WEBVTT

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Hey, everyone's Tuesday, September twenty
seven, twenty eleven, and you were

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listening to the Giant podcasts. That's
right, folks, letna turn my mic

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down. I'm feeling a little hot, a little hot. Yeah. If

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any Caravella is here, hey,
you're gonna turn my mic up? Sure,

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I'm feeling cool today. There you
go here, everybody, see if

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we all if we all talk down
here like this and we can record,

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really get real close on that.
They turned me wa I want to try

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that turned Let me let me try
that? Oh man? Yeah, see

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Brad Shoemakers in there's going with any
of you? How do we put on

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the demon voices? The kid?
It's been a long show. Hey everybody.

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Oh, there we go now everyone's
too loud o Barella, Patrick Leppic,

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Brad Shoemaker brain hurts, all all
here, you're all here, You're

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all here. I was just good. Are we sure it's not a dream?

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Jeff? One two one two one
two, open your mind one two.

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Jeff Gershman's in Las Vegas right now
on assignment, on assignment. He's

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seen EA games assignment to bet mean
Nickel in the slots. Yeah, do

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you gi him Nickel before he left, you're like whatever, signed to funding

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Nickel like five cents no Buffalo Nickel. I did give him the Buffalo Nickel

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before he left, and he said
he'd take that to Vegas and share its

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drug slang Buffalo Nickel whatever, man, I confirmed, I'm a I'm hoping

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this coffee will help me out some
Yeah. I just refelled the mugs.

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Ryan is still in a fever dream. Yeah, yesterday, I left left

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here early so I could go home
and sleep for an extended period of time,

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and during which I was treated to
a bunch of crazy goddamn dreams.

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Remember any of them. Yes,
yes, there was even some borderline lucid

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dreaming, which is fun. Yeah. Yeah, he said they were nightmares.

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Yeah, there was some some kind
of you know, well, is

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this this dreams where it's like,
this is weird and I don't know if

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this is gonna become scary, but
it has the potential to get and now

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you're aware that it could become scary, thus you are scared. Yeah,

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there's this guy on my laptop.
He said, I had to get the

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mars. He was wearing a towel. Real weird. I don't know that

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device was huge. Why did the
device need to be so huge? Nose?

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No the yeah, okay, for
one, yes, how would that

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get through his nasal cavity without completely
obliterating all of the bone. I don't,

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I don't know what they thought in
nasal cavity was like some kind of

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giant storage room inside your head.
I'm pretty sure that I don't. I

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don't know, I'm no doctor.
But well that and then also just the

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laptop thing, like the giant suitcase
thing three or something in the nine actually,

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okay, so yeah, that's why
it was that huge. That was

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just that was small for that was
like that was spy ship. That was

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like their futuristic, like the top
of the line, best stuff that we've

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got into one giant, bloody gumballs
out of your nose. There was a

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game that what we call reference recently
displosion man. Yeah right, Pixel is

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leading charge on in game total recall
references. Gut Stringer didn't have one,

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did it? At least not that
anybody's I haven't played it. M man,

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they broke their streak. I wasn't
really playing attention. She'll put it,

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she'll put it, I'll put it
in a call out and see.

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I'm sure they're in there. Do
you shoot guys? Yeah, that's okay,

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all right, fair enough, like
you pr spin masters, right of

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course it's in there. You're able
to just lodgic out anything here, steel

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a draft, just debate me,
motherfucker Sherlock Holmes up in air, any

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Caravella. I went to get to
the Starbucks to get coffee. Instead they

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handed me green tea, and I
was already out of the place before I

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realized, you get your coffee.
It's like, oh, this is so

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hot. I can't do anything with
this for the next five to ten minutes.

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So I was five to ten minutes
away before I looked down and realized

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this is not coffee at all.
Throw it out. No. I drank

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it, but it didn't. I
feel like a coffee drinker getting tea is

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better than a tea drinker getting coffee, though. I just I'm not even

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convinced that it had caffeine in it. Yeah, the sleepy camemeal. And

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you're right. I think a coffee
drinking could deal and be like, okay,

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whatever, it's hot and hot.
I think it's caffeine in it.

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I hope it does. Mean there's
nobody who can't drink tea? Right,

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some people you can handle some teas. I like teas. It has a

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very inoffensive flavor, so it's it's
just enough to have, but it's very

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mild and its effects are negligible as
opposed to like it. Like coffee will

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jack you up if you're not attuned
to it. I wish I still had

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that innocence. You know, this
coffee is not doing me and you Vinny,

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Vinny and and Bradley here, I
have a reason, yeah, but

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not really. It was our own. No, it's I'm not saying it's

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a I mean it's a reason.
I'm not saying it's a good row.

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It was a good reason. You
guys hoarded it up. Oh my god.

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So Gears War three we launched nine
o'clock play session. They're complete,

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Yes, one to fifty on normal, normal difficulty, it's six and a

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half hours. It took us over
over six hours a sand bar six hours

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finished at like three fifteen last night. Drew was saying that. So Drew

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said it took us about and Jolly
also just off handedly said yeah, I

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did it about four so the fifty
yeah, and I thought he hadn't finished.

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So I don't think he's I don't
think he's finished. I think he

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might have been talking about Gears too. Okay, yeah, he was talking

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about Gears two Horde. Okay,
that is a long time. Yeah,

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so he was taking a full campaign
for a short game. I think we

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spent about two hours Drew was hand
on that last last wave Wave fifty.

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I didn't think it was that long. We've been We've been to hell and

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back, all right, paint me
a picture, story word picture. I

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heard something about a Brumax one on
one conversation and multiple Brumax over a period

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of hours. But you took one. You took one times. I fought

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brue Max by myself, and I
almost took down the second one, but

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I did. Yeah, wait,
forty we pulled a Brumack on the boss?

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Is that forty? Was it?
Went? Because I thought the big

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first boss set was either guns or
Berserkers, and then I think Reavers the

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second time. I don't think.
No, I don't think we ever got

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Reavers until until near the end.
I can't remember sister player. I definitely

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remember the Gunkers being a problem,
though. Guggers are bitch the way they

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jack those enemies. Up is is
crazy because every ten waves, it's like

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they get they get double health or
double damage or double accuracy, and those

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things stack. Every time you hit
another tenth wave, like it adds on

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a new one of those, but
it maintains the previous ones, so it's

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exponential. Yeah. So well,
so by the end they have all the

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buffs you have none. Yeah.
I think the worst one is the accuracy.

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Yeah, because they can they can
hit you from anywhere, like the

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across the map. A boomer will
shoot its boomshot at like forty five degree

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angle and it will sail, it'll
love it across the entire map and hit

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you with it, and it's nothing
you could have done. It is.

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Well, you can move if you
see it coming, but if you don't,

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theoretically there are many situations where you
would have no way. So we

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were playing this map called Sandbar,
which if you were to just divide it

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down the middle, it was pretty
essentially a mirror image on either side.

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Right, this is the one we
played during T and T. Yes,

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yes, so one was happening during
T ANDT. So basically, let's just

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say at the back of the map
looking forward, you're on this kind of

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fortress right and to the right of
you are staircases. To the left of

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you as the staircase and the enemies
are all gonna come assail you, almost

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like storming Normandy from the beaches up
until the fortress. Okay, and so

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into the middle of the map.
From the fortress there's right, they kind

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of overlooks out this battlefield, so
they basically they storm the sides and come

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up, come up through those staircases. So for I'd say about forty waves,

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we did find Drew and I were
on the right hand side holding it

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down. I think, Brad you
and Will kind of on the left hand

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side, and Gary with a was
floating back and forth to whomever was taking

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the most at the time, right
U. And so for forty waves,

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which is probably about four hours,
we did the same thing. So I

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had Drew and I had kind of
come up with a great system memorized.

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For four hours, you're doing the
same thing of like you know, I

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would soften them up as they'd come
through, and then he'd reach true and

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Drew would take them down and would
do this, and you're buying defenses as

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it goes on. A little tower
defense. Yeah, like Razor wire and

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stuff, and I suspect you and
will also have just a system after about

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four hours of like you kind of
know what's called the waves are varied,

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right, but you snipers coming in
sometimes you have granted years, that's what

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we were Okay, that's what we
were playing on. Ye. So at

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some point, like around forty two
forty three, it started getting to the

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point where they would just breach the
defenses so much. At about a minute

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or two in it would just be
like fall back into the fort everybody fall

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back into It was just it was
sheer attrition at that point, yeah,

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because I mean they were soaking up
so much Amo, we couldn't stop the

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although it was just a tidal wave
of enemies coming in, so buy about

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so we were able to hold them
off. We started dying around wave forty

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two once and the thirties and yeah, so buy about forty nine is where

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we really hit got stuck. Yeah, we got so we got to like

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forty four forty five and almost gave
up if you remember that. Yeah,

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we're probably kept wiping in that base. And then we just started cheese the

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map layout. Right, So at
that point we're like, this position is

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no longer tenable, we need to
find a new spot to hang out,

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and we decided to go into There
are two sides of the map. One

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is a cave with two entrances and
there's like just enough room in there to

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kind of dodge left and right for
five dudes in there, and there's like

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an amlo chest and a brick wall
which will give you some cover a short

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brick wall. The other side is
a similar setup without the brick wall,

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and there's no cave, so it's
just open on the top, but it's

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like kind of a narrow little entrance
and exit. Yeah, so we set

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up. We were like, let's
just try something else. We're gonna give

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up. We're done, and we
go into the little alley one that does

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not the cave, and we actually
cleared that wave on the first shot,

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I thought, I think, and
we did, so that cemented in our

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minds that that is that is the
way to go. This works. So

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we stayed there for about a couple
more waves, and then we wasn't working

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anymore, so we decided to go
to the cave. And the cave is

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the I think the basic we had. So we hunkered down in the cave,

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which was fantastic because you now have
five guys in a very small,

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confined space, so you a limit, and as soon as you go outside

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the cave is hell right, it's
just crossfire of all the bad guys fields

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and inside the cave, and literally
you're talking like two steps out you're dead,

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two steps back, you're safe with
it within the five guys. So

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it eliminated the possibility of anybody going
rogue and kind of running off and being

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like, let's get the fuck back
here. We all have to concentrate.

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So we just had this band of
five guys with focused fire on everything that

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it's either gonna come left or it's
gonna come right through this narrow engines.

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And it was fantastic because all these
huge guys that we were having problems storming

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us, we're going down really quickly
when you have five guys pumping bullets and

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the key. The key was really
just minimizing those points of ingress right into

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our position. It was like,
all right, they're on the left or

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they're on but not only that,
keeping everybody together, which is hard when

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you tell somebody's like come on,
stay together, it's sorry, I am,

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I know you're over there. What
are you doing? You're you're running

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out to get together, and like
with this it was like death or or

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stay alive. So even if you
tried, if you tried out, you

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learned very quickly oh nope. And
we were all getting so tired that it

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was a lot of it's definitely getting
to the point where it was like people

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being very loose with each other in
terms of like fucking don't go out there,

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like I'm just gonna go. I'm
down, like ya, of course

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you are. Of course you're down. Get the just do you crawl back

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to me if you can make it. I'm not going out there because I'm

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gonna die. And so it wasn't
quite that bad, but it was kind

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of like, you know, four
waves later and be like all right,

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everybody, stick to where are you
going? I just want to scout and

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see it. I'm down. I'm
going to get the scores down. I'm

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down. I'm down, And then
it would are you down? Yes,

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you need to pick up? You
need to pick up. We're like like

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like assembling this list of jargon basically
like shorthand for all the stuff we needed,

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and so it's mostly like left right, need to pick up left,

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right and need to pick up,
which means that you're changing out ammo.

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So we got to level fifty,
which is the last level, which is

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a boss wave, and they randomize
the giant boss that's gonna give you a

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hard time, right, So it's
either gonna be a Brewmac one brewmac,

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h a whole host of Reavers,
which we thought would be the easy ones.

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At least two berserkers. Yeah,
two perserkers was one of four gunkers

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is another one at least four gunkers, and uh, what was the one

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where the armored Cantus came in?
He came in with whom we got.

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Armored Cantus is with revers with the
reavers. So first wave, first shot,

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Level fifty, we're in the cave. Bus See we got a and

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you don't get the achievement until you
beat fifty. We're excited. It's about

204
00:13:48.559 --> 00:13:52.519
it's about one o'clock one thirty around
there. I had no time. I

205
00:13:52.600 --> 00:13:56.159
deal at the time was get a
giant Brewmac and we're like, fuck,

206
00:13:56.159 --> 00:13:58.519
okay, we're in the cave.
Stay in the cave. We fight off

207
00:13:58.759 --> 00:14:03.000
all of the little guys and pretty
quickly too, because we were rolling at

208
00:14:03.000 --> 00:14:05.720
that point. Everybody was still fresh, and we're like we're gonna beat it,

209
00:14:07.320 --> 00:14:09.320
and then we realized, well oiled. Yeah, the Brumac had not

210
00:14:09.399 --> 00:14:13.159
engaged us. At this point,
We're like, oh shit, he totally

211
00:14:13.159 --> 00:14:16.360
got stuck stuck on like the geometry
because he's huge, and we're in this

212
00:14:16.399 --> 00:14:18.360
little cave and like this is gonna
all work out. Let's go fight the

213
00:14:18.360 --> 00:14:22.039
brumat. No, we spill out
of the cave, I think with within

214
00:14:22.159 --> 00:14:24.960
like three minutes, everyone else is
dead except for Brad. And we had

215
00:14:26.039 --> 00:14:30.320
run into this situation probably about twenty
waves ago, maybe ten, where Brad

216
00:14:30.399 --> 00:14:33.799
everybody had wiped and Brad literally had
to spend a half hour picking off a

217
00:14:33.799 --> 00:14:35.879
Brumac by himself. I basically had
to kite the fucking Brumac. I mean

218
00:14:37.200 --> 00:14:39.799
luckily, the way this map is
arranged, there's a big bottle of water

219
00:14:39.840 --> 00:14:41.200
in the middle that nobody can walk
on, so it's basically a big donut.

220
00:14:41.279 --> 00:14:46.159
Yeah, So it's basically shriveling the
the taking pot shots of the map.

221
00:14:46.240 --> 00:14:48.919
Yeah, like dodging the rockets and
the and the chain guns and just

222
00:14:48.039 --> 00:14:50.960
picking it off. So we're like
we're like okay, Brad, like we're

223
00:14:52.000 --> 00:14:54.039
all dead but we have confidence you
could be this. You did this before,

224
00:14:54.240 --> 00:14:58.799
just do it again, and like
and so we're all we're all spectator

225
00:14:58.799 --> 00:15:01.279
can at this point being like he's
coming out this way, he's coming this

226
00:15:01.279 --> 00:15:03.799
way, watch out, and Brad
was doing a great job. We're like

227
00:15:03.840 --> 00:15:07.799
great, almost dead yeah, and
then said ooop, like just dead out

228
00:15:07.799 --> 00:15:13.399
of nowhere, just blown up and
like a like just one of the rockets,

229
00:15:13.399 --> 00:15:16.000
those drunken rockets that just kind of
swarm I think what one literally like

230
00:15:16.080 --> 00:15:20.279
did our homing just Liken hurled around
the way up of the rocket I was

231
00:15:20.360 --> 00:15:22.759
hiding behind and just like smacked me. And so we were like all right,

232
00:15:24.080 --> 00:15:26.440
but it didn't take us very long
to get up to that point again.

233
00:15:26.559 --> 00:15:28.720
Like I said, we was like, that's actually kind of cheesy.

234
00:15:28.759 --> 00:15:31.639
We'll just do it again. We
do it again. Brumac, I think

235
00:15:31.639 --> 00:15:35.240
we got a Brumac again, does
not get caught in the jet, literally

236
00:15:35.320 --> 00:15:39.080
walks clips through the cave of the
cave with like half of its head inside

237
00:15:39.120 --> 00:15:43.639
the top of it, just destroys
everybody. Thirty seconds, we're all dead

238
00:15:43.679 --> 00:15:46.720
again. And then it was dawning
on us that wow, maybe that was

239
00:15:48.159 --> 00:15:54.120
a random thing and we're all gonna
be fucked. So fast forward two hours

240
00:15:54.200 --> 00:15:58.799
later, we have now even wave
the same way. We have now realized

241
00:15:58.840 --> 00:16:03.559
that the odds of getting a Brumac
are totally random because we we we got

242
00:16:03.559 --> 00:16:07.440
berserkers sometimes instant death for us.
We can't fight them because we're in this

243
00:16:07.480 --> 00:16:11.960
cave. The berserkers just running and
slaughter slaughter us. We got reavers,

244
00:16:11.000 --> 00:16:14.080
which when we got the first time
we got revers, we're like, fuck,

245
00:16:14.159 --> 00:16:15.320
yeah, we pulled it four aces. This is gonna be easy.

246
00:16:15.360 --> 00:16:18.159
Reavers are gonna go down, and
they do go down. They go down

247
00:16:18.240 --> 00:16:22.440
quickly, but they supplement that with
harder regular guys. So you get like

248
00:16:22.480 --> 00:16:26.279
the armored cantus. There's there's a
cancers, there's grinders, there's boomers,

249
00:16:26.320 --> 00:16:30.279
mullers, like everything is coming in
all at once. We died like again

250
00:16:30.320 --> 00:16:34.120
immediately. H the other one.
The gunkers. Uh. I thought those

251
00:16:34.120 --> 00:16:37.919
were the hardest actually, because we
were like we got one and we got

252
00:16:38.000 --> 00:16:41.080
a gunker and we're like, oh, this is the boss. The gunker.

253
00:16:41.360 --> 00:16:44.279
Like everybody focused fire on them.
We're like barely making it. Three

254
00:16:44.279 --> 00:16:48.159
guys are down. We finally get
one of the Gunker's almost dead and like,

255
00:16:48.159 --> 00:16:51.120
I look outside and there's like four
more of them out there. They're

256
00:16:51.159 --> 00:16:53.799
like, this is totally hopeless.
So finally, so we wand up doing

257
00:16:53.799 --> 00:16:56.799
the thing where I like, let's
try that little valley again. Let's get

258
00:16:56.799 --> 00:17:00.320
out of the cave and try that. We try that for a again.

259
00:17:00.440 --> 00:17:02.840
Forty five minutes. That doesn't work. You're trying the fortress again, and

260
00:17:02.919 --> 00:17:14.960
that doesn't work for thirty minutes.
Finally we get the Broomac again. This

261
00:17:15.039 --> 00:17:18.200
is this is pretty late in the
in the game, and we've had Broomax

262
00:17:18.240 --> 00:17:19.839
before, but they're not getting caught
in geometry and we're like, it's not

263
00:17:19.839 --> 00:17:23.039
gonna happen. So everybody always looks
him like he's the Bomac and he's like

264
00:17:23.039 --> 00:17:26.720
he said, no, he's in
the cave. You're yeah. This time

265
00:17:26.759 --> 00:17:32.400
though, gets caught in geometry again, and so suddenly everybody's kind of just

266
00:17:32.480 --> 00:17:34.240
everybody's fallen apart. At the time, it was so late, dude,

267
00:17:34.319 --> 00:17:37.079
we were like walking on eggshells during
that. As soon as we realized he

268
00:17:37.160 --> 00:17:40.160
was stuck or like, all right, nobody fuck up, but it was

269
00:17:40.200 --> 00:17:45.480
crazy. Everybody immediately snapped back into
like drag, Yeah, it's just you

270
00:17:45.599 --> 00:17:48.799
just watched everybody who was like for
like the last hour and a half falling

271
00:17:48.839 --> 00:17:52.880
apart, Like the group is getting
like people just running across the map,

272
00:17:52.000 --> 00:17:56.000
masturbating in a corner, just doing
all sorts of weird ship. Suddenly it's

273
00:17:56.000 --> 00:17:59.640
like like you just watched the group
like tighten up into a little wad.

274
00:18:00.039 --> 00:18:02.880
Everybody's like, okay, let's do
it. Everybody's like back to back,

275
00:18:02.880 --> 00:18:03.759
you know, yeah, and we
did it perfectly. It was like,

276
00:18:03.759 --> 00:18:08.240
all right, well here Drew died
pretty early though it wasn't that early,

277
00:18:08.839 --> 00:18:11.480
but but like it was working,
like we were taking out the things like

278
00:18:11.519 --> 00:18:15.480
we had the first time. It
was really focused, were all very excited,

279
00:18:15.960 --> 00:18:19.640
and I think we almost got everybody
out for the Brumac fight. And

280
00:18:19.680 --> 00:18:22.839
by this time we had realized do
not stick together. From our first time

281
00:18:22.880 --> 00:18:26.039
with the Brumac. Everybody just split
up because if they if they get one

282
00:18:26.079 --> 00:18:30.119
of you, they the rockets.
I kill everybody basically be equidism from each

283
00:18:30.160 --> 00:18:32.559
other. Yeah, I can't hit
everybody at war, so we all spread

284
00:18:32.599 --> 00:18:34.319
out and we're all trying to fight
him. I got a couple of good

285
00:18:34.319 --> 00:18:37.880
shots in and then I went down, like like out of the game.

286
00:18:37.000 --> 00:18:40.119
With the one shot. I think
you went and bought the one shot,

287
00:18:40.240 --> 00:18:42.000
bought the one shot, and I
got like three shots on his backpack,

288
00:18:42.079 --> 00:18:45.599
on his backpack, trying to blow
him up, and then I went down,

289
00:18:45.839 --> 00:18:48.920
and I think it was Drew had
been down by that point, and

290
00:18:48.039 --> 00:18:53.200
Gary, I think went down pretty
quickly. So it's Brad and Will.

291
00:18:53.240 --> 00:18:57.640
And if we're looking at the overhead
map, imagine two little dots on the

292
00:18:57.640 --> 00:19:03.680
overhead map. It almost like Will
is basically just chasing Brad's dot around the

293
00:19:03.720 --> 00:19:07.960
map, but as they're they're trying
to stay away from each other, but

294
00:19:07.000 --> 00:19:11.880
they're also trying to keep continuously moving
so the brumac doesn't kill them. So

295
00:19:11.960 --> 00:19:15.079
you just see this one dot following
this other dot, and the dot in

296
00:19:15.160 --> 00:19:18.319
front, which is Brad yelling at
the dot behind him to get the fuck

297
00:19:18.359 --> 00:19:22.119
away from men, and the dot
that is Will basically yelling at the dot

298
00:19:22.160 --> 00:19:25.160
in front of him, being like, you gotta fucking run faster because I

299
00:19:25.160 --> 00:19:26.920
can't turn around. There's a brumac
behind me, but I had to keep

300
00:19:26.960 --> 00:19:30.480
stopping because that's the only way to
shoot that, right. So it's just

301
00:19:30.480 --> 00:19:33.200
basically these dots like catching up and
like moving moving around to map in a

302
00:19:33.240 --> 00:19:38.759
clockwise circle. Finally they were able
to get enough shots in where it looked

303
00:19:38.799 --> 00:19:42.839
like everything was we're gonna take it
home. And then Brad gets hit and

304
00:19:42.880 --> 00:19:47.200
he goes down. It was literally
roady running across a little open expanse and

305
00:19:47.359 --> 00:19:48.359
like I didn't even see rockets coming
in. I was just dead all of

306
00:19:48.400 --> 00:19:53.960
a sudden. And so now it's
Will left by himself at three in the

307
00:19:55.000 --> 00:19:57.680
morning, trying to kill this brumac. And I think that would have been

308
00:19:57.680 --> 00:20:00.200
it. I think I think that
was been so heartbreaking. I don't think.

309
00:20:02.319 --> 00:20:04.279
And then Brad has enough money to
buy back. That was a thing.

310
00:20:04.279 --> 00:20:07.240
I was sitting there watching. I
was just like heading my hands.

311
00:20:07.240 --> 00:20:08.400
I was just like, he's gonna
die. We're not gonna get this,

312
00:20:08.480 --> 00:20:11.480
like this is We're never gonna finish
this. I'm gonna fucking cry right now.

313
00:20:12.200 --> 00:20:14.799
And then I look at my money
and I was like, I have

314
00:20:14.920 --> 00:20:18.440
like twelve thousand dollars, just like
this giant like yellow ye button FROMPT staring

315
00:20:18.480 --> 00:20:21.920
me in the face like puss.
Why to buy back in? I'm like,

316
00:20:22.559 --> 00:20:25.000
so he bought away. I need
this money for him spend it get

317
00:20:25.039 --> 00:20:30.359
back into one. So he buys
back in and uh and then Will is

318
00:20:30.400 --> 00:20:34.720
like like suddenly hope his back line. Yeah, and they they start focusing

319
00:20:34.799 --> 00:20:38.839
on on the Brewmac and he's bugging
out, and then just suddenly just added

320
00:20:38.920 --> 00:20:44.960
nowhere just explodes and like just all
of a sudden, like tomic bob Eat

321
00:20:45.039 --> 00:20:48.720
medals and ribbons ring up on the
screen and we all get achievements and and

322
00:20:48.759 --> 00:20:52.759
everything explodes and we're in seven hours
later. Just oh man, that's good.

323
00:20:52.759 --> 00:20:55.920
Lord. I didn't even I just
never want to play hard moting everyone.

324
00:20:56.079 --> 00:20:57.079
I didn't even get up and to
go to the bathroom until like the

325
00:20:57.160 --> 00:21:00.039
last thirty minutes. Like I didn't
move from that ouch, like I was

326
00:21:00.119 --> 00:21:03.960
hunched over. My legs were stiff, batteries are pretty much dead in my

327
00:21:04.079 --> 00:21:08.640
controller, totally worth it. Don't
want to play Horde Moode for a long

328
00:21:08.680 --> 00:21:11.440
time. Yeah, it'll probably be
a little while anyway. That's the story

329
00:21:11.559 --> 00:21:18.400
of how we beat See You and
Drew to and Drew and Will Smith from

330
00:21:18.440 --> 00:21:22.440
Tested and Gary Wind and Gary and
everybody everybody held together. I thought,

331
00:21:22.680 --> 00:21:26.160
yeah, yeah, pretty much.
Yeah, I was waiting for one dude.

332
00:21:26.279 --> 00:21:30.920
I know I'm done guys, all
right, So so pro tips on

333
00:21:30.039 --> 00:21:34.960
the Masters for Hord mode players on
that map, I say, if you're

334
00:21:36.039 --> 00:21:38.240
in the cave, if you can, if you can force the environment to

335
00:21:38.319 --> 00:21:42.480
keep your group as tight as possible, that is a plus. Don't depend

336
00:21:42.519 --> 00:21:47.079
on people to stay near you make
the environment keep them in a small,

337
00:21:47.119 --> 00:21:49.319
tight, little group. And then
when you have five guys shooting out one

338
00:21:49.400 --> 00:21:55.000
thing, it is goes down way
faster than if you guys are taking two

339
00:21:55.000 --> 00:21:56.440
things out there. Do you think
it's because of health regens? Do you

340
00:21:56.480 --> 00:21:59.799
think there's like I don't know,
I'm sure I don't know what the Masters

341
00:22:00.200 --> 00:22:03.440
is going on. Yeah, I
don't know what numbers are flying inside those

342
00:22:03.440 --> 00:22:07.640
guys as you're shooting them, but
continuitively multiple multiple shots at once. Yeah,

343
00:22:07.640 --> 00:22:11.519
I mean the lancer is so effective
in this game that like five lancers

344
00:22:11.559 --> 00:22:15.720
focused on even the Boomers with the
two point five x health, we'll go

345
00:22:15.759 --> 00:22:18.400
down almost immediately, and which which
at that point for us, was doing

346
00:22:18.480 --> 00:22:22.440
much better than trying to defend two
positions or trying to like, okay,

347
00:22:22.559 --> 00:22:25.839
half you guys go here, half
of you guys go here. It was

348
00:22:25.960 --> 00:22:29.319
much easier to just get them one
at a time, get everybody down to

349
00:22:29.400 --> 00:22:33.160
not have anybody alive who can kill
you in almost one shot on the map.

350
00:22:33.279 --> 00:22:36.799
Also, the importance of the sawt
off shotgun cannot be overstated. Oh

351
00:22:36.799 --> 00:22:40.200
oh my god. Well, they
will get incredible possible for them to stay

352
00:22:40.240 --> 00:22:42.039
right. Yeah, especially the maulers
will come right at you with their shields

353
00:22:42.039 --> 00:22:45.839
and there's nothing you can do until
you flank them. But you get right

354
00:22:45.920 --> 00:22:48.279
up on with those guys with the
sawt off, even those big guys on

355
00:22:48.319 --> 00:22:52.240
the later waves, like just one
trigger pull and they are literally deleted,

356
00:22:52.279 --> 00:22:55.400
like they just vanish. It's it's
amazing. I think. I think the

357
00:22:55.440 --> 00:22:59.720
boom shield has its advantages for like
guys who are like a Cantus or a

358
00:22:59.720 --> 00:23:03.000
grind who would just have a fast
pistol. You can almost tank with that.

359
00:23:03.200 --> 00:23:07.200
It didn't work so much in the
later levels because they literally were just

360
00:23:07.519 --> 00:23:11.240
chewing through everybody. But you can
chainsaw Cantus uh and that takes him out

361
00:23:11.240 --> 00:23:14.319
of the game really quickly. If
you try to shoot them, they roll

362
00:23:14.359 --> 00:23:17.680
around a lot. They're they're hard
to get ranged. Uh. Yeah,

363
00:23:17.720 --> 00:23:21.480
shooting in the face. The armored
ones, you definitely do. The armored

364
00:23:21.480 --> 00:23:22.759
Cantus, I don't know. That
thing is just like that's like a game

365
00:23:22.799 --> 00:23:27.720
stopper. Yeah, campaign, I
hate like scorcher first on the arms.

366
00:23:30.119 --> 00:23:34.279
I think the scorcher might work on
the candidate that things just work on the

367
00:23:34.319 --> 00:23:38.559
cantus, it might. It makes
it that makes it vulnerable to the campaign.

368
00:23:38.799 --> 00:23:41.519
No, no, no, no, not on I don't think I'm

369
00:23:41.519 --> 00:23:45.400
that guy. It does really the
berserkers. It does scorchers. So the

370
00:23:45.400 --> 00:23:48.039
berserkers. I when we were on
the level fifty, we had two scorchers

371
00:23:48.160 --> 00:23:53.279
and dudes just dumping five hundred rounds
apiece into Berserker and we never got Like

372
00:23:53.359 --> 00:23:56.240
you guys were wailing with the lasterers, and I put four active, reloaded

373
00:23:56.279 --> 00:23:59.920
sought off shotgun rounds into that thing
and it just didn't still didn't go to

374
00:24:00.119 --> 00:24:02.480
one of them, never went down. And there were at least two of

375
00:24:02.519 --> 00:24:04.039
them, were two of them at
the same time that all the other big

376
00:24:04.079 --> 00:24:07.519
asscouts. I don't know what we
were Maybe we should have stuck it with

377
00:24:07.559 --> 00:24:10.240
grenades or something like that. I
don't know. You just don't know what

378
00:24:10.279 --> 00:24:14.480
the strategy is. The strategy was
wait until the next round. This was

379
00:24:14.519 --> 00:24:17.960
all the normal. Yeah, how
could you possibly beat this on hardcore and

380
00:24:18.000 --> 00:24:19.319
insane? I have no idea.
It was fun though I'm sure, I'm

381
00:24:19.319 --> 00:24:22.200
sure people will do it. It
was. It was one of the most

382
00:24:22.319 --> 00:24:26.519
entertaining and memorable we have to experiences. Though I can't I can't see how

383
00:24:26.559 --> 00:24:27.799
you would do it with we were
we were exploited, I know, but

384
00:24:27.799 --> 00:24:32.200
I'm it's on a harder difficulties that
I mean, maybe that's just high level

385
00:24:32.240 --> 00:24:36.599
gears play is exploiting, or you
must have to know so much, so

386
00:24:36.680 --> 00:24:38.559
much knowledge about how long it takes
to Maybe it's just, yeah, a

387
00:24:38.559 --> 00:24:41.960
matter of finding like the cave like
is finding like specific strategies. It were

388
00:24:42.000 --> 00:24:45.920
a specific waves for specific boom shield
as barriers. And also at this point

389
00:24:45.920 --> 00:24:48.680
we were barely using defenses, the
static defenses right, because there was just

390
00:24:49.079 --> 00:24:52.000
like if you use that stuff optimal, it would help fun. Yeah,

391
00:24:52.000 --> 00:24:55.759
we were kind of figuring it were
no masters, were just a bunch of

392
00:24:55.839 --> 00:24:59.240
dudes found our sales in a tough
sounds It sounds like having money in later

393
00:24:59.440 --> 00:25:03.559
stages is important. It is,
but you gained so much money from those

394
00:25:03.640 --> 00:25:07.160
rounds, like every time we got
dumped back in we actually had a decent

395
00:25:07.160 --> 00:25:10.319
amount of saving graces of the money
you earn on a wipe you keep when

396
00:25:10.319 --> 00:25:12.200
you go back in, So they're
not they're not Yeah, they're not chopping

397
00:25:12.240 --> 00:25:15.440
your legs off that much. Really
start over. No, No, And

398
00:25:15.680 --> 00:25:18.759
also I didn't know if I mentioned
this, the both the cave and that

399
00:25:18.839 --> 00:25:22.640
other little valley the mirror side of
the cave have an ammal box in it,

400
00:25:22.880 --> 00:25:26.240
so that, you know, response, you have to pay five hundred

401
00:25:26.240 --> 00:25:29.319
bucks to get your AMMO back.
The little cave that's that's not far from

402
00:25:29.319 --> 00:25:32.880
the like the little base that's kind
of out there, right, there's a

403
00:25:32.920 --> 00:25:36.799
little uh it's it's like around the
corner from like the cargo ship stuff.

404
00:25:37.000 --> 00:25:38.960
Okay, yeah, uh yeah,
So there's a there's a amal box in

405
00:25:40.000 --> 00:25:42.880
there, which was because you chew
through, yeah, an entire magazine and

406
00:25:42.960 --> 00:25:47.119
one guy, so that was it
was a great place to be. You

407
00:25:47.160 --> 00:25:48.920
know what what, I'll totally do
it again. You would, I totally

408
00:25:48.960 --> 00:25:52.039
would would you put it? Would
you go up to hardcore? Would you

409
00:25:52.119 --> 00:25:59.519
skip right to insane? S ranked
that game? Are you kidding? Yes?

410
00:25:59.599 --> 00:26:03.319
Have you looked at the seriously achievement? Seriously have you looked at it?

411
00:26:03.359 --> 00:26:04.799
You know, you tell me about
it. I don't know. It's

412
00:26:04.799 --> 00:26:07.960
probably the craziest single achievement I have
ever seen in a game. Ever,

413
00:26:08.519 --> 00:26:11.640
What is it? It looks like
it would take years to get, like

414
00:26:11.680 --> 00:26:15.200
maybe months at the number. Absolutely, it's not a number. It's not

415
00:26:15.240 --> 00:26:18.920
just kill X number of guys.
It's do everything in the game. It's

416
00:26:18.920 --> 00:26:22.119
get the get every onyx medal in
the game, and reach level a hundred,

417
00:26:22.160 --> 00:26:26.440
Like hitting level a hundred is nothing
but the medals. Yeah, some

418
00:26:26.480 --> 00:26:32.039
of those are fucking insanity. That's
just time, right, that's just well

419
00:26:32.160 --> 00:26:34.480
time, it's time and skill.
Yeah. So I mean there's there's medals

420
00:26:34.480 --> 00:26:40.200
for doing stuff like beating Horde on
insane. Oh, but there's there's also

421
00:26:40.240 --> 00:26:42.839
stuff like, uh, the example
I read of one was there's one for

422
00:26:44.000 --> 00:26:48.960
like a revenge getting the certain revenge
ribbon and multiplayer where the same person has

423
00:26:48.000 --> 00:26:52.359
to kill you three times and then
you kill the person. The lowest level

424
00:26:52.359 --> 00:26:55.200
of that medal is doing that one
hundred and seventy five times. Jesus,

425
00:26:55.720 --> 00:26:59.759
that very specific scenario in multiplayer that
you can't like, you can't contrive or

426
00:26:59.759 --> 00:27:03.279
set that up like that just has
to happen. I guess you could match

427
00:27:03.519 --> 00:27:06.079
it was it is it ranked on
name? I don't think so. But

428
00:27:06.279 --> 00:27:11.079
that's only with seventy five for the
first times, three more after that,

429
00:27:11.119 --> 00:27:14.359
which probably goes up to like a
thousand of those. And that's just one

430
00:27:14.440 --> 00:27:17.519
medal. Yeah, it's I think
you're right, that's gotta be months or

431
00:27:17.640 --> 00:27:19.960
year. One of the medals is
just simply playing. Uh, it's a

432
00:27:21.039 --> 00:27:25.559
number of multiplayer matches that I think
is like well over ten thousand multiplayer matches.

