Hello, and welcome to side Quest. This is your weekly video game show
here at geek Verse. I'm your host, Still Muss and with me the
clown Prince of Fables. Anything wrong A change on that smell here today?
My friend? Good? You know what for the Xbox Cast, I'll do
a nickname for the Summer games. It was my problem. I went into
the wrong stream yard room. Yeah, so next one, I'll do that.
So but it's you know, I thought I thought it was a good
name. I feel like that would be somebody you'd hear about, Lord of
the Rings. You're like, oh, the clown Princes of Fables. You
know, he's like a jest or something. So yeah, but I'm happy
it's it's not three, but Summer Games Fest continues. It's that same weekend,
so I'm excited. We got lots of good stuff to talk about,
lots of questionable stuff, but that's what you want. E three weekend,
right, can't all be good. You gotta have some some stinkers in there.
So it's about quantity over qualities of course. Yeah. We also have
another guy following in the same suit here. We got the Call of Duty's
Taylor. I messed up. I went to the wrong room too. Yeah,
to be fair, I made the rooms out of orders, so you
guys are not in the wrong here. But how are you doing, Taylor?
Good Gus busy, busy, But there's so much to talk about.
Oh my goodness, I can't believe it. There is a lot to talk
about, of course. Yeah, as Travis mentioned, this is the Pseudo
E three weekend where we had all sorts of video game showcases over the last
few days, and a couple more to come Nintendo Direct at some point.
But we really have a lot in this episode. We're gonna talk to me
all about Summer Game Fest. We're gonna have another episode dropping for the Xbox
Showcase, another one for ub Soft Forward. They're all gonna drop pretty much
at the same time, but just separate casts so you can kind of keep
them organized in your feed there. And because we have so much to do
tonight and it's eight pm right now, I'm gonna skip all of the ring
roll and we're just gonna get right into it. It's all down below.
If you're down below, join Patreon, Discord, you know, all that
regular stuff. But let's get right into it. Travis, what did you
think of Summer Game Fest. You know, of course we're talking about like
the I don't even think you was Opening Night Live anymore, but just Summer
game Fests, the Jeff Keeley showcase. All these things are yeah, branding,
But what did you think of his his Friday show this year? Because
again, it's a weird thing because even Xbox says they're part of the Summer
Games Fest, but it's like they would probably still be doing this anyways without
Jeff. It's not like Jef's paying for the Xbox Show, so it's still
a weird thing. But uh, yeah, I meant to go back and
listen to our Game Awards, but correct me if I'm wrong. I feel
like you and I thought that was a weaker show too, right, I
feel like, yeah, and it's been a bit since there's been a really
spicy Jeff show. Yeah, and that's that's usually rare because I feel like
Jeff is usually a kind of a tip for tat where if Summer Games Fest
sucks, December rolls around and he kills it or vice versa, right,
and I feel like there's there's never been that period or and and not say
it sucks, but just like lesser than kind of mediocre in the middle.
But I think this is the other than maybe when he was first starting out
and those ones I don't even judge the same way because he was just establishing
the brand and have the same funding, the same cloud he did. I
think now this is like probably from I'll say, like the COVID whenever COVID,
let's say two, whenever the Game Awards. It's like twenty twenty one
is when he really took over. I think this is the first stretch of
both shows being pretty lackluster, and this being more lackluster than game Wards because
I felt like there was more to talk about game Wards. But I get
it. With the advertising, it's not I'm not even complaining about like except
the back half. There's some bad ads back to back. You gotta split
that stuff up. And again it's uh, you didn't have to be two
hours, you know, it's a and it. And it's interesting because I
feel like even in the times with the Summer games Fest, Game Awards is
different because he has the month to himself with Summer games Fests. I've even
felt like the weak ones, so ah, well is better than you be
better? The next walks like better than what's out there. I can't say
that this time, you know, like it's a I think there was a
lot of issues with this one, and I don't think it's gonna like,
you know, I'm not saying it's dire, right, Jeff does these things.
We've seen the price of these trailers. I think it's stick around.
But again, it doesn't always have to be two hours. I think this
was one of the weaker ones, and there wasn't a He did try to
manage expectations, but it is that meme of you know, we didn't expect
much, but we expected a little bit better than this and uh yeah,
so not a good outing for Keighley and the company, and uh yeah,
it's I think pacing was fine until what was the game because we're gonna go
over, but what did when did you bow out Dylan Alan Wake? After
Aron Wake, the thing took a nose dive. It was very much like
I think, like pace still well and still good and even stuff. I
was interested. But after Alan Wake, that was when we got a lot
of ads back to back. There wasn't really a big ender. I think
the ending was Monster Hunter, which again it's like that does hit for a
certain audience, but not everybody that too. Yeah, so that's the thing
for me. It just was if it ended at Alan wake and maybe the
other stuff you synchronized put all together be better. But the last forty five
and we were talking about in the discord with other people, just it felt
like unison. And even when Kieley, because I do love looking at the
polls and I appreciate that he posts them, he posts that poll and this
was the first time ever I think I saw for his presentations like a D
having the majority. I think that was like thirty six forty percent. It's
gone back and forth there and usually I think the lowest have seen a supit
usually it's like a ABC so D. I think just overall, just everybody
felt like a disappointment. That's kind of where I am. I'm excited to
a few things in here, but I'm just very disappointed between this Xbox I
got reloaded nowhere. I got details this weekend, so I thought for sure
I was gonna get reloaded somewhere or replaced. Sorry, yes, I replaced
and nowhere. So downmarks for everybody, but yeah, so eh, do
you want to throw a number on it right off the top here, So
because when you go over it, I always have the stream beside me too,
just to give a refresher. Right now, I'll give it a two,
but it could be lower than that once we redo it. But it's
definitely a fail. I think this one for me, I can't even I
think the pacing was. I could have gave it at least a three till
Alan Wake happened, not Alan Wake specific, after around Wake, but after
round Wake that's when I got to the fail category. So gotcha, I
got jam. How about you, Taylor? What did you think of this
showcase here? I mean, I'm kind of with Travis. I wouldn't be
as negative, but I feel like it was. It felt long. Uh
And to me it probably felt long because I feel like there's just there's so
much stuff, and I feel like where I'm at now is a gamer.
I know what I like. I know I know what my go tos are,
and I know where my focus is on certain titles and certain franchises and
ip's and whatnot. So seeing a whole bunch of different things that really wasn't
really speaking to me. That being said, there's a couple of little gems
in there that I'm curious about you know, we got our quidditch champions and
a couple of things. There's a couple other things that that kind of I
found intriguing. But they had the duration. That's that's it's a long time.
I mean, I'm trying to remember how long. I mean, you
be soft was ub was an hour a flat hour, and the Xbox was
two hours, but they had the games to be two hours longer than that.
Nope, it was an hour. Today I watched it's like an hour
of four. It's like one of the shortest ones I've ever done, like
that for Dylan. I was watching today, but I don't know, maybe
I was watching a different streamers. There was like a pre performances there was,
yeah, but no, it was like an hour four. It was
one of the shortst ones because you be used usually like the Return of the
Came Conference had the pre show in there. So yeah, the pre show
out it because they didn't do the just dance like performance is like twenty oh
I missed it. Yeah, those mascots and VR now you have the mascots.
But no, I mean it's I feel like there's definitely been better,
better showcases in the past than than this one. So that's kind of where
I stand. If I had to give a number out of ten, I
don't feel like i'd I'd probably go with solid five. I'm not gonna fail
it because there were some little things there. But well, we do.
We do have a five sir, five conferences. Yeah, come on.
I don't know why last, but we do. We just whenever I think
just because we were talking about like ten was too large for like sometimes like
a forty five minute conference, like five was like a two hour conference.
I mean, yeah, number Taylor, Well, if it's out of five,
then can I do two point five or no point? You can do.
You can do what you want. If you want ten out of five
be heally would be, you know, just popping out of his seat there,
popping off. Yeah, I guess I'm in a weird boat for this
one where when it was live streaming, I was on the road to camping
trip and I wasn't driving, so I was watching on my phone but I
didn't have sound, and I had like you know, I'm watched on my
phone. I have Discord opened and like a mini screen and then when like
a hype game is popping up, I'm like going full screen so it was
not the ideal viewing experience, and I didn't watch the whole thing, of
course. And then it was when I was sitting down today taking notes,
you know, recapping everything, and that's when I was going through. But
I was still like I was skipping the interstitial stuff. So I think the
pacing for me, I didn't really even really notice it being an issue.
And honestly, that's the way to do these Jeff Keelly showcases. Man,
watching these things live can be brutal, whether it's Game Awards or Summer Game
Fest. Just so many ads in there. I think very rarely when he
has people up on stage, is it that entertaining or giving me much information?
I feel like he's just doing it. I don't know. Some of
them feel very genuine, other ones feel very much just like trying to get
like social media clicks, and so I very much prefer with his shows to
not really launch them live. And so I think I'm probably a little bit
higher. I'm probably at like a probably at like a three out of five
here because there were a few few cool games, some that I hadn't heard
of before that are definitely on my wish list now. Some other ones that
were cool announcements, but the showing for them wasn't stellar, Like there wasn't
a gameplay or something. And then there's a couple sequences that really surprised me,
like the Blumhouse game section. I really enjoyed that. So we'll break
down all that. I think there's some cool surprises in there too, But
yeah, I think the pacing is definitely an issue, but there was there
was some some great games mixed in there, and I already bought one of
the things that was shown here, so that's always a good sign. Taylor
Field, what's up now? You had no audio? Did you have captions
going on on on this thing or just totally blind? I probably probably not,
because like who could recaptions on like their phone YouTube? Why so I
did not? I had no I had no sound for that initial reveal.
