Hello, this is Pumpkin Perrier, director to producer GM and perhaps if you
enjoyed this podcast, please make sure to rate and review and head over to
table story dot tv for our extensive library. Thank you for your support and
enjoy. I'm just gonna let it breathe for a second, and Zeke,
if you want to go ahead and just start shouting at Tyson, you can
now. All right, guys, if you didn't remember where we were,
you do. Now we're at the snake pit. Oh no, I'm not
supposed to be needed. I'm talking to you. I'm talking to you.
Chat. If you didn't know where we were, you do. Now we're
at the snake pit and Tyson Lorenzo just pulled his gun out. Skiff shot
too. No one shot at Tyson and missed. Wait can we talk?
I don't know what they're about. What do you mean? You're not coming
to take me in? You're coming into retire me, right, that's what
you call it? Not if I don't have to narrator? Am I am?
I within vision of Tyson? I'm sorry to interrupt. Oh that's okay.
Let me take a look at the map here real quick. Okay,
yes you are Okay, yep, is that not a wall any of No,
there's a doorway. You can't see his icons in the way, but
it's yeah, yeah, yeah, so I can. Okay, so I
can see him in the hall way, Yep, you can. Yep.
All right, make peach over here so that chat can see as well.
Okay, I've just got my gun focused on him, you know, any
sudden movement, I'm I'm feeling prepared to strake here. I don't feel prepared
for a conversation quite frankly. Okay, God, but you are pretty much
in a standoff. He's down the hallway, right, and then let me
see if I can hide those there we go. He's in the hallway and
you are on the other end of the hallway. You are blocking the only
exit that we know of. Okay, And just so I'm absolutely one sure
of the order from like the new law that came down is all replicants,
no matter what, have to be retired. It is retire on site.
That is correct. There is there is a current debate and a push to
have the pleasure models stay. Oh sure, but everything else as well as
any humans aiding in hiding the replicants, can be considered as fair game,
so that that is unheard of, that's never been done before. So basically
the new act that passed is replicants got to go, and if you're hiding
the replicants, you can also go. Yeah, okay, would I know
like how good Selma is with the gun, like not just from this this
particular mission, but like from other stuff we've done. Yes, absolutely,
you'd be familiar with how how uh quite frankly, my my fire arm mobility
is well, it's a D so it's it's nothing specially you've seen me.
You've seen me struggle a couple of times. You've seen me struggle to kind
of reload. Uh. Sometimes I'm like, oh, where's the where's the
damn the damn the button? The button? You've seen me do that a
seple times. She's incredible at hand to hand though, like we saw her
earlier, just like it was very early on in the show. Yeah,
okay, since we worked together for a few years a couple of years,
is there like I'm sure we've shared stories. Is there a like an inside
joke that we've had that has like a punchline or something. Oh yeah,
the uh the one about the guy in the shades. Uh, in the
the the grocery like a cart, like the shopping cart. Like he's in
the shades. He's going down the hill. He's got on sunglasses, they
call him Will Sunglasses. Well items like some kind of jingle or whatever.
But but yeah, okay that I'm I'm gonna keep my gun pointed at at
Tyson and uh, I'm going to say, all right, I can see
this going downhill really fast. Now I don't want to I don't want to
see you end up like sunglasses Will. Okay, what who? What the
fuck are you talking about? I'm sorry. I said I can see this
all going downhill in a shopping cart, and I don't want you to end
up like sunglasses Will. Oh man, Yeah, I was gonna say,
I gotta I got a sucking roll, insight dude, because uh damn.
Oh yeah, I feel like I had an ankling there that someone was going
down. Okay, so we are still technically in a turn order and it
is my turn, but why don't we go ahead and let me see if
I fail this insight roll? Oh goodness. Oh, I was like,
come on, okay, okay, yeah, yeah, okay, I did
shoot shot, but way too late. Yeah, that's that's okay. So
how should we do this? Because I feel like it's my turn. I
was hesitating. There is a roll order, but I like the idea that
you're gonna try to shoot me. Yeah, let's let you do it.
Second. Yeah, I'm gonna I'm gonna go ahead and let you do it.
Go ahead and take your shot. We'll fire at the same time.
How's that all right? Now? How do I Can you remember how I
do that? Yes? So on your character sheet. Let me pull up
his character sheet and then I can look at it with you. You scroll
down to your weapon and then there's like a three thing arrow. You just
click that and then I'll roll it. I'm so sorry. Three thing arrow.
Yeah, it's like a fast forward button underflower arms. Okay, so
I clicked that three thing arrow? Okay? Oh could I possibly push this?
Yeah? Absolutely? You may don't forget to take that resolve damage.
Okay, Now, can you also remind me that that that's okay? So
I would I would take a point and you take one point of resolve,
but it allows you to as long as you haven't rolled a one, which
you did roll one. Typically you take one resolve and you're able to reroll
both of those roles because we're doing something funny where everybody gets replicant rules,
whether or not you are or are not. That way, we can kind
of play with who is or who isn't. But because you roll the one,
you're not allowed to re roll that critical fail, so but you can
reroll the underak. So when you do the drop down matrix, you just
want to click the one, all right, So I'm going to push it
and then I'm so sorry. The drop down matrix it says D eight.
Is that it? Yep, that's right, that's the one rule. Yeah,
yeah, yeah, the DH the one you need to roll. Oh
my god. Okay, who okay, this is good news. Okay,
but now I am also going to fire my shot and I'm not easy.
Uh huh. Always a good well, I mean, I hope. So,
I mean at least her hitting him is good news. So we'll see.
I just want to make sure I'm using the right gun here. Yeah,
okay, that's not good. I know. I will say this though,
that you do see he is using a what appears to be uh a
LAPD issue subcompact, and I don't think you have to roll for that I
think you can immediately recognize he's using a weapon he should not have access to.
Okay at all, Okay, here we go. That's so good.
I'm sorry, I'm slide and the screen. I'm so happy you did that
with a disadvantage. I believed, damn it. I can't handle the intensity.
Dude, could just roll in another twelve Okay, whatever, you might
not roll another D twelve because that's that is that was the D twelve roll,
right, Yeah, what is the corresponding the agility? Yeah, he
having I'm not telling you that. I'm just going to hit roll. But
yeah, that's okay, that's okay, And tell me what it is anyway,
Okay, it is okay. Well, don't look perfect. It won't
look good. Good, it failed anyway, even on the normal roll.
Okay, D twelve. Yeah he's worked. Yeah, that's that's some.
That's some. That's some bullshit, right there is what that is? Heart
Okay, So at my own detriment and NPC's push or no, he can
push? Should I push? I should push? Yeah? I mean I
don't want to hurt you, but I he would push be authentic. He
would a push that role and he is a replicant, so he will get
to push both of those. Well, I'm fun. We'll form O no
attribute. Oh wait wait wait what does it mean? No attribute was found?
Folding? Kid up? How do I do that? Uh? There's
a pull down many I think? Sorry? Oh did I just accidentally delete
the gun? Whoops? So you have to make a firearms weapon? Okay?
And uh you are uh putting in the damage. And if it's a
three fifty seven compact, it's one D twelve piercing short and medium right yeah
in the list handy, Yeah, that's okay, I got it, and
then the damage is one or two again, I do not have okay,
hould on, let me pull up somebody else's character sheet, Galen, No,
no, mine is not correct. Oh it is not okay, no,
okay, who's got the correct gun on them? Robert? I have
a PKD five okay, two two three blaster, which is two damage.
Yeah, Selma, do you have the sub Yeah you do? Okay,
yep, it is one one piercing engaged in short. I just had those
in reverse order. Okay, okay, let's pull that up here engaged and
then short. Wow, I'm actually surprised my brain even remembered that. Okay,
so then I want to push. Now will it do it? I
wonder? No, it won't. I wonder if I have to roll again?
He's hold on push it still won't do it. No, uh what
is happening? When you push push? It just has no attribute? Do
you see it on the stream? I don't have some openers. Well that's
good, that's good, but I'm not sure why this isn't The sheet isn't
working all right, Well, hypothetically, just roll it again, right,
yeah, yeah, I'll just roll it again. Oh my god, that's
a double crit Okay, oh that's right. When you push it as a
replicant. Yeah, when you push as a replicant, you get to do
two. But you succeeded off I think, uh, yes, that is
correct. The the uh Selma's though her success since I was allowing you guys
to fire at the same time. Sorry, I just had to shut my
emotional brain off and go into GM mode. Even if I'm going to kill
you and I don't want to do it. But because you guys are firing
at the same time, your successes are going to cancel each other out like
we were in hand hand combat. So that means it's only two successes instead
of the three. But that does mean that we need to roll on the
critical injury table, and then I get to choose from that critical injury table.
So does somebody want to I think it should be skiff roll A one
D twelve for me? You think it should be? Ok? Where's what
page? Is a critical injury table on? I don't know. I have
this fancy little GM screen hold on seventy three. Yep, yep, it's
not good. I'll tell you that, Okay. Piercing. Yeah. And
so for those of you who are listening and maybe don't know what the system
is or haven't had any experience with it, this isn't like D and D
in that you don't get. You don't get saving throws or anything like that.
