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Hey everyone, it is Tuesday,
September the fourteenth, twenty ten, and

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you are listening to the Giant bodcast
Always Free All the Time. I am

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your host, Ryan Davis. I
am joined by Vinnie Caravella. I was

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never not free, He's never not
free. He's a free man. I

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don't even know what you guys were
talking about, running around in a BioSuit

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with a crowbar. That's true.
C. Seventeen. Jeff Christmans here as

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well. Hey, what's up.
I'm back from my month long vacation.

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How's it been. Jeff was commenting
on the right end this morning that it

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just dawned on me just this morning
that you're shaving off your mustache in the

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middle of the Big Live Live Show
Live wasn't just a gag? And that

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you still don't have a mustache.
I continue to continue I have. I've

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not shaved since then, though,
So if I were to wait the month,

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it would be back, you know, to to that I miss it,

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state, I miss it. I
still don't recognize myself when I look

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in the mirror. Sometimes that's awesome. It' isn't that weird? Isn't that

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like that? That's strange? Like
if I were to shave. Now,

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I don't know that I or any
of us could deal with that. Yeah

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I could, I could deal with
it. I don't know. It's weird.

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Yeah, it's weird. I don't
like my upper lip anymore. I

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like uh, I like having shaved. Yeah, it was the right moved.

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This is way better. Oh I'm
hot. You did? You stripped

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off of air already? Only one
more to go? That's right? Just

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video are you doing? Uh?
Still recovering? Man, it's a last

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coup range new world we are in
where it is I have to find something

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that gets stressed over. We got
rid of the thing that you've been stressing

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over. Yeah, we did most
part. Yeah, we did it so

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well. The primary let's say,
yeah, big live, live show,

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live in the can happened last thursday. Yep. We did the whole show

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in the bathroom in a well.
I never I never got up. You

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don't know what was going on underneath
that. As soon as you got up,

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we all knew a huge secret.
I had said that I wanted a

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hole cut in it, and I
assumed that that had happened. But pooped

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the chair. I pooped the chair. It's okay, that's that's what your

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membership is buying us. Is why
we were like steam cleaning for that chair.

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Do you want to get up and
take Nope, no, no,

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don't want to get it up.
I'm gonna be right here. I'm good

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right here here. Someone bring me
a small glass of water. Not much

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more prudes. Also, the dried
fruit spread was incredible during the big live

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live show just apricots and I didn't
see goes. I saw a table with

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like a devastated kind of post apocalyptus
spread. I saw that too about halfway

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through the day, but I was
I was amped up so much, like

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I don't eating now, it's not
gonna help me. I did grab a

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half sandwich at some point in the
middle of that. Yeah, Joey made

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me yea, I have a sandwich, and that was good. It was

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enough to make me realize that I
should probably eat somewhere, not enough to

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actually do anything meaning meaningful. Forteaded
shirt. Everyone was well prepared when the

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drinking started. Yeah. Yeah,
in retrospect, maybe should have tried to

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lay down some sort of base that
day, but living off of coffee and

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adrenaline. It was funny setting up
that camera because I went from really like,

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no, this would be a fun
idea. Upstairs came yeah, and

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it'll be a fun idea to checking
in on. About an hour later,

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be like I need I think I
need to turn the saw. You should

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probably go get that. This is
for me. I kept looking over at

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it to make sure it was still
there. Yeah, wait is there.

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There were a couple of things that
on paper turned out differently in practice,

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Like there was that T shirt tent
was supposed to be inside with the camera.

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On paper, there was a T
shirt bench or something, and yeah,

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there was supposed to be somebody manning
the camera, like sitting down next

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to it, like I think one
of our one of the people kind of

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doing the party stuff, one of
our employees. We're supposed to kind of

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be handing out T shirts and stuff. Yeah yeah, yeah, so so

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yeah some of them and then you
know, people inside the office was not

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supposed to happen like that. As
I slowly turned around as it was picking

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up cables and dude taking pictures of
our computers and like weird stuff going on,

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like yeah, like what who there
was a bunch of people upstairs at

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the block party, But then I
don't there were a bunch of people that

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somehow got downstairs. Everyone while hearing
like banging on the door like somebody's trapped

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in to stairwell again, probably putt
a note on there. Yeah. Well,

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at a certain point, too many
moving parts. At a certain point,

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no one could keep track of everything
that was happening at once. It

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was there was a cluster fucking the
bathroom just like dudes like all hanging out.

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And I've never seen that bathroom so
packed really. Oh yeah, like

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just trying to sorting drugs back there
with the hell're just waiting to go to

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the bathroom, like right here,
just a bunch of bunch of a bunch

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of people in the bar. Crazy. I'm just a dot com guy looking

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to do some bumps. Come on, man. But it looked like everybody

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was having a fun time, So
I was excited for that. And watching

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really drunk girls like running around with
like the tinkler. Is that what's called

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tinking? I don't know. Yeah, I guess that's talking about talking about

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putting on their boobs and stuff.
And that's you know, follow that cable

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all the way to its end.
Somebody threw up on the front step.

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Yeah that And meanwhile you're down here
like rolling up like like why ending up

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tables? I felt. I felt
real bad because it was a rat's nest

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of cables. And then suddenly there
were like fifty people and they were all

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gonna trip over them and die,
and it all trip over them and die

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or just turn around. Somebody's just
being wrapped up like kind of like with

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cables, and you know, it's
one of those things where these cables are

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just running all around the office.
At this point, there's a bunch of

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the bar, there's a bunch of
in the back, but they're all connected

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to something. So when you have
like a you know, like a two

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hundred and fifty pound dude trip over
a cable and connected to a fifty pound

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piece of equipment, like the first
thing that's gonna go is that fifty pound

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piece of equipment's gonna hit the floor
before he does. So it's like people

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are just gonna get more drunk as
this goes on. Later on, Yeah,

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I should just get all this so
worry. I felt pretty good about

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not really drinking that night. I
had like one drink because Adams showed up

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with that rum and all that there
was to mix it with was sprite sorry,

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sprite and rum at the close of
the show with the rest of your

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get up was very it was it
was in line, yeah, it's in

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line with the doctor track shoot persona
that was being trotted out that track suit

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will drink himself a spright and rum. But then that was pretty I like

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that and like abber and then that
was it. So it was it was

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interesting standing around just like like kind
of deliriously tired. But that's about it,

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the watching everything happen around me,
just going like what, I didn't

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drink anything, but I felt wasted. I just felt like totally exhausted.

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Yeah. Yeah, I went up
street side and ended up having drinks with

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a bunch of the Giant Bomb users
that came out to the to the block

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party to represent and that was that
was very cool just to get to,

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you know, meet like we've we've
gotten to do a lot of that over

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the past two weeks between the block
party and packs, so it was it

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was cool to do some of that
on our home turf. Yeah. A

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lot of fun and then also fun
to drink in the street, right,

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I'm not gonna lie that walking into
Grumpies and ordering some whiskey and then being

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like can I just take this and
like yeah, just take it out to

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the street, just you know,
try to make sure it comes back.

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Like the glass. Yeah, the
glass. That wasn't part. I was

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like I'm just going out with like
yeah, this right, you know,

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a glass, not just a card
where we were like a class yeah,

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like proper bar glass. So that
was those were highlights. Apparently we drank

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the bar dry down here too,
like I do remember coming in. I

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was it was near the start of
it, looking at all the cables and

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stuff, being like all right,
I need to clean this up, and

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somebody being like man, we got
like seventeen bottles of bullet and like,

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you know, one hundred and fifty
bottles of this, and I was like,

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oh, wow, good, we're
stopped. And then coming back at

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the end of the night like where's
that. I'm gonna get a drink.

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That stuff was all we're done,
We're all out, and then looking at

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the shelf just like wow, explains
a lot. I get it now.

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There were a bunch of people down
here, like because rock Band three was

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still set up down here too,
people were playing that and I was like,

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man, someone's gonna like steal that
or like something like something terrible is

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gonna happen. Like I'm just looking
at all this stuff and you're like winding

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up cables. I'm like, that's
probably the best. Okay, that's good.

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Like should I pack up rock bands
go find Drake and like we gotta

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but I think he's he said that
he just put Norm in charge it,

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so yeah, I said, normal, fine, it's fine. Norman was

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looking for a guitar. That was
he was looking for a guitar, and

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I think I told you this story
right. He came over and I was

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still wrapping up, So okay,
if I come, if I borrow one

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of your office guitars for the back
over there. I was like that,

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it's perfectly fine, Norman, and
that's you know, just we'll just say

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that, you know, when it
comes back end of the night, if

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it's broken or missing, like Norman
chanbard the guitar, it's his responsibility forget

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it, no deal. Yeah,
what he weighed the odds like he's coming.

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He tried to get onto the ask
me, ask guitar for this.

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But as far as I know,
nothing has gone missing. There's some stuff

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that I can't find, but I
think it's some of the stuff we couldn't

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find before, the supplies and just
odd things that would walk away, like

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oh, I'm pirate power supply for
a MacBook like that that doesn't really seem

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Yeah, maybe cheap again though we
were missing the before the Big Live Live

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No, we had it. But
it could be anyone who knows. It

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could be in my desk, right, it could be under the stack of

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clothes that are accumulated at my desk
at this point. It could be in

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the top of the toilet tank.
You just told it. Yeah, there

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is like a technical upper decker,
an e decker. Yeah, I'm no

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surprised. I don't want to talk
too much about the Big Live Live show

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Live for too longs. No longer
because we did it. We did it,

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and you can just go to the
Justin No. This is our post

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mortem. What could have gone better? What? Well? I'm just I'm

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surprised to stress. I'm really happy
to stream set up for eleven hours like

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it didn't cut out, didn't.
Yeah, we have you know, we

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have it set up so that we
get automatic reports whenever a stream ends from

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Justin TV. So like Jeff,
when you were down at Black Ops.

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Yeah, and your thing was constantly
going out. I had about five hundreds.

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Yeah. I would hit the button
and it would go for like a

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second and it's like nope, died, okay, okay for this point five

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seconds you had three people watching like, yeah, great, so promps to

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that happened too, man. I
just yeah, uh oh yeah that was

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for me. It was we were
taking the boat in this morning, and

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I think it might be the first
time we took the boat in in about

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two weeks, at least two weeks. Yeah, And it's like the last

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couple of weeks felt like like at
that moment felt like none of it had

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ever happened, Like none of it
felt real anymore. It was like,

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here I am back on the boat
wearing pants. We did all that stuff.

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Run my businessmen back, just back
to back to the schedule. I

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had a real bummer this morning.
I woke up. I could have sworn

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was Friday. I was like,
I was just making through today. I'll

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have the weekend ago and I was
like, oh, wait, no,

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that's all right. Wait it's the
opposite. Yeah, that's day's Monday,

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isn't it. Oh. I went
to bed at nine thirty last night.

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That is fucked I woke up,
I woke up and hurt everywhere. Man,

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this was I needed this, but
man it's bad. Uh. But

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here we are, got a budge
of new toys and have hot new ship

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that we can do crazy videos with
no pressure, no diamonds. That's right,

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no pressure, no diamonds. Yeah. Awesome that we made it through

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it, and awesome that we got
the five thousand members that that we had

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set and oh yeah, I'm really
excited about that. I'm glad, I'm

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glad we're where we are right now. Absolutely absolutely, it's very exciting.

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And we thank all of you for
for supporting us and uh and you know,

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helping make this happen. So yeah, So in lieu of the of

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doing the podcast stuff, there's a
couple of things we're gonna do, ye

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eh podcast this is in high five
for those surround sound five. I'm not

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gonna I'm not gonna lie to you
guys like I've wanted to do like a

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stereo separated like high bit rate for
it, because you know, we put

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this out at like sixty four K
because you know, so let's do it

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in five point one and we each
get a channel. I will totally I

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will totally want We're left, were
left, you know you're gonna be here

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right were center center. I'm gonna
put my channel. I'm just gonna be

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the point one. I'm just gonna
be all subs solo. Is that the

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connection they those guys are awesome.
Didn't when the guys die over the weekend?

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Yeah? That was awesome? Timely? Oh that's right, topic left?

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Uh so yeah, okay, So
aside from that stupid idea, which

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I think it's great. Oh,
we'll see. But Jeff, Jeff,

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what what new features are? We're
gonna be setting up some private game servers

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for PC players. Will and I
started talking about that this morning, thinking

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like like we'd probably set up like
a t F two server like West Coast,

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East Coast and Europe or something like
that, cool, and then figure

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out what we want to do.
They announced the black Ops server stuff today,

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So when that launches, I imagine
we'd probably do something like that and

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we'll just be like password protected and
we'll have to rotate the pasword pretty often.

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Uh and and and that sort of
stuff. And also uh, no

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ETA on it. But we are
going to do RSS feeds for video downloads.

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So one of the one of the
membership features you get is downloadable HD

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videos or you know, and we
offer the videos and like, I guess,

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was it four different formats now now
we offer it, yes, four

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different formats. So, uh,
we're gonna do RSS feeds for those of

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you that just want everything, as
well as another feed for those of you

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that want everything except for trailers.
So if you just want the stuff we're

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doing and not not video game trailers, uh, you'll be able to get

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that Giant Bomb original contests, Giant
Bomb originals or or originals plus trailers basically

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or Whiskey Media, right yeah,
yeah, yeah, yeah that way.

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If you have a watch folder setup
that you know, your PS three can

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see or something like that, your
theoretically build watch stuff on your TV.

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That's cool. How do I get
that? Uh? That's that's in the

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works. That is literally that is
like Spitta is this morning. That was

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me on Friday, go, hey
we should if we're going to do this,

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we should do this, and it's
like okay, well yeah, if

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we're not going to put work into
developing the technology to have password protected podcast

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stuff anymore, instead we will develop
password protected video download stuff. I like

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it. So uh that's that's the
that's the idea. It'll take a little

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while for that to happen, you
know, Koons, I think just started

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looking at that stuff today, So
we will, we would get that together

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and I think we'll probably do it. So you can pick which format you

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want. So if you want the
low for your PSP or something like that,

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or your telephone or something like that, subscribe to that. Subscribe to

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that and it'll dump it all in
a folder and you can sink it or

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do whatever it is you want to
do with that. I'm working on a

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member handshake. It's coming. I
haven't worked all the kinks out yet,

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but it does sound but your member
hand handshake does sound you a little kinky.

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Yeah, So it's pretty cool and
it's involved. So the next time

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you see me at packs or something, should should be ready. But you

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see Vinie Packs shake his member like, what do you what? God?

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I can't have been the only one
think that's that's a that's our lifetime subscribers.

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I'm sure as we think of stuff, I mean, that's kind of

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that's kind of the thing is.
So we've we've rolled out here with our

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membership stuff kind of here's the here
are the baseline features that we have,

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and we're thinking all the time.
Yeah and yeah, it's we're thinking of

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cool new ship that we want to
add to the main thing that we wanted

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to do out of the gate.
The main thing I mean like two years

250
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ago is just like just no ads
and I'm like, no, it needs

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to have like actual like it needs
to have something meaningful to it. So

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we have been talking back and forth
about doing you know, membership stuff for

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for kind of a long time now, and it was really just a matter

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of making sure that people are actually
getting value. I think that's you know,

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like one of the reasons that led
us to starting to think about the

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podcast is all right, you know, just just looking at like we like

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we said, you know that like
a lot of time goes out the window

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when we do this stuff, and
it's you know, we all enjoy doing

259
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it, but there's no there's there's
not really any meaning for return on it

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anymore that we wouldn't get out of
a one hour one as well. Indeed,

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like like the video stuff we can
track that we can we know a

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lot about the videos that you watch, and that's something that we know what

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you're wearing when you watch them.
Yeah. Oh yeah, like that that

264
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camera goes both ways. Yeah.
But yeah, so on the podcast stuff,

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it's just it's impossible to track,
it's impossible to to sell to leverage

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in some meaningful ways. And just
to justify I mean, yeah, it's

267
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the hearts and minds thing, and
like the thing that I got, like,

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I'm happy that we're at where we're
at with with the podcast with you

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know, having to be free for
everyone. But like after we threw that

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out there, I got a lot
of responses from other podcast producers. Yeah,

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we're like fuck, yes, yeah, and and it's it's yeah,

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exactly, guys for taking this gamble
because like we are losing a ton of

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money in time producing this thing.
It's you know, this is not something

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that we do. And I hope
that, you know, even though we're

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not gonna end up going that route
after all, I hope that a lot

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of people out there really do think
about the content that they consume and how

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they get it and how the people
that are making it are you know,

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are producing it and what they're going
through to produce it. Because he's like,

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yeah, it's the podcast format from
like a business perspective is like fucking

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dead. Yeah, it's it doesn't
produce anything for a business. Yeah,

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as if it's the only thing you
produce, you know. And and a

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lot of people were like, oh, well, Leo Laporte totally does it.

283
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It's like yeah, but he also
live streams all that stuff. He

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doesn't have like a ton of packs
video to go, cut a review to

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wright, doesn't do anything else.
Yeah, he's also like the core of

286
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his business. He also got like
three decades of broadcast experience, leverage and

287
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all that stuff. But he is
also, like the example, it's a

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very different like the business he is
running is very different than just about any

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other business. And how many people
does he have to support? I mean

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maybe I don't really I don't.
I don't really know. Fifteen I've I

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mean it can't be a thousand.
I mean yeah, we can't. I

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would actually be the twit cottage holds
a thousand people. Here all right,

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online, Leo, how are you
doing? Hey? If it is first

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00:19:14,519 --> 00:19:15,599
off, ca, I can't hear
you. Sorry, turn it up here.

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00:19:17,279 --> 00:19:22,000
Sorry Skype crashed. We'll forget again
too. Gents. Let's talk about

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video games, all right? How
do you feel about that video? What

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00:19:26,400 --> 00:19:34,759
gams legs, video legs, gams, let me see them games. I'm

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00:19:34,799 --> 00:19:40,160
sure like most of you finally played
some goddamn games this weekend. I feel

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00:19:40,160 --> 00:19:45,119
like again between packs and running up
for the show, like not not necessarily

300
00:19:45,119 --> 00:19:48,599
a lot of time for that.
So Vinny, yes, where are you

301
00:19:48,640 --> 00:19:52,279
playing this weekend? Out of the
big list of things I could have played,

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00:19:52,319 --> 00:19:57,920
which included A Dark Void, Final
Fantasy thirteen, Salmon Max, Dead

303
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Riseing Keys zero, a whole bunch
of stuff that depend just a stack of

304
00:20:04,519 --> 00:20:12,200
start I have, I reached for
the yep. Uh huh. I played

305
00:20:12,240 --> 00:20:18,759
Reach get a Halo now I get
Yeah. I went in for some Halo

306
00:20:18,799 --> 00:20:22,000
Reach because I thought that would probably
there's a toss up between that and dark

307
00:20:22,039 --> 00:20:25,480
Wood, but I figured Halo should
be the most timely, maybe a little

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00:20:25,480 --> 00:20:30,200
more top Yeah. Uh and uh
so here are my Halo Reach, Halo

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Reach single player. It was like, okay, so the single player.

310
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Yeah. I started off on Haruic
and figured that would be the smart choice.

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I think that's what I played the
rest of them on. And it's

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00:20:38,319 --> 00:20:41,720
got that little texture and another says, this is how Halo is meant to

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00:20:41,720 --> 00:20:44,319
be, Like they just write a
front that guilt you into it. I'm

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00:20:44,319 --> 00:20:45,039
like, all right, I want
to play Halo how it's meant to be

315
00:20:45,119 --> 00:20:48,240
played. It ain't no, you
know, non Halo playing Halo player.

316
00:20:48,799 --> 00:20:52,079
Uh. And I think I think
I hated it. I think I hated

317
00:20:52,160 --> 00:20:55,400
that part I was in it.
I was in kind of a rough mood

318
00:20:55,559 --> 00:20:59,519
when I was playing it. I
kind of had a kind of recovery weekend

319
00:20:59,559 --> 00:21:03,839
there. I just want to relax
and play something, and uh, playing

320
00:21:03,839 --> 00:21:07,039
it on that difficulty with that level
of patients at that point, right,

321
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was one of the most frustrating things
I could I could have put myself through

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00:21:11,119 --> 00:21:15,000
at that point. You have played
Halo before, Yeah, I played all

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00:21:15,039 --> 00:21:17,920
three of them beat expect I'm pretty
sure I beat all three of them on

324
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Legendary at some point. Uh,
but that was like the Legendary Expert.

325
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Like when you go onto Legendary,
I feel like you have to take it

326
00:21:23,880 --> 00:21:26,920
like this is gonna be this is
gonna be messed up. Yeah, this

327
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is gonna be super hard, And
like there were things in Reach on Heroic

328
00:21:32,440 --> 00:21:36,319
that were happening that I felt were
outside of my control like that, like,

329
00:21:36,880 --> 00:21:40,359
well, there's no way any player
of any ability could have avoided this,

330
00:21:40,640 --> 00:21:44,680
couldn't could have turned this corner and
knew that a fuel rod like was

331
00:21:44,720 --> 00:21:47,559
going to explode as soon as you
turn this corner and kill you in one

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00:21:47,599 --> 00:21:51,279
shot. Like that's there's nothing that
you could have done about that. Uh.

333
00:21:51,319 --> 00:21:55,960
And so I did not turn that
corner. Yeah, never turned that

334
00:21:56,039 --> 00:22:00,920
corner. I just a uh.
I found myself getting really frustrated and kind

335
00:22:00,960 --> 00:22:04,160
of wished that I had started on
Normal. But now I can't do that.

336
00:22:04,319 --> 00:22:07,720
I just gotta it's gotta go through
on Heroic. Man, could not,

337
00:22:07,920 --> 00:22:11,759
can't. Can't You could, but
you can't. Pretty much it was

338
00:22:11,799 --> 00:22:15,119
done with it. I think there's
ten missions. Yeah, it seems like

339
00:22:15,160 --> 00:22:19,319
it's not the longest campaign ever.
I think it seems like it is totally

340
00:22:19,359 --> 00:22:22,200
the exact Halo length. Really.
Yeah, it's same as Halo three.

341
00:22:22,359 --> 00:22:26,200
Yeah, I don't know. I'm
about halfway through it. I paged it

342
00:22:26,279 --> 00:22:29,480
like seven to twelve hours in the
review, kind of adjusting for you know,

343
00:22:29,559 --> 00:22:33,279
people playing on Heroic or Normal and
sucking or not sucking. Yeah,

344
00:22:33,319 --> 00:22:37,640
I've been sucking, So I've been. I probably played it a good seven

345
00:22:37,720 --> 00:22:41,359
or eight hours yesterday. And yeah, man, so you're playing on Heroic

346
00:22:41,400 --> 00:22:45,279
brin, Yeah, and you're not
finding it like frustrating leg There's definitely been

347
00:22:45,279 --> 00:22:48,599
a couple of points here and there
where you hit that wall yeah, and

348
00:22:48,720 --> 00:22:52,359
you respond, you know, ten
twelve times on one part. But I

349
00:22:52,359 --> 00:22:56,079
mean that's just like part and parcel
with the Halo experience, at least on

350
00:22:56,079 --> 00:22:57,640
a heroic and legendary right. I
don't know. I don't even come to

351
00:22:57,680 --> 00:23:02,640
the game looking for that, or
like playing through ODST and Halo three on

352
00:23:02,680 --> 00:23:06,240
Heroic. There's definitely parts where you're
just like, this part is fucked.

353
00:23:06,440 --> 00:23:08,720
Yeah, Compared to other parts of
the game, it's always ability seems really

354
00:23:08,759 --> 00:23:12,160
uneven in that sense where you're just
like here's and maybe it'll be different for

355
00:23:12,160 --> 00:23:15,400
different players, but there's always gonna
be like this. This one checkpoint is

356
00:23:15,519 --> 00:23:18,720
especially messed up. But that's not
by any means new and Reach, right,

357
00:23:19,480 --> 00:23:22,440
But I think I think the thing
I think that it's, if anything,

358
00:23:22,480 --> 00:23:26,559
Reach seems a little more even handed
in that there more of it is

359
00:23:26,599 --> 00:23:30,079
fucked right. Uh, Well,
it seemed like there are parts in Reach

360
00:23:30,160 --> 00:23:33,279
where I felt this more than another
Hilo and maybe I misremembering, like it's

361
00:23:33,279 --> 00:23:36,759
been a while since, like,
oh, I kind of don't count ODST

362
00:23:36,920 --> 00:23:38,720
because it was a slightly different experience. But it's been a while since I

363
00:23:38,920 --> 00:23:42,160
I didn't play the multiplayer in Halo
games a lot, but it felt to

364
00:23:42,200 --> 00:23:45,319
me in the single player that if
you didn't have the right weapon with you

365
00:23:45,319 --> 00:23:49,160
could really be in a pickle,
Like if you're if you're when the Elites

366
00:23:49,200 --> 00:23:52,319
came through and you didn't have something
that could penetrate shields or get through shields.

367
00:23:52,359 --> 00:23:56,079
You can empty a full clip from
your like even almost two full clips

368
00:23:56,839 --> 00:24:00,079
and never knocked through shields down because
they're constantly generating, and you know,

369
00:24:00,119 --> 00:24:03,160
yeah, And I felt like you're
sitting there with like a DMR or something

370
00:24:03,160 --> 00:24:04,880
like that, like I'm gonna head
shot this guy's shield until the clip is

371
00:24:04,880 --> 00:24:07,359
empty, and then it won't work. So like, if you find yourself

372
00:24:07,400 --> 00:24:11,720
in a situation where you don't have
something that can get through those shields,

373
00:24:11,759 --> 00:24:15,599
you're in a real bind until you
do, until you kill, until you

374
00:24:15,599 --> 00:24:18,680
look around for some grunts or something, or find a plasma rifle or something

375
00:24:18,720 --> 00:24:21,599
like that. And I don't remember
that being such a big deal, and

376
00:24:21,599 --> 00:24:23,720
I think it's probably because there are
a lot more guys. It seemed like

377
00:24:23,759 --> 00:24:27,559
attacking you at once and reach than
in one, two, and three,

378
00:24:27,640 --> 00:24:30,279
So I can't just get up and
melee them because by the time I get

379
00:24:30,319 --> 00:24:33,279
close to them, I'm dead.
Well, keep mind that, like Halo

380
00:24:33,319 --> 00:24:37,319
three was also like mostly brutes and
stuff. Yeah, didn't have shields,

381
00:24:37,359 --> 00:24:40,279
And I actually really enjoyed fighting the
brutes. I was telling Brad this earlier,

382
00:24:40,279 --> 00:24:41,480
where it's like, actually, every
time in the brutes part, the

383
00:24:41,519 --> 00:24:45,839
brute part comes up the brutes.
Every time I'm fighting the brutes, I'm

384
00:24:45,880 --> 00:24:48,119
like, oh, this is fun. Like I'm enjoying this, like I

385
00:24:48,160 --> 00:24:52,400
can go through. Does this have
just kind of a blend of all Covenant

386
00:24:53,839 --> 00:24:56,559
It definitely. There are sections where
you're fighting like certain types of guys.

387
00:24:56,599 --> 00:24:59,519
Then it's like, oh, you're
here are some brutes for a little while.

388
00:24:59,519 --> 00:25:03,079
Then it's back to you know,
dudes with shields. But the elites

389
00:25:03,119 --> 00:25:06,920
are the elites are pretty freaking hard. They're like there's like eight different kinds

390
00:25:06,960 --> 00:25:12,240
of elites. There's like with the
Crazy Helmets those guys, and there's elites

391
00:25:12,279 --> 00:25:15,240
with swords. There's like the Golden
Ones, there's the Zelots and they take

392
00:25:15,319 --> 00:25:18,119
like three or four melee hits,
like like I can go up to on

393
00:25:18,279 --> 00:25:22,240
a pop them and uh they are
elite. Yeah. No, I mean

394
00:25:22,359 --> 00:25:26,039
it makes it probably makes sense in
the story and the fiction and everything,

395
00:25:26,079 --> 00:25:27,680
like these guys are really hard,
like this is and they're steam rolling this

396
00:25:27,720 --> 00:25:30,359
plan. Yeah, this is why. Yeah. But like at some point

397
00:25:30,359 --> 00:25:33,799
they steam rolled me and I was
like, take the damn planet. I'm

398
00:25:33,799 --> 00:25:36,960
done. I know where this story
is going. I'll be back and like

399
00:25:37,359 --> 00:25:41,880
a year or so with master Chief
when we'll figure out man loading loading Halo

400
00:25:42,079 --> 00:25:45,720
to your point about getting stuck at
a given checkpoint, like that's kind of

401
00:25:45,759 --> 00:25:48,599
one of the things Halo is always
excelled at is encouraging you to do things

402
00:25:48,599 --> 00:25:52,039
differently when you're stuck right, Like, that's to me, that's kind of

403
00:25:52,039 --> 00:25:55,880
what it has. It's always been
just bashing my head against it. Really

404
00:25:55,920 --> 00:25:59,079
make it through for me, it's
I know what you mean, Like I

405
00:25:59,119 --> 00:26:03,039
think they they I totally see why
you would play it that way, Jeff,

406
00:26:03,039 --> 00:26:06,519
But I feel like there's something about
the battlefield layout in a Halo game,

407
00:26:06,599 --> 00:26:11,240
but they have them broad It seems
like very rarely are you in the

408
00:26:11,319 --> 00:26:14,720
super tight chord, but it's something
that Halo has over like the Critical Path

409
00:26:14,799 --> 00:26:18,880
school of like design where it's like
one corridor you can run through, like

410
00:26:18,920 --> 00:26:22,240
Halo gives you multiple paths outside of
like Halo one, almost like a library.

411
00:26:22,599 --> 00:26:26,519
Yeah sure, but but even Halo
one had plenty of wide open space.

412
00:26:26,640 --> 00:26:29,039
Yeah right, But it's also but
it's also the way is that the

413
00:26:29,119 --> 00:26:32,640
enemy AI will tackle the terrain that
it's given and like the distribution of the

414
00:26:32,680 --> 00:26:36,839
weapons, like there's always some other
option you can you can employ against.

415
00:26:37,160 --> 00:26:38,880
For me, that option and it
ends up being an option that I took,

416
00:26:40,200 --> 00:26:42,880
like later on in Reach was just
like I'm just gonna go yeah and

417
00:26:44,000 --> 00:26:48,240
just not stop. Yeah, you
talked about some points, You're just like,

418
00:26:48,480 --> 00:26:52,640
I don't need to kill everybody.
I'm not getting experienced for these dudes,

419
00:26:52,680 --> 00:26:53,920
and if I can get around them
commendations. I mean, there are

420
00:26:53,920 --> 00:26:57,359
a lot of like meta activities in
the game that you're contributing toward as you

421
00:26:57,359 --> 00:27:00,200
play the game. Yeah, but
if I run past twenty of them,

422
00:27:00,279 --> 00:27:02,880
I mean, I'll just go play
a bunch of firefight later or some co

423
00:27:02,960 --> 00:27:04,400
op or something. You know.
It's it's it's not the end of the

424
00:27:04,440 --> 00:27:07,920
world. So what happened to me
in that game. I think that this

425
00:27:07,000 --> 00:27:11,200
is This is a really great campaign
as far as Halo games go. Story

426
00:27:11,279 --> 00:27:15,440
wise, the story is really interesting. I mean, obviously you know the

427
00:27:15,440 --> 00:27:17,880
whole like, hey, you know
how it ends from the beginning, you

428
00:27:17,960 --> 00:27:21,799
know, like that's all true,
but only on a grand scale. You

429
00:27:21,799 --> 00:27:26,359
know. You get that kind of
micro level view of the events through this

430
00:27:26,400 --> 00:27:30,279
game from characters you don't necessarily know
a lot about, and uh and it

431
00:27:30,359 --> 00:27:33,440
you know ties in really well and
that stuff's all well done, but the

432
00:27:33,480 --> 00:27:37,240
pacing of the actual action I felt
didn't match up with the pacing of the

433
00:27:37,240 --> 00:27:40,279
story. So like in the final
act, you get to this point where

434
00:27:40,680 --> 00:27:42,680
you you know, like the story
has kind of laid itself out, you

435
00:27:42,720 --> 00:27:47,799
know where it goes from here.
You see the hooks, you see where

436
00:27:47,799 --> 00:27:49,960
they're going to hang Halo onto those
hooks, and you go like, all

437
00:27:51,039 --> 00:27:55,079
right, great. But then there's
like two more missions of like and here's

438
00:27:55,079 --> 00:27:59,759
a mountain that you're running up and
there's like two Shade turrets and like eighteen

439
00:28:00,039 --> 00:28:03,279
thousing dudes, aren't you Just like
I just got to a point where it's

440
00:28:03,319 --> 00:28:07,000
just the basic combat of Halo.
At that point, just it was no

441
00:28:07,039 --> 00:28:10,680
longer fun, Like I was just
I was I was done with it.

442
00:28:10,799 --> 00:28:12,319
So I had gotten to a point
where I was just straight up running past

443
00:28:12,400 --> 00:28:15,559
So like for the last two missions
of the game and right up until the

444
00:28:15,599 --> 00:28:18,880
end of the game, I was
just running past as many fights as possible,

445
00:28:18,920 --> 00:28:21,359
Like I was giving myself like three
or four lives or you know,

446
00:28:21,359 --> 00:28:23,160
three or four attempts to just run
past before I was like, okay,

447
00:28:23,240 --> 00:28:26,440
I can't. I can't get past
it. I'll probably just stop and kill

448
00:28:26,480 --> 00:28:30,359
some of these guys first. That's
the same point I got it was,

449
00:28:30,759 --> 00:28:33,559
you know, can I make it? I ended up being like disappointed with

450
00:28:33,599 --> 00:28:37,440
with because you know, that wasn't
something that happened in ODST too much,

451
00:28:37,440 --> 00:28:38,920
and it definitely wasn't something that happened
in Halo three. I mean you could

452
00:28:40,000 --> 00:28:44,400
play that way, but I felt
compelled to finish the fight and and all

453
00:28:44,440 --> 00:28:48,359
that stuff in in Halo three and
and also an ODST this one, Like

454
00:28:48,400 --> 00:28:51,119
by the end of it, I
was like, dude, I get it.

455
00:28:51,119 --> 00:28:53,960
It's Halo. Let's go, like
I know exactly how the story ends

456
00:28:55,000 --> 00:28:57,599
from this point forward, like there's
going to be like the way you're going

457
00:28:57,640 --> 00:29:03,200
to do it, well, well, there's actually a really nice surprise kind

458
00:29:03,200 --> 00:29:07,640
of near near the very end that
I thought was pretty cool. But yeah,

459
00:29:07,759 --> 00:29:10,359
dude, I just I got to
a point where I was straight up

460
00:29:10,400 --> 00:29:11,599
done with that game, but there
was still like two hours left. But

461
00:29:11,680 --> 00:29:15,160
did it not did it not have
kind of like the crazy set piece stuff

462
00:29:15,200 --> 00:29:19,359
that That's the thing about kind of
the end of of you know, the

463
00:29:19,400 --> 00:29:23,480
main Halo games for the most part
is is they kind of culminate in Yeah,

464
00:29:23,519 --> 00:29:29,240
you're doing some some regular Halo kind
of you know, first person shooting,

465
00:29:29,279 --> 00:29:33,519
but then also they'll throw in a
crazy vehicle sequencer like, oh,

466
00:29:33,519 --> 00:29:34,640
the planet's falling apart, you gotta
get off of it. Yeah. I

467
00:29:34,640 --> 00:29:37,440
mean I'm only halfway through and I
can even say, yeah, it's definitely

468
00:29:37,519 --> 00:29:41,279
got that stuff. It definitely has
that stuff earlier in the game. Okay,

469
00:29:41,359 --> 00:29:42,880
yeah, oh wait, and there's
stuff that happens at the end of

470
00:29:42,920 --> 00:29:45,559
the game that is different than stuff
that has happened before. I want,

471
00:29:45,559 --> 00:29:52,559
I don't want specific should talk around
it, for sure, but there's a

472
00:29:52,559 --> 00:29:56,759
lot of Halo and that is stuff
too. In a game that has a

473
00:29:56,759 --> 00:29:59,680
lot of Halo leading up to that
point, you get to a point where

474
00:29:59,680 --> 00:30:03,839
you're like, all right, I've
right, I have seen the standard Halo

475
00:30:03,039 --> 00:30:04,920
for too many hours. Now,
Yeah, I mean, I don't know,

476
00:30:04,880 --> 00:30:07,119
I don't know how much more of
it. Like at some point the

477
00:30:07,119 --> 00:30:11,279
game doesn't benefit from being as long
as it is even Yeah, you know,

478
00:30:11,359 --> 00:30:14,920
like if they had tightened up the
back third of the game, I

479
00:30:14,960 --> 00:30:18,079
think it would have been a better
game, like pacing wise. I'm sorry,

480
00:30:18,079 --> 00:30:19,839
go ahead, I was just gonna
say. I mean, I still

481
00:30:19,880 --> 00:30:23,119
think they make some of the best
first person shooter combat in the business.

