WEBVTT

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Hello everybody, Welcome back to Desks
and Doork's, your favorite board game design

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00:00:03.600 --> 00:00:06.919
and creation podcast that has always brought
to you by you. I am Kyle

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and I am joined as always by
my illustrious co host Graham Gains. Let's

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up everybody real quick before we start
this episode. If you have not gotten

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yourself a copy of After the Rain, you could do so on an indie

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press revolution. And if you're listening
to this episode, it's already too late

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00:00:22.039 --> 00:00:27.359
and I'm inside your walls. And
also we have started the actual publication process

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of if you're within at this point, cover sheets have been printed out and

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the books are being compiled and they'll
be stapled and then actually sent out to

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everybody soon. So if you're listening
to this and you backtiss on Gigstarter,

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congratulations, your copy will be coming
soon. If you did not get a

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copy and you'd be interested in doing
so, now we're looking at updating the

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Desks and Doorc's digital storefront so that
you can actually order a physical copy of

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the book directly from us. So
very exciting and a great segue because today

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we get to talk all about role
playing games. I'm, first of allmost

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I'm just really excited about the episode. I am too, because I feel

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like it's You've been doing a lot
of a lot of good YouTube content this

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past week, and honestly, I
don't know what's more shocking. You're blistering

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tier list of RPGs uh or the
other one about the uh about Cyclopean where

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you compared me to one of history's
most famous hucksters and frauds. Um Listen,

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There's there's two things that happened on
YouTube this week that I'm just like,

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oh my god. You know,
like I know, the PG Barnum

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thing was supposed to be a compliment, but that's been Like Graham, you

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know, he's such a people person. He's he's he's like the Bernie made

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off of RPG. Seriously, really
that bad of a historical figure? I

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I think, so yeah, Like
I have to do more reading then.

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I mean, you know, the
Greatest Showman is like one thing, but

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like, oh man, he lied, he cheated. Uh he he like

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bought a black woman like after slavery
was like, uh what abolished? Uh?

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He's you know, the like sucker
born every minute. Probably not true,

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but yeah, he's Oh my god, I'm so sorry. If I

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had known half of that, I
would have found a better hype man to

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compare you too. Yeah, like
Bernie Madoff, Like Bernie Madoff and all

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of that. And you're you're probably
still more pissed off about some of my

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RPG opinions. Oh absolutely, Uh. I think I think I'll clear the

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air by just like dropping a few
on. Yeah, what are some I

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was filling out a little bit right
here. I'll blaze through them for you,

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knock us off into your first tail
from the table. Let's go with

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Arcanum S tire baldriss Gate A tier
baldriss Gate two S Tire chron Tigger Stier

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Dao Sex stre Dao Sex Human Revolution
B tire Dao Sex Human hugh Kind Divided,

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man Kind divided C tier uh Divinity
Original Sin two A tier Dog Dragons

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Dogma Ctier followed one S tier followed
two S tier uh Ice Windale B tier

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Ice Windale two A tier, Kingdoms
of Amlar, Reckoning D tier Cotur two

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btier Never Winter Nights B tier are
the expansions are you? Are you more

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offended by my opinions or the fact
that most of the ones that you mentioned,

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I haven't played. No no,
no, no, no, uh

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you you did give Plainscape Torment a
B tier, which is bizarre. But

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I but like, but I got
stuck on P T. Barnum, so

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I had to use one thing.
One. Expansions for Never Winter Night are

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S tier. Uh. Never Winter
Nights two C tier, except for the

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Masket betray Or expansion that's S tier. Uh. Pathfinder Kingmaker B tier,

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Pillars of Eternity A tier, Pillars
of Eternity two A tier. Uh,

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Shadow Run sn s C tier,
Shadow Run Returns B tier Shadow Shadow Run,

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Dragonfall S Tier big S tier.
Okay, there's just Shock Star,

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Sister Chuck two S tire Torment,
Tides of New Minera B tier, okay.

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Vampire the Masquerade Bloodlines, which I
finally finished is recently. I'm solid

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A tier Man Whicher one D tier. Yeah, that's there, you go,

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there you go. I filled out
it filled out your list. That's

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that's fair, that's fair. Which
one gets. Listen, it's an exciting

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D tier, but it's a D
that that seems reasonable. You know you

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like you like sky Rim and which
are more than I do. But that's

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fine. I do. I know
I like Dragon Age more than you do

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that well, I like Origins pretty
well, but you love I love the

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Origins. May be sad when it
was finished because I was like, man,

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I wish they could experience this is
another time. And then I played

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Dragon Age the other dragon Ages,
and they were not they were not nearly

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as good, which they were not. But that's a great segue. Um,

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you know, much like Pt.
Bardam being the master of segus and

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also the master of being a terrible
person. Apparently. So today we're gonna

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be doing tales from the table.
This is gonna be a little bit different

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than our usual formats. Usually Graham
and I have like a topic we discuss,

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we talk about like our favorite things, or we rank them. Um,

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you're not in a tier list necessarily, but in a numbered list,

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but I hope so we need more
tier lists. We do need more tier

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lists. I mean, hey,
listen, you said you want to do

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more midweek content. I do.
We can do a tier list together at

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some point. I'll even let you
pick what the tier list is. And

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if it's all Oreo flavors again,
I made all do spaghettios, I'll do

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Chef Boy or du you know,
Kanye West albums. Yeah, I guess

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he's yea now more than anything,
we're getting getting sidetracked. But there's the

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thing. So if you are hoping
for a list episode or something with that's

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focused around a certain topic or a
theme, it's not gonna happen today.

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What is going to happen today is
just some good old fashioned storytelling. Graham

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and I've been playing RPGs for a
very very very very very long time,

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and this is a chance for us
to sit back, relax, and just

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share some of our favorite RPG moments
that we've ever had. So I have

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a drink. I would encourage all
of you if you're listening to the podcast,

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pause it, go get your beverage
of your choice. Mine is off

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brand Seltzer water, and sit back
and just enjoy. I would love to

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hear some of your favorite moments.
Not your gram because I'm gonna hear yours

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about twenty secods, but I'm yeah. But those of you who are listening,

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if you are interested, please let
us know in the comments below.

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If you're watching this on YouTube,
or if you're listening to this on any

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of your favorite podcasting sites, should
just a message over at desks and dorks

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dot Org. It'd be great.
I would absolutely love to hear some of

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other people's favorite stories, because the
one thing I think that brings everyone together

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about RPGs is that we all have
crazy stories about playing on rpg and that's

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what keeps us come back. It's
that human element. I don't think it's

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the rules or the systems of an
RPG, at least not for me,

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that keeps me coming back, But
it's the experiences that I have with other

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people. And I'm super excited to
hear yours, Graham. I'm excited to

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hear some of mine, and I
would love to hear more from everybody else.

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So sit back, kick back,
have a drink, grab a snack,

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and we're gonna we're gonna get into
Tails from the Table. And if

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people like this, maybe we will
do another Tales from the Table episode.

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I picked three or four of my
all time favorite moments that I have ever

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had from RPGs, and yeah,
I'm just I'm excited and I'm ready to

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go. Though though, I had
like a list of like fifty or sixteen

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things, and I was like,
I would love to talk about any of

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these, but you know, here's
what we got so yeah, I thought

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about my life as a as a
role player and a designer in terms of

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continuity. So I started picking out
these different stories which were either like breakthrough

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moments for me or things where I
learned something about what was happening, or

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things where the script was changed.
So I thought about it broadly in terms

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of like how these pieces connected,
which is how I'm excited to kind of

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link these different anecdotes together. Yeah, I did not do that. I

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picked I just thought about I literally
just I sat down and I do what

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I did. What I do for
any time I have to make a really

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important decision, because I'm a big
believer in that a lot of times people

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try to ignore their first instinct.
Well, they'll try to talk themselves out

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of doing what their initial gut reaction
is. And this is something that comes

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up in therapy too, by the
way, which I think is really cool,

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is like someone would be like,
Okay, what's the first thing that

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comes to your mind when you deal
with this feeling or this experience, And

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a lot of times people tend to
ignore that. And so I literally asked

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the question of myself, what's the
best thing that's ever happened in RPG,

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and it was the first three or
four things that popped my head. I

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circled those immediately. I made my
list out. But at the end of

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the day, those first three or
four things were the ones that were there,

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because when I think about what's the
best time that I had playing an

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RPG, it's these three or four
things. And so I've got more.

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This is not an exhaustive list of
the amazing things that I've gotten to experienced

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playing RPGs. But I was just
like, I want to talk about the

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things that resonated the most clearly with
me and with my memories and so and

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with some games too. And I
tried to mix it up a little bit

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too, but like in terms of
game, but a lot of these,

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a lot of these rhyme with fungeon
maggins. If we're being, yeah,

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we're being That's where I started.
So you know, all right, I'm

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ready, Graham. Do you want
to kick us off? You want me

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to kick I would alive for you
to kick us off. All right,

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So we're going to talk about one
of my favorite moments that has ever happened

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in the game of Dungeons Dragons.
For those of you who don't know three

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point five is the addition that I
cut my teeth on. I started in

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three, but I cut my teeth
in three point five is the addition that

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I love the most. It is
the RPG that I think is my favorite's

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my favorite addition of D and D. And it's a no contest for me.

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But the people that I have played
Dungeons and Dragons with more than anybody

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are my younger brother front of the
show, Colin, who's in Australia right

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now, and my cousin Joe Um. So every summer, my cousin who

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lives in New York, Um,
we would drive up to go see him,

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and it was basically it would be
him, my brother, and me

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and the three of us would essentially
have the run of this run, the

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run of his house because his dad
worked. My uncle is like a lawyer

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and not lawyer, but he worked
for the law school up in Syracuse,

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and so he would work really long
hours and so essentially you had these three

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teenage kids who had a full run
of this house. He would just leave

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us a pile of like cash and
the car keys. Literally it was it

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was insane, and I forgot.
I forgot. You were born a decade

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before me in the Latchkey Kid eighties. Yeah right, so it was how

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many how many neighborhood sheds did you
burn down accidentally? At No neighborhood sheds,

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thankfully, But what would happen was
I think if we were probably more

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troublemaking kids, I think this would
have been worse. So let me set

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the stage. They love to Douneon
the Dragons. If I was crazy about

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Dune the Dragons, Joe and Colin
at that age loved it, probably more

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than me. My brother is the
consummate engineer's brain where he wants to see

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a problem and break it. Colin
has made more characters, I think than

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most people have written anything for D
and D. Like cleaning up our basement,

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I found a binder of like one
hundred and twenty eight character sheets.

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Yeah, and these were not in
like the printed off ones. These were

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the handwritten ones. So he had
stat blocks, He had characters for different

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situations, He had them flagged by
party composition, for strategy. He would

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surf forums to learn like busted character
builds. That was like his whole stick.

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And my cousin was just like I
could just do a bunch of jank

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nonsense, like if Colin was optimizing
it for utter efficiency, my Cousin's like,

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what's the weirdest garbage that I can
throw together at this moment? Right,

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And so the two of them were
obsessed. And what this meant was

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I would run a series of campaigns
every single summer for us. So we

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would go out, we would do
whatever chaos we're going to do, and

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we would come back and we played
Dudgeon of Dragons for anywhere from two to

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eight hours, and it was awesome. So this is what I call the

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Charades incident. In keeping with jank
nonsense, my cousin is wizard and decides

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he's going to take the spell comprehend
languages and detect thoughts Detect thoughts. I'm

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like, okay, cool, you
get some cool stuff for those of you

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not in the know. When you're
a wizard in three point five, you

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get higher level spells sooner. So
these were more powerful spells that he was

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getting at an earlier level because of
his class. Usually you'll take stuff like

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scorching Ray, which lets you disintegrate
people by like pointing a finger at them

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and then just instantly evaporating a dust, or like some in monster or like

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orb of Fire, and my cousin
is like, comprehend languages, let's go

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nonsense. This culminates in, but
it winds up paying off. They wind

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up showing up to this ocean town
that is having trouble with a sea monster

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I had thrown in a sea monster
that had been I was looking at the

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monster manual, I was like,
all right, cool, this is a

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sea monster. It was like a
sea lion I think is the actual name

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of it. Challengeating five, perfect
for two adventurers. They go and fight

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it and they get absolutely dumpstered.
I mean, they got annihilated by this

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thing. So they go back to
town and they're trying. They're licking their

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wounds and trying to figure out,
like, crap, are we supposed to

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get past this thing. I'm looking
at the monster manual, I go,

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oh, this thing speaks, doesn't
speak, but it has an intelligent score

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and it understands aquin as a language. And so my cousin Jess goes detect

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thoughts the next time that they saw
it, and he hears it. It's

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internal monologue in its little Mermaid was
no a reel surface orel please wow?

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Yeah, it's anyway, So he
clearly hears intelligible thoughts in this thing's head.

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It's he's hearing its internal monologue,
and he goes, I got it.

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I cast comprend languages, right,
So of course right it was.

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It was perfect. It was the
wonderful serendipity of me looking at a part

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of the staff block. I had
never even considered my cousin choosing the absolute

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most jank nonsense spell in the entirety
of that edition that he could have picked.

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And then my brother comes in,
because when Colin can't beat a problem

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with raw talent and power, he'll
just improv So my cousin understands what the

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creature is saying internally, but neither
of them speak the language that it understands.

