In the year twenty seven fourteen, a new squad of Opera Davis was chosen
by the College of Illusion. These fools promptly went on to frustrate their DM
at every opportunity. Today, still working together because really, who else would
work with them? They survive as adventurers of fortune. If you have a
problem, if no one else can help, and if you can find them,
maybe you can hire the Second Breakfast Club. Tony Kinney as Eddie Falzoni,
Jess Owen as a deer a Glow, Michael Cole as Urag and Jesse
Wicks as Bill Crilliance, Nico Rodriguez as your DM. Welcome back to the
continuing Tales of a Fool's Quest. So you guys made it through the through
the fields. You had the ninety nine red balloons that popped up and you
had to deal with that. And then you got to that one town and
asked some questions, met some NPCs, learned about the bee keepers. You
didn't go talk to the bee keepers though, You're like, hey, fuck
those guys, and we're just gonna go into the woods. You also skipped
a couple of people, but that's all we do like you do, and
then you went into the woods and you did your thing. By your thing,
I mean, you traveled through the woods, a little adventuring journey thing
and got attacked by a bunch of spiders as wont Yeah, and you made
it. And instead of running for the escape and risking being eaten alive by
spiders, you decided to take refuge in Girmo's gambit, where you learned about
an adventurer that went there recently named Fraser the Face. Everybody got that good,
And Fraser the Face is inside there somewhere. It was still kind of
midday when you guys got to hear though it was dark inside the forest,
but that was because the trees block out the sun entirely. So yeah,
now that you're in gie Almo's gambit, you that was where we left off.
I don't think I missed anything now, Girmal's gambit. It's some old
dilapidated ruins from an age of by gone past, right, yep, exactly.
It's all kind of spooky, overgrown blah blah. Okay, trying to
get the ambience right in my head, haunted. So the party has escaped
the spiders of Anuxi for now. The walls of Guierremo's gambit would easily be
scalable by the spiders. As you saw, the orb weavers were across the
top of the trees, and the trees went much higher than the walls of
an Uxi. But the monstrous creatures do not leave the security of the trees,
and they disappear back into the forest as you all have made it safely
to Giermo's Gambit. Bill, you're the only one that right now has two
very serious wounds that continue to bleed, and for some reason you cannot get
them to stop bleeding. You assume maybe the attacks from the spiders that you
received might have had some kind of anti coagulant in there that is keeping your
body from healing itself. That seems not great. Is there a species of
spider that has a coagulant venom? Serious? Are you gonna go get that
one? Bite him? Right? No? No, I could just shape
shift into it. Happened a half three files of anti toxin. So I'm
gonna give one of those to Bill's drink this. I think it'll help with
that. I'm gonna I'm gonna chug it on one gulp, Okay, and
you're both of your wounds stop bleeding after a few moments, and your blood
corrects itself. I did not realize you had anti toxin. Started here,
I could choose a healing potion or three anti taxins, but earlier I could
choose a bag of books or three healing potions, so I just didn't choose
healing potions ever. I'm going to hand the empty bottle. It's yours.
You might need that. I'll keep it just in case you don't look like
you're bleeding anymore. How you feeling their belt need to get into it.
It kind of sucks to be almost dead. But I don't know what you're
talking about. I was fine. I've always been fine. Did you give
him a potion of gaslight? Yeah? That's how they work. They just
make you think you weren't actually bit I was valley by the way. She
got ran over by the cart. She did get ran over by the cart,
but I think she was okay after she got picked back up and brushed
off. I think her hit points were pretty much fine. She didn't take
any severe damage, just a little bit of embarrassment when she got ran over.
Nobody ever takes damage in our party. She's just a little halfling.
She's just a little halfling girl, ran a big old cart all of our
crap. I'm okod all right. In the daylight, the city seems empty.
There are no cobwebs or signs of spiders within the city. The streets
are all clean and appear to be well lit. The architecture of the streets
reflects sunlight throughout the streets and alleys, so even with the buildings the way
they are laid out, there is ample sunlight that runs through the alleys.
The buildings all have a gray hue to the walls and roofs. A thin
line of smoke rises from somewhere near the center of the city. This is
the only evidence of life within the town. Oh rag, You begin to
feel uneasy in this place, an unnatural aura in the city, and the
voices of all I guess animals, as well as stones and buildings and shit,
yes, appear to be silenced. Bill, you feel the opposite.
