WEBVTT

1
00:00:13.080 --> 00:00:18.000
You are listening to Video Games to
the Max. Hello, and welcome to

2
00:00:18.120 --> 00:00:21.280
a special edition of Video Games to
the Max. I am your host,

3
00:00:21.359 --> 00:00:25.239
of course, Sean Garmer with me. This game is so big, Foul

4
00:00:25.280 --> 00:00:29.440
Fantasy Snark. We had to have
a huge panel to talk about and give

5
00:00:29.640 --> 00:00:36.200
spoiler thoughts and non spoiler thoughts on
Foul Fantasy seven Rebirth. So if you're

6
00:00:36.640 --> 00:00:40.399
if you're listening later on podcasts,
this is going to be weird because you're

7
00:00:40.399 --> 00:00:45.679
not seeing the people's faces. So
but to my immediate right, we got

8
00:00:46.240 --> 00:00:50.439
the Foul Fantasy aficionado guy that we
have on the show a lot. Mister

9
00:00:50.479 --> 00:00:54.359
bad Brackets ready as well. Yeah, a game is so big. You

10
00:00:54.359 --> 00:00:58.280
brought in somebody for each thirty hour
chunk of this game. Yeah, exactly.

11
00:00:58.719 --> 00:01:00.520
We had We had to talk about
like every part of the game,

12
00:01:00.600 --> 00:01:06.519
so I'd have every every person over
the uh next to him. He reviewed

13
00:01:06.519 --> 00:01:14.799
the game for The Outer Haven.
Also a writer Shaiir Andrew Aggress I'm sorry

14
00:01:15.560 --> 00:01:19.359
right below me here is also a
writer for The Outer Haven. Siscott.

15
00:01:19.959 --> 00:01:23.760
Hey, y'all, and then we
have the first time on the on the

16
00:01:23.760 --> 00:01:26.959
show, on the podcast. Thank
you so much for being here. Did

17
00:01:26.959 --> 00:01:34.280
the review for Rebirth for Roger Ebert, freelance writer Straordinaiir Josh Broadwell, thanks

18
00:01:34.280 --> 00:01:37.480
for having me. I'm glad to
be here. And also he was he

19
00:01:37.599 --> 00:01:41.640
was on basically doing a preview of
his thoughts when he was like one of

20
00:01:41.680 --> 00:01:44.480
the few people that had the game
along with Josh and and Andrew to talk

21
00:01:44.519 --> 00:01:48.840
about it, review it all that. Hayes mads glad to have you on

22
00:01:48.920 --> 00:01:51.719
again, writer for Inverse, and
he did the review and it has its

23
00:01:51.760 --> 00:01:56.680
own ending explained thing on on versus
ball that you can go. Thanks for

24
00:01:56.680 --> 00:02:00.959
having me again. And everybody's review
is in the descript as well, so

25
00:02:00.400 --> 00:02:02.959
you know, just in case you
want to check out their work. They

26
00:02:04.000 --> 00:02:07.439
all do tremendous work here. So
we're we're going to talk about the game

27
00:02:07.479 --> 00:02:09.520
here, we're gonna talk about the
ending, We're going to talk about all

28
00:02:09.520 --> 00:02:13.840
the stuff. We're not going to
start there. So if you are watching

29
00:02:14.439 --> 00:02:19.080
or listening, we are going to
do some non spoiler things at first,

30
00:02:19.080 --> 00:02:22.360
and then as it goes on,
I'll give you the big spoiler warning.

31
00:02:22.400 --> 00:02:27.919
If you want to get out,
you have that that window to leave.

32
00:02:28.080 --> 00:02:36.199
After that, you're also see we're
already getting that, Yeah, exactly it

33
00:02:36.280 --> 00:02:44.520
is. Now. So all right, guys, let's start with I guess

34
00:02:44.560 --> 00:02:47.800
general thoughts looking at the game as
a whole. You don't have to give

35
00:02:47.840 --> 00:02:53.560
you like a mini review or whatever. But Randy, we've talked about it

36
00:02:53.599 --> 00:02:58.159
a lot, but I kind of
haven't really had you on to talk about

37
00:02:58.240 --> 00:03:01.680
it really, Like when you're done
playing this game, it's a big fall

38
00:03:01.759 --> 00:03:06.520
Fantasy fan and all that stuff.
Where is this for you? Like,

39
00:03:06.840 --> 00:03:08.639
what did you feel when you were
done with I'll tell you about three years

40
00:03:08.639 --> 00:03:13.000
when I've finally fully done with all
the other side stuff of the game.

41
00:03:13.120 --> 00:03:16.159
No, it's fantastic. I think
a lot of the reviews that I've read

42
00:03:16.520 --> 00:03:21.159
or seen, I think they say
it extremely well. I can't believe this

43
00:03:21.199 --> 00:03:25.479
game actually exists. Like Remake was
something that was spectacular a few years ago

44
00:03:25.560 --> 00:03:29.560
where they took a small section of
seven and they ballooned it out to a

45
00:03:29.599 --> 00:03:34.080
thirty or forty hour game. And
this took a larger section and just grew

46
00:03:34.120 --> 00:03:37.000
everything out. The amount of times
you go back and think of Foul Fantasy

47
00:03:37.000 --> 00:03:39.400
seven like the original game, where
it's like, oh, I remember this

48
00:03:39.479 --> 00:03:43.159
part, and then you go back
and play it and it's two screens.

49
00:03:43.680 --> 00:03:46.000
That was it, but we remember
it. These creators go, Okay,

50
00:03:46.039 --> 00:03:51.000
we'll make it a big giant area
now for it, and we'll expand things

51
00:03:51.039 --> 00:03:54.159
out, and they expand on characters
and just the amount of love that has

52
00:03:54.199 --> 00:04:00.280
been put into this game has been
absolutely phenomenal. And I know so Sean

53
00:04:00.280 --> 00:04:01.400
and I have talked about a lot. The pacing of this game is just

54
00:04:01.479 --> 00:04:05.120
perfect for somebody like me. They
just had to know what happened at the

55
00:04:05.199 --> 00:04:08.560
end because I didn't want it spoiled. So I just was like, I

56
00:04:08.599 --> 00:04:12.400
can't not be on the internet for
this long. I have to know.

57
00:04:13.039 --> 00:04:15.680
I could speed run through the last
few chapters and then go back and clean

58
00:04:15.759 --> 00:04:19.600
up everything else. It wasn't locked
for me at that point. But if

59
00:04:19.600 --> 00:04:24.360
you want to do everything else,
like a Maximilian dude of course did and

60
00:04:24.600 --> 00:04:27.800
was like one hundred and thirty hours
in before you finally finish this first game

61
00:04:27.839 --> 00:04:30.560
through, you can you could do
that too. There's just so much to

62
00:04:30.680 --> 00:04:33.680
this game. It's just the simplest
way to put it, a little bit

63
00:04:33.680 --> 00:04:38.959
of everything for everyone. All the
mini games are not going to hit for

64
00:04:39.000 --> 00:04:41.920
everyone, but you don't have to
do them. But there were so many

65
00:04:41.959 --> 00:04:46.079
more that hit that didn't to me, and good luck to any other game

66
00:04:46.079 --> 00:04:49.600
out there for Game of the Year. Yeah, they did set a tall

67
00:04:49.720 --> 00:04:54.759
task for this one, and we
already had big games come out before then,

68
00:04:54.800 --> 00:04:58.439
too, so interesting to already look
at this year. How crazy it

69
00:04:58.480 --> 00:05:03.120
is, Hayes. I mean,
you had it during the review period,

70
00:05:03.160 --> 00:05:09.360
so I guess it's different. Like
you're probably thinking so many moments you're like,

71
00:05:09.360 --> 00:05:12.720
man, I can't wait till people
see this and experience It's like now

72
00:05:12.720 --> 00:05:15.800
that you're done with and now you've
seen all of it, you know,

73
00:05:15.839 --> 00:05:17.439
if people get to play the game, like, well, what is your

74
00:05:17.480 --> 00:05:21.319
thought? And you know I've seen
you already playing Dragons Domatu doing all that

75
00:05:21.360 --> 00:05:26.120
stuff. Where does this sit for
you? I guess I think, you

76
00:05:26.160 --> 00:05:29.680
know, as I've had time to
reflect on it, I still personally love

77
00:05:29.720 --> 00:05:32.079
it as much as I did when
I wrote that review. But I think

78
00:05:32.120 --> 00:05:35.759
what's been most interesting for me is
to see a lot of There's been so

79
00:05:35.959 --> 00:05:41.399
many different interpretation of things that happen
in this game, and people have so

80
00:05:41.439 --> 00:05:44.879
many different thoughts and so many different
opinions on it, And to me,

81
00:05:44.959 --> 00:05:46.600
that's that's the kind of games that
I love the most is when we have

82
00:05:46.800 --> 00:05:54.240
this wide breadth of experiences that people
have, and I think that speaks to

83
00:05:54.319 --> 00:05:58.560
just how rich this game is in
general. Even if whether the things it

84
00:05:58.560 --> 00:06:01.199
does works for you or whether they
don't, everyone has something to say about

85
00:06:01.199 --> 00:06:05.279
it. I think that's that's fantastic. I love that a weeks later,

86
00:06:05.360 --> 00:06:09.720
we're still having discussions about it,
so that's kind of that's kind of my

87
00:06:09.720 --> 00:06:14.759
favorite part. I still I have
my feelings on the ending have only gotten

88
00:06:14.800 --> 00:06:17.560
stronger as I've sat on it for
weeks. I like it, and I

89
00:06:17.959 --> 00:06:21.160
like it even more than I did
when I played it, and I think

90
00:06:21.160 --> 00:06:27.240
it's just going to be interesting to
reflect on this while we wait for the

91
00:06:27.240 --> 00:06:29.839
third game. Yeah, that's going
to be interesting when we get to talk

92
00:06:29.839 --> 00:06:32.759
about the third game, how long
it will take and how long we got

93
00:06:32.800 --> 00:06:35.639
to wait. But at least it
gave us a lot to think about on

94
00:06:35.680 --> 00:06:40.079
that front. Josh, same thing
for you. What are you? What

95
00:06:40.120 --> 00:06:44.720
were your thoughts on the game when
you got done with it? Well,

96
00:06:44.879 --> 00:06:46.639
there are a lot of them,
but I think the dominant one was just

97
00:06:46.759 --> 00:06:53.319
I was I was really impressed how
they took what to me was like the

98
00:06:53.360 --> 00:06:58.959
most barren stretch of Final Fantasy seven
and turned it into something so thematically rich

99
00:07:00.399 --> 00:07:05.279
that they deepened all the character relationships. They actually their personalities more in ways

100
00:07:05.319 --> 00:07:09.800
that honestly, after remake, I
didn't expect them to because I like remake,

101
00:07:09.879 --> 00:07:15.680
but I think the characters really come
into themselves more in Rebirth. That

102
00:07:15.800 --> 00:07:17.519
was kind of That was the thing
that really stuck out for me, because

103
00:07:17.519 --> 00:07:21.040
honestly, I don't actually like the
original Final Fantasy seven. I only played

104
00:07:21.040 --> 00:07:25.879
it for the first time a couple
of years ago. I like it especially,

105
00:07:25.879 --> 00:07:28.240
and as the part that I liked
the least was the part that Rebirth

106
00:07:28.279 --> 00:07:31.279
covered, So I was kind of
hesitant going into thinking should I actually you

107
00:07:31.319 --> 00:07:33.439
know what am I going to think? So? But yeah, I was

108
00:07:33.480 --> 00:07:36.759
surprised. I liked it a lot, a lot more than I expected,

109
00:07:36.839 --> 00:07:41.879
and I think even with some of
the areas that to me felt a little

110
00:07:41.879 --> 00:07:46.360
stretched, I think it's probably one
of the best interpretations of the game that

111
00:07:46.399 --> 00:07:48.360
Square Nix has done ever since it
came out, you know, all the

112
00:07:48.399 --> 00:07:53.160
different takes on it, variations or
whatever. Yeah, I think the best

113
00:07:53.199 --> 00:07:56.360
thing that could have happened to it, and it's funny. I think I'm

114
00:07:56.360 --> 00:08:01.240
the anti Josh here because I played
Remake and I really liked it, and

115
00:08:01.279 --> 00:08:05.240
then I played seven for the first
time right after Remake came out, and

116
00:08:05.279 --> 00:08:11.560
I loved it, and my favorite
parts of the game were the mid Garzolmer

117
00:08:11.000 --> 00:08:15.360
Or however they changed a little bit, the june On Parade, the Gold

118
00:08:15.399 --> 00:08:18.959
Saucer, the Forgotten City, so
pretty much every everything that this one covered.

119
00:08:20.839 --> 00:08:24.839
So for me, I went in
with really high expectations of Rebirth because

120
00:08:24.839 --> 00:08:28.079
it's actually for me, and I
talked to Josh a little bit about this

121
00:08:28.120 --> 00:08:31.600
before. My favorite stretch of the
game, interestingly, because I like a

122
00:08:31.600 --> 00:08:35.120
good a good Ring quest like a
good I'm a big fan of Fellowship of

123
00:08:35.159 --> 00:08:37.960
the Ring, so I like that
journey across the planet seeing different locales.

124
00:08:39.360 --> 00:08:45.120
So to see Rebirth realize these places
that I had such fond well, I

125
00:08:45.159 --> 00:08:48.840
guess I'm such fun with the first
time around. I feel like it really

126
00:08:48.879 --> 00:08:54.519
met my expectations, if not surpassed
them. Yeah, that's that's a little

127
00:08:54.519 --> 00:08:56.879
bit how I fell too. It
was just this was way better than I

128
00:08:56.879 --> 00:09:01.000
thought it was coming in. I
was I was a bit worried, just

129
00:09:01.000 --> 00:09:05.519
because you know, when you start
blowing something up. That's already one section

130
00:09:05.600 --> 00:09:09.720
of a game that doesn't always turn
out, especially with the way some A

131
00:09:09.759 --> 00:09:11.799
lot of times remake felt like,
Man, we're really stretching this here,

132
00:09:13.440 --> 00:09:18.440
and they did a great job of
not ever making you feel like that.

133
00:09:18.919 --> 00:09:22.080
But I think we'll get into the
like the big reasons why when we talk

134
00:09:22.120 --> 00:09:26.320
about more of it, Scott,
what did you think about reverse? So

135
00:09:26.399 --> 00:09:31.440
when they had like interviews and stuff
talking about like where it was supposed to

136
00:09:31.440 --> 00:09:35.399
take place in original Final Fantasy seven, I was kind of worried for one

137
00:09:35.440 --> 00:09:41.120
section, being that remake was like
a forty hour experience that was based off

138
00:09:41.120 --> 00:09:43.360
of like the first four hours of
the game, and four hours is if

139
00:09:43.360 --> 00:09:48.440
you did everything in Midguar, like
you could speed run Midguard like an hour

140
00:09:48.559 --> 00:09:50.799
and you could be get out of
there. So they're taking like the next

141
00:09:50.840 --> 00:09:56.679
like twenty ish hours after Midguar and
turning that into like a sixty to eighty

142
00:09:56.720 --> 00:10:01.759
hour experience. I was just like, oh no, yeah, but it's

143
00:10:01.840 --> 00:10:05.120
all it's like everything that I didn't
like about remakes, and like the Patty

144
00:10:05.159 --> 00:10:09.639
and how things were like forced on. You're either done it better or completely

145
00:10:09.679 --> 00:10:16.720
just erase completely. So I'm really
enjoyed everything that Rebirth did for the Final

146
00:10:16.759 --> 00:10:20.919
Fantasy like remake trilogy. I hope
that the third game is, if not

147
00:10:22.039 --> 00:10:24.440
as good, but as is better. I don't know if they can actually

148
00:10:24.480 --> 00:10:28.039
top it, but if they do, I'll be very impressed. Yeah,

149
00:10:28.440 --> 00:10:33.759
it's good they they set a big
bar for themselves as far as like now,

150
00:10:33.879 --> 00:10:37.399
we have a massive expectations for this
third game. I'm sure that they

151
00:10:37.480 --> 00:10:43.240
probably feel that too. If anybody
watched that thing that they did with Umatsu

152
00:10:43.440 --> 00:10:50.000
and Nomura celebrate talk about more about
the music, but no Mora sounds like

153
00:10:50.039 --> 00:10:54.159
he's exhausted. Yeah, so I
can't imagine what he's gonna feel like for

154
00:10:54.200 --> 00:11:00.440
the next three years, four years
doing this thing, Josh. A lot

155
00:11:00.559 --> 00:11:05.279
was made of the open world the
way it is, right, A lot

156
00:11:05.279 --> 00:11:09.360
of uvsaft stuff in here, and
then you have side quests and other stuff,

157
00:11:09.399 --> 00:11:11.600
Like you have a bunch of open
worlds in Pomp Fantasy, but this

158
00:11:11.759 --> 00:11:16.279
is kind of a different version of
an open world they've ever done in the

159
00:11:16.320 --> 00:11:20.000
other foun fantas against Like, what
did you think going through this when you

160
00:11:20.039 --> 00:11:24.360
didn't have people like it's easier for
us, right, Randy Scott, that

161
00:11:26.080 --> 00:11:28.080
we had guides, so when something
got frustrating, Oh, I'll just watch

162
00:11:28.080 --> 00:11:31.320
this YouTube video. You guys didn't
have that. You Hayes and Andrew,

163
00:11:31.399 --> 00:11:33.879
y'all didn't have that. Like,
how did you feel going through this?

164
00:11:33.039 --> 00:11:35.480
Did you feel any differently than that
all the people do or do you feel

165
00:11:35.519 --> 00:11:39.559
the same thing? So, man, this is this is annoying or not?

166
00:11:39.639 --> 00:11:45.360
It fluctuated a lot. I started
trying to do everything in the grasslands

167
00:11:45.440 --> 00:11:48.120
and that it got a little overwhelming, and so I stopped. Then when

168
00:11:48.120 --> 00:11:52.360
I got to judon it kind of
I don't even know why. I guess

169
00:11:52.399 --> 00:11:56.559
just because maybe the layout of the
land was more interesting. But I started

170
00:11:56.559 --> 00:12:00.360
doing everything again. And then I
also stopped activating the towers so all the

171
00:12:00.559 --> 00:12:03.759
icons would go away, because that
to me, like I was actually annoyed

172
00:12:05.240 --> 00:12:07.840
when there was like a thing of
it was like it wasn't Google Intel,

173
00:12:07.879 --> 00:12:09.720
but it might as well have been. But it pointed out where the first

174
00:12:09.799 --> 00:12:13.600
Google house was or Google Store,
and I was like, ah, man,

175
00:12:13.679 --> 00:12:15.399
you know, that looks really cool. I would have loved to have

176
00:12:15.519 --> 00:12:16.919
just stumbled on that, and yet
here it was telling me, you know,

177
00:12:18.240 --> 00:12:24.240
Google's ahead, and so yeah,
after that point and I just tried

178
00:12:24.279 --> 00:12:26.840
to find things on my own,
didn't really pay much attention to the icons.

179
00:12:28.120 --> 00:12:31.080
I enjoyed the open a little lot
more. I'm ify on open worlds

180
00:12:31.080 --> 00:12:35.559
anyways. I think that a lot
too big for the sake of being big,

181
00:12:35.600 --> 00:12:39.360
and I get bored easy. But
I also think Rebirth does a really

182
00:12:39.399 --> 00:12:45.039
good job adding emotional significance to a
lot of what you're doing in the open

183
00:12:45.080 --> 00:12:48.879
world, to where I think I
think I remember I said this in my

184
00:12:48.919 --> 00:12:52.240
review or not, but so if
I'm repeating myself, I apologize. But

185
00:12:54.039 --> 00:12:58.320
it's like you're kind of when you're
finding these small versions of the life Spring

186
00:12:58.399 --> 00:13:00.960
or whatever, it's almost like there's
a little active version there, like you're

187
00:13:01.720 --> 00:13:05.480
you're pioneering a way to live without
Chindra again finally, you know, Like,

188
00:13:05.799 --> 00:13:09.039
and I think it helps too that
I know some people weren't, but

189
00:13:09.080 --> 00:13:11.279
I think it helps that a lot
of the people that you met in Midguar,

190
00:13:11.639 --> 00:13:13.879
they're out in the world too,
doing their own thing. So it's

191
00:13:13.879 --> 00:13:16.879
like you're all just kind of learning
how to live outside out from under all

192
00:13:16.960 --> 00:13:20.840
that you know, this is how
you this is how, this is the

193
00:13:20.840 --> 00:13:22.720
future. So I think that helped
me enjoy it a bit more. I

194
00:13:22.720 --> 00:13:26.039
don't know if everyone else saw it
like that, but yeah, it kind

195
00:13:26.039 --> 00:13:28.960
of smoothed over some of the more
tedious aspects of it. You know what,

196
00:13:28.039 --> 00:13:31.840
you just opened like a whole Pandora's
box. For me, I didn't

197
00:13:31.840 --> 00:13:33.519
even think about it. I've had
at all, But like, see,

198
00:13:33.559 --> 00:13:39.600
that's what's cool about hearing other people's
opinions on this. Hayes, Was it

199
00:13:39.600 --> 00:13:41.600
the same for you or did you
What did you think of that? Yeah,

200
00:13:41.679 --> 00:13:45.799
definitely. I wrote a little bit
of a piece about this. But

201
00:13:45.799 --> 00:13:48.600
one of the things I really like
about the open world in this game is

202
00:13:48.639 --> 00:13:52.519
that each of the areas kind of
have their own flavor, so to speak,

203
00:13:52.759 --> 00:13:56.879
Like they're all at very visual distinct
they all have different layouts to different

204
00:13:56.960 --> 00:14:01.120
chocobo abilities, but also a lot
of the side quests and the side activities

205
00:14:01.120 --> 00:14:07.440
that you get kind of tie into
how those areas stories expand, you know,

206
00:14:07.559 --> 00:14:11.519
like in Cosmo Canyon you're you're fighting
the Spirit of the Gee Warriors,

207
00:14:11.639 --> 00:14:16.159
or in Gongaga you have to go
pick mushrooms. So I think a lot

208
00:14:16.159 --> 00:14:22.120
of that content is really kind of
tailor made to help help flesh out how

209
00:14:22.120 --> 00:14:26.720
these areas kind of tie into the
larger world, and I think that's what

210
00:14:26.799 --> 00:14:30.679
I really enjoyed, and it has
that feeling of like, you know,

211
00:14:30.720 --> 00:14:35.080
when I played RPGs in the nineties, as like every town you got to

212
00:14:35.320 --> 00:14:39.879
was a big event, Like I
give a new town to run around in

213
00:14:39.960 --> 00:14:43.440
and I can explore and find all
these side characters and that that game.

214
00:14:43.840 --> 00:14:48.559
Rebirth has that same feeling for every
time I got to a new town,

215
00:14:48.639 --> 00:14:54.759
it felt special. You you have
a favorite region of them, I think

216
00:14:56.360 --> 00:15:01.320
in terms of like content and exploration, I'd probably say Homo Canyon, but

217
00:15:01.399 --> 00:15:05.919
I like the music and the vibe
of good. Yeah. I was just

218
00:15:05.960 --> 00:15:07.799
gonna real quick. It's really interesting
that you said that, because I've had

219
00:15:09.279 --> 00:15:13.600
several people tell me that something similar, basically that it felt like the old

220
00:15:13.600 --> 00:15:16.879
World maps and rpg is only that
was actually, you know, there was

221
00:15:16.919 --> 00:15:18.559
nothing there and the old ones at
least there's cool stuff to do with Rebirth.

222
00:15:18.639 --> 00:15:22.240
Yeah, that's yeah, I've heard
that. That's an interesting take.

223
00:15:22.759 --> 00:15:26.679
You have a favorite readion too,
josh U. Honestly, yeah, I'd

224
00:15:26.679 --> 00:15:28.559
have to go with june On.
I mean, I like most of them,

225
00:15:28.600 --> 00:15:31.080
but I really like the june On
region, and I think like the

226
00:15:31.120 --> 00:15:35.559
backstory about the Republican versus gen Or
really made it more interesting. Andrew,

227
00:15:35.559 --> 00:15:39.120
how was that for you? Not
you had to like figure stuff out?

228
00:15:39.159 --> 00:15:41.559
You know, you could talk to
I guess Hayes and Josh as well.

229
00:15:41.600 --> 00:15:48.240
But did you like this fool and
all that for the the open world elements

230
00:15:48.240 --> 00:15:50.840
and the different questions and things.
Yeah? Yeah, I mean I think

231
00:15:52.440 --> 00:15:54.639
kind of my big thing this is
kind of like a big thing I reviewed

232
00:15:54.679 --> 00:15:58.440
just across the board because I feel
like Rebirth was the game that really respected

233
00:15:58.440 --> 00:16:02.720
my time. And so I'm like, you know, pool much about remake

234
00:16:02.799 --> 00:16:06.960
where you're kind of forced to do, Like you're forced to find these cats

235
00:16:07.000 --> 00:16:10.399
if you want this extra stuff.
I mean you're not, you know,

236
00:16:10.519 --> 00:16:12.360
but it's like highly encouraged to this. I feel like you could really take

237
00:16:12.480 --> 00:16:17.320
or leave it for any of the
open world side content. And so for

238
00:16:17.399 --> 00:16:21.120
me, like I did, I
spent like ten hours in the grasslands,

239
00:16:21.440 --> 00:16:22.200
and then when I moved on,
I was like, Okay, I got

240
00:16:22.240 --> 00:16:23.879
to get to end of this game. So I kind of just did a

241
00:16:23.879 --> 00:16:29.679
little bit here and there and then
went back after I finished it. And

242
00:16:30.519 --> 00:16:33.799
so certain things like the Chocobo's I
don't know if I needed to have to

243
00:16:33.279 --> 00:16:37.600
tame a chocobo. Maybe I could
have done without that, but I loved

244
00:16:37.600 --> 00:16:41.399
how the side quest and this something
I think Hazes talked about. The side

245
00:16:41.440 --> 00:16:45.120
quest felt really integrals. There were
moments where I would go, wait a

246
00:16:45.159 --> 00:16:48.840
moment like in Gangaga, for example, I see Sisine and having played Crisis

247
00:16:48.879 --> 00:16:52.120
Core, I go, oh,
are we going to acknowledge the history there?

248
00:16:52.480 --> 00:16:53.759
And the game in the main street
doesn't really do that. And then

249
00:16:53.799 --> 00:16:57.200
if you go back and do the
proto Relics or do the side quest there,

250
00:16:57.360 --> 00:17:02.279
you get a lot of Sisney's back
story tying into the characters where they

251
00:17:02.279 --> 00:17:07.279
are now. So that was really
exciting. And then favorite region I might

252
00:17:07.039 --> 00:17:14.359
it's it's tough. It's close between
the Grasslands and June On. June On.

253
00:17:14.440 --> 00:17:17.079
For me, I was like,
this is what it looks like scaled

254
00:17:17.160 --> 00:17:22.079
up Grasslands. I love. It's
like that moment with Earth where she goes,

255
00:17:22.119 --> 00:17:23.400
oh my gosh, we're in the
open world, and that was my

256
00:17:23.559 --> 00:17:29.000
feeling of seeing everything open up is
really exciting. I actually I kind of

257
00:17:29.000 --> 00:17:33.319
teared up a little bit in Calm
just to see this tiny dinky town from

258
00:17:33.319 --> 00:17:37.960
the original game have such a glow
up really affected me. Oh yeah,

259
00:17:37.000 --> 00:17:41.640
like you get that feeling of they
figured out how to do towns and this

260
00:17:41.720 --> 00:17:47.079
looks so beautiful, Like it's not
this little small thing that you're going to

261
00:17:47.240 --> 00:17:49.440
and then it's like five little houses
or whatever. It's like, wow,

262
00:17:49.559 --> 00:17:52.200
there's like this bridge you go over
there, this water you can actually go

263
00:17:52.240 --> 00:17:56.039
on the water. You can they
literally you do anything in there, and

264
00:17:56.200 --> 00:18:00.160
it was it's it's such a small
part of the whole journey, but like

265
00:18:00.200 --> 00:18:03.640
that lets you know, oh they
are joking around, They're letting you do

266
00:18:03.759 --> 00:18:07.519
stuff in here. It's you have
freedom that you didn't have in the mid

267
00:18:07.559 --> 00:18:12.240
guard section. Randy. It's funny
because you know you and I I my

268
00:18:12.359 --> 00:18:15.519
co host, also reviewed the game, but he got the code basically at

269
00:18:15.599 --> 00:18:18.359
launch, so he was playing it
like the rest of us. But it's

270
00:18:18.359 --> 00:18:22.079
funny to hear Andrew say this game
respects my time when the thing that he

271
00:18:22.200 --> 00:18:26.839
constantly would tell me is this game
does not respect your time. But you

272
00:18:26.880 --> 00:18:30.920
know what I would say is that
I think what he's getting at but he's

273
00:18:30.960 --> 00:18:37.599
not saying it this way, is
that they connected everything so well. And

274
00:18:37.640 --> 00:18:41.440
I said this in my review of
Everything is connected. Everything the world Intel

275
00:18:41.480 --> 00:18:45.640
is connected to the Cyclist. Cyclist
is connected to the main game. It

276
00:18:45.720 --> 00:18:49.480
all is connected to the relationship system
that proto weel gives stuff, gives you

277
00:18:49.559 --> 00:18:56.559
more lore on things from other things
in Final Fantasy seven, like it makes

278
00:18:56.599 --> 00:19:00.680
you want to do all of these
things, even if they're mundane. These

279
00:19:00.119 --> 00:19:04.759
wars that you get for this stuff
is so worth going out of your way

280
00:19:06.000 --> 00:19:10.920
and even getting lost in Gongaga to
do it. You know, Randy,

281
00:19:10.960 --> 00:19:12.039
did you feel like that? I
know you didn't. I know you just

282
00:19:12.079 --> 00:19:15.079
decided I'm going to mainline the game
or whatever. But when you did do

283
00:19:15.200 --> 00:19:19.359
some of those those things, did
you feel that too? Oh? Absolutely?

