WEBVTT

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He'll be go me bad. It's
the Internet. You're busy. Let's do

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this for April twenty six, twenty
twenty four. For the next hour or

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so, let me help you sort
through the world of gaming on Game This

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Morning's Live with me Jeff Grubb.
Today, Xbox sales are hurting and the

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next gen console is going to use
the mystical power of magnetism. But first,

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please join me and welcoming today's co
host to Game Mess Mornings. It's

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Tomorro who's saying, everybody, Tam, how are you doing. I'm back.

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He's been Okay, I'm back.
I went away for a couple of

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weeks and I watched the Friday game
misses and let me tell you unimpressed.

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You're disappointed. I could feel it. I knew they went way too smoothly.

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Yep. They were goods news stories, yep. And everyone knows Friday

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is Drake's day. Well, scrape
the bottom of the barrel and do it

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in the moment, uncoordinated, unprofessional
way possible. I wouldn't have it any

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other way other than one of the
times when I do have it other ways.

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And then I'm I I too,
am disappointed. I'm glad. I'm

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glad you're back. I'm bout your
world travels. I'm gonna interrupt you love

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that. I'm gonna act board that's
the best. I'm gonna do some real

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bad jokes. Oh, I will
come dangerously close to getting canceled. That

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is the goal. My travelers were
good. Yeah, so I like,

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yeah. I went to I went
to London for a bit a couple of

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weeks, had some visa stuff I
needed to do, and also went over

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to the bafter the game awards there, which of the game awards after is

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one of my favorite, probably my
favorite, if I'm honest. It seemed

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like a really good time. It's
really good. I don't think there's enough

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credit given to the people that organize
it and the amount of time they put

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into balancing. This is a celebration
and also this is a you know,

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a good time celebrat but also this
is recognition and I feel like BAFTA does

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it really well. And there's an
era of you know, there's an era

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of like class to it. Like
it feels like a classy affair where you

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go there, everyone's dressed like black
tie style and it's it's nice and I

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like it. As a companion to
like the Game Awards. The Game Awards

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is something that it feels like more
like a popcorn celebration of video games that

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has Super Bowl levels of ad shoved
into it constantly and again. Again a

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difficult balance, but I think Keeley
does best. I just like that.

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There's two kind of sides to this
coin. And I'm a baftor member as

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well, so I do as much
as I can to try and support that

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organization. They have part charity as
well, so and then every now and

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then they are gracious enough to let
me post or like do something with them,

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and I always I was on the
jury this year, I've been in

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jury previous year as well, and
I always super super appreciate it. It

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makes me feel still connected to the
British games industry and still also kind of

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like a an opportunity to I see
an opportunity there to take that Bafter presence

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broadly across you know, more territories. They exist in the US, but

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not to the degree in as they
do in the UK. But I think

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they will slowly build their profile here
as well, and I think that's already

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happened. I think you get part
of that. I was like I was

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like much more tapped in than what
had been in the past, and so

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oh yeah, this does feel like
I have some prestige to it. I

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really appreciate that. Yeah, I
feel like that's the thing that people don't

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really remember. People always like,
when will we get a prestige you know,

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a ward show. It's there,
man, Yeah, it's there.

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It's like Bafday is incredibly well run
and it's really smart, and like every

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part of it is is like it's
super super like you would imagine a classy,

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you know, prestige award show would
be like there's like makeup and hair

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and you have to go through rehearsals
and it's as wild and like it is.

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There's photographers following you around everywhere,
and you do a red carpet walk

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and have interviews on the red carpet
and it's like amazing for people who are

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there and nominate it. I could
see game developers feeling so good about themselves,

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even like the indie ones. They're
coming in their dress real nice and

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then people are like red carpet and
they shuffle them from like one interview to

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another with like the BBC or you
know, it might be and they feel

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good. By the time you get
in there. You can see like the

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smile on the faces of these developers
who feel like, even if I don't

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win, I just got treated like
I'm a super hight and that feels real

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good. I'm glad they get they
get their night nets. They're looking at

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there, and we have a bunch
of different awards shows now, so it's

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like they have a chance to experience
the whole spectrum there. That's great when

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you are traveling and doing all this
stuff. To him, are you feeling

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like pretty good about this time?
You're maybe things slowing down a little bit

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because it feels like it ramped down
a little bit, but then we're like

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looking ahead and things ramp right back
up. Right. It was like,

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okay, I'm like missing out on
stuff in terms of like gaming and keeping

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on top of things. Two a
degree. I think the thing that I

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struggle with is like the releases can
sometimes slow down. The behind the scenes

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doesn't slow down like it is like
while I was there, I was working

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Summer game first, and also a
bunch of reviews and previews and that kind

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of stuff. I do. I
do miss not being able to play a

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bunch of games, especially the current
ones. Like I there was a time

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when I last went where I got
stuck in not stuck, but ended up

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being in the UK for like six
months. And when I went over,

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thankfully, like I hit up Sony
and Microsoft of contacts there and they were

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like, yeah, we'll just loan
new consoles so you can do your work

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while you're here, which was extremely
kind of that. That was really nice.

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Yeah, And so like I was
able to like still coordinate reviews and

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play games and make sure that I
was like checking reviews properly, et cetera,

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et cetera. This time it was
like, I'm not going to do

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that. I'll just deal with having
a Steam deck. And the Steam deck

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was great. I took my I
took my MEU Mini plus as well with

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me for a while. Good times
on the on the side, and those

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two have been enjoyable. They look
good in like just playing games, not

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like staying current with games. Oh
yeah, it's a bait of both,

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right, I mean you got to
like when you got to turn down one

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of the knobs on the burners,
right, and it's like keeping up with

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the games that are coming out right
this moment. It kind of gets turned

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out. I know exactly what that's
like. And you know, at in

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this moment, like right now,
I think people are like, okay,

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you know what. There are still
games coming out, but people are starting

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to divert their attention to be like
I'm gonna go get into my own thing

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instead of like trying to keep up
with the zeitgeist, which it feels like

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for the last fifteen months. Fifteen
months, excuse me, it was let's

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keep up with the zeitgeist. So
I think people getting a little bit of

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breather on that side of things.
But you're right behind the scenes, constantly,

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still busy. All right, let's
explain what we do here most weekdays,

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I Jeff Grub will help pease your
gaming life back together. That includes

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breaking news and maybe even some of
our own original reporting. For all these

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topics, I'll get the input of
a bona fide expert who will make me

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look smart. If you are watching
live on twitch welcome, You can always

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listen to the show later on podcast
feeds by searching for Game Best Mornings or

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find therss on giant bomb dot com. You could also catch the show later

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with chapters in timestamps on YouTube.
Hello Hello, YouTube. All right,

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we have a lot to get into, so let's start the morning mess with

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Xbox console sales are tanking. This
is from Ethan Gotch at Kotaku. After

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months of debate about Xbox's future,
as some of its big console exclusives jumped

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ship to PlayStation five, we have
our clearest evidence yet as to why Microsoft

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is experimenting with a new multi platform
approach. Fewer and fewer people are buying

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Xboxes. The tech giant announced thence
third quarter earnings that Xbox Series X and

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S revenue is down thirty percent year
over year. It blamed the nose dive

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on a lower volume of consoles sold
during the start of twenty twenty four.

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If that sounds like a repeat of
last year, it's because it is.

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Xbox hardware revenue decrease thirty percent thirty
percent on a strong prior year comparable,

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driven by lower volume of consoles sold. Microsoft reported back in April twenty twenty

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three. In February, Grand Theft
Auto six parent company Take two acclaimed a

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presentation to investors that there were roughly
seventy seven million Gen nine consoles in people's

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homes current generation. It didn't take
fans long to do the math that speculate

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that Microsoft had sold around twenty five
million Xbox Series X and S consoles to

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date. That puts it ahead of
the GameCube, but behind the Nintendo sixty

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four at least for now. Given
the results this quarter as well, it

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doesn't seem like game Pass and Starfield
have moved the needle much. I feel

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like this is we could since this
was what was happening, And definitely like

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they know they're looking at the numbers, like daily, they're looking at the

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numbers each week they get their reports
back, and I do feel like that

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was part of the reason behind the
quick effort to get a bunch of games

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out on PlayStation and sort of reset
the story when they're talking to investors and

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like when Phil's talking to Satya Nadella
or whatever. I also think like this

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isn't too shocking because you know,
the Starfield didn't quite hit the way they

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wanted it to, and that was
the thing that was going to sell Xboxes

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and so here we are, right, Yeah, I mean it is both.

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No, I don't think it's a
surprise. I can understand. I

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think it's both understand why they would
want to put games on other platforms because

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of like how the Xbox is doing, but also because the business of games

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is also changing in ways that you
kind of have to do that in a

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lot of ways, Sony is doing
it. They're putting it on PCs,

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They're just not doing it on the
on the platform that has the Xbox logo

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on it, which but like,
make no mistake, there's very little difference

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between the justification behind it. That's
right from a business perspective. You spend

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that much money on making a video
game in this day and age, which

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is millions and millions and millions,
and then millions and millions to marketing it,

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and you give yourself basically one shot
to make it a success on one

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console. That's just bad business man
Like it is, like you you can't.

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You're trying to everyone's aiming for a
hole in one in that situation,

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which is tricky to pull off,
you know what I'm saying. So you

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have to kind of like think about, Okay, how can we make it

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so this risk that we're about to
take can be off set by the likelihood

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of you know, recouping some of
the costs, if not all of the

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costs, and maybe giving ourselves a
shot at even profiting from this, and

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the way you do that is by
putting it on as putting your product on

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as many places in front of as
many eyes as possible. Gamers don't like

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that reality because it means that the
color the console that they love the color

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of is doesn't have the games that
they want and it's on the other color

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console, if you know what I
mean. It's like tribalism. But if

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you care about video games, this
is something that you kind of have to

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embrace, knowing that if you continue
to force people to, you know,

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have a single shot attempts at making
game success, you're more likely to lead

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to downfall of video game development than
some cool, you know club being created

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and becoming a self sustaining community.
It's not going to happen. Yeah,

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and it's it's it's tough to sort
of figure out how Like, I think

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they're in a transitionary period. I
think they know that, but I think

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they and I think they predicted that
some years ago. What is troublesome is

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I think they were predicting it and
then they started making it several like moves

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and positions, uh for Xbox and
the brand overall that I think hurried along

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some of these factors. Now,
the biggest factor is it takes a long

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time to get these games out,
and so they don't have a ton of

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stuff that screams this is what you
need an Xbox for the lot of the

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biggest games on Xbox you can get
elsewhere, uh, you know, and

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not just like PC. Like a
lot of the biggest games on Xbox were

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third party games. Today. That's
gonna be tough when especially when when when

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it comes to just selling the console, uh to like tell that story of

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here's why you need to get that. But then I think there's a lot

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of other stuff, like, hey, we are putting all our games out

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on PC day one. I think
they're like looking at a future where we

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would get to this point and they're
like, let's do that. And it's

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like, okay, well that's a
self fulfilling prophecy. Now we're here and

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people aren't buying Xboxes and they and
they tell us, and I believe them

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when they say they that doesn't bother
them. They kind of they just want

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you to playing the games. They
don't care where you're playing them. But

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at the same time, it still
feels like it feels like this is going

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to be a hurdle that they are
going to have to get over. Still,

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that there is no clear path forward
to like, oh, this is

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the solution to your problems. It
feels like they're still mired in all of

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the problems and we haven't gotten to
that other side where it's like, Okay,

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well they do they have the future
figured out. So at the moment,

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seeing this number like nosedive still feels
like, well, this is the

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biggest issue you have to solve.
Do you feel like they're close to figuring

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out the answers here? No,
I don't think so. I feel like

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they I think they will. I
don't think that we're at the phase right

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now where they understand what they need
to do and they're building towards it.

