WEBVTT

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You'll go be bad. It's the
Internet. You're busy. Let's do this

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for November fifteenth, twenty twenty three. For the next hour or so,

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let me help you sort through the
world of gaming on Game Mest Mornings Live

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with Me Jeff grub Today, reviews
are in for Nintendo's next big game,

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and we have the October sales results
from the United States. But first,

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please join me and welcome you.
Today's co host the Game Best Mornings.

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It's Sean Herbo Shan McDowell. Sean, how are you doing. I'm doing

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good. How are you doing this
morning? Jeff, I'm getting there.

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I'm okay. Wednesdays are a weird
one because only one kid goes to school,

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so I've been walking in the morning, but I feel bad. I

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can't like I'll just let Steph work
and take care of the kid at the

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same time when I can come home
and help with that. So I don't

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do my walks on Wednesday morning.
So now it's beginning to throw me off

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because I'm really enjoying that. Yeah
for the routine though in it, yeah,

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part of the routines. So yeah, it's like, okay, what

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else can I do here? To
kind of get the hang of things,

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and then I'm like, I'll work
out, and then I just didn't do

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that. I played I played Recivil
four and I helped Addie play some Peaku

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Niku, which is a game.
She's still there. That's a good morning

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right now. Yeah, if anyone's
got any Peakunku merch or any like,

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point me to some Peakunico merch.
I've been told that that's what she wants

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for Christmas, are some peak It's
little red balls with legs and black meapyies.

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That's a big thing with the leaves
is they have black Oh I see,

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yeah, a little lobster eyes.
Got a little lobster eye, Yeah

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for sure. I don't know.
But how about you getting through this week?

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All right? Yeah? Busy as
I usually look at him, No,

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dude, no time to play anything. The games they just keep coming,

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they don't stop coming, they don't. Yeah, you know, been

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finishing up Mario Wonder. I mentioned
to you the R day. I'm not

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quite there yet. I'm at the
the end. I got the I think

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I'm at the end. I got
the final Wonder seed, so probably gonna

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wrap that up soon. Checking out
a bunch of our stuff, you know,

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I've fired up Star Ocean to check
that out. That has a pretty

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game, Jeff. Yes, well, I'm not like a especially from that

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time period of GRPG guy, but
I like looking at that game a whole

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bunch. I think they did a
really good job with updating the visuals for

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that. Yeah, and then playing
some MW three getting ready for a certain

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song we got later in the week. You know that's right, yep,

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looking forward to that. I need
to I haven't installed now. I need

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to just scoot it up, make
sure I'm good to go and have all

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the micro transactions purchase that I need
to purchase. We'll get that taken care

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of it. We're doing that pink
shirt. You got pink shirt? Jeff?

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Yeah, I could probably dress up
in the in a themed way for

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sure. Yeah, okay, you
think you think Backlar has got pink shirt.

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I think he's got almost nothing but
pink shirts. Everything he wears is

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just a that's a work for shoot
facade, Yes, the facade. Yes,

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he's shoot pink for sure. All
right, let's explain what we do

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here most weekdays. I Jeff Grebb, will help piece your gaming life back

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together. That includes breaking news and
maybe even some of our own original report

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for all these topics, I'll get
the input of a bona fide expert who

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will make me look smart. If
you were watching live on twitch welcome.

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You can always listen to the show
later on podcast feeds by searching for Game

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Mess Mornings, or find the RSS
on giant bomb dot com. You can

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also catch the show later with chapters
and timestamps on YouTube. Hello YouTube.

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All right, we have a lot
to get into, so let's start the

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Morning Mess with Super Mario RPG review
roundup. Kind of can't even say that

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name anymore without wanting to sing the
song Mario Sam It's got an eighty three

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on Metacritic. That could have changed
since I did this, but right now,

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yeah, eighty three on Metacritic.
GameSpot gave it an a out of

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ten steven petit wrights. In fact, it's misleading to refer to Super Mario

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RPG as a remake, especially in
the year where numerous remix such as Resident

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Evil four and Dead Space have retooled
beloved classics for modern sensibilities. Heck,

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I'd even say Super Mario RPG is
closer to Metroid Prime remastered. Yes,

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the graphics here were fully remade.
This isn't a touch up. It's a

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complete glow up for contemporary contemporary eyes. But everything that gave the Super Nintendo

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game its identity is present. Outside
of a few minor quality of life improvements,

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super Mario RPG is mostly a remastered
product of its time, and an

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utterly fascinating one at that. With
its heartfelt humor, standout personalities, satisfyingly

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straightforward combat, and an expeditious mindset
devoid of the bloat that regularly plagues modern

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RPGs, super Mario RPG is timeless. I was kind of expecting exactly this.

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I think we kind of get weird
with the remakes and remasters all the

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time, and I think what was
with Crisis Core one of these remakes recently,

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was like, oh it's a remake. It's like, ah, they

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just kind of swapped out the graphics. Senate's still that game. And I'm

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like, that's that's what they did
here, and that's what I was expecting,

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And I'm okay with that as someone
who plays Super MARIRPG like once a

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year, how about you, right? I mean, this is what we

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used to refer to as a remake. Yes, it was literally, Yes,

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You're right, the game. You
just remade it again and it looks

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better. Maybe it has some trolls
different, maybe you have some quality of

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life changes, but otherwise, this
is what a remake has always been.

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And then you know f F seven
remake and stuff similar to that, which

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are reimaginings more than remakes, or
it took that Moniker, and yeah,

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this is what people should expect of
a remake. And I'm I'm happy because

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it's just a more modern way of
playing the game. It's more accessible,

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especially since you know, god knows
they're not putting that old one on MSL

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any terms soon. So yeah,
I think this is great and I'm looking

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I'm looking forward to playing it this
way. I definitely wanted to check out

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the original before going into this,
but, like I mentioned, a million

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games this year, just no damn
time. So I'm excited to just hop

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into this one right away at the
end of the week. Yes, Sam,

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I've been waiting for this one.
I love this game. I think

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it looks really good. It's not
one of those ones where like Links Awakening

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so close to my heart, it's
like any little change there, and I

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think those graphics did change up the
tone a little bit of links Awakening came

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around on it eventually, and I'm
like, you know what, it is

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still kind of in that same vein
mostly, and sure it's not quite as

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eerie as the Game Boy One was, but whatever, I'm really happy with

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the links Awake in the remake here. It's just like that looks like that

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game updated and that's it. Now. There are some changes in terms of

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character models, but for the most
part, it feels just kind of updated,

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and if the rest of it is
just Super Mario RPG, I'm gonna

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be very happy with it. Siliconara
gave it a nine out of ten.

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Brent Kepp said Super Mario RPG breeze
new life into an SNS classic, allowing

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players to re experience what a Mario's
most unique and adventurous titles on the switch,

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and then Inverse gave it a seven
out of ten. Hayes Mattson said

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Nintendo's newly released remake is more of
a one to one remaster than a true

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remake. There's nothing inherently wrong with
this new version of Super Mario RPG,

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but some of the game's design flaws
and problems are more apparent. While the

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brilliance of the original still shines through. I continuously found myself wishing more was

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changed and reimagined the things that I
was kind of hoping would get reamed,

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like the timing of the like the
combat. That's the stuff that does sound

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like they did improve here, So
I think, again, I'm probably gonna

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be most wacky in the original.
I mentioned I never played theer is so

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far, it's they did that.
That's the one that really came out with

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that Hey timed button presses during your
attacks, and in the Super Nintendo one,

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they didn't do a lot to convey
when exactly that timing should happen,

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and even when you get it right, the feedback was like, well,

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god, I don't even know why
that was correct. And so I think

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they're doing a lot more here to
improve that, although I'll see for myself

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here later this week, and maybe
it's not as good as they were purporting

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it to be. So yeah,
and then you know, there are some

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other changes where if you do get
the timing perfect or whatever, it hits

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all the enemies things like that.
Yeah, it's pretty cool. So it's

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not quite as clear as it was
in later games like Paper Mario Martin Lewis,

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Yes, yes, exactly. It
was just I think it came down

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to they were really limited on how
much animation they could put in a game

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like that. Back on the Super
Nintendo. That cartridge was already super big

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in terms of the amount of space
they had to store that game on.

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They probably ran out of space for
extra animations to uh to inform the player

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when that was the right time to
attack. So yeah, go ahead,

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please before we move on from a
Super Mario RPG, I did put a

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link in the chat that when Jeff
is done talking to the Gimmicks, I

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would think he would appreciate checking out. But uh, yeah, I don't

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know. Like the the comments about
this being a one to one remaster and

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comparing it to a Metroid Prime remaster, I find that interesting because in my

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head, a neither of those are
remasters, because in my head, remasters

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like I still think of like Final
Fancy ten ten two on the PS four.

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Yeah, it's like it's basically an
emulated PS two game with update textures,

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like it's a port. It is
a remastering. But yeah, that's

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that's why I think of why I
think of a remaster nowadays, just because

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that term has been so changed.
I know we'll see. Yep. Well,

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I think as much as I have
to play, I'm just so I've

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been looking forward to this so much. I will be putting a few things

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aside to get right in there and
see it myself, and then yeah,

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I'm not like when you're playing the
game, these definitions of remaster remake sort

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of fade in the background when you're
purchasing a game. I see why.

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They become front of min front of
mind. You're like, hey, this

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is a sixty dollars game. What
am I getting here? Is this something

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that they really it is the same
content effectively exactly by paying for the graphics

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kind of. I think the good
news for anyone who hasn't played it before.

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The content is very good. The
characters are very sweet. There's a

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lot of great characterization. You're gonna
the relationship between Peach and Bowser and Mario

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is really well explored here. There's
just a ton of fun stuff. So

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yeah, really looking forward to it. Check out this link real quick.

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I put here in the text chat
for this channel. I think you appreciate

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this. All right, Let's see
here. Is there anything in that text

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chat that will be bad if it
gets seen on stream. No, because

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I know you keep leaking that.
No, your goofs exactly. All right,

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let's see here here's the whole Mario
RPG pamphlet ad that's available around Japan.