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And what this epic boss battle fight
devolved into was my brother on the

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prow of this boat gesticulating with his
arms while my cousin is yelling from the

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other side of the boat telling him
what the thing is thinking, and trying

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00:15:35.919 --> 00:15:41.919
to get this massive like seven foot
tall half orc barbarian who essentially plays charades

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with this sea monster. And none
of it was done with dice rolls.

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It was a literal game of charades
that was played between myself, my brother,

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and my cousin, and it was
done entirely in character, and it

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wound up being one of the best
moments in that RPG entirely, and I

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awarded them bonus experience. They got
whatever, But it was such a great

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moment because it's it's like a little
crystallization of everything that I love about a

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dungeon, the Dragon's experience. It
is creative problem solving. It is of

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course, you're just it's the personalization. Of course I'm going to take the

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random nonsense spell. Who knows when
it will come in handy, And it

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just so happened it came in here, and it was a great example of

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a collaborative storytelling effort on the part
of the myself as the DM, and

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the players at the table. It
is one of my favorite Like I could

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look at my brother or my cousin
now we were like fourteen, I think

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when we did this, Yeah,
and I could say the Sea Monster Charades

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incident, and the two of them
will immediately know what I'm talking about,

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and we will regale each other with
tales of that day as if we are

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like war heroes. It is it's
ingrained in our brains, and it remains

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one of my favorite RPG moments that
I've ever had. I've just imagine is

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he keeps saying, like sea monster, but you call it a sea lion.

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It is now I'm sea lion.
I'm just imagining that it's just like

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a slightly bigger than normal sea lion. So no, no, no,

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no, no, no no,
no, you're not You're not allowed.

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That's your story. And because of
kind of the magic trick of the collaborative

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hallucination that is role playing games,
you say one thing and everybody starts thinking

241
00:17:23.119 --> 00:17:26.839
it. My example is always like
you're in a graveyard, and then everyone's

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00:17:26.839 --> 00:17:30.640
thinking about different graveyards, like some
people have big tubstone, some people it's

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all overgrown, you know. Otherwise. So you said sea lion, and

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so you're talking about this like sea
monster. And usually when I think sea

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monster is like a crack in something
huge, you know, overwhelming. But

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00:17:41.519 --> 00:17:42.680
you just said sea lion. So
I'm just like, oh, it's just

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like a slightly bigger than normal sea
lion, and you're talking about this epic

248
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experience, and I'm just imagining it's
very confused sea lion being like what okay,

249
00:17:52.079 --> 00:17:56.279
all right, I just want fish
man. You're like, uh,

250
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that's how we cut our teeth.
It's it's true role playing hero thinking.

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00:18:00.440 --> 00:18:03.599
For those of you who have not
listened to this, the sea lion is

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a giant like predatory cat monster with
a mermaid tail the size of a buick.

253
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Like, that's basically what. It's
a sea lion. You know,

254
00:18:14.440 --> 00:18:18.559
you an of the zoo all we've
all seen that thing. All seen sea

255
00:18:18.599 --> 00:18:22.200
lions right next to the beholder.
It's it's not it's not an owl bear.

256
00:18:22.519 --> 00:18:27.160
It's a literal sea lion. Like
it's it's it's just a pinaped doing

257
00:18:27.200 --> 00:18:32.960
its thing. Um So, to
transition to my first story, I want

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00:18:33.000 --> 00:18:34.839
to ask you a question, Kyle, or it's not about sea lions.

259
00:18:36.079 --> 00:18:38.640
We'll do the sea lion tier list
later, you know, maybe next week

260
00:18:38.759 --> 00:18:44.440
on YouTube. What was the first
character you ever made? Uh? The

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00:18:44.759 --> 00:18:51.480
first character that I can remember making
was a halfwork Uh. It was a

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halfwork fighter, halfwork fighter as a
half fork fighter. Was the first character

263
00:18:55.200 --> 00:18:57.839
that I remember fully remember remember their
name. I don't. I don't remember

264
00:18:57.880 --> 00:19:02.240
his name. I made two.
This is just is gonna sound awful.

265
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I have played dungeons and Dragons as
a player twice. That's insane in my

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entire life, I've played it twice
as a character. Um, but I

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remember both. I remember what was
his name, law school Lazul. I

268
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remember the other one. I had
a half fork fighter and a half our

269
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druid. Um. I remember half
fork Druid's name. He was gaz okon

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the path Breaker. That's pretty good. That was pretty It was pretty good.

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This was a you could do.
This is back when you could do

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like Races of Destiny was a three
point five things. Yeah, there was

273
00:19:33.720 --> 00:19:38.119
a beast tamer druid and that's what
I was right. Um so uh so

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there's there are some crossovers with our
kind of origin story to RP. I

275
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too have a brother, but I
have an older brother got out to Shamus

276
00:19:48.880 --> 00:19:52.960
h. Shamus Um introduced me to
a lot of things growing up, because

277
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he was four years older than May
and five years ahead in school. So,

278
00:19:59.599 --> 00:20:03.400
um, my dad got us into
comp books. We'd move around a

279
00:20:03.519 --> 00:20:07.559
lot every few years and we'd always
be looking for whatever the new comp book

280
00:20:07.599 --> 00:20:14.200
stores were. I started playing Magic
the Gathering in nineteen hundred and ninety five

281
00:20:14.720 --> 00:20:22.279
because my brother found out about magic
from true story Newsweek. So the nerd

282
00:20:22.400 --> 00:20:27.319
rolls downhill like imagine, like how
cool nerd? You know, imagine the

283
00:20:27.400 --> 00:20:32.559
gathering is particularly like it it's heyday. But my brother was the kind of

284
00:20:32.720 --> 00:20:36.480
nerd who was like, you know, ten and red Newsweek and was like,

285
00:20:36.720 --> 00:20:38.119
oh, this card game. So
it was just me and him,

286
00:20:38.759 --> 00:20:44.400
and you know, I went to
people's houses and like saw largely video game

287
00:20:44.519 --> 00:20:47.440
RPGs, and so the numbers came
at me, flying in the air.

288
00:20:48.039 --> 00:20:53.079
And I've always been a writer kid
and a theater kid. I when we

289
00:20:53.160 --> 00:21:00.279
got our first computer, our Windows
three point one, I was writing these

290
00:21:00.359 --> 00:21:04.160
like children's books and praying them out
and like doing illustrations and stuff. And

291
00:21:04.319 --> 00:21:10.839
Pretend is the best game in the
world. Yeah, And like literally every

292
00:21:10.880 --> 00:21:15.759
game I played with my toys or
friends on the playground, they were all

293
00:21:15.799 --> 00:21:21.640
Pretend And so I absolutely adored it
and was like writing as much as I

294
00:21:21.720 --> 00:21:26.680
could and performing as much as I
could. And so being having an older

295
00:21:26.759 --> 00:21:30.559
brother who was in high school meant
that I too started on three point out

296
00:21:30.000 --> 00:21:33.680
in two thousand and the year two
thousand we had the Adventure Begins Box,

297
00:21:34.240 --> 00:21:38.799
and I can still vividly remember,
and I was utterly obsessed. You've talked

298
00:21:38.839 --> 00:21:45.200
about your cousin Joe that's his name
and Colin being the obsessed people. That

299
00:21:45.480 --> 00:21:51.000
was me. From the moment I
found D and D, I was completely

300
00:21:51.079 --> 00:21:53.720
hooked. I played it as much
as possible, I ran in as much

301
00:21:53.759 --> 00:22:00.319
as possible. I feel like the
common story with people's lives, just like

302
00:22:00.359 --> 00:22:02.160
Oh, I played a little bit
in high school. But it was so

303
00:22:02.279 --> 00:22:03.720
fun. I haven't, you know, haven't played a long time. That

304
00:22:03.960 --> 00:22:07.799
was never me. If I couldn't
find people to play with, I would

305
00:22:07.880 --> 00:22:11.400
find people and I would teach them. Imagine I'm like a P. T.

306
00:22:11.559 --> 00:22:15.119
Barnum Bernie made Off kind of figure, but for role playing image.

307
00:22:15.759 --> 00:22:18.720
So the first game, the first
game of dn D I ever played.

308
00:22:18.880 --> 00:22:22.960
So I love that you said half
work because I have made more half works

309
00:22:22.000 --> 00:22:26.519
than any other any other kind of
character in D and D. I think

310
00:22:26.559 --> 00:22:30.920
half works are the best, the
most exciting, than the most interesting.

311
00:22:30.519 --> 00:22:34.119
Um and I always felt like they
got a bad rap and uh, playing

312
00:22:34.240 --> 00:22:38.079
them against type was always really exciting. Playing a wizard or a sorcerer and

313
00:22:38.119 --> 00:22:41.400
people assuming that you were dumb was
like, always really exciting. Um.

314
00:22:41.640 --> 00:22:48.599
But my first D D character was
an Elvin Munk. I loved the mugs.

315
00:22:48.680 --> 00:22:51.400
The mugs were cool, and I
liked all the limitations to it.

316
00:22:51.880 --> 00:22:55.200
And so my brother was in a
D and D game, ran by his

317
00:22:55.359 --> 00:22:59.039
friend, and I was the little
brother. They're sixth grade. They're at

318
00:22:59.079 --> 00:23:00.039
the table with all these high schoolers. Are like, what is this lame

319
00:23:00.119 --> 00:23:04.839
sixth grader doing there? I was
so pumped. There was one other little

320
00:23:04.880 --> 00:23:07.960
broth at the table, but he
was older than me, and so they're

321
00:23:07.960 --> 00:23:12.720
in the middle of this like big
dungeon crawl. And so I remember vividly

322
00:23:12.759 --> 00:23:18.519
how much I loved making the character
because I gave myself all these little things

323
00:23:18.599 --> 00:23:21.039
that I thought were going to help
me on this great adventure. So I

324
00:23:21.119 --> 00:23:23.559
wrote down that I wanted a hand
mirror because I was gonna look around corners,

325
00:23:23.839 --> 00:23:27.960
and I put down anti toxin because
I was like, that sounds useful.

326
00:23:29.000 --> 00:23:32.400
I don't know what I'm going to
run into. And my brother's friends

327
00:23:32.640 --> 00:23:38.279
were kind of weirdos and d bags, and they were just like warndering around

328
00:23:38.839 --> 00:23:42.839
and like be in jerk coughs,
and they would open up a room,

329
00:23:44.039 --> 00:23:48.920
see the monsters, close the door, keep going. And I couldn't understand

330
00:23:48.039 --> 00:23:51.799
because I was like, we're here
to be adventurers, We're here to like

331
00:23:52.319 --> 00:23:56.000
do things. But it was all
just this like comical act and they kept

332
00:23:56.039 --> 00:23:59.759
doing it over and over again.
But I'm the tiny ten year old at

333
00:23:59.759 --> 00:24:02.680
the table, so I didn't really
know what to do. And eventually they

334
00:24:02.759 --> 00:24:06.759
get to a room with a giant
snake in it and they're like nope,

335
00:24:06.799 --> 00:24:10.119
and they slam the door and I'm
like okay, and they use my hand

336
00:24:10.200 --> 00:24:14.119
mirror and I look around the corner
and I see the huge snake and I'm

337
00:24:14.160 --> 00:24:15.759
like, none of you are gonna
go, and they're already gone. They've

338
00:24:15.799 --> 00:24:18.880
gone up to the second floor and
they're opening doors and closing them. So

339
00:24:19.039 --> 00:24:22.599
I'm by myself and I get,
you know what, No, this is

340
00:24:22.759 --> 00:24:26.480
not why I came here today,
And so I chuged my anti venom and

341
00:24:26.640 --> 00:24:33.440
I leap into the room and already
I feel like I'm on cloud nine because

342
00:24:33.480 --> 00:24:37.720
I'm imagining my Elven monk hero one
on one punching this snake and the other

343
00:24:37.799 --> 00:24:41.559
little brother he's playing this dwarf and
Claric. He decides he doesn't want to

344
00:24:41.599 --> 00:24:45.000
leave me, so he does flesh
the stone. He melts into the wall.

345
00:24:45.279 --> 00:24:49.359
He starts chucking alchemists fires from his
like spot in it. He hits

346
00:24:49.400 --> 00:24:53.400
the snake and then fails. It
hits me, and so we're both on

347
00:24:53.640 --> 00:24:59.079
fire and my sixth grade brain is
exploding from this image that I to this

348
00:24:59.319 --> 00:25:04.039
day can't get over. I'm punching
and slamming this huge snake and it's biting

349
00:25:04.119 --> 00:25:07.240
me, and I'm crapped. We
were both on fire. Well, everyone

350
00:25:07.279 --> 00:25:11.200
else left, and you know what, I won. I beat that snake

351
00:25:11.359 --> 00:25:15.599
myself, and so I'm still there, like I survived. I'm burning the

352
00:25:15.799 --> 00:25:22.119
snake, the snakes, and I
I could not believe what had happened.