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I think they're still in the experimental
phase of how do we make the business

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kind of stabilize, but also how
do we make sense of all decisions that

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we've made up until there's this point, because I don't think they're bad decisions

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at all. Like I know people
people look at game Pass and they're like,

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well, that was stupid. I
don't think so. I think that

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game Pass is very, very good
I feel like there's tweaks that need to

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be happen, happening in behind the
scenes and even up front as well that

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could get game Pass into the position
where it's it is genuinely doing well for

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them. I'm not the person to
say what those are. I'm too stupid

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for that. But like I think
back to how Netflix was Netflix when it

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came out, Like you know,
it was very weird, like it was

208
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such a strange thing. I also
think about it, think about it,

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think about Steam, Like I remember
when Steam came out and how like disgusted

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I was with it, which I
was, like, what what I turned?

211
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I woke up one day and like, now I like the way I

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play count Striker is completely different in
the way I buy games. And it

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remained the sentiment remained like that for
a long time because Valve was still figuring

214
00:13:54.440 --> 00:13:56.639
it out, like they didn't really
get it, and but they believed in

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the vision. They kind of rolled
with the punches, and eventually, now

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like it's so ubiquitous and that,
you know, people don't even remember when

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Steam was shit, and you know
what I'm saying. So I feel like

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Microsoft will get to that kind of
period eventually. It's just a matter of

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are they committed enough to take those
punches for the time it takes to get

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there, because there could be a
situation where, especially in this day and

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age in the video game world,
people start going down this path, realize

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that it's not working right now and
bail. And that feels like it's an

223
00:14:31.039 --> 00:14:35.559
issue as much as like bad ideas, because committing to things is not is

224
00:14:35.600 --> 00:14:39.879
what you need to do to kind
of get to the point where Phil things

225
00:14:39.919 --> 00:14:43.120
start to work for you. So
I don't think they're there yet. I

226
00:14:43.120 --> 00:14:46.440
think that they will get there.
It's just a matter of are they willing

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to commit. I know that the
Xbox team probably are willing to commit,

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but the Xbox team ultimately don't make
that decision. Like Phil Spencer still has

229
00:14:52.240 --> 00:14:56.559
to speak to t Satia, and
Satia is like you're cooked. Man,

230
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can't really say anything against that,
right, like you have to you're done.

231
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But I feel like we still have
an I think the next generation is

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when stuff like game Pass starts to
make more sense when it's not a new

233
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thing, and also it's be embedded
in for long enough with a single console

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that you know it comes it starts
to make a lot of sense. I

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00:15:20.399 --> 00:15:24.440
think about it in the same way
that online play came to Xbox and what

236
00:15:24.559 --> 00:15:26.559
it did for gaming as a whole. On Xbox One, people were like,

237
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what, no way, and it
was I was okay, because broadband

238
00:15:31.679 --> 00:15:35.080
propagation wasn't super high. People were
like, the systems weren't in place to

239
00:15:35.120 --> 00:15:39.480
make it slick or like interesting or
engaging or use a friendly And then Xbox

240
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three sixty came along and it was
like second generation of that idea and it

241
00:15:43.200 --> 00:15:45.759
was like, oh my god,
this is how we have to play video

242
00:15:45.759 --> 00:15:48.960
games forever. Yeah, and that
is when they really popped off. Yeah,

243
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And I mean, you know,
to repeat myself again, the answer

244
00:15:52.519 --> 00:15:54.600
seems to be like, get these
games out, have them be most plays,

245
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have them on game Pass. Yeah. People will find natural time,

246
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like natural lulls to be like you
know what, maybe maybe now is the

247
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time to go check out game Pass
and they'll do that wherever they can find

248
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it at that point, and that's
what the that's what Microsoft wants. But

249
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I think they've found that the people
that are like game pass makes sense for

250
00:16:12.240 --> 00:16:17.879
me already, They've maximized that return. They've already found all those people and

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now the growth period is going to
require them to get big chunks of new

252
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players by having great games. You
can't ignore Starfield was supposed to be that.

253
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It didn't turn out to be that, and so I think that the

254
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overall story continues to be pretty soft
other than you know they are. You

255
00:16:30.120 --> 00:16:33.440
know, sales are up year over
year for Xbox. That's because they made

256
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a big acquisition in Activision. If
you take that out of the equation,

257
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I think sales are down like five
percent or something like that. So,

258
00:16:41.320 --> 00:16:44.759
yeah, they they needed that,
they had these acquisitions to grow. They

259
00:16:44.759 --> 00:16:48.960
need these acquisitions to put more stuff
into game Pass and to just put more

260
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stuff in their overall platform. That
makes the whole the overall business look healthy.

261
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Yeah, they're committed. I don't
know how you well, how would

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00:16:59.000 --> 00:17:03.759
you characterize the multi platform strategy because
to me it feels like initially I was

263
00:17:03.799 --> 00:17:07.759
like, Oh, they're gonna take
the games as service titles that give them

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00:17:07.799 --> 00:17:12.240
like, you know, perpetual revenue, even if it's a small amount,

265
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and put those on other consoles,
especially PlayStation. They have done that with

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like Grounded and See of Thieves,
which I know c I Thieves has like

267
00:17:22.039 --> 00:17:25.960
monetization. I think Grounded has a
decent amount of as well, and then

268
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they chuck on High Fire Rush.
So I wouldn't say like it's exclusively games

269
00:17:30.039 --> 00:17:33.519
and service title, but that feels
like what they're trying to do is like,

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00:17:33.680 --> 00:17:36.960
let's take these things that become lifestyle
games and see if we can get

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them on you know, getting some
steam on other consoles and platforms. Yeah,

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00:17:41.519 --> 00:17:47.000
I think I think it's a no
brainer for the live service forever games.

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Those ones will kind of just continue
to do this across the board.

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I mean, we even hear that
Sony is rumoredly reportedly looking into bringing Hell

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00:17:53.440 --> 00:17:56.640
Divers two to Xbox, Like that's
probably not gonna happen, but of the

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00:17:56.640 --> 00:18:00.319
fact that a conversation could have started
there show where things are at with live

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00:18:00.359 --> 00:18:03.200
service games. But I think I
think for Microsoft it's like, no,

278
00:18:03.240 --> 00:18:07.920
we need to be considering every possibility
for every game, and not every game

279
00:18:07.960 --> 00:18:10.440
will make the jump, but it
seems like a lot more are in fact,

280
00:18:10.480 --> 00:18:12.799
you know, that's the next story. Microsoft CEO says they are committed

281
00:18:12.799 --> 00:18:18.200
to meeting players where they are after
Xbox Games dominate PlayStation store. This is

282
00:18:18.200 --> 00:18:22.680
AROUNM. Tom Ivan at VGC.
Microsoft has suggested that Xbox is starting to

283
00:18:22.720 --> 00:18:26.799
reap the rewards of its increased multi
platform focus, while it already had a

284
00:18:26.839 --> 00:18:32.079
strong foothold on rival platforms thanks to
perennial bestsellers Call of Duty and Minecraft.

285
00:18:32.559 --> 00:18:36.599
Xbox recently announced plans to bring more
first party games to PlayStation and Nintendo Switch

286
00:18:36.960 --> 00:18:38.240
started with Pentiment, Hi Fi,
Rush, Sea, If, Thieves,

287
00:18:38.279 --> 00:18:42.519
and Grounded, and during Microsoft's third
quarter earnings call on Thursday, CEO Satia

288
00:18:42.519 --> 00:18:48.759
and Nadella said, Xbox have been
performing strongly on the PlayStation store. Earlier

289
00:18:48.839 --> 00:18:51.920
this month, we had seven games
among the top twenty five on the PlayStation

290
00:18:52.000 --> 00:18:55.000
store, more than any other publisher. We had that We talked about that

291
00:18:55.240 --> 00:18:57.119
story on the show a few days
ago. A couple weeks ago, there

292
00:18:57.160 --> 00:19:02.759
was basically a report that's like,
hey, this moment, seven Xbox games,

293
00:19:02.920 --> 00:19:06.599
Xbox published games are are on the
top twenty five for the PlayStation five

294
00:19:06.759 --> 00:19:08.400
and only five Sony games. It's
more than any other any other publisher,

295
00:19:08.440 --> 00:19:14.400
in fact, and you know,
so to follow that up, apparently Satiannadella

296
00:19:14.480 --> 00:19:18.000
saw that story is now chirping about
it, yapping about it and their earnings

297
00:19:18.200 --> 00:19:22.720
call, and he does like the
yep yep, oh yeah, and it's

298
00:19:22.759 --> 00:19:26.079
like, okay, yeah, I
see that. But then the you know,

299
00:19:26.119 --> 00:19:27.480
the key new thing here is like, and we are committed to meeting

300
00:19:27.480 --> 00:19:32.359
players where they are by bringing great
games to more people on more devices.

301
00:19:32.559 --> 00:19:37.079
It seems like this is the strategy
now, this is it. It is

302
00:19:37.000 --> 00:19:42.160
Xbox. They could probably I think
they can resuscitate Xbox console sales again by

303
00:19:42.160 --> 00:19:45.839
putting out great games. But I
don't think they're not going to build a

304
00:19:45.839 --> 00:19:49.519
future relying on being able to figure
that out. Their future is the games

305
00:19:49.519 --> 00:19:53.000
are wherever the games are, So
that's w I said this, Like you

306
00:19:53.000 --> 00:19:56.599
you can either have one shot or
two shots, and in a business world

307
00:19:57.000 --> 00:20:00.799
with the modern realities of this,
you want the two shots approach. I

308
00:20:02.119 --> 00:20:04.920
I feel like, like we said
earlier, I don't know how hard they

309
00:20:06.000 --> 00:20:10.480
lean into it. I think that
what they plan to do is the big

310
00:20:10.519 --> 00:20:15.000
games stay on Xbox and are that
kind of lightning rod the lure to buy

311
00:20:15.000 --> 00:20:19.319
an Xbox like the Indiana Jones.
Maybe the Indiana Jones games comes to PlayStation,

312
00:20:19.400 --> 00:20:22.839
but I think it will be a
long time after they look at the

313
00:20:22.839 --> 00:20:26.920
books and say all right, we're
now no longer selling consoles using this game,

314
00:20:26.279 --> 00:20:29.920
so that's when it appears. But
I feel like it's also like a

315
00:20:30.359 --> 00:20:34.559
second lease on life for a lot
of the smaller games that would like gone

316
00:20:34.680 --> 00:20:37.720
have garnered interest, Like High Fi
Rush is a great one, because what

317
00:20:37.720 --> 00:20:40.920
they said about High Fight Rush too. Yeah, yeah, they're like,

318
00:20:40.960 --> 00:20:45.200
it's a it's a fantastic game.
It kind of came out of nowhere,

319
00:20:45.400 --> 00:20:49.000
and that was potentially, to some
small degree to its detriment where people like

320
00:20:49.920 --> 00:20:55.759
weren't ready for it and it deserved
to perform way better than it probably did

321
00:20:55.920 --> 00:20:59.559
being locked to a single platform,
which is how they do. And same