482
00:30:23,880 --> 00:30:26,480
But but maybe, but maybe it
does collapse under its own way. I

483
00:30:26,519 --> 00:30:29,279
mean, this is eventually you get
to a point where you're like, I

484
00:30:29,319 --> 00:30:30,480
know how these weapons work, i
know How'm gonna fight these fights, and

485
00:30:30,559 --> 00:30:33,960
I'm just gonna pump round some of
these guys and and move my way forward

486
00:30:34,160 --> 00:30:37,279
like you thought those enemies. It's
not like it's introducing new guys to you

487
00:30:37,319 --> 00:30:41,319
at that point. It's it's just
the same scenario that they've kind of been

488
00:30:41,319 --> 00:30:45,160
doing for for the last several hours. And basically, like the loop stops

489
00:30:45,200 --> 00:30:48,920
being fun, or at least it
stopped being fun for me. Combat puzzle,

490
00:30:48,039 --> 00:30:51,960
Yes, you already solved it.
Yeah, So it's just like I'm

491
00:30:52,000 --> 00:30:55,119
all right, I don't want to
solve that puzzle anymore. I'm tired of

492
00:30:55,119 --> 00:30:56,880
that puzzle. I mean, I'm
gonna run around these guys to the right

493
00:30:57,000 --> 00:31:00,279
and do what I can to fight. I wonder if it's a bigger issue

494
00:31:00,359 --> 00:31:03,799
in the general sense that this is
what the fifth Halo game in a decade.

495
00:31:04,359 --> 00:31:07,319
Yeah, it has essentially done the
same thing, like it was kind

496
00:31:07,319 --> 00:31:10,680
of an offshoot, but this feels
very much like an extension of him.

497
00:31:10,680 --> 00:31:11,480
Mean, it's it's kind of why
I said in the review, like this

498
00:31:11,519 --> 00:31:15,799
is a great stopping point for Bungee
both both because like, like on the

499
00:31:15,880 --> 00:31:19,480
multiplayer side, it's never been better, it's never had more options. They've

500
00:31:19,480 --> 00:31:23,079
They've done some amazing stuff there.
Uh there. I think they're the best

501
00:31:23,119 --> 00:31:26,680
in the world when it comes to
multiplayer depth and options and that sort of

502
00:31:26,720 --> 00:31:30,640
stuff, and that everyone else could
stand to learn a little more from them

503
00:31:30,640 --> 00:31:34,960
than they even have so far.
But yeah, like you know how those

504
00:31:34,960 --> 00:31:40,319
weapons fire, You know what it
does to the enemies that you've been fighting

505
00:31:40,480 --> 00:31:45,119
all along, Like, definitely you
get it. So here's my question.

506
00:31:45,519 --> 00:31:48,880
Do we feel like the new abilities
stuff, the armor lock, the sprint,

507
00:31:48,960 --> 00:31:55,079
like has that changed how Halo feels
that much in the single player and

508
00:31:55,119 --> 00:31:57,880
the multi either, like in your
experience, like ended up being a really

509
00:31:57,920 --> 00:32:04,519
great facilitator for running past those fish. So it ended up almost encouraging that

510
00:32:04,559 --> 00:32:07,519
stuff like I get. So as
a result, I ended up keeping sprint

511
00:32:07,200 --> 00:32:10,440
for almost the entire game. There's
some points where you need jet pack and

512
00:32:10,480 --> 00:32:15,240
some other stuff where you know you
want to use like the stealth and some

513
00:32:15,319 --> 00:32:17,559
of the other options, but I
never used armor lock through that entire I

514
00:32:17,599 --> 00:32:21,559
haven't figured out a way too effectively
use over lock. There's there's a point

515
00:32:21,559 --> 00:32:23,079
in the campaign Jeff and I,
Yeah, there is a point where,

516
00:32:23,200 --> 00:32:28,240
especially on Heroic and this is this
is why this is a pid. This

517
00:32:28,279 --> 00:32:30,319
pickup is right here. Typically it's
not long enough for you to recharge your

518
00:32:30,359 --> 00:32:34,359
shields, but the guys, the
enemies are not dumb enough to stand right

519
00:32:34,359 --> 00:32:37,839
next to you until it explodes.
So you just you shield yourself for about

520
00:32:37,880 --> 00:32:40,119
five seconds. They're just standing there
waiting for you stand their waiting for you

521
00:32:40,160 --> 00:32:44,079
to unshield. And there are a
couple of points later on in the campaign

522
00:32:44,119 --> 00:32:47,279
where I was a lot of it
was me hiding behind a corner, cowering,

523
00:32:47,480 --> 00:32:52,000
and then like popping out and uh, but then they chuck grenades behind

524
00:32:52,039 --> 00:32:54,759
that corner, like while I was
sitting there carrowing, So I would I

525
00:32:54,759 --> 00:32:58,319
would use it for those like random
grenades who didn't have to run out of

526
00:32:58,319 --> 00:33:00,680
my cover and just let those grenades
pop off and then sit there and wait

527
00:33:00,960 --> 00:33:05,359
pretty much trying to you know,
cheese the AI. So they would come

528
00:33:05,359 --> 00:33:07,759
out and then I would hit him
with my ax or whatever I had,

529
00:33:07,079 --> 00:33:10,680
Uh turn the blacks. You know, they're awesome, you know that big,

530
00:33:12,000 --> 00:33:15,880
that brute. So I basically just
wait for them they go and then

531
00:33:15,920 --> 00:33:20,440
come around the corner and problem.
But they're pretty smart and they'll just lob

532
00:33:20,519 --> 00:33:22,720
grenades back there until you know,
you stick your head out trying to flush

533
00:33:22,759 --> 00:33:25,559
out there. There have been a
couple of cool situations where like I used

534
00:33:25,559 --> 00:33:30,640
the sprint to flank guys more effectively
for the hologram that I hated that part

535
00:33:30,680 --> 00:33:34,799
on the Night Mission that you were
like raging about earlier with the two shade

536
00:33:34,799 --> 00:33:37,960
turrets on the hill, and now
the part I'm talking about is like I'm

537
00:33:37,000 --> 00:33:42,519
sure there are more, guess what, there are more shade turrets. Shade

538
00:33:42,559 --> 00:33:45,279
turrets terrible. So I was using
for that was there. I didn't even

539
00:33:45,319 --> 00:33:49,039
see stuff on them. Yeah,
I used stuff that whole mission on the

540
00:33:49,119 --> 00:33:52,200
night lovel and the turrets don't pick
you up. That would have been nice,

541
00:33:52,240 --> 00:33:55,599
But but the hologram was effective there
for like you know, you shoot

542
00:33:55,640 --> 00:33:58,839
a hologram out front, the Tato
turrets will shoot at that, and you

543
00:33:58,880 --> 00:34:00,640
can kind of flank and snipe the
guy in the holograms, the sort of

544
00:34:00,640 --> 00:34:06,000
thing that's really funny in multiplayer for
about an hour, but then everyone figures

545
00:34:06,039 --> 00:34:08,639
out, like so basically like holograms
don't have names over their heads. So

546
00:34:08,760 --> 00:34:12,360
once you figure that out, and
you're like, I'm never gonna shoot at

547
00:34:12,400 --> 00:34:15,159
a dude that doesn't they also just
run a straight line, right yeah,

548
00:34:15,199 --> 00:34:19,480
yeah, but or they stand still
or something like that. So but week

549
00:34:19,559 --> 00:34:22,679
one, Week one, it's there's
the one map. It's like three stories

550
00:34:22,800 --> 00:34:25,840
and and you know it's all kind
of balconies overlooking the center area. So

551
00:34:25,880 --> 00:34:29,639
you end up just going up to
level three then jumping and hitting Hologram,

552
00:34:29,679 --> 00:34:32,400
which gets him over the lip and
so he falls down and runs and then

553
00:34:32,400 --> 00:34:35,920
you know, I was it was
all sniper rifles in the match I was

554
00:34:35,960 --> 00:34:38,960
playing, and you just see the
sniper shots. Just look and see where

555
00:34:38,960 --> 00:34:43,119
the shots are coming. Everyone just
go pop pop pop, and just mow

556
00:34:43,199 --> 00:34:45,960
dudes down. But like by the
end of that match, no one was

557
00:34:46,000 --> 00:34:50,119
fucking falling for that. And it's
like people already like, oh right,

558
00:34:50,239 --> 00:34:54,400
hologram. I want to start seeing
like like hologram race meta games being played

559
00:34:54,440 --> 00:34:58,800
of like I'm just i'ma throw out
my hologram and then see how long I

560
00:34:58,840 --> 00:35:01,199
can stay alive. Well, they
did codify the race mode in this game,

561
00:35:01,239 --> 00:35:04,679
like it was something that people came
up with as like a offshoot of

562
00:35:04,760 --> 00:35:07,360
VIP before. Now it's a straight
up separate game type. So they have

563
00:35:07,400 --> 00:35:13,760
the void the guy going chet boyd
wow or actually says checkpoint reached, which

564
00:35:13,760 --> 00:35:21,800
I thought was unnecessary flagrant on your
behalf bungee. So I didn't touch any

565
00:35:21,840 --> 00:35:24,239
of the multiplayer stuff yet, but
that stuff, like Jeff said, I

566
00:35:24,239 --> 00:35:29,719
think looks it is the pro guitar
of the Halo series at this point.

567
00:35:29,719 --> 00:35:31,519
You know, it is like everything
the kitchen sink. It's like we can't

568
00:35:31,519 --> 00:35:34,880
do anymore. I at least I
don't know. It seems like all the

569
00:35:34,880 --> 00:35:37,280
others, So I think it's that's
it's a perfect stopping point in multiple senses

570
00:35:37,280 --> 00:35:40,239
of the word. Like I feel
like as far as campaign stuff goes,

571
00:35:40,280 --> 00:35:45,840
like they've they've maxed out, someone
else needs to take a crack at it

572
00:35:45,880 --> 00:35:49,320
to kind of freshen it up or
whatever. Well it's weird because they in

573
00:35:49,360 --> 00:35:52,039
a sense did that a year ago. Yeah, Like I definitely kind of

574
00:35:52,079 --> 00:35:55,039
found myself missing some of those things
that they tweaked last year, you know,

575
00:35:55,079 --> 00:35:59,239
the little hubworld and like the kind
of the feeling of desolation and emptiness

576
00:35:59,239 --> 00:36:00,559
in the I think that worked for
that game. Yeah, I mean,

577
00:36:00,679 --> 00:36:05,039
like really deplicate, like what the
world of ODST was. It really was

578
00:36:05,079 --> 00:36:07,360
just linking together standard Halo missions,
right, but at least it felt like

579
00:36:07,559 --> 00:36:10,400
the story. The story was told
in a unique way. I really enjoyed

580
00:36:10,400 --> 00:36:15,760
getting the audiologs audiogol like that game, and just like the way the custod

581
00:36:15,880 --> 00:36:19,880
the Custodian is that what it was? The main computer thing? Yeah,

582
00:36:19,920 --> 00:36:23,559
yeah, the way that the billboards
were changing and stuff like that, just

583
00:36:23,599 --> 00:36:27,079
like all that really subtle stuff that
was amazing. Like I like the Smoky

584
00:36:27,159 --> 00:36:29,159
Chair, Yeah, I mean it, but it like like it had a

585
00:36:29,159 --> 00:36:31,840
totally different Yeah, it felt like
a different game. It didn't feel entirely

586
00:36:31,880 --> 00:36:36,280
Halo, Like this feels like another
campaign. Yeah, like this is that.

587
00:36:36,440 --> 00:36:38,480
This is yeah, this is the
actual successor to Halo three, right

588
00:36:39,519 --> 00:36:43,519
for better for us, you know, but and then you know they've gone

589
00:36:43,519 --> 00:36:46,159
so off the deep end with multiplayer
stuff in so many stuff like that stuff

590
00:36:46,639 --> 00:36:50,800
like for for somebody, I don't
play that stuff really at all, and

591
00:36:50,960 --> 00:36:53,079
and as and as a result,
like you're not gonna you're probably not gonna

592
00:36:53,079 --> 00:36:57,119
like it. But it even looking
at that, I can see like,

593
00:36:57,320 --> 00:37:00,360
do yeah, this looks awesome.
Yeah, like all the tweaks and if

594
00:37:00,400 --> 00:37:05,199
anyone out there, like who likes
Halo multiplayer, this is gonna be totally

595
00:37:05,239 --> 00:37:07,440
amazing for them. I think even
the hold on a second here, guys,

596
00:37:07,440 --> 00:37:12,880
breaking news news. Dave Snyder,
Hey, Dave Snyder, what's going

597
00:37:12,920 --> 00:37:15,119
on? Hey? Hi, what's
what's what you? I've seen a lot

598
00:37:15,119 --> 00:37:19,360
of running back and forth and gesticulating
outside the studio, what's going on?

599
00:37:19,480 --> 00:37:22,440
What's what's that? Guys know Mike
Tatum by now he's he's the guy who

600
00:37:22,440 --> 00:37:25,079
makes like random crazy calls the last
minute. Huh. So I was just

601
00:37:25,079 --> 00:37:30,039
showing him I saw randomly on the
final levels of Twitter account. Uh,

602
00:37:30,199 --> 00:37:34,639
There was a retweet of his that
said, hey, you know, somebody

603
00:37:34,679 --> 00:37:37,199
asked him basically, would you show
up on you know, John Palm if

604
00:37:37,199 --> 00:37:39,039
they asked you? And he actually
responds to that, of course, why

605
00:37:39,079 --> 00:37:43,360
not? That's all right? There
you go, so I iced, he

606
00:37:43,519 --> 00:37:50,239
confirmed, all right, let's get
the broadcast. Thank you, Dave Snyder.

607
00:37:51,239 --> 00:37:54,840
Of me talking to ice tea seven
hours, I could speak for seven

608
00:37:54,880 --> 00:38:00,519
hours, but he could like a
sprinkler. Indeed, you can catch that

609
00:38:00,559 --> 00:38:05,119
one in Jess, which is the
Johnny V and Icy behind the screen,

610
00:38:05,199 --> 00:38:08,119
and we'll play a game of Johnny
B or ice T feed them line all

611
00:38:08,159 --> 00:38:10,559
right. You know, I don't
think that game doesn't sound especially hard,

612
00:38:12,719 --> 00:38:15,440
except except that we give ice T
the direction if we want you to sound

613
00:38:15,679 --> 00:38:19,800
like much like this impression of Johnny
Johnny V as you possibly can, or

614
00:38:19,840 --> 00:38:22,360
his impression and also just and also
just you know, lie a lots no,

615
00:38:22,480 --> 00:38:28,360
that was Johnny V. Sorry,
right, well, I'm glad we

616
00:38:28,400 --> 00:38:31,280
interrupted. Whatever. What were we
talking about? Multiplayer? It's pretty good,

617
00:38:31,360 --> 00:38:34,840
I have, Jeff. I am
envious of you because you are having

618
00:38:34,880 --> 00:38:37,280
the Halo multiplayer experience that I want, which is the pre release Halo.

619
00:38:37,360 --> 00:38:42,559
You well for what it's worth.
Like when we got our disks here in

620
00:38:42,599 --> 00:38:45,880
the office on Friday, like the
second game I got into like someone was

621
00:38:45,960 --> 00:38:54,159
shouting the the racial epithets you would
expect online. Yeah, like I went

622
00:38:54,199 --> 00:38:58,559
and you did that guy and uh
and I was playing with the guy today

623
00:38:58,559 --> 00:39:04,119
who had a gamer tag that should
not be allowed. Yeah. Yeah,

624
00:39:04,119 --> 00:39:07,480
I mean there are undertones there for
sure. So it's already. But so

625
00:39:07,519 --> 00:39:10,880
they have this new thing and they're
called psych Profile, and it's like you

626
00:39:10,920 --> 00:39:14,920
can you can go set it and
you kind of set what you're looking for

627
00:39:15,039 --> 00:39:19,440
and you can pick whether you want
players that are rowdy or polite, quiet

628
00:39:19,559 --> 00:39:22,159
or chatty. Like it's four different
settings like lone wolf or team player.

629
00:39:22,599 --> 00:39:25,320
But are you saying this for yourself
or like other people? You're setting those

630
00:39:25,360 --> 00:39:29,760
for preferences like what who you would
like? Right? But then like how

631
00:39:29,760 --> 00:39:31,960
are those how are those metrics being
determined on a player by player? Am

632
00:39:31,960 --> 00:39:35,800
I saying? Like yeah, I
think you're saying what you walk here?

633
00:39:35,840 --> 00:39:37,719
And then it's trying to Ma'm just
gonna like mind to say that I'm quiet

634
00:39:37,719 --> 00:39:40,960
and polite, And then I thought
be in the most racist asshole I know,

635
00:39:42,119 --> 00:39:44,599
Like that's so that's we'll see how
it ends up. I feel I

636
00:39:44,679 --> 00:39:46,519
feel like that those are troll tools. Yeah, but don't you want to

637
00:39:46,559 --> 00:39:52,440
just but maybe with like chatty or
quiet, it'll actually determine how often you

638
00:39:52,480 --> 00:39:54,480
speak. But I would always just
want to play with rowdy people because that's

639
00:39:54,639 --> 00:39:58,840
that's the online experience I associate with
that game. So if oh, it's

640
00:39:58,840 --> 00:40:00,480
whether you you want to have fun
or you want to win, that's the

641
00:40:00,519 --> 00:40:07,679
other one you hear the party,
I'm here to have fun. I'm not

642
00:40:07,679 --> 00:40:12,280
sure. I'm not here to make
friends or I am here. That's a

643
00:40:12,440 --> 00:40:17,880
hilarious distinction to me. You can't
have fun by winning, you know,

644
00:40:17,960 --> 00:40:27,400
considering the tone of voice Shelby's crazy
faces outside, I don't know. Yeah,

645
00:40:27,639 --> 00:40:30,199
but considering the tone of voice you
hear out of people who really care

646
00:40:30,199 --> 00:40:32,320
about winning, Yeah, those people
don't sound like they're having any fun of

647
00:40:32,320 --> 00:40:36,719
all that garbled voice of getting mad
at you because you're yeah, like the

648
00:40:36,719 --> 00:40:42,760
guy who was swearing, you know, back on Friday. It was because

649
00:40:43,199 --> 00:40:46,679
people were picking safe havens instead of
like Slayer pro or something like that.

650
00:40:47,119 --> 00:40:54,320
So we were all in words apparently
for for not wanting to play. Yeah,

651
00:40:54,360 --> 00:40:58,800
we were all Naughty Dog. We
were all uncharted, uncharted two in

652
00:40:58,840 --> 00:41:02,480
stores now talking talking about the pre
release experience. Yeah, I played a

653
00:41:02,519 --> 00:41:06,599
little bit of matchmaking with a couple
of Bungee dudes that I know yesterday and

654
00:41:06,679 --> 00:41:14,639
even they swear yes they just too
in one offensive term another but also watching

655
00:41:14,719 --> 00:41:21,360
you shoebox in the closet, right, So I played, We played like

656
00:41:21,400 --> 00:41:23,559
a couple of matches of like head
hundred pro and one flag CTF that we're

657
00:41:23,559 --> 00:41:27,840
fairly strenuous, and then what a
couple of the other Bungee guys joined the

658
00:41:27,880 --> 00:41:30,000
party, and the one Bungee dude
was already like he was just like they're

659
00:41:30,000 --> 00:41:32,920
already getting pretty good, like we
gotta we have like a week left.

660
00:41:35,400 --> 00:41:37,440
Even they were acknowledging that as soon
as the games out, like there goes

661
00:41:37,480 --> 00:41:40,079
they're fun. You know, Like
that's just like we can't play this game

662
00:41:40,119 --> 00:41:43,840
and we can't play our own game
after people have had it for about a

663
00:41:43,880 --> 00:41:47,079
week. I think that's that's the
common like reviewer like our experience too.

664
00:41:47,119 --> 00:41:50,239
I mean, there's definitely some people
that are more into Halo and kind of

665
00:41:50,239 --> 00:41:52,599
stick with it, but basically I
played, I played about two weeks of

666
00:41:52,599 --> 00:41:55,440
Halo a year, right, you
know, when when coming out, right

667
00:41:55,559 --> 00:41:58,679
at the time's coming out, and
then a week or so after it's out,

668
00:41:59,079 --> 00:42:00,760
and then it's like, okay,
there's it's September, so there's like

669
00:42:00,760 --> 00:42:04,360
a bunch of other games I need
to review and maybe I'll get back to

670
00:42:04,360 --> 00:42:07,079
this next time they put out maps. But by then everyone has gotten has

671
00:42:07,199 --> 00:42:12,360
gotten so sharp and I've gotten so
unsharp that it's just not fun anymore.

672
00:42:12,400 --> 00:42:15,800
So, I mean, the idea, it's unfortunate. The matchmaking for the

673
00:42:15,920 --> 00:42:19,360
coop is great, and then the
firefights, like anything that's cooperative, I

674
00:42:19,400 --> 00:42:22,400
think I'm still in for, but
the competitive firefights so good this time around

675
00:42:22,440 --> 00:42:28,159
too. Like ODST, it was
like a neat idea that didn't work out,

676
00:42:28,360 --> 00:42:30,679
or like it wasn't fully fleshed yet. It wasn't fully fleshed out.

677
00:42:30,679 --> 00:42:34,519
Now that you have all those crazy
trait options and stuff that you had in

678
00:42:34,519 --> 00:42:38,519
Halo three multiplayer applied to Firefight,
and you can go through matt though you

679
00:42:38,519 --> 00:42:43,000
can't play those custom games with match
making. That's you have to find friends

680
00:42:43,039 --> 00:42:45,480
if you want to play. You're
weird, Okay, your own sense,

681
00:42:45,519 --> 00:42:50,400
which is kind of like the one
like Final Frontier for them. I feel

682
00:42:50,440 --> 00:42:52,239
with with the way multiplayer is now
is you know, they've got all these

683
00:42:52,239 --> 00:42:57,360
tools for people to make their own
map variants and make their own game variants,

684
00:42:57,400 --> 00:43:00,960
you have to play them with friends. You have to invite people to

685
00:43:00,239 --> 00:43:02,960
your games to get that stuff going. There's no like, hey, come

686
00:43:04,000 --> 00:43:07,000
play my game, which you know
you wouldn't necessarily want to because people jumping

687
00:43:07,000 --> 00:43:12,400
into a random game, Oh you
made it so you know, the blue

688
00:43:12,400 --> 00:43:15,119
team's invincible and the red team's not, and you always pick blue team.

689
00:43:15,360 --> 00:43:21,199
Nice way to go. But you
know, if there was some way to

690
00:43:21,440 --> 00:43:23,719
get that going that didn't have to
for they didn't force you to go to

691
00:43:23,719 --> 00:43:28,280
a message board or have friends,
well they have. They have like a

692
00:43:28,280 --> 00:43:30,559
map rotation or something like their own
stuff. And I think that you know,

693
00:43:30,639 --> 00:43:34,880
along the way, as if people
do end up creating popular game variants,

694
00:43:34,880 --> 00:43:37,840
I mean, they could very easily
grab those and pull them into matchmaking,

695
00:43:37,480 --> 00:43:39,519
and at that point they'd be able
to like say like we deemed this

696
00:43:39,559 --> 00:43:43,880
to be fair, we deemed this
to be fun, uh, and and

697
00:43:44,079 --> 00:43:47,000
go from there. But I guess
it's it's it's a pity because there's a

698
00:43:47,000 --> 00:43:50,079
lot of stuff that I would,
you know, like I would spend more

699
00:43:50,119 --> 00:43:52,760
time in Forge mode and and messing
around with game variants and stuff if I

700
00:43:52,840 --> 00:43:57,119
knew that anyone would ever play it. But I know that everyone on my

701
00:43:57,119 --> 00:44:01,039
friends list who plays Halo has about
four more days before they're like onto another

702
00:44:01,119 --> 00:44:05,599
game. So I don't want to
be clear. This is these are not

703
00:44:05,679 --> 00:44:09,679
real people problems whatever talking about.
These are also like not like specified just

704
00:44:09,800 --> 00:44:15,280
to Halo. Sure, ye all
multiplayer. It's just that the Halo bass

705
00:44:15,440 --> 00:44:20,079
is is larger and more passionate and
fucking way better at Halo than most other

706
00:44:20,920 --> 00:44:23,320
you know, online multiplayer audiences.
Well, you're right, but I feel

707
00:44:23,320 --> 00:44:28,719
like the pacing of Halo isn't duplicated
across a lot of other shooters. That's

708
00:44:28,719 --> 00:44:32,159
true. Like Modern Warfare two,
it's it's it's a lot easier to be

709
00:44:32,159 --> 00:44:36,079
better at that game, I think, because it is it is less strategic

710
00:44:36,159 --> 00:44:38,159
and more I just have to be
really good at pointing the gun at dudes

711
00:44:38,159 --> 00:44:42,000
and pulling this super reaction area.
It's just like who can It's like,

712
00:44:42,559 --> 00:44:45,079
and you kill a guy who can
pull what trigger and then right trigger faster

713
00:44:45,119 --> 00:44:47,400
than the other game. It's super
twitch. So with that in mind,

714
00:44:47,440 --> 00:44:52,800
I mean your super twitch skills cross
game a lot more easily than you know.

715
00:44:52,840 --> 00:44:54,400
There there is a level of strategy
to Halo, you know, the

716
00:44:54,639 --> 00:44:59,519
level of like I don't have the
right weapon for this encounter. I need

717
00:44:59,559 --> 00:45:02,239
to switch weapons because this guy's a
certain range. There's a lot more comboing

718
00:45:02,280 --> 00:45:06,239
weapons like this, Yeah, this
weapon set with this one. But again

719
00:45:06,239 --> 00:45:08,119
it goes back to like when you're
butting your head against a checkpoint, right,

720
00:45:08,239 --> 00:45:12,039
Like try a couple other different weapons
and go left instead of right.

721
00:45:12,079 --> 00:45:14,440
You know. Yeah, like when
I when I started the campaign in this,

722
00:45:14,800 --> 00:45:16,480
I jacked the sensitivity way up because
that's what I was used to from

723
00:45:16,840 --> 00:45:21,199
other stuff. Oh yeah, yeah. I ran to the very first engagement.

724
00:45:21,760 --> 00:45:25,840
I saw enemies and I pulled the
left trigger and wasted a grenade immediately.

725
00:45:25,920 --> 00:45:29,599
It was like trying to aim at
these guys. Yea, And as

726
00:45:29,599 --> 00:45:30,079
soon as I remember it, I
was like, oh, yeah, you

727
00:45:30,119 --> 00:45:32,800
can't aim in this. And then
I like scooted way forward on the couch

728
00:45:32,840 --> 00:45:37,840
and got my face like the TV. That's I switched exactly that too.

729
00:45:38,199 --> 00:45:40,840
I didn't raise the sensitivity, yup. I didn't bumped it up like two

730
00:45:40,880 --> 00:45:44,880
notches or something like that. But
it's just it's weird how every other shooter

731
00:45:44,920 --> 00:45:47,079
in the world has fallen into this
other mold of what call of duty is

732
00:45:47,119 --> 00:45:51,000
doing. Like you know, you
guys, you don't play a boxer.

733
00:45:51,079 --> 00:45:54,159
You don't put the melee on the
left trigger, just go with Oh really,

734
00:45:54,199 --> 00:45:58,159
I don't know what's crazy. I
played a bunch of ODST or not

735
00:45:58,199 --> 00:46:01,400
a bunch, but I ended up
playing couple of ODST firefights while I was

736
00:46:01,400 --> 00:46:05,840
writing the review for Reach, because
I just wanted to just double check and

737
00:46:05,920 --> 00:46:09,119
make sure that, yeah, that
firefight was not as good as this firefight,

738
00:46:09,840 --> 00:46:15,920
and and yeah, like the buttons
by default are different. Melee is

739
00:46:15,960 --> 00:46:19,679
on a different button. Even by
default between FUN and ODST is turned on

740
00:46:19,880 --> 00:46:22,480
is to turn on your edge enhancement
and all that other stuff instead of like

741
00:46:22,559 --> 00:46:27,360
left on the dpath like it is
in Reach. Right, Oh that's interesting.

742
00:46:27,440 --> 00:46:30,320
Yeah, so it's like even that's
like kind of different. So it

743
00:46:30,360 --> 00:46:32,599
was it was all weird. I
mean your place boxer, right, Yeah,

744
00:46:32,639 --> 00:46:35,840
he and I both I had boxers. I don't know, it's a

745
00:46:35,840 --> 00:46:39,880
little less useful now because I want
to say he was playing bumper jumper,

746
00:46:39,920 --> 00:46:43,000
you know, he might be South
Paw. I don't know. No,

747
00:46:43,159 --> 00:46:47,239
I'm pretty sure he plays boxer and
also but then yeah, sure I had

748
00:46:47,320 --> 00:46:52,960
I had to get on the going
back to packs. I was on the

749
00:46:52,960 --> 00:46:59,079
the Duke Nukeham Forever station that we
all shared after Vinnie and Drew. After

750
00:46:59,280 --> 00:47:00,159
you inverted in, he kept playing, and then I got on. I'm

751
00:47:00,199 --> 00:47:04,079
like, ah, after you sprayed
your filth all over it. It is

752
00:47:04,119 --> 00:47:06,679
the one option that you can change
in the pause menu for that thing.

753
00:47:06,760 --> 00:47:12,239
It's true too, uninvert that they
included that it's true looking for the you

754
00:47:12,280 --> 00:47:15,360
know, the white and black button
on that three sixty controller to launch Mi

755
00:47:15,440 --> 00:47:17,360
grainades. Those were gone. But
it was weird. After like an hour

756
00:47:17,400 --> 00:47:22,280
of the campaign, I bumped these
sensitivity back down to the default and I

757
00:47:22,400 --> 00:47:24,000
started getting a lot more methodical about
the way I was playing, And it

758
00:47:24,039 --> 00:47:30,679
was almost like refreshing in a weird
backwards kind of way, like after this

759
00:47:30,119 --> 00:47:34,000
many years of Halo, but all
the other shooters are the other kind,

760
00:47:34,519 --> 00:47:37,440
right to go back to Halo.
It was It's interesting that Halo has managed

761
00:47:37,440 --> 00:47:43,679
to maintain these very specific qualities over
the years, and it makes me wonder,

762
00:47:43,800 --> 00:47:46,320
like, beyond just the fiction,
like uh, you know with kind

763
00:47:46,320 --> 00:47:51,960
of the passing of the torch with
the Halo franchise, like what what is

764
00:47:52,000 --> 00:47:55,400
it that they can change? Like
what's game at this point if you're talking

765
00:47:55,400 --> 00:48:02,800
about a Halo first person shooters had
a sprint, could be like what like

766
00:48:02,800 --> 00:48:07,199
like what but at a certain point, like what what defines that game?

767
00:48:07,239 --> 00:48:12,000
It seems is what it's not like
the fact that it is. Yeah,

768
00:48:12,079 --> 00:48:15,400
you're right, and it's It's definitely
made me think about kind of the origins

769
00:48:15,400 --> 00:48:19,079
of Halo and kind of where you
know, I mean it feels the way

770
00:48:19,079 --> 00:48:21,960
that it feels like I think about
make it for a concert? Right,

771
00:48:22,079 --> 00:48:23,440
So yeah, exactly, you go
all the way back to Halo one.

772
00:48:23,599 --> 00:48:27,840
You think about like they're making this
game for a dual joy like a dual

773
00:48:27,840 --> 00:48:31,239
analog controller. That game had such
weird beginnings. It It's like first it

774
00:48:31,280 --> 00:48:35,599
was an RTS that it was like
a tribe style like like by the time

775
00:48:35,599 --> 00:48:37,800
they were tuning it for Xbox,
let's say, right, but I was

776
00:48:37,840 --> 00:48:39,639
actually read about this some last night. Like the period of time between the

777
00:48:39,679 --> 00:48:45,559
Bungee acquisition and the release of that
game was not enormous, like they pushed

778
00:48:45,559 --> 00:48:46,920
that out. It was originally coming
to maxim it was. Yeah, it

779
00:48:46,960 --> 00:48:52,480
was like a sort of Tribes style, like large scale battlefield kind of stuff.

780
00:48:53,039 --> 00:48:54,880
And then they got then I got
bought, and then they poured it,

781
00:48:54,920 --> 00:48:58,519
and then they turned it into the
first person shooter in like sixteen eighteen

782
00:48:58,519 --> 00:49:01,639
months, so like who knows for
the console no less, which at that

783
00:49:01,679 --> 00:49:07,039
point, like console first person shooters
were ship almost not existing. Golden.

784
00:49:07,039 --> 00:49:08,559
Golden was like the best example,
right, yeah, yeah, I and

785
00:49:08,679 --> 00:49:12,960
that was one of th things.
There had been shooters since then, you

786
00:49:13,000 --> 00:49:15,119
know, prior to them, but
like I feel like Halo was the first

787
00:49:15,119 --> 00:49:17,719
one that like really legitimized it for
the modern Yeah, they said like here's

788
00:49:17,840 --> 00:49:22,559
how you can play a first person
shooter on a console with these analog sticks,

789
00:49:22,639 --> 00:49:23,719
at least in terms of I mean, like like Golden I was probably

790
00:49:23,719 --> 00:49:27,360
the first one that said, like, you know, here's here's us taking

791
00:49:27,400 --> 00:49:30,159
advantage of console hard but that specifically, but Halo was the one that like

792
00:49:30,599 --> 00:49:34,239
modernized it. And we're still working
off gold and I was just sort of

793
00:49:34,280 --> 00:49:37,920
like like let's figure out how to
make this work on this crazy controller,

794
00:49:37,000 --> 00:49:40,039
and it's like it's crazy and awesome
that it works. Whereas Halo's like we

795
00:49:40,119 --> 00:49:43,760
are setting some standards, which here
is a great like, here's how to

796
00:49:44,440 --> 00:49:46,480
give you a manageable number of weapons
that you can juggle on a controller right

797
00:49:46,559 --> 00:49:50,400
with with a button? Yeah,
stuff like the two weapon thing. That's

798
00:49:50,760 --> 00:49:53,840
I have to assume that's because they
were on a console and they could not

799
00:49:53,960 --> 00:49:58,440
have a row of buttons, you
know, number keys for you to hit

800
00:49:58,519 --> 00:50:00,719
to get to each of your inven
tory items. So it's like keep it

801
00:50:00,800 --> 00:50:05,039
simple, swap between two. Done. I have to wonder, like how

802
00:50:05,119 --> 00:50:10,119
much of that stuff is really born
from from those mandates specifically of having and

803
00:50:10,239 --> 00:50:14,960
it worked out on terrifically for them. Yeah, you know, they ended

804
00:50:15,039 --> 00:50:19,199
up making a game that I you
know, you still had some PC purists,

805
00:50:19,239 --> 00:50:21,800
so that you know, you still
do have some PC bursts that don't

806
00:50:21,800 --> 00:50:23,880
want to give up their mouse and
keyboard. But go to the twenty first

807
00:50:23,880 --> 00:50:29,000
century, Gary Witta exactly. Uh, I'm not saying PC's are bad,

808
00:50:29,039 --> 00:50:34,719
but adaptability is key. Yeah,
yeah, exactly. You know the Marquis,

809
00:50:35,880 --> 00:50:39,760
the Marquis Shooters are being primarily developed
and sold for the three sixty at

810
00:50:39,800 --> 00:50:43,960
this point, Like it's just it's
the way of things it's not ideal.

