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Hello, and welcome to side Quest. This is our weekly video game show

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here at Geek First. I'm your
host, La must and I hit with

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me the Pirate of the High Seas. I added that part Taylor Field,

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how's it going with my friend?
It's going very very good, very very

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good. I'm excited for this episode
because this is I was going through a

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whole debacle whether or not I was
gonna purchase what we're gonna be talking about,

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and this is just me a good
episode because fate has bestowed upon me.

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Yeah, the tides they come and
go, but a Fallen Bones has

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finally drifted up on shore and we
could talk about it, which is,

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Yeah, it's a long time coming. Not that this was like a hugely

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anticipated game from us at Geek First, but we've been talking about it for

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years and years and years, all
these E three directs and then I don't

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know, Summer Game Fest wherever it
showed up at. We'd always talk about

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it. So it's crazy that it's
finally here. Ish we're gonna be talking

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about the beta that they had for
a few days, their open beta before

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the full launch, which I believe
is in a few days here. So

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that's pretty crazy stuff. Other than
that, just talk about some of the

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games we've been playing. It's gonna
be a pretty low key episode here.

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We're a bit on the clock as
we are going to be recording our coverage

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of the Super Bowl trailers all that
after this, so you can go and

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check that out as well. We're
also covering the Halo show that's officially started,

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so me and Taylor here did episode
one and two. Kirklan will be

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joining us from here on out as
we do that weekly, so check that

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out. We have a review for
Madham Web going on this week, so

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yeah, a lot, and then
even just looking at a recording calendar,

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like, there's gonna be a ton
of things going up early on Patreon in

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the near future here, so make
sure to, you know, join us

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over there to get episodes early and
ad free. Of course, what's up?

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I think later this week we know
that the Xbox they're finally they're gonna

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do that business event that they talked
about in the form of a podcast where

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we're gonna finally get some follow ups
to the topics that me and Travis talked

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about last week. So that's on
the fifteenth, So next week's side Coust

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we'll talk about that. There's also
been rumors of Nintendo Direct circling, as

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there always is, and usually they
do something in January February, so I

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don't know, maybe that would be
this week and then we be in next

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week's side quest. We'll have to
wait and see. But Taylor, I

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know you weren't on that episode with
me and Travis and your big Xbox guy.

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Any any thoughts on that or is
it more just like I kind of

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want to wait until the dust has
settled after we see what Phil and team

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I actually have to say this week, or any any additional thoughts about I

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mean, yeah, there's there's been
some interesting rumors and what knots that have

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been kind of pouring out from that
exclusivities along those lines, and so I

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don't really know what to think or
make. Yeah, and there's even a

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bunch more rumors in the last few
days. They are like, actually,

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no, Starfield's not like these other
things have come out, So I don't

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know if that's like they pivoted last
minute, But yeah, anyway, it's

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it's it's got even more complicated since
we talked about it last week. Yeah,

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I'm excited. I'm excited to tune
in and see what's going on.

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Mm hmm. Yeah, it'll be
huge one way or the other. So

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tune into next week's episode of Side
Quest to hear about that. So,

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yeah, skull Bones, that's gonna
be remained topic. But before we get

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to that, anything else you've been
playing these days, Taylor. I'm sure

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Sculled Bones could be busy. The
last week's a week or so here,

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but anything else you've been checking out? Yes, scull and Bones has been

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keeping me busy. Primarily there was
I guess really it is just back to

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some call of duty to take a
work from Assassin's Creed. Back to call

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of duty because they brought back Fortunes
Keep, which is one of the older

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maps, and they've added a lot
of the war zone thing. It's just

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regularly it's a resurgence warzone. Okay, So fortunes Keep was something that they

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introduced I think in Warzone one,
if that's what you had meant. No,

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I really don't remember that name at
all. So that's that's why I'm

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puzzled. Is I just don't recognize
it. It's yeah, it's not I

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thought it's fun, but it really
wasn't like a staple of a map,

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something that's really gonna be cemented in
your memory. But we were playing it

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and me and Travis we've got to
win on duels, which is kind of

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cool. But they've added a lot
of other things too where you go into

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like the main keep. I don't
know if people are aware of this,

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but they've added like perks Maximo stuff
like that, like zombie style perks,

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and then they've had it. If
you go into the main keep area,

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there's an easter egg where you light
two torches and then you sit on the

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King's chair and then the floor opens
up and you go follow like the staircase

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down below. Then there's a vault
and you have to throw a thermite at

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the vault and it lights up a
certain pattern and you have to light the

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torches to match the pattern. You
go in and there's tons of gold and

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then like good loop boxes that you
can get with good guns and everything like

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that. It's really really fun.
Is that like a holiday contested spot on

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the map? Are tons? Oh
yeah, we'll get in there. It's

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broo. Me take a long time
to do all that, so that's crazy.

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You have to be quick. It
does We have to fight for and

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when we get in there, like
we instantly get tons of money at kill

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streaks and our guns. Like it's
great, and so you have to hold

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it. And then you would think
the only way out is to go back

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up the staircase, but there's a
repel that you can take behind you that

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goes up and as when you take
it, then it opens up a bookcase

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in the wall that you can go
out to the main map, so no

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one can flank you. It's a
cool little easter egg. That's really cool.

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Cool. Yeah, I definitely want
to check that map out. That

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sounds fun. Sweet. I was
away this weekend, away from home,

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so I picked up some things for
the Switch, which i've been playing.

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One of them is this game called
Backpack Hero. I don't know if you've

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heard of this game, but I
remember following it because it was on like

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Steam Early Access. It's been out
for like a couple of years, I

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guess in early access, but I
think it just went one point zero as

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of a few months ago, sometime
in twenty twenty three, and I just

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never got around to it. But
this weekend, since I was needing something

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on the go, I decided to
pick it up and it's a really fun,

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interesting roguelike game. The kind of
setup of it, there's kind of

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the two parts of it. There's
the good dungeon crawling part and then there's

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like in between runs where you're building
up a town. But the main conceit

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of the game is it's all the
gameplay is mostly based around I kind of

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Resident Evil or like Diablau inventory system
where you have those specific spots in your

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grid and some things take only one
spot, where it's like a beer weapon

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will maybe take like three spots,
and then you have things that are like

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diagonal or twisted, and so it's
kind of like a management game of trying

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to fit all the as you're going
through the dungeon, trying to fit interesting

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weapons different spots, and then like
slotting in whatever kind of healing you can

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fit in the sides, and as
you're going through your expanding your backpack and

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you can fit more things in there. And I'm just like, I'm only

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what maybe two hours in or something, but I'm just amazed at how much

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variety there is so far in it, where you have different runs where you

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start with different weapon classes and stuff, and that will there's all sorts of

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mechanics of like, okay, archers, you kind of have to put your

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bow on the left side of your
backpack, and then you want to put

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your arrows to the right of that, and then you want to leave like

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empty space and then you'll deal more
damage. So you're trying to like organize

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your pockets and upgrade your backpack in
a way that you can maximize that type

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of damage. And then like magic
is kind of all about making lines between

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items, so the magic kind of
surges through all these different items in your

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inventory, or like armor, you
kind of want to bundle it to get

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so you're trying to come up with
interesting ways to tetris and jangle all these

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pieces to fit in the right way. So that's like a really fun gameplay

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loop. And like I said,
a lot of variety just in terms of

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weapons and classes. It's really dense, Like there's so many icons in this

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game when I'm still learning stuff all
the time, is very confusing at first,

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but I think the first couple of
runs you have a pretty simple class

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and you know you're still find a
lot of things, so it makes it

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at least it kind of breaks you
into the mold into the I guess flow

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of gameplay in a pretty good way. But yeah, just tons of variety,

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really really fun, and yeah,
I just haven't played like a new

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interesting roguelike in a while, and
this is such an interesting gameplay method.

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So as you're going through and clicking
all these things, you are doing battles,

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but you're pretty much just like clicking
on things in your inventory, like

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clicking on your sword and then you'll
strike or click on your shield to get

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prepared to defend, or clicking on
your healing and whatnot. So yeah,

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really interesting, weird game. I
think it's like twenty bucks or something,

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so definitely recommend it. And then
there's the other part of it where in

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between runs you're kind of building up
your town. This is the part I'm

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less interested in so far, and
I'm hoping it will get a bit better.

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It kind of seems like something that
was added later on. Like even

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the art there is a lot less
interesting and good than I think the pixelart

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of the standard like dungeon crawling part
of it, and it just seems like

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a lot of incremental like put down
this wood shop and it'll build five wood

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every run, and it's like that's
such a small amount. It means like

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nothing to me, and I guess
like once you have a hundred of them,

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then they create so much wood that
that helps you build out other stuff.

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So I don't know. Maybe I'll
get more into that when I'm deeper

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in, but right now it's just
like getting quests from people in the village

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and going into the dungeon and trying
to accomplish different goals or trying to do

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different challenges and whatnot. So yeah, Backpack Hero really really cool, interesting

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game, and I definitely recommend it
for the Switch. It's a really good,

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just kind of a game to play
on the go, and you don't

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really need to play it on the
big screen before what the art style is

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here, So shout us to that
one. That's pretty cool. I also

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started Hades. I don't think I
want to talk about that yet because I've

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only played a tiny bit of it, But of course that's a huge roguelike

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that I still haven't got to,
so I need to get to that more

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at some point. I'll share that
on the future on a future podcast.

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But the other one that I've been
playing, which is actually on Xbox Game

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Pass here is toem t o E
m and then there might be a subtitle

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in there. Have you have you
seen this one when you're bumping around that

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library? No? Pull it up? Yeah, I don't. I don't

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know how long it's been on there. It might have been a recent ad,

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or maybe I just finally decided to
download it and check it out.

