WEBVTT

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He'll be go be bad. It's
the Internet. You're busy. Let's do

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this for February fifth, twenty twenty
four. For the next hour or so,

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let me help you sort through the
world of gaming on Game Mess Mornings

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Live with Me Jeff Grubb. Today, I'm back and oh my god,

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why is everything on fire? Ah? But first please join me. Welcome

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to today's co host to Gay Mess
Mornings. It's Mike Minati. Everybody,

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Mike, how are you doing?
Jeff? You've got a fast car and

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I got a plan to get us
out of here. Yeah, that's been

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in my head too. We were
talking about it before. Literally, here's

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out one, everybody, I am. I saw a friend of the site,

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it mee JP retweet the song that
I've already listened to, the performance

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from the Grammys last night of Tracy
Chapman and Luke Comb's playing Fast Car.

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I saw him Pete. Then I've
listened to it like twenty five times already.

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Legitimately, I listened to it again. I'm like, oh, I

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got to get in the call with
Mike. I see he's in there.

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Well, I'm just gonna let me
you know. I'm it's only a minute

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and half of this, I'm just
gonna finish it. And then I get

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in and literally I click in and
the first thing Mike does to start singing

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the song. So I literally listen
to it the shower, I know,

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loterally listening to it last night,
getting emotional and trying to learn the lyrics.

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Oh no, we're all part of
a society. It's a really good

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song, always has been really always
when I heard it as a kid,

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I'm like, man, I love
this song, and I've only loved it

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more as times going by. And
Hey, shout out to Luke Combs for

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like we're bringing more attention to it
and like doing a loss and performance with

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her. So what is incredible?
Yeah, lot's that up? Let's that

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up? It's really good. Yeah, say, it's all over social media,

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so you've probably seen it now,
But it's social media, social media.

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Sean Strand becaus Sean's tryna make us
feel old. Actually we're timeless,

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just like that song, Sean.
So sorry you can't get us on this

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one. No, I'm not gonna
fit. No, I'm not gonna feel

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even remotely bad for like gig fast
cards. Sorry, No, absolutely not.

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Uh, Mike, what did I
miss what happened last week? Oh

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god, yeah, it's a it's
bad. I think game they're good.

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Ad. How's weird or bad?
Weird and bad? All right? Uh?

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Yeah, when it comes to giant
bomb related stuff, I gotten to

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a call to do something and Dan
was talking about just showing up in a

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city, getting on a plane and
not knowing where it's going. Were you

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involved, right? Were you involved
in that? And then in any way

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like I completely missed out on it. Yeah, that happened during that happened

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during the voicemailed dump truck because I
said I was going through the beard Fest

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this weekend, not the beard Fest. Excuse me, the beer festification would

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have been sick too though. Uh
Like he's like, oh, that's this

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weekend. I have these jet blue
points where I could have gone. It's

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somehow turned into you should just go
to an airport like it like a cartoon

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or a movie and figure out where
you're going to fly, Like what's your

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there? Uh, I'm not sure
exactly what happened. I thought it wasn't

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going to actually happened. It did. Now I think it might have happened.

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It happened, It did happen.
Yeah, I don't know what's what's

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okay to say, so I'll just
like hold off because maybe it's a surprise.

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I think there's a video happening or
something bit of a surprise, but

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he did post something to Instagrams.
It's not entirely it's a surprise. Jan

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has all the footage, he says. Okay, Dan did mention in our

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chat that he says, I did
so much stuff in twenty four hours,

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so all right, cool, And
there was like some weird like serendipitous moments

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and stuff like that, so look
out for that. Whatever that happens.

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The big moment of griffrom is gonna
be a completely different person next time we

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see him. This is the start
of his presidential arc. Now he's gonna

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be president by the time he's done
now and then okay, yeah, and

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the video games seem weird, I
suppose we should probably just get into it

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because there's a bunch of big stories. I'll explain what we do here first.

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Most weekdays, I Jeff Greub,
will help piece your gaming life back

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together. That includes breaking news and
maybe even some of our own original reporting.

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Got a little bit for you all
today for all these topics, I'll

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get the input of a bona fide
expert who will make me look smart.

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If you were watching live on Twitch, welcome. You can always listen to

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the show later on podcast feeds by
searching for Game Mess Mornings, or find

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the RSS on giant bomb dot com. You can also catch the show later

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with chapters and timestamps on YouTube.
Hello YouTube. All right, we have

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a lot to get into, so
let's start the Morning Mess with Microsoft plans

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Starfield launch for PlayStation five. This
is a headline from John Sick of Mechanico

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Clark at Xbox Era, which has
kind of kicked off this latest batch of

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reporting. It's wild out there,
everybody. For many weeks now, you

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know what, I'm gonna read these
first two stories. We've got one from

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the Virgeness. Well, I'm just
gonna read these stories and then we'll talk

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about it. For many weeks now, rumors have persisted regarding Microsoft's intentions to

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release a number of first party games, namely High Fi Russian Sea of Thieves

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on rival platforms. According to our
sources, who have asked to remain anonymous

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because they were not authorized to talk
about company plans, that list of games

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also includes Bethesda Game Studios Starfield.
Starfield released back in August of twenty twenty

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three to fairly positive versts option despite
the narrative that now exists online, and

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it was the biggest meath'stic game.
Yeah John, you throw your punches and

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what's the biggest fathastic game launch of
all time, surpassing six million players within

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a week of release. Now it
looks as though Microsoft is planning on bringing

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but aesa's newest RPG universe to an
entirely new platform, the PlayStation five.

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According to sources, we understand that
currently Microsoft is planning to launch Starfield on

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PlayStation five post the release of the
already announced Shattered Space expansion for Xbox and

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PC, which is on target to
arrive at some point later this year.

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It's basically like a year of exclusivity
on Xbox and then goes to PlayStation five

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a year or more around a year
basically as the as the already existing rumors

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have suggested, the idea of bringing
first party titles to competing console platforms marks

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a massive change in strategy for Microsoft, and from what I understand, it's

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not been without fierce internal debate on
this new direction. That's also something that

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we've begun hearing a little bit more
about Uh. The Verge added to this,

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and I actually got the story by
way of Darren Bonteus at GameSpot.

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Indiana Jones and other Xbox first party
games could be coming to PS five,

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Xbox and PC platform exclusivity for games
from Microsoft's first party studios could be coming

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to an end, as a new
report indicates that the company is looking to

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take a multi platform approach moving forward. According to a report from The Verge,

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Microsoft is weighing up which titles will
remain exclusive in others that will appear

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on Switch or PS five in the
future. Indiana Jones in the Great Circles

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reportedly being considered for a PS five
launch, but only after the game has

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had a rather short short period of
exclusivity on Microsoft platforms, possibly launching in

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December twenty twenty four that be on
Xbox, and then sometime early next year,

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I suppose on PS five. Meanwhile, xbox Er claims that Starfield could

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also make the jump to other platforms. All right, let's see kind of

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where to start on all of this. Yeah, this is definitely a big

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change, because here's in the early
part of acquiring Zinnimax. Mike, I

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remember like looking into this and there
was a ton of conversation, is Starfield

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going to be exclusive? That was
like a conversation for years and years,

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and eventually I got I got like
to look at some of the math they

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did when they decided, Hey,
we are going to make these things exclusive

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to Xbox because that's going to be
beneficial to game Pass. That was the

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reasoning then, and that meant no, for real like real deal exclusive never

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come into PlayStation at that time.
That's what it meant. Something has obviously

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changed, Mike. If I had
to point at one one key thing here,

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I would say they were probably hoping
that Starfield would have done better than

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it did. They are now looking
at like, Okay, Starfield can't even

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that exists online. I'm sorry,
yeah, fair enough. Yeah, it's

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like this. I think they were
expecting more from Starfield, and even if

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Starfield did do all right, I'm
sure it did do all right. I

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think they're looking at the slate of
games internally. One of the common things

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people a say online right now is
Microsoft didn't even give their twenty eighteen acquisitions

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a chance. Those studios never really
got to release the big games that we're

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gonna turn everything around. My guess
here is they are looking at the games

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being made and be like, man, it's gonna be very hard to put

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the time and money and effort into
these things to turn them into the kinds

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of Game of the Year contenders that
would actually change things. And we're gonna

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we can't just keep chasing that because
it's actually really really hard to do and

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we couldn't even do it with Starfield. So now here we are, So

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something's changed. Mike, how are
you feeling about all this? I'm weirded

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out, I guess, And maybe
I'm just as Sean suggested, old big

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PlayStation Nintendo Xbox are a pretty long
time now, and maybe this is is

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be really freaking out and being like, well, this is the end of

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Xbox as we know it. Anyways, I don't know if this is like

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a fool Sega moment for them.
It's if it does get to a point

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where if Xbox is just really leasing
its games on PlayStation, it gets pretty

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hard to imagine why people buy an
Xbox instead of a PlayStation. Maybe does

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I think I'm just saying it's like
I think that's it's a slippery slope argument,

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but it's what I fully am on
board with. I think you're right,

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like, I think we're already on
that path right where it's becoming more

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and more difficult to convince people to
buy xboxes. Uh. And I think

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Microsoft said is a kind of situation
where it's like, we have to continue

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investing in trying to get people to
buy xboxes or do we have to figure

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something else out? And I don't
know what the other thing is, but

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it does feel like they are choosing
that rather than trying to get the Xbox

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back up to someplace where it can
compete with the PS five. I guess

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it does color my perception of all
those acquisitions a bit differently. It was

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one thing when yeah, we're doing
all this so we can really you know,

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compete with PlayStation and have you know, better first party content. And

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now it's like, oh, we
did all that and we're just going to

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become some giant third party publisher,
right, I mean, well, what

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here with that? And Embracer Group, this the whole acquisition season right in

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with this giant deal, and now
we're here and it's like, oh,

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that that didn't work. I guess
yeah, I mean I do know internally

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that they're just they are not happy
with the amount of money that all this

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stuff is making. And I think
we definitely know that about Embracer. I

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think the kind of a similar thing
happened with Microsoft, not probably to that

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extreme, but game Pass has installed. Essentially, that was the big the

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differentiator, that was going to be
the thing that was going to disrupt everything,

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and it's stalled and they were going
to grow. Now they're going to

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like, hey, they're talking about
growth on PC. That's not really doing

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it. That's not it's just the
reality is that that that's actually not going

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to like replace the amount of growth
that they were getting from console. And

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so I mean they're looking down the
barrel of several years of figuring out,

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Okay, how do we piece together
some relatively big jumps in growth for game

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Pass and they'll probably find it here
and there, But it's not like this

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inevitable thing the way Netflix felt like
it was. And so I think they

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they have to kind of drastically change
things. And or do they have to?

