It's the Internet. You're busy. Let's do this for September fourteenth, twenty
twenty three. For the next hour or so, let me help you sort
through the world of gaming on Game Mess Mornings Live with me Jeff Grubb.
Today we're rounding up the Nintendo Direct, Square Enix is in trouble, and
mort To Kombat one reviews our end. But first please join me and welcoming
today's co host the Game Mess Mornings. It's Jane Choa. Everybody, Jan
how are you feeling? I'm feeling poor because I know this is on me
because I use a very cheap coffee scale, but it's the thinnest I could
find to fit into the little express on machine. But when I use it
for poor over, it's it's mad all over the place. Scrub oh ooh.
I'm okay. So what's the what's the solution here? What are you?
What are you gonna do? How you solve this? I either poor
water slower or that's not an option, or I get a nicer scale.
But I don't want to get the nicer scale grab. I don't want to
spend money on it. I don't want to Yeah, I mean, like
you a lot of times it's like I can make do with what I have,
Like there's other things I can do to improve it, having to spend
more money. It's always always feels bad always. I never I never like
it at all. That being said, somehow, if you work at a
coffee company, specifically a Kaya the nice coffee company scale, I will shill,
Oh yeah yeah, We'll make a whole show just around shilling your coffee
products. Have you sent it? Please let me shill. We're begging,
We're on our knees begging now to ship. I'm trying to shill and slive
it up, show slive, punch down. That's just that's put it on
my fucking grave, jan That's how we do it. Eat eat, prey,
love giant bombs, eat pray, lovell slive punched down. It's a
it's too beautiful. Yes, all right, we got wet. We do
have a lot to get too. So let's explain what we do here most
weekdays. I, Jeff grab will help peace your gaming life back together.
That includes breaking news and maybe even some of our own original reporting. For
all these topics, I'll get the input of a bona fide expert who will
make me look smart. If you were watching live on Twitch welcome. You
can always listen to the show later on podcast speeds by searching for Game Mess
Mornings, or find the RSS on Giant Bond dot com. You can also
catch the show later with chapters and timestamps on YouTube. Hello YouTube. All
right, All, lot's get into Let's start the morning mess with the Nintendo
Direct round up. Got a lot of this from my Nintendo News, a
little bit from Polygon I'm gonna go, and a certain type of order here.
There's painful of relatively big announcements or updates on games that we we've heard
about before. Then now we got more details on Let's start here with Princess
Peach showtime. Princess Peach is getting her own game. It looked pretty cool
they announced this before, but now we actually got an idea of what it
is, and it's Princess Peach kind of on an adventure trying to get back.
Either shows that we're still from a theater or there's some other thing that
got stolen from her. But her solution to do this instead of like the
last Princess Peach game, which is to use her womanly emotions to cry so
much that it rains this time. It's that she's going to dress up in
a bunch of different roles, like a detective or a sword fighter and look
really cool and do a bunch of cool stuff. And I'm super into a
jam. Would you think we talked about this during the direct But it is
surprising. I feel like it's it's honorable in a way and surprising also in
a way how much Nintendo has not let capitalism pop off and kind of hold
onto the sanctity of some of their characters. I feel like the Ligazamo Mario
movie really did a number on them and made them shy away from the world.
But you have to factor in the success of Barbie maybe inspiring people at
a Nintendo to be like, hey, we have our own Barbie. We
have Peach. Let's stress her up and they're dress wrapping up like the sword
fighter she had. There's kung Fu Peach. I mean these are Peach chef
each Like, yeah, these are things like you would have chef Barbie and
all these other things. And it's like that is a really excellent way to
like treat one of your premier like female characters, where like, hey,
no, she can be anything and so really, honestly, it's kind of
a quaint idea at this point in twenty twenty three, but Nintendo kind of
a quaint company, right totally. And you know the thing is, I
just see the dollar signs. These are all different amibos, These are all
potential different costumes for Peach and a future smash a Mario Kart perhaps, I'm
and this seems like a much better received than that other solo Peach game from
a couple of years ago. It looks it looks substantial too. You know,
she's she dresses up, it's not like just a costume. Her gameplay
changes. She will be doing sword fighting moves, she will be doing kung
fu moves. When she's a tech detective, she's actually going to be solving
a crime or whatever. So, you know, I'm excited to show it
to my kids, but I'm excited to play it myself. I've always liked
Peaches a character, and uh, and this one's looking pretty good. Uh.
We'll do some pastry chef in with with Peach, and I'll be in
the Game's out March twenty second, twenty twenty four, for the Switch.
That's my birthday, So everyone a good birthday to you, sir, thank
you very much. You can preorder it now though, so if you and
I everyone wants to get get on order your birthday, pre order my birthday.
That's right. I'll come to your house and have my birthday at your
house if you preorder it. The pre ordered bonus is I'm going to be
sloppy drunk, so make sure you get in there and make that heap paper
maarwo. The Thousand Year Door also got announced. This is the return of
the GameCube version. Looks very similar in terms of the gameplay action to that
to the Thousand Year Door, which is what you're gonna want. The story
also looked, you know, pretty much identical also what you want. Uh
And really, honestly, if they would have just taken the GameCube visuals and
updated them with HD textures or whatever, that would have been fine as well.
They definitely update it too. There's like a lot a lot of good
new lighting. The character models do look new and improved better than ever.
And it's not like one of those things where like they lose the charm and
the translation. Sometimes that does happen. It didn't happen here. I think
this looks like a really good, somewhat light reimagining of Paper Mario. A
thousand year door, a game that is just really beloved. People really like
this game. Jan you ever play it, is this or you're going to
check it this time around? Yeah, I'm looking forward to being able to
check it out. This was one of the paper marias it didn't get to
play because this came out on the GameCube. Yeah, looking forward to it.
I always remember seeing that goomba with a ponytail and being very confused.
Yeah, of course, I also hear that this is one of the best,
if not the best, Paper Mario. First one. Yes, it's
the one that it's the one where the combat feels the most engaging and that
you get the most out of it. And then it is super funny,
super sharp, great writing that at all time amazing Nintendo Treehouse translation, all
that stuff is there, and the characters are great. All those the characters
you meant, like the ponytail goomba, that they all fit into the story
in really excellent ways. But yeah, this is this is a game that
I have done the Hey, let's download a texture pack, let's let's use
the wide screen back on Dolphin and I played it that way, and this
is pretty close to that. But again, they did do extra work here
you're not going to get from that, and it does look better than ever,
so that's pretty exciting. This game's out in twenty twenty four. They
didn't give a date beyond that. I imagine it's probably out by like summer,
though maybe probably like some I guess it's they're mostly probably gonna stop releasing
Switch games after the Switch two comes out. There will probably be a couple.
This one I suppose could come out after a Switch too, So maybe
this is goes as far as next fall, but I guess we'll see.
Maybe late summer. I was gonna ask. I can't imagine it would take
that much more work to also put this on whatever the Switch successor would be.
Right, you're right, and I hope they kind of learned that.