433
00:27:26.279 --> 00:27:29.839
Seriously, seriously, seriously, Well
this is the last Gear game.

434
00:27:29.920 --> 00:27:33.720
Yeah, for a couple of years. I mean it makes sense totally.

435
00:27:33.799 --> 00:27:37.559
Somebody, somebody will get that stuff. But it's just that was fun.

436
00:27:37.079 --> 00:27:42.000
It was fun. It was fun. Yeah, I wish Joey was he

437
00:27:42.079 --> 00:27:47.559
had another play date, but I
wish we could have done six because uh,

438
00:27:47.720 --> 00:27:49.960
he really wanted to do that as
well, and I know none of

439
00:27:51.000 --> 00:27:55.240
us wanted to do that anytime soon. So Joey's off on his own.

440
00:27:55.920 --> 00:27:57.039
Joey's got a group though, he's
got it. He's got a group of

441
00:27:57.119 --> 00:28:02.440
dudes that he's playing with. Yeah, that's that's fun. That's just good

442
00:28:02.440 --> 00:28:06.160
fun, just good clean fun.
I wish it weren't as long. It's

443
00:28:06.160 --> 00:28:07.960
a little marathony, but I guess
it makes for a better experience. It

444
00:28:08.000 --> 00:28:11.319
is possible, depending on what you're
there for. Like, if you're trying

445
00:28:11.359 --> 00:28:14.200
to get the achievement, Uh,
you can do it piecemeal, right.

446
00:28:14.200 --> 00:28:17.680
You can start at like forty The
milestones are just in sets of ten waves,

447
00:28:17.680 --> 00:28:18.440
so we could have started at forty
one and gone to fift. You

448
00:28:18.440 --> 00:28:22.079
have to clear those first or yeah, you have to work your way up

449
00:28:22.119 --> 00:28:23.279
to it, but you can do
that in multiple sittings. But there is

450
00:28:23.599 --> 00:28:26.359
We did get a ribbon for doing
one to fifty straight in one game.

451
00:28:26.799 --> 00:28:30.400
But if you if you if you
just wanted to do it in if it's

452
00:28:30.519 --> 00:28:33.960
just getting to beating fifty was your
goal, that's all you care about,

453
00:28:33.960 --> 00:28:37.079
you could just do it in like
two hour checks. Yeah. Yeah,

454
00:28:37.119 --> 00:28:42.640
it was fun. We've forged a
bond. Yeah. I played some single

455
00:28:42.720 --> 00:28:47.279
player gears. We're working through that. I beat that. What did you

456
00:28:47.319 --> 00:28:49.480
finished that? I finished that.
I finished that. One thing we were

457
00:28:49.480 --> 00:28:52.160
talking about the office that I wish
they had done is that I deeply regret

458
00:28:52.160 --> 00:28:57.279
playing it on normal. Yeah.
Too easy, way too easy. It's

459
00:28:57.319 --> 00:29:00.799
just I'm just walking through it,
especially when I was I played through probably

460
00:29:00.839 --> 00:29:06.400
three fourths of the game. Three
player co op friends Normal and it's just

461
00:29:07.119 --> 00:29:10.200
laughable, like and the thing is
that they just like, you know,

462
00:29:10.240 --> 00:29:12.960
I play most games on Normal just
because that's yeah, that's still always I

463
00:29:14.000 --> 00:29:17.720
always assume that's how those But I've
always played the Halo games on Heroic because

464
00:29:17.799 --> 00:29:19.079
the game, you know, it
gives you the indication that you know,

465
00:29:19.119 --> 00:29:22.640
this is how it's meant to be
played. We're bounding, like the game

466
00:29:22.000 --> 00:29:26.720
in the description implies to you if
you're if you're if you've played shooters before

467
00:29:26.720 --> 00:29:29.960
and you've played Halo before, this
is harder, but you'll you'll you're gonna

468
00:29:30.039 --> 00:29:32.440
enjoy it more. And I've always
enjoyed the Halo games more playing it on

469
00:29:32.519 --> 00:29:37.039
Heroic's. Even in the spots that
are get me really frustrated, frasing in

470
00:29:37.119 --> 00:29:38.720
Halo is very clear. It says
this is the way Halo was meant to

471
00:29:38.720 --> 00:29:41.160
be play, the way it's meant
to be played, And you know,

472
00:29:41.160 --> 00:29:42.920
if you played Halo before, played
on this. Like the in Gears,

473
00:29:44.119 --> 00:29:47.240
they try to do something similar,
but the way they put it is Gears

474
00:29:47.240 --> 00:29:51.119
at its finest, which is which
doesn't necessarily communicate, hey, you should

475
00:29:51.160 --> 00:29:53.400
play it on this movie. Yeah, if you're like at all, confidence

476
00:29:53.480 --> 00:29:57.119
yeah, so you don't play it
on normal, But but do any achievements

477
00:29:57.160 --> 00:30:00.000
stack, Like, if you beat
it onsane, do you get the hard

478
00:30:00.000 --> 00:30:03.000
hardcore? Yeah? Okay, so
I beat it on hardcore. I got

479
00:30:03.039 --> 00:30:07.559
all dude. So my plan is
to get through it on normal, which

480
00:30:07.720 --> 00:30:11.720
which is I guess it's just gonna
take me a couple more hours because I'm

481
00:30:11.759 --> 00:30:15.440
not not the longest game, especially
if you're playing it you're normal where you're

482
00:30:15.440 --> 00:30:18.880
not going to run into battles of
attrition both the difficulty over right now if

483
00:30:18.920 --> 00:30:21.480
you want to know. But but
then I'm gonna play through it, I

484
00:30:21.480 --> 00:30:25.680
think on four player. Once I
got halfway through and I was like,

485
00:30:26.160 --> 00:30:26.640
you know, normal's not that fun. I was like, well, I'll

486
00:30:26.640 --> 00:30:30.440
get through this. Then I'll play
through it again later on a hard difficulty

487
00:30:30.480 --> 00:30:33.559
and I'll just because then you need
the co op achievement for going through all

488
00:30:33.559 --> 00:30:36.079
the chapters. That's I kind of
like to see it on Arcade, like

489
00:30:36.119 --> 00:30:40.200
with that Campaignade mode. So turn
on the confetti and the laugh track?

490
00:30:41.480 --> 00:30:42.839
Does that turn on? Does Arcade
turn off the story? Is it purely

491
00:30:42.920 --> 00:30:47.720
just love us? I don't think
so, but I think you can skip

492
00:30:47.759 --> 00:30:49.799
all that stuff. But so far
it's fun. I mean, it's not

493
00:30:49.839 --> 00:30:53.480
blowing me away, and it's it's
kind of a I feel like more of

494
00:30:53.519 --> 00:30:57.359
a known quantity than a lot of
stuff. But it's completely I don't mean

495
00:30:57.640 --> 00:31:00.680
for this to sound dismissive, but
it's completely competent like it is. It

496
00:31:00.799 --> 00:31:06.000
is what I want from third entry
into Gears of World franchise. I think

497
00:31:06.039 --> 00:31:10.680
some of the story stuff has been
overstated without well, I think all nothing,

498
00:31:10.920 --> 00:31:14.200
nothing, nothing happens in this game. I wouldn't say that until the

499
00:31:14.319 --> 00:31:18.160
end. Okay, the beginning,
stuff happens, nothing happens. In the

500
00:31:18.240 --> 00:31:23.920
middle of stuff happens, and nothing
stuff happens, but nothing of story consequence,

501
00:31:25.319 --> 00:31:30.160
interesting scenarios occur. No, like
everything happens at the end. Yeah,

502
00:31:30.240 --> 00:31:33.880
but I don't want to get too
much. Want nothing that you don't

503
00:31:33.880 --> 00:31:37.079
see coming, you know. I
regard the Gears story stuff as like,

504
00:31:37.160 --> 00:31:40.920
if it's any good, that's a
nice bonus. That's what I was gonna

505
00:31:40.920 --> 00:31:44.119
say. Any of the praise that
we've heeped on this game has been relative

506
00:31:44.160 --> 00:31:48.640
to yeah, I would yeah,
it's it's yeah, it's much better games.

507
00:31:49.119 --> 00:31:52.799
I will say. The thing that
is is very nice about what they're

508
00:31:52.839 --> 00:31:56.200
doing now is that they're they're almost
if this makes sense, they're almost doing

509
00:31:56.240 --> 00:32:01.000
that kind of half life style of
basically you finished something, and by finishing

510
00:32:01.039 --> 00:32:05.039
something, you have immediately set up
the next part of your journey. There's

511
00:32:05.079 --> 00:32:07.920
no like fade the black and then
a hard cut, Like there's no good

512
00:32:07.920 --> 00:32:09.640
resting spot, there's no place where
you just want to put the controller down

513
00:32:09.720 --> 00:32:12.920
and be like, all right,
that's a good place to take a break.

514
00:32:12.960 --> 00:32:15.000
I'm gonna move on. It's very
much like I kind of want to

515
00:32:15.000 --> 00:32:16.200
see what's gonna happen next. I
want to see what's gonna happen next.

516
00:32:16.279 --> 00:32:19.680
I don't know if that changes later
on, but there's definitely not like three

517
00:32:19.759 --> 00:32:22.839
days later, well they they I
will say they break up. The game's

518
00:32:22.880 --> 00:32:28.319
nine incredibly long, but the acts
are about similar length. So each act

519
00:32:28.440 --> 00:32:30.119
is you know, probably an hour
and a half two hours, so that

520
00:32:30.559 --> 00:32:34.400
if you just wanted to play in
chunks, you get a good all right

521
00:32:34.519 --> 00:32:37.599
done with this action. I'll come
back to it. But yeah, mid

522
00:32:37.119 --> 00:32:40.279
like individual chapters, the momentum is
good, like I just go want to

523
00:32:40.359 --> 00:32:44.039
keep moving, right, He'll just
enter a new area and it says next

524
00:32:44.119 --> 00:32:47.680
chapter that there wasn't really a stopping
point. I just went around the corner

525
00:32:49.039 --> 00:32:51.440
or you know, they set something
up at the end of this chapter that

526
00:32:51.480 --> 00:32:53.240
you want to see how it's almost
like turning the next page in the book,

527
00:32:53.440 --> 00:32:55.599
just like I want to see what
happens. There was one spot and

528
00:32:55.640 --> 00:32:58.799
Brad talking to you. It sounds
like the same spot you took a break

529
00:32:58.839 --> 00:33:00.799
at, which was where I'm at
where I just met iced tea. And

530
00:33:00.839 --> 00:33:06.160
it's like he's basically like a Marcus, like, ay, iced tea,

531
00:33:06.799 --> 00:33:09.319
blah blah blah. Here's this big
mission you're gonna go on. It's like,

532
00:33:09.319 --> 00:33:13.160
okay, thanks, I'm gonna take
a break, I'm gonna come back.

533
00:33:14.160 --> 00:33:15.720
It seems like this is the next
phase of what we're gonna do here.

534
00:33:15.799 --> 00:33:20.039
It's not actually very long, but
it was definitely the one spot where

535
00:33:20.039 --> 00:33:22.799
I was like, all right,
everybody gets some rest, Team Phoenix,

536
00:33:23.359 --> 00:33:27.519
go sleep it off. We're gonna
start this iced tea stuff maybe over the

537
00:33:27.559 --> 00:33:30.000
weekend or something like that. Enjoy
your time and Horde mode. The Delta

538
00:33:30.039 --> 00:33:32.839
squad Delta squad, and I don't
think they're all Delta squad though this is

539
00:33:34.599 --> 00:33:37.960
point yeah, there is no Delta
squad. I think at this point they're

540
00:33:37.960 --> 00:33:39.839
just the gears. I mean that
was part of my problem, is that

541
00:33:39.960 --> 00:33:45.559
like reading like I have a problem
with the game's lack of characterization for these

542
00:33:45.559 --> 00:33:46.359
new characters, like I don't know
who this girl is, I don't know

543
00:33:46.400 --> 00:33:50.160
who Jas is, Like they're just
gonna dropped in, and like you're supposed

544
00:33:50.160 --> 00:33:52.319
to care about these new characters.
I was like, what I like different?

545
00:33:52.559 --> 00:33:53.200
I don't really care about Mark's to
begin with, and I know I

546
00:33:53.240 --> 00:33:58.240
don't know so they're all like really
important in the books and comics and the

547
00:33:58.279 --> 00:34:01.559
game. Just if you don't follow
that stuff, that makes zero attempt to

548
00:34:01.599 --> 00:34:07.359
try and get integrate that just into
the game characterization of the of like this

549
00:34:07.680 --> 00:34:09.679
this these new people, I mean, they're just there. You mean he's

550
00:34:09.679 --> 00:34:14.079
still in Lion's Star Quarterbacks s.
I didn't know what you were talking about

551
00:34:14.119 --> 00:34:16.320
when you sent me a message saying
that he was in the game until I

552
00:34:16.400 --> 00:34:19.760
finally you said that, and I
was like, oh God, I heard

553
00:34:19.760 --> 00:34:22.639
the voice come out of dude that
was running along next to me, and

554
00:34:22.679 --> 00:34:24.159
I just thought he was gonna like
start calling audibles or something. That was

555
00:34:24.199 --> 00:34:27.800
like, is that him? That's
totally him. We should call coach Taylor

556
00:34:27.880 --> 00:34:30.679
and find out how we take down
this bru Max. You think you would

557
00:34:30.719 --> 00:34:34.760
know? Jas was definitely in two
though, was he? Yeah? I

558
00:34:34.800 --> 00:34:37.599
remember him at all. Marcus just
screaming Jas a couple of times. God

559
00:34:37.679 --> 00:34:44.239
damn it, Jason, I was
Jeffrey. Yeah, that's the Gears of

560
00:34:44.239 --> 00:34:46.880
War. Yeah, the Gears of
War War War. I want to hear

561
00:34:46.880 --> 00:34:51.480
your thoughts on the ending right now. Well, having played once, you

562
00:34:51.519 --> 00:34:53.760
see the end, all right,
So yeah, I don't the ending.

563
00:34:53.840 --> 00:34:57.199
I don't. I don't. I
didn't feel nearly as much closure as Jeff

564
00:34:57.199 --> 00:35:01.880
seemed to leave one giant fu answer. Yeah. The one thing that you

565
00:35:02.119 --> 00:35:06.159
want to know the most desperately is
the thing they don't answer. I would

566
00:35:06.159 --> 00:35:10.079
say that it's probably fair anyway,
it's frustrating. Stop there, games like

567
00:35:10.119 --> 00:35:14.320
games leaving. It was just a
dream, very happy. No, there

568
00:35:14.320 --> 00:35:17.039
you go. Nope, it was
all in Hurley's dream. Yeah. He

569
00:35:17.239 --> 00:35:22.480
brings oxygen to Sarah by putting his
hand on the give the people their air.

570
00:35:22.639 --> 00:35:25.599
Yes, that's right, maake care
of Ell. What else you find

571
00:35:25.639 --> 00:35:29.119
any time to to to play anything
else? Recently? You know? I

572
00:35:29.159 --> 00:35:32.599
had a I had a actually really
fantastic weekend that didn't involve too many video

573
00:35:32.639 --> 00:35:37.199
games. That's great. Yeah,
it was. It was I had a

574
00:35:37.199 --> 00:35:38.440
bunch of stuff to do on Friday, so I didn't actually come into work.

575
00:35:38.480 --> 00:35:44.960
So it was one of those three
day weekends. Yeah, quasi quasi

576
00:35:45.000 --> 00:35:46.639
three day weekends. Having a week
day, we can go and get other

577
00:35:46.639 --> 00:35:52.800
stuff done. It was fantastic.
Uh buy some cables, no, I

578
00:35:52.840 --> 00:35:57.960
avoided. I did a lot of
household repair stuff. So I clean my

579
00:35:58.000 --> 00:36:01.519
apartment, sharpened all my Uh.
I had a bunch of cooking knives and

580
00:36:01.559 --> 00:36:07.360
needed the sharpened, sharpened those,
uh, fixed the lamp. You know,

581
00:36:07.559 --> 00:36:10.760
just stuff that like I'm gonna make
stuff human again. I feel like

582
00:36:10.800 --> 00:36:16.360
a human being again, like a
craftsman with your hands. Yeah, something

583
00:36:16.400 --> 00:36:19.679
that's productive. So at the end
of the weekend, like, yeah,

584
00:36:21.000 --> 00:36:22.440
I got a receipt, I got
a life receipt that says, here's what

585
00:36:22.480 --> 00:36:25.000
you did this week. You can
look around, you can see the fruits

586
00:36:25.000 --> 00:36:29.320
of your labors. Yeah. I
like that. Uh So, Yeah,

587
00:36:29.480 --> 00:36:32.000
a lot of great stuff that was. Uh, you know, I've got

588
00:36:32.000 --> 00:36:36.559
a lot of unreported expenses. Well, you know, one of those things

589
00:36:36.599 --> 00:36:39.039
where you're just like, man,
I dumped I spent forty hours and gears

590
00:36:39.039 --> 00:36:44.639
Award and I got ship out of
it. Just say so, you cashed

591
00:36:44.639 --> 00:36:50.199
in your weekend for yeah, and
a bunch of other stuff, and you

592
00:36:50.199 --> 00:36:52.360
know whatever I've spent. I've spent
enough of those weekends to know the difference

593
00:36:52.559 --> 00:36:55.920
of feeling what it's like on the
other side of it. But I did

594
00:36:57.000 --> 00:37:01.719
wind up playing some more Taslemania.
Uh oh, you know what, I

595
00:37:02.000 --> 00:37:06.079
guess I can talk about it now. So I've been playing some Dark Souls

596
00:37:07.039 --> 00:37:15.880
and justin braceful sequel to Demon Souls
Spiritual from from the makers of Demons Souls.

597
00:37:16.159 --> 00:37:20.280
I wouldn't I don't think this necessarily. I think it's more final fantasy

598
00:37:20.400 --> 00:37:23.639
esque in the sense of like these
universes don't really I thought it was the

599
00:37:23.760 --> 00:37:28.199
rich fiction that everyone came to Demon
Souls for, and so the continuation of

600
00:37:28.239 --> 00:37:31.199
that story is obviously. I think
they're technically different ips. Yeah, I

601
00:37:31.280 --> 00:37:37.840
mean they're different publishers and stuff.
It's it's very similar, yeah, close

602
00:37:37.960 --> 00:37:45.199
to them, Yes, it's extremely
Did they make the same game there are

603
00:37:45.239 --> 00:37:50.480
it's a mod uh total conversion,
which which is you know what, that's

604
00:37:50.639 --> 00:37:58.320
exactly what people who really like Demon
Souls are gonna want that game has all

605
00:37:58.360 --> 00:38:04.199
of the things that made Demon Souls
demon Souls bad, good or bad.

606
00:38:04.280 --> 00:38:07.840
I'm not gonna I'm not gonna say
whether it's good or bad the things that

607
00:38:07.920 --> 00:38:12.760
define demon Souls for me. Within
minutes, you're like, oh, yeah,

608
00:38:13.239 --> 00:38:15.280
of that. I actually actually within
a half hour, within minutes,

609
00:38:15.320 --> 00:38:17.840
I was like, oh, you
know, maybe they kind of maybe they

610
00:38:17.920 --> 00:38:22.280
lighten the load a little bit on
this, And then within a half hour

611
00:38:22.320 --> 00:38:25.519
I was like, no, they
have not. Uh so, yeah,

612
00:38:27.280 --> 00:38:31.159
can you explain free I mean,
we can't, can't guess for other people,

613
00:38:31.199 --> 00:38:35.920
but can you explain the attraction of
demon Souls and dark souls for you?

614
00:38:36.480 --> 00:38:39.440
For me, I don't know what
drives people to play Horde mode one

615
00:38:39.480 --> 00:38:43.039
to fifty in one sitting. Well, the attract the attraction for me.

616
00:38:43.119 --> 00:38:46.239
The attraction for me was it was
literally I want to understand why people are

617
00:38:46.280 --> 00:38:50.519
so attracted to this game because I
had, I had jumped into it,

618
00:38:50.639 --> 00:38:52.280
and we should, I should say, in all honesty. When we got

619
00:38:52.280 --> 00:38:58.400
our copy of Demon Souls from Atlas
or yeah, Demon Souls from Atlas,

620
00:38:58.880 --> 00:39:04.159
it came with a disk. We
got a disk to Demon Souls on it.

621
00:39:04.159 --> 00:39:06.960
It was like not the retail version, and they were like, here,

622
00:39:07.159 --> 00:39:08.559
check this out, and we were
like, here's a disk, okay,

623
00:39:08.800 --> 00:39:12.679
and we put it in and we're
like, what the F Well,

624
00:39:12.719 --> 00:39:15.440
that's right. It was like an
unstamped disc. It didn't have trophies on

625
00:39:15.480 --> 00:39:20.400
it. It was like like sort
of weirdly pre and it was just I

626
00:39:20.440 --> 00:39:23.079
don't I don't really understand what I'm
supposed to be doing here. And it

627
00:39:23.119 --> 00:39:27.360
wasn't like I'm just gonna go online
and see what I'm supposed to be doing

628
00:39:27.400 --> 00:39:30.840
here, and there was that didn't
exist yet, but at this point there

629
00:39:30.920 --> 00:39:34.559
was at least a little bit of
like from Japan, buzz yeah, people,

630
00:39:35.079 --> 00:39:37.159
I love this game in Japan.
It's getting real hot over there.

631
00:39:37.199 --> 00:39:39.519
We got to check it out and
then and not like the retail game came

632
00:39:39.519 --> 00:39:45.039
with much more explanation, but when
you're saying it was a real wild West

633
00:39:45.079 --> 00:39:46.320
when we first got Demon Sol,
yeah, and when we did that quick

634
00:39:46.360 --> 00:39:49.280
look, I mean I had to
put about twenty hours or something, and

635
00:39:49.360 --> 00:39:51.760
by that point I still had no
idea what that was going on. So

636
00:39:51.760 --> 00:39:57.079
when I when I went back to
it, uh to actually understand what Demonsils

637
00:39:57.199 --> 00:40:02.280
was. The game had blossomed into
this uh you know, almost legendary thing

638
00:40:02.320 --> 00:40:07.400
on the internet that you can go
on and literally just look at stat sheets,

639
00:40:07.440 --> 00:40:12.599
and it looked like, uh,
you know, every rubric you'd want

640
00:40:12.599 --> 00:40:14.920
to see about, how to make
a class, how to do this,

641
00:40:14.960 --> 00:40:16.599
had to speed run the game in
thirty seconds, you know, how to

642
00:40:16.639 --> 00:40:20.159
take your time with it. So
there was a there was a wealth of

643
00:40:20.199 --> 00:40:23.519
information online that made getting through that
game much that did not exist. Yeah,

644
00:40:23.679 --> 00:40:29.159
all the supplementary stuff that you'd want
explained was explained. And now I'm

645
00:40:29.199 --> 00:40:31.400
kind of feel like I'm back with
dark souls to that, like, gosh,

646
00:40:31.400 --> 00:40:35.760
I really just want to talk to
somebody who's who's played through this and

647
00:40:35.800 --> 00:40:38.079
asked them should I go up the
stairs or down the stairs? Don't go

648
00:40:38.119 --> 00:40:42.559
down the stairs. I went down
the stairs, and I spent about an

649
00:40:42.559 --> 00:40:44.840
hour and a half seeing if I
should go down the stairs, until I

650
00:40:44.880 --> 00:40:46.440
realized I should probably not go down
the stairs. What was your time to

651
00:40:46.480 --> 00:40:51.440
getting one shot at by something you
did not see coming one shot in?

652
00:40:51.599 --> 00:40:55.519
Yeah, it's probably a couple of
hours. Really dead, Yeah, I'm

653
00:40:55.559 --> 00:41:00.000
sure death was immediate. Yeah,
Yeah, death was sudden and swift.

654
00:41:00.599 --> 00:41:06.920
Yeah, blood time to blood stain, like twenty minutes. Uh, here's

655
00:41:07.119 --> 00:41:10.199
here's here's what's good about coming from
Demon Souls into Dark Souls. I knew

656
00:41:10.199 --> 00:41:14.599
and I knew this going in,
So everybody who is already gonna holler at

657
00:41:14.639 --> 00:41:16.760
me for the story, I kind
of knew this. You do your character

658
00:41:16.800 --> 00:41:20.960
creation right, and it's the same
thing like Demon Souls. You get to

659
00:41:20.960 --> 00:41:22.639
pick a bunch of different classes,
but they don't really lock you in.

660
00:41:22.719 --> 00:41:27.320
It's just how they've distributed some of
the points initially, so it's not like

661
00:41:27.360 --> 00:41:30.159
if you pick what you could would
call maybe like a magic class, that

662
00:41:30.159 --> 00:41:34.039
you're gonna be locked into a magic
class. This is how they kind of

663
00:41:34.559 --> 00:41:37.960
biased the points they give you initially, and it's not even that huge difference

664
00:41:38.199 --> 00:41:43.320
anyway. In Demon Souls, the
first you know, the original one that

665
00:41:43.440 --> 00:41:46.360
Dark Souls, there are some classes
that you were easier to start out with

666
00:41:46.400 --> 00:41:51.679
than others. And in Dark Souls, going down ls, there's the night

667
00:41:51.840 --> 00:41:53.719
again, right, and he's in
his armor and you're like, fucking just

668
00:41:53.800 --> 00:41:59.360
looks cool. And I know he
was not that you should not pick him,

669
00:41:59.440 --> 00:42:01.519
but I picked him and I was
like, he just looks he's got

670
00:42:01.519 --> 00:42:05.199
all his armor on everybody else is
like in rags, you know, and

671
00:42:05.239 --> 00:42:08.760
you're like, guys got arms.
This guy's got armories the Night and I

672
00:42:08.800 --> 00:42:15.440
pick him, and I within five
seconds of being spawned, I remembered exactly

673
00:42:15.440 --> 00:42:21.239
why you don't pick the Night,
because if you're over fifty percent encumbrance on

674
00:42:21.280 --> 00:42:25.559
your character, you can no longer
move quickly or dodge quickly, and you

675
00:42:25.679 --> 00:42:29.079
just need to die. You need
to be able to do that. So

676
00:42:29.280 --> 00:42:35.159
immediately I was like, fuck,
really again, like this is just like

677
00:42:35.239 --> 00:42:37.119
I looked at how much encumbrance I
have. It's like, I'm totally it's

678
00:42:37.159 --> 00:42:42.360
starting the game over encumbered. And
it doesn't not fully over encumbered, but

679
00:42:42.400 --> 00:42:45.679
just over fifty percent over fifty percent, which is pretty much over encumbered.

680
00:42:45.760 --> 00:42:49.679
If you can't if you can't roll
with enough speed, you're dead. Yeah

681
00:42:49.840 --> 00:42:52.800
I am. I'm dead because you
take hits even when you're a Night with

682
00:42:52.840 --> 00:42:55.880
the armor on. This is gonna
kill you in one shot. So is

683
00:42:55.920 --> 00:42:59.400
there a way to play that character
that is not the way you play the

684
00:42:59.480 --> 00:43:01.480
character? I'm sure there is.
Yeah, I'm sure there is, but

685
00:43:01.559 --> 00:43:05.199
the way you play the way.
The way I had to get through Demon

686
00:43:05.280 --> 00:43:07.000
Souls was roll the fuck out of
the way of a guy who's going to

687
00:43:07.079 --> 00:43:13.480
smash you. So anyway, long
story short, instead of rolling a new

688
00:43:13.559 --> 00:43:16.159
character, I played through the entire
first level in my underwear, just took

689
00:43:16.199 --> 00:43:22.920
off all the equipment and was able
to beat the first level in my underwear

690
00:43:23.039 --> 00:43:28.480
versus the equipment they start you out
with because I tried putting the armor back

691
00:43:28.519 --> 00:43:30.079
on. Like you said, Patrick, maybe I'm not playing them right.

692
00:43:30.239 --> 00:43:37.440
I couldn't do it. Anyway.
That game is fantastically Demon Souls, And

693
00:43:37.519 --> 00:43:40.280
we'll do a quick look and we'll
get in there and I'm play some more

694
00:43:43.320 --> 00:43:45.360
and we'll see how it goes.
But everybody who wants more Demon Souls it

695
00:43:45.440 --> 00:43:49.719
should be very excited. I think
the appeal of that game is literally getting

696
00:43:49.760 --> 00:43:52.239
pushed on the ground, kicked in
the nuts and then getting up and beating

697
00:43:52.239 --> 00:43:57.719
it like it's it's a game for
Massacus, like they want to be punished

698
00:43:58.039 --> 00:44:00.199
and then find a way to get
around it. Like I kind of want

699
00:44:00.199 --> 00:44:02.159
to just keep going to see they're
there are just cool things to see in

700
00:44:02.199 --> 00:44:09.719
the in the fucking scary tooth monster
awful like vertical mall. Like just so

701
00:44:10.199 --> 00:44:15.599
this the other thing I'll mention and
we'll talk about it more as as the

702
00:44:15.679 --> 00:44:21.760
game opens itself up to people,
uh like a mall. There are things

703
00:44:21.800 --> 00:44:24.000
called bonfires. Now the world is
set up differently. Whereas there was a

704
00:44:24.039 --> 00:44:27.960
hul point. Yeah, the check
woins in the demo sells there was a

705
00:44:28.039 --> 00:44:30.440
hub world and you jump in and
it's like, hey, do you want

706
00:44:30.440 --> 00:44:32.920
to go to a world? One
one one two, one three, one

707
00:44:34.000 --> 00:44:37.000
four one five. I don't think
Dark Cells has at this time. I

708
00:44:37.000 --> 00:44:38.599
think it's more of just kind of
an open world, wander around a different

709
00:44:38.599 --> 00:44:43.079
sections. Heard it's much bigger.
Everything I'm reading is that it's a much

710
00:44:43.159 --> 00:44:45.079
larger world. Stuff to tell,
I don't know. Yeah, it's like

711
00:44:45.079 --> 00:44:49.199
there's an over like a map that
says, well, I think you're a

712
00:44:49.239 --> 00:44:52.000
fire dungeon. I think you're kind
of traveling more in this one than like

713
00:44:52.119 --> 00:44:57.239
just picking the different spots or start
more organic. Yeah. So they're these

714
00:44:57.239 --> 00:45:00.360
things called bonfires, which are almost
like checkpoints fires. I like bonfires,

715
00:45:00.440 --> 00:45:04.159
so you rest at them. Love
bonfires, and you get your health back,

716
00:45:04.239 --> 00:45:08.440
and you can actually refill this flask
which gives you full energy when you

717
00:45:08.599 --> 00:45:12.039
use it. It's fantastics, got
like eight uses on it. When the

718
00:45:12.079 --> 00:45:15.760
downside, Uh, no downside,
No downside, Well you have to there's

719
00:45:15.760 --> 00:45:20.320
an animation for drinking it, and
you probably die while you're doing that animation

720
00:45:20.679 --> 00:45:22.880
drinking it. I wouldn't be surprised
if one out of every like ten drinks

721
00:45:22.960 --> 00:45:27.719
is just poisoning. Straight death and
erasis are saved. Anyway, there's not

722
00:45:27.760 --> 00:45:30.079
really any downside, and that's what
made me initially think like, oh wow,

723
00:45:30.119 --> 00:45:34.599
they really they must They threw everybody
a bone, like this is amazing,

724
00:45:35.519 --> 00:45:37.719
And then I was like, oh, these bonfires are great because they

725
00:45:37.800 --> 00:45:42.440
checkpoint you, so if you die, you actually start the bonfire instead of

726
00:45:42.480 --> 00:45:47.199
the beginning of the level. Incredibly
useful though, When you activate a bonfire

727
00:45:47.280 --> 00:45:53.119
to recover your health and checkpoint yourself, it's like you are you are basically

728
00:45:53.159 --> 00:45:58.960
respawning every enemy on the map.
So if you have cleared out, if

729
00:45:59.000 --> 00:46:01.800
you've cleared out of a portion of
the world ahead of you, and you're

730
00:46:01.840 --> 00:46:05.480
like, I should go back and
checkpoint that because that was really hard fight.

731
00:46:05.880 --> 00:46:08.079
If you checkpoint yourself and use the
bonfire again, that enemy, all

732
00:46:08.119 --> 00:46:12.639
those enemies will respond again, so
you basically have to fight your way back

733
00:46:12.639 --> 00:46:14.719
through it. So use there a
risk reward, Like maybe you got a

734
00:46:14.760 --> 00:46:16.199
big drop and you're like, I
don't I don't want to lose this drop.

735
00:46:17.039 --> 00:46:21.079
Is there any why like why would
you want to go to the checkpoint?

736
00:46:22.199 --> 00:46:24.400
Well, basically so you know how, you don't have to revisit the

737
00:46:24.519 --> 00:46:28.920
same area. You don't have to
fight through previous areas to get back to

738
00:46:28.920 --> 00:46:31.880
where you are. Okay, So
he's not gonna be very often where like

739
00:46:31.920 --> 00:46:35.599
you go forward and then come back. It's like you just go forward,

740
00:46:35.639 --> 00:46:37.239
want to get to the next bond, Like basically, yeah, you'll just

741
00:46:37.239 --> 00:46:40.519
want to keep going forward. Uh. Or if you want a farm,

742
00:46:40.559 --> 00:46:44.280
if you just literally want to farm
stuff, like you know, hey,

743
00:46:44.320 --> 00:46:45.719
these guys are gonna drop something.
Yeah, I can just sit here.

744
00:46:45.920 --> 00:46:49.039
I mean there, you're all gonna
drop souls, So you can basically sit

745
00:46:49.039 --> 00:46:52.199
there and just farm souls over and
over and over again. Uh. It's

746
00:46:52.320 --> 00:46:58.400
it's still tough. Game is still
very very hard. And the thing I

747
00:46:58.559 --> 00:47:01.000
know that is intentional now is they
want you to figure all this stuff out.

748
00:47:01.320 --> 00:47:06.719
It's not it's not from incompetence.
It's not like they're leaving intentionally mysterious.

749
00:47:06.800 --> 00:47:10.880
It's intentionally vague, and it's intentionally
obtuse, and they want you to

750
00:47:12.280 --> 00:47:15.280
basically learn from the players who are
leaving notes on the ground and stuff like

751
00:47:15.320 --> 00:47:22.360
that, they here's how much of
that was intentional design? Or just what

752
00:47:22.840 --> 00:47:24.840
the world how the world responded to
that game, you know what I mean?

