1
00:00:02,240 --> 00:00:06,719
Hello, and welcome to side Quest. This is your weekly video game show

2
00:00:06,759 --> 00:00:09,960
here at geek Verse. I'm your
host, Still Muss and with me the

3
00:00:10,000 --> 00:00:16,960
clown Prince of Fables. Anything wrong
A change on that smell here today?

4
00:00:17,519 --> 00:00:20,640
My friend? Good? You know
what for the Xbox Cast, I'll do

5
00:00:20,679 --> 00:00:23,760
a nickname for the Summer games.
It was my problem. I went into

6
00:00:23,800 --> 00:00:27,359
the wrong stream yard room. Yeah, so next one, I'll do that.

7
00:00:27,519 --> 00:00:29,559
So but it's you know, I
thought I thought it was a good

8
00:00:29,640 --> 00:00:33,479
name. I feel like that would
be somebody you'd hear about, Lord of

9
00:00:33,520 --> 00:00:35,600
the Rings. You're like, oh, the clown Princes of Fables. You

10
00:00:35,640 --> 00:00:38,439
know, he's like a jest or
something. So yeah, but I'm happy

11
00:00:38,479 --> 00:00:42,640
it's it's not three, but Summer
Games Fest continues. It's that same weekend,

12
00:00:42,640 --> 00:00:44,600
so I'm excited. We got lots
of good stuff to talk about,

13
00:00:44,640 --> 00:00:47,600
lots of questionable stuff, but that's
what you want. E three weekend,

14
00:00:47,640 --> 00:00:50,759
right, can't all be good.
You gotta have some some stinkers in there.

15
00:00:50,840 --> 00:00:56,200
So it's about quantity over qualities of
course. Yeah. We also have

16
00:00:56,200 --> 00:00:58,759
another guy following in the same suit
here. We got the Call of Duty's

17
00:00:58,840 --> 00:01:02,240
Taylor. I messed up. I
went to the wrong room too. Yeah,

18
00:01:02,479 --> 00:01:03,280
to be fair, I made the
rooms out of orders, so you

19
00:01:03,319 --> 00:01:06,439
guys are not in the wrong here. But how are you doing, Taylor?

20
00:01:06,920 --> 00:01:10,680
Good Gus busy, busy, But
there's so much to talk about.

21
00:01:10,760 --> 00:01:12,519
Oh my goodness, I can't believe
it. There is a lot to talk

22
00:01:12,519 --> 00:01:15,159
about, of course. Yeah,
as Travis mentioned, this is the Pseudo

23
00:01:15,280 --> 00:01:19,680
E three weekend where we had all
sorts of video game showcases over the last

24
00:01:19,719 --> 00:01:23,719
few days, and a couple more
to come Nintendo Direct at some point.

25
00:01:25,480 --> 00:01:26,560
But we really have a lot in
this episode. We're gonna talk to me

26
00:01:26,599 --> 00:01:32,400
all about Summer Game Fest. We're
gonna have another episode dropping for the Xbox

27
00:01:32,439 --> 00:01:36,040
Showcase, another one for ub Soft
Forward. They're all gonna drop pretty much

28
00:01:36,040 --> 00:01:38,400
at the same time, but just
separate casts so you can kind of keep

29
00:01:38,400 --> 00:01:42,519
them organized in your feed there.
And because we have so much to do

30
00:01:42,640 --> 00:01:45,560
tonight and it's eight pm right now, I'm gonna skip all of the ring

31
00:01:45,640 --> 00:01:48,560
roll and we're just gonna get right
into it. It's all down below.

32
00:01:48,719 --> 00:01:51,519
If you're down below, join Patreon, Discord, you know, all that

33
00:01:51,640 --> 00:01:55,480
regular stuff. But let's get right
into it. Travis, what did you

34
00:01:55,560 --> 00:01:57,640
think of Summer Game Fest. You
know, of course we're talking about like

35
00:01:57,680 --> 00:02:01,239
the I don't even think you was
Opening Night Live anymore, but just Summer

36
00:02:01,280 --> 00:02:05,719
game Fests, the Jeff Keeley showcase. All these things are yeah, branding,

37
00:02:05,760 --> 00:02:08,240
But what did you think of his
his Friday show this year? Because

38
00:02:08,240 --> 00:02:12,280
again, it's a weird thing because
even Xbox says they're part of the Summer

39
00:02:12,280 --> 00:02:14,879
Games Fest, but it's like they
would probably still be doing this anyways without

40
00:02:14,919 --> 00:02:16,879
Jeff. It's not like Jef's paying
for the Xbox Show, so it's still

41
00:02:16,919 --> 00:02:20,800
a weird thing. But uh,
yeah, I meant to go back and

42
00:02:20,840 --> 00:02:23,360
listen to our Game Awards, but
correct me if I'm wrong. I feel

43
00:02:23,400 --> 00:02:27,319
like you and I thought that was
a weaker show too, right, I

44
00:02:27,319 --> 00:02:30,840
feel like, yeah, and it's
been a bit since there's been a really

45
00:02:30,919 --> 00:02:35,080
spicy Jeff show. Yeah, and
that's that's usually rare because I feel like

46
00:02:35,120 --> 00:02:38,840
Jeff is usually a kind of a
tip for tat where if Summer Games Fest

47
00:02:38,879 --> 00:02:42,120
sucks, December rolls around and he
kills it or vice versa, right,

48
00:02:42,120 --> 00:02:45,240
and I feel like there's there's never
been that period or and and not say

49
00:02:45,240 --> 00:02:46,919
it sucks, but just like lesser
than kind of mediocre in the middle.

50
00:02:47,159 --> 00:02:51,039
But I think this is the other
than maybe when he was first starting out

51
00:02:51,080 --> 00:02:53,520
and those ones I don't even judge
the same way because he was just establishing

52
00:02:53,520 --> 00:02:57,240
the brand and have the same funding, the same cloud he did. I

53
00:02:57,319 --> 00:03:00,639
think now this is like probably from
I'll say, like the COVID whenever COVID,

54
00:03:00,719 --> 00:03:05,199
let's say two, whenever the Game
Awards. It's like twenty twenty one

55
00:03:05,479 --> 00:03:07,199
is when he really took over.
I think this is the first stretch of

56
00:03:07,199 --> 00:03:13,560
both shows being pretty lackluster, and
this being more lackluster than game Wards because

57
00:03:13,560 --> 00:03:15,280
I felt like there was more to
talk about game Wards. But I get

58
00:03:15,280 --> 00:03:19,080
it. With the advertising, it's
not I'm not even complaining about like except

59
00:03:19,199 --> 00:03:23,039
the back half. There's some bad
ads back to back. You gotta split

60
00:03:23,039 --> 00:03:24,680
that stuff up. And again it's
uh, you didn't have to be two

61
00:03:24,719 --> 00:03:28,919
hours, you know, it's a
and it. And it's interesting because I

62
00:03:28,919 --> 00:03:31,120
feel like even in the times with
the Summer games Fest, Game Awards is

63
00:03:31,159 --> 00:03:35,240
different because he has the month to
himself with Summer games Fests. I've even

64
00:03:35,240 --> 00:03:37,560
felt like the weak ones, so
ah, well is better than you be

65
00:03:37,639 --> 00:03:40,159
better? The next walks like better
than what's out there. I can't say

66
00:03:40,159 --> 00:03:43,680
that this time, you know,
like it's a I think there was a

67
00:03:43,719 --> 00:03:46,599
lot of issues with this one,
and I don't think it's gonna like,

68
00:03:46,120 --> 00:03:50,520
you know, I'm not saying it's
dire, right, Jeff does these things.

69
00:03:50,560 --> 00:03:52,919
We've seen the price of these trailers. I think it's stick around.

70
00:03:52,960 --> 00:03:55,280
But again, it doesn't always have
to be two hours. I think this

71
00:03:55,479 --> 00:03:59,919
was one of the weaker ones,
and there wasn't a He did try to

72
00:04:00,840 --> 00:04:03,039
manage expectations, but it is that
meme of you know, we didn't expect

73
00:04:03,159 --> 00:04:06,560
much, but we expected a little
bit better than this and uh yeah,

74
00:04:06,599 --> 00:04:11,680
so not a good outing for Keighley
and the company, and uh yeah,

75
00:04:11,680 --> 00:04:16,000
it's I think pacing was fine until
what was the game because we're gonna go

76
00:04:16,000 --> 00:04:19,720
over, but what did when did
you bow out Dylan Alan Wake? After

77
00:04:19,759 --> 00:04:23,399
Aron Wake, the thing took a
nose dive. It was very much like

78
00:04:23,439 --> 00:04:25,519
I think, like pace still well
and still good and even stuff. I

79
00:04:25,600 --> 00:04:28,079
was interested. But after Alan Wake, that was when we got a lot

80
00:04:28,079 --> 00:04:30,000
of ads back to back. There
wasn't really a big ender. I think

81
00:04:30,040 --> 00:04:33,680
the ending was Monster Hunter, which
again it's like that does hit for a

82
00:04:33,680 --> 00:04:39,439
certain audience, but not everybody that
too. Yeah, so that's the thing

83
00:04:39,480 --> 00:04:42,680
for me. It just was if
it ended at Alan wake and maybe the

84
00:04:42,720 --> 00:04:46,480
other stuff you synchronized put all together
be better. But the last forty five

85
00:04:46,639 --> 00:04:48,120
and we were talking about in the
discord with other people, just it felt

86
00:04:48,120 --> 00:04:51,759
like unison. And even when Kieley, because I do love looking at the

87
00:04:51,800 --> 00:04:55,920
polls and I appreciate that he posts
them, he posts that poll and this

88
00:04:56,040 --> 00:04:58,800
was the first time ever I think
I saw for his presentations like a D

89
00:04:59,360 --> 00:05:01,920
having the majority. I think that
was like thirty six forty percent. It's

90
00:05:02,000 --> 00:05:05,160
gone back and forth there and usually
I think the lowest have seen a supit

91
00:05:05,240 --> 00:05:10,879
usually it's like a ABC so D. I think just overall, just everybody

92
00:05:10,879 --> 00:05:13,160
felt like a disappointment. That's kind
of where I am. I'm excited to

93
00:05:13,160 --> 00:05:17,439
a few things in here, but
I'm just very disappointed between this Xbox I

94
00:05:17,480 --> 00:05:20,879
got reloaded nowhere. I got details
this weekend, so I thought for sure

95
00:05:20,959 --> 00:05:26,040
I was gonna get reloaded somewhere or
replaced. Sorry, yes, I replaced

96
00:05:26,079 --> 00:05:30,240
and nowhere. So downmarks for everybody, but yeah, so eh, do

97
00:05:30,279 --> 00:05:34,480
you want to throw a number on
it right off the top here, So

98
00:05:34,920 --> 00:05:38,800
because when you go over it,
I always have the stream beside me too,

99
00:05:38,920 --> 00:05:41,199
just to give a refresher. Right
now, I'll give it a two,

100
00:05:41,279 --> 00:05:44,160
but it could be lower than that
once we redo it. But it's

101
00:05:44,199 --> 00:05:46,920
definitely a fail. I think this
one for me, I can't even I

102
00:05:46,959 --> 00:05:49,639
think the pacing was. I could
have gave it at least a three till

103
00:05:49,680 --> 00:05:53,800
Alan Wake happened, not Alan Wake
specific, after around Wake, but after

104
00:05:53,839 --> 00:05:57,319
round Wake that's when I got to
the fail category. So gotcha, I

105
00:05:57,319 --> 00:06:00,040
got jam. How about you,
Taylor? What did you think of this

106
00:06:00,120 --> 00:06:04,279
showcase here? I mean, I'm
kind of with Travis. I wouldn't be

107
00:06:04,319 --> 00:06:10,199
as negative, but I feel like
it was. It felt long. Uh

108
00:06:10,879 --> 00:06:14,040
And to me it probably felt long
because I feel like there's just there's so

109
00:06:14,120 --> 00:06:15,800
much stuff, and I feel like
where I'm at now is a gamer.

110
00:06:16,319 --> 00:06:19,000
I know what I like. I
know I know what my go tos are,

111
00:06:19,000 --> 00:06:21,959
and I know where my focus is
on certain titles and certain franchises and

112
00:06:23,040 --> 00:06:26,279
ip's and whatnot. So seeing a
whole bunch of different things that really wasn't

113
00:06:26,279 --> 00:06:28,639
really speaking to me. That being
said, there's a couple of little gems

114
00:06:28,639 --> 00:06:30,439
in there that I'm curious about you
know, we got our quidditch champions and

115
00:06:30,879 --> 00:06:36,439
a couple of things. There's a
couple other things that that kind of I

116
00:06:36,439 --> 00:06:41,519
found intriguing. But they had the
duration. That's that's it's a long time.

117
00:06:41,920 --> 00:06:45,040
I mean, I'm trying to remember
how long. I mean, you

118
00:06:45,160 --> 00:06:48,240
be soft was ub was an hour
a flat hour, and the Xbox was

119
00:06:48,279 --> 00:06:51,800
two hours, but they had the
games to be two hours longer than that.

120
00:06:53,319 --> 00:06:55,759
Nope, it was an hour.
Today I watched it's like an hour

121
00:06:55,839 --> 00:07:00,199
of four. It's like one of
the shortest ones I've ever done, like

122
00:07:00,240 --> 00:07:01,800
that for Dylan. I was watching
today, but I don't know, maybe

123
00:07:01,800 --> 00:07:06,079
I was watching a different streamers.
There was like a pre performances there was,

124
00:07:06,839 --> 00:07:09,560
yeah, but no, it was
like an hour four. It was

125
00:07:09,560 --> 00:07:12,480
one of the shortst ones because you
be used usually like the Return of the

126
00:07:12,560 --> 00:07:15,639
Came Conference had the pre show in
there. So yeah, the pre show

127
00:07:15,680 --> 00:07:18,600
out it because they didn't do the
just dance like performance is like twenty oh

128
00:07:18,639 --> 00:07:23,759
I missed it. Yeah, those
mascots and VR now you have the mascots.

129
00:07:24,240 --> 00:07:27,120
But no, I mean it's I
feel like there's definitely been better,

130
00:07:27,600 --> 00:07:30,160
better showcases in the past than than
this one. So that's kind of where

131
00:07:30,199 --> 00:07:33,240
I stand. If I had to
give a number out of ten, I

132
00:07:33,240 --> 00:07:36,519
don't feel like i'd I'd probably go
with solid five. I'm not gonna fail

133
00:07:36,560 --> 00:07:40,199
it because there were some little things
there. But well, we do.

134
00:07:40,319 --> 00:07:44,000
We do have a five sir,
five conferences. Yeah, come on.

135
00:07:46,240 --> 00:07:48,839
I don't know why last, but
we do. We just whenever I think

136
00:07:48,959 --> 00:07:53,040
just because we were talking about like
ten was too large for like sometimes like

137
00:07:53,040 --> 00:07:56,560
a forty five minute conference, like
five was like a two hour conference.

138
00:07:57,079 --> 00:08:01,120
I mean, yeah, number Taylor, Well, if it's out of five,

139
00:08:01,199 --> 00:08:03,600
then can I do two point five
or no point? You can do.

140
00:08:03,079 --> 00:08:07,439
You can do what you want.
If you want ten out of five

141
00:08:09,360 --> 00:08:11,639
be heally would be, you know, just popping out of his seat there,

142
00:08:11,680 --> 00:08:16,160
popping off. Yeah, I guess
I'm in a weird boat for this

143
00:08:16,199 --> 00:08:20,480
one where when it was live streaming, I was on the road to camping

144
00:08:20,480 --> 00:08:22,480
trip and I wasn't driving, so
I was watching on my phone but I

145
00:08:22,480 --> 00:08:24,319
didn't have sound, and I had
like you know, I'm watched on my

146
00:08:24,399 --> 00:08:28,800
phone. I have Discord opened and
like a mini screen and then when like

147
00:08:28,839 --> 00:08:31,800
a hype game is popping up,
I'm like going full screen so it was

148
00:08:31,839 --> 00:08:33,399
not the ideal viewing experience, and
I didn't watch the whole thing, of

149
00:08:33,440 --> 00:08:37,519
course. And then it was when
I was sitting down today taking notes,

150
00:08:37,559 --> 00:08:41,240
you know, recapping everything, and
that's when I was going through. But

151
00:08:41,279 --> 00:08:43,840
I was still like I was skipping
the interstitial stuff. So I think the

152
00:08:43,879 --> 00:08:46,960
pacing for me, I didn't really
even really notice it being an issue.

153
00:08:46,039 --> 00:08:50,320
And honestly, that's the way to
do these Jeff Keelly showcases. Man,

154
00:08:50,600 --> 00:08:54,559
watching these things live can be brutal, whether it's Game Awards or Summer Game

155
00:08:54,559 --> 00:08:56,679
Fest. Just so many ads in
there. I think very rarely when he

156
00:08:56,759 --> 00:09:03,360
has people up on stage, is
it that entertaining or giving me much information?

157
00:09:03,480 --> 00:09:05,360
I feel like he's just doing it. I don't know. Some of

158
00:09:05,360 --> 00:09:09,039
them feel very genuine, other ones
feel very much just like trying to get

159
00:09:09,080 --> 00:09:11,679
like social media clicks, and so
I very much prefer with his shows to

160
00:09:11,720 --> 00:09:15,399
not really launch them live. And
so I think I'm probably a little bit

161
00:09:15,480 --> 00:09:18,919
higher. I'm probably at like a
probably at like a three out of five

162
00:09:18,960 --> 00:09:22,279
here because there were a few few
cool games, some that I hadn't heard

163
00:09:22,279 --> 00:09:24,399
of before that are definitely on my
wish list now. Some other ones that

164
00:09:24,960 --> 00:09:30,120
were cool announcements, but the showing
for them wasn't stellar, Like there wasn't

165
00:09:30,120 --> 00:09:33,480
a gameplay or something. And then
there's a couple sequences that really surprised me,

166
00:09:33,559 --> 00:09:37,360
like the Blumhouse game section. I
really enjoyed that. So we'll break

167
00:09:37,399 --> 00:09:39,960
down all that. I think there's
some cool surprises in there too, But

168
00:09:41,000 --> 00:09:43,200
yeah, I think the pacing is
definitely an issue, but there was there

169
00:09:43,240 --> 00:09:46,200
was some some great games mixed in
there, and I already bought one of

170
00:09:46,240 --> 00:09:50,960
the things that was shown here,
so that's always a good sign. Taylor

171
00:09:50,000 --> 00:09:52,960
Field, what's up now? You
had no audio? Did you have captions

172
00:09:54,000 --> 00:09:58,279
going on on on this thing or
just totally blind? I probably probably not,

173
00:09:58,320 --> 00:10:05,039
because like who could recaptions on like
their phone YouTube? Why so I

174
00:10:05,360 --> 00:10:07,200
did not? I had no I
had no sound for that initial reveal.

175
00:10:07,200 --> 00:10:09,679
So yeah, that definitely the hype
level is gonna be a bit lower.