On this critical injury table, you have twelve options. Some of them
are pierced, eye, hand, impaled, bleeding, gut, cracked,
skull, And there are three sorry, excuse me, four permanent injuries on
here. The rest tell you how long it will take to heal. Some
are a week, summer, a month, some are permanent. And then
there are three rolls on here. Three of the twelve are instant death or
three it's Gibbs nine for some reason. Twelve well yeah nine is nine is
like, yeah, you can't stand no no e eight, ten, twelve,
Yeah, there's only only three instant death, right, so please please
don't don't ten or twelve Okay, got it? Okay? Okay? And
eight a tent or a twelve Yeah that's right here you okay, but thank
god, bro bitch, Oh my god, I'm so sorry. I I
oh my god, Okay, describe it. I just this is still really
bad. Okay. So we have two shots that fire around the same time,
and one of them misses Selma's misses. It hits right near Renzo's head,
and I think it's probably at the moment where he's looking at Skiff and
he says, what do you mean? And Skiff repeats himself, Renzo's not
a fucking idiot, and he realizes something's going on. And then when he
says I'm sorry and repeats it again, he takes that opportunity to fire.
The bullet will pierce right through Skiff's gut, tearing right out the other side,
and he begins bleeding profusely. Any mobility role will reopen this wound.
I'm here, get that fucker, get him and then he collapses to his
knees. We need dispatch immediately, emergency. I ay my gun, and
I'll tell you another shot at his head. Okay, let's go ahead and
initiate another round. I don't remember the turn order, but I don't care,
so we're just gonna I don't think there is a turn order. You
guys, go whoever wants to go, Okay, go ahead, then Speth,
you can go first. Okay, so my firearm. So that's the
three arrow button, yes, that is okay, the rest of you,
please choose your maneuvers. Right, you get to choose to chase or whatever.
Yep, choose those. He's making her choice. I am going to
try and cut off the other avenue of escape, okay, so I'm going
to basically, Uh so, I'm going to try and block. I guess
is the technicals that's the maneuver. Ye. Now, if I'm blocking how
many space? I have to move the spaces first? Right? So I
guess it would be chase first. All right, I missed my shot completely.
I know that probably costs me some time. Is it just skill or
are you nervous? Well? I think it's probably mixed of both. At
this point. I don't like looking at replicants when I when I shoot them,
So I aim my gun and it looks it looks like fake. It
looks fake to me. It looks like something made up, looks completely fabricated,
and it's in It's like terror to me, it's like Uncanny Valley.
I can't I can't even look at it. It's like my worst nightmare.
And it happens every time I come across one of these things. So,
okay, I buckle a little. She's choosing the stand and shoot maneuver.
Next up. Oh, I'll be sprinting a gas. You're doing the pursue
maneuver, and I have to roll a mobility roll. Am I contending with
any obstacles or anything? I didn't an obstacle card right now, so we're
not going to do one this round. You get lucky nice, So you're
able to move two spaces now or two little sections. Okay, So those
are the red lines on the map here It is the dance floor in the
bar one area. There should be red lines showing you. So hold on,
I know, chat you can't see this here. Let me take a
look so you have moved into this area. So yeah, So then moving
into the dance floor is one area, and then the red line to go
to the backstage is another. Yeah, I want to go to the loading
platform. Basically I want to cut off. Yeah, okay, yeah,
okay, So you are able to move into that space, yes, yep,
absolutely, Okay. So I think I hear the shots fire, and
I'm already in motion, chasing after our drug dealer, and I sort of
quickly turn and there's a slight hesitation, and I just keep running and I
run right past Bob, jump over the bar, and slam open the doors
leading into the back and I'm just rushing down the hallway. Okay, all
right, So my question is, is I know what my maneuver is.
I'm actually running towards him right now, but I'm not sure how choosing your
maneuver matters in this situation, because I'm wondering if Frenzo is starting to turn
his gun towards Selma. Yes, he absolutely would be. So my maneuver
was to I don't not say any thing to Bob. I think Bob should
be able to understand what I'm doing right away. I'm just so leaping across
you run past me. Absolutely, yeah. If we catch eyes, i'd
nod. I'm running to Selma as Marenzo is bringing the gun up, and
I'm going to try and pull her out of the way before she gets shot,
so I'll get right here. But I'm not sure this sort of time
this counts as another maneuver where you're improvising or doing something else. So basically
what you're saying is I'm going to take the hit. If he fires at
Selma, I'm going to be the one standing there to take the shot.
Is that correct? Essentially? Yeah? Yeah, Okay, to be clear,
he is. He is readying his gun and moving it to Selma.
Now that Skiff is down, yep, okay, okay, that's it for
your returns, Skiff. Are you I don't think that you have a turn
this round, obviously, because you've just been shot. So next round I
will allow you to like crawl or do something. But but this initial round
you've you've been hit, so I think you lose a reaction. That makes
sense to me. So I am also doing stand and shoot, and I'm
going to be aiming for Selma, which is now Bob, because Bob is
going to get in the way, but I don't think I know that yet.
Okay, disadvantage, Am I disadvantage? Why would I be disadvantaged because
Bob is pulling Selma out of the way. I don't think that that counts
as a disadvantage because I'm still aiming for her or Bob. I'm also a
replicant with crazy reaction speed, So I don't think that this bothers me any
I tried. You did try, and I appreciate. I appreciate that.
I do appreciate it. But I think he's pretty uh, he's pretty crazy.
Okay, here we go. Okay, this is contested still do I
this is not a contested role. The only reason it's going to take this?
Yes, yeah, so you're gonna take one damage and you get hit.
What do we see though, as you kind of pull her out of
the way. I think what you see is Bob runs up behind Selma,
seeing Renzo moving the gun in her direction. I'll grab her by the shoulders
and I will essentially grab and push her out of the way. I think
I'm trying to run with her by the time the same clips me. Where
does it hit you? I'm going to say this the the shoulder. I
think so too, because I yeah, I think so too, because we
see him because I was, I was having it as in, he was
using both hands, and he was upset when he shot Skiff. But when
he shot, when he shot Skiff, saw him fall to the ground.
I think we then see him calm down a little bit, and he goes
a bit steely in his gaze, and only with one hand does he swing
the gun out and then point it towards Selma. He's aiming for her heart,
but you push her out of the way and it hits here in your
shoulder. Yeah. So I'm I'm I think I will fall backwards with the
impact of that willet and I'm I'm sitting up on the floor. Yeah,
And I guess I'll wait until my next turn. Ah my god, Bob,
I'm fine. You don't have to lose your turn. Erin the rules
do not say that you have to lose your turn. The only reason I
did it was because he took a critical injury. Oh okay, And I
think it would be I think it would be narratively cool, but detrimental to
you guys and the team and the system. So I'll let you still make
that choice, but I feel like I should step in. I mean,
if I fall down and when we go through the thing again, then I'll
have another maneuver ready. Yep, Okay, on the next step. Okay,
so this is the next turn. That's right. I was the last
one to move, So now I'm going to be pulling a maneuver card dead
end. If the prey has chosen to pursue, flea, hide, or
block, the maneuver fails automatically. Has everybody else chosen their maneuver card?
So how do you do? Oh? Well, I mean just the maneuver
itself. Is there a specific card that we need to well you just well,
well, you just choose your maneuver action for the round. Sure,
yeah, sure, So if you are going to be shooting, then you
would choose stand and shoot, you have hide, other which is your improvised
one, pursue and flee, block, cut off, and that's it.
Those are the ones that you can choose between. I'm going to pursue,
Okay, I mean, I'm I'm I think I fall back with the impact
of the shot, but sort of roll with it and get up and keep
sprinting. So I'm attempting to close the distance. Okay, so you are,
and let me move over here so the chat can see. Don't worry.
I know that this is a weird sideways, but so you guys can
see the full map. So you are only one space away, so you
basically only need one success to close this gap. Can I do something first,
please? Yeah? I mean I'm fine with that. I'm going to
yell to to Bob now, I I imagine this is something we've done before.
I'm gonna say big city and I think to Bob that would mean bright
lights. And I'm gonna go ahead and throw a flash bang down the hallway
where Renzo is. Okay, it's a medium range, so I should be
able to do that. I'm just going to kind of pop my arm around
the corner and toss it. Okay, let me look at them up here
and see if there's a door there is in front of me. Okay,
so you will need to do because this is an improvised attack. So let's
roll mobility. I'm using I'm using an item. This is a medium range
item. Okay, yep, all right, then, so it just as
varies in this so I don't know what you'd like me to roll. I
think it's going to be agility or some sort of movement, because you literally
have to like move forward, peek around the corner, and then toss it.
That's what makes sense to me. If you want to argue something else,
we can, so I guess firearms, firearms works. Is there any
additional bonus that you get for using the actual firearm itself? Though you would
want to make sure that that's not included. No, okay, then yeah,
And I'm terrible at firearms. Uh, I'm terrible at firearms. But
it's the thing that makes the most sense. Oh, here we go.
I'm gonna push YEP one or two. Uh yeah, it's gonna be too
Oh okay, So what happens? I throw it and it hits the dressing
room door. One of the dressing room doors is open, and it just
the flash bank goes off and there's a loud noise and it's probably slightly disorienting.
But forenzo, it's not enough, Okay, all right, I would
have understood that, and I probably close my eyes until I heard the bank.
But I was running it forward, So I don't know if that's going
to be detrimental at all, But I am trying to get right up into
his space. Yep you are, so go ahead and make your mobility.
Yep, your mobility. That's right, all right, that's a success.
Now what happens when you enter into the same range as the prey is you
automatically engage in combat. Automa, because I had my survival and I found
do you still after pushing her out of the way and getting shot if you
think you do? But I just know I think well, So the idea
was I wasn't going to pull it out until I got close anyway, and
my first initial choice was to pull her out of the way after I heard
Skiff after the shot and him saying, you know, officer down. So
I wouldn't have pulled it out yet. So it really depends if there's an
issue with me pulling it out. There's no issue with you pulling it out,
absolutely not. I just I thought you already had it out and then
you push it out of the way, and then you got shot and you
said you fell down, So I wasn't sure if you'd still have it in
your hand, But yeah, go for it, that'd be fair. But
no, I wouldn't have pulled it out until I was getting closed because it's
it's quick enough and running with knives is bad. So as soon as I
get in. The thing I need to double check is that you're when you
enter in with the pursue action and you automatically get into combat. We need
to double check that it's not a hand to hand that you get into that
you can actually use a weapon in this move and not your turn move.
