basically like venmo, right, like everybody uses
Venmo paper, Like hard currency is incredibly uncommon. If if somebody hands you
like a like a dollar, you'd be like, what the fuck is it?
Oh? Yeah, I remember these? Why the hell do you have
cash? There are certified credit sticks, which are like similar to like a
visa gift card, right, so you can use it and it's not attached
to an account like sure you know, once once the money, Like if
I were to use my bank account to put money onto a visa gift card,
like there's a record of that, but then I can hand that gift
card to whoever and they can spend it on stuff, and there's like no
direct record of where that money has gone to. So certified cred sticks are
a way to kind of get around tracking people's bank accounts. But yeah,
should we endeavor to spend a lot of our money or or should we be
saving some as well? Like you can only hold on to up to five
thousand bucks, there's no way to work in the bank or anything like that.
Yeah, but you served by credit sticks, right, that would carry
I guess yeah you could, but I mean you wanna you want to look
into like getting getting cyberware and ship yeah, or you also like you can
carry up to five thousand from this, But then you also rolled to see
based on what your lifestyle is, how much money you have after Yeah,
that's that's not a ton of money though, that's gonna end up being you
know, maybe a couple of hundred bucks, depending you know, if you
do a high lifestyle, it might be a little bit more. But a
lot of people are like, all, I'm gonna roll my starting money.
I've got thirty six bucks in my account. And what was you said?
There was some sort of communication device we should all have as well. Uh,
yes, a calm link of of some kind link Okay, and you
go over what the differences of those are. I know that's all like asking
a lot, but no, no, no, it doesn't Oh yeah,
it doesn't show you anything in there. So basically, the the more expensive
it is, the more secure it'll be, is the main thing. Since
you guys aren't gonna be doing any kind of hacking stuff yourselves us, it's
not the only thing that you really need to worry about is security on it,
essentially so people can't get in and fuck with you too much. Uh,
I'm gonna I'm gonna tell you, I'm not gonna go crazy with it.
If you guys are running like a like a ton of cyber where that's
wireless and you've got all sorts of wireless shit going on, you know,
maybe somebody will come after it. But like, I don't wanna bog you
guys down so much. But there's a device rating, which for a regular
calm link basically determines its firewall rating, and it's I believe data processing rating.
So the metaalink the shit one hundred bucks. There's a device rating A
one. The next one up for seven hundred bucks. The Sony Emperor has
a device rating of two. Rating on all these is an A. Yeah,
I don't know why it's that way in here, but then the Sony
Sony Emperors two. The rin Roku sense is three, the Erica Elite is
four, Hermei's icons five, transis Avalon six, fure like Calaban is seven.
All right, gotcha? Are these like little like like earbuds or like
head pieces or something. Uh, it's like a like a phone basically,
it's like you're like a smart goes in the pocket. Oh well you can
get them implanted in your head. Yeah, but generally normal people, it'll
it'll go into a pocket. Okay. And what's a form factor then,
because that's I got confused because I thought that was what Oh so you're looking
at those are like modifications to it. So where where's form factor? Where
you seeing that? On ome it's it's actually the one rate before commlings is
this comm like slash cyberduct form factors calmly or my brain just totally give calm
like the form factor from different anyway. Yeah, that's that's from from Uh.
You don't have to sweat it. Those are those are like super fancy,
Like I want to spend extra money to make it so that my calm
link is shaped like a guitar. Like it's uh, very cool. Yeah,
it's yeah, yeah, they get they get out there. It's like
I wanted to look like a soccer ball like whatever kind of I want it
to be a thing that sits on my head and looks like I've got an
arrow through the head so I can look like Steve Martin. You know.
It's uh, they're out there. The comm link apps, for example,
you don't have to get crazy with. You can totally ignore them, or
if you feel like adding stuff to it, you can so you can get
ar games on there and ship. So. Augmented reality is a pretty common
thing in Shadow Run. Do you guys know what that is in real life?
It exists currently, Yeah, yeah, exactly. Yeah. So if
you have any kind of thing that can display video to you on your head,
in your head, on your eyes, or in your eyes, uh,
you're able to Let's say someone says you a text message instead of having
to pull your phone out and look at it like a cave man. You'll
get a little notification that'll pop up in the periphery of your view and you'll
be able to read your text messages without having to reach into your pocket.
