WEBVTT

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It's the Internet. You're busy.
Let's do this for September fourteenth, twenty

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twenty three. For the next hour
or so, let me help you sort

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through the world of gaming on Game
Mess Mornings Live with me Jeff Grubb.

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Today we're rounding up the Nintendo Direct, Square Enix is in trouble, and

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mort To Kombat one reviews our end. But first please join me and welcoming

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today's co host the Game Mess Mornings. It's Jane Choa. Everybody, Jan

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how are you feeling? I'm feeling
poor because I know this is on me

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because I use a very cheap coffee
scale, but it's the thinnest I could

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find to fit into the little express
on machine. But when I use it

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for poor over, it's it's mad
all over the place. Scrub oh ooh.

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I'm okay. So what's the what's
the solution here? What are you?

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What are you gonna do? How
you solve this? I either poor

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water slower or that's not an option, or I get a nicer scale.

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But I don't want to get the
nicer scale grab. I don't want to

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spend money on it. I don't
want to Yeah, I mean, like

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you a lot of times it's like
I can make do with what I have,

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Like there's other things I can do
to improve it, having to spend

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more money. It's always always feels
bad always. I never I never like

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it at all. That being said, somehow, if you work at a

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coffee company, specifically a Kaya the
nice coffee company scale, I will shill,

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Oh yeah yeah, We'll make a
whole show just around shilling your coffee

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products. Have you sent it?
Please let me shill. We're begging,

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We're on our knees begging now to
ship. I'm trying to shill and slive

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it up, show slive, punch
down. That's just that's put it on

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my fucking grave, jan That's how
we do it. Eat eat, prey,

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love giant bombs, eat pray,
lovell slive punched down. It's a

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it's too beautiful. Yes, all
right, we got wet. We do

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have a lot to get too.
So let's explain what we do here most

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weekdays. I, Jeff grab will
help peace your gaming life back together.

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That includes breaking news and maybe even
some of our own original reporting. For

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all these topics, I'll get the
input of a bona fide expert who will

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make me look smart. If you
were watching live on Twitch welcome. You

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can always listen to the show later
on podcast speeds by searching for Game Mess

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Mornings, or find the RSS on
Giant Bond dot com. You can also

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catch the show later with chapters and
timestamps on YouTube. Hello YouTube. All

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right, All, lot's get into
Let's start the morning mess with the Nintendo

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Direct round up. Got a lot
of this from my Nintendo News, a

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little bit from Polygon I'm gonna go, and a certain type of order here.

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There's painful of relatively big announcements or
updates on games that we we've heard

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about before. Then now we got
more details on Let's start here with Princess

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Peach showtime. Princess Peach is getting
her own game. It looked pretty cool

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they announced this before, but now
we actually got an idea of what it

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is, and it's Princess Peach kind
of on an adventure trying to get back.

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Either shows that we're still from a
theater or there's some other thing that

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got stolen from her. But her
solution to do this instead of like the

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last Princess Peach game, which is
to use her womanly emotions to cry so

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much that it rains this time.
It's that she's going to dress up in

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a bunch of different roles, like
a detective or a sword fighter and look

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really cool and do a bunch of
cool stuff. And I'm super into a

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jam. Would you think we talked
about this during the direct But it is

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surprising. I feel like it's it's
honorable in a way and surprising also in

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a way how much Nintendo has not
let capitalism pop off and kind of hold

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onto the sanctity of some of their
characters. I feel like the Ligazamo Mario

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movie really did a number on them
and made them shy away from the world.

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But you have to factor in the
success of Barbie maybe inspiring people at

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a Nintendo to be like, hey, we have our own Barbie. We

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have Peach. Let's stress her up
and they're dress wrapping up like the sword

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fighter she had. There's kung Fu
Peach. I mean these are Peach chef

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each Like, yeah, these are
things like you would have chef Barbie and

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all these other things. And it's
like that is a really excellent way to

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like treat one of your premier like
female characters, where like, hey,

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no, she can be anything and
so really, honestly, it's kind of

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a quaint idea at this point in
twenty twenty three, but Nintendo kind of

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a quaint company, right totally.
And you know the thing is, I

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just see the dollar signs. These
are all different amibos, These are all

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potential different costumes for Peach and a
future smash a Mario Kart perhaps, I'm

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and this seems like a much better
received than that other solo Peach game from

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a couple of years ago. It
looks it looks substantial too. You know,

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she's she dresses up, it's not
like just a costume. Her gameplay

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changes. She will be doing sword
fighting moves, she will be doing kung

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fu moves. When she's a tech
detective, she's actually going to be solving

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a crime or whatever. So,
you know, I'm excited to show it

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to my kids, but I'm excited
to play it myself. I've always liked

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Peaches a character, and uh,
and this one's looking pretty good. Uh.

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We'll do some pastry chef in with
with Peach, and I'll be in

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the Game's out March twenty second,
twenty twenty four, for the Switch.

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That's my birthday, So everyone a
good birthday to you, sir, thank

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you very much. You can preorder
it now though, so if you and

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I everyone wants to get get on
order your birthday, pre order my birthday.

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That's right. I'll come to your
house and have my birthday at your

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house if you preorder it. The
pre ordered bonus is I'm going to be

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sloppy drunk, so make sure you
get in there and make that heap paper

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maarwo. The Thousand Year Door also
got announced. This is the return of

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the GameCube version. Looks very similar
in terms of the gameplay action to that

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to the Thousand Year Door, which
is what you're gonna want. The story

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also looked, you know, pretty
much identical also what you want. Uh

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And really, honestly, if they
would have just taken the GameCube visuals and

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updated them with HD textures or whatever, that would have been fine as well.

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They definitely update it too. There's
like a lot a lot of good

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new lighting. The character models do
look new and improved better than ever.

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And it's not like one of those
things where like they lose the charm and

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the translation. Sometimes that does happen. It didn't happen here. I think

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this looks like a really good,
somewhat light reimagining of Paper Mario. A

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thousand year door, a game that
is just really beloved. People really like

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this game. Jan you ever play
it, is this or you're going to

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check it this time around? Yeah, I'm looking forward to being able to

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check it out. This was one
of the paper marias it didn't get to

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play because this came out on the
GameCube. Yeah, looking forward to it.

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I always remember seeing that goomba with
a ponytail and being very confused.

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Yeah, of course, I also
hear that this is one of the best,

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if not the best, Paper Mario. First one. Yes, it's

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the one that it's the one where
the combat feels the most engaging and that

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you get the most out of it. And then it is super funny,

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super sharp, great writing that at
all time amazing Nintendo Treehouse translation, all

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that stuff is there, and the
characters are great. All those the characters

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you meant, like the ponytail goomba, that they all fit into the story

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in really excellent ways. But yeah, this is this is a game that

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I have done the Hey, let's
download a texture pack, let's let's use

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the wide screen back on Dolphin and
I played it that way, and this

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is pretty close to that. But
again, they did do extra work here

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you're not going to get from that, and it does look better than ever,

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so that's pretty exciting. This game's
out in twenty twenty four. They

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didn't give a date beyond that.
I imagine it's probably out by like summer,

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though maybe probably like some I guess
it's they're mostly probably gonna stop releasing

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Switch games after the Switch two comes
out. There will probably be a couple.

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This one I suppose could come out
after a Switch too, So maybe

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this is goes as far as next
fall, but I guess we'll see.

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Maybe late summer. I was gonna
ask. I can't imagine it would take

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that much more work to also put
this on whatever the Switch successor would be.

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Right, you're right, and I
hope they kind of learned that.

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I mean, but we hopefully it's
backwards compatible, right, Oh, yes,

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right, that's who ideal. Ideally, even if the backwards copatibility is

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spotty, which I think is like, you know, the worst case scenario.

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I think there will be some form
of backward compatibility, but it might

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it might be Nintendo spotting this where
and that's not not entirely their fault.

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The chip that they will be using
is not going to be a direct one

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to one thing with what they're what
they used on the Switch, and people

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made games for the Switch directly to
the medal there, and the medal is

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going to be different on the new
system. So there will have to be

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some either translation later layer or some
magic that Nvidia does or direct work support

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the games and then call that backward
compatibility. But a game coming out so

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late in the generation, you would
expect them to account for that at the

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very least. I would hope so, right, because that was Breadth of

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the Wild on the WU, right, Yes, yes, Breath of the

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Wild on the WU. I mean
of the Twilight Princess on the on the

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GameCube and the and the Wii.
Uh. They definitely as they get later,

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and especially with the big Zelda games. That's why maybe if there's no

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backward compatibility, maybe not count on
it. But I think everyone's assuming there's

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some form of backward compatibility. We
just don't know what that looks like yet.

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Zero ninety nine was just a wild
thing to see. This is a

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one of those Battle Royale games the
Nintendo makes and puts on Nintendo Switch Online.

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Well it's it made this it's n
FF zero ninety nine. It's out

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today and you can play it,
and it is the Super Nintendo version of

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F zero. So you got all
those excellent Mode seven levels and the Sprite

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and the Sprite vehicles and it looks
really really fantastic and the idea of like

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because they started off, well,
they did what you would expect them to

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do with a trailer like this.
You start off with the four vehicles on

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the track, it's just just F
zero and then of course they like flash

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and then all of them, all
of a sudden, there's ninety nine F

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zero racers on the same track at
once. And that's as why it's even

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wilder than the description makes it sound. Right, Yes, I mean I

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love I love a crowd race track
as is, but knowing the mechanics and

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F zero and how much bumping into
the tracks factors into your overall health meter,

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I guess for your vehicle. Uh, it's just going to be pure

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chaos scrub and I can't wait.
Now. People are already playing this and

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people say they got it downloaded.
Jamie h Christmas Eve here in chat said

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that they played it and it's great. They did the first minipre where they

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finished eighteen forty and then then crashed
on the final lap of the third race.

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Yeah, it's like a lot of
it's gonna come down to just trying

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to survive that that initial batch of
mayhem and then once you get past that,

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hopefully you're able to maybe take some
others out. You get do you

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get a bonus for taking other people
out? Because I'm like, shoot,

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are you best off trying to like
just stay out of the crowd? Is

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that how you actually survive? But
I don't know, you think you do.

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The bonus maybe ticks you up to
that skytrack. Maybe that's how it

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works, the risk reward there,
Oh take me to the sky Me to

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the fucking skytrack. Absolutely, this
is their F zero game, the first

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new F zero game in almost twenty
years. There was no F zero GX

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remake. There was no new new
F zero game. That is like,

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it feels like a modern F zero
game. Although you know, if you

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could have a bone to pick about, like oh this no, this counts

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is a modern F zero game,
But uh, I guess under like,

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fundamentally this isn't a new F zero. It is building on top of an

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old F zero. Do you think
this like leads into something new or it's

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like this is kind of a good
place for F zero to because I kind

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of think I feel that way.
I think this might be a good place

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for F zero to be because Tetris
ninety nine happened. There wasn't necessarily a

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new Tetris game that came out on
the switch, right, like, because

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that didn't really lead into anything spectacular. Yeah, Tetris effect, it's like

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a holy separate thing that was happening
elsewhere. It got parted of the Switch

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eventually, but it had nothing that
Yeah, Yeah, totally so. Yeah.

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Twomb Raider one through three Remastered,
starring Laura Lara Croft. This is

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a pretty decent up up res version
of those tumb Rador games, at least

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in terms of what it looks like. I've never been a huge tumb Raider

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fan, at least for the original
tune Raider games. I'm kind of interested

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to see if they do any change
into like how it controls, although I

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expect it still to have ten controls
of some form. Yeah. This is

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coming in February fourteen, twenty twenty
four, which is Valentine's Day. Which

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is also Laura Croft's birthday, of
course, because he didn't because he didn't

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know. Yes, I didn't know
canonical birthday is Valentine's Day because game developers.

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Uh yeah, her chest is pointing
in one of the modes, and

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then I think you can hit a
button and you can transition over to see

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the round chest mode. So I
think what they're calling it, everybody a

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happy early birthday to Lara Croft exactly. Uh, Trombone Champ is coming to

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Switch. That's got the forty five
songs. It is gonna be on the

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E shop later today actually, so
if you want to get this, I

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like, I like Trombone Champ a
bunch, and now feel like we have

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to subject back of Oar to it. Who was freaked out by it?