You don't know if it's the wooziness from the spider venom that was just coursing
through your veins, or if there's something else in the city, but you
feel drawn towards the center of the city, not necessarily the smoke, but
someplace in the center you feel that no way to go back through, right,
Yeah, I suppose, so I think we should find what's making that
smoke. Seems reasonable to me. Yeah. Some of the nearby buildings and
whatever. How tall are they are? They tell if they could just kid
up to the top and get a good view, or yeah, you could
do that, Okay. I wanted so just charging into danger. Yeah,
since well, since we're in spider country, I'll go spider form okay,
and go skitter up the side of a building somewhere. This seems like a
good idea to me. In fairness, the party has been together for too
long. Why don't we split up and look around, guys. I'm might
cast invisibility on Uhak before he before he skitters up the side of the room.
Okay, I'll be right back. Necessary giant spider with the antlers.
He is terrifying on the book. That's ten plus wisdom. So all right,
hold three on invisible spiders. So I will give you one. Which
one of the spider forms do you want to take? One of the orb
weavers, one of the trap spiders, one of the orb weavers? Okay,
so big old daddy, big old around daddy, big ground daddy,
long spindly legs, can shoot some we webs, yep, yeah, yep,
all right cool. Uh yeah, somewhere we were as like leap from
places too and use their webbing to float down. Yeah, pretty much the
baby on a web string and use it as a parachute. Yeah all right
cool. So yeah, I'm just sttering up. See when I can look
around and see if there's I can get a good aerial vantage point. All
right, Yeah, so you skitter up, you do see some buildings that
are taller than others. You see from your angle. In the center of
the city, there is a fountain and there is a large statue of something
standing behind the well. So there's a big fountain that comes up. It's
surrounded by this big well, and you see a statue standing behind that.
Just behind the statue, you see a large castle with a gated community standing
on a large hill. So it kind of rises up above the rest of
the city. Not a ton, not like up the side of a mountain
or anything like that, but you can definitely tell a hill was built here.
It looks like and the castle and gated community was put on the hill
and then surrounded by the city where they built it up on top of an
older part of the city or something, right, sweet, Okay, and
the smoke. Can I discern a better whereabouts where that's coming from? You
can probably, I mean, you can navigate which direction you need to go.
We'll say northeast is the way you want to head towards. But it's
not like in the center raised section of the city. It's not within the
gated community with the castle, but is very nearby. Okay, all right,
well skid he back down. I believe I know which way to go
to find the smoke. I thought you were still up there. Oh,
I'll be transformed back. Sorry, I forgot. I thought you're still a
spider. Now your boy's up here. He made you invisible. I'm gonna
I'm gonna let that drop. As rug makes money paces at him and to
invest in pockets sand. He just spells it pocket glitter, pocket, carry
flower around as an illusion made. I would think that just that's everybody just
carries glitter, some sort of sticky flower, corn starch or something. They
hear something, who's there? Everything sparkles and the illusion a paranoid about invisible
people's or glitter everywhere. Yeah, nobody can turn in visible because they just
acquired glitter from everywhere they go. We only wanted to cast it. We
can't even use it. And obviously glitter comes from the enchantment nation. Yeah,
okay, so I will come back down and like I said, I
can find the smoke for us. It is this way, all right,
lead the way okay, and I'm still invisible. Yeah, now I dropped
it. Okay, So then I say I can I'll just string a web
like a trail, a skid her off toward that direction. I just I
just had to worry, see, because none of the spiders would come in
that maybe there was some sort of thing that feeds on spiders. So you
know you're going up being in a prominent position as a spider. Yeah,
giant dragonfly shows up, giant wasps or something, yeah that nope, Yeah,
I don't care for wasps like you don't care for spiders. Yeah.