Or if you've got let's say one of your buddies has a smart gun,
he can stick his arm around the corner and you can link up with him
and see what his gun sees around the corner. You can network all your
shit together and share video feeds and text messages and pertinent information. If somebody's
got a drone that's flying overhead, you can all link together and see the
aerial view of what's going on, so you can assess the combat situation from
multiple angles at once. So it's a good idea to have any some kind
of imaging stuff, whether it be smart glasses or contact lenses or goggles or
cyber eyes or a data jack that you have plugged into your calm link.
Man, it got quiet. Did I lose you guys? Oh yeah,
sorry, there's just so much to look at. Oh yeah, oh yeah,
there's a lot. I love it. Oh yeah, yeah, because
I know I do want to buy goggles because that's what I want my character.
I want some six sunglasses, dude, you can get them. Yeah,
I know, I want those EV glasses. Man. It was like
yeah with Boom, well that that all. Yeah, I got to like
customize the crab out of my car. It's going to take me so long.
Yeah. Yeah, so that's that's something that you may want to,
you know, fuck around with over the course of the next week. Yeah.
That is also one of those things where it's like, that's the car
I drive my kid around it, So I don't know if I want a
bunch of weapon mounts on it lap the take We're going to school. Also,
I would recommend Chris, you probably want a several hits of Comic Kaze,
just just saying what are the trunks? Oh my goodness. Yeah.
I did buy some BioWare though, there you go. Yeah, well,
so I had to get a control rig because I'm a rigger. And the
difference between BioWare and cyberware, so BioWare is living tissue and cyberware is mechanical
stuff. So there's a lot of things that are kind of redundant between the
two. So you can get like a synaptic boosters or a wired reflex system.
And like the wired reflex you've got a bunch of wires inside that send
electrical pulses from your brain to your body quicker than your spinal column does.
Or you can get the synaptic boosters that speed up your spinal column, which
are BioWare. They do the same thing one of them. The BioWare generally
consumes less essence but is more expensive, so you can get more in there
if you've got the money for it. Yeah. I got a control wrick,
and I got a large led tattoo. Nice. Yeah, this guy's
got like a giant like neon pink tattoo that he got when he was like
eighteen. What is it? I haven't fully decided, but I have a
feeling it's going to be like something stupid and obnoxious. I love it.
Lockness, monster tramp stamp. Okay, okay, whatever you want. Don't
don't listen to me. Don't listen rigor command consoles. I bought the radio
Shack remote controller. Okay, So there's like I had said earlier in this
At this point alternate future and alternate history, radio Shack still exists in the
year twenty seventy six. Also, Sciss's game takes place in Seattle. Important
to note the anybody that's listening to from Seattle. I'm sure there's maybe one
of you. The Kingdome is still there. That's right, the Kingdome.
Oh, I don't know what that important. Note that Kingdom built nineteen seventy
six hundred year anniversary in our game. So all right, Uh you were
looking at RCC's rigor command consoles. The more expensive ones are better obviously,
just like in real life sometimes, Umm, me pull those guys up in
here. Yeah, I just want to make sure it's what I want it
to be. It's like, that's what I want to be able to remote
control the car. Yes, as what the rigger command console is four?
Yeah, you need a good'un and where are Yeah? So the page is
two sixty seven for the nice console table. That is very helpful. Thank
you for I'm looking at it now. I just don't actually one hundred percent
know what data processing or firewalls for. I'm assuming the firewall is it's level
security, yes, yes, and data processing is going to limit how many
things you can handle it once. So the higher the data processing, the
more drones, vehicles and stuff. Like that you can control at the same
time. Okay, okay, I dig it, okay, and I just
yeah, I haven't seen radio shack in a long time, so I'm sticking
with the radio shack. Plus I'm only driving one car. So yeah.
So Matt, where I I live pretty close to where the Bears are moving.
So there's the Bears football team by the way, not like actual Bears.
There's a right by where they're moving to. There's a there was a
radio shack and they still have a banner up on the on the wall that
says radio shack. And I drive past it and I'm like, oh my
god, there's still a radio shack and it's not it's been gone for years.
