Hello, this is Brad Woto from table Story. If you enjoy this podcast,
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you for listening and enjoy. You have completed a short rest and your exploration
of the Bluestone mines and continue. Previously, you had encountered a cave like
moss sort of bizarre glowing carnivorous plant creature, and once it had been vanquished,
it revealed that there was a very large goliath statue underneath. But more
importantly, there was an altar sort of an altar sort of a strange ancient
magical lock box of sorts with a bizarre poem written across it, with a
little box on the top that has a blue gem in the top of it.
Then you took the opportunity to rest, which you've done. I would
say about an hour has passed. Those of you that get any abilities back
on a short rest. You get them, you rolled some hit dice for
some HP, and you can continue with whatever you wanted to do next,
where you wanted to go, or how you wanted to approach this puzzle.
Perhaps, all right, we still need to find the last gem, correct,
right, sug Yes, we continue our exploration at a case, well
be the way that. All right, I'll start moving free to move your
tokens around on this map and look about. As you move around, areas
that you've previously explored will sort of become gray scale, so you'll know where
you've been and where you haven't. If you want to look around the map,
you'll see that what's been uncovered before is permanently uncovered in what hasn't will
remain in that sort of fog of war. What is that? And a
bridge that is a sort of a bridge. It's kind of an old mining
piece of mining equipment that was used to sort of like ferry rocks from one
slightly higher ledge to a lower part. Again, anyway, that's got like
water looking stuff is ice. It's still very cold in here. Once I
get to the shoreline of this ice, I want to turn around and punch
the ice, not hard enough to break it necessarily, but like kind of
to see how thick it really is. Yeah, I guess you can give
me. Give me an ATHLETs or an acrobats or a perception check. I
think would be fine as well. Athletics, acrobatics or perception okay, eighteen.
It seems to be frozen all the way. To be honest, it
just seems to be solid ice. All right? Is there are we able
to get up on this ledge? Or is it a climb? It's a
little climb, but I'm going to give it to you for free. It's
not it's not such a treacherous one. This side to the sort of north
of you is, but the southern side you can climb up pretty easily.
Okay. I'll start moving along this ledge then carefully making my way of these
rocks. Uh. One of the men here, I would like to sort
of look around a bit and make sure that I'm not about to run into
anything dangerous. If possible, you give me a perception or an investigation check.
All right? Oh cool, it's great, most dangerous area of the
cave. Okay, so I'll tell I'll tell them, right, I don't
feel right about this area, all right, be careful here. Maybe perhaps
jilled and should ead the way then instead of yourself. Then I think I
can in thorow. Boy, I better sense than that. I don't see
any canons around you could I would it work if I sent like a firebolt.
I had to like to see ahead of us, Okay, I will,
Okay, then I will attempt to do that. I'll attempt to send
a firebolt south of us to see if I can see anything. Yeah,
for the sake of it, I'll move your token down to here, which
gives you some of the vision. The fireball launches forward into this kind of
area, and where you are is a more of a natural set of caverns
than the previously excavated mine area. There's definitely mining and equipment, and there's
definitely areas that seem to have been mined out a very long time ago,
But for the most part, this area seems to be kind of more natural
cavern ways. There's like nothing here like it gives way. There might be
a sort of spattering of mining equipment about where you're currently stirred, but the
southern side of this cavern just kind of opens up to nothing. Literally nothing,
not a bat, not a bug, nothing moves completely empty cavern might
be one of the safest places in the entire mine so far, right,
Well, I guess yes, Okay, then I'll start walking forward. There's
just another big, a big cliff. What can we get over this?
You can climb that. It's kind of like bouldering, you know, like
it's not a comfortable climb exactly, but it isn't difficult to maneuver around some
of these areas. You just sort of have to take some big footsteps upwards
to spare track the fireboard and children stepping into something she probably should not.
I think once we get around this bend, I'm going to make a Semitic
gesture. I'm going to have one hand flat horizontal to the ground, and
they're going to have another one skitter across. And as I do, I'm
going to cast dancing lights. And it's going to make four ten foot diameter
light orbs in a row which will follow us as we go in a straight
line, just so they can illuminate it for well, children who cannot see
in the dark, and who is in it ahead of the party right now,
Yeah, why didn't you do that earlier? Didn't feel like it.
You are. It's chaffer boy. Yeah, I've given children a bit more
light. As she moves around, you head into a sort of series of
little winding caverns, little uh crawlways, and sort of a winding endless set
of tunnels that shift and turn. You kind of find yourself walking back on
yourselves moving through one area. You can see through this part and you can
see mining equipment on the other side of it. If she had had fact,
I think you're gonna just punch through here. Maybe just use a bit
fist of your Ah. I grab his fist and I hold it up to
the rocking up this is I don't think you get Actually no, He pulls
his hand back and give me aloud childing, which is unusual for him.
Usually he just sort of deals with you. What do I have something on
my head? Who says perhaps we should go back. I don't think it's
wise. They're trying. You're past the caving. Does it appear clearable?
I'm an investigation check very well in investigation seventeen, it's definitely clearable. You'd
have to move some of the larger rocks. If you can push two or
three of the larger rocks forward, it would it would create a pathway that
would allow you to move through. Seems to be safely. It isn't like
it doesn't seem like it's a full blown cave in from above. It just
seems like a build up of rock, probably from a long time ago when
they were doing mining here. Any particularly damaged or brittle looking rocks. They're
all kind of damaged in brittle to be honest, very well, I don't
do anything, and I wait for threat to see what he does, and
he's just leaving them. Oh yeah, if you're not going to say anything,
And yeah, I would just start going back unless anyone stops me.
El squint to see if there's anything shiny that I can see through the rocks.
I'll give me a perception check sixteen sixteen. No, but you do
hear coming from much further north of you. Hm, I'm not trying to
catch up with them. It's more of those things I think over there.
Maybe it's bested. We don't just you can serve how many did you heard?
And maybe frozen Freid will be nearby and we can talk to him and
he will be lovely, I'm sure. Is it feeling any colder. The
name frozen Fred, even though we've bastardized, it kind of invokes the thought
of cold. Give me another perception check or a survival check. Actually I
take either one. Okay, perception check it is going to be then seven.
It's been relatively uh similar throughout this cave. The coldness. I think
that you might Yeah, on a seven, I think that you're just not
really able to tell if there's any distinct massive changes here. It's kind of
the same level of cold. It's incredibly cold, but not so cold that
you're suffering sort of those horrendous effects that you might do on the surface.
Yeah, it's about as cold as I think you can sort of manage before
it becomes horrible. But it doesn't seem to have changed as you've moved through
the cave, or at least not to your perception understood. I'm following thrack,
but I'm characteristically quiet. I'm not usually I'm not jabbering on as I
usually would be. I'm kind of a little bit feeling a bit sheepish.
Even perhaps I'm going to shape shift on us. Are you into a sheep?
Shall be funny. I don't think it would be too hard for track
to figure out that this is the same area that we were looking at,
and so we're cyclas, Yeah, who wants to make me a perception check
as you enter this area. I'm good at perception checks. I need too.
The familiar noises of those creatures are kind of echoing down the hallways to
the north of you. I think Sea, you're kind of you're hearing these
noises, and all of you can probably hear them echoing down. But I
think Sea, you're the first person to notice one of these sort of metallic
legs stick out from the corner which is up here. As if this creature
is kind of moving downwards and out of this corner, you have a moment
to sort of like quickly say or do something before these creatures will probably be
like turning the corner or possibly seeing you sounds if we have company or robots
or whatever they are, where we could just live and be I would hide.
If you want to where are they north? I just point directly north
around Okay, I would ask if it's around this corner or okay there,
well, I think I'll see something in the corner over here, well,
okay, slowly this way, Yeah, stealthy checks everyone no better than children,
probably nice children. Nice. It's a ritus too, all right?
Three from Jildin, eight from Cyrus, nineteen from thrac and nine from c
So three fails in there. Why before we move on with what happens in
this scene, I don't think I'm being particularly stealthy, even though I suggested
it. I think perhaps maybe I'm a bit a bit too slow, And
it's not for hesitating, but it's just because I don't feel like I need
to at that moment. I think I'm watching kind of such a trip over
one of these railroads straight into Cyrus. Also, I was grabbing children from
the corner before then doing it, which might have, you know, meant
for something, right Brat, who is a two hundred and fifty pound orc
somehow is the most healthy he's ever been in his entire life. And he
turns around an incredulous slip. What are you doing? Yea? And I
who put that there? Star? And I'll try I'll suggest they stay their
eyes. I moved towards this chest. Okay, Well, before you move
anywhere, these creatures are clearly aware of you. I think you hear them
kind of start moving forward and scurrying the metallic sort of spider like legs that
they have tip tapping across the stone. I'll give you the option if you
want, if you'd like to try and hide down here. They're about ten
foot above you. I think, let me see what all right down fifteen
foot so this is and I'll pop it onto the map as well. A
fifteen foot climb, I guess, but it's not really a climb if you
take the there's another one of those little mine shaft slides, you know,
the things I use in buildings where they throw stones down them. It's essentially
a rudimentary wooden shoot. Yes, thank you for one of those. I
need as much help with English as possible, so I'm not kiddingform sentences at
the moment, and which is great for this job. By the way,
if any other GM's out there know how that feels when you're just not with
it mentally and you're just stumbling over your words and your only job is to
say things. Yeah, you can hear sort of tip tapping towards you,
and I think what I'll do is I'll you sort of you become aware of
the fact that these creatures are moving into this room and sort of scanning it.
But if you want, you can take the option to attempt to hide
here with another set of stealth checks, or you can do something else up
to you. I think after a business stealth check earlier, I'm just going
to stand here with my staff and comically just have it up and raised ready
to whack the first thing that comes through. I should probably, I should
probably, yeah, yeah, okay, yeah, I'm not going to tell
you anything. I'm waiting for the party to tell me otherwise. What's everyone
else doing? Alright? I was trying to make up for the fact that
I messed up and try and hide into this little cubby in the hall.
I'd also like to hide as you all begin hiding. How is it that
Jorden makes the most amount of noise you could ever imagine? My natural minus
one? Ah, God, what even happened? Actropover on my own cloak,
And you know, it's like it's like some comedy scene. We're in
a kitchen where you're just knocking over all the pots and pans, but it's
all inside my shell, inside all of my It's just this racketing, echoing
noise from all the stuff I'm carrying inside. Yes, h they are clearly
aware of you. You can hear them start scuffling and shuffling towards you.
Please roll me these initiatives. As you hear these creatures and d ding ding
ding ding ding ding ding begin to become aware of where you are and they
start rattling in your direction. But it will sorry, need to trimmish clerks.
I will give these quadrones. Uh, this is the This one is
capable of pentakills in the Yeah. I mean that is a question for whether
you know in character. I guess you can roll me a history check if
you want to know. Mm, they're not organic, are they? So?
Hm hmm. Someone maybe told you while you're in moon the So the
old drones as they they used to make these things, they just kind of
referred to them as drones. But they have a hierarchy. Some of them
are a little bit more complex than others. The more sides they have,
the more complex their their mind is. I guess it's not there. They
are very much just drones, but the more complex the construct is. They're
kind of half gollumn creatures. So there are some that have like four sides,
like a quadrone, and those are less complex than the pentodrones. The
more sides, the more complex. And also they used to have a thing
where which was like a hierarchy of the more sides it has, the higher
in the hierarchy is so that it allowed them to sort of divvy up work
through the different creatures in structure. So ap pentodrone is just a bigger and
more complex version of these these drones and these creatures that are down here again,
like all of the other ones, they've been down here for just hundreds
and hundreds of years, and they are they're just basically a bunch of insane
constructs and gollumn like things that are built out of stone and wood and metal,
and they are brought together with a sort of magical core that was imbued
with magic a very long time ago by some sort of old goliath wizard.