811
00:50:45,280 --> 00:50:47,000
No, no, I mean they're
also making them for the PS three,

812
00:50:49,559 --> 00:50:52,280
but that's not an awe, that's
a business reality. Wow. Like kill

813
00:50:52,360 --> 00:50:54,880
Zone's not terrible, no, it
kills it's not terrible, but it's also

814
00:50:54,920 --> 00:51:01,880
one game anyway. It's just weird
to think back to the to Halo's roots

815
00:51:01,960 --> 00:51:07,679
and think about those decisions that they
made back then and how they're still So

816
00:51:07,719 --> 00:51:09,840
you gotta figure like the pace of
the game had to come out of some

817
00:51:09,880 --> 00:51:15,239
of that stuff, your movement speed, the drum and speed exactly, like

818
00:51:15,239 --> 00:51:17,079
even the feel of the aiming.
Yeah, and it's only like it's only

819
00:51:17,119 --> 00:51:22,960
really relatively recently, you know,
like like ODST and and now Reach that

820
00:51:22,000 --> 00:51:28,079
have been like these games are slow. You know. It took First Call

821
00:51:28,119 --> 00:51:30,639
of Duty four, Yeah, you
know, yeah, totally like those Modern

822
00:51:30,639 --> 00:51:37,280
Warfare that did it hold ass in
those games? Yeah you do. Yeah,

823
00:51:37,320 --> 00:51:39,079
it's and you know, I don't
know, for for my money,

824
00:51:39,119 --> 00:51:44,679
I think I'd still probably rather play
Modern Warfare to multiplayer than than Reach,

825
00:51:45,119 --> 00:51:47,000
even even though I appreciate like all
the options and stuff like that, like

826
00:51:47,360 --> 00:51:51,480
that twitch style, that faster style
is definitely I don't know, I find

827
00:51:51,599 --> 00:51:53,679
I find the Halo combat is a
lot more dynamic like it. I like

828
00:51:53,679 --> 00:51:57,039
the goofy vehicles too, Like,
yeah, the vehicles are cool. Like

829
00:51:57,079 --> 00:51:58,800
then I mean, I mean like
the art style and stuff, but I

830
00:51:58,800 --> 00:52:02,119
mean just different stuff happen, way
different stuff happens. But I'm also way

831
00:52:02,320 --> 00:52:07,559
better at more. But it's nothing
but waiting for guys to pop up,

832
00:52:07,559 --> 00:52:09,039
pop their heads up and take a
shot at you so you can shoot them

833
00:52:09,039 --> 00:52:14,760
first. Yeah, but instead this
is like everyone always just picks Slayer DMRs

834
00:52:14,960 --> 00:52:20,719
or Slayer Pro and you both start
shooting at the exact same time and whoops

835
00:52:20,760 --> 00:52:24,079
you. Like, there's been multiple
cases in Reach already and I've been playing

836
00:52:24,079 --> 00:52:28,400
it for three days where we are
both killing each other simultaneous, sure,

837
00:52:28,440 --> 00:52:30,960
me and the other guy, because
we're both just sitting there hammering the trigger

838
00:52:30,280 --> 00:52:32,480
kind of moving back and forth,
and no one's missing because it's not that

839
00:52:32,480 --> 00:52:36,360
hard to hit. You. You're
talking about multiplayer, I'm talking about campaign,

840
00:52:36,400 --> 00:52:40,679
Okay, yeah, yeah, I'm
not even talking about to have fun.

841
00:52:40,800 --> 00:52:45,840
That's that's entirely I mean super short, Like it's crazy, like the

842
00:52:45,880 --> 00:52:51,760
Halo campaign and the the Call of
Duty campaign are like could not be more

843
00:52:51,800 --> 00:52:53,599
opposite. A totally totalist point.
But like, for my money, I

844
00:52:53,599 --> 00:52:59,000
think Halo is way more replayable because
I totally is guaranteed to happen very differently

845
00:52:59,400 --> 00:53:01,719
on Plus, like all the way
they integrate the co op stuff, like

846
00:53:01,760 --> 00:53:06,400
the Halo campaign is is far and
away superior. Right, I'll probably end

847
00:53:06,440 --> 00:53:08,599
up going through Reach like three times. Yeah, crazy, you're gonna go

848
00:53:08,679 --> 00:53:13,079
through it through on legendary by yourself. I don't know. She started trying

849
00:53:13,119 --> 00:53:19,039
to do that over the weekend,
Like I wasn't really having fun playing heroic

850
00:53:19,079 --> 00:53:22,960
by myself. The achievement in question
is finish the whole game on a legendary

851
00:53:22,000 --> 00:53:27,400
by yourself. Oh well, yeah, thank you. Yeah yeah. After

852
00:53:27,519 --> 00:53:30,320
doing most of that heroic stuff,
it'll be a while before I go back

853
00:53:30,320 --> 00:53:34,679
and try a legendary try with co
op. Yeah, like legendary co op,

854
00:53:34,760 --> 00:53:37,079
Like that's that's kind of The three
of us are kind of into it,

855
00:53:37,079 --> 00:53:37,760
Like maybe we should just find it
fourth and do it, like I

856
00:53:37,760 --> 00:53:40,079
don't like to see the scaling on
it too, and see if it is

857
00:53:40,119 --> 00:53:44,239
that bat shit and sane. I
think that's the ideal campaign path for Halo

858
00:53:44,440 --> 00:53:46,159
is go through by yourself on heroic
and then get through other people and play

859
00:53:46,280 --> 00:53:50,480
Legendary. Yeah, it's it's unfortunate
that they have the achievement for play Legendary

860
00:53:50,480 --> 00:53:52,960
alone, because it's gonna inspire a
lot of people to do something that's no

861
00:53:52,039 --> 00:53:57,159
fun and also probably does skip four
player co op on Legendary because yeah,

862
00:53:59,159 --> 00:54:02,159
is it four players and assume that
the checkpoint is the same where like if

863
00:54:02,239 --> 00:54:06,280
three people die, the one person
just has to clear out the zone and

864
00:54:06,320 --> 00:54:09,039
then everybody just well there's a skull
that you can turn on that'll make it

865
00:54:09,519 --> 00:54:13,039
like if an if as soon as
one person dies, you check when you

866
00:54:13,079 --> 00:54:15,679
go back. Oh no, really, I thought I thought it was time.

867
00:54:15,760 --> 00:54:20,679
I thought it was time to respond. I played two players on Legendary

868
00:54:20,760 --> 00:54:22,880
yesterday. Yea, yeah, maybe
you're right. I think you're just spawing

869
00:54:22,920 --> 00:54:24,079
on top of the other players.
Oh that's that, But I think the

870
00:54:24,079 --> 00:54:27,679
other player has to have cleared out
the area, like if there are enemies

871
00:54:27,719 --> 00:54:31,000
nearby, you won't spawn right Otherwise
it seems too I swear I was just

872
00:54:31,559 --> 00:54:36,840
really stagger the deaths. You can
just plow your right through just kind of.

873
00:54:36,920 --> 00:54:42,039
I might be wrong. I'm pretty
sure that's going boom anything else.

874
00:54:42,119 --> 00:54:47,199
Vinny was reached. Your weekend reach
was my weekend didn't get around the reach.

875
00:54:49,000 --> 00:54:52,440
You know what I'm saying. I
do read between the lines on that

876
00:54:52,480 --> 00:54:55,360
one. Yeah, that was it. Uh so none of the didn't get

877
00:54:55,360 --> 00:54:59,360
to finish up Salmon Max. No. I was bummed because, dude,

878
00:54:59,360 --> 00:55:01,079
there's I know how this happened,
but there's a stack of stuff. I

879
00:55:01,119 --> 00:55:06,199
thought it went from like zero to
like five games. Oh no, I

880
00:55:06,239 --> 00:55:07,880
have to have zero. I really
need to finish that. That game comes

881
00:55:07,880 --> 00:55:10,559
out mid September. Yeah, I
know, I guess, so, I

882
00:55:10,599 --> 00:55:14,679
guess we're in. We're in it. It's kind of crazy that Halo was

883
00:55:14,719 --> 00:55:16,960
like kicking off that season this time. I think Madden kind of kicked it

884
00:55:17,000 --> 00:55:21,920
off again this year. I mean
it's always like Spider Man came out,

885
00:55:21,960 --> 00:55:23,920
like the stuff's been coming out.
It's always the stuff that we haven't necessarily

886
00:55:23,960 --> 00:55:28,199
been super hot on. Uh yeah, I mean, Madden's always kind of

887
00:55:28,199 --> 00:55:30,960
the start of the season. But
this is this is the first kind of

888
00:55:30,960 --> 00:55:35,559
really the first make game. Fantasy
Star Portable Comes two comes out this week,

889
00:55:35,679 --> 00:55:38,599
so that's really the marks the return
of the game. I resentd my

890
00:55:38,639 --> 00:55:45,440
earlier comments then and then the Dead
Rising two is when the month, like

891
00:55:45,519 --> 00:55:51,119
next week or week after the two
weeks from today. Jeff Gerstman, Hello,

892
00:55:51,719 --> 00:55:55,199
So you obviously from our our runtime
on this, you've played some Halo

893
00:55:55,239 --> 00:55:59,400
Reached recently. Yes, you played
a little bit of O Dust as well.

894
00:55:59,599 --> 00:56:01,000
Yeah, how did that? How
did that compare? Were playing like

895
00:56:01,320 --> 00:56:05,880
just multiplayerity did? I just played
some firefights and messed around a little bit,

896
00:56:05,880 --> 00:56:08,800
and and the thing I noticed is
like it's subtle, I guess if

897
00:56:08,840 --> 00:56:15,159
you haven't been playing it recently,
but it's really is remarkable how much better

898
00:56:15,239 --> 00:56:19,360
Halo Reach looks than the past couple
of Halo games, even though you see

899
00:56:19,559 --> 00:56:23,960
ods like the faces in that game
look greats, just like what the hell

900
00:56:24,039 --> 00:56:27,519
is going on? Like there's that
campaign part early on in Reach where you

901
00:56:27,800 --> 00:56:30,440
find a woman and you know,
like and these spartans are taking their helmets

902
00:56:30,440 --> 00:56:31,719
off, like all the damn times
you're seeing their faces and stuff, like

903
00:56:32,039 --> 00:56:36,039
they put some work into making faces
look good, but definitely they did not

904
00:56:36,239 --> 00:56:40,960
do. Uh you look back and
just like the I'm looking at like the

905
00:56:42,559 --> 00:56:45,719
character select screen for firefight and looking
at like Nathan Phillion's character, and it's

906
00:56:45,719 --> 00:56:49,679
just like this blurries is like what
the fuck, Like, what is that?

907
00:56:49,880 --> 00:56:52,199
Dude? It looks messed, just
looks like pieces of meat. They

908
00:56:52,280 --> 00:56:54,760
were they were not good. It's
it's amazing that there's only a year separating

909
00:56:54,880 --> 00:56:59,679
those those two games, because it
looks like a lot more than that.

910
00:56:59,800 --> 00:57:01,159
Well, who knows. It's not
to say that Odios looks bad. It's

911
00:57:01,199 --> 00:57:06,159
just like, well there's a texture
quality issue. Halo has had issue with

912
00:57:06,320 --> 00:57:09,119
faces for a long time. Yeah, I mean that's nothing new. Cinematics

913
00:57:09,199 --> 00:57:12,880
in general have never been their strongest
department, that's true. Yeah, and

914
00:57:13,079 --> 00:57:16,280
still even in Reach, the frame
rate is not optimized for cinematics, even

915
00:57:16,320 --> 00:57:20,840
though I feel like Reach has some
of the best cinematics. There's that part

916
00:57:20,920 --> 00:57:23,119
real early on where you're going in
where you get to the building. It's

917
00:57:23,119 --> 00:57:27,159
like mission I guess probably like the
second mission or something like that, where

918
00:57:27,159 --> 00:57:32,440
you're you're going into uh, like
the Elite comes out of that. It's

919
00:57:35,519 --> 00:57:38,440
the Yeah, it's like, oh
yeah, that was really weird. Thing

920
00:57:38,679 --> 00:57:42,719
was bad as it comes down to
like a first person perspective and then you're

921
00:57:42,719 --> 00:57:46,320
just in it and go yeah,
the gun and kind of like if that's

922
00:57:46,360 --> 00:57:49,599
what this game is, then bring
it all. Yeah, like like there's

923
00:57:49,719 --> 00:57:53,400
there's other cinematic stuff in that game
that I feel super well done, but

924
00:57:53,719 --> 00:57:59,079
like the frame rate is jacked when
they do that stuff, and then it

925
00:57:59,119 --> 00:58:02,239
has and then flash the white or
black up like they always and they always

926
00:58:02,280 --> 00:58:06,000
hang on the white just a little
longer than they should have. Yeh have

927
00:58:06,079 --> 00:58:07,920
to. It's so close to just
being like just rolling right into it,

928
00:58:08,000 --> 00:58:10,599
and there's like it just kind of
breaks the momentum just a little bit.

929
00:58:12,800 --> 00:58:15,880
You start moving and you realize,
now I'm still moving at Halo speed.

930
00:58:15,239 --> 00:58:21,480
So gonna cut scene in which master
Chief is running, followed by gameplay in

931
00:58:21,519 --> 00:58:28,039
which master Chief and not run.
Come on. Yeah. So I ended

932
00:58:28,079 --> 00:58:31,639
up writing that review Saturday afternoon,
put it up Saturday night, and then

933
00:58:31,840 --> 00:58:37,679
played more of that multiplayer, played
a bunch of single player Firefight score Attack

934
00:58:37,800 --> 00:58:43,599
Mode. Sure, I had to
get that silver a commodation achievement. So

935
00:58:43,800 --> 00:58:49,880
I've already up the same thing.
Four hundred headshots in in firefight alone.

936
00:58:50,559 --> 00:58:54,159
Not's not counting campaign, it's not
counting like actual matchmaking. The commendations are

937
00:58:54,239 --> 00:58:58,599
static, right, they do not
get updated or they don't remove them at

938
00:58:58,679 --> 00:59:01,800
least, right. Yeah, the
the challenges, the challenges are challenge.

939
00:59:01,800 --> 00:59:05,639
There's so much in there to do. The challenges to me seem a lot

940
00:59:05,719 --> 00:59:08,400
like how Rock Band two had those
challenge those like separate leaderboards. It basically

941
00:59:08,400 --> 00:59:13,760
seems like that where they'll they'll be
able to dynamically update daily challenges and weekly

942
00:59:13,880 --> 00:59:20,639
challenges, and it'll be like,
get seventy five kills in multiplayer matchmaking today,

943
00:59:21,079 --> 00:59:22,719
and so you'll just you'll get like
a you'll get a credits bonus which

944
00:59:22,719 --> 00:59:24,960
you can then used to you know, so everything you do when the game

945
00:59:25,039 --> 00:59:29,719
gets you credits which you use to
buy your armor pieces and it's all cosmetics,

946
00:59:29,760 --> 00:59:32,280
just like strangely, it's strangely considering
it does nothing for your game,

947
00:59:32,440 --> 00:59:36,440
right and in fact, it's the
first person game you never see except for

948
00:59:36,599 --> 00:59:38,480
on menu screens. You almost never
see your guy. Do you see him

949
00:59:38,480 --> 00:59:42,559
in the cut scenes of the single
player and so it updates there. That's

950
00:59:42,559 --> 00:59:45,800
probably but that's probably the saddest part
because you're probably gonna play through the campaign

951
00:59:45,840 --> 00:59:47,280
as soon as you get it when
you have no credits to buy anything.

952
00:59:47,800 --> 00:59:51,880
Yeah, yeah, all right,
fine, it sucks, yeah, but

953
00:59:52,719 --> 00:59:55,239
it's really like the system. It's
also if you're doing call up or whatever

954
00:59:55,440 --> 01:00:00,280
then like you'll see all this stuff
on and all that stuff. I bought

955
01:00:00,320 --> 01:00:06,280
my silver visor color last night.
Sounds expensive. It was thirty five.

956
01:00:06,440 --> 01:00:09,480
Yeah. I was thinking about saving
up for blue, but blue is fifty

957
01:00:09,559 --> 01:00:15,079
thousand, and I was like,
you know, not the two million for

958
01:00:15,199 --> 01:00:19,440
the like electricity thing whatever. Yeah. So those uh, some of those

959
01:00:19,440 --> 01:00:22,079
Bungee guys had unlocks that it's not
possible to get at the really. Yeah,

960
01:00:22,519 --> 01:00:24,840
they have one that's uh, there's
no visor there. It's just a

961
01:00:24,920 --> 01:00:30,159
skull inside the helmet and the skulls
on fire. Oh really, it's like

962
01:00:30,199 --> 01:00:32,320
a blue fire. It's crazy a
ghost rider. Yeah. Basically, if

963
01:00:32,360 --> 01:00:36,880
you buy a Legendary you get a
you get like a flaming recon helmet,

964
01:00:37,000 --> 01:00:39,559
which is what all the all the
Bungee guys had in Halo three flame like

965
01:00:39,920 --> 01:00:45,119
on fire yeah yeah, actively burning. Wow. Yeah. So I believe

966
01:00:45,239 --> 01:00:47,239
now everyone can get that if they
buy the Legendary edition. Okay, I

967
01:00:47,320 --> 01:00:51,400
believe you unlock some stuff just for
having you like played or maybe finished some

968
01:00:51,480 --> 01:00:53,840
previous Halo games too, Like within
Reach you can see like what you've done

969
01:00:53,880 --> 01:00:58,360
in Halo three. Yeah you see, so there's like the hooks can you

970
01:00:58,400 --> 01:01:01,800
see what you've done in marathon?
Uh No, if you go to their

971
01:01:01,840 --> 01:01:05,559
website, so they've they've been doing
this for the past few games or whatever.

972
01:01:05,559 --> 01:01:07,599
You can go to their website or
they did for a Halo three anyway,

973
01:01:08,119 --> 01:01:13,719
you can turn on little icons that
appear next to your name on scoreboards

974
01:01:13,760 --> 01:01:15,360
and stuff. This one has like
ten of them. Like before, it's

975
01:01:15,360 --> 01:01:19,079
been like you can put the Bungee
logo next to your name to say that

976
01:01:19,159 --> 01:01:22,679
you use our website, or you
can put the little septic whatever the seven

977
01:01:22,920 --> 01:01:29,039
thing here to show that you're down. But this one, it's like you

978
01:01:29,159 --> 01:01:32,440
can put if you've played Halo two
on your Xbox Live account, you can

979
01:01:32,440 --> 01:01:37,199
put a little Halo two logo or
Halo three, put Halo three logodst if

980
01:01:37,199 --> 01:01:39,800
you've played Halo one for the PC, this is where that comes in.

981
01:01:40,079 --> 01:01:43,880
There's a spot on their site to
enter your CD key, and then you

982
01:01:43,960 --> 01:01:45,719
can use a little Halo one logo
next to there, which I'm using because

983
01:01:45,719 --> 01:01:50,639
it seems like the rarest of them
all. You know, if you've played

984
01:01:50,679 --> 01:01:52,719
Marathon on Xbox Live Arcade, you
can unlock one that way. Is there

985
01:01:52,760 --> 01:01:55,840
anything for having all of it?
There's the one. There's one that you

986
01:01:55,920 --> 01:02:00,599
get for like a little helmet that
you can get for having played like I

987
01:02:00,719 --> 01:02:04,880
believe four I'm sorry, I guess
three of the previous Halo games. There's

988
01:02:04,880 --> 01:02:08,639
like the ones you can unlock if
you if you have X number of them

989
01:02:08,679 --> 01:02:14,039
available, there's a solid can pick. Yeah icon No Halo Wars stuff,

990
01:02:14,159 --> 01:02:17,039
really nothing, No Halo Wars,
no Halo two PC. It's basically I

991
01:02:17,079 --> 01:02:23,000
mean they I believe they took in
Halo one PC because Bungee themselves like worked

992
01:02:23,119 --> 01:02:27,760
on it or something. And also
there's no way to track Halo one Xbox

993
01:02:28,039 --> 01:02:30,840
right one stuff. There was no
no, no way that they could do

994
01:02:31,199 --> 01:02:37,440
pretty selective crew like basically we don't
consider we didn't make it whatever. It's

995
01:02:37,519 --> 01:02:40,519
like, Halo Wars is the Sonic
CD of the Halo, which you make

996
01:02:40,559 --> 01:02:44,800
it the rarest of except for the
part where Sonic CD is awesome. I

997
01:02:44,880 --> 01:02:50,039
was gonna say, you're talking about
more just saying in that fucking the people

998
01:02:50,119 --> 01:02:53,519
that actually made the ship never want
to acknowledge getting a real getting real Bungee

999
01:02:53,599 --> 01:03:06,559
five Vibe from Reach. Yeah,
exc it's yes, exactly five. You

1000
01:03:06,639 --> 01:03:12,400
get to play anything non Halo related
played Spider Man. Oh, Spider Man

1001
01:03:12,599 --> 01:03:17,039
sat Shattered Dimensions. I don't like
that game at all. Okay, that's

1002
01:03:17,119 --> 01:03:22,000
fair, but well it's not entirely
fair because I played it for about forty

1003
01:03:22,039 --> 01:03:25,840
five minutes total. But I went
through the tutorial and really enjoyed the noir

1004
01:03:25,960 --> 01:03:30,840
stuff that was in the tutorial and
the rest of it seemed kind of And

1005
01:03:30,920 --> 01:03:32,599
then went through the first level,
which is a jungle level where you're kind

1006
01:03:32,599 --> 01:03:37,920
of chasing Craven the whole time encountered
like three different scripting bugs that stopped the

1007
01:03:37,000 --> 01:03:43,519
action completely intoused it dudes clipping through
stuff like, oh, just lack of

1008
01:03:43,599 --> 01:03:45,960
polish, like Jane. And on
top of that, like it just maybe

1009
01:03:45,960 --> 01:03:49,760
it's because I was coming off a
game that is fairly cinematic, like played

1010
01:03:49,760 --> 01:03:52,199
a bunch of Reach and then played
a bunch of Spider Man. But it's

1011
01:03:52,199 --> 01:03:53,880
just like hittery bad. You know. It's like you're you're moving the camera

1012
01:03:54,119 --> 01:03:58,000
with the right stick and the whole
thing, like Spider Man never moves in

1013
01:03:58,079 --> 01:04:01,079
a fluid fashion when you're just running
and stopping and stuff like, it's all

1014
01:04:01,119 --> 01:04:05,039
the animation looks very just look very
stuttery and just kind of jacked up and

1015
01:04:05,679 --> 01:04:10,079
none of the combat was fun.
Swinging was kind of okay. But poor

1016
01:04:10,199 --> 01:04:14,480
Spider Man that game when he get
his Batman on? Yeah, when does

1017
01:04:14,519 --> 01:04:16,760
Spider Man get his arkhamis like there's
been a million spider when they when they

1018
01:04:16,800 --> 01:04:19,719
realized that the only thing people liked
about this game was the noir stuff,

1019
01:04:19,719 --> 01:04:24,960
and make a Spider Man noir game
because that's basically a ghetto art asylum.

1020
01:04:26,000 --> 01:04:29,079
Like the detective vision. Yeah,
it has like basically has detective vision and

1021
01:04:29,119 --> 01:04:33,360
basically has like pushed above a guy
like or like hanging him upside down from

1022
01:04:33,360 --> 01:04:40,559
stuff and surrounded by Yeah, totally
has all that stuff. Like it's they've

1023
01:04:40,599 --> 01:04:46,239
made that, but not but not
just yeah, just the overall the character

1024
01:04:46,320 --> 01:04:48,719
treatment, because you know, there
have there have been a lot of very

1025
01:04:49,239 --> 01:04:55,840
exceptionally bad Batman games as well.
Yeah, yeah, And I just you

1026
01:04:55,920 --> 01:04:58,119
know, like I reached a point
after I was playing it where I had

1027
01:04:58,119 --> 01:05:00,599
to stop and go, like,
do I just hate Spider Man the character

1028
01:05:00,239 --> 01:05:05,679
because it's so so the opening the
opening dimension is amazing Spider Man, and

1029
01:05:05,800 --> 01:05:11,079
it's Neil Patrick Harris doing the voice. It's stock spider Man, and every

1030
01:05:11,159 --> 01:05:14,519
line out of his mouth is just
some kind of smart alcay comment that is

1031
01:05:14,559 --> 01:05:18,639
not particularly well done. At one
point, uh, he says, CEO

1032
01:05:18,800 --> 01:05:21,960
wouldn't want to be Wow. I
was like, when is this like a

1033
01:05:23,000 --> 01:05:27,039
Super Nintendo game? Because that's or
And then I had to stop stop and

1034
01:05:27,079 --> 01:05:30,559
thinking like is that a key defining
characteristic of Spider Man now that he makes

1035
01:05:30,599 --> 01:05:33,840
like dated, dumb comments like that? Is that part of it? And

1036
01:05:33,880 --> 01:05:36,400
then after that he was like there
was something he said like I'm hitting you

1037
01:05:36,440 --> 01:05:41,320
in the face, yo, like
a very deliberately like drawn out way,

1038
01:05:41,679 --> 01:05:45,280
as if to let you know that
he knows that you know that it's hokey.

1039
01:05:45,360 --> 01:05:50,519
And I'm like that, yeah,
but uh it's so yeah. It's

1040
01:05:50,559 --> 01:05:56,159
like, yes, it is the
the the the smart even not the smarm,

1041
01:05:56,480 --> 01:06:00,519
but the banter, right, That's
that's key. There's some good banter.

1042
01:06:00,320 --> 01:06:03,079
Like there's one part where he comments
that like, oh, Craven probably

1043
01:06:03,079 --> 01:06:05,719
put a bunch of traps here in
the jungle, I should probably be careful.

1044
01:06:06,119 --> 01:06:09,079
And there's a trap right there that's
just like a bunch of ropes going

1045
01:06:09,119 --> 01:06:11,079
across and I walked right through it
and explode it. And he just went,

1046
01:06:11,239 --> 01:06:13,679
what did I just say? I
thought, well, that was pretty

1047
01:06:13,679 --> 01:06:16,159
well done. I mean, it's
it's literally every other line it was just

1048
01:06:16,239 --> 01:06:19,760
me just going, oh god,
it's you know, it's it is defining,

1049
01:06:19,800 --> 01:06:21,840
I think. But it's also,
I think a hard thing to pull

1050
01:06:21,880 --> 01:06:25,000
off. I think a lot of
Yeah. I think it's one of those

1051
01:06:25,000 --> 01:06:29,400
things that reads better in a comic
when he's like contorted in some weird position

1052
01:06:29,559 --> 01:06:33,039
and punching eight dudes to face at
once and letting off some little pithy thing

1053
01:06:34,079 --> 01:06:36,519
like okay and that and that,
it works. But when you actually have

1054
01:06:36,599 --> 01:06:40,559
to hear him, right, and
it's just like the whole tutorial is him

1055
01:06:40,639 --> 01:06:44,360
talking to Madame Webb. Is that
a real character idea? It's some lady

1056
01:06:44,440 --> 01:06:46,639
with a spider logo honor that can
see through time or something, and he

1057
01:06:46,719 --> 01:06:50,079
seems to know who she is,
all right. Anyway, they go back

1058
01:06:50,519 --> 01:06:55,679
and she's wearing a blindfold. I
guess I should point out you didn't need

1059
01:06:55,719 --> 01:07:00,760
to anyway. So she's basically taking
you through the two oriole and talking about

1060
01:07:00,800 --> 01:07:03,320
although the tablet of order and chaos
has been shattered over all that shit's made

1061
01:07:03,360 --> 01:07:06,760
up, all right, Okay,
well that's not real, okay, right,

1062
01:07:09,559 --> 01:07:12,440
But every single thing that he says
back to her makes me want to

1063
01:07:12,679 --> 01:07:16,559
just rip my ears off, like
ah. And then so they go from

1064
01:07:16,639 --> 01:07:19,960
like Him to Ultimate Spider Man,
which is just black suit Spider Man,

1065
01:07:20,079 --> 01:07:23,800
same voice, same everything, and
it's like great, So two of the

1066
01:07:23,880 --> 01:07:28,880
Spider Men in this game are unlistenable
fantastic, and then at least like Spider

1067
01:07:28,920 --> 01:07:32,360
Man twenty ninety nine, Spider Man
Noir are like like totally and thematically totally

1068
01:07:32,480 --> 01:07:36,280
differently like like yeah, well mechanically
yeah, like a little bit, like

1069
01:07:36,360 --> 01:07:41,039
a little like different enough, like
Noir is definitely the departure, uh,

1070
01:07:41,880 --> 01:07:44,280
but the rest of them, like
twenty ninety nine seems like it'll maybe a

1071
01:07:44,280 --> 01:07:45,360
little more combat focused, and I
guess, you know, I understand you'll

1072
01:07:45,360 --> 01:07:50,440
be able to like fall through the
fifth element, more skydiving stuff, that's

1073
01:07:51,760 --> 01:07:58,960
for sure. He was more aerobatic, Yeah, aerodynamic, aerodynamic, but

1074
01:07:59,079 --> 01:08:02,199
just you know is it was one
of those games that I was immediately thankful

1075
01:08:02,239 --> 01:08:04,360
that I was not in the process
of reviewing, because it meant that I

1076
01:08:04,400 --> 01:08:08,800
got to stop playing it like I
could just awesome. I'm totally gonna put

1077
01:08:08,840 --> 01:08:10,880
this back in its box and then
bring it to work and leave it there.

1078
01:08:11,400 --> 01:08:13,920
I bought it with my own money. But you know what, I'm

1079
01:08:14,079 --> 01:08:17,439
good, So we should do a
quick look at that. But yeah,

1080
01:08:17,800 --> 01:08:20,560
I've been by that. I mean, you should do it and I'll sit

1081
01:08:20,640 --> 01:08:24,279
there if you want. Yeah,
well, I was saying, hand hand

1082
01:08:24,359 --> 01:08:27,560
over the copy. I'll yeah,
I'll take a look. But I thought

1083
01:08:27,640 --> 01:08:30,319
Web of Shadows. I thought they
were close with that one, like that

1084
01:08:30,600 --> 01:08:34,239
that was a game that that had
some great spiders, like the black red

1085
01:08:34,439 --> 01:08:36,640
switch off that Yeah, that was
wonder you could switch off on the fly.

1086
01:08:36,920 --> 01:08:40,600
Yeah. Yeah, I thought they
did some cool stuff mechanically with I

1087
01:08:40,640 --> 01:08:44,359
thought that was the one where they
got like the city swinging the best.

1088
01:08:46,439 --> 01:08:50,279
That was the last one shop which
no longer. This one is different developer,

1089
01:08:50,399 --> 01:08:54,279
Yeah, but they clearly also this
one's beanox so like you know,

1090
01:08:54,479 --> 01:08:59,560
Level two is just like a guitar
Hero note Chark flying just spreadsheet from sticking

1091
01:08:59,640 --> 01:09:04,520
to our strengths. Next one's just
a licensing contract. Yeah, like Web

1092
01:09:04,600 --> 01:09:08,920
of Shadows had its still had its
issues, but I felt like that was

1093
01:09:09,000 --> 01:09:12,600
the closest that they got. I
was man instead of just scrapping it all

1094
01:09:12,680 --> 01:09:15,600
and making an entirely new game,
because I feel like they keep doing that

1095
01:09:15,680 --> 01:09:17,520
with Spider Man. Also, I
feel like they don't they don't ever think

1096
01:09:17,640 --> 01:09:20,520
to iterate. It's like they did
Friend or Foe. You're a friend or

1097
01:09:20,560 --> 01:09:25,000
foe. Yeah, I've got a
saved game in the last level of that

1098
01:09:25,079 --> 01:09:26,960
game. I think that. I
think that was the one I got the

1099
01:09:27,000 --> 01:09:29,960
full thousand. Yeah, it's an
easy full thousand. I've got like three

1100
01:09:30,039 --> 01:09:31,640
hundred points locked up in like the
last ninety minutes of that game. Yeah,

1101
01:09:31,680 --> 01:09:33,640
just never finished. You bang that
out, you'll get it. And

1102
01:09:33,720 --> 01:09:38,800
it's like that game was enjoyable enough. That's a dumb brawler. But then

1103
01:09:38,800 --> 01:09:41,920
they did that and then that was
it, and then they went on to

1104
01:09:42,039 --> 01:09:44,239
Web of Shadows, and I'm like, okay, cool, and I thought,

1105
01:09:44,319 --> 01:09:45,960
like this has this has potential,
really you could you could do this

1106
01:09:46,079 --> 01:09:48,960
again and you know, iterate on
some of the stuff and make it better.

1107
01:09:49,600 --> 01:09:53,479
But then it seems like they just
ripped the fucking guts out and like

1108
01:09:53,640 --> 01:09:58,560
left some of the combat system from
Web of Shadow in uh in Shattered Dimensions.

1109
01:09:58,680 --> 01:10:01,960
But still it's weird because like those
over it was a tray Arc game,

1110
01:10:02,119 --> 01:10:08,319
right, which one wasn't was the
last one? Or was Spider Man?

1111
01:10:08,359 --> 01:10:14,960
But Tar did the movie Ones,
okay, yeah, and friend or

1112
01:10:15,039 --> 01:10:19,560
foe was someone else? All right
anyway? And Shaba did a Web of

1113
01:10:19,600 --> 01:10:26,319
Shadows. They are working their way
down the Tony Hawks slash Guitar Hero U

1114
01:10:27,560 --> 01:10:32,079
B teams with They are now the
the Tony Hawks Slash Guitar Hero slash Spider

1115
01:10:32,119 --> 01:10:35,319
Man B teams. I'm sure someone
of Vicarious Visions is sweating right now.

1116
01:10:35,359 --> 01:10:40,000
It's like they're gonna call us up. I know I do not own right

1117
01:10:40,079 --> 01:10:43,640
the activision Bacarious. I think,
I think, I think that's about to

1118
01:10:43,680 --> 01:10:47,520
expand into the Tony Hawks slash Guitar
Hero slash Spider Man slash Call of Duty

1119
01:10:47,880 --> 01:10:50,720
B teams of Guess what you guys
are making a Call of Duty game now,

1120
01:10:51,840 --> 01:10:57,840
be ready about two weeks. We
want we want concept in six weeks.

1121
01:10:57,880 --> 01:11:02,239
So let's do this. Shoot shoot
guys, great done, greenlit.

1122
01:11:02,399 --> 01:11:05,399
It's a war. It's a war, guys. You guys have nine months

1123
01:11:05,520 --> 01:11:12,600
you play us, three different guys. One dies, ship it. Somebody

1124
01:11:12,800 --> 01:11:16,239
somebody reach did say that one of
the background dudes did say center Mass when

1125
01:11:16,239 --> 01:11:23,680
I a dude, Yeah, I
did hear that. Do you know if

1126
01:11:24,039 --> 01:11:28,640
they've got I guess some more fairly
recognizable actors doing like like nameless roles again,

1127
01:11:28,720 --> 01:11:31,920
but I'm not sure who elite.
Asha Tyler does a voice every one.