I mean, but we hopefully it's backwards compatible, right, Oh, yes,
right, that's who ideal. Ideally, even if the backwards copatibility is
spotty, which I think is like, you know, the worst case scenario.
I think there will be some form of backward compatibility, but it might
it might be Nintendo spotting this where and that's not not entirely their fault.
The chip that they will be using is not going to be a direct one
to one thing with what they're what they used on the Switch, and people
made games for the Switch directly to the medal there, and the medal is
going to be different on the new system. So there will have to be
some either translation later layer or some magic that Nvidia does or direct work support
the games and then call that backward compatibility. But a game coming out so
late in the generation, you would expect them to account for that at the
very least. I would hope so, right, because that was Breadth of
the Wild on the WU, right, Yes, yes, Breath of the
Wild on the WU. I mean of the Twilight Princess on the on the
GameCube and the and the Wii. Uh. They definitely as they get later,
and especially with the big Zelda games. That's why maybe if there's no
backward compatibility, maybe not count on it. But I think everyone's assuming there's
some form of backward compatibility. We just don't know what that looks like yet.
Zero ninety nine was just a wild thing to see. This is a
one of those Battle Royale games the Nintendo makes and puts on Nintendo Switch Online.
Well it's it made this it's n FF zero ninety nine. It's out
today and you can play it, and it is the Super Nintendo version of
F zero. So you got all those excellent Mode seven levels and the Sprite
and the Sprite vehicles and it looks really really fantastic and the idea of like
because they started off, well, they did what you would expect them to
do with a trailer like this. You start off with the four vehicles on
the track, it's just just F zero and then of course they like flash
and then all of them, all of a sudden, there's ninety nine F
zero racers on the same track at once. And that's as why it's even
wilder than the description makes it sound. Right, Yes, I mean I
love I love a crowd race track as is, but knowing the mechanics and
F zero and how much bumping into the tracks factors into your overall health meter,
I guess for your vehicle. Uh, it's just going to be pure
chaos scrub and I can't wait. Now. People are already playing this and
people say they got it downloaded. Jamie h Christmas Eve here in chat said
that they played it and it's great. They did the first minipre where they
finished eighteen forty and then then crashed on the final lap of the third race.
Yeah, it's like a lot of it's gonna come down to just trying
to survive that that initial batch of mayhem and then once you get past that,
hopefully you're able to maybe take some others out. You get do you
get a bonus for taking other people out? Because I'm like, shoot,
are you best off trying to like just stay out of the crowd? Is
that how you actually survive? But I don't know, you think you do.
The bonus maybe ticks you up to that skytrack. Maybe that's how it
works, the risk reward there, Oh take me to the sky Me to
the fucking skytrack. Absolutely, this is their F zero game, the first
new F zero game in almost twenty years. There was no F zero GX
remake. There was no new new F zero game. That is like,
it feels like a modern F zero game. Although you know, if you
could have a bone to pick about, like oh this no, this counts
is a modern F zero game, But uh, I guess under like,
fundamentally this isn't a new F zero. It is building on top of an
old F zero. Do you think this like leads into something new or it's
like this is kind of a good place for F zero to because I kind
of think I feel that way. I think this might be a good place
for F zero to be because Tetris ninety nine happened. There wasn't necessarily a
new Tetris game that came out on the switch, right, like, because
that didn't really lead into anything spectacular. Yeah, Tetris effect, it's like
a holy separate thing that was happening elsewhere. It got parted of the Switch
eventually, but it had nothing that Yeah, Yeah, totally so. Yeah.
Twomb Raider one through three Remastered, starring Laura Lara Croft. This is
a pretty decent up up res version of those tumb Rador games, at least
in terms of what it looks like. I've never been a huge tumb Raider
fan, at least for the original tune Raider games. I'm kind of interested
to see if they do any change into like how it controls, although I
expect it still to have ten controls of some form. Yeah. This is
coming in February fourteen, twenty twenty four, which is Valentine's Day. Which
is also Laura Croft's birthday, of course, because he didn't because he didn't
know. Yes, I didn't know canonical birthday is Valentine's Day because game developers.
Uh yeah, her chest is pointing in one of the modes, and
then I think you can hit a button and you can transition over to see
the round chest mode. So I think what they're calling it, everybody a
happy early birthday to Lara Croft exactly. Uh, Trombone Champ is coming to
Switch. That's got the forty five songs. It is gonna be on the
E shop later today actually, so if you want to get this, I
like, I like Trombone Champ a bunch, and now feel like we have
to subject back of Oar to it. Who was freaked out by it?
Uh, and not just the music. I don't know. Well, he
definitely said the music sound like third grader, which yeah, that's what trombones
sound like. But he's scared of the big eyes as well. So we
got a just a spring Trombone Champ on him when he's least expecting it.
Oh yeah, that's the new like Icing your Friends is Trombone Champions, Tromboning
your Friends. Give me your Friends as Tromboner. Absolutely yeah, oh yeah,
Prince of Persia the Lost Crown got another I've got another glimpse of that
that's coming January eighteen to the Switch. That is that later, No,
that's what it's coming out for everything, right, I think that's when it's
everything, so because it ran really good on the Switch when I played it,
but continues to look really good. Right, Yes, very excited for
that. Yep. Luigi's Mansion two HD. This is something they also previously
announced when they talked about that Prince's Peach game. I've never played Dark Moon.
I've kind of heard nothing but middling things about it. I really like
Luigi's Mansion three, but I like came around on that after only dabbling with
the original and never played the second one. But after really playing three,
I really like Luigi's Mansion now, so I'm like, maybe I'll give this
a shot. I'm expecting to be disappointed. I don't think they're gonna make
too many to make too many changes to how it works, but it still
looks fun. It's Luigi's Mansion. Yeah, I mean, I guess there
is like a longer stretch of time from two to three than there was from
one to two, So it may feel like you're losing out on stuff going
back to Luigi's Mansion two, but hey, people love spooky stuff. Yeah,
and I just I think they I don't think Next Level made Luigi's Mansion
one or two. Maybe they made two, But their speciality is animation and
making games look really vibrant in terms of like the living characters and fun worlds,
And Luigis Mansion three has some of the best animation for any game,
let alone a Switch game, so that that's what really what stands out.
And so I think going back and not having that stuff would be you'd be
kind of missing missing some of that. Yeah, and it's Luigi's Mansion two
HD no longer called Dark Moon. I think they probably are, Like people
will not like yeah, like they might be confused, is this the new
Luigi's Mansion. Then they pick it up like this feels like a downgrade.
Well that's why it's actually Luigi's Mansion too, So everyone just chill out.
Another code recollection, the Nintendo DS game Trace Memory and It's we sequel,
which was never released in North America, are coming together fully enhanced on the
Nintendo Switch system. A young girl named Ashley receives a letter from her father,
who she thought had passed away. Seeking answers, she sets off on
a solitary island in search of him. I never touched these games jan I,
and I'm it still doesn't look like my speed when I from what I
saw, But it's coming January nineteenth to the Switch as a bundle collection and
preoders also start today. I was honestly surprised when Backlar brought it up.