353
00:25:22.160 --> 00:25:26.480
It was the most excited I'd ever
been at any point in my life reaching

354
00:25:26.599 --> 00:25:30.240
that point. It was the high
point of my life at that point,

355
00:25:30.279 --> 00:25:34.119
and I realized I had been utterly
hooked for the next three years. It

356
00:25:34.240 --> 00:25:40.480
was all this kind of stuff.
I in sixth grade. I was taking

357
00:25:40.519 --> 00:25:45.200
my notebook to class and rolling.
I have pages and pages and pages of

358
00:25:45.480 --> 00:25:51.480
roll forty six drop the lowest,
so you just have pages and pages and

359
00:25:51.559 --> 00:25:56.400
pages of like me getting like stat
sheets of that. I got in trouble

360
00:25:56.400 --> 00:25:59.119
a lot in school. I don't
know if that comes across. But I

361
00:25:59.160 --> 00:26:02.880
got in schools, mention and various
things, and so I would get all

362
00:26:02.920 --> 00:26:06.440
my assignments, do them immediately,
and then I'm stuck in the corner and

363
00:26:06.559 --> 00:26:12.359
I'm making dungeons on graph peoper and
making the first character I fell in love

364
00:26:12.400 --> 00:26:18.000
with, whose name was Grummish.
Grummish was a Dwarf. He was half

365
00:26:18.079 --> 00:26:22.480
Dwarf, half Mark, and he
gotta thought like this, Grummish, Hey,

366
00:26:25.039 --> 00:26:26.359
I like, I just wanted to
be got the zeeing, got the

367
00:26:26.480 --> 00:26:30.599
funny, and he had like a
green skin and red hair that came out

368
00:26:30.640 --> 00:26:34.480
of his pot helmet. He's not
my favorite character, but Grummish was the

369
00:26:34.559 --> 00:26:40.119
first character that I that I made
that I loved. That's wonderful. There's

370
00:26:40.160 --> 00:26:44.160
your there's your first story, and
and so funny because all I can think

371
00:26:44.200 --> 00:26:45.839
about is I had a teacher in
high school, and I'm one of those

372
00:26:45.839 --> 00:26:49.119
people that my hands have to move
in order for me to understand what you're

373
00:26:49.119 --> 00:26:55.519
saying, like some some aspect of
this has to be in motion, And

374
00:26:55.720 --> 00:26:59.359
so I would make and I still
have it. There's a purple plastic bind

375
00:27:00.000 --> 00:27:07.240
apprickeeper in my basement full of maps, all of which were done in AP

376
00:27:07.440 --> 00:27:15.039
religion and AP philosophy. That was
the great thing about taking algebra classes in

377
00:27:15.160 --> 00:27:18.039
middle school and high school is that
you have to do graph paper, which

378
00:27:18.160 --> 00:27:21.039
is great from making dungeons. I
had all this graph paper that I was

379
00:27:21.079 --> 00:27:22.440
supposed to be doing homework. Gon, so I do the homework and then

380
00:27:22.559 --> 00:27:26.200
use the rest of it to literally
just make dungeons. Oh yeah, shout

381
00:27:26.200 --> 00:27:30.599
out to shout out to missus Gadoun, my freshman year teacher. She's like,

382
00:27:30.680 --> 00:27:36.559
you definitely need this graph Yes,
I do, You're right, Oh,

383
00:27:36.960 --> 00:27:38.400
man, I love. I think
it's I don't know, it's there's

384
00:27:38.400 --> 00:27:45.839
something so like visceral about the fact
that you can just talk about that experience

385
00:27:45.880 --> 00:27:49.079
and like it's so not universal,
but there's so much like because I guarantee

386
00:27:49.079 --> 00:27:52.680
you, like there'd be so much
like bleed over in so much connection between

387
00:27:52.759 --> 00:27:57.599
our stories and like if I chuck
a D twenty into a room full of

388
00:27:57.680 --> 00:28:00.680
nerds, I guarantee you there's probably
like six people i'd hit who are like,

389
00:28:00.960 --> 00:28:04.599
yeah, man, I was doing
maps in class too. Like there's

390
00:28:04.640 --> 00:28:08.079
something so I don't know, there's
something universal about that appeal and about that

391
00:28:08.240 --> 00:28:12.480
process that I just I love.
I think it's just freaking awesome. UM,

392
00:28:15.319 --> 00:28:18.000
oh my god. So I'm gonna
talk the next The next story that

393
00:28:18.079 --> 00:28:22.279
I've got is a story about an
experience that I've actually told you about before,

394
00:28:22.359 --> 00:28:26.000
when you and I first met and
you were the moderator on the panel

395
00:28:26.200 --> 00:28:30.640
for the Level one anthology. Heck
yeah, because you and I have very

396
00:28:30.720 --> 00:28:33.799
similar feelings about prep um in a
game. I dislike it. Um.

397
00:28:34.279 --> 00:28:37.559
If you had a like a quick
phrase to some of that, what would

398
00:28:37.559 --> 00:28:44.000
you say, rep makes me want
to get off this mortal coil? Um

399
00:28:44.799 --> 00:28:51.279
shorter. Yeah, preparation leads to
perishing. It's closer. That's closer.

400
00:28:51.880 --> 00:28:56.319
Yeah, Oh prep is death.
Yeah, that's great. Um. In

401
00:28:56.400 --> 00:28:59.240
any case, stick with that one. Um. One of the things that

402
00:28:59.519 --> 00:29:03.920
I do as I run kids d
D group, and one of them or

403
00:29:03.960 --> 00:29:06.920
two of them actually listened to this
podcast is part of the reason I don't

404
00:29:07.000 --> 00:29:10.440
swear in the podcast, or I
try very hard to there. I should

405
00:29:10.440 --> 00:29:14.880
have had forehead because I want to
acknowledge the existence of sex, drugs,

406
00:29:15.440 --> 00:29:22.960
and cursing, because that's the history
of role playing it is. But this

407
00:29:22.079 --> 00:29:26.079
story is dedicated largely for them.
So I ran two years ago, I

408
00:29:26.200 --> 00:29:30.200
ran a summer D and D camp
for kids, and none of them had

409
00:29:30.200 --> 00:29:36.240
ever played, and it was a
magical experience. And I mean that literally.

410
00:29:36.400 --> 00:29:41.359
They were some of the most creative, interesting, introspective people that I've

411
00:29:41.359 --> 00:29:44.519
gotten to play a game with before, and it was glorious to watch them

412
00:29:44.759 --> 00:29:49.480
grow both as players and people throughout
that whole campaign. And it's been cool

413
00:29:49.519 --> 00:29:53.119
because now, like we're three years
beyond that camp, or two and a

414
00:29:53.119 --> 00:29:56.160
half years beyond that camp. One
of them is graduating high school soon.

415
00:29:57.079 --> 00:30:02.640
I got to meet one of their
girlfriends, which was really interesting that he

416
00:30:02.759 --> 00:30:06.319
played D and D and now he
has a girlfriend she and she plays with

417
00:30:06.519 --> 00:30:10.880
him now, which is fantastic.
UM. Shout out to Lane. He

418
00:30:11.200 --> 00:30:15.400
wrote an RPG and thanked me in
the comments for it because the one day

419
00:30:15.440 --> 00:30:18.799
he's like, well, you wrote
After the Rain, can you bring that

420
00:30:18.880 --> 00:30:22.799
in and play with us? And
we played it and he was like cool

421
00:30:22.279 --> 00:30:27.240
and left and took his allowance money
and bought a copy of my game for

422
00:30:27.440 --> 00:30:30.519
himself, had me sign it,
and then yeah, double deep in at

423
00:30:30.559 --> 00:30:34.519
work, listen, listen, but
I love that gentleman. We got him,

424
00:30:34.960 --> 00:30:38.279
Um, we got I had one
of my kids make a presentation about

425
00:30:38.279 --> 00:30:42.559
why Taco Bell is the best restaurant
um the same kid who painted Fantasy over

426
00:30:42.640 --> 00:30:47.519
Lord, Jeff Bezos. So like, this is just a great group of

427
00:30:47.640 --> 00:30:51.119
kids, but it's the end of
camp, the first time that i'd met

428
00:30:51.160 --> 00:30:53.599
them, the first year that i'd
met them. And if you were going

429
00:30:53.680 --> 00:30:59.319
to end a session re union dragons, Graham just just reach back into that

430
00:31:00.079 --> 00:31:06.000
that elf monk, alchemist, fire
snake punching state of mind. What's the

431
00:31:06.119 --> 00:31:10.079
one monster you want to fight?
Knowing this is your last hurrah for D

432
00:31:10.200 --> 00:31:17.000
and D camp to ask red dragon, a dragon? A dragon? So

433
00:31:17.279 --> 00:31:21.519
of course I threw a dragon at
him. I had to what color of

434
00:31:21.640 --> 00:31:30.559
dragon? I threw a white dragon
at them. It's all right because our

435
00:31:30.640 --> 00:31:36.880
store has a couple like really really
like contest competition winning ministure painters, and

436
00:31:37.079 --> 00:31:42.519
one of them had painted up a
colossal adult white dragon miniature. So it's

437
00:31:42.559 --> 00:31:47.640
about the size of a football,
and the kids had seen it a couple

438
00:31:47.640 --> 00:31:52.079
of times, but it was not
an eyeshot, and no one noticed until

439
00:31:52.119 --> 00:31:56.279
I reach in to the box of
stuff and slam it on the table.

440
00:31:56.880 --> 00:32:01.599
And it was this wonderful moment where
all of those kids, the kids had

441
00:32:01.599 --> 00:32:05.880
done it perfectly. They realized they
didn't have enough strength to beat this thing

442
00:32:05.960 --> 00:32:07.839
on their own, and so the
first part of the campaign was they knew

443
00:32:07.880 --> 00:32:12.519
that something was coming, and the
kids were like, well, we have

444
00:32:12.640 --> 00:32:15.519
all these friends, because that was
the one thing because their kids and one

445
00:32:15.559 --> 00:32:20.160
of them saw the allies box on
the character sheet and goes, I want

446
00:32:20.279 --> 00:32:24.400
allies and spent the entire campaign making
allies. And I was like, I'm

447
00:32:24.480 --> 00:32:29.400
going to make that important now,
and so we spent the first half it

448
00:32:29.480 --> 00:32:31.200
was entirely role playing, the kids
going to the different parts of the Kingdom

449
00:32:31.200 --> 00:32:38.200
they'd visited and literally assembling their Justice
League Avengers Crew of all of the NPC's

450
00:32:38.240 --> 00:32:43.079
they'd made friends with throughout the course
of that whole, Like, it's the

451
00:32:43.240 --> 00:32:45.599
end of Avatar, dude, it
was the Eclipse. It's the Eclipse.

452
00:32:45.960 --> 00:32:51.720
Oh it's the swamp Benders. Yeah, it was. That was They're like,

453
00:32:51.720 --> 00:32:52.880
oh, my god, they're the
nalls that think you're a god.

454
00:32:53.039 --> 00:32:57.160
And my Bard's like, yeah,
I am a god. My worshippers,

455
00:32:57.680 --> 00:33:00.559
oh there's the ranger that punched you
in the fay, like and it was

456
00:33:00.640 --> 00:33:07.400
great. And what happened was this
incredible thing where we fought, we fought,

457
00:33:07.480 --> 00:33:09.079
we fought, we fought, we
fought, and every soft and I

458
00:33:09.119 --> 00:33:14.559
would take notes behind the DM screen. The notes meant nothing. There was

459
00:33:14.799 --> 00:33:20.039
there was no no, there was
no hit points, there was no tracking.

460
00:33:21.640 --> 00:33:24.119
One of my kids, who God
love her to death. She's a

461
00:33:24.200 --> 00:33:29.160
great kid, but has been has
been struggling a little bit with some self

462
00:33:29.279 --> 00:33:34.680
esteem over that last week because she
was like, you know, I think

463
00:33:34.759 --> 00:33:37.599
people like me being here, but
I feel like I'm not contributing to the

464
00:33:37.680 --> 00:33:40.319
group. Um. And that was
really tougher because she was smart enough to

465
00:33:40.400 --> 00:33:44.480
realize. She's like, I'm not
really pulling my weight rolls wise, and

466
00:33:45.279 --> 00:33:46.839
everyone else in the group is kind
of like has their own thing that they're

467
00:33:46.880 --> 00:33:51.039
really good at, and she's like, I'm just like and she she was.

468
00:33:51.119 --> 00:33:53.000
She's very good at entertaining people,
she was very good at diplomacy checks,

469
00:33:53.319 --> 00:33:57.119
she's very good at making the allies, bringing people together. But she's

470
00:33:57.160 --> 00:34:00.440
like, I don't really do a
lot when we're in combat. And so

471
00:34:00.119 --> 00:34:04.480
she had put herself in a great
position during that combat. She was like,

472
00:34:04.480 --> 00:34:08.679
all right, cool, it's distracted, it doesn't notice me. I'm

473
00:34:08.719 --> 00:34:13.719
gonna run over to where there's this
crossbow. I'm gonna take the crossbow and

474
00:34:13.719 --> 00:34:15.360
I'm gonna shoot it. And I'm
like, all right, roll it.

