WEBVTT

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Welcome everyone to the first episode of
Game Spot after Dark of twenty twenty four.

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Is that correct? Or do I
just lie there? I have no

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idea. How was out last?
No, you think we did one two

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weeks ago. Welcome everyone to the
second episode of Game Spot after Dark of

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twenty twenty four. Potentially, I
am your host tomorrow, saying, joined

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as always by the Podfather Jake Decker. We're going to read your email on

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inail oh ship. My email is
visible. I should probably not have that.

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It's not live though it doesn't.
Yeah, it's only visible to my

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colleagues, who definitely should not be
able to see this stuff. And what's

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going by Lucy James? Hi?
Can I can I have a cool name

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like Podfather? I'm going to regret
asking. I don't have a cool name

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for you. I just call you
Jams, which is a cool name.

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I mean Jen and Greg my old
roommates called me horse legs. Horse Legs

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is not a good I know that
I need something better. Where did that

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name come from? My niece legs? My knees been backwards, Jake,

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Sorry, it's good. I believe
you. No, No, I don't

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need to see I'll never get I'll
never get used to seeing that. That's

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not that weird. I expected more. Oh yeah, no, I mean

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I'm in my thirties now I'm an
old woman. Yeah. Uh. We

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have been doing not a lot,
so this is going to be an interesting

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podcast. Stuff has happened, thankfully. I hate to be and I'll talk

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about it yet. But I've been
poopsuck in again. Yeah, I mean

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it's same. I've been poopsucking games
that we can't talk about right now,

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but we will be able to talk
about hopefully soon. But in the meantime,

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there are games that have come out
and things that we've done that we

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can talk about. We can also
briefly touch on the Xbox stuff, which

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just happened for us in particular.
I just kind of want to focus on

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Indiana Jones because we've finally seen it. What do you guys think about it?

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I have a lot of mixed feelings. Well, i'd say general fandom

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level of Indiana Jones. I love
Indiana Jones. Indiana Jones is Raiges The

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Lost Ark, I think is the
best movie ever made. I was very

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excited for this project, mostly because
of Machine games, and I'm still excited

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for this project. Because it's machine
games. I have high hopes for this

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story because it's machine game. Because
it's machine games, gameplay seems more like

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an immersive sim that I expected,
which is kind of cool. I think

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that's a good way to play it
for Niana Jones, because you can't really

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make like a Wolf and Stein,
like with Indiana Jones, that'd be too

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much, so I'm super curious.
I think visually it looked a little strange.

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I don't know, it just looked
off, And then hearing Troy Baker's

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Indiana Jones also felt a little off. There were times when like, Troy

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is clearly very talented, but I
don't know if it's us because we're so

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familiar with his voice. I Troy
Baker, but I could also hear the

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Harrison Ford in it, and I
was like, Okay, I can't tell

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if there's me that I just know
his voice that well. I think Normans

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won't know it. No, it's
it's Harrison Ford. I bet people will.

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Yeah, they won't hear Troy Baker, though Norman's probably won't hear Tree

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Baker. That's the thing. I
mean. I've I remember spoiling a twist

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in a game. Yeah, because
I recognized Troy's voice and that is not

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on him. That is because I
just play a lot of games that he

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is in, and I just I
just recognize him. But I will say

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one thing I'm really glad about is
with all the shit about AI voices,

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I'm really glad that they just didn't
Yeah, garble, yeah, garble Harrison.

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Because I also, I mean,
this is my broader bugbear is that

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I hate the Hollywood de aging trend. Oh yeah, yeah, And I

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and I kind of long for a
time when you would just get a younger

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person who kind of looked like Harrison
Ford, say Olden Aaron Reich who literally

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played him in a whole movie.
But now Disney you'll just dage him in

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the Indian Jones whatever. And so
I don't mind sounderlikes Hey, it's how

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Tom Hanks's brother gets a ton of
work. He's his voice standing for wood

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and everything. Yeah. Yeah,
my favorite thing. Do you ever see

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that Graham Norton clip where Tom Hanks
is talking about it and he's just like,

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yeah, I don't know what projects
he's on. He could be on

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cameo. So yeah. And also, as someone who is not particularly married

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to Indiana Jones watched the Wish I
was but like that whip anyway, as

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someone who's not particularly married to Indiana
Joe's like, I watched them when I

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was a kid, and I do
want to go back and rewatch them.

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I still think you can skip some. I know, I want to watch

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the three. Yeah, yeah,
yeah, you know. One and three

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very good. Two. It has
its defenders. I guess which one is

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to again Temple of Doom. Which
one? Oh is that short round?

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That's short round? That's the highly
problematic one. Yeah, that's the thing

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I couldn't even tell you. I
know. The one is is Raiders of

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the Last Ark, the one with
the little cup, No, that's uh

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Jones and the little last Crusade that
makes way most they drink. Is that

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is that the Nazis that one?
I mean all of them? Well,

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the second one not really. I
guess this is why I get Which one

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is a monkey Shila buff? That
one's the crystal Skulls. I watched that

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one was not Yeah, I don't
see that one schla buff in this game.

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No, So I'm not particularly a
huge Indiana Jones fan, unlike our

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colleague Adam Mason, who has had
an Indiana Jones phone cover phone cover since

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maybe twenty fourteen, but it's like
printed on like Zazzl's God Bless Him.

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I imagine that it wasn't printed like
properly, so it just says Indian Jones,

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Indian Joan and the a's on like
the edge of it, see Indian

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like Indian Jones. So I don't, Yeah, I think to Jake's point,

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the thing I'm most excited about is
machine games. I loved Wolfenstein the

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remix, did not really care for
the co Op one new Blood young Blood

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new Blood Blood. I didn't play
it. But that is the other part

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of this conversation where I'm still waiting
for Wolfenstein three, waiting a long time,

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I know, and I don't think
it's gonna happen now, But man,

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the way two ended, oh god, that was so good. It

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could have been more, And like
I still think that, man Wolfenstein like

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machine games. Wolfenstein games are immac
They're great, they're fantastic, and not

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getting a third one bums me out. But I guess it's for Indiana Jones,

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which I'm happy with because I love
Indiana Jones. But at the same

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time, I'm just like I could
have done. I could have done one

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more wolf AND's done. Maybe maybe
that'll be their next thing. Visually,

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it did look like because you mentioned
that it looked a bit rough at times,

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it very much seemed like, Hey, we're gonna be putting your game

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in this showcase, whether you like
it or not, So give us a

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bit that looks okay. Yeah,
And if I don't, I am confident

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in that it's gonna look considerably better
than that when it comes out. As

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far as I know, it's like
it should be looking better considering it's out

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this year, but who knows what
passed the visual past or on or whatever

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it maybe, but even then,
it looks okay. Like the I like

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the way the villain looked, I
think like Harrison's Harrison's Ford. Harrison Ford's

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face was a bit weird where I
was like, is this what's going on?

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I think it's Kenny val No.
I think I looked at it and

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I was like, he looks looks
like his face isn't textured properly or or

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whatever it may be. Maybe just
I'm used to like super high details,

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but the villain looked really good by
comparison, I was like, okay,

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cool. So they clearly have some
work left to do visually, but I'm

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excited for where it could be.
I don't care about Indiana Jones one bit,

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but if they're gonna make a kind
of immersive sim with their IP,

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I'm definitely interested in that. And
like you said, it's machine games,

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and they just make great games,
so I'm sure they'll figure out a way

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to make it interesting and fun for
people who don't really care about Indiana Jones

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as well. I think the thing
that I'm most excited about is the puzzle

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solving aspect of it. They're my
favorite parts of tomb Raider of Uncharted.

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I, as a child, really
wanted to be I watched The Mummy Man.

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I wanted to make a Mummy game. I would kill Why I would.

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I would rather wipe Indiana Jones out
of existence and get the Mummy for

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them. I would do that.
Rick O'Connell is better. I haven't played

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that one that came up, but
I would love a third person action game.

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They've made one years ago. No, was it based on the Mummy

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animated series? Because that I think
it was based on the second movie maybe,

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and it was not good. I
played it a friend's house once,

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and we even at that age,
we were both like, yeah, this

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sucks, but no, I love
the puzzle solving aspect of it tickles my

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brain in a very particular way because
I love history, love learning about Dude,

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if you don't listen to the Fall
of Civilizations podcast, I'm missing out.

