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Hello, and welcome to side Quest. This is our weekly video game show

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here at Geek. First, I'm
your host Dylmas and I would need to

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clown Prince of Sony Travis Noll.
How are you doing, my friend?

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I am doing good. Other than
Monday nothing. You can do a solid

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quest podcast just like a tug off
air and she's like, oh my goodness,

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it's hailing outside. So there you
go, like, legit met the

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girls are playing outside, but a
half an hour and they ran and like

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it's raining. But now it's like
it's like hailing hard. So hopefully I

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don't lose power or anything in the
middle of this. So but other than

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that, you know, I'm okay. Good couple of weeks, good week

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though. Coming up though, you
know we're gonna do this cast. Got

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X Men coming up, fall Guy. Think there's some fun some fun casts

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we had come so yeah, very
much so, and now I'm excited for

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this episode. In this one,
we're gonna be talking about the PS four,

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kind of a retrospective of our time
with that console, and we'll explain

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why we're doing that now out of
all times, very random time to do

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it, but we're gonna do it. Nonetheless, that should be fun.

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A couple other shout outs. Make
sure to join that Patreon to get episodes

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early and ad free. You can
leave a review, help the show grow,

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and join our discord talk to us
about all these games. I released

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a bonus side Quest ups, a
little solo one talking about the history of

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like the single player modes and super
Smash Bros. Is a very zoomed in

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thing I wanted to talk about there
and that that was a fun one,

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so you can go check that out. Travis, I have a big announcement

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today. I have an official release
date for Potion Problem. Not often will

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we get to, you know,
announce release dates of things for a video

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game release, so it's pretty exciting. But it is coming out May twenty

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first, so just a few short
weeks from now. That is the side

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quest twesday of that given week,
the same day as Hell Blade, do

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I think. So that's you know, some big competition, but hopefully a

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different enough market. But if anyone's
missed that somehow, Yeah, Postion Problems

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is my game. You can wishless
down Steam. You can go check out

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the trailer, you can follow the
social media things for it to get some

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updates. And all that. But
yeah, it's coming out very soon,

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so I'm very excited to have it
done. I did like the final build

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of it yesterday. I did a
couple of more changes and I haven't quite

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exported that yet, but I've I
think it's done, you know. I'm

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sure once it's out people will discover
some bugs and crashes and stuff and all

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through those patches when they need to, but otherwise it's like, Wow,

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it's the final upload. I'm sure
you had a similar cathartic feeling when you

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did the final kind of export of
Adrenochrome too. Yeah. It's good and

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scary at the same time, which
is funny. We had one of our

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trailers taken down today because it promotes
conspiracy theories. So I gotta go to

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YouTube and tell oh, this is
really weird, man. This is just

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a trailer for a fictional movie.
But so hopefully that doesn't happen to you.

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But yeah, it's a great feeling. And that's That's Emily's birthday,

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so that's a good day. Right. Maybe that's all we get here.

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I'll be show up with a car
to be nice, little wishless to potion

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problem, but no, congrats,
very exciting and yeah, everyone go check

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it out. Tons of fun.
Love the art style and everything. So

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I figured out I problem saw some
stuff this day week. You know,

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there's still one more thing I need
to problem solve with you. But I

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like the design. Not a problem
with the game. It's a user error

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as far as like, Okay,
maybe I'm cooking something wrong here, but

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that's the best part. So yeah, May twenty first, that's exciting.

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Congratulations, sir, thank you.
I'll also announce that we will be doing

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a retrospective of hell Blade. Don't
know exactly what week we're gonna release that,

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but the first hell they're gonna do
a retrospective of that, and then

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I'll be playing the new one.
And if you have time, I'm sure

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you jump into if you like that
first game, I don't know. I

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think it's to depend it on Yeah, I think I think if I like

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that first game, and I feel
like I've always looked at it like it's

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a traus game, So yeah,
spoiler. At least I'm on it.

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And that's because I've always said lately, I'm very busy, but seventy eight

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hours, like, okay, I
can I can put a night or two

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side to complete that. So it's
always looked like a Travis game and it

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looks very creative. So I'm excited
to sit down and talk to you about

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that one. And then if I'm
excited, yeah, then I would love

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to dive in that second one because
always I've always heard great things about it

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as well. So yeah, So
anyone who hasn't played that game, or

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if you have, you want to
replay it now, it would be a

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good time to do so, and
you can send any questions our way.

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We'll include it in that retrospective.
I'm excited. I've never never played the

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game. I've been waiting until the
kind of imminent release of the second one

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to finally jump in there, so
it'll be good time. It's up on

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game Pass, easily accessible there if
you're thinking about it. It's easy download

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if you got PC or Xbox game
Pass. So yeah, exactly. So

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yeah, check that out once again. I don't know exactly what week we're

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gonna do that side quest episode.
Yeah chance, we record it kind of

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early and it goes up on Patron
nice inner, so you can check that

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out as well. You already showed
it up Fall Guy. Next minute.

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Any other shout outs before we get
no no think. So we just got

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the regular just kind of retros dropping
here and there, Apes and mad Max

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and stuff, and there's other ones
starting, but now those are the biggest

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one. And next week if you're
a fan of apes, that's drum but

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and yeah you already mentioned patron But
yeah, we just dropped all our Patronics

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Schools episodes. So the X Men
Fancy Cast Part two, those are always

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tons of fun. So yeah,
look out. And I guess I should

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promote this because it is video game
related to Morrow Kirkland and Tara recording their

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Knuckles review if they have finished.
Yes, I did write down on my

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nose by fordot mention it they're planning
to speaking about Kirkland had a stratum meeting,

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so they had to move it to
a little bit so you'll hear.

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If you're a fan of Sonic,
the reviews are also on the feed,

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but if you're just a fan in
general, they will be breaking down.

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Kirkland's a big Sonic guy, you
know, Sonic sucker, i'd call him,

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So if you're into that, it's
it's a whole binge, which I

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did not know. I have to
edit our calendar because I thought, oh

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really, I thought it was the
weekly. Interesting. Yeah, no,

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it's a it was a binge,
so yeah, on then I'll drop on

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the on the Wednesday for the feed, So look out for that, I

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hope. Because when we did specifically
Halo Season one, that kind of motivated

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Kirkland to go back and play some
Halo games. And then on side quest

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we can talk about some of that. I wonder if this will motivate him

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to want to go play any Sonic
stuff. And I'd be curious to see

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which which games he does jump too
if he's he's itching to get back in

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there. Yeah, because I feel
like you want to go with Knuckles,

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right, because you could go with
the game Knuckles introduced as the villain,

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but that's you won't get that vibe
or anything, you know. But I've

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I've heard I think there's gonna be
some interesting discussion on that cast. I

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think it's not exactly what they're expecting, so I don't know if that's good

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or bad. But all I heard
is that Knuckles is not in it a

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lot or something, so that what
they're thinking of such a series. But

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yeah, but sometimes those are the
best reviews and we're just uh, you

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know, you guys have had some
good Halo ones. I'm trying to think,

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is there any check out our Fall
review, but is there anything else?

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Few games? I feel like there's
something else video game, TV,

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movie show coming out soon. I
don't know why I can't. I don't

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know why in the summer, but
that's yeah, yeah, maybe I'm just

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thinking of Knuckles. But yeah,
check out our Fall review. I don't

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think we were talking of newscasts,
but that got reviewed for a season two.

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So check out our season one review
and we'll be back whenever that happens.

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Amazon's second biggest show of all time
behind So yeah, yeah, Ring

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the Powers number one. Okay,
yeah, so that's cool things we like,

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you know. Yeah, Okay,
let's talk about the games we've been

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playing. I've got two games to
talk about today. First one is a

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Travis I've jumped into Watchdogs too all
game this. I never got this,

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What inspired this? I feel like, just a couple of weeks ago,

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I think it was a three person
cast camera whichever one we just did you

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me and Taylor. It felt like
we were talking about how like Watchdogs was

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just even THO there was a report
this week that Watchdogs is dead, they

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plan on doing nothing. So how
like, how did you feel yourself watch

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You know a few months ago?
It honestly might have been like half a

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year ago. Now it's been a
while. I saw that it got dropped

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on game Pass and I was like, oh, I want to I want

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to jump in and check this out. Would I spend eighty dollars for absolutely

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not? But game Pass is a
perfect way to do that. And I've

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installed it months ago and it's just
been sitting there, sitting there, sitting

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there, and then finally a few
days ago. You know, Travis,

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I always love to have a just
ongoing, like open world game in my

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life, Okay, one that I
just like if it's a late night,

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and these late nights mostly we've been
doing a lot of Call of Duty,

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but if we don't have that,
I like just an open world game where

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I can kind of my brain is
half turned off and I can just roam

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around do random stuff. And so
I like to always have one of those.

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And it felt like I don't really
have one on the Ghost, so

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it felt like, okay, maybe
I'll jump into Watchdogs too. Finally,

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and really, I have a very
short history with this series, which is

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that I checked out the first one
either really cheap on a Steam sale or

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was like maybe even a Blockbuster rental, like was that long ago, and

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played it for like, I don't
know, a handful of hours and then

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it just like wasn't really working for
me. It wasn't clicking, and so

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I dropped it and then never really
thought about it since. And then I

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think it was more when the most
recent Watchdogs, which was probably three years

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ago, and I watch Watchdogs Legion, that game does look great and from

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even the reviews, like I think
some of the mechanics there seems like they've

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really got a lot of stuff right, and I do want to go check

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that one out. If that one
gets out of the game Pass, I'll

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go check it out. I think
it's on Ubi soft Play or Plus or

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whatever they call their things, so
maybe that would be a way for me

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to check it out in the future. But I was like, Okay,

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in the meantime, let me go
check out this second game here, So

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that was sort of the reason for
it. So yeah, once again,

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it is available on game Pass,
and I don't know if it'll be there

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for how long. I mean,
it's kind of like UBI stuff does put

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some stuff in there, but I'm
guessing it's usually for like maybe a year

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basis and then they kind of take
it off and rotate different things in there,

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So not sure how long it'll be
on there. But you know,

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also the second I think reason I
think for checking it out is, you

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know, GTA six is like right
on the horizon, and man, I

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cannot wait for it, very excited
for it, but it's like it's also

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been so long since I've really just
jumped in to GTA, and this feels

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like GTA Light in a lot of
ways, where you're just bumping around San

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Francisco, just like hijacking random vehicles, doing all sorts of crazy stuff.

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There's combat, you can go just
run off on the side and do a

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motorcycle race for half an hour if
you want. You know, it's just

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one of those kind of sandbox these
city games. And I feel like a

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lot of the open world games I've
been doing recently is like I've i don't

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know, played a few of the
Far Cry things or even some Follout and

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just playing these sort of different settings. Just going back to a city sort

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of one is kind of fun and
I'm yeah, not super far in it

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yet, but so far it's pretty
fun. I'm surprised that like the game

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feel of it is actually surprisingly good. I think that's one reason why I

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end up bouncing off some Ubisoft things. And like, in the last few

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years, I've tried to jump into
some Assassin's Creed games, but they just

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don't feel that great to play.
Sorry Taylor, if you're listening to this.

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I don't know what it is about
them, but they just don't feel

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as as snappy and responsive or something
about the combat doesn't do it for me.

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But this just felt a whole lot
better. So I don't know what

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the I would have to look into
the history of like the crossover who worked

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on Watchdogs two versus you know,
the Assassin's Creed teams and whatever, But

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even if they have similar engines,
this one just feels good to play.

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The story is really stupid and silly, and the characters are like really lame

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and all that, but it doesn't
really matter. I still I think the

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you know, the core mechanic of
Watchdogs is that you have all this tech

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and you're hacking into all these things, and you can change street lights or

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you can I don't know, bust
open like random electrical panels in the ground,

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mess with enemies you can, and
you know, make cop cars from

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Afar just like glitch Out, and
do all sorts of things. I know,

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those mechanics are pretty fun so far. So I don't know how much

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I'll get out of this one.
I don't know if I'll be jumping,

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you know, playing like twenty hours
worth or just playing a few nights here

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or there just to get a feel
of it. But it's fun and it's

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I guess better than I expected it
to be, just because I kind of

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bounced out the first Watchdogs pretty quick, and this one's just it's just kind

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of dumb fun, which is you
know what I kind of want every once

206
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in a while after Yeah, a
big serious game, you know, Yeah,

207
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that's fun. I paid for it
one time years almost twenty bucks,

208
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and I never never fired it up. Because there's a few of those Ubisoft

209
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games for me where they go so
cheap. I pick them up, but

210
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I ever play them, so it's
maybe it works for them. That's good.

211
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That's a good itch scratched because like
GTA is next year, but at

212
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the same time, we don't know
when next year, and I think it

213
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will hit, but you never know
right that game that day, they could

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always delay it a little bit.
So yeah, sometimes you need to just

215
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just I will say, it's easy, but it's not necessarily like a challenge.

216
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You know, you don't want to
plug in like Alan Ring or maybe

217
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a brain like when you're talking about
like a late night or so. Yeah,

218
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well you're enjoying at least, so
you think you're gonna lea like what

219
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is are you? Like? Are
you just kind of do whatever is fun?

220
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Are you streamlining the main mission or
where are you going with it?

221
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So far? I've not really streamlined
it like I Like I said, I

222
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just kind of did a couple of
m sidequests. I went and did like

223
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a motorcycle race, so just kind
of picking things on the map that looked

224
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interesting. But I don't know.
I think I will once I jump back

225
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in, go do a couple of
the main quests, just to maybe get

226
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a bit further and see if there's
any kind of basic mechanics that kind of

227
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get unlocked. As you you know, often games will kind of hide some

228
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of that stuff in the main story. So now you'all do a little bit

229
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more of that, but it seems
like pretty open from the get go,

230
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Like you have you start with a
lot of money, and it's really easy

231
00:12:43,480 --> 00:12:46,919
to make money in this game,
so buying upgrades and like I don't know,

232
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vehicle stuff is is pretty easy.
Like you just when you're driving by

233
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someone in a car, you can
just like you know, connect with any

234
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vehicle and sometimes you all just have
a chance to just steal money from their

235
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account. So you just hit a
button you're just driving and you just like

236
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you know, lock on every vehicle
and just steal money from their bank account.

237
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It's like it's such a weird mechanic. It's like there is there no

238
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downside the don't come after you that. I feel like that would be half

239
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the fun that there should be a
mechanic where you can do that. But

240
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if you do it too often,
or if you do it in the wrong,

241
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Yeah, there's seemingly just no punishment
for just master you're stealing like twenty

242
00:13:24,679 --> 00:13:26,759
bucks here there. So it's like
maybe it's not so much. That's maybe

243
00:13:26,799 --> 00:13:31,120
after I've stolen one million dollars worth
and I'll be like, okay, now

244
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something we got to bring them in. Buzzy's going up. But yeah.

245
00:13:33,759 --> 00:13:37,879
I one thing that really stood out
to me with the promotion of Watchdog's Legion,

246
00:13:37,960 --> 00:13:41,320
the sequel to this is the kind
of stimulated city element of it and

247
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how every single person that you'll see
every NPC like has a schedule, They

248
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have a job that they go to, they have certain hobbies, they do

249
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certain things, they have like an
economic level and there, and then that's

250
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those are the people you're like recruiting, and so you'll get people who have

251
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different skills and stuff and all that
seems really interesting. And so it's cool

252
00:13:58,799 --> 00:14:03,519
going back to this game and not
really honestly Watchdogs too. It's like it's

253
00:14:03,519 --> 00:14:05,879
been so long that I kind of
I kind of forget what the whole marketing

254
00:14:05,960 --> 00:14:11,279
hype around it was other than just
like being a brighter, more colorful I

255
00:14:11,360 --> 00:14:13,039
feel like it's that. Yeah,
it was like Watchdogs one, but like

256
00:14:13,120 --> 00:14:16,840
let more of a GTA five sort
of vibe to it, I guess,

257
00:14:16,960 --> 00:14:20,320
And people this isn't really like the
lead that was like too dark and stuff

258
00:14:20,320 --> 00:14:24,360
of the fresh Adrian Pierce, because
it's like about the death of your wife

259
00:14:24,440 --> 00:14:28,159
or daughter, sandbox this world.
So yeah, it's bright and colorful Watchdogs,

260
00:14:28,480 --> 00:14:31,960
but this one kind of has a
mechanic like that where once again,

261
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every person you run into in the
world, they have like a name.

262
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It tells you like their job,
whether they are like a flight attendant or

263
00:14:39,240 --> 00:14:41,679
like a drug dealer like some of
them are. Just there's way more criminals

264
00:14:41,679 --> 00:14:46,080
in this world then one would expect, and you can get like basic stats

265
00:14:46,120 --> 00:14:48,240
about them and you know if they
like have a quest related to them,

266
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and you'll also see that kind of
thing. So I don't think it's quite

267
00:14:52,000 --> 00:14:56,039
as deep. Definitely not as as
Legions seems to be in some of those

268
00:14:56,080 --> 00:14:58,799
mechanics, but it's cool to see
kind of the lineage of that because I

269
00:14:58,840 --> 00:15:01,960
don't remember from Watchdogs one if there
was a mechanic like that in there where

270
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they just give every NPC a name
and ah the house and stuff like that.

271
00:15:05,919 --> 00:15:09,360
Right, I think there was.
Do you remember what city The Watchtongs

272
00:15:09,360 --> 00:15:15,960
one was in Chicago, Illois?
Yeah, I feel like I remember scan.

273
00:15:16,120 --> 00:15:18,799
You could scan anybody and they'd have
some kind of made up I could

274
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have just been a name, but
I feel like that was the thing.

275
00:15:20,919 --> 00:15:24,000
Maybe not anybody, but it feels
like a lot you could look into someone

276
00:15:24,039 --> 00:15:26,879
because you're trying to always find like, oh, I need like a security

277
00:15:26,919 --> 00:15:28,840
worker so I could pull this.
So I feel like there was a mechanic.

278
00:15:28,840 --> 00:15:31,960
Maybe it was a lesser than version
of the first one, but there

279
00:15:31,960 --> 00:15:35,720
was definitely something like that in the
first one I recall, mm hmm.

280
00:15:35,120 --> 00:15:39,440
I like that kind of mechanic because
that's something that you know Dishonored has with

281
00:15:39,480 --> 00:15:43,000
the heart, where you can just
like click on any NPC in the world

282
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and it will tell you some little
world building bit about them, something with

283
00:15:46,120 --> 00:15:50,799
their backstory or their family or why
they are the way they are, And

284
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so I like that because it just
makes you feel more immersive. It feels

285
00:15:52,360 --> 00:15:54,879
like more part of the world.
And so I don't know, this might

286
00:15:54,919 --> 00:16:00,879
be a bit more surface level than
they get in Legion, but either way,

287
00:16:00,879 --> 00:16:03,440
it's yeah, once again cool to
kind of see the stepping stones of

288
00:16:03,480 --> 00:16:06,320
all that. So yeah, I'm
gonna keep playing it. I don't know

289
00:16:06,360 --> 00:16:08,639
how long I'll play it for,
but I definitely another few sessions and just

290
00:16:08,679 --> 00:16:11,799
mess around and see what more it's
about. I don't know how long it

291
00:16:11,799 --> 00:16:15,879
would be to just like play through
the main story of it, but I

292
00:16:15,879 --> 00:16:18,120
also don't know if that's like the
ideal way to play a game like this,

293
00:16:18,200 --> 00:16:21,039
Like, I think it's more just
like whatever looks fun in that moment,

294
00:16:21,080 --> 00:16:25,879
whether it's a side quest that stands
out or whatever, just messing around

295
00:16:25,879 --> 00:16:27,960
trying to figure things out. Like
I think that will be more kind of

296
00:16:27,960 --> 00:16:32,039
the path I take with it,
just looking for amable, lighthearted game in

297
00:16:32,080 --> 00:16:34,399
that way. So plus, there's
no you know, you can keep playing

298
00:16:34,399 --> 00:16:37,039
that for a whole year if you
want. There's no rush to beat Watchdogs

299
00:16:37,039 --> 00:16:41,919
too gets spoiled or no one's on
me like, dude, you gotta you

300
00:16:41,960 --> 00:16:44,799
gotta finish this retros coming. Yeah, it's not all this Sunday, we

301
00:16:44,840 --> 00:16:48,000
gotta review it. Yeah, it's
a good one to have. So and

302
00:16:48,039 --> 00:16:51,399
then Travis, the other game I
picked up is for whatever reason, Xbox

303
00:16:51,559 --> 00:16:55,840
is having like a Halloween in the
spring sale where they had a bunch of

304
00:16:55,840 --> 00:17:00,559
like scary games on sale. So
I picked up Last one and two or

305
00:17:00,759 --> 00:17:04,440
like five dollars five dollars for both
of them. Got a really sweet deal

306
00:17:04,480 --> 00:17:10,200
there. So I've been playing out
Last one, which is fun because if

307
00:17:10,240 --> 00:17:11,839
you go back, everyone can go
back. Check out our Outlast Trials review

308
00:17:11,839 --> 00:17:15,440
where we had the full crew on
that we talked about that game and then

309
00:17:15,480 --> 00:17:17,680
even after that review, we played
for a few more weekends, had a

310
00:17:17,680 --> 00:17:19,720
really great time with it. I
think we've kind of seen most of what

311
00:17:19,759 --> 00:17:22,440
we want to see from it at
this point. I'm sure when there's new

312
00:17:22,480 --> 00:17:25,559
content drops, we'll jump back in
there every once in a while, but

313
00:17:25,559 --> 00:17:27,799
we're just kind of in the war
zone thing right now. But yeah,

314
00:17:27,839 --> 00:17:33,799
I've since then I wanted to go
back and check out these first two games.

315
00:17:33,839 --> 00:17:36,279
So I'm gonna start with the first
one here, and yeah, I'm

316
00:17:36,279 --> 00:17:40,319
maybe two or three hours in at
this point, and it's fun to kind

317
00:17:40,319 --> 00:17:44,559
of go back and just see the
similarities and differences with Trials. Obviously,

318
00:17:44,640 --> 00:17:47,839
that is more of a co opy
focused game, and it's all built around

319
00:17:48,279 --> 00:17:51,119
that, and like how the levels
and the structure of it, it's a

320
00:17:51,200 --> 00:17:53,839
lot more level based, and like
about the RPG elements, there's a lot

321
00:17:53,880 --> 00:17:57,480
more UI elements to it, whereas
going back to the first game, of

322
00:17:57,480 --> 00:18:00,400
course, is a lot more simplified, more of a cinematic thing, with

323
00:18:00,440 --> 00:18:06,920
a lot of like pre programmed jump
scares and moments and characters and like linear

324
00:18:07,000 --> 00:18:10,319
kind of force interactions and like you
know you're gonna fall through this hole and

325
00:18:10,319 --> 00:18:14,279
then you walk up certain distance and
then like a cut scene starts playing and

326
00:18:14,279 --> 00:18:15,680
then someone kicks you down that hole, you know, that kind of thing.

327
00:18:17,680 --> 00:18:21,000
So I'm liking it for that it
goes it just yeah, has more

328
00:18:21,039 --> 00:18:25,680
of like a obvious kind of flow
to it. I suppose I'm liking the

329
00:18:25,799 --> 00:18:29,480
video camera angle of it, where
you kind of you have your your camera

330
00:18:29,559 --> 00:18:32,839
up or down, and that like
certain events will only get tracked in your

331
00:18:32,839 --> 00:18:34,240
notepad if you have the camera,
which is a weird element. But then

332
00:18:34,640 --> 00:18:38,480
that's also where the night vision element
comes in. I got to keep track

333
00:18:38,519 --> 00:18:42,519
of your batteries and all that.
It doesn't seem that difficult so far.