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Uh, and not just the music. I don't know. Well, he

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definitely said the music sound like third
grader, which yeah, that's what trombones

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sound like. But he's scared of
the big eyes as well. So we

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got a just a spring Trombone Champ
on him when he's least expecting it.

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Oh yeah, that's the new like
Icing your Friends is Trombone Champions, Tromboning

204
00:13:16.879 --> 00:13:20.720
your Friends. Give me your Friends
as Tromboner. Absolutely yeah, oh yeah,

205
00:13:20.759 --> 00:13:24.320
Prince of Persia the Lost Crown got
another I've got another glimpse of that

206
00:13:24.320 --> 00:13:30.240
that's coming January eighteen to the Switch. That is that later, No,

207
00:13:30.320 --> 00:13:31.360
that's what it's coming out for everything, right, I think that's when it's

208
00:13:31.440 --> 00:13:35.000
everything, so because it ran really
good on the Switch when I played it,

209
00:13:35.039 --> 00:13:37.840
but continues to look really good.
Right, Yes, very excited for

210
00:13:37.879 --> 00:13:41.919
that. Yep. Luigi's Mansion two
HD. This is something they also previously

211
00:13:43.200 --> 00:13:48.080
announced when they talked about that Prince's
Peach game. I've never played Dark Moon.

212
00:13:48.080 --> 00:13:50.039
I've kind of heard nothing but middling
things about it. I really like

213
00:13:50.120 --> 00:13:56.200
Luigi's Mansion three, but I like
came around on that after only dabbling with

214
00:13:56.200 --> 00:14:00.559
the original and never played the second
one. But after really playing three,

215
00:14:00.600 --> 00:14:01.960
I really like Luigi's Mansion now,
so I'm like, maybe I'll give this

216
00:14:03.039 --> 00:14:05.639
a shot. I'm expecting to be
disappointed. I don't think they're gonna make

217
00:14:05.639 --> 00:14:07.360
too many to make too many changes
to how it works, but it still

218
00:14:07.399 --> 00:14:13.600
looks fun. It's Luigi's Mansion.
Yeah, I mean, I guess there

219
00:14:13.679 --> 00:14:16.720
is like a longer stretch of time
from two to three than there was from

220
00:14:16.759 --> 00:14:24.000
one to two, So it may
feel like you're losing out on stuff going

221
00:14:24.039 --> 00:14:28.399
back to Luigi's Mansion two, but
hey, people love spooky stuff. Yeah,

222
00:14:28.480 --> 00:14:33.200
and I just I think they I
don't think Next Level made Luigi's Mansion

223
00:14:33.240 --> 00:14:37.879
one or two. Maybe they made
two, But their speciality is animation and

224
00:14:37.039 --> 00:14:41.440
making games look really vibrant in terms
of like the living characters and fun worlds,

225
00:14:41.799 --> 00:14:46.240
And Luigis Mansion three has some of
the best animation for any game,

226
00:14:46.320 --> 00:14:48.679
let alone a Switch game, so
that that's what really what stands out.

227
00:14:48.720 --> 00:14:52.039
And so I think going back and
not having that stuff would be you'd be

228
00:14:52.159 --> 00:14:56.039
kind of missing missing some of that. Yeah, and it's Luigi's Mansion two

229
00:14:56.120 --> 00:15:00.559
HD no longer called Dark Moon.
I think they probably are, Like people

230
00:15:00.639 --> 00:15:03.600
will not like yeah, like they
might be confused, is this the new

231
00:15:03.639 --> 00:15:07.759
Luigi's Mansion. Then they pick it
up like this feels like a downgrade.

232
00:15:07.759 --> 00:15:11.360
Well that's why it's actually Luigi's Mansion
too, So everyone just chill out.

233
00:15:11.440 --> 00:15:16.000
Another code recollection, the Nintendo DS
game Trace Memory and It's we sequel,

234
00:15:16.039 --> 00:15:20.399
which was never released in North America, are coming together fully enhanced on the

235
00:15:20.440 --> 00:15:24.360
Nintendo Switch system. A young girl
named Ashley receives a letter from her father,

236
00:15:24.399 --> 00:15:26.480
who she thought had passed away.
Seeking answers, she sets off on

237
00:15:26.519 --> 00:15:31.759
a solitary island in search of him. I never touched these games jan I,

238
00:15:31.000 --> 00:15:35.039
and I'm it still doesn't look like
my speed when I from what I

239
00:15:35.080 --> 00:15:39.399
saw, But it's coming January nineteenth
to the Switch as a bundle collection and

240
00:15:39.480 --> 00:15:43.559
preoders also start today. I was
honestly surprised when Backlar brought it up.

241
00:15:43.639 --> 00:15:48.200
Yeah, apparently he played another code
I guess on that, but I mean,

242
00:15:48.240 --> 00:15:50.960
god, back then we were playing
on the DS, I played anything.

243
00:15:50.320 --> 00:15:54.000
Yeah, Yeah, I played Hotel
Dusk on there, and I liked

244
00:15:54.039 --> 00:15:56.279
Hotel Dusk. But it's like that's
you would release something like that today,

245
00:15:56.279 --> 00:15:58.840
I'd be like, I don't know
if I can get to that, and

246
00:15:58.879 --> 00:16:02.279
i'm it's just another one of those
visual novels. And on the DS,

247
00:16:02.320 --> 00:16:06.440
I would I'll play a visual novel. I don't know. Uh bandle Tale

248
00:16:06.440 --> 00:16:08.960
A League Legends story, and Song
of New New a League Legend story.

249
00:16:10.399 --> 00:16:14.679
Let's see. Uh. Bandle Tale
is a crafting rpug set in the magical

250
00:16:14.720 --> 00:16:17.759
world of Vandal City. Song of
New New is a single player, story

251
00:16:17.799 --> 00:16:22.399
driven adventure following a League of Legends
champions new new and will up will ump

252
00:16:22.679 --> 00:16:27.200
willump? No no no no.
Uh let's see. Bandletale is coming to

253
00:16:27.240 --> 00:16:30.399
Switch next year. Song a new
new is coming to Switch November first,

254
00:16:32.159 --> 00:16:37.120
Jan tell me the truth. You're
gonna play these? I will probably check

255
00:16:37.120 --> 00:16:45.320
out Bandletale because I'm a fan of
uh the the the Yordals in League of

256
00:16:45.399 --> 00:16:48.759
Legends. Of course, the main
main triss from my League heads band.

257
00:16:48.919 --> 00:16:55.039
Bandle City is the home to the
furry and thun loving Yordals I'm become aware

258
00:16:55.080 --> 00:16:57.519
of. I think the Gimmicks would
like the Ordals. Oh, I'm listen.

259
00:16:57.600 --> 00:17:00.320
I don't want to get them in
doctrineate better. We got to keep

260
00:17:00.320 --> 00:17:03.720
these kids away from League. I
can't handle that. That would be too

261
00:17:03.799 --> 00:17:10.680
much. The Ordals are all meeps. Oh okay, well, yeah,

262
00:17:10.880 --> 00:17:11.640
you know I got some good news
for you. I'll tell you about it

263
00:17:11.680 --> 00:17:18.720
later. Oh my god, the
Ordeals are the Gimmicks would love timo.

264
00:17:18.440 --> 00:17:22.480
Okay, all right, I'll throw
some tmo adam. Maybe they could just

265
00:17:22.519 --> 00:17:25.680
like think that these are just stuffed
animals. Them some stuffed animals and they

266
00:17:25.680 --> 00:17:27.240
could play these games. And then
I'll never talk about the real League of

267
00:17:27.319 --> 00:17:30.839
Legends. I don't need my kids
becoming more toxic. They already make fun

268
00:17:30.839 --> 00:17:36.559
of me enough. Among Us fungal
map. What's a new map for among

269
00:17:36.680 --> 00:17:41.680
Us? It's coming October. It
looks like a sort of island map.

270
00:17:41.079 --> 00:17:45.440
It looks like ninety nine among Us
guys fall onto a map. And I'm

271
00:17:45.480 --> 00:17:49.759
disappointed in the among Us team because
I feel like they're actually they're they're very

272
00:17:49.759 --> 00:17:55.079
clever. They should have just called
this a fungus Yes, they should have

273
00:17:55.160 --> 00:17:57.119
done that. Yes, that would
be very good. Maybe you know,

274
00:17:57.200 --> 00:18:00.920
write that in and get your credit
and they'll change it. They know what

275
00:18:00.960 --> 00:18:03.680
they did wrong, all right.
Come on, Mario Versus Yeah, cut

276
00:18:03.680 --> 00:18:07.440
the check. Mario versus Donkey Kong. This is the rivalry from the game

277
00:18:07.640 --> 00:18:11.680
The Game Boy Advanced System reignites on
Nintendo Switch. Donkey Kong is stolen the

278
00:18:11.680 --> 00:18:15.279
mini Mario toys, and Mario's determined
to track him down and get them back.

279
00:18:15.640 --> 00:18:18.519
Use your brain and broun to make
it through a barrel of increasingly challenging

280
00:18:18.599 --> 00:18:22.200
levels in this updated version of the
game, and you can even play with

281
00:18:22.200 --> 00:18:26.079
a friend in local co op.
You're supposed to grab the keys and navigate

282
00:18:26.079 --> 00:18:30.720
perilous platforms with hands dan jumps and
backflips, and lead the mini Mario toys

283
00:18:30.759 --> 00:18:33.599
to safety, then prepare to face
Donkey Kong head on. Mario Versus Donkey

284
00:18:33.680 --> 00:18:37.119
Kong launches on Nintendo Switch February sixteenth, twenty twenty four. Of course you

285
00:18:37.160 --> 00:18:41.960
could pre order it now. This
it's an updated version of that Game Boy

286
00:18:41.000 --> 00:18:45.640
Advance game. So the lineage is
there's Donkey Kong ninety four, then Mario

287
00:18:45.720 --> 00:18:48.319
Versus Donkey Kong on the Game Boy
Advance was kind of a direct sequel to

288
00:18:48.400 --> 00:18:52.720
that, with like the beginning little
teases of the march of the mini stuff

289
00:18:52.720 --> 00:18:56.359
that would come later. But this
still mostly plays like that Donkey Kong ninety

290
00:18:56.359 --> 00:19:02.200
four. I went for Donkeyko ninety
four to playing the Mario Versus Donkey Kong

291
00:19:02.200 --> 00:19:03.799
game way later after people are like, no, they did make something that's

292
00:19:03.839 --> 00:19:07.599
just like Donkey Kong ninety four.
That's what that first one is. And

293
00:19:07.640 --> 00:19:10.960
I played it and I just really
didn't like the way it looked, and

294
00:19:10.960 --> 00:19:12.480
that kind of hurt, hurt the
way it felt, so I fell off

295
00:19:12.519 --> 00:19:17.279
of it pretty quickly. Maybe that
will change here, but I also don't

296
00:19:17.319 --> 00:19:18.880
like the way this one looks so
much because it's a reminding me of New

297
00:19:18.920 --> 00:19:23.480
Super Mario Brothers and I'm kind of
over that. But I don't know.

298
00:19:23.599 --> 00:19:26.880
I'm still going to give it a
chance. And I love the puzzle platform

299
00:19:26.920 --> 00:19:30.000
and stuff that was in Donkey Kong
ninety four and even Mario versus Donkey Kong.

300
00:19:30.160 --> 00:19:33.319
So it's cool that this is coming
back, But I don't know.

