WEBVTT

1
00:00:28.640 --> 00:00:32.000
Ladies and gentlemen of those listening at
home, those listening in your cars.

2
00:00:32.039 --> 00:00:38.880
You're listening to the Giant Bombcats.
Today is Tuesday, May thirteen, Soldiers

3
00:00:38.920 --> 00:00:43.200
and sailors that see everybody. If
you're in space right now, concentrate on

4
00:00:43.240 --> 00:00:48.159
what you're doing first, then relax
and listen to the sound of Brad Shoemaker.

5
00:00:48.200 --> 00:00:52.960
Hello, Daniel Dwyer, Hello,
Drew Scandlin Hello, and Greg Kasavin

6
00:00:53.200 --> 00:00:56.840
Hello. If you're trying to go
to sleep, listen to Brad Shoemaker.

7
00:00:57.079 --> 00:01:00.679
Good night, Daniel Dwyer, good
night. Don't listen to true so listen

8
00:01:00.679 --> 00:01:07.959
away. Listen to Greg Sabin,
good night. We're here. We're gonna

9
00:01:07.000 --> 00:01:11.480
do a podcast for you all,
for your entertainment and ours. Uh and

10
00:01:11.599 --> 00:01:15.200
let's just kick it off with a
little Brad Shoemaker. Once you've been up

11
00:01:15.239 --> 00:01:19.040
to the last week, Oh man, what haven't I've been up to?

12
00:01:19.159 --> 00:01:21.280
I don't know a lot of things. What have you not been up to?

13
00:01:21.560 --> 00:01:26.879
Most things? Have you been snowboarding? Have you been making clay imitations

14
00:01:26.920 --> 00:01:29.879
of your own face? Maybe?
All right, but I don't have access

15
00:01:29.920 --> 00:01:33.280
to a kiln currently. Okay,
Yeah, I got a whole shelf full

16
00:01:33.400 --> 00:01:36.719
of wet form faces. Yep,
just ready to go. Great. Yeah,

17
00:01:36.719 --> 00:01:40.359
it's good for practicing kissing, so
it's like a fire up. That's

18
00:01:40.359 --> 00:01:44.959
what they use them for, kissing
with your penis. Uh. If you're

19
00:01:44.959 --> 00:01:48.280
trying to go to sleep, don't
listen to any caravella, Brad. What

20
00:01:48.319 --> 00:01:52.480
have games have you been playing?
I dabbled with Super Time Force over the

21
00:01:52.480 --> 00:01:57.040
weekend. Yes, what's dabbling?
But I got through the tutorial world,

22
00:01:57.200 --> 00:02:00.000
okay, which was like the first
three levels, and then got into the

23
00:02:00.400 --> 00:02:02.000
second set of levels. Yeah,
but you played a lot more of it

24
00:02:02.040 --> 00:02:05.599
than I did. I like that
game, so tell me about it any

25
00:02:05.760 --> 00:02:07.599
okay, just turning it back on
me. Yeah, that game is.

26
00:02:07.639 --> 00:02:12.080
That game is really cool. It
is not the breakneck uh just kind of

27
00:02:12.120 --> 00:02:15.120
action oriented shooter that I expected it
to be. Though. Well, I'm

28
00:02:15.159 --> 00:02:19.479
gonna tell you about it by asking
you questions. That's that's that's a when

29
00:02:19.520 --> 00:02:23.400
the bids. We call that the
turnaround. Okay, So tell me about

30
00:02:23.520 --> 00:02:25.840
the time mechanic in it. Well, I mean, so it is a

31
00:02:25.879 --> 00:02:30.000
left right shooter, but you die
in one hit, and you're gonna die

32
00:02:30.000 --> 00:02:31.520
a lot because there's a bunch of
bullshit going on all the time, but

33
00:02:31.599 --> 00:02:35.919
the second you die, you can
rewind time to whenever you want earlier in

34
00:02:35.960 --> 00:02:38.800
the level, right, and pop
back in with the same character or a

35
00:02:38.840 --> 00:02:42.360
different character to you know, utilize
whatever unique abilities they have, but the

36
00:02:42.400 --> 00:02:46.000
previous life will still be active when
you come back in, right, So

37
00:02:46.039 --> 00:02:49.840
you know, the layering characters on
top of characters, basically ghosts will be

38
00:02:50.159 --> 00:02:53.879
fighting behind you or simultaneously. And
each level is about start to off with

39
00:02:53.879 --> 00:02:58.280
like sixty seconds to get the level
done. You can find some pickups to

40
00:02:58.319 --> 00:03:02.000
extend that time, but a lot
of the challenge I found from this game

41
00:03:02.599 --> 00:03:07.159
comes from trying to beat the level
in sixty seconds without rewinding, which I

42
00:03:07.159 --> 00:03:12.960
find kind of almost impossible and probably
by design impossible. Yeah yeah, I

43
00:03:13.000 --> 00:03:15.759
mean, like they've trained you pretty
fast, you know, like that very

44
00:03:15.759 --> 00:03:19.560
first boss you get to. You
cannot just wail on that boss, you

45
00:03:19.560 --> 00:03:22.120
know, with one character and beat
it in the sixty seconds, Like,

46
00:03:22.120 --> 00:03:23.680
it's just not possible, right,
So a big mechanic of the game is

47
00:03:23.719 --> 00:03:29.479
to let's just say, for example, you'll be shooting a door that takes

48
00:03:29.520 --> 00:03:32.800
you fifteen seconds to blow open,
right, but by stacking four of your

49
00:03:32.879 --> 00:03:38.960
ghosts there, that door now takes
fifteen divided by four, Brad three,

50
00:03:39.039 --> 00:03:45.719
that's unfam So you have five guys
stacked there and the door takes fifteen seconds.

51
00:03:45.759 --> 00:03:52.120
So now the door is fifteen divided
by five and it takes three seconds

52
00:03:52.360 --> 00:03:53.960
to knock down that door. And
so then you pick up Every time you

53
00:03:54.039 --> 00:03:58.680
rewind time, you actually rewind the
stage clock. So now you regain those

54
00:03:58.759 --> 00:04:01.159
lost ten seconds. That makes sense. Yeah, does this play? So

55
00:04:01.199 --> 00:04:04.879
that's a big, big mechanic in
the game is basically taking her ghosts and

56
00:04:04.919 --> 00:04:11.240
stacking them over and over to uh, get past certain obstacles faster. Now,

57
00:04:11.280 --> 00:04:15.199
each character you choose has a different
attack. Uh, you know,

58
00:04:15.240 --> 00:04:17.639
there's a guy with a you have
a basic attack and you have a special

59
00:04:17.639 --> 00:04:19.959
attack, and uh, you know
there's a guy who just has a gun

60
00:04:20.000 --> 00:04:23.959
that shoots bullet bullet bullet, but
you hold down the button. He has

61
00:04:23.959 --> 00:04:27.759
a spread and it's like a you
know, Arnold Schwarzenegger esque. Actually I

62
00:04:27.759 --> 00:04:31.000
guess it's Rambo. I think his
name is John Rembois. Do you choose

63
00:04:31.079 --> 00:04:33.600
characters right the starter or is it? Ye? You start off with three.

64
00:04:33.680 --> 00:04:36.480
There's there's there's the guy he mentioned
who's just kind of straight up seam

65
00:04:36.519 --> 00:04:40.319
gun guy, there's a sniper lady, and then there's a guy who only

66
00:04:40.360 --> 00:04:44.160
has a shield. Yeah, I
think his name is a shield. I

67
00:04:44.160 --> 00:04:47.759
think it's his name. But they
start layering new characters on like almost immediately.

68
00:04:47.800 --> 00:04:49.720
I think the very first level,
you pick up a fourth guy.

69
00:04:49.800 --> 00:04:53.480
Cool. Oh you mean you start
with three unlocked. Yeah, but they

70
00:04:53.519 --> 00:04:56.480
don't even imply that there are others, So it's it's kind of a nice

71
00:04:56.480 --> 00:04:58.519
surprise. Every time you pick up
in Your Guy, you start with one

72
00:04:58.519 --> 00:05:00.240
in the level, and then as
soon as you rewind you you get to

73
00:05:00.279 --> 00:05:02.279
choose another character. Right, well, yeah, you pick your one for

74
00:05:02.279 --> 00:05:04.040
the level. You don't have to
you don't have to use it. They

75
00:05:04.079 --> 00:05:05.759
just pop up them in you at
the beginning of the level, and you

76
00:05:05.800 --> 00:05:09.040
pick here you want to start with, but it doesn't matter you actually change

77
00:05:09.120 --> 00:05:11.319
per Yeah, you don't even have
to die to do one of the what

78
00:05:11.480 --> 00:05:14.439
they call him timeouts time out.
Yeah, you can do it whatever you

79
00:05:14.439 --> 00:05:16.040
want, so really okay, yeah, no, no, no, no,

80
00:05:16.079 --> 00:05:18.680
you can pop it whenever you want. And the fun stuff about pick

81
00:05:18.759 --> 00:05:21.680
upon new characters is they're all kind
of context sensitive. For it. One

82
00:05:21.920 --> 00:05:26.600
that's a dumb word for it.
They're all contact sensitive for the level you're

83
00:05:26.600 --> 00:05:28.759
on. The dumb word. Yeah, it's a dumb word. They're all

84
00:05:29.240 --> 00:05:34.000
look for contact sensitivemadically appropriate here you
go for the level that you're on.

85
00:05:34.240 --> 00:05:40.560
So like I was in let's say
this Mad Max World, h that was

86
00:05:40.600 --> 00:05:43.600
a level like nineteen ninety X or
whatever had turned into like this Mad Max

87
00:05:43.639 --> 00:05:46.360
World fighting in the Funderdome and in
the Funderdome, yes, and uh wind

88
00:05:46.399 --> 00:05:50.519
up getting a character Melanie Gibson who
was going to take me through I was

89
00:05:50.560 --> 00:05:56.319
in prehistoric times and found a dinosaur
on a skateboard to help me out,

90
00:05:56.720 --> 00:06:00.040
and he was very helpful, chomping
guys. I forget his name. I

91
00:06:00.040 --> 00:06:01.240
think of Zacha Source. Yeah,
I think it was Zacha Source. That

92
00:06:01.240 --> 00:06:04.759
sounds about right. It's a weird
like cerebral game though, because you know,

93
00:06:04.839 --> 00:06:08.399
you played out things a certain way, and then you'd do a time

94
00:06:08.399 --> 00:06:12.319
out and drop another character in and
you can change the flow of what you

95
00:06:12.399 --> 00:06:15.839
did before. You know, like
you can shoot down that door two seconds

96
00:06:15.839 --> 00:06:18.120
faster, or like do something to
a boss so he's in a totally different

97
00:06:18.120 --> 00:06:20.600
position than he was the first time. And then you've got your clones that

98
00:06:20.920 --> 00:06:25.439
were locked into those previous actions,
and all of a sudden making things line

99
00:06:25.519 --> 00:06:30.079
up in different versions of events is
extremely challenging. Does that make sense?

100
00:06:30.160 --> 00:06:31.639
Yeah, it is. It's really
it's like a really weird, heady concept.

101
00:06:31.639 --> 00:06:35.439
Does it have any multiplayer stuff like
bro Force? No, strictly.

102
00:06:36.399 --> 00:06:41.560
So imagine this boss that is a
sphere, right, and he's got four

103
00:06:41.639 --> 00:06:44.879
red points you need to hit,
but you need to hit them as quickly

104
00:06:44.920 --> 00:06:48.079
as possible, so you can basically
shoot one of them, do a timeout,

105
00:06:48.120 --> 00:06:51.000
position a guy on the upper left
to shoot the other one, and

106
00:06:51.040 --> 00:06:55.560
do that three more times or two
more times, so that they're all hitting

107
00:06:55.600 --> 00:07:00.199
them simultaneously. So it's something that
would have taken you again thirty seconds the

108
00:07:00.279 --> 00:07:02.079
dude to straighten around him. Get
all those just happens immediately, and then

109
00:07:02.120 --> 00:07:05.040
you just have guys waiting underneath the
pumble that boss with the guns. It's

110
00:07:05.040 --> 00:07:11.160
really satisfying. Do you get bonuses
for containing the levels in as far little

111
00:07:11.160 --> 00:07:14.040
time as possible? I think you
do. You get badges. I'm not

112
00:07:14.240 --> 00:07:16.040
exactly sure what the reward system is. I don't know if there's also a

113
00:07:16.079 --> 00:07:20.360
reward for doing it with as few
timeouts as possible. Yeah, there there

114
00:07:20.399 --> 00:07:23.759
are four medals that you can get
for each level, but we didn't figure

115
00:07:23.759 --> 00:07:27.279
out what all of them are.
It games at super Easy, yeah,

116
00:07:27.399 --> 00:07:30.000
copy mad games. Yeah. Do
you find that like with these time games,

117
00:07:30.040 --> 00:07:35.040
I often get like overwhelmed really quickly. No, are since you're controlling

118
00:07:35.040 --> 00:07:38.160
everything, are you kind of hanging
with it the whole time? So the

119
00:07:38.160 --> 00:07:41.439
only thing that gets overwhelming is what's
happening on screen, and that's kind of

120
00:07:41.480 --> 00:07:45.560
a you know, of your own
digging. Yeah, Like you're kind of

121
00:07:45.560 --> 00:07:47.600
like if you keep on rewinding in
the same spot and dumping a guy in

122
00:07:47.600 --> 00:07:51.519
there who's just shooting spread guns,
like, it's gonna be chaotic. But

123
00:07:51.879 --> 00:07:56.399
I found that primer the video game. No, there are no bleeding noses.

124
00:07:57.639 --> 00:08:00.920
The writing is probably going to turn
some people off, but I actually

125
00:08:01.040 --> 00:08:05.839
kind of like it. It's got
a very i would say, like forum

126
00:08:05.959 --> 00:08:09.480
ish vibe. It is cheesy in
the extreme. There's a lot of zs

127
00:08:09.519 --> 00:08:11.879
it ends up. Yeah, there's
like a you know, a couple of

128
00:08:11.000 --> 00:08:15.519
kay thanks buys you know in there, but the guys who are saying them

129
00:08:15.680 --> 00:08:20.279
suck and they kind of know they
suck, So like it's actually I find

130
00:08:20.319 --> 00:08:24.040
it totally appropent. Your characters never
talk, so it's just your general it's

131
00:08:24.040 --> 00:08:26.639
just this kind of like total idiot, like it just sucks so badly,

132
00:08:26.680 --> 00:08:28.519
and so every time he says all
the stuff, it's just nonsense. It

133
00:08:28.600 --> 00:08:31.360
is kind of charming. It's not
that kind of Saturday Morning TV kind of

134
00:08:31.440 --> 00:08:37.679
vibe to it a little bit.
Yeah, kind of the art style is,

135
00:08:37.720 --> 00:08:39.399
ah, it looks very scum engine
to me. You know, you'll

136
00:08:39.440 --> 00:08:43.000
probably reduce it down to just saying
it's a pixel the art, but the

137
00:08:43.039 --> 00:08:48.399
animations are fun and the and the
pace is really good, just moves.

138
00:08:48.039 --> 00:08:52.320
So I'm probably about halfway through it
if I'm judging by the maps at the

139
00:08:52.360 --> 00:08:56.720
selections selection screen, there's probably like
three or four levels within each world.

140
00:08:56.679 --> 00:09:00.879
But the story is it's Mega Man
style, right. You can pick which

141
00:09:00.879 --> 00:09:03.519
time, which era you want to
go to, and the set up for

142
00:09:03.600 --> 00:09:07.679
it. In case anybody wants to
know if you're not sold already, because

143
00:09:07.720 --> 00:09:09.559
I do think it's actually we Brett
and now we're talking about this before.

144
00:09:09.679 --> 00:09:13.159
Whether there's a narrative to this game
and that's a draw or not. I

145
00:09:13.440 --> 00:09:16.799
think there is. Is basically the
scientist, just as he discovers time travel

146
00:09:18.080 --> 00:09:20.919
is immediately visited by himself traveling through
time, like as he puts the last

147
00:09:20.960 --> 00:09:24.240
piece of chocolates, I did it. It's it's like, I'm from the

148
00:09:24.240 --> 00:09:26.559
future. You discovered time travel,
and it's like, oh, it's like

149
00:09:26.720 --> 00:09:31.000
and then the world basically explodes you
everything about It's not clear whether you did

150
00:09:31.000 --> 00:09:35.120
it or it's a coincidence. It's
like at this moment you're invaded by like

151
00:09:35.159 --> 00:09:39.279
alien armies and all this stuff happens, and the future you comes back and

152
00:09:39.320 --> 00:09:43.440
he's like a this great general who
has led the world to saved it from

153
00:09:43.519 --> 00:09:48.919
disaster by traveling through time and writing
all these wrongs. So you quickly kind

154
00:09:48.919 --> 00:09:52.480
of saved the present day, which
is nineteen eighty X. And then you're

155
00:09:52.519 --> 00:09:56.840
giving carte blanche by the government to
go use time to solve other problems.

156
00:09:56.879 --> 00:10:01.279
Can't make it any worse. Well
that there in lines of the story.

157
00:10:01.440 --> 00:10:05.279
So like the first thing I did
was traveled back to dinosaur age, and

158
00:10:05.639 --> 00:10:07.799
you know, you're like, let's
stop the dinosaurs from going. It stinks

159
00:10:09.080 --> 00:10:11.200
like they'd be awesome to hang out
with. So I didn't play through that

160
00:10:11.240 --> 00:10:15.039
whole world yet, but they implied
that you were going to fight the asteroid

161
00:10:15.080 --> 00:10:18.200
they killed all the time. You
fight, you take on the asteroid.

162
00:10:18.559 --> 00:10:20.720
Great. Yeah, so it's that
kind of stuff, and I think it's

163
00:10:20.759 --> 00:10:26.159
super fund. You play anything else, Let's see you mean that's not Doda?

164
00:10:26.679 --> 00:10:30.039
Did you play Doda? Oh?
You know, we could talk about

165
00:10:30.360 --> 00:10:33.639
just video games, Bronn of Craigs
here, this is my chance before we

166
00:10:33.679 --> 00:10:37.039
get to that. Well, I
guess we could talk about Sunset Overdrive.

167
00:10:37.360 --> 00:10:41.519
No cool, because at Bargo Lifted. Do you guys all know what Sunset

168
00:10:41.559 --> 00:10:45.320
Overdrive is? Yeah? I remember
it from the press conference. Yeah,

169
00:10:45.320 --> 00:10:48.120
it looks. I don't think anybody
really knew exactly what it was after that

170
00:10:48.159 --> 00:10:50.639
because it was just your typical,
like splashy marketing trailer that was just slice

171
00:10:50.639 --> 00:10:54.440
commercial. Yeah, totally, it'll
you know what, I'm surprised when I

172
00:10:54.440 --> 00:10:56.039
saw the trailer or when I saw
the gameplay thing that came out. How

173
00:10:56.399 --> 00:10:58.840
kind of accurate too, Dott.
It looks yeah, I guess that's fair.

174
00:10:58.840 --> 00:11:05.840
I got kind of a Jets radio
vibe, yeah definitely. Yeah sure,

175
00:11:05.639 --> 00:11:09.720
yeah, well Brad, Brad give
us the kind of elevator pitch spiel

176
00:11:09.759 --> 00:11:13.200
here, Yeah, jets a radio
plus like I would say, Dead Rising

177
00:11:13.360 --> 00:11:18.879
is kind of where I would huh, that's really reductive this plus that sure

178
00:11:18.039 --> 00:11:22.360
way to the kind of frame of
reference. It's dead rising issue in that

179
00:11:22.360 --> 00:11:24.919
there are like tons of mindless enemies
just rushing at you all the time,

180
00:11:24.960 --> 00:11:31.480
and you've got this ridiculous arsenal to
moan down with creeps perhaps not maybe kind

181
00:11:31.480 --> 00:11:35.639
of fodder. Yes, haven't it
turned to zombies because of some energy drink?

182
00:11:35.679 --> 00:11:37.279
Kind of energy drink that either kills
you or turns you into mutant I

183
00:11:37.320 --> 00:11:39.440
think, I don't wait, it's
for real, Yeah, it is,

184
00:11:39.440 --> 00:11:43.320
actually yes, yeah, because I
apparently have been mailing out this energy drink

185
00:11:43.360 --> 00:11:46.279
to people. Yep, oh you
would know. Yes, how did it

186
00:11:46.360 --> 00:11:50.559
taste? Like every energy drink you've
ever done? Like so just like sugar

187
00:11:52.279 --> 00:11:56.720
to taste? Yeah, the worst. But yeah, you've got a you

188
00:11:56.759 --> 00:12:01.120
know, Insomniac has their reputation for
being masters of ridicular this weaponry. So

189
00:12:01.159 --> 00:12:03.960
all that stuff is in there,
you know, And yeah, there's there's

190
00:12:03.000 --> 00:12:07.159
a lot of a lot of grinding
on stuff that those things actually work in

191
00:12:07.200 --> 00:12:09.960
tandem, because it's kind of kind
of a neat system you are picking like

192
00:12:11.360 --> 00:12:13.480
I think they're called amps, Is
that right? I believe that's right.

193
00:12:13.519 --> 00:12:16.120
They're basically perks. They're like some
of them are weapons specific, some of

194
00:12:16.159 --> 00:12:20.120
them are for your movement, some
of them are for whatever. But they

195
00:12:20.399 --> 00:12:22.759
have levels they correspond to them,
and you have this like combo meter that

196
00:12:22.840 --> 00:12:26.480
the second you start like grinding a
rail or hit a jumpad or whatever,

197
00:12:26.519 --> 00:12:31.080
starts filling up. So the more
you are using that traversal stuff and also

198
00:12:31.159 --> 00:12:33.960
fighting guys while you're doing it,
the faster that meter fills. And then

199
00:12:33.360 --> 00:12:37.360
every time the meter hits a new
level, the perks at that level activate.

200
00:12:37.799 --> 00:12:41.559
So it's kind of a momentum based
thing of like more you're moving around,

201
00:12:41.559 --> 00:12:45.679
the more you're killing stuff, the
better your powers get and the faster

202
00:12:45.799 --> 00:12:48.639
you can do those things and stuff. So it seems like sometimes you're getting

203
00:12:48.639 --> 00:12:52.519
shocked damage now, or you're getting
like a wider area of effect on something,

204
00:12:52.759 --> 00:12:54.240
or like I think in one of
the cases we say you'd get a

205
00:12:54.240 --> 00:12:56.919
giant nuke. Yeah, well one
of the maxill shooting dudes. Are you

206
00:12:56.960 --> 00:13:01.720
kicking dudes? You've got a melee, but you've also got like weir you

207
00:13:01.919 --> 00:13:03.039
have like weapons, have like eight
weapons equipped. At one time, I

208
00:13:03.080 --> 00:13:05.720
think they said they're gonna be like
two dozen weapons in the game or something

209
00:13:05.759 --> 00:13:09.679
great. They're all patchworky weapons,
kind of Dead Rising style, like a

210
00:13:09.679 --> 00:13:13.799
lot of improvised like things taped together
and like kind of you know, unlikely

211
00:13:13.840 --> 00:13:16.240
weapons that have weird functions. Shooting
records. Yeah, there's like a final

212
00:13:16.600 --> 00:13:20.440
like a record launcher or an a
K. I think you just had a

213
00:13:20.519 --> 00:13:22.480
a K forty seven at some point, so the swear word in it.

214
00:13:22.559 --> 00:13:26.200
Yeah. One of the one of
the max level amps they equipped on that

215
00:13:26.919 --> 00:13:31.080
a K was a chance to prock
a nuclear explosion on every shot of a

216
00:13:31.080 --> 00:13:35.720
weapon. And since that thing is
just like a rapid fire a saul rifle

217
00:13:35.440 --> 00:13:39.960
like every three seconds or whatever,
you're just getting this huge fucking mushroom cloud

218
00:13:39.320 --> 00:13:43.000
as you're like mowing down this this
giant horde of enemies. It's kind of

219
00:13:43.039 --> 00:13:46.039
cool. Open world. Yeah,
it's open world. You've got like mission

220
00:13:46.039 --> 00:13:50.360
givers. There are different factions around
the city and stuff, like a LARPing

221
00:13:50.399 --> 00:13:54.279
faction. Yes, yes, oh
boy, it looks pretty cool. Like

222
00:13:54.320 --> 00:13:56.679
it's it's this type of game I
get into, you know, just kind

223
00:13:56.679 --> 00:14:01.399
of being able to roam around,
really being really mobile, nimble and just

224
00:14:01.440 --> 00:14:03.799
find a lot of different stupid stuff. Do you feel like Tony Hawk?

225
00:14:03.840 --> 00:14:07.360
All the grinding is a little bit
like that. Yeah, when you're when

226
00:14:07.399 --> 00:14:11.840
you're not on rails, Okay,
when you're not grinding, are you running?

227
00:14:11.080 --> 00:14:16.200
You're just running around blades or anything? I bet there will be really

228
00:14:16.440 --> 00:14:20.279
roller blades in it. Is that
what they call that pickup in the UK?

229
00:14:20.960 --> 00:14:26.039
Skates? Skates? Skates? Yeah, inline skates. Yeah, there's

230
00:14:26.039 --> 00:14:26.960
probably some Irish word for it too, but I don't know what that is.

231
00:14:28.159 --> 00:14:31.480
The whole thing is super colorful,
and I think they're kind of pitch

232
00:14:31.600 --> 00:14:35.519
is, like, you know,
it's a fun post apocalypse. Yeah,

233
00:14:35.399 --> 00:14:39.840
the movement and stuff, isn't they
all? No? No, I think

234
00:14:39.840 --> 00:14:43.159
most of them are pretty gnarly.
I've never been to one. No,

235
00:14:43.360 --> 00:14:46.120
really, this one is more Narnar. What if I had to know,

236
00:14:50.440 --> 00:14:52.080
I don't even know what that is, and I don't want to know.

237
00:14:52.519 --> 00:14:54.320
Did that come from one of Brad's
dark places on the internet? Well?

238
00:14:54.399 --> 00:14:58.639
Yes, no, but yes,
So when you're not grinding, then you're

239
00:14:58.720 --> 00:15:01.279
running around the whole game does seem
to slow down a bit. It does

240
00:15:01.279 --> 00:15:05.600
seem like a game that you're gonna
want to be moving constantly. Yeah,

241
00:15:05.720 --> 00:15:07.080
I mean that's the thing with that. It's the incentive to get on the

242
00:15:07.120 --> 00:15:09.240
right. That's the thing with that
whole combos system. You know, you're

243
00:15:09.279 --> 00:15:13.399
you're constraining your abilities by not using
that stuff. Okay, you know,

244
00:15:13.519 --> 00:15:15.960
so you don't want to just run
around and shoot a guys because it's gonna

245
00:15:15.960 --> 00:15:18.960
take forever to max that stuff out. So is it always just taking out

246
00:15:18.080 --> 00:15:22.360
massive crowds of of zombie. There's
there's a couple other types of enemies.

247
00:15:22.360 --> 00:15:26.600
There's like some automated robotic stuff going
on, and it's kind of like Fashak

248
00:15:26.679 --> 00:15:31.080
Infinite Is itppening around on rails?
Well, it's all third person and uh,

249
00:15:31.480 --> 00:15:35.559
it's a little no, it's more
it's like Infamous Second Son kind of

250
00:15:35.960 --> 00:15:39.000
vibe. Yeah, Like just in
terms of the traversal, Yeah, it's

251
00:15:39.320 --> 00:15:43.919
kind of similar to that. But
I didn't think the dashes and gliding and

252
00:15:43.919 --> 00:15:46.240
stuff in that game felt very good. I think, yeah, it's just

253
00:15:46.720 --> 00:15:50.360
seems a little yeah you know,
yeah surprise, Yeah, yeah, big

254
00:15:50.360 --> 00:15:54.960
surprise. That's that's a pretty good
comparison. Uh, And it's very colorful

255
00:15:54.000 --> 00:15:58.919
and cartoony. Yeah, and big
old bosses. Anything else going on?

256
00:15:58.960 --> 00:16:03.919
Brand? When's the coming out they
haven't said, but I bet it's Poliday

257
00:16:03.000 --> 00:16:11.440
ish later this year. Fall uh
anything. Just don't just had the best

258
00:16:11.480 --> 00:16:15.159
match your life, you said when
you were streaming something best live match.

259
00:16:15.200 --> 00:16:18.559
Okay, yeah, on that on
the stream we do, you know,

260
00:16:18.759 --> 00:16:22.320
ironically the one time that we weren't
streaming from my perspective, extremely well,

261
00:16:22.399 --> 00:16:26.399
yeah, that's multiple games. You
can't see this video for this podcast now.

262
00:16:26.440 --> 00:16:30.720
But I look radiant today. It's
amazing. My hair is back.

263
00:16:30.759 --> 00:16:33.600
I lost forty pounds, but I'll
be gone by the next time I'm on

264
00:16:33.679 --> 00:16:36.639
camera. But just looking awesome to
see. I'll leave that one alone.

265
00:16:36.679 --> 00:16:38.679
If you know, Greg wants to
talk about Dodo when it is his turn,

266
00:16:38.720 --> 00:16:41.720
and I'm not going to stop him. Greg, what you've been playing?

267
00:16:41.200 --> 00:16:47.759
A little bit of back to the
defense of the install? Like I

268
00:16:47.799 --> 00:16:49.679
remember, like right around New Year's
Day. I think you made a promise

269
00:16:49.679 --> 00:16:53.200
to yourself. That's that's correct,
I I uh, yeah, I played.

270
00:16:53.279 --> 00:16:57.120
I played the game pretty obsessively for
like the last I guess like two

271
00:16:57.240 --> 00:17:00.080
years when with trans Sister Have Combat. If you haven't been playing Doda,

272
00:17:00.279 --> 00:17:03.400
well it would still come out at
the same time. But but yeah,

273
00:17:03.480 --> 00:17:08.680
if I if I had kept playing
It's listening at the beginning of the year.

274
00:17:08.920 --> 00:17:11.400
Yeah, yeah, yeah, so
I hadn't played it since since January

275
00:17:11.480 --> 00:17:15.880
and finally reinstalled it. The first
time I saw you fired up on s

276
00:17:15.920 --> 00:17:17.880
Team, I was like, wow, the game must be in good shame

277
00:17:18.559 --> 00:17:22.559
just getting getting close. Yeah,
but yeah, I mean I I got

278
00:17:22.039 --> 00:17:29.039
I've been been pretty busy wrapping up
my my own damn video game last couple

279
00:17:29.039 --> 00:17:30.960
of months, so I have a
lot of catching up to do. But

280
00:17:32.240 --> 00:17:37.119
yeah, the first like non my
own game thing that I started catching up

281
00:17:37.160 --> 00:17:40.880
on was a yeah, reinstalled Dota
two. Got Dark Souls too, got

282
00:17:41.039 --> 00:17:45.960
Heartstone, got the like multiple Blizzard
games came out like while I was working

283
00:17:45.000 --> 00:17:48.160
on my own game, which is
crazy to me. So well, let's

284
00:17:48.160 --> 00:17:49.759
take a second for folks who don't
know, Greg, what are you working

285
00:17:49.839 --> 00:17:53.359
on? What is your own game? I have been working on a game

286
00:17:53.440 --> 00:18:00.000
called Transistor, which is out next
week. That's pretty soon May seven days

287
00:18:00.039 --> 00:18:07.279
from now, Yes, soon.
So I'm just sitting here trying to contemplate

288
00:18:07.400 --> 00:18:10.960
the universe and so on while I
still can before it comes out. Yeah.

289
00:18:11.319 --> 00:18:14.680
So so yeah, that's been fun. It's uh, it's definitely like

290
00:18:15.039 --> 00:18:18.640
you get into a certain zone when
all you're doing is playing your own damn

291
00:18:18.720 --> 00:18:22.559
thing. So it's it's really it's
really nice to go back to to playing

292
00:18:22.599 --> 00:18:26.799
other stuff. And I really really
want to play the Like the south Park

293
00:18:26.880 --> 00:18:30.640
game is really high on my list. That sounded really good, just came

294
00:18:30.680 --> 00:18:37.319
out at a time when when I
was not in the mental state to play

295
00:18:37.400 --> 00:18:41.200
it, and uh, yeah,
there there has been a lot is there?