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But this came out a couple of
years ago as well. It's an indie

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game, and I am freaking loving
it so far. Once again, like

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a couple hours in. I don't
think it's a super long game, but

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I could be surprised. But essentially, the art style is like all black

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and white. It's kind of very
cartoony like look like almost look pant like

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comic panels or something like that is
the art style there, like Nickelodeon,

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I guess, but like black and
whites that gives a different vibe. And

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you're in these locations. You start
it in like a kind of a town

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air and then you're going to a
beachside sort of area and you're the core

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of the gameplay is you're taking pictures
of things. So it might start out

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pretty simple of someone is asking you
to take a picture of like a mossy

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stone and then acts, So you
just have to go around the area,

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try and find these things that they're
asking for, take a picture of it,

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and then bring it back to them. But then it gets a lot

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more complicated, and there's all sorts
of other quests that come in there,

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and you're trying to find things and
unlock like secret entrances and solve little puzzles

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here there, or you're trying to
get like maybe you want someone to have

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a specific reaction, that's the picture
you need. Do you have to figure

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out how to make them react in
that certain way by doing these things,

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and you're unlocking different items, like
eventually get a tripod so that way you

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can put your camera down and go
take a picture of yourself in the distance,

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and so you have to like specifically
put yourself in locations and whatnot.

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But yeah, really great game.
I think the art style is super cute

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and which is perfect for a photography
game. It reminds me a lot of

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Chickory, which is another game I
really that I finally got to last year,

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another indie game. But it's just
like pretty simple puzzles, but a

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ton to do in these small little
environments to explore around, and you know

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what, This game is freaking funny, and not many games are funny.

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I feel like Calmedy doesn't come across
the world, but it's like the characters

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are so weird and eccentric, and
then the art style mixed in there,

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and then like the voice acting,
which is just sounds like the developers making

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like like dirty little noises and then
putting modulators in on them, and it's

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it's just such a funny and like
charming game. So yeah, definitely worth

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checking out. I don't know how
much it typically is, but yeah,

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we're over there on game Pass,
so an easy, easy pickup. How

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did you spell it again? Sorry? T O E M. And then

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yeah, I swear there's a subtitle
too, so let me see a photo

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adventure there you go. That's probably
a yeah, a photo adventure. That's

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the one I think. Well on
Steam is just just toe the the photo

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00:11:54,720 --> 00:11:58,399
adventures on there. Maybe that's just
part of the thumbnail that they put that

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extra little note in there, but
yeah, great, big show out to

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that one, really really fun game. I'm definitely gonna play through the rest

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of it. So yeah, I
think those are the two kind of indie

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indie shout outs. I had for
this week's episode. So how about we

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get right into Skull and Bones here. So this game's finally, As I

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said earlier, coming out had its
open beta period where you go in for

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free and check out the game.
I don't think there was really a limit

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to how much you could play the
game, right, other than like that

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that that period was for five days. But I think you could like go

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ham in that five days if you
want to put seventy hours in. I

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could be wrong about that, But
did you bump into any wall at any

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point? I didn't bump into a
wall. And I noticed that when I

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00:12:43,120 --> 00:12:48,919
was making port there were some players
with huge ships. So I'm thinking,

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okay, some people like they did
nothing over these five days. They were

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00:12:52,679 --> 00:12:58,080
they were living a pirate's life.
Yeah, but Taylor, if you don't

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00:12:58,080 --> 00:13:01,600
mind, can I just start with
a Ranta? So you know, I

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went into this game, I think
with like, I didn't really have expectations,

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so to speak. But I did
not ever see myself playing this game,

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just because like, I'm not going
to spend seventy dollars to play Skull

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and Boats. But then when there's
this open beta period and I can go

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check out the game for free.
I'm like, oh, sure, I'll

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go check it out, so I
think, And I didn't even know about

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00:13:18,240 --> 00:13:20,639
that until like a few days before
it was happening. So I went,

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and I'm like, oh, I'm
fresh. Like I've seen a couple of

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00:13:22,759 --> 00:13:26,879
trailers. I've got overwhelmed, but
like, I'm totally down to see what

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this is. Like, I love
to see of Thieves. That's a great

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game, so to see something else
in this sort of setting with a slightly

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different gameplay is something I'm into.
Very bad verse impression because I tried to

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boot up the game and then my
Xbox just like had this green, glitchy

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screen and I could hear the sound, but it was like these green boxes

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everywhere and black lines, and I'm
like, man, it fucking skull and

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bones like bricked my console. I
am gonna be so freaking mad that I

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decided to give this thing a shot
and destroyed my console. Thankfully, I

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just had to turn my Xbox off
and back on and then it worked,

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and then it took like a while
to load in all the online elements of

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the game, but eventually I was
able to get in there. This demo,

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this I don't know if it's just
this beta, or if this is

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how the game typically starts, I
would imagine this is just the regular game

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releases as is. You're like,
drop into this big battle and there's a

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00:14:18,080 --> 00:14:22,159
bunch of ships burning, falling into
the water, and it's I think it's

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00:14:22,159 --> 00:14:24,279
it's supposed to be kind of like
a cold open. You know, trailers

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00:14:24,320 --> 00:14:26,759
will just throw like ten seconds of
intensity, or like a movie will have

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00:14:26,759 --> 00:14:30,840
a huge ten minute fight sequence and
then it kind of slows down and gets

247
00:14:30,840 --> 00:14:33,240
into the more. Here's actually the
story Skull and Bones kind of does a

248
00:14:33,240 --> 00:14:37,320
similar thing. You're dropping in to
this huge battle, you're learning how to

249
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fight, and it's long, and
within like two or three minutes, I

250
00:14:41,480 --> 00:14:45,440
was like, man, I am
bored at this combat, Like I am

251
00:14:45,480 --> 00:14:50,799
immediately just completely. My mind is
turned off here. I'm not thinking about

252
00:14:50,840 --> 00:14:54,879
anything. It's so simplistic, and
I was like, oh, this is

253
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this is not good. And then
at some point during that they eventually overwhelmed

254
00:14:58,679 --> 00:15:01,240
me put so many ships that you
I believe supposed to die there, and

255
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then you like wake up and then
you have like the true start, kind

256
00:15:05,320 --> 00:15:07,480
of like a dark soul as how
A lot of the games have that sort

257
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of start to it, and then
at this point and then you on,

258
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you're on your this dirty little raft
and you just have to go. You

259
00:15:15,440 --> 00:15:18,639
just have to go. There's an
objective mark away in the distance. No

260
00:15:18,759 --> 00:15:22,000
joke. It took me probably longer
than that common sequence, like ten minutes

261
00:15:22,039 --> 00:15:24,679
how to put my saale down and
move. There's like no button prompt on

262
00:15:24,720 --> 00:15:28,240
the screen anywhere. And the funniest
part about this is that there's like other

263
00:15:28,279 --> 00:15:31,720
players in the world open area whatever
at this point. So I'm seeing like

264
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three or four other players, and
they're all just durply like tilting on space,

265
00:15:37,559 --> 00:15:39,600
like in their one standing still spot
without being able to drop those sales

266
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as me. So I'm like,
this is clearly not just me, and

267
00:15:41,799 --> 00:15:45,759
hopefully Taylor, hopefully you didn't have
that same moment of not being able to

268
00:15:45,799 --> 00:15:48,879
figure out what freak ad button to
hit to move. But yeah, I

269
00:15:48,120 --> 00:15:52,159
swear to clit every button on my
controller multiple times and then eventually it just

270
00:15:52,200 --> 00:15:54,440
worked. And I saw that for
a couple other players, they seem to

271
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have that same experience as me.
So I'm like, I don't know why

272
00:15:56,960 --> 00:16:00,360
there's not a button on screen telling
you which button to hit in this moment,

273
00:16:00,720 --> 00:16:03,600
So that was a bad first impression. And then I'm going and I

274
00:16:03,720 --> 00:16:08,200
do a couple quests, and you
know, it's it's pretty basic. It's

275
00:16:08,240 --> 00:16:12,559
fine. Very quickly, I'm like
skipping cuttings. I'm like, I don't

276
00:16:12,559 --> 00:16:17,720
this story, this acting and these
like this mo caap is no good.

277
00:16:17,759 --> 00:16:21,000
This game feels pretty old in that
way. And then I don't know,

278
00:16:21,080 --> 00:16:22,919
you go around for a bit and
then eventually you're kind of dropped on land

279
00:16:22,919 --> 00:16:26,279
and I didn't even really know that
this game had that. I thought it

280
00:16:26,320 --> 00:16:29,759
was like that was a thing with
it is that it's always on the boat.

281
00:16:29,799 --> 00:16:33,440
You're not really walking around in person. So I guess that changed at

282
00:16:33,440 --> 00:16:36,480
some point and I totally tuned out
from the messaging or didn't watch the trailer

283
00:16:36,559 --> 00:16:41,039
that showed that kind of thing.
But man, that is I'm surprised they

284
00:16:41,080 --> 00:16:45,320
didn't just cut that completely because moving
around on land is like some of the

285
00:16:45,320 --> 00:16:49,600
worst feeling gameplay ever. There's invisible
walls everywhere, and you know, it's

286
00:16:49,639 --> 00:16:52,679
giving you these quests to like you
have to rebuild your ship. So it's

287
00:16:52,679 --> 00:16:56,080
like, okay, go talk to
this guy and then go find some acacia

288
00:16:56,120 --> 00:16:59,159
wood, and I'm looking at my
map and I'm like, the wood is

289
00:16:59,200 --> 00:17:02,440
so far away, and I like, I'm trying to go through this little

290
00:17:02,440 --> 00:17:04,279
shortcut here, but it's just just
an invisible wall. You can't walk that

291
00:17:04,319 --> 00:17:07,519
way. There's no jump button,
so you can't really move at all.

