WEBVTT

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Welcome ever one episode one seventy five
of the Jiff Againstcast, immy host Rob

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a Kid's end joining me today.
We have my usual best friends in the

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world, Ryan controlling everything. How
are you, Lion, I'm fine,

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I am doing a okay, I'm
doing spectacular, Lion. You guys don't

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know why in a few minutes have
rights Um on the on the other end

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of this call. Uh, Drew, how are you? I'm fine?

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I do have a question for you. Okay, what do you call a

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precints graduated from law school? Oh
no, what father in law? And

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this has been a dad begins casting
guys for joining us. It has been

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a wonderful show. And state about
the games that we have been playing by

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y'all later. Yeah, I just
don't appreciate good humor. Is that what

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you call it? Okay? Anyway, puns are though, like it's just

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supreme form of humor. People just
don't understand the supreme form, like the

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brand supreme. Yes, all right, yep, totally anyway, moving on

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with the show. Oh jeez,
and take y'all nowhere. Oh man,

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we have video games to talk about
things that happened. I am back on

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the show. I was not here
last week, but you guys held it

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down which was very cool. Um. Oh yeah, how was your assignment?

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How was everything with that? It
was great? So for people that

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don't know, I was in New
York for the Rad WIMPs concert, rads

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WIMPs being the band primarily primarily that
does the Mako Shinkay movie soundtracks, so

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like your name weathering with you Sis
Tome Um, it was fantastic. It

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was actually one of the best like
shows I have ever been to, Like

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they do a killer performance. Um. Definitely definitely a real highlight. And

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if they ever come back to the
US, which I feel like they will,

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Like the New York shows sold out
and they were allowed to do like

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a second night Wow basically, so
the reception was really really good. So

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if they do another US tour,
I definitely recommend everybody to go go see

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it. They had like this one
segment in the middle of it which was

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just like this It could only be
described as like a musical battle royale between

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like all of the band members.
It was insane. Um. So yeah,

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ten out of ten trip. We
went to go visit the Nintendo store

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as well, so some video game
related which that I've been to that store

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a couple of times, but um, every time I go in there,

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it's just it's a really wonderful experience. Um. There's usually something new,

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some new, some new parts to
the store. Um, you know,

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new merch, exclusive merchant. There
always a good time. But yeah,

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overall, a very good trip,
nice fun, fun weekend, except for

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the fact that it was raining the
entire weekend, So that's that's never fun.

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Yeah, it killed the idea of
just like walking around New York,

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right, But we got to at
least do like the big stuff. And

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it was Nick Nick's first time in
New York, so we definitely got to

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show him a few places and had
a good time. Had a good time.

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That's good. Yeah yeah yeah.
Um, And then I got back

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and this game, Idol Showdown came
out. Ye. There are several games

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that have come that have come out
since the last time I was on this

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podcast that have just like completely derailed
my life. Uh And if you want,

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like I could just jump right in. Yeah, sure, let's go

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to some video games, but let's
let's let's talk about Idol Showdown first.

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This game just came out last week. Wasn't the last Friday Friday, Friday,

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Friday at the beginning of the weekend. Uh, it's completely de rounded

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my entire fucking weekend. I have
not sat in net played on a fighting

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game for like eight hours at one
time in like since like the beginning of

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like Strive right, Right, it's
been a it's been a pretty long time.

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So I sat down and done something
like this. Um. But it

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is such a well made fighting game, done by a very very small team.

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Yeah. Um. So for people
that don't know, Idol Showdown is

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a fighting game that was It's a
free to play fighting game that is currently

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on Steam. Um that features all
of the hall Alive characters. Um.

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It has a pretty uh, pretty
decently sized cast, right, it's like

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eight characters or something like that.
Yeah, um, with three more places

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too, yeah, with three more
in the in the chamber. Um.

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It is a game that also has
assists, um, and there's a pretty

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decent amount of them as well.
I think like another eight characters or something

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like that as well. Yeah.
Um, but it doesn't like feel like

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your typical assist based fighting game,
right because of how like the meters work.

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Right, So in this in this
game, you have two separate meters.

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You have your Star meter I think
it's called which which is you use

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for like your supers or your ex
moves right um. It can store up

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to four bars um and ex moves
cost what one bar I think it is,

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and then you have like a big
super that cost two yeah. Um.

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But you can also use that meter. You could use two bars of

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that meter to do like a super
assist call, right um, which is

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like this big huge attack that the
assist character does. And then you have

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another meter which I forget what this
one is called, U Ryan if you

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happen to know, it's called the
super Chat meter. Is what it is?

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Super chat That makes sense because because
you're getting super chat points. Yeah,

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so yeah, it's a super chat
meter, where like if you do

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certain things like if you do like
special moves as like manual inputs, you

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gain meter that way. If you
hit like a perfect anti air, you'll

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get meter that way with the super
chat If you instant block, yes there's

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instant block in this game as well, you get a super Chat meter for

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that as well. And that's kind
of like for your secondary like assist call.

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It's either your secondary or your primary. It's one of the two.

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Technically, it's your technically, it's
your primary one. Yeah. Um,

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But that meter is also tied to
another mechanic where you could spend the entire

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bar on an assist call um or
you can spend a section of that bar

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to special cancel your special moves yep. Right, So essentially, if anybody

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that's played Guilty Gear Strive or Guilty
Gear Expert and you know Sin, like

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every character is just Sin with this
meter, um, which which is very

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interesting because it creates a bunch of
different play styles right where it's like do

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you want to use like a sin
calls more often, or do you value

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your special cancel options more so,
or even just like situational things right,

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Um, Like, like I discovered
earlier today that like there's one match up

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in particular that like I'm probably going
to use my assist a lot more and

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save that meter for this more so
than other matchups, which I find very

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interesting. Right. So it's not
like a case of like a Marvel or

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something where like you're constantly throwing out
assist calls all the time, right,

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It's just like it is this tool
that is like used somewhat sparingly, right,

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because that meter doesn't fill up super
fast, but like fast enough to

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where like you probably could get like
two assist calls out and around or something

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like that. I think it's like
the best in comparison would probably be like

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either like a Dfcium where like there
was a meter with those assistant or thing.

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Um. Also kind of like uh, even though I touched it a

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little bit, but it came to
mind like what I was playing at Aquapasa

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was kind of another one, so
my brain like defaulted to Aquapasa in some

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ways. Right, Um, still
not like one for one, but I

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think that's like the closest where like, yeah, I would play something like

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this where like the assists are there, but they're not like a primary thing,

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if that makes sense. Yeah.
Um, And every character in the

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game so far feels like super unique
in what they do. Um. So

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you have like your character Boton for
example, which is like this long range

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fighter but also has like close range
options as well, like she's she's the

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FPS god. Yes, right,
they do a really good job of translating

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every character's personalities into this game,
right because Boton is known for like her

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FPS plays. Right, So you're
over there with your like sniper shots and

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honestly she has some of the sickest
confirms I'm not gonna lie. Yeah,

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I'm not gonna lie. Um.
And then you have like characters like Corona,

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who who's kind of like this all
around her type deal. Like she

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she almost feels like the Reu of
the game in some ways. Right,

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she has like she has the fireball. I mean there is a face.

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Yeah right, I would definitely say
Corona is very much the Reu of this

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game. Yes, it definitely makes
sense. Yeah, that that's exactly so.

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Um So, like she has her
fireball, which is ub ub right,

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she just fires a finger at the
opponent of she has a which does

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like she does Mario's jump as a
shower you can, right, So,

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like she actually turns into like this
giant, like eight bit like version of

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Corona. It does like a Hupper
cut Yeah, a lot Mario's jump.

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Um she does like the spring sounds. She's like bring bringing Uh she does

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it. Um her there um her
quote cycle back is the chainsaw. Right,

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so when she does her doom plays, uh, so she's just like

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she does it. So it's like
it's really funny, um amazing stuff.

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And every character is like that.
They all have like the their thing that

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is like their signature, what they're
known for. Yeah, um, have

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you have you missed with like other
characters or like the other just kind of

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stand out. I messed around with
Fubuki for a little bit as well,

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and she's a little bit of that. So, like she has like a

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gotcha system with her game plan,
right thinkum sing tu. Yeah, think

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of Shingo from kof where like certain
specials of his would be like a critical

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hit or like a counter hit state. Like, so they have different properties

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and stuff. Um. So like
sometimes you'll get like her SSR variant of

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her special, um yeah, and
like it has different properties that where like

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she could continue comboing it takes like
that everything. Now, she does have

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a mechanic that's uh where she can
spend a bar and eat a Hamburger because

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hamburgers her favorite food. Um.
And it guarantees that the next special that

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she does is the SSR variant.
Oh that's how that works. Yeah,

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so that's so so so that's how
that works and everything her super she turns

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into her dark form, which is
a Kura kami and um and uh that's

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it's but it's only for like the
special, like the super animation, Like

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she doesn't stay in that form or
anything like that, it's what she does

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are super um. She also has
a fireball, a DP and a tatsu

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as well, so she might be
like the Ken so to speak. Um,

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but I think honestly, like I
feel like a lot of stuff with

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her, Like if you want to
play Fubuki, you might as well play

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Coronae at this moment. Now,
obviously this game is still very very new,

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and they've been pumping up a lot
of hot fixes and updates since the

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getting dropped at everything. So like
the developers are which shout outs to them,

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man, I mean the hollow alive
like fandom and like the developers and

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like just in general, like the
games that they've made and not just this

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developing crew. But like even when
you look at the Holocure like the Vampire

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Survivor games and I've got anything,
like they're all well made. Like it's

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just kind of crazy, like how
good these projects end up being in a

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sense. So obviously you know things
are being tweaked as the game is kind

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of progressing in everything U. But
yeah, I mean, like Fubuki has

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some cool stuff, but I feel
like some of its probably needs just tweaked

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a little bit more, because it's
there's some aspects of her that kind of

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feel incomplete. But I mean again, it's a free to play game.

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They're going to continuously update it and
things like that. Um, and people

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are gonna find stuff too. Oh
yeah, who knows. Who knows what

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this is gonna look like in a
couple of days from that, Yeah,

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exactly, you could. You could
completely change um. As far as like

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other characters that I kind of labbed, I did check out a Susway a

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little bit. Players don't have,
right, She's a very unique character,

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and she has some set play elements
that like I've seen like a really good

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Susuay like that I played against again
and I was just like, I was

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just like, oh wow, this
character is crazy like so much and I'm

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like I don't even know where I'm
getting tossed at. Like she has a

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command grab that has like a super
subtle start up animation, Like I next

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thing I know, I'm being like
put into a Tetris piece and like tossed

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across the stage. What's happening.
Yeah, it's like a special move which

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like she does this like long reaching
act a thing that like I swear to

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god, goes like half screen and
it's an overhaul, isn't an overhead,

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there's there's there is a variant of
that move of the acts that overhead.

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Yes, yes, that is true. That is true. I do remember

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that that that was punishable though,
yes, um because I remember she was

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doing that to me and I was
like, nah, I'm at least going

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to punish this shit every fucking time. But like playing neutral against her was

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like I feel like that that gift
of Coronae with like all the fucking numbers

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and shit like that, that is
me. Yeah, I'm like, I

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gotta calculate through this matchup. M
god, she's annoying. Yeah, but

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oh yeah yeah. I mean there's
definitely some wild stuff, like um uh,

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Coco's got some interesting things, like
especially with her command grab stuff and

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everything. There's one thing that was
sewing me off too, like and I

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think it's something that maybe the developers
might have to adjust or maybe I just

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wasn't seen it right or whatever.
But like her fireball that she does,

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right, like a little flame that
she does, there were times where like

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the flame would be completely off the
off the screen and then like I would

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try to move or stuff like that, and then I'm hit by the flame.

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So I feel like because it's like
lingers. Yeah, there's like a

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hit box that lingers, and like
the fire animation's gone, so like I

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get thrown off and I'm like,
oh wait a minute, that that lingers

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for a good while after the fact, so like I have to make sure

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like I'm like blocking for like an
extra second after the after the flame attack,

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because like I don't know how many
times I got caught by like the

205
00:16:36.519 --> 00:16:37.919
lingering hit box of that, and
I'm just like, what is going on

206
00:16:38.080 --> 00:16:42.159
here? What just happened? I
noticed that too earlier today and I'm like

207
00:16:42.480 --> 00:16:45.799
why, why is this a thing? But then I also realized, like

208
00:16:45.600 --> 00:16:51.200
she recovers for a very long time. Yeah, thing, so like just

209
00:16:51.360 --> 00:16:52.720
keep it in mind, just like
take that extra second to like not do

210
00:16:52.799 --> 00:16:56.840
a thing, go make a sandwich, come back, and then like punch

211
00:16:56.840 --> 00:17:02.279
you in the face. Yeah.
Um, but like she seems like she's

212
00:17:02.399 --> 00:17:06.119
uh, that's probably the character honestly, Like for me personally, I probably

213
00:17:06.200 --> 00:17:11.200
fought the most is Coco players.
Yeah, I haven't seen too many.

214
00:17:11.319 --> 00:17:14.319
I've only seen a couple. Yeah, I think that's the one I fought

215
00:17:14.400 --> 00:17:18.160
the most. Right now, her
and Ayame, those are probably the two

216
00:17:18.279 --> 00:17:22.039
that I have fought the most.
I think Iyami is like the most popular

217
00:17:22.160 --> 00:17:26.119
one. I see her the most, and then I think I play against

218
00:17:26.160 --> 00:17:32.920
boton the second most. Yeah,
is probably the easiest character to play in

219
00:17:32.960 --> 00:17:37.599
the game. And you just you
treat her like Wolverine. She just hits

220
00:17:37.640 --> 00:17:41.960
buttons. Yeah, yeah, basically
you know. She she has big sword,

221
00:17:41.079 --> 00:17:47.079
big sword, hurts, sleeps into
converts from every range, good good

222
00:17:47.200 --> 00:17:51.920
damage output off that stuff. Easy
confirming to her level two super as well

223
00:17:52.000 --> 00:17:56.240
and yetuff Yeah. Yeah, very
very easy character to kind of kind of

224
00:17:56.279 --> 00:18:00.359
pick up that that too, be
of hers. That fucking low range sword

225
00:18:00.400 --> 00:18:04.240
swipe is so annoying. I run
into it so much. Yeah, I

226
00:18:04.279 --> 00:18:07.720
get tagged by it a lot too. It's almost some of the like when

227
00:18:07.720 --> 00:18:10.480
I was playing Bob Tagg and I
get tagged by Carmine two C all the

228
00:18:10.559 --> 00:18:14.640
time. Yeah, it's almost like
that. Yeah, It's like then you're

229
00:18:14.680 --> 00:18:18.559
like sitting through the full whole jungle
combo. All right, Yeah, can

230
00:18:18.640 --> 00:18:22.480
we speed this up? Put me
down already? Yeah, exactly. Um,

231
00:18:22.960 --> 00:18:26.440
and she has a tiny box too. Yeah, she's a tiny character,

232
00:18:26.559 --> 00:18:30.079
so your combos drop on her and
I'm like, I gotta find a

233
00:18:30.200 --> 00:18:33.119
new route. Same. Yeah,
we were talking about it a little bit

234
00:18:33.160 --> 00:18:36.000
before start podcast. Is like,
oh yeah, Bothon's B and B does

235
00:18:36.039 --> 00:18:37.319
not work on a yam, I
gotta find a different route for it,

236
00:18:38.119 --> 00:18:44.680
um to like make up for it. So um, outside of that,

237
00:18:44.960 --> 00:18:51.279
like as far as like characters that
I've like tried out or like you know,

238
00:18:52.039 --> 00:18:56.640
faced a lot of it. Everything, that's pretty much it. I

239
00:18:56.799 --> 00:19:00.240
think the one character that I have
not seen yet but I've heard a lot

240
00:19:00.319 --> 00:19:07.640
of people say that the character is
pretty cracked out right now is yeah,

241
00:19:07.799 --> 00:19:11.279
yeah, I've heard that character.
I have not seen it yet, but

242
00:19:11.400 --> 00:19:15.400
I have seen some clips and I've
seen what people have said about that character.