475
00:34:16.519 --> 00:34:22.519
Jess so happened to be a crid
and I was like, great, I'm

476
00:34:22.559 --> 00:34:24.840
thinking to myself, I'm like,
depending on how high she rolls, this

477
00:34:25.000 --> 00:34:30.880
dragon's dying here. And she got
like seven and eight, and without a

478
00:34:30.960 --> 00:34:37.360
word, I just very gently took
the miniature and just tipped it over and

479
00:34:37.559 --> 00:34:43.360
they went bevistic. We play in
the back room of our local game store

480
00:34:44.000 --> 00:34:45.480
and they're all like you right day. And usually I'm like, guys,

481
00:34:45.519 --> 00:34:47.239
you can't yell. And I look
at them. I was like, all

482
00:34:47.320 --> 00:34:52.800
right, we're gonna run around this
room in a circle. Oh yeah,

483
00:34:52.840 --> 00:34:54.559
we did. We all just ran
around the room in the circle. I'm

484
00:34:54.719 --> 00:34:59.119
running around with them. The stormer
comes back here, We're like, yeah,

485
00:34:59.199 --> 00:35:01.079
we're doing great. It's like me
and like six kids or street like

486
00:35:02.039 --> 00:35:06.519
it. Hearkens back to one of
the best and smartest things that I've heard

487
00:35:06.559 --> 00:35:09.480
about role playing games. This goes
back to something that you and I talked

488
00:35:09.480 --> 00:35:14.320
about in that panel talk, which
is the dragon dies when it stops being

489
00:35:14.400 --> 00:35:19.159
fun to fight. There's there's that
apocryphal story about a person walking through a

490
00:35:19.199 --> 00:35:23.719
convention sees people dming and realize a
TikTok video it need I saw it.

491
00:35:24.079 --> 00:35:28.880
I saw it as a Reddit post
and a Twitter thread first, so I

492
00:35:29.000 --> 00:35:32.159
think this has been floating around forever. But the story basically goes persons walking

493
00:35:32.159 --> 00:35:37.760
through this convention see somebody scribbling in
their notebook as their party is fighting a

494
00:35:37.840 --> 00:35:39.480
dragon, and they noticed that the
dungeon master is not recording hit points,

495
00:35:39.760 --> 00:35:43.239
and they flagged them down afterwards,
and they asked, how do you know

496
00:35:43.280 --> 00:35:45.679
when the dragon dies? And the
dungeon master just goes The dragon dies when

497
00:35:45.679 --> 00:35:50.440
it stops being fun to fight.
And watching that group of kids who had

498
00:35:50.480 --> 00:35:55.760
gone through like so much together that
summer and had forged these friendships and forged

499
00:35:55.840 --> 00:35:59.320
these bonds and learned a little bit
about each other and learned a little bit

500
00:35:59.320 --> 00:36:01.920
about what they want to watch them
sort of come together like this. It

501
00:36:02.039 --> 00:36:07.599
has never reinforced for me the idea
that the dragon dies when it stops being

502
00:36:07.639 --> 00:36:09.639
fun to fight more in that moment, because every single one of them got

503
00:36:09.719 --> 00:36:13.559
to feel like a hero, And
that to me is like, it's everything

504
00:36:13.599 --> 00:36:16.000
the D and D's about. So
I love it. That's one of my

505
00:36:16.039 --> 00:36:22.519
favorite moments. I know what story
is a thematic connection to that one.

506
00:36:22.840 --> 00:36:29.079
But bringing up the whole idea of
like the killing the dragon, the dragon

507
00:36:29.079 --> 00:36:34.400
dies, that it stops being fun
for me has always been true, and

508
00:36:34.880 --> 00:36:39.440
when I was too young to understand, I very quickly realized the uncomfortable tension

509
00:36:39.559 --> 00:36:47.320
before I was like a Capital G
game designer that there was two weird things

510
00:36:47.400 --> 00:36:52.000
happening in Dunderstand Dragons, that there
was these crunchy rules, but then also

511
00:36:52.599 --> 00:36:57.440
the fun happened, which was the
narrative the fiction being created from it,

512
00:36:57.800 --> 00:37:00.400
And so what was the flow chart
and why was that occurring? And what

513
00:37:00.679 --> 00:37:04.679
was a bad game versus what was
a good game? And how did these

514
00:37:04.800 --> 00:37:07.480
things happen? And you have a
DM screen and you have the fiction,

515
00:37:07.639 --> 00:37:12.920
you have the rules, but how
much you narrate, how much you describe,

516
00:37:13.159 --> 00:37:17.159
there's nothing that really dictates that level. And so like very early on,

517
00:37:19.119 --> 00:37:22.719
I remember flavor swapping. I remember
pulling things out because we would get

518
00:37:22.760 --> 00:37:28.840
in it fights in eighth grade about
you know what. We didn't know what

519
00:37:29.000 --> 00:37:31.079
metagaming was, but you were still
like, does your character know this thing

520
00:37:31.280 --> 00:37:35.840
is week to fire? Does it
matter? And then why is that important?

521
00:37:35.920 --> 00:37:37.679
And so we're all having these you
know, this thing runs downhill,

522
00:37:38.159 --> 00:37:42.519
and so I started running things and
I realized I have the stat block,

523
00:37:42.639 --> 00:37:45.239
but like what if I just make
something up about what it is? And

524
00:37:45.360 --> 00:37:49.840
then all of a sudden I realized
that I was scaring the heck out of

525
00:37:49.960 --> 00:37:52.440
my my friends, which is what
I wanted, Like, yes, it's

526
00:37:52.440 --> 00:37:55.119
a dragon. But then all of
a sudden You're like, Okay, well

527
00:37:55.400 --> 00:37:59.360
what do I know about the monster
manual? The other, the other part

528
00:37:59.400 --> 00:38:04.719
of this univer Hurstle dungeon making thing
you've talked about is the memorization of the

529
00:38:04.840 --> 00:38:07.199
monster manual, Like it's just fun, Like the kid carries it around.

530
00:38:07.880 --> 00:38:12.440
Um. I remember being in high
school and I ran into a kid like

531
00:38:12.639 --> 00:38:15.760
one of my mom's art openings,
and he was literally carrying around a three

532
00:38:15.800 --> 00:38:21.599
point zero uh monster Manual. And
so we were talking about like how to

533
00:38:21.679 --> 00:38:23.960
kill it, kill a tresque and
stuff? Oh have to how do you

534
00:38:24.039 --> 00:38:27.280
kill a tress? How how did
you guys? Because that was always a

535
00:38:27.320 --> 00:38:30.000
point of contention for us, we
had the same debate like how what's the

536
00:38:30.039 --> 00:38:35.039
best way to do it? I
mean, it depends on the addition because

537
00:38:35.079 --> 00:38:38.840
the fifth edition one is like kind
of whatever, and then the third edition

538
00:38:38.960 --> 00:38:43.679
one like regenerates and then you have
to cast wish and like all this crazy

539
00:38:43.719 --> 00:38:47.920
stuff. So all right, sorry, you didn't mean torupt your grandmas.

540
00:38:50.519 --> 00:38:52.480
We had we had the same My
brother and I used to go back,

541
00:38:52.760 --> 00:38:54.960
what's the best way to kill the
treste? What's the best way to kill

542
00:38:54.960 --> 00:38:59.880
a tarrasque? So? Uh,
something that you and I have in calm

543
00:39:00.239 --> 00:39:05.840
is that as adults we've run lots
of games for kids, and but as

544
00:39:05.880 --> 00:39:09.679
a kid, I also ran lots
of games for kids constantly. Um,

545
00:39:10.079 --> 00:39:14.559
and so I feel like I want
to tell the opposite of that story,

546
00:39:15.159 --> 00:39:20.199
the idea of all of these kids
screaming and being exciting, and for me,

547
00:39:20.880 --> 00:39:23.599
the strongest memories I have of of
D and D, particularly in that

548
00:39:24.159 --> 00:39:29.119
era of like six seventh eighth grade, where I was constantly playing. If

549
00:39:29.119 --> 00:39:30.440
there was a kid having a sleepover, I'm like, we're playing D and

550
00:39:30.519 --> 00:39:34.400
D all night, right Like I
was a pusher, you know, I

551
00:39:34.559 --> 00:39:40.440
was. I was a p T. Barnum type And um, I'm wake

552
00:39:40.519 --> 00:39:45.559
up, it's going to be photoshop
pictures of your face on I know it.

553
00:39:45.719 --> 00:39:52.119
I know. I am like Uh. For me, I have so

554
00:39:52.239 --> 00:39:54.239
many representative stories about D and D, and I think about role playing in

555
00:39:54.320 --> 00:39:58.960
general. But for me, the
things that are really universal about D and

556
00:39:59.079 --> 00:40:02.599
D is not these huge, wonderful
you know, high five in moments of

557
00:40:02.639 --> 00:40:07.800
a NAT twenty and killing the monster
or great role playing or whatever. It's

558
00:40:07.960 --> 00:40:14.280
absolute catastrophic failures. There's something about
D and D that like brings out the

559
00:40:15.159 --> 00:40:20.039
sixth grader out in everybody where it's
all madness. It doesn't really make sense.

560
00:40:20.679 --> 00:40:23.360
So I I in seventh grade.
I switched schools, and so I

561
00:40:23.440 --> 00:40:27.519
went to the game club to run
stuff. And at the game club there

562
00:40:27.840 --> 00:40:32.039
it was like nine tables of kids
playing chess and the tenth table me running

563
00:40:32.119 --> 00:40:37.400
Dungeons and Dragons. And I didn't
know how many kids are there, and

564
00:40:37.480 --> 00:40:40.480
they all showed up, so there
were nine kids. I was running D

565
00:40:40.639 --> 00:40:45.599
and D for now. I don't
remember if you remember the adventure box very

566
00:40:45.760 --> 00:40:52.000
vividly, but the very first adventure
is two rooms. You open a door

567
00:40:52.599 --> 00:40:55.239
and there's goblins, yes, and
then there's a second door and there's a

568
00:40:55.320 --> 00:41:00.280
traps chest in a second room.
Okay. I played with one of my

569
00:41:00.400 --> 00:41:06.639
friends who is also seventh grade and
eight sixth graders who had never played before.

570
00:41:07.360 --> 00:41:10.320
And so what happened was I gave
the opening narration, I plopped them

571
00:41:10.360 --> 00:41:13.719
in front of that that first door, and I said, what do you

572
00:41:13.840 --> 00:41:17.320
do? And the eight sixth graders
are all kind of confused, and my

573
00:41:17.480 --> 00:41:22.840
friend dadda, I've played at least
once before, and one of Graham's campaigns.

574
00:41:22.239 --> 00:41:25.960
He opens the door and rushes forward
and then immediately gets surrounded by all

575
00:41:27.000 --> 00:41:30.559
the goblins. So he has nowhere
to go. He's surrounded by all sides

576
00:41:30.639 --> 00:41:35.599
by goblins and him, and there's
eight people all jamming to try and get

577
00:41:35.639 --> 00:41:38.000
in the door, and none of
them can do it. So every round

578
00:41:38.559 --> 00:41:43.119
the goblins are slowly hitting him down
and he'll like hack one, and he'll

579
00:41:43.199 --> 00:41:47.800
hack one, and then he'll get
to one of the kids smashing clown caring

580
00:41:47.920 --> 00:41:51.239
to try and get in, and
they're like, well, what do I

581
00:41:51.360 --> 00:41:53.320
do? And we have it on
the little grid because this is long before

582
00:41:53.400 --> 00:41:55.199
I said, you know what,
grids are stupid. We're going to do

583
00:41:55.360 --> 00:42:00.960
only Theater of the Mind forever,
which is long, long long. When

584
00:42:00.000 --> 00:42:05.719
I started to do I said,
I don't know, maybe you do a

585
00:42:05.800 --> 00:42:08.159
strength check to get to get him
out of the way, and they said

586
00:42:08.199 --> 00:42:13.639
okay, and that's all they did. And so everyone's turn was grabbing the

587
00:42:13.679 --> 00:42:16.199
person in front of them chucking back. They'd move up, somebody else would

588
00:42:16.239 --> 00:42:21.280
take a strength check, trust them. And so my friend is slowly getting

589
00:42:21.360 --> 00:42:24.639
hacked to death by one, two, three, four, five goblins who've

590
00:42:24.639 --> 00:42:30.519
completely surrounded him, and his back
is to an ever increasing rotating series of

591
00:42:30.559 --> 00:42:35.519
other morons trying to throw each other
over their shoulders to get in, and

592
00:42:35.679 --> 00:42:38.679
he's getting lower and lower and lower, and he has just like a couple

593
00:42:38.800 --> 00:42:43.760
hit points left, and finally the
guy in the front has the initiative and

594
00:42:43.920 --> 00:42:46.760
he like knocks my friend out of
the way and they push in, and

595
00:42:47.000 --> 00:42:52.960
slowly but surely, the other eight
pieces come and decimate the last few goblins,

596
00:42:52.480 --> 00:42:57.880
and now all of a sudden,
it's my friend barely alive and the

597
00:42:58.039 --> 00:43:00.519
only one that really knows and the
other eight sixth graders who are like,

598
00:43:00.639 --> 00:43:06.079
yeah, we did it, guys
great like unaware of just like the pure

599
00:43:06.920 --> 00:43:09.559
frustration and chaos that it occurred.
And what does my friend do again,

600
00:43:09.800 --> 00:43:12.800
He's the only one who knows what
to do, So I say, okay,

601
00:43:12.840 --> 00:43:15.400
there's another door he goes aha,
and of course he's the first one

602
00:43:15.440 --> 00:43:20.119
on the ball, goes inside.
Okay, there's a chest man, well

603
00:43:20.159 --> 00:43:22.960
I open it. It's trapped.
He gets hit with an arrow and dice

604
00:43:24.559 --> 00:43:28.639
because he was so weak from getting
the ship being out of him from the