753
00:47:24.880 --> 00:47:28.800
Like how much did they just make
this game and then the world interpreted

754
00:47:28.840 --> 00:47:31.159
it this way and then they've they've
or how much of that was? I

755
00:47:31.159 --> 00:47:35.480
think it's all intentional at this point
in the game. I think I think

756
00:47:35.480 --> 00:47:40.079
they are really tapping into this market
of these people who really want this game

757
00:47:40.199 --> 00:47:45.159
and doing whatever they can to make
it more obscure and obtuse now. But

758
00:47:45.239 --> 00:47:47.559
it's like they want this or they
it's a response to the opposite of how

759
00:47:47.599 --> 00:47:52.719
every other game is made today.
Like even you know, talking to the

760
00:47:52.719 --> 00:47:54.920
people that are involved in you know, promoting games like this, like everything

761
00:47:54.960 --> 00:48:00.119
about this game is even even like
the way from Software talks about the game

762
00:48:00.679 --> 00:48:02.880
like they don't want to. You
know, that story that came out of

763
00:48:02.960 --> 00:48:07.039
Japan of them, I love that
fucking story of them sending in high level

764
00:48:07.199 --> 00:48:10.639
was it phantoms? Ye, black
phantoms? Black phantoms draw and putting in

765
00:48:10.880 --> 00:48:15.000
max level black phantoms into the world
with it with the best items to kill

766
00:48:15.079 --> 00:48:17.880
players that managed to get copies of
the game ahead of street date. Like

767
00:48:19.800 --> 00:48:22.119
that's great, yeah, because that's
exactly what those players wanted. Yeah,

768
00:48:22.320 --> 00:48:28.599
it sounds it is both like keep
people from getting further into the game before,

769
00:48:28.639 --> 00:48:30.639
like having an unfair advantage prior to
the game's release, and then also

770
00:48:30.639 --> 00:48:35.719
giving those people exactly what they wanted. So like that game really more than

771
00:48:35.760 --> 00:48:37.280
a lot of games. And there
are a lot of games that make me

772
00:48:37.320 --> 00:48:40.519
feel this way, but they're fewer
and far between now because games are so

773
00:48:40.559 --> 00:48:46.400
short now that really make me long
for being like fifteen, sixteen, seventeen

774
00:48:46.480 --> 00:48:52.559
years old, having a summer off
and just playing Dark Souls, like I

775
00:48:52.719 --> 00:48:55.480
just on my schedule and the way
my life is now, it's not It's

776
00:48:55.519 --> 00:49:01.960
not the one game I can give
sixty seven in the hours with over the

777
00:49:01.960 --> 00:49:06.760
course of like you know, a
year. Yeah, over the time it

778
00:49:06.760 --> 00:49:09.119
would take to not want to slip
my wrists and try and get through it

779
00:49:09.159 --> 00:49:12.840
in a week or two weeks.
It's a it's a long haul game,

780
00:49:12.880 --> 00:49:15.840
I think, and to really enjoy
it without going online and finding the shortest

781
00:49:15.920 --> 00:49:21.480
routes. And it's a really game
about discovery and punishment and nuanced and just

782
00:49:21.599 --> 00:49:24.920
and just heavy repetition and employing the
schools you've learned. And that's I think

783
00:49:24.920 --> 00:49:29.360
it's fantastic at that And if that
was the only game I had to buy

784
00:49:29.639 --> 00:49:31.760
for, I would totally do it
and I would probably enjoy the hell out

785
00:49:31.760 --> 00:49:37.159
of it. But nowadays, I
just the pace is so crazy here with

786
00:49:37.199 --> 00:49:40.599
all the games we have to play
and the time I have to play games.

787
00:49:42.000 --> 00:49:45.440
I mean, I've got I've got
knives to sharpened. So anyway,

788
00:49:45.519 --> 00:49:49.679
yeah, that's it so far.
That's my experience of Dark Souls. I've

789
00:49:49.719 --> 00:49:53.679
dumped more than more than a few
hours in there, and I'm going to

790
00:49:53.760 --> 00:49:57.280
continue going at it. Matt Rory
is actually going to try it out,

791
00:49:57.440 --> 00:50:00.679
so he really liked Demon Souls.
He's a huge Demons, so yeah,

792
00:50:00.719 --> 00:50:04.639
he really really enjoyed it, so
he's gonna put some time into it as

793
00:50:04.639 --> 00:50:08.920
well and we'll get some different perspectives
on it. So yeah, it might

794
00:50:08.920 --> 00:50:12.559
sound like I'm dismissive of that game, but I actually think it's It's quite

795
00:50:12.599 --> 00:50:16.000
fascinating and really well done for what
it what it aims to do well.

796
00:50:16.000 --> 00:50:20.000
I describe describe when I patar the
game. It's a lot like I look

797
00:50:20.000 --> 00:50:22.639
at ev Online, like, you
know what, I can't get into that

798
00:50:22.639 --> 00:50:23.800
that curve is just too much for
me. I see why people love it.

799
00:50:24.000 --> 00:50:29.239
I love hearing stories of people playing
it. Like the experiences people have

800
00:50:29.280 --> 00:50:32.000
playing those games are just I would
rather really interesting. I would rather read

801
00:50:32.039 --> 00:50:37.760
a blog about Online or Demon Souls
than ever play either of those games once.

802
00:50:37.880 --> 00:50:39.559
Well. Also, also I think, and not to talk too much

803
00:50:39.599 --> 00:50:44.199
about this game, but I think
coming in the second time around with Dark

804
00:50:44.239 --> 00:50:46.800
Souls and it being so similar to
the first one, I am a lot

805
00:50:46.880 --> 00:50:52.000
more forgiving of the design choices.
Because this is now a known quantity.

806
00:50:52.039 --> 00:50:57.320
Anybody who's jumping into Dark Souls should
have a really good idea of what that

807
00:50:57.360 --> 00:51:00.760
game is game. You know what
the learning curve is like and where the

808
00:51:00.800 --> 00:51:04.400
demon souls. It was like,
how can you? Yes, the game

809
00:51:04.440 --> 00:51:08.760
is rewarding and fascinating and you had
to penetrate so much to get to the

810
00:51:08.480 --> 00:51:12.119
right the reason and it also no
one knew It's not like ahead of that

811
00:51:12.159 --> 00:51:15.719
game's release, everyone was like communicating
this is not necessarily for you just because

812
00:51:15.719 --> 00:51:20.559
you like action games with swords or
even that, like, you know the

813
00:51:20.599 --> 00:51:22.239
stuff that we're not going to tell
you. We're gonna expect you to just

814
00:51:22.239 --> 00:51:25.559
either figure out or find out online
like that. Those were the design choices

815
00:51:25.599 --> 00:51:29.639
in the first one that I was
like, it's I'm not sure how much

816
00:51:29.639 --> 00:51:31.559
I can forgive here of like handing
me this game and being like I'm not

817
00:51:31.639 --> 00:51:36.320
never gonna teach you how you use
magic figure it out, Like I don't

818
00:51:37.000 --> 00:51:39.320
that's too much for me right now. But but but Dark shows I kind

819
00:51:39.320 --> 00:51:43.000
of expect that now, and it's
like, all right, well, I'll

820
00:51:43.000 --> 00:51:45.079
steal myself for that, and like
I kind of I got your number from

821
00:51:45.119 --> 00:51:47.559
software. I know, I know
what I'm up against here, and so

822
00:51:47.800 --> 00:51:52.679
I almost can look at that as
more of like here's what the Souls series

823
00:51:52.760 --> 00:51:57.440
is like, and if you're into
that, then man, run for it,

824
00:51:57.679 --> 00:52:00.320
go run to the need. I
don't know how you pr against that.

825
00:52:00.400 --> 00:52:04.599
I don't know how you don't you
just let it be. Well.

826
00:52:04.639 --> 00:52:06.639
I mean, like, so you
know the first game they had that,

827
00:52:06.719 --> 00:52:09.760
I remember seeing that it like TGS
O eight oh nine whatever the ts was

828
00:52:09.760 --> 00:52:16.199
that we went to wait and seeing
that at the Sony booth and going back

829
00:52:16.199 --> 00:52:19.119
there and it's like, oh,
we hadn't seen this game before. It's

830
00:52:19.119 --> 00:52:22.239
from from from Software. Let's go, Sony's publishing it, let's go check

831
00:52:22.280 --> 00:52:23.000
it out. Doesn't have next in
it, so let's check it out.

832
00:52:23.760 --> 00:52:27.199
So we went, and you know, I went into the Sony booth and

833
00:52:27.320 --> 00:52:30.880
go through the press line and get
into the back and and and play the

834
00:52:30.880 --> 00:52:35.440
game. And it sounds like a
horrible way to be introduced to that game.

835
00:52:35.519 --> 00:52:37.800
And yeah, like like TGS show
for like I've got headphones on or

836
00:52:37.840 --> 00:52:42.559
whatever, and there's this big,
like lengthy opening like pan ends and I'm

837
00:52:42.599 --> 00:52:45.320
like, okay, like some sort
of like medieval thing, got it?

838
00:52:45.920 --> 00:52:46.880
And I started playing, you know, like, man, this doesn't look

839
00:52:46.960 --> 00:52:51.679
very good like at this and at
this point in you know, PlayStation Three's

840
00:52:51.719 --> 00:52:52.639
life, That's kind of what it
was about. It was like, how

841
00:52:52.880 --> 00:52:55.719
how pretty can it? P S
three game B I'm like, just looks

842
00:52:55.800 --> 00:53:00.360
terrible And I just died and then
you just respond me, what this is

843
00:53:00.440 --> 00:53:04.440
terrible? Like yeah, the worst
possible impression that game could have made.

844
00:53:05.000 --> 00:53:07.880
And that's still how I remember Demon
Souls so and and you know, it's

845
00:53:07.960 --> 00:53:14.360
it's it's kind of like it's the
the MMO conundrum of how do you explain

846
00:53:14.440 --> 00:53:19.760
this, you know rich, you
know endgame content that exists when you have

847
00:53:19.840 --> 00:53:23.559
to spend one hundred hours playing the
games we're demo. Yeah, it's like

848
00:53:24.079 --> 00:53:28.800
it's like you have fifteen minutes to
experience this and have some idea of what

849
00:53:28.840 --> 00:53:31.519
this is about. Some games lend
themselves better that to that than than others.

850
00:53:31.920 --> 00:53:36.400
And then you're vinding your points about
the lifestyle I think are spotifying.

851
00:53:36.400 --> 00:53:39.519
No, not a lot of people
can well have the interest like you think

852
00:53:39.559 --> 00:53:43.920
of the potential audience. So okay, people who who are interested in video

853
00:53:43.920 --> 00:53:46.360
games, all right, that's that's
the biggest possible audience you can have.

854
00:53:46.440 --> 00:53:52.840
That's a couple of people, all
right, People who are interested in a

855
00:53:53.079 --> 00:54:00.599
super punishing experience, let's let's just
say more than your average challenge. Some

856
00:54:00.599 --> 00:54:05.199
people will say that game is very
easy. Some people will not. I

857
00:54:05.320 --> 00:54:09.559
happen to think that it's it's rather
punishing and some of their choices. Some

858
00:54:09.599 --> 00:54:14.079
people think you just have to play
slower. My impression of it is that

859
00:54:14.119 --> 00:54:19.239
it's the climbing mount everest of video
games. But like the reward, I'm

860
00:54:19.280 --> 00:54:22.159
wrong, Well just I mean,
like in that category, basically the hardest

861
00:54:22.159 --> 00:54:25.199
thing you could do. I see, I don't think that's necessarily true.

862
00:54:25.519 --> 00:54:29.239
I don't. I don't think that
game in itself. I think the thing

863
00:54:29.320 --> 00:54:32.199
is that it doesn't do a lot
of carrot dangling. It's it's not really

864
00:54:32.360 --> 00:54:36.239
about like like all right, come
on, make it on. Like it

865
00:54:36.239 --> 00:54:38.000
doesn't try and goad you forward with
stuff. It's just like, no,

866
00:54:38.000 --> 00:54:40.320
this is impenetrable. This is very
hard, right, which is which is

867
00:54:40.320 --> 00:54:45.679
what draws a certain segments to the
game, Like the challenge is so weird.

868
00:54:46.079 --> 00:54:50.119
It's not like any one thing is
well. Some of the bosses are

869
00:54:50.159 --> 00:54:54.840
just stupid and like they'll I don't
know the bosses aside, nothing is really

870
00:54:54.960 --> 00:55:02.079
that hard. Uh. The hard
part comes from trying to manage your patience

871
00:55:02.679 --> 00:55:07.960
in going through, because as you
die and have to replay each part over

872
00:55:07.000 --> 00:55:13.360
and over again and you lose souls. The my nature is to try and

873
00:55:13.360 --> 00:55:15.920
get through it as quickly as possible, to get back to the point I

874
00:55:15.960 --> 00:55:20.280
was at, which could be a
half hour an hour away. You can't

875
00:55:20.320 --> 00:55:23.519
do that. You have to take
each step as meticulously as you did the

876
00:55:23.559 --> 00:55:30.679
first time through, because any room
for any mistake you make could lead to

877
00:55:30.719 --> 00:55:35.280
your death really quickly. Not to
say that it's super hard in that way.

878
00:55:35.320 --> 00:55:37.960
I don't mean that, but it
requires a certain amount of patience.

879
00:55:37.159 --> 00:55:42.760
Patience also the antithesis of how you
can play. You can play other games.

880
00:55:42.760 --> 00:55:44.400
You just say, I'm just gonna
run through this part. I'm done

881
00:55:44.400 --> 00:55:45.039
with this part. I don't want
to mess with it, like I already

882
00:55:45.039 --> 00:55:47.880
conquered. Right. You have to
treat every encounter as though it's the first

883
00:55:47.880 --> 00:55:51.679
time you encountered it, and then
it's life threatening. Yes, there's no

884
00:55:51.760 --> 00:55:55.039
fodder. It's basically just like this
one dude, this little guy here,

885
00:55:55.159 --> 00:55:59.519
if I swing too much or where's
the waste myndwer, he could kill me.

886
00:56:00.079 --> 00:56:05.039
And so knowing that and having it
be your tenth time through that,

887
00:56:05.159 --> 00:56:07.760
and having knowing that you are forty
five minutes out from where you died,

888
00:56:08.320 --> 00:56:14.039
can be very taxing on you to
take that encounter very slowly, dodged and

889
00:56:14.199 --> 00:56:16.639
hits, hit him again, move
forward. That's the challenge. I think

890
00:56:16.760 --> 00:56:20.400
that that's the part that's hard.
Also, the part where you're like,

891
00:56:20.599 --> 00:56:23.400
this guy is so fucking hard.
He's killing me in three shots. It

892
00:56:23.440 --> 00:56:25.679
takes me a half I can beat
him, but it takes me a half

893
00:56:25.679 --> 00:56:30.360
hour rolling around might even in the
right area, like should I even be

894
00:56:30.519 --> 00:56:35.280
here, And then like walking two
steps forward and a giant dragon blows fire

895
00:56:35.360 --> 00:56:37.880
on You're like, Okay, no, that's wrong. I should just go

896
00:56:38.000 --> 00:56:43.760
check out that league left side for
a while. That's the challenging part.

897
00:56:43.800 --> 00:56:46.960
But no one thing really is that
there are certain really big bosses that are

898
00:56:47.079 --> 00:56:51.800
actually really hard, but usually it's
more like now I can sit here for

899
00:56:51.840 --> 00:56:54.320
four hours with five thousand arrows and
away. But it seems like that lack

900
00:56:54.360 --> 00:56:57.800
of hand holding like extends to everything. Like you're saying, like, no,

901
00:56:57.840 --> 00:57:00.440
I'm not gonna explain to you how
any of the system work. Like

902
00:57:00.519 --> 00:57:04.840
these systems are just they're they're they're
in place, and it really really for

903
00:57:04.880 --> 00:57:07.559
me, I'm missing something. Use
you can figure them out eventually. I

904
00:57:07.679 --> 00:57:10.920
recommend every I really think everybody.
Patrick you should totally play it. Brad

905
00:57:10.960 --> 00:57:15.519
you should totally play it. Ryan, you should everybody should try it,

906
00:57:15.519 --> 00:57:19.840
because like it really is something that, uh, you might really like or

907
00:57:19.880 --> 00:57:22.599
you might not. Like I think
I wounded up in the middle of like

908
00:57:22.760 --> 00:57:24.239
there are parts of it I really
enjoyed, but I never could get past

909
00:57:24.320 --> 00:57:29.559
that like frustration. Part of I
just spend three hours, I have zero

910
00:57:29.639 --> 00:57:34.639
progress, zero, nothing I can
gain a level. I lost all my

911
00:57:34.719 --> 00:57:40.119
souls. I memorized where everybody,
every enemy in that level was two hours

912
00:57:40.119 --> 00:57:45.119
ago. Like it did a matter
of executing upon that knowledge. Just this

913
00:57:45.159 --> 00:57:47.679
time I was not sloppy enough to
get hit that. That's the thing.

914
00:57:47.960 --> 00:57:52.360
Uh So, like that's the part
I just never got past, and like,

915
00:57:52.440 --> 00:57:55.320
I just is it worth it?
Is it worth it for that?

916
00:57:55.400 --> 00:57:59.440
And at some point I was like, kind of no, I don't know,

917
00:58:00.079 --> 00:58:01.000
I'm not. I'm not When I
beat the game, I wasn't like

918
00:58:01.039 --> 00:58:06.800
doing backflips, being like yeah.
It was like I can't believe I put

919
00:58:06.800 --> 00:58:10.840
myself through all that. It's in
a world where games to compliment you for

920
00:58:12.039 --> 00:58:16.199
just hitting the A button to jump, Like this game it's the ultimate challenge,

921
00:58:16.239 --> 00:58:20.360
Like it's it's it's not giving you
paths on the backs every time you

922
00:58:20.400 --> 00:58:22.119
can put down a skeleton. In
fact, the skeleton ahead of you is

923
00:58:22.119 --> 00:58:24.840
gonna stab you in the fucking back
just because you got through the first one.

924
00:58:24.880 --> 00:58:28.760
Like it's so, yeah, I
do. I really do think everybody

925
00:58:28.800 --> 00:58:30.719
should should give it a shot,
at least in terms of like I think

926
00:58:30.760 --> 00:58:34.760
it is something that is unique in
video games at least that it's like you

927
00:58:34.800 --> 00:58:38.199
know it'd be a terrible or great, it's it's something that you just don't

928
00:58:38.199 --> 00:58:42.239
see. I think it's a lot
of the reasons I like Data Sex.

929
00:58:42.320 --> 00:58:44.440
The reason Data Sex was fresh,
it is not because it's new. It's

930
00:58:44.480 --> 00:58:46.519
because it's old and just it hasnt
been around. It's the opposite of focus

931
00:58:46.559 --> 00:58:50.760
tests of games. Like you put
Demon Souls in front of a fucking mainstream

932
00:58:50.800 --> 00:58:53.599
focused tested group, that game wouldn't
exist, but because it's you know,

933
00:58:53.679 --> 00:58:58.280
it exists just because from Software wanted
to make this thing and it found an

934
00:58:58.320 --> 00:59:01.719
audience. I've also should say I've
been play an offline uh well during my

935
00:59:01.760 --> 00:59:06.920
place. I haven't even plugged in
yet, so I'll see how much better

936
00:59:07.039 --> 00:59:09.400
or worse I could completely. It's
kind of weird how From Software is like

937
00:59:09.400 --> 00:59:14.920
this really baller ass Japanese developer,
Like they always seem very I don't know,

938
00:59:14.920 --> 00:59:16.840
a second stream kind of just like
a cockroach. They keep like just

939
00:59:17.199 --> 00:59:21.320
surviving, like they just made like
they were really known for the Tension games.

940
00:59:21.440 --> 00:59:23.239
Yeah, and then they were kicking
around their arm recorre games, which

941
00:59:23.239 --> 00:59:27.639
they're still doing. They just delayed
that newest one to the Spring. But

942
00:59:27.679 --> 00:59:30.000
then they found like new life with
the Demon Souls games. Like what were

943
00:59:30.000 --> 00:59:34.800
those games even for the Xbox A
Togi or some of them? Yeah,

944
00:59:34.920 --> 00:59:37.960
yeah, I don't know as how
you pronounce it. Yeah, they did

945
00:59:37.039 --> 00:59:39.960
the two Atogi games for the original
XBO. They just haven't really had like

946
00:59:40.239 --> 00:59:45.039
those were like every every game from
software they made Ninja Blade, which wasn't

947
00:59:45.079 --> 00:59:47.400
great, but it was fucking completely
insane. Yes, and the games are

948
00:59:47.400 --> 00:59:52.159
always really usually really pretty or at
least very crazy, And I give them

949
00:59:52.199 --> 00:59:54.639
that, but I always figured that
they were, even in Japan, kind

950
00:59:54.639 --> 00:59:58.960
of niche. But it turns out
not not so. Dark Souls is also

951
00:59:59.079 --> 01:00:02.559
kind of crazy. Yeah we got
that. Yeah, like just in like,

952
01:00:02.639 --> 01:00:06.119
what the hell is going on?
Oh yeah, no, no idea,

953
01:00:06.199 --> 01:00:07.599
that's I've got. Like I'm saying, I've gotten to that point with

954
01:00:07.639 --> 01:00:10.559
from software games where I realized,
just okay, it's made by from software.

955
01:00:10.679 --> 01:00:16.000
There's gonna be something ridiculous and and
inexplicable about this experience, whether it

956
01:00:16.039 --> 01:00:20.400
be from a design perspective of wait, why are there quick time events right

957
01:00:20.480 --> 01:00:23.639
now? Too? Had a lot
of quick siping and yeah, really weirdly

958
01:00:24.119 --> 01:00:30.320
placed quick time events to just like
stuff like structurally Chromehounds and how bizarre that

959
01:00:30.400 --> 01:00:32.880
was. That's another from a joint. Yeah, I kind of liked that

960
01:00:32.960 --> 01:00:37.440
game. Yeah, people really liked
the multiplayer in the game. That weird

961
01:00:37.480 --> 01:00:39.519
persistent war thing going on. Yeah, see, I should have known.

962
01:00:39.599 --> 01:00:44.719
Like Chromehounds, the thing I hated
most about Chromehounds was responding and having to

963
01:00:44.840 --> 01:00:50.360
run ten minutes to a battle.
Same thing. Like the action within a

964
01:00:50.400 --> 01:00:53.719
specific scenario, it was not great, but like the overall framework was really

965
01:00:53.760 --> 01:01:00.119
intriguing. It's fascinating for sure.
That's how we just saw demons. So

966
01:01:01.840 --> 01:01:06.800
I need to know no turns out. I at least need to understand this.

967
01:01:06.880 --> 01:01:07.800
Even if I'm not gonna like it, you should try. You might

968
01:01:07.920 --> 01:01:13.719
really really like it. I intend
to give it a legitimate shot. Yeah,

969
01:01:14.079 --> 01:01:16.800
especially just like I think this one, I have no such intention.

970
01:01:17.199 --> 01:01:21.199
I think Dark Souls actually does open
realistic about this corn. I think it

971
01:01:21.199 --> 01:01:23.920
opens up a little bit easier than
and than Demon Souls, Like it actually

972
01:01:23.920 --> 01:01:30.000
does ease you into things a little
bit nicer than There are a bit more

973
01:01:30.039 --> 01:01:35.119
tutorial things that that that help you
out a little bit. And coming to

974
01:01:35.159 --> 01:01:38.039
it from from the whole body of
knowledge of demon souls that that is out

975
01:01:38.079 --> 01:01:42.039
there actually really helps out because you
can look up. I feel like I

976
01:01:42.079 --> 01:01:45.039
want to buy a strategy guy and
play it with a strategy gout it.

977
01:01:45.519 --> 01:01:47.320
Maybe I feel like it depends what
you're going into it for. I think

978
01:01:47.440 --> 01:01:51.760
we not want to do that.
Yeah, I don't know. I have

979
01:01:52.239 --> 01:01:55.320
reasons to believe you might not want
to do them. Okay, anyway,

980
01:01:57.000 --> 01:02:00.639
Dark Souls talking about this scheme is
making me anxious. Yeah we have let's

981
01:02:00.679 --> 01:02:02.079
move on. Hey, wouldn't Legend
of Zelt would be so much better if

982
01:02:02.079 --> 01:02:06.159
it was more like Dark Souls?
Do you think next? Next Zelda?

983
01:02:06.840 --> 01:02:10.199
Yeah, they're gonna fold in delete
your safe. Yeah, unless you eject

984
01:02:10.239 --> 01:02:14.079
out of the Zelda cockpit. You
wanted your hardcore Zelda here it is.

985
01:02:14.159 --> 01:02:17.800
Fuck you guys made us make the
characters design all shitty again because they're like,

986
01:02:17.800 --> 01:02:22.679
oh, real Zelda. Well,
then here's real Zelda kills you and

987
01:02:22.760 --> 01:02:25.639
with like a Windwaker art style.
I beat kills on three. Oh yeah,

988
01:02:25.719 --> 01:02:30.400
yep, how'd that go? Hey
it sounds like a win. I

989
01:02:30.519 --> 01:02:34.119
beat that whole game with a move
controller, did you? Yeah? I

990
01:02:34.960 --> 01:02:38.920
say I could. I though the
ending of kills one three was pretty weird.

991
01:02:39.000 --> 01:02:45.599
Oh genocide is it? We passed
the morritory? I guess, I

992
01:02:45.639 --> 01:02:50.320
don't know. Yeah, let's just
say that genocide doesn't spoil anything. Let's

993
01:02:50.320 --> 01:02:53.719
just say that you're you're fighting this
giant war to stop this terrible, terrible,

994
01:02:54.280 --> 01:02:58.599
terrible thing that would happen to Earth. Yeah, only to pretty much

995
01:02:58.639 --> 01:03:02.480
allow it to happen to the planet. So you're like, we need this,

996
01:03:02.480 --> 01:03:06.679
this would be what are we fucking
animals? And then it's like,

997
01:03:06.880 --> 01:03:09.880
I guess, so want want want
want, And then there's actually the stinger

998
01:03:09.920 --> 01:03:14.719
at the end, which is like, also this crazy thing at the end,

999
01:03:14.800 --> 01:03:16.679
which I wish I won't spoil.
Also the bad thing that you thought

1000
01:03:16.719 --> 01:03:20.159
was bad, there's this other thing
that's way worse. Well, it's just

1001
01:03:20.199 --> 01:03:24.000
like this thing that was like,
oh all right, kills one four,

1002
01:03:24.159 --> 01:03:28.519
all right, all right? Anyway, Yeah, that game with that game

1003
01:03:28.599 --> 01:03:32.800
was fun stuff. It was fun
in the future. Yeah, Rico,

1004
01:03:34.280 --> 01:03:37.639
Rico's in that game. Patrick Kleavit, can we talk about Zelda? No,

1005
01:03:37.639 --> 01:03:42.559
No, you guys to talk about
your experience with four Swords a little

1006
01:03:42.559 --> 01:03:46.199
bit. Having had a chance to
South this week, Yeah, like ivn't

1007
01:03:46.199 --> 01:03:51.280
said down to we're gonna do something. We're gonna play that. We played

1008
01:03:51.280 --> 01:03:53.960
it a Nintendo and we will fucked
with the Nintendo rep and just kept throwing

1009
01:03:54.000 --> 01:03:58.599
them into holes. He wasn't very
good at the game. So we will,

1010
01:03:58.679 --> 01:04:00.880
we will do that, will play
it. That's free. That's free

1011
01:04:00.880 --> 01:04:08.719
three DS so till the first year
of the three dsniversaries February February. But

1012
01:04:08.760 --> 01:04:12.519
that's still okay. It's dar so
it plays I in your three DS,

1013
01:04:12.599 --> 01:04:15.639
but it's technically a d s I
game, but it will play on my

1014
01:04:15.719 --> 01:04:18.119
DSi as well. And it was
it was ported slash redone by the guys

1015
01:04:18.159 --> 01:04:21.840
that did the Okraine of Time.
They added some stuff I don't know,

1016
01:04:23.079 --> 01:04:26.800
but they removed the hole and needed
a console part of the equation. Yeah,

1017
01:04:26.800 --> 01:04:29.559
you never needed that. That all
that stuff is. Yeah, well

1018
01:04:29.599 --> 01:04:34.880
you got very confused. Yeah.
So that game was originally on the well

1019
01:04:34.880 --> 01:04:36.960
it was a game cube game.
No, no, no, it was

1020
01:04:36.960 --> 01:04:41.400
originally the multiplayer mode on the Game
Boy Advanced release of Linked to the Past.

1021
01:04:42.760 --> 01:04:45.480
Okay, so that's what they're port
they're not porting over the game,

1022
01:04:45.719 --> 01:04:49.480
not four Swords Adventure Adventures. It's
the one that it's one of the game

1023
01:04:49.519 --> 01:04:53.280
Boy Advantage, which they've added a
bunch of stuff too, But that was

1024
01:04:53.400 --> 01:04:56.480
but that was like a shrunk down
version of the Four Swords Adventures. Like

1025
01:04:56.480 --> 01:05:00.440
the Four Swords Adventures was just a
bunch of scenarios in that same basic framework,

1026
01:05:00.440 --> 01:05:02.360
and you could play it for player
if you wanted to. Maybe I'm

1027
01:05:02.400 --> 01:05:05.280
not going to make that assumption because
the last time we assume something about four

1028
01:05:05.320 --> 01:05:10.039
Swords people corrected us a lot.
But it isn't. It isn't the wind

1029
01:05:10.079 --> 01:05:15.000
Waker art style right there? Not
No, it's it's it's like the Linked

1030
01:05:15.000 --> 01:05:19.440
to the Past by one yes,
sort of super indeos looking Yeah, okay,

1031
01:05:19.480 --> 01:05:21.719
then I am confused. Yeah,
I'm thinking of that. Then I

1032
01:05:21.760 --> 01:05:25.480
don't know what. Let's just download
it and play it out of it.

1033
01:05:25.559 --> 01:05:29.519
That's to be better. She doesn't
have that that that Windwaker art art style

1034
01:05:29.599 --> 01:05:31.880
at all. No, I don't
thinking of a different game. Was there

1035
01:05:31.920 --> 01:05:35.039
the Crystals one? No, now
you're thinking of the right one. I

1036
01:05:35.039 --> 01:05:38.239
am. You're thinking of the one
that I'm thinking of, Okay about Crystal

1037
01:05:38.320 --> 01:05:42.719
Chronicles. No, I'm thinking of
the four players Zelda overhead. But it's

1038
01:05:42.719 --> 01:05:46.280
all seated. It looks like linked
to the past. That was a game

1039
01:05:46.320 --> 01:05:48.800
that was a GameCube game. Yeah, yeah, that GameCube game looked like

1040
01:05:48.880 --> 01:05:51.800
Windwaker. Yes, Okay, that's
not what we're talking Okay, okay,

1041
01:05:53.239 --> 01:05:54.920
Yeah, I don't know then,
I don't know what they're talking about.

1042
01:05:55.000 --> 01:05:58.719
I'm talking about the multiplayer mode of
the Game Boy Advanced FLA. I'm just

1043
01:05:58.719 --> 01:06:02.039
saying I've never seen that part of
it. Was only part of that,

1044
01:06:02.079 --> 01:06:04.000
It was only part of that one
thing. It was just it was the

1045
01:06:04.079 --> 01:06:09.920
multiplayer in linked to the plat pastor
remake for GBA. Yes, hence our

1046
01:06:10.000 --> 01:06:14.239
confusion, the tap or whatever.
It's fair. It's a fair. Yeah,

1047
01:06:14.400 --> 01:06:17.599
it's crazy. Fair point of confusion. It's it's it's it's compounded by

1048
01:06:17.800 --> 01:06:21.760
the way it's listed in our database
and just yeah, yeah, and just

1049
01:06:21.960 --> 01:06:27.440
and just what its existence has been
in It seems fun. We'll download it.

1050
01:06:28.119 --> 01:06:32.599
Yeah. I beat That Island last
night. Congratulations, get the good

1051
01:06:32.639 --> 01:06:36.320
ending? Are their other endings?
You're ready for the movie which is based

1052
01:06:36.360 --> 01:06:40.079
on the trailer? Oh? Is
that what it is? It's based it's

1053
01:06:40.119 --> 01:06:43.599
the press release base. It says
it specifically says we're on the trailer.

1054
01:06:44.000 --> 01:06:46.920
They said that is it animated?
I don't know, lions get picked it

1055
01:06:47.000 --> 01:06:50.800
up. I'll ever come out come
on. Video game movies don't come out

1056
01:06:51.079 --> 01:06:55.719
with asteroids and jousts. I think
they ditched the asteroids. One that was

1057
01:06:55.719 --> 01:07:03.719
going to be I mean, yea
Dead Island, I would argue, starts

1058
01:07:03.719 --> 01:07:08.599
on a pretty steve downhill slant after
the first area, after the resort,

1059
01:07:08.760 --> 01:07:14.280
Yes, the city area after that. It's kind of fun because you're running

1060
01:07:14.320 --> 01:07:17.400
around, But the Dead Island is
fun when it's all about open spaces,

1061
01:07:17.440 --> 01:07:21.760
crowd control and playing around with the
zombies. And the game starts out as

1062
01:07:21.800 --> 01:07:28.079
a giant open world and then gets
narrower and narrower and narrower, and like

1063
01:07:28.119 --> 01:07:34.039
you go from the uh yeah,
the resort to use to this city that

1064
01:07:34.199 --> 01:07:38.840
is like really constraint spaces. But
it is a nice difference because you're actually

1065
01:07:39.000 --> 01:07:42.199
you're used to being able to fight
all the zombies having space to run around.

1066
01:07:42.360 --> 01:07:45.760
This is run from most encounters like
just don't even you just want to

1067
01:07:45.760 --> 01:07:47.239
get out of the way. The
zombies are more powerful than you, like

1068
01:07:47.280 --> 01:07:49.920
you're gonna get overwhelmed. So that's
fun for a little while because you're at

1069
01:07:49.960 --> 01:07:54.000
least in an open enough space that
you can get away from the zombies.

1070
01:07:54.119 --> 01:07:57.280
But then the trucks. There aren't
a lot of trucks after the after the

1071
01:07:57.320 --> 01:08:00.719
resort, there's basically there's very few, very future other trucks in in the

1072
01:08:00.760 --> 01:08:01.679
jungle, but there's not a lot
of rooms. You barely do anything in

1073
01:08:01.679 --> 01:08:04.800
the jungle. The jungle is like
two hours long. Then you're in a

1074
01:08:04.840 --> 01:08:11.079
hospital area, a laboratory, and
then you're in a prison but it's just

1075
01:08:11.280 --> 01:08:14.639
trucks, and then you're just in
a truck. You're fighting inside a truck.

1076
01:08:14.679 --> 01:08:16.800
Basically after the first area, I
was just playing it just because I

1077
01:08:16.840 --> 01:08:20.000
was enjoying the combat. But I
don't know, I think I had I

1078
01:08:20.079 --> 01:08:26.119
was done after that. Yeah,
yeah, so and that game is long.

1079
01:08:26.439 --> 01:08:29.079
It is. It's very very long, depending on how much stuff you

1080
01:08:29.079 --> 01:08:31.279
do. But yeah, how was
your I was the I was the I

1081
01:08:31.319 --> 01:08:38.319
was the stereotypical Asian woman with the
sharp knives. Uh podcast gone for too

1082
01:08:38.359 --> 01:08:41.880
long? Just peeing into a cup. N man, the coffee like it

1083
01:08:41.920 --> 01:08:46.880
never runs out. That's rights the
magical there always says it is hot.