292
00:17:07,559 --> 00:17:11,359
You can't do anything safe. I'm
like walking around for a while, cannot

293
00:17:11,359 --> 00:17:14,400
figure out how to get there.
There's a waypoint, but it doesn't like

294
00:17:14,440 --> 00:17:15,880
have a thing on the ground to
tell you where to go, and I'm

295
00:17:15,960 --> 00:17:19,640
like, man, this is the
worst, Like this is just a chore

296
00:17:21,119 --> 00:17:22,880
to do, like the very first
question in this game. But then all

297
00:17:22,920 --> 00:17:26,160
of this is like as I'm going
through this sequence, I'm starting to realize,

298
00:17:26,200 --> 00:17:30,599
like I'm gonna do all of this
just to get to that point that

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00:17:30,640 --> 00:17:33,759
the cold open was where I'm gonna
be fighting on the open seas like this,

300
00:17:33,960 --> 00:17:37,000
and that was boring to me,
like almost immediately, So what is

301
00:17:37,000 --> 00:17:41,240
it all for? Why would I
do any of this? And I ultimately

302
00:17:41,319 --> 00:17:42,599
decided like, you know what,
fuck this game, this game is not

303
00:17:42,720 --> 00:17:47,880
for me, and so I bailed
pretty quick. So you know the disclaimer

304
00:17:47,920 --> 00:17:49,720
there that I didn't play a lot
of this and this is a beta,

305
00:17:49,799 --> 00:17:52,920
this is gonna be the full game, though, there's no difference they're gonna

306
00:17:52,920 --> 00:17:56,519
make in four days of the game
being out there, So this is gonna

307
00:17:56,559 --> 00:17:59,119
be the same as the full game, I'm certain of it. Hopefully they

308
00:17:59,119 --> 00:18:00,440
put a freaking button on there to
tell you how to move your ship.

309
00:18:00,519 --> 00:18:03,839
But man, Taylor, this,
like I said, I when it was

310
00:18:03,920 --> 00:18:08,480
such like no expectations, not even
low expectations, and this game just wildly

311
00:18:08,519 --> 00:18:14,359
disappointed me. So I don't know
what to say. I did not play

312
00:18:14,440 --> 00:18:18,559
much and I will never play the
game again. That's that's where I stood.

313
00:18:18,599 --> 00:18:21,319
So I have some more specific details
we could talk about, but that

314
00:18:21,440 --> 00:18:23,000
was my that was my rant there. I am. I am not a

315
00:18:23,039 --> 00:18:26,400
Skull and Bones fan. I will
go back and play Your Thieves any day

316
00:18:26,440 --> 00:18:30,799
of the week, over spending seventy
dollars to play more of this freaking game.

317
00:18:30,640 --> 00:18:36,559
Wow, holy smokes. That's uh. I'm sorry that it was such

318
00:18:36,559 --> 00:18:41,759
a bad time. What was What
was your experience like with the game?

319
00:18:41,799 --> 00:18:44,960
And I how much I guess how
much have you played? Would be my

320
00:18:45,160 --> 00:18:48,039
first question? Roughly, I I
put in a I put in a few

321
00:18:48,039 --> 00:18:52,799
hours. Actually, okay, I
I was not digging how it started but

322
00:18:52,880 --> 00:18:56,480
I was determined and telling myself,
like, Okay, there has to be

323
00:18:56,519 --> 00:18:59,359
a silver lining. It's got to
get better. Because when that when that

324
00:18:59,480 --> 00:19:04,200
first that first mission starts and overwhelming
force, like you get destroyed in first

325
00:19:04,200 --> 00:19:07,319
second, I thought like, man, did I just get killed? Like

326
00:19:07,359 --> 00:19:10,440
do I got to redo this?
Yeah? Fucking kidding me. I was

327
00:19:10,680 --> 00:19:12,759
not happy with that. But then
I thought I saw, okay, no,

328
00:19:12,799 --> 00:19:17,000
we're getting into the main storyline.
I was supposed to fail. These

329
00:19:17,039 --> 00:19:19,519
pirates just decide they rescue you,
and then they just dem you their captain,

330
00:19:19,559 --> 00:19:22,799
which is a really poor story if
you ask me. Uh, And

331
00:19:22,839 --> 00:19:27,920
then you have this tiny little ship. And I didn't want the tiny ship.

332
00:19:27,960 --> 00:19:30,960
I wanted the big ship. I
wanted to get right into it.

333
00:19:30,200 --> 00:19:33,240
Yeah, but no, they start
you off small, and I understand that

334
00:19:33,279 --> 00:19:37,240
because you go to one of the
you get to like the Pirates city or

335
00:19:37,240 --> 00:19:40,720
whatever it's called, and then you
can see, okay, you buy ships

336
00:19:40,799 --> 00:19:44,240
or you have to build ships,
get blueprints and when whatnot. So I

337
00:19:44,279 --> 00:19:47,839
was determined. I did the missions, and I got a bigger ship.

338
00:19:48,640 --> 00:19:52,960
It's this one up from the smaller
one, and really I actually really liked

339
00:19:52,960 --> 00:19:55,799
it once I got that and I
was able to do some more quests and

340
00:19:55,839 --> 00:19:59,200
get some cannons on there, cannons
on the front, canons on left and

341
00:19:59,279 --> 00:20:02,039
right. Really, that's when it
started to really feel like, Okay,

342
00:20:02,079 --> 00:20:06,599
now I can I enjoy this because
this is this is my own ship,

343
00:20:06,759 --> 00:20:10,680
and I've been able to cosmetically enhance
it and really suit it up to how

344
00:20:11,200 --> 00:20:15,039
I like. And so I really
I really indulged in that, enjoyed that

345
00:20:15,480 --> 00:20:19,359
quite quite a bit. So getting
out there getting money destroying other ships was

346
00:20:19,480 --> 00:20:25,759
exceptionally easy. I wish that there
was maybe a bit more of a challenge

347
00:20:25,759 --> 00:20:30,039
on that regard, but I loved
it being an open world and seeing other

348
00:20:30,039 --> 00:20:33,880
people with their ships sailing around,
and I love seeing that this island is

349
00:20:33,920 --> 00:20:37,640
being attacked and there's like a fleet
of ships that are attack on the island.

350
00:20:37,759 --> 00:20:40,960
And then this one guy was in
his ship just fighting it off fire

351
00:20:40,960 --> 00:20:41,519
and cannon. It's like, you
know, I'm gonna go, I'm gonna

352
00:20:41,519 --> 00:20:45,599
help, And so both me and
him are like just slide by side,

353
00:20:45,599 --> 00:20:47,960
Pirates of the Caribbean style, just
going at it. And I was like,

354
00:20:47,960 --> 00:20:49,519
man, this is pretty cool.
I'm really I'm really digging with this

355
00:20:49,680 --> 00:20:53,279
and I can see where you can
create your own parties and you can have

356
00:20:53,319 --> 00:20:57,240
your own fleet of friends and just
like go ham and take out like ten

357
00:20:57,319 --> 00:21:00,640
ships. That's really really interesting to
me, and that's those are the kind

358
00:21:00,680 --> 00:21:06,000
of things I really enjoyed in this
beta. But it's very repetitive. The

359
00:21:06,079 --> 00:21:10,880
combat is not great. You can
choose to destroy a ship and loot the

360
00:21:10,880 --> 00:21:15,519
loot out of the water, or
you can just be zoomed in when you're

361
00:21:15,599 --> 00:21:19,359
near a ship and you can cast
your lines to do a boarding and there's

362
00:21:19,400 --> 00:21:22,799
nothing, there's really any difference that
I could tell. The boarding is super

363
00:21:22,960 --> 00:21:27,559
fucking frustrating because I'll be side by
side with the ship and I hit why,

364
00:21:27,799 --> 00:21:30,279
and you see all the hooks go
out and they land in the water,

365
00:21:30,359 --> 00:21:34,400
and there's no way that you can
time it to increase your chances of

366
00:21:34,480 --> 00:21:37,519
grappling on in boarding, it's all
just as far as I can tell,

367
00:21:37,559 --> 00:21:41,359
it's random. You just keep hitting
that button and hope for the hooks to

368
00:21:41,400 --> 00:21:44,480
go and land on it. Once
the hooks land on the ship, then

369
00:21:44,519 --> 00:21:48,880
you begin the boarding. You don't
like an animation, like you're not actually

370
00:21:48,920 --> 00:21:53,279
going into just an animation. Nothing
not Assassin's Creed Black flag style, and

371
00:21:53,319 --> 00:21:56,279
I've seen a lot of a lot
of controversy about this where people are like,

372
00:21:56,279 --> 00:21:59,680
oh, there's not even any boarding
or anything like that. This is

373
00:22:00,440 --> 00:22:03,000
But then I see other people saying, well, black flag people wanted to

374
00:22:03,079 --> 00:22:06,440
kind of drift away from that and
have more of just the ship battling experience

375
00:22:06,480 --> 00:22:08,279
out there on the ocean, And
thought, okay, well, there's pros

376
00:22:08,319 --> 00:22:11,559
and cons to this, I guess, depending on where you stand and what

377
00:22:11,599 --> 00:22:15,079
you wanted. But I don't like
that boarding thing. I think that it's

378
00:22:15,200 --> 00:22:19,960
just it's aggravating, it's annoying.
A pro with the ship combat, I

379
00:22:21,079 --> 00:22:25,440
liked how you can unlock blueprints for
different types of cannons and then you can

380
00:22:25,440 --> 00:22:26,839
put those cannons on different parts of
the ship, So your left side of

381
00:22:26,839 --> 00:22:30,200
the ship you can have close range, the right side of the ship can

382
00:22:30,240 --> 00:22:33,359
be long distance mortars whenever you want. And it's very seamless, which I

383
00:22:33,359 --> 00:22:37,519
appreciate. When you have your cannons
up front and you're aiming on the front

384
00:22:37,759 --> 00:22:41,799
and you're firing, and then as
your shift or your ship drifts to the

385
00:22:41,880 --> 00:22:45,680
side, then it just seamlessly transitions
to your side cannons. When you're engaging

386
00:22:45,680 --> 00:22:49,720
in combat. It's really really nice, and I like that you can also

387
00:22:49,759 --> 00:22:56,039
control your speed while you're zoomed in
and controlling your cannons. That's really handy

388
00:22:56,039 --> 00:22:59,319
to I didn't run into the issue
that you had where you're trying to get

389
00:22:59,359 --> 00:23:03,440
your sales going. Uh. For
me, it was just trying to figure

390
00:23:03,440 --> 00:23:06,680
out how to properly navigate the UI
and figure out, Okay, how do

391
00:23:06,759 --> 00:23:08,559
I select this quest? How can
I track this affair? What these supplies

392
00:23:08,559 --> 00:23:12,000
are? Because I just this is
fucking horrible. I don't know where else

393
00:23:12,000 --> 00:23:15,319
supposed to go. And after the
main first mission, I think I spent

394
00:23:17,160 --> 00:23:21,400
just too much time trying to figure
out how to do how did do some

395
00:23:21,440 --> 00:23:23,359
of the quests at the start.
But once you once you figure it out,

396
00:23:23,400 --> 00:23:26,759
and once you get going and you
get your ship upgraded, then like

397
00:23:26,799 --> 00:23:30,720
I said before, things just come
easily. You get money and everything.