And when they are destroyed, they just turned to dust. As the core
breaks, it destroys the creatures it's attached to or controlling. So that's kind
of how that goes. So, Yeah, for some reason, you are,
you know, maybe someone told you this story of these like weird drones
that roam around in some of the old mines. Again, there are lots
of miners in the in the Goliathe community that you've been staying in for the
last year. Reads a lot of books she would have read whenever she could
get a hand on. Yeah, so that, yeah, they're not They're
not like a secret thing as much as people don't really they avoid them.
Lucky for you, all four of you get to go first here in the
turn order, starting with Cyrus. You're definitely aware these things are heading down
towards you, though, Okay, I actually can't see them on my map.
I don't know if I should be able to or no, but you
can hear that they're over here. Okay, cool, Okay, Then if
they're on their way, I'm going to come out around this corner. Oh
geez, oh goodness. There's three of them. Two quadrones and a pentodrone
are big? Yeah, a big one. Okay, I am going to
uh cast sacred flame on the pentodron. Okay, did Cyrus use hit die
during the short rest? Oh? A natural one from the pentodrome, so
it will take the four radiant damage from your hit there a meek or four
before. Nonetheless, I guess all right, and I am just looking at
something, Okay, I tell you what di I did track moment? Can
I just can I go after Thrack? You can go after me? Oh
you want to? So well yeah, no you can't. What you can
do is hold an action to go off on a particular trigger. So when
Thrank walks past me, this happens, or when I get attacked, this
happens again. It's holding an action. So it's whatever you can do on
an action. So you can't hold a bonus action. Okay, So I'm
just look as upting up take some while. A little move switcheroo would be
an interesting thing to do, but I think that it would potentially cost an
action to do something like that. If I was to homebrew in or ale
like that that on the fly, that I don't really want to do in
the mental state i'm in, because I'll undo the entire game for myself,
and in six weeks I will hate myself for it, because that's what happens
a lot of the time when I'm GMing things and I go, you know
what, that would be really interesting if that happens and then you use it
against me. I follow after serious and I conjured a flaming spear in my
hand, just once again. It's looking brighter than ever thanks to the way
I've been observing threats fireble and I it's five foot diameter sphere of fire.
It's flaming sphere. Flaming sphere. I just tiled it golden sphere for some
reason. But there it is. You should be able to right in between
them, trying to illuminate the whole space properly, you know what, I
think you do? Allow that and it's light like that for you, yes,
yes, wonderful, all right, and that's that's it doesn't do any
damage this time, okay, right, and that is the end, right,
okay, all yeah. I don't really move very far, so okay
here I can just barely see this. I'm not sure I can get um
hm hm hmm. Not although is uh uh will throw a little magic missile.
It will wanted to bend around the corner. Uh yeah. Okay do
you think is that all right? Uh? Yeah? Magic mess Would you
have to be able to see it right at all? I can. I
can just barely see half of it, yep. Okay. My kind of
rule is if you can see it on the map, then you can see
it. And if if you can't see it, then it's my fault for
using the dynamic lighting improperly or yeah, okay, yeah, I think I
would use magic mature here because I'd be afraid that the buy a bolt or
whatever would hit the side of the cave wall. So magic missile. Then
three little things come out of you in my staff and that's you said that
before. Mm hmmm, uh so that'solve damage to the quadrone. Yeah,
these magic missiles, these sort of arcane piece of energy, launch around the
corner, kind of curving like you said, through this cavern, pass the
flaming sphere, and strike the little quadrone that's kind of moving along on its
bizarre little metal legs. Again, this little quadrone does a bit similarly to
what the other one, the other creatures that you encountered do. It sort
of breaks out these different parts. It has these little almost like fists that
come out from inside of its little cuboid body. But it also has a
thing on its back, which is a bit like a crossbow or a short
bow that kind of comes up and has a few of those little javelins inside
as it sort of focuses on where you, guys are, all of the
little red lights that make up you know whatever arcane energy is in them,
but look sort of like lights in the dark, maybe like eyes in the
dark focusing on you, guys as you appear at the bottom of this tunnel.
Right, that is in my tone okay, seears turn. Okay,
I guess I'm going to use the first part of my movement to go five,
ten, fifteen, twenty twenty five in front of the party. And
then well, now I see what's going on. Oh so I've gone twenty
five. Let's see thirty, thirty five, forty. I can just about
make it here. And then the pentadromee I believe is in that square.
Yes, so I do try and swing at it with my staff. Okay,
so I shall do that one moment, please, Will I find my
staff in my inventory and swing at it with my staff master say something and
then close as I can. Okay, Uh, twelve is a mess?
Okay, all right, Then I have multi attacks, so I'm gonna go
swing again for a natural one. Oh okay, mark that marked, And
then for my bonus action, I'm going to put the staff away. I'm
gonna go back into ready position and burn a key point for patient defense.
Okay. That's the end of your turn. That is the end of my
turn. All right. You need to make a dexterity saving through im Yes,
any creature that in disturbative five foot was snaked airy sectarity saving through oh,
within the okay, I thought he had to be inside the ball,
not around it my behead. Okay, the dexterity saving through eighteen. Yeah,
dodge the flares coming out of the sphere. Yeah, let me roll
the dice. Let me roll its intelligence anight, uh, not that intelligent?
Really, Okay, you're not gonna roll another intelligence thing for it an
eleven. It's gonna move through the flaming sphere? What will that do to
it? Mm hmm every technically nothing only for ends. It's turn within five
foot okay, perfect, Yeah, it's just going to move around on these
rocks. Now it does move out of your throat range there us. Yeah,
you're get an opportunity to attack if you want one. Oh right,
yes, then I will smack it with my stuff. I saw that line
pointed at thereck. I saw that it's actually pointed. It's actually pointed at
all three of you. It wasn't until you said that sixteen sixteen does hit
eight listening. Yeah, I think you just kind of you hit this thing.
You see like a chunk of this kind of weird metallic, sort of
vaguely composite armor fall off of the back of it. These things are brittle
and old, and this is kind of like dum dung jump dum jump dump
moving around. As it's moving around, you sort of hear this kind of
sing noise here, and there's a distinct sort of funk to the air.
It leaves a horrible smell behind it, and then there is a cone of
noxious gas which is going to engulf all three of you down here. Can
you all make me constitution saving throws? Please? Of course I can.
Courseful children with an eight, that's a fail, Frank with a ten,
that's a fail. Serious with a nine, that's a fail. Horrendously,
all three of you are paralyzed for one minute. Paralyze is the bad one.
You basically can't do anything. You can repeat the saving throat at the
end of your turn, which will end the effect on yourself. Otherwise you
are paralyzed for four minutes. Here. Does it break concentration on? Absolutely?
Yeah, I'm pretty sure it does. I have a game breaking reaction
for Yeah, Okay, I can take reaction. Yeah, it's I can
I can or can I not do a reaction if I'm paralyzed. That's the
that's my question. Yeah, I wonder if you do ever paralyzed reactions.
Yeah, you read it. So you can magically exert limited control over the
flow of time around a creature as a reaction. After you are a creature
which are with intendant, but then thirty feet makes an attack roll on ability
checker a saving throw, you can force the creature to reroll. You make
this decision after you see whether the role succeeds are fails. Oh okay,
yeah this is different. So, yeah, you are choosing one of your
party members or yourself to reroll. Yeah, I think I'm actually going to
in the spirit of Cura, We're going to have a Serrus too the reroll.
So, in a stunning self sacrifice move, brack throwers out is time
ability and Serrus gets to try to save herself. Thing you do, but
you sort of do this. You get this off just as you are hit
by the gas I think, and you are paralyzed afterwards. But serious you
can roll another constitution saving thrown and try and beat the DC of eleven you've
got to beat excellent well, and I think the track is like the only
one aware of it. Maybe I actually I don't notice that much of a
difference, but I feel ten worse. I feel ten percent more paralyzed before.
Okay, all three of you paralyzed. Then I'm afraid the quadrones here
are going to rush forward, I think, and attack sea with disadvantage,
with disadvantage. Yes, so let's go with Oh, actually, you know
what, that one's going to stay there? Actually, I'll move him to
like here. I think what the first one's going to hit you with fists?
Is this right next to you? On a thirteen? And an eighteen
four and an eighteen? Sorry, a natural one actually, So rom me
a D twenty first, Okay, I'll roll you a D twenty for anyone
who has never watched me GM before. I like for my ten natural ones
to actually have a consequence other than just be a miss. So I have
everything. My creatures end, and the players roll a D twenty and they
get consequence for their that failure at ten. So the oh, the creature
is frightened? Which one the red one? Okay? So I wonder if
this, oh, I guess really I think all it means is this has
disadvantage against you, which already has, but it can't move closer to you.
So I'm going to say it's frightened of you, by the way.
But the second one does hit? Yeah on an eighteen? Yes, all
right, you take two bludgeoning damage from that one. The other one,
which kind of has this kind of strange almost crossbow like appendage, come up
out of the cboy body. Four little darts pere and then all four of
them are going to fire at you with disadvantage. Yes please, Oh and
lucky you are. Okay, So sixteen or sixteen, a twenty one and
eight so all hits, but the eight what is that? Two? Not
twenties? That would have been really bad for him if if he didn't have
the defensive states. Yeah, yeah, okay, So five piercing, six
piercing, and you see it retract that little crossbow element and they and it
begins to reload little darts onto that onto the creature there and eight as well.
No, I don't know, I think so it's just oh, hang
on, so it would be the eight and the five ignore the six.
Sorry, I don't know what's going on. I think I've got some weird
lag going on with my thank you getting three times then trying to kill my
teammate. It doesn't get him three times, right, is it? The
eight? You're ll two eights are twenty one and the sixteen, so only
the eight and the five here and then the last one. Ignore that?
So am I just trying to kill you? That's all right? Appreciate it?
Okay, Cyrus. It is your turn. Your entire turn is forfeit.
It is now the end of your turn, and you can make another
constitution saving thrown and try and beat eleven. Okay, cool, you remain
paralyzed on another eight there, Children's same playing your roles for when it's really
dark and you know, yes, your turn is over, but your paralysis
is also over, Thranck. Same for you. Your turn is over,
but your paralysis is also which brings us back around to see her. All
right, So for my turn, I'm going to run in between both of
these drones now, and I'm going to pull out my staff and attack the
blue one that shot me four times? Or shot at me four times?
Okay? Were there a natural twenty twenty seventy hit? Yep? Okay,
So this does a few things because one second, because it's a natural twenty,
I was going to take the flies off. Why you kind of put
your arms this way. It looked like you were going to kind of just
like take off the show. First of all, it completely de ribes.