1084
01:08:47.079 --> 01:08:49.640
It is, I can feel it
through the cup. No new game plus

1085
01:08:49.720 --> 01:08:51.600
for you. You're well, what
do you think? What do you think

1086
01:08:51.600 --> 01:08:58.279
of your your clock time was,
oh does it on the safe sen Like,

1087
01:08:58.479 --> 01:09:03.319
my guess is twenty five? Really
probably no? No, no itch

1088
01:09:03.439 --> 01:09:08.239
to restart with the same guy.
I don't I don't think. I mean

1089
01:09:08.600 --> 01:09:12.720
I would play with someone through the
resort area again because that that that was

1090
01:09:12.760 --> 01:09:15.840
fun. But none of the areas
really got and the comments just I don't

1091
01:09:15.880 --> 01:09:21.039
know. Eventually, you you they
don't give you enough interesting mods that allow

1092
01:09:21.119 --> 01:09:26.600
your class to do that many thing
like the sharp Weapons class. Once you

1093
01:09:26.640 --> 01:09:30.640
get the Electrified mods for your knives, you just keep getting better versions of

1094
01:09:30.680 --> 01:09:35.680
Electrified, and then you have no
there's no incentive to try anything else,

1095
01:09:36.039 --> 01:09:40.119
like because you're already gone down that
path. Because your skill tree, especially

1096
01:09:40.159 --> 01:09:44.800
in the experience boosters, the multipliers
will be like times two, three four

1097
01:09:44.920 --> 01:09:46.079
for cutting off limb, So it's
like I'm not gonna use a sledge hammer

1098
01:09:46.079 --> 01:09:49.079
because I'm not gonna cut off any
limbs the sledgehammer. So although you keep

1099
01:09:49.119 --> 01:09:53.239
you actually get XP for also breaking
the limbs, so you can you can

1100
01:09:53.279 --> 01:09:55.359
break them and get XP and then
you can cut them off and get more

1101
01:09:55.920 --> 01:09:58.960
you could. I guess I did
the game. I guess what I found

1102
01:09:59.000 --> 01:10:00.359
is that even even though I was
recognizing I shouldn't be doing it, I

1103
01:10:00.359 --> 01:10:03.800
found myself falling into the whole of
there's a civic way for me to attack

1104
01:10:03.840 --> 01:10:06.600
these hordes of zombies, and I'm
just going to keep doing that over and

1105
01:10:06.600 --> 01:10:10.640
over again because it's the most efficient
way. As opposed to the beginning of

1106
01:10:10.680 --> 01:10:12.720
the first ten hours of the game. I was having so much fun playing

1107
01:10:12.720 --> 01:10:15.960
around with it, and I think
a large part of it is because you

1108
01:10:15.039 --> 01:10:18.520
become very much in control of the
game after a certain point, like in

1109
01:10:18.720 --> 01:10:21.720
the first like five six hours,
like your weapons are always breaking, you're

1110
01:10:21.880 --> 01:10:25.359
you're dying a lot, or at
least running a lot, like you have

1111
01:10:25.399 --> 01:10:28.760
to run away, Like at a
certain point, you become so understanding of

1112
01:10:28.800 --> 01:10:30.760
the zombie types and the zombie taps
aren't different enough to force you to do

1113
01:10:31.239 --> 01:10:34.600
anything that different that you just fall
into very play style. And then you're

1114
01:10:34.600 --> 01:10:40.439
just doing that for twenty hours,
and then I just that last boss is

1115
01:10:40.479 --> 01:10:45.039
just god fucking awesome. It's set
up that you should have four people playing

1116
01:10:45.039 --> 01:10:47.520
with you, and all the cut
scenes certainly seem to think that you do.

1117
01:10:47.640 --> 01:10:50.920
All the cut scenes have four people
in it, And which is the

1118
01:10:51.119 --> 01:10:54.600
final boss? Isn't anything to say. It's just like it's this big,

1119
01:10:54.720 --> 01:10:59.319
almost tank like character that's constantly charging
you. And so the idea would be

1120
01:10:59.319 --> 01:11:02.640
you'd have one person the other three
characters take pulling it away as someone's taking

1121
01:11:02.680 --> 01:11:05.800
him out, and instead it's just
he charges at you. You hit him

1122
01:11:05.800 --> 01:11:09.479
as many times as you can,
you die, you spawn again, you

1123
01:11:09.520 --> 01:11:11.600
hit him as many times as you
can, you die, and you just

1124
01:11:11.680 --> 01:11:15.039
keep doing that. No, no, so I just did that seven or

1125
01:11:15.079 --> 01:11:19.319
eight times until he finally he finally
went down. And yeah, that's the

1126
01:11:19.359 --> 01:11:21.640
comment in the game. Is so
much fun though it is, it's very

1127
01:11:21.680 --> 01:11:27.079
hard hitting, and I actually I
saw that too. You can play the

1128
01:11:27.119 --> 01:11:30.520
PC version with a game pad and
like at three sixty controller, but you

1129
01:11:30.520 --> 01:11:33.760
cannot change it to the analog controls, really did. Someone was telling me

1130
01:11:33.800 --> 01:11:35.880
that you could maybe they patch it
in. I thought you said it was

1131
01:11:35.880 --> 01:11:39.800
the opposite. With the PC the
key mouse and keyboard weren't weren't doing the

1132
01:11:39.800 --> 01:11:42.399
analogs? Yeah, you can't.
You can't do analog with the mouse keyboard.

1133
01:11:42.520 --> 01:11:44.840
Un Plus they added that because they
passed it a couple of times.

1134
01:11:44.840 --> 01:11:45.680
Don't know how that would work though, Yeah, I don't like, yeah,

1135
01:11:45.720 --> 01:11:50.079
I'm not sure because that, yeah, that if I didn't have that,

1136
01:11:50.079 --> 01:11:54.039
that I probably wouldn't stopped the game, because that's more or less what

1137
01:11:54.079 --> 01:11:56.520
maintained my interest in the game was
just screwing with the zombies at the point

1138
01:11:56.520 --> 01:12:00.760
where like, the quests are not
interesting. Uh the other it's like the

1139
01:12:00.840 --> 01:12:04.560
characters are not interesting, the world
is all right. So it's basically this

1140
01:12:04.600 --> 01:12:10.840
game is relying on you masturbating to
numbers and the combat. The leveling of

1141
01:12:10.960 --> 01:12:13.840
Luke Grind was a huge part of
a while I like the game, and

1142
01:12:13.880 --> 01:12:15.960
then in the field of the combat, I also just I wasn't getting enough

1143
01:12:16.119 --> 01:12:20.359
interesting, Like I'd got three rare
rep and drops throughout the entire game,

1144
01:12:20.479 --> 01:12:24.239
really the one that gets to the
achievement talking about the Orange ones, yeah,

1145
01:12:24.279 --> 01:12:26.920
wow, like I must have found
at least ten orange weapons. Yes,

1146
01:12:27.000 --> 01:12:30.119
I only got and so I just
yeah, I just there wasn't enough

1147
01:12:30.159 --> 01:12:32.640
for eventually, there just wasn't enough
for riding the combat for for me to

1148
01:12:32.720 --> 01:12:35.159
I would at this point like I
just was just going forward because I just

1149
01:12:35.199 --> 01:12:38.760
when I once I start a game, I want to finish it. But

1150
01:12:38.920 --> 01:12:40.920
yeah, there was a point where
I'm just like I don't want to.

1151
01:12:41.039 --> 01:12:43.640
I don't want to cut up zombies
anymore. And that makes me That makes

1152
01:12:43.720 --> 01:12:46.319
that bumps me out. I want
to see more more crazy mods for that

1153
01:12:46.399 --> 01:12:48.960
game. Yeah, I feel like
that game has a long life on the

1154
01:12:49.000 --> 01:12:54.720
PC. Yep for just crazy taking
around and yeah you already did, especially

1155
01:12:54.720 --> 01:12:58.720
in that resort area. There's a
lot of cool things people could do in

1156
01:12:58.760 --> 01:13:02.680
that. I want just caused three
zombies. I want to be in jets

1157
01:13:03.680 --> 01:13:09.560
dropping bombs on zombies, just still
in a zombie scenario, but in a

1158
01:13:09.560 --> 01:13:14.239
position where you're so abstracted from the
zombie threat, like, yeah, I

1159
01:13:14.279 --> 01:13:15.239
know there's zombies down there, but
I'm just carpet bombing. I'm out to

1160
01:13:15.239 --> 01:13:19.720
fight zombies from this bloop. I
don't care. Zombies do not react to

1161
01:13:19.880 --> 01:13:25.560
shock and awe. According to World
war Z. No, No they don't.

1162
01:13:25.600 --> 01:13:29.199
That just makes up such a tough
opponent. You can't. You can't.

1163
01:13:29.640 --> 01:13:30.960
Zombie's friend didn't have him be like, man, I should not.

1164
01:13:31.800 --> 01:13:34.760
Zombie is still just gonna come.
I'm still gonna come at you. It's

1165
01:13:34.800 --> 01:13:38.800
tough. They're making that a movie, World war Z. That could be

1166
01:13:38.840 --> 01:13:41.680
a good movie. Brad Pitt really, Yeah, he's a fine actor.

1167
01:13:43.119 --> 01:13:45.000
He can't be sure. Brian Cranston
is in that movie too. I believe

1168
01:13:45.000 --> 01:13:47.720
you're right. I think he is
in everything. He's currently in everything.

1169
01:13:47.720 --> 01:13:53.560
He's in Contagion for a minute.
I will say this that I was catching

1170
01:13:53.640 --> 01:13:59.119
up on some old modern family and
when and when the actor who plays Mike

1171
01:13:59.239 --> 01:14:01.600
from Breaking Bad pops up as ede
Neil's brother, and that like, oh

1172
01:14:01.640 --> 01:14:06.680
shit, Mike is into it's crossover
universe because he almost looks and acts exactly

1173
01:14:06.720 --> 01:14:11.239
the same, Like you could totally
see like him being that exact same character,

1174
01:14:11.399 --> 01:14:15.720
just like, wait later character,
where are you season three? You're

1175
01:14:16.239 --> 01:14:19.279
mid season three? You've met him, You've met him already, the cleaner

1176
01:14:19.920 --> 01:14:24.159
bald. Yeah, yeah, it's
a good character. Do you have no

1177
01:14:24.239 --> 01:14:26.920
fucking idea how good Mike is?
And I have to stop reading Twitter.

1178
01:14:27.479 --> 01:14:30.159
I'm living in fear. He's got
to catch up. It's ok. People

1179
01:14:30.199 --> 01:14:33.680
really can't. Gary. Gary tweeted
something this morning that all I almost didn't

1180
01:14:33.680 --> 01:14:40.039
want to read is it's the plot. Twist itself are not what makes that

1181
01:14:40.079 --> 01:14:43.399
show interesting. It has a very
good plot. Yeah, that's the intensity.

1182
01:14:43.439 --> 01:14:45.520
It's the intensity, it's the it's
the acting, and it's the piling

1183
01:14:45.600 --> 01:14:49.399
up of just horrible situations. It's
it's the like bad on worse. It's

1184
01:14:49.560 --> 01:14:53.920
it's so good, Like I like
that the show never like the lives of

1185
01:14:53.960 --> 01:14:57.399
the characters never returned to equilibrium,
you know, it's never like there's never

1186
01:14:57.520 --> 01:15:00.279
like it never rises and then falls
back down to where it was, constantly

1187
01:15:00.399 --> 01:15:03.279
in one direction, just getting worse
and worse. It's constantly like, oh

1188
01:15:03.359 --> 01:15:05.640
you think he's gonna fix that problem? Though, that mean like eight other

1189
01:15:05.680 --> 01:15:09.960
things way worse. The show is
called breaking bad, right, It's true.

1190
01:15:10.520 --> 01:15:13.039
Yeah, I mean every season is
just about another character. Then do

1191
01:15:13.079 --> 01:15:15.319
they're gonna do one more season?
A fifth season? They signed, They

1192
01:15:15.319 --> 01:15:19.039
signed one more seasons, but with
the promise is they're probably gonna do the

1193
01:15:19.079 --> 01:15:23.640
same thing they did loss, which
is there each season usually fourteen episodes.

1194
01:15:23.680 --> 01:15:26.960
The next one will be The theory
is it'll be sixteen and split into two

1195
01:15:26.960 --> 01:15:31.239
seasons. That's that's fine. I'm
just saying by the end of that fifth

1196
01:15:31.279 --> 01:15:34.720
season, I want everyone to be
dead. Everyone everyone dead or in jail.

1197
01:15:34.720 --> 01:15:39.039
And Brian Kranston every evening he's like, this character cannot live, Like

1198
01:15:39.079 --> 01:15:41.720
there he sees no way this character
lives to the end of the series,

1199
01:15:41.760 --> 01:15:45.159
and that's probably I want to see
half a season where he's already where he's

1200
01:15:45.159 --> 01:15:47.399
dead, Like, let's like the
show shouldn't and no, no, the

1201
01:15:47.439 --> 01:15:55.079
show shouldn't at that character's death,
like Walter White will eventually succumb to the

1202
01:15:55.119 --> 01:15:59.760
cancer, but like the things that
he is set into motion are so in

1203
01:16:00.039 --> 01:16:03.560
saying and huge so that there's no
way that they won't have continuing repercussions on

1204
01:16:03.600 --> 01:16:06.159
all of these other people that he's
affected. I want to see that stuff

1205
01:16:06.199 --> 01:16:09.960
play. I want to spin off
show with Mike. Hell, yes,

1206
01:16:10.520 --> 01:16:13.199
totally watch that. Yeah, Mike
the Cleaner, just call it that.

1207
01:16:13.319 --> 01:16:15.920
There you go, Mike the Cleaner. AMC presents Mike the Cleaner in case

1208
01:16:15.960 --> 01:16:19.800
you forgot AMC. It's where we're
showing with this. Previously on AMC's Breaking

1209
01:16:19.840 --> 01:16:26.680
Bad, featuring Rage, which it
has featured predominantly this season, bringing back

1210
01:16:26.680 --> 01:16:31.600
into games. Yeah, yeah,
rage making weird product, like inaccurate product

1211
01:16:31.640 --> 01:16:35.039
player. So yeah, so so
just if yeah, well I guess you've

1212
01:16:35.039 --> 01:16:39.079
seen maybe because you're mostly caught up
right, Yeah, I'm halfway through.

1213
01:16:39.079 --> 01:16:43.399
They featured Rage in the show the
show at least three or three times.

1214
01:16:43.439 --> 01:16:45.800
I would say maybe more. Sometimes
it'll just be a box, like just

1215
01:16:45.840 --> 01:16:50.039
really obviously laid out, like a
copy of Rage, but the most absurd

1216
01:16:50.399 --> 01:16:55.640
and just like maybe if you aren't
the games, you wouldn't have blinked.

1217
01:16:55.680 --> 01:16:58.239
But because I knew what Rage was, and this is obviously just dropped in

1218
01:16:58.319 --> 01:17:00.880
promotion, like totally to me out
of It was otherwise a pretty intense scene

1219
01:17:00.880 --> 01:17:04.560
where like one of the characters is
is shooting on the screen with a light

1220
01:17:04.600 --> 01:17:09.239
gun but they're playing Rage, which
is not a light gun shooter, but

1221
01:17:09.399 --> 01:17:14.680
they've like stripped all the interface down
and it's clearly someone was playing someone or

1222
01:17:14.760 --> 01:17:17.319
somewhere played Rage, and a record
of this thing that would look like you

1223
01:17:17.359 --> 01:17:21.319
were playing Rage as a light gun
shooter. It has no interface on top.

1224
01:17:21.520 --> 01:17:25.279
It has it, but it has
like an interface where like the character

1225
01:17:25.399 --> 01:17:28.600
is dying and you have to shoot. It's weird and it goes out for

1226
01:17:28.640 --> 01:17:32.119
like two minutes. Weird, but
it's this this, it's the super intense

1227
01:17:32.159 --> 01:17:38.560
scene where the characters wrestling with this
previous actions and yeah, He's like both

1228
01:17:38.680 --> 01:17:40.520
and I want to get into that, but I'm sitting there going, this

1229
01:17:40.560 --> 01:17:44.079
isn't a fucking Rage. Looks like, yeah, yeah, we're we're being

1230
01:17:44.159 --> 01:17:46.560
held back from enjoying this scene because
we have knowledge like, no, this

1231
01:17:46.600 --> 01:17:49.760
is not probably probably would not have
worked with a controller though, right,

1232
01:17:49.880 --> 01:17:54.600
like if you were like getting that
scene, yeah that scene like the trigger

1233
01:17:54.680 --> 01:17:59.039
and yeah right but still right,
pick a different game. Yeah, put

1234
01:17:59.039 --> 01:18:03.199
House to the dead End gets the
getting real. But there's some there's some

1235
01:18:03.279 --> 01:18:09.399
knowledge, like there's the writing team
there clearly because there's a great like sped

1236
01:18:09.520 --> 01:18:15.600
it up like zombie conversation that happens. Oh they get they're bringing bad especially.

1237
01:18:15.680 --> 01:18:18.319
I think this about a couple times
they've referenced games like they know what

1238
01:18:18.359 --> 01:18:21.720
they're talking about. Like they'll talk
about Call of Duty zombie mode and also

1239
01:18:21.800 --> 01:18:25.840
Left for Dead and like, well
the writers that was that was the conversation.

1240
01:18:25.840 --> 01:18:28.960
They're like like they're talking about best
zombie video game and one guy's talking

1241
01:18:28.960 --> 01:18:30.640
about writers do know resid Evil four
is the best? And this guy's no,

1242
01:18:31.000 --> 01:18:33.840
like going in a group with Left
for Dead and there's like no zombie

1243
01:18:33.840 --> 01:18:38.680
mode and called like they're they're references
and the things that they like the because

1244
01:18:38.680 --> 01:18:43.359
it's basically just so much of speed
freaks having a conversation about video games and

1245
01:18:43.359 --> 01:18:45.760
they capture both. That one was
good. They get both parts, both

1246
01:18:45.800 --> 01:18:50.840
the game conversation and the talking to
a speed freak part down perfectly. I

1247
01:18:50.840 --> 01:18:54.359
just I wonder for research for that
show, Like do they like, how

1248
01:18:54.399 --> 01:18:59.680
much research do they do going to
actual flop houses? Because the the inside

1249
01:18:59.720 --> 01:19:03.159
scene too perfect. It seems like
they get them just right, because you

1250
01:19:03.159 --> 01:19:06.039
would know I wouldn't. But I'm
just saying they seemed like it. It

1251
01:19:06.079 --> 01:19:10.279
seems like that's exactly what they sure
should be, Like, it's believable.

1252
01:19:10.880 --> 01:19:13.560
We have to stop talking about the
show. I just want to go watch

1253
01:19:13.640 --> 01:19:15.920
the show Rage comes out next week, that's all. I Yeah, we

1254
01:19:15.920 --> 01:19:19.800
should have we should have Rage in
here. Get your light gun now today?

1255
01:19:19.960 --> 01:19:23.880
Yeah? Yeah, your gun.
To be fair, they made it

1256
01:19:23.920 --> 01:19:27.239
look like no other light gun that
actually exists, like the guns when they

1257
01:19:27.239 --> 01:19:30.840
showed it looks custom made. Don't
super scope. It was not a super

1258
01:19:30.880 --> 01:19:32.960
scope it was it was not a
move controller in the little like there was

1259
01:19:33.000 --> 01:19:35.520
no glowy tip on it. They
never showed it a console all. They

1260
01:19:35.760 --> 01:19:40.399
all they showed this big ass TV
and he's standing there with the fake Did

1261
01:19:40.439 --> 01:19:43.079
they say the name of the game
at all? Just not in that it's

1262
01:19:43.119 --> 01:19:45.840
just there's like scenes where he's sitting
in the foreground and it's just like title

1263
01:19:45.880 --> 01:19:50.920
screen in the background, and so
you just see a giant Rage. I'm

1264
01:19:50.960 --> 01:19:56.439
I would be curious how much that
stuff like works, Like does that actually

1265
01:19:56.520 --> 01:20:00.239
raise the profile of that game to
people even though it is not representative of

1266
01:20:00.239 --> 01:20:02.800
what that game is? Or is
it just like I was watching Breaking Bad?

1267
01:20:02.880 --> 01:20:04.960
Yeah, I saw that Rage box. Oh, Rage comes out next

1268
01:20:05.000 --> 01:20:08.520
week. All right, Well,
but how many times have you watched like

1269
01:20:08.680 --> 01:20:12.279
a movie with the fake video game
in it? And I think anybody's ever

1270
01:20:12.359 --> 01:20:15.319
like I really want to play that
fake game they were playing in that that

1271
01:20:15.359 --> 01:20:16.840
movie. Yeah, I don't think
it's not so much that people see it

1272
01:20:16.880 --> 01:20:19.680
and then actively seek it out.
It's that when they are exposed to it

1273
01:20:19.720 --> 01:20:24.680
again later some other context. Yeah, there's already like we've broken through the

1274
01:20:24.720 --> 01:20:27.960
noise a little bit. Like I
can't believe they made a real game of

1275
01:20:28.039 --> 01:20:31.039
that game that I was playing and
Breaking Bad that's crazy. I Yeah,

1276
01:20:31.039 --> 01:20:33.760
I guess that must be. The
potential audience for Rage is a little more

1277
01:20:33.760 --> 01:20:39.560
savvy than that. But it doesn't
like to think I was like, Okay,

1278
01:20:39.720 --> 01:20:42.800
and in this scene, you know, he's gonna he'll be playing a

1279
01:20:42.880 --> 01:20:45.880
video game, or what are we
gonna do? Are we gonna like production?

1280
01:20:45.880 --> 01:20:46.319
It's like, okay, what are
we gonna do? We're gonna make

1281
01:20:46.359 --> 01:20:49.159
this video game? We don't have
budget for that. We can't go and

1282
01:20:49.279 --> 01:20:54.000
create. You don't think the scene
was made around the deal. I think

1283
01:20:54.000 --> 01:20:55.840
it was like, you know what, we can go get a deal.

1284
01:20:56.159 --> 01:21:00.439
We'll find something. We've got a
spot here, we can can find a

1285
01:21:00.479 --> 01:21:02.640
partner that will work with us on
this. We're fucking breaking bad, you

1286
01:21:02.680 --> 01:21:05.239
know. At this point we are
kind of you know, big enough shit

1287
01:21:05.399 --> 01:21:10.159
that that we can get whoever it
is that we want. AMC in general,

1288
01:21:10.359 --> 01:21:13.920
across their shows they do a decent
amount of like in in show,

1289
01:21:14.359 --> 01:21:16.560
like all the stuff in mad Men
where they take these you know, old

1290
01:21:16.640 --> 01:21:21.279
brands and spin them up again.
Where's like they know, like in mad

1291
01:21:21.279 --> 01:21:24.920
Men. My understanding of it is
that like they don't sound like Pepsi says,

1292
01:21:24.960 --> 01:21:27.039
hey, put us in there somewhere. It's like they were gonna do

1293
01:21:27.079 --> 01:21:29.479
something with Pepsi and they're like,
hey, Pepsi, like we were going

1294
01:21:29.520 --> 01:21:30.560
to do something anyway. I want
it on this, you want it on

1295
01:21:30.560 --> 01:21:34.520
this? So no arc Cola.
Do you want it on it? Yes?

1296
01:21:36.199 --> 01:21:43.119
R C Cola will take anything you've
got. Yes, you digitally insert

1297
01:21:43.319 --> 01:21:47.359
RCI Cola into old episodes of King
of Queens fantastic using RC color to kill

1298
01:21:47.399 --> 01:21:51.760
the rats in the office. Fine, that's yes, arc Cola rat poison.

1299
01:21:53.159 --> 01:21:55.359
It's good for that. It's good
for anything. What do you want

1300
01:21:55.399 --> 01:21:59.720
to do with it? You want
to shine up a penny arc Cola,

1301
01:22:00.239 --> 01:22:04.359
try to strip the pain off of
your car. RC Cola Royal Crown ad

1302
01:22:04.359 --> 01:22:09.399
campaign for arc Cola. Yeah,
exactly, that's no, that's Mike.

1303
01:22:09.800 --> 01:22:13.279
I'm pitching right now. Get back
to me. Just let me know.

1304
01:22:13.600 --> 01:22:19.479
King of Cola tweet Patrick. You
will have any other games playing Finish Afford

1305
01:22:19.520 --> 01:22:23.279
to play Binding of Isaac. I
have that, but I haven't played it.

1306
01:22:24.920 --> 01:22:27.960
Something with that this week? Yeah? I started el should I but

1307
01:22:28.000 --> 01:22:30.560
I'm not far enough. That game's
weird? Is it good? Is it

1308
01:22:30.640 --> 01:22:36.279
a game? It's very pretty?
It has a very pretty art style.

1309
01:22:36.600 --> 01:22:41.960
Right. That's the art doctor from
devilm Cry if I call correctly. I

1310
01:22:42.000 --> 01:22:45.279
can't remember his name. Well,
he did commod he do both of those,

1311
01:22:45.119 --> 01:22:49.000
definitely. The art director from ocmmy. Yeah, may also have been

1312
01:22:49.039 --> 01:22:53.039
the art director for Yeah, yeah, it's very pretty. It's far The

1313
01:22:53.199 --> 01:22:58.960
gameplay itself leaves a lot to be
desired. But if it's really really pretty

1314
01:23:00.119 --> 01:23:03.319
and it's a lot of talking to
God on a cell phone, that sounds

1315
01:23:03.359 --> 01:23:08.079
about yeah, like you'll be just
walking along and some guy I'll just be

1316
01:23:08.079 --> 01:23:10.720
like chatting with God on a cell
phone. Yeah, I saw. I

1317
01:23:10.720 --> 01:23:15.000
saw enough of that. I saw
Shane Bettenhausen came through when he was still

1318
01:23:15.000 --> 01:23:18.000
associated with that organization, showed us
that game. It's like, yeah,

1319
01:23:18.039 --> 01:23:23.720
it's pretty. Yep, it is
pretty. It's pretty, not bad looking.

1320
01:23:23.840 --> 01:23:27.439
It's not a bad looking game.
We'll give it that. It's about

1321
01:23:27.439 --> 01:23:30.920
all all. I could say.
Phone, but my phone, My phone

1322
01:23:31.000 --> 01:23:38.000
is Mango. Lists haven't been updated. I am disappointed about that. It's

1323
01:23:38.039 --> 01:23:42.079
texting Will Smith right now here.
Where the fuck is my Mango? No,

1324
01:23:42.359 --> 01:23:44.680
I want to hear, Brad.
I want to hear your opinions on

1325
01:23:45.840 --> 01:23:51.239
the Devil. The Devil and Devil's
pretty hardcore. Oh, I haven't played

1326
01:23:51.319 --> 01:23:55.680
enough Diablo and played really any deal. I got hit by that, that

1327
01:23:55.720 --> 01:24:00.560
weird Comcast bug from the first night
that it came out. Didge finally,

1328
01:24:00.600 --> 01:24:01.720
but at that point we had done
the quick look and I had watched you

1329
01:24:01.760 --> 01:24:04.319
play through most of the beta with
like four characters. What do you think

1330
01:24:04.680 --> 01:24:08.359
it looks? It looks good like
Diablo. You know, like I was

1331
01:24:08.399 --> 01:24:10.720
never a huge Diablo gut back in
the day, so I don't have like

1332
01:24:10.800 --> 01:24:15.560
the the flame of nostalgia is not
raging. But I definitely am into playing

1333
01:24:15.600 --> 01:24:18.920
it because it's got loot. I
think we were talking before, and I

1334
01:24:19.000 --> 01:24:27.680
am more excited, way more excited
about Diablo El Diablo now than I was

1335
01:24:27.760 --> 01:24:30.479
before I started playing that debateau.
Yeah, like before I started playing the

1336
01:24:30.520 --> 01:24:32.399
beta, I was like, yeah, I kind of know exactly what I'm

1337
01:24:32.399 --> 01:24:34.880
gonna get into here. It's I
can go play Diablo too. This kind

1338
01:24:34.920 --> 01:24:39.079
of seems verse from everything I've seen. This seemed very similar. And then

1339
01:24:39.159 --> 01:24:43.079
you know, it's fifty seventy five
clicks in. I was like, I

1340
01:24:43.199 --> 01:24:45.039
started to get my loot and I
was like, all right, man,

1341
01:24:45.239 --> 01:24:47.119
I'm ready to get some loot.
Well, it wasn't, I don't.

1342
01:24:47.119 --> 01:24:49.760
I think it wasn't just picking up
the loot, but also seeing more specifically

1343
01:24:49.760 --> 01:24:53.039
what they've done under the hood.
You know, I don't like it.

1344
01:24:53.239 --> 01:24:56.439
Yeah, we confirmed that it is
basically more Diablo. But yeah, it's

1345
01:24:56.720 --> 01:25:01.520
it's tough. It's definitely easy to
narrow the gap in your mind between two

1346
01:25:01.680 --> 01:25:04.159
and what's happened and then go back
to two and be like, oh,

1347
01:25:04.239 --> 01:25:09.000
yeah, no, no, that
I'm forgetting the evolution of this entire chain,

1348
01:25:09.840 --> 01:25:12.239
seeing how the how the skill stuff
has changed and what they've done with

1349
01:25:12.279 --> 01:25:15.399
the SPA like sell your loot right
out of your inventory, you can drop

1350
01:25:15.399 --> 01:25:19.119
it in the cauldron of Jordan,
melted down for money. How does this

1351
01:25:19.159 --> 01:25:24.000
feel post Torchlight? Uh? Then
he can speak to that. I didn't

1352
01:25:24.000 --> 01:25:26.359
really get my hands on it.
I think it's I think it's different.

1353
01:25:26.720 --> 01:25:30.760
Uh. It definitely is not the
same sense of style. Uh. And

1354
01:25:30.920 --> 01:25:34.359
and that plays for me. That
plays a lot. Uh. This is

1355
01:25:34.399 --> 01:25:39.920
so much more self serious than that. Uh. I was almost gonna say

1356
01:25:39.920 --> 01:25:44.680
Torchwood and Torchlight. Uh. Yeah, So I think Diablo compared to to

1357
01:25:44.680 --> 01:25:48.520
torch Light very different. Also,
I think we're Torchlight. We'll see what

1358
01:25:48.520 --> 01:25:54.159
Torchlight two is like when we're Torchlight
one fell on its knees. I guess

1359
01:25:54.199 --> 01:25:58.439
didn't fall its face. For me
was the lack of different loot at some

1360
01:25:58.520 --> 01:26:00.239
point where it's just like, all
right, I'm getting different items, but

1361
01:26:00.239 --> 01:26:02.359
they're not. They don't look any
different. My character looks the same.

1362
01:26:02.479 --> 01:26:06.880
There's like three different armored types.
And right, I'm hoping Diablo. Yeah,

1363
01:26:06.920 --> 01:26:09.960
I'm curious toime it's a Torchlight too, because they were supposed to be

1364
01:26:09.960 --> 01:26:13.079
out this summer. Now they're not. They push it now. You know,

1365
01:26:13.199 --> 01:26:16.960
Diallo three is coming out before March, right, it's the early twenty

1366
01:26:17.079 --> 01:26:19.279
twelve, so before March thirty one. But I mean that kind of that

1367
01:26:19.359 --> 01:26:23.720
seems like that kind of screws over
Torchlight, like they I'm worried maybe they're

1368
01:26:23.720 --> 01:26:27.319
gonna miss their window. Like at
this point people are playing Diablo. I

1369
01:26:27.319 --> 01:26:29.720
mean, I guess they have a
gap like they had for the end of

1370
01:26:29.720 --> 01:26:33.159
the year. Yes, they seem
confident less on now they have a real

1371
01:26:33.199 --> 01:26:36.960
impetus now they have released window to
play against. I saw I saw some

1372
01:26:36.960 --> 01:26:41.520
people saying that they thought the beta
was looked too easy or seemed too easy

1373
01:26:41.600 --> 01:26:44.520
or stuff like that. It doesn't
have the difficulty levels and it's like when

1374
01:26:45.039 --> 01:26:48.920
that's an hour and a half of
gameplay, I don't know if they accelerated

1375
01:26:48.960 --> 01:26:53.119
that beta or not. Also to
be like are you're gonna gain like ten

1376
01:26:53.239 --> 01:26:56.079
levels within this beta. Well,
they also they have said there's going to

1377
01:26:56.159 --> 01:26:59.760
be more stuff to the beta,
like there are further roll outs of content,

1378
01:26:59.840 --> 01:27:01.479
so there'll be other stuff. Alright. I thought the beta was if

1379
01:27:01.520 --> 01:27:04.319
I don't learn anything about about Blizzard
over the years, it's that they actually

1380
01:27:04.319 --> 01:27:11.159
take their you know, beta data
heart actually a beta. Yeah, there's

1381
01:27:11.199 --> 01:27:14.560
a reason it's only this one slice
because they they're probably just analyzing this one

1382
01:27:14.560 --> 01:27:16.720
slice meticulously, you see what people
do, rather than opening up a whole

1383
01:27:16.760 --> 01:27:21.079
act. It's not it's not glorified
fucking marketing driven demo. Like they're driving

1384
01:27:21.119 --> 01:27:25.840
real information from this, and we'll
probably make significant changes or wills. They

1385
01:27:25.880 --> 01:27:28.800
always have. Like I was,
I just like before I was even in

1386
01:27:28.840 --> 01:27:30.840
the industry. I just looked into
the Warcraft three beta and like they changed

1387
01:27:30.840 --> 01:27:34.199
stuff about that dramatically as they rolled
out new patches. Just of the beta.

1388
01:27:35.159 --> 01:27:40.000
I will say, I don't the
initial character designs from your main characters

1389
01:27:40.039 --> 01:27:43.199
didn't nothing to jumped out of me. It's like this guy looks super cool,

1390
01:27:43.279 --> 01:27:45.920
but I think, uh, I
hold that loot, I get that

1391
01:27:45.960 --> 01:27:49.800
loot, get those cool looking helmets. Anyway, that's it. I felt

1392
01:27:49.800 --> 01:27:55.560
like we need to talk about.
And also we are not the ones who

1393
01:27:55.680 --> 01:28:00.920
say Diablo that is a that is
a manufacturer, manufacturer, that's Texas.

1394
01:28:01.000 --> 01:28:05.439
Yeah, that's Texas. That's Randy
Pitchford and George Brossard specifically, that is

1395
01:28:05.680 --> 01:28:09.720
that's where we get the Diablo.
So we're saying it out of fun.

1396
01:28:10.880 --> 01:28:15.359
Maybe that's the right way. No, that's the right way. It's only

1397
01:28:15.479 --> 01:28:18.359
it's only the right way if you're
from Texas. So it's only pass is

1398
01:28:18.399 --> 01:28:23.439
wrong. Don't mess when you're in
Texas. No Texas kind of world unto

1399
01:28:23.479 --> 01:28:28.159
itself. Yeah, so you know
within the Texas video games, it's true

1400
01:28:28.239 --> 01:28:30.119
they do produce quite a few.
I don't think they make that. Texas

1401
01:28:30.279 --> 01:28:34.000
knows a thing or two about the
Diablo, about a thing or two.

1402
01:28:34.399 --> 01:28:36.880
Yeah, they know a thing or
two about the Devil. That's there's about

1403
01:28:38.159 --> 01:28:41.600
they do. See who it comes? Schames come out of Texas. It's

1404
01:28:41.640 --> 01:28:45.960
true, demons. Brad Shoemaker,
what's going on? Played Resident Evil Code

1405
01:28:46.039 --> 01:28:53.000
Veronica X. That's right, you
did a four last Nostalgia Versus Reality are

1406
01:28:53.159 --> 01:28:55.760
four came out last week. We
h we talked about on the podcast.

1407
01:28:55.800 --> 01:28:57.960
I don't think. I don't think
much of that made it in, but

1408
01:28:59.039 --> 01:29:01.159
we talked about it. It was
it was our extended conversation about Resident Evil

1409
01:29:01.520 --> 01:29:05.000
writ large that got great. Went
on for way to do? We had

1410
01:29:05.000 --> 01:29:10.359
like that, We had like a
three hour podcast I had to. We

1411
01:29:10.479 --> 01:29:14.039
talked about every Resident Evil game there
was had to that's right. We tried

1412
01:29:14.119 --> 01:29:18.239
tried to try to connect the dots
between Gun sur how does gun survive?