398
00:23:30,960 --> 00:23:33,720
How did so where you're at now
with the ship upgrade you have and the

399
00:23:33,720 --> 00:23:37,680
cannons you got, how did how
was? How does that compare in complexity

400
00:23:37,720 --> 00:23:41,720
to that like cold open section?
Like would you say you've surpassed like the

401
00:23:41,839 --> 00:23:45,839
ship that you had in that opening? Or or I feel like I okay,

402
00:23:45,920 --> 00:23:48,720
I feel like I've surpassed or am
kind of identical. I'd say I

403
00:23:48,720 --> 00:23:53,559
surpassed just because I've I've upgraded my
ship's cannons. That's good. I was

404
00:23:53,640 --> 00:23:56,920
I was fearful if that was like
a very late game kind of ship,

405
00:23:57,640 --> 00:24:00,680
But it sounds like sounds like not, which is a good thing too,

406
00:24:00,720 --> 00:24:04,319
because then hopefully there's a lot more
complexity to the combat as well, because

407
00:24:04,359 --> 00:24:07,440
what you said of it being simplistic, I definitely agree with. I mean,

408
00:24:07,480 --> 00:24:11,920
I like the I like that the
cannons have that sense of gravity to

409
00:24:11,960 --> 00:24:15,599
them, and it can be farther
away someone is like, you really got

410
00:24:15,599 --> 00:24:18,559
to lead your shot and you're moving, they're moving, so that gets pretty

411
00:24:18,599 --> 00:24:23,720
complicated pretty quickly. But yeah,
hopefully there's some other good stuff other than

412
00:24:23,799 --> 00:24:27,200
like I don't sound like the boarding
element wasn't great, but hopefully there's some

413
00:24:27,240 --> 00:24:30,799
other cool weapons that you get along
the way. There definitely is. I

414
00:24:30,839 --> 00:24:33,039
mean, I don't know if I've
seen all of them, but I just

415
00:24:33,039 --> 00:24:37,759
could see certain ones that the smith
the smithies what he was, what he

416
00:24:37,799 --> 00:24:41,319
was offering, and there are some
cool there were some cool weaponryes, but

417
00:24:42,319 --> 00:24:47,319
I didn't really have a proper understanding
of what certain supplies do. I feel

418
00:24:47,359 --> 00:24:49,400
like, oh my god, there's
so much like crafting and there is,

419
00:24:49,640 --> 00:24:56,400
yeah, all this stuff, there
really is, But i'd like to I

420
00:24:56,440 --> 00:24:57,880
wish I had more time because I'd
like to get a bigger ship. That

421
00:24:57,880 --> 00:25:00,119
would have been one of my goals, just to try and really push it

422
00:25:00,200 --> 00:25:03,200
and get that larger ship. But
when I looked at the schematics, there's

423
00:25:03,759 --> 00:25:07,960
there was I think at least like
seven or eight different types of ships that

424
00:25:07,000 --> 00:25:11,799
you could go go through. And
I saw again other people had bigger ships

425
00:25:11,799 --> 00:25:14,359
in the harbor, and you can
circulate them too. You can have fleets

426
00:25:14,359 --> 00:25:18,039
of ships. You can move cargo
between ships as well, and can you

427
00:25:18,079 --> 00:25:22,599
have you know, I think it
was ten ships. That's good. I

428
00:25:22,599 --> 00:25:26,559
think you could probably do double double
down on like multiple the same type of

429
00:25:26,599 --> 00:25:32,279
class of ship or something. I
was looking at their roadmap for things to

430
00:25:32,319 --> 00:25:33,559
come and there was something about fleets
as well. I'll bring that up later,

431
00:25:33,599 --> 00:25:37,160
we can look at it. Yeah, it sounds like maybe even more

432
00:25:37,240 --> 00:25:38,599
improvements to that. I don't know
if that would just be capacity or just

433
00:25:38,640 --> 00:25:44,079
other other features, but that sounds
good. That sounds even better than Starfield's

434
00:25:44,119 --> 00:25:49,640
option how many ships you could have. Yeah, one thing I really like,

435
00:25:49,720 --> 00:25:52,279
you know, because see if Thieves. I love it. It's a

436
00:25:52,319 --> 00:25:56,400
very different kind of game, much
more cartoony and silly. But obviously like

437
00:25:56,599 --> 00:25:59,440
whatever the max size, like I
think it's four people on that you can

438
00:25:59,480 --> 00:26:02,960
like really have commanded to ship.
You know, that's not very realistic how

439
00:26:02,960 --> 00:26:04,960
many people are actually controlling these ships. And that's one thing I did like

440
00:26:06,000 --> 00:26:08,279
about this is when you're cruising around
or you're doing your combat, is just

441
00:26:08,319 --> 00:26:11,079
seeing all your little guys, like
they look like little guys, you know,

442
00:26:11,160 --> 00:26:14,759
running around at the front, or
maybe they're running to the sales like

443
00:26:14,799 --> 00:26:18,680
pull on stuff or activating the cannons. That was something that I found pretty

444
00:26:18,720 --> 00:26:22,799
enjoyable. Not I don't know how
much you're like hiring those people are picking

445
00:26:22,839 --> 00:26:25,599
people specifically, but even just like
the visual of it, I thought was

446
00:26:26,599 --> 00:26:30,160
pretty engaging Like that, it just
makes it feel like a very sim sort

447
00:26:30,200 --> 00:26:33,720
of game, which is which is
good. You can change their outfits,

448
00:26:33,759 --> 00:26:37,079
you can get different customized outfits for
them, and you can also get like

449
00:26:37,079 --> 00:26:40,160
the whole fleet. Not I'm guessing
you can't like pick like just I think

450
00:26:40,200 --> 00:26:42,400
for just for the crew for the
ship. Yeah, that's yeah, and

451
00:26:42,440 --> 00:26:45,160
then you get pets too. They
have like lemurs and there's like a cat

452
00:26:45,200 --> 00:26:48,279
with like a wooden leg that you
can get on there too, stuff like

453
00:26:48,319 --> 00:26:51,759
that. So they would just kind
of they don't really do much gameplay wise,

454
00:26:51,880 --> 00:26:53,440
more more of a cosmetic thing.
It sounds like I think it's only

455
00:26:53,480 --> 00:27:00,640
cosmetic. Yeah, yeah, interesting. What did you think about the because

456
00:27:00,640 --> 00:27:03,920
I was fighting a shark at one
point. That was the only creature I

457
00:27:03,000 --> 00:27:07,839
was fighting. Have you seen any
more creatures? No, sharks are the

458
00:27:07,880 --> 00:27:12,000
only ones I've seen. Yeah,
and have you How do you fight them?

459
00:27:12,039 --> 00:27:15,759
I guess when you have your bigger
ship now, do you still fight

460
00:27:15,799 --> 00:27:18,759
them? No? Like I see
them, but I just kind of like

461
00:27:18,279 --> 00:27:22,240
sail past them. They don't do
anything. I don't even think I could

462
00:27:22,279 --> 00:27:26,799
really shoot them necessarily. Yeah.
I'm gonna bring up the roadmap here because

463
00:27:26,799 --> 00:27:30,599
that seems to be like a big
part of how they plan to uh roll

464
00:27:30,640 --> 00:27:37,279
this game into the future. Is
with is with more let me see.

465
00:27:40,759 --> 00:27:44,599
I don't know if you can read
that super well, but just gets me

466
00:27:44,680 --> 00:27:48,079
excited looking at this. Oh my
goodness, yeah, like all of these

467
00:27:48,160 --> 00:27:53,000
have or did I say legendary sea
Monster. Legendary Sea Monster. The first

468
00:27:53,079 --> 00:28:00,519
one. There's a in a Kingpin
Tyler saurus right, all that in one

469
00:28:00,559 --> 00:28:04,200
of their trailers actually, so yeah, it makes me like, I don't

470
00:28:04,240 --> 00:28:07,119
know if that's just the same sort
of combat or if there would be different

471
00:28:08,279 --> 00:28:11,279
things you're doing, because you're obviously
needs like a little harpoon to fight that

472
00:28:11,359 --> 00:28:15,319
sharp that's kind of just before you
even have a ship proper, is when

473
00:28:15,359 --> 00:28:18,720
that kind of stuff's coming in.
Yeah, i'd be curious. I mean

474
00:28:18,720 --> 00:28:21,960
bigger, these guys would obviously be
much bigger to fight, and it would

475
00:28:22,079 --> 00:28:25,039
kind of be easier to use your
cannons. I would not want to go.

476
00:28:25,119 --> 00:28:26,680
I mean, it'd be funny to
go up against these bosses in the

477
00:28:26,680 --> 00:28:30,920
little harpoon boat just to see what
would happen. But yeah, I guess

478
00:28:30,920 --> 00:28:33,039
you could put one of those in
your fleet and do that as a as

479
00:28:33,079 --> 00:28:37,319
a challenge or something to yourself.
And yeah, like most of this this

480
00:28:37,440 --> 00:28:40,039
roadmap, which is this is the
year one road maps, I think each

481
00:28:40,079 --> 00:28:42,559
one of these seasons is supposed to
be three months long. That would make

482
00:28:42,640 --> 00:28:45,759
most sense. Yeah, Like the
first one obviously is pretty filled out because

483
00:28:45,799 --> 00:28:48,279
that's going to be coming soon,
and the later ones just says like a

484
00:28:48,319 --> 00:28:52,039
new major feature, new major features, Like, well, what does that

485
00:28:52,559 --> 00:28:55,640
really mean? I think a Halloween
event. It sounds like it would be

486
00:28:55,680 --> 00:28:57,440
really fun. Fleet management, that's
what I was talking about. I don't

487
00:28:57,440 --> 00:29:02,000
really know what that entails exactly,
but that's the thing. And then battle

488
00:29:02,039 --> 00:29:08,559
against like specific characters, other cosmetics, and apparently the season pass road map

489
00:29:08,559 --> 00:29:14,279
stuff is all free. And then
maybe there's like just paid cosmetic micro transactions.

