WEBVTT

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Yo, he a, go me
bad. It's the internet. You're busy.

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Let's do this from May fifteenth to
twenty twenty four for the next hour

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or so, let me help you
sort through the world of gaming on Game

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Best Morning's Live with Me Jeff Grubb. Today, Sony has a warning for

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investors about PlayStation and we might have
an idea of the next Resident Evil remake

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from Capcom. But first, please
join me and welcoming today's co host the

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Game Best Mornings. It's Jason Finelli. Everybody, Jason, how are you

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doing? I am doing great.
On a Wednesday, got a random DM

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about ten thirty. Hey h hey, I need you for the mess,

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and I got myself cleaned up and
here we are. Let's do the mess.

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It's good to have reliable people in
your life, is what I'm feeling

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right now. It's good to have
people you can rely on. Let's go

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it. Didn't have the didn't have
time to get dressed up. I'm mary

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got people. That's on me every
money. Don't get mad at Jason's costume.

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Just ending the show. Uh oh
yeah, I have it. It's

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back there. I just didn't want
to know. Did want upstage? Jeff

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twice in a row. Thank you. I appreciate that even better though we

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don't need costumes. We're in the
same shorts. That's that's some meaty white

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meat right there. Let's go all
right, Yeah, welcome to shorts scam.

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Emphasizing the mess of game mess today. That's all right, that's thirsting.

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I got I got to go grab
something. He's like, wait,

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we were in the same shorts,
and yeah, it's dad shorts season.

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What do you want from us?
And that's how you do it? Sixty

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five and all dads everywhere go to
shorts for the rest of the year.

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Let's go. Yeah, how you
been man? Things are good? Busy

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man. So much stuff happened all
at once, getting the Summer Games Fest

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stuff down and things happening between now
and then. I was doing guides for

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sand Land over at IGN, which
is there's a panel at Packs East every

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year called the best seven out of
ten games You've ever played in sand Land.

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I think has found itself a nice
little niche in there. I'm glad

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to hear that. I'm I definitely
got seven out of ten vibes from the

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demo. Oh I got worse than
that for the demo but I'm like,

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maybe there's just some stuff they're holding
them back. I'm glad to hear that

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that that's a game that people are
could finding some fun with. Yeah,

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it's it's the vehicular combat is fun. I just feel like, A,

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there's not enough of it, and
B there's some weird like PS two era

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open World jank where they say the
same dialogue back and forth over and over

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again. They'll talk about a mission
that you have beat like five missions ago,

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when you go back to the area
where it was, as if you

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haven't started it yet. Stuff weird
stuff like that. But I can forgive

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that because it's fun. Like I
said, the vehicular combat's fun to play.

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Traveling around and finding different things is
fun. You can definitely see like

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as most of my Toriama exposure before
this was Dragon Ball, like most people,

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and there's definitely some like things where
I'm like, oh, okay,

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that's what that acts like, and
I definitely see connections. It's cool.

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I would I I would recommend it
for someone who is curious. I don't

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think you're gonna be You're gonna leave
the game a feeling worse about yourself,

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but it's also not going to make
any game of the year lists if sure,

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totally? Yeah, And what's that
game of the year list is the

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best seven out of ten's, which
hey, who knows, maybe we end

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up doing something like that. Yeah, it was. I think Bandai Namco

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is like often with their anime games
right in that seven out of ten area.

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That's kind of their their meaty part
of the bell curve for them.

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Meaty. That's the kind of show
we're doing here today. Everybody meetia men

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slapping meat over the internet. That's
what we're doing. Let's explain what we

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do here other than that. Most
weekdays, I Jeff Garb will help piece

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your gaming life back together. That
includes breaking news and maybe even some of

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our own original reporting. For all
these topics, I'll get the input of

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a bona fide expert who will make
me look smart. If you were watching

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live on twitch Welcome, you could
always listen to the show later on podcast

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feeds by searching for game Mes Mornings, or find the RSS on GiantBomb dot

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com. You can also catch the
show later with chapters and timestamps on YouTube.

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Hello YouTube, Hello. We have
a lot to get into, so

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let's start the morning mess with Sony
to reveal long term vision this month,

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PlayStation described as essential the two separate
ideas there. This is from Eddie McCoo

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at GameSpot. Sony has announced that
it will share its long term vision for

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the company overall this month, and
this includes an update from the PlayStation division.

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The company said in a release that
Sony Interactive Entertainment, which is the

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PlayStation unit of Sony Group, has
an essential role to play in Sony Group's

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future. The fact that Sony said
it will have an update to share this

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month has led to some has led
some to believe there could be another PlayStation

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showcase in the works, but that
is only an unsubstantiated rumor for now.

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Another possibility is that Sony might conduct
a business focus briefing of some capacity where

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sis new joint CEOs could discuss their
plans for the future. Jason will pause

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there and say, that's probably what
there referring here, referring to here,

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there's something business focused. And yet
last year when they did that, they

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had a showcase on the same day, So it's probably some form of oh,

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both its happening here. But I
think what they were talking to what

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they're actually saying when they're saying Hey, we're gonna talk about the future of

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PlayStation is that business group meeting.
But it would help in that business group

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meeting if they had some stuff that
they could talk about publicly. At that

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point that they've announced they got it, they kind of have to get on

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with the show a little bit.
Right with PlayStation They're gun, I'm sure

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to get out there and start talking
about some of these things. And like

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I've said before, I've heard a
showcases happening in this month that hasn't changed.

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Yeah, now's now's the time,
right, Yeah, time is right,

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especially with all the tumult, for
lack of a better word, the

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craziness that's going on with their main
competitor. Now's the time to go in

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and be like, Hey, this
ship is steady, or at least pretend

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the ship is steady. We have
this stuff coming out. Here's some things

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to look forward to. Here's some
you know, some cool third party stuff

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perhaps that I don't know if it's
only coming to PlayStation anymore now Thatt square

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Enix's jump ship on that. But
yeah, I don't think these things are

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mutually exclusive for one another. You
have the business meeting and then you have

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the showcase. As well, and
they kind of have to do that.

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And if they use the business meeting
to focus on how this is going to

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impact the business side, and then
you do the showcase to be the marketing

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side of the same sort of announcement, that makes the most sense to me.

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Now, does is it going to
be the end of this month or

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beginning of next month? Do they
want to give themselves some distance from the

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summer game fest ig and live all
that stuff? That's possibility. I wouldn't

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be surprised if it's like right after
a Memorial Day, if that's what it's

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going to happen. And don't quote
me on this, I'm not the insider,

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Jeff is, but if I was
going to book one for wrestling term

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book one, it would be like
the Wednesday after Memorial Day that twenty eighth,

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twenty nine. Yeah, somewhere in
there we start summer off with a

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bang and then ride the waves.
That seems like a completely fair expectation.

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Again, I don't know the date. I haven't known the date, Try

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to be open about that. Just
heard may so all. I've heard heard

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some rumors about some games they'll be
in there, some stuff that's weird.

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I was telling you before. I'm
like, well, how's hell the Why

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they're going to do that? Still
like afraid to even talk about that because

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it's so weird, but but hey, there is good. They're gonna have

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some big game announcements at that point. And really what they're gonna have is,

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here's what Concord is right, here's
like a good look at that game

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that's coming out later this year,
and then say, okay, well you

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know that's the fall up to Hell
Divers too. Now there's some more expectations

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behind there. Your best selling game
or your fastest selling game ever with Hell

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Divers Too. Let's see what the
next live service game does. Probably not

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going to do that, but if
they, if they feel like, hey,

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they have there's some swagger in their
step, maybe they can make a

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big splash with that game as well. We'll see. It's kind of difficult

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out there for games like that other
than Hell Divers Too. You know,

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I didn't put it in the rundown
next. Tan's not happy with the finals,

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for example, and everyone was like, hey, we're all playing that

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game that seemed like it was doing
just fine. Now it's underperforming. Some

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other details that came out of this
up the Sony financial report. We talked

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a lot about it on the BombCast
yesterday, but hey, they had one

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of their best I think they had
their best year ever at PlayStation in terms

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of the amount of money that they
made. And at the same time,

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they've sold a ton of PlayStation fives
in the last quarter four point five million,

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And that looks especially good when you
compare it to the Xbox where and

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this according to I think Daniel maud
Over at Yeah he bit, She's like,

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by our estimates, that's five times
as many PlayStation five ship compared to

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Xbox. So when you're like looking
at the console war, things are looking

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pretty good. But then there's there's
another side to that where, which is

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why the console war stuff is so
small minded and so closed off, and

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why these companies don't listen to console
war fanboys, because that doesn't matter what

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Sony's telling their investors. And this
is the warning I was alluding to at

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the top of the show, is, hey, we expect pace, excuse

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me, the pace of PlayStation five
sales to top off and slow down.

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We're not expecting to sell more ps
fives in future years than we have in

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past years. We are on the
other side of that, this spell curve

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now and I think that is why
we see this company but kind of being

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like pretty touchy about Hey, what's
the future look like? Because we've been

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promising growth and now the most obvious
place for growth to come from is selling

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more PS fives than they sold PS
fours. That no longer seems like it's

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on the table. So yeah,
I think investors are probably like, oh,

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okay, so what's the plan,
and Sony's you know, the plan

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seems to be, well, we're
going to make more money from the people

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we have, and then we're going
to take some stuff to PC more frequently,

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and that seems like a pretty decent
strategy for the near future, right,

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how are you feeling about it?
Hell divers Too is a perfect example.

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Yeah, we'll get to that.
And then that launched day and date

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on PC. They I mean,
they almost they shot themselves in the foot

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there. There's the recovering from that, even with that hurdle fastest selling PlayStation

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game of all time beat God of
War. That's also in the notes too.

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Sorry if I spoiled your it's gonna
be one big mess, the game

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mess, that's right. But yeah, so I feel like bringing more of

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their games to PC, even closer
to the PlayStation release date than they were

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or than they have been. Right, maybe like Spider Man was what six

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months between the first one second?
Maybe more than that. My brain is

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a sieve. But if this Hell
Divers too, should show them that launching

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day and date on PC doesn't hurt
them. If anything, it helps them,

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particularly in the live service situation.
So if this Concord game, which

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we'll get to in a minute,
they do the same thing that you might

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see, maybe not twelve million success, but more success than they would just

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PlayStation. Yeah, And I think
what will help here is if they move

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on hard from the positioning and the
framing of the console war. If it's

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no longer about like we got to
beat Xbox, Like that seems well handled

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at this point. So Hell Divers
two, what if you did just put

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that on Xbox? Doesn't seem like
it would hurt you in any way and

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it would just be beneficial. And
obviously there's rumors out there that that was

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a conversation that's happening, just a
conversation though, And it's like I I

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like, was like trying to thick
this out in my head, I can't

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see any way in which this would
be a problem for PlayStation that the argument

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for getting a PlayStation would not be
weakened because Xbox is saying, hey,

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we're we're putting all our games on
XP or many of our games on PlayStation,

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and it seems like that's just going
to be even more games going forward.

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So I think, like, yeah, just put Hell to Everge two

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on Xbox, the one game that
would probably perform very well with that audience.

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Yes, And it's a I have. I'm of the opinion right now

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that in this early like testing the
waters on the other platform that Xbox and

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potentially PlayStation are doing, live service
is the least risk avert. It has

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least risk associated to it because if
you if the server, if if people

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start playing the game, then you
know, you build that online community and

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it's another continuous revenue stream as opposed
to a like a high Fi rush where

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people buy it once and it's done
right. That's right. So if you're

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going to try experiment with the Xbox
ecosystem, a live service game like this

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makes the most sense, and if
it doesn't work, then it just it

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doesn't work. Right, Risky to
begin with but if it does work,

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the live service game to me is
more fruitful in the long run. So

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Hell Divers two, as you said, perfect sense. If the game became

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a viral hit at Xbox. The
Xbox only people, you know, all

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five of them, however, many
more are left are like, well,

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we want to play this too.
If they were to do that, I

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think it'd be uh, it'll be
smart. Yeah, And I think over

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at son of they got to be
wondering, like, okay, we did.

