WEBVTT

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You are listening to the IFH podcast
Network. For more amazing filmmaking and screenwriting

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00:00:08.800 --> 00:00:13.919
podcasts, just go to IFAH podcast
network dot com. Welcome to the Bulletproof

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00:00:13.919 --> 00:00:18.039
Screenwriting Podcast, Episode number two ninety
eight, Looking Good, Billy Ray,

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00:00:18.600 --> 00:00:24.280
Feeling Good, Lewis Trading places,
broadcasting from a dark, windowless room in

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Hollywood when we really should be working
on that next draft. It's the Bulletproof

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Screenwriting Podcast, showing you the craft
and business of screenwriting while teaching you how

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to make your screenplay bulletproof. And
here's your host, Alex Ferrari. Welcome,

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Welcome to another episode of the Bulletproof
Screenwriting Podcast. I am your humble

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host Alex Ferrari. Now, today's
show is sponsored by Bulletproof script Coverage.

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Now. Unlike other script coverage services, Bulletproof Script Coverage actually focuses on the

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kind of project you are in the
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we have you break it down by
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market and studio film. There's no
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cover my screenplay dot com. Enjoy today's

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episode with guest host Jason Buff.
Do you like sharks? Do you like

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NATO's? Well, my friend,
you are in luck today because today we

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are talking with Thunder Levin, screenwriter
of Shark Nato and Sharknado two. I

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was wondering if you could talk for
just a second about your experience when you

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first got into Los Angeles and what
your expectation was versus what you actually found.

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Sure, I got a tala in
late nineteen eighty six with my student

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film in hand, and I was
quite prepared to send it to Steven Spielberg

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and have him say, where have
you been. We've been waiting for you,

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right, That's what usually happens,
and that did not happen, to

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my great surprise, although I did
get a very nice letter back from his

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director of development at the time saying
we thought it was a very well done

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student film, and so then I
set about the hard slog of trying to

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make connections, and I guess it
took about three or four years of just

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sort of knocking on doors before I
got my first directing job. And then

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that didn't go very well. I
was sort of outmaneuvered politically. I went

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into it being I guess, very
naive and thinking everybody was there to help

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me realize the vision and all this
nonsense, and no, everybody was there

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for their own causes, or at
least especially the producers, and so that

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did not go very well. And
so then it was a sort of a

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case of regrouping, and I started
writing more, and it was a long

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time before before other things started happening, and I started doing corporate promotional videos

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for a living, which actually is
a fairly good living if you can make

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it work. But it wasn't what
I wanted to do, and so years

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went by, and finally I was
in my mid thirties when I thought,

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you know, this is ridiculous.
We've got to make something happen if nobody's

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going to hire me to do it. I ought to make my own film,

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which had always been the plan.
It's just that, you know,

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that was a someday kind of thing. Someday, if things don't work out,

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I'll just make my own film and
I'll show them. And then finally

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I realized, you know, someday. It was a couple of years ago,

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I've got to get going and tried
to raise money to make an indie

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film and did not raise enough,
and so that project collapsed. But some

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of the investors that i'd contacted,
you know, who had who had pledged

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funds, remembered me a year or
so later when I had another project,

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and now I seemed like, oh, well, he's done this before,

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even though we hadn't actually gotten the
first film made, So there was there

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was some recognition factor when I went
back to them a year or two later

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and said, hey, let's let's
make this film. We can do it

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for less money than that other one, and it's going to be more commercial

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and all these things. It was
just the funding. It was. It

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was more of a niche a niche
film. But I don't think that's why

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I fell apart. It was a
little science fiction film, but I think

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it fell apart because we were trying
to raise close to a million dollars and

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I just didn't have the connections to
raise that much money. But then the

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next film we tried to raise money
for, which was a zombie film,

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was much more modestly budgeted. We
went in saying we were going to make

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it for a hundred brand, but
we would have the option of raising one

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hundred and fifty, and so we
we eventually got to one hundred grand,

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and we said, okay, we're
invoking our option to raise one hundred and

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fifty because we think it'll be a
better film that way. And we raised

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one hundred and fifty, so it
was much more doable and it seemed like

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it would be much easier for it
to make a profit. So you worked

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as a producer on you're talking about
mutant vampire Zombies from the Hood. I

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am, yeah, and so I
was one of I was, I guess

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credit wise, I'm the executive producer
on that. George Saunders was my partner.

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He was a producer, But I
ended up raising about ninety five percent

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of the money. And so really
it was a nuts and bolts from the

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beginning to the end kind of production
for me, and I learned a lot

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doing it. I don't ever want
to do it again. I know there

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are people out there who enjoy putting
the deal together and working all that stuff

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out, that that's not really the
part of the business that intrigues me.

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Like I like making movies. I
like the creative part. I like coming

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up with a story and figuring out
characters and casting and working with crew and

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cinematographers and sound people and artists and
actors and you know, seeing it all

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come to life. Putting together a
deal doesn't really doesn't really excite me that

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way. Can you talk for just
a second about how you were able to

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put together that kind of funding?
And I mean, I know it's not

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the really fun part of filmmaking,
But one of the things that I've been

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trying to focus more on is talking
about the non creative aspects and the more

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business aspects of putting together a film. So can you can you discuss just

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a little bit about the process of
actually putting the film together and raising the

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funds and what kind of you know, things like did you have to make

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it at LLC? And the legal
aspects of it. Sure what I mean,

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I guess the first thing for anyone
to remember who's going into this is.

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It's a film business, not the
film art, not the film crew

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aft. It's a business first and
foremost, at least to people who are

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going to be investing, and people
are going to be buying films. So

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you've got to put together a package
that makes sense from a business standpoint.

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So it's not about ge this won't
this be a really cool story because investors

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probably aren't going to care about that. Some of them might, but most

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of them aren't. Most people who
are investing money in a project want to

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make money, so they need to
see that you have some grasp of the

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business side of it. So the
first thing is to do your research and

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figure out what movies are selling,
what movies are getting made on the low

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end, and what are selling in
the marketplace. And of course the marketplace

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is changing in the midst of changing
drastically. You know, ten years ago,

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fifteen years ago, it was all
about what can you get on the

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shelf at Blockbuster, And of course
that's not the case anymore. It's about

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how do you get attention for a
movie it's on vod or on iTunes or

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Amazon or what have you. And
the all business really is sort of reinventing

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itself right now, and even the
studios or are scrambling to figure out how

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all that is going to work and
how to make money from it. So

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it's a it's a weird time to
be making an indie film right now.

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But what we did was to research
to put together Basically, we put together

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a business plan, and the things
we had to include in that were,

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how is this film going to make
money? What you know, what's the

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physical process. We're going to form
an LLC, a limited liability company.

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The investors are going to be the
limited members, and the producer and I

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were the general members, which meant
that the investors would only have their investment

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at stake. They couldn't be touched
for any losses beyond the money they put

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in, but they would have no
particular say in running the company, and

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George and I would run the company, and we our investment would be sweat

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equity, the effort we put into
making the film. And so then we

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put together this business plan that would
that listed movies that we thought were similar

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to our film, and we did
research on Okay, what is the low

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end that these investors can expect to
make? So we did some research on

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similar movies that hadn't done so well, and how much money did they make,

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how much money did they spend?
What's the high end, you know?

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And of course at that point what
we were all pointing to the high

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end was the Blair Witch Project,
which has been made for like, you

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know, sixty grand and made one
hundred million dollars, you know, And

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of course you fill it with caveats
like it's unlikely that the film will achieve

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that kind of success, and your
money is at risk and you could lose

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everything, and you keep saying that
over and over again. We'll be right

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back after a word from our sponsor, and now back to the show.

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To protect yourself legally. But at
the same time, you have to paint

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a Rosie picture or else why would
anybody invest in your moving And what is

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it about our film? What elements
of our film make it likely to succeed?

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So, okay, zombies were hot, so it was a zombie film.

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We would guarantee that we would get
at least one named star in the

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film. It would be shot in
twelve days on one hundred and fifty thousand

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dollars, so the financial risk were
very low compared to the potential rewards,

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things like that. And basically,
we did some research online and we talked

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to other people who had done this
before, and there are business plans out

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there that you can get a look
at, and we synthesize the best elements

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from a bunch of different business plans
that we looked at, and we got

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distribution charts from the Hollywood Reporter and
from what is a box office Mojo and

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a bunch of these other things to
show how similar films had performed. We

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put together a budget, We put
together a cast list of the kind of

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actors we thought we would be able
to get for the money we had.

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We put together a schedule of how
the investors could expect to see things proceeds.

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So, okay, once all the
money is in, it'll take this

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long to prepare and cast the film, and this long to shoot it,

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and this long to do post.
And from the time it's finished in post

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until the time it's out on DVD, we'll take about this long. And

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once it's out on DVD, how
long do we expect it to take to

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recoup its money? And then,
of course there was the business side of

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all. The way we structured it
was that all funds that came in from

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sales of the film would go to
the investors first. We wouldn't get anything

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until the investors had recouped one hundred
and ten percent of their investment. So

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that was sort of their protection that
we weren't sort of going to run off

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with the money or anything. The
investors had the rights to audit the books,

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things like that, so we set
it up to protect the investors as

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much as possible to give them first
position. Ah actually was second position,

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after any debts that the film might
have incurred, And did you have a

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distribution model in place at that point. We did not have a distributor signed.

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We had a couple of distributors at
that point that we had individually worked

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with before, I had experience with
before, and so we mentioned them and

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said that the film will be taken
to these distributors and to others. At

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the time, we felt like we
could probably get a better deal on the

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distribution end if we didn't pre sign
with an investor. In retrospect, that

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was probably a mistake, but we
felt that any investor looking at our script

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and our little package with filmmakers who
were essentially unknown, would not give us

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a very good deal, but that
if we went out and made a really

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good movie, then we could command
a higher price in retrospect. It probably

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would have been safer. It probably
would have been better to take the safer

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deal and make a deal upfront.
We did have a couple of distributors who

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expressed some interest upfront, and that
would have at least guaranteed a certain a

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certain minimum income for the film.
Right now, can you talk about what

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it feels like as a director to
walk onto the set for the first time.

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I mean, I know you had
directed other things, but this was

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probably the biggest thing you had directed
at that point. Right I'm not sure

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it wasn't necessarily the biggest. It
was the first film where I essentially had

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creative control, and so that was
a big deal for me. And it

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was certain the first film that I
was solely responsible for from beginning to end.

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And it was interesting because in my
position, I'd been telling people for

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years and years that I was a
great film director, but really had no

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way to prove it. You know, it was just you got to take

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my word for this. I can
see it in my head. I know

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what you know, I know what
it's going to be like, it'll be

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great, you'll see and so in
a way, when things didn't go terribly

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wrong in the first hour of shooting, it was just sort of a great

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vindication for me. That shoot actually
ended up being probably to this day,

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the best film set I've ever been
on. I spent a lot of time

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putting the crew together and interviewing people, and people were getting paid, you

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know crap. I think most people
were making one hundred bucks a day.

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But I spent a lot of time
interviewing people and making sure we had people

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who were going to be really excited
about doing it. Everybody was essentially moving

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up a step or getting their their
break, getting into the business at the

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entry level, or you know,
like the cinematographers or people who had not

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shot features before. But it shot
really good short to really good music videos.

