WEBVTT

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Don't be bad. It's the Internet. You're busy. Let's do this for

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February eighth, twenty twenty four.
For the next hour or so, let

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me help you sort through the world
of gaming on Games Mornings Live with me

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Jeff Grub. Today, Disney is
investing one point five billion dollars in Epic

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to make a next gen Club Penguin, just without the Penguins. But first,

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please join me in welcoming today's co
host of Games Mornings. It's Jana

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Choa. Everybody, Jan how are
you doing? I am feeling great,

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Jeff Grub, I'm feeling good.
I had one of those moments where you

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are maybe under the influence of substances. I'm gonna say happiness, and then

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you just see the grand calculus of
the universe. Sure, and then where

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you fit inside the universe Grub.
And then it just like just like the

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switch sound effect, you're clicking the
place. Was this happening in Da Vinci

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Resolve or was it like, were
you working out or what? No,

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this was just happening in my mind
palace as I was as I was fighting

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my demons and then embracing my demons
as well. Uh, the phone comes

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out of their bodies, Jan Greb, I think you know what I'm gonna

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do. I'm gonna I'm gonna write
a self help book. We become like

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a life coach for gamers specifically.
Okay, yeah, gamer coach, but

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not but not not in gaming,
just how to be better people or what.

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I Well, you know it's gonnas
gonna be tough climb, right there.

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Uh but yes, yes, reach
out to me, folks, and

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I will reach back to you around
with consent though, of course. Uh.

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Jane, how's this week going for
you? It's been a uh kind

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of we had a lot going on. We're busy, and then you're also

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like editing that thing for Dan that's
going to debut today. We're able to

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get everything done. You feel like
you're staying on top of things. Everything's

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done, I realized, And maybe
we'll talk about this on the dump truck

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later, but I do miss editing
video for as much as I enjoy all

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of our live to tape stuff,
our podcast, and I do enjoy slicing

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and dicing of course, right,
Yeah, that's just a secret at this

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point. Yeah, it's just for
you. My sigh up is that it's

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been posted this whole time. I
just didn't tell anyone and they have to

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go find it. It's like frog
fractions three. It's out there somewhere on

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Steam. Yes, I've been.
Maybe if you ride the Amtrak in San

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Francisco, it is actually on a
USB and I'm waiting for someone to find

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it. Yeah, don't pick up
the wrong USB though, you'll find some

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really messed up stuff. Yes,
yes, yes, don't do that one.

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Just the jan USB. Uh.
All right, let's see we should

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probably explain what we do here most
weekdays. I, Jeff Grabble, help

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piece your gaming life life back together. That includes breaking news and maybe even

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some of our own original reporting.
For all these topics, I'll get the

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input of a bona fide expert who
will make me look smart. If you

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are watching live on twitch welcome.
You can always listen to the show later

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on podcast feeds by searching for game
Mes Mornings, or find the RSS on

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giant bomb dot com. You can
also catch the show later with chapters and

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timestamps on YouTube. Hello YouTube.
All right, we have a lot to

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get into, so let's start the
morning mess with Disney invests one point five

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billion dollars in epic games and announces
major Fortnite partnership. This comes from Christopher

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During at Games Industry Dot biz.
The Walt Disney Company has invested one point

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five billion dollars to acquire an equity
stake in Epic Games and has announced plans

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for a major collaboration with Fortnite.
Epic Games CEO Tim Sweeney and the is

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the controlling shareholder of Epic and we'll
continue to maintain control of the board following

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the close of this transaction, Epic
told Games Industry up dot Biz. Disney

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and Epic described the project as an
as an open, persistent social universe it

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will be. It will be a
games experience, but also offer the ability

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for fans to watch, shop and
engage with content, characters, and stores

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stories from across Disney's portfolio, which
includes Pixar, Star Wars, Marvel,

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and the Avatar brands. Our exciting
new relationship with Epic Games will bring together

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Disney's beloved brands and franchises with the
hugely popular Fortnite in a transformational new games

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and entertainment universe, said Disney CEO
Bob Iger. There's more to this.

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There's more quotes, including Bob Iger
being like a who knew people were playing

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video games. You know, here's
the Bob Iger said, and I wrote

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down Bob Iger said, insanely when
I saw gen Z and jen Alpha and

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millennials, the amount of time they
were spending in terms of total media screen

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time on video games, it was
stunning equal to what they spend on TV

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and movies. The conclusion I reached, we have to be there, fucking

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Robert, what's going on over there? Buddy? Why Grub? Why do

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they let these people have a lot
of money, much money as he has.

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That's that. I'm glad you added
insane to that, because that is

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absolutely insane of Bob Iger to just
realize this. Yeah, to kind of

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be telling on yourself a little bit, Grub, do you think there are

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CEOs out there? And the answer
is yes, that assume that, And

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haven't ever looked at the numbers to
how big the video game audience is.

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They just still think it's a bunch
of nerds. Uh, yeah, probably.

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I bet Bob Chapik was just like
eating video games, not even understanding

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what you're supposed to do with them. So at least they do that yet

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that they have the better Bob in
there now he's like at least like looking

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at numbers being like, oh,
people are playing these. They they realize

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the product they already made is catered
more mostly toward towards children. So you

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would assume, let's attack the other
things that kids are into video games.

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Yeah, I think, like I
think they think about it along those lines,

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and they don't go very down,
very far down that line of thought.

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They're like, well, we have
the things they care about, the

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characters, So just put out a
fucking mobile game and call at the end

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of the day, is Bob Igery
gonna suddenly realize, oh my god,

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gen and z Jen Alpha millennials and
Gen X they all read books. We

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should make books. It feels like
it, Yeah, for sure. So

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in terms of what this looks like, jan we don't fully know, but

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there is a couple of like little
tidbits here. This is going to be

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a Fortnite expansion experience, something that
stands alongside Fortnite, like those other recent

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games that Epic released. At least
that seems like how it's going to take

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form. Then they also had that
tagline of and that they mentioned it there

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in a quote of like of game, Create, Watch, and Shop.

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It was like like those four words
creates. Probably not the right word,

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but it was like basically like four
thanks, including shop. So it's like

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sound, it's like PlayStation Home.
It sounds like like the metaverse that they've

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been talking about forever that they said
it'll have interoperability with Fortnite. Of course

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it will if probably if you buy
a character in one of these games,

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it's likely going to work in Fortnite. Are they going to give Mickey Mouse

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a gun? Who knows? But
I see how a lot of this stuff

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makes sense part of me. And
maybe this is cynical, and maybe it's

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because they haven't shown me anything to
care about yet. I'm like, you're

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not seeing this thing, And the
only thing I'm imagining is the day it

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gets shut down, like I can
like in five years, when no one

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cares about this thing anymore and it
just like quietly closes. Are people go

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like, oh damn, they're closing
that that. I feel like I can

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like grand opening, grand closing is
what I'm like seeing here. But maybe

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I'm being a bit too cynical.
I don't know, what do you think?

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I think we've kind of had that
approach and expectations even when we were

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into it, Scout, I swear
to God with something like Fortnite, assuming

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and just looking at the doomsday clock
waiting for it to write exactly. And

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it's the point. Yet Fortnite,
in spite of itself even and in spite

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of greater gabor culture, hold one
second problem, Yeah, Scout, see

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something. Yeah. This also reminds
people in chat Nikki's saying like Disney Infinity.

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This is reminded me of that as
well. And I mean, until

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we see something that people really care
about, I have a hard time seeing

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this as anything beyond one of those
failed efforts. What separates this from any

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of those, I'm not one hundred
percent sure just yet, because I feel

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like I think we had this conversation
earlier this week on the BombCast, where

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companies kind of adjusting to the trends
and making something like a games as a

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service or any of these type of
social hubs, VR hubs whatever, that

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the audience is not explicitly asking for. That's when it tends to fail or

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just not hit the mark. And
I think that is where I may join

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you Grub initially. Of all right, I do feel a little bit cynical,

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and I don't know who this is
for what this is for? Just

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yet I think maybe because of the
monetary investment, I hope and I want

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it to work out, but yeah, I just also start to think about

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how precious Disney is about all of
their IP and does Mickey Mouse hold a

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gun? Like how can you edit
Mickey Mouse and like the Mickey Mouse Club

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to fit to a social hub?
Right? Can anyone just be Mickey Mouse?

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I mean presumably by Disney investing one
point five billion dollars into Epic,

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that's got to lubricate that process a
little bit. Like what Jane's talking about.

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Everybody is games, like you know, Star Wars, Jedi a Survivor

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is a real headache for a studio
like respond to make over a EA that

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has to like get everything run by
the Creative Visions group over at Lucasfilm,

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and that stuff is very laborious and
it's very challenging. And Disney's a real

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stickler about all those things when it
comes to their characters, probably because they

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believe it's for good reason. They
think that's what keeps the the long term

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value of those characters. But you
know, if you are putting one point

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five billion dollars in Epic. Presumably
you can have like offices right people right

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in the Epic office to talk to
that are working on these things every day.

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Like this is like one point five
billion dollars is in an exclusion to

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them being like, Okay, we're
gonna go put one point five billion dollars

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into making our own games or into
partnering with a bunch of other studios across

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all all these things, or doing
something with roadblocks or whatever. It's like,

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no, we are all in on
Epic. So if we're all in,

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let's actually make sure that those pain
points are solved and ready to go.

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I hope they're thinking about that.
I know they like, you know,

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you know, John Trank's over there. It seems like he's very much,

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you know, behind a big part
of this deal, and he's very

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very proud of but it. He's
the kind of guy that understands those issues.

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So I'm like, they're probably going
to be able to solve those those

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aspects. It's just when it comes
to Disney, there's a lot of reason

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to think that they will abandon this
because they've done that with gaming every time

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up to up till now. Maybe
the one point five billion dollars changes that

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though. Yeah, and you know
this isn't just because I, uh were

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you know, John Drake is a
friend of the website. I also trust

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John Drake to see see this through
and everything. The other aspect reb that

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I'm thinking is I feel like this
may not be Disney readjusting their strategies.

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What is going on? Is there
a ghost just sh by you're just waiting

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outside your house right now. But
we've seen how and I was just talking

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about how Disney's been precious about their
IP, but at the same time,

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we've seen how much they're willing to
squeeze their IP dry with all these Star

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Wars spinoffs, the MCU spinoffs,
that I think maybe they're expanding the strategy

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to not necessarily squeeze the juice out
of everything, but to see what else

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is potentially there with all of their
IP put together, Like, Hey,

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maybe we should see what we can
do in some type of Disney social hub.

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We already get Disney adults coming to
the parks all of the parks way

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too often. Let's see how we
can capture them virtually. I wonder about

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the quality of these games, though, jam because you know we're coming out

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of a period there where we had
Lethal Company on Steam, and then we

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had Power World pop off and those
things, you know, the very very

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in quality or whatever, but they
are very popular and caught on. And

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then meanwhile over at Fortnite, still
very popular in the core game, but

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they had a couple of other games
that were part of their new initiative,

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like that Lego basically what is Lego
Minecraft? Essentially fun, They finally did

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it. They made a Lego Minecraft
game should be huge. Maybe it is,

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but that one, like I thought
that was the one that would really

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take off, and I don't hear
anyone ever talking about that anymore. That

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does not mean it's not popular.
That happens all the time. Maybe some

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huge audiences playing it that I hear
from. But what I have heard is

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many people who are kind of had
high opes on these games, and the

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rocket Racing and the other one that
I can't remember. No one really likes

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these things, at least, no
one's too fond of them. Not really.

