WEBVTT

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M wake up, sleepyheads. It's
Tuesday. Huh. You know what happens

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on it Tuesday? We have to
do a podcast? Okay, all right?

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By law. Also, the podcast
has already started Dean's Talk. Sorry

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to spring it on you like that
spring has sprung. But we're we're actually

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podcasting right now. We are.
We are bombcasting into podcast night now.

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We're blowing my mind, even though
we've actually been in this office for almost

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five hours already. That's usually when
we do a podcast, we've been in

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an office for at least five hours. Yeah, but I want to put

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that out. But it's ten thirty. It's true, it's in the morning.

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It's Tuesday. Games. Calm is
upon us. Yeah, it's the

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giant bodcast. We came in early
this morning. I feel jet lagged.

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Yeah, you feel like you've flown
curl to where Cologne. Yes, maybe

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I put a little too much R
into that. It sounded something like you

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were talking about chrome over there.
Maybe I am. I'm glad we're not

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in Cologne though, because we're just
gonna be tired today and then we just

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go back to everything being normal.
Sounds great. That's like twenty four days

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long, and it just sounds pretty
terrible. Right now, it's a month

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and a half. Now, every
every year they extended out, okay,

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and now it's a full forty five
days. Oh good, complimentary pack of

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cigarettes right at the door. Yep, I'll miss Danny. You don't get

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to smoke them. That someone smokes
them and blows the smoke directly in your

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face. That's the authentic game's calm
experience. That's the game's calm difference.

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Oh yeah, I don't know if
the show it actually starts today, but

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yeah we uh we came in with
the crack of dawn to watch that Microsoft

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press conference. Now the day is
continuing apace. Yeah, here we are

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doing a podcasts. Everybody feeling all
right? Yeah? Yeah, second cup

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of coffee. Yeah, I got
my tea and my soda here man.

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Yeah, I saw you were hitting
sodas pretty hard during that stream. Yeah,

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with no real food in my stomach, so there's all kinds of gurgly

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stuff going on. What's that going
for you? I felt better? Yeah.

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I woke up at four in the
morning and ate a proper breakfast.

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Yeah, and then drove in.
Are you hungry? Uh? Yeah,

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that was hungry enough. You actually
wake up at four and think I need

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to eat. I woke up at
five and it was starving. Yeah,

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yeah, yeah it was. It
was less about like am I hungry?

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And moore like I need to eat. I got up at five and eight

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a handful of peanuts and cheese.
Does that make you wonder if you're actually

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starving every morning at five and you're
just two asleep to know it? What

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if I've woken up hungry before?
Maybe? Yeah, because I've been hungry.

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You should figure out some way to
eat in your sleep so that doesn't

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happen. Now you're talking, Yeah, that's me getting things done. That's

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multitasking. That's that's the way how
you want it. Never be asleep hungry

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again. It's raw efficiency. That's
what I'm all about. Just cut out

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all the bullshit, like it all
done? Who has time to eat while

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I'm awake? Come on, let's
figure out why to shower while you're sleep

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too. Yeah, that's time I
could be interacting with social media. I

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have started engaging with the latest hash
tags. I have started commuting by running,

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so I get my workout and my
commute done in the same just running

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to work, run to work both
ways, and it's faster than the bus.

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I am faster than a bus.
San Francisco, Muni for you.

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Are you showering when you get here? Yeah? Making use of the glorious

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second Street showering facilities. Yeah.
See the sixth floor and the fourth floor

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both have single showers you get out
of the basement. Yes, double show.

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Yep, there's two shower stalls down
there, put only one door.

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Yeah, I've used that shower some
in the past, many years ago those

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experience. I shower at the gem
across the street, and there are guys

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in there, Like you know,
the whole thing about guys the gem,

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they are lifting and they're just making
too many sary noises and they're just making

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a big show out of everything.
I think those same guys make noises in

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the showers and I don't understand what's
happening there. I don't think there's anything

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weird going on. I'll just be
showering and there's like six or eight showers

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in this area. I go and
there are guys that are just constantly I

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don't know if it's cold, and
they're taking cold showers and grunting because of

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that. Like again, I don't
think they're sexual weird noises. I don't

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think so. I'm telling myself they're
not because that would be more concerning.

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But I don't know what's happening that
would cause them to make these sounds.

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Well, man, I mean,
you know, sometimes if you work out

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a bunch and then take a shower, it hurts you get sore in the

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shower. But I don't I don't
think. You don't even get that sore

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that fast, right, It's usually
like the next the next morning, wake

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up feeling sore. Yeah. So
I have no idea what kind of mysteries

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going on in these other towers.
I'm sure it's not gonna look, there's

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a there's a remarkable lack of shame
on many people's parts in Jim Locker rooms,

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I find and I envy them.
Yeah, yeah, okay, envy

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somebody who doesn't feel bad about themselves
in any way. Is there an inexplicable

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number of old men, Oh,
they're the most naked. Yeah. The

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older they are, the more naked, they are more all of the time.

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I just don't give a shit at
that point. That always seems to

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happen. I never see them in
the gym, They're always just in the

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locker room. Yeah, they just
hang out in the locker room. That's

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what they do. Place to hang
out naked, Just go there to be

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free. I mean there aren't a
lot of bath houses around anymore. Yeah,

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there's like whatever, Well what Tuesday, why don't we do you go

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out of the gym and strip down? Yeah, be moist for going a

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podcast here, go hang out in
the gym locker room. Yeah that's what.

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Wait, what so I do?
That's actually where I will be right

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after we do this naked in Make
sure to get this thing posted as fast

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as I can so people will know
that where to find. You can head

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across the street and find you.
Just get in behind you, Duke newcom

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sound effects. Yeah, it's just
a man. Three stalls over. Those

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alien beastards are gonna pay for shooting
up my ride. I'd be all right

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that. Yeah, that wouldn't creep
me out. I think Duke Nukem actually

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spends a lot of time at the
gym. Yeah, I think it's just

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pouring that way. I'd like to
think it's just a natural. You know,

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his foot, his leg is the
most powerful thing. Like he's sure

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he's too busy bench pressing camaros and
ship one legged squats to go to the

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gym. Yes, if you're one
of those guys, cut that out.

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You don't need to do that.
Quit being naked. No, that's fine.

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You're naked and shower that's how you
do that. Just don't be making

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weird grunting noises. It's completely unncessary. Maybe you should just like start making

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weird grunting noises and see how you
see what you think? Now, I'm

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considerate locker room medic guy, like, maybe maybe they're just maybe you're missing

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out. All right, maybe I'll
try it out to embrace the culture.

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All right, all right, winning
room m hmm, yep. Maybe if

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you like do that, then beer
starts coming out of the shower head or

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something. You don't know. That
doesn't sound good after I worked out right

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after you ever? Have you ever
had a beer after workout? Beer?

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You'll have is it apple? After
it startsually like super thirsty at that point,

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yeah, but then beer's just gonna
make you more thirsty. Well,

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and you have water after the beer. I guess there are races and stuff

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where, yeah, you'll get like
a beer ticket afterwards, and that's kind

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of a nice thing. But like
on a daily workout thing. No,

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I don't want to be like taking
shots right after I not shots, but

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a beer. Like. So I
went on the longest run of my life

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a few weeks ago. I just
felt really good. I'm like, I'm

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gonna keep this going. How long? How long was long? Uh?

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Eighteen miles? Wow? Jesus.
Yeah. The part of this I had

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ever gone before was eleven or twelve. It's almost a marathon. Yeah.

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Uh well, uh anyway, Like
I got back home and you know,

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at some point you're that far,
you're so far away, and you hurt,

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and you're like, I need to
get back. Uh, so you

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have to run anyway, It was
hell. The last few miles miles were

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terrible, and it was so painful
that when I stopped, Like you don't

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realize that when you stop, that's
when it hurts. Yes, Like I

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stopped when I was out on the
street, and I literally fell to my

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hands and knees uh in pain.
Got back to my apartment, crawled on

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the floor from my door to the
fridge, and pounded two beers. Why

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does anyone run? And everything was
okay. That was my thinking, Like

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if I pound two beers, I
will maybe be a little bit drunk and

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that will make some of the pain
go away, loosen you up a little

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bit. And it did twenty minutes
later. Totally fine. Okay, what

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about the next day? Next day
it was rough? Yeah, right,

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sucks? What are that much?
Sucks? So like I used to be

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like that after like three miles,
right, But if you do it enough,

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like you you build up whatever those
muscles are. Yeah, So like

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if I need to just get close
to that, maybe not get eighteen miles,

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but you know, just get home, lay on your floor and just

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grunt for a half hour and then
you'll be better. I do that.

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I don't need to run to do
that. I skipped right to the good

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poor I can just get home and
just get into it. You know.

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It's a good idea. Yeah.
I mean I walked three miles on a

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treadmill a couple days ago and didn't
even do that. I just you know,

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didn't even do my lay down grunt
thing. That just went straight to

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the drinking. Yeah, I just
went wipe the drinking. I mean,

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just stay on the treadmill. You
know you're there, you're watching TV,

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you're drinking a beer. Everything's cool. Sure, where do you guys land

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on the moving shower beers. I've
tried it. I guess I can see

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the appeal. It just doesn't really
leap out at me. It's something that

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I need to keep doing. I
used to do it a lot in college

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as just like a pregaming thing or
whatever. But it was something I did

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once as like a man, I'm
living out here fucking like a real lunatic,

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and you have that moment of just
like, you know what, I

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don't need to drink in the shower. Yeah. I've had a couple of

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shower forties. That's an experience.
Wow, okay, because that usually gets

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warm and shitty by the end of
Anyway, I'm sure at some point in

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college I did that's either a super
long shower or really fast forty. Yeah,

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it's college. I don't remember much. M Yeah that's fair. Uh.

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Yeah, here we are. Yep, we watched that press conference we

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did. Was it worth it?
We're glad that we got up between four

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and five this morning and came in
and watched that thing. Yeah. I

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think it was fun. It was
all right. Yeah, I showed some

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stuff, enjoyed myself. It's like
a fair amount of action in that thing.

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Yeah, not a whole lot of
downtime, fair amount of units,

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Yes, many many units were represented, doesn't matter of fact? Should we

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just skip right to it? All
the units, all units? Halo Wars

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two, Halo Wars Dan, I
think you made the joke. You're like,

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oh, what is this Halo Wars
two? Yeah, and yes it

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was, but I was trying to
think of any other Halo franchise that was

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the thing. It's like, you
say it because it seems so unlikely because

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they were they were like, like, we're I forget how they phrased it,

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a continuation of the classic Halo story
finished Halo ST. I was like,

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okay, well, okay, what
is there. There's ODST, there's

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Reach which ended. There's no sequel
to Reach Spartan Assault, Like that's the

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only one that would have been more
ridiculous then that would have been because that's

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they did two of those and no
one cares. So like rolling, I

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think you said, like, hey, another season a Nightfall or something like

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it. But yeah, Creative Assembly
is making Halo Wars too for PC and

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and Xbox one. Why yeah,
like which total units? Like yeah,

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like if you when you set aside
the absurdity of their being sequel to Halo

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Wars, Like it seems like a
pretty smart pairing, right, Yeah,

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Like if anybody was gonna make a
Halo RTS like those guys probably could Westwood,

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Yeah, Westwoods, get them all
right, Let'm get into that l

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Castle, Yes, figure get into
it. Figure out what lu Castle is

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doing these petric Yeah, so that's
coming. I suppose next holiday. Okay,

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you said something right before this podcast
about to be maybe being episodic.

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I don't know. That was something
that like there was like a one line

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story on Kataku that said, like
we heard it was gonna be episodic,

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but that's I don't know. Presumably
they heard it was gonna be episodic.

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You keep mentioning more and more these
days. I find that video games have

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gotten weird. Yeah they really are. Boy how have they? I mean

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Creativessembly like they're owned by Sega,
right, yeah, so Sega is bringing

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you the next Halo RTS. What
it's a real weird sentence. Meanwhile,

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Sega not bringing you the sequel to
shen Move because they license that out to

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some other thing to do it.
They only want to make other people's games.

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Now. Yeah, Well it's yeah, yeah, making a game with

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other people's money totally. I guess
that we're going to pay for it.

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Sure. I mean you got a
hand at the Microsoft. They're swinging for

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the fences. You know, they're
trying to put games out on their platform.

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They're doing stuff. Yeah, you
know, sure, why not?