296
00:18:41.319 --> 00:18:44.839
Dark Souls Too? Have you had
a good buy it out chair the

297
00:18:45.359 --> 00:18:48.480
I have that game. It turns
out that game is hard. Yeah,

298
00:18:48.720 --> 00:18:53.960
so I I enjoyed Demon Souls and
Dark Souls a lot. So yeah,

299
00:18:55.000 --> 00:18:56.559
Dark Souls Too was right at the
right at the top of my list.

300
00:18:57.079 --> 00:19:03.519
Did you see any of that beef
Souls? I did think about what's it

301
00:19:03.559 --> 00:19:07.599
called? Project Beast was right floating
around. I was pretty excited by what

302
00:19:07.759 --> 00:19:11.240
I saw there. I mean,
like my joke was that from Software.

303
00:19:11.400 --> 00:19:15.759
Well, so there's like some skepticism
as to whether it's legit or it looked

304
00:19:17.039 --> 00:19:19.680
whatever it is. It looks like
someone is making a video game that looks

305
00:19:19.720 --> 00:19:25.720
like that, But from Software does
like the best filthy rags of any game

306
00:19:25.759 --> 00:19:29.680
developer I've evereen. Yeah, like
the Swamp pyromancer from Dark Souls. He's

307
00:19:29.720 --> 00:19:33.519
just just the best, just disgusting
rags and this like Project Beast game.

308
00:19:33.759 --> 00:19:37.839
I'm like, yeah, man,
I want to just be this raggedy ass

309
00:19:37.920 --> 00:19:41.480
dude with a shotgun, like shooting
zombie dogs, Miss Gates, I'm in

310
00:19:41.880 --> 00:19:45.559
whatever. I don't know. I
want to I want to know more about

311
00:19:45.559 --> 00:19:48.559
whatever that thing is. Yeah,
it looks pretty familiar, you know,

312
00:19:48.880 --> 00:19:52.920
just visually, I think in like
an entirely positive way for her. For

313
00:19:52.000 --> 00:19:56.559
me, there's something too. When
I saw it, and I was very

314
00:19:56.599 --> 00:20:00.640
excited about having a shotgun or firearm, and then when I actually thought about

315
00:20:00.640 --> 00:20:04.319
it, took a little longer to
think about it, realized that the bad

316
00:20:04.359 --> 00:20:08.119
guys will probably have firearms, and
that's not a game I want to play.

317
00:20:08.440 --> 00:20:12.000
Yeah. The zombies though, right, the zombies and Project Best.

318
00:20:12.640 --> 00:20:18.200
Yeah, I don't know. I
haven't looked for anybody knows. Okay,

319
00:20:18.440 --> 00:20:22.400
Yeah, if it's anything like Demon
Souls, they're sure there's zombies. Maybe

320
00:20:22.400 --> 00:20:26.440
if they've gone maybe they are sharpshooters
who've gone hollow. I have no idea,

321
00:20:26.680 --> 00:20:30.359
but I don't want anybody shooting in
those games. Spears okay, sword,

322
00:20:30.519 --> 00:20:34.039
Okay, Yeah, you got magic. Okay, I don't want to

323
00:20:34.160 --> 00:20:37.559
dude with a sawed off hiding behind
a corner that's just gonna like glowed my

324
00:20:37.680 --> 00:20:41.519
chest. Yeah. If history has
taught us anything, it's that anything ranged

325
00:20:41.599 --> 00:20:44.400
in one of those games as a
fucker. Oh man, all horrible.

326
00:20:44.519 --> 00:20:48.480
It isn't got so much. A
part of those games is actually moving like

327
00:20:48.599 --> 00:20:52.720
a wave, like defending yourself by
actually getting out of the way. And

328
00:20:52.759 --> 00:20:56.079
that's one of the fundamental things you
can't do with weaponry like that, I

329
00:20:56.079 --> 00:20:59.599
guess not if the's got like a
gatling gun like stages up there. Uh

330
00:21:00.079 --> 00:21:02.400
so, Greg, what do you
do when when your knee deep in like

331
00:21:03.000 --> 00:21:07.519
the development cycle, you just un
so, you just yeah, man,

332
00:21:07.640 --> 00:21:11.359
you just freaking work through it.
There's like a you get to a point

333
00:21:11.440 --> 00:21:15.440
where you know, the whole we
have the whole game, uh playable start

334
00:21:15.480 --> 00:21:18.279
to finish at the beginning of the
year, which which is where we wanted

335
00:21:18.319 --> 00:21:21.559
to be, where we would just
kind of then spend however much time we

336
00:21:21.640 --> 00:21:26.079
want to just kind of polishing everything. But at that point when the whole

337
00:21:26.200 --> 00:21:30.839
game is like like like all all
the work is unblocked, basically like you

338
00:21:30.880 --> 00:21:33.200
could work on any part of the
game, and you could put like an

339
00:21:33.279 --> 00:21:37.160
arbitrary amount of work into like any
given moment. So there's just a lot

340
00:21:37.200 --> 00:21:41.559
of stuff that you could be doing. It's a really fun time because like

341
00:21:41.640 --> 00:21:45.400
the game, the game just like
rapidly comes together. Like every single day,

342
00:21:45.200 --> 00:21:48.960
people are doing stuff. You know, the folks I work with,

343
00:21:49.039 --> 00:21:52.119
they're all doing stuff that is like
super inspiring to me every day. It

344
00:21:52.200 --> 00:21:55.960
keeps you, keeps you motivated.
But there's a there's a lot to do

345
00:21:56.039 --> 00:21:57.680
at the same time. But like
we really you know, it's only our

346
00:21:57.720 --> 00:22:03.680
second game, so we don't release
games very often, so we we have

347
00:22:03.000 --> 00:22:07.880
like it's it's a big deal for
us. Just you know this. It's

348
00:22:07.920 --> 00:22:11.359
it's been almost three years. In
July, it will have been three years

349
00:22:11.480 --> 00:22:17.599
since the first version of Bashan came
out. And so yeah, we have

350
00:22:17.880 --> 00:22:22.759
we we are motivated to do our
damnedest to kind of put everything we want

351
00:22:22.839 --> 00:22:26.480
into the stuff. So we make
it so since you guys are self publishing,

352
00:22:26.599 --> 00:22:30.119
is there was there pressure from anybody
besides yourselves as to the timeframe for

353
00:22:30.240 --> 00:22:33.519
release? I mean like, no, did you guys? Did you guys?

354
00:22:33.559 --> 00:22:34.079
At some point you're just like,
all right, May is the month

355
00:22:34.119 --> 00:22:38.279
we want to hit. Yeah,
that's that's basically that is it isn't short

356
00:22:38.319 --> 00:22:41.160
how it went. I mean that
that's uh, that was entirely up to

357
00:22:41.279 --> 00:22:47.240
us. A lot goes into picking
your release date, in my opinion,

358
00:22:47.920 --> 00:22:52.279
because there is like almost never a
good time when you're a you know,

359
00:22:52.440 --> 00:22:56.759
a smaller independent game like ours,
which is like you know, we were

360
00:22:56.039 --> 00:23:00.440
whatever at like Sony's E three events
stuff. We have like a relatively high

361
00:23:00.480 --> 00:23:04.000
profile for an independent game, but
even still compared to like some Giant Triple

362
00:23:04.000 --> 00:23:07.880
A game releasing in fall, we
don't want to release our games in like

363
00:23:08.039 --> 00:23:12.440
October, because even though some Giant
Triple A game is in a totally different

364
00:23:12.480 --> 00:23:18.759
genre, totally different context, it's
still kind of there's certain releases that just

365
00:23:19.559 --> 00:23:22.000
capture all of the Yeah, you
just don't want to be anywhere. I

366
00:23:22.079 --> 00:23:25.920
don't want to be anywhere near them. I think I think there's like some

367
00:23:26.200 --> 00:23:29.640
debate as to whether that is,
you know, true or not, but

368
00:23:29.839 --> 00:23:32.240
yeah, we want it. And
plus personally, just as a as a

369
00:23:32.279 --> 00:23:36.079
game player, I've always been frustrated
that that like like a million games come

370
00:23:36.119 --> 00:23:38.200
out in September and October and then
like the spring and the summer is just

371
00:23:38.319 --> 00:23:41.799
dead. Yeah, I think that's
finally been changing over the last couple of

372
00:23:41.880 --> 00:23:45.720
years. Like August last year was
like awesome, there's like two really amazing

373
00:23:45.960 --> 00:23:49.759
I seem to recall if they're like
multiple great games coming out every week in

374
00:23:49.759 --> 00:23:52.200
August, which felt like it was
new. So yeah, we felt in

375
00:23:52.279 --> 00:23:56.240
short, we felt May was a
good time. You guys are lunch in

376
00:23:56.279 --> 00:24:03.359
Saint days Wolfenstein. Yeah, and
you know that before you'd I don't think

377
00:24:03.440 --> 00:24:07.359
I don't think we. I don't
think we were like super aware of that.

378
00:24:07.640 --> 00:24:10.559
Yeah, but we we did.
You know, we obviously decided to

379
00:24:10.680 --> 00:24:15.119
not change the date. Yeah,
I feel like so different. Yeah,

380
00:24:15.200 --> 00:24:17.599
I think I would probably only help. Yeah, I think the week after

381
00:24:17.680 --> 00:24:19.039
that has Watched Dogs, So yeah, the week after his watch Dogs and

382
00:24:19.200 --> 00:24:23.079
stuff like that. And again Track
and Guard three is out the same day.

383
00:24:23.160 --> 00:24:26.720
So so again, even in May
when like his, you know,

384
00:24:26.799 --> 00:24:30.279
traditionally not not a lot of stuff
comes out, even May is pretty crowded.

385
00:24:30.359 --> 00:24:33.160
But we wanted we wanted to announce
our release date when we were like

386
00:24:33.319 --> 00:24:36.519
sure we could hit it and you
know, get get the word out there

387
00:24:36.640 --> 00:24:40.480
ahead of time, so that people
would hopefully know about it when the time

388
00:24:40.559 --> 00:24:42.920
came. So what happens now that
you guys, Well, I have two

389
00:24:44.000 --> 00:24:47.000
questions. Yeah, right now,
I have two questions for you. First

390
00:24:47.039 --> 00:24:49.559
one, you were saying that basically
the content was or the build was near

391
00:24:49.640 --> 00:24:52.839
complete. About it, just say, at the beginning of the year,

392
00:24:52.400 --> 00:24:56.920
I said that the content we had
all the content there, we like,

393
00:24:56.000 --> 00:25:00.720
the game was playable start to finish. We had the whole ending and basically

394
00:25:00.799 --> 00:25:03.599
we build our games like serially,
so beginning first, ending last, so

395
00:25:03.720 --> 00:25:07.599
we had all the you know,
the game was feature it was it was

396
00:25:07.680 --> 00:25:11.720
alpha essentially, it was feature complete, so that their remaining time is all

397
00:25:11.759 --> 00:25:14.720
just you know, iteration and polishing
so on. So when you're at that

398
00:25:14.759 --> 00:25:17.839
point and you're you're playing through and
you're kind of some of the adds something,

399
00:25:17.920 --> 00:25:19.920
there's a new code, it gets
injected, you have to force yourself

400
00:25:21.000 --> 00:25:23.680
to play that build as a fresh
player and not just kind of run past

401
00:25:23.759 --> 00:25:26.480
all the skip skip skips and skip
and run past all the stuff that you've

402
00:25:26.480 --> 00:25:30.680
played a billion times before. For
sure, we we try to do that

403
00:25:30.799 --> 00:25:34.279
at certain points, especially like near
the end, when it's you know,

404
00:25:34.359 --> 00:25:41.039
the thing is it like you have
to acknowledge that it's it's actually impossible for

405
00:25:41.119 --> 00:25:44.359
you to to just go in as
a completely new player. Yeah, like

406
00:25:44.640 --> 00:25:47.519
like you can. You can put
yourself in that mindset for sure and sort

407
00:25:47.559 --> 00:25:52.960
of play like someone with no foreknowledge
of anything and just not make any assumptions.

408
00:25:52.039 --> 00:25:56.720
And I I can, I can. I think I can make my

409
00:25:56.839 --> 00:26:00.160
brain kind of work that way.
But for sure it's not the same as

410
00:26:00.279 --> 00:26:03.720
someone just going in cold. And
you know, we play test for that,

411
00:26:04.000 --> 00:26:08.759
like we can't. We can't entirely. That's so it really it really

412
00:26:08.880 --> 00:26:11.519
is like I know exactly where to
go, and I know how to beat

413
00:26:11.559 --> 00:26:15.440
this enemy and like two hit or
like whatever two seconds, but now I

414
00:26:15.519 --> 00:26:19.440
have to kind of walk, listen
to the dialogue or whatever, bang on

415
00:26:19.480 --> 00:26:23.119
the walls. Yeah, this weapon, especially near the end. Yeah,

416
00:26:23.200 --> 00:26:26.920
you you have to check all those
assumptions for sure, and play it through

417
00:26:26.039 --> 00:26:30.839
kind of nice and slow the way
a normal human being you know, probably

418
00:26:30.880 --> 00:26:33.480
will on the first try. And
and just like looking all those knicks and

419
00:26:33.519 --> 00:26:36.559
crannies and all that kind of stuff. Yeah, for sure, there's a

420
00:26:36.599 --> 00:26:40.440
lot of that and and and you
know, and and in order to like

421
00:26:41.559 --> 00:26:47.440
just make sure you're not crazy or
whatever or overlooking horrible, horrible things.

422
00:26:47.680 --> 00:26:51.480
Yeah, you gotta play test it
with with other people and see see what

423
00:26:51.599 --> 00:26:55.799
their reactions are. And especially when
it comes to like game tuning and stuff.

424
00:26:56.400 --> 00:27:00.559
Late latent development will have guys who've
like, oh, well, I'm

425
00:27:00.599 --> 00:27:03.359
one of the developers of this game, and I find that, you know,

426
00:27:03.480 --> 00:27:04.599
this sequence got a little bit too
easy. It's like, well,

427
00:27:04.680 --> 00:27:08.400
you've been playing this game for two
hundred hours, like or or actually that's

428
00:27:08.480 --> 00:27:15.160
like nothing. So we we have
to take a step back and yeah,

429
00:27:15.200 --> 00:27:18.200
we have to be careful about that
kind of stuff for sure, and have

430
00:27:18.559 --> 00:27:22.839
a really solid sense of who,
like what are the who are we tuning

431
00:27:22.880 --> 00:27:26.440
the game forward? How do you
guys handle playtesting as a small developer,

432
00:27:26.440 --> 00:27:27.319
I mean, do you just like
drag in friends and family or do you

433
00:27:27.359 --> 00:27:32.400
go through a more formal like third
party service that. No, we we

434
00:27:32.519 --> 00:27:36.200
do everything ourselves. We we like
we get people to play it in short

435
00:27:36.559 --> 00:27:41.079
that we get different types of people
at different times, like different experience levels,

436
00:27:41.039 --> 00:27:45.759
uh, stuff like that. We
get different people. They don't know

437
00:27:45.759 --> 00:27:51.319
necessarily why we pick them, but
we may pick them for different reasons because

438
00:27:51.400 --> 00:27:53.960
we have some sense of their brains
and what we think that they're you know,

439
00:27:55.880 --> 00:28:00.920
which insights we think that they would
be particularly kind of just great about

440
00:28:02.119 --> 00:28:04.960
whether whether they're like, like,
for example, you know, there are

441
00:28:04.960 --> 00:28:08.119
certain guys that we used to work
with. They're like super whatever. They

442
00:28:08.160 --> 00:28:11.680
were like tournament quality real time strategy
players or something like that. So it's

443
00:28:11.759 --> 00:28:15.119
like, let's get in the guy
who's gonna just break this game, who's

444
00:28:15.119 --> 00:28:19.119
gonna like it's gonna be probably be
a total quick cake walk for this guy

445
00:28:19.160 --> 00:28:22.079
because he just masters any game he
plays, you know, within seconds.

446
00:28:22.319 --> 00:28:25.960
Let's see what this guy can find. So that's an example of a guy.

447
00:28:26.000 --> 00:28:29.119
We'll get other We'll get other folks, you know, where we're really

448
00:28:29.160 --> 00:28:32.559
interested in their perspective on the narrative
or something like that. We want everyone's

449
00:28:32.720 --> 00:28:37.400
we don't ever the way we play
test, we never sort of give directed

450
00:28:37.480 --> 00:28:40.920
questions and we never like even try
to help the person in anyway if they

451
00:28:40.960 --> 00:28:42.880
struggle with something that's the game's fault
and that's something we want to know about.

452
00:28:44.319 --> 00:28:47.759
So we just let them go and
then give us their impressions on on

453
00:28:47.880 --> 00:28:51.680
whatever whatever comes to mind, and
you know, we're, yeah, we're

454
00:28:51.720 --> 00:28:55.720
open to whatever feedback. And then
the team is constantly playing and giving each

455
00:28:55.720 --> 00:28:59.319
other feedback. Also, do you
ever get some just random I remember showing

456
00:28:59.359 --> 00:29:02.839
from Meadow Games said that their Tesco
delivery guys, like the grocery delivery guy,

457
00:29:03.079 --> 00:29:04.319
they just let him play it and
see what he thought about Joe Danger

458
00:29:04.359 --> 00:29:08.880
when they were doing that. We
haven't had our delivery guys play, but

459
00:29:10.319 --> 00:29:14.400
like a game development version of a
porn guy shows up the fix table and

460
00:29:14.480 --> 00:29:21.400
then the controllers come out. For
sure, we ask like we also you

461
00:29:21.480 --> 00:29:23.400
know, get impressions from people who
don't normally play games and stuff. For

462
00:29:23.440 --> 00:29:26.960
sure, Yeah, because we want
it. I mean whatever, I had

463
00:29:26.039 --> 00:29:30.240
my like three year old son play
it and stuff. It's like he's not

464
00:29:30.319 --> 00:29:33.039
going to buy this game on Steam
as far as I know, But that's

465
00:29:33.079 --> 00:29:37.920
still interesting to see how you try
to get as broad of a range of

466
00:29:37.279 --> 00:29:41.839
perspectives as possible, not because you're
necessarily making the game for those people,

467
00:29:41.920 --> 00:29:47.920
but just to see if they can
even just if they can even just navigate

468
00:29:48.000 --> 00:29:51.200
it at all. It must be
just interesting just to see different perspectives.

469
00:29:51.400 --> 00:29:53.920
Yeah, definitely, especially a game
like a game like ours, like we

470
00:29:55.079 --> 00:29:59.759
do. While we want it to
be like engaging and challenging, but we

471
00:30:00.160 --> 00:30:03.240
it to be really easy to pick
up and start playing, so you don't

472
00:30:03.279 --> 00:30:07.160
need to like read a manual or
anything before you start playing. So I

473
00:30:07.240 --> 00:30:11.480
mean that's why stuff like it's really
what's yeah exactly, they don't they don't

474
00:30:11.519 --> 00:30:14.839
have those anymore anyway, but but
yeah, the you know, that's why

475
00:30:14.880 --> 00:30:18.119
it's cool to like take the game
to place like packs and just see like

476
00:30:18.319 --> 00:30:21.960
okay, yeah, see if hundreds
of people, you know, if the

477
00:30:22.039 --> 00:30:26.799
game, if there's some problem with
people like understanding some core aspect of how

478
00:30:26.880 --> 00:30:30.279
to play it, then that's going
to be exposed real fast. You are

479
00:30:30.279 --> 00:30:37.359
there any feuds or like bidding pools
that get settled. We're like that stuff

480
00:30:37.440 --> 00:30:41.000
is is actually like that stuff can
be super like bitter in my experience.

481
00:30:41.079 --> 00:30:47.759
So so we're we're pretty we're pretty
against it. Uh, I've I've I've

482
00:30:47.799 --> 00:30:51.319
worked at places before where that kind
of stuff happened and it was it was

483
00:30:51.359 --> 00:30:56.200
fine actually, but at our with
us, like we're like, like I

484
00:30:56.319 --> 00:31:00.680
told you so is like super super
taboo as an idea because we don't we

485
00:31:00.759 --> 00:31:04.000
don't do that kind of like like
we just we we move forward from like

486
00:31:04.119 --> 00:31:08.319
consensus. Anyway, if if there's
like a point in development where someone is

487
00:31:08.359 --> 00:31:12.599
like upset about something we're not.
It doesn't happen where it's like, well,

488
00:31:12.799 --> 00:31:15.599
just deal with it and like move
on or whatever. It's like,

489
00:31:15.880 --> 00:31:21.839
no, we're gonna hash that out
so that we we have to move forward

490
00:31:21.880 --> 00:31:23.759
together, like with the decisions that
we made. If someone is like,

491
00:31:23.880 --> 00:31:26.519
oh, you know, we shouldn't
have we shouldn't have done it this way,

492
00:31:26.559 --> 00:31:32.440
it's like that that person's just gonna
yeah, that's not going to be

493
00:31:32.519 --> 00:31:34.039
healthy. Have to imagine I have
to imagine the size of the team,

494
00:31:34.119 --> 00:31:37.440
Like you can't proceed without everybody being
on board. Yeah, pretty much,

495
00:31:37.839 --> 00:31:42.319
that's that's exactly the idea. And
it's also like we don't have that like

496
00:31:42.440 --> 00:31:48.680
it's it's just basically a group of
people are like specialists within the team or

497
00:31:48.759 --> 00:31:53.720
whatever. So they like if Jen
our art director, you know, wants

498
00:31:53.759 --> 00:31:59.599
to do something with the art like
like she makes the call. It's not

499
00:32:00.240 --> 00:32:04.160
so we all give feedback, but
the person who does the work is going

500
00:32:04.200 --> 00:32:07.079
to do the work in a way
that they are, you know, that

501
00:32:07.160 --> 00:32:09.160
they feel good about because they have
to live with it and they have to

502
00:32:09.240 --> 00:32:15.160
do it. So that for us
that that works out nicely. At least

503
00:32:15.200 --> 00:32:19.240
it has thus far, and and
uh yeah, it's it's fun. It

504
00:32:19.400 --> 00:32:23.319
makes makes it so that you know
people working on uh, they're part of

505
00:32:23.359 --> 00:32:28.480
the game. They you know that. That's it's it's all our Yeah,

506
00:32:28.519 --> 00:32:30.920
it's a small team. We're we're
some people on bashing. Were twelve people

507
00:32:31.640 --> 00:32:37.960
on this game, so we almost
double. It's a it's expanding too quick

508
00:32:37.000 --> 00:32:42.359
man, twenty four now yeah,
yeah, yeah, next, No,

509
00:32:42.559 --> 00:32:45.440
but we we we intend to stay
at that size where you can cram everybody

510
00:32:45.480 --> 00:32:49.079
into a room and yeah, make
make those kind of decisions to cover.

511
00:32:49.359 --> 00:32:51.920
Did you do You look at it
now and say, how did we make

512
00:32:51.960 --> 00:32:57.920
a game with seven people? I
mean I think we not really, because

513
00:32:59.200 --> 00:33:01.839
I mean we were you mean,
like compared to the twelve we have now,

514
00:33:01.920 --> 00:33:05.960
well I assume you're with twelve.
Nobody's sitting there and being like this

515
00:33:06.200 --> 00:33:10.279
is easy. No, it's still
it's still because like I got nothing to

516
00:33:10.319 --> 00:33:14.519
do today. No, I mean
we have like we have like taken on

517
00:33:15.839 --> 00:33:19.640
we have like taken on more work, which is why we have more people.

518
00:33:20.559 --> 00:33:23.759
It's it's pretty simple in that regard. And we have like another game

519
00:33:23.799 --> 00:33:29.400
that we've continued to we have an
existing game that we've continued to support while

520
00:33:29.440 --> 00:33:34.359
working on this game and so forth. So yeah, I think I think

521
00:33:34.400 --> 00:33:39.200
the reason we could have done it
with fewer people on Bastion is because in

522
00:33:39.319 --> 00:33:43.680
some respects the scope of that game
was smaller and also like we didn't have

523
00:33:43.880 --> 00:33:49.079
Bastion to support. So yeah,
it's things like that, so we we

524
00:33:49.240 --> 00:33:52.960
we also just like the one of
the big analogies or the like on Bastion,

525
00:33:53.000 --> 00:33:55.599
anytime we needed an animation, we
had to like call in a favor,

526
00:33:55.880 --> 00:34:00.960
like we didn't have an animator,
so and that game animation. So

527
00:34:00.480 --> 00:34:04.880
that that's something where after the game
came out and thankfully you know, did

528
00:34:05.039 --> 00:34:07.880
did well, we're like, okay, now we could. This is just

529
00:34:07.599 --> 00:34:10.239
we didn't have a complete team on
Bastion as where we see it, and

530
00:34:10.320 --> 00:34:14.719
we had to shore up those kind
of weaknesses as as we move forward on

531
00:34:14.760 --> 00:34:19.280
this game. Let me let me
just wrap up the development stories with what

532
00:34:19.360 --> 00:34:22.679
do you do now? Like so
like now you're pretty much locked and loaded

533
00:34:22.719 --> 00:34:29.719
to go, everything's ready the continue
down this horrible metaphor. The sights are

534
00:34:30.400 --> 00:34:34.079
aimed and triggers, Yeah, yeah, yeah primed, and what do you

535
00:34:34.159 --> 00:34:39.199
do? No, it's a weird
yeah, you you say yes when Vinnie

536
00:34:39.360 --> 00:34:44.079
Carabella Caravella invites you to be on
the Giant podcast, Yeah, you buy

537
00:34:44.159 --> 00:34:46.960
your time, man, because yeah, it's this is like, this is

538
00:34:47.000 --> 00:34:51.079
the eye of the storm for us. It's just gonna But is it the

539
00:34:51.119 --> 00:34:54.760
most nerve wracking It's, uh,
it's not because you can't touch it,

540
00:34:54.880 --> 00:34:59.400
right, yeah, pretty much.
No, that is nerve wracking for sure.

541
00:35:00.159 --> 00:35:01.239
It's just look at it. You
can't touch it, and you just

542
00:35:01.480 --> 00:35:05.039
yeah, yeah, nobody, I
don't know what anyone. Yeah, no

543
00:35:05.119 --> 00:35:07.159
one can touch it and you don't
Yeah, I don't know what anyone like.

544
00:35:07.320 --> 00:35:10.800
Yeah, we don't like the you
know, like we don't know what

545
00:35:10.880 --> 00:35:15.920
anyone thinks of it either, right, do you like kind of like oh

546
00:35:15.000 --> 00:35:17.519
no, we're still playing it a
bunch, but it's like yeah, but

547
00:35:17.599 --> 00:35:21.599
I feel like if you were to
play it'd be like they're they're for sure.

548
00:35:21.800 --> 00:35:27.880
I mean, I forgot. We
we've had We've had plenty. So

549
00:35:28.000 --> 00:35:30.599
the good thing about that stuff is
we we tend to we tend to squeeze

550
00:35:30.639 --> 00:35:34.079
in. That's I think we're more
looking for the stuff that we still haven't

551
00:35:34.679 --> 00:35:37.519
There's always something you didn't know about, no matter how much you play it.

552
00:35:37.719 --> 00:35:42.840
I think, so we're we're we're
on the hunt for anything, no

553
00:35:42.920 --> 00:35:45.320
matter how many times we've played it, is there's something that we overlooked whatever,

554
00:35:46.159 --> 00:35:49.960
because you can just never you can
never play it too much, I

555
00:35:50.039 --> 00:35:52.960
think. But yeah, I mean, for the there's still plenty of kind

556
00:35:53.000 --> 00:35:57.079
of administrative stuff we have to do
to get ready for next week. There's

557
00:35:57.119 --> 00:35:59.840
a lot of there's a lot of
stuff we have to prepare. But it's

558
00:36:00.199 --> 00:36:05.199
but but transitioning from the part where
you've been like feverishly making the game to

559
00:36:05.639 --> 00:36:09.199
the part where you're you know,
you know, like you're not working on

560
00:36:09.280 --> 00:36:14.400
it actively anymore, that part for
me has always been that part has always

561
00:36:14.400 --> 00:36:19.920
been really hard for me personally.
Actually, I'm more comfortable when the hours

562
00:36:19.960 --> 00:36:22.719
are long and I'm just working away
on the game than when it's like,

563
00:36:22.800 --> 00:36:29.599
well you're done, we're still yeah, So so I'm in short, I'm

564
00:36:29.760 --> 00:36:34.800
finding ways to keep myself busy between
now and next week. And and is

565
00:36:34.880 --> 00:36:37.880
it nerve wracking? I mean,
for sure it is. What what's your

566
00:36:38.719 --> 00:36:44.039
What's I was just about to ask, actually, if you have like a

567
00:36:44.159 --> 00:36:50.519
ritual like bottomless mimosas or no,
there's nothing I mean I should, now

568
00:36:50.719 --> 00:36:52.840
now that you put it that way, I feel like I should have something

569
00:36:52.920 --> 00:36:55.880
like that. I don't. I
don't know why I don't, So I

570
00:36:57.000 --> 00:36:59.440
haven't. I haven't worked on that
many games, Like I haven't worked on

571
00:36:59.599 --> 00:37:00.840
enough to be yeah, I always
you know, take it, take a

572
00:37:00.840 --> 00:37:05.840
shot at tequila, and you know
whatever. I don't. I don't have

573
00:37:05.920 --> 00:37:08.840
any kind of ritual. Every single
game I've worked on. The it's the

574
00:37:08.960 --> 00:37:13.360
context has been totally different when it
when it came out and stuff. So

575
00:37:14.639 --> 00:37:16.679
when you be on forums and stuff
just checking what people think, Yes,

576
00:37:17.039 --> 00:37:22.320
I'm gonna be looking at I mean, I you know, I I solid,

577
00:37:22.480 --> 00:37:25.199
Yes, I used I care,
Hey, I care about what people

578
00:37:25.280 --> 00:37:28.559
think about this game, or I
want to know. I want to know

579
00:37:28.639 --> 00:37:31.440
what people think about it. So
I'm gonna be looking at that stuff with

580
00:37:31.519 --> 00:37:35.960
interest. I'm just curious, as
like a former game critic myself, I'm

581
00:37:36.000 --> 00:37:39.800
curious what impressions there are of the
game. And and then yeah, it's

582
00:37:39.840 --> 00:37:44.480
basically a combination of that stuff.
Uh and and you know, seeing what

583
00:37:44.599 --> 00:37:49.119
practical what the practical response is on
on like you know, the game's coming

584
00:37:49.119 --> 00:37:54.039
out on on PS four and Steam
and and on Steam it's like there's gonna

585
00:37:54.079 --> 00:37:58.960
be every computer configuration under the sun
playing the game. Like we've we've tested

586
00:37:59.039 --> 00:38:01.679
it as much as we can with
a pretty sizeable team, but it's still

587
00:38:01.760 --> 00:38:06.639
nothing in comparison to the world.
Yeah, to the world. So we're

588
00:38:06.840 --> 00:38:09.840
we have to be super on point
responding to anything that we didn't anticipate there

589
00:38:09.960 --> 00:38:13.639
and and we and we intend to
be. So we're just going to be

590
00:38:14.039 --> 00:38:17.199
on standby. You know, you're
seeing if anyone has has any trouble.

591
00:38:17.280 --> 00:38:21.239
What is that I'm now I'm kind
of adding more questions as we go.