301
00:19:33.480 --> 00:19:37.200
Maybe I would have liked I still
would have preferred I think a Donkey Kong

302
00:19:37.279 --> 00:19:41.240
ninety four update or a direct sequel
to sort of Donkey Konging ninety four,

303
00:19:41.279 --> 00:19:45.319
and this without going the march of
the Mini's route. But will Splatoon three

304
00:19:45.359 --> 00:19:48.160
is getting there's more updates on it. It's expansion pack, which is coming

305
00:19:48.160 --> 00:19:52.519
to Spring twenty twenty four side order. That's like the second wave of the

306
00:19:52.559 --> 00:19:56.799
Splatoon three expansion pack. Super Mario
RPG. More details on that. Dave

307
00:19:56.839 --> 00:20:00.559
the Divers coming to Switch. That's
pretty cool that that's gonna be a good

308
00:20:00.559 --> 00:20:07.400
Switchgaan right, Oh, that is
like you will lose hours of time playing

309
00:20:07.519 --> 00:20:11.319
Dave of a Diver on the Switch. Yes, oh, especially on an

310
00:20:11.319 --> 00:20:15.079
old lad not saying that I have
one, but that'd be oh I can't

311
00:20:15.160 --> 00:20:18.319
oh man, Yeah, that would
look really good. Yeah, that's over

312
00:20:18.359 --> 00:20:19.720
because like that would probably run just
as fine as a Switch as it does

313
00:20:19.799 --> 00:20:26.079
on a Steam Behole screen would be
very cool. War Groove two is as

314
00:20:26.440 --> 00:20:29.799
coming. Uh, let's see October
fifth to the Nintendo Switch. Preorders begin

315
00:20:29.920 --> 00:20:33.319
today. This is the sequel to
that War Groove that an Advance Wars like,

316
00:20:33.480 --> 00:20:37.160
but more medieval themed. There's a
dog general and the dog can't die.

317
00:20:37.240 --> 00:20:40.720
All your other characters can dive with
the dog just gets knocked out jan

318
00:20:40.880 --> 00:20:45.480
So don't don't you worry. Horizon
Chase two, the racing game, that's

319
00:20:45.640 --> 00:20:48.720
kind of I think getting ported to
the Switch. It's okay. You can't

320
00:20:48.799 --> 00:20:53.160
call a racing game and have Horizon
in the title, right, it feels

321
00:20:53.200 --> 00:20:56.799
illegal. Yeah, it feels like
you're good trying to get away with something

322
00:20:56.839 --> 00:21:00.039
that I feel like the Horizon franchise. The Horizon franchise has been around for

323
00:21:00.039 --> 00:21:03.119
a while, but not as long
as Fort's Horizon. Uh. I don't

324
00:21:03.119 --> 00:21:10.480
know. Horizon Chase does like Evoke
out Run, where it's like Outrun.

325
00:21:10.519 --> 00:21:12.680
It's like that, you know,
there's that awesome Horizon out there in the

326
00:21:12.680 --> 00:21:15.880
background and then you're just going through
all these superscalar sprites. I think that's

327
00:21:15.880 --> 00:21:21.559
what they're going for, but still
it's it's weird warrior ware move it is.

328
00:21:22.079 --> 00:21:23.880
That's still coming November three. Continue
to look great. There was some

329
00:21:23.920 --> 00:21:29.000
excellent giftable moments from this where the
characters are playing our players are playing it,

330
00:21:29.000 --> 00:21:34.319
and it just looked really funny.
Detective Pikachu returns. They talked more

331
00:21:34.319 --> 00:21:38.799
about that that's coming October six,
Mario Kurt eight Deluxe Booster Course of Past

332
00:21:38.920 --> 00:21:42.240
Wave of Past Wave six that we've
known about for a while, that's coming

333
00:21:42.319 --> 00:21:45.759
soon, they said, stay tuned
for more information. Uh, spy on

334
00:21:45.960 --> 00:21:51.759
you, I think we're in the
I think we're in the U s Weave

335
00:21:51.839 --> 00:21:55.319
games. Yes, spy x On
Yuh, this is this based on an

336
00:21:55.359 --> 00:21:57.720
animath? You do seem to recognize
this. Yes, this is based off

337
00:21:57.759 --> 00:22:03.279
of the Spy Family and May is
one of the characters. Spy Family's very

338
00:22:03.599 --> 00:22:08.119
fun, wholesome show. Mostly wholesome, I guess yeah. People and people

339
00:22:08.200 --> 00:22:11.640
really like it as I understand people
look, people really like the mom and

340
00:22:11.680 --> 00:22:15.000
the let me tell you, I
like the mom and the trailer for this

341
00:22:15.039 --> 00:22:18.960
game. So yeah, I understand. Super Crazy Rhythm Castle looks like a

342
00:22:19.000 --> 00:22:25.720
party rhythm game where like with four
players. It's coming November fourteenth. Contra

343
00:22:25.839 --> 00:22:32.319
Operation Galuga, I mean early twenty
twenty four. It's a reimagining of the

344
00:22:32.359 --> 00:22:37.119
classic in neesque game. Is how
they framed it. It looks like trash.

345
00:22:38.119 --> 00:22:41.240
I really disliked the way it looked. It looked real, real rough.

346
00:22:41.559 --> 00:22:47.759
Yes, it just looked low quality
and like the arts style that they

347
00:22:47.920 --> 00:22:52.279
chose for this reimagination does not look
good. No, I'm I'm there,

348
00:22:52.319 --> 00:22:59.000
I'm with you. I just it's
I love Contra. If you're gonna do

349
00:22:59.039 --> 00:23:03.200
this, you just either use the
original like a nes uh, graphics scaled

350
00:23:03.279 --> 00:23:07.319
up and to like make it look
really crisp. That would be cool,

351
00:23:07.960 --> 00:23:11.359
or I don't know, something more
stylized. What they went for just seems

352
00:23:11.359 --> 00:23:14.359
like the lowest common denominator and I
really, I really don't like looking at

353
00:23:14.440 --> 00:23:17.279
it. Let's see, let's go
through the rest of these, pick out

354
00:23:17.319 --> 00:23:22.000
the highlights. Unicorn Overlord is uh. It's an RPG from the creators of

355
00:23:22.079 --> 00:23:27.599
Thirteen Sentinels Ages rim Uh. It's
a yeah developer vanilla ware, which is

356
00:23:27.599 --> 00:23:32.000
why it looked like a Vanilla Ware
game. Uh, and it's it looks

357
00:23:32.000 --> 00:23:33.960
like I don't know, there was
a lot going on it and it looks

358
00:23:33.960 --> 00:23:37.759
like kind of some tactics, some
RPG stuff, really cool character art.

359
00:23:37.920 --> 00:23:44.200
It's kind of March eighth and it's
called Fuckers are coming from Yeah. They

360
00:23:44.200 --> 00:23:48.960
want they want to get you.
Jan I've I've liked some Vanilla Ware games

361
00:23:48.960 --> 00:23:51.039
in the past, I haven't played
most of them. I wish they would

362
00:23:51.039 --> 00:23:53.119
release their games on on PC.
They seem like they still never have put

363
00:23:53.160 --> 00:23:56.240
most of their games on PC.
Uh. This game could end up like

364
00:23:56.279 --> 00:24:00.640
elsewhere right now though it's just announced
announced for which I'd have to assume,

365
00:24:02.000 --> 00:24:04.720
like if you're making a Switch game
now, there's also going to be a

366
00:24:04.759 --> 00:24:10.400
PC port for third at least yeah
yeah. Uh oh man. Hey,

367
00:24:10.759 --> 00:24:15.119
if you're still somehow subscribe to PlayStation
Plus thirteen, Sentinels is heading there that

368
00:24:15.160 --> 00:24:19.599
way, go check it out.
There was a Saga Emerald Beyond game that

369
00:24:19.799 --> 00:24:23.839
is coming to Switch next year.
There is a witch, a witch in

370
00:24:23.880 --> 00:24:27.400
that game who is hiding as a
schoolgirl, is what they said to me.

371
00:24:27.480 --> 00:24:33.240
So, yeah, two of us
has not and then is that the

372
00:24:33.519 --> 00:24:37.240
EU didn't. Chronicle is the one
that is like a sweet hundred like yeah,

373
00:24:37.400 --> 00:24:41.880
and that's April twenty three. It's
like the subtitle is hundred Heroes,

374
00:24:41.279 --> 00:24:45.480
so you get the idea. There. There was that Eastward DLC and then

375
00:24:45.519 --> 00:24:49.960
Battle Crush from nc Soft, which
looked like a mobile Battle Royale kind of

376
00:24:49.960 --> 00:24:55.160
thing. Oh right, right,
I it's such a it's a bad name

377
00:24:55.240 --> 00:24:57.720
for a game. I know,
kiddo. I'm gonna try to finish up

378
00:24:57.720 --> 00:25:00.039
as soon as possible. We gotta. We got a kid that just wants

379
00:25:00.079 --> 00:25:04.799
to spend time. We'll do that
very soon, kiddo. We're gonna go

380
00:25:04.799 --> 00:25:07.559
to break here in a second before
we do so. Like some breaking news,

381
00:25:07.799 --> 00:25:14.400
Unity was going to have a town
hall where they were going to talk

382
00:25:14.480 --> 00:25:18.799
to like answer questions about their decision
to begin charging a fee for installs of

383
00:25:18.960 --> 00:25:22.559
Unity games, which is a bad
idea, just straight up a weird thing

384
00:25:22.559 --> 00:25:26.359
to do, a bad idea.
Some developers were like estimating, like,

385
00:25:26.400 --> 00:25:30.759
if we had to do that,
we would owe this company millions of dollars

386
00:25:30.119 --> 00:25:33.960
and not just a way, yeah, all of our sales, yes exactly.

387
00:25:34.000 --> 00:25:37.359
It would make them a lot of
what we did, we've done unviable

388
00:25:37.400 --> 00:25:41.440
going forward, not not viable going
forward. They were going to have a

389
00:25:41.480 --> 00:25:45.440
town hall and then they canceled it, and John ricktell says due to credible

390
00:25:45.480 --> 00:25:49.559
death threats. So hey, don't
don't threaten to kill anybody. We can

391
00:25:49.640 --> 00:25:53.319
you can dunk on these guys all
the time without having to threaten to kill

392
00:25:53.359 --> 00:25:59.799
them. But Unity kind of still
just there. They've walked it back,

393
00:26:00.079 --> 00:26:02.880
and people are still not happy because
they walked it back to a position of

394
00:26:02.960 --> 00:26:04.599
well, we're still going to charge
a fee for people installing your game,

395
00:26:04.799 --> 00:26:08.039
We're just not going to charge twice. Doesn't that make you happy? It's

396
00:26:08.079 --> 00:26:11.400
like, no, listen, that
wasn't insane the thing you were trying to

397
00:26:11.400 --> 00:26:17.079
get away with at first. But
the fundamental underlying problem here is that you

398
00:26:17.240 --> 00:26:19.559
want to charge us for each time
of person installs a game, even if

399
00:26:19.559 --> 00:26:23.279
it's cross multiple platforms, even if
they only pay for it once. We

400
00:26:23.319 --> 00:26:27.279
get paid once from the customer.
You want to get paid twice. And

401
00:26:27.319 --> 00:26:30.039
that's just that, Like, how
do you not see that that no one

402
00:26:30.119 --> 00:26:33.599
else in this business gets that sort
of treatment, Like that's that's not how

403
00:26:33.640 --> 00:26:37.039
it works. Why are you special? And Unity is just like, well,

404
00:26:37.079 --> 00:26:41.240
we need money, we need we
need the money. That's not our

405
00:26:41.279 --> 00:26:45.720
problem. Get fucked for catello.
But you know, don't threaten anyone's lives

406
00:26:45.759 --> 00:26:52.839
exactly. Yes, Oh okay,
let's see here. Update from Lexi and

407
00:26:52.960 --> 00:26:56.640
Chat. Let's see a Unity will
quietly wigh controversial fees if developers switch to

408
00:26:56.640 --> 00:27:02.319
its ad monetization service. Let's see. Yeah. They they want people to

409
00:27:02.359 --> 00:27:07.480
stop using other services and use Unities
instead. This is from Tom Phillips at

410
00:27:07.480 --> 00:27:11.599
Eurogamer. A fresh report into Unity's
who hugely controversial decision to start changing developers

411
00:27:12.039 --> 00:27:17.759
start charging developers when their games are
downloaded has thrown fresh light on the situation.