Yeah, apparently he played another code I guess on that, but I mean,
god, back then we were playing on the DS, I played anything.
Yeah, Yeah, I played Hotel Dusk on there, and I liked
Hotel Dusk. But it's like that's you would release something like that today,
I'd be like, I don't know if I can get to that, and
i'm it's just another one of those visual novels. And on the DS,
I would I'll play a visual novel. I don't know. Uh bandle Tale
A League Legends story, and Song of New New a League Legend story.
Let's see. Uh. Bandle Tale is a crafting rpug set in the magical
world of Vandal City. Song of New New is a single player, story
driven adventure following a League of Legends champions new new and will up will ump
willump? No no no no. Uh let's see. Bandletale is coming to
Switch next year. Song a new new is coming to Switch November first,
Jan tell me the truth. You're gonna play these? I will probably check
out Bandletale because I'm a fan of uh the the the Yordals in League of
Legends. Of course, the main main triss from my League heads band.
Bandle City is the home to the furry and thun loving Yordals I'm become aware
of. I think the Gimmicks would like the Ordals. Oh, I'm listen.
I don't want to get them in doctrineate better. We got to keep
these kids away from League. I can't handle that. That would be too
much. The Ordals are all meeps. Oh okay, well, yeah,
you know I got some good news for you. I'll tell you about it
later. Oh my god, the Ordeals are the Gimmicks would love timo.
Okay, all right, I'll throw some tmo adam. Maybe they could just
like think that these are just stuffed animals. Them some stuffed animals and they
could play these games. And then I'll never talk about the real League of
Legends. I don't need my kids becoming more toxic. They already make fun
of me enough. Among Us fungal map. What's a new map for among
Us? It's coming October. It looks like a sort of island map.
It looks like ninety nine among Us guys fall onto a map. And I'm
disappointed in the among Us team because I feel like they're actually they're they're very
clever. They should have just called this a fungus Yes, they should have
done that. Yes, that would be very good. Maybe you know,
write that in and get your credit and they'll change it. They know what
they did wrong, all right. Come on, Mario Versus Yeah, cut
the check. Mario versus Donkey Kong. This is the rivalry from the game
The Game Boy Advanced System reignites on Nintendo Switch. Donkey Kong is stolen the
mini Mario toys, and Mario's determined to track him down and get them back.
Use your brain and broun to make it through a barrel of increasingly challenging
levels in this updated version of the game, and you can even play with
a friend in local co op. You're supposed to grab the keys and navigate
perilous platforms with hands dan jumps and backflips, and lead the mini Mario toys
to safety, then prepare to face Donkey Kong head on. Mario Versus Donkey
Kong launches on Nintendo Switch February sixteenth, twenty twenty four. Of course you
could pre order it now. This it's an updated version of that Game Boy
Advance game. So the lineage is there's Donkey Kong ninety four, then Mario
Versus Donkey Kong on the Game Boy Advance was kind of a direct sequel to
that, with like the beginning little teases of the march of the mini stuff
that would come later. But this still mostly plays like that Donkey Kong ninety
four. I went for Donkeyko ninety four to playing the Mario Versus Donkey Kong
game way later after people are like, no, they did make something that's
just like Donkey Kong ninety four. That's what that first one is. And
I played it and I just really didn't like the way it looked, and
that kind of hurt, hurt the way it felt, so I fell off
of it pretty quickly. Maybe that will change here, but I also don't
like the way this one looks so much because it's a reminding me of New
Super Mario Brothers and I'm kind of over that. But I don't know.
I'm still going to give it a chance. And I love the puzzle platform
and stuff that was in Donkey Kong ninety four and even Mario versus Donkey Kong.
So it's cool that this is coming back, But I don't know.
Maybe I would have liked I still would have preferred I think a Donkey Kong
ninety four update or a direct sequel to sort of Donkey Konging ninety four,
and this without going the march of the Mini's route. But will Splatoon three
is getting there's more updates on it. It's expansion pack, which is coming
to Spring twenty twenty four side order. That's like the second wave of the
Splatoon three expansion pack. Super Mario RPG. More details on that. Dave
the Divers coming to Switch. That's pretty cool that that's gonna be a good
Switchgaan right, Oh, that is like you will lose hours of time playing
Dave of a Diver on the Switch. Yes, oh, especially on an
old lad not saying that I have one, but that'd be oh I can't
oh man, Yeah, that would look really good. Yeah, that's over
because like that would probably run just as fine as a Switch as it does
on a Steam Behole screen would be very cool. War Groove two is as
coming. Uh, let's see October fifth to the Nintendo Switch. Preorders begin
today. This is the sequel to that War Groove that an Advance Wars like,
but more medieval themed. There's a dog general and the dog can't die.
All your other characters can dive with the dog just gets knocked out jan
So don't don't you worry. Horizon Chase two, the racing game, that's
kind of I think getting ported to the Switch. It's okay. You can't
call a racing game and have Horizon in the title, right, it feels
illegal. Yeah, it feels like you're good trying to get away with something
that I feel like the Horizon franchise. The Horizon franchise has been around for
a while, but not as long as Fort's Horizon. Uh. I don't
know. Horizon Chase does like Evoke out Run, where it's like Outrun.
It's like that, you know, there's that awesome Horizon out there in the
background and then you're just going through all these superscalar sprites. I think that's
what they're going for, but still it's it's weird warrior ware move it is.
That's still coming November three. Continue to look great. There was some
excellent giftable moments from this where the characters are playing our players are playing it,
and it just looked really funny. Detective Pikachu returns. They talked more
about that that's coming October six, Mario Kurt eight Deluxe Booster Course of Past
Wave of Past Wave six that we've known about for a while, that's coming
soon, they said, stay tuned for more information. Uh, spy on
you, I think we're in the I think we're in the U s Weave
games. Yes, spy x On Yuh, this is this based on an
animath? You do seem to recognize this. Yes, this is based off
of the Spy Family and May is one of the characters. Spy Family's very
fun, wholesome show. Mostly wholesome, I guess yeah. People and people
really like it as I understand people look, people really like the mom and
the let me tell you, I like the mom and the trailer for this
game. So yeah, I understand. Super Crazy Rhythm Castle looks like a
party rhythm game where like with four players. It's coming November fourteenth. Contra
Operation Galuga, I mean early twenty twenty four. It's a reimagining of the
classic in neesque game. Is how they framed it. It looks like trash.
I really disliked the way it looked. It looked real, real rough.
Yes, it just looked low quality and like the arts style that they
chose for this reimagination does not look good. No, I'm I'm there,
I'm with you. I just it's I love Contra. If you're gonna do
this, you just either use the original like a nes uh, graphics scaled
up and to like make it look really crisp. That would be cool,
or I don't know, something more stylized. What they went for just seems
like the lowest common denominator and I really, I really don't like looking at
it. Let's see, let's go through the rest of these, pick out
the highlights. Unicorn Overlord is uh. It's an RPG from the creators of
Thirteen Sentinels Ages rim Uh. It's a yeah developer vanilla ware, which is
why it looked like a Vanilla Ware game. Uh, and it's it looks
like I don't know, there was a lot going on it and it looks
like kind of some tactics, some RPG stuff, really cool character art.