That's it. That's the old story. Thanks for tuning in. Don't
worries. There's a Blockbuster that nobody's ever gone into, and so they just
recently filmed a horror movie in there set in the night. It's fucking oh
man, I missed I used to work at Blockbuster because I'm old and I
miss it. Oh man. I'd say that I think older than you,
was it? So you guys stop saying that because I think I'm older than
you. Oh yeah, Christ. Maybe I'm seventy two. Not's not true.
I was right there in Hollywood video went it all went under. I
got a bunch of free video, free movies and games out of it.
Though. It was pretty neat. Oh man, that's pretty cool. The
most tragic thing working at Blockbuster they had, you know, after a certain
amount of rent holes and stuff like that, they would destroy the movies like
okay, feed all these DVDs into this machine that grinds them up, and
I'm like, no, no, they can come home with me. Oh
tragic. Oh yeah, it's another fun fact about my character. I got
a cyber win cyber Genitalia. What I was telling you, you get your
pneumatic dick, A pneumatic dick. Oh yeah, how many cockpin chips can
you do? You one? It's just a jack hammer. They always seen
the movie Tetsuo the Iron Man. No, I can't say that. That's
okay, that's all right, don't don't. But you know, if you're
interested in learning about cybernetic Genitalia, uh, that's the documentary to watch.
I guess. So where are we at now? Everybody's everything that they ever
needed to buy figured out already, right, obviously, and then augmentations,
cyber limbs and cyberware, BioWare, vehicles, drones, and lifestyles. That's
it. You're almost done, guys, You're almost there. I think I'm
good. There's some things I'm gonna want to look at throughout the week,
but yeah, I got the foundation set more or less like eighty percent complete
with character sheet there you go. So yeah, I mean like as a
as a magician and as an adept. The big thing for you guys to
fuck around with and really dial in your character is going to be your spells
and your added powers. There's a lot of a lot of options out there,
so you know, take your time, read through it as you can,
and if you guys have questions, I generally will get back to you
over discord pretty quick if I can. I've been running c and see it
work, which gives me a little bit of downtime in between programs and shit
like that, so I can get back to you pretty quick, and I
think about Shadow Run all day. So yeah, hit me up anytime.
Chris. You've got probably some cybernetics and BioWare to look through. You got
a lot of options in there. If you have high strength or agility.
Replacing your arms with cyber arms is not a great plan because they start off
with a low attribute and you have to spend a bunch of money to boost
them up. So if your attributes are already high, full out replacement limbs
are probably not great. But you can get shit put into your existing humanity
or sorry orc arms. Like if you want to get like a you know,
a knife embedded in your hand that comes out when you want, kind
of like Wolverine, you can totally do that. You can also get you
know, dermal plating or synaptic enhancers, shit like that. There's a thing
called wired reflexes, which is amazing. It's very expensive, very invasive,
but wired reflexes were you into an unstoppable killing machine. Just watch the first
episode of the Cyberpunk twenty seventy seven anime. Wired reflexes is like that first
major fight scene. It shows if I only had time to watch shows,
it's like a five minute clip. Dog, I'll fucking send it to you.
Yeah, hit me with that too, because I have not watched that
at all. Yeah, ratiow, Yeah it is. Let's see what else
is there to know? Oh so cyberware, there's different ratings in there,
right, does it show you in your whether you can get Oh yeah,
so grade you can do like standard used alphawere, betaware, deltaware, cameraware,
oh magaware. You're not gonna be able to afford or acquire any kind
of a megaware, So don't even bother clicking on that at any point.
But the like alpha ware is higher quality, it's gonna be a lower essence
strain. So if you click on alpha where you can see, uh you
know the cyber ear alpha ware is gonna cost you point oh eight zero zero
zero two essence instead of you know one or whatever point one. Uh so
it is a percentage of the essence costs, but it boosts the actual uh
new yen cost dramatically, whereas used cyberware does the opposite. It's higher essence,
lower cost. So those you know that's been in someone already, it's
a little gross. But you know for cyberpsychosis in this like can you accidentally
make yourself crazy doing this? Uh no, that doesn't that doesn't happen in
shadow run. What happens is if your if your essence hits zero, basically
you you stop working and you like go comatose. Like you you stop,
like your soul basically can't survive inside the machine anymore, and you kind of
go to ship. I don't have that kind of time showing. It's literally
a minute. If you're here playing co Eater for two hours stomping on giants,
you can take thirty seconds. Bro, I gotta pick cyberwar and ship.