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We're kind of crushing in a lot
of ways. So why is Xbox

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get to make more money from us
with c A Thieves and we're not able

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to do that with Hell Divers two
on their system. And at a certain

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point it's like we got to get
past these old blinders that we have on

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00:12:43.320 --> 00:12:46.360
and realize that the battlefield has like
shifted from who can get the most people

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to buy their console and it's like, well, now the they're expecting the

205
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PS five to sell what it's going
to sell. They aren't predicting some huge

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bump going forward by making big moves, and they're like, no, that

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stuff's pretty much on autopilot. So
that's the case. Making some other moves

208
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to make sure these games can make
as much money as possible. Seems to

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be completely fair. Now how much
money is actually in them their hills when

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it comes to to Xbox, I
think we're heldivers too. It's a significant

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sum. That's why I think we're
having this conversation. But beyond that,

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I'm not expecting, oh, God
of Ord, beyond Xbox, that's that's

213
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not happening. That's not what we're
talking about here, not at all.

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So yeah, this is also a
part of like a reorganization that's happened at

215
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Sony in terms of the leadership after
Jim Ryan left. They have the two

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new leaders. We talked about this
a little bit on the BombCast as well.

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But I feel pretty good about this
this move because it does the exact

218
00:13:37.360 --> 00:13:39.080
thing that I was worried about.
It's like, Okay, well a company

219
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either has a money person in charge
or like they're the expert in charge.

220
00:13:43.120 --> 00:13:46.000
Like that was the thing with Boeing
is for a long time they had playing

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guys running that company plane engineers,
you know, avionics experts, and they

222
00:13:52.360 --> 00:13:54.919
made really good products and then they're
like, well, now it's time to

223
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make as much money from these really
great products as possible. So we're gonna

224
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put the money people in charge and
look at him now and it's like,

225
00:14:01.519 --> 00:14:03.320
well, you know, Sony faces
a similar thing. They're in a place

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00:14:03.360 --> 00:14:07.000
where they've had a lot of success, but they have two problems. They

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could be making as much money from
that success as possible, or they could

228
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be figuring out what the future of
their games looks like, which is a

229
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problem that remains unsolved. So how
do they approach this? Put two people

230
00:14:18.320 --> 00:14:20.840
in charge, the game guy in
Herman Holst and the money guy in Nishino,

231
00:14:20.919 --> 00:14:24.960
I believe is who comes up from
the business side of the company.

232
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I think this is a good approach
overall. How do you feel about it?

233
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One hundred percent? Agree more.
I mean some people may say too

234
00:14:31.080 --> 00:14:35.000
many cooks, spoil the broth,
right, whatever, But in this case,

235
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you have two guys who have two
different expertises, and they can collaborate

236
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with each other and more importantly sort
of fill in gaps what the other one

237
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might be a little short. I'm
more into the host hiring than I am

238
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the Nachhino. Get nothing against the
Shino, but I think Holst being in

239
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charge of the first party product that
he's very, very familiar with and you

240
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know, Bungie and also the video
game, TV and movie division. I

241
00:15:01.879 --> 00:15:05.039
love that too because I feel like
I don't know why I get this vibe

242
00:15:05.039 --> 00:15:09.279
from him, don't I can't explain
it, but I feel like he is

243
00:15:09.320 --> 00:15:13.480
better suited for the more creative decisions. Yeah like that, and then you

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give Nishino the technology products, third
party publisher relations, commercial sales platforms,

245
00:15:18.840 --> 00:15:24.360
all that you know, nitty gritty
grindee number stuff. I think this is

246
00:15:24.679 --> 00:15:28.480
a very smart decision now, as
we have seen with Xbox, a lot

247
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of people in charge, Phil and
Sarah, and sometimes that gets a little

248
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complicated. You got somebody say in
one thing that the other person might not

249
00:15:33.639 --> 00:15:37.240
say it. So as long as
they stay collaborative, as long as they

250
00:15:37.240 --> 00:15:39.519
stay on the same page, I
think this could be a good direction going

251
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forward. But also kind of puts
a highlight on how much Jim Ryan was

252
00:15:43.080 --> 00:15:48.600
responsible for that. No one of
that boy retired. He was overworked,

253
00:15:48.679 --> 00:15:52.440
Yes he was, that's what.
So among the many reasons that I think

254
00:15:52.440 --> 00:15:56.159
he retired, his stated reason was
it was a lot of traveling. I

255
00:15:56.559 --> 00:15:58.039
you know, I wanted to live
in London, but those you know,

256
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Sony's headquartered PlayStation's headquartered in America.
Now, obviously we have a lot of

257
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interest in Japan, So he was
traveling too much and he didn't like that.

258
00:16:04.759 --> 00:16:07.159
And I think, you know,
having to be responsible for this entire

259
00:16:07.399 --> 00:16:11.240
massive unit meant that he was probably
traveling even more than we're imagining. And

260
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then on top of that, he
got out wall with the gimmen was good.

261
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These are this is a time where
May the PS five is going to

262
00:16:18.320 --> 00:16:22.480
slowly step down in terms of its
expected sales and growth is going to stutter.

263
00:16:22.080 --> 00:16:26.080
He's had his success, he took
his victory lap. Why not get

264
00:16:26.120 --> 00:16:29.080
out now and let someone else figure
out these next round of problems? He

265
00:16:29.600 --> 00:16:33.399
you know, oversaw you know a
PS four PS five generation that did very

266
00:16:33.399 --> 00:16:37.039
well for Sony, So why sully
that by having to deal with whatever's going

267
00:16:37.120 --> 00:16:41.759
to happen next less A little tidbit
here from from this part of the story

268
00:16:41.200 --> 00:16:45.120
placed you know, held average two
sold twelve million copies, and I know

269
00:16:45.159 --> 00:16:48.679
we talked about that a little bit, but that does you know, it

270
00:16:48.679 --> 00:16:52.440
puts it ahead of God of War
Ragnarok. This is the fastest selling PlayStation

271
00:16:52.600 --> 00:16:56.399
game in the amount of amount of
time that it was on the market.

272
00:16:56.600 --> 00:17:00.960
That is, even when it was
happening, even and it was like everywhere

273
00:17:00.200 --> 00:17:03.119
we saw the player numbers and we
knew it was like this massive thing.

274
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It was just like I didn't like
it didn't occur to me. That's like,

275
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oh, well, hell, Diverge
two is going to be bigger than

276
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anything else Sony's ever put out.
Now, obviously when you think about it

277
00:17:11.160 --> 00:17:15.720
PlayStation and PC, that makes a
big difference. But I think it really

278
00:17:15.839 --> 00:17:18.960
just does speak to how much you
can't ignore Steam. You just can't.

279
00:17:19.039 --> 00:17:22.759
Right, That's the truth. And
also too that the most powerful marketing in

280
00:17:22.799 --> 00:17:26.720
this industry continues to be word of
mouth. Yeah, I imagine a lot

281
00:17:26.759 --> 00:17:30.240
of these players came from people who
took the chance, played it and was

282
00:17:30.240 --> 00:17:32.720
like, yep, you got to
come with me. Yeah, you don't

283
00:17:33.000 --> 00:17:34.759
sound like your friends are having fun
with Right, that is so much more

284
00:17:34.799 --> 00:17:40.519
powerful than anything else exactly. Fomo
alone probably sold a million copies on this

285
00:17:40.559 --> 00:17:44.680
yame on PC and PlayStation combined,
So I'm not surprised. I mean,

286
00:17:45.039 --> 00:17:48.640
if you have a fun multiplayer game, especially one that's meme worthy or social

287
00:17:48.680 --> 00:17:52.839
media worthy, you know, drop
and supplies on your friend's heads and weird

288
00:17:52.880 --> 00:17:56.200
stuff like that that makes people laugh, that brings more people in and they

289
00:17:56.200 --> 00:18:00.000
want to try it, and all
of a sudden they're hooked to I.

290
00:18:00.240 --> 00:18:03.519
Again, it's not It doesn't shock
me in the least. I am not

291
00:18:03.599 --> 00:18:06.359
one of the twelve million. I
haven't jumped in yet, but I have

292
00:18:06.400 --> 00:18:08.839
been loving what I've been seeing in
the periphery and eventually I'll dive in and

293
00:18:08.880 --> 00:18:14.200
see what hell dive in and see
what's going on with with this game.

294
00:18:14.279 --> 00:18:17.079
But yeah, I'm not I'm not
shocked about it. I mean, it

295
00:18:17.160 --> 00:18:21.200
is weird to read dethroning God of
War by hell Divers. That is very

296
00:18:21.240 --> 00:18:25.119
weird to read, as you've said, but that's how new ip are made,

297
00:18:25.160 --> 00:18:27.720
right. They got to stand out
somehow, and Helldivers do did that

298
00:18:29.759 --> 00:18:32.559
and this is I mean, honestly, this is It's like, kudos to

299
00:18:32.559 --> 00:18:36.319
everyone involved, including Jim Ryan,
who like, hey, our next big

300
00:18:36.319 --> 00:18:40.240
initiative is going to be live service, and they nailed it out of the

301
00:18:40.240 --> 00:18:44.799
gate here at this Obviously there's been
some other like live smaller live service stuff,

302
00:18:44.799 --> 00:18:48.920
I guess the Grand Tarismo or something
at one point whatever, the MLB

303
00:18:48.000 --> 00:18:51.319
games are always live service, Yeah, sure, sure, I get that

304
00:18:51.319 --> 00:18:53.880
those do really well as well,
but Hell Divers two is like this thing

305
00:18:53.880 --> 00:18:57.720
where it's saying, this is a
statement game to that older audience. They

306
00:18:57.720 --> 00:19:00.079
hey, maybe you can complay this
and have fun, and everyone went,

307
00:19:00.119 --> 00:19:03.799
yeah, hell ya, this seems
great all right. Moving on, Sony's

308
00:19:03.839 --> 00:19:07.640
new live service game, Concord,
launches this year. This is from Georgiana

309
00:19:07.720 --> 00:19:12.119
GameSpot. One of Sony's live service
games, Concord will be released this year.

310
00:19:12.240 --> 00:19:17.319
The game is the debut launch a
game from Firewalk Studios, which Sony

311
00:19:17.359 --> 00:19:21.359
acquired last year. According to Sony's
latest financial report, Sony said that he

312
00:19:21.440 --> 00:19:25.119
is looking forward to releasing more live
service games, especially after the massive success

313
00:19:25.119 --> 00:19:29.160
of Hell Divers two, which sold
twelve million copies across PS five MPC in

314
00:19:29.240 --> 00:19:32.799
twelve weeks. The latest expansion for
Destiny two, called The Final Shape,

315
00:19:32.839 --> 00:19:36.480
is launched on June fourth, while
Concord is just scheduled for later this year.

316
00:19:37.519 --> 00:19:40.960
Yeah, so this is one where
it's like when they do have a

317
00:19:40.960 --> 00:19:44.079
showcase, this has got to be
one of the bigger games there because they

318
00:19:44.119 --> 00:19:45.720
have a lot to talk about,
right, They got to get they have

319
00:19:45.720 --> 00:19:48.759
to like make the new statement of
Okay, Helldivers two's over here doing this.