But I'm pretty sure you can, so let me just double check that why
you do that. I'm actually not sure how much damage the survival knife.
I can also thought it was a hand to hand sort of move. I
think it is as well, but I just want to double check this because
this could be this is life or death here, and I don't sure fuck
this up. Rival knife is one damage. The crit dies a D ten,
all right, so the same as yeah, and I can just switch
it to piercing instead of crushing. I think you can also duplicate that hand
to hand roll and then just change those things so you always have it on
you. Yeah, let me see if I can. Yeah, I'll do
that now, all right, guys. I know I hate like looking stuff
up in the middle, but I have to because they I feel like this
will be This will determine what are you looking for serious stuff? If when
you engage in a pursuit, if you are able to use a weapon like
a gun in that first engaging hand to hand. I think you're allowed to
engage hand to hand in hand to hand weapons, but you can't use a
gun unless you've got a close combat gun or unless you choose standards. You
need a specific you need a specific gun to the fire in close range.
In the subcompact I think is one of them. Yeah, I'm just wondering
because they have a specific card for stand and shoot, So that implies to
me that you need to say I'm standing, I'm attacking rather than I'm pursuing,
because basically he gets to close the distance and attack in the same round.
So I'm just making sure that it's not overpowered and broken that he gets
to also use a weapon in that attack in that pursuit. So I'm just
double checking really quickly. It'll only take a second. Does anybody have another
thing that they want to do at the same time, Skiff, do you
want to try to do something? Yeah, I'm going to try and crawl
out of the hallway and into the the on the dance floor. Okay unless
unless, of course, that would call for a That's some ability role,
isn't it. Oh well, it doesn't matter because mobility roll is for reopening
the Okay, attempt is made. Yeah, oh wow, Okay, all
right, I don't think you need to roll for that. You can just
describe what we see as you're crawling away. While I look this up,
Skip has fallen down and he's in the fetal position holding his gut, and
uh, he just kind of like gets gets up on like one knee and
then starts just like kind of scooting on that one knee towards the doorway,
just dripping and leaking blood like it like a slug as he maneuvers his way
through the door. And then now is it a door or is it just
a hallway opening doorframe? Like as soon as he gets to the other side
of the doorframe, uh, he just slumps in a heap against the against
the wall with a doorframe like right here where he was, blood trail behind
him as well. Okay, so I did just look it up. You
to fire a gun, it's a specific move you're engaging in close combat or
you know, getting here, you get a free attack on me, but
it's hand to hand or handhand weapons. So I'm gonna well, it's hand
to hand, so I'm going to assume that includes handh hand weapons. So
you may use your knife, but keep in mind that that's a rule that
will then also apply to you guys, so when they engage with you,
they can Yeah, okay, all right, here we go. Would you
like to push? Yeah, I've got extra resolve for this specifically, so
yeah, I'll push both. Nice, that's success. Now I feel I'm
negated to tell you. You can do one damage where you can do an
alternate action like disarm or attempt to disarm. You can push him to the
floor, you can do a lot of other things. Well, specifically wanted
to go after the tendons in his wrist so he can't use the gun.
Oh wow, Okay, okay, so you're just doing the damage. However,
I believe that means that you should have rolled at a disadvantage because you're
calling that shot. You're doing a specific location. Then let's not do that,
Okay, all right, yep, I just found the page that included
the options for you, So if you give me a second, I can
list that they are on page sixty eight. So special attacks in close combat,
you might want to achieve a different result than simply hurting your opponent.
You can wrestle the handheld item from your opponent's grasps, grasp, trip them
to the ground, push them in short range, or pin them. Okay,
so we're doing we're doing one damage on him. Okay. I think
I am trying to get him off balance as I as I run full force
into him, and I will, I'll stab wherever I can stab. It's
not a fatal wound, but I'm I think I'm going for center mass as
much as I can. I think he turned, but the last second and
you hit him right in the forum. I like, you slice his forearm
right open, and he's leeting and he looks down and then he looks at
you and you see no emotion here. And now it's his turn. All
right, Uh, he's going to attack you, and I think we're going
to go ahead and do Oh wait, it's Alma go. It's Alma go.
I mean technically, yeah, okay, go ahead. I mean I
did go. The last thing I did was a shot and a miss.
But I don't think he went this round. This is the start liking round.
Yes, you get to ye now, typically just in case there are
people watching screaming. The rules say that the prey gets to go first,
but I'm allowing it to be a little bit different for this specific situation because
they have the advantage. He was not suspecting this at all. So okay,
okay, So okay my options again real quick right now, because tessin
it looks like he's about to attack Bob, or is attacking Bob. That's
right, they're engaged. Okay, so they're engaged. Is Tazan's back to
me? No, So Tyson is facing down the hallway Bob just entered in.
So if you look at the map, I will move the icons so
that you can properly see. Oh no, they're already moved. So that's
kind of what you see. Bob has come up in front of you and
is engaged with him in this doorway. Skip is now crawling out onto the
You can see him crawling onto the dance floor, bleeding everywhere from that entryway.
And then you don't know where Galen went, but you heard a flash
bang. You heard some stuff to your left behind the bar and behind the
storage hallway here and I think you've been on the forest long enough to know
he's closing off the exits. That was the first thing that you guys were
doing, all right, So I understand my position from him. I'm sorry.
I thought I knew what I wanted to do, and now I'm feeling
like i'd Is there a way I can roll some kind of I don't know,
some kind of insight about the technologology of this building, or some way
I can identify that way I can relay this information. Yeah, it is
bad. Way, It would help if it would help them on their way,
because I know we already signaled for them. Yes, there we go.
Oh, looks like it's working. We're here, We're back. Everybody
refresh. Oh my god, don't worry. We held I saw it as
soon as it happened. Uh, okay, you were, Yeah, you
were making a move. Could you imagine, like I just lose the internet
and we're unable to finish right here? Oh my god, the anxiety.
You were trying to do an improvised move. So normally, on the improvised
moves, what we do is we try to figure out together what bonus that
gives somebody else in the round or what disadvantage that might impose on Tyson because
they're coming either way and I've already rolled for how many rounds it will for
them to get here. So potentially, what we could say is that if
you succeed at this role, it would probably be a connections role, unless
you want to argue something else is that will either reduce the number of rounds
it takes for them to get here by one, unless you critically succeed,
then we could negotiate, or you could do some sort of other advantage to
one of your other teammates, advantage to another teammate. Okay, might I
recommend skiff, like potentially for healing purposes or something like that. Yeah,
okay, yes. One of the reasons I wanted to do this in the
first place was to locate like the nearest exit or the nearest place that they
could come in where they could locate skiff. Yeah, okay, fastest.
So we see Selma darting I starting around assessing the situation. She sees Bob
is sort of blocking her path Torenzo, so hiring would be deadly potentially to
her teammates, so she chooses not to do that. She hears Galen doing
something over on the other side and probably assumes there's an exit there. Actually,
I take that back. She doesn't need to assume, because these guys
absolutely assess the exits before they went into this building because they're professional. So
you know there's an exit that way that he's now blocking off. Skiff was
blocking the only other exit to the building that you guys know of, and
he is now crawling on the floor. So I think we just see you
run forward to Skiff and try to assist, right. Oh no, absolutely,
okay, oh no, oh no, oh no, I'm sorry.
That's the best screenshot of all time. Here again. Okay, we need
to shovel more coal in the hamster. Oh my god. Okay, So
here's what I'm going to do for you all. It's a new emode.
Thank you. The sound seems to be fine for me. I don't know
about you guys, can you hear? Okay? Now? Okay, all
right, yeah, I see that it's a green light. Now. I've
also just for the just in case that's really good, I've hit record on
the audio as well, so I'm now recording locally on my PC. The
audio because it hasn't messed up for me, at all, so just in
case we need to, you know, if the internet cuts, we need
to just at least finish out something some part of comment. Sure, okay,
yeah, all right. So so we see running towards skiff and you're
calling out the exit, go for it. Yes, I mean, I
think what I'm doing right now is just talking to a dispatch up. Now,
what a specific exit is this? This is the dressing room back door?
Yeah, so yep, yes, you're right, it is the backstage
back door that you're telling them to utilize. Yep. Okay, dispatch,
can you relay this to emergency team? We need you to come in through
the backstage back door. We have a medical emergency right now. Sorry,
what code would that be under? Because I want to make sure it's serious?
Well, I know, oh, I think there's a codes page in
the book as well. There. I think there is this. It's so
in depth. I know it is. I vaguely remember seeing it, but
I don't know what the code is off the top of my head. But
I'm sure we have I'm sure, I'm sure we have somebody in the chat
that knows what that code would be. Somebody that is like either in law
enforcement or paramedic team or something like that would know what that code would be,
maybe like it's part of standard procedure or something there. In any case,
that's yeah, That's what I'm radio in is that it's it's very serious.
He's very hurt. Okay, ten and nine nine nine. It's like
officers down, ten nine nine nine officers down? That sound if we have
a ten nine nine nine officer down? Okay, how many in the building
at this present stage, I'm going to assume about six to ten okay,
and how many officers should be four? Okay, got it, We're on
our way. Hold on, okay, thank you, Thank you so much.