176
00:10:09,720 --> 00:10:13,080
But like I said today, when
I watched it again, I was full

177
00:10:13,120 --> 00:10:16,720
on engaged in my see as Jeff
Keeley would, I would hope to see

178
00:10:16,720 --> 00:10:20,679
me there. So let's go through
this in order, and as usual,

179
00:10:20,720 --> 00:10:24,960
like I'm not gonna bring up every
single game because I don't want to bring

180
00:10:24,960 --> 00:10:26,720
one up and always be like yeah, cool and then move on. There's

181
00:10:26,720 --> 00:10:30,039
no point in me doing that.
So if you want to pure recap,

182
00:10:30,120 --> 00:10:31,759
go to IG and they have it
as a list, I'm sure. But

183
00:10:31,799 --> 00:10:35,759
we're just gonna talk about the things
that I think will maybe generate some discussion.

184
00:10:35,799 --> 00:10:39,360
Of course. So started out with
a game that was leaked recently and

185
00:10:39,440 --> 00:10:43,000
me and Travis actually talked about a
couple of weeks ago during the State of

186
00:10:43,000 --> 00:10:48,440
Play episode that we did. But
Lego Horizon Adventures is officially announced. It's

187
00:10:48,559 --> 00:10:54,120
real, It's coming out this holiday, and so yeah, this is Horizon.

188
00:10:54,159 --> 00:10:58,519
It's Alloy and Crew turned into a
Lego a fied game, and yeah,

189
00:10:58,559 --> 00:11:01,879
it's it's I mean, I want
to jump to this right away.

190
00:11:01,919 --> 00:11:07,480
This is this game is not a
PlayStation exclusive. It is on Switch,

191
00:11:07,799 --> 00:11:11,519
it is on PC, which is
maybe not a shocker, but I wanted

192
00:11:11,519 --> 00:11:16,679
to pose this question you guys,
Like, obviously PlayStation Xbox has been throwing

193
00:11:16,679 --> 00:11:18,039
their stuff everywhere any console that will
have them. You know, they got

194
00:11:18,039 --> 00:11:20,759
to get those sales. PlayStation kind
of has to do that too. You

195
00:11:20,759 --> 00:11:24,720
know, development cycles are so long
these days that they got to make as

196
00:11:24,799 --> 00:11:28,039
much money as possible when they actually
sell these games, and so PlayStation their

197
00:11:28,039 --> 00:11:31,240
strategy so far has been like,
okay, year two later, we're gonna

198
00:11:31,240 --> 00:11:33,679
put our games on PC. We
haven't seen one come to Switch yet.

199
00:11:33,919 --> 00:11:37,440
Probably a big reason for that is
because the Switch can't handle most of the

200
00:11:37,480 --> 00:11:39,639
games that they release, norand there. But do you guys think with like

201
00:11:39,679 --> 00:11:45,039
with the Switch to coming out probably
early next year or next year for sure,

202
00:11:46,799 --> 00:11:48,960
like, are we gonna start seeing
just a barrage of PlayStation games or

203
00:11:50,000 --> 00:11:52,320
is this a weird one off because
it's developed by Gorilla, It's not like

204
00:11:52,360 --> 00:11:58,039
it's developed by some other random non
PlayStation studio. I don't think. I

205
00:11:58,080 --> 00:12:00,960
think I'm in the middle, but
I don't think it's a one up.

206
00:12:00,960 --> 00:12:03,720
But I don't think a barrage either. I think it'll be what Xbox said

207
00:12:03,759 --> 00:12:07,480
they were gonna do, and just
like pick a few games here and there,

208
00:12:07,759 --> 00:12:11,159
I think PlayStation will do that.
Even with their PC games and ports,

209
00:12:11,440 --> 00:12:13,000
it takes a while, sometimes like
two years for those to come over.

210
00:12:13,320 --> 00:12:20,600
Some of them still haven't. I
think Ghost though exceptions like Ghosts took

211
00:12:20,759 --> 00:12:24,200
years and years really fast, actually, so I think it depends. And

212
00:12:24,240 --> 00:12:26,559
like you said, with power it's
also like what can they pour it over

213
00:12:26,600 --> 00:12:30,960
there? Like maybe like even Astrobot
is something that eventually they could do that

214
00:12:31,480 --> 00:12:35,159
don't. Yeah, So I think
at least to start, they're gonna wait

215
00:12:35,240 --> 00:12:37,600
and see a little bit, and
I think it will be kind of those

216
00:12:39,039 --> 00:12:41,360
those type of games. But yeah, I think it'll be. I'll say,

217
00:12:41,360 --> 00:12:46,279
like next year, you'd get no
more than six, That's what I'd

218
00:12:46,320 --> 00:12:48,720
say, No more than six,
That's what I put it as. I

219
00:12:48,960 --> 00:12:52,759
feel like if they bring those big
PS four games to the Switch to that's

220
00:12:52,799 --> 00:12:58,720
power powerful enough to handle it right, making them so much freaking money.

221
00:12:58,720 --> 00:13:01,600
And those are like older games,
but I don't know. I mean if

222
00:13:01,600 --> 00:13:03,600
they put like a God of War
or a Last of Us, I wonder

223
00:13:03,679 --> 00:13:07,799
what the PlayStation audience would think of
that kind of thing, the brand and

224
00:13:07,840 --> 00:13:11,879
the exclusivity, But that would they
would make so much free. That's not

225
00:13:11,960 --> 00:13:13,840
the play, you know, the
mega play is with Switch too. If

226
00:13:13,840 --> 00:13:18,399
they can bring over those type of
games, the play is Spider Man with

227
00:13:18,480 --> 00:13:20,440
the kids. I'm not sure if
they can do that. But if they

228
00:13:20,440 --> 00:13:24,759
can bring over Spider Man and you
got a younger audience and you can throw

229
00:13:24,759 --> 00:13:28,080
in a cheaper Spider Man game some
sort of you know whatever, not a

230
00:13:28,120 --> 00:13:30,879
bundle that they'd make a Spider Man
switch, but something where it's like you

231
00:13:30,879 --> 00:13:35,039
can buy it. Doesn't get that
because like again, like sure they'll bring

232
00:13:35,039 --> 00:13:39,320
them over Last of Us Gout of
War. That's not not exactly the huge

233
00:13:39,360 --> 00:13:43,000
demographic for the switch, right,
it's kind of a fits everyone, where

234
00:13:43,039 --> 00:13:45,799
Spider Man that is like a fits
everyone, right. I know there's some

235
00:13:45,840 --> 00:13:48,240
weird FN games on the switch,
but I suggest at this point there's just

236
00:13:48,320 --> 00:13:52,039
so many people that have a switch, so I feel like you' at least

237
00:13:52,480 --> 00:13:56,279
there is now there like ten million
copies being sold of Last of Us Part

238
00:13:56,279 --> 00:13:58,080
two or something like that. Yeah, So that that to me would be

239
00:13:58,120 --> 00:14:03,200
the money play gets Spidy over there, and that's big. Yeah. Taylor,

240
00:14:03,240 --> 00:14:05,000
as someone who doesn't have a PlayStation
and has not had the opportunity to

241
00:14:05,000 --> 00:14:09,039
play Horizon game, is this is
this an opportunity if you jump in?

242
00:14:09,080 --> 00:14:11,840
Are you interested? I know you
like the Lego games, So what do

243
00:14:11,840 --> 00:14:16,120
you think of this? I'm interested
in the sense that this gameplay that this

244
00:14:16,200 --> 00:14:18,840
game has seems very different from previous
Lego games. The way the boss battles

245
00:14:18,840 --> 00:14:24,519
are kind of set up and the
way you're you're constructing things, it feels

246
00:14:24,679 --> 00:14:28,799
very different to me. The Skywalker
saga was very much, I mean,

247
00:14:28,960 --> 00:14:33,000
very similar to previous Lego games.
I feel like every single Lego game just

248
00:14:33,039 --> 00:14:35,679
has this similar kind of vibe to
it and this kind of gameplay mechanic,

249
00:14:35,720 --> 00:14:39,320
but this just feels really different and
fresh. The way you're going around and

250
00:14:41,639 --> 00:14:43,679
doing everything in this Lego game,
It's just it's so unique, and so

251
00:14:43,679 --> 00:14:48,320
I would love to see this kind
of mechanic adapted to different, different themes,

252
00:14:48,320 --> 00:14:54,840
different franchises ips, because that alone
has definitely intrigued Sick. But I

253
00:14:54,879 --> 00:14:58,320
have no idea aside from just your
your humans fighting these robot animals you're hunting

254
00:14:58,320 --> 00:15:03,000
them in her I don't know anything
beyond that. So yeah, I don't

255
00:15:03,039 --> 00:15:05,519
know. Am I missing out getting
into this without that concept? Well,

256
00:15:05,559 --> 00:15:07,679
you you've missed out on the main
game, I think, because this is

257
00:15:07,720 --> 00:15:11,440
right the robot dinosaurs, I fike
is up your alley, the Jurassic Parking

258
00:15:11,480 --> 00:15:16,159
bionicles you know. Oh, and
it's like a very ubi softy, open

259
00:15:16,200 --> 00:15:20,080
world type of game. In the
structure you're it's interesting you you call it

260
00:15:20,080 --> 00:15:24,120
out there like I feel like so
many of the recent Lego games have been

261
00:15:24,279 --> 00:15:28,039
open world are like very open at
least compared to the earlier very level based

262
00:15:28,080 --> 00:15:31,600
sort of things with like Skywalker Saga. You know, Lord of the Rings

263
00:15:31,679 --> 00:15:35,480
was like getting to some of that
point. Something like like the Incredibles game

264
00:15:35,519 --> 00:15:37,480
has like a big town you can
like drive around in and all that stuff,

265
00:15:37,600 --> 00:15:41,200
and they've gone more and more towards
that, and so it's funny looking

266
00:15:41,240 --> 00:15:43,240
at this, this does not look
like a very open world the type of

267
00:15:43,240 --> 00:15:46,679
game, even though the ip that
it's based on is like an open world

268
00:15:48,000 --> 00:15:50,000
a series that only has like open
world games in it. So it's like

269
00:15:50,120 --> 00:15:54,440
back to basic leg like what we
grew up with. It seems, as

270
00:15:54,440 --> 00:15:58,840
you mentioned, like more combat focused
than puzzle focus for Lego games. I

271
00:15:58,840 --> 00:16:02,480
mean, it still has that l
to it, but yeah, I also

272
00:16:02,519 --> 00:16:04,639
think like the way you're building out
this town of these outposts, like that's

273
00:16:04,679 --> 00:16:07,960
the most compelling thing to me because
you don't do any of that in the

274
00:16:07,960 --> 00:16:11,919
Horizon games. But they have such
cool art style and the towns are so

275
00:16:11,000 --> 00:16:15,440
cool in those games that I think
the idea of like building them out is

276
00:16:15,480 --> 00:16:18,080
pretty interesting. But in terms of
the actual game play, other than that,

277
00:16:18,120 --> 00:16:21,559
it didn't really look like compelling to
me. It's like, I'd rather

278
00:16:21,639 --> 00:16:26,240
just go play actual Horizon than Lego
Horizon. So Travis has my fellow Horizon

279
00:16:27,919 --> 00:16:33,480
fan. I'm still fan. I'm
still because I would never say that again.

280
00:16:33,519 --> 00:16:34,720
I'd never say that second game is
a bad game. I would say

281
00:16:34,720 --> 00:16:38,799
it's like a disappointment. I know
s pubs and Chatty's he's always slandering Horizon

282
00:16:38,840 --> 00:16:42,320
for some reason, But I,
uh, yeah, I thought this looked

283
00:16:42,600 --> 00:16:47,200
fine. But it looked like good
in the sense of it looks like a

284
00:16:47,279 --> 00:16:48,720
kid's game, and that's I think
what they're going for in a sense,

285
00:16:48,799 --> 00:16:51,639
right, Like that's what you do
with legos. So I feel like they're

286
00:16:51,639 --> 00:16:53,320
trying a new audience, and I
guess we didn't even trouble that, Like

287
00:16:53,399 --> 00:16:56,559
if this does well, isn't like
one of the Horizon games, and no

288
00:16:56,679 --> 00:17:00,600
dah or switch as well? Like
if this like probably you have the first

289
00:17:00,639 --> 00:17:03,799
right at least because it could run
on yeah that hardware. I mean,

290
00:17:03,840 --> 00:17:04,960
I guess even the second game was
a PS four game, so if they

291
00:17:06,000 --> 00:17:07,079
yeah one of them on there,
they can probably get both them. And

292
00:17:07,119 --> 00:17:10,119
I feel like you are right where
so many people have a switch. But

293
00:17:10,160 --> 00:17:12,359
again, if they want to tiptoe
and start with like family safer games,

294
00:17:12,400 --> 00:17:17,240
Horizon I don't think is so violent. Like there's some more mature stuff,

295
00:17:17,240 --> 00:17:21,680
but it's not sex swearing, brutal
kills. It's all like the like comic

296
00:17:21,720 --> 00:17:25,839
book violence where it's aliens and monsters, and this is a robot dinosaurs or

297
00:17:26,039 --> 00:17:29,000
enemies, which is like that,
yes, right up, Lego Alley exactly

298
00:17:29,119 --> 00:17:30,880
right. So I think the game
overall it looked. I'm I think I

299
00:17:30,920 --> 00:17:36,160
appreciate that's not just like a straight
up remake of Horizon, but doing like

300
00:17:36,200 --> 00:17:37,839
the way the Legos when we talk
about Lego Star Wars or lot of the

301
00:17:37,920 --> 00:17:41,119
Rings where it's it's the movies but
Lego, I think those were because there's

302
00:17:41,119 --> 00:17:45,000
not really game adaptions than if they
are. It's like with the PS two.

303
00:17:45,359 --> 00:17:47,359
I think with this that there might
be some elements, but I like

304
00:17:47,359 --> 00:17:51,160
that it's almost like this kind of
fun kids. What if tail with this

305
00:17:51,400 --> 00:17:52,559
like whatever, Like this is not
gonna be anything that's canon. It's not

306
00:17:52,839 --> 00:17:56,400
replaying the story, and I think
that's better for them, Like I don't

307
00:17:56,400 --> 00:17:59,880
want to have to replay the whole
part one, so I don't think I'll

308
00:18:00,119 --> 00:18:04,359
ever play this on just myself.
I think down the line once the kids

309
00:18:04,359 --> 00:18:07,559
get a little and I'll have to
see how this legel works, because that

310
00:18:07,599 --> 00:18:10,119
was my problem with the leg with
the young ones with Star Wars was just

311
00:18:10,240 --> 00:18:12,960
they're still getting used to controlling the
camera and this didn't look like that.

312
00:18:12,960 --> 00:18:15,920
That looked like a bit more of
a top down view. So that's what

313
00:18:17,000 --> 00:18:18,759
I'm not gonna say never, But
I'm just saying if it is, be

314
00:18:18,799 --> 00:18:22,200
playing it is with the the children. We do more switch remotes too,

315
00:18:22,240 --> 00:18:25,359
so that helps, So it might
be one down the line again. Tune.

316
00:18:25,400 --> 00:18:26,799
It looked fun enough, but didn't
look like anything. I had to

317
00:18:26,799 --> 00:18:30,960
push my backlog aside for it be
like, oh I gotta I gotta get

318
00:18:30,000 --> 00:18:33,559
into Rizon, same thing like you
doing. I would just go back to

319
00:18:33,559 --> 00:18:36,759
Horison or just wait for that rumored
multiplayer game or even three, because like,

320
00:18:36,799 --> 00:18:40,000
maybe that'll be some improvements. But
still, I think it looks cool

321
00:18:40,079 --> 00:18:41,559
enough. You know. Yeah,
no, good point. I think for

322
00:18:41,640 --> 00:18:45,799
me, I'm definitely the multiplayer one
is the one I'm most interested in at

323
00:18:45,799 --> 00:18:51,039
this point of all the current Horizon
games that exist out there. Yeah,

324
00:18:51,079 --> 00:18:53,279
but yeah, I think it's a
really interesting time for PlayStation. We talked

325
00:18:53,279 --> 00:18:56,640
about this a lot with the state
of play like, Okay, astrobought like,

326
00:18:56,680 --> 00:19:00,079
finally they're doing like a very kid
friendly game like Action Clank was that,

327
00:19:00,200 --> 00:19:03,119
But even then it feels like that's
kind of for all audiences, whereas

328
00:19:03,160 --> 00:19:07,000
Astrobot feels much more. It's like, here's Mario for the PlayStation and so

329
00:19:07,039 --> 00:19:11,359
it's interesting two in one year now, and like in the same season even

330
00:19:11,359 --> 00:19:14,880
they're gonna be doing two of these
kind of the push for kid friendly games.

331
00:19:14,880 --> 00:19:18,480
So I wonder how well I mean, PS fives are still flying off

332
00:19:18,519 --> 00:19:21,519
the shelves, but I wonder if
this will change things too in terms of

333
00:19:21,759 --> 00:19:23,200
Okay, if you have a kid, maybe the switches in your own new

334
00:19:23,200 --> 00:19:26,200
option. It's gonna take more than
two games. I know, there's other

335
00:19:26,359 --> 00:19:30,599
non first party games, yeah,
or just even or even just selling like

336
00:19:30,960 --> 00:19:33,960
software, because maybe the dad has
a PlayStation, right, and the kid

337
00:19:33,039 --> 00:19:36,680
sees an Astrobot, sees the horizon, goes oh, I'd like that,

338
00:19:36,759 --> 00:19:40,200
and like, oh, well I
don't because not everybody can buy every console,

339
00:19:40,279 --> 00:19:41,680
right, So if it is just
a parent has that and people play

340
00:19:41,680 --> 00:19:44,799
in the PlayStation, it is like, well, look, you have a

341
00:19:44,880 --> 00:19:45,720
kid, now, you have a
game for your kids now, So I

342
00:19:45,720 --> 00:19:48,279
think it is smart to do that
a little bit more. But again we'll

343
00:19:48,319 --> 00:19:52,680
have to see. With this and
with Astrobot, I feel like these are

344
00:19:52,680 --> 00:19:55,880
two good We talked about this,
lah what was it last week? Yeah?

345
00:19:56,160 --> 00:19:59,480
Right, last week was choking last
week? Actually, yeah it was

346
00:19:59,559 --> 00:20:02,960
last week? Yea, yeah,
just like, what are these platformers types

347
00:20:03,000 --> 00:20:06,279
that aren't Big Mara and even Horizon. I don't think it's a massive ip

348
00:20:06,440 --> 00:20:08,599
to Cello Lego game, but now
we get to see how do these two

349
00:20:08,640 --> 00:20:12,519
things do in this generation and PlayStation
is just kind of chilling until twenty twenty

350
00:20:12,519 --> 00:20:15,880
five, it sounds like, is
when all their big games are coming out.