So yeah, that definitely the hype level is gonna be a bit lower.
But like I said today, when I watched it again, I was full
on engaged in my see as Jeff Keeley would, I would hope to see
me there. So let's go through this in order, and as usual,
like I'm not gonna bring up every single game because I don't want to bring
one up and always be like yeah, cool and then move on. There's
no point in me doing that. So if you want to pure recap,
go to IG and they have it as a list, I'm sure. But
we're just gonna talk about the things that I think will maybe generate some discussion.
Of course. So started out with a game that was leaked recently and
me and Travis actually talked about a couple of weeks ago during the State of
Play episode that we did. But Lego Horizon Adventures is officially announced. It's
real, It's coming out this holiday, and so yeah, this is Horizon.
It's Alloy and Crew turned into a Lego a fied game, and yeah,
it's it's I mean, I want to jump to this right away.
This is this game is not a PlayStation exclusive. It is on Switch,
it is on PC, which is maybe not a shocker, but I wanted
to pose this question you guys, Like, obviously PlayStation Xbox has been throwing
their stuff everywhere any console that will have them. You know, they got
to get those sales. PlayStation kind of has to do that too. You
know, development cycles are so long these days that they got to make as
much money as possible when they actually sell these games, and so PlayStation their
strategy so far has been like, okay, year two later, we're gonna
put our games on PC. We haven't seen one come to Switch yet.
Probably a big reason for that is because the Switch can't handle most of the
games that they release, norand there. But do you guys think with like
with the Switch to coming out probably early next year or next year for sure,
like, are we gonna start seeing just a barrage of PlayStation games or
is this a weird one off because it's developed by Gorilla, It's not like
it's developed by some other random non PlayStation studio. I don't think. I
think I'm in the middle, but I don't think it's a one up.
But I don't think a barrage either. I think it'll be what Xbox said
they were gonna do, and just like pick a few games here and there,
I think PlayStation will do that. Even with their PC games and ports,
it takes a while, sometimes like two years for those to come over.
Some of them still haven't. I think Ghost though exceptions like Ghosts took
years and years really fast, actually, so I think it depends. And
like you said, with power it's also like what can they pour it over
there? Like maybe like even Astrobot is something that eventually they could do that
don't. Yeah, So I think at least to start, they're gonna wait
and see a little bit, and I think it will be kind of those
those type of games. But yeah, I think it'll be. I'll say,
like next year, you'd get no more than six, That's what I'd
say, No more than six, That's what I put it as. I
feel like if they bring those big PS four games to the Switch to that's
power powerful enough to handle it right, making them so much freaking money.
And those are like older games, but I don't know. I mean if
they put like a God of War or a Last of Us, I wonder
what the PlayStation audience would think of that kind of thing, the brand and
the exclusivity, But that would they would make so much free. That's not
the play, you know, the mega play is with Switch too. If
they can bring over those type of games, the play is Spider Man with
the kids. I'm not sure if they can do that. But if they
can bring over Spider Man and you got a younger audience and you can throw
in a cheaper Spider Man game some sort of you know whatever, not a
bundle that they'd make a Spider Man switch, but something where it's like you
can buy it. Doesn't get that because like again, like sure they'll bring
them over Last of Us Gout of War. That's not not exactly the huge
demographic for the switch, right, it's kind of a fits everyone, where
Spider Man that is like a fits everyone, right. I know there's some
weird FN games on the switch, but I suggest at this point there's just
so many people that have a switch, so I feel like you' at least
there is now there like ten million copies being sold of Last of Us Part
two or something like that. Yeah, So that that to me would be
the money play gets Spidy over there, and that's big. Yeah. Taylor,
as someone who doesn't have a PlayStation and has not had the opportunity to
play Horizon game, is this is this an opportunity if you jump in?
Are you interested? I know you like the Lego games, So what do
you think of this? I'm interested in the sense that this gameplay that this
game has seems very different from previous Lego games. The way the boss battles
are kind of set up and the way you're you're constructing things, it feels
very different to me. The Skywalker saga was very much, I mean,
very similar to previous Lego games. I feel like every single Lego game just
has this similar kind of vibe to it and this kind of gameplay mechanic,
but this just feels really different and fresh. The way you're going around and
doing everything in this Lego game, It's just it's so unique, and so
I would love to see this kind of mechanic adapted to different, different themes,
different franchises ips, because that alone has definitely intrigued Sick. But I
have no idea aside from just your your humans fighting these robot animals you're hunting
them in her I don't know anything beyond that. So yeah, I don't
know. Am I missing out getting into this without that concept? Well,
you you've missed out on the main game, I think, because this is
right the robot dinosaurs, I fike is up your alley, the Jurassic Parking
bionicles you know. Oh, and it's like a very ubi softy, open
world type of game. In the structure you're it's interesting you you call it
out there like I feel like so many of the recent Lego games have been
open world are like very open at least compared to the earlier very level based
sort of things with like Skywalker Saga. You know, Lord of the Rings
was like getting to some of that point. Something like like the Incredibles game
has like a big town you can like drive around in and all that stuff,
and they've gone more and more towards that, and so it's funny looking
at this, this does not look like a very open world the type of
game, even though the ip that it's based on is like an open world
a series that only has like open world games in it. So it's like
back to basic leg like what we grew up with. It seems, as
you mentioned, like more combat focused than puzzle focus for Lego games. I
mean, it still has that l to it, but yeah, I also
think like the way you're building out this town of these outposts, like that's
the most compelling thing to me because you don't do any of that in the
Horizon games. But they have such cool art style and the towns are so
cool in those games that I think the idea of like building them out is
pretty interesting. But in terms of the actual game play, other than that,
it didn't really look like compelling to me. It's like, I'd rather
just go play actual Horizon than Lego Horizon. So Travis has my fellow Horizon
fan. I'm still fan. I'm still because I would never say that again.
I'd never say that second game is a bad game. I would say
it's like a disappointment. I know s pubs and Chatty's he's always slandering Horizon
for some reason, But I, uh, yeah, I thought this looked
fine. But it looked like good in the sense of it looks like a
kid's game, and that's I think what they're going for in a sense,
right, Like that's what you do with legos. So I feel like they're
trying a new audience, and I guess we didn't even trouble that, Like
if this does well, isn't like one of the Horizon games, and no
dah or switch as well? Like if this like probably you have the first
right at least because it could run on yeah that hardware. I mean,
I guess even the second game was a PS four game, so if they
yeah one of them on there, they can probably get both them. And
I feel like you are right where so many people have a switch. But
again, if they want to tiptoe and start with like family safer games,
Horizon I don't think is so violent. Like there's some more mature stuff,
but it's not sex swearing, brutal kills. It's all like the like comic
book violence where it's aliens and monsters, and this is a robot dinosaurs or
enemies, which is like that, yes, right up, Lego Alley exactly
right. So I think the game overall it looked. I'm I think I
appreciate that's not just like a straight up remake of Horizon, but doing like
the way the Legos when we talk about Lego Star Wars or lot of the
Rings where it's it's the movies but Lego, I think those were because there's
not really game adaptions than if they are. It's like with the PS two.
I think with this that there might be some elements, but I like
that it's almost like this kind of fun kids. What if tail with this
like whatever, Like this is not gonna be anything that's canon. It's not
replaying the story, and I think that's better for them, Like I don't
want to have to replay the whole part one, so I don't think I'll
ever play this on just myself. I think down the line once the kids
get a little and I'll have to see how this legel works, because that
was my problem with the leg with the young ones with Star Wars was just
they're still getting used to controlling the camera and this didn't look like that.
That looked like a bit more of a top down view. So that's what
I'm not gonna say never, But I'm just saying if it is, be
playing it is with the the children. We do more switch remotes too,
so that helps, So it might be one down the line again. Tune.
It looked fun enough, but didn't look like anything. I had to
push my backlog aside for it be like, oh I gotta I gotta get
into Rizon, same thing like you doing. I would just go back to
Horison or just wait for that rumored multiplayer game or even three, because like,
maybe that'll be some improvements. But still, I think it looks cool
enough. You know. Yeah, no, good point. I think for
me, I'm definitely the multiplayer one is the one I'm most interested in at
this point of all the current Horizon games that exist out there. Yeah,
but yeah, I think it's a really interesting time for PlayStation. We talked
about this a lot with the state of play like, Okay, astrobought like,
finally they're doing like a very kid friendly game like Action Clank was that,
But even then it feels like that's kind of for all audiences, whereas
Astrobot feels much more. It's like, here's Mario for the PlayStation and so
it's interesting two in one year now, and like in the same season even
they're gonna be doing two of these kind of the push for kid friendly games.
So I wonder how well I mean, PS fives are still flying off
the shelves, but I wonder if this will change things too in terms of
Okay, if you have a kid, maybe the switches in your own new
option. It's gonna take more than two games. I know, there's other
non first party games, yeah, or just even or even just selling like
software, because maybe the dad has a PlayStation, right, and the kid
sees an Astrobot, sees the horizon, goes oh, I'd like that,
and like, oh, well I don't because not everybody can buy every console,
right, So if it is just a parent has that and people play
in the PlayStation, it is like, well, look, you have a
kid, now, you have a game for your kids now, So I
think it is smart to do that a little bit more. But again we'll
have to see. With this and with Astrobot, I feel like these are
two good We talked about this, lah what was it last week? Yeah?
Right, last week was choking last week? Actually, yeah it was
last week? Yea, yeah, just like, what are these platformers types
that aren't Big Mara and even Horizon. I don't think it's a massive ip
to Cello Lego game, but now we get to see how do these two
things do in this generation and PlayStation is just kind of chilling until twenty twenty
five, it sounds like, is when all their big games are coming out.