605
00:43:29.239 --> 00:43:32.239
goblins. And at that point club
time was over and everyone went to class,

606
00:43:32.360 --> 00:43:35.960
and I was like, that's D
and D. And to me,

607
00:43:36.599 --> 00:43:39.760
that is still one of the most
D and D stories to me that I've

608
00:43:39.840 --> 00:43:45.239
ever heard, because it's chaos and
tragedy and stupidity. And then just like

609
00:43:45.440 --> 00:43:50.679
a truly epic failure at the end
of top out a lot. That's D

610
00:43:50.840 --> 00:43:55.559
and D to me. We could
think about as that SpongeBob he was like,

611
00:43:55.639 --> 00:44:00.280
we did it. We saved the
city and everything's burning down. Sure,

612
00:44:00.519 --> 00:44:02.400
it's like all the six we didn't. We saved the city of your

613
00:44:02.440 --> 00:44:07.480
friends, like bleeding out, grilling
on the floor. There's like twitching goblins,

614
00:44:07.519 --> 00:44:15.480
like just dying, like oh my
god. You know, I feel

615
00:44:15.480 --> 00:44:21.119
like tell Us from the Table,
catastrophic failures is its own list and its

616
00:44:21.159 --> 00:44:24.440
own is its own episode. Um, because I want to close off with

617
00:44:25.960 --> 00:44:30.119
the one type of story that I
think every D D player has, and

618
00:44:30.239 --> 00:44:34.559
that is a dice roll story.
Every d D player just told a dice

619
00:44:34.679 --> 00:44:38.199
roll story. No, I told
the story about planning, about preparation or

620
00:44:38.239 --> 00:44:45.199
the lack thereof, and about how
teamwork and strategy mattered. This is a

621
00:44:45.280 --> 00:44:51.679
story about strict no no, don't
off no no, no, okay,

622
00:44:51.760 --> 00:44:54.159
that's Bernie made off to you.
Your story was about how the hit points

623
00:44:54.199 --> 00:44:58.920
the dragon didn't matter right, about
how the girl felt bad and she got

624
00:44:58.960 --> 00:45:01.920
the final die role she did.
That's why the kids running around. The

625
00:45:02.000 --> 00:45:06.079
kids are running around because they got
to kill the best monster. But this

626
00:45:06.239 --> 00:45:08.360
is a dice roll, so a
true dice roll story. So let me

627
00:45:08.440 --> 00:45:12.280
only let me set the stage.
Let me set the circus stage. Let's

628
00:45:12.360 --> 00:45:16.119
do it. Now, you're speaking
my language. Oh I love you,

629
00:45:16.199 --> 00:45:22.800
mister maid Off. You're good.
Can I interest you in a definitely not

630
00:45:22.920 --> 00:45:27.679
Ponzi's game? You always doesn't know? Does it? It's a gift?

631
00:45:27.800 --> 00:45:30.400
What do I say? Nine people
trying to cram in to get to the

632
00:45:30.199 --> 00:45:36.679
Yeah, my first Ponzi's game.
It's trapped chest dot com. Yeah,

633
00:45:36.880 --> 00:45:40.400
honestly, try not trapped chest.
Trapped chest dot com sounds like a D

634
00:45:40.519 --> 00:45:45.960
and D apparel website. Uh okay, minor tangent did were you did you

635
00:45:46.119 --> 00:45:50.400
miss It's a trap dot net?
Were you around for? That was the

636
00:45:50.480 --> 00:45:54.280
Star Wars thing somebody got there.
There was a series of these things where

637
00:45:54.280 --> 00:46:00.239
they would just play gifts on repeat
right that it was hosted time was d

638
00:46:00.519 --> 00:46:02.960
GEO Cities It might have been there
was something. Yeah, of course I

639
00:46:04.119 --> 00:46:07.199
remember this. I had a by
the time I got to college. One

640
00:46:07.239 --> 00:46:10.239
of my call of Cthulu buddies was
absolutely obsessed with Animal act bar So any

641
00:46:10.320 --> 00:46:16.000
any point crop he would that's that's
what it's a trap dot net was,

642
00:46:16.280 --> 00:46:21.559
And it was just a gift of
it on Lugar It's up trapp. Oh.

643
00:46:21.880 --> 00:46:22.920
I don't know why that was rent
free in my brain, but it

644
00:46:23.719 --> 00:46:29.199
does. So to give you some
context first, before this um, every

645
00:46:29.239 --> 00:46:32.559
summer when I was in college,
we would go to my friend's dad's beach

646
00:46:32.599 --> 00:46:37.599
house and we would hang on the
beach all day and we would play D

647
00:46:37.639 --> 00:46:40.000
and D at night. It is
like every nerds dream. We had brought

648
00:46:40.079 --> 00:46:45.679
my friend, who is still a
professional actor. He does like dinner,

649
00:46:45.719 --> 00:46:47.159
theaters and all this other stuff.
He had never played D and D before.

650
00:46:47.840 --> 00:46:53.840
So let me introduce to you trogdoor
the Bernonader, which so he so

651
00:46:54.000 --> 00:47:05.480
he so he this creative person and
stepped from beloved flash videos from Star Runner.

652
00:47:05.559 --> 00:47:07.119
Yeah, which I also think is
its own unique D and D thing.

653
00:47:07.280 --> 00:47:10.559
Did you have people who like every
time they like they would again we're

654
00:47:10.599 --> 00:47:15.000
talking about the full D and D. I was the only person who couldn't

655
00:47:15.039 --> 00:47:19.119
stand Homestar Runner, and literally every
person also was like, this is the

656
00:47:19.199 --> 00:47:21.960
greatest thing of all time. I'm
like the early days of the Internet,

657
00:47:22.039 --> 00:47:23.519
Like, let's let's chill out.
Well, just like how many YouTube has

658
00:47:23.559 --> 00:47:28.199
only been around for one year's how
many Lego lisses have you have you played

659
00:47:28.199 --> 00:47:30.400
with? Like? How many legalist
is? How many ans? Honestly,

660
00:47:30.559 --> 00:47:37.280
it's uh the Hobbits are uh dais
and card Yeah, that's yeah, that's

661
00:47:37.360 --> 00:47:39.840
that's what I remember. And there's
just I just I vividly remember so many

662
00:47:39.880 --> 00:47:44.280
people I would play with would name
their characters after other fantasy properties or other

663
00:47:44.360 --> 00:47:47.039
properties in general, more than how
many Lego losses I've played with. Is

664
00:47:47.239 --> 00:47:52.280
the what I call arragoning in the
corner um you're doing the establishing. People

665
00:47:52.320 --> 00:47:55.280
talk a lot about the tavern.
I don't care, like leave the tavern

666
00:47:55.360 --> 00:48:00.400
alone. That's fine, But I
am somebody who wants to share the spotlight

667
00:48:00.480 --> 00:48:05.119
and every and everybody all the time. Like it's very important that girl who

668
00:48:05.239 --> 00:48:08.880
is feeling you know that that moment
you very smartly gave her the spotlight when

669
00:48:08.920 --> 00:48:12.519
she needed to do. I think
that's that'll be our next thing, which

670
00:48:12.599 --> 00:48:16.360
is DM skills. What are the
skills? D yes? Yes? What?

671
00:48:16.559 --> 00:48:20.000
What? What? What is important? And for me a huge one

672
00:48:20.159 --> 00:48:22.760
is is spotlighting. How do you
listen? And that's the prep is death

673
00:48:22.800 --> 00:48:27.360
thing. Prep is death is PREPA's
death because you want to listen to people

674
00:48:27.599 --> 00:48:30.039
and you pull the stories being told
and you beat in the middle and that's

675
00:48:30.079 --> 00:48:32.320
what you create. You know,
that's the magic. So the spotlighting that

676
00:48:32.400 --> 00:48:37.599
occurs is so so so important.
Um, why was I talking about this

677
00:48:38.719 --> 00:48:42.920
ring in the char As soon as
you said, Eric Gorning in the corner,

678
00:48:44.480 --> 00:48:47.559
pretty excited the prancing pony. It's
the prancing pony. The more than

679
00:48:47.719 --> 00:48:52.280
Lego losses is when I go around
because I want in that first hour of

680
00:48:52.360 --> 00:48:55.000
an RP session, I want everyone
to fall into character. I want to

681
00:48:55.039 --> 00:48:59.440
really kind of feel like what it
means to be this mind and think like

682
00:48:59.519 --> 00:49:01.119
this other person, and so I
do a lot of Okay, well,

683
00:49:01.159 --> 00:49:06.039
why that's happening? What are you
doing? It's it's it's it's just as

684
00:49:06.079 --> 00:49:07.960
powerful, not more than what do
you do, but more that like you

685
00:49:08.039 --> 00:49:13.480
just keep shifting around. Oh,
I just observe. I'm observing, and

686
00:49:13.559 --> 00:49:16.079
I'm like, that's fine, okay, but especially when they're like in a

687
00:49:16.199 --> 00:49:20.639
corner, like looking at things like
okay, so you have nothing to do,

688
00:49:20.800 --> 00:49:22.639
but your air got into the corner, like it's it's a it's a

689
00:49:22.760 --> 00:49:25.119
round room. Even in a round
room, you would find a corner,

690
00:49:25.199 --> 00:49:29.800
a shadowy corner to be go hiding
in, said like, smoke your pipe.

691
00:49:29.840 --> 00:49:32.960
They got long cape. Oh always
always, that's what I call ergon

692
00:49:34.079 --> 00:49:37.119
in in the corner. I've never
heard it described that before, but I

693
00:49:37.159 --> 00:49:39.280
will be stealing that turn of phrase. That's great, yea ergoning in the

694
00:49:39.360 --> 00:49:45.960
corner is So this this person,
my friend Adamstramsky, awesome dude, decided

695
00:49:45.000 --> 00:49:47.599
he was going to make a half
work. So already we know this character

696
00:49:47.719 --> 00:49:51.039
is going to be great. We're
already on board, right, and it's

697
00:49:51.079 --> 00:49:54.239
a half work monk. Oh.
And this is what I love about Adam

698
00:49:54.280 --> 00:50:00.360
and where a great player will shine
is that he purposely made. But his

699
00:50:00.480 --> 00:50:02.159
name is trog Door. You've lost
me, I know. But here's the

700
00:50:02.239 --> 00:50:07.320
thing. Trog Door wound up becoming
the beating heart and soul of this group

701
00:50:07.880 --> 00:50:13.480
because trog Door's intelligence was three sure, but trog Door's charisma was four.

702
00:50:14.119 --> 00:50:17.639
Trog Door's wisdom was six. To
rog Door was as dumb as a bag

703
00:50:17.679 --> 00:50:22.920
of hammers, and it would usually
get everybody into trouble. And props to

704
00:50:22.000 --> 00:50:29.800
Adam who role played that character beautifully
because he did the unintelligent thing without it

705
00:50:29.920 --> 00:50:32.360
being annoying or without it being a
distraction, which is really hard. He

706
00:50:32.599 --> 00:50:37.440
was never a nuisance, and it
was always in the service of advancing the

707
00:50:37.519 --> 00:50:42.239
goals of the party and other players, or complicating those goals in a way

708
00:50:42.280 --> 00:50:45.880
that was really meaningful. And so
because of that nuance and his skill with

709
00:50:46.000 --> 00:50:51.519
that, the party grew really really
attached to trog Door, to the point

710
00:50:51.599 --> 00:50:55.119
where even when trog Door would botch
something and make their lives so much harder,

711
00:50:55.159 --> 00:50:59.360
there like it was the classic like
Brady Bunch, they were like trog

712
00:50:59.559 --> 00:51:05.760
Door. This all culminates when the
group finds out that there is a vampire

713
00:51:05.840 --> 00:51:10.280
living on the outskirts of town who
has kidnapped a child, and the party

714
00:51:10.800 --> 00:51:19.239
had an immaculately planned entry strategy.
They had resources prepped, they had cool

715
00:51:19.320 --> 00:51:23.000
spells. At one point we had
a warlock blast a snow bank and then

716
00:51:23.159 --> 00:51:28.599
the cleric cast light on the snow
that flew up in the air. Because

717
00:51:28.679 --> 00:51:30.000
this is the science major, was
the cleric. He goes, well,

718
00:51:30.039 --> 00:51:34.519
snow is ice crystals, so if
I cast light on this, it should

719
00:51:34.719 --> 00:51:38.280
theoretically refract and reflect the light around
the room that the vampire is in.

720
00:51:38.960 --> 00:51:42.159
And I'm like, that's not how
that works, But that's such a cool

721
00:51:42.239 --> 00:51:44.599
idea, then absolutely you're gonna do
that. It's gonna be great. So

722
00:51:44.639 --> 00:51:47.199
it's always the quote unquote science majors
that come up with the most garbage science.

723
00:51:47.239 --> 00:51:50.519
It's not the people who are like, I don't know math, you

724
00:51:50.639 --> 00:51:59.320
know. But it was something nutty
tum and despite all those things, the

725
00:51:59.360 --> 00:52:02.360
plan were to um the vampire winds
up killing despite the fact that it didn't

726
00:52:02.360 --> 00:52:06.440
make any sense, it didn't work
well, and they had great plans.