1413
01:29:18.319 --> 01:29:24.039
Or Lake up to listen. There
is a there is a like one hundred

1414
01:29:24.159 --> 01:29:29.800
page fact that is nothing but the
like pure timeline and event lineage of the

1415
01:29:29.800 --> 01:29:33.359
Resident Evil franchise. Would you guys? So awesome? It is so listen

1416
01:29:33.399 --> 01:29:36.560
as someone who hasn't played a ton
of Resident Evil games, it is awesome.

1417
01:29:36.720 --> 01:29:40.760
How crazy and weird that fiction goes
because it's clearly one of those things

1418
01:29:40.800 --> 01:29:44.439
where like there's no master steward of
this fiction. The fiction goes off the

1419
01:29:44.680 --> 01:29:47.960
rails with coded ronica. It's just
like, whoever's around for this one?

1420
01:29:48.800 --> 01:29:51.640
I guess you get to decide what
happens at Resident Evil next. I don't

1421
01:29:51.680 --> 01:29:54.680
know, Well, it's almost it
seems to me it's almost like one of

1422
01:29:54.680 --> 01:29:58.600
those like exquisite exquisite corpse things where
like I listen, I'm gonna draw on

1423
01:29:58.640 --> 01:30:00.880
the top of the page and I'm
gonna fold it over. Now you draw

1424
01:30:00.920 --> 01:30:02.119
the next part of the body and
I'm gonna fold that over, and I

1425
01:30:02.119 --> 01:30:04.039
Brad, do you draw the next
part? And by the end we're up.

1426
01:30:04.039 --> 01:30:08.920
The resident will five Like, wait, what, they're not zombies anymore?

1427
01:30:08.920 --> 01:30:11.079
How did we get there? I
don't know, look at the shoulders.

1428
01:30:11.159 --> 01:30:14.920
Code Ronica is the one where they
left Racing City, and it was

1429
01:30:14.960 --> 01:30:18.039
also the one that kind of ascribed
the origins of Umbrella to like these crazy

1430
01:30:18.319 --> 01:30:24.920
like statistic aristocrats that turn into butterflies
or whatever. So wait, did you

1431
01:30:25.000 --> 01:30:29.600
beat Code Vernica X again this one
or for the first time? Yeah,

1432
01:30:29.680 --> 01:30:32.239
back in the day or now?
Either Yeah, I not only did I

1433
01:30:32.239 --> 01:30:34.960
finish it back in the day,
but playing it now makes me realize how

1434
01:30:35.000 --> 01:30:39.560
much I must have played that game, because like specific lines and cut scenes

1435
01:30:39.600 --> 01:30:42.640
and like little stingers in the music
and stuff or like burned into my memory

1436
01:30:43.039 --> 01:30:45.000
twice, so the point that like
when I hear them, I'm just like,

1437
01:30:45.000 --> 01:30:46.600
wow, that sounds so familiar,
Like, so, how is it

1438
01:30:46.640 --> 01:30:50.640
holding up? It doesn't at all? That's what I was gonna say last

1439
01:30:50.720 --> 01:30:54.359
last week. You know, my
assertion is that already for still holds up

1440
01:30:54.359 --> 01:30:57.439
pretty damn well, yeah, this
game is not this is all fixed camera

1441
01:30:57.479 --> 01:31:00.359
angles. Yeah, this is this
is straight up classic tank control roles,

1442
01:31:00.439 --> 01:31:02.560
like going all going all the way
back to like probably what first alone in

1443
01:31:02.560 --> 01:31:06.000
the dark. Isn't that when those
sorts of controls really came about, Like

1444
01:31:06.039 --> 01:31:10.439
that is an ant quated way to
play games like that? Is it is?

1445
01:31:10.479 --> 01:31:12.640
It was it like hold ax or
something? To run? Like how

1446
01:31:12.680 --> 01:31:15.399
do you actually yeah, well yeah
that's I think it's always like that in

1447
01:31:15.439 --> 01:31:17.800
all the games to Run. But
well, the way it works is that

1448
01:31:17.840 --> 01:31:20.720
you you turn, you hit right
and left on the depats, you turn

1449
01:31:20.760 --> 01:31:25.159
your character on an access and regardless
of the camera angle in which way they're

1450
01:31:25.159 --> 01:31:28.239
facing, you hit up to walk
and back and they just back up like

1451
01:31:28.279 --> 01:31:32.920
a tank or or a car.
That game is still pretty though it looks

1452
01:31:32.920 --> 01:31:38.720
okay you're talking about for Veronica.
It actually like it looks okay. It

1453
01:31:38.960 --> 01:31:41.399
was a Dreamcast game originally, and
like you know, it's an HD here,

1454
01:31:41.439 --> 01:31:44.399
but it's it does not a braid
the eyeballs when you look at it.

1455
01:31:44.439 --> 01:31:46.760
You know, it is other than
like some pretty pretty messy looking textures

1456
01:31:46.760 --> 01:31:49.239
and stuff like it. It looks, it looks tolerable, but it's just

1457
01:31:49.279 --> 01:31:53.920
the the game play is just not
pleasant. So I just I know we

1458
01:31:54.000 --> 01:31:59.199
talked about this last time, but
I totally forgot already. Twenty dollars each.

1459
01:31:59.439 --> 01:32:03.840
Yeah, so yeah for four and
then twenty hours for cod Ron,

1460
01:32:04.359 --> 01:32:08.479
but it's sold together in Japan.
On Japan, they came out on a

1461
01:32:08.520 --> 01:32:15.159
disk together. It's probably seventy or
eighty dollars in Japan. Here it's it's

1462
01:32:15.159 --> 01:32:20.920
twenty bucks per piecemeal. Uh,
and twenty dollars is arguably justifiable for four.

1463
01:32:21.439 --> 01:32:24.880
I can't think of any way like
this should have been. I think

1464
01:32:24.880 --> 01:32:26.960
there should have been a ten dollar
game, like for ten bucks. It's

1465
01:32:27.039 --> 01:32:31.359
I think it's acceptable twice as much
like like even this, this releasing at

1466
01:32:31.359 --> 01:32:35.800
all, especially alongside four, is
just Japan not knowing. I don't know.

1467
01:32:35.880 --> 01:32:39.279
I guess it feels it feels like, hey, these are the three

1468
01:32:39.359 --> 01:32:43.119
D games we have, that those
are way easier support than any work they

1469
01:32:43.159 --> 01:32:45.960
would have to go into two or
three. They could not bring those other

1470
01:32:45.960 --> 01:32:48.840
games back with all those without style, all those litters, two D backgrounds,

1471
01:32:48.880 --> 01:32:51.920
They literally could not put those games
on those systems and make them look

1472
01:32:51.920 --> 01:32:57.000
except it would look like fucking garbage, which they would release that resume at

1473
01:32:57.000 --> 01:33:01.600
one point five put out that the
game, know the abandoned Resident Evil two,

1474
01:33:02.000 --> 01:33:04.640
remember the one that it was in
like an office building or whatever.

1475
01:33:05.760 --> 01:33:11.640
Yes, it had I can't remember
the almost finished a sequel to Reson Evil.

1476
01:33:12.920 --> 01:33:15.720
Scrapped it and then there was like
the footage of it was available on

1477
01:33:15.760 --> 01:33:19.640
the Resident one director's cut its existence. Oh yeah, yeah, it's there

1478
01:33:19.640 --> 01:33:23.720
and there's it was in magazines like
John McCarty like saw it in person.

1479
01:33:23.720 --> 01:33:26.479
He played it back when he went
to go. Was an actual three D

1480
01:33:27.079 --> 01:33:32.159
No, it was RI two style, like grander backgrounds, but like there,

1481
01:33:31.000 --> 01:33:35.359
the legend goes there are discs that
around, but they are in the

1482
01:33:35.439 --> 01:33:40.119
hands of collectors that have no interest
in you know, like some collectors get

1483
01:33:40.159 --> 01:33:43.199
stuff and like they want to expose
it to the world and show like suppose

1484
01:33:43.279 --> 01:33:45.680
the discs do exist outside of Capcom's
hands, but just the people that haven't

1485
01:33:45.680 --> 01:33:49.279
have no interest in and showing the
rest of the world. But it was

1486
01:33:49.279 --> 01:33:51.760
a holy separate game that was almost
done until they scrapped it and start all

1487
01:33:51.800 --> 01:33:56.359
over and made RI two. I
would love a remake of RI two though.

1488
01:33:56.439 --> 01:33:59.560
Yeah, well it's even like you
see those the early gameplay footage of

1489
01:33:59.560 --> 01:34:03.159
of R four where there three versions
are four. Well, a Ford became

1490
01:34:03.239 --> 01:34:06.600
Devil might Cry. Yeah, well
what was going to be rid for?

1491
01:34:06.880 --> 01:34:11.880
Yes, became Devil might Cry.
And then they made another ARI fourtot which

1492
01:34:11.920 --> 01:34:15.279
is that one where Leon is in
the mansion again or like a man.

1493
01:34:15.520 --> 01:34:17.239
There's a bunch of footage of that
out there. Yeah, there's like it's

1494
01:34:17.279 --> 01:34:23.239
the silhouetted there's like other the like
straight up ghosts, look like a ghost

1495
01:34:23.319 --> 01:34:27.159
story, the abandoned that that got
scrapped and then we got a Ford became

1496
01:34:27.439 --> 01:34:30.279
what we got, I guess during
the anniversary of Resideval. It's kind of

1497
01:34:30.279 --> 01:34:33.119
sad that, like they have all
of this stuff they could do with the

1498
01:34:33.159 --> 01:34:38.880
series, and what they what we
get is just some HD liked of the

1499
01:34:38.920 --> 01:34:42.520
PC version. It's just you can
do a lot with that series, especially

1500
01:34:42.600 --> 01:34:45.880
how fucked up that mythology is,
and you could do a nice tribute to

1501
01:34:45.920 --> 01:34:49.760
that series. That Capcom just doesn't
seem very interested, and I wonder I

1502
01:34:49.800 --> 01:34:53.800
wonder iful we'll hear anything about a
RD six anytime soon. I mean it's

1503
01:34:53.800 --> 01:34:58.840
been keep going. Anything they reboot
or just side story. In terms of

1504
01:34:58.880 --> 01:35:03.079
the story, it's kind of like
they wrapped up the Umbrella stuff pretty pretty

1505
01:35:03.079 --> 01:35:06.680
tidily. Like that stuff was just
they put a boat. In terms of

1506
01:35:06.960 --> 01:35:11.680
zombies, viruses, ab alpha that
ever, I mean they went back to

1507
01:35:11.720 --> 01:35:14.239
the source five. You know,
I'd like them to get back to being

1508
01:35:14.239 --> 01:35:17.319
scary again. Five wasn't scary.
I mean I played not much of five.

1509
01:35:17.439 --> 01:35:20.479
With with the Umbrella thing being solved
and Wesker being dead, they have

1510
01:35:20.520 --> 01:35:24.680
to do something else with the fiction. They have to well the if you

1511
01:35:24.680 --> 01:35:27.560
can play Chris Redfield again fun,
but like you need a new antagon,

1512
01:35:27.880 --> 01:35:31.680
like we need a nineteen seventies like
procedural kind of crop, right unless unless

1513
01:35:31.720 --> 01:35:34.159
they got back in time or something, then you can. I always like

1514
01:35:34.239 --> 01:35:39.399
tomcamy when he was talking, everybody
at Umbrella was happy and psyched. We're

1515
01:35:39.399 --> 01:35:42.600
gonna change the world. That's what
that was what mccammy when he would like

1516
01:35:42.600 --> 01:35:45.279
talking interviews about ARE four before I
four became what it eventually was, he

1517
01:35:45.319 --> 01:35:49.399
said his original idea was that you
were an Umbrella agent working for Umbrella doing

1518
01:35:49.399 --> 01:35:54.079
stuff like that sounds Yeah, that
sounds cool. That's that's the way that

1519
01:35:54.159 --> 01:35:57.560
you continue to incorporate Umbrella and make
it okay. You just make it you

1520
01:35:57.600 --> 01:36:00.119
were an Aga friend Brella like going
out and like trying to contain these fires

1521
01:36:00.159 --> 01:36:02.720
and Umbrella has caused and that kind
of be like, do you know what's

1522
01:36:02.760 --> 01:36:05.000
going on here? You guys?
It's kind of weird, Like shut up

1523
01:36:05.520 --> 01:36:09.880
the case. Anyways, they could
almost retcon a lot of like that series

1524
01:36:09.880 --> 01:36:13.439
of weird mythology will also allowing you
to go like investigate a bunch of different

1525
01:36:13.439 --> 01:36:16.520
weird things, and you know that
could be cool and already saying like Torchwood,

1526
01:36:16.680 --> 01:36:21.319
but for Umbrella and you're you're you're
playing as doctor who who is actually

1527
01:36:21.399 --> 01:36:27.439
an Umbrella agent? Do it all
makes sense? Somebody's all just a simulation

1528
01:36:27.439 --> 01:36:29.880
inside of Dark Souls. I think
we talked about this last time. Also,

1529
01:36:29.960 --> 01:36:32.000
you play it with a light gun. You can play as the team

1530
01:36:32.039 --> 01:36:38.239
that dies in Arid one team that
doesn't doesn't call back Alpha Squad and whatever.

1531
01:36:38.399 --> 01:36:41.239
Yeah, but they die kind of
quick. It's a short game,

1532
01:36:42.279 --> 01:36:46.840
it's downloadable. Whose blood is it? Berries? Berries playing A two is

1533
01:36:46.840 --> 01:36:49.840
the only game I've beating like seven
or eight times I beat enough to get

1534
01:36:49.880 --> 01:36:54.439
Tofu. Wow, remember Tofu?
I do. If you beat the game

1535
01:36:54.520 --> 01:36:57.600
enough times, you got to play
as a giant thing at Tofu fish shot

1536
01:36:57.760 --> 01:37:00.720
Gun. I see, that's the
story I want to play as I wanted

1537
01:37:00.800 --> 01:37:05.760
us tofu story. That's scary.
More of a hunk man myself to the

1538
01:37:05.760 --> 01:37:11.600
pregenator to hunk though, I guess
so yeah, pregenator virus. See we

1539
01:37:11.640 --> 01:37:15.199
did. We've done it again.
I'm gonna cut all this stuff out again.

1540
01:37:15.239 --> 01:37:18.960
Don't do it. The world has
to know. I'll tell them Ryan.

1541
01:37:19.239 --> 01:37:24.439
Ryan is the umbrellas real truth.
I'm sorry, guys. I'm more

1542
01:37:24.479 --> 01:37:27.920
curious. That's part of the podcast
Scott Destroyed. I'm more curious if they

1543
01:37:27.920 --> 01:37:30.319
make a six or when they make
a six, like what it plays like,

1544
01:37:30.399 --> 01:37:31.399
you know, like is it going
to be more of that, you

1545
01:37:31.399 --> 01:37:35.119
know, having to stop to aim
and shoot kind of like it's yeah,

1546
01:37:35.520 --> 01:37:38.520
can they do that? Like they
made two games like that. Can they

1547
01:37:38.560 --> 01:37:41.880
keep going with that? Or they
have to? It's it's a shame because

1548
01:37:41.920 --> 01:37:45.199
I just have the feeling that that
Capcom just doesn't know what to do with

1549
01:37:45.199 --> 01:37:48.239
any of its stuff. All of
the major creatives that made that series what

1550
01:37:48.279 --> 01:37:50.960
it is are gone? Yeah,
so which could which could go either way?

1551
01:37:50.960 --> 01:37:55.079
Like the idea that like a younger
staff member gets put in charge of

1552
01:37:55.119 --> 01:37:58.479
Residevil. Like it's not a series
that you know, couldn't use a you

1553
01:37:58.520 --> 01:38:00.920
know shot in the own No,
no aps. The problem is that it's

1554
01:38:00.960 --> 01:38:04.159
it's not suddenly this fresh new management
staff. It's like that's that's the problems.

1555
01:38:04.520 --> 01:38:06.680
The power structure still in place of
Like, no, we need to

1556
01:38:06.720 --> 01:38:10.399
ship games. Reside Evil is very
popular. You guys need to make a

1557
01:38:10.439 --> 01:38:13.239
bunch of Reside Evil games. Oh
you can just you know, make the

1558
01:38:13.279 --> 01:38:15.760
old ones again. Fine, we
don't care. Just get these Resident Evil

1559
01:38:15.800 --> 01:38:20.079
skews out there because oh god,
video games. I mean, yeah,

1560
01:38:20.119 --> 01:38:24.520
there's window for one more Resideval before
the next set of consoles. So like

1561
01:38:24.560 --> 01:38:30.039
they but they've got like five or
six Resideval products in development, you know

1562
01:38:30.920 --> 01:38:36.520
development. I forget hy that comes
out. That is a straight up third

1563
01:38:36.520 --> 01:38:42.000
person shooters that can even have a
campaign. I think it's pretty multiplayer focused,

1564
01:38:43.079 --> 01:38:45.479
Like it's not it's not a mainline
Resideval with a story. I'm not

1565
01:38:45.560 --> 01:38:51.239
that excelled. A Revelation played that
a couple of times since do not shoot

1566
01:38:51.399 --> 01:38:56.760
water zombies. Water zombies, revelations. I don't know. They're like water

1567
01:38:56.800 --> 01:39:01.399
creatures, a ship, yeah,
some chick with hair over your face alma

1568
01:39:02.840 --> 01:39:09.079
yeah. Crossover wrong, spooky series. Code Veronica. I don't know.

1569
01:39:09.600 --> 01:39:14.399
Maybe maybe you don't think games long
to remember it was two discs. It's

1570
01:39:14.600 --> 01:39:18.840
very long. It's like one and
a half. Yeah, but it's long.

1571
01:39:19.119 --> 01:39:24.760
Yeah. All those residual games are
kind of go along that era for

1572
01:39:24.760 --> 01:39:27.840
sure. Yeah, you go to
like Antarctica on this on the second disc.

1573
01:39:28.199 --> 01:39:31.199
Oh that's right, boiler, that's
right, switch characters, I think,

1574
01:39:31.199 --> 01:39:34.760
so, yeah, you know you
do. I remember plays Claire and

1575
01:39:34.760 --> 01:39:40.119
then you play with someone else.
Weird. It came out of first person

1576
01:39:40.159 --> 01:39:45.840
mode yea from that uh so eight
four Uh they did like a whole residual

1577
01:39:45.880 --> 01:39:48.319
podcast where John McCarty and Mark McDonald
and what the people talked about that and

1578
01:39:48.399 --> 01:39:51.920
like, John McCarty owns a debug
version of Code Veronica that has the first

1579
01:39:51.920 --> 01:39:55.800
person mode still in it before they
took it out, and you can play

1580
01:39:55.800 --> 01:39:58.880
it through the entire game and first
person. It's interesting, it's cool,

1581
01:39:59.000 --> 01:40:04.560
should probably be more fun. The
tank controls first person tank controls, alright,

1582
01:40:04.640 --> 01:40:09.640
alright, move on. We've had
enough Reson evil talk. What they've

1583
01:40:09.640 --> 01:40:13.520
had enough Resion evil talk. Who
I'm talking about the movies yet? Who

1584
01:40:13.720 --> 01:40:15.079
I can talk about the movies.
I actually haven't seen the most recent one

1585
01:40:15.159 --> 01:40:18.520
yet. Which is the most recent? I forget Patrick, you're the name

1586
01:40:18.560 --> 01:40:23.840
of the most recent. No,
Apocalypse has Nemesis in it, though,

1587
01:40:24.319 --> 01:40:27.159
because I know you have known.
But Nemesis was in like two because I

1588
01:40:27.199 --> 01:40:30.239
know you saw Apocalypse. Yeah,
she saw three of them. I saw

1589
01:40:30.279 --> 01:40:34.640
three, but there's a fourth one
that came out. Contagion. No,

1590
01:40:35.880 --> 01:40:40.239
I don't know, sounds sounds generic
enough to be true. Rise at the

1591
01:40:40.239 --> 01:40:45.479
Planet of the Resident Evils Afterlife resid
Evil Afterlife. Yeah, you're right.

1592
01:40:45.760 --> 01:40:50.319
Wait, it wasn't that the CG
movie. No, that was something else

1593
01:40:51.000 --> 01:40:55.159
for Yeah, there was also the
CG movie. You're right enough Resident Evil

1594
01:40:55.199 --> 01:41:00.000
talk that that's where you draw the
line. I want to talk real quick

1595
01:41:00.640 --> 01:41:04.680
about X Men Destiny. What is
X Men Destiny? Just out this week?

1596
01:41:04.760 --> 01:41:09.199
I've only played a little bit of
it, but with the term mediocre,

1597
01:41:09.439 --> 01:41:13.720
I can enter into your and your
description. I would define it by

1598
01:41:13.760 --> 01:41:17.720
that description, which signed from what
I've seen so far. What is it

1599
01:41:18.920 --> 01:41:23.279
give us the top one summary to
Human Too. You should set it up

1600
01:41:23.279 --> 01:41:26.399
a bit because this is this is
Silicon Knights. Yeah, the Silicon Knights.

1601
01:41:27.279 --> 01:41:30.720
This game is like fluttered in and
out of previously known for you know,

1602
01:41:30.760 --> 01:41:34.880
too Human and Eternal Darkness. And
I know if he likes to talk

1603
01:41:34.920 --> 01:41:40.399
about the legacy of Kane because the
first one, the first legacy of kny

1604
01:41:40.720 --> 01:41:44.960
Victor motherfucker. Yeah, the the
first legacy. Yeah, Soryver is one

1605
01:41:44.960 --> 01:41:47.039
of my favorite series of all times
game, but they are unrelated to any

1606
01:41:47.039 --> 01:41:49.720
of that. They did that first. I know, Like, I just

1607
01:41:49.760 --> 01:41:56.520
wanted to say, where you're playing
this people, people have long standing affection

1608
01:41:56.600 --> 01:41:59.560
for the Amy Hennig wrote that series. Oh the Still River once, yep,

1609
01:41:59.600 --> 01:42:01.920
that's right, that's why so good. And then Eternal Darkness though that

1610
01:42:01.920 --> 01:42:08.800
that's the game is fantastic. But
Resident Evil really though most there reson Evil

1611
01:42:09.119 --> 01:42:12.199
nothing. I was just trying to, okay, just say, I was

1612
01:42:12.199 --> 01:42:15.720
like, like, did they do
a remake like they did for Metal Gear

1613
01:42:15.760 --> 01:42:19.079
Solid on the game cube. They
did. They remade Reson Eval one on

1614
01:42:19.119 --> 01:42:25.560
the game Cube. They didn't.
Silicon Knights did not remember did you know

1615
01:42:25.640 --> 01:42:29.680
what anyway? It is Silicon Knights's
kind of a known developer, you know,

1616
01:42:29.800 --> 01:42:31.520
just Dyak, you know the name, but he has not been in

1617
01:42:31.560 --> 01:42:36.439
front of this game, like Silicon
Nights, No one has been. He

1618
01:42:36.520 --> 01:42:40.359
has not given a sing as far
as I know, a Night Angle interview

1619
01:42:40.399 --> 01:42:43.119
about this game. Silicon Knights hasn't
been in front of this game. Denis

1620
01:42:43.199 --> 01:42:45.520
Dyak has not been in front of
this game. Activision has been from definition

1621
01:42:45.560 --> 01:42:50.359
of Marvel hasn't been in from like
like, we've known that this has existed

1622
01:42:50.479 --> 01:42:55.520
for I don't know a year give
or take. I know that they were

1623
01:42:55.520 --> 01:42:58.640
showing h you know, behind closed
doors. They were showing builds of this

1624
01:42:59.079 --> 01:43:00.640
during dice or year this year.
That was, you know, a good

1625
01:43:00.760 --> 01:43:03.880
six months ago. There was an
event in San Francisco at some point for

1626
01:43:04.079 --> 01:43:08.800
this game. They showed this at
but then the game was not addy,

1627
01:43:08.880 --> 01:43:11.319
but they showed this at public events. They had this at packs. You

1628
01:43:11.359 --> 01:43:13.760
know, they've they've had this at
places where people can playable, yeah,

1629
01:43:13.800 --> 01:43:17.520
playable, uh uh yeah, yeah, they had it at Comic Con.

1630
01:43:17.680 --> 01:43:21.319
So it's it's been around, but
it's not been but they even it seems

1631
01:43:21.359 --> 01:43:26.279
like it's very much kind of maybe
a fan focus thing as opposed to we

1632
01:43:26.279 --> 01:43:30.520
should show this game to the press
and see what they think. Yeah,

1633
01:43:30.680 --> 01:43:35.479
they you know, just opening right
out the gate. They made the cardinal

1634
01:43:35.520 --> 01:43:39.920
fucking mistake, which is, you
don't want to play as the X Men's

1635
01:43:40.000 --> 01:43:42.600
new buddies. You want to play
as the fucking X Men. So I

1636
01:43:42.680 --> 01:43:45.119
want to play as Batman, exactly, exactly. You don't want to pay

1637
01:43:45.159 --> 01:43:49.319
it play as Batman's new, made
up, made up sidekick. But so

1638
01:43:49.479 --> 01:43:51.600
do you. Is it like one
of those situations where you can pick all

1639
01:43:51.600 --> 01:43:55.199
the powers of the favorite X Men
you want to be, you just can't

1640
01:43:55.199 --> 01:43:59.680
actually be that. You have three
character origins to choose from, they're predetermined,

1641
01:44:00.560 --> 01:44:03.159
and you have three different powers to
choose from, which are also predetermined.

1642
01:44:03.279 --> 01:44:08.319
Which the difference what? Anyway,
Yeah, the game bottom line is

1643
01:44:08.359 --> 01:44:10.520
that it's not a very good game. Do you pick an origin, you

1644
01:44:10.520 --> 01:44:14.399
pick a power, pick a power. There's you know, shoot guys,

1645
01:44:14.439 --> 01:44:17.560
punch guys. Mind guys, Is
that what it's called? No, I'm

1646
01:44:17.600 --> 01:44:23.199
just you know, I'm I'm I'm
distilling here, all right? But man

1647
01:44:24.119 --> 01:44:28.760
talk about FMV talk about about telling
about cut scenes. There are pre riddered

1648
01:44:28.760 --> 01:44:30.039
cut scenes in that game, and
Granted this is the three sixty version,

1649
01:44:30.039 --> 01:44:35.000
so you're dealing with the DVD all
the limitations, not FMV, not active

1650
01:44:35.000 --> 01:44:39.439
I'm talking pre rendered, but just
the compression on there is so brutal.

1651
01:44:39.479 --> 01:44:42.079
I feel like we're seeing more and
more of this being a problem. But

1652
01:44:42.119 --> 01:44:45.399
when this is kind of like one
of your like first you know, best

1653
01:44:45.399 --> 01:44:47.800
foot forward kind of moments of hey, we're opening this game, show us

1654
01:44:47.840 --> 01:44:51.359
the best you've got, and the
first thing you see is just horrible and

1655
01:44:51.520 --> 01:44:56.880
pay compression all over the video just
nasty. And then the thing that they're

1656
01:44:56.880 --> 01:45:00.760
compressing, like, I'm pretty sure
my Xbox could have rendered that in real

1657
01:45:00.800 --> 01:45:03.600
time, You're not. Are they
using bank? Nothing you're showing me.

1658
01:45:04.039 --> 01:45:08.640
I couldn't tell you the compression codec. Unfortunately, there's nothing you're showing me

1659
01:45:08.680 --> 01:45:13.359
here. Seems like it's beyond the
ability of this this console that I'm playing

1660
01:45:13.439 --> 01:45:16.720
on. Gears of War does some
weird stuff with that too, where some

1661
01:45:16.840 --> 01:45:21.800
cut scenes are in engine and then
it weirdly switches to CG. But I

1662
01:45:21.880 --> 01:45:27.680
understand. I get it, Like
you can't always render everything perfectly. It's

1663
01:45:27.720 --> 01:45:30.800
not worth your time to to necessarily
tweak the end resources to make that happen

1664
01:45:30.840 --> 01:45:33.800
are not necessarily always worth them.
It's like the chance that you're gonna get

1665
01:45:33.800 --> 01:45:38.560
a fuck up during that real time
rendered scene. If like geometry is gonna

1666
01:45:38.560 --> 01:45:41.239
mess up, well, the chances
are very high because it doesn't look good

1667
01:45:41.239 --> 01:45:45.760
when it's it's time in real time. It's just a weird game. It's

1668
01:45:45.800 --> 01:45:50.279
just a like very narrow path,
at least in the five bits fighting.

1669
01:45:50.319 --> 01:45:53.600
No, no, right, no, I'm fighting dudes. They're like these

1670
01:45:53.680 --> 01:45:57.479
these weird like I said, weird
extremist humans that are trying to get rid

1671
01:45:57.479 --> 01:46:01.279
of all mutants purists knocking them out. It must be like this isn't mature

1672
01:46:01.319 --> 01:46:03.720
or anything anything, you know,
ripping heads off. No, you're you

1673
01:46:03.760 --> 01:46:06.800
know, you knock them down.
It's a brawler in a lot of senses.

1674
01:46:06.840 --> 01:46:10.960
But how how deep is the combat? Not? Okay, it is

1675
01:46:11.079 --> 01:46:17.039
like punch kick throw, Yeah,
you know our blue blue yellow. I

1676
01:46:17.079 --> 01:46:19.760
don't know yellow yellow. I didn't
play two humans. I'm not aware.

1677
01:46:20.079 --> 01:46:23.079
How does it? Okay, let's
say, okay, we lead to two

1678
01:46:23.119 --> 01:46:25.800
humans and that level hit combos,
So we hit combos, you know,

1679
01:46:25.960 --> 01:46:30.279
jumps and pounds and things like that
kind of you know, third person.

1680
01:46:30.359 --> 01:46:34.319
But extrapolated out some as far as
the perspective goes Diablo esque in its perspective,

1681
01:46:34.399 --> 01:46:39.159
what's a character's name? Like I
said, you have three different characters,

1682
01:46:39.199 --> 01:46:44.159
so you're starting to choose from.
No, they are like very explicitly

1683
01:46:44.239 --> 01:46:46.279
defined characters of this character is from
Japan. Her parents brought her to the

1684
01:46:46.359 --> 01:46:50.640
United States. Uh. And then
but then we're like captured or killed or

1685
01:46:50.680 --> 01:46:55.720
something, and she doesn't understand like
why they brought here. All she has

1686
01:46:55.840 --> 01:46:59.159
is bitterness towards them for their decision. But then or you could play as

1687
01:46:59.199 --> 01:47:01.119
you know, this this guy,
as you know, a freshman at UC

1688
01:47:01.359 --> 01:47:06.000
Berkeley, and he has aspirations to
be on the football team there. And

1689
01:47:06.039 --> 01:47:11.039
then there's this other guy who's the
son of one of these human purists and

1690
01:47:11.359 --> 01:47:15.600
you know, whose father was martyr
and so and so he has been you

1691
01:47:15.640 --> 01:47:17.319
know, raised to believe that this
is the one true way and all this

1692
01:47:17.319 --> 01:47:20.600
sudden and like you get these weird
little internal monologues while you're making these discs,

1693
01:47:20.640 --> 01:47:24.439
Like it's actually the opening bits of
this where you're like, Okay,

1694
01:47:24.479 --> 01:47:27.800
there's this rally that's happening where the
you know, this mutant organization, this

1695
01:47:27.920 --> 01:47:30.039
government mutant organization, the x mender
standing we're gonna work together, We're gonna

1696
01:47:30.039 --> 01:47:33.079
make things cool here because we know
there's a lot of mutants here and everything's

1697
01:47:33.119 --> 01:47:35.119
crazy, so we're trying to make
it less. So you know, there's

1698
01:47:35.159 --> 01:47:39.039
this weird terrorist organization out there,
and there's also Magneto and we have to

1699
01:47:39.039 --> 01:47:43.279
worry about him as well, like
like kind of a good opening setup of

1700
01:47:43.319 --> 01:47:45.319
like, Okay, we've gathered all
these people here, which is why they're

1701
01:47:45.399 --> 01:47:47.760
these kind of random faces in the
crowd. So when shit starts popping off,

1702
01:47:47.840 --> 01:47:56.800
kind of the exceptional one start start
breaking. But then exactly but then

1703
01:47:56.960 --> 01:48:01.119
that guy he shoots Griff and he
says, I saw I saw the Warriors

1704
01:48:01.159 --> 01:48:04.720
do it. Where he's like,
what the fuck? Wait? Wait point

1705
01:48:04.760 --> 01:48:09.680
one point two? Did no one
else see that guy shoot Griff? Point

1706
01:48:09.720 --> 01:48:13.439
three? What does everyone believe that
guy that it was us? Also,

1707
01:48:13.479 --> 01:48:15.920
fuck you voice on the radio,
what's your problem? This game sounds a

1708
01:48:15.960 --> 01:48:21.840
little derivative, and then and then
you get into like, you know,

1709
01:48:21.960 --> 01:48:26.560
some some interesting concepts of how it's
how it rolls out at the beginning,

1710
01:48:26.640 --> 01:48:30.000
but then you start it's always been
the promise of this game, the premise

1711
01:48:30.039 --> 01:48:33.039
of this game is interesting. Like
the idea of you like being this new

1712
01:48:33.079 --> 01:48:36.119
formative X Men, you know,
in a world of change, is a

1713
01:48:36.119 --> 01:48:40.000
good idea. But the problem is
like every one of your decisions of like

1714
01:48:40.039 --> 01:48:42.720
are you gonna do the good thing
or the bad thing? Is like literally

1715
01:48:42.760 --> 01:48:45.560
you run up to two characters and
it's like, I'm Pyro, I'm with

1716
01:48:45.600 --> 01:48:47.640
the Brotherhood, and I'm standing right
next to the Ice Man, who's from

1717
01:48:47.640 --> 01:48:49.840
the X Men. Are you gonna
do the thing? Are you take the

1718
01:48:49.840 --> 01:48:54.840
mission for the Ice Man or for
the Pyro? Yeah? So very very

1719
01:48:54.840 --> 01:48:57.840
clodly blue and red. Yeah,
and you know, fire and Ice like

1720
01:48:57.880 --> 01:49:00.439
they like good and bad. It
was it was like, okay, am

1721
01:49:00.479 --> 01:49:03.520
I gonna do the good thing or
the bad thing? There's no grayness for

1722
01:49:03.520 --> 01:49:06.960
for your decision making. So I
would assume, and I'm no developer,

1723
01:49:08.000 --> 01:49:11.680
but I would assume that having three
different characters with a game with a lot

1724
01:49:11.720 --> 01:49:15.279
of vo that you would have the
same generic code name for every one of

1725
01:49:15.319 --> 01:49:19.880
those, Like Apollo, if you
interview the Japanese, they're not They're not

1726
01:49:20.159 --> 01:49:25.439
X Men or anything yet, Like
these are characters that either don't know that

1727
01:49:25.479 --> 01:49:29.840
they have powers or they're super latent
at this point, so you don't have

1728
01:49:30.920 --> 01:49:33.680
it's it's it's hey you because no
one else knows who you are, because

1729
01:49:33.680 --> 01:49:36.079
you just kind of popped out of
the crowd. Dude or a girl.

1730
01:49:36.239 --> 01:49:40.359
Yeah, it's just it's just come
over here. Hey, we need some

1731
01:49:40.439 --> 01:49:43.560
help at least at least at this
part of the game. Maybe that,

1732
01:49:43.680 --> 01:49:47.760
but I imagine they did they write
the dialogue so that it's just very generic

1733
01:49:47.920 --> 01:49:51.039
pronouns. Yeah, exactly, so
you don't have to worry about gender or

1734
01:49:51.760 --> 01:49:55.800
specificity of the name. It's here. We'll do a quick look at it

1735
01:49:55.840 --> 01:49:57.840
so we can show a little more
of that. I haven't played a huge

1736
01:49:57.800 --> 01:50:00.840
thing. Their first impressions are not
they're not. I think I'm understanding why

1737
01:50:01.000 --> 01:50:04.600
this has been getting buried. Why, you know, well's not. I

1738
01:50:04.640 --> 01:50:08.640
mean, the same thing happened to
Singularity last year. Also, an Activision

1739
01:50:08.640 --> 01:50:12.000
game game was okay, it was
not bad at all. I still need

1740
01:50:12.000 --> 01:50:15.359
to go back. I have that
not the greatest game ever made, but

1741
01:50:15.479 --> 01:50:18.880
it's really interesting, mechanics, perfectly
adequate for what it was trending to do.