Okay, when you score a critical blusting damage to a creature, crawls against
that creature and made an advantage until the start of your next turn. So
because of this notat twenty, every attack now on this creature until the end
of my next turn is with advantage with my crusher feed. Oh cool,
Okay, I can look at it there. There you go. All right,
So that's going to be fourteen to hit. I mean four fourteen bludding
damage on this creature. Fourteen bludgeoning to the creature. Okay, yep,
it's still alive, and crush it. Then I'm going to swing at it
again with multi attack, but eighteen to hit that hits. I'm sorry,
I'm going to swing again because I get a head advantage, I guess,
so yeah, so yeah, so nine points of blushing damage on top of
that. Yeah, how do you kill it? I'm just I'm just smacking
it with a stick. It looks like it's being smacked by a stick and
it dies. Yeah, I think that's exactly what it is. You just
beat the hell out of it. Bits of it fly off everywhere. Again,
these creatures are kind of old. Maybe when they were built they were
at a little stronger, they had a little more fortitude to them, but
they're still They generally are just like worker drones that designed more for like picking
stuff up and moving it around. They clearly have defensive cap is to ward
off creatures and things, but yeah, due to age and stuff, then
just you just kind of like break this thing apart. On the last strike
the you you sort of see the core go sort of super and nova for
one of a better word. It doesn't affect you, but it does disintegrate
everything that this that is on this creature, all of the the arm of
the wood, the stone and the little darts and things all just yeah,
thanost away. So as it turns to dust and flies are waited, mister
Starking, and the turn on my heel, the three slits on my forehead
open up. I'm going to use a key point here to now do a
flurry of blows. That's what it's called. So now I get to do
two unarmed strikes on this creature here to my side. The advantage actually no
one the dartage tony hot hit twenty five hits. Yeah, okay a seven
points of blushing damage and then still up twelve to head twelve missus. Okay,
all right, and that will be my okay. Yeah, this one
in front of you is very messed up. If I roll a five or
six, yeah, I'm gonna move here now, okay, Yeah, there
we go. Yeah, I roll of five or six. This thing's paralysis
gas is going to recharge the three of you. I mean serious, you
don't need to do it. Jilding and Thrack, please make me another set
of constitution saving throws please SEXTA. Yep, you're not paralyzed, and neither
of you. But yeah, the two of you, maybe avert your faces
or pull up your like shirt or something and cover your nose and mouth as
this gas sort of permeates the air, and yeah, as it clears,
you're still able to move and adjust yourselves and things. I think this creature
is going to run away a little bit. I'm gonna move, He's gonna
move. It has kind of like a poor man spider. Spider Spider Man.
Spider climb here as it kind of moves around the rocks and crags and
it pins itself between two broken bits of stone and peers around the corner,
kind of calculating. Almost the drone behind you, I think is just going
to try and hit you again as you're right next to it, and eleven
and a twenty two. The eleven misses, the twenty two hits, it
hits you, taking another two bludgeoning damage from this tiny little club thing that
it's got that it strikes at you with cyrus. Please make me that was
a disadvantage, you know, because it's scared of me. Correct, Yes,
so it's a fourteen to missus, so they both miss. Okay,
yeah, ignore that too then and yeah, this thing is just kind of
freaking out clearly, uh, breaking down in front of you, steaming and
the little core glowing oddly. Uh yeah, sarahs you are still paralyzed to
make me a con save. I love being paralyzed for the entire fight.
Yeah, fun right, Uh, Gilden, I'm gonna use it for a
good thing that the person who has any ability to you know, negate paralyzation,
that's the one who's paralyzed. Yeah, uh, Gilden, is your
time stupid question? Perhaps? Do I recognize that these things are made of
metal? Yes? Okay, I look closer to this thing and I will
use heat metal on it. Okay, Oh it is, and I believe
since it's just made of better it can't even make it say, it just
has to take two D eight by damage. Yeah. Is it a touch
spell though? M hm oh sixty foot range? Okay? Okay, I
don't know what I'm talking about there. Yeah, okay, I don't know
what now. If they're holding or wearing it, they can succeed in a
con save or drop it, but otherwise it has disadvantage on attack rules and
ability checks until the start of my next turn. Okay, yeah, so
two D eight fire damage immediately then yeah, seven damage? Are you doing
it? Okay? Yeah? Alright, mm hmm. I think it's really
holding anything. It just is now Okay, it's your action. You want
to do anything else? Oh? That is the which no blessed? Okay?
Rank Okay, I think Brack moves here and I will cast Ah.
By the way, if you're looking at rac, he maybe has a bit
of a he's got lack like sweat sweating, and he's he's looking a little,
a little frightened by this horrific creature with eyeballs on its legs skittering around
in a cave. You know, I think that's normal, and so we're
going to just cast a little bit of firebolt at it. Okay, it's
twelve twelve is a miss? Sorry I lost mugs camera for a second.
No, you came back, but it didn't come back on the overlow for
a Sorry. It's the cave all or something? Yeah, anything else?
I think I was. I think I was. It's kind of like when
you come around the corner and call of duty and you just shoot and you
miss all of your shots because you're scared that someone was there. Yeah,
that's what happened. Okay, oh god, you mean call of looty because
it's the end call of looty. Yeah, we're getting that loot off of
this creature that turns to dust. These guys are okay, I assume that's
the end of your turn, Yes, all right, yeah, okay,
I am going to swing at this terrified creature with my staff to begin with
twenty through the head that hurts twelve points of bludgeting damage, strike it and
it just turns to dust. Okay, then I'm going to supernova run five,
ten, fifteen, twenty, twenty five thirty to the end of the
ledge here and swing at it with my second attack, okay, or a
fifteen to hit A fifteen will miss miss all right. I think all of
these misses you're doing are actually hitting it, but there's just like this one
has a bit more bulk to it. You're hitting kind of composite armor,
and it's just not clearly doing any real damage to it. Okay, then
I guess I will I'll save my key points and just be done with my
tone. All right. I think this thing is going to attack you five
times. Should have probably used that key point on patient descents. Oh maybe
not a natural one in there, So rome a D twenty and then we'll
deal with the rest. Okay, Lucky, this does something like what ruins
It does nothing to this creature unfortunately, So it's just a miss A nineteen
or sixteen or twenty one, and then a six to follow it up.
Okay, So three of those hit me, okay, one, two,
three, six, twelve twenty bludgeoning damage this thing's legs are kind of gripping
the stone here. But I think like a bunch of arms come out,
just kind of strange metallic arms, and the top of this thing just starts
spinning around. I don't think it's like they're all hitting you or anything like
comic or like that. It just spins and like a couple of these arms
are just kind of hitting you as it spins around very quickly. Yeah,
and you get you get sort of Hannah Barbera here by this thing, and
and then you're like on the ground and you have like the tweety bird going
around your head as this thing kind of just goes crazy on you. The
quadrones are dead. So it's Cyrus's turn. She do it? Can she
do it? Nope? Oh my god, I'm still paralyzed. I can't
leave it. I don't believe you've done this all right, Jildren's turnow arms.
I am going through this is? Can I get up this Cliff's idea?
This one? This one you'd have to climb up. So so yes
is the answer, but not without having to make me an athletics or an
acrobatics check. And it would also be difficult to rain, which means you'd
move at half speed. That's fine, that's just about enough. All right,
let's excheck. Let's see this thing is about fifteen feet above you.
It's just six. It's a I'm trying to scrabble up this wall and fail
horrifically and instead plant my feet angry at this thing. Say it's fifteen feet
above Still correct? Okay, so yeah, just about thirty feet away.
I throw a thorn whip at him. Are you throwing? When I see
you? Are you throwing? One? Night? The creature I want to
bring it down to a twelve is a miss? Yeah, that's a shame.
Well, that's fine, and then I use my bonus action to heat
better once again, and another two D eight fire damage. Wait a minute,
but I was realizing he has fourteen more AC that he forgot about because
he was heated, so he had disadvantage for those six attacks. So I'm
just looking to see which ones would have missed, and only one would have
missed extra. So yeah, yeah, tanks to be I guess should have
all the rules. You know, maybe at the time. The rule is
the rule is what's done is done. What's done is done. Let's have
some fun. Yeah, that's the rule. But ten fire damage. Yep,
it's taken the ten fire damage. It is spar ring and steaming and
breaking apart above you, but it's still kind of standing. That is the
end of my time, and a bit breaks off of it. Okay,
thanks turn. I would probably shout through uh anyone who'd listen see her run
and say something that he has no fear get away from it. See her.
I have to see and see her getting absolutely pummeled by the most ferocious
and frightening creature I've ever seen in my life. Yeah, but who has
no fear? Me or it? You? Oh? Are you asking me
that? Right? Yes? Run get away from it. You're going to
hit me? Yes, I forgot you had the d D five Y rule
book in your arm. He does actually currently has a five ye rule book,
and he's shouting up at something visible in the sky. I've got like
eight more damage that I should have right now, and a booming voice says,
well, sucks to be you. I assure you the whole like,
oh, it should have done this last turn, or I missed this.
It affects my creatures ten times more than it ever affects any of you.
So what's done is what's done is done. Thing is going to come back
and save you ten far throughout this campaign eventually. Okay, yeah you can
shout that free Yeah you can. You can sort of minor le roleplay.
You don't need to. It doesn't cost an action allowing us. And also
there's also there's going to be people that are going to send me a message
in three years after this campaign ends on YouTube that says, actually it's an
action for him to shout at the person. So I'll just try I'll try
a little fireball to try and save my dear friends. Here, Oh,
some fire comes down to the my staff twenty twenty. That is twenty fire
damage. I think I hit it right in the center eye. How do
you save your dear friends? Yeah, yeah, I see the tentacles coming
down on sea. Who is my dear dear friend, and I care about
him very much, and I just you know, it's one of those one
of those moments when you're not you don't take the time to aim, you
just do it and you see it happening in your mind, and then it
just happens and you're kind of like, oh, yeah, comes out my
staff, and I think it just see us right through the center eye.
Yeah, the thing explodes. It turns to dust as it's explode, and
the dust sort of like settles and floats down towards you guys, right as
I punched the dust. So I think I killed it. You think you
killed it. That was the maximum damage for all, by the way I
got to details. It's crazy. It had three HP I think at that
point the complete waste of a role. But I was scared pretty good for
a can trip. Everything is growing stronger with every role you guys make.
Yeah, you destroy these creatures, you sort of like stop for a second
to sort of analyze whether there's any more of them. However, you get
the sense there isn't anything else rushing towards you down this cavin right now,
and you're free to sort of continue in the relative safety of not being in
a pump. Am I still paralyzed? You are still paralyzed for about another
like thirty seconds or something. Yeah, okaytend to watch. I would,
Yeah, I think I would come out with her in line, but you're
okay there there. Yeah, when I come out of the paralysis, I'm
I look, first of all, I've been moving kind of slow this last
little while, looking a bit, a bit tuckered out. And when I
come out of this paralysis, I just kind of take some ragged breaths,
and it doesn't really look like I'm like, Yay, I'm no longer paralyzed.
Maybe you should take a seat. I guide her to her knees,
or try to at least I I don't let you do it. Unfortunately,
I look at see her and I cast uh, sure wounds on him.
Stop worrying to go about everyone else. Worry you about yourself. I graciously
accept seven hit points. It's fourteen fourteen hit points again of records. Burn
yourself ragged. It wouldn't do if he was too injured to fight. It
wouldn't do if you were too injured to fight. Young lady, esh a
potage with you. Then stop burning your fire to keep everyone else warm.
For goodness, shake except for the paralysis. I look at you when you
say that, and I'm just kind of like a right, and then I
will cast healing word on myself. But at level one, I reach into
my pocket and I press into Cyrus's hands a healing potion as oh, I
just say what you should keep that? All right? It's too late.
I've already I'll let go. It'll fall on the ground if you don't.
If you don't grab it and I walk away, well hold on, I
have to probably roll for dexterity to catch it. Then if you just dropped
it in front of me, I pushed it into your chest so you'd like,
oh I see it. Okay, okay, okay, got it?
Got it? Oh I pocket it? The potion falls to the ground.