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That was a kind of people we
were looking at. Costume designers had

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only been an assisting costume designer things
like that, so everybody was looking at

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this film as a really good opportunity
for them, even though they weren't making

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much money. So we had we
had really good spirit on the set.

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Everybody got along really well. There
was a great sense of community and we

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were all just really working hard to
make this thing the best it could be.

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And so my experience on the set
as a director, there's an hour

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of sheer terror at the beginning of
the shoot, where, oh God,

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do I know what I'm doing?
Is everything going to fall apart? Are

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all the pieces in place? Or
is this going to be an utter disaster?

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And once you get past that,
and for me actually that that's kind

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of a daily thing. I mean, I've directed several features now, and

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every morning I feel the same way
until the first shot is in the camp

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and then everything is fine. But
that that shoot, that it was just

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a wonderful sense of vindication. It's
like, finally I was doing what I

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was supposed to be. You know, this proved nut. It was less

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about proving to other people, and
it became a confirmation to me that what

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I've been saying all these years was
actually right, and that this was what

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I was meant to do, and
that here was a place where I was

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at home and I didn't have to
count ow to people who didn't know what

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the hell they were talking about,
and I didn't have to support somebody else's

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vision. I was doing what I
was supposed to do and it was working,

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and so that was a very powerful
sort of reaffirmation for me. And

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then when the shoot went so well
and everybody got along so well, and

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despite doing it on an utterly insane
schedule, everything worked out. It was

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It was just the most wonderful,
wonderful thing. And to this day,

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I'm very proud of that film.
I mean, you know, it's a

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low budget zombie horror comedy and it's
it's silly, and it's you know,

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it doesn't look like a million bucks, but I'm really proud of it for

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what it was. I think it
was a great film, and I will

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put that up against Shaun of the
Dead or Zombie Land any day. It

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doesn't it doesn't have it doesn't have
quite the production value of Zombieland, but

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I think the characters are just as
engaging, if not more so. I

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think the story carries you along.
Very few people have really seen it,

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but the comments that we see on
the various internet forums when people actually do

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watch it, I'd say ninety five
percent of them really really get into it.

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All the comments we've had have been
very positive. So it was it

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was a great experience from the beginning. Then except for the fact that it

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hasn't turned a profit yet. Now, as a Spielberg fan, how was

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it? Was it kind of cool
working with c Thomas Howe. Did you

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ever like talk to him about what
it was like working on ET or anything

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like that. Yeah, yeah,
we uh, we had a few conversations

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about that. He had. Tommy
has stories about everything because he's not only

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has he been in the business since
he was a kid, but his father

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and even his grandfather, I think
we're both in the business as stuntmen.

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So he grew up in Hollywood and
he has a lot of great stories.

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And I remember one that he was
talking about was that Spielberg had a trailer

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on the set that was filled with
pinball machines and video games and stuff,

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and so so you know, in
between shots, the kids were all in

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there and it was basically like their
own portable arcade and they just had a

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blast playing games while the crew was, you know, setting up the next

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shot. When you get on a
set, who are the people that you're

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really relying on that you kind of
lean on throughout the day? Right?

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Well, for me, the main
collaborator on a film is the is the

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cinematographer, to me, that's that's
the most important working relationship on a film

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for a director. The other one, of course, is the first the

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first AD, because he's the one
who really runs the show. A lot

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of young directors from films coming out
of film school or just you know,

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people who want to want to make
movies, they don't realize just the extent

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to which they are not in charge. The director, especially a good director,

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if he knows what he's doing,
he will allow the first AD to

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do his job. And his job
is running the set. And you know,

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you need to have your vision,
you need to know what you're doing

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and what's coming next. We'll be
right back after a word from our sponsor

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and now back to the show and
be able to express that clearly. But

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the first AD is the one who's
really sort of directing the troops. And

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if he's good at his job,
if or she is good at If the

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first AD is good at his or
her job, it frees up the director

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to not have to worry about a
lot of that stuff and to focus on

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working with the cinematographer and working with
the actors, and those for me,

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those are the key relationships. The
cinematographer is going to be translating your vision

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onto the screen, so you have
to have a good relationship with your DP.

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For me that I've always started working
with my DP at the very earliest

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stage that I can. I'd like
to have my DP in the room when

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we're doing storyboards if I'm doing storyboards. In fact, for me, the

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best situation is if my DP is
also an artist and can do the storyboards

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himself. So we'll sit in a
room and we'll go through the script and

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I'll lock out my vision and what
I think the shots will be, and

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I'll describe them to him, and
maybe i'll draw stick figures, and then

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if the DP can draw, he
will do storyboards because I can't draw to

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save my life. So I'll draw
a stick figure of what the shots should

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be, and then he'll look at
it and go what the fuck is that?

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And I will explain it to him
and he's say, oh, yeah,

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I don't look like this, and
he'll draw it out, or we'll

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have a storyboard artist in the room
with us who will draw it out.

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And then maybe the DP will make
a suggestion, well, what if we

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DiPT it from this slightly different angle, or what if we move the camera

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here. I like to collaborate with
my DP as much as I can,

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so that really the way the film
looks becomes kind of a shared vision.

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And that way, when we get
on the set, I don't need to

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explain anything. He knows exactly what
it's supposed to look like, exactly where

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the camera's supposed to go, exactly
where he wants the lights to go,

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so I don't need to worry about
explaining that to him. All we'll need

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to do is adjust for you know, those situations where the location or the

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set requires that something be changed from
what our original plan was, and then

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we'll figure that out together, and
then he can worry about all that,

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and I can go work with the
actors on their performance and they're blocking and

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so forth. So for me,
the most important relationship is between the director

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and the DP. Then between the
director and the AD that's got to be

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a working relationship. You're not too
concerned about a creative relationship there, but

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you've got to be able to get
along and he's got to be able to

302
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understand the way you work. If
there's friction between the director and the first

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a D, things tend not to
work very well. And I've experienced both

304
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of those where I've had really great
relationships with my ad and not so great

305
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relationships, and life is a whole
lot better than the director in the idea

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get along. And then the other
key, the other key relationship on a

307
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set, And this was something that
maybe surprised me a bit in the early

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days, was the relationship between the
director and the star, especially in these

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low budget films where you have just
one name actor, and that actor has

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a lot more a lot more cloud
on set than some directors might like because

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probably he's the reason your film got
funded, and he's the reason your film

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is gonna get distributed, and he
knows that. So having a good relationship

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with your star where you're both working
towards the same vision is really crucial because

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if you get on if you come
into it with different visions and he is

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pushing to get it his way and
you're pushing to get it yours, and

316
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he has a certain level of control
because you know you can't physically make him

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do something he doesn't want to do, that that can become an awkward situation

318
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too. So making sure that you
and your star are on the same wavelength

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and that you both see at least
his character the same way can be very

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helpful, and the star can become
a great ally too, because on a

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low budget indie film where you're trying
to shoot the film in ten or twelve

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or fifteen or reason twenty days,
you really don't have time to do the

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kind of dramatic work with the actors
that you'd like to do, and so

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your star, if he really understands
his role and you guys are on the

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same page with it, he can
then become a very helpful force for working

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with the other actors as well,
because one would expect in an indie film,

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especially in a B movie, where
you tend to be casting someone in

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the lead who has probably already had
a career and has been doing it for

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a while, because those are the
people who will sell a low budget moving

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Did you ever find yourself maybe overdirecting
or doing things that they didn't really need

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you to do, or did you
learn no, Just the opposite, in

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fact, is that you can actually
do less because they know what they're doing,

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and they can also pass along their
experience and their their years of wisdom

334
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to the less experienced members of the
cast. Because on a low budget indie

335
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film, You're probably going to have
a lot of actors who haven't done this

336
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as much, right, and so
having a good relationship with your star he

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can sort of carry some of that
burden for you, and he can talk

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to some of the actors about what
they're doing and the little the little techniques

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of acting that he's picked up in
his years of experience that will help them

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do what you need them to do, you know, And you've you've got

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to You've got to balance that by
making sure that everybody in stands it,

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understands that you're in charge. And
a good star, uh gets that,

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and he won't question you publicly.
You know. I had a moment at

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a moment on one of my films
where you know, now I don't even

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remember what it was, but it
was it was a case of the star

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sort of questioned something, you know, and I took him aside. And

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he was a guy who who you
know, made dozens of films and it

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had a very successful TV series,
and I had to take him aside and

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say, look, you know,
we can we can talk about this as

350
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much as you want. If you
don't like what I'm doing, we can

351
00:26:36.599 --> 00:26:38.799
we can work it out together,
but you can't question me in front of

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the rest of the cast and crew. And he was like, you're absolutely

353
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right. I apologize for that.
And then when you were shot and we

354
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had a very good and yeah,
we we were literally out in the middle

355
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of the jungle and we did not
have a stunt coordinator on that film,

356
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and Adrian Paul kind of took over
that role for us, and he would

357
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help the other actors with the physical
stuff that they needed to do thanks to

358
00:27:08.880 --> 00:27:12.799
all his experience, you know,
on Highlander, mainly because you know,

359
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he spent several years doing endless fight
scenes and stuff, so he was really

360
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good at that, and he was
able to help the other actors in ways

361
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that I probably would not have been
able to. And even if I had

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been able to, I certainly wouldn't
have had the time because there's so many

363
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things. I've often said that directing
a feature film is probably the most all

364
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encompassing, intense experience that a human
being can have, short of going to

365
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war. There are so many things
that you have to keep in your head,

366
00:27:47.599 --> 00:27:49.759
so many things going on at any
one moment aren't doing what I need,

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and I would have had to go
back and talk to them and there

368
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would would have cost more time.
But actually my star was talking to them

369
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and was bringing them along. And
especially if you're working with if you're doing

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an action movie, as most of
the might have been, and your star

371
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is someone who's done a lot of
action work before, then he can also

372
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be very helpful with the physical stuff. Both see Thomas Howe on Mutant Vampire

373
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Zombies and also Adrian Paul who is
my star in AE. You know,

374
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they both had a lot of action
experience and so they would they would help

375
00:28:25.039 --> 00:28:27.920
the other actors. Okay, here's
how you here's how you might want to

376
00:28:29.200 --> 00:28:32.359
run through this scene. Yeah,
we're running through the jungle. Well,

377
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how are we going to make sure
we don't trip and fall over this?

378
00:28:36.799 --> 00:28:41.920
You know? Vine here, there's
a lot going on, And it's a

379
00:28:41.960 --> 00:28:48.400
funny thing to think about how much
time it takes to simply be able to

380
00:28:48.480 --> 00:28:51.559
run through a patch of jungle.
This is something you don't think about when

381
00:28:51.559 --> 00:28:56.799
you're watching an action film, But
simply being able to run through the jungle

382
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for a hundred feet without tripping on
something thing is harder than you might think.

383
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And so having somebody with a certain
level of experience at that kind of

384
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thing, how do I slide down
this hillside without falling over and breaking my

385
00:29:12.000 --> 00:29:17.400
ankle? That that can be very
helpful, especially when you don't have a

386
00:29:17.480 --> 00:29:22.400
huge stunt team, you know,
working with everybody on one of these films.