322
00:20:59.640 --> 00:21:03.359
goes for Pentiment. Pentiment an incredibly
incredible game, very unique, very smartly

323
00:21:03.400 --> 00:21:08.559
designed, very like daring, and
to have it it just be an Xbox

324
00:21:08.640 --> 00:21:12.240
game, it feels like that's probably
an issue for them where they're like,

325
00:21:12.240 --> 00:21:17.119
oh, we can put this on
another platform and it gets more love and

326
00:21:17.279 --> 00:21:19.440
we build more love as well.
There's no downside to it. They put

327
00:21:19.480 --> 00:21:23.400
a game that everyone is talking about
on another platform, and people generally,

328
00:21:23.839 --> 00:21:27.279
whether they admit or not, there's
a little more good will towards Xbox or

329
00:21:27.319 --> 00:21:30.720
Microsoft, you know yep, And
I think it's the you know it starts

330
00:21:30.759 --> 00:21:33.079
build out the narrative. They're like, well, you know, Xbox has

331
00:21:33.119 --> 00:21:36.359
all these games, and it's like, I think the right now people are

332
00:21:36.359 --> 00:21:38.599
like, a, these are all
acquisitions and so, but like, I

333
00:21:38.640 --> 00:21:41.519
don't know what that means. Like
the list of Sony games in the top

334
00:21:41.559 --> 00:21:45.200
twenty five, it's MLB the Show
twenty four, which is like, I

335
00:21:45.240 --> 00:21:48.519
think a game they built up organically. But then it's Testy too, and

336
00:21:48.559 --> 00:21:51.359
then Hell Divers two, Stellar Blade
in, Rise of Ronin and three of

337
00:21:51.359 --> 00:21:56.519
those are MLB is also on Xbox, right exactly, yeah, exactly.

338
00:21:56.599 --> 00:22:02.799
So it's like all that stuff about
like acquisitions, organic growth not organic growth,

339
00:22:02.799 --> 00:22:04.000
doesn't really matter. At the end
of the day. It's about games

340
00:22:04.039 --> 00:22:07.400
and and who's putting them out,
who makes the money from selling them?

341
00:22:07.799 --> 00:22:10.880
Uh, and Xbox continue to bring
these games to to PlayStation. I think

342
00:22:10.920 --> 00:22:12.920
it's kind of that's the end of
the story there, that this is happening

343
00:22:14.160 --> 00:22:18.519
going forward. This is it so
again like people hate that. People hate

344
00:22:18.559 --> 00:22:21.640
they're so resistant to it. I
see it all the time. I don't

345
00:22:21.640 --> 00:22:23.440
even really like it that much.
When I like, in my animal brain,

346
00:22:23.759 --> 00:22:26.319
I'm like I think about it.
I'm like I like that when the

347
00:22:26.359 --> 00:22:29.799
way things were. I liked having
a reason I have to buy a console.

348
00:22:29.839 --> 00:22:30.920
I don't know why I like that, tam, but I'm not.

349
00:22:32.119 --> 00:22:33.599
It's just it's because I grew up
that way. I mean, it is,

350
00:22:33.720 --> 00:22:37.400
it is. I hate to say
it, but it's it's tribalism.

351
00:22:37.000 --> 00:22:41.319
Its enforced in and like I'm not
shitting on America even, you know,

352
00:22:41.400 --> 00:22:47.279
just because I'm British or whatever,
but like it is especially especially palpable in

353
00:22:47.359 --> 00:22:52.200
America where everything is like tribalism.
Yeah, it's like, you know,

354
00:22:52.559 --> 00:22:56.359
Democrats, Republicans. What sports seem
to you? Are you? Are you

355
00:22:56.759 --> 00:23:00.599
Ford, Chevy Coke, Pepsi,
you know, red Vines and the other

356
00:23:00.680 --> 00:23:06.599
one. It's part of everything is
a team sport in this country, in

357
00:23:06.640 --> 00:23:11.599
this nation, and that and like
that kind of dynamic is one of America's

358
00:23:11.599 --> 00:23:15.960
biggest exports. And that's why it's
like you're built to You're built to kind

359
00:23:15.960 --> 00:23:19.599
of like think of everything in that
way, you know, And eventually when

360
00:23:19.640 --> 00:23:23.440
you realize that, oh, you
know, you can enjoy things without having

361
00:23:23.519 --> 00:23:27.839
to put up borders and enjoy other
people enjoying things, that kind of goes

362
00:23:27.880 --> 00:23:32.880
away. But you have to kind
of be self aware enough to shut that

363
00:23:33.039 --> 00:23:36.480
animal brain part of you down and
be like, that's stupid. Why was

364
00:23:36.519 --> 00:23:40.519
I thinking like that? And most
people aren't a capable I mean, the

365
00:23:40.559 --> 00:23:47.799
people that we unfortunately are colliding with
on like the general, have no self

366
00:23:47.839 --> 00:23:51.640
reflection. They just want to see
their color win, their shape win,

367
00:23:52.000 --> 00:23:56.359
and you know, whatever, grow
up, grow up. Yeah. I

368
00:23:56.799 --> 00:24:00.599
think when I think about, Hey, the future XP, I see the

369
00:24:00.680 --> 00:24:03.720
number diving, I'm still not that
worried. They have a plan to figure

370
00:24:03.759 --> 00:24:08.720
things out. And I think if
the future of consoles was already looking like

371
00:24:10.160 --> 00:24:11.799
something was going to have to change. Here you brought up the very beginning

372
00:24:11.799 --> 00:24:15.359
of both these stories, Sony making
a lot of similar moves, even though

373
00:24:15.720 --> 00:24:18.480
we're looking at the ay they won, So why is why are they like

374
00:24:18.559 --> 00:24:22.920
having similar concerns Because it's about growth
and it's not there for them, and

375
00:24:23.079 --> 00:24:26.799
just because their numbers keep going up, it's not going up fast enough.

376
00:24:26.240 --> 00:24:30.440
And you know what, the real
truth of the matter is, Honestly,

377
00:24:30.200 --> 00:24:37.400
both redvines and twistlers suck. Everyone
needs to take a cold, hard look

378
00:24:37.440 --> 00:24:41.640
at themselves in the mirror and really
think about what they're fighting for. Now.

379
00:24:41.400 --> 00:24:48.960
They are pure unadulterated garbage. And
it is the clearest indication of someone

380
00:24:49.079 --> 00:24:52.640
never being outside of their own bubble
is whether they like one of those things.

381
00:24:52.839 --> 00:24:56.319
Literally go to any other country and
taste their candy, actual candy.

382
00:24:56.720 --> 00:25:00.039
You guys are eating wax and fighting
for over killing each other over it.

383
00:25:00.119 --> 00:25:04.440
Do you like black liquors at all? I like black liquors black, yeah,

384
00:25:04.480 --> 00:25:07.559
yeah, yeah, cool yeah,
shat outs. All right, we're

385
00:25:07.599 --> 00:25:10.279
gonna take a quick break. When
we get back. We've got a lot

386
00:25:10.279 --> 00:25:12.000
more headlines to get to, including
what's happening with Bliz Cohn and more.

387
00:25:18.680 --> 00:25:22.200
All right, we are back,
ass promised. Here's a new headline.

388
00:25:22.240 --> 00:25:26.079
Blizz Con twenty twenty four has been
canceled, but Blizzard has big Warcraft plans

389
00:25:26.079 --> 00:25:30.200
in store. This comes from Darren
Bontiu Sick game Spot. Blizzard has announced

390
00:25:30.240 --> 00:25:33.799
that there is a point Warcraft has
the all the same letters for like ninety

391
00:25:33.799 --> 00:25:37.519
percent of it as war crimes,
And for a minute, for a minute,

392
00:25:37.799 --> 00:25:42.799
my brain was like's go Blizzard,
it's big war crime plans. They're

393
00:25:42.839 --> 00:25:48.160
done assaulting their employees that they've moved
on to some bigger stuff now. Cool.

394
00:25:48.039 --> 00:25:52.240
From Darren Bontius Game spot. Blizzard
has announced that there will be no

395
00:25:52.279 --> 00:25:56.279
twenty twenty four Bliskon event. It's
semi regular convention where it makes its biggest

396
00:25:56.279 --> 00:25:59.640
announcements. The event has been held
since two thousand and five and typically sees

397
00:25:59.640 --> 00:26:03.880
Blizzard reveil what's next for its biggest
franchise. It's like Diablo, Warcraft and

398
00:26:03.000 --> 00:26:07.119
Overwatch. While Bliskon twenty twenty four
isn't happening, Blizzard has pledged to return

399
00:26:07.160 --> 00:26:11.759
to the event in the future.
After careful consideration over the last year,

400
00:26:11.759 --> 00:26:14.799
we at Blizzard have made the decision
not to hold Bliscon in twenty twenty four,

401
00:26:14.839 --> 00:26:18.640
Blizzard said in a press statement.
This decision was not made lightly,

402
00:26:18.680 --> 00:26:22.200
as BlizzCon remains a very special event
for all of us and we know many

403
00:26:22.240 --> 00:26:25.359
of you look forward to it.
While we're approaching this year differently, as

404
00:26:25.359 --> 00:26:29.400
we have expected, different event formats
in the past are explored at different event

405
00:26:29.440 --> 00:26:32.599
formats in the past, Russ assured
that we are just as excited as ever

406
00:26:32.720 --> 00:26:36.839
to bring Bliscon back in the future
years. Blizzard added that it will be

407
00:26:36.880 --> 00:26:40.400
sharing more details on upcoming game launches
later this year. With new looks at

408
00:26:40.400 --> 00:26:44.319
World of Warcraft, the war within
and Diablo For's first expansion, Vessel of

409
00:26:44.400 --> 00:26:48.680
Hatred. Some of what these themes
are incredible. Some of these reviews are

410
00:26:48.720 --> 00:26:52.480
being planned for other industry trade shows
and conventions like Gamescom, and Blizzard is

411
00:26:52.519 --> 00:26:57.720
also working on celebrating the thirtieth anniversary
of Warcraft with multiple in person events across

412
00:26:57.759 --> 00:27:03.839
the globe. The Vessel of Hatred
with my friends, though, the Vessel

413
00:27:03.920 --> 00:27:07.119
of Hatred is also why they canceled
this because the Vessel of Hatred is actually

414
00:27:07.119 --> 00:27:11.200
the second name for the Blizzard community
right now. I was like, is

415
00:27:11.200 --> 00:27:15.960
it gonna go with the community or
Bobby Kotick I was, I mean,

416
00:27:15.039 --> 00:27:22.799
like, I understand, but also
like this is this is like the kind

417
00:27:22.799 --> 00:27:25.440
of in a lot of ways,
the chickens coming home to roost. It's

418
00:27:25.480 --> 00:27:30.039
like bliz Con and Blizzard built an
incredibly close relationship with their audience. They

419
00:27:30.400 --> 00:27:36.960
bliskon is where their developer has become
accessible. They blasted like the event across

420
00:27:37.000 --> 00:27:41.200
the world and everyone gets to see
what happens. Imagine doing that with this

421
00:27:41.400 --> 00:27:45.839
current sentiment around Blizzard. Yeah,
okay, that is gonna be a straight

422
00:27:45.920 --> 00:27:49.960
up meme factory, Like it is
brutal and that that's like the slight Okay,

423
00:27:49.960 --> 00:27:52.720
you're definitely right about most of it, but apparently like the warcraft community

424
00:27:52.799 --> 00:27:56.720
right now is like positive. That's
what's weird. It's like, I think

425
00:27:56.920 --> 00:27:59.680
they didn't predict that, and they
made all these decisions before they saw that

426
00:27:59.720 --> 00:28:02.240
happen. I think, cause it's
like a really relative recent phenomenon, and

427
00:28:02.240 --> 00:28:04.680
maybe it's a temporary recent phenomenon that
will go away very fast again. But

428
00:28:04.720 --> 00:28:08.759
it's like people are pretty happy with
where warcraft is at and where it's at,

429
00:28:10.319 --> 00:28:14.759
ironically, and I think about how
different a time we are in now.

