Oops, sal bars oh one. Welcome to the barbecue, where the cast
and creators of Oops All Bards grill each other about the most recent episode.
I am your host and game master Jilly and Ashley Blair Ivy. But if
you call me anything other than Jill, I'm assuming you're calling me to ask
me to vote for your candidate. With me at the table are our bards,
at least some of them. Please introduce yourselves. Hi, I'm Tate
Sinha Das he him playing as Cretaceo thunder Thigh. Also he him. Hi,
I'm Ashley Banks her playing bell Sernamio. Also Hi, I'm Ross Cary,
I see him and I play Andrew Carrol Holt who also uses. I'm
Bob Killian, I play Keilonian Stumps both he him and we also are joined
by our producer, Nate Runkle, who may or may not drop in and
participate in our conversation today. So this episode we met a new barred.
We talked after episode four about Unfortunately Chris Clinecki had to leave the cast,
and so I felt that we really still wanted to have a fifth Bard at
the table, and so I talked to the remaining bards about bringing somebody else
on, and the consensus kind of seemed to be as long as somebody that
you all already knew in real life, and so I turned to our friend
Tage, because we all Knowage. Most of us have played D and D
with Tage. If we haven't, we've at least acted with Tage. So
welcome Tage to the cast. Thank you, very glad to be here.
I'd love to know about your creation of Cretatio. Yeah, is creatio.
I'd always had the idea of like a t Rex character for something, so
actually have the drawing right in front of me. If I just stare at
that, I'll probably think of things. So I think two out of three
times I have played like a very gigantic character. I just find that very
amusing. But just in terms of them just like plopping down or like trying
to sneak somewhere and it's just a big thumping footsteps. I just always found
that very amusing. And then I had also just finished watching season two of
Prehistoric Planet, and I've really loved their t Rex model that they used.
It's just like very it's very graceful, and it's uh, it's just it's
just nice to look at, and so I thought that character would just be
really amusing. And then obviously with t Rex is having like short little arms,
which all right, I'm gonna go on a little rant here. People
sometimes say that like, oh, but like the arms are actually pretty big
relative to humans and so they'd actually be pretty strong. No, they wouldn't.
Okay, a t rex has like six seven tons, and things it
is dealing with are like four to five tons. Those little tiny arms aren't
actually going to be useful for anything in the t rex's sphere of life.
So anyway, that's just a point that is very sore for me. But
yeah, and I started thinking, I'm giving you too much to work with.
Yeah, and so, but you know, I'm a sucker for you
know, conflicting tropes within a character. So obviously with him being this big,
giant, beefy t rex with big claws on his feet and giant legs,
you would think, oh, must be a barbarian. But instead Cretatio
wants to be a singer. He's a little theater kid pulled a little tiny,
tiny bit of inspiration from my own life, if not being necessarily one
supported as being a singer and a musician. But yeah, and then just
kind of went from there, you know, what other personality aspects might be
might be relevant to him. I kind of decided on him being very like
a very grumpy character because of all this stuff that he's he's gone through and
being like from a militaristic background. Also had to kind of do a slight
bit of homebrewing for this this type of this type of race, I guess.
So it's a subset of the lizard folk called the rex Folk. And
yeah, I think just one night after you had asked me to be on
I stayed up until like three am drawing and like making bullet points of things
that I wanted to make about him, because that's how ADHD works, and
so yeah, it was just it was really fun to make him as a
character. Yeah, and then we had to kind of think about like how
to work him into the story that was already in progress. And when you
said that, like you're your family had this like more militaristic background, it
was like, well, that's great because the next place that I'm planning on
everybody being is like that I'm planning on everybody going to is the military base,
which is where we're going to be headed in the next episode. And
we also kind of we've figured out that you were interested in the College of
Creation, which is a component of Slouver College within the Mage and Marshall universe,
and that's actually the college that that Bob's character, that Kilonian is in.
So, Bob, how did it feel having another barred from your college?