334
00:18:42,519 --> 00:18:47,160
I'm playing on the easiest difficulty.
That's probably probably why that's my general go

335
00:18:47,240 --> 00:18:48,839
to for horror games. Maybe for
this, since I've played Trials, they

336
00:18:48,839 --> 00:18:52,200
should have gone for a higher one, but I don't know, I don't

337
00:18:52,200 --> 00:18:53,640
need the added stress of like being
a little on batteries. You know,

338
00:18:53,759 --> 00:18:57,359
like the game is stressful enough with
all this freaking jump scares going on.

339
00:19:00,119 --> 00:19:03,640
And then you know, I think
maybe the one thing that's standing out to

340
00:19:03,680 --> 00:19:07,839
me so far and is maybe the
one thing that's making a bit less compelling

341
00:19:07,000 --> 00:19:10,119
is that I think with Trials,
they did a really good job with the

342
00:19:10,240 --> 00:19:12,720
Enemy AI in terms of the unpredictability
of it. Also, you're fighting so

343
00:19:12,759 --> 00:19:17,680
many people at a given time sometimes, whereas going back to this game and

344
00:19:17,720 --> 00:19:19,880
maybe I'm sure it'll ratch up the
difficulty and intensity of things, but the

345
00:19:19,920 --> 00:19:23,759
AI is seeming a lot more predictable
in a way that's taking away a lot

346
00:19:23,759 --> 00:19:26,680
of the tension. And like,
one interaction that I've seen happen a few

347
00:19:26,680 --> 00:19:30,799
times now is like if you run
into a room and you're trying to hide,

348
00:19:30,880 --> 00:19:33,240
and there's like two or three lockers, and you just go pick whatever

349
00:19:33,319 --> 00:19:36,559
locker you're going to go in,
the AI will always go and open the

350
00:19:36,599 --> 00:19:38,160
locker right next to you, you
know, because that's kind of freaky.

351
00:19:38,480 --> 00:19:41,720
They'll never actually open the one year
in unless they saw you walk into it

352
00:19:41,759 --> 00:19:45,240
directly. But it's those things that
just feels like, Okay, I can

353
00:19:45,319 --> 00:19:48,039
kind of see the I'm like in
the matrix, I can see the coding

354
00:19:48,119 --> 00:19:49,920
underneath here that's telling these guys what
they do. It a bit less too,

355
00:19:51,039 --> 00:19:55,119
still, what's that the locker thing? They do? Then Trials too,

356
00:19:55,599 --> 00:19:57,400
the right beside you if they don't
see right so it's funny that carried

357
00:19:57,519 --> 00:20:02,839
over from the first of the multiplayer
one. So yeah, so that's really

358
00:20:02,839 --> 00:20:04,279
my only critique if it so far, it seems to be some of that

359
00:20:04,279 --> 00:20:07,000
AI stuff and then you know the
story and the setting and all that.

360
00:20:07,079 --> 00:20:15,240
It's very it's not I guess,
quite as goofy or like cringey as Trials

361
00:20:15,279 --> 00:20:19,279
is as much Trials it's so weird, but yeah, it's definitely it still

362
00:20:19,359 --> 00:20:23,359
is goofy with the characters in the
setting and the and and the dialogue and

363
00:20:23,400 --> 00:20:26,440
all that. But yeah, there
it is definitely a bit more serious.

364
00:20:27,200 --> 00:20:30,480
I also I like the visual style
to it, Like going back, it's

365
00:20:30,480 --> 00:20:33,079
a bit more simplified obviously, and
this is like you can see how the

366
00:20:33,079 --> 00:20:37,279
studio evolved over time in terms of
like just the detail and the tech and

367
00:20:37,319 --> 00:20:40,799
all that. But there's something about
the simplistic graphics, like even the sky

368
00:20:41,480 --> 00:20:45,319
the skybox has like a weird look
to it that is like almost makes you

369
00:20:45,359 --> 00:20:48,759
feel like you're in a dream state
or something. But just compared to Trials,

370
00:20:48,799 --> 00:20:52,839
which all takes place inside these bunkers
under I don't even know what takes

371
00:20:52,880 --> 00:20:55,640
place, but definitely not outside.
It's cool to see that different environment.

372
00:20:55,759 --> 00:20:57,839
So so yeah, it's it's fun. I'm probably gonna play through the whole

373
00:20:57,839 --> 00:21:00,920
thing, and then I'm excited to
go into Outlast two as well, because

374
00:21:00,920 --> 00:21:03,880
we talked about that on the review
and how none of us have really put

375
00:21:03,960 --> 00:21:07,599
a lot of time into it,
so I want to see kind of the

376
00:21:07,599 --> 00:21:11,319
different angle on it with a maybe
more open outside area. Seems kind of

377
00:21:11,319 --> 00:21:14,279
interesting. Is a different setting.
Yeah, No, that's exciting you're going

378
00:21:14,319 --> 00:21:15,559
through that. I'm not sure.
I'm excited when you get to two to

379
00:21:15,680 --> 00:21:18,440
hear your thoughts. So that's when
I still dip my toes in because all

380
00:21:18,440 --> 00:21:21,880
I heard is that it was,
you know, lesser than, but that

381
00:21:21,960 --> 00:21:25,000
was also I feel like there's been
years removed, so maybe it's one of

382
00:21:25,000 --> 00:21:29,039
those things of it's lesser than,
but was it still enjoyable and I just

383
00:21:29,079 --> 00:21:30,519
listen to everybody or is it really
lesser than where it's like, okay,

384
00:21:30,559 --> 00:21:33,960
this is not even that a fun
time? Like I imagine still a similar

385
00:21:33,000 --> 00:21:37,400
sthetic as far as you're going around, you know, avoiding bad guys or

386
00:21:37,480 --> 00:21:41,839
some mechanics. So yeah, and
with one because when I got this whole

387
00:21:42,039 --> 00:21:47,839
bundle for it, it came with
Outlast one Whistleblower, which I guess is

388
00:21:47,880 --> 00:21:51,599
the DLC. Did you play that? But no, because I think because

389
00:21:51,599 --> 00:21:53,720
I got this free on PlayStation,
I don't think the DLC was out at

390
00:21:53,720 --> 00:21:56,440
that point, gotcha, Okay,
and then you didn't, like decide to

391
00:21:56,480 --> 00:21:59,960
go back when it No, And
I think at that point I had kind

392
00:22:00,160 --> 00:22:03,039
of moved on, but I thought
i'd heard good things about it. Okay,

393
00:22:03,880 --> 00:22:06,000
Yeah, that got that with this
bundle, like I said, So

394
00:22:06,039 --> 00:22:10,200
I'll definitely jump into it afterwards and
see see what's different, what changes.

395
00:22:10,480 --> 00:22:14,880
I don't think the second game has
a DLC pack associated with it, so

396
00:22:15,079 --> 00:22:18,279
I wonder why they chose to do
it that way. But yeah, yeah,

397
00:22:18,839 --> 00:22:22,720
interesting. So there you go.
I'll share my thoughts as I play

398
00:22:22,759 --> 00:22:26,559
through more Outlast. And I know
you haven't play anything new more of that

399
00:22:26,599 --> 00:22:29,119
war Zone. I'm curious though,
because I know you've been you talked about

400
00:22:29,160 --> 00:22:32,200
this on Original so you're just really
busy right now. I got a lot

401
00:22:32,200 --> 00:22:34,119
on your plate, doing a lot
of writing and other things. What is

402
00:22:34,160 --> 00:22:37,960
the top of your stack right now? Once you're if you're not doing Warzone,

403
00:22:37,960 --> 00:22:38,559
you do you have some gaming time? What is it like the what

404
00:22:38,640 --> 00:22:41,920
is the top of the stack right
now, Well other than next I'll probably

405
00:22:41,920 --> 00:22:44,960
move hell Blay to the top.
Just that makes SHI get right. I

406
00:22:45,119 --> 00:22:47,359
still would very much like to go
because, like I said, I think

407
00:22:47,400 --> 00:22:51,279
I'm in the third that if it's
a three act structure. How because I

408
00:22:51,279 --> 00:22:52,680
watch movies that's always going in my
mind. I feel like I'm on the

409
00:22:52,720 --> 00:22:56,160
third act of elm Ring and I
just got busy. And I also that's

410
00:22:56,200 --> 00:23:00,759
a game that now that you can
streamline it, but you can look at

411
00:23:00,759 --> 00:23:03,440
some things and I'll probably be Okay, what's the best patches to do that?

412
00:23:03,519 --> 00:23:06,680
Because that's a game that I purposely
was like, I'm not gonna I

413
00:23:06,720 --> 00:23:08,200
said on that very first review we
did with Sarah's like, I'm not going

414
00:23:08,240 --> 00:23:11,799
to try to streamline this because there's
so many games i'd done that for and

415
00:23:11,920 --> 00:23:15,839
I love the experience of what's out
there. But I would like to go

416
00:23:15,920 --> 00:23:19,680
back to that DLC. I just
know that it's like it's a fun game,

417
00:23:19,680 --> 00:23:22,920
but it is like a commitment.
It's like what you're talking about with

418
00:23:22,400 --> 00:23:26,000
Watchdogs. It's the opposite, right, It's that's not a I just got

419
00:23:26,039 --> 00:23:29,200
a couple hours at night and I'm
kind of tired, but I could just

420
00:23:29,200 --> 00:23:30,839
have a fun time. That's like
gotta be in the zone. Same thing

421
00:23:30,839 --> 00:23:33,920
you gotta have like everybody would have
to be asleep. I gotta be myself

422
00:23:33,960 --> 00:23:37,920
and stuff. So I think that
would be I think that would be the

423
00:23:37,960 --> 00:23:41,480
top one after hell Blad, because
yeah, I don't think there's too many

424
00:23:41,480 --> 00:23:44,519
new games coming out that I'm that
interested in picking up at least day one,

425
00:23:45,200 --> 00:23:48,759
So it'll depend the timing of it. So my I guess my trajectory

426
00:23:48,759 --> 00:23:55,119
I'm hoping to maybe do is like
hell Blade elden Ring and then the DLC

427
00:23:55,200 --> 00:23:56,200
and then that Star was gonna be
on August, so I feel like that

428
00:23:56,200 --> 00:24:00,880
would kind of be my my month's
planned out there. So and then who

429
00:24:00,880 --> 00:24:03,640
knows, Like there's always times we
obviously do Warzone. Maybe we'll go back

430
00:24:03,680 --> 00:24:07,519
out last if something drops there.
But I think that's the that's the trajectory

431
00:24:07,640 --> 00:24:11,200
of uh happening lately. So yeah, I would just like to finally get

432
00:24:11,200 --> 00:24:15,319
back there. But I definitely when
I get back in there, I would

433
00:24:15,359 --> 00:24:18,319
do the main storyline, but in
fact I have to just go right around

434
00:24:18,480 --> 00:24:22,319
a bit, get back in that
that mindset of the of the challenge and

435
00:24:22,359 --> 00:24:23,920
everything, and even that it's been
I have no I think I'm in that

436
00:24:25,200 --> 00:24:29,240
demon hell world where there's like that
big thing of the entrance that's like like

437
00:24:29,359 --> 00:24:33,680
standing there. It's like it looks
very there's like a path. I got

438
00:24:33,720 --> 00:24:34,720
to it very early, and then
I came back to it later. It's

439
00:24:34,720 --> 00:24:37,720
like all there's olid Is that what
you're talking about? I think so yeah,

440
00:24:37,759 --> 00:24:40,839
And then the entrance I think when
you get there too early, there's

441
00:24:40,880 --> 00:24:42,200
like a big thing there. I'm
not sure if you can eventually kill it

442
00:24:42,279 --> 00:24:45,240
or not, but there's a couple
of big things I remember in that area,

443
00:24:45,319 --> 00:24:48,240
so I don't know. It's right
at the game. It's right the

444
00:24:48,319 --> 00:24:51,319
entrance of that building and you can't
really get in. You can go behind

445
00:24:51,359 --> 00:24:53,160
it, but it wakes up,
so I'm not sure if that's a killable

446
00:24:53,200 --> 00:24:56,519
thing. I'm sure it is,
but yeah, I want I've just been

447
00:24:56,519 --> 00:24:59,519
thinking about getting back in that world. I really enjoyed that game, and

448
00:25:00,200 --> 00:25:03,559
I think things like Rings of Power
and that's coming out hopefully in the end

449
00:25:03,599 --> 00:25:06,440
of summer, like some more medieval
stuff. So I think that's the I

450
00:25:06,480 --> 00:25:08,079
think that's the plan. Is Elan
Ring. I'd like to and that,

451
00:25:08,160 --> 00:25:11,960
but there'll be a certain point if
I get too close to the DLC,

452
00:25:11,119 --> 00:25:15,240
then I might pivot to something else, smaller before the Star Wars game and

453
00:25:15,599 --> 00:25:18,920
who knows what, But I need
to I guess I need to download that

454
00:25:18,920 --> 00:25:22,640
app and make a full attack plan
here because summer is always busy too.

455
00:25:22,720 --> 00:25:25,519
But I want to I want to
get back in Alan ring. So yeah,

456
00:25:25,640 --> 00:25:29,319
definitely. Okay, cool, let's
take our first break and we'll get

457
00:25:29,319 --> 00:25:34,200
back. We'll get into our main
topic. Okay, we are back.

458
00:25:34,720 --> 00:25:37,920
So yeah, like I said at
the top of the show, PS four,

459
00:25:37,960 --> 00:25:41,839
we're doing a little little retrospective.
You're gonna talk about our favorite games.

460
00:25:41,839 --> 00:25:45,160
We'll do a little top five ranking. But you might be wondering,

461
00:25:45,240 --> 00:25:47,359
why why the tim into this?
Why is this? Why is this coming

462
00:25:47,359 --> 00:25:49,200
on now? Is a very random
time for this. I think a couple

463
00:25:49,160 --> 00:25:52,079
of reasons. One, this week
a very slow newsweek. There's not a

464
00:25:52,079 --> 00:25:56,000
whole lot going on. I was
looking around my topics listen, I saw

465
00:25:56,079 --> 00:25:57,799
this one. I was like,
hey, no, we never we never

466
00:25:57,880 --> 00:26:00,680
got around to this. And I
think the reason why we never got around

467
00:26:00,720 --> 00:26:04,799
to it is the end of the
PS four is kind of weird, and

468
00:26:04,839 --> 00:26:07,000
it's like, you could even say
that it hasn't even ended yet, but

469
00:26:07,079 --> 00:26:10,920
there was just you know, we
talked about doing this cast me and you

470
00:26:10,960 --> 00:26:14,000
know a long time ago, like
around the time I think when the PS

471
00:26:14,039 --> 00:26:17,960
five was about to come out as
like a a final like end cap there

472
00:26:18,000 --> 00:26:21,039
to the PS four talk about our
favorite games from it. But then it's

473
00:26:21,079 --> 00:26:22,599
like, okay, well, with
the PS five launch, you have Miles

474
00:26:22,640 --> 00:26:26,599
Morales, but that's on PS four
as well, and then like okay,

475
00:26:26,640 --> 00:26:29,839
and then Horizon Forbidden West is coming
out and that's still on the PS four.

476
00:26:30,119 --> 00:26:33,079
And then after that even like okay, God will Regnarks, that's still

477
00:26:33,079 --> 00:26:36,680
in the PS four, And so
I feel like it really isn't until I

478
00:26:36,680 --> 00:26:37,880
feel like this is actually kind of
the year, or I guess you could

479
00:26:37,920 --> 00:26:42,200
say last year is when we've finally
been kicked into like the PS five generation

480
00:26:42,319 --> 00:26:47,480
proper like this year in particular with
final fantasies have Rebirth, Stellar Blade,

481
00:26:47,519 --> 00:26:49,400
Rise, le Ronan, even Pacific
Drive, like none of those are first

482
00:26:49,440 --> 00:26:52,279
party games, but they're all Spider
Man in Fall last year too, because

483
00:26:52,279 --> 00:26:56,519
that was finally just PS five,
right, So yeah, for sure,

484
00:26:56,559 --> 00:26:59,240
I feel like, maybe, yeah, maybe since that Spider Man moment is

485
00:26:59,240 --> 00:27:03,680
when we finally off into the PS
five proper generation. And then also like

486
00:27:03,680 --> 00:27:06,799
the time is this is kind of
weird because this year, as I just

487
00:27:06,799 --> 00:27:08,240
mentioned those four games, I know
there was a first party, and PlayStation

488
00:27:08,279 --> 00:27:11,400
have said like, we don't have
any games coming out this year. They

489
00:27:11,440 --> 00:27:14,160
just straight up said that no first
party things are coming out this year.

490
00:27:14,319 --> 00:27:15,240
So it's gonna be a bit of
a dry spell. So then maybe it's

491
00:27:15,240 --> 00:27:18,119
a good time to actually kind of
soak it all in and look back at

492
00:27:18,119 --> 00:27:22,240
this. So so, yeah,
the PS four is a console that me

493
00:27:22,240 --> 00:27:23,440
and you were both a big fan
of. We talked about a lot on

494
00:27:23,480 --> 00:27:27,400
the podcast, of course, but
I went to first just ask like do

495
00:27:27,440 --> 00:27:30,839
you miss it? Do you miss
the PS four or is the PS five?

496
00:27:30,880 --> 00:27:33,680
Has that been like a smooth transition
for you and you're just kind of

497
00:27:33,680 --> 00:27:36,920
happy to be in this this current
gen. Yeah, I feel like it's

498
00:27:36,960 --> 00:27:40,000
been a smooth transition. And to
your point, that is like a I

499
00:27:40,000 --> 00:27:44,200
think it's a pro and a con
because a pro you just kind of pick

500
00:27:44,279 --> 00:27:47,519
up like they changed a bit of
the UI. But what it's like a

501
00:27:47,519 --> 00:27:51,440
almost your thurel. There's like nice
golden sparks and music versus I don't know.

502
00:27:51,480 --> 00:27:53,440
The blue screen, the menu's pretty
much the same. I think they

503
00:27:53,480 --> 00:27:59,119
divide like the games and media,
so it does feel just like then it's

504
00:27:59,160 --> 00:28:03,359
I think it's a more successful,
easily more successful version of like the WI

505
00:28:03,400 --> 00:28:06,759
to the WEU because the PS five
like there's some advances. But I think

506
00:28:06,799 --> 00:28:11,359
that's the problem is it doesn't feel
like there's a clear almost all those consoles,

507
00:28:11,400 --> 00:28:12,240
Like I said, we to WEU, that doesn't feel like that.

508
00:28:12,319 --> 00:28:17,880
But I feel like Xbox is almost
similar to right now with the Xbox One

509
00:28:17,960 --> 00:28:21,359
to the what are they now?
Xbox like series X and s like they

510
00:28:21,400 --> 00:28:23,359
just feel like a you know,
granted they've kind of said that before that

511
00:28:23,359 --> 00:28:27,039
these things might become more like phones, which I get from a business standpoint

512
00:28:27,039 --> 00:28:30,559
because if something's working, why do
a big change up? Right? Why

513
00:28:30,599 --> 00:28:33,039
do you saw what happened with the
EU, right? You saw it happen

514
00:28:33,039 --> 00:28:36,759
with Xbox One. When they try
to do big change ups, sometimes I

515
00:28:36,799 --> 00:28:40,680
can completely backfire, right, so
or it can be something like the switch.

516
00:28:40,759 --> 00:28:44,920
So I feel like it is just
like a the better than version,

517
00:28:45,000 --> 00:28:47,759
but even that it's like that better
then of course there's games that are more

518
00:28:47,839 --> 00:28:52,319
graphically improved and it's more powerful.
I don't miss the plane sound it makes,

519
00:28:52,319 --> 00:28:56,000
so hopefully my PS five never gets
to that point where it's like so

520
00:28:56,119 --> 00:28:59,559
far, so good. We're how
many years PS five now it's twenty twenty

521
00:28:59,599 --> 00:29:03,319
man fourth year currently, jesuis,
yeah, we're coming on almost half a

522
00:29:03,359 --> 00:29:06,559
decade next year. So yeah,
I don't think I miss it. But

523
00:29:06,599 --> 00:29:08,759
it's almost like they didn't allow me
to miss it, because like PS one,

524
00:29:08,799 --> 00:29:11,079
PS two, PS three, and
the PS four feels so distinct.

525
00:29:11,839 --> 00:29:15,519
All the Nintendo eras feel very distinct
other we and we U, and then

526
00:29:15,559 --> 00:29:18,880
all the Xbox ones did as well
too. Whether it was a look of

527
00:29:18,920 --> 00:29:22,559
the console that's the most thing,
and I'd say, like I'm the worst

528
00:29:22,599 --> 00:29:25,480
person to ask, but look of
consoles, because both consoles have just been

529
00:29:25,920 --> 00:29:27,240
in a cupboard. I never see
them, so it's not like, oh

530
00:29:27,279 --> 00:29:30,920
I missed that. Does maybe I
miss how small the PS four was,

531
00:29:30,960 --> 00:29:37,039
like it not as like bulky,
But yeah, no, I don't think

532
00:29:37,039 --> 00:29:41,000
I miss it in that aspect.
It feels very much like it's just lived

533
00:29:41,039 --> 00:29:44,359
on and evolved. And like I
said, maybe I'd like that with the

534
00:29:44,400 --> 00:29:47,599
PS six, but I'd kind of
get if they just stayed in the same

535
00:29:47,640 --> 00:29:51,480
realm if we got to make something
like them. So yeah, I do

536
00:29:51,480 --> 00:29:55,960
feel like there is something as time
goes on these current console generations. I

537
00:29:56,039 --> 00:30:00,640
guess maybe Nintendo is not part of
this, but yeah, I do feel

538
00:30:00,640 --> 00:30:03,640
like there's a bit more of these
consoles are seeming less unique, and I

539
00:30:03,640 --> 00:30:07,240
don't know if they're gonna be as
I mean, we're also just getting older,

540
00:30:07,279 --> 00:30:10,599
so like, obviously we're aways gonna
be nostalgia for the N sixty four

541
00:30:10,640 --> 00:30:12,920
in a way that we just naturally
won't be for something like the PS four.

542
00:30:14,160 --> 00:30:18,079
But I think you're right, especially
in the era now where like have

543
00:30:18,200 --> 00:30:22,680
you bought a physical game on your
PS five? No, Well, I

544
00:30:22,680 --> 00:30:26,279
have one on my Xbox Series X. I think I got elden Ring on

545
00:30:26,960 --> 00:30:30,039
a physical version in case day they
wanted to borrow it or something. But

546
00:30:30,279 --> 00:30:33,839
I think that's part of it,
where like you almost don't even see that

547
00:30:33,880 --> 00:30:38,599
delineation between the console generation when you're
not really like having those physical versions of

548
00:30:38,640 --> 00:30:42,000
the game, and you just kind
of connect with things differently, especially Xbox

549
00:30:42,039 --> 00:30:45,799
when it comes to game Pass.
For a lot of these games, like

550
00:30:45,799 --> 00:30:48,240
it doesn't really matter if you're playing
on Xbox one or Series X even still

551
00:30:48,319 --> 00:30:52,359
in the year twenty twenty four or
four years after that console is released two

552
00:30:52,799 --> 00:30:55,480
and so yeah, I definitely feel
like these these systems, I mean,

553
00:30:55,480 --> 00:30:59,000
they still feel like generations, but
it feels a little bit less so.