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If you want to learn the real
history of Emo TEP, you listen

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to that podcast. They haven't put
out an episode since like April last year,

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but it's because every episode is like
three hours long with custom voice acting

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and music and everything, and I'm
yeah, they also put them on YouTube.

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They're great. Yeah, anyway,
that's what I'm most excited about.

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The whip stuff looks cool, but
you know, I will There was that

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one bit where they showed the like
the wire frame of the whips so funny,

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look like he was like throwing a
snake at wa. I yeah.

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And whoever edited that trailer and timed
the punches, great job, great job.

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It looks it looks cool. I'm
a little more excited about it than

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I was. Yeah, I'm surprised
it's coming out this year, supposedly said,

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I mean, I think this is
going to don't make me eat my

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words, Phil Spencer. But this
could be a really great year for Xbox.

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You know, there have been so
many years of Xbox new games you

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bought. All those studios need to
do anything with every game they should out

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this year, right, Yeah,
yeah, that's pretty cool, very exciting

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time to be an Xbox fan or
PC gamer like me gamer. Yeah,

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I liked a lot of what I
saw there. There were some other games

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in the showcase as well, or
the Dev Dev Showcase. I guess we've

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got a nice look at hell Blade, which is also out this year.

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Lonely Digit only interesting fifty is the
last one. Yeah, I mean like

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everyone got hyper mad at a remedy
for that and it's like, how do

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you like their maples? Like,
but I'm very very excited for that game.

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Ninja Theory is one of my favorite
studios, slightly biased because they are

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British, you know, hanging out
in Cambridge, and you know they made

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some of my favorite games of all
time. Also shout out to x Games

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for employee Bill Potter. Billot appeared
in that video. Yeah he was there

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hanging around here. But yeah,
that that game looks really interesting, like

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they they the original hell Blade is
still something that no one else has tried

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to emulate. It's it's entirely its
own the things that it goes for.

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Obviously they have Norse mythology and kind
of character action combat, but they're one

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of the few studios that I've taken
a lot of those familiar ideas and made

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it completely their own in a way
that no one else is even trying or

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can do it in that way.
So it's very very exciting that they took

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a and that game was obviously the
story of that game was like they built

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that on a shoe string budget and
they very much like maguivered equipment together to

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do it, and they come up
with like very cost effective mole cap techniques

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that were like cameras, taped poles
and that kind of stuff that was the

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whole like market. They were like, look, how we have no money.

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This is how we're doing this.
Looks awesome. And now they're a

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Microsoft owned studio with a presumably an
endless amount of money to do it,

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and they've got a brand new studio. This is very exciting, But it

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seems like the sensibilities that gave way
to what they were trying to achieve with

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that game, especially exploring a mental
health and using presentation and actual design to

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further that. It looks like it's
there in spades again with the whole change

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of like how binormal audio works and
kind of like the shift in how Senua

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is dealing with her internal conflicts and
external conflicts versus that. So I'm very

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very excited to see that. I
think the one question I have was the

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combat in the original Health Blade was
kind of hit and miss for various reasons.

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Are you try and hit and sometimes
you miss? I'm interested to see

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how they evolved that. If they
evolved that and what they did mention they

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had a bit of an overhaul.
I really want to go back and because

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I mean twenty seventeen a long time
ago. Yeah, it still looks nice

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and it plays. I think it
plays. It's interesting enough to carry you

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through it, even if it's not
as satisfying and intuitive as it could be.

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Ye. Yeah, it's intense,
though I remember I played it a

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little bit for it fairly recently.
I remember thinking, this is intense.

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This is a lot. Mate.
I bought that wireless xbox headset for us

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when we got really into Halo for
that month. It was a great one.

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The headset and Halo. Yeah,
Halo. So I'm really looking forward

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to actually getting in there and listen
to it as as an Inju Theory intended.

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Yeah, I'm excited. This feels
like the series X's first big cinematic,

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sort of narrative driven game, at
least that comes to mind right now.

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I know we've had like Starfield and
Hi Fi Rush High Fi Rush,

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but like this is sort of that
that Prestige triple A game that Sony usually

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does so well with their with their
franchises that I feel like Xbox fans maybe

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haven't quite had that itch scratch,
so so I'm excited to see what they

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do. But also to everyone's point, like Ninja Theory usually do some really

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interesting stuff with their characters. They're
there, the stories they tell, the

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way they design audio, like,
it's all seems exciting, and I'm happy

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we got to release date because I
swear to god, we've been showed that

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game so many times and it's like
cool, but when can we play it?

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I'm so surprised I didn't do Want
a Game Awards, but then they

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were obviously holding it for this.
But yeah, when they did the Game

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Awards, New Look at game play
and the musical number. I was like,

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all right, guys, this is
it we've got now, But I

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mean it had already leaked. We
a scene that May twenty first date bandied

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around a bunch. All the lights
just went off outside our studio and it

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looks pretty haunting. Yeah, are
we on camera? By the way?

210
00:15:16.480 --> 00:15:20.360
Oh and then I'm gonna move.
I feel really weird because I'm like half

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facing the camera that's not on.
Yeah, no cameras today, Thank god.

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Good a couple of other games that
we can quickly rattle through. It

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was. It was a very tight
and focused forty minutes. The other surprise

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was they didn't talk about this ahead
of time like they did with the other

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games, but screens popped up with
visions of Mana. I don't think we

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00:15:39.200 --> 00:15:41.360
have any major You like Mana?
Don't You never played them? Actually?

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00:15:41.360 --> 00:15:46.320
Cool? So I always forget like
you're into like some jrpeach. It's always

218
00:15:46.360 --> 00:15:50.080
catch me off god, which is
like anime. Yeah, it's like you

219
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don't play a lot, but you're
like, oh yeah, I played every

220
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single Dreagon Quest or some shit like
that. I'm like, okay, weird.

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But the Mana series obviously A historically
a beloved OPG franchise. First time

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is coming to Xbox. Looks cool, very kind of stylized, and love

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air juggling happening in that game for
some reason. But I don't have a

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particularly strong affiliation for Mana. I
played a bunch of Secrets Mana and it's

225
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fantastic, But since then, it's
not one of those franchises that I'm desperate

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for it to come back. But
I'm glad that it's there. It's a

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pretty big deal for Microsoft as well, just to kind of like they're continuing

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to court the Japanese devs and it, I mean, we saw it was

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some game first last year when they
had a bunch of you know, the

230
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Persona three reload and Yakaza in the
Summer event, and then strengthening their relationship

231
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with Square and Capcom. It's pretty
easy. Yeah, it's pretty cool to

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see because you know, yeah,
I don't I don't think I've felt this

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kind of commitment or like presence on
Xbox since they did the the Sakaguchi stuff

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back in the day, where it
was like we've got a bunch of these

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the mist Walker games, you know, Blue Dragon and Lost that kind of

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stuff, but it's it's good to
see that they are still playing in that

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region and trying to ensure that the
people worldwide that love games from Japan feel

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represented and catered to on the Xbox
platform, which is great. The other

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games were Avowed, which looks interesting. Obsidian's been doing some really core stuff.

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Jake's gonna sit this one out as
a former employee of Obsidian. I

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00:17:29.200 --> 00:17:30.279
mean, I have things to say
that I'm not. Yeah, sure wisely,

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which is a smart thing to do. Yeah. So, like Obsidian,

243
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they make excellent RPGs and narrative driven
games, choice driven games, and

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that's exactly what Avowed looks like.
It looks like they're trying to adhere,

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not adhere to, but like building
off the tameplay that they kind of established

246
00:17:48.359 --> 00:17:52.799
without all worlds. They're kind of
like hub but not Hubase, but like

247
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small area based thing and then kind
of layering on a Skyrim esque RPG on

248
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top of it. Yeah, I
will I will say I'm really interested in

249
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the combat, like it kind of
looks like it'll scratch. I know,

250
00:18:06.480 --> 00:18:10.359
the comparison of oh no, the
score Room. But you know, I

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mean, you're going to be if
you want to be reductive. Yes,

252
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one of the biggest compliments that you
could potentially pay, like, oh,

253
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it's another one of those games that
sold a billion dollars. So I mean,

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I'm really intrigued by that. I
will say I don't think it was

255
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the best showing for the narrative stuff. I think that felt just despite them.