Now? It was great. I feel like it's fun having somebody that
they that Kiloni and jams with and that we have, you know, something
we have like a history with that I think was great. And I don't
remember who it was. He's you, Ashley or somebody who came up with
jams and jams and jams somebody somebody arded jams and jams. And then I
think I added on the other jam. Yeah, lots of jams, which
is great. Yeah. I thought of the two of us playing music in
our pajamas and also eating jam. It's just like every layer of this just
adds just like funniness to what it must have looked like to anybody walking past
on campus and seeing this. You got this giant, muscly bulky t rex,
this a little turtle, a little chicken on his shoulder, and they're
playing music, and then of course the t Rex is playing this little tiny
stringed instrument, and then the Turtle is playing an actual guitar, and then
we are in pajamas, and then there is jam and then just like if
you were just walking past it, you would probably just be Nope, not
even not gonna ask any questions. Do you think it would make a great
picture for all the fan artists out there, and the fun dynamic that I
love that you coming from this militaristic background and then going into the college of
creation and linking up with the past speaking of your your instrument. So folks
who have just listened to this episode and who are more musically inclined might might
recognize. But for everybody else at home who does not necessarily have an ear
for an instrument that is usually bowed but it's instead being plucked. Tage came
in with his viola, and Tage tell us a little bit about like the
instrument that Cretasio plays, but also like the way that you are playing it,
and then we have to talk about this song. Oh yes, yes,
so Cretatio plays a string viol which is I guess kind of a made
up instrument, but I wanted to think of something that sounded well. I
wanted to use my viola, and I didn't want to have to use the
bow and make a whole thing out of it. I think that would just
be a little bit too difficult. But also again with the added humor of
him having this instrument with his little tiny arms that she rexes only have two
fingers, I decided to give him a third finger for a thumb, just
you know, so he'd be able to exist in the world and be a
sentient creature with ability to manipulate his environment. But yeah, I had a
I don't know if I mentioned this in the episode, but there's a whole
backstory for him with there was a bard who came for a celebration that happened
to be that his parents were invited to, and he went to and this
bard played a string veal and was one of the only people to ever make
his parents even like seemed to tap their feet or sway to music, and
he it was just enchanting for him. And so yeah, and so that's
kind of how I settled on that particular instrument. Cool, And now we're
going to talk about the eminem parody. When you so so for folks at
home we recorded, I mentioned this at the beginning we recorded uh Cretatio's introduction
and it was just Ross and Bob and Tage and made it me at the
table. Ashley and Ann couldn't be there that night, and Tag is like,
I've got a I've got a song. We're gonna do a training montage.
I was like, okay, great, and I heard the first two
notes and I knew exactly where we were going, and then we had to
do multiple takes because those of us at the table other than Taje could not
stop laughing. So Taje, please tell us about the lose Yourself parody that
that is part of the training montage that we get. Yeah, so,
uh. I cycled through a few songs that I was considering parodying for this.
Another was what is it called the Mulan song? Oh man, Yeah,
what is the name of this? Okay? Yeah, be a man
from Mulan. Was also thinking I have the Tiger. There are a couple
others in there, but I settled on Lose Yourself because it was relatively easy
to play, and you know, there was just a lot of lyrics and
cadence that I could match that I felt when you're parodying a song, sometimes
it's a little too open ended, and so having more structure in the song
kind of makes it easier to choose the things you're going to say, at
least in my opinion. And I did think it would be very funny for
him to rap but also be kind of singing in his little, somewhat operatic
voice. And yeah, again this was another like two am, three am.
I was like, wait, I have an idea, and then and
then I'm just like, you know, plucking a little bit sou I don't
want to wake up my roommates. And yeah, it just all kind of
came together in one night. Basically, Yeah, amazing. So before we
meet Critasia in this episode, we actually have to resolve the the aftermath of
your encounter with Lucinda at the Alcazar. So all of all of you except
for Critasio are heading back, minus Ruckus, and uh, there's some processing
that happens at the beginning with like where you left off with Rugus is suddenly
Rugus and the other best Bow having a conversation that you were all able to
understand. And at the beginning of the episode there's a little aside that Bell
is like, did we know that he could talk? We thought that like
it was just the buttons. There was no idea that Rucgus had this like
fully intelligent inner life. So you so you depart from there, you've said
goodbye to Rucus. You get to uh just outside of Sovereign House, and
you meet Raylan Dawn shout Raylynn. So we're now four episodes into oopsal Bards
and starting in the very first episode, you get this voiceover that occasionally drops
in and it's a voice of kind of a like NPR reporter style, like
radio journalist, which seems like it's not part of this world. And so
that voice for our listeners, but also for the players at the table who
might not know this backstory. When Nate and I started working on the first
episode of Oops All Bars, we knew that there needed to be some narration
to provide background, and originally had I had kind of done this in this
like Kate Blanchette in Lord of the Rings, but all of them were deceived,
and we just like, that doesn't really work because this is not a
high fantasy world that we were doing. But we didn't want it to just
sound like me my voice, and so Nate and I were going like,
all right, well, what are some other things that I can do?