412
00:27:18.079 --> 00:27:22.200
Mobile gamer sources say Unity has already
offered some studios a one hundred percent

413
00:27:22.279 --> 00:27:26.680
fee waiver if they switch over to
Unity's own level play ad platform. The

414
00:27:26.720 --> 00:27:30.799
report quotes industry consultants that say this
move is an attempt to destroy Unity's main

415
00:27:30.839 --> 00:27:36.039
competitor in this field, appleven the
level Play Suite of tools Apple I used

416
00:27:36.039 --> 00:27:37.960
to cover Apple Love and a lot
of game speed, and every time I

417
00:27:37.960 --> 00:27:41.680
would say it was like, that's
a good name. The level Play Suite

418
00:27:41.680 --> 00:27:47.039
of Tools allows you to control every
aspect of your monetization strategy via endgame ads.

419
00:27:47.279 --> 00:27:49.599
And Unity games for smartphones with various
types of ads, ad testing,

420
00:27:49.599 --> 00:27:53.880
and analytics available to serve up commercial
content most likely to earn money. This

421
00:27:53.960 --> 00:28:00.200
puts the whole runtime fee announcement into
the mediation war. Spotlight consultant mattage Leu

422
00:28:00.279 --> 00:28:03.920
Carrick said, Unity is saying migrate
to level play or you will need to

423
00:28:03.920 --> 00:28:07.519
pay a ship ton of money.
For those smaller developers, there's no option

424
00:28:07.599 --> 00:28:11.079
but to migrate to level play mediation
to save their companies. The rest are

425
00:28:11.119 --> 00:28:15.319
already thinking about other game development engines
Goodo or cocost two D. Unity makes

426
00:28:15.319 --> 00:28:18.559
an oblique reference to this plan and
its blog posts on the controversial fees,

427
00:28:18.759 --> 00:28:22.920
with a note that qualifying customers may
be eligible for credits towards the Unity runtime

428
00:28:22.920 --> 00:28:27.079
fee based on the adoption of Unity
services beyond the editor, such as Unity

429
00:28:27.079 --> 00:28:33.400
Gaming Services or Unity level Play Mediation
for mobile AD supported games. So yeah,

430
00:28:33.440 --> 00:28:37.000
this is like the creates and pain
so that you can create the solution

431
00:28:37.039 --> 00:28:41.880
and sell that to people instead,
which is also just not a great strategy

432
00:28:42.359 --> 00:28:51.519
and also seems anti competitive of jen
like, there is a lot wrong and

433
00:28:51.599 --> 00:28:57.039
continues to be wrong with all of
everything surrounding Unity, like right that like

434
00:28:57.119 --> 00:29:04.680
this sounds borderline illegal. Yes,
And also there's there's always a level of

435
00:29:04.720 --> 00:29:11.759
like bone headed moves from companies that
wind up tanking the company. But this

436
00:29:11.799 --> 00:29:18.359
feels like three degrees above bone head, you know, like a new plane

437
00:29:18.799 --> 00:29:23.240
of bone head existence. Yes,
where like was any thought put into this

438
00:29:23.319 --> 00:29:27.599
other than trying to get money?
Of like, how is this going to

439
00:29:27.640 --> 00:29:32.880
affect our partners at all? Right, it's so fucking stupid, dude.

440
00:29:33.720 --> 00:29:37.160
If you are a business and your
strategy becomes, how can we use the

441
00:29:37.279 --> 00:29:42.000
leverage we have over our customers to
force them into another one of our products

442
00:29:42.000 --> 00:29:48.039
so we can get more money.
That is by many countries, in many

443
00:29:48.279 --> 00:29:52.720
regions, the definition of anti competitive
behavior. And you are gonna get in

444
00:29:52.920 --> 00:29:57.440
trouble. They are gonna get sued
for this, So look out, unity

445
00:29:57.599 --> 00:30:00.680
john rickon Tello, you, I
mean, you probably can't walk this back

446
00:30:00.720 --> 00:30:03.799
fast enough at this point, now
that this is out there and they know

447
00:30:03.880 --> 00:30:07.920
this, if you want to avoid
a much bigger headache, you're going to

448
00:30:08.039 --> 00:30:11.160
be paying a lot more money to
government agencies. This is, yes,

449
00:30:11.440 --> 00:30:17.400
racketeering, Lexi says, yes,
this is that's right. We'll continue to

450
00:30:17.400 --> 00:30:21.519
see how the story develops keep up
with the hit hit Ricatello with the Rico

451
00:30:21.640 --> 00:30:27.759
baby. Yeah yeah, Rico Tello. This is you know, you see

452
00:30:29.400 --> 00:30:32.720
a lot of We saw a lot
of developers complaining about this who make console

453
00:30:32.799 --> 00:30:36.319
games, and they are they are
kind of just getting battered from the side.

454
00:30:36.680 --> 00:30:38.519
Well, Unity is really like,
hey, Genchen Impact makes a lot

455
00:30:38.519 --> 00:30:41.640
of money. We do want that
Genchen Impact money. Like, that's we

456
00:30:41.680 --> 00:30:45.279
want and on a bigger slice of
that pie. And so how can we

457
00:30:45.319 --> 00:30:48.799
craft something here so that either they
have to pas us a lot of money

458
00:30:48.079 --> 00:30:52.200
or the ads that that that that
those companies serve up they just use our

459
00:30:52.240 --> 00:30:56.200
ads instead or our platform. Yeah, this is That's kind of how it

460
00:30:56.240 --> 00:31:00.440
went here, and it's it's pretty
obvious and Unity has destroyed its reputation.

461
00:31:00.759 --> 00:31:04.799
It's just utterly obliterated it. So
yeah, yeah, there's no fix in

462
00:31:04.799 --> 00:31:07.319
this at this point. It feels
like, right, no, not at

463
00:31:07.319 --> 00:31:14.279
all, even from like an optics
perspective, I just don't see any existing

464
00:31:14.599 --> 00:31:18.279
indie dev choosing to be like,
oh no, you know what will stay

465
00:31:18.720 --> 00:31:22.680
Like we've already seen statements from multiple
devs now saying like we're switching away or

466
00:31:22.799 --> 00:31:30.359
like we're we're going to slowly pivot
away from using Unity. Yeah, and

467
00:31:30.480 --> 00:31:37.640
even thinking from like someone trying to
get into game development, like Unity is

468
00:31:37.680 --> 00:31:41.759
not going to be your friend at
all. Ye. And it's the fact

469
00:31:41.839 --> 00:31:45.960
that they're going to that they were
going to charge for uh demos, demo

470
00:31:47.039 --> 00:31:52.480
downloads is insane. Also apparently if
you use Unity in a browser game,

471
00:31:53.000 --> 00:31:56.720
you would be charged, Like that
is insane, right, That's that's My

472
00:31:56.799 --> 00:32:00.920
first memory of Unity was like,
hey, like Flash is going away,

473
00:32:00.920 --> 00:32:02.440
but because there's a new thing called
Unity and it's just like you hit this

474
00:32:02.440 --> 00:32:06.039
one button and installs in your browser
and you can play these three D games

475
00:32:06.039 --> 00:32:07.200
in there. I'm like, oh, And the next thing I heard was

476
00:32:07.240 --> 00:32:10.079
like, people don't like hitting that
button, so these games actually aren't gonna

477
00:32:10.079 --> 00:32:13.559
work. People hate the idea of
hitting a button saying, hey, this

478
00:32:13.559 --> 00:32:15.640
thing might do something to your computer. They don't know what that means,

479
00:32:15.640 --> 00:32:19.440
and they're scared. So Unity has
never really figured anything out. It feels

480
00:32:19.519 --> 00:32:22.680
like other than making people mad,
and now they're really good at that.

481
00:32:22.680 --> 00:32:24.559
They're best that they're there that they've
ever been. And you know, we

482
00:32:24.559 --> 00:32:29.519
we've talked about it too, but
like, just imagine if your game is

483
00:32:29.559 --> 00:32:35.440
just included in a bundle, and
like the bundles meant for charity. Yet

484
00:32:35.480 --> 00:32:39.599
you're being charged right because your game
is included in a bundle that you had

485
00:32:39.680 --> 00:32:44.559
all for all intents and purposes,
wanted to raise money for a specific charity.

486
00:32:44.839 --> 00:32:46.559
Then now you're getting boned because of
it. You know, they did.

487
00:32:46.680 --> 00:32:51.720
Eventually they since that first announcement where
that was clearly the case, they've

488
00:32:51.759 --> 00:32:53.400
walked that one back. Apparently we're
like, if it's for charity, we

489
00:32:53.440 --> 00:32:58.599
won't get you, okay, quiet
Maine. You should have had those answers

490
00:32:58.640 --> 00:33:00.920
ready to go right way. But
the answer actually was no, it didn't

491
00:33:00.960 --> 00:33:05.240
matter. We're going to charge you
for installs, just installs, installs,

492
00:33:05.240 --> 00:33:09.640
installs. God. They should also
have factored in that, like game devis

493
00:33:09.680 --> 00:33:14.319
don't make a lot, y'all.
Yep, he's just like, think about

494
00:33:14.319 --> 00:33:16.240
the charity of me living, and
like what if you're what if you have

495
00:33:16.279 --> 00:33:20.839
been like a game that kind of
goes sideways and it becomes one of these

496
00:33:20.880 --> 00:33:22.680
famous like oh everyone is complaining about
this game. It's like you're all,

497
00:33:22.680 --> 00:33:27.119
okay, they're already getting to deal
with their customers being mad and probably doing

498
00:33:27.160 --> 00:33:30.799
like a lot of refunds on Steam, and then what's the policy there?

499
00:33:30.480 --> 00:33:32.960
Do I still have to pay you
because they installed the game and got their

500
00:33:32.960 --> 00:33:37.640
money back. And this is why
it's a crazy not to attach it to

501
00:33:37.680 --> 00:33:40.400
revenue. It should only be based
on revenue, because otherwise you could have

502
00:33:40.440 --> 00:33:46.119
these insane situations where this where a
company that has lost money still owes unity

503
00:33:46.200 --> 00:33:52.960
millions of dollars, and that's just
wrong. Okay, we're gonna take a

504
00:33:52.039 --> 00:33:55.039
quick break. When we get back, there is some news about square Enix

505
00:33:55.200 --> 00:34:00.240
getting in hot water with its investors. The Star Wars A series director has

506
00:34:00.319 --> 00:34:10.239
left Respawn. We'll get into all
that after this. We're back. Next

507
00:34:10.280 --> 00:34:16.039
story, Bloomberg says square Enix under
fire from investors. This story actually comes

508
00:34:16.039 --> 00:34:20.639
from my Nintendo News because I have
a paywall. Bloomberg has published a new

509
00:34:20.719 --> 00:34:23.000
article about square Enix. The article
states that the latest game, the latest

510
00:34:23.639 --> 00:34:28.519
the latest game in their Breadwinner series, their Final Fantasy sixteen, did not

511
00:34:28.559 --> 00:34:31.000
achieve the expected sales. According to
the news site, two billion dollars of

512
00:34:31.000 --> 00:34:35.760
its value has now been lost due
to Final Fantasy sixteen, and now investors

513
00:34:35.760 --> 00:34:39.119
are speaking up about that. The
staff the belief that the company is suffering

514
00:34:39.159 --> 00:34:43.360
from poor quality control and project planning. Over the past year, the company

515
00:34:43.400 --> 00:34:45.239
released numerous games. While some were
successful, others, like for Spoken,

516
00:34:45.280 --> 00:34:51.639
consume significant resources, and these games
included as such as Brayley Default. We

517
00:34:51.679 --> 00:34:55.239
talked about the story a little bit
yesterday. Looked in the speculation our investors

518
00:34:55.280 --> 00:34:59.679
sort of like getting on their case
about this. That seems to be the

519
00:35:00.239 --> 00:35:02.400
here where internally they are in here
they are hearing from their investors that we

520
00:35:02.440 --> 00:35:07.880
are going to get out. There
was a word that a big institutional investor

521
00:35:07.960 --> 00:35:12.920
left, and now more are starting
to consider that as well. So it

522
00:35:12.960 --> 00:35:15.599
was bad news yesterday and that that
seems it seems to be sliding in the

523
00:35:15.639 --> 00:35:22.880
same direct direction now. Jen Square
Nix is, you know, the Final

524
00:35:22.920 --> 00:35:27.360
Fantasy fourteen company, and but they
can't rely on Final Fantasy fourteen forever because

525
00:35:27.360 --> 00:35:30.639
they have to grow. And Final
Fantasy sixteen was supposed to be the thing

526
00:35:30.639 --> 00:35:34.400
that made them grow. And I
we again we talked about this yesterday where

527
00:35:34.440 --> 00:35:37.880
it's like, hey, that is
a difficult thing to do when you're exclusive

528
00:35:37.920 --> 00:35:43.440
the PlayStation five, right, you
know, for as many PS fives as

529
00:35:43.480 --> 00:35:45.760
there have been sold, it's still
a limited install base. Yes, and

530
00:35:45.800 --> 00:35:50.519
it's uh, like, yeah,
I think that the game did really well

531
00:35:50.679 --> 00:35:53.960
for what for being exclusive to a
system that is still in its early years,

532
00:35:54.199 --> 00:36:00.960
coming out of a shortage of availability. But for investors, they don't

533
00:36:01.000 --> 00:36:05.760
really care about any of the excuses. They're like, what was what was

534
00:36:05.800 --> 00:36:07.679
the solution? Oh, it's gonna
be Final Fantasy sixteen, and it's not

535
00:36:07.840 --> 00:36:14.000
some magical bullet, and that causes
in the panic. Now investors very stupid.

