He'll be be bad. It's the Internet. You're busy. Let's do this
for January twelfth, twenty twenty four. For the next hour or so,
let me help you sort through the world of gaming on Gameless Morning's Live with
Me Jeff Grubb Today, Prince of Persia. Reviews are in and we're gonna
probably get switched tos to switch to news every day for the rest of this
year, whether it's real or not. But first, please join me in
welcoming today's co host, the game, Miss Mornings. It's two more.
Who's saying everybody? Tam, how are you doing? Eight Shregs Day?
You know what that means is the first s Tregs Day of twenty twenty four,
which we did it. Let's get crazy. We did it right before
we started. We did a little show and tell. I have more to
show and tell, though, Tam. Can I show you the piece of
artwork that I just got? All right? Hang on? Oh I just
unboxed it. Okay, righty, it's oh it's an Akaruga says at the
top, our frothy demand for this game increases the box done myself. I
wrote that. Who's the responsible for that quote? I can't remember who even
did the quote. I just it's just like the most boxy box quote I
ever. Seems like Shane Bettenhausen. Joint it could be something like absolutely god,
that does sound like Shane. But yeah, so that's going up on
the wall Shane Benhausen. Uh Matt, Yeah, yeah, yeah, yes,
I was thinking of one up for some reason. Yeah, scene because
whenever I heard about Ikaruga, I was somehow watching listening to a one up
thing. Yeah. I think I did learn about Ikaruga originally from one up
people anyhow, so I definitely made that association as well. But yes,
that's that's going up on the wall today. I'm going to find a spot
for it. So for people that don't know, the Ikaruga box art had
the I g En quote of our frothing demand for this game increases, and
that became a meme on the I guess the early Internet. At this point,
on the actual IgM website where the Oracle is still available, it just
lists ig and stuff. Oh boom, Okay, we'll have to get on
the way back machine and solve that one once and for all. All right,
Yeah, I mean listen, Yeah, like you said first, dregs
day that that is going to mean like that some fake Nintendo news. That's
where we're at on a Friday. But Prince of Persa, we'll getting all
that in a second. First, let's explain what we do here most weekdays.
I, Jeff Garb, will help piece your gaming life back together.
That includes breaking news and maybe even some of our own original reporting. For
all these topics, I'll get the input of a bona fide expert who will
make me look smart. If you're watching live on Twitch welcome. You can
always listen to the show later on podcast feeds by searching for Game Mess Mornings,
or find the RSS on giant bomb dot com. You can also catch
the show later with chapters and timestamps on YouTube. Hello Hello YouTube. All
right, we have a lot to get into, so let's start the morning
mess with those Prince of Persia reviews is doing very well. This roundup comes
from Eban Campbell at GameSpot. As the first new entry in the franchise in
over a decade, Prince of Persia the Lost Crown is receiving quite the royal
welcome from critics. The game moves away from the three D action adventure genre
and instead offers a Metroid Venia experience. The transition comes like the because seems
like the right one. Because. Prince of Persia The Lost Crown has a
metascore of eighty six on Metacritic, and that's the GameSpot's sister site. Oh
there you go, let's see that favorable rating comes from fifty nine critic reviews.
At the time of this article's publication, GameSpot gave it a nine out
of ten, says, Prince of Persia The Lost Crown is the series' first
attempt at a modernized metroid venue, which could have easily fallen into the category
of competent imitators. But with impactful combat, silky platforming, and innovative exploration
mechanics, this latest Prince of Persia makes this series a leader in its class.
Once again. That's from Steve Watts. Game and Former gave it a
nine point five out of ten. Said The Lost Crown makes it hard to
put the controller down, constantly urging players to follow its path just a little
further. Followings persistent pold to explore more of Mount Cough is easy, though,
thanks thanks to good Q. Without us always gonna throw me off Man
Mount, It's more it's more air escaping my body than a word. It
sounds like you're dying wood Is mount Cough. It's it's like when Christopher Lee
explained to Peter Jackson what it actually sounds like to get stabbed instead of like
the scream. That's what I'm doing there, moult cough. Uh. Thanks
to how good it feels to do so. Between its first rate platform and
engaging combat and progression, the Lost Crowns of various parts coalesce into a sublime
loop. Gameplay is king, and this Prince of Persia understands that. And
that's from Wesley LeBlanc. Uh. Really good reviews across the board, Like
we're talking like the low scores here are fours out of fives. We've been
playing this game. We will have our official Giant bomb BombCast Revengeance review today.
You can listen to that. We're gonna be doing that at three pm
Eastern. A bunch of us are gonna be on that, so talking about
that. Definitely tune in for that. But we've both been playing this dam.
I love this game. It's very very good. I think like the
I keep caveating it by saying like the only real downside I can think of
is is like, I don't I'm not a fan of the writing and the
story. It's kind of like very forgettable, and the voice acting is not
great. And also like the whole thing with the the weird AI voice character.
Yes, one characters apparently text the speech. Yes, there's one character
who is like this, like Sprite that appears at the Wakwak Tree, which
is in the super Sewer one, because that's the one, I guess,
the one that guides you around. And I know I immediately heard it and
I was like, that's the TikTok tts voice. The hell? And then
I messaged Lucy and she was like, yes, isn't it. I was
like, the fuck? And then it turns out I thought maybe it was
like, oh, a human is being asked to do this, right TikTok
No, it's just tts. And I was like, oh my god,
this, I don't know how that happened is so weird. It's like,
yeah, right, it's like, look, listen, I get how sometimes
a software company making stuff is going to use a text speech for a character.
Why that voice though? That's crazy? No, dude, I think
it is wild that it got all the way to release without someone going,
oh, we're going to replace this weird TTS voice or no, the character
is weird, but that really did not fit and took me out and I
was, yeah, I don't know. It's a very strange thing. I
mean, like the voice acting of all is kind of a little bit weird.