It's kind of March eighth and it's called Fuckers are coming from Yeah. They
want they want to get you. Jan I've I've liked some Vanilla Ware games
in the past, I haven't played most of them. I wish they would
release their games on on PC. They seem like they still never have put
most of their games on PC. Uh. This game could end up like
elsewhere right now though it's just announced announced for which I'd have to assume,
like if you're making a Switch game now, there's also going to be a
PC port for third at least yeah yeah. Uh oh man. Hey,
if you're still somehow subscribe to PlayStation Plus thirteen, Sentinels is heading there that
way, go check it out. There was a Saga Emerald Beyond game that
is coming to Switch next year. There is a witch, a witch in
that game who is hiding as a schoolgirl, is what they said to me.
So, yeah, two of us has not and then is that the
EU didn't. Chronicle is the one that is like a sweet hundred like yeah,
and that's April twenty three. It's like the subtitle is hundred Heroes,
so you get the idea. There. There was that Eastward DLC and then
Battle Crush from nc Soft, which looked like a mobile Battle Royale kind of
thing. Oh right, right, I it's such a it's a bad name
for a game. I know, kiddo. I'm gonna try to finish up
as soon as possible. We gotta. We got a kid that just wants
to spend time. We'll do that very soon, kiddo. We're gonna go
to break here in a second before we do so. Like some breaking news,
Unity was going to have a town hall where they were going to talk
to like answer questions about their decision to begin charging a fee for installs of
Unity games, which is a bad idea, just straight up a weird thing
to do, a bad idea. Some developers were like estimating, like,
if we had to do that, we would owe this company millions of dollars
and not just a way, yeah, all of our sales, yes exactly.
It would make them a lot of what we did, we've done unviable
going forward, not not viable going forward. They were going to have a
town hall and then they canceled it, and John ricktell says due to credible
death threats. So hey, don't don't threaten to kill anybody. We can
you can dunk on these guys all the time without having to threaten to kill
them. But Unity kind of still just there. They've walked it back,
and people are still not happy because they walked it back to a position of
well, we're still going to charge a fee for people installing your game,
We're just not going to charge twice. Doesn't that make you happy? It's
like, no, listen, that wasn't insane the thing you were trying to
get away with at first. But the fundamental underlying problem here is that you
want to charge us for each time of person installs a game, even if
it's cross multiple platforms, even if they only pay for it once. We
get paid once from the customer. You want to get paid twice. And
that's just that, Like, how do you not see that that no one
else in this business gets that sort of treatment, Like that's that's not how
it works. Why are you special? And Unity is just like, well,
we need money, we need we need the money. That's not our
problem. Get fucked for catello. But you know, don't threaten anyone's lives
exactly. Yes, Oh okay, let's see here. Update from Lexi and
Chat. Let's see a Unity will quietly wigh controversial fees if developers switch to
its ad monetization service. Let's see. Yeah. They they want people to
stop using other services and use Unities instead. This is from Tom Phillips at
Eurogamer. A fresh report into Unity's who hugely controversial decision to start changing developers
start charging developers when their games are downloaded has thrown fresh light on the situation.
Mobile gamer sources say Unity has already offered some studios a one hundred percent
fee waiver if they switch over to Unity's own level play ad platform. The
report quotes industry consultants that say this move is an attempt to destroy Unity's main
competitor in this field, appleven the level Play Suite of tools Apple I used
to cover Apple Love and a lot of game speed, and every time I
would say it was like, that's a good name. The level Play Suite
of Tools allows you to control every aspect of your monetization strategy via endgame ads.
And Unity games for smartphones with various types of ads, ad testing,
and analytics available to serve up commercial content most likely to earn money. This
puts the whole runtime fee announcement into the mediation war. Spotlight consultant mattage Leu
Carrick said, Unity is saying migrate to level play or you will need to
pay a ship ton of money. For those smaller developers, there's no option
but to migrate to level play mediation to save their companies. The rest are
already thinking about other game development engines Goodo or cocost two D. Unity makes
an oblique reference to this plan and its blog posts on the controversial fees,
with a note that qualifying customers may be eligible for credits towards the Unity runtime
fee based on the adoption of Unity services beyond the editor, such as Unity
Gaming Services or Unity level Play Mediation for mobile AD supported games. So yeah,
this is like the creates and pain so that you can create the solution
and sell that to people instead, which is also just not a great strategy
and also seems anti competitive of jen like, there is a lot wrong and
continues to be wrong with all of everything surrounding Unity, like right that like
this sounds borderline illegal. Yes, And also there's there's always a level of
like bone headed moves from companies that wind up tanking the company. But this
feels like three degrees above bone head, you know, like a new plane
of bone head existence. Yes, where like was any thought put into this
other than trying to get money? Of like, how is this going to
affect our partners at all? Right, it's so fucking stupid, dude.
If you are a business and your strategy becomes, how can we use the
leverage we have over our customers to force them into another one of our products
so we can get more money. That is by many countries, in many
regions, the definition of anti competitive behavior. And you are gonna get in
trouble. They are gonna get sued for this, So look out, unity
john rickon Tello, you, I mean, you probably can't walk this back
fast enough at this point, now that this is out there and they know
this, if you want to avoid a much bigger headache, you're going to
be paying a lot more money to government agencies. This is, yes,
racketeering, Lexi says, yes, this is that's right. We'll continue to
see how the story develops keep up with the hit hit Ricatello with the Rico
baby. Yeah yeah, Rico Tello. This is you know, you see
a lot of We saw a lot of developers complaining about this who make console
games, and they are they are kind of just getting battered from the side.
Well, Unity is really like, hey, Genchen Impact makes a lot
of money. We do want that Genchen Impact money. Like, that's we
want and on a bigger slice of that pie. And so how can we
craft something here so that either they have to pas us a lot of money
or the ads that that that that those companies serve up they just use our
ads instead or our platform. Yeah, this is That's kind of how it
went here, and it's it's pretty obvious and Unity has destroyed its reputation.
It's just utterly obliterated it. So yeah, yeah, there's no fix in
this at this point. It feels like, right, no, not at
all, even from like an optics perspective, I just don't see any existing
indie dev choosing to be like, oh no, you know what will stay
Like we've already seen statements from multiple devs now saying like we're switching away or
like we're we're going to slowly pivot away from using Unity. Yeah, and
even thinking from like someone trying to get into game development, like Unity is
not going to be your friend at all. Ye. And it's the fact
that they're going to that they were going to charge for uh demos, demo
downloads is insane. Also apparently if you use Unity in a browser game,
you would be charged, Like that is insane, right, That's that's My
first memory of Unity was like, hey, like Flash is going away,
but because there's a new thing called Unity and it's just like you hit this
one button and installs in your browser and you can play these three D games
in there. I'm like, oh, And the next thing I heard was
like, people don't like hitting that button, so these games actually aren't gonna
work. People hate the idea of hitting a button saying, hey, this
thing might do something to your computer. They don't know what that means,
and they're scared. So Unity has never really figured anything out. It feels
like other than making people mad, and now they're really good at that.