256
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You know, they've only got a
certain amount of time trying to give

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context for the decisions that the characters
were making, the players are making,

258
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and then just kind of having these
one off lines. I was like,

259
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I could have just this could have
just been a combat showcase for me,

260
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and you could have just told me
that you've got the obsidian narrative stuff in

261
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there, and I would have believed
you. Yeah, I feel like in

262
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this scenario, you don't want to
show off narrative. What you want to

263
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show off is characters. And that's
the thing that I hope that like big

264
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rpgu developers start to think about more, like, people don't really want to

265
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see a small slice of a story
anymore, and you risk kind of falling

266
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on your face when you do that
stuff. But what you can do is

267
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in the same way that every RPG
tries to be like look at the cute

268
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character. We got the cute pet. I think you can do that in

269
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a in a RPG with like this
is a cool character. Like imagine if

270
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the only thing that we had seen
of Balder's Gate during one of their showcas

271
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was Karlac, Like, people are
going to spend ages talking about that character

272
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or you know, any number of
a starry On or whoever it may be.

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I feel like, if there's an
opportunity to showcase, if you want

274
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to showcase a narrative, focus on
the character and who they are instead,

275
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which is way cool. I feel
like you get made more way more mile

276
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age out of that. But I'm
interested in seeing more of a vowed.

277
00:19:40.480 --> 00:19:45.400
The sickest key art of any game
looks insane, like so good, whoever

278
00:19:45.480 --> 00:19:48.680
did that, Kia or whoever it
may be, good job that is only

279
00:19:48.720 --> 00:19:56.680
that is a tattoo waiting to be
made. Other game a history. I'm

280
00:19:56.680 --> 00:20:00.799
told seem excited for this game.
It's not my kind of good people good,

281
00:20:00.960 --> 00:20:04.960
very excited. Well I'm in it
is not really, but there was

282
00:20:04.960 --> 00:20:07.559
that there was a character who looks
like there's a white woman with short hair

283
00:20:10.960 --> 00:20:15.359
means look at you. Yeah,
I wish I wish there could be my

284
00:20:15.440 --> 00:20:18.359
kind of game. I remember when
SEV what was the last Save six Yeah,

285
00:20:18.559 --> 00:20:23.000
came out and Chris, who used
to work with was obsessed with it,

286
00:20:23.119 --> 00:20:27.960
Yeah, like an absolute demon for
SIEV. And I tried it and

287
00:20:29.039 --> 00:20:32.839
I just went, this is a
bit of yeah, without sounding reductive.

288
00:20:32.880 --> 00:20:34.359
It is very much we have SIVE
at home, but not like to the

289
00:20:34.440 --> 00:20:37.920
degree where it's like we've got a
crap version of it. This is like

290
00:20:37.920 --> 00:20:41.759
the Foraxis team, former Faraxis members
set up a new studio and now they're

291
00:20:41.799 --> 00:20:45.799
making what is essentially a Save style
game, and I think the big deal,

292
00:20:47.039 --> 00:20:48.960
the kind of big hook for them
this time around is this living world

293
00:20:49.400 --> 00:20:52.000
where a lot of the stuff in
the SIVE staff is like you have a

294
00:20:52.039 --> 00:20:57.160
fairly static game space and then your
movement around there and like how you interact

295
00:20:57.200 --> 00:21:00.599
with certain thing dictates her, whereas
this is more like a world that is

296
00:21:00.640 --> 00:21:04.160
alive. So that one of the
things that they talked about was like animals

297
00:21:04.160 --> 00:21:08.240
that could become aggressive, Like was
it coyotes or something like that. We're

298
00:21:08.240 --> 00:21:14.799
getting annoying or stuff like that.
Cougars so because everyone hates cougars, and

299
00:21:14.839 --> 00:21:17.440
I was like, I don't think
you'd say that to their face. No,

300
00:21:17.440 --> 00:21:22.079
no, but yeah, that's I
mean not for me. I played

301
00:21:22.079 --> 00:21:26.200
a decent amount of Sieve in my
time, like especially like Sieve Rev,

302
00:21:26.279 --> 00:21:30.960
I played a crazy amount of But
I think I'm just not at the stage

303
00:21:30.000 --> 00:21:33.960
where this is the kind of thing
that excites me. But I know there's

304
00:21:33.000 --> 00:21:38.359
a huge audience for this, and
even bigger one or as bigger one that

305
00:21:38.559 --> 00:21:42.319
is it will be interested on it
because of the pedigree of the developer being

306
00:21:42.319 --> 00:21:49.279
a former for access people. What
eight years since Sive six DLC, Yeah,

307
00:21:49.519 --> 00:21:52.559
it came out in twenty sixteen,
twenty seventeen, I don't know.

308
00:21:52.920 --> 00:21:56.880
And I also think like this is
a very potentially smart move from Microsoft.

309
00:21:56.880 --> 00:22:02.839
SIV is like a very Sive as
corner a market on grand strategy on that

310
00:22:02.920 --> 00:22:08.359
scale to that production level. There's
obviously like Paradox makes one billions grand strategy.

311
00:22:11.799 --> 00:22:18.960
The Macaurys did a monster factory on
it, remember it was a goddamn

312
00:22:18.960 --> 00:22:22.680
it and probably like Europa Universality,
yeah, something like that, but they

313
00:22:22.720 --> 00:22:26.640
had that. Yeah, so I
feel like that, Yeah, Sylvia is

314
00:22:26.680 --> 00:22:33.839
kind of like Macael Roy's grand deception
probably is that Yeah, no, no,

315
00:22:33.839 --> 00:22:45.119
this is a this is a Catholic
report different macas In reality, what

316
00:22:45.200 --> 00:22:52.839
macro is advocating for in the Synodality
is a kind of crypto Vatican three.

317
00:22:52.640 --> 00:22:57.599
No is this one of those is
a weird My family got radicalized by one

318
00:22:57.599 --> 00:23:03.559
of those Catholic websites. They're already
Catholic. But yeah, so there's very

319
00:23:03.599 --> 00:23:08.119
few developers or properties out there that
does like that kind of SIEV style game,

320
00:23:10.039 --> 00:23:14.200
and obviously Civilizations owned by does It
Take two two K that kind of

321
00:23:14.200 --> 00:23:18.519
thing. For if Microsoft can make
this one pop off, they will be

322
00:23:18.559 --> 00:23:22.400
one of two major players in that
genre, which is a huge deal because

323
00:23:23.119 --> 00:23:26.119
you know, I think of it
in the same way that Flights Him is

324
00:23:26.200 --> 00:23:30.720
no one's making flights Him except Microsoft
right now, not any competing ones anyway,

325
00:23:32.119 --> 00:23:36.240
So they could potentially corner another part
of the market and having this as

326
00:23:36.319 --> 00:23:40.599
kind of like a jewel in their
crown is particularly smart. I think if

327
00:23:40.640 --> 00:23:42.799
it paid, if it works as
intended and it pays off and it develops

328
00:23:42.839 --> 00:23:48.119
an audience, especially if they're like
can continue the kind of like have a

329
00:23:48.160 --> 00:23:51.079
presence in the same way that SIEV
does on something like game Pass on PC

330
00:23:51.279 --> 00:23:55.119
and console. Bringing these one out
every couple of years. Well that's the

331
00:23:55.160 --> 00:23:59.359
thing as well. Game Pass is
pretty much reached saturation on console and PC

332
00:23:59.519 --> 00:24:03.039
is the new market they want to
hit, and you've seen them really go

333
00:24:03.200 --> 00:24:07.319
to turn on Age of Empires and
other yea they have a Empires yeah,

334
00:24:07.359 --> 00:24:15.599
other PC forward properties. So it's
a smart shrewd move, smart move Microsoft

335
00:24:17.640 --> 00:24:23.319
weird mood and that kind of covers
everything that was at the Xbox. They

336
00:24:23.400 --> 00:24:26.559
just call it a direct. I
love that they were just like, we're

337
00:24:26.599 --> 00:24:30.160
going to develop a direct, but
yeah, they but they put an underscore

338
00:24:30.200 --> 00:24:33.519
in between, so it's edgy.
I like the whole like on a computer,

339
00:24:33.599 --> 00:24:37.119
typing out, start on the mirror, see everyone's cursor flying around.