243
00:19:15.119 --> 00:19:19.799
Um, I've heard that character is
cracked out. She's a menace to

244
00:19:19.880 --> 00:19:25.039
society. I haven't fought a good
one yet. But I didn't have m

245
00:19:25.240 --> 00:19:27.480
I had no Josh stream up on
the side. When I was doing some

246
00:19:27.559 --> 00:19:30.720
stuff. Oh nor Josh is playing
her. No, no, he's playing

247
00:19:32.039 --> 00:19:36.240
boton okay. But he was playing
he was playing against Kogie who was playing

248
00:19:36.359 --> 00:19:41.839
oh okay, And you could just
see the joy on like, uh,

249
00:19:41.319 --> 00:19:45.640
Josh's face just started to fade away
after like an hour. It is just

250
00:19:45.799 --> 00:19:49.960
like this, this situation is becoming
more and more dire, as like Coogie

251
00:19:51.079 --> 00:19:56.000
is figuring out the ship with Aki. Oh no, it's just like Aki

252
00:19:56.119 --> 00:20:00.599
has has a teleport that has like
her recovery, and like you can't do

253
00:20:00.720 --> 00:20:04.359
anything about it. It's very very
hard to like preemptively throw out a button

254
00:20:04.880 --> 00:20:07.799
to to like stop her or even
if she does like the up teleport to

255
00:20:08.079 --> 00:20:11.160
to do an upward you know,
to do an anti air. She just

256
00:20:11.240 --> 00:20:15.039
like stuffs out all the options.
Yeah, on top of a character that

257
00:20:15.200 --> 00:20:19.200
has built in like assist calls as
well. Yea, she basically uses like

258
00:20:19.279 --> 00:20:22.519
to stand just about yeah, yeah, she has a stand and in a

259
00:20:22.640 --> 00:20:26.519
really strong like zoning game as well
too, So like she kind of just

260
00:20:26.599 --> 00:20:30.079
has a little bit of everything and
like no recovery on like anything. Um

261
00:20:30.960 --> 00:20:34.480
So, she definitely seems like she
is a problem in the right hands.

262
00:20:36.200 --> 00:20:41.359
Um But she is not technical character, is she. I haven't seen like

263
00:20:41.400 --> 00:20:45.160
her. That's what it seems like. I'm going based off like the difficulty

264
00:20:45.240 --> 00:20:48.079
thing that they show. Oh true, Yeah, that's really the only thing

265
00:20:48.119 --> 00:20:52.599
I can really gauge off of it
or anything I mean, she's her play

266
00:20:52.640 --> 00:20:55.920
style and what she does is not
exactly my style play. So that's why

267
00:20:55.960 --> 00:20:59.359
I like it. I didn't really
laugh it that much, but it seems

268
00:20:59.359 --> 00:21:03.119
a little awkward to use. But
like watching someone like piece it together kind

269
00:21:03.160 --> 00:21:07.359
of in like real time and then
like figure out the cheap shit, and

270
00:21:07.480 --> 00:21:11.039
it's just like, oh yeah,
I could see why Q would rise to

271
00:21:11.119 --> 00:21:15.680
like the top of like an early
tier chart, right, Like, she

272
00:21:15.880 --> 00:21:19.359
definitely has a lot of shit that
seems hard to deal with for like probably

273
00:21:19.440 --> 00:21:23.680
most of the cast. Now,
maybe there's some like specific assists that may

274
00:21:23.720 --> 00:21:26.640
be able to help counterplay it,
like that would be one area to like

275
00:21:26.839 --> 00:21:32.960
experiment with. Um, but just
like pound for pound on like the tools

276
00:21:33.759 --> 00:21:36.839
on, like character tool sets,
it seems pretty tough to deal with for

277
00:21:37.240 --> 00:21:41.960
most of the cast. Yeah,
definitely, But that's pretty much like all

278
00:21:42.000 --> 00:21:45.160
the characters I really kind a sample
of. I know we were talking about

279
00:21:45.519 --> 00:21:49.079
Sora earlier. Um, that's a
character I'm not That's a character I have

280
00:21:49.240 --> 00:21:52.359
not seen yet, like at all. Like she and AKEI are like the

281
00:21:52.440 --> 00:21:56.920
two I have not seen. I
thought her for the first time today,

282
00:21:57.200 --> 00:22:00.839
right, you would seeing me go
through it, Like, oh yeah,

283
00:22:00.960 --> 00:22:06.160
real time. By the way,
it's a rarity to see you go through

284
00:22:06.160 --> 00:22:07.640
your something like that albums. Then
I'm like, damn, all right,

285
00:22:07.960 --> 00:22:15.240
it's just Roberts, Like like I
was deep. I was feeling it because

286
00:22:15.319 --> 00:22:17.599
like so I had I was talking
to you before the show, right,

287
00:22:17.640 --> 00:22:21.559
I had a fundamental misunderstanding of like
one of Corona's moves, right, yeah,

288
00:22:22.079 --> 00:22:26.000
which which is her chainsaw. So
like I fought against a really strong

289
00:22:26.319 --> 00:22:30.880
Florida player the other day, uh
SUCCIONI who who's known for playing like Bullet

290
00:22:30.920 --> 00:22:33.839
and BBCF, like one of the
best players, and we had like a

291
00:22:33.920 --> 00:22:40.039
really long set on Saturday where he
was playing Bolton and you can tell like

292
00:22:40.160 --> 00:22:42.480
both of us are just like figuring
this thing out as we go, right,

293
00:22:42.640 --> 00:22:45.680
Like I'll find an answer, He'll
find an answer, and it's just

294
00:22:45.720 --> 00:22:48.279
like the stack and forth interaction.
Um. But what was really getting me

295
00:22:48.400 --> 00:22:52.000
in that matchup was just like bots
on zoning tools. Yeah right, and

296
00:22:52.119 --> 00:22:56.279
I'm just like I don't know how
to get around this. This is this

297
00:22:56.480 --> 00:22:59.759
is a nightmare for for Coronae.
Like if I get in there, it's

298
00:23:00.000 --> 00:23:03.960
it's cool because like she has some
really good buttons up clothes and can put

299
00:23:03.039 --> 00:23:07.799
on pressure well stuff, and Boton
really only has one reversal, which is

300
00:23:07.839 --> 00:23:14.799
the shopping cowart right. Yeah.
So then I was just started like experimenting

301
00:23:14.839 --> 00:23:18.119
with the special moves, and then
I learned that like chainsaw blows up a

302
00:23:18.200 --> 00:23:23.440
lot of bots projectiles like for whatever
reason, so I thought that her chainsaw

303
00:23:23.480 --> 00:23:26.720
had projectile envol right, which I
was like, oh, this makes things

304
00:23:26.759 --> 00:23:30.480
a whole lot easier. It functions
as if like an actual thoughtsu. Um,

305
00:23:32.440 --> 00:23:34.920
that is not the case. That's
just a very specific thing to Boton

306
00:23:36.039 --> 00:23:40.720
because for some reason, Boton's projectiles
have awkward hit box hurt box interactions with

307
00:23:40.839 --> 00:23:45.440
Corona's chainsaw. M So I could
just like blow through Boton shit, which

308
00:23:45.519 --> 00:23:49.440
is cool for that matchup, but
does not work in Sora or anybody other

309
00:23:49.640 --> 00:23:56.680
anybody else with projectiles. Um.
So, Sorea's whole thing is he has

310
00:23:56.759 --> 00:24:00.640
these musical notes that she tosses out, and it almost reminds me in some

311
00:24:00.839 --> 00:24:03.279
ways an Eno. There's like an
Eno in alco in here, Yeah,

312
00:24:03.960 --> 00:24:07.440
because like she has a music note
that goes like in an upward trends as

313
00:24:07.440 --> 00:24:11.119
if he was holding up on ENO's
notes, right, And then she has

314
00:24:11.279 --> 00:24:15.240
one that goes forward but hits multiple
times and keeps them locked down, right,

315
00:24:15.799 --> 00:24:19.440
So it feels like I'm almost playing
against like Eno zoning in some ways.

316
00:24:19.799 --> 00:24:23.319
But she also has one that she
can hold there like ALCO's note and

317
00:24:23.440 --> 00:24:26.839
then like explode it when she wants
to. So I'm sitting here in this

318
00:24:26.960 --> 00:24:30.480
matchup like trying to blow through these
projectiles and I'm like, this does not

319
00:24:30.599 --> 00:24:34.359
work. I don't know how this
works. On top of her having really

320
00:24:34.519 --> 00:24:37.720
long range sword normals for some reason, like this bitch just pulls out an

321
00:24:37.759 --> 00:24:41.640
energy blade, yeah, yeah,
and she has two. She has two

322
00:24:41.680 --> 00:24:45.799
of them, like five B and
then fourard B and I'm just like she

323
00:24:45.000 --> 00:24:53.319
also has help of achon yeah,
which basically acts like almost as like Maya

324
00:24:53.480 --> 00:24:57.160
for Phoenix Strite in Marvel three.
Just about yes, yeah, so it

325
00:24:57.559 --> 00:25:00.799
reflects back things, right, So
like I'll try to try to play this

326
00:25:02.200 --> 00:25:04.079
zoning game with ubi's and then it's
like, oh, she just throws them

327
00:25:04.119 --> 00:25:07.000
back. Or if I do block
string into ub she counter, it's kind

328
00:25:07.000 --> 00:25:10.839
of sit back and gets a confirm
and I'm like, this is this is

329
00:25:10.960 --> 00:25:15.680
awful. I don't know how to
deal with this um because like she'll do

330
00:25:15.960 --> 00:25:22.119
she'll do energy B or energy sword
into the forward energy sword into the two

331
00:25:22.200 --> 00:25:26.240
hitting note. I can't do anything
about it. Like if I try to

332
00:25:26.319 --> 00:25:27.720
jump over it, I get hit. If I try to like change saw

333
00:25:27.759 --> 00:25:30.359
through it, I get hit.
I have nothing to go through it.

334
00:25:30.640 --> 00:25:32.880
And then she just goes right back
into the string again. I'm like,

335
00:25:32.960 --> 00:25:37.200
this feels like an infinite block string. Help me, I'm dying. I'm

336
00:25:37.319 --> 00:25:41.599
dying. Thank you for exactly right. But I did figure, um,

337
00:25:42.359 --> 00:25:47.200
so I could force a trade,
right, so if I don't have any

338
00:25:47.319 --> 00:25:51.200
any other like assist meter or anything
like that, if she cancels into that

339
00:25:51.440 --> 00:25:55.200
note, I can hit five B
trade and then get the confirm off of

340
00:25:55.279 --> 00:25:57.920
the trade. So I'm like,
so I learned that after the fact,

341
00:25:57.960 --> 00:26:02.359
and I'm like, Okay, it's
still kind of a guess because like if

342
00:26:02.400 --> 00:26:04.880
she does the other note, then
like I get hit, but I don't

343
00:26:04.880 --> 00:26:07.200
think she could pick off off of
it, So it's a weird thing.

344
00:26:07.240 --> 00:26:11.119
I'll have to play around an actual
match. But then I sat down and

345
00:26:11.279 --> 00:26:17.359
found the actual counter to this,
which was neo assist, which she does

346
00:26:17.400 --> 00:26:22.160
the fire punch, blows through projectiles, gives me the wall bounce and then

347
00:26:22.240 --> 00:26:26.960
I take off fifty percent of her
life, so I'm like, okay,

348
00:26:26.240 --> 00:26:32.559
next door I run into, They're
gonna fucking die. This ship is annoying.

349
00:26:33.160 --> 00:26:38.039
That felt like the worst matchup I've
played so far, but fun,

350
00:26:38.279 --> 00:26:41.680
it's still a fun game regardless.
Yeah, putting me through the Ringer,

351
00:26:45.359 --> 00:26:47.920
Yeah, I mean, I'm kind
of right there with you. It's been

352
00:26:48.039 --> 00:26:52.720
forever for me since I played like
a fighting game like where I want to

353
00:26:52.799 --> 00:26:56.880
actually dump hours into the game and
stuff like that. So like it's super

354
00:26:56.960 --> 00:27:02.119
refreshing for that and everything. And
also one month before screw Rinter six,

355
00:27:02.160 --> 00:27:06.759
which is kind of neat um and
um. Shout outs to the lobbies just

356
00:27:06.920 --> 00:27:10.559
kind of like working. Yeah,
so like we have very simple lobbies,

357
00:27:10.839 --> 00:27:15.359
even though the onlines in Beata.
Yeah so like and when the game for

358
00:27:15.440 --> 00:27:18.559
Slatch of the Online was not good, you can tell it was off,

359
00:27:18.640 --> 00:27:22.720
but they immediately hot fixed it,
and uh like it's much better now.