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Why not make another Halo Wars.
That's a game that I don't think anyone

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actually wanted. That doesn't mean it's
a bad idea Medieval to Halo War.

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Yep. I saw one tweet today
that somebody was very very excited for Halo

203
00:12:56.519 --> 00:13:01.519
Wars to one person, So I'm
interesting, Yeah, I've always wanted that

204
00:13:01.360 --> 00:13:05.039
Halo Wars is freaking eyes and let's
do this or you know, like I'm

205
00:13:05.240 --> 00:13:07.960
ready for them to show me why
another Halo Wars. And there are enough

206
00:13:09.080 --> 00:13:13.679
units in the Halo universe to like
make an RTS act like big and small,

207
00:13:13.720 --> 00:13:16.480
you know, like they've got the
whole kind of hierarchy of like fodder

208
00:13:16.559 --> 00:13:18.159
starting units all the way up to
their units, you know. You know,

209
00:13:18.559 --> 00:13:22.799
yeah they need boats. Oh yeah
right, this is Halo Wars two,

210
00:13:22.840 --> 00:13:26.799
so it needs to have c stuff. Yeah, yeah, was it

211
00:13:26.840 --> 00:13:31.080
reached that tried to do some like
space combat stuff. There's like two levels

212
00:13:31.159 --> 00:13:33.320
or something. They have some space
dog fight e type stuff. Remember kind

213
00:13:33.360 --> 00:13:37.039
of liking that, or you know
they maybe they could even do some some

214
00:13:37.200 --> 00:13:41.279
Homeworld style like orbital type stuff.
You know, yeah, if they really

215
00:13:41.279 --> 00:13:45.240
felt like it, who knows,
who knows? Yeah, Halo Wars who

216
00:13:45.320 --> 00:13:48.879
might be the game of twenty sixteen
taking it by storm yep right there at

217
00:13:48.919 --> 00:13:54.120
the end. Uh what else did
they have at that thing? You know,

218
00:13:54.559 --> 00:13:58.000
footage some stuffy showed a lot of
showed scale Bound, I guess the

219
00:13:58.080 --> 00:14:03.360
first time showing gameplay. I feel
like that's a game that it looks It

220
00:14:03.399 --> 00:14:07.360
looks to me like a game uh
that exists that I don't know about,

221
00:14:09.039 --> 00:14:11.120
you know, like the I am
assuming from looking at that that there are

222
00:14:11.159 --> 00:14:16.600
games that have been like that before
that I just haven't played. M Well,

223
00:14:18.399 --> 00:14:20.559
yes, no, I don't know. I think that they're kind of

224
00:14:20.960 --> 00:14:28.200
Osaga like that is. I know
that that means right, you could draw

225
00:14:28.320 --> 00:14:31.600
some probably draw some parallels, but
not really. This to me looks like

226
00:14:31.639 --> 00:14:37.080
you know, some Devil may Cry
minds that wanted to make some monster hunter.

227
00:14:37.360 --> 00:14:39.159
Yeah, okay, all right,
Yes, wasn't that exactly what I

228
00:14:39.200 --> 00:14:43.159
was calling for when we had our
Monster Hunter argument months ago. It's like,

229
00:14:43.200 --> 00:14:45.200
yeah, if it controlled like Devil
May Cry, I was some tight

230
00:14:45.240 --> 00:14:46.919
responsive controls, that would be awesome, Dan, if I got a game

231
00:14:46.960 --> 00:14:52.039
for you it starring me, Oh
yeah, Drew the headphone guy. I

232
00:14:52.080 --> 00:14:54.840
thought that looked kind of cool.
Yeah, I looked. It looked all

233
00:14:54.879 --> 00:14:58.240
right like they're definitely going to a
scale with that game, you know,

234
00:14:58.360 --> 00:15:01.360
like it's about big monster's fire,
another big monsters, and you're just kind

235
00:15:01.360 --> 00:15:03.759
of there for along for the ride. Was what I got out of that.

236
00:15:03.279 --> 00:15:09.679
You are, in fact writing scaled
being literally writing a dragon at some

237
00:15:09.720 --> 00:15:13.000
point. But I don't know,
like the actual on foot combat just looked

238
00:15:13.039 --> 00:15:16.000
sort of Yeah. It's like check
ups, swing the sword in the air

239
00:15:16.080 --> 00:15:18.320
five times, hover in the air, like that sort of character action.

240
00:15:18.399 --> 00:15:22.600
He air juggling combos. Sure,
yeah that could be cool. I look

241
00:15:22.639 --> 00:15:26.440
alright, four player co op,
four dragons, yes, like that's nuts.

242
00:15:26.440 --> 00:15:30.639
A lot of on screen dragons.
I wish they'd showed more of Crackdown.

243
00:15:31.200 --> 00:15:33.960
Yeah, that was the thing I
was primed to be most excited about

244
00:15:33.480 --> 00:15:35.519
it. I mean, on some
level, maybe you kind of know what

245
00:15:35.559 --> 00:15:39.960
Crackdown looks like they don't need to
show the gameplay, so they kind of

246
00:15:39.960 --> 00:15:43.519
showed some of the destruction stuff which
is new, like which I was confirmed

247
00:15:43.559 --> 00:15:46.639
that is in the multiplayer mode only, Okay, yeah, or that's how

248
00:15:46.679 --> 00:15:50.879
they're billing it right now. They
it's specifically the stories going around were like

249
00:15:52.559 --> 00:15:56.399
crazy big destruction in multiplayer that's lame. So I wanted it to be like

250
00:15:56.399 --> 00:15:58.120
Mercenaries where you could take down any
building during the campaign. I don't know,

251
00:15:58.240 --> 00:16:03.919
but they say that it is excluded
from single player or they just highlighting

252
00:16:03.919 --> 00:16:06.600
the fact that was kind of the
implication by this of the stuff, but

253
00:16:06.679 --> 00:16:08.279
who knows. I mean, if
you if you think about the single player

254
00:16:08.480 --> 00:16:12.039
in terms of like ability orbs need
to be placed somewhere where you can reach

255
00:16:12.120 --> 00:16:18.279
that your story points will potentially require
you to scale a building. You can't

256
00:16:18.320 --> 00:16:19.919
blow that building up. But I
mean the way they did that in Mercenaries

257
00:16:21.080 --> 00:16:22.759
was once you're out of range or
whatever, it's just back and it's not

258
00:16:22.799 --> 00:16:26.960
like Crackdowns that serious of a game
to where they wouldn't mind breaking the rules.

259
00:16:26.799 --> 00:16:30.960
And that's guyscrapers at that point if
all the buildings just respond, like,

260
00:16:30.000 --> 00:16:36.440
what's really the value to destroy everything
on top of a bunch of dudes

261
00:16:36.519 --> 00:16:38.639
like there. Maybe, but also
if you destroy the entirety of your single

262
00:16:38.639 --> 00:16:41.279
player world and there's just nothing left
except for rubble, then it's like,

263
00:16:41.279 --> 00:16:45.360
well, what's your video game?
Yeah, that's a that's a weird thing.

264
00:16:45.480 --> 00:16:48.159
So I guess maybe it makes sense
why it would be more kind of

265
00:16:48.200 --> 00:16:52.279
focused on the multiplayer, and that
starts to make the where they're like,

266
00:16:52.360 --> 00:16:55.440
you know the power of the Microsoft
Cloud's gonna make all this destruction possible.

267
00:16:55.440 --> 00:16:57.320
You're like, what is that?
No, what's what? But in a

268
00:16:57.399 --> 00:17:02.240
multiplayer environment where they're sinking it across
multiple players and stuff like that, and

269
00:17:02.279 --> 00:17:04.799
really I wanted to keep track of
what's going on on that server. Maybe

270
00:17:04.799 --> 00:17:08.160
that sort of stuff starts to makes
sense. Sure, it seemed really dynamic,

271
00:17:08.279 --> 00:17:11.319
the destruction. Yeah, it did
not seem like battlefields. Yeah,

272
00:17:11.319 --> 00:17:15.119
it was not. Revolution wasn't just
like here's this like canned thing that can

273
00:17:15.119 --> 00:17:18.680
happen one of them. Everyone's watching
the same animation, right yeah, yeah,

274
00:17:18.480 --> 00:17:22.480
yeah, I know it looked like
a building falling apart in a pretty

275
00:17:22.519 --> 00:17:26.559
dramatic fashion. But they had you
know, they had faction. They had

276
00:17:26.559 --> 00:17:30.839
the announcer guy and they had the
agility Orbs. That's kind of transforming car

277
00:17:30.880 --> 00:17:33.079
thing, I guess in a transforming
car, and that's kind of what you

278
00:17:33.079 --> 00:17:37.119
need out of a cracktic cinematic trailer. He first thing he does is run

279
00:17:37.119 --> 00:17:40.119
through an agility Yep, I don't
want to chase Orbs this time, guys,

280
00:17:40.160 --> 00:17:45.200
Agent yet Love. It's one of
the few things I think they added

281
00:17:45.240 --> 00:17:47.920
for two, and it's stupid.
I don't like this at all. Yeah.

282
00:17:48.160 --> 00:17:51.559
I also think it's weird whenever they
try to get the voice back into

283
00:17:51.559 --> 00:17:55.039
the game and present him as and
try to present him again, is just

284
00:17:55.079 --> 00:17:56.279
like, hey, Agent, you
need to fight crime. Yeah, It's

285
00:17:56.319 --> 00:18:00.599
like, no, you already outed
yourself as fucking an evil motherfucker. Happened

286
00:18:00.599 --> 00:18:03.720
in the first game at the end
of the first game, that's not we

287
00:18:03.759 --> 00:18:07.720
can't roll that back. Did they
even address that in two? I forget.

288
00:18:07.759 --> 00:18:10.680
I think they might have just fucking
said I think they rolled it back

289
00:18:10.680 --> 00:18:14.559
there too. I mean, if
I forget, like Crackdown two, size

290
00:18:14.680 --> 00:18:17.319
his voice again for you. It's
I mean, it's a good voice and

291
00:18:17.319 --> 00:18:23.400
it's an iconic aspect of Crackdown.
Yeah, but who knows. Uh.

292
00:18:23.440 --> 00:18:30.039
They shoot Quantum Break Yep, that
looked all right, a shooter from Remedy

293
00:18:30.119 --> 00:18:34.519
where yeah do time stuff like I
don't person, I don't necessarily love like

294
00:18:34.599 --> 00:18:38.119
generic sci fi third person shooter trappings
out of Remedy because they come up with

295
00:18:38.160 --> 00:18:42.160
some pretty unique stuff. Yeah,
but it also looks kind of unique,

296
00:18:42.480 --> 00:18:45.000
like an in a very familiar millieu. It looks like they're doing something.

297
00:18:45.000 --> 00:18:49.480
I think once once they start detonating
time bombs, yeah, then it starts

298
00:18:49.480 --> 00:18:53.079
looking unique. Yeah. Yeah,
the the time mechanics and the combat looks

299
00:18:53.119 --> 00:18:56.200
neat, but also just the cinematic
stuff of like you kind of stand standing

300
00:18:56.240 --> 00:19:00.359
there as time accelerates around you.
What about the combat looked interest to you?