592
00:38:21.320 --> 00:38:24.239
What is that process? Like of
like you see the hints of a bug

593
00:38:24.400 --> 00:38:29.159
show up and then like over time
you kind of just watch it and then

594
00:38:29.280 --> 00:38:30.599
say, okay, this is a
bu No, not really, I mean

595
00:38:30.679 --> 00:38:35.840
it's way more immediate than that.
In most cases. Sometimes there's there's like

596
00:38:36.320 --> 00:38:39.280
sometimes there's a weird mysterious stuff where
like you can't if you can't reproduce it,

597
00:38:39.599 --> 00:38:45.119
then then it's just tough. But
but typically, I mean it's easy

598
00:38:45.159 --> 00:38:47.639
to get ahold of us. Our
our email is like you can like reach

599
00:38:47.760 --> 00:38:52.000
us like within the game, uh, and you know our emails on our

600
00:38:52.039 --> 00:38:54.800
website and whatever. So if anyone, you can email you from inside the

601
00:38:54.840 --> 00:38:58.840
game. Not not exactly, but
there's like a link, there's a whatever

602
00:38:59.039 --> 00:39:02.039
is there's this team. No,
don't with the web whatever the internet.

603
00:39:02.559 --> 00:39:09.480
Yes, the Internet is available on
Uh there's a cool story about Meridian fifty.

604
00:39:13.360 --> 00:39:15.519
But yeah, I mean people will
just if they haven't, they'll just

605
00:39:15.639 --> 00:39:20.960
email us, right, and then
we just reply and started getting stuff like

606
00:39:21.920 --> 00:39:24.920
all I get is the black screen
and then I've got seven monitors up to

607
00:39:25.000 --> 00:39:28.280
this. Yeah yeah, yeah,
I mean we asked, Yeah, we

608
00:39:28.400 --> 00:39:30.119
just it's all case by case and
stuff. Yeah, and we you know,

609
00:39:30.199 --> 00:39:32.920
as we gather information, it's like, yeah, you put up like

610
00:39:34.000 --> 00:39:37.400
a you just tell people what you're
working on on the Steam forum. It's

611
00:39:37.440 --> 00:39:43.440
like, okay, these are This
is just like speaking from from Bastion experience,

612
00:39:43.519 --> 00:39:47.440
where I think that game shipped nice
and clean on on PC, but

613
00:39:47.639 --> 00:39:52.239
but they're still like random little features
that people want. It's like, oh,

614
00:39:52.360 --> 00:39:55.760
I I want to be able to
localize this game in Turkish? Could

615
00:39:55.760 --> 00:40:00.679
you add support for that? Like
like, we're happy to whatever those random

616
00:40:00.719 --> 00:40:02.840
little things are. We love like
looking at that stuff. And someone may

617
00:40:02.920 --> 00:40:07.880
have convinced you to rebalance the leaderboards
at some point, yes, thus removing

618
00:40:07.000 --> 00:40:12.440
the previous number one seen number one
account. Oh did they get Uh?

619
00:40:12.639 --> 00:40:15.559
I forget what happened? Like something
changed about with the way you handled scoring

620
00:40:15.639 --> 00:40:17.800
and I lost my acts? Right
someone? I lost what I thought would

621
00:40:17.800 --> 00:40:21.599
be my permanent number one spot on
the leaderboard. Yeah, sorry about that.

622
00:40:22.039 --> 00:40:27.280
Probably deserves so some changes are really
good. Yeah yeah, knock that

623
00:40:27.400 --> 00:40:30.639
guy off. Yeah yeah. Supporting
your game launch, I mean it's it's

624
00:40:30.719 --> 00:40:35.679
it's fairly for us, it's fairly
mundane. It's a it's a single player

625
00:40:35.719 --> 00:40:38.440
focus game. We don't have to
like be worried about like sure can people

626
00:40:38.960 --> 00:40:43.719
hopefully we're not worried about can people
even like play this game? But they're

627
00:40:43.719 --> 00:40:46.599
still just hopefully, you know,
enough people will be interested in this game

628
00:40:46.639 --> 00:40:52.519
where there's just going to be some
people who who want one thing or another,

629
00:40:52.599 --> 00:40:54.599
and we want to know what they
have to say. Can I ask

630
00:40:54.639 --> 00:41:00.880
you a real inside baseball question?
Uh? When you're for Steam? Yeah,

631
00:41:00.239 --> 00:41:04.559
do you like is there like a
web form you're filling out with like

632
00:41:05.000 --> 00:41:07.360
release date and stuff like that,
like time this should go live, cost

633
00:41:07.480 --> 00:41:12.760
this should like like drop down menus
and basically like you know, like radio

634
00:41:12.840 --> 00:41:16.039
buttons that you're just clicking and are
just like release, yeah, cost support,

635
00:41:16.119 --> 00:41:20.440
multiplayer support, uh, drop down. That's like when like a calendar

636
00:41:20.559 --> 00:41:22.760
that comes up, that's just like
when do you want this to be released?

637
00:41:22.000 --> 00:41:23.760
Here? Do you want this on
a Steam sale? Ever? No

638
00:41:24.119 --> 00:41:30.239
opt out? Yeah? So so
Uh. There are still many very good

639
00:41:30.360 --> 00:41:36.840
human beings working at Valve Corporation,
thankfully, though they have the degree to

640
00:41:36.880 --> 00:41:40.880
which that stuff And I don't think
I'm saying anything that whatever. I mean,

641
00:41:42.320 --> 00:41:45.719
it's it's sort of it's wonderful to
work with with that level of stuff.

642
00:41:45.800 --> 00:41:51.239
It is. It is highly automated
and just you know, relatively painless.

643
00:41:51.519 --> 00:41:54.760
Like it's actually changed. This was
interesting for us as a new experience

644
00:41:54.760 --> 00:42:00.280
because Baston also came out on Steam
and it's changed quite a bit o time.

645
00:42:00.639 --> 00:42:02.840
Yeah. Back back in the Bastion
days, we like email, you

646
00:42:02.920 --> 00:42:07.679
know, we like told a man
all the stuff and then that man,

647
00:42:07.880 --> 00:42:12.559
you know, created a Steam page
for us. Yeah, whereas here it

648
00:42:12.719 --> 00:42:15.760
was much more do it yourself,
which was pretty cool because you could just

649
00:42:15.159 --> 00:42:17.599
if there's a typo or something,
you don't have to be like, oh

650
00:42:17.679 --> 00:42:22.400
God, should I email this guy? Is this is this? You know?

651
00:42:22.480 --> 00:42:23.599
Am I gonna be bothering this guy
to ask him to like fix this

652
00:42:23.719 --> 00:42:25.480
one thing for me. Can fix
it yourself, and yeah, I fix

653
00:42:25.480 --> 00:42:29.960
it yourself. It's it's great.
Like I just imagine this crazy form you

654
00:42:30.039 --> 00:42:31.719
fill out and then at the end
it just says like browse file, go

655
00:42:31.840 --> 00:42:36.800
to desktop, upload the buyer.
Yeah. So it's not it's not quite

656
00:42:37.960 --> 00:42:43.679
it's not quite that absurd, but
uh but it's really Yeah, I mean

657
00:42:43.800 --> 00:42:46.440
it's it's like I said, it's
it's been it's been great. It's been

658
00:42:46.519 --> 00:42:50.760
great to like finally get our Steam
page up there, or doing all the

659
00:42:50.920 --> 00:42:54.159
trading card Steam achievement blah blah blah, all that kind of stuff we think,

660
00:42:54.400 --> 00:42:58.159
I mean, I think personally as
really cool as like an avid whatever.

661
00:42:58.320 --> 00:43:00.880
Did you get your team Fortis two
hats in there? Nah? Yeah,

662
00:43:00.000 --> 00:43:05.559
none of that set. Did you
look into it? The thought the

663
00:43:05.639 --> 00:43:10.480
thought may have well, we we
much much. You you understand that it

664
00:43:10.559 --> 00:43:15.199
doesn't take much to start talking about
done, so we we. Uh,

665
00:43:15.440 --> 00:43:16.679
but yeah, we didn't think that
kind of stuff made a lot of sense

666
00:43:16.719 --> 00:43:20.840
for this game. Okay, I
know this is turning into twenty thousand questions.

667
00:43:20.960 --> 00:43:22.400
No, I have one more,
just because you mentioned having been a

668
00:43:22.440 --> 00:43:25.480
game reviewer for as many years as
you were. Once the game was finally

669
00:43:25.599 --> 00:43:29.440
know content complete blah blah blah,
and you could play through the whole thing,

670
00:43:29.559 --> 00:43:31.960
Like were you able to resist putting
on your reviewers hat and looking at

671
00:43:32.039 --> 00:43:36.519
that thing as a reviewer and like
like did you feel in your gut like

672
00:43:36.599 --> 00:43:37.760
I know what I would give this
game? Oh? I mean, well,

673
00:43:38.280 --> 00:43:43.480
like answer the question, so why
would I? I don't know why

674
00:43:43.519 --> 00:43:46.719
I would resist that. I think
it's like valuable. I didn't. I

675
00:43:46.840 --> 00:43:51.960
didn't do like I did not like
write a review of the game during development.

676
00:43:52.039 --> 00:43:55.760
Sure, for sure. I here
here's the thing, Like I used

677
00:43:55.760 --> 00:43:59.800
to work at places where they're like
what but what will what will reviewers?

678
00:44:00.280 --> 00:44:01.719
Like? What will they think?
And it's like, dude, they like,

679
00:44:01.840 --> 00:44:05.719
do you play games like they think
the way you like? If you

680
00:44:05.800 --> 00:44:08.639
think something about this game is shitty, Like a reviewer is probably going to

681
00:44:08.679 --> 00:44:14.800
think the same thing. It's not
not not to again I speak, I

682
00:44:14.920 --> 00:44:17.800
say this with the utmost of respect. It's not rocket science. Like they're

683
00:44:17.840 --> 00:44:24.000
not coming at it from some completely
insane mindset that a person, as a

684
00:44:24.039 --> 00:44:28.760
game player you know, cannot fathom. So for sure, it's important to

685
00:44:28.800 --> 00:44:32.440
play it with a critical eye.
That doesn't mean, you know, I

686
00:44:32.800 --> 00:44:37.639
actually have heard studios that will sit
down and like review the game themselves and

687
00:44:37.719 --> 00:44:42.800
then like solve for issues that they
bring up as a result of their reviews.

688
00:44:43.280 --> 00:44:45.440
For us, I don't know,
we don't have any kind of contrived

689
00:44:45.800 --> 00:44:51.159
process like that. We do play
test it a lot. We're very critical

690
00:44:52.800 --> 00:44:55.599
as game players, I think,
and we're critical of each other's work,

691
00:44:55.719 --> 00:45:00.119
but it doesn't get too much more
cerebral than that. I would like to

692
00:45:00.159 --> 00:45:04.280
think my past experience helps me as
a developer in that regard. So yeah,

693
00:45:04.280 --> 00:45:07.480
I don't know if that answers your
question, but yeah, I think

694
00:45:07.480 --> 00:45:09.719
I think that like publishers, you
know, trying to get in the heads

695
00:45:09.719 --> 00:45:13.280
of game reviewers, what do they
really think? It's like you really just

696
00:45:13.320 --> 00:45:15.239
want to know if you thought it
was like an eight point nine or a

697
00:45:15.360 --> 00:45:19.679
nine. But you know, I
don't, I don't know, Like like

698
00:45:19.760 --> 00:45:22.760
I've been out of the I've been
out of the that game long enough to

699
00:45:22.800 --> 00:45:27.000
where you know, you can you
can control the quality of your game,

700
00:45:27.119 --> 00:45:30.440
but you can't control the context,
and you can't control people's experience with it.

701
00:45:31.360 --> 00:45:37.960
Like I don't know what what mindset
people are going to have going into

702
00:45:37.039 --> 00:45:42.719
it, and that's yeah, we're
not going the Cobo and you're not going

703
00:45:42.760 --> 00:45:46.000
to have the transistor review event down
there and yeah not this year, not

704
00:45:46.159 --> 00:45:50.440
this year. Have them over your
house, yeah, dinner, you know,

705
00:45:50.719 --> 00:45:55.079
just play it on my laptop and
help you write it. You it's

706
00:45:55.800 --> 00:46:00.760
there's no there's no apostrophe, and
it's you were with without it's just bioh

707
00:46:00.920 --> 00:46:06.519
you are. Oh. I'll wrap
up pastoring you with questions with what do

708
00:46:06.599 --> 00:46:08.639
you so what are you looking forward
to playing? Uh? And let me

709
00:46:08.800 --> 00:46:12.800
let me ask you actually that and
what are you looking forward to seeing at

710
00:46:12.840 --> 00:46:15.199
E three? I like the thing
at E three where it's like I had

711
00:46:15.280 --> 00:46:19.239
no idea this was going to be
the or thing I care about, Like

712
00:46:19.360 --> 00:46:21.480
that's always the thing I look for. I don't know, I can't.

713
00:46:22.000 --> 00:46:23.840
I mean that project Beast thing I
want to see for that, that's the

714
00:46:23.960 --> 00:46:28.039
thing recently that like, right,
I actually want to see what that is

715
00:46:28.119 --> 00:46:30.280
for real? What do you want
to see Nintendo do something? Right?

716
00:46:30.400 --> 00:46:32.400
Yeah? Man, I want to
see him do something. I want to

717
00:46:32.400 --> 00:46:36.880
see them bring the pain. I
think, like when when Nintendo Nintendo's a

718
00:46:37.039 --> 00:46:39.679
game is still I think they're the
greatest. They're you know, quite possibly

719
00:46:39.719 --> 00:46:45.119
the greatest game developer. Like when
they when they're at their best, when

720
00:46:45.159 --> 00:46:47.559
they make their best games, those
games are really extraordinary. So I don't

721
00:46:47.599 --> 00:46:52.280
know, I'm the kind of guy. Maybe it's naive. I continue to

722
00:46:52.320 --> 00:46:55.079
hold out hope that Nintendo will like
make something new. I would very much

723
00:46:55.239 --> 00:47:00.360
like that. At the same time, I'm very amenable to things like Metroid

724
00:47:00.599 --> 00:47:05.239
and so on when they again are
new, and I really like I still

725
00:47:05.280 --> 00:47:08.519
play the three DS in particular rather
avidly. I like me some three DS

726
00:47:08.639 --> 00:47:12.599
games. Yeah, so if there's
like a new freaking fire emblem announced,

727
00:47:12.639 --> 00:47:15.519
I'd be very happy with that.
For example, Uh, do what do

728
00:47:15.559 --> 00:47:17.079
you want Metal Gear to do?
I don't know. There's no date on

729
00:47:17.199 --> 00:47:22.440
five on Phantom End next year,
which okay, yeah, I mean I

730
00:47:22.679 --> 00:47:24.440
I don't want I want them to
make that game good, you know.

731
00:47:24.679 --> 00:47:29.599
I just I haven't played I actually
I need to play Ground Zeros. The

732
00:47:30.360 --> 00:47:32.800
reviews of that one we're a little
discouraging for me, But but I want

733
00:47:32.840 --> 00:47:36.880
to play it for sure, as
having played all all the other stuff.

734
00:47:37.440 --> 00:47:40.880
But yeah, I mean, I
will forever sort of hold out hope for

735
00:47:40.960 --> 00:47:44.800
that stuff to be. It's weird
and interesting self. I like my metal

736
00:47:44.880 --> 00:47:49.760
gear nice and crazy and kind of
insane. Just just ambitious, you know.

737
00:47:50.239 --> 00:47:52.960
I think like those games are nothing
if not ambitious. I think,

738
00:47:53.440 --> 00:47:57.960
I mean, you're obviously gonna be
any three. I think so, I

739
00:47:58.159 --> 00:48:00.199
would like to. Yeah, I
think I'm gonna be there as a as

740
00:48:00.239 --> 00:48:04.800
a civilian this time walking the floor. Yeah, yeah, yeah, I

741
00:48:04.840 --> 00:48:07.280
think so. So you kicked out
of booths and yeah, exactly, I

742
00:48:07.559 --> 00:48:12.559
don't. Yeah, I haven't thought
very far ahead after the launch of this

743
00:48:12.719 --> 00:48:15.519
game, so I will have to
pick up, put my life back together

744
00:48:15.599 --> 00:48:19.800
in some fashion and see what happens. Is there any kind of like alumni

745
00:48:19.840 --> 00:48:22.920
association for E three where like,
you know, I think it's more of

746
00:48:22.960 --> 00:48:25.079
a support group. Yeah, but
like, if you're a developer, right,

747
00:48:25.199 --> 00:48:28.760
who's had a game, Let's say
you've even appeared on stage at E

748
00:48:28.920 --> 00:48:31.760
three, you or a player in
the E three theater, let's say,

749
00:48:31.840 --> 00:48:35.519
right, some door at the old
Yeah, is it just like you were

750
00:48:35.599 --> 00:48:37.880
always invited back? Or is it
just like who are you? No,

751
00:48:37.000 --> 00:48:39.639
you can't come in here. I
can't get a bad I really like the

752
00:48:39.719 --> 00:48:43.639
idea of the thing you said,
But I think it's more the second thing

753
00:48:43.800 --> 00:48:46.280
of like, man, you were
just you were last year's news. I

754
00:48:46.639 --> 00:48:50.440
get the hell out of here.
Read the one that I swear it was

755
00:48:50.480 --> 00:48:52.239
you. I was talking to a
packs about the idea of Transistor being at

756
00:48:52.280 --> 00:48:54.800
E three, and I swear you
were the one that said, like,

757
00:48:54.880 --> 00:48:59.199
there's nothing sadder than a game being
on demo that's already out at a trade

758
00:48:59.239 --> 00:49:01.960
show. Oh uh, that may
that sounds like something I may have said.

759
00:49:02.400 --> 00:49:07.320
Yeah. E three is very much
about upcoming games. Yeah, so

760
00:49:07.599 --> 00:49:12.880
I don't. I actually don't.
I don't know if if Sometimes there are

761
00:49:12.920 --> 00:49:15.559
games when it's like a big publisher's
booth or something, it's like, oh,

762
00:49:15.639 --> 00:49:17.920
and here's the game that came out, but yeah, created it a

763
00:49:19.000 --> 00:49:22.119
little bit like what three weeks old
er? Yeah, three weeks old ancient

764
00:49:22.239 --> 00:49:25.159
history by the time E three rolls
around. So yeah, it's you know,

765
00:49:25.480 --> 00:49:30.079
I think three as a as someone
who enjoys E three, I think

766
00:49:30.119 --> 00:49:34.280
E three, you know, there's
enough upcoming games just fighting for each other

767
00:49:34.400 --> 00:49:37.400
tooth and fighting each other tooth and
nail for for attention at that show to

768
00:49:37.440 --> 00:49:40.320
where they don't need recently released games
to try to steal any of their thunder

769
00:49:40.840 --> 00:49:45.519
Drew. Hey, what's it like
making a game? Uh? Well,

770
00:49:45.480 --> 00:49:51.679
how do you keep yourself? That's
a whole process. Tell me about achievement

771
00:49:51.800 --> 00:49:55.280
icons. What was the resolution?
Oh man, sixty four by sixty four?

772
00:49:55.400 --> 00:49:59.320
Is it really that small? Huh? I think yeah, it's pretty

773
00:49:59.360 --> 00:50:01.519
something came out sixty king came out
what eight plus years ago? So yeah,

774
00:50:01.760 --> 00:50:05.840
that makes sense. But it was
funny when Greg was talking about like,

775
00:50:05.960 --> 00:50:08.960
how do people on the team know, like how it's gonna be reviewed.

776
00:50:09.199 --> 00:50:13.760
I think I think you're right,
Like some people are kind of blissfully

777
00:50:14.719 --> 00:50:19.199
unaware or like ignorant on purpose.
But I think a lot of people they

778
00:50:19.280 --> 00:50:25.719
know. M you think our small
team and like I didn't you know it

779
00:50:25.880 --> 00:50:30.800
was all dudes working on the game, not like higher up people who hope

780
00:50:30.800 --> 00:50:34.960
it I mean everyone hopes it'll be
good. Yeah, but uh, some

781
00:50:35.079 --> 00:50:38.719
people I think have a more realistic, h view of it. We'll have

782
00:50:38.800 --> 00:50:44.239
to imagine. There are you know, spreadsheets and lists of things that people

783
00:50:44.239 --> 00:50:47.440
would like to get to but budget
and I don't. I think there are

784
00:50:47.480 --> 00:50:52.440
things that even though your your game
overall may not be great, that there

785
00:50:52.480 --> 00:50:58.360
are things that you're really proud of
and that that you can create. Yeah,

786
00:50:58.400 --> 00:51:00.000
like crates, that you can take
pride in that you that you said.

787
00:51:00.039 --> 00:51:05.199
Okay, I there's no way we're
gonna make this a great game.

788
00:51:05.360 --> 00:51:07.000
We just don't have the time of
the budget. But I'm gonna take it

789
00:51:07.039 --> 00:51:10.199
upon myself to make this one thing
really really good and be proud about that.

790
00:51:12.039 --> 00:51:15.280
So what else? What have you
been doing? Uh in your long

791
00:51:15.519 --> 00:51:21.920
hiatus from gamemaking? What did you
do this weekend? This weekend, I

792
00:51:22.039 --> 00:51:25.199
played a fun game called What Happened
to Me Last Night? One can be

793
00:51:25.320 --> 00:51:34.280
tough? Yeah, I hate indie
games or playing Yeah, no, what

794
00:51:34.360 --> 00:51:36.360
happened to you last night? This? It was? It wasn't it was

795
00:51:36.400 --> 00:51:42.559
the night before? That's this is
that DLC, It's what is the Night

796
00:51:42.599 --> 00:51:45.360
before? Dot com? Okay,
yeah this this has never happened to me

797
00:51:45.480 --> 00:51:50.079
before. But so I got up
in the middle of the night to go

798
00:51:50.159 --> 00:51:54.400
to the bathroom and I'm standing there
in your bathroom and do you open your

799
00:51:54.400 --> 00:52:00.280
eyes and you're like on a subway
platform. Blood. Oh no, not

800
00:52:00.440 --> 00:52:07.920
again, peeing on somebody or a
Gammy figure. Your No, I swear

801
00:52:07.960 --> 00:52:12.239
I was in my bath what happened? I start to get kind of dizzy.

802
00:52:12.400 --> 00:52:15.239
Oh no, And I think it
was because like I stood up real

803
00:52:15.320 --> 00:52:17.880
fast went to the bathroom, like
locked my legs, and my head's kind

804
00:52:17.880 --> 00:52:21.960
of hanging down, you know,
like, and I go like, okay,

805
00:52:21.960 --> 00:52:23.119
I may need to sit down because
I don't think I can make it

806
00:52:23.159 --> 00:52:27.800
to the bed without like passing out. Like like I felt the blood rush

807
00:52:27.840 --> 00:52:31.320
out of my Yeah, my vision
start to close in. So I'm gonna

808
00:52:31.320 --> 00:52:35.280
sit down. Pull on some g's
right. Yeah. So I was like,

809
00:52:35.320 --> 00:52:37.519
I'm gonna sit down, and I
don't remember sitting down. Fell asleep

810
00:52:37.559 --> 00:52:40.239
on the toilet? No, no, I was, I was standing Okay,

811
00:52:40.960 --> 00:52:45.480
So you did sit down on the
ground of the bathroom. Oh no,

812
00:52:45.760 --> 00:52:47.039
we're not even on the toilet.
No, well I was. I

813
00:52:47.159 --> 00:52:53.239
was peeing standing up. Stop.
Yeah, okay, take a seat on

814
00:52:53.280 --> 00:52:58.599
your bathroom on the floor. Yeah, uh, with my backup against the

815
00:52:58.599 --> 00:53:00.719
wall. I would never sit on
my bathroom. I had just cleaned it,

816
00:53:00.840 --> 00:53:04.960
Okay, But I don't remember the
act of sitting down. So I'm

817
00:53:04.960 --> 00:53:08.639
sitting there and I like, I
still can't see. So I sit there

818
00:53:08.719 --> 00:53:15.880
for a good number of minutes.
I was kind of I don't know,

819
00:53:15.000 --> 00:53:20.199
I was woozy, sleepy, sleepy. I had some alcohol the night before,

820
00:53:20.239 --> 00:53:23.400
I was super drunk. Yeah.
I think being dehydrated probably helped this

821
00:53:23.480 --> 00:53:25.840
too. But I sat there for
a little while, collected myself and went

822
00:53:25.840 --> 00:53:29.800
back to sleep. I roll over
it in the middle of the night,

823
00:53:30.119 --> 00:53:35.039
and my butt hurts, which is
not the first time I've said this,

824
00:53:37.119 --> 00:53:40.760
And I figure I must have like
plopped onto the ground. Yeah, like

825
00:53:42.000 --> 00:53:46.880
passed out and then fell back.
Wow. Uh so when morning came,

826
00:53:47.039 --> 00:53:52.400
did you land on your cockxics?
Uh No, on somebody else's cocks.

827
00:53:52.519 --> 00:53:57.440
It's more it's more the flesh.
It's more like the muscle of my right

828
00:53:57.519 --> 00:54:01.440
the glute. But yeah, I
go into the bathroom in the morning and

829
00:54:01.559 --> 00:54:07.639
turn on the light and there's a
giant Drew's butt shape hole in drywall.

830
00:54:07.800 --> 00:54:13.440
Wow. What Yeah, I broke
my own wall. You're with my butta

831
00:54:15.039 --> 00:54:17.280
really? Yeah, I mean that's
gonna be some force. Yeah, let

832
00:54:17.360 --> 00:54:23.079
me tell you it still hurts.
Wow. Yeah? Wow, so fighting

833
00:54:23.079 --> 00:54:27.599
your bathroom. But I don't know, I mean, you've kind of really

834
00:54:30.199 --> 00:54:35.559
episodes of flower behind that butt for
us. I know, I don't And

835
00:54:35.719 --> 00:54:38.320
also, like my neck hurts.
Also, didn't wake you up? Ord?

836
00:54:38.400 --> 00:54:42.840
Like you know, I think I
must have passed out. Yeah,

837
00:54:42.920 --> 00:54:45.239
but like like from the blood rushing
out of my head. Sure, but

838
00:54:45.360 --> 00:54:50.679
like you know you, I'm gonna
make no assumptions here, but like,

839
00:54:51.480 --> 00:54:54.599
but first into a wall passing out
is like that's a that's a special pass

840
00:54:54.679 --> 00:54:59.400
out. Yeah. Like so usually
people go forward or down, but like

841
00:54:59.639 --> 00:55:01.960
not like butt out into a wall. I must have just like you know,

842
00:55:02.119 --> 00:55:05.800
tipped back on my heels and just
kind of slumped to the ground.

843
00:55:06.639 --> 00:55:10.280
Knock one. Goodness, you didn't
go ahead first into the or like like

844
00:55:10.679 --> 00:55:14.920
this to the right, to my
tub, to my sink. It's a

845
00:55:15.199 --> 00:55:19.719
large that you've been a nice like
compact bathroom. Right, I've been into

846
00:55:19.760 --> 00:55:22.719
his bathroom, beautiful. Did you
punch him in the gut and shove him

847
00:55:22.719 --> 00:55:24.840
into the wall? Wake up,
Drew, Come on, I'm just gonna

848
00:55:24.920 --> 00:55:28.840
leave. Like you're lucky you didn't
hit something on the way down. There's

849
00:55:28.880 --> 00:55:30.760
a lot of bathroom. Yeah,
there's like a towel rack which would have

850
00:55:30.800 --> 00:55:34.199
been right above my head. I
didn't. I didn't hit my head or

851
00:55:34.239 --> 00:55:37.719
anything. So you just think you
just kind of like from X time to

852
00:55:37.920 --> 00:55:42.360
X time, passed out but put
a hole in the wall and then spend

853
00:55:42.400 --> 00:55:45.400
some time on the floor. Yeah, that's frightening. Do you think you

854
00:55:45.440 --> 00:55:51.679
were abducted? Maybe that's crazy.
You have missing time, that's right to

855
00:55:51.760 --> 00:55:54.199
my knowledge, I don't have any
other missing time. Wow, So that

856
00:55:54.360 --> 00:55:58.800
was Did you do go like CSI
over your bathroom to try and like find

857
00:55:58.920 --> 00:56:02.079
other like traject Yeah? Did you
put your butt to make sure it was

858
00:56:02.159 --> 00:56:07.880
your butt? If it didn't match, it's a red string from the impact.

859
00:56:07.159 --> 00:56:10.000
Yeah, yeah, totally like start
going like you know, okay,

860
00:56:10.039 --> 00:56:14.719
I would have had to fall at
this time, and like my watches stopped.

861
00:56:14.920 --> 00:56:16.480
You know. It's kind of a
weird spot too. It's like right

862
00:56:16.559 --> 00:56:22.280
above the molding along the butt,
so it's not like it's it's not like

863
00:56:22.360 --> 00:56:25.800
a couple of feet insane. Did
you try did you reenactive to see what

864
00:56:25.920 --> 00:56:30.039
the motion would have been? No, didn't. Human butt wasn't made to

865
00:56:30.079 --> 00:56:31.599
bend at this angle. Good for
you for having a butt that could put

866
00:56:31.639 --> 00:56:35.480
a hole in draw all, though, that's something like my butt would have

867
00:56:35.519 --> 00:56:38.840
just spread out and I just would
have taken the blow and shock absorption,

868
00:56:39.039 --> 00:56:42.519
Yeah, a lot of more shock
absorption, or it would have just been

869
00:56:42.559 --> 00:56:45.760
a full body through the wall.
Uh just kind of like you know,

870
00:56:45.880 --> 00:56:50.400
cartoon style like arms out. That's
that is? That is really something?

871
00:56:50.440 --> 00:56:53.239
Man? Yeah it was weird,
but uh, almost as weird as the

872
00:56:53.320 --> 00:56:58.840
other activity I did this weekend,
which was watch Eurovision. Oh yeah,

873
00:56:59.039 --> 00:57:01.320
yeah, I could see put your
butt through the wall. Yeah that was

874
00:57:01.400 --> 00:57:04.880
on your revision, wasn't it one
of the acts? Yeah, people put

875
00:57:04.960 --> 00:57:07.119
in their butts through drywalls? So
hang on, was that a good goddamn

876
00:57:07.119 --> 00:57:09.840
it or bad? Because as the
only authentic European in the room, I

877
00:57:09.920 --> 00:57:14.039
want to know if this is like
something that is reviled by Europeans. No,

878
00:57:14.360 --> 00:57:16.679
this is uh see, I have
to watch it because I was born

879
00:57:16.719 --> 00:57:20.760
there. You have options to watch
the Eurovision, which is something I find

880
00:57:20.960 --> 00:57:23.480
completely beside. Well, Danny,
why don't you set up Eurovision and then

881
00:57:23.559 --> 00:57:29.320
you can describe the American perspective?
Okay, okay. Eurovision is basically imagine

882
00:57:29.400 --> 00:57:32.679
all the countries in Europe were teenagers
and they all put together this band of

883
00:57:32.920 --> 00:57:37.440
Battle of the Band's competition, but
none of them can sing, so they

884
00:57:37.559 --> 00:57:44.519
just try and stand out using flare, okay, using interesting aspects of like

885
00:57:45.039 --> 00:57:49.360
I'm going to dress up as Mumford
and sons. One year, Ireland put

886
00:57:49.480 --> 00:57:52.599
through a hand puppet that was a
turkey. Okay, so it's a giant

887
00:57:52.719 --> 00:57:55.280
challenge show for all of Europe.
Yeah, basically involving some kind of singing.

888
00:57:55.519 --> 00:57:59.840
Yes, but you're saying that aside
since nobody can sing, we need

889
00:58:00.000 --> 00:58:01.639
spectacle. Okay. Maybe I'm being
a little bit unfair. Some people can,

890
00:58:01.840 --> 00:58:06.239
some people can, but they're still
one in nineteen seventy four, and

891
00:58:06.320 --> 00:58:09.239
that's why they're famous. Really from
Eurovision. Yeah, wow, Ireland's have

892
00:58:09.400 --> 00:58:12.960
the hot Maybe this is why I'm
so bitter about it. We haven't won

893
00:58:13.000 --> 00:58:15.840
anything in like twenty years or something, but we're the highest amount of wins.

894
00:58:16.280 --> 00:58:20.559
In the nineties. We were dominant, killing it kick everyone's asses.