1128
01:11:31,960 --> 01:11:36,319
I think, I think is she
in a past one? I don't

1129
01:11:36,359 --> 01:11:41,600
think. I don't know. I
did not hear David Cross. Oh yeah,

1130
01:11:41,600 --> 01:11:44,439
who's the David Cross at this game? There's there's no one. Yeah.

1131
01:11:44,720 --> 01:11:46,800
At a couple of points, you
are kind of recruiting regular marines to

1132
01:11:46,840 --> 01:11:49,039
follow you around, and this time
they list their names on the screen,

1133
01:11:49,119 --> 01:11:51,560
and a lot of them. It's
just like Ell Smith. He was like,

1134
01:11:51,640 --> 01:11:54,880
okay, yeah, all right,
bungee dudes are following me around.

1135
01:11:55,720 --> 01:11:58,600
I appreciate, you know, I
appreciate that they didn't just go and like

1136
01:11:58,960 --> 01:12:03,600
let's get big lead named actors for
all of the members of like the course,

1137
01:12:03,680 --> 01:12:08,520
like the Noble guys. Yeah,
them are well, I can see.

1138
01:12:08,920 --> 01:12:12,479
None of them are recognizable as like
famous actors, but also be they

1139
01:12:12,680 --> 01:12:16,840
don't seem like great. I think
the voice acting is totally is really solid,

1140
01:12:16,880 --> 01:12:19,199
really game. Yeah, there's not
a ton of it from Noble team.

1141
01:12:19,439 --> 01:12:26,399
Yeah, the lead like Noble one, it's not doesn't sound as nails,

1142
01:12:26,520 --> 01:12:30,359
leaders accents or he's better than Nathan
Phillion, Like, so I like

1143
01:12:30,840 --> 01:12:35,199
I hated voice, I hated his
character, everything about him, totally forget.

1144
01:12:35,239 --> 01:12:40,039
I don't even remember. Yeah,
I think cat Cat is pretty good.

1145
01:12:40,119 --> 01:12:44,000
Yeah, she's pretty good, U
George. But that's that's even if

1146
01:12:44,039 --> 01:12:46,840
it's like actually, like really those
are the two that matter, like like

1147
01:12:46,920 --> 01:12:50,920
they're the two that that they flesh
out. I would say, especially because

1148
01:12:51,039 --> 01:12:55,520
they have such small amounts of dialogue, that it would be easy for them

1149
01:12:55,600 --> 01:13:00,279
to go and get some big name
actor like half a day Bruce Willis is

1150
01:13:00,359 --> 01:13:08,319
the leader, Scott Cohn is like, who do we know famous Halo Ludicrous

1151
01:13:08,840 --> 01:13:13,840
Scott con Ludicrous City. There you
go, all right, No, I

1152
01:13:13,840 --> 01:13:16,479
would that would actually be that would
be too much of a get branch you

1153
01:13:16,600 --> 01:13:20,399
maker house. How is your StarCraft
two game? You're wearing your StarCraft two?

1154
01:13:21,000 --> 01:13:24,680
Uh? Did your pre order shirts? Were supposed to bring that up?

1155
01:13:25,479 --> 01:13:30,439
Your game stop Game stop StarCraft t
shirt? Like to point out it

1156
01:13:30,479 --> 01:13:32,079
says nuclear launch detected on the back. I would like to point out that

1157
01:13:32,199 --> 01:13:38,520
on the right arm it says game
stop. You can't see game I know

1158
01:13:38,640 --> 01:13:42,119
because it came to this office from
Game Stops through my hand. They sent

1159
01:13:42,199 --> 01:13:46,439
it to us. It's laundry week. Okay, all right, there's a

1160
01:13:46,479 --> 01:13:53,640
week that's an acceptable reason. I'm
pretty close hitting bottom toil, Like after

1161
01:13:53,720 --> 01:13:58,199
packs wardrobe changes for the live show. That's when you start dipping into the

1162
01:13:58,239 --> 01:14:02,359
game. Shirt's pretty hard. After
a horrific losing streak in the early part

1163
01:14:02,399 --> 01:14:08,119
of last week, I am in
the upper half of my division of diamond

1164
01:14:08,239 --> 01:14:11,720
or still diamonds. He didn't slip
back to platinum forty eighth place I was.

1165
01:14:11,840 --> 01:14:15,680
I was hovering around seventieth. Uh
last week. So have we figured

1166
01:14:15,680 --> 01:14:17,079
out how many you are in a
bracket? It's one hundred. Well,

1167
01:14:17,119 --> 01:14:21,159
so, I mean leagues are Diamond, platinum, Gold is a league,

1168
01:14:21,199 --> 01:14:25,279
and then there are divisions. There's
divisions of each league that I'm sure that's

1169
01:14:25,279 --> 01:14:27,239
why I meant I said bracket,
I meant division. Yeah, so there's

1170
01:14:27,279 --> 01:14:30,119
only there's only a hundred players per
division. But you get mashed against anybody,

1171
01:14:30,680 --> 01:14:34,079
sure, any any division or league. But it's just weird because that

1172
01:14:34,159 --> 01:14:38,920
that just means if they just go
create new divisions for tears as needed,

1173
01:14:39,359 --> 01:14:43,000
it makes all that stuff seem totally
meaningless. Well I wouldn't say totally meaningless,

1174
01:14:43,079 --> 01:14:47,039
but there is the theory that divisions
created earlier are like more hardcore than

1175
01:14:47,840 --> 01:14:50,800
or recent ones. I mean,
I get it that you just need some

1176
01:14:51,079 --> 01:14:57,319
sort of just like wedge of data
to localize and provide some sort of like

1177
01:14:57,479 --> 01:15:01,079
small scale context for where you're at. Like try to crunch that those numbers

1178
01:15:01,159 --> 01:15:08,560
for a like definitive global or even
just you know, regional regional league like

1179
01:15:08,640 --> 01:15:12,279
that. I can you can you
resent it? Can you opt to like

1180
01:15:12,840 --> 01:15:15,920
bop out into a different division or
something, lose a whole bunch of times

1181
01:15:15,000 --> 01:15:17,840
and then just kind of place back
in. Yeah, you'll I mean you'll

1182
01:15:17,840 --> 01:15:20,760
eventually fall down the ladder yet,
right, So once you're out of that

1183
01:15:20,880 --> 01:15:26,079
division, that that group of one
hundred dudes, if you pop into another

1184
01:15:26,159 --> 01:15:28,920
one and then work your way back
up, you might be a totally probably

1185
01:15:29,039 --> 01:15:31,439
yeah, presumable you'd be placed into
a different different division. Yeah, when

1186
01:15:31,640 --> 01:15:34,079
you just get sick of those guys. If it's a hundred dudes and you're

1187
01:15:34,119 --> 01:15:41,880
playing a that's that's it's purely a
data filtering mechanism where if you look at

1188
01:15:41,920 --> 01:15:45,199
your ladder standing, here are the
hundred people that you are, the ninety

1189
01:15:45,239 --> 01:15:47,079
nine people that you are playing.
And so if you're the top player in

1190
01:15:47,119 --> 01:15:49,760
your diamond division. Where do you
go from there nowhere? Right at the

1191
01:15:49,800 --> 01:15:56,159
moment nowhere, which is kind of
limitation of actually go pro yes, exactly

1192
01:15:56,279 --> 01:15:59,800
what you do, So that just
seems yeah, I don't know, well,

1193
01:16:00,159 --> 01:16:08,640
actually all that stuff just seems Centauri
comes down in actually not even not

1194
01:16:08,760 --> 01:16:11,880
even being at the top of time
and qualifies you for that, Like still,

1195
01:16:13,560 --> 01:16:15,880
I wouldn't remember that. I wanted
to. I wanted to bring it

1196
01:16:15,960 --> 01:16:21,159
up during news. But an exploit
has been found. Heard, I heard

1197
01:16:21,159 --> 01:16:24,760
you watching a video. Yeah,
you saw me over there. You're watching

1198
01:16:24,800 --> 01:16:28,800
that jaw dropped? Yeah, so
is it we assume it's it's a patch.

1199
01:16:28,960 --> 01:16:30,800
So the debate, we can't wait
for news. We had to talk

1200
01:16:30,840 --> 01:16:33,560
about this now this is this is
finally you are starting to see this.

1201
01:16:33,840 --> 01:16:38,399
Is this a post rebalance things to
post? That patch hasn't come out yet.

1202
01:16:38,439 --> 01:16:41,319
That was really weird because usually they
will drop the patch ye the notes

1203
01:16:41,319 --> 01:16:44,439
at the same time. It was
done, just still not out yet.

1204
01:16:44,479 --> 01:16:45,920
But I think there was enough unrest
in the community that they were like,

1205
01:16:45,920 --> 01:16:48,079
all right, we should we should
message this a little bit. So what

1206
01:16:48,279 --> 01:16:51,439
is this exploit? So this well, so that's the debate that's raging right

1207
01:16:51,479 --> 01:16:54,560
now, at least was when I
came in. Here was it is?

1208
01:16:55,000 --> 01:16:57,239
Is this an exploit? Yeah?
Like is this an exploit? Or is

1209
01:16:57,319 --> 01:17:00,319
it just an unintended consequence of the
mechanics? Is totally fair game. So

1210
01:17:00,479 --> 01:17:04,840
basically, when your workers are mining
minerals, okay, wants to watch them.

1211
01:17:05,399 --> 01:17:10,279
So I'm still with you, a
probe, probe sev or drove just

1212
01:17:10,359 --> 01:17:14,600
got no, just let everybody fall
off the first one. I'll see,

1213
01:17:14,640 --> 01:17:16,479
let's go. So I'm already thinking
about ice tea. So your workers are

1214
01:17:16,520 --> 01:17:19,039
mining minerals. If you watch the
way they animate, like they will,

1215
01:17:19,079 --> 01:17:23,600
there's the like mining animation as they're
extracting the mineral, and then once they

1216
01:17:23,640 --> 01:17:27,640
get it in their hands, there's
like a half second pause before they turn

1217
01:17:27,720 --> 01:17:31,079
around and go back to your town
hall. So if you hold shift so

1218
01:17:31,199 --> 01:17:35,079
that you're command queuing, like okay, select a worker whole shift, Yeah

1219
01:17:35,199 --> 01:17:40,439
yeah, right click the mineral patch. But then there's another worker function called

1220
01:17:40,520 --> 01:17:45,159
like return, carry resources back or
whatever. If you hold shift and command

1221
01:17:45,279 --> 01:17:47,840
que alternate right click see right click
see like as fast as you can,

1222
01:17:47,960 --> 01:17:51,399
like a hundred times, it will
queue all of those up and when you

1223
01:17:51,600 --> 01:17:56,600
issue that return command, there's not
the half second pause. So like people

1224
01:17:56,640 --> 01:18:00,600
have exploit and people have already crunched
the numbers and you get about a seven

1225
01:18:00,640 --> 01:18:03,439
percent boost to your economy by doing
this. So are you saying the half

1226
01:18:03,479 --> 01:18:06,439
second thing is like it it trying
to do math and it's sad. What's

1227
01:18:06,479 --> 01:18:10,800
in my next move or something?
And if you just command it knows whatever

1228
01:18:10,880 --> 01:18:13,560
reason, when you issue that return
command, that doesn't have that pause.

1229
01:18:13,640 --> 01:18:15,319
It's just straight back. It doesn't
have to calculate where it needs to do,

1230
01:18:15,399 --> 01:18:17,840
which it knows. Yeah, which
I'm sure they never discovered in their

1231
01:18:17,880 --> 01:18:21,279
play. Say not an exploit,
I don't think so. I think the

1232
01:18:21,520 --> 01:18:26,359
level of because there's account. If
you add up all the half seconds that

1233
01:18:26,439 --> 01:18:29,760
you had to sit there and actually
command queue it up, does it does

1234
01:18:29,800 --> 01:18:32,840
it break even like if you're sitting
there taking time to something up. Well,

1235
01:18:33,680 --> 01:18:36,000
part of the problem is that in
the very early game and the first

1236
01:18:36,039 --> 01:18:40,840
like ninety seconds, you're sitting there
twiddling your thumbs making workers because there's nothing

1237
01:18:40,880 --> 01:18:43,319
else to do. So you have
to sit there queue and all those workers.

1238
01:18:44,159 --> 01:18:46,560
And you know the argument is that
it's going to throw off the balance

1239
01:18:46,600 --> 01:18:50,359
of different factions because resources are used
differently by the different factions early in the

1240
01:18:50,399 --> 01:18:58,760
game like that, So you're saying
it doesn't work. It's not the same

1241
01:18:58,840 --> 01:19:03,279
with like if you need, as
say anything, they disappear into a gas

1242
01:19:03,359 --> 01:19:06,159
structure to because I was gonna say, I don't know. That just seems

1243
01:19:06,199 --> 01:19:10,680
like a level of micromanagement that is
like I think you need to It's it's

1244
01:19:10,720 --> 01:19:15,239
not like actual micromanagement. It's just
you hammering on buttons for a while to

1245
01:19:15,079 --> 01:19:18,359
like tell it what to do for
those hundred moves or however many times you

1246
01:19:18,479 --> 01:19:20,880
hit it, as opposed to letting
it do what it does naturally. What

1247
01:19:21,039 --> 01:19:25,279
is the cue? Do you know? Like how many moves come? There

1248
01:19:25,359 --> 01:19:27,439
is one. I've hit it before, but I'm not sure what it is.

1249
01:19:27,680 --> 01:19:30,920
I never counted. It seems like
it's something that you have to patch

1250
01:19:30,000 --> 01:19:38,000
out just because it it creates this
weird little like almost fucking ritualistic ceremony thing

1251
01:19:38,119 --> 01:19:42,359
that you have to do just to
stay competitive. That isn't that doesn't really

1252
01:19:42,439 --> 01:19:46,119
add to the strategy in that game
better, Like it's something anybody can learn

1253
01:19:46,199 --> 01:19:48,399
to do, but it just it
detracts kind of from the phone of the

1254
01:19:48,439 --> 01:19:50,399
game. But I just wonder if
I wonder how hard that is, Like

1255
01:19:50,399 --> 01:19:55,119
I wonder if that half second thing
is actually like a logic step that doesn't

1256
01:19:55,159 --> 01:19:58,520
always just take the same amount of
time every time, or like can you

1257
01:19:59,439 --> 01:20:01,960
isolate and then add that into the
command Q stuff to be like I don't.

1258
01:20:02,399 --> 01:20:06,840
We we average it out and it
usually takes the drone a quarter of

1259
01:20:06,880 --> 01:20:09,760
a second to figure out what it
needs to do and then go on.

1260
01:20:09,920 --> 01:20:14,319
So now we've manually inserted that into
the command Q stuff to like make it

1261
01:20:14,399 --> 01:20:15,479
pause, because I feel like they
can't get rid of it on the other

1262
01:20:15,640 --> 01:20:19,920
end, on the automated end,
if yeah, without having to rebalance everything

1263
01:20:20,079 --> 01:20:24,520
for priests, or even if it's
like literally like a logic step in the

1264
01:20:24,600 --> 01:20:28,520
line of code that that thing I
gather, Yeah, where's my nearest command

1265
01:20:28,560 --> 01:20:30,199
center? Like that's that's the half
second or something. And then like,

1266
01:20:30,840 --> 01:20:33,479
given the amount of play testing they
do that it could very well be intentional.

1267
01:20:33,880 --> 01:20:36,039
Yeah, who no, I have
no idea, but man, but

1268
01:20:36,439 --> 01:20:41,800
I mean, you guys are crazy, totally. I am. Yes,

1269
01:20:41,920 --> 01:20:45,399
everybody's crazy. But again, it
does it does throw off the faction balance

1270
01:20:45,479 --> 01:20:48,359
because, like I said, certain
factions will benefit more than others from this,

1271
01:20:48,520 --> 01:20:50,119
So I think, yeah, I
think they have to fix it.

1272
01:20:50,199 --> 01:20:57,239
But a lot of people I think
it's great that out I I'm not that

1273
01:20:57,359 --> 01:21:00,439
great. I could totally see somebody
who has played, like even a moderate.

1274
01:21:00,760 --> 01:21:03,840
There are endless YouTube videos out there
of people who have just made sand

1275
01:21:03,920 --> 01:21:08,560
Box maps and the editor just to
test out like weird unibalance things like like

1276
01:21:08,760 --> 01:21:13,720
how how do you x number of
centuries fair? And why mutialisks when Guardian

1277
01:21:13,760 --> 01:21:15,840
Shield is up? And all this
stuff. It's just it's crazy. That's

1278
01:21:15,880 --> 01:21:18,640
awesome. Crazy. I mean you're
you're basically counting frames like when you're like,

1279
01:21:18,720 --> 01:21:26,199
I need to eliminate this turnaround animation. Yea, workers that's that's fucked

1280
01:21:26,279 --> 01:21:29,800
up crazy, It's fucked up.
That's why you know, I'm not really

1281
01:21:29,840 --> 01:21:31,920
getting competitive and StarCraft two until this
stuff has worked out, because I want

1282
01:21:31,920 --> 01:21:34,359
to change my game to them,
you know, I don't. Yeah,

1283
01:21:34,399 --> 01:21:38,640
that's why I stopped playing Street Fighter
until you know I can play as Union

1284
01:21:38,760 --> 01:21:45,920
Yang. Uh so there's like DLC
characters they've eventually that's the the idea,

1285
01:21:46,119 --> 01:21:50,680
but they're testing the Arcade version right
now. Oh and they are in the

1286
01:21:51,039 --> 01:21:56,239
current location test and there'll be more
characters comments supposedly as many. I've heard

1287
01:21:56,239 --> 01:21:58,600
as many as six. I don't
know, or I don't know. I

1288
01:21:58,640 --> 01:22:02,960
don't hopefully good one. I don't
know. At some point that game stops

1289
01:22:03,000 --> 01:22:06,279
benefiting from you just adding more characters. It's kind of got the good ones,

1290
01:22:06,399 --> 01:22:11,239
right, Uh? You know,
like, who else do you really

1291
01:22:11,279 --> 01:22:15,039
need in Street Fighter street Fighter?
Who's in? Who's not in Street Fighter

1292
01:22:15,079 --> 01:22:16,640
that you would like? Who's not
in a game called Street Fighter that you

1293
01:22:16,680 --> 01:22:19,720
would like to have? Any street
Jared made a really good point that it's

1294
01:22:19,760 --> 01:22:24,479
already really hard to practice for every
single Like if you're trying to play seriously

1295
01:22:24,640 --> 01:22:28,119
and want to practice every single matchup, it's hard to learn every single character

1296
01:22:28,199 --> 01:22:31,000
and know how to play against them
as it is. Yeah, and adding

1297
01:22:31,039 --> 01:22:35,079
more dudes to it only exacerbates that
that much further. Who's the basketball kid,

1298
01:22:35,960 --> 01:22:40,960
Sean? Yeah, one's in.
Then I consider it ready to ship.

1299
01:22:42,319 --> 01:22:45,159
Then that game is ready. I'm
not concerning that game ready until they

1300
01:22:45,199 --> 01:22:47,119
go out and do figure out whatever
Lawyer and they need to do to put

1301
01:22:47,199 --> 01:22:55,600
School de Mania in that the X
games, if they own all those characters,

1302
01:22:55,600 --> 01:22:58,479
because one of the other e X
characters appeared in some other fighting game

1303
01:22:58,520 --> 01:23:02,560
that Arica developed. Yeah, God, I love this about d Dark exactly

1304
01:23:03,640 --> 01:23:09,399
Dark c Jack. This is just
make a versus game that is every other

1305
01:23:09,439 --> 01:23:12,920
street Fighter character versus e X characters. That's like, dude, yes,

1306
01:23:13,840 --> 01:23:16,960
street Fighter versus e X. Yeah, we are a separate thing and we're

1307
01:23:16,960 --> 01:23:25,680
gonna hold down against lu pull them
versus. That was the Persian Princess.

1308
01:23:25,840 --> 01:23:29,560
Yeah right, yeah, I'm trying
to trying to pull my e x X

1309
01:23:29,680 --> 01:23:33,199
two plus alpha up in this.
It's crazy spiky spin thing. I am

1310
01:23:33,720 --> 01:23:39,279
scoll him any though, still Scolo
dream dude, Ellis move and street Fighter

1311
01:23:39,359 --> 01:23:45,119
history. He was. He was
pretty unique anything else, Brad, Yeah,

1312
01:23:46,000 --> 01:23:54,880
yeah, who business Guns coming out? I played some of The Professor

1313
01:23:55,000 --> 01:24:00,159
Layton and The Underwhelmed Future. That's
the third US raised A Latent game out

1314
01:24:00,279 --> 01:24:04,119
this past Sunday, number three hundred
and seventy five in Japan. Yeah,

1315
01:24:04,479 --> 01:24:08,119
coming over, they are going in
order, right, Yeah, the Japanese

1316
01:24:08,159 --> 01:24:11,760
release order is the We're just behind. Oh yeah, we're dramatically behind.

1317
01:24:11,800 --> 01:24:14,520
I think they're almost on number five
over there. All those games make me

1318
01:24:14,600 --> 01:24:18,159
realize is that they should call me
Professor Latent. I know what that means,

1319
01:24:18,279 --> 01:24:27,479
I don't know, more like Professor
Lamington match sticks was the dog.

1320
01:24:30,199 --> 01:24:32,760
So how is it? They must
have been real proud of that first game

1321
01:24:32,800 --> 01:24:35,600
they made, because they're still making
that game. Well the second one,

1322
01:24:35,840 --> 01:24:40,319
I'm not. I mean it sounded
like the biggest shoe. I didn't didn't

1323
01:24:40,319 --> 01:24:43,279
touch any of the second one,
but it sounded like. The feedback that

1324
01:24:43,359 --> 01:24:48,319
I heard about the second about Diabolical
Box was that the you didn't have the

1325
01:24:48,439 --> 01:24:53,000
great memorable setting. The first one. Story was aimless in that game,

1326
01:24:53,079 --> 01:24:55,399
like if you're on a train for
a couple hours and then you're in the

1327
01:24:55,439 --> 01:24:59,359
spread out this weird like underworld fantasy
town, and like, yeah, it

1328
01:24:59,399 --> 01:25:01,960
didn't seem to quite know what it
was doing. But this one, the

1329
01:25:02,000 --> 01:25:04,520
story seems a lot more focused than
this one. It's all about time travel.

1330
01:25:04,600 --> 01:25:10,199
You might have you might have,
Oh, I thought it was about

1331
01:25:11,079 --> 01:25:15,079
Needle Point all that too. That's
really already a little bit of Macroma in

1332
01:25:15,119 --> 01:25:18,600
there. None of that time,
No no Doc Brown, no cars.

1333
01:25:18,680 --> 01:25:23,720
Although it's weird. I found myself
finally, like three games into the series,

1334
01:25:23,760 --> 01:25:27,479
I finally started questioning exactly what time
period this series is supposed to be

1335
01:25:27,520 --> 01:25:30,399
said in and what's he a doctor
of anyways? And who's this little boy?

1336
01:25:31,079 --> 01:25:35,479
Uh so I've decided it's basically Award. It's like this weird sort of

1337
01:25:35,560 --> 01:25:40,279
stylized continental version of the present day. What I think, Well, they

1338
01:25:40,319 --> 01:25:45,600
do have automobile waiting. It takes
place in the same place that like that

1339
01:25:46,039 --> 01:25:51,079
is that is Japanese Europe. Yeah, basically Chronicles, Yeah kind of.

1340
01:25:51,439 --> 01:25:55,960
That's that's because because they think,
yeah, they think it's still World War

1341
01:25:56,039 --> 01:26:00,159
two in Europe and also right,
it's still weirdly jaws moving asshole like yeah,

1342
01:26:00,239 --> 01:26:03,279
yeah, it's like any any number
of popular anime that I can't think

1343
01:26:03,319 --> 01:26:05,760
the names of, but you know, yeah, no, Drigging ball Z

1344
01:26:06,920 --> 01:26:11,239
Yeah, absolutely, that's one.
Everyone's always screaming and their hairs on fire

1345
01:26:11,479 --> 01:26:14,159
and the cars pop out of little
capsules. That happens there, right,

1346
01:26:14,439 --> 01:26:21,279
yeah, ta and crumpets and supersion. But Japanese you're calling it. But

1347
01:26:21,359 --> 01:26:25,600
this one, like thirty minutes in
the game, like thirty minutes into the

1348
01:26:25,640 --> 01:26:29,039
game, like like a time machine
has exploded and the Prime Minister is missing

1349
01:26:29,239 --> 01:26:33,279
and you are in like like perplexing
future London and trying to figure out what's

1350
01:26:33,279 --> 01:26:38,920
going on. So like Einstein tried
to go machine in a coffee shop.

1351
01:26:40,039 --> 01:26:43,760
Unfortunately, although I can't tell you
that Granny Riddleton has gone on permanent vacation.

1352
01:26:43,960 --> 01:26:45,960
Whoa, she's the one who stores
the old riddles, right, she's

1353
01:26:46,439 --> 01:26:54,840
on tour with Aerosmith. Yes,
great dance she's dancing for yes, vacation.

1354
01:26:57,199 --> 01:26:59,800
Does that mean she's dead? Oh? She like? You see her

1355
01:26:59,800 --> 01:27:04,159
there, she's like, she's like, I'm done with this, that she

1356
01:27:04,279 --> 01:27:09,279
was dead. You find the shack
that she's always in and she's like,

1357
01:27:09,439 --> 01:27:13,800
I'm sick of this riddle collecting business. I'm gonna here this work, This

1358
01:27:13,840 --> 01:27:15,840
will work without me. I'll see
you later. I'm going on I'm going

1359
01:27:15,880 --> 01:27:20,159
on a trip. Oh okay,
he'll put it on that permanent vacation.

1360
01:27:20,399 --> 01:27:30,840
No, she's just pieces gonna call
out for you, delicious. But they

1361
01:27:30,880 --> 01:27:33,920
did change the puzzle solving music this
time, finally, because it just barely

1362
01:27:34,039 --> 01:27:38,119
changed in the second one. But
it's actually different this time. Cool.

1363
01:27:38,840 --> 01:27:41,800
Do you think Layton still holds up? You think like that still good,

1364
01:27:42,159 --> 01:27:45,560
still charming, as long as the
story is still good. But this seems

1365
01:27:45,560 --> 01:27:47,560
to be so far. Yeah,
and no match sticks that I've seen is

1366
01:27:47,920 --> 01:27:51,279
is it. What's the kid's name? Luke is Luke's still trying to prove

1367
01:27:51,359 --> 01:27:56,600
his worth the Layton and Layton still
just throwing him like the Lamo puzzles,

1368
01:27:56,720 --> 01:28:00,399
like stir a little more on equal
footing now a little a little bit.

1369
01:28:00,399 --> 01:28:02,920
See, I want to I want
the game. I want the adolescent turn

1370
01:28:03,079 --> 01:28:11,199
of Luke where I mean the game
rebels starts out of people, professor,

1371
01:28:11,800 --> 01:28:15,840
how many bodies? Professor? How
to kill them all without you knowing?

1372
01:28:15,359 --> 01:28:19,079
Like where Luke student becomes the teacher. But Luke at the end of the

1373
01:28:19,119 --> 01:28:23,159
game is the bad guy and he's
like I did it off. Like the

1374
01:28:23,239 --> 01:28:27,079
game starts out with you getting a
letter from future grown up Luke and he's

1375
01:28:27,119 --> 01:28:30,399
like, he's out there somewhere.
Don't you gotta see your kids? They're

1376
01:28:30,439 --> 01:28:35,399
they're they're horrible Marty something like that. Uh. For you, it's good.

1377
01:28:35,479 --> 01:28:39,600
Laton game good. If you like
Laton, you want more Latan,

1378
01:28:39,640 --> 01:28:45,680
you should play this Laton people do
laden with late mid That's way better than

1379
01:28:45,840 --> 01:28:47,279
Jeff. That's I think that's what
you were trying to go for earlier.

1380
01:28:47,439 --> 01:28:55,560
No, well you should have.
Yeah, you're not. Do they do?

1381
01:28:55,680 --> 01:28:58,279
They tie in the previous stuff like, is it, Oh, it's

1382
01:28:58,319 --> 01:29:00,439
pretty standalone. I just like the
last one, forget everything that happened.

1383
01:29:00,479 --> 01:29:02,520
The last one was a little more
connected. I mean again, I'm not

1384
01:29:02,600 --> 01:29:05,199
like ninety minutes into this one or
something. But the last one had the

1385
01:29:05,399 --> 01:29:10,000
girl from the first game showed up. Okay, so far this one seems

1386
01:29:10,000 --> 01:29:15,880
like totally standalone kind of story.
So Phoenix writing it forget it out cool?

1387
01:29:17,359 --> 01:29:21,399
Anything else? Brad played the Dead
Space too multiplayer. Yeah you did

1388
01:29:21,479 --> 01:29:27,560
it? Oh? Hey? Also
pac Man God, Jeff shit up and

1389
01:29:27,640 --> 01:29:36,319
talking about fucking pac Man ex man. I should put that out there.

1390
01:29:36,439 --> 01:29:45,680
What about me? Is pac Man
bow? She doesn't have to do the

1391
01:29:45,720 --> 01:29:50,439
way she was addressed she was asking
for. But the bow? What were

1392
01:29:50,479 --> 01:29:55,199
we talking about? Talking about?
Erata side? That game has bombs in

1393
01:29:55,319 --> 01:29:59,800
it. I've seen a little.
You guys played some. We saw it

1394
01:29:59,840 --> 01:30:02,239
with they brought it by, we
checked it out. I yeah, holy

1395
01:30:02,800 --> 01:30:11,960
So it's pac Man Championship Edition d
X Deluxe. Yes, but but I

1396
01:30:12,039 --> 01:30:15,119
mean for all intensive purposes that is
Japanese deluxe. This is this is like

1397
01:30:15,479 --> 01:30:21,720
Championship Edition two, right, Yeah, but fucking crazier, Yeah, somehow

1398
01:30:21,840 --> 01:30:25,199
crazier. You know, in the
first game, it was mostly just you

1399
01:30:25,279 --> 01:30:29,880
know, you'd get some ghost combos
and stuff. It's fast. Uh,

1400
01:30:30,000 --> 01:30:32,920
this one maze is changing on the
fly. So this one they put ghosts

1401
01:30:33,279 --> 01:30:38,039
in the maze that are just static
and like asleep, and when you go

1402
01:30:38,239 --> 01:30:41,399
near them, they wake up and
get pissed and chase you. And they

1403
01:30:41,520 --> 01:30:44,479
directly chase you. They don't stop
chasing you. They're not like, they

1404
01:30:44,479 --> 01:30:46,640
don't go off and wander, they're
not patterned. Once they're on you,

1405
01:30:46,720 --> 01:30:50,640
they're on you. They're like heat
seekers. So also you've mentioned that there's

1406
01:30:50,720 --> 01:30:56,159
like fifty of them, so that's
the other thing is that they keep reappearing

1407
01:30:56,600 --> 01:31:00,279
and you end up with this train
of ghosts chasing you, and more ghosts

1408
01:31:00,279 --> 01:31:02,840
are coming out of the ghost pen
on top of that, and if they

1409
01:31:02,960 --> 01:31:05,560
see you, they get angry and
they fall in line with the rest of

1410
01:31:05,600 --> 01:31:09,800
these ghosts chasing you. And then
you pick up a power pellet and then

1411
01:31:09,880 --> 01:31:14,039
turn around to eat like eighty fucking
ghosts and it like boo, it just

1412
01:31:14,119 --> 01:31:17,359
like speeds up. You're just like
railing through these ghosts. That sounds it

1413
01:31:17,520 --> 01:31:23,800
is even you just you're just describing
it is directly hitting the pleasure centers in.

1414
01:31:24,039 --> 01:31:28,439
There's something intoxicating about that moment it
starts speeding up, just like the

1415
01:31:28,479 --> 01:31:30,359
eating just gets faster and faster and
faster, and it rais point and also

1416
01:31:30,439 --> 01:31:34,479
it raises the pitch on the ways
that it's making every sympathetic buzz off of

1417
01:31:34,560 --> 01:31:39,720
it. Just thinking about it sounds
fucking awesome. And also like, so

1418
01:31:40,359 --> 01:31:42,920
when the ghosts get really close to
you, the game slows down, it

1419
01:31:43,119 --> 01:31:45,560
zooms in a little bit. Yeah, so it's like, you know,

1420
01:31:45,600 --> 01:31:49,119
you gotta quickly dodge to avoid it, and you can drop a bomb and

1421
01:31:49,159 --> 01:31:51,760
blow all the ghosts up. By
the way, you have bombs. Who

1422
01:31:51,880 --> 01:31:57,079
gave the pac Man bombs? Smartest
person in the world. So if you

1423
01:31:57,159 --> 01:32:00,119
end up in a situation where there's
no escape and it zooms in, then

1424
01:32:00,119 --> 01:32:01,720
you're like, well, I'm screwed. You hit the bomb, it blows

1425
01:32:01,840 --> 01:32:05,399
all the ghosts arounds you back into
the box. The game speed like cuts

1426
01:32:05,439 --> 01:32:08,399
in half and you lose a bunch
of bonus. So you don't want,

1427
01:32:08,439 --> 01:32:10,680
you know, you don't want to
use the bombs. Yeah, but it's

1428
01:32:10,720 --> 01:32:14,880
a good like emergency escape. So
like watching it being played by someone who

1429
01:32:14,880 --> 01:32:17,199
really know what they're doing. It
almost seems like dying would be kind of

1430
01:32:17,279 --> 01:32:19,720
hard, Like it seems like it
could be really easy to stay alive.

1431
01:32:19,840 --> 01:32:24,920
Well you'll run out of bombs,
yeah, some some mode would give you

1432
01:32:25,039 --> 01:32:28,760
like infinite bombs or something. But
it seems like even build up bombs pretty

1433
01:32:28,800 --> 01:32:30,720
quickly. But even with like the
first Championship edition, it it kind of

1434
01:32:30,920 --> 01:32:35,279
wasn't about it didn't take along at
least for me to not die. Yeah,

1435
01:32:35,720 --> 01:32:39,359
it was like like how what sort
of scores that? That's my point.

1436
01:32:39,399 --> 01:32:41,840
I mean, these levels are all
timed like that game was I think

1437
01:32:41,920 --> 01:32:45,039
like five minutes was the max or
something, just like a ten minute okay,

1438
01:32:45,079 --> 01:32:46,159
but it's but it's yeah, ultimately
it's not going to be like how

1439
01:32:46,199 --> 01:32:49,640
long can you live? Like last
in the level, it's how many ghosts

1440
01:32:49,680 --> 01:32:54,039
can you eat? What high scores
can you can you post against your friends

1441
01:32:54,119 --> 01:32:56,560
or whatever? It is. It's
not defensive, it's offensive, and there's

1442
01:32:56,560 --> 01:32:59,479
like there's a bunch of new mazes
and stuff in it. Well there's like

1443
01:32:59,640 --> 01:33:04,640
like a visual styles and like one
pac Mania, so you can just change

1444
01:33:04,640 --> 01:33:08,640
them like on the fly. One
of them is like this weird sort of

1445
01:33:08,680 --> 01:33:12,840
pointalism looking like kind of quasi pixel
art having thing made out like everything's made

1446
01:33:12,880 --> 01:33:15,880
out dots. It's and there's crazy. I only heard some of the music

1447
01:33:15,960 --> 01:33:19,439
in that that was really it's pretty
good good and it's all like super like

1448
01:33:19,520 --> 01:33:26,439
super overbright neon looking geometry wars kind
of like out. You still have sparks

1449
01:33:26,560 --> 01:33:29,199
from you know, when you're turning
when I'm grinding, Yeah, when you're

1450
01:33:29,199 --> 01:33:31,520
grinding. Uh. And I can't
remember if we can say this, but

1451
01:33:31,560 --> 01:33:34,039
aren't they saying ten bucks for that? Or they're they don't know. I

1452
01:33:34,279 --> 01:33:38,439
think they're parting. I think they
have not figured out first one was ten

1453
01:33:38,479 --> 01:33:41,199
bucks. The first one was ten
bucks. Hopefully this one will be too,

1454
01:33:41,520 --> 01:33:44,720
But I would pay fifteen dollars.
Yeah, a shame. I'm just

1455
01:33:44,960 --> 01:33:48,000
I know, I know, I'm
just saying I want it real bad.