387
00:29:22.440 --> 00:29:26.839
You're you're lucky if you have a
stunt coordinator at all, much less

388
00:29:26.839 --> 00:29:30.559
a whole stunt team to work with
each of your ten different actors in a

389
00:29:30.599 --> 00:29:34.680
scene that are you were responsible for. That it can really get overwhelming,

390
00:29:34.720 --> 00:29:41.200
and you tend to develop a tunnel
vision to a certain extent. And I

391
00:29:41.240 --> 00:29:45.559
know it happens for me that I
am totally focused on the moment we're putting

392
00:29:45.759 --> 00:29:49.079
in front of the camera, and
if somebody asked me about another moment in

393
00:29:49.119 --> 00:29:52.839
the film, I'm like, what, huh, there, there's another moment.

394
00:29:55.400 --> 00:30:02.400
We'll be right back after a word
from our sponsor and now back to

395
00:30:02.480 --> 00:30:07.160
the show, and I'll have to
like make a physical, conscious effort to

396
00:30:08.240 --> 00:30:12.279
change my focus and think about this
other thing that needs to be addressed.

397
00:30:12.519 --> 00:30:15.799
Yeah. So on Ae we were
out in the middle of the jungle in

398
00:30:15.839 --> 00:30:19.079
Costa Rica. There's very little film
infrastructure there, and what there is is

399
00:30:19.119 --> 00:30:26.599
based in the capital of San Jose. So the people there are San Jose's

400
00:30:26.680 --> 00:30:30.960
just a city like La people there
have no more experience working in the jungle

401
00:30:32.400 --> 00:30:37.039
than anybody here would. So even
our quote unquote local crew was still out

402
00:30:37.079 --> 00:30:42.279
of their element. So yeah,
Adrian was very very helpful on that production

403
00:30:42.319 --> 00:30:45.119
and it was it was great working
with it. Now, why was the

404
00:30:45.160 --> 00:30:49.559
decision made to shoot in Costa Rica? Is that just because the screenplay or

405
00:30:49.680 --> 00:30:55.880
was there some sort of financial incentive
for shooting there? That was actually a

406
00:30:56.000 --> 00:31:02.240
weird, a weird situation. That
decision was made the partners at the Asylum

407
00:31:02.920 --> 00:31:07.240
that was an asylum film, and
they had shot several films in Beliez,

408
00:31:07.119 --> 00:31:11.400
which honestly is where I expected to
shoot the film, but they wanted a

409
00:31:11.400 --> 00:31:15.599
different look because most of their jungle
films had been shot in Beliezed, and

410
00:31:15.720 --> 00:31:22.880
so they started looking around at different
places where we could shoot a jungle film.

411
00:31:22.920 --> 00:31:26.200
And we were talking about the Dominican
Republic too, and we were talking

412
00:31:26.240 --> 00:31:32.480
about Puerto Rico, and I was
kind of interested in Puerto Rico because I

413
00:31:32.559 --> 00:31:36.960
had another project, an indie project
that I'd been developing that I thought we

414
00:31:37.000 --> 00:31:41.599
would probably shoot in Puerto Rico because
it needed both jungle and a Spanish colonial

415
00:31:42.039 --> 00:31:47.039
city, and so you got both
of those in Puerto Rico. Plus they

416
00:31:47.039 --> 00:31:49.720
speak English. Plus it's close to
you asked you know there are no import

417
00:31:49.799 --> 00:31:53.559
restrictions or I think because it's part
of the US and it's so close by

418
00:31:53.640 --> 00:31:57.640
playing that you could fly equipment in
and stuff. So Puerto Rico was interesting

419
00:31:57.680 --> 00:32:02.039
to me. But they decided that
Puerto Rico was probably going to be too

420
00:32:02.039 --> 00:32:07.599
expensive, and I think there were
union issues there too, so they were

421
00:32:07.599 --> 00:32:12.400
looking at Dominican Republic, and then
Panama got into the mix, and then

422
00:32:12.480 --> 00:32:16.920
finally the decision to shoot in Costa
Rica. Oddly enough, was made for

423
00:32:17.000 --> 00:32:23.039
two reasons. One was that one
of the partners at the Asylum, his

424
00:32:23.160 --> 00:32:29.119
father I think, owns a house
in Costa Rica, and so somehow that

425
00:32:29.519 --> 00:32:32.319
made it better. I guess they
just had a connection there. And then

426
00:32:32.480 --> 00:32:37.240
they got in touch with a local
production company in Costa Rica who kind of

427
00:32:37.240 --> 00:32:42.480
sold them on shooting there. And
as it turns out, it might have

428
00:32:42.559 --> 00:32:45.880
been a mistake because it turns out
that Costa Rica is not an inexpensive place,

429
00:32:46.400 --> 00:32:51.799
and we were there during prime tourist
season and there was no local crew

430
00:32:51.960 --> 00:32:57.559
in the jungle. So even the
quote unquote local crew we were hiring all

431
00:32:57.640 --> 00:33:00.759
had to be transported from Santos.
They all had to be put up in

432
00:33:00.839 --> 00:33:04.599
hotels. You know, normally think, well, we're going to hire a

433
00:33:04.640 --> 00:33:07.599
local crew, they'll just be living
at home and they'll come to the set

434
00:33:07.640 --> 00:33:13.079
every day. But it wasn't like
that. So the expense of shooting in

435
00:33:13.160 --> 00:33:16.359
Costa Rica and everything's very expensive there. It's not. It's not this third

436
00:33:16.440 --> 00:33:20.720
world, you know, a country
where you can hire a labor for ten

437
00:33:20.759 --> 00:33:25.920
cents an hour or something. What
little film production there is there was mostly

438
00:33:27.279 --> 00:33:34.519
TV commercials and an actual Costa Rican
television programs, so they were all used

439
00:33:34.519 --> 00:33:39.000
to working sort of a normal day
in a studio setting and getting paid decent

440
00:33:39.119 --> 00:33:44.640
rates. And we were coming in
with this crazy low budget film that was

441
00:33:44.680 --> 00:33:45.799
going to be shot out in the
middle of the jungle, and we wanted

442
00:33:45.839 --> 00:33:52.799
people to work for what to them
was very little, and so it was

443
00:33:52.279 --> 00:33:57.519
Costa Rica actually was a wonderful place, but from a production standpoint, it

444
00:33:57.599 --> 00:34:00.440
actually kind of worked against us and
it ended up costing a lot more than

445
00:34:00.480 --> 00:34:05.200
anybody expected. But it was beautiful. When you're shooting in the jungle.

446
00:34:05.240 --> 00:34:07.320
How do you scout out locations?
Do you just kind of say, okay,

447
00:34:07.320 --> 00:34:10.639
well here's a river and we can
shoot it like this, I mean,

448
00:34:10.800 --> 00:34:14.440
is there are you shooting it kind
of in the same area or do

449
00:34:14.519 --> 00:34:17.440
you do you have like a location
manager there that's dealing with that sort of

450
00:34:17.440 --> 00:34:22.559
thing. Yeah, it's funny.
We didn't have an actual location scout.

451
00:34:22.599 --> 00:34:28.920
We hired a tour guide who basically
took people, just tourists on tours,

452
00:34:29.440 --> 00:34:32.400
and we hired him to show us
all these places, you know, And

453
00:34:32.440 --> 00:34:36.719
so during preproduction he took us around. We needed a waterfall, we needed

454
00:34:36.719 --> 00:34:40.519
a river, we need a dense
jungle, we needed an open clearing.

455
00:34:40.920 --> 00:34:45.159
So he took us around to a
bunch of waterfalls and rivers and things like

456
00:34:45.199 --> 00:34:49.840
that that he knew about. But
yeah, we all we had to get

457
00:34:49.880 --> 00:34:54.559
it all in one basic area because
we couldn't afford time wise or money wise

458
00:34:54.800 --> 00:34:59.760
to be traveling all around the country. And we were fortunate we found this.

459
00:35:00.679 --> 00:35:04.599
I guess it was a plantation.
I guess it was a I'm sure

460
00:35:04.599 --> 00:35:07.079
it was a coconut plantation. I
forget what they were growing there, but

461
00:35:07.119 --> 00:35:10.719
there was this plantation where a part
of it was cultivated, and then part

462
00:35:10.719 --> 00:35:15.039
of it was just wild jungle,
and they happen to have a cave which

463
00:35:15.079 --> 00:35:17.079
we needed, and there was a
river on their property, and so we

464
00:35:17.159 --> 00:35:22.320
talked to the owners of this land
and we were able to end up shooting

465
00:35:22.639 --> 00:35:28.719
about eighty percent of the film on
this one plot of land where we had

466
00:35:28.840 --> 00:35:31.840
most of the things we needed.
And that really saved us because before we

467
00:35:31.920 --> 00:35:36.760
found that we were going to be
moving around constantly, and that would have

468
00:35:36.800 --> 00:35:40.599
just cost way too much time getting
to new locations each day and setting up

469
00:35:40.639 --> 00:35:44.920
all over again. And you know, the producers kept saying, well,

470
00:35:45.039 --> 00:35:46.719
it's it's a jungle country, just
pull over to the side of the road

471
00:35:46.800 --> 00:35:51.199
and shoot. And it was like, no, you can't do that.

472
00:35:51.280 --> 00:35:52.840
For one thing, at the side
of the road that the jungle was so

473
00:35:52.960 --> 00:35:57.599
dense that you literally couldn't get into
it. You would have had to hack

474
00:35:57.639 --> 00:36:00.320
your way in with a machette.
You know, you want you want the

475
00:36:00.360 --> 00:36:05.880
actors to appear to be running through
dense jungle, but it's virtually impossible to

476
00:36:06.199 --> 00:36:09.440
get your equipment in and shoot that
way. So you need a place with

477
00:36:09.559 --> 00:36:15.400
paths and roads and and and dirt
trails and stuff where you can get to

478
00:36:15.920 --> 00:36:21.199
places that look like they're in the
middle of the jungle but are actually easily

479
00:36:21.239 --> 00:36:24.199
accessible, and you know where where
are fifty people going to sit down and

480
00:36:24.239 --> 00:36:28.840
have lunch on their break and how
are you going to run electricity in?

481
00:36:28.960 --> 00:36:31.000
And where are you going to lay
dolly track and all this stuff. So

482
00:36:31.039 --> 00:36:36.800
shooting in dense jungle is pretty tricky, but we were lucky in it.

483
00:36:36.880 --> 00:36:40.159
We found a lot of beautiful locations
very close to each other. But the

484
00:36:40.239 --> 00:36:44.320
days where we had to move and
go to a different location, like we

485
00:36:44.360 --> 00:36:50.880
did for the waterfall, it was
it was pretty hairy. And finding all

486
00:36:50.920 --> 00:36:54.639
these things because they were they were
widely spaced, was was tricky too,

487
00:36:54.880 --> 00:37:00.079
but it all worked out. Was
your DP working with like big five K

488
00:37:00.239 --> 00:37:02.400
lights and things like that outside or
did you try to use mostly natural light

489
00:37:02.800 --> 00:37:07.079
when you could, No, it
was mostly it was mostly natural light.