490
00:29:14,319 --> 00:29:18,279
I don't, Oh, this is
rich in micro transactions. Yeah,

491
00:29:18,319 --> 00:29:19,759
Like do you have to pay for
the season pass? Though in the way

492
00:29:19,799 --> 00:29:25,039
that like other like a Marvel Snap
or Call of Duty or whatever make you

493
00:29:25,079 --> 00:29:27,480
pay for some of that stuff.
I don't think you'd be selfist drifted away

494
00:29:27,480 --> 00:29:33,079
from like to two wards free seasons
passes. Even with Assassin's Creed, I'm

495
00:29:33,079 --> 00:29:37,799
pretty sure you pay for all that
stuff. Yeah, because that's the thing.

496
00:29:37,839 --> 00:29:41,519
Like I guess they've never they've never
talked about Assassin's Creed is a live

497
00:29:41,599 --> 00:29:45,720
service game though, right, that's
true, they haven't. That's the difference

498
00:29:45,720 --> 00:29:48,759
here where they're really peddling this as
a live service game. And that was

499
00:29:48,799 --> 00:29:53,240
another article I had brought up,
which I thought was funny where the CEO

500
00:29:53,319 --> 00:29:56,799
was talking about the game and in
the article they're like asking, like,

501
00:29:56,799 --> 00:29:59,200
why is this a seventy dollars game? It's the live service game with all

502
00:29:59,200 --> 00:30:02,519
these micro transactions and stuff, and
he says that you will see that Skull

503
00:30:02,519 --> 00:30:04,519
and Bones is a fully fledged game. It's a very big game, and

504
00:30:04,559 --> 00:30:07,440
we feel that people will really see
how vast and complete that game is.

505
00:30:07,680 --> 00:30:12,359
It's a really full triple A,
no quadruple A game that will deliver it

506
00:30:12,359 --> 00:30:18,519
in the long run, which is
just like I feel like that's becoming more

507
00:30:18,519 --> 00:30:22,720
and more of a thing. Is
CEOs and stuff using quadruple A as like

508
00:30:22,759 --> 00:30:25,960
a marketing term when it really has
no meaning. I mean, you know,

509
00:30:26,039 --> 00:30:27,319
double a, triple A, all
these things are. They don't really

510
00:30:27,359 --> 00:30:30,960
have like set in stone meetings and
more just it's more of like a feel

511
00:30:30,039 --> 00:30:33,480
thing of like team size and budget
of games of course, But I hate

512
00:30:33,480 --> 00:30:37,640
that we're throwing around quadruple A.
I feel like that's just a justification for

513
00:30:37,000 --> 00:30:42,960
this game taking ten hundred years to
develop. But yeah, I'm very curious

514
00:30:42,960 --> 00:30:48,680
to see how the live service element
of this game is going to go.

515
00:30:48,720 --> 00:30:52,680
I just don't I just don't see
it having that kind of life cycle to

516
00:30:52,759 --> 00:30:56,039
it, And I think comparing it
to Assassin's Screen where they have these really

517
00:30:56,079 --> 00:31:00,720
big DLC packs that are pretty expansive, and even like I was seen with

518
00:31:00,799 --> 00:31:03,920
this Skull and Bones when it seems
like dipping more into like fantasy elements,

519
00:31:03,920 --> 00:31:07,599
like not deep in fantasy, but
the way that you were talking about with

520
00:31:07,720 --> 00:31:10,359
Valhalla, how you're like, I
don't really like that all these like that's

521
00:31:10,359 --> 00:31:14,039
what the DLC is is getting less
realistic and more into fantasy, and it

522
00:31:14,119 --> 00:31:17,359
seemed like a similar sort of trajectory. But then so then I'm wondering,

523
00:31:17,400 --> 00:31:19,480
like, well, what really is
the difference then between this being a live

524
00:31:19,519 --> 00:31:25,279
service game and these new Assassin's Creed
games not It doesn't really makes sense to

525
00:31:25,319 --> 00:31:29,759
me, mm hmm. And maybe
maybe that's just because of history, because

526
00:31:29,759 --> 00:31:32,559
Assassin's Creed hasn't always been that way, whereas Skull and Bones is the new

527
00:31:33,039 --> 00:31:36,680
IP and they got to bring it
up in this new way. One of

528
00:31:36,680 --> 00:31:40,599
my concerns, and you just you
quickly alluded to it there. I think

529
00:31:40,640 --> 00:31:45,079
the longevity of just the community engaged
in playing this game. I don't think

530
00:31:45,119 --> 00:31:47,440
it's gonna be there, and I
fear this could be like an anthem kind

531
00:31:47,480 --> 00:31:55,480
of scenario, which is upsetting us. Another reason why I'm not investing in

532
00:31:55,559 --> 00:31:57,160
this and media h I was gonna
ask you about that. Have you decided

533
00:31:57,200 --> 00:32:00,440
after this sounds like you're into it
but not enough to make the purchase.

534
00:32:00,799 --> 00:32:06,279
To be honest, I would wholeheartedly
make the plunge and do it, but

535
00:32:06,359 --> 00:32:08,640
at my only con as to why
I'm not is the fact that I think

536
00:32:08,640 --> 00:32:12,759
the community's just not gonna be there. I don't think that it's gonna pop

537
00:32:12,759 --> 00:32:15,759
off. And well, while I
was playing the debata, there was a

538
00:32:15,799 --> 00:32:19,920
lot of people actually playing Yeah,
but I think that a lot of those

539
00:32:19,920 --> 00:32:22,119
people are not going like yourself,
they're not gonna be getting the main game

540
00:32:22,759 --> 00:32:25,720
that's gonna be Yeah. I wonder
I feel like this game is still gonna

541
00:32:25,720 --> 00:32:31,279
have at least like a few months
of popularity, and like maybe even through

542
00:32:31,319 --> 00:32:35,640
those first two seasons would have like
a pretty active player base, and then

543
00:32:35,920 --> 00:32:37,559
I don't know, if that content's
really good, maybe people stick around,

544
00:32:37,599 --> 00:32:40,920
But I feel like how many times
this game's got delayed, Like I don't

545
00:32:40,920 --> 00:32:45,119
know, it was part of those
delays that they could really build a lot

546
00:32:45,160 --> 00:32:47,559
of that content before the game's even
out, and that way they can really

547
00:32:47,640 --> 00:32:52,119
make sure they hit those deadlines of
these seasons being every three months. But

548
00:32:52,119 --> 00:32:53,440
it's like if you start pushing that
stuff and like, oh, sorry,

549
00:32:53,680 --> 00:32:57,920
we're not ready for season three,
come back in two more months, and

550
00:32:57,960 --> 00:33:00,400
if there's no new content drop in
that time and people have hit max level

551
00:33:00,440 --> 00:33:04,559
and they've done all their upgrades,
then even like the fans at that point

552
00:33:04,640 --> 00:33:07,119
might just start dipping. And then
by that time, three more live service

553
00:33:07,119 --> 00:33:09,359
games will have come out and maybe
they've hopped on a new one and that

554
00:33:09,359 --> 00:33:14,680
one's bigger and better. Like it
just it feels like an uphill battle for

555
00:33:14,799 --> 00:33:19,680
sure. And so I guess it's
maybe it's the online element too of why

556
00:33:19,680 --> 00:33:23,000
they're calling this a live service game
rather than just a game that has DLC,

557
00:33:23,119 --> 00:33:27,799
because I don't know, like I
guess what the I need the content

558
00:33:27,799 --> 00:33:31,440
you're doing, Like everything was optional
for multiplayer, right, Like obviously these

559
00:33:31,519 --> 00:33:35,519
random events in this world, like
that's that's cool. Only stuff that's gonna

560
00:33:35,519 --> 00:33:37,640
happen to multplayer, hopefully when there's
a lot of players around. But it's

561
00:33:37,640 --> 00:33:40,799
not like there's quests like that are
you know, you need to have a

562
00:33:40,839 --> 00:33:45,279
group of four to go do,
right. I hope not. I really

563
00:33:45,359 --> 00:33:47,960
hope not. I mean that that
would suck if you want to face the

564
00:33:49,000 --> 00:33:52,519
meg you want to face that to
that trick, to whatever source you need,

565
00:33:52,559 --> 00:33:55,319
at least up and party size of
four. I would be so crushed.

566
00:33:55,359 --> 00:33:59,440
I want to do things solo.
Well, yeah, like I have

567
00:33:59,480 --> 00:34:00,759
to think that allow you to do
that kind of thing. So when you

568
00:34:00,799 --> 00:34:04,799
pick up this game ineviably when it's
twenty dollars on sale a year from now,

569
00:34:05,599 --> 00:34:07,839
a lot of that contents out and
then like hopefully you have like a

570
00:34:07,079 --> 00:34:10,559
huge game, as he's saying,
a quadruple a game to play and like

571
00:34:10,639 --> 00:34:15,639
have all this content if it makes
it, I don't know, like that

572
00:34:15,920 --> 00:34:19,880
stuff they wouldn't timegate hopefully hopefully just
in the game and you can access it

573
00:34:19,880 --> 00:34:23,920
whenever you want. Yeah, what
was the exploration like for you? Since

574
00:34:23,920 --> 00:34:28,239
you've played a lot more than me, because you know, you do an

575
00:34:28,280 --> 00:34:31,000
early area there, like that intro
dutorial area, and then you like you

576
00:34:31,079 --> 00:34:34,519
just go to the water at some
point. Then it's like a loading screen

577
00:34:34,559 --> 00:34:37,039
but like alviously there's like no wall
or door you're going through, but it

578
00:34:37,119 --> 00:34:39,840
just loads into a new area.
It's like, how seamless is the exploration

579
00:34:39,960 --> 00:34:45,000
or you've only mainly just been bumping
around in the same area or two.