Yeah, tactical assault best. I thought you guys are gonna do something different,
and so I planned for something different. But you always do I know
you guys, you never do. No, We're always going to wonder what
we didn't. What did we do? I'll tell you later. I'll tell
you when you leave. If you leave, if you did this, it'll
have been a lot easier. Let's find a cafeteria. As you travel down
the road, ever second, breakfast with you. See these houses they are
very similar and build many are decorated differently. They've got like different kind of
carvings and engravings in the wood and on the walls and stuff. But all
the paint has seemed to have gone away, and only this gray color and
hue remain as you travel, though, go ahead and give me a wisdom,
save only Burag and Bill seven eight. With the seven and eight,
you know that something unnatural is around. You feel something calling to you,
Bill, that's leading you toward the direction near the smoke, from what Urag
says, probably toward the castle that you've identified. You know it's supernatural in
nature, but you don't know whether it is good or bad. You feel
like it's good whatever it is, that's your feel, but you also know
it's supernatural. It is not just whatever instincts. So that's what your partial
success gets you. Ouag, you're the opposite of that, so you also
realize something supernatural is around, not just your instincts, but you realize that
something has silenced the voices in this city. They are not like dead walls
and dead stone and dead you know, there's there's no animals in here,
because animals don't feel comfortable here, So this place is silenced again. You
feel like it's bad, but you're not entirely sure if it's bad, because
everything is just silenced here and maybe like protective from like the spiders or something
else. Uncomfortably quiet. Yeah, for you hearing all of the voices that
you hear all the time, this is very eerie. Yeah, this is
very strange. I should hear more spirits from the stone and wood and animals,
but there's nothing. It is as if they've been silenced. I've got
a great feeling. I think we should go that way. Seems like a
wonderful idea. What could possibly silence everything? It is hard to say.
Got rid of the spider. Perhaps the spiders are afraid and they are unnerved
as I am. Well, that's probably why you're unnerved, because you've turned
into a spider. See it's just spider guts. That it's an anti spider
gut spell or something. Spider thing, spider sense, it's my Peter Tingle.
You guys continue to have this conversation as you walk and you arrive at
the fountainreg you know this fountain here is a point where you need to determine
if you're going to cross through into the gated community and start heading toward the
castle, if you're going to break away. And you can kind of see,
like very easily now where the smoke is coming from what direction? So
here's where you split ways. Either go left or right? Bill, you
feel like you want to go toward the castle. You that that castle is
calling you bug. You see the smoke, which is the only sign of
living anything in this town outside of yourselves. So I will let you guys
decide which way you want to go. I mean, it is a castle.
Before we decide, I want to go over just to the nearest door
and shove it open and look inside. Okay, does it look like like
it was abandoned in a hurry or like it was evacuated, you know,
with the valuables are were taken out as well? And is there still dinner
on the table? You know, yeah, that kind of thing. Go
ahead and make a discerned reality role eight eight. So let's be one question,
right, Yeah, what happened here? Okay, so a long time,
a long time ago. It looks like this. You know, the
wood furniture here has been taken down or you know, bust apart, rotted.
Everything is dead. Little scraps of pieces are everywhere, scraps of scraps
of broken plate and stuff. Mattresses have been molded and rotted and just turned
to goop at this point over the hundreds and hundreds of years of just chilling
air being turned into dust. So there's dust, a thick layer of dust
and sand everywhere. The inside of this place is just as gray as the
outside. Though as you you investigate around, you do find hidden under some
of the dust on one of the walls, a splatter of blood was there
at some point. It is stained into the actual woodwork of the building that
is there, and it was kind of preserved. Even though there are no
skeletons in here. There are no bodies. It looks like it was cleaned
up, or at least the bodies were removed. But as you take a
look around, you can see on the floor where a body was, where
it landed. The blood was that marked there too, and it has stayed,
it has not faded, And so it seems like someone was killed in
here as I'm looking around, and so it's just like a house or something,
right, Yeah, just a house. So does it appear that whenever
it was abandoned they took valuables or does it seem like they just like up,
get the hell out of here and ran. It looks like there are
no valuables in here, So your assumption would be maybe they took the valuables.
Someone has taken valuables, whether it was the people who killed them or
someone years later. Yeah, it's spent hundreds of years or whatever. But
I don't know. I mean, I doubt there's going to be anything at
that castle. It's a what you mean it's a castle? Yeah, but
this place, look look around in here. They took everything before they left.
Yeah, they took plant it, But there's a castle. There's so
much stuff in a castle. Either actually took it to the castle. Maybe
they could have taken it to the castle, or it's it's just a castle
there. You know what, it would take an army to move everything out
of a castle. Doesn't look like there's any kind of war here. Well,
there's definitely some kind of fight. Well, there's some kind of craziness.