No, but is it? Is it like a magical uh passing through items
motion where it cannot be put in a back? I think it gives a
hard long look atsuit. What do I see? Oh? Yeah, she
just looks like she hasn't oh oh m, she looks uh yeah, she
looks tired. She's got I mean more sort of like significant bags under her
eyes than normal. Her posture is leaning quite heavily to her right, which
is like where where her like big muscly arm is and stuff. And normally
she tries to keep it, tries to manage to keep it a little bit
on both sides, but right now she's just leaning fully heavily on the other
side, and she just looks a bit drawn but drawn out to thick.
Mhm uh. I believe in fact, well, how bad does she looks?
I'm gonna I'm gonna also roll a little perception, so you're fine.
You can for a more medicinal approach to this. Sure, Yeah, I
think she's fine. I think I'm still shook up by that horrific creature.
To see if his peoples are entirely dilated from all the light, maybe so
we can't see her properly. Yea, you would. I think he would
try to avert his gaze from you. I think you would see, ah,
you would see some fear and maybe maybe even a touch of anger.
But he's clearly trying to avoid eye contact or looking at you in any way.
Yes, okay, Yeah, you read him like a book. He's
trying to hide from you that he is. He was frightened by that creature
quite a bit, but also just he's the fear is mixed with obvious anger.
You obvious, and yeah, he just he thinks she's fine and he
just walks away. He's gonna walk. M don't worry, Jordann. I
I said, I'm fine, I'm fine. We're going to have some problems
if you people don't start talking. As far as I can see it,
we're in a very dangerous place, in a very dangerous situation. This one
over here is so fun of himself. He doesn't know how to talk straight
in the first place. I point to the Yeah, I point to the
theorist. Look at you, you're so self sacrificing. You don't realize it'll
do more harm than good in the long run. To be thinking only of
everybody else and never of yourself. You are just as important as everybody.
You'll need to be just as well as everybody else. Stop abandoning yourself.
And then I look towards throw and you. Perhaps I don't know you as
well as I should. Yes, perhaps I am a crutchety old woman,
and I have made my mistakes over and over again. Yet, but we
are the survival of each other at this point. None of us will survive
without the other. And it is selfish for me to say, but I
want to survive, and I can't do it without any of you, I
think right, sort of breathes in, slow closes his eyes, breathes out,
and opens someone and looks at you and says, you're right. Of
course you'll do and he'll put a strong arm on her show and sort of
rocker gently back and forth for a moment. Say, I was angry at
you, but you're right. Our survival is a survival of everything that's more
important. And who'll give her a pat and then move towards the treasure chest,
I think as she's talking walking towards the chest already or really listening,
right, Okay, Yeah, you find a fourth chest here, and you're
able to discern that is pretty much the same. Well, I don't open
it, though, I leave it a drag as always. Yeah, I
mean you can discern that you could quite easily once again access this by just
sort of attempting to break the lock off probably if you want to make me
an atlets check, unless you want to try some other way. But again,
it's another kind of ancient looking lock box. It doesn't seem like you
get into it however you wish. Basically, yeah, I just pay the
lock off again. It's been working every time so far. Yeah, same
thing. Yeah, you kick it open. Then you guys need to roll
me some some things here, roll me a D four. I think that
today, uh serious should roll okay before on the four? Thanks four?
Okay, you fine scroll in there written in Goliath. You can you sort
of maybe maybe cyrus kind of like looks and reads the top. The first
few words kind of suggest some sort of thunderous wave of arcane energy. This
is a scroll of thunder wave. And then roll me two D twenties please
cirrus an eleven and a two. Okay, In here is a platinum metal.
The clasp is damaged as if it was ripped from someone's shirt. There
is going to be you know what they're going to be. There's going to
be a symbol on there. Let me see what this symbol is going to
be. Roll me a D twenty four eight on the four five six seven
eight. This symbol on it is the symbol is as the symbol for ice,
which you can see on your Goliath runs hand out. And then you
rolled a two, which is in there is a fragile crystal, a very
fragile crystal that glows gently, and that is it. It doesn't actually glow
so gently that it casts like light that can be used like a torch.
It's just a very pretty pretty looking crystal. But picking it up, it
feels sort of hollow and fragile, like glass. And that's it. You
have In fact, thrack roll me an investigation check, and anyone else can
roll me a survival check if you want, if you feel like you are
the type of person who would know your way around a cave system one fifteen
eighteen. Yeah, I think all of you are aware that you've kind of
gone full circle here. If you kind of progress north of this cave the
way that the drones came from, you're going to find yourself very quickly back
at the entrance of the cave. To the south of view is a bunch
of empty caverns that you walk through to the southwest of views where the altar
is, to the northwest of views where you first encountered the other little drones.
And at the kind of center of this area is that area where the
poisonous kind of gases and spores were. And that's it. You've sort of
explored everywhere. You get a little pop up on your HUD that says you've
you've you've found all four of the four chests here with only one key in
it for the altar. Okay, yeah, so we only got one of
three keys cracked right last week. Okay, you have the square yellow key,
Okay, and we didn't see any exits. We explored the entireco I
think you probably did. I'm going to do something. I'm just going to
just look through your eyes. You feel weird as a GM walks into your
body, and I can see where you have explored here. Who do Let
me just have a look through Each of you children's probably seen the least cyrus,
and then CI is the who has the most vision, might have seen
way around. Yeah, I guess everyone rolled me a survival check again,
and I'll base it on that twenty and then eleven fifteen and a six thrack.
I think maybe Jilden the only two sort of areas that there could probably
be an exit here, a sort of southwest and dead west of here.
There was a couple of turnings and a couple of areas that looked like they
might lead to an exit of sorts, the last two little spots of the
cave that I think you probably haven't thoroughly checked. Okay, do we want
to time jump over there? Or would you will time jump you over there
if you'd like? Does everyone else or do we have an idea of what
you can fast travel in this cave? Now? If you want, you
can fast travel to the altar, and I can fast travel you over to
the last two little areas that you haven't been I suppose I would say,
well, I think we've been just about everywhere. I'm not sure that all
the keys are around. Yeah, maybe maybe the two others are somewhere else.
We could possibly double back afterwards, So yes, may I ask something
before we continue on and leave the cave ahead on our journey? We don't
know what lies out there for us? Would it be possible for us to
have a sleep here where we know it's safe? How long have we been
journeying for? No? Long like a few hours? Max? Okay,
I'm gonna look at her again. That's a weird request, give her give
her aganda. Can I do another medicine check? Yeah? There is you
trying to disguise how you might feel in any way? Yes, as much
as I can, like it's not Yeah, as much as I can.
Give me a deception check. Okay. Also, I would say that the
moment he says that's a weird request, I would like shut down and then
try to pretend that I'm fine. I'm like, way more fine than I
am now. Deception Yeah, still a deception check gonna go so bad?
Oh? Well, yeah, I mean you might notice thranc that. You
know, she seems to be kind of ah maybe sort of stiff up a
lipping it, but she seems fine enough in terms of like medical right,
what's that perception for children? She if I noticed her an inside check rather
than a perception, true perception would be whether you can see serrus, which
you can, oh wow, an insight on a natural twenty six as well.
I think it would be fair to say she's kind of aware of pretty
much what you just said. You know, yeah, like I yeah,
like I I uh, I look like even though we took a rest,
but like a short rest, it didn't do anything, and I'm pretty tired
and looking yeah, stiff upper lipping it. And specifically the moment he said
when I said could we have a rest, like a sleep and he said
that's a weird request, something would have like shut down in my eyes like
that. I definitely looked at you. Well, I said, oh,
not out loud, I got it, okay, Okay, Well, then
given her a weird look, I need to can I insight your luck?
Then I have to incite the looks as hell, I'm like what okay,
the moment you gave me a weird look. Then then I shut down,
and I like, you know, Blake defenses up just point I slowly turned
to serious and growl, almost growl, and then turn the thrack and then
look between you right now no no, no, and making preparations immediately to
rest. If I grabbed the ball I whoever's carrying it, the shelter ball,
and I start preparing shelter, I would say, hold on. I
think that resting will not help her. This might be the effects of having
no relief during this whole bickering session. I've been sitting on the ground with
my eyes closed. Is it a short rest yet? No? Okay,
it's just the worst character. This is just sitting there cross legged, like
you'd have to role play straight without doing any roles or anything for an hour,
and then it would be an hour has passed. Which so I'm talking
to Jildin at first, and I say like that, I think this is
a result of and I don't think resting will actually help. What will help?
Perhaps it is completing our journey or finding someone that might know something about
if that could help us. Yes, and how many times have you heard
serious here ask for anything? Right of course we can try to rest.
I'm I just think that, yes, you're allowing your more your logical brain
and to do all the talking here. See, resting isn't just about feeling
better. Resting is good for the soul in many ways. And I do
not care what you think I need, Thrack. If you're amenable, we
can take arrest. If not, we can move on. I don't want
to discuss it any further. And it is settled, we will take a
rest and I continue my preparations of wrestling. Okay, I think Thrac will
just sit down and start studying spouse. Then okay, yeah, you set
up that you're using the bowl in here, Yes, but if there's space,
judging from the last time I used it, I would double check first.
Yeah, I mean you could move to probably move to where the shrine
thing is actually since we rested there before. Billion. Yeah, you you
take a short little walk down to the the shrine and the area with the
statue and then set the bowl down, which does the thing where it takes
a moment like ten minutes or so to form into a shelter. And then
yeah, you can begin the process of a long rest here. I will
need a roll first, and then we'll see how this. I'll see how
this goes for you. I think let me remind myself of my own rules
that I didn't think about before this. I need a D twelve please from
someone, anyone. Okay, back to shame Tipe. I see four first
doesn't mean anything happens. So you're going to be able to complete this long
rest? Yeah? So I think this is, you know, seven or
eight hours of resting. You don't have to have slept in that time.
You can sleep, you can nap, you can sit around doing whatever you
want to do, studying spell scrolls. Perhaps you are studying spell scrolls.
Yeah, what was the rule I said for you in this? You said
if I had a long rest, I could learn it. You can sit
and learn it, but you don't get the effects of a long rest.
I don't remember you saying that. I think I might have said that about
the yeah thing. Actually, yeah, yea thing when you're when you're actively
making the YEATI thing. You did say, I wouldn't get the effects.
This feels like work. It doesn't feel like it doesn't feel like rest to
me. There has to be some downside to how strong this ability of yours
is to just absorb spells into your brain. But for this one, I'll
say you can, and then I'll think about it between this week and next
week. So just for the sake of this moving on, you will get
a spell scrolls. But I only need to learn one because I already knew
one of them. Yeah, I think you can only do one at a
time anyway, so it takes a long time. Essentially, what you're doing
is writing the spell over and over again and enchanting and incanting and learning it
sort of practicing it, which you know, kind of does mean that you're
not really doing a short rest long rest. But I'll let you off this
once and I'll think better between weeks. But yeah, this might be the
raw here is that that might be the payoff. So yeah, you can
do that, though, you can learn your thing, because normally it would
take you between like a large amount of time and a gold costs, which
I'm foregoing for the sake of it being the most boring thing in the world
to do otherwise, and no one wants to watch, listen or do that
ever, apart from maybe mayakin. Yeah, I know, but there isn't
a sho Yeah, there isn't really the problem is this There's there's not a
lot of like gold and stuff around either, so you'll never get to do
it otherwise. So you're welcome. I mean, there's gold elsewhere in the
world, but you're going have to travel all the way out. You're in
an area of the world where there's no guy in them. Yeah. I'm
just going to say that this is hard work, is all it is.