So yeah, yeah, and this game is so it's developed by Gorilla,
of course we make the mainline games, but it's code developed by Studio
Gobo, who seem like they've done a bunch of support stuff on like they
worked on Hogwarts Legacy, Oh, Honor, Redfall, which I didn't even
realize. So, you know, a mixed bag in terms of their games.
But it's hard to say what their influence really is and it's hard to
get much information on them, So I don't know where the balance lies in
the code development here, if this is really like Gorilla is mostly making this
and getting a bit of support, or if this is like mostly Studio Gobo,
but then like Gorilla's you know, giving them some pointers on how they
want the direction to go. And the other thing with this is, you
know, the Lego games have very specific humor where they're like taking these stories
and like kind of I don't know, just doing like very simplistic jokey versions
of years. Yeah, parody, That's what I was looking for, often
taking away I don't know, just yeah, really turning like the scenes,
like iconic moments into like little jokes and stuff. I did think though,
the the inclusion of like this hot dog guy and like Aloyd building like a
hot dog stand, I didn't really get it, Like maybe old enough now
that like the Lego humor doesn't do it for anymore. I'm curious if kids
find that interesting, But like I found that a weird angle to go for
because it doesn't really make any sense for Horizon as a brand. The hot
dog guy like a Fortnite thing too, Like the kids do get it,
you know, see a character in Fortnite. That's fine, let's know,
it's hot Dog Guy in Fortnite. But yeah, this is so interesting to
me, and I'm very curious to see what the future of PlayStation putting their
games elsewhere means. And I don't know, like though, yeah, I
mean that's the thing, the very low priority for them to put their games
on Xbox just because of the install based there. But it's like, why
wouldn't you put this on there, like other than you know, you wouldn't
sell there as many copies as a switch, of course, but it is
a weird thing. But then at the same time, you know, we're
gonna talk about the Xbox showcase. There's games that are coming PS five,
but in their showcase they only show the logos for Xbox, which makes sense.
So I'm curious if down the line of this game will come to Xbox,
especially since Xbox has been giving them a favor in a sense of putting
some of their games over there and more to come. So I don't know.
I just can't wait to see what the next like two years for PlayStation
look like in terms of putting their games elsewhere. I've been putting off buying
a PS five well I have to do that entirely because I'm going to be
getting these games more consistent the other places remains to be seen. Update.
There is a hot Dog guy in Fortnite, but this is just a classic
Lego hot dog guy, so two different. Yeah, I played a lot
of Lego games. I don't remember ever seeing a hot Dog guy, but
if I remember seeing him in Boys, not in the games. So I
feel like I saw that guy probably in the movie, which I've seen once.
I'm sure he's in the background. Yeah, probably. Okay, So
once again, that's coming out this holiday, no actual date. Next up
was this game that it looked fun, but I was joking in our chat
that I was like one, I was like mixed up, and it's a
PlayStation showcase, so as you started with that. But then yeah, we
got No Room in Hell two, which is coming up with this Halloween,
which is like a zombie se It looked a lot like Redfall to me,
which was funny. But this is this is an eight player co op game
and it talk about there's like perma death in it, which I found like
a very interesting thing for a co op games. Sucks. Yeah, if
you're playing with your friends and you die like you just you're out of the
wall. Be at that, But can you make a new character you just
you're Yeah, I don't like that. Seems like a really weird idea.
But I don't know. Maybe it's like really short, intense roguelike type of
runs and that's where the perma death angle comes into it. But this is
a weird pick because like it came the first one I didn't even know was
a game, and then apparently it came out in like twenty eleven, so
this has been a long time. If it's just one of those games that
has kind of been a living game and sustaining in the studio, or if
they've gone and made other things. But I don't know, I haven't heard
of this. But Taylor, I know your Big Zombie Guys is a game
that you were familiar with the original one. I am familiar with the first
one. It was I remember back in the day in high school. You
know, you don't have a lot of money and you're looking for things,
looking for games. So this was a free game on Steam at the time.
No Whole Room in Hell won and it was extremely buggy, leggy,
whatnot. But I thought, you know what it's fun. You get into
a game and yeah, there's tons of people. When you die, you're
done, unless someone could come and revive you. But you just sit there
and watch. What would happen If I remember correctly, I think your body
would turn into a zombie sometimes a long time, then play as that zombie
and trying to take it. See, that would be great perma death if
you're dead, but you still get to play along and you got to take
out your whole team. You know. The maps were huge, and it
was this was just like a full mod experience. I felt like they had
Walking Dead maps, which is really really cool. Really yeah, but it
got good for a game and bought it. It's modest, so the people
just like made the MA apps, put it into the game and all that.
And I think there were some like zombie and that's like called a Nazi
zombie equivalent style maps, but like different done different. It's just been so
long, but I remember the Walking Dead prison that was a fun one to
play on and some other things so cool. I mean it's aged well enough
to get a sequel and that was really surprising to see. So yeah,
so that first one was free to play. Do you think this will be
free to play game as well. I doubt it. I feel like they'll
probably charge a bucker two for this, A bucker too. Okay, that's
not bad, a bucker too. Oh, I'll play for that, you
know. Cool. Next up was Harry Potter quidditche Champions, coming out September
third. I you know, if anyone goes back, goes back and listens
to our Harry Potter retrospective, you'll know that I am a avid quiddagche hater.
I think it's a shitty game with bad rules. I'm not interested in
this. I don't like the look of it. I'll go play Hogwarts Legacy
in the sequel. Not for me. What do you guys think of this?
I will definitely give it a unless the reviews are completely awful, I'll
give it a go. I think there could be something. I'll jump in
and check it out. That's my Yeah, that's about it. Yeah,
that's the other thing too. Yeah, of course price wise. But so
I agree with Dylan that the rules suck of quidditch. But I still actually
like the idea of a on brooms football type of game. I like that
like concept. Also have to see, like what the multiplayers, like,
because I don't like that's a game where I think I want multiple people to
play with, not like with Strikers where it's like teams of four, but
then all you can only do two online. It looked like a game that
was from the GameCube era, and they're like, we've remastered it, Like
that's what it looked like it actually, Yeah, so that was a big
red flag and they didn't show gameplay right if I recall, it was just
the Yeah, so I don't know, September. That's actually very shocking.
Yeah, so I don't know. I will keep my eye on it.
I'd love like, I think this could also be like a really fun extra
life game for us, Like that's what I'm thinking of, you know,
get Get Bitter, Dylan, have the sticks for a little bit, play
some quiddage, you know. But yeah, this this one's the jury's really
out. I could see this dropping on Metacritic like a nice thirty forty percent.
Like I would not be selecting this in the video game draft. I'll
say that from the showing. So yeah, fair point. How about you,
Taylor. I don't want to pay ninety bucks after taxes for this,
I'll tell you that. There's no way it's ninety bucks. There's no hope
not. I mean I walked plays, you know, all over Wood and
stuff like that. It takes flight. I'm not paying for a battle available,
all right, that's available. I pay for Baltimore. If I could
be playing quidditch, that'd be kind of fun. That's how they get you
available day one with game of PlayStation Plus though, so for me, I'm
actually already in. I get it for free. So that's where it's gonna
say. It can't be that much, Taylor. If I'm getting on PlayStation
Plus for like probably thirty when it starts, and then in about a month,
month and a half, it'll be fifty off with because Hogwarts Legacy had
that PlayStation exclusive quest like that Haunted Mansion thing. So it's weird. There's
there's that's available to be going on with with HP and and Sony. There
there's a little deal behind the scenes. Yeah, okay, we shall move
on to ye there this game called Cuff Cuff Bust, which sounded like Jeff
Kelly said something very different when I first heard it. But uh, this
is a weird looking game. You're like playing as a little furbies and you're
like breaking out of prison. It's a co op one of those janky kind
of co op games. I don't know. It's kind of like an among
Us or Our Last Trials, I guess in that way. So it looks
fun for what it is in terms of like the kind of freedom you have
as as the players, and it just looks like a fun game to play
with your friends. But I don't know, this is a I don't.
I didn't really like the tone of this. It was a bit too like
at one point, I don't know the screens I counted them. There's like
some number and it's like four twenty sixty nine. I'm like, okay,
Like, I don't. I don't need that kind of energy in my life.
It's so any cuugh bust thoughts from either of you. This was a
bust for me. You know, I appreciate it. It's from one guy,
and I appreciate I like that. Ki Lee, like there's multiple games
like that. Yeah, there's multiple games though like that on the show that
are from very small developers like that. So I like some of the look
of it, but nothing, uh, nothing was really drawing me to this.
So unfortunately didn't didn't didn't do much. Yeah, Star Wars Outlaws was
next up. We're gonna kick that conversation to you be so forward, so
go check out that cast, but I don't hear us talk about that.
And then next up was probably the in theory most type thing for me in
the showcase, which was Civilization seven, which is coming out next year.
Apparently this was It was a surprise, but also not because this game has
been like I don't even know if it was leaks or official, but the
game has been like, Okay, we're working on Civilization seven. So it
wasn't like a huge surprise, and since there was no gameplay footage, it
was just a cinematic I wasn't getting too hyped on it because that's a that's
gonna be a big thing for me is just what the art style is like
for the game. The kind of the way this series has changed in terms
of its art style, I feel like kind of peaked in like five for
me, and I didn't really like the different style, even gameplay, art
style, all that stuff for Civilization six and the direction it went. Still
had some decent times with it, but it was nowhere near as good as
five for me. And so I'm really curious to see what that looks like.
Apparently in August is when there is going to be a full gameplay showcase.