351
00:20:15,960 --> 00:20:18,359
So yeah, yeah, and this
game is so it's developed by Gorilla,

352
00:20:18,400 --> 00:20:22,640
of course we make the mainline games, but it's code developed by Studio

353
00:20:22,759 --> 00:20:26,319
Gobo, who seem like they've done
a bunch of support stuff on like they

354
00:20:26,359 --> 00:20:30,200
worked on Hogwarts Legacy, Oh,
Honor, Redfall, which I didn't even

355
00:20:30,240 --> 00:20:33,359
realize. So, you know,
a mixed bag in terms of their games.

356
00:20:33,359 --> 00:20:36,559
But it's hard to say what their
influence really is and it's hard to

357
00:20:36,599 --> 00:20:40,119
get much information on them, So
I don't know where the balance lies in

358
00:20:40,160 --> 00:20:42,240
the code development here, if this
is really like Gorilla is mostly making this

359
00:20:42,240 --> 00:20:45,920
and getting a bit of support,
or if this is like mostly Studio Gobo,

360
00:20:47,000 --> 00:20:48,920
but then like Gorilla's you know,
giving them some pointers on how they

361
00:20:48,920 --> 00:20:52,440
want the direction to go. And
the other thing with this is, you

362
00:20:52,440 --> 00:20:59,039
know, the Lego games have very
specific humor where they're like taking these stories

363
00:20:59,119 --> 00:21:03,880
and like kind of I don't know, just doing like very simplistic jokey versions

364
00:21:03,920 --> 00:21:07,880
of years. Yeah, parody,
That's what I was looking for, often

365
00:21:07,920 --> 00:21:12,359
taking away I don't know, just
yeah, really turning like the scenes,

366
00:21:12,400 --> 00:21:15,720
like iconic moments into like little jokes
and stuff. I did think though,

367
00:21:15,759 --> 00:21:19,200
the the inclusion of like this hot
dog guy and like Aloyd building like a

368
00:21:19,240 --> 00:21:23,359
hot dog stand, I didn't really
get it, Like maybe old enough now

369
00:21:23,359 --> 00:21:27,160
that like the Lego humor doesn't do
it for anymore. I'm curious if kids

370
00:21:27,160 --> 00:21:30,440
find that interesting, But like I
found that a weird angle to go for

371
00:21:30,759 --> 00:21:34,599
because it doesn't really make any sense
for Horizon as a brand. The hot

372
00:21:34,599 --> 00:21:40,640
dog guy like a Fortnite thing too, Like the kids do get it,

373
00:21:40,720 --> 00:21:45,720
you know, see a character in
Fortnite. That's fine, let's know,

374
00:21:45,759 --> 00:21:49,480
it's hot Dog Guy in Fortnite.
But yeah, this is so interesting to

375
00:21:49,519 --> 00:21:55,319
me, and I'm very curious to
see what the future of PlayStation putting their

376
00:21:55,319 --> 00:21:59,359
games elsewhere means. And I don't
know, like though, yeah, I

377
00:21:59,400 --> 00:22:03,160
mean that's the thing, the very
low priority for them to put their games

378
00:22:03,240 --> 00:22:07,839
on Xbox just because of the install
based there. But it's like, why

379
00:22:07,839 --> 00:22:11,319
wouldn't you put this on there,
like other than you know, you wouldn't

380
00:22:11,319 --> 00:22:14,799
sell there as many copies as a
switch, of course, but it is

381
00:22:14,839 --> 00:22:15,640
a weird thing. But then at
the same time, you know, we're

382
00:22:15,680 --> 00:22:18,839
gonna talk about the Xbox showcase.
There's games that are coming PS five,

383
00:22:19,079 --> 00:22:23,240
but in their showcase they only show
the logos for Xbox, which makes sense.

384
00:22:23,279 --> 00:22:27,160
So I'm curious if down the line
of this game will come to Xbox,

385
00:22:27,240 --> 00:22:32,200
especially since Xbox has been giving them
a favor in a sense of putting

386
00:22:32,279 --> 00:22:34,359
some of their games over there and
more to come. So I don't know.

387
00:22:34,440 --> 00:22:37,960
I just can't wait to see what
the next like two years for PlayStation

388
00:22:37,079 --> 00:22:41,880
look like in terms of putting their
games elsewhere. I've been putting off buying

389
00:22:41,880 --> 00:22:44,640
a PS five well I have to
do that entirely because I'm going to be

390
00:22:44,680 --> 00:22:49,240
getting these games more consistent the other
places remains to be seen. Update.

391
00:22:49,359 --> 00:22:52,000
There is a hot Dog guy in
Fortnite, but this is just a classic

392
00:22:52,039 --> 00:22:55,960
Lego hot dog guy, so two
different. Yeah, I played a lot

393
00:22:55,960 --> 00:22:57,640
of Lego games. I don't remember
ever seeing a hot Dog guy, but

394
00:22:57,799 --> 00:23:00,359
if I remember seeing him in Boys, not in the games. So I

395
00:23:00,400 --> 00:23:03,519
feel like I saw that guy probably
in the movie, which I've seen once.

396
00:23:03,640 --> 00:23:07,039
I'm sure he's in the background.
Yeah, probably. Okay, So

397
00:23:07,039 --> 00:23:11,400
once again, that's coming out this
holiday, no actual date. Next up

398
00:23:11,480 --> 00:23:15,640
was this game that it looked fun, but I was joking in our chat

399
00:23:15,680 --> 00:23:18,480
that I was like one, I
was like mixed up, and it's a

400
00:23:18,480 --> 00:23:21,279
PlayStation showcase, so as you started
with that. But then yeah, we

401
00:23:21,319 --> 00:23:23,279
got No Room in Hell two,
which is coming up with this Halloween,

402
00:23:23,319 --> 00:23:26,240
which is like a zombie se It
looked a lot like Redfall to me,

403
00:23:26,279 --> 00:23:30,359
which was funny. But this is
this is an eight player co op game

404
00:23:30,599 --> 00:23:33,079
and it talk about there's like perma
death in it, which I found like

405
00:23:33,160 --> 00:23:36,480
a very interesting thing for a co
op games. Sucks. Yeah, if

406
00:23:36,480 --> 00:23:38,000
you're playing with your friends and you
die like you just you're out of the

407
00:23:38,039 --> 00:23:40,960
wall. Be at that, But
can you make a new character you just

408
00:23:41,000 --> 00:23:42,920
you're Yeah, I don't like that. Seems like a really weird idea.

409
00:23:44,279 --> 00:23:45,920
But I don't know. Maybe it's
like really short, intense roguelike type of

410
00:23:45,960 --> 00:23:49,519
runs and that's where the perma death
angle comes into it. But this is

411
00:23:49,519 --> 00:23:52,640
a weird pick because like it came
the first one I didn't even know was

412
00:23:52,640 --> 00:23:56,319
a game, and then apparently it
came out in like twenty eleven, so

413
00:23:56,319 --> 00:23:57,599
this has been a long time.
If it's just one of those games that

414
00:23:57,640 --> 00:24:00,960
has kind of been a living game
and sustaining in the studio, or if

415
00:24:02,000 --> 00:24:03,519
they've gone and made other things.
But I don't know, I haven't heard

416
00:24:03,519 --> 00:24:06,920
of this. But Taylor, I
know your Big Zombie Guys is a game

417
00:24:06,960 --> 00:24:08,920
that you were familiar with the original
one. I am familiar with the first

418
00:24:08,920 --> 00:24:14,359
one. It was I remember back
in the day in high school. You

419
00:24:14,400 --> 00:24:15,400
know, you don't have a lot
of money and you're looking for things,

420
00:24:15,720 --> 00:24:19,319
looking for games. So this was
a free game on Steam at the time.

421
00:24:19,720 --> 00:24:23,519
No Whole Room in Hell won and
it was extremely buggy, leggy,

422
00:24:23,640 --> 00:24:26,839
whatnot. But I thought, you
know what it's fun. You get into

423
00:24:26,880 --> 00:24:29,200
a game and yeah, there's tons
of people. When you die, you're

424
00:24:29,240 --> 00:24:32,559
done, unless someone could come and
revive you. But you just sit there

425
00:24:32,599 --> 00:24:34,480
and watch. What would happen If
I remember correctly, I think your body

426
00:24:34,480 --> 00:24:40,440
would turn into a zombie sometimes a
long time, then play as that zombie

427
00:24:40,480 --> 00:24:42,559
and trying to take it. See, that would be great perma death if

428
00:24:42,559 --> 00:24:45,799
you're dead, but you still get
to play along and you got to take

429
00:24:45,839 --> 00:24:48,400
out your whole team. You know. The maps were huge, and it

430
00:24:48,440 --> 00:24:52,400
was this was just like a full
mod experience. I felt like they had

431
00:24:52,400 --> 00:24:56,759
Walking Dead maps, which is really
really cool. Really yeah, but it

432
00:24:56,839 --> 00:24:59,279
got good for a game and bought
it. It's modest, so the people

433
00:24:59,319 --> 00:25:00,519
just like made the MA apps,
put it into the game and all that.

434
00:25:00,640 --> 00:25:03,960
And I think there were some like
zombie and that's like called a Nazi

435
00:25:04,039 --> 00:25:07,359
zombie equivalent style maps, but like
different done different. It's just been so

436
00:25:07,440 --> 00:25:10,759
long, but I remember the Walking
Dead prison that was a fun one to

437
00:25:10,759 --> 00:25:15,000
play on and some other things so
cool. I mean it's aged well enough

438
00:25:15,000 --> 00:25:18,000
to get a sequel and that was
really surprising to see. So yeah,

439
00:25:18,839 --> 00:25:22,079
so that first one was free to
play. Do you think this will be

440
00:25:22,039 --> 00:25:25,960
free to play game as well.
I doubt it. I feel like they'll

441
00:25:26,000 --> 00:25:30,359
probably charge a bucker two for this, A bucker too. Okay, that's

442
00:25:30,400 --> 00:25:33,240
not bad, a bucker too.
Oh, I'll play for that, you

443
00:25:33,319 --> 00:25:40,160
know. Cool. Next up was
Harry Potter quidditche Champions, coming out September

444
00:25:40,240 --> 00:25:42,799
third. I you know, if
anyone goes back, goes back and listens

445
00:25:42,839 --> 00:25:47,599
to our Harry Potter retrospective, you'll
know that I am a avid quiddagche hater.

446
00:25:47,680 --> 00:25:51,160
I think it's a shitty game with
bad rules. I'm not interested in

447
00:25:51,160 --> 00:25:52,839
this. I don't like the look
of it. I'll go play Hogwarts Legacy

448
00:25:52,880 --> 00:25:56,880
in the sequel. Not for me. What do you guys think of this?

449
00:25:57,839 --> 00:26:02,640
I will definitely give it a unless
the reviews are completely awful, I'll

450
00:26:02,640 --> 00:26:03,880
give it a go. I think
there could be something. I'll jump in

451
00:26:03,880 --> 00:26:07,359
and check it out. That's my
Yeah, that's about it. Yeah,

452
00:26:07,359 --> 00:26:08,599
that's the other thing too. Yeah, of course price wise. But so

453
00:26:08,640 --> 00:26:11,240
I agree with Dylan that the rules
suck of quidditch. But I still actually

454
00:26:11,279 --> 00:26:17,039
like the idea of a on brooms
football type of game. I like that

455
00:26:15,640 --> 00:26:19,440
like concept. Also have to see, like what the multiplayers, like,

456
00:26:19,480 --> 00:26:22,680
because I don't like that's a game
where I think I want multiple people to

457
00:26:22,680 --> 00:26:26,160
play with, not like with Strikers
where it's like teams of four, but

458
00:26:26,160 --> 00:26:29,480
then all you can only do two
online. It looked like a game that

459
00:26:29,559 --> 00:26:32,480
was from the GameCube era, and
they're like, we've remastered it, Like

460
00:26:32,519 --> 00:26:36,359
that's what it looked like it actually, Yeah, so that was a big

461
00:26:36,400 --> 00:26:40,319
red flag and they didn't show gameplay
right if I recall, it was just

462
00:26:40,440 --> 00:26:48,000
the Yeah, so I don't know, September. That's actually very shocking.

463
00:26:48,039 --> 00:26:49,839
Yeah, so I don't know.
I will keep my eye on it.

464
00:26:49,920 --> 00:26:53,440
I'd love like, I think this
could also be like a really fun extra

465
00:26:53,519 --> 00:26:56,039
life game for us, Like that's
what I'm thinking of, you know,

466
00:26:56,440 --> 00:27:00,279
get Get Bitter, Dylan, have
the sticks for a little bit, play

467
00:27:00,319 --> 00:27:03,559
some quiddage, you know. But
yeah, this this one's the jury's really

468
00:27:03,599 --> 00:27:07,640
out. I could see this dropping
on Metacritic like a nice thirty forty percent.

469
00:27:07,720 --> 00:27:11,519
Like I would not be selecting this
in the video game draft. I'll

470
00:27:11,519 --> 00:27:15,880
say that from the showing. So
yeah, fair point. How about you,

471
00:27:15,920 --> 00:27:18,839
Taylor. I don't want to pay
ninety bucks after taxes for this,

472
00:27:18,880 --> 00:27:22,799
I'll tell you that. There's no
way it's ninety bucks. There's no hope

473
00:27:22,880 --> 00:27:26,359
not. I mean I walked plays, you know, all over Wood and

474
00:27:26,359 --> 00:27:33,279
stuff like that. It takes flight. I'm not paying for a battle available,

475
00:27:33,519 --> 00:27:37,279
all right, that's available. I
pay for Baltimore. If I could

476
00:27:37,279 --> 00:27:40,319
be playing quidditch, that'd be kind
of fun. That's how they get you

477
00:27:40,759 --> 00:27:44,119
available day one with game of PlayStation
Plus though, so for me, I'm

478
00:27:44,160 --> 00:27:47,039
actually already in. I get it
for free. So that's where it's gonna

479
00:27:47,079 --> 00:27:49,000
say. It can't be that much, Taylor. If I'm getting on PlayStation

480
00:27:49,079 --> 00:27:53,319
Plus for like probably thirty when it
starts, and then in about a month,

481
00:27:53,400 --> 00:28:00,240
month and a half, it'll be
fifty off with because Hogwarts Legacy had

482
00:28:00,240 --> 00:28:04,440
that PlayStation exclusive quest like that Haunted
Mansion thing. So it's weird. There's

483
00:28:04,440 --> 00:28:08,279
there's that's available to be going on
with with HP and and Sony. There

484
00:28:08,279 --> 00:28:15,039
there's a little deal behind the scenes. Yeah, okay, we shall move

485
00:28:15,079 --> 00:28:22,359
on to ye there this game called
Cuff Cuff Bust, which sounded like Jeff

486
00:28:22,440 --> 00:28:25,839
Kelly said something very different when I
first heard it. But uh, this

487
00:28:25,880 --> 00:28:27,599
is a weird looking game. You're
like playing as a little furbies and you're

488
00:28:27,640 --> 00:28:30,759
like breaking out of prison. It's
a co op one of those janky kind

489
00:28:30,799 --> 00:28:33,759
of co op games. I don't
know. It's kind of like an among

490
00:28:33,839 --> 00:28:37,160
Us or Our Last Trials, I
guess in that way. So it looks

491
00:28:37,359 --> 00:28:40,400
fun for what it is in terms
of like the kind of freedom you have

492
00:28:40,480 --> 00:28:42,759
as as the players, and it
just looks like a fun game to play

493
00:28:42,799 --> 00:28:47,400
with your friends. But I don't
know, this is a I don't.

494
00:28:47,400 --> 00:28:49,359
I didn't really like the tone of
this. It was a bit too like

495
00:28:49,400 --> 00:28:52,799
at one point, I don't know
the screens I counted them. There's like

496
00:28:52,799 --> 00:28:55,640
some number and it's like four twenty
sixty nine. I'm like, okay,

497
00:28:56,799 --> 00:28:59,839
Like, I don't. I don't
need that kind of energy in my life.

498
00:29:00,400 --> 00:29:04,640
It's so any cuugh bust thoughts from
either of you. This was a

499
00:29:04,640 --> 00:29:07,440
bust for me. You know,
I appreciate it. It's from one guy,

500
00:29:07,680 --> 00:29:11,519
and I appreciate I like that.
Ki Lee, like there's multiple games

501
00:29:11,599 --> 00:29:14,359
like that. Yeah, there's multiple
games though like that on the show that

502
00:29:14,400 --> 00:29:18,000
are from very small developers like that. So I like some of the look

503
00:29:18,039 --> 00:29:21,720
of it, but nothing, uh, nothing was really drawing me to this.

504
00:29:21,759 --> 00:29:26,960
So unfortunately didn't didn't didn't do much. Yeah, Star Wars Outlaws was

505
00:29:27,039 --> 00:29:32,720
next up. We're gonna kick that
conversation to you be so forward, so

506
00:29:33,119 --> 00:29:34,240
go check out that cast, but
I don't hear us talk about that.

507
00:29:34,640 --> 00:29:38,440
And then next up was probably the
in theory most type thing for me in

508
00:29:38,480 --> 00:29:44,200
the showcase, which was Civilization seven, which is coming out next year.

509
00:29:44,240 --> 00:29:48,799
Apparently this was It was a surprise, but also not because this game has

510
00:29:48,839 --> 00:29:51,680
been like I don't even know if
it was leaks or official, but the

511
00:29:51,720 --> 00:29:53,920
game has been like, Okay,
we're working on Civilization seven. So it

512
00:29:53,960 --> 00:29:57,680
wasn't like a huge surprise, and
since there was no gameplay footage, it

513
00:29:57,720 --> 00:30:00,799
was just a cinematic I wasn't getting
too hyped on it because that's a that's

514
00:30:00,799 --> 00:30:03,640
gonna be a big thing for me
is just what the art style is like

515
00:30:04,039 --> 00:30:08,160
for the game. The kind of
the way this series has changed in terms

516
00:30:08,160 --> 00:30:11,720
of its art style, I feel
like kind of peaked in like five for

517
00:30:11,799 --> 00:30:15,880
me, and I didn't really like
the different style, even gameplay, art

518
00:30:15,880 --> 00:30:18,440
style, all that stuff for Civilization
six and the direction it went. Still

519
00:30:18,440 --> 00:30:22,319
had some decent times with it,
but it was nowhere near as good as

520
00:30:22,359 --> 00:30:23,960
five for me. And so I'm
really curious to see what that looks like.

521
00:30:25,000 --> 00:30:29,039
Apparently in August is when there is
going to be a full gameplay showcase.