You just have to sit and study, you know, like you're studying for
an exam. It's like cramming. And yeah, so you all get the
effects of a long rest whatever they is, so you should be at full
HP. You get half of your hit dice rounded up back, and you
get your abilities and spell slots back. But you yeah, I mean,
what do you do in this time is what I guess I'm curious about.
There has to be. Yeah, I think Thrack is sort of like wandering
up and down in the background reading his book and then slowly, you know,
copying the spell into the book with some inco and parchment and practicing in
the background. But I wonder what it looks like for the other three.
I'd also add that I think you definitely saw some frustration on his face if
you were trying, if you were looking at him, if you cared to
look at him, some pretty obvious frustration, honest face after the outburst from
Cirrus, and children just sort of like, all right, we're doing camp
then, and then he just goes in and does the spell thing. So
Serious would first she would like sit down after that conversation and meditate for like
ten minutes at least, and then she lays down and she falls asleep,
like deeply mouth open, drool like she is asleep. Yeah, okay,
children would be I'd be at first. I would talk to Serious a little.
I think even if you can't feel relief, of course, your body
still needs rest and recuperation, regardless of how you feel about it. I
can't it or the physics of our bodies or limitations, and perhaps not feeling
relief, it's just as bad it's not feeling fear in terms of pushing your
frustration and your limitations. And then I'm putting together a tea. I am
a horribleist by proficiency, So I put together a sort of a little leafy
green tea with like hammer mile and a few other gathered herbs. I've gathered
over the long time of existing, and I try and make her a very
sleepy tea. I take it gratefully, thank you, and I don't force
it upon her. I just make some and then I leave. It's for
serious. But then I pull the leftovers and the cups for everyone else and
just leave them out and then make my own little bed and go to sleep.
Okay, I have now ruled on the wizard spell scroll situation already because
I am I have a super brain, and I didn't get any help whatsoever
from my um. Okay, So usually what you would do is it takes
two hours per spell level and gold costs. But I'm gonna ditch that almost
entirely and just say that what it costs you instead of two hours per spell
level plus gold, it just costs you one long rest. Okay. So
that's the amount of or eight hours. You know, if it's a longer
than eight hour period that you have, so eight hours or essentially one long
rest. And what you do is you you spend ages copying it into the
book. So when you when a spell is copied from the spell scroll,
the copy I must succeed on an intelligence arkana check with the DC equal to
ten plus the spells level, which I think we are going to do if
the check. If the check succeeds, the spell is successfully copied. Now,
usually it would destroy the scroll if you fail, but I'm gonna say
it doesn't destroy the scroll. You just don't have it until the next long
rest, right, But you can long rest and do it at the same
time, so you always get the effects of a long rest. This isn't
work, Okay, Okay, I think that's about as fair as I can
probably make it. So, yeah, make an arcana check. And which
spell are you doing? I am doing charm Person, which is the love
of one I believe. Okay, so you've got to beat in a lite.
I should double check that, but I think it's another one, and
enchantment one. I think it's a lower one. Either way, I'm going
to smash this arcane Arcana checks breaks it. We should find out what the
charmed person is is a level one? Yeah, so yes, you're successful.
Over the course of this long rest, you are able to copy this
spell scroll into the book. There, just writing that down for myself because
I am literally going to forget it three seconds after this episode ends today.
Okay, Yeah, so I think you know, eight hours passes. You're
sort of in the relative safety of this Caven network. You are aware that
you have sort of cleared it out of any monsters. Obviously more could come
creeping down the various cabin ways here, but you don't hear or see anything
of the like, and you're all able to take a long rest and recover
all of your bits and bobs and it regain your spell slots and things.
You also successfully know the spell charm person, which I'm sure will help you
very much against the weird little drone creatures. I'm just going to use it
on my make him. You know, reasonable human drow, reasonable drow,
reasonable drow. All right, it fails, immediately drown. Take four hundred
points of damage. You've been destroyed. I would like I will go over
to the little thing and the stone out of it, and I think we
left it there from how mistaken The stone on the altar, yeah, the
wall, the key, the yellow key, the yellow square, Yes,
you can take that. And then I would say, all right, well,
I think there's an exit, and I would lead to the west.
Yeah, I'll fast travel you up there. You're going up to the top
again, up here, which is where Cyrus kind of wandered off down the
southern route. The only two places you haven't liked fully checked out would be
down here and just up here, so feel free to maneuver around. However,
as you approach this area, you will notice there's a little blue part
of the map. Here is where that failed perception checked from sea earlier on
comes in. It is significantly colder here. There is a there is a
particular chill. It's not it's not a breeze or like a wind that's coming
from an outside, but this cavern ahead of you does seem to be significantly
colder than the one that you are in right now. And you can sort
of see down this cavenway that the walls have frozen over a lot more.
And I think in this cavern there are certainly areas where there's lots of precipitation
that's frozen on the walls, But this looks like an entirely sort of icy
cavern. You're walking into what would feel like you're walking into a glacier rather
than just sort of a cavern with lots of cold, icy areas. That's
delightful. Would you like to proceed? Comes up on your heart, waiting
for player three. Are we move on? I think we don't have a
choice. I think this must be the eye. Yes, yes, we've
looked everywhere else. I will I will spam why on my keyboard and move
forward. Yeah, okay, this is why. Then pressed it again to
undo it, and then pressed it and pressed it again to undo it,
and then let's again. Okay, yeah, your your game crashes and you
are no longer playing. He just kind of glitches into a wall and then
vanishes. Okay, yeah, you you start moving through these uh these tunnels
here again. It gets very cold. Now, it starts to get so
cold. I think that you you start to feel the effects once again of
that immense and intense cold of uma that exists outside of the Angel's influence.
And the tunnels start to snake and wind again. But this one, really
there's only one real way to move through, and you can follow a set
of mind cart tra through this tunnel. In places they sort of you lose
them and maybe pick up on them again, but generally speaking, you're able
to follow the tracks they told you to follow the mine cart tracks through the
caves to find the way out, and you're able to sort of do that
here. Let me see what happens if I bring you over to this map
now I believe, don't move your tokens just yet. You yes, okay.
So eventually the caverns kind of open up, and again you hear more
of those strange creatures shifting and shuffling around in here. It sounds smaller than
the pentodrome, but you get the sense that there are a few of them
in here. As you sort of move into this cabin where you can see
that it's opening up into an actual cavern here, don't move your token means
don't movie token although, and I'm gonna put that one down to ADHD,
but you get one a week. You get one ADHD a week. I'm
glad that you're the only person that has no light view, you know,
no sight. Actually I think you do have a tour. Yeah. As
you step into here, into this frozen cavern, the cold becomes immense,
like it is biting, and it bites into your very bone marrow. You
feel like, okay, now you can move. I see movement up ahead.
To be careful again you do, because again you hear them, you
see them hearing and moving about red lights in the dark. Oh yeah,
I'll see one over I'll relay that it's what I'm here. Yeah, Ronny
Stealth checks, Oh good god, good eighteen. Yeah, I'm crunching on
the ice. I think that I'm whispering, but it's just a loud or
whisper over here. All right, give me a same pretty orchish of you,
very orkish of you. Yeah, oh, very orchiesh Okay, I'm
going to yeah, yeah, ten. So yeah, two of you fail
this. As you crunch through the ice, you see this creature kind of
notice you all of a sudden. You know what, Let's roll something for
this. Let's I've never ruled a good initiative rule this entire campaign, nothing
higher than eleven deck Space character, all those Decks based characters with terrible initiatives.
Let me give these guys some colors who discern them from one another.
One thing that I always forget when I build maps. Okay, I'm just
going to roll them all on one initiative because they are weird little gestalt creatures
don't roll too. Okay, so it's actually a six. What is your
Dexterity's score? Yeah, my deck score is eighteen, So you will go
before the creature does. Okay, so you get the sense that it's seen
you in this moment here, but you know it hasn't immediately sort of like
jumped out and rushed over to you or anything like that. Jilden, it's
your term. We're an initiative order here. What do you want to do?
He's seen it on the left hand path, Yes, I pointed out.
Yeah, I stepped forward slowly. I still can't see them. So
are we in combat just yet? Or do we get it? You're in
initiative, you're intern order. I'm just going to put your in turn order
to do stuff for a second because you're kind of are in combat, but
I want to see what you do. Okay, all right, But they
don't look like they're aggressively about to start attacking us. They always look like
they're aggressively about to start attacking you. You can see them and they can
see you, okay, and we've noticed that they've noticed us. Yeah.
These are these little mono drones that are like smallest little ones that can fly.
This one is just sort of like moving around. It's just really like
basic movements and then it stops and you see some flickering of red lights in
the distance, and then that's where we're where we're at. Okay, question,
I'm assuming now that we're in a turn order. If I wanted to
say something like to them, I'd have to wait for my turn. Correct.
Uh No, not really, I think If anything, if you guys
want to role play on your turn, then that's completely fine by me.
If you're having like a full blown sit down talk, then they're not really
But you can sort of have quick exchanges unless it's something like mechanical. There
are certain things that you can do with speech to them. Mechanical they're not
that, but if you just want to have a quick back and forth you
can. Well you can't do this movie character at all. Oh sorry,
sorry, get about a week a week. I don't have many hardcore rules.
Okay, don't draw on the map and no a d h D and
you follow that rule. Absolutely would never. Yeah, I've never I've never
sat down at you know, you never told me I couldn't draw on your
maps. I just assumed that you would. You would follow the same rules
in my campaigns that you forced us to follow. And what happens when you're
a same you and me? But yeah, you can have a quick you
can have a quick talk chat, you know, speak to the thing,
so you want to speak? Yeah, okay, all right, back to
me choosing them. Then I will my action, hold my action till something
gets close by, and you'll do what. In which case, then I
will use primal savagery and it can merely spell attack against them once they get
close to me. Okay, that's right. I would probably say something like
should I destroy it? Anyone responded that I I have an idea. I
don't know if it will work, but it's worth a try, I think.
Okay, I would like to hold my action. I'm going to cast
fireble only if something attacks one of us. Okay, uh, fible on
this creatim. Oh you're just going to cast it? Is it possible that
I could just say, like, I will cast fireble on the first thing
that attacks any of Absolutely you can? Yeah, right, all right,
see yeah. Can I use a bonus action and then hold an action?
Or can I only hold an action? I assume you can use a bonus
action and hold an action. Is holding an action and action? I think,
sir? Then yeah, I would assume. So all right, Well,
in that case, I'm going to stand by children. Then I'm going
to use I'm going to assume that children can't see these creatures, So I'm
going to again place one hand over the other and make a kin like a
chittering or skittering kind of a gesture, and you're going to see a four
purple spiders crawl out towards these creatures in the dancing lights is what I'm casting,
just so that the area here is illuminated as these little purple spider there's
no sit and cast a ten radius of light per spider. Yeah. Yeah,
that's a danation. You may use your action and reaction to hold your
action only using a specific trigger, and when that trigger occurs, you may
a continue to hold your action, be spend your action to do the thing
you stated or see spend your action to dash so you can actually just like
run away instead. Yeah that's action as an action. Yeah okay, yeah,
yeah, it does consume your reaction as well, which is a part
that we should probably remember. Yeah, that's the important part of that.
So yeah, I think it doesn't really meant Yeah, you can still bonus
action then ready your action. I just hold my stuff up and ready thwack.
Then only if anything comes close enough. Okay, the monodrone uses its
action two activate all the other monodrones in the area. You hear more noises
coming from further down the tunnel, and then you hear a very loud noise.