301
00:19:00.160 --> 00:19:03.279
Like the dash move that the guy
seemed to have seemed like you had

302
00:19:03.319 --> 00:19:07.160
a lot of mobility. I don't
know, I mean, we'll see,

303
00:19:07.240 --> 00:19:08.759
Like it was hard to get a
sense of exactly what the abilities were from

304
00:19:08.759 --> 00:19:14.200
that. Yeah, if it just
becomes like time bomb straight around behind them,

305
00:19:14.359 --> 00:19:17.400
shoot them and that's you know,
that's not could get kind of that's

306
00:19:17.440 --> 00:19:22.759
not a lasting mechanic. But there
was that game Wanted based on the movie

307
00:19:22.920 --> 00:19:26.480
Oh right, yeah, yeah,
had a cover It was a cover shooter,

308
00:19:26.559 --> 00:19:32.440
but had this like concept of flanking
where you'd have to like basically like

309
00:19:32.599 --> 00:19:36.839
very quickly get around behind them and
maybe curve a bullet. I forget exactly

310
00:19:36.839 --> 00:19:38.279
how it was, but it was
a sort of thing where like you had

311
00:19:38.319 --> 00:19:41.000
to face them head on for a
little bit and then at the right time

312
00:19:41.160 --> 00:19:44.839
get over to the side and shoot
them and can kill them like on an

313
00:19:45.119 --> 00:19:48.680
null nullify their cover. I always
get that and Jumper mixed up about which

314
00:19:48.720 --> 00:19:53.680
one was the bullet curving one.
But yeah, the curve bullets and the

315
00:19:53.720 --> 00:19:59.640
loom tells them who to kill.
But then there are guys that can also

316
00:19:59.759 --> 00:20:03.039
be in a time rift with you. I mean, that's the only way

317
00:20:03.119 --> 00:20:03.640
to do that, right, It
is like you know, yeah, that's

318
00:20:03.640 --> 00:20:07.160
how you escalate your enemy. Like
a minute, he's he can do this

319
00:20:07.240 --> 00:20:11.640
too. Eventually you find guys in
time suits and they can yep with big

320
00:20:11.680 --> 00:20:14.000
packs on their back that you probably
shoot so they can't do it. Then

321
00:20:14.039 --> 00:20:17.200
he was dashing around them too,
So was he in a time bubble in

322
00:20:17.240 --> 00:20:22.400
a time bubble? Yes, No, I don't know. Maybe the time

323
00:20:22.480 --> 00:20:27.119
suit is not as good as having
native time powers. I'm really curious about

324
00:20:27.160 --> 00:20:30.680
the like kind of TV part of
it because they said there's that one X

325
00:20:30.720 --> 00:20:33.039
Man guy in it, but they
also had a Kirkatty guy from The Wire.

326
00:20:33.160 --> 00:20:36.240
I think I was the only one
excited about that when we were watching.

327
00:20:36.559 --> 00:20:38.640
And you guys have seen like The
Wire, I've seen the first.

328
00:20:40.279 --> 00:20:42.359
That guy's an awesome I haven't meant
four years to go back and watch all

329
00:20:42.359 --> 00:20:45.559
of the Wire, and I just
never get around to it. Okay,

330
00:20:45.559 --> 00:20:47.960
well, well that god, I'm
gonna do it someday. I didn't know

331
00:20:48.000 --> 00:20:49.559
that guy was in Quantam Break and
he is a really really cool actor.

332
00:20:49.680 --> 00:20:53.960
So okay. So in game TV
show, that's what they said, isn't

333
00:20:55.000 --> 00:20:59.160
that just FMV cut I think that's
what it actually is. They made it

334
00:20:59.160 --> 00:21:00.839
seem like it was going to an
Xbox one thing to where you would like

335
00:21:00.880 --> 00:21:03.759
watch it on there, Like,
I don't think it's gonna be like an

336
00:21:03.799 --> 00:21:07.680
Alan Wake thing where there's like an
en Universe TV show. I think it's

337
00:21:07.680 --> 00:21:15.319
going to be fully acted episodes long
FMV cut scene. Maybe. Yeah,

338
00:21:15.359 --> 00:21:18.799
the characters, I mean the characters
in the political aspect of the game or

339
00:21:18.839 --> 00:21:21.160
the same characters from that, yeah, live action. And there was kind

340
00:21:21.160 --> 00:21:22.720
of a moment there where they said, like oh, you know, the

341
00:21:22.759 --> 00:21:26.599
game will focus on the heroes and
the show will focus on the villains or

342
00:21:26.599 --> 00:21:30.319
something seemed to be what they were
implying there too, So maybe it's just

343
00:21:30.039 --> 00:21:34.400
yeah, i'm FMV cut scenes sounds
right to me. I think that's just

344
00:21:34.440 --> 00:21:41.839
part of how they told me it's
been good or or obscenely bad. Yes,

345
00:21:42.200 --> 00:21:45.400
yea, And I wonder if this
is yeah, it's I wonder if

346
00:21:45.440 --> 00:21:47.960
this was meant to be something else
that would live outside the game at one

347
00:21:48.000 --> 00:21:51.640
point, and then as they kind
of moved away from their weird fucking Internet

348
00:21:51.640 --> 00:21:56.000
TV dreams that it just made more
sense to hold into the game, right,

349
00:21:56.079 --> 00:21:59.599
Yeah, yeah, those studios shut
down, So yeah, I don't

350
00:21:59.599 --> 00:22:03.559
know what this thing is other than
probably them just leaning into their fake TV

351
00:22:03.680 --> 00:22:06.640
show stuff that they've done in previous
games. Maybe. So yeah, I've

352
00:22:06.720 --> 00:22:08.920
I've got high expectations for this game, just because Remedy has such a history

353
00:22:08.960 --> 00:22:11.880
of like their games have such a
specific vibe to them. You know,

354
00:22:12.400 --> 00:22:15.480
everything just seems a little weird and
off kilter with their fake TV shows and

355
00:22:15.839 --> 00:22:23.240
kind of self referential stuff here and
there. But we will see. Yeah,

356
00:22:23.319 --> 00:22:26.799
it's kind of those kind of high
points of the new stuff they showed.

357
00:22:27.119 --> 00:22:30.720
Yeah, sure, that new home
Front game, right that still have

358
00:22:30.839 --> 00:22:33.400
showed a little more, just Cost
three, which still looks good. They

359
00:22:33.480 --> 00:22:38.960
had that abysmal Halo five presentation.
Yeah, it's just commentating over a canned

360
00:22:40.039 --> 00:22:44.960
highlight reel of sports competition. Yeah, yeah, they're they're million dollars prize

361
00:22:44.960 --> 00:22:48.359
purse, which, like you know, at the same time, the International's

362
00:22:48.400 --> 00:22:53.720
going like yeah, for like a
zillion dollars, right, Yeah, it's

363
00:22:53.759 --> 00:22:56.519
not to say that Halo five doesn't
look cool, it's just they presented it

364
00:22:56.559 --> 00:23:00.200
really terribly. Yeah yeah, yeah, yeah, that was a bad way

365
00:23:00.240 --> 00:23:03.119
to show that game. It's fucking
crazy. We're only we're only on day

366
00:23:03.119 --> 00:23:06.880
two of the proper group stages at
the International, and there are already things

367
00:23:06.920 --> 00:23:10.480
being said about the teams to the
effect of, like, well, the

368
00:23:10.480 --> 00:23:11.720
outcome of this match is going to
determine who's going to bring at least a

369
00:23:11.759 --> 00:23:15.039
million dollars home. Like this early
in the tournament, there's so much money

370
00:23:15.079 --> 00:23:19.519
on the line that like teams are
already being guaranteed like x millions of dollars

371
00:23:19.559 --> 00:23:25.400
just for placing like fifth or whatever. Uh, sure, Danils earnt how

372
00:23:25.400 --> 00:23:27.839
to play Doda but I digrest.
I've been quietly getting really good at DODA.

373
00:23:29.039 --> 00:23:30.519
I'll be in next here, so
I guarantee you. Although I wait

374
00:23:30.559 --> 00:23:37.079
a second, we're over like twenty
one right our reaction times now it's too

375
00:23:37.160 --> 00:23:40.599
sorry. I played a lot of
Red Alert. I think I can figure

376
00:23:40.599 --> 00:23:41.759
it out if you can just get
it, I mean, just get in

377
00:23:41.799 --> 00:23:45.920
before they start doing proper drug testing, and then you can just take whatever

378
00:23:47.200 --> 00:23:51.400
your way to the top. Now. Yeah, okay, it's like a

379
00:23:51.480 --> 00:23:56.920
master's sure competition for older people.
Yeah. Yeah, So it was an

380
00:23:56.920 --> 00:24:00.480
early morning. It was a press
conference. All that stuff is should be

381
00:24:00.519 --> 00:24:03.960
on the site shortly, yep,
yep. Maybe now uploading trailers like a

382
00:24:03.960 --> 00:24:06.599
madman. All right, are we
putting up our the whole thing? Yeah,

383
00:24:06.759 --> 00:24:07.599
that we did. Okay, all
right, that'll be up there.

384
00:24:07.599 --> 00:24:11.920
I feel like watching it on demand
if you want to check out the vaud

385
00:24:11.880 --> 00:24:17.759
No, no, it'll be on
the site. Battle Toads and Killer Instincts

386
00:24:17.759 --> 00:24:19.400
oh right, yeah. Yeah.
There are a bunch of little tidbits.

387
00:24:19.440 --> 00:24:22.119
Yes, characters. The way they're
phrasing that makes it sound like that is

388
00:24:22.160 --> 00:24:26.599
one of the eight new characters season
three. That's not just like some dumb

389
00:24:26.599 --> 00:24:27.759
bonus. They's like, no,
this is one of the eight they did

390
00:24:27.799 --> 00:24:32.839
confirm a season, but it does
get bigger when he kicks turn into does

391
00:24:32.920 --> 00:24:34.279
turn into the as a little debt
bike thing. Yeah, it's like the

392
00:24:34.799 --> 00:24:38.599
it's like Clay Fighter and Battle Toad's
mixed together. Yeah, it seemed like

393
00:24:38.640 --> 00:24:41.680
it was kind of a blob.
It seems like it's kind of a maybe

394
00:24:41.680 --> 00:24:45.160
maybe not on a season three for
that game. Yeah, but then they

395
00:24:45.160 --> 00:24:48.799
confirmed it today. Yeah. I
would have thought it would have been announced

396
00:24:48.839 --> 00:24:51.920
prior to this, like an EVO
or something like that. Living in for

397
00:24:52.000 --> 00:24:55.720
games come sure, good on them
for keeping that thing going though, Yeah

398
00:24:57.960 --> 00:25:00.200
what if we move on? Yeah, okayre I think that was all the

399
00:25:00.400 --> 00:25:04.960
kind of the very top level interesting
stuff out of that thing. Some other

400
00:25:06.039 --> 00:25:10.920
kind of backwards compatibility announcements and things
like that dv DVR with your over the

401
00:25:10.960 --> 00:25:15.640
air oh right stuff now in an
Xbox, which is pretty cool. Uh

402
00:25:15.799 --> 00:25:21.039
whatever, that's all off in the
future. Video games are here and now,

403
00:25:21.160 --> 00:25:23.559
and the games are happening. They
are occurring at a rapid rate.

404
00:25:25.279 --> 00:25:27.799
End plus plus. Yeah, it's
happening whether you want it to or not.

405
00:25:29.039 --> 00:25:33.839
Yeah, it happened. Happening is
continuing. Some too happen already playing

406
00:25:33.880 --> 00:25:37.960
that a little bit of it.
Yeah, yeah, it's that's just more

407
00:25:37.039 --> 00:25:41.079
in. Yeah. Absolutely, there's
some really hard community left added a bunch

408
00:25:41.079 --> 00:25:45.000
of stuff. Uh yeah, I
was I was informed that in the four

409
00:25:45.079 --> 00:25:47.960
player race mode, if you're the
first person to finish, you turn into

410
00:25:48.000 --> 00:25:52.480
a rocket and can go kill other
players. Sounds kind of cool. You

411
00:25:52.519 --> 00:25:53.559
can do that in power Fall,
if you turn into a ghost and you

412
00:25:53.559 --> 00:25:57.839
can hunt other players. Yeah,
that's yeah, power Fall. Huh,

413
00:25:59.160 --> 00:26:03.200
straight game. No, alright,
it's a it's all right, it's okay.

414
00:26:03.799 --> 00:26:07.279
One of the best recent multiplayer games. Uh, it is of that

415
00:26:07.480 --> 00:26:11.519
first tier. It is maybe my
least favorite, but there's been so many

416
00:26:11.680 --> 00:26:15.240
after it that have been so subpar
that, like tower Fall is definitely a

417
00:26:15.319 --> 00:26:19.920
quality game. I will put power
Fall as number one of that this renaissance

418
00:26:21.039 --> 00:26:22.759
of if people keep calling that couch
co op, it's not co op,

419
00:26:22.799 --> 00:26:26.119
it's competitive, But of those type
of games, I think it's the best.

420
00:26:26.160 --> 00:26:29.440
It's no I take it over Samurai
Guns. No, Samurai gus take

421
00:26:29.440 --> 00:26:32.079
a Samurai Gun. I love Samurai
Gun. I like tower Fall better.