360
00:27:22.920 --> 00:27:27.720
It is very It's a very functional
online which is at the end of the

361
00:27:27.799 --> 00:27:33.279
day, that's all you want.
Uh So, um, yeah, I've

362
00:27:33.279 --> 00:27:37.480
been able to play quite a few
online games. It's definitely gotten better and

363
00:27:37.519 --> 00:27:41.279
everything. Um, I have not
messed with any of the single player mode

364
00:27:41.359 --> 00:27:44.960
yet, which I might do that
sometime this week. I did, Oh

365
00:27:45.000 --> 00:27:48.599
you did miss with it for a
little bit. Yeah, okay, it's

366
00:27:48.680 --> 00:27:51.880
pretty cool. Um. It reminds
me of like I forget the name of

367
00:27:51.960 --> 00:27:53.160
the mode, dude, you probably
know off the top of your head,

368
00:27:53.559 --> 00:28:00.240
like the modes from Soil Caliber too, where you like, we have like

369
00:28:00.240 --> 00:28:03.279
a Weapon Master mode where like you're
going through these stages and every stage has

370
00:28:03.359 --> 00:28:08.839
like a random condition on top of
it. Right on top of like you

371
00:28:08.960 --> 00:28:15.720
have items that you can use midfight. Um, so item button, Like

372
00:28:15.799 --> 00:28:18.960
you hold the item button and then
you can push a light, medium or

373
00:28:18.000 --> 00:28:22.519
heavy to use whichever item in that
slot. And they have things like you

374
00:28:22.599 --> 00:28:26.599
know, get health back, or
increase your attack or defense, or poison

375
00:28:26.680 --> 00:28:33.240
the enemy, like different things of
that nature. And the mode like it

376
00:28:33.400 --> 00:28:36.440
takes place on a what looks like
a game board, right, and you

377
00:28:36.480 --> 00:28:40.599
can kind of like pick your path
throughout this, uh this entire board to

378
00:28:40.680 --> 00:28:44.960
get to the end. And there's
like there's events spaces where like you run

379
00:28:45.039 --> 00:28:49.799
into other Hollow Live characters and they
have these fun little interactions. Um.

380
00:28:51.279 --> 00:28:52.799
One of the one of the Hollow
Live characters, Moveme, has like a

381
00:28:52.880 --> 00:28:59.880
shop that you can shop into and
spend currency that same apropos. Yeah yeah,

382
00:29:00.200 --> 00:29:04.359
right, there's like an in you
can rest in or restock on items

383
00:29:04.400 --> 00:29:08.039
and stuff like that. It's a
very well thought out like single player mode,

384
00:29:08.200 --> 00:29:14.359
which is cool because like, obviously
not everyone that's gonna play this game

385
00:29:14.559 --> 00:29:18.599
is gonna be like the hardcore fighting
game player, like you know what do's

386
00:29:18.640 --> 00:29:22.119
for example, Right, there's gonna
be people that just want to play the

387
00:29:22.200 --> 00:29:23.359
game and just have fun with it
and stuff like that, And that seems

388
00:29:23.400 --> 00:29:29.759
like that's a very good thing to
add on to have that option be there.

389
00:29:30.519 --> 00:29:36.480
And it's challenging, Like I have
not beaten it yet. I've tried

390
00:29:36.599 --> 00:29:40.640
like several times, you know,
I've gotten to like stage two, Like

391
00:29:40.720 --> 00:29:42.319
so I cleared the first board and
gotten to like the second board. I

392
00:29:42.319 --> 00:29:48.240
don't know how many boards there are, but like that difficulty like ramps up,

393
00:29:48.359 --> 00:29:52.240
and like I need to think about
the items that I have because running

394
00:29:52.240 --> 00:30:00.000
into like running into CPU corone is
a fucking nightmare in my run more more

395
00:30:00.079 --> 00:30:04.799
times than any other character. Damn. Um. It's it's cool. I

396
00:30:06.200 --> 00:30:08.279
like that, Bode hmm, Yeah, I might have to give out a

397
00:30:08.359 --> 00:30:12.440
shot and later in a week just
to see how does and stuff. I

398
00:30:12.519 --> 00:30:15.000
just, like I said, I
just more or less been booting it up

399
00:30:15.000 --> 00:30:19.880
and just playing online against other people
and just you know, racking up headshots

400
00:30:19.920 --> 00:30:25.160
with boats on a basically, Yeah
what what I did immediately? It was

401
00:30:25.200 --> 00:30:27.000
like I did the tutorial and then
I immediately just jumped online. Yeah.

402
00:30:27.200 --> 00:30:32.759
I have not spent a ton of
time in training mode right outside of like

403
00:30:32.880 --> 00:30:37.279
a few specific instances, but it's
it's just been online play and then like

404
00:30:37.440 --> 00:30:41.720
the three or four of Brians I
did have a single player Yeah, it's

405
00:30:42.160 --> 00:30:48.359
having unlockable costumes or unlockable colors and
stuff too. Yeah, unlock in the

406
00:30:48.480 --> 00:30:52.319
game as well. I figured like
some of those unlockables are probably got through

407
00:30:52.400 --> 00:30:56.279
the single player mode. Um.
Yeah, one of them seems to be

408
00:30:56.960 --> 00:31:00.359
for a game count like if you
play a character first I number games,

409
00:31:00.480 --> 00:31:04.519
Yeah, locked one for Coronae ye
yeah, I think the other ones a

410
00:31:04.599 --> 00:31:10.400
single player locked somewhere. Okay,
I guess that's an incentive to play through

411
00:31:10.440 --> 00:31:15.359
the single player in that regard to
try to unlock colors and stuff. Yeah,

412
00:31:15.680 --> 00:31:19.079
it's pretty cool. You don't really
see like traditional unlockable stuff um these

413
00:31:19.200 --> 00:31:30.640
days. So yeah, that is
Idle Showdown pretty much best. The game

414
00:31:30.799 --> 00:31:36.039
team is the developer, which is
a very good name. I like it.

415
00:31:36.240 --> 00:31:38.880
Yeah, it's pretty strong, pretty
strong. I look forward to the

416
00:31:38.920 --> 00:31:42.920
same what the DLC characters are and
I'll probably keep pecking away at this game.

417
00:31:45.079 --> 00:31:48.319
Very very very good fighting game,
free to play up on Steam Go.

418
00:31:48.519 --> 00:31:51.880
There's no reason not to go down
about to try it. Yep.

419
00:31:52.480 --> 00:31:56.319
Yeah, if you like fighting games
and you like having a lot of diversity,

420
00:31:56.519 --> 00:32:00.680
and has some pretty cool mechanics in
it, and it's like a definitely

421
00:32:00.039 --> 00:32:05.559
give Vital Showdown a look. Definitely
definitely worth it, especially since it's a

422
00:32:06.559 --> 00:32:09.359
free project, free to play games. So yeah, definitely, uh,

423
00:32:09.839 --> 00:32:15.960
definitely check it out. Yeah.
Another game I have lost my life too

424
00:32:16.480 --> 00:32:20.880
that I didn't get a chance to
talk about last week was Honkey star Rail.

425
00:32:22.440 --> 00:32:27.880
Um. I have yet to build
that up. Oh man, it's

426
00:32:29.279 --> 00:32:34.880
man, Mijolio got me. Um. It's a very interesting game. I

427
00:32:35.200 --> 00:32:38.200
think I posed the question. I
posed this question to myself and then I

428
00:32:38.319 --> 00:32:44.119
said it to Drew Um and I'm
almost starting to believe it more and more,

429
00:32:44.119 --> 00:32:47.880
and I'm just like, man,
is this just a better free to

430
00:32:47.960 --> 00:32:52.920
play Star Ocean and I hate it
because that makes me want to play it.

431
00:32:54.960 --> 00:32:59.480
It's really the more I play it, the more I'm just like it

432
00:32:59.680 --> 00:33:05.079
has the vibes of being that and
obviously like it still depends on where they

433
00:33:05.160 --> 00:33:09.799
go with it, right, But
but they set they set the story up

434
00:33:09.880 --> 00:33:15.400
to like be that thing, and
I'm like, man, that's very cool.

435
00:33:15.920 --> 00:33:19.880
Um, We're going to travel to
like a bunch of different fucking planets

436
00:33:19.920 --> 00:33:24.359
and get into some shit. Um. It's it's a very neat premise.

437
00:33:24.920 --> 00:33:32.200
Um. They moved away from genshen
sort of open world formula, right because

438
00:33:32.279 --> 00:33:36.200
if Gensen is like the free to
play Breath of the Wild as it were,

439
00:33:36.359 --> 00:33:38.279
right where it's like you have this
giant open space, like you have

440
00:33:38.359 --> 00:33:42.240
the standin the meter, you can
climb anything and everything, you have a

441
00:33:42.319 --> 00:33:46.960
hang glider, Um, you're just
looking for the next shiny thing on the

442
00:33:47.039 --> 00:33:52.440
horizon. This is a much more
like linear experience, right, more like

443
00:33:52.519 --> 00:33:59.559
a traditional like JRPG style game.
Um. You have the these smaller and

444
00:33:59.640 --> 00:34:04.319
scope areas that are filled with enemies
and it triggers into a turn based battle

445
00:34:04.759 --> 00:34:09.239
system. Um we have four party
members. But it but it it also

446
00:34:09.440 --> 00:34:17.280
keeps its simplicity. Um. It
focuses more on like skill combos and elemental

447
00:34:17.559 --> 00:34:21.519
weaknesses and stuff in the same way
that like Gensin does. Right, like

448
00:34:21.599 --> 00:34:24.800
Gensen isn't like this hardcore action game
allah DMC. It's a much more simplified

449
00:34:24.880 --> 00:34:30.760
game. But there are like character
compositions and stuff that like play off of

450
00:34:30.800 --> 00:34:31.719
each other since there's like a little
bit of thought and how you want to

451
00:34:31.760 --> 00:34:37.079
like put together your team, right, um Hanky star reiled. That's like

452
00:34:37.119 --> 00:34:38.960
the same thing, just in like
a turn based formula. Um. So

453
00:34:39.119 --> 00:34:45.800
every character has like a basic skill, um, and you have a you

454
00:34:45.880 --> 00:34:51.559
have a basis skill, you have
a special move, and then you have

455
00:34:51.800 --> 00:34:58.079
like an ultimate right, and every
time you do a normal attack, it

456
00:34:58.199 --> 00:35:00.960
builds like this special gauge, which
then you can use that to use like

457
00:35:01.079 --> 00:35:05.880
your special moves. Right, So
you can have one character primarily like build

458
00:35:05.960 --> 00:35:08.039
up this gauge while you take advantage
of another character special moves. So this

459
00:35:08.119 --> 00:35:13.239
way you never caught like having no
meet her, and all of that plays

460
00:35:13.280 --> 00:35:16.519
into them charging up their supers.
And then everybody just has like this very

461
00:35:16.639 --> 00:35:21.039
unique super to themselves. So you
have one that might be like defensive oriented

462
00:35:21.119 --> 00:35:23.400
that gives everybody a shield, one
that might do like a wee heels,

463
00:35:23.519 --> 00:35:27.079
one that might buff the party in
some other ways, ones that are just

464
00:35:27.199 --> 00:35:30.719
like super powerful attacks. Um.
And then every character has like a passive

465
00:35:30.760 --> 00:35:37.960
ability and these get kind of wild. So there's one character, Oh god,

466
00:35:38.039 --> 00:35:40.639
what is her name? It's her
name like Harticut or something like that.

467
00:35:40.880 --> 00:35:45.440
It's like the red Headache character that
everybody is fucking losing their minds over

468
00:35:47.280 --> 00:35:52.320
in the art world. There's always
one. There's always that one. But

469
00:35:52.480 --> 00:35:55.760
it's so funny because like she's a
fire character, right, and this passive

470
00:35:55.800 --> 00:36:01.880
of hers is really good in like
I feel like in most cases, but

471
00:36:02.079 --> 00:36:08.159
like there's one particular event that you
can constantly rerun for resources, where like

472
00:36:08.280 --> 00:36:15.119
she is absolutely broken in this where
if you if you attack the enemy's weakness

473
00:36:15.199 --> 00:36:16.800
three times, like every time you
attack the enemy's weakness, it builds a

474
00:36:16.800 --> 00:36:21.719
gauge for her. Once that gauge
gets to three, she automatically does a

475
00:36:21.840 --> 00:36:25.480
follow up attack that's an AOEE hit. Right, is a fire attack that's

476
00:36:25.480 --> 00:36:30.719
an AOEE hit. She can build
this meter for herself as well, right,

477
00:36:30.199 --> 00:36:34.719
so it lines up to where there's
like more than three enemies that are

478
00:36:34.800 --> 00:36:37.480
weekly fire. So like you trigger
it, and then she does the count.

479
00:36:37.559 --> 00:36:42.440
The follow up hits all three,
breaks them, and then does it

480
00:36:42.599 --> 00:36:45.840
again on the next wave of enemies, gets three again, does it again,

481
00:36:45.960 --> 00:36:51.440
and it just like never stops until
until we get a wave of enemies

482
00:36:51.480 --> 00:36:55.239
that's not like three fire weakness enemies. Oh god, it is so fucking

483
00:36:55.320 --> 00:37:02.199
funny that she just like plays this
mode herself. It's it's a tight attack

484
00:37:02.280 --> 00:37:05.679
though, like the animation for it
is sick. That's one thing about this

485
00:37:05.760 --> 00:37:10.360
game you could definitely tell me Hoyo
is has learned a lot from Genshen,

486
00:37:10.440 --> 00:37:14.320
because like with each season of Genshen, the animation and the production gets better

487
00:37:14.360 --> 00:37:16.679
and better, right, and all
of that plays well into here too,

488
00:37:16.760 --> 00:37:22.039
where like these attacks are gorgeous,
the animations are so well done, and

489
00:37:22.119 --> 00:37:25.360
it's really really cool, high production
all around, which is what you now

490
00:37:25.440 --> 00:37:30.039
expect of Hoyo Verse, which is
what would you would you expect of them

491
00:37:30.079 --> 00:37:34.039
now, right, And I feel
like that lends itself to turn base way

492
00:37:34.119 --> 00:37:37.320
more than a lot of like action
games in some ways, right, because

493
00:37:37.400 --> 00:37:39.960
you can get crazy with it.
Yeah, you know, you don't have

494
00:37:40.039 --> 00:37:45.519
to worry about this like breaking the
environment or anything. It's very like controlled

495
00:37:45.559 --> 00:37:52.239
animation sequence, right, so when
they do their big abilities and stuff,

496
00:37:52.280 --> 00:37:55.000
it is much cooler than what it
looks like and say Genshien Impact. Yeah,

497
00:37:55.039 --> 00:37:59.000
and that was kind of like and
I've yet to beat the game up,

498
00:37:59.159 --> 00:38:00.760
Like I have it down loaded and
ready to go, I just haven't

499
00:38:01.519 --> 00:38:06.880
got it going yet. But like
that's the one aspect that I was kind

500
00:38:06.920 --> 00:38:12.280
of like really looking forward to was
seeing what those animations were going to look

501
00:38:12.320 --> 00:38:19.480
like in like a more RPG like, you know, turn based like scenario.

502
00:38:19.599 --> 00:38:22.519
Because I mean, we saw what
they could do obviously with the kins

503
00:38:22.639 --> 00:38:24.199
An Impact. We saw all they
could do with the Hankie to Third,

504
00:38:25.360 --> 00:38:30.079
which is which was like their first
big project that they they did. And

505
00:38:30.360 --> 00:38:35.119
so that's why I like I was
intrigued with star Rail because I was like,

506
00:38:35.239 --> 00:38:39.639
ooh, if they've already gotten a
pretty good feel for the action style,

507
00:38:39.840 --> 00:38:45.199
I'm curious to see how these are
going to translate with the the RPG

508
00:38:45.400 --> 00:38:49.480
base. So I'm that's why one
reason why I was definitely looking forward to

509
00:38:49.760 --> 00:38:54.320
eventually trying to get this game like
going myself. Yeah, it's it's very

510
00:38:54.400 --> 00:39:00.760
cool presentation. It's like definitely like
a ten out of ten um. Even

511
00:39:00.960 --> 00:39:05.400
like the end game cut scenes and
stuff like that all animate very well.