But what I mean, I don't know, man, we have no
idea. There could be anything inside the castle. There could be anything inside
the castle. What about this phrase of the face though sat and he might
be there, who knows. Well, we got smoke over here. We
know he came this way. That's probably him. Perhaps if someone is there
at that campfire or wherever the smoke is coming from, they will know what
happened. Dude, we should split up, or maybe they're going to try
and steal the stuff from the castle. First. Yeah, I'm wondering if
first of all, I don't do anything. I just support you guys.
What you do, you can take Scoob all right, So Bill's leaning towards
castle. Mm hmm, Adira, who you guys got thoughts? I would
go towards the signs of life? Signs of life, I would agree,
I'm thinking, but I do not want Bill to be left defenseless. I'm
not going to the castle without you. We'll go to the smoke and the
castle. We should stick together place. Let's go check out the smoke.
Maybe it's uh, maybe it's phrase or the phase has some yes information about
the castle table. The pack is much stronger than a vulnerable yes, yes,
yes, the school is school is way more effective than a single guppy,
whatever guppies do. And while the fools start heading toward the smoke,
we are going to head to a commercial break, the secret city, the
atomic city, city behind a fence. A gridge goes by many names,
and it is proof of what happens when Maya messes with things they do not
understand the side effects of mixing little understood science with ancient mysteries, each farther
than anyone realizes. In the small town, those mysteries are about to come
to a head. Timpest Moldye is a Southern Gothic reality twisting mystery set in
various worlds using different power Buddy lip systems. Listeners. Beware there'll be monsters
here and now let's get back to the fun, all right. So you
start heading toward the smoke. You do notice, as you had gotten close
to the statue that was there was a giant crow. You start going toward
the smoke, though, Bill, you for a moment think that maybe you're
going to get like sick or something from not going toward the castle. That
thing is just calling you, right, that castle really wants you to call.
But as you start walking away, you don't really feel sick or any
there's no negative impacts. You're just a little sad that you're not just gonna
be real passive aggressive about of the whole thing. No, no, this
is fine, gets great. It's not like it's not like I never fucking
asked for anything, and I asked one time and you all just gaslating them
more. It is your superpowers. We're gonna go do what you want,
but you're gonna hate it as much as I do. All right. As
you get closer, this is why you play symbols. As you get closer
to the smoke, you see a small dog, maybe a twenty pound twenty
five pound dog comes prance up to you, wagon sails, super happy to
see you. It gives a quick little yip and then turns and runs back
toward the smoke. What did the yip mean? Just surprised happy to see
other people? Like, yeah, just like oh humans or not even you
know, yeah people, something alive. Yeah, it goes running back to
the smoke too, presumably its owners. Well he seems friendly, Yeah he
did, seem friendly. Okay, so you follow the dog. I mean
it takes off, but you know where you're going anyway, So you follow
the dog and as you're coming up, you see an Eric cockra, Eric
cocra, Eric concraw this person, yeah, a bird person. And this
bird person strongly resembles a crane. And he says, oh my, look
at you. How did you get in here? Never mind that. Now
come with me, hurry, we must get to the smoke. Please come,
Fraser the face I am, and you must be. No, you
are. Oh, I'm Eddie. I've taken aback speechless sometime I am Fraser.
Wait, who's back? Are you taking? Listen? Speechless? Just
take us to this campfire? I hate here. So third time does this
bit? I think? So? He's so he takes you to the to
this south He's like, follow me, We're right around the corner. Come
on, Eddie, Eddie, come here. Oh you're the goodest boy,
Eddie. Follow me. I mean, I'm I'm pretty okay. Oh no,
the dog is Eddie. No, I'm Eddie. Oh my goodness.
There are two Eddies. Are you also the goodest boy? Hi? One
of them? Oh? Fantastic, two of the goodest boys. He's Eddie
with the face. I'm gonna shake the dog's paw, Eddie. Nice to
meet you. Oh he yeah, rears up on his back legs so he
doesn't you don't have to stretch down too far, and shakes your hand and
then puts his little body back down and goes running off toward the house.
Right. So Fraser takes you into the house, and inside you see there
is a another Eric cocra uh, and then there is a te fling and
and yeah, and then oh, and then a dwarf. Sorry, it's
the next page, so te fling. So he introduced. I'm sorry I
didn't I got your name. You're Eddie, also a good boy. Nice
to meet you and your other names of your peers here now that we're inside.