1456
01:33:48,560 --> 01:33:51,760
Yeah, it's a dude, I
think we can. It's out this year.

1457
01:33:51,920 --> 01:34:00,039
They okay, radical, I think
we can officially put our stamp of

1458
01:34:00,119 --> 01:34:04,600
endorsements on that game. So yeah, dude, it looks so cool pac

1459
01:34:04,720 --> 01:34:10,600
Man. Yeah yeah, getting all
pumped up about pac Man. Yeah.

1460
01:34:11,119 --> 01:34:14,439
So that led us to think about
all the other like the the giant stable

1461
01:34:14,520 --> 01:34:19,239
of unused like artiade like where's dig
Dug Champions? Where is like Mappy Where's

1462
01:34:19,279 --> 01:34:21,960
Mappy X? Yeah, so that
was it's like, yeah, where's where's

1463
01:34:23,000 --> 01:34:26,800
Mappy CE? Where you're opening the
microwave door or like the door that sends

1464
01:34:26,840 --> 01:34:32,199
out the beam and like eating like
a billion cats. You know, they've

1465
01:34:32,279 --> 01:34:38,640
they've had pretty good luck with with
the pac Man stuff, and uh,

1466
01:34:39,159 --> 01:34:42,239
I guess you know, Tito's had
some good luck with the we've been publishing

1467
01:34:42,279 --> 01:34:45,399
the title stuff here. It's just
been Title Square bought title a while back,

1468
01:34:45,520 --> 01:34:49,800
right, okay, but yeah,
so like the Extreme and the Infinity

1469
01:34:49,960 --> 01:34:54,279
Infinity Jean stuff, it seems like
they've had good luck there. Yeah,

1470
01:34:54,279 --> 01:34:57,359
that's Space Invaders, Yeah especially,
I mean it was even was crap,

1471
01:34:57,439 --> 01:34:59,920
but that was kind of like the
one, yeah, the one misfire there,

1472
01:35:00,279 --> 01:35:03,640
but like Infinity Gene was Infinity Gene
was cool on iPhone and that's coming

1473
01:35:03,680 --> 01:35:09,399
out this week way cooler on consoles. Oh yeah, yeah, well good.

1474
01:35:09,439 --> 01:35:11,439
I wasn't sure if that was gonna
be one that would I've I've never

1475
01:35:11,479 --> 01:35:17,159
played it, only they've retooled it
just enough to to work better with that

1476
01:35:17,239 --> 01:35:23,319
stuff. So pac Man, pac
Man ce d X, don't forget to

1477
01:35:23,359 --> 01:35:27,119
pac Man. Always be pac Man. Good luck half pac Man. Yes,

1478
01:35:28,600 --> 01:35:32,199
happily, happily. I'm sorry,
Brad. Before I derailed that train

1479
01:35:32,359 --> 01:35:35,760
into pac Man town, we were
you were about to talk about dead space

1480
01:35:35,840 --> 01:35:43,960
to multi multiplayer. It has multiplayer, fantastic ghosts. I don't think we

1481
01:35:44,000 --> 01:35:47,199
can really follow anything after that.
I also want to know about Man you

1482
01:35:47,239 --> 01:35:50,520
guys. Do you guys played some
move stuff on the Big Live show.

1483
01:35:51,800 --> 01:35:55,720
I haven't seen I haven't seen any
of that. I watched watched the demo,

1484
01:35:55,840 --> 01:36:03,079
but first impressions that stuff seems fine. I've really only played Sports Champions.

1485
01:36:03,159 --> 01:36:09,319
Still, at this point we have
that and kung Fu Rider and very

1486
01:36:09,359 --> 01:36:13,439
misleading name I pet. I think
it's the start the party. He's the

1487
01:36:13,520 --> 01:36:16,600
kung Fu that I don't like in
that well, but it's not. It's

1488
01:36:16,640 --> 01:36:20,560
not. For one thing, it's
Japanese. Should be karate writer if we're

1489
01:36:20,560 --> 01:36:26,399
gonna be like like culturally accurate.
So they're saying the games are racist,

1490
01:36:26,479 --> 01:36:29,560
I'm saying that it's out of touch. I don't know that Slider was much

1491
01:36:29,560 --> 01:36:33,279
better, though Slylider was the original
title, not necessarily evocative on its own,

1492
01:36:33,560 --> 01:36:36,359
but at least not misleading. Like, I feel like kung Fu writers.

1493
01:36:36,399 --> 01:36:40,880
I thought it's hamburgers and it was
not. I thought it was a

1494
01:36:40,920 --> 01:36:44,880
picture. I'm gonna say it's more
about hamburgers than it is about kung fu.

1495
01:36:45,119 --> 01:36:47,000
Kick stuff. While you're on there, you kick us. It's like

1496
01:36:47,039 --> 01:36:57,079
you're a Japanese salary man or secretary
yet anything like I don't know for for

1497
01:36:57,399 --> 01:36:59,840
for whatever, it sounds like the
sort of like new name they would come

1498
01:36:59,880 --> 01:37:01,800
up within the PS one era of
we need to sell this to people.

1499
01:37:02,479 --> 01:37:06,960
It's called something in crazy Japanese over
here, so we clearly need to come

1500
01:37:08,039 --> 01:37:14,920
up with a real name for it. Yoki dokiki, panic time excellent.

1501
01:37:17,600 --> 01:37:23,319
Uh, no one wants to translate
your racist gibberish ung kung Fu Yeah,

1502
01:37:23,399 --> 01:37:28,199
kung Fu Rider. I think that
game looks neat, but I just I

1503
01:37:28,279 --> 01:37:30,239
take it shoot the names anyway.
Yeah. So I've really only played Sports

1504
01:37:30,319 --> 01:37:33,399
Champions so far, and that just
seems like I need to, like it's

1505
01:37:33,439 --> 01:37:36,439
further, I need to get my
home office set up because as it is

1506
01:37:36,520 --> 01:37:40,279
right now, so basically they straight
up say when you're booting it up,

1507
01:37:40,359 --> 01:37:44,359
like you need eight feet of space, and that led to me standing on

1508
01:37:44,439 --> 01:37:48,199
my bed Uh, playing ping pong
bumping the move controllers into my ceiling.

1509
01:37:49,119 --> 01:37:55,159
Uh, not an ideal experience at
least at least they are soft. I

1510
01:37:55,239 --> 01:38:01,239
was not damaging anything other than scraping
the crap off my ceiling. Yeah,

1511
01:38:01,399 --> 01:38:05,439
it's the fidelity on that stuff I
think is is is great. Uh when

1512
01:38:05,479 --> 01:38:09,119
you compare it to like the Motion
plus and that sort of stuff, the

1513
01:38:09,399 --> 01:38:13,199
movement you just it feels like you're
doing it. Yeah, it feels better.

1514
01:38:13,239 --> 01:38:15,720
So you would say that it's still
it feels better even then motion plus

1515
01:38:15,760 --> 01:38:19,119
stuff. Yes, Okay, yeah
I would, uh because because I mean

1516
01:38:19,199 --> 01:38:23,279
the sports Champion thing is is like
a pretty obvious that's the one that's like

1517
01:38:23,399 --> 01:38:27,720
most direct. It's like a ping
pong paddle, and it's it's twisting with

1518
01:38:27,800 --> 01:38:30,239
it. You know, it doesn't
fall out of calibration like the Motion plus

1519
01:38:30,279 --> 01:38:35,159
stuff seems to well also call automatically
calibrating it. But I mean we sports

1520
01:38:35,279 --> 01:38:39,239
resort, Yeah, yes, did
that. That's true pretty similarly too,

1521
01:38:39,359 --> 01:38:44,560
That's true a lot of that there
archery. You know, it's like felt

1522
01:38:44,560 --> 01:38:46,479
pretty good with two of the things. You're holding one up and drawing the

1523
01:38:46,560 --> 01:38:49,720
other one back. And yeah,
I mean it's all really simple stuff like

1524
01:38:49,760 --> 01:38:53,680
none of it, none of it
so far is super mind blowing, but

1525
01:38:53,760 --> 01:38:56,560
the tech works like that's that's I
guess that the best thing to say about

1526
01:38:56,560 --> 01:38:59,239
it is the first wave of I
think for for both this end connect,

1527
01:38:59,279 --> 01:39:01,119
it's got to just be kind of
proof of concept stuff. Yeah. I

1528
01:39:01,239 --> 01:39:09,239
think it's concerning that there isn't uh
the killer abb the Yeah, the so

1529
01:39:09,399 --> 01:39:11,560
called killer. Yeah, it's definitely
like you're looking at the move stuff and

1530
01:39:11,560 --> 01:39:14,800
going like, why is anyone getting
this? Like it's cool but it's not

1531
01:39:15,479 --> 01:39:17,520
and there's good potential down the line. Yeah, there's, but there's nothing

1532
01:39:17,560 --> 01:39:20,079
out of the gate. Well,
actually you want you want some potential,

1533
01:39:20,720 --> 01:39:25,920
you want something to realize some potential
immediately use the XMB with it. Oh

1534
01:39:25,960 --> 01:39:28,399
really? Yeah? Is that cool? It's go, It's cool thought faster

1535
01:39:28,800 --> 01:39:30,640
really, So basically like you're whenever
you hold down the trigger on it,

1536
01:39:31,079 --> 01:39:39,600
you are in control of moving menus, soger any kind of like video playback

1537
01:39:39,600 --> 01:39:43,159
controls or anything like the I did
not try actually playing video with it,

1538
01:39:43,279 --> 01:39:46,880
so I can't say for sure,
but that stuff seemed pretty good put into

1539
01:39:46,920 --> 01:39:49,840
it. That's that's maybe the most
SING want to try. I want to

1540
01:39:49,880 --> 01:39:53,039
try Tumble. Also, I guess
a demo for that is up on the

1541
01:39:53,039 --> 01:39:58,399
PlayStation store right now. It says
block fault like objects fall and loganize them.

1542
01:39:58,399 --> 01:40:00,319
I don't, I don't know.
I don't try it, but it

1543
01:40:00,439 --> 01:40:03,279
was something that looked it looked almost
like trash panic or something, but Jenga

1544
01:40:03,600 --> 01:40:08,039
or I don't know. I don't
know. So while while I'm my gut

1545
01:40:08,159 --> 01:40:11,760
and like this is totally uninformed,
but I feel like the move over the

1546
01:40:12,279 --> 01:40:15,720
connect stuff for fidelity of gameplay and
stuff like that maybe might be more for

1547
01:40:15,840 --> 01:40:19,199
me. The connect at least you
don't have to reach for another controller to

1548
01:40:19,359 --> 01:40:24,119
take advantage of if you have a
camera, you know, that could be

1549
01:40:24,159 --> 01:40:27,399
the bummer, Like if you just
want to navigate the XMB with that controller,

1550
01:40:27,560 --> 01:40:30,319
I have to dig it out of
a drawer because I never play motion

1551
01:40:30,399 --> 01:40:32,359
games anymore. And like the connect
stuff at least it will be there.

1552
01:40:32,680 --> 01:40:35,279
But the stuff I've seen with the
menu with the connect stuff doesn't seem like

1553
01:40:35,760 --> 01:40:40,239
it's super responsive. Yeah, maybe
it doesn't seem like the way my future

1554
01:40:40,399 --> 01:40:43,600
my one big bet right, like
yeah, we really fun in the menus.

1555
01:40:44,399 --> 01:40:45,680
Get that stuff to work, guys, because that is The other thing

1556
01:40:45,760 --> 01:40:49,319
I think that people will eventually run
into with the move stuff, is charging

1557
01:40:49,359 --> 01:40:53,199
all that shit up. Is it
a USB as well? Yeah, so

1558
01:40:53,279 --> 01:40:55,920
it's the same type deal. So
PS three's are now down to two USB

1559
01:40:56,079 --> 01:40:59,000
ports. Yeah, so you'll have
your dual Shock three at least one,

1560
01:40:59,119 --> 01:41:03,960
if not more. You'll have your
wireless official USB headset theoretically, and you

1561
01:41:04,000 --> 01:41:10,560
will have no more fun. Let's
say, to move related things to plug

1562
01:41:10,640 --> 01:41:14,199
in, whether they're two lawns or
one in a sub controller, do they

1563
01:41:14,279 --> 01:41:17,560
daisy chain together or there's a sub
need a charge. Subs completely separate,

1564
01:41:17,560 --> 01:41:20,760
it's all wireless. It's all wireless, okay, Like it doesn't connect to

1565
01:41:20,840 --> 01:41:28,399
the move control. So I already
have a problem where uh, I don't

1566
01:41:28,760 --> 01:41:33,520
like my PlayStation three controller is freably
dead or close to it because when it's

1567
01:41:33,600 --> 01:41:38,079
on, I'm playing it and I'm
far away from the TV, and when

1568
01:41:38,119 --> 01:41:40,880
I'm not playing it, it is
all turned off and it's not charging.

1569
01:41:42,600 --> 01:41:45,840
Keep I keep a separate and like
my second controller is just plugged in.

1570
01:41:45,119 --> 01:41:48,720
But also if you see, I
have my camera and my headset plugged into

1571
01:41:48,720 --> 01:41:51,399
those two ports. So it's obviously
the other thing. The other thing that

1572
01:41:51,439 --> 01:41:54,760
you also have if you if you're
going to do the move is the camera,

1573
01:41:54,920 --> 01:41:59,199
so you have one free. There's
no rear port, right, No,

1574
01:41:59,560 --> 01:42:00,920
okay, if you have that Launch
model, it's got four ports.

1575
01:42:01,039 --> 01:42:05,800
Yes, I'm swimming in ports.
I got that thing. But otherwise you're

1576
01:42:05,840 --> 01:42:10,920
buying a hub or station. Plug
it in your laptop or something. Yeah,

1577
01:42:11,479 --> 01:42:15,520
yes, exactly like you that,
like Microsoft, Sony is not a

1578
01:42:15,560 --> 01:42:19,319
bunch of jerks and let you charge
on anything. You can charge three sixty

1579
01:42:19,319 --> 01:42:24,840
controllers. You have not been able
to do that. I totally. I

1580
01:42:24,960 --> 01:42:28,800
have plugged my three sixty controller into
the PS three into my laptop and all

1581
01:42:28,840 --> 01:42:30,720
this stuff, and then light doesn't
go. The only thing I could get

1582
01:42:30,760 --> 01:42:36,199
a charge on besides the Xbox was
my PC running Windows. That was what

1583
01:42:36,279 --> 01:42:39,520
I plugged it into. So I
don't know exactly I put it in my

1584
01:42:39,560 --> 01:42:42,279
MacBook, No, dice put it
in the so it needs to recognize the

1585
01:42:42,359 --> 01:42:45,399
device. Yes, I don't know, and but I but I have charged

1586
01:42:45,760 --> 01:42:50,319
three sixty NPS three controllers on a
three sixty simultaneously. The same was not

1587
01:42:51,640 --> 01:42:55,439
three on charge off of anything USB, which is like we're good, which

1588
01:42:55,439 --> 01:42:58,600
is the way it should be.
Yeah, anyway, I'm sorry crossing the

1589
01:42:58,680 --> 01:43:02,960
streams and bucks over about time someone
took people to task for what you can

1590
01:43:03,039 --> 01:43:06,720
charge? What happens if you get
a USB passed through cable then plug your

1591
01:43:06,760 --> 01:43:15,319
three sixty into the p S three
mm hmmm versus games with controllers hard to

1592
01:43:15,359 --> 01:43:19,000
say, blow up and Mario shows
up in second level of song to Hedgehog

1593
01:43:19,039 --> 01:43:21,720
two, Will Norman here a little
test jump on him and then like a

1594
01:43:21,800 --> 01:43:26,920
million rings fall out of him.
I bet you do bad things putting out

1595
01:43:26,960 --> 01:43:30,319
their five volts. It's new you
got noudalities. It's like people get you

1596
01:43:30,479 --> 01:43:38,039
make you make Jack's get naked totally
see Larcroft Boobs done. I need to

1597
01:43:38,119 --> 01:43:44,520
go. That's another game I need
to finish. Is that Guardian? Yeah?

1598
01:43:45,439 --> 01:43:47,159
Oh so seriously, like on with
the dead Space multiplayer stuff, all

1599
01:43:47,199 --> 01:43:51,119
right, because I actually kind of
forgot everything already. Humans fighting necromorphs,

1600
01:43:51,399 --> 01:43:55,680
right, Yes, that's what it
is. So you play his neck remorphs,

1601
01:43:55,840 --> 01:43:59,159
Yes, you do. It's four
and four. There are five maps

1602
01:44:00,680 --> 01:44:04,359
and to class based not on the
human side so much. It was hard

1603
01:44:04,359 --> 01:44:06,920
to tell because it was a very
limited like we didn't get to pick load

1604
01:44:06,920 --> 01:44:10,239
outs or any of that. Stuff. We were just like sat down in

1605
01:44:10,319 --> 01:44:14,359
front of stations and just played.
But yeah, on the on the necromorps

1606
01:44:14,359 --> 01:44:15,359
side, it is more class based. It's like Left for Dead, where

1607
01:44:15,359 --> 01:44:19,279
there are very different kinds of necromorphs
like this one can jump and grapple and

1608
01:44:19,359 --> 01:44:23,319
do like melee. I was gonna
say that seems like the point of reference

1609
01:44:23,399 --> 01:44:26,319
for that game totally where it should
be. It's probably like Left for Decoter

1610
01:44:26,479 --> 01:44:28,279
just straight out of the gate.
It was like, oh hey, it's

1611
01:44:28,399 --> 01:44:30,760
Left for Dead space Singularity. Is
that the name of that game? It

1612
01:44:30,920 --> 01:44:36,800
is that? That is the name
of a video games They did that too.

1613
01:44:36,920 --> 01:44:41,640
Yeah, yeah, was very very
much crazy like but yeah, like

1614
01:44:41,720 --> 01:44:45,920
the humans versus monster antagonists from the
campaign thing is becoming like a pretty established

1615
01:44:45,920 --> 01:44:49,039
concept. Also, we didn't knock
it out of the park scooter. Yeah,

1616
01:44:49,119 --> 01:44:54,319
good job. Yeah, always always
a pleasure. Yeah, good to

1617
01:44:54,359 --> 01:44:57,920
hear credit given where credits to do. I didn't want to take credit for

1618
01:44:58,000 --> 01:45:02,039
you what that's a good bit of
business. No, No, I've good

1619
01:45:02,199 --> 01:45:06,960
he's giving him. I'm giving him
genuine props and I appreciate you giving credit.

1620
01:45:09,680 --> 01:45:12,640
So yeah, on the necromar side, there's like there's that the crazy

1621
01:45:12,760 --> 01:45:15,199
like a baby with the tentacles that
can flaid on the whales. Is one

1622
01:45:15,279 --> 01:45:16,720
of them. I can't remember the
names. There's like a crazy as a

1623
01:45:16,800 --> 01:45:21,760
lurker. One of them is a
smoker. The smoker. There's no tape

1624
01:45:25,000 --> 01:45:33,399
which there is there is the equivalent
of a steady oh man vermillion. They

1625
01:45:33,439 --> 01:45:36,640
were only showing three of them,
like one of them aid one of them

1626
01:45:36,640 --> 01:45:41,920
climbs, walls and head. Did
you get the shoot off to get the

1627
01:45:41,960 --> 01:45:45,560
shoot off the limbs as the as
a human, Yeah, like fighting a

1628
01:45:45,600 --> 01:45:49,600
necromor and as a necromoft you continue
to control it after a limb has been

1629
01:45:49,600 --> 01:45:53,560
shot off. That's a good question. I couldn't really tell. I mean

1630
01:45:53,600 --> 01:45:56,760
pretty much once you got a limb
off, you're done anyway, Like that's

1631
01:45:56,800 --> 01:46:00,960
pretty much it. But flail flail
around. It's a baby with a one

1632
01:46:00,000 --> 01:46:02,800
claw something like that. Yeah.
So the maps are all objective based.

1633
01:46:02,880 --> 01:46:05,840
So the four humans are always trying
to get to a place and do a

1634
01:46:05,920 --> 01:46:12,000
thing. They alluring to bring back
to your base. What is what is

1635
01:46:12,039 --> 01:46:15,359
the flag in this game for a
necromorph? Isn't it just like be a

1636
01:46:15,479 --> 01:46:18,760
monster? Yeah, you're humans have
objectives. The course they're just trying to

1637
01:46:18,840 --> 01:46:21,520
kill you. Okay, okay,
okay. One of the one of the

1638
01:46:21,560 --> 01:46:25,439
maps was you're like stuck in a
mining facility and they're trying to kill you,

1639
01:46:25,560 --> 01:46:28,479
so you need to like get this
bomb to blow the entrance open so

1640
01:46:28,520 --> 01:46:31,039
you can get out. So they're
like there's a context of this, there's

1641
01:46:31,920 --> 01:46:33,720
and the other one. The other
one, you're on a ship that's been

1642
01:46:33,760 --> 01:46:36,960
overrun and you're trying to get to
like the escape pods. Are they setting

1643
01:46:38,039 --> 01:46:41,119
this and that like an actual story
part of then, like here's what happened

1644
01:46:41,119 --> 01:46:44,880
between dead Space one Dead Space to
all this crazy they're just there, Okay,

1645
01:46:45,119 --> 01:46:49,560
it's just like, yeah, it's
not definitely not Yeah, the maps

1646
01:46:49,600 --> 01:46:54,079
are not from either campaign. They're
just made for multiplayers. Everybody playing as

1647
01:46:54,079 --> 01:46:57,159
an engineer are you just isaacs?
They all look like isaacs. I don't

1648
01:46:57,199 --> 01:46:58,880
know if there are different kinds of
arm or you can get like that.

1649
01:46:58,960 --> 01:47:00,000
Again, I don't know if there
are a glasses on the human side,

1650
01:47:00,079 --> 01:47:04,319
but I mean there is progression like
Call of Duty style, but you only

1651
01:47:04,399 --> 01:47:10,159
have so in a match, you
play humans and you play necromors every round

1652
01:47:10,199 --> 01:47:13,520
at flip ups, right, so
you're always playing both, but you only

1653
01:47:13,600 --> 01:47:15,880
have one experience level, so as
you rank up, you get new things

1654
01:47:15,960 --> 01:47:20,239
for both sides per level, so
there's not it's not like two experience levels

1655
01:47:20,279 --> 01:47:24,520
to manage or whatever. But is
that all they were showing or is there

1656
01:47:24,640 --> 01:47:28,920
like human on human that's it as
far as I know, that's that's those

1657
01:47:28,960 --> 01:47:31,840
objective maps are all there is,
you know, So probably the most interesting

1658
01:47:31,920 --> 01:47:38,000
thing I saw was that the necromorp
spawn out of like specific like ventilation ducks

1659
01:47:38,239 --> 01:47:42,279
or like little like access hatches.
Like when you're when you're spawning, you're

1660
01:47:42,279 --> 01:47:44,960
just got like a free camera that
you fly around, and like these hatches

1661
01:47:45,000 --> 01:47:48,199
actually glow. It's like you got
this like super orangey yeah, and like

1662
01:47:48,239 --> 01:47:50,960
these little hatches like glows. You
just point at one and hit the button

1663
01:47:51,279 --> 01:47:54,279
and next thing, you know,
like your thing is like crawling out of

1664
01:47:54,359 --> 01:47:56,880
that hatch into the action. Do
you get like monster vision? Is it?

1665
01:47:57,000 --> 01:48:00,199
Is it anyway like once you're in
the game, you're just good questions?

1666
01:48:00,680 --> 01:48:04,039
Yeah, No, it's it's to
totally be like Walley. Yeah,

1667
01:48:04,800 --> 01:48:06,680
yeah, like when you're spawling,
it kind of does look like that,

1668
01:48:06,800 --> 01:48:10,600
but like as you're playing, like
but it's a third person's third person,

1669
01:48:10,880 --> 01:48:13,560
so it wouldn't really make much sense
to But I just thought it was cool

1670
01:48:13,600 --> 01:48:15,880
that you can, like you kind
of see where the action is localized and

1671
01:48:15,960 --> 01:48:18,039
look for like a great hatch near
their hatch, like closer there, and

1672
01:48:18,079 --> 01:48:19,800
you can just kind of like pop
right off on top of them. So

1673
01:48:19,880 --> 01:48:23,800
that was kind of cool cool,
But I don't, you know, I

1674
01:48:23,840 --> 01:48:27,079
don't know. I don't know how
much it'll add to the longevity of the

1675
01:48:27,159 --> 01:48:30,000
game. It looked like it would
be fun for a couple of weeks maybe,

1676
01:48:30,199 --> 01:48:34,640
But guys pac Man, Yeah,
that's pretty cools bombs. But the

1677
01:48:34,680 --> 01:48:39,399
ghosts are asleep. But then you
blast by him. They're like, huh

1678
01:48:39,479 --> 01:48:45,520
what, I'm gonna come get you. I'm ghost. I'm just off ghosts.

1679
01:48:45,880 --> 01:48:48,319
Are they like, are they like
off colored ghosts? They do?

1680
01:48:48,439 --> 01:48:53,920
They like differentiate those ghosts from like
core ghosts things they do? Do we

1681
01:48:54,039 --> 01:48:59,000
have it has like the ghost family
expanded. Yeah, Mesmron has been working

1682
01:48:59,079 --> 01:49:06,399
over time creating new types of ghosts. Oh yes, packan Championship Edition cartoons,

1683
01:49:06,479 --> 01:49:14,800
cannon to those awful cartoons. Oh, they made that one episode of

1684
01:49:14,840 --> 01:49:18,479
the pac Man cartoon free on Xbox
Live. I still have it. Also,

1685
01:49:18,520 --> 01:49:24,199
it's an full HDP. It's like
a two gig file or something completely

1686
01:49:24,279 --> 01:49:28,680
stupid. I love the ghosts had
to like change your clue and it's man,

1687
01:49:28,920 --> 01:49:32,399
I love that. It is so
bracingly bad. It is. It

1688
01:49:32,560 --> 01:49:45,640
is no but I just just like
flagrant quality control issues. Sure, it's

1689
01:49:45,640 --> 01:49:47,359
hard to keep track all those different
ghost colors, Okay, I was like,

1690
01:49:47,479 --> 01:49:50,199
yeah, like all the ghosts are
the same color in the scene or

1691
01:49:50,239 --> 01:49:54,920
something. I'm just like, no
one gave a ship, no one gave

1692
01:49:55,039 --> 01:49:59,199
half a ship. I was just
like, make everything pack, make it

1693
01:49:59,279 --> 01:50:02,560
eleven minutes and get through it.
Korea, we need you to do this

1694
01:50:02,760 --> 01:50:09,479
quickly. It worked for the Smurfs. Make this animation fast. It makes

1695
01:50:09,560 --> 01:50:14,960
the Smurfs look incredible. It makes
it makes the new Smurfs Live Action movie

1696
01:50:15,119 --> 01:50:19,560
look incredible. Action. Yeah,
you don't want to go looking out for

1697
01:50:19,800 --> 01:50:24,600
who's playing Smurf at that's a c
g I thing. Yeah, but you

1698
01:50:24,680 --> 01:50:28,039
know what that means. What it
means that there will be a pawn spin

1699
01:50:28,199 --> 01:50:32,079
a porn spinoff of Smurf Live Action
movie. I think they're just like taking

1700
01:50:32,199 --> 01:50:38,079
the Avatar porn spinoff. You're just
titling it. Fine, yeah, it

1701
01:50:38,560 --> 01:50:43,439
looks like but it's it's there's there's
a trailer. Yeah, don't do not

1702
01:50:43,520 --> 01:50:50,239
seek out this trailers. It's set
in the city. It's records scratch and

1703
01:50:50,319 --> 01:50:56,840
then like a bust a move starts
playing or or wild things. All right,

1704
01:50:57,159 --> 01:51:00,079
some late of the old medina you
hold, Yes, could have been

1705
01:51:00,520 --> 01:51:04,520
necessarily late nineties, but I get
what I'm slate eighties is what I meant.

1706
01:51:04,680 --> 01:51:11,520
But yes, third eyeblines, seminal
hits, semi charmed Life starts playing,

1707
01:51:11,560 --> 01:51:15,000
and then the Smurfs are there,
and then All Star by smash Mouths

1708
01:51:15,359 --> 01:51:20,239
playing, and then Surf there and
they're doing like a booty dance or something

1709
01:51:20,279 --> 01:51:25,960
to it, and you're just like
the Who Let the Dogs Out plays and

1710
01:51:26,000 --> 01:51:29,479
then a dog is chasing Asriel up
a tree and there's no like then record

1711
01:51:29,560 --> 01:51:32,560
scratch, like eight record scratches,
and then at some point the phrase smurf

1712
01:51:32,680 --> 01:51:38,159
you, and then there's some get
smurf, some hot dog vendor talking to

1713
01:51:38,239 --> 01:51:42,399
a Smurf with a misunderstanding. Yep, yep, we ain't gotten no smurf.

1714
01:51:43,119 --> 01:51:47,239
Yeah you know what I'm I feel
like we just wrote a really good

1715
01:51:47,239 --> 01:51:51,159
Smurf moving. They don't show any
of this in the trailer. I'm just

1716
01:51:51,199 --> 01:51:54,600
saying, like, as far as
the it's it's like the sound of a

1717
01:51:54,680 --> 01:52:00,159
thousand record scratches playing over fucking Cole
Medina. That's That's what they're trying to

1718
01:52:00,239 --> 01:52:01,960
make, is it? And who's
the who's the who's the live action guy?

1719
01:52:03,239 --> 01:52:05,079
That's it? It's the only that's
all the only one that I think

1720
01:52:05,119 --> 01:52:10,279
has been shown or they've talked.
Piper Parabow is the girl. Who's like,

1721
01:52:10,399 --> 01:52:14,840
who's the who's not? But I'm
just saying I got all excited,

1722
01:52:15,439 --> 01:52:19,399
dude, sick. I love the
guy who played the human and Alvin and

1723
01:52:19,399 --> 01:52:24,319
the Chipmunks who played Jason Lee.
Yeah, so who's the Jason Lee of

1724
01:52:24,359 --> 01:52:29,239
this? I don't know. Question. You know, you have to go

1725
01:52:29,359 --> 01:52:33,439
find who wasn't to play the guy
in the Garfield movies played John was there?

1726
01:52:34,119 --> 01:52:39,560
Yeah? I think it was.
Yeah, I think it was who

1727
01:52:39,640 --> 01:52:45,760
played the man in the Yeah Curious
George movie. Every movie needs this,

1728
01:52:45,880 --> 01:52:49,159
dude, Yeah, you're right,
every man or girl. It could be

1729
01:52:49,199 --> 01:52:54,000
a girl. Usually it's a guy
and the Smurfs have to help him get

1730
01:52:54,079 --> 01:52:58,359
the girl. So where is where's
this? And then jokey, what are

1731
01:52:58,399 --> 01:53:01,920
you doing jokey? They'll give him
this CG gift that'll explode. I hate

1732
01:53:02,319 --> 01:53:06,119
that I had anything to do with
this conversation happening. Really bummed out about

1733
01:53:06,119 --> 01:53:15,119
that. Now you go, fuckft
Shifty Smurf helping the guy fix his car.

1734
01:53:15,560 --> 01:53:17,720
That's right, without him knowing.
You have the power to stop this.

1735
01:53:23,640 --> 01:53:27,079
We can save Manhattan because I spent
my weekend getting my my DLC on

1736
01:53:27,840 --> 01:53:31,000
and then the eats them. Oh
man, I don't know. I thought

1737
01:53:31,000 --> 01:53:38,079
you were gonna say something really dirty. Glad you didn't spend my weekend getting

1738
01:53:38,079 --> 01:53:47,359
my I'm like, oh me,
DLC downloadab downloadable? What did John tent?

1739
01:53:53,199 --> 01:53:54,960
So? Yeah, I was just
looking to realize, Like shit,

1740
01:53:55,079 --> 01:53:58,960
I bought the signal for Alan Wake
like a month ago and I haven't touched

1741
01:53:59,039 --> 01:54:01,760
that yet. And then all this
talk about all this mass Effect two stuff,

1742
01:54:01,760 --> 01:54:04,479
I'm like, I want to don't
talk about I'm gonna go download some

1743
01:54:04,520 --> 01:54:08,680
stuff and knock out some of this
this DLC. So the first thing was

1744
01:54:08,880 --> 01:54:13,000
fucking first and just busted through,
uh or first got the last of my

1745
01:54:13,159 --> 01:54:15,760
candles two in. I'm now done
with candles two so just in time for

1746
01:54:15,800 --> 01:54:19,039
the time for the past. They
put on the patch that fixes the thing

1747
01:54:19,119 --> 01:54:21,680
in the review. Oh yeah,
although that stuff, I was never experiencing

1748
01:54:21,680 --> 01:54:25,239
any of that stuff. And multiplayer
that was it seemed like it happened to

1749
01:54:25,239 --> 01:54:27,680
me, and multiplayer didn't you're here
and there, it was more frequent and

1750
01:54:27,720 --> 01:54:30,279
single player. But yeah, I
mean once it started happening for me,

1751
01:54:30,439 --> 01:54:33,319
like it started becoming super noticeable.
And the single player but I just don't

1752
01:54:33,319 --> 01:54:40,199
know a weird problem. But hey, it's they've fixed. They fixed it,

1753
01:54:40,359 --> 01:54:43,800
now you can, so it's everything
else is still the same. Yep,

1754
01:54:44,000 --> 01:54:46,479
so now it's it's it's it's yeah, it's the same. What else

1755
01:54:46,520 --> 01:54:51,479
did you play? Anyways? The
signal which is that first DLC for did

1756
01:54:51,520 --> 01:54:55,479
you blow through? Because it's kind
of like it is pretty sure time there

1757
01:54:55,520 --> 01:55:00,159
was one sitting pretty hard though,
So it is, and that's not what

1758
01:55:00,319 --> 01:55:05,800
Alan Wake DLC should be. It
should not be as combat focused as that

1759
01:55:05,960 --> 01:55:12,239
was. They have atmosphere and story
and the stuff. You're not wrong,

1760
01:55:13,439 --> 01:55:18,760
But it also made me realize that
I don't there's a lot about Allen Wake

1761
01:55:18,840 --> 01:55:24,319
I really don't like, specifically the
playing at part, Like I like looking

1762
01:55:24,359 --> 01:55:26,560
at it, and I like the
world that they've created, and I think

1763
01:55:26,560 --> 01:55:30,279
the fiction in the tone uh is
all a lot of fun, but just

1764
01:55:30,399 --> 01:55:35,600
the like underlying combat and then like
basically kind of just ginning up weird gameplay

1765
01:55:35,680 --> 01:55:42,600
scenarios for you to go through with
this combat. It more than anything in

1766
01:55:42,680 --> 01:55:45,880
the main game, the Signal felt
like a game. It felt like,

1767
01:55:46,039 --> 01:55:50,600
here are contrivances for a video games, a series of combat challenges. Basically,

1768
01:55:50,800 --> 01:55:54,399
yeah, like they just threw a
billion enemies at you. Yeah,

1769
01:55:54,880 --> 01:55:57,880
and uh, and I didn't.
I didn't love that. I will say

1770
01:55:57,920 --> 01:55:59,920
that I appreciate it. At the
beginning of it, they do their little

1771
01:56:00,079 --> 01:56:02,520
like previously on Allen Wake explaining the
end of the game to me, which

1772
01:56:02,560 --> 01:56:08,520
is, ok yeah, now I
get it. But then by the end

1773
01:56:08,560 --> 01:56:10,840
of it, I'm like, Okay, I fucking again have no idea what's

1774
01:56:10,840 --> 01:56:15,359
going on. So so my copy
of Allan Wake is still sealed. That's

1775
01:56:15,359 --> 01:56:21,399
just passed me by dude, go
PLAYEMP first touched that, but I played

1776
01:56:21,520 --> 01:56:25,760
a bunch of that, or I
played some of that and kind of didn't

1777
01:56:25,840 --> 01:56:29,840
want to play anymore of it,
and still kind of don't. I feel

1778
01:56:29,840 --> 01:56:31,399
like you can you can find out
what Allan Wake is in the first hour

1779
01:56:31,479 --> 01:56:33,520
and if you like it, if
you play the first hour, you might

1780
01:56:33,560 --> 01:56:38,039
as well play the remaining seven.
But like, the gameplay won't change.