512
00:39:05.599 --> 00:39:07.360
There's there's very few segments where I'm
like, oh that was that was a

513
00:39:07.400 --> 00:39:12.519
little jankie. Uh. But for
the most part, it all flows very

514
00:39:12.559 --> 00:39:17.000
well. Um. And in the
story is so far is intriguing. Um.

515
00:39:17.119 --> 00:39:21.599
It's not like I'm not gonna sit
here and say it's it's the best

516
00:39:22.119 --> 00:39:27.400
thing in the world or anything like
that. Story it might be, it

517
00:39:27.519 --> 00:39:30.719
might be, it absolutely might be
the best Star Wars and story, um,

518
00:39:31.960 --> 00:39:36.760
but but it is interesting enough.
I think the beginning segments where you're

519
00:39:37.119 --> 00:39:40.360
where you're on this space station is
probably, like so far, the least

520
00:39:40.440 --> 00:39:47.719
interesting part of it. Like,
I think the intro is a little lacking

521
00:39:47.800 --> 00:39:51.840
in explanation as for what's going on
to kind of just thrust you into the

522
00:39:51.920 --> 00:39:54.280
situation and then like you kind of
figure it out over time. I think

523
00:39:54.320 --> 00:40:00.400
that's what they're going for. Just
sounds like life, right. Um.

524
00:40:00.320 --> 00:40:06.199
And then you're in a situation,
uh, and then you get into the

525
00:40:06.239 --> 00:40:10.719
space station, they kind of like
break down like this threat that is imminent,

526
00:40:12.239 --> 00:40:15.480
uh, that that that space station
is facing, and you kind of

527
00:40:15.480 --> 00:40:17.400
push that off and you're like I
don't really know what's going on here blood

528
00:40:17.440 --> 00:40:22.239
okay, But um, once you
kind of drop down to like the first

529
00:40:22.320 --> 00:40:24.920
planet that you go on, and
then they really sum up like what they're

530
00:40:25.000 --> 00:40:31.800
doing and how they're trying to gather
a specific item from all of these places

531
00:40:31.840 --> 00:40:35.599
to prevent a calamity from happening.
So we have to visit these planets,

532
00:40:35.639 --> 00:40:38.840
and we're on this giant like space
railroad as it will as we travel through

533
00:40:38.840 --> 00:40:44.840
the galaxy. Is pretty sick,
um, And it starts to become clearer

534
00:40:44.960 --> 00:40:46.760
like what this game is. And
then you get down on the planet and

535
00:40:46.880 --> 00:40:51.960
you like get into like the structure
and the political structure of like what's going

536
00:40:52.039 --> 00:40:55.039
on there and the characters that are
inhabiting this place. Um, And I'm

537
00:40:55.079 --> 00:41:00.360
like it's good, Like it's hitting
some good emotional beats when it needs to.

538
00:41:00.280 --> 00:41:04.719
Um. I'm very curious to see
like where this place wraps up and

539
00:41:04.840 --> 00:41:10.559
then like where we go from here. So cool stuff for this game.

540
00:41:12.519 --> 00:41:16.119
I was expecting to like it.
I wasn't expecting to get like drawn into

541
00:41:16.239 --> 00:41:19.599
it in the way that I am. So it is a game that like

542
00:41:20.199 --> 00:41:23.119
I'm putting into I'm probably putting like
an hour or two into it every single

543
00:41:23.199 --> 00:41:28.000
day nice at the very least,
I'm doing my dailies before I go to

544
00:41:28.079 --> 00:41:31.000
sleep, which are pretty quick to
do as well. I found it to

545
00:41:31.159 --> 00:41:35.960
be like a little tiring and Gensen
right, like it sucked up way more

546
00:41:36.000 --> 00:41:38.000
time than I wanted to like put
into doing dailies. Yeah, Like I

547
00:41:38.119 --> 00:41:42.840
never I never got to the point
where like I wanted to push the story

548
00:41:42.960 --> 00:41:45.159
because I'm too busy finishing up my
dailies and that's all the time I wanted

549
00:41:45.159 --> 00:41:50.039
to a lot for like this game. Does that make sense? No,

550
00:41:50.280 --> 00:41:52.559
definitely. I mean that's kind of
what you mentioned with the dailies is like

551
00:41:52.639 --> 00:41:57.679
one of the reasons why I kind
of stopped playing, because I felt like

552
00:41:57.920 --> 00:42:01.760
I was spending way too much time
just and those done, especially like certain

553
00:42:01.840 --> 00:42:07.199
ones, like obviously I didn't mind
them being random and stuff like that,

554
00:42:07.320 --> 00:42:08.760
but there would be certain ones that
would show up be like, oh,

555
00:42:08.880 --> 00:42:13.920
this is your daily today, and
I'm just like, fuck, I gotta

556
00:42:14.000 --> 00:42:16.280
do that one. This is gonna
take me a minute, yeah, and

557
00:42:16.920 --> 00:42:21.159
I want to use up all of
my points to go kill like this boss

558
00:42:21.239 --> 00:42:24.440
monster, which is gonna take me
probably like five to ten minutes per run.

559
00:42:24.679 --> 00:42:27.880
And it's like by the time you
know it, you just killed like

560
00:42:27.960 --> 00:42:30.519
an hour or so or hour and
some change, right, and it's like,

561
00:42:30.599 --> 00:42:34.320
well, I could have been pushing
the story and now I just don't

562
00:42:34.559 --> 00:42:37.679
like continuing, like yeah, yeah, So like with with with Star Rail,

563
00:42:37.840 --> 00:42:42.920
I appreciate one that you do have
like a turbo button for battles,

564
00:42:42.960 --> 00:42:45.039
and you do have like the auto
battle function as well for things like that

565
00:42:45.360 --> 00:42:50.800
nice that's big. You can get
through like the daily Benot and this stuff

566
00:42:50.880 --> 00:42:55.199
like very very quickly. Um there
is also a mode in here. I

567
00:42:55.320 --> 00:43:01.519
forget what it's called, but it
is. It's a pretty interesting random dungeon

568
00:43:01.679 --> 00:43:07.840
that you kind of go through from
materials um Or. It does have like

569
00:43:07.360 --> 00:43:13.559
UM has like that rogue element where
it's just like here are these like random

570
00:43:13.679 --> 00:43:17.440
buffs that you can give your character
after every encounter RAN you'll be familiar with,

571
00:43:17.559 --> 00:43:22.119
like going through the Cave of space
and time thing in a mental Mari.

572
00:43:22.679 --> 00:43:25.840
Right, It's pretty much that,
okay, except you're going through an

573
00:43:25.880 --> 00:43:31.159
actual dungeon and every every fight that
you that you complete, you get to

574
00:43:31.199 --> 00:43:37.280
pick one of three cards to buff
your party, and they have like wildly

575
00:43:37.320 --> 00:43:40.320
different effects which are pretty interesting,
Like I would be very curious to see

576
00:43:40.360 --> 00:43:44.559
like what the high level version of
this dungeon is, because like, obviously

577
00:43:44.639 --> 00:43:47.039
I'm still in like the beginner status, right, so everything is kind of

578
00:43:47.079 --> 00:43:53.079
a breeze. But like the way
that these abilities can affect the battle and

579
00:43:53.280 --> 00:43:59.800
like your team and your strategy is
really cool. So like there are some

580
00:44:00.079 --> 00:44:04.440
abilities that allow you to inflict like
different status effects on the enemies a lot

581
00:44:04.559 --> 00:44:07.719
easier, or there's something that gets
very technical in terms of like hey,

582
00:44:07.920 --> 00:44:15.119
if if you freeze a character,
then like your next attack is counted as

583
00:44:15.119 --> 00:44:17.159
a follow up or something like that, and then you have other cards that

584
00:44:17.320 --> 00:44:21.159
like play off a follow up,
so it's like any follow up gets like

585
00:44:21.280 --> 00:44:25.199
a damage boost, and it gets
pretty pretty technical, and like you can

586
00:44:25.280 --> 00:44:29.079
get a bunch of different combinations to
do a lot of wild things, And

587
00:44:29.159 --> 00:44:30.679
I'm like there's a lot of potential
here for a really fun game mode,

588
00:44:32.000 --> 00:44:37.280
assuming like it forces you to interact
with that stuff instead of just like mindlessly

589
00:44:37.360 --> 00:44:42.000
mashing through it. Yeah, so
I'm very curious to like what the endgame

590
00:44:42.079 --> 00:44:46.599
of that mode is. So,
yeah, it's cool game. I'm gonna

591
00:44:46.679 --> 00:44:51.559
keep playing it. I'm trying to
get the banner character right now, seel,

592
00:44:52.320 --> 00:44:55.480
I think I only have like fourteen
more days of this banner and she

593
00:44:55.599 --> 00:45:00.639
has not come home yet, and
I am stressing. But I did get

594
00:45:00.639 --> 00:45:06.440
a lot of other cool characters in
the meantime, so I am technically eating

595
00:45:06.519 --> 00:45:10.039
good. But you know how these
games go. You want you want the

596
00:45:10.119 --> 00:45:15.119
shiny new character, and I want
the shiny new character that seems kind of

597
00:45:15.360 --> 00:45:21.880
broken. Um yeah, cool game, cool game out of ten. Um.

598
00:45:22.559 --> 00:45:23.960
Pivon is not in this game,
so that's already good. Plus,

599
00:45:24.239 --> 00:45:30.800
yeah, there is a cute little
mascot character in here, but it is

600
00:45:30.840 --> 00:45:36.199
not one that like follows you around. Um it's it's not Pivon's. He's

601
00:45:36.239 --> 00:45:42.239
actually a very cute little train conductor
rabbit thing. Um, it's actually very

602
00:45:42.239 --> 00:45:46.440
adorable. Um. I will say
I do like the main character a lot.

603
00:45:46.559 --> 00:45:51.360
Like the main character is such a
mood um, and it's so hard

604
00:45:51.400 --> 00:45:58.719
to explain why. It's just like
their facial expressions is just like I'm so

605
00:45:58.840 --> 00:46:02.239
old for everything that's happening year,
And like the replies you can give to

606
00:46:02.719 --> 00:46:09.719
like the dialogue is just like perfect. There's so many chances for you to

607
00:46:09.840 --> 00:46:15.320
just like dismiss what is happening and
just like not play into the foolishness that

608
00:46:15.440 --> 00:46:19.119
is unfolding in front of you,
and then seeing the characters like work around

609
00:46:19.199 --> 00:46:25.119
that is really funny. And also
like they have a cell phone mechanic where

610
00:46:25.239 --> 00:46:30.000
like, um, characters can like
send you little texts, right, and

611
00:46:30.039 --> 00:46:31.800
then you can do like a little
multiple choice to like answer them, and

612
00:46:31.880 --> 00:46:37.280
those conversations are actually very cute and
very very good. Adds a lot of

613
00:46:37.360 --> 00:46:39.920
personality to the characters, not just
like the playable ones, but also some

614
00:46:40.000 --> 00:46:44.239
of the MPCs as well. I
will say that there's some MPCs in the

615
00:46:44.280 --> 00:46:50.559
Space Station that are actually like pretty
relatable in some uninspected, unexpecting ways.

616
00:46:52.480 --> 00:46:55.960
Yeah, great game, very cool
game. Highly recommend people checking out that

617
00:46:57.159 --> 00:47:01.079
that is another free to play game
for people to to look into. Um.

618
00:47:02.119 --> 00:47:05.599
And then the final thing I'll talk
about, which is something that we

619
00:47:05.800 --> 00:47:08.320
we've all got it had a chance
to touch at one point. Um,

620
00:47:09.199 --> 00:47:15.800
Omega Strikers is back. Yes that
that that video game is back in our

621
00:47:15.840 --> 00:47:22.039
lives officially launched yep. Um.
Yeah, I don't think I've talked to

622
00:47:22.079 --> 00:47:25.280
you about this game after launch yet. I think the first time we've talked

623
00:47:25.280 --> 00:47:30.599
about it Um, I really like
the changes that they made. Yeah,

624
00:47:30.440 --> 00:47:37.559
um, like the before you had
to like pick your character and then like

625
00:47:37.679 --> 00:47:39.920
you had these like tech skills that
you would have and you would have to

626
00:47:39.960 --> 00:47:44.679
like kid out your character beforehand and
stuff like that, and that I felt

627
00:47:44.679 --> 00:47:47.679
that to be like I don't know, you could create some really busted things

628
00:47:47.800 --> 00:47:52.880
and just like it, it never
really asked you to like engage with like

629
00:47:52.119 --> 00:47:57.320
different abilities and stuff. Um it
felt very like cookie cutter, like,

630
00:47:57.360 --> 00:48:00.400
oh, here's obviously like what the
best kid is. Don't you there anything

631
00:48:00.440 --> 00:48:04.159
else? Blah blah blah blah.
Right in, characters were often kind of

632
00:48:04.159 --> 00:48:08.440
like pigeonholed into like very specific ways
to use them. Um where I feel

633
00:48:08.480 --> 00:48:14.280
like the mechanics now where um one, the game is longer right, Like

634
00:48:14.360 --> 00:48:20.880
you're playing the best first of three
right in whichever side scores three points gets

635
00:48:20.920 --> 00:48:25.039
like one game, right in first
three games, but in between each game,

636
00:48:27.039 --> 00:48:30.400
based on performance, right, whoever
gets the MVP, and then like

637
00:48:30.480 --> 00:48:35.280
whoever gets XP afterwards gets a chance
to pick one of eight skills that pop

638
00:48:35.440 --> 00:48:42.840
up. And it's like, I
don't know that that forces you to sometimes

639
00:48:43.159 --> 00:48:46.679
pick different skills and play in different
ways. It just adds like another layer

640
00:48:47.400 --> 00:48:51.480
to the game that wasn't there before, and I find that stuff to be

641
00:48:51.639 --> 00:48:55.679
really freaking cool. Um. I
also added, I also say also the

642
00:48:55.880 --> 00:49:01.599
fields being different now too, that
yes, they added like different little different

643
00:49:01.679 --> 00:49:07.239
traits to like each field basically,
or you got to adjust your play style

644
00:49:07.280 --> 00:49:10.639
a little bit based off of whatever
field you're playing on. Yeah, exactly,

645
00:49:12.000 --> 00:49:15.239
right on top of like how the
goal works, right, we had

646
00:49:15.320 --> 00:49:19.679
Cats talk about it a couple of
weeks ago. But it's like every stage

647
00:49:19.800 --> 00:49:22.760
has like a different way of how
you have to open up the goal before

648
00:49:22.760 --> 00:49:24.519
you can score. Right, There's
usually there's like two things you have to

649
00:49:24.639 --> 00:49:29.840
hit, and sometimes it's like the
circle bumpers. Sometimes it's like actual bumpers

650
00:49:29.880 --> 00:49:32.159
on the edges. Sometimes it's just
these two little gates in front of the

651
00:49:32.280 --> 00:49:37.480
goal. And it makes you play
each map very differently, and there are

652
00:49:37.519 --> 00:49:42.159
some characters that are like some maps
on more than others. Like as a

653
00:49:42.239 --> 00:49:46.159
goalie, I do not like the
map with the black hole on it.