It's like quite still it at times, but it's not like a world
ending thing, especially because the rest of the game is so good that it's
like you forget that stuff very quickly. It is. It is a fantastic
game. We'll talk about it more in revenges, but man, I we
said it, and Steve wat said it in our game Spot reviews, like
this is where Prince of Prosra is now going to belong. Oh well,
I like, well, I was talking to Mike about it, and just
remember that era of Castlevania games on the Game Boy Advance getting one of those
a year, and then on the DS like like six years straight, just
getting one of those. That was just a golden era for me. I
played every single one. I was playing the Metro games as well, just
like realizing, man, Metro Vene is my Mike jam and then having like
the world conspire to make sure I got a ton of great ones back to
back from big companies, and then later on we're going to get that indie
revolution of every indie developer makes a metro Venia going for it. So we've
been feasting for a long time. It's just amazing to see a see Ubisoft
come along and use its resources to take it even higher, because this really
is actually pushing the medium four without actually like reinventing much. It's not like
this rusting it. It is absolutely just one of those Yeah, I think
if you like to stand back and look at the wider impact of the lesson
to be learned from a game like this, it is the and everyone's saying
this, so I'm not like the first person to be like it is like
a major company that is accustomed and is in the habit of spending millions of
dollars on major blockbuster games took the opportunity or took a step back, scaled
it down, gave it to a team that was like full of creative vision,
and they made I feel comfortable saying one of the most impactful metrod Venus
in a really long time, Like I wouldn't say, like, oh,
this is better than I don't know, Hollow Night or something like that,
But what I can say with confidence is like no other metroad venue that I've
played in recent memory has introduced new ideas to the genre that I think are
now essential to this genre and maybe even to games as a whole. And
that is just from scaling back and not dumping in, you know, crazy
amounts of money, making people work absurd amounts of hours, and having one
billion studios working on them at the same time. This is a very much
a less is more situation coming from a publisher that really needs to learn the
lesson that lesson is more. I hope that is a real lesson that comes
out of this, because the boy that would be nice and at a lot
of other publishers could stand to copy this exact way of doing things. Of
taking a dormant franchise when you're not exactly sure what to do with and just
accepting that it's okay to scale back again. Taking a series that went from
two D to three D back to two D is just not something where that
these companies really understand how to do. Ubisoft actually kind of lighting the way
on that is. I hope, hopefully it actually is beating a new path
down through the woods of how to approach these games going forward, because we
keep talking about, like, hey, what are these studios these publishers going
to do when every game has to be this massive, three hundred million dollar
project. Well it doesn't have to be. Find some other ways to do
it. Let these teams be creative. And I guarantee that they are aching
to work on a genre that they grew up loving and now they want to
express themselves doing that. And I'm sure that's what happened here. I mean,
it's also like the when studios or companies publishers start doing that thing where
they put way too much money into and and like they go beyond what's necessary,
it often comes at the kind of expense of the smart thing to do.
Like Montpellier, it's not a surprise that this game is good, like
they are the ray Man team, like they they know how to make these
games and make them pop off. And also Ubisoft is it's no surprise to
itself that it's made a game that's smaller in scale. That's really interesting.
They did that with games like what's it called Valiant Hearts was the last time
they did that. They have these these experiences that are smaller and was it
was it grow Home? Was them? Was that? Yeah? Yeah,
so like that kind of stuff. It's like they they have a history of
doing smaller, more intimate, smarter, well designed games, but the way
the business is, especially for a capitalism driven country like company like Ubisoft,
which is huge and needs to like storm around like they just cannot hold themselves
back from going way overboard on things. And then when people are like,
we don't really care about this actually, they're like, oh no, no,
what do you mean. You don't want an entire game built around the
sailing from Assassin's Creed? What is us? It's like we stopped. You
want to like a far Cry five expand alone. That's what we do.
We don't just like get Montpellier to make a cool game that they like,
you let them make another ray Man that was great, you know whatever,
Like even like, I don't think this is a spectacular game, but Assassin's
Creed Mirage is a game that I completed. It's the first Assassin's Creed game
that I completed in a really long time, and obviously they still spent a
lot of decent I don't think it's nearly as close to what they probably any
of the big, you know, full Assassin's Creed games. But I will
take another Assassin's Creed Mirage over another Assassin's Creed Odyssey any day of the week,
just even like indicating to us that that is still on the table,
that Okay, yeah, maybe the next Assassin's Creed is going to be one
of those bat mass of bastards all over again, but yeah, but just
indicate to us that a new Mirage is on the table. These smaller games,
these middle sized games, these more creative projects that can take more risks
because they're not your biggest budget games. As long as they are in the
cards and we're going to get them every so often. I'm happy to be
in that place. It seems like these publishers realize they do need to figure
some of that stuff out. I think for the biggest companies it's still going
to be a question mark, but you'd be stuffed. Like diversifying and kind
of going back to its roots here a little bit seems pretty smart. Yeah,
I really am excited about some of the ideas that they have pitch for
Assassin's Creed, like the Witchcraft one and the one in Japan, Like,
I'm very excited for that stuff. The thing that really tempers my excitement is
knowing that they might try and shove it into this massive, you know,
over the top experience that is going to be more you know, fat than
actual like lean gameplay exciting things. I hope Thatsassion's Creed Mirage is like if
it wasn't great, like I said, it had a lot of rough ages,
but let's not forget the first Assassin's Creed was not great like it was
and Expand Alone that they that they built an expansion that they turned to Expand
Alone and then kind of made it even bigger. So it's like, yeah,
I'm kind of I don't know. They approach Assassin's Creed Mirage in the
same way they approached Assassin's Creed one, where they were like, Okay,
we clearly have something here. We didn't nail it, people aren't super into
it. Let's do it again within this framework and see if we can do
it better. And then from that we got Assassin's Creed too, one of
the best games of all time maybe, And I hope that they come back
to it and I'm like, oh, let's do these smaller scale Assassin's Creed
games, but make them as good as quality wise as the bigger ones that
just minus all the fat and keep it like focused. Yep. And it
seems like the fact that that we're getting some projects like this and it's working
here and there. And I do think that that Mirage sold very well,
at least initially. I think it did surprisingly well. Uh And you'd be
soft to confirm that that's that's figure good? Is this thing? Is this?
Is this a kind of experience now that we will get out of NECESSI
because the business or video game development is now in a state where they have
to go like this. They can't keep going major major games taking these huge
risks. They need to spend some time on these smaller games really like build
us, build a kind of like foundation back up again and let the business
side and not destroy them. It's it's it is possible. I think that's
definitely a factor in how these things get decided upon everyone. So while I
hope the way it works though, is you know, a big company like
Ubisoft does have these massive projects and getting people up to speed on like their
way of making games maybe gives them a space to be like, Okay,
we're gonna have these smaller projects off to the side. That is like approving
ground a a on the job training for how we're gonna make these bigger ones.