340
00:24:37.160 --> 00:24:41.400
And also so I think it was
as a show quite tight. I really

341
00:24:41.440 --> 00:24:47.400
like that the baked in subtitles is
something that you called out on Twitter.

342
00:24:47.480 --> 00:24:51.319
That was very cool, very I
like that a lot really helps with accessibility.

343
00:24:52.519 --> 00:24:55.599
But yeah, overall, I really
enjoyed it. I love that they

344
00:24:55.680 --> 00:25:00.359
set the expectations from the outset and
they had one small surprise that was great,

345
00:25:00.960 --> 00:25:07.279
didn't let people speculate too much.
The one thing there were people on

346
00:25:07.319 --> 00:25:11.440
into it being like why if the
Olden Ring showed up. No, I

347
00:25:11.720 --> 00:25:14.839
didn't. I didn't say I think
Eldon y. I tweeted a picture of

348
00:25:14.920 --> 00:25:18.039
Karli and I said, I'm leaving
milk and cookies out in case. But

349
00:25:18.200 --> 00:25:22.119
my my one complained about this showcase. Then I tweeted this out. I

350
00:25:22.160 --> 00:25:26.920
feel I felt it was a bit
sanitized. It's I mean, there are

351
00:25:26.000 --> 00:25:33.000
so many marketing beads to hit,
but I think if you compare the not

352
00:25:33.039 --> 00:25:36.680
to say that the devs were passionate, but they are obviously working from a

353
00:25:36.720 --> 00:25:41.559
script, and I think that energy
versus Dinger Bacaba on stage at Game Awards

354
00:25:41.640 --> 00:25:45.519
doing kicks yeah, or a boo
on stage at Game Awards crying and like,

355
00:25:45.759 --> 00:25:48.599
you know, having this big,
big moment where it's emotional. I

356
00:25:48.720 --> 00:25:52.319
feel a passion behind those projects.
And not to say that the passion's not

357
00:25:52.359 --> 00:25:56.359
hearing this. I'm just just saying
it's two different ways of presenting the same

358
00:25:56.640 --> 00:26:00.559
staged it feels stage. And I
think the one, the one out of

359
00:26:00.599 --> 00:26:06.279
all of the five that were shown
where there was a little bit more dynamic

360
00:26:06.400 --> 00:26:11.400
interaction was the hell Blade section where
that was clearly interviewing yeah, rather than

361
00:26:11.839 --> 00:26:15.599
here's your here's your script. And
I think having the sections of them in

362
00:26:15.640 --> 00:26:19.599
the mocap and performance capture, I
thought added a little bit more that is

363
00:26:19.680 --> 00:26:25.119
merely me as a producer, that
is producer brain. It's true. I

364
00:26:25.119 --> 00:26:27.920
also feel like there is space for
it because they did it a little bit.

365
00:26:27.960 --> 00:26:32.160
I think with the thing where that
guy walks in in the background,

366
00:26:33.400 --> 00:26:38.400
that's the thing. You get more
moments like that when you kind of go

367
00:26:38.480 --> 00:26:41.880
off the cuff a little bit,
and they are fun. They are things

368
00:26:41.920 --> 00:26:45.960
that will be memed. Xbox,
as a brand on social really loves leading

369
00:26:47.000 --> 00:26:49.799
into their memes shout out to Josh
Stein over there. But they they know

370
00:26:49.799 --> 00:26:52.519
one's going to connect with their audience, and I wish they would just loosen

371
00:26:52.519 --> 00:26:56.039
the reins on these directs a little
bit to allow for more of those.

372
00:26:56.119 --> 00:26:57.599
Yeah, or just check in some
outtakes, like you had a bit of

373
00:26:57.640 --> 00:27:00.759
that at the end, but like
a little bit more of that. It

374
00:27:00.759 --> 00:27:03.680
will be funny. But yeah,
overall, good job, good ship.

375
00:27:14.880 --> 00:27:18.519
Let's move on to what we've actually
been playing. I know that we,

376
00:27:18.680 --> 00:27:22.440
like we said, we are bound
not to speak about some of the games

377
00:27:22.480 --> 00:27:25.799
we're playing, but one thing that
we can talk about that is out now

378
00:27:26.000 --> 00:27:30.240
is Prince of Persia The Lost Crown. JKB played it. Do you have

379
00:27:30.319 --> 00:27:33.839
any interest in playing it? I
didn't, and then people said it was

380
00:27:33.839 --> 00:27:38.519
really good, it's so good.
Yeah, I've been playing it. I

381
00:27:38.599 --> 00:27:42.480
finished it. I'm half yeah,
so I moved on to the other thing

382
00:27:42.519 --> 00:27:48.240
because time is taken. But yeah, it's a it's a game that I

383
00:27:48.359 --> 00:27:52.160
kind of We played it at was
it games Com? Game Game Fest?

384
00:27:52.279 --> 00:27:55.480
Was that? Yeah, it was
off it was off site. Yeah,

385
00:27:55.480 --> 00:28:00.160
it was off site, and like
it was like a couple of stations as

386
00:28:00.200 --> 00:28:03.759
the new Prince of Persia game in
thirty minutes, just play the game.

387
00:28:03.880 --> 00:28:06.599
And I remember coming out of that
and being like, oh, this is

388
00:28:06.680 --> 00:28:10.880
really interesting. This is potentially could
be big. My only concern was like

389
00:28:11.039 --> 00:28:15.559
it felt like it didn't it wasn't
recognizable as a Prince of Persia game.

390
00:28:17.079 --> 00:28:19.920
And I feel like now that now
that I've played it, that's also kind

391
00:28:19.920 --> 00:28:23.359
of one of its strengths. There
are definitely nods to Prince of Persia there

392
00:28:23.680 --> 00:28:26.599
that he does. He does the
war run, when you do the air

393
00:28:26.680 --> 00:28:30.319
dash, Yeah, and it's like
there's also set up for you know,

394
00:28:30.440 --> 00:28:34.640
you're not playing as the Prince,
you're effectively playing as one of the Prince's

395
00:28:34.680 --> 00:28:40.799
bodyguards and like the one of the
the kind of the immortals who are like

396
00:28:40.960 --> 00:28:45.880
pledging to to look after and protect
Persia, and you play like the newest

397
00:28:45.000 --> 00:28:52.480
recruit who's who's clearly got very capable, but he's got ego issues. Oh

398
00:28:52.519 --> 00:28:55.680
yeah, he's got I mean,
like he's what's to prove himself. Yeah.

399
00:28:55.880 --> 00:28:59.559
They also kind of like turned him
into a kind of we need to

400
00:28:59.559 --> 00:29:03.359
make him quite likable, so he
becomes the archetype. He's a little I

401
00:29:03.400 --> 00:29:07.839
think I said this when we were
recording BombCast or whatever it was, but

402
00:29:07.039 --> 00:29:12.400
there's a little Zagrias in there in
the writings, and that's not a bad

403
00:29:12.400 --> 00:29:15.319
thing, but it's very much Oh
they saw hates like, yeah, we

404
00:29:15.359 --> 00:29:21.119
need to make SAGD a little bit
more stoic and a little bit more Yeah,

405
00:29:22.680 --> 00:29:26.400
it is, but like it is
a metro Vaneer style game. I

406
00:29:26.400 --> 00:29:30.039
know people hate that term now,
but it's the most appropriate way to talk

407
00:29:30.039 --> 00:29:33.920
about it. But it's kind of
like it takes it, puts his own

408
00:29:33.960 --> 00:29:40.160
spin on it in introducing a few
features that are really really valuable. I

409
00:29:40.200 --> 00:29:44.319
cannot imagine playing a metric. Yeah, there's something out the picture the picture

410
00:29:44.359 --> 00:29:48.839
once, so have you seen this
thing so at any point or like there's

411
00:29:48.880 --> 00:29:51.480
like a currency that you play,
but it's like very easy. You could

412
00:29:51.519 --> 00:29:53.000
basically use them fourteen times and then
once you get to the max, I

413
00:29:53.000 --> 00:29:56.359
think you have to like start removing
him. But what you can do is

414
00:29:56.359 --> 00:30:00.079
you press down on a dpad and
it takes a snapshot of those screen and

415
00:30:00.119 --> 00:30:03.759
you're in and then depends that to
where you are on the map. So

416
00:30:03.880 --> 00:30:06.480
let's say you run into a room
and there's a door there and you can't

417
00:30:06.519 --> 00:30:10.839
get through it, and then like
you're when you're like circling the map and

418
00:30:10.839 --> 00:30:11.759
you're like, oh, what's this
dead end? Instead of being like,

419
00:30:12.039 --> 00:30:14.880
oh, that's probably where I have
to go, running all the way there

420
00:30:14.920 --> 00:30:17.079
and being like oh, this was
that one room that I forgot about that's

421
00:30:17.119 --> 00:30:18.440
got the key, you just hover
all around. You're like, oh,

422
00:30:18.440 --> 00:30:21.839
okay, here's this thing. I
know what I need to do there.