320
00:19:49.160 --> 00:19:52.440
Here's like why this one also matters, Here's how it's different, and

321
00:19:52.480 --> 00:19:56.039
here's how it fits into your life. And I think already they'll bump up

322
00:19:56.039 --> 00:19:59.960
against people will be like, no, I'm already playing Hell Divers two,

323
00:20:00.359 --> 00:20:03.359
Like that's a reliable game. That's
gonna be our hobby. But they have

324
00:20:03.400 --> 00:20:07.440
to. It's like that doesn't mean
you can't or you shouldn't try, Like

325
00:20:07.440 --> 00:20:10.960
they have to try to make another
hit and another hit, and so like

326
00:20:11.000 --> 00:20:12.559
they kind of can't like hold back
because they have a success already. They

327
00:20:12.640 --> 00:20:15.599
have to, Like, this game
is ready, Let's get it out there

328
00:20:15.640 --> 00:20:18.519
and see if we can replicate that. Uh, but it's gonna be a

329
00:20:18.519 --> 00:20:21.799
tough nut to crack, right,
yes, And I wonder too, with

330
00:20:21.920 --> 00:20:23.559
the sci fi setting that it has. We've only seen the one trailer,

331
00:20:23.640 --> 00:20:29.599
right, the one revealed trailer.
I just remember that. Yeah, yeah,

332
00:20:29.680 --> 00:20:33.920
yeah, it's jiggling cheese f Yeah, I remember, yeah, yeah

333
00:20:33.160 --> 00:20:38.839
me yeah. Uh. But like
if this is more of a chill,

334
00:20:40.279 --> 00:20:44.000
low key experience, I don't expect
it to be like a cozy simulation or

335
00:20:44.039 --> 00:20:47.680
anything like that. But but if
it's not as bombastic and in your face

336
00:20:47.680 --> 00:20:49.720
as Hell divers is that might carve
out its own little audience, right,

337
00:20:49.960 --> 00:20:53.319
some people who can you know,
explore space or or you know, fly

338
00:20:53.480 --> 00:20:59.319
through the universe at their own pace
and explore kind of like a No Man's

339
00:20:59.319 --> 00:21:00.799
Sky sort of thing. I don't
want it to be exactly like No Mansky

340
00:21:00.839 --> 00:21:04.400
because that they're doing their own So
you can find another little niche in the

341
00:21:04.480 --> 00:21:11.000
in the space, live service,
air space, go for it. There

342
00:21:11.319 --> 00:21:12.880
is a way too. I'm full
of them today, or I that I'm

343
00:21:12.880 --> 00:21:17.400
loving it. There is there is
a way to pull, to pull more

344
00:21:17.440 --> 00:21:22.480
people who are just looking for something
a little less prenetic, maybe like a

345
00:21:22.519 --> 00:21:26.160
little less frantic, because Hell Divers
to every clip I see it looks like

346
00:21:26.160 --> 00:21:30.440
people are just screaming and it's a
managed democracy and testoster all this other stuff.

347
00:21:30.599 --> 00:21:33.279
Some people might see a little more
lowkay. So maybe Concord can fill

348
00:21:33.319 --> 00:21:36.960
that void, but we won't know
until we see more. And that goes

349
00:21:37.000 --> 00:21:40.119
back to the showcase thing. This
is the kind of game where like you

350
00:21:40.200 --> 00:21:45.680
start the presentation with another trailer for
this and then say stay tuned after for

351
00:21:45.720 --> 00:21:48.160
a fifteen minute deep dive, or
like come back next week for a fifteen

352
00:21:48.160 --> 00:21:51.559
minute deep dive or something like that. So that way you address it,

353
00:21:51.599 --> 00:21:53.599
you say that it exists, you
give a release date, more information here

354
00:21:53.640 --> 00:21:56.599
to look forward to, and then
you move on to the rest of the

355
00:21:56.599 --> 00:22:00.559
showcase. That would make the most
sense to me. Yep, Like I

356
00:22:00.599 --> 00:22:03.160
just went back to the Concord teaser
trailer. I'm just just to read the

357
00:22:03.200 --> 00:22:07.240
little description. Not going to describe
the trailer everybody. You can watch that

358
00:22:07.319 --> 00:22:10.200
on your own time. But here's
how they describe the game. Here's what

359
00:22:10.240 --> 00:22:14.599
we know about it. A new
PvP, multiplayer first person shooter from Firewalk

360
00:22:15.000 --> 00:22:18.400
And I want to say, Firewalk
Studios is like one of those studios that's

361
00:22:18.440 --> 00:22:22.039
like former Call of Duty people things
like that. So is that what we

362
00:22:22.119 --> 00:22:25.920
can expect from it? I mean, yeah, probably, But it's like,

363
00:22:26.000 --> 00:22:30.400
boy, okay, a first person
shooter competitive game. There are a

364
00:22:30.440 --> 00:22:33.720
lot of those. I get why. That's what a company like looking to

365
00:22:33.720 --> 00:22:37.400
get int the live services green lighting. That makes Yeah, that makes sense,

366
00:22:37.519 --> 00:22:41.640
But it seems like the thing that
you start describing of like, hey,

367
00:22:41.839 --> 00:22:45.759
a space exploration game. I hope
there's like more to it than just

368
00:22:45.200 --> 00:22:49.799
here is a competitive round a shooter
where it's all right, we've shot each

369
00:22:49.839 --> 00:22:52.400
other. Now the round's over,
let's tally of our scores. And that's

370
00:22:52.440 --> 00:22:56.079
that. There's a little bit more
to it that can make it feel like

371
00:22:56.119 --> 00:22:59.519
it is a living, breathing game. But stuff in between it. Stuff

372
00:22:59.519 --> 00:23:03.640
in between me let the player travel
to that mission exactly, let me exist

373
00:23:03.640 --> 00:23:07.559
in this world a little bit,
so it can't like it can justify becoming

374
00:23:07.599 --> 00:23:11.240
another hobby if that's really what they're
going for here exactly. But the more

375
00:23:11.279 --> 00:23:14.440
we talk about this now, and
this is in your notes too, it's

376
00:23:14.480 --> 00:23:17.200
almost like Sony is going to be
competing with themselves because a lot of the

377
00:23:17.279 --> 00:23:21.119
City two vibes and what we're talking
about here. Yeah, how does Bungie

378
00:23:21.160 --> 00:23:23.599
feel about all this? Well,
Bunge, it seems like they could have

379
00:23:23.599 --> 00:23:26.640
gone in there and shut this thing
down if they wanted to, because they

380
00:23:26.640 --> 00:23:33.240
did that with factions, so they're
over at Naughty Dog. I think that

381
00:23:33.319 --> 00:23:36.680
this is a game that's like New
It was going into a world with destinies,

382
00:23:36.720 --> 00:23:38.720
so they must have had a way
to establish a separation there from the

383
00:23:38.720 --> 00:23:41.079
beginning. I bet, I bet
they'll have something, but hey, we're

384
00:23:41.079 --> 00:23:45.119
gonna find out soon enough. Point
is this game's out later this year.

385
00:23:45.200 --> 00:23:49.599
This is going to be one of
PlayStation's major releases this year because they're not

386
00:23:49.599 --> 00:23:52.680
not gonna have a ton of other
first party releases. This again, that

387
00:23:52.759 --> 00:24:00.160
Astrobot game, maybe some other surprises, but nothing massive. So yeah,

388
00:24:00.200 --> 00:24:03.519
I'm interested to see how they position
it, and I wonder if some of

389
00:24:03.519 --> 00:24:07.920
that confidence from Hell divers to will
leak into this and we'll see it could.

390
00:24:07.319 --> 00:24:10.319
Yeah, it could, It could, and we're going to probably find

391
00:24:10.359 --> 00:24:15.319
out soon. PlayStation Portal is selling
better than expected, says industry advisor,

392
00:24:15.359 --> 00:24:19.279
who underestimated demand according to himself.
This is from Rachel Fitus at Duel Shockers.

393
00:24:19.880 --> 00:24:23.920
Released on November fifteenth, twenty twenty
three, the PlayStation Portal initially received

394
00:24:23.960 --> 00:24:27.720
quite mixed reviews. Some loved it, while others didn't feel like there was

395
00:24:27.759 --> 00:24:32.039
a market for one. Coming in
with a two hundred dollars price tag.

396
00:24:32.079 --> 00:24:34.960
Designed solely for remote play, it's
easy to see why some PlayStation fans were

397
00:24:34.960 --> 00:24:38.559
skeptical about the gadget. A portable
device, but not really one since you

398
00:24:38.599 --> 00:24:41.920
couldn't take it out of your home, well, you kind of can be

399
00:24:41.920 --> 00:24:45.160
able to play it over whatever.
The PS four Portal wasn't really a match

400
00:24:45.160 --> 00:24:49.039
for the Steam Decks Ultra portability.
However, it seems that the PlayStation Portal

401
00:24:49.079 --> 00:24:52.680
isn't doing so badly after all,
as the executive director in video game Industry

402
00:24:52.680 --> 00:24:59.279
Advisor at Sircana Mapiskatella revealed, it's
done better than I expected it to last

403
00:24:59.359 --> 00:25:02.880
year. Hit He Nashino, who
as soon to be the CEO Sony Interactive

404
00:25:02.960 --> 00:25:07.160
Entertainments Platform Business Group, said that
the PlayStation Portal was never really intended to

405
00:25:07.160 --> 00:25:11.200
make money, but rather increase playtime
on the PS five, designed to allow

406
00:25:11.200 --> 00:25:15.960
players availabilities to still play their favorite
games while they couldn't on a TV or

407
00:25:15.960 --> 00:25:19.640
whatever. Yeah, I think the
PlayStation Portal is one where it's like,

408
00:25:19.880 --> 00:25:26.839
I don't think it's probably doing this
like exceptionally well compared to expectations, but

409
00:25:26.000 --> 00:25:30.119
it seemed like people were into it, and at the very least it's almost

410
00:25:30.200 --> 00:25:33.119
always sold out. It seems like
I haven't looked recently, but that's what

411
00:25:33.640 --> 00:25:37.039
people tell me is this thing's a
very frequently sold out. So I don't

412
00:25:37.039 --> 00:25:40.920
think they're making a ton of them. But yeah, the thing doing well.

413
00:25:40.960 --> 00:25:45.079
I think what it speaks to is
people are looking for other ways to

414
00:25:45.119 --> 00:25:48.480
play their games. They have their
games in the PlayStation ecosystem, and if

415
00:25:48.519 --> 00:25:52.839
you provide them away to access those
games that is more convenient to their their

416
00:25:52.880 --> 00:25:56.440
lifestyle, They're going to jump on
that. It really just just speaks to

417
00:25:56.519 --> 00:26:00.000
the eventual real PlayStation handheld, right, That is where this all ends up.

418
00:26:00.119 --> 00:26:03.920
Yeah, this is a stepping stone
I think. I think they saw

419
00:26:03.400 --> 00:26:07.160
the switch, and they think they
saw the reaction to the death of the

420
00:26:07.240 --> 00:26:10.880
Vita, and they realized that they
needed to do something, so they developed

421
00:26:10.880 --> 00:26:17.279
this as like a stepping stone for
the people who love PlayStation but don't want

422
00:26:17.319 --> 00:26:19.799
to love love their games, love
PlayStation, but don't trust steam deck.

423
00:26:21.119 --> 00:26:23.000
This is like there, it's got
the PlayStation name on it, so we're

424
00:26:23.039 --> 00:26:26.200
like, all right, we'll give
this a shot. This is another thing

425
00:26:26.200 --> 00:26:30.440
I think they've benefited from word of
mouth because seeing it it looks ridiculous.

426
00:26:30.559 --> 00:26:34.079
Holding it different story And as you
said, you can connect it to your

427
00:26:34.119 --> 00:26:37.079
phone through hotspots and player PlayStation games
wherever you want, if you're out in

428
00:26:37.160 --> 00:26:42.039
the in the world or whatever.
But I feel being able to play this

429
00:26:42.319 --> 00:26:47.160
like on my couch when the PlayStation
is in the basement sounds awesome. Now,

430
00:26:47.160 --> 00:26:48.000
I don't own one. I've held
one, but I don't own one,

431
00:26:48.079 --> 00:26:52.960
So I'm not one hundred percent you
know the authority here, but just

432
00:26:52.039 --> 00:26:56.240
based on what I'm hearing from other
people, once they get it in their

433
00:26:56.240 --> 00:26:59.400
hands, they're like, oh,
Okay, this makes sense. This is

434
00:26:59.440 --> 00:27:06.160
something I can invest in now.
If it will have maybe additional functionality later

435
00:27:06.200 --> 00:27:07.799
on, I don't know what that
would be, to make it a little

436
00:27:07.799 --> 00:27:12.079
bit better. Maybe release a version
with a five G capability in it for

437
00:27:12.079 --> 00:27:14.880
people who want to be able to
play it on the go and like,

438
00:27:15.039 --> 00:27:18.319
you know, attach it to their
own plan. Sure the Hotspot does that

439
00:27:18.359 --> 00:27:19.759
too. I don't really know how
you improve on it anymore than it already

440
00:27:19.799 --> 00:27:22.279
is, because it's just it's such
a niche thing. Yeah, such a

441
00:27:22.359 --> 00:27:26.440
niche group of people. It's weird
to say niche and PlayStation, but in

442
00:27:26.440 --> 00:27:30.440
this case it kind of is right. So I'm not surprised that it's selling

443
00:27:30.440 --> 00:27:33.960
better. I think PlayStation people will
buy anything PlayStation just to try it,

444
00:27:34.079 --> 00:27:37.440
yep, and especially if it's good, I think, And I think it's

445
00:27:37.480 --> 00:27:40.079
the rare case where it's like one
of those things where this is a hard

446
00:27:40.079 --> 00:27:42.400
thing to buy. It's a nice
thing to have, and I think most

447
00:27:42.400 --> 00:27:45.640
most products we get are oh,
here's a list of reasons why I can't

448
00:27:45.680 --> 00:27:48.480
wait to buy it, and then
you get it, and most of those

449
00:27:48.480 --> 00:27:51.119
things full the wayside, and you're
like, well, it'd be better if

450
00:27:51.119 --> 00:27:52.000
I had this or that, and
I'm not quite happy with it, but

451
00:27:52.039 --> 00:27:55.799
I have it now, and this
seems like everyone who has it seems pretty

452
00:27:55.839 --> 00:27:59.759
pretty happy to have owned it,
and that's a hard thing to pull off.