Okay, he's got to hours two weeks. Yeah, it's gonna take
me all two weeks to fucking figure this ship out. Man. There,
Okay, and then you get into your firearm accessories, so you know you
got you got some options. You gotta you gotta have a hard time fucking
spending money here, man, I don't even know where to begin an embarrassment
of options if you don't have money. No, I spent all four hundred
and fifty thousand of mine already, and then I had to like scale back
a bit. I'm glad I picked only like a D for my money,
because yeah, yeah, no, it's because I spent like one hundred thousand
dollars on a car. Jeeze, what would you pick? What are you
getting? I get in the Ford America car? Mm hmmm, okay,
okay, okay, totally totally reasonable. Yep. But then I put a
bunch of attachments on it, so oh of course absolutely. Yeah. I
mean that's like, that's a that's a very reasonable, you know, driving
around car. You know, it's not like you're like aries Roadmaster, let's
go give me a fucking tactical RV. Well. I like the description in
the in the road Book where it says it's like the America's safest car or
something like that. So it's like, yeah, no, like I think
that that's the car I would buy when I like, you know, it's
like, yeah, I gotta drop my kids to school. Oh yeah,
I'm also poor, so my micments fast. Yeah. Yeah. So interesting
thing. There's a thing called grid Guide in Shadow Run that drives your car
for you. Most of the time people don't actually drive. You'll get in
the car and you go car take me to school, and it'll drive you
there. But you can turn that off and drive manually, kind of like
if you guys have seen the classic film Demolition Man. You can drive manually.
You can also plug in or you can remote control from your calm link.
So you got some options on how you're gonna drive. Yeah, house
Taco Bell doing in fifth edition, so it's legally not in there for reasons
of licensing. So instead there's a thing called I want to it is Nacho
Mama's I think is what the restaurant is called. Yeah, there's there are
a couple of different shadow run books available that just go into details about like,
oh, what's the food like and the music and you know, what
about what about sports? What about uh, you know, clothing, What's
what's the what's the common trends these days? What are the kids into.
It's there's so much detail and backstory, metaplots and Nacho Mama And real popular
thing in the Seattle metroplex is stuffer Shack, which is kind of like a
cross between like Walmart and uh and like like the restaurants subway. Like you
go in there and you can get like a sandwich cooked and you can sit
down and eat, but you can also buy you know, a cheap calm
link and some clothes and uh, you know, cat litter and some fish.
Did not your mama win? The fast food wars, the franchise wars,
those are unending. So that's I'm a huge fucking nerd. So that
is from based on a judge Dread storyline from I want to say it was
like nineteen seven in the eight where he goes out into the burned earth and
like there's a like open conflict between like the KFC colonel and like the McDonald's
clown and shit like that and amazing. Yeah, Unfortunately, due to licensing
issues, those aren't in like the big collected editions of the Judge Dread comics,
so you gotta like hunt them down. All right, So let's see,
so you guys got some stuff to think about. You got the basic
stuff out of the way for the most part. Uh, these characters aren't
gonna be set in stone until we start playing, so over the next week
or well, I guess two weeks because my daughter's birthday is next week and
we're gonna be you know, celebrating, and my dad's in town and all
sorts of different shit. I got my graduation to go to. Uh,
but uh, we got like two weeks. So you guys, can you
know, uh, finagle and tweak your characters as you see fit in that
time. You can jump into roll twenty at any time and update your character
sheets and ask me questions at any point. Some important things though, that
you guys need to think about think about who your character is. You know,
what do they like, who do they know, who do they interact
with, what do they do for fun? What's their name? What's their
fake name? Everybody shadow runners generally will have like a like a handle that
they go by. Mostly you'll have like a real name that your parents gave
you, and you probably have a fake sin that probably has a fake name
on it. And I think about that kind of stuff and any kind of
Yeah, So here's some some deats about this this game that I'm gonna be
running specifically. So I posted some stuff in this chat but may have gotten
lost in the mix. So game takes place in the year twenty seventy six.