430
00:28:15.039 --> 00:28:18.359
Warcraft alone is no longer capable of
sustaining Blizzard, like and there was

431
00:28:18.359 --> 00:28:23.240
a time when Warcraft was the only
thing that was like keeping like they could

432
00:28:23.759 --> 00:28:29.200
they could put their feet up and
just watch the money roll in and changed

433
00:28:29.240 --> 00:28:30.799
so much. Yeah, because like
that now it's like, oh yeah,

434
00:28:30.839 --> 00:28:37.680
you can't have an event on blaz
Con scale just for one kind of happy

435
00:28:37.720 --> 00:28:41.640
audience right now when literally everyone else
is pissed. That is how you go

436
00:28:41.720 --> 00:28:45.559
to a warcraft panel and have someone
from the overwatching audience be like, what

437
00:28:45.599 --> 00:28:48.759
the fuck are you doing? What's
going on here? And like that is

438
00:28:49.200 --> 00:28:52.079
like I said, it's too too
dangerous for them, like from a pr

439
00:28:52.160 --> 00:29:00.000
perspective. And also beyond the Warcraft, the other games are like not pop

440
00:29:00.119 --> 00:29:03.640
off in the way that they probably
need to be before showing up in public,

441
00:29:03.680 --> 00:29:07.200
you know. And also the visions
for a lot of them is kind

442
00:29:07.240 --> 00:29:11.359
of unclear as well. It's confusing
and it feels like they're all scrambling to

443
00:29:11.519 --> 00:29:17.960
just get a foothold, whereas Warcraft
is like doing much better. But how

444
00:29:18.000 --> 00:29:22.519
long before we get a sequel to
Warcraft now? Right? Yeah? And

445
00:29:22.559 --> 00:29:25.359
I think like Diabot is going to
take a minute to like get the to

446
00:29:25.440 --> 00:29:29.279
fully prop back up. It's not
like it's in a like an Overwatch to

447
00:29:29.599 --> 00:29:33.640
like ditch no no, But you're
right, the excitement's not quite there,

448
00:29:33.680 --> 00:29:34.680
and I think I think they'll be
able to build a lot of this stuff

449
00:29:34.680 --> 00:29:37.799
back up again. It seems like
these things are training in the right direction

450
00:29:37.880 --> 00:29:41.279
other than Overwatch too. But I
at the same time, it's like,

451
00:29:41.359 --> 00:29:44.920
you know, you're right, Why
hold these events unless you're sure, Unless

452
00:29:44.960 --> 00:29:48.240
you have stuff to show that is
very exciting, and you know the community

453
00:29:48.279 --> 00:29:49.960
is already early feeling positive. You
want to have like things on both sides

454
00:29:51.000 --> 00:29:52.000
there, Yeah, and then you
put it and it's like, this thing's

455
00:29:52.039 --> 00:29:55.960
probably expensive. They hold it in
like Anaheim, right, yeah, yeah,

456
00:29:56.000 --> 00:29:57.640
yeah, it's in and I've been
once and it was genuinely fantastic.

457
00:30:00.400 --> 00:30:03.880
I think I was there the year
over Watch got announced or something like that,

458
00:30:03.920 --> 00:30:06.079
and I remember thinking, huh,
that seems all right, but then

459
00:30:06.319 --> 00:30:12.400
we're obsessed with it. Con is
in Canada, Ontario, wherever digital extremes

460
00:30:12.400 --> 00:30:15.240
are based. You know, cana
is not like some like, oh,

461
00:30:15.319 --> 00:30:18.160
super cheap place to do things,
but it's wait not way to be cheaper

462
00:30:18.200 --> 00:30:22.039
than Annah in California. I mean
like, yeah, you have to it

463
00:30:22.160 --> 00:30:25.799
is very expensive. So you have
to make that calculation. And it's not

464
00:30:25.880 --> 00:30:29.720
to say like those games that they
have are like fallen off, like so

465
00:30:29.920 --> 00:30:33.079
hot within their own communities, and
like relative to a lot of other games,

466
00:30:33.119 --> 00:30:37.200
they're doing well, Like over Watch
is fine, it's just not Overwatch

467
00:30:37.240 --> 00:30:40.720
of old and the blow I really
like, and it's doing pretty well,

468
00:30:40.720 --> 00:30:42.880
Like they're doing some cool things with
it, so they could have those,

469
00:30:44.160 --> 00:30:45.920
but like relative to how much it
costs to put on an event like that

470
00:30:47.240 --> 00:30:51.519
and the risk of things going weird, I don't think that's enough. You

471
00:30:51.519 --> 00:30:53.880
know what I'm saying yep. And
I think if they they had a couple

472
00:30:53.920 --> 00:30:56.480
of big games ready to announce,
they would probably go for it. Like

473
00:30:56.599 --> 00:31:00.400
didn't they canceled that survival game?
They laid off a bunch of people.

474
00:31:00.720 --> 00:31:03.680
I think this is like, hey, let's go have a celebration, but

475
00:31:03.720 --> 00:31:07.880
do you just some of the questions
probably would be like didn't you have layoffs?

476
00:31:07.000 --> 00:31:11.079
And and did you cancel your game? Why are we celebrating? Uh?

477
00:31:11.079 --> 00:31:12.079
So, I think I think you
nailed it. That's there. They

478
00:31:12.119 --> 00:31:15.480
just want to avoid those situations or
worse, because fans could be very petty

479
00:31:15.480 --> 00:31:19.160
about a bunch of other stuff that
we're not even thinking of. So yeah,

480
00:31:19.400 --> 00:31:22.680
and you know what's well to me? It was, I mean it

481
00:31:22.759 --> 00:31:26.599
makes sense, but like, at
no point was there a Destiny convention.

482
00:31:26.400 --> 00:31:30.799
Yeah, at one point they were
like that, and they were like very

483
00:31:30.880 --> 00:31:33.200
like hooked in their community at one
point. Yeah. Yeah, and it

484
00:31:33.279 --> 00:31:37.960
was there was one point where it
was doing so well, But I don't

485
00:31:37.960 --> 00:31:41.519
think they had like a I don't
think Bungee did anything crazy with it.

486
00:31:41.599 --> 00:31:44.759
So it's very fascinating to me.
Yeah, I wonder if that's just like

487
00:31:44.839 --> 00:31:47.440
maybe something they probably talked about They're
like, man, that's like a whole

488
00:31:47.440 --> 00:31:49.000
other set of skills that we just
don't have. But I mean, you

489
00:31:49.000 --> 00:31:52.200
know, there's there's ten O Con, there's that eve FanFest in Iceland.

490
00:31:52.559 --> 00:31:55.839
These things do happen for all kinds
of games. You're right, that is

491
00:31:55.880 --> 00:31:57.400
a little odd. Yeah, I
think there was a couple of fan ones

492
00:31:57.440 --> 00:32:01.759
or stuff like that. But I'm
sure Capcom is delisting three of its most

493
00:32:01.839 --> 00:32:06.240
underrated games, and it's unclear why. This is from Georgian at GameSpot,

494
00:32:07.240 --> 00:32:09.680
this is the funniest story I've seen. This is like, I feel like

495
00:32:09.680 --> 00:32:13.960
I'm being gas lit by the entire
industry. Yeah, okay, yeah,

496
00:32:15.200 --> 00:32:17.599
I figure up with you. Capcom
is delisting some of its most underrated games

497
00:32:17.599 --> 00:32:22.759
soon, namely one from the Dark
Void series. According to Steam, the

498
00:32:22.799 --> 00:32:25.359
game's Dark Void, Dark Void zero, and Flock will be removed from the

499
00:32:25.400 --> 00:32:30.359
storefront on May eighth. The reasoning
behind the delisting is currently unclear, as

500
00:32:30.400 --> 00:32:35.039
well as if the removal will also
extend a PSN store and Xbox Live marketplace.

501
00:32:36.200 --> 00:32:38.359
Okay, what's which one is the
under I think Flock actually might be

502
00:32:38.480 --> 00:32:42.240
underrated. People seem to really like
that game. I never even I don't

503
00:32:42.279 --> 00:32:45.039
remember hearing about it. If I
do, I forgot about it. It's

504
00:32:45.079 --> 00:32:50.680
like a sheep hurting game. I
understand his I'll cave you everything I'm saying

505
00:32:50.720 --> 00:32:53.920
with trying to understand that preservation is
really verytant And from that perspective, it

506
00:32:53.960 --> 00:32:59.079
sucks that these are going away,
but these games will ask relax. Dark

507
00:32:59.160 --> 00:33:02.920
Void is actually is is like not
good, but it's funny. That's why

508
00:33:04.000 --> 00:33:09.759
people remember. Flock is like okay, like it's not it's not like Journey.

509
00:33:09.960 --> 00:33:15.240
It's not Braid. It's not you
know, it's not like those Celeste

510
00:33:15.319 --> 00:33:17.039
It's not like one of those kind
of games that is going away where you're

511
00:33:17.079 --> 00:33:21.079
like, oh my god, I
can't believe they take this away. If

512
00:33:21.119 --> 00:33:24.799
I had to help ask people to
name an indie game from Capcom that begins

513
00:33:24.839 --> 00:33:29.000
with F and ends in c K, people would not have got it.

514
00:33:29.440 --> 00:33:34.000
Well, they would never right,
it will be getting flick flack. No

515
00:33:34.039 --> 00:33:37.359
one would have got it, trust
me. But like, it sucks that

516
00:33:37.400 --> 00:33:42.039
these games are going away for apparently
no reason, but also like, don't

517
00:33:42.039 --> 00:33:49.079
act like you ship relaxed man.
Yep, it's Nolan north Is in dark

518
00:33:49.160 --> 00:33:52.079
Wood and even he's like, yeah, I'm good man. I've seen some

519
00:33:52.200 --> 00:33:53.640
interview. I think like kind of
funny called him up one time and we're

520
00:33:53.680 --> 00:34:00.079
like, remember when you don't worries
like please are talking about the best thing

521
00:34:00.119 --> 00:34:02.000
about Dark Void is the soundtrack.
It's got a pretty good soundtrack. I

522
00:34:02.000 --> 00:34:05.759
can't remember who who did it,
but it was like a famous composer.

523
00:34:06.160 --> 00:34:08.199
That's pretty good. I did go
and add these games to my Steam account

524
00:34:08.199 --> 00:34:13.239
though, Oh hey they got me, they got me. Maybe that's that's

525
00:34:13.280 --> 00:34:15.760
maybe how that's that? That goes
down? Now? Capcom threatens to kill

526
00:34:16.400 --> 00:34:21.039
kill you all your video games until
you pay a roundsom and then once they

527
00:34:21.079 --> 00:34:22.679
do it, they're like, yeah, we decided not to didn't dark Void

528
00:34:22.719 --> 00:34:25.760
work? I think it's a good
idea, the vertical cover shooter you're flying

529
00:34:25.760 --> 00:34:29.119
with a backpack up a wall.
Okay, that's pretty silly, but I

530
00:34:29.199 --> 00:34:31.840
like it. Why didn't The composer
was Ben McCreary, by the way,

531
00:34:31.840 --> 00:34:37.000
Oh baar McCreery right love bear,
Yeah, yeah, I don't know.