554
00:30:59,559 --> 00:31:02,400
And I think for me, like
the PS four, that was the first

555
00:31:02,480 --> 00:31:06,079
PlayStation console I ever owned personally,
you know, played a lot of PS

556
00:31:06,079 --> 00:31:08,160
one and two growing up at like
at friend's house, and then a little

557
00:31:08,160 --> 00:31:11,240
bit of PS three as well,
ever played really any of the handhelds,

558
00:31:11,759 --> 00:31:15,759
but I think for me that was
like a very special thing as finally being

559
00:31:15,160 --> 00:31:18,519
in that world for the first time, and it took some getting used to,

560
00:31:18,400 --> 00:31:21,440
but by the end of that,
like, man, I love that's

561
00:31:21,640 --> 00:31:25,799
might be my favorite controller ever.
I love that PS four controller, and

562
00:31:25,839 --> 00:31:29,680
I miss it now that I'm like
a primary Series X gamer these days.

563
00:31:29,720 --> 00:31:32,640
And fuck I hate the joy gone
so much still in this very day.

564
00:31:33,000 --> 00:31:34,960
I mean, the GameCube controller is
iconic, but in terms of a more

565
00:31:36,039 --> 00:31:41,799
modern controller design, I still love
that PS four controller. And then even

566
00:31:41,839 --> 00:31:47,359
just like what it felt like,
I still remember those E three showcases where

567
00:31:47,359 --> 00:31:49,839
we got some of those big games, you know, when we first saw

568
00:31:49,920 --> 00:31:52,440
Ghosts. It was like, what
is this game? And seeing Spider Man

569
00:31:52,480 --> 00:31:56,039
and Horizon and all those death stranding
trailers, and I feel like that was

570
00:31:56,039 --> 00:32:01,680
such an exciting time for Sony and
even just like you know, not to

571
00:32:01,720 --> 00:32:05,680
just stand over a corporation here,
but even just like you know, Sean

572
00:32:05,799 --> 00:32:08,359
Laydon, the whole direction in the
aesthetic of PlayStation with something I was so

573
00:32:08,599 --> 00:32:10,960
fond of and I was so hopeful
for the future of. And now I'm

574
00:32:12,079 --> 00:32:15,079
very much like, I don't love
the direction they taken, but now they're

575
00:32:15,160 --> 00:32:17,000
you know, the new CEO in
that position, so maybe things will take

576
00:32:17,000 --> 00:32:21,480
a turn. But yeah, I
just there was that whole allure of that

577
00:32:21,759 --> 00:32:24,960
very that time. And then of
course releasing all these huge, unique new

578
00:32:25,039 --> 00:32:29,359
ip I think is huge too,
whereas the PS five generation has been like

579
00:32:29,480 --> 00:32:30,880
I meant a lot of sequels to
those games, and that's great, But

580
00:32:31,039 --> 00:32:36,000
there is something special about just man
game after game after game of either a

581
00:32:36,039 --> 00:32:39,079
reboot of an old series I got
of War or Horizon, a stranding Ghost,

582
00:32:39,920 --> 00:32:43,000
Spider Man, similar thing where it's
like, man, these are just

583
00:32:43,240 --> 00:32:45,240
new, fresh games that we haven't
seen before, and they're all just they're

584
00:32:45,279 --> 00:32:49,880
all good. Pretty much like even
the ones that are that we may be

585
00:32:50,200 --> 00:32:52,839
uh rag on a little bit.
It's like Detroit Become Human still a very

586
00:32:52,839 --> 00:32:57,279
solid game, or Days Gone.
Haven't got around it, but like still

587
00:32:57,279 --> 00:33:00,599
a solid game. Just rated,
give it a fair shot, you know.

588
00:33:01,240 --> 00:33:04,480
Yeah, So I don't know.
I just I very much look on

589
00:33:04,680 --> 00:33:07,720
look back on those like maybe three
or four year long period in that PS

590
00:33:07,720 --> 00:33:09,519
five because I didn't get it or
PS four, but I didn't get it

591
00:33:09,519 --> 00:33:13,359
at launch. I got maybe like
two or three years in and like,

592
00:33:13,440 --> 00:33:15,920
yeah, that period was like really
great. And then all the reviews that

593
00:33:16,119 --> 00:33:19,799
mostly me and you did Someonie's Kirkling
with jump in on them. But it

594
00:33:19,920 --> 00:33:22,799
was just such a such a great
era for gaming. It's one of those

595
00:33:22,839 --> 00:33:24,119
things where man, I didn't realize, you know, we were in the

596
00:33:24,680 --> 00:33:28,359
golden years and were like past them. It's like that kind of thing,

597
00:33:28,440 --> 00:33:30,680
right, Yeah, No, it's
interesting. I don't know if you'll ever

598
00:33:30,799 --> 00:33:35,440
see And I think that's something that
people have listened to podcasts. I've seen

599
00:33:35,599 --> 00:33:38,759
articles about the people that you know
cover games like daily or you know that's

600
00:33:38,759 --> 00:33:43,640
their job. Is just I don't
and even with everything, so many games

601
00:33:43,720 --> 00:33:46,400
to you is closing down or you
know, it's I think it's very similar.

602
00:33:47,200 --> 00:33:50,359
And it'll be funny to look back
in decades, right, because I

603
00:33:50,480 --> 00:33:52,279
was joke about this and I say
that since like two thousand and five,

604
00:33:52,400 --> 00:33:57,759
like life's pretty boring because you look
at like sixties to nineties, it's ending

605
00:33:57,799 --> 00:34:00,440
two thousands, like everything's so distinct, right, But it just feels like

606
00:34:00,640 --> 00:34:02,519
since the twenty tens, like we
kind of like it's just kind of the

607
00:34:02,519 --> 00:34:05,559
same thing, but a little bit
different, a little bit newer. And

608
00:34:05,559 --> 00:34:07,759
that's the same thing, Like you
look at that when we were on the

609
00:34:07,759 --> 00:34:12,280
podcast at twenty fifteen to twenty nineteen
for movies and games, like movies having

610
00:34:12,320 --> 00:34:15,719
ever like just look at a movie, Oh that's a guaranteed billion dollars guaranteed

611
00:34:15,760 --> 00:34:16,800
billion dollar. Same thing with games, like, oh that's a hit,

612
00:34:16,880 --> 00:34:20,880
that's a hit. We're now,
unfortunately, get so many studios that close

613
00:34:21,000 --> 00:34:22,800
or shutting down or layoffs, right, And it's just I don't think we

614
00:34:22,840 --> 00:34:28,719
appreciated back then that man, there's
so many people that were spending money or

615
00:34:29,280 --> 00:34:31,159
and that could be a bunch of
economic stuff too, but just in general,

616
00:34:31,199 --> 00:34:35,599
like these big game same thing,
like these studios producing all these I

617
00:34:35,679 --> 00:34:37,960
think we kind of thought that,
oh, it's gonna be this way for

618
00:34:37,039 --> 00:34:40,079
everyone. Really, when you look
back at the history of gaming, it

619
00:34:40,159 --> 00:34:43,719
was never like that, right.
It was just that it was crazy that

620
00:34:43,719 --> 00:34:46,079
we happen to have a few years
like that all together, especially for Sony,

621
00:34:46,199 --> 00:34:49,320
right, I think, and Nintendo's
had that sometimes as well too,

622
00:34:49,360 --> 00:34:52,599
But even then I feel like they
would do that and then they go off

623
00:34:52,599 --> 00:34:53,679
the gas for a little bit and
they wait and then they come out where

624
00:34:53,719 --> 00:34:58,760
Sony was just for about two and
a half years putting out something and if

625
00:34:58,760 --> 00:35:00,519
it wasn't a game, it was
a hype announcement. It was stuff like

626
00:35:00,559 --> 00:35:04,960
God of War, like that was
a thing where I remember all of us

627
00:35:05,119 --> 00:35:07,199
it was you, Me, Kyle, Liam Tyler, and none of us

628
00:35:07,239 --> 00:35:09,559
were really big God of War people. But after that trailer were like,

629
00:35:09,800 --> 00:35:13,519
Wow, this looks like something really
incredible, right, And I feel like

630
00:35:13,880 --> 00:35:16,239
it's been a minute since I've gotten
that from kind of any company. There's

631
00:35:16,280 --> 00:35:21,719
the odd time, and I think
it's more specifically Studios and that again with

632
00:35:21,800 --> 00:35:24,159
E three and stuff, and that
kind of goes away and there's that hype

633
00:35:24,159 --> 00:35:28,440
cycle of nowadays, it's just you
can put out trailer Tuesday, right and

634
00:35:28,480 --> 00:35:31,880
get that. But I think it
just the stars kind of aligned, and

635
00:35:31,960 --> 00:35:35,960
I do think that they did kind
of have a little bit. I think

636
00:35:36,000 --> 00:35:37,880
it's much like everything else, Like
you know, I talkbos and wrestle all

637
00:35:37,880 --> 00:35:42,360
the time, like competition breeds that
sort of stuff. And I wonder if

638
00:35:42,360 --> 00:35:45,840
they had just completely dominated the PS
three era, if we hit that PlayStation

639
00:35:46,000 --> 00:35:50,440
right, because I think luckily at
the end of that they came around and

640
00:35:50,480 --> 00:35:52,800
they outsold three sixty, But that's
not the narrative, right. The narrative

641
00:35:52,880 --> 00:35:55,679
was everyone at three sixty, that's
what you played with your friends. So

642
00:35:55,760 --> 00:36:00,320
I wonder if they just won and
they was still console. I feel like

643
00:36:00,320 --> 00:36:02,079
they did feel we need to make
big games that sell us call so that

644
00:36:02,079 --> 00:36:06,840
they can have to be the destination
point where now even though they're not selling

645
00:36:06,880 --> 00:36:09,119
like the PS five numbers, I
think it's still gonna be very like successful

646
00:36:09,119 --> 00:36:10,719
also the PS five like it is. But I mean, like, I

647
00:36:10,760 --> 00:36:13,599
don't know where it will be in
the grand scheme of things. I think

648
00:36:13,639 --> 00:36:15,199
PS five is like or PS four
is like what, It's in the top

649
00:36:15,239 --> 00:36:19,360
five for sure, right, not
counting handhelds. I think it's top five,

650
00:36:19,440 --> 00:36:22,639
top three somewhere in there, right, yeah, I think PS two

651
00:36:22,679 --> 00:36:24,719
is still the highest, followed by
the I believe the Switch at this point,

652
00:36:24,840 --> 00:36:29,159
yeah, the Wii, and then
maybe the PS twos is after that

653
00:36:29,199 --> 00:36:31,679
point the PS four is so yeah, that to me sounds right. PS

654
00:36:31,679 --> 00:36:36,400
four A four yeah, so yeah
to me, that's where it's just I

655
00:36:36,519 --> 00:36:39,800
wonder with that narrative if that would
have been it, because now I just

656
00:36:39,840 --> 00:36:43,480
feel like, oh they are they
kind of get to coast, right for

657
00:36:43,559 --> 00:36:45,280
the most part. Of course,
you still want to be selling stuff,

658
00:36:45,320 --> 00:36:49,320
but and the last point has like
what you're talking about with Xbox. That's

659
00:36:49,320 --> 00:36:52,679
the thing now too, where when
you're gonna have games come into PlayStation that

660
00:36:52,760 --> 00:36:55,400
those generations feel even less than right
like it feels now to me is like

661
00:36:55,440 --> 00:37:00,599
if you want your PlayStation or Xbox, and if you're not a PlayStation exclusive

662
00:37:00,599 --> 00:37:04,400
guy, it really just comes down
to like which controller do you like better?

663
00:37:04,519 --> 00:37:07,639
Like what you are, like if
you are if you just play,

664
00:37:07,920 --> 00:37:09,239
if you're a main strepierce in that
place you're like you're called due to your

665
00:37:09,239 --> 00:37:15,400
Madens, your your I don't know
what's what's gonna be on both consoles from

666
00:37:15,280 --> 00:37:17,360
it like GTA right, like I
don't think I believe those rumors that it's

667
00:37:17,400 --> 00:37:22,280
gonna be PlayStation exclusive for a year
even you know, so yeah, I

668
00:37:22,320 --> 00:37:24,920
don't buy any of that stuff,
so the games have made even less so

669
00:37:25,000 --> 00:37:28,360
then, so it's, uh,
it's it's a weird time to be in

670
00:37:28,440 --> 00:37:31,360
and that's what That's what I've always
cheered for Xbox back then. They're going

671
00:37:31,400 --> 00:37:34,960
a different route now and I don't
think I think this is the PlayStation we

672
00:37:35,039 --> 00:37:37,360
kind of get forever now where people
buy them. They're the name, and

673
00:37:37,400 --> 00:37:40,239
you're still gonna get exclusives of course, but it's not gonna be that rapid

674
00:37:40,320 --> 00:37:44,039
rate that we got a couple of
years ago, which was huge. So

675
00:37:44,320 --> 00:37:47,239
yeah, no, I like,
I love what you're saying about the the

676
00:37:47,280 --> 00:37:51,239
presentation of it. I feel like
they just had such they just had to

677
00:37:51,480 --> 00:37:53,760
like such a strong presence with all
those like showcases usally new is something you're

678
00:37:53,800 --> 00:37:58,280
gonna look forward to, and whether
it was yeah, like a state of

679
00:37:58,360 --> 00:38:00,760
play thing or or the big on
showcase, whatever, it was like you

680
00:38:00,800 --> 00:38:05,280
knew you were gonna just be at
least intrigued by what they're showing. And

681
00:38:05,320 --> 00:38:08,119
then along with that it's just like, yeah, the release calendar just felt

682
00:38:08,159 --> 00:38:13,840
so solid where you're getting consistent game
or two or three every year, and

683
00:38:13,880 --> 00:38:15,719
I just feel like even right now, as I just talk about, like

684
00:38:15,760 --> 00:38:17,480
they don't really have a big new
game this year. Yeah, they like

685
00:38:17,519 --> 00:38:21,880
Rebirth, that's a huge title for
their console, but in terms of the

686
00:38:21,880 --> 00:38:23,519
first party stuff, they don't have
something there. And that's even like,

687
00:38:23,559 --> 00:38:25,920
you know, I love my series
X I love the console, but I

688
00:38:27,400 --> 00:38:30,960
mostly just because of game passing the
variety there. But man, it takes

689
00:38:30,000 --> 00:38:34,280
so long for these like new first
party Xbox games to come out, and

690
00:38:34,320 --> 00:38:37,320
we're that at that point now with
PlayStation where the development cycles are so fricking

691
00:38:37,400 --> 00:38:40,840
long that it's just taking so long
to get anything. So you're gonna have

692
00:38:40,880 --> 00:38:45,599
like large swaths of time where there
isn't really something new or exciting coming out,

693
00:38:45,599 --> 00:38:49,920
And then it also just makes the
whole thing a bit more dry,

694
00:38:49,920 --> 00:38:52,719
where I don't I feel like I
haven't heard any PlayStation news in like weeks,

695
00:38:52,719 --> 00:38:54,840
are just like there's just nothing really
going on because there isn't like these

696
00:38:54,880 --> 00:38:58,880
games to talk about. There's not
really too much announce. We know,

697
00:38:58,960 --> 00:39:00,760
like a couple things that are but
for the most part, we're kind of

698
00:39:00,760 --> 00:39:02,960
just like, oh, yeah,
we're assuming that, you know, the

699
00:39:04,000 --> 00:39:06,159
next ghost of the stream of the
games like in development, but we don't

700
00:39:06,159 --> 00:39:08,000
really know anything about it, and
it could still be like another three years

701
00:39:08,000 --> 00:39:10,920
away or something crazy like that.
There's the odd one. We're like,

702
00:39:12,000 --> 00:39:14,639
we're now kind of getting into that
cycle of desk strinding two, which is

703
00:39:14,679 --> 00:39:15,840
exciting, But then you can even
look at that and be like, well,

704
00:39:15,880 --> 00:39:20,760
it's not quite first party either,
so there's maybe a little bit difference

705
00:39:21,039 --> 00:39:22,519
there from where we were a few
years ago. Well, and I think

706
00:39:22,559 --> 00:39:25,320
that's the thing with the PS five. It kind of either goes two ways

707
00:39:25,360 --> 00:39:30,679
where either this is the console look
looked at as it started the norm of

708
00:39:30,719 --> 00:39:35,199
what PlayStation is for the next few
decades, or if PlayStation six is a

709
00:39:35,280 --> 00:39:37,639
bit more similar to PS four,
where it's a bunch of games and there's

710
00:39:37,639 --> 00:39:40,719
a change up here, it could
be looked as the transitional period. As

711
00:39:40,719 --> 00:39:43,960
far as like, well, they're
just kind of coasting on PS four.

712
00:39:44,440 --> 00:39:46,719
I feel like, because we've already
gotten rumors up pill about PS six that

713
00:39:47,239 --> 00:39:50,360
it is just gonna be this is
the norm, and like, Okay,

714
00:39:50,360 --> 00:39:52,800
we're gonna make it a little bit
different here. And also we see like

715
00:39:52,079 --> 00:39:55,519
some of those advancements like with unreal
engines, like Man, there's gonna be

716
00:39:55,519 --> 00:39:59,480
some really pretty looking games. So
it's like I get that consoles will be

717
00:39:59,480 --> 00:40:02,039
more expensive of it, they're just
gonna be maybe more powerful instead of really

718
00:40:02,119 --> 00:40:06,079
changing much. But uh yeah,
I feel like we still need some time

719
00:40:06,119 --> 00:40:07,440
to see exactly what the error is. But I think it is a defining

720
00:40:07,480 --> 00:40:12,199
era one way, where PS four
to me is like the I don't I

721
00:40:12,239 --> 00:40:14,719
think it's gonna be kind of the
peak for a while because I think it's

722
00:40:14,719 --> 00:40:16,039
gonna be the peak for what they
have in the game, but also just

723
00:40:16,079 --> 00:40:20,280
business wise, right because they'll be
looked as the time where they were the

724
00:40:20,320 --> 00:40:22,559
top guy, you know, because
Nintendo it's that thing where they've been the

725
00:40:22,559 --> 00:40:25,400
top guy like many times. You
know, they like they're all like,

726
00:40:25,599 --> 00:40:29,280
to me, they are the top
because they started. They didn't start the

727
00:40:29,280 --> 00:40:30,920
whole thing, but they kind of
did right, Like with the them being

728
00:40:30,920 --> 00:40:34,800
this big brand, they were the
first one that people that didn't play video

729
00:40:34,840 --> 00:40:37,800
games would play that console. So
yeah, I'll be exciting to see even

730
00:40:37,840 --> 00:40:42,599
five years from now what's looked back
as. But I do I think it's

731
00:40:42,320 --> 00:40:45,599
like that thing whereas I don't miss
the console PS four, but I miss

732
00:40:45,960 --> 00:40:47,519
the era of PS four because it
did feel, like you said, those

733
00:40:47,559 --> 00:40:50,880
rope maps were nice because even if
we didn't have a date, we kind

734
00:40:50,920 --> 00:40:53,320
of had like an expectation of,
Okay, this might be like same thing

735
00:40:53,360 --> 00:40:57,400
like Ghost of Shushima. I'm just
crazy. We haven't heard like anything about

736
00:40:57,440 --> 00:41:00,280
that, you know, like it's
it's because when that come out twenty eighteen

737
00:41:00,400 --> 00:41:04,360
or something like that, twenty nineteen, I think, so we're coming on

738
00:41:04,440 --> 00:41:07,360
five years now because it came on
the summer, which is and then I

739
00:41:07,360 --> 00:41:09,159
think some of that DLC stuff came
out on twenty twenty true, right,

740
00:41:09,199 --> 00:41:13,079
and they didn't come on twenty Legends, right, that's what it was called,

741
00:41:13,159 --> 00:41:15,440
right, Legends, right, yeah, legends. Yeah. So there's

742
00:41:15,559 --> 00:41:21,199
the Island, yeah, Pikey Island
wherever it was. Yeah. Yeah.

743
00:41:21,239 --> 00:41:23,920
So let's talk a little bit about
some of those favorite games. I mean,

744
00:41:23,920 --> 00:41:27,440
there were so many, especially when
going through this, like just forgot

745
00:41:27,440 --> 00:41:29,719
about a handful of Man, I
can't believe some of that. And of

746
00:41:29,719 --> 00:41:32,239
course we didn't play everything. I
didn't play everything because we're just two people

747
00:41:32,400 --> 00:41:37,599
and it'll get review codes. So
it's like it's expensive to get every single

748
00:41:37,639 --> 00:41:38,760
one of these games, so we
got pick and choose. But I still

749
00:41:38,760 --> 00:41:42,480
think like we did a pretty good
job of covering a lot of the big

750
00:41:42,519 --> 00:41:45,280
ones. So and I don't really
have a particular order here. These are

751
00:41:45,320 --> 00:41:50,000
just an order which I wrote them
down. So talk about Horizon a little

752
00:41:50,000 --> 00:41:52,880
bit. So Horizon's kind of it's
come, It's got, It's it's SQL,

753
00:41:52,960 --> 00:41:57,360
it's got its whole spin off now
with the VR title. And this

754
00:41:57,400 --> 00:42:00,519
is a weird one where you know, at the time, I I love

755
00:42:00,599 --> 00:42:02,519
the game so much, and then
for some reason I've just like soured on

756
00:42:02,559 --> 00:42:06,159
over the years. I think there's
one reason is like I went back for

757
00:42:06,239 --> 00:42:08,440
the DLC when they released that,
and it was like really hard to lce

758
00:42:08,440 --> 00:42:10,880
and it came out far enough after
the launch of the game that I was

759
00:42:10,920 --> 00:42:14,840
like really rusty and I was like, oh okay, I kind of bounced

760
00:42:14,880 --> 00:42:17,400
off that, and then Forbin West
just didn't really do it for either of

761
00:42:17,480 --> 00:42:21,920
us. But it's like, still
that game was so unique, some of

762
00:42:21,960 --> 00:42:23,920
the mechanics visually, like still one
of the best looking, if not the

763
00:42:23,960 --> 00:42:28,679
best looking game games of all time, Like a really cool sci fi world.

764
00:42:28,719 --> 00:42:31,400
Something just totally different, and also
it was just cool as like a

765
00:42:31,440 --> 00:42:35,800
pivot for that studio too, to
do something completely yeah, and they had

766
00:42:35,840 --> 00:42:40,880
done before, so such a just
iconic kind of new ip distinctly from that

767
00:42:40,920 --> 00:42:45,679
era. Yeah, new icon with
Aloya as well too, because that's always

768
00:42:45,679 --> 00:42:46,880
a good thing when you can create
new ones, because you know, when

769
00:42:46,920 --> 00:42:50,679
they brought back Creatos, it's like, okay, well you're bringing someone back.