Over. I'm I'm yeah. If I can give that advantage to to
Skiff, and I guess, I guess try. My My heart is to
really root for Bob because I'm I don't know if I wouldn't be able to
use another move here, would I? Oh? What would you like to
do? Well, what I would really like to do is, you know,
try to put this guy on a headlock so I don't have to look
at him. But okay, so, why don't want you say that your
chatter to so dispatch was just battle chatter and you can actually still make a
maneuver roll if you want to get behind this guy and put him in a
headlock. Okay, okay, I will allow that. But what it will
do is it you know, Skiff won't be able to use that bonus for
recovery time, which is what I was going to give him. So it's
up to you, but I think i'd rather he have the bonus. Okay,
now, all right, that's fine. I'll stay here and come on
Bob. Okay, now it is my turn, and I am going for
Bob. Yeah, the Subcompact can be shot in short range, but at
disadvantage. Correct, So this is engaged, which is less than short.
So I have that. The firearms list tree, it goes one, it
goes D twelve one for damage piercing, engaged, and then short. So
I'm pretty sure I can use this and engage. Yeah, if it's got
engaged. Yeah, it just doesn't say like which is which here? Because
I don't have a new weapon, let me just add a new one.
Minimum range yep. The minimum range is engaged. Yes, yep. So
I can use this and I am absolutely going to do it. I'm sorry,
it's okay, Oh no, it's not okay, okay, so you
can roll. He gets to roll as well. Yeah, I just remembered
something. Yeah, that changes all of this shit. Undershirts. We have
undershirts. That's for damage, right, that is when we are taking damage.
So you have to roll your undershirt and if you get a success,
you minus that from the damage that you take. Okay. So, unfortunately,
I don't think that would work with Skiff because he rolled a critical Yeah
he's not wearing his Did you put your shirt back on? Because I vaguely
remember you saying you left something in the car, but I don't know what
I left the heavy duty gear okay car. Yeah, so the undershirt,
so I should have the undershirt. Okay. I also need you to roll
me a one D twelve and all right, so which one do you want
me to roll first? The undershirt or the I think you need to roll
the one D twelve because the one D twelve could be uh, one of
the three instant deaths. All right? Uh? And just a reminder,
well, okay, that's good. You also get hit right in the gut.
It's the same thing that happens to Skiff. Okay, but I think
Bob, but what we see you saw this steely expression come over. There
was no emotion in Tyson's face. And then you hear Selma say, come
on, Bob, did you actually say that before I continue? Selma,
that's such a great question. Yeah, because I was being almost facatious.
I thought so too. Okay, so I just wanted to check before I
can count no nose, no, no, I just want to make sure.
If it's what you would have done, then it's what happened. If
it's not what you have done, let's go. Yeah. Okay, So
he has absolutely no emotion on his face. But then when you when you
slice him, he looks down at his hand and he sees the blood and
his eyes linger there for a second. It's almost like he's really happy that
you did this to him. It's like he feels like like he didn't expect
to see blood that was red. I think is what you notice here in
this moment. And there's just a slight smile before he pulls his subcontact up
to your gut and pulls the trigger. Does the police gear come into effect
at all with this? I believe you still take your critical but then you
wouldn't take the extra one damage or you roll to see how much that it
knocks off. I think is how that works? Yeah, that is correct.
I'll show you this one. Roll your undershirt. It should be a
sea. Yeah yeah, that was a c. Okay, so you've got
a success. So that takes one damage off. So is this a two
damage again? Uh? No, it's a one damage. But I did
get a critical. But doesn't the critic just add to the table. Let
me look right, So you're taking one damage, all right, as the
critical means you still take damage, but you also roll on the critical injuries
table. All right, I got there in the end. Guys. Sorry,
I don't know why the rules are doing this stream. I'm fixing it.
Don't worry now. Can I see Bob and I see what happened from
where I am? I don't think I can. I don't think you can
because you were in that hallway and then you threw that flash bang, so
I don't think you. I mean you're hearing shots fired. You probably,
I'm I don't want to assume anything about you, Bob, But do you
cry out when he shoots you? Because I think you can hear that.
You'd hear the gunshot. I don't know how I would grunt almost immediately.
But that's gonna be that gun's going to be a very loud thing. So
I'm I won't cry out. I just be like, Okay, hold on
one second, yep. Close combat is dangerous even for you as the attacker.
Therefore, a close combat attack against an active and aware opponent is resolved
as an opposed role using the skill for the weapon. They are using the
role. That's correct, So he still has to roll if he managed.
Was I supposed to do an opposed role? No, because Selma's role was
accounting as the opposed in that moment, okay, because she was firing at
the same time. So we made a lobby that we would do it that
way just for that role. But now you can go ahead and roll your
armed weapon, Bob, which is the dagger. Ah right, it's a
one. Also, I think can you read that again, Zeke? Does
that say close combat? Yes? Close combat? Okay? So I think
when you're far away ranged, it's not close combat anyway, like you guys
are firing guns at each other from down the hallway. I think close combat
is like when you're doing hand to hand or something like that. No,
close combat counts as firearms okay, awesome. Gauged is close engauge is close
combat. Okay, cool, good to know. And it says you have
to roll two of two successes over the opposed roll to get a crit.
So this is not a crit. Successes and you roll and the other person
rolls too, mean you've got to go over those so you don't get shot
in the gut. You only take the damage. Is that right? Okay?
Yeah, that makes sense. Zero, what's his of the shirt?
Okay? Yes, and Bob's roll was a one, so they can't cancels
each other out, So now he only has one success success I think the
god dude, okay, and the shirt and the shirt counter all of that
damage, but I got because the dude. Yeah yeah, he rolled up
three, so he got the critical. Yeah, so a good job.
You tried. You tried. Well, it wouldn't matter in his case because
you weren't engaged. That wasn't close combat, that was ranch combat. It
was combat. Yeah, thank you, Zeke, I love you. Yeah,
that was very good. I appreciate it. Boddy. Yeah, I
definitely look down and go alright, someone who's really good at guns, Yeah,
to like create everybody around them. Yeah, it's very dangerous. Gun
combat is incredibly dangerous. Any combat is incredibly dangerous. But okay, uh
so did that role for my survival knife? Was I still okay to do?
Yeah? Absolutely, But now I'm wondering. So he goes to shoot
you in the gut, and I'm assuming you're tussling with him so that we
still hear the shot fired, but it doesn't hit you in the gut,
or maybe does and it pierces your armor the bullets lodged into that undershirt.
Sure, yeah, yeah, I might have a bad bruise later. Yeah.
So but yeah, wherever I had that knife stuck in, I pull
it out and then stick him again. Okay, okay, Yeah, So
if you roll over the attacker, whoever's turn it is, if you roll
over them as a defender, you do do damage. Yeah it's crazy,
but so essentially what that means is that that was his attack on you,
and now you're going to attack him, and he gets to So you guys
get two attacks because you're both attacking each other, right, because he gets
to also do the same thing back to you. So if you attack him
with the knife, you do because it's now your turn. Big difference or
a big, big, big thing is only the attacker can push. Yes,
oh interesting, Yeah, okay, but you didn't need to push that
because you succeeded. How for I won't push? I was debating if I
was going to push. Yeah, I was debating if he'd push it.
Because it does say in the rules that you are allowed to push at any
time, like if they if you find out that they're going to negate your
damage, you can then push. You don't have to push it immediately on
your turn. But the thing is is that rolled for the fire says the
attacker can push a roll even after the defender has rolled. Yeah. So
now I'm trying to decide if he would push. Uh. This firearm role
here rolled a critical one though, so I, oh wait, no it
didn't. I rolled a two, so I can push. Here's the question,
though, if I push this seven and I only get a one,
or like I get a two or a three, do I get to I
have to stick with that role? I think, which means I lose my
pushing. I think if you have the resolve, no, I know I
can keep pushing, But do I get to choose? I'll stay with the
first role one if it's one you have to do that one. I knew
that, but okay, all right, so it's only if it's a one,
then yes, it's gonna still have dice that are not ones. You
can keep pushing yep, okay, they spend Yeah, yeah, yeah,
then he's gonna push. Wow. This is insanely incredible. I love it.
Okay, So what we'll do here is, oh, I see what
happened. It started grabbing from the wrong window for some reason. Okay,
I will do that in a second. But I am gonna go ahead and
push. So we're gonna we're gonna go ahead and do this. And by
the way, anyone who has gotten here by this by his gun, it's
it's a one damaged gun, that's right. A two crit is is well
every every other uh success over that is just one more damage. Three were
for one damage guns three DAMAGEE damage, which is I took. So I'm
yeah, okay, I have to take two off of my health. Okay,
So I rolled the one, which means I have to keep it ahead.
Still, you can still roll the seven as a push and you just
can't do the one result. Yeah I wouldn't, I don't think. So,
yeah, go ahead with your attack Bob. So okay, I try
to picture this thing here is hypothetically this is now my turn. That's correctly
I was going to do. This is my turn, which also means that
anyone else could take their turn right now if they've not already, even though
I'm in close combat and he just did his turn. That's right, someone
else could take their turn. That's correct. I am going to hold off.
I will be attacking, that will be my move, but I'm holding
off for other people to do what they're doing. This is Selma moving quickly
here. I I'm sorry. I feel a little lost, you know,
since we're where is everyone right now? And this is Bob. Bob and
Renzo are in close combat wrestling around. Bob is stabbed Renzo. There's a
lot of blood hangling down his arm. Skiff is down on the ground.
I've thrown a flash bang. I've done that thing around around the corner where
I throw the flash bang like that and it bounced off of a dressing room
door. It made a loud pop and that kind of sound and obviously bright
light, but I missed. So right now we're determining who's acting for the
round. Got it? Okay? Thank you. So we are free to
take turns, is what we're say. Yes, anybody can go first.