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I mean, I think you said, like, hey, they have

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enough money to keep competing the way
that they have, and I think that

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that's right, But at a certain
point, it's like they keep doing the

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same thing over and over again and
it doesn't work out, and they I

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think they're looking at this as an
opportunity to be like, hey, we

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just made a bunch of big acquisitions. We can change things and maybe start

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thinking like trying to leap frog into
a future that is possible instead of just

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being like, Okay, well we're
here. We got to keep trying to

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do exactly what PlayStation's doing, but
a lot of times just kind of a

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little bit worse or without a lot
of the software support. And so I

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get the need internally for them to
be like, listen, we got to

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change something. I just yeah,
I guess, but you know, like

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with Nintendo when like the GameCube did
so very well and they had to change

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something, even though even back then
people were like, oh, we're going

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to see Mario games on PlayStation.
Well no, they just like made an

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interesting console. When the WU didn't
do well, then they made an interesting

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console. I guess I would hope
that maybe that's where x what Xbox is

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thinking here, like what are something
we can do to differentiate and really come

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back and compete. I guess I
find this perhaps completely throwing in the towel

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situation a bit weird and a bit
concerning, and not that you know,

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we talked about competition and places will
have competition from other sources. It's all

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really weird. I do think there
was some value in having Xbox without it

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very direct competition, and I am
worried what missing that is going to look

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like. Yeah, and I mean
I don't think it's impossible to argue that.

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You're right, there's definitely like,
there's no way the PlayStation five would

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have been just five hundred dollars at
launch had there not been an Xbox right

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there. They held each other's prices
down, like we witnessed it, like

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we're like, what's the price going
to be? And we like it was

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up to the last minute. And
it's because those two companies were playing chicken.

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It is clear as day that that
was advantageous for consumers. At the

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end of the day, that these
two companies were going head to head.

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I think that, yeah, I
mean, the prices are going to go

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up for PlayStation stuff. I think
it was it's probably what this is gonna

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mean, It was already happening a
little bit. It probably will get a

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little bit worse. But I think
that for like, thinking from the perspective

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of these companies trying to out PlayStation
PlayStation. When PlayStation is like kind of

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like, we don't know what we're
doing next, and we're spending three hundred

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million dollars on these games, It's
like, to what end are we fighting?

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At a certain point, I think
that's like the underlying story here is

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that these two companies were fighting a
console war and now they're like looking around,

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and sure, Sony definitely won it, but I think they're both looking

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at it like why wait, why
do we do all this? Like we're

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kind of in a situation where we
don't know what is next and we we're

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gonna have to figure this out regardless
of what happens with our competition. So

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I think they're like both like looking
at their own risks as the number one

215
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priority of figuring that out rather than
looking at their competition, and that is

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causing them to like rethink a lot
of these things that they just held as

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true based on habit from a very
long time. You know, if we

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start like trying to figure out,
Okay, so what does this look like

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for the future of Xbox, I
think they are still figuring it out.

220
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That is like, there does seem
to be internal debate about what this should

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look like and what this should be, but the kinds of games that are

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being considered, It's like when we
first started talking about this a few weeks

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00:14:22.240 --> 00:14:24.639
ago, Mike, it was,
hey, yeah, Hi Fi Rush makes

224
00:14:24.679 --> 00:14:26.840
a lot of sense. CEF Thieves
that's six years old. That makes a

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ton of sense. And I think
we said Pentiment at the time. Well,

226
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Pentiment also being considered. That's an
obvious one, right, Okay,

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But the other one that I've heard
is definitely under consideration. Doesn't mean it's

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going to happen, but it's in
talks is Gears of War. Gears of

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00:14:41.039 --> 00:14:45.240
War is like being considered for this, and that's like it's hagelo than Gears

230
00:14:45.240 --> 00:14:50.080
of War, right in terms of
like icons of Xbox of actual legacy Xbox

231
00:14:50.080 --> 00:14:54.080
franchises like Forts are Sure, Yeah, that would be that's the I mean,

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that would just be signaling that this
is the way things are, right,

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that's what you do. If you
put Gears on PlayStation, I mean,

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then yeah, you're not holding anything
back. You're not holding anything back.

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You might as well just put Halo
on PlayStation. Two, and they

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probably would. They probably will,
So for me, it does feel like

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this is happening though. And yeah, while they're debating exactly what it's going

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to look like, I do feel
like Xbox is not going to go back

239
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to just being the x Xbox console
is not going to just be a PS

240
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five but with an Xbox logo on
it, the way the Xbox Series X

241
00:15:28.039 --> 00:15:30.720
is in many ways. Yeah,
there's some slight differences, but I think

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they are going to go for some
drastic changes. I still think there will

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00:15:33.399 --> 00:15:37.080
be Xbox hardware. Whether or not
people want to buy that hardware, well,

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I think that. I think this
forces into a situation where they need

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to make that hardware compelling on its
own. Maybe not. They probably won't

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00:15:43.320 --> 00:15:45.039
be able to do it in the
way that the Switch did, where it's

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just like man having the Switch with
me all the time. That is such

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00:15:46.480 --> 00:15:50.759
a benefit. I want this thing, But they have to find something.

249
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I mean, you know, while
you're gone. There's a lot of rumors

250
00:15:52.799 --> 00:15:58.759
about PlayStation and too some rumors about
Xbox kind of both racing and try to

251
00:15:58.799 --> 00:16:00.840
make a new porta ball you say, a new portable these days. I

252
00:16:00.840 --> 00:16:06.159
don't think Vita too I think just
a portable version of your hardware that can

253
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be docked. I think, you
know, you want to make a switch

254
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yep. And I think these wonder
if there's a race of that. I

255
00:16:11.519 --> 00:16:15.120
think there probably is. I think
that's it's like a pretty challenging race because

256
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you know, we've talked about this
before in some of our other shows.

257
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The hardware is not there yet for
that at least to get to like Xbox

258
00:16:22.799 --> 00:16:29.200
Series S power levels. The system
was just you can't None of the chips

259
00:16:29.200 --> 00:16:30.840
out there are close to that yet. In the next couple of years,

260
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things could change very fast. We
probably will be. AMD is definitely trying

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00:16:36.240 --> 00:16:40.360
to race to have more efficiency on
their chips so they can get to that

262
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point. At the same time,
I think that in Vidia is going to

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keep trying to push into this area, and I think that will like reveal

264
00:16:48.919 --> 00:16:51.360
their architecture of like, hey,
we're gonna start building some of our own

265
00:16:51.399 --> 00:16:56.039
CPUs. CPUs like that that came
out of us trying to acquire arm and

266
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when we didn't do that, we've
found an alternative path. Maybe that alternative

267
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path manifest and then being like,
hey, we have a system on a

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chip that a lot of these companies
can use similar to what we do with

269
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Nintendo, but maybe even more powerful
and a lot more expensive. That definitely

270
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could be possible for people that are
like worried about the slippery slope of Hey,

271
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people are going to stop buying xboxes, and that means Microsoft's going to

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stop making xboxes, and that means
the ecosystem is going to go away,

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and all that money I invested into
this ecosystem is going to evaporate overnight one

274
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day. And I like they're looking
several steps ahead. But I don't blame

275
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them. I mean, it does
feel like we could potentially be on that

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path, right right, And I
guess, you know, it's not like

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00:17:41.960 --> 00:17:45.720
in you know, the old days, Jeff, where an Xbox just come

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00:17:45.720 --> 00:17:51.200
out and suddenly be in the race
or a PlayStation. If Xbox goes out,

279
00:17:51.359 --> 00:17:53.920
it's not like anything is ever going
to be able to come in and

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00:17:55.000 --> 00:18:00.599
suddenly be places you get better or
be one of those ever again in right.

281
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So in some ways that's what makes
I guess the Xbox and Polication brands

282
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a bit precious these days. And
maybe that doesn't matter. Maybe it's all

283
00:18:07.400 --> 00:18:12.279
just heading towards everything basically being computers
now anyways. I mean that is kind

284
00:18:12.279 --> 00:18:15.319
of happening. It's happening with things
like steam Deck, right. Yeah,

285
00:18:15.319 --> 00:18:18.519
at some point, it's all probably
just going to be PC based in some

286
00:18:18.599 --> 00:18:22.400
way or another. I don't know
how many bespoke consoles are going to exist.

287
00:18:22.759 --> 00:18:26.000
I mean, I mean, I
think you started it off, right,

288
00:18:26.039 --> 00:18:29.480
Mike. We're old. We are
used to things working in a certain

289
00:18:29.480 --> 00:18:33.680
way for a very long time now, and I think what is really happening

290
00:18:33.680 --> 00:18:38.519
here is these companies are looking around
and being like, we actually can't keep

291
00:18:38.640 --> 00:18:41.039
we can't compete in the way that
we used to. And you know,

292
00:18:41.160 --> 00:18:45.079
once again goes back to that letter
Phil Spencer wrote about, Hey, when

293
00:18:45.119 --> 00:18:49.680
you had retail and you had a
shelf space in a store and you had

294
00:18:49.759 --> 00:18:53.400
access to that, that is what
kept you separate from all these other indie

295
00:18:53.440 --> 00:18:56.920
developers that were just trying to break
in the scene in the early digital Internet,

296
00:18:57.279 --> 00:19:03.160
and so that advantage was huge and
that has gone away, and now

297
00:19:03.200 --> 00:19:08.160
it's like there is no advantage at
all anymore. Retail completely deprecated. There

298
00:19:08.160 --> 00:19:12.039
are fourteen thousand games coming on on
Steam every year, these things, and

299
00:19:12.079 --> 00:19:15.359
like if one percent of those is
good, that's a huge number of games,

300
00:19:15.400 --> 00:19:19.079
probably equivalent about equivalent to the number
of games that were getting released on

301
00:19:19.079 --> 00:19:22.480
consoles in the early days of our
lives, like when we were like a

302
00:19:22.640 --> 00:19:27.799
neees and stuff like that. So
the industry has already changed. It's already

303
00:19:27.880 --> 00:19:36.119
changed. The big companies reliably releasing
games at a regular cadence just feels like

304
00:19:36.839 --> 00:19:40.759
there are few that have figured it
out. Capcom, Ubi stuff just like

305
00:19:40.759 --> 00:19:42.480
struggling to like figure it out.
They're like they can continue to like have

306
00:19:42.519 --> 00:19:45.960
these fits and starts, and now
they're like they're in a bad way again.

307
00:19:45.119 --> 00:19:48.960
So it's like these Nintendo and the
Nintendo has figured it out right,

308
00:19:48.000 --> 00:19:52.519
and but for a company like Microsoft, they're like trying to buy their way

309
00:19:52.519 --> 00:19:56.160
into figuring that out. And I
still think they probably will get to that

310
00:19:56.400 --> 00:20:00.799
point in some way, but there's
still have to compete with games coming out

311
00:20:02.319 --> 00:20:06.480
on Steam and probably very soon in
a world where mobile is just going to

312
00:20:06.519 --> 00:20:10.079
be as powerful as a console and
it's gonna really it's going to be very

313
00:20:10.079 --> 00:20:12.559
difficult for them to stand out.
And I think they are looking ahead to

314
00:20:12.559 --> 00:20:17.759
that future and they're trying to plan
for that. I just don't know how

315
00:20:18.440 --> 00:20:22.359
when once you get past the hardware. How does an Xbox ecosystem matter.

316
00:20:22.759 --> 00:20:25.759
I think it's very hard to make
that case. I don't know how they

317
00:20:25.799 --> 00:20:29.920
do it right. And I mean, I guess game pass is something.