I don't have to wait that long to find out. But I think
it was a cool It was a good get for Kighley here. I mean
I say that, but like some of the people just you know, pay
a lot of money to have their thing hears. It's not even him getting
it. But yeah, it was. It was cool to see. I'm
got it's announced. It's cool it's coming out next year. I don't know
what I expected. It's been a long time since six, but yeah,
this is definitely gonna be a day one for me, even if I mean
presumably, I unless the gameplay trailer is so awful that I completely turned off
all at least want to buy. I didn't check it out because I love
the series so much, so I don't think you guys are big CIV guys,
but any any interest on the own, No, I will probably be
at some point. They're not on game Pass right now because I think it
was a cast. A couple months ago we talked, but I said I
want to try and get into them, but there was just none really on
games Pass, so I think unless it's somehow miraculously is like, oh yeah,
it's somewhere day one here. Uh, probably not playing this, but
it's on the radar as far as I'm gonna try one of these in the
next couple of years and maybe CIV seven will be it. So it seemed
like there reception two was good, So that's what you want. I got
a very limited experience with CIV I like URTS one Turn Base, but I
have played them. Maybe this is the one that'll get me back in there.
We'll see. I would be spreaded. Let's go play some CIV five
Taylor. There's probably you know, twenty bucks these days on Steam. That
game is so good? Is it multiplayer? Yeah? You can play multiplayer?
Nice be on teams. Are you just gonna set me up like one
v one and just just show I mean, you know, can make an
alliance, but then if you take my trade route or take my resource,
like maybe all get angry and I didn't know I'm old. That's really that's
fun. Yeah that makes me excited. Yeah, definitely. Okay. Next
up was this game called Once Human, which I haven't heard of, but
I probably have seen it at some point because it's coming out very soon in
July ninth. I don't know, it looked really interesting me. It's like
there's there's bow bow and arrows, but there's also guns. I think this
thing that stood to me just visually was like these giant almost like terra Former
creatures, Like there's a giant this giant house on the back of a creature,
and I'm sure you can go get on top of them and go collect
whatever's in there. So I don't know, it looked pretty interesting to me.
It's coming out pretty soon. I'm surprised I haven't heard about it more.
But looks cool. It's not a good sign. Yeah, this one
didn't do too much for me. There was a lot of times in the
game or the previous lease, the saturation felt like it was turned up to
two hundred. So it wasn't the prettiest looking thing. So yeah, this
one didn't. It's come out July ninth, and it's gonna just pass me
right on by unless I hear like really good word of mouth about it.
But I didn't, didn't didn't stay with me. I had to do this
kind of refresher on here. But yeah, it was odd looking at times,
so I feel like, you know, last year, the Summer Game
Fest theme was like space horror games and like everything was that. I feel
like the theme this year was fantasy games that looked a lot like this.
There was a lot of games where you can have bows and guns and it's
like some huge fantasy world and it's like probably open world, a little bit
of solsy like combat. I feel like that was kind of the theme of
the game this year. The Xbox Showcase just a lot of the stuff kind
of had that same feel to it. So, yeah, they do kind
of blend in after a while. Batman Arkham Shadow is a VR game.
Yeah not good, not good and apparently the word I haven't got this confirm
that time looking to it, but Peel said it's not so much like the
last Arkham VR game, where it's a very much like you're in the cave
you do this. It sounds like it plays a lot like a genuine arcin
game that is a lot in VR, and someone said I think it was
Greg Millett said he had interviewed the creator. He said that it was not
the exact same length, but they were trying to get the length of Arkham
Asylum, which is like its like a you've played, it's like not a
short game, but yeah, it's like it's like a sizeable Batman game if
you want to do other stuff. So yeah, I'm my hope for this.
I guess it's I guess it is my hope because I'm never gonna play
it. My hope for this is it doesn't do well and we have some
sort of way where they do find a way to just to get it to
non VR users and we just play it because I think rock Set he would
have really used this after Squad as we learned, lost some about two hundred
million, and rock Set he's just like just hanging on for life right now,
like the next team has to hit or that studio is probably done.
So I think they should have rerounded, like, you know what, maybe
we shouldn't. We shouldn't just do this for VR. We should find other
ways because I think it's fun they're getting. It's kind of like similar to
Origins where they got the same guy doing the Batman voice from there. It's
tackling a villain that wasn't in the video games before. So and I think
the trailer was really cool, but as people pointing out in the crowd when
he mentioned Medaquest or something like that, you could just hear groans in the
crowd. And that's where VR and those headsets are right like that, and
that's not a good like you can't you can't build that momentum back. Now.
When you're in that groaning territory, it's it, you're done, it's
over. It's just like there's certain experiences people might want that way. But
when it's just like especially and Clay he shout out on her discord, but
especially at the top when he's like, we got Star Wars, we got
Batman. It's just like Star Wars was a small slice. You got a
better showcase later on. Batman's this game that no one wants. So it's
just like it is like, we got those things. But I feel like
that's the other thing that disappoints people more is people that aren't in the no
as us tune in. They hear those and they go great, and then
it's like, oh, just a Batman VR game that I don't know how
many people are gonna play, how many people we've got the stats last month
of PSVR two, Like these things just it's not working, it's not where
it's supposed to be, So yeah, it looks cool, but I will
never play it, and if it never comes to consoles, I will watch
the YouTube movie version when it comes to out. So mm hmmm hmm,
Okay, moving along. This is probably just a quick shout out, but
I thought it was cool that Street Fighter six is next. DLC is like
a crossover with Fatal Fury, which is a fighting game series. I probably
wouldn't know anything about it until one of the characters was added into Smash of
course, Terry and one of the DLC backs there. And then there's also
a new Fatal Fury game coming out, which I guess is the first one
in a long time, so pretty cool for that fighting game series. Kind
of having a bit of a renaissance. That's that's interesting. Then we have
dragon Ball Sparking zero. Now. I mean, I was hoping Kirklan would
be here tonight because always good to hear from him on any game, but
he is kind of the Dragon dragon Ball guy here at gigfers, so I
was hoping he could break it down because there's like Budakai and there's like bud
g ten Kaichi and It's like he's explained to me before, but my brain
cannot conceive of what all these things mean. So I don't know what did
you guys think of this? Any thoughts on this game here? Not for
me, No Taylor, you are no Kirkland tier, but you're like into
it somewhat. Maybe I've never watched it, I've never played it. It
feels like it should have been in the Taylor category growing up. It feels
like it should be my category two. And I've played a couple of old
games, but yeah, it never was like my franchise for whatever reason.
But yeah, well you can blame Kirkland for the lack of discussion on that
one if you want to go after him on TWITTERIFORMISI okay. And then there
was this section from Blumhouse Games. So Blumhouse obviously studio has done a whole
bunch of horror movies and then getting into the game space with as like a
publisher. I suppose you'd call it kind of in the Annapurna sort of tier.
Perhaps they showed off a variety of games here, uh Crystal, Theater
of Idols, Grave Seasons, Sleep Awake, Fear the Spotlight, The Simulation,
another one called Project See. I really enjoyed this because I didn't know
anything about what Blumhouse was doing here, and I think this was really cool.
And I was looking into some of these games. One of them like
already came out, but then it was like it wasn't early access, but
it seems like it was like a beta thing, so it's like off Steam
now and they're gonna like finish it up with them as publisher and then release
it again. But I thought it was like a really good mix of stuff
here where like kind of classic first person horror, like bioshocky sort of stuff.
You had like a pixel art horror one that looked really nice. There's
like a PS one type style one with like the really kind of polygone stuff,
which a lot of horror games I've been going for that esthetically recently,
and I really enjoy it. And then maybe most interestingly was Project C which
is a game by Sam Barlow and one of the Cronenbergs. I don't know,
Ranberg's son. Yeah there you go. And yeah, so Sam Barlow
that's the guy who did Immortality Telling Lies her Story, so he's more for
like doing FMV type things, really narrative focused and like Immortality had its spooky
elements to it, so really curious to see what that project is. But
I really like this slight. I thought like four out of the six of
these are ones that I actively want to pick up, and maybe I could
be sold on the other ones too. Really been into horror stuffin lately.
One of them, the simulation, it's like you're being sent in as like
a game developer to figure something out, so you're like moving assets around and
like changing the environment. You're like a level designer. But then you know,
creepy stuff is happening, which is like a really cool concept for a
video game. So yeah, I thought this was a really really cool sequence,
and like, all these games want to win on my wish list and
I'm curious to see more about them. So this was definitely the surprise of
the show for me, I think, And hopefully it does well and Bloemhose
Games keeps, you know, supporting a bunch of other indie devs to make
some cool ass horror games. I'm all into it, yes, because I
was rewatched them. I'm very confused on which one because I'm not sure if
the title comes before after the game there's the one that it's like first person
where it looks like there's some crazy stuff kind of going on. It looks
very trippy persons. I think sleep a week. I think so, but
like the weird I just wasn't sure that this was before after, So that
was so for me. I was looking very far to this uh section because
they were announced to be there and I was curious, what are they because
I think the big thing was like, oh, they're probably just gonna adapt
one of their movies into a game, right and not saying that's why I'm
disappointed because I like this route. I think for me, I'm gonna have
to see more or play on these games because I liked the idea of all
this, but I also just I don't sleep awake. None of them actually
interested me. I like the concept of them doing different styles, different routes,
but just there's nothing othern Sleepweight does grabbed me. Nothing. I thought,
Oh, I need to see even project See that's tough because it was
just kind of like a spotlight, and that'd be the one I'd probably be
the most curious about because Brands much like his dad, and he's into some
very messed up, kind of very grotesque imagery, lots of body wharror.
So and he did God, what's it in Finnypool? So that gives you
an idea of what projects see you could Yeah, I really like that movies.