522
00:30:29,039 --> 00:30:32,279
I don't have to wait that long
to find out. But I think

523
00:30:32,319 --> 00:30:34,119
it was a cool It was a
good get for Kighley here. I mean

524
00:30:34,319 --> 00:30:37,039
I say that, but like some
of the people just you know, pay

525
00:30:37,079 --> 00:30:41,359
a lot of money to have their
thing hears. It's not even him getting

526
00:30:41,400 --> 00:30:42,960
it. But yeah, it was. It was cool to see. I'm

527
00:30:42,960 --> 00:30:45,200
got it's announced. It's cool it's
coming out next year. I don't know

528
00:30:45,240 --> 00:30:48,400
what I expected. It's been a
long time since six, but yeah,

529
00:30:48,400 --> 00:30:52,359
this is definitely gonna be a day
one for me, even if I mean

530
00:30:52,400 --> 00:30:57,960
presumably, I unless the gameplay trailer
is so awful that I completely turned off

531
00:30:59,000 --> 00:31:00,119
all at least want to buy.
I didn't check it out because I love

532
00:31:00,160 --> 00:31:03,680
the series so much, so I
don't think you guys are big CIV guys,

533
00:31:03,680 --> 00:31:07,599
but any any interest on the own, No, I will probably be

534
00:31:07,640 --> 00:31:10,480
at some point. They're not on
game Pass right now because I think it

535
00:31:10,519 --> 00:31:11,960
was a cast. A couple months
ago we talked, but I said I

536
00:31:11,960 --> 00:31:15,440
want to try and get into them, but there was just none really on

537
00:31:15,519 --> 00:31:18,720
games Pass, so I think unless
it's somehow miraculously is like, oh yeah,

538
00:31:18,720 --> 00:31:23,000
it's somewhere day one here. Uh, probably not playing this, but

539
00:31:23,039 --> 00:31:26,480
it's on the radar as far as
I'm gonna try one of these in the

540
00:31:26,480 --> 00:31:27,960
next couple of years and maybe CIV
seven will be it. So it seemed

541
00:31:27,960 --> 00:31:33,640
like there reception two was good,
So that's what you want. I got

542
00:31:33,640 --> 00:31:37,599
a very limited experience with CIV I
like URTS one Turn Base, but I

543
00:31:37,599 --> 00:31:41,519
have played them. Maybe this is
the one that'll get me back in there.

544
00:31:41,720 --> 00:31:47,359
We'll see. I would be spreaded. Let's go play some CIV five

545
00:31:47,440 --> 00:31:49,240
Taylor. There's probably you know,
twenty bucks these days on Steam. That

546
00:31:49,279 --> 00:31:53,279
game is so good? Is it
multiplayer? Yeah? You can play multiplayer?

547
00:31:55,079 --> 00:31:56,880
Nice be on teams. Are you
just gonna set me up like one

548
00:31:56,960 --> 00:32:00,400
v one and just just show I
mean, you know, can make an

549
00:32:00,400 --> 00:32:02,480
alliance, but then if you take
my trade route or take my resource,

550
00:32:02,599 --> 00:32:08,359
like maybe all get angry and I
didn't know I'm old. That's really that's

551
00:32:08,559 --> 00:32:14,720
fun. Yeah that makes me excited. Yeah, definitely. Okay. Next

552
00:32:14,799 --> 00:32:19,480
up was this game called Once Human, which I haven't heard of, but

553
00:32:19,519 --> 00:32:22,200
I probably have seen it at some
point because it's coming out very soon in

554
00:32:22,279 --> 00:32:24,480
July ninth. I don't know,
it looked really interesting me. It's like

555
00:32:24,559 --> 00:32:29,079
there's there's bow bow and arrows,
but there's also guns. I think this

556
00:32:29,200 --> 00:32:31,880
thing that stood to me just visually
was like these giant almost like terra Former

557
00:32:31,920 --> 00:32:36,559
creatures, Like there's a giant this
giant house on the back of a creature,

558
00:32:36,960 --> 00:32:38,200
and I'm sure you can go get
on top of them and go collect

559
00:32:38,319 --> 00:32:42,400
whatever's in there. So I don't
know, it looked pretty interesting to me.

560
00:32:43,519 --> 00:32:45,160
It's coming out pretty soon. I'm
surprised I haven't heard about it more.

561
00:32:45,200 --> 00:32:49,680
But looks cool. It's not a
good sign. Yeah, this one

562
00:32:49,720 --> 00:32:52,759
didn't do too much for me.
There was a lot of times in the

563
00:32:52,799 --> 00:32:54,960
game or the previous lease, the
saturation felt like it was turned up to

564
00:32:55,000 --> 00:32:59,880
two hundred. So it wasn't the
prettiest looking thing. So yeah, this

565
00:33:00,160 --> 00:33:02,839
one didn't. It's come out July
ninth, and it's gonna just pass me

566
00:33:02,960 --> 00:33:06,920
right on by unless I hear like
really good word of mouth about it.

567
00:33:06,960 --> 00:33:08,920
But I didn't, didn't didn't stay
with me. I had to do this

568
00:33:09,000 --> 00:33:12,920
kind of refresher on here. But
yeah, it was odd looking at times,

569
00:33:12,920 --> 00:33:15,160
so I feel like, you know, last year, the Summer Game

570
00:33:15,200 --> 00:33:20,519
Fest theme was like space horror games
and like everything was that. I feel

571
00:33:20,519 --> 00:33:23,240
like the theme this year was fantasy
games that looked a lot like this.

572
00:33:23,400 --> 00:33:27,599
There was a lot of games where
you can have bows and guns and it's

573
00:33:27,640 --> 00:33:30,359
like some huge fantasy world and it's
like probably open world, a little bit

574
00:33:30,359 --> 00:33:34,440
of solsy like combat. I feel
like that was kind of the theme of

575
00:33:34,480 --> 00:33:37,160
the game this year. The Xbox
Showcase just a lot of the stuff kind

576
00:33:37,200 --> 00:33:38,160
of had that same feel to it. So, yeah, they do kind

577
00:33:38,200 --> 00:33:44,720
of blend in after a while.
Batman Arkham Shadow is a VR game.

578
00:33:45,559 --> 00:33:51,680
Yeah not good, not good and
apparently the word I haven't got this confirm

579
00:33:51,920 --> 00:33:54,240
that time looking to it, but
Peel said it's not so much like the

580
00:33:54,319 --> 00:33:58,039
last Arkham VR game, where it's
a very much like you're in the cave

581
00:33:58,039 --> 00:34:00,079
you do this. It sounds like
it plays a lot like a genuine arcin

582
00:34:00,160 --> 00:34:05,119
game that is a lot in VR, and someone said I think it was

583
00:34:05,240 --> 00:34:07,640
Greg Millett said he had interviewed the
creator. He said that it was not

584
00:34:07,720 --> 00:34:09,840
the exact same length, but they
were trying to get the length of Arkham

585
00:34:09,840 --> 00:34:14,079
Asylum, which is like its like
a you've played, it's like not a

586
00:34:14,119 --> 00:34:17,679
short game, but yeah, it's
like it's like a sizeable Batman game if

587
00:34:17,719 --> 00:34:22,719
you want to do other stuff.
So yeah, I'm my hope for this.

588
00:34:22,639 --> 00:34:24,760
I guess it's I guess it is
my hope because I'm never gonna play

589
00:34:24,760 --> 00:34:28,760
it. My hope for this is
it doesn't do well and we have some

590
00:34:28,800 --> 00:34:30,079
sort of way where they do find
a way to just to get it to

591
00:34:30,199 --> 00:34:34,920
non VR users and we just play
it because I think rock Set he would

592
00:34:34,920 --> 00:34:37,719
have really used this after Squad as
we learned, lost some about two hundred

593
00:34:37,719 --> 00:34:43,000
million, and rock Set he's just
like just hanging on for life right now,

594
00:34:43,039 --> 00:34:45,599
like the next team has to hit
or that studio is probably done.

595
00:34:45,920 --> 00:34:47,920
So I think they should have rerounded, like, you know what, maybe

596
00:34:47,920 --> 00:34:51,199
we shouldn't. We shouldn't just do
this for VR. We should find other

597
00:34:51,239 --> 00:34:53,400
ways because I think it's fun they're
getting. It's kind of like similar to

598
00:34:53,440 --> 00:34:57,320
Origins where they got the same guy
doing the Batman voice from there. It's

599
00:34:57,360 --> 00:35:00,159
tackling a villain that wasn't in the
video games before. So and I think

600
00:35:00,199 --> 00:35:04,400
the trailer was really cool, but
as people pointing out in the crowd when

601
00:35:04,400 --> 00:35:07,719
he mentioned Medaquest or something like that, you could just hear groans in the

602
00:35:07,760 --> 00:35:10,320
crowd. And that's where VR and
those headsets are right like that, and

603
00:35:10,360 --> 00:35:15,079
that's not a good like you can't
you can't build that momentum back. Now.

604
00:35:15,119 --> 00:35:16,840
When you're in that groaning territory,
it's it, you're done, it's

605
00:35:16,840 --> 00:35:20,400
over. It's just like there's certain
experiences people might want that way. But

606
00:35:20,400 --> 00:35:23,880
when it's just like especially and Clay
he shout out on her discord, but

607
00:35:23,960 --> 00:35:27,719
especially at the top when he's like, we got Star Wars, we got

608
00:35:27,760 --> 00:35:30,039
Batman. It's just like Star Wars
was a small slice. You got a

609
00:35:30,039 --> 00:35:34,440
better showcase later on. Batman's this
game that no one wants. So it's

610
00:35:34,480 --> 00:35:36,679
just like it is like, we
got those things. But I feel like

611
00:35:36,719 --> 00:35:39,079
that's the other thing that disappoints people
more is people that aren't in the no

612
00:35:39,239 --> 00:35:42,360
as us tune in. They hear
those and they go great, and then

613
00:35:42,400 --> 00:35:45,480
it's like, oh, just a
Batman VR game that I don't know how

614
00:35:45,480 --> 00:35:47,239
many people are gonna play, how
many people we've got the stats last month

615
00:35:47,280 --> 00:35:52,639
of PSVR two, Like these things
just it's not working, it's not where

616
00:35:52,639 --> 00:35:54,079
it's supposed to be, So yeah, it looks cool, but I will

617
00:35:54,119 --> 00:35:57,760
never play it, and if it
never comes to consoles, I will watch

618
00:35:57,800 --> 00:36:01,280
the YouTube movie version when it comes
to out. So mm hmmm hmm,

619
00:36:02,320 --> 00:36:06,119
Okay, moving along. This is
probably just a quick shout out, but

620
00:36:06,159 --> 00:36:09,159
I thought it was cool that Street
Fighter six is next. DLC is like

621
00:36:09,199 --> 00:36:14,760
a crossover with Fatal Fury, which
is a fighting game series. I probably

622
00:36:14,760 --> 00:36:17,599
wouldn't know anything about it until one
of the characters was added into Smash of

623
00:36:17,599 --> 00:36:21,719
course, Terry and one of the
DLC backs there. And then there's also

624
00:36:21,760 --> 00:36:22,840
a new Fatal Fury game coming out, which I guess is the first one

625
00:36:22,840 --> 00:36:27,880
in a long time, so pretty
cool for that fighting game series. Kind

626
00:36:27,880 --> 00:36:31,360
of having a bit of a renaissance. That's that's interesting. Then we have

627
00:36:31,519 --> 00:36:36,480
dragon Ball Sparking zero. Now.
I mean, I was hoping Kirklan would

628
00:36:36,480 --> 00:36:39,119
be here tonight because always good to
hear from him on any game, but

629
00:36:39,199 --> 00:36:45,400
he is kind of the Dragon dragon
Ball guy here at gigfers, so I

630
00:36:45,440 --> 00:36:47,039
was hoping he could break it down
because there's like Budakai and there's like bud

631
00:36:47,079 --> 00:36:51,280
g ten Kaichi and It's like he's
explained to me before, but my brain

632
00:36:51,360 --> 00:36:53,639
cannot conceive of what all these things
mean. So I don't know what did

633
00:36:53,679 --> 00:36:59,000
you guys think of this? Any
thoughts on this game here? Not for

634
00:36:59,079 --> 00:37:07,719
me, No Taylor, you are
no Kirkland tier, but you're like into

635
00:37:07,760 --> 00:37:13,239
it somewhat. Maybe I've never watched
it, I've never played it. It

636
00:37:13,280 --> 00:37:15,360
feels like it should have been in
the Taylor category growing up. It feels

637
00:37:15,360 --> 00:37:17,960
like it should be my category two. And I've played a couple of old

638
00:37:17,960 --> 00:37:22,159
games, but yeah, it never
was like my franchise for whatever reason.

639
00:37:22,239 --> 00:37:24,840
But yeah, well you can blame
Kirkland for the lack of discussion on that

640
00:37:24,880 --> 00:37:30,760
one if you want to go after
him on TWITTERIFORMISI okay. And then there

641
00:37:30,800 --> 00:37:36,639
was this section from Blumhouse Games.
So Blumhouse obviously studio has done a whole

642
00:37:36,639 --> 00:37:39,519
bunch of horror movies and then getting
into the game space with as like a

643
00:37:39,639 --> 00:37:44,159
publisher. I suppose you'd call it
kind of in the Annapurna sort of tier.

644
00:37:44,719 --> 00:37:49,159
Perhaps they showed off a variety of
games here, uh Crystal, Theater

645
00:37:49,199 --> 00:37:52,239
of Idols, Grave Seasons, Sleep
Awake, Fear the Spotlight, The Simulation,

646
00:37:53,280 --> 00:37:58,199
another one called Project See. I
really enjoyed this because I didn't know

647
00:37:58,239 --> 00:38:00,760
anything about what Blumhouse was doing here, and I think this was really cool.

648
00:38:00,760 --> 00:38:04,239
And I was looking into some of
these games. One of them like

649
00:38:04,280 --> 00:38:07,639
already came out, but then it
was like it wasn't early access, but

650
00:38:07,679 --> 00:38:09,239
it seems like it was like a
beta thing, so it's like off Steam

651
00:38:09,280 --> 00:38:13,280
now and they're gonna like finish it
up with them as publisher and then release

652
00:38:13,320 --> 00:38:15,800
it again. But I thought it
was like a really good mix of stuff

653
00:38:15,840 --> 00:38:20,320
here where like kind of classic first
person horror, like bioshocky sort of stuff.

654
00:38:20,320 --> 00:38:22,559
You had like a pixel art horror
one that looked really nice. There's

655
00:38:22,599 --> 00:38:27,559
like a PS one type style one
with like the really kind of polygone stuff,

656
00:38:27,559 --> 00:38:29,800
which a lot of horror games I've
been going for that esthetically recently,

657
00:38:29,840 --> 00:38:34,039
and I really enjoy it. And
then maybe most interestingly was Project C which

658
00:38:34,079 --> 00:38:37,159
is a game by Sam Barlow and
one of the Cronenbergs. I don't know,

659
00:38:37,320 --> 00:38:42,239
Ranberg's son. Yeah there you go. And yeah, so Sam Barlow

660
00:38:42,280 --> 00:38:46,119
that's the guy who did Immortality Telling
Lies her Story, so he's more for

661
00:38:46,159 --> 00:38:52,599
like doing FMV type things, really
narrative focused and like Immortality had its spooky

662
00:38:52,639 --> 00:38:54,920
elements to it, so really curious
to see what that project is. But

663
00:38:55,280 --> 00:38:59,760
I really like this slight. I
thought like four out of the six of

664
00:38:59,760 --> 00:39:01,239
these are ones that I actively want
to pick up, and maybe I could

665
00:39:01,280 --> 00:39:05,199
be sold on the other ones too. Really been into horror stuffin lately.

666
00:39:05,280 --> 00:39:08,199
One of them, the simulation,
it's like you're being sent in as like

667
00:39:08,280 --> 00:39:14,000
a game developer to figure something out, so you're like moving assets around and

668
00:39:14,039 --> 00:39:15,800
like changing the environment. You're like
a level designer. But then you know,

669
00:39:15,880 --> 00:39:20,480
creepy stuff is happening, which is
like a really cool concept for a

670
00:39:20,599 --> 00:39:22,639
video game. So yeah, I
thought this was a really really cool sequence,

671
00:39:22,719 --> 00:39:25,199
and like, all these games want
to win on my wish list and

672
00:39:25,239 --> 00:39:29,920
I'm curious to see more about them. So this was definitely the surprise of

673
00:39:29,960 --> 00:39:32,039
the show for me, I think, And hopefully it does well and Bloemhose

674
00:39:32,079 --> 00:39:36,320
Games keeps, you know, supporting
a bunch of other indie devs to make

675
00:39:36,360 --> 00:39:39,920
some cool ass horror games. I'm
all into it, yes, because I

676
00:39:39,960 --> 00:39:44,119
was rewatched them. I'm very confused
on which one because I'm not sure if

677
00:39:44,119 --> 00:39:46,639
the title comes before after the game
there's the one that it's like first person

678
00:39:47,000 --> 00:39:51,599
where it looks like there's some crazy
stuff kind of going on. It looks

679
00:39:51,679 --> 00:39:54,000
very trippy persons. I think sleep
a week. I think so, but

680
00:39:54,119 --> 00:39:57,719
like the weird I just wasn't sure
that this was before after, So that

681
00:39:57,800 --> 00:40:00,599
was so for me. I was
looking very far to this uh section because

682
00:40:00,599 --> 00:40:04,480
they were announced to be there and
I was curious, what are they because

683
00:40:04,480 --> 00:40:07,960
I think the big thing was like, oh, they're probably just gonna adapt

684
00:40:07,039 --> 00:40:09,559
one of their movies into a game, right and not saying that's why I'm

685
00:40:09,599 --> 00:40:14,159
disappointed because I like this route.
I think for me, I'm gonna have

686
00:40:14,159 --> 00:40:17,079
to see more or play on these
games because I liked the idea of all

687
00:40:17,119 --> 00:40:21,159
this, but I also just I
don't sleep awake. None of them actually

688
00:40:21,199 --> 00:40:24,559
interested me. I like the concept
of them doing different styles, different routes,

689
00:40:24,599 --> 00:40:28,960
but just there's nothing othern Sleepweight does
grabbed me. Nothing. I thought,

690
00:40:29,000 --> 00:40:30,159
Oh, I need to see even
project See that's tough because it was

691
00:40:30,159 --> 00:40:35,039
just kind of like a spotlight,
and that'd be the one I'd probably be

692
00:40:35,079 --> 00:40:37,119
the most curious about because Brands much
like his dad, and he's into some

693
00:40:37,239 --> 00:40:43,039
very messed up, kind of very
grotesque imagery, lots of body wharror.

694
00:40:43,159 --> 00:40:49,039
So and he did God, what's
it in Finnypool? So that gives you

695
00:40:49,079 --> 00:40:51,960
an idea of what projects see you
could Yeah, I really like that movies.

696
00:40:52,000 --> 00:40:55,079
That gets me more hype. Yeah, so that gives you an idea

697
00:40:55,079 --> 00:40:58,440
of what it would be like.
So I'm curious. But this is one

698
00:40:58,480 --> 00:41:02,400
that I think I will play based
off people's thoughts on them, because I

699
00:41:02,440 --> 00:41:06,440
also come from a place where Blumhouse, like the past three years to me,

700
00:41:06,519 --> 00:41:08,480
has just been putting out movie wise
like not quality at all, and

701
00:41:08,800 --> 00:41:12,079
a lot of people brought this up
to like these could be a lot of

702
00:41:12,159 --> 00:41:15,320
cheap games made to make some money
and there's not much put behind them.