423
00:30:22.160 --> 00:30:26.759
I think that is very very cool. Some of the other stuff I don't

424
00:30:26.799 --> 00:30:30.799
remember now what really good accessibility options. Accessibility options are very good to skip

425
00:30:30.920 --> 00:30:34.440
particularly difficult platforming sections. You open
like a little portal and just zipsy to

426
00:30:34.519 --> 00:30:41.759
the top. Changes on parry window
timing, you can adjust how much damage

427
00:30:42.240 --> 00:30:48.519
your enemies give and take Sargon's health. You can buy hints. It's it's

428
00:30:48.559 --> 00:30:53.799
great. It's so approachable. But
all the big metro Vineo fans that I

429
00:30:53.839 --> 00:30:59.160
know and time obviously among them just
singing its praises. It's it's the combat

430
00:30:59.359 --> 00:31:03.599
is surprisingly in depth, Like it's
got a lot going on for it,

431
00:31:03.640 --> 00:31:08.680
and you start working in things like
traversal mechanics and like other things, and

432
00:31:08.759 --> 00:31:15.680
it becomes a very very cool kind
of like combat system that's got enough room

433
00:31:15.720 --> 00:31:18.839
for you to figure things out.
One of the cool things that I did,

434
00:31:18.039 --> 00:31:22.039
and I didn't realize until basically the
end of the game when I went

435
00:31:22.039 --> 00:31:23.799
to the one character who teaches you
how to do stuff, and it's a

436
00:31:23.799 --> 00:31:26.119
move that he also teaches you,
but I figured it out on my own.

437
00:31:26.440 --> 00:31:30.119
It's like, so there's an ability
which is effectively recall, Like you

438
00:31:30.119 --> 00:31:33.319
press a button and it puts a
kind of crystallized version of Sargon there.

439
00:31:33.359 --> 00:31:36.640
You carry on going. When you
hit the button, he kind of like

440
00:31:36.720 --> 00:31:38.880
phases back to the original one.
So what I started doing was like he

441
00:31:38.920 --> 00:31:41.920
has a charge move where like he
pulls his sword back and when you let

442
00:31:41.960 --> 00:31:45.440
go, he sends this massive,
really powerful wave. So I was like,

443
00:31:45.559 --> 00:31:48.480
okay, I'm just gonna do this, So I charge it, put

444
00:31:48.519 --> 00:31:52.519
down one of those like recall crystals
let go, so the Sargon that I'm

445
00:31:52.519 --> 00:31:57.279
actually controlling would do his like charged
wave move, then I'd hit the recall

446
00:31:57.319 --> 00:32:00.759
button. He'd go back in time
and then do another one of those.

447
00:32:01.519 --> 00:32:04.799
So it's like you do that,
it's really cool, and then like you

448
00:32:04.839 --> 00:32:07.839
build juggles into that and it's like
very very interesting the things that you can

449
00:32:07.839 --> 00:32:12.000
do with it. And then you've
got like he's got a necklace which you

450
00:32:12.039 --> 00:32:15.359
can put like charms on that allow
him to do different things. There's some

451
00:32:15.640 --> 00:32:22.039
absolutely incredible boss battles towards the end
where it's like it's super high execution and

452
00:32:22.079 --> 00:32:25.240
it requires a lot of like very
specific They feel like Dark Soul's bosses at

453
00:32:25.319 --> 00:32:29.240
terms, where it's like if you
get hit by this move, it's all

454
00:32:29.319 --> 00:32:31.240
done, Like you are done.
Recovery is going to be very difficult,

455
00:32:31.480 --> 00:32:35.720
but you can also like work your
way around that stuff by some charms.

456
00:32:35.720 --> 00:32:38.319
It will give you amulet sorry,
it'll give you a second like if you

457
00:32:38.400 --> 00:32:43.559
die, you get one more chance, or Yeah, there's another currency that

458
00:32:43.960 --> 00:32:47.839
feeds into this meter that gives you
more powerful abilities, and so one of

459
00:32:47.839 --> 00:32:52.599
them can actually like give regen health. If you stand in a certain spot,

460
00:32:52.119 --> 00:32:55.160
there's an amulate charm you can put
on that every time you get hit

461
00:32:55.240 --> 00:32:59.000
that channels your damage into that.
So you can do a nice little risk

462
00:32:59.000 --> 00:33:01.519
award thing with you where and you
can build. You can set up a

463
00:33:01.519 --> 00:33:07.759
build that just works for you,
and it's very customizable in a really fun

464
00:33:07.799 --> 00:33:12.640
way. So my build was like
basically a seculor bloodborne build where whenever I

465
00:33:12.720 --> 00:33:15.440
parried, it would firstly it was
parry focus, which was which I love

466
00:33:15.480 --> 00:33:20.119
doing. When I parried, it
would create this like severe sphere around me

467
00:33:20.640 --> 00:33:24.480
where anything in there would slow down
like verious. And also when I parried,

468
00:33:24.720 --> 00:33:29.680
I would recover some health. So
my focus was entirely on parrying.

469
00:33:30.240 --> 00:33:32.079
It does the thing where it's like
red move which you can't parry, yellow

470
00:33:32.079 --> 00:33:36.720
move which you can parry, and
the yellow move. If you imagine if

471
00:33:36.720 --> 00:33:39.799
you in like Securo, if every
time you parried it it did this really

472
00:33:39.880 --> 00:33:45.759
cool, powered up cinematic like execution
move. It has that so enemies will

473
00:33:45.759 --> 00:33:47.359
attack you normally you can parry that. But if they do like the yellow

474
00:33:47.440 --> 00:33:52.279
attack and you parry that, you
get like a big damage anime style like

475
00:33:52.799 --> 00:33:54.279
kicks them into the air, flies
up there, there's loads of slashes,

476
00:33:54.319 --> 00:33:59.440
hit them back down, that kind
of thing, and it's really really satisfying.

477
00:33:59.440 --> 00:34:04.359
The other thing I I was like, the story isn't great. It's

478
00:34:04.400 --> 00:34:08.239
it's nice, it's doing enough to
yeah, push me alt. I feel

479
00:34:08.280 --> 00:34:13.920
like it ends way stronger than it
is the entire way through. So like

480
00:34:14.039 --> 00:34:17.079
once the final sequence, like the
final stretch is happening, you're like,

481
00:34:19.000 --> 00:34:22.599
oh, that's what's happening here,
and it's kind of a cool Conceit involves

482
00:34:22.639 --> 00:34:25.880
like a character that you barely deal
with, and then it kind of like

483
00:34:25.920 --> 00:34:29.880
a bunch of these threads come together
and you're like, oh, I understand

484
00:34:30.039 --> 00:34:34.920
the setup for this. I think
like along the way it's like not particularly

485
00:34:34.920 --> 00:34:37.119
strong, but once it gets to
the end, you're like, Okay,

486
00:34:37.119 --> 00:34:42.920
that's kind of like a solid story
that perhaps it wasn't super engaging on the

487
00:34:43.000 --> 00:34:46.280
lead up to it, that is
eventually like it becomes good. The other

488
00:34:46.360 --> 00:34:51.199
kind of tricky part is that I
think the voice of was not great.