580
00:34:45,920 --> 00:34:49,639
I found it to be pretty seamless
because I'd be I would leave and go

581
00:34:49,760 --> 00:34:54,440
to other not I guess islands is
a proper term, like larger, bigger,

582
00:34:54,480 --> 00:34:57,320
bigger islands, and it's just like, Oh, you unlocked a new

583
00:34:57,360 --> 00:34:59,960
region here, and you go out
there and you find new fleets of ships

584
00:35:00,079 --> 00:35:04,119
you can loot from and whatnot.
The little ship there were certain areas and

585
00:35:04,119 --> 00:35:06,639
I didn't understand it because it was
like, oh, your ship isn't strong

586
00:35:06,760 --> 00:35:09,559
enough to handle this, and like
the waves are doing damage. I haven't

587
00:35:09,599 --> 00:35:13,920
had that happen with a bigger ship, at least not yet. But I

588
00:35:13,960 --> 00:35:15,440
found the exploration to be kind of
fun. I thought it was kind of

589
00:35:15,440 --> 00:35:19,519
weird how you harvest things. You
go up next to resources on an island

590
00:35:19,519 --> 00:35:22,000
and you just have to like time
it where you harvest like the resources off

591
00:35:22,000 --> 00:35:27,280
of like trees and whatnot. I
thought it was kind of kind of lame.

592
00:35:27,559 --> 00:35:30,400
It works for what they're trying to
do, but uh, is that

593
00:35:30,440 --> 00:35:32,440
similar to like the I think it
was like a lock picking mini. I'm

594
00:35:32,440 --> 00:35:36,320
trying to remember what it was that
you do in that tutorial section, but

595
00:35:36,360 --> 00:35:39,719
there's some like timing puzzle you like
hit the grid. It's like trying to

596
00:35:39,880 --> 00:35:44,280
get like the charge shot and strikers
pretty much, right. Yeah, yeah,

597
00:35:44,400 --> 00:35:46,400
so that's the same thing you're talking
about for like these bananas whatever.

598
00:35:46,679 --> 00:35:51,599
Same thing, yeah, forgetting like
the bananas, getting all those kind of

599
00:35:51,599 --> 00:35:54,920
resources, which I'm not a fan
of. So, but I mean when

600
00:35:55,000 --> 00:36:00,400
you're on the island, I mean, you're only exploring one island. But

601
00:36:00,360 --> 00:36:02,960
well, there's not even really that
much exploring to do when you're on like

602
00:36:04,079 --> 00:36:06,599
on foot and not on your ship. It's really much like you said,

603
00:36:06,599 --> 00:36:08,800
like a lot of like walls and
all that. Has that got any more

604
00:36:08,840 --> 00:36:15,000
interesting at all? Though? No, I just I just really got lost,

605
00:36:15,320 --> 00:36:17,239
kind of like rumming ju arounds through
through there and trying to figure out

606
00:36:17,239 --> 00:36:21,960
where things are. And I'm hoping, I'm hoping they add more places we

607
00:36:22,000 --> 00:36:24,239
can go on out on your own. I thought that when I was going

608
00:36:24,280 --> 00:36:28,599
near certain islands, Okay, I
get to dock here and then I can

609
00:36:28,760 --> 00:36:30,079
leave the ship and I can walk
around. This will be so cool.

610
00:36:30,119 --> 00:36:34,360
But no, that's not the case, Okay, it's only specific like loading

611
00:36:34,440 --> 00:36:38,199
zone areas where you it's only yeah, those those safe ports I guess where

612
00:36:38,239 --> 00:36:43,400
you can't do combat and you disembark
and whatnot. Yeah, I guess that's

613
00:36:43,400 --> 00:36:45,559
not super shocking to me, just
based on like how many invisible walls there

614
00:36:45,559 --> 00:36:50,119
were just in that main city that
it's yeah, not shocking to me that,

615
00:36:50,159 --> 00:36:52,360
like they wouldn't go through the effort
of figuring out how to make all

616
00:36:52,400 --> 00:36:54,400
these areas work when I don't know
if most of them are just supposed to

617
00:36:54,400 --> 00:36:58,519
be just areas you're passing by and
they're supposed to look visually good from Afar,

618
00:36:58,639 --> 00:37:00,840
but you're not supposed to actually go
on the my that makes sense,

619
00:37:00,880 --> 00:37:04,079
but I can see why that would
be disappointing. I think for me,

620
00:37:04,159 --> 00:37:08,280
it's like the movement on land was
so bad that I don't necessarily want to

621
00:37:08,320 --> 00:37:12,079
do more of that, but like
from the variety side of things, I

622
00:37:12,400 --> 00:37:15,360
would want that. Or if it's
a game that I'm investing in, it's

623
00:37:15,480 --> 00:37:17,480
quadruple a game. You know,
let me go on that freaking iron and

624
00:37:17,559 --> 00:37:22,360
seeing over there. I'm pretty sure
that the walking around is an afterthought.

625
00:37:22,599 --> 00:37:24,239
I think that they put it in
after the fact, because when this game

626
00:37:24,360 --> 00:37:29,920
was unveiled, I'm pretty sure it
was just like fivey five PvP and pirate

627
00:37:30,000 --> 00:37:34,159
ships and now it's got open world
and it's got walking around outside your ship

628
00:37:34,199 --> 00:37:37,960
all those things. Yeah, it
it feels like that when you're playing the

629
00:37:37,960 --> 00:37:42,840
game, and it feels like it's
changed direction a bunch of times in the

630
00:37:42,880 --> 00:37:45,719
past to get to to where it
is now, and it's it's weird that

631
00:37:45,840 --> 00:37:49,000
like, Okay, this is what
they finally decided to ship with. This

632
00:37:49,039 --> 00:37:51,280
is where they were like, Okay, we're happy with this. And I

633
00:37:51,320 --> 00:37:55,079
don't know, I don't see anything
on that roadmap of like better ground stuff,

634
00:37:55,079 --> 00:37:58,519
but like they're not gonna say they're
going to like admit in their roadmap

635
00:37:58,559 --> 00:38:01,280
that like moving around the ground sucks
and is not fun. So I don't

636
00:38:01,280 --> 00:38:04,920
know, I don't know if that
is a thing. Looking at the roadmap

637
00:38:04,960 --> 00:38:06,960
again, like I don't know,
I don't Maybe that's what a major new

638
00:38:06,960 --> 00:38:09,280
feature is and they're just not talking
about it, but I have to imagine

639
00:38:09,280 --> 00:38:12,480
that, like, well, you
know, at the very worst, like

640
00:38:12,519 --> 00:38:14,880
just focus on what you're good at, focus on what the game's strengths are,

641
00:38:14,920 --> 00:38:20,519
and that's probably ship combat and ship
exploration and getting new ships and then

642
00:38:20,679 --> 00:38:23,360
teaming up with people, especially when
like it's not like there's any guns or

643
00:38:23,360 --> 00:38:28,000
swords right when you're walking around on
land, like there's no combat there now,

644
00:38:28,039 --> 00:38:30,320
which is like it's too bad in
the way because even like see if

645
00:38:30,320 --> 00:38:32,280
thieves, like that's not great.
That's not a great part of that game.

646
00:38:32,360 --> 00:38:35,920
It's very limited in terms of that
combat as well. It's more fun

647
00:38:36,000 --> 00:38:37,599
to do the ship stuff. But
at least there is some of that where

648
00:38:37,679 --> 00:38:43,000
is this game just doesn't even have
that? So it feels feels weird.

649
00:38:43,639 --> 00:38:47,119
It does, it really does.
I saved a screenshot of my pirate Would

650
00:38:47,119 --> 00:38:51,000
you like to see him? Oh, I'd love to Yeah, okay,

651
00:38:51,440 --> 00:38:54,840
here here he is. Oh wow, you have like a call of duty

652
00:38:54,920 --> 00:38:59,159
like ghost mask going on there.
Yeah. I saw it. I thought,

653
00:38:59,159 --> 00:39:01,760
oh, he's that's pretty cool.
I gave him the classic pirate boots.

654
00:39:01,880 --> 00:39:06,639
I like that that pirate style.
It's not like your classic pirate hat.

655
00:39:06,679 --> 00:39:09,920
It's like like you're out, you're
like it's kind of like a Japanese

656
00:39:09,960 --> 00:39:15,440
like rain hat exactly. Yeah,
like something that they'd be wearing out there,

657
00:39:15,760 --> 00:39:19,679
and then some van braces. This
has got a little Assassin's Creed inspiredness

658
00:39:19,760 --> 00:39:22,880
to it. But but yeah,
I was. I was enjoying decking them

659
00:39:22,880 --> 00:39:27,119
out. I don't know if it
serves any benefit when you're actually on your

660
00:39:27,159 --> 00:39:30,559
ship, but I get satisfaction walking
around like that instead of like just when

661
00:39:30,599 --> 00:39:34,199
you start off with your character.
You know, your chest is hanging out

662
00:39:34,199 --> 00:39:38,039
with this ragged like shirt and you
wear it looks like you're wearing like a

663
00:39:38,119 --> 00:39:42,719
sail You know, you don't got
pants, you don't got footwear, like

664
00:39:42,760 --> 00:39:46,360
you're just you're just scraps. Yeah, so I had to change that up

665
00:39:46,639 --> 00:39:50,559
fast. No, I think it. You know, the benefit could be

666
00:39:50,599 --> 00:39:53,519
that people like griefers out on the
open seas, they might see you and

667
00:39:53,599 --> 00:39:58,320
feel like, I don't want to
fuck with that guy. I don't want

668
00:39:58,320 --> 00:40:01,719
to mess with him. What is
that of it? Like the online because

669
00:40:01,719 --> 00:40:05,719
I think when I was going through
one guy just started attacking me and then

670
00:40:05,760 --> 00:40:07,880
he seems like he just got bored. But yeah, like is it like

671
00:40:07,880 --> 00:40:10,199
see if he's in that way where
like any of these online players can just

672
00:40:10,679 --> 00:40:15,440
start killing you anytimes. Is they're
like safe zones danger zones? How does

673
00:40:15,440 --> 00:40:19,880
that work? I haven't had anyone
come at me actually and fight with me.