318
00:20:30.359 --> 00:20:34.240
Do you think PlayStation will ever allow
game pests on their service? You think

319
00:20:34.240 --> 00:20:40.160
they'll lighten up to that if there's
a world where there is no like Xbox

320
00:20:40.359 --> 00:20:41.480
Box or you think they're still like, well, why would we do that?

321
00:20:41.519 --> 00:20:47.240
We want to sell people ps now
subscriptions. I think they would do

322
00:20:47.319 --> 00:20:49.480
it, but it would have to
be like the more limited version that only

323
00:20:49.519 --> 00:20:55.319
has stuff that's owned via Xbox,
so similar to like you play or you'd

324
00:20:55.319 --> 00:20:57.279
be soft play or whatever they call
it. And these days I can't remember

325
00:20:57.319 --> 00:21:07.559
anymore that's possible. But again it's
just like, yeah, PlayStation is very

326
00:21:07.559 --> 00:21:12.000
successful, has it sells very well, but I think Microsoft just trying to

327
00:21:12.039 --> 00:21:15.000
look beyond console. And I mean, we know that's what I mean.

328
00:21:15.039 --> 00:21:18.319
He said as much to you at
Summer Game Fest, you know, GBA

329
00:21:18.440 --> 00:21:22.160
night, That's what he told you
that right then, And my ears,

330
00:21:22.279 --> 00:21:25.240
I I think I told you right
afterwards how I was a little surprised and

331
00:21:25.279 --> 00:21:30.480
I was freaked out by how then
he was deemphasizing the box. I mean,

332
00:21:30.519 --> 00:21:33.559
this has been something clearly on Phil's
mind. I would guess he's the

333
00:21:33.599 --> 00:21:37.599
one that's driving this conversation a lot, probably from opposition to some of the

334
00:21:37.640 --> 00:21:41.279
company, like you said, but
I definitely think that this is his vision.

335
00:21:41.759 --> 00:21:45.720
Yeah, I mean, was this
the original vision or is this the

336
00:21:45.759 --> 00:21:48.200
one that's born out of the reality
that he finds himself in. I probably

337
00:21:48.200 --> 00:21:52.200
a little bit of both, but
but yeah, I mean I think they've

338
00:21:52.200 --> 00:21:56.119
been saying this for a while and
a lot of us I think, you

339
00:21:56.119 --> 00:21:57.240
know, you definitely heard it then, and I was like hearing it then,

340
00:21:57.240 --> 00:22:00.240
I'm like, I was trying to
like find the wiggle room. Well,

341
00:22:00.279 --> 00:22:03.000
yeah, of course, but Xbox
still right, and it's like maybe

342
00:22:03.039 --> 00:22:08.039
not. Things are changing pretty fast, and I think Xbox is going to

343
00:22:08.200 --> 00:22:11.640
try to figure out what that looks
like and it's going to be pretty messy

344
00:22:11.799 --> 00:22:17.799
going forward. Now. The other
thing I can I corroborate is that a

345
00:22:17.880 --> 00:22:19.480
rumor that there will be something at
the end of February where they're going to

346
00:22:19.519 --> 00:22:25.519
explain this change. That is something
that they definitely were talking about. Do

347
00:22:25.599 --> 00:22:30.519
they move that up? They probably
should, because the fallout online from this

348
00:22:30.640 --> 00:22:33.680
really has been a lot of people
being like, I am now afraid to

349
00:22:33.720 --> 00:22:37.599
buy games digitally on my Xbox or
just to invest any more money in Xbox

350
00:22:37.960 --> 00:22:41.240
because people are seeing that future and
they're like, I don't know if I

351
00:22:41.279 --> 00:22:47.799
trust this anymore because I was buying
this under the assumption that there would be

352
00:22:47.839 --> 00:22:51.000
hardware to support all this and that
would be the central hub, and I

353
00:22:51.000 --> 00:22:52.880
can come back to that, and
that offers a sense of security as someone

354
00:22:52.880 --> 00:22:56.160
who's buying something that you're you're invested
in the hardware platform, Well, I'll

355
00:22:56.160 --> 00:22:59.839
invest as well, and then I'll
spend buy some games on there. Once

356
00:22:59.839 --> 00:23:02.799
you take away that, that,
like Keystone, a lot of people's faith

357
00:23:02.799 --> 00:23:07.599
and they begin to get shaken pretty
fast. Do you think that they're gonna

358
00:23:07.599 --> 00:23:11.680
have to talk about this like this
week or do you think they just keep

359
00:23:11.119 --> 00:23:17.480
letting the conversation happen and they stick
to their plans. I think Singer might

360
00:23:17.519 --> 00:23:21.880
be better, but I feel like
that there's just maybe still a debate happening.

361
00:23:21.960 --> 00:23:25.400
I don't think the plans are settled, and now you don't want to

362
00:23:25.440 --> 00:23:29.079
be a situation where you're racing to
figure out the plans so you can explain

363
00:23:29.119 --> 00:23:32.559
it to people, then that can
get messy. But yeah, I mean,

364
00:23:32.599 --> 00:23:33.839
god thinks are gonna move fast,
right, I mean we all think

365
00:23:33.839 --> 00:23:37.440
a Placation five pro is coming,
and we don't think a mid jener refresh

366
00:23:37.440 --> 00:23:42.440
from Xbox is happening, right,
I mean you know, so that's already

367
00:23:42.480 --> 00:23:45.559
going to tip things further one way. But then you talk about Gears of

368
00:23:45.599 --> 00:23:49.160
War. I mean that's true.
Then Gears of War will look better on

369
00:23:49.240 --> 00:23:53.200
PlayStations than it will on the Xbox, right, Like this is going to

370
00:23:53.240 --> 00:23:59.400
move very fast. If this starts
happening like this. Yeah, and those

371
00:23:59.440 --> 00:24:00.519
little things like we say that,
it's like, okay, we'll sew what

372
00:24:00.599 --> 00:24:03.960
I mean, it'll look better on
PC. I mean those stories add up

373
00:24:04.000 --> 00:24:10.279
fast, and it just makes it
feel like the Xbox brand is not valuable

374
00:24:10.480 --> 00:24:15.160
and it is easy to ignore.
And that's kind of death and I in

375
00:24:15.200 --> 00:24:17.440
a lot of ways for a brand
when it's like, oh well, I

376
00:24:17.480 --> 00:24:22.079
mean you're not investing in it.
Why would I? And so it's like

377
00:24:22.079 --> 00:24:26.160
again you come right back to that
to people thinking it's going to go away,

378
00:24:26.200 --> 00:24:27.759
and some it is going to go
the way of Sega. It's easy

379
00:24:27.759 --> 00:24:32.000
to assume that based on like what
like we're sniffing out of these things.

380
00:24:32.720 --> 00:24:36.119
They could come out and clear this
up and I think set people's minds at

381
00:24:36.160 --> 00:24:40.440
ease. But they could also continue
doing what Microsoft has been doing for a

382
00:24:40.480 --> 00:24:42.759
very long time now, which is
like saying one thing and then a few

383
00:24:42.759 --> 00:24:48.519
months later kind of doing something that
feels like the opposite. So we'll see,

384
00:24:48.519 --> 00:24:51.440
all right, we're gonna take a
quick break. When we get back,

385
00:24:51.480 --> 00:24:53.680
we'll start speculating about what's gonna happen
with with a Nintendo direct. If

386
00:24:53.759 --> 00:25:06.559
one's gonna happen, we'll see right
after this, all right, getting right

387
00:25:06.599 --> 00:25:10.880
back into it, Mike, Nintendo
Switches Online service spotlights Donkey Kong with a

388
00:25:10.960 --> 00:25:15.079
new hub. Nintendo seems to be
slowly putting the spotlight back on Donkey Kong

389
00:25:15.119 --> 00:25:18.480
with a series of announcements in recent
times. He will also start on the

390
00:25:18.559 --> 00:25:22.519
upcoming release of Mario versus Donkey Kong
Do Out on Switch later this month.

391
00:25:22.880 --> 00:25:25.920
With this in mind, Nintendo has
now launched a special section and then Nintendo

392
00:25:25.960 --> 00:25:30.400
Switch Online Hub highlighting Donkey Kong's retro
series You've Got the Arcade and nes Classics,

393
00:25:30.440 --> 00:25:36.240
followed by Rarest Donkey Kong Country Trilogy
for the Super Nintendo DK VI,

394
00:25:36.400 --> 00:25:40.680
and a Donkey Kong fan site pointed
this out, and people are speculating that

395
00:25:40.759 --> 00:25:44.480
maybe they're doing this because they want
to bring more attention to Donkey Kong because

396
00:25:44.480 --> 00:25:47.680
there is a maybe a new Donkey
Kong game coming. At the very least,

397
00:25:47.720 --> 00:25:51.640
we know Donkey Kong is getting a
lot of focus because he seems to

398
00:25:51.839 --> 00:25:53.319
be He's gonna be a big part
of the movies, and they have the

399
00:25:53.720 --> 00:25:59.359
ride happening at Universal, but also
that stuff could also be part of and

400
00:25:59.400 --> 00:26:02.400
there's a game, Well, how
do you feel about it? I mean,

401
00:26:02.440 --> 00:26:03.920
I don't know if this is necessarily
about that. I think this could

402
00:26:04.000 --> 00:26:08.640
just be about Mario and Donkey versus
Donkey Kong. That's what I mentioned.

403
00:26:08.720 --> 00:26:12.559
But also, of course the Donkey
Kong game is coming. That is a

404
00:26:12.599 --> 00:26:17.480
big name, It is a big
franchise. It's kind of the one that

405
00:26:17.759 --> 00:26:21.880
was missing in terms of a completely
new outing on the switch. At least

406
00:26:21.920 --> 00:26:25.000
so far, they can still squeeze
one in there. Some of that was

407
00:26:25.039 --> 00:26:27.480
just kind of a victim of circumstance
because Retro was making those games and they

408
00:26:27.519 --> 00:26:33.720
obviously got tied up into Metro point
four, which is a very big project.