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Everyone's just ready to go back and
play real Fortnite if they're going to

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Fortnite at all. So right now, the track record isn't great that they're

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able to take these ideas and expound
on them and be like, well,

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obviously, Lego Minecraft, that should
work. I know that a lot of

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people are like, well, no, I jumped into Powell World and immediately

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had more fun with that than I
ever did with Lego Lego Minecraft. I'm

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just gonna keep going at that.
Yeah, I'm not. It seems more

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impossible than ever to predict where gamers
are at, Yes, for sure,

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Hence why I'm going to help them
grub Oh okay, help them out here

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exactly. Well, you know myself
help book. We're going to target them,

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and then I sell that target to
the big companies. This is where

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you get cut a check from both
sides. Yeah, you got to play

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both sides. Jan, this is
B to B to B me B to

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B to j uh. Yeah,
hey, this is not going to be

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a quick flash in the pan.
At the very least, they will spend

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years trying to make this make sense. And really, I think it'll come

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down to the quality of the experience, and like I think like one tier

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can can succeed. Like, okay, people are actually playing these games,

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and that is a success on its
own. They're spending money in these games.

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Even if it's like you know that
Lego thing. I'm sure a lot

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of people are playing. It probably
does make financial sense so far, and

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they could probably get something similar here. Whether or not they are like able

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to have this persistent world that they're
talking about that where people shop in and

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consume content, and that's like still
to be seen. They could probably Fortnite

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has had some success with that stuff, with concerts and things like that,

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But I just like, is it
gonna be a whole new tier, like

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a whole new way of doing that
as opposed to Disney plus or going to

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the movies or watching cable television.
Probably not, but hey, they're trying.

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00:15:20.720 --> 00:15:24.279
Then they have an idea here,
and again a lot of money is

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00:15:24.279 --> 00:15:26.759
invested. What do you think,
like, what do we what do you

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00:15:26.759 --> 00:15:28.600
think we get out of this?
First? Do you just think we get

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00:15:28.639 --> 00:15:33.120
like a pretty standard like social Hub
or do they have like a video game

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00:15:33.159 --> 00:15:39.240
ready to go? If anything,
I think we get more Disney oriented skins.

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Maybe you remake the parks and like
you have some type of interactive experience

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00:15:43.960 --> 00:15:48.440
like that. Yeah, that would
probably be very popular. Maybe the Fortnite

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map be shifts again and gets crafted
around some more popular Disney worlds like maybe

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you have part of it be like
buzz Lightyear themed, and then a different

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part of it is like Mulwana themed. You can easily see this being used

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and spun off to start promoting future
movies future shows as well, like hey,

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you need an ice World where well
there's Elsa and the whole crew,

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00:16:18.799 --> 00:16:22.399
and then like part of your Fortnite
quest is to reassemble Olaf or something,

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00:16:22.519 --> 00:16:25.679
And you're like, I could,
I mean, you can't just see it,

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00:16:25.720 --> 00:16:30.080
like when it comes to like what
happens outside of like the Fortnite bubble,

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00:16:30.200 --> 00:16:36.600
like the sort of the orbit around
Fortnite, a battle royale that's aimed

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00:16:36.600 --> 00:16:40.960
at kids that does have like one
hundred kids dropping down in the Magic Kingdom,

230
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and maybe they're not using like guns, but they're using some other like

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projectile device to be more family friendly
and that gets them in the ecosystem that

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00:16:48.200 --> 00:16:52.360
gets into Disney stuff and it's a
win win for everybody involved. You could

233
00:16:52.360 --> 00:16:56.559
be again piecing these things together pretty
quickly to be like, oh, this

234
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is them synergizing on all these different
aspects of what they have going on here.

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It's interesting you say bubble grub because
sometimes I think of both of these

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Disney and Fortnite as to gigantic specific
bubbles and I rather of their own.

237
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Yeah, So I wonder do these
brands conflict with each other at all,

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Like does the super heavy Fortnite player
absolutely abhor Disney and vice versa? Right?

239
00:17:25.400 --> 00:17:29.680
And I wonder where and how they
intend to get those people, those

240
00:17:29.680 --> 00:17:33.400
groups to mix. Yeah. I
think that for when it comes to Fortnite,

241
00:17:33.480 --> 00:17:37.880
the audience has been trained enough to
be like, this is just like

242
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Bunko pops. It is, You're
going to get skins for popular things here,

243
00:17:42.559 --> 00:17:45.599
so expect more of that stuff.
And they've just they've kept doing more

244
00:17:45.640 --> 00:17:51.599
and more of that stuff, and
the crossovers into other forms of media have

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00:17:51.720 --> 00:17:57.000
been massive and seemingly in no way
rejected and maybe at worst ignored by people

246
00:17:57.039 --> 00:18:00.039
who don't care about that stuff.
And it'say, well, clearly that is

247
00:18:00.200 --> 00:18:03.400
almost a good sign that people feel
that they can ignore it, because I

248
00:18:03.400 --> 00:18:07.200
mean, it's this, this world
of Fortnite and this world of like what

249
00:18:07.200 --> 00:18:10.960
Epic is doing over there is big
enough to house all these things simultaneously.

250
00:18:11.079 --> 00:18:14.640
I think they're different. I think
they're right about that to a point.

251
00:18:15.279 --> 00:18:19.200
I maybe just I think maybe if
this if my own here is coming across

252
00:18:19.279 --> 00:18:23.279
with like a negative connotation, I
think it's that I am seeing that one

253
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point five five billion dollars, meaning
that Disney is going to make fewer what

254
00:18:27.720 --> 00:18:32.519
I consider like traditional video games,
things that I would be more excited about

255
00:18:32.559 --> 00:18:37.200
than this necessarily. But that doesn't
it doesn't mean that necessarily either. That's

256
00:18:37.240 --> 00:18:41.119
just a knee jerk reaction and we'll
have to wait and see, all right.

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00:18:41.720 --> 00:18:48.559
Nintendo says it will overcome challenges of
generational transition with unique propositions. This

258
00:18:48.640 --> 00:18:52.680
is from Tom Ivan at VGC.
Nintendo has said it's more important than ever

259
00:18:52.759 --> 00:18:56.519
to offer consumers unique propositions in order
to stand out in an increasingly competitive marketplace.

260
00:18:57.000 --> 00:19:00.599
During a Q and A session following
Nintendo's find nancial results briefing on Wednesday,

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00:19:00.880 --> 00:19:04.960
the company was asked what risks it's
especially mindful of as it looks to

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build on the success of its dedicated
gaming platforms and it's expanding IP business.

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00:19:11.200 --> 00:19:14.240
Since launching in March twenty seventeen,
the Switch has sold over one hundred and

264
00:19:14.240 --> 00:19:18.319
thirty nine million units. Only two
other dedicated system has sold better. Blah

265
00:19:18.319 --> 00:19:21.000
blah blah. Then they go on
to say, we approach our business every

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day with a profound sense of urgency. Nintendo President Shuntaro for Ukawa told investors

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the generational transition of platforms and the
dedicated gaming console business is never easy.

268
00:19:33.119 --> 00:19:37.480
We have experienced significant challenges following successful
platforms multiple times, so we never consider

269
00:19:37.519 --> 00:19:41.839
our current situations to be totally secure. Nintendo says it will overcome challenges of

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generational transition by trying to offer up
those aforementioned unique propositions. What those are,

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00:19:48.160 --> 00:19:52.000
obviously they're not saying, But I
think this kind of goes back to

272
00:19:52.680 --> 00:19:56.319
something that we all know about what
the switch tow is going to look like.

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00:19:56.400 --> 00:19:59.640
Right at the very least, they're
going to have some little feature in

274
00:19:59.720 --> 00:20:02.759
there that they're going to market as
being very important, whether or not it

275
00:20:02.839 --> 00:20:06.039
actually is all that important, right
They're they've always done that, and they're

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00:20:06.039 --> 00:20:14.480
probably gonna come back to that again, right m I I think what what

277
00:20:14.559 --> 00:20:18.359
like we can mostly take away from
here is maybe lessons for like what the

278
00:20:18.359 --> 00:20:21.200
future is going to have to look
like for all these companies, maybe except

279
00:20:21.200 --> 00:20:23.160
for Sony. I think people are
very happy with the PlayStation just being the

280
00:20:23.160 --> 00:20:26.200
PlayStation, and honestly they're probably happy
with the switch being the switch. So

281
00:20:26.200 --> 00:20:30.319
maybe it's just a lesson for Microsoft
where you know they are they didn't stand

282
00:20:30.319 --> 00:20:33.920
out and the Xbox Series X and
S h kind of have like, oh,

283
00:20:34.000 --> 00:20:37.559
okay, it's a it's a it's
a console, and it's a console

284
00:20:37.559 --> 00:20:40.920
that's a little bit more affordable,
and there's no other really differentiating factor,

285
00:20:41.039 --> 00:20:44.000
so it's got to it's all gonna
come down to the exclusives and the games.

286
00:20:45.319 --> 00:20:48.440
And it's like, I think Microsoft
learned that lesson pretty quickly in this

287
00:20:48.480 --> 00:20:51.640
generation, and that's like behind a
lot of what is happening with them,

288
00:20:51.640 --> 00:20:56.039
where like they're looking ahead to maybe
shifting things up next next time around and

289
00:20:56.119 --> 00:20:59.200
trying to do something that is a
little bit more different so that they can

290
00:20:59.240 --> 00:21:03.000
have something to add actually market.
And that usually has worked for Nintendo,

291
00:21:03.559 --> 00:21:07.720
even when it's like not worked as
well as the Wei. Like the Wei

292
00:21:07.839 --> 00:21:10.920
is obviously the prime example. Hey
you got the waggle controls. This is

293
00:21:10.920 --> 00:21:14.079
where anybody come play it? And
I suppose the switch is the other prime

294
00:21:14.119 --> 00:21:15.720
example, but I always point like
to the new three DS of like,

295
00:21:15.759 --> 00:21:19.799
hey we got the nub and the
eye tracking here, so like you don't

296
00:21:19.839 --> 00:21:22.839
have to worry about the like trying
to get the three DS in the perfect

297
00:21:22.839 --> 00:21:26.559
spot so the three D actually works. It's like small features like that go

298
00:21:26.680 --> 00:21:32.319
a long way towards making people want
to upgrade, and so Nintendo continues to

299
00:21:32.319 --> 00:21:34.920
focus on that. Do you think
there's any risk JAN of us getting to

300
00:21:36.000 --> 00:21:38.039
a point where it's like or Nintendo
getting to a point where they're like,

301
00:21:38.039 --> 00:21:44.039
oh, we are so worried about
our unique propositions that they're going to upend

302
00:21:44.039 --> 00:21:48.559
what worked about the switch. I
think that's a legitimate fear to have.