Go ahead, and and and and put some love into that, and
then you're you're gonna be ready for maybe lead another project down here down the
line. Now you get it. I hope it's like getting treated like that.
I think that that is the way it works for many of these companies,
like we see with Naughty Dog, when they're doing these in between projects
of you know, they got their huge games that take forever. Now they're
doing a bunch of remasters, and the remasters are Let's keep these people busy.
Let's make sure new hires can kind of see the way we do things
so they can get hit the ground running when it's actually time to do the
job on the real thing. I hope that's what's happening here. But I
do think you're right that there is some threat that the business is so volatile,
so scary, the opportunity costs are so large that at a certain point
these companies could be retreating from pushing the envelope at the biggest scale. That
just might not be an like it might not be an opportunity cost they can
literally afford at a certain point, which is a little scary, all right,
Moving ahead here, random AI game Shark successor claims to no Switch to
release date, then backtracks. This is from a lot of eggs at Nintendo
Life, and I recognize that we're giving the publicity that it wanted. Whatever
here we are, we know everyone. It tracts that exactly, we know
everyone is desperate for news on Nintendo's next hardware. But an audio company that's
creating the AI enhanced successor to game Shark, Yes, really, the company
is claiming to be releasing a product alongside the Switch TOES launch, and that
was not on our bingo card. As noted in a press release sent out
earlier today and spotted by Digital Trends, audio electronics company all Tech Lancing boldly
claimed that it would officially launch the AI Shark, which is purported to be
an AI based version of the old cheat cartridges we had back in the day,
alongside Nintendo Switch two's launch in September twenty twenty four. The product was
announced at CEES. Nintendo has then even announced a name for the Switch's successor,
not even a code name. So the fact that All tech Lancing states
both this name and the release date is more than a little surprising. There's
a section here but from the press release where they basically just say that,
and what they say is we're launching it to coincide with the switch to in
September twenty twenty four. This is made up. This is this is made
up that everyone could probably have guessed that they were probably just trying to get
attention. All tech Lancing confirmed to I believe Emron Khan and Jason Schreyer that
they were just guessing, and then they put it in a press release.
Now, to be fair, I got this thing pretty much launches alongside a
new switch, but they were definitely just guessing. They would never know.
I think back like Nintendo sued Galube, the makers of the game game Genie
originally like they hated that thing. I guess they could have softened their position
over the last thirty years, but I wouldn't think that All tech Lancing would
have access to this information. TAM were just a thirsty bunch. This is
what's happening, right, dude. This is the modern day equivalent of when
you go to like a best buy or like a eb Games, and the
person at the till is like, I know when the next is coming out
or when the next Melga I saw it is coming out? How do you
know? Trust me? Trust me in the industry? Shut up, man,
know what you're talking about. Yep, I have. I'm proud to
say that I have never in my life used game shock because I'm built different
to cheat. This is a I never would even have assumed. I know.
I can look at you and I know I think. I got a
game Genie from my game Boy and it was like this big fat thing that
stuck out of the top and then the cartridge went in and there was a
little uhuh like cabinet built into this game Genie that hit a booklet that had
all the codes you were supposed to enter for all the games. It was.
It was weird. What I want to know is what can we swear
on this? Oh go to town? What the fuck is it? AI
game shop? It doesn't mean anything. It just means that there, Yes,
they need to get buzzwords going so they get attention. I don't know,
I like, I suppose that you could just maybe talk to it and
say, I want to jump higher I don't know. Damn. Oh,
I hope that it's I hope that it's the TTS first from a Prince of
Persia in the game Shark, oh Man, Jeb higher in Mario, Yeah,
it's this is this is a weird one. I really think that these
companies are gonna keep doing stuff like this though, because it does work,
get talked out, talked about on shows like this. I promise you AI
Game Shark or All Tech Lancing, I'm gonna forget your name. Tomorrow we'll
be moving on and I'll still be thinking about switch to but good try,
good luck. Well, we'll see what happens. Is there even like us,
Like do people actually use anything like this anymore? I know there's like
trainers on PC that work kind of a similar way, but I think most
people don't even use those. And I feel like I feel like people just
I don't know what you would do with this, like cause like there's cheats
are like not a major thing anymore, and hint, systems are kind of
built into games a lot more. I don't know what they're trying to do
with this. I think people the era of game shock is over. It's
what I'm thinking, like grow up. Yeah, chat is pointing out a
cheat engine, which is that the game trainers I was referring to. Yeah,
that's it is. It works exactly the same as game genie. For
sure. People are saying it's massive. I do remember I talked to like
one of those companies, companies that made like a premium version of a cheat
engine, and they're like, yeah, man, like fifty percent of people
say they still use cheats and games. Am I okay, fair enough.
But I guess people are responding in such way that I believe cheat engine probably
is very popular. I think I tried to use it once to adjust something
in some game. I can't remember what it was now. It was almost
certainly removing some dumb restriction from Skyrim. Yes, something like that, Yes,
yes, something I need to be able to carry all the cheese with
right that, I guess right, I'll do that in the command prompt on
Sky I definitely do that all the time. All Right, we're gonna take
a quick break. We've got a lot more news, including stuff about some
like Boomer shit like Rocket Night Adventure and Felix the Cat. We'll get to
all that right after this, and we're back. Jeff Grubb Moore Hussein from
Giant Bomb still with you here on Game Mess Mornings. We're hopping in with
Konami's Rocket Night and Felix the Cat games are getting modern re releases from Andy
Robinson at VGC. Konami is partnering with Limited Run Games to re release its
classic platformer games from the Rocket Knight and Felix the Cat series. Digital and
physical collections for both the franchises are coming soon for PS four, PS five,
and Nintendo Switch. The pair announced on Thursday with pre orders open.
Now you got any history with Rocket Knight and or Felix the Cat. Look
at me? Do I look fucking one hundred years old? Were you alive
during the Depression? The way you are around in a prohibsion. I vaguely
remember playing a Felix the Cat game as a kid, and I was aware
of that weird little freak Rocket Night Sparkster from Rocket Night mostly at this point
now because Mike MANAUGHTI does love that game. I actually lost both of these
games our franchises. I should say, I think there's three Night three Rocket
Night games. Yeah, I hear. The Rocket Night Adventures re sparked one
include Carbon Engine powered versions of and Carbon Engine is the like emulation engine that
MBG works on, So shout out to MVG for making it happen. That
includes Rocket Night Adventures from nineteen ninety three, Sparkster, Rocket Night Adventures two
from nineteen ninety four, and Sparkster nineteen ninety four. I think I remember
playing the Felix k game and I remember thinking this is not good. So
maybe I was just like it didn't stick with me at the very limographic.