It's the the first couple of months of the year, so I think
it's going to be probably March is when it's going to take place. And
everybody is it has at least work together once or twice. You guys may
be like friends or family or just associates at least at the very least acquaintances.
You guys are fairly new to being shadow Runners to an extent. You
may have done some kind of small work before, but you're not you know,
like hot shit shadow Runners. You guys will all be in Seattle,
whether you're brand new to Seattle or you've been here, you grew up here,
whatever, that's up to you. Also, when you guys get to
the point where you're, oh, we gotta we got to talk about contacts
and knowledge skills to you. So we'll do that in a moment here.
But there's going to be one NPC, a fixer NPC that you guys will
get for free. So if you want to have an additional fixer contact,
you can, but you don't need to. So fixure somebody that's gonna get
you, get you your equipment, or you'll get you in touch with other
people. So if you need to find jobs, we'll get you in touch
with people with jobs. Or you know, you're like, oh, I
need someone that can assess the value of antiques. You talk to your fixer
and you'd be like, oh, yeah, I know a guy. Here's
here's his info, give me money. But other than that guy, you
know, any other contacts are gonna be up to you guys to to make
You don't have to do character sheets for them or anything like that. Don't
worry about that. That's that's crazy, but you know, you'd want to
have an idea of like, oh, my guy knows a cop, or
you know a dude that works at the airport whatever. So you get knowledge
skills for free based off of your intelligence or intuition and logic. Let me
find out what that numbers. And so those are not pre determined. They're
they're open for you guys to fill in what they are, so you can
be like, oh, my guy's real knowledgeable about football, or he knows
a lot about metal bands or horror movies. My guys knows all of the
different tricks you can do in Tony Hawk's Pro Skater, you know, whatever
kind of shit you want to put in there for your knowledge skills. Also,
knowledge skills will cover languages which are other than regular real world languages,
Like if you want your guy to speak like Tagallo or fucking Hindi, you
know you can put that on there, but there's uh. The only like
additional languages are spirit Reel, which is the language that the elves made up
and speak, and uh or set, which which is the language that Orcs
speak, which if you're not in Orc and you try to speak it,
it generally will make you vomit because there's like guttural throat noises that human vocal
cords can't make. But otherwise it's real life languages. Oh yeah, dude.
I was looking at I'm like, I'm like, oh yeah, or
z And then I was looking at one of the splat books and it's like,
oh yeah, the apostrophe in orzett is a case sound that comes out
of the bottom of your throat, and if you're pronouncing it correctly as a
human, you'll puke. I'm like, oh cool. But yeah, So
languages are rated like other skills, so you'll make a dice pool en roll
to see if you're able to communicate what you're trying to effectively. So your
knowledge skills for free and you can also spend in karma and shit to boost
them are here. Let's see you get a number of free knowledge skill points,
character creation, skill advancement, and addition character advancement page one O three.
Motherfucker. It truly is like a Choose your own adventure book. It's
just yeah, yeah, yeah, you bounce around. I guess the physical
books out of well that makes sense it's out of print since it's an old
edition. But it's at least still sought after. They're quite pricey. Yeah,
a lot of them are. I've got quite a little collection shadow on
books, but trying to dig them up is unfortunately not very cheap. What
the fuck guess? Obviously, you also get a certain amount of free context
that's based off of your charisma. Well, I'm kind of curious, did
anyone actually like end up with a decent chrisma. I think I have a
hyah christ my Christmas. Oh yeah, that's huge. Yeah that's the max.
That's what she said. Hey, wow, your charisma is huge.
So, however, goes so your knowledge skills, knowledge and language skills.