453
00:28:00.079 --> 00:28:03.480
So I think you're right, Like, the the thing here is delivering

454
00:28:03.519 --> 00:28:07.880
on the promise in a much better
way than it did initially or that people

455
00:28:07.880 --> 00:28:11.079
expected to, I should say,
and now it's up to Sony to figure

456
00:28:11.079 --> 00:28:14.839
out how to carry that forward.
I'll say I don't have one because the

457
00:28:14.880 --> 00:28:18.720
steam deck O lead is a really
good way of replicating all these same functions,

458
00:28:18.720 --> 00:28:21.319
and I get it to do it
on an OLED screen and something with

459
00:28:21.400 --> 00:28:26.519
like seemingly an even better battery life. So I just I was able to

460
00:28:26.559 --> 00:28:30.240
talk myself out of it. But
if Sony does come up to dedicated handheld

461
00:28:30.240 --> 00:28:33.759
that sort of continues this lineage,
probably not anytime soon that we're talking years

462
00:28:33.759 --> 00:28:37.839
out, I'll be there. I
will be getting one because I have plenty

463
00:28:37.880 --> 00:28:41.200
of games on the PlayStation ecosystem that
would be great. Yeah, I would

464
00:28:41.279 --> 00:28:45.519
probably be there too. I'm with
you on Thatt. All right, let's

465
00:28:45.559 --> 00:28:48.079
see here. Let's take a quick
break when we get back with a little

466
00:28:48.079 --> 00:28:57.400
bit more PlayStation news and what's happening
with Resident Evil remake right after this scandalous

467
00:29:00.039 --> 00:29:04.039
All right, we are back,
and as promised, let's just hit this

468
00:29:04.119 --> 00:29:07.119
last little thing. I mean,
we talked about this one as well.

469
00:29:07.480 --> 00:29:11.720
PlayStation shipped almost five times as many
Xbox Series X and ses as in Q

470
00:29:11.799 --> 00:29:18.880
one. Yeah, the battle's over, It's what it feels like. I

471
00:29:18.880 --> 00:29:22.640
think everyone has sort of recognized that
at these companies. They haven't recognized it

472
00:29:22.680 --> 00:29:26.720
on the you know, the little
islands where they're still fighting like World War

473
00:29:26.759 --> 00:29:30.079
two on Twitter and stuff like that, where no one's gone gone and told

474
00:29:30.119 --> 00:29:33.599
them, hey, the battle's over. But whatever, Let them have their

475
00:29:33.799 --> 00:29:41.279
fun. I guess i'll call it. But how do you like, compared

476
00:29:41.319 --> 00:29:44.880
to last generation and compared to like
early in this generation, how do you

477
00:29:44.880 --> 00:29:47.440
think this changes things? When we're
looking at things, It's like, Okay,

478
00:29:47.720 --> 00:29:52.240
it does feel like everyone recognizes that
this Xbox can't ever really do what

479
00:29:52.279 --> 00:29:56.480
it needs to do against this PlayStation
in terms of hardware sales. Do you

480
00:29:56.480 --> 00:30:00.799
think that like changes the calculus of
how the whole overall industry going to be

481
00:30:00.880 --> 00:30:04.599
kind of business as usual? I
think it makes Xbox this approach make more

482
00:30:04.640 --> 00:30:08.599
sense when you hear five times as
many consoles. Like before it was just

483
00:30:08.880 --> 00:30:14.240
we don't know how far they're behind, so we don't know like how valuable

484
00:30:14.319 --> 00:30:18.319
this is to them to get their
games on PlayStation. Five times more consoles

485
00:30:18.680 --> 00:30:23.640
puts a different context on that.
I feel as far as the overall other

486
00:30:23.720 --> 00:30:29.000
than maybe Microsoft going fully third party
at some point, which is you know,

487
00:30:29.079 --> 00:30:32.960
a one percent fringe chance, I
think they're gonna stick with a designated

488
00:30:33.160 --> 00:30:37.279
Xbox machine at in some form or
fashion for people, maybe even just stick

489
00:30:37.319 --> 00:30:42.319
with like the S version and then
do like an even closer to PC super

490
00:30:42.400 --> 00:30:48.200
powerful version for the real nerds like
myself. I don't think that this will

491
00:30:48.279 --> 00:30:55.160
change a whole lot other than we
can finally declare a winner. And you

492
00:30:55.160 --> 00:30:57.440
know, have have the picture of
the guy kissing the girl, but it's

493
00:30:57.440 --> 00:31:03.599
a dude kissing a PlayStation. Wow, that's good, but uh yeah,

494
00:31:03.720 --> 00:31:08.240
I mean it's it's not anything.
It's it's it's something we knew right like,

495
00:31:08.279 --> 00:31:12.000
because they were acting like it.
Now we know how bad they're getting

496
00:31:12.240 --> 00:31:17.400
crushed, and yeah, so it's
it's mad. Yeah, and people chat

497
00:31:17.440 --> 00:31:21.759
pointing out Nintendo's throw winner of course
progress it's it's it's it's like, there's

498
00:31:21.759 --> 00:31:26.359
no question there because they not to
get off on a tangent here, because

499
00:31:26.400 --> 00:31:30.440
they remembered what making games is all
about. It's about having fun in the

500
00:31:30.519 --> 00:31:34.440
games and keeping people in them for
enough time that they want to finish them

501
00:31:34.440 --> 00:31:38.000
and move on to the next one. The Switch is very much underpowered,

502
00:31:38.200 --> 00:31:45.279
and yet it's still selling. Gangbusters
seven years later tells you everything you need

503
00:31:45.319 --> 00:31:48.039
to know. And yes, there's
the family friendly bend. I get that

504
00:31:48.160 --> 00:31:52.319
too. But they're law against Sony
and Microsoft trying to be family friendly.

505
00:31:52.000 --> 00:31:55.359
No, not at all, and
they and they have tried to try,

506
00:31:55.559 --> 00:32:00.079
but they those the people fighting the
war were on the island say no,

507
00:32:00.279 --> 00:32:05.400
only hardcore games for me, and
you know they scream at anybody who wants

508
00:32:05.720 --> 00:32:09.039
more Peppa Pig on Xbox. Nicky
says they did actually pass that law.

509
00:32:09.079 --> 00:32:13.240
And then that being Nicki, NICKI, why do you always do this?

510
00:32:13.759 --> 00:32:20.640
You gonna stop just passing laws unilaterally. Man, I was watching h you

511
00:32:20.680 --> 00:32:23.880
know, Danny uploads those old videos
that he that he saved from game Spot,

512
00:32:24.039 --> 00:32:29.000
and they had the the you know, legendary two thousand and four.

513
00:32:29.160 --> 00:32:31.880
You know, it's a twenty year
anniversary of the Nintendo Show when it had

514
00:32:32.240 --> 00:32:36.839
when you know show the DS and
and you know, comes out with the

515
00:32:36.839 --> 00:32:39.880
sword and all that stuff, taking
names. Classic, yes, kicking ass,

516
00:32:39.920 --> 00:32:43.480
taking names. It was quite a
show. And it's forty five minutes.

517
00:32:43.519 --> 00:32:45.319
Did they just run through it?
And they even take time to do

518
00:32:45.440 --> 00:32:50.400
like sales charts and Excel spreadsheets and
ship it's a hell of a show.

519
00:32:50.680 --> 00:32:53.680
But like in that show, I
think either when they're talking about spreadsheets or

520
00:32:53.680 --> 00:32:57.839
whatever, when they're talking about sales, they're like, and this is like

521
00:32:57.960 --> 00:33:01.160
leading up to them announcing the revolution
and whether which turns into the Wii eventually.

522
00:33:01.680 --> 00:33:05.319
But they start talking about and I
think this is a lot of saying,

523
00:33:05.839 --> 00:33:09.319
we're already done chasing graphics. We
are all like with things look about

524
00:33:09.319 --> 00:33:13.440
as good as we need them to
look to make games that are appealing.

525
00:33:13.839 --> 00:33:17.640
We are done twenty years ago,
Jason. When I thought about it that

526
00:33:17.680 --> 00:33:22.559
way, I'm like, holy moly, it my head, it's like,

527
00:33:22.759 --> 00:33:24.680
yeah, yeah, Nintendo just started
doing that. That's like a recent thing.

528
00:33:25.079 --> 00:33:28.799
I was like, maybe, okay, maybe it's like five ten years

529
00:33:28.839 --> 00:33:34.079
ago when graphics really stopped mattering.
Nintendo knew twenty years ago, and they've

530
00:33:34.119 --> 00:33:38.440
been right ever goddamn since. And
it's like, oh, and in the

531
00:33:38.519 --> 00:33:44.640
meantime, Xbox and PlayStation just didn't
get the memo. And listen, not

532
00:33:44.680 --> 00:33:47.440
that they haven't had their own success
on their own terms selling games that look

533
00:33:47.519 --> 00:33:52.960
amazing, but Nintendo saw the writing
on the wall of where they were headed,

534
00:33:52.079 --> 00:33:55.839
and they're like, what's what matters
more is, you know, controlling

535
00:33:55.920 --> 00:33:59.759
scope so that we can understand where
the profits are going to come from.

536
00:34:00.039 --> 00:34:02.119
Sell enough of this game. It
only costs this much to make, so

537
00:34:02.119 --> 00:34:06.400
we're gonna make this much money.
And the other companies were like, no,

538
00:34:06.480 --> 00:34:10.320
we're going to keep pushing up costs
under the assumption that there will always

539
00:34:10.320 --> 00:34:15.119
be more growth to be found.
And they've reached the wall now, and

540
00:34:15.159 --> 00:34:17.559
they are kind of like like,
while Microsoft seems very bone and has to

541
00:34:17.599 --> 00:34:22.320
make all these huge changes, PlayStations
not like in some completely different boat.

542
00:34:22.639 --> 00:34:25.440
They are also having a sim similar
issue at the same time. So two

543
00:34:25.440 --> 00:34:29.679
decades ago is the best time to
plan a tree, right? Yes,

544
00:34:29.880 --> 00:34:32.280
that is correct. And if it
wasn't obvious that two thousand and four when

545
00:34:32.400 --> 00:34:37.000
a lot to set it miss you
every day, so tore. It was

546
00:34:37.039 --> 00:34:39.599
in two thousand and seven when Reggie
stepped onto the we fitboard for the first

547
00:34:39.639 --> 00:34:44.280
time. In two thousand and eight
when good old Ravi drums set us all

548
00:34:44.320 --> 00:34:47.280
home with Wei music. Yeah,
scratching our heads and wondering what the hell

549
00:34:47.360 --> 00:34:52.119
was going on in the Nintendo at
the moment. But yeah, I mean

550
00:34:52.159 --> 00:34:54.480
it's proven to be correct. Even
we go back to seven out of tens.

551
00:34:54.800 --> 00:34:58.599
Even the seven out of tens for
Nintendo are a ton of fun,

552
00:34:58.679 --> 00:35:01.599
million sellars, have million sellers.
Princess Pete Showtime. No offense to that

553
00:35:01.719 --> 00:35:06.679
game. My daughter absolutely loves it. But it's a Nintendo with Cleveland of

554
00:35:06.679 --> 00:35:09.039
a seven out of ten game.
Yeah, I think I'm expecting Endless Ocean

555
00:35:09.320 --> 00:35:15.199
to sell probably around one million copies, maybe nine hundred thousand. Endless Ocean.