Yeah. Yeah, I think I played a Rocket Night game, but I
don't remember. I can't remember now if I'm thinking of Rocket Night or Shovel
Night, because Shovel Night is at least it looks a lot like one of
those Rocket Night games, I think earlier ones, one of the Genesis one
of Yeah, its like looks very Genesis E and I think once before that
looked a little bit more primitive. But yeah, this is this is for
one person, and it is Mitch. Yes, he's been losing. He's
getting the expensive collector's edition of the Rocket Knight thing from when You Run Games.
Uh. He's also continuously talking about should I get the skate deck that
they're selling of Rocket Night. He's going to get it, and he's got
it. He's going to get it. Uh, I mean into it.
Kudam makes good games, especially back then could be made good games, especially
made good games, but now makes a bad decisions now. I mean like
this is a perfect among Yes, absolutely, I've got those Felix the Cat
games. I don't like there were so many platforms that did like actually surprise
me, Like the Tiny Tunes Adventures games were like really good. Yeah,
I think you're right Fields the Cat probably didn't stand out among that crew.
There's just so many games that economy could be spending its time bringing back that
isn't this one game that Mitch likes Cat. This has to be like the
who is it? Who's the team that pont Iron bit? Or it's limited
run games, limited run and this has to be a limited run games thing
where they're like, hey, can we have that fucking Cat rocket game that
you guys have got rotten away in your like sellers. We've got some absolute
freaks that we know are going to be into this, so please the pairent.
Okay, so I think Rocket Night is a possum, but by still
the answer of whether or not he's a possum with an oh, the North
American possum, or a possum without an oh, Australian possum. I think
it's the O possum. I think it's what it is. Did you know
that there was two different possums because I didn't till last night. Yes,
yes, yeah, bossm is different. Yeah, yes, I only thought
of the O possum that like, that's the only one, because that's what
I've seen in real life. They've been right in front of me. I'm
like, you're a fucking weirdo. It's just literally where they live, right,
and they're like slightly it makes they look a bit different. I think
they look a bit different. I Astralia tell me about it yesterday. Yeah,
yeah, I think all possums look a little more like freakish. Yes,
it's like possums are a little more cuddly looking, but you still don't
want to go anywhere any either of them. Yeah. O possums, which
is pronounce possum. Still well, people say, oh, possum two.
It's like me and you. You're a possum. I'm an old posse.
That's right, you're an awesome possum. Uh. The opossums look like if
a rat did meth and I like that. I think that's that's exactly what
I look like. Yeah, it's a powerful look. Tam absolutely all right.
Sticking with this theme, Nintendo's Golden Sun RPGs are coming to Switch Online.
This is from Andy Robinson atv GGC as well. Nintendo and Campbellot's classic
RPG series, Golden Sun is coming to Switch Online services this month. The
game Boy Advance game games Golden Sun and Golden Sun the Lost Age will be
added on January sixteenth for users with a Nintendo Switch Online Plus Expansion Pack membership.
Golden Sun and It's and It's SEQL We're released in two thousand and one
and two thousand and two to broad critical acclaim. Man, remember when games
would come out like back to back, like You're one and then year two.
That's wild. A third game, Dark Dam was released for the Nintainoes
and twenty ten, and most people hate it. The Hey, these these
two games are pretty cool. I love Golden Sign, I really do.
This is this is this is the kind of old game is re released that
I can get on. Yeah, where people even kind of know the name
of the video game they're talking about. As opposed to like the Mitch stuff
for us, like we've created we've re brought this game back from prehistoric kinds
and on the you know about it. We found it in our time capsule
that our kids made. Yeah, Golden Sun is is very good. I'm
glad that these games are gonna be available again. I like playing games like
this on my switch. Like the video that they put out looked really,
you know, it's nice to see like a modern advertisement for these classic games.
It's for some reason it makes me feel warm and fuzzy. Golden Sun
games are warm and fuzzy. They are just a pleasant thing to play through.
And I think they look really striking. The Golden Sun visual style on
Game Boy Advance with its like faux three D rotating sprites, which it was
just so neat. I really know what I call them, Jeff, Oh
shit, what do you call them? I call them Golden fun brody listeners.
He zoomed in on his face when he said fun because he knew what
he was doing. He knew what he was doing, no choice but to
move on. Uh. Exclusive from Insider Gaming. Three more Sega classics are
set to make their return. This is from Tom Henderson. It's been Is
this the old games up back the day? It's Old gamesday? Baby,
you knew what's gonna happen eventually. It's been a month since Sega announced it's
New Era New Energy reveal at the Game Awards, with games including what happened
to Sega's marketing New New Era New Energy just sounds like a weight watchers thing
or something I don't know, uh, With games including a favorites such as
Jet Set Radio and Crazy Taxi be announced to make their return. Both of
these games were rumored before the TJ announcements, so Sega went one further than
just announcing a couple of games. The publisher announced five games that were in
development, plus even more unnamed games thanks to an and more and more end
card in the trailer. It generally felt like the publisher was shifting its strategy,
and to some was generally one of the most exciting announcements from the event.
But what about that and more end car? Well in movefull, It's
happening, it has to write. Insider Gaming understands that around ten Sega classics
were green lit for production between twenty twenty and twenty twenty one. The green
lit games included the already announced five that we got at the Game Awards,
jet Set Radio, Shunobi, Goldeneck, Streets of Rage, and Crazy Taxi.
So far, we've been able to pinpoint three of the five other games
that were green lit from this period, and it's believed that more have also
been green lit since. Speaking to sources, it's understood that Panzer, Dragoon,
Neon, Genesis, Evangelian, and Soccer A ties In will all have
new games and all are in early stages of development too. That's uh,
I don't belie. I don't remember Sega ever making and Genesis Evan, but
I bet that was probably when it didn't get localized. That is wild,
isn't game? And there's going to be a Yes, they're going to be
a new Evangellian game. Like that's what these so for people who are listening,
Hey, old games coming back. If you weren't paying attention to these,
say games, that's not exactly what's happening to. These are new games,
and some of them like look big budget. Some of them at least
they all of them are like they have a budget, even like the Golden
Next game looks like okay, that's kind of looks like a modern Golden Next.