654
00:49:47.320 --> 00:49:51.760
Oh yeah, I hate that map. That map is so annoying. Yeah,

655
00:49:51.920 --> 00:49:55.480
especially when I'm playing against Uobo and
I'm just like I can't I feel

656
00:49:55.639 --> 00:50:00.920
like I feel like I'm suffocating in
that match. And then you have like

657
00:50:00.000 --> 00:50:02.840
the circle bumpers that are on there
too that I'm just like, these are

658
00:50:02.880 --> 00:50:07.199
so obnoxious and in the way.
I'm like, yeah, I can't find

659
00:50:07.239 --> 00:50:09.960
the right positions to be in.
I don't know how many times I got

660
00:50:10.079 --> 00:50:15.320
knocked out of the out of the
field because I get hitting that damn black

661
00:50:15.360 --> 00:50:19.159
hole all the time. Yeah,
but you touched the black hole, it

662
00:50:19.199 --> 00:50:21.960
explodes and just like knocks you all
the way off the stage, and yeah,

663
00:50:22.079 --> 00:50:23.920
God damn it. Yeah, Jesus
Christ, i gotta sit there and

664
00:50:24.039 --> 00:50:28.480
just wait for me to respond,
or you hit the puck and then it

665
00:50:28.599 --> 00:50:31.079
like gets sucked in and curves into
it and then explodes and you just like,

666
00:50:31.239 --> 00:50:37.960
God damn it, Jesus Christ.
But it's cool that that stage exists.

667
00:50:37.960 --> 00:50:39.679
It's like, it's cool that there
are multiple different types of stage that

668
00:50:39.760 --> 00:50:44.400
you have to play differently on.
Some are going to be winners, some

669
00:50:44.519 --> 00:50:47.119
are not going to be as cool. But the fact that they're trying that

670
00:50:47.440 --> 00:50:51.719
is a cool thing. And I
hope to see like more maps added later

671
00:50:52.199 --> 00:50:58.360
with more mechanics. Yeah, I'm
having a blast Secade. Shout outs to

672
00:50:58.480 --> 00:51:00.760
that Shout outs to the studio trigger
doing the op for it, and I

673
00:51:00.840 --> 00:51:05.360
didn't realize any of the anime for
Omega Strikers until now. Yeah right,

674
00:51:05.639 --> 00:51:12.840
um and uh yeah are you Are
you still playing Juliet or have you checked

675
00:51:12.840 --> 00:51:16.800
out some other characters. Yeah,
I'm still playing Juliet mainly. You know,

676
00:51:17.159 --> 00:51:22.239
I gotta play the punch Girl's true. And you know Juliet is the

677
00:51:23.440 --> 00:51:30.679
she is the punch girl, So
I am playing the punch girl. I

678
00:51:30.000 --> 00:51:36.000
really like uh Imy the cat girl. Oh yeah, yeah, she's cool.

679
00:51:36.760 --> 00:51:38.840
She's She's the one that I'm trying
to learn more of. Like I

680
00:51:38.920 --> 00:51:43.320
like the fact that she can set
down a turret right and that just forces

681
00:51:43.400 --> 00:51:46.599
some shots out to like either zone
people out or trying to guide the ball

682
00:51:46.639 --> 00:51:51.840
in the direction. Um. And
that she has like a teleport that is

683
00:51:51.840 --> 00:51:54.039
awkward to use, but I'm trying
to get better at it. Um.

684
00:51:55.000 --> 00:52:00.360
But I'm still largely playing like Era
in dude, those those are those are

685
00:52:00.400 --> 00:52:05.760
my children. They always will pay. Yeah, but but I mean might

686
00:52:05.840 --> 00:52:07.760
slip in there, Drew, you
had a chance to touch it for the

687
00:52:07.800 --> 00:52:10.760
first time. We got We had
some duels in what did you think.

688
00:52:12.800 --> 00:52:15.880
I think that games really fun.
I really like it. It's uh,

689
00:52:16.400 --> 00:52:22.880
it's a big chaotic, so it
takes some getting used to but fun little

690
00:52:22.960 --> 00:52:28.159
time oyster Um like it. Well, when I say a time waister,

691
00:52:28.440 --> 00:52:32.280
I imagine you can just lose hours
and hours of time. You can very

692
00:52:32.360 --> 00:52:39.039
easily. But I think I think
that is a game that I want to

693
00:52:39.119 --> 00:52:45.679
regularly add into my rotation. Um
as someone who like loved Win Jammers,

694
00:52:45.760 --> 00:52:50.119
I definitely get a big wind Jammers
vibe that game. Yeah, especially now

695
00:52:50.239 --> 00:52:52.760
that they have like that flip mechanic
too, which like, yeah, flip

696
00:52:52.840 --> 00:53:01.239
the puck and to like hit it
double feedback and yeah, that's so I'm

697
00:53:01.400 --> 00:53:07.360
all in for it, you know. Like I think my opinion is very

698
00:53:07.440 --> 00:53:10.760
limited, so like I only played
a couple of hours, so I don't

699
00:53:10.880 --> 00:53:15.480
have like a really developed opinion about
it. But what I played was really

700
00:53:15.559 --> 00:53:20.800
fun, and again I just I
got that wind Jammer's vibe. If anything,

701
00:53:21.159 --> 00:53:23.880
the game was a little chaotic for
me to follow, but I mean

702
00:53:24.079 --> 00:53:27.199
it was the first time I played
it, so that's to be expected.

703
00:53:28.360 --> 00:53:31.199
But it feels real good, like
when you score, and like the game's

704
00:53:31.239 --> 00:53:34.559
really simple to pick up and play. There's not a lot to it.

705
00:53:34.679 --> 00:53:37.840
It's if you played Pong before,
I'm pretty sure you can figure it out.

706
00:53:37.480 --> 00:53:42.679
Yeah, right, Like sure,
there are elements in there that that

707
00:53:42.840 --> 00:53:45.199
kind of complicated a little bit,
like you get used to like different skills

708
00:53:45.239 --> 00:53:51.239
and stuff or like the gear system, but like at its core, it's

709
00:53:51.280 --> 00:53:54.400
like I just need to get this
puck this ball into the goal and here

710
00:53:54.559 --> 00:53:58.320
is my hit button, right,
and then everything else will just kind of

711
00:53:58.360 --> 00:54:02.320
like fall into place as you play
it. And like it is, it

712
00:54:02.480 --> 00:54:07.159
is very chaotic to to watch at
first into experience, right, especially when

713
00:54:07.159 --> 00:54:09.760
when people start like crowding around the
ball and you're trying to like figure out

714
00:54:09.800 --> 00:54:14.480
what the hell is going on.
But it is something that you just kind

715
00:54:14.519 --> 00:54:19.519
of like get used to and eventually
you develop the eyes to follow everything.

716
00:54:22.519 --> 00:54:27.079
Yeah, man, cool game.
A definitely got to play some more of

717
00:54:27.159 --> 00:54:32.559
that big same. I would be
down to play some more games. Yeah,

718
00:54:35.239 --> 00:54:37.960
but that's all I've been doing,
which is just a lot of free

719
00:54:37.960 --> 00:54:40.880
to play games. You know,
I kind of left Rise of Hanging.

720
00:54:40.960 --> 00:54:44.360
Maybe one day I'll get back there, but I'm enjoying some free to play

721
00:54:44.400 --> 00:54:49.480
games right now. Yeah, free
free to game, free to play games

722
00:54:49.519 --> 00:54:52.239
that you just hop into and play
too it seems like, yeah, it's

723
00:54:52.280 --> 00:54:55.320
it's a lot of like hop in
and out games right now, Like I

724
00:54:55.360 --> 00:54:59.599
can I can play on Mega Strikers
like for like twenty thirty minutes and like

725
00:54:59.639 --> 00:55:01.159
okay, cool, I can move
on to something else. Like It's very

726
00:55:01.199 --> 00:55:05.800
low commitment games for me right now, which is ye really cool that so

727
00:55:05.920 --> 00:55:09.039
many have dropped. Um, Ryan, what have you been up to?

728
00:55:09.599 --> 00:55:14.360
Um? I mean, I really
don't have much outside of the games that

729
00:55:14.679 --> 00:55:19.679
you've already talked about. Like i'd
said, mainly been Idle Showdown for this

730
00:55:19.840 --> 00:55:23.880
past week, um, which we've
already talked about. Um, So I

731
00:55:24.000 --> 00:55:29.400
mean yeah, I mean that's been
pretty much the games you mentioned, with

732
00:55:29.480 --> 00:55:31.480
the exception of a star Rail,
which I still plan on get into,

733
00:55:31.559 --> 00:55:37.119
are basically the ones that I've been
playing as well. So uh, just

734
00:55:37.280 --> 00:55:46.280
quickly pass along the baton to Drew
nice ones down yep, Ruth talk to

735
00:55:46.360 --> 00:55:52.119
me about. To be honest,
I've really just been playing Octopath still.

736
00:55:52.320 --> 00:55:59.119
I'm trying to finish that before Zelda
comes out, which I was pretty confident

737
00:55:59.320 --> 00:56:02.960
was going to happen until about like
two hours ago, and now I'm far

738
00:56:04.119 --> 00:56:07.719
less confident that that's going to happen. I can go into death as to

739
00:56:08.000 --> 00:56:12.000
why that is, but I don't
want to spoil it for you, Rob,

740
00:56:12.079 --> 00:56:15.239
if you don't want me to,
please please don't spoil. No spoiler.

741
00:56:15.159 --> 00:56:22.480
Yeah I gave I promise. I
completely understand. Like I'm just gonna

742
00:56:22.519 --> 00:56:27.079
say that I feel bamboozled. This
game got one over on me. I

743
00:56:27.559 --> 00:56:32.559
was not expecting this at all.
Um as it was leading up to it,

744
00:56:32.760 --> 00:56:37.960
I was just like, huh,
what does it mean? Let me

745
00:56:37.000 --> 00:56:42.000
ask you from like a feeling's perspective, like is it a good thing?

746
00:56:42.280 --> 00:56:45.920
Like are you excited at this point
to see? Well, I'm very excited.

747
00:56:45.000 --> 00:56:49.679
I'm very excited. Okay, okay, because sometimes there are those moments

748
00:56:49.679 --> 00:56:51.920
where like you're ready for it to
end and then it doesn't and you just

749
00:56:52.039 --> 00:56:59.079
like, yeah, well because as
far as like the setup for like the

750
00:56:59.280 --> 00:57:04.400
original Octopath, yeah yeah, I'm
still probably about halfway through that. But

751
00:57:04.559 --> 00:57:07.880
like, as someone who's played the
Original Octopath, you know how it is.

752
00:57:07.960 --> 00:57:12.960
You're just going along like hitting everybody's
chapter three's and then everybody's chapter fours,

753
00:57:13.000 --> 00:57:19.599
and like that's not like a long
and involved experience. Like, if

754
00:57:19.679 --> 00:57:25.320
anything, I still have that complaint
about octopath where like the beignettes feel a

755
00:57:25.480 --> 00:57:31.280
little bit too stilted, right,
and I think that that's just a nature

756
00:57:31.400 --> 00:57:39.800
of octopaths, like Skeleton, Yeah
yeah, And I mean I feel like

757
00:57:40.000 --> 00:57:46.719
it can be improved upon in a
way that doesn't feel so segment because like

758
00:57:47.280 --> 00:57:52.199
I do enjoy what's there. I
think the little vignettes are like really you

759
00:57:52.280 --> 00:57:57.239
know, fun there. There's like
some good, wholesome moments, like nothing

760
00:57:57.320 --> 00:58:00.840
that's like killed me, like a
trail story or something like that, but

761
00:58:01.119 --> 00:58:07.119
like they're they're just good. It's
very it's very it's comfort food almost like

762
00:58:07.199 --> 00:58:12.760
it is the retro ARPG experience,
but to some degree, like I just

763
00:58:12.920 --> 00:58:16.840
kind of wish it was woven together
a bit more in and octopat two does

764
00:58:16.920 --> 00:58:22.280
improve upon that, between like the
increase in travel banters and those not being

765
00:58:22.360 --> 00:58:28.800
missible, as well as like you
know, the crossroad chapters where you have

766
00:58:29.119 --> 00:58:34.639
characters that join together and have their
own stories. Those are cool. I

767
00:58:34.840 --> 00:58:39.400
just wish that there was more of
like a I saw an article recently that

768
00:58:39.719 --> 00:58:45.320
compared octopas storytelling to a Souls game, which I can kind of agree with

769
00:58:45.599 --> 00:58:51.360
because like you have all these happenings
that are going on in the world and

770
00:58:51.639 --> 00:58:55.039
like that's fine, Like and they
affect all the characters of the game,

771
00:58:55.519 --> 00:59:00.840
for example, like the primal like
hit Car storyline of like the Nation of

772
00:59:00.960 --> 00:59:05.519
Coup and like how the Nation of
Coup is always at war with everything,

773
00:59:05.840 --> 00:59:09.400
like you see that come up in
other Traveler stories, right, and like

774
00:59:10.840 --> 00:59:15.000
that's cool, and so like you
do see that world building that sort of

775
00:59:15.079 --> 00:59:21.159
like dark soul storytelling that you see
and like NPC dialogue and like little journals

776
00:59:21.199 --> 00:59:25.519
that you read and all of that, but I still wish that it was

777
00:59:25.679 --> 00:59:30.719
a bit more segmented and like the
chapters that you do, that part hasn't

778
00:59:30.800 --> 00:59:37.280
really improved. Like you start up
a chapter, you have to do your

779
00:59:37.320 --> 00:59:39.920
path action for like a few things, and then like you fight a boss

780
00:59:40.000 --> 00:59:44.000
and then you're done with that chapter. And I'm like, I feel like

781
00:59:44.199 --> 00:59:49.000
there's a better way of doing this, right, Like it's fine, it's

782
00:59:49.000 --> 00:59:55.480
aggressively fine, but I feel like
there's just a very better way to do

783
00:59:55.679 --> 01:00:02.480
this. Yeah, that means that, Like I still really like the game,

784
01:00:02.679 --> 01:00:07.639
Like it's it's what I want in
terms of like uh that again,

785
01:00:07.719 --> 01:00:12.679
it's comfort food, It's it's it's
that Ritro RPG experience that like I crave,

786
01:00:13.559 --> 01:00:16.639
and uh, it's delivering on that
aspect. It's delivering on the soundtrack

787
01:00:16.719 --> 01:00:22.519
aspect. Like, Bro, soundtrack
of the Year guaranteed, I don't even

788
01:00:22.599 --> 01:00:24.960
care you have, like F sixteen, you have Tears of the Kingdom,

789
01:00:25.039 --> 01:00:32.719
don't fucking care Soundtrack of the Year. I'll die on this hill, all

790
01:00:32.800 --> 01:00:37.599
right, He's gonna die on that
hill. I am. I fucking love

791
01:00:37.679 --> 01:00:40.960
this soundtrack, bro, Like this
ship has my head, bob and all

792
01:00:42.039 --> 01:00:44.440
the fucking time, Like I'm sitting
here on my couch like an idiot,

793
01:00:44.519 --> 01:00:50.320
I'm like, hm hmm, this
ship is fucking good. I am very

794
01:00:50.400 --> 01:00:53.800
excited to listen to it. I
still have not heard like anything from it.