409
00:26:33.119 --> 00:26:37.960
But you know, whether it is
that rumor about Donkey Kong being a

410
00:26:37.960 --> 00:26:41.920
part of the next three D Mario
game or somebody else making a Donkey Kong

411
00:26:42.000 --> 00:26:47.359
country, there's going to be a
new Donkey Kong game within the next couple

412
00:26:47.359 --> 00:26:51.720
of years, I imagine, Yeah, I think that's probably right. Do

413
00:26:51.799 --> 00:26:56.160
you think that this is something that
could show up at a direct maybe in

414
00:26:56.200 --> 00:27:03.200
the next couple of days or next
week by the latest. Well, at

415
00:27:03.200 --> 00:27:06.480
this point, I imagine whatever that
Donkey Kong something is is a switch to

416
00:27:06.680 --> 00:27:11.880
game. And I'm still just not
sure how much they're talking about that yet

417
00:27:11.279 --> 00:27:14.880
at the direct. I know before
you told me you didn't think they would

418
00:27:14.880 --> 00:27:18.400
talk about the switch to at all
in the kind of first direct guess the

419
00:27:18.480 --> 00:27:22.559
year because the guess and I'm trying
to suss that out now myself, and

420
00:27:22.599 --> 00:27:26.039
it is this question of what,
well do you talk about then? And

421
00:27:26.079 --> 00:27:29.079
there are things like, obviously you
saw this Peace Show time coming out,

422
00:27:29.160 --> 00:27:32.079
you do have a Metro Prime four. Let's let's just talk about it,

423
00:27:32.160 --> 00:27:36.000
all right. So if metroy Prime
four isn't at this direct mic and isn't

424
00:27:36.039 --> 00:27:38.680
like, oh, Metro Prime four
is coming out soon, for the Switch

425
00:27:38.880 --> 00:27:41.759
You've won the bet, like it's
definitely gonna be I agree, Yes,

426
00:27:42.079 --> 00:27:48.039
I think you got it's in terms
of that being a Switch one game primarily

427
00:27:48.200 --> 00:27:51.039
right, And so I'm like when
I say stuff like, I don't think

428
00:27:51.039 --> 00:27:52.960
the Switch two will be like get
listen. It might get mentioned, It

429
00:27:53.000 --> 00:27:56.920
could get mentioned, but I don't
think it'll It probably won't get mentioned in

430
00:27:56.920 --> 00:28:00.119
my opinion, because I'm working backwards
from I still think metroy Prime four to

431
00:28:00.119 --> 00:28:03.400
Switch one game, and it stars
at this direct and that sets them up

432
00:28:03.519 --> 00:28:07.200
until they get, you know,
past that, and then they really go

433
00:28:07.519 --> 00:28:11.160
all in on Switch To. That
may or may not happen. If it

434
00:28:11.200 --> 00:28:15.039
doesn't happen, then I think the
rollout of what's happening with Ninton over the

435
00:28:15.079 --> 00:28:18.400
next several months looks very different.
It probably does involve Metro Prime four being

436
00:28:18.440 --> 00:28:22.240
a cross gen game, and they
start talking about switch To relatively quickly.

437
00:28:23.160 --> 00:28:27.319
The timing does make some sense,
right because we're in February, so that

438
00:28:27.400 --> 00:28:33.799
gives you what like six to nine
months of marketing time, and that is

439
00:28:33.839 --> 00:28:37.160
a window in which launch you new
hardware. You could definitely start talking about

440
00:28:37.160 --> 00:28:41.880
it at any moment during that time, but we'll see, Like if they

441
00:28:41.880 --> 00:28:45.680
don't mention Switch to and they don't
have Metro Prime four, I guess there's

442
00:28:45.680 --> 00:28:49.039
a chance it could just be like
kind of a fart of a Nintendo Direct.

443
00:28:49.599 --> 00:28:52.039
But what is there anything else that
could show up that would make you

444
00:28:52.039 --> 00:28:55.799
feel better? Now? I mean
they will. I kind of hope we

445
00:28:55.839 --> 00:28:59.839
get Metric Prime two. We mastered
Shadow Dropped. I've been really looking forward

446
00:29:00.079 --> 00:29:03.359
you playing that one. There are
things like that fire remblem when you make

447
00:29:03.440 --> 00:29:08.920
of the geneology, genealogy, genealogy
of the Holy Wars, there's that.

448
00:29:10.039 --> 00:29:12.880
So there are things like other ports
like there, I say, Win Waker

449
00:29:15.160 --> 00:29:17.480
or or you know, stuff like
that. Yeah, yeah, I know,

450
00:29:17.640 --> 00:29:22.119
I know. But I don't think
we're going to be getting I don't.

451
00:29:22.279 --> 00:29:27.240
I don't think there's going to be
another Giant Switch only game on the

452
00:29:27.359 --> 00:29:33.160
level of maybe even a Pigment four
again anymore. I think we are going

453
00:29:33.240 --> 00:29:38.599
to be getting some like cool things
like Princess Peach and some really nice remakes

454
00:29:38.640 --> 00:29:44.519
or remasters like Thousand Your Door or
or Metally Prime two. But otherwise I

455
00:29:44.559 --> 00:29:48.119
think it's coasting a little bit.
But I don't know. There's gotta be

456
00:29:48.200 --> 00:29:52.880
something for the summer. That's that's
a big excite. I think that's I

457
00:29:52.880 --> 00:29:55.400
know, that's where you think much
right, prime for could a lot in

458
00:29:55.440 --> 00:29:57.519
here? Could it? Could?
It could? So maybe there's something else

459
00:29:57.559 --> 00:30:03.839
happening then. But we know how
badly they were burnch trying to support the

460
00:30:03.880 --> 00:30:07.400
three DS kind of leading up to
and past the switch coming out, and

461
00:30:07.400 --> 00:30:10.960
how people just kind of stopped caring
and obvious, I don't think people are

462
00:30:10.960 --> 00:30:14.400
there with the switch. No,
when people talk about the switch right now,

463
00:30:14.799 --> 00:30:18.160
they are talking about what's next,
what is switched to? That is

464
00:30:18.200 --> 00:30:22.039
the conversation. This entire direct is
going to be shaped around that conversation,

465
00:30:22.200 --> 00:30:25.839
right and then with there when there, when there is the switch to,

466
00:30:25.920 --> 00:30:29.400
which is a possibility that's gonna be
what people are talking about. Is this

467
00:30:29.519 --> 00:30:33.200
anxiety is still not really knowing what
that is, what that looks like.

468
00:30:33.480 --> 00:30:36.119
Am I gonna be able to play
my old games? Is gonna have an

469
00:30:36.119 --> 00:30:38.000
all it and all almost the price, all this ot of stuff. I

470
00:30:38.039 --> 00:30:45.119
do think at some point, just
officially acknowledging it is going to help them.

471
00:30:45.519 --> 00:30:48.960
Yeah, And I think I do
think the direct probably is gonna happen

472
00:30:49.000 --> 00:30:52.680
this week. Well, hopefully we
find out by tomorrow whether or not that's

473
00:30:52.759 --> 00:30:57.759
true. Uh, but they have
their earnings happening. A lot of stuff

474
00:30:57.799 --> 00:31:00.759
is lining up where it's like,
hey, they could start talking about that

475
00:31:00.839 --> 00:31:07.920
hardware. And when I think back
the Metroid Prime four, there's really there's

476
00:31:07.920 --> 00:31:11.079
two big options. You do treat
it like, hey, this is equivalent

477
00:31:11.160 --> 00:31:15.680
to Zelda in our mind, and
we do want it to be crossjenks.

478
00:31:15.680 --> 00:31:18.039
We want it to be a launch
game for the next platform and it's that

479
00:31:18.119 --> 00:31:22.759
important to us. And then still
it's on the old hardware, so I

480
00:31:22.799 --> 00:31:26.440
can still sell to that huge audience. At the same time, I think

481
00:31:26.480 --> 00:31:30.920
that Nintendo knows the reality and the
limits of Metroid and they're like, we

482
00:31:30.960 --> 00:31:33.960
should just sell it on the system
that has the most people and just make

483
00:31:34.000 --> 00:31:37.240
it like clear that it's for that
and try to keep people excited about the

484
00:31:37.240 --> 00:31:41.839
switch while we still have them buying
games on the switch. So it's it's

485
00:31:41.880 --> 00:31:45.400
tough to figure out, like which
way they're going to go. They could

486
00:31:45.400 --> 00:31:48.400
easily choose the route of making it
a cross gym game. I just think

487
00:31:48.039 --> 00:31:53.359
it it won't be like a Zelda
or a Mario where it's like a huge

488
00:31:53.359 --> 00:31:56.119
system seller. At least it doesn't
seem like it could be, So that

489
00:31:56.200 --> 00:32:00.839
don't even you don't even entertain the
possibility of it just being out right switch

490
00:32:00.920 --> 00:32:04.160
to exclusive, because I still think
that's a possible. No, that's possible

491
00:32:04.160 --> 00:32:07.960
to it definitely is, but I
hope it's not, because that means it's

492
00:32:07.960 --> 00:32:10.759
probably a much further off than what
we're talking about here. I want to

493
00:32:10.759 --> 00:32:15.200
play it now. Other things,
you know, Geniality at Holy War,

494
00:32:15.319 --> 00:32:21.119
Metroid Prime two three remasters could could
come. Uh, do you want to

495
00:32:21.160 --> 00:32:24.079
get excited about Spoon Heaven Hollow Night
with whoever? The game is silk so

496
00:32:24.079 --> 00:32:28.359
so sauce, Yeah, soak songs, they're big suckery. I don't know.

497
00:32:28.440 --> 00:32:30.799
It's so weird at this point.
It's like that game's got to come

498
00:32:30.839 --> 00:32:36.599
out eventually, right, it's definitely
big enough at this point to just show

499
00:32:36.680 --> 00:32:39.359
up at a direct proper But it's
such a fools there and at this point

500
00:32:39.640 --> 00:32:43.200
it's weird. Is even when we
do finally see it, Like we did

501
00:32:43.200 --> 00:32:45.279
finally see it at that Xbox they
got some point and it was like,

502
00:32:45.319 --> 00:32:50.200
okay, well, still is it
coming out any times soon? I guess

503
00:32:50.240 --> 00:32:53.480
it was nice to see it.
Yeah, the Xbox was like the one

504
00:32:53.480 --> 00:32:57.559
where it's like everything's coming in the
next twelve months too. That one especially

505
00:32:57.640 --> 00:33:00.720
hurts. That's good stuff, man, right, So uh, I mean,

506
00:33:00.759 --> 00:33:04.039
Ben, that's that's gonna be probably
a pretty big game. I mean

507
00:33:04.039 --> 00:33:08.079
I get it in some sense because
Hollow Night is like the giant metro Vinya.

508
00:33:08.119 --> 00:33:12.160
That's kind of like part of its
whole shtick. And once, uh,

509
00:33:12.359 --> 00:33:15.240
once Silk Song became a full game
set of DLC, I could see

510
00:33:15.240 --> 00:33:17.960
while they kept having to sort of
add ad ad and add to it to

511
00:33:19.039 --> 00:33:22.480
make it as massive, still still
a little surprising it is taking that long.

512
00:33:23.880 --> 00:33:27.759
And then as some of chat here, let's see see if I can

513
00:33:27.759 --> 00:33:30.839
find their name. Yeah, ham
Sorrow says, where is Mario Baseball?

514
00:33:30.240 --> 00:33:32.880
That could easily be a big summer
game? Well big, that could be

515
00:33:32.920 --> 00:33:37.319
a summer game for Nintendo pretty easily. Yeah, although usually you want to

516
00:33:37.319 --> 00:33:40.440
line those things up with with like
April baseball season, which I guess could

517
00:33:40.440 --> 00:33:43.759
still happen. Maybe it just comes
down the summer. Anyway, it's Mario

518
00:33:43.839 --> 00:33:46.279
baseball. I don't think it's Mario
baseball. Just shit it out. Whenever

519
00:33:46.400 --> 00:33:52.200
somebody's playing baseball somewhere, will hit
a ball with his arm again. It'll

520
00:33:52.240 --> 00:33:55.640
be great, It'll be fantastic.
Uh hey again, if if a direct

521
00:33:55.640 --> 00:34:00.519
happens, we'll talk over it.
And if it doesn't, that'd be really

522
00:34:00.559 --> 00:34:04.599
weird. Actually, so let's move
on here. Suicide Squad tops the UK

523
00:34:04.680 --> 00:34:07.199
physical charts this week. This is
from Chris Scullion at VGC and we have

524
00:34:07.239 --> 00:34:12.920
the two dogs inside of all of
us of stories for Suicide Suicide Squad.