1742
01:50:20.840 --> 01:50:23.760
That game also just sort of snuck
on the show. Well, I

1743
01:50:23.800 --> 01:50:27.720
mean, they that got a little
bit more promotion than this. I think

1744
01:50:27.920 --> 01:50:30.520
kind of a similar situation. But
Singularity was well similar in that, you

1745
01:50:30.520 --> 01:50:33.239
know, you have these name developers
that was a raven game Singularity, and

1746
01:50:33.279 --> 01:50:36.680
this is Silicon Nights. So you
have developers that aren't necessarily top tier but

1747
01:50:36.840 --> 01:50:41.560
have some rate name recognition, you
know, producing a game for Activision that's

1748
01:50:41.560 --> 01:50:46.239
just not getting the support in this
case. You know, I don't know

1749
01:50:46.319 --> 01:50:53.239
that support is grant is warranted,
and I also don't know that and and

1750
01:50:53.439 --> 01:50:55.439
you know, maybe it was the
smart bit on Activision to being like,

1751
01:50:55.520 --> 01:50:58.680
yeah, we could give cell con
Nights another six to nine months to polish

1752
01:50:58.680 --> 01:51:01.880
this up, but what's the point. But but but we've seen Silicon Night's

1753
01:51:01.920 --> 01:51:05.119
track record. It's so just get
this done. Let's yeah, let's just

1754
01:51:05.159 --> 01:51:08.640
put a bow on it and put
it on store shelves. They'll still say

1755
01:51:08.760 --> 01:51:12.720
X men on it, and that'll
mean something for us. This is pure

1756
01:51:12.800 --> 01:51:16.359
conjecture, but do you think there
may have been some aspect of like contractual

1757
01:51:16.399 --> 01:51:20.199
fulfillment going on here? Like you
you know how Sony Pictures has to make

1758
01:51:20.239 --> 01:51:24.239
a Spider or Spider Man movie every
so often. Oh yeah, that's asolutely

1759
01:51:24.399 --> 01:51:27.600
to maintain the like do you think
it's like a a activision wants to put

1760
01:51:27.600 --> 01:51:30.800
out X number of Why do you
think the games a year? Like?

1761
01:51:30.880 --> 01:51:32.880
Why do you think that Golden Eye
got ported to the p S three in

1762
01:51:32.920 --> 01:51:35.439
three sixty is like, well,
they thought there was gonna be a James

1763
01:51:35.439 --> 01:51:39.920
Bond movie for Fall, but there's
not, so you have to put out

1764
01:51:39.960 --> 01:51:43.119
something to fitfill right, Like you
think there were some business reasons that may

1765
01:51:43.319 --> 01:51:45.560
can't say that, but that is
built into those contracts is that you have

1766
01:51:45.640 --> 01:51:48.960
to put out something to support to
keep that license or else you pay a

1767
01:51:48.960 --> 01:51:53.920
penalty, which is why I like
two K always complains about the MLB license

1768
01:51:53.960 --> 01:51:58.800
because they don't make enough money on
those games, so they announced their shareholders

1769
01:51:58.800 --> 01:52:00.439
before the games came out. We're
gonna take a loss. We have to

1770
01:52:00.439 --> 01:52:04.119
make these games until our contracts up. I remember who was it that was

1771
01:52:04.159 --> 01:52:08.159
making the Star Trek games. They
took Paramount like they were going to sue

1772
01:52:08.159 --> 01:52:12.800
Paramount at some point because you know, this is again a decade ago when

1773
01:52:12.840 --> 01:52:16.079
it wasn't Simon and Schuster was when
the when the Trek license was at its

1774
01:52:16.079 --> 01:52:20.479
most languished, uh like pre enterprise, like there was, there were no

1775
01:52:20.520 --> 01:52:26.039
TV shows on the air. The
last movie they did was Nemesis, which

1776
01:52:26.119 --> 01:52:29.680
was a stinker and a complete bomb. So they're like, what the fuck

1777
01:52:29.680 --> 01:52:32.800
we're you know, obligated to make
these Star Trick Maybe it was Activision,

1778
01:52:32.880 --> 01:52:35.239
I can't remember, so yeah,
yeah, yeah, the contracts really the

1779
01:52:35.279 --> 01:52:39.920
other way where if the company is
like supporting the franchise, like the thing

1780
01:52:39.960 --> 01:52:43.279
that we are supposed to be making
games about is is just dying on the

1781
01:52:43.359 --> 01:52:46.079
vine because the license holders, the
people who actually control the license, aren't

1782
01:52:46.079 --> 01:52:48.399
doing anything good with it. So
what the fuck are we supposed to do?

1783
01:52:48.560 --> 01:52:53.920
We've got shit. They're making tech
War though there much rather make oh,

1784
01:52:54.119 --> 01:52:56.479
So that the basis of the suit
was like like we were not seeing

1785
01:52:56.560 --> 01:52:59.119
like a good faith effort from the
people who make this thing. Yes,

1786
01:52:59.239 --> 01:53:03.399
yeah, how are we How are
we expected to sell, you know,

1787
01:53:03.920 --> 01:53:08.520
games to an audience that hates this
franchise because you haven't done anything to reinvigorate

1788
01:53:10.039 --> 01:53:14.119
fucking Star Trek license. We were
like, I think at the time that

1789
01:53:14.159 --> 01:53:17.520
they had that they started the license, they were making movies every other year.

1790
01:53:17.600 --> 01:53:21.239
There were two shows on the airs, DS nine and Voyager at the

1791
01:53:21.239 --> 01:53:26.880
time, you know, late late
nineties, like pretty pretty good place to

1792
01:53:27.000 --> 01:53:30.159
have a Star Trek license. And
then just like almost all of a sudden,

1793
01:53:30.199 --> 01:53:34.119
everything dries up, both shows and
uh and uh and the movies go

1794
01:53:34.119 --> 01:53:38.960
to shit and then stop being made
all together, entered J. J.

1795
01:53:39.159 --> 01:53:42.079
Abrams. A decade later, you
still had to have You still had to

1796
01:53:42.079 --> 01:53:47.600
go through the enterprise phase though before
it was before Scott Bacula could truly kill

1797
01:53:47.640 --> 01:53:53.079
the heart of Star Treks so it
can be revived new like Okay, no,

1798
01:53:53.159 --> 01:53:56.159
we've we've done the worst that we
can do to it. Now we

1799
01:53:56.199 --> 01:54:01.239
could start all over again, vibrate, yeah, got Oh my god.

1800
01:54:01.560 --> 01:54:04.960
We'll tell you a thing or two
about Quantum Leap zig as the worst show.

1801
01:54:05.239 --> 01:54:09.239
What is the worst show? What
is the worst show? Why do

1802
01:54:09.279 --> 01:54:15.439
you Okay? My first issue with
Quantum Leap comes from the opening. Brad

1803
01:54:15.479 --> 01:54:18.600
does not want to hear my die
tribe about Quantum Leap. That show has

1804
01:54:18.760 --> 01:54:24.159
no less every episode, no less
than three openings. All right, you

1805
01:54:24.239 --> 01:54:27.800
got your cold open, or Scott
Bacula wakes up in someone else's body and

1806
01:54:27.800 --> 01:54:30.520
it's like, whoop, I don't
know what's going on over here. Go

1807
01:54:30.880 --> 01:54:34.239
I gotta go wipe this mirror so
I can see what my new fake face

1808
01:54:34.319 --> 01:54:41.039
looks like. And then it's the
oh boy line opening one every episode opening

1809
01:54:41.079 --> 01:54:45.560
two, female voice talks to you
about doctor Scott Bacula travel back in time

1810
01:54:45.640 --> 01:54:49.880
and jumps from one person by to
another and his only buddy is is uh,

1811
01:54:49.920 --> 01:54:55.239
this guy's Dean Stockwell it looks weird
and this is your problem with Quantum

1812
01:54:55.319 --> 01:54:57.760
leap and then the third and so
they do that, and then they actually

1813
01:54:57.760 --> 01:55:00.880
have their opening credits where they have
the whole song and and you do the

1814
01:55:01.600 --> 01:55:08.479
It's like seven minutes out of a
forty four minute fucking drama. Probably put

1815
01:55:08.479 --> 01:55:12.600
they burn on opening from three and
a half. The doogie howser music and

1816
01:55:13.439 --> 01:55:16.399
music, I can't tell the difference. It's like Superman and Indiana Jones themes.

1817
01:55:17.319 --> 01:55:27.479
Now all I have is is Dookie
Houser. That's all I'm thinking.

1818
01:55:27.520 --> 01:55:31.479
Maybe, No, no, you
you mixed it up. Now you're going

1819
01:55:31.479 --> 01:55:43.640
back? God Dan, it isn't
Yeah, yeah, they can intertwined.

1820
01:55:45.439 --> 01:55:50.479
Okay. Also it's fucking cheesy and
boring. I like, I think I

1821
01:55:50.520 --> 01:55:54.239
didn't like about Quantum. I don't
think they ever resolved that show. Yeah,

1822
01:55:54.279 --> 01:55:57.920
no, they ended it with he
will jump forever. It sucks is

1823
01:55:57.960 --> 01:56:00.920
that he will continue leaping and will
never get out of it, and that's

1824
01:56:00.920 --> 01:56:03.600
the end. Ye at the end
of that series is a complete bummer it

1825
01:56:03.680 --> 01:56:08.560
down. It's like there's evil leapers
out there. That revelation was fucked up.

1826
01:56:08.560 --> 01:56:12.920
Also, so I want to bring
back a Quantum Leap game. I

1827
01:56:12.960 --> 01:56:15.880
feel like there's gonna pick up that
that lucrative quantum Leap license. Finally,

1828
01:56:16.000 --> 01:56:23.239
Sliders could do a Tell Till Quantum. Yeah, someone would be excited.

1829
01:56:23.880 --> 01:56:29.159
One one person would be excited if
you did a Sliders license game. What

1830
01:56:29.600 --> 01:56:32.319
Jerry O'Connell would be psyched. No, he's married to Rebecca Romaine. He

1831
01:56:32.319 --> 01:56:36.079
doesn't have to worry about ship.
You say he's already psyched about that's good.

1832
01:56:36.239 --> 01:56:41.079
He's good whatever. He got him
dick bit off and a three D.

1833
01:56:45.319 --> 01:56:47.439
I was like Jerry O'Connell. He
seemed pretty cool in the Parana movie.

1834
01:56:48.159 --> 01:56:51.399
You know. No, Jonathan Rise
Davies, That's that's who'd be stoked

1835
01:56:51.439 --> 01:56:56.960
about. Eight. He's been written
out of Indiana Jones, so we can't

1836
01:56:56.960 --> 01:57:00.079
come back. He can't go to
that well, but yeah he might maybe

1837
01:57:00.119 --> 01:57:05.920
he'll return in the in the Hobbit, Good Young and Ghimli no characters not.

1838
01:57:06.119 --> 01:57:08.960
I don't think he does it.
That doesn't matter, you know what

1839
01:57:08.960 --> 01:57:12.760
I mean. I don't think so. I don't think he's been cast like

1840
01:57:12.800 --> 01:57:18.439
I mean, they've set straight up
that. You know that guy, he's

1841
01:57:18.479 --> 01:57:23.359
the drag, he's he's Smogs,
he maybe he's all. Maybe he's everyone.

1842
01:57:23.399 --> 01:57:26.680
We don't know that he could be
inside. That's right, that's the

1843
01:57:26.760 --> 01:57:30.239
quantum lead. But he opens with
a quantum lead opening. He looks in

1844
01:57:30.279 --> 01:57:31.960
the mirror and he finds out he's
the dragon, and oh boy, then

1845
01:57:32.000 --> 01:57:38.199
that would be Then that would be
a short opening for a and then it

1846
01:57:38.199 --> 01:57:41.000
wouldn't it would make sense for him
to do the voice of Small because he

1847
01:57:41.039 --> 01:57:43.239
did the voice of tree Beard.
You see. It was like I couldn't

1848
01:57:43.279 --> 01:57:46.079
Scott Acula. No, I'm talking
about I'm talking about Davies. Okay,

1849
01:57:46.319 --> 01:57:50.960
we were talking about And then it
ends with Smog at the computer being like,

1850
01:57:51.840 --> 01:57:56.600
dear Diary. All this is leading
up to is that I'm really sad

1851
01:57:58.319 --> 01:58:01.119
we all learned the rumor about Leonard
Nimoy doing the Small voice was not true.

1852
01:58:01.239 --> 01:58:04.039
Wait, that would have been great, Oh that would have been great.

1853
01:58:04.239 --> 01:58:08.960
That would be pretty good. Yeah, he could see that anyway.

1854
01:58:10.880 --> 01:58:15.399
Peter Jackson'll find a computer to do
it. Decades of hard drinking, Leonard

1855
01:58:15.479 --> 01:58:18.880
nimoy A grew pretty amazing. Grasp. Yeah, yeah, it's nice and

1856
01:58:18.920 --> 01:58:24.680
gravelly. X Men, Yeah,
we're talking about X Men Destiny. Talk

1857
01:58:24.680 --> 01:58:28.319
about news? You talking about news
emails? Nope, Nope, can't go

1858
01:58:28.359 --> 01:58:31.119
that fast. That's nice, try
though, Patrick, what's up with the

1859
01:58:31.159 --> 01:58:38.840
news? News man? Patrick klepd
d d d d dud uh. This

1860
01:58:38.880 --> 01:58:42.279
coming out this year? We have
a release date for Star Wars the Old

1861
01:58:42.319 --> 01:58:47.119
Republicists my voice to crack. That's
outside twenty that's the That's the release date

1862
01:58:47.199 --> 01:58:51.479
they give to games that are Yeah, what what is what is this the

1863
01:58:51.520 --> 01:58:55.800
business think behind putting it out five
days before Christmas? I don't know.

1864
01:58:56.560 --> 01:58:59.000
Does it have anything to do They
can say it's out this year. Does

1865
01:58:59.039 --> 01:59:00.960
it have anything at all to do
with the earlier in December end date for

1866
01:59:01.079 --> 01:59:05.520
Galaxies? Do you think? Probably
nothing? I mean it has to come

1867
01:59:05.560 --> 01:59:10.880
after that, yeah, yeah,
but I bet they have a buffer that

1868
01:59:11.000 --> 01:59:14.000
they require. But at the same
time, I think it's a pretty smart

1869
01:59:14.119 --> 01:59:16.920
date for that game. I do
just getting ready for Christmas breaks well,

1870
01:59:16.920 --> 01:59:21.560
here's the thing is, like that
is a complete dead zone for game releases

1871
01:59:21.640 --> 01:59:28.199
anything after Thanksgiving. Generally speaking,
not a lot of stuff comes out in

1872
01:59:28.239 --> 01:59:30.840
that time because publishers are scared of
that time. And it's a game that

1873
01:59:30.920 --> 01:59:34.800
doesn't require a retail presence, so
it can go digital. Everyone's at home,

1874
01:59:34.920 --> 01:59:39.720
people are off work. Yeah,
they haven't gotten their games for Christmas

1875
01:59:39.880 --> 01:59:43.800
yet, so they might or are
probably in between things. So you pay

1876
01:59:43.880 --> 01:59:47.079
your fifty bucks for all the public
and you get your month and maybe they

1877
01:59:47.159 --> 01:59:49.560
hook you. And it's the only
time until like spring break, that a

1878
01:59:49.640 --> 01:59:55.359
huge bunch of people have a collective
amount of time off together, which you

1879
01:59:55.479 --> 02:00:00.239
need. You can convince a couple
of friends to all downloaded. And but

1880
02:00:00.279 --> 02:00:05.359
who was looking up? Yeah,
I was gonna see Final Fantasy ten is

1881
02:00:05.479 --> 02:00:09.920
a famous example of a game that
was released just right in that crazy window.

1882
02:00:09.920 --> 02:00:12.960
There's been a few others that have
that have just started that weird line.

1883
02:00:13.039 --> 02:00:15.239
I was, I was looking up
the release date of World of Warcraft

1884
02:00:15.840 --> 02:00:18.760
because I made me wonder if they're
trying to recreate some specific scenario there.

1885
02:00:19.279 --> 02:00:21.760
But this, uh wow, came
out on the twenty third of November,

1886
02:00:21.800 --> 02:00:25.960
which is still later than pretty much
every normal game. But that's still but

1887
02:00:26.039 --> 02:00:30.439
it's yeah, it's still during a
high holiday personing period, right, But

1888
02:00:30.520 --> 02:00:35.039
I specifically remember sitting at sitting at
home for a week during Christmas doing nothing

1889
02:00:35.079 --> 02:00:40.479
but laying Wow, an MMO is
timed really nicely with a long holiday break.

1890
02:00:40.520 --> 02:00:44.000
I guess those those dates, those
late December dates always really stick out

1891
02:00:44.039 --> 02:00:47.359
to me because we're usually in some
kind of like game of the year discussion,

1892
02:00:47.560 --> 02:00:50.199
and then it's yeah, that makes
it a weird outlier for us because

1893
02:00:50.199 --> 02:00:53.600
we feel like we've wrapped everything up
at that point, and then it's always

1894
02:00:53.640 --> 02:00:56.960
like, well the ship should we
wait for to do to lock this stuff

1895
02:00:57.000 --> 02:01:00.680
down until game X, which is
December twenty nine, ain't through something like

1896
02:01:00.760 --> 02:01:03.039
that, and so we can't,
uh, And then it always feels kind

1897
02:01:03.079 --> 02:01:06.920
of weird. Like I remember Dead
or Alive four came out on like the

1898
02:01:06.960 --> 02:01:11.000
twenty eighth of December one year.
Yeah, well, but then it's always

1899
02:01:11.039 --> 02:01:13.119
like, well, you know,
end of the year is such an arbitrary

1900
02:01:13.159 --> 02:01:15.239
day. You have to set your
own cut off and you're like, all

1901
02:01:15.319 --> 02:01:16.920
right, we didn't consider anything past
the state, But I just mean in

1902
02:01:17.119 --> 02:01:20.199
terms of like the game, like
who kind of cares like if it comes

1903
02:01:20.199 --> 02:01:24.199
out this year or next year.
Really it's such as only for us who

1904
02:01:24.239 --> 02:01:26.199
are like, well, we have
a game of the year, deadline,

1905
02:01:26.720 --> 02:01:29.960
game of the years in the title. Yeah, I think, but yeah,

1906
02:01:30.000 --> 02:01:32.439
I think it makes sense. I
think that they have a good opportunity

1907
02:01:32.520 --> 02:01:35.439
there to to put that game out
in that window. I'm just glad they

1908
02:01:35.439 --> 02:01:39.479
have to have a date. Yeah
that they're just they if somebody has written

1909
02:01:39.560 --> 02:01:42.720
something down, No, no,
we're putting this out. Did you write

1910
02:01:42.760 --> 02:01:45.159
it? Did you send that thing
out? I did? I sent out

1911
02:01:45.199 --> 02:01:47.800
the press release. What did you
say? It's just Ray and Gregg talking

1912
02:01:47.840 --> 02:01:51.359
to each other. Yes, this
is the conversation there. They're probably just

1913
02:01:51.479 --> 02:01:55.760
like, do you send out a
thing that game come out yet? Which

1914
02:01:55.800 --> 02:01:59.439
one? This? The Star Trek
One's one? Just some one free to

1915
02:01:59.479 --> 02:02:03.760
playment So that's not ours or whatever? The game the game I don't know

1916
02:02:03.960 --> 02:02:08.239
j P online. I think all
the Yeah, the Star Wars. I

1917
02:02:08.319 --> 02:02:12.319
imagine that that game has been in
development and has touched every last tendril of

1918
02:02:12.520 --> 02:02:15.439
BioWare, that everyone at BioWare now
knows far more about Star Wars than they

1919
02:02:15.520 --> 02:02:19.520
ever wanted to. I feel like
I'm My hope is that everybody at BioWare

1920
02:02:19.560 --> 02:02:24.399
already knew so much about Star Wars, you would hope, yeah, although

1921
02:02:24.399 --> 02:02:29.159
I mean it was developed in Austin
by a large part of the Texas knows

1922
02:02:29.199 --> 02:02:31.800
about Yeah, the people that already
knew about Star Wars, the people are

1923
02:02:31.960 --> 02:02:34.520
making the last Star Wars. Mm. The people who made Cotor are not

1924
02:02:34.600 --> 02:02:38.960
the ones who made this, you
know, by large I think I bet,

1925
02:02:39.000 --> 02:02:41.600
I bet Ryan Gregor like fully invested
in this game. I assume this

1926
02:02:41.680 --> 02:02:44.680
is such a big problection gooping on
there. The whole, the whole of

1927
02:02:44.720 --> 02:02:47.439
the A is hugely invested in.
This game needs to be a success,

1928
02:02:48.640 --> 02:02:54.199
as a massive success, even if
it is not, has to be perceived

1929
02:02:54.279 --> 02:02:57.720
as a success. I saw a
comment somewhere the like half a million subscribers

1930
02:02:57.760 --> 02:03:00.560
would be considered a success for them. I don't know if. Yeah,

1931
02:03:00.640 --> 02:03:02.279
they've talked about they've talked about the
levels before. I don't remember them,

1932
02:03:02.640 --> 02:03:05.920
so there is no But that's not
I feel like that's not meaningful until you

1933
02:03:06.039 --> 02:03:10.399
get out to like five months.
I shouldn't I shouldn't say a success.

1934
02:03:10.439 --> 02:03:13.079
I think like that was like profitable
numbers. You need to see, you

1935
02:03:13.159 --> 02:03:15.760
know, we need to see what
those numbers, what subscriber numbers are five

1936
02:03:15.800 --> 02:03:18.680
months after launch, because you need
to chew through your whatever you're three plus

1937
02:03:18.840 --> 02:03:23.760
one, you know, an initial
three months or whatever, like you gotta

1938
02:03:23.800 --> 02:03:27.760
get past you gotta get past that
buffer. Don't really know until February.

1939
02:03:29.239 --> 02:03:32.560
But this is still Origin exclusive digitally, and they they're claiming that they're going

1940
02:03:32.600 --> 02:03:35.399
to cut off pre orders at some
point, Well what did they not already

1941
02:03:36.359 --> 02:03:40.159
already? Like, well, they
they said they were going to I don't

1942
02:03:40.159 --> 02:03:43.239
think it's been cut off yet.
Pre orders have been relatively healthy. Yeah,

1943
02:03:43.399 --> 02:03:45.560
like the I guess they're super crazy
special editions sold out already. I

1944
02:03:45.640 --> 02:03:47.920
mean, if you try to take
the non centical position of why they're doing

1945
02:03:48.000 --> 02:03:53.199
that, of just they've have mathed
out what the server limit is and they

1946
02:03:53.199 --> 02:03:56.239
just want to make sure that everyone
has a good first day, especially if

1947
02:03:56.239 --> 02:03:58.720
they're long. If they knew they
were launched in December twentieth, like it's

1948
02:03:58.840 --> 02:04:01.119
everyone's going to use it. They're
pre ordered. So if I am not

1949
02:04:01.239 --> 02:04:05.600
cynical about them just using that to
generate headlines that maybe that's a smart move

1950
02:04:05.720 --> 02:04:10.680
to hey, we can only fit
this much after that, Look you can

1951
02:04:10.720 --> 02:04:14.399
come in in January once we've you
know, bought new servers and got everything

1952
02:04:14.439 --> 02:04:16.159
to spec out. I do feel
like it's a tough story to spin though,

1953
02:04:16.279 --> 02:04:19.880
of like, let's just say and
I think I think it would be

1954
02:04:19.920 --> 02:04:23.760
a great move to manage server load. But if they're like, yeah,

1955
02:04:23.800 --> 02:04:27.720
it was a really clean launch day
and like servers never got overloaded, and

1956
02:04:27.760 --> 02:04:30.239
then you're just gonna have some people
be like yeah, yeah, well if

1957
02:04:30.279 --> 02:04:33.039
they can say that plus also give
you a high subscription, you know,

1958
02:04:33.039 --> 02:04:38.079
if they can say we sold a
million copies and the launch day went success

1959
02:04:38.079 --> 02:04:41.680
because they budgeted for that, but
yeah, the cynical ways like wow,

1960
02:04:41.760 --> 02:04:44.439
they're probably just trying to get you
to get it now. Yeah, but

1961
02:04:44.560 --> 02:04:46.680
like, of course you didn't have
a high server load launch day. Yeah,

1962
02:04:47.119 --> 02:04:50.279
Like it's almost like it's almost like
one of those like badges of honor,

1963
02:04:50.359 --> 02:04:54.439
where like Nintendo it's like we sold
out day one and like that's a

1964
02:04:54.479 --> 02:04:58.279
bigger story than like, yeah,
you only shipped ten fucking copies of your

1965
02:04:58.359 --> 02:05:00.800
DS to every store. Of course
you sold about because five people bought it,

1966
02:05:01.199 --> 02:05:04.079
and like instead of like our servers
crash, we had such a hard

1967
02:05:04.159 --> 02:05:08.359
time. It's so crazy fires everywhere. We had to make We had to

1968
02:05:08.399 --> 02:05:15.039
put seventeen more servers online. People
dead day one. That's the headline instead

1969
02:05:15.079 --> 02:05:17.039
of like, no, it's really
no, that's a great that's the headline

1970
02:05:17.079 --> 02:05:18.960
that I want. I'm right,
I'll go put it. I'll put it

1971
02:05:18.960 --> 02:05:25.039
in the service. Just get it
ready, upcoming ten people dead at On

1972
02:05:25.119 --> 02:05:29.359
a related note, Star Wars Galaxy
lunch or went down. When is that

1973
02:05:29.439 --> 02:05:32.520
go down? I want to say, yeah, five days prior so,

1974
02:05:33.039 --> 02:05:36.600
So December fifteenth is the final day
for Star Wars Galaxies. I have my

1975
02:05:36.880 --> 02:05:43.960
that's I have my dude, I'll
get a little bit deeper into galaxies.

1976
02:05:44.680 --> 02:05:47.760
Star Cider. I can't remember what
fucking server rhyme on stars Cider. That

1977
02:05:47.880 --> 02:05:50.359
might be the name of it.
And that's cutting off soon, right,

1978
02:05:50.359 --> 02:05:54.439
if not already, that's the Oh
the cut off date for accounts. Yeah,

1979
02:05:54.479 --> 02:06:00.239
that's that's past gone. Yeah that
was September fifteenth. I think I'm

1980
02:06:00.359 --> 02:06:06.760
very excited about Older public. I'm
curious cautiously. I hope, I hope.

1981
02:06:06.800 --> 02:06:11.199
I hope it's better than Star Wars
Galaxies. I don't think that'll be

1982
02:06:11.359 --> 02:06:14.600
hard. No, No, it's
weird playing and it's it's kind of I

1983
02:06:14.640 --> 02:06:16.880
guess I'm just worried it's not gonna
feel like a BioWare game is, but

1984
02:06:17.000 --> 02:06:20.600
I'm looking at it's gonna feel like
an MMO with some BioWare touches on it,

1985
02:06:20.680 --> 02:06:24.920
which is I don't want to play
that. Yeah. Yeah, they're

1986
02:06:25.000 --> 02:06:29.560
they're they're making a massively multiplayer online
role playing games. I was. I

1987
02:06:29.720 --> 02:06:32.359
was sold to three through ten.
There. I don't think that's what I'm

1988
02:06:32.439 --> 02:06:40.119
They're not reimagining what a what an
MMO can be. I don't know,

1989
02:06:40.479 --> 02:06:44.079
but it's weird, Like it's weird
playing a little bit of of somebody played

1990
02:06:44.079 --> 02:06:49.039
maybe an hour or two of Galaxies
so far, but like you don't you're

1991
02:06:49.079 --> 02:06:54.159
not exposed to other people in that
game for a while, at least in

1992
02:06:54.199 --> 02:06:58.960
its current state. And it's one
of those in its current state. Well,

1993
02:06:59.000 --> 02:07:00.399
it's one of those. It's i'man
that's one of those games that got

1994
02:07:00.600 --> 02:07:04.319
hugely overhauled, yes, like during
several times, several times over the course

1995
02:07:04.359 --> 02:07:09.079
of its existence. So like your
starting areas stuff when you play this game

1996
02:07:09.159 --> 02:07:13.239
now is unrecognizable from when that game
first launched. Can you still be a

1997
02:07:13.319 --> 02:07:15.039
dancer ten years ago? Yeah?
You used to be entertainer is one of

1998
02:07:15.079 --> 02:07:20.199
those what it's called. I went
with smuggler because they had the coolest clothes.

1999
02:07:20.560 --> 02:07:25.920
Smugglers can't be entertainers. I'm a
I'm a grido smuggler whatever those I

2000
02:07:25.960 --> 02:07:28.800
forget what those are called. I
think that's a Yeah, Rodians, thank

2001
02:07:28.840 --> 02:07:33.640
you. What's your guy's name?
I'm not divulging that information just yet.

2002
02:07:33.760 --> 02:07:38.880
Okay, yeah, keeping that one
close to the Vest sixteen skyhopper. Do

2003
02:07:38.960 --> 02:07:42.199
you remember that? You don't know
what I'm talking about here? All right,

2004
02:07:42.479 --> 02:07:45.159
talk about it later anyways. Old
Republic coming out December twentieth, Savior

2005
02:07:45.279 --> 02:07:51.600
Nichols or keep on, yeah,
whatever, I don't care. I don't

2006
02:07:51.600 --> 02:07:57.359
care what you pay for it in
roubles, I give a shit whatever.

2007
02:07:57.920 --> 02:08:01.720
I guess Origin accepts one at a
fistful of Korean one and my desk,

2008
02:08:03.119 --> 02:08:05.199
I don't know. You log into
Origin, see if they'll take it,

2009
02:08:05.960 --> 02:08:11.079
scanting an email it to somebody.
Just shove it into your monitor. Here's

2010
02:08:11.279 --> 02:08:13.960
I've got this money, put it
in one of your fans and it'll just

2011
02:08:15.319 --> 02:08:20.199
it'll spit it up and correct the
doital currency. So other yeah, people

2012
02:08:20.359 --> 02:08:26.760
saying stuff about releasing their games,
including dough to two. So last week

2013
02:08:26.840 --> 02:08:31.399
we saw this was out of Sweden
or somewhere. Someone just decided to put

2014
02:08:31.479 --> 02:08:35.800
out a whole bunch of information from
their dough to two. So yeah,

2015
02:08:35.840 --> 02:08:39.760
so we got a hold of the
beta and basically data Minded the client has

2016
02:08:39.760 --> 02:08:41.600
been leaked, right, Yeah,
the client's been leaked and it's playable in

2017
02:08:41.680 --> 02:08:46.920
a really broken state. But uh
yeah, and the people data minded for

2018
02:08:46.000 --> 02:08:50.399
the creatures and items and everything.
And then yeah, they out of nowhere

2019
02:08:50.520 --> 02:08:54.199
Valve just announced Hey, or I
guess Ice Frog, who I cannot determine

2020
02:08:54.239 --> 02:08:56.199
his real name. It seems that
doesn't actually exist. It's out there.

2021
02:08:56.640 --> 02:09:00.319
I don't I can't remember when I
looked it up. Everyone was just saying,

2022
02:09:00.359 --> 02:09:01.199
no, it's not actually true,
So I don't know. Anyway,

2023
02:09:01.199 --> 02:09:05.640
Ice Frog the co creator of Doda. Oh, he's just the maintainer,

2024
02:09:05.840 --> 02:09:07.039
is it? Maintainer? Okay,
that's why I was saying co creator.

2025
02:09:07.560 --> 02:09:11.159
Uh, just give me some some
arrows. Definitely some other people. Uh

2026
02:09:11.439 --> 02:09:16.039
anyway, the guy who is now
the head of Doda for all intensive purposes.

2027
02:09:16.680 --> 02:09:18.479
Yes, so that they're just ditching
the idea of doing like this closed

2028
02:09:18.560 --> 02:09:22.399
beta, of just iterating the game
for a year and they're just gonna release

2029
02:09:22.439 --> 02:09:26.720
it in a couple of weeks.
Wait, really, he didn't say that

2030
02:09:26.920 --> 02:09:28.119
soon, did he? Like,
I think they said they said we're gonna

2031
02:09:28.159 --> 02:09:31.199
put it out there, so in
the near future, so but that would

2032
02:09:31.239 --> 02:09:35.039
imply, you know, soon ish, within a month or two probably.

2033
02:09:35.119 --> 02:09:37.840
Yeah, it's just they're just gonna
it's gonna be invite only for a little

2034
02:09:37.840 --> 02:09:41.760
while while they clean up the interface
and get things ready for a full on

2035
02:09:41.800 --> 02:09:43.399
assault by But they were talking about
it. This is gonna be a work

2036
02:09:43.439 --> 02:09:46.079
in progress. It's not like,
all right, we're just gonna stop work

2037
02:09:46.159 --> 02:09:48.880
now. It's like, no,
we're just gonna open it up so that

2038
02:09:48.920 --> 02:09:54.960
everyone can play it and we'll keep
tuning. And it doesn't seem like that,

2039
02:09:54.079 --> 02:09:58.000
like they don't have a business model
yet. Is this will just be

2040
02:09:58.079 --> 02:10:00.439
out there and you're just gonna help
them make it, and then at some

2041
02:10:00.560 --> 02:10:03.880
point you'll start paying for things.
You're not buying this assum so you just

2042
02:10:03.960 --> 02:10:07.960
download the client for free. And
they haven't said that explicitly, but the

2043
02:10:07.079 --> 02:10:11.520
wording is like, we're just gonna
put this out there and you're gonna help

2044
02:10:11.600 --> 02:10:15.199
us make it. And then I
mean, because Gabe at games Com when

2045
02:10:15.199 --> 02:10:16.239
he was asked about a business model
and he said, we won't have one,

2046
02:10:16.880 --> 02:10:18.800
but he said, well, you
think it's just like charging for heroes

2047
02:10:18.880 --> 02:10:24.880
Whatever's like, I don't know that, yeah, I mean he was like,

2048
02:10:24.920 --> 02:10:26.199
would you like that? I don't
know. Yeah. He was his

2049
02:10:26.359 --> 02:10:28.520
whole like philosophy was like, we'll
figure it out, as would go along

2050
02:10:28.520 --> 02:10:31.760
when something feels right and comfortable.
And this just seems to be a reaction

2051
02:10:31.800 --> 02:10:35.720
to that of just people really liked
what they've put together so far, so

2052
02:10:37.479 --> 02:10:39.960
why put that out a year from
now? Just put it out now.