770
00:42:50,719 --> 00:42:52,719
You had Spider Man's like, well, that's kind of a cheek because

771
00:42:52,760 --> 00:42:55,440
he's already established. It was cool
to see, Okay, we're making somebody

772
00:42:55,480 --> 00:42:59,639
of big note and yeah, I
have pretty much. I think it's like

773
00:42:59,639 --> 00:43:01,239
you were almost a tail of two
cities in a way where it's weird because

774
00:43:01,280 --> 00:43:04,960
you The second game is more recent
for me, which again then I did

775
00:43:05,039 --> 00:43:07,119
not think was awful, But the
first game, I just remember that being

776
00:43:07,119 --> 00:43:10,920
the game that's still anytime I was
playing Zelda Breath the while, I was

777
00:43:10,920 --> 00:43:13,559
like, oh, I want to
be back in that game, right,

778
00:43:13,599 --> 00:43:16,880
And I think that game for me
had a big window to fail as well,

779
00:43:16,920 --> 00:43:21,000
because I'm not like, like,
I like dinosaurs enough, but I

780
00:43:21,039 --> 00:43:23,159
wasn't like I remember the first Traders
like there's some cool aspects. I was,

781
00:43:23,360 --> 00:43:27,039
oh, the cool robot dinosaurs,
like, hey, what's more of

782
00:43:27,079 --> 00:43:30,840
the game, and you said gorilla
games doing that was very exciting, so

783
00:43:30,519 --> 00:43:35,960
uh yeah, I think that that
shows that game represents what I was talking

784
00:43:35,960 --> 00:43:39,920
about, where it wasn't just them
resting on their loyals or the loyals right,

785
00:43:39,960 --> 00:43:44,960
No, they almost said resting on
their aloys is almost what it which

786
00:43:45,039 --> 00:43:47,440
is like a great yeah either way, it didn't show that they were playing

787
00:43:47,480 --> 00:43:50,679
it safe. They did that also
thought about got a War two, but

788
00:43:51,000 --> 00:43:53,039
that to me was Okay, we
are going to you know, revitalize stuff,

789
00:43:53,079 --> 00:43:57,920
do new things, and also create
new things. And it panned out

790
00:43:57,960 --> 00:44:00,360
for them because great game, and
and even the majority of people think two's

791
00:44:00,400 --> 00:44:02,960
a great game. We'll get a
third one one day and I'm not sure

792
00:44:02,960 --> 00:44:06,719
it depends on my life where I'll
dip my toes back in because I didn't

793
00:44:06,760 --> 00:44:08,920
hate the game, and maybe takes
one great trailer with a few things to

794
00:44:08,960 --> 00:44:12,239
show me, Okay, that could
be interesting. And I did like,

795
00:44:12,599 --> 00:44:15,000
I still like Aloy overall as a
character for the most part. In the

796
00:44:15,000 --> 00:44:17,400
second game, there are some choices
they make, right, I go like,

797
00:44:17,840 --> 00:44:22,079
yeah, like that kind of sucks, but overall and uh and same

798
00:44:22,119 --> 00:44:23,719
thing. That's something that I think
they've still said is like they're making a

799
00:44:23,719 --> 00:44:27,840
Netflix show or something, so right, yeah, that's where it's like,

800
00:44:27,840 --> 00:44:30,079
oh okay, if that show's there, might kind of uh, you know,

801
00:44:30,400 --> 00:44:32,559
get some juices going. So I
think that was just a big win

802
00:44:32,639 --> 00:44:37,360
for them in the PS four era. Yeah, something so cool and unique

803
00:44:37,400 --> 00:44:38,320
because you can see I'm not sure
if it's on your list, but it's

804
00:44:38,320 --> 00:44:40,760
like you can see Days Gone where
they did that and that didn't go anywhere,

805
00:44:40,840 --> 00:44:44,679
right, wasn't a franchise. They
didn't really consider it a hit,

806
00:44:44,719 --> 00:44:46,400
you know, And that's where that
could have been Horizon where it been oh

807
00:44:46,480 --> 00:44:50,400
yeah, it's just like kind of
cool dinosaur robot game, but there's not

808
00:44:50,519 --> 00:44:52,079
much there, you know. It's
just that's the concept and that's it.

809
00:44:52,159 --> 00:44:57,360
But now you know, when we're
making we're gonna make a top five here,

810
00:44:58,199 --> 00:45:01,039
I think for the know for what
we're doing here, we're trying to

811
00:45:01,039 --> 00:45:05,639
pick like PS five exclusive games.
If you have games on your list you

812
00:45:05,639 --> 00:45:10,119
want to show out at four right, Sorry, it's prepared wrongly. No,

813
00:45:10,320 --> 00:45:14,760
Like if you have a game that's
not a PS four exclusive, but

814
00:45:14,760 --> 00:45:17,239
you just heavily associate with the console. That's cool too, we can bring

815
00:45:17,280 --> 00:45:20,679
those up, but then we also
have to keep in mind that, like

816
00:45:20,679 --> 00:45:23,000
man, a lot of these games
aren't even exclusive anymore because they've come to

817
00:45:23,239 --> 00:45:29,199
PC. So console exclusives, but
you know, I think that for I

818
00:45:29,199 --> 00:45:30,280
think Horizon, Yeah, it is
on Steam now at this point, so

819
00:45:30,320 --> 00:45:32,719
it's not even an exclusive game anymore. But I think, to me,

820
00:45:32,760 --> 00:45:37,039
it's still that's still a PS four
PS four game, you know, yes,

821
00:45:37,679 --> 00:45:39,639
as tippy top as you can get
there. But when you think of

822
00:45:39,679 --> 00:45:43,119
Forbidden West, do you think of
that as a PS four PS five game?

823
00:45:43,159 --> 00:45:45,199
And I know it's you played on
PS five, but in terms of

824
00:45:45,239 --> 00:45:50,119
like the history or lineage or where
it belongs in the annals of time,

825
00:45:50,280 --> 00:45:52,239
like what do you where do you
think of that one? And that's what

826
00:45:52,280 --> 00:45:54,360
I hate. It's just like this
gray area of like it's a compout answer,

827
00:45:54,400 --> 00:45:57,280
but like I think of neither,
I just think of it as a

828
00:45:57,280 --> 00:45:59,880
game now, right, Like it's
not a Sony Games. Yeah, it's

829
00:45:59,920 --> 00:46:02,239
just a game that came out.
Not that it's not DLC, of course,

830
00:46:02,280 --> 00:46:06,559
but it feels almost like when DLC
happens, where it comes out and

831
00:46:06,599 --> 00:46:07,880
it's like, oh, yeah,
I remember playing that or they did something

832
00:46:07,920 --> 00:46:12,119
there, And I think there's obviously
bigger ones like Experiment two that I would

833
00:46:12,440 --> 00:46:15,079
remember more, and I guess it's
PS five more like Miles, right,

834
00:46:15,119 --> 00:46:20,719
But it's in this kind of weird
era, So it's like, technically I

835
00:46:20,760 --> 00:46:24,119
can't really put it in either camp
because I played that. I played Miles

836
00:46:24,159 --> 00:46:28,840
on PS five, you know,
but a bunch probably more people played those

837
00:46:28,840 --> 00:46:30,400
games on PS four, if not
the same Miles. I know for sure

838
00:46:30,440 --> 00:46:35,079
Miles sold tremendously on the PS four, right, So I think it's just

839
00:46:35,079 --> 00:46:37,719
in this weird nether realm Yeah,
I mean for me, I did play

840
00:46:37,840 --> 00:46:42,400
on the PS four, But this
one's easy one to like discount of it

841
00:46:42,440 --> 00:46:45,360
because you know, we don't love
the second one as much as the first

842
00:46:45,360 --> 00:46:47,880
one. So I think for the
sake of our making list possibilities here we

843
00:46:47,960 --> 00:46:51,639
can we can kick it off.
But yeah, it is a weird one

844
00:46:51,719 --> 00:46:54,320
that exists in that space. And
there's a couple otherthers as well. Let's

845
00:46:54,360 --> 00:46:57,639
just talk about those ones next.
So Spider Man, you know, of

846
00:46:57,639 --> 00:47:00,320
course, with the Great Spider Man
twenty eighteen, Miles and Morales as well

847
00:47:00,400 --> 00:47:04,639
is kind of in that weird spot. I think one thing that's kind of

848
00:47:04,639 --> 00:47:08,159
interesting when I look back on the
PlayStation this PS four generation of games,

849
00:47:08,199 --> 00:47:13,000
is I haven't really replayed a lot
of these games, and so if there

850
00:47:13,039 --> 00:47:15,519
was like a DLC pack, so
for Horizon, for example, that's when

851
00:47:15,519 --> 00:47:17,719
I would have jumped back. Or
eventually I got the ps FO the Spider

852
00:47:17,760 --> 00:47:22,039
Man DLC, so I jump jump
back and check some of that stuff out

853
00:47:22,079 --> 00:47:24,400
and then goes to Sushima with that
online mode and the DLC. Once again,

854
00:47:24,440 --> 00:47:27,840
I jump back. But if it
wasn't for like new content, I

855
00:47:27,840 --> 00:47:31,320
didn't really revisit these games or haven't
replayed any of them, so they very

856
00:47:31,400 --> 00:47:36,280
much exist in that pocket of time. But man, Spider Man PS four,

857
00:47:37,000 --> 00:47:38,639
my first ever platinum trophy in a
game, you know, just played

858
00:47:38,760 --> 00:47:43,159
the hell out of it. Just
all the different costumes, seen the city

859
00:47:43,239 --> 00:47:45,079
like that, just the gameplay.
I haven't really played a lot of Spider

860
00:47:45,079 --> 00:47:49,119
Man games in my life, as
much as I love that character, so

861
00:47:49,159 --> 00:47:52,400
I hadn't played like the classic kind
of PS two one and the other ones

862
00:47:52,400 --> 00:47:55,800
that people love so much. So
man, just what a game. And

863
00:47:55,840 --> 00:47:59,559
you know, once again is similar
story. Unfortunately, where Miles Morales didn't

864
00:47:59,599 --> 00:48:00,519
quite do it as much. For
me. I think it was just because

865
00:48:00,519 --> 00:48:05,079
it was a bit a little bit
shorter. The one wasn't quite as good

866
00:48:05,119 --> 00:48:07,800
and get to kind of steep in
it quite as much. But maybe it

867
00:48:07,840 --> 00:48:09,599
was just a bit too much of
the same and that first game has nailed

868
00:48:09,599 --> 00:48:12,719
it so much. But yeah,
when I think back on that one,

869
00:48:12,760 --> 00:48:15,079
I just I love that game so
much. The combat system was fantastic,

870
00:48:15,559 --> 00:48:20,360
so many unique innovations, all of
just the details of looking in different windows

871
00:48:20,400 --> 00:48:22,719
and seeing the different like they put
so much detail into just the city of

872
00:48:22,760 --> 00:48:24,920
that place that was so much,
such a big part of it as the

873
00:48:25,280 --> 00:48:29,480
character of it. So yeah,
what a great time that was. Yeah.

874
00:48:29,599 --> 00:48:30,920
No, and then I'm the reverse
where it's like not that I played

875
00:48:30,920 --> 00:48:34,440
every Spider Man game knowing a man, but it's like I feel all the

876
00:48:34,480 --> 00:48:37,360
biggest ones that were It's like there
I was still buying those they did,

877
00:48:37,960 --> 00:48:44,079
god like Spiderman Edge Dimensions, Inspiman
Shattered Dimensions, and Spider Man Web of

878
00:48:44,119 --> 00:48:46,920
Shadows, Like I I was into
all those And this was we hadn't got

879
00:48:46,920 --> 00:48:50,519
a game in a while, and
this was that pre Arkham era where it's

880
00:48:50,519 --> 00:48:54,039
like, Okay, we've seen what
a big developer can do with a superhero

881
00:48:54,199 --> 00:48:59,159
character when our when is Marvel gonna
kind of get that? And we never

882
00:48:59,239 --> 00:49:01,239
really did. It took kind of
longer than I thought it really did.

883
00:49:01,519 --> 00:49:04,920
It tied up perfectly with the PS
four, but you just thought it would

884
00:49:04,920 --> 00:49:07,840
have been almost immediate, right of, look what they're doing, we gotta

885
00:49:07,880 --> 00:49:10,440
do this, yeah, because Avengers
is what twenty twelve and then it wasn't

886
00:49:10,480 --> 00:49:14,360
until twenty eighteen that this game.
Yeah, like you would even think like

887
00:49:14,440 --> 00:49:17,199
just how huge those early phase of
the Marvel stuff would be, that that

888
00:49:17,280 --> 00:49:20,840
would have spawned those games a lot
quicker. And don't you talk about the

889
00:49:20,880 --> 00:49:23,880
other ones like Batman Arkham is like
twenty two thousand and eight, two thousand

890
00:49:23,880 --> 00:49:27,679
and nine, like it's very early
on good point. Yeah, so it's

891
00:49:27,719 --> 00:49:32,239
like why yeah. So so for
me that was like finally years of untapped

892
00:49:32,239 --> 00:49:37,119
potential like realized. And I think
that was one It tied perfectly with our

893
00:49:37,159 --> 00:49:39,079
podcast because we had just started not
too long ago, and which is a

894
00:49:39,119 --> 00:49:43,760
hype thing. Most of us were
Spiderman fans, and I think it just

895
00:49:44,199 --> 00:49:47,119
that delivered on the Okay, they're
making new games. They're making the revitalized

896
00:49:47,119 --> 00:49:52,239
game that was the because there wasn't
rumors of that beforehand, right like no

897
00:49:52,280 --> 00:49:55,159
one had known, Okay, there's
a Spider Man PS exclusive game coming out,

898
00:49:55,400 --> 00:50:00,760
So I think that delivered on that
PS four era of like the hype

899
00:50:00,800 --> 00:50:05,440
surprise and it actually delivering. I
don't think anyone's gonna say that Spider Man

900
00:50:05,519 --> 00:50:07,840
is like the greatest game of all
time, but I think it met like

901
00:50:07,920 --> 00:50:10,679
it checked all the boxes everyone wanted
and that's all it needed to do.

902
00:50:10,760 --> 00:50:14,559
And I think the sequels have had, even the second one has had the

903
00:50:14,559 --> 00:50:16,239
big debate of like, oh,
you know, it's smaller, and it's

904
00:50:16,239 --> 00:50:22,119
like it was it a fault worthy
fall up sequel. It's tough because they

905
00:50:22,760 --> 00:50:24,360
I think the only things they could
ever change from that game the other ones

906
00:50:24,400 --> 00:50:28,079
are just story stuff because all the
stuff you want to do is Spider Man.

907
00:50:28,119 --> 00:50:30,960
It's you kind of they kind of
nailed the gate right, so there's

908
00:50:30,960 --> 00:50:35,000
not much you could really build upon
where that was the advantage that Batman did

909
00:50:35,039 --> 00:50:37,039
have, where Okay, it starts
in a prison and then we're gonna go

910
00:50:37,079 --> 00:50:38,119
to goth Or, We're gonna go
to a bigger city. Then we're gonna

911
00:50:38,119 --> 00:50:40,840
go to goth and we're gonna do
Batmobile, Like there was some things they

912
00:50:40,920 --> 00:50:44,679
held back where Spider Man, to
their credit, they kind of gave you

913
00:50:44,719 --> 00:50:46,800
the whole kin kaboodle out, you
know, and that's where it's just like,

914
00:50:47,159 --> 00:50:50,760
I don't know if they'll ever really
live up. That's why I like

915
00:50:50,800 --> 00:50:53,639
to that idea of the Spider Man
multiplayer game because I thought, Okay,

916
00:50:53,639 --> 00:50:58,039
you can't really maybe be as good
as that first game, but this is

917
00:50:58,079 --> 00:51:00,639
something different, and the third one
we'll see because there's some new things they'll

918
00:51:00,679 --> 00:51:05,719
introducing, but I think you can
just kind of just do variations of the

919
00:51:05,719 --> 00:51:07,000
great thing you created, other than
the story, because both games I think

920
00:51:07,000 --> 00:51:10,039
have had story issues and I think
they just haven't tieden those up and it's

921
00:51:10,079 --> 00:51:13,119
gonna be what it's gonna be.
But I think that game was just the

922
00:51:13,199 --> 00:51:16,039
ultimate kind of hype thing and it
was I think the I think it did

923
00:51:16,079 --> 00:51:19,679
propel tons of people, Like if
you're I don't know if it will make

924
00:51:19,679 --> 00:51:22,119
our top five list, but if
you were to make games that were the

925
00:51:22,159 --> 00:51:24,920
top five, like what push that
console? I think that was the best

926
00:51:24,920 --> 00:51:29,760
selling, right that or God of
War were the top four exclusive selling games.

927
00:51:29,840 --> 00:51:31,199
Yeah, and even if it's not
the game, just the consoles alone,

928
00:51:31,199 --> 00:51:35,119
I feel like that made a lot
of mainstream people go, oh,

929
00:51:35,159 --> 00:51:38,760
I gotta get a PlayStation taylor Field
almost what I want to say after trying

930
00:51:38,760 --> 00:51:42,719
the game. So I think for
the history of the PS four, that

931
00:51:42,880 --> 00:51:46,400
was a huge landmark for them.
And now that we're four years removed from

932
00:51:46,639 --> 00:51:51,480
Miles Moralest, where where does that
sit with your with you these days?

933
00:51:51,760 --> 00:51:53,199
I think it's the same. I
probably like the sequel a bit more like

934
00:51:53,360 --> 00:51:57,360
Experiment two more because obviously it's longer, bigger game, but both of them

935
00:51:58,159 --> 00:52:00,599
it sounds like a GluN for or
not gunnen for punishment. But just like

936
00:52:00,639 --> 00:52:06,519
I'm accepting anything but the DLC Miles
the sequel. Again, they don't reinvent

937
00:52:06,559 --> 00:52:09,119
the wheel, They're not better than
the first game, but I'm always just

938
00:52:09,199 --> 00:52:13,440
down for more Spider Man and more
adventures. Like I said, I feel

939
00:52:13,440 --> 00:52:16,599
like I wouldn't I enjoyed Miles more
than the second game. I think the

940
00:52:16,639 --> 00:52:22,480
second game was. I am with
some people that it's it's tough right because

941
00:52:22,519 --> 00:52:24,039
it depends how you play it.
But I am with some people that it

942
00:52:24,079 --> 00:52:27,920
did feel shorter with Miles. I
didn't have that because I went, oh,

943
00:52:27,960 --> 00:52:30,880
it is just we are kind of
prepped beforehand. This is a smaller

944
00:52:30,880 --> 00:52:34,079
experience. So I think with that
way, I was fine that. I

945
00:52:34,079 --> 00:52:37,000
think it was cool time to get
Miles. So I think, yeah,

946
00:52:37,039 --> 00:52:38,679
that's where I am a little just
easy that it was more. It was

947
00:52:38,679 --> 00:52:42,159
a good time. I think I
liked obviously the villain a bit more than

948
00:52:42,199 --> 00:52:45,400
you. But and I think it
was cool for that fan base as well

949
00:52:45,440 --> 00:52:49,960
too to get something that was just
Sololy Miles, because you know, he's

950
00:52:50,159 --> 00:52:52,519
had a couple of big years,
but he's still a newer character, right.

951
00:52:52,639 --> 00:52:57,280
So but overall I still look as
like a I think it's if that

952
00:52:57,360 --> 00:52:59,559
was the only thing we had gone
and I wonder how I feel about it.

953
00:52:59,559 --> 00:53:01,280
But because we experiment too, it
just like, here's a nice holdover

954
00:53:01,440 --> 00:53:05,199
til you get the main course.
So yeah, it was I mean that's

955
00:53:05,199 --> 00:53:07,920
a perfect kind of thing to have
at a launch lineup too. Yes,

956
00:53:08,199 --> 00:53:10,800
that timing worked out really and that
sold really well too as well at the

957
00:53:10,800 --> 00:53:15,440
time, right on both the consoles. So yeah, what's the next one

958
00:53:15,440 --> 00:53:17,679
that comes to your mind. Let's
talk about Detroit Become Human because you brought

959
00:53:17,719 --> 00:53:22,480
up because the reason I thought about
that because you said the games that I've

960
00:53:22,519 --> 00:53:25,360
replayed, and I feel that Spider
Man was a game that I did replay

961
00:53:25,360 --> 00:53:29,360
because they had new games plus,
so I did do that and Detroit Become

962
00:53:29,440 --> 00:53:31,599
human for the obvious reasons. That's
why I replayed it, because I think

963
00:53:31,639 --> 00:53:35,719
I only did it twice. Maybe
I did, like, maybe I did

964
00:53:35,800 --> 00:53:38,039
three times. One I think was
a shorter one started a second play through,

965
00:53:38,039 --> 00:53:42,719
but it was like right after playing
the game rather than like coming back

966
00:53:42,760 --> 00:53:45,159
a year later. Yeah, and
I think you're right where maybe I came

967
00:53:45,199 --> 00:53:47,239
back only a few months later.
So in that aspect, you're right where.

968
00:53:47,239 --> 00:53:50,199
I don't think I came back,
oh, two years later. I'm

969
00:53:50,280 --> 00:53:52,039
itching for it because I feel like, I will say, I'm excited for

970
00:53:52,039 --> 00:53:54,880
the day that we're on Side Quest
and you randomly dropped the ball that you've

971
00:53:54,920 --> 00:54:00,119
just replayed Detroit become human again for
the third time. That would be fun.

972
00:54:00,239 --> 00:54:01,920
That'll be Travis if he wins the
lottery and has a lot of money

973
00:54:01,960 --> 00:54:04,599
and just like, oh, hey, I want to do this, but

974
00:54:05,119 --> 00:54:07,760
it's tough because I did replay it
a little bit. But at the same

975
00:54:07,760 --> 00:54:10,519
time, I'm actually not someone that
does like to go other than Knights of

976
00:54:10,559 --> 00:54:14,960
All Republic. I like just having
the one experience and then that's kind of

977
00:54:15,000 --> 00:54:16,199
it, or waiting a long time. And if I do wait a long

978
00:54:16,239 --> 00:54:19,440
time, there's probably other games,
like another game I'll bring up that I'll

979
00:54:19,440 --> 00:54:22,000
replay. But no, I think
that was a very fun time. I

980
00:54:22,039 --> 00:54:25,840
think we both had issues with certain
things, and I don't think it worked

981
00:54:25,840 --> 00:54:29,360
out as much as we want.
I think we want. I think many

982
00:54:29,400 --> 00:54:34,440
other people too, were hoping it
was going to be like up there with

983
00:54:34,519 --> 00:54:36,760
the other games that he had made
in the past, right, and just

984
00:54:36,760 --> 00:54:38,519
even with the PS four generation.
As far as the games we got,

985
00:54:38,599 --> 00:54:43,440
so, I feel like it's solidly
in a B tier spot. It's nowhere

986
00:54:43,480 --> 00:54:45,760
near the A tier or the stier
people might even argue could be lower than

987
00:54:45,760 --> 00:54:49,320
that. I think it all depends
on the route you win, and I

988
00:54:49,320 --> 00:54:51,840
think there's some things that work with
it. But that's one that I said

989
00:54:51,880 --> 00:54:54,599
I did replay, and it was
that even then, same thing in the

990
00:54:54,679 --> 00:54:58,199
hype of that. They did a
good job presenting that game. They made

991
00:54:58,239 --> 00:55:00,480
that game look very exciting, and
I think that was maybe another thing too,

992
00:55:00,519 --> 00:55:02,760
where you and I didn't play Days
Gone, so I feel like we

993
00:55:02,760 --> 00:55:07,119
were just playing the bangers pretty much
right like this, there's other ones will

994
00:55:07,119 --> 00:55:09,480
bring up, even the Last of
Us, which I know we'll talk about,

995
00:55:09,679 --> 00:55:12,559
like you never played the second one, but it's like that's one where

996
00:55:12,559 --> 00:55:15,440
you go, hey, that's just
not for me. But I don't think

997
00:55:15,440 --> 00:55:17,159
you'd be like this, you'd have
critiques against it, but you get why

998
00:55:17,199 --> 00:55:22,039
people put it so high. Where
I don't think Detroit human. I think

999
00:55:22,239 --> 00:55:23,760
no, I've seen no one put
it that high. And if they did,

1000
00:55:23,840 --> 00:55:25,800
be like, okay, you got
to sell me, like why is

1001
00:55:25,800 --> 00:55:30,320
this as good as Spider Man or
Last of Us? Right like so yeah,

1002
00:55:30,519 --> 00:55:34,559
but I had a good time that
build up and the conversation was from

1003
00:55:34,559 --> 00:55:37,639
when we did the actual cast,
and I do like choose your own adventure

1004
00:55:37,639 --> 00:55:39,639
games, so there's some dark stuff
in there, and so I think that's

1005
00:55:39,679 --> 00:55:44,519
one where the concept was really cool. And I hope that that Star Wars

1006
00:55:44,519 --> 00:55:46,559
game that they're making does happen,
because we got that trailer and heard those

1007
00:55:46,679 --> 00:55:51,440
issues and then there's just been nothing
since. But no, I think that

1008
00:55:51,519 --> 00:55:53,159
was a fun time. Same thing
of even if as a B tier,

1009
00:55:53,400 --> 00:55:57,519
I enjoyed my time. There wasn't
a complete disappoint where I felt, man,

1010
00:55:57,559 --> 00:56:00,440
I really wasted my time and money
here, you know. Yeah.