556
00:35:15.360 --> 00:35:21.079
What are we talking about, standing
fish and time. Yeah, it's

557
00:35:21.119 --> 00:35:23.440
it's a lot, It's wild,
and I really I just keep it like

558
00:35:23.480 --> 00:35:29.639
in this moment, especially with corporate
layoffs and corporate edicts and corporate acquisitions and

559
00:35:29.719 --> 00:35:32.800
corporate corporate, corporate, I do
am and this is what's leading us to

560
00:35:32.840 --> 00:35:36.719
do more of these things like Demo
Derby's Everybody and playing these old games.

561
00:35:37.159 --> 00:35:39.599
Is it's like games used to be
made by humans and they still are made

562
00:35:39.639 --> 00:35:44.280
by humans, but corporations do everything
they can to make it feel like it's

563
00:35:44.280 --> 00:35:49.400
not and it was better when it
was like people in a garage, people

564
00:35:49.440 --> 00:35:52.280
in a lake house, and Shreveport
like it, like its software started out

565
00:35:52.280 --> 00:35:54.559
like it was just better. So
yeah, it's the truth or just trying

566
00:35:54.599 --> 00:35:58.840
to survive all the things corporations are
doing to kind of ruin games to their

567
00:35:58.880 --> 00:36:01.400
own ends. So yeah, yep, all right, so let's move on

568
00:36:01.440 --> 00:36:06.280
here. There's a rumor Resident Evil
one is next in line for a Capcom

569
00:36:06.320 --> 00:36:09.440
remake. This is from Jonas Mackie
at Game Reactor. After scoring hit after

570
00:36:09.559 --> 00:36:14.400
hit with the remakes, most people
probably expected Capcom to continue the same pattern.

571
00:36:14.639 --> 00:36:16.480
But what game will come next?
Many have guessed that it will be

572
00:36:16.480 --> 00:36:22.559
Residentvil five or even Resident Evil Code
Veronica, but maybe both are wrong.

573
00:36:22.960 --> 00:36:27.760
The gamer the website cites several sources
who all say in the unison that Capcom

574
00:36:27.800 --> 00:36:30.639
is currently working on a remake of
the very first game in the series from

575
00:36:30.719 --> 00:36:35.599
nineteen ninety six, which actually already
got a remake after only six years.

576
00:36:35.760 --> 00:36:38.519
But considering that even that remake is
now twenty two years old, holy God,

577
00:36:38.800 --> 00:36:43.920
an updated version doesn't seem unreasonable.
If the information is correct, the

578
00:36:43.920 --> 00:36:46.159
remake is expected to premiere in twenty
twenty six. Given that the events from

579
00:36:46.159 --> 00:36:50.320
Microsoft and Sony, as well as
the Summer Game Fest is within this month

580
00:36:50.679 --> 00:36:52.239
or within the next month, there's
a decent chance that we may soon know

581
00:36:52.320 --> 00:36:55.039
more about what's next for the series. Yeah, I think we find out

582
00:36:55.079 --> 00:37:00.000
about Resuble nine. They probably don't
announce Residual the next rights a Resident Evil

583
00:37:00.000 --> 00:37:06.480
remake for quite some time. Yeah, I think this was always like if

584
00:37:06.519 --> 00:37:08.559
I was like laying out odds,
I think this one probably still would have

585
00:37:08.639 --> 00:37:12.360
had the best odds. From me. It would have been right there with

586
00:37:12.400 --> 00:37:15.039
five for sure. But I'm not
shocked by this. If this is how

587
00:37:15.039 --> 00:37:19.000
it goes down, how about you? It makes the It makes perfect sense

588
00:37:19.039 --> 00:37:23.840
because, as this UH report points
out, and it instantly puts more gray

589
00:37:23.880 --> 00:37:28.760
in my beard, the game remake
is twenty two goddamn years old. Yep.

590
00:37:28.960 --> 00:37:32.199
So yet Resident Evil one in that
mansion with the R E two and

591
00:37:32.320 --> 00:37:37.159
R E four code of paint.
Yes, absolutely, that makes make that

592
00:37:37.199 --> 00:37:42.400
game even scarier and weirder and crazier
than it was before. I would not

593
00:37:42.480 --> 00:37:45.239
have guessed five, just because there
are so many people screaming for Code Veronica.

594
00:37:45.559 --> 00:37:49.559
Oh sure, yeah, but I
think Code ronk. Okay, do

595
00:37:49.599 --> 00:37:53.639
you think Code Ronic does happen?
Though? I don't know if they go

596
00:37:53.760 --> 00:37:59.480
full remake or if they just do
like a like how Square did Final Fantasy

597
00:37:59.480 --> 00:38:02.320
seven make? But Final Fantasy eight
remastered? Right? Yep? So they

598
00:38:02.360 --> 00:38:07.920
do something like that where they bring
it back, but it's it and even

599
00:38:07.920 --> 00:38:09.239
more so than them. I think
they already did a remaster in the PS

600
00:38:09.280 --> 00:38:13.000
four era, did they not?
Ye? I think so? Yeah,

601
00:38:13.280 --> 00:38:15.320
Like, but maybe it looks a
little bit better. I don't know.

602
00:38:15.559 --> 00:38:19.639
I One again, as you said, makes the most sense, and maybe

603
00:38:19.639 --> 00:38:22.920
you add like you did with four, you add a little more lure to

604
00:38:22.960 --> 00:38:27.519
Resident Evil one that relates to games
that are out now, like how four

605
00:38:27.599 --> 00:38:32.679
had all the eight inferences? Yep? That makes sense to me anyway.

606
00:38:32.800 --> 00:38:37.159
If you're using these remakes to further
the story too, that's just you know,

607
00:38:37.199 --> 00:38:39.719
double dippit right, And further than
the story is investment in the series.

608
00:38:39.760 --> 00:38:43.679
It gets more people caring more about
what happens in the other games,

609
00:38:43.679 --> 00:38:45.559
and it increases the sales across the
board, which is why I keep going

610
00:38:45.599 --> 00:38:50.440
back to EA giving up on Dead
Space after just Dead Space one remake,

611
00:38:50.960 --> 00:38:53.199
which it was sighted, because it's
like, yeah, that's the start.

612
00:38:53.239 --> 00:38:57.760
But people really start caring about this
franchise once you're two, three, a

613
00:38:57.880 --> 00:39:00.239
side story, four or five games
in and and then it just everything builds

614
00:39:00.239 --> 00:39:04.199
on itself and gets bigger and bigger
and bigger. At that point. Resident

615
00:39:04.239 --> 00:39:07.559
Evil is a clear is clear evidence
of that. It's not special because it's

616
00:39:07.599 --> 00:39:10.400
Resident Evil, that's part of it, but it's special because how Capcom is

617
00:39:10.440 --> 00:39:15.280
treated Resident Evil, which is just
like with these delicate white gloves of just

618
00:39:15.320 --> 00:39:19.719
presenting it as something that is so
much fun and worth spending your time on.

619
00:39:21.480 --> 00:39:23.360
Yeah. So you know, we
talked about like Code Veronic. People

620
00:39:23.360 --> 00:39:25.480
in Chap mentioned Code Veronic is the
one that needs it the most. No

621
00:39:25.519 --> 00:39:29.199
one is saying the second part.
I'm just this is what I'm going to

622
00:39:29.280 --> 00:39:31.480
say here is that and that usually
doesn't matter. No one everyone gets that

623
00:39:31.519 --> 00:39:36.840
everyone in this chat understands that Capcom
doesn't as a business, isn't making decisions

624
00:39:36.840 --> 00:39:39.280
based on what game do we need
to upgrade the most, like what needs

625
00:39:39.280 --> 00:39:43.239
it the most, or like what
is going to be the most beneficial to

626
00:39:43.639 --> 00:39:47.639
selling the video game? And Resident
Evil one remake, even though Resident Evil

627
00:39:47.679 --> 00:39:52.559
one a remake from the GameCube and
has been updated for PC and all the

628
00:39:52.599 --> 00:39:55.679
other platforms, holds up really well
and is still totally fun to this day,

629
00:39:57.199 --> 00:40:00.840
that has no bearing on this decision. It is what will this game

630
00:40:00.000 --> 00:40:04.360
sell, and it will sell that
crazy, it will do very very well,

631
00:40:04.800 --> 00:40:09.199
bonkers bonkers bonker stuff. And maybe
Resident Evil nine, maybe this hints

632
00:40:09.199 --> 00:40:14.440
at Resident Evil nine having something to
do with going back to Raccoon City to

633
00:40:14.440 --> 00:40:16.559
connect all that. Lord, yes, gears are spinning just here in this

634
00:40:16.679 --> 00:40:21.199
rumor, which I think is enough
that if they were on the fence about

635
00:40:21.199 --> 00:40:24.639
it now they're not. Yep,
I think yeah, I think this makes

636
00:40:24.679 --> 00:40:29.760
the most sense. And then for
after one, So so if you follow

637
00:40:29.760 --> 00:40:32.840
the order here, nine is probably
next, then one remake is the rumor?

638
00:40:34.239 --> 00:40:37.400
Then what's next? Huh? Ten? You go back to the beginning,

639
00:40:37.599 --> 00:40:42.000
and then you're at ten. That
it's very smart. They seem to

640
00:40:42.000 --> 00:40:44.800
know what they're doing over there at
Capcom recently, and I am on board

641
00:40:44.880 --> 00:40:50.119
yep. And this will be the
poll question everybody for tomorrow's show, so

642
00:40:50.159 --> 00:40:53.079
you'll get it tonight at the end
of this show. Which Resident Evil game

643
00:40:53.119 --> 00:40:55.559
do you want remade the most?
And the options I do have on there

644
00:40:55.599 --> 00:41:00.000
are going to be Resident Evil one, RESIDUEBAL five, and Residuabal code.

645
00:41:00.679 --> 00:41:02.360
I think those are the right options, so people can vote on that.

646
00:41:04.119 --> 00:41:07.679
So when Champ mentioned they were like
a Revelations three, I've yeah. I

647
00:41:07.760 --> 00:41:10.440
thought they were making like a new
handheld switch Resident Evil. That was always

648
00:41:10.440 --> 00:41:14.559
a rumor. It doesn't seem like
that's panning out, so maybe they're waiting

649
00:41:14.559 --> 00:41:19.000
for the switch too. All right. Ghost of Sushima will be playable on

650
00:41:19.079 --> 00:41:22.159
Steam Deck. But there's a catch. This is from Darren BoNT Us at

651
00:41:22.199 --> 00:41:27.239
GameSpot. Ghost of Sushima Director's Cut
is officially slashing its way onto PC this

652
00:41:27.320 --> 00:41:30.679
month, and for anyone looking to
experience the open world samurai game on Steam

653
00:41:30.719 --> 00:41:35.960
Deck, this guy, there's mostly
good news. Sony's PC porting studio Nix's

654
00:41:36.159 --> 00:41:39.280
has confirmed that Ghost of Sushima will
be playable on Steam Deck and similar handout

655
00:41:39.320 --> 00:41:44.559
gaming PCs, but only for the
single player campaign and its Ekey Island expansion.

656
00:41:45.440 --> 00:41:47.960
That's fine. The Ghost of Sushima
Legends co op multiplayer mode won't be

657
00:41:47.960 --> 00:41:52.960
playable on that system due to it
requiring Windows to access PlayStation network integrated features.

658
00:41:53.199 --> 00:41:57.280
This has led to a strange situation
where the game has been listed as

659
00:41:57.360 --> 00:42:00.679
unsupported for Steam Deck. Nix's didn't
clarify if the multiplayer mode would function on

660
00:42:00.719 --> 00:42:05.840
Steam Deck competitors like rock Ally and
MSI Claw. It should those use Windows,

661
00:42:06.039 --> 00:42:08.320
so it should just work, which
do run Windows eleven operating systems.

662
00:42:10.079 --> 00:42:14.239
Okay, I'm fine with this.
This is not the first case of this

663
00:42:14.280 --> 00:42:16.880
happening where I'm online multiplayer thing that
has anti cheat or whatever, and that's

664
00:42:16.920 --> 00:42:22.400
probably what they're talking about here.
Doesn't work because the anti cheat is it

665
00:42:22.440 --> 00:42:24.360
runs on Windows, and if you
try to run it through a compatibility layer,

666
00:42:24.639 --> 00:42:28.679
the anti cheats like someone's trying to
cheat. We're shutting this down.