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Yeah, man, this is this
is cool stuff. Yeah, I

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wish we had this. Yeah,
so what this is? Everybody is,

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Oh, that's raspberry. Maddie posted
this on Twitter. She lives over in

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Japan, and they recreated the original
manual for the Supernintendo game is what that

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is? And that's now like a
pamphlet that you can get around Japan in

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various stores, you know, like
back in the day we used to get

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you know, like you go to
Walmart, Kmart or whatever, you get

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that little pamphlet that's like, here's
what the GameCube is all about, Here's

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what the game Boy Advance is all
about. They basically did one of these,

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but it's just the manual again,
and I think that's really cool since

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games don't really come with manuals anymore. Yep, definitely, I think,

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yeah, I look at that.
It just happened recently. I think Steph

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opened up a game and that I
had physically and there was like nothing inside

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she said, what the hell is
this? Why is there like the wor's

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the manual? I'm like, yep, that's changed. If you scroll down

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like two tweets, you can see
a direct one to one comparison to the

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original for the video. Oh that's
really cool. Yeah it is God,

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I love that man SUPERPGS. It's
so cool. Can't wait for everybody to

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meet Gino and Mallow. Those those
are the real homies and this game will

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definitely make your fall in love with
both those characters. All right, let's

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see here we have the October twenty
twenty three Sircana Gaming sales report. This

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is from Matt Piscatella, who works
at Sircana, and he posted all this

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on Twitter. For the October twenty
twenty three US video game market highlights from

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Sircana. US consumer spending on video
game content, hardware, and accessories fell

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five percent versus last year to four
billion dollars. Declines were experienced across all

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categories of spending. The dip was
partially driven by Call of Duty shifting release

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months. Obviously, it came out
in October last year and shifted into this

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November time frame this year. Overall, though, it seems like October pretty

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strong new game releases for the month's
see Spider Man two was number one,

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Super Mario Brothers Wonder was number two, that doesn't include digital sales though,

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and Assassin's Creed Mirage was number three. Then you have the perennial hits of

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Madden a FIFA now called Football Club
twenty or twenty twenty four and Mortal Kombat

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one taking up the four, fourth, fifth, and sixth spot, and

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then UFC five and NHL twenty four
and Sonic Superstars rounding up the top nine,

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and those both all three of those
are also new to the charts this

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month. Number twelve was middle Gear
Solid Master Collection Volume one, and number

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seventeen Forts of Motorsport and number twenty
Lords of the Fallen, And that doesn't

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include digital sales as well. That's
you know, that's a big release month,

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so i'd maybe a little bit surprising
it's not able to keep up with

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last year. But Call of Duty
is just such a jugger, not in

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terms of sales. If it is
in one month last year and not this

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00:12:43.000 --> 00:12:46.320
year, that's going to be the
ballgame right there. It's still the best

203
00:12:46.320 --> 00:12:50.000
selling game of our year, right
yes, exactly, and it will be

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00:12:50.080 --> 00:12:52.919
this year. Even though it's gonna
have it's gonna slide compared to Call Duty

205
00:12:52.960 --> 00:12:56.320
last year, it still should be
the number one best selling game in the

206
00:12:56.440 --> 00:13:01.480
United States this year. We do
have the the best selling games of the

207
00:13:01.600 --> 00:13:05.159
year so far. Let's see here. Hogwarts Legacy is still number one,

208
00:13:05.000 --> 00:13:09.279
Zelda Tiers of the Kingdom number two
without digital sales. Spider Man two immediately

209
00:13:09.360 --> 00:13:15.039
jumped to number four, right behind
Madden and Mario. Wonder not on this

210
00:13:15.120 --> 00:13:18.639
list, but remember it does include
digital. I think someone asked mapis could

211
00:13:18.639 --> 00:13:20.559
tell, and I think he said, it's like number twenty one. It's

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00:13:20.639 --> 00:13:22.159
just outside of the top twenty,
and it's gonna probably be in there pretty

213
00:13:22.159 --> 00:13:26.159
soon. And again no digital sales
included there, and that game will sell

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00:13:26.200 --> 00:13:31.120
for forever. Are you a little
surprised that Wonder's not in the top twenty

215
00:13:31.159 --> 00:13:35.840
even without digital sales. I'm not
super surprised at this if it's just physical,

216
00:13:37.000 --> 00:13:41.639
because a lot of people on the
switch are a going all digital nowadays,

217
00:13:41.639 --> 00:13:45.120
so I think a good chunk of
people probably picked that game up digitally.

218
00:13:46.399 --> 00:13:50.000
I think I look at Marvel Spider
Man two immediately going into a fourth

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00:13:50.000 --> 00:13:54.039
place. There I'm like, yeah, that checks out because the first one

220
00:13:54.159 --> 00:13:58.000
sold like Gangbusters right out the bat
too. Yeah, so yeah, yeah,

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00:13:58.480 --> 00:14:01.919
yeah, this all looks right to
me. Spider Man like definitely PlayStation's

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00:14:01.919 --> 00:14:05.039
best selling franchise over the last I
mean, I think they said, like

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00:14:05.080 --> 00:14:09.799
Spider the Original Spider Man and Miles
Morales both like their top selling game ever,

224
00:14:09.840 --> 00:14:13.320
and now this game is their fastest
selling, probably will surpass those eventually,

225
00:14:13.720 --> 00:14:16.679
just with them the amount of momentum
it seems to have. Someone that

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00:14:16.759 --> 00:14:20.399
Chad also pointed out, this is
definitely going to be more of a hardcore

227
00:14:20.440 --> 00:14:22.639
gamer thing. But Mario Wonder was
part of the voucher program too, so

228
00:14:22.679 --> 00:14:26.679
a lot people probably picked out that
way. Yeah, that's I actually don't

229
00:14:26.879 --> 00:14:28.399
I'd assume that they count as a
sale. Oh yeah, I wondered how

230
00:14:28.440 --> 00:14:33.960
reports Yeah, I wonder how like
Nintendo reports that to sircana because you know,

231
00:14:33.000 --> 00:14:39.240
the digital the purchase is for this
other product that doesn't necessarily qualify,

232
00:14:39.360 --> 00:14:41.960
don't they. I mean, they
don't report the vouchers, I'd assume,

233
00:14:43.039 --> 00:14:45.600
so yeah, I'd assume it just
counts as a sale at that point.

234
00:14:45.679 --> 00:14:48.279
Yeah, yeah, probably. All
right, let's see here spinning on video

235
00:14:48.320 --> 00:14:52.720
game content in October felve four percent
when compared to a year ago to three

236
00:14:52.799 --> 00:14:56.360
point six billion dollars. Growth in
physcal console software, and mobile spending was

237
00:14:56.399 --> 00:15:01.120
offset by declines in other areas,
particularly digital premium downloads, driven by the

238
00:15:01.120 --> 00:15:05.399
release state shift of Call of Duty. Marvel Spider Man two was the best

239
00:15:05.399 --> 00:15:07.840
selling game of October, instantly becoming
the fourth best selling game of twenty twenty

240
00:15:07.840 --> 00:15:13.039
three year to date. Spider Man
two also led all titles in physical software

241
00:15:13.080 --> 00:15:16.600
dollar sales during October. Launch month. Dollar sales of Marvel spider Man two

242
00:15:16.600 --> 00:15:22.360
exceeded those of spider Man twenty eighteen's
Marvel's Spider Man by a double digit percentage.

243
00:15:22.879 --> 00:15:26.799
Part of that's got to be at
seventy dollars compared to the sixty dollars

244
00:15:26.840 --> 00:15:31.240
for Spider Man on the PS four, but also I just think that this

245
00:15:31.360 --> 00:15:35.399
franchise is continuing to grow at the
same time. For Nintendo Super Mario Brothers

246
00:15:35.399 --> 00:15:39.679
Wonder Debut is the number two best
selling game of October. It currently ranks

247
00:15:39.679 --> 00:15:41.039
as the twenty first best selling game
of twenty twenty three year to day.

248
00:15:41.039 --> 00:15:46.039
There it is, and he once
again notes no digital sales there Nintendo does

249
00:15:46.039 --> 00:15:50.399
not share their digital sales with MPD
with Sircana. Roadblocks was released on PlayStation

250
00:15:50.480 --> 00:15:56.960
platforms during October and ranked fourth across
all titles on PlayStation five and US monthly

251
00:15:56.039 --> 00:16:00.960
active users according to Sircana's player Engagement
track, trailing only Call of Duty,

252
00:16:02.000 --> 00:16:06.519
Modern Warfare two, Fortnite, and
Marvel Spider Man two. That Modern Warfare

253
00:16:06.559 --> 00:16:08.879
two also that you have to use
that client to play the Modern Warfare three

254
00:16:08.919 --> 00:16:11.600
beta, so that's gonna be up
there for that reason as well, and

255
00:16:12.159 --> 00:16:17.919
war Zone and war Zone yes exactly. The Finals from Inmbark Studios held in

256
00:16:18.000 --> 00:16:21.960
open beta on Steam during October,
helping the title rank fourth overall and Steam

257
00:16:21.960 --> 00:16:25.639
monthly active users in the US market. Only Counterstrike two, Balder's Gate three,

258
00:16:25.639 --> 00:16:29.120
and Cyberpunk twenty seventy seven were higher. Sean, I think this tip

259
00:16:29.320 --> 00:16:33.600
is interesting because the Finals is this
game that's reminded me that we are not

260
00:16:33.679 --> 00:16:34.320
at a point. We're not just
at a point where hey, a new

261
00:16:34.320 --> 00:16:37.080
game comes out and we pay attention
to it for a little bit and then

262
00:16:37.159 --> 00:16:41.960
it slowly just takes over this whole
other part of the world and it's like,

263
00:16:41.000 --> 00:16:42.679
oh my god, there's like a
billion players for that thing, and

264
00:16:42.720 --> 00:16:45.960
I never even think about it.
We're at a point now where's like the

265
00:16:45.960 --> 00:16:48.840
finals, I'm not even thinking about
this game at all, and it seems

266
00:16:48.840 --> 00:16:49.919
like it's doing that, and it
seems like it could grow into one of

267
00:16:49.919 --> 00:16:55.120
those games without me ever even really
giving it a chance. So this gaming's

268
00:16:55.120 --> 00:16:57.200
shifted so much from oh, you
could play everything to now it's like these

269
00:16:57.200 --> 00:17:00.440
games can pop up and become their
own mark, gets onto themselves out of

270
00:17:00.440 --> 00:17:04.680
nowhere, right, Yeah, I
mean games in general are that way now.

271
00:17:06.480 --> 00:17:07.880
You look at something like you know, PUBG, where I know you

272
00:17:07.920 --> 00:17:11.359
were big into it, but like
I was like, what the hell's a

273
00:17:11.400 --> 00:17:14.880
PUBG when that game came out,
and then yeah, just blew up overnight.

274
00:17:15.079 --> 00:17:18.400
But there's also these games that I've
never heard of that you are in

275
00:17:18.480 --> 00:17:22.759
the background, just silently having millions
of users, if not concurrently, at

276
00:17:22.839 --> 00:17:26.599
least you know, in a given
month, and it's just like, I've

277
00:17:26.640 --> 00:17:30.359
not heard of you, but I
guess you're doing well because it's in different

278
00:17:30.400 --> 00:17:33.920
markets and everything like that. And
Jan, no, we should not publish,

279
00:17:33.079 --> 00:17:37.519
Yes ever, yes we should,
Jan, Oh, let's fucking go.

280
00:17:37.039 --> 00:17:41.319
Don't listen to Sean. You have
power to stop me, you know,

281
00:17:41.039 --> 00:17:45.039
like boycott any of my future TND
is not to a pubg one.

282
00:17:45.240 --> 00:17:48.000
Yeah. I would have said this
to Sean last night. He's like,

283
00:17:48.000 --> 00:17:53.440
it's not already. You're like,
like, hell, it isn't. Yes,

284
00:17:53.519 --> 00:17:57.960
exactly, chats with me and that
might just be confirmation biased, but

285
00:17:59.039 --> 00:18:03.200
hey, what can we do about
that? Absolutely nothing. Video game hardware

286
00:18:03.240 --> 00:18:07.359
spending fell twenty three percent when compared
to a year ago to three hundred and

287
00:18:07.400 --> 00:18:11.720
twenty seven million dollars. All current
generation consoles experienced a double digit percentage decline

288
00:18:11.960 --> 00:18:17.519
in dollar sales when compared to a
year ago. I bet for the PlayStation

289
00:18:17.759 --> 00:18:19.960
and the Xbox. That's also got
to be called duty related that right,

290
00:18:21.079 --> 00:18:26.319
Like people bought the console with Call
of Duty last year see Xbox series ranked

291
00:18:26.319 --> 00:18:29.559
second dollar sales, while Switch was
number two in units. You're to date

292
00:18:29.599 --> 00:18:32.839
hardware spending was six percent higher when
compared to the to the same period in

293
00:18:32.880 --> 00:18:37.200
twenty twenty two, at four billion
dollars. Sean Vamp about console hardware sales.