284
00:19:19.400 --> 00:19:23.160
And I'm with Josh. It was
a Junon really changed my view on

285
00:19:23.400 --> 00:19:26.599
the way the open world was going
to work for seven. The Grasslands was

286
00:19:26.680 --> 00:19:32.680
just that really felt like a Ubisoft
section where it was just a big open

287
00:19:32.720 --> 00:19:34.839
area and everything was spread out and
then you had to go. Everything was

288
00:19:34.880 --> 00:19:37.799
like, all right, now it's
on the other side of the Grasslands and

289
00:19:37.799 --> 00:19:38.559
then this one will send you back. I'm like, oh, I don't

290
00:19:38.559 --> 00:19:41.039
know if I want to do this. And then Junon was a lot more

291
00:19:41.319 --> 00:19:45.160
concise and so much was involved with
it, and then the stories really grow

292
00:19:45.200 --> 00:19:49.200
out from there. And yes,
I always always battle back when when Mark

293
00:19:49.240 --> 00:19:53.759
would bring up the idea of Final
Fantasy seven not respecting your time, And

294
00:19:55.799 --> 00:19:57.519
in a way, like you said, I do understand where he's coming from,

295
00:19:57.559 --> 00:20:03.160
because you do want to do all
this stuff. Like I didn't like

296
00:20:03.359 --> 00:20:07.440
the side quests and remake because they
were chapter specific, and it's once you

297
00:20:07.480 --> 00:20:10.680
got to a certain point, well
you better get this stuff done if you

298
00:20:10.720 --> 00:20:14.799
want to be able to experience it
or you're done with reworth. I could

299
00:20:14.839 --> 00:20:18.880
just do them whenever I'm still finishing
up a couple of the side quests and

300
00:20:18.519 --> 00:20:22.440
having a good time and it doesn't
mess up any of your game. But

301
00:20:22.599 --> 00:20:25.480
like you said, you want to
do it. It's like I felt bad

302
00:20:25.599 --> 00:20:27.920
skipping a lot of the stuff that
I was doing, but I just really

303
00:20:27.960 --> 00:20:30.119
had to know what was going on
with seph Roth and what was going to

304
00:20:30.160 --> 00:20:33.319
happen at the end of this game. He's like, all right, I

305
00:20:33.319 --> 00:20:34.880
can get to it later. I
could once I've kind of figured out how

306
00:20:34.880 --> 00:20:38.240
the game was going to work.
But Juneo on to me was just that

307
00:20:38.240 --> 00:20:41.880
that opening moment of oh my god, there's so much stuff, and I

308
00:20:41.960 --> 00:20:45.359
liked how Josh said he didn't go
out and get the towers at that point,

309
00:20:45.480 --> 00:20:48.640
just so he could kind of find
it himself. I think there was

310
00:20:48.680 --> 00:20:52.079
a moment in June on for me, and it was that realization that,

311
00:20:52.480 --> 00:20:57.079
like, you go out and each
of those different things that you're collecting or

312
00:20:57.079 --> 00:21:02.279
you're finding have different elements that kind
of lead you that way, whether it's

313
00:21:02.279 --> 00:21:06.839
an awl or or did the live
stream pushing you that way, or as

314
00:21:06.880 --> 00:21:11.000
my family has has deemed them,
the nut butts, the little chocobos that

315
00:21:11.119 --> 00:21:15.519
get you to the chocobo benches and
stuff. And it was in June on

316
00:21:15.599 --> 00:21:18.640
when I'm like following one of the
little nut butts around and then an owl

317
00:21:18.640 --> 00:21:21.240
would fly and I'm like, all
right, hold on, hold on,

318
00:21:21.279 --> 00:21:22.480
I'm gonna go. I'm gonna go
get this. It's like, yeah,

319
00:21:22.480 --> 00:21:26.400
you just you just hang out here. And then on my way to that,

320
00:21:26.480 --> 00:21:29.680
I would run into one of the
fiends that you would have to fight

321
00:21:29.759 --> 00:21:33.599
for one of the fiend challenges,
and then it was like, I think

322
00:21:33.640 --> 00:21:37.200
I did four things before finally going
back just to pick up the pole for

323
00:21:37.759 --> 00:21:40.839
the chocobo station. Because they were
all so close together. I was like

324
00:21:40.960 --> 00:21:42.720
I was like all right, now, it's not like the grasslands where everything's

325
00:21:42.759 --> 00:21:47.039
so spread out. They find cool
ways to do it, and like everyone

326
00:21:47.039 --> 00:21:49.200
else has said, they connect it
with stories. They connect it with the

327
00:21:49.279 --> 00:21:53.759
conversations that they're having while you're doing
all this stuff. It's not just go

328
00:21:53.839 --> 00:21:56.039
to point A, go to point
B, do your thing and you're done.

329
00:21:56.160 --> 00:22:00.519
Like you're learning different pieces of lore
if you would choose to do so,

330
00:22:00.880 --> 00:22:06.839
and it just just adds so much
fantastic elements to the storytelling. Scott,

331
00:22:06.880 --> 00:22:10.400
did you have a favorite region?
And I think that that you're talking

332
00:22:10.440 --> 00:22:15.440
about junon the perfect like part of
the main story that really showcases how they

333
00:22:15.480 --> 00:22:22.359
tie in stuff is you could literally
go and completely missed like three soldier sets

334
00:22:22.400 --> 00:22:27.359
that you have to go find of
the Sector seven soldiers, but you'll you'll

335
00:22:27.400 --> 00:22:33.319
find so many cool little things depending
on who you finding. You don't because

336
00:22:33.359 --> 00:22:37.039
they just they tied all that stuff
in. Like just seeing the soldiers,

337
00:22:38.519 --> 00:22:42.319
was it like have a sandy of
rufus shinra just there and they're taking pictures

338
00:22:42.319 --> 00:22:47.559
of it and it's like this is
so they don't have any of this technology

339
00:22:47.559 --> 00:22:49.599
and the original file phase of seven, but they made this so modern by

340
00:22:51.039 --> 00:22:52.640
by adding this stuff in here.
Yeah, I really love that too.

341
00:22:52.799 --> 00:22:56.839
I love to all like the life
they give some of the NPCs. My

342
00:22:56.920 --> 00:23:03.160
favorite region is probably the Coral region, So I kind of completely skipped like

343
00:23:03.279 --> 00:23:07.000
everything in the Grasslands because I just
wanted to get out of there to go

344
00:23:07.039 --> 00:23:10.599
to where the story wanted me to
progress. June on was when I started

345
00:23:10.640 --> 00:23:14.200
actually doing a lot of the more
open world stuff of getting the towers and

346
00:23:14.200 --> 00:23:17.240
stuff. But it was Coral that
I actually spent the time trying to do

347
00:23:17.279 --> 00:23:19.640
as much as I could. But
that was also because I wanted to do

348
00:23:19.680 --> 00:23:25.480
my best to actually find that stupid
Tonberry King. Yeah, but all over

349
00:23:25.519 --> 00:23:26.640
the place trying to search for mister
realize, Oh no, you have to

350
00:23:26.680 --> 00:23:30.799
get all of these things before it'll
tell you where he was located. Kind

351
00:23:30.799 --> 00:23:34.839
of ideal, but it did let
me appreciate a lot of what it was

352
00:23:36.000 --> 00:23:41.039
doing with It's kind of just like
it it's subtle world building as well as

353
00:23:41.039 --> 00:23:45.079
it's subtle just exploration that as if
you, like, you skipped all the

354
00:23:45.079 --> 00:23:48.200
towers, which I did. I
skipped a lot of the towers just because

355
00:23:48.240 --> 00:23:49.599
it's like I can easily see the
tower, so I don't need to actually

356
00:23:49.920 --> 00:23:53.160
do anything there. The only one, like, the only place I struggled

357
00:23:53.160 --> 00:23:56.119
to getting to towers was Gonngaga,
And that's just because they have some weird

358
00:23:56.200 --> 00:24:00.319
like mushrooms gott to hop on to
get to specific ones. Yeah, that

359
00:24:00.440 --> 00:24:03.799
place is like amazing. Really it's
a good thing. The music is so

360
00:24:03.880 --> 00:24:07.759
good. Oh yeah, man,
I felt like I was in the Lion

361
00:24:07.839 --> 00:24:11.400
King or something the whole time,
like I hate this, but I want

362
00:24:11.440 --> 00:24:17.759
to keep listening to the song something
I'm gonna I had a spot and Gongaga

363
00:24:17.799 --> 00:24:19.400
that was that same thing where I
completely got lost. I'm like, how

364
00:24:19.400 --> 00:24:22.839
do you how do you get up
to the top of this hill? And

365
00:24:22.880 --> 00:24:25.880
I spent thirty minutes. I went, oh it's underground. Never mind.

366
00:24:25.960 --> 00:24:30.160
Yeah, I was so mad at
myself. I'm like, I went by

367
00:24:30.200 --> 00:24:33.920
this hole seven times trying how do
I get up here? Where's the mushroom

368
00:24:33.960 --> 00:24:36.400
that's gonna hop me up? No, no, just go down this hill.

369
00:24:36.519 --> 00:24:37.799
So yeah, out of how many
times I was trying to find one

370
00:24:37.799 --> 00:24:42.200
of the towers and I literally went
in. I went by that. I

371
00:24:42.279 --> 00:24:45.480
had no idea until I looked at
a guide and I was like, are

372
00:24:45.519 --> 00:24:49.599
you kidding me? I went by
the stupid tree five times and all I

373
00:24:49.599 --> 00:24:55.000
had to do was turn like right
here instead of right here, and I

374
00:24:55.000 --> 00:24:57.880
would have gone on the damn tree
trunk and gone in sirt like oh god,

375
00:24:59.160 --> 00:25:00.799
that was the old thing I did
realizes that you could like glide on

376
00:25:00.839 --> 00:25:04.519
some of the tree like branches,
and it's just like that was never like

377
00:25:04.640 --> 00:25:08.559
told you you just had to figure
it out. It's like, you know,

378
00:25:08.759 --> 00:25:11.759
you could have done that thing that
they added to the original seven,

379
00:25:11.839 --> 00:25:15.480
where you could have had the little
red thing that it tells me where there's

380
00:25:15.519 --> 00:25:22.759
an entry, and you know that
that would have helped a lot more yellow.

381
00:25:25.200 --> 00:25:30.400
Yeah, they needed more more yellow. Uh. You know another thing

382
00:25:30.440 --> 00:25:34.039
that that how they obviously do the
whole world intel and everything is with mini

383
00:25:34.079 --> 00:25:37.720
games, right and and we all
know that seven had a ton of mini

384
00:25:37.720 --> 00:25:41.200
games and everybody loved every single one
of them. Uh, this one has

385
00:25:41.640 --> 00:25:48.319
some interesting ones as well. Did
you guys uh get stumped by some of

386
00:25:48.319 --> 00:25:52.160
the mini games, like as you're
like, I need to get through this

387
00:25:52.200 --> 00:25:56.079
section, I need to keep going
with the game, Hayes, where you're

388
00:25:56.119 --> 00:26:00.960
like, why is this more difficult
than I? I think the main story

389
00:26:00.960 --> 00:26:03.559
does a good job of not making
you play the mini games too much,

390
00:26:04.079 --> 00:26:07.000
like you have to do like the
introductory level of it. But if I

391
00:26:07.000 --> 00:26:10.599
don't want to do the harder stuff, you can move on. But after

392
00:26:10.640 --> 00:26:12.960
I beat it, before the embargo
was up, I was like, I'm

393
00:26:14.000 --> 00:26:17.200
gonna try and platinum it and I
did some harder minis, so I was

394
00:26:17.240 --> 00:26:19.720
like, you know what, never
mind, I'm not gonna this like the

395
00:26:21.279 --> 00:26:27.200
crunch off and the chocobo gliding and
oh my god on those, but I

396
00:26:27.599 --> 00:26:33.200
think they're fun if you're not trying
to do like completions. Yeah, that

397
00:26:33.279 --> 00:26:37.079
was that was my thoughts too.
I had fun with most of them.

398
00:26:37.200 --> 00:26:41.359
There was some of them where like
Gears and Gammus, you can just go

399
00:26:41.359 --> 00:26:45.960
go like I'm like, once you
got faster, first do you get to

400
00:26:45.160 --> 00:26:48.599
three and four? And I'm like, dagn why did you have to tie

401
00:26:49.440 --> 00:26:53.680
this wedge stuff from remaking? Here
almost at the phone where I don't want

402
00:26:53.680 --> 00:26:59.319
to do this anymore? Or but
I kept going and I finally beat it.

403
00:26:59.359 --> 00:27:03.440
But Josh, did you did you
have a favorite mini game or one

404
00:27:03.480 --> 00:27:06.559
that like stumped you at all?
I mean, I've always been terrible at

405
00:27:06.559 --> 00:27:08.839
all the games in the Gold saucer, so that didn't really change in rebirth.

406
00:27:10.960 --> 00:27:14.400
But yeah, I have no completion
to drive, so I was happy

407
00:27:14.400 --> 00:27:18.000
to do the introductory thing and keep
going pretend like you know, it didn't

408
00:27:18.000 --> 00:27:19.319
exist anymore. So, but no, I mean I think I think,

409
00:27:19.359 --> 00:27:22.519
like Case said, though, if
you're not if you're not trying to complete

410
00:27:22.519 --> 00:27:26.440
them, it's it's kind of just
quirky and whimsical and fun. I mean,

411
00:27:26.519 --> 00:27:30.839
some of the the ones with the
boxes were kind of unnecessary, but

412
00:27:30.920 --> 00:27:33.759
yeah, I think just on the
surface level, it kind of added a

413
00:27:33.839 --> 00:27:38.680
sense of whimsy for me that hadn't
really been present since the PlayStation one era

414
00:27:40.079 --> 00:27:42.680
as a game as a series kind
of shifted more towards more serious storytelling without

415
00:27:42.720 --> 00:27:48.960
any kind of hard moments. Excuse
me. So yeah, so because I

416
00:27:48.000 --> 00:27:51.240
didn't really try very hard, I
didn't have any of the stumping. So

417
00:27:51.759 --> 00:27:55.240
that's a short version of that.
Well, I mean, Andrew, at

418
00:27:55.279 --> 00:27:57.920
least, uh, you know,
did you did you try the Chicken mini

419
00:27:57.960 --> 00:28:06.079
game while you were doing the review? No? I think, yeah,

420
00:28:06.079 --> 00:28:10.240
I think I came back to that
one, and yes, I did a

421
00:28:10.279 --> 00:28:15.240
lot of the early side quests and
side content, But I am similar to

422
00:28:15.319 --> 00:28:17.759
Randy and that at a certain point, I was like, I'm just gunning

423
00:28:17.799 --> 00:28:22.160
for the ending. Yeah, uh, Scott, are you are you doing

424
00:28:22.079 --> 00:28:26.279
a lot of stuff or are you
kind of did you? Are you going

425
00:28:26.319 --> 00:28:29.319
back to that later? Or I
might go back to some of them.

426
00:28:29.440 --> 00:28:30.519
I can tell you one. I
will never go back to those. A

427
00:28:30.519 --> 00:28:33.240
three D brawler. After I got
like the third one done and they realized,

428
00:28:33.279 --> 00:28:36.720
oh, there's like three more and
they're all much much harder, I

429
00:28:36.759 --> 00:28:42.279
was like, no, get past
the freaking moogle. I don't know the

430
00:28:42.359 --> 00:28:47.359
final side quest of the game where
you helped the Shinra middle manager, would

431
00:28:47.400 --> 00:28:49.440
you fight him in three D Brawlers. That's the most frustrating thing I've done

432
00:28:49.480 --> 00:28:56.359
in a game since like fighting steps
damn at that level. That's the only

433
00:28:56.440 --> 00:29:02.319
side quest I haven't finished. The
middle Manager will stay a middle Manager,

434
00:29:02.359 --> 00:29:07.119
I don't care. The only like, the only like mini game that I

435
00:29:07.160 --> 00:29:11.079
would go out of my way to
do the completion run for just because I

436
00:29:11.079 --> 00:29:15.960
thought it was such a fun and
engaging one was The Shadow Blood Queen or

437
00:29:15.000 --> 00:29:19.240
the Queen Blood. Yeah, that
one was just so much fun, learning

438
00:29:19.319 --> 00:29:23.680
like them putting more into a card
game that also surrounds the final Fantasy seven.

439
00:29:23.720 --> 00:29:29.319
Myth thoughs was just kind of the
most yuki Oh level sense of having

440
00:29:29.359 --> 00:29:33.000
a card game in a game.
The ending was was it just straight up

441
00:29:33.000 --> 00:29:41.759
an episode of pretty much the whole
thing was an episode of It's like we're

442
00:29:41.839 --> 00:29:45.960
we're definitely doing the Pegasus like dark
world thing in here, and like,

443
00:29:45.519 --> 00:29:48.559
my god, it was. But
it was so that's what kept me going

444
00:29:48.599 --> 00:29:52.160
through that entire thing. It was
like it got to the point where I

445
00:29:52.200 --> 00:29:55.160
get to a town and be like, where's the Queensland people? Because and

446
00:29:55.359 --> 00:29:59.039
kick some queens Blood? Here's the
story? Yeah, yeah, yeah story

447
00:29:59.119 --> 00:30:03.759
whatever? Where is the queens Blood
Challengers? I think one of my favorite

448
00:30:03.759 --> 00:30:07.440
moments of the game is honestly when
you figure out there is a story to

449
00:30:07.519 --> 00:30:11.319
queens Blood because you play it for
a few hours and like this is fun,

450
00:30:11.640 --> 00:30:15.640
and then you do one one match
and all of a sudden it's like

451
00:30:15.720 --> 00:30:21.799
what is going on? Yeah?
Yeah at all? So you guys that

452
00:30:21.880 --> 00:30:25.079
were you know, like you're you're
thinking about, Okay, what am I

453
00:30:25.119 --> 00:30:27.960
going to write about aside from the
game or whatever? Did you really have

454
00:30:29.079 --> 00:30:32.640
the same thought that Queen's Blood was
going to be the the thing they're talking

455
00:30:32.640 --> 00:30:36.359
about? If they make any DLC
for rebirth, it's going to be queens

456
00:30:36.359 --> 00:30:38.599
Blood related. I thought queens Blood
would be big. Yet part of that

457
00:30:38.720 --> 00:30:42.119
is because I, you know,
I reviewed with your three when that came

458
00:30:42.160 --> 00:30:47.279
out, seeing how Gwent blew up
as like I got the same exact vibe

459
00:30:47.279 --> 00:30:49.359
from Splunders, like people are gonna
love this, Josh, do you think

460
00:30:49.400 --> 00:30:53.359
this could actually be its own game
or or do you worry about it like

461
00:30:53.440 --> 00:30:56.920
maybe getting like Gwent where people are
excited about it at first and then it

462
00:30:57.000 --> 00:31:03.240
kind of just goes away. Or
I could see it being its own game.

463
00:31:03.319 --> 00:31:07.079
It's a bit more approachable. Like
I actually never understood Gwinn, which

464
00:31:07.079 --> 00:31:11.039
I probably shouldn't say out loud,
but I have no idea how to play

465
00:31:11.039 --> 00:31:14.839
it. The tutorial, I was
like, okay, I finished the tutorial,

466
00:31:15.119 --> 00:31:18.359
you know, in the actual three
finished the tutorial, just then got

467
00:31:18.359 --> 00:31:22.279
obliterated in a match and really know
what I was doing. So I think

468
00:31:22.640 --> 00:31:25.880
if there's anyone else out there like
me, it's Queen's Blood is a lot

469
00:31:25.880 --> 00:31:30.599
more approachable for sure. I think
it's a really good balance of strategy and

470
00:31:30.759 --> 00:31:33.680
just sort of being able to have
fun with it, like you could.

471
00:31:33.799 --> 00:31:37.279
Do you think really deeply about the
kind of dec your building, or you

472
00:31:37.279 --> 00:31:38.440
could do like I did it most
of it and just kind of wing it

473
00:31:38.880 --> 00:31:42.839
and hope for the best and then
keep restarting like five times until you finally

474
00:31:44.160 --> 00:31:47.240
win. So yeah, I could. I could definitely see that it's a

475
00:31:47.279 --> 00:31:49.680
really good mix of stuff there for
people who, like I said, you

476
00:31:49.680 --> 00:31:52.480
don't want to want to strategize and
stuff, people just want to have fun.

477
00:31:52.480 --> 00:31:55.640
I could definitely say it being its
own game, I would play it.

478
00:31:55.839 --> 00:31:59.000
I think what I also appreciate about
Queen's Blood in that all the players

479
00:31:59.039 --> 00:32:04.079
were just whack as hell. Yes, like they all had their own stupid

480
00:32:04.279 --> 00:32:09.440
story like the one in Nibelheim where
the dude is just blatantly not going to

481
00:32:09.519 --> 00:32:13.799
work because he wants to play Queen's
Blood and I was like, this is

482
00:32:13.839 --> 00:32:22.000
how I feel right now too,
I don't want to go. I loved

483
00:32:22.599 --> 00:32:25.720
the little girl with the puppet and
like, yeah, it's like trash talking

484
00:32:25.720 --> 00:32:29.920
and the girls like an innocent six
year old girl. That's very funny.

485
00:32:30.519 --> 00:32:34.000
I also like how there's a weird
little robot with a cowboy hat and yeah,

486
00:32:34.000 --> 00:32:36.880
you see him, and they don't
explain it for like twenty hours.

487
00:32:37.160 --> 00:32:40.559
What the hell he's even doing there. He's like the champion of like you

488
00:32:40.599 --> 00:32:45.200
have to fight him like twice or
whatever. And then the second time as

489
00:32:45.279 --> 00:32:49.279
you get the one of the craziest
parts of the story of the Queen's Blood,

490
00:32:49.279 --> 00:32:52.440
which like, man, they Randie, I don't know how far you

491
00:32:52.519 --> 00:32:57.640
got into the the Queen's Blood stuff, but I'm right at the end of

492
00:32:57.680 --> 00:33:01.400
it, okay, but it is. It's such a fun game, Like

493
00:33:01.440 --> 00:33:05.240
obviously, it reminds me a lot
of Triple Triad where it really kind of

494
00:33:05.240 --> 00:33:09.200
took over as far as being that
side game that really hooked on. And

495
00:33:09.519 --> 00:33:12.680
the one thing I do worry about
if they try to make it a full

496
00:33:12.720 --> 00:33:15.880
game is the one thing that really
hurt Triple Tryad is as as Fan Fantasy

497
00:33:15.960 --> 00:33:20.400
eight got further and further on,
they kept adding all these different elements that

498
00:33:20.519 --> 00:33:23.480
to me just ruined Triple Triad.
It went away from its simplicity, and

499
00:33:23.519 --> 00:33:28.319
all the weird board rules and stuff
that they would add in to just mix

500
00:33:28.400 --> 00:33:31.359
things up just made the game less
fun and we get a lot more frustrating.

501
00:33:31.400 --> 00:33:37.400
And I never got to that point
with with Queen's Blood, like they

502
00:33:37.480 --> 00:33:40.119
added new elements and stuff but it
really added to the strategy. It never

503
00:33:40.160 --> 00:33:44.920
felt cheap, it never felt like
it was forced upon you. It was

504
00:33:45.000 --> 00:33:47.680
just different ways to build decks.
And that's what I worry about is then

505
00:33:47.720 --> 00:33:52.720
they'll come out with new board rules
or whatever. And I'm shocked. When

506
00:33:52.759 --> 00:33:57.319
I first saw that the Queen's Blood
and saw some of the cards, I

507
00:33:57.359 --> 00:34:00.079
went, all right, they're going
to start you off easy with the the

508
00:34:00.240 --> 00:34:02.279
three lane board, but with some
of the cards, obviously this is going

509
00:34:02.319 --> 00:34:05.920
to go to a five lane board. And then as I started to learn

510
00:34:05.960 --> 00:34:09.719
the game, I'm so glad they
never did. Is that game would have

511
00:34:09.760 --> 00:34:14.320
taken forever. But that's what I
worry about is that maybe they go,

512
00:34:14.400 --> 00:34:15.239
all right, we got to make
this as a full thing, but how

513
00:34:15.280 --> 00:34:19.159
do we do it? Then they
maybe it just kind of loses this luster

514
00:34:19.559 --> 00:34:22.639
that Triple Triad does, or like
they were saying it with Gwinn. The

515
00:34:22.679 --> 00:34:24.519
other thing that surprised me is like
when you get to the Gold Saucer or

516
00:34:24.519 --> 00:34:28.880
Coast of Del Soul, you see
like the challenges. I remember seeing those

517
00:34:28.880 --> 00:34:31.079
the first time, like this looks
awful. I don't ever want to do

518
00:34:31.159 --> 00:34:34.760
these. And then when I was
trying to get the Platinum. I went

519
00:34:34.800 --> 00:34:37.440
back and did them, and I
found out I had a ton of fun

520
00:34:37.599 --> 00:34:42.760
with those, like specialized challenges where
you have to do specific moves or do

521
00:34:42.840 --> 00:34:47.440
specific cards like exceptionally well done.
They they clearly put so much thought into

522
00:34:49.039 --> 00:34:52.360
how to make that mini game kind
of evolve over time. Yeah, but

523
00:34:52.800 --> 00:35:00.280
did those challenges have to be so
judgy every time you put a card down?

524
00:35:00.320 --> 00:35:04.119
Oh I don't know about that one. Fine, I'm sorry. I'll

525
00:35:04.440 --> 00:35:13.360
start Oh you did the wrong thing
there, Oh okay, and then somehow

526
00:35:13.400 --> 00:35:15.679
you figure it out and be like, wow, I can't believe you did

527
00:35:15.719 --> 00:35:20.719
that. Basically that whenever I figured
out, I always turned into it.

528
00:35:20.840 --> 00:35:23.519
Man, I'm an idiot. That's
some thing. I really liked. The

529
00:35:24.079 --> 00:35:29.159
commentator of the tournament, and one
are the moments that made me go whoa

530
00:35:29.440 --> 00:35:32.920
was when you're dueling Earth and Queen's
Blood and the commentator is like, is

531
00:35:32.960 --> 00:35:37.000
this gonna be Earth's funeral? Find
out at the end of this game?

532
00:35:37.039 --> 00:35:46.559
And I was like, whoa commentary. Yeah, it's actually funny because I

533
00:35:46.599 --> 00:35:50.599
had no idea. I mean,
I was fine because I love playing Queensland,

534
00:35:50.599 --> 00:35:52.559
but it's like funny, I didn't
realize that you can actually forfeit the

535
00:35:52.599 --> 00:35:59.039
whole tournament, and then the same
thing still happens. Yeah, like and

536
00:35:59.079 --> 00:36:01.039
then what did you got? I
think when to me, this is one

537
00:36:01.079 --> 00:36:05.440
of the best moments of the entire
game, and that's why I think I

538
00:36:05.440 --> 00:36:07.400
loved. One of the reason why
I love chapter five so much is that

539
00:36:07.480 --> 00:36:12.480
moment where you think it's over and
then Red comes out of nowhere. It's

540
00:36:12.519 --> 00:36:17.039
what the hell happening here? I
honestly laughed, It's it's a list of

541
00:36:17.119 --> 00:36:21.920
the moon walk, Like, what's
going on? They moments. They had

542
00:36:21.920 --> 00:36:24.920
those moments in remake where you're like, there's no way that they're going to

543
00:36:25.519 --> 00:36:29.880
do this at all, Like obviously
this was just it was a part of

544
00:36:29.880 --> 00:36:32.639
its time back in the nineties,
and no way remake is gonna touch it.