1781
01:56:38,079 --> 01:56:41,960
I just know if you like it, or my time is valuable. How

1782
01:56:42,039 --> 01:56:45,520
much do you value achievement points?
Yeah, there's quite a few of those.

1783
01:56:45,640 --> 01:56:51,279
Yeah, and most of them are
pretty easy dangerous. Ever since I

1784
01:56:51,319 --> 01:56:54,880
broke a hundred K, I don't
value them like I used to. I'm

1785
01:56:54,880 --> 01:57:00,119
just allan wake. Yeah, the
signal and then they're little like cheek he

1786
01:57:00,399 --> 01:57:03,760
fucking like Verizon thing that was in
there. Fuck them. They did not

1787
01:57:03,880 --> 01:57:09,000
earn it, that's you know.
They they were really really flagrant with the

1788
01:57:09,039 --> 01:57:12,600
product placement throughout the full game,
and then to like try and have a

1789
01:57:12,720 --> 01:57:15,600
little like, oh, you know
product placement, it's like, no,

1790
01:57:15,079 --> 01:57:17,800
you you you do not have the
right to do. That doesn't make it

1791
01:57:17,880 --> 01:57:20,119
okay. Yeah. I was like, oh, well that's okay. That

1792
01:57:20,439 --> 01:57:25,199
there was Energizer and Verizon bullshit all
over the first game, and it's still

1793
01:57:25,800 --> 01:57:30,159
even pretty flagrant in the DLC.
It's like can you hear me? Now?

1794
01:57:30,279 --> 01:57:33,720
Fuck you? Fuck you that.
Yeah. That that did not help.

1795
01:57:34,640 --> 01:57:38,039
But after that things got so much
better because I went and played the

1796
01:57:38,039 --> 01:57:44,119
mass effect to DLC and Layer of
I won't hear. So I played first.

1797
01:57:44,520 --> 01:57:50,319
I played through Overlord, the older
DLC pack. It's okay, you

1798
01:57:50,359 --> 01:57:54,760
know, I kind of just like
whatever combat scenarios, cool end, cool

1799
01:57:54,880 --> 01:58:00,760
end, But I don't like the
hover car stuff or whatever. It's no,

1800
01:58:00,279 --> 01:58:03,279
it's not as short as I wish
that it was. Well, the

1801
01:58:03,319 --> 01:58:06,199
problem is that it's not a huge
It's not a huge piece of DLC already,

1802
01:58:06,239 --> 01:58:09,079
and that ship felt like padding.
It was like, oh, I

1803
01:58:09,239 --> 01:58:11,920
spend you know, fifteen minutes here
or that's you just have to get from

1804
01:58:12,000 --> 01:58:15,399
like ten minutes here outpost the outpost, right, you just gotta you have

1805
01:58:15,479 --> 01:58:17,920
to like hunt around for stuff in
certain parts, and there's almost like platforming

1806
01:58:18,039 --> 01:58:24,439
with the however vehicle, the other
one fire walker or whatever. No,

1807
01:58:25,159 --> 01:58:27,560
oh there was you're right, there
was more of that in that. Maybe

1808
01:58:28,239 --> 01:58:32,520
maybe that's what I was thinking of, was the Kasumi. The problem is

1809
01:58:32,520 --> 01:58:34,880
that I downloaded all this stuff at
once, so I wasn't entirely clear like

1810
01:58:34,960 --> 01:58:39,800
what DLC was responsible for which missions, because all when you get into the

1811
01:58:39,840 --> 01:58:41,600
game, so I was just like, you got all these emails, you

1812
01:58:41,680 --> 01:58:43,880
can go do this, this,
this or this now and I'm like emails,

1813
01:58:44,159 --> 01:58:46,720
I'm like, which no, although
we are running boast dot com.

1814
01:58:48,479 --> 01:58:51,640
Yeah, anyways, Consuming I thought
was okay, mostly because I think that

1815
01:58:51,760 --> 01:58:58,199
she is a good character addition to
that game, and they they do fun

1816
01:58:58,319 --> 01:59:00,079
interesting Brad. I don't know if
you played it, Yeah, play through

1817
01:59:00,119 --> 01:59:03,239
the Consuming stuff. Like, I
think she's interesting as a character. They

1818
01:59:03,279 --> 01:59:06,119
have a like the voice actress for
her. She's really it's really good.

1819
01:59:06,119 --> 01:59:09,920
It's a shame. It's a shame
they don't integrate those DALC characters more and

1820
01:59:10,000 --> 01:59:12,039
back into the main game. I
mean, I guess you can't expect that

1821
01:59:12,239 --> 01:59:15,159
much, but they like they have
very limited plus with when they're releasing,

1822
01:59:15,399 --> 01:59:17,279
like you already played the game,
like would you really want to? But

1823
01:59:17,439 --> 01:59:20,279
even like when you go visit them
on the ship and they want to bone

1824
01:59:20,359 --> 01:59:23,880
them, no, I mean like
they all get their own little like all

1825
01:59:24,000 --> 01:59:27,399
right, I want to bone them. She is pretty, she's yeah,

1826
01:59:27,520 --> 01:59:31,039
and there's and there's playing as Lady
Shepherd. There's some some good, uh

1827
01:59:31,720 --> 01:59:35,239
sideways glances. So I mean that's
my whole thing. Like when you find

1828
01:59:35,279 --> 01:59:38,720
people on the on your ship who
are from the main game, they're like

1829
01:59:39,079 --> 01:59:42,279
whole dialogue trees that you can go
through just like get more of their character.

1830
01:59:42,399 --> 01:59:45,600
But like these DLC characters like no
dialect, tree, no Engagement's just

1831
01:59:45,720 --> 01:59:48,399
like it's just like Zaide or whatever. Yeah, he just hangs out like

1832
01:59:48,439 --> 01:59:51,079
you will whip once in a while. But they talk about the items that

1833
01:59:51,119 --> 01:59:55,720
are around them. Yeah, but
there's this thing in your cabin that is

1834
01:59:56,319 --> 01:59:59,399
you're going to briefly tell me something
about. Yeah, so much of that

1835
01:59:59,479 --> 02:00:02,199
game is sing out the characters and
establishing a universe. But her mission was

1836
02:00:02,199 --> 02:00:06,279
actually like other than the hover boat
stuff, which I didn't care for,

1837
02:00:06,840 --> 02:00:10,920
there's none of that in her mission. That's not her Oh okay, is

1838
02:00:10,960 --> 02:00:14,159
the heist? What's the she's the
statue of Liberty Head? Where does where

1839
02:00:14,199 --> 02:00:18,600
does that other hover mission come from? Is that part of Overlord? Lord

1840
02:00:18,680 --> 02:00:23,560
has some of it stuff we gotta
climb the you gotta go over the lava

1841
02:00:23,800 --> 02:00:27,960
stream or whatever. That's I think
that's some Overlord And then fire Walker is

1842
02:00:28,039 --> 02:00:30,439
that what it is? That was
the free service works? Okay, okay,

1843
02:00:30,479 --> 02:00:31,760
okay, So that that just like
showed up, and so I wasn't

1844
02:00:31,800 --> 02:00:33,760
sure. I thought, like,
is this part of this or the other

1845
02:00:33,840 --> 02:00:36,560
thing which is weird because I played
that out of sequence, and that was

1846
02:00:36,680 --> 02:00:41,199
that they were supposed to be like
the introduction of the hover vehicle. But

1847
02:00:41,239 --> 02:00:45,760
I've already gone through Overlord anyways,
consuming the mission I thought was rad.

1848
02:00:45,880 --> 02:00:48,079
Also, well again with the museum
is pretty cool, will you like,

1849
02:00:48,199 --> 02:00:51,279
let's go through that guy's gallery?
Oh yeah, yeah, yeah, that

1850
02:00:51,319 --> 02:00:56,479
stuff was cool. And uh also
just you know, mixing up kind of

1851
02:00:56,600 --> 02:01:00,760
the the genres that they're pulling the
structure from, like I did that James

1852
02:01:00,800 --> 02:01:01,960
Bondy. Yeah, a little bit
of a little secret agent shit. I

1853
02:01:02,000 --> 02:01:08,880
thought that was cool. And then
uh yeah, Shadow Broker is just fucking

1854
02:01:09,159 --> 02:01:12,119
great. Like if you want to, if you like mass effects, to

1855
02:01:12,399 --> 02:01:15,840
go and buy Layer of the Shadow. I read the comic books, and

1856
02:01:15,880 --> 02:01:18,319
I hear if you've read the comic
books, it's even better, I bet,

1857
02:01:18,359 --> 02:01:23,640
because that's all about the Shadow.
Dude. It's it's good. It's

1858
02:01:23,720 --> 02:01:26,920
good good stuff, Like great locations, Like they make a bunch of new,

1859
02:01:27,279 --> 02:01:31,119
very expensive looking locations that are just
crazy and cool. They have this

1860
02:01:31,279 --> 02:01:38,199
whole like like kind of almost film
noir detective story kind of vibe. For

1861
02:01:38,319 --> 02:01:41,439
part of it. There's some great
chase sequences. There's just some some neat

1862
02:01:41,520 --> 02:01:44,720
set pieces, and it's like bitchy
Learra in it, like the New Heart

1863
02:01:44,840 --> 02:01:48,039
edge and yeah, and and Lear's
in it to confirm that she you use

1864
02:01:48,079 --> 02:01:51,479
her. She's in your party.
She is in your party's I just want

1865
02:01:51,520 --> 02:01:56,119
to know if she is also in
your party after this. You know,

1866
02:01:56,600 --> 02:01:59,920
I'm gonna say no, she does
not show up as like a selectable.

1867
02:02:00,079 --> 02:02:03,039
Ever, she is in your party
because the story of the DLC demands that

1868
02:02:03,119 --> 02:02:06,000
she be in your party. Said, she does come and hang out on

1869
02:02:06,039 --> 02:02:10,039
your ship afterwards, right, just
like you know, I would I would

1870
02:02:10,119 --> 02:02:13,880
rather not talk too much about after
this game. I'm just talking about,

1871
02:02:14,000 --> 02:02:15,479
like from a value proposition, like
what this adds to the game. It's

1872
02:02:15,560 --> 02:02:18,800
it's a value in the quality of
the sure, sure, But I mean

1873
02:02:18,880 --> 02:02:23,199
there's some stuff. Okay, So
there's some stuff that you get to learn

1874
02:02:23,239 --> 02:02:27,399
about all of the characters after this
is over that is worth the price of

1875
02:02:27,520 --> 02:02:31,920
missions. That that you get little
little bits of information about everyone that is

1876
02:02:32,319 --> 02:02:36,600
some of like you know, there's
all that that huge amount of Codex information

1877
02:02:36,680 --> 02:02:42,640
they have and in mass effect too, like the like the absolute best of

1878
02:02:42,720 --> 02:02:45,520
any of that stuff, like some
some material like that on all of your

1879
02:02:45,640 --> 02:02:48,479
crew that is fucking so well done. Again, I don't want to I

1880
02:02:48,520 --> 02:02:51,680
don't want to talk too much about
the specifics because I think it's a cool

1881
02:02:51,800 --> 02:02:56,680
ride that's worth taking. And yeah, like those by way of guys fucking

1882
02:02:56,760 --> 02:03:01,159
killed it on on that specific Dlcolah, I've been looking at that game with

1883
02:03:01,279 --> 02:03:06,720
a skeptical eye for the last couple
of weeks. Yeah, I think Vinnie

1884
02:03:06,760 --> 02:03:13,680
knows what I'm talking about. There's
a theory advanced on another podcast in the

1885
02:03:13,760 --> 02:03:18,479
light of the PS three news that
the whole reason that the roster was wiped

1886
02:03:18,520 --> 02:03:24,399
clean and you have a whole new
cast of characters here is because a they

1887
02:03:24,479 --> 02:03:26,760
knew that they would never be able
to put the first game out on the

1888
02:03:26,800 --> 02:03:30,239
p S three and be what better
way to get new people into it than

1889
02:03:30,359 --> 02:03:32,760
to just start over with all that
stuff. I think half of that is

1890
02:03:32,920 --> 02:03:36,680
conspiracy theory. Yeah, I mean
it's a little bit like kind of stuff.

1891
02:03:36,680 --> 02:03:40,239
I mean like if you yes,
if you're gonna make a if you're

1892
02:03:40,239 --> 02:03:45,600
gonna make another game, uh that
relies on new dudes. I mean,

1893
02:03:45,720 --> 02:03:46,680
yeah, it is a great way
to get new people into it. But

1894
02:03:46,760 --> 02:03:51,880
like, I don't know about the
console specific, there's still way too much

1895
02:03:53,039 --> 02:03:55,920
like, yeah, you get a
new team of dudes, but there's still

1896
02:03:56,119 --> 02:03:58,680
like way too much referencing there.
Yeah, this is the first game,

1897
02:03:58,720 --> 02:04:02,720
and there's a decent none of the
Yeah, like the continuity is so sewn

1898
02:04:02,840 --> 02:04:06,119
up in that game, where like
that the first game, and I still

1899
02:04:06,119 --> 02:04:10,560
had to spend like an hour reading
fucking codex before I really got into the

1900
02:04:10,840 --> 02:04:12,920
two. Yeah, so like just
be like, all right, what is

1901
02:04:13,000 --> 02:04:15,520
the like who like what's up with
the council and who are these guys and

1902
02:04:15,560 --> 02:04:18,119
what's the British? Remember that,
just remember like all of the like,

1903
02:04:18,199 --> 02:04:23,840
okay, the Quarreans created the death
and then the Silarians created the geno phage

1904
02:04:23,920 --> 02:04:28,039
that the Krogan is. Just like
I have to remember a lot of stupid

1905
02:04:29,920 --> 02:04:32,199
They already did the leg work in
case you didn't play the first game to

1906
02:04:32,239 --> 02:04:34,640
put hooks in there that are like, well, you know, tell me

1907
02:04:34,720 --> 02:04:38,479
again about the war that happened,
And they are adding some stuff to the

1908
02:04:38,560 --> 02:04:41,359
p S three version to even further
set that stuff up. I'm not saying

1909
02:04:41,359 --> 02:04:43,840
I fully buy into that theory,
but you know, it's kind of something

1910
02:04:43,880 --> 02:04:45,800
and the fact that like Rex can
either be there or not. It's like

1911
02:04:46,000 --> 02:04:48,560
that's some that's some work. You
know. There's like options in there for

1912
02:04:49,000 --> 02:04:51,600
people that are like, you know, I don't really know what happened in

1913
02:04:51,680 --> 02:04:55,079
the first one. Sure, I
don't know about all that. I think

1914
02:04:55,079 --> 02:04:58,159
there are their attempts to you know, take your choices from the first game

1915
02:04:58,199 --> 02:05:00,960
and carry them forward. We're largely
successful. Those were great. Yeah,

1916
02:05:00,159 --> 02:05:05,399
so to tout you put forth the
notion that they were trying to deliberately sever

1917
02:05:05,520 --> 02:05:10,560
it or something for for a new
offensive, And if they were going to

1918
02:05:10,600 --> 02:05:13,239
do that, they would have crant
it all out at once. Whatever other

1919
02:05:13,319 --> 02:05:16,560
podcasts you're listening to. It's fucking
crazy, straight because e A, you

1920
02:05:16,640 --> 02:05:20,520
know, it wasn't even a Microsoft
published game with the second one was that

1921
02:05:20,560 --> 02:05:24,720
shit, So if they wanted to, they could have just put it all

1922
02:05:24,720 --> 02:05:26,960
out at once. And I'm just
gonna put this out there now. I

1923
02:05:27,039 --> 02:05:30,920
bet there'll be new characters in the
third one. Yeah, it would be

1924
02:05:30,960 --> 02:05:36,560
a real bummer if there weren't,
especially since like your party could have died

1925
02:05:38,199 --> 02:05:41,319
or I guess one hundred percent of
your party could have died in two So

1926
02:05:41,520 --> 02:05:46,439
like, I don't think you can
take one of those saves over the Yeah,

1927
02:05:46,439 --> 02:05:48,520
the no Shepherd save. I don't
think you would be awesome though,

1928
02:05:48,520 --> 02:05:51,479
if you did and you just pop
in that disk and it's like, here's

1929
02:05:51,520 --> 02:05:57,000
what happened last time, You're done. You just bought this game and this

1930
02:05:57,279 --> 02:06:00,800
just yeah, there was like some
nhilistic end apocalyptic like yeah, because there

1931
02:06:00,880 --> 02:06:03,920
was no Shepherd, like this happens. I'll just play you this kind of

1932
02:06:03,920 --> 02:06:09,000
along like five minutes CG movie that's
like, look at you, Money's whereas

1933
02:06:09,039 --> 02:06:11,279
now? Like do you want to
start over? Like play for real?

1934
02:06:11,399 --> 02:06:15,000
I mean conspiracy theories aside, they
did sort of aggressively distance themselves from the

1935
02:06:15,119 --> 02:06:18,399
lineup of the first game, I
don't think a little more forcefully than I

1936
02:06:18,479 --> 02:06:23,279
thought, like was natural. I
liked it. I think that it was.

1937
02:06:23,359 --> 02:06:26,079
I think it benefited the game,
like regardless of I mean, we

1938
02:06:26,159 --> 02:06:30,520
can sit here and speculate on intention
all fucking day, but like the end

1939
02:06:30,600 --> 02:06:33,239
result I thought was, you know, it gave that game its own tone,

1940
02:06:33,359 --> 02:06:36,359
sure, which you need because that
is a much more raw dog game.

1941
02:06:36,439 --> 02:06:40,239
I think it ends up working out
to its benefit too, because anytime

1942
02:06:40,279 --> 02:06:42,960
you do encounter someone from the first
game, you're like, oh, dude,

1943
02:06:43,079 --> 02:06:46,319
yeah, you get really and like
it's such an I really really like

1944
02:06:46,439 --> 02:06:49,600
that game, and I really liked
the story of the narrative in that game,

1945
02:06:49,640 --> 02:06:50,840
and like, you know, I
went through all the books and the

1946
02:06:50,880 --> 02:06:56,199
comic books or whatever, and like
for them to not leave those loopholes of

1947
02:06:56,319 --> 02:06:59,560
like, well, how come this
character is super gimped in this play through

1948
02:06:59,640 --> 02:07:02,840
and super powerful powerful in the first
one when everybody's kind of explained that Garrits

1949
02:07:02,960 --> 02:07:05,760
is the only holdover, but he
had a rough transition, you know,

1950
02:07:05,920 --> 02:07:09,720
between the first one and second one. Your character has been wiped clean,

1951
02:07:09,960 --> 02:07:12,920
like they explain, they think they're
time to explain a lot of that stuff,

1952
02:07:12,960 --> 02:07:15,319
and like you don't have the huge
roster that you had in the first

1953
02:07:15,359 --> 02:07:18,760
one, I'll suddenly have to be
kind of you know, wiped clean and

1954
02:07:18,840 --> 02:07:23,239
started out for no reason, you
know. So I don't know, like

1955
02:07:23,359 --> 02:07:26,199
your level comes in, like all
that stuff came in with me. So

1956
02:07:26,840 --> 02:07:28,920
I don't know. I thought they
did a good job. I don't think

1957
02:07:28,960 --> 02:07:32,159
they went out of their way to
think that far ahead on the aside from

1958
02:07:32,319 --> 02:07:36,600
the reasons that are just like make
a really enjoyable game too introduce character.

1959
02:07:36,680 --> 02:07:39,960
Yeah, I think that the ways
that they go about that stuff end up

1960
02:07:40,239 --> 02:07:44,439
like benefiting the game in the long
run. Yeah, it's just entertainment regardless.

1961
02:07:44,760 --> 02:07:47,399
Yeah, Layer of the Shadow Broker, it's ten bucks. I highly

1962
02:07:47,520 --> 02:07:51,359
highly recommended. It's some fun combat, some good stories, some good atmosphere.

1963
02:07:53,279 --> 02:07:57,359
Yeah, they just yeah, they
didn't really forgot about it. Yea.

1964
02:07:58,760 --> 02:08:01,119
It is up there with like one
of my favorite, like as one

1965
02:08:01,159 --> 02:08:07,520
of my favorite mass effects experiences was
in that DLC. So oh, I

1966
02:08:07,560 --> 02:08:11,239
came away pretty pretty happy about that. It's exciting. Played some Plants Versus

1967
02:08:11,359 --> 02:08:16,640
Zombies on Xbox Live Arcade. Y'all
play that on any other platforms. I

1968
02:08:16,680 --> 02:08:18,399
think, I think it's unavoidable,
right, Like, I've never played it,

1969
02:08:18,560 --> 02:08:22,359
what really I think? And I
had also I have it on PC.

1970
02:08:22,600 --> 02:08:28,199
I had never played it at right
there, I guess it's okay.

1971
02:08:28,439 --> 02:08:30,439
It's a little slow in the beginning. I mean, I think the problem

1972
02:08:30,520 --> 02:08:33,600
is it's is that it is very
slow to kind of reveal itself, and

1973
02:08:33,720 --> 02:08:35,279
by the time it kind of was
starting to get up to speed, I

1974
02:08:35,359 --> 02:08:37,800
felt like, I don't want to
play this anymore. Like I've I've kind

1975
02:08:37,800 --> 02:08:43,800
of had my fill of of zombies
lumbering across this yard and kind of my

1976
02:08:43,199 --> 02:08:46,880
my build order as it were.
It seems like you got way into it.

1977
02:08:48,079 --> 02:08:50,880
I played third of the way into
it, maybe half. I don't

1978
02:08:50,880 --> 02:08:54,479
think it's too slow. I think
it's too dense. There are too many

1979
02:08:54,560 --> 02:08:58,399
cards, like too many things,
too many someone at a time. So

1980
02:08:58,640 --> 02:09:01,239
they do but it but it never
stops. I'm gonna say it's both.

1981
02:09:01,279 --> 02:09:05,039
I'm gonna say it's an issue of
like, yeah, there's way too many

1982
02:09:05,119 --> 02:09:09,399
cards and it's but at the same
time, they're only introducing them one at

1983
02:09:09,439 --> 02:09:13,840
a time, so like I'm only
seeing a fraction of what that game has

1984
02:09:13,920 --> 02:09:16,600
to offer because it is so slow
to reveal itself to me, that early

1985
02:09:16,680 --> 02:09:18,600
game could be a little rough,
I guess. I mean, but they're

1986
02:09:18,600 --> 02:09:22,359
also rolling out the zombie types at
the same pace to to show you what

1987
02:09:22,439 --> 02:09:26,079
to do with each plant and everything. But it just like it never stopped.

1988
02:09:26,079 --> 02:09:28,079
By the time I trailed off playing
it, they were still showing any

1989
02:09:28,159 --> 02:09:31,880
new like new weapons to use.
I mean, there's yeah, there's forty

1990
02:09:31,000 --> 02:09:37,359
nine that is insane, Like you
can only have like like I got up

1991
02:09:37,399 --> 02:09:39,319
to the point where I could have
seven. That's the problem. You can't

1992
02:09:39,359 --> 02:09:41,960
take that many in at one time, So what's the point of even having

1993
02:09:41,000 --> 02:09:45,600
them many? It's crazy? Well, so you just stop using the cards.

1994
02:09:45,600 --> 02:09:48,000
Are like the turrets the turret equivalence
that you can place down. Yeah,

1995
02:09:48,279 --> 02:09:52,439
the turret's basically double slowers. Yeah, yeah, they're they're the seat

1996
02:09:52,479 --> 02:09:56,239
packets is the idea you can like, like before you go into a mission,

1997
02:09:56,319 --> 02:10:00,359
you can equip x number of them
depending on how far a you are

1998
02:10:00,399 --> 02:10:01,560
and not not to ride off stuff
without playing it. But as soon as

1999
02:10:01,600 --> 02:10:03,920
someone said yeah, it's tower defense, I was like, I'm cool.

2000
02:10:05,199 --> 02:10:07,880
I mean, it's not exactly defense, but it's close. Yeah, it's

2001
02:10:07,880 --> 02:10:13,279
more like they're just heading directly at
you, not ense like they already made

2002
02:10:13,279 --> 02:10:16,399
the lanes for you. Just gotta
Yeah, yeah, there are five lanes.

2003
02:10:16,720 --> 02:10:18,439
You have to defend them. You
have to drop stuff on the lanes,

2004
02:10:18,479 --> 02:10:22,119
drop stuff on. Sometimes you're playing
at night, it sometimes there's water.

2005
02:10:22,760 --> 02:10:24,239
Yeah, I got to I got
to the at night part and I

2006
02:10:24,319 --> 02:10:28,199
was about halfway through that stuff,
and because I'm like I kind of don't

2007
02:10:28,479 --> 02:10:31,439
that part changes up a lot and
you're like, oh, I had my

2008
02:10:31,520 --> 02:10:35,319
whole system down now, But then
it was just collect sunlight. Well then

2009
02:10:35,359 --> 02:10:37,039
it was just like Okay, for
the first part of it, I will

2010
02:10:37,039 --> 02:10:41,600
put down the sun producing mushrooms and
then I will go back to my regular

2011
02:10:41,600 --> 02:10:45,479
build order because by that point I
have enough sunlight coming in on the hidy

2012
02:10:45,560 --> 02:10:48,159
mushrooms and those are pretty good the
way. So how do you collect sunlight

2013
02:10:48,239 --> 02:10:50,720
on the console? Because on the
PC, it's falling from the sky and

2014
02:10:50,800 --> 02:10:52,680
you have to click it with your
mouse curs just move your cursor there.

2015
02:10:52,800 --> 02:10:56,640
And it's not like too fast to
make that a pain. Yeah no,

2016
02:10:56,760 --> 02:10:58,800
no, no, not at all. And they sit like they fall down

2017
02:10:58,840 --> 02:11:03,800
and they hit the field, so
you don't even have to get them immediately

2018
02:11:05,279 --> 02:11:07,760
as they're falling. But you know, I don't know. The falling sun

2019
02:11:07,880 --> 02:11:11,880
stuff seems like it is extremely like
it's important early on in a match,

2020
02:11:13,239 --> 02:11:16,319
but like it becomes extremely secondary to
the stuff you're producing with the sunflowers and

2021
02:11:16,399 --> 02:11:22,520
whatever sun producing plants you have.
They got rid of zombie Michael Jackson in

2022
02:11:22,119 --> 02:11:24,439
that version. Yeah, they're placed
them with the disco in this one though,

2023
02:11:26,479 --> 02:11:28,359
and then all of them and then
and then didn't they patch him back?

2024
02:11:30,319 --> 02:11:35,159
Like someone figured out a way to
patch it back in. I thought

2025
02:11:35,159 --> 02:11:37,600
that might have been an official thing. Guys, you will not believe how

2026
02:11:37,640 --> 02:11:41,399
long this podcast has run. Today. It was shopping half or something at

2027
02:11:41,399 --> 02:11:48,399
this point, like that was gonna
be able to digest this, So yeah,

2028
02:11:48,520 --> 02:11:52,880
shop in half. I also played
some some Dead Rising two cases zero

2029
02:11:52,399 --> 02:11:58,680
uh, kind of finishing out my
my game intensive weekend, and I still

2030
02:12:00,079 --> 02:12:05,640
can't decide if I like, uh, Dead Rising just kind of in general?

2031
02:12:05,840 --> 02:12:07,840
Could you you don't remember how you
felt about the first one. I

2032
02:12:09,039 --> 02:12:11,359
kind of never liked the first one. I kind of never got I don't

2033
02:12:11,359 --> 02:12:18,279
know it. I didn't I never
clicked with me up and it's it's for

2034
02:12:18,359 --> 02:12:24,119
me. It's an issue of the
feeling of the combat. I guess that

2035
02:12:24,840 --> 02:12:28,199
that throws it off for me,
Like I'm willing to accept a certain amount

2036
02:12:28,199 --> 02:12:31,920
of jank, and you know,
I love the tone and the feel of

2037
02:12:33,039 --> 02:12:39,399
those of like the worlds that they
create. But yeah, like fighting zombies

2038
02:12:39,560 --> 02:12:43,840
in Dead Rising case heerro would just
it wasn't a ton of fun for me.

2039
02:12:46,520 --> 02:12:50,800
Wait a minute, how can you
sit there, yeah and say that

2040
02:12:50,920 --> 02:12:56,159
you strapped two chainsaws to a kayak
paddle and didn't have fun killing zaw?

2041
02:12:56,279 --> 02:12:58,680
That should be shouldn't that be like
the best experience ever, shouldn't shouldn't I

2042
02:13:00,319 --> 02:13:03,960
be able to like buy Laws of
fucking Science, sit here and say that.

2043
02:13:03,199 --> 02:13:05,760
So I think that says a lot
that I am able to sit here

2044
02:13:05,800 --> 02:13:09,800
and say that, Like, you
know, I thought it was pretty good.

2045
02:13:09,319 --> 02:13:15,640
Yeah, I mean Dead Rising the
first Head Rising is divisive, sure,

2046
02:13:15,880 --> 02:13:18,960
absolutely and reasonably so. Yeah.
Like the game's messed up, like

2047
02:13:18,079 --> 02:13:22,399
it's messed up in a way that
modern games weren't charming way. Yeah,

2048
02:13:22,680 --> 02:13:26,520
I think it's it's it's up this
modern game thing. The games were never

2049
02:13:26,640 --> 02:13:30,880
messed up like this, though the
games were messed dude, any s games

2050
02:13:30,920 --> 02:13:35,359
were fucking messed up. But this
game is like this seems like hard the

2051
02:13:35,600 --> 02:13:39,039
design that fell out of a you
know, time capsule or something in some

2052
02:13:39,159 --> 02:13:41,239
cases. But it's yeah, you
can it's not even once and you have

2053
02:13:41,279 --> 02:13:46,560
to save these real specific spots and
the clock's always running and it's like Majora's

2054
02:13:46,640 --> 02:13:52,199
mask. But good, it's a
man, it's ah. Like the restart

2055
02:13:52,359 --> 02:13:54,399
thing is the thing that just throws
me for a loop of like this is

2056
02:13:54,479 --> 02:14:00,039
just this isn't like an old school
convention. This is just crazy. This

2057
02:14:00,159 --> 02:14:03,960
is just weird and gaming in a
way that I really wish that I could

2058
02:14:03,159 --> 02:14:07,920
pull the name of a game that
that did that before. Don't pretty sure

2059
02:14:07,960 --> 02:14:09,119
they do not doubt that a game
has done that before. But it's not

2060
02:14:09,239 --> 02:14:13,640
like that's some like widely accepted convention. Oh yeah, I don't think.

2061
02:14:13,640 --> 02:14:16,720
I don't think the things that Dead
Rising are widely accepted by like that that

2062
02:14:16,840 --> 02:14:22,239
game, I think is going to
be most loved by that That first Dead

2063
02:14:22,319 --> 02:14:24,800
Rising is most loved by people who
have played a lot of video games.

2064
02:14:24,920 --> 02:14:28,680
Yeah, like people that came up
when games were all over the place quality

2065
02:14:28,760 --> 02:14:33,159
wise and convention wise, ye are
are going to be able to adapt to

2066
02:14:33,560 --> 02:14:37,359
and thrive in an environment such as
Dead Rising because it is so crazy compared

2067
02:14:37,399 --> 02:14:41,920
to modern games. And in some
sense, like you know, like when

2068
02:14:41,960 --> 02:14:43,239
they started talking about Dead Rising too, you were like, oh, well,

2069
02:14:43,239 --> 02:14:46,880
they're clearly going to strip out all
of that fucked up bullshit. But

2070
02:14:48,239 --> 02:14:50,640
I totally didn't. I totally would
have expected the two and you're right they

2071
02:14:50,680 --> 02:14:54,079
didn't. And it's still key to
like the Dead Rising. The problem is

2072
02:14:54,199 --> 02:15:00,239
there is too much bullshit overhead on
having to learn and adapt. Brad making

2073
02:15:00,239 --> 02:15:03,119
a fight face. Let me explain
what my experience with Dead Rising two kase

2074
02:15:03,159 --> 02:15:05,359
zero was I. Uh, so
I get out there. It's like,

2075
02:15:05,439 --> 02:15:09,279
okay, you gotta go find some
Zombrex for Katie. Find the zombrex from

2076
02:15:09,359 --> 02:15:13,319
the from the ambulance. Get I'm
like, okay, locked in, let's

2077
02:15:13,319 --> 02:15:18,199
go save some survivors. Get a
couple of groups or get like one couple

2078
02:15:18,279 --> 02:15:22,600
out of the bar. The bar, and then I go to find the

2079
02:15:22,720 --> 02:15:24,279
girls in the bowling alley and they
say, we won't go without our friend.

2080
02:15:24,640 --> 02:15:26,720
Go find the friend. She says, I won't come unless you give

2081
02:15:26,760 --> 02:15:30,840
me the Zombrex. So I said, okay, give her the Zombrex.

2082
02:15:30,960 --> 02:15:33,479
In the process of getting her back
to the gas station, she dies,

2083
02:15:35,000 --> 02:15:37,760
so she's out. Did you carry
her? No, okay, you have

2084
02:15:37,840 --> 02:15:39,319
to carry her. Okay, can't
follow you. Okay. That was never

2085
02:15:41,279 --> 02:15:46,159
efficiently or reasonably explained to me.
I did not know I could carry her

2086
02:15:46,600 --> 02:15:50,960
because I just let her walk.
So that's probably a good part of why

2087
02:15:50,039 --> 02:15:52,399
she died. On the way it
was all on your first time through the

2088
02:15:52,439 --> 02:15:56,640
game. Yes, that's like,
okay, we're getting to the part of

2089
02:15:56,680 --> 02:16:00,159
the bullshit overhead, so now I
have to So I got through to to

2090
02:16:00,560 --> 02:16:03,560
like the eight o'clock time point,
I managed to save the other two girls

2091
02:16:03,600 --> 02:16:07,000
from the bowling alley. So I
kept playing, kept doing stuff. But

2092
02:16:07,079 --> 02:16:09,760
it gets to eight o'clock. I
don't have any zombres for Katie. My

2093
02:16:09,880 --> 02:16:11,439
bike isn't together, Like the whole
thing is fucked. It's like, okay,

2094
02:16:11,880 --> 02:16:16,119
you're over restart. So to make
up for the mistakes that I made

2095
02:16:16,119 --> 02:16:20,399
the first time, to even have
a chance to rectify that stuff, I

2096
02:16:20,479 --> 02:16:26,279
had played through everything I already did
again and and that is bullshit overhead if

2097
02:16:26,279 --> 02:16:28,359
you see me. If you skip
the cut scenes, though, it takes

2098
02:16:28,399 --> 02:16:33,399
about five minutes to get back into
where you're just playing it again and your

2099
02:16:33,440 --> 02:16:35,360
folly was trying to do everything in
one play through, because that's just not

2100
02:16:35,440 --> 02:16:41,879
how that game is built. But
the game doesn't necessarily explain like the first

2101
02:16:41,879 --> 02:16:46,840
one time, and that game is
weird, Like there is a totally totally

2102
02:16:46,879 --> 02:16:50,239
I mean, I hated the first
game for about three to five hours until

2103
02:16:50,280 --> 02:16:52,760
I started over to higher level.
I probably hated it for about three to

2104
02:16:52,840 --> 02:16:58,479
five days, and then like it
finally all clicked into place and I was

2105
02:16:58,520 --> 02:17:01,040
like, man, I was on
tion yeah, and I just sat there

2106
02:17:01,079 --> 02:17:05,079
and played it instead of doing like
doing anything else. I just sat there

2107
02:17:05,120 --> 02:17:09,399
and played Dead Rising obsessively. I
mean, I respect the way that Dead

2108
02:17:09,520 --> 02:17:13,559
Rising carries itself entirely, but like
I don't necessarily enjoy it. It's not

2109
02:17:13,639 --> 02:17:16,159
a game for everyone. Like,
like, I don't think Dead Rising two

2110
02:17:16,200 --> 02:17:18,879
is going to change anybody's mind on
a lot of that stuff either, because

2111
02:17:18,959 --> 02:17:22,680
you know, like as enticing as
a lot of that stuff is and drilled

2112
02:17:22,719 --> 02:17:26,159
bucket goes a long way. Yeah, uh, there's there's going to be

2113
02:17:26,159 --> 02:17:28,000
a lot of people that want to
love that game but are not able to

2114
02:17:28,559 --> 02:17:33,280
deal with how messed up it is. I wouldn't call it bullshit overhead.