And I have this character that I've kind of created for Mission rejected for this
other podcast that most of us are are involved with, Connie Saint Stephen's who's
this like NPR reporter And it was like, I'll just use that voice again.
And then it was like, why the hell is there a reporter here
in Uva, like in this world? And so we were thinking. I
was thinking like, oh, this is what all of upsal bards is actually,
is the documentary that is made about the salvation of Uva after the fact.
So none of you know what is happening or what has happened by the
end of this campaign, but you have this omniscient narrator who does except that
the thing is the narrator is actually really bad at her job. Also,
she's basically a tabloid reporter. So I'd love to know, like, what
were you all having heard this voice before but not necessarily knowing where it came
from. What did you all think about your first encounter with Rayln? I
hope that Raylan does a morning show, so it's like the morning show with
Raylan. Dawn shout Raylan right now. Is she's got the like overnight shift
makes sense. Yeah, she's she's the morning show, the three am shift.
Yes, yeah, she's shouting for the Dawn to come. Yes,
she's she's the person who like nobody really takes her that seriously, but they
need to fill the dead air, so they put her on in that time
slot. Yeah, so I mean that is that is plausible. But Raylynn
also she asks you a couple of questions about your about your encounter with Lucinda,
including whether there was any veracity to the rumors, whether you've found out
whether there's any veracity to the rumors that Lucinda and Malvaux had secretly been lovers
when during the au Autocracy, and all of you seemed pretty uninterested in in
talking to ray Lan or hearing her out. I think this is both me
ross as a player, but also where Andrich was at given what had transpired
at the stadium, at least I was on high alert, not trusting anyone.
We don't that someone in the party didn't have a personal connection to So
I'm not even though I'm not doing College of Whispers, I was not about
to divulge information to some rando. Yeah, Bell Bell. We established that
Bell had had dealings with her before, just because of her sort of public
figure nature, and so Bell also was like, I don't believe anything you
say, and also I'm not going to tell you anything because it will be
misinterpreted. And Anne isn't here. But Clarice also, like from her background
as political strategist, kind of tried to step in. And then somehow Keilonian
wound up being the spokesperson and spinning without actually meaning to spin, while also
forgetting some of the like details of the history of your country. How did
how did that come about that Kilonian felt that he was the one to step
up to Raylan's microphone. Well, Kilonion has a really good charisma score,
and I think you know, I hadn't been playing that out as much,
and so I was like, oh, well, Kilonian would jump in here.
But yeah, Bob doesn't know the details of of the world, so
that makes it difficult. Yeah. It made it very funny though, because
it was like Clarice sitting back and watching you the pacifist who doesn't get involved
in politics ever, who like honestly probably didn't even know who the Tryarch who
all three triarchs were like spinning this very effectively. It was really fun to
watch at the table. And then you all wind up inside of Sovereign House
and you are informed, well, you informed this le that she's her presence
has been requested at the Alcazar as a hostage. But you are also informed
that you are going to be accompanying Gideon to Tabartsava, which we'll find out
is where Cretasia is from. But you are going to be Gideon's bodyguards,
buddyguards, right, bodyguards. So there was a whole brainstorm, and I
don't I don't know how much of it is ultimately going to be captured in
the episode as it's released to our audience, but there's a whole brainstorm of
different names for the bodyguards, and I would love it if you could go
through some of them. This is important because you know, you have to
make you have sometimes you have to make really difficult decisions in D and D.
And this was a really difficult decision because somebody I think, actually I
think you suggested bodyguards, and you may have also suggested Barty guards or somebody.
I was kind of a roll and I because Andreck wasn't participating because he
thought it was all dumb, and Chlorice wasn't participating because she was like,
I want no part of this. So it was really me and you who
were like, let's go. Buddyguards and party guards are both so good.