489
00:34:51.800 --> 00:34:54.079
It's okay, I mean there's one
character that they forgot to replace the voice

490
00:34:54.119 --> 00:34:57.920
on it, and it's like it's
a text to speech character. Oh really,

491
00:34:58.039 --> 00:35:01.960
yeah, be patched almost. But
I think they said it's the little

492
00:35:02.039 --> 00:35:07.719
kid voice from TikTok and it's and
like I remember being I was like,

493
00:35:07.000 --> 00:35:12.159
I've heard this voice on those Minecraft
jumping videos that are reading out Reddit,

494
00:35:12.480 --> 00:35:16.239
like what's the worst thing you've ever
seen? Like that kind of stuff,

495
00:35:16.239 --> 00:35:19.840
and you're like I was like,
what the what is this? And for

496
00:35:19.880 --> 00:35:22.119
a minute I was like, Oh, they found the TikTok the like TTS

497
00:35:22.199 --> 00:35:27.119
voice person. Oh she's on TikTok. Yeah. Yeah, And it's like

498
00:35:27.159 --> 00:35:30.119
I was like, okay, cool. But otherwise it's kind of like hit

499
00:35:30.159 --> 00:35:35.880
and miss the voice over stuff.
But in terms of playing it really really

500
00:35:35.920 --> 00:35:38.719
cool. Some very very satisfying and
tricky, like platforming challenges, which,

501
00:35:38.760 --> 00:35:43.159
as Lucy said, you can skip
if you want to. There are I

502
00:35:43.159 --> 00:35:45.039
feel like it goes on a bit
too long. How long did it take

503
00:35:45.079 --> 00:35:49.239
you twenty four hours or something?
But I spent a lot of time just

504
00:35:49.519 --> 00:35:52.960
running around and I texted you about
this. It does that thing where it's

505
00:35:52.000 --> 00:35:54.800
like the bad guy you beat him, and it feels like, all right,

506
00:35:54.800 --> 00:35:58.480
this is the final battle, and
then he's like hah, my planet

507
00:35:58.480 --> 00:36:00.400
needs me and flies away. I
will see you next time, and you're

508
00:36:00.440 --> 00:36:02.760
like, oh, for fox sake, and then you get like four or

509
00:36:02.760 --> 00:36:06.679
five hours more game. Thankfully,
the four or five hours are like oh,

510
00:36:06.679 --> 00:36:08.400
the three to four hours whatever it
may be, is like a new

511
00:36:08.440 --> 00:36:12.760
power and a new area, and
it's like, okay, this is good,

512
00:36:12.840 --> 00:36:15.039
but you just baited me with that
kind of like it almost is done,

513
00:36:15.400 --> 00:36:19.440
but I highly recommend it. I
feel like that's what I needed to

514
00:36:19.480 --> 00:36:22.639
hear, because I know people are
pretty positive when like people were doing previews

515
00:36:22.679 --> 00:36:24.840
and I was like, okay,
cool, but I don't know if really

516
00:36:25.000 --> 00:36:29.639
it's my thing. And then I
saw the reviews and I'm like, okay,

517
00:36:29.719 --> 00:36:32.119
it's a good metrod Veinium. But
you know, usually I just play

518
00:36:32.199 --> 00:36:37.400
Metroid and that's it, you know, like I don't have I get tired

519
00:36:37.440 --> 00:36:39.239
of Metroid Venus quickly these days.
But I think hearing that with all the

520
00:36:39.280 --> 00:36:45.440
intricacies with combat, customization, platforming, other stuff, sounds pretty cool.

521
00:36:45.519 --> 00:36:46.280
When's it out? Is that tomorrow? Right? So I don't know,

522
00:36:46.320 --> 00:36:51.039
I think I guess, yeah,
today's there's an enemy in there where it's

523
00:36:51.079 --> 00:36:54.119
like a jailer, which if he
captures you, you're teleploid into a jail,

524
00:36:54.400 --> 00:36:57.960
which is like, oh, you've
played Dark Cells, have you?

525
00:36:57.960 --> 00:37:01.599
You played Bloodborne? Have you?
Is basically it's basically the kidnapper enemy from

526
00:37:01.599 --> 00:37:05.480
Bloodborne, and you're like, Okay, cool, great, well done.

527
00:37:06.239 --> 00:37:09.079
But yeah, I highly recommend it. I think like Dan on Giant Bomb

528
00:37:09.119 --> 00:37:12.719
said, like he thinks that it's
one of the best games in this genre,

529
00:37:13.199 --> 00:37:16.039
and I think I agree now at
the very least, it does things

530
00:37:16.039 --> 00:37:21.679
that now feel like you cannot make
these kind of games without this thing,

531
00:37:21.800 --> 00:37:24.480
unless you're just trying to be obnoxious
about it, like I want that snapshot

532
00:37:24.760 --> 00:37:30.360
featuring every metrod Vianeer game now,
So good job to Ubisoft. Is it

533
00:37:30.599 --> 00:37:37.599
Montpellier? Yeah, the ray Man
team and Steve What's reviewed it for us

534
00:37:37.599 --> 00:37:40.719
and he said like, this feels
like they found a new place for Princeville

535
00:37:40.719 --> 00:37:45.119
Polia to exist, And I completely
agree with that, like that this is

536
00:37:45.119 --> 00:37:49.159
the this is their new genre for
that franchise. Still waiting on that Sounds

537
00:37:49.199 --> 00:37:52.400
of Time remake, yep, yep. I wouldn't be surprised if suddenly Ubisoft

538
00:37:52.480 --> 00:37:58.679
Montpellier are making a Assassin's Creed metrod
Veneer at some point soon. So yeah,

539
00:37:58.679 --> 00:38:01.360
because they had those two of five
D one a while ago. But

540
00:38:01.960 --> 00:38:06.039
the Russia one and the yeah,
the China one. Yeah, I think

541
00:38:06.039 --> 00:38:07.840
there was a Japan one as well
before the one that they're currently making.

542
00:38:08.039 --> 00:38:12.000
Yeah. Oh it was Russia.
Oh yeah, there was. I thought

543
00:38:12.000 --> 00:38:15.440
there was Russia in Russia, China
and Japan. Maybe I'm imagining it.

544
00:38:15.519 --> 00:38:21.800
Yeah, Jake, you've been playing
The Loss of US Part two update.

545
00:38:22.199 --> 00:38:25.599
Yes, I haven't touched the story
because I played the story and I wasn't

546
00:38:25.599 --> 00:38:29.519
in the mood to re experience that. Not that I didn't like it,

547
00:38:29.559 --> 00:38:31.480
I just didn't. Yeah, you
know, it's not a January, you

548
00:38:31.519 --> 00:38:37.559
know, the night so long.
Yeah, but I've been playing a lot

549
00:38:37.559 --> 00:38:42.199
of No Return. I like that. I think it's pretty good. I

550
00:38:42.239 --> 00:38:45.880
think it all hinges on the fact
that The Last of US combat is really

551
00:38:45.920 --> 00:38:47.760
good. At least I think Last
of Us Part two is combat is really

552
00:38:47.800 --> 00:38:51.920
good. I know it's not for
everyone, but I think if you're really

553
00:38:51.920 --> 00:38:57.000
into the combat, then No Return
is the perfect playground for it. Just

554
00:38:57.199 --> 00:39:00.119
these small missions that you can get
loaded in that have a bunch of random

555
00:39:00.800 --> 00:39:06.280
uh, parameters that kind of get
played around with, and when it feels

556
00:39:06.280 --> 00:39:12.519
good, it feels great defeating whatever
factions you're up against. It just feels

557
00:39:12.519 --> 00:39:16.320
really tight. I think like the
rogue Light elements aren't the best. They

558
00:39:16.320 --> 00:39:21.400
feel a little unnecessary. Some of
it feels short too, like you can

559
00:39:21.400 --> 00:39:24.079
finish a run in like thirty minutes
or so. But I do like that.