545
00:36:32.679 --> 00:36:36.199
The same thing was with the Rebirds, Like there's no way they're gonna

546
00:36:36.199 --> 00:36:39.199
put Red thirteen in a sailor suit
or in the shinersuit and he's gonna walk

547
00:36:39.239 --> 00:36:43.840
around like you did, or dance
around and whatever. And then you get

548
00:36:43.960 --> 00:36:45.719
like you said, you get through
that entire thing, it's like, yeah,

549
00:36:45.719 --> 00:36:46.840
they didn't do it, and then
no, never mind, it is

550
00:36:47.079 --> 00:36:51.719
not only did they do it.
They went way over the top with it,

551
00:36:51.880 --> 00:36:53.719
Like every moment that was just a
small sect. That's what I love

552
00:36:53.760 --> 00:36:58.280
about this game. There are so
many things that were just a sprite that

553
00:36:58.440 --> 00:37:01.079
moved weird. Oh nope, it
has its own backstory and it's his own

554
00:37:01.159 --> 00:37:05.119
scene and it's own we We're going
to take it way over the top with

555
00:37:05.280 --> 00:37:08.960
it. It's again. It just
shows the amount of love that yeah,

556
00:37:09.199 --> 00:37:14.800
like they literally thought of almost anything
to just but and I love how much

557
00:37:14.840 --> 00:37:17.199
like cloud cloud personality comes out a
lot during that form and too, he

558
00:37:17.360 --> 00:37:20.280
just at the end, he's just
like, oh you want to go?

559
00:37:21.079 --> 00:37:23.639
Then he just flicks the cardim and
everything it's like okay, or where's this

560
00:37:23.719 --> 00:37:30.519
cloud being the entire time? Yeah
ahead. I think this game is really

561
00:37:30.519 --> 00:37:35.920
good at one thing that often gets
overlooked about Final Fantasy in general, of

562
00:37:35.960 --> 00:37:38.960
how good it can be at kind
of absurd ast humor. I have a

563
00:37:38.960 --> 00:37:44.239
piece coming out in the next lock
On volume about Final Fantasy Vive and how

564
00:37:44.360 --> 00:37:47.920
that game like really embraces the kind
of like an absurdist genre. And I

565
00:37:47.920 --> 00:37:52.760
think that Rebirth just nails that.
You know, it knows it's completely self

566
00:37:52.800 --> 00:37:57.639
aware about what it's doing. And
it it at every opportunity they take the

567
00:37:57.719 --> 00:38:00.559
chance to to go crazy with him. I think that that plays to his

568
00:38:00.679 --> 00:38:06.280
strength. Oh for sure. I
think I talked about an I review too

569
00:38:06.320 --> 00:38:08.559
of like, for me, what
makes this game and other people have talked

570
00:38:08.559 --> 00:38:13.119
about it, so I don't want
to like claim that obviously, but how

571
00:38:13.800 --> 00:38:17.119
the connecting this stuff goes through the
characters the most. What makes this game

572
00:38:17.159 --> 00:38:23.880
to me is the characters and how
much you feel like they're actually friends throughout

573
00:38:23.880 --> 00:38:29.559
this entire thing. And you know, another one of my favorite things for

574
00:38:29.679 --> 00:38:32.719
chapter five is like, and it's
literally it's funny because I had just got

575
00:38:32.760 --> 00:38:36.880
done reading the Traces of Two Pass
book or whatever, and you get to

576
00:38:36.960 --> 00:38:42.400
chapter five and they literally do that
scene from the book there where Eric is

577
00:38:42.960 --> 00:38:46.320
talking to Tifa like and then shots
coming. We'll talk about this later and

578
00:38:46.360 --> 00:38:52.039
they're both getting out of the the
Ghener recuts or whatever, and I'm just

579
00:38:52.159 --> 00:38:54.320
like, man, I know it's
the same guy that wrote everything, but

580
00:38:54.480 --> 00:39:00.440
it's still like it's that level of
care, that level of seeing how you

581
00:39:00.519 --> 00:39:04.280
know they became friends just and a
lot of it's off screen, but you

582
00:39:04.360 --> 00:39:07.920
can realistically, we haven't seen them
interact this entire time all that much,

583
00:39:08.199 --> 00:39:12.559
but you can literally, you can
really believe that that scene is actually happening,

584
00:39:12.599 --> 00:39:16.280
and they're really feeling that way from
just how you journey with these characters,

585
00:39:16.440 --> 00:39:21.880
and I think it goes into how
they like, Really, I feel

586
00:39:21.960 --> 00:39:27.760
like everybody gets paid off in a
way in this game, but how they

587
00:39:27.840 --> 00:39:31.679
introduced some of the how they introduce
the new characters to me and make them

588
00:39:31.719 --> 00:39:36.480
pay off, I think matters a
lot. What did you guys think of

589
00:39:36.599 --> 00:39:39.559
how they I guess one character that
we don't he's by himself most of the

590
00:39:39.679 --> 00:39:45.960
time, but he starts off the
game Zach, and then he kind of

591
00:39:45.000 --> 00:39:49.400
has these little short interludes throughout the
game until you know, we get to

592
00:39:49.480 --> 00:39:52.719
the part of the end. Did
you guys feel like they did Zach justice

593
00:39:52.840 --> 00:39:58.239
or did you want more Zach in
there? What did you think? Josh,

594
00:39:58.840 --> 00:40:02.800
That's a good question. Excuse me. I think I expected more Zach

595
00:40:04.159 --> 00:40:07.320
at the start, especially because he
does kick the game off. But I

596
00:40:07.679 --> 00:40:14.920
think I think it works having these
just these limited moments of him and you

597
00:40:14.960 --> 00:40:16.760
know, kind of teases of something
else going on with the whole metaverse thing,

598
00:40:17.920 --> 00:40:24.000
and I think it was nice seeing
him act competently for a change because

599
00:40:24.039 --> 00:40:27.760
he was. It was a good
foiled cloud, you know, it was

600
00:40:27.800 --> 00:40:31.079
most of crisis story. He's just
you know, Goo ding dong. Yeah,

601
00:40:31.679 --> 00:40:35.199
so it was I think the moments
that he was there, it was

602
00:40:35.239 --> 00:40:38.800
really good character growth moments for him. Yeah, I think it probably could

603
00:40:38.840 --> 00:40:43.320
have. I think more Zach moments
might have kind of cheapened the effect they

604
00:40:43.360 --> 00:40:45.239
were going for, because it would
have just made it too much like oh,

605
00:40:45.360 --> 00:40:49.920
worlds colliding, you know, whereas
yeah, leaving it to your imagination

606
00:40:50.000 --> 00:40:54.519
and making guess more makes the final
payoff better. Anyways, Hayes, what

607
00:40:54.599 --> 00:40:59.960
do you think was there enough Zach? Yeah? I pretty much agree.

608
00:41:00.119 --> 00:41:06.159
I think using Zach sparingly was probably
the smarter move. He is a fan

609
00:41:06.280 --> 00:41:09.800
favorite character, but I think in
this game he's really used effectively as kind

610
00:41:09.800 --> 00:41:15.920
of a thematic tool to dig into
like that theme this game has of you

611
00:41:15.000 --> 00:41:20.000
know, taking control of your own
fate essentially, which has kind of been

612
00:41:20.039 --> 00:41:23.119
the theme of the whole trilogy so
far, one of the overarching themes.

613
00:41:23.159 --> 00:41:27.840
I think he plays into that really
nicely, of you know, creating a

614
00:41:27.920 --> 00:41:31.679
sense of mystery of like we see
these events happening largely the same way that

615
00:41:31.760 --> 00:41:36.360
they are were in the original game, but he's bringing in that extra element

616
00:41:36.760 --> 00:41:40.000
where it's like there's a difference,
there's there's little tweaks, there's little differences.

617
00:41:42.320 --> 00:41:45.519
I just thought his story was used
effectively in this, and I especially

618
00:41:45.559 --> 00:41:50.880
appreciate that all of his segments don't
have combat in them except for the beginning

619
00:41:51.000 --> 00:41:57.679
and the end. Yeah, it's
an interesting kind of look at having a

620
00:41:57.840 --> 00:42:00.159
character that there are probably a lot
lot of people that wanted him to do

621
00:42:00.280 --> 00:42:04.960
more, Like I can kind of
understand the folks that wanted, oh why

622
00:42:04.960 --> 00:42:07.519
am I just walking with Zach?
You know, like what this feels like

623
00:42:07.559 --> 00:42:12.199
I'm just doing remake again and I
didn't want that, But I feel like

624
00:42:12.280 --> 00:42:15.920
it pays off in the end when
you have those moments at the end,

625
00:42:16.320 --> 00:42:20.320
And I feel like some there's some
folks that obviously you get to play with

626
00:42:20.440 --> 00:42:22.719
her, so it's different in that
way you get to use her in combat

627
00:42:22.760 --> 00:42:27.239
all the time. But I've seen
a lot of people being like, oh,

628
00:42:27.360 --> 00:42:29.960
man, youth, he's just this
comic relief. She's one note.

629
00:42:30.239 --> 00:42:32.320
You know, you don't get a
lot with her. Uh, Scott,

630
00:42:32.400 --> 00:42:36.840
did you feel like that or do
you feel like they really made Ufi into

631
00:42:36.920 --> 00:42:39.039
a much better character in this game. I think they made Ufi into a

632
00:42:39.199 --> 00:42:44.559
much much better character, especially because
in the original she's just like the optional

633
00:42:44.679 --> 00:42:46.639
character. My very first play through
A seven, I never got her.

634
00:42:46.760 --> 00:42:50.840
I didn't realize she was a thing. I didn't know that she wasn't thinking

635
00:42:50.880 --> 00:42:53.039
util I played Keingdom Hearts one for
the first time, saw that, looked

636
00:42:53.039 --> 00:42:58.239
at it inside She's from She's from
Final Fantasy seven. Where how When I

637
00:42:58.360 --> 00:43:00.199
went back to Final Fantasy seven looked
up the guide, I'm like, how

638
00:43:00.239 --> 00:43:05.400
did I miss this? Yeah?
But then you realize that she doesn't even

639
00:43:05.480 --> 00:43:07.440
have a lot of lines in seven. When you bring her with stuff as

640
00:43:07.440 --> 00:43:10.480
a party member to stuff, she
just kind of exists. And then you

641
00:43:10.639 --> 00:43:15.239
have actual, like like optional stuff
that is also optional that happens, like

642
00:43:15.280 --> 00:43:19.960
when you get to like the Wutai
stuff in seven. That's when Ufi gets

643
00:43:19.960 --> 00:43:22.519
a few moments at least, But
most of her moments is just stealing from

644
00:43:22.559 --> 00:43:28.119
you and then running away. So
I do like that they gave her a

645
00:43:28.159 --> 00:43:31.000
lot more of a personality and more
of like a reason of why she's interested

646
00:43:31.039 --> 00:43:37.320
in this gang where they even started
that interest coming from intermission where we got

647
00:43:37.400 --> 00:43:42.320
to have integrate DLC that happened.
That gave us a lot more engagement of

648
00:43:42.920 --> 00:43:46.000
how Ufi got interested into Avalanche and
why that's such interesting to her, which

649
00:43:46.760 --> 00:43:51.400
was a great thing to add and
give you fee a reason of being here

650
00:43:51.519 --> 00:43:55.119
than just oh they found her randomly. Did you like the way she was

651
00:43:55.239 --> 00:44:00.000
introduced? I thought that was a
different way to do this CPR mini game.

652
00:44:00.400 --> 00:44:07.639
Yes, uh yeah, what did
you think ander of how they I

653
00:44:07.679 --> 00:44:12.480
guess how they use Zach and Ufi
in this game. Yeah. With with

654
00:44:12.760 --> 00:44:15.280
Zach, I mean my big thing
we'll we'll probably get to this more later,

655
00:44:15.800 --> 00:44:21.239
is I feel like there's still a
big payoff in part three with Zach

656
00:44:21.320 --> 00:44:24.599
that they're building two. I feel
like he's gonna have a big hero moment

657
00:44:24.679 --> 00:44:29.800
in three. It's just my prediction
in part three. So I felt like

658
00:44:29.920 --> 00:44:34.159
this was a nice way of introducing
a little bit more of him than at

659
00:44:34.199 --> 00:44:37.079
the very end of a remake and
just kind of teasing out, Okay,

660
00:44:37.079 --> 00:44:38.159
we have a little bit more Zach, and I feel like there's still a

661
00:44:38.159 --> 00:44:42.920
building to something. But I liked
the amount that we had of him in

662
00:44:43.199 --> 00:44:49.519
Rebirth And then for you Fi's because
like a lot of people in the original

663
00:44:49.599 --> 00:44:53.840
game didn't really like her. And
the next character I know Hayes has has

664
00:44:53.880 --> 00:44:59.960
strong feelings about is Kate Sith.
And it was like Uphie and Kate Sith

665
00:45:00.079 --> 00:45:02.760
people did not like. And I
mentioned my review that those were two of

666
00:45:02.840 --> 00:45:07.800
my favorite characters. I felt like
the performers did an amazing job at voicing

667
00:45:07.880 --> 00:45:12.920
them, making them, making you
care about them, making them sympathetic but

668
00:45:13.039 --> 00:45:19.840
also really funny and endearing. Yeah, that was thank you Andrew for giving

669
00:45:19.880 --> 00:45:22.840
me the wonderful segue. That was
gonna be my next point of Kate Sith

670
00:45:22.960 --> 00:45:28.960
Man. I feel like if anyone
was absolutely hated in that game by virtually

671
00:45:29.039 --> 00:45:35.639
everyone was Kate Sith And then whoa, they actually got a Scottish actor to

672
00:45:35.760 --> 00:45:42.119
do his voice. He has amazing, hilarious lines. He's actually competent in

673
00:45:42.239 --> 00:45:45.559
combat in this game. And what
do you know, I think we all

674
00:45:45.719 --> 00:45:51.840
end up loving Kate Sith. You
know, Randy did, Like I kind

675
00:45:51.880 --> 00:45:54.079
of felt sad when you had that
moment of you know, he's going to

676
00:45:54.159 --> 00:45:58.440
leave your party because I liked him
so much. Yeah, I thought I

677
00:45:58.519 --> 00:46:00.280
did a really good job. But
with Kate, with a lot of people

678
00:46:00.400 --> 00:46:06.519
from the original. It was never
in my party even I think in Rebirth

679
00:46:07.039 --> 00:46:10.159
he was one of the later choices, but even on the on the sections

680
00:46:10.199 --> 00:46:15.599
that you had to play as he
had his own individual feel to him in

681
00:46:15.719 --> 00:46:19.960
the combat and as far as his
character, when I thought they really did

682
00:46:20.000 --> 00:46:23.920
a good job of getting a little
deeper with with Kate Siths himself and it

683
00:46:24.079 --> 00:46:29.960
kind of as knowing where that character
goes and and the backstory and the stuff

684
00:46:29.960 --> 00:46:32.559
that they haven't revealed yet. I
really think that they kind of hint added

685
00:46:32.760 --> 00:46:37.639
a lot more with Rebirth. It
just kind of sow those seeds a bit

686
00:46:37.840 --> 00:46:42.639
that for those that have played the
original go oh yeah, that that I

687
00:46:42.760 --> 00:46:45.119
know exactly what's going on here and
you get those great stuff. I thought

688
00:46:45.480 --> 00:46:50.480
they they killed it with Ufi.
I was I was a lot like everyone

689
00:46:50.559 --> 00:46:52.920
else where. Again, she was
never really part of my main party when

690
00:46:52.960 --> 00:46:58.400
I would play the original, and
and they made her so overpowered as far

691
00:46:58.440 --> 00:47:02.800
as the combat goes and character was
fantastic. That that young innocence where you

692
00:47:04.199 --> 00:47:07.559
can tell she's the youngest of the
party and she has at least life experience

693
00:47:07.599 --> 00:47:10.440
and this kind of stuff. You
saw that with with integrate. I thought

694
00:47:10.440 --> 00:47:15.639
they did a good job and just
her reactions to different moments were fantastic.

695
00:47:15.760 --> 00:47:19.960
She probably has the moment I laughed
at the most where she first introduced herself

696
00:47:20.000 --> 00:47:22.360
to the group, did her whole
big intro, and Cloud just went cool

697
00:47:22.559 --> 00:47:27.679
walked off. I lost it.
That was probably my favorite part of that

698
00:47:27.880 --> 00:47:30.199
entire game. So, yeah,
what they've been able to do with with

699
00:47:30.800 --> 00:47:35.880
those characters that didn't get a lot
of like character building in the original and

700
00:47:36.159 --> 00:47:39.039
now they're some of my favorite characters
Ufi, especially because now she's part of

701
00:47:39.079 --> 00:47:43.280
my main crew, Like it's it's
Tifa, Cloud and Ufi. If I'm

702
00:47:43.320 --> 00:47:46.639
doing anything where I'm really needing to
buckle down and beat somebody, those are

703
00:47:46.679 --> 00:47:49.880
the three I go with. Now, well, I got to hear what

704
00:47:50.000 --> 00:47:53.360
your thing is with Kate Sith.
Yeah. Yeah, to me, he's

705
00:47:53.360 --> 00:47:59.239
the one that's gotten kind of the
most improvement because I think the original game

706
00:47:59.320 --> 00:48:02.440
kind of the big fly with him
is he has that betrayal moment and that's

707
00:48:02.519 --> 00:48:07.599
big, and then you know,
everyone accepts him back, and then he

708
00:48:07.880 --> 00:48:09.960
doesn't really do anything else the rest
of the entire game. He just kind

709
00:48:10.000 --> 00:48:15.960
of stands there, and I think
the way his dynamic works with the other

710
00:48:15.079 --> 00:48:21.199
characters is incredible, and he's kind
of the apex point of my favorite part

711
00:48:21.199 --> 00:48:24.480
about this game, where you really
get a sense of how these characters play

712
00:48:24.559 --> 00:48:29.719
off of each other, because I
realized playing this that the original game you

713
00:48:29.760 --> 00:48:32.679
don't see a lot of the relationships
between the other party members. You see

714
00:48:32.719 --> 00:48:36.840
a lot of how Cloud's relationship with
these characters grows. You know, you

715
00:48:36.960 --> 00:48:40.440
see Cloud's moment with Barrett, Cloud's
moment with Vincent, Kloud's moment with Sid.

716
00:48:40.559 --> 00:48:46.559
But in Rebirth, it's really about
how these relationships are across the board.

717
00:48:46.960 --> 00:48:50.800
So it's the little moments that I
love, Like in a cut scene

718
00:48:50.800 --> 00:48:53.199
where you see you Fee like fake
punch Barrett and he pretends like he's hurt,

719
00:48:53.280 --> 00:48:58.599
and you know, it's just these
little interactions that are spread across the

720
00:48:58.920 --> 00:49:04.920
entire game that really show you the
unique relationships, not just how people relate

721
00:49:05.000 --> 00:49:07.920
to Cloud, but how they all
relate to each other. Yeah. There,

722
00:49:07.960 --> 00:49:17.119
it's a reaction to hearing Nanarchy's voice
change is amazing. I'm like,

723
00:49:17.760 --> 00:49:22.599
wow, you would have thought that
that was your buddy telling you that you

724
00:49:22.679 --> 00:49:24.920
know that you've known for years or
whatever, Like you would not expect that

725
00:49:25.280 --> 00:49:29.920
just a video game care to do
that. It is so off the wall.

726
00:49:30.360 --> 00:49:34.360
One more thing about Kate Sith is
I love how they kept the betrayal,

727
00:49:35.039 --> 00:49:37.559
but they changed the reasoning that it's
not because he's doing it for Shinro,

728
00:49:37.679 --> 00:49:40.960
but because he really cares about the
characters and doesn't want them to continue

729
00:49:42.000 --> 00:49:45.239
on to the dangerous temple. And
having that of like, oh, that's

730
00:49:45.320 --> 00:49:50.239
the reason, really really like nailed
it for me. That they they've connected

731
00:49:50.320 --> 00:49:52.639
him with the party in a really
caring way. And I also do think

732
00:49:52.679 --> 00:49:57.000
that they kind of cleaned up a
plot hole from the original game once you

733
00:49:57.079 --> 00:50:00.639
kind of learn where Kate Sith comes
from and all that, we talk about

734
00:50:00.679 --> 00:50:04.400
the relationships between all the other characters
not related with Cloud. We just have

735
00:50:04.480 --> 00:50:09.599
to also bring up the side characters. The Rude Bar scene where he goes

736
00:50:09.639 --> 00:50:15.199
into a bald only bar and sings
a song. We missed that too,

737
00:50:15.400 --> 00:50:20.760
which is what I absolutely need.
Rude in my party now my favorite non

738
00:50:20.960 --> 00:50:25.480
playable character in this series. He
had some amazing moments in in remake,

739
00:50:25.599 --> 00:50:30.159
and then he just gets topped even
more with what he does in Read.

740
00:50:30.239 --> 00:50:34.239
It's so good. That scene is
so great obviously for us Keith and Harts

741
00:50:34.280 --> 00:50:37.320
fans. Getting to see Elena eating
Sea Salt ice cream was you know,

742
00:50:37.960 --> 00:50:44.599
but Stora comes through one of these
damn portals in the third game. I

743
00:50:44.719 --> 00:50:47.000
quit. I'm not going to do
it. I'm not doing it. Can

744
00:50:47.079 --> 00:50:52.599
you imagine that would mean? Man? Elena to me was actually so well

745
00:50:53.039 --> 00:50:58.880
well done in this game too,
Like she got so much personality in this

746
00:50:59.079 --> 00:51:02.119
game that I wasn't acting at all, Like maybe we maybe we fight them

747
00:51:02.199 --> 00:51:07.920
one too many times or whatever during
this thing, But yeah, I loved

748
00:51:07.960 --> 00:51:10.920
her too. I you know,
it's Reno's just getting to sleep the whole

749
00:51:12.000 --> 00:51:15.960
time, so of course, you
know. And then you know, we

750
00:51:16.119 --> 00:51:20.360
also had Sid and Vincent who were
you know, we don't get to play

751
00:51:20.400 --> 00:51:22.119
with them, but we get to
see them a lot more than we did,

752
00:51:22.239 --> 00:51:24.800
you know, Red in the first
game. What did y'all think about?

753
00:51:25.119 --> 00:51:29.639
Sid has been changed a lot from
the character that he was in the

754
00:51:29.719 --> 00:51:34.480
original, and then Vincent I feel
like has been changed. He's he's more

755
00:51:34.599 --> 00:51:38.280
himself. But I feel like if
anybody has some amazing lines in this game,

756
00:51:38.360 --> 00:51:42.079
is Vincent, Like of all the
people, like the dude is supposed

757
00:51:42.119 --> 00:51:45.679
to be super serious he has,
like some of the funny lines like what

758
00:51:46.559 --> 00:51:53.000
okay, yeah, I was gonna
say. I mean, Vincent has really

759
00:51:53.079 --> 00:51:57.880
changed because of Advent Children and some
of the more character that they try to

760
00:51:57.920 --> 00:52:01.239
give him, and that one maybe
just ago just don't remember Duri Servers just

761
00:52:01.519 --> 00:52:09.480
he's really cool in Advent Children.
Guys. It's okay. I'm very curious

762
00:52:09.559 --> 00:52:14.920
where they go with Sid because he
is not the straight up assholes that he

763
00:52:15.079 --> 00:52:21.639
was when you first meet him happy
and the fact that we have not gone

764
00:52:21.679 --> 00:52:24.280
to his hometown to see him be
an asshole to his wife. Are they

765
00:52:24.320 --> 00:52:30.440
going to change the Spaceship storyline,
Is it going to go different, is

766
00:52:30.480 --> 00:52:34.159
it going to react differently to it? I'm curious what they're going to do

767
00:52:34.280 --> 00:52:37.960
with that because the Sid that we
have seen so far in Rebirth is not

768
00:52:37.039 --> 00:52:40.280
going to act in the same way
that he does in the original at all

769
00:52:40.440 --> 00:52:45.599
during during that section of the game. So very curious what they do with

770
00:52:45.039 --> 00:52:49.719
Yeah. There's a really interesting detail
too, when you learn that Sid new

771
00:52:50.519 --> 00:52:55.559
Eric's mother Yeah and seemingly had a
thing for her too, which really is

772
00:52:57.239 --> 00:53:00.800
it positions him as in an interesting
like fop their figure kind of area for

773
00:53:00.960 --> 00:53:06.280
Eiris, and I think that's fascinating, and especially because Sid is presumably going

774
00:53:06.320 --> 00:53:08.079
to be one of the most important
characters in the next game, because there's

775
00:53:08.119 --> 00:53:15.519
that whole section in the original where
he becomes party leader for Yeah, did

776
00:53:15.559 --> 00:53:20.039
you like the way they introduced him, Josh, He's he's the guy you

777
00:53:20.159 --> 00:53:22.320
need to be able to go to
the next place you need to go to.

778
00:53:22.559 --> 00:53:27.079
It's not just you know, the
way he's introduced them. Yeah,

779
00:53:27.199 --> 00:53:31.039
I think I'd like Rebirth Sid a
lot. I think I like him in

780
00:53:31.159 --> 00:53:36.360
general. He's a more interesting character. I kind of hope they do dig

781
00:53:36.440 --> 00:53:38.440
into some of that. I mean, I totally understand what they wouldn't because

782
00:53:38.679 --> 00:53:44.079
it's, you know, obviously a
problematic and it wasn't really explored a lot

783
00:53:44.199 --> 00:53:47.199
in the original. I think they
could do some really interesting things if they

784
00:53:47.639 --> 00:53:53.559
do kind of present his darker side
and the resentment and the pins up frustration

785
00:53:54.159 --> 00:53:57.679
and kind of work through that as
a resolution. I think that could be

786
00:53:57.719 --> 00:54:00.719
a really good compliment to Cloud Store
if they If they do it, I'm

787
00:54:00.760 --> 00:54:04.960
fine if they don't, because you
know, Rebirth Cit is basically a new

788
00:54:05.039 --> 00:54:07.800
character with his own interesting kind of
stuff going on. But yeah, I

789
00:54:08.960 --> 00:54:13.280
do hope that kind of makes an
appearance like that. I just raised some

790
00:54:13.360 --> 00:54:15.280
pretty interesting story points that kind of
go along with what's gonna happen to the

791
00:54:15.280 --> 00:54:20.480
Cloud presumably gonna happen in the Cloud
and part three I do. The one

792
00:54:20.519 --> 00:54:22.920
thing change they need to make with
it is he needs to smoke. I'm

793
00:54:22.960 --> 00:54:29.239
sorry, he has a whole limit
break where he'd likes to stick a dynamite

794
00:54:29.280 --> 00:54:35.239
with his cigarette, like exactly,
Yeah, yeah, I wonder how they're

795
00:54:35.239 --> 00:54:37.280
going to play that off. Are
they going to do that more of like,

796
00:54:37.000 --> 00:54:39.800
oh, that's part of his backstory
and then he explains why he doesn't

797
00:54:39.840 --> 00:54:46.800
smoke anymore or something like That's it's
very They definitely have to use that in

798
00:54:46.920 --> 00:54:52.199
some way because I don't think they
can ignore it if they're orre they just

799
00:54:52.280 --> 00:54:54.760
going to act like that never existed. It's it's just weird with as much

800
00:54:54.800 --> 00:54:59.960
as the stuff that they brought in
from Evan originally, I want to s

801
00:55:00.000 --> 00:55:05.679
see if they actually use that or
not. Yeah, I mean they do

802
00:55:05.760 --> 00:55:08.960
a great job with all these characters. Uh, it's it's I think we

803
00:55:09.039 --> 00:55:14.800
could go on and talk about them
a lot, but that that also brings

804
00:55:14.800 --> 00:55:16.880
a lot of them forward into things
we mentioned with combat, Right, they

805
00:55:16.920 --> 00:55:22.199
added some things to the combat that
kind of helps prove some of that as

806
00:55:22.239 --> 00:55:24.320
well. Right with the synergy skills
and synergy abilities where you have to use

807
00:55:25.280 --> 00:55:30.159
your other characters and you have tag
team moves and things like that. Did

808
00:55:30.239 --> 00:55:34.000
you have somebody? I think you
guys have kind of mentioned it already,

809
00:55:34.039 --> 00:55:37.719
like youf he's become a huge part
of the party. Did you Did you

810
00:55:37.920 --> 00:55:42.440
like the changes in combat and how
do you think? Do you see how

811
00:55:42.440 --> 00:55:45.440
they could add anything else to the
combat for part three? Because man,

812
00:55:45.599 --> 00:55:50.159
what they did with with what they
added here, I feel like just took

813
00:55:50.199 --> 00:55:54.079
everything from remake one and answered all
the questions. Heyes, what do you

814
00:55:54.159 --> 00:55:59.559
think? Yeah, I've actually talked
to some people about this before. I

815
00:56:00.119 --> 00:56:01.760
like the synergy abilities a lot.
I really think they add a lot to

816
00:56:01.880 --> 00:56:07.039
combat and make it feel more dynamic
and make it feel like the team members

817
00:56:07.079 --> 00:56:09.320
are working together better. The big
thing I think they could add to the

818
00:56:09.400 --> 00:56:15.119
next game is being able to swap
out party members during battle. I think

819
00:56:15.199 --> 00:56:20.360
having that ability or integrating the party
members that are in battle in some better

820
00:56:20.440 --> 00:56:23.559
way like in Rebirth. You know, there's when your parties down you can

821
00:56:23.639 --> 00:56:30.760
do like the backline commands, So
something like that but more more usable at

822
00:56:30.760 --> 00:56:35.719
any time I think would be better. Obviously, you know, Vincent and

823
00:56:35.800 --> 00:56:39.440
Sid are probably going to play drastically
different from anyone else we but I could

824
00:56:39.480 --> 00:56:44.519
also see, you know, it
would be a huge change, but I

825
00:56:44.519 --> 00:56:46.599
could see them bumping it up to
four party members at a time or something,

826
00:56:47.159 --> 00:56:52.400
and I think that would even just
adding one more party member would integraly

827
00:56:52.559 --> 00:56:54.760
change how this combat system works.
So I think there are a lot of

828
00:56:54.920 --> 00:57:00.480
like changes they could make that would
really make that third game be different.