So Evangelian game is a fighting game. Okay, for some reason,
I would have guessed that. I would have guessed it was like a fighting
game I like, for it seems like that Power Rangers fighting game is like
what popped in my mind when I started thinking about this. Oh okay,
there's there's quite a few. There's like a visual novel that was myumie raising
something or another from the DS era. So apparently they've been making a shit
ton of Evangelian games. They just never made it a big okay, but
the new game. I think the idea of Sega making a new Evangellian fighting
game now seems pretty far fetched. They're probably making it something else. Point.
I feel like, best you get a visual novel, another visual novel,
sure, because those pop off like a you know, nine nine nine
style game or something like that. Oh yeah, that's interesting. Yeah yeah,
that could one of those, like one of those like, hey,
you're having an existential crisis in the format of a dangan rompa like that kind
of thing. Yes, uh, there is more here. Following the New
Era New Energy announcement, though it was spotted by Gamatsu that Sega did file
for a total twelve trademarks, which became public on December sixth, twenty twenty
three. The trademarks included some of the already announced games, including The Crazy
Taxi and Shinobi's here's the full list. Alex Kidd, After Burner, House
of the Dead, Outrun, Super monkey Ball, Altered Beast, Eternal Champions,
and Kid Chameleon. Okay, you can leave Alex Kid in the past.
We're good here. Actually, we don't need any more out I think
you could leave probably quite a few YEA Champions and Kid Comedian. I don't
think listen, those would have been the two is well. Alter Beast has
got a cool idea. It was never a good game, but at least
it's a cool idea, and you could do something with that for sure.
But I Super monkey Ball absolutely give me a new Super monkey Ball that they
did one a couple of years ago and I enjoyed it. Outrun, House
of the Dead, After Burner, Sure, I like all those, that's
cool. I wish they would like partner with some of the third parties that
really defined some of their games. That Capcom was huge on Dreamcast, well,
I think I think about specifically they did move versus Capcom there, but
like bring back Palestone Powerstone, Capcom grow up bringing back Palstone Jesus, Yeah
that's what I want. Yeah that I mean, I think hopefully what happens
here is this initiative works, so you know, every day, every episode
we do this. But I'm gonna do it again. Go back to that
Spencer letter talking about these publishers that used to just have the stranglehold on the
retail store are struggling to compete with sixteen thousand games coming out on Steam or
whatever, and they don't have an identity. This feels like Sega Sam,
we do have an identity. We need to turn into that and own that.
And if this works to any extent, I think they do start going
down that path of Okay, so we went back and took to a lot
of our old arcade, a lot of our old Genesis stuff, and we're
bringing that stuff back. We dipped into dreamcasts, the Crazy Taxi. But
how can we tap into that identity even harder? I could. I could
easily see us getting to a point where we get them working with Capcom on
a power Stone. Capcom's not going to have like availability to like make it
but like give their blessing, have a producer involved or something like that that
could happen, and then having like a team come in and oversee that stuff
that seems like the path they're on. And I've fully endorsed this. I
think this is great. I think Sega's like really figured something out here.
A lot of it will come down to how good these games are, obviously,
but if they're you know, mostly pretty good, and some of them
are like a new Shnobi game coming out, and like, let's say that's
uh, you know, in the METROI dread to Prince of Persia of the
Lost Crown sort of a MILLI you and no guarantee would be a Metro venue
might not even be. But if it plays as good as those games,
man, I'm gonna be thrilled and then take that energy continue to move it
forward and make this even bigger. Like they make a new Pants Dragoon saga.
I think that could pop off really hard, a new big RPG from
this mysterious mystique like the Round Pans Dragon saga but always being really good,
but most people haven't played it, and now they're making a new one of
those. I think Sega could really find something that works here. I don't
know that sound. Imagine if they partnered with from Software and brought back one
of their classic classic ips that everyone's been hoping and dreaming that would fit perfectly
into the front software mold of course, choot you rocket. Imagine that.
I'm imagining it, and it's it's beautiful. I think I think that this
also does set a danger of very dangerous precedent where we are also making boomers
feel relevant again. Yeah, that, of course, that is incredibly dangerous.
Yes, I do feel catered to, and you've got to be careful
with that. I'm going to get big in my breeches and everyone else is
gonna have to deal with that. Yep, it's going to be ugly.
We'll see. Hey. I think Sega's sort of the multi product approach here.
Of they have their PC gaming stuff that was working very well for a
very long time. It's gotten a little messy, uh, but but that
worked for a really long time. Then there's you know, Persona, everything
that's happening over with Atlas uh Sonic uh. And then uh, then there's
these other old games here that are coming back. I think that is a
multifaceted strategy that can have a lot of diverse winners. Did I ever tell
you about the story treatment that I wrote for Crazy Taxi? No, but
I am desperate to hear it now. It's completely unprompted. No one asked
me to do this. I just one day decided I was going to write
a story treatment. I didn't think like tomm Guncy was breaking Dow, we
need your camp. So here's the thing, right, Crazy Taxi too,
or the new Crazy Taxi should take place in a world where the yellow cabs
are basically extinct. You play as one yellow cab. You're the only yellow
cab remaining in a city. The city is actually overrun and completely dominated by
a corporation that is a stand in for Uber. Of course, so Uber
has completely destroyed the yellow taxi market, but in doing so, it's also
become extremely unreliable. You know how today when you call an Uber, it
takes it says be there in one minute, but it arrives ten minutes later.
That's how everything is now. It's because it's a saturation of Uber like
vehicles. So we have one day this person decides I am going to take
on big Uber, and I have this and it's like meets This, finds
this one old yellow taxi and decides I'm not gonna play by the rule.
I'm gonna run the red lights. I'm gonna hit the round, I'm gonna
get I'm gonna like skid into, launching customers out. And then what goes
round and you have to basically take over the city district by district, climb
this cli taxi exactly exactly, and then you have like one on one fight
so with like uber drivers and you have to try and get like high ratings
and that kind of stuff. Oh, I like I like this a lot.
That's very good. The car, the cab has a a R phone
in it and the number for it is eight eight eight eight eight eight eight,
So it's just like the yellow cab number and everything I'm on board.
That sounds fantastic. I would I would play that. I would watch that.
Yeah, that's the next thing, Crazy Taxi. We all yeah,
if you see that story suddenly appear in that crazy time, cut the check
and also you know where it came from, all right, sand Land.