294
00:18:37.200 --> 00:18:41.559
Why I try to help this kid
real quick. Console hardware sales.

295
00:18:41.680 --> 00:18:47.960
Yeah, because your day hardware is
spending six percent higher compared to the previous

296
00:18:48.319 --> 00:18:52.039
period. I mean, I'd assume
that's just because there's so many damn games

297
00:18:52.079 --> 00:18:55.200
coming out right now, like people
are hopping on the train for the first

298
00:18:55.240 --> 00:18:57.640
time. Like, if you don't
already have a console, there's never been

299
00:18:57.680 --> 00:19:02.440
a bad time to get a current
console because there's so many games that are

300
00:19:02.440 --> 00:19:07.160
either not releasing on the previous gen
or just are significantly better. Why would

301
00:19:07.200 --> 00:19:10.559
you not pick up, you know, a series ass or a PS five

302
00:19:10.599 --> 00:19:12.160
wherever you had your eye on for
a while now. Yeah, and it's

303
00:19:14.160 --> 00:19:18.319
I think it's interesting that, Okay, we're seeing double digit a decline,

304
00:19:18.359 --> 00:19:22.400
but I expect that to bounce back
during the holidays and in November. I

305
00:19:22.400 --> 00:19:26.279
think almost all these systems are going
to have pretty good Black Friday deals.

306
00:19:26.559 --> 00:19:29.119
I think we've already seen the PS
five is going to be discounted. I

307
00:19:29.160 --> 00:19:33.559
think Microsoft might have confirmed Xbox might
be discounted. So yeah, people are

308
00:19:33.599 --> 00:19:36.640
going to get on these hard this
hardware, especially the people that are in

309
00:19:36.680 --> 00:19:40.839
that second and third tier of I
don't buy new consoles when I have to

310
00:19:40.880 --> 00:19:42.559
like fight other people to buy them
online. And now it's like, oh,

311
00:19:42.559 --> 00:19:45.359
I'll get around to it when there's
a game I want well, you

312
00:19:45.359 --> 00:19:49.119
know, as much as a call
of duty is not great this year,

313
00:19:49.160 --> 00:19:52.279
there's still a lot of people who
think are going to just pick up that

314
00:19:52.279 --> 00:19:55.680
system with that game and hopefully be
able to get it at a discount because

315
00:19:55.720 --> 00:20:00.240
of all the deals that'll be happening
for the holiday shopping. Yep, all

316
00:20:00.319 --> 00:20:03.359
right, let's see here. October
twenty twenty three, accessory spending fell two

317
00:20:03.359 --> 00:20:06.200
percent when compared to a year ago, to one hundred and forty seven million

318
00:20:06.240 --> 00:20:10.640
dollars. The PS five Dual Sense
wireless controller Midnight Black was the month's best

319
00:20:10.640 --> 00:20:15.440
selling accessory in consumer spending that has
been up and down, but like always,

320
00:20:15.440 --> 00:20:18.720
accessory spending is a good sign of
like how much people are like getting

321
00:20:18.759 --> 00:20:22.240
ready to engage with their games.
And it falling two percent isn't some drastic

322
00:20:22.279 --> 00:20:26.480
thing. But it's been up most
months for this year, so the first

323
00:20:26.480 --> 00:20:30.599
decline there again probably call of duty
related. Yeah, okay, we're gonna

324
00:20:30.599 --> 00:20:33.160
take a quick break when we get
back. We got a lot more news.

325
00:20:33.200 --> 00:20:37.240
I'm curious to hear Sean's opinion about
that new Pokemon concierge and more.

326
00:20:37.359 --> 00:20:41.200
Maybe Jan can yell at us and
chat about how he feels about it.

327
00:20:41.319 --> 00:20:53.200
We'll talk about all that right after
this, and we're back and Netflix's Pokemon

328
00:20:53.319 --> 00:20:57.119
Concierge gets a new trailer and December
release date. This is from Tom Ivan

329
00:20:57.160 --> 00:21:03.240
at VGC. Netflix announced a December
twenty eighth release date for Pokemon Concierge.

330
00:21:03.519 --> 00:21:07.440
Revealed in February. Pokemon Concierge is
a stop motion series produced by Dwarf Animation

331
00:21:07.559 --> 00:21:12.200
Studio, a French company that previously
worked on Monsters at Work for Disney.

332
00:21:12.440 --> 00:21:15.440
I don't know what Monsters at Work
is? Is that something I should have

333
00:21:15.480 --> 00:21:18.519
no idea either, Just I'm impressed
that they worked for Disney. Yes.

334
00:21:18.759 --> 00:21:22.880
The series, which will be set
at a Pokemon resort, tells the story

335
00:21:22.920 --> 00:21:26.839
of a concierge called Hau. Is
that right? Yeah, you really emphasize

336
00:21:26.839 --> 00:21:30.279
it, but yeah, you know
who works there. The show follows how

337
00:21:30.319 --> 00:21:34.559
To and her side duck friend as
they greet the mini Pokemon who visit the

338
00:21:34.640 --> 00:21:40.240
resort as guests. I have you
know, I'll play the trailer on mute

339
00:21:40.279 --> 00:21:41.880
while no no, no, no, no, no no no no Netflix

340
00:21:41.880 --> 00:21:48.440
trailer no, okay, fucking Netflix, even if it's just video, of

341
00:21:48.519 --> 00:21:52.039
course, if it's just video,
all right, yeah, alright, then

342
00:21:52.039 --> 00:21:53.359
I'm just gonna flash it for seconds
so people could see it. There you

343
00:21:53.400 --> 00:22:00.000
go, there's a Yeah, looks
very pray. I think it looks very

344
00:22:00.119 --> 00:22:04.359
pretty. I don't know. Tell
me about your feelings about a Pokemon Netflix

345
00:22:06.480 --> 00:22:11.400
Claymation show. I suppose Jeff.
In any room I am in, outside

346
00:22:11.400 --> 00:22:17.759
of maybe the World Championships, I'm
always the biggest Pokemon Pokemon pokemoniac. Yeah,

347
00:22:17.759 --> 00:22:21.960
I'm coffee hasn't kicked in yet.
I'm always the biggest Pokemon fan of

348
00:22:22.000 --> 00:22:25.400
the room. That being said,
I don't give a shit about most of

349
00:22:25.400 --> 00:22:29.319
these projects, man, I do
kind of care about because I think it

350
00:22:29.319 --> 00:22:33.480
looks so cute, I know,
and I think that's like what a lot

351
00:22:33.519 --> 00:22:37.680
of people are like attracted to is
the art sound ear thing. It does

352
00:22:37.720 --> 00:22:42.000
look very interesting, like a Claymation
ye sort of style, but done in

353
00:22:42.039 --> 00:22:47.799
three d uh. I do always
watch the anime shorts that Pokemon puts out

354
00:22:47.839 --> 00:22:52.839
because they are always so good,
like, oh god, I get the

355
00:22:52.960 --> 00:22:56.640
names mixed up. Path to the
Peak was the TCG one, but they

356
00:22:56.680 --> 00:23:00.279
also did another one about Scarlett and
Violet, and it's just like anytime these

357
00:23:00.400 --> 00:23:03.000
do these animated shorts, like I
don't know if you saw like Pokemon origins

358
00:23:03.000 --> 00:23:07.039
back in the day on YouTube or
anything like that, they're always okay,

359
00:23:07.279 --> 00:23:12.359
They're always just incredibly well produced,
like this is what the TV show should

360
00:23:12.359 --> 00:23:15.160
be. This is you know,
the kind of love and care we wan

361
00:23:15.200 --> 00:23:18.720
in the video games, YadA YadA. So I'm sure this will be great

362
00:23:18.759 --> 00:23:22.720
because that new one about Scarland is
incredible. Again, I'm sorry I can't

363
00:23:22.720 --> 00:23:26.880
remember her name everybody, but look
up on Pokemon YouTube channel you'll find it.

364
00:23:26.880 --> 00:23:29.160
It's like Paul Day and Wins,
I think, is what it is.

365
00:23:29.480 --> 00:23:32.359
And it's just incredibly well i animated. It's not the best animation I've

366
00:23:32.359 --> 00:23:34.039
seen all year, and so I'm
sure this will follow suit in then,

367
00:23:34.079 --> 00:23:37.680
and I'm sure it'll be like a
charming little story. It'll probably make you

368
00:23:37.759 --> 00:23:41.039
tear up because they love doing that. They you know, like having the

369
00:23:41.200 --> 00:23:45.720
Ookemon go through some trials and tribulations. And yeah, I think from what

370
00:23:45.839 --> 00:23:48.079
I have seen, because I don't
think I watched. Yeah, I watched

371
00:23:48.079 --> 00:23:51.799
the initial reveal trailer, but not
this, I'm sure this will be good.

372
00:23:52.079 --> 00:23:55.720
Yeah. I for me, the
appeal is other than the great look

373
00:23:55.720 --> 00:23:59.680
at the stop motion animation. It
is a, Hey, I wanted to

374
00:23:59.720 --> 00:24:03.200
watch that Pokemon anime because Ash's journey
came to an end. And I know

375
00:24:03.279 --> 00:24:07.359
I could have done like the short
version of like watch the first season then

376
00:24:07.359 --> 00:24:10.680
watched the last season. It probably
would have been mostly fine and maybe watch

377
00:24:10.720 --> 00:24:14.720
some highlights here and there. I
will say on that real quick, Jeff,

378
00:24:14.839 --> 00:24:17.240
I can like give you an episode
a number if you want. At

379
00:24:17.279 --> 00:24:23.000
some point watch there is a top
eight tournament that ends that entire series.

380
00:24:23.759 --> 00:24:26.839
Watching that is worth it if you
have a nostalgia for like ashcatch them,

381
00:24:26.920 --> 00:24:30.440
right, And I do. I
do want to eventually watch that. But

382
00:24:30.480 --> 00:24:33.839
it's like and that's like ten that's
only like ten episodes. It's totally doable,

383
00:24:33.960 --> 00:24:37.680
right, Like skip intronautro that takes
like three hours, right, that's

384
00:24:37.720 --> 00:24:40.480
not But part of it's just the
mental thing of like, oh man,

385
00:24:40.480 --> 00:24:41.920
I'm skipping all this stuff that I
maybe I would care about it, And

386
00:24:41.960 --> 00:24:47.559
I know that's insane because much exactly
no, I no, yes, But

387
00:24:48.039 --> 00:24:49.799
that's the appeal here, like oh
no, there's no stakes. I could

388
00:24:49.839 --> 00:24:52.200
just hop into this. Okay,
again, there's just a few episodes,

389
00:24:52.319 --> 00:24:56.160
and so the mental thing isn't there. Now, I know I'm gonna skip

390
00:24:56.200 --> 00:24:59.279
all that stuff when I actually too
good around to watching those episodes of the

391
00:24:59.279 --> 00:25:02.279
Pokemon ash catch an anime. But
here it's like, no, I can

392
00:25:02.319 --> 00:25:03.599
just turn this on a Netflix and
not have to worry about any of that.