303
00:21:48.240 --> 00:21:51.839
The part that I don't want to
SA rubs to me the wrong way about

304
00:21:52.480 --> 00:21:59.160
this news story is the quote about
Nintendo products not being daily necessities, and

305
00:21:59.200 --> 00:22:03.559
I kind of for them to not
be a daily necessity and something that I

306
00:22:03.640 --> 00:22:08.039
willingly seek out versus something I feel
like I have to check, uh,

307
00:22:08.440 --> 00:22:12.920
you know. So I hope they
don't fumble the bag here this way,

308
00:22:14.000 --> 00:22:19.319
because even seeing this headline makes me
feel some type of way where I kind

309
00:22:19.319 --> 00:22:25.839
of want Nintendo to just trust Nintendo
rather than try and adhere to whatever market

310
00:22:25.839 --> 00:22:30.839
conditions, because it seems like they
they make their own conditions this whole time.

311
00:22:32.119 --> 00:22:36.480
That's interesting you're right, like he
like for Cole was right that they

312
00:22:36.480 --> 00:22:41.720
have absolutely fumbled the bag before previously. But I've never got the sense that

313
00:22:41.799 --> 00:22:45.720
Nintendo really thought about that all to
much, Like it was just like,

314
00:22:45.160 --> 00:22:48.000
well, no, we're doing this
because we're Nintendo and we're just gonna go

315
00:22:48.039 --> 00:22:52.400
out there. And yet sometimes it
really has been has messed up, but

316
00:22:52.440 --> 00:22:56.119
I think it's always in the end
they were able to wrap back around and

317
00:22:56.119 --> 00:23:02.079
make it something that that was their
strength again becoming mindful of that process and

318
00:23:02.119 --> 00:23:03.920
being like, we want to avoid
the attempt where we drop the bag and

319
00:23:03.960 --> 00:23:10.119
instead just jump right to the good
idea. It's like, well, maybe

320
00:23:10.119 --> 00:23:12.000
some magic might be lost in there, kind of just maybe keep doing things

321
00:23:12.039 --> 00:23:18.440
in the Nintendo way and maybe and
maybe that means there will be some stumbles,

322
00:23:18.599 --> 00:23:21.440
but I think also it could mean
some magic. Now, all that

323
00:23:21.599 --> 00:23:23.160
said, I do want them to
play it safe. I want them to

324
00:23:23.200 --> 00:23:26.640
play it very safe with this next
hardware. I just want my switch to

325
00:23:26.480 --> 00:23:27.720
to be a switch, and I
want to keep playing games the way I've

326
00:23:27.720 --> 00:23:30.880
been playing on that thing, because
I've been very happy with it for going

327
00:23:30.920 --> 00:23:34.960
on seven years, and you know, and all things considered, I would

328
00:23:36.039 --> 00:23:38.599
keep playing my switch, you know
if a certain handful of games didn't start

329
00:23:38.599 --> 00:23:42.400
feeling very old on it, So
let's keep it that way. Yeah,

330
00:23:42.440 --> 00:23:48.880
I don't need RGB lights beaming off
of it. I don't need I mean

331
00:23:48.039 --> 00:23:51.759
I would like an O led screen
though, Oh yeah yeah, please please

332
00:23:51.839 --> 00:23:55.160
please that, Like, I don't
need anything fancy or funky with it.

333
00:23:55.240 --> 00:24:00.119
We're good unless unless for a kowa
you want to add a watch it?

334
00:24:00.920 --> 00:24:06.920
Okay, the watch? Would the
watch be like living inside the switch to

335
00:24:07.400 --> 00:24:11.440
and you could like pull it out
and strap it on like a slap racist

336
00:24:11.440 --> 00:24:14.440
sort of thing. Or is it
like no, you have a separate doc

337
00:24:14.480 --> 00:24:15.920
for that and it goes on your
nightstand at night? What do you what?

338
00:24:15.960 --> 00:24:21.519
Are you envisioning a different, different
doc entirely? Like? I think

339
00:24:21.559 --> 00:24:25.240
the only communication you have is like
when you like put put them over together

340
00:24:25.400 --> 00:24:27.519
like a power rangers more for a
common writers, I should have a more

341
00:24:27.599 --> 00:24:33.359
for type of thing. Yeah,
I just think Okay, and I know

342
00:24:33.400 --> 00:24:36.759
he said I don't want a daily
necessity except for a watch for a cowam

343
00:24:37.160 --> 00:24:41.559
I want to watch that like has
like needles that like go into the back

344
00:24:41.599 --> 00:24:45.519
of my wrist and can like tell
what I'm eating and like take my blood

345
00:24:45.559 --> 00:24:51.720
pretty frequently. I want to see
doctor Mario. Doctor Mario fix me.

346
00:24:52.480 --> 00:24:56.240
Our healthcare system is now run by
Nintendo. It's a true nightmare situation there.

347
00:24:56.799 --> 00:25:00.160
Just take bills. Yeah, you're
just I'm gonna chuck some pills at

348
00:25:00.200 --> 00:25:04.720
you, Like, okay, why
are you playing that music? All right?

349
00:25:04.880 --> 00:25:07.720
Well, last headline before the break. This month's Nintendo Direct could be

350
00:25:07.799 --> 00:25:11.240
a partner showcase, it's claimed.
This is from Andy Robinson at VGC.

351
00:25:11.839 --> 00:25:17.160
Nintendo's regular February Nintendo Direct live stream
will be a partner Direct this year,

352
00:25:17.200 --> 00:25:19.759
it is claimed. That's according to
the Nate the Hate podcast Shout out to

353
00:25:19.799 --> 00:25:23.720
Nate the Hate, a show which
regularly breaks stories in the games industry,

354
00:25:23.880 --> 00:25:29.000
which is suggest Nintendo could use its
next Direct to highlight remaining third party switch

355
00:25:29.119 --> 00:25:34.160
content before the expected imminent announcement of
a successor console. He says, I'm

356
00:25:34.160 --> 00:25:37.400
going this is Nate. I'm going
into the first Nintendo Director this year with

357
00:25:37.440 --> 00:25:41.599
the expectation that it's going to be
a partner Direct. I don't think Nintendo

358
00:25:41.640 --> 00:25:44.519
will host a general Direct this February. I think they're going to do with

359
00:25:44.599 --> 00:25:48.279
the third parties instead, and elsewhere
he sounded even more confident about that.

360
00:25:48.720 --> 00:25:52.359
So and Nate usually knows what he's
talking about, especially if he's saying it

361
00:25:52.400 --> 00:25:57.400
publicly. He's very hesitant to say
stuff upicly unless he knows, and in

362
00:25:57.440 --> 00:26:00.640
which case it's like, Okay,
what was the that I made with Mike

363
00:26:00.680 --> 00:26:03.160
about Metroid Prime four? Pretty sure
I'm gonna have to owe him on that.

364
00:26:03.680 --> 00:26:07.519
Pretty sure? Pretty sure I just
lost that one. This I mean,

365
00:26:07.559 --> 00:26:11.400
listen, If this is what it
is, it makes a lot of

366
00:26:11.440 --> 00:26:14.759
sense. We are at the end
of the Switch switches life. They are

367
00:26:14.799 --> 00:26:18.039
looking ahead to what they're gonna be
doing with the Switch successor, and a

368
00:26:18.119 --> 00:26:22.440
Switch Partner showcase could have all those
games, and then Nintendo can still talk

369
00:26:22.480 --> 00:26:27.200
about the Princess Peach game and Mario
Versus Donkey Kong and a handful of other

370
00:26:27.200 --> 00:26:33.119
things they have going on the Thousand
of Your Door remaster, and they'll be

371
00:26:33.200 --> 00:26:36.440
just as just happy like having those
in trailers and in tweets, and then

372
00:26:36.640 --> 00:26:38.720
they will do a real director when
they're ready to talk about the Switch to

373
00:26:40.720 --> 00:26:41.920
When you lay it out like that, Jan, it all just sounds kind

374
00:26:41.920 --> 00:26:45.480
of right, right. Yeah,
I'm trying to think if there's like any

375
00:26:45.559 --> 00:26:52.920
indie darlings that have made their way
onto like PC or other consoles that could

376
00:26:52.920 --> 00:26:56.200
weasel their way onto the Switch or
that would warrant like being part of a

377
00:26:56.200 --> 00:27:02.519
big announcement like this, Hades two, give me Hades two, Nintendo help

378
00:27:02.599 --> 00:27:06.599
help across the line. Haiti's two
Early Accesses is supposed to still come this

379
00:27:06.680 --> 00:27:10.559
year, and it was supposed to
be relatively earlier in the year. That'd

380
00:27:10.599 --> 00:27:12.359
be cool if they if that game
came out in early access on the switch

381
00:27:12.400 --> 00:27:15.960
to or on the Switch, I
would be very happy. I would like

382
00:27:15.000 --> 00:27:21.519
that quite a bit. Yeah,
me too. Yeah, And then god,

383
00:27:21.559 --> 00:27:22.759
I do just want to call it
Spoon Heaven's Slam mc awesome. What's

384
00:27:22.759 --> 00:27:27.440
the Hollow Night Silk song? There
we go, that's the real name of

385
00:27:27.480 --> 00:27:30.319
that game. Uh, maybe it's
maybe something with that. Last time we

386
00:27:30.319 --> 00:27:33.240
saw that was at an Xbox show
though, so so who knows, and

387
00:27:33.319 --> 00:27:37.880
I'm speaking of Xbox. Hey,
maybe high five Rushes there? Right?

388
00:27:37.920 --> 00:27:42.279
Oh yeah, that would be that
would classify under the partner showcase. I

389
00:27:42.279 --> 00:27:47.440
mean, you do that and then
feature Sea of Thieves as well possible,

390
00:27:47.480 --> 00:27:53.359
I mean circumstances, circumstantial evidence they
lined up Baby in Microsoft their business update

391
00:27:53.400 --> 00:27:57.720
meeting for next week. That's where
they're sticking to that. It's like,

392
00:27:57.759 --> 00:28:00.960
even though they have this fire storm
happening, Like, why are they holding

393
00:28:02.000 --> 00:28:06.240
off on that business meeting update unless
they have an agreement like we're waiting until

394
00:28:06.240 --> 00:28:08.000
this all happens in the direct and
then we'll talk about it after the direct.

395
00:28:08.920 --> 00:28:11.960
Maybe. I mean, it also
could just be that they still are

396
00:28:11.000 --> 00:28:15.640
taking time to craft their messaging,
you know, tinfoil hats and all when

397
00:28:15.680 --> 00:28:19.359
it comes to that. But that
is a possibility here that Microsoft does show

398
00:28:19.400 --> 00:28:22.519
up in some significant way in the
Direct, and then they have their business

399
00:28:22.559 --> 00:28:27.400
meeting update right after that. That
that direct could happen next Wednesday, next

400
00:28:27.400 --> 00:28:33.160
Thursday, and then late next week
we get Microsoft talking about those things.

401
00:28:33.960 --> 00:28:37.319
I'm going to be so upset if
they have this Nintendo direct, this partner

402
00:28:37.359 --> 00:28:41.759
direct, and they let Phil Spencer
do this like the Snap, if they

403
00:28:41.880 --> 00:28:44.359
let him do that, I'm going
to be livid. He's not earned that.