490
00:37:07.159 --> 00:37:12.159
In fact, one of the interesting
things was we had this scene inside the

491
00:37:12.239 --> 00:37:15.719
cave that was supposed to be lit
by glow stick you know, these chemical

492
00:37:16.159 --> 00:37:22.239
light sticks, and at a certain
point we decided to just light it with

493
00:37:22.280 --> 00:37:27.440
glow sticks, and we bought the
brightest glow sticks you could find, and

494
00:37:27.480 --> 00:37:30.119
we wrapped a bunch of them together, and we actually shot one scene where

495
00:37:30.119 --> 00:37:35.599
they're walking through this dark cave lit
entirely by glow sticks, with people holding

496
00:37:35.639 --> 00:37:37.159
them near their face and stuff.
So that was kind of cool, you

497
00:37:37.199 --> 00:37:40.960
know. No, we had we
had a very minimal lighting kit and we

498
00:37:40.960 --> 00:37:45.400
were really only using it. I
mean, you know, he'd set up

499
00:37:45.440 --> 00:37:47.519
a backlight occasionally, but we were
in the jug. When we were outside

500
00:37:47.519 --> 00:37:52.400
in the jungle, we were mostly
using available lighting because it was a matter

501
00:37:52.480 --> 00:37:54.480
of well, where are you going
to run power from? Can we get

502
00:37:54.480 --> 00:37:59.800
a generator into this place we were
there? There were there were days were

503
00:38:00.280 --> 00:38:04.840
the only way to reach where we
were shooting was in a four wheel druct

504
00:38:04.880 --> 00:38:07.440
pickup truck. There was no way
to get a grip truck there, so

505
00:38:08.119 --> 00:38:13.440
transporting a lot of equipment just what
wouldn't have been practical. So a lot

506
00:38:13.480 --> 00:38:16.519
of that film, the vast majority
of that film was shot with available light

507
00:38:16.719 --> 00:38:21.639
and reflectors, and every once in
a while we'd set up a couple of

508
00:38:22.159 --> 00:38:27.480
couple of lights here and there,
and then inside the cave where we needed

509
00:38:27.519 --> 00:38:30.880
actual light. That was that was
one day where we brought in a generator

510
00:38:31.000 --> 00:38:36.280
and we had to do a real
lighting setup. And then there was some

511
00:38:36.320 --> 00:38:38.840
stuff that we actually shot in the
city. You know, there were sets

512
00:38:38.840 --> 00:38:44.159
and buildings and so forth, and
those we had lighting, but that you

513
00:38:44.159 --> 00:38:46.719
know, we weren't in the jungle
there. We were in a controllable situation.

514
00:38:47.239 --> 00:38:51.719
Now, can you talk for a
second about how you developed a relationship

515
00:38:51.800 --> 00:38:55.280
with the Asylum and how you first
met David Lott and those guys. That

516
00:38:55.320 --> 00:39:00.719
was a very slow process and it
wasn't intentional. I met the Lapp before

517
00:39:00.760 --> 00:39:05.760
the Asylum existed. Basically, I
had had a day job that I won't

518
00:39:05.800 --> 00:39:08.599
even mention what I was doing because
it's so embarrassing. But while I was

519
00:39:08.639 --> 00:39:14.840
there, I made friends with this
woman who was a talent manager, and

520
00:39:15.000 --> 00:39:19.360
she knew David. I don't really
know how she knew David, but she

521
00:39:19.440 --> 00:39:22.880
knew David Latt. They were friends, and so eventually she introduced me to

522
00:39:22.960 --> 00:39:28.239
him and we started talking and nothing
came of that. This is actually,

523
00:39:29.199 --> 00:39:32.800
I think one of the most important
lessons for somebody coming out to Hollywood to

524
00:39:32.840 --> 00:39:37.320
try and get into the business is
to just meet as many people as you

525
00:39:37.360 --> 00:39:42.119
can, because you never know what's
going to turn into a great connection.

526
00:39:43.199 --> 00:39:46.760
So I met David Latt, and
I just knew him. He was just

527
00:39:46.800 --> 00:39:51.559
somebody I knew, and we would
talk every once in a while when we

528
00:39:51.559 --> 00:39:54.199
were visiting with our mutual friend.
I didn't really time with him on my

529
00:39:54.280 --> 00:39:58.920
own per se. I mean,
my girlfriend and I were invited to his

530
00:39:58.960 --> 00:40:07.400
wedding. We'll be right back after
a word from our sponsor, and now

531
00:40:07.559 --> 00:40:13.079
back to the show, you know. And on on and off over the

532
00:40:13.159 --> 00:40:17.280
years we'd be in contact. Um, maybe we'd go to parties, the

533
00:40:17.320 --> 00:40:22.719
same parties occasionally because we had mutual
friends. I ended up a friend who

534
00:40:22.719 --> 00:40:28.639
introduced us ran a co ed softball
team, and David's wife played on the

535
00:40:28.639 --> 00:40:31.639
team and I played on the team, so so jud we were just in

536
00:40:31.760 --> 00:40:37.840
contact on and off for years.
And when the Asylum started, I think

537
00:40:37.880 --> 00:40:42.480
it was called something else. They
were actually doing art house films, you

538
00:40:42.519 --> 00:40:45.880
know, and I talked to him
on occasion about trying to get something going,

539
00:40:45.480 --> 00:40:50.159
and it never really amounted too much, and I guess I was just

540
00:40:50.519 --> 00:40:54.960
oh, that that friend of Donna's
who wants to be a director, right,

541
00:40:55.440 --> 00:41:00.679
and and so I don't think he
really took me terribly seriously. But

542
00:41:00.719 --> 00:41:02.719
then once I made the Zombie film, and I could actually show him something.

543
00:41:02.760 --> 00:41:06.360
I could say, here, look
at this, I can do what

544
00:41:06.480 --> 00:41:09.480
I've been saying I could do.
And he looked at it, and there

545
00:41:09.559 --> 00:41:12.960
was a movie proving that I could
do what I said I could do,

546
00:41:13.280 --> 00:41:16.760
and he couldn't sort of ignore that
anymore. And by then the Asylum had

547
00:41:16.760 --> 00:41:22.199
sort of become this low budget film
factory where they were churning movies out in

548
00:41:22.280 --> 00:41:24.800
large numbers, and they had plans
to expand and make even more films,

549
00:41:24.840 --> 00:41:30.840
and they had just hired a new
director of development to guide that process when

550
00:41:30.880 --> 00:41:32.920
I made the zombie film, and
he said, okay, that's pretty good.

551
00:41:34.039 --> 00:41:38.360
I will put you in touch with
my director of development, and you

552
00:41:38.400 --> 00:41:43.079
know, when he puts out a
call to writers for script ideas, you'll

553
00:41:43.119 --> 00:41:47.039
be on the list. And so
we went through a few different scenarios where

554
00:41:47.119 --> 00:41:52.440
I got an email from the director
of development saying, hey, we need

555
00:41:52.480 --> 00:41:58.519
some ideas based on this this concept, you know. And there were a

556
00:41:58.519 --> 00:42:01.000
few where I pitched idea, is
that nothing ever came of it. And

557
00:42:01.039 --> 00:42:07.320
then finally there was they were going
to do a knockoff of Fast and the

558
00:42:07.400 --> 00:42:12.440
Furious five, I guess, and
I was into cars, and street racing

559
00:42:12.440 --> 00:42:15.159
and so forth, and so I
pitched him my idea and they went with

560
00:42:15.239 --> 00:42:21.840
it, and it just sort of
we developed a relationship from there and I

561
00:42:21.880 --> 00:42:25.719
wrote that that first script for them. I wrote that in ten days because

562
00:42:25.760 --> 00:42:30.079
we spent a while talking about the
story, and by the time they finally

563
00:42:30.079 --> 00:42:34.039
approved what the story was going to
be, they called me into the office

564
00:42:34.039 --> 00:42:37.119
and say they said, okay,
we want you to write this for us,

565
00:42:37.719 --> 00:42:40.880
but we need to script in twelve
days. And I was like,

566
00:42:42.159 --> 00:42:45.360
I've never written a script in less
than two months before, but okay.

567
00:42:47.199 --> 00:42:51.639
And what's worse is that it was
right before Christmas. For some reason,

568
00:42:51.639 --> 00:42:54.400
I always seemed to be writing scripts
for The Asylum right before Christmas, and

569
00:42:54.480 --> 00:43:00.480
I had a Christmas party plan and
so I lost a day and a half

570
00:43:00.599 --> 00:43:04.719
two days shopping and getting ready for
this party. So I really had to

571
00:43:04.719 --> 00:43:08.599
write that script for two hundred miles
per hour in ten days. But I

572
00:43:08.679 --> 00:43:14.679
did it, and I got it
to them and it was what they needed.

573
00:43:15.039 --> 00:43:21.519
And that led to another and another, and eventually to this this sort

574
00:43:21.559 --> 00:43:24.519
of insane moment where they said,
okay, we want you to write a

575
00:43:24.519 --> 00:43:31.559
movie called Sharknado. What's your process
when you begin writing, do you try

576
00:43:31.599 --> 00:43:36.320
to outline everything before you ever start
writing? Or do you I mean,

577
00:43:36.360 --> 00:43:40.000
what do you do before you actually
start working on the screenplay. It depends

578
00:43:40.000 --> 00:43:45.920
on the situation, because if I'm
writing on assignment for somebody, then I'm

579
00:43:45.960 --> 00:43:53.440
gonna be having to fulfill their needs. The Asylum has a very specific process.

580
00:43:53.519 --> 00:43:59.480
They start with a one sentence log
line that they will provide usually,

581
00:44:00.000 --> 00:44:06.400
and they'll ask for a one variety
of one paragraph pitches that would fulfill this

582
00:44:07.119 --> 00:44:09.679
concept. And then they'll pick one
of those one paragraphs and they'll say,

583
00:44:09.719 --> 00:44:15.119
okay, now write a one page
story with a clear eight acts structure.

584
00:44:15.679 --> 00:44:21.119
So I'll write a one page story
and then they'll give you notes on that,

585
00:44:21.920 --> 00:44:24.440
and once they're happy with the way
the one page goes, they'll say,

586
00:44:24.480 --> 00:44:30.440
okay, now write us a three
page outline with more detail and break

587
00:44:30.480 --> 00:44:35.800
it up into the eight acts for
a TV movie. Because most of their

588
00:44:35.800 --> 00:44:38.480
stuff, you know that they're hoping
they can sell it to sci fi or

589
00:44:38.519 --> 00:44:44.360
whatever, so it needs a TV
movie structure of eight acts. And so

590
00:44:44.400 --> 00:44:46.480
then you do this three page outline
for them, and then when there'll be

591
00:44:46.559 --> 00:44:50.519
notes on that, and then they'll
finally approve that, and then you go

592
00:44:50.599 --> 00:44:53.679
to script. So that's the way
I have to work for that. When

593
00:44:53.719 --> 00:44:58.880
I'm doing a spec project, I
prefer not to do that. What I

594
00:44:59.320 --> 00:45:04.440
generally do on a spec project is
I'll have a basic idea of what the

595
00:45:04.480 --> 00:45:08.039
story is going to be, so
I'll probably have that one paragraph idea,

596
00:45:08.119 --> 00:45:14.679
and then I'll go to an outline
format, where what I do is I

597
00:45:14.800 --> 00:45:19.440
make up a sheet with lines labeled
one through ninety, and each one of

598
00:45:19.440 --> 00:45:24.360
those lines should correspond to a scene, on the general assumption that it'll be

599
00:45:24.400 --> 00:45:30.639
about one scene per page. So
I've got ninety scenes, and usually the

600
00:45:30.719 --> 00:45:36.440
opening of the film will just be
in my head because that's the the impetus

601
00:45:36.480 --> 00:45:38.679
for the story, and so I'll
fill out, you know, the first

602
00:45:38.800 --> 00:45:44.800
one, two, three, four
or five ten lines with a one sentence

603
00:45:44.840 --> 00:45:49.639
description of what is that scene.
And then usually if you know what your

604
00:45:49.639 --> 00:45:52.639
story is, you know what your
beginning is, you probably have an idea

605
00:45:52.719 --> 00:45:55.360
how you want it to end.
So I'll go in and I'll plug in,

606
00:45:55.480 --> 00:46:00.199
Okay, what's the climax of the
film, and that'll be like or

607
00:46:00.519 --> 00:46:04.519
eighty five, eighty six, eighty
seven, and then okay, what's the

608
00:46:04.559 --> 00:46:07.159
turnaround in the middle, and so
somewhere in the middle, and this will

609
00:46:07.199 --> 00:46:12.000
be less precise where it goes.
I'll say, Okay, now this happens,

610
00:46:12.440 --> 00:46:15.320
you know, and maybe there'll be
a couple of intermediary moments. And

611
00:46:15.360 --> 00:46:21.920
so I'll have this one sheet of
ninety lines where there's a bunch filled out

612
00:46:21.960 --> 00:46:23.760
at the top and there are a
few interspersed in the middle. Okay,

613
00:46:23.760 --> 00:46:28.400
I know this kind of thing has
to happen somewhere in here, and then

614
00:46:28.400 --> 00:46:31.599
there'll be more detail towards the end. And on a spec script, I'll

615
00:46:31.639 --> 00:46:37.400
just start writing the script then,
and usually as I start writing, more

616
00:46:37.519 --> 00:46:39.920
ideas will come to me to fill
in those blank lines in the middle.