703
00:41:15,360 --> 00:41:17,679
I'm not saying that with the des
but with Blumhouse, they are right now

704
00:41:17,719 --> 00:41:21,400
in this mode of like make a
quick buck. And you know, it's

705
00:41:21,440 --> 00:41:25,760
kind from my perspective, like they
sought out games that were already in development

706
00:41:25,920 --> 00:41:30,000
and are helping fund them. So
in that way, it's like if they

707
00:41:30,000 --> 00:41:31,960
were, you know, getting into
game development and started a studio and started

708
00:41:31,960 --> 00:41:35,480
making games, then I think it's
pretty worried. But it's like, you

709
00:41:35,480 --> 00:41:37,599
know, I'd have to look into
the history of these studios, But if

710
00:41:37,639 --> 00:41:40,239
they already had an established vision and
the games looking good, they have prototypes,

711
00:41:40,280 --> 00:41:43,599
and then they just could come in
with some money and help them get

712
00:41:43,599 --> 00:41:45,079
there, get them to the finish
line, and get them their exposure.

713
00:41:45,159 --> 00:41:50,559
Like you know, these teams cannot
afford a slot at summer games, but

714
00:41:50,639 --> 00:41:53,320
because Blumhose can come in pay for
the slot and get all these games mentioned

715
00:41:53,360 --> 00:41:57,119
at one like, it's like such
a great thing for them. So hopefully,

716
00:41:57,559 --> 00:42:00,239
yeah, hopefully that doesn't isn't the
case. But obviously I don't know

717
00:42:00,280 --> 00:42:04,000
the history of these studios, so
I'm more just being hopeful there I suppose,

718
00:42:04,360 --> 00:42:06,880
and like you said, they right
away get put on different pedestal.

719
00:42:06,960 --> 00:42:08,840
These games would come out and be
the same quality, whether it's good or

720
00:42:08,880 --> 00:42:12,719
great, and maybe not get looked
at at all. Right, but with

721
00:42:12,800 --> 00:42:15,079
Blumhouse it does help. It's like, so I am gonna keep my own

722
00:42:15,480 --> 00:42:20,079
just because if for me the showing
didn't like reel me in. I'm always

723
00:42:20,119 --> 00:42:22,719
down for like a fun horror experience, and there were times that I thought

724
00:42:22,760 --> 00:42:24,840
Blumhouse was great, So I like
what they're doing here. So it's for

725
00:42:24,880 --> 00:42:30,280
me, it's like the jury's out. It's all gonna be based on my

726
00:42:30,360 --> 00:42:32,559
experiences there. So but it's it's
cool concept. I like it. So

727
00:42:34,000 --> 00:42:37,840
what would your top Blumhouse ip pick
be for a conversion to a game?

728
00:42:38,599 --> 00:42:42,760
Go to Taylor and then I'm gonna
take up the list because there's there's stuff

729
00:42:42,760 --> 00:42:45,880
though because you not that it would
be, but there's stuff like Michael Myers

730
00:42:45,880 --> 00:42:49,239
and Halloween that they just had the
rights for a little bit. They don't

731
00:42:49,280 --> 00:42:52,280
own them, so I got to
see what they what they got there completely.

732
00:42:52,400 --> 00:42:55,159
So kaylor, what are your thoughts
on this? You're you know you

733
00:42:55,239 --> 00:43:00,199
dabbling horror games somewhat regularly. Actually
that is like a silently one of your

734
00:43:00,360 --> 00:43:02,880
go to genres, like you usually
picking up a game or two every year

735
00:43:02,920 --> 00:43:07,480
in that space. I'd say,
you know, you're not wrong and this,

736
00:43:07,719 --> 00:43:10,639
uh, this, this caught my
attention. I I have to say

737
00:43:10,639 --> 00:43:14,800
that, Travis, I'd probably say
sleep Awake was the one that really pulled

738
00:43:14,800 --> 00:43:15,760
me in the most. But there
are a couple others, like you mentioned

739
00:43:15,760 --> 00:43:22,199
Simulation there, Dylan, and there
was one other one I can't remember which

740
00:43:22,199 --> 00:43:30,920
one will over there too, but
primarily sleep Awake was definitely the one that

741
00:43:30,000 --> 00:43:34,960
was kind of like pulling me vitals. That was one of like the mannequins

742
00:43:35,039 --> 00:43:37,559
or like the Yeah, I'm down
for some annequins, some some dolls stuff

743
00:43:37,599 --> 00:43:42,159
like that freaked me out, so
that that definitely was interesting. Uh,

744
00:43:42,199 --> 00:43:45,360
it gave I don't know why,
but it gave me amnesia vibes, which

745
00:43:45,440 --> 00:43:47,480
it's very different from amnesia when I
was looking at it. But yeah,

746
00:43:47,880 --> 00:43:51,960
it felt But no, I'm super
I'm super interested by this and if it

747
00:43:52,000 --> 00:43:55,239
does well, then I'm hoping that
they can kind of pursue things like you

748
00:43:55,280 --> 00:43:59,679
were saying, Travis, those ips
that are more familiar would be pretty cool.

749
00:43:59,880 --> 00:44:04,239
I think it'd be pretty cool to
see stuff like that, like Whiplash,

750
00:44:04,280 --> 00:44:08,559
like the Whiplash game would be great, and the Drummer movie with JK.

751
00:44:08,679 --> 00:44:13,960
Simmons and yeah, I didn't know
they did that, but so I

752
00:44:13,960 --> 00:44:16,199
have a few that would be like, yeah, I have a few.

753
00:44:16,320 --> 00:44:19,719
The meme pick just because I watched
the movie the day and this one's just

754
00:44:19,719 --> 00:44:22,679
for Dylan his Happy death Day,
because you could do some fun stuff with

755
00:44:22,719 --> 00:44:25,599
the time travel mechanics and everything like
that. Yes, so you got that

756
00:44:25,920 --> 00:44:30,159
one that I think it's like prime
the Purge, like that's a prime action

757
00:44:30,280 --> 00:44:32,880
game right there, right of like
the day you know, you have a

758
00:44:32,960 --> 00:44:37,960
twenty four hour cycle or something like
that. Yeah, and then the easy

759
00:44:37,000 --> 00:44:39,280
one is in City is just because
like that's their biggest one, but the

760
00:44:39,280 --> 00:44:42,760
one I actually think and I'd want
to be like a small game, not

761
00:44:42,880 --> 00:44:46,840
huge. I think Sinister would be
great because like finding the videotapes, doing

762
00:44:46,880 --> 00:44:53,079
different stories. I think you could
make like a like a smaller budget double

763
00:44:53,119 --> 00:44:57,440
a type of game with that.
So Sinister would be my ultimate pick.

764
00:44:57,480 --> 00:45:00,920
And like Baghoule, like I need
some more so yeah to do like the

765
00:45:00,960 --> 00:45:06,360
Gift that Joeton movie. Yeah,
Gordo, Yeah, that is one of

766
00:45:06,360 --> 00:45:10,639
the movies I saw. Need to
Stop Gordon video game Dane. Have you

767
00:45:10,760 --> 00:45:15,679
seen Sinister before? No, I
don't think so. I'm very excited because

768
00:45:15,719 --> 00:45:19,360
we're doing that. Golden Gigs twenty
twenty twelve newscasts from t about moreles this

769
00:45:19,400 --> 00:45:22,719
week. Sinister came out in twenty
twelve, so I think I that might

770
00:45:22,760 --> 00:45:24,719
be my pick because yeah, it's
a it's a really good one. Scott

771
00:45:24,760 --> 00:45:30,039
Darriksson, who directed the first Doctor
Strange. It's Ethan Hawk and Bagoule.

772
00:45:30,119 --> 00:45:32,280
I think they backed me up.
Very scary villain. Don't check out the

773
00:45:32,280 --> 00:45:36,440
second one because it goes away,
but the first one they do a great

774
00:45:36,599 --> 00:45:38,760
job of aura, very almost like
slender Man in the type of way of

775
00:45:38,800 --> 00:45:42,239
like do you see him? Do
you not? But uh, yeah,

776
00:45:42,280 --> 00:45:45,559
those are my picks. They got
that movie Hush too. I totally forgot

777
00:45:45,599 --> 00:45:47,920
about that. If they could apply
that kind of concept in the video games

778
00:45:47,920 --> 00:45:52,440
somehow, that'd be like Cush with
the the death final was deaf, yeah,

779
00:45:52,480 --> 00:45:57,360
and the murder them Okay, that
would be neat to incorporate that and

780
00:45:57,480 --> 00:46:01,159
have some I don't want say Achilles, but limits some kind of feature,

781
00:46:01,360 --> 00:46:05,320
a different mechanic game. It would
be very different, yeah, because you'd

782
00:46:05,360 --> 00:46:07,719
have like no sound and you'd have
to use a lot of visually. And

783
00:46:07,800 --> 00:46:10,000
I think you'd have to make that
game first person, right because imagine're playing

784
00:46:10,000 --> 00:46:13,400
a game with no sound and there's
an intruder in your house there. That

785
00:46:13,440 --> 00:46:15,239
could be like again, I think
that would be like something smaller you can't

786
00:46:15,239 --> 00:46:19,639
do, like here's the eighty dollars
game, but a thirty forty dollars you

787
00:46:19,679 --> 00:46:22,400
know, escape with no sound like
it could be something there. So yeah,

788
00:46:22,519 --> 00:46:29,239
two hour long game, Yeah,
that's like, yeah, Vring Fight,

789
00:46:29,360 --> 00:46:31,840
that would make sense as a VR
game, that's yeah, man,

790
00:46:31,920 --> 00:46:36,440
VR horror games that would be I
like, I'm getting into horror. That

791
00:46:36,440 --> 00:46:37,480
would that's a step too far from
me. I think that would you get

792
00:46:37,519 --> 00:46:43,519
motion sick and I forget playing Resident
Evil seven and in VR man, I

793
00:46:43,519 --> 00:46:47,639
would not do that. Okay,
let's take a quick break and then we

794
00:46:47,679 --> 00:46:53,000
will cover more Summer Game Festival right
back. Okay, we are back.

795
00:46:53,079 --> 00:46:59,920
Next up was Mighty morphin Power Rangers
Rita's Rewind, which yeah, pretty much

796
00:46:59,920 --> 00:47:04,039
just looks like the TM and T
Shredders Revenge before Power Rangers. It's got

797
00:47:04,079 --> 00:47:06,599
like a very similar art style.
It's not the same team, but even

798
00:47:06,639 --> 00:47:09,320
like the the name like Shredders Revenge, Rita's Rewind, like it feels very

799
00:47:09,320 --> 00:47:13,559
intentional in that way. So I
think it looks great. The Pixar looks

800
00:47:13,559 --> 00:47:16,039
great. You know, TM and
T not an ip I care for.

801
00:47:16,159 --> 00:47:21,280
But I loved that game because it
was like just fun mechanics. The Pixar

802
00:47:21,320 --> 00:47:22,880
was so good, the music is
great, and so for that same reason,

803
00:47:22,920 --> 00:47:25,599
like I could be into this and
I could want to check it out,

804
00:47:27,320 --> 00:47:30,159
even though I don't really care or
know much about Power Rangers as an

805
00:47:30,159 --> 00:47:32,960
ip but I know Travis, you're
into it, and I forget take those

806
00:47:32,960 --> 00:47:36,079
into Power Rangers. Yeah, what
do you guys think of this one?

807
00:47:36,360 --> 00:47:37,679
Is there a date on this game
yet? I can't remember if it was

808
00:47:37,679 --> 00:47:40,679
a day for this game, which
makes me think that no, but I'll

809
00:47:40,679 --> 00:47:44,960
do check, okay, because yeah, if it's out this year before the

810
00:47:45,000 --> 00:47:47,960
stream, I'll have it. So
because we've already talked about internally little or

811
00:47:49,119 --> 00:47:51,800
as all we got right now,
okay, perfect, a little internal scoot.

812
00:47:51,800 --> 00:47:53,719
We've talked about doing like an arcade
block of like a couple hours,

813
00:47:53,719 --> 00:47:57,880
like we talked about X Men,
and this for me one, I played

814
00:47:57,920 --> 00:48:00,639
the Hell of the Sega Power Range, which looks a lot like this,

815
00:48:00,760 --> 00:48:04,519
a lot of those like those old
Team T games. And this for me

816
00:48:04,599 --> 00:48:06,960
was very exciting because I just like, it looks cool. You got the

817
00:48:06,960 --> 00:48:09,199
classic arcade fighting and just like stuff, you're on the roller coast or the

818
00:48:09,239 --> 00:48:14,280
motorcycles like a few different variations.
But yeah, I'm very excited because the

819
00:48:14,320 --> 00:48:16,400
girls they end up. I can't
remember. Oh, I watched Power Rangers

820
00:48:16,400 --> 00:48:20,039
once They're intune, and we watched
Power Rangers here and there, but we

821
00:48:20,199 --> 00:48:22,119
already finished Mighty Morphin and that was
like their favorite series, and then after

822
00:48:22,159 --> 00:48:25,639
that you get new Rangers and much
like me, it's like these aren't as

823
00:48:25,679 --> 00:48:28,760
good as the other people, but
that's why this is Mighty Morphin. So

824
00:48:29,280 --> 00:48:31,199
we had played a little bit of
I can't remember which one, but there

825
00:48:31,239 --> 00:48:35,639
was a game's pass of I don't
know vo Schwitters Revenge, but one of

826
00:48:35,679 --> 00:48:37,480
the Turtle games of the recent little
bit that they put back on there that

827
00:48:37,519 --> 00:48:42,960
was okay. We played that,
that was lots of fun. We stopped

828
00:48:42,960 --> 00:48:46,280
because I need to get another remote
because some parts they weren't good enough for

829
00:48:46,519 --> 00:48:49,440
so I have to get Emily on
the team to help us out. So

830
00:48:49,440 --> 00:48:52,559
I gotta buy another Xbox or more. But I'm very excited to play this

831
00:48:52,639 --> 00:48:54,039
with the kids, and it just
looked really cool. So this was like

832
00:48:54,079 --> 00:48:58,840
a really just like a hit on
the nostalgia, but also looked like a

833
00:48:58,840 --> 00:49:00,920
little little spike of something new.
So yeah, if this is out before

834
00:49:00,920 --> 00:49:04,800
the stream, will definitely be plugging
in some matters because I will own this

835
00:49:04,880 --> 00:49:07,679
one because it's uh. When I
showed the girls, they were really excited

836
00:49:07,719 --> 00:49:09,719
about this too because they like the
Turtles game, so uh yeah, all

837
00:49:09,760 --> 00:49:14,719
around this this might be my game
of the show. Actually is the Power

838
00:49:14,800 --> 00:49:17,280
Rangers one, just because all around
I was very hyped and excited about it.

839
00:49:17,320 --> 00:49:22,360
So can't wait. I love to
see Travis getting hyped for a pixel

840
00:49:22,440 --> 00:49:25,280
art like, uh, yeah,
the old school lots have changed since we

841
00:49:25,360 --> 00:49:30,119
started, you know, first person
Shooters India. My most anticipate game is

842
00:49:30,119 --> 00:49:35,159
replaced and it's nowhere. Like I
just want this indie game that's played in

843
00:49:35,159 --> 00:49:38,159
the Reich and like, yeah,
we're still working on it, Taylor,

844
00:49:38,199 --> 00:49:43,519
any interest in this one to yourself? My my love for Power Rangers,

845
00:49:44,519 --> 00:49:49,840
it is how do I say this? My love is the fact that Ruben

846
00:49:49,840 --> 00:49:53,360
appreciates and loves Powerrangers to death and
I love to sprit. Yeah, so

847
00:49:53,599 --> 00:49:57,960
that's that is where my my kind
of thing is. My real only connection

848
00:49:58,000 --> 00:50:00,760
with Power Rangers is a couple of
things I saw when I was a kid,

849
00:50:00,800 --> 00:50:02,519
and then the movie review we did
back a couple of years ago.

850
00:50:02,679 --> 00:50:06,920
So I've not really played any games
aside from I think might be more for

851
00:50:07,159 --> 00:50:10,480
Power Rangers Racers or something like that. Uh, that is it, but

852
00:50:10,559 --> 00:50:14,119
this looks good. I've played Shutters
Revenge. I really enjoyed it and this

853
00:50:14,159 --> 00:50:17,280
looks fun. Uh yeah, so
let's let's try it out. It's on

854
00:50:17,320 --> 00:50:21,800
games Pass, I'll do it.
Did you see how many like players there

855
00:50:21,840 --> 00:50:27,039
is in this one at a time
revenge with weirdly six players at a time,

856
00:50:27,119 --> 00:50:29,199
Right, then, I imagine it
must be it should be the whole

857
00:50:29,239 --> 00:50:30,639
five. And I don't think I've
seen it confirmed anywhere, but I would

858
00:50:30,679 --> 00:50:34,159
imagine. I know about Power Rangers, I don't know how many people are

859
00:50:34,199 --> 00:50:36,920
like It starts with Yeah, this
is the original crew. It starts with

860
00:50:37,000 --> 00:50:38,360
five, and the Green White Ranger
does come in, but it didn't look

861
00:50:38,360 --> 00:50:40,320
like Tommy was a part of this. So it looks like it's just the

862
00:50:40,360 --> 00:50:45,800
old Unlock character. That's true.
Yeah, and he's everyone's favorite. Sorry

863
00:50:45,840 --> 00:50:49,239
Clay, but it's true, so
he hates the Green White Ranger. But

864
00:50:49,360 --> 00:50:52,760
yeah, five for sure at least
so cool. Next up was a game

865
00:50:52,800 --> 00:50:58,119
called Kingdom Come deliverance to the sequel. This is a series. I didn't

866
00:50:58,360 --> 00:51:01,320
know anything about it before. This
is coming out later this year, and

867
00:51:01,360 --> 00:51:06,480
I was very surprised, I guess
just with what they showed here, because

868
00:51:06,480 --> 00:51:10,480
this is a very intense adult themed
game. You know a lot of like

869
00:51:10,559 --> 00:51:15,199
combat, like chivalry, type first
person combat. But at one point this

870
00:51:15,239 --> 00:51:17,519
trailer, someone's just getting banged on
a table. You know, there's no

871
00:51:17,599 --> 00:51:20,719
nudity, but it's still like,
Wow, this is pretty graphic for like

872
00:51:20,800 --> 00:51:24,719
summer game, especially the just following
a Power Rangers sequence. So I was

873
00:51:24,800 --> 00:51:29,119
kind of surprised by by this trailer
here, and I don't know, it

874
00:51:29,159 --> 00:51:32,000
looked like like GTA in a fantasy
setting or something. It was just like

875
00:51:32,079 --> 00:51:37,280
chaos and like people fighting on horses
and attacking each other. A lot of

876
00:51:37,320 --> 00:51:39,000
story and stuff. So I don't
know what to think about this game,

877
00:51:39,039 --> 00:51:44,119
but I'm I'm intrigued because it's something
a little different than what I'm used to.