404
00:28:44.480 --> 00:28:48.920
He's definitely not on that. Definitely, No, let's see here,

405
00:28:48.000 --> 00:28:55.920
okay, I mean we have a
lot of Nintendo questions still, you know,

406
00:28:56.279 --> 00:28:59.400
will we get out of this,
it will be full steam ahead on

407
00:28:59.519 --> 00:29:02.440
like Okay, the next time Nintendo
really sits down to talk with this iner

408
00:29:02.480 --> 00:29:06.319
direct, they have to talk about
hardware, and that probably will be true.

409
00:29:07.759 --> 00:29:11.279
But man, at this point,
I'm like, God, well that's

410
00:29:11.319 --> 00:29:15.400
Roy Prime for Is it really gonna
miss the switch? I guess I guess

411
00:29:15.400 --> 00:29:17.759
it is. I mean, the
MIC's usually right about those things, so

412
00:29:17.759 --> 00:29:19.759
I should have just believed then.
But I wanted to believe. I wanted

413
00:29:19.759 --> 00:29:23.799
to believe it could come out this
year. Why you do this? Listen?

414
00:29:23.880 --> 00:29:26.240
I bet my hair this time.
Did not bet my hair this time?

415
00:29:26.240 --> 00:29:29.359
Okay, Okay, you bet my
hair. I bet your head.

416
00:29:29.359 --> 00:29:30.599
That's right. Sorry to tell you
that, Jan by the way, but

417
00:29:32.440 --> 00:29:33.799
that's how it goes. All right, let's take a quick break. When

418
00:29:33.799 --> 00:29:37.039
we get back, we have a
lot more to talk about all after this.

419
00:29:44.680 --> 00:29:48.359
All right, it's getting back into
it. The FTC isn't too happy

420
00:29:48.359 --> 00:29:53.160
with Microsoft's Activision Blizzard layoffs. This
is from Nicole Carpenter at Polygon. Microsoft

421
00:29:53.240 --> 00:30:00.000
renigged on and promises it made in
court court during its Federal Trade Commission ANTIE

422
00:30:00.039 --> 00:30:04.000
trust trial in twenty twenty three by
laying off nineteen hundred employees in late January,

423
00:30:04.640 --> 00:30:10.799
FTC lawyer m Ahmad Abayad filed a
letter with the US Court of Appeals

424
00:30:10.839 --> 00:30:15.240
for the Ninth Circuit on Wednesday,
effectively telling on Microsoft, and he said

425
00:30:15.799 --> 00:30:21.960
in that documentation, this newly revealed
information contradicts Microsoft's representations in this proceeding,

426
00:30:22.240 --> 00:30:26.640
The FTC lawyer wrote, Microsoft announced
on January fifteenth that it was laying off

427
00:30:26.720 --> 00:30:30.000
nineteen hundred workers from its gaming division, around eight percent of that part of

428
00:30:30.000 --> 00:30:33.000
the company. A large portion of
those layoffs were at the newly acquired Activision

429
00:30:33.000 --> 00:30:37.319
Blizzard. The percentage of Activision Blizzard
layoffs had not been made public at least

430
00:30:37.400 --> 00:30:41.759
at least but at least eight hundred
and ninety nine of that oney nine hundred

431
00:30:42.039 --> 00:30:48.079
worked out of Activision Blizzards California offices, according to public records. As we

432
00:30:48.119 --> 00:30:51.559
move forward in twenty twenty four,
the leadership of Microsoft Gaming and Activision Blizard

433
00:30:51.680 --> 00:30:55.039
is committed to aligning to a strategy
of making more money. Basically is what

434
00:30:55.039 --> 00:30:59.480
Phil said, and that means paying
fewer people money. And that's the short

435
00:30:59.559 --> 00:31:03.839
version that going with there. But
the FTC lawyer cited a letter that said

436
00:31:03.839 --> 00:31:11.359
Microsoft's intention was to maintain the pre
merger status po with its vertical acquisition of

437
00:31:11.480 --> 00:31:17.640
Activision, specifically contrasted with a horizonal
horizontal merger, where companies often eliminate redundancies.

438
00:31:18.000 --> 00:31:22.680
Abyad's point is that microsoft stated plan
was to vertically merge these two companies

439
00:31:22.839 --> 00:31:26.759
so that Activision would be its own
thing, and Microsoft would not really have

440
00:31:26.839 --> 00:31:29.200
any reason to be like, oh, well, we have redundancy here,

441
00:31:29.200 --> 00:31:33.599
we don't need all these people that
did change. Microsoft did and its h

442
00:31:33.960 --> 00:31:37.079
when it was talking about this said
there was an overlap and some of the

443
00:31:37.359 --> 00:31:41.200
people that they laid off here were
let go because of that overlap. The

444
00:31:41.240 --> 00:31:45.920
same time, Microsoft has responded and
they are basically saying that these layoffs were

445
00:31:45.920 --> 00:31:51.880
already supposed to happen, and a
letter forwarded to FGC, Microsoft's lawyers claim

446
00:31:51.920 --> 00:31:56.480
that Activision Blizzard was planning to make
large scale layoffs even if the acquisition hadn't

447
00:31:56.519 --> 00:31:59.960
gone ahead, noting that job cuts
have been occurring across the industry as well

448
00:32:00.079 --> 00:32:04.480
whole consistent with broader trends in the
gaming industry, Activision was already planning on

449
00:32:04.519 --> 00:32:08.599
eliminating a significant number of jobs while
still operating as an independent company. The

450
00:32:08.640 --> 00:32:13.880
recent announcement thus cannot be attributed fully
to the merger in a separate statement of

451
00:32:14.279 --> 00:32:17.799
Microsoft spokesorers, and told VGC in
continuing its opposition to the deal, the

452
00:32:17.839 --> 00:32:23.480
FTC ignores the reality the deal itself
has substantially changed since the FDC lost in

453
00:32:23.519 --> 00:32:29.160
court last July. Microsoft that was
required by the UK Competition Authority to restructure

454
00:32:29.160 --> 00:32:32.519
the acquisition globally and therefore did not
acquire the cloud streaming rights to Activision Blizzer

455
00:32:32.519 --> 00:32:37.240
Games in the United States. Additionally, Sony and Microsoft signed a binding agreement

456
00:32:37.240 --> 00:32:40.759
to keep Call Duty on PlayStation on
even better terms than Sony had before.

457
00:32:42.640 --> 00:32:45.480
All right, let's just recap here
real quick. Microsoft laid off nineteen hundred

458
00:32:45.480 --> 00:32:52.440
people, and some of those were
seemingly due to redundancies. When Microsoft was

459
00:32:52.440 --> 00:32:54.920
in court with the FTC, they
said that would be very unlikely because we're

460
00:32:54.920 --> 00:33:00.359
going to keep Activision Blizzard as its
own, like vertically standing thing. They're

461
00:33:00.880 --> 00:33:06.279
separate from Microsoft Gaming even though we
own it. That seemed they did seemingly

462
00:33:06.319 --> 00:33:08.680
go back on that, and Microsoft
is now saying, well, we were

463
00:33:08.680 --> 00:33:14.119
going back on that because things changed
because we had to make this agreement with

464
00:33:14.160 --> 00:33:19.240
the UK, and that is their
argument. And two things I believe them,

465
00:33:19.359 --> 00:33:22.880
and who gives a fuck? Like
you were in court, the whole

466
00:33:22.880 --> 00:33:24.799
world was like, why, Like, you're gonna look like the bad guys

467
00:33:24.839 --> 00:33:30.839
if you lay people off. And
this is the problems with with acquisitions,

468
00:33:30.480 --> 00:33:35.279
when when you bring people together into
one big thing, if the company experiences

469
00:33:35.319 --> 00:33:37.079
any trouble, even more people are
going to lose their job than normal.

470
00:33:37.319 --> 00:33:42.839
Listen to eight percent is in line
with the entire industries laying off about eight

471
00:33:42.880 --> 00:33:45.160
percent of their workers, So it
isn't out of the ordinary. And I

472
00:33:45.160 --> 00:33:49.319
do believe my Microsoft that these were
probably gonna happen, whether whether the the

473
00:33:49.440 --> 00:33:52.400
deal went through or not. But
who cares. You have a ton of

474
00:33:52.400 --> 00:33:54.519
money, you could afford it.
You could have avoided looking like you're just

475
00:33:54.599 --> 00:33:58.559
any other company. You said you
weren't going to be like any other company

476
00:33:58.599 --> 00:34:00.759
in court repeatedly, and here we
are. You're behaving just like any other

477
00:34:00.799 --> 00:34:04.640
company. So who can I don't
like all this talk is so cheap?

478
00:34:04.920 --> 00:34:10.079
Who cares? Right, jan Yeah, looking around and pointing everyone else is

479
00:34:10.119 --> 00:34:14.719
doing it does not fill me with
any type of confidence moving forward, and

480
00:34:14.760 --> 00:34:19.559
it is not an excuse at all. But at the same time, hey,

481
00:34:19.719 --> 00:34:27.119
FTC who knew that merging two giant
companies would create a lot of redundancies.

482
00:34:28.920 --> 00:34:32.039
No matter what Microsoft was proposing or
saying during those that initial lead up

483
00:34:32.039 --> 00:34:38.400
process with the FTC, these layoffs
were going to happen. Who knows as

484
00:34:38.440 --> 00:34:43.920
to what scale, but allowing right, like, yeah, what's I like,

485
00:34:43.920 --> 00:34:45.039
I can push it off a little
bit. Seems like they're doing it

486
00:34:45.079 --> 00:34:47.559
now though, because they everyone else
is doing it, so we'll just get

487
00:34:47.599 --> 00:34:52.039
it out over with. Yeah,
yeah, And and I don't see this

488
00:34:52.199 --> 00:34:58.559
being like the the only round of
layoffs, unfortunately at a big company like

489
00:34:58.639 --> 00:35:04.639
Microsoft, especially after acquiring ABK and
just maybe like a month, two months,

490
00:35:05.000 --> 00:35:08.360
three months down the line, just
seeing how many more redundancies or where

491
00:35:08.400 --> 00:35:15.079
they can continue to cut costs just
to appease shareholders and whatever financial projections they

492
00:35:15.119 --> 00:35:22.280
need to do. It sucks,
it's garbo. It's terrible for everyone involved.