Something else awakens in this cabin. You hear that noise coming from a
slightly sort of north east of you. What happens first is the cold in
this room. Ah becomes incredibly intense. Jilden and Sea, please make me
Dexterity saving throws, Externity saving throws. Yes, all right, Oh wow,
god wow, we are net ones. Good no romiad two both of
us one. Jilden, you're here, Sea, you're here. A huge
wall of ice rushes down the tunnel. You sort of see some of it
split the cavern ahead of you in two. Uh. It strikes and rushes
along the wall and splits some of you off from Jilden. This from of
you, this area freezes over their thick wall of ice. There's another wall
that is that appears kind of here. Oh, I'm also going to add
my friend Frosen Fred with a turn order as on a nine. Okay,
so, Cyrus, you hear something drone, some sort of magical drone coming
from deeper within this cabin. You hear something kind of awaken and as soon
as it does, this kind of arcane energy is cold washes out over the
cavern, significantly reducing the temperature in here, but also creating a huge wall
of eyes between you, guys and Jildin. There is something further into this
cave that has awakened. You can also hear a bunch of those little chittering
creatures as well that seem to be reacting. But it is your turn.
I'm going to move forward a bit here. I am going to shout into
the cavern. Yeah, I just I just bear down and I bring my
hands to my mouth and I shout, we are Vener, We're a friend,
Hoping that by speaking Goliath and saying that we are friend, that it
anything. Okay, give me a persuasion check. I guess some sort of
charisma based check. Yeah, let's go persuasion. Oh gosh, it's a
great time to not have any Chrismalsever thirteen. Um, that's your response,
what did it see? Bag? I do not think it is friend.
How fake is this ice? The ice in front of you? It's thick
enough that you don't seem to be able to see Jillden very clearly through the
other side eventually sort of like a complete blur. It's sort of five or
six feet thick. Okay, I would like to fire bolt it. Okay,
twelve uh twelve to hit right? Yeah? Yeah, yeah, it
does have an asay it hits cool eleven points eleven points of damage or go
yeah, you make a little tiny little dent in it. Okay, Okay,
that's it for me. Then all right, Jilden on the other side
of the wall. When if I'm wild shaped? Is a break concentration on
a spell? I was google it. I don't know. I don't think
it does. Does it because you still have your brain stats, brain concentration.
I don't think it does. Yeah, you can still concentrate. Okay,
hmm. I realized that last time you did you did fire ball or
the ball of fire as a bear, and I was like, can you
do that? And I googled it. Well, you can't cast a spell,
no, but like once you've cast it, you can then like you
know, keep it up and move it around and stuff. I think,
yeah, that's a question. I suppose would I be able to move it
around because that's a bonus action. I don't know, so I'm not entirely
sure. I think last time I wasn't in bad form anymore when I used
to canon boulders Gate three balder the Gate three. Yeah, I mean I
would. I would say that you can, like the thing with wild Shape
is you take on the physical character six, but you retain all of your
brain power and stuff almost through up uh the So the idea of thinking about
brains, I didn't really, but yeah, I I I would imagine that
because you sort of retain the the wiz and charisma elements, you can keep
spells going. So therefore, I don't see where you wouldn't be able to
move them around. In that case, I cast Flaming Sphere again and attempt
to use it as a battering ram to the ice wall behind me, which
I could have the last time, but I read it too slowly. But
you can ram something with the actions, So yes, I would attempt to
rum the wall. All right, there is your sphere. Okay, what
does the ramming do? It would it's two D six, it's probably against
it. It's a saving throw, but I'm assuming the wall wouldn't be able
to make a saving brow. So yeah, I think it just fails.
So it took four fire damage, Okay, and then I would I'm gonna
bonus action wild shape into a brown bear. You hear this horrendous modulated war
again from the other side of the wall, probably intensified by this wall.
Oh but in Jildrean's weird little rare from Last of Us, right, yeah,
and I allow, I want the sphere to just be melted through this
wall slowly if a character's a pretty intense heat while I stand guard at the
wall in my bethe Yeah, QUI gone in a phantom menace, went in
toward the light taper in the door. Nothing you've ever done as original At
any point there will be a that was reference to be made. Even this
campaign is a rip off of one of my other campaigns. So about three
other campaigns really, So yeah, we're in. We're within the folds of
nothing will ever be original again. Now we're too deep in Okay. Yeah,
and that's the end of your ten yes, okay, thrack Uh how
high up is this wall? It goes all the way to the ceiling,
which is about fifteen feet up. Fifteen feet okay is the Cavin we're in
like the does it get bigger the cavern ahead of you gets much taller.
Yes, it's like fifty or so feet up. Can I see through a
little hole that was made by the iron ball? Ronnie a D two?
If you're all A one, then it didn't make a hole. It just
sort of made a dint with two people kind of going it. Yeah,
with A two, I think there is a little tiny hole between the flaming
sphere and the firebolt. You can see throw and see jildin. Okay,
I'll look best thing to do would be to break this thing down, but
I don't think I have anything to do it. I'll look too serious and
say I'll go with Jildn. You stay here with Seea and I'll misty step
through. Okay, I uh so, I think I like to imagine that
like as I'm talking, like a misty shape of myself is still there talking
to you, and then it just kind of fades away as I threw the
horn and I show up what we're here with Jildren, and that is all
I can do. Okay. From deep within the cavern, there is a
burst of noise and then a burst of cold that you feel wash out.
It doesn't affect you or it doesn't hurt you or anything like that, but
you definitely sense that it's dropping the temperature in this cave or something seems to
be going on further into the cave. At least that's doing something like that.
Of for now, that's it. Seea you'll turn Okay, I think
I see Thrag leave and they're stuck alone with Cyrus. So I'm going to
look at Syria smile, and then I'm going to run my full distance in
this direction up north Atleau see if they can broadcast that. Yeah, so
that's going to be forty feet that way. So by this thing here right,
just to see what's going on. You see what's going on. I
do see him, Yes, you see several things. Really, you see
this enormous wall of ice, but you also see frost and read he is
embedded within a wall of ice over there, there's this The wall just sort
of continues onwards. But the the creature is part of the cavern and part
of the cavern wall in the sense that this thing, this enormous thing,
is sort of stuck in there. But you can you can make out several
things as you look at him. The creature itself is probably about fifteen feet
tall. It's got this kind of crystalline form. Its body appears to be
made entirely of sort of shimmering ice. The ice, however, seems to
be sort of layered over an intricate set of magical runes and metallic and stone
and wooden components, much like the drones are, but just on a huge
scale. There are red lights flashing from within him, much like the smaller
creatures have. But there are four large runes that sit on the chest of
this creature, which are two circles with a square in You might recognize one
on the map in front of him. These runes are around the cavern as
well. They match the shape. They kind of very lightly and softly glow
on the ground, and they pulse in time with the four runs that are
on Fred's chest. So I think those are the things that you immediately noticed
that I'll give you. On top of that, you also see some more
of these little creatures that are chittering and moving, these kind of strange constructs
that are sighting you up and targeting you again, the red lights on them
pulsing and shifting. Okay, all right, I see all that. I'm
then going to well, put my foot on this stalag kmite and with step
of the wind push back towards the wall and relate that information to that sporty
feet from there to there to the seious and so yeah, I found them.
And then like I really the information about like a well, I try
as much as I can do to say something about the ruts on his chest
as well as well there's a ruin on the ground that looks like it too.
But I also rolled at six wisdom just to see if you know,
like perhaps Seer might think what I'm thinking as a gamer, but I don't
think so. So I'm then going to just start beating down of the wall
to try and you know, chip to get the others with us. Okay,
eighteen to hit the wall. Eighteen hits the wall. Eleven points of
magical blushing damage. Yep, and then there we go. That's my third
natural one third one. All right, you know what you gotta do,
ron me and D twenty all right, makes sense smacking your wall as well.
Fifteen fifteen you open a wound and you lose one D six hp from
blood loss. Row me a D six and tell me, what happens?
How do you do this? So it's only one point of damage. So
think what happens is that, like I'm swinging down at this this glacial wall
in front of me, and I'm using a tree branch to do it.
It's not really a monk weapon necessarily, It's not something that's been fashioned into
something that my sect would classify as a weapon. So I think, perhaps
I go down to use what would normally be a pretty routine like a downward
swing, but don't account for a small branch which just nicks me in the
forearm as I swing down. Yep, you carry on? Okay, so
that was a yeah, So that doesn't do anything? Then correct is at
the end of your turn? That is the end of my turn. On
a drones, Let's have these ones move down here? Can I actually get
to you? This one? Can? Oh actually do they need to?
They do? No? Okay, this one we'll move to here. This
one will move into the doorway here, and then jilden these little things sort
of launch those tiny mini javelins towards you on a seventeen and fourteen. You
will take five piercing damage and total from those two as they just sort of
target you, and then these little javelins launch outwards from further in the cave.
Can you still see them? You can? You would observe that these
other drones don't really do anything. They move a little bit, but they
seem to be sort of holding position there, and I don't think I can
hit you, so I'll be the end of their turn, Zero said,
to your tone. I see they seem to be defending that schigul. I
was talking about. Break break the sigils. Uh, break the rooms.
I don't know, step on them. Is there one back here, sir,
in this cavern where we are, Yes, but it's very far away.
It's over there. Okay, I'd be very careful if I were you.
There is a very scary person over there. You may, I agree.
I will walk up to this wall of ice and I will unsheathe my
sword and I will start h slashing at it, hoping that between the heat
and just the blade, I can kind of chip away at it. Okay,
thank, Yep, it's a crit against a wall. Yeah, fourteen
slashing damage okay, Yeah, just chipping away, yep, that's it,
Yep, that's it all right, Yeah, you're just chipping away at the
wall. There's a flaming sphere doing some work. You guys are kind of
all working together to just hit this wall and chip away at it. Which
you're doing. You are chipping away in it? How does it look pretty
high? It looks you've you've probably made a couple of holes in it.
You're making some progress yielding. You'll turn okay, way excellent. Yes,
I will run over to this yellow a small drone, this monodrone, and
I will use my multi attack. It will bite it and then I will
claw it. Okay. Fifteen to hit on a bike. Fifteen will hit?
I think, let me just I doesn't happened to you? Why did
you lives? Fifteen does hit? Yes? Yes, the twenty four which
sure hit as well, So that's twenty three slashing gem. Yeah, I
mean you just a blitter? Right this thing? It turns to dust nice
and then let's see if okay, and the flaming sphere will stay where it
is okay, and I will stay here at this wolf for now. Right?
Is this a rune I see in front of me? It is let's
see a glowing rune on the ground. Two circles with a square on the
inside, Okay, I will shout a track deal with this drone. Isn't
room here, and I don't would Jordan have heard them talk about the room,
but from the other side of the wall, was it. There's a
hole in the wall at this point, so you can hear. Okay,
and that is the end of my tie. All right, right, I'll
move up and I'll go ahead and do and do a little bit of fireboat
Amar nineteen or again damage. It's just an incredible wizard. Doesn't say that
I do. That's Orkish, by the way, speaking not that thanks,
those people are confused. I like it. If he's speaking Orcish. Thrack
is speaking Orkish right now? Yeah, you were there, right, it's
just yeah, it turns to dust as it gets struck. Excellent, okay,
and then I will move what was I yeah? Fifteen? Okay,
I'll move for there all right? From deep within the cavern, another pulse
of intense cold that sort of washes over you here at the sort of outer
reaches of the cabin, but nothing mechanical happens to you. See your your
turn. Okay, I'm going to punch the wall mechanically with my stuff.