532
00:34:37.400 --> 00:34:39.880
Is there like Dark Void was just
kind of boring? Right? That was

533
00:34:40.159 --> 00:34:45.000
like it was it was kind of
it was an attempt to try and do

534
00:34:45.119 --> 00:34:50.119
the Nathan Drake era of video games
a little bit differently, So I respected

535
00:34:50.119 --> 00:34:52.159
it from that perspective where it's like, oh, you tried, you want

536
00:34:52.320 --> 00:34:57.480
a Nathan Drake game, but you
went a little weird with it. And

537
00:34:57.480 --> 00:35:01.719
from that perspective, it was like
okay and enjoyable to like see, but

538
00:35:04.360 --> 00:35:07.599
it wasn't good to play. It
was not fun to play. It was

539
00:35:07.679 --> 00:35:09.280
goofy in a lot of ways,
and I don't remember having a good time

540
00:35:09.320 --> 00:35:15.920
with it beyond the novelty of vertical
cover right. Yes. It was also

541
00:35:15.960 --> 00:35:20.199
I think it was in the era
where like Capcom was back to trying to

542
00:35:20.199 --> 00:35:23.199
mess around with like weird ideas.
I think like that's when Buying a Commando

543
00:35:23.480 --> 00:35:28.320
returned, Yeah, and it was
like, oh, hell yeah, these

544
00:35:28.320 --> 00:35:30.840
guys are figuring it out with their
old games and coming up with with weird

545
00:35:30.880 --> 00:35:36.519
new ideas with the new ones.
But and I think like this was around

546
00:35:36.559 --> 00:35:40.760
the time when Lost Planet was also
kind of doing okay, So they had

547
00:35:42.239 --> 00:35:45.639
an era where they catered to like
the West a bit more, and it

548
00:35:45.679 --> 00:35:47.719
feels like this is one of those
games and where I was like, oh,

549
00:35:49.440 --> 00:35:52.000
let's let's let's make games that the
people outside of Japan are going to

550
00:35:52.039 --> 00:35:55.719
be super into you know, when
the truth is we want the games that

551
00:35:57.760 --> 00:36:01.159
into Japan. I want where we
want those games. We want those games.

552
00:36:01.320 --> 00:36:06.440
Yeah, give us those bring back. Yeah. And it's the thing

553
00:36:06.519 --> 00:36:08.800
I remember most about Dark Void is
that Craig Kujawa worked on I think he

554
00:36:08.840 --> 00:36:13.519
was design director and he was he
used to be like the sports reviewer,

555
00:36:13.840 --> 00:36:15.840
sports game reviewer guy at EGM.
I was always like, great job,

556
00:36:15.880 --> 00:36:20.360
what are you doing making Capcom games? I just went to I just went

557
00:36:20.400 --> 00:36:24.519
to the Wikipedia page for Dark Void
and the producer is listed as Jim Deal

558
00:36:24.639 --> 00:36:30.159
Jeff Combos, which that what that
sounds like better to slim Gems. I

559
00:36:30.159 --> 00:36:36.239
don't know, man, Jeff Combos, Jeff Combos. There is a person

560
00:36:36.360 --> 00:36:43.960
called Jeff Combos that's a holy oh
my god, apparently works at Exile Game

561
00:36:44.039 --> 00:36:49.000
Studio. Jeff Combos is a real
person. I am on Jeff Combos Twitter

562
00:36:49.119 --> 00:36:52.159
right now. Writer, game designer
and creative producer, president of Exile Game

563
00:36:52.239 --> 00:37:00.320
Studios, and creator of award winning
Hollow Earth Expedition RPG. Jeff Combos is

564
00:37:00.360 --> 00:37:04.599
easily in the top ten names of
all times. Jeff Combos is incredible.

565
00:37:05.199 --> 00:37:08.119
I feel like it's if I had
that name I would become the best novel

566
00:37:08.199 --> 00:37:12.679
versus capcom two player like in the
world. It's the kind of name I

567
00:37:12.719 --> 00:37:15.320
would put down, like you know
when like Vic went to go get his

568
00:37:15.440 --> 00:37:20.079
like his STI testing and he put
down Ron Mexico, Like that's my Ron

569
00:37:20.199 --> 00:37:22.360
Mexico, Like, yeah, what's
your name? Jeff Como? Listen,

570
00:37:22.519 --> 00:37:27.079
listen, listen everyone. This is
the part we're gonna harness the power of

571
00:37:27.079 --> 00:37:30.800
this community. Jeff Combos has a
criminal one hundred and thirty five followers.

572
00:37:31.079 --> 00:37:37.920
We need to get in the Followeff
Combos before we j a Combos. Before

573
00:37:37.960 --> 00:37:42.400
we do this, I must disclose
if he turns out to be a wrong

574
00:37:42.480 --> 00:37:45.079
and I take no responsibility. Of
course, I am doing this for pure

575
00:37:45.119 --> 00:37:49.760
burner. I do not endorse Jeff
Combos. I don't know what his his

576
00:37:49.840 --> 00:37:52.880
whole stick is. I hope he's
a nice person. Turns out to it.

577
00:37:54.199 --> 00:37:57.360
Yeah, yeah, that's even better. That's even better. We'll like

578
00:37:57.440 --> 00:38:06.320
beef up his numbers and maybe one
I'm a tweet Tam and Doris's Jeff Comba.

579
00:38:07.599 --> 00:38:12.880
There we go, all right,
well game on a podcast. Yeah,

580
00:38:13.480 --> 00:38:15.599
just be like, hey, we
ahead with Jeff Cobbos. Jeff who

581
00:38:15.639 --> 00:38:20.920
are you tell us everything about Jeff
Combos? I hate to do all right,

582
00:38:21.039 --> 00:38:23.199
Yes, the best name we've heard
so far this year. All right,

583
00:38:23.400 --> 00:38:30.639
moving on here. FCC has reinstated
net neutrality from Diego Nicholas Arguello at

584
00:38:30.679 --> 00:38:36.440
game spot Earlier today, the Federal
Communications Commission voted to reinstate net neutrality.

585
00:38:36.639 --> 00:38:42.400
Taking place during an April open meeting, Commissioner Anna Anna and Gomez voted in

586
00:38:42.480 --> 00:38:47.119
favor of restoring federal oversight of broadband
Internet access service under the Title II of

587
00:38:47.159 --> 00:38:51.239
the Communications Act. According to a
press release, the aim is to ensure

588
00:38:51.239 --> 00:38:55.360
the resource is open, safe,
secure for all moving forward. Broadband access

589
00:38:55.400 --> 00:38:59.599
to the Internet is a crucial conduit
that is essential for modern life, said

590
00:38:59.639 --> 00:39:04.320
Gomez in the press release. Protecting
this critical infrastructure is essential to the safety

591
00:39:04.320 --> 00:39:07.599
and economy, health, education,
and well being of this country in good

592
00:39:07.800 --> 00:39:15.079
public and is good public policy NEUTRALI
yeah, go ahead. We should establish

593
00:39:15.480 --> 00:39:19.199
or explain what net neutrality is,
because even it's like a double negative phrase,

594
00:39:19.360 --> 00:39:22.639
which confuses even me at times.
So I'm sure there's people out there

595
00:39:22.639 --> 00:39:24.000
were like what the work? Right? So net neutrality is the idea that

596
00:39:24.079 --> 00:39:29.559
like if a big company were to
like say, hey, we want to

597
00:39:29.679 --> 00:39:34.239
pay our broadband provider are the backbone
providers of the Internet, to give us

598
00:39:34.280 --> 00:39:37.760
preferential treatment. That would be against
the rules. So let's say Facebook doesn't

599
00:39:37.760 --> 00:39:40.920
want any Facebook competitors right now.
The way they do this is when a

600
00:39:40.920 --> 00:39:44.559
Facebook competitor comes around, they pay
them a bunch of money and buy them,

601
00:39:44.599 --> 00:39:47.239
which is another problem, but whatever, that's what they do. Without

602
00:39:47.239 --> 00:39:52.440
net neutrality, they could instead be
like, let's just pay to make our

603
00:39:52.480 --> 00:39:55.800
stuff faster and their stuff worse.
Make a deal with the with the internet

604
00:39:55.920 --> 00:40:00.360
service providers and across the board,
and when their stuff is worse, people

605
00:40:00.400 --> 00:40:02.840
won't want to use it. They'll
just come back to us. That's like

606
00:40:04.000 --> 00:40:07.440
the worst case scenario of net neutrality. There's a bunch of other factors in

607
00:40:07.519 --> 00:40:10.880
there, but basically it's just like
all all data being exchanged across the Internet

608
00:40:10.920 --> 00:40:15.480
should be treated equally. That's it. Yeah, yeah, And there was

609
00:40:15.519 --> 00:40:19.320
a period where people were trying to
make this happen, like they were trying

610
00:40:19.360 --> 00:40:22.679
to like courding off like lanes on
the Internet where you know, their customers

611
00:40:22.679 --> 00:40:27.079
have a much better experience than other
customers, and you had to be in

612
00:40:27.119 --> 00:40:30.559
the you know, Moto way if
you wanted a good experience. Right,

613
00:40:30.119 --> 00:40:34.039
Yeah, there was a there was
a concerted effort to make that happen for

614
00:40:34.119 --> 00:40:37.039
a while. Right. So in
twenty fifteen, net neutrality did get passed

615
00:40:37.119 --> 00:40:40.760
into rule, into law or you
know, law regulation whatever, it was

616
00:40:40.760 --> 00:40:45.880
a rule. In twenty seventeen under
the Trump administration, they were fueled it

617
00:40:45.960 --> 00:40:49.079
back. And since then it's like
we were like, you know, the

618
00:40:49.079 --> 00:40:52.960
Internet didn't fall apart or anything,
but it's like, we don't know what.

619
00:40:52.039 --> 00:40:55.440
We don't know about what these companies
were trying to do to make things

620
00:40:55.519 --> 00:41:00.519
unfair or imbalanced, or or how
charges might have been happening in the background

621
00:41:00.559 --> 00:41:02.480
that were raising prices that we couldn't
see. But it seemed like for the

622
00:41:02.519 --> 00:41:07.039
most part, the market was probably
keeping things in check because if a company

623
00:41:07.719 --> 00:41:09.760
was doing these things, there would
be some backlash. But it's like,

624
00:41:09.880 --> 00:41:14.400
again, we don't know, and
these things slowly erode over time, where

625
00:41:14.400 --> 00:41:16.719
it's like the protections that are there
because that's best for the market and that's

626
00:41:16.760 --> 00:41:21.719
just good business. Eventually someone finds
a way around that and they bypass it

627
00:41:21.840 --> 00:41:23.880
and then everything falls apart. We've
seen this over and overgo again. That's

628
00:41:23.880 --> 00:41:29.480
what the like in shitification of the
Internet is all about. So it's like,

629
00:41:29.519 --> 00:41:31.559
this is a pretty good rule to
have back in place. And really

630
00:41:31.599 --> 00:41:35.480
it's the idea that anyone can go
put a website on the Internet and if

631
00:41:35.480 --> 00:41:37.840
it's better than another website, even
if it's really tiny, they have the

632
00:41:37.880 --> 00:41:43.320
same ability to serve you up that
content as quickly as possible. So it's

633
00:41:43.360 --> 00:41:45.920
good news. Who was it that
was the menace around this? Was it?