422
00:26:33.839 --> 00:26:37.200
Like the basic act of attacking in
Samurai Gun is way more fun to me

423
00:26:37.319 --> 00:26:41.160
than the nothing awesome, just the
feel of the sword, the way the

424
00:26:41.279 --> 00:26:45.079
character moves. I don't like shooting
the arrows and tower Fall. I don't

425
00:26:45.119 --> 00:26:47.960
think it's like the whole drawback and
aiming mechanic. And I don't yeah,

426
00:26:47.960 --> 00:26:49.880
the power ups stuff like that,
the way that was not a big TowerFall

427
00:26:49.920 --> 00:26:53.519
fan didn't really do me on that
game. Like Bomberman, Yeah, that's

428
00:26:53.519 --> 00:26:57.400
a good game. Bomber Man is
a great game, the best. What

429
00:26:57.519 --> 00:27:03.640
if there were a video series,
maybe rank all of the couch competitive Guy,

430
00:27:03.319 --> 00:27:07.440
all of Jos. What if it's
just all of the bomber Man games.

431
00:27:07.480 --> 00:27:11.960
Okay, yeah, bomber Man zero
number one, yeah, number zero

432
00:27:11.400 --> 00:27:17.319
zero. Stop. We gotta stop
talking about here. It's like the second

433
00:27:17.359 --> 00:27:21.000
time today that it's come. It's
becoming a common punchline, and I don't

434
00:27:21.079 --> 00:27:23.119
like it. I hadn't thought about
it for years, and now that we've

435
00:27:23.119 --> 00:27:26.759
been talking about it more right,
like thinking about how funny that you guys

436
00:27:26.799 --> 00:27:30.000
are forcibly reinserting it into the public
consciousness. It's not it's not a precedent

437
00:27:30.000 --> 00:27:33.119
you want to set. It sounds
like compatibility. Get out there, you

438
00:27:33.160 --> 00:27:36.279
can get out there. And vote
for your backwards compatibility favorites that you games

439
00:27:36.319 --> 00:27:38.759
you want to play on the Xbox
one that inhaled to the chimp that in

440
00:27:38.799 --> 00:27:45.480
the outfit hailed to the about the
club that inhaled to the fucking chimp the

441
00:27:45.599 --> 00:27:48.720
outfit. Come on, come on, stop it, you know what you're

442
00:27:48.759 --> 00:27:53.759
doing. Uh, there's video games
are coming out this week. Yes,

443
00:27:55.480 --> 00:28:00.839
video games are back, like some
Suber thirty video games were. That's true.

444
00:28:00.960 --> 00:28:04.880
Rare Replay is out. Yeah,
it's cool. Quick looked the whole

445
00:28:04.920 --> 00:28:08.839
thing, yeah, more or less. More or less ran into a situation

446
00:28:10.440 --> 00:28:14.440
where the pre release version needed patches
for all those three sixty games, which

447
00:28:14.480 --> 00:28:17.200
I was taken aback by like the
one part of that thing you would think

448
00:28:17.200 --> 00:28:19.480
would not need any more patching.
Yeah, games many years old, but

449
00:28:19.680 --> 00:28:23.839
the backwards compatibility stuff that's still you
know, they're still working at Sadly,

450
00:28:23.880 --> 00:28:26.799
we did not technically boot all thirty
games in that Quick Look, but we

451
00:28:26.839 --> 00:28:33.079
got pretty close. We booted everything
that booted in the Rare Replay interface instead

452
00:28:33.119 --> 00:28:36.599
of the three sixty backwards compatibility stuff, So you can boot the three sixty

453
00:28:36.640 --> 00:28:40.160
ones from the Rare Replay menu,
which is kind of takes a lot longer,

454
00:28:40.240 --> 00:28:41.640
and if you want to back out
and hold and start, it takes

455
00:28:41.680 --> 00:28:45.200
a bit. So that makes sense
though, I mean they did at least

456
00:28:45.200 --> 00:28:47.880
do the leg work so that you
can exit out of the three sixty games

457
00:28:48.079 --> 00:28:52.039
straight back into Yeah, the rare
replay kind of rapper. Yeah, and

458
00:28:52.079 --> 00:28:55.039
there aren't any of those snapshots though, of the three sixty games earlier.

459
00:28:55.079 --> 00:28:57.079
That's mostly like the old like Slalom
in rcpro and stuff like that. I

460
00:28:57.119 --> 00:29:00.359
don't think they have that, yeah, yeah, yeah, And the and

461
00:29:00.440 --> 00:29:03.240
the kind of the internal challenges are
all based on just how many achievement points

462
00:29:03.279 --> 00:29:07.960
you have in those games, right, yeah, so it picks of your

463
00:29:07.000 --> 00:29:10.359
existing achievements, like they were out
there talking about like, oh, this

464
00:29:10.440 --> 00:29:11.599
game got so many achievements in it, but like, yeah, but I

465
00:29:11.640 --> 00:29:17.119
already have a ton of them because
I played Cameo. Because Cameo is all

466
00:29:17.240 --> 00:29:19.119
right, Cameo is all right,
Jeff, thank you. I have never

467
00:29:19.240 --> 00:29:22.720
played Cameo. It's all right,
it's all right. I keep looking at

468
00:29:22.759 --> 00:29:26.119
that and the rare replay menu,
and I'm wondering if I should How long

469
00:29:26.279 --> 00:29:29.079
is this a long game? Or
no? It's six eight hours? Oh

470
00:29:29.200 --> 00:29:33.200
shit, maybe I'll go through all
a cameo is cameo? All right?

471
00:29:33.359 --> 00:29:37.200
Or is cameo two thousand and five? All right? Cameos two thousand five?

472
00:29:37.200 --> 00:29:42.319
All right? Okay, it was
a decent like action platformer kind of

473
00:29:42.440 --> 00:29:47.079
thing. Dan, you might like
it. Actually, I'm curious to go

474
00:29:47.200 --> 00:29:49.039
back. I've never touched it,
and now I have them. It's okay.

475
00:29:49.119 --> 00:29:52.079
You know, you've got elemental friends
that you can swap between, and

476
00:29:52.240 --> 00:29:55.880
they've got to you know, there's
a fire guy and you got to get

477
00:29:56.079 --> 00:29:57.799
the fire guy. He'd use his
thing on this puzzle and then that's how

478
00:29:57.799 --> 00:30:02.440
you get by. And Okay,
I figured that I started it on my

479
00:30:02.559 --> 00:30:04.640
extra live stream last year or the
year before, and like it was like

480
00:30:04.720 --> 00:30:08.160
a punchline for a while. Yeah, I mean it certainly got a bad

481
00:30:08.279 --> 00:30:11.519
rap for a while. I'm in
the mood for a platformer right now,

482
00:30:11.720 --> 00:30:18.400
and I booted up Conquer and no
camera stuff. Like, Jeff, you

483
00:30:18.839 --> 00:30:23.559
talked a bit about your troubles.
Yeah, just the the controls didn't feel

484
00:30:23.839 --> 00:30:26.880
very responsive, like yeah, like
I was hitting jump and then it was

485
00:30:27.000 --> 00:30:30.240
not jumping as quickly as it should
have. You just run off the edge

486
00:30:30.240 --> 00:30:33.519
and you just run off the edge, and that's nobody likes that. I

487
00:30:33.640 --> 00:30:36.160
was having more issues at the camera
stuff that was bugging me. Yeah,

488
00:30:36.160 --> 00:30:38.079
that stuff's not great either, you
know. And then you have stuff like

489
00:30:38.200 --> 00:30:41.960
Jetforce Gemini, which you know,
whatever, it's not a great game to

490
00:30:41.000 --> 00:30:44.960
begin with, but like then it's
like, hey, we've mapped the sea

491
00:30:45.039 --> 00:30:48.319
buttons to the right stick because like
it's just you know that doesn't you're pushing

492
00:30:48.400 --> 00:30:52.000
up on the right stick to jump. Yeah, Like that's just crazy.

493
00:30:52.119 --> 00:30:55.200
So I wonder if they talked about
doing the Xbox version of Conquer, because

494
00:30:55.240 --> 00:30:57.079
they did that like live and reloaded
one or whatever, which is the same

495
00:30:57.200 --> 00:31:00.240
game. It just controlled better and
looked better. But I guess people are

496
00:31:00.279 --> 00:31:03.799
looking for a Nostaliday with railery play. So that's probably why they've got the

497
00:31:03.839 --> 00:31:07.000
sixty four version. It's probably a
lot easier because they were already doing other

498
00:31:07.240 --> 00:31:11.359
and sixty four games, so probably
emulating that as opposed to like, okay,

499
00:31:11.440 --> 00:31:15.720
let's get an Xbox emulator up and
running, well grabbed by the goolies

500
00:31:15.759 --> 00:31:18.200
with this original Xbox right. Yeah. Yeah, but that's think that you

501
00:31:18.319 --> 00:31:21.240
thought that might have been. I
don't. I don't think it actually got

502
00:31:21.319 --> 00:31:22.920
released as a port to the PC. Are you gonna do it? I

503
00:31:23.000 --> 00:31:26.599
am gonna gonna fact check it.
We're gonna look that up. I'm sure

504
00:31:26.720 --> 00:31:29.440
that game looks amazing. Yeah,
like that grabbed by the Goolies, like

505
00:31:29.480 --> 00:31:33.480
shockingly might be the best looking thing
in that collection short of you know,

506
00:31:33.640 --> 00:31:36.440
like Viva Panada and Nuts and Bolts, like the actual three sixties. So

507
00:31:36.599 --> 00:31:38.640
that looks like a lot of the
HD remaster games that come out. Yeah,

508
00:31:38.680 --> 00:31:41.640
like the backgrounds, like the environments
specially, looks super sharp and like

509
00:31:41.880 --> 00:31:45.400
elections lighting. Yeah, like nice
texture, resolute, like it looked like

510
00:31:45.480 --> 00:31:49.359
almost like a like a modern ish
game. I was shocked to see that

511
00:31:49.440 --> 00:31:53.200
thing. Also, I learned from
our comments that Goolies in the UK is

512
00:31:53.240 --> 00:31:57.400
slaying four testicles. Ah okay,
so there's a little bit of a double

513
00:31:57.440 --> 00:32:01.200
on tend or going on. That's
pretty good. Good to know, you

514
00:32:01.279 --> 00:32:04.279
know what, I feel like,
going back to Cameo for a second,

515
00:32:04.279 --> 00:32:06.599
when you talk about that game being
the butt of a lot of jokes and

516
00:32:06.640 --> 00:32:09.559
stuff, I feel like Cameo is
almost like an extension of the narrative that

517
00:32:09.640 --> 00:32:15.519
emerged during that quick look when we
were playing it was Yeah, it sounds

518
00:32:15.519 --> 00:32:19.640
like you know, all great rays
makeing some edgy like like I think even

519
00:32:19.720 --> 00:32:22.759
Cameo specifically had some older art that
was not like the way it came out,

520
00:32:22.960 --> 00:32:27.240
like almost like a Joanna Dark kind
of revamp. So so okay,

521
00:32:27.480 --> 00:32:32.720
so uh, Grabbed by the Ghoulies
was compatible on the three sixty. Okay,

522
00:32:32.880 --> 00:32:37.240
so they did the emulation work there, and I wonder if that's how

523
00:32:37.319 --> 00:32:39.799
it carried over and that's how they
did it. But there was no PC

524
00:32:39.920 --> 00:32:44.279
release, No, there was there
was no PC release the only original,

525
00:32:44.440 --> 00:32:47.759
but it is downloadable like you can
you can actually download that game on demand

526
00:32:47.839 --> 00:32:52.160
on the three sixty. Oh okay, is that the only original Xbox One

527
00:32:52.200 --> 00:32:55.480
and Rail replay? I want to
say it is. I think it's.

528
00:32:55.559 --> 00:33:00.119
I think so I'm pretty sure that
is the it's the sixty Horror and the

529
00:33:00.160 --> 00:33:02.319
Conqueror, like you said, yeah
right, yeah, so yeah, I

530
00:33:02.599 --> 00:33:07.960
wonder, you know, yeah,
why not do the Xbox version of of

531
00:33:07.039 --> 00:33:10.720
conquer as well or something? But
that had Xbox Live components. Maybe that

532
00:33:10.880 --> 00:33:15.000
was weird in a minute, and
it's just you know, and they did

533
00:33:15.079 --> 00:33:17.279
some work here and there to redo
menus to say like push A instead of

534
00:33:17.319 --> 00:33:21.480
push whatever button you were hitting on
the original Welt Machine. And there's like

535
00:33:21.559 --> 00:33:24.240
dialogue though in Conquer where the scarecrow
or someone will say hit L to do

536
00:33:24.400 --> 00:33:28.119
this, and then the prompt shows
up like hit X. Oh yeah they

537
00:33:28.119 --> 00:33:30.160
didn't change the voice, right,
Yeah, they didn't change the voice.