560
00:39:24.159 --> 00:39:28.079
There's like a good progression system where
you can unlock new characters. You

561
00:39:28.119 --> 00:39:30.199
can get Joel, can play who
is I was I was looking. You

562
00:39:30.199 --> 00:39:35.920
can play with Joel No, no, no, so Joel. There's there's

563
00:39:36.000 --> 00:39:38.639
like how many seven or something characters
you can do ten? Who is that

564
00:39:38.760 --> 00:39:43.480
last guy? Manny? I think
is what it is? Who is that?

565
00:39:43.800 --> 00:39:47.239
He's he's someone from Joel at Home? Yeah, he's someone from uh

566
00:39:47.559 --> 00:39:53.199
uh uh Abby? But why is
he the last character to unlock? I

567
00:39:53.280 --> 00:39:57.280
was trying to figure that out too. I have no idea because I thoughts

568
00:39:57.280 --> 00:40:00.039
with Abby and then you get Lev
and then yeah, it should have been

569
00:40:00.119 --> 00:40:05.440
Leve. I think Joel normal Joel? Or is it like my head's caved

570
00:40:05.440 --> 00:40:07.679
in Joel? Uh, there's no
head caved in, jur That's where it

571
00:40:07.679 --> 00:40:10.760
should have been However, what about
is there a costume for that? Because

572
00:40:12.440 --> 00:40:15.880
there you can get Joel from like
Last of Us one, I did like

573
00:40:15.880 --> 00:40:21.440
that you can get Eli in Astronaut. Yeah yeah, but I think,

574
00:40:21.519 --> 00:40:22.440
like I said, it really boils
down to, like, if you're into

575
00:40:22.480 --> 00:40:24.840
the combat, if you like Last
of Us Part two is combat, then

576
00:40:24.840 --> 00:40:30.519
it is definitely for you because it
is the perfect place to really use a

577
00:40:30.519 --> 00:40:34.519
lot of mechanics and items that you
could use in this story, but you

578
00:40:34.599 --> 00:40:37.639
kind of didn't, just because the
story kind of pushes you along so fast.

579
00:40:37.760 --> 00:40:40.159
You kill like four or five enemies
at a time and move on.

580
00:40:40.440 --> 00:40:44.119
But this just throws a lot at
you and you're really able to kind of

581
00:40:44.800 --> 00:40:49.199
stretch your I don't know, combat
muscles, because I think the combat in

582
00:40:49.239 --> 00:40:52.719
that game is pretty creative if you
if you want to play it that way.

583
00:40:53.639 --> 00:40:57.280
But yeah, I think for folks
who didn't like The Last of Us

584
00:40:57.280 --> 00:41:00.280
too, not necessarily because the story, but weren't wild about combat. I

585
00:41:00.280 --> 00:41:02.920
know some people don't like the combat
in those games, it's probably not for

586
00:41:04.000 --> 00:41:07.960
you. But yeah, there's some
neat ideas with the Rogue Light mode,

587
00:41:07.039 --> 00:41:13.000
but I don't it's not as good
as some lot of people say God of

588
00:41:13.000 --> 00:41:14.920
War is better. I didn't play
the God of War one. You should

589
00:41:14.960 --> 00:41:19.920
have really really good. And it's
also the way that it narratively ties in

590
00:41:20.000 --> 00:41:24.559
and it yeah, it makes for
very cool. I have to finish Ragnarok

591
00:41:24.719 --> 00:41:28.400
first, Yeah, oh yes you
do. Yeah, it takes place.

592
00:41:29.039 --> 00:41:31.079
Yeah. I started playing last weeks
as well, a little bit over the

593
00:41:31.119 --> 00:41:37.280
break, and I really liked the
game. I liked the combat. Going

594
00:41:37.320 --> 00:41:43.639
back into that mode after playing Valhalla
was it. Yeah, it didn't gel

595
00:41:43.719 --> 00:41:45.039
with me and I did drop off
very quickly. I do want to go

596
00:41:45.079 --> 00:41:49.679
in and do and see the kind
of unfinished level stuff, and the that

597
00:41:49.760 --> 00:41:52.599
stuff is really cool. Yeah,
the levels of themselves, they're very short,

598
00:41:52.719 --> 00:41:58.400
they're not they're not like super compelling
or even fun necessarily, but I

599
00:41:58.440 --> 00:42:01.840
think it's just cool that Naughty Dog
included those and give people the option to

600
00:42:01.920 --> 00:42:06.920
check out work in progress levels and
there's a level of transparency that I just

601
00:42:07.039 --> 00:42:12.000
would not expect from Sony, Naughty
Dog anything like that. Yeah, so

602
00:42:12.079 --> 00:42:15.760
seeing that's cool, and I hope
that is a trend because I would love

603
00:42:15.760 --> 00:42:17.920
to see a lot of these working
work in progress levels, maybe as bonus

604
00:42:17.920 --> 00:42:22.800
things, because I think, you
know, players can understand why they're not

605
00:42:22.800 --> 00:42:25.480
there. It helps that Neil Druckman
gives like a little before you play a

606
00:42:25.559 --> 00:42:29.400
level, there's a little video where
he explains why it was cut, what

607
00:42:29.480 --> 00:42:32.119
the thinking was behind it, like
what was the original intent? And you

608
00:42:32.119 --> 00:42:36.360
know, a lot of it's like
kind of gray boxed out. Not everything

609
00:42:36.440 --> 00:42:39.960
is there, a lot of voiceovers
missing, But it's cool seeing that,

610
00:42:42.800 --> 00:42:45.480
and yeah, I would love to
see more of that. Just yeah,

611
00:42:45.519 --> 00:42:46.599
it's cool. I think it's worth
checking out. I don't know if you

612
00:42:46.599 --> 00:42:50.400
need to do all of them,
but no, I feel like gaming is

613
00:42:50.440 --> 00:42:54.679
definitely missing. It's DVD extra.
Yeah, it really feels like that.

614
00:42:54.679 --> 00:42:59.519
There's so many extras in this,
Like there's the guitar free play mode,

615
00:42:59.519 --> 00:43:01.639
which I was like that seems kind
of ridiculous, but it's actually pretty in

616
00:43:01.679 --> 00:43:07.119
depth. People are doing it like
regardless of it become probably, but you

617
00:43:07.119 --> 00:43:09.840
can change your instrument. You use
an electric guitar, you can change your

618
00:43:09.880 --> 00:43:14.840
model. You can be a Gustavo
I don't know his last Yeah, you

619
00:43:14.840 --> 00:43:20.159
can. You can place him with
his banjo thing that he's got. Yeah,

620
00:43:20.400 --> 00:43:22.480
you play a bunch of cords.
I'm sure people are going to do

621
00:43:22.480 --> 00:43:24.119
some creative things with that, which
is kind of cool. Ten dollars to

622
00:43:24.159 --> 00:43:28.960
whoever does through the Fire in the
Flames. Yeah, I just can't do

623
00:43:29.000 --> 00:43:34.960
him rock Bound Floor anymore. P
R. Yeah, it's good. I

624
00:43:35.000 --> 00:43:37.239
think if you really like The Last
of Us too, it's worth a ten

625
00:43:37.280 --> 00:43:39.280
dollars upgrade or whatever it is.
I don't know exactly how much it is.

626
00:43:42.800 --> 00:43:45.519
Well you have it. That's everything
from this. You want to add

627
00:43:45.559 --> 00:43:50.239
anything? Are you good? Watched
Poor Things? Good movie? Great movie.

628
00:43:50.400 --> 00:43:53.280
I don't want to delve into the
discourse around it. Time watching it

629
00:43:53.360 --> 00:44:00.800
is a discourse around it. I
mean, like you understand understandable why I

630
00:44:00.800 --> 00:44:02.679
think I know what the discourses I
just don't installed. I just I'm not

631
00:44:02.719 --> 00:44:07.760
on Twitter anymore. So it's like
understandable discourse. Yeah, it's just it's

632
00:44:07.800 --> 00:44:12.199
just really a lot. It's a
lot. But I had also The Trader

633
00:44:12.239 --> 00:44:19.239
Is season two UK version is unbelievable. Oh yeah, I gotta I gotta

634
00:44:19.280 --> 00:44:22.039
catch up. I mean, I've
had it spoiled for me because you know,

635
00:44:22.119 --> 00:44:27.400
I'm not even mad because I'm on
British Twitter as well, and so

636
00:44:29.599 --> 00:44:34.440
I think what happened in the episode
yesterday was so iconic and even just enjoying

637
00:44:34.440 --> 00:44:37.480
it from the memes and stuff.
If you are watching The Traders, don't

638
00:44:37.480 --> 00:44:40.559
watch the American version where they've used
a bunch of B list celebs, C

639
00:44:40.719 --> 00:44:44.679
lists celebs. Come on, let's
be real, they're all like housewives from

640
00:44:45.000 --> 00:44:50.800
a lan term whatever. Watch the
UK version, regular people who aren't famous.