393
00:25:04.559 --> 00:25:07.799
Netflix also apparently, and I can't
remember if they confirmed this or if

394
00:25:07.839 --> 00:25:11.799
this was like a rumor that seems
mostly confirmed, has a live action anime.

395
00:25:12.039 --> 00:25:18.880
Oh what's up? I just got
a d M from Dan record of

396
00:25:18.000 --> 00:25:23.039
him just holding a red delicious apple
and you know, you know what,

397
00:25:23.079 --> 00:25:26.680
that's more. No, that was
just a really funny thing to get in

398
00:25:26.680 --> 00:25:30.200
the Mole show. Go back to
bed, Mike, go back to bed.

399
00:25:30.200 --> 00:25:33.640
It's all good. Anyways, what
are you saying about a live action

400
00:25:33.880 --> 00:25:40.720
and I'm mostly working on a live
action Pokemon show with the Pokemon Company.

401
00:25:41.440 --> 00:25:45.119
Do you think that's a company that
could pull that off? Which one?

402
00:25:45.200 --> 00:25:48.880
Netflix? You think? Netflix?
You know obviously they work with production.

403
00:25:48.319 --> 00:25:57.839
Yeah, all of their live action
stuff has been flawless. Everyone loves death.

404
00:25:59.240 --> 00:26:03.480
No, stay the hell away from
Pokemon. If it's if it's a

405
00:26:03.519 --> 00:26:06.960
live action remake of the ash Ketchum
story, yes I don't do that.

406
00:26:07.240 --> 00:26:08.559
But if it's like this, where
it's like, hey, you know,

407
00:26:08.599 --> 00:26:12.000
it's its own thing that could work
right. Well, what they should have

408
00:26:12.039 --> 00:26:15.119
done is like they did the animated
uh I mentioned Pats of the Peak was

409
00:26:15.160 --> 00:26:18.160
a TCG show and that was Q
and nary thing. It was very like

410
00:26:18.279 --> 00:26:22.079
I would say, like Disney Channel, are the vibes sort of like the

411
00:26:22.119 --> 00:26:26.599
comedy and everything like that. What
that could have been like a live action

412
00:26:26.799 --> 00:26:30.640
drama of like, you know,
a kid trying to get better at the

413
00:26:30.640 --> 00:26:32.799
game or something like that, or
like a kid trying and go to World

414
00:26:32.880 --> 00:26:36.039
championships for the video game. If
they do that, that could be good.

415
00:26:36.119 --> 00:26:40.839
But yeah, I don't know.
Just don't don't mix my Pokemon with

416
00:26:40.880 --> 00:26:45.359
your live action, please. I
I hope if it's it's more like this

417
00:26:45.440 --> 00:26:48.839
instead of trying to do what they've
done with all their other anime live action

418
00:26:48.920 --> 00:26:53.279
adaptations, that would or like even
I wasn't a huge fan Detective Pikachu,

419
00:26:53.400 --> 00:26:57.359
so like even that I wouldn't be
the best part about the Detective Pikachu is

420
00:26:57.400 --> 00:27:00.839
the real world just seem Pokemon do
stuff in that world, and then anytime

421
00:27:00.920 --> 00:27:03.640
it was trying to be a story, it was pretty bad. Exactly.

422
00:27:03.799 --> 00:27:07.319
Yeah, So I don't know if
they could capture that magic and then have

423
00:27:07.359 --> 00:27:11.200
a decent story or decent characters.
I would probably be into it. Uh,

424
00:27:11.240 --> 00:27:15.240
all right, there's a wonder Woman
job listing out there, and it's

425
00:27:15.359 --> 00:27:18.200
just the game. Maybe a live
service game. This is from Prisculli and

426
00:27:18.119 --> 00:27:22.759
and VGC. A new job listing
for the upcoming wonder Woman game suggest it

427
00:27:22.759 --> 00:27:27.079
may have a live service element.
As spotted by WCCF Tech, the new

428
00:27:27.200 --> 00:27:33.359
job ad is for lead Software Engineer
Gameplay at Monolith Productions and makes it clear

429
00:27:33.400 --> 00:27:36.839
that the role will involve working on
the wonder Woman game. Join the wonder

430
00:27:36.839 --> 00:27:40.480
Woman team and help bring an iconic
DC superhero to life. The listing reads

431
00:27:40.680 --> 00:27:44.400
well. The job requirements list a
typical experience expected from an applicant looking to

432
00:27:44.440 --> 00:27:47.279
work on a triple A game.
One of the qualities, and the nice

433
00:27:47.279 --> 00:27:51.839
to have section refers to live services. Specifically, the lining the listing says

434
00:27:51.880 --> 00:27:56.000
applicants may have the edge if they
have experience helping maintain a live service software

435
00:27:56.039 --> 00:28:00.119
product or game. Although this doesn't
conclusively confer that Wonder Woman will have a

436
00:28:00.160 --> 00:28:03.599
live service component. Were to do
so, it wouldn't be a great surprise.

437
00:28:04.119 --> 00:28:07.240
After all, it would line up
with the comments made last week by

438
00:28:07.279 --> 00:28:12.720
Warner Brothers Discovery CEO and Brain genius
David Zaslov, who said the company was

439
00:28:12.759 --> 00:28:19.119
focused on turning its biggest gaming franchises
into live service games. Yes, let's

440
00:28:19.160 --> 00:28:25.079
reiterate, this is not conclusive evidence
of anything. No, people have needs

441
00:28:25.079 --> 00:28:27.359
for all kinds of skills for a
whole bunch of reasons, and having someone

442
00:28:27.359 --> 00:28:32.720
who's good at maintaining live service products
may help with some other DLC thing that

443
00:28:32.720 --> 00:28:36.440
they're thinking about, or very light
touch live service stuff which can happen in

444
00:28:36.480 --> 00:28:41.160
all kinds of games. But this
is one great sign, yes, exactly,

445
00:28:41.279 --> 00:28:45.559
And we do know Warner Brothers has
this in mind. David Saslov did

446
00:28:45.640 --> 00:28:49.680
make a big deal about this and
that earnings call, And despite being the

447
00:28:49.680 --> 00:28:52.960
company that put out Hogwarts Legacy and
that being a great success without really a

448
00:28:53.039 --> 00:28:57.279
the live service stuff in there,
they're also the company making Suicide Squad and

449
00:28:57.359 --> 00:29:03.799
that has leaned hard into live service. And wonder woman would have gotten the

450
00:29:03.839 --> 00:29:07.039
green light in that zone where live
service was the obvious thing to do in

451
00:29:07.079 --> 00:29:11.119
the eyes of many of these executives. So what do you think the chances

452
00:29:11.160 --> 00:29:15.359
are that this is a you know
games with enough live service that we refer

453
00:29:15.480 --> 00:29:19.279
to it as a live service game. I'm curious because I could see it

454
00:29:19.319 --> 00:29:25.839
going the route of like Mortal Kombat
also WB games. So like if for

455
00:29:25.920 --> 00:29:30.039
whatever reason there's like a battle passive
challenges in something where it doesn't really feel

456
00:29:30.079 --> 00:29:33.559
like even in single player content because
you know MK obviously you can play online

457
00:29:33.599 --> 00:29:38.160
or thing, but there's also single
player towers and stuff of challenges and things

458
00:29:38.240 --> 00:29:42.000
you can do. I wouldn't be
surprised if they like shoehorned that in in

459
00:29:42.039 --> 00:29:47.160
some way, like hey, go
over to the challenge mode and you know,

460
00:29:47.440 --> 00:29:51.160
beat it on hard mode and you'll
get like something for it. Like

461
00:29:52.000 --> 00:29:55.039
I don't know, like you said, it's not conclusive of anything, just

462
00:29:55.119 --> 00:29:59.160
a job blessing and people reading a
job blessing just way too much all the

463
00:29:59.200 --> 00:30:02.279
time. Yeah, as we know, especially from like Nintendo stuff and one

464
00:30:02.599 --> 00:30:06.440
like with the retro and everything,
like people need to calm down. But

465
00:30:06.839 --> 00:30:11.000
because it's WB, I won'n't be
surprised if yeah, there's it's probably still

466
00:30:11.039 --> 00:30:14.160
just a single player, you know, Batman style of game. But yeah,

467
00:30:14.319 --> 00:30:17.160
I don't think they're going the Row
suicide squad. But if they do

468
00:30:17.599 --> 00:30:23.240
shove in some live service element.
Yeah, one shock me. My Windows

469
00:30:23.599 --> 00:30:29.400
Cloud service thing just popped up with
look back at your Memories for November fifteenth,

470
00:30:29.480 --> 00:30:32.480
and it's a screenshot of fifty cent
Blood on the Sand running on my

471
00:30:32.519 --> 00:30:37.160
Steam deck from last year. Of
course the best kinds of memories. Truly

472
00:30:37.160 --> 00:30:41.559
a beautiful thing. Yeah, we'll
see. With Wonder Woman, I think

473
00:30:41.920 --> 00:30:45.880
when we don't have good details about
a lot of these games, it's easy

474
00:30:45.920 --> 00:30:49.720
to fill in. You're filling those
gaps with your anxieties about where gaming is

475
00:30:49.759 --> 00:30:53.839
heading in general. I think in
this case it's fair to expect that.

476
00:30:53.960 --> 00:30:57.240
I just go like, how would
that even make sense? And really,

477
00:30:59.519 --> 00:31:03.480
whenever we sort of fantasy book these
things, it's always like, well,

478
00:31:03.559 --> 00:31:07.720
wonder Woman from what Warner Brothers,
just make that an Arkham Night kind of

479
00:31:07.720 --> 00:31:11.559
game. It can Arkham Asylum game
just with Wonder Woman, And doesn't that

480
00:31:11.599 --> 00:31:15.079
make perfect sense? And I think
if you're someone who likes to make games

481
00:31:15.079 --> 00:31:17.440
and play games, yes, that
makes sense. If you're someone who likes

482
00:31:17.480 --> 00:31:22.160
to make money from games, in
their opinion, having live service and that

483
00:31:22.240 --> 00:31:26.680
infinite ceiling is always going to make
more sense. In Fatalities, well,

484
00:31:26.799 --> 00:31:29.400
you can imagine a bunch of different
costumes for wonder Woman. Oh that's a

485
00:31:29.480 --> 00:31:33.960
character that's been around for decades.
Here's what seems wonder Woman, right,

486
00:31:33.000 --> 00:31:37.119
And it's well, are they going
to sell those costumes? Will they be

487
00:31:37.119 --> 00:31:38.680
in battle passes? What does that
even look like for a game like this,

488
00:31:38.960 --> 00:31:42.480
We have no idea. We'll have
to find out. Uh what is

489
00:31:42.680 --> 00:31:48.079
like the best game that is primarily
single player that you would still consider live

490
00:31:48.160 --> 00:31:52.480
service, uh like and I mean
like traditional, like a traditional, big

491
00:31:52.519 --> 00:31:56.319
budget single player narrative game. Because
for me, it's got to be hit