538
00:33:30.279 --> 00:33:31.960
Yeah, because they weren't going to
go rerecord that. But the on screen

539
00:33:32.000 --> 00:33:35.799
stuff at least kind of points in
the right direction. Yeah. But that's

540
00:33:35.799 --> 00:33:37.480
a that's a solid collection. I
think a lot of those games are,

541
00:33:38.200 --> 00:33:42.519
like it just depends on where your
nostalgilize for those games. I was like

542
00:33:42.799 --> 00:33:45.559
pleased to see the blast Core looked
like it held up. Yeah, like

543
00:33:45.640 --> 00:33:50.720
it ran good and yeah, yeah
controlled all right totally. That was that

544
00:33:50.880 --> 00:33:52.359
was It was great to play that
and go, yes, this is still

545
00:33:52.400 --> 00:33:55.359
fun. It seems pretty simple.
Is there more to it than I saw

546
00:33:55.440 --> 00:33:58.759
there? Or is it basically just
hate blow up everything? That's kind of

547
00:33:58.799 --> 00:34:00.240
it. Did you just do the
truck one because you get the big suits

548
00:34:00.279 --> 00:34:02.680
and stuff, like, yeah,
yeah we did. We did the suit

549
00:34:04.200 --> 00:34:07.880
first. It's a bunch of different
vehicles and like that's fun, and some

550
00:34:07.000 --> 00:34:10.559
hidden stuff in there too, you
know, to find in some of the

551
00:34:10.639 --> 00:34:16.400
levels. Like it's it's cool but
yeah, some of that stuff, if

552
00:34:16.440 --> 00:34:19.920
you didn't play it originally, you
know, you're gonna kind of come to

553
00:34:20.039 --> 00:34:22.679
it and maybe be scratching your head. I think a lot of that spectrum

554
00:34:22.679 --> 00:34:24.880
stuff that's super early, Like there's
that's like maybe like ten of the games

555
00:34:24.920 --> 00:34:29.079
in that collection, like a full
third of them or close to a full

556
00:34:29.119 --> 00:34:34.519
third of them at least, are
rough YEP. I used to play a

557
00:34:34.559 --> 00:34:36.960
ton of slalom when I was a
kid, and so like going back to

558
00:34:37.039 --> 00:34:38.280
that was kind of a thrill.
But as I was playing it, I

559
00:34:38.360 --> 00:34:40.440
was thinking, like, you know
what if I just played this on the

560
00:34:40.480 --> 00:34:45.159
collection for the first time, I
probably wouldn't play much slow There's stuff about

561
00:34:45.159 --> 00:34:47.960
slalom that I remembered being in slalom
that is not in Slowly. I didn't

562
00:34:49.000 --> 00:34:52.320
look that bad, but yeah,
it's you know, like it runs really

563
00:34:52.400 --> 00:34:55.039
quickly. Seemed pretty good compared to
some of those spectrum games. Yeah.

564
00:34:55.280 --> 00:35:00.360
Yeah, like you know, all
that stuff being in there wouldn't be that

565
00:35:00.639 --> 00:35:01.440
well. It's not a disappointment,
I don't want to say that, but

566
00:35:01.559 --> 00:35:05.159
like it would stand out a little
less if some of the bigger, rare

567
00:35:05.199 --> 00:35:07.960
stuff had made it in there.
And it's obvious why things like Donkey Kon

568
00:35:07.039 --> 00:35:09.960
Country and Golden Eye are not there. Yeah, unfortunately, but it's still

569
00:35:10.079 --> 00:35:14.079
you know when you're saying, like
here's thirty thirty five years rare history,

570
00:35:14.239 --> 00:35:17.960
Like you know, there's a gap
around the Super Nintendo where you just don't

571
00:35:17.960 --> 00:35:22.440
see anything from the point. Also
the stuff where like they don't mention like

572
00:35:22.559 --> 00:35:25.559
the documentary stuff they shot, they
talk a lot about Nintendo and Super Nintendos

573
00:35:25.599 --> 00:35:30.280
and stuff like that, but they
don't reference the original platform that these games

574
00:35:30.320 --> 00:35:35.079
were released on, any of the
kind of rapper or any kind of the

575
00:35:35.159 --> 00:35:38.920
material they showed, like that controller
that vaguely looks like any control they made

576
00:35:38.960 --> 00:35:43.119
their fake any controller and that sort
of stuff. But like you know,

577
00:35:43.159 --> 00:35:45.559
they at no point did they say
like, hey, this was originally on

578
00:35:45.880 --> 00:35:50.480
the ZX Spectrum or anything like just
as a as a historical piece, I

579
00:35:50.480 --> 00:35:53.360
would like that information there, right, Yeah, But but overall, like

580
00:35:53.480 --> 00:35:58.000
yeah, the amount of like just
kind of care. Yeah, it went

581
00:35:58.079 --> 00:36:00.119
into that package, like the West
thirty. Yeah it's thirty bucks. Like

582
00:36:00.199 --> 00:36:02.760
it's a great deal, especially if
you didn't have those three sixty games.

583
00:36:04.039 --> 00:36:07.000
Yeah, both of you have a
Pinata's nuts and Bolts. Yeah, yeah,

584
00:36:07.239 --> 00:36:09.599
it's done. We're done. Worth
a third of it right there over

585
00:36:09.679 --> 00:36:14.400
a triangle. Give them thirty dollars. They did some games I've never heard

586
00:36:14.400 --> 00:36:16.199
of before like that that looks awesome. Yeah. Yeah. They did smart

587
00:36:16.199 --> 00:36:20.320
stuff with control mapping. So it's
not like every NES game has the exact

588
00:36:20.400 --> 00:36:22.039
same mapping. It's you know,
RC pro am. If you want to

589
00:36:22.119 --> 00:36:25.360
do the triggers right, you can
do it. It's naturally mapped. Yeah

590
00:36:25.559 --> 00:36:29.840
yeah, whereas like you know,
you look at some lazier things like Midway

591
00:36:29.960 --> 00:36:32.079
Arcade treasures where it's all like,
okay, it's all the same mapping.

592
00:36:32.159 --> 00:36:35.360
Shut up, you know. Yeah, this they put a lot of care

593
00:36:35.440 --> 00:36:37.559
into it. Yeah, And it
sounded like they might have been out there

594
00:36:37.559 --> 00:36:39.639
saying that they're, you know,
not done with some of the control,

595
00:36:39.679 --> 00:36:44.239
like they might take another crack at
some of the stuff that's not controlling quite

596
00:36:44.320 --> 00:36:46.039
right. It sound like they were
also maybe open to adding games to it,

597
00:36:46.239 --> 00:36:50.400
or doing more of this down the
line or something via DLC or or

598
00:36:50.599 --> 00:36:52.320
how. I don't know, but
they even do weird stuff like you know,

599
00:36:52.480 --> 00:36:57.400
save states and a rewind thing and
battletoads like yeah, yeah, all

600
00:36:57.440 --> 00:36:59.400
that, all that stuff's really well
done. And then and again, like

601
00:36:59.480 --> 00:37:00.960
we mentioned it, the quick look, but the amount of supplemental stuff in

602
00:37:01.039 --> 00:37:05.599
that thing, it's nice. It's
super heartwarming. There's just not even though,

603
00:37:05.679 --> 00:37:07.000
like a lot of these games are
so we're so far removed at this

604
00:37:07.039 --> 00:37:10.519
point, like there's no footage from
the actual time of development, you know,

605
00:37:10.679 --> 00:37:14.599
like it's all just kind of people
talking about something they did fifteen years

606
00:37:14.599 --> 00:37:16.039
ago at this point. But it's
still great to have that stuff. I

607
00:37:16.079 --> 00:37:20.000
still have my Nintendo Power of VHS, so the making of Donkey Kong Country,

608
00:37:20.079 --> 00:37:22.119
So there you go. Got that
nice. Yeah, I just I

609
00:37:22.280 --> 00:37:25.199
constantly wish there was more making of
stuff on video games. I got that

610
00:37:25.239 --> 00:37:29.159
tape and never opened it. I
remember being pretty cool, and I remember

611
00:37:29.239 --> 00:37:32.000
thinking it was the greatest graphics had
ever looked and ever will look. That's

612
00:37:32.039 --> 00:37:35.719
not true, Yeah, totally accurate. They got a lot better. They've

613
00:37:35.760 --> 00:37:39.079
never looked better than photo realists.
Yeah, we got more combat. I

614
00:37:39.079 --> 00:37:42.800
had real people in Yeah, you
can't get more real than real. I

615
00:37:43.400 --> 00:37:45.199
told myself that with the first Mortal
Kombat. I also said when I saw

616
00:37:45.280 --> 00:37:49.519
Mary sixty four that graphics would never
get better. I was also twelve.

617
00:37:49.639 --> 00:37:54.440
That's it done. Yeah, we'll
never go to space. But yeah,

618
00:37:54.559 --> 00:37:58.039
you know, I think everyone's gonna
have their favorites in that collection, depending

619
00:37:58.079 --> 00:38:00.119
on kind of where they fall with
Rares Catalog. And I think there'll be

620
00:38:00.199 --> 00:38:02.480
some stuff on there that you just
straight up don't like. Yeah, Like

621
00:38:02.599 --> 00:38:07.159
that Spectrum stuff is damn near unplayable
for me because I just don't have the

622
00:38:07.239 --> 00:38:09.239
reference point of that stuff. Yeah. Again, I think it all comes

623
00:38:09.280 --> 00:38:13.000
down to the price of this thing, which is relatively modest. Yeah.

624
00:38:13.079 --> 00:38:15.000
Yeah, I think, you know, even even taking into the consideration that

625
00:38:15.079 --> 00:38:20.000
there are games on that collection that
I think are like bad games, Uh,

626
00:38:20.239 --> 00:38:22.800
it's still it seems totally worth.
I think even those are worth going

627
00:38:22.840 --> 00:38:24.800
into and go. Right, it's
interesting. Yeah, it's interesting to look

628
00:38:24.800 --> 00:38:27.840
at r C pro Am two and
go like, man, this came out

629
00:38:27.920 --> 00:38:30.239
really late, and oh boy,
this is not a great game, and

630
00:38:30.440 --> 00:38:34.280
man, they really sucked the fun
out of the first RC pro Am,

631
00:38:34.360 --> 00:38:37.719
didn't they uh with this one.
So it's also fun to like just watch

632
00:38:38.119 --> 00:38:43.679
the development history of a studio,
like, oh, this is the first

633
00:38:43.719 --> 00:38:45.480
time they had a story, or
this is the first time they did like

634
00:38:46.559 --> 00:38:51.239
art, you know, right,
Yeah, I think sound this game has

635
00:38:51.360 --> 00:38:54.320
music's crazy sound at the same time. Yeah, and then here's this weird

636
00:38:54.360 --> 00:38:58.760
boat game which is completely unlike anything
else. Yeah, and then little hitting

637
00:38:58.800 --> 00:39:01.559
gyms like I doubt that many people
played Battle Toads Arcade, but it's pretty

638
00:39:01.599 --> 00:39:05.880
good battletoads game, you know.
Oh yeah, and the pantheon of Battletoads

639
00:39:05.960 --> 00:39:07.639
game in games. It might be
the best one, but I mean,

640
00:39:07.760 --> 00:39:12.159
not a lot of people play probably
the greatest Battle Toads game of all time

641
00:39:12.280 --> 00:39:14.559
that that is accurate. I would
say if we did a video series that

642
00:39:14.719 --> 00:39:21.119
ranked the Battle Toads games bottom of
the barrel, Killer Instinct number one,

643
00:39:21.199 --> 00:39:24.360
Killer Killer in six season two point
five. Yeah, best Battle Toads game

644
00:39:25.320 --> 00:39:32.039
ever made, Project Spark, Yes, yeah, no, I think that's

645
00:39:32.079 --> 00:39:35.960
a it's a cool package. It's
good stuff and a good way to look

646
00:39:36.000 --> 00:39:37.960
at the three sixty backwards compatibility stuff
if you're interested in that, and none

647
00:39:38.000 --> 00:39:40.960
are not in the preview program,
which this will sort of get you in

648
00:39:42.199 --> 00:39:44.800
partially, at least at least get
some of that stuff, messed with some

649
00:39:44.840 --> 00:39:46.960
of that stuff. That is not
the only game out this week, though,

650
00:39:49.079 --> 00:39:53.000
Uh that's true. There's a spaceship
game, Yes, galax z Galaxy,

651
00:39:53.760 --> 00:39:57.159
though at one point early on in
the game, they referred to your

652
00:39:57.159 --> 00:40:00.719
ship as the Gallock Z and I'm
like, wait, what the they say,

653
00:40:00.800 --> 00:40:04.719
like that galock you're flying or something? Hey, hang on, hang

654
00:40:04.800 --> 00:40:08.800
on here. I am developing in
somewhat unhealthy obsession with that game, really

655
00:40:10.159 --> 00:40:15.840
in the sense that I refused to
let it win. Yeah. I had

656
00:40:15.920 --> 00:40:19.960
kind of a dark moment with it
yesterday. How many rage quit uninstalled?