The series trailer teases a world of explosive action, devilish humor. Mostly I
would have included this because this is Sandland's that a new Operatoriama inspired or at
he was involved in it anime that's also also getting a game from Bandy Namco.
They are promising to release that game this year, so it's going to
be, uh, We're actually gonna get a chance to play that. I
think there might have been a release date, but now I'm like, looking
through here, I don't see it. The anime is coming out April twenty
fifth. I think the game is coming around around the same time. I
thought this looked really cool when we saw it at Summer Game Fest. You
have any interest in Sandland, Damn? I'm gonna be honest and say no.
But when I say that, I mean like I have no kind of
like bobbling excitement for it. When it is available, I probably will play
it because it's it's you know, Toriama inspired, and everything I've seen of
Sandland seems to be getting a lot of positive buzz. It's a ip or
a world that has potential, it seems like. So I'm excited to check
it out once it's available, But I'm not like, you know, losing
my mind every day thinking when how many more sleeps until Land is available,
right, I think what grab my eyes? It looks like a different visual
style than most RPGs, and so I was like, you know, this
desert setting. I hope the gameplay and the fund sort of matches my excitement
for the way it looks. We will have to kind of play it to
know for sure. April twenty six is when this is coming out. This
is coming out, and it's going to be just about everywhere. You're going
to be able to play it. So I'm looking forward to at least hearing
what people think and getting a chance to get hands on myself. Discord is
cutting its workforce by seventeen percent. This is from Jeffrey Riso at Games Industry
dot biz. Discord is reducing its workforce by one hundred and seventy staffers.
That's seventeen percent of the social media platform's staff. As reported by The Verge
obtained internal company memo, the decision will affect employees across departments. In the
memo to staff, CEO Jason Citron said, we grew quickly and expanded our
workforce even faster, increasing by five x since twenty twenty. As a result,
we took on more projects and became less efficient in how we operated.
We are increasingly clear on the need to sharpen our focus and improve the way
we work together to bring more agility to our own organization. Blah blah blah,
blah blah blah. This is another company pulling the lever on. Hey,
we had to grow infinitely because that's what you're supposed to do when you're
trying to raise money in Silicon Valley. And now we need to be a
company that makes money, and we have too many people to do that,
and so you have to pay the price for us not being able to predict
what we needed properly. This has happened several times in the last week.
Basically since this year started. We got Unity dropping a ton of employees,
cutting a huge number of staff twenty five percent, I believe, Twitch doing
thirty five percent of its staff, and that was in the hundreds as well.
So now Discord doing the same thing. A part of this is obviously
going to be a contagion element where these companies are like, man, we
were thinking about it, but these other companies are doing, we should do
it now, so we don't stand out. We'll just be one of many
and we don't look as bad. But also I think these companies just don't
don't really know what they're going to do to actually become profitable, and as
always, the workers pay tim It's very frustrating. Yeah, yeah, I
mean, like we've talked about this far too many times and a disheartening amount
of times in the last year or so longer. I guess, whereas like,
you know, the the ordinary people who are just doing their utmost to
work and you know, put in everything they can into their day to day
lives jobs are the people suffering from the greed and overreach of executives that are
on some fruitless campaign to try and force growth into businesses that probably don't have
a lot of growth potential in them right now. And it is awful because
this is like the one of many like layoff rounds that we've seen happening in
the last week, Like the beginning of January has been a blood bath already,
and it's easy to like kind of not pay attention to it because everyone's
usually in January so focused on themselves and getting set up for the year and
that kind of stuff. It's it's almost insidious the way like a lot of
these companies have done it right at the start of the year. It's rough,
man, it is real rough out there. And like I I don't
anytime a company says we're doing this to become more agile or have more agility
huge red flag Like it is a massive red flag. It's saying like,
oh, we worked ourselves into a position where we're basically in quicksand so now
we need to figure out how to bounce our way out of this. And
it's like, yeah, again, ordinary people suffering for the greed of very
rich people. And it really does drive me crazy to read these statements because
you know, they passed themselves off as these steely eyed realists, these very
pragmatic capitalists that are doing what they Listen, We're going to make the hard
decision because we know we understand what's going on here. We're fully tapped into
to what our company needs to be and we're going to get there. And
I'm the one that's going to get them there. And like I'm you know,
I can't tell too many tales out of school, but I just like
observed an executive from a company similar to this, Well, we were at
some of these events in this last year and just like a slob, completely
like completely oblivious to what they're surroundings, their immediate surroundings. The idea that
these kind of people are steely eyed realist that they know better than everyone else
is a joke. This is and they fucking flown it in our face with
these statements like this, Oh, we got to just we gotta be more
agile, Fuck you, this is. It's just infuriating. And a lot
of the decisions that get them to the point where they need to or they
claim they need to do something like this, are done knowing that the end
of the road is this situation. It's often reactive to like the the industry
or the the world economic world around you, and the demands of what is
going to keep shareholders happy, what is gonna make people like feel like we're
relevant and and like you know, adhering to trends currently so that it looks
like you're a relevant company. And they do that knowing like, oh,
this is gonna tank and at some point we will have to you know,
cut staff and like tighten the belt and do all this nonsense. But they
do it because in that moment, that is what will get them by.
It's irresponsible in most scenarios, it's like when everyone was suddenly like, oh,
we're we're doing NFTs, We're doing NFTs. It's like no one it
was so clear that NFTs were a dead end and no one wants it,
but they did it because it was the thing that was the buzzword that made
shareholders go, oh, you're relevant, this is very cool. Are you
doing this. It's like everyone knew that shit was dog shit and now like
companies like UBERSFT standing going no, we're still gonna do NFT is really cool.
It's like cut up people being irresponsible, driven by capitalism to do the
work, make the worst decisions every time, get rich, and then just
have people who are innocent doing their best and not deserving of it all take
the fall for it. Yep. And it's like these outcomes are inevitable once
you get to a certain point of viewing layoffs as a lever you can pull,
and that's not how it always used to be. You go go forty
years and earlier, forty years back and before that, and the idea of
being able to pull a lever and lay off a bunch of people to then,
you know, protect the income of a company was not something that was
commonplace, very very rare, and now you get to point where it's like,
no, that's a tool in the toolbox, and well, that's gonna
get used by the They're gonna use it, and then they're gonna build their
strategy around it. Like Unity, you look at what they did, and
it was we're gonna bring in Rick Hotello, not to turn Unity into this
really useful tool. We're gonna bring them in so that we can make the
most money for the board of directors by making good like acquisitions and deals with
like Iron Forge or whatever the hell that company was. And when we do
that, we're gonna make sure that it's a sweetheart deal and the board of
directors at Unity gets a big bonus because if that deal goes through and Rickoitello
did all that, he succeeded in their eyes that he did exactly what they
want because they knew on the other side, once they got past all of
that, and the company's in a shitty position and they can't make it money,
well, we could just lay a bunch of people off. It's like
that's hohlevert a poll. Why wouldn't you make a build a strategy around it.