895
00:58:21.599 --> 00:58:23.559
That's where river Dance came from as
well. It was the halftime show and

896
00:58:24.000 --> 00:58:27.079
your oversion ninety four. Yeah.
See Greg's not on his head, so

897
00:58:27.280 --> 00:58:31.920
yeah, see yeah we have Michael. Yeah, thanks a well, So,

898
00:58:32.920 --> 00:58:37.280
Drew, you were watching Eurovision this
year? Yes, you see,

899
00:58:37.000 --> 00:58:40.360
well I took notes. Okay,
so I mean see Danny's like, oh

900
00:58:40.480 --> 00:58:44.760
why are you watching Eurovision? I
also watched eurovisions so well, okay,

901
00:58:45.039 --> 00:58:49.559
but I do still love it.
It's a. So it's super it's super

902
00:58:49.639 --> 00:58:52.280
corny, but it's so self serious. So if you're if you're in like

903
00:58:52.360 --> 00:58:57.480
the UK, you can watch the
BBC, which apparently there's commentary on top

904
00:58:57.559 --> 00:59:00.519
of it, like Mister Science Theater
or a quick look. Okay, so

905
00:59:00.639 --> 00:59:07.920
there's a guy doing commentary on the
Yes, the original one was Terry Wogan,

906
00:59:07.920 --> 00:59:09.440
who was an Irish guy. He
used to present it, but he

907
00:59:09.719 --> 00:59:13.800
because it was on late on like
a weekend, he'd sort of be the

908
00:59:13.880 --> 00:59:15.599
only person in the BBC at night
times. We'd sit there with a bottle

909
00:59:15.639 --> 00:59:21.159
of whiskey. Yeah, and when
funny stuff happened, he would comment on

910
00:59:21.239 --> 00:59:24.039
it and that became a trope.
And then the Eurovision was kind of serious

911
00:59:24.119 --> 00:59:28.519
up until like late nineties, and
then it started getting kind of goofy.

912
00:59:28.840 --> 00:59:32.639
So then his goofiness continued and basically
Graham North News, another Irish guy,

913
00:59:32.760 --> 00:59:37.440
took over from him, and yeah, he becomes part of that. In

914
00:59:37.480 --> 00:59:39.639
fact, they crashed into his at
one stage during the during the show.

915
00:59:39.719 --> 00:59:44.159
Yeah. Yeah. So but the
feed we get, which is like direct

916
00:59:44.199 --> 00:59:50.400
from the Eurovision website, is the
standard, strict, like clean and very

917
00:59:50.519 --> 00:59:54.239
self serious. And that's that's why
I like it because they think that this

918
00:59:54.400 --> 01:00:00.719
is like the pinnacle of art.
Uh And meanwhile there's a guy behind the

919
01:00:00.760 --> 01:00:07.920
singer in a hamster wheel running and
dancing. Oh yeah, who is that?

920
01:00:07.039 --> 01:00:10.880
What country was that? Ukraine?
Okay, the very first So before

921
01:00:12.000 --> 01:00:16.360
it even starts, they uh cart
everybody out here and they do like the

922
01:00:16.920 --> 01:00:21.239
you know in the Olympics, where
they cart every you know, every country

923
01:00:21.280 --> 01:00:25.199
comes out and people cheer for him. Russia comes out and everybody booze yeah

924
01:00:25.559 --> 01:00:29.960
wow, which is kind of sad
because it's like these two you know,

925
01:00:30.559 --> 01:00:35.400
teenage girls. But that's that's kind
of going. Where is it held?

926
01:00:35.880 --> 01:00:39.440
It is held in whoever wins the
last one? So this year was no

927
01:00:39.639 --> 01:00:44.199
In fact, we wanted so many
times in the nineties there is a theory

928
01:00:44.320 --> 01:00:46.639
that we intentionally lost it because we
couldn't afford to keep putting it on.

929
01:00:47.000 --> 01:00:51.840
We wanted like four times in six
years. Yeah, it's pretty good,

930
01:00:51.840 --> 01:00:59.079
father, So is it Copenhagen?
Copenhagen? Yeah, I can imagine Russian

931
01:00:59.079 --> 01:01:01.320
not playing while there. Uh so
let me just go down the list here.

932
01:01:01.320 --> 01:01:07.039
I took some notes highlights. There
was a French Lmfao okay, with

933
01:01:08.719 --> 01:01:13.599
a song called mustache. Okay,
I'm just singing I want to have a

934
01:01:13.719 --> 01:01:20.000
mustache again. You can see how
this is like cultures. Yeah, yeah,

935
01:01:20.440 --> 01:01:25.239
exactly. So at the end,
part of the the intrigue to me

936
01:01:25.599 --> 01:01:30.360
is the voting process, which doesn't
sound exciting but it actually is because they

937
01:01:30.440 --> 01:01:36.880
go around to every there's like a
representative from every different country and based on

938
01:01:37.079 --> 01:01:39.840
how many votes they so they vote
like American idol. Everyone in the country

939
01:01:39.920 --> 01:01:42.880
sends like, oh, I want
to vote for this country, this country,

940
01:01:42.880 --> 01:01:45.480
and you can't vote for yourself,
You're all Each country is voting for

941
01:01:45.559 --> 01:01:50.760
other countries, so you get to
see political lines drawn there as well.

942
01:01:50.920 --> 01:01:54.199
Sure, so like and they show
you they show whom the country voted exactly,

943
01:01:55.880 --> 01:02:01.880
so like all the old so you
block votes for Russia, you know,

944
01:02:04.519 --> 01:02:07.800
all the Scandinavian countries, but for
each other. Nobody votes for US.

945
01:02:07.880 --> 01:02:12.159
Are the UK anymore? Right?
Yeah? Apparently? And France got

946
01:02:12.360 --> 01:02:17.039
total two points? Is that two
votes or is that all vote? So

947
01:02:17.400 --> 01:02:24.639
when you're each country rates ten acts
from one to ten, and I think

948
01:02:24.639 --> 01:02:30.360
they actually skip the number seven and
the number nine, so the top three

949
01:02:30.480 --> 01:02:34.760
get twelve, ten and eight points. Okay, makes sense? And then

950
01:02:34.760 --> 01:02:37.599
it just goes by one down to
the bottom. Okay, So that means

951
01:02:37.480 --> 01:02:43.840
two countries gave one point to France. And do you remember I don't remember,

952
01:02:44.039 --> 01:02:49.239
Okay, probably Belgium probably. I
think I've given Russia twelve points every

953
01:02:49.360 --> 01:02:52.639
year. Really, they just always
give them twelve points. It's just creepy

954
01:02:52.519 --> 01:02:57.199
that that stuff is fascinating to me. So every and every year it's something

955
01:02:57.280 --> 01:03:00.079
has happened in geopolitics that people are
like, oh, I wonder which on

956
01:03:00.559 --> 01:03:02.519
what's going to happen with these two, like or in sports or something.

957
01:03:02.800 --> 01:03:06.559
And this year everyone was like,
I wonder how many points Ukraine are going

958
01:03:06.599 --> 01:03:08.119
to give Russia and vice versa.
Right, yeah, yeah, it becomes

959
01:03:08.280 --> 01:03:12.480
kind of weird. Yeah, what
else did you see on their Let's see,

960
01:03:12.519 --> 01:03:16.400
Azerbaijan had a trapeze artist who was
doing her thing above the singer worth

961
01:03:16.639 --> 01:03:21.199
Worth mentioning one of two countries in
Eurovision that are not in Europe. Yeah,

962
01:03:21.239 --> 01:03:24.239
also in Israel. It's real is
in Eurovision? Okay, It's like

963
01:03:24.320 --> 01:03:30.039
whoever is part of the European Video
count the Broadcast Council or something, are

964
01:03:30.079 --> 01:03:35.119
we we are not? Okay?
Yes, okay, you could be.

965
01:03:35.400 --> 01:03:39.119
Okay, let's see the Russian twins
got boot a lot, and Danny thinks

966
01:03:39.159 --> 01:03:42.960
that they started piping in applause.
Yeah, it was so how much they

967
01:03:43.000 --> 01:03:45.840
were getting. There was a certain
stage where the laugh the booze had a

968
01:03:45.880 --> 01:03:52.480
little bit of clapping over it.
Yeah. Yeah, Switzerland had a guy

969
01:03:52.480 --> 01:03:57.280
who could whistle really well and playing
the violin. I believe Montenegro had a

970
01:03:57.320 --> 01:04:03.119
lady on ice rollerblades because the stage
he used to stay the same stage.

971
01:04:03.239 --> 01:04:06.840
Yeah, so she's on rollerblades but
dancing like an ice skater and behind her

972
01:04:06.960 --> 01:04:13.280
on the ground like uh sparks would
fly or like glitter. You know,

973
01:04:13.599 --> 01:04:15.159
I missed her. Did she put
on the sick grinds? Uh? No,

974
01:04:15.320 --> 01:04:20.039
unfortunately, Now it's question when.
Yeah, the Armenian group had a

975
01:04:20.159 --> 01:04:26.320
guy in the middle of sort of
like how Neptune has a has rings and

976
01:04:26.480 --> 01:04:30.639
they're tilted. There's a Saturn also
Saturn. Saturn has tilted rings. It's

977
01:04:30.719 --> 01:04:34.400
like that, but a keyboard all
the way around. Wow, So that

978
01:04:34.559 --> 01:04:41.840
was stupid, now you're getting it. Uh would he spin around? And

979
01:04:44.679 --> 01:04:50.280
yeah? It was weird. Let's
see, halftime was like a space scientist

980
01:04:50.840 --> 01:04:58.519
singing Beethoven while everybody else stood on
ladders, like not not a frame ladders,

981
01:04:58.599 --> 01:05:00.400
but like the straight up ladder is
they like balanced on top of them.

982
01:05:00.440 --> 01:05:02.960
And then like there was a fog
machine. Okay, yeah, I

983
01:05:03.039 --> 01:05:05.320
only caught a little bit of that. I was making Swedish meatballs. For

984
01:05:05.360 --> 01:05:10.760
a lot of this, there was
a something like eight hours long. Yeah,

985
01:05:10.840 --> 01:05:13.840
it was like I think two or
three hours of singing and then voting.

986
01:05:14.199 --> 01:05:18.039
What's what was your highlight? My
highlight, well highlight for a lot

987
01:05:18.119 --> 01:05:25.239
of men Europe was Poland, okay, with a song called we Are Slavic.

988
01:05:25.599 --> 01:05:28.920
Okay. I saw a story about
that song and a lot of the

989
01:05:29.000 --> 01:05:31.079
lyrics were like this is our nation, We're Poland, blah blah blah uh.

990
01:05:31.239 --> 01:05:42.519
And meanwhile the eye candy on stage
was just say going through traditional Polish

991
01:05:42.599 --> 01:05:49.960
things like washing and churning butter referred
to as borderline pornographic. Yes, they

992
01:05:50.000 --> 01:05:56.639
are super busty. Quote Polish women. Women. I don't know they want

993
01:05:56.719 --> 01:05:59.960
the ones singing, so the ones
singing or the act I assumed if they're

994
01:06:00.119 --> 01:06:01.679
on the stage they must be,
but they didn't. They didn't do anything

995
01:06:01.760 --> 01:06:08.719
besides just like turn turned butter seductively
seductively. That's how you turned butter and

996
01:06:08.840 --> 01:06:15.199
apparently the people the people who vote
in each country is not necessarily representative of

997
01:06:15.400 --> 01:06:21.000
what the points that are given are. So I think there's also like a

998
01:06:21.199 --> 01:06:27.480
judgment panel that takes maybe suggestions from
the people's votes, but then says,

999
01:06:28.800 --> 01:06:30.559
you guys didn't actually want to vote
for Poland because that was disgusting, so

1000
01:06:30.639 --> 01:06:33.760
we're gonna do them at one point. Yeah, like I think the UK

1001
01:06:33.880 --> 01:06:38.119
and Ireland gave like twelve points to
Poland. Yeah, it's a bit of

1002
01:06:38.199 --> 01:06:41.320
like proxy voting from the people out
there and like we want this, like,

1003
01:06:41.440 --> 01:06:44.800
ah, you know, I can't
really do that for you. One

1004
01:06:44.840 --> 01:06:47.320
of the reasons as well, I
always loved the bed of the sort of

1005
01:06:47.360 --> 01:06:51.039
transient nature of Europe as well,
is that we gave we've given Poland's points

1006
01:06:51.079 --> 01:06:54.480
for a long time because it's actually
quite a lot of Polish people living in

1007
01:06:54.480 --> 01:06:59.480
Ireland. So either it was people
who were they were away from home or

1008
01:06:59.599 --> 01:07:00.599
just like families have been there for
a long time. And it's the same

1009
01:07:00.639 --> 01:07:04.039
with the UK. So you see
all these relationships kind of appear. Maybe

1010
01:07:04.079 --> 01:07:06.639
you just make up the relationships in
your head, but based on what you

1011
01:07:06.719 --> 01:07:09.960
know, but it's kind of yeah, it's kind of cool, and everyone

1012
01:07:10.039 --> 01:07:15.440
in New Europe watches it because it's
a sort of a seth deprecating spectacles.

1013
01:07:15.639 --> 01:07:20.920
We're pretty silly, huh, morbid
curiosity? Who won Austria? What did

1014
01:07:20.960 --> 01:07:27.639
they do? She was a bearded
lady for realsies, yes, okay,

1015
01:07:27.880 --> 01:07:32.920
a transgender woman okay, with a
beard, a great beard, yeah,

1016
01:07:33.000 --> 01:07:36.800
like a Jesus better beard than I
can grow? Okay? Uh? Who's

1017
01:07:36.880 --> 01:07:41.039
sang? Sort of like a kind
of James Bondy sounding song like that you

1018
01:07:41.039 --> 01:07:45.199
would. They are all original songs, like everybody writes, they're not allowed

1019
01:07:45.239 --> 01:07:48.960
to be commercially released before the show. It's kind of like Adel's Skyfall song.

1020
01:07:49.320 --> 01:07:56.960
Okay, yeah, but uh yeah
she crushed it, like she ran

1021
01:07:57.000 --> 01:07:59.320
away with it. The last two
countries they didn't even like. Yeah,

1022
01:07:59.360 --> 01:08:00.880
it's a formality at this point because
it's possible for anyone else to win.

1023
01:08:00.960 --> 01:08:03.280
Oh wow, that was actually one
of the closest ones I've seen in a

1024
01:08:03.360 --> 01:08:06.800
while. Oh really, usually the
winner is obvious by halfway. Oh wow?

1025
01:08:08.000 --> 01:08:12.920
Okay, Uh any other Eurovision highlights
or tidbits that you want to share.

1026
01:08:13.960 --> 01:08:16.479
My Swedish meatballs were great. They
were They were a real winner.

1027
01:08:16.600 --> 01:08:19.520
Yeah, they were a real winner. Is that the night you got poisoned

1028
01:08:19.560 --> 01:08:26.800
and put a butt hole in your
wall? Yes? It was okay,

1029
01:08:27.600 --> 01:08:31.920
they were fantastic. Yeah. Uh
did you do anything else? It sounds

1030
01:08:31.920 --> 01:08:36.039
like a solid weekend, Drew,
but I'll ask just for be a completionist.

1031
01:08:36.159 --> 01:08:39.079
Anything else happened? That was it? I got it, took it

1032
01:08:39.159 --> 01:08:42.199
easy after okay? After that?
Oh wow? So what do you have

1033
01:08:42.239 --> 01:08:44.800
to do? Do you have to
gonna spackle your wall and fix it?

1034
01:08:44.840 --> 01:08:49.600
Egither, try and explain this one
to the homeowners association or something? Right,

1035
01:08:49.680 --> 01:08:53.680
I don't know, would never believe
you, Like, Oh, I

1036
01:08:53.760 --> 01:08:57.119
passed its button the wall? Yeah, look it's the same shape. It

1037
01:08:57.279 --> 01:09:01.319
was weird, man, I flushed
the toilet and a book exploded. Uh,

1038
01:09:01.920 --> 01:09:03.960
Danny, Well, how was your
weekend? It's pretty good. I

1039
01:09:04.000 --> 01:09:08.159
feel like you've shared your embarrassing story. I feel like I should share my

1040
01:09:08.239 --> 01:09:15.560
embarrassing Okay, last night I was
catching up my good friend Alexa Skadia on

1041
01:09:15.720 --> 01:09:18.079
the vis and I decided to walk
home. It was a nice enough evening.

1042
01:09:18.159 --> 01:09:20.119
It wasn't too late. I'd had
a couple of beers, but I

1043
01:09:20.199 --> 01:09:27.239
was okay, and I was crossing
the Visadero and sort of scampering across the

1044
01:09:27.319 --> 01:09:30.439
roads, no cars or anything,
across as quickly as you can. Yeah,

1045
01:09:30.439 --> 01:09:31.720
I don't want to, don't I'm
gonna amble. It's the roads for

1046
01:09:31.960 --> 01:09:36.039
cars. But there's like a central
dividing thing which was hired than I thought

1047
01:09:36.079 --> 01:09:41.359
it was. I didn't really know. Yes, that's in the name,

1048
01:09:41.880 --> 01:09:45.119
and I jumped over it and clipped
my toe and just ate it just on

1049
01:09:45.239 --> 01:09:49.279
the road. Felt like an old
lady fall downstairs, just no control over

1050
01:09:49.840 --> 01:09:56.199
how I fell, so sprawled out
elbow, my pants, my leg was

1051
01:09:56.239 --> 01:10:00.399
bleeding a bit like my hand had
that you're not gravel thing it happens to

1052
01:10:00.479 --> 01:10:02.079
put your hand down and get all
those things. Yeah, that's all kind

1053
01:10:02.079 --> 01:10:04.439
of nasty, but that's not me
the worst part. I got home then

1054
01:10:04.640 --> 01:10:10.520
I was fine, just like you
know, pants are done for clean myself

1055
01:10:10.640 --> 01:10:13.000
up. Fine, you know,
it went to bed in my haste.

1056
01:10:13.079 --> 01:10:15.239
I guess I tried to ramshackle some
sort of a bandage situation. I don't

1057
01:10:15.279 --> 01:10:20.359
have any bandages. Bandages are like
the sort of things that somebody who moved

1058
01:10:20.359 --> 01:10:24.119
to a country five months ago just
never buys. I just never acquired them.

1059
01:10:24.359 --> 01:10:26.560
So I woke up this morning and
there's this dude, a buddy in

1060
01:10:26.600 --> 01:10:30.600
mine who's living one of his friends
is staying in our place, and he's

1061
01:10:30.479 --> 01:10:35.000
walking in the hall. I walk
out in my underpants a shirt. I'm

1062
01:10:35.000 --> 01:10:38.840
going to go have a shower.
And I only realized then that what I've

1063
01:10:38.880 --> 01:10:42.199
done is I've actually duct taped a
sock to my arm. Where'd you get

1064
01:10:42.319 --> 01:10:45.720
duck? I was doing some weird
green screen stuff in my own Oh yeah,

1065
01:10:45.720 --> 01:10:48.680
I was gonna say a bandages,
no, but duck tape like day

1066
01:10:48.760 --> 01:10:51.760
one, wrapped the sock around my
arm. It obviously didn't stay, so

1067
01:10:51.880 --> 01:10:55.760
then I duct taped this completely.
Forgot about this and looked down. I

1068
01:10:55.880 --> 01:10:58.600
was like, oh, I don't
usually do this. How did it worked,

1069
01:10:58.640 --> 01:11:01.079
sir? Oh yeah, SOX covering
blood not on the bed. Gross

1070
01:11:01.159 --> 01:11:04.640
job done? Yeah, job well
done. Careful crossing the street, Yeah,

1071
01:11:04.960 --> 01:11:10.319
I'm gonna use the pedestrian one cross
so we have them. We cross

1072
01:11:10.399 --> 01:11:13.800
the road. We paid uh yeah, we paid a lot of good money

1073
01:11:13.800 --> 01:11:15.439
for those blinky signs that are on
the corners. Should use them. And

1074
01:11:15.479 --> 01:11:18.359
they are everywhere, they are everywhere, and they count down here. There's

1075
01:11:18.359 --> 01:11:23.439
so much fun with Alexis though,
so he wanted to sprint as far away

1076
01:11:23.640 --> 01:11:27.880
as quickly as possible into the road. What else did you do? Game

1077
01:11:27.960 --> 01:11:30.359
wise? Played a bunch of It
was the last game of the Premiership in

1078
01:11:30.479 --> 01:11:34.159
the UK, so I played a
bunch of FIFA, played a bunch of

1079
01:11:34.279 --> 01:11:39.119
f one as usual. What I
got into was, sir, you were

1080
01:11:39.159 --> 01:11:42.600
being hunted. Yeah, yeah,
I've played a bit. It's great,

1081
01:11:42.720 --> 01:11:45.960
it's I've I've been interested in this
for a while because it's made by Jim

1082
01:11:45.039 --> 01:11:49.479
Rosenald, who is from the sort
of golden age of PC Gamer UK magazine

1083
01:11:50.000 --> 01:11:54.680
and where like Kieran Gillan was there
and stuff like. Those guys are like

1084
01:11:54.800 --> 01:11:56.840
some of the best writers, like
wanted me to work in you know,

1085
01:11:57.039 --> 01:12:00.520
games, journalism and stuff. And
so he's the second in one because Tom

1086
01:12:00.600 --> 01:12:03.920
Francis released gun Point last year,
so it's kind of it's crazy, this

1087
01:12:04.039 --> 01:12:06.640
new this breed of guys who wrote
about games for so long, much like

1088
01:12:06.720 --> 01:12:12.479
Greg actually who are releasing games.
I really like it a lot, actually

1089
01:12:12.560 --> 01:12:15.439
more than I thought I would.
For folks who don't know, it's basically

1090
01:12:15.520 --> 01:12:17.279
I know you guys did a quick
look of it. You are first person

1091
01:12:18.159 --> 01:12:21.479
stealth game. You are being hunted
on this like archipelago of a bunch of

1092
01:12:21.840 --> 01:12:26.880
islands, and you have to collect
these objects in the world to piece to

1093
01:12:26.880 --> 01:12:29.399
get a a machine to get off
the islands. And essentially you start with

1094
01:12:29.520 --> 01:12:33.680
no immunition or objects, and you
have to dodge these sort of quaint tweet

1095
01:12:33.720 --> 01:12:38.640
English robots that are walking around with
shotguns. It's kind of like to jam

1096
01:12:38.720 --> 01:12:41.600
and earl, is it? Yeah? Yeah, collecting something. I just

1097
01:12:41.680 --> 01:12:45.119
realize that. Sure. Yeah,
I think funky plus funky and more.

1098
01:12:45.359 --> 01:12:49.479
It is quirky. It is quirky, but not as much funk. You're

1099
01:12:49.560 --> 01:12:53.680
right. Uh, yeah, it's
got a lot of atmosphere. Yeah.

1100
01:12:53.720 --> 01:12:58.039
I found the world to be a
little empty, Yeah, sparse. I've

1101
01:12:58.279 --> 01:13:00.680
found that. I've done a couple
of different plates throughs, and I've had

1102
01:13:00.720 --> 01:13:03.600
ones where I've been quite bored,
and I've had ones which were immediately amazing.

1103
01:13:03.960 --> 01:13:06.000
And I think a lot of it
is based on how early you get

1104
01:13:06.039 --> 01:13:11.600
a gun. Have you finished it? No? I'm still then games like

1105
01:13:11.680 --> 01:13:15.520
that, like any sort of open
world sort of like first person thing likes

1106
01:13:15.600 --> 01:13:18.880
Skymer fall Out. I really enjoy
just spending time there, taking my I'm

1107
01:13:18.920 --> 01:13:23.239
not really looking to complete them super
fast. But what I found is that

1108
01:13:23.520 --> 01:13:26.520
it's one of these games where once
you get a weapon, because the stuff

1109
01:13:26.600 --> 01:13:34.880
like ammunition is relatively scarce, that
it actually creates really compelling shooting combat,

1110
01:13:35.000 --> 01:13:39.279
which I think is kind of one
of those rare things in first person games.

1111
01:13:39.359 --> 01:13:42.039
And you're outgunned for sure. Yeah, I mean even if you have

1112
01:13:42.079 --> 01:13:44.720
a pistol or something, and if
you shoot one. I got a blunderbuss

1113
01:13:44.720 --> 01:13:46.960
at one stage, which was taking
them out in one shot from like forty

1114
01:13:47.039 --> 01:13:50.159
yards. But the thing was so
loud, like they all came in,

1115
01:13:50.600 --> 01:13:55.119
they just and then suddenly you realize
you've got you haven't got enough ammunition.

1116
01:13:55.239 --> 01:13:57.720
But I really like it. I
tried to make a swim for it.

1117
01:13:58.800 --> 01:14:00.560
Did that robot thing get you?
Boy? Something in the water does not

1118
01:14:00.640 --> 01:14:03.840
want you to leave that island,
just the fair warning. Yeah, I

1119
01:14:04.239 --> 01:14:09.079
found it interesting. I think,
like you said, I think you can

1120
01:14:09.199 --> 01:14:12.039
roll the dice and have a hit
or miss scenario, like am I gonna

1121
01:14:12.039 --> 01:14:14.880
wander around for a while and see
nothing? Or is this action gonna pop

1122
01:14:14.920 --> 01:14:18.000
off immediately? And sometimes it has
gone like I can loot these houses.

1123
01:14:18.039 --> 01:14:21.319
I find it awesome. Item I
found like a radar in the quick look

1124
01:14:21.359 --> 01:14:27.560
that just pointed me in the direction
of the of the Yeah, yeah,

1125
01:14:27.920 --> 01:14:30.680
which I thought was awesome, like
it just bepep. But then another time

1126
01:14:30.760 --> 01:14:34.159
I ran around and never found a
gunner and axe and was just throwing bottles

1127
01:14:34.199 --> 01:14:36.880
the whole. Yeah, it was
actually very hard, and I like how

1128
01:14:36.880 --> 01:14:40.640
they're not too upfront a bed telling
you a lot of how that stuff works,

1129
01:14:41.079 --> 01:14:44.279
Like you don't know how far the
robots can see. You don't know.

1130
01:14:44.720 --> 01:14:47.000
You know you've learned it. If
you go and grass you can actually

1131
01:14:47.000 --> 01:14:50.760
get around relatively easily. How different
it is a nice the stuff like the

1132
01:14:50.840 --> 01:14:54.319
birds when they move. If you
run past the bush and the birds go,

1133
01:14:54.720 --> 01:14:57.560
the robots will see that and come
looking for you. Like it's just

1134
01:14:57.680 --> 01:15:00.199
a fun game of like discovery,
where many first person games, when you

1135
01:15:00.279 --> 01:15:04.039
play them, you understand ninety nine
percent of their rules right off the bash

1136
01:15:04.119 --> 01:15:08.319
because they're just established, whereas this
is there was so much stuff that you

1137
01:15:08.399 --> 01:15:12.840
got. I was discovering while playing
it and dying that like dying was enjoyable

1138
01:15:12.880 --> 01:15:16.119
because I was learning more about the
systems. Yeah, it's an an interesting

1139
01:15:16.159 --> 01:15:18.199
game for sure, and not very
expensive. I think, No, it's

1140
01:15:18.199 --> 01:15:20.840
I think it's like twenty bucks.
I think is it last year? But

1141
01:15:20.960 --> 01:15:24.600
maybe I got it on there was
a little sale on it. Yeah,

1142
01:15:24.960 --> 01:15:30.039
anything else. I played some Assassin's
Creed for Have you completed that? Yeah?

1143
01:15:30.279 --> 01:15:31.479
You have. I think you're like
the only person in the world.

1144
01:15:31.560 --> 01:15:34.640
I think the only person in the
work on top of the leaderboards checked me.

1145
01:15:34.720 --> 01:15:38.279
It's very hard to find a game. But no, it's something other

1146
01:15:38.319 --> 01:15:41.159
people have. I'm having the same
problem I have with three. I think

1147
01:15:41.199 --> 01:15:45.159
it's a good, enjoyable experience,
but I just can for the life when

1148
01:15:45.159 --> 01:15:47.399
we get into it, skip board
of it at some point. So I

1149
01:15:47.520 --> 01:15:51.680
feel like I'm checking boxes. Yeah, one too many, like languild follow

1150
01:15:51.680 --> 01:15:54.880
emissions. Yeah, you can't get
too close, but you can't get too

1151
01:15:54.920 --> 01:15:58.560
far away. Yeah. Like it's
cool like the Yeah, the boat combat

1152
01:15:58.680 --> 01:16:01.399
was I really liked how you like
didn't win mission two nights score right,

1153
01:16:01.640 --> 01:16:04.960
blew up a portion and then hopped
off the boat and went in like you

1154
01:16:05.039 --> 01:16:09.880
do impressive. Yeah that's see.
That's the thing. And maybe it's knowing

1155
01:16:09.960 --> 01:16:13.079
that I'm going to have to do
twenty of them, knowing that these games

1156
01:16:13.119 --> 01:16:15.680
take twenty hours. I'm like,
you get sick boat up grades? Man?

1157
01:16:15.840 --> 01:16:18.359
Yeah, what's wrong with you?
I feel like that I don't like

1158
01:16:18.560 --> 01:16:21.760
our gameplay loop. Let's see.
That's like if you were to like sum

1159
01:16:21.880 --> 01:16:28.000
up what last generation was for like
so many like that genre of of how

1160
01:16:28.079 --> 01:16:31.479
open world games work. Like I
just I don't know, I don't understand

1161
01:16:31.520 --> 01:16:35.159
actually why that game I find so
trite. Yes, infam a Second Son

1162
01:16:35.279 --> 01:16:40.119
I really enjoyed, And they are
so similar in terms of I think one

1163
01:16:41.279 --> 01:16:45.720
is like four to six hours,
the other is thirty to thirty five hours.

1164
01:16:45.720 --> 01:16:48.359
If you're going to collect everything.
Infamous Second Son was like, here's

1165
01:16:48.359 --> 01:16:50.640
everything you collect, it's on your
map. Do you want to collected?

1166
01:16:50.760 --> 01:16:54.319
Go for it? Probably get it
all like three hours. Yeah. And

1167
01:16:55.520 --> 01:17:00.960
Assassin's Creed, for though they it
is the most game like of any Assassin's

1168
01:17:01.000 --> 01:17:04.960
Creed. They kind of just dismiss
all the pretense of, you know,

1169
01:17:05.159 --> 01:17:09.119
you're a serious assassin stealth or whatever. It's like, no, here's a

1170
01:17:09.279 --> 01:17:11.680
gun, and like, you don't
know, here's like eighteen swords you can

1171
01:17:11.720 --> 01:17:15.000
wield. At the same time,
they still have a lot of you know,

1172
01:17:15.159 --> 01:17:18.319
go here and find all these things
on this island and it takes a

1173
01:17:18.399 --> 01:17:25.720
while. Yeah. I liked it
because let me do some of the things.

1174
01:17:25.760 --> 01:17:28.680
It got rid of all, like
I said, the pretense. So

1175
01:17:28.800 --> 01:17:30.600
this is why I liked it and
didn't like it. It got rid of

1176
01:17:30.640 --> 01:17:35.800
all the pretense of trying to justify
itself through story. Yes, it just

1177
01:17:35.880 --> 01:17:39.359
said forget it. You know,
you're not even an assassin. You just

1178
01:17:39.399 --> 01:17:43.680
found some robes on the beach.
You're a pirate, you're morally ambiguous.

1179
01:17:45.039 --> 01:17:46.760
Yeah, just go for it.
You can climb because you're a pirate.