492
00:31:56.440 --> 00:32:00.160
Man because Hitman had the like constant
updates and the elusive tomes and now they

493
00:32:00.200 --> 00:32:05.400
have that the the the contracts mode
or whatever it's called. It's a game

494
00:32:05.440 --> 00:32:08.680
you can just play forever and they
get endless content for it. I mean

495
00:32:08.720 --> 00:32:13.680
nowadays Pokemon basically is I guess that'll
probably be my answer. Like there is

496
00:32:13.759 --> 00:32:19.599
a heavy multiplayer component of Pokemon,
obviously, but like they constantly will you

497
00:32:19.640 --> 00:32:22.400
know, I get a news update
on my the Switch news feed on the

498
00:32:22.400 --> 00:32:25.759
home screen, I'll just be like, hey, you can go do terror

499
00:32:25.839 --> 00:32:30.079
raid battle for a guard shop now
for all weekend. You know, there's

500
00:32:30.119 --> 00:32:32.480
stuff like that, but him Man
is probably like, yeah, the best

501
00:32:32.519 --> 00:32:37.720
one of those, whereas it's entirely
I'm trying to think, have they put

502
00:32:37.799 --> 00:32:43.160
multiplayer in the new him Man games
they had? They had they had co

503
00:32:43.240 --> 00:32:46.359
op multiplayer or like you know,
side by side Ghost multiplayer hit Man two,

504
00:32:46.440 --> 00:32:49.960
and I don't, primarily, like
you said, a single player game,

505
00:32:50.000 --> 00:32:52.000
and it does it very well because
you can just be like, here's

506
00:32:52.000 --> 00:32:54.960
the new map, here's the new
celebrity to assassinate, or where I had

507
00:32:55.960 --> 00:33:00.039
shoot. Yeah, they've had some
crazy celebrities in there, like trying I

508
00:33:00.079 --> 00:33:04.240
think what was the big one in
right, Oh, you can't be was

509
00:33:04.240 --> 00:33:09.440
it Nick Nlty or I was thinking
wacky Action, Yeah, Joan Bean too.

510
00:33:09.440 --> 00:33:14.240
But there's someone else I can't Gary
Busey. Gary Busey, Yes,

511
00:33:14.279 --> 00:33:16.039
I was mixing. I always mix
up my Nick Nolties and my Gary Busey's.

512
00:33:16.079 --> 00:33:19.759
I mean who does of course,
yeah, right next to each other.

513
00:33:19.880 --> 00:33:22.799
Yeah, insane actors that were in
a million movies in the eighties and

514
00:33:22.839 --> 00:33:27.240
nineties. To be fair, that's
both those guys. Yeah, uh,

515
00:33:27.440 --> 00:33:30.400
all right, like a dragon Infinite
Wealth is the longest game in the series.

516
00:33:30.480 --> 00:33:36.000
This is from Johann Balstrom at Game
Reactor when the developers described the game's

517
00:33:36.039 --> 00:33:38.319
length as Monster Class, you know
it's going to take a lot of hours.

518
00:33:38.359 --> 00:33:44.400
That's exactly what like a dragon infinite
wealth needs. According to Rio Gagotoku

519
00:33:44.640 --> 00:33:49.920
studio boss Masa Yoshi Yokayama, he
describes it as a monster class game,

520
00:33:50.000 --> 00:33:52.359
longer than anything we've made so far, and that it's not something that could

521
00:33:52.359 --> 00:33:55.359
be played through in one or two
all nighters. He says this in an

522
00:33:55.359 --> 00:34:00.519
interview with Japanese outlet game Watch,
translated by Autobaton. He also sees challenges

523
00:34:00.559 --> 00:34:02.839
with this. This means that a
lot of people are going to hesitate to

524
00:34:02.880 --> 00:34:07.000
play the game or will end up
having to wait with it on their shelves.

525
00:34:07.280 --> 00:34:09.960
I found the possibility of that kind
of outcome sad, so I thought

526
00:34:10.000 --> 00:34:14.280
we have to get everyone hyped up
enough to play it. The solution,

527
00:34:14.400 --> 00:34:16.079
and especially the first sense, is
something I did not expect to read,

528
00:34:16.119 --> 00:34:19.719
and again this is from the author
of the story. We have to get

529
00:34:19.719 --> 00:34:22.199
people to play the game in about
a week or a month, even at

530
00:34:22.239 --> 00:34:25.320
the cost of their health, which
is why it's our dutious creators that generate

531
00:34:25.480 --> 00:34:30.599
enough to be excited about Okay,
yeah, sure, this just feels like

532
00:34:30.679 --> 00:34:35.159
hype man hyping up his stuff a
little bit, but kind of a wild

533
00:34:35.159 --> 00:34:39.960
thing to say, What the fuck
are they thinking? What the fuck are

534
00:34:39.960 --> 00:34:45.800
they thinking? Why the fuck is
Sega releasing two agy hour or pgs seven

535
00:34:45.880 --> 00:34:52.119
days aparsh and charging full price for
them, already marketing them against each other?

536
00:34:52.199 --> 00:34:58.639
What the fuck is gone business to
do? Whatever they want is a

537
00:34:58.719 --> 00:35:01.320
football two stor Yeah? So it
works so well for time Fall too,

538
00:35:01.320 --> 00:35:05.239
are you talking about? They are
literally doing this this week as well,

539
00:35:05.239 --> 00:35:08.480
because like a Dragon Guiden came out
last week and Persona five Tactica is coming

540
00:35:08.519 --> 00:35:12.960
out in two days. Yeap?
What the fuck is going on over there?

541
00:35:13.599 --> 00:35:16.679
How does this work? It doesn't
work? And that's the brilliance about

542
00:35:16.719 --> 00:35:21.199
Sega is that they never expect things
to actually work, so when it blows

543
00:35:21.280 --> 00:35:24.519
up in their faces like that,
all according to plan. Uh listen,

544
00:35:24.519 --> 00:35:30.360
I'm I'm gonna play a little bit
of Tactica. I'll see if it jives

545
00:35:30.360 --> 00:35:31.599
with me. But if I was
going to play one of these three games,

546
00:35:31.639 --> 00:35:34.440
I'd be like, oh yeah,
give me that one that was like

547
00:35:34.519 --> 00:35:37.480
five to ten hours long. That's
a side story. Even if I'm going

548
00:35:37.519 --> 00:35:40.000
to be a little lost. That
sounds better than having to play this this

549
00:35:40.119 --> 00:35:45.280
huge, huge thing. But also
to get to the headlining topic here,

550
00:35:45.440 --> 00:35:47.360
of course it's the longest name of
the series because up to this point,

551
00:35:47.440 --> 00:35:53.039
Yakaza was the beat them Ups,
and then now we had an RPG recently,

552
00:35:53.079 --> 00:35:57.920
and so of course that made it
longer, and they keep mind me

553
00:35:57.960 --> 00:36:00.519
of the follow up is, yeah, it's even moore packs with stuff.

554
00:36:00.559 --> 00:36:02.159
And with these like a Dragon games, it seems like they come up with

555
00:36:02.199 --> 00:36:06.800
new mini games and they don't like
replace the old mini games. They keep

556
00:36:06.800 --> 00:36:08.760
all of those and they just keep
adding more and more and more and having

557
00:36:08.840 --> 00:36:13.000
like more missions to do with those
various mini games. So yeah, I

558
00:36:13.000 --> 00:36:15.320
bet there's gonna be a ton of
content in there. And at the same

559
00:36:15.360 --> 00:36:16.920
time, I bet you'll be able
to get through, like the main story

560
00:36:17.239 --> 00:36:22.159
relatively quickly. Still not obviously,
maybe not two sittings, but I don't

561
00:36:22.199 --> 00:36:25.320
think that's going to be like,
yeah, the last game was about fifty

562
00:36:25.320 --> 00:36:30.960
hours long, if you get Yeah, stories are long nowadays. Yeah,

563
00:36:31.920 --> 00:36:36.159
so that will be fucking miserable.
Enjoy the rest of your show. Thank

564
00:36:36.159 --> 00:36:38.719
you appreciate it. They're very helpful, Like I said, you know you're

565
00:36:38.719 --> 00:36:45.840
gonna hear from experts, all right. Do you think developers get a benefit

566
00:36:45.880 --> 00:36:49.760
when they say, oh, this
is the biggest one ever. That probably

567
00:36:49.760 --> 00:36:52.280
still has some effect on sales,
some positive effect, right, as long

568
00:36:52.320 --> 00:36:55.599
as people aren't like completely tired of
it. Yeah. Like, I think

569
00:36:55.719 --> 00:37:00.199
if Persona six gets announced and they're
like, and it's even longer, a

570
00:37:00.199 --> 00:37:04.400
lot of us will be like,
Bro one hundred and twine hours wasn't only

571
00:37:04.480 --> 00:37:07.320
on anymore in that, but a
lot of people who are really into Persona

572
00:37:07.360 --> 00:37:09.800
also the flip side of me,
I'm gonna go, can't I give me

573
00:37:09.840 --> 00:37:14.320
more Persona? Right? Oh?
Yeah, I think that's probably where they're

574
00:37:14.320 --> 00:37:16.920
at right now with Yakazo. Thanks. If Assassin's Creed came out and said,

575
00:37:16.920 --> 00:37:19.719
our next one's the biggest one ever, I think I would be like,

576
00:37:19.800 --> 00:37:22.960
dude, Bro, Bro, chill
please, we don't. Are we

577
00:37:22.079 --> 00:37:25.800
bad enough of that? That's okay? Yes, yes, Digital Bros.

578
00:37:25.880 --> 00:37:30.039
Is cutting thirty percent of its jobs
from Ben Leona at Game Reactor. It

579
00:37:30.079 --> 00:37:34.360
doesn't feel like a day can go
by without us giving a report on job

580
00:37:34.360 --> 00:37:37.159
cuts and layoffs in the games industry, and unfortunately, despite reporting on the

581
00:37:37.199 --> 00:37:42.360
Amazon game layoffs yesterday. Now we
have layoffs from Digital Bros. To report

582
00:37:42.400 --> 00:37:46.199
on as well. Digital Bros develops, publishes, and distributes games such as

583
00:37:46.280 --> 00:37:52.280
puzzle Quest three, Gunfire, Reborn, and Miasma Chronicles. The Digital Pros

584
00:37:52.280 --> 00:37:55.039
Group has announced that as part of
it cost cutting effort, the Publishers set

585
00:37:55.079 --> 00:37:59.360
to reduce its workforce by thirty percent, which will be the equivalent of around

586
00:37:59.360 --> 00:38:04.599
one hundred and the employees, with
the predominant portion concentrated within the studios themselves.

587
00:38:05.039 --> 00:38:07.760
The company has stated that it doesn't
expect these cost cutting measures to have

588
00:38:07.800 --> 00:38:12.719
a significant impact on the results for
twenty twenty four fiscal year. It's the

589
00:38:12.719 --> 00:38:16.480
same story as always, Sean.
These publishers aren't necessarily doing that much worse.

590
00:38:16.920 --> 00:38:21.239
They are just in a more precarious
position when it comes to figuring out

591
00:38:21.320 --> 00:38:27.159
how the money is going to flow
in and and and it's always been difficult

592
00:38:27.159 --> 00:38:30.440
to predict that, but now it's
difficult and it's expensive to get capital.