674
00:40:20,000 --> 00:40:22,760
I've just I've I've just have you
instigated? Have you thought like I

675
00:40:22,840 --> 00:40:28,000
deserves a can into the back?
No? I mean I thought like,

676
00:40:28,280 --> 00:40:30,960
this person is trying out the beta. I thought, why am I going

677
00:40:30,000 --> 00:40:34,199
to ruin their experience. Let's just
let them do their own thing. I

678
00:40:34,239 --> 00:40:37,400
want to do my own thing.
So I was only killing computer players.

679
00:40:37,400 --> 00:40:42,320
So the only safe zones I noticed
are at port when you're going to an

680
00:40:42,320 --> 00:40:45,119
area where you're gonna disembark, and
then it has like the boys and it's

681
00:40:45,119 --> 00:40:46,360
like, yeah, this is a
safe zone, no combat, but everything

682
00:40:46,400 --> 00:40:51,920
outside of that it's you can fight. I just I didn't even notice crossfire

683
00:40:52,239 --> 00:40:57,239
shots hitting other players doing damage.
So I wonder if there's certain areas because

684
00:40:57,280 --> 00:41:01,159
I know, for example, the
Division, it's a whole multiplayer online world,

685
00:41:01,440 --> 00:41:05,239
and then there's the dark zone where
you can go into that, and

686
00:41:05,280 --> 00:41:08,840
then that specific area is PvP,
right, So maybe that's something that would

687
00:41:08,880 --> 00:41:12,239
be Skull and Bones related, like, oh, you're gonna go to this

688
00:41:12,280 --> 00:41:15,280
part of the ocean, this is
like a PvP area, better loot that

689
00:41:15,360 --> 00:41:17,639
you can get, but it's also
you can get killed and they can loot

690
00:41:17,719 --> 00:41:21,599
you. That's cool, and that
would make sense as something that they don't

691
00:41:22,400 --> 00:41:23,719
maybe open you up to right away, like they let you play for a

692
00:41:23,760 --> 00:41:27,559
few hours, get some upgrades before
you do that, because that could be

693
00:41:27,559 --> 00:41:31,199
frustrating for new players. If you're
just trying to do a basic fetch quest

694
00:41:31,199 --> 00:41:36,000
and you're getting destroyed by random players
who are seventy hours in over the course

695
00:41:36,000 --> 00:41:39,159
of five days, that could be
frustrated. Yeah, I want to go

696
00:41:39,199 --> 00:41:43,400
back to the character creator. You
know, it's pretty limited, like there's

697
00:41:43,400 --> 00:41:45,719
not a lot of options, which
ultimately doesn't really matter because how often you're

698
00:41:45,719 --> 00:41:49,639
gonna really see your character up closed. It looks like just from your image

699
00:41:49,639 --> 00:41:52,800
alone, like you can get some
fun clothing options, and I'm sure that's

700
00:41:52,800 --> 00:41:53,559
gonna be a better part. And
I think for a pirate game, that's

701
00:41:53,599 --> 00:41:57,719
more what you want. You want
the clothing, the masks, the hats,

702
00:41:58,079 --> 00:42:00,679
the parrots on the shoulder, that
stuff that's like more important than the

703
00:42:00,719 --> 00:42:02,719
character creator. But one thing I
thought was really funny, Well, one

704
00:42:02,719 --> 00:42:05,599
thing I thought was cool, and
then one thing I thought it was funny

705
00:42:05,639 --> 00:42:08,800
was when you're making your character,
you're like looking into a reflection on like

706
00:42:08,840 --> 00:42:13,239
a puddle. Oh yeah, like
a plank, which is like I like

707
00:42:13,280 --> 00:42:15,840
that. I like that it's contextualized
in the world. I like when games

708
00:42:15,840 --> 00:42:16,519
do that, Like you know,
follow out. It's like you go to

709
00:42:16,559 --> 00:42:20,599
your bathroom in your house, and
that's where you look at yourself in the

710
00:42:20,599 --> 00:42:22,599
mirror and customize your character. So
I like when a game has like a

711
00:42:22,679 --> 00:42:25,360
context for why you're doing that.
But then it's funny, like there's a

712
00:42:25,400 --> 00:42:29,519
couple of the things in there that
are like one of them is picking your

713
00:42:29,559 --> 00:42:31,320
body type, and you can pick
out your body size, but like you

714
00:42:31,360 --> 00:42:34,679
can only see your face, like
you can barely even see your neck,

715
00:42:35,000 --> 00:42:37,079
So I'm like, what am I
even picking here? I could like you

716
00:42:37,119 --> 00:42:39,119
have just a little icon, can't
really tell. And then there's certain things

717
00:42:39,119 --> 00:42:43,480
where it's like scars and tattoos and
some of them like I don't think are

718
00:42:43,480 --> 00:42:45,679
on your face. I'm like,
I don't know where this is or what

719
00:42:45,719 --> 00:42:47,599
it looks like. It's a weird
choice here, And once again, I

720
00:42:47,599 --> 00:42:51,280
didn't know if it was something where
I just don't have the button that I'm

721
00:42:51,280 --> 00:42:53,679
supposed to click in order to pull
the screen out. But I tried everything

722
00:42:53,719 --> 00:42:58,239
to zoom out and see my character's
full body, but I couldn't do that,

723
00:42:58,320 --> 00:43:00,760
so that was a goofy thing that
happened. But yeah, it's cool

724
00:43:00,800 --> 00:43:05,639
to see that there is some good
customization at least like even early on for

725
00:43:05,719 --> 00:43:07,800
you, and especially as a free
to play player. Hopefully there's some good

726
00:43:07,800 --> 00:43:12,519
options there and you don't have to
cosmetic micro transaction your way into all the

727
00:43:13,280 --> 00:43:17,159
cool stuff there, I guess.
So another question, so you you mentioned

728
00:43:17,199 --> 00:43:22,239
some of the looking at some of
the weapons and things you could unlock through

729
00:43:22,280 --> 00:43:24,960
that trader guy, Like, what
what kind of things does it seem like

730
00:43:25,000 --> 00:43:30,119
there's gonna be for like weapon combat
outside of basic cannons that you've seen.

731
00:43:31,199 --> 00:43:36,159
Well, there's your standard mid range
canons of course, and that looks like

732
00:43:36,199 --> 00:43:38,960
there were some mortar ones, and
there was stuff that do heavy damage really

733
00:43:39,039 --> 00:43:44,760
up close and personal. There there
was a lot of like specific damage types

734
00:43:44,760 --> 00:43:45,679
and ranges. Like, so you
have like a lot of different types of

735
00:43:45,679 --> 00:43:49,199
canons, I guess would be a
lot of different types of cannons, and

736
00:43:49,239 --> 00:43:52,280
then you have different types of armor
as well, so you can get different

737
00:43:52,280 --> 00:43:58,199
types of armor that I needed to
explore a little bit more, but because

738
00:43:58,199 --> 00:44:01,079
I only had access to two different
types, but it seems like it protects

739
00:44:01,079 --> 00:44:06,599
your ship against different types of attacks. Ramming is also a thing, and

740
00:44:06,639 --> 00:44:08,800
if I remember correctly, I want
to say that the type of ship you

741
00:44:08,880 --> 00:44:14,840
have is more set up for being
a ramming ship as opposed to actually getting

742
00:44:14,880 --> 00:44:17,920
like weapons for it. If that
makes sense, then I think that goes

743
00:44:17,920 --> 00:44:22,320
hand in hand with certain ships being
more set up as like a class.

744
00:44:22,360 --> 00:44:24,239
Certain ships are going to be much
faster and maybe you want them to be

745
00:44:24,800 --> 00:44:28,760
healing ships or something like that,
so right, or yeah, if you

746
00:44:28,880 --> 00:44:30,800
if you have a quest where you
know you just have to go a long

747
00:44:30,840 --> 00:44:35,239
way to pick an object, maybe
you use your speed boat for that situation.

748
00:44:35,480 --> 00:44:38,079
Or if you're going to go into
the PvP zones that we're theorized on,

749
00:44:38,159 --> 00:44:42,360
like maybe that's where you obviously use
your your big scary ship. That

750
00:44:42,400 --> 00:44:45,119
would make sense. Mm hmm.
That's good that you're canna have a bunch,

751
00:44:45,400 --> 00:44:49,000
as you mentioned, like upwards of
ten in your in your fleet there

752
00:44:49,079 --> 00:44:52,679
that you can just just switch out
whenever you want. That's good. They

753
00:44:52,679 --> 00:44:54,000
put little cut scenes in there too, which is cool. When you buy

754
00:44:54,000 --> 00:44:59,280
the cannons, it shows like the
smithy guys forging the cannon, which is

755
00:44:59,320 --> 00:45:01,559
cool when you buy it ship.
It shows the people the pirates like building

756
00:45:01,599 --> 00:45:05,480
the wood and planks and building your
ship. So I like those things.

757
00:45:05,519 --> 00:45:07,599
It gets old fast, but I
still like it. Right. I'm sure

758
00:45:07,599 --> 00:45:10,760
you can do a bunch of stuff
too, like changing the color of your

759
00:45:10,760 --> 00:45:15,960
sales and putting different logos or emblems
on there, and changing the color of

760
00:45:16,000 --> 00:45:21,079
the wood and all these things as
well, and obviously mentioned changing the the

761
00:45:21,480 --> 00:45:23,760
look of your characters. Are the
clothing on the on the crewmates, so

762
00:45:23,800 --> 00:45:28,000
that's a good stuff as well.
Yeah, they have, they have all

763
00:45:28,039 --> 00:45:30,519
of that, and it's it's really
really nice. I like going for a

764
00:45:31,599 --> 00:45:36,760
this black and red kind of theme. You can get like these brutal spikes

765
00:45:36,760 --> 00:45:40,360
sticking out the sides of your ship, not for any actual damage. It's

766
00:45:40,400 --> 00:45:44,880
just purely cosmetic. You can get
obviously like that wouldn't do more like with

767
00:45:45,000 --> 00:45:46,800
ramming. With ramming, you you
would think, and I mean maybe it

768
00:45:46,840 --> 00:45:50,159
did, but it's just listen,
it listed as cosmetic. So I'm not

769
00:45:50,159 --> 00:45:53,800
one hundred percent sure you can get
cool, as you said, emblems on

770
00:45:53,840 --> 00:45:57,400
your sales. So I got a
couple of those. I did, like

771
00:45:57,440 --> 00:46:00,280
the red and black kind of color
scheme. And then you can get a

772
00:46:01,119 --> 00:46:05,320
piece of statue kind of thing on
the front of your ship, and then

773
00:46:05,360 --> 00:46:07,639
you can get it's like almost like
a bumper sticker. You can stamp like

774
00:46:07,639 --> 00:46:12,519
this big wooden sign on the back
of your ship like pirateers stuff like that

775
00:46:12,679 --> 00:46:16,119
to fun little little saying. So
there's lots of fun little things nice.