525
00:34:12.960 --> 00:34:15.280
Here in a second, Suicide Squad
Killed the Justice League is the number one

526
00:34:15.280 --> 00:34:20.480
best selling physical game in this week's
UK chart. It's according to Games Industry

527
00:34:20.480 --> 00:34:22.519
that Business Chris Dring, the game
took the number one spot this week,

528
00:34:22.519 --> 00:34:27.559
ahead of Persona three Reload. During
also points out the Suicide Squad sold a

529
00:34:27.599 --> 00:34:30.440
fewer physical games at launch in the
UK than Tech and eight did, but

530
00:34:30.519 --> 00:34:34.559
sold more than the last of US
two Remastered. It should, of course

531
00:34:34.559 --> 00:34:37.480
be noted that the last of US
two Remastered offered a ten pound ten dollars

532
00:34:37.599 --> 00:34:42.719
upgrade for owners of the PS four
version, which would have which would make

533
00:34:42.760 --> 00:34:46.559
a clear impact on sales. I
think, oh okay. According to Drink

534
00:34:46.559 --> 00:34:51.199
Stats, Suicide Squad's physical UK launch
is about half of what the Guardians of

535
00:34:51.199 --> 00:34:54.800
the Galaxy game sold in a first
week in the country. Oh yeah,

536
00:34:54.960 --> 00:34:59.920
that's that's it, right, that's
I mean, that's the whole story right

537
00:35:00.039 --> 00:35:04.239
there. We know that that game
was pretty disappointing in terms of sales.

538
00:35:04.760 --> 00:35:07.960
I mean it probably got to,
like I'm disappointing. It sold millions of

539
00:35:07.000 --> 00:35:12.800
copies, probably like two three million. Honestly, I don't know, but

540
00:35:13.239 --> 00:35:17.519
half that's my dread numbers. Oh
no, yeah, right, that's exactly.

541
00:35:17.599 --> 00:35:22.199
That's not an option for Suicide Squad. Seven years of development or whatever

542
00:35:22.239 --> 00:35:29.679
the hell. It was very long
time since Rex Studies last game. Yeah,

543
00:35:29.760 --> 00:35:31.960
that you know. The other story
is that Suicide Squad sees less than

544
00:35:31.960 --> 00:35:36.880
half the day one Steam players of
Avengers. That's from Jordan Miller at VGC.

545
00:35:37.639 --> 00:35:39.760
Suicide Squad Killed the Justice League has
seen less than half of the day

546
00:35:39.800 --> 00:35:46.239
one Steam players as Marvel's Adventures.
Yeah, it had thirteen, four and

547
00:35:46.280 --> 00:35:50.800
fifty nine, and Avengers at launch
had twenty nine, nine and sixteen.

548
00:35:51.159 --> 00:35:54.480
And that's good current players. I
mean, Dead on Arrival maybe feels a

549
00:35:54.480 --> 00:35:58.840
bit harsh, But people don't love
this game. Some people like it.

550
00:35:59.119 --> 00:36:02.320
The writing seems to be like some
people's favorite I saw some jokes that actually

551
00:36:02.480 --> 00:36:07.280
I thought were very funny, but
that's not enough to get me excited to

552
00:36:07.280 --> 00:36:09.599
play the game. And the people
who are playing the game that I would

553
00:36:09.599 --> 00:36:14.039
expect to be the most gentle on
it, like Greg Miller, he gave

554
00:36:14.079 --> 00:36:17.880
it a two out of five,
Sony, Any chance you're going to go

555
00:36:19.079 --> 00:36:22.280
play Suicide Squad here, Mike,
Oh yeah, I definitely want to jump

556
00:36:22.360 --> 00:36:25.199
in and at least see it for
myself. I suppose. I mean,

557
00:36:28.039 --> 00:36:30.159
I don't know, Jeff. It
seems to kind of just be shaking out,

558
00:36:30.199 --> 00:36:32.079
like I think we thought it would
shake out. Yeah, almost from

559
00:36:32.119 --> 00:36:35.519
the moment this game was announced,
we're just sort of feel like, I

560
00:36:35.519 --> 00:36:37.159
don't know if that's a good fit. Yep, And it seems like it

561
00:36:37.199 --> 00:36:40.840
wasn't a good fit. And like
we you know, it was very clear

562
00:36:40.880 --> 00:36:45.920
over the last year and a half
or so when it's like live service games

563
00:36:45.920 --> 00:36:47.960
were kind of entering this shaky period
and in the last several months where a

564
00:36:47.960 --> 00:36:52.320
bunch of live service games shut down
and big ones, small ones, all

565
00:36:52.360 --> 00:36:55.639
different sizes, they just like we're
going away, and you're like, oh

566
00:36:55.719 --> 00:37:00.199
man, this is gonna be a
rough time for Suicide Squad to end or

567
00:37:00.239 --> 00:37:04.559
the world when we kind of already
know what the reality is for for for

568
00:37:04.639 --> 00:37:07.639
live service games, you know,
some games have something for everyone. It's

569
00:37:07.679 --> 00:37:10.559
like Suicide Squad has something for everyone
to probably hate. If everyone's gonna find

570
00:37:10.639 --> 00:37:15.840
something for some people will be just
kind of that that tone it cares for

571
00:37:15.880 --> 00:37:19.639
some people, it'll be all the
live service elements. For some people's gonna

572
00:37:19.639 --> 00:37:23.039
be like you're doctor Batman, and
you know, like there's just a lot

573
00:37:23.079 --> 00:37:28.639
here that somebody is going to find
repulsive in some way or off putting.

574
00:37:28.760 --> 00:37:32.239
I suppose, you know, it's
a shame because I it's even with the

575
00:37:32.320 --> 00:37:35.960
reviews, right, everybody kind of
has like the one thing that they do,

576
00:37:36.079 --> 00:37:38.760
Like they always point out what I
do like this, and then other

577
00:37:38.800 --> 00:37:44.559
things not so much. Oh hey, where'd my camera go to? My

578
00:37:44.599 --> 00:37:46.639
camera? Oh no, that was
you. I killed you. Okay,

579
00:37:46.760 --> 00:37:52.000
let's see here. The people are
like, hey, the Suicide Squad is

580
00:37:52.000 --> 00:37:54.480
just boring and it's all to play, and it's like, yeah, I

581
00:37:54.880 --> 00:37:58.280
don't even know if like I want
to play it, but I might play

582
00:37:58.280 --> 00:38:00.519
it mostly on my own time.
I guess maybe we will try to do

583
00:38:00.559 --> 00:38:01.360
something on the site with it,
but like no, I mean, but

584
00:38:01.400 --> 00:38:05.320
like again as a co op thing
because it is so cutscene heavy. I'm

585
00:38:05.360 --> 00:38:08.079
like that right, and like hell
Hell Divers is out this week, and

586
00:38:08.079 --> 00:38:10.639
I'm like, well we'll do that
for UPF. That's like, that'll be

587
00:38:10.639 --> 00:38:14.280
a good time because that's doine I
could see how like I know we should

588
00:38:14.320 --> 00:38:16.400
play on the site, and we
should. It's gonna be like we're gonna

589
00:38:16.400 --> 00:38:20.079
get bored and talk with cuts these
and people are gonna get mad at us.

590
00:38:20.320 --> 00:38:22.679
Right, Well, we'll find some
way to do something with Suicide Squad

591
00:38:23.079 --> 00:38:27.639
probably, but like for when we
have like a thought like oh hey,

592
00:38:27.719 --> 00:38:30.840
UPF, let's get four of us
together play a game Suicide Squad. Now

593
00:38:30.840 --> 00:38:34.079
we're going with Hell Divers. I
want to play Hell Divers instead. So

594
00:38:35.119 --> 00:38:39.360
it does feel like Suicide Squad's already
come and gone. I think you're gonna

595
00:38:39.360 --> 00:38:44.800
be in a situation where Huge Games
Final Fantasy seven Rebirth is out in a

596
00:38:44.800 --> 00:38:46.199
little bit, and I don't think
a lot of people are going to look

597
00:38:46.239 --> 00:38:50.320
back and even be like, oh
I should go back to Suicide Squad or

598
00:38:50.360 --> 00:38:52.599
if I was playing it and having
an okay time, I think a lot

599
00:38:52.599 --> 00:38:54.599
of people are gonna be like I
put it down I'm not going to go

600
00:38:54.639 --> 00:39:00.360
back to it. The game feels
like a huge, huge, like tragedy

601
00:39:00.440 --> 00:39:05.000
for rock Steady. This feels like
a lot of wasted time, a lot

602
00:39:05.079 --> 00:39:08.400
of wasted money, and now what
the hell does that studio go and do

603
00:39:08.519 --> 00:39:13.360
next? To the leadership left like
about a year ago. I think maybe

604
00:39:13.400 --> 00:39:15.960
it was a little bit longer than
that. They I think they probably at

605
00:39:15.960 --> 00:39:17.000
the time I was, we were
all saying, like, this is not

606
00:39:17.079 --> 00:39:21.960
some special insight, man, they
probably know something that we don't, And

607
00:39:22.000 --> 00:39:23.320
by looking at it, most of
us did know like what this game was

608
00:39:23.360 --> 00:39:27.079
going to be. So it's like, God, how do you screw this

609
00:39:27.199 --> 00:39:29.800
up this bad? And I think
it's just chasing. It really is just

610
00:39:29.880 --> 00:39:32.639
chasing after live service stuff and then
not knowing how to do that and making

611
00:39:32.679 --> 00:39:37.280
these weird decisions like people want to
play as the Suicide Squad instead of as

612
00:39:37.320 --> 00:39:38.840
Batman. I mean, I guess
they had Gotham nights and stuff, but

613
00:39:38.920 --> 00:39:44.000
him, you couldn't play Batman in
that either. How do they do this,

614
00:39:44.000 --> 00:39:45.159
Mike? How do they fuck this
up so bad? Honestly, it's

615
00:39:45.159 --> 00:39:47.400
like it's like, okay, so
you can't plays Batman, so who should

616
00:39:47.400 --> 00:39:52.400
we play? As of all these
characters like Wonder Woman and and bat at

617
00:39:52.679 --> 00:39:57.400
Superman. If it's like first one
was like night Wing, right, then

618
00:39:57.400 --> 00:40:01.000
they're like get Boomerang. There's a
lot of fans who love these characters.

619
00:40:01.199 --> 00:40:05.280
But guys, come on, Yeah, I don't want to say DC fans

620
00:40:05.320 --> 00:40:09.960
don't matter, but I don't say
they're not real people don't deserve right though,

621
00:40:10.119 --> 00:40:13.800
Like it's yeah, it's like,
uh, it's like what a bunch

622
00:40:13.840 --> 00:40:15.639
of people yelled at me when you're
playing that Batman game, because some like

623
00:40:15.960 --> 00:40:21.840
the person who was like the fifth
Batman protege, did your ladies show up?