They're best that they're there that they've ever been. And you know, we
we've talked about it too, but like, just imagine if your game is
just included in a bundle, and like the bundles meant for charity. Yet
you're being charged right because your game is included in a bundle that you had
all for all intents and purposes, wanted to raise money for a specific charity.
Then now you're getting boned because of it. You know, they did.
Eventually they since that first announcement where that was clearly the case, they've
walked that one back. Apparently we're like, if it's for charity, we
won't get you, okay, quiet Maine. You should have had those answers
ready to go right way. But the answer actually was no, it didn't
matter. We're going to charge you for installs, just installs, installs,
installs. God. They should also have factored in that, like game devis
don't make a lot, y'all. Yep, he's just like, think about
the charity of me living, and like what if you're what if you have
been like a game that kind of goes sideways and it becomes one of these
famous like oh everyone is complaining about this game. It's like you're all,
okay, they're already getting to deal with their customers being mad and probably doing
like a lot of refunds on Steam, and then what's the policy there?
Do I still have to pay you because they installed the game and got their
money back. And this is why it's a crazy not to attach it to
revenue. It should only be based on revenue, because otherwise you could have
these insane situations where this where a company that has lost money still owes unity
millions of dollars, and that's just wrong. Okay, we're gonna take a
quick break. When we get back, there is some news about square Enix
getting in hot water with its investors. The Star Wars A series director has
left Respawn. We'll get into all that after this. We're back. Next
story, Bloomberg says square Enix under fire from investors. This story actually comes
from my Nintendo News because I have a paywall. Bloomberg has published a new
article about square Enix. The article states that the latest game, the latest
the latest game in their Breadwinner series, their Final Fantasy sixteen, did not
achieve the expected sales. According to the news site, two billion dollars of
its value has now been lost due to Final Fantasy sixteen, and now investors
are speaking up about that. The staff the belief that the company is suffering
from poor quality control and project planning. Over the past year, the company
released numerous games. While some were successful, others, like for Spoken,
consume significant resources, and these games included as such as Brayley Default. We
talked about the story a little bit yesterday. Looked in the speculation our investors
sort of like getting on their case about this. That seems to be the
here where internally they are in here they are hearing from their investors that we
are going to get out. There was a word that a big institutional investor
left, and now more are starting to consider that as well. So it
was bad news yesterday and that that seems it seems to be sliding in the
same direct direction now. Jen Square Nix is, you know, the Final
Fantasy fourteen company, and but they can't rely on Final Fantasy fourteen forever because
they have to grow. And Final Fantasy sixteen was supposed to be the thing
that made them grow. And I we again we talked about this yesterday where
it's like, hey, that is a difficult thing to do when you're exclusive
the PlayStation five, right, you know, for as many PS fives as
there have been sold, it's still a limited install base. Yes, and
it's uh, like, yeah, I think that the game did really well
for what for being exclusive to a system that is still in its early years,
coming out of a shortage of availability. But for investors, they don't
really care about any of the excuses. They're like, what was what was
the solution? Oh, it's gonna be Final Fantasy sixteen, and it's not
some magical bullet, and that causes in the panic. Now investors very stupid.
We know this. Investors panic over everything. They don't they don't,
they don't understand things. There was that famous thing where it's like Pokemon Go
was a huge success, so Nintendo's stock price went way up, and it's
like, well, no, that's you should be investing in the Pokemon company
over there. And then like a day later like, oh, okay,
we're gonna solve this Nintendo stock and go get that instead because they're they're stupid.
The investors don't know anything. But yeah, that's that. That also
doesn't matter. You have to placate them regardless, and Square Enix doesn't have
a lot of answers. It feels like and I mean, I guess I
say, what's on the horizon? Final Fantasy seven remake, A Rebirth is
coming soon. They're gonna have previews for that. I think people are gonna
be able to talk about that pretty soon. The Final Fantasy seven remake did
about five million copies sold, uh, and that's pretty good. But it's
also not some gigantic blockbuster like some Nintendo games or even a lot of Sony
exclusive games which do ten million or fifteen million. So yeah, I don't
I don't think they can expect that much more from Rebirth. Right, Rebirth
is going to be probably another five million, right, I have to imagine.
Also, just like the general confusion with Final Fantasy seven remake, right,
like, is this a different Final Fantasy seven? Is this part two?
Yes, it's it's like Final Fasy seven remake. It's like, is
this the whole game? Some people when they found out it wasn't, They're
like, well, I'll just wait, that's gonna come soon. It's like,
well, no, it's gonna be a couple of years. And I
think that did scare off some fans. Yeah, absolutely. I guess that
comes back to is Square Nix is messaging off? Do they have a good
beat on what they need to be doing with these big franchises, and I
feel like, right now, don't no, definitely not like I hate to
keep going back to this point, but like the marketing and the presentation of
Final Fantasy sixteen, my opinion was like very abysy mole and did a poor
job at really showing off the good parts of that game. Right. Yes,
Ben Star is a fantastic human beings, good spokesperson, and I feel
like they really should have leaned into Clive more and how they present this.
If they're going to lean into whatever game of Thrones and inspirations that they will
want to, then like lean all the way in just fully copy how those
trailers are presented, you know, like the fantasy and we're talking h like
medieval fantasy audience is huge. Appeal to those people, you know, appeal
to those people that bought a PS five because of Hogwarts legacy. Manage your
expectations as well, square and look at the fucking room, right, And
it's like, look at the room and the you know the recent history examples
of that Marvel's Avengers, do you field chronicles? There's some for spoken.
These are things where like like you could feel people probably saying along the way
that doesn't seem like a good idea, but squaring it, I was like,
well, we only see the upside here and we're not looking at any
of the drawbacks. And it's like, okay, well that's that's a problem.
It seems such a bone headed move because I feel like there's a lot
of special moments in sixteen, just like there were a lot of special moments
in Guardians at the Galaxy, but we're probably never going to see any more
of sixteen maybe some DLC, we're definitely never going to see any more Guardians
of the Galaxy from that specific game. And you know, I liked parts
of Do You Field Dao Field Chronicles from what I played, but it did
feel like a lot of it was under baked, like specifically the hub world
that you went into, especially when you were competing with other games like Fire
and Boom Three Houses, right that came out several years ago at this point,
but had a fantastic, pretty realized hub world and social interactions. Dao
Field Chronicles just didn't hit on that aspect of it. Yes, and uh
so, like when trying to diagnose with the issue here is so apparently this
is a quote from the story current Informer Square Unix employees, asking not to
be named as they're not authorized to speak publicly, pin the blame for the
under like cooked ideas and not well thought out ideas. They put the blame
for that on the company's approach of making every game project a single producer's fiefdom.