727
00:52:06.480 --> 00:52:07.960
They were like using cover, they
were trying this stuff, and it wound

728
00:52:08.079 --> 00:52:14.960
up being horrible and trog door is
Lahill Mary for the group and trog Door's

729
00:52:15.000 --> 00:52:17.840
one goal was He's like, I'm
guant to burn alive fire and trog Door

730
00:52:17.960 --> 00:52:23.320
goes, it's my time to shine
and throws every lit thing he came finding

731
00:52:24.639 --> 00:52:30.519
into the barn and sets it on
fire, trapping the vampire inside, giving

732
00:52:30.559 --> 00:52:32.920
the party time to escape with the
kid, but trapping trog Door in the

733
00:52:34.000 --> 00:52:36.639
burning building with a very angry vampire. It did not go well for him.

734
00:52:37.000 --> 00:52:43.079
He died. Adam is now,
to his credit, totally okay with

735
00:52:44.599 --> 00:52:45.920
trog Door being dead, and he
just goes, ha, you know what,

736
00:52:46.000 --> 00:52:49.559
though, I'm gonna roll if I
get to twenty, it's got to

737
00:52:49.599 --> 00:52:54.159
come back alive. Rolls a twenty
and I'm like, okay. Everyone's like

738
00:52:54.280 --> 00:52:57.679
that's really funny at him, but
that's not how that works. He goes,

739
00:52:57.760 --> 00:53:00.519
what if I roll a second twenty, that's like, you're not gonna

740
00:53:00.679 --> 00:53:04.519
And before I can say you're not
gonna do that, he rolls a second

741
00:53:04.559 --> 00:53:08.800
twenty. For those of you who've
never played before, usually in Dudgeons Dragons,

742
00:53:08.800 --> 00:53:14.639
a natural twenty it's an automatic success
on anything. At this point.

743
00:53:15.039 --> 00:53:19.440
The energy at this table is electric. There are two twenties rolled in two

744
00:53:19.559 --> 00:53:22.920
roles, and what is the likelihood, what is the probability of that you

745
00:53:22.000 --> 00:53:25.159
do two twenties in a row?
Come on, don't google it. Don't

746
00:53:25.199 --> 00:53:28.800
google it. This is easy math, my friend, it's not. And

747
00:53:29.119 --> 00:53:31.199
as a D and D you should
know this. No I don't. I

748
00:53:31.320 --> 00:53:36.880
don't tell me what the math is. It's one over twenty times twenty therefore

749
00:53:37.280 --> 00:53:40.280
something or thousand, four hundred.
Yeah, that it's a one in four

750
00:53:40.400 --> 00:53:45.039
hundred chance. Same thing for one
and ones. Because there's an old kind

751
00:53:45.079 --> 00:53:51.360
of house rule that probably started in
a D and D. If you roll

752
00:53:51.400 --> 00:53:53.400
two twenties, you automatically kill a
thing. If you roll two ones in

753
00:53:53.440 --> 00:53:59.360
a row, you kill yourself.
It's a house roll. And there have

754
00:53:59.440 --> 00:54:02.360
been some third moments. I there's
a lot of tumbler stories, which is

755
00:54:02.440 --> 00:54:07.320
like, we had this terrible plan
and we rolled a nat twenty or two

756
00:54:07.320 --> 00:54:09.320
twenties in a row, which is
how I seduced the dragon, and now

757
00:54:09.360 --> 00:54:13.519
we're married, you know, so, and two twenties in a row,

758
00:54:14.119 --> 00:54:16.119
twenties in a row, and so
I look at him and I go,

759
00:54:16.159 --> 00:54:22.440
all right, you roll a third
twenty. We'll resurrect trog door. Okay,

760
00:54:22.559 --> 00:54:24.719
could you do that? Math.
Now, now I've walked you through

761
00:54:24.760 --> 00:54:30.840
the first one out it is summer
four hundred times twenty is something eighty thousand,

762
00:54:30.920 --> 00:54:35.400
eight thousand, I don't know.
It's eight thousand, right, not

763
00:54:35.559 --> 00:54:39.840
one thousand. You got it?
Day Um he's He's like, yeah,

764
00:54:40.840 --> 00:54:49.400
I'll run it. Why not?
Um rolls it. All of us standing

765
00:54:49.480 --> 00:54:54.800
up. It's three am. Washes, the dice goes wobble wobble, wobble,

766
00:54:54.840 --> 00:55:01.280
wobble, wobble wobble, natural twenty
and we went nuts. He hit

767
00:55:01.320 --> 00:55:05.280
the one out of eight thousand chances
and we went nuts. It was awesome

768
00:55:05.800 --> 00:55:08.719
to this day, one of the
most because again it was not a planned

769
00:55:08.800 --> 00:55:13.440
thing. Um. It was not
like I wasn't going to like allow this

770
00:55:13.559 --> 00:55:20.440
to full resurrection to happen. But
it worked out and it remains like one

771
00:55:20.480 --> 00:55:23.119
of my favorite moments because this character
that everyone thought, oh it was it

772
00:55:23.199 --> 00:55:25.679
was fun because it was this one. There was a character that everyone thought

773
00:55:25.679 --> 00:55:30.480
was going to be a joke,
wound up doing a really meaningful sacrifice and

774
00:55:30.559 --> 00:55:36.280
then wounding up somehow to the sheer
power of luck and buffoonery getting his way

775
00:55:36.280 --> 00:55:37.039
out of it, and we tied
it into the story a little bit more,

776
00:55:37.119 --> 00:55:39.920
there was some how do you get
resurrected? You're burying the lead?

777
00:55:40.039 --> 00:55:45.760
How did Brogdor the Burnonator? How
did he get resurrected? How did he

778
00:55:45.800 --> 00:55:52.280
get resurrected? Part so who cares? Who cares? So? If you

779
00:55:52.559 --> 00:55:54.480
so? In Dungeons Dragons in three
point five, which is the edition,

780
00:55:54.519 --> 00:55:58.440
were playing, Uh, there is
a god of travel and I'm going to

781
00:55:58.519 --> 00:56:01.480
butcher his name. I think it's
far Again far Leton, something who has

782
00:56:01.519 --> 00:56:08.760
a fu In any case, trog
Door had ingratiated himself to the local church

783
00:56:08.920 --> 00:56:13.960
of Farleton, because the one thing
that they talk about in that faith is

784
00:56:14.039 --> 00:56:17.239
that it is the journey more than
the destination. And no character exemplified that

785
00:56:19.280 --> 00:56:24.679
mythouse more than trog Door did.
Trog Door's whole stick was bernonading, but

786
00:56:24.760 --> 00:56:29.119
it was bernonating. But it was
not caring about where he was headed.

787
00:56:29.719 --> 00:56:34.760
It was about figuring. It was
about enjoying where the friends. It was

788
00:56:34.800 --> 00:56:37.800
about the friends he burned along the
way. You're right, but it was

789
00:56:37.800 --> 00:56:39.599
just about living in the moment and
enjoying where he was in that journey.

790
00:56:40.159 --> 00:56:44.199
Um. And it was a facet
of that character that came up as a

791
00:56:44.280 --> 00:56:45.320
joke like it was like, haha, it turns out the real things we

792
00:56:45.400 --> 00:56:49.679
burned where the friends we made along
the way, but but wound up being

793
00:56:49.719 --> 00:56:53.440
an actual, meaningful part of his
character. But wait, but wait,

794
00:56:53.519 --> 00:56:59.320
wait a second, we did burn
friends. So trog Door in the afterlife

795
00:56:59.440 --> 00:57:02.719
basically meets this god and he's like, you know what, man, kind

796
00:57:02.760 --> 00:57:06.840
of like you, kind of like
your style, So tell you what.

797
00:57:06.920 --> 00:57:08.920
I'm gonna give you a do over. And it was and role played this

798
00:57:09.079 --> 00:57:14.840
entire conversation. Just imagine like this
an infinite, all knowing, omniscient being

799
00:57:15.320 --> 00:57:17.480
and an idiot having a conversation.
And it was great. God, we're

800
00:57:17.519 --> 00:57:22.199
not all knowing or we're all powerful, you know. It was. It

801
00:57:22.280 --> 00:57:24.920
was a super been around longer now, I mean maybe I don't know.

802
00:57:25.000 --> 00:57:29.000
Any case, it was a fun
time for us, and it remains my

803
00:57:29.079 --> 00:57:31.320
favorite dice roll story because he hit
the one out, he hit the one

804
00:57:31.440 --> 00:57:36.280
twenty, hit the second twenty,
hit the third twenty, and then by

805
00:57:36.320 --> 00:57:38.920
the end of it it was great. So yeah, the die roll stories,

806
00:57:39.119 --> 00:57:43.119
they're they're they're hard to translate because
it's very much a you had to

807
00:57:43.199 --> 00:57:45.159
be there one it is. But
I felt like I wanted to talk about

808
00:57:45.199 --> 00:57:47.760
one. I had to get at
least one in there. Yeah it is.

809
00:57:49.039 --> 00:57:51.440
It is the only die roll story
on this list though, Yeah,

810
00:57:51.480 --> 00:57:53.280
you got two stories in there.
Oh my god, get out of here,

811
00:57:53.519 --> 00:58:00.480
get all right. I would have
loved the the too, the gods

812
00:58:00.519 --> 00:58:04.280
of the burning building. Everyone's screaming, and you know it's It's very much

813
00:58:04.360 --> 00:58:07.280
the Blue Fairy at the end of
Pinocchio coming down and being like, you've

814
00:58:07.320 --> 00:58:12.800
done it, trog Door, You've
you've You've become a real orc and then

815
00:58:12.880 --> 00:58:16.119
like resurrected it because like divine interventions, a thing and a sixth pike mid

816
00:58:16.199 --> 00:58:20.519
point everyone, I think like clarics. Love those moments where you're like,

817
00:58:20.559 --> 00:58:22.440
oh, I got to talk to
my god once. It was dope,

818
00:58:22.559 --> 00:58:24.079
right, yeah, because they rolled
two twenties in a row and they got

819
00:58:24.119 --> 00:58:27.599
to talk to their god, Like
that's how it works. Yeah, it's

820
00:58:27.599 --> 00:58:30.360
all oh yeah, and again diceral
story is not always my favorite, but

821
00:58:30.480 --> 00:58:32.199
that one was just it was a
story that resonates and I still think about

822
00:58:32.199 --> 00:58:35.880
it sometimes, still like it.
No, I like trog Door, I

823
00:58:36.039 --> 00:58:39.519
like I like I like the the
heart and soul of a Party. I

824
00:58:39.639 --> 00:58:45.480
love the characters that become jokes that
like everyone then takes seriously like that's that's

825
00:58:45.519 --> 00:58:46.599
awesome, and it is. It
is very d and d to give a

826
00:58:46.719 --> 00:58:52.480
character an incredibly stupid name as a
joke. And then Sessions and Sessions later

827
00:58:52.719 --> 00:58:58.719
realized that, like you deeply care
about this fictional stupid joke to Maine,

828
00:58:58.920 --> 00:59:02.119
Yeah, like that's that's magic,
that's alchemy, that's that is and that's

829
00:59:02.159 --> 00:59:06.519
the beauty of dn D. All
Right, Graham, Um, one last

830
00:59:06.559 --> 00:59:07.559
story, I think, and then
think will end it for today, and

831
00:59:07.679 --> 00:59:10.920
then yeah, so I have a
little bit of a different story at least

832
00:59:10.960 --> 00:59:15.159
it's it's a it's a little bit
different, um, because it kind of

833
00:59:15.239 --> 00:59:17.360
goes outside the magic circle a little
bit and it talks about real life.

834
00:59:17.400 --> 00:59:22.760
It talks about friendships, and it
talks about some some stuff that's a little

835
00:59:22.800 --> 00:59:25.920
bit painful. But it has has
made made me think about it ever since.

836
00:59:27.559 --> 00:59:30.280
So I gave up on dn D
pretty quickly because I was I was.

837
00:59:30.400 --> 00:59:35.239
I didn't know why, but I
was curious about other numbers and systems

838
00:59:35.679 --> 00:59:40.679
like widen numbers do these things.
And in middle school, uh, the

839
00:59:40.760 --> 00:59:44.719
games I played all the time when
I would go home on my computers fall

840
00:59:44.760 --> 00:59:46.559
at one and two, which,
funny enough, years later I get to

841
00:59:46.639 --> 00:59:51.000
learn that they're based off of gurps
and then got changed. So there's a

842
00:59:51.079 --> 00:59:53.760
reason why they felt so familiar to
me. They felt like role playing games.

843
00:59:53.800 --> 00:59:58.440
And I thought I was the most
obsessed person with uh with the fall

844
00:59:58.480 --> 01:00:01.400
At one and two systems, but
there was somebody online who had translated the

845
01:00:01.480 --> 01:00:07.280
rules into a pretty crunchy P and
P system, which I then ran from

846
01:00:07.280 --> 01:00:13.880
my two closest friends, the first
the character who's been killed by the trapped

847
01:00:14.719 --> 01:00:19.360
chest, and my other closest friend. And so at that point it was

848
01:00:19.440 --> 01:00:22.199
like sleepover as constantly, so we're, you know, we're doing D and

849
01:00:22.280 --> 01:00:24.760
D and eventually I'm like, I
want to run my own Fallout game.