Okay. Nine to hit the wall nine is a miss but it's not missed,
but it just doesn't do any damage. I guess, right, okay,
and a fifteen to fifteen does do some damage to this wall. Eight
points of blutting on the wall, all right, eight points of blooding on
the wall. Yep, you're chipping away. You're making a good good,
a good dent in it. Now m hm, can't wait from to make
another one. It almost feels like we're not supposed to have been doing this.
I fully expected you to launch a fire ball at this thing straight away.
Would have killed all of us. Oh yeah, I suppose I should
roll the damage for technically throw a fire bottle, I guess, flaming sphere.
Yeah. Does it do damage? Yeah? Roll it? Yeah?
Okay, that also does a lot to help you make a dent. Does
the fire damage appear to be doing more damage than we'd expected to do against
the ice wall? Absolutely? Yeah? Snelting it away? All right,
that's my turn. Since the end of your turn, okay, uh,
these little monodrones are holding a position over by the the other sigil to the
north east of view Cyrus your turn. Hilariously, I'm going to continue attacking
the wall. Yeah, to bring this wall down. So that's twenty four
five slashing damage away, just making nice ice cubes, ice cubes falling away
in perfect cubes at the bottom of the wall here, Okay, anything else,
Yeah, that's it. Nope, that's it all right, Gel,
Then your turn, and I'm going to head over to this boon and take
a gander at it. Yeah, give me an arcana check. Oh,
now, I would what I was checking as the bear or those children.
I guess it's mental faculties right there, So I guess children. Yeah,
well, what are you trying to do? Are you trying to smell it?
No? I suppose I'm trying to bring what is arcana check? Nine?
A nine? Yeah, I mean it's a it's a strange it's a
strange schedule, that one that you probably don't recognize. You get the sense
that you can, you have to interface with it magically, but how or
what you're not quite sure. Hm hmm, it's exact cakes smarter than me.
I'll pour at it slightly and see if it does anything. I suppose,
yeah, you sort of scratched it, but really you you you get
this kind of odd sense, almost like putting your hand through a hologram.
As you scratch at the ice underneath your poor scratches through the sigil, it
doesn't feel like anything. It just feels like an illusion or like light.
As you're moving your paw through it, you're just touching the bottom of the
ice the cave here, and there's nothing else out of place in this cave.
It's just this signal on the ground. Correct. Yes, it's pretty
much just a natural cave. Beyond that, in which case I will an
icy cave very frozen over. There's ice over everything. But other than that,
Yeah, I will return up the shaft to switch places the thrag and
that is just the end of my tone. Thrack is your turne Okay,
I will walk down through the room and take a knee, and I'll pick
up some of the snow and fall from my fingers like I'm Maximus Aurelius before
a battle. And then I will study the schedule. Ye, give me
an arkana check. It's interesting. Yeah, this is an abjuration ward of
some sort, which means it's sort of to do with protection things like that,
or spells that might cause like shields or in vulnerability, that kind of
thing. This is clearly linked to something else the way that you would.
You can do one of two things. You can enhance the run or you
can sort of depower it. Either way, you just have to imbue it
with magic in some way or form. Essentially, you need to take an
action to magically interact with this room to do one of those two things.
It's entirely up to you to flavor how you do that, but it's an
action of and a spellcaster will need to interface with this room to we either
give it more power or depower it. Okay, you're kind of just charging
it with with magical and arcane energy to do one of those two things.
You fully are on its belly. You're fully aware of what that means and
how that translates to you, you know, mechanically, right, But I
don't know if charging it or on or be charging it is the correct right.
Yeah, whoever made this set of rooms and whatever it's And you know
you're you've heard that the runs match four that are on this other creature that
was described by Sea that are on its chest in the other room. You
can hear the other creature kind of making strange noises, but yeah, for
what purpose and what they do? It's it's quite hard for you to discern
because it's just bizarre ancient goliath magic. But you do understand the the magic
itself and how the ruins work and what they are I would agree on that's
my time. Okay again, Yeah, there's there's just another sort of burst
of cold that comes from deeper within the cavern, bringing us background to see
his turn. Okay, there's a burst of coals. But at the same
time, I don't see anything that's changed here. Thankfully, no more walls
have sprung up in this location either. I'm going to again in this turn,
just run real fast. He's all my movement to look to see if
anything's changed. Nothing appears to have changed. Nothing is still what he was.
Yeah, it looks exactly the same. He's still kind of embedded in
a wall over there. Mm hmmm. And there are these little mono drones.
They're fully aware of you. They're just kind of moving in this same
area. Yeah, I'm going to use my action to sprint bag. Nothing's
changed, and then my turn. Want of drones move around a little,
seem to be aware of your presence, but don't do anything, bringing us
to Serruss turn. It's so tense. I feel like I'm wasting turns here.
They have no idea what that thing is doing up there. It's crazy.
I love it. Yeah, me and this wall we are having a
time. I am, yeah, just wailing on it. Okay, seventeen
uh the more and I will say, yeah, what are you more?
Everyone is like, I feel like I'm wasting turns. Every time I say
I'm attacking this wall, You're like, Okay, I'm like, this is
not what I'm doing right now. But we cannot be separate. Give me
the attack crow Actually on Jilden on your turn? Did you do damage with
the sphere? No, I don't even know if you said yes or no.
Then you said it would do damage on the wolves turn, So yeah,
I'm taking it as on your turn, by the way, So yeah,
I's another four and then Cyrus chops away nine ice cubes from this thing.
Yeah, there's not much of it left. If you get the sense
that if you hit it one more time with something, you'll probably be able
to break through in such a or create enough of space for Thrack and Jill
to get through, or for you guys to be able to move through this
wall. You've made enough of a hole here, just to do it a
little more damage. Let's say I don't know three hp. The wall is
still standing. The wall is there's just not quite enough space you don't think
to fit through yet. If you hit it one more time with something,
you probably will make that space. Thank you. That's it for me.
Ok, Jill in your turn, all right, then the sphere will go
to work still for the eight damage. Yes, and for all intents and
purposes, you destroy this wall or you create like a hole through it in
such a way that you're able to justifiably move back and forth through this area
again. And I look towards Thrack and let him know the praise him of
the situation, and work my way back towards this end of the cabin.
Yes, and I will hold an action. I will hold a melee,
a multi attack in case something comes close to me. But that is my
action. Okay, you're currently a bear. Yeah? Can I hold an
action Asabeth? Yeah? Oh yeah, I'm just giving you a token that
you can be yeah, so that we know. All right, Then it's
thracks turn. Okay. I think Thrack rams his staff into the ice and
then he sits cross legged on in I'm going to say, in the middle
of the room, so I'll move him. That's the middle of the room.
And he just sort of breathes and meditates for a moment, and then
you see sort of like wispy orbs of arcane magic start to rise from him,
and he places his hands down on the room and you see him sort
of draw power out of the room and something happens. Yeah, you're depowering
it. Yes, okay, ah, let me this room stops glowing.
It's no longer there. You get the sense that it could be reactivated,
but you don't see it anymore. You've more sense to the arcane energy as
you depower this roun. What else are you going? Good? Turn,
I will move back over here and shout of depowered this room. Okay,
great, it excellent, go back, go back. Another sensation of horrendous
cold pushing through the tunnels and it's sears. Turn. Okay, I think
with that destroyed, I'm going to fit through this gap because I'm curious as
to what's going on further in. It's forty feet to get to that location,
just past where they were, and I see a series of dead ends,
and at this point I don't feel like it's smart too from the party,
not because I'm necessarily scared, but I'm not stupid. I know the
walls can come up, and we know this thing is deadly, so I
will stick by and say, well, there's one room to the far east
and one to the north. There might be one to the west as well.
There were four in total. We know for sure there's four rooms we
need to deactivate. I saw four on its chest. Yes, okay,
I'm not sure if there are four in this room, but it would make
sense to me. And during this discussion, I think you might notice that
Sears not like leering or like, you know, being a prick. He's
just being very like, you know, this is the information. Okay,
and that's my turn. Yeah, all right, Mono drones continue to just
do very little other than kind of stay where they are, watching you,
guarding that room. It is seriousness time. Yeah, I shout, are
we moving down this way? And I point to where Sears standing. I
would say, we have to check. There could be a room down here.
Yeah, can I get by you, Jilden? Or like how big
is the bear to can I squeeze by you? I am both and stinky
but you can, I should ask me. Okay, okay, what about
your character mark? Wow. I take a look at everyone. Everyone looks
fine, and I guess I will do an emboldening bond. Let me just
quickly double check how many times how many creatures I can affect. I think
it's my proficiency bonus, which is three. Now perfect, so I will
cast emboldening bond on everyone. You can forge an empowering bond among people who
are at peace with one another. As an action, you choose a number
of willing creatures within thirty ft of you. This can include yourself equal to
your proficiency bonus, and create a magical bond them for ten minutes or until
you use the s feature again. Well, any bonded creature is within thirty
feet of another, the creature can really dfour and the number roll to an
attack, roll ability check or saving throat makes Each creature can add the defour
no more than what's per turn. Would you say that you guys are all
at peace with one another? I'm not sure. Oh that's a good question.
Yeah, and you're doing it to these three. I'm certainly a piece
with Cyrus and Thrack, but not sir. Your presence is three, so
you've got to pick three people, not three plus yeah three yeah yeah three
total? Can I can I do an insight roll to figure out how people
are feeling about each other? Yeah? I guess so. I mean this
is really sort of up to everyone else as well. Really so, I
mean, I think if you get a score of two or high, know
everyone hates seeya el Okay. It's always just hard to say because you know,
I don't know. This isn't up to me exactly. It's up to
them whether they are willing to disclose this information. But you can roll an
inside check. Let's just say, let's have you roll one inside check and
that can be your flat check, and then we can decide whether the others
want to try and hide and mask that fact from you. Okay, ten?
Ten? All right, so I guess everyone else, if you want,
you can roll a deception check to try and not provide this information if
you think you've been doing so. This I think would be a passive inside
check that has been made by Cyrus over the time that you've spent together recently,
just to get an idea of whether she feels like you guys are at
peace with one another or with her, So as far as you can tell,
see it doesn't necessarily care either way about anybody. So he's not at
war with anybody, so he would be appe be at peace with them.
But yeah, okay, deception, right, Yeah, you are free to
sort of I have complete control of the campaign. Now you're you're sort of
free to determine how at least Thrack has been sort of ensuring people might feel
like he feels. You know, what's he been doing to sort of guard
the fact that he might or might be or might not be at peace with
some of the other party members. I think, I don't know. I
think he would hide who's you'd have reactions to some of the things people say
and do, and I guess he's good at hiding them by maybe turning his
face or waiting until people aren't looking that there is an emotion he's feeling.
There is certainly not peace towards I think Sea and maybe others. But you
wouldn't mountains. Yeah, you might notice when the spell doesn't work. Yeah
cool, this is so cool. But yeah, okay, what about Jilden.
She's quite at peace with Sarah sedition and threat? All right, Okay,
so yeah, first of all, who are your targets for this spell?
Yeah? Based on this information, I'm going to go Thrack, me
and Jilden, Right, Yeah, I guess. I guess it comes down
to whether Thrack it feels like he's at peace with m Rus and Jilden to
whether this takes effects. Well, there's a sort of Venn diagram about this
might work because you could be at peace with Syrus and not Jilding. It
just wouldn't. You wouldn't get the effects if you're within thirty feet of children,
but you would while you're within thirty fee of six. Okay? Is
that how it works? Or is it just like all of them have to
be at piece with each other for any of them again any effects? No?