1011
00:56:00,480 --> 00:56:04,280
No, I still have that distinct
memory of on the review just talking about

1012
00:56:04,320 --> 00:56:07,360
our character's favorite moments, that kind
of thing. And one of my favorite

1013
00:56:07,480 --> 00:56:10,440
character Colm was in there was I
remember the character's name is Connor, but

1014
00:56:10,440 --> 00:56:15,679
then I can't remember what Clancy Brown's
Character's name is, but that dynamic was

1015
00:56:15,719 --> 00:56:17,039
the one that I loved. And
then in your game, I think Clancy

1016
00:56:17,079 --> 00:56:20,840
Brown's character had died super early on. It was awful, yeah, because

1017
00:56:20,880 --> 00:56:23,719
he hated me and I got no
nothing from him, so we had complete

1018
00:56:23,760 --> 00:56:27,559
that and that was the fun stuff
compared to that because he nothing of like

1019
00:56:27,599 --> 00:56:30,039
this character was done for me so
and he killed himself. Yeah yeah,

1020
00:56:30,119 --> 00:56:34,599
But in out of those, because
there was kind of the three characters,

1021
00:56:34,800 --> 00:56:37,199
and I just remember that the Marcus
one being the kind of weaker one of

1022
00:56:37,239 --> 00:56:38,719
the three. For men, I
don't know what it was. I think

1023
00:56:38,719 --> 00:56:43,760
I was very nostalgic and still kind
of am for Heavy Rain, just because

1024
00:56:43,800 --> 00:56:46,000
that was also a very specific time
when I played that game with my cousin

1025
00:56:46,360 --> 00:56:49,480
in high school and he was like, well, this is a cool,

1026
00:56:49,599 --> 00:56:52,360
weird game, and like I wasn't
much of a PlayStation guy, so like,

1027
00:56:52,400 --> 00:56:55,480
what is this is so different from
me freaking playing Smash Rose Brawl on

1028
00:56:55,559 --> 00:56:59,880
my back home, And so I
feel like by maybe by the end of

1029
00:56:59,880 --> 00:57:04,159
the Detroit it just didn't have that
same feel to it, and like every

1030
00:57:04,159 --> 00:57:07,679
in's like I've gone back to it. I wonder how I would feel about

1031
00:57:07,679 --> 00:57:09,840
the story and the characters from a
modern lens, But there was just somebod

1032
00:57:09,840 --> 00:57:14,079
about the nostalgia that I couldn't escape. But yeah, Detroit is one that

1033
00:57:14,159 --> 00:57:16,920
I when I think back on the
PS four generation and all those games that

1034
00:57:16,960 --> 00:57:21,400
we talked about, it's always like
the seventh or eighth one that comes to

1035
00:57:21,440 --> 00:57:24,400
mind. It's never that top of
mind one. But yeah, I still

1036
00:57:24,400 --> 00:57:27,719
had some good times. I think
it did some really cool stuff. I

1037
00:57:27,760 --> 00:57:30,360
maybe wanted it to be a bit
more expansive, because I remember really liking

1038
00:57:30,480 --> 00:57:34,760
the city and the location. But
then you'd like, if you had one

1039
00:57:34,800 --> 00:57:37,880
of those more open areas, it'd
be like, Okay, you're in like

1040
00:57:37,920 --> 00:57:39,760
a park and you can go like
now one street, Like it's very limited

1041
00:57:39,760 --> 00:57:43,000
and how much you could do,
which for what the game is like,

1042
00:57:43,039 --> 00:57:45,800
that's totally what you need. But
I think something like that maybe would have

1043
00:57:45,199 --> 00:57:49,599
given me a bit more to chew
on perhaps, But I definitely do still

1044
00:57:49,599 --> 00:57:52,599
have some good memories of it,
and just like the tone and the vibe

1045
00:57:52,679 --> 00:57:54,800
of it was something that was very
unique. It definitely is still, I

1046
00:57:54,800 --> 00:58:00,360
would say unique comparing it to just
some of the other games that we're talking

1047
00:58:00,360 --> 00:58:01,840
about here and we will be talking
about it took a swing and I don't

1048
00:58:01,840 --> 00:58:05,159
know if it actually you know,
it didn't hit it the greatest, but

1049
00:58:05,559 --> 00:58:07,559
it stands as far as, like
you said, being different apart from the

1050
00:58:07,559 --> 00:58:10,239
other ones because it's not like a
robot hunting game. It's not Expire man.

1051
00:58:10,400 --> 00:58:15,280
So it's just weird to think back
because that was a twenty seven twenty

1052
00:58:15,440 --> 00:58:16,519
Okay, that was twenty eighteen.
I thought it was twenty seventeen, so

1053
00:58:16,599 --> 00:58:20,599
not quite as old as I thought
it was. But like since then,

1054
00:58:21,840 --> 00:58:23,440
the studio hasn't done anything right,
like just been that Star Wars game.

1055
00:58:24,000 --> 00:58:27,599
Yeah, and I get that would
probably be pretty massive, right if you're

1056
00:58:27,599 --> 00:58:29,320
working on that, so it could
be hands on deck, but I think

1057
00:58:29,360 --> 00:58:30,840
there's been through like some issues,
so maybe that's it. But yeah,

1058
00:58:30,880 --> 00:58:36,400
hope hopefully that Stars Games does happen, because I think that that's another fun

1059
00:58:37,480 --> 00:58:40,920
route you could take with that experience, and Knights Republic did that very well,

1060
00:58:40,960 --> 00:58:45,880
so there's history of it. M
hm, yeah, okay, let's

1061
00:58:45,000 --> 00:58:49,960
jump to This will probably be a
quick showed about, but I do want

1062
00:58:50,000 --> 00:58:52,960
it showed out, which is Dreams
and Dreams. I'm sure I never forgot

1063
00:58:52,960 --> 00:58:57,239
about Dreams, but I wanted to
shout this out because this game. Finally,

1064
00:58:57,360 --> 00:59:00,280
I think last year, late last
year did kind of close. I

1065
00:59:00,320 --> 00:59:06,320
think you can still create stuff,
but they're just like done adding new content

1066
00:59:06,400 --> 00:59:08,480
or supporting it anymore, like thank
supporting it. Yeah, yeah, you

1067
00:59:08,480 --> 00:59:12,599
can still, yeah, make make
things and release things. But I think

1068
00:59:12,599 --> 00:59:15,239
even last year, maybe it was
the year before at this point, Medium

1069
00:59:15,239 --> 00:59:19,239
Molecule like made a game within Dreams
that I heard was actually really good,

1070
00:59:19,239 --> 00:59:21,360
and I meant to go check it
out, but it's like I'm just not

1071
00:59:21,440 --> 00:59:22,880
on my PS four these days,
so I never got around to it.

1072
00:59:22,920 --> 00:59:27,480
I'm sure I have to update and
how to get my controllers SYNCD and dust

1073
00:59:27,559 --> 00:59:29,519
you know, dust off the costs, all that kind of thing, but

1074
00:59:30,000 --> 00:59:31,000
it's a game I definitely want to
go back to, because I'm sure there's

1075
00:59:31,039 --> 00:59:35,079
some other cool things that exist in
there. I think it's just it's it's

1076
00:59:35,079 --> 00:59:37,400
one of those things that man,
that game took way too long in development,

1077
00:59:37,480 --> 00:59:40,079
and they probably stuck with it a
bit too long, and it's it's

1078
00:59:40,079 --> 00:59:44,519
too bad because I I think it
not that we need another little, big

1079
00:59:44,559 --> 00:59:45,880
penet from them, but I'm curious
what that team will do next. I

1080
00:59:45,960 --> 00:59:50,000
think quite a few people have maybe
left the studio since then, so I

1081
00:59:50,000 --> 00:59:52,719
don't know what the future Media Molecule
is. I'm fearful for the future of

1082
00:59:52,719 --> 00:59:55,599
them, honestly, just with the
state of things right now. But I

1083
00:59:55,599 --> 00:59:59,079
hope they get through it in a
big way, uh, in a good

1084
00:59:59,079 --> 01:00:00,880
way as well. And yeah,
so Dreams was just such an interesting game,

1085
01:00:00,920 --> 01:00:04,880
and even if it didn't live up
to the dream of what it seemed

1086
01:00:04,920 --> 01:00:07,719
like it was, I'm still very
glad I picked it up and messed around

1087
01:00:07,719 --> 01:00:09,559
with it. And that was a
game that I definitely stuck with for like

1088
01:00:09,599 --> 01:00:14,000
a few weeks or a few months
of just like checking it out everyone and

1089
01:00:14,000 --> 01:00:15,599
now see what's kind of new in
there. And yeah, it's been quite

1090
01:00:15,599 --> 01:00:19,239
a few years now since I have
done that, but shout outs to Dreams

1091
01:00:19,239 --> 01:00:22,599
for being just this weird experiment,
And that's the kind of thing that I

1092
01:00:22,639 --> 01:00:27,079
feel like. The PS four generation
was so good from the Sony perspective of

1093
01:00:27,119 --> 01:00:30,960
like letting this team make this really
weird experimental thing and giving them however much

1094
01:00:30,960 --> 01:00:34,719
money it took to develop that game, because it took so many years,

1095
01:00:35,199 --> 01:00:37,000
and like, that's the kind of
thing that I just feel like would not

1096
01:00:37,039 --> 01:00:40,000
get green letting out because probably for
good reason to some except but I'm still

1097
01:00:40,000 --> 01:00:44,800
glad that game exists and got to
shine for even if it didn't shine that

1098
01:00:44,840 --> 01:00:47,239
bright for very long, it still
got a bit of a time. But

1099
01:00:47,320 --> 01:00:50,840
yeah, I still remember how weird
those trailers were, and that was also

1100
01:00:50,880 --> 01:00:53,559
a fun thing with the marketing cycle, almost like death Strandy, but in

1101
01:00:53,559 --> 01:00:57,960
like a different way where just like
what the hell is this game? And

1102
01:00:58,039 --> 01:01:00,239
didn't understand it until the day it
came out and I picked it up on

1103
01:01:00,280 --> 01:01:04,280
a whim. But yeah, shout
out to Dreams. Yeah we should do

1104
01:01:04,360 --> 01:01:07,599
maybe jot that down for a topic
some in the future of games of that

1105
01:01:07,679 --> 01:01:10,280
era that don't have to be a
disappointment but didn't live up to the hypeshere,

1106
01:01:10,519 --> 01:01:15,719
like Dreams in that same category of
No Man's Sky right of maybe then

1107
01:01:15,719 --> 01:01:17,679
should became a great a great game, and it got a fan base and

1108
01:01:17,719 --> 01:01:22,360
everything. But I think in that
era of getting those games that were big

1109
01:01:22,639 --> 01:01:27,239
and delivered, when you didn't deliver, you became kind of like a laughing

1110
01:01:27,280 --> 01:01:29,079
stock meme for a little bit,
right, and then you had to do

1111
01:01:29,119 --> 01:01:31,079
the comeback story, and if you
didn't come backstory, you died. But

1112
01:01:31,239 --> 01:01:35,599
almost like what I was talking about
the beginning with the games and movies sharing

1113
01:01:35,639 --> 01:01:37,880
that decade, the same way we
talked about a whole time where there's certain

1114
01:01:37,920 --> 01:01:42,119
things now in Hollywood that won't get
green light green lip now, right,

1115
01:01:42,119 --> 01:01:45,360
And I guess because the other think
we don't talk about too in the story

1116
01:01:45,400 --> 01:01:47,800
of the four with PS five happens
in the pandemic era, right where a

1117
01:01:47,800 --> 01:01:51,719
lot of that stuff messed up people
as far as I get to work from

1118
01:01:51,719 --> 01:01:53,639
home, but there's only so much
you could do. So yeah, I

1119
01:01:53,639 --> 01:01:58,800
think that falls in that category where
I'm excited to see. I think it's

1120
01:01:58,800 --> 01:02:01,599
gonna be something that I read listracy
podcast people. If they make a top

1121
01:02:01,639 --> 01:02:06,199
ten, it's always gonna sneak in
like that nine or tenth surf because there's

1122
01:02:06,239 --> 01:02:08,199
like a heart felt spot to it. But I agree with you as the

1123
01:02:08,280 --> 01:02:10,480
length, right, because I think
they announced in the PS three or or

1124
01:02:10,519 --> 01:02:14,400
something around that time or near the
end of it, where it felt like

1125
01:02:14,440 --> 01:02:16,639
it was cooking for a long time, and then when it got there and

1126
01:02:16,679 --> 01:02:19,840
the narrative I membror was just like, oh, well, you build your

1127
01:02:19,840 --> 01:02:21,760
own game, Everyone's like, well, I don't want to build my own

1128
01:02:21,800 --> 01:02:23,079
game like you're supposed to, like
you know, And then I think people

1129
01:02:23,079 --> 01:02:28,280
eventually got what and I've still never
played by like the vibe either changed or

1130
01:02:28,400 --> 01:02:30,199
the people that like that found it. But maybe it was just like you

1131
01:02:30,239 --> 01:02:35,320
said, the audience of what was
wanting that game was not as big as

1132
01:02:35,320 --> 01:02:39,000
support what PlayStation would want, which
is great because I think they were way

1133
01:02:39,199 --> 01:02:42,559
like that was PS three, they
were known as like the indie darlings,

1134
01:02:42,599 --> 01:02:44,719
right PlayStation. I'm not saying Dreams
was that, but they had a whole

1135
01:02:44,760 --> 01:02:47,960
different vibe where now it's definitely way
more corporate, which I understand, right,

1136
01:02:47,960 --> 01:02:52,239
because when it's not corporate, you
can argue that's when people get laid

1137
01:02:52,280 --> 01:02:54,159
off and developers and studios get shut
down, right, Because it is now

1138
01:02:54,159 --> 01:02:59,280
if you don't make money now,
you can be in big risk of hurting

1139
01:02:59,280 --> 01:03:01,039
the company. So yeah, yeah, I know they had a ton of

1140
01:03:01,079 --> 01:03:05,719
games in that generation that were like, you know, thirty Bucks or something,

1141
01:03:05,760 --> 01:03:08,000
and it was like this indie game
that was maybe not first party,

1142
01:03:08,079 --> 01:03:12,039
but some of them were. They
had some smaller teams in their portfolio,

1143
01:03:12,079 --> 01:03:15,159
but a lot of them were like
second party stuff where they would just kind

1144
01:03:15,159 --> 01:03:17,199
of get them as these exclusive games. And yeah, I feel like we're

1145
01:03:17,199 --> 01:03:21,360
probably still seeing a lot of that, but it's it's maybe more of them

1146
01:03:21,679 --> 01:03:24,039
working closely with PlayStation and then just
like getting a paycheck to do a little

1147
01:03:24,039 --> 01:03:27,960
bit of exclusivity there, and it
still just makes a lot more sense for

1148
01:03:28,440 --> 01:03:31,280
any indie studio. I guess you'd
probably go to Switch first as your console

1149
01:03:31,280 --> 01:03:34,199
of choice if you want to get
an audience, but then you'd go to

1150
01:03:34,199 --> 01:03:36,960
PlayStation. The next box is like
way down the list just because of like

1151
01:03:37,000 --> 01:03:42,519
the install base and because a lot
of people on that in that ecosystem are

1152
01:03:42,920 --> 01:03:45,800
you know, prime to not buy
games anymore because they just you know,

1153
01:03:45,960 --> 01:03:47,320
use game pass. I'm one of
those people. I still buy games,

1154
01:03:47,320 --> 01:03:52,559
but I definitely don't buy as many
as I maybe would have otherwise. I

1155
01:03:52,599 --> 01:03:55,039
feel like I was gonna make another
point with Dreams, but I can't remember

1156
01:03:55,079 --> 01:03:58,599
what it was. So why don't
you take away? What's that? What's

1157
01:03:58,599 --> 01:04:00,840
the next game? You want to
shout out here? All? Should we

1158
01:04:00,960 --> 01:04:03,920
just talk about the I feel like
the one that we talk about hype,

1159
01:04:03,920 --> 01:04:08,079
there's Spider Man, but there's no
moment I think they'll be as great as

1160
01:04:08,079 --> 01:04:12,159
when we got that trailer TIS or
whatever. It's a reveal for desk stranding.

1161
01:04:12,280 --> 01:04:15,599
That was absolutely that was a Pinnacle
point. I feel like that sold

1162
01:04:15,719 --> 01:04:17,440
you on a console that sold you
know well. I don't think Briggs ever

1163
01:04:17,480 --> 01:04:23,719
bought that PS four, but Briggs
was thinking about it every thing, like

1164
01:04:23,719 --> 01:04:26,320
oh, I'm gonna go there,
And I think that was when where you

1165
01:04:26,400 --> 01:04:29,960
talk about Horizon and stuff. Yes, that shows all we're gonna do something

1166
01:04:29,960 --> 01:04:31,880
new. But that was like,
okay, no consoles doing that right,

1167
01:04:31,880 --> 01:04:38,440
because maybe you could buy, oh, Xbox might do a futuristic dinosaur combat

1168
01:04:38,480 --> 01:04:41,079
game whatever, like all the other
games. PlayStation was do Eing Detroit Become

1169
01:04:41,159 --> 01:04:43,239
Human. You go, okay,
maybe they could link up with somebody.

1170
01:04:43,679 --> 01:04:46,360
That is what when I talk about
they had that in PS four when we

1171
01:04:46,360 --> 01:04:51,199
talk about they had just that narrative
and what you you knew what PlayStation was

1172
01:04:51,199 --> 01:04:55,159
when you said that name. I
think des Stranding kind of define that because

1173
01:04:55,159 --> 01:04:58,079
same thing. Luckily it was a
big enough of a hit, but it's

1174
01:04:58,119 --> 01:05:00,280
the same thing. And if it
wasn't Kadge, it's a game that nowadays,

1175
01:05:00,280 --> 01:05:03,239
I don't know if would be taking
the chance on right because the marketing

1176
01:05:03,320 --> 01:05:06,639
was so weird and so out there. And I guess I shouldn't say because

1177
01:05:06,639 --> 01:05:11,079
it had celebrities, but it was
just even I think more so the game,

1178
01:05:11,239 --> 01:05:13,880
not so much the lead up,
because maybe I'll change my thoughts.

1179
01:05:13,960 --> 01:05:15,400
It was not the lead up because
I think they marketed it well. They

1180
01:05:15,400 --> 01:05:18,039
had all the big starts, but
to make that game that at times is

1181
01:05:18,079 --> 01:05:21,840
just like a walking stimulator for many
times you're doing nothing but just enjoying the

1182
01:05:21,960 --> 01:05:28,800
environment. When we live in a
day and age where like like online games

1183
01:05:28,840 --> 01:05:32,079
and Fortnite and Call Duty or just
like all those shooters, like all these

1184
01:05:32,079 --> 01:05:35,679
things that you live in a very
fast paced world, deaf Stranding is the

1185
01:05:35,719 --> 01:05:41,760
antithesis of what this generation isn't.
So that's very exciting and I think that's

1186
01:05:41,800 --> 01:05:45,840
for me It's tough for me because
there's probably now exclusive we'll bring up that

1187
01:05:45,840 --> 01:05:48,239
I do associate the PlayStation with.
But really, when I think of PS

1188
01:05:48,280 --> 01:05:51,800
four, death Stranding is the first
thing I jumped to, right, and

1189
01:05:51,840 --> 01:05:55,119
that's where I you know, I'm
sorry for the piece for people, but

1190
01:05:55,119 --> 01:05:58,440
I self should like that death Stranding
too is just PS five because one it

1191
01:05:58,480 --> 01:06:00,519
won't be held back, but two
we'll have that distinct difference. And I

1192
01:06:00,519 --> 01:06:04,760
think, unlike Horizon and even like
Spider Man, I feel like Todale was

1193
01:06:04,800 --> 01:06:08,199
not going to make a sequel where
there's not a distinct difference. I think

1194
01:06:08,440 --> 01:06:10,800
we already saw that with that first
trade. There were went, okay,

1195
01:06:11,119 --> 01:06:15,199
this already feels like something different than
def stranding. So to me, that

1196
01:06:15,400 --> 01:06:18,800
was the idea of Spider Man was
a dream realized, but that was okay.

1197
01:06:18,800 --> 01:06:21,360
I didn't even this was a nightmare
in a good way realized, didn't

1198
01:06:21,360 --> 01:06:25,599
even know this was a thing.
And also for many people like Kirkland,

1199
01:06:25,639 --> 01:06:28,320
he eventually played. It didn't finish, of course, but there was a

1200
01:06:28,400 --> 01:06:32,159
big attentions of those pt people right
that were felt very robbed and that wasn't

1201
01:06:32,199 --> 01:06:36,760
this but still was just like a
and it was a big salvatory moment too,

1202
01:06:36,760 --> 01:06:41,159
because remember I forgot that was right
before we still were in the podcast

1203
01:06:41,159 --> 01:06:44,480
when you had those things, because
I remember I played middle Year Soult fan

1204
01:06:44,559 --> 01:06:46,719
of Pain, and I talked about
on the podcast that was in the years

1205
01:06:46,719 --> 01:06:49,639
where like Konami wouldn't let him go
except an award and stuff, right,

1206
01:06:49,760 --> 01:06:54,880
So it was like Spider Man in
a different way. We were sealvatory for

1207
01:06:54,960 --> 01:06:57,360
like the game industry. It was
like, Oh, this guy that has

1208
01:06:57,400 --> 01:06:59,880
made a lot of great games,
now at the end of his jaw is

1209
01:07:00,039 --> 01:07:03,440
ten, you're been treated like trash. He comes over to PlayStation and makes

1210
01:07:03,480 --> 01:07:08,639
this very crazy, very different sort
of game. So that just felt like

1211
01:07:08,760 --> 01:07:13,239
a huge, just touchdown home run, especially the trailer. But I think

1212
01:07:13,280 --> 01:07:16,480
when I remember specifically it switched and
showed Norman Retas, that was like this

1213
01:07:16,639 --> 01:07:20,960
collective of oh, they're doing the
thing that's where Spiderman, that they're like

1214
01:07:21,000 --> 01:07:25,400
the dream makers. So ill such
a unique game. That game, even

1215
01:07:25,440 --> 01:07:28,960
if the sequel does disappoint me,
that for me, on like Horizon,

1216
01:07:29,119 --> 01:07:31,199
I don't think it will take down
my experience of Death Stranding one. I

1217
01:07:31,199 --> 01:07:33,960
think with Death Straining two, it
could be all they took a big swing

1218
01:07:33,960 --> 01:07:38,960
and they missed it here where Horizon
was Okay, this is more of the

1219
01:07:39,000 --> 01:07:42,719
same, and I didn't enjoy it
to the same extent as the last time.