878
00:51:44,199 --> 00:51:47,519
Any any thoughts on this one from
you guys, I need to look

879
00:51:47,559 --> 00:51:51,559
boring in it because Mike was super
hyped about this in our discord. My

880
00:51:51,599 --> 00:51:53,719
favorite thing about this though, was
when he said the word kingdom and then

881
00:51:53,880 --> 00:51:57,599
when he said come, the whole
crowd again growing because they thought they're getting

882
00:51:57,639 --> 00:52:00,840
some kingdom heart stuff. So that
was a that was a really good moment.

883
00:52:00,880 --> 00:52:04,480
But uh yeah, I think because
I have a I didn't think this

884
00:52:04,519 --> 00:52:06,800
looked bad, but it didn't.
Again, it's kind of like, uh,

885
00:52:06,920 --> 00:52:08,360
cameer game we're talking about earlier,
but it didn't look like anything that

886
00:52:08,599 --> 00:52:12,039
would bump the back log down more
and be like, oh, I should

887
00:52:12,079 --> 00:52:14,960
add this in here. So again, maybe if you and Mike and other

888
00:52:14,960 --> 00:52:17,159
people played and tell me really good
things and see, Okay, sometimes all

889
00:52:17,199 --> 00:52:21,039
I need to see is a scene
like Yakuza or like like a dragon.

890
00:52:21,079 --> 00:52:22,960
I had no interest, and then
I saw a couple of scenes like you

891
00:52:22,039 --> 00:52:25,599
know what, that's now higher on
the backlog because like that looks cool.

892
00:52:25,639 --> 00:52:29,920
So all takes is some good word
of mouth and everything. But yeah,

893
00:52:29,920 --> 00:52:36,000
I didn't did grab me? M
H. I think I, I think

894
00:52:36,039 --> 00:52:38,039
I I would be down to try
this. It looks kind of like it's

895
00:52:38,079 --> 00:52:40,079
gonna be a good time. It's
gonna be a lot of fun. So

896
00:52:42,760 --> 00:52:44,719
yeah, I don't know what I
was like, can say I think you?

897
00:52:44,760 --> 00:52:46,079
I think you call it like it
kind of has the GTA vibe to

898
00:52:46,119 --> 00:52:51,639
it. And I was expecting this
woman getting uh just pile driver on the

899
00:52:51,679 --> 00:52:55,559
table. Yeah yeah, not one
on my Bengo card for summer game Pest.

900
00:52:55,599 --> 00:53:01,079
But now it's all it's all open
next year. Mixed up was Slitterhead,

901
00:53:01,239 --> 00:53:06,039
which is a game we've heard about
before. I think from like original

902
00:53:06,719 --> 00:53:09,159
people who created like Silent Hill.
This is kind of they've split off from

903
00:53:09,559 --> 00:53:14,360
what is it Konami now and then
they're doing this thing. This was a

904
00:53:14,519 --> 00:53:19,360
wild looking game, not what I
was expecting for their horror game because it

905
00:53:19,360 --> 00:53:22,400
seems a lot more like action heavy
than I was expecting. But yeah,

906
00:53:22,440 --> 00:53:27,400
it seems like the concre concept here
is that you, I guess, are

907
00:53:27,400 --> 00:53:30,519
almost playing as like this little virus
of this little worm, and you're going

908
00:53:30,559 --> 00:53:34,880
from like host to host, just
picking any random person on the street that

909
00:53:34,920 --> 00:53:37,639
you want, and then you're controlling
them. You're running around, you're doing

910
00:53:37,679 --> 00:53:42,519
combat, and like at one point
you're like fighting this giant monster and your

911
00:53:42,599 --> 00:53:45,519
arm gets cut off and there's like
a thread keeping it together and you just

912
00:53:45,519 --> 00:53:50,800
like suck the arm back on and
start fighting again. There's crazy weapons and

913
00:53:50,880 --> 00:53:53,000
enemy types in here. I don't
even know what I watched, and I've

914
00:53:53,000 --> 00:53:55,559
watched it like a couple of times. Now. This is a crazy trailer,

915
00:53:55,679 --> 00:54:00,400
crazy looking game. But you know
what, I'm intrigued. This is

916
00:54:00,440 --> 00:54:02,800
something different, weird, cool,
bold, So uh yeah, I don't

917
00:54:02,800 --> 00:54:07,000
know. I like this showcase a
lot. I thought this was really fun

918
00:54:07,039 --> 00:54:09,480
looking game. Yeah, it reminds
me a lot of like how when we

919
00:54:09,480 --> 00:54:13,719
talk about film in like a twenty
four, where even if a concept looks

920
00:54:13,719 --> 00:54:15,239
weird, you might not like it, you just appreciate that they're doing it,

921
00:54:15,239 --> 00:54:17,639
and that's why you we check it
out. Obviously, with a game,

922
00:54:17,719 --> 00:54:20,719
it can be a lot more time
and money, so I need word

923
00:54:20,719 --> 00:54:23,000
of mouth. But it definitely stood
out. I don't know if it stood

924
00:54:23,000 --> 00:54:27,280
out as like I want to play
because the weirdness. I don't know if

925
00:54:27,280 --> 00:54:30,159
the gameplay wanted to make me play
because like when you talked about like I

926
00:54:30,199 --> 00:54:32,320
was just rewatched when he has multiple
guns and stuff like that didn't look appealing

927
00:54:32,360 --> 00:54:35,880
to me, like just shooting these
big mons, like the actual fighting,

928
00:54:35,960 --> 00:54:39,639
but the idea of just everything around
it, like you mentioned the arm just

929
00:54:39,639 --> 00:54:45,559
a certain weapon types. Yeah,
I don't know. Again, a lot

930
00:54:45,599 --> 00:54:47,679
of these games I might be repeating
myself, But is this is another like

931
00:54:47,760 --> 00:54:50,880
I need to wait and see what
people think. I don't think I would

932
00:54:50,880 --> 00:54:53,320
buy this blindly because I also think, is it a game where Okay,

933
00:54:53,320 --> 00:54:57,079
it's really cool you're this virus,
but then do you get over that really

934
00:54:57,159 --> 00:55:00,840
quick? I don't know it's but
I'll give them this. It's it's something

935
00:55:00,880 --> 00:55:04,440
different, it's something new and intriguing. So good on there for going out

936
00:55:04,440 --> 00:55:06,639
there and doing something and it has
a chance if it's good, I think

937
00:55:06,639 --> 00:55:09,800
to stand out because there's no game
like this out there. So m hm,

938
00:55:10,159 --> 00:55:15,840
yeah, I've never seen anything like
this. This just throws me off

939
00:55:15,880 --> 00:55:21,519
guard. I mean, going into
the dog on personal person like, yeah,

940
00:55:21,639 --> 00:55:25,679
it's pretty crazy. Sure is have
you ever seen anything like Killer Bean?

941
00:55:25,920 --> 00:55:30,679
Timmerfield, No, this is the
one that you're hyped about, Travis.

942
00:55:30,840 --> 00:55:32,239
Oh yeah, I wouldn't give this
my game the show because, like

943
00:55:32,280 --> 00:55:36,559
we've seen it before, so I
like to give to something new. But

944
00:55:36,639 --> 00:55:38,800
yeah, Tayr, what do you
why are you not hyped for Killer Bean?

945
00:55:39,559 --> 00:55:43,880
I'm hyped. I'm hyped that you're
hyped. It's not the same.

946
00:55:44,000 --> 00:55:47,679
You're Reuben Power rangersing me. No, I'm I'm down. It just looks

947
00:55:47,719 --> 00:55:52,599
like it's just it's just mayhem and
I don't know, just the theme of

948
00:55:52,639 --> 00:55:53,880
it feeling kind of like Kiddy.
But at the same time, it's not

949
00:55:54,199 --> 00:55:57,599
like I don't know, if you're
pile driving anyone on a table like you

950
00:55:57,639 --> 00:56:01,800
are in a medieval game, but
you're a you're s Jim Bean. No,

951
00:56:02,400 --> 00:56:06,119
it seems it seems like a good
time, so I'm definitely down to

952
00:56:06,159 --> 00:56:08,159
try this, but I'm not I'm
probably not as excited and over the moon

953
00:56:08,199 --> 00:56:13,559
as you are. Though. I
can't wait for this game. This isn't

954
00:56:13,599 --> 00:56:15,320
now right now. I think it's
still just PC, so I'm gonna have

955
00:56:15,320 --> 00:56:19,159
to hold my breath. It's gonna
be like two. It's gonna be like

956
00:56:19,199 --> 00:56:21,960
when I have eight kids, to
be like Killer Beans finally coming to PS

957
00:56:22,000 --> 00:56:25,440
seven Like oh cool, But uh
no, I I when I first saw

958
00:56:25,480 --> 00:56:28,519
this game, I'm assessed with it. I still need to watch just like

959
00:56:28,559 --> 00:56:30,920
a short film that they made it
like forty minutes. I think it was

960
00:56:30,960 --> 00:56:35,719
based off some meme or YouTube videos
back in the day that I had no

961
00:56:36,239 --> 00:56:40,239
knowledge of. But I just love
how like weirdly big it feels, and

962
00:56:40,280 --> 00:56:44,360
how much variety there is. It's
not just you go around shooting beans.

963
00:56:44,400 --> 00:56:47,599
I love the classic first person and
third person when you want it. You

964
00:56:47,599 --> 00:56:51,159
can drive a car, you can
catch a grenade in the air and then

965
00:56:51,239 --> 00:56:53,599
dunk it like Lebron James. Like, there's some like I don't know,

966
00:56:53,800 --> 00:56:57,800
like it just looks so berstile like
there's like times where they show me is

967
00:56:57,840 --> 00:57:00,159
there's like a water level where you're
like trying to up this secret eight like

968
00:57:00,159 --> 00:57:05,920
whatever, Verry James bond esh like
Villain Bass, Like, I don't know.

969
00:57:06,119 --> 00:57:08,960
I think this game for sure could
disappoint me and be lackluster, but

970
00:57:09,360 --> 00:57:13,840
there's just something about it that I
cannot wait to get my hands on Killer

971
00:57:13,880 --> 00:57:16,159
being like it just it looks very
creative and again like the last game,

972
00:57:16,239 --> 00:57:20,760
different but imaginative. So uh yeah, and I still looks good. It

973
00:57:20,800 --> 00:57:23,320
looks fun like, it looks like
That's why I thought you'd be more over,

974
00:57:23,320 --> 00:57:25,679
because I think it reminds me a
little bit of just Cause. And

975
00:57:25,840 --> 00:57:28,880
just Cause to me is never a
game that I'd say is the greatest of

976
00:57:28,920 --> 00:57:30,719
all time. But anytime I put
in that put that game and she's like,

977
00:57:30,760 --> 00:57:34,800
I just have fun the entire time
I'm playing it, and I'm happy,

978
00:57:35,119 --> 00:57:37,159
you know. Yeah, I think
I think it's definitely that it has

979
00:57:37,199 --> 00:57:40,000
that vibe. I think he just
caused a good good comparison. I feel

980
00:57:40,039 --> 00:57:45,280
like I'm gonna play it and I'll
enjoy it for an hour two hours,

981
00:57:45,320 --> 00:57:47,519
and then I think it's it's the
gimmick is gonna wear off real quick for

982
00:57:47,559 --> 00:57:51,480
me, whereas I, I mean, maybe that's that's the time I could

983
00:57:51,519 --> 00:57:53,800
have been on another game. I
feel like I've played games that are kind

984
00:57:53,840 --> 00:57:57,840
of they have this aesthetic, they
have this vibe, and it's fun well

985
00:57:58,000 --> 00:58:00,320
last, but maybe it's just something
that you play for a few hours and

986
00:58:00,360 --> 00:58:02,920
you go back after like a couple
of months or something. Maybe that's just

987
00:58:04,000 --> 00:58:07,199
me though. What I was surprised
about with the showcase of it is that

988
00:58:07,239 --> 00:58:09,920
this is a roguelike. So I
think it's like an open world game where

989
00:58:09,920 --> 00:58:13,599
you're just going around and gta ing
it up and just like screwing around,

990
00:58:13,679 --> 00:58:15,360
maybe doing the odd quest or something. But it's like, I'm curious what

991
00:58:15,440 --> 00:58:19,800
the structure is going to be where
it's like what is your objective, Like

992
00:58:19,800 --> 00:58:22,599
how do you get to the next
level? Or is it something kind of

993
00:58:22,599 --> 00:58:24,719
different for a roguelike. But I
don't know. That seems really interesting me

994
00:58:24,760 --> 00:58:29,400
and I think the best way to
have a successful roguelike is have a super

995
00:58:29,400 --> 00:58:32,840
fun gameplay that is just endlessly fun
and has a ton of variety and crazy

996
00:58:32,880 --> 00:58:36,960
stuff going on, and this game
definitely has that. So yeah, I'm

997
00:58:37,000 --> 00:58:37,760
with you on this, Like I
think this looks like a ton of fun.

998
00:58:37,760 --> 00:58:40,400
I would definitely love to check it
out. And yeah, I'm really

999
00:58:40,400 --> 00:58:44,880
curious how this how it's going to
be like a roguel like because I didn't

1000
00:58:44,880 --> 00:58:47,159
really get that vibe at all from
from the trailer. But yeah, really

1001
00:58:47,280 --> 00:58:50,639
really fun. I think I forgot
that this game existed, so it was

1002
00:58:50,639 --> 00:58:52,440
a new announcement for me as far
as I'm concerned, and it it just

1003
00:58:52,480 --> 00:58:57,679
looked like a lot of fun,
so I'm into it. Next up was

1004
00:58:57,679 --> 00:59:00,719
a very Dylan centric game. This
is a game called Cairn and this is

1005
00:59:00,760 --> 00:59:06,039
a climbing game. It looks a
lot like ju which came out last year.

1006
00:59:07,159 --> 00:59:09,199
But if you go back to our
well i'll say our review, me

1007
00:59:09,239 --> 00:59:12,880
and Taylor were talking about this game. I was I was more talking at

1008
00:59:12,920 --> 00:59:15,960
Taylor about this game because I had
played it through game paths and I like

1009
00:59:16,079 --> 00:59:19,519
Juice on, I didn't love it, and I think one of the one

1010
00:59:19,519 --> 00:59:22,199
of my beefs with it was that
there was no element of using your feet.

1011
00:59:22,360 --> 00:59:25,599
There wasn't really foot control in it. And for me, as like,

1012
00:59:25,639 --> 00:59:29,960
okay, a climbing simulator type game, like I want all sorts of

1013
00:59:30,000 --> 00:59:34,480
control in that way because footwork and
placement is such a big part of climbing

1014
00:59:34,480 --> 00:59:37,519
now that I'm obsessed with that as
a hobby, and this seems like this

1015
00:59:37,559 --> 00:59:40,679
game has that addition to it,
and it doesn't seem it seems kind of

1016
00:59:40,760 --> 00:59:44,480
janky, but not super duper janky. I think that's one of the concerns

1017
00:59:44,480 --> 00:59:46,360
of probably why they didn't do in
Juice On is because it just would be

1018
00:59:46,400 --> 00:59:51,119
too quop like in terms of weird
physics thing instead of actually a climbing game.

1019
00:59:51,199 --> 00:59:55,119
So I like that a hook on
it. I thought the characterization,

1020
00:59:55,199 --> 00:59:59,599
like the story element of it seems
really interesting, where once again Juwson,

1021
00:59:59,599 --> 01:00:02,679
it seems like your character just climbing
maybe to like uncover mystery moreward, like

1022
01:00:02,800 --> 01:00:06,840
just because of the love of climbing
and wanting to climb this thing. Oras

1023
01:00:06,840 --> 01:00:08,920
in this game, the character's like
raging when they fall, or like they'll

1024
01:00:08,960 --> 01:00:12,840
climb to the top of a mountain
and then they see like three or four

1025
01:00:12,880 --> 01:00:15,239
other huge mountains and they're like do
they just start raging and flipping out because

1026
01:00:15,280 --> 01:00:19,440
of what they're seeing here? So
that was kind of a surprising angle.

1027
01:00:20,400 --> 01:00:22,920
The other thing I really liked about
it was it seems like if you're in

1028
01:00:23,039 --> 01:00:27,400
like a really difficult situation, a
hard little kind of problem area to climb

1029
01:00:27,760 --> 01:00:30,880
and you fall off, maybe you
die or just like loose some progress.

1030
01:00:30,880 --> 01:00:32,519
It kind of shows like a little
spider web of like all the different ways

1031
01:00:32,519 --> 01:00:36,719
that you have moved and tried before, and so you can maybe try something

1032
01:00:36,760 --> 01:00:38,679
different. So I thought that looked
really cool. So kind of this to

1033
01:00:38,719 --> 01:00:42,199
me, you know, it seems
like a sequel to Jelling in a sense,

1034
01:00:42,480 --> 01:00:44,960
and it's kind of like the things
I would want from it in a

1035
01:00:45,000 --> 01:00:47,199
way, maybe less of a focus
on story and more just like about this

1036
01:00:47,280 --> 01:00:51,159
character and this journey. So this
is probably a day one for me.

1037
01:00:51,199 --> 01:00:53,960
I think this looks really cool and
interesting and different, and I like that

1038
01:00:54,039 --> 01:00:59,360
climbing games are like now becoming a
thing because climbing is a big part of

1039
01:00:59,440 --> 01:01:01,800
so many games, but very rarely
isn't actually is it actually a focus,

1040
01:01:01,880 --> 01:01:06,480
and usually it's a very mindless activity. So to make it like the core

1041
01:01:06,639 --> 01:01:09,559
concept of the game, I think
is really cool and obviously speaks to me

1042
01:01:09,880 --> 01:01:14,079
in a very personal way. So
that's uh. That was a cool game

1043
01:01:14,119 --> 01:01:20,239
for me. Next up was a
game called Wonder Stop, which is coming

1044
01:01:20,239 --> 01:01:23,079
out later this year. This is
from some of the developers of Stanley Parable

1045
01:01:23,159 --> 01:01:27,559
or maybe just that team, that
team's next game. And this was a

1046
01:01:27,639 --> 01:01:30,920
really interesting showcase for this game because
it starts out and it seems like,

1047
01:01:30,440 --> 01:01:35,280
Okay, this is like a little
town sim You're like running this tea shop,

1048
01:01:35,559 --> 01:01:38,119
and you have all sorts of crazy
like Willy wonka S contraptions where you're

1049
01:01:38,159 --> 01:01:42,880
making all these interesting you have all
these crazy contraptions to make like one little

1050
01:01:42,920 --> 01:01:45,119
cup of tea. It looks very
cute and whimsical and colorful, and I'm

1051
01:01:45,159 --> 01:01:49,639
really into that. But then as
the failure is going on, your character

1052
01:01:49,760 --> 01:01:52,360
they have like a long day work
and they go to sit on a bench

1053
01:01:52,400 --> 01:01:54,800
to just relax, and they're like, okay, I can stop, I

1054
01:01:55,039 --> 01:01:59,239
can remember, like I can stop
running now, I can stop running now,

1055
01:01:59,239 --> 01:02:00,280
and they just keep saying over and
over again. They get like more

1056
01:02:00,320 --> 01:02:04,920
worked up and anxious and like freaking
out about whatever they ran away from to

1057
01:02:04,920 --> 01:02:07,519
come to this town. And that
is like the perfect hook on the end

1058
01:02:07,519 --> 01:02:10,519
of like a trailer for me,
because yeah, it seems like this fun,

1059
01:02:10,559 --> 01:02:13,920
wholesome, simple thing, or you
turn off your brain and just build

1060
01:02:13,960 --> 01:02:16,159
this town out, but instead there's
like some weird angle going on with the

1061
01:02:16,199 --> 01:02:21,800
story and just knowing the developers and
how meta they can get and how funny

1062
01:02:21,840 --> 01:02:23,880
and interesting they can be. I
think it's really cool to see like this

1063
01:02:23,960 --> 01:02:28,159
angle for this so and it's also
a huge pivot from what they did previously.