593
00:38:30.639 --> 00:38:35.239
And that's a combination for these companies
being very hesitant and scared, and they're

594
00:38:35.239 --> 00:38:37.360
like, well, what's the answer
here. Let's cut jobs to increase our

595
00:38:37.400 --> 00:38:40.920
buffer between how much money we're making
and how much we expect to make in

596
00:38:40.920 --> 00:38:46.199
the future. It's as always shitty
that it's always just the people responsible for

597
00:38:46.280 --> 00:38:49.840
making all these good products that are
going to get hurt, and in this

598
00:38:49.920 --> 00:38:52.760
case, it's the studios, the
people working on some of these games,

599
00:38:52.119 --> 00:38:57.400
although Digit Bros. Works a lot
with external studios like, oh, we'll

600
00:38:57.400 --> 00:39:00.960
publish it for you on all these
different platforms, so I wonder exactly how

601
00:39:00.000 --> 00:39:06.880
that breaks down, but they did
not give that information. This is going

602
00:39:06.960 --> 00:39:10.199
to continue like this for some time, right, almost assuredly. Yeah,

603
00:39:10.320 --> 00:39:17.119
it's just companies got too big,
they sought their infinite growth or whatever like

604
00:39:17.159 --> 00:39:22.039
that. That's not necessarily what's happening
here. But all these companies just expanded

605
00:39:22.119 --> 00:39:25.760
and then realized, oh wait,
we can't back up this expansion, so

606
00:39:25.800 --> 00:39:30.960
what do we do. Labor is
the easiest thing to cut because it's you

607
00:39:30.000 --> 00:39:32.000
know, a lot of money that
we can say it there. So they

608
00:39:32.039 --> 00:39:37.679
just cut people. And you and
I had a very long conversation about this

609
00:39:37.920 --> 00:39:42.360
different podcasts recently. But it just
it's always sucks because you upend people's lives.

610
00:39:42.400 --> 00:39:45.639
And even if it's I'll be honest, i've never heard of Digital Bros.

611
00:39:45.639 --> 00:39:47.119
Before. It's I have heard the
games that were mentioned here in the

612
00:39:47.199 --> 00:39:52.480
article, right, but it doesn't
matter, like you are messing with people's

613
00:39:52.519 --> 00:39:57.920
livelihoods, especially again going into the
holiday season. That's the biggest dick movie

614
00:39:57.960 --> 00:40:01.440
and possibly do if someone is saying, yep, screw your Christmas bonus,

615
00:40:01.519 --> 00:40:06.000
screw your you know, like any
paid time that you might have had booked

616
00:40:06.039 --> 00:40:08.360
or anything like that, Like anything
like this that might just straight up get

617
00:40:08.400 --> 00:40:13.320
cut, like yeah, kids don't
get presents and crap like that. It

618
00:40:13.440 --> 00:40:16.440
sucks. I yeah, well,
mar can we say at this point basically

619
00:40:16.480 --> 00:40:20.800
are then this all sucks? Right? And the Lexi points out Digital Brothers

620
00:40:20.960 --> 00:40:23.960
is mostly five O five, it's
five O five's parent company, so yeah,

621
00:40:24.000 --> 00:40:27.639
okay, guys, right, And
in five o five does exactly what

622
00:40:27.639 --> 00:40:30.559
I said where it's like they usually
partner with studios that are looking to publish

623
00:40:30.559 --> 00:40:32.800
their game from like, oh,
they put out themselves on Steam. If

624
00:40:32.800 --> 00:40:35.679
you want to put it out on
consoles, we'll help you with that.

625
00:40:35.719 --> 00:40:38.320
We'll publish Control for you, Remedy, that sort of thing. I think

626
00:40:38.360 --> 00:40:43.360
they are working more closely with Remedy
on Control two, right, And I

627
00:40:43.360 --> 00:40:45.639
think that might be the case,
but we'll see how that plays out.

628
00:40:46.320 --> 00:40:51.480
Take two boss says games should be
priced according to how much time you get

629
00:40:51.519 --> 00:40:55.280
out of them. This is a
Marcus person at Game Reactor, entertainment should

630
00:40:55.280 --> 00:41:00.000
cost a lot of money. According
to Take two CEO Straus' zelmic who,

631
00:41:00.119 --> 00:41:02.079
during a meeting with investors shared his
views on the industry and where it might

632
00:41:02.119 --> 00:41:06.199
be heading in the near future.
He mentioned how a lot of it is

633
00:41:06.199 --> 00:41:08.239
about the value customers feel they are
getting out of a product, and that

634
00:41:08.280 --> 00:41:12.719
in the future, players should be
charged by the hour. Zelnig said,

635
00:41:12.719 --> 00:41:15.679
in terms of pricing for any entertainment
property, basically the algorithm is the value

636
00:41:15.679 --> 00:41:20.280
of the expected entertainment usage, which
is to say that, man, how

637
00:41:20.280 --> 00:41:22.920
could you talk about stuff like this, which is to say that the per

638
00:41:22.960 --> 00:41:28.960
hour value times the number of expected
hours plus the terminal value that's perceived by

639
00:41:29.000 --> 00:41:32.480
the customer if ownership of that title
is actually owned, not say rented or

640
00:41:32.559 --> 00:41:37.519
subscribed to. And you'll see that
that bears out in every kind of entertainment

641
00:41:37.639 --> 00:41:40.760
vehicle. By that standard, our
frontline prices are still very very low because

642
00:41:40.760 --> 00:41:45.519
we offer many hours of engagement.
That doesn't necessarily mean that the industry has

643
00:41:45.559 --> 00:41:49.360
pricing power or wants to have that
pricing power. However, there is a

644
00:41:49.360 --> 00:41:54.440
great deal of value offered to me. This really just sounds like someone asking

645
00:41:54.519 --> 00:41:59.719
about the high price of games and
how that fits into how people are feeling

646
00:41:59.719 --> 00:42:02.320
over all about high prices, and
Strauss is un extent. Listen, we

647
00:42:02.320 --> 00:42:05.840
could be charging a lot more.
Look how many hours people are getting down

648
00:42:05.840 --> 00:42:08.199
to Grand Theft Auto. And I
don't really think his strategy here is like

649
00:42:08.199 --> 00:42:12.880
we're going to charge you a dollar
per hour for that you play Grand Theft

650
00:42:12.920 --> 00:42:16.400
Auto. But the reason that that's
not his arguments because that would be crazy,

651
00:42:16.679 --> 00:42:22.119
right, Yeah, and god this
reeks of yeah, be lucky,

652
00:42:22.159 --> 00:42:25.760
we're not charging you more. That's
exactly what it sounds like. Yeah,

653
00:42:25.880 --> 00:42:31.400
which just God, you're dumb.
You are You are a very dumb man

654
00:42:31.440 --> 00:42:38.880
Strauss selling say that like this,
No, people want shorter games. They

655
00:42:38.920 --> 00:42:43.960
don't want like there's so many things
we could talk about here, but just

656
00:42:44.039 --> 00:42:46.320
keep it short. You know.
This ties into the bloat issue we were

657
00:42:46.360 --> 00:42:52.679
just talking about, and it also
comes into like games are expensive, as

658
00:42:52.800 --> 00:42:55.880
is, this is an expensive hobby
on the whole, and just being you

659
00:42:55.920 --> 00:43:00.480
know, in that mentality of there
could be more like find other ways to

660
00:43:00.559 --> 00:43:06.280
charge you. Another thing that just
sucks here and it's coming down from the

661
00:43:06.320 --> 00:43:12.000
top, right, And straus Selnik
should say the unspoken stuff here, which

662
00:43:12.039 --> 00:43:15.639
is like gaming unlike a lot of
these other pieces of media and these other

663
00:43:16.679 --> 00:43:22.079
mediums, is that games have found
a lot of other ways to charge money

664
00:43:22.400 --> 00:43:25.719
that movies and music haven't been able
to. You can buy music, you

665
00:43:25.719 --> 00:43:30.360
could subscribe to music services, you
can buy movies, you can subscribe to

666
00:43:30.400 --> 00:43:37.320
movie services. There is no post
release recurrent consumer spending, as Strausniic likes

667
00:43:37.320 --> 00:43:40.199
to say about micro transactions. And
you know this is take two. This

668
00:43:40.280 --> 00:43:45.760
is Rockstar right now, basically the
kings of micro transactions and recurrent consumer spending.

669
00:43:46.559 --> 00:43:50.760
So, yeah, you could charge
by the hour, but you're not

670
00:43:50.760 --> 00:43:53.480
gonna do that because you make a
lot more money by having all these people

671
00:43:53.519 --> 00:43:58.039
come in at a relatively low price
I suppose, and then getting them to

672
00:43:58.039 --> 00:44:00.239
spend all this money on all this
extra stuff, and that's way more valuable

673
00:44:00.239 --> 00:44:02.800
to you. So this is like, yeah, you're saying this, but

674
00:44:02.840 --> 00:44:06.760
we know it's dishonest because you would
never do it because it would conflict with

675
00:44:06.800 --> 00:44:09.840
your other way of making that real
money that you've been making from Grand theft

676
00:44:09.880 --> 00:44:13.559
Aughder for the last ten years.
Yeah, exactly, And that's the that's

677
00:44:13.599 --> 00:44:16.039
the kicker here. You Someone correct
me if I'm wrong. I don't think

678
00:44:16.079 --> 00:44:19.880
this has changed. It just feels
like it's changed because this he's been given

679
00:44:19.920 --> 00:44:22.480
away so many times. At this
point, he still got a pay for

680
00:44:22.519 --> 00:44:24.960
GT five to play GT online,
which is like, you know, a

681
00:44:25.000 --> 00:44:28.719
lot of time, they'll just get
people coming out like ten dollars sales or

682
00:44:28.760 --> 00:44:31.559
whatever like that. That adds people
coming out like fifty to sixty dollars as

683
00:44:31.599 --> 00:44:34.920
well still because they just like out, I just want to play a new

684
00:44:35.000 --> 00:44:38.239
GT, I'll just pay whatever you
know Walmart has on the shelf for And

685
00:44:38.760 --> 00:44:44.480
boy, this is greedy. It's
all so greedy. What I'm like,

686
00:44:44.639 --> 00:44:46.440
if I got charged to play games
by the hour, first of all,

687
00:44:46.440 --> 00:44:49.559
I would quit this, Hoby.
That'd be way too stressful for me.

688
00:44:49.719 --> 00:44:54.800
Yes, but I'm thinking man,
Dan sat through an hour of just loading

689
00:44:54.840 --> 00:45:00.199
times for Sonic Go six because that
video they just has Sonics campaign. Oh

690
00:45:00.280 --> 00:45:02.960
that was just Sonics campaign. That
was just songs campaign. Yeah, holy

691
00:45:04.199 --> 00:45:07.119
fucking shit, I did not know
that. That's insane. It was a

692
00:45:07.159 --> 00:45:10.840
fifty six minutes of loading times.
Shouts to joy Us for editing together that

693
00:45:10.920 --> 00:45:15.199
video. It's just the loading times
in Sonics and that was one hour.

694
00:45:15.920 --> 00:45:20.519
Oh boy, imagine you have to
pay for that hour of loading times.