634
00:41:45.960 --> 00:41:52.199
Agit Pie? Yeah? He was
just a douchebag. Yeah he was

635
00:41:52.239 --> 00:41:58.960
a loser. I really got he
was so smug about it too. Yeah,

636
00:41:59.079 --> 00:42:02.400
yeah, he was the worse that
giant, like the enormous like Reese's

637
00:42:02.480 --> 00:42:07.760
cup mug I want to face.
Sorry violence. But this is what in

638
00:42:07.800 --> 00:42:12.480
my heart, the thing that we
need now is actual enforcement of it because

639
00:42:12.559 --> 00:42:14.920
like you said, we don't know
what we don't know. We don't But

640
00:42:15.440 --> 00:42:20.559
so in reinstating net neutrality is good, but like, are there people in

641
00:42:20.599 --> 00:42:22.280
the back end looking at it and
making sure in the same way like the

642
00:42:22.559 --> 00:42:29.199
anti competition issues, like the monopolization
stuff is is you know, enforced.

643
00:42:29.639 --> 00:42:34.800
We need to hopefully they have mechanisms
in place to actually do an audit of

644
00:42:34.840 --> 00:42:37.840
how the Internet is currently working.
I hope the SEC is capable of that

645
00:42:38.519 --> 00:42:43.519
to say like, oh, you
guys, during this you know phase previous

646
00:42:43.519 --> 00:42:46.199
to reinstatement of it, you made
these moves and you need to undo those

647
00:42:46.239 --> 00:42:50.880
so we can create a level playing
field where everyone's having the best experience possible.

648
00:42:50.920 --> 00:42:52.679
Again, yep. And I think
you know, in overall, like

649
00:42:52.719 --> 00:42:57.440
just moving in this direction of having
the Internet being treated more like a utility

650
00:42:57.679 --> 00:43:00.800
is a good thing. A lot
of these platform these giant platforms. You

651
00:43:00.800 --> 00:43:06.679
know, there's constant controversy with TikTok
that just got outlawed. Apparently they're gonna

652
00:43:06.679 --> 00:43:10.000
have to sell you know, Twitter
continuing to be like a run into the

653
00:43:10.000 --> 00:43:15.280
ground, even though like they keep
saying it's it's the Internet's public square.

654
00:43:15.440 --> 00:43:16.719
It's like, well, a public
square is a public piece of property.

655
00:43:16.719 --> 00:43:21.440
What are you talking about that's owned
by the people. Should Twitter be owned

656
00:43:21.440 --> 00:43:23.440
by people? Should it be a
utility at the very least? It's like,

657
00:43:23.480 --> 00:43:25.199
well, no, no, no, no, no, maybe it

658
00:43:25.239 --> 00:43:28.880
should be. Maybe that should be
you should be owned by the guy who

659
00:43:29.360 --> 00:43:36.760
makes cause. And they have malfunctioning
accelerate of pedals, insane behavior. I

660
00:43:36.800 --> 00:43:39.159
mean, it's not him making it, but you know, still, but

661
00:43:39.199 --> 00:43:44.119
it's one percent his ideologies because I
always think about like the stories of like

662
00:43:44.159 --> 00:43:49.000
his like a mega factory where it's
like all the like warning things that are

663
00:43:49.159 --> 00:43:52.280
yellow in every other single factory.
Like he doesn't like that color of yellow.

664
00:43:52.360 --> 00:43:53.480
So he's like, we're not going
to do it. It's like,

665
00:43:53.559 --> 00:43:57.039
actually, that's the law, you
have to do it. And it's also

666
00:43:57.079 --> 00:44:00.360
best practices. It's that color because
everyone understands that immediately, and it's like,

667
00:44:00.400 --> 00:44:01.800
no, I don't like that color
yellow, So just let's kill more

668
00:44:01.840 --> 00:44:06.159
people accidentally, just you know,
because I don't like a color. Fucking

669
00:44:06.239 --> 00:44:08.800
Get out of here, you clown. Yeah, all right, last couple

670
00:44:08.840 --> 00:44:15.119
of stories. Nintendo switch to report
details a magnetic joy Con pro controller and

671
00:44:15.400 --> 00:44:17.760
pro controller compatibility for the new system. This from Tom Phillips at Eurogamer.

672
00:44:20.119 --> 00:44:24.320
Switch to will feature Joycn controllers that
connect to the main console using magnets,

673
00:44:24.400 --> 00:44:30.400
a new report suggests, citing sources
from accessory manufacturers. Spanish site Vandal states

674
00:44:30.440 --> 00:44:35.360
that the switch to Joycon will stick
will stick to the console itself magnetically,

675
00:44:35.760 --> 00:44:38.400
rather than use the Fiddley rail system
of the current switch and switch O lead

676
00:44:39.519 --> 00:44:43.800
there's more. This is gonna make
the insane clown pulse very excited. But

677
00:44:44.320 --> 00:44:46.719
no one else think about magnets,
not think about the intacan clown Bossy because

678
00:44:46.760 --> 00:44:51.519
I can't. I absolutely cannot.
I'm just going around like and what I

679
00:44:51.599 --> 00:44:52.599
like made up lyrics that song on
my head to like that I want to

680
00:44:52.639 --> 00:44:55.840
be best friends with Miracles and I
sing that to myself all the time too.

681
00:44:58.320 --> 00:45:01.199
Okay, a couple of things this
being this would mean likely that your

682
00:45:01.199 --> 00:45:05.840
current joy Cons don't work on the
new switch. Does that bother you?

683
00:45:05.880 --> 00:45:08.000
First of all? Damn, I
would just like to go on record and

684
00:45:08.039 --> 00:45:12.119
say I hate the joy Cons.
I think they are one of the worst

685
00:45:12.159 --> 00:45:15.280
controllers ever created. Don't like the
rails, and I don't like the rail

686
00:45:15.320 --> 00:45:21.599
system. I feel like Nintendo gets
away with making the shittest controllers sometimes and

687
00:45:21.679 --> 00:45:25.199
people just because it's Nintendo, they
like gaslight themselves into believing they're good.

688
00:45:25.320 --> 00:45:30.320
I'm going to say I've said this
before. Nintendo sixty four controller is ass.

689
00:45:30.519 --> 00:45:35.719
My controller doesn't need a dick.
Nintendo did make the game control awful

690
00:45:36.119 --> 00:45:44.639
awful. It looks like it looks
like a Fisher Price controller. That's fine.

691
00:45:44.639 --> 00:45:47.119
We made it work game, pure
controller. Get a grip everyone,

692
00:45:47.440 --> 00:45:52.559
the big the big green button,
Just press it to win. It's the

693
00:45:52.960 --> 00:45:55.360
different Why are they different? Everyone? It's a different size and shape on

694
00:45:55.400 --> 00:46:02.159
that thing. It's easy control.
She bean shape buttons. Okay, I

695
00:46:02.440 --> 00:46:07.559
say connected to the joy Cons.
I hate that. I don't like that

696
00:46:07.360 --> 00:46:10.320
they so like the point of reference
I have in my mind is all of

697
00:46:10.360 --> 00:46:15.400
Apple ship where like you put you
know, mag safe if I'm essentially that's

698
00:46:15.440 --> 00:46:19.519
what that's what like they probably are
going for. I would love if they

699
00:46:19.519 --> 00:46:23.559
did that on anything but a joy
content. I don't want that. I

700
00:46:23.599 --> 00:46:28.800
don't want that, like literally ever, Like you buy a switch and most

701
00:46:28.840 --> 00:46:34.480
people who take gaming some level of
seriously or like like I'm I enjoy games,

702
00:46:34.559 --> 00:46:37.599
the first thing they tell other people
is buy a pro controller. Don't

703
00:46:37.719 --> 00:46:43.480
use that shitty thing. Yeah,
don't Yeah, why would you double down

704
00:46:43.519 --> 00:46:46.760
on the worst controller you have?
I So I'm hopeful that that this means

705
00:46:47.079 --> 00:46:52.440
an overall sort of redesign as well. I'm don't like fully hate using the

706
00:46:52.519 --> 00:46:55.079
joy Con when it's on the switch. I'm fine with that for the most

707
00:46:55.079 --> 00:46:58.000
part. As soon as you take
it off and try to connect it to

708
00:46:58.039 --> 00:46:59.920
the thing and turn it into a
real controller. I'm like this, the

709
00:47:00.079 --> 00:47:04.119
feel stupid. I want to use
something else. But for me, it's

710
00:47:04.199 --> 00:47:07.519
all about the way those things feel
when they're connected to the switch. That

711
00:47:07.599 --> 00:47:12.519
the rail system is is I can
feel the give and I've said it before,

712
00:47:12.519 --> 00:47:15.840
but it always gives me this on
the subconscious idea of like this thing's

713
00:47:15.880 --> 00:47:17.880
going to fall out of here,
and so I'm like cradling it and that

714
00:47:17.920 --> 00:47:22.719
makes my hands fatigue faster, and
I just hate it. And like on

715
00:47:22.760 --> 00:47:25.559
every single switch I've owned, I
have had four, I know, counting

716
00:47:25.559 --> 00:47:29.800
the O lead and the original launch
bond all that stuff, something happens with

717
00:47:29.840 --> 00:47:30.639
the rail system where it's like you
No'm long gona have to hit the button

718
00:47:30.639 --> 00:47:34.000
to get the thing out. It
just slides out if you give it enough

719
00:47:34.000 --> 00:47:37.480
force. And I hate that so
much. So what I'm hoping is is

720
00:47:37.519 --> 00:47:40.760
that this is not just magnets.
I hope that the magnets sort of like

721
00:47:42.000 --> 00:47:45.320
make it so it lines up and
then there's some sort of like quick lock

722
00:47:45.440 --> 00:47:47.960
mechanism to keep it in place.
If that's and it's and it feels super

723
00:47:49.000 --> 00:47:52.159
sturdy. If that's the case,
I'll be much happier, and then I

724
00:47:52.199 --> 00:47:55.320
do want them to improve the overall
feel of these joy Con controllers however they

725
00:47:55.360 --> 00:48:00.840
work. But if they're exactly the
same otherwise I'll live. But yeah,

726
00:48:00.840 --> 00:48:04.440
I also I get the complaints though, yeah, yeah, and also like

727
00:48:04.760 --> 00:48:07.800
fix the drift, Like is that
thing? Is that problem gone now?

728
00:48:07.840 --> 00:48:12.000
I don't think so it's not,
but it's like, should fix it because

729
00:48:12.000 --> 00:48:14.920
there's been a solution to it since
the fucking Dreamcast. Excuse me, Yeah,

730
00:48:15.079 --> 00:48:19.199
it's the Dreamcast with with the hall
effects sensors, and those are in

731
00:48:19.280 --> 00:48:22.880
a lot they're they're appearing in more
and more controllers these days from third party.