1180
01:17:46.840 --> 01:17:49.199
I don't know, they all climb, right, uh? And that just

1181
01:17:49.319 --> 01:17:53.600
go And then on the flip side
of that was the whole meta part of

1182
01:17:53.800 --> 01:17:57.439
you know, Ubisoft is making this
game while you're playing this game, and

1183
01:17:57.520 --> 01:18:00.199
I like that because their story had
really got away from their narrative. I've

1184
01:18:00.239 --> 01:18:02.840
really gotten away from them, and
I feel like it was a good chance

1185
01:18:02.880 --> 01:18:05.840
for them to try and reset some
of that. But at the same time,

1186
01:18:05.960 --> 01:18:10.159
I did enjoy the Assassin's Creed narrative
for the most part, Like I

1187
01:18:10.239 --> 01:18:15.239
thought their story was a hook for
me to come and play those games.

1188
01:18:15.319 --> 01:18:17.079
So one hand, yeah, I
find it to be some of the most

1189
01:18:17.199 --> 01:18:21.359
fun. On the other hand,
it was something that can probably be told

1190
01:18:21.399 --> 01:18:25.439
in five hours that stretched out the
forty. So yeah, I hear the

1191
01:18:25.479 --> 01:18:28.079
criticism. I think they're fair.
I like it. You should play more.

1192
01:18:29.319 --> 01:18:30.399
I really, I really hope watch
Dog because I doesn't succumb to that

1193
01:18:30.479 --> 01:18:34.359
kind of repetition. But it does
have a whole lot of those repeatable activities.

1194
01:18:34.399 --> 01:18:38.720
You know, there's like there are
twelve gang I'm just pulling that number

1195
01:18:38.800 --> 01:18:41.319
out of thin air, but you
know there are X number of gang hideouts

1196
01:18:41.720 --> 01:18:43.960
that you will take over over the
course of this game, and stuff like

1197
01:18:44.039 --> 01:18:46.399
that. You know, like,
ultimately, I guess if the minute to

1198
01:18:46.439 --> 01:18:51.319
manage like action is actually engaging and
fun, then, like I often,

1199
01:18:51.399 --> 01:18:56.439
then I wonder did I enjoy Assassin's
Creed games in spite of the core mechanics

1200
01:18:56.520 --> 01:18:59.800
that actually just did I not like
the sword play? Maybe I didn't.

1201
01:19:00.039 --> 01:19:02.880
Maybe maybe the wonder of those games
is what's lost and all that's left is

1202
01:19:02.920 --> 01:19:05.399
what's the game is, and I
don't like it. So I don't know.

1203
01:19:05.760 --> 01:19:09.399
Yeah, I Watchdogs looks like I
feel like that has a game as

1204
01:19:09.439 --> 01:19:12.720
a sense of place, and like
I feel like that's what's missing from a

1205
01:19:12.760 --> 01:19:15.800
lot of these new open world games, whereas now they're they feel more gamy

1206
01:19:15.199 --> 01:19:18.520
than they did just when they first
came out. You know, like even

1207
01:19:19.039 --> 01:19:24.520
Sunset Overdrive kind of looks like it's
very aware of itself. And infamous second

1208
01:19:24.560 --> 01:19:27.840
Son was you know, it was
super gamy. It was like here's your

1209
01:19:27.840 --> 01:19:30.560
magic powis and and it's kind of
cool in one way, but I missed

1210
01:19:30.600 --> 01:19:33.760
the sense of you know, place
and ownership of the world and stuff.

1211
01:19:33.840 --> 01:19:38.359
I think that's why I like the
Assassin's Creed one the most for that,

1212
01:19:38.479 --> 01:19:43.000
there's a reverence to the assassination,
right, like even though the mechanics really

1213
01:19:44.119 --> 01:19:46.159
they had to duplicate a lot of
those scenarios and it got a little whatever.

1214
01:19:46.520 --> 01:19:49.479
Every time you assassinated somebody was a
big deal, and like you were

1215
01:19:49.520 --> 01:19:54.960
trying to do it without you know, being discovered. You're sneaking up memory

1216
01:19:55.039 --> 01:19:58.520
had to like listen, we find
clues. Like and if you contrast that

1217
01:19:58.640 --> 01:20:02.119
to four, like you're literally double
two hands with swords, just running through

1218
01:20:02.199 --> 01:20:05.199
guys, spinning in circles. Yeah, just like you know, like a

1219
01:20:05.279 --> 01:20:08.760
Queens and Art you're just you know, like I would just run through a

1220
01:20:08.840 --> 01:20:11.640
door and like they'd be like,
hey wait, stop, get into a

1221
01:20:11.680 --> 01:20:14.159
back alley and be like all right, let's counter my way out of this

1222
01:20:14.319 --> 01:20:17.000
and like have a mess of bodies
around me. Yeah, you went from

1223
01:20:17.119 --> 01:20:20.079
you went from like kind of the
somber Warrior monk in the first game to

1224
01:20:20.199 --> 01:20:24.239
like Han Solo basically yeah, you're
you're yeah, And I wouldn't even say

1225
01:20:24.239 --> 01:20:26.800
Han Solo. I'd say like general
grievous, like you're just kind of like

1226
01:20:26.960 --> 01:20:31.039
just spinning swords around killing everybody.
And even two had a kill with a

1227
01:20:31.119 --> 01:20:34.439
purpose feel to it, right Like
two was like you're moving the story forward.

1228
01:20:34.479 --> 01:20:40.359
These are big figures you're assassinating,
and four is just like Sandbox kill

1229
01:20:40.399 --> 01:20:43.720
everybody. Uh, you know,
he's not even speaking Latin when he's killing

1230
01:20:43.760 --> 01:20:46.399
somebody. What are you doing?
It's like it's like that feeling you got

1231
01:20:46.439 --> 01:20:50.520
with those early games that those places
existed ambiguous to you, like that they

1232
01:20:50.560 --> 01:20:55.520
were there before the game was and
they'll continue to be afterwards. Whereas for

1233
01:20:55.680 --> 01:20:59.880
it feels like a playground that somebody's
created for me from my characters. It's

1234
01:20:59.920 --> 01:21:02.239
a difference between like a real,
living, breathing world versus like a contrived

1235
01:21:02.319 --> 01:21:04.840
video game play space. Right,
So, to be fair to four,

1236
01:21:05.520 --> 01:21:10.119
they completely acknowledge that by saying that
it is a game space that has been

1237
01:21:10.159 --> 01:21:13.560
created exclusively fair because they're making that
game as you're playing, Like, don't

1238
01:21:13.560 --> 01:21:15.039
they go out of the other way
multiple times to say like this is probably

1239
01:21:15.079 --> 01:21:17.880
not what happened historically, but we
think it's more fun this way, Yes,

1240
01:21:17.960 --> 01:21:20.680
And like you're supposed to be the
curator of what's fun or not by

1241
01:21:20.800 --> 01:21:25.840
rating those missions as you're doing it
in game, and it's really really fascinating.

1242
01:21:25.960 --> 01:21:31.000
Yeah, anything else, I don't
think. So I'm doing the thing.

1243
01:21:31.520 --> 01:21:33.800
Arsenal are playing in the FA Cup
next week, which is like the

1244
01:21:33.880 --> 01:21:38.479
big finale, a big cup tournament
in soccer in the UK football, and

1245
01:21:39.359 --> 01:21:42.479
so I'm doing my nervous thing where
I'm just replaying the game over and over

1246
01:21:42.520 --> 01:21:46.880
again. So I've played Arsenal Versus
at Norwich probably I don't know, twenty

1247
01:21:46.920 --> 01:21:49.840
times at this stage a sorry Hull
probably been twenty times. So if you

1248
01:21:49.880 --> 01:21:54.479
do it enough, it becomes reality. Genuinely makes me feel less worried about

1249
01:21:54.479 --> 01:21:57.439
the game. It's always send them
to my Hey guys, I took notes.

1250
01:21:59.039 --> 01:22:02.920
That's gonna go down? Uh when's
that? When's that airings Saturday morning?

1251
01:22:03.279 --> 01:22:08.920
Like? What time? And nine
am? I think our time?

1252
01:22:09.119 --> 01:22:12.039
Yeah, the f one started at
five in the morning. That sucked on

1253
01:22:12.119 --> 01:22:15.680
Saturday. Will you be in a
bar for that? I will. There's

1254
01:22:15.760 --> 01:22:18.880
a there is an Arsenal supporters club, and there are the Bay Area Gooners,

1255
01:22:20.159 --> 01:22:25.079
which the bag. Yeah, obviously
I'll probably have to get there nineteen

1256
01:22:25.079 --> 01:22:27.800
minutes before the game to get a
seat, so it's probably gonna be fun

1257
01:22:28.039 --> 01:22:31.960
fun Saturday. And then I'm doing
the live stream with Rory on Saturday as

1258
01:22:32.000 --> 01:22:36.199
well for operations supply drops. That's
right, a little charity pledge drive.

1259
01:22:38.119 --> 01:22:42.159
What time is that? Slur starts
at nine am. Rory's doing the first

1260
01:22:42.159 --> 01:22:45.359
twelve hours and then I'm going to
do it with Alexis and some more from

1261
01:22:45.640 --> 01:22:48.920
nine pm until nine am. So
very cool, very cool. Well,

1262
01:22:48.960 --> 01:23:11.359
fellas, shall we get into news. Let's all right, fellas, that's

1263
01:23:11.399 --> 01:23:15.640
the news music and that can mean
only one thing. Emails. Get out,

1264
01:23:17.000 --> 01:23:26.439
fuck out. I'm sorry, I
gonna tack that again. That's the

1265
01:23:26.520 --> 01:23:40.760
news music and it can mean only
one thing. Emails. God, that

1266
01:23:41.239 --> 01:23:45.520
is the news music, and we're
gonna go straight into emails. Thanks for

1267
01:23:45.600 --> 01:23:48.840
joining us, Patrick for our new
second Hi Patrick Clapping, You're here with

1268
01:23:48.920 --> 01:23:55.479
today's news only only today's news only
today's news of what happened in the last

1269
01:23:55.600 --> 01:23:59.920
eight hours. Patrick, you are
joined by Grecosovan, Daniel Dwyer, Brad

1270
01:24:00.159 --> 01:24:04.520
Shoemaker, and Drew Scandlin, and
they want to learn all about what's happened

1271
01:24:04.560 --> 01:24:10.319
over the last couple of days.
Well, that's that's a tall order.

1272
01:24:10.479 --> 01:24:15.359
That's a tall order. I brought
a tall man. Kick it, baby,

1273
01:24:15.800 --> 01:24:18.520
there was I'm well, krimly if
I'm wrong on things that have happened

1274
01:24:18.560 --> 01:24:21.279
since the last podcast, But I
think all of this stuff is the stuff

1275
01:24:21.279 --> 01:24:25.359
that you guys haven't talked about.
But well, I guess the big thing

1276
01:24:25.439 --> 01:24:29.680
today was that so like game Spy
is shutting down, like the you know,

1277
01:24:29.800 --> 01:24:33.239
the long standing multiplayer service that powered
I don't know. As it turns

1278
01:24:33.279 --> 01:24:36.840
out basically everything in the last ten
years or so. It was also bought

1279
01:24:36.880 --> 01:24:42.319
by IGN, which for some reason
I didn't I realized Game Spy was like

1280
01:24:42.479 --> 01:24:46.119
dead five years ago. The last
thing I saw GameSpy in was Borderlands.

1281
01:24:46.439 --> 01:24:48.880
Is that? Yeah? I think
Borderlands one had it. Yeah, I

1282
01:24:49.000 --> 01:24:51.920
think so what they're just that's it. They're done to close the doors.

1283
01:24:53.079 --> 01:24:56.119
Yeah, they're closing the doors.
And like a bunch of developers started like

1284
01:24:56.199 --> 01:24:59.520
patching their games, like coming up
with different solutions. I think Bungee like

1285
01:25:00.119 --> 01:25:04.439
sourced part of Halo on PC and
then like worked with the users to find

1286
01:25:04.640 --> 01:25:10.359
modifications. But EA is shutting down
just straight up fifty games like games like

1287
01:25:10.800 --> 01:25:17.439
Battlefield. Uh was it the Well
what does that mean? I mean,

1288
01:25:17.600 --> 01:25:20.079
what do you mean when you can't
play him on the internet anymore? What

1289
01:25:20.199 --> 01:25:24.239
does that really mean? It means
you have to use himachi? Okay,

1290
01:25:24.319 --> 01:25:28.920
good, thank you? Really you
can't play Battlefield on the internet, not

1291
01:25:29.239 --> 01:25:35.079
those old ones. What else you
gonna do with Battlefield? Nothing? Uh?

1292
01:25:35.800 --> 01:25:40.880
Anything that uh you know about in
terms of why they're shutting down aside

1293
01:25:40.920 --> 01:25:45.880
from being not a service anybody uses
anymore of GameSpy. I that was a

1294
01:25:45.920 --> 01:25:47.399
little while ago. Let's see,
uh I have there's a link here?

1295
01:25:48.119 --> 01:25:54.119
Uh it's O. They're just effective
January first, twenty thirteen. I guess

1296
01:25:54.119 --> 01:25:56.920
this was a while ago. GameSpy
has ceased to make it software available for

1297
01:25:57.000 --> 01:26:00.680
licensing. Oh and then effective made
thirty twenty four, game spy will cease

1298
01:26:00.720 --> 01:26:05.920
providing all hosted services for games still
using GameSpy. So I don't know necessarily

1299
01:26:06.000 --> 01:26:10.720
the sequence of events. Sequence events
are why but yeah, it's I don't

1300
01:26:10.760 --> 01:26:14.039
know, it's it certainly makes sense
that some games they would just you know,

1301
01:26:14.159 --> 01:26:16.439
sort of figure, hey, these
games don't need to be supported anymore.

1302
01:26:16.479 --> 01:26:19.760
But I don't Battlefield two nineteen forty
two. Yeah, there's a good

1303
01:26:20.039 --> 01:26:25.680
many and conquered games I met.
I realized they're I think the ultimate shitty

1304
01:26:25.760 --> 01:26:28.600
part about this kind of news is
the couple of developers that said, fine,

1305
01:26:28.680 --> 01:26:30.600
just you know, open source to
code, let the community figure it

1306
01:26:30.640 --> 01:26:32.720
out. If they want to support
it, they'll find a way to modify

1307
01:26:32.800 --> 01:26:38.960
the game, which is what a
bunch of developers have done. That seems

1308
01:26:39.000 --> 01:26:42.680
like a reasonable way to compromise with
the community. But I also imagine there

1309
01:26:42.720 --> 01:26:45.680
are a bunch of legal issues why
open source code doesn't make it out there.

1310
01:26:46.079 --> 01:26:49.359
Brad sounds like he might know something
about that more than I would about

1311
01:26:49.960 --> 01:26:54.079
stuff. Yeah. Yeah, I
mean, I'm sure that they'd have to

1312
01:26:54.119 --> 01:26:58.159
go through a zillion corporate approvals and
all kinds of legal wrangling and stuff.

1313
01:26:58.159 --> 01:27:00.560
I mean, I was lamenting nineteen
four two in particular on Twitter earlier because

1314
01:27:00.560 --> 01:27:03.479
it's one of my favorite multiplayer games. I mean, it's yeah, it's

1315
01:27:03.479 --> 01:27:08.640
a it's an indelible classic in that
genre. Uh, And like I I

1316
01:27:08.760 --> 01:27:11.720
lost count of the number of people
who responded to some variation of like a

1317
01:27:11.760 --> 01:27:13.960
wooden win was the last time you
played it. It's like that's not really

1318
01:27:14.039 --> 01:27:15.399
the point, you know. I
mean, it's not an issue of an

1319
01:27:15.399 --> 01:27:18.840
active player base so much as it
is preservation, right, Like this game

1320
01:27:18.960 --> 01:27:23.479
is just no longer going to be
playable new generation. How are they ever

1321
01:27:23.520 --> 01:27:28.239
going to put Battlefield nineteen forty two
in the Smithsonian now right where it belongs?

1322
01:27:28.439 --> 01:27:30.079
How are folks is going to find
out what's really happening on Wake Island

1323
01:27:30.079 --> 01:27:34.399
exactly people need to know? But
yeah, I mean I'm totally with Patrick,

1324
01:27:34.479 --> 01:27:38.000
Like it's a shame that, Like, sure, it's not gonna make

1325
01:27:38.039 --> 01:27:41.239
EA any money to go back and
invest the resources to update these games and

1326
01:27:41.279 --> 01:27:45.119
make them playable, but like some
kind of compromise with people who are willing

1327
01:27:45.199 --> 01:27:48.399
to do that for free would be
nice. Yeah, well, they'll just

1328
01:27:48.479 --> 01:27:51.760
rerelease it. I you know,
I don't know we'll get a Battlefield nineteen

1329
01:27:51.840 --> 01:27:58.039
forty two two two that was in
fifteen. One of the most frustrating parts

1330
01:27:58.039 --> 01:28:00.079
of this, I think is that
I it was Argent's Twitter account. So

1331
01:28:00.079 --> 01:28:02.479
I'm not sure if this was followed
up by an actual announcement, but they

1332
01:28:02.520 --> 01:28:05.720
did say three weeks so they were
going to try something, do something to

1333
01:28:06.119 --> 01:28:11.439
preserve these games. I think in
relation to like Battlefield specifically, Like I

1334
01:28:11.600 --> 01:28:14.720
used to be involved in clan stuff
with Vietnam and I played BF two and

1335
01:28:14.920 --> 01:28:16.760
clans and whatnot. You like,
shit, man, I was there.

1336
01:28:17.680 --> 01:28:20.359
I can't even tell you the stories
on these podcasts. Yeah, but they

1337
01:28:21.159 --> 01:28:24.760
have lost a lot of their community
with some of the stuff that's happened with

1338
01:28:24.840 --> 01:28:28.840
three and especially four and like to
rub salt in the wounds of be like

1339
01:28:28.920 --> 01:28:32.680
oh and all these games that actually
a lot of folks who play those play

1340
01:28:32.720 --> 01:28:35.399
these games and clans actually do go
back and play those games to also just

1341
01:28:35.439 --> 01:28:38.720
say oh yeah, and we're also
like not going to do that thing we

1342
01:28:38.800 --> 01:28:41.359
said we do and back them up. Is I don't know, just a

1343
01:28:41.399 --> 01:28:44.840
little too much. Yeah, I
feel like if whoever is in charge of

1344
01:28:44.880 --> 01:28:47.640
the Battlefield community should do as much
as they can to ensure that you do

1345
01:28:48.319 --> 01:28:54.239
whatever legwork is possible to just or
to very least make the server stup open

1346
01:28:54.359 --> 01:28:57.640
to a lot of the community.
We did games for Windows lives passed it

1347
01:28:57.720 --> 01:29:01.279
all in good luck. I guess
it does say here that unfortunately, due

1348
01:29:01.279 --> 01:29:03.720
to technical challenge and concerns about the
player experience, who would have a solution

1349
01:29:03.760 --> 01:29:09.199
at this time. However, we're
looking into community supported options technical hurls remaining

1350
01:29:09.239 --> 01:29:11.720
at the time, we don't have
anything to announce. So I it appears

1351
01:29:11.800 --> 01:29:15.319
they have at least considered that.
But you know, it's not like it

1352
01:29:15.399 --> 01:29:18.840
doesn't It doesn't sound like anything is
going to change tomorrow in that regard,

1353
01:29:20.000 --> 01:29:23.720
because I want to remember, at
some point I read that John Carmack had

1354
01:29:23.840 --> 01:29:29.079
in his contract with Zenomax, you
know, severer from like the Oculu stuff,

1355
01:29:29.119 --> 01:29:32.039
that he would be allowed to continue
releasing his code open source in the

1356
01:29:32.119 --> 01:29:38.199
future because that was important to him, and that was something he eventually got

1357
01:29:38.319 --> 01:29:41.880
into his contracts. Yeah, matters
anymore, But I don't know much about

1358
01:29:41.880 --> 01:29:45.840
the Yeah, we all know how
much Enomax loves letting John carrac spread his

1359
01:29:46.079 --> 01:29:50.000
code. I don't know. I
don't know that much about the legal mechanics

1360
01:29:50.039 --> 01:29:53.239
of putting that stuff out there,
but it seems like it's pretty much an

1361
01:29:53.239 --> 01:29:57.079
athema to the corporate mindset, you
know, of it being a protected trade

1362
01:29:57.119 --> 01:29:59.840
secret, and why would anybody in
the right right mind put that out there

1363
01:29:59.840 --> 01:30:03.680
for free or just once you've released
it, you have removed your ability to

1364
01:30:03.960 --> 01:30:06.600
you know, you know, like
Vinnie said, do like a quick update

1365
01:30:06.760 --> 01:30:10.319
or rerelease it if you wanted to. If the community has already kind of

1366
01:30:10.359 --> 01:30:15.199
taken that on for you. I
wonder if it's like a combination of you

1367
01:30:15.279 --> 01:30:18.119
know, preserving code and also just
well, we don't have any plans to

1368
01:30:18.119 --> 01:30:21.680
do anything in the next fifty years, but maybe on year fifty one some

1369
01:30:21.800 --> 01:30:27.039
idea will strike us. So why
why remove a revenue stream when it's not

1370
01:30:27.159 --> 01:30:30.199
bringing in any revenue, but maybe
it could in the future. I mean,

1371
01:30:30.359 --> 01:30:32.359
I think that's a shitty attitude,
but it wouldn't surprise me if that's

1372
01:30:32.399 --> 01:30:34.960
what it is. What else you
got, Patrick, Well, all the

1373
01:30:35.399 --> 01:30:41.319
all the Tomodachi Life stuff that went
down with Nintendo was one of those big

1374
01:30:41.319 --> 01:30:46.359
old things last week. They that
weird kind of animal crossing sims like Sandbox

1375
01:30:46.520 --> 01:30:50.800
Life simulationship game, Tomnachi Life.
It's coming out on a couple of weeks

1376
01:30:50.800 --> 01:30:56.039
student six, I think, and
there's a big kerfuffle a couple of months

1377
01:30:56.079 --> 01:31:00.279
back, maybe longer than that.
When due to exploiting a glid in the

1378
01:31:00.319 --> 01:31:06.520
game, players were able to sort
of create homosexual relationships in the game that

1379
01:31:06.680 --> 01:31:12.239
was sort of removed through a patch
that was you know, Nintendo claimed the

1380
01:31:12.560 --> 01:31:16.359
exploit was modifying save stuff, so
they were actually just trying to fix the

1381
01:31:16.399 --> 01:31:20.520
game. But obviously that you know, looks bad. Even if even if

1382
01:31:20.560 --> 01:31:25.479
that's true, that looks pretty terrible
in the optics. And then there was

1383
01:31:25.560 --> 01:31:30.960
a campaign by a member of Neo
GAFF called me Quality, where rather than

1384
01:31:30.000 --> 01:31:33.479
boycotting, he basically just asked Nintendo
would be nice if you in the localization

1385
01:31:33.560 --> 01:31:38.119
process, you know, maybe thought
about the fact that this is pretty important

1386
01:31:38.199 --> 01:31:42.000
to Western values or is becoming more
important to Western values, and fondoe to

1387
01:31:42.039 --> 01:31:45.520
put that in the game. And
they put out like a real tone deaf.

1388
01:31:45.960 --> 01:31:47.640
I think it's probably the best description
statement. I'm not going to read

1389
01:31:47.640 --> 01:31:53.760
the whole thing, but basically they
said that by including homosexual relationships in the

1390
01:31:53.840 --> 01:31:58.520
game, it would be tantamount to
social commentary, which which really irked a

1391
01:31:58.560 --> 01:32:00.319
lot of people. When they have
just said, hey, we're just localizing

1392
01:32:00.359 --> 01:32:04.640
a game, we'll think about it
next time. Social commentary implies it's just

1393
01:32:04.800 --> 01:32:09.279
it's just it's probably the worst wording
they could have picked. Yeah, we'll

1394
01:32:09.359 --> 01:32:12.399
describe something like that, it's an
acknowledge. Well, I guess tone deff

1395
01:32:12.439 --> 01:32:14.840
is the right way to say it, because you know, by not including

1396
01:32:14.880 --> 01:32:16.880
it, of course they're not doing
any social commentary, right, so,

1397
01:32:17.560 --> 01:32:20.680
uh, well, they kind of
followed that up with another press release,

1398
01:32:20.800 --> 01:32:24.359
right. Yeah, they put on
another statement, which is basically what they

1399
01:32:24.359 --> 01:32:28.119
should have said at the beginning,
was that it's hardy. We we realize

1400
01:32:28.359 --> 01:32:30.119
that this is important to people.
We will can take this into consideration and

1401
01:32:30.159 --> 01:32:34.720
incorporate in the future Tominachi Life collection
games. We just cannot do that for

1402
01:32:34.760 --> 01:32:38.760
the localization process, which you know, it's not the fact that they didn't

1403
01:32:38.800 --> 01:32:40.960
think about it in the first place
when it was a known issue in the

1404
01:32:41.039 --> 01:32:45.199
Japanese version, didn't have a better
statement ready at the beginning, or at

1405
01:32:45.239 --> 01:32:48.079
least this one, you know,
you know, maybe suggests some problematic parts

1406
01:32:48.079 --> 01:32:53.760
about Nintendo, but it's I don't
blame people for being pretty pissed about it.

1407
01:32:53.800 --> 01:32:57.159
I think part of the localization process
is sort of a you know,

1408
01:32:57.199 --> 01:33:00.359
acknowledging cultural norms. It's you know, why in the nineties and Tenda was

1409
01:33:00.399 --> 01:33:04.479
famous for taking out all references to
religion from SNSs games. They actually have

1410
01:33:04.520 --> 01:33:10.600
a long history of weird censorship going
back years and years. But uh,

1411
01:33:10.920 --> 01:33:13.800
it seems like they it seems like
they understand, you know, what they

1412
01:33:13.880 --> 01:33:18.239
stepped into. But uh, it
seems easily avoidable. You're not talking to

1413
01:33:18.319 --> 01:33:21.399
your fan base the way you should
be when you're kind of saying like,

1414
01:33:21.560 --> 01:33:24.960
oh, we're not gonna get involved
in this because we don't want to get

1415
01:33:24.960 --> 01:33:28.279
into politics, when what you're doing
is super political and charge. Yeah.

1416
01:33:28.359 --> 01:33:30.319
Yeah, I mean like Nintendo is
a company that considers himself soon he makes

1417
01:33:30.399 --> 01:33:34.000
games for everyone, and you know
in their statement they sort of to the

1418
01:33:34.079 --> 01:33:38.760
exclusion of some people, right yeah, yeah, maybe a technical hiccup,

1419
01:33:38.840 --> 01:33:42.560
but it's it's certainly one that you
know, when bringing it over, you

1420
01:33:42.600 --> 01:33:45.199
know, probably should have been accounted
for in some some fashion. What else

1421
01:33:45.239 --> 01:33:49.920
are you guy going on? They're
maybe new on real tournament. What are

1422
01:33:50.000 --> 01:33:55.520
they are is? What's going on? We're making a new tournament? Yeah

1423
01:33:55.640 --> 01:33:58.640
yeah, I heard Drew was making
it. Actually, Oh okay, but

1424
01:33:58.800 --> 01:34:00.079
I'm gonna need some time off.
We talked, We talked a little bit

1425
01:34:00.079 --> 01:34:03.000
about this last week when they were
saying, oh, we've got an announcement.

1426
01:34:03.319 --> 01:34:05.560
What did they announced? Well,
they announced it. It's basically going

1427
01:34:05.640 --> 01:34:11.680
to be a sort of crowdsourced Unreal
tournament created with some design, you know,

1428
01:34:11.800 --> 01:34:14.520
some work coming out of out of
Epic. It's gonna be free,

1429
01:34:14.600 --> 01:34:18.159
but not free to play. They
were kind of trying to be very pushy

1430
01:34:18.279 --> 01:34:21.640
on that term, because everything that's
offered in the game will be free,

1431
01:34:21.760 --> 01:34:27.199
but there will be a marketplace kind
of like Valves Steam Workshop where people can

1432
01:34:27.279 --> 01:34:30.600
create material and then you know,
Epic takes a slice off of the profits.

1433
01:34:30.640 --> 01:34:33.199
I don't think they said what the
margins were, but uh, you

1434
01:34:33.239 --> 01:34:35.800
know, I wouldn't be surprised if
it was the seventy thirty split you know

1435
01:34:35.920 --> 01:34:40.319
you see elsewhere. But yeah,
it's like they it was kind of cool.

1436
01:34:40.399 --> 01:34:44.800
They launched a two extream and then
forked the Unreal code to create to

1437
01:34:44.920 --> 01:34:48.960
start the game. They did live. Yeah, I think it was staged.

1438
01:34:49.239 --> 01:34:53.000
Do you think actually working doesn't really
matter? I still think it's kind

1439
01:34:53.000 --> 01:34:56.279
of cool. Is it gonna be
called Unreal Tournament? Fork? Patrick?

1440
01:34:56.560 --> 01:34:59.439
Can can you follow this up?
Verified? From it below? I can

1441
01:34:59.520 --> 01:35:03.359
follow this up up by quitting my
job. Uh, that's cool as you're

1442
01:35:03.399 --> 01:35:08.640
any kind of date or timeframe for
this stuff. They said, like prototypes

1443
01:35:08.680 --> 01:35:11.600
are months off, but that you
know, you'll see all that stuff in

1444
01:35:11.680 --> 01:35:14.840
real time as it comes together.
You know, I think this is a

1445
01:35:14.920 --> 01:35:18.359
really smart way to bring back on
Real Tournament, like like these types of

1446
01:35:18.399 --> 01:35:21.880
shooters, which I had a deep
affinity four and still do. Facing World

1447
01:35:23.000 --> 01:35:27.119
is probably the best multiplayer map I've
ever played, and they don't work in

1448
01:35:27.199 --> 01:35:30.680
sixty dollars big box games anymore.
Like that's just a market reality, but

1449
01:35:30.760 --> 01:35:34.960
making it free, having you know, moders incorporated into the marketplace. I

1450
01:35:35.000 --> 01:35:39.600
mean, Steams already been doing that
for a while, so you know,

1451
01:35:39.680 --> 01:35:42.680
it makes a lot of sense that
they would try and adapt on Real Tournament

1452
01:35:42.760 --> 01:35:45.760
to that because you just, I
mean, on Real Ternament three was not

1453
01:35:45.920 --> 01:35:49.800
a great game for a lot of
reasons that went beyond just selling that game

1454
01:35:49.880 --> 01:35:53.479
for sixty dollars. But I just
don't think you can make a new on

1455
01:35:53.600 --> 01:35:56.960
Real Tournament and sell it for full
price anymore. Yeah, it'll be an

1456
01:35:57.000 --> 01:35:59.520
interesting I'd love to see the tech
that comes out of it, you know,

1457
01:35:59.560 --> 01:36:02.920
I hope it's gorgeous looking game.
But you think they're developing a platform

1458
01:36:03.079 --> 01:36:06.720
for this or will be integrated into
something like Steam or an existing plato.