I can't choose between them. We went with Buddyguards, and I think that
was the right choice. I think Bartyguards is great from our perspective, and
I think in character, Buddyguards made more sense. Yes. Yes, But
somewhere in an alternate universe there are Barty Guards, and that is also a
very wonderful universe. Any D and D campaign winds up like the party winds
up having a name for itself, So you all wound up like coming up
with the name your party. You are the Buddyguards, which was just so
perfect. Whether everybody else agrees to it or not. Clarice and Andric are
still out on this one, but Belle had given Clarice the advice of like,
trust me, like if this is the sort of thing where if you
don't come up with your own nickname, somebody else is going to come up
with a nickname for you, which Clarice, in her political life, should
have been a little bit more attuned to but Belle certainly as a kind of
public figure in her own right, is very aware of and we did not
want our tabloid reporter coming up with a name for us. Yes, they
suggested Bidenomics, but it just but it was really it was really fun,
and I hope that at least some of that brainstorm makes it to the final
cut. We'll see getting that because those were not the only two names that
were brainstorm, but getting through all of that, I genuinely don't remember all
of the things that we came up with, but there were several a few.
But that also I think speaks to kind of the in one of the
games at Ross DMS, we call it the back of table energy, where
like the people who are on the farthest point and from the table from ross
at the table, there will be sidebar conversations and there will be like some
goofing around and things get dropped into our party discord. And when we're producing
a podcast from our D and D game, it's harder to have those conversations,
but having those little kind of meandering sidebars that are still captured are a
really wonderful way of doing that. And so I'd like to take a break
from talking about the plot of the episode and kind of talk to all of
you about, like any other experiences you've had where the conversation or the rapport
between players at the table has influenced something like what you're calling your party or
decisions that are being made, that sort of of thing where it's not because
it's not always the DM driving these decisions. First off, I think Ashley
and I should be commended for our strength not going like completely feral as we
are wont to do. When you put Ashley in Me next to each other
at the D and D table, how dare you accurate things on the far
end of the table, we are, in fact the kids sitting in the
back of the classroom. They are the back of table energy. Yeah,
like there were there were a lot, Like we had a lot of like
knowing glances and nudges, but we didn't do that like full on conversations.
Yeah we did, Okay, we did, Okay, we contained ourselves.
I have done a game with some of my family members and a few cousins
siblings who came to the game with it all sort of set up where one
of them was his name is Sir Barnaby of austis here, and he was
very like full of himself this night. And the other character was his squire,
and the other character was just like Bard, who would like sing about
him. And it worked so well. They would all sort of, like,
you know, turn to him like to and he was a very sort
of silly character, and they all each had their sort of thing, and
the fact that they already had the rapport was really fun and funny in the
game well, And that was one of the things that was really important to
me as we were putting coopseell Bards together, is that everybody here has knows
each other and has played with each other. Because for an all Bard party,
like I wanted you to feel comfortable being goofy with each other and having
some of that energy. But it's also true that like, we could take
the same group of people, like you know, Anna's not here, but
we could take the same group of people, put Bob in the DM's chair,
shift the rest of us around, and the whole dynamic would be different.
Even the same people from game to game are going to have a different
dynamic. And that's wonderful, It's very true. Except we'll still be troublemakers.
Well that's why we should be separated from Yeah, I don't know how
you two wound up sitting next to each other, but I have to sit
with my back to a wall because I get anxious when people are moving behind
me always. That's that mafia background. I can neither confirm her. I
mean, I don't know if we want to put this, but one of
the reasons that I sat directly across from Jill is and again this might not
go in, but you know, because Jill has DMed a couple one shots,
but this was the first campaign. She knows that I have a very
strong sense of the rules and how roles go. So I knew that she
was going to be We had talked about that, like you might be looking
to me for like just kind of like little physical cues here and there.
So that's why Jill and I are directly across from one another. At least
that's why I thought you'd just like to look at your beautiful wife or that
cherry on top. Cool. So yeah, we we we got some some
fun. I mean, all of D and D is improv, but we
got this like fun bit of of improv brainstorming Bob had to sit over there
because he had the guitar. Yes, oh yeah yeah, and Nate was
already set up so really yeah, so we all we all kind of are
are where we and and we had to be where Chris had been sitting.