Nice my peers. This is a deer glow, a deer glow.
It's very nice to meet you. This is ureg Hi. It's a pleasure
and bill quiverlance bill quiverlance from the family equivalance, presumably, I would presume,
yes, why aren't you at the castle. Oh, we haven't decided
to go into the castle yet, and why not? Oh well, first
let's let me introduce you to my friends here and then we can sit down
and chat. We'll be here all night. We're not going back out any
time today, so we've got plenty of time. Cheers. This is my
brother Nile's the nave, and this is my friend Roz. She's a rogue.
That's the te fling. And this is our friend Daphne. Uh,
she's a dwarf. Daphneith the dastardly. And Eddie's the good boy. Yes,
what kind of dog is he? Is he a Jack Russell? I
think so, isn't he? I would pull it up, but I'm afraid.
Yeah, yeah, just knaves and checks a. Sorry, sorry it
was it wasn't very strong. Well, nice to meet y'all. What uh
why why are y'all here? Oh? Well, we went on a an
adventure, if you will, and you're here now, I'll say you think
it was an adventure. I think it was a mistake, but whatever,
we always do what Fresia wants. I know the feeling. So you a
lot of the ones who were asking, you know, causing some trouble for
the bee farmers back wiss? Yeah, oh my, I I didn't know
that we caused any trouble for anyone and daph And He's like, I told
you that we caused trouble for them when we went into the bee farms and
they did not want us there, but you said we had to go in
there. Niles is like, I agree with Daphne. We should not have
gone there and we should not have bugged them. If we hadn't, we
might not be in this mess today. And phrase is like, enough with
you too, jeez, we have guests. Would you like some tea or
maybe some brandy? Yeah? I have some brandy, okay, or maybe
some brandy with tea whatever. Daphne be a deer, and Daphne starts grumbling
as she gets up on our dwarven legs and starts pouring brandy's and teas to
hand out to all of you. So one of the things I remembered about
all that hassling, though, is that you were looking for some sort of
treasure out here. Yeah, oh yes, yes. I have done a
lot of studies from my part on gear Almo's Gambit, and the history of
this place is quite fascinating. I've actually I am a doctor, and I
did my doctorate program on the history of Garamo's campus. So I of course
needed to come here eventually to you know, take my own knack at adventuring
here. Of course, though I must admit we are not normal adventurers.
This is not our thing normally. If you will win a guest h,
you clearly appear to be adventurers, Am I am? I correct? Yeah
pretty much? H oh my? Are you illusionists? Do we look like
illusionists? Niles is like, of course they're not an illusionists. Frasier.
They wouldn't be talking to us if they were illusionists. So those people went
around invisible and sparkling. Yeah, I don't exactly. I'm not sneaking up
on anybody. I played the symbols. I don't know if you see these
symbols on my back, but I play them. Oh how lovely A very
mediocre instruments. Close as we got to an illusionist is whoag he can shape
shift? II? Hello again? I Well, we decided to come here.
We came here with actually a larger party, some guides who are here
with us, and my father rest in peace. Martin the menace he was
he was taken from us the very first night we were here in Ghiram was
camp. We were not fully prepared, but we've bounced back. We've done
some meditation and we've really been able to set aside our grief and focus on,
you know, the bigger picture here. He would have wanted that.
What happened that night, Oh well, we were wandering the streets and we
had decided to camp and we didn't want to go in one of the houses.
The houses are dreadful here. Obviously you see that Roz and Daphney have
cleaned this place up. But we've done our best. But the first night
we were not so keen on that we had gotten away from the spiders.
Many of our party were captured by the spiders, but we had tents and
stuff, so we put them up in the street near the fountain. Did
you see the fountain? Yeah, we saw the fountain. We passed it.
Oh, lovely place, beautiful architecture. We decided to camp there.
Well. Unfortunately, while we were camping, we heard some weird noises during
the night, not even the full night. It was really just as soon
as the sun had left the walls and was hidden behind the trees again,
all of a sudden noises came from the castle and then all around us.
My father martin his name, he was taken by some ghastly entity. We
tried fire and ice and all sorts of different spells that I had on these
scrolls here, and none of them worked. I exhausted nearly every scroll I
had trying to combat this thing. Finally we got to this building here and
I used one of these other scrolls as red pop scrolls, and we were
able to hide within the night these wet scrolls. Oh, a red pop,
Niles is like, have yet never heard of a red pop scroll.