624
00:40:21.840 --> 00:40:24.920
I was like, who's that?
Then? Obviously that's like Cassandra,

625
00:40:27.079 --> 00:40:34.159
Obviously these aren't real Batman fans like
you got me, You're right, Yeah,

626
00:40:34.280 --> 00:40:37.800
And Suicide Squad does just feel like
one that was such a risky choice

627
00:40:37.880 --> 00:40:42.519
at the time, because yeah,
that movie made a lot of money on

628
00:40:43.119 --> 00:40:49.039
like wishes and farts and and and
then the second trailer trailer right and then

629
00:40:49.360 --> 00:40:52.039
because a bunch of people like dressing
up as Hardy Quid for Halloween that exactly,

630
00:40:52.039 --> 00:40:55.159
and then it's like the it's a
terrible movie, and that poisoned the

631
00:40:55.440 --> 00:41:00.239
second movie which did nothing even though
it's actually very good. And so it's

632
00:41:00.239 --> 00:41:02.440
like, man, they are stuck
on this. They have to keep making

633
00:41:02.440 --> 00:41:06.719
a suicide squad. They can't change
it now. But hey, here we

634
00:41:06.760 --> 00:41:08.199
are. I mean, I think
that's why you're going to see like,

635
00:41:08.320 --> 00:41:10.960
yeah, we're talking about how license
games are. Fact, Jeff, it

636
00:41:12.079 --> 00:41:15.199
is going to be very safe licenses. It's going to be stuff that has

637
00:41:15.280 --> 00:41:20.360
been around since dinosaurs, like us, we're watching VHS tapes. I'm sorry,

638
00:41:20.760 --> 00:41:24.519
Yeah, we apologize everybody you're stuck
with. Uh huh. You know,

639
00:41:24.559 --> 00:41:30.079
the EA's got those several Marvel games, no guarantee that any of those

640
00:41:30.199 --> 00:41:31.920
hit like a Spider Man does.
It's like it really is like, yeah,

641
00:41:32.000 --> 00:41:36.840
spider Man can work, and that's
set the internet. Man. That's

642
00:41:36.880 --> 00:41:39.159
the end of the list. I
don't know what else can work like Superman,

643
00:41:39.280 --> 00:41:42.599
Like that's a challenging thing on its
own. But I don't think like

644
00:41:42.639 --> 00:41:45.960
people don't are just not going to
get out of bed because there's a Superman

645
00:41:45.079 --> 00:41:49.000
game, Like it has to be
a great game. It has to be.

646
00:41:49.679 --> 00:41:52.639
It was Batman and it was Spider
Man, and that's the list,

647
00:41:52.679 --> 00:41:54.239
and I think everything after that is
going to be kind of a big risk.

648
00:41:54.360 --> 00:41:58.000
It's some of that is legacy because
they're just there hasn't been a good

649
00:41:58.000 --> 00:42:00.440
Superman game, right, Yeah,
there's like what the death of Superman,

650
00:42:00.559 --> 00:42:05.639
the weird beat him up that Blizzard
made that was okay, Yeah, like

651
00:42:06.840 --> 00:42:09.719
a bunch of really bad stuff.
All right, let's keep moving here.

652
00:42:09.760 --> 00:42:14.519
Star Wars Jedi Survivor won a Grammy
beating out Stray Gods. This is from

653
00:42:14.599 --> 00:42:17.639
Darren Bonfuse at game Spot. Star
Wars Jedi Survivor has picked up a big

654
00:42:17.679 --> 00:42:22.199
wins. The game's soundtrack was honored
with a Grammy during this year's Music Industry

655
00:42:22.239 --> 00:42:25.840
Awards event, recognized for Best Score
Soundtrack for Video Games and Other Interactive Media.

656
00:42:27.480 --> 00:42:31.920
The award went to composers Steven Barton
and Gordy Habe. Mike, you

657
00:42:31.920 --> 00:42:35.480
want to yell about this. I'm
sure this is not your choice for best

658
00:42:35.559 --> 00:42:38.199
music from a game. A little
I gos a little confusing, because I

659
00:42:38.199 --> 00:42:42.480
mean, we did a whole day
talking about video game music from that year

660
00:42:42.519 --> 00:42:45.840
on this site. I don't know
if we talked about Star Wars Jedi Survivor.

661
00:42:45.920 --> 00:42:50.320
I guess I shouldn't be shocked that
the people from the Grammys weren't heavily

662
00:42:50.360 --> 00:42:57.000
considering the Octopath Draft sound draft.
Yeah. I don't know. It's like,

663
00:42:57.760 --> 00:43:00.840
here's from a bunch of people who
probably didn't play very manyvideo games thought

664
00:43:00.880 --> 00:43:04.800
was the best video game sound trick
of the year. Okay, if I

665
00:43:04.840 --> 00:43:07.880
could eliminate any one award show,
it probably would be the Grammys. Like

666
00:43:07.960 --> 00:43:13.760
the music like until we Got Fast
Card okay, listen, yes, and

667
00:43:13.800 --> 00:43:16.280
actually the show itself, like that
was pretty and entertaining. I suppose,

668
00:43:16.400 --> 00:43:22.679
just like music awards are so weird
because it's such a subjective thing. Like

669
00:43:22.719 --> 00:43:27.119
in video games. It's like there's
there's this on the screen craft that goes

670
00:43:27.199 --> 00:43:30.039
along with the artistry and all that
stuff. Music, it's just like you

671
00:43:30.199 --> 00:43:32.519
like it or you don't. I
don't know what else to say. I

672
00:43:32.760 --> 00:43:37.280
mean, obviously there's craft in it, but there's well crafted songs that people

673
00:43:37.280 --> 00:43:39.079
are like, I don't like this
at all. It just doesn't vibe with

674
00:43:39.119 --> 00:43:42.559
me, and so I'm gonna give
it award to something else. It's just

675
00:43:42.639 --> 00:43:46.400
weird, uh, all right.
Japanese celebrities have reportedly been told not to

676
00:43:46.440 --> 00:43:51.800
mention Power World to avoid Pokemon backlash. This is from Jordan Midler at VGC.

677
00:43:52.800 --> 00:43:57.519
It's like Mitcheining and the Mafia.
Japanese entertainment professionals have been reportedly told

678
00:43:57.519 --> 00:44:00.719
to refrain from mentioning Powell World in
public or on social media to avoid potential

679
00:44:00.719 --> 00:44:06.079
backlash from the Pokemon company. Tokyo
Sports reports that, according to a talent

680
00:44:06.360 --> 00:44:09.280
talent agency source, talent have been
advised not to mention the game in case

681
00:44:09.320 --> 00:44:13.360
there are are issues. We have
told our talent not to mention Power World

682
00:44:13.360 --> 00:44:15.679
on social media or in public.
The source said this was done out of

683
00:44:15.719 --> 00:44:21.119
consideration for the Pokemon side as an
agency. This decision was made in consideration

684
00:44:21.199 --> 00:44:25.480
of future potential collaborations. And that's
power right there is the Pokemon coming.

685
00:44:25.519 --> 00:44:30.360
Didn't have to say anything, and
they're just like the fear struck into its

686
00:44:30.400 --> 00:44:34.320
literally like Mafia power It really is. Yeah, I can change the way

687
00:44:34.360 --> 00:44:38.880
we talk about things as we're worried
about upsetting you talking about normal things just

688
00:44:39.000 --> 00:44:44.719
going on. And that also I
think it also speaks to just how popular

689
00:44:44.760 --> 00:44:47.159
and powerful Power World has become because
they probably didn't need to say this about

690
00:44:47.239 --> 00:44:52.840
Robopond or Meta Box. I don't
think no, probably it was just fine.

691
00:44:52.280 --> 00:44:57.400
I mean Powerld's on h on Game
Pass and it's doing very well.

692
00:44:57.440 --> 00:44:59.840
They're like, I mean, is
that a boost for them at all?

693
00:45:00.239 --> 00:45:02.480
Is it? Or is it still
just not really anything for them to get

694
00:45:02.559 --> 00:45:07.440
super excited about. Uh for for
Xbox, I mean, I think it's

695
00:45:07.000 --> 00:45:09.760
every little bit helps, But I
mean, I think it really comes down

696
00:45:09.840 --> 00:45:16.880
to how many new subscriptions they're adding. I think they were expecting a significant

697
00:45:16.880 --> 00:45:21.719
boost due to Starfield, and I
don't think Starfield led to that significant boost

698
00:45:21.719 --> 00:45:23.639
in the way that they thought it
would. And now everything else is kind

699
00:45:23.639 --> 00:45:28.039
of like, well, Okay,
even Powerworld's working better than we expected.

700
00:45:28.480 --> 00:45:32.000
There's no way Power World is driving
the kind of thing that they expected Starfield

701
00:45:32.039 --> 00:45:36.840
to do for them. Yeah,
I guess the good news is, you

702
00:45:36.920 --> 00:45:40.559
know why with Starfield it maybe just
wasn't quite good enough. But again,

703
00:45:40.840 --> 00:45:44.079
are you fee looking at your pipeline, like, well, what that was

704
00:45:44.079 --> 00:45:46.920
our shot in terms of like potentially
being this mass appealing thing, Like,

705
00:45:47.039 --> 00:45:52.639
yeah, we have help Blake too
this year, and but that's you know,

706
00:45:52.639 --> 00:45:55.280
maybe a bit more niche. We
have Indiana Jones that's gonna be hit,

707
00:45:55.320 --> 00:46:00.000
But man, nobody saw that last
movie. Is that going to really

708
00:46:00.119 --> 00:46:02.559
be able to be some of some
absolutely massive, massive thing. Who knows.