617
00:46:40.280 --> 00:46:45.239
So probably by the time I've finished
the script, I've also finished the outline,

618
00:46:45.840 --> 00:46:50.559
and I'll be able to move things
around. I don't do the index

619
00:46:50.639 --> 00:46:53.239
cards like a lot of film schools
teacher, and I know a lot of

620
00:46:53.239 --> 00:46:58.800
writers. Do you just let the
structure come out. I like this.

621
00:46:58.920 --> 00:47:00.679
I like this outline because I want
the structure in front of me. I

622
00:47:00.719 --> 00:47:06.159
want to physically see it all in
sort of one gaze, one glance,

623
00:47:07.239 --> 00:47:12.159
So it's having it fit on one
sheet of paper or sometimes two sheets of

624
00:47:12.199 --> 00:47:15.719
paper taped together. I like to
be able to see the structure of the

625
00:47:15.719 --> 00:47:21.159
film in front of me. Do
you have any basis? Did you just

626
00:47:21.280 --> 00:47:23.920
kind of feel out the structure or
do you have like beats that you like

627
00:47:24.039 --> 00:47:27.760
to hit by specific points? I
mean, I hate to say something like

628
00:47:27.840 --> 00:47:30.760
save the Cat or whatever, but
you know anything like that that you ever

629
00:47:30.880 --> 00:47:35.960
use if you're in a bind and
you can't really figure out what's going to

630
00:47:36.039 --> 00:47:38.440
go somewhere. No, I've never
read say of the Cat. I've never

631
00:47:38.480 --> 00:47:45.800
read True Bee. I've never read
any of these screenwriting guys. In fact,

632
00:47:45.960 --> 00:47:50.239
it's funny because I've been talking to
a film school about possibly teaching a

633
00:47:50.239 --> 00:47:52.400
class for them, and I want
to teach a directing class, but because

634
00:47:52.800 --> 00:47:57.440
of Shark Nado, of course it's
to their advantage to have me teach a

635
00:47:57.519 --> 00:48:00.480
screenwriting class. And I keep telling
them I don't know anything about screening.

636
00:48:00.880 --> 00:48:06.719
I just sort of do this instinctively, So no, I don't really do

637
00:48:06.800 --> 00:48:10.000
that. I just get an idea, and then I'll get an idea of

638
00:48:10.039 --> 00:48:14.920
who the characters are, at least
who the main characters are, and then

639
00:48:14.960 --> 00:48:17.199
I just sort of watch what they
do and I write it down. Do

640
00:48:17.280 --> 00:48:21.320
you have any tricks for characters?
Are like, how do you keep characters

641
00:48:21.360 --> 00:48:25.119
consistent and really developed your characters?
I really don't know how to articulate how

642
00:48:25.159 --> 00:48:30.760
I do that. It's just I
mean, I just put myself. Maybe

643
00:48:30.760 --> 00:48:37.159
I'll put myself in the head of
the weed character and try and put myself

644
00:48:37.199 --> 00:48:39.119
in that place and say, Okay, what would I do if I were

645
00:48:39.159 --> 00:48:44.559
this person in this situation? And
then for the bad guy, I'll think,

646
00:48:44.639 --> 00:48:49.559
Okay, what wouldn't I do?
I don't know. I really have

647
00:48:49.719 --> 00:48:53.000
never analyzed. It's it's a much
more organic process for me. I mean,

648
00:48:53.000 --> 00:48:57.599
I could tell you how I direct
a film, but how I actually

649
00:48:57.599 --> 00:49:00.920
write one of these scripts. It's
it's just sort of a thing that happens,

650
00:49:01.239 --> 00:49:05.159
you know. And there are certain
rules. I mean, obviously you

651
00:49:05.239 --> 00:49:13.039
know that you have to establish all
your characters and the impetus for the story.

652
00:49:13.559 --> 00:49:16.159
All has to happen within the first
twenty pages. I'm preferably within the

653
00:49:16.199 --> 00:49:22.920
first ten. There needs to be
some action in the opening. At some

654
00:49:22.000 --> 00:49:27.719
point in those first twenty pages,
the hero makes a decision that propels you

655
00:49:27.760 --> 00:49:31.599
into the story, or propels the
hero into the story, the dilemma has

656
00:49:31.599 --> 00:49:35.559
to be presented to the hero and
then he has to make a decision as

657
00:49:35.599 --> 00:49:37.760
to what to do and that changes
his world. Somewhere in the middle,

658
00:49:38.760 --> 00:49:45.199
there has to be a turnaround where
suddenly things aren't going to go the way

659
00:49:45.239 --> 00:49:47.960
the hero had hoped they were going
to go. And then as you get

660
00:49:49.000 --> 00:49:53.519
towards the three quarter point in the
story, you know that there generally needs

661
00:49:53.559 --> 00:49:59.920
to be an all is lost moment
where it looks like everybody's going to die.

662
00:50:00.320 --> 00:50:07.239
We'll be right back after a word
from our sponsor, and now back

663
00:50:07.239 --> 00:50:13.599
to the show, and then that
propels you into your action finale where the

664
00:50:13.679 --> 00:50:19.239
hero does something and saves the day. That's about us as close to a

665
00:50:19.360 --> 00:50:24.159
formal structure as I really get,
and then it's just a matter of what

666
00:50:24.400 --> 00:50:28.840
happens. And now again, when
I'm writing for The Asylum and they have

667
00:50:28.960 --> 00:50:31.760
this very strict aida act structure,
that's a bit different because I know that

668
00:50:32.039 --> 00:50:37.280
each act is going to be about
twelve minutes long. The first act will

669
00:50:37.320 --> 00:50:38.760
be a bit longer, and the
last act will be a bit shorter,

670
00:50:39.519 --> 00:50:45.199
and in each of those acts there
has to be an action beat, so

671
00:50:45.239 --> 00:50:49.280
that that needs to be fulfilled in
the outline stage. So you're writing for

672
00:50:49.320 --> 00:50:53.480
commercials or is it like is that
the breakup? Well, they don't want

673
00:50:53.519 --> 00:51:00.119
you to write for hard commercial breaks, although on Shardnado two I started doing

674
00:51:00.159 --> 00:51:07.320
that because Sci Fi when they air
these movies will often put the brakes someplace

675
00:51:07.400 --> 00:51:09.960
other than where you thought they were
going to go. But they still want

676
00:51:09.960 --> 00:51:15.239
it structured, so that every twelve
minutes there's there's an action beat and sort

677
00:51:15.280 --> 00:51:21.480
of a mini climax, and then
each one would get progressively bigger until you

678
00:51:21.559 --> 00:51:24.800
reach the act. So yeah,
you do, especially for the ones that

679
00:51:24.840 --> 00:51:30.840
they know are going to Sci Fi, you do have to delineate your act

680
00:51:30.800 --> 00:51:34.400
and they all need to be about
the right length, you know, So

681
00:51:34.480 --> 00:51:36.760
maybe one act could be a bit
shorter, or maybe you could have a

682
00:51:36.800 --> 00:51:40.440
ten minute act if you have somewhere
else in an act that's fourteen or fifteen

683
00:51:40.480 --> 00:51:44.679
minutes. But that's about a structured
as I guess. Now, when you

684
00:51:44.719 --> 00:51:47.800
wrote Apocalypse Earth, did you eat
that write that about the same time as

685
00:51:47.880 --> 00:51:52.880
Shartnado, Yes, and and it
should it should be noted that it was

686
00:51:52.960 --> 00:51:57.239
not called Apocalypse Earth when I wrote
it. It was just called AE and

687
00:51:57.559 --> 00:52:01.599
there were a variety of things that
AE was going to stand for, and

688
00:52:02.119 --> 00:52:06.719
basically when people asked me what did
it stand for? I said almost everything.

689
00:52:07.079 --> 00:52:10.320
Apocalypse Earth was actually a tag that
was added on during post production by

690
00:52:10.360 --> 00:52:14.519
the Asylum, and at first they
were going to call it Alpha Earth,

691
00:52:15.079 --> 00:52:16.079
and I was like, no,
we can't call it Alpha Earth. That

692
00:52:16.159 --> 00:52:21.880
gives away the twist at the end. So Apocalypse Earth. Somehow I thought,

693
00:52:21.880 --> 00:52:23.519
well, there's this big apocalypse in
the opening theme, so if we

694
00:52:23.559 --> 00:52:27.960
call it Apocalypse Earth and people see
that, maybe they won't be looking for

695
00:52:28.000 --> 00:52:30.119
the twist later on. But yes, I was Let's see, how how

696
00:52:30.159 --> 00:52:35.320
did that go. They came to
me. I was talking It was after

697
00:52:35.400 --> 00:52:38.559
American Warships, and we were talking
about what my next project for them was

698
00:52:38.599 --> 00:52:44.119
going to be, and we were
talking about a giant monster movie that they

699
00:52:44.159 --> 00:52:47.440
wanted, and so at first I
agreed to do this giant monster movie.

700
00:52:50.159 --> 00:52:52.639
No, that's not how it work. We were talking about what we were

701
00:52:52.679 --> 00:52:55.039
going to do and we were still
tossing around ideas and they came to me

702
00:52:55.079 --> 00:53:00.199
and they said, we want you
to write a movie called Shark Storm,

703
00:53:00.400 --> 00:53:06.480
and that just didn't sound very appealing
to me. It seemed like Shark Storm.