795
01:00:54.320 --> 01:00:57.800
Well, I don't feel like I've
heard anything from it, So I'm

796
01:00:57.840 --> 01:01:05.320
excited to get down on it.
I just just play it when you gets

797
01:01:05.679 --> 01:01:07.920
please. I want to yell at
somebody about this game, because again,

798
01:01:08.039 --> 01:01:13.599
like it ain't that some good things
that I really enjoy um and like I've

799
01:01:13.599 --> 01:01:16.599
talked about it on this podcast,
and it is an improvement. And I

800
01:01:16.679 --> 01:01:22.320
think by Octopath For, we'll have
the perfect game. By Octopath For,

801
01:01:22.440 --> 01:01:30.920
you said, yeah, amazing.
Yeah, if they keep training in this

802
01:01:30.000 --> 01:01:34.840
direction, right, they so far
they're they're learning from from the first game.

803
01:01:35.039 --> 01:01:37.199
They made some steps, So like, as long as I keep training

804
01:01:37.239 --> 01:01:40.880
in this direction and listening to feedback, I think that that is very important,

805
01:01:40.920 --> 01:01:45.280
and I think that is something that
teams does. Really like that that

806
01:01:45.519 --> 01:01:50.920
team, I think it's Team Asano. It's yeah, I like that team

807
01:01:51.000 --> 01:01:53.480
listens to feedback a lot, because
this isn't the first game, like like

808
01:01:53.679 --> 01:01:57.599
they did that with Octopath one.
They did that with all the Bravely games

809
01:01:57.719 --> 01:02:00.400
like Bravely Default and Bravely Default too. I think they might have done that

810
01:02:00.480 --> 01:02:05.039
a Triangle strategy as well, which
is another game I really need to sit

811
01:02:05.079 --> 01:02:12.760
down and play, Like I really
like this team for like, I guess

812
01:02:12.840 --> 01:02:19.760
what you would consider if Production Unit
three is like Square Enix's a team like

813
01:02:19.840 --> 01:02:23.480
that's HP, that's f A fourteen, that's sixteen, like Team Asana being

814
01:02:23.559 --> 01:02:29.920
like Square Enix's B team, like
really deliver delivers the experience I love because

815
01:02:30.400 --> 01:02:32.800
I fucking love the Bravely games.
Still need to play Bravely Default two,

816
01:02:32.880 --> 01:02:37.920
but like Baby Default, Bravely Second
or two of my favorite repgs that I've

817
01:02:37.920 --> 01:02:42.320
ever played. I love Octopath one
I really want to sit down with,

818
01:02:42.440 --> 01:02:49.280
like Triangle Strategy and like the liveliverymake
Like I really enjoy what that team puts

819
01:02:49.360 --> 01:02:52.719
out, and I really hope that
that team gets to continue doing what they're

820
01:02:52.719 --> 01:02:57.039
doing, because one, they're filling
a niche that not a lot of other

821
01:02:57.119 --> 01:03:01.039
developers are really filling. And like, I understand that some people are tired

822
01:03:01.079 --> 01:03:05.320
of HD two D, but like
I eat that shit up like fucking potato

823
01:03:05.440 --> 01:03:09.639
chips. So I'm like them for
it. So I need that team to

824
01:03:09.760 --> 01:03:15.400
just keep bringing. It's it's the
team that did like or it's the idea

825
01:03:15.519 --> 01:03:17.800
of what I am Setson a kind
of set out to do. Yeah,

826
01:03:17.840 --> 01:03:22.000
where I am Setsona like sort of
set out to do the same thing,

827
01:03:22.480 --> 01:03:27.639
and it didn't really quite do that
right, But like the Bravely games an

828
01:03:27.719 --> 01:03:34.400
Octopath and Triangle Strategy, I feel
like are really hitting that sort of they're

829
01:03:34.440 --> 01:03:39.199
hitting the mark on that I feel
I think they they're absolutely hitting that thing

830
01:03:39.719 --> 01:03:45.199
right, Like it's hard to really
explain what it is exactly like capturing a

831
01:03:45.360 --> 01:03:51.440
very specific type of game right from
from an age past, you know what

832
01:03:51.519 --> 01:03:58.840
I mean. Yeah, but they're
they're hitting it um And like even even

833
01:03:58.880 --> 01:04:01.199
the games that I feel like be
on their weaker side of things, Like

834
01:04:01.639 --> 01:04:05.000
I I'm sort of fallen out of
Triangle Strategy. I would have to go

835
01:04:05.039 --> 01:04:09.599
back and finish it, right,
Um, but I don't find it as

836
01:04:09.760 --> 01:04:13.920
engaging as I want it to be
from a storytelling. That's interesting because like

837
01:04:14.079 --> 01:04:17.239
Asher loves that game. Yeah,
he really enjoyed it. Um So I

838
01:04:17.320 --> 01:04:21.320
know he said it wasn't tactics for
him, right, but like it it

839
01:04:23.199 --> 01:04:26.840
did a thing, like it satiated
him, and like for some reason,

840
01:04:26.920 --> 01:04:30.400
it's not holding my attention as much
as I wanted to. This might having

841
01:04:30.440 --> 01:04:34.360
really cool characters in a very solid
battle system, um, but I do

842
01:04:34.599 --> 01:04:39.519
think like everything that they've done is
like at the very least good, right,

843
01:04:39.599 --> 01:04:41.760
Like I'm not gonna sit here and
say like T is a bad game

844
01:04:41.840 --> 01:04:44.719
or anything like it is a good
game, right, And they put out

845
01:04:44.800 --> 01:04:48.000
great products, um and I'm always
looking forward to like whatever they put out.

846
01:04:48.480 --> 01:04:55.480
Right. They missed the mark on
Squares ridiculous, like sales programmers away

847
01:04:55.960 --> 01:05:00.199
all of their games. Always.
I feel like a team Asano they kind

848
01:05:00.199 --> 01:05:05.440
of have like a pass like for
like it seems like Square is putting a

849
01:05:05.559 --> 01:05:11.239
lot of investment into them, right, considering that they're doing like the dragon

850
01:05:11.360 --> 01:05:16.599
Quest three remake, and I imagine
we're going to get that pretty soon,

851
01:05:16.840 --> 01:05:24.840
right. I imagine whatever year of
dragon Quest twelve is set to like really

852
01:05:24.840 --> 01:05:27.679
start their marketing stuff. I imagine
we hear more about three. I imagine

853
01:05:27.679 --> 01:05:33.199
you wrapped up media cycle. Um. But they're definitely like Squars is definitely

854
01:05:33.239 --> 01:05:36.440
putting a lot more trust into them
and giving them more projects. I don't

855
01:05:36.960 --> 01:05:40.519
so I take that as a sign
of like they're doing what they need to

856
01:05:40.599 --> 01:05:44.239
do, and they're they seem to
have like successes on their hands, um,

857
01:05:45.119 --> 01:05:47.519
at least from a critical standpoint,
right, because like Aucopaths scored very

858
01:05:47.639 --> 01:05:51.119
high. Um. I think Trago
Strategy did pretty well as well. Right,

859
01:05:51.400 --> 01:05:56.599
So like they're they're putting out good
games forwards. Grannis. Yeah,

860
01:05:56.840 --> 01:06:01.760
they don't have too many teams left, I feel, considering like older Western

861
01:06:01.880 --> 01:06:09.679
devs for spoken kind of tanked.
Um, what Square have that's not Final

862
01:06:09.719 --> 01:06:14.599
Fantasy fourteen and Team Asano right now? That's a very good question. Um.

863
01:06:15.119 --> 01:06:19.519
Oh, I guess they have like
the near properties. Yeah, yeah,

864
01:06:19.559 --> 01:06:25.800
they do. Um, I'm very
curious to see like what Studio Square

865
01:06:25.880 --> 01:06:29.800
Nix has left in their chamber,
probably a bunch of other business units.

866
01:06:30.920 --> 01:06:35.800
Um well, Like I raised the
question in the older days, what did

867
01:06:36.519 --> 01:06:45.480
what did Square do that was in
Final Fantasy like Secret Amana they did though,

868
01:06:45.480 --> 01:06:48.760
So you had like the Mana series, you had Saga, which I

869
01:06:48.800 --> 01:06:55.960
mean Kuaizumi is still doing things.
I think, like he's still out there

870
01:06:56.039 --> 01:07:00.000
fucking churting away, like I feel
like I see a Saga game like come

871
01:07:00.039 --> 01:07:03.880
out every so often in Japan.
Yeah, Taga is pretty big in Japan.

872
01:07:03.920 --> 01:07:08.800
I think. Yeah, usually they're
on the mobile platform, right,

873
01:07:08.920 --> 01:07:14.599
but they get them actual real games, right, like they're not just yeah,

874
01:07:15.000 --> 01:07:18.039
I think they have one mobile game, right, but they do occasionally

875
01:07:18.119 --> 01:07:26.280
put out like some actual Saga games. Um um, it's like one of

876
01:07:26.320 --> 01:07:30.159
their older ones too, right yeah, but doing anything with Corona like they

877
01:07:30.199 --> 01:07:34.239
did the they Didronocross remake which finally
got its patch like a couple of months

878
01:07:34.280 --> 01:07:43.119
ago to fix that. Guy,
um, I think came and it's gone

879
01:07:43.159 --> 01:07:49.840
again. I want ye, it
was like the mobile game taint like it.

880
01:07:50.519 --> 01:07:55.719
But how did you like a year? What about those remakes though?

881
01:07:55.960 --> 01:08:02.159
Those did pretty well? I know
Trials of Mana did really well. Yeah,

882
01:08:02.440 --> 01:08:08.079
I don't know if the Secret of
Mana remake did well. I think

883
01:08:08.159 --> 01:08:12.880
the Adventures of Mana did. But
like Secret of Mana remake was so buggy

884
01:08:13.119 --> 01:08:19.119
or true to source material depends on
who you ask out came out on it.

885
01:08:21.600 --> 01:08:26.560
But like Trials, I thought Trials
of Mona and that remake was really

886
01:08:26.640 --> 01:08:30.119
good, Like it was very one
for one, but that's fine. It

887
01:08:30.960 --> 01:08:35.479
hits a niche that doesn't exist in
the game space today, and I think

888
01:08:35.560 --> 01:08:40.479
there's still a place for those kinds
of games and that's fine. Yeah,

889
01:08:41.199 --> 01:08:46.640
yeah, I think I wouldn't say
Mana is dead yet. I feel like

890
01:08:46.840 --> 01:08:50.560
they have like another shot in there. Oh, I know there wasn't imagined

891
01:08:50.600 --> 01:08:58.319
a Mana anime and that also tanked. Oh they did do that. I

892
01:08:58.479 --> 01:09:03.439
wonder they were really trying to push
it and they just they did not.

893
01:09:04.960 --> 01:09:10.560
They did not do what they were
hoping it would do, which I mean,

894
01:09:10.720 --> 01:09:15.680
like I love Mana, like I
am the resident Mana guy. Even

895
01:09:15.800 --> 01:09:18.000
after replaying Secret of Mana, I
was like, oh, I should not

896
01:09:18.119 --> 01:09:26.520
have replayed this. Um like Mana
does not have that staying power. It

897
01:09:26.600 --> 01:09:30.239
never was. It was always on
like square sort of B list along with

898
01:09:31.279 --> 01:09:41.960
um Saga and and whatnot. So
like this this push that they did,

899
01:09:42.159 --> 01:09:45.960
like I was excited for it,
but I also was like, I don't

900
01:09:45.000 --> 01:09:49.199
know if this is really financially viable, Like, oh, ball for it.

901
01:09:49.680 --> 01:09:54.720
I get it. I think this
is really cool, but I'm not

902
01:09:54.880 --> 01:10:00.840
expecting a whole lot out of it
either. U So, I mean,

903
01:10:00.960 --> 01:10:04.000
I don't know, Square does have
all the Unix properties. Stars and six

904
01:10:04.119 --> 01:10:10.079
did just come out, and I
think it was okay. It it did

905
01:10:10.159 --> 01:10:13.159
well, It was all right,
like it wasn't like a ten out of

906
01:10:13.239 --> 01:10:16.000
ten thing, but it didn't.
Everybody comes out of that game going this

907
01:10:16.159 --> 01:10:19.520
is a step in the right direction, right, um. So as long

908
01:10:19.560 --> 01:10:24.760
as they're taking back like the feedback
around it, it has, it's sold

909
01:10:25.039 --> 01:10:30.680
fairly well, like fairly okay um, and and the reception seems generally like

910
01:10:30.920 --> 01:10:36.239
positive, so maybe there might be
more Stars in the future. I know

911
01:10:36.479 --> 01:10:41.880
Valkyrie is going back into the fucking
like they're gonna they're gonna shove that thing

912
01:10:42.000 --> 01:10:45.239
back into the fucking vault. It
never opened it again. I don't know

913
01:10:45.560 --> 01:10:49.760
what they were thinking, man like, and like you cannot blame like all

914
01:10:49.800 --> 01:10:58.720
of this didn't so well, bro, bro, like my resident Valkyrie profile

915
01:10:58.920 --> 01:11:02.279
fan, the guy who heralds it
as his favorite game ever. Knew it

916
01:11:02.439 --> 01:11:06.359
was gonna be bad, still bought
it, played it, beat it,

917
01:11:06.600 --> 01:11:12.439
and was like, I don't understand
why they made this game. There's very

918
01:11:12.520 --> 01:11:15.439
few games were like I will touch
the demo and be like, nah,

919
01:11:15.479 --> 01:11:17.840
I'm good. That was one of
them. That was one of them.