You get intuition plus logic times two in points. Shit, my logic is
one your your gear head automotive like auto mechanic is like the most probably going
to be one of the most knowledgeable because I have a three intuition and a
four logic. Nice. Yeah, so you'll know either you know a little
bit about a lot of things or a lot about a few things, or
somewhere in between. So whatever your dude's into you, I mean, like
if you're into sports or cars, like you can know a shit ton about
cars and just you know, you see a car drive by and you're like,
that's a nineteen sixty nine Chevy Charger dodge tructure. I'm now realizing that
I've made a mistake because I personally know nothing about ours. That's cool,
it doesn't matter. You're characterized. You roll some dice and then you go,
yeah, that's the one. So there's sorry. There's different categories of
knowledges. There's academic interests, professional, and street. So some examples are
lists on page eighty nine of the Core rule books. So academic knowledges or
things like biology, medicine, magic, theory, politics, philosophy, literature,
history, music, parabotany and para zoology. By the way, there's
like all sorts of weird fucking bargists and hell hounds and aff and acts and
things like that creeping around devil rats. Those guys are bad. So let's
see interests. So stuff like current simsense movies, popular trito shows, twentieth
century trivia, Elvin Wine, combat, biking, pop music. Professional ones
include journalism, business law, military service, street says, gang identification,
criminal organization, smuggling, routes, fences. So you know, whatever whatever
you think of, write it down and it's probably fine. Also language I
miss where how much do we know we get for this intuition? Intuition plus
logic times two and it's free points developed to look at those. Yeah,
those are just some examples. You can make stuff up too, or you
can pick from the examples because I know, I know there's a lot,
so examples might be your friend. Let's see spending your leftover karma, you
guys will have you start off with I think it's fifty out of the gate.
It's twenty five out of the gate. Yeah, you start with twenty
five that you can spend on qualities, and then you buy back up to
twenty five negative. Yeah, yeah, five out of the game. Yeah,
so you can go in if you take no positive qualities and only negative
qualities, you could go into the end with fifty I think is yeah,
that's that checks out. So yeah, whatever karma you got left over at
the end, you can spend to either trade it in for more money.
You can boost your attributes or skills. You can buy spells, you can
buy bound spirits. You can buy additional contexts or additional knowledge skills. That
is, it says on page Character Advancement, on page one oh three,
it will go into that. And there's tables on page one oh seven for
what it costs to advance your karm, what the karma cost is to advance
attributes, skills or yes, those things. Uh, we're going to completely
skip over the training times in this, so once you get karma, you
spend it to advance one of your skills. It's just gonna happen right away
instead of you having to spend a certain amount of weeks of training because who's
got time for that shit? Yeah. Also important, page one oh one's
got final calculations table, So that's gonna give you the breakdown on how to
generate your your limits. So like, your mental limit is logic times two
plus intuition plus willpower divided by three round up. Okay, physical limit strength
times two plus body plus reaction divided by three round up. Social limit charisma
times two plus will power plus essence divide by three round up. I feel
like it's calculating it automatically for us that probably will do that. Yeah,
that'd be nice. Is it on? In homemade somewhere? Limits are probably
in there somewhere. I didn't see them in Omi. But when you go
to the bottom where it's your character sheet, is it says export, Yes,
okay, that will probably have your limits in there somewhere maybe. Oh,
it just generates it as a bunch of text. Cool in there though,
when you put it in to like character sheet on roll twenty, it's
telling me my limits. Yeah, yeah, automatically. Yeah, okay,
right, so you can go that's that's that's helpful. Yeah, you guys
don't have to sweat living persona because none of you are technomancers. And uh,
your reputation stuff will go up as your character advances, so like your
public awareness, notoriety, and street cred will advance as we play. There's
no way to save the stuff in ome, is there? Oh I yea?
Or yeah yeah. I'm saying like, if I wanted to come back
and continue with what I have in here, as long as you don't close
the window in theory, you could just keep it open. Yeah. I'm
not going to leave my fucking computer on for two weeks though, the computers,
right, who's what? Yeah, you know, I don't know if
there's a save for later things, I don't think, so, yeah,
you just have to you have to just power through. Yeah, yeah,
I'll just write down how much money I have left? Then I think that's
all I have left to do basically is just spend money to get to I
only have nine Karma points, so I can't get a whole lot with that.