2115
02:17:33,319 --> 02:17:35,280
That's maybe a little stream, but
that's because I like it. You kind

2116
02:17:35,319 --> 02:17:39,440
of have to give yourself over to
the Dead Risings way of doing things.

2117
02:17:39,520 --> 02:17:41,719
Yeah, it's like you have to
accept a level of James. You have

2118
02:17:41,760 --> 02:17:46,760
to accept a level of Japan.
Yeah, there's there's a there's a Japanness

2119
02:17:46,840 --> 02:17:50,479
flowing out of that. But like
you don't get out of a lot of

2120
02:17:50,520 --> 02:17:54,840
games anymore. But that's Japanese Canada. Yeah, exactly. Japanese Canada is

2121
02:17:56,000 --> 02:18:03,079
the deadliest of all Canada, making
tentacles flying out of this can at Tim

2122
02:18:03,159 --> 02:18:07,440
Horton's coffee. Oh God, look
outs, Yeah, schoolgirl hockey players.

2123
02:18:09,000 --> 02:18:11,959
That game is crazy, and the
first one was crazy, and the whole

2124
02:18:11,079 --> 02:18:15,440
concept, just the way they built
that game is insane. The most important

2125
02:18:15,520 --> 02:18:18,120
lesson I had to learn playing the
first game in order to enjoy it was

2126
02:18:18,159 --> 02:18:20,959
to give up my obsessive tendency is
like, then he knows what I'm talking

2127
02:18:20,959 --> 02:18:24,000
about here of trying to do every
goddamn thing there is to do in one

2128
02:18:24,040 --> 02:18:28,600
play through, I believe that a
bunch of times, like the first couple

2129
02:18:28,639 --> 02:18:31,840
were fun, and then it was
a guide like going through so I got

2130
02:18:31,840 --> 02:18:35,959
to a point where I had never
like to the point where a guy got

2131
02:18:35,000 --> 02:18:37,840
to the point where it's like,
okay, to do any better, I'm

2132
02:18:37,840 --> 02:18:39,559
gonna he's a guide. I was
like, Okay, cool, I'm done.

2133
02:18:39,719 --> 02:18:41,760
I need this is a legitimate way
to play it. I like I

2134
02:18:41,840 --> 02:18:45,600
had the guide on one piece of
paper that the food check off list on

2135
02:18:45,680 --> 02:18:48,559
like another one like all the did
I drink that already? I can't remember?

2136
02:18:48,719 --> 02:18:50,559
You know, I'm just gonna start
over and do this all again.

2137
02:18:50,559 --> 02:18:54,920
This I'm gonna check them off like
all the like fifty achievements, all twenty

2138
02:18:54,959 --> 02:18:58,479
points that it's just like and then
you get those last two where they're just

2139
02:18:58,559 --> 02:19:03,600
like those to twenty that should have
been five hundred, Like there was.

2140
02:19:03,680 --> 02:19:07,600
There were whole the playthroughs in that
game that I just devoted to driving back

2141
02:19:07,639 --> 02:19:13,159
and forth in the underground parking garage. Yea, so now there's another one

2142
02:19:13,200 --> 02:19:16,760
that's double that number. It's it's
weird because that makes you're really excited,

2143
02:19:16,920 --> 02:19:20,479
like not really, but yeah really
yeah yeah, I think I don't know,

2144
02:19:20,600 --> 02:19:28,959
I it's that game should really communicate
that it is a fat sticker on

2145
02:19:28,000 --> 02:19:31,760
the box that says this is fucked
up. I mean, it even just

2146
02:19:31,799 --> 02:19:35,120
needs to communicate that, like like, listen, this looks like a modern

2147
02:19:35,200 --> 02:19:37,600
game, but you're gonna have to
play through this like a couple of fucking

2148
02:19:37,639 --> 02:19:39,239
times. But playing through it,
it's not like playing every through every other

2149
02:19:39,280 --> 02:19:41,879
game. It's not the same thing. But but it it needs to be

2150
02:19:43,000 --> 02:19:45,399
like, hey, look, we
know this looks like an open world game

2151
02:19:45,440 --> 02:19:48,000
with zombies in it, where you're
gonna run around, have fun side missions

2152
02:19:48,000 --> 02:19:50,680
and all this stuff. Look it's
I mean, it is old school in

2153
02:19:50,840 --> 02:19:54,920
that way. I think I think
that is accurate of that To get good

2154
02:19:54,959 --> 02:19:56,520
at it. You're gonna have to
go through these first five levels over and

2155
02:19:56,600 --> 02:20:01,040
over again, you know, in
a nest nest era of like I only

2156
02:20:01,079 --> 02:20:03,079
made it to the fifth level before
I ran out of lives, so I

2157
02:20:03,159 --> 02:20:05,799
had to start over again. But
I had already played all that stuff,

2158
02:20:05,799 --> 02:20:07,959
so I was, you know,
able to get better at it and kind

2159
02:20:07,959 --> 02:20:11,959
of stream like in that regard,
it is very old school, but nothing

2160
02:20:11,040 --> 02:20:16,680
else about it, like you know, kind of conveys that old schoolness to

2161
02:20:16,879 --> 02:20:18,520
the player. It's like you just
kind of have to find out on your

2162
02:20:18,520 --> 02:20:22,239
own. I think that if they
said, like if they just let you

2163
02:20:22,319 --> 02:20:24,319
know, took you aside a little
bit, said hey, you're probably gonna

2164
02:20:24,360 --> 02:20:26,200
this is You're not gonna get through
this in your first time, but don't

2165
02:20:26,200 --> 02:20:28,159
sweat it. Like everyone no one
makes the first jump, you know.

2166
02:20:28,399 --> 02:20:31,879
I mean, it's it's a weird
slow burn. And when all the reviews

2167
02:20:31,920 --> 02:20:33,360
for Dead Rising two come out,
they're all gonna say, if you didn't

2168
02:20:33,360 --> 02:20:37,200
like that first game, don't play
this. Like that's very evident from Casey

2169
02:20:37,719 --> 02:20:41,920
breaking three Days survivor stuff like who
does that? That is probably the craziest

2170
02:20:41,120 --> 02:20:46,000
thing about Yeah, and that's that's
some Dead rising craziness like like that and

2171
02:20:46,079 --> 02:20:48,479
just like the Frank the Pimp stuff
and all that's just like, yeah,

2172
02:20:48,760 --> 02:20:50,920
I just got to a point where
I was like I don't want those achievements,

2173
02:20:50,959 --> 02:20:54,120
like I'm I'm the only I'm missing
on those the two day and three

2174
02:20:54,200 --> 02:20:58,959
day one because you just have to
leave your three sixty going for hours,

2175
02:20:58,319 --> 02:21:03,760
like it's like eight it's some crazy
amount of time where but you have to

2176
02:21:03,840 --> 02:21:07,079
be you can't sit there because your
health continually goes down, so you have

2177
02:21:07,159 --> 02:21:09,639
to get out. You get orange
juice, but you have to like survive

2178
02:21:09,760 --> 02:21:11,600
for all three days of game time
or something like that. Like you can

2179
02:21:11,719 --> 02:21:15,040
like save and turn off right,
No, I don't think you have to

2180
02:21:15,159 --> 02:21:18,520
leave it on think like one session. Yeah, I should look it up.

2181
02:21:18,520 --> 02:21:22,639
I remember it being crazy, you
know what that game. I remember

2182
02:21:22,639 --> 02:21:24,600
there being a thing it was like
it would pause, like the controller would

2183
02:21:24,600 --> 02:21:28,159
go to sleep, so it would
pause the game right about the time that

2184
02:21:28,239 --> 02:21:30,879
like you need to drink an orange
juice. I remember reading stuff that was

2185
02:21:30,920 --> 02:21:33,200
like, oh, so you can
leave. You can sit on the filing

2186
02:21:33,239 --> 02:21:37,079
cabinet and leave it and the game
will automatically pause when the when the controller

2187
02:21:37,159 --> 02:21:39,719
goes to sleep and then you can
come back and be like okay, I'm

2188
02:21:39,760 --> 02:21:41,559
pause it, drinking orange juice,
and then set the controller back down and

2189
02:21:41,639 --> 02:21:46,040
like go out again. Like that's
some crazy stuff like that is that's not

2190
02:21:46,399 --> 02:21:50,159
that's used to be a game.
I know. That's like when I left

2191
02:21:50,200 --> 02:21:52,440
my Xbox on overnight running like a
graw two server to get the played for

2192
02:21:52,520 --> 02:21:58,680
eight hours. Oh man, you're
crazy. Uh. It's kind of ironic

2193
02:21:58,760 --> 02:22:01,959
though, Like in a sense,
Case Zero is a better vehicle for Dead

2194
02:22:03,040 --> 02:22:07,879
Rising than a full Dead Rising game
because because that is the way that the

2195
02:22:07,920 --> 02:22:11,879
way that it does demand multiple playthroughs, it's much easier, like it does

2196
02:22:11,959 --> 02:22:16,200
not seem like I'm I'm going to
play through that at least one more time.

2197
02:22:16,239 --> 02:22:20,040
I am going to see the end
of that's the thing. You have

2198
02:22:20,200 --> 02:22:24,000
to to see all the stuff you
want to see. But like when the

2199
02:22:24,159 --> 02:22:26,440
entire game is about ninety minutes long, it's much more accommodating to do that.

2200
02:22:26,600 --> 02:22:31,319
Whereas you know, like it like
was it viny or maybe his will?

2201
02:22:31,479 --> 02:22:35,360
Somebody was saying they should have just
made the entirety of Dead Rising too,

2202
02:22:35,559 --> 02:22:37,799
like this episodic thing where they kept
putting out like Case zeros one after

2203
02:22:37,840 --> 02:22:41,239
the other. I didn't say that
at all, which almost would have been

2204
02:22:41,239 --> 02:22:43,680
more agreeable in a way, because
if you had played through each one of

2205
02:22:43,719 --> 02:22:46,639
those, it's not about being agreeable, it's about a game disagreeable. It's

2206
02:22:46,639 --> 02:22:52,319
about creating this disruptive that just sure. What I mean is that by being

2207
02:22:52,440 --> 02:22:56,959
like this bite size short experience case
zero kind of softens the blow for people

2208
02:22:56,000 --> 02:22:58,440
who don't like that stuff as rush. But but also if it's if it's

2209
02:22:58,440 --> 02:23:03,680
anything like that, rising you you
go through it on like another play through,

2210
02:23:03,719 --> 02:23:07,680
and you're able to now since you
have more health and and more weaponry

2211
02:23:07,840 --> 02:23:09,920
or whatever else, you're able to
hit those objectives a lot faster. And

2212
02:23:11,479 --> 02:23:13,120
you know, I can get further
in this than I ever come to pick

2213
02:23:13,120 --> 02:23:16,399
and choose, because when you have
stuff like Frank the Pimp, like you

2214
02:23:16,520 --> 02:23:18,200
have to focus on that to get
that done. Play through number four,

2215
02:23:18,399 --> 02:23:22,200
you just gotta see that's the thing. Eventually it's like a twelve hour game

2216
02:23:22,280 --> 02:23:24,120
or whatever. At some point you
have to stop it through it. But

2217
02:23:24,200 --> 02:23:26,840
that stuff like Frank the Pimp and
like that stuff, when you when you

2218
02:23:26,920 --> 02:23:30,200
know exactly what you're doing, it's
actually really like you were saying you can

2219
02:23:30,280 --> 02:23:31,600
get through it really quickly, right, but you can. You can get

2220
02:23:31,639 --> 02:23:35,600
through it in like a couple of
hours. But while you're focusing on that

2221
02:23:35,639 --> 02:23:37,200
stuff, other things will pass your
by. Yeah, you definitely need to

2222
02:23:37,239 --> 02:23:39,559
break it up. Which is really
funny. That game is one of the

2223
02:23:39,639 --> 02:23:43,680
best guide games I've seen because it's
like you just see a list of like,

2224
02:23:43,840 --> 02:23:46,200
all right, here's a guy,
here's the ultimate guy. You can't

2225
02:23:46,239 --> 02:23:48,280
do everything, but if I've worked
it out so you can get most of

2226
02:23:48,319 --> 02:23:52,079
the stuff done in this Uh,
that was it. That was insane game.

2227
02:23:52,079 --> 02:23:56,319
I'm really looking forward to the other
I think at least if nothing else

2228
02:23:56,360 --> 02:24:01,120
gives, Zero definitely will remind people
and say like, hey, before two

2229
02:24:01,159 --> 02:24:03,959
comes out, this is yeah,
yeah, here, here's what you're going

2230
02:24:03,040 --> 02:24:05,760
to be in for. I almost
feel bad though, if people didn't play

2231
02:24:05,799 --> 02:24:09,319
the first Dead Rising like that case, Zero, by being ninety minutes and

2232
02:24:09,399 --> 02:24:13,719
being more manageable, might lead people
to make some incorrect assumptions about what Dead

2233
02:24:13,799 --> 02:24:16,600
Rising two is gonna end up.
I think a lot of people are going

2234
02:24:16,639 --> 02:24:20,719
to do that because that was a
hot selling piece of content for Xbox Line.

2235
02:24:20,760 --> 02:24:24,000
Man, that sounds like some news
to me. We don't have time

2236
02:24:24,040 --> 02:24:28,879
for news, though it does have
a piece of broke records. They sold

2237
02:24:28,920 --> 02:24:31,159
a lot of Dead Rising two case
zero fastest to one million was at the

2238
02:24:31,200 --> 02:24:37,120
milestone it was, Yeah, I
think it was the story fastest xplains when

2239
02:24:37,159 --> 02:24:41,879
they won hard I was, you
know, you put out something like that

2240
02:24:41,000 --> 02:24:45,959
that looks like a full on,
proper disc based game for five bucks.

2241
02:24:46,719 --> 02:24:50,559
Not not at all surprising that that
cleaned up the way it did. Expect

2242
02:24:50,600 --> 02:24:54,479
to see more of that from every
other company ever. Wasn't from here on

2243
02:24:54,559 --> 02:24:58,680
out? Wasn't the first Dead Rising
the like the headline maker where they were

2244
02:24:58,799 --> 02:25:01,559
saying, like, we put this
m out and then pre orders jumped like

2245
02:25:01,719 --> 02:25:05,120
some insane percentage. I believe so
pretty sure they were, Like pre orders

2246
02:25:05,159 --> 02:25:07,639
went up thirty percent after that does
sound familiar. But that you mentioned and

2247
02:25:09,079 --> 02:25:11,959
everybody was like, O, god
beta for a little big Planet two coming

2248
02:25:11,959 --> 02:25:16,680
to us soon. And dude to
my friends list has been playing that for

2249
02:25:16,719 --> 02:25:22,319
a while. He's either Norway or
something, and uh, maybe the three

2250
02:25:22,440 --> 02:25:26,719
DS is going to come out in
November in Japan, twentieth. November twentieth,

2251
02:25:26,879 --> 02:25:28,200
Yeah, that's a date in November. Yeah. I stand by my

2252
02:25:28,239 --> 02:25:33,040
original statement that is literally more time
than we have for Okay, we should

2253
02:25:33,040 --> 02:25:37,639
point out that that that rumor about
the release date is so crazy, like

2254
02:25:37,840 --> 02:25:41,719
from was it coming from? So
it makes it a dead rising achievement.

2255
02:25:41,840 --> 02:25:46,719
Yeah, there's a There was a
Twitter post from a guy who claimed to

2256
02:25:46,840 --> 02:25:52,600
work for a Japanese peripheral manufacturer called
keys Factory, okay uh, saying that,

2257
02:25:52,719 --> 02:25:54,399
oh, the eleven of these three
DS peripherals that I worked on are

2258
02:25:54,440 --> 02:25:58,159
all coming out of the twentieth right
alongside the system. This is all in

2259
02:25:58,239 --> 02:26:03,719
Japanese and I'm paraphrasing because I don't
read that stuff. That Twitter account.

2260
02:26:03,879 --> 02:26:07,440
Not only is that message gone,
that account is gone. It was just

2261
02:26:07,559 --> 02:26:11,680
like white gone history. Is it
possible for an account holder to delete the

2262
02:26:11,719 --> 02:26:15,040
account or does like somebody, Yes, an account holder can delete It's not

2263
02:26:15,159 --> 02:26:20,879
like nintended the account who knows?
Who knows? It's let's not speculate on

2264
02:26:20,959 --> 02:26:26,079
that stuff. But anyway, all
that stuff is gone. But Keys Factory

2265
02:26:26,159 --> 02:26:30,239
has gone on to say that that
guy was an employee, like he was

2266
02:26:30,280 --> 02:26:35,120
a contractor or something like that that
was working for them at some point,

2267
02:26:35,399 --> 02:26:37,600
not currently, not even before that
message, like it was just a you

2268
02:26:37,680 --> 02:26:41,799
know, temporary work dude or something. Yeah, but they also said like,

2269
02:26:41,200 --> 02:26:43,600
but also, we don't know when
the three DS is coming out,

2270
02:26:43,760 --> 02:26:48,600
so we don't know how he would
say this because we honestly don't know which

2271
02:26:48,680 --> 02:26:52,440
sounds like something they would say,
you know what I mean. Uh.

2272
02:26:52,760 --> 02:26:56,280
Nintendo has said that they're announcing the
price and release date on the twenty ninth

2273
02:26:56,319 --> 02:26:58,559
of this month, so that's not
we'll find out soon enough. Yeah,

2274
02:27:00,040 --> 02:27:03,639
it seems like a reasonable date for
Japan anyway, Remember twentieth there's our DS

2275
02:27:03,760 --> 02:27:07,559
is ever region free. Yeah,
it's just the card that don't have to

2276
02:27:07,600 --> 02:27:11,120
worry about any kind of locking in
all being in Japanese. Yeah that in

2277
02:27:11,200 --> 02:27:16,959
the online stores were all regions specific, so you couldn't enter US credit cards

2278
02:27:16,000 --> 02:27:20,440
into your Japanese DS to buy Japanese
stuff. You Again, that's like forever

2279
02:27:20,520 --> 02:27:24,079
for the life of that. Yep, gotcha. Somebody in the comments on

2280
02:27:24,159 --> 02:27:28,959
the story you posted referenced our interview
with Cammy Dunaway. Yeah, three in

2281
02:27:28,040 --> 02:27:31,760
which you pre no that year this
year. This is like like two months

2282
02:27:31,799 --> 02:27:37,600
ago I conducted that interview. I
don't remember this, but apparently she said

2283
02:27:37,639 --> 02:27:41,440
in an interview we should go back
and check that they would not forget any

2284
02:27:41,479 --> 02:27:46,639
of the like quote major territories in
the initial launch, which this commenter took

2285
02:27:46,680 --> 02:27:50,959
to mean the worldwide US will also
yeah, like US, you're Japan all

2286
02:27:50,040 --> 02:27:54,120
in the same day. I mean
we should check that interview and see.

2287
02:27:54,159 --> 02:27:56,559
I honestly think it would be a
big stretch for them to launch in the

2288
02:27:56,680 --> 02:28:01,600
US this year. Uh yeah,
specially yeah because the Exile just came out

2289
02:28:01,680 --> 02:28:05,040
this year. Yeah, and I
don't like software doesn't necessarily seem ready.

2290
02:28:05,479 --> 02:28:11,360
We'll know more coming out of TGS, I think depending on later this week,

2291
02:28:11,440 --> 02:28:13,600
Like if there are a ton of
finished looking three DS games on display

2292
02:28:13,680 --> 02:28:18,440
there that like from third parties,
that might be a pretty indicator that it's

2293
02:28:18,520 --> 02:28:22,959
on. But I want to speculate
some more go ahead. I don't know,

2294
02:28:24,840 --> 02:28:28,600
because that's not great speculation. I
think there'll be a fishing game and

2295
02:28:28,799 --> 02:28:33,879
one where you're a snake. There's
a Magen game we're sharing US three D

2296
02:28:35,760 --> 02:28:39,399
when where we fly on like a
jet or something would be cool. The

2297
02:28:39,680 --> 02:28:43,799
one faces one where you're a face
Space harrier. Three D Face Harrier was

2298
02:28:43,840 --> 02:28:48,840
playing the Adventures of a three D
world Runner yesterday with three D glasses that

2299
02:28:48,879 --> 02:28:52,280
came out of a skateboarding magazine and
it didn't work. It's all pissed off.

2300
02:28:52,280 --> 02:28:54,879
I wed the poor man space area. That's the very poor man space

2301
02:28:56,000 --> 02:29:03,079
harrier garbage can on fire with your
hands over it, fingerless glove, bendle

2302
02:29:03,239 --> 02:29:11,000
show aluminum cans versus carpet bag and
accessories slung over your back. Do you

2303
02:29:11,120 --> 02:29:16,159
want to buy a street sheet from
me? Space? What? He's just

2304
02:29:16,280 --> 02:29:20,959
being reason specific? All right?
So so maybe the three days to come

2305
02:29:20,000 --> 02:29:22,959
out this year we know, we'll
find out later this week, find out

2306
02:29:24,040 --> 02:29:26,440
later this year by virtue of it
coming out or not. We'll find out

2307
02:29:26,520 --> 02:29:31,559
by November twentieth if we go to
stores and it's out. Fifty fifth chance

2308
02:29:31,920 --> 02:29:33,479
that's right, yes, yes or
no? Have a coming out or it's

2309
02:29:33,520 --> 02:29:37,200
not. In between. On this
one, very deep. It's pretty black

2310
02:29:37,239 --> 02:29:43,520
and white. Yeah, oh the
code on colors awesome. First I want

2311
02:29:43,879 --> 02:29:46,360
a white one racists. All right, let's talk about new releases for this

2312
02:29:46,440 --> 02:29:52,479
week. Cabella's North American Adventure Hell
Yeah two for the Nintendo we Xbox three,

2313
02:29:52,559 --> 02:29:58,840
sixty, PlayStation three, PlayStation two, and the PlayStation portable. There

2314
02:30:00,079 --> 02:30:05,760
hitting Hod Fancy Nancy tea Party time
for the Nintendo ds I put this one.

2315
02:30:05,799 --> 02:30:07,639
There's a lot of these. I
wan't tell you know, there's a

2316
02:30:07,680 --> 02:30:11,520
lot of these that I skip every
week for these new releases that are like,

2317
02:30:11,559 --> 02:30:16,360
Okay, clearly our listeners aren't going
to care about this, But fancy

2318
02:30:16,520 --> 02:30:20,600
Nancy tea party time. Are you
sure that's not a dsiwear game. Nope,

2319
02:30:20,639 --> 02:30:24,280
that's a that's going into stores.
That's a retail product. Who's putting

2320
02:30:24,319 --> 02:30:28,239
that out t HQ. Al Right, fancy Nancy, straight out of the

2321
02:30:28,280 --> 02:30:35,600
toy headquarters and into your minds.
Fancy Legend of Guardians Owls Gohol owls,

2322
02:30:35,760 --> 02:30:41,120
the owls of Gohol. Okay,
it just says owls Gohol on the a

2323
02:30:41,159 --> 02:30:46,719
Batman villain. It's that yo,
it's that owls movie that the three hundred

2324
02:30:46,760 --> 02:30:50,799
guys doing what there's an owl the
three hundred guys doing a movie about owls.

2325
02:30:50,879 --> 02:30:54,879
They're but they're like magic owls.
It's true, like Harry Potter,

2326
02:30:56,840 --> 02:30:58,520
but like they I don't know,
they talk. They're magic Australian owls.

2327
02:31:00,000 --> 02:31:05,760
So it's like, oh, e
else not in the final movie apparently,

2328
02:31:07,600 --> 02:31:13,360
Oh, but they originated as like
the author's Australia well, anyways, that

2329
02:31:13,399 --> 02:31:16,719
shia that shit's coming out for three
sixty, WE, PS three and DS

2330
02:31:18,399 --> 02:31:22,840
from Warner Home Video Games. Truth
or Lies for the WE three sixty and

2331
02:31:24,120 --> 02:31:28,680
p S three Lord of the Rings, Eric Gorn's Quest for the PSP PlayStation

2332
02:31:28,879 --> 02:31:33,000
two again, two new PS two
releases this week, so you can tell

2333
02:31:33,200 --> 02:31:37,600
that the holiday season's coming up.
Yeah, no doubt, WE and DS.

2334
02:31:39,000 --> 02:31:41,799
Actually, it's just those are coming
No, I'm sorry, I was

2335
02:31:41,879 --> 02:31:46,600
wrong. Scooby Doo and the Spooky
Swamp. Viney, I want you to

2336
02:31:46,639 --> 02:31:52,120
guess what platform Scooby Doo and the
Spooky Swamp are coming out for. I'm

2337
02:31:52,120 --> 02:31:56,639
gonna say DS and WE. Oh
you're so close and two boom, that's

2338
02:31:56,680 --> 02:32:03,680
your trifecta. Casual ass No PSP
Weird Spooky Swamp that's what it is,

2339
02:32:03,879 --> 02:32:09,120
and the Spooky Swamp it's scooty.
New exclamation point. We should get all

2340
02:32:09,120 --> 02:32:11,319
those PS two games, and we
should do a PS two Game of the

2341
02:32:11,399 --> 02:32:15,959
Year based on those three games.
Racket Sports for the PlayStation three. This

2342
02:32:16,079 --> 02:32:18,200
is I believe a move game that
ubisaus putting out. Yes, so this

2343
02:32:18,399 --> 02:32:22,879
is so one of those launched titles. Patrician four could not make a game

2344
02:32:22,920 --> 02:32:28,280
that sounds less like a game I
want to play than something called Patrician four.

2345
02:32:28,200 --> 02:32:33,319
I think. I think even in
theory legend of Guardians, the Owls

2346
02:32:33,360 --> 02:32:41,559
of Ghool sounds more more compelling potentially
than Patrician. It's how about Patricia for

2347
02:32:41,319 --> 02:32:46,840
Yeah, yes, I would rather, so close, I would rather but

2348
02:32:46,159 --> 02:32:50,399
or how about Pediatrician four? Yeah, okay, that sounds better too,

2349
02:32:50,479 --> 02:32:56,600
But Patrician four sounds like work.
That just sounds like, well, at

2350
02:32:56,680 --> 02:33:01,840
least we got Patrician four point oh
coming out pretty soon, and that's gonna

2351
02:33:01,840 --> 02:33:05,639
have the text text entry stuff is
so much, so many bugs and Patrician

2352
02:33:05,719 --> 02:33:09,000
three that they've ironed all that stuff
out this time, and it's the next

2353
02:33:09,079 --> 02:33:16,120
generation system because of it's Patrician four
point zero. Is the business needs it,

2354
02:33:16,239 --> 02:33:20,920
We can't. We are too tied
up. System. You'll find no

2355
02:33:20,040 --> 02:33:22,799
better. We have a Patrician server
already up and running, so at least

2356
02:33:22,840 --> 02:33:28,559
we're good on that. But forever
are you Patrician certified? Yeah, I'm

2357
02:33:28,600 --> 02:33:39,600
a I'm a PTO. Uh,
but this and then this couldn't sound more

2358
02:33:39,719 --> 02:33:41,760
like an awesome game, but I
know I'll never actually play it. Swords

2359
02:33:45,000 --> 02:33:58,719
based off the book it's called it's
called Swords put up by Majesco. Somebody

2360
02:33:58,719 --> 02:34:05,120
gets the best selling book Swords subs
Swords for the game. You know,

2361
02:34:05,159 --> 02:34:07,639
I really liked the book, but
so I was really disappointed by the game,

2362
02:34:07,319 --> 02:34:11,360
Like there were so many swords in
the in the book, but they

2363
02:34:11,399 --> 02:34:13,680
didn't even like talk. I didn't
even address the backstory of the Halberd and

2364
02:34:16,200 --> 02:34:20,479
crazy. What's it about fast swords? It's about swords. I'm about swords.

2365
02:34:20,920 --> 02:34:26,280
Then you this game should hook up? Of course ended this week.

2366
02:34:26,479 --> 02:34:28,680
The PlayStation move stuff, all the
hardware bundles, sounds like some of that

2367
02:34:28,719 --> 02:34:33,799
stuff straight up getting sold right now. Someone checkers one of the best buy

2368
02:34:33,840 --> 02:34:37,799
I bought one will ordered stuff from
Amazon and they said they'd have it here

2369
02:34:37,840 --> 02:34:43,079
by Wednesday. So so like seventeenth
Friday is the official day, official date.

2370
02:34:43,239 --> 02:34:46,159
It's like software is already out.
Hardware stuff are supposed to out Friday.

2371
02:34:46,200 --> 02:34:48,520
So what's my what's my bundle?
Starter cup? Don't I don't have

2372
02:34:48,600 --> 02:34:54,879
a camera. It is it is
hundred bones for one move wand a camera

2373
02:34:54,040 --> 02:34:58,680
and a copy of Sports Champions none
whatever, No navigator, navigator, I

2374
02:34:58,719 --> 02:35:03,000
don't. I don't know that the
Navigator is coming out for launch. I

2375
02:35:03,040 --> 02:35:05,079
don't know that any of the games
use it or not. I think there's

2376
02:35:05,079 --> 02:35:09,200
a spare camera. Is there a
bigger one than has two ones there?

2377
02:35:09,799 --> 02:35:13,280
And and the camera maybe they they
came up with a bunch of different ways.

2378
02:35:13,520 --> 02:35:16,159
And there's also there's even like a
different stuff. There's there's weird well,

2379
02:35:16,159 --> 02:35:20,520
there's also weird stuff like they're straight
up like I think Sony is making

2380
02:35:20,639 --> 02:35:26,680
charging stations for Move controllers. They
obviously at some point someone tried to charge

2381
02:35:26,719 --> 02:35:33,479
all that shit off. The fucking
worst I need. I have two rock

2382
02:35:33,559 --> 02:35:37,159
band hubs hooked up to this thing. But history's gonna catch on fire.

2383
02:35:37,200 --> 02:35:39,840
It's a little strange that the Move
does not sit flatly on a table without

2384
02:35:39,920 --> 02:35:43,159
rolling. Notice that. Yeah,
so I call it the move baby,

2385
02:35:43,319 --> 02:35:46,600
that's right. Yeah, yeah,
a good docking station. I think,

2386
02:35:46,799 --> 02:35:50,399
you know, not the worst idea
in the world for that stuff. Uh.

2387
02:35:50,559 --> 02:35:54,000
And also there are crazy sleeves and
dumb shit like that. You'll build

2388
02:35:54,000 --> 02:35:56,879
through that. You don't want any
of that stuff. The ball on it

2389
02:35:56,000 --> 02:35:58,520
soft, you can push it into
dude's faces. It's not gonna like cause

2390
02:35:58,559 --> 02:36:01,959
too much for bubble. No,
No, it's I think it's meant mostly

2391
02:36:01,000 --> 02:36:05,760
just for grippiness on the I don't
think you need any of that stuff.

2392
02:36:05,120 --> 02:36:09,479
Don't waste your money. I hope
the ball changes color when it charges.

2393
02:36:09,600 --> 02:36:13,719
Have you tried that yet? At
the ball lights up when games are telling

2394
02:36:13,760 --> 02:36:16,840
it to up, And I just
so, I just can't wait for people

2395
02:36:16,879 --> 02:36:20,719
to rig that thing up to PCs
with bluetooth and start like programming that programming

2396
02:36:20,760 --> 02:36:24,120
the balls do all kinds of crazy
stuff. Yeah. Also, Hitler reaches

2397
02:36:24,159 --> 02:36:30,559
out this week. Okay, yeah, it happens Xbox Live Arcade this week.

2398
02:36:31,040 --> 02:36:35,879
Is my understanding that we have Sonic
Adventure that's correct coming out this week.

2399
02:36:35,959 --> 02:36:39,159
Oh sweet game Room releases. Yes, that's right, this is your

2400
02:36:39,200 --> 02:36:41,520
game Room release for the week.
Jeff, you know it's not a piece

2401
02:36:41,559 --> 02:36:46,639
of crap selling it as an Xbox
Live Arcade game. They told he told

2402
02:36:46,760 --> 02:36:50,360
us that there would be Dreamcast games. We have that that man was writing

2403
02:36:50,559 --> 02:36:54,280
checks that he could not cash that
I don't think he can cash now.

2404
02:36:56,159 --> 02:36:58,040
They just bounce. I think those
checks would bounce now if you drive the

2405
02:36:58,079 --> 02:37:07,040
game Room, checks will be Oh
you didn't deposit those already? I tried,

2406
02:37:07,120 --> 02:37:11,520
but they were all postdated for twenty
twenty uh in Space Infaders. Space

2407
02:37:11,639 --> 02:37:16,600
Invaders called me the Space Infader.
Oh, I feel like I've been the

2408
02:37:16,639 --> 02:37:20,920
Space Infader for like the past two
weeks. Space Invaders Infinity Gen uh coming

2409
02:37:20,959 --> 02:37:26,799
into Xbox Labricade as well as PlayStation
Network. Also out on PlayStation Network,

2410
02:37:26,760 --> 02:37:31,000
Worms to Armageddon and My Aquarium.
At this point, I will throw it

2411
02:37:31,079 --> 02:37:35,440
over to Jeff for the World of
Nintendo. Did Infinity Gene was coming on

2412
02:37:35,600 --> 02:37:39,799
Xbox Labricade as well? As I
did say that I knew it was coming

2413
02:37:39,879 --> 02:37:43,959
for PS three, but I did
not see the date for I had to

2414
02:37:45,159 --> 02:37:48,200
kind of dig for both of those
because Major Nelson didn't put out his update.

2415
02:37:48,799 --> 02:37:52,319
Yeah usually he's he's my go to
guys. They put out a thing

2416
02:37:52,399 --> 02:37:54,799
like a several weeks ago saying what
was coming out this week, and Sonic

2417
02:37:54,840 --> 02:37:56,719
Adventure was on that list. Okay, but that was the only thing on

2418
02:37:56,760 --> 02:37:58,920
the list, So I don't I
don't know, Okay, my information may

2419
02:38:00,079 --> 02:38:03,319
be incorrect than on Space Invaders,
but I saw saying that Space Invaders was

2420
02:38:03,440 --> 02:38:07,200
this week, so on p S
three at least, so I have much

2421
02:38:07,680 --> 02:38:09,000
the p S three stuff I've got. Umluck it's the three sixty stuff this

2422
02:38:09,040 --> 02:38:13,719
week that I'm a little fuzzy on. But tell me what's real in the

2423
02:38:13,760 --> 02:38:18,600
world of Nintendo. It doesn't get
much more real we wear than the world

2424
02:38:18,879 --> 02:38:22,760
of Uh they're starting with Nintendo DSi
wear this week. We can't do that?