829
00:57:00.880 --> 00:57:06.039
I mean, did you like the
changes in the combat and what do you

830
00:57:06.039 --> 00:57:09.280
think about maybe adding something like maybe
like a Marvelus cacoum assists type thing to

831
00:57:10.199 --> 00:57:15.239
put them in there more if they
don't if they don't do what you're saying,

832
00:57:15.960 --> 00:57:17.840
hey is which I think that seems
like the most logical step, right,

833
00:57:17.920 --> 00:57:22.159
but maybe they don't want to do
that where you're getting too too much,

834
00:57:22.360 --> 00:57:24.840
like moving them around too much,
but maybe an assist type thing.

835
00:57:25.360 --> 00:57:30.239
What do you think, Josh,
of all the changes? I think it's

836
00:57:30.239 --> 00:57:32.440
just silly because I wrote a guide
on it, but I always forget if

837
00:57:32.440 --> 00:57:36.360
it's synergy skills are the ones you
can use any time or sitergy abilities.

838
00:57:36.400 --> 00:57:39.119
But ok, I was gonna say, pretend I know what I'm talking about

839
00:57:39.159 --> 00:57:43.000
and just go with it. The
ones that you can use at anytime,

840
00:57:43.119 --> 00:57:45.559
those are fantastic because filling up the
ATV gauge in the original is such a

841
00:57:45.639 --> 00:57:50.679
nightmare. I mean, God,
I hate that. So yeah, being

842
00:57:50.719 --> 00:57:54.519
able to use that to fill up
their ATV gauge and use their skills more

843
00:57:54.559 --> 00:57:58.840
often would used to build up towards
the stronger skills. I think that was

844
00:57:58.960 --> 00:58:02.360
probably the best thing un for combat, so that actually made it a lot

845
00:58:02.400 --> 00:58:06.599
more enjoyable for I would I would
love to see a fourth party member,

846
00:58:06.679 --> 00:58:08.800
like he said, because the thing
I like the least about the change from

847
00:58:08.840 --> 00:58:13.519
the Pixel games to the PlayStation one
era games was that you dropped down to

848
00:58:13.679 --> 00:58:17.039
just three party members. As far
as other ways to improve it, maybe

849
00:58:17.119 --> 00:58:22.800
an option to kind of have them
use their own skills as they as you

850
00:58:22.880 --> 00:58:25.559
know, I guess, like a
persona kind of type system where you you

851
00:58:25.679 --> 00:58:30.039
set a general sort of command for
the or even as well, I guess,

852
00:58:30.159 --> 00:58:32.559
which just kind of give them behaviors
to follow. And there's you know,

853
00:58:32.639 --> 00:58:38.440
aeroth little wildfire, someone would actually
heal you and or would cast an

854
00:58:38.480 --> 00:58:43.239
elemental spell or something thing like that, instead of having to stop and choose

855
00:58:43.239 --> 00:58:45.559
to skill yourself. Yeah, I
think that's the only way I could probably

856
00:58:45.599 --> 00:58:49.760
see to improve it. So part
of that was also that they added the

857
00:58:49.800 --> 00:58:53.480
folios wherever you had to get s
fee, which also connects to why you

858
00:58:53.559 --> 00:58:58.360
want to do the guy the side
quests and all the other stuff because you

859
00:58:59.039 --> 00:59:02.360
get those books and uh, I
forgot you know, we talked about it,

860
00:59:02.480 --> 00:59:06.079
but you know, of course that
was also the brain of everybody's assistance

861
00:59:06.119 --> 00:59:10.639
to have to do the mob reques. Also because they gave you, uh

862
00:59:10.760 --> 00:59:15.639
the sp books. Do you like
the way they tied in the folio stuff,

863
00:59:15.760 --> 00:59:21.920
Scott? And and is there anything
else you changed the combat? So

864
00:59:22.079 --> 00:59:25.679
I feel like the folio thing was
the one I used probably the least of

865
00:59:25.760 --> 00:59:31.119
all the new additions they added to
the game I did. I basically would

866
00:59:31.119 --> 00:59:36.440
get the teamwork abilities, and that
was basically most mostly what I'd be focused

867
00:59:36.480 --> 00:59:39.760
on getting because the teamwork abilities are
really cool. And I always of course

868
00:59:39.840 --> 00:59:44.360
had to have the Earth and Barrett
one where they had the sunglasses before they

869
00:59:44.400 --> 00:59:51.360
did their big finales. But I
do appreciate that one thing in the folio

870
00:59:51.440 --> 00:59:58.280
system is giving you the small magical
elements that you didn't require U two's MP

871
00:59:58.519 --> 01:00:01.679
four, so I could actually focus
on MP on the stronger, the strongest

872
01:00:01.760 --> 01:00:05.239
moves I want, or if I
want to just have one person be like

873
01:00:05.280 --> 01:00:07.559
a buffer or not. So I
did like having that as an option they

874
01:00:07.559 --> 01:00:10.559
added in the folio system. But
I also kind of always hated trying to

875
01:00:10.639 --> 01:00:14.320
find all the folio stuff because I
was like, oh, do I have

876
01:00:14.360 --> 01:00:16.320
n FSPs like I five off?
Dang it. Yeah. At least they'll

877
01:00:16.360 --> 01:00:21.360
let you kind of do your own. You could go back and take it

878
01:00:21.440 --> 01:00:25.320
off something else and if you needed
that five or whatever, letting your respect

879
01:00:25.519 --> 01:00:31.079
was it was good to h Andrew. What did you think of I guess

880
01:00:31.159 --> 01:00:36.639
what they they put in the combat
and the folios. Yeah, as others

881
01:00:36.639 --> 01:00:40.280
said, I loved the synergy skills
and abilities, the ones Scot's talking about

882
01:00:40.599 --> 01:00:44.760
Sweet and Sour Salvo. It's like
I did so many times. I'm like,

883
01:00:44.840 --> 01:00:46.559
no, I know the name of
that one that was my favorite one

884
01:00:47.840 --> 01:00:52.760
with the matching sunglasses and as a
small and this is another this is like

885
01:00:52.840 --> 01:00:54.800
another easter egg of like they didn't
have to do this but it's great that

886
01:00:54.880 --> 01:01:00.079
if you change their costumes, they'll
have different sunglasses they put on, which

887
01:01:00.320 --> 01:01:05.400
is just a level of detail that
like few people will appreciate. But when

888
01:01:05.599 --> 01:01:07.639
someone pointed out, I was like, Wow, that's commitment. Yeah.

889
01:01:07.639 --> 01:01:13.559
I liked the folios the one thing
about them that and I don't know,

890
01:01:13.599 --> 01:01:16.159
maybe I just haven't maybe one hundred
and twenty seven hours in, I haven't

891
01:01:16.239 --> 01:01:21.519
played enough, but I feel like
the limit breaks were really high up there.

892
01:01:22.000 --> 01:01:23.519
It took me a while to get
the second level, and I think

893
01:01:23.719 --> 01:01:28.400
I like almost when I stopped,
I got the third level. So that's

894
01:01:28.400 --> 01:01:32.159
something I'd be curious if in the
third if they make limit breaks a little

895
01:01:32.199 --> 01:01:37.400
bit more accessible in terms of which
ones you can use. I know that

896
01:01:37.679 --> 01:01:42.239
using the synergy skills and abilities,
you can level up your limit break.

897
01:01:42.719 --> 01:01:44.920
I only did that to the second
round. I've never gotten it to the

898
01:01:45.000 --> 01:01:47.639
third limit breaks. That I'd be
curious. Maybe there's an easier way of

899
01:01:47.880 --> 01:01:52.159
doing it that I haven't gotten to, but I'd be curious if that be

900
01:01:52.280 --> 01:01:54.960
something that comment would say, Okay, which limit break do you want to

901
01:01:55.480 --> 01:01:59.920
start with? Yeah, that was
kind of the only thing with the full

902
01:02:00.079 --> 01:02:02.480
It was that I was a little
bit like, huh, but everything else.

903
01:02:02.519 --> 01:02:07.760
I like, Randy, did you
have a favorite synergy ability type?

904
01:02:08.599 --> 01:02:13.199
Mo? No, I just I
was one of those players that I mean,

905
01:02:13.480 --> 01:02:15.360
you watch it the first time,
that's great, but I was.

906
01:02:15.639 --> 01:02:17.559
I would hit a synergy skill and
then switched to the one person that wasn't

907
01:02:17.599 --> 01:02:21.239
on it and wasn't even watching them. I did appreciate that too. You

908
01:02:21.320 --> 01:02:23.719
didn't have to sit there and watch
it. I'm just gonna just continue to

909
01:02:23.880 --> 01:02:29.519
have a ridiculous movement going on on
the screen. I rarely touched the folios.

910
01:02:29.559 --> 01:02:31.800
I know Scott had brought that up. It was like every time you

911
01:02:31.840 --> 01:02:34.360
got to a save butt and they're
like, hey, do you want to

912
01:02:34.400 --> 01:02:37.039
check your folios? I go,
I think I've gained one. I don't.

913
01:02:37.159 --> 01:02:42.239
It's gonna take me another twenty twenty
hours to be able to upgrade anything.

914
01:02:42.320 --> 01:02:45.159
So I just it just kept throwing
it into your face and you never

915
01:02:45.239 --> 01:02:49.039
really needed to use it. The
one issue that I really had with combat,

916
01:02:49.039 --> 01:02:52.159
and it wasn't a big thing.
It was just something because I'm not

917
01:02:52.360 --> 01:02:57.159
great at games apparently, but the
block button being the same button as the

918
01:02:57.239 --> 01:03:01.119
synergy skills really messed with any timing
that I had because it felt like it

919
01:03:01.119 --> 01:03:06.320
would give you that little hiccup of
time pause to bring up that menu,

920
01:03:06.760 --> 01:03:08.440
and if you messed up, I'm
just trying to block. I'm not trying

921
01:03:08.440 --> 01:03:10.599
to do the skill right now,
and then I get all messed up,

922
01:03:10.639 --> 01:03:14.039
and then it would I would just
get really mad about it. So I

923
01:03:14.119 --> 01:03:16.800
just had screwed blocking apparently, and
I just roll around the screen like an

924
01:03:16.840 --> 01:03:21.760
idiot and hope I had dodged everything
because I just got so annoyed by it.

925
01:03:21.840 --> 01:03:24.599
But then you get into like the
rufous fights where like blocking and pairing

926
01:03:24.760 --> 01:03:29.599
is so important. It's like I'm
tired of seeing the synergy skills. So

927
01:03:29.679 --> 01:03:32.199
I got a little annoyed by those. And again it was just timing wise.

928
01:03:32.239 --> 01:03:37.639
It just my inability to block at
the correct times that was very much

929
01:03:37.760 --> 01:03:43.480
on display when everything paused and go, nope, you were wrong. I

930
01:03:43.599 --> 01:03:46.480
do appreciate how much Bearrett loves his
sailor suit. Yes, you know,

931
01:03:46.719 --> 01:03:50.920
he really like went after it with
that thing. He's like, you know

932
01:03:50.960 --> 01:03:55.199
what, I think I'll just wear
this one. You know what's uh what?

933
01:03:55.880 --> 01:03:59.360
It took me a while to figure
out the synergy skills, but man,

934
01:03:59.400 --> 01:04:02.360
what'd you figure those things out.
It's like, like Hayes said,

935
01:04:02.559 --> 01:04:09.280
like that will really break the game
for you, of like you want ATV

936
01:04:09.559 --> 01:04:13.679
fast, just use those things and
immediate like UFI is amazing. Once you

937
01:04:13.880 --> 01:04:16.920
use the the boom or anything where
she sends it off and it comes back

938
01:04:17.119 --> 01:04:20.639
or whatever. Her ATV's full completely, It's like, wow, they really

939
01:04:21.559 --> 01:04:26.559
they really found a way for you
to just make this work so well you

940
01:04:26.639 --> 01:04:29.480
can do what you want with it. They gave you a lot more freedom,

941
01:04:30.239 --> 01:04:33.320
uh, And I appreciated that from
the comment perspective, and also just

942
01:04:34.360 --> 01:04:39.719
that even the synergy abilities aren't like
they have they have separate things. The

943
01:04:39.760 --> 01:04:44.360
syneri abilities aren't like limits. You
can get knocked off using this syndrome that

944
01:04:44.400 --> 01:04:45.599
had somebody die in the middle of
one. I was like, wait a

945
01:04:45.639 --> 01:04:49.320
minute, she didn't even start doing
the It was funny just to watch it.

946
01:04:49.440 --> 01:04:55.159
Oh she died, okay, whatever, But it made you like respect

947
01:04:55.239 --> 01:04:58.840
the limit break that that's the only
thing that still has immunity with which is

948
01:04:59.079 --> 01:05:06.760
a cool little function. Really quick
before we get into I guess like the

949
01:05:08.599 --> 01:05:14.400
the spoiler stuff and just a couple
of other new introductions. Was there anybody

950
01:05:14.559 --> 01:05:18.960
that was like a side character for
remake that you were like, Wow,

951
01:05:19.039 --> 01:05:26.320
I'm actually happy to see this person's
story continue or whatever. Like for me

952
01:05:26.480 --> 01:05:32.840
seeing the whole Johnny side quest just
oh he splits in like a million Johnnies

953
01:05:32.880 --> 01:05:36.119
and then at the end he's like
like, uh, well, we helped

954
01:05:36.159 --> 01:05:42.760
you a lot, so it's up
to you now. I also love that

955
01:05:42.880 --> 01:05:45.719
that Johnny. How am I gonna
show people I'm the real Johnny Well all

956
01:05:45.800 --> 01:05:51.000
my clothes, I'm just gonna put
a leaf in their hair that Will was

957
01:05:51.039 --> 01:05:57.800
a partner, will surely never go
wrong. Hayes, did you have anybody

958
01:05:57.880 --> 01:06:02.639
that my my goofy answers this the
Shinra middle Manager, because I just love

959
01:06:02.760 --> 01:06:11.519
that the doofiest corporate guy in the
world is kind of like realizing how troublesome

960
01:06:11.639 --> 01:06:17.000
his fascist employer actually is. But
I also really like Kirier. I think

961
01:06:17.039 --> 01:06:20.239
she's a lot of fun, and
I really like the book that she comes

962
01:06:20.280 --> 01:06:26.039
from. The kids are all right, and her like continued relevance gives me

963
01:06:26.159 --> 01:06:29.400
hope that we're going to see the
main character of that book game, which

964
01:06:29.480 --> 01:06:35.400
is his name is Yeah, because
he's a surprisingly important character that could play

965
01:06:35.440 --> 01:06:43.159
an interesting role considering he's you know, related to Rufus, So he's Rufus

966
01:06:43.159 --> 01:06:46.719
Shinra's long lost brother basically, And
I think that would be really interesting to

967
01:06:46.840 --> 01:06:53.119
introduce that dynamic, especially because Rufus
has become far more important than ever.

968
01:06:53.719 --> 01:06:57.480
Oh yeah, if there's anybody that
by the end of the game you didn't

969
01:06:57.559 --> 01:07:01.880
realize how important he is, they
pretty much. Uh, and we'll get

970
01:07:01.920 --> 01:07:08.119
to that for sure. Any Andrew, did you have somebody that you're like,

971
01:07:08.159 --> 01:07:10.880
all right, I didn't, it's
about to see this person, but

972
01:07:11.199 --> 01:07:15.559
hereious, Yeah, I mean one
is I liked, mean, I guess

973
01:07:15.599 --> 01:07:20.039
this is a side character also from
the original. But I liked how they

974
01:07:20.480 --> 01:07:26.360
went back to Jesse, Biggs and
Wedge in the Proto Relic Quest And you

975
01:07:26.440 --> 01:07:29.599
can totally miss it, but if
you do it, it'll explain, you

976
01:07:29.639 --> 01:07:32.280
know, everything that happened to them. And of course we do get a

977
01:07:32.320 --> 01:07:38.480
little bit more of Bigs in this
one. And but in terms of Ritrue

978
01:07:38.480 --> 01:07:44.639
Ones, I really like the cameos
of the Wall Market folks on the Shinra

979
01:07:45.239 --> 01:07:49.400
ship in the Card Tournament, So
I like that they put those in as

980
01:07:49.440 --> 01:07:53.599
little like fun little people who kind
of say, oh, like remember us,

981
01:07:53.679 --> 01:07:57.400
and then they added a chocobo Sam
to the chocobo side quest, so

982
01:07:57.519 --> 01:08:00.519
I really liked how they sprinkled them
in throughout the side quest if you want

983
01:08:00.559 --> 01:08:03.840
to kind of like hop them down
and find them. Josh was their particular

984
01:08:03.880 --> 01:08:08.719
one for you, not one that
was a surprise. I think after Curious

985
01:08:08.760 --> 01:08:12.639
showed up the first time, I
expected most of the name like named slash

986
01:08:12.679 --> 01:08:15.479
important characters from me make to turn
up in some capacity, and I think

987
01:08:15.560 --> 01:08:19.239
I would have to copy Hayes there
and say she was probably my favorite,

988
01:08:20.000 --> 01:08:23.399
but for less interesting reasons. I
just kind of like how she was a

989
01:08:23.439 --> 01:08:25.560
bit of a monster and got away
with it and everyone was just like,

990
01:08:25.640 --> 01:08:27.920
what the heck, but they had
to do it anyways, So you know,

991
01:08:28.079 --> 01:08:30.479
well, donder her. You gotta
respect that they made that a whole

992
01:08:30.600 --> 01:08:34.600
arc or Clouds like another place where
he showed a lot of personalities like stop

993
01:08:34.800 --> 01:08:40.199
calling yourself a MRK. Yeah,
that was a good bit of little little

994
01:08:40.239 --> 01:08:44.039
characterization that you know, actual cloud
kind of shone through when K has a

995
01:08:44.119 --> 01:08:45.880
moment of self awareness and it's like, is this what you think of me?

996
01:08:49.880 --> 01:08:54.159
Brandy? Did you have one?
Or everyone was kind of a hit.

997
01:08:54.239 --> 01:08:59.000
I will just reiterate I love the
fact that basically Midguard got so screwed

998
01:08:59.079 --> 01:09:01.279
up with every thing that that happened
that all the Walmart went, We're just

999
01:09:01.319 --> 01:09:04.600
gonna move on a group vacation,
yeah, and we just all just kind

1000
01:09:04.600 --> 01:09:08.279
of ran into them as they went
along their little vacation. It was great.

1001
01:09:08.880 --> 01:09:13.439
A sad one is you run into
Leslie in the chapter twelve quests with

1002
01:09:14.359 --> 01:09:18.079
with Tifa in that Battlerena Underground and
you go through that whole thing thinking that

1003
01:09:18.199 --> 01:09:23.600
you're gonna find his girlfriend or whatever
this time and still still nothing. I

1004
01:09:23.680 --> 01:09:27.600
feel bad for this. It's felt
bad for the guy that's definitely coming He's

1005
01:09:27.640 --> 01:09:31.800
definitely coming back. Yeah, Scott
as you have one at all. So

1006
01:09:31.960 --> 01:09:38.199
I was actually really happy to see
more Andrea show up and so we can

1007
01:09:38.399 --> 01:09:42.319
see you have like do that with
the whole like the piano stuff with Tifa

1008
01:09:42.479 --> 01:09:46.119
and Cloud making sure that they have
another person that can help them with their

1009
01:09:46.159 --> 01:09:50.079
piano and they're all their musical stuff
going on. I do like like they

1010
01:09:50.319 --> 01:09:54.840
entered like they had these side characters
that kind of offered you the side quest

1011
01:09:54.880 --> 01:09:58.119
to actually help them and also then
establish more of what they could actually do

1012
01:09:58.279 --> 01:10:00.800
and be helpful far so he didn't
have to learn more about the side character.

1013
01:10:00.880 --> 01:10:03.800
But I do appreciate the fact that
they let you learn more about the

1014
01:10:03.840 --> 01:10:08.000
side characters if you wanted to.
I guess I had forgot about that.

1015
01:10:08.119 --> 01:10:14.960
That kind of fits here, Roche
getting more of a deeper instead of just

1016
01:10:15.119 --> 01:10:18.359
being the goofy antagonist, him actually
playing a major part in some of the

1017
01:10:18.399 --> 01:10:23.239
way the story plays out later on. I thought was really cool because I

1018
01:10:23.359 --> 01:10:26.079
think all of us when Roche showed
up in the first one, I was

1019
01:10:26.119 --> 01:10:29.520
like, what the hell is this? I mean, he's over the top

1020
01:10:29.640 --> 01:10:32.000
character, but it's like, Okay, I expect to see him in the

1021
01:10:32.079 --> 01:10:35.000
second one, but why And you
see him again in the second one,

1022
01:10:35.039 --> 01:10:39.439
all right, this is the same
thing. And then I do like from

1023
01:10:39.479 --> 01:10:42.479
then on he kind of goes in
this path that was like, all right,

1024
01:10:42.840 --> 01:10:45.640
he has depth now, and it's
really really good. So I'm glad

1025
01:10:45.680 --> 01:10:49.000
that he wasn't just a comic relief
enemy that you can fight throughout the game.

1026
01:10:49.239 --> 01:10:54.720
I'm very glad they didn't tone him
down either. It becomes quite clear

1027
01:10:54.800 --> 01:10:59.640
that his obsession with Cloud is more
than just because he wants to fight him,

1028
01:10:59.720 --> 01:11:02.960
Like, there's a little more there. Yeah. Oh, at that

1029
01:11:03.119 --> 01:11:08.920
moment in June where he shows up
and like the whole jazz band starts playing

1030
01:11:09.079 --> 01:11:12.399
and then they're like, uh,
well, we're not really his fans,

1031
01:11:12.479 --> 01:11:20.960
we're just doing another part with Roastip. It was just a sneaky, hilarious

1032
01:11:21.039 --> 01:11:24.960
moment. Is when you when you
get done with that fight at June on

1033
01:11:25.079 --> 01:11:29.079
and you're leaving and the group of
soldiers that you were fighting with that you've

1034
01:11:29.159 --> 01:11:32.319
tricked into where you were not the
trader or whatever, and they're like,

1035
01:11:32.479 --> 01:11:41.319
so back there, yeah he's a
dick. No not that are you the

1036
01:11:41.439 --> 01:11:45.000
trader or not? What is happened? I just love Cloud's response to that.

1037
01:11:45.239 --> 01:11:48.399
Yeah, he said that whole session
with the uh, the soldiers was

1038
01:11:48.520 --> 01:11:51.000
great. Like by the end,
I was like, you know what,

1039
01:11:51.159 --> 01:11:57.239
couldn't could they become like an extra
party? Can't we just yeah, basically

1040
01:11:58.920 --> 01:12:01.439
yeah, I look how there's a
side quest where you can return to them,

1041
01:12:01.920 --> 01:12:04.479
and they're just like, yeah,
we still need your help. We

1042
01:12:04.640 --> 01:12:09.600
kind of know that you don't work
for us by now it doesn't matter,

1043
01:12:11.000 --> 01:12:14.720
yea. Even the commanders like,
oh we know, but we need you

1044
01:12:14.840 --> 01:12:19.560
to figure this out, you know. And something that they showed really early

1045
01:12:20.479 --> 01:12:26.359
that I don't think we expected was
the weapons. They got their moment in

1046
01:12:26.520 --> 01:12:29.680
chapter eight, chapter nine, and
then along with them we got a second

1047
01:12:29.720 --> 01:12:31.119
class. I know everybody wasn't a
big fan of these the Whispers, We

1048
01:12:31.199 --> 01:12:35.239
got a second Firson. Now we
have White Whispers. What do you guys

1049
01:12:35.319 --> 01:12:40.840
think of, like how they did
the weapons and I guess we could talk

1050
01:12:40.880 --> 01:12:44.880
about the whole chapter nine thing to
how they like. That whole moment was

1051
01:12:45.039 --> 01:12:47.720
just awesome, Like it's one of
the few times we've ever seen Separo look

1052
01:12:48.079 --> 01:12:53.840
human in a way where man,
he's he's having a hard time there,

1053
01:12:53.960 --> 01:12:57.960
Like, what did you guys think
of how they introduced the weapons and anything?

1054
01:12:58.079 --> 01:13:00.720
Hayes, Yeah, I I really
like this aspect. Actually, I

1055
01:13:00.760 --> 01:13:05.720
think it was a really smart way
of transforming an element from remake into something

1056
01:13:05.760 --> 01:13:10.119
different because now basically, like you
know, the Whispers were the arbiters of

1057
01:13:10.199 --> 01:13:15.279
fate before, but now that fate
has been changed, they've essentially become manifestations

1058
01:13:15.399 --> 01:13:19.920
of people's will. So you know, like the blackpers our Sepharro's will and

1059
01:13:20.000 --> 01:13:25.039
the White Whispers are essentially the will
of the planet. And in that recent

1060
01:13:25.159 --> 01:13:29.439
documentary, one thing no Jima mentions
is that they wanted to make the planet

1061
01:13:29.520 --> 01:13:32.239
itself seem like more of a character. So I think that's why you get

1062
01:13:32.600 --> 01:13:36.119
the weapons earlier and why you're seeing
the whispers, because you're starting to see

1063
01:13:36.239 --> 01:13:43.399
more that the planet is fighting back
against sephroth Will and his plan and how

1064
01:13:43.479 --> 01:13:49.000
Earth ties into that struggle as well
as risking. So I generally pretty positive

1065
01:13:49.039 --> 01:13:57.239
about I'm interested with the weapons to
see if we still get all the weapons

1066
01:13:57.279 --> 01:14:00.439
from the original, like I Ultimate
Weapon and so fire weapons seem pretty sure

1067
01:14:00.560 --> 01:14:03.439
that it, but I'm curious to
see if we're going to get Emerald and

1068
01:14:03.520 --> 01:14:08.359
Ruby. Josh, what did you
think about how they showed off the weapons

1069
01:14:08.399 --> 01:14:13.039
here? I actually thought it was
pretty exciting because I have this kind of

1070
01:14:13.199 --> 01:14:17.600
whole theory about how the moment that
lasts for like maybe two minutes in the

1071
01:14:17.640 --> 01:14:23.920
original Final Fantasy vin where the weapons
you know, attacked Midguar and everything just

1072
01:14:24.039 --> 01:14:27.760
kind of goes hell in the past. I think that's gonna be a whole

1073
01:14:27.800 --> 01:14:31.840
huge plot point, and seeing the
weapons show up earlier it rebirthed was well

1074
01:14:31.920 --> 01:14:35.359
one of the things that actually sparked
that theory for me. But I think

1075
01:14:35.439 --> 01:14:40.000
kind of, like Hayes said,
it's It was a sign that they're taking

1076
01:14:40.039 --> 01:14:42.920
a lot of the things that were
either left unsaid or maybe they just didn't

1077
01:14:42.960 --> 01:14:46.279
have time to develop further from the
original game, like making the planet more

1078
01:14:46.319 --> 01:14:49.039
of an accent in the story instead
of just oh, here's the live stream.