536
00:36:14.760 --> 00:36:16.920
We know this. Investors panic over
everything. They don't they don't,

537
00:36:16.960 --> 00:36:21.280
they don't understand things. There was
that famous thing where it's like Pokemon Go

538
00:36:21.920 --> 00:36:24.119
was a huge success, so Nintendo's
stock price went way up, and it's

539
00:36:24.159 --> 00:36:27.360
like, well, no, that's
you should be investing in the Pokemon company

540
00:36:27.400 --> 00:36:29.519
over there. And then like a
day later like, oh, okay,

541
00:36:29.519 --> 00:36:32.400
we're gonna solve this Nintendo stock and
go get that instead because they're they're stupid.

542
00:36:32.400 --> 00:36:37.000
The investors don't know anything. But
yeah, that's that. That also

543
00:36:37.039 --> 00:36:40.960
doesn't matter. You have to placate
them regardless, and Square Enix doesn't have

544
00:36:42.000 --> 00:36:45.719
a lot of answers. It feels
like and I mean, I guess I

545
00:36:45.760 --> 00:36:49.280
say, what's on the horizon?
Final Fantasy seven remake, A Rebirth is

546
00:36:49.320 --> 00:36:52.039
coming soon. They're gonna have previews
for that. I think people are gonna

547
00:36:52.039 --> 00:36:55.199
be able to talk about that pretty
soon. The Final Fantasy seven remake did

548
00:36:55.239 --> 00:37:00.880
about five million copies sold, uh, and that's pretty good. But it's

549
00:37:00.920 --> 00:37:05.320
also not some gigantic blockbuster like some
Nintendo games or even a lot of Sony

550
00:37:05.320 --> 00:37:08.920
exclusive games which do ten million or
fifteen million. So yeah, I don't

551
00:37:09.039 --> 00:37:12.840
I don't think they can expect that
much more from Rebirth. Right, Rebirth

552
00:37:12.920 --> 00:37:16.280
is going to be probably another five
million, right, I have to imagine.

553
00:37:16.320 --> 00:37:21.480
Also, just like the general confusion
with Final Fantasy seven remake, right,

554
00:37:21.559 --> 00:37:27.039
like, is this a different Final
Fantasy seven? Is this part two?

555
00:37:27.480 --> 00:37:30.079
Yes, it's it's like Final Fasy
seven remake. It's like, is

556
00:37:30.079 --> 00:37:31.519
this the whole game? Some people
when they found out it wasn't, They're

557
00:37:31.519 --> 00:37:34.119
like, well, I'll just wait, that's gonna come soon. It's like,

558
00:37:34.119 --> 00:37:36.079
well, no, it's gonna be
a couple of years. And I

559
00:37:36.079 --> 00:37:39.559
think that did scare off some fans. Yeah, absolutely. I guess that

560
00:37:39.639 --> 00:37:44.719
comes back to is Square Nix is
messaging off? Do they have a good

561
00:37:44.760 --> 00:37:46.440
beat on what they need to be
doing with these big franchises, and I

562
00:37:46.519 --> 00:37:51.400
feel like, right now, don't
no, definitely not like I hate to

563
00:37:51.480 --> 00:37:55.039
keep going back to this point,
but like the marketing and the presentation of

564
00:37:55.079 --> 00:38:00.400
Final Fantasy sixteen, my opinion was
like very abysy mole and did a poor

565
00:38:00.559 --> 00:38:05.920
job at really showing off the good
parts of that game. Right. Yes,

566
00:38:06.199 --> 00:38:10.280
Ben Star is a fantastic human beings, good spokesperson, and I feel

567
00:38:10.320 --> 00:38:15.559
like they really should have leaned into
Clive more and how they present this.

568
00:38:15.840 --> 00:38:19.440
If they're going to lean into whatever
game of Thrones and inspirations that they will

569
00:38:19.440 --> 00:38:23.159
want to, then like lean all
the way in just fully copy how those

570
00:38:23.199 --> 00:38:29.480
trailers are presented, you know,
like the fantasy and we're talking h like

571
00:38:29.559 --> 00:38:34.280
medieval fantasy audience is huge. Appeal
to those people, you know, appeal

572
00:38:34.320 --> 00:38:39.000
to those people that bought a PS
five because of Hogwarts legacy. Manage your

573
00:38:39.039 --> 00:38:45.159
expectations as well, square and look
at the fucking room, right, And

574
00:38:45.199 --> 00:38:47.840
it's like, look at the room
and the you know the recent history examples

575
00:38:47.880 --> 00:38:52.599
of that Marvel's Avengers, do you
field chronicles? There's some for spoken.

576
00:38:52.880 --> 00:38:57.719
These are things where like like you
could feel people probably saying along the way

577
00:38:57.880 --> 00:39:00.599
that doesn't seem like a good idea, but squaring it, I was like,

578
00:39:00.639 --> 00:39:02.119
well, we only see the upside
here and we're not looking at any

579
00:39:02.159 --> 00:39:06.559
of the drawbacks. And it's like, okay, well that's that's a problem.

580
00:39:06.639 --> 00:39:09.880
It seems such a bone headed move
because I feel like there's a lot

581
00:39:09.920 --> 00:39:14.960
of special moments in sixteen, just
like there were a lot of special moments

582
00:39:15.039 --> 00:39:19.679
in Guardians at the Galaxy, but
we're probably never going to see any more

583
00:39:19.679 --> 00:39:22.599
of sixteen maybe some DLC, we're
definitely never going to see any more Guardians

584
00:39:22.639 --> 00:39:29.840
of the Galaxy from that specific game. And you know, I liked parts

585
00:39:29.880 --> 00:39:34.079
of Do You Field Dao Field Chronicles
from what I played, but it did

586
00:39:34.159 --> 00:39:37.719
feel like a lot of it was
under baked, like specifically the hub world

587
00:39:37.719 --> 00:39:42.719
that you went into, especially when
you were competing with other games like Fire

588
00:39:42.760 --> 00:39:45.840
and Boom Three Houses, right that
came out several years ago at this point,

589
00:39:46.239 --> 00:39:53.800
but had a fantastic, pretty realized
hub world and social interactions. Dao

590
00:39:53.840 --> 00:39:58.400
Field Chronicles just didn't hit on that
aspect of it. Yes, and uh

591
00:39:59.239 --> 00:40:02.880
so, like when trying to diagnose
with the issue here is so apparently this

592
00:40:04.000 --> 00:40:07.639
is a quote from the story current
Informer Square Unix employees, asking not to

593
00:40:07.679 --> 00:40:10.639
be named as they're not authorized to
speak publicly, pin the blame for the

594
00:40:12.519 --> 00:40:15.559
under like cooked ideas and not well
thought out ideas. They put the blame

595
00:40:15.599 --> 00:40:21.159
for that on the company's approach of
making every game project a single producer's fiefdom.

596
00:40:22.119 --> 00:40:24.880
And an analyst was asked like,
okay, are you still concerned about

597
00:40:24.880 --> 00:40:27.519
that, and they said, we, yeah, we remain concerned with the

598
00:40:27.559 --> 00:40:31.119
company's game development structure and game quality
control, which could limit the long term

599
00:40:31.159 --> 00:40:37.880
performance. And that's from a Coary
Capital Securities Japan analyst Josi, who wrote

600
00:40:37.920 --> 00:40:40.119
a letter to clients that's what they're
worried about. And then the circ and

601
00:40:40.159 --> 00:40:44.960
Toto so we mentioned yesterday, says
Square Nix has problems with their games output.

602
00:40:45.079 --> 00:40:50.280
It's these titles get a seventy percent
radio Metacritic, are kind of okay

603
00:40:50.320 --> 00:40:52.880
and just very forgettable, and some
of them are worse than that, some

604
00:40:52.920 --> 00:40:59.519
of them are better than that.
And I just think that for Square Nix,

605
00:41:00.199 --> 00:41:05.599
that they they had that shotgun approach
and then they have these big games

606
00:41:05.920 --> 00:41:08.679
and the shotgun approach they sort of
just like let it fall out there and

607
00:41:08.679 --> 00:41:13.159
they don't have a good approach to
marketing, and then for the big games

608
00:41:13.199 --> 00:41:15.960
they do put all this market in
it, and then they set their expectations

609
00:41:15.000 --> 00:41:20.400
way too high, and so everything
just is off kilter. Everything that they

610
00:41:20.440 --> 00:41:23.800
do is just not right. Yeah, and so yeah, I'm kind of

611
00:41:24.400 --> 00:41:28.239
I don't know where they go from
here. Really, I don't know where

612
00:41:28.239 --> 00:41:31.519
they go. And I look at
the success like Sega has been having with

613
00:41:31.599 --> 00:41:39.159
Atlas and Persona and like a Dragon
now, and I feel like they are

614
00:41:39.199 --> 00:41:46.079
not actually if Square is not actually
believing in any of the products they're making.

615
00:41:46.519 --> 00:41:52.480
Yeah, it's like they're working from
a position of being scared right where

616
00:41:52.719 --> 00:41:54.480
we got to make this as broadly
appealing as possible. I mean, that

617
00:41:54.599 --> 00:42:00.440
is maybe the biggest criticism from the
fandom against Final Fantasy sixteen is too far

618
00:42:00.480 --> 00:42:02.519
and you're trying to make it too
much of an action game or whatever,

619
00:42:02.840 --> 00:42:06.320
and it doesn't feel like much of
a Final Fantasy game. And then we

620
00:42:06.480 --> 00:42:09.400
look around at those successes that you
just mentioned jan Or Balter's Gate three and

621
00:42:09.400 --> 00:42:14.360
it's like, man, this is
such a specific thing. These things are

622
00:42:14.480 --> 00:42:19.039
more their thing than they've ever been
before, and they're getting rewarded for it,

623
00:42:19.119 --> 00:42:22.079
and Screen just goes in the opposite
direction and it's getting punished for it.