I mean it says as an action, you can choose a number of
willing creatures been thirty feet. If you you create a magical bond. While
any bonded creature is within thirty feet of another, the creature can roller d
four and have the number. So I would imagine that. Yeah, as
long as you're bonded to one of them, it will it would you know,
it would work if you're bonded to just Yeah, if you if you
do feel at peace with Cyrus, then while you're within thirty feet of how
it would work. But if it wouldn't, just stop the spell from working,
you just have to be within thirty feet of the people you are at
peace with. I think I think it works. Okay, cool, All
right, So we didn't need to have any of that conversation. Well you
gave me you know you're rambling on about statistics. Gave me time to think
about my characters. Thank you. Yeah, it was a nice little It
was an intriguing moment that gave us a lot to think about, I think
as a view as viewership, which I was as well. Just then all
right, so yeah, fine, Yeah, the emboldening bond is active between
or three of you. I'll put a little thing on each of you that
sort of suggests that each of you is linked in some way. I'll give
you. I don't know what that is, but I have it. The
symbol of the the Empire wherever that is. That's a bear, which is
Jilden. I can't see the other Jilden token, so it's on bear Jilden
token. Okay, right, the three of you have the emboldening bonds.
So well, while you're within thirty feet of one another, you can roll
a D four and add the number roll to an attack roll and ability check
for a saving throw you make. You can do it once per time,
and you can use this for you Okay, so yeah, I don't know
how when this ends. It's for ten minutes, okay, yeah, so
yeah forever basically yeah, in combat terms, it's it's infinite. M okay,
do you want to do anything else in your ten No, that's a
thank you, hey, jild in your turn. Eh, wonderful quere since
everybody's come on this side of the wall, which is not what how I
was expecting. And I will continue for chief. Yeah, I'll go there.
Stop stop stop stop stop all right, she's just saying that out loud.
There's not stop, And I will have my fleaming sphere followed me as
well. Love it further back because it's only the third range. You have
forty feet of movement on the bear it uh and you can do an action.
You could take another dash action and do another forty feet if you want.
It might be an advantable. They were just able to check entirely.
Yeah, don't have to do it. So this sheds bright light and a
twenty foot radius and dim light for an additional twenty feet by the wayhere,
yeah, yes, up to thirty feet at work, I am going to
I'm going to sniff it. Did I think so did something? Yeah,
it's work anyway. I'll go to just sniff and see if I can spend
anything unusual around the corner. I suppose, all right, Yeah, give
me a perception check. I got there. I had advantage on this one,
which is my They're like status nineteen. There's absolutely nothing around this corner.
Wait, yeah, yeah, you do have advantage. Still have another
iron ball as well. No, I think that's gone. That was like
four hours. Okay. Then I will creep forward towards this corner. Okay,
and that is it. Okay, Yes, I'll give you vision on
the bear in a minute. No, wait, I can't look forward because
I use my bonus action to move the You still have an action which you
can use to do yeah, okay, right, ignore ignore me. I
went back a right like, Okay, I'm just dumb. Don't make excuse.
It's your turn. I'll move and then I'll go ahead and pick the
dash action. Heard. I still can't see anything up here. A sense
of chill, no serious, your time, okay. I am going to
press on in that same direction, so forty feet will bring me just in
front of children the bear, and then I see the end of the hallway.
It's a straight line. I'm going to use my action to dash another
forty feet to hear yep. And then when I get here, I'm going
to then as I as I suppose, as I move here, I'm going
to be leaving those purple spiders behind, leaving ten feet of bright light in
a line here, okay, so they should be able to see through here
and see where I am and where to go. And I just related that
the cave it opens up this way. That's my turn, I suppose,
all right, uh, monodrone to just kind of moving around somewhere else in
the cave. Cyrus, it's your turn. I'm going to run forward,
can you and Maya please please clear the roller? Oh I'm so sorry,
thank you so much. Out of the campaign. Is that happened? Buster?
Greg? Finally, but the ruler doesn't draw, really doesn't draw,
okay, don't have an extreme OCD is the same? Uh? Now,
just completely in the way of everyone. Then the worst thing ever at all.
Okay, serious, Yeah, I just I run for it. I
think I can also dash right, you can give me sixty yep, so
you use your action to move again. Yes, I will do that.
Great, that's it for me, okay, Jill. Then again, I
exist these walls are just slid. I'm assuming you can't go over them the
walls, Yes, yeah, you can't. We'll move up here and I
will move. Yeah, just use my bonus action to action to move my
action to move up here. All right. So I'm now looking into this
strange cabin area and that is my turn, all right, rank your turn
right? Uh uh, I'm gonna just use my dash again. And that's
a dead end or excellent job me. No, you know it's a dead
end. I know it's a dead end. Now, so this is a
dead end. Don't don't come down this way? Okay, notice why are
you well? Because Cerrus is all the way down? Then, I see,
yeah, very far. That's the time, all right. The threatening
is going to begin soon, threatening friending begins probably next turn. Uh Sea,
Okay, it's my turn now. I suppose I am going to unfortunately
have to use the drawl to show you where I'm going. Forty feet this
way. There you go. So that's my movement. And I see that
everything here is as I saw it before, the frozen one still there,
still guarding that one area. And it seems as if those drones are also
still right where I saw them before. I'm going to relay that information back,
and then I'm going to stand here, because there's no point me sprinting
ahead, not without you know, the meaty wizard and the meaty bear and
the meaty cleric. Okay, cyrus, it's normal diet. That's my time.
Oh go to h puffe it, but foot up here, get close
to my friends. Okay, jail Now, yes, I'm a bearing of
mine. You are a bear in mind, my mind, bear, bear
in mind. Where's my flaming speak on? I can't see it now.
I found it somewhere, Yes it would. It can only be thirty feet.
It'll catch up, eventually, it'll catch up. Eventually it's start and
then I will step into down. I'm assuming I step down here. Yes,
this is all completely access upon. And I stepped down and had this
pillar area and in my tone, right, I'm going to look too serious,
and I'm not sorry. I've never tried this before, and then a
song comes on, Let's go there, let's make our escape. Come on,
let's go there. And then I cast fly on myself and I start
flying away from her. All right, I can move sixty feet now,
Well you're out of the campaign. But okay, yeah, you start flying
lines through the air like Scott Stab at a super bar. I'm out here
exactly, all right, going there. This wave of cold the pulses out.
You now get the sense that it's coming from this creature that is embedded
within the is wall, within the cavern wall, the ice. I think
you guys Thrack and Bear Jildin are close enough that you get the sense of
this like this cold energy like pushing out from this thing. Yeah, it's
like blowing through your fur and sort of like freezing the air around the cabin
and the cave itself. But the creature appears to just be completely stuck here.
It's you can see kind of lights flickering within the ice, and you
can see that three of the four runs on its chest are lit up.
One of them is missing. Now it is sears turn. Okay, right,
I think I am going to probably now move again, so I'll have
to use the ruder forty feet down this way, not going into that little
plateau, but just staying up here with the rest of my group. This
thing is unknown, so I'm not going to attack it until I know more
about it. I'm gonna just stand here and observe. That's my turn.
Okay, on on drones are just kind of moving around down there, moving
about creepy. Why cyrus, I'm gonna move thirty feet. I can finally
see some stuff sort of. Yeah, I will dash again too. Oh,
I will relate to my party for to Sirus who just come to me
right now. Yes, I see whether fourth and final one is. It's
all the way will be well before? Oh, all the way down around
a corner. Oh no, there's a big wall in the way. Is
the wall gone all the way to caven ceiling? Yes, we have to
get past Fred to get to the other rooms. There is giant cavern too.
It goes all the way to the ceiling. Fred is in here with
us right now, because you can see. I'm asking if the wall that
he made is going all the way to the cavern over. Okay, Sorry,
we have to get past Fred to get to the rooms. That what
I saying. We can get one more room before we have to get well,
he's standing in front of the only room we can get to. Then
we have to get past him to get to the rest and those those are
guarded by those drugs. Hm hm might be two of us need to distract
him, but he had just got Yes, someone quick, h sir,
I could Okay, I'll go upstairs. You'll go get the room. I'll
deal with the droids. You you'll deal with the rule. Okay, all
right? Would I know I haven't actually interact with the room myself. I
don't know if I can, because it's a magical aptitude thing, right,
you have some magical aptitude, now I do? And yeah, as long
as you are a spellcaster, which I think everyone is, uh so,
yeah, you're you're you should be able to okay, sis is that in
end of your turn? Yes? All right children, m hm right,
yes, I will inter forward at first, I'll bring this sphere with me.
What a pain in the assis is right now? So far away?
Yes there? Right? Ka, all right, I'm inching towards this room.
Still can't see very much? Right, Yeah, you have a lantern
around your neck? Oh wonderful, Right, that's how you have light.
Yes, what for for viewers? She can see like about this much around
herself, cant see anything, and directs me, shre, where should I
go? Okay, well, there's a room directly here. However you want
to go down around here to get to the next one? On my turn,
I think I'll just put the spiders down so to light away like a
runway. Okay, okay, and then I will use my boness action to
move and continue going. And I arrive here, which may be very dangerous
for me. Oh, I see him, I see him. He's impress
of me. Yes, all right, track, I'm so thrack. I
don't know if you guys ever saw the you can keep me out of campaign.
So that the Super Bowl Thanksgiving halftime show where the man was floating around,
let's go there. That is happening right now. I'm just floating like
covering one inch above the ground. I float all the way over to the
room and immediately sit down cross legged and do the same thing I did with
the last one, focusing my energy, and I suck the power out of
the room that you there. Yes, this ruin the powers and sodas a
separate one that is on the chest of the gigantic creature embedded within the wall
ahead of you to remain at the end. You're done. Yeah, that's
all I can do with an I've got okay, A wave of devastating cold
pushes out from frost and VERI there, and I need children and thrack to
make me dexterity saving throws. Please, it's okay. I'm just going to
do a dext role as a bear, which actually is better for me.
Oh, fifteen happening fifteen makes it eleven fails so the first Yeah, can
I try again? And I do work. I would like to take an
extra point of damage please, Okay, you can take an extra point on
top of twenty seven points of Gee, children, you only take half as
much, and this is cold damage. I use a reaction observe elements.
Oh I can't. I'm a bear, live mind, you know I can't
do it. I have resistance to magical cold because of the yeadie bone.
Yes you do. You take it half as much as well, because of
the eight Let's see here, it's not the end. You're the failure here.
Uh you are? Okay? While yes, you take, you still
fail the depth save As you look down your feet are frozen in the ice.
You are restrained by ice around your ankles. At the moment, I
think I have to do a saving throw to retain my concentration on being on
flying. Mm hmm, yes, yeah, you've taken damage. It's a
con save okay, and what all have to be? Does anyone know it
would either be ten or half the damage you took in total? I think
I no longer fly and all my dreams have been crushed. That's why,
unfortunately, you can make me an arkarna. Check both of you if you'd
like, seventy fifty gosh, seventeen seventeen fifteen. Every single time you have
heard and felt that burst of cold, you recognize now that it is getting
bigger every every round that he's done, that the area of effect that that's
affecting is getting larger. It's pushing out further away from him. So it's
it's you get that sense that this is from him. There is an area
of effect where this is pushing outwards. As we see Thrack with his legs
kind of caught in the ice here Jilden rushing across in bare form. Syria
and Syrus look at each other with a wave of cold strikes them. That's
where we're going to end our session today. Thank you so much for watching,
see you next week. Hello, this is Brad Woto from table Story.
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