That gets me more hype. Yeah, so that gives you an idea
of what it would be like. So I'm curious. But this is one
that I think I will play based off people's thoughts on them, because I
also come from a place where Blumhouse, like the past three years to me,
has just been putting out movie wise like not quality at all, and
a lot of people brought this up to like these could be a lot of
cheap games made to make some money and there's not much put behind them.
I'm not saying that with the des but with Blumhouse, they are right now
in this mode of like make a quick buck. And you know, it's
kind from my perspective, like they sought out games that were already in development
and are helping fund them. So in that way, it's like if they
were, you know, getting into game development and started a studio and started
making games, then I think it's pretty worried. But it's like, you
know, I'd have to look into the history of these studios, But if
they already had an established vision and the games looking good, they have prototypes,
and then they just could come in with some money and help them get
there, get them to the finish line, and get them their exposure.
Like you know, these teams cannot afford a slot at summer games, but
because Blumhose can come in pay for the slot and get all these games mentioned
at one like, it's like such a great thing for them. So hopefully,
yeah, hopefully that doesn't isn't the case. But obviously I don't know
the history of these studios, so I'm more just being hopeful there I suppose,
and like you said, they right away get put on different pedestal.
These games would come out and be the same quality, whether it's good or
great, and maybe not get looked at at all. Right, but with
Blumhouse it does help. It's like, so I am gonna keep my own
just because if for me the showing didn't like reel me in. I'm always
down for like a fun horror experience, and there were times that I thought
Blumhouse was great, So I like what they're doing here. So it's for
me, it's like the jury's out. It's all gonna be based on my
experiences there. So but it's it's cool concept. I like it. So
what would your top Blumhouse ip pick be for a conversion to a game?
Go to Taylor and then I'm gonna take up the list because there's there's stuff
though because you not that it would be, but there's stuff like Michael Myers
and Halloween that they just had the rights for a little bit. They don't
own them, so I got to see what they what they got there completely.
So kaylor, what are your thoughts on this? You're you know you
dabbling horror games somewhat regularly. Actually that is like a silently one of your
go to genres, like you usually picking up a game or two every year
in that space. I'd say, you know, you're not wrong and this,
uh, this, this caught my attention. I I have to say
that, Travis, I'd probably say sleep Awake was the one that really pulled
me in the most. But there are a couple others, like you mentioned
Simulation there, Dylan, and there was one other one I can't remember which
one will over there too, but primarily sleep Awake was definitely the one that
was kind of like pulling me vitals. That was one of like the mannequins
or like the Yeah, I'm down for some annequins, some some dolls stuff
like that freaked me out, so that that definitely was interesting. Uh,
it gave I don't know why, but it gave me amnesia vibes, which
it's very different from amnesia when I was looking at it. But yeah,
it felt But no, I'm super I'm super interested by this and if it
does well, then I'm hoping that they can kind of pursue things like you
were saying, Travis, those ips that are more familiar would be pretty cool.
I think it'd be pretty cool to see stuff like that, like Whiplash,
like the Whiplash game would be great, and the Drummer movie with JK.
Simmons and yeah, I didn't know they did that, but so I
have a few that would be like, yeah, I have a few.
The meme pick just because I watched the movie the day and this one's just
for Dylan his Happy death Day, because you could do some fun stuff with
the time travel mechanics and everything like that. Yes, so you got that
one that I think it's like prime the Purge, like that's a prime action
game right there, right of like the day you know, you have a
twenty four hour cycle or something like that. Yeah, and then the easy
one is in City is just because like that's their biggest one, but the
one I actually think and I'd want to be like a small game, not
huge. I think Sinister would be great because like finding the videotapes, doing
different stories. I think you could make like a like a smaller budget double
a type of game with that. So Sinister would be my ultimate pick.
And like Baghoule, like I need some more so yeah to do like the
Gift that Joeton movie. Yeah, Gordo, Yeah, that is one of
the movies I saw. Need to Stop Gordon video game Dane. Have you
seen Sinister before? No, I don't think so. I'm very excited because
we're doing that. Golden Gigs twenty twenty twelve newscasts from t about moreles this
week. Sinister came out in twenty twelve, so I think I that might
be my pick because yeah, it's a it's a really good one. Scott
Darriksson, who directed the first Doctor Strange. It's Ethan Hawk and Bagoule.
I think they backed me up. Very scary villain. Don't check out the
second one because it goes away, but the first one they do a great
job of aura, very almost like slender Man in the type of way of
like do you see him? Do you not? But uh, yeah,
those are my picks. They got that movie Hush too. I totally forgot
about that. If they could apply that kind of concept in the video games
somehow, that'd be like Cush with the the death final was deaf, yeah,
and the murder them Okay, that would be neat to incorporate that and
have some I don't want say Achilles, but limits some kind of feature,
a different mechanic game. It would be very different, yeah, because you'd
have like no sound and you'd have to use a lot of visually. And
I think you'd have to make that game first person, right because imagine're playing
a game with no sound and there's an intruder in your house there. That
could be like again, I think that would be like something smaller you can't
do, like here's the eighty dollars game, but a thirty forty dollars you
know, escape with no sound like it could be something there. So yeah,
two hour long game, Yeah, that's like, yeah, Vring Fight,
that would make sense as a VR game, that's yeah, man,
VR horror games that would be I like, I'm getting into horror. That
would that's a step too far from me. I think that would you get
motion sick and I forget playing Resident Evil seven and in VR man, I
would not do that. Okay, let's take a quick break and then we
will cover more Summer Game Festival right back. Okay, we are back.
Next up was Mighty morphin Power Rangers Rita's Rewind, which yeah, pretty much
just looks like the TM and T Shredders Revenge before Power Rangers. It's got
like a very similar art style. It's not the same team, but even
like the the name like Shredders Revenge, Rita's Rewind, like it feels very
intentional in that way. So I think it looks great. The Pixar looks
great. You know, TM and T not an ip I care for.
But I loved that game because it was like just fun mechanics. The Pixar
was so good, the music is great, and so for that same reason,
like I could be into this and I could want to check it out,
even though I don't really care or know much about Power Rangers as an
ip but I know Travis, you're into it, and I forget take those
into Power Rangers. Yeah, what do you guys think of this one?
Is there a date on this game yet? I can't remember if it was
a day for this game, which makes me think that no, but I'll
do check, okay, because yeah, if it's out this year before the
stream, I'll have it. So because we've already talked about internally little or
as all we got right now, okay, perfect, a little internal scoot.
We've talked about doing like an arcade block of like a couple hours,
like we talked about X Men, and this for me one, I played
the Hell of the Sega Power Range, which looks a lot like this,
a lot of those like those old Team T games. And this for me
was very exciting because I just like, it looks cool. You got the
classic arcade fighting and just like stuff, you're on the roller coast or the
motorcycles like a few different variations. But yeah, I'm very excited because the
girls they end up. I can't remember. Oh, I watched Power Rangers
once They're intune, and we watched Power Rangers here and there, but we
already finished Mighty Morphin and that was like their favorite series, and then after
that you get new Rangers and much like me, it's like these aren't as
good as the other people, but that's why this is Mighty Morphin. So
we had played a little bit of I can't remember which one, but there
was a game's pass of I don't know vo Schwitters Revenge, but one of
the Turtle games of the recent little bit that they put back on there that
was okay. We played that, that was lots of fun. We stopped
because I need to get another remote because some parts they weren't good enough for
so I have to get Emily on the team to help us out. So
I gotta buy another Xbox or more. But I'm very excited to play this
with the kids, and it just looked really cool. So this was like
a really just like a hit on the nostalgia, but also looked like a
little little spike of something new. So yeah, if this is out before
the stream, will definitely be plugging in some matters because I will own this
one because it's uh. When I showed the girls, they were really excited
about this too because they like the Turtles game, so uh yeah, all
around this this might be my game of the show. Actually is the Power
Rangers one, just because all around I was very hyped and excited about it.
So can't wait. I love to see Travis getting hyped for a pixel
art like, uh, yeah, the old school lots have changed since we
started, you know, first person Shooters India. My most anticipate game is
replaced and it's nowhere. Like I just want this indie game that's played in
the Reich and like, yeah, we're still working on it, Taylor,
any interest in this one to yourself? My my love for Power Rangers,
it is how do I say this? My love is the fact that Ruben
appreciates and loves Powerrangers to death and I love to sprit. Yeah, so
that's that is where my my kind of thing is. My real only connection
with Power Rangers is a couple of things I saw when I was a kid,
and then the movie review we did back a couple of years ago.
So I've not really played any games aside from I think might be more for
Power Rangers Racers or something like that. Uh, that is it, but
this looks good. I've played Shutters Revenge. I really enjoyed it and this
looks fun. Uh yeah, so let's let's try it out. It's on
games Pass, I'll do it. Did you see how many like players there
is in this one at a time revenge with weirdly six players at a time,
Right, then, I imagine it must be it should be the whole
five. And I don't think I've seen it confirmed anywhere, but I would
imagine. I know about Power Rangers, I don't know how many people are
like It starts with Yeah, this is the original crew. It starts with
five, and the Green White Ranger does come in, but it didn't look
like Tommy was a part of this. So it looks like it's just the
old Unlock character. That's true. Yeah, and he's everyone's favorite. Sorry
Clay, but it's true, so he hates the Green White Ranger. But
yeah, five for sure at least so cool. Next up was a game
called Kingdom Come deliverance to the sequel. This is a series. I didn't
know anything about it before. This is coming out later this year, and
I was very surprised, I guess just with what they showed here, because
this is a very intense adult themed game. You know a lot of like
combat, like chivalry, type first person combat. But at one point this
trailer, someone's just getting banged on a table. You know, there's no
nudity, but it's still like, Wow, this is pretty graphic for like
summer game, especially the just following a Power Rangers sequence. So I was
kind of surprised by by this trailer here, and I don't know, it
looked like like GTA in a fantasy setting or something. It was just like
chaos and like people fighting on horses and attacking each other. A lot of
story and stuff. So I don't know what to think about this game,
but I'm I'm intrigued because it's something a little different than what I'm used to.