2425
02:38:24,559 --> 02:38:26,360
That is that is you can?
You can. That's how they did

2426
02:38:26,399 --> 02:38:30,000
it. Page two as the we
wear a game, Well, this is

2427
02:38:30,000 --> 02:38:33,559
how we're doing We're doing it how
they wrote it. That's how they intended.

2428
02:38:33,559 --> 02:38:37,120
Is the way Halo was supposed to
be played. Castle Conqueror from Circle

2429
02:38:37,559 --> 02:38:39,280
Entertainment Circle. In all cases,
this is DS, this is DS.

2430
02:38:39,520 --> 02:38:46,799
We cut this part. I'm saying, I'm just gonna I'm just gonna put

2431
02:38:46,879 --> 02:38:50,399
the we wear section first, despite
this conversation, and people will hear this

2432
02:38:50,479 --> 02:38:58,559
conversation and know that I did that. I'm gonna kill you please. Castle

2433
02:38:58,639 --> 02:39:01,879
Conqueror is a real time straw did
your game for casual gamers. You play

2434
02:39:01,879 --> 02:39:05,040
as a commander who must resist the
empire and say the lives of the people.

2435
02:39:05,399 --> 02:39:09,840
Lead your soldiers into battle, sees
the enemy's castle, and gain victories

2436
02:39:09,920 --> 02:39:13,879
until you destroy the empire on the
mainland. The rules are simple. Use

2437
02:39:13,920 --> 02:39:16,600
the stylus on the touch screen to
select the player's castle and send your army

2438
02:39:16,639 --> 02:39:22,719
to storm the enemy's castle in real
time, capture the castle and destroy your

2439
02:39:22,799 --> 02:39:24,920
enemy's turn gold. It can be
used to upgrade your commander's abilities and to

2440
02:39:26,000 --> 02:39:30,000
buy items that will help you win
more battles. Select commanders and different cards

2441
02:39:30,000 --> 02:39:33,200
to upgrade your army or castle.
If you manage to occupy the enemy's castle

2442
02:39:33,239 --> 02:39:37,639
by the end of a battle,
you win the game. What prevents you

2443
02:39:37,760 --> 02:39:39,200
from doing that? I was just
thinking about iced tea that entire time.

2444
02:39:39,719 --> 02:39:46,040
Sorry, that whole thing. Good, keep going. What's next? Crazy

2445
02:39:46,239 --> 02:39:52,040
Pinball? Whoa from DTP Entertainment all
lowercase? I think that's a Ludacrous's company.

2446
02:39:54,600 --> 02:40:01,639
Fun Fun Pinball Actually just like Acade
five task tables and plenty of the

2447
02:40:01,760 --> 02:40:07,120
US your awesome variety. Go hunting
for points with the Safari Flipper, or

2448
02:40:07,280 --> 02:40:11,239
zoom from one goal to the next
with the incredible Deep Sea Flipper. Set

2449
02:40:11,319 --> 02:40:20,280
records that will blow your friends away. Crazy Pinball is the Ultimate Portable Pinball

2450
02:40:20,360 --> 02:40:26,799
Experience Ultimate and the third and final
DSi ware release for this week. I

2451
02:40:26,840 --> 02:40:31,200
already know where this is going,
so hey, Vinny and Brady, you

2452
02:40:31,239 --> 02:40:41,879
gonna want to strap in for this. My notebook Tan Man trademark trademark Tan

2453
02:40:41,319 --> 02:40:52,479
from No Points. He already did
everyone's sing along with this old favorite.

2454
02:40:52,760 --> 02:40:56,959
My notebook allows you to take notes
wherever you are. Just pop open your

2455
02:40:58,079 --> 02:41:01,120
Nintendo DSi trademark says them and jot
down your thoughts, make a list and

2456
02:41:01,159 --> 02:41:05,600
cross it off, or even play
your favorite pen and pencil games. Games

2457
02:41:05,680 --> 02:41:09,120
not included. You can personalize your
notebook by drawing on the cover or changing

2458
02:41:09,159 --> 02:41:13,600
the paper type, or by changing
the paper type with twenty four unlockable squared

2459
02:41:13,680 --> 02:41:18,239
in lined paper styles, use the
pen and pencil to make notes or doodles,

2460
02:41:18,239 --> 02:41:20,879
and then erase the bits you don't
like. With five in colors,

2461
02:41:20,959 --> 02:41:26,799
you'll always be able to make your
notes and doodles look stylish. My notebook

2462
02:41:26,799 --> 02:41:28,399
also includes one hundred and twenty eight
pages to write, unplus the ability to

2463
02:41:28,479 --> 02:41:33,000
exploit your pages to the Nintendo d
SI photo album. At some point of

2464
02:41:33,040 --> 02:41:35,399
these things, there's just a front. Somebody's laundering money through the my notebooks.

2465
02:41:35,920 --> 02:41:41,399
I think they're just fucking with us. Make Nintendo and the no people.

2466
02:41:41,520 --> 02:41:43,200
Who was the company that made that
bubble Pop game for we wear it

2467
02:41:43,280 --> 02:41:46,840
wasn't it? Yeah, pop,
Yeah, yeah, we met one of

2468
02:41:46,879 --> 02:41:50,719
the guys from note I have his
card somewhere. We should write them and

2469
02:41:50,760 --> 02:41:52,840
go say do you what would you
come on? What do you what?

2470
02:41:52,959 --> 02:41:58,440
The gift codes for the entire my
note B series? How'd be expensive?

2471
02:41:58,479 --> 02:42:03,120
I'm waiting from my notebook farm on
my exhaust notebook. I'm just I'm just

2472
02:42:03,159 --> 02:42:07,520
glad they're expanding into the marketing to
the Asian demographic. Yeah. You start

2473
02:42:07,600 --> 02:42:13,719
with a blue notebook and that's and
pennies. That's it. We wear wewear.

2474
02:42:13,639 --> 02:42:18,159
Adventure on Lost Dash Island in all
caps, Yeah, got it?

2475
02:42:18,559 --> 02:42:24,760
Hidden Object Game? Wait is that
part of the title, Yes, Adventure

2476
02:42:24,840 --> 02:42:28,639
on Lost Island Dash Hidden Object Game. You don't need to read the description

2477
02:42:28,680 --> 02:42:35,840
and we are that they've informative titling. It's from a team incorporated like just

2478
02:42:35,079 --> 02:42:37,840
some dudes. Maybe it's a team, but it's not. There's no height,

2479
02:42:37,920 --> 02:42:43,239
it's not it's not hyphenated. It's
capital as all one word. A

2480
02:42:43,319 --> 02:42:48,559
team, a team, a team, a TM one of four players,

2481
02:42:48,600 --> 02:42:54,719
five hour week points m Discover Hidden
Object fund for kids and adults. Quickly

2482
02:42:54,799 --> 02:42:58,920
find items in every stage to complete
this adventure. Work together or compete in

2483
02:42:58,959 --> 02:43:01,639
each stage to find items and help
the game's hero find a way home.

2484
02:43:03,360 --> 02:43:07,000
From cshells to sparkling jewels, do
your best to find all of the hidden

2485
02:43:07,000 --> 02:43:11,280
objects as fast as you can.
During this adventure, you will also confront

2486
02:43:11,479 --> 02:43:16,399
ghosts and a dragon in action stages. Each stage can be played by up

2487
02:43:16,440 --> 02:43:22,440
to four players for great gaming fun. And those are your new releases for

2488
02:43:22,520 --> 02:43:28,079
this week. Thank you, Jeff. Let's take it to emails. What

2489
02:43:28,280 --> 02:43:30,959
would you look at me? Expectingly? Like? I wasn't looking at you

2490
02:43:31,000 --> 02:43:39,559
at all. I'm looking at dot
com. First email comes in Emails Elwood

2491
02:43:39,639 --> 02:43:45,360
in Columbia. Subscribe money going?
What's all four? Talk? Everybody?

2492
02:43:45,440 --> 02:43:48,799
Keep going? So I'm trying to
I'm trying to your emails so we can

2493
02:43:48,920 --> 02:43:52,920
end this podcast. We're almost at
three hours. You're almost at three hours,

2494
02:43:52,079 --> 02:43:58,879
Emails dot Com, Elwood, Columbia, South Carolina. What's the whole

2495
02:43:58,959 --> 02:44:05,959
fried chickens and a when you start? When people sometimes talk about multiplayer game

2496
02:44:05,000 --> 02:44:11,000
experiences, they say to only play
online with real friends. However, my

2497
02:44:11,159 --> 02:44:13,840
wife and I have moved around a
ton in the last few years and I

2498
02:44:13,000 --> 02:44:18,799
have no friends. Suggestions it makes
them online friends. Those yeah, they

2499
02:44:18,920 --> 02:44:22,680
they're with you wherever you go.
Yeah, get on IRC. Yes,

2500
02:44:22,760 --> 02:44:24,559
so you can see, like,
how what is the twenty ten what's the

2501
02:44:24,879 --> 02:44:28,680
what's the safe? Insane way to
make Internet friends? The giant bomb dot

2502
02:44:28,719 --> 02:44:33,920
com message boards. Here you go
from also like minded individuals such as yourself.

2503
02:44:33,000 --> 02:44:37,000
The people there like to play games. At least they claim to make

2504
02:44:37,040 --> 02:44:39,799
a thread about religion, and then
you know, yeah, exactly, you'll

2505
02:44:39,799 --> 02:44:41,319
meet a lot of nice people.
Just start a thread marked, I have

2506
02:44:41,399 --> 02:44:45,040
a good idea for the next endurance
run. And then in their rights,

2507
02:44:45,159 --> 02:44:46,760
Hey, anyone want to be friends? And I think it'll go find from

2508
02:44:46,760 --> 02:44:52,280
them. Do you just need to
find a user on the Size His name

2509
02:44:52,319 --> 02:44:56,000
is Bith mc bump. Again.
He will he will show you is wrecked

2510
02:44:56,040 --> 02:45:01,639
out of his mind on the Free
Pain just he just likes to know who

2511
02:45:01,719 --> 02:45:05,000
he's playing with. So if you
send him a nice headshot of yourself and

2512
02:45:05,159 --> 02:45:11,879
to see you're big fan of green
Screen. Yet, what was that this

2513
02:45:11,120 --> 02:45:16,680
cartoon? Maybe the poopsies could be
could be that, Yes, I was

2514
02:45:16,760 --> 02:45:26,920
reading the pooplings. I was reading
a Biff's story of tonsil removal and still

2515
02:45:26,959 --> 02:45:31,040
have delotted abuse I've ever had.
I wonder if I'll have trouble with them

2516
02:45:31,040 --> 02:45:35,840
at something. I got tontils and
wisdom teeth. I got wisdom that I

2517
02:45:35,920 --> 02:45:39,399
think having tonsils removed just fairly weird. I think it's only if you have

2518
02:45:39,520 --> 02:45:41,799
tonsil stones. Well, they used
to take them out. They used to

2519
02:45:41,840 --> 02:45:50,239
be like you get too many sore
throats. Yeah it, Yes, tonsil

2520
02:45:50,280 --> 02:45:50,920
stones was a new one to me. I had never heard of that.

2521
02:45:50,959 --> 02:45:56,440
And now like you're really brave or
something. Apparently you can have tonsils.

2522
02:45:56,600 --> 02:46:00,959
Dude, I don't know. They're
like weird sacks of what dot? I

2523
02:46:01,000 --> 02:46:05,200
don't know. Yeah. Also,
here's this is not really question, just

2524
02:46:05,319 --> 02:46:11,280
a cool sidebar from Nick in Massachusetts. So we had the big live live

2525
02:46:11,319 --> 02:46:15,120
show live last week Nick Thursday,
No, we did. Nick watched it,

2526
02:46:15,399 --> 02:46:18,319
but apparently he was on Amazon because
he was going to go buy Solace,

2527
02:46:18,399 --> 02:46:26,440
which is the CD from our our
good friend Jean Bodine, our eleventh

2528
02:46:26,440 --> 02:46:28,360
string bassist friend. And when he
went to that page, Amazon said,

2529
02:46:30,079 --> 02:46:33,559
people who looked at this, we're
also interested in Denizon, would you like

2530
02:46:33,719 --> 02:46:39,920
to buy this? So our show
managed to influence the recommendation system on Amazon

2531
02:46:41,399 --> 02:46:45,440
in the worst worst way, although
I guess if you are going to look

2532
02:46:45,440 --> 02:46:48,639
for his CD, chances are you
probably heard about him on the Big Live

2533
02:46:48,680 --> 02:46:54,079
Live show, so you probably do
have to get around. So again,

2534
02:46:54,239 --> 02:46:58,600
yeah, props to thanks to both
both both j Steele and to Jean for

2535
02:47:00,079 --> 02:47:07,360
for coming through on a great show. Absolutely I need to buy that dude

2536
02:47:07,399 --> 02:47:11,319
CD. Matthew Potter Saint Charles Missouri, on an early episode of the BombCast

2537
02:47:11,639 --> 02:47:16,639
mentioned Jeff mentioned how he was against
the idea of developers brain reviewers in house

2538
02:47:16,719 --> 02:47:20,200
to play their games, with the
exception of multiplayer focused titles. I was

2539
02:47:20,280 --> 02:47:24,840
curious how this applies now Hof new
companies invite the press in these days and

2540
02:47:24,879 --> 02:47:28,000
this jump bombs still avoid these scenarios
or are they fine as long as do

2541
02:47:28,040 --> 02:47:31,120
you leave you with a copy of
the game enough embargo time to play.

2542
02:47:31,639 --> 02:47:35,680
Do you want to talk about how
how stuff's been? Yeah, I mean

2543
02:47:35,799 --> 02:47:39,200
typically we're not going into their offices. Uh, Halo Reach was a hotel

2544
02:47:39,760 --> 02:47:45,920
based event. I think it's been
I want to say years since somebody had

2545
02:47:45,959 --> 02:47:52,959
to go to a developer. But
though didn't some people go in for peace

2546
02:47:54,040 --> 02:48:01,639
Walker that was offsite? Was it
was not their offices here? Okay,

2547
02:48:01,680 --> 02:48:03,559
all right, all right? You
mean the boot I do. Yeah,

2548
02:48:03,639 --> 02:48:07,200
that was like a hotel. Okay, well whatever, Yeah, we didn't

2549
02:48:07,239 --> 02:48:09,959
got any of that stuff. Yeah, more often, I know, I

2550
02:48:11,040 --> 02:48:15,280
know Valve has had people up to
Valve, and I know like companies like

2551
02:48:15,559 --> 02:48:18,840
print magazines typically end up going.
But that's kind of situations like that.

2552
02:48:20,000 --> 02:48:24,680
There's Pines went too Bungee to play
Reach and I'll swear to play other games.

2553
02:48:28,040 --> 02:48:31,520
Yeah, it's uh, it's it's
not ideal. For the most part,

2554
02:48:31,600 --> 02:48:33,319
it's kind of nice because you have
a lot of people there that all

2555
02:48:33,319 --> 02:48:37,559
they're really doing for a couple of
days is playing a game, which for

2556
02:48:37,600 --> 02:48:41,680
a multiplayer focus game can be useful. Yeah. And in the case I

2557
02:48:41,760 --> 02:48:43,000
heal a Reach, like, we
got that game on Friday and the review

2558
02:48:43,040 --> 02:48:46,600
didn't run until Saturday, so it
ended up leaving me. I mean I

2559
02:48:46,639 --> 02:48:48,479
already had you know, a working
knowledge of what that campaign was, and

2560
02:48:48,559 --> 02:48:52,319
plenty of time to play the whole
thing again if I wanted to, which

2561
02:48:52,319 --> 02:48:56,399
I ended up playing a significant amount
of it over again, and then a

2562
02:48:56,440 --> 02:49:00,239
bunch of bunch of real multiplayer with
matchmaking and stuff and not you know,

2563
02:49:00,360 --> 02:49:03,000
just system link stuff. So it
ended up giving me a pretty full picture

2564
02:49:03,000 --> 02:49:05,440
of the game. I think if
we hadn't gotten that copy of the game,

2565
02:49:05,520 --> 02:49:11,520
I might not have run the review
until we got one. I mean,

2566
02:49:11,639 --> 02:49:13,920
And that's like the reason that,
to be clear, the reason that

2567
02:49:13,959 --> 02:49:18,440
we bristle at this stuff is that
we want to have as close to the

2568
02:49:18,559 --> 02:49:22,280
experience that someone buying the game would
have. And that's not going to be

2569
02:49:24,719 --> 02:49:28,799
you know, in a hotel with
a bunch of other people. It's gonna

2570
02:49:28,799 --> 02:49:30,879
be you're gonna be at your house. So I mean, to be fair,

2571
02:49:31,000 --> 02:49:35,760
like the the hotel conference room with
a bunch of other people is worse

2572
02:49:37,040 --> 02:49:41,719
than the home consumer experience. Uh. People shouldn't get the impression that this

2573
02:49:41,920 --> 02:49:45,399
is like some big cushy like you
know who's going and well, it's like

2574
02:49:45,600 --> 02:49:48,000
it's it's it's for me. It's
it's more of the control and more of

2575
02:49:48,079 --> 02:49:50,840
the access to the people behind the
game or you know, like a pr

2576
02:49:50,920 --> 02:49:54,040
person, right, And it's like, okay, So if I questions about

2577
02:49:54,040 --> 02:49:56,360
anything I saw, I could turn
and ask I didn't didn't do that.

2578
02:49:56,559 --> 02:50:01,520
I don't really need to hail to
reach pretty self explained tory when all is

2579
02:50:01,559 --> 02:50:03,000
said and done. But also I
think at the end of the day.

2580
02:50:03,000 --> 02:50:07,799
You want to make sure running off
a retail disc is going to be a

2581
02:50:07,840 --> 02:50:11,959
good experience. Sometimes they you know, they don't tell, they give you

2582
02:50:11,000 --> 02:50:15,399
the distall it. And in the
case of Reach, they were retail copies

2583
02:50:15,440 --> 02:50:20,040
of the game, so to make
sure funny business. It did not appear

2584
02:50:20,079 --> 02:50:22,479
to be any funny business. But
it was nice to get the game ahead

2585
02:50:22,479 --> 02:50:24,799
of time and still be able to
check that out and still provide a timely

2586
02:50:24,840 --> 02:50:28,879
review. That's uh yeah, I
mean it's it's it's a weird situation,

2587
02:50:30,280 --> 02:50:35,079
but it's kind of become the accepted
standard, uh by which a lot of

2588
02:50:35,120 --> 02:50:37,879
this stuff is done. So you
kind of have to go in to that

2589
02:50:37,000 --> 02:50:41,799
situation knowing that it's you know,
it could be a little funky, especially

2590
02:50:41,840 --> 02:50:45,440
as games, you know, the
player account goes up and up and up,

2591
02:50:45,680 --> 02:50:48,399
Like I feel like it's a lot
harder to get everybody in a pre

2592
02:50:48,520 --> 02:50:52,879
release session or something like that to
get Yeah, the typical thing that companies

2593
02:50:52,920 --> 02:50:56,159
do otherwise is, yeah, they
just host multiplayer sessions ahead of times,

2594
02:50:56,200 --> 02:51:01,600
like Everyone's show over three and and
and it's pain ass. I mean actually,

2595
02:51:01,600 --> 02:51:03,360
even the Halo Reached stuff was was
a little tricky at times too.

2596
02:51:03,440 --> 02:51:07,000
Because you had some people that were
still playing the campaign, and then there

2597
02:51:07,000 --> 02:51:09,159
were some people that wanted to play
Firefight and some people that wanted to play

2598
02:51:09,200 --> 02:51:11,040
regular multiplayer. So you ended up
with these situations where there's seven people that

2599
02:51:11,079 --> 02:51:16,319
want to play regular multiplayer and you
have unbalanced teams and it's jacked. So

2600
02:51:16,399 --> 02:51:18,799
it's like, oh, I'm on
the shorthanded team, so I'm gonna lose

2601
02:51:18,840 --> 02:51:24,440
for the next hour. Great,
So it's not an ideal situation for anyone,

2602
02:51:24,120 --> 02:51:26,959
and that, you know, like
Halo reaches especially weird if you really

2603
02:51:28,079 --> 02:51:35,040
think about it, because like the
kind of not necessarily stated but understood reason

2604
02:51:35,200 --> 02:51:39,479
for holding stuff like this is disk
security and to put a lid onto piracy.

2605
02:51:39,000 --> 02:51:45,520
That game leaked well before any of
that stuff happened, so it's I

2606
02:51:45,559 --> 02:51:48,920
don't know, I can also get
behind it for stuff with perk systems,

2607
02:51:50,200 --> 02:51:52,799
where like it would come in,
you can play for a while, we'll

2608
02:51:52,799 --> 02:51:54,959
switch you over to a guy who's
like level fifty or something. You could

2609
02:51:54,959 --> 02:51:56,600
see some of the later game perks
or something like that. That are events

2610
02:51:56,680 --> 02:52:01,399
that you would never be able to
get to, you know, even reviewing

2611
02:52:01,440 --> 02:52:05,200
the game and playing it for weeks. Yeah, see some of those late

2612
02:52:05,280 --> 02:52:09,920
game perks, which are you know
interesting. Yeah, it's less than ideal,

2613
02:52:09,040 --> 02:52:13,760
but you know it's we We always
go into stuff like that with the

2614
02:52:13,840 --> 02:52:18,600
knowledge that, like, if anything's
funky, like we're not gonna review it.

2615
02:52:18,719 --> 02:52:20,920
You know, it'll be like like
if if I had gone to that

2616
02:52:20,000 --> 02:52:22,680
Halo Reach thing, it would be
like, Okay, we got one Xbox

2617
02:52:22,760 --> 02:52:24,959
here that has the multiplayer on it, and here's another one that has the

2618
02:52:26,000 --> 02:52:28,399
single player on it, and just
switch them and you know it'll it'll all

2619
02:52:28,440 --> 02:52:30,959
be on one disk at the end. You know, if it ever been

2620
02:52:30,959 --> 02:52:33,760
anything messed up like that, like
I just would have like messed around with

2621
02:52:33,840 --> 02:52:37,239
it for a day or something and
like written a preview or something and left

2622
02:52:37,760 --> 02:52:41,159
and then when the disc came in, like I would have given it to

2623
02:52:41,200 --> 02:52:43,319
one of you guys and had one
of you review it or something. But

2624
02:52:43,040 --> 02:52:48,440
uh, it was fine. So
I think as long as you go into

2625
02:52:48,479 --> 02:52:50,360
those situations knowing that you might get
absolutely nothing out of it and are prepared

2626
02:52:50,440 --> 02:52:54,399
to totally call it a wash and
delay your review to make sure that you've

2627
02:52:54,399 --> 02:52:58,840
got it right. Uh, that's
that's that's enough for us, I think,

2628
02:53:01,360 --> 02:53:05,520
all right, moving on next email
comes in from Sean more Halo questions.

2629
02:53:05,520 --> 02:53:11,000
I'm sure you'd be surprised the needler. All right, there we go.

2630
02:53:11,239 --> 02:53:13,079
What that answers it for you?
Yeah, just watching the Halo reach

2631
02:53:13,159 --> 02:53:16,280
quick look on the site, and
I'm wondering how useful the team AI is.

2632
02:53:16,600 --> 02:53:20,280
I've had some frustrating experiences with Friendly
to AI where it seemed like the

2633
02:53:20,319 --> 02:53:24,440
friendlies just took up space and rarely
I've ever hit anything. Uh, thoughts

2634
02:53:24,440 --> 02:53:28,559
about sort of the impression I get
they never see them get in my way.

2635
02:53:28,799 --> 02:53:31,040
Yeah, yeah, they don't hinder
you. A couple of times on

2636
02:53:31,159 --> 02:53:35,200
Heroic I've seen them kill enemies really
like delivery killing shot. I mean that

2637
02:53:35,319 --> 02:53:39,600
you know at now you use that
gun right given a minute. It's a

2638
02:53:39,639 --> 02:53:41,600
shame that you can't swap guns with
spartans. You said it was just the

2639
02:53:43,000 --> 02:53:46,120
like the regular human military guys.
Yeah, that's a shame. Thank you

2640
02:53:46,200 --> 02:53:48,600
your achievement. Yeah, there's that, but I mean, you know a

2641
02:53:48,639 --> 02:53:52,520
lot of the time the other spartans
are rolling with some pretty pretty pretty George

2642
02:53:52,639 --> 02:53:58,239
run but you know it's all like
that's that's where people got the idea that

2643
02:53:58,319 --> 02:54:01,079
the game was class based, because
those guys always have those weapons, so

2644
02:54:01,159 --> 02:54:05,280
it's like, here's your sniper,
here's your heavy weapons. Dude, you're

2645
02:54:05,280 --> 02:54:09,000
a smart lady. So Noble Team
is largely for show than at least in

2646
02:54:09,040 --> 02:54:11,760
the single player. Yeah, well
it seems like they pair you off.

2647
02:54:11,200 --> 02:54:13,600
Yeah, there are missions where you're
just rolling with one of them, and

2648
02:54:15,040 --> 02:54:18,319
it helps because I mean it's while
from a gameplay perspective, it's not all

2649
02:54:18,360 --> 02:54:20,639
that different from what they've done in
the past with AI troops fighting alongside you.

2650
02:54:20,920 --> 02:54:24,680
Yeah, but it's at least the
same people, so you do kind

2651
02:54:24,680 --> 02:54:26,959
of help. It helps. You
kind of grows some sort of connection to

2652
02:54:28,040 --> 02:54:30,319
these guys, and like the missions
where they pay you off, like you're

2653
02:54:30,319 --> 02:54:33,079
paired with the sniper, like you're
probably gonna do a little bit and you'll

2654
02:54:33,120 --> 02:54:35,920
do some sniping stuff and it's like, oh, you're the heavy gunner guy,

2655
02:54:35,239 --> 02:54:37,479
probably gonna take on a turret or
something like that. Like, you

2656
02:54:37,559 --> 02:54:41,600
know, it makes a little a
little bit of sense. But I didn't

2657
02:54:41,639 --> 02:54:43,360
really find them helping me too much. But they never got my way,

2658
02:54:43,520 --> 02:54:46,959
like I never got they never shot. I mean, I can see them

2659
02:54:46,040 --> 02:54:50,360
being more useful, just as like
depending on how level design is of just

2660
02:54:50,479 --> 02:54:52,959
kind of guides of like, hey, this is where you need to be

2661
02:54:52,159 --> 02:54:56,680
now, because that's where you your
buddy super fo were a couple of cases

2662
02:54:56,719 --> 02:54:58,239
where I got so far ahead of
them that they teleported up. Okay,

2663
02:54:58,280 --> 02:55:01,159
it's just like in yeah, they
seem to follow you more than you follow

2664
02:55:01,200 --> 02:55:05,239
them. Must There's a lot of
there's a lot of lines of dialogue record

2665
02:55:05,360 --> 02:55:09,079
like six you take point, Like
all right, because some way back here,

2666
02:55:11,239 --> 02:55:15,000
I'll catch up. Give me a
second. Who next? Emo comes

2667
02:55:15,040 --> 02:55:18,799
in from Shiloh. Hey there,
bomb cast. I noticed something strange on

2668
02:55:18,920 --> 02:55:22,520
Sunday afternoon looking through the Sunday ads, I see the hailo Reach is coming

2669
02:55:22,520 --> 02:55:26,920
out this week, the weirdest strange
he's and he also even in parenthesis after

2670
02:55:26,000 --> 02:55:31,239
that says, duh. The weirdness
comes in that it has a twenty dollars

2671
02:55:31,319 --> 02:55:35,600
gift card attached to it at best
Buy and a twenty five dollars gift card

2672
02:55:35,799 --> 02:55:39,239
at Toys r US and I heard
from a friend that he was buy it

2673
02:55:39,319 --> 02:55:43,079
from Amazon because they were doing the
twenty dollars gift card as well. My

2674
02:55:43,280 --> 02:55:50,600
question for you is why Reach is
sure to sell Gangbusters. My theory is

2675
02:55:50,680 --> 02:55:54,319
that the whole exclusive game Spot,
Game Stop, DLC Armor made everyone go

2676
02:55:54,440 --> 02:55:58,879
with them, so Best Buy,
Amazon and Toys r us head to retaliate.

2677
02:55:58,959 --> 02:56:03,600
Do you guys have any thoughts?
It seems like a reasonable theory that

2678
02:56:03,760 --> 02:56:07,000
the pre order armor might have had
something to do with it. I think

2679
02:56:07,040 --> 02:56:11,440
they like because it is such a
guaranteed seller. Because it's a Halo on

2680
02:56:11,559 --> 02:56:16,399
it, you need to figure out
some way to make it more attractive at

2681
02:56:16,440 --> 02:56:20,319
your Yeah, there are your billion
places to buy Halo, so it's like,

2682
02:56:20,520 --> 02:56:22,319
just why would have buy it from
you? Best by? Well,

2683
02:56:22,319 --> 02:56:24,879
because I've got twenty five dollars.
I think the only place you're not going

2684
02:56:24,959 --> 02:56:28,840
to be able to buy Halo reach
is at A seven eleven. Weirdly,

2685
02:56:30,000 --> 02:56:31,440
are they done and they don't do
that? They've been done for a bit.

2686
02:56:31,479 --> 02:56:33,760
I think they've been done since they
tried to put out Halo three.

2687
02:56:33,920 --> 02:56:37,600
So it'll go back there. God
damn it. Yeah, when you go

2688
02:56:37,639 --> 02:56:41,120
back to that Pedaluma seven eleven,
talk about dude, I was just talking

2689
02:56:41,440 --> 02:56:46,040
about I was just talking to somebody
about that too. Yeah, about Mike's

2690
02:56:46,479 --> 02:56:52,280
the bar experience, about your time
in Pedaluma. It's just about time to

2691
02:56:52,399 --> 02:56:56,440
go back and Yeah, what's going. It's about the same. It's about

2692
02:56:56,479 --> 02:57:00,840
the same, except I'm in there
so much more frequently now that if I

2693
02:57:00,959 --> 02:57:03,639
was in there with a camera,
people wouldn't immediately want to jump both of

2694
02:57:03,760 --> 02:57:05,319
us. So now you would be
the one yelling at me. Yeah exactly,

2695
02:57:05,360 --> 02:57:11,280
I was coming here with a camerage, just getting rolled up. Tom

2696
02:57:11,399 --> 02:57:16,280
Shannon in Sheffield, England. He's
basically just I'm gonna paraphrase his whole thing.

2697
02:57:18,000 --> 02:57:22,520
U saw the quick look for Halo
Reach is stoked, hasn't ever played

2698
02:57:22,559 --> 02:57:24,799
a Halo game, wants to know
like like order of approach. What do

2699
02:57:24,840 --> 02:57:28,799
you guys think, like which games
to play? Yeah, if you want

2700
02:57:28,840 --> 02:57:31,799
to If like he's he's interested in
Reached, should he just go feed first

2701
02:57:31,879 --> 02:57:33,399
into Reach? I think I think
you totally could go feed first into Reach.

2702
02:57:33,440 --> 02:57:37,079
I'd say start on. I'd say
playing normal at this point, you

2703
02:57:37,159 --> 02:57:41,239
know, just it is so different
from other shooters that let's play it and

2704
02:57:41,280 --> 02:57:45,200
have a good time. Are one
and two? Those are both games on

2705
02:57:45,280 --> 02:57:48,719
demand right or like quietly originals whatever
they're called. I know the first one

2706
02:57:48,840 --> 02:57:54,040
is I'm about I don't know about
you either. About two third, I

2707
02:57:54,079 --> 02:57:56,959
would say, uh yeah, I
would say just you could play Reach.

2708
02:57:58,559 --> 02:58:01,639
You know, like the story stuff
is not going to hit as hard for

2709
02:58:01,799 --> 02:58:05,959
you, but you know, you
could read a history of the Halo franchise

2710
02:58:05,120 --> 02:58:09,159
page. I think part of his
question is kind of hinged on just the

2711
02:58:11,760 --> 02:58:16,399
the delineation of the chronology of the
series that has happened here, this kind

2712
02:58:16,399 --> 02:58:20,360
of being out of time with everything
else, and like should you lead up?

2713
02:58:20,360 --> 02:58:26,000
Should you just play everything chronologically or
is the style like no, I

2714
02:58:26,040 --> 02:58:28,799
mean you should put them in the
order that they were released in, just

2715
02:58:28,920 --> 02:58:35,079
because the stuff that happens and Reach
is really only of supreme relevance if you

2716
02:58:35,280 --> 02:58:39,879
have played Halo one, yeah,
uh, at minimum, you know that's

2717
02:58:39,120 --> 02:58:43,440
ideally you've played the whole trilogy.
But then if you play the whole trilogy,

2718
02:58:43,479 --> 02:58:45,120
you start to see stuff like,
well, wait, why is this

2719
02:58:45,200 --> 02:58:50,719
here if it's not in one or
two? Just why are the engineers in

2720
02:58:50,760 --> 02:58:56,360
this game? But why do they
have Armora abilities? Next Emo comes in

2721
02:58:56,440 --> 02:59:01,760
from Kevin in Wisconsin. What's better
totally call a RoboCop? Viny Caravella call

2722
02:59:03,680 --> 02:59:09,600
tough one called RoboCop? Brad Shreemaker
probably go with I enjoy a total recall

2723
02:59:09,719 --> 02:59:15,559
More total recall Rubbocop saw darker RoboCop
scared I saw, Yeah, I saw

2724
02:59:15,639 --> 02:59:18,280
Robocopt way too young age and it
never Yeah see, I saw a total

2725
02:59:18,319 --> 02:59:20,440
recall it way too young in age, and I think that's why I like

2726
02:59:20,559 --> 02:59:24,360
it more. Melty Guy. I
think I've only seen Total Recall probably like

2727
02:59:24,639 --> 02:59:28,920
three or four times. Really like
RoboCop, I've probably seen I've probably seen

2728
02:59:30,000 --> 02:59:33,879
RoboCop maybe maybe three times. The
scene at the beginning of Rubbocop when he's

2729
02:59:33,920 --> 02:59:35,159
getting shot up, that was the
worst. Yeah, yeah, like a

2730
02:59:35,440 --> 02:59:39,520
horror like yeah. Yeah. I
thought that was when I realized I haven't

2731
02:59:39,520 --> 02:59:43,879
overdeveloped sense of empathy watch shit like
that. And then Melty Guy getting hit

2732
02:59:43,920 --> 02:59:46,879
by the cars ran that was just
kind of a cartoonish, I don't know.

2733
02:59:48,120 --> 02:59:52,760
It was toxic avenger type stuff right
there with the splattered dude gets his

2734
02:59:52,959 --> 02:59:56,719
arms ripped off on the elevator.
Yeah, that's that's pretty hard, and

2735
02:59:58,600 --> 03:00:01,200
see it at the party. But
also guy as an asshole, yeah,

2736
03:00:01,319 --> 03:00:05,360
head inside, Yeah, I wish
I had every hands. There's some gnarly

2737
03:00:05,479 --> 03:00:09,159
death in that game in that movie
as well. We are so beyond out

2738
03:00:09,200 --> 03:00:13,360
of time for anything that we're just
gonna stop I'm just going to stop now

2739
03:00:13,440 --> 03:00:18,719
because we have to weir By brad
Uh. That's that's it for this week's

2740
03:00:18,879 --> 03:00:22,959
Take a Break, Break Giant Podcast, coming back with another three hours.

2741
03:00:22,040 --> 03:00:24,559
You're no no no no no no
no no no no, we have to

2742
03:00:24,639 --> 03:00:33,399
leave emails. We're done. Thanks
for listening, Thanks to all the members,

2743
03:00:33,479 --> 03:00:37,399
thanks for helping us keep it free
and be sure thank you to tune

2744
03:00:37,440 --> 03:00:41,120
back in next week for another edition
of the Giant Podcast