732
00:48:22.239 --> 00:48:27.000
The idea that they need to keep
going back to the same supplier that

733
00:48:27.079 --> 00:48:30.400
has been providing them with these sticks
that do degrade so fast over time,

734
00:48:30.480 --> 00:48:32.159
especially for something that's going to get
a little bit rough use of being a

735
00:48:32.239 --> 00:48:37.320
portable handheld. Just use the hall
effects sensors. Just do it from the

736
00:48:37.320 --> 00:48:40.960
out of the gate. And like
there's really no excuse considering how expensive Nintendo's

737
00:48:42.000 --> 00:48:45.280
controllers are, like they are always
just I remember the cost of like we

738
00:48:45.360 --> 00:48:49.559
you remote were remote sorry, and
they were like, oh my god,

739
00:48:49.559 --> 00:48:52.719
this thing is so lass, Like
why are we doing this. I feel

740
00:48:52.760 --> 00:48:57.440
like that it's gonna these things are
gonna cost more, like the they got

741
00:48:57.480 --> 00:49:00.239
magnets in them now, which means
that you also to think about the impact

742
00:49:00.280 --> 00:49:02.880
magnets have on the rest of the
controller, which is not going to be

743
00:49:02.920 --> 00:49:07.480
easy to Like I imagine engineers safely
and like in a way that doesn't introduce

744
00:49:07.559 --> 00:49:13.559
loads of bad new problems. But
you cannot come out with a controller that

745
00:49:13.599 --> 00:49:15.599
feels rightly when you connect it to
the console, and over time just like

746
00:49:15.679 --> 00:49:20.280
starts to fall off and shit like
that. It's and also like, I

747
00:49:21.199 --> 00:49:23.400
think it's best when it's actually connected
to a switch. That's when it's usable,

748
00:49:23.679 --> 00:49:27.639
but it's still not. It still
doesn't feel they could make it better.

749
00:49:27.920 --> 00:49:30.280
Yeah, yeah, I feel like
I'm holding a book and it does

750
00:49:30.320 --> 00:49:35.840
not feel good. Yep, at
the very least. Okay, that all

751
00:49:35.840 --> 00:49:38.719
that said, I don't want them
to do a switch model that does that

752
00:49:38.719 --> 00:49:40.800
has controls that don't come off,
because I do want to be able to

753
00:49:40.840 --> 00:49:45.400
replace them with my own third party
options if I so choose. I think

754
00:49:45.400 --> 00:49:49.199
that was actually a good idea overall, because those buttons are going to they

755
00:49:49.199 --> 00:49:52.880
could eventually break the sticks clearly have
drifted, so having them be replaceable that

756
00:49:52.880 --> 00:49:55.960
that still is a good idea,
right, Yeah, yeah, I feel

757
00:49:57.000 --> 00:50:00.559
like I I really I wish more
people would look at Steam and Valve did

758
00:50:00.639 --> 00:50:05.239
with the Steam Deck where they just
partnered with a reputable company and we're like,

759
00:50:05.360 --> 00:50:07.880
here's everything you need to know,
and we endorse you in being the

760
00:50:07.920 --> 00:50:12.760
official fixers of this ship. If
it breaks, like you guys fix this,

761
00:50:13.039 --> 00:50:15.400
you're good at it. We'll also
fix it. But like if you

762
00:50:15.440 --> 00:50:17.519
want to part or whatever, is
it I buy, not buy, but

763
00:50:17.639 --> 00:50:20.960
I fix it or something like that. The company that they work with where

764
00:50:21.000 --> 00:50:24.639
it's like they got you covered and
it's like not expensive either. I wish

765
00:50:24.719 --> 00:50:29.880
it was like that, But the
problem is they they also what do you

766
00:50:29.920 --> 00:50:32.480
call it, they keep the ability
to fix this stuff, you know what

767
00:50:32.519 --> 00:50:36.239
I'm saying. So it's just like
and also like the system is real bad.

768
00:50:36.360 --> 00:50:40.800
It takes forever and it's like a
not great. But yeah, there's

769
00:50:40.800 --> 00:50:45.599
there's so many there's so many herd
ors that overcome before you start messing with

770
00:50:45.679 --> 00:50:49.239
controllers, right and yeah, and
people mentioned like, yeah, the Hall

771
00:50:49.280 --> 00:50:52.079
effect thing that we were talking about
is that's a magnetic field. So if

772
00:50:52.119 --> 00:50:55.000
those magnets are in there, they
could that could make the Hall effect not

773
00:50:55.119 --> 00:50:58.639
work, and so maybe wouldn't be
able to do that. Although maybe what

774
00:50:58.679 --> 00:51:00.679
thigs are getting mixed up here,
maybe the magnets are actually a reference to

775
00:51:00.719 --> 00:51:05.599
something like the Hall effect sensor or
something like that, and that's actually what's

776
00:51:05.599 --> 00:51:12.519
happening here. But I don't know. I would prefer a mechanical solution to

777
00:51:10.440 --> 00:51:15.519
the dot to connect these things to
the switch, to just make it.

778
00:51:15.519 --> 00:51:17.960
They make that so much better and
then give me Hall effect. That's the

779
00:51:19.039 --> 00:51:22.320
right solution for me. Improve everything
else. Sure, yeah, absolutely better

780
00:51:22.360 --> 00:51:25.719
sticks. I think the sticks are
okay, but the sticks something like a

781
00:51:25.719 --> 00:51:29.440
steam decker so much better that,
Like, we can do better sticks on

782
00:51:29.440 --> 00:51:31.519
a handheld at this point, but
whatever. At this point, I just

783
00:51:31.559 --> 00:51:37.119
wanted to feel sturdy. That's my
biggest thing, all right, us thing

784
00:51:37.199 --> 00:51:42.119
here. Resident Evil creator wants to
break free from the survival horror genre with

785
00:51:42.280 --> 00:51:45.920
new studio. This is Jordan Midller, a VGC veteran video game developer.

786
00:51:45.960 --> 00:51:50.920
Shinji mccami has opened up about his
departure from Tango Game Works and a new

787
00:51:50.960 --> 00:51:53.800
interview. It was confirmed last February
that mccamie was leaving Tango Game Works,

788
00:51:53.800 --> 00:51:58.880
the studio behind The Evil Within Goeswire
Tokyo and Hi Fi Rush, which he

789
00:51:58.960 --> 00:52:02.039
founded in twenty ten, forced selling
it to Bethesda. After it emerged last

790
00:52:02.079 --> 00:52:07.320
month that resideval creator had established a
new company. Mccamie appeared on Japanese YouTube

791
00:52:07.360 --> 00:52:09.599
channel by King to discuss his career
and what he wants to do in the

792
00:52:09.599 --> 00:52:15.519
future. According to Automaton, which
is the translation services like that, it's

793
00:52:15.519 --> 00:52:19.079
like a Google Translate like thing.
Mccami told by King that he'd planned to

794
00:52:19.119 --> 00:52:22.239
leave Tango for eight years before doing
so, but he felt a responsibility to

795
00:52:22.239 --> 00:52:25.519
continue working on the studios games.
Asked why he wanted to leave, he

796
00:52:25.599 --> 00:52:30.079
reportedly cited his desire to create an
environment designed to get you game creators more

797
00:52:30.079 --> 00:52:35.119
regular experience by making games with shorter
development cycles, and said he thinks there's

798
00:52:35.159 --> 00:52:39.079
an audience for more unique, small
scale titles. Mccammie is best known for

799
00:52:39.119 --> 00:52:43.159
his time at Capcom, where he
directed the first Resident Evil, It's two

800
00:52:43.199 --> 00:52:46.679
thousand and two GameCube remake, and
Residuable four, among other titles. He

801
00:52:46.719 --> 00:52:51.519
also reportedly said he wanted to leave
Tango to break free from the survival horror

802
00:52:51.559 --> 00:52:55.119
genre that made him famous. Mccammie
also clarified his role with Enttango GameWorks prior

803
00:52:55.199 --> 00:52:58.760
to his departure. I'd only been
CEO for six months. I think a

804
00:52:58.760 --> 00:53:00.559
lot of people were under the impression
that I was the representative, but I

805
00:53:00.599 --> 00:53:07.400
was very close to the rank and
file employee. I'm glad the becom he's

806
00:53:07.559 --> 00:53:09.119
sticking around. I wasn't sure what
he would do after Tingo Game Works.

807
00:53:09.159 --> 00:53:13.760
It did seem like he was still
intent on coming back and making games.

808
00:53:13.840 --> 00:53:15.159
It seems like he's very intent on
doing that, but I think he just

809
00:53:15.159 --> 00:53:22.559
wanted the the autonomoy automony to god, I'm getting that rote No, it's

810
00:53:22.559 --> 00:53:31.880
not gonna happen my brains this Yeah, day baby, we're doing it.

811
00:53:34.480 --> 00:53:37.960
I think he wanted that so that
he could uh like do what he's saying

812
00:53:37.000 --> 00:53:40.360
here, like try something completely new
and not worry about having to serve any

813
00:53:40.400 --> 00:53:45.079
sort of expectations. And he left
a studio in place that can carry on

814
00:53:45.159 --> 00:53:49.639
that legacy so people can look forward
to, uh, you know, one

815
00:53:49.679 --> 00:53:52.280
of the their survival horor games like
The Evil Within three. If they announced

816
00:53:52.320 --> 00:53:52.960
that, people would be like,
well, yeah, I'm coming, can

817
00:53:53.039 --> 00:53:55.239
go do whatever he wants. Now, what do you think he would do?

818
00:53:55.280 --> 00:53:57.920
Though? Like what what? What
do you think he would approach?

819
00:53:58.039 --> 00:54:00.840
What do you want to see from
someone like a Shinji Becam. I honestly

820
00:54:00.920 --> 00:54:05.719
don't know, and I think that
I think that's part of the problem,

821
00:54:05.880 --> 00:54:09.639
right, Like I'm not I don't
have a good grasp of what mccamie is

822
00:54:09.679 --> 00:54:15.880
even capable of beyond survival horror.
And like that's not to say that he's

823
00:54:15.920 --> 00:54:20.480
never made any other games beyond survival
hort because he during his time at Capcom,

824
00:54:20.519 --> 00:54:24.760
he was he was like instrumental in
a bunch of major, major titles

825
00:54:24.760 --> 00:54:30.119
that want survival horror games, like
he was involved I think in Phoenix,

826
00:54:30.199 --> 00:54:35.639
right, he was involving like God
Hand and Beautiful Joe and a lot of

827
00:54:35.639 --> 00:54:40.280
the Clover stuff was has had his
fingerprints. Oni Musha, I guess counts

828
00:54:40.320 --> 00:54:45.599
as kind of survival horror, but
like he's capable. P and O three

829
00:54:45.639 --> 00:54:49.840
is another one that he was in
part of as well. But I want

830
00:54:49.960 --> 00:54:52.519
him to go back to that era, like I wish, I hope that

831
00:54:52.559 --> 00:54:55.760
he can get back into the Clover
era mindset, you know what I mean.

832
00:54:55.800 --> 00:55:00.039
And it's come up with like I'm
gonna do some weird shit and make

833
00:55:00.119 --> 00:55:06.599
it small but also you know interesting
and and like he says, I really

834
00:55:06.679 --> 00:55:15.000
admire the idea of creating a environment
where young, upstart game designers can flourish,

835
00:55:15.119 --> 00:55:19.599
because it's something I don't think we
talk about a lot. And I

836
00:55:19.800 --> 00:55:22.480
don't talk about it because I don't
have enough personal experience and insight into it,

837
00:55:22.480 --> 00:55:25.079
but I have heard a lot of
people talk about it. It's really

838
00:55:25.119 --> 00:55:31.320
hard to have like a thriving indie
scene in Japan in terms of game development.