Typically what we would do is roll an obstacle card, but we're not Actually
we're in an enclosed space and all the obstacle cards are like crowds come in
the way or something like that. So I'll just come up with an obstacle
based on what the result is, you know, like this can only be
done at medium ranger more. But also everyone so far is choosing to attack
or do some sort of cutoff maneuver, so there's no real reason to do
it, so anyone can go. Basically, yes, it's the answer to
your question. Okay, okay. If Selma is not rushing to action in
this situation, I'm going to try and reason with Lorenzo. Okay, I'm
going to yell down the hallway. Think about this for a second, Renzo,
you're not getting out of here. Backup has already been called. Would
you like to roll manipulation because this is an improvised this improvised move unless you
want this to count as sort of like a cutoff maneuver. I do want
to try and talk Renzo down right now, So I'd like to try and
manipulate them. Okay, But the thing is is that the maneuvers are set,
so we would need to choose. Are you counting this as like a
block maneuver or a cut off maneuver or something like that, or are you
counting it as an other maneuver, which means that the effect would vary.
Uh, I am trying to manipulate. That is an actual combat action you
can take. Okay, awesome, let's do it. And it is so
it falls under other Yeah, it falls under other. Well no, it's
specifically a manipulate and it's a manipulation. Yeah, but it would just fall
under the other section of the maneuver. It's anything that doesn't count as one
of these other moves. It's still one of the battle looms that you can
make it just in the combat actions. Yeah, yeah, it just falls
under the other maneuver. Yeah, I'm doing something else. I'm doing a
manipulate maneuver. Yep, that's okay. That works. Before it does it
tell you what happens if you succeed, which you did. Uh, that's
a one success. Uh. And this is uh, it doesn't say specifically
Yeah, okay, so we need to figure out how you would like to
make this have an effect, either by an imposing disadvantage on him maybe or
even causing him to hesitate or doing something of the like. Because I have
to tell you, I don't think anything that you say is going to convince
him right now that you're not trying to kill him, Like you'd have to
roll a four and say something pretty insane. Okay, because he's in that
you guys are you know you've been shooting at him. Bob's trying to cut
him with a knife like I you know, and he just shot Skiff square
in the gut. I think he thinks he's got a pretty good chance of
taking you down, and rules wise he does. Replicants are very dangerous to
deal with. Okay, I think what is happening there is uh. Renzo
might be wondering if uh the getting out of here alive? What else is
going on here is sort of secondary maybe, so I have to correct you.
I think he knows he's not getting out alive, So that might may
change the game for you if you want. Based on this conversation and his
reaction, I think you can know that he is just trying to take as
many of you down with him before he goes, So taking that tactic will
not work or the cause I will. Then I will say, what do
you dream of, Renzoh? What is your goal here? To bleed?
You kill a lot of people? Yeah, and how many people have you
killed? A lot less than you have in the last week. Somehow,
I doubt that you set off a bomb, Renzoh, if you wanted to
be treated like the rest of us, you'd be locked up for that.
Yeah, if you can catch me like the rest of us. But you're
not gonna catch me. You're gonna kill me. It doesn't have to be
that way, Yes, it does. You decided that, not me.
You fired a gun. You fired first, and now I will I will
take an action. I will take an action. I will fire. I
will shoot at disadvantage. But you're taking your turn, right, that is
my turn? Yeah, okay, manipulate, Yeah, manipulate action. Okay,
So I will. I think I will just roll at disadvantage for that.
I have to think about that because I feel like that only fired him
up more. But you technically succeeded, so I'll have I'll roll it as
disadvantage. But narratively, I think you see him more determined than ever.
Okay, Aaron, you wanted to come in and attack right Oh, actually
I could give him disadvantage on this because it's happening right now. That makes
sense to me. Let me not take that. Ye so how does that
make me? So you just go ahead and you make your attack, roll
with your knife, and then I do an opposed role and whichever one wins
does the damage. But I'll be rolling a disadvantage yep. For this one.
I'm gonna what I could say. I know what I could say.
Oh shit, say it first, but I will. I'll get to the
point where I'm going. Okay, so let's do this while you're while you're
figuring out what you're about to say, I'm going to describe what I'm about
to try and accomplish. Okay, Okay, So at this point here in
my partner as he is doing this bit of banter with Renzo. Maybe at
this point Renzo had gotten you know, a foot or so away as he's
yelling, and you know, I'm I'm recentering myself. I've got the knife,
it's turned backwards. This is where I'm going to go for the tendance
on his wrist called shop. Yeah, with the Yeah, I'm going to
attempt to cut that make drop the gun. Oh my god, I would
just want to search this channel. Why oh oh, I know what you're
gonna do. I know what you're trying to do, but you gotta,
you gotta I feel like, yes, I know, I hate it so
much. I hate it so much. I know what you're I know what
you're trying to say. Do you want me to just DM it to you?
I know what you're doing. Yeah, I know what you're doing.
Damn it. But do you do you think Galen would remember or do you
want to roll to see if he remembers this? It's been three weeks,
but it's only been the freaking hour in the game. Maybe I don't know
what you are Wait a minute, I don't think I know what you're trying
to say to him? Then never, I hate it so much? Why
can't I? Well, you have time, a little bit of time,
I actually might know. Oh god, do you do you want me to
con from the fucking fish tank? Yeah? That's I knew it. Okay,
hold on, I can only give you the last bit of it,
and I have to do you find it? Because do you have a bud
yeah I did. Oh well, there you go. Yeah, if you'll,
if you'll give it to him, yeah, I mean I'm searching for
it. I'm trying to fucking find it through my notes. Okay, hold
on, I will send you. Yeah. Uh what's this journey mine?
So that's what gives that's what sends him off ice a little bit. Yeah,
I think the whole interaction does. But yeah, all right, so
yeah, okay, so call shot. This puts me I have to do
this ad advantage right since, yes, you do, and so do I.
All right, here we go. Hmm, I'm gonna push it.
Yeah, do it? Oh no, sh exact same roll? Oh my
resolves so high? Now I missed. Okay, but then I also get
to push again. You can push again. You just have to take the
resolved damage and it's one each time. That's right, Well, it's yes,
you would need to roll it. You need to take another one now
that you're rolling again. Yes, all right, fuck it. There you
go. You got a success. Okay, now I get to I get
to you uh rollline my my engaged attack as well. So I'm gonna go
ahead and do that. Oh god, wait, I thought you were doing
that at a disadvantage. Oh thank god, I am I'm supposed to.
Oh god, I was about to start crying. Yeah, same role.
That was the same role, the same role. Okay, so that means
we cancel each other out and do no damage. All right, all right,
Okay, who's next? We got Skiff and Selma. Can you read
me the list of Yeah, I got options. I'm sorry, thank you.
No, you don't have to apologize. This is extremely stressful. I'm
with you, especially knowing the stakes and knowing that every time I fire a
gun, I have a potential of killing you out of the three out of
twelve. Dude, it's nuts for a critical anyway. Okay, here's what
you've got. You can you can sprint, you can crawl. You can
do an unarmed attack. You can do a melia attack. You can grapple,
you can break free. You can shoot your firearm. You can aim
carefully, which gives you a bonus the next time you shoot, which you
may want to consider doing if you're going to fire, because you know you
can throw a weapon. You can use an improvised weapon. You can do
first aid. You can also manipulate, and you can use an item.
Probably just should have had you do the manipulate at disadvantage whack now that I'm
thinking about it, but next time, we know now would have been the
same result. All right, Sam caught so Bob and Tyson right now,
they're still struggling. They're still okay. Galien is at the end of the
hallway. Yeah yeah, I'm I'm past the bar in like the back room
hallway area. Okay, gosh, sorry, this is so tough. It's
okay. I'm with you. I am also struggling. I literally had to
shut off my emotionship here. I think best option, if you want my
advice, because this is a new system to you, would be to either
medical aid on skiff or I was thinking that, but I also didn't want
to just take it away from if if that was already going to happen,
I wasn't sure if that would be. It's a well, so if we
think about it this way, you know that help is on the way,
but you don't know how far away it is. And that's what Selma would
know, right is that he's bleeding from the gun on the floor. And
yeah, so I would either do that or I would try to engage in
combat. However, he's got a gun, and you know, like,
you're not so great at a gun, and he does get it a chance
to attack you, so that's another firing of his gun that he gets to
do every round. So maybe it's not I think one of the best things
that you could have done was not get engaged with him right now. Okay,
So yeah, I think that I was also considering that because I'm not
so bad with medical aid, so maybe I could take that turn to check
on Skiff and see what I can apply to stop the bleeding. Yeah,
okay, so go ahead and make a medical role. Okay, Okay,
So that's a one. So we're going to pause for a second on that,
and then we're basically going to go over to Skiff and then Selma,
you enter the scene when you feel it's appropriate. So this is kind of
what's been happening with Skiff while the rest of this is going on. Sure,
okay, okay, hold on, uh you Okay, medical aid has
been rolled, and let's see if the roll succeeds. Oh. If the
roll succeeds, the time limit of your crit is increased by one category.
So so from one week from shift, which is what it is, to
a week okay, because yeah, my bleeding gut or healing excuse me,
Yeah, she just increases your healing time, right or a decrease. This
is your healing time. I believe the stream drop. It's just as a
time. But there's two time death, death save and a healing save.