So it's like we are in a nightmare scenario and it's being exploited at
every turn. It feels like and you know, eventually, eventually this is
going to break in a way that is going to be a huge backlash to
these companies. All I ask is the ordinary people out there do their part
and make sure that they never stop bullying rich people. Yes, take it.
Take my advice. Always bully rich people. It's a if you want
to bully somebody, you gotta bully somebody. Well, the rich people are
out there, get out there, make it happen, all right. Final
headline I have here, is Capcom really adding anti mod's DRN to older games?
That's a question post by Sharif said at VG twenty four to seven.
Capcom is reportedly turning its newfound stance against mind unning into action. The Japanese
publisher publisher, which recently called mods no different than cheating in an RI Engine
developer update, has started cracking down a modding of its games. Since that
statement was made, there have been a scattered reports that Capcom has been taking
down Monster Hunter speed running videos which rely on mods, such as those published
by YouTube channel Team dark Side. Now players have spotted fresh updates to old
Capcom games, with one of those being Resident Evil Revelations, as seen on
steam dB. He never stopped me from cheating Revelations. You never. You'll
never stop me from putting Leon Kennedy in a sling kinie. Ah, that's
my right. This is America. The uh. Yes. On Steam forums,
players have been trying to unpack what it was actually added changed and found
that found that to be the Enigma Protector in Anti Tamper DRM. According to
the Enigma Protector website, which is just a fucking fuck name. Uh,
the software offers a range of services that include protecting the executable file from hacking,
analysis, modification, and disassembly. According to many on the Steam forums,
the latest update has actually prevented a game from being able to run on
their system, while others complain about a hits performance as well as more pronounced
stuttering, two issues commonly associated with this kind of DRM. What come on,
Capcom? Chill out? What are you doing? Capcom? Look listen
to me, Look into my eyes. You're doing so well, You're doing
so well. Don't do this here, I don't go I know this.
I know this DRM company came to you and was like, listen, we
can make this real easy. It will be fine. Don't worry about it.
We just need to access to your files. They're lying to you.
They're going to fuck this up for you. Don't do it. You're doing
so well right now. Behave this apparently stops cheat engine from working. Speaking
of cheat engine, and it's in revelations. Who gives a shit? That's
the resideval revelations? Are you kiddy? Be the game from like fifteen years
ago that if someone plays in cheats in it, who's it? It's not
hurting anybody. What are you talking about? Capcom? Why do I love
the idea of someone like bursting into a Capcom execs room and be like someone's
cheating and residue relations. We have to stove this. The experience is rude
for them, Like what the fuck? The saga, of course, started
with the naked chun Lee incident with a Street Fighter six tournament with Winnis Step.
Street fightter six tournament was interrupted after chun Ley appeared nude thanks to a
modern three off. Okay, yeah, if she wants to fight in the
nude, that's her. Like, if you had a body like that,
I would be Yeah, work that hard, you're gonna show it off.
She put in the work to get those legs thick as hell. Let her
florna and you're only gonna be looking at the thighs anyhow, so she could
throw show off thihes whether she was closed or not. Yeah, I remember
this when this happened. That was Wild's naked ch Lee. So what actually
happened was someone kicked into someone doing to the exec went too horny. Look
what they did to chun Lee. It's look what we did to like,
look what you've designed here? Come on, what do you expect? I
installed four bonds when I was playing that. That made what's her name,
Ada Wong Yes, look different, bigger proportions, let's say. And I
forgot, you know, see Ada for a long time, and she showed
up and I was like, holy shit. Then I saved a screenshot of
that and it's on my my steam uh page, and Andy from kind of
Funny was loading up where it's evil forums like looking on Steam and he's like,
what is this picture that grub shared? Oh my god, he did
that live on stream. So that's that's fun. Uh, you know what,
And I'm gonna keep doing it, tam capcom can stop me. We'll
figure out a way around all this. Listen, you can try as much
as you want. I will give boobs wherever you like it. Okay,
all right, I do like it. New story just popped off here.
The Smite World Championships are happening. They just announced Smite too. What what
the hell is a Smite? Smite is that over the shoulder. I'm kidding.
I know that nobody wants nobody want a smile too, Relax for people
that don't know it's that over the shoulder mob, But where you play as
gods, why do they need a Smite too? I don't I guess,
I don't know. Man. Good luck to them. I hope that is
a success, and I hope that they very reasonably expand the studio. And
if there's and there's no chance of layoffs, yeah, you know, keep
trying stuff. They They've had several other games that they've tried to make.
I think that Overwatch clone, for that lack of a better word, I
wonder how that's doing. There was a couple of other projects that they've since
shut down, I think, or at least scaled back. Wasn't there an
actual game where you could play as like gods or like religious figures, and
then happened at one point, I mean there's been a handle was like,
oh this is this is you? I mean Jesus. Yeah, I think
it wasn't there a fighting game like that, but I thought it was like
a thing. But yeah, this this one doesn't have Jesus, but as
a lot of other gods. I thund like, you know, Muhammad's not
in there, but they skirt the line with every other god pretty much besides
those two. Now it's fight of God's says turbot Sean. So is this
what you're looking for? You know why Prophet Muhammad isn't there? Oh he
would wreck everyone. You got no chance. You think Jesus is going on
Prophet Muhammad. Mohammad will just own the ship out of everyone. Let's go.
That reminds me that Romney tweet where it's just like uh uh, say,
hey, if you want to cheer lost prophet of God for a reason
because he owned all the rest of them. If you want to tear down
Christopher Columbus statues, then you should want to tear down Prophet Muhammad statues.
And he's like, sure, yeah, I do it, want to do
it? Yeah, that's fine, I agree? Must my agree? Okay?
Oh yeah, oh oh yeah. Muhammad is the Shinna Kuma of all
of these games. You cannot be in. He's reading your inputs. Yeah,
they're the code unlocked him is why? All right? Yes, so
Smite two is happening, fair enough, you're right, good luck. I
would like to see how that's going to turn out for them, just while
they're getting a new Mobia in twenty twenty four or something about that sings strange?