I've never heard of a red pops Oh, Frasier, How delightful. They've
never heard of a red pop scroll. I do tell them what it does.
Fraser's like, I will tell them. Jeez, Niles, behave,
he says, a red pop scroll. They're red, so that's why they're
called red. And then the pop stands for a place of power. It
creates a place of power that lasts for one month and creates it as soon
as it is cast off the scroll. I bought these three scrolls. I
brought them with me from the Divination Nation. Interesting, did you say you
already used one around here? Yes, I had to use one of the
three to create this place. So this is a place of power. It
is right now. Whish I was an illusionist, I could do something with
that anyway. So we came here in search for lost treasure. So let
me tell you what we're dealing here with. Here. This monstrous creature is
an ancient cultish magic curse that was able to linger and spread using blood magic.
I'm sure you've heard all the tales of Caramel's campus, so I won't
go into that entirely. But the evil entity here is an amalgamation of souls
of the tortured and the torturers. In my book, I would define this
entity as a physically harmful apparition of regional transference. Maybe it is an eternal,
deadly ghost that stalks the entire city, but is bound to the city
so it can't leave the city. Now. Physically harmful operations of regional transference
are ghosts that could live in you know, something as small as a bathroom
if they were decided to be locked in a bathroom, or maybe something like
a library. Or it's a hat. Yes, oh, it's a part
A smaller word I did. I was able to shorten my words. You
know, I took physically harmful apparition of regional transference, and I called them
farts for short. It's a parked yes, So in the day outside farts
are not as powerful. They can be disorienting and have the effects, and
the effects can wreak havoc on one's constitution, but they are not fatal.
During the night, however, when everyone is sleeping, oh no, the
farts can be more silent and deadly than Iberian viper. That's the worst kind
of viper, the worst, so deadly, especially in closed confines. We're
lucky I had red pop with me. I suppose. So, so you
put up the place of power, and then what made a ritual to keep
the fart out? No, just a place of power itself just repels the
Yeah, I suppose it changes the nature of the Yeah, that turns it
into a region, and therefore the transference is no longer able to affect it.
So that, yeah, that makes perfect sense. Niles says. It
helps too that we're worshippers of the moonlit paths, so our divination bonds are
to the moonlit path. And Fraser says Niles, we do not talk about
the moonlit path with new friends. Be silent anyway, As I was saying,
the evil about the Moonlit Path. Huh, what's this about this path?
The Moonlit Path, you guys would know of to some degree. It
is a cult, or classified a cult primarily worshiped and joined by the brom
Royal group of merchants. Now that's the name I've not heard in a long
time, a long time, and some of their more astute educated people in
the field follow this path. It's kind of like a rich person's cult that
is out there that claim that Greyhawk is evil and left this world a long
time ago, and that Salooney is the rightful god of Euphrey. Obviously heresy
among the Church of Greyhawk, which is the primary religion in the world.
But you know, nobody's going to challenge the Brown Royals with the amount of
money that they have. So he says the evil moves the magic items around
and uses them as bait to attract adventurers. That's the basis of my thesis.
I'll tell you more about that later anyway. So we likely won't find
a huge stash of treasure here, probably just a few items at most.
But if we can get out alive with a few items from Girramo's gambit,
we will all be famous, and me, as an author and researcher obviously
will be world renowned, even more so than I am today. During the
event we have been or during it, during the day, we have been
scouting the roads, looking for treasure and mapping the area. Roz has the
map over there. She likely won't share it with probably you folk. She's
very finicky with that sort of thing. But during the night we come back
here. We have been here for a little while now, and rations wise
we have about three weeks left of hot pockets before we have to leave a
pocket. Wow, we've got thirteen. If you have thirteen hop pockets,
we do for whatever reason now are of us? I will say, just
beyond that statue that we found in the center of the area, hidden in
a little crook, there is a treasure chest that I have found at the
base of the statue. I cannot seem to get it open, and Roz
has done her best, but she has not had any success getting it open
as well, nor Niles Knave or Daphne the dastardly. Daphne tried smashing it
with a hammer. That is pretty dastardly, and Niles didn't want to challenge
her. After that he thought if she couldn't be successful, he didn't want
to try it fair enough, But if you are going to be here for
a while, there should be enough treasure for all of us to profit some.