But it doesn't specify which one. It's probably a healing because you don't need
a death right now. When when a quit with the time limit of a
shift, Yes, yeah, it's necessly treated. You no longer risk dying,
okay, and you don't need to make any further death saves. Okay,
So you saved me from death, says yep, A cool. Cool,
that's that's very nice, very very good. Okay, let's but I
still I still will die like uh not in a shift, but I will
die if I don't get Yeah, if you don't get aid. Yeah,
if you don't get if I'm left out in a gut or I will still
die. Okay, I know, I know, I know. Okay,
So we are now going we're back. The stream is back, and we're
basically going to take a moment here. Selma is going to come in when
she feels it is appropriate. But right now, We're gonna take a moment
with with Skiff, who is bleeding from a from a gut wound on the
floor. So Somema comes up. Oh okay, unless you want her to
come in right now? Yep, cool, No, just just at the
beginning here, just this first little part. Sma comes up and I'm holding
my gut and she makes me move my hand and I look up at her
and I go, it's bad, mama bear. Oh no, don't worry,
don't worry. I'll make it. I'm okay, okay, all right,
keep your head up, head up, Okay, I look around.
I think there's some kind of jacket. Looks like somebody left it here,
so I'm just gonna kind of take it off a chair, all right,
head up underneath. Okay, there we go, all right, Skiff,
Help, help is coming. Help's coming. I'm gonna try and dress uh
the wound here? Okay? Uh? What do they have back there?
Uh? You wanna some? And I see a couple of bottles because I
think we're near some kind of maybe looks like a liquor shelf. Who knew
it's a bar? I'm not doing too well, am I detective. I'd
say no you aren't. But damn it, if she's she ain't trying.
Hey, you know, you're doing just just as good as just swell as
the rest of us. Okay, she's not very good at but it seems
like she believed it, you know, as well as I do. That
and he looks down at the pool of blood. My chances are pretty slim.
Oh yeah, did you do everything you wanted to do? No,
but that's that's life. What I want to know is did I do the
right thing? Mm hmmm, wasn't the good guy sucking? I I don't
want to get up there. They have them turned me away because I was
on the wrong side. I think we see Detective Lake just looking down with
a cigarette and he looks sad. His eyes are filled with water, and
he doesn't see anything. Salm has actually been talking to him this whole time,
But I think all Skiff sees at this point is, Yeah, that's
what I was afraid of. Any Can he put in a good word for
me, maybe steak me in the back? I don't know how I do
that. I'm stuck here with you. Who knows you might You might get
stuck here too, and that be a bitch. I don't think we ever
get to know if we did the right thing or the wrong thing. I
think our feelings on it just change. But that perspective can always be skewed.
But if you give up now, you'll you'll never uh, You'll never
be able to correct that feeling. You'll always have this h this unanswered it
in your stomach. And look at her. You're gonna leave her and you'll
never see You'll never see the end of that that you've been Karen for your
whole life. It's not a bad way to go out, though. No,
I'm doing what I but I was. Oh when I thought I was
supposed to? What does that mean? What you're supposed to do? My
duty? And who determines duty? What about your duty to humanity? I'm
glad you used that word, because I don't know what it means anymore.
You're right, look at her. She'd be lost without me. Let's be
honest, It'd be lost without her too, Ain't that the truth? I'll
see you around, I hope. So now do you want to rule your
shift role? Is that something we do now or is that something we do
after? Because I know you were just looking at the rules the death save
is alleviated until a month. Oh nice. Okay, so she moved it
forward on the table by doing the medical role. Yeah, okay, so
holy shit, that was in a very important role then that that's because it
was it was one week and then he would have to roll on death safe
basically. But now she's moved it forward and given him a month of time.
And you see Skiff start to move his head a little and blink,
and then Selma's voice like fad in, Hey, hey, look at me
right here, right here, right here, hey hey, hey, hey
there you are, chief Bear. Hey, head up, okay, keep
it up. They didn't want me, all right, that's that's good news
for us. At least, you know, we get to keep you here
for a little longer. Sorry about that, stealing, uh, stealing hell
with the rest of us. Sorry, okay, listen, just just breathe
for me. Okay. I know it's a lot you Okay, how how
are you doing? Did we get him? Well? I think I think
we're still in the process of getting him. Mom, I'm fine, get
the fuck out of here and go go help. Okay, okay, all
right, you hold on to that. Okay, now, fine, you
apply pressure, apply pressure, Okay, right here, right here, don't
forget to get out of here. Okay, here's bottle whiskey. I got
that for you off the shelf. Okay, you're the best. Okay,
and I and I get out of the room. I go back to the
action, and I get out my gun again. I ready it. Okay,
so you're taking the steady aim action here, yes, yes, absolutely
as uh, I ain't no way, my name is steady right now,
I can tell you that much. Yeah. Okay, So this will mourning
my friend advantage on your next when you actually go to head and fire.
I believe I will double check and look it up, but for now,
we're going to say that I think that's what it is, and then we're
going to move ahead to the other actions in the table, which I believe
for this round, Aaron's already gone, so that leaves you manipulated as well.
Really this round, isn't that what you just did? You just attacked
me? Yeah? Yeah, no, no, no, I know because
we both get to attack. Yeah, you went for the risk. Yeah
that's okay. I haven't gone yet this round, so you will get a
chance to attack me again in a minute, because I'm coming for your throat.
But whack did you manipulate this round? Uh? It's a good question,
let's check you. I'm sorry, I do remember you did manipulate this
round because I use the disadvantage immediately in the round with erin, so the
only person left to go is me and Selma, So that means I need
one of you immediately looking up real quick. If the take aim does advantage
on a roll this round or next round. I feel like obviously it would
be next round that makes the most sense to me. But I life or
death, so I just want to double check. Yeah, Uh, take
aim, Uh, careful aim if you take your time to aim carefully before
squeezing the trigger, get advantage to your attack role. Aiming. However,
as an action in itself, you cannot aim carefully and fire in the same
round. That makes sense to me, Otherwise it would just be broken.
Okay, but I just wanted to double check and make sure so because this
is intense so it is now my turn to attack, you can also use
careful aim and do something else after as long as you were not attacked or
I'm sorry, as long as you are not hit by an attack, you
still keep the effect. She do an aim and medical role or that's not
right because it's action. Its just it's still a separate action like the following
action. Even if you don't shoot, holds the chase, you could like
chase and hold the aim. Okay, an attack, Okay, wonderful,
all right, cool, Okay, let's if if I don't If that's okay,
if I can do that, you're gonna You're gonna hold your aim,
You're gonna study. But actually, I would really like to see what this
looks like as you because you're not composed right now. You were just crying
and like, what what do we see? Mm hmm, well, I
think at this point I was crying. But I I have some some resolve.
I have. I have a very deep seated uh fear of of replicants,
and it was again activated uh in taking care of Skiff and potentially watching
Skiff leave this world. And it was one of the reasons I joined the
force was actually to combat that fear. She remembers how hard it was to
get out of that room, being surrounded by all of them at once,
just call me names, trained me like a dog, being held hostage by
these things, and then they try and take one of your friends. So
I feel a burst of spite, this pure angry, white hot spite that
kind of powers me through, and I take aim and I just slowly come
around the corner and I lock my eyes and I just try to make eye
to contact with him. And I know I can see my handshaking. But
if I breathe a little bit, if I just steady, if I just
keep my brain steady, I can make that flow like a river. And
I want to be there for my partners. I want to be there for
my friends. I think we as an audience, if this were a film,
we would be with her in that moment. We would be witnessing that
change in her facial expression, the resolve that would we would see overcome her.
And then it would immediately cut to Renzo, who has the exact same
expression on his face. We've got two of the same here, and he
goes into attack. Bob. So, Bob, you can go ahead and
roll your knife. Okay, please get one success at least disadvantage. Oh
lord. Yeah. Also again, I don't I don't know. I don't
know how polease s gear it all that stuff. So it first, first
you roll your attack, and then we see how much damage is to be
dealt, and then we roll your Uh so that's that's one. I'm at
disadvantage too. Okay, oh here's the deal. I also rolled it disadvantage,
So if you want to reroll it normal, then I'm going to reroll
it normal as well. Yeah why not? Okay, you roll first,
Okay, come on, it's more fun this way. Yeah, I regret
everything. He could also roll a three. Sorry, it's the same.
It's essentially the same role, and it's actually better. I think, well,
I know it's I still do the gear. Yes, yeah, you
still now you roll the gear. But so the audience that's listening can understand
what happened. Was the first role I made was a two, but I
made it a disadvantage, so I went and he rolled one, which meant
I only do one damage with the and not including the police gear. Right,
So I was like, we can keep it, and he goes,
no, let's let's roll. Then I roll a three, which is critical,
but then he rolls a two, so it's the same situation. There's
one round of damage left that he will take unless he rolls really well on
his his armor. So here we go. Yeah, one no damage oh,
once again he fires into you. Yeah, and what happens? I
So, I'm I'm I am close combat with him. I'm very aware of
the gun. I've gotten him a couple of times with the knife at this
point, missed once, and he keeps going for my midsection, and I'm
maybe almost mechanically he keeps doing it. Maybe he's telegraphing himself a little bit,
and I'm seeing it coming, so I'm moving out of the way.