776
00:46:17,119 --> 00:46:22,920
I guess maybe the last thing I'm
curious about was just your take on the

777
00:46:22,000 --> 00:46:24,599
story or like the characters in you. And I feel like a lot of

778
00:46:24,719 --> 00:46:30,000
live service games maybe have a short
campaign like Suicide Squad teams to have that

779
00:46:30,199 --> 00:46:34,880
or Avengers had that. You do
that, and then you're like dropped into

780
00:46:34,920 --> 00:46:38,239
the live service games and service sort
of situation where you have kind of endless,

781
00:46:38,599 --> 00:46:44,960
endlessly you generated missions and whatnot.
So I don't know, like did

782
00:46:44,960 --> 00:46:46,119
you get that vibe from this game, like is there kind of a set

783
00:46:46,280 --> 00:46:50,800
campaign or story or is it more
of just like, yeah, you're doing

784
00:46:50,920 --> 00:46:55,280
random quests just whatever feels like most
interesting at that time. Which way would

785
00:46:55,280 --> 00:46:59,960
you say goes? It definitely felt
like just random quests. I know,

786
00:47:00,199 --> 00:47:02,320
point felt like I was connected to
the story or these characters. I had

787
00:47:02,360 --> 00:47:06,320
pirates telling me like, oh,
you got to work your way up because

788
00:47:06,320 --> 00:47:10,760
all these pirates here they don't like
you. There's some new new like there's

789
00:47:10,800 --> 00:47:15,800
a rep system in this game,
so make sure you're doing stuff. And

790
00:47:15,960 --> 00:47:19,159
I didn't care for it. I
didn't care for the story. I didn't

791
00:47:19,199 --> 00:47:24,239
connect with any of these characters.
So yeah, that's something that's different between

792
00:47:24,239 --> 00:47:29,280
Black Flag. Obviously Assassin's Creed is
Assassin's Creed game and you get into those

793
00:47:29,400 --> 00:47:32,800
characters. But even the pirates that
they introduce that you just you really connect

794
00:47:32,800 --> 00:47:37,159
with them, and they're familiar pirates. And I'm not saying we need familiar

795
00:47:37,159 --> 00:47:39,199
pirates in here, like big names, but I think the most of most

796
00:47:39,199 --> 00:47:43,639
of the part, most part of
the story, most part. For the

797
00:47:43,679 --> 00:47:45,840
most part, you're on a ship, and your ship is basically your main

798
00:47:45,920 --> 00:47:50,920
character more than your character on the
island. So who do you have to

799
00:47:50,920 --> 00:47:52,599
connect with? Yeah? No,
I mean I feel like that's such a

800
00:47:52,639 --> 00:48:00,480
big part of pirate media, is
like these eccentric characters and these personality types.

801
00:48:00,519 --> 00:48:02,119
I don't know, it just feels
like such a distinct part of it

802
00:48:02,199 --> 00:48:06,480
is. That's what adds to the
culture of it, not just being the

803
00:48:06,480 --> 00:48:09,880
boat part and the fact that they
went the extra mile to include this ground

804
00:48:09,880 --> 00:48:14,360
element where you're walking around towns,
talking to people, exploring a little bit,

805
00:48:14,360 --> 00:48:15,639
which even if it's not very good, you know it's still in there,

806
00:48:15,880 --> 00:48:19,079
so you'd make it. Probably think
that they would want to focus on

807
00:48:19,079 --> 00:48:22,679
that, especially if the crew members
on your ship are all like nameless individuals

808
00:48:22,679 --> 00:48:25,760
and you're just your captain. I
guess once again, this goes into the

809
00:48:25,800 --> 00:48:30,719
idea of like, oh, Fallout
seventy six, we don't need NPCs because

810
00:48:30,280 --> 00:48:34,440
you're gonna run into other players and
that's how you're gonna interact with people in

811
00:48:34,440 --> 00:48:37,159
the world. And I get that
idea to a certain extent, but yeah,

812
00:48:37,199 --> 00:48:40,679
that feels in this game. It
just feels like they even have characters

813
00:48:40,679 --> 00:48:44,440
and they're trying that, but they're
just not succeeding at it. And that

814
00:48:44,480 --> 00:48:47,559
was definitely the perspective I had too
early on, just like none of these

815
00:48:47,599 --> 00:48:53,000
characters were particularly grabbing me in an
interesting way, So that's too bad.

816
00:48:54,320 --> 00:48:57,559
I mean, it seems like that's
a big part of their Once again,

817
00:48:57,599 --> 00:49:00,760
looking at that roadmap, like the
top section of it was like, here's

818
00:49:00,760 --> 00:49:04,400
this big new what I assume to
be like famous pirate and it's cool,

819
00:49:04,400 --> 00:49:07,159
like they're all different nationalities and so
you get a good variety there. But

820
00:49:07,280 --> 00:49:09,760
yeah, I wonder if that's something
they're gonna try and build up more or

821
00:49:09,760 --> 00:49:13,719
maybe just once again. Later on
in the game there's like these bigger name

822
00:49:13,800 --> 00:49:17,400
pirates that have more of a personality, I guess, and then they add

823
00:49:17,480 --> 00:49:21,400
some more stakes to this combat.
I don't I don't know. I don't

824
00:49:21,400 --> 00:49:23,519
have high hopes for that, but
maybe that's something they can line down the

825
00:49:23,559 --> 00:49:34,559
line. Taylor, anything else that
we haven't mentioned yet. I appreciate the

826
00:49:34,719 --> 00:49:38,000
sea shantys as you just sail along
and your crew just starts to like go

827
00:49:38,079 --> 00:49:40,880
at it, like we're going hard
and the sea shanties just come in.

828
00:49:40,960 --> 00:49:45,079
I really enjoy that. It's fun. I love seeing the world. I

829
00:49:45,119 --> 00:49:50,119
love how you see lightning storms in
the distance. That's really cool. There

830
00:49:50,119 --> 00:49:52,800
are certain times where I had to
realize like wow, like I thought everything

831
00:49:52,880 --> 00:49:58,440
was really stable, environment, calm, I guess, I could say,

832
00:49:58,559 --> 00:50:00,079
and then all of a sudden I
was in combat. The waves were like

833
00:50:00,400 --> 00:50:02,840
heavy and you're going up and down, and it's like, Okay, this

834
00:50:02,880 --> 00:50:07,960
is cool. This is at world's
end. Davy Jones versus Black Pearl going

835
00:50:07,000 --> 00:50:12,760
on right now, and so that
was really cool. But I guess closing

836
00:50:12,800 --> 00:50:19,000
for me, the lack of instruction
for how to get from point A to

837
00:50:19,039 --> 00:50:22,280
point B is horrendous. There's a
lot of things that you just have to

838
00:50:22,320 --> 00:50:25,280
wing and guess well, I didn't
I understood how to pull my sales out.

839
00:50:25,320 --> 00:50:30,480
I didn't understand how the speed factoring
works when you can like go faster,

840
00:50:30,760 --> 00:50:35,519
and how you have a limited bar
of energy that allows you to go

841
00:50:35,639 --> 00:50:38,239
faster. That's also shared with bracing
for impact as well. So there's a

842
00:50:38,280 --> 00:50:43,400
few other little things that they just
really need to detail and instruct you on

843
00:50:43,559 --> 00:50:49,280
how to maximize your place your play
through because you're just gonna get caught up

844
00:50:49,280 --> 00:50:52,400
in a situation that's gonna make you
frustrated. You're not gonna know what to

845
00:50:52,440 --> 00:50:53,440
do for this quest, You're not
gonna know how to track. You're just

846
00:50:53,519 --> 00:51:00,199
gonna get stumped and it's gonna ruin
your experience. So mm hmmmm, Well,

847
00:51:00,199 --> 00:51:04,360
there you go. Everyone, that
is our thoughts on Skull and Bones,

848
00:51:04,360 --> 00:51:07,480
and you might not hear about this
one again for a while from us

849
00:51:07,519 --> 00:51:09,400
here, but who knows. I
feel like Taylor when this is on sale

850
00:51:09,599 --> 00:51:12,360
far in the future, I could
see you picking us up, and I

851
00:51:12,400 --> 00:51:15,679
would be very curious to hear your
thoughts on this game, un once it's

852
00:51:15,920 --> 00:51:20,280
had a few months of being out
and whatnot. But yeah, I don't

853
00:51:20,280 --> 00:51:22,719
think I will be one of those
people. I will not be joining you

854
00:51:22,760 --> 00:51:23,920
out there. If you do want
to hit up the c's, just let

855
00:51:23,960 --> 00:51:28,159
me know. I'll redownload the See
if These any day and play that game

856
00:51:28,159 --> 00:51:31,079
because that game is great. But
yeah, thank you for joining me,

857
00:51:31,519 --> 00:51:34,760
Thank you everyone for listening, And
like I said, next week, we'll

858
00:51:34,800 --> 00:51:38,519
be back for some juicy Xbox stuff
as well as whatever else we're talking about

859
00:51:38,519 --> 00:51:40,559
here. So thank you everyone for
listening. We'll see you again next time.

860
00:51:40,639 --> 00:51:45,199
Bye bye bye