2053
02:10:39.079 --> 02:10:43.039
My understanding is that the beta is
at around forty six heroes right now out

2054
02:10:43.079 --> 02:10:46.119
of I mean, the original Doda
has over one hundred, which everything and

2055
02:10:46.159 --> 02:10:48.880
everything that was in the international yeah, exactly, and they're they're trying to

2056
02:10:48.880 --> 02:10:52.520
replicate all those So I mean,
if they launch at forty six or whatever,

2057
02:10:52.640 --> 02:10:54.520
like that is a huge amount of
headroom to start rolling stuff out piecemeal,

2058
02:10:54.640 --> 02:10:58.680
and who knows, like maybe charging
for hero packs or I mean they

2059
02:10:58.760 --> 02:11:01.399
just haven't said, but you can. It kind of sounds like it's just

2060
02:11:01.479 --> 02:11:03.159
going to be free and then it'll
just figure its not even free to play,

2061
02:11:03.279 --> 02:11:07.319
not even like launching with a quote
unquote free to play business model where

2062
02:11:07.399 --> 02:11:11.520
they sell like micro transacted little stuff. It's just like straight up free and

2063
02:11:11.560 --> 02:11:16.079
then that would be wild. It's
interesting. I mean, Valve is the

2064
02:11:16.119 --> 02:11:20.760
only company that can pull something like
that off. Ay, Valve right over

2065
02:11:20.840 --> 02:11:24.920
here, buddy, give us a
holler. It sounds like it sounds like

2066
02:11:24.960 --> 02:11:28.720
we'll be playing a sooner, ready
to play to please please, let's get

2067
02:11:28.760 --> 02:11:33.920
to get the team together. I
can't imagine working been ready for the sort

2068
02:11:33.920 --> 02:11:37.960
of environment though, where it's like, what's the thing we're working? I

2069
02:11:37.000 --> 02:11:39.159
don't know, Well, wait,
what's what are we going to charge for?

2070
02:11:39.520 --> 02:11:43.000
I don't know if we're gonna wait, so how do we just I

2071
02:11:43.000 --> 02:11:46.159
don't know, just make the game
and make it cool. We got money,

2072
02:11:46.159 --> 02:11:48.359
I don't know, money, we
got nice. I could imagine work

2073
02:11:52.000 --> 02:11:56.319
moving on. Let's talk about we
don't already talked about Job of three.

2074
02:11:56.399 --> 02:11:58.199
So they said, yeah, it's
coming out in early twelve, Journey is

2075
02:11:58.279 --> 02:12:01.880
coming, Journey not delayed, but
Journey is now Spring twenty twelve, twelve.

2076
02:12:03.760 --> 02:12:05.640
But that never had a firm that
was the first person shooter. Yep,

2077
02:12:07.840 --> 02:12:11.479
just like it's actually like like kind
of game like Rage. Yeah,

2078
02:12:11.680 --> 02:12:18.560
exactly like Rage, it's playable only
when you're on meth. Okay, well

2079
02:12:18.600 --> 02:12:22.600
that was everything's better on Journey.
It's a blank screen. And then take

2080
02:12:22.680 --> 02:12:30.399
the math. I need to clean
up on the sand stand in my teeth.

2081
02:12:31.199 --> 02:12:35.279
Do you want to talk about this
Metacritic stories, Son Patrick? Yeah,

2082
02:12:35.039 --> 02:12:39.439
so when we talked about this,
uh last talked about We didn't talk

2083
02:12:39.439 --> 02:12:43.840
about this last week, but you
uh you ran the story about some some

2084
02:12:43.000 --> 02:12:50.039
crazy groups of users that were basically
going out and review bombing UH specific games

2085
02:12:50.159 --> 02:12:52.399
on Metacritics. Yeah. So the
origin of how I came across the story

2086
02:12:52.520 --> 02:12:56.920
was I was pointed towards UH Signal
Studios, who makes Toy Soldiers. Uh,

2087
02:12:58.000 --> 02:13:01.640
they're community manager Logan to melt I
want to say his name is,

2088
02:13:01.680 --> 02:13:07.039
it's definitely Logan. Was they had
noticed on Metacritic that their user average like

2089
02:13:07.239 --> 02:13:11.000
just dive bomb by like three points
and they're suddenly out of nowhere overnight,

2090
02:13:11.960 --> 02:13:13.039
and so they were trying to figure
out how to address that. Because they

2091
02:13:13.079 --> 02:13:16.720
made an appeal to Metacritic, a
Medicritic said hey, we'll look into it.

2092
02:13:16.880 --> 02:13:20.000
Nothing changed, so there's limited tools
to a developer. So their idea

2093
02:13:20.119 --> 02:13:24.000
was well, let's appeal to the
community saying, hey, you know,

2094
02:13:24.159 --> 02:13:26.560
the review score really tanked out of
these. And the thing i Metacritic is

2095
02:13:26.600 --> 02:13:30.119
you can write in a text review
and submit a score with it, or

2096
02:13:30.239 --> 02:13:33.720
just register an account and just submit
a score and you don't have to submit

2097
02:13:33.720 --> 02:13:37.960
any text with it. So they
asked their community to write some reviews,

2098
02:13:37.000 --> 02:13:39.560
said doesn't have to positive negative,
We're just looking for more reviews. And

2099
02:13:39.600 --> 02:13:43.239
I think they just assumed that it
would go up. They were like tying

2100
02:13:43.319 --> 02:13:48.359
in like codes, they were giving
away with it, really and really like

2101
02:13:48.720 --> 02:13:50.039
so I ended up calling like their
CEO and just talking to It's like,

2102
02:13:50.239 --> 02:13:54.159
hey, you know, I see
how this headline gets written. I don't

2103
02:13:54.199 --> 02:13:56.760
want to write that headline because I'm
not an asshole. So I'm kind of

2104
02:13:56.800 --> 02:14:00.399
curious what you're why you would choose
to go this route with addressing this problem

2105
02:14:00.920 --> 02:14:03.279
very upfront with how like they don't
have a lot of tools to deal with

2106
02:14:03.399 --> 02:14:09.199
Metacritic. And even though publishers don't
use the user scores to determine royalty payouts,

2107
02:14:09.720 --> 02:14:13.600
payouts and and bonuses, it's still
very important for a small studio to

2108
02:14:13.720 --> 02:14:16.279
have a consistent regular critics score and
user score, like, so that gives

2109
02:14:16.319 --> 02:14:20.920
it the appearance that people are big
fans of their products. So they if

2110
02:14:20.960 --> 02:14:24.680
nothing else, they're just looking for
a true score. Yes, of like

2111
02:14:24.920 --> 02:14:28.520
this is this is honestly representative of
what the fans think, of what people

2112
02:14:28.600 --> 02:14:35.000
think, not just this weird kind
of distorted view that you get from people

2113
02:14:35.039 --> 02:14:37.680
going in there and sucking it up
just beatrolls. Yeah, and so he

2114
02:14:37.920 --> 02:14:41.279
pointed me saying that they only looked
at their user score because Super Giant had

2115
02:14:41.359 --> 02:14:43.880
run into the same problem where the
all of a sudden their think tanked by

2116
02:14:43.880 --> 02:14:48.720
two or three points overnight with just
purely score only no text reviews. So

2117
02:14:48.840 --> 02:14:52.479
starts to Greg about that, and
they kind of handled it the same way.

2118
02:14:52.479 --> 02:14:54.800
They weren't giving away copies of the
game, but just hey, guys,

2119
02:14:54.880 --> 02:14:56.920
we don't know what happened. If
you haven't written a review, but

2120
02:14:56.960 --> 02:14:58.600
you'd like to, you know,
this would be great because it really they

2121
02:14:58.640 --> 02:15:01.680
just you know, it's this weird
gray area because it sounds like you're begging

2122
02:15:01.760 --> 02:15:05.039
for positives, but what are they? What are they supposed to like,

2123
02:15:05.079 --> 02:15:07.880
they don't have a lot, you
know, Metacritic has kind of screwed them

2124
02:15:07.920 --> 02:15:13.439
over through their policies to the developers
don't have a lot of retaliation except for

2125
02:15:13.520 --> 02:15:16.439
this kind of weird gray area.
So I talked to Metacritic about it,

2126
02:15:16.479 --> 02:15:18.479
pointed out to them, and they
were just like, oh, we have

2127
02:15:18.520 --> 02:15:20.079
a policy in place, but you
know, there's there's not not much Queen,

2128
02:15:20.159 --> 02:15:22.840
we can do. So I put
up a story saying all that,

2129
02:15:24.000 --> 02:15:26.520
and then mysteriously two days later,
like all the scores got corrected, and

2130
02:15:26.800 --> 02:15:31.520
talking to Signal and to its a
super giant, it's like, yeah,

2131
02:15:31.520 --> 02:15:33.560
I don't know, they didn't contact
us. So I contacted Metacritic and they

2132
02:15:33.600 --> 02:15:37.000
were like, yeo, oh,
yeah, you know, this is normal.

2133
02:15:37.159 --> 02:15:39.319
This is normal, Like we just
we saw it and we when we

2134
02:15:39.399 --> 02:15:41.960
fixed it. When you know,
the implication being they saw that story and

2135
02:15:43.039 --> 02:15:45.560
saw a lot of the negative comments
and decided to go and address that.

2136
02:15:45.680 --> 02:15:48.560
But the problems with Metacritic is because
they don't require text that this. You

2137
02:15:48.600 --> 02:15:50.800
know, that's the easy way to
solve this is that if someone wants to

2138
02:15:50.840 --> 02:15:52.640
die, if someone wants to be, they don't change that. I thought

2139
02:15:52.640 --> 02:15:56.840
they changed that, Okay, so
now you because because I went in and

2140
02:15:56.399 --> 02:16:00.920
found it. Even after that,
like Russian out looked for a game,

2141
02:16:00.960 --> 02:16:01.399
we're like, all right, what
score would I give this? Like?

2142
02:16:01.439 --> 02:16:05.239
Can I just do the give this
game a score without associe any text?

2143
02:16:05.800 --> 02:16:07.520
And you can, And so the
way to solve that is having text,

2144
02:16:07.680 --> 02:16:13.000
but it wouldn't it wouldn't necessarily make
stem the problem. You can still give

2145
02:16:13.560 --> 02:16:18.319
a game a one and then say
this game is terrible for these reasons,

2146
02:16:18.399 --> 02:16:20.439
and they're not going to audit the
number and the text right to be like,

2147
02:16:20.479 --> 02:16:22.800
wow, the text doesn't really match
ye, but that might be more

2148
02:16:22.880 --> 02:16:28.319
effort than their typical That's what that's
what they're thinking is that it would at

2149
02:16:28.399 --> 02:16:31.239
least cut down the club, right, like you can register twenty accounts really

2150
02:16:31.319 --> 02:16:35.879
quickly and just spam it with scores. Yeah, I don't know. Like

2151
02:16:37.120 --> 02:16:39.239
the running theory I saw from some
people commenting on the story was like,

2152
02:16:39.280 --> 02:16:43.639
well, if it was just those
games recently, you know those are two

2153
02:16:43.200 --> 02:16:48.040
Xbox three sixty you know up there
you know PC versions for the for Bashion,

2154
02:16:48.120 --> 02:16:50.680
but there were three sixty only games. So you could see maybe some

2155
02:16:50.799 --> 02:16:56.360
sort of platform site or platform communities
saying we're gonna goose. I mean,

2156
02:16:56.079 --> 02:17:00.840
you've seen this kind of like malicious
group score bombing up until like the bigger,

2157
02:17:01.159 --> 02:17:03.639
higher profile like Dragonage Too, for
instance, Like that was a really

2158
02:17:03.680 --> 02:17:07.280
big budget, you know, heavily
promoted game that people felt kind of cheated

2159
02:17:07.319 --> 02:17:09.000
on in some ways, Like it
makes sense there when they bomb it.

2160
02:17:09.079 --> 02:17:11.280
But like these guys, these are
like like this is the little guy.

2161
02:17:11.399 --> 02:17:15.719
Yeah, like and there's no there's
also these are like pretty good games around

2162
02:17:15.799 --> 02:17:18.280
which no apparent controversy exists, Like
what sport? What want to see the

2163
02:17:18.319 --> 02:17:22.600
World burn? I guess yeah,
like yeah, I mean you see it

2164
02:17:22.600 --> 02:17:24.399
on Amazon all the time. Review
bombing is not like a new concept,

2165
02:17:24.600 --> 02:17:26.760
no, no, no, it's
just it's just the target seems kind of

2166
02:17:26.760 --> 02:17:28.520
weird. And you know, used
like that used to be a big thing

2167
02:17:28.639 --> 02:17:33.319
on iTunes where people just go in
and they didn't like the fact that something

2168
02:17:33.399 --> 02:17:37.319
was ninety nine cents, so they
would just give it a zero stars,

2169
02:17:37.760 --> 02:17:41.799
not having purchased it. iTunes corrected
that mostly by you can do whatever you

2170
02:17:41.879 --> 02:17:43.399
want to again to an application,
as long as you've bought it. You

2171
02:17:43.479 --> 02:17:46.719
can say whatever you want, if
whatever score you want, but at least

2172
02:17:46.760 --> 02:17:50.000
you've given over the dollar or two
dollars and then do what you will.

2173
02:17:50.760 --> 02:17:54.479
But it could a weird things.
User reviews in general only useful to a

2174
02:17:54.520 --> 02:17:58.959
point, like yes, you know
you go on Yelp, and I mean

2175
02:17:58.040 --> 02:18:03.000
it's the most added glance information that
you can get, or actually you don't.

2176
02:18:03.079 --> 02:18:03.799
New Egg is the one that was
going to cite, where like people

2177
02:18:03.840 --> 02:18:07.159
will give a product one star on
new Egg because the shipping got screwed up

2178
02:18:07.200 --> 02:18:09.920
and it went to another address or
something like you never even touched the product,

2179
02:18:11.000 --> 02:18:13.920
but you're rating the product down from
New Eggs like shipping screw up.

2180
02:18:13.920 --> 02:18:16.319
Well, that that's why I think
Patrick, what you're saying with the it

2181
02:18:16.520 --> 02:18:20.159
is it might sound insidious on the
outside, but just having more reviews and

2182
02:18:20.319 --> 02:18:24.280
increasing the average does actually help that
stuff out. Where Like you know,

2183
02:18:24.319 --> 02:18:26.639
if a developer is like if you
think your game is good, if you

2184
02:18:26.879 --> 02:18:30.520
just infuse you with one hundred new
reviews, most likely your average is going

2185
02:18:30.760 --> 02:18:33.159
to go up. Well, even
even it doesn't, you just kind of

2186
02:18:33.200 --> 02:18:35.680
mellow out the edge cases where you
know, it's just like the impact that

2187
02:18:35.799 --> 02:18:39.719
that they can have good or bad, right. I mean it is like

2188
02:18:39.799 --> 02:18:43.159
on Amazon or new Egg, if
you get if you have five reviews and

2189
02:18:43.239 --> 02:18:46.479
they're all five, I would much
rather have a four star review with a

2190
02:18:46.600 --> 02:18:48.639
thousand reviews, that'd be like,
wow, that really beat the chances.

2191
02:18:50.079 --> 02:18:54.239
And that's generally how they order them
is like whatever has the most the most

2192
02:18:54.360 --> 02:18:58.399
reviews like that, that matters more
than necessarily the overall score, because the

2193
02:19:00.079 --> 02:19:03.000
larger the sample group, the truer
your score is going to be. That's

2194
02:19:03.040 --> 02:19:05.319
how I always do YELP is that
I just do most amount of views and

2195
02:19:05.399 --> 02:19:07.280
if it's three three and a half
stars, like, well, that place

2196
02:19:07.360 --> 02:19:11.639
is probably pretty eactly right, because
then you're then you're accounting for the assholes

2197
02:19:11.680 --> 02:19:15.040
that are bombing it for one or
the people that know the you know,

2198
02:19:15.120 --> 02:19:18.639
the people that work there and are
giving it a five. Well, I

2199
02:19:18.680 --> 02:19:20.639
guess this doesn't really come up that
much on Metacritic, but you know what

2200
02:19:20.760 --> 02:19:24.600
if you have people doing the opposite
of just because they do bywur got caught

2201
02:19:24.680 --> 02:19:26.479
for it all right over they were
doing it. I want to say,

2202
02:19:26.479 --> 02:19:30.399
I don't know if it's a Dragon
Age two were Dragon Age one, but

2203
02:19:30.520 --> 02:19:35.280
yeah they were there were byour developers
caught going in and spamming in the opposite

2204
02:19:35.360 --> 02:19:39.360
direction. So that is that is
definitely that is definitely happening on both sides

2205
02:19:39.399 --> 02:19:41.959
I'm not a perfect system. No, and that would ultimately probably be the

2206
02:19:43.040 --> 02:19:46.079
massive critique of Metacritic is that it's
not a perfect system. But hey,

2207
02:19:46.159 --> 02:19:58.239
Will Smith, Well Smith's sleepy making
the hodd Well Smith Smith Well Smith Smith.

2208
02:19:58.639 --> 02:20:05.639
You look terrible, you get that's
so goddamn but your tales of glory?

2209
02:20:05.959 --> 02:20:09.159
Do you know what shit I am
too old for? Is it?

2210
02:20:09.239 --> 02:20:11.559
Staying up till three thirty in the
morning, play until three thirty in the

2211
02:20:11.600 --> 02:20:16.559
morning to play fucking Gears of War's
worth it, totally worth so worth it.

2212
02:20:16.799 --> 02:20:18.719
We're taking that, Okay, are
you leaving? No? Still,

2213
02:20:18.799 --> 02:20:24.399
we're upgrading our sight. You look
all fantastic, look really bad. He

2214
02:20:24.520 --> 02:20:30.000
was chugging red he was He was
checking red Bull earlier because he said he

2215
02:20:30.000 --> 02:20:31.879
couldn't drink any more coffee. He's
been through war, man, he's through

2216
02:20:31.920 --> 02:20:41.159
fifty. He's seeing stuff you don't
even want to know about in and the

2217
02:20:41.280 --> 02:20:46.760
brumack flinched. That's true, man, all right? By Will Smith,

2218
02:20:46.280 --> 02:20:52.120
Ladies and gentlemen, Will Smith Patrick. What else is newsworthy? Yeah?

2219
02:20:52.680 --> 02:20:56.360
Yeah, it's about what I saw. It's about what I saw. But

2220
02:20:56.399 --> 02:21:00.399
does the notch stuff is weird?
Oh? The scrolls stuff are going to

2221
02:21:00.479 --> 02:21:05.959
court. Yeah, uh yeahsta is
taking mojaying as I say that company's games

2222
02:21:05.520 --> 02:21:09.520
to court over their new new post
Minecraft games, Scrolls. But I guess,

2223
02:21:09.600 --> 02:21:13.040
like I thought this was a joke. No, uh what the joke

2224
02:21:13.280 --> 02:21:18.760
was not saying we will challenge you
to a game of Quake three death match

2225
02:21:18.879 --> 02:21:22.120
Quake death Match to settle this.
If you guys win, then we'll rename

2226
02:21:22.120 --> 02:21:24.799
our game. But they got served
the papers saying well, no, we're

2227
02:21:24.799 --> 02:21:26.879
just we're gonna go straight up go
to court. And I guess you know

2228
02:21:26.920 --> 02:21:30.239
they were actually they were listing out
some of the things that does lawyers were

2229
02:21:30.280 --> 02:21:37.479
siting, including that in Scrolls trailer
there are mountains and in the elder Scrolls

2230
02:21:37.600 --> 02:21:43.079
trailer there are mountains. That's true, So that's that's that seems like copyright

2231
02:21:43.120 --> 02:21:48.600
infringement. People will get confused two
games of Scrolls in the title and mountains

2232
02:21:48.639 --> 02:21:54.479
and their trailers. Like they're citing
YouTube comments as and you've seen YouTube comments

2233
02:21:54.559 --> 02:21:58.440
everyone talking about slippery slope. Yeah
yeah, I mean the thing is like,

2234
02:22:00.040 --> 02:22:01.760
feel like they really talked about going
after the little guy right, like

2235
02:22:01.959 --> 02:22:07.159
really, Well, but that's did
as a company has not made any public

2236
02:22:07.239 --> 02:22:09.479
statement on this because I don't see
how any way they don't come out looking

2237
02:22:09.520 --> 02:22:15.520
like yeah, yeah, but people
who make Minecraft are no longer the little

2238
02:22:15.520 --> 02:22:20.239
guy. But but it's still small. I mean it's a stretch that I

2239
02:22:20.360 --> 02:22:26.799
think the argues got some money.
Oh, certainly they have more money than

2240
02:22:26.799 --> 02:22:28.399
the rock himers behind them, right, he's I think he's on the board.

2241
02:22:28.799 --> 02:22:35.600
Plus, like along with the kel
Rippon Junior, like marketplace confusion for

2242
02:22:35.840 --> 02:22:39.000
for Elder Scrolls, Like people call
that game Skyrim. Yeah, I feel

2243
02:22:39.000 --> 02:22:46.479
like calling you calling your game Elder
Scrolls where it is four Skyrim is your

2244
02:22:46.520 --> 02:22:50.680
own marketplace confusion. Just drop that
called Skyrim and yeah, you're right,

2245
02:22:50.799 --> 02:22:54.159
let's scroll. I mean people,
people, people have gone to the extent

2246
02:22:54.239 --> 02:22:56.000
of like calling this the new Oblivion. You know, like Oblivion almost became

2247
02:22:56.079 --> 02:23:00.360
the brand. That's right, Oblivion
calling skyrimh well, it's like modern fair.

2248
02:23:00.479 --> 02:23:03.479
Yeah. It's like the tagline or
the subhead becomes the name of the

2249
02:23:03.559 --> 02:23:09.520
game as opposed to the franchise overhead. I mean, great, they've got,

2250
02:23:09.559 --> 02:23:11.040
you know, fifteen years of naming
convention behind this. They don't want

2251
02:23:11.040 --> 02:23:13.479
to lose the legacy. No,
but I think, like you said,

2252
02:23:13.479 --> 02:23:18.239
I feel like Oblivion carries more weight
than the Elder Scrolls in terms of branding.

2253
02:23:18.280 --> 02:23:20.559
I bet it totally doesn't mean I'm
not trying to dismiss You're right,

2254
02:23:20.600 --> 02:23:22.360
I'm not trying to dismiss it,
but it just seems like a really frivolous

2255
02:23:22.360 --> 02:23:26.680
loss. Yeah, kind of.
I don't know Skyrom's gonna sell the jillion

2256
02:23:26.760 --> 02:23:30.159
copies either way. I mean scrolls. I mean, I don't know.

2257
02:23:30.319 --> 02:23:31.200
I don't know. If I'm no
lawyer, it's a weird one. I'm

2258
02:23:31.200 --> 02:23:33.879
not a doctor nor a lawyer,
so I can't come on this at all.

2259
02:23:37.440 --> 02:23:41.600
It's just it's one of those those
like copyright e Yeah, because I

2260
02:23:41.719 --> 02:23:46.920
call him the game the Elder Scroll, I mean scrolls. I mean,

2261
02:23:46.959 --> 02:23:50.399
that's the Notch's argument is that it
is like you copy. You can't take

2262
02:23:50.520 --> 02:23:54.559
make claim over one name, like
one word one, the verb ones and

2263
02:23:54.639 --> 02:23:56.840
down? What is a plural now? And even I mean, you can't

2264
02:23:56.840 --> 02:24:01.479
have a mouth that scrolls. That's
copied right in fringe, This page is

2265
02:24:01.520 --> 02:24:03.879
web page scroll. Maybe it's an
issue of modifiers. Maybe by calling yourself

2266
02:24:05.000 --> 02:24:07.559
your thing the scrolls, And then
it's like, well, then the Elder

2267
02:24:07.600 --> 02:24:09.799
Scrolls are clearly just derivative. This
is just the older versions of the thing

2268
02:24:09.840 --> 02:24:16.840
that the scroll. I think it's
scrolls, the scrolls. I could see

2269
02:24:16.879 --> 02:24:20.200
maybe an argument it's not even scrolls, it's scrolls. All right, now

2270
02:24:20.360 --> 02:24:30.319
I have now the word scrolls doesn't
mean anything anymore, sad scroll scroll scroll

2271
02:24:31.760 --> 02:24:39.159
talk about rolls, scrawls, scrolls
quae groll. Now we're just now,

2272
02:24:39.200 --> 02:24:43.200
we're just now we're getting sued scrolls. Well, Smith's coming back with scrolls.

2273
02:24:43.559 --> 02:24:48.000
I can't even say it right anymore. Well Smith has a blue envelope

2274
02:24:48.040 --> 02:24:54.280
in his hands, scrolls scroll DC
No, no, not Will Smith has

2275
02:24:54.280 --> 02:24:58.879
a bagge of blue meth? What
not the not the aliens from Marvel Comics,

2276
02:25:00.040 --> 02:25:05.760
not the scroll scrolls, not the
scrolls. These are the ancient scrolls

2277
02:25:05.959 --> 02:25:11.799
of legends told in the scrolls,
the scroll scrolls. What what is Kroll

2278
02:25:11.879 --> 02:25:16.760
doing fights the scrolls for the scrolls. We're all being seed by so many

2279
02:25:16.760 --> 02:25:22.000
people right now. Bring it on
as sue me out of existence. He

2280
02:25:22.079 --> 02:25:26.040
should just change me the favor.
He should just he should just name change

2281
02:25:26.040 --> 02:25:30.959
it to something completely like not scrolls. We've change that's the new name of

2282
02:25:31.000 --> 02:25:35.680
my game is all scray. I've
changed it to sky rim two words.

2283
02:25:39.319 --> 02:25:41.920
What it's sky and Oblivion scrolls.
That's the new name of my game.

2284
02:25:43.799 --> 02:25:52.360
Fuck you come at me. He
just drops the mic and the moro of

2285
02:25:52.799 --> 02:26:00.680
wind, the Oblivion Arena, mass
effect everybody, the rage of Mora Wind

2286
02:26:03.559 --> 02:26:09.159
Doom eight the new name of my
game. Do you want to know the

2287
02:26:09.200 --> 02:26:18.040
fallout from that? Pac Man two
ZeniMax, Yeah, there you go.

2288
02:26:18.239 --> 02:26:24.239
It's calling it ZeniMax maximum Zennis.
That's right, I'm suing you class action.

2289
02:26:24.120 --> 02:26:28.479
I can't because I signed this user
agreement that says I can't. They

2290
02:26:28.479 --> 02:26:31.520
added that to the origin. That's
gonna happen to everything now because there was

2291
02:26:31.879 --> 02:26:35.719
a there was any Sony finally came
out and said there was a there's a

2292
02:26:35.879 --> 02:26:39.719
Supreme Court decision back in April with
between AT and T where they wanted to

2293
02:26:39.760 --> 02:26:50.079
put in no collective lawsuits in employee
contracts so employees couldn't collectively suel Have you

2294
02:26:50.200 --> 02:26:52.040
have you kept up with Supreme Court
the last couple es? Yeah, well

2295
02:26:52.079 --> 02:26:56.000
how long? Because if the last
couple of years and stripping away rights.

2296
02:26:56.680 --> 02:27:01.360
But I don't want to get into
a political discussion, but uh yeah,

2297
02:27:01.440 --> 02:27:05.600
So they made that decision and then
that now companies are slowly. I guess

2298
02:27:05.639 --> 02:27:09.000
Sony didn't have to put in the
opt out clause. They did that as

2299
02:27:09.000 --> 02:27:11.680
a way of kind of like covering
their tracks. And that's still just like

2300
02:27:11.799 --> 02:27:16.239
write them a handwritten letter and hope
that they keep that on file somewhere.

2301
02:27:16.280 --> 02:27:20.319
Well, yeah, like there's reason
to believe that even though its Supreme Court

2302
02:27:20.399 --> 02:27:24.840
ruled this that it wouldn't be legally
enforceable if there was actual an actually less

2303
02:27:24.200 --> 02:27:28.120
now, it's more it's more of
a way of just scaring people off from

2304
02:27:28.280 --> 02:27:31.360
taking any sort of collective action.
Well, with that present precedent, does

2305
02:27:31.399 --> 02:27:35.000
a team that maybe they could enforce
that, Yes, or at least we'd

2306
02:27:35.000 --> 02:27:39.079
spook people into thinking that they shouldn't
try. So now it's an EA stuff

2307
02:27:39.719 --> 02:27:43.959
I would imagine most user license agreements
will have. How is that that seems

2308
02:27:43.079 --> 02:27:50.360
crazy? Yeah? Yeah, I
guess would bother not even still shooting the

2309
02:27:50.440 --> 02:27:54.000
politics of it? Is that the
thing they bothering with After I ran that

2310
02:27:54.079 --> 02:27:56.959
story and like made that template for
people to send into Sony. Yeah,

2311
02:27:56.680 --> 02:28:01.280
the amount of yeah, I've probably
implicated myself in a lawsuit by creating a

2312
02:28:01.360 --> 02:28:03.760
template. It was more that just
like it bothers me that so many people

2313
02:28:03.959 --> 02:28:07.840
were actively whether or not you agree
with whether you should have that right or

2314
02:28:07.879 --> 02:28:11.680
not. We're just like, it's
okay if they're taking away my rights,

2315
02:28:11.719 --> 02:28:15.200
I don't I don't care, just
showed up and play the game. Yeah,

2316
02:28:15.319 --> 02:28:18.159
be a good consumer was the line
that really bothered tort reform, Start

2317
02:28:18.719 --> 02:28:24.200
dot Com, Giant tort Reform,
Giant tort Reform, broad and waste dot

2318
02:28:24.239 --> 02:28:28.280
com. They're well, they're as
kind of a disturbing indifference there. Yeah.

2319
02:28:30.760 --> 02:28:33.399
Yeah, you should not be okay
with losing your rights to things,

2320
02:28:33.760 --> 02:28:37.639
regardless of how you fall on the
whether that it should be or shouldn't be

2321
02:28:37.680 --> 02:28:41.680
there, it's that that is a
you should. Being a good consumer is

2322
02:28:41.680 --> 02:28:46.479
also holding companies accountable. So if
you agree to that, you have like

2323
02:28:46.520 --> 02:28:50.280
two weeks left to send in your
letter. So what if I haven't agreed

2324
02:28:50.319 --> 02:28:52.719
to it, do you even agree
to it? Then your thirty days hasn't

2325
02:28:52.719 --> 02:28:54.639
started, Okay, So once you
agree to it, then your thirty days

2326
02:28:54.719 --> 02:28:58.600
you're gonna have to take dar souls
online sometime. It can take it online,

2327
02:28:58.600 --> 02:29:01.920
so I gotta take it all.
Don't match it though, right?

2328
02:29:01.000 --> 02:29:03.920
Did you send it? Yes?
I don't know. No, I need

2329
02:29:03.959 --> 02:29:07.639
to send my name, so you
printed it. I haven't sent it in

2330
02:29:07.920 --> 02:29:11.479
Yeah, I just I have a
feeling that it's just going to be like

2331
02:29:13.079 --> 02:29:16.559
or whatever, really gonna keep my
my letter somewhere on somebody's It's gonna go

2332
02:29:16.600 --> 02:29:20.120
into somebody's filing. Do you know, you do what you can. I'm

2333
02:29:20.159 --> 02:29:22.840
also going to put a note in
there, and it's like you guys rock

2334
02:29:24.040 --> 02:29:28.600
pyes, yes, you guys,
Rocks, a picture of my socks.

2335
02:29:28.159 --> 02:29:35.559
Tell what you think? Yeah,
you know, rock. Even even so

2336
02:29:35.639 --> 02:29:37.440
the in the off chance that they
are keeping all of these on a file,

2337
02:29:37.600 --> 02:29:41.120
you know that it's so folder within
Sony HQ. There's a picture of

2338
02:29:41.159 --> 02:29:43.959
your socks. I hope. So
that's what I'm hoping. What is this

2339
02:29:45.079 --> 02:29:48.440
picture? I don't know. So
everyone is sending in those emails to Sony,

2340
02:29:48.520 --> 02:29:50.600
be sure and included polaroid of your
socks. Try and find a PARI

2341
02:29:50.719 --> 02:29:54.319
good luck, my friend, good
yeah, or a picture whatever straw one.

2342
02:29:54.840 --> 02:29:58.040
Yeah, our surrendering of your socks. That works too. That's legally

2343
02:29:58.120 --> 02:30:03.559
binding, legally binding. You have
to you have to bring to bring those

2344
02:30:03.600 --> 02:30:07.920
socks. I don't know what we're
talking about. It this is y'all.

2345
02:30:09.079 --> 02:30:11.799
Let us. Uh see those socks, those are much true. All right,

2346
02:30:11.920 --> 02:30:18.159
Sony, Sony, you had some
balls bringing this in here. Frivolous

2347
02:30:18.239 --> 02:30:26.239
loss, frivolous man with the argyles, socks, the truth overall. What

2348
02:30:26.399 --> 02:30:31.120
court is this, I don't know, but he's but the But the judge

2349
02:30:31.200 --> 02:30:35.959
is wearing one of those fancy wigs. Clearly in this court it's barristers.

2350
02:30:35.040 --> 02:30:41.399
It's a great man. American loss
sucks. He lost so much crazy yea,

2351
02:30:41.479 --> 02:30:43.120
but some more theater. It's some
good old school ship in there,

2352
02:30:43.200 --> 02:30:48.440
like their parliament, or it's just
at each other, man. Politicians are

2353
02:30:48.440 --> 02:30:52.120
pussies compared to those guys. Yeah, or you screamed at every week,

2354
02:30:52.479 --> 02:30:54.680
yeah, by each other sometimes.
Or you go to like Asia where there's

2355
02:30:54.760 --> 02:30:58.760
like weird coups and people are beating
each other with copies of their man,

2356
02:31:01.239 --> 02:31:03.680
you know, like in life the
parliament house on the streets, like the

2357
02:31:05.159 --> 02:31:09.399
politicians. It's intense that goes a
little far. Even even when I watched

2358
02:31:09.399 --> 02:31:11.120
the stuff from like Parliament, where
it's just like I wonder if I was

2359
02:31:11.159 --> 02:31:15.680
actually invested and knew this, would
I be like, oh man, this

2360
02:31:15.840 --> 02:31:20.959
is tough to watch, Like like
I kind of this is all to stop

2361
02:31:20.120 --> 02:31:28.079
just because I'm just saying. As
far as our politicians being pussies, I

2362
02:31:28.120 --> 02:31:31.879
could imagine literally any of them taking
a book to the face. Because but

2363
02:31:33.040 --> 02:31:35.200
like even when you watch something like
you watch the President giving a speech and

2364
02:31:35.239 --> 02:31:39.799
then somebody in the audience remember that
it was like boot liar, and you're

2365
02:31:39.840 --> 02:31:43.639
like, what are you doing?
Like that's nothing compared to England. I

2366
02:31:43.680 --> 02:31:48.440
think it depends what when you're just
like how you feel about the socks at

2367
02:31:48.440 --> 02:31:52.799
the Prime Minister? Throw a picture
of us? I know who are we

2368
02:31:52.879 --> 02:31:56.079
got? Picture Sony? Open up
that file. He's in bed with Sony.

2369
02:31:58.319 --> 02:32:03.079
Big business. Any more news,
no new releases? Nah? Really?

2370
02:32:03.159 --> 02:32:05.799
Really? What about I take some
stabs here? The binding of Isaac,

2371
02:32:07.000 --> 02:32:11.399
finding of Isaac x men destiny.
Uh. Tetris Party, which is

2372
02:32:11.479 --> 02:32:16.600
tris no no in us your party? Okay, that's different than Tuchris No.

2373
02:32:16.680 --> 02:32:20.920
What's the same thing? What are
you talking about? You say the

2374
02:32:22.000 --> 02:32:24.879
game that we that showed up,
you know, to our office with the

2375
02:32:24.959 --> 02:32:28.600
box that said Tetris Party. It's
sitting on Jeff's desk. It's Tetris Access.

2376
02:32:28.639 --> 02:32:33.879
It say Tetris Access. Okay.
I want to say I thought that

2377
02:32:33.959 --> 02:32:37.280
that had been that it had been
Oh no, you were just saying it

2378
02:32:37.399 --> 02:32:41.000
was a Tetris party. There Tetris
on on Monday when this when the game

2379
02:32:41.079 --> 02:32:43.280
showed up at our office, you
opened the box, and I think you

2380
02:32:43.360 --> 02:32:46.040
may have just said it's a Tetris
party. I thought that you were saying,

2381
02:32:46.159 --> 02:32:48.159
oh shit. In the US,
they have renamed this from Tetris Access,

2382
02:32:48.280 --> 02:32:52.159
which actually something fu I should in. I love mondays this is access.