657
00:40:20.239 --> 00:40:23.880
None? A lot of that was
a dark moment in your soul as a

658
00:40:23.960 --> 00:40:28.360
as a prelude to my sort of
poor showing during the quick Look, the

659
00:40:28.400 --> 00:40:31.079
way that game works is weird,
like it's roguelikeness. Is kind of strange

660
00:40:32.400 --> 00:40:35.519
that in terms of the way it
handles your progress. Yeah, Like,

661
00:40:35.679 --> 00:40:37.599
you know, Jake had explained that
to to Drew and I when he came

662
00:40:37.639 --> 00:40:39.320
through a couple of weeks ago to
show it to us. But yeah,

663
00:40:39.320 --> 00:40:42.199
I guess they You know, I've
got a lot of people maybe didn't know

664
00:40:42.320 --> 00:40:44.639
exactly how it was going to be
struct I knew that they kind of shifted

665
00:40:44.719 --> 00:40:49.159
into like more of a procedurally generated
thing and kind of went that direction with

666
00:40:49.320 --> 00:40:52.280
it and and that sort of stuff. But yeah, I wasn't necessarily,

667
00:40:52.079 --> 00:40:57.639
I hadn't feel they quite grasped like
what that game was going to be specifically,

668
00:40:57.800 --> 00:40:59.800
Like what it was that had me
kind of on tilt going into that

669
00:41:00.239 --> 00:41:04.039
look was the just the harshness of
the risk rewards set up in that game

670
00:41:05.000 --> 00:41:07.920
of like you can kind of go
for it if you want, but if

671
00:41:07.960 --> 00:41:09.480
you blow it, you were going
to lose a lot of progress. There's

672
00:41:09.519 --> 00:41:13.400
a lot of starting over at the
beginning of things in that game. Yeah,

673
00:41:13.480 --> 00:41:15.559
there's a lot. It seems like
the parts of that game definitely required

674
00:41:15.599 --> 00:41:20.719
discipline, Like I need to fucking
get away from here because death is serious.

675
00:41:20.840 --> 00:41:22.639
Yes, yeah, that I just
started before this podcast, and like

676
00:41:22.760 --> 00:41:25.239
I ran into some big Sentinel guy
and I just heard Jeff Belt, you

677
00:41:25.280 --> 00:41:28.199
need to get out of there,
get away from there, And like I

678
00:41:28.239 --> 00:41:30.159
didn't expect it to be structured,
like you kept bringing up Splunky, Like

679
00:41:30.199 --> 00:41:32.840
I thought it was just gonna be
a tough kind of asteroids like you know,

680
00:41:32.960 --> 00:41:36.440
Space Shooter. Yeah, I did
not know about this whole like,

681
00:41:36.519 --> 00:41:37.400
oh, if you quit in the
middle of the season or whatever, like

682
00:41:37.519 --> 00:41:40.880
when you describe to me it's runs
like Spilunkey. I had no idea.

683
00:41:40.920 --> 00:41:44.039
It structured that way, so you
have to you have to think about how

684
00:41:44.119 --> 00:41:45.400
you go about encounter. Same here. I figured it would be like,

685
00:41:45.440 --> 00:41:49.920
oh, let's continually upgrade this ship, and like when I first launched it,

686
00:41:50.000 --> 00:41:52.679
I was like, Okay, I
have four hole two shield. I'm

687
00:41:52.679 --> 00:41:54.039
sure I'll find upgrades for that.
And it's like, yeah, you you

688
00:41:54.239 --> 00:41:59.320
sort of do, but that stuff
goes away. They only shield in health

689
00:41:59.360 --> 00:42:01.559
upgrades there are like once you lose
them, they're just gone. Like there

690
00:42:01.599 --> 00:42:05.639
are no permanent health upgrades that I've
seen. Yeah, I was playing very

691
00:42:05.760 --> 00:42:07.119
cavalierly at first, where it's like, oh, well, if I lose

692
00:42:07.199 --> 00:42:10.119
health, I'm sure like enemies will
drop health or I'll pick it up in

693
00:42:10.119 --> 00:42:13.679
the environment. And then like as
I played it more, it's like,

694
00:42:13.719 --> 00:42:15.760
oh, losing a health pip is
a big deal. It's a huge fucking

695
00:42:15.800 --> 00:42:20.400
deal. Like you you don't heal
between missions? That is crazy. You

696
00:42:20.480 --> 00:42:24.719
can buy one health for mission.
I found an item yeah that restores one

697
00:42:24.840 --> 00:42:28.960
hole when you finish a mission.
What every mission nuts and bolts. I

698
00:42:29.000 --> 00:42:31.039
think it's called every mission every mission
only. Shit, dude, that's huge,

699
00:42:31.400 --> 00:42:35.519
So every like one dash three not
like a whole like season. Also

700
00:42:35.559 --> 00:42:39.079
you can I immediately fucking died.
Yep, did you find that or did

701
00:42:39.079 --> 00:42:43.400
you get the blueprint? I found
it? Okay, because you can if

702
00:42:43.440 --> 00:42:45.079
you when you find blueprints for upgrades
like that, they are added to the

703
00:42:45.159 --> 00:42:49.960
game's shop. But even then that
seems to only unlock the chance for them

704
00:42:50.000 --> 00:42:52.559
to show up at the time you
find a shop or presented with a shop.

705
00:42:52.599 --> 00:42:55.199
It is a random assortment of items, so really span the hopper of

706
00:42:55.280 --> 00:42:59.920
potential upgrade. But that doesn't so
because I thought I thought getting a blueprint

707
00:43:00.039 --> 00:43:01.920
meant that the ability would always be
there for purchase, but that's not even

708
00:43:01.960 --> 00:43:07.480
the case. Yeah, because it
seems like, yeah, that's a crash

709
00:43:07.559 --> 00:43:08.320
of stash. Every time you go
there, it's like, oh, here's

710
00:43:08.360 --> 00:43:10.679
what I got today, and then
it might be totally different than next time

711
00:43:12.239 --> 00:43:15.920
exactly. H And it controls you
know, it's it's very kind of thrust

712
00:43:15.960 --> 00:43:17.440
and momentum based, you know,
kind of your space thing. It's not

713
00:43:17.599 --> 00:43:21.239
a dual joystick sort again, no, definitely not. You got that juke

714
00:43:21.280 --> 00:43:23.119
so you can like jump over enemies
and bullets and something like right, which

715
00:43:23.199 --> 00:43:28.000
is like super effective, yeah,
really really useful, and you can kind

716
00:43:28.039 --> 00:43:29.800
of spam it. There's not like
a long crew ben on. You can

717
00:43:29.800 --> 00:43:32.000
just keep keep popping over bullets,
which is you know, like I've definitely

718
00:43:32.239 --> 00:43:38.800
fucking narrowly escaped death by just timing, like jumping over three different barrages of

719
00:43:38.840 --> 00:43:43.199
bullets and shooting the whole time.
And uh and and that can that can

720
00:43:43.239 --> 00:43:45.440
be really effective. It's scary when
it's like that, when there's like three

721
00:43:45.559 --> 00:43:49.800
big TEP enemies or whatever and you're
just jumping like crazy hoping you don't get

722
00:43:49.840 --> 00:43:52.039
tagged with one of them. Yeah, and so I thought it was gonna

723
00:43:52.039 --> 00:43:52.960
be situation where like, you know
what, Hey, these guys seem like

724
00:43:53.039 --> 00:43:55.199
big and bad right now, But
I bet if I give it forty five

725
00:43:55.239 --> 00:43:59.719
minutes, these guys are gonna be
total weaklings forever. Like no, because

726
00:44:00.079 --> 00:44:04.360
you start with nothing every time you
start a new season or start fresh,

727
00:44:05.039 --> 00:44:07.599
you know, so there's kind of
you know, the enemies that are fuckers

728
00:44:07.679 --> 00:44:12.039
will forever sort of be fuckers unless
you kind of find your way into the

729
00:44:12.119 --> 00:44:14.719
right set of upgrades over the course
of a season, or or you just

730
00:44:14.760 --> 00:44:17.679
figure out better strategy just for beating
them, Like I'm I'm finally now getting

731
00:44:17.679 --> 00:44:21.800
to the point where I'm you're marking
different enemies with like, all right,

732
00:44:21.880 --> 00:44:23.679
that's the guy I need to go
robot form and use the charge sword slash

733
00:44:23.800 --> 00:44:27.360
on right, Like that's the guy
I can grab with the grappling hook and

734
00:44:27.800 --> 00:44:30.159
throw at other guys or whatever?
Do you do? This strafe thing?

735
00:44:30.280 --> 00:44:32.639
Much the l one motion. It's
kind of weird. It's weird. The

736
00:44:34.000 --> 00:44:37.079
control on it is really strange,
Yeah, because the way it determines,

737
00:44:37.159 --> 00:44:42.239
like which which if it's gonna thrust
you left or right, it's your bearing.

738
00:44:42.360 --> 00:44:46.079
It's like where you're it's your bearing
and combined with your current momentum.

739
00:44:46.159 --> 00:44:50.360
Yeah, so if you're heading to
the right and face you know, the

740
00:44:50.440 --> 00:44:52.079
thrusters will keep you going to the
right. It's basically a drift button.

741
00:44:52.400 --> 00:44:55.639
Yeah, pretty much, but I
don't know. With some slower enemies,

742
00:44:55.639 --> 00:44:59.239
I was able to get into a
thing where I was just kind of circling

743
00:44:59.280 --> 00:45:00.960
around them shooting the entire time.
Yeah, that's great, it's handsome.

744
00:45:01.000 --> 00:45:04.400
It's awesome when Yeah, it's awesome
when you get the hang of it.

745
00:45:04.639 --> 00:45:07.280
Yeah, but it's a weird.
There was a moment everybod I was like,

746
00:45:07.360 --> 00:45:09.360
man, I actually kind of wish
that this just was kind of a

747
00:45:09.400 --> 00:45:14.280
dual joystick game. Yeah. The
deeper in I get, the more the

748
00:45:14.360 --> 00:45:16.559
more I appreciate all the different options
in the combat. Like, yeah,

749
00:45:16.960 --> 00:45:20.480
that's kind of what you just said
is kind of how I would sum up

750
00:45:20.559 --> 00:45:22.800
all of the combat in this is. Like it's awesome when you get the

751
00:45:22.840 --> 00:45:24.960
hang of it, right, Like
is it satisfying when you do? Yeah?

752
00:45:25.039 --> 00:45:28.199
Like there there are definitely moments in
this game, like it can be

753
00:45:28.239 --> 00:45:30.440
frustrating as hell, but there are
moments where you're just like fucking yeah,

754
00:45:30.519 --> 00:45:32.960
like yeah, you managed to,
Like especially in the so they introduced the

755
00:45:34.000 --> 00:45:37.679
third faction in season two, which
is way more aggressive. Uh, and

756
00:45:37.880 --> 00:45:39.559
like there are moments where you can
like you get enemies from all three factions

757
00:45:39.639 --> 00:45:44.519
fighting each other and you barely escape
and then grab like an explosive barrel with

758
00:45:44.519 --> 00:45:46.000
the robot form and throw it into
the mess and like blow them all up

759
00:45:46.119 --> 00:45:49.159
or whatever and just like jumping out
of your seat. Yeah, for me,

760
00:45:49.280 --> 00:45:52.400
feel it's really good. The vine
environmental stuff, like the exploding barrels

761
00:45:52.480 --> 00:45:57.760
are like in season two, you
find these little air you know, canisters

762
00:45:57.800 --> 00:45:59.840
that are on the wall. You
shoot them, they just start taking off

763
00:46:00.000 --> 00:46:04.920
and like creating around it in random
as it's boosting around, knocking into shit.