1079
01:14:49.319 --> 01:14:53.920
It doesn't matter until the very end. Well now it does. So

1080
01:14:54.920 --> 01:14:58.760
yeah, I think that whole thing
was really well done, and it made

1081
01:14:58.760 --> 01:15:00.880
me really excited for part three.
Well, I mean they they found a

1082
01:15:00.960 --> 01:15:05.439
way to you know, tie the
story actually into this, which was like

1083
01:15:05.600 --> 01:15:12.279
one of the probably biggest changes from
you know, the original is having this

1084
01:15:12.359 --> 01:15:19.159
whole section with Tifa and Cloud and
even step Rockets involved and everything. Andrew

1085
01:15:19.279 --> 01:15:23.319
like, what did you think when
you saw this, Like is this where

1086
01:15:23.359 --> 01:15:27.319
you finally go, Okay, we're
finally getting something here. This is a

1087
01:15:28.000 --> 01:15:32.399
this is getting different. So the
moment in chapter nine, Yeah, yeah,

1088
01:15:33.119 --> 01:15:35.720
that was the thing I, like
people have said, I thought it

1089
01:15:35.800 --> 01:15:41.640
was a nice way to blend the
original with the remake because in the original,

1090
01:15:41.680 --> 01:15:43.960
like you didn't see the weapons that
much. They brought them in early.

1091
01:15:44.359 --> 01:15:48.760
Then they also tied the whispers to
the weapons, and I feel like

1092
01:15:48.800 --> 01:15:54.319
we didn't quite get a payoff with
that, But I'm excited to see how

1093
01:15:55.399 --> 01:15:58.760
the weapons, the idea of the
planet, and the life stream tie in

1094
01:15:59.399 --> 01:16:04.119
seemingly directly to the idea of fate
and the different timelines and things. So

1095
01:16:04.720 --> 01:16:08.880
again, I think we'll find out
in part three, but I like that

1096
01:16:08.960 --> 01:16:15.199
they set up more of a correlation
of the changes they're making with the original

1097
01:16:15.279 --> 01:16:18.199
lore Scott, what'd you think about
the I really loved everything that they had

1098
01:16:18.239 --> 01:16:23.279
to do with the weapons. I
love the life stream having its own manifestation.

1099
01:16:24.840 --> 01:16:30.239
Plus it adds even more to the
whole like section that helps us see

1100
01:16:30.319 --> 01:16:34.319
more about the live stream and like
Cosmo Canyon helps us understand a lot more

1101
01:16:34.399 --> 01:16:39.279
of just the planet having its own
will. And I love that the weapons

1102
01:16:39.319 --> 01:16:44.279
themselves on display just looks so good
too. So we just have so much

1103
01:16:45.119 --> 01:16:46.680
more to do with the weapons now, and it does make me interesting to

1104
01:16:46.720 --> 01:16:50.600
see where this is going to go
and how it's going to relate even further

1105
01:16:50.640 --> 01:16:55.960
into the bigger overarching plot. Yeah, and they found a way to kind

1106
01:16:56.000 --> 01:17:00.279
of put Shinner in here as well, of like they're kind of facing after

1107
01:17:00.359 --> 01:17:03.920
them, and then you be be
with the wonderful line when she sees the

1108
01:17:03.960 --> 01:17:13.640
weapons, like Oh, there's a
huge materia there, good luck of the

1109
01:17:14.479 --> 01:17:17.279
stuff with and all that exactly what
everyone else has been saying. I think

1110
01:17:17.279 --> 01:17:20.880
they did a great job of teasing
them. I think as somebody that watches

1111
01:17:21.000 --> 01:17:26.479
Maximilian talk about File Fantasy seven for
the last several years and trying to break

1112
01:17:26.520 --> 01:17:28.960
all this stuff down, I've kind
of gotten in the same boat as him.

1113
01:17:29.479 --> 01:17:32.399
Where the third game is going to
be giant Kaiju battles. Do they

1114
01:17:32.439 --> 01:17:36.640
go as crazy as fall fasty sixteen? Probably not as far as those battles

1115
01:17:36.760 --> 01:17:41.520
go, but just the over the
top miss of those battles, So just

1116
01:17:41.600 --> 01:17:45.319
getting a sneak peak of the weapons. So I really don't think these are

1117
01:17:45.359 --> 01:17:48.479
the final forms of the weapons,
because the two that we saw look very

1118
01:17:48.560 --> 01:17:53.479
generic and fish like, and going
back to the original ones, obviously they

1119
01:17:53.520 --> 01:17:56.159
were very polygony, but they were
all different and they all had their own

1120
01:17:56.319 --> 01:18:00.039
abilities. So whether these as I've
heard in other podcas cassa where they're just

1121
01:18:00.279 --> 01:18:04.279
like scouts for the planet to see
what's going on and then they awake the

1122
01:18:04.439 --> 01:18:10.720
giant ones or these morph into things
we will see, but it's just again

1123
01:18:10.840 --> 01:18:13.239
where you can kind of tell that
they know what they're going to do with

1124
01:18:13.399 --> 01:18:15.760
these, and they're set up for
the third game, so they're going to

1125
01:18:15.800 --> 01:18:18.399
tease it now and really build out
to it, and it works far better

1126
01:18:18.520 --> 01:18:24.760
than the tease of Kate Sith in
the first game. They just roll out

1127
01:18:24.840 --> 01:18:32.800
there when the Stector's falling, so
everything at yeah, but then they do

1128
01:18:32.960 --> 01:18:38.720
such a better job with going hey, like big things are coming with a

1129
01:18:38.800 --> 01:18:42.720
third and I like that there's now
two different kinds of whispers. Like you

1130
01:18:42.760 --> 01:18:45.479
said, it feels like Separata is
controlling one the planet is controlling the other

1131
01:18:45.640 --> 01:18:49.359
end, or Earth is controlling the
others, depending on which way they want

1132
01:18:49.399 --> 01:18:55.000
to go with it. So they
continue to try to have the battle over

1133
01:18:55.119 --> 01:18:58.600
Fate happen, and I think that's
really once we get into the story of

1134
01:18:58.680 --> 01:19:03.479
this is a main arching plot point
is battling Fate. Like you thought you

1135
01:19:03.600 --> 01:19:09.279
beat Fate in the first one,
but there's obviously many points in report that

1136
01:19:09.359 --> 01:19:13.840
goes not Fate's you can't beat Fate. And then I think Zethroth is going,

1137
01:19:13.920 --> 01:19:15.560
no, well, I can control
Fate. I mean, let me

1138
01:19:15.600 --> 01:19:19.399
try to control Fate, and they're
just they're doing some interesting things. And

1139
01:19:19.479 --> 01:19:25.439
what I really love about this section
of the game was it was one of

1140
01:19:25.760 --> 01:19:30.319
the very few where they went the
way over the top stuff of differing from

1141
01:19:30.399 --> 01:19:34.039
the original game, but they at
least sprinkled it here and there instead of

1142
01:19:34.359 --> 01:19:36.640
just all right, we're in the
last thirty minutes. Here we go.

1143
01:19:39.680 --> 01:19:43.319
Yeah. No, they did a
great job also like showing one of the

1144
01:19:43.600 --> 01:19:48.600
big times that spar Off controlled Cloud. Yeah, right of just oh okay,

1145
01:19:48.720 --> 01:19:53.000
this isn't you know he's he's really
got him warped now, you know,

1146
01:19:53.119 --> 01:19:58.000
he even you know, slash teeth
into the live stream and all that

1147
01:19:58.079 --> 01:20:00.439
stuff could have possibly caused her to
die himself, Like you know, can

1148
01:20:00.479 --> 01:20:03.680
you imagine how that would have screwed
him up if that happened. And then

1149
01:20:03.840 --> 01:20:06.880
just like what that has to do
to the whole Like that's when the party

1150
01:20:06.960 --> 01:20:11.159
has to start thinking about how crazy
is this guy? You know, like

1151
01:20:12.560 --> 01:20:15.479
like I loved all of that,
and then also the stuff later in the

1152
01:20:15.600 --> 01:20:21.119
chapter where you get everybody's I love
that whole thing of chapter nine of the

1153
01:20:21.199 --> 01:20:26.680
guys get strained there, then the
girls have to come and like save them.

1154
01:20:27.680 --> 01:20:30.840
Maybe that fight with Scarlett took a
little bit too long, but a

1155
01:20:30.920 --> 01:20:35.039
lot of that Chapter nine was great
because it was in an area that was

1156
01:20:35.239 --> 01:20:40.439
It's crazy that this was an era
that was literally you could completely pass it

1157
01:20:41.079 --> 01:20:44.560
in the original. It's literally there
just so you could meet Zach's parents.

1158
01:20:45.000 --> 01:20:47.119
And they added all of this into
it and then added Cisney in there.

1159
01:20:48.840 --> 01:20:55.159
What a cool moment that was too
of just buying Cisne into it. Like

1160
01:20:55.279 --> 01:20:58.119
you said, Andrew, they don't
really mention the whole Okay, she knows

1161
01:20:58.199 --> 01:21:00.840
people, but then if you do
the thing with the Proto relic later to

1162
01:21:01.079 --> 01:21:05.560
with the Turks, you know she
comes in. So that whole chapter was

1163
01:21:05.640 --> 01:21:12.239
done really well. I thought,
yeah, minus the chicken. Yeah,

1164
01:21:13.479 --> 01:21:15.079
if you're not going to complete the
game and you're not going for the platinum,

1165
01:21:15.399 --> 01:21:21.239
that's a side question. The moment
they say chicken run or realize that

1166
01:21:21.359 --> 01:21:24.960
you don't have to wait for the
chicken to go all the way back to

1167
01:21:25.039 --> 01:21:28.439
the starting spot. You can literally
just throw the thing back as soon as

1168
01:21:28.520 --> 01:21:30.880
it's walking back and it won't be
that big a problem. That was my

1169
01:21:31.000 --> 01:21:33.720
problem. I kept waiting for it
to go all the way back, and

1170
01:21:33.800 --> 01:21:36.399
I was like, dude, I
keep running into the camera, I keep

1171
01:21:36.479 --> 01:21:42.600
running into bear, I keep running
into air, like and then where I

1172
01:21:42.640 --> 01:21:45.520
was supposed to bring the chickens because
I keep I kept forgetting where that was

1173
01:21:45.600 --> 01:21:46.399
at, Like when they had to
go all the way down and to the

1174
01:21:46.479 --> 01:21:48.600
left, like, Okay, where
do these guys need to go again?

1175
01:21:49.760 --> 01:21:53.680
Did everybody else have that moment when
you go all the way out to like

1176
01:21:53.800 --> 01:21:58.399
the freaking way past the beginning of
the towel and you go, no way,

1177
01:21:58.479 --> 01:22:00.239
am I making it all the way
from year all the way to the

1178
01:22:01.359 --> 01:22:08.359
town again? Yeah? Uh?
Talk about adding stuff just really quick,

1179
01:22:08.359 --> 01:22:10.960
because I think this ties into it
as well, because you know, the

1180
01:22:11.000 --> 01:22:15.680
whole game has this relationship system now
that they added as well, and talk

1181
01:22:15.720 --> 01:22:20.000
about over the top and adding stuff
to gold saucers. They somehow took all

1182
01:22:20.079 --> 01:22:25.600
the dreams I think we had of
that when in the original and just decided

1183
01:22:26.319 --> 01:22:30.920
this is going to be like an
actual Disney World themed dark thing. And

1184
01:22:30.039 --> 01:22:34.560
then the moment you see Dio and
it's like COVID is just happening here because

1185
01:22:34.560 --> 01:22:44.159
he's flexing every ten seconds. You
guys, that whole opening number with Andrea,

1186
01:22:44.399 --> 01:22:47.000
like that whole thing is just ah. That was great. I think

1187
01:22:47.600 --> 01:22:51.079
Dio is my favorite character that they
have brought over from the original game that

1188
01:22:51.199 --> 01:22:55.359
we have not we did not see
in remake, just because he was over

1189
01:22:55.399 --> 01:22:59.600
the top in the original. And
again it was exactly the same as as

1190
01:22:59.640 --> 01:23:02.960
Walmart, Like, there's no way
that Crenado is going to be this wild

1191
01:23:03.560 --> 01:23:05.760
in this new game, and they're
like, no, no, it's gonna

1192
01:23:05.760 --> 01:23:10.039
be way worse, and that's do
o. It's like it's just the way

1193
01:23:10.119 --> 01:23:15.319
he flexes on everything, or like
he's having the most normal conversation but making

1194
01:23:15.399 --> 01:23:18.560
it so over dramatic and doing the
muscle stuff and you're just like, oh

1195
01:23:18.600 --> 01:23:23.479
my god, that part was so
great. And again, it's the small

1196
01:23:23.560 --> 01:23:26.760
things that they do in this game
that just shows that they know exactly what

1197
01:23:26.960 --> 01:23:30.199
they're doing, especially for people that
are big fans of the original game,

1198
01:23:30.600 --> 01:23:35.439
by just going, oh, you're
walking around the Gold Sauce and you're checking

1199
01:23:35.479 --> 01:23:39.720
out all this stuff, and oh, there's a big wall poster up coming

1200
01:23:39.840 --> 01:23:46.560
soon snowboarding, because everyone knows it's
gonna be and I guarantee anyone that played

1201
01:23:46.560 --> 01:23:50.439
the original game, where as a
fan of Fall Fantasy seven saw that poster

1202
01:23:50.640 --> 01:23:56.640
and marked out, yeah, every
single one. One of my other favorite

1203
01:23:56.680 --> 01:24:01.560
details in the Gold Saucers when you
see the stage play Loveless and they it's

1204
01:24:01.680 --> 01:24:08.520
called Loveless G version, which is
continuating. That's the version created by Genesis.

1205
01:24:09.680 --> 01:24:13.760
It's just like because everyone keeps wondering
like if Genesis going to be back,

1206
01:24:13.840 --> 01:24:15.600
like are they going to bring Genesis
back? And they just give the

1207
01:24:15.720 --> 01:24:21.159
little tiniest bit of hints. Yeah, yeah, very very small, but

1208
01:24:21.279 --> 01:24:26.960
they did that there did really quick. Who did everybody go on the date

1209
01:24:27.079 --> 01:24:40.359
with? Everybody? Say Tifa once
here the actually somebody I wanted to go

1210
01:24:40.479 --> 01:24:43.359
on the day with Tifa, but
it was Eric my first time because I

1211
01:24:43.439 --> 01:24:48.000
kept accidentally doing all her side quests. That was the problem with the thing

1212
01:24:48.079 --> 01:24:54.079
because I wish that they would have
added the I get why, right,

1213
01:24:54.159 --> 01:24:56.560
they wanted to have a mystery to
it, but like when you finish the

1214
01:24:56.600 --> 01:25:00.720
game, they actually give that whole
explainer of exactly how close you are with

1215
01:25:00.840 --> 01:25:04.640
everybody, whereas they kind of leave
it as a mystery, and so all

1216
01:25:04.680 --> 01:25:09.039
you see is like everybody turned dark
blue, and I'm like, oh crap,

1217
01:25:09.079 --> 01:25:13.359
I gotta start doing something so I
don't and I had during that thing

1218
01:25:13.439 --> 01:25:16.119
with Cosmo Canyon and she's doing the
whole thing at the campfire, I have

1219
01:25:16.199 --> 01:25:20.600
to be a total dick with Cloud
and I'm like, I feel so bad.

1220
01:25:20.640 --> 01:25:29.159
I'm so sorry. I gotta sit
down. Yeah, you're getting too

1221
01:25:29.239 --> 01:25:33.680
close and I know what's coming.
Yeah. My second favorite date though,

1222
01:25:33.800 --> 01:25:41.800
is the one where if you don't
have affinity with any party members, the

1223
01:25:41.920 --> 01:25:45.520
vibes are just like going to the
carnival with your two divorced dads and their

1224
01:25:45.600 --> 01:25:53.319
cat and the cat doesn't shut up
either. Just also, I really appreciate

1225
01:25:53.399 --> 01:25:58.520
that you did have to really play
it smart and invest Like I know Kyle

1226
01:25:58.600 --> 01:26:01.199
who writes for The Outer Haven,
was really going for the date with Tifa

1227
01:26:01.920 --> 01:26:06.439
and got the date with Red thirteen
because he just like wasn't doing enough side

1228
01:26:06.520 --> 01:26:10.880
quest or something. And I was
like, you know, I'm so sorry

1229
01:26:10.960 --> 01:26:14.680
for you. But I like that
it's not obvious who you're gonna get,

1230
01:26:14.720 --> 01:26:17.239
and if you do, like kind
of muck something up along the way,

1231
01:26:17.319 --> 01:26:20.800
you can get someone totally unexpected.
Yeah. That was nice to kind of

1232
01:26:21.439 --> 01:26:25.359
made it a bit more. I
mean, it's nice to have that element

1233
01:26:25.359 --> 01:26:27.560
of surprise, like like you said, made it feel a bit more,

1234
01:26:27.800 --> 01:26:29.800
a bit more special. Even if
it wasn't the one that you wanted to

1235
01:26:29.840 --> 01:26:32.079
do, this was still a unique
scene that you weren't expecting and you know,

1236
01:26:32.319 --> 01:26:35.640
yeah, that was a nice touch. Yeah, definitely, that was

1237
01:26:36.600 --> 01:26:41.479
It was a cool moment. The
one with Barrett's also really sweet too.

1238
01:26:41.840 --> 01:26:45.319
Yeah. This if you haven't done
yet, it's it's really nice. Like

1239
01:26:45.920 --> 01:26:48.680
they're actually all really good to be
honest, Like, I they could have

1240
01:26:48.800 --> 01:26:53.359
phoned some of these in because they
know people are mostly gonna go on the

1241
01:26:53.439 --> 01:26:58.399
TIFA dat to day Earth Day,
but they really added that dedication to all

1242
01:26:58.439 --> 01:27:01.119
of them that they all made them
somewhat worth it. You know. I

1243
01:27:01.159 --> 01:27:05.720
think what's also really interesting about those
dates is that they all in some way

1244
01:27:05.880 --> 01:27:11.319
relate to cloud and relationship. Yeah, every single one of them talks about

1245
01:27:11.399 --> 01:27:13.920
cloud and tea. Yeah. Well, and I mean there's this kind of

1246
01:27:14.039 --> 01:27:17.720
like Jesus is kind of the only
one that's actually romantic. Yeah yeah,

1247
01:27:18.399 --> 01:27:26.439
so yeah, they did like the
only person he kisses on a date is

1248
01:27:26.560 --> 01:27:30.079
Tifas. They did kind of like
solidify that. And also just one of

1249
01:27:30.119 --> 01:27:34.039
the things I liked how each date
gives you a little bit of lore,

1250
01:27:34.720 --> 01:27:38.760
Like I haven't watched the Red thirteen
one or gotten that one, but apparently

1251
01:27:39.119 --> 01:27:43.800
they talk about like Red their teen
having like vestiges of the memories of needing

1252
01:27:43.840 --> 01:27:45.880
to protect raths. That's kind of
cool. They were like, Oh,

1253
01:27:45.520 --> 01:27:51.840
it ties into like him trying to
remember those those like foreshadowing moments. He's

1254
01:27:51.880 --> 01:27:55.359
like half a second away from wagging
his tail at the start, and it

1255
01:27:55.479 --> 01:27:59.880
is the most adorable thing ever.
Yeah, I just got arths and I

1256
01:28:00.119 --> 01:28:06.720
went back to do the one with
your two dads and their cat? Uh

1257
01:28:08.399 --> 01:28:14.640
the did you just? Did anybody
have an issue with the way they did

1258
01:28:14.840 --> 01:28:18.359
the Barrett and Dine stuff as like
how they did that from going to the

1259
01:28:18.399 --> 01:28:23.680
Saucer too? I kind of I
did wish that they would have left it

1260
01:28:23.760 --> 01:28:28.359
a little bit more ominous. I
think they gave it away a little bit

1261
01:28:28.399 --> 01:28:31.359
too much. But other than that, I liked it. I kind of

1262
01:28:31.479 --> 01:28:35.199
understood why they didn't do the whole
thing from the original where they have him,

1263
01:28:35.520 --> 01:28:39.560
you know, dive off the Did
anybody have an issue with how they

1264
01:28:39.640 --> 01:28:43.960
had him die in this game or
or the fight or anything? I think

1265
01:28:44.000 --> 01:28:47.600
it. I think that's one of
the rare cases where it loses a little

1266
01:28:47.600 --> 01:28:51.560
bit of the weight that the original
game had. I still like it overall,

1267
01:28:51.680 --> 01:28:58.119
but I think the way it was
depicted in the original game is aesthetically

1268
01:28:58.479 --> 01:29:03.279
and like tonally more dire because you
kind of in the original game you kind

1269
01:29:03.279 --> 01:29:08.199
of get the sense that Dine never
really forgave Barrett. But in this there's

1270
01:29:08.359 --> 01:29:11.279
very much an intention of like,
yeah, he's out of his mind,

1271
01:29:11.319 --> 01:29:14.079
but he kind of forgives you.
And I kind of liked in the original

1272
01:29:14.119 --> 01:29:17.880
where like there was not wasn't really
a resolution that Barrett that kind of closure.

1273
01:29:18.119 --> 01:29:21.000
Yeah, Barrett just had to move
on because his friend was gone.

1274
01:29:21.079 --> 01:29:24.560
Now he just had to find a
way to deal with it. Yeah,

1275
01:29:24.800 --> 01:29:27.720
it would have gave a little bit
more way to that moment that like one

1276
01:29:27.760 --> 01:29:30.359
of the cool moments that Cloud has
in the game of like I got you

1277
01:29:30.479 --> 01:29:34.479
bro. That being said, yeah, that that scene does have one of

1278
01:29:34.520 --> 01:29:39.119
my favorite lines of the game where
Cloud, after it all happens, Cloud

1279
01:29:39.199 --> 01:29:42.359
is like, we're here to help. Yeah, Like, I'm here to

1280
01:29:42.399 --> 01:29:45.239
help if you need it, And
I really like when Barrett goes I'm starting

1281
01:29:45.279 --> 01:29:49.560
to think you actually mean. I
think that is such a perfect moment that

1282
01:29:49.720 --> 01:29:56.720
shows how their relationship has on a
sider part of that, I hated the

1283
01:29:56.760 --> 01:30:00.520
boss by just as much as I
hated it. It was my least favorite

1284
01:30:00.560 --> 01:30:03.880
boss fight. It's just boring,
just shooting back and forth. But no,

1285
01:30:04.000 --> 01:30:08.600
I totally agree. Like at first, I was really into what the

1286
01:30:08.880 --> 01:30:13.399
changes they were where you see dying
like just talking to Maryland and his wife

1287
01:30:13.479 --> 01:30:15.800
and acting like they were there,
and you're like, oh god, he's

1288
01:30:15.840 --> 01:30:17.640
just completely lost it and he's way
over the top. But I agree,

1289
01:30:17.800 --> 01:30:21.359
it does kind of lose its weight
more and more as it goes, especially

1290
01:30:21.399 --> 01:30:27.119
when you get the general involvement as
well, and and things kind of change

1291
01:30:27.159 --> 01:30:30.720
the way it was. It was
not as much one on one as we

1292
01:30:30.800 --> 01:30:32.720
got in the original, and I
do think it takes a little bit away

1293
01:30:32.760 --> 01:30:36.479
from it. Yeah, and then
of course you have a deal and rude

1294
01:30:36.520 --> 01:30:45.359
squaring off afterwards with the tests of
strength going on there and what was it

1295
01:30:46.439 --> 01:30:49.800
adding the thing with Palmer. It's
kind of like, why do we have

1296
01:30:49.880 --> 01:30:53.640
to have this fight right now?
But it's just it goes through the whole

1297
01:30:53.680 --> 01:30:57.560
goofiness of this game. They do
not let you sit very much with anything

1298
01:30:57.640 --> 01:31:02.159
before they just start adding something silly. See. The Palmer stuff had me

1299
01:31:02.680 --> 01:31:08.920
at first also curious if they were
going to change everything around with Sid and

1300
01:31:09.439 --> 01:31:12.880
his hometown, but he doesn't get
hit by a truck, so we still

1301
01:31:12.920 --> 01:31:19.439
have that moment to look forward to. One thing I did think was I

1302
01:31:19.520 --> 01:31:23.520
did kind of actually appreciate in Rebirth
with the whole dying thing. I mean,

1303
01:31:23.560 --> 01:31:26.560
I think the bit afterwards was kind
of kind of ruined it. But

1304
01:31:27.600 --> 01:31:30.600
the fact that there is that kind
of closure between him and Barrett, but

1305
01:31:30.359 --> 01:31:34.279
Dyne still doesn't want to see Marlene. He still can't bring himself to do

1306
01:31:34.399 --> 01:31:38.800
that. I think that actually makes
it a bit more tragic because it doesn't

1307
01:31:38.880 --> 01:31:42.159
end on this kind of like one
note sort of oh, we's see you

1308
01:31:42.199 --> 01:31:45.079
know, the bad guy I can't
forgive that's it kind of makes it a

1309
01:31:45.159 --> 01:31:47.640
bit better for Barrett because obviously Barrett's
a better choice. You know, Barrett's

1310
01:31:47.640 --> 01:31:51.920
gonna be a good dad. I
think the deal with Dine it's sadder for

1311
01:31:53.039 --> 01:31:55.640
him. For Dyne obviously be predeemed, I guess, but he still can't

1312
01:31:55.640 --> 01:31:59.920
bring himself to his daughter, And
it gives Barrett's role as parent a bit

1313
01:32:00.079 --> 01:32:03.760
more because it's not now now it's
not that he's the obvious choice. It's

1314
01:32:03.840 --> 01:32:09.119
that he yeah, exactly, there
could have been other options, and now

1315
01:32:09.159 --> 01:32:12.640
he's got this responsibility to make sure
that he doesn't let let her down anymore,

1316
01:32:12.680 --> 01:32:15.960
you know, if that makes sense. I kind of thoughts sort of

1317
01:32:15.000 --> 01:32:19.479
chilled off there, but yeah,
so, but I think that kind of

1318
01:32:19.520 --> 01:32:24.800
plays into more of the emphasis on
his doubts as a parent that they kind

1319
01:32:24.800 --> 01:32:29.039
of started with the earlier side quests. So I think I'm the only person

1320
01:32:29.119 --> 01:32:31.640
I know who actually liked it for
that reason. But yeah, I actually

1321
01:32:31.680 --> 01:32:36.920
did like the change. Is there
any other like aside from We're gonna about

1322
01:32:36.960 --> 01:32:42.199
to get to the to the ending
here? Is there any other changes like

1323
01:32:42.319 --> 01:32:45.880
that you really liked or didn't like
that they really did in the from the

1324
01:32:45.960 --> 01:32:50.439
original? Uh? I will say
I love the fact that the guy that

1325
01:32:50.640 --> 01:32:56.640
runs the prison has a name now
and he has the most amazing music when

1326
01:32:56.680 --> 01:33:01.159
he comes out, like the name
in it. I think he had a

1327
01:33:01.239 --> 01:33:04.000
name in the original, but he
was only in like one scene so you

1328
01:33:04.039 --> 01:33:10.600
don't remember it. But now he's
Guss and he voiced by Troy Baker.

1329
01:33:10.800 --> 01:33:18.720
All yeah, or Baker really does
everything? Uh yeah, But I'm not

1330
01:33:18.800 --> 01:33:20.800
the only one that the moment you
started talking, I'm like, God,

1331
01:33:20.880 --> 01:33:26.760
damn it, Troy, You're not
allowed to ship a video game out unless

1332
01:33:26.880 --> 01:33:31.039
you have Troy Baker in it somewhere. But all right, let's let's get

1333
01:33:31.199 --> 01:33:35.680
into the actual chapter. Well,
I guess let's do chapter thirteen because I

1334
01:33:35.720 --> 01:33:40.159
think that has a lot of stuff
that goes into the end as well.