All right? Oh, I just saw a clip from this Fight of
Gods and Santa Claus was fighting somebody. So that's pretty good. Santa Claus
a god, I know, I guess. I mean, yes, I
think he's. I think he's the god of consumerism, like yeah, yeah,
got god of Macy's I believe, yes. Yeah. All right,
we got a poll question that we're going to get to with a poll from
yesterday. I'll get to all that in a second while I get that set
up, Tam, why don't you tell people where they can find you?
What you got going on? What we have going on? All that good
stuff. We have revengeance happening, Jump on revenges later on, please tune
in for that. I believe we're doing the Prince of Persia review. And
also have we told people were doing the drawing Fantasy Critic. Yeah, we're
doing a Giant Bond Fantasy Critic draft. Yeah, which is going to be
really exciting because me and Lucia on it, and we have no idea what
anyone is talking about. When they're like, where do your find it sees,
we were like, well, we'll explain it, but you'll get the
hang of it. I think there are some nuances to like how the the
like drafting a new game during the year, how that works and when you
can do it. But like we'll get all that explained. Yeah, and
by me, I mean I'll make sew and do it. Yeah. And
then yeah, there's the upf is happening with v R. I believe still
that's right, we're doing some dumb ass VR stuff. Got all that stuff
downloading right now. I just learned that Monday is a holiday. Big up
MLK, let's go. Yeah. I've been meaning to ask them, like
do we have Monday off? That's what that means legend. Yeah, that's
pretty much it, all right. Poll question from yesterday. Are you happy
with the battery life of your dual Sense? Seventy two percent said no,
Yes, Jeff Grub the dual Sense has destroyed my hand right. We also
talked about this a little bit. How many the Dual Sense Vanilla or was
the Dual Sense edge? Dual Sense and Dual Sense Edge they are? They
like they basically took my nascent like rs I and Copple Tunnel and just like
it put into overdrive like now candidate, like just playing it now you're live.
I purchased the Victrix pro BFG, and I did it in the worst
way possible where I didn't do the research. I was just desperately And although
the Victors Victrix pro BFG is good, it's it's okay. I did not
look into how it feels. It's a very light controller. It feels very
cheap. I did not know that third party controllers cannot turn the PlayStation five
on really wirelessly. Yeah, apparently that's the thing that only the Dual Sense
and controllers that are basic the dual Sense broken down and rebuilt, which is
what the scuff controllers are can do. Sure so it also like the buttons
feel not great. However, it is easing my the pain, it's still
there, Okay. I wish I had done more research. I wish I
had looked into the scuff one and maybe the Razor one. I'm not dissatisfied
entirely with my purchase, but it's just a little bit. It's not good.
It's it's not I don't feel super good about it, right, I
just the problem is, like, it's these controls are so expensive, Like
I this scuff on or another scuff on, this Victrix one was like two
hundred and something dollars and I'm damn I am getting about that expensive. Yeah,
the scuff phones are like two fifty fifty. I picked one. I
I can't really like reverse that decision now, Unfortunately. I the one good
thing about it is like you can it's modulus pop out different parts, and
one of the options it has is like a fight pad style, Oh cool
layout, which is nice of the three buttons, but like, I'm not
going to be using that much, right I guess I might. I just
don't want to go through the bother of returning course because it's like I so
I don't know if your raiser and your stuff out there, just send me
one of these things. Please, boy, let's let's get it. Help
him out with his hands, comeing r side, Stop trying to take my
hands away from me. Do you have any hopes that this Dual Sense V
two that leaked that prompted this one, that like they're saying, is going
to have twice the battery life, that maybe it'll have some other improvements to
I very much doubt it. There's something fundamental in the design of the Dual
Sense that is bad. I know at least two other people, Lucy and
Kurt, also have the same thing happening to me. I'm very injured with
it. When I played eighty hours straight of of Astrobot and the Wild Thing
is like anytime they replicate that like kind of like the form factor or even
the feel, it does the same thing. So the PlayStation portal is basically
the same thing. And when I use the PlayStation portal, I can feel
my hands fine to hurt, and so I'm like, there's something in the
design of the deal Sense, the way it is shaped that is like designed
to just destroy it circus large hands. Is that what it is? I
know it is. I actually went online and people are like, yep,
this happens to me, and it's like people from all walks of life,
different sizes, hands, they're talking, They're like, we don't know why
it's doing this. It's just the way that it's like shaped. And then
the I think it's the way it's shaped, the way it doesn't like properly
fit in your arrest in your hands. And then that's combined with the placement
of the sticks, which ordinarily has been fine for me, but like this
generation, like the two sticks side by side is like wrecking it. And
then the way the triggers work where it's got one resistance, and then also
the feedback, all of it combines to just be the like hand destroying controller
that it is. I have always been perfectly fine with the deal shop controllers.
This is the first time I would say, like, this is a
bad controller, man like that. And I say that purely because I cannot
play the console that is for without hurting myself. I hope you are able
to find a solution. Let's we're gonna check back in on you with with
this, because I want to see many controllers end up actually helping you with
this. I'd be glad to hear that, all right, New poll question.
Let's see here which game return are you most excited about? Rocket Night,
Felix, the caat Golden Sun or Okay, Boomer, what's your choices
there? Okay, Boomer, We'll get to that on Games Mornings on Monday
here on Giant Bomb. Speaking of Giant Bomb, as Tam mentioned, we
will have a VR dumb ass collection of games here. We're gonna play Ascards,
Rats, Tu and then some stupid stuff after that. That's gonna be
our upf Tune in for that. That's gonna be about an hour from now
if you're watching live one pm. It'll be up on the site giant bomb
dot com and up on YouTube if you're watching later and then but BombCast Revengeance.
It's been a lot of fun. These Revenges episodes have been very good.
They're more free form. We could kind of bring a different energy to
it. I've really been enjoying it. If you haven't listened yet, it's
gonna be a great week to start. We're gonna do a review, so
tune in for that. All right, Tam, thank you so much for
spooning today talking with me about video games. I really appreciate it. Dregs
Day baby, you gotta We nailed a dregs Day. Dregs Day twenty twenty
four, starting off strong. Thank you all for watching. You're the best
audience of gaming. Until next time, have a good one, take care
of yourself and goodbye,