1064
01:02:28,239 --> 01:02:30,960
So this was also like, man, I'm probably day one on this,

1065
01:02:30,039 --> 01:02:34,840
Like I'm completely old. I thought
this was an excellent, excellent trailer.

1066
01:02:35,719 --> 01:02:37,000
Doesn't stand up to me as a
Traviser Taylor game, but I'm curious

1067
01:02:37,039 --> 01:02:39,840
what you guys thought of it.
No, it's not on the I like

1068
01:02:40,320 --> 01:02:44,840
you probably sold me a bit more
than the game did because just based off

1069
01:02:44,840 --> 01:02:46,239
of the other stuff. So,
I like the art style. I like

1070
01:02:46,320 --> 01:02:51,480
the like it's very like visually,
I don't know what I would compare it

1071
01:02:51,519 --> 01:02:53,320
to, but I just I like
looking at it. It looks like something

1072
01:02:53,320 --> 01:02:58,400
i'd want on my ambience noise music
videos and they always pick up theumb and

1073
01:02:58,400 --> 01:03:00,480
I'm like, yeah, it looks
good. So yeah, probably not high

1074
01:03:00,519 --> 01:03:05,079
on the list, but I liked
the look of it. Right on.

1075
01:03:05,880 --> 01:03:08,280
There's this game called The First Descendant, which we've seen recently, is coming

1076
01:03:08,280 --> 01:03:10,599
out of July. Second. This
is a free to play third person PvE

1077
01:03:10,880 --> 01:03:15,599
co op action RPG looter shooter.
It's just like all the fucking keywords are

1078
01:03:15,599 --> 01:03:19,159
thrown in there. I would jump
in and play this game over the course

1079
01:03:19,199 --> 01:03:21,360
of a weekend with you guys check
it out. Do you have any interest

1080
01:03:21,400 --> 01:03:23,079
in doing that? Because if not, I will probably not play this game.

1081
01:03:23,159 --> 01:03:29,039
So I'm curious what you what you
thought of it, Taylor. I

1082
01:03:29,079 --> 01:03:31,239
mean, it looks fun, you
know, if you're going in, then

1083
01:03:31,280 --> 01:03:37,599
I could see myself maybe trying on
hold for one weekend to check out this

1084
01:03:37,679 --> 01:03:45,039
game. Maybe like they cheated for
me because they used m A three to

1085
01:03:45,079 --> 01:03:47,480
outtro And that's one of my favorite
songs all time. It's just like a

1086
01:03:47,519 --> 01:03:53,440
goosebump seducing thing. But I just
like, I had no interest in this.

1087
01:03:55,320 --> 01:04:00,360
There's something about it, like it
doesn't really have a soul. Yeah,

1088
01:04:00,400 --> 01:04:03,280
it feels like a husk to sell
copies, you know. Yeah.

1089
01:04:03,480 --> 01:04:08,719
I feel like I've seen many games
that look like this, like Destiny or

1090
01:04:08,960 --> 01:04:14,679
Anthem, just so many different things
that kind of give off the same That's

1091
01:04:14,719 --> 01:04:15,519
where I'm like, I'll jump in
and check it out. Yeah, that's

1092
01:04:15,559 --> 01:04:21,800
kind of where I'm would so hold
them to it did. He July July

1093
01:04:21,920 --> 01:04:27,599
Long Week and he'll be there.
No, I don't think. Inner Sloth,

1094
01:04:27,639 --> 01:04:31,159
who are the developer of among Us, announced Outer Sloth, which is

1095
01:04:31,199 --> 01:04:35,519
their publishing arm where they're going to
start supporting indie games since they made a

1096
01:04:35,519 --> 01:04:39,880
fuck ton of money with among Us, So nothing really to say. They're

1097
01:04:40,000 --> 01:04:43,159
some of these games of already games
that are are out. They're just kind

1098
01:04:43,159 --> 01:04:45,760
of helping support those developers on their
next titles. That's amazing. You love

1099
01:04:45,800 --> 01:04:48,960
to see it. Shout outs to
Inner Sloth. That's very cool for them.

1100
01:04:49,079 --> 01:04:51,000
Yeah, no, that is cool. And like again, I'll give

1101
01:04:51,039 --> 01:04:54,760
him a bit of credit that this
go around because he didn't do it the

1102
01:04:54,760 --> 01:04:58,239
past year. But Keeley did shut
out some of the layoffs and everything like

1103
01:04:58,280 --> 01:05:00,119
that, and that was good.
How was that because I actually didn't hear

1104
01:05:00,159 --> 01:05:02,639
that part. It was like fifty
to fifty because he said it's a really

1105
01:05:02,679 --> 01:05:06,960
hard time to forget the game development, and I kind of not thoughts and

1106
01:05:08,000 --> 01:05:09,920
prayers, but kind of like,
you know, we're all with the people

1107
01:05:09,920 --> 01:05:12,920
that lost jobs at Dada. But
then he's also like, but then in

1108
01:05:13,000 --> 01:05:15,199
the top ten best selling Steam games, three of them are independent, Like

1109
01:05:15,440 --> 01:05:17,760
it was it was a it was
kind of a little weird. It was

1110
01:05:17,840 --> 01:05:21,079
kind of like, hey, it's
there's gaming is better than ever, but

1111
01:05:21,159 --> 01:05:25,000
it's like, well, not exactly, but it was still appreciated. Shout.

1112
01:05:25,039 --> 01:05:28,360
I think he sometimes comes off a
little robotic at times, but he

1113
01:05:28,440 --> 01:05:30,599
still did it where I think at
times he's thought, eh, I'm not

1114
01:05:30,639 --> 01:05:35,000
gonna do this because I don't know
if it's the right way fun. Yes,

1115
01:05:35,159 --> 01:05:38,800
exactly so, and I will show
it from the little thing because I'm

1116
01:05:39,119 --> 01:05:41,840
rewatch again. I really like the
look of that Rogue Eclipse game. I

1117
01:05:41,840 --> 01:05:44,239
don't know why. It reminds me
of a game that I played before.

1118
01:05:45,239 --> 01:05:47,639
Yeah, it's it's just like a
space shooter and I love the I just

1119
01:05:47,679 --> 01:05:50,039
like the style of it a lot. So that might be something I might

1120
01:05:50,079 --> 01:05:54,440
keep my out on actually, because
I imagine it's not like, right a

1121
01:05:54,480 --> 01:05:58,079
lot Star Fox game. Yes,
that's probably where it's coming from. I

1122
01:05:58,119 --> 01:06:00,239
was a big star Fucks kids,
So yeah, I like there's just a

1123
01:06:00,320 --> 01:06:04,119
lot of colors popping off and I'm
enjoying that. So yeah, the one

1124
01:06:04,239 --> 01:06:08,679
in there was I think it's Mars
first logistics, I think is what it's

1125
01:06:08,679 --> 01:06:11,320
called. We're you're like building rovers
that has really Quard Stole. It's been

1126
01:06:11,320 --> 01:06:14,159
on my wish list for a long
time, so it's cool that they're supporting

1127
01:06:14,159 --> 01:06:19,679
that developer and whatever they are making
it. Next, Sonic X Shadow Generations

1128
01:06:20,159 --> 01:06:23,559
is a new Sonic game. Yeah, I'm not a Sonic guy. You

1129
01:06:23,559 --> 01:06:27,480
guys have any thoughts on this.
The crowd was excited, so they're doing

1130
01:06:27,480 --> 01:06:30,760
the right thing, Sega. They
popped and I think they're smart. We

1131
01:06:30,800 --> 01:06:32,719
tell this before. It sounds like
I think the good thing too for this.

1132
01:06:32,840 --> 01:06:35,880
It sounds like they're over delivering on
what people thought this game was gonna

1133
01:06:35,880 --> 01:06:40,119
because it is kind of like a
remake remaster. But I think the stuff

1134
01:06:40,119 --> 01:06:44,000
they're adding with Shadow is more than
people expected and it's smart as even Keilly

1135
01:06:44,079 --> 01:06:45,320
in this and it said like,
yeah, the movie's coming out and that's

1136
01:06:45,320 --> 01:06:50,119
all about Shadow. So I think
Sega's being pretty smart to have a Shadow

1137
01:06:50,159 --> 01:06:54,280
game out, and that's just it's
weird. What the whole thing was,

1138
01:06:54,760 --> 01:06:58,480
Sega and everything where I did not
think in twenty twenty four that Sonic would

1139
01:06:58,519 --> 01:07:01,039
still be not even this, but
I think he's the popular, the most

1140
01:07:01,079 --> 01:07:04,119
populary has been since the nineties because
the movies and everything, but like,

1141
01:07:04,199 --> 01:07:09,440
kids still love Sonic, so they're
doing something right keeping that character alive.

1142
01:07:09,480 --> 01:07:13,519
So I'm happy for the fans.
It looks like they're happy, so nice.

1143
01:07:15,400 --> 01:07:21,719
I shall move along doing Awakening.
So we've seen again a lot recently.

1144
01:07:21,880 --> 01:07:26,199
This didn't really have any gameplay to
it, but we got a story

1145
01:07:26,920 --> 01:07:30,159
hook to it which is quite compelling. So in the world of Dune,

1146
01:07:30,239 --> 01:07:33,440
Paula Trad's he you know, can
see the future to some extent. It's

1147
01:07:33,519 --> 01:07:38,000
kind of like Murky. He doesn't
have perfect visions necessarily, but he can

1148
01:07:38,039 --> 01:07:41,480
get like vision you can see,
you know, the rough outline of what's

1149
01:07:41,480 --> 01:07:44,039
gonna happen. So I guess the
hook of this game, which I didn't

1150
01:07:44,039 --> 01:07:46,079
realize until now, and maybe because
they haven't talked about it before, was

1151
01:07:46,119 --> 01:07:50,199
that he sees that no matter what
happens with Paul Trades being alive, he

1152
01:07:50,280 --> 01:07:56,800
just leads to destruction and the downfall
of everything. So the best way for

1153
01:07:56,840 --> 01:08:00,039
the world to I guess, thrive
is for him who have never been born.

1154
01:08:00,159 --> 01:08:03,599
So this is like an alternate timeline
in which he was not born,

1155
01:08:03,719 --> 01:08:10,360
in which his father lived, in
which the treats, I guess house the

1156
01:08:10,400 --> 01:08:15,199
treaties survive the attack on Iracus and
then all the other things that furled out

1157
01:08:15,199 --> 01:08:21,880
from there. So I guess I'm
not like so knowledgeable on Dune yet that

1158
01:08:23,199 --> 01:08:26,159
I am ready to get a weird
pivot like this, Like I want to

1159
01:08:26,199 --> 01:08:30,119
learn more about like the main timeline
and things that occur, So this is

1160
01:08:30,680 --> 01:08:34,520
not really a compelling timeline or I
guess story is set up in general for

1161
01:08:34,560 --> 01:08:38,079
me. I think there's some potential
to it, but I think for where

1162
01:08:38,119 --> 01:08:42,520
I'm at my Dune fandom, which
is like I'm still a baby, not

1163
01:08:42,560 --> 01:08:45,399
necessarily doing it for me. But
what did you guys think of this?

1164
01:08:47,000 --> 01:08:51,399
I mean, I think the concept
is very interesting and that storyline is definitely

1165
01:08:51,520 --> 01:08:56,920
enticing, but I don't Again,
I don't know if I'm running to dive

1166
01:08:56,960 --> 01:09:00,239
into this and to play it necessarily, but I probably do. Like this

1167
01:09:00,279 --> 01:09:03,520
is like an MMO online game,
so yeah, what is the story?

1168
01:09:03,680 --> 01:09:08,439
How relevant is that really gonna be? I don't mind all myine MMOs,

1169
01:09:08,479 --> 01:09:12,079
but that's definitely something that I had
when I had more time for it.

1170
01:09:12,119 --> 01:09:15,119
I was definitely more attracted to that
type of a game style, But nowadays

1171
01:09:15,159 --> 01:09:17,800
it's hard for me to kind of
commit to something like that when you have

1172
01:09:18,000 --> 01:09:23,359
so much to so much to commit
to and invest your time with. So

1173
01:09:23,760 --> 01:09:28,920
it's trick even though the story is
definitely there that if you're doing an MMO,

1174
01:09:29,279 --> 01:09:31,039
that storyline, you have to think
it's gonna be expanded upon. It's

1175
01:09:31,079 --> 01:09:34,039
not just gonna be like a cut
straight. You know, you're gonna have

1176
01:09:34,079 --> 01:09:36,520
to be leveling up, you're gonna
be grinding, you're gonna be getting your

1177
01:09:36,560 --> 01:09:40,039
skills going up, and you got
to do so much to get and complete

1178
01:09:40,079 --> 01:09:43,319
that whole storyline. So it's totally
different factors or it's just a very regular

1179
01:09:43,439 --> 01:09:45,720
game or it's very loose. Yeah, but yeah, it's just very different

1180
01:09:45,720 --> 01:09:48,800
from your regular like, oh,
here's a campaign that's gonna be twenty thirty

1181
01:09:48,800 --> 01:09:54,319
hours to to get through because you
don't have to grind necessarily and do things

1182
01:09:54,319 --> 01:09:57,039
in that where you play the story, you level up your rank as you

1183
01:09:57,079 --> 01:09:59,319
go. I don't think that's gonna
be this. It's an MMO, so

1184
01:09:59,359 --> 01:10:01,560
you're gonna have to do what raids
stuff like that, get your gear,

1185
01:10:01,760 --> 01:10:06,920
do cooperative based things like there's a
whole variety of different things to factor in

1186
01:10:06,960 --> 01:10:12,560
with that. Even though the story
is enticing. Yeah, I hate that

1187
01:10:12,640 --> 01:10:15,199
because I hate everything that Taylor pitches
is just not what I want to get

1188
01:10:15,199 --> 01:10:18,239
into right now. We've been down
this road before, so I'm not gonna

1189
01:10:18,279 --> 01:10:23,760
get into it. I'm the exact
opposite where this made me even more bummed.

1190
01:10:23,800 --> 01:10:27,319
That's an MML. I love this
story choice because what I think is,

1191
01:10:27,359 --> 01:10:29,279
if you were to do a video
game, it's like, and you're

1192
01:10:29,319 --> 01:10:31,520
doing Dune. The people that are
you know, hey, we've got native

1193
01:10:31,560 --> 01:10:34,000
reviews for it before, like it
are gonna expect Hey, you gotta be

1194
01:10:34,039 --> 01:10:38,079
very specific to the Dune story and
everything. I think right away them doing

1195
01:10:38,079 --> 01:10:42,359
a what if scenario is we want
to play in the Dune sandbox pun intended,

1196
01:10:42,640 --> 01:10:45,479
but get to do whatever not Oh
well we gotta follow this, and

1197
01:10:45,560 --> 01:10:46,880
well, we can't have this power, we can have this character here,

1198
01:10:46,960 --> 01:10:50,119
we can't make this choice. This
is literally we just want to take the

1199
01:10:50,159 --> 01:10:56,079
Doom world and do multiple tales what
i's and you can free to do whatever.

1200
01:10:56,520 --> 01:10:58,920
And I think now in my world
it's like, oh, I'm thinking

1201
01:10:58,920 --> 01:11:00,359
that could be a great RPG.
W not use those elements. But no,

1202
01:11:00,399 --> 01:11:03,399
they're doing that because it's MMO enemy. That's where the story is lose

1203
01:11:03,560 --> 01:11:09,039
like you can do whatever because you're
just gonna be doing, like say said,

1204
01:11:09,159 --> 01:11:11,479
raids and upgrading gear. And it's
like, that's why, because there's

1205
01:11:11,520 --> 01:11:14,439
not gonna be a clear story focus
that you have to get to A to

1206
01:11:14,479 --> 01:11:16,560
B. It's gonna be very loose. So I love that idea, and

1207
01:11:16,600 --> 01:11:19,640
I love the look of the game. I love the vibe. I like

1208
01:11:20,800 --> 01:11:25,680
this is very much like the Goblins
mask on the chair where it's talking to

1209
01:11:25,720 --> 01:11:28,960
me. Able to like try it, but it's just like I don't want

1210
01:11:29,000 --> 01:11:31,319
to. It's the same reasons why
I've told Dylan Kirkland, like I think

1211
01:11:31,359 --> 01:11:34,239
I'd love Marvel Snap, but I
do not want to get into the rotation

1212
01:11:34,359 --> 01:11:39,279
of it because I just I just
know myself. I remember Midnight Suns brought

1213
01:11:39,279 --> 01:11:42,159
that back for me a little bit
when I get that GM o W.

1214
01:11:42,560 --> 01:11:45,239
There's times where I'll well, I'll
just play like half an hour, I've

1215
01:11:45,279 --> 01:11:47,920
sunk in three hours, Like where
did the time goes? So this this

1216
01:11:48,000 --> 01:11:53,439
is gonna be a pay game rate
imagine or is it gonna be free?

1217
01:11:53,199 --> 01:11:58,520
Dude? Description landscape is looking like
these days. Yeah, So I don't

1218
01:11:58,560 --> 01:12:02,199
know. I'm not saying I'm fully
out because I'm all in the Dune band

1219
01:12:02,239 --> 01:12:08,319
wagon right now. I love the
idea. I'm very just torn on it.

1220
01:12:08,439 --> 01:12:12,119
So I my hope, Nah,
that sounds bad. I was gonna

1221
01:12:12,119 --> 01:12:14,399
say, my hope is that it's
a bad game, so then that that

1222
01:12:14,560 --> 01:12:16,239
love goes away. But I don't
hope that because on games to develop,

1223
01:12:16,520 --> 01:12:19,960
I hope it's a game that does
well. But when everyone describes it to

1224
01:12:19,960 --> 01:12:23,720
me, I go, oh,
that sounds not anything that I want to

1225
01:12:23,760 --> 01:12:26,840
do. But there's a chance that
I put my toes in those water.