667
00:42:28.920 --> 00:42:32.880
Why Destinia doesn't work in a whole
bunch of other online multiplayer games. Some

668
00:42:32.920 --> 00:42:37.440
studios have updated their anti cheat to
work with Linux and that compatibility layer,

669
00:42:38.079 --> 00:42:42.559
but not everyone's done it, and
like Bungeie has said we're not going to

670
00:42:42.559 --> 00:42:45.199
do that. That is not even
an option. Don't expect that ever,

671
00:42:45.519 --> 00:42:49.320
So I'm not like holding this against
Sony, and I think this is perfectly

672
00:42:49.360 --> 00:42:51.960
acceptable. I'm glad that the game
otherwise is going to run just fine on

673
00:42:52.000 --> 00:42:54.320
Steam Deck. It's a bummer that
has to say unsupported on there, but

674
00:42:54.519 --> 00:42:58.039
hey, a part of the game
is unsupported, so that's only fair to

675
00:42:58.039 --> 00:43:00.360
give that full on warning in the
store or I think it might hurt its

676
00:43:00.400 --> 00:43:04.800
sales a little bit, but overroll, Yeah, I'm excited about this.

677
00:43:05.000 --> 00:43:07.199
I've played a little bit of Ghost
of Tushima. I enjoyed what I played.

678
00:43:07.239 --> 00:43:09.719
I kind of just fell off at
the time, and I've been waiting

679
00:43:09.760 --> 00:43:13.360
for this moment Jason to jump back
into this game, and I'm very excited.

680
00:43:13.400 --> 00:43:17.320
It's like one of my most anticipated
games right now. I love Ghost

681
00:43:17.360 --> 00:43:22.559
That's all I ever hear about it. Absolutely loved it. And if the

682
00:43:22.639 --> 00:43:24.840
choice is be able to play it
on Steam Deck but in limited capacity or

683
00:43:24.880 --> 00:43:29.199
not play it at all, I
think everybody's choosing just play it. You

684
00:43:29.199 --> 00:43:30.800
know, in limited capacity you can't
play the online now. I've never touched

685
00:43:30.800 --> 00:43:34.440
the online movie, and I never
went back. Yeah, we're playing out

686
00:43:34.480 --> 00:43:36.760
on you know about everybody this week, bro, So I'm gonna get a

687
00:43:36.840 --> 00:43:38.880
good experience of that this week.
I'm looking forward to that too. But

688
00:43:39.199 --> 00:43:44.880
the main story is fantastic, and
Ikey Island is also very very good.

689
00:43:44.920 --> 00:43:49.239
They're both. I'm so excited for
you to play this finally on your steam

690
00:43:49.239 --> 00:43:52.800
deck one. For me, this
helped my authenticity. You don't have to

691
00:43:52.800 --> 00:43:58.000
do this. They have the different
language options and filter options. I did

692
00:43:58.000 --> 00:44:00.480
not go full Curasaw while Black and
White do that, but I did do

693
00:44:00.559 --> 00:44:06.199
Japanese voices with English subtitles. Okay, that really helped. I think I'll

694
00:44:06.199 --> 00:44:07.320
do that. I'll do that as
well. We're gonna do it a little

695
00:44:07.320 --> 00:44:10.480
more. Yeah, And it also
may be pay attention because like if you're

696
00:44:10.480 --> 00:44:14.440
playing a game with English, if
a cutscene starts, I have to turn

697
00:44:14.480 --> 00:44:17.800
around and I can miss my phone
or whatever for this reason, so that

698
00:44:17.840 --> 00:44:21.280
I have to pay attention to what
they're saying. Yeah, yeah, yeah,

699
00:44:21.280 --> 00:44:23.159
but yeah, definitely, I'm very
excited for you to play that and

700
00:44:23.239 --> 00:44:27.280
to get back to the story at
hand. Yeah, I mean it does.

701
00:44:27.360 --> 00:44:29.559
It does. Think that they have
to say on support it because technically,

702
00:44:29.719 --> 00:44:32.400
as you said, part of the
game is not functional. But if

703
00:44:32.400 --> 00:44:36.599
they can put a caveat in there. Yeah, in the bio of the

704
00:44:36.639 --> 00:44:40.079
game saying only multi single player and
the expansion worked only the multiplayer doesn't work,

705
00:44:40.280 --> 00:44:44.039
and people actually take the time to
read, which is a coin flip,

706
00:44:44.920 --> 00:44:46.639
they might be able to get around
that. Yep. I think most

707
00:44:46.639 --> 00:44:49.840
people see the big warning nets as
far as they go and they're like,

708
00:44:49.880 --> 00:44:52.840
Okay, well he's not gonna buy
it, so that that will happen.

709
00:44:52.320 --> 00:44:55.719
But oh well, that's that's the
that's what happens when you have this kind

710
00:44:55.719 --> 00:45:00.000
of issue on your PC game.
Correct, Yep, all right. Assassin's

711
00:45:00.039 --> 00:45:06.880
Creed Shadows apparently Okay, Shadows cover
apparently leaks, revealing two possible heroes is

712
00:45:06.880 --> 00:45:09.880
from Georgiana GameSpot. The cover for
Assassin's Creed Shadows seems to have leaked,

713
00:45:09.880 --> 00:45:13.800
and it looks like players will be
able to assume the role of two heroes.

714
00:45:14.360 --> 00:45:17.760
The week cover features a black male
samurai named Yaske and a female Shinobi

715
00:45:17.840 --> 00:45:22.559
named Naoi. According and that's according
to Insider Gaming, Yaske was on a

716
00:45:22.599 --> 00:45:25.480
slave ship when it was attacked,
and everyone else on it was killed.

717
00:45:25.760 --> 00:45:30.920
He was the lone survivor, being
rescued and brought into Japan. There he

718
00:45:30.960 --> 00:45:34.360
looked up. He took up learning
the art of samurai under A Nobunga.

719
00:45:35.199 --> 00:45:40.440
While there weren't many details about Naoi. Apparently this starts off as Yaske's enemy,

720
00:45:40.679 --> 00:45:45.559
However, they eventually become allies in
order to reunify Japan. The series

721
00:45:45.599 --> 00:45:47.519
has been known to include real life
historical figures. Some that will appear in

722
00:45:47.519 --> 00:45:53.679
Sassage Creed Shadows are reportedly Naoe's father, who is Fujibayashi Nagato, as well

723
00:45:53.719 --> 00:46:00.920
as Oda Nobunga Nobunaga, excuse me
Atketchy, Mitchuhidi, hadari Ha, tore

724
00:46:00.000 --> 00:46:05.039
Hanzo, and Toyotomi Hideyoshi, a
whole bunch of more. There's a whole

725
00:46:05.079 --> 00:46:07.880
list of people who are going to
be in this game. I'm getting to

726
00:46:07.920 --> 00:46:09.519
a point where I'm kind of starting
to look forward to this one, where

727
00:46:10.239 --> 00:46:14.320
I before it was like, man, Assassin's Creed doesn't register with me anymore

728
00:46:14.400 --> 00:46:16.159
until it's right in front of me, and I was like, man,

729
00:46:16.360 --> 00:46:21.440
yeah, I always liked that story
about the black Samurai in Japan, and

730
00:46:21.480 --> 00:46:24.440
now this game fully going on and
like embracing that and telling its own version

731
00:46:24.599 --> 00:46:29.719
of that tale, which is a
real historical thing. Oh yeah, that

732
00:46:29.760 --> 00:46:34.440
sounds fantastic to me. I remember
playing Assassin's Creed too and saying that my

733
00:46:34.519 --> 00:46:38.760
number one time period that they would
visit at some point in the future was

734
00:46:39.039 --> 00:46:44.039
feudal Japan. I was opening.
I didn't expect it to happen after Ghost

735
00:46:44.079 --> 00:46:46.119
of Sushima kind of filled that niche
for me. So maybe I'm not as

736
00:46:46.119 --> 00:46:50.760
excited for it as I would have
been if they had launched it like instead

737
00:46:50.800 --> 00:46:54.800
of, you know, before Ghost
of Shushima. But yes, I am

738
00:46:54.800 --> 00:47:00.800
one hundred percent on board. I
do think Assassin's Creed Shadows. The name

739
00:47:00.199 --> 00:47:08.000
just isn't punching for me, Like
especially when yeah, Assassin's Creed Kaga kagay

740
00:47:08.039 --> 00:47:12.639
is Japanese for shadows, yep,
makes more sense. But you know what,

741
00:47:12.760 --> 00:47:15.679
they're worried everyone's gonna call Assassin's Creed
cage and they're like, like I

742
00:47:15.760 --> 00:47:19.239
did when I played Virtual Fighters A
kay, Yes, I get it,

743
00:47:19.280 --> 00:47:22.480
yes, but just like how Separate
Store is the mass Immune, I get

744
00:47:22.519 --> 00:47:27.320
it. But uh yeah, I'm
I'm looking forward to this that that trailer

745
00:47:27.400 --> 00:47:30.639
actually debuts in ten minutes Okay,
you know, maybe we'll do at the

746
00:47:30.679 --> 00:47:31.400
very end of the show, see
if we can tack that on here and

747
00:47:31.400 --> 00:47:35.559
we'll watch that. Yeah, let's
see it. But yeah, I love

748
00:47:35.800 --> 00:47:37.639
when it digs into as much as
I love the present day like sci fi

749
00:47:37.679 --> 00:47:43.880
stuff and Assassin's Creed, when it
really digs into the actual historical uh people

750
00:47:43.960 --> 00:47:45.639
of the time, Like that's why
Assassin's Creed two is so great. Toe

751
00:47:45.719 --> 00:47:51.039
the porges are there, Ynhi is
there? I love that stuff. So

752
00:47:51.159 --> 00:47:54.400
they can if they can sort of
build a mirage where it's not the open

753
00:47:54.519 --> 00:47:58.440
ended oh my god, there's so
much to do with Valhalla, but also

754
00:47:58.599 --> 00:48:02.519
expand on the stream lined mirage and
find that Assassin's Creed too sweet spot.

755
00:48:02.559 --> 00:48:07.880
I'm in sign me on. I'm
sorry, I'm just Someone mentioned that Vim's

756
00:48:07.960 --> 00:48:14.599
Layer has been hit by Nintendo DMCA
and people think it maybe it's it could

757
00:48:14.679 --> 00:48:19.679
be a troll pretending to be Nintendo, but I wouldn't be surprised if it

758
00:48:19.679 --> 00:48:23.199
was Nintendo. Vimslayer is where I've
been getting my ROMs for quite some time

759
00:48:23.280 --> 00:48:27.880
now. It's a really handy,
useful site, very simple. They don't

760
00:48:27.880 --> 00:48:31.440
get in your way. Boy,
this sucks. It really sucks. I

761
00:48:31.519 --> 00:48:35.760
love Vimslayer. I hope it's I
hope this isn't true. I hope this

762
00:48:35.840 --> 00:48:38.880
said it turns out to be something
where there's a mistake here and everything's back.

763
00:48:39.480 --> 00:48:43.519
But this is Nintendo in twenty twenty
four. They've been doing this one

764
00:48:43.559 --> 00:48:45.880
after another, and it always felt
like Vim's was too good to be true.

765
00:48:45.960 --> 00:48:50.360
And now here we are all right
in truly pour one out for VIMS

766
00:48:50.440 --> 00:48:53.760
Layer. Yes, please, please
please. That's whenever I say a rom

767
00:48:53.880 --> 00:48:59.360
site that I won't mention it's VIMS. So maybe this trick is like,

768
00:48:59.400 --> 00:49:00.320
now that we're meant to here,
Ninto'll be like, oh well, now

769
00:49:00.320 --> 00:49:05.960
we are paying attention. So in
that case, my bad. Yoko Taro,

770
00:49:06.079 --> 00:49:10.519
Yoskoi, Sato Saito, and Kichi
Okbe is working on a new project

771
00:49:10.559 --> 00:49:15.159
which could or could not be near. They're being kind of coy about it.