That's just how this place works. It is designed to lure in adventurers.
Some have survived over the centuries, come in grabs, some treasure left,
many have failed. I think that knowing what we know and having a
group of capable adventurers here like you, plus power in numbers, we all
should be able to find something of value that makes sense. I mean,
we weren't playing on making an expedition here. To Giermo's gambit, We're more
passing through. And well, those spiders in the forest were a little more
than we were prepared to deal with. Got more hurted here than anything seems
like. But here we are, so while we are well, there may
be some profit to be had. What do you what do y'all think I
wanted to go to the castle already? Yeah, so yeah, I think
we might stick around a couple of days and join you for some investigating here.
Oh fantastic. I am most curious as to what happened with the spirits
here. I will lend my aid where I can. Do you speak with
spirits as well as turn into different forms, I do wonderful. Yeah,
the creatures that seem to be attacking us are these little shadowy forms. They
again could not be hit with fire or ice. Those are the scrolls that
I had for combat. I used many of them on the spiders on the
way here, so I only had a few left. But all of my
attacking scrolls have been depleted. I only have two red pops left and this
one scroll of invisibility. He shows them to you. The two red pops,
they're red scrolls, and the invisibility one that he showed was a mass
invisibility. So yeah, so did we want to go check out that treasure
chest tonight or not tonight? Yeah? How closely? It was like afternoon,
right, Yeah. He was telling you guys to come back to the
house because the sun was hiading behind the trees and he didn't want to risk
it. Yeah, okay, so it's too light tonight. All right,
Well, I say, uh, yeah, if you don't mind if we
join you in the house here. No, you're more than welcome to stay,
yes. And the other option, if we could borrow one of those
red pop scrolls. We could maybe have a little more space that way.
I I think I could part with one as a gesture of our friendly cooperation.
Cooperation, Yes, all right, can one an? He hands it
to Ourek. Here you go. He looks at it upside down. That
Bill could use that. I'm sure. Oh, here built knowledgeable guy.
I have many knowledges out. Yeah, that seems like a language you you
may be able to get out of uh you know the get to the fountain
again and find the treasure chest for the night, I will say during the
day, this place has an eerie way of confusing people. I have tried
flying myself and have had very frustrating results. It seems that we can't get
out of this place. So if we find something and our time is coming
to an end, on how long we should be here? What would the
pockets hot pockets and all running low? I would ask you maybe to not
leave us behind. It may be confusing trying to get out for all of
us, and if one of us has success, that success should be shared
with the greater group. You know what frase of the face, I like
you. You got a deal lovely, I will say it would probably be
helpful if we had the map that you guys have made already as a starting
point that we could both expand on and cooperatively make more complete. Yeah,
it would be a more efficient use of our additional manpower. Roz, She's
like, what would you be a deer and show them the map? Obviously,
I don't think that we could part with the map after all the work
of Roz has done. Plus you might stab me in my sleep. But
I've I think it would be very kind if you know, we showed them
Roz them map. Don't you agree? And Eddie gives a little bark that
he agrees, and she's like, fine, I'll do this, but if
they kill us in our sleep, I swear I will haunt you forever.
And Fraser's like, oh yes, good point. Don't die here or your
soul will be become part of the amalgamation. Good ato not do that.
This concludes this episode of A Fool's Quest. Join us next time for more
fun and daring adventure. Thank you for listening, and don't forget to like,
subscribe, review, and comment on your favorite platform to listen to A
Fool's Quest. And I'm gonna do something really quick for all of you.
He's gotta pee. Guys, I'm sorry, you can't tap the cord?
Are you doing? She's helping, I'm helping, good girl. Wait to
go, Nelson, she's gonna she's sound cold for that corn immediately anyway,
Oh my god, the lines on here? Just how'd that go? Actually
it doesn't work on my mouth? Okay? What the fuck that you just
say? And we're back? All right? Everybody say something. I don't
wanna. I don't want to say anything. Sorry, we touched tips,
love it? Okay. If this was the villain's party, Seamous would have
killed the cranes already and kidnapped Eddie. Probably dog is ours now. Yeah,
And then we changed his name to Brian no reason, as that's what
he likes to do. It's what he likes to do with everybody's pets.