704
00:53:06.519 --> 00:53:09.440
Okay, well there's been a lot
of movies about sharks and storms and

705
00:53:10.920 --> 00:53:15.239
you know it, just why would
we need this that it didn't appeal to

706
00:53:15.320 --> 00:53:21.679
me? So I said no,
and we kept talking about about other projects

707
00:53:22.159 --> 00:53:25.039
and uh, and we started talking
about this giant monster movie that they wanted

708
00:53:25.079 --> 00:53:29.840
to do, which I guess was
going to be a mockbuster of Pacific Wrin

709
00:53:30.920 --> 00:53:35.840
and so I started working on that
in sort of a vague concept form,

710
00:53:36.440 --> 00:53:39.880
and then they came back to me
and they said, Okay, what we

711
00:53:39.920 --> 00:53:45.840
really want you to do is Sharknado. And I said, what does sharks

712
00:53:45.880 --> 00:53:49.960
have to do with the North Atlantic
Treaty Organization? And they said no,

713
00:53:49.960 --> 00:53:54.679
no, no, not Sharknado.
Sharknado a tornado full of sharks. And

714
00:53:55.000 --> 00:53:58.840
I said, that's the most ridiculous
thing I've ever heard. That makes a

715
00:53:58.880 --> 00:54:02.400
lot more sense, and if I
can write it that way, then sure,

716
00:54:02.480 --> 00:54:07.760
I'd love to do that. Because
the Asylum tends to play all their

717
00:54:07.760 --> 00:54:14.280
movies completely straight. They don't like, they don't like to stray into forest

718
00:54:14.400 --> 00:54:19.519
or comedy unless it's a comedy,
which personally I have always take an issue

719
00:54:19.519 --> 00:54:22.280
with because I think, if you're
going to make a low budget movie,

720
00:54:22.280 --> 00:54:24.199
and you know it's going to be
low budget and it's going to look kind

721
00:54:24.239 --> 00:54:29.639
of cheap, then it's better to
get the audience laughing with you than at

722
00:54:29.719 --> 00:54:34.119
you. That was certainly the approach
I took with Mutant Vampire Zombies from the

723
00:54:34.199 --> 00:54:37.159
hood. And so when they said
Sharknado, I was a little concerned that

724
00:54:37.159 --> 00:54:40.920
they would want to play it completely
straight. And I just didn't see how

725
00:54:40.960 --> 00:54:46.360
you could take a movie called Sharknado
and play it completely straight. And they

726
00:54:46.400 --> 00:54:50.320
said, no, we understand it's
called Sharknado. There's going to be a

727
00:54:50.320 --> 00:54:54.440
certain tongue in cheek element to it. And so with that comforting thought,

728
00:54:55.480 --> 00:54:59.639
I agreed to do it. And
originally I was supposed to direct it,

729
00:55:00.039 --> 00:55:05.360
and so I guess this was This
would have been the summer of two thousand

730
00:55:05.400 --> 00:55:10.280
and twelve, and so the outlining
process went pretty smoothly, and then the

731
00:55:10.320 --> 00:55:15.800
script writing, the first draft went
very smoothly, and it was done in

732
00:55:15.440 --> 00:55:19.960
a relatively quick period of time,
and there weren't a lot of notes,

733
00:55:20.679 --> 00:55:24.760
and it was just done, and
I was going to direct it, except

734
00:55:24.920 --> 00:55:30.880
that I'd felt a little burned on
American Warships because I thought i'd what we

735
00:55:30.920 --> 00:55:36.599
had done on set was really was
really a good movie. And then I

736
00:55:36.639 --> 00:55:40.320
thought the visual effects, which we'd
really been depending on, kind of let

737
00:55:40.440 --> 00:55:45.519
us down. And if i'd known
their process a bit better that that was

738
00:55:45.559 --> 00:55:49.320
the first film I directed for the
Assaunt, and if i'd really sort of

739
00:55:49.840 --> 00:55:53.360
known a bit better what we were
going to be dealing with, maybe I

740
00:55:53.440 --> 00:55:59.320
wouldn't have left the film so dependent
on the visual effects. And so I

741
00:55:59.360 --> 00:56:04.320
was looking at the script I'd written
for Sharknado and thinking, there's just no

742
00:56:04.400 --> 00:56:07.840
way. There's just no way that
this can be done on the kind of

743
00:56:07.840 --> 00:56:09.280
budget they're talking about. At least
I don't see how to do it.

744
00:56:09.559 --> 00:56:13.440
I could do it for twenty million, maybe I could do it for ten

745
00:56:13.480 --> 00:56:19.000
million. It's really one hundred million
dollars film. And so I sort of

746
00:56:19.239 --> 00:56:23.719
shied away from directing it because I
didn't want to be in that position again,

747
00:56:24.079 --> 00:56:29.599
because even though the script had this
tongue in cheek element to it,

748
00:56:30.239 --> 00:56:36.360
I still I didn't want to be
unintentionally bad. You know, the stuff

749
00:56:36.400 --> 00:56:38.960
that was going to be cheesy had
to be where I intended it to be

750
00:56:39.079 --> 00:56:44.360
cheesy. I didn't want to be
in a position where I just didn't have

751
00:56:44.679 --> 00:56:46.280
what I needed to make it the
way I wanted it to look. And

752
00:56:46.320 --> 00:56:52.440
at the same time, I had
been getting utterly enthralled with Game of Thrones,

753
00:56:53.559 --> 00:57:00.679
and I had this sort of craving
to create a whole world. And

754
00:57:00.760 --> 00:57:06.119
I've always been a science fiction guy. So I went into the director of

755
00:57:06.199 --> 00:57:09.159
development and I said, look,
you know, we've got this Sharknado,

756
00:57:09.199 --> 00:57:13.480
and I'm supposed to direct it.
But truth is, what I really want

757
00:57:13.519 --> 00:57:17.199
to do is make a movie where
I can create a whole world and have

758
00:57:17.320 --> 00:57:22.280
a society in it and just sort
of build something from the ground up,

759
00:57:22.760 --> 00:57:30.320
whole alternate reality. And he said, well, we've got this project that

760
00:57:30.400 --> 00:57:36.639
It's the one sentence description is a
group of refugees from Earth have to survive

761
00:57:36.719 --> 00:57:39.239
on a hostile alien planet. And
that just said it perfect to me.

762
00:57:39.639 --> 00:57:43.960
But I said, yes, I'll
do that, and so I started writing

763
00:57:43.960 --> 00:57:47.519
that and that would have been I
guess September of twenty twelve, and so

764
00:57:47.559 --> 00:57:54.440
I wrote AE. And as that
writing process was going along, they scheduled

765
00:57:54.480 --> 00:58:00.679
the shoots of AE and Sharknado for
exam Actually the same time they were both

766
00:58:00.719 --> 00:58:06.400
going to shoot in January, and
so I was forced to choose. And

767
00:58:06.559 --> 00:58:10.079
at that point I decided to do
AE and I wanted to do this science

768
00:58:10.119 --> 00:58:14.199
fiction film in the jungle, and
so I said, you know, I

769
00:58:14.920 --> 00:58:21.960
respectfully withdraw from Shark Nado. I
hope somebody else makes it work, and

770
00:58:22.159 --> 00:58:25.159
I'm going to go off to Costa
Rica and shoot my science fiction movie.

771
00:58:25.400 --> 00:58:29.639
And in retrospect, I don't know
if that was the stupidest thing I've ever

772
00:58:29.679 --> 00:58:34.639
done or not. You know,
because if I had written and directed Shark

773
00:58:34.719 --> 00:58:37.639
Nado, then I would be the
one getting all the attention for it,

774
00:58:37.320 --> 00:58:45.039
and maybe I'd be hailed as this
great genius, whereas now Anthony and I

775
00:58:45.159 --> 00:58:51.519
are splitting the attention for it.
But at the same time, you know,

776
00:58:51.719 --> 00:58:55.880
you wonder maybe things went the way
they were supposed to go, and

777
00:58:57.079 --> 00:59:00.639
maybe it wouldn't have worked if I'd
directed it. Who knows if if something

778
00:59:00.800 --> 00:59:06.960
Anthony did, you know, and
dealing with not having the resources he needed

779
00:59:07.039 --> 00:59:14.440
to properly create this this insane situation
that I had written. You know that

780
00:59:15.159 --> 00:59:20.079
it could well be that that is
what endeared it to people. So maybe

781
00:59:20.119 --> 00:59:22.519
things worked out for the best.
And I'm getting the attention from Sharknado.

782
00:59:22.920 --> 00:59:28.119
But I also have this this serious
science fiction film that I can point to

783
00:59:28.239 --> 00:59:30.519
and say, see, I can
do that too. Now, when you

784
00:59:30.519 --> 00:59:34.320
saw Sharknado, was it pretty much
kind of how you had envidgeted or is

785
00:59:34.360 --> 00:59:37.960
it very different from your idea?
Well, Anthony didn't want me to see

786
00:59:38.000 --> 00:59:42.440
it until it was done. It
was funny because we met for the first

787
00:59:42.480 --> 00:59:45.920
time in the editing room. We
were sharing an editing suite. I was

788
00:59:46.000 --> 00:59:52.119
cutting AE at the same time he
was cutting Sharknado. And I was in

789
00:59:52.199 --> 00:59:54.800
there working with my editor and this
guy walks in and he walks up to

790
00:59:54.880 --> 01:00:01.159
me and he says, I want
to punch you. We'll be right back

791
01:00:01.280 --> 01:00:09.400
after a word from our sponsor,
and now back to the show. And

792
01:00:09.480 --> 01:00:14.920
I didn't know who he was.
And I said, okay, why and

793
01:00:14.960 --> 01:00:17.920
he said, I directed Shargnado.
I said, oh, well, then

794
01:00:17.960 --> 01:00:24.199
you have every right to write Aunty, that makes sense. And so that

795
01:00:24.360 --> 01:00:28.960
was the beginning of what has become
a great friendship. But he didn't want

796
01:00:29.000 --> 01:00:32.800
me to see it until it was
done, so I didn't actually see I

797
01:00:32.800 --> 01:00:36.880
mean, while we were editing,
you know, I would look over my

798
01:00:36.920 --> 01:00:40.360
shoulder because we were sharing this editing
suite, and so I would occasionally look

799
01:00:40.400 --> 01:00:45.119
over my shoulder to see what had
become of my words, and some of

800
01:00:45.159 --> 01:00:47.360
it looked right, and some of
it was like, what the hell is

801
01:00:47.400 --> 01:00:52.119
that? You know, because there
was a car chase, and I didn't

802
01:00:52.119 --> 01:00:55.239
write a car chase. What was
that about? You know? And obviously

803
01:00:55.320 --> 01:01:00.719
they didn't have the wherewithal for it
to be raining comes and lee in every

804
01:01:00.719 --> 01:01:02.760
shot, and for Los Angeles to
be filling up with water, which was

805
01:01:02.800 --> 01:01:07.639
this giant disaster that I'd written.
So when I finally thought I saw it

806
01:01:07.760 --> 01:01:10.679
with the public along with everybody else, I was just at home watching it

807
01:01:10.719 --> 01:01:15.239
on TV. There wasn't a premiere
or anything at the at the asylum when

808
01:01:15.360 --> 01:01:21.239
things been the it wasn't. What
happened out here is we get the East

809
01:01:21.239 --> 01:01:25.840
Coast Sci Fi feed and then there's
the re airing for the West Coast.