I'm feeling the heat of the gun as it fires, and I know that
I'm on borrowed time, new round. Who's first, I am, I'm
gonna shoot, Okay, now you can roll it. Advantage okay, advantage
firearms. That's right, okay, And this is not a contested role because
she's arranged. She it's him. What do we see? Where do you
pierce him? You think, well, ideally I'd like to go for the
eyeball, but I know I'm still a little bit shaky, you know,
even even after that, it's uh, it's it's rough. So I probably
hit him something like the neck or the throat, depending on if I hit
him, I probably went lower, so likely the neck or the throat,
and I kind of narrow my glasses and I say, good enough, I'll
just keep my gun steady at him. I think we see him lunge back
a little bit, but his resolve stays the same. I think he just
he's resigned. He knows that he's not getting out of here life. Okay,
who's next. We're also trying to figure out the armor situation, because
you should not be rolling two for that police gear. Yeah, I see
that. I would have still made it because the first one was. However,
well, that's just it. I'm rolling from the armor table. It's
rolling too. I've done nothing to it. It literally has police get Yeah,
I did an image armor police gear, see, and that's it.
That's the only Like if I do it again, how about we just do
this where we just take the first number for that gun. Sounds good?
All right? Us next? Right, you are in melee combat with a
replicant. I know that if I get close that's just gonna mess everything up,
right, and if I shoot, I might hit you. Okay,
then here's what I'm gonna do. You can communicate with me if you're going
to look at inside the storage room to see if there's anything I can use
to bash rinzo on the head. Yep, you can pick up an improvised
weapon. You absolutely can do that. Sorry, I was about to radio
in for Selma, So I think that this is probably like if this is
a nightclub, maybe there's just a bat. I was going to say,
there's probably a bat. Yeah, yeah, there's probably just a bat,
and I'll grab that and uh, I think that'll be it for my turn.
Right as far as I know, you can take that and use it
in the same round, but you have to roll to close the gap.
You have to you have to do one maneuver to get in. But if
you use the the pursue maneuver and you succeed, you automatically can be engaged
with him and get your attack. So that would be what I would recommend
to do. Yes, when you uh from body armor, when you take
damage from an attack, roll two base dice of the type indicated by your
armor rating. Oh well, then it is to die. That explains why
the sheet's doing it that way, because it's the way that it's supposed to
go. It has never done that before. We've always it's only only rolled
one die. So the fact that it's doing it now it is amazing.
Okay. Uh so I think I'm going to do that. Yeah, I
up to two damage because guns usually right right? Okay, I will grab
a bat then, and I am going to sprint to uh get into range
and see if I can smack him with the bat. Yep. Okay about
shooting Bob yep. That is your mobility in the meantime while he's rolling that.
Oh heck. Yeah, you close the distance and you're gonna go ahead
and get an attack. So get ready, we're gonna roll our engaged attacks.
Uh, Selma, what's your character's live Whittaker? Officer Whittaker, We
are four blocks away. You have dispatch here on the line with you.
Is there anything else that the unit needs to know? Yes, we have
an officer down in the backstage back door. We also have an officer engaged
with combat with a replican. Paramedics are on their way. But the unit
that is coming up now needs to know which entrance to take. All right,
let me see here. Yeah, so there's all right, there's a
loading platform in the back rat. Okay. Now, I don't know if
I but know this, but I suppose, like no, in Tyson's location,
I think i'd want them to also come in through the well at the
back door. You could also give them both doorways because nothing has really changed
that front doorway that stage back door stage is open, and so is the
one the other loading you You could even you know, tell them coming through
whichever, but make sure those are blocked off, both of them, because
he's not coming out through the front. Okay, dispatch, we need you
to tet the back door and at the loading platform. Copy and that translates
to two rounds. When she says we're a couple of blocks away, you've
got two rounds left to survive before they get here. Okay, Okay,
you rolled your mobility. You get an automatic hand to hand action, which
means I believe you can use your bat because it's still hand to hand.
You are using a blunt object. But that does still mean I also get
to come in here. Make sure you're at normal. Yeah, I'm gonna
see the results. First. I will push, I will Oh, I
can't push. I'm defending you can't yep. Now that is how you use
a clever push where you know I've failed, so you can ah, dang
it, what's your resolve that now? Galen? Just out of curiosity,
not good. What is it? One? That's what I thought I was
doing math in my brain can't do math normally, but as a GM,
everything fucking turns on for me, which means I get to have you rule
a stress factor if you want. Uh, But we can do that later.
We'll do that after. Okay, it's when I hit zero that that
happens. Uh. I think we can impose stress like being threatened with violence
is one stress, et cetera, et cetera. So now that you're at
one, I haven't been imposing any on you, but I could now if
I wanted to, and then you'd have to roll. Yeah, but I
but I but I won't yet. We'll do that after. Okay, who's
next? I'll go next? Ye? All right? So now that my
partner has closed the gap, I would say, he goes to swing and
rinsoh Yeah, Rinzo tries to shoot at him after he misses, So I'm
not going to let that continue. Ont So I am going to attempt to
tackle him, Yeah, grapple and restrain. Yeah? So what am I
rolling for? That? There's an actual maneuver here. I'm just getting to
the page as quickly as I can. I appreciate that literally just said combat
actions. Grapple is on which page hold the line grappling. If you grapple
your the opponent drops the weapon they were holding and cannot move. The only
action they can perform is an attempt to break free, which is an action
that succeeds if the opponent wins an opposed hand to hand combat role against you.
While you're grappling, The only action you can perform until you release the
opponent is to grapple. This works as a normal unarmed attack, but your
target counts as restrained and thus cannot defend themselves. So we're rolling hand to
hand, no knife, just the hand to hand. All right, let's
see. I just minimized everything. Make sure you're a normal, not disadvantage.
I am a normal. All right, hand to hand? Here we
go. Ah, what do we see? Kidding me? So for those
listening, he rolled three and I rolled a four. I could just clarify
when three and four is said, that means successes. Yeah, so in
reality what was rolled was a ten and then that wasn't good enough, so
pebe rolled at ten and eleven. We're seeing Smith, Agent Smith and Neo
right now as they try to gah, yeah, and it's probably exactly like
that. You probably try to go in and he blocks it, and you
keep going in and and and it's it's honestly, it's impressive that Bob is
able to dance with a replican like this. So you should be very proud
Bob here. That's what he's thinking. That's a very difficult thing to do.
The only thing in my mind is, well, I'm not going to
say that, so that's fine. Yeah, so you take one damage.
You should be able to roll your police stuff though, Okay, so I'll
go ahead and roll that. Hey, all right, so I get one
from the police gears, so I don't take it damage for this. So
yeah, we're just we're on such equal ground for whatever reason in this moment.
This is the one that was injured though, right, I mean he
shot al No? Is this the same one that was shot before. I'm
pretty sure that somebody rolled an observation and we said yes to that. I'm
pretty sure that that's the king correct, yes, But I don't know if
you know that, okay, because I'm pretty sure that person was Selma,
right, So for this at this point, yeah, then I don't know.
I don't know I'm not going to say exactly what I'm thinking right now,
but yeah, I think I go uh, I go on his body
to sorry, I can say that Bob is showing emotion on his face.
Okay, what do we see because we're the audience, we want to see
what this is? What Galen sees as hate? It is pure hate.
I go at his is his body to tackle him to the ground, and
I think as I grab his midsection, he hits me on the back.
It doesn't really hurt too much, but it sends me off balance, so
I'm not able to pull him down. So yeah, we're still going at
it. Okay, I think the only other person to go is Zeke.
Is there something that you would like to try to do, not really try
to do, just like can dispatch how far away me wagon? We're about
three blocks? Will I guess we would be two blocks away? Translates to
one round. So you had two rounds to survive until they got here,
and this round is just about to end as soon as I take my turn,
and then you'll have one more round to survive before they arrive. Well,
when they can't hear you, tell him if they go through the main
entrance, just take a big right, I can't miss me. I'm in
the big pot. Got it? Copy that. Hang in there, detective,
no promises. God, gotta get one last joke in there. Huh.
Dispatch has such a hard job, dude. I know. I was
just that punched me because I can't imagine actually being Dispatch and hearing like somebody
you work with. Okay, okay, it's my turn now, and I'm
going to try to shoot you. Oh I will get push one of those
you do get a contested yep, all right, Oh right, I can't
push. I just have to reroll. I don't know why that's not working,
but that's all right. I'll figure it out later. That is a
nine in the second slot. So uh, that is a success. Okay,
So I rolled roll your armor. Yep, you roll your gear again
to see how much damage you take. You take damage time, you take
one damage? Was that his fort That was his attack roll at three?
Yeah, it was a zero for you roll the zero zero successes for the
attack roll. I rolled one success for the attack roll. And so now
he's rolling No, No, I'm attacking. Yeah, he's defending, Tyler.
Yeah, you roll your your opposing He did combat role he did.
He rolled the zero and I rolled the one and pushed. Yeah, I
pushed, so I rolled the success that push okay? So yep, no,
that's okay. So but his police gear, he rolled zero successes,
which means he's taking one damage and thus ends the round. You can now
hear the sirens in the distance. Who's going first? Now? Hold on?
Yeah, do I get an attack? You did a move already?
You close it? No? I meant because of we're all engaged. How
does that work? So he chose to attack him, and if you choose
to attack you, then you attack back. Yeah, that's only if you're
trying to pass somebody like an op attack. Got it? Okay? So
who's going? I'd like to take a crack at him with the bat.
Okay, unless Selma's got something, would think she was going to shoot,
right, I will last shot, last round. But this round, hearing
the surens, I think I would probably take a more strategic approach instead of
so direct. So whatever Galen's going to do, I'm not sure if this
would have any effect, but I would. I would radio in exactly what
was happening as it was happening. Yes, that's the tussle, and you
never know where the bullets might end up, so I would probably just keep
communications open. Yep, that makes sense to me. I'll just suspect it's
certainly in an altercation with an officer, caution based copy that. All right,
let's go one round. You're taking a crack with the bat, you
said, right, go for it, And this time I would like to
with the goal of disarming. I would like to try to disarm Renzo.