1335
01:33:40.960 --> 01:33:45.920
So did everybody think that chapter thirteen
last too long? At least the agents

1336
01:33:45.079 --> 01:33:50.760
or just me? For me,
I think that was the one section It

1337
01:33:50.920 --> 01:33:58.680
was that and uh, this the
Genra House with Kate Sith they added when

1338
01:33:58.720 --> 01:34:01.640
I was like, oh, I
actually like the original better, and so

1339
01:34:01.720 --> 01:34:05.399
I like how in the original con
Fantasy seven the Temple of the Ancients is

1340
01:34:05.479 --> 01:34:10.800
like this very kind of adventure movie
Indiana Jones. Uh, you know,

1341
01:34:11.039 --> 01:34:15.039
death Trap inspired place, And in
this one, it was cool the idea

1342
01:34:15.079 --> 01:34:20.680
of like manipulating things, but it
did feel like the gimmick went on for

1343
01:34:21.359 --> 01:34:26.680
too long. It's that that that
situation where that you have to do everything

1344
01:34:26.760 --> 01:34:30.079
twice because you get split up into
the two groups, and instead of just

1345
01:34:30.319 --> 01:34:31.319
all right, I'm going to do
a little bit here and then a little

1346
01:34:31.319 --> 01:34:34.279
bit with this group, it's oh, let's go back. I love how

1347
01:34:34.279 --> 01:34:39.520
it says several hours. I go, I've been playing for twenty minutes most

1348
01:34:39.840 --> 01:34:43.560
it. I mean this this segment
is several hours how long it feels like

1349
01:34:45.600 --> 01:34:50.439
you even the game kind of understands. So I like the eras part where

1350
01:34:50.479 --> 01:34:55.800
you're trying to collect all the little
soul bits and stuff like that part that's

1351
01:34:55.800 --> 01:35:00.000
sick forever and and I totally get
I I felt the same way where it

1352
01:35:00.039 --> 01:35:04.079
felt like it took so long,
but it really I think hits home because

1353
01:35:04.079 --> 01:35:08.359
it's it's you. You just got
to the point where it's like, all

1354
01:35:08.439 --> 01:35:11.199
right, once you leave here,
you can't you can't go back to you

1355
01:35:11.279 --> 01:35:14.399
get you beat the game and you
can do your chapter select stuff. So

1356
01:35:14.560 --> 01:35:15.800
here you go. You're like,
all right, I'm right at the end,

1357
01:35:16.000 --> 01:35:18.159
so I'm gonna sit down, I'm
gonna beat this game. And then

1358
01:35:18.479 --> 01:35:23.079
six hours later you're like, it's
the Temple of Atrian's ever gonna finish?

1359
01:35:23.199 --> 01:35:28.720
What is happening here? Like I
think if it was at any different part,

1360
01:35:29.279 --> 01:35:30.680
I think that the length of it
was still far too long, But

1361
01:35:30.760 --> 01:35:32.760
it was because it was like that, all right, you're in the home

1362
01:35:32.840 --> 01:35:39.000
stretch. Kind of understand how they
had to kind of jerry rig like a

1363
01:35:39.119 --> 01:35:42.880
random part of the original game to
make it this this final moment. So

1364
01:35:43.000 --> 01:35:45.720
that was kind of the tough thing
of taking a like an arbitrary section making

1365
01:35:45.760 --> 01:35:50.079
it this big finale, and it
just sucks so much because the end of

1366
01:35:50.119 --> 01:35:54.680
the Temple of the Asians is so
good. Yeah, you have every character

1367
01:35:54.840 --> 01:35:59.319
go on their individual little question,
the little story bit. It is fantastic.

1368
01:35:59.479 --> 01:36:01.840
This the the cef FROs stuff at
the end is one of my favorite

1369
01:36:01.840 --> 01:36:05.560
parts of the entire game. But
it was like, for me, it

1370
01:36:05.680 --> 01:36:10.039
was almost two o'clock in the morning
because I was dead, said I'm beating

1371
01:36:10.119 --> 01:36:15.640
this game now, and then going
let's come on. So because I wasn't

1372
01:36:15.039 --> 01:36:18.800
expecting Temple of Atrians just to last
that long. What did you think is?

1373
01:36:18.800 --> 01:36:21.399
Did it last too long for you
too? Or I do Yeah,

1374
01:36:21.439 --> 01:36:26.920
I think the section as a whole
was a little too long. My favorite

1375
01:36:26.960 --> 01:36:30.920
part of the entire game is that
section near the end where everyone gets their

1376
01:36:30.960 --> 01:36:35.119
own like trial, because I think
it's a remarkable moment of really kind of

1377
01:36:35.800 --> 01:36:40.159
showing what unites all of these characters
in the same way is that they're all

1378
01:36:40.279 --> 01:36:45.039
kind of survivors of trauma in one
way or another, and so we get

1379
01:36:45.079 --> 01:36:48.000
to see them all kind of confront
their trauma in some way, and they

1380
01:36:48.039 --> 01:36:51.000
come out of it and realize,
oh shit, everyone else just did the

1381
01:36:51.039 --> 01:36:57.119
same thing. And I think that's
a fascinating moment where that really creates like

1382
01:36:57.199 --> 01:37:00.680
a really strong bond between Josh.
What did you think going through that?

1383
01:37:01.000 --> 01:37:05.000
Well, I definitely agree with Hayes
and that that was you and your piece

1384
01:37:05.039 --> 01:37:12.000
about Erith's story in particular kind of
tied in with that as well. But

1385
01:37:12.039 --> 01:37:15.680
anyways, I have a strong dislike
for all of the Birth's dungeons, like

1386
01:37:15.840 --> 01:37:20.960
even the Ableheim Reactor from the prologue. I can't stand it. So yeah,

1387
01:37:21.079 --> 01:37:25.159
that was kind of just like it
magnified everything that was that was mainly

1388
01:37:25.159 --> 01:37:28.840
his favorite part of the game,
bland and stretched, but I think the

1389
01:37:28.960 --> 01:37:32.479
ending Redeen. But yeah, as
far as in general, Scott, So

1390
01:37:32.800 --> 01:37:38.920
this is a fun story for that
entire section because I got it. I

1391
01:37:39.319 --> 01:37:43.439
finally got there late at night,
and that was during the time when I

1392
01:37:43.520 --> 01:37:45.439
was like, don'torry, I just
I just need to finish this part that

1393
01:37:45.520 --> 01:37:46.640
I can get to the actual finale. That's when I'll say, and then

1394
01:37:46.680 --> 01:37:49.439
we'll get off the game. I
didn't get off the game until four in

1395
01:37:49.479 --> 01:37:56.800
the morning. I went to bed
like three hours before that. I was

1396
01:37:56.840 --> 01:38:00.399
like, okay, I think I
was. Also, I think was like

1397
01:38:00.600 --> 01:38:03.439
four or five am as well.
Yeah, I will get to the finale

1398
01:38:03.640 --> 01:38:09.039
digg it. Yeah, yeah,
I mean it does. That was definitely,

1399
01:38:09.199 --> 01:38:14.600
I think, way too long.
I do really enjoy all what we

1400
01:38:14.720 --> 01:38:17.960
got to see from the trauma of
all the characters. I honestly didn't think

1401
01:38:18.000 --> 01:38:23.880
they would actually have I guess the
balls to show Red thirteen's actual getting captured

1402
01:38:23.880 --> 01:38:27.560
by Hojo and the experimentation that it
took on him, and yeah, god,

1403
01:38:27.640 --> 01:38:32.479
actually see for the first time like
ever. So that was that was.

1404
01:38:32.960 --> 01:38:40.640
Oh god, I almost cry at
that thing I did walking around.

1405
01:38:42.960 --> 01:38:51.479
God damn it just like screw off
kid, like flattened. Yeah, exactly.

1406
01:38:51.600 --> 01:38:58.239
That I read like, I felt
sad reading it, and then I'm

1407
01:38:58.279 --> 01:39:00.880
going through the game and I'm like, oh, this is the book part

1408
01:39:00.000 --> 01:39:03.960
and then oh my god, this
is so sad. Randy, you and

1409
01:39:04.039 --> 01:39:08.079
I have both having daughters. It's
like, yeah, it's brutal. Oh

1410
01:39:09.359 --> 01:39:12.600
you know. Then, I mean, obviously they could not do it because

1411
01:39:12.600 --> 01:39:15.479
of the way the story is built
and what they had to follow. It

1412
01:39:15.520 --> 01:39:17.760
would have made absolutely no sense.
But I would have loved to see what

1413
01:39:17.840 --> 01:39:21.640
they would have done for Kate Sith
again with with with the character that we

1414
01:39:21.760 --> 01:39:27.159
know he is actually controlled by obviously
do they reveal that at that point?

1415
01:39:27.399 --> 01:39:30.760
Who knows? But obviously Kate sa
is not part of your party during this,

1416
01:39:30.880 --> 01:39:33.359
so they didn't have to worry about
it. But it's just something I

1417
01:39:33.399 --> 01:39:36.520
thought about afterwards, like what would
it? What would his It's just the

1418
01:39:36.720 --> 01:39:43.760
same clip of remake of him going
like, no, I imagine him would

1419
01:39:43.760 --> 01:39:46.399
have been tied to the collapse of
the Yeah, because he about that.

1420
01:39:46.680 --> 01:39:49.840
I mean they did tease him,
like you saw it at one point where

1421
01:39:49.840 --> 01:39:55.279
he's in the where he's doing the
fake cloud and Tifa and Barrett Poster and

1422
01:39:55.399 --> 01:40:00.960
you see that behind it that great
and saw comes and he's like, don't

1423
01:40:00.960 --> 01:40:05.279
have too much fun now, Like
that was good. I think that's an

1424
01:40:05.319 --> 01:40:10.840
interesting wrinkle too, because the original, you know, you presume that no

1425
01:40:10.960 --> 01:40:15.920
one knows who's controlling Kate Seth,
but in this it's abundantly clear that Schindra

1426
01:40:15.079 --> 01:40:20.159
knows exactly who Kate. Yeah,
I didn't. Did anybody have an like

1427
01:40:20.279 --> 01:40:24.800
I had a big issue with like
the I wasn't a big fan of the

1428
01:40:24.840 --> 01:40:31.279
whole chasing Kate Sith around the Saucer
like, Yeah, it felt very unnecessary,

1429
01:40:31.399 --> 01:40:35.800
like they just had prolonged that for
some reason. Did anybody else wish

1430
01:40:35.880 --> 01:40:39.199
that was a cut scene? Yeah? That took too long. That was

1431
01:40:39.199 --> 01:40:42.279
another spot that took too long,
especially when when you did finding me and

1432
01:40:42.399 --> 01:40:45.960
you felt really dumb. He's just
in the middle of nowhere, and how

1433
01:40:45.159 --> 01:40:48.920
I walked around this place three times. It's like you have to you have

1434
01:40:49.000 --> 01:40:51.560
to trigger in a certain way so
that the scene will play, and it's

1435
01:40:51.640 --> 01:40:55.239
like, yeah, oh God,
trigger the scene. Then you have to

1436
01:40:55.319 --> 01:40:58.479
like go around to go back to
where you initially think you'd have to go.

1437
01:41:00.079 --> 01:41:10.359
It sucked. So yeah, Like
for me, I think that the

1438
01:41:10.439 --> 01:41:15.840
whole thing with not only the characters, but also I don't know what any

1439
01:41:16.239 --> 01:41:19.560
I don't know what that noise is. Oh well, there they're pigeons.

1440
01:41:19.600 --> 01:41:25.960
I'm in New York and it could
be I was like, is that how

1441
01:41:26.319 --> 01:41:31.279
how loud are they? Yeah?
New York? Yeah, where my brain

1442
01:41:31.359 --> 01:41:41.079
went sounded like a printer. Yeah. Also, the moments with Cloud the

1443
01:41:41.279 --> 01:41:45.880
Temple of the Agents are freaking nuts, like where he's just murdering Sindra soldiers

1444
01:41:46.039 --> 01:41:49.840
and then everybody goes to that trial
and he's just like, can y'all hurry

1445
01:41:49.920 --> 01:41:57.119
up already? Yeah? Like what
it opens your heart and has this great

1446
01:41:57.159 --> 01:42:00.279
speech, All right, let's go. I think it's open the door,

1447
01:42:00.439 --> 01:42:05.039
dang it. I think it's interesting
because because this story split into multiple parts,

1448
01:42:05.119 --> 01:42:09.479
you know, like we don't get
the resolution of Cloud's identity crisis,

1449
01:42:09.680 --> 01:42:13.760
right, like we just see his
identity crisis and what that could mean going

1450
01:42:13.840 --> 01:42:16.000
forward. But unlike the original game, you know, you don't find out

1451
01:42:16.159 --> 01:42:19.800
what's going on with him. So
I do wonder for you know, so

1452
01:42:19.960 --> 01:42:23.800
much of these new games are tied
to knowledge of the areams, but anyone

1453
01:42:23.880 --> 01:42:28.600
that plays these as their first games, I do wonder what people think is

1454
01:42:28.680 --> 01:42:30.920
going on. Why do people like
Cloud? He's such a jerk. Yeah,

1455
01:42:32.560 --> 01:42:38.840
like Cloud, it's like no reactions, you know. Yeah, It's

1456
01:42:38.920 --> 01:42:42.039
just there was so much good stuff
in there. It's just it was tied

1457
01:42:42.119 --> 01:42:45.720
into like one too many battles.
I did love the the two battles from

1458
01:42:45.760 --> 01:42:49.960
the original with the Dragon and the
the demon Gate. Those are really well

1459
01:42:50.840 --> 01:42:55.319
that I die at the Dragon like
three times until I figured it out.

1460
01:42:55.359 --> 01:42:58.640
I have to what you have to
do to get it to stop, making

1461
01:42:58.760 --> 01:43:02.039
the lava go all the way to
the end of the freaking block, like,

1462
01:43:02.359 --> 01:43:09.439
how do I not die here?
So we get past the temple,

1463
01:43:09.880 --> 01:43:15.399
you know, we get to this
whole section with Earth and going on a

1464
01:43:16.239 --> 01:43:21.760
dream date with Cloud, this whole
thing with her giving him the material at

1465
01:43:21.800 --> 01:43:26.479
the end and pushing him into another
room, waking up in the City of

1466
01:43:26.520 --> 01:43:31.000
the Ancients, talking to her as
well for like one last time all that.

1467
01:43:31.840 --> 01:43:38.600
What did y'all think of this,
this whole part here with how they

1468
01:43:38.680 --> 01:43:42.520
did this, how they're leading into
that big moment, Hayes, what do

1469
01:43:42.600 --> 01:43:45.920
you think? So? I think
from I've seen a lot of a lot

1470
01:43:46.279 --> 01:43:50.279
of varying on the ending, and
I think from an initial reading, I

1471
01:43:50.319 --> 01:43:54.920
can understand why people. But I
the more I've sat with it, the

1472
01:43:55.000 --> 01:43:58.399
more I really like the way they
did this ending on kind of a meta

1473
01:43:58.439 --> 01:44:02.439
tech and especially that date, because
I think that date to me functions as

1474
01:44:03.079 --> 01:44:10.840
kind of a chance for Erith to
try and erase the guilt that Cloud feel

1475
01:44:11.399 --> 01:44:15.640
because presumably if she knows her fate
and knows what happens, you know,

1476
01:44:15.319 --> 01:44:19.319
Cloud carries that guilt with him all
through the original game, even into Advent

1477
01:44:19.479 --> 01:44:24.560
Children. I mean, that is
a defining factor of his character in Advent

1478
01:44:24.720 --> 01:44:28.119
Children as the guilt he feels over
not being able to save her. And

1479
01:44:28.239 --> 01:44:31.960
so I think a big emphasis here
is Earth realizing that she can't change her

1480
01:44:32.000 --> 01:44:35.520
fate it has to be the same, but what she can change is how

1481
01:44:36.239 --> 01:44:43.000
the people around her are affected by
her choice. And simultaneously, that date

1482
01:44:43.359 --> 01:44:47.039
section also functions as a way for
Earth to realize that Cloud isn't Zach.

1483
01:44:47.199 --> 01:44:50.960
Cloud is Cloud his own person,
because that date is step first step and

1484
01:44:51.279 --> 01:44:56.520
almost an exact recreation of Earth and
Zach's first date, And it's her kind

1485
01:44:56.560 --> 01:45:00.479
of realizing that, you know,
she still she loves Zach and she loves

1486
01:45:00.560 --> 01:45:05.239
Cloud in a different way, but
not the same way. So I think

1487
01:45:05.279 --> 01:45:12.560
it's a really fascinating kind of introspective
way of setting up that ending that there's

1488
01:45:12.680 --> 01:45:15.199
just so many different layers up.
Yeah, I think that that really gets

1489
01:45:15.239 --> 01:45:19.560
emphasized by the whole here. Take
this. This is about saving the world

1490
01:45:19.640 --> 01:45:23.760
and saving you. You know,
just don't want I still want to find

1491
01:45:23.760 --> 01:45:28.600
a way to save you, which
she's does that several times throughout the both

1492
01:45:28.680 --> 01:45:31.439
games, where she wants Cloud to
find himself. Yeah, you know he's

1493
01:45:31.520 --> 01:45:36.000
not able to that being said as
much as I love Rebirth, I think

1494
01:45:36.000 --> 01:45:42.319
we're in a really interesting position right
now because I think the general reception and

1495
01:45:42.439 --> 01:45:46.079
kind of quality of the trilogy as
a whole is going to heavily rely on

1496
01:45:46.600 --> 01:45:50.079
what they do with the third game. Yeah, and while I'm hopeful that

1497
01:45:50.159 --> 01:45:53.880
they're going to do it right,
I think there is a case where the

1498
01:45:53.960 --> 01:45:59.119
third game kind of retroactively makes Rebirth
worse. I think that's a very real

1499
01:45:59.199 --> 01:46:02.359
possibility. Yeah, for sure.
I mean, you have to stick to

1500
01:46:02.479 --> 01:46:05.640
landing with everything that you've been building
up for these two games, especially with

1501
01:46:05.760 --> 01:46:11.479
what they built throughout this entire game
of Rebirth. And I'm with you if

1502
01:46:11.560 --> 01:46:15.760
the third game just stinks and goes
way over the top of some of the

1503
01:46:15.800 --> 01:46:17.840
stuff and none of it lands and
none of the stuff that they're trying to

1504
01:46:17.880 --> 01:46:21.600
build and making us question for these
well, four years will be probably about

1505
01:46:21.600 --> 01:46:25.680
seven eight nine years by the time
we get to the resolution, and then

1506
01:46:25.720 --> 01:46:29.960
we feel like, well that the
whole thing sucked and the whole thing fell

1507
01:46:30.039 --> 01:46:33.880
apart. But I really liked that
the Earth Date scene. I thought there

1508
01:46:33.960 --> 01:46:36.640
was a lot of little Easter eggs
in it, with the different stamp,

1509
01:46:36.680 --> 01:46:41.000
which was the first of mini that
we're getting ready to be thrown in your

1510
01:46:41.079 --> 01:46:43.359
face. But that was the kind
of the first time you're like, oh

1511
01:46:43.399 --> 01:46:45.960
wait, there's a third one.
Oh okay, So now we're in a

1512
01:46:45.039 --> 01:46:49.640
whole different because we all kind of
figured out what the second one was at

1513
01:46:49.640 --> 01:46:53.920
the end of the remake and were
on the same page. We're on the

1514
01:46:53.960 --> 01:46:57.119
same page where we're here, and
then you're throwing this wrinkle at me,

1515
01:46:57.199 --> 01:47:01.079
and now now there's a fourth one
over here, and now watch his bucket

1516
01:47:01.119 --> 01:47:04.000
from the beach is just running by
with the fifth one, and like they

1517
01:47:04.119 --> 01:47:08.840
just had a lot of fun with
it. But I thought Hayes nailed it

1518
01:47:08.920 --> 01:47:12.600
as far as like the different contact
that they were trying to hit with that

1519
01:47:12.760 --> 01:47:16.880
date and just ariis trying to answer
her own questions and give relief to Cloud,

1520
01:47:16.960 --> 01:47:21.199
and I thought that the scene was
was really well done, especially with

1521
01:47:21.479 --> 01:47:24.880
her waking up going it's just a
dream, don't worry about it. Just

1522
01:47:25.479 --> 01:47:29.399
yeah, we're just we're just here. Don't worry about the crazy stuff that's

1523
01:47:29.399 --> 01:47:32.039
actually happening to us at the moment. But Josh, what did you think

1524
01:47:32.079 --> 01:47:38.640
of I guess before getting to like
the actual ending stuff, this is kind

1525
01:47:38.680 --> 01:47:41.520
of like Air saying by yeah,
I mean, I don't really have a

1526
01:47:41.600 --> 01:47:45.319
lot to add already say, I
mean, it's kind of captured it perfectly.

1527
01:47:45.439 --> 01:47:48.600
I think I think it was a
natural way to build on everything they've

1528
01:47:48.640 --> 01:47:53.079
done since remake as far as deepening
everyone, deepening the relationships, you know,

1529
01:47:53.199 --> 01:47:56.359
giving Air more of a personality,
because in the original she's well and

1530
01:47:56.439 --> 01:47:59.039
even kind of in remake to an
extent, she's kind of just just you

1531
01:47:59.119 --> 01:48:00.640
know, quacky, go lucky.
Oh, she's not gonna let anything get

1532
01:48:00.680 --> 01:48:04.640
her down. And then there's a
lot more depth to her that comes out

1533
01:48:04.840 --> 01:48:09.479
at various points. Again, the
oh ord to forget exactly when it was

1534
01:48:09.640 --> 01:48:13.920
was after the beach fight, when
she's saying how she's afraid of the darkness

1535
01:48:13.960 --> 01:48:17.880
inside her y. I think that. I think the dream scene and the

1536
01:48:17.960 --> 01:48:23.359
date, I think that was a
really pivotal moment for her as far as

1537
01:48:24.000 --> 01:48:28.319
coming with her own fate, because
I think a lot of it, a

1538
01:48:28.399 --> 01:48:31.680
lot of the emphasis is on as
players, what's going to happen to Earth,

1539
01:48:31.960 --> 01:48:36.239
and then Rebirth has Earth saying Okay, this is what's going to happen

1540
01:48:36.319 --> 01:48:39.399
to me, and this is how
I'm gonna handle it. I'm going to

1541
01:48:39.439 --> 01:48:44.119
deal with it. So she's kind
of addressing the problems that she raised in

1542
01:48:44.239 --> 01:48:45.640
that beach scene. You know,
the darkness inside her, all the uncertainty,

1543
01:48:45.640 --> 01:48:49.000
all the problems and everything that aren't
weighing her down. This is her

1544
01:48:49.079 --> 01:48:53.399
answer to that. This is the
choice that she's making, and in a

1545
01:48:53.520 --> 01:48:56.640
very earth way, she's thinking of
other people. You know. It's she's

1546
01:48:56.680 --> 01:48:59.119
not gonna just do that. That's
gonna make lies for her, even if

1547
01:48:59.239 --> 01:49:01.159
life doesn't go on for her.
So yeah, I think it was an

1548
01:49:01.199 --> 01:49:03.760
excellent scene, and they're like,
like you said, and like Randy said,

1549
01:49:03.800 --> 01:49:08.399
there's a lot to unttack there.
So I loved it, honestly.

1550
01:49:08.800 --> 01:49:15.119
A moving beyond that obviously to Cloud
wakes up walking to the city of the

1551
01:49:15.199 --> 01:49:21.359
Vcients. You get that whole entrance
part with the whispers again and then basically

1552
01:49:21.399 --> 01:49:26.159
they all weirdly that Vince is the
last one that has to come in too,

1553
01:49:27.000 --> 01:49:30.399
like let him through, and then
you get that whole area there,

1554
01:49:31.800 --> 01:49:38.159
and then we get that ending where
you don't know you do you don't what

1555
01:49:38.399 --> 01:49:42.319
happened? Did she die? Did
she not die? Did Cloud stop?

1556
01:49:42.399 --> 01:49:45.920
It? Is it all in his
brain? Scott, what did you think

1557
01:49:45.600 --> 01:49:50.640
when you got done. I had
to go through a lot of thinking and

1558
01:49:50.720 --> 01:49:55.600
processing on things, but I do
remember the first thing I did do was

1559
01:49:55.640 --> 01:50:01.560
write an entire like thesis to Andrew, like Okay, so this did this,

1560
01:50:01.760 --> 01:50:04.800
this, did this, this,
this this, But like my my

1561
01:50:05.039 --> 01:50:09.960
first reading on everything before I want
to look up like theory videos on stuff.

1562
01:50:10.199 --> 01:50:14.000
Was what we got to see,
like in like the Zach areas,

1563
01:50:14.039 --> 01:50:16.760
where like the traverse town of the
life stream where everything kind of enters in

1564
01:50:17.000 --> 01:50:21.640
all the weird uh anomalies are there
that shouldn't be there kind of a deal.

1565
01:50:23.279 --> 01:50:27.239
And so when we got to see
like the different timelines diverge and all

1566
01:50:27.319 --> 01:50:30.560
the all these different worlds that are
created because Sephroth is screwing things up just

1567
01:50:30.560 --> 01:50:35.119
because he Sepharroth and has a big
nine thousand IQ plan in mind of what's

1568
01:50:35.119 --> 01:50:39.840
he wants to do with the world. It's just interesting to see that the

1569
01:50:39.960 --> 01:50:45.479
life stream is using so many different
ways and methods to try to correct what

1570
01:50:45.600 --> 01:50:49.279
Sephrot's trying to do. And one
of them is this like timeless timeline kind

1571
01:50:49.319 --> 01:50:55.880
of traverse town area that can intersect
with different worlds and has so many different

1572
01:50:55.960 --> 01:50:59.560
things going on that you have to
like pay attention to so many little things

1573
01:50:59.720 --> 01:51:02.520
undertan that's what's going on, because
it's like, well, time doesn't exist

1574
01:51:02.640 --> 01:51:08.800
here, clocks don't exist here.
The entire memories are all over the place

1575
01:51:08.920 --> 01:51:13.079
because they're from different timelines of different
events that happened. It's like Zach shouldn't

1576
01:51:13.119 --> 01:51:15.800
know this thing, Big shouldn't know
this thing. And it's just like there's

1577
01:51:15.800 --> 01:51:20.239
so much going on that it just
makes you so like I had to like

1578
01:51:20.600 --> 01:51:25.039
redo like different youth like views to
see like, oh, this is what

1579
01:51:25.199 --> 01:51:28.960
happens in this section or this section
and this section, because there's just so

1580
01:51:29.039 --> 01:51:32.279
much theories you can make with what
we see. At the end of does

1581
01:51:32.479 --> 01:51:36.960
Cloud tries to save Erith? Does
save Eareth somehow in one timeline, and

1582
01:51:38.000 --> 01:51:41.560
then then a doesn't in another,
and you aren't sure what's going on since

1583
01:51:42.479 --> 01:51:45.199
and Cloud's the only one who can
see both. Andrew, how much of

1584
01:51:45.239 --> 01:51:49.560
that thesis did you actually read?
And yeah, well it's funny, it's

1585
01:51:49.600 --> 01:51:54.960
all it's all connected. Because when
I finished it, I messaged both Hayes

1586
01:51:55.119 --> 01:51:58.039
and Josh to be like, wait, what what do you think happened?

1587
01:51:58.079 --> 01:52:00.600
And I got two completely different answers, and I was like, Okay,

1588
01:52:00.680 --> 01:52:03.920
that's good. I'm in a good
company here, and yeah, I have

1589
01:52:04.079 --> 01:52:09.199
so many thoughts about the ending.
I've played it three times. The first

1590
01:52:09.279 --> 01:52:13.960
time I just had no idea.
The second time I was, like Scott

1591
01:52:14.000 --> 01:52:16.840
said, I was looking with a
new perspective, paying attention to the rainbow

1592
01:52:17.239 --> 01:52:21.560
shimmers and like who passes through them? Who doesn't. So that's when I

1593
01:52:21.640 --> 01:52:26.880
went, Okay, I think we're
getting a diverging timeline scenario where like she's

1594
01:52:27.039 --> 01:52:30.199
alive in one not alive in another. Then the third time I was like,

1595
01:52:30.279 --> 01:52:33.880
oh, they do. There is
kind of a finale to it where

1596
01:52:34.000 --> 01:52:36.560
like it it seems like maybe she
is just dead and they all kind of

1597
01:52:36.640 --> 01:52:42.199
converge into like the one where she's
definitely dead. Since then, I've decided

1598
01:52:42.239 --> 01:52:45.079
it's like all of the above.
I think it's just deliberately ambiguous and we'll

1599
01:52:45.119 --> 01:52:48.279
find out in the third one.
I will say, in terms of like

1600
01:52:48.439 --> 01:52:54.880
things how I felt about it,
there's kind of something I didn't like about

1601
01:52:54.920 --> 01:52:57.359
the ending, something I was mixed
on, and something I really loved.