I I might throw I'll have to use those somewhere. What page were
that was the point by for karma point? Oh? No, I found
it? What page is that? Because I gotta find it? One O
seven? Okay? Is there a spot for karma on the character sheet somewhere?
Yes? Yeah, yeah, it's gonna be under I think ors this
character No, that's all your personal details? Main? Where the fuck are
you? What is on the character tab? Oh? Is it? Okay?
Yeah? Yeah? Current karma career Karma there you go? Okay,
So Adam, just really quick here so I make I think all I have
left to do is to spend whatever money I want to spend, and then
spend these last Karma points. Is it anything else that I need to do
here? Uh? You're knowledge skills and then contact so you get contact points
equal to your charisma rating times three. Okay, that's gonna be three.
Ah, all right, you get you're gonna you're gonna be able to get
one contact So your contacts have two values, two numerical values. One is
loyalty and the other is connection. So the connection rating is how connected that
person is. So if their connection rating is say one, the guy doesn't
know a lot of important people. If their connection rating is two knows a
couple more people. Loyalty is how loyal they are to you. So if
their connection or their loyalty is one, they know your name and have interacted
with you before. If their loyalty is two, they might go, oh,
hey, how's it going, Chris? What have you been up to?
Is the But where's this in the world book? Is there a like
a table or something? Well, that's so if you go with that one
O seven ish, where was it? Uh? One seven? It was
like one O three four? Uh? Context ninety eight? Pardon me?
It tells you about that gives you the breakdown on how the context work.
There's not examples of context in there outside of a little tiny box that gives
you five six examples. So if you want better examples, oh there we
go for specific rules to use context. You paid three eighty six and how
many contexts do you get? Again? You have your charisma one times three
of point of points to spend on your context. In your context costs at
least two points. Is they have one in one attribute and one and another
attribute, so you've got so you get one basically a guy that's either a
two to one or a one to two. Yeah, and it was connection
and loyalty were the two things suspended on. Yes, So if you go
to that page three eighty six, that there's a table on three eighty seven
that'll give you a breakdown of what those ratings kind of represent. So if
your connection rating is too it has one or two friends with some knowledge skills
or some minor social influence. Okay, but for those of you with higher
charisma, you've got more contacts that you can generate. Each of these contacts.
All I would need from you guys, for these contacts is their numerical
values. So that'll go into your social tab. There's a thing for contacts
you can add them in there. You'll just put in their number and then
the type of it, and then there's a thing that this location. You
don't have to sweat putting in location. All of your guys are gonna be
mostly in Seattle, unless you're like, oh yeah, I've got a buddy,
that's in Paris, you know whatever. You can put stuff into location
if you want. You don't have to. The type is oh man.
So if you want to get if you want to get into the details of
this game, which you have to. No, no, we're just scratching
the surface, my friend, there's a lot. Like I was telling you,
guys, this is this is a pretty crunchy game here. There are
let's see where is it that game mister or advice chapter. There's a friends
and Enemies chapter somewhere that has some NPCs in it that we'll give you ideas
of people you can use is content helps and hindrances. There we go context
three eighty six. Look at that right where I was before I fucking flipped
to the front of the book to look at the All right, So,
Adam, I think for sake of the recording, I think we'll probably end
it here because we are we're at our time limits, so we'll call it
here. Obviously, all of us have stuff to figure out, whether it's
money or gear, spells or modifications, so we'll get that all finished up.
We got two weeks before we play again anyway, so listeners, we
will be back in two weeks with session one of our shadow run campaign.
Next week, Sean is going to be running a one shot of merk Bor,
so stop by for that action and then yeah, we'll be back.
So I'm really looking forward to this, Adam. I can tell that you
certainly are. So we're gonna have a have a good time here o,
man I I hope you guys enjoy it as much as I do. And
it's you know, it's a there's a lot upfront to get ready, but
once we're playing, it's really complicated. I bet so. It's only gonna
get worse. It gets well, it gets worse before it gets worse.
But like, oh man, it's gonna be stories, gonna be fun.
You guys are gonna have a blast. It's uh, it's rules heavy,
but man is it. It's fucking awesome. It is so great. All
right, Well, join us next time, listeners. Thank you for joining
us tonight, and we will see you next time, same time, same
place, ninety nin