695
00:45:20.719 --> 00:45:25.039
That's just two shows how insane this
is and would never ever happen exactly all

696
00:45:25.119 --> 00:45:29.519
right. CD project is working on
a mod editor for the Witcher three Wild

697
00:45:29.639 --> 00:45:32.159
Hunt. This is from Tom Ivan. A VGC CD project has announced that

698
00:45:32.199 --> 00:45:36.760
it's working on an official mod editor
for the Witcher three Wild Hunt. The

699
00:45:36.800 --> 00:45:39.400
mod editor, which is in development
for the PC version game only, is

700
00:45:39.440 --> 00:45:44.119
expected to launch next year. We're
thrilled to announce that we're working on a

701
00:45:44.159 --> 00:45:46.639
mod editor for the Witcher three Wild
Hunt. CD Project. Red said it

702
00:45:46.639 --> 00:45:51.000
will allow you to create your own
experiences in the game by making something completely

703
00:45:51.039 --> 00:45:54.559
new or editing existing quest and content. We're planning on releasing it for free

704
00:45:54.599 --> 00:45:58.880
in twenty twenty four. Uh So, was this used to be a pretty

705
00:45:58.880 --> 00:46:04.880
big thing with classic CRPGs, where
the moddering tools would come out and people

706
00:46:04.920 --> 00:46:09.239
would just make their own campaigns.
And I remember there was a job listing

707
00:46:09.360 --> 00:46:14.760
for someone working on like one of
these RPGs that was in the lineage of

708
00:46:14.800 --> 00:46:17.199
like the original balder Skate or Iceland
Dale and they're like, hey, you

709
00:46:17.199 --> 00:46:21.280
know, yeah, we're making modern
games on Xbox three, sixty or whatever,

710
00:46:21.599 --> 00:46:24.280
but go back to this tool for
I think it was balder Skate and

711
00:46:24.519 --> 00:46:28.519
create a campaign in there, and
that is your resume, Like that is

712
00:46:28.519 --> 00:46:30.559
going to be what we actually judge
who we're going to hire on. And

713
00:46:30.840 --> 00:46:36.679
oh, that's that's cool. And
I think developers creating a space for more

714
00:46:36.719 --> 00:46:39.119
of that kind of creativity to happen
and for people to tell their own stories

715
00:46:39.119 --> 00:46:43.719
in these games is a great way
to keep something that's already had some of

716
00:46:43.760 --> 00:46:47.039
the longest legs in gaming history with
the Witcher three and ensure that this game

717
00:46:47.079 --> 00:46:50.800
is going to be around for a
very long time, to the point where

718
00:46:50.840 --> 00:46:53.519
even like Witch or four might come
along and not necessarily replace this game.

719
00:46:53.599 --> 00:46:59.039
And in the way, like people
still play Melee right right, and like

720
00:46:59.800 --> 00:47:02.000
you you address sounds on that I
want to talk about where uh, just

721
00:47:02.119 --> 00:47:06.960
putting together a game like as a
mod or like you know, something like

722
00:47:07.000 --> 00:47:12.360
that can be a great resume builder. Yes, I forget where it came

723
00:47:12.360 --> 00:47:14.960
from, but like someone in the
industry was like, yeah, dude,

724
00:47:14.960 --> 00:47:17.239
we don't care where we went to
school, Like show us your Skyrim mod

725
00:47:17.400 --> 00:47:21.000
you know like, and that will
be impressive to us. We will like,

726
00:47:22.559 --> 00:47:24.039
you know, get you in the
industry based on that, we will

727
00:47:24.079 --> 00:47:27.400
like bring you in for an interview, based on the fact that, okay,

728
00:47:27.480 --> 00:47:30.239
you can code, you can make
this thing, like we we know

729
00:47:30.320 --> 00:47:32.719
that you have the skills there.
Cool, this is a real world experience

730
00:47:32.760 --> 00:47:37.559
that we value over anything else.
So yeah, but on the top topic,

731
00:47:38.199 --> 00:47:43.920
this is interesting because I know,
I don't know when this would have

732
00:47:43.960 --> 00:47:46.800
happened by at least know that when
I download Cyberpunk again. For Phantom Liberty,

733
00:47:47.039 --> 00:47:52.159
one of the options was to download
the uh the mod red Tools.

734
00:47:52.159 --> 00:47:57.960
I think it was for like you
know, a Red Engine tool editor,

735
00:47:58.239 --> 00:48:02.039
a mod creation helper. I'm trying
to think of like what the terminology would

736
00:48:02.039 --> 00:48:06.920
because you can make mods for a
game like just absolutely nothing. But yeah,

737
00:48:06.960 --> 00:48:09.239
they they released in some capacity,
just tools that like help you with

738
00:48:09.360 --> 00:48:15.199
more in depth mods. And so
I since uh, I believe Witcher three

739
00:48:15.199 --> 00:48:16.880
also runs on red Engine, I
don't think that was just Okay, it

740
00:48:17.039 --> 00:48:20.599
wasn't just made for Firepunks, so
I'd assume that this would be like back

741
00:48:20.679 --> 00:48:22.840
parting it or whatever. It's one
of those things that they've kind of had

742
00:48:23.119 --> 00:48:27.360
floating around the background, and I
think they did intend to have release these

743
00:48:27.400 --> 00:48:30.360
tools of a very long time ago, and so getting it ready for Cyberpunk

744
00:48:30.400 --> 00:48:32.360
probably helped them get it to a
place where it's like, Okay, now

745
00:48:32.400 --> 00:48:36.480
that we've done that work, let's
take it back to Witcher three. The

746
00:48:37.079 --> 00:48:38.280
Yeah, it's just it's just a
helper. You know, you don't need

747
00:48:38.280 --> 00:48:44.719
this because obviously exactly easier. It's
more democratized for people to like, yeah,

748
00:48:44.840 --> 00:48:49.000
learn and this probably already download certain
mods for this game and everything like

749
00:48:49.039 --> 00:48:53.400
that, you could who could say? Who could that? Uh? That

750
00:48:53.559 --> 00:48:57.159
already four mod was not what I
thought was going to be. By the

751
00:48:57.159 --> 00:49:00.159
way, Jeff, you think it
was going to be even more? I

752
00:49:00.199 --> 00:49:06.760
know you And yeah, yeah,
listen, I looked for that one.

753
00:49:06.760 --> 00:49:09.480
I couldn't find it. So that's
the Lygason. Sure, God, I

754
00:49:09.519 --> 00:49:13.559
was gonna was gonna say something about
this topic, but oh well, we'll

755
00:49:13.599 --> 00:49:16.840
move on here to the final story. Machine Gun Kelly wants to play link

756
00:49:16.960 --> 00:49:21.079
in the Zelda movie. I know
this is your big machine gun Kelly Fan

757
00:49:21.119 --> 00:49:23.840
Turbo shan Us from Eddie McCoo,
a Game Spot, Nintendo, and Sony

758
00:49:23.840 --> 00:49:27.719
have teamed up to produce a Legend
of Zelda live action movie, and one

759
00:49:27.760 --> 00:49:30.960
of the biggest questions about the movie
is who will play Link and Zelda.

760
00:49:30.119 --> 00:49:35.400
We still don't know, but now
Machine Gun Kelly mg K himself has put

761
00:49:35.400 --> 00:49:39.280
his name into the mix for a
link. Obviously these are this is this

762
00:49:39.400 --> 00:49:44.480
makes perfect sense because then Megan Fox
is the perfect Zeldough we know how good

763
00:49:44.519 --> 00:49:49.960
she is with video game stuff.
You're right, music to my ears.

764
00:49:50.039 --> 00:49:52.760
I cannot wait. You know how
much I loved her in Mortal Kombat one.

765
00:49:52.320 --> 00:49:55.480
Uh yeah, to watch Arma Grub
and everybody. It was a good

766
00:49:55.480 --> 00:50:00.239
time. I keep coming back to
who would be good for these characters,

767
00:50:00.280 --> 00:50:01.960
and I'm not But Sean, I
think I'm at a point where I like,

768
00:50:02.039 --> 00:50:07.280
I have no idea. I have
zero idea about what would actually make

769
00:50:07.320 --> 00:50:09.320
for a good Link or even a
Zelda, but especially link links are really

770
00:50:09.360 --> 00:50:15.639
tough not to crack. Yeah,
I'll say that probably no matter what they're

771
00:50:15.639 --> 00:50:17.639
going to announce someone and I'm like, oh, I don't know if that's

772
00:50:17.679 --> 00:50:22.199
gonna work. And I'm always wrong
about that. I remember, like a

773
00:50:22.239 --> 00:50:24.000
lot of the MCU casting in the
early days, I was like, man,

774
00:50:24.039 --> 00:50:28.239
you're gonna you're gonna get Johnny Storm
from the Fantastic four movie for Captain

775
00:50:28.280 --> 00:50:30.039
America. Good luck with that.
That's gonna fuck it suck. And then

776
00:50:30.079 --> 00:50:34.440
of course I think he was really
great. So Robert Dowds Junior one's last

777
00:50:34.440 --> 00:50:36.840
time he was in a movie,
Yeah, exactly, Yeah, Mickey Rourke

778
00:50:37.000 --> 00:50:39.159
really and then okay, okay,
Iron Man two's not great, but Mickey

779
00:50:39.199 --> 00:50:43.519
Rourke was great, isn't it.
So it's a fun movie. I'm fine.

780
00:50:43.519 --> 00:50:45.000
I'm fine with it. Uh so, but yeah, so it's like,

781
00:50:45.079 --> 00:50:49.400
uh, we're not going to really
know until we see it. And

782
00:50:49.440 --> 00:50:52.119
I suppose the same was true with
like Chris Pratt as Mario in the movie,

783
00:50:52.480 --> 00:50:54.000
where it's like, I can predict
that this is probably not gonna ruin

784
00:50:54.039 --> 00:50:57.880
the experience, and that's exactly what
happened. But still I didn't truly believe

785
00:50:57.920 --> 00:51:02.400
that until I saw it myself.
This is like make or break for this

786
00:51:02.440 --> 00:51:07.000
movie, though, right, They
gotta get Link, right, Oh yeah,

787
00:51:07.079 --> 00:51:09.159
at the very least Link needs to
speak, even if everyone else is

788
00:51:09.239 --> 00:51:14.480
miscast, Like you need that poster
to be someone where people look at and

789
00:51:14.519 --> 00:51:19.639
they because like Zelda not Nintendo's highest
selling franchise, even though it's doing a

790
00:51:19.679 --> 00:51:22.719
lot better with these new iterations.
Huge. Yeah, people know who link

791
00:51:22.840 --> 00:51:25.519
is. You know, people play
Smash, they know Nintendo stuff, they

792
00:51:25.519 --> 00:51:30.159
see the brand tattoos. Yeah,
yeah, exactly. Like, Man,

793
00:51:30.280 --> 00:51:34.159
you you go a comic con,
you can just like you know, throw

794
00:51:34.199 --> 00:51:36.800
a pebble and hit someone with a
Triforce S tattoo. You know, like

795
00:51:37.199 --> 00:51:38.800
people know what to look for in
a link, and so, yeah,

796
00:51:38.880 --> 00:51:42.800
you're right, that is the most
important thing to get out of this.