1220
01:07:42,760 --> 01:07:45,559
I don't think anything can ruin my
Death Stranding one experience, because that's

1221
01:07:45,559 --> 01:07:48,360
something and that's something very special.
So that's what I associate the PS four

1222
01:07:48,440 --> 01:07:54,119
with. Yeah, definitely, I
mean there was just something uh yeah,

1223
01:07:54,239 --> 01:07:58,480
like every trailer and just wanting to
rewatch those trailers over and over, looking

1224
01:07:58,480 --> 01:08:00,400
at all the details and trying to
figure with that hell is going on with

1225
01:08:00,480 --> 01:08:06,719
these creatures and the baby. Like
I very rarely is there a trailer that

1226
01:08:06,840 --> 01:08:11,199
just like hits me in that way, like I feel like for Spelunky or

1227
01:08:12,119 --> 01:08:15,199
like GTA five maybe, or like
Star Feeling. Some trailers I'm like,

1228
01:08:15,199 --> 01:08:16,760
Okay, I'm looking at every detail. I'm like rewind and watching them again,

1229
01:08:17,079 --> 01:08:19,000
and Death Stranding was one of those. For me. It's got to

1230
01:08:19,039 --> 01:08:23,600
be up there for like video game
trailers that I've watched over and over again.

1231
01:08:23,880 --> 01:08:26,359
Trailers in general, to me,
do you show movies that's like,

1232
01:08:26,479 --> 01:08:29,479
uh yeah, maybe we should do
that on Brandon Better Top ten trailers in

1233
01:08:29,520 --> 01:08:31,880
general, because that to me,
like the anticipation the music, because remember

1234
01:08:31,920 --> 01:08:35,279
it's like a black screen. It's
just like that, like it's the music

1235
01:08:35,399 --> 01:08:39,560
starting up. It's like that was
just like and again that's why I think

1236
01:08:39,600 --> 01:08:42,680
it just needs to make a movie, because he knows he has those sensibilities

1237
01:08:42,680 --> 01:08:45,319
of like a comic con trailer.
So oh absolutely, I mean even's it

1238
01:08:45,319 --> 01:08:49,159
gets a bit more interesting now for
me too, just after I've been actually

1239
01:08:49,199 --> 01:08:53,720
going back and playing Meddle Gear Solid
after all these years and seeing how cinematic

1240
01:08:53,760 --> 01:08:56,319
those early games are and seeing like, yeah, how much he just is

1241
01:08:56,359 --> 01:09:00,640
in love with with film and camera
angles and all these things. So to

1242
01:09:00,680 --> 01:09:03,520
go back and like think about what
des Stranding is now kind of playing it

1243
01:09:03,560 --> 01:09:06,920
and reverse is really fun as well. But yeah, as you said earlier,

1244
01:09:06,920 --> 01:09:12,119
like just not even knowing until launch
day, until I was playing the

1245
01:09:12,119 --> 01:09:14,920
game, and probably not even for
a few hours in because the first like

1246
01:09:14,960 --> 01:09:18,600
three hours are like all cut scenes, not even knowing what the gameplay was,

1247
01:09:18,640 --> 01:09:21,520
what the minute to minute stuff was. And I watched different things,

1248
01:09:21,560 --> 01:09:24,800
and I remember at one point kind
of close to launch, I think they

1249
01:09:24,800 --> 01:09:28,199
did like a fifteen minute longer gameplay
thing and I only watched like a snippet

1250
01:09:28,239 --> 01:09:30,760
of it because I wanted to be
surprised, But yeah, it's still is

1251
01:09:30,800 --> 01:09:33,239
a game that I've never played a
game quite like it. In terms of

1252
01:09:33,239 --> 01:09:35,399
the gameplay, Yes, there is, you can have guns, and it

1253
01:09:35,399 --> 01:09:39,560
could be a third person shooter,
and it's kind of like other stealth games

1254
01:09:39,600 --> 01:09:42,880
you've played. But then yeah,
just like this management aspect to it,

1255
01:09:42,880 --> 01:09:45,439
He's like, you never see that
kind of gameplay from a triple A level

1256
01:09:45,479 --> 01:09:49,199
studio with this kind of fidelity.
Usually that's like maybe an indie game is

1257
01:09:49,239 --> 01:09:53,119
like focusing so much on like what
it's like to carry equipment around. But

1258
01:09:53,159 --> 01:09:55,680
I was like, no, this
is like this huge budget game that took

1259
01:09:56,000 --> 01:10:00,720
what is maybe this kind of very
simple gameplay but then like cranking it up

1260
01:10:00,760 --> 01:10:02,720
a notch and adding so many cool
things on top of it that yeah,

1261
01:10:02,720 --> 01:10:05,239
I'll like forever be a Death Stranding
fan. That's a game that, just

1262
01:10:05,279 --> 01:10:09,079
like Age is like a fine wine
for me and some of these other games

1263
01:10:09,079 --> 01:10:12,520
like Detroit or Horizon or maybe I'm
like, I don't know, the love

1264
01:10:12,640 --> 01:10:15,199
kind of slowly fades away as time
passes on Death Stranding, and my love

1265
01:10:15,279 --> 01:10:19,119
just grows, and I'm sure the
I'm sure the sequel will be something weird

1266
01:10:19,159 --> 01:10:23,119
and different, and it will be
better in some ways and worse in other

1267
01:10:23,159 --> 01:10:26,439
ways. But yeah, I think
it'll just be adding to that greater world

1268
01:10:26,479 --> 01:10:30,479
of this. This such a strange
ip that I just can't get enough of.

1269
01:10:30,560 --> 01:10:32,760
And the actor, yeah, the
actor reveals all the trailers were so

1270
01:10:32,800 --> 01:10:35,800
exciting as well. Yeah, remember
we got mad Michelson, Like that wasn't

1271
01:10:35,800 --> 01:10:39,239
the call, that wasn't the three
to one, but that was downline that

1272
01:10:39,279 --> 01:10:42,600
was in the era of us all
coming off Hannibal he was and other stuff,

1273
01:10:42,600 --> 01:10:45,840
and it was just felt like like
Spider Man and that that like all

1274
01:10:45,880 --> 01:10:49,119
these are like the geet first games, like they're made for us there.

1275
01:10:49,239 --> 01:10:56,199
So yeah, shout outs to Death
Stranding. Let's see, how about we

1276
01:10:56,319 --> 01:10:58,560
let's take a quick break. Actually, we'll be right back and we'll get

1277
01:10:58,640 --> 01:11:04,840
into more PS four. Goodness,
okay, we are back. Next up,

1278
01:11:04,920 --> 01:11:11,159
I want to shout out the next
kind of combo of games that to

1279
01:11:11,199 --> 01:11:14,960
me is similar but opposite to how
I feel about Horizon and the Spider Man

1280
01:11:15,039 --> 01:11:17,520
duo, which is the god of
war games. So I think it was

1281
01:11:17,520 --> 01:11:20,439
also twenty eighteen, which now think
of back in on Man Detroit, Spider

1282
01:11:20,479 --> 01:11:25,359
Man and God of War. They
could have held back a bit, they

1283
01:11:25,439 --> 01:11:29,359
could have they went hard. But
yeah, having that that game come out

1284
01:11:29,680 --> 01:11:31,000
and I didn't play it at launch, even though all those tragglers were great,

1285
01:11:31,000 --> 01:11:33,319
there was another fun hype cycle to
watch and I just love that snowy

1286
01:11:33,359 --> 01:11:36,279
setting of those giants and like,
man, what is this tone? This

1287
01:11:36,319 --> 01:11:41,239
is so different from those very Arcadie
early games. But yeah, finally when

1288
01:11:41,279 --> 01:11:44,319
doing the retro kind of leading into
the second game, finally playing through that

1289
01:11:44,359 --> 01:11:48,199
game and like not loving it that
much. Like the game played for me,

1290
01:11:48,239 --> 01:11:51,920
the level design was not doing it, and like the Puzzles story was

1291
01:11:51,960 --> 01:11:54,920
like pretty good, but that was
kind of the one thing I was clinging

1292
01:11:55,000 --> 01:11:58,239
onto. But I had that second
effect where God of War Ragnarok just like

1293
01:11:58,800 --> 01:12:01,840
dialed everything up to another level.
The gameplay I had a lot more variety

1294
01:12:01,880 --> 01:12:05,199
to it, the areas and locations
were more iconic. I didn't love the

1295
01:12:05,239 --> 01:12:09,840
Puzzles still, but it just like
overall the gameplay of it was much better,

1296
01:12:09,840 --> 01:12:13,520
and then the story was just like
I'm gonna say four to five times

1297
01:12:13,560 --> 01:12:16,199
better. It's very random metric,
but it just so good. The characters,

1298
01:12:16,479 --> 01:12:18,680
the acting, and the amount of
stuff that was going on it was

1299
01:12:18,840 --> 01:12:21,159
I think a bit longer too,
so you got to steep in some of

1300
01:12:21,199 --> 01:12:26,159
these things more, some really great
iconic moments I still remember, and I

1301
01:12:26,159 --> 01:12:28,800
know you still haven't got around to
Ragroong, So we kind of maybe opposite

1302
01:12:28,960 --> 01:12:31,359
the effectives here because I know you
love twenty eighteen, but yeah, how

1303
01:12:31,359 --> 01:12:33,239
do you how do you feel about
that now that it's been yeah, six

1304
01:12:33,319 --> 01:12:36,000
years since you've played that one.
Yeah, that's a different one because yeah,

1305
01:12:36,000 --> 01:12:40,199
the sequel, there's another one too. When you talk about games that,

1306
01:12:40,279 --> 01:12:43,319
hey you gotta play that, Yeah, well watch like and that's the

1307
01:12:43,479 --> 01:12:45,720
thing where it's on my list.
So that's the thing where a hey if'

1308
01:12:45,760 --> 01:12:48,039
sun elm ring that could be up
there, because especially nowadays, I feel

1309
01:12:48,039 --> 01:12:50,640
like there's probably some cheap sales.
That's a good thing about the PlayStation games.

1310
01:12:50,680 --> 01:12:55,039
Eventually, once they're around for like
three years, they're you know,

1311
01:12:55,319 --> 01:12:58,279
I think sarahs has I think he. I think he actually bought like my

1312
01:12:58,319 --> 01:13:00,000
PS four copy off me, So
you could probably that and then just like,

1313
01:13:00,439 --> 01:13:03,680
hey, the ten dollars fee to
get the upgrade version or just play

1314
01:13:03,720 --> 01:13:06,319
that version of your Yeah, I'm
sure it plays pretty well, so yeah,

1315
01:13:06,359 --> 01:13:10,159
it's true. So yeah, that
game for me. I I've said

1316
01:13:10,159 --> 01:13:13,720
this manytime in all podcasts like despite
you know, we were talking about the

1317
01:13:13,760 --> 01:13:15,840
Gauntlet on the Originals and check out
our discord was fun reminiscing about that.

1318
01:13:16,119 --> 01:13:19,479
But like, I don't like like
the the browie genre things. I'm not

1319
01:13:19,520 --> 01:13:23,680
a car guy. I'm not the
most sports you know, so that's where

1320
01:13:23,680 --> 01:13:27,600
God a War those original games always
fell in that genre of like this and

1321
01:13:27,640 --> 01:13:30,359
it's weird because I like professional wrest
and I just see this big jacked up

1322
01:13:30,399 --> 01:13:32,560
guy with the naked grub just like
I don't know, like this is this

1323
01:13:32,680 --> 01:13:35,359
is kind of tacking. I mean
it just it just wasn't my and I

1324
01:13:35,479 --> 01:13:39,399
played the games, but I never
finished anything. I just not for me.

1325
01:13:39,479 --> 01:13:43,000
I have other games that interest me. So that is just it's still

1326
01:13:43,239 --> 01:13:45,880
talking about def stranding as the ultimate
way to advertise game. That is like

1327
01:13:45,960 --> 01:13:49,520
the ultimate way to me to revitalize
a franchise, because I won't say the

1328
01:13:49,560 --> 01:13:55,239
franchise was dead, but it felt
very much not that no one cared.

1329
01:13:55,239 --> 01:14:00,000
It just felt like he was a
weird spot of kind of like unfortunately,

1330
01:14:00,039 --> 01:14:01,279
I thought they're gonna do with Halo, and even with Gears, you get

1331
01:14:01,279 --> 01:14:03,479
to point where it's like, what
more can you do with it? Right?

1332
01:14:03,520 --> 01:14:05,560
And we kind of get that even
with Mario every once in a while.

1333
01:14:05,560 --> 01:14:08,439
But then they put out some new
version of the game and go,

1334
01:14:08,479 --> 01:14:10,960
oh, they figured out a way
to crack the code or there's this new

1335
01:14:10,960 --> 01:14:14,119
gimmick to it where it's tough with
something it's like a Halo And it got

1336
01:14:14,199 --> 01:14:17,960
where like, how do you revitalize
this hacking slash just very kind of just

1337
01:14:18,520 --> 01:14:21,239
beasty type of game, right,
But they found a way where one it

1338
01:14:21,279 --> 01:14:25,960
wasn't hacking slash. You still got
to keep those aspects of you are hacking

1339
01:14:26,000 --> 01:14:29,439
slashing, but it's a different kind
of combat system. In two, it

1340
01:14:29,479 --> 01:14:32,560
did the one eighty of Okay,
this is a very just gatorade, you

1341
01:14:32,560 --> 01:14:35,720
know, Vin Diesel filled like you're
just gonna love action movie too. It

1342
01:14:35,800 --> 01:14:40,079
got like the logan treatment of we're
gonna slow it down, We're gonna take

1343
01:14:40,119 --> 01:14:43,000
our time and tell a big story
and it's gonna be a lot more somber

1344
01:14:43,039 --> 01:14:45,680
and funny enough somehow like it's maybe
if it came out with this generation,

1345
01:14:45,840 --> 01:14:48,560
you get a bunch of oh,
it's woke and whatnot, but it just

1346
01:14:48,600 --> 01:14:53,560
like captured all the same still fans
and then brought on new ones. So

1347
01:14:53,960 --> 01:14:56,239
to me, it's a game that
and the sequel just came out at a

1348
01:14:56,239 --> 01:14:58,359
bad time. It's one of those
like I love the game, but I

1349
01:14:58,640 --> 01:15:01,319
same thing thought like oh do I
not that I do I need more?

1350
01:15:01,319 --> 01:15:05,119
But it's almost like the Horizon thing
of like it's just gonna be a bit

1351
01:15:05,159 --> 01:15:09,439
more the same and I've already felt
filled enough. So for me, it's

1352
01:15:09,479 --> 01:15:11,800
like a thing where I thought,
Okay, I'll get to it avention and

1353
01:15:11,800 --> 01:15:14,359
then I've heard great things about it
again, so it will be on the

1354
01:15:14,399 --> 01:15:16,560
list. But for me it's just
the peak of how do you? And

1355
01:15:16,760 --> 01:15:20,359
maybe that's another topic two one day
of revitalization and games, but that to

1356
01:15:20,399 --> 01:15:24,720
me is it's not the top one. It's the top three as far as

1357
01:15:24,800 --> 01:15:28,960
like bringing back a franchise fresh coat
of paint and working to a big degree.

1358
01:15:29,000 --> 01:15:30,840
And yeah, I had a great
time with it. I agree with

1359
01:15:30,840 --> 01:15:33,680
you. The settings nice, I
love the characters and for me, just

1360
01:15:33,960 --> 01:15:39,520
as usual that acts is very satisfying. The gameplay with it, the mechanics

1361
01:15:39,560 --> 01:15:44,439
so very very fun time and just
another landmark period for them, because I

1362
01:15:44,439 --> 01:15:46,600
think that was again touching back to
Okay, if you used to love Sony,

1363
01:15:46,640 --> 01:15:49,720
we're not leaving in the waistside,
right, So yeah, definitely,

1364
01:15:50,960 --> 01:15:56,880
next up, let's jump over to
Ghost of Tsushima. So I think this

1365
01:15:57,159 --> 01:16:01,239
was really one of the last ones
in terms of what we're talking about here,

1366
01:16:01,520 --> 01:16:06,039
in terms of like that strictly PS
four generation. I'm trying to well,

1367
01:16:06,079 --> 01:16:11,239
I guess Last Us Part two would
have come out after afterwards. Now

1368
01:16:11,439 --> 01:16:15,239
now I'm testing my calendar skills here. I think Last of Us too was

1369
01:16:15,560 --> 01:16:18,640
after go. So I think they
were in the same summer though, right,

1370
01:16:19,960 --> 01:16:24,000
the same the same thing. They
were pretty close. I want to

1371
01:16:24,039 --> 01:16:26,279
say here, I'll do something.
I feel like Ghosts was like in the

1372
01:16:26,359 --> 01:16:29,960
June era and Last of Us was
like in the August September era. I

1373
01:16:30,000 --> 01:16:34,520
could be wrong. I just remember
being a hot summer and playing them both.

1374
01:16:35,439 --> 01:16:41,119
Yeah, let's see, yeah,
June for Last of Us and then

1375
01:16:41,600 --> 01:16:45,399
oh so maybe it's flipped actually June
and the July. Wow, were they

1376
01:16:45,439 --> 01:16:47,720
really that close? Yeah, I
guess they were. That's actually crazy.

1377
01:16:47,880 --> 01:16:54,079
I definitely, I definitely don't remember
that being that close. No, I

1378
01:16:54,119 --> 01:16:57,520
remember being close, but not that
close, but that that's incredible, so

1379
01:16:57,560 --> 01:17:00,439
that that you're right though, that's
really is like as far as the big

1380
01:17:00,439 --> 01:17:03,159
tier titles, when the last,
if not the last one for the PlayStation

1381
01:17:03,279 --> 01:17:06,640
five so or places four. Yeah, I know I've been doing it too.

1382
01:17:06,720 --> 01:17:10,600
Yeah. Yeah. Ghost is a
weird one as well, where the

1383
01:17:10,720 --> 01:17:15,680
first couple of trailers that we got
to those iconic E three presentations were really

1384
01:17:15,760 --> 01:17:18,960
atmospheric. Obviously the visuals really stood
out, but it's like what is this

1385
01:17:19,079 --> 01:17:21,920
game the first couple of times,
and then eventually we saw a little bit

1386
01:17:21,960 --> 01:17:25,159
more and like, Okay, we're
seeing the action of this, but like,

1387
01:17:25,479 --> 01:17:27,680
I still don't really know what the
structure of this game is. And

1388
01:17:27,680 --> 01:17:30,000
then I do have the distinct memory
of like a couple of weeks or maybe

1389
01:17:30,000 --> 01:17:32,920
it was a month before launch,
they had like a fifteen minute state of

1390
01:17:32,960 --> 01:17:36,319
play where it's just like here's here's
the rundown, here's how this game works.

1391
01:17:36,359 --> 01:17:38,920
And that's where we saw like,
oh, okay, it's got the

1392
01:17:38,920 --> 01:17:42,520
open world structure, you got this
map. You know, it's you're going

1393
01:17:42,520 --> 01:17:45,600
for your icons. You got the
wind that's chasing into these different icons instead

1394
01:17:45,640 --> 01:17:49,000
of this classic you know line on
the map sort of thing, and that's

1395
01:17:49,000 --> 01:17:53,479
when it's like, Okay, I
finally see what this game is, and

1396
01:17:53,520 --> 01:17:56,520
so it may be is something that
we've kind of seen before, but still

1397
01:17:56,520 --> 01:18:00,920
like that setting of it. The
visuals were fantastic. But then yeah,

1398
01:18:00,960 --> 01:18:03,000
I just the gameplay is what did
it for me so much. I just

1399
01:18:03,239 --> 01:18:06,920
that combat system is so good,
the variety, the different stances, all

1400
01:18:06,960 --> 01:18:11,880
the different unlocks for it, and
then even just like how it evolved over

1401
01:18:11,960 --> 01:18:15,960
time, a similar situation as Horizon
or Spider Man where I didn't really love

1402
01:18:15,000 --> 01:18:19,279
the Ekey Island DLC. But Legends
was an amazing update and that came out

1403
01:18:19,359 --> 01:18:23,119
so soon after launch, I remember, and it was a surprise. We

1404
01:18:23,159 --> 01:18:26,239
didn't know about it before launch,
and it was like, here's this online

1405
01:18:26,239 --> 01:18:29,640
mode that we're putting out there.
Check it out. It's free, go

1406
01:18:29,720 --> 01:18:30,680
check it out. Why not?
And then it was just amazing to me.

1407
01:18:30,800 --> 01:18:34,199
You played a ton of that,
and I didn't want to go back.

1408
01:18:34,359 --> 01:18:35,640
Every once in a while, I'm
like, man, I want to

1409
01:18:35,640 --> 01:18:39,079
go back and play some more Legends
because it was so good, just all

1410
01:18:39,119 --> 01:18:42,560
the different modes, the leveling up, the different classes, and then eventually

1411
01:18:42,560 --> 01:18:45,960
they added like the costumes, from
like different PlayStation characters too, right,

1412
01:18:45,000 --> 01:18:47,600
I remember that was a fun thing. So yeah, I look back on

1413
01:18:47,640 --> 01:18:53,000
my time with Ghost's Shima very fondly, even if that DLC didn't less seriously

1414
01:18:53,199 --> 01:18:56,960
a sour note, but it didn't
really enhance my experience beyond like how much

1415
01:18:57,000 --> 01:18:59,119
I love that Bass game, I
suppose, so it felt weird to kind

1416
01:18:59,119 --> 01:19:00,439
of come back to it and not
really be blown away. But yeah,

1417
01:19:00,479 --> 01:19:03,760
that that game is just amazing.
Yeah, for me, it's one of

1418
01:19:03,760 --> 01:19:09,640
those things where we talk about this
like you brought Assassin's Screed you can name,

1419
01:19:09,640 --> 01:19:12,439
and Watchdogs, you can name,
all these different kind of third world

1420
01:19:12,479 --> 01:19:15,760
games that like a Jedi phone order
that have happened, yeah, a third

1421
01:19:15,800 --> 01:19:19,079
person yeah, third person kind of
open world games that have happened since the

1422
01:19:19,119 --> 01:19:21,720
start of you in the PS four
and then up to the end of it.

1423
01:19:21,840 --> 01:19:25,800
Right, But this, to me
was the degree of doing all those

1424
01:19:25,840 --> 01:19:30,479
things to other than probably what people
might argue with Zelda to the best degree,

1425
01:19:30,479 --> 01:19:33,239
because Zelda has different things going on
with Breath the while, but in

1426
01:19:33,359 --> 01:19:36,680
the generation that's not a Nintendo or
the consoles that aren't, I feel like

1427
01:19:36,720 --> 01:19:41,000
it's all those things that you want
smoothened or straight that you talk about the

1428
01:19:41,359 --> 01:19:43,960
clunky gameplay, maybe it's some of
those ubisaft things. You weren't getting that

1429
01:19:44,079 --> 01:19:45,600
here right, And that's one thing
that this game did too as well.

1430
01:19:45,600 --> 01:19:48,479
It was just the atmosphere, you
know, I talked about how we want

1431
01:19:48,479 --> 01:19:50,000
to jump back in Ell Ring.
That's one of the things I love.