Yeah. So it's funny how even like in just Home D and D games,
everybody kind of has the regular seats that they wind up gravitating toward and
that becomes your seat for they're not assigned seats, but if you sit in
somebody else's it's gonna be weird, right, yeah, yeah, so we
we got that, like that fun improv with all of you. It really
felt like in a lot of ways this episode, everybody was really falling much
more into their their characters. Naturally, it didn't feel like there was there
was easing in how are you feeling now five episodes into our campaign? Understanding
that this is your first episode age, but like, how's everybody feeling about
their their characters at this point? I I actually wish that we had or
at least that I had tested out the character before coming into recording, like
if we had done like one, or even if I just like brought this
build to someone else's one shot and like got to with it. It takes
in any given D and D whether you're recording it or not. I found
it takes several sessions to really find the groove of a character, So like,
this is where I really started to feel like, Okay, this is
where I am coming from with Hendrick. Yeah. I feel like it's similar
to a lot of like TV series where you're like, yeah, in the
first series, the first season, they're still sort of figuring out who they
are or what they are, what they're doing, And that's felt the same
for me for Keilonian because I feel like like I'm only just sort of starting
to realize like some of the skills that he has doesn't sort of match exactly
how I've been playing him. I've been playing him as sort of, you
know, kind of as this he's like going with the flow and he's like
a little silly, and he is that way, but he has a very
high charisma. He is a high wisdom, so he's alert and he knows
kind of what's going on and is usually chooses not to so I guess he
chooses not to. Yeah, I think this is I think this is the
first episode. With apologies to Cretatio where the characters sort of start to mesh
together as well. Just sort of that like understanding of what the relationships are
and like who you would turn to, uh for to make a joke or
who you would turn to to have your back takes. It takes a little
while to get into that, but you know, from from a listener kind
of perspective, like it definitely uh this episode is when it kind of settled
in. But I think like last episode, having everybody have that time to
be in a room together to just kind of communicate and just work things out
is kind of when it started to settle and then you know, by the
time we hit this episode, it was just like, you know, all
right, we're here, let's let's move you know, which is interesting because
Ashley Ashley had to join us remotely for recording this episode. Yes, Ashley,
how was it for you to be on zoom while everybody else was in
the room, sad I didn't get to play with our podcast? No,
No, it was It was fine, and you guys were all very you
guys were all very kind and attentive to making sure that I was included.
But it did feel a little weird, just like just the natural. I'm
I chime in a lot. I'm just that person, and it felt weird
to be doing that from far. It somehow felt more rude to chime in
from zoom than it does to just sort of like be here with you all
and staying aside. Yeah, well, can we talk about my favorite thing
that happened in the episode, which is at one point and I don't know
if you remember this or not, but you were talking, and you were
and we're all sitting here and Tage didn't have a zoom volume on right and
had no idea and was just like, are you guys okay? Just looking
at each other, just like nodding knowingly, and I'm just like, am
I did I miss the I don't remember what I was saying, but it
was like I was talking for a while, yea, and I was just
like, okay, the camera was angled. You didn't know that Ashley was
talking. Yeah, that was that was amazing. We like it was it
was great that we were still able to record, because I was I was
worried that we weren't going to be able to when Ashley was like, hi,
guys, I am sick. And even though I don't think I'm going
to get anybody else sick. I am worried about coughing and interrupting the recording.
So Nate and I scrambling that morning to try and figure out, like,
what what is it that we're going to be able to do here?
And then it was like, all right, we're going to set up a
laptop at the seat that Ashley would normally sit in, and that will be
like where Ashley is, and so she'll have the camera, so she'll be
able to see all of us and we'll be able to see her. And
we've got a separate mic that is going into zoom versus the mic that is
going into everybody else's like the audio the data is recording, and we all
had headphones, but we were hearing each other twice. It presented a lot
of logistical issues, but I think we all we all got through it.
I apologize and also thank you and also I'm sorry. You know, we
got an episode produced that it happened. Yeah, can I throw a question
to the plea and because after the last episode we talked about you know what
happens when, because this happens in D and D campaigns is when a player
departs and I was just wondering, from a DM perspective, how did you
find it trying to integrate a new character into the story. That's a great
question. I think that because because we were doing this for the pod,
I worked with Taje and like you, Ross also helped and Need helped.
Like, we spend a lot of time kind of thinking about how do we
integrate this character into the story. In a normal campaign, it's kind of
like you all roll into a tavern and there's like, you know, this
adventurer who's just looking for a party to join, and so now you've got
a random adventurer in your party. We had to think about why was Critasio
not at graduation that day? Like what are the things that have permitted this?
What is everybody's relationship to Critasio? Do you how well do you know
him? Do you know him at all? Cretasio, he's called Gideon,
Uncle Gideon. Holy crap, That's that's what Clarice calls him. Is that?