810
01:01:25.880 --> 01:01:30.519
So the plan was the people were
just going to watch the East Coast feed,

811
01:01:31.159 --> 01:01:34.400
you know, wherever they were,
and then we were all going to

812
01:01:34.480 --> 01:01:38.440
get together to watch the West Coast
feed at a party. But then,

813
01:01:39.440 --> 01:01:45.079
you know, during the initial broadcast, this whole thing started happening. On

814
01:01:45.119 --> 01:01:49.719
Twitter, and it just just sort
of became insane, And so I was

815
01:01:49.800 --> 01:01:54.679
on the computer and I was corresponding
with people and tweeting and getting phone calls

816
01:01:54.760 --> 01:01:59.599
for people saying can you believe what's
happening and all this stuff. And so

817
01:01:59.679 --> 01:02:02.559
then I had to run out at
the last minute to go to the party

818
01:02:02.639 --> 01:02:07.480
for the second airing, and I
got I guess it was going to start

819
01:02:07.480 --> 01:02:10.599
at nine o'clock here, and I
got in the car and I got on

820
01:02:10.679 --> 01:02:15.760
the freeway and for some reason,
I guess there's been an accident or something,

821
01:02:15.599 --> 01:02:22.360
but the fruler was at a dead
standstill. And after about twenty minutes

822
01:02:22.360 --> 01:02:25.000
of this and realizing I'd already missed
the beginning, I just gave up and

823
01:02:25.039 --> 01:02:30.880
went home and got back on Twitter
and got back on Facebook and email,

824
01:02:30.960 --> 01:02:35.679
where the world was still blowing up. Very strange things were happening, and

825
01:02:36.159 --> 01:02:38.800
I was corresponding with Damon Lindelofen,
and I was starting to get requests for

826
01:02:38.880 --> 01:02:45.000
interviews, and it was just sort
of the most surreal night of my life.

827
01:02:45.199 --> 01:02:46.760
Well, you know, for the
so for the first twenty to thirty

828
01:02:46.800 --> 01:02:52.840
minutes of Shardnado, I was sitting
there going what that's not that's not what

829
01:02:52.920 --> 01:02:57.400
I know. Wait what But after
that, after about the first thirty minutes,

830
01:02:57.440 --> 01:03:00.320
it settles down to be basically the
way I wrote it. I mean,

831
01:03:00.360 --> 01:03:04.880
it doesn't look like what I saw
in my head, because I still

832
01:03:04.920 --> 01:03:09.400
had this huge disaster movie los Angeles
is filling up with water kind of thing,

833
01:03:10.000 --> 01:03:13.920
you know, as the background.
I to me, it was a

834
01:03:15.119 --> 01:03:20.159
it was a two layer thing.
There was this realistic disaster movie going on

835
01:03:20.679 --> 01:03:23.559
where Los Angeles is flooding, and
then on top of that, there was

836
01:03:23.599 --> 01:03:30.480
this ridiculous element of sharks falling from
the sky. And so obviously the realism

837
01:03:30.559 --> 01:03:36.599
of the disaster scenario was not achievable
on the budget they had. And so

838
01:03:36.719 --> 01:03:40.559
I can't say that it looked the
way I saw it in my head when

839
01:03:40.599 --> 01:03:46.239
I wrote it, except for certain
moments where where it really did. But

840
01:03:46.599 --> 01:03:52.960
on the whole, you know,
I was a little frustrated that they couldn't

841
01:03:52.440 --> 01:04:00.920
really achieve that kind of level of
destruction and disaster, but still that they

842
01:04:00.239 --> 01:04:05.239
kept to my script from from about
the twenty or thirty minute point on,

843
01:04:06.039 --> 01:04:11.239
and I was no longer going Wait, I didn't write that. Anthony changed

844
01:04:11.280 --> 01:04:15.119
a fair amount in the opening do
you think they carried off the tone that

845
01:04:15.159 --> 01:04:18.719
you had, the kind of comic
tone, but not like the actors took

846
01:04:18.719 --> 01:04:23.199
it seriously, but they were within
a world that was kind of yeah,

847
01:04:23.239 --> 01:04:26.840
you know, chaotic or absurd in
a way. Yeah, I mean that

848
01:04:26.519 --> 01:04:31.960
that the tone was what I intended. The production value was where it wasn't

849
01:04:32.079 --> 01:04:36.119
what I had envisioned. But one
of the reasons that I ended up not

850
01:04:36.159 --> 01:04:40.559
directing it was because I knew there
was no way to achieve what I had

851
01:04:40.559 --> 01:04:43.239
in my head. So I think
it all worked out for the best.

852
01:04:43.559 --> 01:04:47.960
Now you guys went back and making
Sharkonado two, was the process completely different

853
01:04:48.000 --> 01:04:51.880
now that you had had all this
success with the first one? Yes,

854
01:04:56.519 --> 01:05:01.480
it was. It was interesting because
the first one, nobody paid any attention

855
01:05:01.840 --> 01:05:06.920
to me the outlining story, outlining
process. You know, there there were

856
01:05:06.920 --> 01:05:10.920
a few notes, and then it
was like, okay, go ahead write

857
01:05:10.960 --> 01:05:14.159
it. And then the first draft
of the script the Asylum had a few

858
01:05:14.199 --> 01:05:17.280
notes which I addressed. Then sci
Fi had a few notes, and then

859
01:05:17.280 --> 01:05:21.079
it was done and you know,
nobody thought anything of it. It was

860
01:05:21.119 --> 01:05:25.639
just this ridiculous little movie. By
the second one, of course, that

861
01:05:25.719 --> 01:05:30.519
had become this phenomena, and so
everybody had their eyes on it, and

862
01:05:30.719 --> 01:05:35.320
every little thing that I did was
being examined by you know, half a

863
01:05:35.360 --> 01:05:40.119
dozen different people who all had to
have input on it. So it was

864
01:05:40.840 --> 01:05:45.519
it was a much more political process
getting the second script done, and of

865
01:05:45.519 --> 01:05:49.599
course there was a lot more writing
on it because the first one nobody thought

866
01:05:49.639 --> 01:05:55.519
anything of it, and the second
one suddenly suddenly it was going to become

867
01:05:55.559 --> 01:05:59.239
this franchise if we didn't screw it
up. So there was there was a

868
01:05:59.239 --> 01:06:01.199
lot more pressure, there was a
lot more eyes on and the whole process

869
01:06:01.239 --> 01:06:06.039
took a lot longer getting the script
done. Now, what does it feel

870
01:06:06.079 --> 01:06:10.920
like when all of a sudden people
are, you know, noticing you and

871
01:06:11.360 --> 01:06:14.800
wanting to interview you, and you
know, you get all this recognition.

872
01:06:14.880 --> 01:06:16.400
How does that feel? Is it
a good feeling or is it kind of

873
01:06:16.920 --> 01:06:21.599
does it give you anxiety or no? Well, the only anxiety has actually

874
01:06:21.599 --> 01:06:27.199
has happened in the last couple of
months, whereas somehow my home address got

875
01:06:27.199 --> 01:06:30.039
out on the internet, I guess, and so I've been getting fan mail

876
01:06:30.119 --> 01:06:36.000
at home and that's a little disturbing, you know. Unfortunately, it's all

877
01:06:36.039 --> 01:06:40.960
been good. There haven't been any
death threats or anything, but the fact

878
01:06:41.000 --> 01:06:44.239
that somehow my address got out there, that that makes me a little bit

879
01:06:44.280 --> 01:06:46.920
anxious. Other than that, it's
it's just been wonderful, you know.

880
01:06:46.960 --> 01:06:50.239
I mean, I came out to
Hollywood expecting to be the next Steven Spielberg

881
01:06:50.320 --> 01:06:58.480
and imagining something like this, but
imagining it happening twenty years ago. And

882
01:06:58.559 --> 01:07:04.800
so after years of struggling in anonymity. While I still hope for a level

883
01:07:04.840 --> 01:07:11.400
of success and public appreciation, I'm
not sure I necessarily expected it anymore.

884
01:07:12.599 --> 01:07:16.079
So when when it finally started happening, it's just been wonderful. But I

885
01:07:16.159 --> 01:07:21.360
had been, you know, sort
of preparing myself for this kind of career,

886
01:07:23.039 --> 01:07:26.360
you know, for twenty odd years. So I think if it had

887
01:07:26.360 --> 01:07:30.039
actually happened when I was that young, when I first came out here,

888
01:07:30.039 --> 01:07:34.880
I probably would have messed with my
head. I think the years of struggling

889
01:07:35.360 --> 01:07:41.079
have allowed me to stay a lot
more grounded during this whole process and just

890
01:07:41.159 --> 01:07:45.840
sort of take it for what it
is and enjoy it and not let myself

891
01:07:45.920 --> 01:07:49.639
get too carried away with it all. But you know, it's a wonderful

892
01:07:49.679 --> 01:07:55.400
thing. You go to these conventions, and lining up to get your autograph

893
01:07:56.039 --> 01:07:59.400
and telling you how much they loved
the movie and what fun they had with

894
01:07:59.480 --> 01:08:04.559
it, and little kids too.
I remember at Comic Con, not this

895
01:08:04.760 --> 01:08:08.840
last summer, but the year before, after the first movie had just come

896
01:08:08.880 --> 01:08:13.039
out. I walked on too,
walked onto the floor at Comic Con the

897
01:08:13.079 --> 01:08:15.960
first night I got there and it
was about to close. I'd gotten there

898
01:08:15.960 --> 01:08:19.600
really late because there was traffic or
I don't remember what it was, but

899
01:08:19.680 --> 01:08:24.119
I got there late. So I
just figured i'd take a quick walk around

900
01:08:24.159 --> 01:08:29.520
the convention floor. And I'm walking
through these tables of displays and stuff,

901
01:08:29.960 --> 01:08:33.600
and the very first little snippet of
a conversation I hear as I'm walking past

902
01:08:33.640 --> 01:08:39.079
somebody, is this guy saying yeah, and then he dives into the shark

903
01:08:39.279 --> 01:08:42.720
and then he cuts his way out. And that was literally the first thing

904
01:08:42.720 --> 01:08:45.880
I heard as I walked through the
convention floor at Comic Con. And that

905
01:08:46.159 --> 01:08:51.199
was just surreal. And then the
next day, we were doing this poster

906
01:08:51.399 --> 01:08:58.680
signing, and you know, we'd
been signing pretty consistently for like half an

907
01:08:58.680 --> 01:09:01.840
hour, and I was of surprise
that people were still coming, and so

908
01:09:01.920 --> 01:09:04.880
I took a break and I went
out to look for the line to see

909
01:09:04.920 --> 01:09:09.319
where all these people were coming from, and I couldn't find the line.

910
01:09:09.359 --> 01:09:14.600
All I saw was the big crowd
of people filling the hall, and then

911
01:09:14.640 --> 01:09:17.119
I realized that was our line,
and they were actually lined up out the

912
01:09:17.159 --> 01:09:21.279
door to get these posters side.
And mind you, I and and Tara

913
01:09:21.399 --> 01:09:30.640
weren't even there. It was me
and Anthony and Jason Simmons and one other

914
01:09:30.720 --> 01:09:33.680
cast member I think, so the
big stars weren't even there, and we

915
01:09:33.760 --> 01:09:38.920
have a line out the door of
people to get their Sharknado posters side,

916
01:09:38.920 --> 01:09:41.960
and it was just like, Wow, what is going on here? This

917
01:09:42.039 --> 01:09:45.039
is amazing. And then this mother
came up with a little girl and must

918
01:09:45.079 --> 01:09:48.640
have been about I don't know,
six or seven, and she was dancing

919
01:09:48.680 --> 01:09:54.720
around and going Sharknadou was jack Nado
as she was spinning around encircled, And

920
01:09:55.960 --> 01:10:00.760
it's just been a remarkable experience.
You right back after a word from our

921
01:10:00.800 --> 01:10:11.560
sponsor and now back to the show, and it's just so it's just really

922
01:10:11.600 --> 01:10:15.880
wonderful to see that people have gotten
into him like this and have embraced it

923
01:10:15.880 --> 01:10:20.039
in the spirit that we intended.
Just a wonderful feeling well, it's funny

924
01:10:20.039 --> 01:10:26.039
because my son's completely obsessed with tornadoes
right now, and his favorite movie is

925
01:10:26.039 --> 01:10:30.359
Twister. He's six years old.
And last night I had a Sharknado on,

926
01:10:30.760 --> 01:10:32.800
you know, doing a little bit
of research, and I was like,

927
01:10:32.880 --> 01:10:35.800
son, this is a tornado,
but a tornado with sharks in it,

928
01:10:35.800 --> 01:10:41.520
and he just about lost his mind. And that was the first thing

929
01:10:41.560 --> 01:10:43.720
he said. This morning, He's
like, Dad, can we watch Sharknado?