797
00:51:42.920 --> 00:51:46.639
I don't It doesn't help that I
just don't care about this project, Like

798
00:51:46.920 --> 00:51:52.360
this is almost as surely gonna be
mediocre. Yes, Jan, wait wait,

799
00:51:52.599 --> 00:51:55.280
Galaxy Brain thinking Sony, and they'll
get ready to cut the check.

800
00:51:55.880 --> 00:52:01.119
The first thing they need to cast
this link is James Gerald Hicks. Who

801
00:52:01.199 --> 00:52:07.159
is this gentleman? You ask who's
this gentleman? He plays Dane? Who's

802
00:52:07.280 --> 00:52:15.239
Dane? Who's Dane? Quiet?
Man, Oh my goodness, really says

803
00:52:15.280 --> 00:52:20.280
anything. Dane already has experience.
You're broken, Jan, You're broken,

804
00:52:20.599 --> 00:52:22.119
all right? Hang on, no, hang on though, this is genius.

805
00:52:22.199 --> 00:52:25.239
I like this thing, like where
he's at here? Oh my god,

806
00:52:25.320 --> 00:52:30.079
the check actually check this is not
back. Look at this guy.

807
00:52:30.159 --> 00:52:34.559
This is not bad. All right, we'll see if that happens. In

808
00:52:34.599 --> 00:52:37.599
the meantime that we have a pull
question from Monday, let's get to that.

809
00:52:38.400 --> 00:52:42.199
Uh. Now that reviews are out, how do you feel about the

810
00:52:42.199 --> 00:52:45.559
PlayStation portal? Four percent say they're
getting one, of five percent say I'm

811
00:52:45.599 --> 00:52:50.599
probably getting one, of fifty percent
say I'm probably not getting one, and

812
00:52:50.679 --> 00:52:54.639
seventy six percent say just straight up
not getting one. I voted for I'm

813
00:52:54.679 --> 00:52:59.000
getting one because I am going to
try to track one down. We'll see.

814
00:52:59.119 --> 00:53:01.000
And you're too lazy, just set
up remote plans something else, which

815
00:53:01.039 --> 00:53:04.480
is all this thing does. Jes
yes, exactly. Well, okay,

816
00:53:04.480 --> 00:53:09.679
here's the thing. I've had bad
experiences with my razor Keishi's breaking. I

817
00:53:09.719 --> 00:53:14.039
don't necessarily like playing on phones anyhow, even though I do have phones sitting

818
00:53:14.039 --> 00:53:16.079
around that would probably be fine and
I can kind of permanently keep it eye

819
00:53:16.119 --> 00:53:21.119
it just I don't like my stuff
feeling even a little bit wobbly. That

820
00:53:21.239 --> 00:53:23.039
was a big problem with like the
real break. I break stuff a lot,

821
00:53:23.079 --> 00:53:25.440
I think, but my hair gets
to the stuff. I don't know

822
00:53:25.440 --> 00:53:29.960
what it is, but my stuff
breaks a lot. And like the early

823
00:53:30.039 --> 00:53:31.960
days of the switch, when the
joy cons would feel like they could just

824
00:53:31.960 --> 00:53:36.920
come off without pressing the button,
it made that system so much more uncomfortable

825
00:53:36.920 --> 00:53:40.239
to use for me, and I
don't like that overall that I want sturdiness

826
00:53:40.280 --> 00:53:45.159
in the thing that I'm holding.
You have a Roger ally just sitting around

827
00:53:45.159 --> 00:53:47.920
that you hate, You could just
dedicate that to remote play. I did

828
00:53:49.039 --> 00:53:51.719
do that on there, you know, maybe maybe you know be the reality

829
00:53:51.760 --> 00:53:55.239
is that actually the Wi Fi experience
isn't as fun to stream over as I

830
00:53:55.679 --> 00:53:59.559
I'm also gonna say, Jeff,
if you had any trouble setting it up

831
00:53:59.599 --> 00:54:02.440
on your network with these existing devices, the portal probably doesn't go away to

832
00:54:02.480 --> 00:54:07.119
either. I'm not gonna help you. Probably out. I'm absolutely trying to

833
00:54:07.119 --> 00:54:10.480
talk you out the legend. No, all right, that's you're crazy.

834
00:54:10.559 --> 00:54:14.039
It's okay, I'm used to it. That's right. Yes, you've had

835
00:54:14.079 --> 00:54:15.760
to deal with it for a long
time. Now, all right, we'll

836
00:54:16.039 --> 00:54:20.480
we have a new poll question here
in a second before we do that.

837
00:54:20.639 --> 00:54:22.559
So let's see here, Sean,
why do you tell people where they could

838
00:54:22.559 --> 00:54:25.440
find you and what you have going
on? All that good stuff? Sure

839
00:54:25.519 --> 00:54:30.719
you can get me on Twitter dot
com still as Turbo Shawn Underscore and blue

840
00:54:30.760 --> 00:54:35.599
Sky Twitch everywhere else as Turbo Shawn
Sahawn. I want to check out check

841
00:54:35.639 --> 00:54:38.079
out what I'm up to. First
of all, Gay Meus Jeopardy is the

842
00:54:38.079 --> 00:54:43.559
monthly trivia show that I host on
YouTube with this guy with Mike Manatti and

843
00:54:43.559 --> 00:54:45.320
a friend of ours from the industry
every month. Now I bring you up

844
00:54:45.360 --> 00:54:49.199
not just to plug our stuff,
but because relevant to this audience. Our

845
00:54:49.199 --> 00:54:52.840
most recent episode was with Bailey Myers, who I'm sure people are aware around

846
00:54:52.840 --> 00:54:55.880
here. We have fun time hang
out with Bailey as we always do.

847
00:54:57.440 --> 00:55:00.440
Yeah, and that that is exclusive
to patrons right now, but we'll be

848
00:55:00.440 --> 00:55:01.199
free for everyone at the end of
the month. So if you just want

849
00:55:01.239 --> 00:55:04.639
to wait a couple of weeks,
that's totally cool too. Just search for

850
00:55:04.760 --> 00:55:07.280
Game Mess Jeopardy on YouTube. You'll
find it. But yeah, outside of

851
00:55:07.280 --> 00:55:12.599
that giant bomb stuff, I'm right
here doing social media mostly like the tiktoks

852
00:55:12.599 --> 00:55:15.440
and YouTube shorts and all that stuff. You see a tiktak you like,

853
00:55:15.519 --> 00:55:20.559
that was me, and then doing
editing and post production stuff helping him out

854
00:55:20.639 --> 00:55:22.519
Jan a little bit nowadays, you
know, taking the smart stuff off his

855
00:55:22.559 --> 00:55:28.000
plate because that man works too damn
hard, too much, too too much.

856
00:55:28.239 --> 00:55:30.599
But by the way, I didn't
see this. I just saw it

857
00:55:30.639 --> 00:55:32.599
because I was getting caught up on
Twitter the our day. Shout outs to

858
00:55:32.719 --> 00:55:37.280
Jan on six years at Giant Bomb. Can we get some claps in the

859
00:55:37.360 --> 00:55:43.360
live chat for Jan puld everything together
around here Later in the week, I

860
00:55:43.400 --> 00:55:46.159
will be on our stuff around here
too. We got what tomorrow Tomorrow we

861
00:55:46.239 --> 00:55:52.559
got unprofessional Fridays on a Thursday.
That's where we are doing. We're doing

862
00:55:52.679 --> 00:55:58.880
some Call of Duty stuff. Oops
all Nicky's addition, I'm so excited for

863
00:55:58.880 --> 00:56:00.320
this time. I've been trying to
get this off the ground for a while.

864
00:56:00.440 --> 00:56:07.440
Now. I'm very gonna be me, you, Jeff Baklar, and

865
00:56:07.559 --> 00:56:09.400
our own Nicky Nicky Grayson. We're
gonna be playing some Call of Duty.

866
00:56:09.400 --> 00:56:14.039
We're gonna hop into war Zone,
and then we're gonna play some MW three

867
00:56:14.320 --> 00:56:17.159
multiplayer afterwards. But the kicker is
the entire time we will be of course

868
00:56:17.320 --> 00:56:22.000
Nicki Minaj is running around. Yeah. Yeah, so that's gonna be fun.

869
00:56:22.079 --> 00:56:25.519
Check that out tomorrow Thursday on Giant
Bomb, and then on Friday we

870
00:56:25.559 --> 00:56:30.280
have Thursday Night Throwdown on a Friday. This is all. This is all

871
00:56:30.280 --> 00:56:35.440
because it's scheduling where we're going to
check out the new Mario Kart DLC tracks.

872
00:56:35.519 --> 00:56:37.280
Yeah, get Mario Kurt downloaded and
come play with us. It'll be

873
00:56:37.559 --> 00:56:40.400
You do not need the DLC to
play on the new tracks, by the

874
00:56:40.400 --> 00:56:44.320
way, So like if you just
have Mario cart eight Deluxe on your switch,

875
00:56:44.400 --> 00:56:46.159
that's cool. We'll set up a
tournament. You'll get the code day

876
00:56:46.199 --> 00:56:49.719
of way. Tune into the stream. So I just make sure tune in

877
00:56:49.719 --> 00:56:51.719
live and you it will be a
play Mario Kart with us. It'll be

878
00:56:51.760 --> 00:56:54.639
a fun time. Excellent. All
right, let's see the new poll question

879
00:56:55.760 --> 00:57:00.239
should a game cost morph and has
more content? Yes or no. I'm

880
00:57:00.360 --> 00:57:05.000
very curious to see what video gamers
have to say about this topic. I

881
00:57:05.000 --> 00:57:07.000
gues suppose if it's like, oh, if it's like a one hour game,

882
00:57:07.039 --> 00:57:08.280
it's only it can only cost one
dollar. It's like no, I

883
00:57:08.280 --> 00:57:10.679
don't like that either. I want
to be able to pay more for a

884
00:57:10.719 --> 00:57:14.559
game like a short Hike is game
I played so many times. I like

885
00:57:14.599 --> 00:57:16.599
that game so much. It does
not need to cost less because it's like

886
00:57:16.639 --> 00:57:22.360
such a concise experience. I'm so
much more willing to pay like fifteen dollars

887
00:57:22.400 --> 00:57:27.159
for like a few hour experience from
a smaller studio than like sixty or seventy

888
00:57:27.199 --> 00:57:30.480
dollars for a bloated ass game from
major studio at this point. Yep,

889
00:57:30.679 --> 00:57:35.599
all right, we will talk about
that on gay mess Warnings here on Giant

890
00:57:35.599 --> 00:57:37.880
Bomb tomorrow. Shann already gave you
the rundown of what's happening here on Giant

891
00:57:37.880 --> 00:57:40.199
Bombs, So I guess what I'm
gonna say now is, Shawn, thank

892
00:57:40.239 --> 00:57:43.840
you so much for spending today talk
with me about video games. I really

893
00:57:43.880 --> 00:57:45.559
appreciate it. Hey, it's always
good to be on the show Man.

894
00:57:45.599 --> 00:57:49.480
Thanks for having me back. Thank
you everybody for watching. You're the best

895
00:57:49.519 --> 00:57:52.920
audience in gaming. Until next time, have a good one, take care

896
00:57:52.960 --> 00:57:53.840
of yourself, and goodbye.