493
00:35:22.679 --> 00:35:30.800
Yes, so continuing the recap.
FTC is going is hearing a or

494
00:35:30.039 --> 00:35:36.000
the FDC is taking this to an
appeals court in California. I believe San

495
00:35:36.039 --> 00:35:39.079
Francisco. The court has not Yes, the San Francisco Court Appeals has not

496
00:35:39.159 --> 00:35:44.840
announced their decision yet. It's very
unlikely that they will based on this get

497
00:35:44.840 --> 00:35:46.599
the deal unraveled. But that is
what the FDC is going for and has

498
00:35:46.639 --> 00:35:52.039
been going for. They seem as
always throughout this process unfazed by people telling

499
00:35:52.039 --> 00:35:53.960
them, Oh, this probably isn't
gonna work. They're like, no,

500
00:35:54.000 --> 00:35:58.480
we're gonna just try every every single
thing. And they've tried every single thing,

501
00:35:58.519 --> 00:36:01.119
and frankly, yeah, go for
it. Microsoft said one thing at

502
00:36:01.159 --> 00:36:06.360
court, now they're doing something else. So at the very least give them

503
00:36:06.400 --> 00:36:10.360
a hard time and drag them in
public a little bit. Now. Activision

504
00:36:10.960 --> 00:36:17.599
is especially weird because in like twenty
twenty two they had about ten thousand employees

505
00:36:17.639 --> 00:36:22.800
a little bit under that, and
then by twenty twenty three they had thirteen

506
00:36:22.880 --> 00:36:25.280
thousand employees or something like that,
maybe even more. They just hired a

507
00:36:25.400 --> 00:36:30.800
ton of people in a year,
all after it seemed like this deal was

508
00:36:30.800 --> 00:36:36.079
announced. So they just went on
a crazy pandemic hiring spree, and so

509
00:36:36.159 --> 00:36:38.960
it's like they had a ton a
ton a ton of people that just came

510
00:36:39.000 --> 00:36:43.519
into that company, and it's like, man, it kind of all goes

511
00:36:43.559 --> 00:36:51.039
back to just wild, unkempt leadership
at Activision, torpedoing this deal in a

512
00:36:51.119 --> 00:36:55.440
sort of way. And then but
I go back to so what Microsoft can

513
00:36:55.480 --> 00:36:59.079
afford it? You said it.
You should have stuck to it. If

514
00:36:59.119 --> 00:37:01.599
you're going to actually try to talk
to that talk, walk the walk a

515
00:37:01.639 --> 00:37:06.800
little bit and not just oh,
we got two months into this deal closing.

516
00:37:06.840 --> 00:37:09.199
Now we're gonna actually going to just
pull the ripcord on on layoffs right

517
00:37:09.239 --> 00:37:14.400
away. It just doesn't look good. Does this also make Microsoft at xbox

518
00:37:14.440 --> 00:37:17.280
sad? Is this also a hard
decision? Uh, to have to go

519
00:37:17.320 --> 00:37:22.079
back to the FTC and say like, sorry, you kind of misunderstood what

520
00:37:22.159 --> 00:37:24.719
we said. Yeah, they should, they should feel sad. I mean

521
00:37:25.039 --> 00:37:31.400
the very least, like this is
a parade of bad news in a company

522
00:37:31.880 --> 00:37:36.760
for its gaming division that is pretty
accustomed to having parades of bad news.

523
00:37:36.880 --> 00:37:39.639
Like occasionally they break out of that
and they have, oh, here's a

524
00:37:39.639 --> 00:37:43.920
reason to feel good. But when
the deal closed, like people at Microsoft

525
00:37:44.000 --> 00:37:45.920
were feeling good. Uh, the
fandom was feeling pretty good over there,

526
00:37:46.280 --> 00:37:52.360
and then it kind of like immediately
starts evaporating and they're back into like here's

527
00:37:52.400 --> 00:37:55.280
one bad news store, here's another
one, here's another one. And now

528
00:37:55.280 --> 00:38:00.440
the company's making some changes and they
aren't explaining it and everyone's feeling anxious.

529
00:38:00.480 --> 00:38:06.760
I don't know, it continues to
feel like if you are looking at where

530
00:38:06.800 --> 00:38:09.360
to put your time as a gamer, Microsoft feels like more of a mess

531
00:38:09.360 --> 00:38:15.239
than ever, and stuff like this
does not help that. It's just baffling

532
00:38:15.239 --> 00:38:22.280
Grub because I feel like for quite
a while it seemed like Xbox Microsoft had

533
00:38:22.320 --> 00:38:25.960
it, at least it seemed like
they had it all together minus stuff like

534
00:38:27.000 --> 00:38:30.880
Redfall or Starfield, but they were
willing to admit that those were stumbling blocks

535
00:38:30.920 --> 00:38:36.559
over whatever grander future that they were
planning. And then, like you said,

536
00:38:36.679 --> 00:38:39.400
it's sol cyclical because Microsoft winds up
fumbling the bag and just like shooting

537
00:38:39.480 --> 00:38:45.159
themselves in the foot, at least
in the eye of public perception. Again,

538
00:38:45.760 --> 00:38:51.079
this also just seems like terrible management
across the board, especially hearing that

539
00:38:51.280 --> 00:38:55.400
from Activision to let's hire even more
people that we may not be able to

540
00:38:55.400 --> 00:38:58.400
pay, but it's okay, we're
not going to be in charge of the

541
00:38:58.400 --> 00:39:07.360
books soon. Grossly irresponsible, and
I don't think the people that got laid

542
00:39:07.400 --> 00:39:09.599
off are the ones that should be
laid off. Grub. It seems like

543
00:39:09.639 --> 00:39:15.519
the people that put the numbers together, do they do the big maths or

544
00:39:15.519 --> 00:39:21.039
the pretend maths, I think they
should be the ones that go grab yep.

545
00:39:21.360 --> 00:39:30.360
Absolutely. I think that they will
likely not see any sort of consequences

546
00:39:30.360 --> 00:39:34.400
for this because they will accurately be
able to point to the rest of the

547
00:39:34.480 --> 00:39:37.159
industry laying off about the same number
of people across the board. So this

548
00:39:37.320 --> 00:39:39.039
doesn't seem like something that's all that
out of the ordinary. It turns out

549
00:39:39.079 --> 00:39:44.360
the entire video game industry is in
a wild and broken state, and when

550
00:39:44.519 --> 00:39:46.800
when forced to explain that, if
it comes to a situation where they have

551
00:39:46.800 --> 00:39:52.960
to explain that in court, Microsoft
lawyers will be able to probably illustrate that

552
00:39:52.039 --> 00:39:58.480
picture for the judge or jury.
But as is I mean, I guess

553
00:39:58.559 --> 00:40:00.480
this goes back to the point I
was making about I'm glad the FTC is

554
00:40:00.519 --> 00:40:04.480
poking them here, just poke the
bear a little bit, just at the

555
00:40:04.599 --> 00:40:08.360
very least you can make them look
bad, make them feel bad, and

556
00:40:08.480 --> 00:40:13.880
make headlines paint at Microsoft in in
a way that's like, now, these

557
00:40:13.880 --> 00:40:19.719
are cold hearted business people making decisions
that really and really don't stand by what

558
00:40:19.760 --> 00:40:22.920
they say, so don't fall under
that spell going forward. And so that's

559
00:40:23.119 --> 00:40:27.320
there's value in that as well.
I don't know if you've seen this quote

560
00:40:27.360 --> 00:40:32.039
circulating around grub and it's not specifically
towards video games, but on Dakota Johnson's

561
00:40:32.079 --> 00:40:37.440
press tour from Madam Madame Webb of
course Web Madam Web, Madam Modja.

562
00:40:38.039 --> 00:40:42.920
It's it's a she lays out a
very interesting quote where she says, it's

563
00:40:42.960 --> 00:40:45.719
really fucking bleak in this industry.
It is majorly disheartening. The people who

564
00:40:45.800 --> 00:40:51.199
run streaming platforms don't trust creative people
or artists to know what they've what's going

565
00:40:51.239 --> 00:40:53.559
to work, and that is just
going to make us implode. It's really

566
00:40:53.639 --> 00:40:58.639
heartbreaking. It's just fucking so hard. It's so hard to get anything made.

567
00:40:58.800 --> 00:41:01.840
And you can apply that shit to
video games. Oh yeah, we

568
00:41:01.920 --> 00:41:07.239
are deep deep down that well,
maybe even further down than the streaming industry

569
00:41:07.320 --> 00:41:10.199
is Yeah. The guy that one
of the people that was in I think

570
00:41:10.239 --> 00:41:15.280
Starfield, one of the voice actors, mentioned recently that they had three of

571
00:41:15.320 --> 00:41:20.960
their games canceled very recently. So
it's like that that's what we're dealing with.

572
00:41:21.159 --> 00:41:25.119
We're dealing with people's work just like
disappearing right before their very eyes.

573
00:41:25.599 --> 00:41:30.800
And that's across every publisher. I'm
sure. Yeah, damn. I like

574
00:41:30.880 --> 00:41:35.719
I thought it was like a big
deal that Batgirl or Batwoman whatever movie that

575
00:41:35.760 --> 00:41:38.599
got shelld by WB Like, we'll
never see the light of day. I

576
00:41:38.639 --> 00:41:44.320
didn't even I haven't even thought about
all the games that have gone canceled grub

577
00:41:44.360 --> 00:41:50.800
that have probably had voice work done
and mocap done and that stuff that those

578
00:41:51.119 --> 00:41:54.239
voice actors or some devs won't be
able to put on their resume because it's

579
00:41:54.320 --> 00:42:00.280
right, it didn't come out.
That's right. It'll be just lost to

580
00:42:00.320 --> 00:42:06.119
like so many other things. And
that's a you know, losing job opportunities

581
00:42:06.119 --> 00:42:08.199
that you thought you were going to
have and then having the entire industry sort

582
00:42:08.239 --> 00:42:12.719
of close off to the possibility of
anyone getting any extra work right now is

583
00:42:12.760 --> 00:42:16.400
going to be really rough for a
lot of people. And yeah, again,

584
00:42:16.760 --> 00:42:21.559
kind of knocking at these companies and
Sam that's us said you were going

585
00:42:21.599 --> 00:42:27.800
to do the opposite is useful to
an extent, all right, Virtual currencies

586
00:42:27.840 --> 00:42:31.440
are fictions. Take two argues in
micro transaction theft of lawsuit. This is

587
00:42:31.480 --> 00:42:36.320
from Tom Ivan at VGC, and
we'll explain why they want you to believe

588
00:42:36.360 --> 00:42:38.079
that. And maybe it's true to
an extent. But so are all currencies.

589
00:42:38.599 --> 00:42:44.800
Lawyers representing Take to have called virtual
currencies fictions created by game publishers in

590
00:42:44.840 --> 00:42:49.679
response to a class action suit concerned
with the company's handling of micro transactions.

591
00:42:50.000 --> 00:42:52.920
The suit accuses the NBA two K, PGA two or two K and WWE

592
00:42:53.000 --> 00:42:58.519
two K publisher of stealing from players
because it doesn't allow them to transfer virtual

593
00:42:58.519 --> 00:43:04.719
currencies from pasties entries to new ones
when they're released. Game File reports it

594
00:43:04.800 --> 00:43:09.280
calls Take twos approach unfair, illegal, and greedy, as virtual currency purchased

595
00:43:09.280 --> 00:43:14.800
with real money is lost when the
game's servers are switched off, which plaintiffs

596
00:43:14.920 --> 00:43:20.239
argue is relatively quickly following the release
of new game entries. By removing plaintiff

597
00:43:20.280 --> 00:43:23.840
and the class members of VC,
defendants took install their personal property or fraudulently

598
00:43:24.000 --> 00:43:30.039
appropriated property that had been entrusted to
the defendant, according to the then that's

599
00:43:30.039 --> 00:43:34.119
according to the suit, which was
filed in Feral court last November, VC

600
00:43:34.400 --> 00:43:37.840
is not plaintiff's property. Take twos
lawyers responded last week in a request to

601
00:43:37.880 --> 00:43:43.119
dismiss the case that was spotted by
Game File. Instead, in game VC

602
00:43:43.280 --> 00:43:46.960
are fictions created by game publishers subject
to the publisher's terms of service and user

603
00:43:47.000 --> 00:43:52.000
agreements. According to Take two's end
user license agreement, which players must agree

604
00:43:52.000 --> 00:43:58.360
to before using the software, virtual
currency and virtual goods are strictly non transferable.