709
00:46:04.519 --> 00:46:07.280
Yeah, I guess I could see
why if Starfield didn't do what they

710
00:46:07.280 --> 00:46:10.840
did for them, I could see
that being so disheartening and so big that

711
00:46:10.880 --> 00:46:15.039
it can change your entire strategy.
Yeah, I mean, and again,

712
00:46:15.159 --> 00:46:17.719
like you know, people will say, when like we're talking, when I'm

713
00:46:17.719 --> 00:46:22.159
talking about this on Twitter, well
what about all the other games that got

714
00:46:22.159 --> 00:46:24.079
announced that had to come out there
in a perfect dark and avowed and all

715
00:46:24.079 --> 00:46:28.840
these other ones. And I mean, let's just like, let's be realistic,

716
00:46:28.960 --> 00:46:31.119
realistic, and let's like think what
what is probably happening. What's probably

717
00:46:31.119 --> 00:46:36.320
happening is the people in charge of
Xbox are going and looking at these games

718
00:46:36.760 --> 00:46:39.960
and saying, well, we don't
expect any of these things to do what

719
00:46:39.960 --> 00:46:45.679
we expected Starfield to do. And
even if the ones might suddenly break out,

720
00:46:45.639 --> 00:46:50.000
one breakout hit is not enough.
It has to be a consistent string

721
00:46:50.199 --> 00:46:54.559
of massive successes to do any dentt
into what we need to dent in order

722
00:46:54.599 --> 00:46:58.599
to make a change in the industry
in terms of our market share and things

723
00:46:58.639 --> 00:47:01.880
like that. And so it's like
it's an uphill climb, it's one that

724
00:47:02.039 --> 00:47:08.159
might actually be impossible, and They're
just that they haven't been good at it

725
00:47:08.199 --> 00:47:12.000
so far, and so to expect
like, oh, it's suddenly going to

726
00:47:12.039 --> 00:47:15.519
change because all these other unknown games. Why not put yourself in a situation

727
00:47:15.599 --> 00:47:22.239
where just releasing pretty good games is
a huge win on its own. Now,

728
00:47:22.400 --> 00:47:25.119
what does that look like? Again? Who knows, But just the

729
00:47:25.159 --> 00:47:29.320
idea that they're like, oh,
all these games waiting in the wings to

730
00:47:29.440 --> 00:47:34.400
change Microsoft's fortune, I think the
reality is, no, that's not happening,

731
00:47:35.039 --> 00:47:37.880
and that could be I think that
should be disheartening to a certain extent,

732
00:47:37.199 --> 00:47:44.719
but I think it's also reckoning with
reality, all right. Finally,

733
00:47:44.800 --> 00:47:50.320
Nintendo expects to announce thirteen percent rise
in third card third quarter net profit tomorrow.

734
00:47:50.559 --> 00:47:53.039
That's according to industry analysts that are
looking at when Nintendo might report their

735
00:47:53.039 --> 00:47:57.679
earnings. Will be announced this week. This is from my Nintendo News.

736
00:47:57.960 --> 00:48:00.320
Nintendo is set to announce it's third
quarter results tomorrow, and there's a number

737
00:48:00.360 --> 00:48:04.920
of things to look for. Market
Watch says that they expect Nintendo to announce

738
00:48:04.920 --> 00:48:07.960
a hefty thirteen percent rise in net
profit to one hundred and thirty point three

739
00:48:08.039 --> 00:48:13.440
seven billion yen. Nintendo previously made
around one hundred and fifteen point seven eight

740
00:48:13.440 --> 00:48:17.280
billion net. Basically, the industry
is expecting big, a big boost for

741
00:48:17.400 --> 00:48:22.880
Nintendo in terms of profitability across the
board, and that's a pretty good sign,

742
00:48:23.039 --> 00:48:27.920
especially for a time when like you
would expect profits to be dripping off

743
00:48:27.960 --> 00:48:30.280
because they're investing so much in the
next gen hardware. It seems like Nintendo

744
00:48:30.320 --> 00:48:37.679
is saving money by making fucking LCDs
instead of O leads. But yeah,

745
00:48:36.840 --> 00:48:43.880
uh, Nintendo in terms of like
where they're at financially, they are very

746
00:48:43.880 --> 00:48:45.960
strong, but they want to invest
in making a lot more games. Mike,

747
00:48:46.000 --> 00:48:47.719
do you think that they are going
to be able to do that in

748
00:48:47.719 --> 00:48:52.000
a way that's sustainable and like,
while a lot of these other companies have

749
00:48:52.039 --> 00:48:53.800
struggled, do you think there's a
Nintendo way of doing things where they're going

750
00:48:53.880 --> 00:48:57.800
to be able to maintain this as
they go into the switch to I don't

751
00:48:57.800 --> 00:49:00.119
think it's going to come for Nintendo, oh little bit here, I think,

752
00:49:00.280 --> 00:49:02.840
you know, I mean it has
already in some ways, right,

753
00:49:02.880 --> 00:49:07.320
I mean Tiers of the Kingdom took
a very long time to make, and

754
00:49:07.360 --> 00:49:12.679
that was a Zelda game that was
using a lot from its predecessor, I

755
00:49:12.760 --> 00:49:15.239
mean, probably specifically to save time
too write like they probably did that to

756
00:49:15.320 --> 00:49:21.320
save time and it was still like
seven years. Yeah, I think that,

757
00:49:21.400 --> 00:49:24.480
you know, that's just the reality
of making games, especially certain kind

758
00:49:24.480 --> 00:49:28.079
of games. And for a while
they got, okay, we're making like

759
00:49:28.079 --> 00:49:30.800
a Pigment four, so that that's
okay, it won't take quite as long.

760
00:49:30.840 --> 00:49:34.800
We could still make that somehow beat
this million dollar soellar and have an

761
00:49:34.840 --> 00:49:39.400
advantage there that they can present games
of that kind of investments as big deals

762
00:49:39.440 --> 00:49:44.159
in a way that Microsoft struggles to
with something like a High Fi Rush,

763
00:49:44.280 --> 00:49:47.280
Right, But no games are going
to get longer to make it. Eventually,

764
00:49:47.360 --> 00:49:50.239
it is going to feel like,
oh, we don't get as many

765
00:49:50.480 --> 00:49:52.360
big matel games as we used to
now. I think they're aware of that,

766
00:49:52.440 --> 00:49:55.239
and that's why we do get things. And they have the benefit of

767
00:49:55.239 --> 00:50:00.360
being able to do things like remasters
and remakes, or like what people were

768
00:50:00.360 --> 00:50:04.519
saying La too long ago, maybe
partnering with more indie studios or just other

769
00:50:04.559 --> 00:50:07.960
third party publishers and giving them kind
of the keys of the kingdom, letting

770
00:50:07.000 --> 00:50:12.840
them play with your characters, just
so that you are constantly releasing these franchises.

771
00:50:12.880 --> 00:50:15.519
I mean, that's so much of
it is that Nintendo has invested in

772
00:50:15.559 --> 00:50:20.480
all these franchises and kind of diagnosing
what happened with Xbox. I think they

773
00:50:20.480 --> 00:50:23.880
really lost a trick where you know, we talk about actual Xbox franchises.

774
00:50:24.480 --> 00:50:28.679
They're still going on that people care
about. It's like Halo, which took

775
00:50:28.920 --> 00:50:30.679
just taking a big beating lately.
It's Gears, which has been gone for

776
00:50:30.679 --> 00:50:35.840
a while, and Fortza, which
is fortsa like that that's nice, but

777
00:50:35.880 --> 00:50:38.239
you know, like and Nintendo was
able to do things like keep making fire

778
00:50:38.320 --> 00:50:42.280
emblems when it wasn't the biggest do
in the world until suddenly it is a

779
00:50:42.280 --> 00:50:45.599
big deal, like it was Installment
eleven or something like that. Yeah,

780
00:50:45.639 --> 00:50:51.039
whereas microsofts will make two Crimson skies
and like both of them are are good

781
00:50:51.400 --> 00:50:52.400
and do okay, and they're like, well, we're not doing that ever

782
00:50:52.440 --> 00:50:55.639
again anymore because it wasn't some giant
hit right away, or you mean,

783
00:50:55.679 --> 00:50:58.840
you know, like, you know, we joked about Blinks the Time Sleeper,

784
00:50:58.840 --> 00:51:00.639
but like why not like make new
blinks of time Sleep for every five

785
00:51:00.760 --> 00:51:06.079
six years and eventually just kind of
by proxy, it becomes beloved and then

786
00:51:06.119 --> 00:51:08.960
it can blow up at any point, you know. PlayStation time this problem

787
00:51:09.039 --> 00:51:14.840
to a lesser degree two of losing
a lot of its legacy franchises just because

788
00:51:14.960 --> 00:51:19.239
they don't have those Japanese studios who
made those games anymore. That is Nintendo's

789
00:51:19.800 --> 00:51:23.280
biggest strength is that it has a
lot of legacy and it still capitalizes on

790
00:51:23.360 --> 00:51:28.039
that legacy. Yeah, I mean, I think there's something to what you're

791
00:51:28.079 --> 00:51:32.320
saying about sticking to things. Like
I think a few years back, maybe

792
00:51:32.360 --> 00:51:37.639
five ten years, people looking at
the Japanese video game and industry would be

793
00:51:37.719 --> 00:51:42.159
like, well, we should probably
like kind of really deemphasize that, and

794
00:51:42.480 --> 00:51:45.480
Sony definitely has they like, we
want to sell games globally and that means

795
00:51:45.519 --> 00:51:49.960
not worrying so much about what the
Japanese audience wants, and Nintendo's like,

796
00:51:50.559 --> 00:51:53.800
well, I'm just gonna keep doing
me. And now their Japanese sales continue

797
00:51:53.840 --> 00:51:59.639
to grow year over year, and
it's it's in a situation where like they

798
00:51:59.679 --> 00:52:02.000
dominate the chart. There was like
the best selling games in Japan and you

799
00:52:02.039 --> 00:52:07.039
know the the fifteen sixteen of them
are just Nintendo games, and a lot

800
00:52:07.039 --> 00:52:10.760
of that is Nintendo does have a
longer legacy and then that stuff is paying

801
00:52:10.760 --> 00:52:14.360
off. But a lot of it's
just like No, Nintendo slowly sort of

802
00:52:14.480 --> 00:52:19.559
just molded itself into the kind of
company that fit with the way Japanese gamers

803
00:52:19.599 --> 00:52:22.360
are playing, and then they are
at the same time, they just kept

804
00:52:22.360 --> 00:52:23.719
making the games that they've always made, and like, oh, those two,

805
00:52:23.840 --> 00:52:28.280
those two things wrapped back around,
and now the Japanese audiences are showing

806
00:52:28.360 --> 00:52:32.320
up and droves for like Splatoon and
for Pickman four, a game that sold

807
00:52:32.360 --> 00:52:37.079
a million copies physically in Japan alone
or something like that. Maybe it's like

808
00:52:37.119 --> 00:52:39.719
physical and digital, but a million
copies for Pickman four alone in Japan.

809
00:52:42.039 --> 00:52:45.679
That's something that we just don't see
many of these other companies even attempting,

810
00:52:45.719 --> 00:52:47.679
let alone succeeding at So yeah,
all right, I mean, you know,

811
00:52:47.719 --> 00:52:52.719
like an Xbox like does like find
itself in position of Benja Kazui and

812
00:52:52.760 --> 00:52:54.639
they make kind of like one weird
game with it. It's like, oh,

813
00:52:54.719 --> 00:52:59.519
oh, well, yeah, then
never ever again. And I mean

814
00:53:00.079 --> 00:53:05.239
I think that's that that fear during
that portion of like the Xbox era was

815
00:53:05.280 --> 00:53:08.320
definitely real. And and I remember
Phil Spencer talking a bunch of times about

816
00:53:08.360 --> 00:53:13.639
like getting into destiny and like looking
at telemetry data and saying people are watching

817
00:53:13.679 --> 00:53:15.480
a lot of TV, and they're
and they're playing one game a lot,

818
00:53:15.599 --> 00:53:20.519
or playing one or two games a
whole bunch. Uh So why are we

819
00:53:20.519 --> 00:53:22.679
making all these games that these people
aren't playing? So you can't, I

820
00:53:22.719 --> 00:53:25.760
don't think you can think that way. And their answer to that was game

821
00:53:25.800 --> 00:53:29.400
pass. They did to the to
the you know, to their point.