Any any thoughts on this one from you guys, I need to look
boring in it because Mike was super hyped about this in our discord. My
favorite thing about this though, was when he said the word kingdom and then
when he said come, the whole crowd again growing because they thought they're getting
some kingdom heart stuff. So that was a that was a really good moment.
But uh yeah, I think because I have a I didn't think this
looked bad, but it didn't. Again, it's kind of like, uh,
cameer game we're talking about earlier, but it didn't look like anything that
would bump the back log down more and be like, oh, I should
add this in here. So again, maybe if you and Mike and other
people played and tell me really good things and see, Okay, sometimes all
I need to see is a scene like Yakuza or like like a dragon.
I had no interest, and then I saw a couple of scenes like you
know what, that's now higher on the backlog because like that looks cool.
So all takes is some good word of mouth and everything. But yeah,
I didn't did grab me? M H. I think I, I think
I I would be down to try this. It looks kind of like it's
gonna be a good time. It's gonna be a lot of fun. So
yeah, I don't know what I was like, can say I think you?
I think you call it like it kind of has the GTA vibe to
it. And I was expecting this woman getting uh just pile driver on the
table. Yeah yeah, not one on my Bengo card for summer game Pest.
But now it's all it's all open next year. Mixed up was Slitterhead,
which is a game we've heard about before. I think from like original
people who created like Silent Hill. This is kind of they've split off from
what is it Konami now and then they're doing this thing. This was a
wild looking game, not what I was expecting for their horror game because it
seems a lot more like action heavy than I was expecting. But yeah,
it seems like the concre concept here is that you, I guess, are
almost playing as like this little virus of this little worm, and you're going
from like host to host, just picking any random person on the street that
you want, and then you're controlling them. You're running around, you're doing
combat, and like at one point you're like fighting this giant monster and your
arm gets cut off and there's like a thread keeping it together and you just
like suck the arm back on and start fighting again. There's crazy weapons and
enemy types in here. I don't even know what I watched, and I've
watched it like a couple of times. Now. This is a crazy trailer,
crazy looking game. But you know what, I'm intrigued. This is
something different, weird, cool, bold, So uh yeah, I don't
know. I like this showcase a lot. I thought this was really fun
looking game. Yeah, it reminds me a lot of like how when we
talk about film in like a twenty four, where even if a concept looks
weird, you might not like it, you just appreciate that they're doing it,
and that's why you we check it out. Obviously, with a game,
it can be a lot more time and money, so I need word
of mouth. But it definitely stood out. I don't know if it stood
out as like I want to play because the weirdness. I don't know if
the gameplay wanted to make me play because like when you talked about like I
was just rewatched when he has multiple guns and stuff like that didn't look appealing
to me, like just shooting these big mons, like the actual fighting,
but the idea of just everything around it, like you mentioned the arm just
a certain weapon types. Yeah, I don't know. Again, a lot
of these games I might be repeating myself, But is this is another like
I need to wait and see what people think. I don't think I would
buy this blindly because I also think, is it a game where Okay,
it's really cool you're this virus, but then do you get over that really
quick? I don't know it's but I'll give them this. It's it's something
different, it's something new and intriguing. So good on there for going out
there and doing something and it has a chance if it's good, I think
to stand out because there's no game like this out there. So m hm,
yeah, I've never seen anything like this. This just throws me off
guard. I mean, going into the dog on personal person like, yeah,
it's pretty crazy. Sure is have you ever seen anything like Killer Bean?
Timmerfield, No, this is the one that you're hyped about, Travis.
Oh yeah, I wouldn't give this my game the show because, like
we've seen it before, so I like to give to something new. But
yeah, Tayr, what do you why are you not hyped for Killer Bean?
I'm hyped. I'm hyped that you're hyped. It's not the same.
You're Reuben Power rangersing me. No, I'm I'm down. It just looks
like it's just it's just mayhem and I don't know, just the theme of
it feeling kind of like Kiddy. But at the same time, it's not
like I don't know, if you're pile driving anyone on a table like you
are in a medieval game, but you're a you're s Jim Bean. No,
it seems it seems like a good time, so I'm definitely down to
try this, but I'm not I'm probably not as excited and over the moon
as you are. Though. I can't wait for this game. This isn't
now right now. I think it's still just PC, so I'm gonna have
to hold my breath. It's gonna be like two. It's gonna be like
when I have eight kids, to be like Killer Beans finally coming to PS
seven Like oh cool, But uh no, I I when I first saw
this game, I'm assessed with it. I still need to watch just like
a short film that they made it like forty minutes. I think it was
based off some meme or YouTube videos back in the day that I had no
knowledge of. But I just love how like weirdly big it feels, and
how much variety there is. It's not just you go around shooting beans.
I love the classic first person and third person when you want it. You
can drive a car, you can catch a grenade in the air and then
dunk it like Lebron James. Like, there's some like I don't know,
like it just looks so berstile like there's like times where they show me is
there's like a water level where you're like trying to up this secret eight like
whatever, Verry James bond esh like Villain Bass, Like, I don't know.
I think this game for sure could disappoint me and be lackluster, but
there's just something about it that I cannot wait to get my hands on Killer
being like it just it looks very creative and again like the last game,
different but imaginative. So uh yeah, and I still looks good. It
looks fun like, it looks like That's why I thought you'd be more over,
because I think it reminds me a little bit of just Cause. And
just Cause to me is never a game that I'd say is the greatest of
all time. But anytime I put in that put that game and she's like,
I just have fun the entire time I'm playing it, and I'm happy,
you know. Yeah, I think I think it's definitely that it has
that vibe. I think he just caused a good good comparison. I feel
like I'm gonna play it and I'll enjoy it for an hour two hours,
and then I think it's it's the gimmick is gonna wear off real quick for
me, whereas I, I mean, maybe that's that's the time I could
have been on another game. I feel like I've played games that are kind
of they have this aesthetic, they have this vibe, and it's fun well
last, but maybe it's just something that you play for a few hours and
you go back after like a couple of months or something. Maybe that's just
me though. What I was surprised about with the showcase of it is that
this is a roguelike. So I think it's like an open world game where
you're just going around and gta ing it up and just like screwing around,
maybe doing the odd quest or something. But it's like, I'm curious what
the structure is going to be where it's like what is your objective, Like
how do you get to the next level? Or is it something kind of
different for a roguelike. But I don't know. That seems really interesting me
and I think the best way to have a successful roguelike is have a super
fun gameplay that is just endlessly fun and has a ton of variety and crazy
stuff going on, and this game definitely has that. So yeah, I'm
with you on this, Like I think this looks like a ton of fun.
I would definitely love to check it out. And yeah, I'm really
curious how this how it's going to be like a roguel like because I didn't
really get that vibe at all from from the trailer. But yeah, really
really fun. I think I forgot that this game existed, so it was
a new announcement for me as far as I'm concerned, and it it just
looked like a lot of fun, so I'm into it. Next up was
a very Dylan centric game. This is a game called Cairn and this is
a climbing game. It looks a lot like ju which came out last year.
But if you go back to our well i'll say our review, me
and Taylor were talking about this game. I was I was more talking at
Taylor about this game because I had played it through game paths and I like
Juice on, I didn't love it, and I think one of the one
of my beefs with it was that there was no element of using your feet.
There wasn't really foot control in it. And for me, as like,
okay, a climbing simulator type game, like I want all sorts of
control in that way because footwork and placement is such a big part of climbing
now that I'm obsessed with that as a hobby, and this seems like this
game has that addition to it, and it doesn't seem it seems kind of
janky, but not super duper janky. I think that's one of the concerns
of probably why they didn't do in Juice On is because it just would be
too quop like in terms of weird physics thing instead of actually a climbing game.
So I like that a hook on it. I thought the characterization,
like the story element of it seems really interesting, where once again Juwson,
it seems like your character just climbing maybe to like uncover mystery moreward, like
just because of the love of climbing and wanting to climb this thing. Oras
in this game, the character's like raging when they fall, or like they'll
climb to the top of a mountain and then they see like three or four
other huge mountains and they're like do they just start raging and flipping out because
of what they're seeing here? So that was kind of a surprising angle.
The other thing I really liked about it was it seems like if you're in
like a really difficult situation, a hard little kind of problem area to climb
and you fall off, maybe you die or just like loose some progress.
It kind of shows like a little spider web of like all the different ways
that you have moved and tried before, and so you can maybe try something
different. So I thought that looked really cool. So kind of this to
me, you know, it seems like a sequel to Jelling in a sense,
and it's kind of like the things I would want from it in a
way, maybe less of a focus on story and more just like about this
character and this journey. So this is probably a day one for me.