Okay, I'm trying to knock the gun out of his hand, so that's
a different move than an attack, right, So if I hit, I
can instead of doing damage. Yeah, okay, yep, But I'm just
letting you know ahead of time. No, that's good. That's good because
then I'll choose to push and stuff. Yeah, which I mean I think
you would anyway he's trying to you can't push because I'm attacking, right,
that's right now. Would this be a disadvantage similarly to what I tried before?
So hold on though, because if you're trying to knock the weapon out
of my hand or grapple, I have to roll hand to hand, not
a not an improvised weapon like I can't roll my gun. But if you
were attacking me normally and cracking me on the head, I could use my
gun that I don't know. Yeah, okay, I think I'm going to
roll my gun because you're not trying to grapple me, So that makes sense
to me. If you win, you take my gun. But in the
meantime, if I attack, then I'm trying to attack you. I'm not
trying to do anything else. Double ones. Wow, Wow, I can't
even push. That's stress. I can't remember if nosing no, no,
no, not like that. I will shoot you though. You want to
roll your armor? Nice, So it's uh, it's probably like a glancing
blow off the armor that happens that leaves a horrible tearing sound. Sure gets
torn and the bullets like launched in the armor. Yeah, it's just at
an awkward angle and breathing. Who's next. I will attempt to grapple him
again, so hand to hand Yep, that's right. Oh you know what
I'm going to push this? Yeah you can? I can't. Yeah?
Fuck? Okay, still a one. How does resolve work? Because I'm
one away from being maxed out? Right now? You can use it and
you can push, but then you got to roll on my little stress table
here. Absolutely, okay, I'm too you want to look at the stress
table first? No, this is what your character would do. Okay,
Yeah, here we go fuck another one. So yeah, my resolve is
max sound, but I I think I take and do I take dange from
him? You pushed your hand to hand? Uh? Oh, I see
it's kept the first roll and rolled the second one. Is that what I'm
looking at? Oh? Well no, I rolled both again and then you
just happened to roll a five the second time. All right, just double
checking that that was right? Okay, So yeah, now you're gonna roll
your armor right now, Zeke. Just look this up. I technically have
a crit. What does his arm or do? Does it remove the cret
armor? If if you take the damage down to zero, so you have
to roll two successes I did. I rolled three. Technically the does oh
okay, all right. So if he's got a crit of two coming at
him, yep, in order to prevent the crit, you have to roll
two successes to take the damage down to zero. Okay, got it?
So math wise, right now, you rolled a three, I still rolled
a one, that's right, So your one cancels out one of my three,
leaving me with two successes, which is a critical. Okay, but
you if one damage goes through, ya's still a crit. So I'll still
get my crit unless you can roll two. Right now, a two success
rather two successes with your armor. All right, here we go. Just
got a one, okay, So I'm coming in with a critical piercing injury.
With chercing, I'm using a gun, so yeah, oh oh yeah,
so you want to roll on the one. I thought I thought when
you said grapple you had to use hand to hand. Oh that's right,
you're grappling me. I'm sorry. I thought I was still on the roll
with whack, which was I got to use my gun. So, yes,
you're right, I'm gonna punch you. So we're gonna which is so
much better. It's still bad, but at least you don't have three chances
to die on a D twelve. You only have one. I think I
think you have two weld ones all you have to Well yeah, yeah,
that's fair, that's fair. Let's not it's a twelve. For those watching
the stream, the twelve is the number we don't want. Wait, hold
on a second, YEP is the replicant's hand to hand rolls a D twelve
on the crid table. That's right, okay, because the roll of D
six. Yeah, but I didn't know it was that much better. Yeah,
it's brutal, Okay, go for it. Three roken fingers, broken
fingers disadvantce inge to firearms and hand to hand combat. All right. I
would like to say that I go to grapple him and he catches my fingers
and bends the back. You can hear a noise. You probably hear three
noises. Three of my fingers are broken. I am holding my wrists and
I'm taking a small step back. That's my turn. Okay, who's next,
Thelma. Yeah, I think I'm watching this, and I think i'd
also like to try and go for some kind of disarming motion. But I
don't know if that would actually well, I don't know if it would work
from where I am. That's the thing. I guess. If we're all
kind of closing in on him and dispatch. You said, we've got help
on the way and about a turn. Right, Yes, you have to
survive this round. It's over at the end of this round, all right,
I'm gonna fire at him, all right, go for it. This
is not a contested role because you're at range. Okay, three chance to
hit me? Mhm, nope, okay, Okay, my hands are just
too they're just too shape. That's it, right, skiff. You've got
an opportunity to do something. I would like to take this opportunity to bleed,
Okay, I thought, I. Well, the thing is, it's
like, I just don't want to rob you of a turn if you want
to try to do something. But I know that you're a stellar role player
and you're gonna be like, I'm bleeding on the floor, bitch, like
there's nothing really I can do. No, I'm I mean my question to
you would be, is there something I can do? Well? There are
some others besides yeah, I I honestly I don't think so. You could
potentially try to throw something at him, but I don't think that, you
know, like that would be my gun or I dropped it. I probably
dropped it in the hallway. Okay, So sorry, I was just double
checking that I am actually rolling on the D twelve table because when you said
that, I was like, I looked at the sheet and it says D
twelve, and I was like, I better make sure that that's correct,
and it is because it's based on his strength, which reveals to you what
I put his Replicans. That's in because Replicans gets a choice between strength or
agility. Okay, so yeah, he is on the D twelve table.
So we've been rolling that right the whole time. Okay, it is now
my turn, Bob roll your knife attack please all right? Yep, I
just looked up my character she from last week my mits D twelve. Yeah,
okay, so you do one damage to me. Remember to take the
resolve hit as well. Yeah. Oh actually I hit seven resolve. Are
we going to deal with that after this? If I say we're going to
deal with that after this, because you need to describe how you kill him,
I kill him right now. You're killing him right now? He had
one hit point left. Wow. All right? So yeah, I think
he uh, he goes at me with the gun. It's the same move.
He keeps making the same move, and I see my opening. So
I've got my knife and I just go straight at his throat and up into
his head. It is under the jaw and it just goes straight in.
At this point, my fingers are broken on this hand. I release the
handle of the knife, and I step back and I go back to I'm
like, you know, baby in my hand. At this point, my
face is still rage. And I watch with satisfaction as he furrows down and
he falls back and crumples to the ground, and I kneel in front of
him as he chokes and bleeds out through all the noises, and I just
stare at his eyes and I wait, I wait for them to not close.
But they'll start to get heavy, Bob, and the pupils will start
to dilate as he dies. Are you okay? I'm not smiling, Bob,
but the hate starts to dissipate as he loses more and more blood.
And then I look up at Galen Bob, Yeah, Bob, Yeah you
here? Are you all right? That's this journey on? And he does.
I don't answer. I just stand up Skiff, and then I turn
and go into the dance area. We see the paramedics rushing in. It's
probably a little bit for us. The audience is probably a little bit slow
motion now right. We see the paramedics coming in to grab Skiff. Selma
is probably by Skiff's side. Please feel free to jump in and help me
describe the scene because I don't want to speak for your character. It's raining
outside, you hear the sirens. I kind of just want to know what
everybody here would look like if the camera were to pan on you. Now,
Oh, relief, relief, absolute relief that everyone made it. I
think Selma was panicking the entire time. So right now she's with Skiff and
she's clasped in his hand, and we kind of see the camera like pan
away, and she just I whisper something unintelligible in her ear and she shakes
her head. And I look at her and I go like that. And
you see her reach into my inside jacket pocket and pull out my pack of
cigarettes and open this, open a cigarette, put one in my mouth,
and then light it for me. And then I look at her like that,
and I want to know if Selma takes a puff, absolutely okay.
And then I look at her and I go, they're playing my song.
Yeah, m it's a good one. That is What do we see on
Selma's face other than relief, a little bit of fear, a little bit
of apprehension. It's just one unit. This is one one thing. How
in the hell can we do this with a whole army, Galen, what
about you, Bob has walked away. I assume yes, to check on
Steff. Yeah, I walked in there. Yeah, I'm staring down at
Lorenzo's body and uh trying to understand and I I think, I uh,
I think I'm gonna search him, okay before we do that. Uh,
Bob, what do you what do we see as you're walking in into the
the dance area. I look over towards where Skiff and Selma are and I'll,
I'll walk over and if I imagine there's a fervor of activity, but
I will you got the police coming into you know, basically a swat team
coming in raiding. But I think what we're seeing right now is sort of
kind of everything moving in slow motion, so we really only have time to
look up what your expression might be in this moment as you're heading in that
direction. So there was hate draining from my face as Rinzo's life was draining.
As soon as Galen sat me out of it, my face went pretty
flat. And as I walk towards Skiff, there would be concern. My
eyes are knitted a little bit. I don't know what to expect. I
get close enough to look at it. I'm gonna ask me to dance.
You're gonna have to wait a little bit. Bullshit, Get up, You're
right, I'll be a just give me a second, Just got to catch
my breath one second, and then I just step back a little bit for
the Paramax do their thing. Galen, you are searching Renzo. As you
reach down and move his coat open, you discover what the audience and I
will recognize as some really cool handmade bombs from a certain someone from two episodes
ago, Janice her style. Everything's labeled, and I think it would strike
you as I don't know how you would feel. But he had enough weapons
on him to destroy this entire club, and he chose not to use them.
I'm just kind of staring down at them, and I say, why
then? Why not? Now? Were you just trying to get away?
Said you knew you were going to die? Could have brought you in for
questioning, learn more, could have stopped this. Why does everybody have to
die? Hello? This is Polking Parry, director to producer GM and perhaps
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