920
01:11:17.920 --> 01:11:24.319
I was like, I, m
hmm, this is not this is not

921
01:11:24.399 --> 01:11:32.000
a well put together thing. I
just I don't look these old ips that

922
01:11:32.199 --> 01:11:39.079
exist. They can exist in this
future realm, like your your Valkyrie Profiles,

923
01:11:39.079 --> 01:11:43.279
your Breath, the fires. You're
like, all these games can exist

924
01:11:43.760 --> 01:11:48.079
if given the proper time. And
I feel like Valkyrie Elysium and there's the

925
01:11:48.199 --> 01:11:51.920
Valkyrie. No, I'm thinking the
Valkyria game from Saya. That's different,

926
01:11:53.119 --> 01:11:56.359
yeah, I mean, but very
relevant to this case, as in it

927
01:11:56.520 --> 01:12:00.800
was kind of like, hey,
here's this like old series. We haven't

928
01:12:00.840 --> 01:12:03.520
done a new game for in a
while, but it's not really the same

929
01:12:03.640 --> 01:12:08.520
thing, and it kind of sucks. Yeah. Well they almost killed off

930
01:12:08.640 --> 01:12:13.600
Valkyria Chronicles going back to Sega,
right because they did Valkyria Revolution, right.

931
01:12:13.920 --> 01:12:18.479
Yeah, that's what I'm talking about, Like Valkyrie Elysium and Valkyria Revolution

932
01:12:18.640 --> 01:12:24.399
are like that same idea, Like
thank god that you know, SECA still

933
01:12:24.439 --> 01:12:28.319
went ahead and made Valkyria Chronicles four
and it's like really really good. One

934
01:12:28.399 --> 01:12:32.800
day, I swear to God I'll
play it. But um, like I

935
01:12:32.920 --> 01:12:36.000
don't see that same thing you happened
for Valcara because like Square doesn't know what

936
01:12:36.079 --> 01:12:44.039
the fuck they're doing. Yoship is
carrying that entire company on his back.

937
01:12:44.760 --> 01:12:56.119
Yeah, uh, like across the
fiscal year line, oh man, as

938
01:12:56.319 --> 01:13:00.680
as in my thirty four years of
age. I didn't even really get into

939
01:13:00.720 --> 01:13:04.880
Square Games until like my mid teams. But even then, I expect better

940
01:13:05.000 --> 01:13:12.600
out of this company that raised me
almost right, Like I just I don't

941
01:13:12.760 --> 01:13:17.800
understand, like all these older companies
were able to evolve, and like Square

942
01:13:17.920 --> 01:13:21.680
was doing well there in like the
middle like two thousands, like yeah,

943
01:13:21.800 --> 01:13:27.479
fa Fanacy thirteen they had like the
tomb Raider reboot, hit Man was doing

944
01:13:27.600 --> 01:13:31.159
really well, like they really embraced
into the Western market, and then these

945
01:13:31.239 --> 01:13:40.079
idiots were lying crypto. I don't
know why this turned into a Square Enix

946
01:13:40.199 --> 01:13:43.279
ran, but here we are,
Like here we are. I play games

947
01:13:43.319 --> 01:13:45.279
like Optopath and I'm like this this
is what you need to be doing,

948
01:13:45.520 --> 01:13:48.800
like fix this a little bit more, but like this is the right direction.

949
01:13:49.199 --> 01:13:54.520
What are you fuckers doing? I
wish, I wish I do.

950
01:13:55.439 --> 01:14:01.359
It's all down to RP and Team
Masana and I guess that man's back.

951
01:14:03.520 --> 01:14:08.399
M hmm. Let's see what Kingdom
Hearts for does. Oh yeah, they

952
01:14:08.439 --> 01:14:12.399
do have Kingdom Hearts. I forgot
about that Square had more properties than I

953
01:14:12.439 --> 01:14:18.600
give them credit for tactics anything because
they don't market well. Right, that's

954
01:14:18.600 --> 01:14:21.039
true. Oh yeah, what was
it the game that you were talking about

955
01:14:21.079 --> 01:14:32.000
that was really really cool? Oh, Paranorma side that developed and published game

956
01:14:33.600 --> 01:14:40.039
which feeling we didn't advertise Octopat too
really all that much. Yeah, it's

957
01:14:40.880 --> 01:14:45.199
it's really sad because like Paranorma Side
I think is the coolest thing Squannas has

958
01:14:45.239 --> 01:14:49.319
done in a very long time.
Right, it's just like this cool experimental

959
01:14:50.399 --> 01:14:56.520
small game. Um, it's like
I want more of this, Like I

960
01:14:56.600 --> 01:15:01.920
want more of a weird experimental Square
that's not trying to like chase a trend

961
01:15:02.239 --> 01:15:09.359
poorly. Meanwhile, I have to
skip like a Final Fantasy sixteen drill or

962
01:15:09.439 --> 01:15:13.800
five times a day because I'm trying
to like not seeing anything on that game,

963
01:15:13.880 --> 01:15:16.000
and I'm like, bro, ye, I'm already buying this game.

964
01:15:16.119 --> 01:15:24.640
You do not need to sell it
to me. Bro fucking yeah, sell

965
01:15:24.720 --> 01:15:29.399
me these other things, you know, because like they have things coming out

966
01:15:29.560 --> 01:15:35.039
apparently, it's just so we don't
know about them. They don't do a

967
01:15:35.119 --> 01:15:41.000
new Residence of Fate. Is that
still on sale? Holy shit? That

968
01:15:41.079 --> 01:15:44.920
was that was onself for like twenty
bucks on team and I was like,

969
01:15:45.000 --> 01:15:46.079
oh shit, I need to pick
it up, and then I forgot I

970
01:15:46.119 --> 01:15:51.600
actually need to play that game.
But I Cross Zone has really made me

971
01:15:51.720 --> 01:15:57.560
interested in that game. That is
one of the most like complicated video games,

972
01:15:57.600 --> 01:16:04.399
but one of also one of the
coolest video games. Yeah. Yeah,

973
01:16:04.439 --> 01:16:10.239
So it wasn't no Trice t r
ic right, I mean so that's

974
01:16:10.279 --> 01:16:14.720
like pseudo Square Enix. But I
mean yeah, they worked together on stuff,

975
01:16:14.800 --> 01:16:23.039
right, So not the new Valkyrie
game. I mean it should have

976
01:16:23.079 --> 01:16:27.439
been try. Well, if you
ask my my Valkyrie profile loving friend,

977
01:16:28.000 --> 01:16:31.000
Trice hasn't made a good games and
Valkyrie profile too, So like I don't

978
01:16:31.000 --> 01:16:40.680
know what to tell you. Yeah, well struggled too. Yeah m hm.

979
01:16:41.439 --> 01:16:45.039
He might not be wrong. M
h. That might be some truth

980
01:16:45.079 --> 01:16:49.439
in that statement. M m m
m. But anyway, Residents of Fates

981
01:16:49.560 --> 01:16:55.399
is on sale for twenty dollars for
the next thirteen hours on Steam is dam

982
01:16:55.520 --> 01:16:59.039
or because like, I know that
got a console port as well, Right,

983
01:16:59.439 --> 01:17:02.359
yeah it did, because I got
the four k uh Persion remaster.

984
01:17:02.479 --> 01:17:05.840
I don't know if it's on sale
everywhere else. Are you saying Residents of

985
01:17:06.039 --> 01:17:13.760
Fate or yeah, Residents Resonance,
So yeah, I'm looking up with residents

986
01:17:14.960 --> 01:17:20.880
like Resident Evil, yes, yeah, the Residents Residents of Fate. Yeah.

987
01:17:21.279 --> 01:17:30.439
Um, it's it's a really fun
like tactics game, um featuring a

988
01:17:30.520 --> 01:17:39.000
lot of gun combat, but it's
mechanics are just very obtuse in how you

989
01:17:39.119 --> 01:17:42.960
have to like damage the enemies because
you have to like break their guard gauge

990
01:17:43.079 --> 01:17:45.960
first before you can deal enemies,
and only certain like weapon types will do

991
01:17:45.079 --> 01:17:50.560
that, um in like some weird
combo mechanics in there. It's it is

992
01:17:50.600 --> 01:17:55.439
a clunky mess, but it is
fucking awesome once you, like you get

993
01:17:55.439 --> 01:17:58.920
the hang of it and watch it. But that sounds like the perfect try

994
01:17:59.119 --> 01:18:03.680
S game description. Yeah yeah,
right, yeah, that is a Tris

995
01:18:03.720 --> 01:18:13.560
game and it was Yeah, it's
the humor in it is also ten out

996
01:18:13.600 --> 01:18:17.319
of ten like it. It's a
very goofy game as well. Um yeah,

997
01:18:17.479 --> 01:18:23.039
looking at the trailer right now,
mm hmm. The animations are like

998
01:18:23.119 --> 01:18:27.359
top tier, some of the best
attack animations out there. Like they're fucking

999
01:18:27.560 --> 01:18:31.680
sliding and shooting and jumping over each
other's backs and it's so qui. It's

1000
01:18:31.720 --> 01:18:41.119
like I made an equilibrium like video
game. Yeah, yeah, for those

1001
01:18:41.199 --> 01:18:44.960
those are for all our like mid
thirties fans who watched that movie in the

1002
01:18:45.079 --> 01:18:51.079
like early nineties. M So,
I'm gonna add that to my carts and

1003
01:18:51.279 --> 01:18:57.800
figure out how to hit the purchase
button. Uh so, yeah, with

1004
01:18:58.800 --> 01:19:04.600
that segment over, or I guess
our square innex Power Hour, anything else

1005
01:19:04.640 --> 01:19:09.520
we want to touch on before we
wrap this thing up. No, I

1006
01:19:09.680 --> 01:19:15.439
think that was everything I played,
which is really just Octopath. Zelda is

1007
01:19:15.479 --> 01:19:19.359
on the horizon. I'm scheming ways
on how to get all the pre order

1008
01:19:19.439 --> 01:19:25.840
gifts without bankrupting myself. I don't
think that's possible. Fucking hate that.

1009
01:19:26.039 --> 01:19:31.840
Like there's like seven pre order gifts
and they're all retailer exclusive. It's the

1010
01:19:31.920 --> 01:19:39.399
worst. Yeah, but Zelda comes
out on Friday. I'm gonna try to

1011
01:19:39.479 --> 01:19:43.960
have Octopath done by then. So
I can like give you guys a lowdown

1012
01:19:44.039 --> 01:19:51.640
on Zelda next week. I'm excited, if if only because it's it's another

1013
01:19:51.720 --> 01:19:55.800
trip into High Rule. Like for
as much as I rag on Breath of

1014
01:19:55.840 --> 01:19:58.439
the Wild, I did really enjoy
my time and that with that game,

1015
01:19:58.520 --> 01:20:02.279
and I imagine Tears of the Kingdom
will deliver on that as well. Um,

1016
01:20:03.000 --> 01:20:09.279
I'm very very excited for that game, very excited game, very excited

1017
01:20:09.279 --> 01:20:14.199
to check that game out as well. Um, it's probably gonna steal another

1018
01:20:14.199 --> 01:20:18.399
one hundred hours from me, I'm
sure. Mmmm. Like, man,

1019
01:20:18.800 --> 01:20:21.199
when we get to Game of the
Year, it's gonna be a tough year.

1020
01:20:23.960 --> 01:20:28.560
It really is. M hmm,
yeah, yeah, it's it's gonna

1021
01:20:28.560 --> 01:20:32.119
be a good one. Like there's
no at least I don't first see there

1022
01:20:32.159 --> 01:20:38.079
being like a runaway game, right, No, not like last year with

1023
01:20:38.239 --> 01:20:41.800
elden Ring. Yeah, Like last
year was elden Ring or Got Up War.

1024
01:20:41.840 --> 01:20:45.000
It was one of the two.
And hey, is that elden Ring

1025
01:20:45.119 --> 01:20:47.159
DLC comes out this year, elden
Ring has a chance to do it again.

1026
01:20:47.399 --> 01:20:50.159
Oh my god, we're not going
to see that Front of the Year

1027
01:20:53.039 --> 01:20:59.720
hits PC. Oh my god.
For the fiftils, Zero is like the

1028
01:21:00.039 --> 01:21:03.800
last game of the year of like
the past ten years. So I mean

1029
01:21:04.800 --> 01:21:12.079
it's it's up for nomination if you
want it. Um no no, no.

1030
01:21:12.279 --> 01:21:15.640
I mean I did mention it as
an honorable mention last year, but

1031
01:21:17.199 --> 01:21:20.319
I mean Armored Core is also coming
out this year, and I keep thinking

1032
01:21:20.359 --> 01:21:25.319
about that game more and more.
Oh that game looks so sick. The

1033
01:21:25.439 --> 01:21:30.520
last Till Cool I missed out on. So there was a Collector's Edition,

1034
01:21:30.680 --> 01:21:36.039
right, which is like a lot
of money. Wasn't the Collector's edition?

1035
01:21:36.119 --> 01:21:41.800
It was two hundred and thirty dollars
a game with like an AC unit um

1036
01:21:43.239 --> 01:21:45.760
and like, you know, the
usual collectors edition. But then there was

1037
01:21:45.800 --> 01:21:47.359
a premium edition. I know this
because James texted me. He's like,

1038
01:21:47.439 --> 01:21:49.920
hey, are you getting the Premium
Edition? And I'm like, you mean

1039
01:21:50.000 --> 01:21:55.439
the Collector's Issue's like, no,
I mean them. And then I looked

1040
01:21:55.479 --> 01:21:58.079
it up and I'm like, how
much is this shit? It's four hundred

1041
01:21:58.359 --> 01:22:02.279
fifty that's the one thinking of and
like it comes with the same AC unit

1042
01:22:02.479 --> 01:22:06.079
but it has like a full on
fucking garage behind it, and I'm like,

1043
01:22:06.239 --> 01:22:10.479
bro, that garage is not worth
two hundred and twenty dollars. To

1044
01:22:10.560 --> 01:22:15.039
me, this is just no way. But you got to complete the set,

1045
01:22:15.119 --> 01:22:17.640
Drew. Now I missed out.
They apparently all sold out, So

1046
01:22:17.720 --> 01:22:21.600
I'm fine. I'm fine. We
we don't need that. I love Armored

1047
01:22:21.640 --> 01:22:25.720
Core. Like that game is gonna
be sick again. I keep thinking about

1048
01:22:25.760 --> 01:22:31.399
that trailer a lot, and like
they have all the Soul's money behind them,

1049
01:22:31.720 --> 01:22:34.279
because like, you don't understand,
I grew up on Armored Corps.

1050
01:22:34.279 --> 01:22:38.600
I used to sleep over at a
friend's house to just play Armored Corps all

1051
01:22:38.720 --> 01:22:43.399
night, like when I was a
kid. So like, I'm so excited

1052
01:22:43.479 --> 01:22:46.039
that, like this is an Armored
Core game with a fucking budget. That

1053
01:22:46.319 --> 01:22:54.439
is so exciting, so fucking cool. I'm very excited for this game.