1602
01:52:58.199 --> 01:53:01.039
The one thing I didn't like about
the ending is that it I felt like

1603
01:53:01.119 --> 01:53:08.079
I didn't have as much of an
emotional response to it, only because I

1604
01:53:08.279 --> 01:53:12.119
was kind of confused. It tries
to have its cake and eat it too,

1605
01:53:12.920 --> 01:53:15.159
So I feel like with the original, you know spoilers, you know,

1606
01:53:15.199 --> 01:53:17.359
everyone knows at the point, but
like she you know, she dies

1607
01:53:17.880 --> 01:53:20.960
and I was like, oh,
that's really quite sad, and this one

1608
01:53:21.000 --> 01:53:25.720
it was because they give the hint
that maybe she's still alive and you're not

1609
01:53:25.880 --> 01:53:30.119
sure, it kind of undercut that
sadness for me personally. Something I was

1610
01:53:30.199 --> 01:53:33.319
kind of mixed on is that you
kind of find out in the third one,

1611
01:53:33.800 --> 01:53:35.920
like they are kind of saying,
Okay, you have to play the

1612
01:53:35.960 --> 01:53:41.640
third one to like really know.
It feels on one hand a little bit

1613
01:53:41.680 --> 01:53:45.720
like a marketing ploy, but on
the other it does invest me in the

1614
01:53:45.800 --> 01:53:48.199
third one a lot for me to
say, Okay, we'll get the answer

1615
01:53:48.279 --> 01:53:53.800
in the third one. But the
thing that I really loved about the ending,

1616
01:53:54.520 --> 01:53:56.399
and it was kind of a little
touched on a little bit with that

1617
01:53:56.560 --> 01:54:00.159
date scene is in the original,
it felt a little bit kind of incidental

1618
01:54:00.239 --> 01:54:02.880
that Earth dies, like it's like, oh, it's it is sad.

1619
01:54:03.239 --> 01:54:08.239
But I think the developers even said
they toyed with it being tifa with it

1620
01:54:08.359 --> 01:54:13.960
being Barrett and then settle on Earth, and I loved how in this one

1621
01:54:14.800 --> 01:54:20.920
it felt like it really was this
huge mastermind battle between Cepharrof and Earth for

1622
01:54:21.079 --> 01:54:26.600
control of the planet, like we
talked about with the whispers on sephrav side

1623
01:54:26.960 --> 01:54:30.640
those on Earth's side, and seeing
how Earth says, okay, a version

1624
01:54:30.640 --> 01:54:33.479
of me in one timeline is going
to hide a materia and then give it

1625
01:54:33.560 --> 01:54:38.359
to Cloud this one moment, like
she's planning, like like you said,

1626
01:54:38.399 --> 01:54:42.479
like Cephrov has this mastermind plan,
but Erth also seems to have one,

1627
01:54:42.920 --> 01:54:45.039
and that really excites me of the
potential for in the third game, Like

1628
01:54:45.119 --> 01:54:51.800
these two mastermind plans of the planet
and all its personification and Earth guiding it

1629
01:54:53.119 --> 01:54:58.239
going up against cephar off his whispers
uh and his plan to take over all

1630
01:54:58.319 --> 01:55:04.520
of Fate really excited me. As
as an addition, that wasn't did anybody

1631
01:55:04.680 --> 01:55:11.760
have like a thought when seth Ross
starts explaining about all the worlds and everything

1632
01:55:11.880 --> 01:55:15.840
be like I don't want the MCU
and fallow Fantasy seven or were you just

1633
01:55:16.079 --> 01:55:21.359
you expected at this point you were
fine with that. I was fine with

1634
01:55:21.479 --> 01:55:25.439
it. So we started having this
discussion and now all I have in my

1635
01:55:25.560 --> 01:55:30.399
thought is sora A popping out and
we get that whole end game deal where

1636
01:55:30.399 --> 01:55:34.399
a bunch of portals pop out and
like all the heroes of all the Final

1637
01:55:34.479 --> 01:55:39.800
Fantasy games and all the Kingdom Heart
stuff all show up to take them off.

1638
01:55:39.880 --> 01:55:42.000
Now that I have that image in
my head, I hate it.

1639
01:55:42.479 --> 01:55:45.359
But before that I don't mind,
especially because they do such a good job

1640
01:55:45.399 --> 01:55:48.840
of teasing it, like, Okay, we have all these different timelines,

1641
01:55:48.880 --> 01:55:53.000
and we have all these different branching
paths and all these different things that happen,

1642
01:55:53.560 --> 01:55:57.000
but they get closed, or at
least most of them get closed.

1643
01:55:57.079 --> 01:56:00.319
And now I feel like part of
what we'll get in the third game is

1644
01:56:00.439 --> 01:56:02.920
Zach trying to reopen one now that
he has kind of been able to see

1645
01:56:03.680 --> 01:56:10.520
that there's a way to get back, and obviously by being able to fight

1646
01:56:10.640 --> 01:56:14.319
with Cloud even though they weren't really
together but they were because of the weird

1647
01:56:14.880 --> 01:56:18.479
connection section that you were at in
that Final Boss, will be an interesting

1648
01:56:18.560 --> 01:56:21.680
storyline to get in. I also, I brought it up earlier in this

1649
01:56:21.840 --> 01:56:28.159
but the whole idea of Fate and
we thought we defeated Fate and remaking,

1650
01:56:28.199 --> 01:56:30.720
we thought, oh, everything's going
to be completely different. And there's several

1651
01:56:30.800 --> 01:56:33.680
points throughout this game, especially with
Earth and Zach, where they show it's

1652
01:56:33.720 --> 01:56:38.239
like, no, there's just there's
certain points that are going to happen in

1653
01:56:38.279 --> 01:56:43.199
every timeline. You might have skirted
it here, but like every choice that

1654
01:56:43.319 --> 01:56:47.159
Zach made, he ended up in
front of an army or a whole lineage

1655
01:56:47.239 --> 01:56:50.560
of shinder shoulders ready to shoot him
down, because that's how he ends.

1656
01:56:51.319 --> 01:56:56.920
We see right after Earth gives the
white material to Cloud that seth Roth comes

1657
01:56:57.000 --> 01:56:59.640
through the door and he's there to
hunt her down. He's going to kill

1658
01:56:59.640 --> 01:57:02.880
her, and every retimeline that's just
how like fate is going to work.

1659
01:57:03.359 --> 01:57:09.000
And then the way I interpreted the
ending and it has definitely changed, and

1660
01:57:09.840 --> 01:57:14.000
especially watching other spoiler cats and listen
to other people talk about it. And

1661
01:57:14.079 --> 01:57:17.239
that's what I love about both of
these games so far, because if you

1662
01:57:17.319 --> 01:57:21.800
go back to when Remake first came
out and the reviews came out and they're

1663
01:57:21.840 --> 01:57:27.399
like, great, the game's great, but the ending I don't know about

1664
01:57:27.439 --> 01:57:29.920
that, and then over the years
we all went Okay, I get it

1665
01:57:30.039 --> 01:57:31.960
now, like I get the ending, and we've all had these great discussions

1666
01:57:32.000 --> 01:57:34.880
and it's like, oh, it
really made you think. Same thing happened

1667
01:57:34.880 --> 01:57:38.800
with Rebirth. The reviews came out
and they're like, oh that ending though,

1668
01:57:38.960 --> 01:57:41.079
like the ending, I don't know
if what people are going to think

1669
01:57:41.079 --> 01:57:44.159
about it, And already, as
we've gotten a couple of weeks in,

1670
01:57:44.279 --> 01:57:46.520
more and more people, it's like
it just brings these discussions in and that's

1671
01:57:46.520 --> 01:57:50.239
what I love about it. But
to me, it's it's like did she

1672
01:57:50.439 --> 01:57:54.119
or did she not die? I
think she died. I don't think that

1673
01:57:54.239 --> 01:57:59.119
was a sepher off changing of a
fate or anything. We see it many

1674
01:57:59.199 --> 01:58:02.000
times where cloud sees something that's not
real. We saw that with Nibelheim,

1675
01:58:02.199 --> 01:58:06.359
where I mean even with the demo, where he is seeing things he wasn't

1676
01:58:06.359 --> 01:58:10.840
supposed to do and then all of
a sudden things shake and then his visions

1677
01:58:10.880 --> 01:58:14.479
back with him. I think he
thought he saved her, but obviously he

1678
01:58:14.560 --> 01:58:17.079
doesn't. That's why the rest of
the party member sees her dead. It's

1679
01:58:17.159 --> 01:58:19.840
why cephyro At at one point goes, you're never going to see the truth

1680
01:58:19.880 --> 01:58:24.039
with clouded Eyes, which is a
play on his name, which made me

1681
01:58:24.159 --> 01:58:27.800
cringe a little bit. But it's
one hundred percent true Cloud can't see the

1682
01:58:27.880 --> 01:58:30.920
truth and even like throws the blood
of Earth at him, like, look,

1683
01:58:31.319 --> 01:58:35.600
I this is her blood, Like
she's dead, but you can't see

1684
01:58:35.680 --> 01:58:40.279
that because you don't want to see
it. Like I think they took the

1685
01:58:40.600 --> 01:58:45.520
whole idea of Cloud being so messed
up at this part of the original game,

1686
01:58:45.560 --> 01:58:47.800
and after he gives off the Black
Materia a little bit later in the

1687
01:58:47.880 --> 01:58:53.439
original where he goes completely off the
deep End and they've like surrounded it even

1688
01:58:53.560 --> 01:58:58.520
more so now he's seeing Earth and
he is seeing his own thing. And

1689
01:58:58.800 --> 01:59:03.399
I love listening to what was an
Easy or Easy Allies spoiler cast yesterday with

1690
01:59:04.119 --> 01:59:08.920
Maximilian on there where they were talking
about there's a theory out there already that

1691
01:59:09.000 --> 01:59:12.199
the Earth we have at the end
of the game is sephyar off because she

1692
01:59:12.279 --> 01:59:15.399
has a red tint in her eyes
and she's acting different than she did before,

1693
01:59:15.680 --> 01:59:19.239
and it's like, this is what
I absolutely love about the stuff.

1694
01:59:19.239 --> 01:59:23.880
Final Fantasy seven was my favorite fan
Fantasy seven of all time because it got

1695
01:59:23.920 --> 01:59:27.079
me into RPGs. It got me
into this series. But what they've been

1696
01:59:27.119 --> 01:59:30.359
able to do with this and being
able to break it up into three games

1697
01:59:30.079 --> 01:59:36.319
is throw so much wildness out there
that is connected in such a fantastic way

1698
01:59:38.079 --> 01:59:41.199
that everyone went, well, that's
not like the original sow it sucked.

1699
01:59:42.119 --> 01:59:45.039
But then we have these discussions and
then more and more happens, and then

1700
01:59:45.079 --> 01:59:47.960
by the next game, you're like, I cannot wait to see how it

1701
01:59:48.119 --> 01:59:51.880
connects with the crazy ending they had. And in three years, when they

1702
01:59:51.960 --> 01:59:56.359
finally give us the first trailer for
the next game, we're all gonna go,

1703
01:59:57.039 --> 01:59:59.479
oh, I know where it's going. I know, I got it

1704
01:59:59.520 --> 02:00:00.439
now, I have I figured out, And they got no, you don't,

1705
02:00:00.479 --> 02:00:02.720
no, not at all, and
we're going to surprise you, and

1706
02:00:02.760 --> 02:00:05.760
you're going to hate it at first, and then then you'll understand what was

1707
02:00:05.800 --> 02:00:09.439
going on in her brains and it's
all going to work out great. Yeah.

1708
02:00:09.680 --> 02:00:13.199
I think there's some really interesting ideas
in the execution of the ending too,

1709
02:00:13.359 --> 02:00:16.239
And I want to shout out.
Giovanni Colntonio on Digital Trends put out

1710
02:00:16.279 --> 02:00:21.520
a really fantastic piece on how he
defended the ending. Had a lot of

1711
02:00:21.560 --> 02:00:26.359
the same thoughts I do. But
you know, when they announced the remake,

1712
02:00:26.800 --> 02:00:30.840
the number one question was what happens
there? Absolutely that's what everyone asked,

1713
02:00:31.439 --> 02:00:35.640
and so you know, it kind
of created this Schrodinger's Cat kind of

1714
02:00:35.760 --> 02:00:39.680
situation of like, is she going
to be alive or is she going to

1715
02:00:39.720 --> 02:00:43.479
be dead? And I think the
very execution of the ending plays into that

1716
02:00:43.640 --> 02:00:48.000
idea, because I think they intentionally
obfuscate what happens in that moment, because

1717
02:00:48.000 --> 02:00:51.880
it's even right up until the second
it happens, they're trying to give you

1718
02:00:53.039 --> 02:00:56.800
hope that she might live. But
then it ties into that whole theme they

1719
02:00:56.920 --> 02:01:00.960
have at the end of you know, fate and our lives. There are

1720
02:01:00.000 --> 02:01:03.560
certain things that we can control,
but there are also certain things that we

1721
02:01:03.680 --> 02:01:09.039
can and I think there's a really
profound message in Rebirth of like, you

1722
02:01:09.119 --> 02:01:12.520
know, you can't always control things
that happen. You can't control who dies,

1723
02:01:12.640 --> 02:01:16.279
You can't control certain things, and
I think that's why Big Bigs dies

1724
02:01:16.319 --> 02:01:18.520
as well. But you know,
a lot of people say they brought him

1725
02:01:18.560 --> 02:01:23.680
back for nothing, but I think
he also ties into that idea of you

1726
02:01:23.760 --> 02:01:26.920
know, that's something you just can't
change. Bigs died and that's that's just

1727
02:01:27.039 --> 02:01:30.520
it. He can't escape that fate. And I think there's some interesting agency

1728
02:01:30.640 --> 02:01:36.279
given to Earth by letting her know
what her fate is and choose how that

1729
02:01:36.439 --> 02:01:42.680
fate plays out. Yeah, well, it's gonna be interesting how they pieces

1730
02:01:42.760 --> 02:01:48.680
together and they it like I love
the ending for the same reasons Randy did,

1731
02:01:48.840 --> 02:01:53.119
and that we all know we're going
to have to wait. I know

1732
02:01:53.199 --> 02:01:58.520
people wanted to have unending right to
this. You wanted to have that moment

1733
02:01:58.600 --> 02:02:00.800
that you had in the origin where
you have the burial in the water and

1734
02:02:01.319 --> 02:02:05.479
all that and you have the Okay, it's never gonna hit the same way.

1735
02:02:05.520 --> 02:02:10.359
It doesn't matter what we try to
tell ourselves. It's not going Unless

1736
02:02:10.439 --> 02:02:14.079
this is your first time, then
okay maybe, but most people are coming

1737
02:02:14.199 --> 02:02:16.199
this having played the original. It's
not going to hit the same way if

1738
02:02:16.199 --> 02:02:20.279
they do it the carbon coffee same
way. Right, So we know we're

1739
02:02:20.279 --> 02:02:25.359
gonna wait at least three years.
They got to give you something to discuss

1740
02:02:25.680 --> 02:02:29.399
in that time. They got to
give you something to anticipate in that time,

1741
02:02:30.239 --> 02:02:32.800
and this is a great way to
do it and play into that hole

1742
02:02:33.680 --> 02:02:41.479
man Cloud is really screwed up,
like Cloud is, do it if they

1743
02:02:41.600 --> 02:02:49.600
have some kind of psychiatric thing in
Nibelheim or Midguard wherever that he needs to

1744
02:02:49.680 --> 02:02:54.119
go to. They gotta have like
the super duper version of that, because

1745
02:02:54.760 --> 02:02:58.359
you know, Likeatifa's gonna really have
to have to pull something out of a

1746
02:02:58.439 --> 02:03:01.279
hat in the deal. Is that, like they had to make this bigger,

1747
02:03:01.560 --> 02:03:04.520
right, they had to make this. Now he has something else he

1748
02:03:04.600 --> 02:03:09.479
has to overcome because he thinks that
she is actually alive. So how do

1749
02:03:09.560 --> 02:03:15.039
we go from this to what's going
to happen in the third game? And

1750
02:03:15.119 --> 02:03:18.319
yeah, it's it's such an awesome
thing for them to do with that.

1751
02:03:19.000 --> 02:03:23.880
I just want to say real quickly
that I don't think Cloud thinks Earth is

1752
02:03:23.880 --> 02:03:28.000
alive. I think he knows that
she's dead and he just accepts that she

1753
02:03:28.720 --> 02:03:31.359
has her own battle I am.
You know, there's a lot I could

1754
02:03:31.399 --> 02:03:35.079
say. I have a whole theory
about how Cloud traveling to the other world

1755
02:03:35.159 --> 02:03:39.920
has connected him to the life stream
and now he kind of has this this

1756
02:03:40.159 --> 02:03:45.079
multiversal sense like Earth and Sapharrov have, But it basically boils down to I

1757
02:03:45.680 --> 02:03:48.319
personally don't think Cloud thinks Earth.
It's also it's funny you both mention that

1758
02:03:48.399 --> 02:03:54.319
because I think that in that moment
where like Tief has to go on the

1759
02:03:54.399 --> 02:03:59.840
life stream and resuscitate Cloud, I
think and I could be wrong, but

1760
02:03:59.880 --> 02:04:04.399
I think that's where Earth and Zach
are gonna reappear in this one, because

1761
02:04:04.399 --> 02:04:08.359
it's like it'll take a lot more
than maybe like just titha Tifa. So

1762
02:04:08.439 --> 02:04:11.319
I think maybe we'll get with him
being in the live stream, we'll get

1763
02:04:11.319 --> 02:04:15.239
that convergence of the life stream and
like the real timeline of them being like

1764
02:04:15.279 --> 02:04:17.880
Okay, we need to help this
guy move on, and like we need

1765
02:04:18.000 --> 02:04:24.000
we need everyone now, Yeah,
we'll have the avage we'll see Yeah,

1766
02:04:24.199 --> 02:04:28.359
because there's literally laying the groundwork in
this game of the live stream, not

1767
02:04:28.560 --> 02:04:32.000
just connecting the planet, but now
there's like this universal life stream that runs

1768
02:04:32.039 --> 02:04:35.359
through all the multiverse, right,
yeah, Like are we going to see

1769
02:04:35.399 --> 02:04:40.920
the black and white live stream and
all that eventually? So like, well

1770
02:04:41.000 --> 02:04:45.079
we talked about it already, But
moving to the party, the moment where

1771
02:04:45.119 --> 02:04:50.720
they see Eric did to the ending
where they're repairing the ship. Earth has

1772
02:04:50.720 --> 02:04:55.079
her home own where she's sitting there
talking to Cloud. Is she really there

1773
02:04:55.159 --> 02:04:58.560
or is she not? If you
look close, she's only there when Cloud's

1774
02:04:58.560 --> 02:05:01.319
looking at her. The rest of
the time, she's not, Uh,

1775
02:05:01.680 --> 02:05:04.199
you know, I know, Max
and some other people brought up the whole

1776
02:05:04.239 --> 02:05:11.199
is she Genova thing, playing around
with with Cloud even more, and then

1777
02:05:11.199 --> 02:05:14.960
they take off and that's the end, and you know, the whole unknown

1778
02:05:15.000 --> 02:05:19.920
journey will continue into the next game. We'll talk about the stuff with the

1779
02:05:20.640 --> 02:05:25.720
rufus in a little bit. But
what did you did you did you did

1780
02:05:25.760 --> 02:05:29.760
it change anything those did you have
a moment where Okay, I think I

1781
02:05:29.840 --> 02:05:31.479
know what's going on when you got
the death scene and then when you saw

1782
02:05:31.560 --> 02:05:35.199
this you're like, oh, wait
a minute, Cloud just put black material

1783
02:05:35.199 --> 02:05:41.560
and it's sword, and I have
what the hell happened? Like Yes,

1784
02:05:42.039 --> 02:05:45.560
I think it is kind of perfectly
executed to be as ambiguous as possible,

1785
02:05:46.039 --> 02:05:47.920
because it's like great, I think
Brett, you say like, oh,

1786
02:05:48.319 --> 02:05:51.279
only Cloud can see her. She
is dead. There's something like she puts

1787
02:05:51.319 --> 02:05:55.279
her hand on Red thirteen. He's
like oh Eric, and you're like,

1788
02:05:55.359 --> 02:05:59.039
wait a moment someone else like did
he just say that because he happened to

1789
02:05:59.119 --> 02:06:01.640
think of her? Or like did
he feel that? Also at the very

1790
02:06:01.760 --> 02:06:05.319
end, one line I keep thinking
about is when she says like, oh,

1791
02:06:05.359 --> 02:06:09.720
I have to go back and he's
like, oh, like you know,

1792
02:06:10.079 --> 02:06:11.840
what's it like? She's like,
Oh, it's like a second home

1793
02:06:12.399 --> 02:06:15.079
and Iverye. People say they think
that it could be she's referring to the

1794
02:06:15.199 --> 02:06:18.800
life stream. She could be referring
to another timeline. She could be referring

1795
02:06:18.880 --> 02:06:23.920
to the Forgotten City. It's not
really clear, and so I think they

1796
02:06:23.960 --> 02:06:26.000
could have, you know, they
could have easily been like, I got

1797
02:06:26.079 --> 02:06:29.359
to go back to the city.
But I think the fact they never put

1798
02:06:29.399 --> 02:06:31.920
a proper noun there, they're really
leaning into the ambiguity of that scene.

1799
02:06:32.159 --> 02:06:35.199
Yeah. I think they also nail
it really well with leaving her there where

1800
02:06:35.279 --> 02:06:39.560
she has to go back and do
this stuff, so then it's not just

1801
02:06:39.680 --> 02:06:42.760
Cloud leaning over to the right and
talking to somebody that's not there for the

1802
02:06:42.800 --> 02:06:45.279
rest of the party. For most
of the third game, she's just not

1803
02:06:45.680 --> 02:06:51.279
there. And I think that'll keep
Cloud sounding sane until everything falls off the

1804
02:06:51.359 --> 02:06:55.399
rails, where he's like, yeah, we left there back at the Forgotten

1805
02:06:55.439 --> 02:06:57.640
Capitol, and everyone's like, oh, yeah, yeah, absolutely we did,

1806
02:06:57.880 --> 02:07:00.399
and we left her in a different
state and you thought you left your

1807
02:07:00.439 --> 02:07:05.439
in or Hayes's idea is very interesting
too, And again this is why I

1808
02:07:05.560 --> 02:07:10.359
absolutely love the way they did this. There's so many theories out there,

1809
02:07:10.439 --> 02:07:15.399
and being able to hear different ones. It's really really fun and hopefully they'll

1810
02:07:15.439 --> 02:07:18.680
be able to answer all of them
in a fantastic way in the third game,

1811
02:07:18.880 --> 02:07:23.000
or they're going to go way off
the rails and so is going to

1812
02:07:23.039 --> 02:07:27.199
show up, so we will find
out. I mean they did with the

1813
02:07:27.279 --> 02:07:31.640
Go Gomesh stuff where he's another Final
Fantasies. I've heard some wild theories there

1814
02:07:31.800 --> 02:07:35.840
as well, where they're trying to
combine all of the Final Fantasies together and

1815
02:07:35.960 --> 02:07:40.319
please do not let's let's not go
way over the top with this. But

1816
02:07:41.039 --> 02:07:44.720
no, I really thought that they
nailed the ending, especially because you were

1817
02:07:44.800 --> 02:07:48.760
expecting something over the top with the
way remake ended, where you're like,

1818
02:07:48.760 --> 02:07:53.199
all right, they're going to really
set up a lot of stuff for us

1819
02:07:53.319 --> 02:07:58.039
to kind of mow over for these
next couple of years, and they really

1820
02:07:58.439 --> 02:08:01.159
planted some interesting seeds that now we
all get to have a lot of fun

1821
02:08:01.199 --> 02:08:05.560
discussions over the next couple year.
I just felt bad for Tifa at the

1822
02:08:05.720 --> 02:08:09.359
end. Well, yeah, the
most it's like that's your best friend that

1823
02:08:09.760 --> 02:08:13.239
now again you had somebody ripped away
from you. She doesn't even say bye

1824
02:08:13.319 --> 02:08:18.800
to you at all, like she's
you know, like why couldn't she have

1825
02:08:18.880 --> 02:08:22.920
talked to Tifa at the end there
too, you know, that's tell her

1826
02:08:22.000 --> 02:08:26.800
to wake up? Okay, I
do you think there's going to be some

1827
02:08:26.960 --> 02:08:31.279
kind of resolution there, because in
the original game, when the live stream

1828
02:08:31.319 --> 02:08:33.520
comes out and stops media and you
beat sepferr Off, there's a moment where

1829
02:08:33.560 --> 02:08:37.960
Cloud and Tifa are like kind of
seeing the life stream, and there's a

1830
02:08:37.039 --> 02:08:41.520
line where Tifa's like I can sense
her and Cloud gills go see her there.

1831
02:08:41.840 --> 02:08:46.319
Yeah, that's presumably them talking about
you know, they know Eric is

1832
02:08:46.319 --> 02:08:48.439
there in the life stream. So
I think there'll be some kind of resolution

1833
02:08:48.600 --> 02:08:54.279
between Tifa and again, or just
even some kind of shared knowledge or something.

1834
02:08:54.600 --> 02:08:58.479
I wonder if she sees anything because
of her being interacting with the live

1835
02:08:58.520 --> 02:09:01.239
stream already too. I think that's
a very viable possibility too. Yeah.

1836
02:09:01.279 --> 02:09:05.680
Yeah, Like they show that flash
where she kind of sees the whole where

1837
02:09:05.119 --> 02:09:09.239
Cloud has the whole hand on her
face thing, and then they see the

1838
02:09:09.279 --> 02:09:11.720
flash of the blood too, and
it's like, I wonder if she can

1839
02:09:11.800 --> 02:09:16.960
see both versions, and she just
says that she's also confused and doesn't know

1840
02:09:16.680 --> 02:09:20.920
the livestream is kind of like the
magic card to find since seven it can

1841
02:09:20.159 --> 02:09:26.560
yeah, pretty much do anything right. Then at the end after this they

1842
02:09:26.680 --> 02:09:35.520
do the whole stuff with Rufus and
Glenn from Every Crisis shows up and he's

1843
02:09:35.560 --> 02:09:39.520
supposed to have already been dead,
and then you find out that Zeparav and

1844
02:09:39.640 --> 02:09:45.399
Ceparov's messing with him too, and
we find out the whole thing about Wutai

1845
02:09:45.640 --> 02:09:50.000
is a ruse to keep Rufus off
of the actual goal of you know,

1846
02:09:50.199 --> 02:09:54.479
he's not supposed to be chasing Separov
as well in their own way. So

1847
02:09:54.680 --> 02:09:58.439
basically we kind of already knew because
of the way that they don't really talk

1848
02:09:58.600 --> 02:10:01.920
much about what yef He's going through, that I was probably going to play

1849
02:10:01.960 --> 02:10:07.000
a big part in part three.
And also no Moro has already been on

1850
02:10:07.119 --> 02:10:11.920
record of saying, well, we're
basically building an entire country, so get

1851
02:10:11.000 --> 02:10:16.279
ready for this thing to be big, you know, but how much do

1852
02:10:16.359 --> 02:10:20.039
you think we're Are we going to
be basically fighting a war for half of

1853
02:10:20.520 --> 02:10:24.159
three or like what what do you
think is going to be going on there?