1459
01:36:06.800 --> 01:36:11.119
I think Unreal Engine four has hooks
for the stuff already. Okay, so

1460
01:36:11.239 --> 01:36:14.479
you just getting executable and we'll kind
of have all this you know, mod

1461
01:36:14.560 --> 01:36:16.359
support in it. I mean,
I don't I don't know if the consumer

1462
01:36:16.439 --> 01:36:18.960
facing tools for integrating those stuff are
out there yet, but yeah, I

1463
01:36:19.000 --> 01:36:23.479
mean what they're doing is effectively yeah
like Steam Workshop, okay, you know,

1464
01:36:23.520 --> 01:36:27.119
I mean this is this is TF
two or Dota two, Like that's

1465
01:36:27.159 --> 01:36:30.640
how these games work. You know, they're totally free right mechanically, you

1466
01:36:30.680 --> 01:36:32.960
know, but they're making tons of
money on just you know, people making

1467
01:36:33.000 --> 01:36:36.359
stuff for him. Not to mention, they have an engine that they want

1468
01:36:36.399 --> 01:36:41.239
to get out there, which which
I think, like they had the announcements

1469
01:36:41.239 --> 01:36:46.279
around GDC that they're they're you know, Epic is finally making Unreal seemingly like

1470
01:36:46.319 --> 01:36:51.439
a lot more accessible to smaller teams, which you know, the previous console

1471
01:36:51.520 --> 01:36:56.600
generation is like dominated by Unreal,
right, It's like so many BioShock and

1472
01:36:56.680 --> 01:37:01.000
Batman, all these games borderlandes ran
on Unreal, but now that they're kind

1473
01:37:01.039 --> 01:37:05.079
of few frankly like fewer and fewer
are these bigger studios using using Unreal,

1474
01:37:05.479 --> 01:37:11.439
tons and tons of little studios have
been using Unity. So I think even

1475
01:37:11.520 --> 01:37:15.600
just this just my own speculation or
whatever, but even just from a business

1476
01:37:15.600 --> 01:37:19.560
standpoint, it's like, hey,
we need to like kind of adapt something

1477
01:37:19.720 --> 01:37:26.079
here. And so I found that
Unreal tournament announcement really cool, and you

1478
01:37:26.159 --> 01:37:29.960
know, coupled with the earlier announcement
about what they're doing with Unreal Engine,

1479
01:37:30.000 --> 01:37:31.000
and it seemed to just make a
lot of sense. It's like, oh,

1480
01:37:31.039 --> 01:37:33.600
that's cool. Put it in people's
hands, get give a lot of

1481
01:37:33.640 --> 01:37:38.640
people incentive to like learn this stuff
and to feel ownership over it, make

1482
01:37:38.720 --> 01:37:41.520
it better and whatever, and then
see what happens. Yeah, They've they've

1483
01:37:41.560 --> 01:37:44.880
got some adaptable, nimble business people
over there. Yeah, And I mean

1484
01:37:45.000 --> 01:37:49.199
that stuff has been that type of
mindset seems like it's been like monstrously successful

1485
01:37:49.239 --> 01:37:54.359
for Unity because Unity has its own
you know, built in store ecosystem where

1486
01:37:54.399 --> 01:38:00.000
you could just like make stuff for
Unity and as it's like middleware and stuff.

1487
01:38:00.039 --> 01:38:03.359
Yeah exactly. I mean, they're
these there are a lot of independent

1488
01:38:03.439 --> 01:38:08.239
games that are made you know,
with Unity and with like kind of these

1489
01:38:08.640 --> 01:38:12.560
so called like a quote unquote off
the shelf. You know, you buy

1490
01:38:12.640 --> 01:38:15.760
it, spend fifty bucks on the
Unity Store and solve some major problem that

1491
01:38:15.960 --> 01:38:20.600
you're having. I've I've I've I've
hung around multiple Unity developer or people working

1492
01:38:20.680 --> 01:38:24.880
with Unity at different developers and like
just listening to them talk shop about like

1493
01:38:24.960 --> 01:38:28.199
the plugins they're using and how much
easier it makes their lives. So I

1494
01:38:28.239 --> 01:38:31.680
can make for like Unity that lets
the controller be detected if you powered on

1495
01:38:31.880 --> 01:38:34.399
after you've launched your game, because
you know, I know there must be

1496
01:38:34.439 --> 01:38:39.560
a market for that. I want
to make one that just makes trees real

1497
01:38:39.640 --> 01:38:44.880
fast, just like just like speedy, fast fast fully. Yeah you got

1498
01:38:44.960 --> 01:38:46.520
it? Now did you do it? Patrick? What else is kicking?

1499
01:38:47.000 --> 01:38:50.880
Well? Harmonics launched to Kickstarter.
They did that was like a that was

1500
01:38:50.960 --> 01:38:55.680
like a week ago. Yeah,
sometime in the middle of sometime in the

1501
01:38:55.760 --> 01:38:58.199
night. I think it's last Monday. Actually, is it last Monday?

1502
01:38:58.359 --> 01:39:00.560
See what they're up to now?
Yeah, they're they're bringing back amplet or

1503
01:39:00.680 --> 01:39:04.960
trying to bring back Amplitude. Yeah. They I'm trying to see, I'm

1504
01:39:04.960 --> 01:39:09.159
trying to see what they're at.
They were asking for a two tientficant amount

1505
01:39:09.159 --> 01:39:14.359
of money seven are insist seventy five
they million dollars. Think I think,

1506
01:39:14.399 --> 01:39:16.880
I think as the days a couple
of days ago, they were projected to

1507
01:39:17.000 --> 01:39:20.039
not hit the number who projected who
like what is? What is? Who

1508
01:39:20.159 --> 01:39:23.880
said that like pack it or something? Comes like no, no, no,

1509
01:39:23.960 --> 01:39:26.319
no, no, they're There are
sites that predict I don't know if

1510
01:39:26.319 --> 01:39:29.600
it's algorithmically or if people are sitting
there eyeballing everything, but yeah, there

1511
01:39:29.600 --> 01:39:31.279
are sites that say they're like side
bets and this one, this one has

1512
01:39:31.319 --> 01:39:34.039
a sixty percent chance of making it. Oh wow, go to go to

1513
01:39:34.159 --> 01:39:39.079
kick track. It's and that's the
useful tool that uh, you know,

1514
01:39:39.159 --> 01:39:42.920
it's not specific, but uh or
it's not you know, necessarily always right.

1515
01:39:42.960 --> 01:39:47.199
It doesn't take into account necessarily the
the emotional end of Kickstarter where people

1516
01:39:47.199 --> 01:39:49.920
are really excited in the beginning of
the end, because it can't it can't

1517
01:39:49.960 --> 01:39:53.640
account for that an algorithm, but
it does. It does use the amount

1518
01:39:53.640 --> 01:39:57.720
of money being submitted each day and
then try and figure out what it's tracking

1519
01:39:57.760 --> 01:40:00.159
too if it stayed just on that
path without you know, accounting for the

1520
01:40:00.239 --> 01:40:04.720
emotional beginning at an end and right
now it is trending towards five hundred thousand

1521
01:40:04.720 --> 01:40:11.560
dollars, so so significantly under Currently, Uh, do kickstarters have anything where

1522
01:40:11.600 --> 01:40:15.600
it's like kind of like you you
can't resubmit the same project within a certain

1523
01:40:15.600 --> 01:40:18.039
amount of time. I think you
can that that game Treachery and beat Down

1524
01:40:18.119 --> 01:40:24.239
City. Just like they their first
Kickstarter failed, they just like did another

1525
01:40:24.239 --> 01:40:27.359
one the following month and they succeeded. So I mean, I think I

1526
01:40:27.439 --> 01:40:30.000
think he had they change your goal. I think he asked for a little

1527
01:40:30.000 --> 01:40:32.680
bit less, but it's a it's
on an order of magnitude lower than the

1528
01:40:32.760 --> 01:40:38.479
Harmonics one. But you could definitely
relaunch a Kickstarter if at first you don't

1529
01:40:38.479 --> 01:40:43.680
succeed. Interesting, Okay, this
is Harmonics's first Kickstarter. Yeah, they've

1530
01:40:43.720 --> 01:40:47.239
they've never done anything like this before, and they're you know, certainly probably

1531
01:40:47.279 --> 01:40:53.079
on the higher end of studios that
have turned to Kickstarter for a crown fighting

1532
01:40:53.279 --> 01:40:57.520
opportunity. But it seems like they're
running into some of the problems that a

1533
01:40:57.720 --> 01:41:01.920
lot of these six starters tend to
have that are one console specific in that,

1534
01:41:03.000 --> 01:41:08.520
you know, one of the ways
that Kickstarter projects tend to try and

1535
01:41:08.880 --> 01:41:10.800
you know, get a lot of
people on board over the course of a

1536
01:41:10.880 --> 01:41:15.319
Kickstarter is by announcing multiple platforms,
and so this is inclusive to PlayStation because

1537
01:41:15.359 --> 01:41:18.840
Sony owns the rights to Amplitude.
But you know, things like a PC

1538
01:41:19.079 --> 01:41:21.439
version, you know, would probably
go a long way to getting a lot

1539
01:41:21.520 --> 01:41:27.039
more people on board. I tend
to wonder if them committing to the name

1540
01:41:27.119 --> 01:41:31.600
Amplitude maybe backed them into a certain
demographic of people who would be willing to

1541
01:41:31.920 --> 01:41:36.239
contribute, that maybe wouldn't have been
as much of a problem if they just

1542
01:41:36.319 --> 01:41:42.800
said this is pretty much amplitude,
guys, I don't know that Amplitude and

1543
01:41:42.840 --> 01:41:46.640
frequency. Yeah, but I mean
that rock Band PSP game was basically Amplitude

1544
01:41:47.079 --> 01:41:54.640
unplugged by Great Crates in that game. Yeah. It's an interesting news story

1545
01:41:55.119 --> 01:42:00.159
alone in just the sense that seeing
bigger companies go to Kickstarter for what you

1546
01:42:00.520 --> 01:42:03.560
know, I'll say, are like
passion projects, right, These are projects

1547
01:42:03.600 --> 01:42:06.479
that might not have mainstream appeal.
There are things that people probably have come

1548
01:42:06.520 --> 01:42:10.279
at them, audience have come at
them and be like, you should make

1549
01:42:10.319 --> 01:42:14.479
an amplitude and you know them being
like there's no market for it, and

1550
01:42:14.640 --> 01:42:17.920
trying to go out to Kickstarter with
the realistic or I don't know, I've

1551
01:42:17.920 --> 01:42:21.159
never made a game before a lot
of money, which I assume they have

1552
01:42:21.199 --> 01:42:25.079
budgeted to be like this is how
much it's gonna cost or a portion of

1553
01:42:25.159 --> 01:42:28.319
it, and to see if the
audience will back if it's interesting, and

1554
01:42:28.319 --> 01:42:30.359
I wonder if it will see more
of that coming down the road, you

1555
01:42:30.439 --> 01:42:32.960
know, when will Activision do one? You know, like when will we

1556
01:42:33.039 --> 01:42:38.439
see the big guys just the big
story about this for me? I mean,

1557
01:42:38.520 --> 01:42:41.640
Harmonix is one thing, but to
have this occurring under the auspices of

1558
01:42:41.720 --> 01:42:44.279
Sony, yeah, like they make
a video game console, you know,

1559
01:42:44.560 --> 01:42:47.680
yeah, but they're part of a
major multinational corporation, you know, and

1560
01:42:47.760 --> 01:42:50.199
it's not their kickstarter, but they
are allowing it to happen, you know,

1561
01:42:50.479 --> 01:42:54.399
yeah, And like it's probably the
biggest video game company to be involved

1562
01:42:54.439 --> 01:42:57.520
in one of these things, even
tangentially very interesting and it'll be interesting to

1563
01:42:57.600 --> 01:43:00.319
see, you know, if this
fails, If this succeeds, set me.

1564
01:43:00.520 --> 01:43:01.960
Will this be a barometer for that
kind of stuff? I think what's

1565
01:43:02.000 --> 01:43:05.840
really useful about kickstarters like this,
though, is that games cost a lot

1566
01:43:05.880 --> 01:43:09.319
of money to make, So,
you know, as much as I'm you

1567
01:43:09.359 --> 01:43:12.720
know, sort of criticizing some of
the approach and Harmonics has taken with this

1568
01:43:12.800 --> 01:43:16.239
one. I do think people don't
realize that when you say, hey,

1569
01:43:16.319 --> 01:43:20.479
go make this game I really want, but you also want developers to be

1570
01:43:20.520 --> 01:43:24.159
paid well, how of health insurance, you know, all the things that

1571
01:43:24.239 --> 01:43:29.359
go into uh supporting you know,
like a proper development culture that isn't just

1572
01:43:29.439 --> 01:43:32.199
scraping by like that should costs real
money. Like I really doubt that seven

1573
01:43:32.319 --> 01:43:36.680
hundred and fifty is you know actual
Yeah, no, yeah, I think

1574
01:43:36.680 --> 01:43:40.479
they've already said there if they hit
the number, they're going to invest.

1575
01:43:41.199 --> 01:43:44.600
Oh I'm pretty sure I read this
that they're invest like something like a million

1576
01:43:44.640 --> 01:43:47.439
dollars. But they need to you
know, make sure that you know,

1577
01:43:47.439 --> 01:43:50.279
they have to hit a certain certain
threshold to make sure they can do that.

1578
01:43:50.359 --> 01:43:53.680
And even if that even if I'm
pointing that out in my ass,

1579
01:43:53.880 --> 01:43:59.199
like it's essentially games are really expensive
and I think people have so little understanding

1580
01:43:59.239 --> 01:44:02.039
of how much games lost and something
like this where I think Harmax is not

1581
01:44:02.119 --> 01:44:04.840
a company that's going to bullshit you
like, even if they failure, if

1582
01:44:04.880 --> 01:44:09.079
this doesn't work, I think all
that should really tell people is that,

1583
01:44:09.439 --> 01:44:12.359
you know what, like when you
say, hey go make this game like

1584
01:44:12.920 --> 01:44:15.760
that's a lot of money, Like
it's not. I think people don't have

1585
01:44:15.960 --> 01:44:18.920
a sense that seven hund fifty thousan
dollars is actually not that much money.

1586
01:44:19.199 --> 01:44:21.680
It is a lot of money,
it totally is, but it's also not

1587
01:44:23.119 --> 01:44:25.800
much money in the context still making
video games. It's not. Yeah,

1588
01:44:26.399 --> 01:44:29.399
you know where they should just start
pitching games instead of kickstarters, just like

1589
01:44:30.000 --> 01:44:32.560
they should just have like Star Citizen, where like Star Citizen will make a

1590
01:44:32.640 --> 01:44:35.520
planet that is your game, like
you just land on this planet and it's

1591
01:44:35.600 --> 01:44:39.439
amplitude At this point, is what
are they up to now? Eight hundred

1592
01:44:39.479 --> 01:44:42.680
and fifty billion dollars? Think there
is when you say, yeah, we

1593
01:44:42.800 --> 01:44:45.880
need know one point seven million dollars
to make Amplitude, and then you know,

1594
01:44:45.279 --> 01:44:51.439
see something like Star Citizen just basically
absorbing cat like enough money, million

1595
01:44:51.479 --> 01:44:56.279
dollars, enough money in some vault
that is just now absorbed like a black

1596
01:44:56.359 --> 01:45:00.920
hole sucking in all the money.
If people walking by it like money's just

1597
01:45:00.000 --> 01:45:04.279
duplicated, it's crazy. That game
better come out and it better be fucking

1598
01:45:05.159 --> 01:45:09.600
amazing, or better come with a
ferrari for like each person who buys it,

1599
01:45:09.640 --> 01:45:11.920
because like I don't know how to
make games. They don't know how

1600
01:45:12.000 --> 01:45:14.680
much money it costmates games. Greg, you're probably the know the most.

1601
01:45:14.760 --> 01:45:17.520
Here's forty two million dollars a pretty
good budget for a game. Uh well,

1602
01:45:17.840 --> 01:45:20.680
so even that, I think,
to Patrick's point, so that's an

1603
01:45:20.720 --> 01:45:28.600
extraordinary amount of money to generate game
developer. But but relative to like Triple

1604
01:45:28.640 --> 01:45:31.520
A budgets, it's not world.
No, it's not out of this world.

1605
01:45:31.640 --> 01:45:34.520
I mean there was I mean,
Patrick, this may be on your

1606
01:45:34.600 --> 01:45:39.159
on your list as well, but
there was like the recent Activision news going

1607
01:45:39.239 --> 01:45:42.760
around that like Destiny is like a
five hundred million dollars bet that they're placing.

1608
01:45:43.239 --> 01:45:45.279
So compare like five hundred you know, it's an order of magnitude even

1609
01:45:45.319 --> 01:45:49.640
greater than yeah, Star Citizen,
but you know, Destiny is is definitely

1610
01:45:49.760 --> 01:45:54.920
on the high end. But yeah, I mean, uh, for for

1611
01:45:55.000 --> 01:46:00.520
a crowdfunding project, Star Citizen absolutely
boggles my mind. To me, it's

1612
01:46:00.560 --> 01:46:03.720
really it's really amazing. I agree
with your your impressions. But yeah,

1613
01:46:03.840 --> 01:46:08.880
like once you're in that crazy,
you know, Triple A stratosphere, I

1614
01:46:08.960 --> 01:46:13.560
mean, that's like your freaking marketing
budget for like a couple of weekends or

1615
01:46:13.600 --> 01:46:17.920
whatever. When you're getting crazy TV, crazy TV spots and whatever else.

1616
01:46:17.960 --> 01:46:21.960
It's just on operating on a totally
different level. But yeah, and then

1617
01:46:23.439 --> 01:46:25.760
it goes all the way on on
down. I mean, Patrick, I

1618
01:46:25.840 --> 01:46:30.079
agree, it's like the three quarters
of a million dollars sounds like completely insane

1619
01:46:30.079 --> 01:46:34.239
relative to most kickstarters, but even
smaller, medium sized developers can burn through

1620
01:46:34.319 --> 01:46:38.600
that kind of money, you know, really really quickly in some cases.

1621
01:46:39.520 --> 01:46:42.520
I mean they're saying, they're saying, you know, March twenty fifteen is

1622
01:46:42.560 --> 01:46:45.319
when they're going to deliver the game, and that's you know, a little

1623
01:46:45.359 --> 01:46:48.920
under a year from now. Imagine. I don't maybe it's somewhere listened to

1624
01:46:48.920 --> 01:46:51.079
hear what the team size is,
but let's say, you know, it's

1625
01:46:51.600 --> 01:46:56.960
you know, ten to twenty people. Like those people are all season developers

1626
01:46:57.000 --> 01:47:00.520
that are probably making salaries well above
you know, between fifteen one hundred thousand

1627
01:47:00.520 --> 01:47:04.880
dollars, Like you get to seven
hundred and seventy five thousand dollars really damned

1628
01:47:04.960 --> 01:47:09.319
quick. And actually, and that's
not even counting like the fact that they

1629
01:47:09.600 --> 01:47:12.960
you know, work in a studio. You you you get to that number

1630
01:47:13.000 --> 01:47:15.800
in a couple of months, no
problem. So you got you gotta pay

1631
01:47:15.800 --> 01:47:19.520
rent on your office space, You
gotta worry about equipment and software licenses.

1632
01:47:19.600 --> 01:47:23.720
You gotta worry about like rezillion things. Yeah, Like part of it is

1633
01:47:23.760 --> 01:47:27.319
that the Broken Age Kickstarter was like
this this sort of like Revel, you

1634
01:47:27.399 --> 01:47:30.720
know, the Sea Change moment.
It was this like amazing thing that happened.

1635
01:47:30.800 --> 01:47:33.159
And what they asked for, I
forget what they asked for, but

1636
01:47:33.199 --> 01:47:36.239
they got like they're over. Over
was the initial goal. Yeah, so

1637
01:47:36.279 --> 01:47:41.319
they made almost ten times more or
something like that. But even still,

1638
01:47:41.720 --> 01:47:44.520
like, you know, three million
bucks to make a game like that,

1639
01:47:45.800 --> 01:47:48.159
and I think they I'm pretty sure
they said they went and invested more there

1640
01:47:48.199 --> 01:47:51.960
in absolutely, I mean, and
and frankly I think it shows. I

1641
01:47:53.039 --> 01:47:56.279
think it turned out. But but
yeah, I mean, I think like

1642
01:47:56.680 --> 01:48:00.680
if you're if you're a game player, who you know chips in ten or

1643
01:48:00.720 --> 01:48:02.840
twenty dollars here and there on Kickstarter, you know these days like because you're

1644
01:48:02.960 --> 01:48:06.840
guaranteeing your your download code or whatever, and plus you're getting some other cool

1645
01:48:06.880 --> 01:48:12.880
reward or something like when I it's
not necessarily I don't know, I don't

1646
01:48:12.960 --> 01:48:18.199
I really don't envy like games made
made that way. It seems incredibly terrifying

1647
01:48:18.319 --> 01:48:23.319
to me because instead of having like
one publisher to answer to, suddenly you

1648
01:48:23.399 --> 01:48:30.000
have like thousands of people who who
will be justifiably very demanding about every aspect

1649
01:48:30.039 --> 01:48:32.439
of the game. And you know, the game is not done when you're

1650
01:48:32.479 --> 01:48:35.680
pitching it to Kickstarter, so things
are going to change during the course of

1651
01:48:35.720 --> 01:48:40.520
development, and then you're gonna have
to like convince everyone as to why your

1652
01:48:40.520 --> 01:48:43.560
plan is changing and all that that
seems hard. I just I'm baffled by

1653
01:48:43.600 --> 01:48:47.000
this kind of suspicious mindset that emerges
when kickstarters like this come out, where

1654
01:48:47.039 --> 01:48:49.960
a lot of people seem to assume
the goals are set because the developers like

1655
01:48:50.039 --> 01:48:55.319
want to light cigars one hundred dollar
bills, like yeah, when when like

1656
01:48:55.359 --> 01:48:58.720
the reality is like, like,
we budgeted very aggressively for this, and

1657
01:48:58.880 --> 01:49:00.960
like this is what we need to
get this done. I think the whole

1658
01:49:01.000 --> 01:49:05.119
thing has been very eye opening in
some of the corridors of game development of

1659
01:49:05.239 --> 01:49:08.960
like, you know, budgets seemed
to be able to range, like you

1660
01:49:09.039 --> 01:49:12.520
said, Greg, anywhere from you
know, twenty dollars to twenty million to

1661
01:49:12.600 --> 01:49:15.279
forty million, right, Like,
all about the scope and the scale of

1662
01:49:15.319 --> 01:49:18.039
the game, and I think some
of the stuff, even that Skull Girls

1663
01:49:18.039 --> 01:49:20.960
stuff with like adding characters and this
is how much it costs, has been

1664
01:49:21.079 --> 01:49:26.119
very interesting to see and I guess
we'll see where Harmonics ends up at the

1665
01:49:26.359 --> 01:49:29.640
other end of this. When does
this end? Patrick? In ten days?

1666
01:49:30.119 --> 01:49:33.880
They went they normally kickstarters are thirty
one full month. You can change

1667
01:49:33.920 --> 01:49:38.640
that date. That's not something that's
required by the Kickstarter terms of service,

1668
01:49:38.760 --> 01:49:43.960
but they believe. John Drake said
at some point on Twitter that that was

1669
01:49:44.399 --> 01:49:46.159
like a scheduling thing, you know, because obviously they have lots of projects

1670
01:49:46.199 --> 01:49:49.560
going on and people that shuffle between
them. So I think the eighteen days

1671
01:49:49.640 --> 01:49:54.359
was here's our window, if we're
going to do this, this is the

1672
01:49:54.439 --> 01:49:58.159
eighteen days. And I think it's
interesting, you know, one way or

1673
01:49:58.159 --> 01:50:00.239
the other. I think there are
always lessons out of the whether they succeed

1674
01:50:00.359 --> 01:50:04.439
or fail, or how they succeed
and fail. And knowing those goopballs,

1675
01:50:04.439 --> 01:50:08.960
I'm sure they have you know,
some announcements lined up in between now and

1676
01:50:09.039 --> 01:50:13.159
them to try and spike interest,
but certainly it's, uh, it's not

1677
01:50:13.239 --> 01:50:15.079
looking super great right now. Patrick, who has he got for news?

1678
01:50:16.720 --> 01:50:21.119
I mean, I mean the Oculus
sending you know, you know, firing

1679
01:50:21.159 --> 01:50:27.000
back at Xenomax over the John Carmack
stuff is kind of interesting. But I

1680
01:50:27.079 --> 01:50:30.359
don't know how much there is to
say about the fact that they just said

1681
01:50:30.720 --> 01:50:34.880
nope to everything that Xenomax was alleging
regarding CarMax involvement, like without us knowing

1682
01:50:34.960 --> 01:50:40.560
what CarMax contract is, and a
lot of things that just aren't you know,

1683
01:50:40.720 --> 01:50:45.079
we're not privy to. It's basically
just two media giants pissing in the

1684
01:50:45.119 --> 01:50:49.159
wind in front of the media,
trying to see who which one will either

1685
01:50:49.199 --> 01:50:53.920
back off or which one can produce, you know, enough of a narrative

1686
01:50:54.039 --> 01:50:57.199
that they're forced to, you know, back off a little bit in the

1687
01:50:57.319 --> 01:51:00.439
the inevitable settlement that will happen as
a result of this. I just think

1688
01:51:00.479 --> 01:51:05.560
it's interesting that Xenomax turned down equity
in the company ahead of the acquisition,

1689
01:51:05.840 --> 01:51:09.279
and they seem to want more than
that. Wait, I thought it was

1690
01:51:09.319 --> 01:51:12.920
the other way around. I thought
they canceled Doom three because they wanted equity,

1691
01:51:13.279 --> 01:51:15.479
an Oculus wouldn't wouldn't give it up. That was my understanding. Oh

1692
01:51:15.520 --> 01:51:18.680
well, so it says Zenomax canceled
VR support for doing three VFG, and

1693
01:51:18.760 --> 01:51:24.319
Oculus refused Zenomax's demands for a non
delutable equity stake in Oculus. I guess

1694
01:51:24.319 --> 01:51:28.680
I don't know what. I guess
non delutable means, so so I guess

1695
01:51:28.760 --> 01:51:33.279
maybe that that there was, you
know, handwringing over what exactly equity means,

1696
01:51:33.319 --> 01:51:36.159
because I guess you would have to
imagine that Oculus is trying to minimize

1697
01:51:36.199 --> 01:51:40.760
whatever their equity would actually be worth. But I don't know. It's I

1698
01:51:40.840 --> 01:51:44.600
think it's interesting to see how all
this stuff play out, But I don't

1699
01:51:44.600 --> 01:51:46.319
know. These these kinds of stories
are tough to say too much about,

1700
01:51:46.600 --> 01:51:51.720
given that what they're releasing to the
media is so incredibly selective that it's it's

1701
01:51:51.720 --> 01:51:58.760
almost entirely to paint narratives for everyone
to just jump on board with Patrick before

1702
01:51:58.760 --> 01:52:00.479
we get you off the horn,
he uh, do you got anything you

1703
01:52:00.560 --> 01:52:02.920
want to share? We got E
three coming up, and I think we're

1704
01:52:02.960 --> 01:52:08.640
out of news stories. But anything
any insight from Chicago from the mind of

1705
01:52:08.680 --> 01:52:12.520
mister Kleppick that you want to share
before we let you go for E three,

1706
01:52:12.560 --> 01:52:15.239
anything you're looking forward to I don't
know. I mean the same thing

1707
01:52:15.279 --> 01:52:18.600
I do every year, where I
sort of stop asking sources to like let

1708
01:52:18.640 --> 01:52:23.199
me know what they've heard or what's
happening. Like a lot of the reporting

1709
01:52:23.239 --> 01:52:28.239
I do is not in the business
of X game is rumored or why thing

1710
01:52:28.399 --> 01:52:30.960
is going to show up, like
breaking that games are in development is.

1711
01:52:31.680 --> 01:52:36.840
I don't find that particularly interesting or
a good use of my time with sources,

1712
01:52:36.920 --> 01:52:40.960
So I actually sort of just maul
myself off from that stuff on the

1713
01:52:41.000 --> 01:52:45.159
weeks before, because you know,
I really like games, but I like

1714
01:52:45.319 --> 01:52:48.880
the idea of going to a press
conference and not knowing what's going to be

1715
01:52:48.960 --> 01:52:53.359
coming up next. It's like it's
one of those few things I can hold

1716
01:52:53.399 --> 01:52:57.760
on to to stop me from becoming
a horribly dark, cynical person, which

1717
01:52:57.800 --> 01:53:00.039
which seems to happen a lot when
you when you get into a position that

1718
01:53:00.319 --> 01:53:03.520
we are in our jobs, and
so I don't know, it's the same

1719
01:53:03.560 --> 01:53:06.640
as every year, Like I just
I'm hopeful to see some new games.

1720
01:53:06.800 --> 01:53:11.279
You know, Sequelitis and Guns is
like the last thing I want to see,

1721
01:53:11.279 --> 01:53:14.199
even though I know that I see
that every year, But it seems

1722
01:53:14.239 --> 01:53:16.039
like if there ever was a year
for there to be a lot of new

1723
01:53:16.119 --> 01:53:19.920
stuff that's really surprising. It seems
like this year, is it? Although

1724
01:53:19.960 --> 01:53:23.520
I feel like I kind of say
that every year, And if I can

1725
01:53:23.640 --> 01:53:28.800
come out of E three having played
Project Beasts or whatever, I'll be a

1726
01:53:28.840 --> 01:53:31.720
happy man. Let me ask you
these let me ask you three questions here

1727
01:53:31.720 --> 01:53:35.840
and you just say yes. No, Ready, a connect list, Xbox

1728
01:53:35.920 --> 01:53:40.760
one, Buddle No, so,
no chance. It doesn't sound like anything

1729
01:53:40.880 --> 01:53:45.359
is going to change tomorrow. No, nothing. No, I mean I

1730
01:53:45.520 --> 01:53:47.840
think there I still think there might
be. No. Okay, don't you

1731
01:53:47.880 --> 01:53:53.000
think it's a little premature to be
making these kinds of predictions. I mean,

1732
01:53:53.119 --> 01:53:55.880
you know we're really close to April
and PDS. Don't you think you

1733
01:53:55.880 --> 01:53:58.880
would like to see the context of
the sales figures before you really put your

1734
01:53:58.880 --> 01:54:00.680
foot down on this. No,
it doesn't sound like anything's going to change

1735
01:54:00.720 --> 01:54:04.560
tomorrow. No. I mean I
think it would be fascinating to watch two

1736
01:54:04.640 --> 01:54:08.920
companies like duke it out at the
same price point. I mean, no,

1737
01:54:09.399 --> 01:54:14.079
two media giants pissing in the wind
in front of the media. No,

1738
01:54:14.560 --> 01:54:17.000
no, No, I think that's
a little offensive. I don't know,

1739
01:54:17.119 --> 01:54:19.079
Patrick, do you want to walk
that one back? Maybe a little

1740
01:54:19.119 --> 01:54:21.920
bit? No, Okay, I
mean, did you could say what you

1741
01:54:23.079 --> 01:54:26.000
want? Pissing? Pissing, pissing? Are you aware that your views represent

1742
01:54:26.079 --> 01:54:29.479
all Giant ball? I don't find
that particularly interesting. Are you aware that

1743
01:54:29.560 --> 01:54:32.600
there's an article on our site pissing
written by you? No, proclaiming the

1744
01:54:32.640 --> 01:54:36.479
connection has been dropped from the Xbox
One? No, what if I told

1745
01:54:36.520 --> 01:54:40.039
you that there were? No I
could see it. Patrick, It says

1746
01:54:40.079 --> 01:54:43.159
your name right on it. No
no, no, no, no,

1747
01:54:43.640 --> 01:54:46.800
no no Patrick, No this news
bro No no it did pissing? No

1748
01:54:47.119 --> 01:54:50.840
no, yes, no, yes, I don't find that particularly interesting.

1749
01:54:50.920 --> 01:54:54.439
No connect through ninety nine? No, Patrick, do you have anything else

1750
01:54:54.479 --> 01:54:57.199
to say? It doesn't sound like
anything's going to change tomorrow. Okay,

1751
01:54:57.359 --> 01:55:00.479
let's move on to the next question. How would you describe Dave Lang Giant

1752
01:55:00.800 --> 01:55:04.199
pissing in the wind in front of
the media. Okay, a price drop

1753
01:55:04.800 --> 01:55:09.640
for Xbox one? Does a bundle
count which is a fake price drop?

1754
01:55:09.800 --> 01:55:16.159
No? Yes, really, Mario
Kart on Xbox one still beating the Drone

1755
01:55:17.960 --> 01:55:20.640
Man, How great would it be
if just a Nintendo Lodo just show it?