605
00:43:58.800 --> 00:44:02.039
All purchases of VC MVG are final, and under no circumstances will such

606
00:44:02.039 --> 00:44:07.480
purchases be refundable, transferable, or
exchangeable. It reads accept us prohibited by

607
00:44:07.760 --> 00:44:12.199
applicable law. Licensure has the absolute
right to manage, regulate, control,

608
00:44:12.239 --> 00:44:15.320
modifies, to spend, and or
eliminate such VC and or VG as it

609
00:44:15.400 --> 00:44:22.159
sees fit in its sole discretion.
So the argument basically here is we created

610
00:44:22.199 --> 00:44:25.039
our own company script. We can
do what we do with it, whatever

611
00:44:25.079 --> 00:44:28.440
we want. And in fact,
we made you agree to the fact that

612
00:44:28.440 --> 00:44:30.840
you're gonna let us do with it
whatever we want before we even let you

613
00:44:30.880 --> 00:44:34.480
play the game. So you've agreed
to this and you have to we have

614
00:44:34.519 --> 00:44:38.639
to abide by it. Now.
That, of course, has worked for

615
00:44:38.760 --> 00:44:42.639
a lot of companies for a very
long time, and yet very often it's

616
00:44:42.679 --> 00:44:45.440
like, well, listen, you
can't just be like in the terms of

617
00:44:45.480 --> 00:44:51.280
service we said we can legally murder
you like there are limits to what you

618
00:44:51.280 --> 00:44:55.159
could put into a terms of service
license agreement, and they are it seems

619
00:44:55.159 --> 00:44:58.280
like they are trying to go to
a bit of an extreme of being like,

620
00:44:58.320 --> 00:45:00.360
hey, we got your money.
We gave you the thing and the

621
00:45:00.679 --> 00:45:04.039
thing that we said we'd give it
to you. Just because you didn't use

622
00:45:04.079 --> 00:45:06.199
it doesn't mean you don't have it
or whatever. And even when the server

623
00:45:06.280 --> 00:45:07.800
shut off, well we told you
that that could happen one day. No

624
00:45:07.880 --> 00:45:10.360
transfers. Sorry, you should have
spent it when you had the chance.

625
00:45:12.000 --> 00:45:16.800
Uh my question, jan is it? How is it worth it to them

626
00:45:17.480 --> 00:45:22.920
to go to the lengths of fighting
this and looking like such bastards instead of

627
00:45:23.039 --> 00:45:27.719
just letting people transfer it. Are
they really going to lose out on that

628
00:45:27.840 --> 00:45:30.559
much money if people could transfer the
transfer the four bucks they have left over

629
00:45:30.559 --> 00:45:36.599
in the last game. I don't
get it again, I don't understand who

630
00:45:36.840 --> 00:45:43.800
are making these decisions grub Who's responsible? Because it doesn't it alienates your existing

631
00:45:44.480 --> 00:45:47.239
customer base because now you know,
it puts a bad taste in their mouth,

632
00:45:47.320 --> 00:45:52.559
so they don't want to even participate
in your specific ecosystem anymore. I

633
00:45:52.599 --> 00:45:57.679
know, if I was like dumping
a bunch of money into FIFA, and

634
00:45:57.719 --> 00:46:01.639
then new game comes out, I
can't move that balance over for whatever reason,

635
00:46:04.119 --> 00:46:07.360
I would not play the new game, or I would be very hesitant

636
00:46:07.400 --> 00:46:12.119
before I ever check out another two
K game or anything coming out of Take

637
00:46:12.119 --> 00:46:16.639
two. People spend a lot of
money in these games, yes, that

638
00:46:16.760 --> 00:46:22.360
you would think you just want to
pacify and placate these people that are already

639
00:46:22.400 --> 00:46:24.480
in your ecosystem, right, you
would think like the power of the market

640
00:46:24.599 --> 00:46:29.360
would solve this problem and be like
it is valuable to keep those consumers happy

641
00:46:29.360 --> 00:46:30.840
because they spend a lot of money
on our thing, and so that will

642
00:46:30.880 --> 00:46:34.000
just solve it. It's like,
well, clearly that's not happening, and

643
00:46:34.039 --> 00:46:37.480
they're going to great lengths to ensure
that they keep those people's money without giving

644
00:46:37.519 --> 00:46:42.079
them more virtual goods, things that
you've already made that just happened to be

645
00:46:42.119 --> 00:46:45.880
in the game. You just want
them to buy more virtual currency again so

646
00:46:45.920 --> 00:46:49.199
that they But it's like even that, like, okay, I get like

647
00:46:49.280 --> 00:46:52.599
the math on paper, Well,
they already bought that virtual currency. Let's

648
00:46:52.599 --> 00:46:55.320
not don't let them use that and
force them to make a new purchase so

649
00:46:55.360 --> 00:46:58.760
that we get even more money to
buy this thing in this new game.

650
00:46:58.800 --> 00:47:00.119
It's like, of course, I
see how that makes you more money,

651
00:47:00.559 --> 00:47:05.920
But I just don't think you're going
to lose money in that transfer of the

652
00:47:05.920 --> 00:47:07.679
currency to the new game, because
those people are probably like, well now

653
00:47:07.719 --> 00:47:12.519
I got money, I should I'll
be losing money if I don't spend more

654
00:47:12.559 --> 00:47:15.559
to buy this other new thing.
It just feels like it makes so much

655
00:47:15.559 --> 00:47:20.159
sense to keep that momentum going.
Now. Obviously there's tech head overhead of

656
00:47:20.280 --> 00:47:23.280
ensuring that people can transfer their currency, and that probably is some work.

657
00:47:23.599 --> 00:47:27.480
But this is a software company.
They could figure it out. I don't

658
00:47:27.480 --> 00:47:31.880
know, Jim, I can't imagine
that it would be super challenging to get

659
00:47:32.159 --> 00:47:36.199
that to work though, right of
like having to think so, but I

660
00:47:36.199 --> 00:47:39.960
don't know, Yeah, I don't
know. It just seems so stupid.

661
00:47:40.719 --> 00:47:45.199
Oh stupid. It's so and like
the are arguing that they're they're fictions.

662
00:47:45.280 --> 00:47:50.320
Like everything. I mean, they'll
the Law against Murder also a fiction.

663
00:47:50.440 --> 00:47:53.800
We made that up, everybody.
That's that's what we decide collectively. It's

664
00:47:53.840 --> 00:47:57.440
not cool. Yeah, and we
just decided collectively, the United States of

665
00:47:57.480 --> 00:48:00.480
America made up that's that's not a
real thing. We just know that that's

666
00:48:00.559 --> 00:48:05.519
a thing that we all agree upon. It's a fantasy. So that just

667
00:48:05.559 --> 00:48:08.159
a really weird argument to lead off
with from Take two's lawyers. But there

668
00:48:08.199 --> 00:48:14.280
you go. I I'm not an
ad I'm not advocating for piracy or nefarious

669
00:48:14.320 --> 00:48:17.199
activities. But hey, you know, I'm going to assume it's it may

670
00:48:17.239 --> 00:48:21.679
be easier to rob a virtual bank
rather than like a shoot bank. You

671
00:48:21.719 --> 00:48:25.400
know, so like shake shake,
shake that shit loose from the tree.

672
00:48:25.440 --> 00:48:30.559
There, Ye just go get off
sell Nicks to take two uh shares and

673
00:48:30.599 --> 00:48:34.400
then just be like, those are
fictions that's made made up. There's no

674
00:48:34.480 --> 00:48:38.840
rules. There might be some rules, strauss all right. Game stop ad

675
00:48:38.880 --> 00:48:45.360
promoting Microsoft Game Pass leads to more
Xbox chaos is from Zack Swizen at Kotake

676
00:48:45.480 --> 00:48:49.199
with a good headline. There a
game stop tweet promoting a demo day where

677
00:48:49.400 --> 00:48:53.800
when folks can come in and play
some games on Xbox consoles using quote Microsoft

678
00:48:53.800 --> 00:49:00.480
game Pass has injected more chaos and
controversy into the ongoing apocalyptic Xbox drama set

679
00:49:00.519 --> 00:49:04.880
up by reports of exclusive games like
Starfield coming to PS five, currently affecting

680
00:49:04.920 --> 00:49:08.239
the console warriors and devoted fans.
Then that's the drama. There, and

681
00:49:08.519 --> 00:49:13.239
while the tweet and it's promo images
likely mean nothing, the reaction shows how

682
00:49:13.320 --> 00:49:16.880
jumpy some Xbox fans currently are,
and kind of like, again, we'll

683
00:49:16.920 --> 00:49:22.159
recap that. Game Stop put out
a tweet that had some art that referred

684
00:49:22.159 --> 00:49:25.280
to Microsoft Game Pass instead of Xbox
Game Pass. I think Warrior sixty four

685
00:49:25.519 --> 00:49:30.719
like just kind of retweeted that and
just quote Microsoft Game Pass. And everyone

686
00:49:30.840 --> 00:49:32.119
was like, oh my god,
they're chanting they're getting rid of Xbox in

687
00:49:32.280 --> 00:49:36.960
Xbox game Pass. That must be
because they're getting rid of Xbox. We

688
00:49:37.000 --> 00:49:38.480
all got to freak out. And
I just want to be like, hey,

689
00:49:38.840 --> 00:49:42.480
game Stop doesn't know what the hell
they're doing. Everybody. This is

690
00:49:42.599 --> 00:49:45.519
just a little booboo by game Stop. And I think a lot of people

691
00:49:45.559 --> 00:49:49.239
did realize that. And you can
try to tell that to the people who

692
00:49:49.280 --> 00:49:52.480
are, as Zach points out,
feeling jumpy, and they just aren't going

693
00:49:52.559 --> 00:49:53.920
to hear it. Then that maybe
is the real story here. It's just

694
00:49:53.960 --> 00:50:00.599
how jumpy that fandom is. Grub
who hurt these people? Yeah, hurt

695
00:50:00.679 --> 00:50:05.400
these people that they're so tied to
this. I don't want to use this

696
00:50:05.519 --> 00:50:09.880
term this, This may trigger some
people grow but when did they become a

697
00:50:09.880 --> 00:50:15.480
bunch of snowflakes. It is,
I mean, very sensitive. It's That's

698
00:50:15.480 --> 00:50:20.159
how I would describe the scenario.
Here is a lot of people hearing,

699
00:50:20.519 --> 00:50:24.280
being very much in their feelings.
And this is the kind of like to

700
00:50:24.320 --> 00:50:27.639
think about being an adult. Right, you got to put a little lot

701
00:50:27.679 --> 00:50:32.239
of this loyalty to the side and
recognize that when a company sweet talks you,

702
00:50:34.119 --> 00:50:37.280
it is they never mean what they
say, and it's okay to believe