822
00:53:29.800 --> 00:53:31.559
To their credit, they came up
with their own solution to that problem that

823
00:53:31.599 --> 00:53:37.119
they created in their heads. But
maybe maybe at a certain point it was

824
00:53:37.159 --> 00:53:38.760
too little, too late. And
now we're like, okay, so you

825
00:53:38.800 --> 00:53:44.360
put out pentiment and all these other
things that are kind of beloved, but

826
00:53:44.440 --> 00:53:46.800
they they do feel like they are. People are asking where are the big

827
00:53:46.840 --> 00:53:51.360
games in this service? And and
it's just, I don't know, too

828
00:53:51.360 --> 00:53:54.480
little, too late in a lot
of ways. All right, let's start

829
00:53:54.480 --> 00:54:00.360
wrapping things up. I got the
pull question from well Man more than a

830
00:54:00.400 --> 00:54:02.079
week. I said the Xbox series
X was a really bad name and it

831
00:54:02.159 --> 00:54:05.800
might have like an impact of the
kind. Do you think I was right

832
00:54:05.800 --> 00:54:07.280
there? Do you think that name
is bad? And that didn't help?

833
00:54:07.679 --> 00:54:09.920
I think I'm right. Yes,
I was gonna say I think that you

834
00:54:09.920 --> 00:54:14.599
have to look at all the factors
and I don't think that that is not

835
00:54:14.679 --> 00:54:17.079
a fact. That definitely is something
that contributed in some ways. I don't

836
00:54:17.079 --> 00:54:21.719
think it's the only thing, and
definitely not the dely not, but yeah,

837
00:54:21.800 --> 00:54:25.960
you bet he back going back to
Xbox One and you know the whole

838
00:54:27.119 --> 00:54:30.039
everything with Halo first, it wasn't
a lunch Ago was supposed to do that.

839
00:54:30.119 --> 00:54:31.559
It came out and it didn't do
what it needed to do. Well

840
00:54:31.599 --> 00:54:36.239
of things just didn't do what they
needed to do, all right. Poll

841
00:54:36.360 --> 00:54:39.079
question from last week, what update
cycle do you want to see for handheld

842
00:54:39.119 --> 00:54:45.440
PCs? Uh seven percent say they
want a major annual update like phones,

843
00:54:45.159 --> 00:54:49.400
twenty five percent say they don't care
about handheld PCs, and sixty eight percent

844
00:54:49.440 --> 00:54:52.119
say they want an update about every
three years or so, which seems to

845
00:54:52.159 --> 00:54:55.800
be what steam deck is going to
do. And I've I've been playing that

846
00:54:55.840 --> 00:55:01.079
percent of three reload on my raw
ally and it's been kind of amazing.

847
00:55:01.239 --> 00:55:07.159
I've been having such a good time
with that because I have not been using

848
00:55:07.159 --> 00:55:09.559
the handheld pieces too much. I've
had so much stuff to play on my

849
00:55:09.639 --> 00:55:13.840
switch that I had just been doing
that, and here it was finally like

850
00:55:13.880 --> 00:55:16.920
okay, well, persona it's such
as a big kind of grinding, but

851
00:55:17.000 --> 00:55:21.079
in a nice way DRPG And I'm
going to sit on my computer and do

852
00:55:21.119 --> 00:55:23.599
that. I want to do that
and cozy Betty by time, and god,

853
00:55:23.679 --> 00:55:28.960
it works really well on that machine. It's fantastic. Yeah, I

854
00:55:29.679 --> 00:55:32.639
was touched out the Neo slide for
a while and and I like that thing,

855
00:55:32.719 --> 00:55:37.719
but I went back to the steam
deck o led boy boy, that

856
00:55:37.760 --> 00:55:40.000
think's very good. And honestly,
using the slide and finding it a bit

857
00:55:40.079 --> 00:55:45.239
uncomfortable made me really appreciate how comfortable
the rog is at the battery life.

858
00:55:45.280 --> 00:55:47.480
When the thing it's just kind of
rough. That's it is it is,

859
00:55:47.519 --> 00:55:51.280
and it's like it's a good thing. I'm literally just right by its charger

860
00:55:51.320 --> 00:55:52.639
in the bed there, or I
am playing in a way where I am

861
00:55:52.679 --> 00:55:55.800
probably just going to play an hour
to ninety minutes at night. But yes,

862
00:55:55.880 --> 00:55:59.119
it's not the battery. And when
you have that thing plugged in,

863
00:55:59.159 --> 00:56:00.559
you actually get the better formats anyhow, because as long as you use the

864
00:56:00.599 --> 00:56:04.679
charger when it comes with it,
it like boosts even higher than turbo.

865
00:56:05.320 --> 00:56:08.320
So that's that's pretty cool. You
know where I wonder where in that charger

866
00:56:08.519 --> 00:56:12.559
find I think you get that.
I didn't get like thirty watts instead of

867
00:56:12.559 --> 00:56:15.400
twenty five. What's there's probably a
way to customize it so that you can

868
00:56:15.480 --> 00:56:17.639
do that with any charger, but
it definitely just automatically does it with the

869
00:56:17.719 --> 00:56:22.440
charger that came in the box.
All right, I have a new poll

870
00:56:22.519 --> 00:56:23.519
question. We'll get that up in
a second, but before well, while

871
00:56:23.639 --> 00:56:25.400
we get that set up, Mike, why don't you tell people where they

872
00:56:25.400 --> 00:56:29.800
can find you where, like what
we have going on? All that good

873
00:56:29.840 --> 00:56:34.440
stuff? Yeah? Yeah, do
check out games Beats where I am managing

874
00:56:34.920 --> 00:56:37.800
editor. Nineties Disney had a new
episode go up to start the month about

875
00:56:38.239 --> 00:56:44.639
Castle of Illusions starring Mickey Mouse.
They're talking about some Mickey Mouse video games

876
00:56:44.679 --> 00:56:49.079
on nineties Disney, So uh yeah, take take a listen if you haven't.

877
00:56:49.159 --> 00:56:52.840
It was a lot of fun for
me. Good stuff. How about

878
00:56:52.840 --> 00:56:53.159
you, Jeff, what do you
have going on? Do you have a

879
00:56:53.239 --> 00:56:57.519
nice week off? Yeah? It
was nice, It was it was yeah.

880
00:56:57.559 --> 00:57:00.440
I mean it was fun to like
hop pop back in on stuff and

881
00:57:00.519 --> 00:57:04.880
help out. It was a lot
of fun doing Dan Doko there and people

882
00:57:04.880 --> 00:57:07.800
should go watch that. I had
a really good time obviously. Blake Club

883
00:57:07.960 --> 00:57:12.639
was tremendous. Uh continues to be
a really great season. Looking forward to

884
00:57:12.639 --> 00:57:15.920
doing more of that this week.
So yeah, Giant Bomb will have a

885
00:57:15.960 --> 00:57:17.920
whole bunch of stuff this week.
Well, we're gonna go in the MEETI

886
00:57:17.920 --> 00:57:21.639
and figure that out. But like
I said, we'll probably play hell Divers

887
00:57:21.639 --> 00:57:23.920
on Friday. Maybe that could change, could shift around, but probably Helldivers

888
00:57:23.960 --> 00:57:28.400
on Friday, Blake Club on Wednesday. We'll get a few other things in

889
00:57:28.440 --> 00:57:30.800
there. I'll probably finish off a
Tale of the Sun. I want to

890
00:57:30.800 --> 00:57:32.760
do that, So maybe maybe we
could do that today, even it depends

891
00:57:32.800 --> 00:57:36.199
on whether or not I take the
kid this speech. Yeah, you've been

892
00:57:36.199 --> 00:57:37.760
doing a lot of mammos. You
can't be too far off right exactly.

893
00:57:37.760 --> 00:57:40.079
I think we are. We're on
our on our way to get in there.

894
00:57:40.960 --> 00:57:44.760
Come. Every time I talked to
you on Twitter, I get all

895
00:57:44.800 --> 00:57:51.719
these replies about like something to do
with foreign governments and something. I don't

896
00:57:51.800 --> 00:57:54.360
know. There's a lot of that
idea. You don't take a lot of

897
00:57:54.440 --> 00:57:59.239
Russian bots or I think it's German. Actually, I know, why did

898
00:57:59.280 --> 00:58:01.960
the German all up in your mention? I have no idea. I did

899
00:58:02.000 --> 00:58:07.199
not notice this. I might have
them filtered out because I talk to you

900
00:58:07.280 --> 00:58:09.400
on Twitter. I get a bunch
of Yeah, one of them literally as

901
00:58:09.440 --> 00:58:14.199
a bored ape profile. A lot
of them too, actually weird. No,

902
00:58:14.239 --> 00:58:17.000
I seriously have not seen this.
I see the porn ebots find everything.

903
00:58:17.039 --> 00:58:20.719
Yeah, I see that. You
know, you know what's in bio

904
00:58:20.840 --> 00:58:24.320
all of the time. I don't
know. I know. Maybe I'm just

905
00:58:24.400 --> 00:58:28.280
very popular with people trying to manipulate
governments. It makes sense if you think

906
00:58:28.320 --> 00:58:30.280
about it. I like that.
All right. A new pole question.

907
00:58:30.440 --> 00:58:35.760
Are you concerned about the future of
your Xbox purchases? Yes? Or no?

908
00:58:36.440 --> 00:58:39.280
We'll get that up there and we'll
discuss that on Games Mornings on Wednesday,

909
00:58:39.599 --> 00:58:44.559
which will be in the next episode
tomorrow is the Giant BombCast. Be

910
00:58:44.639 --> 00:58:46.280
sure to tune in for that.
I can't wait to get back on that

911
00:58:46.320 --> 00:58:51.079
show and get everything going again this
week. All right, Mikey, thank

912
00:58:51.079 --> 00:58:52.119
you so much for hanging out with
me today and talking about video games.

913
00:58:52.119 --> 00:58:54.840
I really appreciate it. Yeah,
yeah, I thought i'd switch it up

914
00:58:54.840 --> 00:58:59.079
and talk to you about these things
for a change. Yeah. You know,

915
00:58:58.920 --> 00:59:00.519
we always like to keep people on
their toes. I was I was

916
00:59:00.559 --> 00:59:04.800
actually very I was like almost axious
to talk to you about. So I

917
00:59:04.840 --> 00:59:07.119
was very happy I could be.
Yeah, me too. I was like,

918
00:59:07.239 --> 00:59:07.880
yeah, but if I can get
Mikey, that'd be great. So

919
00:59:07.920 --> 00:59:12.480
we hadn't talked about this stuff,
and I got miss game mess and stuff

920
00:59:12.559 --> 00:59:15.119
last week, so the our podcast. So yeah, it's been a minute.

921
00:59:15.360 --> 00:59:17.679
All right, everybody, thank you
for watching your the best audience in

922
00:59:17.719 --> 00:59:21.280
gaming. Until next time, have
a good one, take care of yourself,

923
00:59:21.559 --> 00:59:23.800
and goodbye. Fait a bla