And an analyst was asked like, okay, are you still concerned about
that, and they said, we, yeah, we remain concerned with the
company's game development structure and game quality control, which could limit the long term
performance. And that's from a Coary Capital Securities Japan analyst Josi, who wrote
a letter to clients that's what they're worried about. And then the circ and
Toto so we mentioned yesterday, says Square Nix has problems with their games output.
It's these titles get a seventy percent radio Metacritic, are kind of okay
and just very forgettable, and some of them are worse than that, some
of them are better than that. And I just think that for Square Nix,
that they they had that shotgun approach and then they have these big games
and the shotgun approach they sort of just like let it fall out there and
they don't have a good approach to marketing, and then for the big games
they do put all this market in it, and then they set their expectations
way too high, and so everything just is off kilter. Everything that they
do is just not right. Yeah, and so yeah, I'm kind of
I don't know where they go from here. Really, I don't know where
they go. And I look at the success like Sega has been having with
Atlas and Persona and like a Dragon now, and I feel like they are
not actually if Square is not actually believing in any of the products they're making.
Yeah, it's like they're working from a position of being scared right where
we got to make this as broadly appealing as possible. I mean, that
is maybe the biggest criticism from the fandom against Final Fantasy sixteen is too far
and you're trying to make it too much of an action game or whatever,
and it doesn't feel like much of a Final Fantasy game. And then we
look around at those successes that you just mentioned jan Or Balter's Gate three and
it's like, man, this is such a specific thing. These things are
more their thing than they've ever been before, and they're getting rewarded for it,
and Screen just goes in the opposite direction and it's getting punished for it.
Specificity is sort of broadly appealing. It turns out if you make something
as a specific thing, people are like, I am interested in that,
and I want to go figure out what that means and how to get into
it, not like, oh, someone is making something that's that's easy to
get into. There's something about gamers, so I think are very much more
attracted to the specific thing that is a little bit harder to get into,
but it's more rewarding. And I'm just baffled when I see games like forst
Spoken, because I don't know who that target audience was for yeah, and
the like I don't know. I'm just very bummed about sixteen because like,
there's bits of the story that I really enjoy. There's parts of that gameplay
once you get to the end, or like new game plots that like really
sing. It just takes a while to get there. And I don't think
Square was giving themselves enough runway to go for it. Yep, yeah,
I think I don't. Like I grew up. I don't know how much
you've checked out the Final Fantasy seven mobile game, but that is like a
gotcha mess that isn't even a good gotcha mess. That's a shame, yeah
right, Like there's a world where like some of those gotcha games can be
fun in a sort of guilty pleasure sort of way. And I guess this
one's not that I did start it up, but I haven't played much of
it. I'm like, oh, that's all played through the Final Fantasy seventh
story and that doesn't seem like the answer, actually, And I don't know,
Like I'm a weird defender of Strangers of Paradise. I feel like the
game is completely disappeared from Square, yeah right, And it's like to build
on to build on that, that should there should be something more stuff happening
there, But I don't know they do. They do these projects and they
kind of take a weight and see and say, I don't know, maybe
be more attack it more aggressively and keep going and see if you can win
people over. And like they say in the way where we're seeing Nintendo kind
of adapt to modern times, which is a funny statement to say thinking about
how they handle everything else. But like, you know, going back to
what Tam had said in that interview about Super Mario Brothers, wonder about like
younger members of the team asking why do we have a timer? Why do
we have this? This doesn't this feels antiquated at this point. I don't
think those checks are happening at Square. No, yeah, probably probably,
And that's maybe goes back to the structure of producer fiefdoms. And yeah,
and like, you know, people love Yoshipee and he's earned that, but
totally that doesn't mean he's It doesn't mean he's never going to have a misstep.
And people, you know what falasy His sixteen is a good game and
a lot of people do like it, but it's it living up to these
loftier expectation. How does Square Knicks do that? Maybe won Maybe it's not
possible. And two maybe this is the approach they have taken is not working,
even if the people at the top in these producer fiefdoms are very good
at their job. Like that both can be true. All right, let's
keep moving on here. A Star Wars Jedi series director, Stig Asmussen is
leaving. Respond This comes from Chris Kellien of VGC. Stig Asmussen, the
director of both Star Wars Jedi games, is leaving. Developer respond Entertainment.
As reported by Bloomberg, Asmuson is leaving Respond and its parent company EA,
with his next destination currently unknown. After careful thought in consideration, Stig Asmussen
has decided to leave Respond to pursue other adventures, and we wish him the
best of luck. An EA spokesperson told Bloomberg in a statement. Veteran Respond
leaders will be stepping up to guide the team as they continue their work on
Star Wars Jedi Survivor. They're also working on a third Jedi games that's happening,
so Stig getting out of there before that. Just last week, EA
CEO Andrew Wilson teased unannounced projects currently in development at Respond that one of them
is that Jedi game. The other one is the Star Wars first person shooter
game. There's a Star Wars Star Wars tax game that was announced. They're
working with a third party developer. And then there's a skunk Works project.
There's another action game from the guy that directed Height and Fall one. They
Stig Gasmusten moving on, I mean, not the most surprising thing they brought
him into. Oversee Jedi Jedi seems like it's in a good state, but
also it could be signs that, like, hey, people don't necessarily love
working under EA. That's always We've always heard that, and maybe that continues
to be the case. There is also like slight unspecified rumors of there was,
you know, problems with the development of Jedi survivor something that's also easy
to believe. But no, again, no facts, they're nothing that we
know for sure. And Stiggasmussen has put out two successful games and could probably
go out there and either get a job anywhere else or start his own studio,
which is the next step up for him. He's you know, he's
directed God of War three, he did uh now, these two Star Wars
games. He could go take on his own studio and just kind of began
being like the leader of that and that's like the only place he can go
that is above where he's at right now. So that makes some sense as
well. Respawn jan it's a company that has had has made a lot of
great games, has a reputation now, but it's also had a lot of
talent leave do you worry about the future of their games ever? I feel
like that company or that that that studio has worked its way into becoming somewhat
of a pipeline, but they maintain like the general ethos throughout right, Like
it hasn't felt too different since being since since being part of EA, right,
like the folks that are there there, there's been culture developed where they
maintain it despite these folks leaving. And you know, when you're at the
top, it must be very like stig here, it must be very frustrating,
or you do just want to eventually move on and do your own thing
with a little bit more freedom then you would operating underneath someone like EA.
Yep. I think that's that's probably right. I think the EA is trying
to recognize response culture. They're trying to recognize that that is a good way
that all their studios should be operating. A big part of that is they
take a long time to prototype these things and then and then that gives them
a lot of time on the other end to then turn that into a cool
product. That's what happened with with Apex, legends to what happened with the
Titan Fall games. Why they're so magical. Uh, but you gotta think
the look at the turnaround from Star Wars Jedi Fall in order to the Survivor,
that's just a normal amount of time for for a lot of games these
days, so they were going bang bang. Maybe he wasn't ready to go
bang bang bang, like do three back to back. That probably would be
a bit overwhelming. And that does feel like an EA mandate, like hey,
that's a success, get working on this next one. It's like they
would need to rushed the second one and it wasn't finished when we put it
out, and like they just finished it. It feels like months later after
epic update. What's what's the news on how the PC port is going?