624
00:42:22.639 --> 00:42:25.840
Specificity is sort of broadly appealing.
It turns out if you make something

625
00:42:25.880 --> 00:42:30.880
as a specific thing, people are
like, I am interested in that,

626
00:42:30.920 --> 00:42:32.880
and I want to go figure out
what that means and how to get into

627
00:42:32.920 --> 00:42:37.039
it, not like, oh,
someone is making something that's that's easy to

628
00:42:37.079 --> 00:42:39.719
get into. There's something about gamers, so I think are very much more

629
00:42:39.760 --> 00:42:44.599
attracted to the specific thing that is
a little bit harder to get into,

630
00:42:44.639 --> 00:42:52.800
but it's more rewarding. And I'm
just baffled when I see games like forst

631
00:42:52.800 --> 00:42:59.400
Spoken, because I don't know who
that target audience was for yeah, and

632
00:42:59.840 --> 00:43:02.440
the like I don't know. I'm
just very bummed about sixteen because like,

633
00:43:02.440 --> 00:43:07.480
there's bits of the story that I
really enjoy. There's parts of that gameplay

634
00:43:07.960 --> 00:43:09.599
once you get to the end,
or like new game plots that like really

635
00:43:09.639 --> 00:43:14.480
sing. It just takes a while
to get there. And I don't think

636
00:43:15.159 --> 00:43:21.440
Square was giving themselves enough runway to
go for it. Yep, yeah,

637
00:43:21.599 --> 00:43:25.199
I think I don't. Like I
grew up. I don't know how much

638
00:43:25.199 --> 00:43:29.440
you've checked out the Final Fantasy seven
mobile game, but that is like a

639
00:43:29.559 --> 00:43:32.280
gotcha mess that isn't even a good
gotcha mess. That's a shame, yeah

640
00:43:32.440 --> 00:43:36.119
right, Like there's a world where
like some of those gotcha games can be

641
00:43:36.800 --> 00:43:40.159
fun in a sort of guilty pleasure
sort of way. And I guess this

642
00:43:40.199 --> 00:43:43.440
one's not that I did start it
up, but I haven't played much of

643
00:43:43.480 --> 00:43:45.159
it. I'm like, oh,
that's all played through the Final Fantasy seventh

644
00:43:45.159 --> 00:43:50.159
story and that doesn't seem like the
answer, actually, And I don't know,

645
00:43:50.239 --> 00:43:54.239
Like I'm a weird defender of Strangers
of Paradise. I feel like the

646
00:43:54.360 --> 00:43:59.400
game is completely disappeared from Square,
yeah right, And it's like to build

647
00:43:59.440 --> 00:44:01.239
on to build on that, that
should there should be something more stuff happening

648
00:44:01.280 --> 00:44:04.519
there, But I don't know they
do. They do these projects and they

649
00:44:04.599 --> 00:44:06.880
kind of take a weight and see
and say, I don't know, maybe

650
00:44:06.920 --> 00:44:08.880
be more attack it more aggressively and
keep going and see if you can win

651
00:44:08.880 --> 00:44:14.559
people over. And like they say
in the way where we're seeing Nintendo kind

652
00:44:14.559 --> 00:44:17.199
of adapt to modern times, which
is a funny statement to say thinking about

653
00:44:17.199 --> 00:44:21.440
how they handle everything else. But
like, you know, going back to

654
00:44:21.960 --> 00:44:24.920
what Tam had said in that interview
about Super Mario Brothers, wonder about like

655
00:44:25.280 --> 00:44:29.400
younger members of the team asking why
do we have a timer? Why do

656
00:44:29.440 --> 00:44:32.519
we have this? This doesn't this
feels antiquated at this point. I don't

657
00:44:32.519 --> 00:44:37.199
think those checks are happening at Square. No, yeah, probably probably,

658
00:44:37.199 --> 00:44:43.559
And that's maybe goes back to the
structure of producer fiefdoms. And yeah,

659
00:44:44.639 --> 00:44:47.360
and like, you know, people
love Yoshipee and he's earned that, but

660
00:44:47.719 --> 00:44:52.079
totally that doesn't mean he's It doesn't
mean he's never going to have a misstep.

661
00:44:52.119 --> 00:44:54.639
And people, you know what falasy
His sixteen is a good game and

662
00:44:54.679 --> 00:44:59.039
a lot of people do like it, but it's it living up to these

663
00:44:59.119 --> 00:45:01.840
loftier expectation. How does Square Knicks
do that? Maybe won Maybe it's not

664
00:45:01.880 --> 00:45:07.199
possible. And two maybe this is
the approach they have taken is not working,

665
00:45:07.519 --> 00:45:10.159
even if the people at the top
in these producer fiefdoms are very good

666
00:45:10.159 --> 00:45:14.679
at their job. Like that both
can be true. All right, let's

667
00:45:15.039 --> 00:45:19.599
keep moving on here. A Star
Wars Jedi series director, Stig Asmussen is

668
00:45:19.719 --> 00:45:22.519
leaving. Respond This comes from Chris
Kellien of VGC. Stig Asmussen, the

669
00:45:22.519 --> 00:45:25.840
director of both Star Wars Jedi games, is leaving. Developer respond Entertainment.

670
00:45:25.880 --> 00:45:30.800
As reported by Bloomberg, Asmuson is
leaving Respond and its parent company EA,

671
00:45:30.880 --> 00:45:35.880
with his next destination currently unknown.
After careful thought in consideration, Stig Asmussen

672
00:45:35.920 --> 00:45:38.079
has decided to leave Respond to pursue
other adventures, and we wish him the

673
00:45:38.119 --> 00:45:43.719
best of luck. An EA spokesperson
told Bloomberg in a statement. Veteran Respond

674
00:45:43.800 --> 00:45:45.559
leaders will be stepping up to guide
the team as they continue their work on

675
00:45:45.559 --> 00:45:50.719
Star Wars Jedi Survivor. They're also
working on a third Jedi games that's happening,

676
00:45:51.840 --> 00:45:54.440
so Stig getting out of there before
that. Just last week, EA

677
00:45:54.519 --> 00:46:00.320
CEO Andrew Wilson teased unannounced projects currently
in development at Respond that one of them

678
00:46:00.360 --> 00:46:04.519
is that Jedi game. The other
one is the Star Wars first person shooter

679
00:46:04.559 --> 00:46:07.119
game. There's a Star Wars Star
Wars tax game that was announced. They're

680
00:46:07.119 --> 00:46:10.079
working with a third party developer.
And then there's a skunk Works project.

681
00:46:10.079 --> 00:46:16.079
There's another action game from the guy
that directed Height and Fall one. They

682
00:46:16.760 --> 00:46:21.039
Stig Gasmusten moving on, I mean, not the most surprising thing they brought

683
00:46:21.119 --> 00:46:23.440
him into. Oversee Jedi Jedi seems
like it's in a good state, but

684
00:46:23.480 --> 00:46:27.480
also it could be signs that,
like, hey, people don't necessarily love

685
00:46:27.679 --> 00:46:30.159
working under EA. That's always We've
always heard that, and maybe that continues

686
00:46:30.199 --> 00:46:35.280
to be the case. There is
also like slight unspecified rumors of there was,

687
00:46:35.360 --> 00:46:38.280
you know, problems with the development
of Jedi survivor something that's also easy

688
00:46:38.360 --> 00:46:42.199
to believe. But no, again, no facts, they're nothing that we

689
00:46:42.239 --> 00:46:46.159
know for sure. And Stiggasmussen has
put out two successful games and could probably

690
00:46:46.199 --> 00:46:50.360
go out there and either get a
job anywhere else or start his own studio,

691
00:46:50.800 --> 00:46:52.199
which is the next step up for
him. He's you know, he's

692
00:46:52.239 --> 00:46:57.159
directed God of War three, he
did uh now, these two Star Wars

693
00:46:57.199 --> 00:47:00.800
games. He could go take on
his own studio and just kind of began

694
00:47:00.840 --> 00:47:02.599
being like the leader of that and
that's like the only place he can go

695
00:47:02.639 --> 00:47:07.400
that is above where he's at right
now. So that makes some sense as

696
00:47:07.400 --> 00:47:12.119
well. Respawn jan it's a company
that has had has made a lot of

697
00:47:12.159 --> 00:47:15.360
great games, has a reputation now, but it's also had a lot of

698
00:47:15.360 --> 00:47:21.480
talent leave do you worry about the
future of their games ever? I feel

699
00:47:21.519 --> 00:47:25.840
like that company or that that that
studio has worked its way into becoming somewhat

700
00:47:25.880 --> 00:47:32.280
of a pipeline, but they maintain
like the general ethos throughout right, Like

701
00:47:32.920 --> 00:47:39.840
it hasn't felt too different since being
since since being part of EA, right,

702
00:47:40.159 --> 00:47:45.960
like the folks that are there there, there's been culture developed where they

703
00:47:46.000 --> 00:47:50.679
maintain it despite these folks leaving.
And you know, when you're at the

704
00:47:50.719 --> 00:47:54.760
top, it must be very like
stig here, it must be very frustrating,

705
00:47:54.920 --> 00:47:58.679
or you do just want to eventually
move on and do your own thing

706
00:47:58.800 --> 00:48:04.039
with a little bit more freedom then
you would operating underneath someone like EA.

707
00:48:04.159 --> 00:48:07.159
Yep. I think that's that's probably
right. I think the EA is trying

708
00:48:07.199 --> 00:48:13.280
to recognize response culture. They're trying
to recognize that that is a good way

709
00:48:13.440 --> 00:48:15.199
that all their studios should be operating. A big part of that is they

710
00:48:15.239 --> 00:48:19.840
take a long time to prototype these
things and then and then that gives them

711
00:48:19.840 --> 00:48:22.440
a lot of time on the other
end to then turn that into a cool

712
00:48:22.480 --> 00:48:25.519
product. That's what happened with with
Apex, legends to what happened with the

713
00:48:25.559 --> 00:48:30.239
Titan Fall games. Why they're so
magical. Uh, but you gotta think

714
00:48:30.239 --> 00:48:32.920
the look at the turnaround from Star
Wars Jedi Fall in order to the Survivor,

715
00:48:34.239 --> 00:48:37.159
that's just a normal amount of time
for for a lot of games these

716
00:48:37.199 --> 00:48:38.440
days, so they were going bang
bang. Maybe he wasn't ready to go

717
00:48:38.480 --> 00:48:42.119
bang bang bang, like do three
back to back. That probably would be

718
00:48:42.480 --> 00:48:45.760
a bit overwhelming. And that does
feel like an EA mandate, like hey,

719
00:48:45.800 --> 00:48:47.400
that's a success, get working on
this next one. It's like they

720
00:48:47.400 --> 00:48:51.119
would need to rushed the second one
and it wasn't finished when we put it

721
00:48:51.159 --> 00:48:53.360
out, and like they just finished
it. It feels like months later after

722
00:48:54.039 --> 00:48:59.280
epic update. What's what's the news
on how the PC port is going?

723
00:48:59.360 --> 00:49:00.679
Because I'd like to check that.
I think, you know so, I

724
00:49:00.679 --> 00:49:06.119
think the most recent patch seems to
mostly fix the problems, especially on console.

725
00:49:06.119 --> 00:49:07.840
I guess I don't know for sure
on PC, but it seems to

726
00:49:07.840 --> 00:49:10.880
be much better off across the board. Now. It does have like better

727
00:49:10.960 --> 00:49:14.920
DLSS, I guess at this point, so things like that are in there,

728
00:49:15.320 --> 00:49:17.960
but I think across the board it's
running much better. Uh not not

729
00:49:19.000 --> 00:49:22.679
to talk, not to derailist because
we're running late, super late and embarrasson

730
00:49:23.000 --> 00:49:28.440
uh yo. I'm so upset that
Ray Stevenson in this past because his character

731
00:49:28.480 --> 00:49:32.119
in Asoca yep, yep, just
an all time that's a that's a baddie,

732
00:49:32.239 --> 00:49:37.960
right, there is a looking man
just fucking owning that that white hair

733
00:49:37.000 --> 00:49:42.039
and white beard. I am devastated
that he's gone because he I don't think

734
00:49:42.039 --> 00:49:45.360
a characters ever look cooler than Ray
Stevenson. Stevenson's character in a Soca just

735
00:49:45.519 --> 00:49:51.559
you cool. You could put that
same character, not change anything about him,

736
00:49:51.639 --> 00:49:54.519
and put him into Game of Thrones, right exactly, Yes, a

737
00:49:54.719 --> 00:49:59.000
very Game of Thrones character. Surried. So Ray Stevenson was never in Game

738
00:49:59.039 --> 00:50:00.599
of Thrones at least not that I
remember. It seems like a disservice,

739
00:50:01.920 --> 00:50:07.639
Yeah, to a real one.
I love Ray Stevenson. All right,

740
00:50:07.719 --> 00:50:10.000
we're gonna jump ahead to this on
here. Horizon Forbidden West Complete Edition is

741
00:50:10.000 --> 00:50:15.679
reportedly coming to PC. I bet
that could get announced today in a state

742
00:50:15.679 --> 00:50:17.599
of play here. That's happening pretty
soon. This is from Chris Gullying at

743
00:50:17.639 --> 00:50:22.079
VGC. The next PlayStation games set
to be released on PC will reportedly be

744
00:50:22.239 --> 00:50:25.840
the Complete edition of Horizon Forbidden West. Deal leak's leaker Bill Bill Coon,

745
00:50:27.239 --> 00:50:30.639
who has a lengthy track record of
leaking reliable information. Since the game will

746
00:50:30.639 --> 00:50:32.920
be available on Steam and the Epic
Game Store. Although Bill Bill Coon is

747
00:50:34.000 --> 00:50:36.800
currently unable to confirm the game's release
date. They say that based on previous

748
00:50:36.880 --> 00:50:40.000
data they've collected in the past,
it's released should be imminent, most likely

749
00:50:40.039 --> 00:50:45.800
within the next month. That feels
quick, But chance spent two years since

750
00:50:45.800 --> 00:50:49.880
that game came out. Apparently I
had it flew by, Yeah really flew

751
00:50:49.960 --> 00:50:54.000
by. Yeah gotta ragnar Rock actually
feels like it came out like longer,

752
00:50:54.039 --> 00:50:57.199
the longer ago. But no,
that one only came out last year.