1432
01:19:50,000 --> 01:19:54,279
It's just the atmosphere of that world, right Like the second you see a

1433
01:19:54,319 --> 01:19:57,680
screenshot, it takes you right back
to Okay, I know where I was.

1434
01:19:57,680 --> 01:20:00,439
We're even horizon. I get them
like a little bit, but not

1435
01:20:00,479 --> 01:20:03,079
as much were ghost just whether it
was the music, whether it was the

1436
01:20:03,159 --> 01:20:06,319
tone, the vibe, the colors, you get brought back right away.

1437
01:20:06,359 --> 01:20:10,399
Same thing like I'm never gonna forget
in legends that like Boat mat that we

1438
01:20:10,399 --> 01:20:13,079
go all the time where there's like
a sunken boat and you got that's one

1439
01:20:13,079 --> 01:20:15,399
of the spots you gotta defend.
And there's lots of iconography like that.

1440
01:20:15,560 --> 01:20:19,039
So again, I don't think it's
like one of the all time greatest games,

1441
01:20:19,079 --> 01:20:21,800
and even PS five, I'm not
sure maybe will be a listening it

1442
01:20:21,800 --> 01:20:25,800
won't be, but I think it
just did a lot of things very very

1443
01:20:25,800 --> 01:20:29,239
well, and yeah, that's the
narrative too. I always remember is just

1444
01:20:29,359 --> 01:20:31,920
the we had like the anti build
up because it looked pretty. But I

1445
01:20:31,920 --> 01:20:35,520
remember you and me were very I
think Tyler and Liam were really hyped on,

1446
01:20:35,560 --> 01:20:38,840
but you were like, I don't
know, like what they like.

1447
01:20:39,039 --> 01:20:41,680
It looks nice, but whatever the
s And I feel like since then,

1448
01:20:42,079 --> 01:20:45,000
I've seen a lot of games that
come out that have that Ninja Samurai asthetic

1449
01:20:45,039 --> 01:20:48,079
that end up maybe being good,
but still have not hit the barometer of

1450
01:20:48,079 --> 01:20:51,439
what came out just a few weeks
ago, right, Yeah, and I

1451
01:20:51,439 --> 01:20:54,479
feel like it's that two point zero
or something. Yeah, and I just

1452
01:20:54,479 --> 01:20:57,720
feel like the conversation goes away quickly
where ghosts, I feel like that's stuck

1453
01:20:57,760 --> 01:21:00,479
around for a bit. So yeah, very they're kinda pivot from that studio

1454
01:21:00,600 --> 01:21:04,880
too, Maybe not as big of
a pivot as kill Zone to Horizon.

1455
01:21:04,880 --> 01:21:06,920
I don't know if that would be
as big as what was there. Infamous

1456
01:21:08,159 --> 01:21:11,199
would have been their game. I
feel like kill Zone Horizons probably bigger,

1457
01:21:11,239 --> 01:21:14,680
right, because at least Infamous is
like third person type. There's some some

1458
01:21:14,840 --> 01:21:16,920
movements that'd be similar. You kind
of have a vertical slice. Oh,

1459
01:21:16,960 --> 01:21:20,520
we've been here before, but it
kill Zone. That's something completely else,

1460
01:21:20,560 --> 01:21:26,239
you know, mm hmmmm. I
had two down in here for you in

1461
01:21:26,279 --> 01:21:29,319
particularly of course last was Part two
and then until Dawn. I don't know

1462
01:21:29,479 --> 01:21:30,840
if you really associate that as a
PS four game, but I think you

1463
01:21:31,079 --> 01:21:34,319
probably do. I do absolutely because
it didn't. Yeah, it's going to

1464
01:21:34,399 --> 01:21:36,800
remake now. I'm sure it's been
on other things now. But I feel

1465
01:21:36,840 --> 01:21:40,800
like it was that exclusive at the
time, right it is, because for

1466
01:21:40,840 --> 01:21:43,560
me, I think that was.
I'd have to look at the list,

1467
01:21:43,600 --> 01:21:47,439
but I think that was the first
PlayStation exclusive that ill because it was earlier

1468
01:21:47,479 --> 01:21:50,079
on in the generation, right,
it was one of those, so I

1469
01:21:50,079 --> 01:21:53,880
feel like it was. It's something
that I still really want to get into

1470
01:21:53,920 --> 01:21:56,680
the quarry. I have the same
thing that came out in a summer where

1471
01:21:56,920 --> 01:22:00,119
had games. Yeah, and that's
why I saw that. I've heard some

1472
01:22:00,239 --> 01:22:02,600
multiplayer stuff, so I think maybe
next year because i'd probably play them,

1473
01:22:02,680 --> 01:22:05,359
be as me and her played a
lot of Fria thirteen. And there's another

1474
01:22:05,399 --> 01:22:10,199
game i'd associate with you talk about
games associated Friday thirteen, the Mad Max.

1475
01:22:10,239 --> 01:22:13,920
Those are two with the PlayStation era
that I and and and another one

1476
01:22:13,920 --> 01:22:15,720
too is the uh, the Arkham
Night Game, the third Batman game,

1477
01:22:15,760 --> 01:22:20,439
because that was a big deal and
I just remember many I took them a

1478
01:22:20,479 --> 01:22:26,039
lot of sick days and many hours
of just playing that to its completion.

1479
01:22:26,159 --> 01:22:28,800
But until Don, yeah, I
had a fun time. That for me

1480
01:22:28,960 --> 01:22:31,640
is a I then in a brighter
spot than Detroit Become Human because I think

1481
01:22:32,079 --> 01:22:38,239
it is to choose your own adventure
game, so it can have lessing less

1482
01:22:38,279 --> 01:22:41,319
return sometimes, but that one just
I ended up having more fun with and

1483
01:22:41,359 --> 01:22:45,199
I had more enjoyment with overall,
because I think Detroit Become Humans goes for

1484
01:22:45,239 --> 01:22:47,560
some bigger swings and then that way
you can also miss. But until Don

1485
01:22:47,640 --> 01:22:53,119
Ye, absolutely I won't be picking
up the remastered because like unless you unless

1486
01:22:53,119 --> 01:22:55,800
you haven't played it, then I
highly recommend it. But some of the

1487
01:22:55,920 --> 01:22:58,399
changes and things, it's like,
it doesn't look like I've needed this,

1488
01:22:58,479 --> 01:23:00,279
but uh no, I think it
would. It was very fun, cool

1489
01:23:00,279 --> 01:23:02,640
game, and it kind of kicked
off a whole studio. They've done lots

1490
01:23:02,680 --> 01:23:06,600
of different things that you know have
worked a varying degrees or not, but

1491
01:23:06,960 --> 01:23:10,880
definitely that one and yeah, Last
of Us too, that is gonna always

1492
01:23:10,880 --> 01:23:14,439
be my most conflicted of the PS
five you can go back. That was

1493
01:23:14,479 --> 01:23:16,319
one of our bigger reviews because I
think that game had a lot of conversation

1494
01:23:16,399 --> 01:23:20,039
points and people all over the place, and uh yeah, I remember the

1495
01:23:20,119 --> 01:23:24,239
highs and highs and loose lows that
Tom sums Man is still again one of

1496
01:23:24,239 --> 01:23:28,000
the greatest stories. And then Truck
and that was that summer because I remember

1497
01:23:28,199 --> 01:23:30,640
with Ghost of Shima it was super
hot and I just remember being like sweaty

1498
01:23:30,920 --> 01:23:34,680
playing that game and then going through
hours and hours of being like upset with

1499
01:23:34,720 --> 01:23:38,960
the game, like I'm sweating,
I'm playing this game. I was in

1500
01:23:39,000 --> 01:23:41,880
a place where we didn't have central
acs. I'm like, oh my god,

1501
01:23:41,960 --> 01:23:45,000
like and I wanted to finish it. So but it's still like a

1502
01:23:45,439 --> 01:23:50,800
kind of a masterclass in the sense
of many people are have it ranked as

1503
01:23:50,920 --> 01:23:55,000
number one, and it does a
lot of things that did change up stuff

1504
01:23:55,039 --> 01:23:59,279
from the first one and story wise
and clearly, you know, luckily for

1505
01:23:59,319 --> 01:24:02,800
the TV shows work too, like
it's like Last of Us as somehow there's

1506
01:24:02,840 --> 01:24:06,319
been many I'd love to see what
the argument is, like I feel like

1507
01:24:06,359 --> 01:24:11,079
it's either that I got a ward. What is defined PlayStation from PS four

1508
01:24:11,079 --> 01:24:14,079
to PS five on it is like, what's its biggest game, because with

1509
01:24:14,119 --> 01:24:16,520
Spider Man and Death Stranding, I
couldn't say that, right, there's aspects

1510
01:24:16,600 --> 01:24:19,720
to it Spider I can't for sales, but I just mean like it's identity.

1511
01:24:20,000 --> 01:24:24,399
And I still like edge it to
Last of Us a little bit because

1512
01:24:24,439 --> 01:24:28,399
I feel like Last of Us won
made them win that era at the end

1513
01:24:28,439 --> 01:24:31,079
and sells PS three and I feel
like Last of Us too brought a lot

1514
01:24:31,079 --> 01:24:33,239
of people on and even though there
were some people are negative on it,

1515
01:24:33,279 --> 01:24:36,199
tons of people loved that game as
well. So it's uh, and we're

1516
01:24:36,319 --> 01:24:41,159
probably going the third one. We're
not getting the multiplayer one anymore, but

1517
01:24:41,199 --> 01:24:44,439
that's probably for the best. But
uh yeah, like I think that takes

1518
01:24:44,439 --> 01:24:46,800
a crown for that was the most
anticipated of that era, what people were

1519
01:24:47,039 --> 01:24:50,960
really waiting for. It feels like
a very dark Knight to Batman McGinn's or

1520
01:24:51,039 --> 01:24:56,039
endgame to Infinity War, where that
first game was so huge and for me,

1521
01:24:56,079 --> 01:24:59,239
I delivered for the most part with
some some kinks in there. So

1522
01:24:59,479 --> 01:25:01,640
yeah, that's a point because when
we look at these like Horizon, Spider

1523
01:25:01,680 --> 01:25:05,079
Man, Detroit, Death Stranding,
God of War, Ghost as Human,

1524
01:25:05,119 --> 01:25:09,520
these are all kicking off new things
or like you know, Spider Man's an

1525
01:25:09,560 --> 01:25:12,600
established character, but it's like it's
the new iteration of it. And so,

1526
01:25:12,680 --> 01:25:15,399
yeah, you're right, that is
that was kind of the maybe the

1527
01:25:15,399 --> 01:25:17,520
biggest hype cycle in and of itself, just because it did have that first

1528
01:25:17,520 --> 01:25:20,039
game and it, you know,
one of those games was literally like a

1529
01:25:20,079 --> 01:25:25,600
top ten all time or just for
the whole industry across the board, right,

1530
01:25:25,840 --> 01:25:27,399
Yeah, and that's why to me, it was so big. When

1531
01:25:27,399 --> 01:25:30,600
those leaks happened, that was a
massive story for weeks. You know,

1532
01:25:30,680 --> 01:25:32,720
that was bad for them, but
that was just like that was everwhere that

1533
01:25:32,800 --> 01:25:35,199
was being covered by everybody. That
was one of the worst cases, like

1534
01:25:35,239 --> 01:25:38,319
even grand theft out of those leaks. That was big. But it's like

1535
01:25:38,600 --> 01:25:41,840
we still don't know specific story points
or so much show stuff to show where

1536
01:25:41,880 --> 01:25:45,359
that was just and that's where I
think that shows how big that game was

1537
01:25:45,359 --> 01:25:49,159
because people were after that game trying
to just take it down or just show

1538
01:25:49,159 --> 01:25:51,600
it off, and it was a
it was a big story unfortunately. So

1539
01:25:51,720 --> 01:25:56,800
yeah, I had a list of
some other just shout outs of games that

1540
01:25:56,840 --> 01:26:00,640
I either played a very small small
amount of or didn't play that I think

1541
01:26:00,640 --> 01:26:03,279
are worthy of shouting out as just
big PS four games. There was the

1542
01:26:03,279 --> 01:26:06,039
other ones on your list that we
haven't mentioned yet. No, I think

1543
01:26:06,039 --> 01:26:12,319
I hit it with the Man Max
Batman and you know what you talked about

1544
01:26:12,359 --> 01:26:15,960
Outlast two or just sorry out Last
two to because I'm always gonna think about

1545
01:26:16,000 --> 01:26:18,600
that's one of the first games I
got on PlayStation Plus. I didn't have

1546
01:26:18,600 --> 01:26:23,079
a PS three. I'd heard about
PlayStation Plus. That's when that was a

1547
01:26:23,119 --> 01:26:26,520
great service. You know, of
course got eclipsed by game Pass eventually,

1548
01:26:26,960 --> 01:26:30,199
but like for what it was,
that was so many games that I played

1549
01:26:30,199 --> 01:26:33,119
through there that were really great and
like they had great offerings and like games

1550
01:26:33,159 --> 01:26:36,800
coming out pretty close to release and
sometimes even the same time as released.

1551
01:26:36,920 --> 01:26:40,640
Yeah, and you know what a
mini shout out to war Zone because war

1552
01:26:40,760 --> 01:26:44,399
Zone that's where called duty because that's
like, yeah, I ended up getting

1553
01:26:44,439 --> 01:26:48,079
back into call duty in the PS
four era, which was not really planned.

1554
01:26:48,199 --> 01:26:51,159
Is free They all try because you
know, Buck Taylor and whatnot and

1555
01:26:51,399 --> 01:26:56,560
uh and and another thing just not
like to be general, but just games

1556
01:26:56,560 --> 01:26:59,680
in general. Because of that,
and there's other things when I had to

1557
01:26:59,680 --> 01:27:02,159
scroll through and find some stuff in
the Gauntlet videos like ps. That always

1558
01:27:02,239 --> 01:27:05,640
jumps to mind too is lots of
just multiplayer games and stuff of just downloading

1559
01:27:05,680 --> 01:27:09,560
random games. So that's the thing
I associated to. It's just that era

1560
01:27:09,640 --> 01:27:13,239
of us in the Custardome just be
in there for hours and recordings. But

1561
01:27:13,319 --> 01:27:15,279
yeah, I think those are the
main non exclusive ones. If I think

1562
01:27:15,319 --> 01:27:17,640
of any, I'll bring them up. I think I hit that's and I

1563
01:27:17,640 --> 01:27:20,439
guess kind of the shadow of war
games a bit like I don't associate them,

1564
01:27:20,439 --> 01:27:24,039
but like I played a lot of
those on there, so mm hmm,

1565
01:27:24,800 --> 01:27:28,479
okay, so some shout outs.
PT of course, of course is

1566
01:27:28,520 --> 01:27:30,119
a big deal. Of course,
not an official game. You can't go

1567
01:27:30,199 --> 01:27:33,399
play it nowadays, so it's a
weird one, going to always exist in

1568
01:27:33,479 --> 01:27:38,520
obscurity, but worthy of shout out. I think there was a new Ration

1569
01:27:38,600 --> 01:27:41,119
client game, if I assume there
was, there was, Yeah, yeah,

1570
01:27:41,119 --> 01:27:45,560
there's exclusive. Yeah it was,
Yeah, Infamous had it's I believe

1571
01:27:45,560 --> 01:27:48,199
the sequel was. It was a
new game there, Final Fantasy seven remake.

1572
01:27:48,199 --> 01:27:51,359
I remember both me and you checked
out the the demo that they had,

1573
01:27:53,239 --> 01:27:55,640
which was, you know, really
solid. Still have gone and played

1574
01:27:55,640 --> 01:28:00,399
the full game Uncharted four that was
a big PS four game as well,

1575
01:28:00,960 --> 01:28:02,159
Day's Gone. I think this is
out of the ones i'm listening here,

1576
01:28:02,239 --> 01:28:05,319
Day's Gone is the biggest one where
I still do really want to go and

1577
01:28:05,359 --> 01:28:09,079
check that game out, and I
wonder, I'm wondering, I'm trying to

1578
01:28:09,119 --> 01:28:12,039
think back into that time why I
didn't end up picking it up at launch,

1579
01:28:12,279 --> 01:28:14,640
because I feel like I was pretty
hyped on it, and those trailers

1580
01:28:14,720 --> 01:28:17,239
were also amazing. They were in
that same ballgame as the rest of these

1581
01:28:17,279 --> 01:28:20,000
other big games that we're talking about, ebe on like a slightly lower tier,

1582
01:28:20,039 --> 01:28:23,279
but I still thought some of those
trailers, like that first one with

1583
01:28:23,720 --> 01:28:26,680
like one hundred zng he's climbing up
to him in the farmhouse thing like that

1584
01:28:26,800 --> 01:28:30,479
was a wild scene. So I
don't know why I've never actually gone gotten

1585
01:28:30,520 --> 01:28:31,439
around to it yet. I think
it was one of those I feel like

1586
01:28:31,520 --> 01:28:34,319
the release date was bad time wise
for us as far as like a busy

1587
01:28:34,359 --> 01:28:38,880
summer with other games and movies,
and I think it was just the general

1588
01:28:39,439 --> 01:28:43,520
reception was kind of like it's all
right, and then I think the redemption

1589
01:28:43,600 --> 01:28:45,840
of it came later where people it's
defenders, going, no, this is

1590
01:28:45,920 --> 01:28:48,000
really fun game. So I think
it was just a coumble of man reception

1591
01:28:48,199 --> 01:28:51,039
and it came out. I just
remember that summer. It was like with

1592
01:28:51,079 --> 01:28:56,079
Dick about twenty seventeen, twenty nineteen. Oh yeah, well no, that

1593
01:28:56,119 --> 01:28:58,079
was a big summer for us too. I guess too. There's tons of

1594
01:28:58,119 --> 01:29:00,920
I can't even come on the spring
of so, and when did marm Alliance

1595
01:29:00,960 --> 01:29:04,199
come out? Was that twenty nineteen? That it was July twenty nineteen.

1596
01:29:04,520 --> 01:29:06,960
Yes, I just feel like I
just remember that and that was the the

1597
01:29:08,039 --> 01:29:10,359
end game. Like, I just
feel like twenty eighteen was very busy for

1598
01:29:10,479 --> 01:29:12,920
us. I think that was just
like I was probably still deeah because I

1599
01:29:12,960 --> 01:29:15,079
guess if that was the timeline,
then Smash just came out in December.

1600
01:29:15,119 --> 01:29:18,119
I was you were traveling too,
summer, Yeah, I feel like that's

1601
01:29:18,119 --> 01:29:20,239
all I was doing. Yeah,
yeah, and you were traveling as well

1602
01:29:20,279 --> 01:29:24,359
too, so I was probably away
in that in that month. Actually.

1603
01:29:24,560 --> 01:29:29,000
Yeah, I just remember nineteen was
you know, luckily that blew up the

1604
01:29:29,000 --> 01:29:30,680
podcast and that that gave a lot
of opportunities. But I just remember nineteen

1605
01:29:30,720 --> 01:29:34,600
being a specifically very like you're busy
hereo. Yeah, So I'd like to

1606
01:29:35,199 --> 01:29:38,920
one day maybe if we ever go
through a lack of content. I don't

1607
01:29:38,920 --> 01:29:42,520
know if it's on that PlayStation catalog
thing. No, they were few,

1608
01:29:42,680 --> 01:29:45,840
Yeah, and there's lots of beef
because I remember that when the Ghost of

1609
01:29:45,880 --> 01:29:49,439
Skushima sales hit a certain landmark and
PlayStation was like giving all these accolades.

1610
01:29:49,439 --> 01:29:51,680
I remember the creator of the game
being like, oh, we hit this

1611
01:29:51,720 --> 01:29:55,359
a long time ago and we didn't
get any accolades. So yeah, I

1612
01:29:55,359 --> 01:29:57,840
feel like it was done. I
was left. I think, yeah,

1613
01:29:57,920 --> 01:30:00,479
I don't think it was. I
think it's like for them in general,

1614
01:30:00,600 --> 01:30:02,000
looked at it as like a dark
mark, which is kind of kind of

1615
01:30:02,000 --> 01:30:06,800
weird. Yeah, other games.
Hell Blade, it was at the time

1616
01:30:06,920 --> 01:30:11,920
a console exclusive. Now of course
it's owned by x Bogs and its own

1617
01:30:11,920 --> 01:30:14,760
game pass, and the sequel is
I think that. I don't think the

1618
01:30:14,760 --> 01:30:17,399
sequel is coming to PlayStation, definitely
not. I don't think so. Had

1619
01:30:17,479 --> 01:30:20,640
interesting to see that kind of shift
over time. Persona. I think got

1620
01:30:20,680 --> 01:30:25,279
a couple of big releases there in
the PS four era. Order eighteen eighty

1621
01:30:25,319 --> 01:30:30,520
six is when I've never played.
Always heard big things about Bloodborne is of

1622
01:30:30,560 --> 01:30:32,840
course like huge, what's up?
You've heard things about or sixty six.

1623
01:30:32,920 --> 01:30:38,159
I just heard as different and interesting
and like worthy of mentioned. I suppose,

1624
01:30:38,159 --> 01:30:40,119
I don't know if people would put
in their top ten and maybe in

1625
01:30:40,159 --> 01:30:44,199
their top twenty with the PS four
because it's such a strong console. Yeah,

1626
01:30:44,239 --> 01:30:46,319
Bloodborne is one I've played like five
hours of it. I think I

1627
01:30:46,399 --> 01:30:49,279
just played it too soon after Dark
Soul three, which was a game that

1628
01:30:49,439 --> 01:30:54,079
just blew me away and was like
all I was playing for like two months

1629
01:30:54,079 --> 01:30:57,239
there with me and you know,
the other boys at the Custardome there,

1630
01:30:57,439 --> 01:30:59,399
and so I think I just played
it too soon after that, and so

1631
01:30:59,439 --> 01:31:01,039
I kind of bound off of it. But of course most people would put

1632
01:31:01,039 --> 01:31:04,199
that in like their top three,
probably for PS four generation. It's a

1633
01:31:04,279 --> 01:31:06,520
it's a big deal, but maybe
a little blind spot for us. And

1634
01:31:06,560 --> 01:31:10,680
then what about metal Gear Solid five? What does that? What does that

1635
01:31:10,720 --> 01:31:13,159
do for you in retrospect? Yeah, it's one of those. It's in

1636
01:31:13,239 --> 01:31:16,119
a weird spot because I really enjoyed
I actually I loved it. I think

1637
01:31:16,159 --> 01:31:18,640
it's one of those that the hype
got me at the beginning of Like I

1638
01:31:18,680 --> 01:31:21,439
think when we did our top ten
cast, I had it in like the

1639
01:31:21,439 --> 01:31:24,439
bottom ten, but I was like, I don't know about that now,

1640
01:31:24,520 --> 01:31:28,760
but I think it's also shrouded with
a lot of bad stuff that happened there

1641
01:31:28,800 --> 01:31:30,920
too, because it's one of those
you're enjoying and playing it, but then

1642
01:31:30,960 --> 01:31:32,840
the same time you hear about like
this guy wants to leave this company in

1643
01:31:32,840 --> 01:31:36,239
they're holding a hostage contractually, and
you're like, oh, like you feel

1644
01:31:36,239 --> 01:31:41,079
a little but like really fun game. Like if I made a PS four

1645
01:31:41,359 --> 01:31:44,159
top ten of my personal games,
it would definitely be up there, even

1646
01:31:44,159 --> 01:31:51,960
included like just overall games, Mendocer
Goal Metal Metal Solid Gear games all have

1647
01:31:53,000 --> 01:31:56,800
a special metal gear Solid I'll have
a special place in my heart somewhere or

1648
01:31:56,840 --> 01:32:00,800
another. A lot of those are
just nostaligia, but no, really really

1649
01:32:00,840 --> 01:32:03,239
fun game with a lot of I
love. I wish there's more. We

1650
01:32:03,239 --> 01:32:06,880
talk about humor in some review,
but I love the there's a dynamic where

1651
01:32:06,880 --> 01:32:10,600
you can kidnap people and take them
back to your pace and you make them

1652
01:32:10,600 --> 01:32:12,600
work for you and you can strain
them like, oh, I need a

1653
01:32:12,640 --> 01:32:15,199
tech guy. Oh I need a
weapons guy, and I'm waiting for that

1654
01:32:15,239 --> 01:32:18,000
to be in some other games.
So it sounds like a Watchdog's Legion.