Because I'd like to check that. I think, you know so, I
think the most recent patch seems to mostly fix the problems, especially on console.
I guess I don't know for sure on PC, but it seems to
be much better off across the board. Now. It does have like better
DLSS, I guess at this point, so things like that are in there,
but I think across the board it's running much better. Uh not not
to talk, not to derailist because we're running late, super late and embarrasson
uh yo. I'm so upset that Ray Stevenson in this past because his character
in Asoca yep, yep, just an all time that's a that's a baddie,
right, there is a looking man just fucking owning that that white hair
and white beard. I am devastated that he's gone because he I don't think
a characters ever look cooler than Ray Stevenson. Stevenson's character in a Soca just
you cool. You could put that same character, not change anything about him,
and put him into Game of Thrones, right exactly, Yes, a
very Game of Thrones character. Surried. So Ray Stevenson was never in Game
of Thrones at least not that I remember. It seems like a disservice,
Yeah, to a real one. I love Ray Stevenson. All right,
we're gonna jump ahead to this on here. Horizon Forbidden West Complete Edition is
reportedly coming to PC. I bet that could get announced today in a state
of play here. That's happening pretty soon. This is from Chris Gullying at
VGC. The next PlayStation games set to be released on PC will reportedly be
the Complete edition of Horizon Forbidden West. Deal leak's leaker Bill Bill Coon,
who has a lengthy track record of leaking reliable information. Since the game will
be available on Steam and the Epic Game Store. Although Bill Bill Coon is
currently unable to confirm the game's release date. They say that based on previous
data they've collected in the past, it's released should be imminent, most likely
within the next month. That feels quick, But chance spent two years since
that game came out. Apparently I had it flew by, Yeah really flew
by. Yeah gotta ragnar Rock actually feels like it came out like longer,
the longer ago. But no, that one only came out last year.
But yeah, this is two years ago. Hey, good, good for
the Horizon the Horizon Heads get you get your feast on Share. I'll play
it if I could put Thomas the tank Engine come on, there we go?
Oh yeah, yeah. The latest in video drivers improved Starfield performance on
RTX thirty and forty series cards. The certain Andrew Heaton at destructoid I did
notice jan that the game ready drivers from Nvidia never had like the Starfield emblem
on them, which like it wouldn't because they had an AMD deal, so
they probably like one world okay with that, but it probably just means that
Nvidia didn't have an early access version of the game to get their drivers ready,
and now that they have that, it is there and the performance is
much better. A few months before release, it was revealed that Betesta would
be partner with AMD for Starfield, likely leaving video and Intel users worried.
Now, Team Green has pushed out a new driver update that is said to
boost the game by an average of five percent, which is significant from just
updating the drivers. But yeah, you can get that driver now, and
it's for art. It's going to prove it for RTX thirty and four series
cards, which were just just seemingly underutilized. Uh, I'm gonna I'm gonna
get this next one as well, Jan, let's do these more. The
Mortal Kombat one review roundup. Uh. So, Dan's been playing this,
Mike Manati has been playing it as well, and they won't shut up about
how much they love it. Jan. They both So I'm so curious because
we all check it out, checked it out during SGF and I liked what
I play time. Yeah, but that they're they're they're like talking about it
in terms of beyond that. Like Dan is like talking like it's like in
this Game of the Year list things like that, and I'm like, okay,
like and they when I asked it, like, it's just so much
fun and the story mode is really good. You know, I really want
like the folks that handle the story of like I want other fighting games basically
to want to take inspiration from m story yep, and just like there is
a rich lore that you can tell with pretty much all there every mainline fighting
game, right yep. Yeah, I mean I think that would work.
I mean, and even like taking other franchises and making a game based on
them, but with like the impetus of being, hey, let's make a
story mode with this fighting style. That could be cool as well. I
honestly don't know why WWE or AW has not just decided, like, you
know what, let's just go the fighting game approach. That's they're one million
percent. Should be a fighting game like they did the mobile version, where
those the w WW guys for superheroes leave all that shit aside. No,
make it a real fighting game four consoles and PC with the actual wrestlers.
That would be amazing. Just have another realm do it. Yeah, and
they had like let another room, Yeah, make another room do it.
That would be great. Another room's busy, but they should still do it
all right, Let's see these scores here of video games since or Video Games
Chronicle excuse me and gave it a five out of five. Mortal Kombat one
is the best Mortal Kombat game to day. It looks stunning, has a
brilliant story mode, It's new invasions mode will keep solo players busy. That's
the Mario party style thing. That's a solo mode, and above all else,
it's an Apple joy to play. Thoroughly essential, essential for diehards,
laps fans, and newcomers with a k A Light press Start gave it a
nine point five out of ten. VG twenty four seven game out of four
out of five. Mortal Kombat one sets the stage for a new era of
Mortal Kombat that you can't help but get pumped four. Another realm, like
the characters in its ultraviolent universe, is staring right into the face of a
brave new world and locking eyes with the future. Keeping those eyes in its
head, though, may remain a challenge. Yeah, get them can get
poked out in Mortal Combats, but a brac us in that game, so
you're gonna have to probably get your eyes poked out. Cog Connectors A Cog
Connected gave it a nine out of ten screen ranp gave it a three point
five out of five. Mortal Kombat one is a perfectly adequate, but not
ideal place to start. That would be Mortal Kombat twenty eleven. For returning
players who just want to see their favorite characters again, this game will be
a must buy if you were hoping to see the Great Kung Loo myth.
However, or entirely new cast of characters, Mortal Kombat one isn't essential and
brings very, very few truly new ideas to the table. I don't know
if I want your ideas, right, I'm okay with your Mortal Kombat.
I feel like the cameo stuff is like new ideas for the series. Definitely,
yes, yeah, interesting, interesting, Yeah yeah. I think it's
yeah, completely okay to have that position. But for me, I'm like,
I don't need new things from Mortal Kombat. I just need Mortalkombat to
be the most Mortal Kombat ever. And everyone seems degree this is that at
the very best. All right, I gotta lies of pever of you round
up. You've been playing? Did you play a little bit of this?
Yes? Yes, I've played maybe like a good two hours, and I
I think that I think everyone has to check it out. Okay, all
right, that's that's exciting to hear. I'm good. I'm trying to make
fun. I'm gonna beat Armored Core six and then I'll probably try Lies of
P next. I guess uh. Game Spot gave it an a out of
ten. For the most part, Lisap is content to adorn existing mechanics and
ideas with its own store and aesthetic. This may be a derivative approach,
but it nails core souls like experience, with each of its various mechanics seamlessly
coalescing to create a thrilling action game that's challenging, varied, and dripping with
atmosphere. Good Luck, Have Fun gave it a A and out of ten.
This is a from Sports Illustrated. Actually, despite its similarities to so
many other souls like games, it does enough to be different for hardcore soul.