1756
01:55:20.800 --> 01:55:26.279
I know it'd be the greatest.
E three just makes noom, just

1757
01:55:26.399 --> 01:55:29.880
no business sense. But if just
like at the end, like with no

1758
01:55:30.239 --> 01:55:32.159
like you know, sometimes they'll show
a teaser just to close out of press

1759
01:55:32.199 --> 01:55:35.960
conference. If at the end it
was just Nintendo logo up and just it's

1760
01:55:36.000 --> 01:55:41.479
a meme Mario and then cut the
black Yeah, and then yeah, that's

1761
01:55:41.520 --> 01:55:47.359
you no explanation of like what the
implication whatever money Microsoft has left in socks

1762
01:55:47.439 --> 01:55:51.560
and mattresses whatever, just needs to
pay the half that happen. Uh,

1763
01:55:51.880 --> 01:55:56.159
there was there was one other since
we're talking about E three speculation, there

1764
01:55:56.239 --> 01:55:58.920
was one other. I don't even
know if it counts as a news story.

1765
01:55:59.039 --> 01:56:02.479
We didn't run it, but the
uh that alleged uh kind of comprehensive

1766
01:56:02.520 --> 01:56:06.119
Sony press conference league. Yes,
that was floating around And if you guys

1767
01:56:06.159 --> 01:56:09.039
have any thoughts on that thing,
I mean, did we talk about that

1768
01:56:09.159 --> 01:56:14.279
last week or no, I think
it happened after podcast, Like it all

1769
01:56:14.680 --> 01:56:18.520
seemed maybe a little too convenient and
a little too wishful to me, which

1770
01:56:18.560 --> 01:56:21.439
is how most of this stuff.
Yeah, it's like that's that's what that's

1771
01:56:21.840 --> 01:56:26.800
the genius of. If you're the
person who is fake faking this stuff,

1772
01:56:26.920 --> 01:56:30.199
that it's really easy to create something
that is a mixture all you need is

1773
01:56:30.640 --> 01:56:34.720
like six things that sound real and
two things off a wish list. I'm

1774
01:56:34.760 --> 01:56:39.960
sure that and that that thing hit
that that ratio just about perfectly. Yeah,

1775
01:56:40.079 --> 01:56:42.560
and this stuff happens every single year, like it totally could be right,

1776
01:56:42.680 --> 01:56:45.920
Like I saw that too, and
you know if that happened, would

1777
01:56:45.960 --> 01:56:48.960
like would not be shocked. But
and you know, obviously with you know,

1778
01:56:49.039 --> 01:56:53.079
the project be stuff that's coming out, you know, people have access

1779
01:56:53.159 --> 01:56:59.079
to you know E three materials are
are certainly in the hands of folks larger

1780
01:56:59.159 --> 01:57:02.239
than just the small teams planning it. But yeah, it like it could

1781
01:57:02.279 --> 01:57:05.319
be or could not be. Like
it's part of the fun of the three

1782
01:57:05.399 --> 01:57:09.880
honestly, is like seeing that stuff
and just watching people go ape shit.

1783
01:57:10.479 --> 01:57:13.600
Uh, it's you know, it's
all part of the E three hype train.

1784
01:57:14.199 --> 01:57:16.239
Whoo whoo all aboard. Uh well, thank you, Patrick, and

1785
01:57:16.479 --> 01:57:20.079
uh we'll if not talk to you
soon, we will see you very soon.

1786
01:57:20.680 --> 01:57:24.479
All right, talk to you guys
there, Take care, see you

1787
01:57:45.279 --> 01:57:49.239
well. Brad Shoemaker. You know
what that music means. News. Time

1788
01:57:49.319 --> 01:57:55.119
to hit the news. The biggest
news this week, the emails. That's

1789
01:57:55.199 --> 01:57:58.479
right, the emails, biggest news. Brad shoemaker. You pick these emails.

1790
01:57:58.520 --> 01:58:00.159
I did well. I did a
first pass and then I didn't know

1791
01:58:00.199 --> 01:58:02.159
if you wanted to come over.
Do you want to read them? I

1792
01:58:02.199 --> 01:58:04.720
can hand you this laptop if you
want to read them, Yes, I

1793
01:58:04.760 --> 01:58:06.880
could. Yeah, I wann't you
read them? This is weird. I

1794
01:58:06.920 --> 01:58:10.399
mean, somebody else has to say
it now. This is your magnumocus.

1795
01:58:10.439 --> 01:58:12.199
I know, man, this is
my moment, this is it. This

1796
01:58:12.359 --> 01:58:15.359
is my greatest test. This is
like some weird singularity happening. All right,

1797
01:58:16.920 --> 01:58:20.359
but you have to read them.
Yeah, in an Irish I'll know,

1798
01:58:20.720 --> 01:58:24.399
I'll know who's gonna weird. Okay, well here hang on, let

1799
01:58:24.439 --> 01:58:29.319
me put on my best brogue.
Okay, I mean, dear bomb cast,

1800
01:58:30.039 --> 01:58:34.840
what do you think the proper cast
I should make you do a Kevin

1801
01:58:34.840 --> 01:58:38.840
Spacey accident? All right, Brad, let's have it all right. Here's

1802
01:58:38.840 --> 01:58:41.359
an email. Okay, here's an
email from John in Los Angeles, who

1803
01:58:41.399 --> 01:58:45.520
asks, what do you think are
the proper number of pillows on an ideal

1804
01:58:45.600 --> 01:58:47.720
bed? I see pictures of beds
and magazines with like six or more pillows.

1805
01:58:48.079 --> 01:58:51.159
Personally, the first thing I do
when I'm traveling is take all superplous

1806
01:58:51.159 --> 01:58:55.279
pillows and throw them on the ground
where they belong. I only need one

1807
01:58:55.319 --> 01:58:58.720
at most, and sometimes I just
don't use a pillow at all. Is

1808
01:58:58.760 --> 01:59:01.039
that strange? I was hardened by
sleeping on a Japanese bed for a few

1809
01:59:01.119 --> 01:59:03.960
years, But extra pillows are blankets
when I'm trying to sleep make me angry

1810
01:59:05.720 --> 01:59:10.079
anger. I was totally with him
until the no pillow. Yeah, it's

1811
01:59:10.119 --> 01:59:12.720
like, WHOA, sure, that's
that's hard. I think it depends what

1812
01:59:12.840 --> 01:59:15.279
your last remaining pillow is, right, Like if it's like it's if it's

1813
01:59:15.319 --> 01:59:19.039
a sheet that's masquerading as a pillow
with no stuffing or anything in it,

1814
01:59:19.119 --> 01:59:21.479
then like that's garbage. You're gonna
need like four of those. Yeah,

1815
01:59:21.800 --> 01:59:25.560
I've got a John Drake body pillow. If it's John Drake body pillow,

1816
01:59:25.560 --> 01:59:29.399
I need four of those. Yeah. Uh. Like I I have broad

1817
01:59:29.520 --> 01:59:31.680
shoulders, so when I sleep on
my side, I actually need about a

1818
01:59:31.800 --> 01:59:35.560
foot and a half of like pillow, otherwise my neck is kind of tilting

1819
01:59:35.600 --> 01:59:39.359
him over to the side. So
like, if I don't have enough pillow,

1820
01:59:39.359 --> 01:59:42.039
I've got to shove like an arm
under there and then like stack like

1821
01:59:42.159 --> 01:59:45.640
candlops or something under there to have
enough. So it's kind of depends on

1822
01:59:45.720 --> 01:59:49.640
what the pillow is. All pillows
are not created equally. I'm totally totally

1823
01:59:49.720 --> 01:59:53.079
with him on the hotel thing,
like all that shit, like you get

1824
01:59:53.119 --> 01:59:56.760
one of those giant foot pillows,
Like the packs hotel we were in had

1825
01:59:56.800 --> 02:00:00.840
that giant cylindrical foot pillow like the
width of the entire bed, like you

1826
02:00:00.199 --> 02:00:02.279
drop your ankles up all night.
You have. The worst thing about that

1827
02:00:02.439 --> 02:00:04.640
was as well, it was that
they we had four pillows on the bed.

1828
02:00:04.680 --> 02:00:09.359
It's going to sound like some awful
privileged nonsense, but there's four pillows

1829
02:00:09.399 --> 02:00:12.520
on that bed. They were all
the same size. Give me options.

1830
02:00:12.720 --> 02:00:15.000
Do you want different one variety?
Yeah, like big one. They were

1831
02:00:15.039 --> 02:00:19.439
all massive. Couldn't seep a massive
pillow? YEA to two? Yeah.

1832
02:00:19.560 --> 02:00:24.000
I always put a pillow on the
other side of my head. What what?

1833
02:00:24.399 --> 02:00:26.960
Wait? Yeah, so if I'm
laying down on my on my right

1834
02:00:27.039 --> 02:00:29.520
side, I put a pillow on
the left side and on top of your

1835
02:00:29.560 --> 02:00:33.039
head like a sandwich, like a
head sandwich. Exactly. Wait, why

1836
02:00:33.239 --> 02:00:40.439
in case somebody like falls through a
bathroom wall, Like why to cover my

1837
02:00:40.520 --> 02:00:43.760
ear? Is it loud? I
think I just I got used to it

1838
02:00:43.840 --> 02:00:47.159
in college because people would study and
spiders. That's smart. Yeah, well

1839
02:00:47.199 --> 02:00:51.079
wait, like really all the way
even now, Yeah, it's weirdness.

1840
02:00:51.119 --> 02:00:56.760
I'm nice. Do you ever wake
up choking on feathers? No, nobody

1841
02:00:56.840 --> 02:00:59.840
has feathers in their pillows anymore.
What are you crazy? You ever weak

1842
02:00:59.920 --> 02:01:04.600
up choking on styrofoam and peanuts?
Uh? Gregor you're you're a single pillow?

1843
02:01:05.000 --> 02:01:10.760
Yeah, very much, one pillow, No sheets, sheets, No,

1844
02:01:13.079 --> 02:01:16.520
she's on a wooden plank. You'd
be surprised. Man. In La.

1845
02:01:17.079 --> 02:01:23.079
Yeah, in La, I rolled
with like a deflated air mattress even

1846
02:01:23.119 --> 02:01:27.640
blown ups. Yeah well it was
it would Yeah, it had gone flat

1847
02:01:28.039 --> 02:01:30.520
and was not replaced. I just
need enough support to keep try and keep

1848
02:01:30.560 --> 02:01:32.960
my head at like ninety degrees.
That's, you know, really what it

1849
02:01:33.000 --> 02:01:36.239
comes down to. I never,
I really never quite get it. Do

1850
02:01:36.279 --> 02:01:43.039
you all sleep on your sides?
I sleep facing down? You really learn

1851
02:01:43.079 --> 02:01:46.399
a lot about people and you're asking
you're basically just the weirdest things. First,

1852
02:01:46.520 --> 02:01:49.079
face pillow is the weirdest thing.
But you you turn your head to

1853
02:01:49.119 --> 02:01:53.399
the side. Yeah, yeah,
dude, I don't sleep my face.

1854
02:01:55.439 --> 02:01:58.600
Well, then it's just kind of
like to just body face down into the

1855
02:01:58.680 --> 02:02:01.680
side. Just that seems like it
would hurt your neck, though, I

1856
02:02:01.760 --> 02:02:04.359
guess yeah. Sometimes I sleep on
my back is up, but the side

1857
02:02:04.399 --> 02:02:08.399
thing is usually like just to rest
the shoulder for a while, and then

1858
02:02:08.439 --> 02:02:11.680
when I know I'm ready to sleep, I sleep on my stomach. So

1859
02:02:11.760 --> 02:02:15.119
when I sleep on my back,
I take the fluffiest pillow, fluff it

1860
02:02:15.199 --> 02:02:18.039
up, put it behind my head, but angle it so that like rotated

1861
02:02:18.079 --> 02:02:25.520
along the longitudinal axis ninety degrees,
so that it's like standing up on its

1862
02:02:25.600 --> 02:02:29.079
longest side. And then I I
thumped my head into the back of it

1863
02:02:29.199 --> 02:02:32.159
so that the pillow fluffs up around
my ear. But I really don't want

1864
02:02:32.199 --> 02:02:36.399
to hear anything right again, this
this was developed in college studying in my

1865
02:02:36.439 --> 02:02:40.880
dorm room. Did everyone have night
terrors in your door room where they they

1866
02:02:40.960 --> 02:02:45.920
studying by shouting? So pubs up
behind my ears, and then you take

1867
02:02:45.960 --> 02:02:48.319
the other one and you put it
over your eyes, oh my god,

1868
02:02:48.479 --> 02:02:51.159
but not over your face because so
you have to tilt that with ninety degrees

1869
02:02:51.239 --> 02:02:55.800
too, so it's just like Jordy
Laforage over your eyes, and so your

1870
02:02:55.800 --> 02:02:58.279
mouth can still breathe, but you
don't wake up the like in the same

1871
02:02:58.359 --> 02:03:03.960
position. No, just right.
Yeah, So okay, did you make

1872
02:03:04.039 --> 02:03:06.880
exceptions if you're ever like sharing a
room with somebody or you're just like,

1873
02:03:08.119 --> 02:03:12.479
I gotta wait for them to fall
asleep, get my thing on, Yeah,

1874
02:03:12.600 --> 02:03:15.560
I gotta like or just like,
hey, heads up, I know

1875
02:03:15.600 --> 02:03:17.920
we're sharing a room where you're staying
with me or something like that. I

1876
02:03:18.000 --> 02:03:21.279
don't want to hear anything you say, or I want to hear your breathing,

1877
02:03:21.319 --> 02:03:25.039
so I'm gonna cover. I'm gonna
block you out. It's nothing personal.

1878
02:03:25.520 --> 02:03:28.760
I put pillows on my face.
Yeah, I guess I'm a light

1879
02:03:28.800 --> 02:03:32.479
sleeper. Okay, I wish I
didn't really know. I mean, I

1880
02:03:32.560 --> 02:03:36.640
guess with the whole ear thing.
Uh, it would make sense. But

1881
02:03:36.800 --> 02:03:42.840
like recently, I got woken up
by a mouse in my apartment. Like

1882
02:03:42.960 --> 02:03:45.680
the noise of a mouse in my
wall I've had, I've gotten Yeah,

1883
02:03:45.720 --> 02:03:49.000
I think that like that scratch scratch, I got woken up by a cockroach

1884
02:03:49.079 --> 02:03:56.039
behind my bed ones that's a big
uh. Well, I've got a solution

1885
02:03:56.079 --> 02:03:58.359
for all you guys that have pillow
problems. I have a kid, and

1886
02:03:58.439 --> 02:04:00.399
you just never sleep again. Yeah, and you just don't have to worry

1887
02:04:00.439 --> 02:04:04.039
about putting your head down for years, Brad, you want to take it's

1888
02:04:04.079 --> 02:04:10.760
the next email? Do I ever? Uh? Stefaun Stockholm says hello,

1889
02:04:11.239 --> 02:04:14.479
Hi, I have developed a theory
that any game with a good rocket launcher

1890
02:04:14.600 --> 02:04:17.119
is automatically also a good game.
My friends, However, do not see

1891
02:04:17.199 --> 02:04:20.520
him convinced? Could you please help
put this argument to rest and back me

1892
02:04:20.680 --> 02:04:25.399
up here? I see you chose
the emails for this week's show. Would

1893
02:04:28.560 --> 02:04:31.920
yeah, I can't correct. All
of the classic rocket launchers come from the

1894
02:04:32.000 --> 02:04:36.359
classic games, you know, so
what you have no kind of modern rocket

1895
02:04:36.439 --> 02:04:43.479
launcher show piece? How do you
find modern? Uh? Let's say in

1896
02:04:43.479 --> 02:04:46.079
the last asking what's my favorite rocket
launcher? No? Rocket launchers are all

1897
02:04:46.199 --> 02:04:50.279
realistic now. Yeah, it's like
take like eight seconds, you know,

1898
02:04:50.520 --> 02:04:57.800
two two rounds of AMMO and it'll
take whatever take. Yeah, okay,

1899
02:04:57.920 --> 02:05:00.880
Brad, what's your favorite rocket launcher? I think you know? Yeah,

1900
02:05:00.399 --> 02:05:04.079
there's the correct It's the Quake one. It's Quake one rock launcher. That's

1901
02:05:04.119 --> 02:05:08.159
the one that matters. The only
is the only one that matters. Okay,

1902
02:05:08.319 --> 02:05:11.720
it's never been as good before or
since? Uh? Can you name

1903
02:05:11.800 --> 02:05:15.439
some bad rocket launchers or quake the
Quake two rocket launcher, Okay, fair

1904
02:05:15.560 --> 02:05:17.920
enough, was was garbage? Does
that mean quake to a bad game?

1905
02:05:17.960 --> 02:05:24.079
Then they it was just there to
showcase the rail gun. Yes, yes,

1906
02:05:24.279 --> 02:05:27.800
so it was real gun almost made
up for it. But Quake two

1907
02:05:27.840 --> 02:05:30.399
grenades were best in class though those
were all right, yeah, twisties.

1908
02:05:30.600 --> 02:05:33.039
Then Quack three came out and it
had a better rocket launcher in the rail

1909
02:05:33.079 --> 02:05:36.720
mon. So was Dafan saying?
Was it was his kind of theorem here

1910
02:05:36.840 --> 02:05:42.079
that good rocket launcher equals good games
or bad rocket launcher equals But he didn't

1911
02:05:42.079 --> 02:05:44.720
go that far, But I guess
that follows. I would say, like,

1912
02:05:45.000 --> 02:05:46.680
yeah, his his, I think
he would agree with this that,

1913
02:05:46.880 --> 02:05:49.720
Like there's no game where he could
say that game was terrible but that rocket

1914
02:05:49.760 --> 02:05:54.159
launcher was awesome, Like there was
no that does not happen. Sure,

1915
02:05:55.399 --> 02:05:59.600
so yeah, interesting, the rocket
launcher is great, then the game greatness

1916
02:05:59.640 --> 02:06:01.279
follows. You have you have the
skill to get the rocket launcher right,

1917
02:06:01.720 --> 02:06:05.239
you could probably do the rest of
the work. Rock launcher a pretty good

1918
02:06:05.279 --> 02:06:09.600
rocket launcher and a pretty good game. Uh. I like the way that

1919
02:06:09.680 --> 02:06:14.119
thing looks. Yeah, it's like
shoulder mounted the Yeah, games are the

1920
02:06:14.199 --> 02:06:17.920
sums some of their rocket launcher,
the one part, Brad. I think

1921
02:06:17.920 --> 02:06:23.720
it's to another email, all right, this time from Norway? Uh egg

1922
02:06:23.720 --> 02:06:28.439
gil Okay, I think hello,
dudes. I don't think this question has

1923
02:06:28.439 --> 02:06:30.319
been asked, so I'm gonna ask
it. How did every game back in

1924
02:06:30.319 --> 02:06:33.520
the day have chickens as health pickups? Because it's a globally liked food.

1925
02:06:34.119 --> 02:06:36.920
Everyone knows chicken, everyone likes it. Is that why they use chickens?

1926
02:06:36.960 --> 02:06:40.920
Help me out here, follow up? When did they phase out the chicken

1927
02:06:40.960 --> 02:06:44.520
and straight up go from med kits
instead? It happened right under our very

1928
02:06:44.600 --> 02:06:47.039
eyes. Yeah, I can't seem
to remember exactly when. Yeah, man,

1929
02:06:47.399 --> 02:06:53.600
that that's that's like the transition I
think from the from the side scroller

1930
02:06:54.079 --> 02:06:58.199
to the FPS. FPS is for
the most part, never had like the

1931
02:06:58.319 --> 02:07:01.479
giant chickens and stuff like even like
I don't remember what you were getting in

1932
02:07:01.600 --> 02:07:06.439
like, well you got like meals
and stuff. That's yeah. Well here

1933
02:07:06.560 --> 02:07:11.720
here I'll kind of follow that up
with, let's say three D was the

1934
02:07:11.840 --> 02:07:15.159
death of the chicken because curved surfaces
are tough, much easier to do a

1935
02:07:15.239 --> 02:07:19.760
MEDD right cross on it. You're
done? Yeah, And sprice. That's

1936
02:07:19.840 --> 02:07:24.800
right. Yeah, so there we
go. Three D killed the chicken.

1937
02:07:25.000 --> 02:07:27.640
The health, Yeah, the industry
was health. But yeah, I think

1938
02:07:27.680 --> 02:07:30.560
to the first part. It really
is that like it is just like the

1939
02:07:30.880 --> 02:07:34.680
iconic representation of like a feast.
Right, it's just like a giant you

1940
02:07:34.760 --> 02:07:38.439
know, final fight. You smash
open a garbage can, there's just like

1941
02:07:38.520 --> 02:07:42.359
a giant, delicious roast chicken in
there. Of course, what do you

1942
02:07:42.439 --> 02:07:44.359
think it's gonna do. Of course, it's gonna give you all your health

1943
02:07:44.439 --> 02:07:46.279
back. But if it's so,
is everybody throwing it out and putting in

1944
02:07:46.399 --> 02:07:49.840
boxes or bearing it in stone?
Yeah? Yeah? Why? Yeah?

1945
02:07:49.840 --> 02:07:53.279
Why is? Why is Dracula's castle? Why the walls full of chicken?

1946
02:07:53.359 --> 02:07:56.079
Well maybe he's maybe he's hiding them
because they're so good. They're just like

1947
02:07:56.479 --> 02:07:58.800
you know, I maybe Dracula and
I sucked love, but nobody needs to

1948
02:07:58.840 --> 02:08:05.880
know. But my yeah, I'm
just gonna go out and go check in

1949
02:08:05.960 --> 02:08:09.399
the courtyard and stretch out a bit
and definitely not eat chicken. Just not

1950
02:08:09.560 --> 02:08:13.079
gonna. I'll bring this trial with
me just in case that Belmont out there.

1951
02:08:13.199 --> 02:08:18.760
But man, brads a guy from
email, uh, Colin writes in

1952
02:08:18.000 --> 02:08:22.960
I think I might know him.
Actually, if it's the same guy,

1953
02:08:22.000 --> 02:08:26.680
I think it is. Uh.
I recently accepted a new job in New

1954
02:08:26.760 --> 02:08:30.199
York City and I'm planning on relocating
soon. However, the weekly horror stories

1955
02:08:30.199 --> 02:08:33.000
I'm hearing it are starting to make
me wonder if I should beef up my

1956
02:08:33.079 --> 02:08:35.640
nunchuck skills before I enter what is
being described to me as a toxic urban

1957
02:08:35.680 --> 02:08:39.840
waste plant. Okay, given a
decent enough he said, no, beef

1958
02:08:39.920 --> 02:08:43.000
emales man, this is this is
more like life advice. All right,

1959
02:08:43.439 --> 02:08:46.680
given a decent enough salary, where
would you recommend living? And does commuting

1960
02:08:46.760 --> 02:08:50.760
from Jersey make you a wiss?
I will say a community from Jersey probably

1961
02:08:50.800 --> 02:08:54.960
does not make you a wiss.
Uh. Jersey has become a or it

1962
02:08:54.960 --> 02:08:58.279
has been for the like last decade
or fifteen years, let's say safe forever.

1963
02:08:58.560 --> 02:09:01.479
It's been a commuter city that you
know, people travel to and from

1964
02:09:01.920 --> 02:09:05.840
Manhattan, not a worse a Staten
Island. I don't know. Well,

1965
02:09:05.840 --> 02:09:07.199
I actually gotta take that, Fay, So you're probably a tough motherfucker.

1966
02:09:09.199 --> 02:09:13.840
Uh. Where did I live given
a decent salary? Was the question?

1967
02:09:13.039 --> 02:09:16.399
Yes, I would if I made
enough, I'd probably want to live in

1968
02:09:16.520 --> 02:09:20.359
Manhattan or on the island of Manhattan. Uh, probably the only place I

1969
02:09:20.399 --> 02:09:26.319
could afford with a reasonable amount of
space would be up and up north a

1970
02:09:26.399 --> 02:09:30.239
bit and like the one forties,
one sixties, So probably up there is

1971
02:09:30.279 --> 02:09:33.479
where i'd probably wounded up living if
IM is up there. Oh, I

1972
02:09:33.520 --> 02:09:37.039
don't know. I don't know.
I'll have to consult the sitcombat. Yeah,

1973
02:09:37.399 --> 02:09:41.399
I have no idea. Uh,
it's it's affordable up there, at

1974
02:09:41.439 --> 02:09:46.800
least it was when I left.
Everything else was just kind of too much,

1975
02:09:46.239 --> 02:09:52.399
like below Columbia, it's just too
much money. Uh So, yeah,

1976
02:09:52.439 --> 02:09:54.039
I don't know. I want to
be on the island, especially for

1977
02:09:54.279 --> 02:09:56.840
my first job there and my first
time in New York, because like it's

1978
02:09:56.880 --> 02:10:01.439
kind of awesome, like you basically
live on top of everything, you know,

1979
02:10:01.560 --> 02:10:05.680
like downstairs is Delhi Pizza Place,
whatever, the god Walk two feet

1980
02:10:05.760 --> 02:10:09.359
everything is there, all that noise
is there, and it's all you need,

1981
02:10:09.479 --> 02:10:13.800
like five pillows area. But it's
kind of awesome to spend a little

1982
02:10:13.800 --> 02:10:18.279
bit of time in the city.
Do you guys have any any where would

1983
02:10:18.279 --> 02:10:22.840
you live in New York? Yeah, Roosevelt Island. Okay, you gotta

1984
02:10:22.880 --> 02:10:26.399
take the it wasn't the tram and
they called it something else? Yeah,

1985
02:10:26.399 --> 02:10:30.039
oh wait, no, it's what
was it, North Brother Island, the

1986
02:10:30.119 --> 02:10:35.520
Leopard Colony? Okaya, Queens seemed
alright, Yeah, Queens seemed kind of

1987
02:10:35.520 --> 02:10:39.640
like my stees. Okay, you
know, it's kind of it's quiet,

1988
02:10:39.680 --> 02:10:43.079
but there's some stuff to do,
but it's not super overly expensive, although

1989
02:10:43.119 --> 02:10:46.279
maybe it's getting that way. Some
parts sound like it. Yeah, everything

1990
02:10:46.399 --> 02:10:48.800
is, though, Danny. As
somebody who was recently moved to an American

1991
02:10:48.880 --> 02:10:52.920
city, I would agree with the
stay close to where the stuff is happening

1992
02:10:54.319 --> 02:10:58.279
thing. I tempt messed around with
the idea of moving to the East Bay

1993
02:10:58.319 --> 02:11:01.720
when I came here. Yeah,
and I am infinitely delighted that I didn't,

1994
02:11:01.840 --> 02:11:03.840
just because you need to you need
to learn to play there. Yeah

1995
02:11:03.880 --> 02:11:07.880
yeah, yeah, I'm with you. But I think New York actually has

1996
02:11:07.960 --> 02:11:11.479
functional public transit between boroughs, right, they do. But there's nothing quite

1997
02:11:11.560 --> 02:11:13.479
like living right now. Sure sure, I'm not saying live in Times Square,

1998
02:11:13.560 --> 02:11:18.680
I'm just but I'm contrasting with here. So here it's fucking impossible to

1999
02:11:18.720 --> 02:11:20.680
get anywhere. Well, that happens
though in New York though, Like if

2000
02:11:20.680 --> 02:11:22.000
you get out of work. It's
nice if you just moved to that city.

2001
02:11:22.279 --> 02:11:24.800
Let's say you're single and you just
moved to that city and you're young

2002
02:11:26.520 --> 02:11:28.159
and you want to go out.
Is much easier to go out, stumble

2003
02:11:28.239 --> 02:11:31.640
home or stumble into a cab than's
a ten minute ride than to try and

2004
02:11:31.720 --> 02:11:35.880
find a cab to Queens, even
at night, because you're not going to

2005
02:11:35.960 --> 02:11:37.439
get your friends who live in the
city to come out to Queens. It's

2006
02:11:37.479 --> 02:11:41.920
just not going to happen, sure, or even sometimes Brooklyn. But if

2007
02:11:41.960 --> 02:11:43.800
you're living in the city, you
can do whatever you want. You can

2008
02:11:43.840 --> 02:11:46.119
stay up all night and just walk
home and do whatever. Greg Any,

2009
02:11:48.039 --> 02:11:50.680
I don't know my New York,
but my brother has been living out there

2010
02:11:50.720 --> 02:11:56.119
forever in Brooklyn seems to love it. Do you know whereabouts? I don't

2011
02:11:56.159 --> 02:12:00.960
know the geography of it that well. And darn and Logan, who I

2012
02:12:01.039 --> 02:12:05.119
work with at super Giant, they're
out there too, and I think Logan

2013
02:12:05.159 --> 02:12:09.199
in particular really really loves it out
there. Yeah. I have not,

2014
02:12:09.359 --> 02:12:11.840
Yeah, I haven't spent enough time
out there. New York's hell of a

2015
02:12:11.880 --> 02:12:18.000
town. Yeah, and the outer
boroughs and stuff, including Jersey even Connecticut.

2016
02:12:18.319 --> 02:12:22.159
Just everybody funnels in there's plenty of
places to live. But to go

2017
02:12:22.239 --> 02:12:26.239
back to his original question, I
would even sacrifice space and money for your

2018
02:12:26.279 --> 02:12:31.680
first year, even like a studio
somewhere in New York, to live on

2019
02:12:31.760 --> 02:12:35.159
the island if you if you plan
stuff, because when you move somewhere for

2020
02:12:35.199 --> 02:12:37.159
the first time. When I moved
to London as well, you're like,

2021
02:12:37.479 --> 02:12:41.399
you plan where you're going, but
you meet so many interesting people through the

2022
02:12:41.439 --> 02:12:43.439
spontaneous Oh I'm just going to go
out to this place thing, And if

2023
02:12:43.479 --> 02:12:48.039
you have to commute somewhere to do
that, it just it eradicates all those

2024
02:12:48.079 --> 02:12:50.600
moments you could have had. Like, yeah, I found that too when

2025
02:12:50.600 --> 02:12:54.640
I moved to San Francisco. It's
very easy to meet people and socialize because

2026
02:12:54.960 --> 02:12:58.600
I was always a cab right away
and it was a lot easier Washington nights.

2027
02:13:00.000 --> 02:13:03.520
It's a cool neighborhood and maybe still
affordable. Next email, All right,

2028
02:13:03.840 --> 02:13:07.880
I apologize this is a long one. Okay, Hey, they're BombCast.

2029
02:13:09.000 --> 02:13:13.199
This is Josh from the government.
Oh wow. After last week's email

2030
02:13:13.199 --> 02:13:16.640
about contractors ripping off the government,
I thought I'd joined the dogpile and share

2031
02:13:16.720 --> 02:13:20.479
a little bit about how much the
military spins to conduct a single air operation.