930
01:10:43.760 --> 01:10:45.239
And I was like, after school, maybe it's, you know,

931
01:10:46.199 --> 01:10:53.359
pick a time. I'm sorry.
So I had one more thing that you

932
01:10:53.399 --> 01:10:56.359
had mentioned something in an interview before
that's kind of a different topic, and

933
01:10:56.399 --> 01:11:00.479
I just wanted to ask you this
real quick and then let you go.

934
01:11:00.159 --> 01:11:03.880
You had said that if you could
do things all over again, you would

935
01:11:03.880 --> 01:11:08.000
have made a feature film a lot
earlier in your career, and I was

936
01:11:08.000 --> 01:11:11.319
wondering if you could just talk a
little bit about that. Well, like

937
01:11:11.479 --> 01:11:15.199
I said, it had always been
in the back of my mind that if

938
01:11:15.199 --> 01:11:20.359
I didn't succeed, if I didn't
get where I wanted to go, Following

939
01:11:20.399 --> 01:11:26.199
the traditional route of trying to get
a film, getting somebody to make a

940
01:11:26.199 --> 01:11:29.920
film, getting a production company or
a studio, to hire me to make

941
01:11:29.960 --> 01:11:32.760
a film that eventually I was just
going to have to raise the money and

942
01:11:32.800 --> 01:11:40.159
make my own. But I guess
I kept putting off that moment because that

943
01:11:41.239 --> 01:11:46.159
reaching that decision sort of implied that
I had failed up till then that nobody

944
01:11:46.359 --> 01:11:53.600
was going to hire me to make
a movie, and so coming to accept

945
01:11:53.640 --> 01:11:56.840
that and saying Okay, I'm going
to have to take matters into my own

946
01:11:56.880 --> 01:12:00.439
hands took longer than it probably should
have. If I made that zombie movie

947
01:12:01.319 --> 01:12:06.960
five or ten years earlier, then
the things that came as a result of

948
01:12:08.000 --> 01:12:12.800
it would have happened five or ten
years earlier, and you know, hopefully

949
01:12:12.800 --> 01:12:15.520
I would be five or ten years
further along in my career than I am

950
01:12:15.600 --> 01:12:21.000
now, because because everything that's happened, from making movies to The Asylum to

951
01:12:21.039 --> 01:12:26.520
the success of Shargnadom, all of
it can be traced back to that zombie

952
01:12:26.520 --> 01:12:30.600
film where I proved that, yes, I can actually make a movie.

953
01:12:30.279 --> 01:12:33.760
So if I had, if I
had done that sooner, then maybe I'd

954
01:12:33.800 --> 01:12:38.560
be further along now, and maybe
I'd be making big studio films now,

955
01:12:38.840 --> 01:12:42.960
or at least maybe I would have
spent an extra ten years doing what I

956
01:12:43.000 --> 01:12:47.960
wanted to do rather than just struggling
to make a living. So I do

957
01:12:48.039 --> 01:12:54.479
sort of regret not having made that
film earlier. The question arises, you

958
01:12:54.520 --> 01:12:59.199
know, would I have wouldn't have
been as successful if I'd done it when

959
01:12:59.199 --> 01:13:03.199
I was younger and had less experience
and less maturity. I don't know,

960
01:13:03.640 --> 01:13:06.439
there's no way to know. Of
course, I think it would have.

961
01:13:08.399 --> 01:13:11.800
Don't you think technology also kinds of
plays a role to a certain extent.

962
01:13:11.800 --> 01:13:15.159
I mean that that it's so much
cheaper to Yeah, yeah, we were.

963
01:13:14.760 --> 01:13:18.960
We were able to make that film
cheaper than if we'd shot it ten

964
01:13:19.039 --> 01:13:23.960
years earlier and had to shoot on
film, actually even five years earlier,

965
01:13:24.000 --> 01:13:29.520
because we were we were sort of
you know, we weren't the first indie

966
01:13:29.520 --> 01:13:32.720
film to shoot on HD, but
it was still a relatively new thing and

967
01:13:32.720 --> 01:13:36.640
and so the technology was still actually
sort of a question mark at that point.

968
01:13:36.720 --> 01:13:41.319
I remember we built a computer to
edit it, and it's like,

969
01:13:41.359 --> 01:13:44.239
okay, what what does this computer
need to be able to do? And

970
01:13:44.560 --> 01:13:46.439
ended up sending like five grand to
build a computer, And now you could

971
01:13:46.439 --> 01:13:50.880
do it for you know, eight
hundred on a laptop. So yeah,

972
01:13:50.920 --> 01:13:57.319
it probably would have been more expensive
if we'd done it sooner. But at

973
01:13:57.319 --> 01:14:02.880
the same time, there was more
money available because films were more expensive then,

974
01:14:03.399 --> 01:14:09.079
and part of the so called democratization
of film that's come with the digital

975
01:14:09.119 --> 01:14:13.399
revolution, I think there's a little
less respect for what it takes to make

976
01:14:13.399 --> 01:14:15.079
a movie now. People think,
oh, well, anybody with a video

977
01:14:15.079 --> 01:14:20.000
camera can make a movie, and
that's not true. And unfortunately, I

978
01:14:20.039 --> 01:14:24.399
think people think, oh, it's
really cheap to make a movie now,

979
01:14:24.520 --> 01:14:30.119
and that's not true either. Certain
elements have become less expensive. You don't

980
01:14:30.119 --> 01:14:32.079
have to process film stock, you
don't have to buy film stock, you

981
01:14:32.079 --> 01:14:36.239
don't need to print your movie.
At the end, renting a high end

982
01:14:36.399 --> 01:14:42.960
HD camera costs as much as renting
you know, a pan of FLEXI used

983
01:14:42.960 --> 01:14:45.359
to do. So that hasn't changed
so much. If you're really trying to

984
01:14:45.439 --> 01:14:48.359
do it at a professional level,
Yes, you can go out and buy

985
01:14:48.600 --> 01:14:53.359
a cheap HD camera now. Hell, I mean, you know, there

986
01:14:53.399 --> 01:14:59.000
are phones that will shoot four K
videos, but they still have crappy,

987
01:14:59.000 --> 01:15:00.800
little plastic lens. It's not like
you're really going to be able to make

988
01:15:00.800 --> 01:15:05.840
a movie that looks like a movie
on your camera phone. So yes,

989
01:15:05.960 --> 01:15:10.760
certain elements have gotten cheaper. You
know, you don't need to rent an

990
01:15:10.760 --> 01:15:15.520
Avid anymore. You can do it
on any home computer. You can edit

991
01:15:15.560 --> 01:15:21.600
a film. Now digital effects can
be done on less sophisticated computers, but

992
01:15:21.720 --> 01:15:26.960
you still need the really good software
and you still need people who know how

993
01:15:27.000 --> 01:15:30.439
to use it. And so the
craft hasn't changed. It hasn't gotten any

994
01:15:30.520 --> 01:15:36.119
cheaper, but unfortunately people seem to
think it has. And so, you

995
01:15:36.359 --> 01:15:42.159
know, it used to be that
people in the film industry got paid pretty

996
01:15:42.199 --> 01:15:47.239
well, and part of that was
the assumption that they had a craft that

997
01:15:47.279 --> 01:15:55.479
they had learned over many years that
was a rare skill. And part of

998
01:15:55.479 --> 01:15:59.359
it was the fact that you're not
going to be working fifty weeks a year,

999
01:16:00.279 --> 01:16:01.960
so you need to be paid enough
when you are working to live,

1000
01:16:02.640 --> 01:16:06.600
you know, in between projects.
And one of the unfortunate things that's happened

1001
01:16:06.640 --> 01:16:13.159
in recent years is people seem to
have forgotten that these are still hard one,

1002
01:16:13.199 --> 01:16:17.000
hard fought skills that take a lot
of time to perfect and not just

1003
01:16:17.119 --> 01:16:21.359
anybody with a computer and an iPhone
can do it. You need to know

1004
01:16:21.399 --> 01:16:29.560
what you're doing. But because of
the technological advances, there's a changed perception.

1005
01:16:29.640 --> 01:16:34.319
I think of what's involved here,
and so people think that they shouldn't

1006
01:16:34.359 --> 01:16:38.439
have to pay for all this stuff. So you see all these visual effects

1007
01:16:38.439 --> 01:16:42.199
companies, you know, winning Oscars
and then going out of business because they're

1008
01:16:42.239 --> 01:16:46.199
forced to do things so cheaply.
And you see people making films on their

1009
01:16:46.239 --> 01:16:50.800
iPhone and then they get surprised when
they can't sell the movie to a distributor.

1010
01:16:51.319 --> 01:16:58.079
So it's it's been a double edged
sword, I think. And yes,

1011
01:16:58.199 --> 01:17:00.960
certain aspects of it are a bit
cheap than it used to be,

1012
01:17:00.239 --> 01:17:09.640
but costs like sets and feeding your
crew and hiring actors and hiring crew and

1013
01:17:10.039 --> 01:17:14.279
putting them up if you're in a
different location, or building sets or finding

1014
01:17:14.319 --> 01:17:18.279
locations and paying for none of the
costs of this stuff have changed. Movies

1015
01:17:18.279 --> 01:17:24.000
are expensive. It's very hard to
make a good movie cheap. You know,

1016
01:17:24.079 --> 01:17:26.359
every once in a while it can
be done if you have a concept

1017
01:17:26.399 --> 01:17:30.960
that lends itself to that, like
you know the Blair Witch Project in or

1018
01:17:30.000 --> 01:17:34.760
if you're making a movie about two
people sitting at a table talking. But

1019
01:17:35.479 --> 01:17:42.119
to make a popcorn movie still costs
money, just because the cameras and the

1020
01:17:42.239 --> 01:17:45.039
editing equipment are a bit cheaper now. It doesn't really change that. I

1021
01:17:45.079 --> 01:17:48.439
want to thank Jason so much for
doing such a great job on this episode.

1022
01:17:48.600 --> 01:17:51.239
If you want to get links to
anything we spoke about in this episode,

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head over to the show notes at
Bulletproof Screenwriting dot tv. Forward slash

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01:17:56.600 --> 01:17:59.479
eight. Thank you so much for
listening to guys as always, keep on

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writing no matter what. I'll talk
to you soon. Thanks for listening to

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the Bulletproof Screenwriting podcasts at Bulletproof Screenwriting
dot tv.