772
00:49:15.320 --> 00:49:17.440
This is from my Nintendo News.
The latest issue of Weekly from Mitsu

773
00:49:17.599 --> 00:49:22.599
has revealed that Square Enix executive officer
and near series producer Yois k Saiito,

774
00:49:23.039 --> 00:49:29.440
Near series director Yoko Taro, and
series composer Keiichi Okabe are all working on

775
00:49:29.480 --> 00:49:31.719
a new project. It is not
clear whether this is a is the longer

776
00:49:31.760 --> 00:49:37.360
way to follow up to the acclaim
nera Automata or I think it's Automata or

777
00:49:37.400 --> 00:49:40.760
a spinoff or mobile based game.
Here is what they did say. I've

778
00:49:40.800 --> 00:49:45.960
been talking about wanting to do something
with Yoko and Okabe for some time now.

779
00:49:45.159 --> 00:49:47.639
I'll have something a bit more put
together to say in the not so

780
00:49:47.760 --> 00:49:52.280
distant future, so please stay tuned. It might be near, it might

781
00:49:52.360 --> 00:49:55.239
not be near. And then parentheses
laughs. That's about all I could say

782
00:49:55.239 --> 00:50:00.679
for now. Former Capcom producer Hiriyoki
Kobayashi said, I'm doing various things with

783
00:50:00.719 --> 00:50:04.480
the idea of creating something that does
not yet exist. I can't devote my

784
00:50:04.519 --> 00:50:07.119
time to that fully, so most
of it has been left in my staff,

785
00:50:07.119 --> 00:50:09.159
and it's turning into something quite interesting. I'm looking forward to the to

786
00:50:09.199 --> 00:50:15.320
the day that we can announce it. Yeah, this has gotta be near,

787
00:50:15.480 --> 00:50:20.639
right, Yeah. Near. Automata
was twenty seventeen, Yeah, something

788
00:50:20.639 --> 00:50:23.000
like that. So and they did
the mobile one, and they did the

789
00:50:23.039 --> 00:50:28.840
remake of the first one with the
replicant and all the numbers near nearest supplying

790
00:50:28.880 --> 00:50:31.199
spot for me admittedly, but yeah, I feel like there's enough there's been

791
00:50:31.280 --> 00:50:37.639
enough time to develop the follow up
or however you're going to follow Automata itself,

792
00:50:37.679 --> 00:50:40.840
whether it's a direct sequel or just
something else in that world. I

793
00:50:40.840 --> 00:50:45.800
think I think Near fans are ready
to be depressed again. It seems always

794
00:50:45.880 --> 00:50:49.079
it seems like what happens with Near
with with Near Automata fans, they play

795
00:50:49.079 --> 00:50:52.079
it, they get real depressed.
Which, you know, hey, if

796
00:50:52.079 --> 00:50:53.280
that helps you, that helps you
get into it. I'm I'm not gonna

797
00:50:53.360 --> 00:50:55.679
judge you play how you want to
play. But yeah, I think it's

798
00:50:57.480 --> 00:51:00.400
I think it's time. I think
I think it's it's it's the especially now

799
00:51:00.480 --> 00:51:05.920
with games, you know, the
whole Triple A being so expensive. I

800
00:51:05.920 --> 00:51:08.599
don't know how Yo Katarro's budget is, but if he can get his game

801
00:51:08.639 --> 00:51:12.280
in there when there's a bit of
a lull at the moment, I think

802
00:51:12.280 --> 00:51:15.159
the time is right to strike.
And uh yeah, I think I think

803
00:51:15.159 --> 00:51:17.440
there's a lot of people that will
be very happy about this. And we're

804
00:51:17.480 --> 00:51:21.719
coming off to the conversation in the
BombCast yesterday where you know, Square Nix

805
00:51:21.760 --> 00:51:25.480
had its financials and it was saying, boy, we're doing the whole new

806
00:51:25.519 --> 00:51:30.199
thing, the reboot and Awakening of
Square in X as they're calling it,

807
00:51:30.320 --> 00:51:31.480
because we got to change everything up. And one of the things they said

808
00:51:31.480 --> 00:51:37.639
they were going to do is investing
big time in their classic or their IP

809
00:51:37.920 --> 00:51:39.840
library, is how they put it. It's like, okay, all right,

810
00:51:39.880 --> 00:51:43.559
that means hey, okay, time
to do more Chrono trigger. I

811
00:51:43.599 --> 00:51:47.440
get that. Okay, what's next
after that? Maybe parasite eve? I

812
00:51:47.480 --> 00:51:52.920
guess, okay, well what about
after that? There's not that much below

813
00:51:52.960 --> 00:51:54.559
that line. There's some things people
will shout out, for sure, but

814
00:51:54.800 --> 00:52:00.360
there's a there's a really quick cliff, a really quick fall off. But

815
00:52:00.519 --> 00:52:02.400
Near is up there. If it's
one of these games where it's like they

816
00:52:02.400 --> 00:52:06.519
aren't they weren't actively working on it, Near's one like, hey, it

817
00:52:06.599 --> 00:52:09.480
was only getting bigger and only getting
more attention and becoming only more of a

818
00:52:09.480 --> 00:52:15.079
classic can many people's estimation, So
keep investing in it, Make another one

819
00:52:15.079 --> 00:52:16.400
and build on that. Do the
resident evial thing we were talking about a

820
00:52:16.400 --> 00:52:21.199
little bit ago. Near seems well
suited for that, and I hope they're

821
00:52:21.239 --> 00:52:23.760
able to pull that off. Yeah, I agree, last thing here,

822
00:52:23.800 --> 00:52:28.079
really quick, Super Mario, Land, Alleyway, and Baseball have all been

823
00:52:28.119 --> 00:52:30.760
added to Nintendo Switch Online. That's
according to Jordan Miller of VGC, who

824
00:52:30.800 --> 00:52:36.519
mentioned that all of these are available
now through the Game Boy app on Nintendo

825
00:52:36.559 --> 00:52:37.960
Switch Online, but you can get
as part of like the twenty dollars per

826
00:52:38.039 --> 00:52:44.760
year twelve month subscription service. These
are also all three game Boy Launch games.

827
00:52:45.079 --> 00:52:46.880
Is how this is going down,
Alleyway Baseball, and Super Mario Land

828
00:52:47.039 --> 00:52:51.519
in Japan. They also got the
Frog for Whom the bell Holes, which

829
00:52:51.559 --> 00:52:54.239
is from the team that eventually would
go on to make Links Awakening. Yeah,

830
00:52:54.400 --> 00:52:58.960
very cool. All right, that
does it for the news. I

831
00:52:59.000 --> 00:53:00.039
got a pull question I'm going to
bring up. Well, I get that

832
00:53:00.199 --> 00:53:02.559
set up. Jason wanting to tell
people where they can find you, what

833
00:53:02.599 --> 00:53:07.639
you have going on and all that
good stuff. Yes at big Man Finelle

834
00:53:07.719 --> 00:53:14.199
on the social media's come follow me
for assorted ramblings and other nonsense. Writing

835
00:53:14.239 --> 00:53:16.480
news at Game Spot, reviews at
m M r PG. Have a couple

836
00:53:16.519 --> 00:53:21.000
of things in the pipeline right now, one coming out early next week that

837
00:53:21.039 --> 00:53:24.360
I can't talk about yet, but
I am very excited to do so looking

838
00:53:24.360 --> 00:53:28.800
forward to that. Uh and then
summer games fests. I'll be all over

839
00:53:28.800 --> 00:53:30.599
the place, I understand there's a
seat on a couch for me at some

840
00:53:30.639 --> 00:53:37.280
point, so we'll be doing that. Yeah, we will excited to go

841
00:53:37.360 --> 00:53:40.360
out there and and see some games
and do some things. So yeah,

842
00:53:40.440 --> 00:53:45.320
that's that's basically it. I'm not
I'm doing doing some stuff. And who

843
00:53:45.360 --> 00:53:49.559
called me Mike earlier? Wait a
second, what got the chat? I'm

844
00:53:49.559 --> 00:53:54.960
sorry I called you Mike earlier.
That's that's damn it. My voice is

845
00:53:55.000 --> 00:54:00.440
not that high. Sorry, guys, I love you, love you Mike,

846
00:54:00.519 --> 00:54:02.840
love you Mike. But yes,
a big Manfili on the socials,

847
00:54:02.840 --> 00:54:06.480
come follow me for a sort of
nonsense and let's have it. Let's have

848
00:54:06.519 --> 00:54:07.920
some fun, still a little games. I love it all right? Before

849
00:54:07.960 --> 00:54:12.239
we watch this Assassin's Creed trailer,
and you know, between you and me,

850
00:54:12.320 --> 00:54:15.280
I really hope that they mentioned that
we can trust and follow the blade.

851
00:54:15.280 --> 00:54:17.840
But I'm skeptical. We'll see this
thing is true, everything is permitted.

852
00:54:19.000 --> 00:54:22.519
Yes, just trust and follow the
blade. Darn it? All right.

853
00:54:22.599 --> 00:54:27.280
Here is a pole question from two
days ago on Monday, how do

854
00:54:27.360 --> 00:54:30.280
you think Nintendo will handle a breath
or wood handle? Because we don't know

855
00:54:30.320 --> 00:54:31.880
if what's happening, how do you
think Nintendo would handle a Breath of the

856
00:54:31.880 --> 00:54:37.920
Wild update on switch to Eighteen percent
says they think there will be no enhancements

857
00:54:37.920 --> 00:54:40.760
whatsoever. It will just be backward
compatible. Fourteen percent think it'll be a

858
00:54:40.800 --> 00:54:45.599
free update with enhancements, so even
fewer think if there's enhancements that they'll get

859
00:54:45.599 --> 00:54:50.320
it for free. Seventeen percent think
it will be a paid update around ten

860
00:54:50.360 --> 00:54:54.159
dollars that includes those enhancements, and
then fifty one percent more than half of

861
00:54:54.239 --> 00:54:59.000
respondents of the three thousand people that
vote three point one thousand, I think

862
00:54:59.079 --> 00:55:02.840
it'll be enhancement that are exclusive to
a switch to re release for what I

863
00:55:02.840 --> 00:55:08.760
think most people are thinking will be
seventy American US Human being dollars. What

864
00:55:08.800 --> 00:55:20.039
do you think the The hopeful part
of me says a paid update with as

865
00:55:20.719 --> 00:55:25.320
we can get five definitely want my
money, I know that, like I

866
00:55:25.320 --> 00:55:29.920
don't. I don't give. I
don't mind giving them ten dollars for enhancement,

867
00:55:30.199 --> 00:55:32.320
but A I need to finish,
you know, Cheers of the Kingdom

868
00:55:32.320 --> 00:55:37.320
first, and B I don't want
to pay seventy dollars for Breath of the

869
00:55:37.320 --> 00:55:39.599
Wild again. I did it.
I paid sixty dollars seven years ago.

870
00:55:39.800 --> 00:55:45.199
I don't need to pay seventy dollars. I will, I will do it,

871
00:55:45.599 --> 00:55:49.400
but of course I don't want to. Don't make me. The ten

872
00:55:49.440 --> 00:55:52.840
dollars upgrade is fine, thanks,
it'll be. It'll here's what it'll be.

873
00:55:52.880 --> 00:55:54.679
It'll be. If you have a
digital version, you can update for

874
00:55:54.719 --> 00:56:00.280
ten dollars, but if you have
the hard copy, sucks for you.

875
00:56:00.360 --> 00:56:04.760
Basically, Oh no, I saw
that. Yeah, I was keeping track.

876
00:56:04.840 --> 00:56:07.800
It was like it was it popped
off yesterday. Huh it did it?

877
00:56:07.840 --> 00:56:12.239
Did? They said that Roaring Kitty. Uh, just tweet and I

878
00:56:12.280 --> 00:56:15.960
was like, oh no, we're
back again. Has it crashed? It

879
00:56:15.960 --> 00:56:20.719
started crashing back down this morning in
a big They hold it like six times.

880
00:56:20.719 --> 00:56:24.360
Oh yeah, yes. I will
never understand stocks. Don't get them.

881
00:56:24.599 --> 00:56:30.559
It's it's it's just like if you
could bet on people's emotions. Is

882
00:56:30.639 --> 00:56:32.079
kind of all there is to it, which is a really weird thing.

883
00:56:32.239 --> 00:56:36.880
All right. I can frame up
this trailer which looks like it's about the

884
00:56:36.880 --> 00:56:42.880
premiere here any moment in the meantime, Uh, what are you uh?