764
00:46:05.599 --> 00:46:07.840
And I had a couple of like
times that seemed real lucky where it's

765
00:46:07.880 --> 00:46:12.559
like it's just curving around, it
almost hits me and then curves back around

766
00:46:12.599 --> 00:46:15.000
and takes out two guys. That's
that's the thing. Like they're there are

767
00:46:15.000 --> 00:46:17.599
a ton of environmental hazards, and
they're all just as deadly to you as

768
00:46:17.599 --> 00:46:21.079
they are to the enemy. So
like you're constantly kind of seat of your

769
00:46:21.079 --> 00:46:22.599
pants trying to get the fuck out
of there. Yeah, but it can

770
00:46:22.639 --> 00:46:25.599
all it can all kind of come
together in a really satisfying way when you're

771
00:46:27.199 --> 00:46:30.079
kind of just firing on all cylinders, or you might just find yourself dead

772
00:46:30.079 --> 00:46:30.960
all of a sudden, Like it's
one of those things where you're like,

773
00:46:30.960 --> 00:46:34.760
oh, we have you know,
three health and yeah, my shields are

774
00:46:34.760 --> 00:46:37.840
full everything because wait, wait oh
wait, wait oh wait oh wait oh

775
00:46:37.880 --> 00:46:40.000
wait oh wait I'm dead. Fuck
fuck fuck you couldn't. Yeah, you

776
00:46:40.039 --> 00:46:43.840
could be desperately trying to set up
like a good save file for a quick

777
00:46:43.880 --> 00:46:45.159
look before we have to start recording, and think like, yeah, I'm

778
00:46:45.159 --> 00:46:47.559
gonna be like right before the boss
of the season it's gonna be awesome,

779
00:46:47.599 --> 00:46:52.679
and then just fucking wipe upgrades are
super satisfying, found because when you start,

780
00:46:52.760 --> 00:46:57.159
it's so just kind of you need
to really be penpoints with your shots.

781
00:46:57.440 --> 00:47:00.079
And then I eventually got a thing
where it's more of a spreadshot and

782
00:47:00.199 --> 00:47:02.280
it bounced off stuff. So if
you're like narrow quarters or something, it's

783
00:47:02.280 --> 00:47:05.559
like, oh, fuck you,
I'm just gonna bounce the spread shot everywhere

784
00:47:05.559 --> 00:47:07.960
and kill you. The firing characteristics
changed pretty dramatically, Like that stuff is

785
00:47:08.719 --> 00:47:13.840
like getting the big shots and then
getting them with plasma and then getting like

786
00:47:13.880 --> 00:47:16.000
the assault muzzle, so it shoots, they shoot faster to compensate for the

787
00:47:16.039 --> 00:47:19.199
slowness of the big shots. Like, yeah, there's there's a lot of

788
00:47:19.239 --> 00:47:22.599
stuff there that that is pretty cool. And I've definitely have to have been

789
00:47:22.639 --> 00:47:25.239
having to learn discipline with the robot
because the robot has no real ranged options.

790
00:47:25.519 --> 00:47:29.840
Yea, so you have to be
careful. Yeah, you have to

791
00:47:29.920 --> 00:47:31.480
be careful when you get in there
with your sword. The robot seems like

792
00:47:31.679 --> 00:47:36.320
very like situational, like you will
find moments where you're like, this is

793
00:47:36.360 --> 00:47:38.320
a good spot for the robot,
but generally speaking, like I'm not.

794
00:47:38.599 --> 00:47:40.920
I'm not relying on it very much. You got you gotta be real careful

795
00:47:40.960 --> 00:47:45.320
with it. Anything carry over from
season to season sort of not really blueprints

796
00:47:46.119 --> 00:47:51.360
that will always be unlocked, persistent
crash coins that you pick up. You

797
00:47:51.440 --> 00:47:53.639
can cash those in for money at
the beginning of the next season, and

798
00:47:53.719 --> 00:47:57.880
then you have enough money to buy
some stuff so you can get upgrades quicker.

799
00:47:57.920 --> 00:48:00.599
Basically yeah, okay, but you
can use those coins to continue once

800
00:48:00.719 --> 00:48:04.440
if you die, if you have
five of them, you can cash those

801
00:48:04.519 --> 00:48:07.559
instead of So if you die and
you have at least five, you can

802
00:48:07.679 --> 00:48:10.239
either start the season over and cash
those in for money and buy upgrades with

803
00:48:10.360 --> 00:48:15.079
them, or you can spend them
right on the spot and continue, which

804
00:48:15.119 --> 00:48:19.679
is what I did right before that
quick look. But they take all your

805
00:48:19.719 --> 00:48:22.559
ship and put it like way deep
in the level. Yeah, there's a

806
00:48:22.840 --> 00:48:25.719
recovery crate that has all of your
upgrades. Oh so you start with nothing.

807
00:48:27.039 --> 00:48:29.639
So if you're on a like a
mission later in the season, that's

808
00:48:29.639 --> 00:48:31.440
a lot harder. They throw you
in. You don't even have the robot

809
00:48:31.480 --> 00:48:35.280
form. You are literally just the
ship with the pea shooter and that's it.

810
00:48:35.519 --> 00:48:37.000
Yes, Oh wow, I could
not even transform when I did that

811
00:48:37.480 --> 00:48:40.119
until I got my crate. And
if you die and you're on your corpse

812
00:48:40.199 --> 00:48:44.199
run, are you that's it?
So you've lost all your crash at that

813
00:48:44.239 --> 00:48:45.719
point. Yes, at that point, you have lost your progress and the

814
00:48:45.760 --> 00:48:49.719
crash coins that you could have turned
into money to buy new ship. That's

815
00:48:49.719 --> 00:48:52.679
why I was so fucking mad when
we started that quickly. It's a huge

816
00:48:52.760 --> 00:48:53.440
rest to do. Yeah, it's
a huge That was the first time I

817
00:48:53.440 --> 00:48:57.280
had continued and I didn't know about
the corpse run mechanics, so I was

818
00:48:57.280 --> 00:49:00.480
just like, I'll just continue and
be more careful and finish this mission and

819
00:49:00.480 --> 00:49:05.519
then we'll go jeez. But nope, it's a it's a bastard like that

820
00:49:05.679 --> 00:49:08.360
game is rough, but it's super
satisfying when you get really deep into it

821
00:49:08.559 --> 00:49:14.920
and just you know everything is going
your way on a good run, it's

822
00:49:15.039 --> 00:49:20.480
really fun. Like I'm I'm not
gonna let it win. I'm gonna go

823
00:49:20.480 --> 00:49:22.480
home and beat this season tonight.
But yeah, I think that game is

824
00:49:22.719 --> 00:49:27.440
really good. Yeah, it sounds
really cool enjoying it so far. Yeah,

825
00:49:28.599 --> 00:49:32.239
uh video games? Who else played
stuff? Played a game that no

826
00:49:32.320 --> 00:49:35.679
one's talking about, But I liked
a lot. We did a quick look

827
00:49:35.719 --> 00:49:38.440
on the side of the swindle and
it's you know, we talked about really

828
00:49:38.519 --> 00:49:42.400
tough stuff in Perma Death, and
you know that that carries over into this

829
00:49:42.480 --> 00:49:45.400
one, in which it's this two
D thing where it's by the guy that

830
00:49:45.480 --> 00:49:50.440
had like Ben there Dan that okay, but you have a hundred days,

831
00:49:50.599 --> 00:49:54.079
and a day is comprised of either
a death or a successful heist. So

832
00:49:54.239 --> 00:49:57.960
you start out in the slums and
you're sneaking in and basically you just have

833
00:49:58.039 --> 00:50:00.599
this club to hit guards with or
whatever. Two D very simple AI with

834
00:50:00.679 --> 00:50:04.360
little vision cones and stuff like that, and you're just trying to steal money,

835
00:50:04.519 --> 00:50:07.480
hack computers and step and get out
of there and buy upgrades between days

836
00:50:07.199 --> 00:50:10.920
and basically you just want to get
enough upgrades and get good enough to be

837
00:50:12.039 --> 00:50:15.280
able to sneak into Scotland Yard and
steal this Devil's Bassilist thing, which is

838
00:50:15.320 --> 00:50:20.280
this nineteen eighty four things going to
spy on people in eighteen hundreds London or

839
00:50:20.320 --> 00:50:23.320
whatever. It's all very steampunky or
whatever. I think it's really good.

840
00:50:23.760 --> 00:50:28.280
I like a lot. It's crazy
hard, but if you get to the

841
00:50:28.360 --> 00:50:30.119
Devil's Bassilist thing, the swindle,
like the big thing, and you fail

842
00:50:30.559 --> 00:50:34.880
and like your hundred days run out, it's over. You gotta start from

843
00:50:34.880 --> 00:50:37.800
the beginning of the game. And
so that has happened to me a few

844
00:50:37.840 --> 00:50:40.320
times now, but each time I
have figured out the upgrades to get and

845
00:50:40.400 --> 00:50:44.039
it's like, okay, well,
if I get the bug upgrade that seeps

846
00:50:44.039 --> 00:50:46.239
money straight in my bank account from
these computers, I can afford stuff way

847
00:50:46.360 --> 00:50:50.800
earlier. So you're saying the hundred
day run that you were in the middle

848
00:50:50.800 --> 00:50:53.679
of during the quick look did not
end in success. That one didn't.

849
00:50:53.760 --> 00:50:58.719
And you can buy the rights the
security clearance to get into the big swindle

850
00:50:58.719 --> 00:51:00.760
at the end for four hundred thousan
which is a ton. So you can

851
00:51:00.880 --> 00:51:04.599
fail, but if you have days
left, you can go back to other

852
00:51:04.719 --> 00:51:07.719
areas of town and earn more money
to pay to go into the swindle again.

853
00:51:08.400 --> 00:51:12.360
So I tried to get into the
swindle several times in one hundred day

854
00:51:12.400 --> 00:51:15.400
run, probably like ten or twelve
times, and I would be super meticulous

855
00:51:15.480 --> 00:51:17.639
with how I went about it,
made sure I used all my upgrades perfectly.

856
00:51:17.760 --> 00:51:21.599
I was being super patient, and
I think the thing that made me

857
00:51:21.840 --> 00:51:23.480
finally kind of quit the game.
First of all, I had a couple

858
00:51:23.480 --> 00:51:28.079
of hard crashes were just air it
out completely, and like after I'd spent

859
00:51:28.159 --> 00:51:31.199
like thirty minutes making sure I was
sneaking around perfectly. But you can hack

860
00:51:31.360 --> 00:51:35.639
drones, these flying things to fight
for you, so they'll have little turrets

861
00:51:35.679 --> 00:51:37.840
and they'll take out enemies. And
I was being super quiet and stuff,

862
00:51:38.679 --> 00:51:42.760
and I did all of these security
stations like this was like a forty five

863
00:51:42.800 --> 00:51:45.559
minute run, and I was getting
ready to steal the Devil's basketless thing and

864
00:51:45.719 --> 00:51:51.039
my hacked drone just flew through a
door that I didn't want to be opened,

865
00:51:51.159 --> 00:51:52.679
and so everyone saw me and the
alert went off and everything went to

866
00:51:52.760 --> 00:51:54.960
hell, and I was like fuck
that, Like that wasn't my fault at

867
00:51:54.960 --> 00:51:57.960
all, the AI, like I
didn't tell it to go in there,

868
00:51:58.039 --> 00:52:00.920
yea. And I was just so
pissed off there that I feel like I

869
00:52:00.000 --> 00:52:02.559
spent so much time with the game
that I want to beat it. But

870
00:52:02.800 --> 00:52:06.440
that really really pissed me off.
And I have to start over from one

871
00:52:06.480 --> 00:52:08.840
hundred days now and get all the
early upgrades again. And but I mean,

872
00:52:09.199 --> 00:52:12.719
I have really really enjoyed it.
It's very difficult, but in a

873
00:52:12.840 --> 00:52:15.960
satisfying kind of way. But I'd
recommend playing it. It's on you know,

874
00:52:16.119 --> 00:52:19.840
Xbox one, PS four and Steam. But you got to be very

875
00:52:19.880 --> 00:52:22.760
patient and willing to put up with
that stuff. It looked like it has

876
00:52:22.800 --> 00:52:25.559
some neat ideas, but yeah,
the the chance of investing a bunch of