753
00:50:57.440 --> 00:51:01.079
But yeah, this is two years
ago. Hey, good, good for

754
00:51:01.119 --> 00:51:06.920
the Horizon the Horizon Heads get you
get your feast on Share. I'll play

755
00:51:06.920 --> 00:51:08.480
it if I could put Thomas the
tank Engine come on, there we go?

756
00:51:08.760 --> 00:51:15.960
Oh yeah, yeah. The latest
in video drivers improved Starfield performance on

757
00:51:15.079 --> 00:51:20.840
RTX thirty and forty series cards.
The certain Andrew Heaton at destructoid I did

758
00:51:20.880 --> 00:51:25.239
notice jan that the game ready drivers
from Nvidia never had like the Starfield emblem

759
00:51:25.280 --> 00:51:29.599
on them, which like it wouldn't
because they had an AMD deal, so

760
00:51:29.639 --> 00:51:31.320
they probably like one world okay with
that, but it probably just means that

761
00:51:31.480 --> 00:51:35.719
Nvidia didn't have an early access version
of the game to get their drivers ready,

762
00:51:35.880 --> 00:51:37.400
and now that they have that,
it is there and the performance is

763
00:51:37.440 --> 00:51:40.559
much better. A few months before
release, it was revealed that Betesta would

764
00:51:40.559 --> 00:51:45.639
be partner with AMD for Starfield,
likely leaving video and Intel users worried.

765
00:51:45.920 --> 00:51:47.559
Now, Team Green has pushed out
a new driver update that is said to

766
00:51:47.559 --> 00:51:52.079
boost the game by an average of
five percent, which is significant from just

767
00:51:52.719 --> 00:51:57.480
updating the drivers. But yeah,
you can get that driver now, and

768
00:51:57.519 --> 00:52:00.400
it's for art. It's going to
prove it for RTX thirty and four series

769
00:52:00.440 --> 00:52:05.440
cards, which were just just seemingly
underutilized. Uh, I'm gonna I'm gonna

770
00:52:05.440 --> 00:52:07.599
get this next one as well,
Jan, let's do these more. The

771
00:52:07.639 --> 00:52:12.320
Mortal Kombat one review roundup. Uh. So, Dan's been playing this,

772
00:52:12.440 --> 00:52:14.840
Mike Manati has been playing it as
well, and they won't shut up about

773
00:52:14.840 --> 00:52:17.719
how much they love it. Jan. They both So I'm so curious because

774
00:52:17.719 --> 00:52:22.440
we all check it out, checked
it out during SGF and I liked what

775
00:52:22.480 --> 00:52:25.199
I play time. Yeah, but
that they're they're they're like talking about it

776
00:52:25.360 --> 00:52:29.320
in terms of beyond that. Like
Dan is like talking like it's like in

777
00:52:29.360 --> 00:52:30.760
this Game of the Year list things
like that, and I'm like, okay,

778
00:52:30.800 --> 00:52:34.119
like and they when I asked it, like, it's just so much

779
00:52:34.159 --> 00:52:37.559
fun and the story mode is really
good. You know, I really want

780
00:52:37.679 --> 00:52:43.079
like the folks that handle the story
of like I want other fighting games basically

781
00:52:43.079 --> 00:52:47.000
to want to take inspiration from m
story yep, and just like there is

782
00:52:47.039 --> 00:52:52.840
a rich lore that you can tell
with pretty much all there every mainline fighting

783
00:52:52.880 --> 00:52:55.119
game, right yep. Yeah,
I mean I think that would work.

784
00:52:55.360 --> 00:53:00.719
I mean, and even like taking
other franchises and making a game based on

785
00:53:00.760 --> 00:53:02.639
them, but with like the impetus
of being, hey, let's make a

786
00:53:02.679 --> 00:53:07.440
story mode with this fighting style.
That could be cool as well. I

787
00:53:07.800 --> 00:53:13.400
honestly don't know why WWE or AW
has not just decided, like, you

788
00:53:13.440 --> 00:53:16.480
know what, let's just go the
fighting game approach. That's they're one million

789
00:53:16.559 --> 00:53:22.079
percent. Should be a fighting game
like they did the mobile version, where

790
00:53:22.159 --> 00:53:25.719
those the w WW guys for superheroes
leave all that shit aside. No,

791
00:53:25.840 --> 00:53:30.360
make it a real fighting game four
consoles and PC with the actual wrestlers.

792
00:53:30.639 --> 00:53:35.440
That would be amazing. Just have
another realm do it. Yeah, and

793
00:53:35.440 --> 00:53:37.280
they had like let another room,
Yeah, make another room do it.

794
00:53:37.320 --> 00:53:40.519
That would be great. Another room's
busy, but they should still do it

795
00:53:42.079 --> 00:53:45.360
all right, Let's see these scores
here of video games since or Video Games

796
00:53:45.400 --> 00:53:47.880
Chronicle excuse me and gave it a
five out of five. Mortal Kombat one

797
00:53:47.920 --> 00:53:51.840
is the best Mortal Kombat game to
day. It looks stunning, has a

798
00:53:51.880 --> 00:53:54.760
brilliant story mode, It's new invasions
mode will keep solo players busy. That's

799
00:53:54.800 --> 00:53:59.480
the Mario party style thing. That's
a solo mode, and above all else,

800
00:53:59.480 --> 00:54:02.719
it's an Apple joy to play.
Thoroughly essential, essential for diehards,

801
00:54:02.800 --> 00:54:08.079
laps fans, and newcomers with a
k A Light press Start gave it a

802
00:54:08.159 --> 00:54:10.639
nine point five out of ten.
VG twenty four seven game out of four

803
00:54:10.639 --> 00:54:15.239
out of five. Mortal Kombat one
sets the stage for a new era of

804
00:54:15.280 --> 00:54:20.400
Mortal Kombat that you can't help but
get pumped four. Another realm, like

805
00:54:20.519 --> 00:54:22.920
the characters in its ultraviolent universe,
is staring right into the face of a

806
00:54:22.920 --> 00:54:27.360
brave new world and locking eyes with
the future. Keeping those eyes in its

807
00:54:27.360 --> 00:54:31.199
head, though, may remain a
challenge. Yeah, get them can get

808
00:54:31.280 --> 00:54:34.760
poked out in Mortal Combats, but
a brac us in that game, so

809
00:54:34.800 --> 00:54:37.760
you're gonna have to probably get your
eyes poked out. Cog Connectors A Cog

810
00:54:37.880 --> 00:54:40.760
Connected gave it a nine out of
ten screen ranp gave it a three point

811
00:54:40.840 --> 00:54:44.400
five out of five. Mortal Kombat
one is a perfectly adequate, but not

812
00:54:44.480 --> 00:54:47.719
ideal place to start. That would
be Mortal Kombat twenty eleven. For returning

813
00:54:47.719 --> 00:54:51.320
players who just want to see their
favorite characters again, this game will be

814
00:54:51.360 --> 00:54:53.599
a must buy if you were hoping
to see the Great Kung Loo myth.

815
00:54:54.039 --> 00:54:59.119
However, or entirely new cast of
characters, Mortal Kombat one isn't essential and

816
00:54:59.159 --> 00:55:02.199
brings very, very few truly new
ideas to the table. I don't know

817
00:55:02.199 --> 00:55:06.519
if I want your ideas, right, I'm okay with your Mortal Kombat.

818
00:55:07.000 --> 00:55:10.360
I feel like the cameo stuff is
like new ideas for the series. Definitely,

819
00:55:10.599 --> 00:55:15.840
yes, yeah, interesting, interesting, Yeah yeah. I think it's

820
00:55:15.960 --> 00:55:20.039
yeah, completely okay to have that
position. But for me, I'm like,

821
00:55:20.079 --> 00:55:22.320
I don't need new things from Mortal
Kombat. I just need Mortalkombat to

822
00:55:22.480 --> 00:55:27.679
be the most Mortal Kombat ever.
And everyone seems degree this is that at

823
00:55:27.679 --> 00:55:30.199
the very best. All right,
I gotta lies of pever of you round

824
00:55:30.280 --> 00:55:32.480
up. You've been playing? Did
you play a little bit of this?

825
00:55:32.760 --> 00:55:37.559
Yes? Yes, I've played maybe
like a good two hours, and I

826
00:55:37.559 --> 00:55:42.199
I think that I think everyone has
to check it out. Okay, all

827
00:55:42.280 --> 00:55:45.679
right, that's that's exciting to hear. I'm good. I'm trying to make

828
00:55:45.719 --> 00:55:47.559
fun. I'm gonna beat Armored Core
six and then I'll probably try Lies of

829
00:55:47.639 --> 00:55:51.800
P next. I guess uh.
Game Spot gave it an a out of

830
00:55:51.840 --> 00:55:54.760
ten. For the most part,
Lisap is content to adorn existing mechanics and

831
00:55:54.800 --> 00:55:59.360
ideas with its own store and aesthetic. This may be a derivative approach,

832
00:55:59.400 --> 00:56:04.000
but it nails core souls like experience, with each of its various mechanics seamlessly

833
00:56:04.079 --> 00:56:07.440
coalescing to create a thrilling action game
that's challenging, varied, and dripping with

834
00:56:07.519 --> 00:56:12.760
atmosphere. Good Luck, Have Fun
gave it a A and out of ten.

835
00:56:13.119 --> 00:56:15.639
This is a from Sports Illustrated.
Actually, despite its similarities to so

836
00:56:15.679 --> 00:56:20.320
many other souls like games, it
does enough to be different for hardcore soul.