I think this looks really cool and interesting and different, and I like that
climbing games are like now becoming a thing because climbing is a big part of
so many games, but very rarely isn't actually is it actually a focus,
and usually it's a very mindless activity. So to make it like the core
concept of the game, I think is really cool and obviously speaks to me
in a very personal way. So that's uh. That was a cool game
for me. Next up was a game called Wonder Stop, which is coming
out later this year. This is from some of the developers of Stanley Parable
or maybe just that team, that team's next game. And this was a
really interesting showcase for this game because it starts out and it seems like,
Okay, this is like a little town sim You're like running this tea shop,
and you have all sorts of crazy like Willy wonka S contraptions where you're
making all these interesting you have all these crazy contraptions to make like one little
cup of tea. It looks very cute and whimsical and colorful, and I'm
really into that. But then as the failure is going on, your character
they have like a long day work and they go to sit on a bench
to just relax, and they're like, okay, I can stop, I
can remember, like I can stop running now, I can stop running now,
and they just keep saying over and over again. They get like more
worked up and anxious and like freaking out about whatever they ran away from to
come to this town. And that is like the perfect hook on the end
of like a trailer for me, because yeah, it seems like this fun,
wholesome, simple thing, or you turn off your brain and just build
this town out, but instead there's like some weird angle going on with the
story and just knowing the developers and how meta they can get and how funny
and interesting they can be. I think it's really cool to see like this
angle for this so and it's also a huge pivot from what they did previously.
So this was also like, man, I'm probably day one on this,
Like I'm completely old. I thought this was an excellent, excellent trailer.
Doesn't stand up to me as a Traviser Taylor game, but I'm curious
what you guys thought of it. No, it's not on the I like
you probably sold me a bit more than the game did because just based off
of the other stuff. So, I like the art style. I like
the like it's very like visually, I don't know what I would compare it
to, but I just I like looking at it. It looks like something
i'd want on my ambience noise music videos and they always pick up theumb and
I'm like, yeah, it looks good. So yeah, probably not high
on the list, but I liked the look of it. Right on.
There's this game called The First Descendant, which we've seen recently, is coming
out of July. Second. This is a free to play third person PvE
co op action RPG looter shooter. It's just like all the fucking keywords are
thrown in there. I would jump in and play this game over the course
of a weekend with you guys check it out. Do you have any interest
in doing that? Because if not, I will probably not play this game.
So I'm curious what you what you thought of it, Taylor. I
mean, it looks fun, you know, if you're going in, then
I could see myself maybe trying on hold for one weekend to check out this
game. Maybe like they cheated for me because they used m A three to
outtro And that's one of my favorite songs all time. It's just like a
goosebump seducing thing. But I just like, I had no interest in this.
There's something about it, like it doesn't really have a soul. Yeah,
it feels like a husk to sell copies, you know. Yeah.
I feel like I've seen many games that look like this, like Destiny or
Anthem, just so many different things that kind of give off the same That's
where I'm like, I'll jump in and check it out. Yeah, that's
kind of where I'm would so hold them to it did. He July July
Long Week and he'll be there. No, I don't think. Inner Sloth,
who are the developer of among Us, announced Outer Sloth, which is
their publishing arm where they're going to start supporting indie games since they made a
fuck ton of money with among Us, So nothing really to say. They're
some of these games of already games that are are out. They're just kind
of helping support those developers on their next titles. That's amazing. You love
to see it. Shout outs to Inner Sloth. That's very cool for them.
Yeah, no, that is cool. And like again, I'll give
him a bit of credit that this go around because he didn't do it the
past year. But Keeley did shut out some of the layoffs and everything like
that, and that was good. How was that because I actually didn't hear
that part. It was like fifty to fifty because he said it's a really
hard time to forget the game development, and I kind of not thoughts and
prayers, but kind of like, you know, we're all with the people
that lost jobs at Dada. But then he's also like, but then in
the top ten best selling Steam games, three of them are independent, Like
it was it was a it was kind of a little weird. It was
kind of like, hey, it's there's gaming is better than ever, but
it's like, well, not exactly, but it was still appreciated. Shout.
I think he sometimes comes off a little robotic at times, but he
still did it where I think at times he's thought, eh, I'm not
gonna do this because I don't know if it's the right way fun. Yes,
exactly so, and I will show it from the little thing because I'm
rewatch again. I really like the look of that Rogue Eclipse game. I
don't know why. It reminds me of a game that I played before.
Yeah, it's it's just like a space shooter and I love the I just
like the style of it a lot. So that might be something I might
keep my out on actually, because I imagine it's not like, right a
lot Star Fox game. Yes, that's probably where it's coming from. I
was a big star Fucks kids, So yeah, I like there's just a
lot of colors popping off and I'm enjoying that. So yeah, the one
in there was I think it's Mars first logistics, I think is what it's
called. We're you're like building rovers that has really Quard Stole. It's been
on my wish list for a long time, so it's cool that they're supporting
that developer and whatever they are making it. Next, Sonic X Shadow Generations
is a new Sonic game. Yeah, I'm not a Sonic guy. You
guys have any thoughts on this. The crowd was excited, so they're doing
the right thing, Sega. They popped and I think they're smart. We
tell this before. It sounds like I think the good thing too for this.
It sounds like they're over delivering on what people thought this game was gonna
because it is kind of like a remake remaster. But I think the stuff
they're adding with Shadow is more than people expected and it's smart as even Keilly
in this and it said like, yeah, the movie's coming out and that's
all about Shadow. So I think Sega's being pretty smart to have a Shadow
game out, and that's just it's weird. What the whole thing was,
Sega and everything where I did not think in twenty twenty four that Sonic would
still be not even this, but I think he's the popular, the most
populary has been since the nineties because the movies and everything, but like,
kids still love Sonic, so they're doing something right keeping that character alive.
So I'm happy for the fans. It looks like they're happy, so nice.
I shall move along doing Awakening. So we've seen again a lot recently.
This didn't really have any gameplay to it, but we got a story
hook to it which is quite compelling. So in the world of Dune,
Paula Trad's he you know, can see the future to some extent. It's
kind of like Murky. He doesn't have perfect visions necessarily, but he can
get like vision you can see, you know, the rough outline of what's
gonna happen. So I guess the hook of this game, which I didn't
realize until now, and maybe because they haven't talked about it before, was
that he sees that no matter what happens with Paul Trades being alive, he
just leads to destruction and the downfall of everything. So the best way for
the world to I guess, thrive is for him who have never been born.
So this is like an alternate timeline in which he was not born,
in which his father lived, in which the treats, I guess house the
treaties survive the attack on Iracus and then all the other things that furled out
from there. So I guess I'm not like so knowledgeable on Dune yet that
I am ready to get a weird pivot like this, Like I want to
learn more about like the main timeline and things that occur, So this is
not really a compelling timeline or I guess story is set up in general for
me. I think there's some potential to it, but I think for where
I'm at my Dune fandom, which is like I'm still a baby, not
necessarily doing it for me. But what did you guys think of this?
I mean, I think the concept is very interesting and that storyline is definitely
enticing, but I don't Again, I don't know if I'm running to dive
into this and to play it necessarily, but I probably do. Like this
is like an MMO online game, so yeah, what is the story?
How relevant is that really gonna be? I don't mind all myine MMOs,
but that's definitely something that I had when I had more time for it.
I was definitely more attracted to that type of a game style, But nowadays
it's hard for me to kind of commit to something like that when you have
so much to so much to commit to and invest your time with. So
it's trick even though the story is definitely there that if you're doing an MMO,
that storyline, you have to think it's gonna be expanded upon. It's
not just gonna be like a cut straight. You know, you're gonna have
to be leveling up, you're gonna be grinding, you're gonna be getting your
skills going up, and you got to do so much to get and complete
that whole storyline. So it's totally different factors or it's just a very regular
game or it's very loose. Yeah, but yeah, it's just very different
from your regular like, oh, here's a campaign that's gonna be twenty thirty
hours to to get through because you don't have to grind necessarily and do things
in that where you play the story, you level up your rank as you
go. I don't think that's gonna be this. It's an MMO, so
you're gonna have to do what raids stuff like that, get your gear,
do cooperative based things like there's a whole variety of different things to factor in
with that. Even though the story is enticing. Yeah, I hate that
because I hate everything that Taylor pitches is just not what I want to get
into right now. We've been down this road before, so I'm not gonna
get into it. I'm the exact opposite where this made me even more bummed.
That's an MML. I love this story choice because what I think is,
if you were to do a video game, it's like, and you're
doing Dune. The people that are you know, hey, we've got native
reviews for it before, like it are gonna expect Hey, you gotta be
very specific to the Dune story and everything. I think right away them doing
a what if scenario is we want to play in the Dune sandbox pun intended,
but get to do whatever not Oh well we gotta follow this, and
well, we can't have this power, we can have this character here,
we can't make this choice. This is literally we just want to take the
Doom world and do multiple tales what i's and you can free to do whatever.
And I think now in my world it's like, oh, I'm thinking
that could be a great RPG. W not use those elements. But no,
they're doing that because it's MMO enemy. That's where the story is lose
like you can do whatever because you're just gonna be doing, like say said,
raids and upgrading gear. And it's like, that's why, because there's
not gonna be a clear story focus that you have to get to A to
B. It's gonna be very loose. So I love that idea, and
I love the look of the game. I love the vibe. I like
this is very much like the Goblins mask on the chair where it's talking to
me. Able to like try it, but it's just like I don't want
to. It's the same reasons why I've told Dylan Kirkland, like I think
I'd love Marvel Snap, but I do not want to get into the rotation
of it because I just I just know myself. I remember Midnight Suns brought
that back for me a little bit when I get that GM o W.
There's times where I'll well, I'll just play like half an hour, I've
sunk in three hours, Like where did the time goes? So this this
is gonna be a pay game rate imagine or is it gonna be free?
Dude? Description landscape is looking like these days. Yeah, So I don't
know. I'm not saying I'm fully out because I'm all in the Dune band
wagon right now. I love the idea. I'm very just torn on it.
So I my hope, Nah, that sounds bad. I was gonna
say, my hope is that it's a bad game, so then that that
love goes away. But I don't hope that because on games to develop,
I hope it's a game that does well. But when everyone describes it to
me, I go, oh, that sounds not anything that I want to
do. But there's a chance that I put my toes in those water.