703
00:50:37.280 --> 00:50:44.400
in them. I have a lot
of my enjoyment invested into Nintendo, but

704
00:50:44.480 --> 00:50:46.400
I do look at that company and
I know what it is. It is

705
00:50:47.039 --> 00:50:52.599
a merciless money making machine that would
do anything to extract more value out of

706
00:50:52.679 --> 00:50:58.800
me, and and it's successfully doing
that constantly, mostly by keeping me pretty

707
00:50:58.800 --> 00:51:02.880
placated and give me the things I
want. But when the company like fails

708
00:51:02.920 --> 00:51:07.000
to figure out how to do that
and then they have to shift gears because

709
00:51:07.000 --> 00:51:12.320
they aren't extracting a value from you, don't be surprised when it's like you

710
00:51:12.320 --> 00:51:16.559
start feeling taken advantage of. That's
literally the entire system they are capitalizing on

711
00:51:16.599 --> 00:51:22.639
you in capitalism. And so yeah, I'm not here to preach like even

712
00:51:22.639 --> 00:51:28.000
though I just did. If people
are like, hey, I did spend

713
00:51:28.000 --> 00:51:30.199
a lot of money on this thing, and I do feel like I am

714
00:51:30.440 --> 00:51:34.639
am, I had the rug pulled
out from underneath me. You're go ahead

715
00:51:34.639 --> 00:51:37.599
complain you should be criticizing this company. Yeah, go to town. That's

716
00:51:37.639 --> 00:51:42.719
completely fair game. But I do
urge you, and I made me recognize

717
00:51:42.760 --> 00:51:46.480
that this shouldn't be too surprising in
a lot of circumstances. Take a critical

718
00:51:46.519 --> 00:51:50.559
glance and look at a mirror.
Look at a mirror, folks. Not

719
00:51:50.639 --> 00:51:53.639
I'm not saying our our giant bomb
audience. They are a bunch of lovely

720
00:51:53.679 --> 00:52:01.719
smart people. These folks defened heavily
defending Xbox Microsoft and getting all up in

721
00:52:01.840 --> 00:52:07.519
arms and causing more chaos with every
single headline that pops out. Y'all need

722
00:52:07.559 --> 00:52:13.400
to fucking chill, yep, just
do more than touch grass. Yeah,

723
00:52:13.480 --> 00:52:17.840
the grass is not gonna be enough
in a lot of cases. I do

724
00:52:17.920 --> 00:52:25.440
wonder if the Xbox brass has any
regrets about sort of fomenting that audience a

725
00:52:25.480 --> 00:52:30.760
little bit. They are very they've
been very engaged with the heavily online Xbox

726
00:52:30.760 --> 00:52:35.159
community, and now it's sort of
coming back to bite them a little bit.

727
00:52:35.280 --> 00:52:38.559
So yeah, yeah, I hate
to bring it to wrestling, but

728
00:52:38.599 --> 00:52:43.119
it just makes me. It now
makes me think like, oh, they

729
00:52:43.119 --> 00:52:45.239
thought they were Cody this whole time. Huh, Yeah, I thought they

730
00:52:45.239 --> 00:52:51.000
were Cody, but it turns out
they're just Doane. Uh. Marvel spider

731
00:52:51.000 --> 00:52:52.880
Man two is getting new game Plus
and new suits in March. To Americ

732
00:52:52.920 --> 00:52:59.079
hittleback Thuru at Game Reactor, it's
been close to two months since Insomniac said

733
00:52:59.079 --> 00:53:01.199
they were delaying the Mark spider Man
two update that would bring new game Plus

734
00:53:01.239 --> 00:53:04.599
to the game. They didn't want
to give us a date back then.

735
00:53:04.679 --> 00:53:07.760
Excuse me, but it's only said
to expect it in early twenty twenty four.

736
00:53:07.199 --> 00:53:10.559
Now we know exactly when that is, and Somnek revealed that the next

737
00:53:10.559 --> 00:53:15.760
big update for Marbles spider Man two
will arrive on the seventh of March.

738
00:53:15.159 --> 00:53:19.000
We're not told anything new about what's
included in it, so we'll have to

739
00:53:19.000 --> 00:53:23.360
settle on the aforementioned and previously announced
new game Plus and as well as replayable

740
00:53:23.400 --> 00:53:27.760
missions, new suits and the option
that change the time of day and tendril

741
00:53:27.760 --> 00:53:30.480
colors, which means that's cool.
Yeah, listen, I want some different

742
00:53:30.519 --> 00:53:35.880
Tendril colors please, and hey new
suits. That's like almost the reason for

743
00:53:35.920 --> 00:53:37.800
me to want to get back in
there a little bit. Jan this is

744
00:53:37.800 --> 00:53:40.880
going to be the pull question for
tomorrow. We'll get we'll definitely post it,

745
00:53:40.920 --> 00:53:44.639
but you're going to jump back in
for New Game Plus and Spider Man

746
00:53:44.679 --> 00:53:49.239
two. I can't say that I
will grub And I'm thinking about this now.

747
00:53:49.320 --> 00:53:52.360
Most of the time, I often
don't jump into a New Game Plus.

748
00:53:52.480 --> 00:53:57.760
Yep. Now that I'm thinking about
it, loved Allan Wake two from

749
00:53:57.840 --> 00:54:01.760
last year. I've yet to check
out what New Game Plus is. And

750
00:54:01.840 --> 00:54:06.679
for me a lot of the time, it's not just because of time constraints

751
00:54:06.679 --> 00:54:09.639
of we have to play this new
title, play that new title. It's

752
00:54:09.719 --> 00:54:15.400
more so where I have a limited
amount of time. I know that there's

753
00:54:15.400 --> 00:54:19.440
probably new things that we're all exploring
with New Game Plus, but I just

754
00:54:19.480 --> 00:54:22.800
don't have the time to go through. The similar story beats over again yep.

755
00:54:23.400 --> 00:54:29.639
And then prominent leaguer says that announced
Sega ip revivals are coming to the

756
00:54:29.719 --> 00:54:34.239
Switch successor. This is from my
Nintendo News. By now, you're very

757
00:54:34.320 --> 00:54:37.119
likely aware of the news from Sega
that jets at Radio Shanobi, Golden Acts,

758
00:54:37.159 --> 00:54:39.840
Streets of Rage, and Crazy Taxi
are all getting a new game.

759
00:54:40.079 --> 00:54:44.800
When the games were announced at the
Game Awards in December of twenty twenty three,

760
00:54:44.840 --> 00:54:47.519
Sega didn't really say much about the
games themselves. They didn't even mention

761
00:54:47.639 --> 00:54:52.360
what platforms they would be on.
Well, a new rumor by prominent leaker

762
00:54:52.639 --> 00:54:57.960
mbkk ss tb HC five no,
no, read it how you want to

763
00:54:57.960 --> 00:55:04.519
read it, grab thank you may
offer us a bit of insight into where

764
00:55:04.559 --> 00:55:08.400
the games are going to release.
According to them, to us, five,

765
00:55:08.840 --> 00:55:12.960
the games will be coming to the
next Nintendo hardware. Obviously, nothing

766
00:55:13.000 --> 00:55:15.440
about the matter has been officially announced
yet, and there are just as many

767
00:55:15.519 --> 00:55:20.719
rumors about the next Nintendo consoles as
there are with the games releasing on it.

768
00:55:21.159 --> 00:55:23.519
Nevertheless, if anything gets announced later
on, we'll let you know.

769
00:55:24.960 --> 00:55:30.800
There's also as part like kind of
tangential to this added to the list of

770
00:55:30.800 --> 00:55:35.039
games that might be coming from Sega
in terms of revivals, now includes Virtual

771
00:55:35.159 --> 00:55:37.000
Fighter. That's that to be very
good news. Love to hear that.

772
00:55:37.679 --> 00:55:43.400
I want us to be fully back
into the fighting game renaissance. That would

773
00:55:43.440 --> 00:55:46.440
be that would be really great.
This makes sense, right, Yeah,

774
00:55:46.679 --> 00:55:52.719
I was gonna ask, would this
include the rumored Persona two and Persona four

775
00:55:52.079 --> 00:55:55.559
remains. That's I wonder if those
are like, I mean, those are

776
00:55:55.599 --> 00:56:00.159
different initiatives, but I assume that
they are just making those for the switch

777
00:56:00.199 --> 00:56:02.280
to. In fact, I want
to say that I think when we talked

778
00:56:02.320 --> 00:56:07.400
about that, that was part of
the news story that those were getting planned

779
00:56:07.400 --> 00:56:10.679
for the Switch successor. But maybe
I'm just making that up, but like

780
00:56:10.880 --> 00:56:15.000
even that wasn't part of that story. Yeah, Jane, I assume that

781
00:56:15.119 --> 00:56:17.760
right now, if you're Sega,
you're looking at these games and anything that

782
00:56:17.880 --> 00:56:21.559
is like it's gonna be pretty tough
to get run out on the switch.

783
00:56:21.639 --> 00:56:23.440
Well, good news. By the
time those games are ready, just put

784
00:56:23.480 --> 00:56:30.119
them out on the Switch successor.
Sega's had a lot of almost immediately when

785
00:56:30.119 --> 00:56:32.599
they got out after the Dreamcast.
They had a pretty good relationship of getting

786
00:56:32.599 --> 00:56:37.679
games on Nintendo platforms and seeing some
success. That's been up and down a

787
00:56:37.719 --> 00:56:40.760
little bit over time, depending on
how successful the Nintendo hardware was. But

788
00:56:40.800 --> 00:56:44.239
I think they are very ready to
be there on day one for the Switch

789
00:56:44.280 --> 00:56:46.079
too, even though it's going to
be very difficult for the Switch too to

790
00:56:46.159 --> 00:56:51.320
match the Switch's success, like just
flat out because you know, Switch was

791
00:56:51.360 --> 00:56:53.239
such a surprise and everyone's just had
to have it. It's still going to

792
00:56:53.280 --> 00:56:57.519
be very successful and solved very well
and probably make a lot of money for

793
00:56:57.559 --> 00:57:00.519
people have games on there that strike
that Oh it's especially in the early days.

794
00:57:00.639 --> 00:57:04.519
I think a lot of these games
that have that IP recognition with a

795
00:57:04.519 --> 00:57:08.599
lot of longtime Nintendo fans, Sega
fans, they really stand to benefit from

796
00:57:08.639 --> 00:57:13.559
being there early on in the first
year or two of the Switch to definitely

797
00:57:13.719 --> 00:57:17.880
definitely hardcore degree. I mostly asked
that because of the overwhelming success that p

798
00:57:19.000 --> 00:57:23.599
three Reload has had, selling like
a million copies already insane for Persona.

799
00:57:23.800 --> 00:57:27.960
Yeah, I wanna know something though, I was looking at this today.