For hardcore souls like players, there is the promise of a new story
and alternate ending among the difficult bosses. For newcomers, Lisa ped does a
good job of easing you into the action, and that's from Georgina Young over
there. Digital Trains gave it a seven out of ten. But let's go
here to this VG twenty four seven. They gave out a four out of
ten. There's some enjoyment to be found in Liza p Its action is competent,
but lacks the polishing and stir of its contemporaries. Its atmosphere can be
engrossing, but it's hodgepodge of themes and aesthetics you've seen before that never rise
above the familiar. I was never impressed by it, and I never stopped
questioning the point of the entire endeavor throughout my time with it. It comes
from Sharif said at the four seven. Yeah, most people seem to be
enjoying it, and this is it's kind of like landing around where I where
I expected. Tam posted on Twitter his his takes on it, and he
was walking away from it very pleased. So if your other souls born heads
out there need your stamp of approval from Tamothy, well, Tamothy gives a
bums. Tama could be a very very tough judge of these of these games
that are trying to be like blood born. So him coming away and I'm
like, no, this is an admirable, admirable attempt at it that does
a lot of things, right, That's that's encouraging. I think. Uh
and you know the other games that have come out recently, like Wu Kong,
I think is that did that one can come out? Yes? It's
so confusing which ones have come out? I think that was I think I
do think that was earlier this year, and one was fine. But I
think Lies of p understands what it's trying to do more so, and and
and and nails it, and it does a pretty good job. That's what
Wolong, Yes, Woong is the that's right, Wolong. Okay, all
right, yeah, I have I got something breaking news story U Hades two
early access in Q two of twenty twenty four. Okay, all right,
okay, I can listen. If he were just I thought you were about
to say it's out now, because it was they originally ann would start this
year. Okay, all right, stop being excited and also terrified because it.
Man, if I Hates two came out right now, I would have
been like, well that's all I'm fucking playing. Goodbye. Everybody gonna go
into a cave. Okay, Q two next year, I can handle that.
That's for Steam and Epic Games Oh cool, that's awesome. It's Joe
versus I did the same chair grab as grub. Yeah. Oh my god.
Last time it was on Epics only for the first like two years of
its life. So that's cool. Steam Early Access will be very welcome.
Oh I will come out and then you know, a little launch on on
switch at some point after that, probably by then switch to boy I love
eighties. It's gonna destroy everyone. It's gonna oh boy, I can't wait.
Okay, let's see here. I got the poll from yesterday. Let's
throw it up on the site here. Do you see yourself playing games like
a Sassin Screamarage or Residue before Remake on your phone? Jim, what do
you say? Uh, I'm not against gaming on my phone. I just
don't want to play like Triple A games on my phone. I enjoy the
phone game. I enjoy phone games for being like another space for indie darlings
to pop up on. Ninety four percent of people agree with you. They
said no, they're not going to play those games on here. Six percent
said yes. I mean, I wonder if there's a way for them to
shift those numbers. Probably not a huge amount, but I guess maybe if
maybe they educate more people about like backbones, I think that might help.
But the young audience doesn't seem to care about like physical controls. But maybe
they don't. I don't know. I don't think they do because I'm just
thinking of like all the younger folks that would play that. I've seen play
Fortnite or Call of Duty Mobile and they're completely fine using the touch screen.
Yes, exactly, So maybe maybe that doesn't matter for most of the audience
out there that is kind of coming to the films to play games like that.
I think what the current phone audience is looking for is just honestly nice
cameras. What I'm looking for. Yeah, nice camera, that's the biggest
thing I would like on my next phone. I wanted to have a much
better video camera, but if the picture quality is the same, I'm good
that's set on my phone. I thought about getting a burner phone because I
just wanted to try out a Sony experience. Sure, yeah, their cameras
are really good in there exactly. Okay, uh new poll, how do
you grade the Nintendo Direct ABCD or F. I'll be going up on YouTube
dot com slash giant bomb under the community tab. We can do that many,
right, we can do five options. I think we can on Yeah,
it's up, it's up. No, okay, fantastic, Thanks Jan,
appreciate that. And fresh there there you go, everybody take a look
there. Uh all right, what do we have happening on? Johan Bomb
Jim. We have a bunch of stuff going on behind the scenes. We
also have moved Voicemail Dump Truck from its normal slot today to tomorrow, and
we did that because the state of play is happening. We will be talking
over that at has that five pm Eastern two pm more time, Okay,
five pm Eastern, two pm Pacific, so later in the day, later
in the evening especially. We will still have Gamess mornings popping off tomorrow upf
tomorrow as well. Still up in the air as to it if it'll be
of what we will do. But hey, the FCERO ninety nine came out.
Moral Kombat one is going to be out. Shenanigan's will and sue Voicemail
Dump Truck. Oh I'm back. Uh they're done with me. Oh boy,
like they just finished with you. But now I'm home. Oh.
They said don't work today because the drugs yep, I guess what you sound
drugs. That's what you sound like. I sound good. Oh boy,
that sounded great. That's how I'm fantastic. There sounds better? How dare
you? No one can see this right now, but Mike totally has his
camera on and he's just drooling on the floor. He's just he's laying flat
on his back. I was wondering what that was. That's his carpet.
Uh, like you are, You're not worried you're gonna say something like your
inhibitions are down. You're gonna say something racist almost certainly, right, No,
because when that's my real met is not racist. Okay, it's just
it's just the character. I'm a good person. Wow. I had my
mom record the fart to Mamma Manadi. She have any disappointment in her eye
when you asked? Or was she just used to it? No? She
she was definitely disappointment disappointed. I asked her to record my fart for the
internet. Wow. Maybe not for the Internet, maybe maybe just her first
close personal friends, so the internet to sleep eat a pizza, Mike,
Yeah, I know, cheeseburger. It was such a good cheeseburger. Oh
my god, it was so I was eat this cheesey burger and I actually
thought, like, I bet Dan I would like this cheeseburger because it was
just the cheese, and I had a burger sauce. You think Dan likes
burger sauce. No, I think he'd be scared. He doesn't even he's
yeah, he's fuck catch up. He did say something problematic. Whoa whoa,
whoa whoa. No one clipped that. No one clipped down, Mike
d Man. We need we need your door. Let's go. Yeah,
that's pretty good. Huh it looked great. Yeah. I know that,
Mike. You don't have any stitches, but I feel like you're going to
rip a stitch or something. Got blow it overall. Nah, that's fine,
Okay, goodbye, I love you, Love you, love you too,
Mike. Bye bye bye, Mike. We can't call hr because he
doesn't Yeah, exactly what can we do about this? There's nothing we can
do, you know what, Mike, Thank you for let us know you're
okay. Jan Thank you for talking with me about video games. Man,
I really appreciate it. It's my favorite way to start a Thursday, and
definitely not talking over a Nintendo Direct at seven ah yeah, I bet,
I bet not. Thank you everybody for watching your the best audience in gaming.
We'll be back with more stuff later today, that state of place specifically,
so look out for that. Until then, have a good one,
take care of yourself. Goodbye, Harris and Dula's pants very good.