1054
01:22:57.840 --> 01:22:59.960
Yeah, yeah, yeah, yeah. I'm surprised it's coming out. So

1055
01:23:00.000 --> 01:23:03.479
that's because it was a quick turnaround
time from announcement. I think they've been

1056
01:23:03.560 --> 01:23:08.279
working on it for a while because
they did the same thing they have and

1057
01:23:08.439 --> 01:23:13.199
I like that trend of like we
announced it is the nintended Special. These

1058
01:23:13.279 --> 01:23:14.880
days, they're like, hey,
we made a game, it's out in

1059
01:23:14.960 --> 01:23:17.880
two weeks. It's out at least
within the next six months. Like that

1060
01:23:18.680 --> 01:23:23.359
that's how I feel like a cycle
should go right, stay quiet for a

1061
01:23:23.439 --> 01:23:26.960
while, and then like when it's
about ready to launch, that's when you

1062
01:23:27.000 --> 01:23:33.800
announce it. Don't don't keep it. It does, but it I don't

1063
01:23:33.800 --> 01:23:39.880
know, it helps with the excitement
around it. Um, at least I'm

1064
01:23:39.920 --> 01:23:43.279
more excited for when I first hear
something, I'm like, okay, cool,

1065
01:23:43.319 --> 01:23:47.359
I can play that real soon instead
of being bombarded with like, uh,

1066
01:23:47.880 --> 01:23:51.600
you know trailers for the next year
and a half. I mean that's

1067
01:23:51.640 --> 01:23:56.760
fair. I get that. That
is frustrating. Yeah. Oh then then

1068
01:23:56.840 --> 01:24:00.359
you then you get the part where
like there's a long period of silence and

1069
01:24:00.359 --> 01:24:02.680
then you're wondering whether or not it
is everything. Okay, is this game

1070
01:24:02.720 --> 01:24:08.079
actually coming out? You know?
There we went through the era of announcing

1071
01:24:08.119 --> 01:24:12.279
things too early, right, so
now it's like anytime there's radio silence,

1072
01:24:12.399 --> 01:24:15.680
everybody's skeptical about what's going on.
You mean, like Metro Prome four,

1073
01:24:16.880 --> 01:24:20.319
Well, at least we know what
that one. They had to restart development

1074
01:24:20.399 --> 01:24:29.079
like twice, so I hope that
game still exists. It's it, Yeah,

1075
01:24:30.439 --> 01:24:36.159
I feel like it does given the
timeline. Um, So, like

1076
01:24:36.479 --> 01:24:40.920
I wonder if it's going to launch
the next Nintendo console because I feel like

1077
01:24:41.479 --> 01:24:48.319
I feel like we're we're like do
That's fine? If it was any other

1078
01:24:48.399 --> 01:24:54.920
company, I would say, yes, Nintendo be doing Nintendo things. So

1079
01:24:55.079 --> 01:25:00.239
I don't know, well, it
would be perfect for me to have to

1080
01:25:00.479 --> 01:25:04.119
switch, oh leeds for them just
to announce a new fucking system, right

1081
01:25:05.319 --> 01:25:12.239
that's backwards compatible, because why not. I don't know if we're going to

1082
01:25:12.319 --> 01:25:15.960
get that new switch anytime soon.
They seem pretty content with what they have,

1083
01:25:16.159 --> 01:25:23.520
and what they have is is selling
still, so we're down, They're

1084
01:25:23.520 --> 01:25:28.680
still up, like I think they're
I think they're down overall, but like

1085
01:25:28.800 --> 01:25:33.000
it's still like healthy sales numbers.
It's not like a dire situation. Um

1086
01:25:33.319 --> 01:25:36.159
well no, I mean they're they're
making money. People are buying their games.

1087
01:25:36.279 --> 01:25:41.399
The fucking Mario movie is the best
grossing movie of all fucking time,

1088
01:25:41.800 --> 01:25:48.439
billion dollars, but it's bad according
to critics. I mean, I still

1089
01:25:48.479 --> 01:25:54.760
have not seen the movie, but
I think I can understand a critical view

1090
01:25:54.840 --> 01:25:59.600
on that movie considering what it is. I don't think that's meant to be

1091
01:25:59.800 --> 01:26:03.640
like viewed critically. I'll be perfectly, but I mean you can still so

1092
01:26:03.880 --> 01:26:08.359
you can separate those things. Right
where it's like, okay, if this

1093
01:26:08.560 --> 01:26:12.039
is playing towards like a nostalgia kind
of feel or like only going for the

1094
01:26:12.119 --> 01:26:17.000
specific thing. Um, it's the
whole thing about reviewing and like how you

1095
01:26:17.239 --> 01:26:24.119
want to look at and review a
thing and critically and critically like it may

1096
01:26:24.199 --> 01:26:28.039
not hit like the movie beats of
like what you would call a traditional littlement.

1097
01:26:28.800 --> 01:26:33.239
Well, yes, that's fine to
be citizen Kane. That's fine.

1098
01:26:33.319 --> 01:26:39.039
The thing is is like that's fine, it doesn't have to. But that

1099
01:26:39.119 --> 01:26:43.439
doesn't mean we can't like criticize it
for it but acknowledge that, hey,

1100
01:26:43.560 --> 01:26:47.119
this is okay for the audience,
that it is servic like you can have

1101
01:26:47.319 --> 01:26:53.159
both things, both things can exist. But I feel like critical reviews don't

1102
01:26:53.960 --> 01:26:57.760
put it in that way and they're
just like it's some don't, some don't,

1103
01:26:58.680 --> 01:27:02.279
and that's a right. Um.
I tend to not like put a

1104
01:27:02.359 --> 01:27:05.600
lot of stock into things that don't
do that. But it's like I can

1105
01:27:05.720 --> 01:27:11.800
understand why someone would criticize or be
critical like look at things from a critical

1106
01:27:11.920 --> 01:27:16.600
lens. Sure, Um, but
that that's a whole like other discussion that

1107
01:27:16.640 --> 01:27:20.680
I could go down and I can
talk for hours on that and how I

1108
01:27:20.800 --> 01:27:26.920
feel reviews are misunderstood in a lot
of ways and and sometimes written very poorly.

1109
01:27:27.800 --> 01:27:30.399
Uh that's a subject for another day. Stay tuned for the dance p

1110
01:27:30.479 --> 01:27:34.000
Patreon if you want to exclude some
content on on my thoughts on on on

1111
01:27:34.239 --> 01:27:42.199
the review process of media. With
that, let's wrap up, let's get

1112
01:27:42.239 --> 01:27:47.439
out of here. I got some
some more ass beatings to give with corone.

1113
01:27:47.840 --> 01:27:53.000
Yeah, I got some more head
shots with both tom oh Lloyd.

1114
01:27:53.199 --> 01:27:58.880
You know y'all don't y'all don't have
rights? Um, Ryan, Where can

1115
01:27:58.920 --> 01:28:04.920
people find you and your lions?
Yeah? Well on on Steam obviously.

1116
01:28:05.479 --> 01:28:11.640
Uh you find me in the games
there? Uh. Social media wisezoh um,

1117
01:28:12.800 --> 01:28:17.119
Twitter, RCB, Underscore draws.
Um. That is basically my art

1118
01:28:17.159 --> 01:28:25.720
account, which fun little announcement.
I don't think I officially announced it yet,

1119
01:28:25.960 --> 01:28:30.960
but um, I will be doing
my first ever art booth in a

1120
01:28:31.079 --> 01:28:36.680
month from now. Oh yeah,
so everything's secure and ready to go.

1121
01:28:38.359 --> 01:28:42.479
Um. As far as having a
spot, um, it's going to be

1122
01:28:43.439 --> 01:28:48.159
at a Nacama Anime Bar, which
is an Orange park on Sunday, yep,

1123
01:28:48.720 --> 01:28:54.840
Sunday, June fourth. It's my
first ever art booth. I'm going

1124
01:28:54.920 --> 01:29:00.840
to have some prints. I'm going
to have some stickers. Um stickers might

1125
01:29:00.960 --> 01:29:04.039
be coming this week, so I
might be able to share photos of that

1126
01:29:04.359 --> 01:29:10.960
and might do like a little pre
sale before the art booth as well to

1127
01:29:11.119 --> 01:29:15.560
some people that might be interested in
them. And I think I'm gonna have

1128
01:29:15.960 --> 01:29:24.720
either eight or nine print designs that
I will be able to share as well

1129
01:29:24.840 --> 01:29:30.199
once I get all the prints done. I know I shared which art pieces

1130
01:29:30.239 --> 01:29:34.920
I did that will be prints so
far, including the US Grimmery one that

1131
01:29:35.000 --> 01:29:41.800
I did, the Okayu piece I
did, I remastered. I remastered the

1132
01:29:41.840 --> 01:29:49.079
Sailor Jupiter one as well, so
like there will be some stuff there to

1133
01:29:49.279 --> 01:29:55.760
share. But RSB Underscore Draws that's
the Twitter account you can check me out

1134
01:29:55.840 --> 01:30:00.600
on that has all my art work
that I posted everything and us so here

1135
01:30:00.640 --> 01:30:03.520
and there. I do stream on
Twitch still, which is our cbund to

1136
01:30:03.560 --> 01:30:12.479
score tv um, so you can
find me in those two spots. Cool

1137
01:30:13.800 --> 01:30:19.840
uh joostafer about you? Yeah,
you can find me on Twitter at JSB

1138
01:30:20.359 --> 01:30:27.159
totally drew. Uh. Stay tuned
for my Zelda Tears of the Kingdom clips

1139
01:30:27.319 --> 01:30:33.479
that are going to be hilarious,
I'm sure, um I look forward to

1140
01:30:34.039 --> 01:30:38.359
like, uh, it's gonna be
great. It could be great. It

1141
01:30:38.399 --> 01:30:44.560
could be great. Also probably me
screaming about the Octopath like Final Bouts track.

1142
01:30:44.880 --> 01:30:47.399
It's gonna be amazing. I just
know it a lot of good things.

1143
01:30:49.439 --> 01:30:55.479
Yea, sir, yes, sir, m hm uh. You can

1144
01:30:55.560 --> 01:31:00.920
find me on Twitter at zenos ka
z and os uk where I will just

1145
01:31:01.880 --> 01:31:08.520
talk about I will show down and
the struggle that is Corone being a fair

1146
01:31:08.560 --> 01:31:15.800
and honest character filled with other people. A buff Corone. She she needs

1147
01:31:15.840 --> 01:31:19.720
it. U you know all these
other characters, they they are menaces to

1148
01:31:19.880 --> 01:31:26.319
society. Um, you should start
a hashtag rob and then like tweeted at

1149
01:31:26.479 --> 01:31:30.960
Corona so then she talks about it. It's really funny. Actually, I

1150
01:31:30.000 --> 01:31:32.680
saw a tweet earlier that was like, this is the first game where we

1151
01:31:32.720 --> 01:31:39.119
could tweet directly at our characters that
we were playing, and they tweeted at

1152
01:31:39.199 --> 01:31:43.279
I think it was Hockey. It
was just like your character is bullshit and

1153
01:31:43.399 --> 01:31:48.119
they're like like respectfully, and I
was like, this is a really weird

1154
01:31:48.319 --> 01:31:57.479
error that we're in. It was, it was very fun stuff. Um.

1155
01:31:58.720 --> 01:32:02.880
You can also find me on our
other show that we do here,

1156
01:32:02.920 --> 01:32:06.520
the jsp Anime Cast, which we
just did earlier today, so as you

1157
01:32:06.560 --> 01:32:10.880
are hearing this, the vade will
be up on our YouTube as well as

1158
01:32:10.920 --> 01:32:16.720
an audio service um where. This
week the assignment picked by me was Paranoia

1159
01:32:16.800 --> 01:32:23.279
Agent. UM. This was a
series that came out in the mid two

1160
01:32:23.319 --> 01:32:29.119
thousands by the late Satoshi khon um. It is one of my favorite anime

1161
01:32:29.319 --> 01:32:35.640
of all time. UM. It's
it's a wonderful like psychological thriller. UM

1162
01:32:36.800 --> 01:32:43.560
that just why haven't you shown me
this yet? Uh, it's on the

1163
01:32:43.680 --> 01:32:47.319
list. It's on the list.
It's it's on the list. We're going

1164
01:32:47.399 --> 01:32:50.920
to get to that. I will
gladly watch this again. UM. It

1165
01:32:51.079 --> 01:32:56.680
was one that's like it's one of
those things where like you know how like

1166
01:32:56.800 --> 01:33:00.640
you play so many games or you
watch so many things that it's like it's

1167
01:33:00.760 --> 01:33:03.239
very it's almost impossible to put like
a top ten list of things together.

1168
01:33:03.319 --> 01:33:05.880
Like it's something that changes all the
time. At least that's how I am.

1169
01:33:09.880 --> 01:33:15.359
And it's like there are times where
like I don't think about Paranoia Agent

1170
01:33:15.399 --> 01:33:19.560
because there's so much other stuff that
occupies my mind. But at the same

1171
01:33:19.640 --> 01:33:26.039
time, it's always in the back
of my mind. So it's just it

1172
01:33:26.159 --> 01:33:28.520
just happened to be like one day
I was thinking about it and I was

1173
01:33:28.560 --> 01:33:31.039
just like, oh, yeah,
the next assign it's going to be Paranoia

1174
01:33:31.079 --> 01:33:39.279
Agent, and I was just like
reminded why I love this show so much.

1175
01:33:39.359 --> 01:33:42.880
So it's one of those things where
just it hasn't come up because for

1176
01:33:43.039 --> 01:33:45.640
you specifically, I was thinking about
other shows right like, this is what

1177
01:33:45.760 --> 01:33:50.600
I want Drew to experience, and
now rewatching this, I'm just like,

1178
01:33:51.399 --> 01:33:56.800
maybe this is another one that I
should show Drew. There are some horror

1179
01:33:56.840 --> 01:34:00.520
elements in it, but it's not
necessarily a horror thing, so the subject

1180
01:34:00.560 --> 01:34:08.960
matter can be horrifying. But anyway, fantastic anime contender for like one of

1181
01:34:09.000 --> 01:34:12.800
the best of all time depending on
who you ask. Um, if you've

1182
01:34:12.800 --> 01:34:16.079
guys seen it, go watch our
spoiler casts on it. Um, if

1183
01:34:16.119 --> 01:34:18.640
you haven't seen it, go watch
it, and then go watch that spoiler

1184
01:34:18.720 --> 01:34:24.319
cast on it. Because there was
a lot of really fascinating discussions around around

1185
01:34:24.359 --> 01:34:30.159
that series. So yeah, with
that, let's get out of here.

1186
01:34:30.279 --> 01:34:32.079
Thank you guys for listening, Thank
you guys for being here. We will

1187
01:34:32.119 --> 01:34:45.159
talk to y'all next week. Bye
play Idle Showdown. Sorry, I'm listening

1188
01:34:45.199 --> 01:34:49.079
to Octampa music. I see well
that's the same