850
01:00:25.760 --> 01:00:30.239
And this was an eighth grade and
so we're we're all doing this game,

851
01:00:30.639 --> 01:00:35.360
and we we become friends into into
high school, and it becomes one of

852
01:00:35.440 --> 01:00:39.280
those things where like because everyone's sitting
puberty and changing, like we all grew

853
01:00:39.320 --> 01:00:43.440
apart as friends. And every time
I would try and go back and like

854
01:00:43.599 --> 01:00:46.480
reclaim these two friendships, like I
would get rebuffed, you know, they

855
01:00:46.519 --> 01:00:50.320
would tell me that they like didn't
want to talk to me again, that

856
01:00:50.440 --> 01:00:54.559
they had drown to different We went
to different schools. My closest friend ended

857
01:00:54.639 --> 01:00:59.719
up going to a private school,
and everybody's going through things high school,

858
01:01:00.039 --> 01:01:04.840
it's it's teenagers. But I my
two closest friends, who I had played

859
01:01:04.880 --> 01:01:08.559
countless campaigns with like in high school, just stramp didn't want to talk to

860
01:01:08.639 --> 01:01:12.920
me anymore. So I end up
going to college and meeting a new group

861
01:01:13.000 --> 01:01:16.360
of friends, and then ran coll
Cthulhu and Vampire their Mask Garade, And

862
01:01:16.800 --> 01:01:22.079
that's a whole other swoop of lessons
that I learned playing those games around those

863
01:01:22.159 --> 01:01:27.000
things, running sessions that didn't have
a single die roll, and then these

864
01:01:27.159 --> 01:01:29.639
these nineteen year olds are like,
that was the best session I've ever had?

865
01:01:29.679 --> 01:01:34.840
Why didn't we roll any dice?
And and my good friend he had

866
01:01:34.880 --> 01:01:38.480
gone off to another private college.
So I was. I was in the

867
01:01:38.519 --> 01:01:45.360
hometown, the hometown public university,
and he had gone off to this expensive

868
01:01:45.360 --> 01:01:49.400
school. And so I had a
group of friends who had been going to

869
01:01:49.920 --> 01:01:52.639
the local college with a couple of
years now, and so we had a

870
01:01:52.679 --> 01:01:54.880
couple of houses where everyone would hang
out at and we would throw parties and

871
01:01:54.960 --> 01:02:00.719
do other things. And one semester, I guess he got ed of his

872
01:02:00.159 --> 01:02:06.840
you know, forty fifty thousand dollars
a year college and came back to Slummett

873
01:02:06.880 --> 01:02:10.480
with us in Albuquerque, and he
started to cruise around in the friend groups

874
01:02:10.840 --> 01:02:15.119
that I was in, and I
hadn't seen him for years and years and

875
01:02:15.199 --> 01:02:17.039
years. The last thing was,
like I said of an email the summer

876
01:02:17.119 --> 01:02:22.719
after a senior year, and he
was like, I just don't want to

877
01:02:22.719 --> 01:02:24.159
talk to you ever again, and
you know, we're not friends. And

878
01:02:24.239 --> 01:02:28.400
I'm like, okay, you know, you take a deep breath and you

879
01:02:28.480 --> 01:02:30.480
keep going yeah. And so it's
a party. It's a it's a Saturday

880
01:02:30.599 --> 01:02:34.079
night. My friends are the all
everybody I know, and I'm like,

881
01:02:34.159 --> 01:02:37.320
oh my god. There he is, like that's really weird. And I

882
01:02:37.400 --> 01:02:40.239
try and say hi to him,
and he completely ignores me. He blows

883
01:02:40.280 --> 01:02:45.679
me off. I'm like, okay, fine, and acknowledging the fact that,

884
01:02:45.679 --> 01:02:50.360
you know, drinking is happening.
People are starting to get more comfortable

885
01:02:50.400 --> 01:02:52.000
with each other. People are starting
to get loosened up. And it's a

886
01:02:52.079 --> 01:02:57.880
couple hours later into the party and
I'm in the kitchen and my friend,

887
01:02:57.920 --> 01:03:01.480
who hasn't said two words to me
and said in years, he like stumbles

888
01:03:01.519 --> 01:03:06.880
into the kitchen. It more or
less traps me in front of the the

889
01:03:06.960 --> 01:03:12.480
refrigerator and goes, hey, Graham, and I go, yeah, already

890
01:03:12.519 --> 01:03:16.559
confused that, like he's speaking to
you, right, and he goes apropos

891
01:03:16.599 --> 01:03:21.840
of nothing out of nowhere. He
goes, remember that Fallout game that we

892
01:03:22.000 --> 01:03:23.480
used to play all the time where
it turned out that we were on a

893
01:03:23.599 --> 01:03:28.800
brain in outer space and we weren't
even on Earth and it gave us psychic

894
01:03:28.840 --> 01:03:32.800
powers. And I go, yeah, of course I do. I remember

895
01:03:32.960 --> 01:03:37.400
every detail of that game, you
know, was very meaningful to me.

896
01:03:39.119 --> 01:03:46.400
And he goes, wait, we
should finish it some time, and I

897
01:03:46.519 --> 01:03:52.880
go, sure, man, let's
do it. And he wanders off and

898
01:03:53.880 --> 01:03:59.280
I saw him intermittently the next couple
of years. Ultimately he finished his education

899
01:03:59.400 --> 01:04:02.679
at the other college. And I
remember like different friends coming out to me

900
01:04:02.760 --> 01:04:06.000
that night and being like, who
was that guy because they had never really

901
01:04:06.039 --> 01:04:11.599
seen him before, Like he was
kind of a big douchebag. And that

902
01:04:11.800 --> 01:04:14.840
also kind of made me smile and
laugh because I felt kind of vindicated,

903
01:04:14.880 --> 01:04:17.360
because I felt like my heart had
been ripped out from these these different friendships

904
01:04:17.400 --> 01:04:21.639
and whatever. Yeah, but like
what stuck with me was like we were

905
01:04:21.760 --> 01:04:26.559
eighth grade, We're doing sleepovers,
and I had this Fallout game and I

906
01:04:26.719 --> 01:04:30.280
was experimented with all these like weird
things. It was. It was psychological,

907
01:04:30.960 --> 01:04:34.159
and you know, he like fought
fought his father and a dream sequence

908
01:04:34.199 --> 01:04:36.920
and like all this different stuff.
And my big reveal was that it wasn't

909
01:04:36.960 --> 01:04:43.519
the Apocalypse. They were on this
satellite which essentially a brain matter ASTEROIDA and

910
01:04:43.599 --> 01:04:47.159
then so that's why they were all
like giddy, psyching stuff. And he

911
01:04:47.400 --> 01:04:50.119
had written me off and decided he
never wanted to talk to me again,

912
01:04:51.119 --> 01:04:56.800
rebuffed multiple attempts over years to do
it, and then sees me again.

913
01:04:56.840 --> 01:05:02.440
We were both like twenty three,
and that's what he wanted to talk about,

914
01:05:03.239 --> 01:05:10.159
and also said, let's play again
sometime, Let's finish that game.

915
01:05:11.000 --> 01:05:13.320
And of course we never did,
and of course we never talked about it

916
01:05:13.360 --> 01:05:17.599
again. But like a like a
splinter in his mind, it's stuck there

917
01:05:17.960 --> 01:05:21.559
those sleepovers, and it mattered like
he went off. Maybe he played DD

918
01:05:21.639 --> 01:05:26.480
with other people, maybe he didn't. You know, I was still asking

919
01:05:26.599 --> 01:05:29.400
like, oh man, how do
I tell better stories in Vampire? How

920
01:05:29.440 --> 01:05:31.679
do I, you know, really
mess with people? And call cthulhum.

921
01:05:32.639 --> 01:05:38.000
But this stuck with him for years, and I think that is truly what

922
01:05:38.119 --> 01:05:40.840
I've seen over and over and over
again over the years, why I love

923
01:05:41.559 --> 01:05:45.039
tabletop role playing games, why I
love making these sessions, why I'm doing

924
01:05:45.079 --> 01:05:49.440
with those kids who ran around the
back room high fiving each other, probably

925
01:05:49.559 --> 01:05:53.079
gonna tell that story, and one
reason or Anothery're gonna be like, you

926
01:05:53.159 --> 01:05:56.719
had to be there. But we
killed that dragon. That was real,

927
01:05:56.960 --> 01:06:00.920
That really happened. When I fought
that snake, that Elvin monk, that

928
01:06:00.239 --> 01:06:06.400
was it's real. It happened like
there's no difference between that and finding a

929
01:06:06.519 --> 01:06:11.760
twenty dollars bill and that feeling pretty
good right, the thing that happened in

930
01:06:11.800 --> 01:06:15.679
my life and benefited it. Role
playing games are real and they affect people

931
01:06:15.920 --> 01:06:20.400
because of how we are as humans
and narrative creative machines. I have seen

932
01:06:20.480 --> 01:06:24.599
this alchemy occur over and over again
where people love it. I mean,

933
01:06:24.679 --> 01:06:29.079
people love terrible TV shows because they
love the characters. When people love the

934
01:06:29.159 --> 01:06:32.480
characters, they make across the table
when they're like Trogdor, I feel,

935
01:06:32.719 --> 01:06:36.920
I feel real emotion, feel something
right. That is the most real thing

936
01:06:38.079 --> 01:06:41.760
that we as humans get to experience. What I love about your story is

937
01:06:42.800 --> 01:06:45.559
it cuts to the heart of why
role playing games are great. And I

938
01:06:45.599 --> 01:06:49.360
think while we're doing this episode at
all, is there is something so visceral

939
01:06:49.480 --> 01:06:58.840
and so perfect and so creative and
so human about these fantasy worlds that we

940
01:06:58.960 --> 01:07:01.880
make. And I think that's what
has kept me coming back to RPGs in

941
01:07:01.960 --> 01:07:06.400
general, whether it's Dungeons Dragons or
Fiasco or Dread or After the Rain or

942
01:07:06.519 --> 01:07:12.039
Under the Autumn Strangely or any of
those right like, like, the games

943
01:07:12.119 --> 01:07:16.320
that I keep thinking about are the
games that connect me to other people.

944
01:07:16.360 --> 01:07:19.840
And I think that's because, truthfully, that's why I play RPGs is I

945
01:07:20.599 --> 01:07:26.800
want to connect to others, and
that giving the opportunity to make those connections

946
01:07:26.840 --> 01:07:30.199
with people who I do not maybe
I know really well and I get to

947
01:07:30.280 --> 01:07:33.039
know something or learn something more that's
new about them, or maybe I've never

948
01:07:33.119 --> 01:07:38.199
met them at all, and I
get to get closer to them is such

949
01:07:38.239 --> 01:07:41.679
a meaningful thing. And I can't
imagine a better story to end on than

950
01:07:41.719 --> 01:07:44.400
that one. Graham, so thank
you for sharing that. That's awesome.

951
01:07:44.400 --> 01:07:46.239
I'm sorry your friends are jerks.
It was a very long time ago.

952
01:07:46.519 --> 01:07:53.639
But you know I can, I
can still be sorry except a former friend

953
01:07:54.159 --> 01:07:58.400
confronts you in the kitchen to talk
about your eighth grade sleep eight grade sleep

954
01:07:58.440 --> 01:08:03.119
over the r But you never know
what resonates with people. UM, you

955
01:08:03.239 --> 01:08:08.559
know what, I don't know if
I want to do a weird question or

956
01:08:08.599 --> 01:08:10.400
not. I kind of want to
leave it. I kind of want to

957
01:08:10.440 --> 01:08:13.920
leave us with that story, and
I think I'm going to UM. If

958
01:08:14.199 --> 01:08:16.199
you have enjoyed this content, and
I sincerely hope that you have, can

959
01:08:16.239 --> 01:08:19.359
follow us in all of your favorite
podcasting sites, Apple Podcasts, Spotify,

960
01:08:19.600 --> 01:08:26.279
Joe Chavan, you can follow us
whatever, Buy Copy After the Rain,

961
01:08:26.560 --> 01:08:30.119
all that jazz. I'm actually gonna
make a special ask everybody listening to this

962
01:08:30.199 --> 01:08:34.119
episode, if you get the chance
to go go play an RPG in the

963
01:08:34.239 --> 01:08:38.319
next couple of days. Go go
do it with somebody you know, Go

964
01:08:38.439 --> 01:08:40.359
do it with somebody you love.
Goes do it with somebody you'd like to

965
01:08:40.399 --> 01:08:43.600
get to know a little better,
and then maybe let us know what kind

966
01:08:43.600 --> 01:08:46.520
of stories you create, because ultimately
that's why Deskin doorcs exists. By Graham

967
01:08:46.560 --> 01:08:50.119
and I are friends like it.
Like you know, it's crazy to think

968
01:08:50.159 --> 01:08:56.800
that like RPGs have given us both
so much, but so so the last

969
01:08:56.840 --> 01:09:00.239
game that you have written and have
put out as a Fear Within, have

970
01:09:00.439 --> 01:09:03.960
you gotten to make what are the
monsters called? They're called They're called entities?