1226
01:12:26,920 --> 01:12:30,960
I don't want to, but I'm
I'm digging what they're putting down, so

1227
01:12:30,560 --> 01:12:34,239
we'll see. Right on, I
don't know if it can. When did

1228
01:12:34,279 --> 01:12:36,640
you look up if there's a release
date for this game? When is it?

1229
01:12:38,000 --> 01:12:40,800
You feel like it maybe had a
beta or something like Chris Evans Marvels

1230
01:12:40,800 --> 01:12:43,479
Snap is like crack. That's see. That's why I've not touched it.

1231
01:12:43,479 --> 01:12:45,800
That's why I can't. I can't
go down then, Yeah, and I've

1232
01:12:45,840 --> 01:12:49,199
played it every day. Yeah,
I can't get that. I can't go

1233
01:12:49,279 --> 01:12:56,720
down that alley projected release window yet
not even the year doesn't say so.

1234
01:12:56,800 --> 01:13:00,479
At least on Google, there's no
Dune Awakening release window yet and it didn't

1235
01:13:00,479 --> 01:13:02,279
even say I guess in the trailer, did it? Right? A lot

1236
01:13:02,279 --> 01:13:06,920
of trailers for it for a game
I'm looking at the end cap here is

1237
01:13:06,960 --> 01:13:12,119
doing a Dune Open World Survival mL
wishless Now yeah, nope, not there

1238
01:13:12,239 --> 01:13:14,960
so yeah, because I think this
is the third time we've seen it.

1239
01:13:15,000 --> 01:13:17,399
And then there was like some bigger
deep dive recently too, so kind of

1240
01:13:17,439 --> 01:13:19,560
surprising. But I don't know.
I think a lot of students are doing

1241
01:13:19,560 --> 01:13:24,199
that these days, where until you
have that day set in fucking stone and

1242
01:13:24,319 --> 01:13:27,640
don't bother or sharing it because you
don't want to have to delay your game

1243
01:13:27,680 --> 01:13:32,000
because that obviously makes people angry.
Yes. Next up was Alan Wake two

1244
01:13:32,239 --> 01:13:36,119
Night Springs. This was an not
out today, it was an out tomorrow.

1245
01:13:36,199 --> 01:13:41,079
Releases is already released at least the
first part for it. So this

1246
01:13:41,119 --> 01:13:45,039
is a really interesting idea. So
the Alan Wake two DLC here is there

1247
01:13:45,079 --> 01:13:47,159
is a TV show within the world
of Allan Wake, and this is like

1248
01:13:47,680 --> 01:13:51,359
you are playing through episodes of that
TV show and so it's allowing them to

1249
01:13:51,399 --> 01:13:57,479
do these crazy what if scenarios and
get even crazier and wilder with it.

1250
01:13:57,520 --> 01:14:00,119
Is what Sam Lake was talking about
when he was on stage there. So

1251
01:14:00,239 --> 01:14:03,279
three episodes are out now. I
think there's three more coming later on down

1252
01:14:03,319 --> 01:14:06,319
the road, and these ones,
one of them are gonna have to play

1253
01:14:06,359 --> 01:14:11,359
as the waitress from the main restaurant
there in one of the towns. We'll

1254
01:14:11,359 --> 01:14:15,119
get to play as Sean Ashmore's character, who is a I think it's not

1255
01:14:15,199 --> 01:14:16,880
quite his character from Quantum Break.
I can't remember how it all works.

1256
01:14:16,880 --> 01:14:20,279
I don't know the double of them
or something like, Yeah, he's like

1257
01:14:20,319 --> 01:14:24,079
a relevant character in Alan Wake two. He's in there quite a bit.

1258
01:14:24,399 --> 01:14:28,520
And then Jesse from Control the protecting
us of the Control is another one here,

1259
01:14:28,600 --> 01:14:30,640
so obviously that takes place in the
same universe. There hasn't been tons

1260
01:14:30,680 --> 01:14:35,479
of crossover yet. There's been a
little bit like the Control DLC was Alan

1261
01:14:35,520 --> 01:14:39,880
Wake crossover, I think, more
specifically, and so it's interesting how the

1262
01:14:39,960 --> 01:14:44,000
DLC Frown Wake is kind of connecting
that more specifically to Control, even if

1263
01:14:44,039 --> 01:14:46,880
there is a lot of references in
the main game. So I really like

1264
01:14:46,960 --> 01:14:50,239
what Remedy's doing with their Remedy Verse. It's confusing, and I haven't played

1265
01:14:50,239 --> 01:14:54,159
all these games, and I don't
pretend to understand half of it, but

1266
01:14:54,159 --> 01:14:58,439
Alan Wake two is such a weird
and interesting, unique game that, yeah,

1267
01:14:58,520 --> 01:15:00,840
I already bought this. It was
twenty bucks for these three episodes,

1268
01:15:00,880 --> 01:15:04,119
which are apparently an hour each.
So nice, three hours twenty bucks.

1269
01:15:04,359 --> 01:15:06,680
You know you can wage that out
if it's worth it for you, But

1270
01:15:06,760 --> 01:15:11,560
I think for how weird Allen week
two is like, I'm definitely down for

1271
01:15:11,600 --> 01:15:15,199
these kind of one hour episodes each
more digestible way to play it too,

1272
01:15:15,079 --> 01:15:17,479
So yeah, I'm excited to check
this out. I haven't had a chance

1273
01:15:17,560 --> 01:15:20,720
to jump in yet, but I'll
probably play at least one or two or

1274
01:15:20,720 --> 01:15:25,680
maybe all of the episodes before next
week's episodes. Who I'll share my thoughts

1275
01:15:25,680 --> 01:15:28,880
more on that next week probably,
So yeah, very cool stuff. Yeah

1276
01:15:29,000 --> 01:15:30,920
no, this is just our minder. I think I'm gonna make my goal

1277
01:15:31,199 --> 01:15:35,680
because I got some stuff happening in
November December, so I want this to

1278
01:15:35,720 --> 01:15:40,640
be played before then. They are
the physical They also announce that they're doing

1279
01:15:40,680 --> 01:15:44,720
a physical game release, not that
I am mister physical, but there for

1280
01:15:44,800 --> 01:15:47,880
that. It's the full price game, but you're getting all these DLCs you're

1281
01:15:47,880 --> 01:15:51,560
getting too, and then you're getting
one remastered so I think I'm gonna be

1282
01:15:51,560 --> 01:15:54,760
putting that on the birthday. Let's
it's just like for Emily and say,

1283
01:15:54,800 --> 01:15:57,439
hey, just get me this in
October. I don't get much physical but

1284
01:15:58,439 --> 01:16:00,159
unless there's like a digital version.
Even right now, the game is still

1285
01:16:00,199 --> 01:16:02,800
like full price, which is great, so it's not like I'm I can't.

1286
01:16:02,800 --> 01:16:05,399
I don't know if it's going on
sale, because I obviously got it

1287
01:16:05,439 --> 01:16:08,840
like day one. Yeah, if
it has, I think it's probably just

1288
01:16:08,880 --> 01:16:11,520
been like a five or ten dollars
one because right now it's still seventy nine

1289
01:16:11,560 --> 01:16:14,840
to ninety nine for us, So
if it's still around that, and if

1290
01:16:14,840 --> 01:16:16,479
there's like a digital equivalent to that, then sure. But either way,

1291
01:16:16,520 --> 01:16:20,399
whether it's digital or physical, I
think I might wait for them and buy

1292
01:16:20,439 --> 01:16:24,239
it and then do all the on
Wake stuff because I've never played down Wake

1293
01:16:24,279 --> 01:16:27,840
one, and Dylan and everybody around
me just always say, oh, this

1294
01:16:27,880 --> 01:16:30,079
is a game you'd really like,
So I'm sick and tired of hearing that.

1295
01:16:30,479 --> 01:16:33,279
I gotta get on it and then
I want to do or control next.

1296
01:16:33,600 --> 01:16:35,520
So there's a lot of stuff in
there, but I think there's a

1297
01:16:35,520 --> 01:16:40,319
great showing and uh yeah, I
think they're doing really cool stuff, like

1298
01:16:40,359 --> 01:16:43,439
all that Universe stuff is like,
I respect it. That stuff we want

1299
01:16:43,479 --> 01:16:45,800
to do with our Our films have
like little like you know, Ken Smith

1300
01:16:45,800 --> 01:16:49,640
Tarantino, where there's always little connections, but there's not ever gonna be Avengers

1301
01:16:49,680 --> 01:16:54,479
movie or anything like that. But
they're just they're just a cool studio.

1302
01:16:54,680 --> 01:16:58,079
So I want to like a like
a writer writing the story that you're playing,

1303
01:16:58,079 --> 01:17:00,560
like you're gonna yeah, you're gonna
love it. So yeah, so

1304
01:17:00,600 --> 01:17:03,279
I will I plan to buy the
end of twenty twenty four talk about the

1305
01:17:03,319 --> 01:17:08,000
Allen Wakes series on side Quest at
some point, so I will hold you

1306
01:17:08,039 --> 01:17:12,159
to it. Yeah, did this
do anything for you? Taylor? Should

1307
01:17:12,159 --> 01:17:15,239
we move along? You can go
along. I've never played Alan Wake,

1308
01:17:15,319 --> 01:17:16,960
so I don't have I mean,
looks good, looks good. Yeah.

1309
01:17:17,239 --> 01:17:23,920
There was another called Action for Skate, So Skate has finally had in their

1310
01:17:23,920 --> 01:17:26,920
showcase here, but it's just more
of the same. They still are staying

1311
01:17:26,920 --> 01:17:30,600
there in pre pre alpha. They're
still working on and they just want people

1312
01:17:30,640 --> 01:17:32,520
to come play test their game for
them. So I don't. I don't

1313
01:17:32,800 --> 01:17:34,800
like it, like I don't.
I guess they've probably run out of playtest

1314
01:17:34,840 --> 01:17:36,600
at this point, so they're trying
to get people out there again. But

1315
01:17:36,640 --> 01:17:41,840
it's like, I can't imagine this
is a good way to spend their money

1316
01:17:41,920 --> 01:17:45,760
to just like pay you know,
hundreds of thousands of dollars just to remind

1317
01:17:45,800 --> 01:17:48,079
people that they can check it out
here. So I was not into it.

1318
01:17:48,119 --> 01:17:51,439
And all. What's the guys opinion
on Tim Robinson as a is it

1319
01:17:51,479 --> 01:17:57,640
as a comedian? I've not watched
anything because I think I know Mortune is

1320
01:17:57,760 --> 01:18:00,239
here. I think Kirkland's a big
fan of Maybe I'm right, thank is.

1321
01:18:00,279 --> 01:18:04,560
I'm not a fan of guy.
His stick, his humor does not

1322
01:18:04,720 --> 01:18:08,199
do it for me. So the
fact that he kind of introduced the sequence

1323
01:18:08,199 --> 01:18:11,920
too is like man as someone who
was so excited for Skate when it first

1324
01:18:11,960 --> 01:18:15,600
got announced, like they really botched
the role. That's what I was gonna

1325
01:18:15,600 --> 01:18:17,079
say. That's what I was gonna
say. So the guy I've not watched

1326
01:18:17,119 --> 01:18:20,399
enough to know, maybe and it
shows that it would actually like give the

1327
01:18:20,479 --> 01:18:25,720
humor off. So who knows.
But it sucked as he was around for

1328
01:18:25,760 --> 01:18:29,560
this back half a few times.
Yeah, that's that's just the biggest thing

1329
01:18:29,600 --> 01:18:31,960
to me that Skate should not have
been here. I think Skate is doing

1330
01:18:32,000 --> 01:18:34,960
their best to kill all the hype
for this game, and that was just

1331
01:18:35,000 --> 01:18:40,239
from what I saw my timeline.
Other people have just it's become announced of

1332
01:18:40,279 --> 01:18:43,000
always coming back and everyone's so excited. I remember that everyone was really hyped

1333
01:18:43,039 --> 01:18:45,000
to Now I just like it's not
as bad. But we joked about to

1334
01:18:45,039 --> 01:18:47,720
Anibie stuff like it's like that beyond
good and evil. It's not. This

1335
01:18:47,760 --> 01:18:50,840
game is definitely coming out and probably
in the next few years. I just

1336
01:18:50,880 --> 01:18:57,600
feel like it's just diminishing returns.
And I just had the sneaking subpicion of

1337
01:18:57,600 --> 01:18:59,920
this game that come on and be
like a six out of ten and it's

1338
01:19:00,079 --> 01:19:02,079
and be like, remember when they
tried to skate again and that was it,

1339
01:19:02,159 --> 01:19:05,439
you know, and maybe you should
just remaster some old games and did

1340
01:19:05,439 --> 01:19:08,880
that, And yeah, I think
this was They shouldn't even been there.

1341
01:19:08,880 --> 01:19:11,399
It was. It just felt like
kind of amateur hour stuff, and this

1342
01:19:11,520 --> 01:19:14,880
was what it was really feeling of, like man like, yeah, they

1343
01:19:14,880 --> 01:19:16,159
don't have much this year at Summer
scainings, fans like this didn't need to

1344
01:19:16,199 --> 01:19:19,439
be two hours because if it's just
like you're just showing a play test,

1345
01:19:19,479 --> 01:19:21,920
it's like, this is what you're
coming up with your big summer show.

1346
01:19:23,000 --> 01:19:29,760
It just it just didn't feel good
all round. So yeah, I I

1347
01:19:29,840 --> 01:19:35,520
mean it felt very long, all
like the humorous stick like the destroying the

1348
01:19:35,520 --> 01:19:41,640
files, people walking out crying,
all this like crazy stuff. But I

1349
01:19:41,880 --> 01:19:47,600
feel like the the it was like, but what's engaging the Yeah, that's

1350
01:19:47,600 --> 01:19:53,000
engaging the pre pre alpha stuff like. So, I mean it looks it

1351
01:19:53,039 --> 01:19:56,720
looked enticely, but again it's not
actual gameplay. It's not anything concrete,

1352
01:19:56,760 --> 01:20:01,000
but like you're building certain things.
It looks like designing certain arenas. I'd

1353
01:20:01,000 --> 01:20:03,640
say, but again I can't say
much because it's pre pre alpha, but

1354
01:20:04,000 --> 01:20:09,279
that seems kind of a thing in
skate, not that we need. Yeah,

1355
01:20:09,279 --> 01:20:13,039
you could always like build parks and
put things around and stuff and move

1356
01:20:13,520 --> 01:20:16,119
items. Damn, it's been a
good minute. I mean last time we

1357
01:20:16,159 --> 01:20:21,239
played it was Charity Stream, right, I think there was a FOURM slot

1358
01:20:21,319 --> 01:20:24,560
last year. I woke up to
skate and I was like, what's going

1359
01:20:24,520 --> 01:20:30,000
on because we didn't have Tony Hawk
because yeah, you know there, but

1360
01:20:30,439 --> 01:20:32,680
it looked like there's some some parkourse
stuff going on. The guy doing like

1361
01:20:32,720 --> 01:20:39,119
the full cart uh not cartwheel somersault
what's right. Yeah, somersault. He

1362
01:20:39,159 --> 01:20:43,920
was summersaulting down the alleyway while everyone
else was skateboarding. That was kind of

1363
01:20:44,039 --> 01:20:47,119
rowdy. So yeah, you don't
even need a board anymore. I mean

1364
01:20:47,520 --> 01:20:50,119
skate three like the same thing.
You can kind of do all that.

1365
01:20:50,159 --> 01:20:54,000
So like, once again, yeah, I don't need like new stuff with

1366
01:20:54,039 --> 01:20:57,760
skate I just like need the game
to come out enough of this like jerking

1367
01:20:57,760 --> 01:21:00,880
me around with his random like alpha
like, I don't care, I'm not

1368
01:21:01,000 --> 01:21:04,119
into it. The last thing out
of my list here is probably just more

1369
01:21:04,119 --> 01:21:08,560
of a shout out is Phantom Blade
zero. This is a a Soul's like

1370
01:21:08,600 --> 01:21:12,159
but it like really really fast combat
and some of the characters look really cool.

1371
01:21:13,000 --> 01:21:15,880
One of the kind of main mechanics
is it looks like the phantom part

1372
01:21:15,880 --> 01:21:17,960
of it that you can kind of
go into a phantom like become intangible,

1373
01:21:18,000 --> 01:21:21,680
become like a little ghost and dodge
attacks that way. It looked really cool.

1374
01:21:24,000 --> 01:21:26,960
I mean, I'm very hard sell
when it comes to souls like,

1375
01:21:27,000 --> 01:21:28,680
so I don't know if I'll be
playing it, but I thought it was

1376
01:21:28,760 --> 01:21:32,840
cool. Was there anything I skipped
that you guys wanted to shout out?

1377
01:21:33,239 --> 01:21:36,560
No, I was going over all
this, and I I think with Phantom

1378
01:21:36,560 --> 01:21:40,239
Blade there you asked me last week, like, what what's the next Soul

1379
01:21:40,279 --> 01:21:43,479
game I'm gonna get into. It's
not that one, not that one.

1380
01:21:43,600 --> 01:21:45,720
No, but no, I think
we covered all the main stuff that I

1381
01:21:45,760 --> 01:21:49,560
had as well too. Okay,
sounds good. Any closing thoughts are we

1382
01:21:49,640 --> 01:21:53,640
kind of we kind of covered it
all? I think No, I'm happy

1383
01:21:53,640 --> 01:21:56,079
with my two. I gave it
at the beginning there. I think that's

1384
01:21:56,119 --> 01:22:00,920
I'm still in that ballpark. So
yeah, I got nothing bring it Game

1385
01:22:00,960 --> 01:22:03,359
Awards, Jeff. You gotta you
gotta have a good, good, good

1386
01:22:03,359 --> 01:22:06,720
show, you know, and and
not don't even do that, oh slow

1387
01:22:06,760 --> 01:22:12,640
gaming year. It's like there's things
pacing you don't pick and choose what's there?

1388
01:22:12,800 --> 01:22:15,239
You know. It's not just like
oh yeah slow gaming year. No,

1389
01:22:15,239 --> 01:22:16,640
no, no, like there's still
there's still ways to do it.

1390
01:22:16,720 --> 01:22:18,840
So let's uh, let's figure it
out. I want to Gain War to

1391
01:22:18,920 --> 01:22:21,880
be very fun and good to talk
about. So yeah, I mean,

1392
01:22:21,920 --> 01:22:28,520
I think you should be primed for
it with potentially some big Nintendo stuff leading

1393
01:22:28,520 --> 01:22:31,720
into that new console coming out,
Like if you can land a GTA six

1394
01:22:31,800 --> 01:22:36,279
trailer, that would be sick,
so there's definitely some good, juicy potential.

1395
01:22:36,680 --> 01:22:42,520
Another desk stranding for sure, probably
I mash and sure a lot of

1396
01:22:42,560 --> 01:22:45,520
sense. But yeah, thank you
everyone for listening. Once again, we'll

1397
01:22:45,560 --> 01:22:50,720
see you very shortly for the Xbox
Showcase breakdown, and uh yeah, thank

1398
01:22:50,720 --> 01:22:51,760
you for listening. Bye bye