2032
02:13:20.520 --> 02:13:22.840
Hey, can we can we pause
for just a second here and update

2033
02:13:22.920 --> 02:13:28.039
Greg. We had a email from
a government contractor I believe they're making parts

2034
02:13:28.600 --> 02:13:31.960
for planes. Yeah, and was
talking about the price it costs to make

2035
02:13:33.039 --> 02:13:37.000
something versus the price it costs to
sell back to governments. And it was

2036
02:13:37.079 --> 02:13:39.159
like the craziest one was like a
washer that was like ten cents. They

2037
02:13:39.239 --> 02:13:43.960
sold for one hundred and some dollars. Yeah, it was amazing, pretty

2038
02:13:43.000 --> 02:13:46.039
good stuff, all right. In
this particular case, I was flying for

2039
02:13:46.119 --> 02:13:50.600
the Air Force. We were running
airborne counter narco operations out of a Caribbean

2040
02:13:50.680 --> 02:13:54.680
island in northern Venezuela. May was
he flying you? Two's Our primary objective

2041
02:13:54.760 --> 02:13:58.720
was to catch go fasts or speedboats, low level air traffic, and semi

2042
02:13:58.800 --> 02:14:03.000
some mercibles or homemade submarines, all
of which might be smuggling cocaine out of

2043
02:14:03.039 --> 02:14:07.800
South America into Mexico. By my
best estimate, we were spending somewhere between

2044
02:14:09.000 --> 02:14:11.960
one hundred and twenty five thousand and
one hundred and fifty thousand per day at

2045
02:14:11.960 --> 02:14:16.399
a minimum on this particular operation.
These costs included approximately one hundred and ten

2046
02:14:16.439 --> 02:14:20.720
thousand dollars for two hundred thousand pounds
or thirty thousand gallons of JP eight jet

2047
02:14:20.800 --> 02:14:28.880
fuel at a standard price of three
seventy three per gallon, approximately approximately ten

2048
02:14:28.960 --> 02:14:31.920
thousand dollars for per diem one hundred
and twenty per person, and rooms at

2049
02:14:31.960 --> 02:14:37.439
the Hilton. Approximately seventy five hundred
dollars for personnel costs. Again, this

2050
02:14:37.560 --> 02:14:41.039
is per day, and it doesn't
include any incidental costs like spare parts,

2051
02:14:41.279 --> 02:14:43.239
which as we saw last week,
can be pretty damn expensive. The costs

2052
02:14:43.279 --> 02:14:46.840
to fly, refueling planes and crew
for our midair refuelings, food, medical

2053
02:14:46.880 --> 02:14:50.960
costs, or any state side support
that we had now one hundred fifty thousand

2054
02:14:50.960 --> 02:14:54.039
dollars per day might not seem like
much for a military operation, but this

2055
02:14:54.199 --> 02:14:56.399
was for two planes and two crews
in a third world, a low cost

2056
02:14:56.520 --> 02:15:01.039
country. As a group, we
had ten items. I'm sorry, as

2057
02:15:01.079 --> 02:15:03.319
a group, we had ten times
that number of planes and crews doing operations

2058
02:15:03.399 --> 02:15:07.560
around the world. If you then
extrapolate costs even further to the whole Air

2059
02:15:07.640 --> 02:15:09.399
Force, and even further to the
whole military, you start to see how

2060
02:15:09.479 --> 02:15:13.079
much gets spent every day just on
operations. The best part at the end

2061
02:15:13.119 --> 02:15:18.600
of my four months, we hadn't
caught anyone or seized any drugs. But

2062
02:15:18.640 --> 02:15:20.720
I was being paid three hundred bucks
a day by the taxpayers to play blackjack

2063
02:15:20.760 --> 02:15:24.920
at the casino in the Hilton on
a Caribbean island, so I can't get

2064
02:15:24.960 --> 02:15:28.720
too mad. God bless you.
That's pretty great. Also, there's a

2065
02:15:28.720 --> 02:15:33.359
PostScript. Yeah, while I'm here, Colorado says, fuck Dave Lang,

2066
02:15:33.640 --> 02:15:37.279
fuck the rest of his cronies in
Chicago, and fuck that Pepperoni castrole dog

2067
02:15:37.359 --> 02:15:41.640
shit the passes for pizza out there. Suck at Dick Lang. You did,

2068
02:15:41.960 --> 02:15:43.239
I said, no, B female. There you go. You had

2069
02:15:43.279 --> 02:15:46.840
to start out. That one was
so eloquent. I had to And not

2070
02:15:46.920 --> 02:15:50.560
only did you read a B female, you had to poke the dragon.

2071
02:15:50.680 --> 02:15:52.720
I know, you had to just
finger out in the side. I had

2072
02:15:52.760 --> 02:15:56.079
to provoke a response. I feel
like the phone is ringing right now.

2073
02:15:56.720 --> 02:16:00.560
He's dingling somewhere. He just perked
up. We got more mails, Brad.

2074
02:16:00.680 --> 02:16:05.319
Oh yeah, uh, all right, there's an interesting one with apologies

2075
02:16:05.319 --> 02:16:11.439
to Jeff Green. This is from
Jim from New York. Lately, I've

2076
02:16:11.439 --> 02:16:13.640
been watching Jeff Green stream Dark Souls, and while he's entertaining. I can't

2077
02:16:13.680 --> 02:16:18.600
help but notice that his reaction times
and memory are pretty bad. He is

2078
02:16:18.720 --> 02:16:22.079
old as games mature, do you
worry that one day a game will have

2079
02:16:22.119 --> 02:16:24.000
an amazing story, but you'll be
too old to beat the final boss and

2080
02:16:24.039 --> 02:16:28.359
see the ending? Or will that
problem be solved by something like mass efect

2081
02:16:28.359 --> 02:16:31.600
three story mode for example, before
we have a substantial population of senior gamers

2082
02:16:33.040 --> 02:16:37.600
or are games just the province of
the young? I know that's a good

2083
02:16:37.680 --> 02:16:41.120
question. Yeah, maybe there's a
market for them. Maybe hire like online,

2084
02:16:41.200 --> 02:16:43.680
Like you can hire a kid to
just take over your game and get

2085
02:16:43.719 --> 02:16:48.000
you past that boss for like five
bucks and just move on and be like

2086
02:16:48.719 --> 02:16:50.760
we just never happy. Yeah,
Like I don't, Greg, I don't

2087
02:16:50.760 --> 02:16:52.680
know. Maybe you can identify but
as somebody in my mid thirties who plays

2088
02:16:52.719 --> 02:16:56.879
Dodo with people ten fifteen years younger
than me, Like I have definitely thought

2089
02:16:56.920 --> 02:17:00.680
about this issue before. Oh yeah, like the pro players are all you

2090
02:17:00.760 --> 02:17:03.479
know, the old The old ones
are like in their mid like a twenty

2091
02:17:03.479 --> 02:17:07.159
six year old Doda pro players like
an older player totally when you're in your

2092
02:17:07.159 --> 02:17:11.360
early thirties, don't you start losing? Like the it's the fast fibers that

2093
02:17:11.440 --> 02:17:15.000
are in your fingers don't react as
fast. I think, yeah, I

2094
02:17:15.079 --> 02:17:18.719
think that actually, yeah, partly
in Counterstrike, I remember there was a

2095
02:17:18.760 --> 02:17:20.920
thing that if you once you reached
thirty one or something, you your reaction

2096
02:17:22.040 --> 02:17:26.000
speed was like diminished this rather quick. We should try this. There's gotta

2097
02:17:26.040 --> 02:17:28.399
be a way for like like a
mouse click test in this office to be

2098
02:17:28.559 --> 02:17:31.799
like who can who has fast reaction
time? Huh? Yeah, I want

2099
02:17:31.840 --> 02:17:35.280
to. I would love to try
that and chart at all. Yeah,

2100
02:17:35.360 --> 02:17:37.600
and see like I mean, we
are in this office here, We've got

2101
02:17:37.680 --> 02:17:41.639
a pretty good spectrum of you know, from geriatric to kind of feel we

2102
02:17:41.719 --> 02:17:46.200
can we can totally test it.
Yeah, I'd like to know. I'd

2103
02:17:46.200 --> 02:17:50.959
played games before where I don't know, I've never used to note like is

2104
02:17:52.079 --> 02:17:56.799
this a result of me being old
physical? Yeah? Or a might just

2105
02:17:56.920 --> 02:18:00.280
lame, right? I mean I
think for sure, there's all like a

2106
02:18:00.319 --> 02:18:05.719
really big difference between like having the
like the physical dexterity of like a pro

2107
02:18:05.079 --> 02:18:09.600
StarCraft two player versus just like being
able to finish Last of Us on easy

2108
02:18:09.680 --> 02:18:13.559
mode or something like that. I
think, like to the particular question,

2109
02:18:13.600 --> 02:18:18.079
I think it's a really good one. I think narrative driven games, you

2110
02:18:18.159 --> 02:18:22.440
know, they're not. I think
it's at odds to have like a highly

2111
02:18:22.559 --> 02:18:28.000
narrative driven game that's also like extremely
difficult, because like, if you're having

2112
02:18:28.079 --> 02:18:31.239
to replay part of a game over
and over and over, unless like the

2113
02:18:31.319 --> 02:18:35.840
whole narrative is about that for some
reason, which it's probably not, then

2114
02:18:37.000 --> 02:18:39.879
the part that you're like dying over
and over, it's it's actually just hurting

2115
02:18:39.920 --> 02:18:43.079
the narrative at a certain point.
So I think people trying to make narrative

2116
02:18:43.159 --> 02:18:48.959
games you're seeing increasingly you know that
they're not trying to make those games super

2117
02:18:50.000 --> 02:18:54.520
super difficult. So I think they
do where they're providing it as an option.

2118
02:18:54.680 --> 02:18:56.680
Yeah, it's exactly they're providing it
as an option or or you know,

2119
02:18:56.760 --> 02:19:01.479
conversely, just making it so that
there is a there is a way

2120
02:19:01.760 --> 02:19:05.120
you know, for people to who
are just more interested in the story to

2121
02:19:05.200 --> 02:19:09.280
get through it that way without like
breaking their backs whatever. Man, even

2122
02:19:09.360 --> 02:19:11.680
Baston had an arena mode right where
you're like, you know, for leaderboards

2123
02:19:11.719 --> 02:19:16.040
and stuff. I remember playing for
that thing and being like I gotta take

2124
02:19:16.079 --> 02:19:20.479
down bread well, but Baston was
also designed like where the default difficulty setting

2125
02:19:20.840 --> 02:19:24.280
was was like meant to be approachable, and then you can make the game

2126
02:19:24.360 --> 02:19:26.520
harder from there, once you had
gotten into the game and gotten a feel

2127
02:19:26.600 --> 02:19:30.200
for it, you could elect to
make the game harder. But but like

2128
02:19:30.840 --> 02:19:35.040
it wasn't meant to be excruciatingly difficult
for like the average you know. Our

2129
02:19:35.079 --> 02:19:37.680
goal was like, if you know
how to use a game controller and you're

2130
02:19:37.760 --> 02:19:41.399
like paying attention, you should be
able to finish. You should be able

2131
02:19:41.440 --> 02:19:45.120
to finish that game. Do you
ever worry that as you get older and

2132
02:19:45.159 --> 02:19:48.760
you play more games that like the
wonder that you had when you first got

2133
02:19:48.840 --> 02:19:52.520
into started playing games, that like, you'll you'll get that less and less.

2134
02:19:52.639 --> 02:19:56.200
I mean I I and my whole
my entire goal is to like,

2135
02:19:56.520 --> 02:19:58.360
see, I do worry about that, But my entire goal is to like

2136
02:19:58.719 --> 02:20:03.040
make sure that that doesn't that that
can continue. But but I think that's

2137
02:20:03.040 --> 02:20:07.840
a content issue. I think that's
just a matter of making games. I

2138
02:20:07.920 --> 02:20:09.559
can still do that, And I
think games like that come out every year

2139
02:20:09.719 --> 02:20:13.440
that I'm like blown away by just
like, oh man, this game could

2140
02:20:13.479 --> 02:20:16.840
have could have been made ten or
fifteen years ago, but no one thought

2141
02:20:16.840 --> 02:20:20.159
of it until now. So for
me, the wonder has never gone away,

2142
02:20:20.200 --> 02:20:24.399
but it's but it is rare.
But I I sort of live for

2143
02:20:26.079 --> 02:20:30.360
finding those moments, you know,
because because they're they're still out there.

2144
02:20:30.799 --> 02:20:33.120
So I'm not I think by you
know what, what the I forget?

2145
02:20:33.280 --> 02:20:37.680
I'm at an age where I like
forget how old I am. I'm one

2146
02:20:37.719 --> 02:20:41.879
of my thirty six Yeah uh and
I you know, I think if I

2147
02:20:41.920 --> 02:20:48.520
would have gotten over games that would
have happened by yeah uh yeah. Follow

2148
02:20:48.559 --> 02:20:50.479
up to this, do you guys
ever feel like the games you played as

2149
02:20:50.479 --> 02:20:54.200
a kid, because I just I
just played through Castlevania, right, and

2150
02:20:54.520 --> 02:20:56.639
I remember as a kid being like
that Grim Reaper is impossible. Yeah,

2151
02:20:58.200 --> 02:21:00.719
but you know, having played through
it now and you know, maybe it's

2152
02:21:00.719 --> 02:21:03.840
Ah, the circumstances are different because
there's the Internet. You can look up

2153
02:21:03.840 --> 02:21:07.200
strategies and stuff like that. You
know, I was able to beat that

2154
02:21:07.319 --> 02:21:09.840
game. Do you feel like some
games you can go back to now as

2155
02:21:09.840 --> 02:21:13.639
an adult and play and find easier
than when you were a kid. I

2156
02:21:13.879 --> 02:21:18.040
doubt that personally. I think games
were harder back then for sure. When

2157
02:21:18.040 --> 02:21:22.319
I like, I remember I went
back and played like Ninja Guide in two

2158
02:21:22.479 --> 02:21:24.920
for the nes which I remember being
easy, like relative to the first Ninja

2159
02:21:24.959 --> 02:21:28.200
Guide, and when I played it
for the NES and then when I went

2160
02:21:28.239 --> 02:21:31.760
back and played it, it was
freaking impossible. Would I ever? I

2161
02:21:31.799 --> 02:21:33.479
mean they were designed, you know, they're they're short games, right,

2162
02:21:33.559 --> 02:21:35.559
these games, Like when you're good
at them, you could finish them in

2163
02:21:35.600 --> 02:21:39.000
like an hour or whatever. So
they're designed all around, like replay and

2164
02:21:39.040 --> 02:21:45.600
mastery and so on. Do you
feel like as an adult they've become or

2165
02:21:45.680 --> 02:21:48.680
they stay as challenging, if not
more challenging, Like there's not like I

2166
02:21:48.840 --> 02:21:50.719
played, I have twenty more years
of gaming experience under my belt. I

2167
02:21:50.760 --> 02:21:56.799
can think like a designer now.
I think it's that like modern modern concessions

2168
02:21:56.840 --> 02:22:01.000
are just much more forgiving. Like
games didn't have checked points and stuff like

2169
02:22:01.280 --> 02:22:03.600
you you know, you had three
continues and when you ran out, start

2170
02:22:03.639 --> 02:22:07.239
the whole goddamn thing over. You
know, no savee system, no nothing,

2171
02:22:07.360 --> 02:22:11.280
like people don't really make games like
that anymore. And you get so

2172
02:22:11.440 --> 02:22:16.520
I think games are just you know, they they are much more forgiving of

2173
02:22:16.559 --> 02:22:20.319
people playing like very sloppily these days, and you get you get sort of

2174
02:22:20.440 --> 02:22:22.200
out of out of shape as it
were, as a game player. But

2175
02:22:22.399 --> 02:22:24.719
but I mean you can, you
can sort of. That's why I think

2176
02:22:24.760 --> 02:22:28.399
stuff like Dark Souls it was such
a breath of fresh air for so many

2177
02:22:28.440 --> 02:22:31.200
people. They're like, oh yeah, I forgot like what it felt like

2178
02:22:31.399 --> 02:22:37.000
to like earn stretch out and just
well, just to like earn my wins

2179
02:22:37.120 --> 02:22:39.399
and how good that that can feel
and when you just kind of dedicate yourself

2180
02:22:39.440 --> 02:22:41.760
to it and get better at it. I feel like Dark Souls for me,

2181
02:22:41.920 --> 02:22:45.719
is a great example of well,
and maybe games like this will happen

2182
02:22:45.760 --> 02:22:50.079
in the future where you can be
very very good at it, or,

2183
02:22:50.559 --> 02:22:52.719
as I like to put it,
use the wisdom of my age to cheeze

2184
02:22:52.719 --> 02:22:56.840
a boss. Uh, you know
I can. I'm older, I'm wiser.

2185
02:22:58.120 --> 02:23:01.879
I know that there's probably some way
the internet has probably found it,

2186
02:23:01.959 --> 02:23:05.280
and I'm going to use the resources
that are available to me to find the

2187
02:23:05.360 --> 02:23:09.520
coiner I can stand in to hit
that monster with eight hundred arrows and leave

2188
02:23:09.079 --> 02:23:13.239
the folly of youth to go charging
in and dodge. So maybe somebody in

2189
02:23:13.280 --> 02:23:20.040
the future there'll be ways to bring
your life experience in or just have your

2190
02:23:20.079 --> 02:23:22.159
what did you call it, fast
fiber Yeah, yeah, fast muscle fibers.

2191
02:23:22.440 --> 02:23:28.840
Yeah. That's gone. I lost
all the fiber Marle fiber that was

2192
02:23:28.879 --> 02:23:31.000
gone like a twelve Brad, Do
you have any more? Emails? Are?

2193
02:23:31.360 --> 02:23:33.280
How many? Was? Two?
More? Here? Grab a couple

2194
02:23:33.360 --> 02:23:37.239
more? Okay, couple hit it. I don't know if I can support

2195
02:23:37.280 --> 02:23:43.479
this one though. From Dana Nashley
four Wayne, Indiana, Hey Podcast.

2196
02:23:43.600 --> 02:23:46.159
My wife and I are struggling to
come up with names for our first child.

2197
02:23:46.319 --> 02:23:48.399
We're extremely excited, but cannot agree
on any names. So far,

2198
02:23:48.559 --> 02:23:52.479
We've only had a few that we
both liked but can't settle on one.

2199
02:23:52.840 --> 02:23:54.360
I thought you guys might like to
help us out and suggest some names from

2200
02:23:54.399 --> 02:23:58.559
characters and video games. I'm sorry
that you think would be a good name

2201
02:23:58.600 --> 02:24:01.000
for our son. A couple of
we've been tossing around that our families don't

2202
02:24:01.079 --> 02:24:09.799
hate Arteitis and Arthur's yeah, really
you go with tas or no. No,

2203
02:24:09.959 --> 02:24:11.239
I'm just saying like this it would
be all right. I don't want

2204
02:24:11.239 --> 02:24:16.680
your son to grow up to become
like a level twenty five anti Paladin or

2205
02:24:16.719 --> 02:24:22.600
whatever like destroyed. I have his
mind over run by a spectral being from

2206
02:24:22.799 --> 02:24:28.479
spoilers for Warcraft. Yes, so, so they have to be pulled from

2207
02:24:28.280 --> 02:24:33.200
video games. That's that was their
request. Master Chief master Chief. It's

2208
02:24:33.200 --> 02:24:39.399
a pretty good John John master Chief, Mega man. Uh, Gordon,

2209
02:24:41.360 --> 02:24:43.719
there you go, Gordon, that's
actually the worst run, worst one.

2210
02:24:45.559 --> 02:24:50.760
Michael Hagger Okay, yeah, uh
you know, Rex is a I'm a

2211
02:24:50.879 --> 02:24:54.319
big fan, you know. W
Now you can take it off if you

2212
02:24:54.399 --> 02:25:01.479
want, take lead many Manny Okay
with an eye though, Ray okay from

2213
02:25:01.600 --> 02:25:07.239
Raymond, Yep, that's what you're
going from, Metli gear Ray. I

2214
02:25:07.360 --> 02:25:09.520
can't, I just I can't get
behind this notion of naming kids after characters

2215
02:25:09.559 --> 02:25:13.280
from popular media. I just can't. Yeah, I don't know, I'm

2216
02:25:13.319 --> 02:25:16.639
sorry. Did you see that list
that came out that Game of Thrones infographic

2217
02:25:16.760 --> 02:25:18.600
is folding around? It was just
a list of the most popular names,

2218
02:25:18.920 --> 02:25:22.959
and they are all inferred by popular
media, like most TV shows and pop

2219
02:25:24.000 --> 02:25:26.840
star. I actually really like the
name Dante, and it's kind of a

2220
02:25:26.879 --> 02:25:33.280
shame that it's become so associated with
uh devil may cry. Well Uh,

2221
02:25:33.760 --> 02:25:35.799
well not so much, Clark says. You know, I feel like anytime

2222
02:25:35.840 --> 02:25:39.799
I mentioned the name Dante, do
you know, uh which, But you

2223
02:25:39.840 --> 02:25:45.200
can name your kid Durrante, which
is actually I think Dante's full name,

2224
02:25:45.760 --> 02:25:48.639
which was shortened to Dante. Just
it's a kind of a dumb sounding name.

2225
02:25:50.719 --> 02:25:54.520
I like Dante. Yeah, don'te
Caravella. Max could have been a

2226
02:25:54.559 --> 02:25:56.879
Dante Caravella. Think about that.
Uh yeah, I don't know. Link

2227
02:25:58.200 --> 02:26:01.559
is like, don't don't do it, Like, yeah, I don't know.

2228
02:26:01.680 --> 02:26:03.920
It's tough, tough. You got
to think about it, fan clef

2229
02:26:05.360 --> 02:26:09.200
shre you go, Mario, Like
that's just a terrible Who would do that?

2230
02:26:09.719 --> 02:26:11.200
Uh? Yeah? I think about
the future, right, maybe who

2231
02:26:11.239 --> 02:26:13.559
will know Link in the in the
future, in twenty years in the future

2232
02:26:13.600 --> 02:26:18.479
made it'll be awesome. Name doctor
robot Nick. That's pretty good. I'd

2233
02:26:18.479 --> 02:26:22.040
go with Eggman. I've two friends
who are called Barry White. Wait,

2234
02:26:22.719 --> 02:26:26.239
one's Barrying, one's white. Are
Like they're both their names are they were

2235
02:26:26.319 --> 02:26:31.120
named Barry they are from families white. Okay, Well that sucked. I

2236
02:26:31.159 --> 02:26:35.120
also have an ex girlfriend Na named
her son Max on her surname is Power.

2237
02:26:35.799 --> 02:26:37.959
That's pretty cool. So just maximum
power max Power. Yeah, that's

2238
02:26:37.959 --> 02:26:43.559
pretty good. Never stop. Uh
is he like did you go into some

2239
02:26:43.719 --> 02:26:48.799
like crazy profession like construction or did
he started walking like like two days just

2240
02:26:48.079 --> 02:26:52.680
sprinting there's an Indy car driver named
will Power. Oh that's graz pretty good.

2241
02:26:52.799 --> 02:26:56.959
Yeah, he should be like a
self help coach. Then, uh

2242
02:26:58.399 --> 02:27:01.760
when when and my wife and I
were expecting a son, I tried pitching

2243
02:27:01.799 --> 02:27:07.559
her on Geese but it didn't really
you know, that didn't didn't fly yea

2244
02:27:07.000 --> 02:27:13.239
to jam yeah? Or or if
you have twins yeah? Uh we I

2245
02:27:13.319 --> 02:27:18.680
think Trace is a really cool name. I think you have to be like

2246
02:27:18.799 --> 02:27:24.840
a cyborg though, you have to
like race card drop. Yeah right with

2247
02:27:24.959 --> 02:27:28.360
that trade. The headlines just right
themselves, perfect, Brad. Let's take

2248
02:27:28.360 --> 02:27:33.399
our final email. Oh man,
looking around, Yeah, trying to decide

2249
02:27:33.479 --> 02:27:37.840
what to read, and then I
landed on one I hadn't noticed before from

2250
02:27:37.879 --> 02:27:41.479
Mike. Okay, hey, bomb
Cast, I'm writing in to set the

2251
02:27:41.520 --> 02:27:46.120
record straight on all things Golden Tea. I'm an artist here incredible technologies,

2252
02:27:46.559 --> 02:27:50.959
and I've worked on the franchise for
the past few years. Now I know.

2253
02:27:50.840 --> 02:27:52.920
I'm also a big fan of the
BombCast. Ours are some of my

2254
02:27:54.000 --> 02:27:56.520
co workers and I had to shoot
you guys an email when I heard all

2255
02:27:56.559 --> 02:27:58.799
the Golden Tea talk on the last
week's show. We should just start a

2256
02:28:00.159 --> 02:28:05.680
tea podcast called t talk yes T
time with Trace. Golden Tea has made

2257
02:28:05.760 --> 02:28:09.239
right here at Incredible Technologies, an
Illinois company located in Vernon Hills. We

2258
02:28:09.360 --> 02:28:13.600
used to be located in Patrick's hometown
of Arlington Heights. He once mentioned the

2259
02:28:13.639 --> 02:28:16.399
Portillo's near him, which used to
be one of our go to lunch spots

2260
02:28:16.399 --> 02:28:20.159
before we moved to our new office. I haven't read this email, so

2261
02:28:20.319 --> 02:28:22.600
this all new to me as well. Golden Tea Charging Horse, It's got

2262
02:28:22.639 --> 02:28:28.280
beef. Oh man, I'm kind
of worried about what we're getting into here.

2263
02:28:28.479 --> 02:28:31.600
Golden Tea has long been the company's
flagship product and is still a very

2264
02:28:31.680 --> 02:28:33.559
successful game. A lot of people
call it an arcade game, when in

2265
02:28:33.639 --> 02:28:39.719
fact it is really a bar game. Interesting that's still exists. Didn't know

2266
02:28:39.840 --> 02:28:43.200
there was a distinction to be made
there, but okay. Golden Tea also

2267
02:28:43.319 --> 02:28:46.879
does feature a home edition. Since
the move to HD, we've redesigned the

2268
02:28:46.920 --> 02:28:50.840
cabinet, which is now a pedestal. Players can buy the stand and connect

2269
02:28:50.840 --> 02:28:54.239
it to any flat screen they want. Weird, really, why don't we

2270
02:28:54.319 --> 02:28:58.159
have one of these? We should
probably expansive, We should look into that.

2271
02:28:58.280 --> 02:29:01.600
We also do a yearly update to
the game. That always features new

2272
02:29:01.680 --> 02:29:05.600
courses, new gameplay modes, new
equipment and clothing to customize your own golfer.

2273
02:29:05.680 --> 02:29:09.520
It's a crazy game and I really
enjoy working on it. While we

2274
02:29:09.559 --> 02:29:11.920
aren't in the most trendy of places, you'll see our products almost everywhere else,

2275
02:29:13.000 --> 02:29:18.479
including Buffalo Wild Wings Okay, Sam's
everywhere. I feel that I also

2276
02:29:18.559 --> 02:29:22.600
need to mention our games end up
in some crazy locations too. One time

2277
02:29:22.680 --> 02:29:24.719
we sent our marketing team to do
a recording for a sweepstakes winner and one

2278
02:29:24.719 --> 02:29:28.079
of our other games, Silver Strike
Bowling. The bar fairly normal during the

2279
02:29:28.120 --> 02:29:31.719
day, turned into a swingers club
after hours. Nice. No, they

2280
02:29:31.760 --> 02:29:37.760
weren't pretty people either. There should
beef also, also, I guess so

2281
02:29:41.239 --> 02:29:45.120
also Incredible Technologies is in fact the
company that made Street Fighter of the movie

2282
02:29:45.159 --> 02:29:48.799
the arcade game. Yeah, a
few of the people who worked on that

2283
02:29:48.879 --> 02:29:52.000
game do indeed still work for the
company. Thanks for a great podcast each

2284
02:29:52.040 --> 02:29:54.559
week. Keep out the great work. Also shout out to my buddies Vincent,

2285
02:29:54.639 --> 02:29:58.600
Eric, there big fans too.
That's awesome. Ps, it would

2286
02:29:58.600 --> 02:30:03.520
totally be rad if Giant Bond did
a quick look of Golden Tea. Yeah,

2287
02:30:03.639 --> 02:30:05.200
we get one of those nuts.
We just gotta send Patrick down there

2288
02:30:05.280 --> 02:30:11.040
to like Heart of the Beast to
like finally go and find like where golden

2289
02:30:11.120 --> 02:30:13.280
tea is made. Man, that's
a source. That's awesome. Yeah,

2290
02:30:13.520 --> 02:30:18.399
that's nuts. Thanks for writing in, Mike. Yeah, that's that's sweet.

2291
02:30:18.399 --> 02:30:22.319
I did not realize they were even
a real company. I thought they

2292
02:30:22.399 --> 02:30:26.719
just kind of like just like materialized
out of the either kind of like kind

2293
02:30:26.760 --> 02:30:28.399
of like a dud in a room, a bunch of cabinets got together in

2294
02:30:28.440 --> 02:30:33.040
a bar and decided like what the
next version is. That's yeah, like

2295
02:30:33.159 --> 02:30:35.559
it was made by like like frat
house, sweat labor or something or something

2296
02:30:35.639 --> 02:30:39.360
just like came to be, you
know. Uh, well, it's gonna

2297
02:30:39.360 --> 02:30:41.559
do it for emails and let's Brad, do you have anything else that we

2298
02:30:41.639 --> 02:30:46.639
skipped over tapped up? Uh?
Thank you y'all for joining us on another

2299
02:30:48.120 --> 02:30:52.159
amazing bomb cast. Thank you for
the laptop. Uh, Greg, when

2300
02:30:52.200 --> 02:30:58.479
can people see your wares? Maybe
twentieth less than I guess in a week?

2301
02:31:00.079 --> 02:31:01.799
That's yeah. Yeah, So that's
steaming PS four on the same day,

2302
02:31:01.879 --> 02:31:05.200
right, correct? Uh? And
Danny, what you got the pitch

2303
02:31:05.959 --> 02:31:11.159
the lobby. We're gonna have a
special guest on tomorrow. Who's the one

2304
02:31:11.159 --> 02:31:15.559
of the guys who made Transistor?
Oh, fantastic, get around dude,

2305
02:31:15.600 --> 02:31:22.680
you got a mirror? Holy are
you're really coming back here tomorrow? Yeah?

2306
02:31:22.760 --> 02:31:24.040
And I feel like we could have
timed this better. Yeah, no,

2307
02:31:24.360 --> 02:31:26.719
no way, man, you timed
it perfect. Hook. Yeah.

2308
02:31:26.799 --> 02:31:31.040
Now I got something to do for
two days, not just one. I'm

2309
02:31:31.079 --> 02:31:35.000
gonna play some Thief Deadly Shadows as
well because it's video game history month GameSpot

2310
02:31:35.000 --> 02:31:37.079
dot Com. Yeah, so,
I don't know, to be an episode

2311
02:31:37.079 --> 02:31:39.799
of a point up on Friday as
well. Also, the point is fantastic.

2312
02:31:39.840 --> 02:31:45.479
Good job, and my regards to
my regards yeah, some my regards

2313
02:31:45.520 --> 02:31:52.799
to stay real piece. So are
you gonna be playing Transistor on the show?

2314
02:31:52.280 --> 02:31:56.440
Yeah, you're gonna. I'm Greg's
gonna play that Thief as well.

2315
02:31:56.760 --> 02:32:00.879
Are you gonna Are you gonna like
announce anything on the show? Show exclusives

2316
02:32:00.959 --> 02:32:07.000
the Daniel, Yes, because if
it's yes, then I want an exclusive

2317
02:32:07.040 --> 02:32:11.719
here. We'll give us some game
is out in a week way Yeah.

2318
02:32:11.760 --> 02:32:16.840
Yeah. What was your just okay
exclusive question? What was your most favorite

2319
02:32:16.840 --> 02:32:22.840
snack food while developing this call?
There you go the hard questions this journalism.

2320
02:32:24.479 --> 02:32:26.000
People say there's no journalism in the
sense. Take that, Patrick,

2321
02:32:28.559 --> 02:32:31.840
There's got to be an answer for
this. I don't know. I ate

2322
02:32:31.920 --> 02:32:35.840
like I ate a good amount of
jerky, just like protein is important.

2323
02:32:35.959 --> 02:32:39.360
Yes, how about this for the
For the real answer, you'll have to

2324
02:32:39.399 --> 02:32:45.879
tune into the lobby exclusion. This
is the most cross promotion. And then

2325
02:32:45.959 --> 02:32:48.879
that you gotta promise me on the
lobby that you'll pitch Greg another question that

2326
02:32:48.959 --> 02:32:54.680
will only be answered on E three. I don't know. Yeah, if

2327
02:32:54.680 --> 02:32:56.520
you're around any three, Greig,
you should totally come and uh see us

2328
02:32:56.559 --> 02:33:01.280
on the show and hang out E
three. It's coming three ready for you

2329
02:33:01.360 --> 02:33:07.719
three? No, alright, fantastic. Drew sent me say he's got a

2330
02:33:07.799 --> 02:33:09.639
list of set pieces that we need
to look at. I'm very excited.

2331
02:33:11.639 --> 02:33:15.200
It's gonna be a fun show in
like three weeks. Indeed. All right,

2332
02:33:15.239 --> 02:33:18.079
guys, thanks again for coming by, and thank you all for listening

2333
02:33:18.440 --> 02:33:20.879
to the Bomb Cast. No.