2383
02:32:52.239 --> 02:32:54.719
I'll take that deeper. Is that
so I loaded that up for five

2384
02:32:54.760 --> 02:33:01.600
minutes? Yeah, there are Tetris
Party mini games in the game. Okay,

2385
02:33:01.079 --> 02:33:05.079
so it is true on multiple levels
of being Tetris party, but then

2386
02:33:05.200 --> 02:33:11.520
also Tetris Party. Then okay,
so everything is true. Yes, nothing

2387
02:33:11.639 --> 02:33:18.079
is forbidden, nothing is true.
Everything is permitted. That no, not

2388
02:33:18.239 --> 02:33:20.319
not when it comes to Tetris.
Oh, trust me. When it comes

2389
02:33:20.360 --> 02:33:24.440
to Tetris, anything goes. Every
since they changed that one would lets you

2390
02:33:24.479 --> 02:33:28.639
flip those goddamn pieces. Everything goes. Everybody put your tetrominos in this bowl

2391
02:33:28.719 --> 02:33:35.319
when you show up to the party. Tetrominos or tetrominos, don't. I

2392
02:33:35.319 --> 02:33:41.159
don't like tetrontamo. I don't like
that word. Oh no, mister Tetronamo,

2393
02:33:41.719 --> 02:33:48.600
every Tetronto, every permutation of four
blocks. Apparently, I didn't know

2394
02:33:48.840 --> 02:33:54.120
that until we did. Definitely did
a quick look. I want to see

2395
02:33:54.159 --> 02:33:56.360
it. I want to see what
tetris I mean Tetris got a Tetris games?

2396
02:33:56.520 --> 02:34:01.120
Yeah, that stuff sounds crazed and
bring him. I don't know if

2397
02:34:01.120 --> 02:34:03.559
we have one of those cards.
It doesn't come with on No, I

2398
02:34:03.639 --> 02:34:07.600
made the one that came with the
three DS. I don't know. I

2399
02:34:07.639 --> 02:34:11.159
know where mine are. Print them
out? Oh yeah, you can just

2400
02:34:11.239 --> 02:34:13.399
print it out. Yeah, all
right, you print it out. Yeah,

2401
02:34:13.399 --> 02:34:15.159
I'm looking forward to check that out. Jefinite. I tried to print

2402
02:34:15.200 --> 02:34:18.079
them out. They also, if
you're part of Club Nintendo, you can

2403
02:34:18.200 --> 02:34:22.520
spend a bunch of points to get
a giant sized AR card. It's big,

2404
02:34:22.639 --> 02:34:26.520
human size card. Why would you
do that? Weren't really big?

2405
02:34:26.719 --> 02:34:31.520
Guys? How do you fit the
whole thing on screen? Don't have to

2406
02:34:31.520 --> 02:34:33.840
pull it back until it's small again? Yeah, but then like in the

2407
02:34:33.920 --> 02:34:37.360
scale of the room, it's huge, like life size, like somebody could

2408
02:34:37.360 --> 02:34:41.040
stand next to them, take a
picture next to link. Yeah, you'd

2409
02:34:41.040 --> 02:34:43.959
think they could do that in software
somehow. What he's not really in the

2410
02:34:45.079 --> 02:34:46.959
card, is he? No,
but you have to like but it's it's

2411
02:34:48.000 --> 02:34:50.280
scales to the size of the car. They just like say do it five

2412
02:34:50.399 --> 02:34:54.639
times, or they could just give
you a bigger card. So what's the

2413
02:34:54.680 --> 02:34:58.600
easier solution is do it in software
or print a fucking bigger card. Actually,

2414
02:34:58.680 --> 02:35:01.639
don't know. It's a great question. It seems like a really dumb

2415
02:35:01.719 --> 02:35:05.319
solution, Like let's just make bigger
discs and we'll call them laser discs.

2416
02:35:05.520 --> 02:35:09.159
How much how much do people you
know use their AR stuff? Really?

2417
02:35:09.239 --> 02:35:11.879
I don't know. Well, I
lost my cards, so you would need

2418
02:35:11.920 --> 02:35:16.520
to be you would need to be
a crazy club Nintendo fan to think,

2419
02:35:16.600 --> 02:35:18.639
Hey, a really big AR card. That's what I want to spend my

2420
02:35:18.760 --> 02:35:24.159
bonus points. We should play those
the tetris AAR games with the giant AR

2421
02:35:24.280 --> 02:35:30.600
card. Yeah, there's that stuff. There's uh, we talked about some

2422
02:35:30.719 --> 02:35:35.159
other shit. You said, Binding
of Isaac already stuff's coming out, not

2423
02:35:35.280 --> 02:35:37.920
this week, next week, stops
come next week. Dark Souls and Rage

2424
02:35:37.959 --> 02:35:43.079
are both out. Yeah, that'll
be cool. Want to say that game

2425
02:35:43.120 --> 02:35:46.840
it's Rage about some emails Sky.
Yeah, remember this, that's that's the

2426
02:35:46.959 --> 02:35:52.280
ends. That is when my life
comes to a screeching hot. That is

2427
02:35:52.799 --> 02:35:54.559
a cod So I mapped it out. I looked at UH. I spent

2428
02:35:54.760 --> 02:35:58.959
some time yesterday trying to figure out
where we're at with this fourth quarter rush

2429
02:36:00.000 --> 02:36:03.280
and what we need to get in
here and stuff. And they've they've spread

2430
02:36:03.319 --> 02:36:09.079
the big games out pretty evenly through
this games have gotten delayed enough enough stuff

2431
02:36:09.079 --> 02:36:13.280
got delayed that it's like up until
the Mass Effect, Yeah, up until

2432
02:36:13.319 --> 02:36:16.520
that last week before Thanksgiving, it's
pretty much one big game that matters a

2433
02:36:16.559 --> 02:36:20.239
week, and that's it. It's
uh ex up next week. Next week

2434
02:36:20.319 --> 02:36:22.399
is Rage and Dark Souls As are
both pretty big. The week after that

2435
02:36:22.959 --> 02:36:28.319
is no The week after that's a
little dry. The biggest thing I saw

2436
02:36:28.520 --> 02:36:31.879
was Dead Rising two off the record, we gotter that's Batman. Week after

2437
02:36:33.000 --> 02:36:37.079
that is Battlefield three. Week after
that is Uncharted. Three after that is

2438
02:36:37.120 --> 02:36:46.040
Modern Warfare, and then I think
the week after that is the Rush,

2439
02:36:46.079 --> 02:36:50.479
Super Mario three D lands Assassins Creed, and I think one other thing.

2440
02:36:50.719 --> 02:36:54.319
I'm sure, I'm sure there's something
somebody's there's there's other stuff here and there,

2441
02:36:54.440 --> 02:37:00.520
like the Mario KR just coming out
and stuff in terms of like the

2442
02:37:00.600 --> 02:37:03.840
big like time sink. Those are
your big, multimillion dollars blockbuster games.

2443
02:37:05.799 --> 02:37:07.479
I don't have enough money for this. That's nope, that's the rest of

2444
02:37:07.520 --> 02:37:13.639
your game of the year deliberation right
there. Probably I don't know already behind

2445
02:37:13.799 --> 02:37:16.520
throwing a couple of dark Horse candidates
here and there, but dark Horse,

2446
02:37:16.479 --> 02:37:20.239
uh yeah, and ditches the stuff
we mentioned for this week. There's also

2447
02:37:20.319 --> 02:37:26.639
the Code Veronica X for PlayStation Network
and Xbox Lab Arcade. Uh and the

2448
02:37:26.840 --> 02:37:31.280
HD collection of splinter Cell is out
on p S three this week. I

2449
02:37:31.360 --> 02:37:37.159
believe that it is just the first
three splinter Cell games upraised for current consoles,

2450
02:37:37.319 --> 02:37:41.879
like the Prince of Persia stuff,
it's the PC versions. I wouldn't

2451
02:37:41.879 --> 02:37:45.079
be surprised if it's like Differnce of
Persia stuff, which oh that's also the

2452
02:37:45.360 --> 02:37:48.760
Echo and Shadow of Classus is out
this week already. We already kind of

2453
02:37:48.760 --> 02:37:52.079
covered the hell out of that.
Uh, go go get that, I

2454
02:37:52.120 --> 02:37:54.639
guess. Also, I'm sorry,
I was gonna say, I was just

2455
02:37:54.639 --> 02:37:58.959
gonna talk about spending money on video
games when I look at my budget and

2456
02:37:58.079 --> 02:38:03.920
then I have to literally have to
readjust my budget when it comes time like

2457
02:38:03.079 --> 02:38:09.959
November about how much money I spend. It's ridiculous, takes sh well,

2458
02:38:11.079 --> 02:38:13.680
No, I just do it myself. And I'm like, I suddenly I

2459
02:38:13.799 --> 02:38:16.200
get to that point where like,
how am I overdressed? Oh? Like

2460
02:38:16.520 --> 02:38:22.719
I just bought like five games on
sixty bucks up pop five games once you

2461
02:38:22.760 --> 02:38:26.319
can't play all of those. It's
it's a disease, man. But there's

2462
02:38:26.319 --> 02:38:30.799
no reason to that's true. Contrary
to popular belief, there's not. There's

2463
02:38:30.920 --> 02:38:33.200
not a big box that comes and
then free games for everybody. There are

2464
02:38:33.280 --> 02:38:37.719
still game purchases going on. Oh
yeah uh, and too much money is

2465
02:38:37.760 --> 02:38:43.600
being spent on games constantly in this
office. For as much stuff that comes

2466
02:38:43.639 --> 02:38:46.719
in for free, there are still
volumes of which that everyone needs to go

2467
02:38:46.799 --> 02:38:54.280
pony up for. So damn you
Steam that I already bought Rage, I

2468
02:38:54.319 --> 02:38:58.120
should go buy Skyrim. Those are
those are not pre order musts for me,

2469
02:38:58.520 --> 02:39:03.799
but they Steam Steam does. It's
just like Batman and Uncharted are the

2470
02:39:03.879 --> 02:39:05.799
only I went through. I did
my list, and I'm like, those

2471
02:39:05.840 --> 02:39:07.879
are the only two that I know
absolutely, like day one, I'm gonna

2472
02:39:07.920 --> 02:39:13.680
want to play like like Rage and
sky Rim and Zelda and all these others.

2473
02:39:13.719 --> 02:39:16.479
You know, Battlefield Modern Warfare even
I'm like, you know, I

2474
02:39:16.559 --> 02:39:18.479
could see a time where I will
will maybe want to check this out,

2475
02:39:18.520 --> 02:39:20.799
but I kind of want other people
to take the run at at first.

2476
02:39:20.920 --> 02:39:26.719
Have zero interests in Battlefield. I'm
totally checked out on those games. I'm

2477
02:39:26.760 --> 02:39:28.319
curious, but again, I want
to I want and it's not for the

2478
02:39:28.399 --> 02:39:33.079
multiplayers, so it'll it'll rest on
the strength of whatever single player experiences those

2479
02:39:33.120 --> 02:39:37.000
games offer, because I'm not good
enough. Uh I want to run right

2480
02:39:37.040 --> 02:39:41.639
into Skyrim, and I know I'll
be reviewing Assassin's Creed, so I'm not

2481
02:39:41.680 --> 02:39:45.120
worried about that. I'm like,
I'll play that for review purposes and that'll

2482
02:39:45.159 --> 02:39:50.479
be that. Uh see, I'm
just not sure. I just don't know.

2483
02:39:50.799 --> 02:39:52.600
Like I've seen everything. I've seen
the sky and I'm like, yeah,

2484
02:39:52.600 --> 02:39:54.399
that kind of looks looks like a
better version of Oblivion. But whenever

2485
02:39:54.440 --> 02:39:58.959
I talk to anyone about like is
it still like kind of like walk up

2486
02:39:58.959 --> 02:40:01.399
to dude and like shuffling your sword
around a bit, and then like,

2487
02:40:01.159 --> 02:40:05.399
dude, and they're like, yeah, I guess ours of shitty Fallout combat

2488
02:40:05.440 --> 02:40:09.559
we played, Yeah, But I
just I just you know, I want,

2489
02:40:09.600 --> 02:40:15.319
I want Dead Island combat in Skyron
put the melee combat from Dead Island

2490
02:40:15.360 --> 02:40:20.799
in the sky Streams control game of
the Year, I think. I also,

2491
02:40:20.799 --> 02:40:22.360
I just I pit boyd my way
through all of the combat and fall

2492
02:40:22.399 --> 02:40:24.920
out and by the time yeah,
yeah, I've added my way through all

2493
02:40:24.920 --> 02:40:28.600
that. By the time I got
to New Vegas, I had like eight

2494
02:40:28.680 --> 02:40:31.760
companions, each of which had all
the best game weapons in the world.

2495
02:40:31.879 --> 02:40:37.000
So I that game, I barely
fought anyone, I think. But Rage,

2496
02:40:37.000 --> 02:40:41.200
I think Rage and Skyron for me
are the biggest unknowns sure for those

2497
02:40:41.239 --> 02:40:43.920
games. Age especially, Man,
do I not know a goddamn thing about

2498
02:40:43.920 --> 02:40:46.040
that game for as for as long
as it's been covered for as many years,

2499
02:40:46.280 --> 02:40:50.360
Yeah, for as many iterations and
as like, But they've been so

2500
02:40:50.559 --> 02:40:54.520
piecemealing out the information and like the
experienced stuff of like here's a little part

2501
02:40:54.559 --> 02:40:56.920
where you drive around a buggy.
He's a little part where you're in this

2502
02:40:56.040 --> 02:41:00.360
cave and an iPad game. I'm
like, I don't really know. We're

2503
02:41:00.719 --> 02:41:03.959
like, you can't when you have
it that isolated, when you're just kind

2504
02:41:03.959 --> 02:41:07.120
of cutting off the parts and showing
them to you piecemeal, you can't get

2505
02:41:07.120 --> 02:41:11.360
any sort of sense of like what
what is this overall package? What does

2506
02:41:11.399 --> 02:41:15.000
this actually mean? Mega textures?
You say that, but I still don't

2507
02:41:15.000 --> 02:41:18.280
know what that means mega. I
mean, wait, but you were gonna

2508
02:41:18.280 --> 02:41:22.000
say something about really big release stuff. And there's another game that's out which

2509
02:41:22.040 --> 02:41:24.840
this week is that Rochard game is
out on PlayStation. I was like,

2510
02:41:24.840 --> 02:41:28.319
come on, this week, fantastic. That game is the pretty cool it's

2511
02:41:28.399 --> 02:41:35.000
neat little puzzle platformer. Mmhm uh
yeah, Sky alright, Skyrom I'm with

2512
02:41:35.120 --> 02:41:39.120
you. Even though I didn't really
like Oblivion, I didn't play it.

2513
02:41:39.520 --> 02:41:45.159
I'm just hold on. He didn't
play Oblivion and you're still super so I

2514
02:41:45.159 --> 02:41:50.159
don't like Fantasy all right? No
no no, no no no no no

2515
02:41:50.239 --> 02:41:52.760
no no no. We've been here
for four I think he might be confused

2516
02:41:52.799 --> 02:41:58.120
with scrolls. See brand confusion coming
to bite him in the ass again.

2517
02:41:58.440 --> 02:42:03.959
Bomb cat a giant bomb dot com
is the email address Nick in Detroit,

2518
02:42:03.200 --> 02:42:09.360
Michigan rides in. Hey guys,
just completed Gears of War three over the

2519
02:42:09.399 --> 02:42:13.079
weekend and was wondering what happened to
the krill in Gears of War. Remember

2520
02:42:13.159 --> 02:42:16.000
in the original the bats that killed
you when you were in the dark and

2521
02:42:16.120 --> 02:42:20.120
you had to use light to get
around and kill them. Maybe it was

2522
02:42:20.159 --> 02:42:22.719
explained somewhere else in the fiction,
but it seems odd that they have never

2523
02:42:22.200 --> 02:42:24.799
been seen since. I was wondering
if you had, guys knew what was

2524
02:42:24.920 --> 02:42:28.440
up love the website and the podcast. Is that the gaping hole of you

2525
02:42:28.479 --> 02:42:35.159
guys were talking about the story of
the krill. Don't don't It doesn't get

2526
02:42:35.239 --> 02:42:39.040
dark anymore, right, it's very
bright and gears a war three. Yeah,

2527
02:42:39.079 --> 02:42:41.280
that's true. Actually it is,
you know, I don't know,

2528
02:42:41.399 --> 02:42:45.000
but something that may have been explained
in fiction elsewhere. But I was just

2529
02:42:45.040 --> 02:42:48.559
wondering if not, if they get
if that gets touched on. No,

2530
02:42:48.959 --> 02:42:52.319
there aren't bats everywhere in the United
States. Sometimes you're in the cave and

2531
02:42:52.360 --> 02:42:58.520
they got bats. Sometimes you're not. That's airtight. Just stepped to me

2532
02:43:00.079 --> 02:43:13.319
right. Sometimes you eat the burmac
oh, let's see here decks in Mississippi.

2533
02:43:13.479 --> 02:43:16.280
Hey, bomb casters. I know
there's a study out there that states

2534
02:43:16.280 --> 02:43:20.319
that the average gamer is in his
or her early to mid thirties. Even

2535
02:43:20.399 --> 02:43:22.879
with that being the case, a
huge portion of the user base consists of

2536
02:43:22.959 --> 02:43:26.440
kids and teenagers. Most of the
time, when people, journalists or dev's

2537
02:43:26.000 --> 02:43:30.280
talk about gamers, it seems as
if they're referring to a homogeneous group instead

2538
02:43:30.280 --> 02:43:33.479
of the disparate group we are,
especially when it comes to age. I'm

2539
02:43:33.479 --> 02:43:35.760
twenty nine with a decent job,
which means I have the income to buy

2540
02:43:35.840 --> 02:43:37.879
games when I want to have significantly
less time to play them. When I

2541
02:43:37.959 --> 02:43:41.799
was fifteen, I couldn't buy all
the games I wanted, but had more

2542
02:43:41.840 --> 02:43:43.840
free time to play the ones that
I had. Even you, guys whose

2543
02:43:43.920 --> 02:43:46.280
job it is to play and right
about games, don't have enough time to

2544
02:43:46.360 --> 02:43:50.639
play everything you want. Do you
think developers consider that their consumer group is

2545
02:43:50.799 --> 02:43:56.360
split by resource slash time during development? Could take this into consideration have any

2546
02:43:56.399 --> 02:44:03.920
significant impact on the final product?
Love the podcast Decks from Mississippi Thoughts guaranteed

2547
02:44:05.639 --> 02:44:09.200
you think they are absolutely thinking about
That's absolutely no question in my mind,

2548
02:44:09.719 --> 02:44:13.000
because it definitely seems like there is
that split of games that are either about

2549
02:44:13.040 --> 02:44:16.520
like you know, I mean,
I guess that's why you see these single

2550
02:44:16.559 --> 02:44:18.840
player multiplayer and something like years three, or it's like, okay, a

2551
02:44:18.879 --> 02:44:22.879
single player polished experience over in like
six hours, something you can do over

2552
02:44:22.959 --> 02:44:26.040
a weekend or you know, in
a sitting or two. So if you

2553
02:44:26.120 --> 02:44:28.399
are the time limited gamer, then
you can have that experience. But if

2554
02:44:28.440 --> 02:44:31.959
you want to spend the dozens and
dozens of hours, you know, however

2555
02:44:33.440 --> 02:44:37.120
long you want getting to be the
best at Years three multiplayer, that option

2556
02:44:37.239 --> 02:44:39.239
is there for you as well.
But you know you're having a media enough

2557
02:44:39.239 --> 02:44:41.600
experience with the single player that if
you don't feel compelled to do that,

2558
02:44:41.719 --> 02:44:45.760
you're not and also feel ripped off. And look at them, look at

2559
02:44:45.799 --> 02:44:50.639
them. Just exploring pricing models now
where it ranges from two dollars ninety nine

2560
02:44:50.680 --> 02:44:54.639
cent micro transaction up until collectors editions
that cost one hundred and twenty dollars,

2561
02:44:54.920 --> 02:44:58.799
like they are servicing the range of
incomes and this is free to play.

2562
02:45:00.040 --> 02:45:01.280
You can get if you don't have
a lot of money, you know,

2563
02:45:01.559 --> 02:45:03.840
two dollars whatever, you still get
a bunch of time in there. And

2564
02:45:05.559 --> 02:45:09.319
or you have too much money to
spend by this giant statue of Marcus Phoenix,

2565
02:45:09.520 --> 02:45:11.879
and we know you really like Years
of War even though regardless of how

2566
02:45:11.959 --> 02:45:15.920
much are you're gonna play. I
had a really good email, I don't

2567
02:45:15.959 --> 02:45:18.200
I seem to have lost here in
the shuffle, someone asking about where the

2568
02:45:18.239 --> 02:45:26.239
money goes for those special editions whether
there's whether we've seen anything. I mean,

2569
02:45:26.319 --> 02:45:28.600
why it costs as much as it
does. No, No, like

2570
02:45:28.719 --> 02:45:33.440
who gets the profits, like a
publisher or yeah, like if there is

2571
02:45:33.559 --> 02:45:39.000
language in a publisher developer deal on
this kind of thing where a publisher would

2572
02:45:39.280 --> 02:45:43.760
would say we get x percent of
retail and x more percent of these additions,

2573
02:45:43.879 --> 02:45:48.959
or if it's just if it's just
across the board for all retail editions.

2574
02:45:48.440 --> 02:45:52.040
Yeah, it probably depends. I
mean, someone was basically asking,

2575
02:45:52.120 --> 02:45:54.200
like, I want to I want
to make sure the money that I buy

2576
02:45:54.200 --> 02:45:58.920
a special edition it's going to a
developer. That's the idea. That's probably

2577
02:45:58.959 --> 02:46:01.840
not true. I wonder if who
even comes up with those ideas for those

2578
02:46:01.840 --> 02:46:03.639
skews, if they're like and that's
my guess. You know, when you

2579
02:46:03.719 --> 02:46:07.959
sign a contract to do a project
four years, five years in advance,

2580
02:46:07.040 --> 02:46:11.440
that's special editions aren't written into that. I mean, there might be there

2581
02:46:11.479 --> 02:46:13.719
might be clauses in there, but
the most that royalty payout stuff is based

2582
02:46:13.799 --> 02:46:16.600
on, you know, you sell
X number of copies, then you start

2583
02:46:16.680 --> 02:46:20.559
getting bonus and royalty payments. So
I mean it's hard to say if that

2584
02:46:20.639 --> 02:46:22.760
stuff kicks in during the launch of
a game. You know, you might

2585
02:46:22.840 --> 02:46:28.280
not get those kick those those bonuses
kicking in until months later when you hit

2586
02:46:28.360 --> 02:46:30.840
your numbers, and publishers may know, you know, they may have the

2587
02:46:31.079 --> 02:46:33.000
the you know, historical data to
back up that. Oh, you know,

2588
02:46:33.079 --> 02:46:37.000
we are going to sell all of
our special editions in the you know,

2589
02:46:37.159 --> 02:46:41.479
first month of sales, so if
any of our royalty stuff doesn't kick

2590
02:46:41.559 --> 02:46:43.239
in until after that first month,
we will reap all of the rewards of

2591
02:46:43.319 --> 02:46:46.799
having these big bulky special editions,
and then we can just pay out the

2592
02:46:46.840 --> 02:46:50.280
developers. So's it kind of like
an advance. You just have to like

2593
02:46:50.360 --> 02:46:52.920
pay back your advance until you start
making money like band, like band contracts.

2594
02:46:54.840 --> 02:46:58.600
I can't say I'm not I'm not
totally because they probably could be a

2595
02:46:58.600 --> 02:47:01.879
bunch of you sent us a bunch
of game tracks right anonymously. Just send

2596
02:47:01.959 --> 02:47:09.559
us game contract dot pdf. Yeah, we want to know. We want

2597
02:47:09.600 --> 02:47:13.959
to know because otherwise it's it's yeah, I can't really say. I mean,

2598
02:47:13.040 --> 02:47:16.799
you have companies like uh, you
know, like ea, you know,

2599
02:47:16.120 --> 02:47:20.520
ditching the idea of doing giant special
editions and just calling the first run

2600
02:47:20.600 --> 02:47:24.600
of it a special edition meddle of
honor, Like yeah, like Meddle of

2601
02:47:24.639 --> 02:47:28.159
Honor, Like you you got the
Battlefield three code last year as long as

2602
02:47:28.200 --> 02:47:31.760
you bought the first run of the
game. Turns out basically like every version

2603
02:47:31.799 --> 02:47:35.799
of that game was still the first
run even months afterwards. But that's you

2604
02:47:35.879 --> 02:47:41.079
know, they found. I remember
seeing a presentation from Dar was one of

2605
02:47:41.079 --> 02:47:45.760
the research groups. We're just changing
the title to special Edition. Even if

2606
02:47:45.799 --> 02:47:50.879
nothing specials inside, it increases your
pre orders by like a notable, especially

2607
02:47:50.879 --> 02:47:54.520
if you're going away for the same
price. Yes. Interesting, like just

2608
02:47:54.840 --> 02:47:58.200
it's just the psychology behind making you're
getting something special by calling it special.

2609
02:47:58.319 --> 02:48:01.799
Yeah, it's that easy. Yes. Got another email here from Michael and

2610
02:48:01.879 --> 02:48:07.399
Aberdeen in Scotland. Hey, bomb
casters, I just recently bought Enslaved and

2611
02:48:07.639 --> 02:48:11.360
Vanquished for very cheap compared to the
full retail amount they went for when new.

2612
02:48:13.000 --> 02:48:16.120
Uh. We also recently in news
learned that there will be no Enslaved

2613
02:48:16.159 --> 02:48:18.760
sequel, So hopefully you got all
the Enslaved Fanny that you wanted out the

2614
02:48:20.200 --> 02:48:28.559
I didn't want but yeah, the
pig pigay uh whatever. Never say never,

2615
02:48:28.639 --> 02:48:33.159
man, they said never never.
Never. Email them back and say

2616
02:48:33.200 --> 02:48:37.639
I never say never. Pretty unlikely
never. I thought they'd never be another

2617
02:48:37.680 --> 02:48:43.719
beyond Good and Evil. Well so
far, Yeah, that's true. Your

2618
02:48:43.760 --> 02:48:48.959
prediction rings true. The Vegas bet
continues to go out. Never say never

2619
02:48:50.000 --> 02:48:52.319
A thought of Kurts. What if
publishers and retailers came up with a new

2620
02:48:52.479 --> 02:48:56.520
IP price. So these games,
along with off the top of my head

2621
02:48:56.600 --> 02:49:00.879
Mandation, Racers of Protocol, Singularity, Mirror's Edge, a Blur, et

2622
02:49:00.920 --> 02:49:03.319
cetera, et cetera, we're all
priced lower than the blockbuster titles that people

2623
02:49:03.360 --> 02:49:07.440
will always pay full price for because
they are established brands. Maybe, just

2624
02:49:07.520 --> 02:49:11.760
maybe this would sell a few more
copies at this lower price than if popular.

2625
02:49:11.079 --> 02:49:16.280
Uh that than if popular. The
sequel is automatically established brand with loyal

2626
02:49:16.280 --> 02:49:18.600
supporters, it could be sold at
full price instead, as is the case

2627
02:49:20.360 --> 02:49:24.760
at present, dev's chance to the
dev's get shut down and the IP dies.

2628
02:49:24.520 --> 02:49:28.399
What do you think coming coming out
the gate at ten bucks cheaper?

2629
02:49:28.840 --> 02:49:31.840
No, you don't think that helps. I don't think it would work.

2630
02:49:33.120 --> 02:49:35.079
I have vanquished from game player right
now. I'm excited. I don't I

2631
02:49:35.079 --> 02:49:37.879
don't think it's short. Yeah,
I don't think ten dollars is enough to

2632
02:49:39.120 --> 02:49:41.479
tip the boat. But it's kind
of what need for speed dude? Right

2633
02:49:41.719 --> 02:49:45.559
for for when they when they rebrand
Hopper Suit, when they were like immediately

2634
02:49:45.639 --> 02:49:48.399
went on sale for like thirty nine, where wasn't it. Those are retailers

2635
02:49:48.479 --> 02:49:52.760
doing that though, That's not you
don't think Amazon. You don't think because

2636
02:49:52.799 --> 02:49:56.840
it was across the board on that's
that's Amazon or Walmart will do that too.

2637
02:49:56.079 --> 02:50:01.280
Just they're just trying to bring in
customers based on what they think is

2638
02:50:01.280 --> 02:50:05.159
a hot products. Any part of
that that's not an EA buying because you'll

2639
02:50:05.159 --> 02:50:09.159
see the developers, you know,
like on Twitter like pushing back on like

2640
02:50:09.319 --> 02:50:11.920
oh because the initial response from users
is like, oh bomba like you know,

2641
02:50:13.000 --> 02:50:15.959
the game's bomb if it's going to
forty and it's first week, and

2642
02:50:16.079 --> 02:50:18.040
then you know that's those are not
said that can exist. But that is

2643
02:50:18.079 --> 02:50:22.479
traditionally not how that works. That's
just a retailer trying to draw you in,

2644
02:50:22.799 --> 02:50:24.079
thinking, hey, you'll buy this
forty dollar Hopper suit, and oh

2645
02:50:24.159 --> 02:50:28.040
you're here, maybe you're gonna buy
some other stuff too. I thought I

2646
02:50:28.120 --> 02:50:31.280
thought in that case it was EA
putting out that was just like absolutely not.

2647
02:50:31.840 --> 02:50:35.200
In fact, they usually they like
that irritates them. Is I would

2648
02:50:35.200 --> 02:50:39.959
assume because it makes it sense.
The one because the consumer perception is that,

2649
02:50:39.399 --> 02:50:41.399
oh, well, let's I guess
it's you know, maybe it's not

2650
02:50:41.520 --> 02:50:45.159
very good. It's forty dollars and
its first week. That's why. That's

2651
02:50:45.200 --> 02:50:48.319
why you see like the the gap
is so why it's sixty dollars or down

2652
02:50:48.399 --> 02:50:50.840
to like one, five, fifteen, twenty, because that in between range

2653
02:50:50.879 --> 02:50:56.399
just makes your products seem cheap.
Sure, either you either are launching at

2654
02:50:56.440 --> 02:51:00.440
a lower price and kind of a
staption in yourself in that category, or

2655
02:51:00.559 --> 02:51:03.559
you're going for the full price game
category. Yeah, anything above that.

2656
02:51:03.559 --> 02:51:05.040
This should go the opposite. This
should make it a premium on new ips

2657
02:51:05.120 --> 02:51:09.239
and be like this game's worth eighty
dollars. Should use that. I've always

2658
02:51:09.280 --> 02:51:13.520
wondered and I only had recently clarified
on me why some games in Japan are

2659
02:51:13.680 --> 02:51:18.239
so expensive, Like you'll get like
a like a really because a really small

2660
02:51:18.280 --> 02:51:20.799
targeted product that's like eighty ninety one
hundred dollars. That's because there's no press

2661
02:51:20.840 --> 02:51:24.639
regulation. Well, it's also I
guess it's like what consoles where it's like

2662
02:51:24.719 --> 02:51:28.319
whatever the market will carry, right, So it's like you know that ten

2663
02:51:28.399 --> 02:51:31.879
thousand people will buy this, So
why would you charge sixty bucks for it

2664
02:51:31.920 --> 02:51:35.239
when those same ten thousand people will
pay one hundred dollars for it? And

2665
02:51:35.319 --> 02:51:37.719
so that, but that, but
that The argument for the publishers is like,

2666
02:51:37.760 --> 02:51:41.280
well, we can't survive making these
products for ten thousand people at sixty

2667
02:51:41.319 --> 02:51:43.920
dollars, so we have to charge
one hundred. I mean, you don't

2668
02:51:45.200 --> 02:51:46.719
it's hard enough. That's true or
not. But I see the argument of

2669
02:51:48.239 --> 02:51:50.239
well, if we charge ten thousand
people at one hundred dollars, well then

2670
02:51:50.280 --> 02:51:54.040
we can keep making this for just
those ten thousand people not worry about expanding

2671
02:51:54.040 --> 02:51:58.799
the audience. Yeah, but you
see that with like Child of Eden.

2672
02:51:58.799 --> 02:52:01.600
That game shouldn't have been sixty buck. It wasn't it was fifty Well,

2673
02:52:01.600 --> 02:52:05.040
it shouldn't have been fifty bucks.
It went down to ten, like,

2674
02:52:05.120 --> 02:52:07.280
you know, fifteen bucks like two
weeks later. Yeah, yeah, and

2675
02:52:07.399 --> 02:52:11.840
just came out on p S three. Yeah, and it was I think

2676
02:52:11.879 --> 02:52:13.000
it was gonna be so fun,
like twenty bucks in Europe. Yeah,

2677
02:52:13.040 --> 02:52:16.840
that's that's about right. It's about
where that game should have been. About

2678
02:52:16.840 --> 02:52:18.760
twenty bucks. I would have I
would have been happy with that price point.

2679
02:52:20.079 --> 02:52:22.000
We've run out of time for emails. Thanks everyone else who wrote in

2680
02:52:22.120 --> 02:52:26.280
once again, BombCast at GiantBomb dot
com is the address. We're playing track

2681
02:52:26.319 --> 02:52:33.120
Mania two on TNT this week.
We're gonna I will have the ship out

2682
02:52:33.159 --> 02:52:39.360
of the fun of that fun after
love. Yes, yes, there will

2683
02:52:39.360 --> 02:52:48.559
be plenty of life love believing were
plenty of unlicensed broadcasting of copyrighted music,

2684
02:52:48.559 --> 02:52:52.840
because that's how track Mania two rolls. Maybe we will be confounded by interface

2685
02:52:54.040 --> 02:52:56.799
and we will drive super duper fast, So look forward to that. There's

2686
02:52:56.799 --> 02:53:01.719
a giant Bomb server should jot bombs
server for track Mania too put into Jeff

2687
02:53:01.760 --> 02:53:05.639
for at least a time, was
the most popular server, and I believe

2688
02:53:05.680 --> 02:53:09.799
it. I believe it remains,
at least in the US, in all

2689
02:53:09.840 --> 02:53:13.959
of the Mania Planet in the US, in the California US region of Mania

2690
02:53:15.000 --> 02:53:18.719
Planet is definitely because there's not a
lot of those much more European. And

2691
02:53:18.799 --> 02:53:24.840
that games are twenty bucks, right, I do sure it's bucks, it's

2692
02:53:24.879 --> 02:53:28.040
moneys, I don't I don't know. Five but that's in planet dollars.

2693
02:53:28.120 --> 02:53:31.600
I don't know what that converts to
in Buffalo non non Mania. Yeah,

2694
02:53:31.680 --> 02:53:37.079
whatever that costs in Buffalo nickels.
But also only available through uh TrackMania dot

2695
02:53:37.440 --> 02:53:41.159
whatever. That's probably the best way. Yeah, go go to go to

2696
02:53:41.239 --> 02:53:45.879
Mania planet and go get it there, get it somewhere else. Yeah,

2697
02:53:46.000 --> 02:53:48.920
go to go to Mania Planet,
check it out, google it. Yeah.

2698
02:53:50.000 --> 02:53:54.399
No, keep safe search on planet
for sure. Uh Patrick, Thanks

2699
02:53:54.440 --> 02:54:00.200
for sitting in for for Jeff this
week. It was a pleasure. You

2700
02:54:00.239 --> 02:54:03.479
go back to whispering Skyrim to yourself
and I and Brad. Thank you guys

2701
02:54:03.559 --> 02:54:07.239
as always, thank you for the
podcast. Thanks for thank you guys at

2702
02:54:07.239 --> 02:54:11.680
home for listening. We'll back next
Tuesday with another edition of the Giant Podcast.