839
00:55:31.320 --> 00:55:35.719
Most people are funneled into the big, big, big companies. And

840
00:55:35.880 --> 00:55:38.239
yes, the tradition, yeah yeah, and like you can tell it is

841
00:55:38.280 --> 00:55:42.960
weird because like even when like Kajima
set up is on new Stool Studio,

842
00:55:43.000 --> 00:55:45.960
people are like, that's weird,
but like that's happening more and more.

843
00:55:46.280 --> 00:55:51.599
But currently it feels like the people
who are able to do that viably successfully

844
00:55:51.679 --> 00:55:53.519
or even thinking about doing that are
the big names, the Kajimas, the

845
00:55:53.599 --> 00:56:00.840
Mkami's there, whoever it may be, And there's not much of on ramp

846
00:56:00.039 --> 00:56:05.480
or even a kind of culture of
doing it with people who come straight out

847
00:56:05.519 --> 00:56:08.239
of you know, university or college
and and want to make video games.

848
00:56:08.280 --> 00:56:12.800
That's that's the kind of thing that
happens here in the Western world where it's

849
00:56:12.800 --> 00:56:15.639
like, oh, my first game
out of university, I'm gonna set up

850
00:56:15.679 --> 00:56:20.559
a studio and let's go that very
does that. It's not it's not happening

851
00:56:20.599 --> 00:56:23.559
to the point where those companies or
those new studios are at least emerging into

852
00:56:23.639 --> 00:56:27.920
a public you know, spotlight in
the same way they do it on the

853
00:56:27.920 --> 00:56:30.719
Western side. So if he's there
to do that while also making games that

854
00:56:30.760 --> 00:56:36.440
are like a little more feeding his
soul outside of survival horror and being weird

855
00:56:36.480 --> 00:56:38.119
with them, I am all for
it. I'd love to see that.

856
00:56:38.159 --> 00:56:43.039
I just would love to see him
do another kind of like weird god hand

857
00:56:43.079 --> 00:56:47.000
style thing. Yeah, bits of
it is like they're indie game like a

858
00:56:47.280 --> 00:56:52.840
festival and that just turned to ten
years old last year. I think,

859
00:56:52.119 --> 00:56:57.199
so it's it's also very very good, but something is awesome. But I

860
00:56:57.199 --> 00:57:00.599
think that's like they are like having
that the developers there are being like,

861
00:57:00.079 --> 00:57:04.199
we do want these opportunities. How
do we go about doing this? I

862
00:57:04.199 --> 00:57:07.440
think these the the old heads being
providing a structure for them to do that,

863
00:57:07.920 --> 00:57:12.159
and maybe in a more safe and
understandable way is a good thing.

864
00:57:12.159 --> 00:57:15.920
And chinchimcampany I think I kind of
experimented with that with Hi Fi Rush of

865
00:57:15.960 --> 00:57:20.199
like letting a team intego game works
go ahead and make what they wanted to

866
00:57:20.199 --> 00:57:22.280
make and sort of staying back and
like giving them the room to do that.

867
00:57:22.320 --> 00:57:25.039
It's I bet he really enjoyed that
process, So I'd like to see

868
00:57:25.039 --> 00:57:29.480
that and it you know. Of
course, one of the benefits of having

869
00:57:29.760 --> 00:57:31.719
a culture where it's like everyone does
go work for these studios is people can

870
00:57:31.760 --> 00:57:35.639
work at these places for a very
long time and they can all work together

871
00:57:35.679 --> 00:57:37.159
and build up a rapport and make
great games. I think that's been a

872
00:57:37.199 --> 00:57:40.400
benefit, But having a healthy end
scene would also be a good thing.

873
00:57:40.400 --> 00:57:44.199
In Japan, that's what they're they're
heading in that direction. Yeah, And

874
00:57:44.239 --> 00:57:49.639
also like the democratization of like knowledge
around video games, like very it doesn't

875
00:57:49.639 --> 00:57:53.480
happen a lot globally, but I
feel like it happens way more in the

876
00:57:53.519 --> 00:57:59.760
Western world than it does in like
Japan and various other non Western I guess

877
00:58:00.079 --> 00:58:06.320
territories. Like I really like what
Sakara is doing with his YouTube channel where

878
00:58:06.360 --> 00:58:10.400
he's just like talking about game design
and how you know, what's important to

879
00:58:10.480 --> 00:58:15.239
him. It's really fascinating and like, I feel like that is doing so

880
00:58:15.440 --> 00:58:21.400
much good work in helping people around
the world understand how to, yeah,

881
00:58:21.440 --> 00:58:25.280
demystify it. And he talks about
the tolls it takes as well. Very

882
00:58:25.320 --> 00:58:30.599
really a very in a very real
way. And I feel like the idea

883
00:58:30.639 --> 00:58:35.679
of having these legendary developers kind of
come out there and mentor up and comers

884
00:58:35.719 --> 00:58:39.119
more is really good, and do
it outside of a very rigid structure,

885
00:58:39.159 --> 00:58:43.119
you know, because I'm sure it
happens, but it's like it's happening within

886
00:58:43.199 --> 00:58:45.480
Capcom. It's happening within Konomy,
so that it can stay there as opposed

887
00:58:45.519 --> 00:58:50.239
to, you know, being off
on its own, where the people who

888
00:58:50.280 --> 00:58:53.079
then have that knowledge are in charge
of the thing that they make in the

889
00:58:53.119 --> 00:58:58.280
most significant way possible. Yep.
All right, let's get to the poor

890
00:58:58.360 --> 00:59:02.000
question. This is from yesterday.
Do you still have an instrument controllers for

891
00:59:02.239 --> 00:59:07.000
rock band? Thirty three percent said
yes, sixty seven percent said no.

892
00:59:07.199 --> 00:59:09.280
That's a higher number than I was
expecting. You know, two thousand votes,

893
00:59:09.320 --> 00:59:12.599
thirty percent are saying yeah, I
still have that. Maybe they're a

894
00:59:12.599 --> 00:59:15.599
little bit of selection bias. People
just only answer this if they, you

895
00:59:15.599 --> 00:59:17.400
know, did have it. But
no, I mean, hey, that

896
00:59:17.400 --> 00:59:21.599
that mode in Fortnite now supports a
lot of those old instruments. So this

897
00:59:21.679 --> 00:59:25.079
is pretty cool, pretty excited about
that, And I guess maybe people aren't

898
00:59:25.079 --> 00:59:29.480
like throwing those things away out like
away like you would imagine they might have.

899
00:59:29.559 --> 00:59:30.599
Do you still have a controller for
rock band or anything like that?

900
00:59:30.960 --> 00:59:35.280
No? Not not. Obviously I
moved countries, so I didn't. Oh

901
00:59:35.400 --> 00:59:37.440
right that, there was no way
I'm taking that with me. I think

902
00:59:37.440 --> 00:59:46.440
I I think I bounced out of
the rock band and guitar hero era while

903
00:59:46.480 --> 00:59:50.920
it was still wired like wide controllers. Well, sure thing. Yeah,

904
00:59:51.000 --> 00:59:53.840
I don't think I ever had a
wireless one after that era. The only

905
00:59:53.920 --> 00:59:58.519
instrument that I really thought was DJ
Hero decks, and I bought like both

906
00:59:58.599 --> 01:00:01.599
versions of those because there was a
awesome But yeah, I don't believe.

907
01:00:01.639 --> 01:00:04.599
And I think I got rid of
all that stuff as well. It was

908
01:00:04.639 --> 01:00:08.239
like done, all right, we
have a new poll question. We like,

909
01:00:08.320 --> 01:00:12.800
get that set up and get that
ready tamp when you tell people we

910
01:00:12.840 --> 01:00:14.800
have going on this week, what
we have going on, Giant Bomb,

911
01:00:14.880 --> 01:00:21.239
all those good things we have got
UPF coming very very soon. Is it

912
01:00:21.360 --> 01:00:23.000
ninth thing, you know? Or
ten? I think it's I think it's

913
01:00:23.000 --> 01:00:25.440
ten. Let me let me just
take a look at the counter double check.

914
01:00:25.519 --> 01:00:31.440
So that would be at my home, big, big ninety two point

915
01:00:31.599 --> 01:00:37.880
font a text that says moved UPF
up to nine thirty A. Yeah,

916
01:00:37.880 --> 01:00:40.119
that's that's from weeks ago. We
ignore. Yes, I think that's old.

917
01:00:40.280 --> 01:00:44.440
It's at one pm Eastern, which
be ten am Pacific time, so

918
01:00:45.079 --> 01:00:47.559
about an hour from now. Everybody
won't give me a whole hour in the

919
01:00:47.559 --> 01:00:53.880
toilet. Yes, yeah, So
we've got UPF coming, and then is

920
01:00:53.880 --> 01:00:58.280
it Revengeance? Yes, Revengeons.
This week we're gonna be doing our Stellar

921
01:00:58.360 --> 01:01:00.800
Later reviewcast. We're gonna have emorn
talk about it. Sean Jan have been

922
01:01:00.800 --> 01:01:02.679
playing. They're gonna talk about I
put them playing a little bit. I'm

923
01:01:02.679 --> 01:01:06.440
gonna be asking him some questions.
So we'll do that. Yeah, after

924
01:01:06.599 --> 01:01:12.000
UPF. But yeah, UPF has
good. Yeah. Yeah. Follow seventy

925
01:01:12.039 --> 01:01:15.199
six for UPF, M run reviewed
Celeblate for game spots. You tune in

926
01:01:15.280 --> 01:01:19.760
and you can hear some of his
expert forces. Also very very very knowledgeable,

927
01:01:19.840 --> 01:01:23.000
especially on this genre. So it's
going to be cool. And then

928
01:01:23.320 --> 01:01:27.960
next week we start afresh, you
know, start afresh once again. Afresh.

929
01:01:28.320 --> 01:01:31.840
We are working on some really fun
stuff for everyone come summer game first

930
01:01:31.880 --> 01:01:36.639
time. That's right. I'm really
really excited about what's going to happen.

931
01:01:37.960 --> 01:01:44.880
If I'm not gonna say anyone but
stuff. Everybody, don't worry working on

932
01:01:44.920 --> 01:01:47.760
stuff. It's going to be fun. Yeah, if you're in if you're

933
01:01:47.760 --> 01:01:51.199
in the area, you'll have a
great time as well. That's right.

934
01:01:51.519 --> 01:01:53.519
All right, let's see here,
Tam. Thank you so much for spinting

935
01:01:53.559 --> 01:01:55.960
today talking with me about video games. I really appreciate it. Man,

936
01:01:57.239 --> 01:02:00.360
Thank you for having me again.
Absolutely you were back, and thank you

937
01:02:00.440 --> 01:02:04.880
everybody for watching. You're the best
audience in gaming. Until next time,

938
01:02:04.960 --> 01:02:07.480
have a good one. Take care. I did forget the pull question,

939
01:02:07.480 --> 01:02:08.679
new pull question. That's right,
that I knew I was forgetting something.

940
01:02:08.880 --> 01:02:12.840
It is do you want Potato to
use the same joy cons on the next

941
01:02:12.880 --> 01:02:15.400
switch? Yes or no? It's
going up now? All right, bye,

942
01:02:15.400 --> 01:02:20.960
everybody, best start it's gaming until
next time. Bye baby,