971
01:09:04.199 --> 01:09:08.600
Entities? Yes, and so we
met because you talked about Vessel,

972
01:09:08.920 --> 01:09:11.560
and I really want to play Vessel
because it taps into a lot of things

973
01:09:11.600 --> 01:09:15.239
that I love about role playing and
share with the people design. It's a

974
01:09:15.279 --> 01:09:18.880
two person RPG where essentially you take
turns role playing for each other as an

975
01:09:19.079 --> 01:09:24.920
entity in somebody's head, and then
the human tappied into this like et eleven

976
01:09:25.000 --> 01:09:30.239
iron giant thing, which is great. Have you made an entity? I

977
01:09:30.159 --> 01:09:33.479
have made an entities. If I
think that's what I want you to tell

978
01:09:33.520 --> 01:09:36.479
me about an entity you've made,
I'll tell you about one and that will

979
01:09:36.520 --> 01:09:40.039
be our all right? I love
That would be a weird question. So

980
01:09:41.000 --> 01:09:45.119
what again talking about connection, connection
between players, connection between characters, And

981
01:09:45.279 --> 01:09:48.159
so I have made two entities in
the times that I have gotten a chance

982
01:09:48.199 --> 01:09:51.279
to play. I Fear Within just
great because I don't always get a chance

983
01:09:51.319 --> 01:09:57.039
to play my own RPPs very or
D and D very often two times maybe

984
01:09:57.119 --> 01:10:00.319
three actually, But I use the
same character for this from two adventures.

985
01:10:00.399 --> 01:10:05.079
So like again, like as a
writer theatery person, I loved writing,

986
01:10:05.359 --> 01:10:10.039
directing, and acting, and for
me, each one taught me something about

987
01:10:10.079 --> 01:10:13.399
it. There's the thing about the
Forever DM. But I love being a

988
01:10:13.479 --> 01:10:16.239
PC and I love running games,
and I going back and forth taught me

989
01:10:16.239 --> 01:10:19.279
how to do the other one better. So I like playing RPGs. But

990
01:10:19.359 --> 01:10:21.680
the thing is, I am always
the one with the rule book, and

991
01:10:21.760 --> 01:10:26.680
I'm always the one that is willing
to take on the play gm less game

992
01:10:27.760 --> 01:10:31.199
PREPA's Dead, or you could design
a gm less game which desks and dirks

993
01:10:31.239 --> 01:10:34.800
has one coming in the next year
or two, which is really exciting.

994
01:10:34.840 --> 01:10:41.039
But that's all I can say about
that. So I have made two entities,

995
01:10:41.119 --> 01:10:44.720
two monsters in my life for a
Fear Within, and I want to

996
01:10:44.760 --> 01:10:47.920
talk about the one that I did
for the initial play test. So in

997
01:10:48.000 --> 01:10:53.760
a Fear Within, entities are a
reflection of the fears of their child and

998
01:10:53.920 --> 01:10:58.279
a reflection of that character. And
so my good friend Michael Whalen, who

999
01:10:58.720 --> 01:11:02.199
was on the Rootless podcast, he
plays a cat basically like a cat roning

1000
01:11:02.319 --> 01:11:06.319
in that podcast. Great dude,
awesome guy, decided he was going to

1001
01:11:06.399 --> 01:11:12.119
make every Eric gorning team, it's
going to make an edgy team, that

1002
01:11:12.279 --> 01:11:15.479
nobody wanted to talk, that he
didn't want to talk to anybody. His

1003
01:11:15.640 --> 01:11:20.640
goal was can I blend into the
background, and can I force people away

1004
01:11:20.680 --> 01:11:26.640
from me? Like his goal as
a character was to keep people at arm's

1005
01:11:26.680 --> 01:11:29.600
length. But his theme, which
is an aspect of the game. It's

1006
01:11:29.840 --> 01:11:32.640
think of it as like what your
character needs to achieve to become the person

1007
01:11:32.720 --> 01:11:36.800
they're supposed to be, was to
get over that fear. Was to realize

1008
01:11:36.840 --> 01:11:40.720
that not everyone is out to get
you, and that maybe there's there's there's

1009
01:11:40.960 --> 01:11:45.000
a reason that there are connections between
us. And so my entity having he

1010
01:11:45.119 --> 01:11:48.800
had this wonderfully fleshed out story,
and for me, the second we had

1011
01:11:48.840 --> 01:11:51.640
finished that conversation, there was really
only one entity that I could do,

1012
01:11:53.199 --> 01:12:00.079
and so I made a character called
Beacon. And Beacon is a wraith like

1013
01:12:00.279 --> 01:12:08.800
figure composed right excellent point Beacon,
Hello Beacan. Uh No, he's called

1014
01:12:08.840 --> 01:12:14.199
Beacon. So he's composed of the
swirling bits of brass and glass from several

1015
01:12:14.359 --> 01:12:19.720
thousand sirens and fog horns and alarms, and Beacon's entire stick is that could

1016
01:12:19.760 --> 01:12:23.800
be loo, could be he could
be cold, beuh. And so what

1017
01:12:23.920 --> 01:12:29.039
he does is he amps up the
sensory to draw attention to some aspect.

1018
01:12:29.920 --> 01:12:31.800
So if it's noise, he can
make people here, really here, to

1019
01:12:31.880 --> 01:12:35.199
the point their ears like bleed because
everything is so loud. She can amplify

1020
01:12:35.279 --> 01:12:42.880
his voice. Um, but he
has to have his kid. His power

1021
01:12:43.079 --> 01:12:47.880
is stronger the more the target of
it knows about his kid. And so

1022
01:12:48.920 --> 01:12:53.359
at one point, like there was
a really cool moment where he is being

1023
01:12:54.600 --> 01:12:57.359
pursued by a figure who has been
possessed by the Fear, which is this

1024
01:12:57.479 --> 01:13:01.800
big, big bad that is consistent
every game of a fear within, and

1025
01:13:02.760 --> 01:13:09.279
the Fear possesses a security guard and
Beacon's powers are not enough to like overwhelm

1026
01:13:09.399 --> 01:13:14.319
this possessed security guard, and so
it like he's freaking out. Beacon is

1027
01:13:14.359 --> 01:13:15.439
inside of his head trying to be
like, dude, you gotta do something,

1028
01:13:15.479 --> 01:13:17.600
because this is we're gonna die.
Both of us are gonna die.

1029
01:13:17.640 --> 01:13:19.960
We're gonna die. We're gonna die
right now, right here, We're gonna

1030
01:13:20.000 --> 01:13:24.439
die. And it's this constant back
and forth and shout out to Michael,

1031
01:13:24.439 --> 01:13:28.760
who just did a fantastic job of
role playing this scene because at one point

1032
01:13:28.840 --> 01:13:35.000
he just stops and screams, I
just want people to like me, straight

1033
01:13:35.079 --> 01:13:40.720
into the face of this guy,
and Beacon is just like, there's silence

1034
01:13:40.800 --> 01:13:43.119
for the first time. He's like, you know what, get enough,

1035
01:13:43.199 --> 01:13:45.199
kid, and then all the dude
senses pop off all at once, and

1036
01:13:45.239 --> 01:13:48.239
it was cool. It was a
great moment. Shout out to Michael for

1037
01:13:48.920 --> 01:13:51.640
letting me do that, and shout
out to you, Graham for I was

1038
01:13:51.680 --> 01:13:56.119
like asking me that question because I
haven't thought about the entities that I got

1039
01:13:56.159 --> 01:13:58.399
to play in a while. Graham, tell me about your entity, because

1040
01:13:58.600 --> 01:14:05.399
yeah, I like it. I
was thinking about it because you know,

1041
01:14:05.560 --> 01:14:10.479
you name drop your games all the
time. But like, I am like

1042
01:14:10.600 --> 01:14:13.159
your friend, but I'm also a
fan. There's things that happened there that

1043
01:14:13.199 --> 01:14:15.560
I think you're interesting. You have
your stick, you run through it,

1044
01:14:15.760 --> 01:14:18.199
be sure to check after the rain
destin georgs dot com. But it's all

1045
01:14:18.279 --> 01:14:23.359
very automated. And then today you
said you hardly ever played D and D,

1046
01:14:23.880 --> 01:14:26.600
which to me part of the joy. The real joy is not just

1047
01:14:26.760 --> 01:14:30.560
like the character making, because you
kind of reference that early on. There's

1048
01:14:30.560 --> 01:14:32.960
a lot of things, particularly with
the crunchier D and D additions, with

1049
01:14:33.239 --> 01:14:38.359
people on message boards doing builds and
then posting them, but then like not

1050
01:14:38.840 --> 01:14:41.439
you're like, oh this is overpowered. Oh this is underpowered, but like

1051
01:14:42.199 --> 01:14:45.720
put it into action again. It's
the like fiction first stuff or like does

1052
01:14:45.760 --> 01:14:48.199
it really matter? And like what's
happening? It's all gonna lead away anyways,

1053
01:14:48.640 --> 01:14:54.119
And so simple decisions that like really
tell a lot are always more impactful

1054
01:14:54.159 --> 01:14:57.279
to me. These are the games
that I am drawn to. And so

1055
01:14:57.399 --> 01:15:00.119
what I liked about the play test
that I got to do with you was

1056
01:15:00.159 --> 01:15:04.399
the description of making the entity,
which is appearance, hunger, power,

1057
01:15:04.800 --> 01:15:09.880
and limitation. And so it's back
to the days of making your own character

1058
01:15:09.960 --> 01:15:11.760
sheet. And I just have a
piece of paper in front of me,

1059
01:15:11.960 --> 01:15:14.399
and I write those things down and
I say I'm done. I don't need

1060
01:15:14.439 --> 01:15:16.439
a three hundred page rule book.
I don't need to look at these charts,

1061
01:15:17.159 --> 01:15:20.039
and I have complete ownership over this
thing. And nobody told me what

1062
01:15:20.159 --> 01:15:26.159
I can and can't do. So
I made ten thousand tiny razor sharp slugs.

1063
01:15:26.239 --> 01:15:30.279
That's his name. His appearance is
ten thousand tiny razor sharp slugs.

1064
01:15:31.479 --> 01:15:36.399
His hunger is human hair. His
powers a weird one. I love that

1065
01:15:36.479 --> 01:15:39.600
one. I'm sorry, I love
that one. When you were doing your

1066
01:15:39.680 --> 01:15:42.920
character introduction for this latist, I
loved that hunger so much because it was

1067
01:15:43.000 --> 01:15:45.880
so unsettling. I was like,
what's like hair? You know, I'm

1068
01:15:45.920 --> 01:15:53.039
a spooky lad. At one point, one of my PCs described my campaigns,

1069
01:15:53.159 --> 01:15:58.640
or my gram pains, as they
said, as aggressively strange, which

1070
01:15:58.800 --> 01:16:03.520
I feel like I ought to be
on my right the grand pain. Yeah,

1071
01:16:03.560 --> 01:16:08.319
also not mine, uh like uh, And they were referred to as

1072
01:16:08.359 --> 01:16:13.079
aggressively strange. So, you know, a shout out to the many really

1073
01:16:13.359 --> 01:16:17.199
really bizarre campaigns that have run over
the years. So appearance, hunger,

1074
01:16:17.359 --> 01:16:23.600
human hair, it's power. Well, I'm ten thousand tiny Razor Sharp's slugs

1075
01:16:24.479 --> 01:16:29.920
and my limitation is salt tea food. That's it, and that's it,

1076
01:16:30.000 --> 01:16:31.199
and that's my character. And I've
have it there in this little slab of

1077
01:16:31.239 --> 01:16:34.640
paper, and I'm like, I'm
ready to go, like that. It

1078
01:16:35.239 --> 01:16:41.880
was not done, and I want
to know more. That's that's tabletop role

1079
01:16:41.960 --> 01:16:45.800
plane and and that's and that is
the true beauty of tabletop ARPGs. And

1080
01:16:45.880 --> 01:16:48.520
that's what I really love about it. And I think that's gonna be a

1081
01:16:48.600 --> 01:16:51.159
great place for us to end it. Thank you all so much for for

1082
01:16:51.239 --> 01:16:55.000
listening. If you still are listening, you're still tuned in. Um,

1083
01:16:55.199 --> 01:16:57.439
thanks for chilling out. Please let
us know if this is an episode that

1084
01:16:57.439 --> 01:17:00.319
you would like us to revisit,
because I have of I'm looking over at

1085
01:17:00.359 --> 01:17:03.399
my list. I have many,
many, many, many many more stories

1086
01:17:04.000 --> 01:17:08.359
that we could share, but I
am really interested in hearing your stories as

1087
01:17:08.439 --> 01:17:15.840
well. So desks and dorks or
sorry, it's that it's desks and dorks.

1088
01:17:15.319 --> 01:17:17.880
Uh. For love of god,
I should know my own email from

1089
01:17:17.880 --> 01:17:20.359
my own company, and it's do
you know what? This is just the

1090
01:17:20.439 --> 01:17:27.479
picture of professionalism. Ah, I'm
saying that this is not automated that you

1091
01:17:27.560 --> 01:17:30.960
always zip through this. It's just
desks and dorks at gmail dot org.

1092
01:17:31.039 --> 01:17:34.319
Please please shoot un email or if
you're watching this on YouTube, let us

1093
01:17:34.319 --> 01:17:38.600
know in the comments below because we
do read those, um the ones that

1094
01:17:38.680 --> 01:17:42.359
we get. So again, thank
you all so much, and um we'll

1095
01:17:42.399 --> 01:17:44.800
catch you next time. Please make
sure you play in RPG this week at

1096
01:17:44.840 --> 01:17:47.319
some point with somebody you know.
And that's been the greatest showman. And

1097
01:17:48.399 --> 01:17:55.000
I'm p t Barnum's goats. Goodbye, everybody in zippity zap z out Stay