885
00:56:43.119 --> 00:56:45.360
What are you looking forward to in
the next couple of weeks In terms of

886
00:56:45.360 --> 00:56:51.679
games, So I'm very I'm very
into multi verses. I really really liked

887
00:56:51.760 --> 00:56:53.400
that's coming back, and I'm really
hoping that it's a very much improved,

888
00:56:54.000 --> 00:56:59.880
very much. You know. Yeah, I still expect a lot of my

889
00:57:00.360 --> 00:57:04.000
transaction nonsense because it is a free
to play game, But depending on who

890
00:57:04.000 --> 00:57:07.400
they add to the roster and how
improved that fighting system is, I really

891
00:57:07.400 --> 00:57:10.320
really want to get in on that. Also, Wayfinder from Airship synding it.

892
00:57:10.320 --> 00:57:13.400
I don't know if you saw the
story that dropped this morning that some

893
00:57:13.480 --> 00:57:19.920
guy wrote they are taking out that
they've they've taken the game off of Steam

894
00:57:20.800 --> 00:57:24.079
and they are The next update,
called the Echo's Update on in June is

895
00:57:24.079 --> 00:57:30.280
bringing the game back as a pay
once co op RPG. Micro transactions are

896
00:57:30.320 --> 00:57:34.519
gone. All of the the the
online requirement is gone. You can play

897
00:57:34.679 --> 00:57:37.440
solo if you want, and it's
one price. If you were a founder,

898
00:57:37.679 --> 00:57:42.960
if you bought it during early access, you continue your access. You

899
00:57:43.000 --> 00:57:46.360
don't lose it. People can I
think it's like thirty twenty five thirty.

900
00:57:46.400 --> 00:57:50.280
I'll have to look at the price
again to get in on it, and

901
00:57:50.320 --> 00:57:54.199
then early access ends with an Xbox
version later this year. One point zero.

902
00:57:54.199 --> 00:57:58.039
When it comes to Xbox, it
hits one point zero and it's a

903
00:57:58.119 --> 00:58:05.679
offline potential but online co op RPG
experience, and I think that is an

904
00:58:05.719 --> 00:58:09.039
interesting experiment. Yeah, I'm gonna
pa. I'll be paying attention to that

905
00:58:09.039 --> 00:58:13.920
that sounds that works out. If
it works out, it could be huge

906
00:58:13.920 --> 00:58:16.559
for them. They were able to
rest the rights from digital extremes, bring

907
00:58:16.599 --> 00:58:21.519
it back completely in house, and
now they're doing this. I think the

908
00:58:21.559 --> 00:58:24.480
headline alone taking out micro transactions will
get a certain subset of people to at

909
00:58:24.519 --> 00:58:28.880
least look at it right exactly.
And if you have if you have it

910
00:58:28.920 --> 00:58:30.320
on PS four and PS five,
you can continue to play it in its

911
00:58:30.320 --> 00:58:36.599
current state. But this is important
too. When this new update goes live,

912
00:58:37.440 --> 00:58:40.039
only PS five will be supported from
then on PS five. Okay,

913
00:58:40.280 --> 00:58:45.199
interesting, Okay, that's an interesting
caveat. I could see that to a

914
00:58:45.199 --> 00:58:49.360
certain extent, I suppose. I
mean because the PS five Xbox and PC

915
00:58:49.559 --> 00:58:52.280
and the people on PS four who
who are still playing games. The reason

916
00:58:52.320 --> 00:58:53.440
they're doing that, it's like,
well, I already have those games.

917
00:58:53.480 --> 00:58:57.280
I'm not going to be buying new
things. Don't necessarily. I already have

918
00:58:57.320 --> 00:58:59.400
four it and I already have all
these things that I'm playing there. That's

919
00:58:59.400 --> 00:59:00.960
why I'm not up reading. All
right, we're getting the countdown here.

920
00:59:01.239 --> 00:59:05.239
We'll see if we could dial in
the audio and everything, everybody real quick.

921
00:59:05.599 --> 00:59:08.039
Uh. I will be playing Dakatana
on the site later day as part

922
00:59:08.039 --> 00:59:14.360
of Daikah Greba for Blake Club.
Uh hi uh say hi to Why is

923
00:59:14.360 --> 00:59:17.960
this the super Fly? Yeah yeah, yeah, Rome for me and John

924
00:59:19.000 --> 00:59:22.519
Ramar and super Fly Johnson for you. Of course you can rely on me

925
00:59:22.599 --> 00:59:25.159
for that and and then you know, expect the stuff for the rest of

926
00:59:25.199 --> 00:59:29.159
the week as normal. We'll be
back with game this mornings tomorrow as well.

927
00:59:29.480 --> 00:59:31.719
All right, let's see if we
can watch this, Let's see what's

928
00:59:31.719 --> 00:59:37.760
going on. Let's see what's going
on. Yeah, all right, it's

929
00:59:37.760 --> 00:59:43.000
the Assassin's in the Creed. Let's
turn it up, turned down a little

930
00:59:43.000 --> 00:59:49.880
bit. Are you hearing it?
I have I have, I haven't loaded

931
00:59:49.960 --> 00:59:58.280
up fantastic album, so I am
good. I'm already a fan. Yeah,

932
00:59:59.599 --> 01:00:04.000
all right. For adio listeners,
it is Hello Japanese and looks really

933
01:00:04.000 --> 01:00:07.639
cool. Actually, have we have? We have this? This is the

934
01:00:07.679 --> 01:00:15.840
Woman Customs. This is a cinematic
trailer, but I mean just establishing the

935
01:00:15.840 --> 01:00:20.599
setting. Looks really good, isn't
isn't there a Have they confirmed a forward?

936
01:00:20.960 --> 01:00:23.679
Yes, yes, that's happening the
tenth of June. Okay, so

937
01:00:23.760 --> 01:00:28.960
that's probably that's they'll play in this
trailer saying see more gameplay on the tenth

938
01:00:29.000 --> 01:00:42.360
of gum. The other is that
is that our guy here oh oh okay,

939
01:00:43.519 --> 01:00:46.679
yep uh Samurai burning in a village. Yep, that's just what they

940
01:00:46.719 --> 01:00:52.239
do. That's their thing. Who
knows nothing of the sea. The ocean

941
01:00:52.320 --> 01:00:55.400
is filled with new ships, there
he is, but they all come from

942
01:00:55.440 --> 01:01:04.239
the same Yeah, christ ship.
I just can't believe that DEI started in

943
01:01:04.280 --> 01:01:20.519
eighteen hundreds, can you? Yeah? Gits oh man, this is fifteen

944
01:01:20.599 --> 01:01:23.800
hundred s. Thank you, thick
you dressed. Yeah, it's sort of

945
01:01:23.800 --> 01:01:29.840
an underrated potential improvement. Here is
the hand to hand. Yeah, combat

946
01:01:29.880 --> 01:01:31.960
like like Assassin' Sqrea has always been. I mean they've had like fighting and

947
01:01:31.960 --> 01:01:37.519
throwing and stuff like that, but
this is like jitsu like like like there

948
01:01:37.519 --> 01:01:40.079
could be some like for that Chinese, but karate that that sort of more

949
01:01:40.320 --> 01:01:43.920
or sort of thing that would be
interesting, that could be really cool.

950
01:01:43.920 --> 01:01:45.239
And I mean, obviously sword gameplay
will be a huge part of it.

951
01:01:45.719 --> 01:01:49.599
Like even then, we haven't had
like to straight up like a katana sword

952
01:01:49.639 --> 01:01:54.840
in quite some time for some of
these games. Right, all right,

953
01:01:54.920 --> 01:01:58.760
yep, Now she's gonna do a
little assassin stuff. It feels like,

954
01:01:59.000 --> 01:02:02.000
yeah, yeah, there he is
getting a note. That's cool. He

955
01:02:02.119 --> 01:02:13.920
must learn to trust there is and
follow the blade. Now. I did

956
01:02:14.000 --> 01:02:16.960
learn that the reason that Samurai shaved
their head is so that their Samurai helmets

957
01:02:17.000 --> 01:02:21.000
will fit on properly. So I
wonder how he's gonna make that happen with

958
01:02:21.039 --> 01:02:27.199
the braids up top. He was
a real person, uncomfortable. Yes,

959
01:02:28.320 --> 01:02:36.920
I didn't imagine that would be.
All right, y'all try to do that.

960
01:02:36.920 --> 01:02:43.000
I'll try to do that after the
trailer. Okay, yeah, so

961
01:02:43.039 --> 01:02:45.280
they're going for a tone here.
So now like for audio listeners that they

962
01:02:45.480 --> 01:02:51.440
are showing like some combat and some
assassin's creedy. A assassin breaks up and

963
01:02:51.920 --> 01:02:53.639
Joyce Day has a mace and it's
just beat the hell out of people while

964
01:02:53.679 --> 01:02:57.920
this music plays. I love it. That's fun too. That's like a

965
01:02:57.960 --> 01:03:01.639
pretty good It sets it apart from
Ghost of Sushi mind stuff like that.

966
01:03:02.360 --> 01:03:08.119
When now we're back to the first
see where the subtles. That's the light

967
01:03:12.559 --> 01:03:16.199
Narth the Assassin's Creek theme and her
blade just shot out of her wrist and

968
01:03:16.280 --> 01:03:22.000
she just grabbed it and stabbed them. November fifteen, November fifty Yes,

969
01:03:22.079 --> 01:03:25.400
let's go. I mean all right, that looks. That looks someone chat

970
01:03:25.400 --> 01:03:29.400
said, badass. I'm gonna agree. I think they won me over with

971
01:03:29.440 --> 01:03:31.719
that again, cinematic trailer. We'll
see if we can find out more.

972
01:03:31.719 --> 01:03:36.840
And look, they have one here
who are Naila and Yaske. But hey,

973
01:03:37.519 --> 01:03:40.280
that is available for everyone to check
out now real quick, someone wanted

974
01:03:40.280 --> 01:03:45.559
me to describe the story of Assess's
Creed and less than five hundred words.

975
01:03:45.039 --> 01:03:51.920
The you besought a video game corporation
made a brain time machine that countinue back

976
01:03:51.920 --> 01:03:57.559
to your ancestors. And they did
this so they could mind people's ancestral DNA

977
01:03:57.679 --> 01:04:03.960
memory for ghosts, alien ghosts who
are gonna do stuff. And I've been

978
01:04:04.079 --> 01:04:08.639
trying to control they're trying to control
the humanity through video games. Well,

979
01:04:08.880 --> 01:04:11.960
yes, of course that goes out
saying that's every company of mixed video games,

980
01:04:12.679 --> 01:04:15.800
and that's the Assassin's Creed story thus
far, I believe. Oh,

981
01:04:15.840 --> 01:04:20.840
and Progenitors right right right, the
Progenitor Alien ghost race. Yes, all

982
01:04:20.960 --> 01:04:24.960
right, and one time one of
them talked directly to the player. That's

983
01:04:25.039 --> 01:04:30.079
right. And and Kristen Bell died. Sorry, spoilers, spoilers everybody.

984
01:04:30.239 --> 01:04:32.599
They didn't want to they didn't want
to pay christ and Bell anymore, so

985
01:04:32.639 --> 01:04:39.159
she had to fucking die. Jason
Benelli, thank you so much for spitting

986
01:04:39.199 --> 01:04:41.519
today. Talk with you about video
games and everything else. Man, I

987
01:04:41.599 --> 01:04:45.360
really appreciate it. Hey, anytime, pal as I said, whenever you

988
01:04:45.360 --> 01:04:46.760
want it, Let's talk games,
buddy, love it, dude or meat.

989
01:04:47.119 --> 01:04:49.760
All right, until next time,
everyone, you're the best audience in

990
01:04:49.800 --> 01:04:53.440
gaming, and I mean that.
Go buy tickets to the live show.

991
01:04:53.599 --> 01:04:57.079
They're available now the Bell Weather in
Los Angeles. Come hang out with us.

992
01:04:57.119 --> 01:04:59.599
It'll be worth it, I promise
that much. Until next time,

993
01:04:59.639 --> 01:05:02.760
have a go one, take care
of yourself and goodbye. That shorts peace.

994
01:05:03.159 --> 01:05:03.800
That's Shorts.