Okay, So we really put a lot of thought into that that,
like in a normal campaign may or may not necessarily play out that way.
Like an in another campaign, it might be that you just decide to throw
somebody else in sometimes I mean ross In one of our home games, we
had like my cousins were in town and just like drop them in for a
session. And we also had another player who joined that campaign after somebody else
had left. So, because I knew that we were producing this for an
audience, I thought a lot about how to integrate this character in. But
that doesn't necessarily mean if you are running a home game and you want to
add another player that you have to put that much work into it. Here
here, Yeah, all right, So yeah, the episode ends with all
of you kind of converging at the train station, and we're going to be
getting on a train in the next episode, So any any thoughts or questions
about what we're doing next before we wrap this this barbbecue. I'm in my
head this world looks like the world from Cora Last Avatar, if anybody is
familiar where it's like there's trains and there's radio and there's things like that,
but it's still very old timey like and magic. Yeah, it's you know,
when we started talking about it and when I was working with Eddie who
did our illustrations, it was kind of like steampunk, but anime I think
is the instruction that I gave him basically exactly. Yeah. Yeah, So,
like you know, I didn't want it to be first of all,
I think everybody's just really tired of the steampunk aesthetic that was so eight years
ago. But I wanted there, like I knew that I knew more than
anything that I wanted there to be a train heist in this season. So
it's like, okay, well, if steam locomotives exist, what else exists?
And we talked in our last behind the scenes episode about how there is
HVAC in Sovereign House. There's a ventilation system, and we decided like,
okay, well there's heating but not air conditioning, and like what does this
mean for refrigeration and what does this mean? You know. So there's these
radios but they're magical, and we have we have this kind of weird I
actually have a running list of technology that does and does not exist in the
world of Oops All Bards. But steam locomotions definitely exist, and that's where
we're heading the next episode. I like that there's there's heating and ventilation but
not air conditioning, so they call it HVA Yeah, yeah, that's uh
that we had. We had Clarice in the AHVA in episode three or episode
three then right, great, any other thoughts before we close out this episode?
Yeah, I mean I think spinning forward, picking up on you know
there. I like having tropes in my tabletop games, and whether you're thinking
or you know, I think of everything from to Go to Another D and
D the murder on the rock Port limited arc of The Adventure Zone, or
the train heist episode of Firefly, or the beginning of Indiana Jones in the
last persae like put Adventures on a train and fun stuff is gonna happen.
Yeah, I can't wait. I guess we're gonna see in our next episode.
You just made me realize that they reused the trains in Indiana Jones because
they do it in the new one too. Oh that's true. Wow,
we also did it and Mission Rejected. So yeah, I had already conceived
this before we did the That was the finale of the last season of Mission
Rejected. So yes, those of you at home who are not listening to
Mission Rejected, you should because there's another train heist in the finale of the
most recent season of Vision Rejected, and you'll get to hear a lot of
familiar voices there too, So we're gonna wrap this Bardbeque again. I have
been your hosting game master. Jillian Ashley Blair Ivy on behalf of All of
the Bards and my producer Nate, thank you so much for joining us.
Join us in two weeks for the next episode of Oops All Bards where we
will be getting on that train, and then two weeks after that where we
will be getting our next BARDBQ episode. Thank you all for listening. Oops
All Bards is created, GMed, and directed by Jillian Ashley Blair Ivy.
This episode was produced, edited, and sound designed by Nate Runkle. Oops
All Bards stars Ashley Banks as Bell'sternamio and Coleman as Chlarice Sauerkloud, Ross Curry
as Andrew carrowhold Tage Sinhadas as Cretaceo thunder Thigh, and Bob Killian as Colonian
Stumps. The Oops All Bard's theme song is by Bob Killian with additional lyrics
by Jillian Ashley Blair Ivy. Oops All Bards is executive produced by the porch
Room. We are part of the porch Room Network on Spreaker Prime. For
more information, visit oopsalbards dot com. Thanks and be sure to rate,
review, and subscribe to Oops all Bards on Spotify, Apple Podcasts, or
your podcatcher of choice, and follow us on Instagram and YouTube at oops all
Bards. We'll see you next time. Howl it go. Well you can
guess Oops it's almost another quality podcast from the porch room. Okay, yeah,
are you listening to Ashley? Oh, it's just something. We were
all sitting here staring at each other. We're gonna break Nate today.