800
00:57:27.960 --> 00:57:30.920
I was on the Steam Store because
I was like tracking down some of these

801
00:57:30.960 --> 00:57:32.679
games that are that are come out, like oh, hell Divers, make

802
00:57:32.760 --> 00:57:37.119
sure I have that, and I
got a code to check out Penny's Big

803
00:57:37.119 --> 00:57:39.559
Breakaway, And then I was in
the store and I was just you know,

804
00:57:39.599 --> 00:57:43.840
this is like a number. You
can look at the number of reviews

805
00:57:44.039 --> 00:57:47.159
for Persona five Reload. It was
like five thousand or something whatever. It

806
00:57:47.280 --> 00:57:51.639
was, Grand Blue Fantasy, the
new RPG that came out like two days

807
00:57:51.679 --> 00:57:53.920
before was already at like twice that
number of reviews, if not more.

808
00:57:54.280 --> 00:57:57.800
It's like, oh man, I
got I just got it. It's always

809
00:57:57.800 --> 00:58:00.960
important to remember these games that come
out of like mobile and other and other

810
00:58:01.039 --> 00:58:06.679
spaces and then like find their way
into console and PC gaming are just as

811
00:58:06.679 --> 00:58:12.159
big, if not significantly bigger than
the things I'm playing. I was catching

812
00:58:12.199 --> 00:58:14.960
up with one of my good friends
and I was asking like, hey,

813
00:58:15.000 --> 00:58:16.559
like, do you do you pick
up Tech and eight because he's a big

814
00:58:16.599 --> 00:58:20.320
fighting game head. Uh. And
he told me I like, yo,

815
00:58:20.400 --> 00:58:22.079
bro, I don't even have a
PS five, Like, I'm just playing

816
00:58:22.280 --> 00:58:27.400
mobile games on my phone. And
then Homie shows me like all the Gotcha's.

817
00:58:27.440 --> 00:58:30.000
I'm like, all right, like
send me, send me some links,

818
00:58:30.039 --> 00:58:37.039
dog. But I think it is
quickly become an audience that the main

819
00:58:37.079 --> 00:58:39.519
gaming audience has not thought about.
Oh no, grub. You know what,

820
00:58:40.000 --> 00:58:45.159
John Drake, if you're listening,
Disney Disney Gotcha's, Disney Gotcha's,

821
00:58:45.360 --> 00:58:50.280
have they not done Disney gotchas?
They must have by now right? Give

822
00:58:50.400 --> 00:58:55.639
me that five star? What's his
name? Give me that five star?

823
00:58:55.719 --> 00:59:00.519
Rebecca from Tailspin okay, Well,
I didn't know we were going and straight

824
00:59:00.599 --> 00:59:02.320
that direction, but fair enough.
I don't know why by mind went to

825
00:59:02.360 --> 00:59:07.320
Rebecca. I was trying to say
quack shot, but I said, Rebecca,

826
00:59:08.000 --> 00:59:13.199
okay, okay, that doesn't for
the news. We have a pull

827
00:59:13.280 --> 00:59:15.320
question. We'll get to here in
a second. Well I get that set

828
00:59:15.400 --> 00:59:16.920
up. Excuse me, jan why
don't you tell people what we have going

829
00:59:16.960 --> 00:59:21.480
on? Where they can find you
all that good stuff. You can find

830
00:59:21.480 --> 00:59:24.159
me here. I live here.
Basically, I've thought about, you know,

831
00:59:24.360 --> 00:59:30.519
maybe doing some extra additional side content
in terms of like this isn't quite

832
00:59:30.519 --> 00:59:35.320
a video game. I think it
warrants a GB plays of sorts. Perhaps

833
00:59:35.599 --> 00:59:40.360
sure, but look forward to later
today folks, Voicemail dump truck popping off.

834
00:59:40.360 --> 00:59:46.800
But before that, it making sure
all the best whistles and bells fire

835
00:59:46.840 --> 00:59:52.360
off. I don't know what metaphor
is going for there. We will have

836
00:59:52.559 --> 00:59:57.360
catch me if you dan right before
the voicemail dump truck today Tomorrow. Another

837
00:59:57.360 --> 01:00:00.159
episode of Gay Mess Mornings BCR popping
up off tomorrow, where we will be

838
01:00:00.239 --> 01:00:07.719
talking in depth about Suicide Squad UH
and hell Divers too, is tentatively planned

839
01:00:07.760 --> 01:00:10.440
for upf who knows. Maybe we
could foam it up. Yeah, maybe

840
01:00:10.480 --> 01:00:14.800
the same thing. Maybe we could
skull and bone. Maybe we could scull

841
01:00:14.800 --> 01:00:19.599
and bone. Yeah, we got
a lot with an embarrassment of weird riches

842
01:00:19.760 --> 01:00:22.480
to choose from. Yes, And
I also like, grab there's too many

843
01:00:22.480 --> 01:00:25.159
games because I want to check out
Grand Blue Fantasy. I was like,

844
01:00:25.320 --> 01:00:29.559
I'm might it's an action RPG.
I probably won't like it. It's way

845
01:00:29.599 --> 01:00:32.280
too anime for me. Uh and
yet I'm like, God, that looks

846
01:00:32.320 --> 01:00:37.280
fun. It looks like a good
time. You know, we were talking.

847
01:00:37.320 --> 01:00:39.840
We were just talking about, uh, how the mobile market has seeped

848
01:00:39.840 --> 01:00:45.360
into console culture. And I feel
like that's why it's not not that Stellar

849
01:00:45.360 --> 01:00:49.280
Blade is an existing ip somewhere else, but I feel like it taps into

850
01:00:49.320 --> 01:00:53.079
that same brain space that Stellar Blade
might be a runaway success. Well,

851
01:00:53.280 --> 01:00:55.679
I think Stellar Blade it's going to
be very successful. I do. I

852
01:00:55.719 --> 01:00:58.519
do think that. I mean,
as long as it's a decent game,

853
01:00:59.719 --> 01:01:01.960
like it's as good as Bayonetta three. I bet it does way better than

854
01:01:01.960 --> 01:01:07.119
Bayoneta three. Yeah, I think
you're right. Yep, Uh Jim,

855
01:01:07.320 --> 01:01:09.480
we were going to play some Steam
next fust demos. You still want to

856
01:01:09.480 --> 01:01:12.880
try to make that happen today,
or because I saw you played some of

857
01:01:12.920 --> 01:01:16.199
the that poker game Bilatro on stream
before we did a show you today.

858
01:01:17.480 --> 01:01:21.440
I just don't know if we've got
time gro I know this, Yeah,

859
01:01:21.519 --> 01:01:24.000
we have a lot going on.
Everybody listen. I would love to make

860
01:01:24.039 --> 01:01:29.360
something like that happen. But we'll
see, We'll see everybody. Uh,

861
01:01:29.440 --> 01:01:36.519
okay. Poll question, which Capcom
franchise would you want them to bring back

862
01:01:36.719 --> 01:01:43.480
the most? Fourteen percent said Darkstalkers, fifteen percent said One Musha, nineteen

863
01:01:43.519 --> 01:01:47.639
percent said Dead Rising, twenty percent
said Okami, and thirty three percent said

864
01:01:47.679 --> 01:01:52.440
Dino Crisis. And I bet I
bet those Dino Crisis fans are going to

865
01:01:52.480 --> 01:01:54.519
be in luck. I bet that's
actually something that is really going to happen,

866
01:01:54.679 --> 01:02:00.559
probably pretty soon. Dinosaurs are real
hot. I'm sure, sure yeah,

867
01:02:00.639 --> 01:02:04.480
And I mean just from like an
attraction standpoint, they just look so

868
01:02:04.639 --> 01:02:09.039
pretty, skinca off the charts.
Put sunglasses on a dinosaur. They're even

869
01:02:09.119 --> 01:02:12.880
cooler. Shake those tail feathers.
They've got tail feathers now so they can

870
01:02:12.920 --> 01:02:19.719
do that. I'm having a crisis
right now over these dinosh do you think

871
01:02:20.119 --> 01:02:23.039
Mike ever gets another Mega man game
a real one. I feel like you

872
01:02:23.159 --> 01:02:27.400
have f right, like you have
to a certain point, just throw the

873
01:02:27.440 --> 01:02:31.480
man a bone. The Blue Bomber
is too popular of a character like the

874
01:02:32.199 --> 01:02:37.800
he is associated with Capcom as far
as I'm concerned, and like a serve

875
01:02:37.880 --> 01:02:42.920
bot right like, I love those
little freaks. I want to see more

876
01:02:43.000 --> 01:02:45.199
grub grub. Here's here's what we
do, Capcom. Get your check book

877
01:02:45.239 --> 01:02:49.000
out, get your check book out. All right, all right, we

878
01:02:49.800 --> 01:02:54.000
just make Mario versus rabbits, but
Mega Man versus rabbids, and then we

879
01:02:54.039 --> 01:03:00.199
have the serve bots fight with the
rabbits. Here's what that's what we do.

880
01:03:00.400 --> 01:03:06.239
Or or let's just go let's just
put the serve in overalls and give

881
01:03:06.280 --> 01:03:12.320
them goggles. They're basically minions.
Well okay, well, if we're gonna

882
01:03:12.320 --> 01:03:16.440
go that route, why not just
do Mega Man versus minions so that the

883
01:03:16.800 --> 01:03:22.000
rabbits can stay over with Mario and
then Mega Man goes with the minions as

884
01:03:22.400 --> 01:03:27.039
he deserves. I don't want to
think about what power Mega Man would inherit

885
01:03:27.199 --> 01:03:34.719
from the rabbits, chicks and loving
bananas minions. I've never seen a groom

886
01:03:35.280 --> 01:03:38.280
and or a minion. I've never
seen any of those movies yet, I

887
01:03:38.320 --> 01:03:45.239
think the gimmicks would legitimately like Despicable
Meat. Also Despicable Meat fantastic soundtracks for

888
01:03:45.320 --> 01:03:49.199
all of the movies that they've had. All Right, I'll make it happen.

889
01:03:49.559 --> 01:03:52.599
Uh. In the meantime, I'm
just gonna continue enjoying the fact that

890
01:03:52.639 --> 01:03:55.400
Mike is freaking out in chat that
you said that the Rabbits should go with

891
01:03:55.440 --> 01:03:59.119
Mega Man. He's deeply upset with
you, and I love that. That's

892
01:03:59.199 --> 01:04:01.559
very good. And then also a
new poll question, are you going to

893
01:04:01.559 --> 01:04:06.920
go back to Spider Man two for
New Game Plus? I will put that

894
01:04:06.960 --> 01:04:11.800
on the screen as I click the
no button, just like many of you

895
01:04:11.840 --> 01:04:15.599
already have. But we'll discuss the
results of that poll tomorrow on Game mess

896
01:04:15.679 --> 01:04:18.679
Morning's here on giant Bomb. For
Dregs Day I should be doing with Tam.

897
01:04:18.679 --> 01:04:21.280
Looking forward to that. Be sure
to tune in. That'll be eleven

898
01:04:21.320 --> 01:04:27.800
am Eastern eight am Pacific here on
giant Bomb. Jan thank you so much

899
01:04:27.800 --> 01:04:30.880
for spending today talking with me about
video games. Man, I really appreciate

900
01:04:30.920 --> 01:04:33.400
it. It's my favorite way to
start a Thursday. A couple hours later,

901
01:04:34.039 --> 01:04:38.119
and you are the best audience in
gaming. Until next time, have

902
01:04:38.159 --> 01:04:44.039
a good one, take care of
yourself and goodbye.