I don't want to, but I'm I'm digging what they're putting down, so
we'll see. Right on, I don't know if it can. When did
you look up if there's a release date for this game? When is it?
You feel like it maybe had a beta or something like Chris Evans Marvels
Snap is like crack. That's see. That's why I've not touched it.
That's why I can't. I can't go down then, Yeah, and I've
played it every day. Yeah, I can't get that. I can't go
down that alley projected release window yet not even the year doesn't say so.
At least on Google, there's no Dune Awakening release window yet and it didn't
even say I guess in the trailer, did it? Right? A lot
of trailers for it for a game I'm looking at the end cap here is
doing a Dune Open World Survival mL wishless Now yeah, nope, not there
so yeah, because I think this is the third time we've seen it.
And then there was like some bigger deep dive recently too, so kind of
surprising. But I don't know. I think a lot of students are doing
that these days, where until you have that day set in fucking stone and
don't bother or sharing it because you don't want to have to delay your game
because that obviously makes people angry. Yes. Next up was Alan Wake two
Night Springs. This was an not out today, it was an out tomorrow.
Releases is already released at least the first part for it. So this
is a really interesting idea. So the Alan Wake two DLC here is there
is a TV show within the world of Allan Wake, and this is like
you are playing through episodes of that TV show and so it's allowing them to
do these crazy what if scenarios and get even crazier and wilder with it.
Is what Sam Lake was talking about when he was on stage there. So
three episodes are out now. I think there's three more coming later on down
the road, and these ones, one of them are gonna have to play
as the waitress from the main restaurant there in one of the towns. We'll
get to play as Sean Ashmore's character, who is a I think it's not
quite his character from Quantum Break. I can't remember how it all works.
I don't know the double of them or something like, Yeah, he's like
a relevant character in Alan Wake two. He's in there quite a bit.
And then Jesse from Control the protecting us of the Control is another one here,
so obviously that takes place in the same universe. There hasn't been tons
of crossover yet. There's been a little bit like the Control DLC was Alan
Wake crossover, I think, more specifically, and so it's interesting how the
DLC Frown Wake is kind of connecting that more specifically to Control, even if
there is a lot of references in the main game. So I really like
what Remedy's doing with their Remedy Verse. It's confusing, and I haven't played
all these games, and I don't pretend to understand half of it, but
Alan Wake two is such a weird and interesting, unique game that, yeah,
I already bought this. It was twenty bucks for these three episodes,
which are apparently an hour each. So nice, three hours twenty bucks.
You know you can wage that out if it's worth it for you, But
I think for how weird Allen week two is like, I'm definitely down for
these kind of one hour episodes each more digestible way to play it too,
So yeah, I'm excited to check this out. I haven't had a chance
to jump in yet, but I'll probably play at least one or two or
maybe all of the episodes before next week's episodes. Who I'll share my thoughts
more on that next week probably, So yeah, very cool stuff. Yeah
no, this is just our minder. I think I'm gonna make my goal
because I got some stuff happening in November December, so I want this to
be played before then. They are the physical They also announce that they're doing
a physical game release, not that I am mister physical, but there for
that. It's the full price game, but you're getting all these DLCs you're
getting too, and then you're getting one remastered so I think I'm gonna be
putting that on the birthday. Let's it's just like for Emily and say,
hey, just get me this in October. I don't get much physical but
unless there's like a digital version. Even right now, the game is still
like full price, which is great, so it's not like I'm I can't.
I don't know if it's going on sale, because I obviously got it
like day one. Yeah, if it has, I think it's probably just
been like a five or ten dollars one because right now it's still seventy nine
to ninety nine for us, So if it's still around that, and if
there's like a digital equivalent to that, then sure. But either way,
whether it's digital or physical, I think I might wait for them and buy
it and then do all the on Wake stuff because I've never played down Wake
one, and Dylan and everybody around me just always say, oh, this
is a game you'd really like, So I'm sick and tired of hearing that.
I gotta get on it and then I want to do or control next.
So there's a lot of stuff in there, but I think there's a
great showing and uh yeah, I think they're doing really cool stuff, like
all that Universe stuff is like, I respect it. That stuff we want
to do with our Our films have like little like you know, Ken Smith
Tarantino, where there's always little connections, but there's not ever gonna be Avengers
movie or anything like that. But they're just they're just a cool studio.
So I want to like a like a writer writing the story that you're playing,
like you're gonna yeah, you're gonna love it. So yeah, so
I will I plan to buy the end of twenty twenty four talk about the
Allen Wakes series on side Quest at some point, so I will hold you
to it. Yeah, did this do anything for you? Taylor? Should
we move along? You can go along. I've never played Alan Wake,
so I don't have I mean, looks good, looks good. Yeah.
There was another called Action for Skate, So Skate has finally had in their
showcase here, but it's just more of the same. They still are staying
there in pre pre alpha. They're still working on and they just want people
to come play test their game for them. So I don't. I don't
like it, like I don't. I guess they've probably run out of playtest
at this point, so they're trying to get people out there again. But
it's like, I can't imagine this is a good way to spend their money
to just like pay you know, hundreds of thousands of dollars just to remind
people that they can check it out here. So I was not into it.
And all. What's the guys opinion on Tim Robinson as a is it
as a comedian? I've not watched anything because I think I know Mortune is
here. I think Kirkland's a big fan of Maybe I'm right, thank is.
I'm not a fan of guy. His stick, his humor does not
do it for me. So the fact that he kind of introduced the sequence
too is like man as someone who was so excited for Skate when it first
got announced, like they really botched the role. That's what I was gonna
say. That's what I was gonna say. So the guy I've not watched
enough to know, maybe and it shows that it would actually like give the
humor off. So who knows. But it sucked as he was around for
this back half a few times. Yeah, that's that's just the biggest thing
to me that Skate should not have been here. I think Skate is doing
their best to kill all the hype for this game, and that was just
from what I saw my timeline. Other people have just it's become announced of
always coming back and everyone's so excited. I remember that everyone was really hyped
to Now I just like it's not as bad. But we joked about to
Anibie stuff like it's like that beyond good and evil. It's not. This
game is definitely coming out and probably in the next few years. I just
feel like it's just diminishing returns. And I just had the sneaking subpicion of
this game that come on and be like a six out of ten and it's
and be like, remember when they tried to skate again and that was it,
you know, and maybe you should just remaster some old games and did
that, And yeah, I think this was They shouldn't even been there.
It was. It just felt like kind of amateur hour stuff, and this
was what it was really feeling of, like man like, yeah, they
don't have much this year at Summer scainings, fans like this didn't need to
be two hours because if it's just like you're just showing a play test,
it's like, this is what you're coming up with your big summer show.
It just it just didn't feel good all round. So yeah, I I
mean it felt very long, all like the humorous stick like the destroying the
files, people walking out crying, all this like crazy stuff. But I
feel like the the it was like, but what's engaging the Yeah, that's
engaging the pre pre alpha stuff like. So, I mean it looks it
looked enticely, but again it's not actual gameplay. It's not anything concrete,
but like you're building certain things. It looks like designing certain arenas. I'd
say, but again I can't say much because it's pre pre alpha, but
that seems kind of a thing in skate, not that we need. Yeah,
you could always like build parks and put things around and stuff and move
items. Damn, it's been a good minute. I mean last time we
played it was Charity Stream, right, I think there was a FOURM slot
last year. I woke up to skate and I was like, what's going
on because we didn't have Tony Hawk because yeah, you know there, but
it looked like there's some some parkourse stuff going on. The guy doing like
the full cart uh not cartwheel somersault what's right. Yeah, somersault. He
was summersaulting down the alleyway while everyone else was skateboarding. That was kind of
rowdy. So yeah, you don't even need a board anymore. I mean
skate three like the same thing. You can kind of do all that.
So like, once again, yeah, I don't need like new stuff with
skate I just like need the game to come out enough of this like jerking
me around with his random like alpha like, I don't care, I'm not
into it. The last thing out of my list here is probably just more
of a shout out is Phantom Blade zero. This is a a Soul's like
but it like really really fast combat and some of the characters look really cool.
One of the kind of main mechanics is it looks like the phantom part
of it that you can kind of go into a phantom like become intangible,
become like a little ghost and dodge attacks that way. It looked really cool.
I mean, I'm very hard sell when it comes to souls like,
so I don't know if I'll be playing it, but I thought it was
cool. Was there anything I skipped that you guys wanted to shout out?
No, I was going over all this, and I I think with Phantom
Blade there you asked me last week, like, what what's the next Soul
game I'm gonna get into. It's not that one, not that one.
No, but no, I think we covered all the main stuff that I
had as well too. Okay, sounds good. Any closing thoughts are we
kind of we kind of covered it all? I think No, I'm happy
with my two. I gave it at the beginning there. I think that's
I'm still in that ballpark. So yeah, I got nothing bring it Game
Awards, Jeff. You gotta you gotta have a good, good, good
show, you know, and and not don't even do that, oh slow
gaming year. It's like there's things pacing you don't pick and choose what's there?
You know. It's not just like oh yeah slow gaming year. No,
no, no, like there's still there's still ways to do it.
So let's uh, let's figure it out. I want to Gain War to
be very fun and good to talk about. So yeah, I mean,
I think you should be primed for it with potentially some big Nintendo stuff leading
into that new console coming out, Like if you can land a GTA six
trailer, that would be sick, so there's definitely some good, juicy potential.
Another desk stranding for sure, probably I mash and sure a lot of
sense. But yeah, thank you everyone for listening. Once again, we'll
see you very shortly for the Xbox Showcase breakdown, and uh yeah, thank
you for listening. Bye bye