1854
02:10:24.199 --> 02:10:26.359
And does it? Because I heard
some people be like, man,

1855
02:10:26.359 --> 02:10:30.720
why did they even put this in
here? I hate this this even exists

1856
02:10:31.239 --> 02:10:33.039
where were you on this kind of
being like the last thing you kind of

1857
02:10:33.439 --> 02:10:37.840
see with this game. Do you
want me to answer first? Yeah,

1858
02:10:37.880 --> 02:10:39.159
yeah, you know, I got
you know, I got a lot of

1859
02:10:39.279 --> 02:10:46.319
thoughts about Rufus. I've been beating
the drums since remake that Rufus is one

1860
02:10:46.319 --> 02:10:50.279
of the most important characters in this
trilogy, and I'm absolutely sure of that

1861
02:10:50.680 --> 02:10:56.159
after Rebirth, because you see it
suggested in that final scene that Rufus is

1862
02:10:56.319 --> 02:11:01.279
also Viceroy who's the it's the leader
of Wu Tie, so he's kind of

1863
02:11:01.399 --> 02:11:05.399
orchestrating this war. But at the
same time, there's hints throughout the game

1864
02:11:05.439 --> 02:11:09.840
that Rufus is somehow a little more
aware of what's going on than most of

1865
02:11:09.920 --> 02:11:13.960
the other characters, and the there's
a scene at the end of Rebirth where

1866
02:11:13.000 --> 02:11:18.279
it's clearly shown that Rufus can see
the which makes him at that time the

1867
02:11:18.399 --> 02:11:22.239
only person outside of the main party
that could see them. So I think

1868
02:11:22.399 --> 02:11:28.279
Rufus is going to be this like
pivotal second half of the third game almost

1869
02:11:28.479 --> 02:11:31.439
I don't know if I want to
say he's playable. The Turks will be

1870
02:11:31.479 --> 02:11:35.479
playable in some way, but I
think to Josh's point, earlier where you

1871
02:11:35.560 --> 02:11:37.920
know they're kind of going to flesh
out the weapons attacking Midguar. I think

1872
02:11:37.960 --> 02:11:41.920
it's Cloud and everyone is doing their
stuff in Midgar. We're going to see

1873
02:11:41.960 --> 02:11:46.119
a secondary plot play out where Rufus
is trying to like hold down the fort

1874
02:11:46.279 --> 02:11:52.239
in Midguar and trying to fend off
the weapons. While also I think he's

1875
02:11:52.319 --> 02:11:54.800
the third one with a master plan. I think there's the sephar Rov Plan,

1876
02:11:54.920 --> 02:11:58.239
the Earth plan, and the Rufus. What I'm not sure of is

1877
02:11:58.680 --> 02:12:03.359
if the going to give him the
arc that he has going into Advent Children

1878
02:12:03.359 --> 02:12:07.800
where he kind of has a redemption. I think we could see a redemption

1879
02:12:07.920 --> 02:12:11.079
moment for Rufus where he's he's the
one who kind of like puts the nail

1880
02:12:11.119 --> 02:12:16.680
in the coffin of the weapons and
does that in order to let Cloud and

1881
02:12:16.760 --> 02:12:22.800
the others fighteth for us. Those
are my thoughts. I get It's interesting

1882
02:12:22.800 --> 02:12:26.399
because I feel like, because they
said that the developers have said that it

1883
02:12:26.600 --> 02:12:31.039
will line up with Advent Children lead
into it, and to me, you

1884
02:12:31.119 --> 02:12:33.479
know, I don't know how much
they'll do redemption for Rufus in the third

1885
02:12:33.520 --> 02:12:37.560
one, but I felt like the
scene where he meets with Avalanche and says,

1886
02:12:37.680 --> 02:12:39.439
oh, you know what, I'm
not you know, we can work

1887
02:12:39.479 --> 02:12:45.800
out a deal here to me,
felt like hinting at that eventual advent Children

1888
02:12:45.920 --> 02:12:50.800
Redemption just a little bit. Yeah, it definitely feels like Rufus is going

1889
02:12:50.880 --> 02:12:54.520
to play a huge part in that. And I mean they isn't his name

1890
02:12:54.680 --> 02:13:01.159
isn't voice versus a roof like Rufus
backwards or whatever in Japanese. Also,

1891
02:13:01.359 --> 02:13:07.600
so that kind of gives uh that
away, and he it's it's interesting that

1892
02:13:07.720 --> 02:13:11.079
they decided to do that. Like
I wonder if Glenn is going to come

1893
02:13:11.159 --> 02:13:13.920
back and be like one of the
remnants as well, Like are we gonna

1894
02:13:13.039 --> 02:13:20.520
is he gonna end up showing up
again like the actual Glenn or is seen

1895
02:13:20.520 --> 02:13:24.800
controlling them this entire time. There's
some big theories too that Glenn is Cloud's

1896
02:13:24.840 --> 02:13:31.079
father. Oh God, please don't, please, yeah, please don't.

1897
02:13:31.760 --> 02:13:35.520
We don't need a Darth Vader moment, I don't think. But so what

1898
02:13:35.800 --> 02:13:41.520
is like what do you guys are
hoping you want to see for the third

1899
02:13:41.600 --> 02:13:45.520
game? Like is there a region
that you're really hoping to get to see?

1900
02:13:46.479 --> 02:13:50.000
Do you think it's gonna be kind
of like more like Rebirth, where

1901
02:13:50.039 --> 02:13:52.640
we're gonna have world intel of all
these other regions or are they gonna try

1902
02:13:52.680 --> 02:13:56.039
to Okay, you can go back
and do stuff with all these other places,

1903
02:13:56.159 --> 02:14:01.239
but it's gonna be more story driven
like Remain. I think you'll have

1904
02:14:01.319 --> 02:14:05.319
a lot of stuff from the original
regions that we went to and Rebirth that

1905
02:14:05.399 --> 02:14:07.880
you can go back and do some
stuff. They already have all the assets,

1906
02:14:09.319 --> 02:14:13.960
so it's easy to put a lot
of stuff there. But yeah,

1907
02:14:13.039 --> 02:14:16.680
I do think I mean, there's
not a ton more, off the top

1908
02:14:16.720 --> 02:14:20.680
of my head, places that you're
going to go visit for the very first

1909
02:14:20.760 --> 02:14:24.439
time, so you're only going to
have another handful of regions that they can

1910
02:14:24.520 --> 02:14:30.359
do kind of the same deal with. I mean, obviously Wu Tai could

1911
02:14:30.359 --> 02:14:33.199
be a really it's going to be
a pivotal part of the game, and

1912
02:14:33.279 --> 02:14:35.239
you can do a region there,
and obviously up North as well, and

1913
02:14:35.359 --> 02:14:39.479
of course Noboarding will be a huge
part of it. Med Deal will probably

1914
02:14:39.479 --> 02:14:43.119
have its own spot, So yeah, there's a few different spots. So

1915
02:14:43.479 --> 02:14:46.319
I really think that they're going to
basically do what they did with Rebirth,

1916
02:14:46.960 --> 02:14:52.960
expand each area and then just add
stuff to the original areas because now obviously

1917
02:14:54.119 --> 02:14:58.319
your airplane is back and working fashion
for now, and you'll be able to

1918
02:14:58.680 --> 02:15:03.800
fly around to different places. And
you already kind of had the ability to

1919
02:15:03.880 --> 02:15:07.960
go to a lot of different places
already there at the end of Reburst.

1920
02:15:07.000 --> 02:15:11.199
So I don't, well, there's
a chance that they go back to the

1921
02:15:11.279 --> 02:15:15.720
remake way and go straight forward.
I just don't see them going back to

1922
02:15:15.800 --> 02:15:18.560
that. I think they just continue
to expand the world to create. They

1923
02:15:18.640 --> 02:15:20.319
definitely got to make it. Let
us use the high wind, right,

1924
02:15:20.479 --> 02:15:24.560
we got to fly around. They've
already said, yeah, they're trying to

1925
02:15:24.600 --> 02:15:30.000
figure out how to implement it.
Yeah. Does anybody I feel like this

1926
02:15:30.319 --> 02:15:33.199
the weight may not be so long. I feel like it's not going to

1927
02:15:33.279 --> 02:15:37.520
take them four years to do this. We had COVID during that time that

1928
02:15:37.680 --> 02:15:43.319
slowed everything down immensely, like and
they have a lot of the world built

1929
02:15:43.359 --> 02:15:46.520
already. I mean, yes,
they have to figure out stuff that high

1930
02:15:46.520 --> 02:15:48.079
when they got to do a bunch
of other regions. What they're going to

1931
02:15:48.159 --> 02:15:52.039
do there. Does anybody think we
could definitely have this and say in three

1932
02:15:52.159 --> 02:15:56.399
so they can do the It's a
thirty year anniversary of Pop Fantasy seven here's

1933
02:15:56.960 --> 02:16:01.560
the third game. Yeah, I'm
sure, probably an internal goal that they'd

1934
02:16:01.640 --> 02:16:05.279
like to hit. I mean,
yeah, I hope that it happens because

1935
02:16:05.279 --> 02:16:07.199
I don't really want to make that
long, but you know, yeah,

1936
02:16:07.680 --> 02:16:11.439
speaking for everyone, I'm sure,
But yeah, I don't know. I

1937
02:16:11.479 --> 02:16:13.119
mean, I guess it just depends
too, because I know one thing they

1938
02:16:13.199 --> 02:16:18.960
said before Rebirth release was that Horizon
Forbidden West and its open world structure inspired

1939
02:16:20.000 --> 02:16:22.520
a lot of Rebirth. So I
guess, I don't know. I guess

1940
02:16:22.560 --> 02:16:24.880
it just depends on what their goals
are, like if they already have a

1941
02:16:24.960 --> 02:16:26.680
set vision for what they want the
world to be like in part three,

1942
02:16:28.079 --> 02:16:30.840
or if it's you know, or
maybe if something else comes along and they're

1943
02:16:30.880 --> 02:16:31.639
like, wow, this is good, let's change it to this, so

1944
02:16:31.680 --> 02:16:35.040
it's more like that. So I
guess it just depends, really, I

1945
02:16:35.120 --> 02:16:39.280
mean, but yeah, i'd be
surprised if the internal possibility of this would

1946
02:16:39.280 --> 02:16:45.000
be fantastic. Mike Randy said,
they a lot of a lot of that

1947
02:16:45.120 --> 02:16:48.200
third part is, you know,
going back to previous areas. They could

1948
02:16:48.360 --> 02:16:52.360
reuse a lot of the assets from
Rebirth. But again, you know,

1949
02:16:52.399 --> 02:16:54.920
I don't know how much they're expanding, you know, like, is Uti

1950
02:16:54.000 --> 02:16:58.680
going to be the biggest thing we've
ever seen? I don't know, And

1951
02:17:00.399 --> 02:17:05.239
you know, again implementing the high
wind, Like, it's tough to know

1952
02:17:05.319 --> 02:17:09.079
they could add a lot on,
but I'm cautiously optimistic only because a lot

1953
02:17:09.120 --> 02:17:13.239
of the areas we've been to before
return in the third part. Man,

1954
02:17:13.280 --> 02:17:20.760
I had thought, and now we
got this, is there like something that

1955
02:17:22.959 --> 02:17:26.680
I definitely think we're we're getting all
of these is do you think it's gonna

1956
02:17:26.719 --> 02:17:28.959
be kind of a similar thing like
we've had in the first two games,

1957
02:17:30.000 --> 02:17:33.600
where we're gonna get a lot of
the same beats as the original seven and

1958
02:17:33.680 --> 02:17:37.879
then we're gonna blow it up at
the end, or you think they're gonna

1959
02:17:37.879 --> 02:17:41.239
have a lot more kind of interspers
this time. Hayes like, what do

1960
02:17:41.280 --> 02:17:45.280
you think? Yeah, I'm a
little more mixed on that with this one.

1961
02:17:45.639 --> 02:17:48.559
Things, you know, the flow
of events was largely the same and

1962
02:17:48.680 --> 02:17:52.680
rebirth, but what they added on
has kind of set things up to be

1963
02:17:54.559 --> 02:17:58.600
pretty different. I think Wu Tai
is kind of the deciding factor here,

1964
02:17:58.719 --> 02:18:03.120
because you know, it was entirely
optional in the original game, and I

1965
02:18:03.159 --> 02:18:05.120
think Vincent is the other part of
that. You know, all of Vincent's

1966
02:18:05.120 --> 02:18:11.120
story stuff was entirely optional. So
I think those two pieces are going to

1967
02:18:11.159 --> 02:18:13.840
be mandatory now, and I think
that will drastically change them. But I

1968
02:18:13.959 --> 02:18:18.280
think the key events from the original
game are still going to be in.

1969
02:18:20.079 --> 02:18:24.239
It's just going to be a lot
more filled in around them. Yeah.

1970
02:18:24.399 --> 02:18:28.479
I think the way they've set up
the end with Rebirth and even a lot

1971
02:18:28.520 --> 02:18:33.799
of the world building from throughout Rebirth, I almost don't think it's possible to

1972
02:18:33.559 --> 02:18:37.920
stick rigidly to the original structure like
they did in Rebirth, because you know,

1973
02:18:39.000 --> 02:18:43.319
you've got all this talk almost every
region around the world of those anti

1974
02:18:43.360 --> 02:18:46.600
shindn't revealing. Well, that's good
world building. I hope it goes further.

1975
02:18:46.840 --> 02:18:48.680
They kind of make it seem like
it's going to go further, kind

1976
02:18:48.680 --> 02:18:52.440
of like integrate with the top woar
Blutai. You've got Cloud equipping the Black

1977
02:18:52.479 --> 02:18:56.760
Materia at the end, which you
know seems like a pretty big deal.

1978
02:18:58.120 --> 02:19:01.840
To just kind of ignore that and
try and slip back into the regular stream

1979
02:19:01.879 --> 02:19:07.200
of events would be a bit jarring, So I think I think finally,

1980
02:19:07.200 --> 02:19:09.159
I think, well, I mean, it's kind of all trilogy structures,

1981
02:19:09.159 --> 02:19:11.879
and of course they're see what they
were planning all along. But I think

1982
02:19:11.879 --> 02:19:15.520
they've been building to something that's going
to be like since remake, I think

1983
02:19:15.520 --> 02:19:18.399
they've been building something that's going to
be more drastically different for more than just

1984
02:19:18.479 --> 02:19:22.719
If in part three, Scott,
are you ready to play their just servers

1985
02:19:22.760 --> 02:19:28.600
again? Because I am all right, But we're definitely gonna see more deep

1986
02:19:28.680 --> 02:19:33.479
ground, right because they they hinted
at them. You know, we got

1987
02:19:33.520 --> 02:19:37.159
to see them in intermission, and
then that's kind of a lot of you

1988
02:19:37.239 --> 02:19:41.280
know that you could tie in both
you if he evinced the stories there too.

1989
02:19:41.760 --> 02:19:43.840
I mean, it'd be interesting to
see how they bring them back.

1990
02:19:43.559 --> 02:19:50.799
And are we going to see Glenn's
other cohorts that are supposedly with Avalanche.

1991
02:19:50.319 --> 02:19:54.879
You know, I felt like like
what you were saying yesterday during the recording,

1992
02:19:54.920 --> 02:19:58.760
I feel like we definitely got to
see like Avalanche HQ and that kind

1993
02:19:58.799 --> 02:20:03.159
of thing in there as well somewhere. Any thoughts on what we're gonna what

1994
02:20:03.360 --> 02:20:07.280
you want to see or we could
see in part three? I do think

1995
02:20:07.360 --> 02:20:13.000
that it's gonna be similar in the
structure of Rebirth, where most of the

1996
02:20:13.040 --> 02:20:16.239
plot points will be the same,
but like every like chapter ending will be

1997
02:20:16.319 --> 02:20:20.000
slightly different. I just think they're
gonna probably gonna make the chapter end the

1998
02:20:20.120 --> 02:20:24.360
more bombastic, so that it'll probably
just be more stuff at the ending that's

1999
02:20:24.399 --> 02:20:26.719
gonna be a little side eyed or
shifted, because that's kind of how like

2000
02:20:28.360 --> 02:20:31.719
Remake was initially two, where like
the end of chapters were slightly different or

2001
02:20:31.719 --> 02:20:35.840
slightly changed because the whispers when they
were introduced, and then the ending was

2002
02:20:35.920 --> 02:20:39.799
big. Rebirth had the same thing, but the chapter endings were also even

2003
02:20:39.959 --> 02:20:43.840
more so bigger because they had to
include all the zact stuff at the end

2004
02:20:43.120 --> 02:20:46.600
of every chapter and then it got
another bound basting. I think it's just

2005
02:20:46.799 --> 02:20:50.319
be the same way in that aspect
of a lot of the plot points that

2006
02:20:50.440 --> 02:20:52.680
we do see will be like that, with the ending even be more blown

2007
02:20:52.760 --> 02:20:56.879
up. But I do think that
we only have like like three new areas

2008
02:20:58.079 --> 02:21:01.280
that's gonna be showing up with the
most of the rest of it's gonna be

2009
02:21:01.319 --> 02:21:11.520
retreading previous regions because like the Crater
we got, rocket Town we got is

2010
02:21:11.559 --> 02:21:18.319
that what it's called. Yeah,
a lot of and they could add at

2011
02:21:18.399 --> 02:21:22.520
least in actual plot beats. So
this is gonna have to have a lot

2012
02:21:22.600 --> 02:21:26.120
more added if it wants to be
in the same kind of like timeline as

2013
02:21:26.239 --> 02:21:31.200
rebirth. Yeah, are they going
to have us go under water? By

2014
02:21:31.239 --> 02:21:35.600
the way, I genuinely don't know
how they're going to fit everything into one

2015
02:21:35.680 --> 02:21:41.799
morning. Yeah, they fit a
lot into rebirth. Tell you that this

2016
02:21:41.920 --> 02:21:48.559
thing was going to be one hundred
hours. So if I'm just very curious

2017
02:21:48.639 --> 02:21:54.239
what the side missions are going to
be to get knights around because chocob reading

2018
02:21:54.360 --> 02:21:58.079
is not a thing and this one, So what are they going to do

2019
02:21:58.200 --> 02:22:01.799
to have us go get that?
Because that's going to be a big deal.

2020
02:22:01.159 --> 02:22:03.440
I feel like they know they have
to put Knights of the round.

2021
02:22:05.120 --> 02:22:07.879
Yeah, I think that that would
be a riot going on if they don't

2022
02:22:07.920 --> 02:22:11.200
put the material itself will be in. It's just how what are you going

2023
02:22:11.280 --> 02:22:16.239
to have to do to it?
Canna be a more Chadley crap? And

2024
02:22:16.639 --> 02:22:18.079
I hope that when you use Nights
of the Round you have to sit through

2025
02:22:18.120 --> 02:22:24.920
another two minute long touch and then
they all all twelve of them just surround

2026
02:22:24.920 --> 02:22:28.600
the arena. And because with the
way they do Simmons, now you know

2027
02:22:28.719 --> 02:22:30.959
you simon them, they do their
thing and then they're just fighting with you.

2028
02:22:31.000 --> 02:22:35.959
I just want all twelve just all
over the place. Sound like a

2029
02:22:35.040 --> 02:22:37.760
jet engine. I can see a
case for Knights of the Round, is

2030
02:22:37.840 --> 02:22:43.360
like the secret Boss like Gashes.
Yeah, that could. It would definitely

2031
02:22:43.399 --> 02:22:46.280
be something there, I agree.
So what's the third one going to be?

2032
02:22:46.319 --> 02:22:50.360
Called? Course stole what I thought
it was going to be? Whatever?

2033
02:22:50.479 --> 02:22:56.319
Yeah? Yeah, the one scene
mentioned the most is return Final Fantasy

2034
02:22:56.799 --> 02:23:01.920
Return. Yeah, I could,
like we do Return would be a little

2035
02:23:01.920 --> 02:23:07.000
boring, Yeah, just because it
is something that all the hooded men have

2036
02:23:07.079 --> 02:23:11.959
been saying, and it's something been
saying everyone's been saying, which I mean,

2037
02:23:11.000 --> 02:23:13.079
it would fit, But honestly,
I would be a little disappointed of

2038
02:23:13.120 --> 02:23:16.959
them. I'm between two. Obviously, one is very close to what we

2039
02:23:18.079 --> 02:23:22.559
all thought it was going to be, but uh, reunite and instead of

2040
02:23:22.680 --> 02:23:26.120
reunion, just kind of go that
that same route. Or Reclaim was another

2041
02:23:26.159 --> 02:23:31.280
one I've heard that I've kind of
really been stuck on because ceph Roth's whole

2042
02:23:31.360 --> 02:23:35.200
idea is reclaiming the planet, and
it seems like every single one of these

2043
02:23:35.319 --> 02:23:39.159
names has a hidden meeting in the
actual game that that that we get.

2044
02:23:39.239 --> 02:23:45.600
So I'm leaning reclaims as my guess. But yeah, they kind of screwed

2045
02:23:45.639 --> 02:23:48.280
things up with the crisis for a
reunion deal because we we all thought that

2046
02:23:48.440 --> 02:23:54.920
was a lock for the third game. Yeah, they really they could just

2047
02:23:54.040 --> 02:24:01.600
dove, Yeah yeah, come out
of left field and say it's Final Fantasy

2048
02:24:01.600 --> 02:24:07.840
seven Roach and it's actually just all
about Yes, that would be It's only

2049
02:24:07.920 --> 02:24:11.120
from the perspective of Roach. We
don't have Cloud is not even in the

2050
02:24:11.239 --> 02:24:20.879
game. The Final Fantasy seven Rescue
Rangers. I could I could definitely see

2051
02:24:20.920 --> 02:24:24.200
like redemption or something like that that
could work. On the night was thinking

2052
02:24:24.319 --> 02:24:28.680
on was like restore a restoration just
with the whole restoring the planet kind of.

2053
02:24:28.799 --> 02:24:31.680
Yeah, yeah, that would be
a good one. It's definitely got

2054
02:24:31.760 --> 02:24:35.479
to have Bree in the name,
so it doesn't they'll be a riot.

2055
02:24:37.559 --> 02:24:39.239
Restoration would actually be perfect though,
because it mean it fits so well with

2056
02:24:39.319 --> 02:24:45.840
Cloud and actually and being restored as
Cloud. That would yeah, that would

2057
02:24:45.840 --> 02:24:50.440
be perfect. Yeah. I mean, does anybody else have something they want

2058
02:24:50.520 --> 02:24:54.200
to say about this game we haven't
talked about yet, or something they really

2059
02:24:54.360 --> 02:24:58.879
liked that you want to give a
shout out to before we head out of

2060
02:24:58.920 --> 02:25:05.959
here here, I guess all the
great stamp designs. Yeah, it's still

2061
02:25:05.040 --> 02:25:09.200
hilarious that they had that one moment
of giving us a different stamp just to

2062
02:25:09.319 --> 02:25:18.319
have big stye, Like what a
go ahead. I like that there's an

2063
02:25:18.479 --> 02:25:24.120
entire song dedicated to just the chase
chasing dogs. Yeah, I was,

2064
02:25:26.799 --> 02:25:28.520
Oh, we didn't talk about,
like listen the music in this game.

2065
02:25:33.319 --> 02:25:37.440
I mean, I'm gonna go to
the concert in Orlando whenever it comes here.

2066
02:25:37.239 --> 02:25:41.120
And I don't care which of the
songs they play. There's just there's

2067
02:25:41.200 --> 02:25:46.959
not a bad one. And that
like, I love that they are able

2068
02:25:46.079 --> 02:25:50.120
to take just a regular song that
plays during it and then they somehow make

2069
02:25:50.159 --> 02:25:54.600
it to a battle theme and it
all works, and it's like and then

2070
02:25:54.639 --> 02:25:56.680
they hold the note so I can
go back to the regular theme again,

2071
02:25:58.000 --> 02:26:01.200
and like, man, it's so
good, almost seamless, all of it.

2072
02:26:01.600 --> 02:26:05.920
The way that they have this work. It just and then everybody has

2073
02:26:05.959 --> 02:26:11.239
a theme, Like there's a theme
for every freaking little thing in this game,

2074
02:26:11.440 --> 02:26:16.520
and they really went over the top
with it. I just I love

2075
02:26:16.600 --> 02:26:20.959
that, just it's that whole dedication
to how much they love this game and

2076
02:26:20.559 --> 02:26:26.920
and everything on this anybody. Uh, I played an equality mode. I

2077
02:26:26.959 --> 02:26:31.399
didn't mess with performance, but I
never I don't actually remember what I played.

2078
02:26:31.399 --> 02:26:37.959
Another mention, whatever it starts in
five years ago, I don't remember

2079
02:26:37.040 --> 02:26:48.319
now games since then, only two
on my end. Yeah, look,

2080
02:26:48.399 --> 02:26:52.000
this is a great game. I
think it stands by itself. Uh,

2081
02:26:52.239 --> 02:26:54.360
they weren't kidding about that when they
said you could play it by itself.

2082
02:26:54.360 --> 02:26:58.360
Well you understand I'm an iota of
half the stuff that's going on in this

2083
02:26:58.440 --> 02:27:03.719
game. Probably not, but you
can play it. So does anybody think

2084
02:27:03.799 --> 02:27:07.360
it works as a great like introduction
to the entire Fall Fantasy? No?

2085
02:27:09.200 --> 02:27:15.719
Absolutely not. I'm so glad I've
played the original and I knew where all

2086
02:27:15.760 --> 02:27:18.040
this stuff was going on, because
if I played Rebirth by itself, I'd

2087
02:27:18.079 --> 02:27:24.319
be absolutely lost and probably not have
enjoyed it as much as fandom please started.

2088
02:27:26.200 --> 02:27:31.879
Yeah all right, guys, Well
thank you so much everybody for being

2089
02:27:31.959 --> 02:27:37.360
on. I was worried when I
I was like, did I ask one

2090
02:27:37.440 --> 02:27:41.120
too many person to be on here
and then wind up working out great?

2091
02:27:41.239 --> 02:27:46.239
All you guys are awesome. You
know, if you want to go ahead

2092
02:27:46.239 --> 02:27:48.920
and give a plug to what y'all
do here? Where we head out?

2093
02:27:50.399 --> 02:27:52.319
I guess starting with you Hayes,
where can people find you? And all

2094
02:27:52.360 --> 02:27:56.559
that. Yeah, you can find
me at soul Fleet on Twitter and Blue

2095
02:27:56.559 --> 02:28:03.479
Sky sol Fleet. Most of my
work is on Inverse. If you like

2096
02:28:03.559 --> 02:28:07.799
Final Fantasy seven Rebirth, I'm not
quite une covering it yet, so keep

2097
02:28:07.799 --> 02:28:11.040
an eyeyet Josh. You can find
me on Twitter at Finn the Brave.

2098
02:28:11.120 --> 02:28:18.600
It's fio In in the Brave.
No funny spellings with those, and I'm

2099
02:28:18.159 --> 02:28:20.920
trying to be as many places as
possibly. You'll find most of my work

2100
02:28:20.959 --> 02:28:26.040
on Illustrated with through g LHF.
But yeah, I've also I'll be around,

2101
02:28:26.120 --> 02:28:31.319
so keep an eye out. Scott. Alrighty, so I'm sid Scott

2102
02:28:31.440 --> 02:28:35.920
pretty much everywhere Twitter, Facebook and
the like. You can find most of

2103
02:28:37.159 --> 02:28:39.760
the stuff that I write on the
outer Haven dot net. Just did uh

2104
02:28:41.239 --> 02:28:46.319
Scott just did a previewear Blade.
Yes, they are looking forward to that.

2105
02:28:46.159 --> 02:28:50.079
And Hayes has been doing a ton
of stuff on Dragons Stop with two,

2106
02:28:50.840 --> 02:28:54.879
so go check that out. Andrew, they will find you. Yeah,

2107
02:28:54.920 --> 02:29:01.920
you can find me at Andrew Underscore
Agris on Twitter. Also Andrew abras

2108
02:29:01.120 --> 02:29:07.319
dot com is New Things Finally there
as well. And yeah, I do

2109
02:29:07.440 --> 02:29:13.719
most of my writing for the Outer
Haven covered a ton of rebirth stuff and

2110
02:29:13.840 --> 02:29:18.719
I think still a couple more things
in the work and the works, So

2111
02:29:18.239 --> 02:29:22.719
yeah, Realdy, most of my
writing now has more sports stuff. But

2112
02:29:22.760 --> 02:29:26.879
as far as the nearly stuff,
you can look me up on bad Brackets,

2113
02:29:26.920 --> 02:29:31.399
the new show we started a couple
of months ago where I torture three

2114
02:29:31.559 --> 02:29:37.399
innocent souls. As far as the
ridiculous brackets that I put together over certain

2115
02:29:37.440 --> 02:29:41.239
topics, it's over everything. Best
WrestleManias was the one that just came out

2116
02:29:41.319 --> 02:29:46.120
yesterday. I'm about to record Best
Golf Courses that'll come out next week.

2117
02:29:46.200 --> 02:29:50.479
And then Sean Scott and Andrew were
with me yesterday. We recorded Best Final

2118
02:29:50.559 --> 02:29:56.360
Fantasy Games yesterday. It'll come out
April fifteenth is when that episode will dropped.

2119
02:29:56.399 --> 02:30:01.920
So we hit every single kind of
top you can imagine. The whole

2120
02:30:01.959 --> 02:30:05.399
point is I come up with the
bracket that at some point somebody cusses at

2121
02:30:05.559 --> 02:30:09.959
you. That's my that's my goal, and if you want more fancy,

2122
02:30:09.079 --> 02:30:15.040
it's coming pretty soon. We got
that Rising Tide DLC on the eighteenth,

2123
02:30:15.159 --> 02:30:18.159
so there go back to go back
for being a party to just playing his

2124
02:30:18.280 --> 02:30:24.959
Clive and get to hear Ben Star
be amazing again. So until you know

2125
02:30:24.079 --> 02:30:26.920
the next time, I will have
a regular episode of Video Games for the

2126
02:30:28.040 --> 02:30:31.000
Max with my regular co host Mark
on Fridays. We usually do it live

2127
02:30:31.040 --> 02:30:35.719
and then it'll be out on podcasts. Thank you all you guys for joining

2128
02:30:35.799 --> 02:30:39.520
me here. This was fun and
hopefully we can I'll have you all on

2129
02:30:41.200 --> 02:30:45.479
again another time. Bye, everybody, thanks for having us. Thank you