641
00:44:51.199 --> 00:44:54.360
There's one man in there, Paul, who I am genuinely afraid of.

642
00:44:54.840 --> 00:44:59.920
Paul is worrying man Paul when he
was being interviewed on the show,

643
00:45:00.039 --> 00:45:00.800
to be like, do you want
to be a traitor or a faithful?

644
00:45:00.840 --> 00:45:07.239
So it's basically among us in a
Scottish castle. They have the faithful and

645
00:45:07.280 --> 00:45:10.480
they have traitors, and every night
the Traders have to pick off and kill

646
00:45:10.519 --> 00:45:16.360
one person. But also every night
there's a big round table where everyone accusers.

647
00:45:17.199 --> 00:45:22.320
It is phenomenal. It's just drama
pure. Season one, there was

648
00:45:22.360 --> 00:45:27.199
a magician. Season two, we've
got a clairvoyant, but we've got Paul.

649
00:45:27.639 --> 00:45:32.440
Paul, Paul, he was he
was getting interviewed because Claudia or the

650
00:45:32.440 --> 00:45:37.360
produces pick who the Traders is going
to be, and I think they start

651
00:45:37.400 --> 00:45:43.519
with two and then the Traders picked
a third one or yeah, there's three.

652
00:45:43.840 --> 00:45:46.559
They start with three. When Paul
was being interviewed and asked if you

653
00:45:46.599 --> 00:45:50.559
wanted to be a trader or a
faithful he was like, I want to

654
00:45:50.559 --> 00:45:52.679
be a traitor. And Claudia says, what words would you use to describe

655
00:45:52.679 --> 00:46:02.360
yourself and he said cruel watching this
man feign ignorance as to who the traitor

656
00:46:02.440 --> 00:46:06.960
could be. And then at one
point he gets voted most popular or something,

657
00:46:07.000 --> 00:46:09.800
and it is insane. There was
one point where he basically starts fake

658
00:46:10.039 --> 00:46:17.760
crying and he brings his infant son
into it. I'm ready ready to go

659
00:46:17.840 --> 00:46:22.440
home and see my boy. Yeah. So Tim and I watching it with

660
00:46:22.440 --> 00:46:25.320
a couple of friends of ours and
we just have a text chain where we're

661
00:46:25.400 --> 00:46:31.199
just it's basically every single message is
I'm afraid of Paul. In the first

662
00:46:31.239 --> 00:46:35.559
season, though, it's hilarious because
you get there was one guy who was

663
00:46:35.639 --> 00:46:38.400
like, I am an expert on
reading body language. He was like,

664
00:46:38.719 --> 00:46:43.480
trust me, I know how to
read people. He would just constantly say

665
00:46:43.559 --> 00:46:46.159
I know how to read people,
and then he would make these like this

666
00:46:46.320 --> 00:46:50.920
is happening. I know it's this
person, and he would be wrong every

667
00:46:51.119 --> 00:46:55.239
single time. But meanwhile, there's
this other girl who's like she just like

668
00:46:55.760 --> 00:47:00.079
I would say the most nonsensical stuff, and it would stuff like I think

669
00:47:00.119 --> 00:47:05.519
it's Angela because her shoelaces are always
untired, and you're like, what's that

670
00:47:05.639 --> 00:47:08.960
got to do with anything, and
like she would accidentally kept keep being right,

671
00:47:09.199 --> 00:47:12.920
Yeah, it will be the right
person, but the reason is completely

672
00:47:12.960 --> 00:47:15.400
wrong. So it's like really weird. If you want to know how unhinged.

673
00:47:15.480 --> 00:47:21.440
The first season of The Traders was, there was a moment, this

674
00:47:21.599 --> 00:47:27.320
is awful. They voted out a
woman because she didn't raise her glass to

675
00:47:27.440 --> 00:47:30.400
cheers with everyone else, and it
was because she literally did not have an

676
00:47:30.519 --> 00:47:40.159
arm. They didn't her because they
accused her because of that, and she

677
00:47:40.239 --> 00:47:45.519
just went, literally, I don't
have this. But that's the thing.

678
00:47:45.559 --> 00:47:50.639
It's like, it's the smallest things
get stuck in people's minds. And because

679
00:47:50.760 --> 00:47:55.119
she didn't like toast her glass with
everyone else, they just were like you

680
00:47:55.639 --> 00:48:02.239
anyway, This show is believable.
People are their most unhinged, so unhinged,

681
00:48:04.000 --> 00:48:07.559
and the memes have been fantastic.
There's a woman in it called Diane

682
00:48:08.840 --> 00:48:16.159
an icon' I old people in that
show are just like or like middle aged

683
00:48:16.159 --> 00:48:20.800
to elderly people just seem to be
doing the most unhinged fixing as well.

684
00:48:20.800 --> 00:48:25.039
They also have these trials in the
middle where they'll work together to earn money

685
00:48:25.039 --> 00:48:30.239
to the ghost towards boring. So
shit boring, don't even skip back.

686
00:48:30.320 --> 00:48:34.440
The only good part of it,
I phone the whole time. The only

687
00:48:34.480 --> 00:48:37.320
good part of those eyes. Like
during each of these trials, there's an

688
00:48:37.360 --> 00:48:42.440
opportunity to like get a shield that
will protect you from being killed. But

689
00:48:42.519 --> 00:48:45.480
to do that you kind of have
to do something that would like disadvantage your

690
00:48:45.519 --> 00:48:49.199
team every now and so, like
if it's like carry this log up this

691
00:48:49.280 --> 00:48:51.639
hill, they might be like,
if you go down this part off,

692
00:48:51.719 --> 00:48:52.760
you can quickly grab one of these, So like you might be like,

693
00:48:53.360 --> 00:48:55.239
you, guys, I'm gonna go
quick. We're gonna get this. And

694
00:48:55.239 --> 00:48:58.239
then people will be like, you
left us, We're voting you out.

695
00:48:58.239 --> 00:49:00.880
You're a traitor. Oh yeah,
because if you have a shield, you

696
00:49:00.880 --> 00:49:05.760
can't get murdered by the traders,
but you can still get what's this is

697
00:49:05.760 --> 00:49:12.840
on BBC I Player, yeahs a
VP VPN. So it's the one thing

698
00:49:12.880 --> 00:49:16.960
that finally got me a sign up
for a VP after all these years.

699
00:49:16.960 --> 00:49:22.400
Phenomenal TV it's great. If you
end up watching Traders, please let us

700
00:49:22.440 --> 00:49:25.920
know what you think about it.
In the meantime, you can find us

701
00:49:27.039 --> 00:49:29.679
all of the internet. Lucy,
where can be pointing you? I'm on

702
00:49:30.199 --> 00:49:32.079
I'm on Twitter, James Games,
I'm at to more height and everything.

703
00:49:32.320 --> 00:49:37.960
Jake can't find me. Oh you
can't, but I just don't. We

704
00:49:37.960 --> 00:49:42.199
will see you back here next week. Please remember to rate and review and

705
00:49:42.280 --> 00:49:45.400
subscribe and all that kind of stuff. The games by Discord. Hit us

706
00:49:45.480 --> 00:49:49.079
one of us up and we'll get
you an invite. It's closed, I

707
00:49:49.119 --> 00:49:52.639
think, and I think so,
I don't know. It's it's a very

708
00:49:52.679 --> 00:49:57.760
nice community. Yeah, I know
there talks for a while, but open

709
00:49:57.800 --> 00:50:04.519
it message one of those. My
dms are open, which is all right.

710
00:50:04.599 --> 00:50:07.440
We'll see you next week. Yeah,