1655
01:32:18,439 --> 01:32:20,800
Yeah, there you go, I
got a reason to put that high on

1656
01:32:20,800 --> 01:32:26,159
the list. Yeah. Cool,
uh okay, let's we'll make our little

1657
01:32:26,159 --> 01:32:30,640
top five here of our our our
top of the stack. I remembered what

1658
01:32:30,640 --> 01:32:33,319
I was gonna say about Dreams is
I feel like Dreams if it released today

1659
01:32:33,439 --> 01:32:40,199
in like the current PlayStation ecosystem where
they're more open to having things on PC

1660
01:32:40,800 --> 01:32:45,840
and even like hell Divers too day
and date PC and console, I actually

1661
01:32:45,840 --> 01:32:47,560
feel like that would have been really
good for Dreams. It's crazy that the

1662
01:32:47,600 --> 01:32:50,119
game never did come out on PC
because that would have been just such a

1663
01:32:50,159 --> 01:32:55,119
better way for people to make games
a lot more efficient than like a console,

1664
01:32:55,159 --> 01:32:57,399
like using a controller, I would
imagine even if the game was built

1665
01:32:57,439 --> 01:33:00,479
around it. But I think if
it did launch day and date with PC

1666
01:33:00,800 --> 01:33:03,039
and console and it didn't have that
kind of integration, I think it could

1667
01:33:03,079 --> 01:33:05,800
have been bigger and better than what
it was. So that was what I

1668
01:33:05,840 --> 01:33:09,399
wanted to shout out. But all
to say that I don't think Dreams is

1669
01:33:09,439 --> 01:33:13,199
making the top five. I feel
like Death Stranding has got to be in

1670
01:33:13,239 --> 01:33:15,239
there. Yeah, Ghost of Sushima
has got to be in there. So

1671
01:33:15,359 --> 01:33:19,439
are we making this as our personal
like you it's me and you. It's

1672
01:33:19,439 --> 01:33:21,920
me and you. I think,
yeah, and are are we just having

1673
01:33:21,960 --> 01:33:25,800
five? Were they ranked? As
far as I go, we'll rank them.

1674
01:33:25,840 --> 01:33:28,680
We'll get the five first and then
we'll rank them. Okay, okay,

1675
01:33:28,760 --> 01:33:31,600
because I think stranding is pretty pretty
high up there. It's got a

1676
01:33:31,640 --> 01:33:36,800
good case for Yeah, what I
guess I would put Spider Man just you

1677
01:33:36,800 --> 01:33:40,479
know, above miles and I would
just put just put that one in there.

1678
01:33:40,520 --> 01:33:45,520
I think. I think where we
might find this difficult is God of

1679
01:33:45,520 --> 01:33:47,800
War because I would love to see
Ragnrock in there, but you would love

1680
01:33:47,840 --> 01:33:51,880
to see twenty eighteen in there.
So we're kind of at a standstill.

1681
01:33:51,960 --> 01:33:57,119
It's gonna be tricky, Yeah,
I guess, because it's it's difficult because

1682
01:33:57,239 --> 01:34:00,640
we could I guess we could do
the loophole of saying Ragnrock is a not

1683
01:34:00,359 --> 01:34:03,159
That's what I was gonna say,
because it was in the PS that weird

1684
01:34:03,199 --> 01:34:05,439
era, right, But then maybe
we just do that. Maybe we just

1685
01:34:05,479 --> 01:34:08,920
do that. But then would you
even put God of War? I say,

1686
01:34:09,000 --> 01:34:11,399
have it as a contender right now, but see if there's any five

1687
01:34:11,439 --> 01:34:14,119
like pure PS fours, because I
would have it, I think up there.

1688
01:34:14,159 --> 01:34:17,600
But if there's one more we could
agree on then yeah, yeah,

1689
01:34:17,680 --> 01:34:20,199
I mean Horizon. I think I
still would put it in that talk y

1690
01:34:20,560 --> 01:34:25,000
Yeah. If I if I can
just take myself back to that era and

1691
01:34:25,039 --> 01:34:28,399
just be okay what I think about, then absolutely. Yeah. So that

1692
01:34:28,399 --> 01:34:30,119
that leaves us only one more spot
than if we're doing a top five.

1693
01:34:30,199 --> 01:34:35,039
So one more because we got des
stranding ghosts, Spider Man and Horizon ghost

1694
01:34:35,119 --> 01:34:40,960
Yeah. Yeah, so leaving us
with possibilities of Detroit, the God of

1695
01:34:41,000 --> 01:34:45,439
Wars. We talked about Last of
Us Part two. I guess MGS five

1696
01:34:45,479 --> 01:34:48,399
would be another one that we could
consider. I would. I would that

1697
01:34:48,560 --> 01:34:53,319
was exclusive though I don't think was
it not. No, I should have

1698
01:34:53,399 --> 01:34:55,560
said that. No, that wasn't
That was at the time I think Konami

1699
01:34:55,720 --> 01:34:58,319
was. It was like a big
deal, like, oh, Middle Gears

1700
01:34:58,359 --> 01:35:01,960
Salts coming over to place. Huh
right, there's an Xbox version, right,

1701
01:35:02,680 --> 01:35:05,600
Yeah. The literally the first image
is like an Xbox three sixty case

1702
01:35:05,680 --> 01:35:11,920
with it, which is beauciate that
very much with the PlayStation thing the series

1703
01:35:12,000 --> 01:35:14,399
has been. Yeah, so that's
why it was that time that and Final

1704
01:35:14,439 --> 01:35:15,960
Fantasy were going over. So it's
changed. Well, that makes it easier

1705
01:35:15,960 --> 01:35:18,800
than that's obviously not a good tender
here or they of a showed up though

1706
01:35:18,800 --> 01:35:23,560
as a association. So yeah,
I mean, I it's weird, like

1707
01:35:23,600 --> 01:35:26,399
I would be fine with the Last
of Us sneaking in there as the other

1708
01:35:26,439 --> 01:35:30,239
slot because I don't care as much
for twenty eighteen out of War. Yeah,

1709
01:35:30,319 --> 01:35:32,880
but I'm also fine with it just
because of like, I don't know,

1710
01:35:32,920 --> 01:35:34,920
it's still a good game. I
still like the story of it,

1711
01:35:35,159 --> 01:35:39,640
even if it's, you know,
overall maybe not one of my top dogs.

1712
01:35:39,800 --> 01:35:42,359
I think those ones would make it
over. Detroit is kind of what

1713
01:35:42,399 --> 01:35:45,560
I'm doing. I do too,
even though like we might have a more

1714
01:35:45,560 --> 01:35:48,560
common base on that one together.
There is just something weird about having to

1715
01:35:48,840 --> 01:35:54,520
like I wouldn't feel right about that. If we die in fifty years from

1716
01:35:54,520 --> 01:35:57,159
now, if someone finds Geek first, they're going through side quests like,

1717
01:35:57,560 --> 01:36:00,600
oh, they put Detroit become you
and in there top five blood Borne.

1718
01:36:00,600 --> 01:36:03,920
Ah yeah, souls fans be so
mad at The only reason I would have

1719
01:36:03,920 --> 01:36:09,239
elect God a War over Last of
Us is because Last of Us two I'm

1720
01:36:09,239 --> 01:36:12,319
more positive on. But you can't
deny that has not critically, but I

1721
01:36:12,359 --> 01:36:14,760
say, fan wise a big split, so you could argue, hey,

1722
01:36:14,960 --> 01:36:16,319
there's tons of people that might not
even put in the top ten, right

1723
01:36:16,359 --> 01:36:19,800
some of those choices. And two, I feel like you can also argue

1724
01:36:19,800 --> 01:36:23,479
that the bigger thing for Last of
Us could be Last of Us one in

1725
01:36:23,520 --> 01:36:26,880
the PS three, where if you're
making that top five, that's a definitive

1726
01:36:26,920 --> 01:36:30,000
game, not saying Last of Us
Part two isn't, But I feel like

1727
01:36:30,520 --> 01:36:32,840
ones more definitive. We're God of
War is more definitive, like we said,

1728
01:36:32,840 --> 01:36:35,680
in a way where it revitalized something
and at least it gets you to

1729
01:36:35,760 --> 01:36:39,600
the bridge of the game you like
as well, right like two like it

1730
01:36:39,640 --> 01:36:42,640
starts at things, and like I
said, I don't know. I don't

1731
01:36:42,640 --> 01:36:45,640
think anyone's done a revitalization as good
as what they did yet. I think

1732
01:36:45,640 --> 01:36:48,800
people have been close and they've tried
it, but no one has I think

1733
01:36:48,840 --> 01:36:53,079
achieved the hype and then also falling
up the game, because I think it's

1734
01:36:53,079 --> 01:36:55,800
two things. Either the hype's not
there and the game is really good and

1735
01:36:55,840 --> 01:37:00,840
underrated, or the hype is really
there. And then I think Halo is

1736
01:37:00,840 --> 01:37:03,520
a good example of people are really
exciting this could be something new and nothing

1737
01:37:03,520 --> 01:37:06,119
really came of it, right,
They got more negative feedback than anything,

1738
01:37:06,159 --> 01:37:09,479
and it didn't take the God of
War products. People are just kind of

1739
01:37:10,239 --> 01:37:13,119
hoping that of like, oh,
maybe they'll take note for what God of

1740
01:37:13,159 --> 01:37:15,119
War did, and it didn't happen. So I I think I would put

1741
01:37:15,159 --> 01:37:18,800
God of War over Last of Us
on the our top five list. I've

1742
01:37:18,840 --> 01:37:23,119
just wrote this down on my kind
of random topics for sidequists. I would

1743
01:37:23,159 --> 01:37:26,319
love to go back and look at
like what are the best kind of reboots

1744
01:37:26,560 --> 01:37:29,439
or like reimaginings of a game.
I think that would be interesting to take

1745
01:37:29,439 --> 01:37:31,399
away. Should do that, Yeah, because there's because there's not like Zelda,

1746
01:37:31,520 --> 01:37:35,680
But like Zelda's always been a series
that is always evolving and changing,

1747
01:37:35,760 --> 01:37:39,359
and so even when Bretha of Wild
comes out, it is something different for

1748
01:37:39,439 --> 01:37:43,520
the series. It doesn't feel like
it doesn't feel as big of a Lendmark

1749
01:37:43,560 --> 01:37:45,239
kind of change than like God of
War does, even if like on paper,

1750
01:37:45,319 --> 01:37:48,760
it technically is from like I guess
Skyrid Sword. Yeah, it does

1751
01:37:48,800 --> 01:37:53,399
feel distinctly different, something exactly like
what is it? Maybe we'll try and

1752
01:37:53,479 --> 01:37:56,479
time that if either one if we
have no topics, or two if we

1753
01:37:56,520 --> 01:38:00,000
ever get something about Fable, you
know, because that's like, yeah,

1754
01:37:59,239 --> 01:38:01,960
that's a great potential contenders. We'll
see how that game. Yeah, Like,

1755
01:38:01,960 --> 01:38:06,159
I think there's a difference between a
continuation of a franchise versus kind of

1756
01:38:06,159 --> 01:38:10,159
the reboots that I kind of agree
with you, Riselda Mario. They're kind

1757
01:38:10,159 --> 01:38:12,760
of in that thing where they might
take a long break, but that's kind

1758
01:38:12,800 --> 01:38:15,159
of a given, right, you're
kind of, oh, they're gonna take

1759
01:38:15,199 --> 01:38:16,920
off their like off the gas where
something a couple of years ago, like

1760
01:38:17,279 --> 01:38:19,680
Doom. Like, to me,
that's really like, in a sense,

1761
01:38:19,680 --> 01:38:23,800
like a reboot bringing it back,
redoing a big coat of paint. That's

1762
01:38:23,800 --> 01:38:26,199
where it's like, okay, that
had their verse. If I don't think

1763
01:38:26,199 --> 01:38:28,479
the hype was there at the beginning, but once the game came out,

1764
01:38:28,520 --> 01:38:30,640
it really built up. So yeah, I definitely trot that down because I

1765
01:38:30,640 --> 01:38:32,520
think there's fun things and we can
even debate that, like what's the reboot

1766
01:38:32,600 --> 01:38:36,079
versus reimagine? But God of War
definitely to me, is like a it's

1767
01:38:36,119 --> 01:38:40,039
a yeah, of course it's a
sequel and they take place. But if

1768
01:38:40,039 --> 01:38:42,600
you can play a game that has
nothing to do with the other ones and

1769
01:38:42,680 --> 01:38:45,800
kind of jump on, you're definitely
in the reboot category, and that's got

1770
01:38:45,800 --> 01:38:48,319
a warm m. So I think
with that, I mean it makes sense

1771
01:38:48,359 --> 01:38:50,960
then that God of War would be
in that fifth slot because we had to

1772
01:38:51,039 --> 01:38:55,239
debate to get it on there.
I'm with you. I think Death Stranding

1773
01:38:55,279 --> 01:38:58,560
for me and you, for Dylan
Muss and Travis s New like Death Stranding

1774
01:38:58,600 --> 01:39:01,760
is the number one. That game
just almost completely worked for us. I

1775
01:39:01,800 --> 01:39:04,600
know that was another divisive one like
Last of Us in a way, maybe

1776
01:39:04,800 --> 01:39:08,720
in a different way, but still
divisive. Yeah, but we love the

1777
01:39:08,760 --> 01:39:12,239
gameplay, we love the story,
we love how silly it can be at

1778
01:39:12,279 --> 01:39:15,600
times, love the horror elements of
it. Like everything freaking works in that

1779
01:39:15,680 --> 01:39:18,560
game for me, and I just
yeah, even all these years later,

1780
01:39:18,600 --> 01:39:21,039
I still love it just as much
as I feel like I did then.

1781
01:39:21,159 --> 01:39:26,239
So I feel like that's a slam
dunk number one for Yeah. I think

1782
01:39:26,239 --> 01:39:29,000
if it was something else that we
differed on, like on the review,

1783
01:39:29,039 --> 01:39:30,760
but I remember the excitement of talking
about that in the lead up, So

1784
01:39:31,159 --> 01:39:34,000
I think that's summer one with a
bullet So and then I kind of feel

1785
01:39:34,000 --> 01:39:38,479
like Ghost of Sashima sneaks into number
two for me because you have Spider Man

1786
01:39:38,520 --> 01:39:43,479
and Horizon as the other ones.
I think for Horizon it's definitely above it.

1787
01:39:43,520 --> 01:39:45,640
Spider Man, it's close, but
I think it's Legends that pushes it

1788
01:39:45,680 --> 01:39:49,399
over the top there, because that's
just like offers this other kind of experience

1789
01:39:49,439 --> 01:39:54,319
with it and kind of gave me
revitalization with it. But then again it's

1790
01:39:54,359 --> 01:39:58,359
just like a great open world.
Love that wind mechanic once again, the

1791
01:39:58,920 --> 01:40:00,520
combat of it. And I think, you know, if we look at

1792
01:40:00,800 --> 01:40:04,680
Spider Man versus Ghosts, like they
both kind of have maybe similar story issues

1793
01:40:04,720 --> 01:40:08,680
with the story is good, but
it's like not the thing that's elevating that

1794
01:40:08,720 --> 01:40:11,239
like a death stranding like a god
of war. So I think that would

1795
01:40:11,279 --> 01:40:14,560
be my number two. But I'm
not offended if Spider Man takes the number

1796
01:40:14,560 --> 01:40:16,000
two slot. How do you feel, I think you made a good point

1797
01:40:16,039 --> 01:40:18,680
of what the addition of Legends,
because I think I would have pushed back

1798
01:40:18,680 --> 01:40:23,399
a little bit of a I think
just for some hypeness and things. If

1799
01:40:23,399 --> 01:40:27,199
the Spider Man DLC it maybe was
better than it was, maybe that would

1800
01:40:27,199 --> 01:40:29,880
it could have been the thing that
pushes it back over top. Yeah,

1801
01:40:29,920 --> 01:40:31,960
So I think I and not that
I'm like, oh, man, outrageous

1802
01:40:32,000 --> 01:40:35,920
that ghosts like, I think that
one's a very down the middle. Give

1803
01:40:35,960 --> 01:40:40,119
me one day to think about it. Might go each different route like ten

1804
01:40:40,199 --> 01:40:42,680
that ten times right, But I
think legends agree with you. That pushes

1805
01:40:42,680 --> 01:40:45,479
it over the top to make that
number two. So that leaves our list

1806
01:40:45,479 --> 01:40:48,640
that God of War number five.
Horizons are done at four. Spider Man

1807
01:40:48,680 --> 01:40:53,239
twenty eighteen. Number three ghost is
Streman number two, Death Stranding number one.

1808
01:40:53,239 --> 01:40:55,560
You're happy with that? Yeah,
And I think that that's like a

1809
01:40:55,640 --> 01:40:57,920
safest I think if I ever see
that, they might go like, oh,

1810
01:40:58,000 --> 01:41:00,520
deaf Stranding, that that would be
touch on it. Yeah, But

1811
01:41:00,600 --> 01:41:03,760
I think that's also a game that
I think people I think, like Last

1812
01:41:03,760 --> 01:41:06,119
of Us two haters, when they
see people praise that, they go,

1813
01:41:06,239 --> 01:41:09,880
how could they do that? But
I think lots of people will look at

1814
01:41:09,960 --> 01:41:13,359
deak Stranding and it's divisive, but
I think they always go away that oh

1815
01:41:13,399 --> 01:41:15,359
that just wasn't for me, you
know, like that's the weird game.

1816
01:41:15,359 --> 01:41:18,119
But it's also like I get why
people like that game, but I don't

1817
01:41:18,119 --> 01:41:20,439
were last Off. It's like,
you did, this is the character,

1818
01:41:20,560 --> 01:41:24,920
you put it in this chronological orders. But I think de stranding people know.

1819
01:41:25,000 --> 01:41:27,680
It's like, it's not like it's
weird calling that a cult game,

1820
01:41:27,680 --> 01:41:30,079
because I feel like that's more of
an independent game. But for anything that's

1821
01:41:30,079 --> 01:41:32,840
like a Triple A game, it
has like a cult status in a way

1822
01:41:32,880 --> 01:41:36,199
of Okay, the people that love
that game really enjoy that game. Or

1823
01:41:36,199 --> 01:41:40,840
even this time ago around, I
remember this trailer for two many people It's

1824
01:41:40,840 --> 01:41:43,359
be like I don't get it,
and I'm not getting this game, you

1825
01:41:43,399 --> 01:41:45,880
know, like I still understand why
people are hype for this, and I

1826
01:41:45,920 --> 01:41:48,479
go, oh, well, you
know, I'm there, So yeah,

1827
01:41:47,960 --> 01:41:51,760
I Trevior's this was so much fun. I feel like I haven't really got

1828
01:41:51,760 --> 01:41:56,079
to rave about PlayStation A wide.
It's not like playing the games, and

1829
01:41:56,119 --> 01:41:59,319
like I haven't gone back to anything
recently, so it's really fun to kind

1830
01:41:59,359 --> 01:42:00,920
of be back. You know,
this This puts me back a few years.

1831
01:42:00,920 --> 01:42:04,319
This takes me back to the Kolodna
era of like playing some of these

1832
01:42:04,359 --> 01:42:09,840
games. So that was that was
very fun discussion to have any any closing

1833
01:42:09,880 --> 01:42:13,600
thoughts on the PS four here,
not that we could never talk about PS

1834
01:42:13,600 --> 01:42:15,840
four Bring whatever we want, but
no, it was a fun. It

1835
01:42:15,880 --> 01:42:18,199
was fun to dip back it was
fun to look at that air because that's

1836
01:42:18,319 --> 01:42:20,920
you know, the bread and butter
when podcasts for us with starting in.

1837
01:42:21,000 --> 01:42:24,960
Like I said, I don't think
it's the same Like even me and kirking

1838
01:42:24,960 --> 01:42:27,319
out the PS five, I don't
know if it's that same type of I

1839
01:42:27,319 --> 01:42:30,119
don't look back at the PS five
yet it is this all changing thing I

1840
01:42:30,119 --> 01:42:31,439
look at. It's like, Okay, still got great games, having a

1841
01:42:31,439 --> 01:42:33,560
great time. I'm happy with my
purchase. It's not like, oh what

1842
01:42:33,640 --> 01:42:36,600
a bus not that there could be
a whole others still ago to like if

1843
01:42:36,600 --> 01:42:40,560
you're buying a y plat game,
like you're still gonna get it on PlayStation

1844
01:42:40,600 --> 01:42:44,560
over Xbox, right, that's kind
of your yes and no. I actually

1845
01:42:44,640 --> 01:42:46,800
lean towards no, just because the
space. That's why, though only purely

1846
01:42:46,800 --> 01:42:50,359
because the space because Xbox. I
think I've Bonn four like Star Wars jediphone

1847
01:42:50,439 --> 01:42:54,399
order. Oh like the hard drive
space you mean hard drive space is purely

1848
01:42:54,439 --> 01:42:57,600
just because the Xbox was bigger than
the PlayStation. So that's why I went

1849
01:42:57,640 --> 01:42:59,600
that. I got Call of Duty
on there, which is taking up all

1850
01:42:59,600 --> 01:43:02,039
that for Yes, call Duty is
the big thing there. But yeah,

1851
01:43:02,079 --> 01:43:05,079
so I don't think the PS five
will look back as falling because there's not

1852
01:43:05,159 --> 01:43:08,920
as defining moments like you just talked
about. They have a whole year where

1853
01:43:08,920 --> 01:43:10,880
hey, we don't have a game
coming out where that didn't happen before.

1854
01:43:10,960 --> 01:43:13,640
Right, So hopefully the second half, I mean, des Ryan two is

1855
01:43:13,640 --> 01:43:15,600
gonna be a big one for us. But will Raine and some other stuff.

1856
01:43:15,600 --> 01:43:18,000
This'll see. I'm sure we'll get
some some good bangers here. I'm

1857
01:43:18,000 --> 01:43:20,680
excited for Rain. Yeah, that
could be what expier Man was this chang

1858
01:43:20,680 --> 01:43:24,840
because I don't think Experiment two is
that. I think that was just keep

1859
01:43:24,840 --> 01:43:27,199
people happy, right, and it
sold some more consoles, you know,

1860
01:43:27,319 --> 01:43:30,159
I get it. Yeah, Okay, yeah, thank you everyone for listening.

1861
01:43:30,199 --> 01:43:34,000
This is a very fun, kind
of impromptu topic and episode. But

1862
01:43:34,079 --> 01:43:36,600
yeah, we'll be back next week
as we always are. Thank you for

1863
01:43:36,600 --> 01:44:04,279
listening. We'll see again next time, but bye. Passed