837
00:56:20.519 --> 00:56:22.880
For hardcore souls like players, there
is the promise of a new story

838
00:56:22.960 --> 00:56:28.639
and alternate ending among the difficult bosses. For newcomers, Lisa ped does a

839
00:56:28.639 --> 00:56:31.480
good job of easing you into the
action, and that's from Georgina Young over

840
00:56:31.480 --> 00:56:35.480
there. Digital Trains gave it a
seven out of ten. But let's go

841
00:56:35.519 --> 00:56:37.840
here to this VG twenty four seven. They gave out a four out of

842
00:56:37.880 --> 00:56:42.280
ten. There's some enjoyment to be
found in Liza p Its action is competent,

843
00:56:42.320 --> 00:56:46.199
but lacks the polishing and stir of
its contemporaries. Its atmosphere can be

844
00:56:46.239 --> 00:56:51.960
engrossing, but it's hodgepodge of themes
and aesthetics you've seen before that never rise

845
00:56:51.960 --> 00:56:54.519
above the familiar. I was never
impressed by it, and I never stopped

846
00:56:54.559 --> 00:56:58.639
questioning the point of the entire endeavor
throughout my time with it. It comes

847
00:56:58.639 --> 00:57:05.239
from Sharif said at the four seven. Yeah, most people seem to be

848
00:57:05.280 --> 00:57:07.639
enjoying it, and this is it's
kind of like landing around where I where

849
00:57:07.679 --> 00:57:14.400
I expected. Tam posted on Twitter
his his takes on it, and he

850
00:57:15.280 --> 00:57:20.280
was walking away from it very pleased. So if your other souls born heads

851
00:57:20.280 --> 00:57:23.400
out there need your stamp of approval
from Tamothy, well, Tamothy gives a

852
00:57:23.920 --> 00:57:29.440
bums. Tama could be a very
very tough judge of these of these games

853
00:57:29.440 --> 00:57:30.920
that are trying to be like blood
born. So him coming away and I'm

854
00:57:30.920 --> 00:57:34.840
like, no, this is an
admirable, admirable attempt at it that does

855
00:57:34.880 --> 00:57:37.119
a lot of things, right,
That's that's encouraging. I think. Uh

856
00:57:37.119 --> 00:57:42.320
and you know the other games that
have come out recently, like Wu Kong,

857
00:57:42.800 --> 00:57:45.880
I think is that did that one
can come out? Yes? It's

858
00:57:45.920 --> 00:57:49.000
so confusing which ones have come out? I think that was I think I

859
00:57:49.000 --> 00:57:52.880
do think that was earlier this year, and one was fine. But I

860
00:57:52.920 --> 00:57:59.239
think Lies of p understands what it's
trying to do more so, and and

861
00:58:00.400 --> 00:58:02.440
and and nails it, and it
does a pretty good job. That's what

862
00:58:02.719 --> 00:58:07.800
Wolong, Yes, Woong is the
that's right, Wolong. Okay, all

863
00:58:07.880 --> 00:58:15.800
right, yeah, I have I
got something breaking news story U Hades two

864
00:58:15.840 --> 00:58:21.119
early access in Q two of twenty
twenty four. Okay, all right,

865
00:58:21.920 --> 00:58:23.960
okay, I can listen. If
he were just I thought you were about

866
00:58:23.960 --> 00:58:27.960
to say it's out now, because
it was they originally ann would start this

867
00:58:28.039 --> 00:58:34.239
year. Okay, all right,
stop being excited and also terrified because it.

868
00:58:34.280 --> 00:58:36.639
Man, if I Hates two came
out right now, I would have

869
00:58:36.639 --> 00:58:38.679
been like, well that's all I'm
fucking playing. Goodbye. Everybody gonna go

870
00:58:38.679 --> 00:58:43.480
into a cave. Okay, Q
two next year, I can handle that.

871
00:58:43.480 --> 00:58:47.239
That's for Steam and Epic Games Oh
cool, that's awesome. It's Joe

872
00:58:47.320 --> 00:58:51.840
versus I did the same chair grab
as grub. Yeah. Oh my god.

873
00:58:52.599 --> 00:58:55.840
Last time it was on Epics only
for the first like two years of

874
00:58:55.840 --> 00:59:00.000
its life. So that's cool.
Steam Early Access will be very welcome.

875
00:59:00.199 --> 00:59:01.400
Oh I will come out and then
you know, a little launch on on

876
00:59:01.559 --> 00:59:06.039
switch at some point after that,
probably by then switch to boy I love

877
00:59:06.079 --> 00:59:09.800
eighties. It's gonna destroy everyone.
It's gonna oh boy, I can't wait.

878
00:59:10.599 --> 00:59:14.960
Okay, let's see here. I
got the poll from yesterday. Let's

879
00:59:14.960 --> 00:59:16.760
throw it up on the site here. Do you see yourself playing games like

880
00:59:16.760 --> 00:59:22.320
a Sassin Screamarage or Residue before Remake
on your phone? Jim, what do

881
00:59:22.320 --> 00:59:29.079
you say? Uh, I'm not
against gaming on my phone. I just

882
00:59:29.119 --> 00:59:32.519
don't want to play like Triple A
games on my phone. I enjoy the

883
00:59:32.519 --> 00:59:39.639
phone game. I enjoy phone games
for being like another space for indie darlings

884
00:59:39.639 --> 00:59:44.320
to pop up on. Ninety four
percent of people agree with you. They

885
00:59:44.360 --> 00:59:45.920
said no, they're not going to
play those games on here. Six percent

886
00:59:45.960 --> 00:59:51.119
said yes. I mean, I
wonder if there's a way for them to

887
00:59:51.159 --> 00:59:53.599
shift those numbers. Probably not a
huge amount, but I guess maybe if

888
00:59:55.440 --> 01:00:00.599
maybe they educate more people about like
backbones, I think that might help.

889
01:00:00.679 --> 01:00:04.199
But the young audience doesn't seem to
care about like physical controls. But maybe

890
01:00:04.199 --> 01:00:07.519
they don't. I don't know.
I don't think they do because I'm just

891
01:00:07.559 --> 01:00:09.719
thinking of like all the younger folks
that would play that. I've seen play

892
01:00:10.800 --> 01:00:15.119
Fortnite or Call of Duty Mobile and
they're completely fine using the touch screen.

893
01:00:15.800 --> 01:00:21.599
Yes, exactly, So maybe maybe
that doesn't matter for most of the audience

894
01:00:21.639 --> 01:00:23.320
out there that is kind of coming
to the films to play games like that.

895
01:00:23.840 --> 01:00:30.599
I think what the current phone audience
is looking for is just honestly nice

896
01:00:30.599 --> 01:00:35.360
cameras. What I'm looking for.
Yeah, nice camera, that's the biggest

897
01:00:35.360 --> 01:00:37.480
thing I would like on my next
phone. I wanted to have a much

898
01:00:37.519 --> 01:00:39.719
better video camera, but if the
picture quality is the same, I'm good

899
01:00:39.840 --> 01:00:45.039
that's set on my phone. I
thought about getting a burner phone because I

900
01:00:45.119 --> 01:00:49.880
just wanted to try out a Sony
experience. Sure, yeah, their cameras

901
01:00:49.559 --> 01:00:53.599
are really good in there exactly.
Okay, uh new poll, how do

902
01:00:53.639 --> 01:01:00.000
you grade the Nintendo Direct ABCD or
F. I'll be going up on YouTube

903
01:01:00.159 --> 01:01:02.280
dot com slash giant bomb under the
community tab. We can do that many,

904
01:01:02.360 --> 01:01:05.639
right, we can do five options. I think we can on Yeah,

905
01:01:06.000 --> 01:01:07.440
it's up, it's up. No, okay, fantastic, Thanks Jan,

906
01:01:07.519 --> 01:01:10.599
appreciate that. And fresh there there
you go, everybody take a look

907
01:01:10.639 --> 01:01:15.559
there. Uh all right, what
do we have happening on? Johan Bomb

908
01:01:15.639 --> 01:01:20.360
Jim. We have a bunch of
stuff going on behind the scenes. We

909
01:01:20.519 --> 01:01:25.119
also have moved Voicemail Dump Truck from
its normal slot today to tomorrow, and

910
01:01:25.159 --> 01:01:29.559
we did that because the state of
play is happening. We will be talking

911
01:01:29.599 --> 01:01:32.519
over that at has that five pm
Eastern two pm more time, Okay,

912
01:01:32.559 --> 01:01:37.320
five pm Eastern, two pm Pacific, so later in the day, later

913
01:01:37.360 --> 01:01:43.679
in the evening especially. We will
still have Gamess mornings popping off tomorrow upf

914
01:01:43.800 --> 01:01:47.320
tomorrow as well. Still up in
the air as to it if it'll be

915
01:01:49.039 --> 01:01:53.320
of what we will do. But
hey, the FCERO ninety nine came out.

916
01:01:53.440 --> 01:01:58.960
Moral Kombat one is going to be
out. Shenanigan's will and sue Voicemail

917
01:01:59.000 --> 01:02:05.039
Dump Truck. Oh I'm back.
Uh they're done with me. Oh boy,

918
01:02:05.119 --> 01:02:08.039
like they just finished with you.
But now I'm home. Oh.

919
01:02:08.280 --> 01:02:15.079
They said don't work today because the
drugs yep, I guess what you sound

920
01:02:15.320 --> 01:02:20.239
drugs. That's what you sound like. I sound good. Oh boy,

921
01:02:20.840 --> 01:02:24.760
that sounded great. That's how I'm
fantastic. There sounds better? How dare

922
01:02:24.800 --> 01:02:28.800
you? No one can see this
right now, but Mike totally has his

923
01:02:28.880 --> 01:02:34.079
camera on and he's just drooling on
the floor. He's just he's laying flat

924
01:02:34.159 --> 01:02:36.519
on his back. I was wondering
what that was. That's his carpet.

925
01:02:37.079 --> 01:02:39.039
Uh, like you are, You're
not worried you're gonna say something like your

926
01:02:39.079 --> 01:02:43.519
inhibitions are down. You're gonna say
something racist almost certainly, right, No,

927
01:02:43.800 --> 01:02:46.760
because when that's my real met is
not racist. Okay, it's just

928
01:02:46.800 --> 01:02:54.599
it's just the character. I'm a
good person. Wow. I had my

929
01:02:54.679 --> 01:03:01.800
mom record the fart to Mamma Manadi. She have any disappointment in her eye

930
01:03:01.800 --> 01:03:06.199
when you asked? Or was she
just used to it? No? She

931
01:03:06.199 --> 01:03:10.159
she was definitely disappointment disappointed. I
asked her to record my fart for the

932
01:03:10.199 --> 01:03:14.480
internet. Wow. Maybe not for
the Internet, maybe maybe just her first

933
01:03:14.519 --> 01:03:17.400
close personal friends, so the internet
to sleep eat a pizza, Mike,

934
01:03:17.639 --> 01:03:23.400
Yeah, I know, cheeseburger.
It was such a good cheeseburger. Oh

935
01:03:23.400 --> 01:03:30.320
my god, it was so I
was eat this cheesey burger and I actually

936
01:03:30.360 --> 01:03:32.079
thought, like, I bet Dan
I would like this cheeseburger because it was

937
01:03:32.119 --> 01:03:36.079
just the cheese, and I had
a burger sauce. You think Dan likes

938
01:03:36.119 --> 01:03:37.840
burger sauce. No, I think
he'd be scared. He doesn't even he's

939
01:03:38.159 --> 01:03:46.079
yeah, he's fuck catch up.
He did say something problematic. Whoa whoa,

940
01:03:46.079 --> 01:03:50.000
whoa whoa. No one clipped that. No one clipped down, Mike

941
01:03:50.159 --> 01:03:54.639
d Man. We need we need
your door. Let's go. Yeah,

942
01:03:54.679 --> 01:03:58.480
that's pretty good. Huh it looked
great. Yeah. I know that,

943
01:03:58.679 --> 01:04:00.920
Mike. You don't have any stitches, but I feel like you're going to

944
01:04:00.000 --> 01:04:08.599
rip a stitch or something. Got
blow it overall. Nah, that's fine,

945
01:04:09.199 --> 01:04:14.239
Okay, goodbye, I love you, Love you, love you too,

946
01:04:14.280 --> 01:04:17.679
Mike. Bye bye bye, Mike. We can't call hr because he

947
01:04:17.719 --> 01:04:20.280
doesn't Yeah, exactly what can we
do about this? There's nothing we can

948
01:04:20.360 --> 01:04:24.119
do, you know what, Mike, Thank you for let us know you're

949
01:04:24.159 --> 01:04:26.840
okay. Jan Thank you for talking
with me about video games. Man,

950
01:04:26.880 --> 01:04:30.000
I really appreciate it. It's my
favorite way to start a Thursday, and

951
01:04:30.079 --> 01:04:32.400
definitely not talking over a Nintendo Direct
at seven ah yeah, I bet,

952
01:04:32.440 --> 01:04:35.840
I bet not. Thank you everybody
for watching your the best audience in gaming.

953
01:04:35.920 --> 01:04:40.159
We'll be back with more stuff later
today, that state of place specifically,

954
01:04:40.320 --> 01:04:42.360
so look out for that. Until
then, have a good one,

955
01:04:42.599 --> 01:04:47.440
take care of yourself. Goodbye,
Harris and Dula's pants very good.