877
00:52:25.679 --> 00:52:29.519
hours and then making it to the
end and like not being able to,

878
00:52:29.679 --> 00:52:30.719
I don't know, like if it
was all my fault, I would have

879
00:52:30.760 --> 00:52:34.119
been fine with that, because it's
like, Okay, I wasn't patient enough,

880
00:52:34.239 --> 00:52:37.159
you know, I got to start
over. But considering like some bullshit

881
00:52:37.239 --> 00:52:38.480
AI thing just blew it for me
right at the very end, it's like,

882
00:52:38.639 --> 00:52:42.679
okay, well I kind of soured
on it. Are the heist leading

883
00:52:42.760 --> 00:52:45.760
up to the last one aren't those
generated? Or are those they're randomly generated

884
00:52:45.880 --> 00:52:49.960
levels? Yeah? Yeah, Like
each new area, like the slums only

885
00:52:50.039 --> 00:52:52.199
has like computers or whatever, and
then you do the next one. It's

886
00:52:52.199 --> 00:52:54.519
like, Okay, now you have
these security stations and these more advanced cameras

887
00:52:54.599 --> 00:52:58.800
and characters and stuff like that.
But I got kind of a mark of

888
00:52:58.800 --> 00:53:01.719
the ninja vibe from yes, the
actual stealth stuff for sure. Yeah,

889
00:53:02.119 --> 00:53:07.079
in terms of just like line of
sight cones and gadgets and like, yeah,

890
00:53:07.079 --> 00:53:08.719
you're getting walls and stuff like that. Yeah, you're getting gadgets and

891
00:53:08.800 --> 00:53:12.639
upgrades where you can like stick to
walls and you can remotely detonate mind so

892
00:53:12.679 --> 00:53:15.280
you're waiting for guards to walk over
and you'll blow it up. And yeah,

893
00:53:15.840 --> 00:53:17.280
it's a lot of the upgrades are
really cool. But yeah, it

894
00:53:17.360 --> 00:53:20.639
can be frustrating for sure. Well, I mean, if if you're finding

895
00:53:20.679 --> 00:53:24.719
frustration there, then maybe you need
to get into a game where there is

896
00:53:24.800 --> 00:53:31.559
no failure, such as where the
numbers just get higher. Go on,

897
00:53:31.760 --> 00:53:36.159
Jeff, I played that game.
Tell me about Time Clickers. Man,

898
00:53:37.199 --> 00:53:38.360
was it last week? We were
talking about it and you were trying to

899
00:53:38.360 --> 00:53:42.039
explain this to me. That is
that how it is time has already lost

900
00:53:42.079 --> 00:53:45.679
all, meaning yes, there's only
before Time Clickers and after. Here's the

901
00:53:45.800 --> 00:53:50.320
thing, though, I can recognize
when something is trouble and get out before

902
00:53:50.719 --> 00:53:54.480
it gets its hooks. And man, that's boring. I spend a few

903
00:53:54.559 --> 00:54:00.360
hours either actually playing Time Clickers or
just running it in the back ground and

904
00:54:00.440 --> 00:54:02.960
just checking in on it and like
buying some upgrades. But man, I

905
00:54:05.079 --> 00:54:08.079
get I get that. I understand, Like with those numbers getting so much

906
00:54:08.119 --> 00:54:10.400
hire. It's like, oh man, this stuff that was taking you know,

907
00:54:10.480 --> 00:54:14.039
these white cubes that were taking forever
to kill before I'm clicking them once

908
00:54:14.079 --> 00:54:17.719
and they're gone, or like my
spread fire gun or whatever's just eating everything

909
00:54:17.800 --> 00:54:23.679
up like I got it. Yeah, it's uh, I'm in. I'm

910
00:54:23.800 --> 00:54:27.960
around waves seven hundred and something right
now. Jesus. Yeah. See I

911
00:54:28.000 --> 00:54:30.000
got two about like one fifty two
hundred around like there, you know,

912
00:54:30.039 --> 00:54:34.800
I got some time cubes and went
back and everything, and I realized,

913
00:54:34.840 --> 00:54:38.079
like I need to stop this now
because I was getting that thing where it's

914
00:54:38.079 --> 00:54:40.199
like I left work after I had
it run on my computer for a while,

915
00:54:40.480 --> 00:54:43.599
and I was like on the bus
thinking about it, like, man,

916
00:54:43.599 --> 00:54:45.440
I need to be clicking. I
need to be buying those upgrades.

917
00:54:45.480 --> 00:54:46.880
Like you know, no one's no
one's clicking those upgrades right now. It's

918
00:54:46.880 --> 00:54:52.239
just it's just yeah, it's just
like the time you you the efficiency is

919
00:54:52.280 --> 00:54:53.639
being lost by you not being there
to click it. Yeah. And I

920
00:54:53.679 --> 00:54:55.599
thought about it for a second,
like I wanted to go home and watch

921
00:54:55.599 --> 00:54:58.559
an episode of the Shield, and
I was like, oh, I could

922
00:54:58.599 --> 00:55:00.159
just have this on my laptop here, And I mean I could still pay

923
00:55:00.159 --> 00:55:02.519
attention to the episode. I just
I just need to click stuff every one

924
00:55:02.599 --> 00:55:05.480
something. No, I'm not gonna
be distracted by this. I'm not gonna

925
00:55:05.559 --> 00:55:07.760
let this be constantly running on my
laptop and distract me from everything else I

926
00:55:07.840 --> 00:55:10.360
want to do in my life.
So I think if you look at my

927
00:55:10.400 --> 00:55:17.280
Steam profile, I've played eighty hours. Yeah, so yeah, I'm uninstalling

928
00:55:17.360 --> 00:55:22.199
that. I I looked into what
that was, and I backed out before

929
00:55:22.199 --> 00:55:24.559
it sucked me out. Yeah that's
a good call. That's so, that's

930
00:55:24.639 --> 00:55:28.960
that's how you know, I end
up kind of seeing that point and then

931
00:55:29.039 --> 00:55:32.360
I just keep going. But then, yeah, how I break myself out

932
00:55:32.360 --> 00:55:37.079
of it is by literally breaking the
game. Yeah, by just like,

933
00:55:37.320 --> 00:55:40.280
like right now, Adventure Capitalist won't
launch on my PC, on any PC

934
00:55:40.760 --> 00:55:45.440
because my steam cloud saved for that
game. After using cheat engine to fucking

935
00:55:45.480 --> 00:55:50.639
do a bunch of nasty ass shit, it won't boot. So actually,

936
00:55:50.719 --> 00:55:54.880
never boot Adventure Capitalist again. Saved
yourself. It's you're you're like an alcoholic

937
00:55:54.960 --> 00:55:59.119
who takes that pill that makes it
to you get physically sick if you drink

938
00:55:59.119 --> 00:56:00.679
a beer. But yeah, it's
like, you know, but you eventually

939
00:56:00.719 --> 00:56:04.800
get to a point in those games
where you've amasked so much stuff that the

940
00:56:04.880 --> 00:56:07.199
numbers are going so fast that you're
like, Okay, I mean this isn't

941
00:56:07.199 --> 00:56:12.119
even fun anymore because like I'm not
getting the I'm not feeling it. I'm

942
00:56:12.159 --> 00:56:15.239
not feeling it the way I used
to. We need more and more numbers

943
00:56:15.320 --> 00:56:17.719
to feel the same high. Yeah. Yeah, and so that like that's

944
00:56:17.800 --> 00:56:21.079
the thing that's gotten me out of
a couple of those Yeah, that's that's

945
00:56:21.119 --> 00:56:22.719
where I always the clicker heroes,
I did the same thing. I'm just

946
00:56:22.800 --> 00:56:28.559
like, I'm gonna fucking check this
speed hack, but button in in uh

947
00:56:29.880 --> 00:56:32.960
cheat engine and hack some different stuff
and get some hero souls that I'm not

948
00:56:34.000 --> 00:56:37.320
supposed to have and do a bunch
of shit that way, and and it

949
00:56:37.360 --> 00:56:38.159
eventually gets to a point where you're
like, Okay, well, now that

950
00:56:38.199 --> 00:56:43.360
I've cheated and broken the progression,
experiencing this progression that way it was meant

951
00:56:43.400 --> 00:56:46.880
to be is totally meaningless. Yeah. So it's kind of fascinating from a

952
00:56:46.920 --> 00:56:50.519
psychological standpoint, Yes, Like there
are things you would say about like the

953
00:56:50.599 --> 00:56:52.719
reward center of the brain in game
design. You look at that thing and

954
00:56:52.920 --> 00:56:57.400
yeah, what, yes, what
it says about the kind of nature of

955
00:56:57.519 --> 00:57:00.920
all video games is like sort of
a dark I wouldn't say all video games

956
00:57:00.920 --> 00:57:02.920
because look at something like, you
know, the Last of Us that's telling

957
00:57:04.079 --> 00:57:06.719
a good story and something like that, Like, I don't think that's operating

958
00:57:06.719 --> 00:57:09.599
on the same Let's dangle the carrot. Imagine though, if the Last of

959
00:57:09.719 --> 00:57:17.239
Us had numbers that only got higher
con fashion that yeah, exactly, Like

960
00:57:17.280 --> 00:57:21.960
I need to buy a giraffe that
then builds grenades for me. What if

961
00:57:22.000 --> 00:57:25.119
it was something What if the shanks
you were picking up were graded by color

962
00:57:25.440 --> 00:57:29.239
exactly? What if you got a
purple shank? What if I got a

963
00:57:29.360 --> 00:57:32.719
genuine shank? What if a chest
dropped with that could have a shank in

964
00:57:32.840 --> 00:57:36.440
it? And if I bought a
key to the chest, and I'm talking

965
00:57:36.559 --> 00:57:38.719
up, there might be a better
shank than the normal shank in there that

966
00:57:38.840 --> 00:57:43.039
keeps And there's a number and it
tells me how many people I have shank

967
00:57:43.119 --> 00:57:46.800
with the shank. I almost went
too far there. I'm glad I didn't.

968
00:57:47.000 --> 00:57:59.400
Yeah, King of Vital Games,
I've not played Sakura Clicker I did.

969
00:57:59.519 --> 00:58:04.719
You are not fit to speak on
this topic? That thing? That

970
00:58:04.840 --> 00:58:08.440
one too? Poet like I did. I gather from the screenshots that you

971
00:58:08.519 --> 00:58:12.440
have to click, and I think
click strategically. I think you click the

972
00:58:12.480 --> 00:58:15.159
anime ladies to make them part of
your anime harem. And but the numbers

973
00:58:15.239 --> 00:58:20.159
only keep going up, so it's
like it's like doubling down. It's like

974
00:58:20.239 --> 00:58:22.840
they're they're out there, like I've
sometimes I wonder, are these things being

975
00:58:22.880 --> 00:58:28.440
made by a machine race that wants
to take over humanity? And every time

976
00:58:28.519 --> 00:58:31.880
they may have a revision of the
clickers, whether it's a revision of the

977
00:58:31.960 --> 00:58:37.039
game itself or just like spitting out
another game in that style. If they

978
00:58:37.119 --> 00:58:42.320
get closer and closer to just enslaving, the human race starts like this is

979
00:58:42.360 --> 00:58:47.400
the screenplay that I'm working on right
now as of four seconds ago, where

980
00:58:47.559 --> 00:58:53.280
in Idol game Idol clicker games are
being generated by a machine race that wants

981
00:58:53.280 --> 00:58:59.360
you to save the human race.
This is terrifying, terrifyingly plausible. That

982
00:58:59.559 --> 00:59:06.559
is, it's the number, the
number. The numbers keep going up.

983
00:59:07.880 --> 00:59:09.679
All I know is somebody wrote in
and said to check out Tap Titans on

984
00:59:09.760 --> 00:59:16.159
your phone. It's gonna plant that
seed. The iOS. The mobile ones

985
00:59:16.239 --> 00:59:22.280
are both more and less insidious more
insidious because they're always with you. Less

986
00:59:22.320 --> 00:59:27.360
insidious because you don't leave things open
on your phone for hours at a time.

987
00:59:27.519 --> 00:59:29.960
Okay, and it can't run on
the background. It does, you

988
00:59:30.039 --> 00:59:34.440
know, time clickers. I mean
when you close time Clickers, it's still

989
00:59:34.480 --> 00:59:37.639
generating money. Oh yeah, at
the same rate, I think. I

990
00:59:37.719 --> 00:59:43.119
think so. Yeah. Some games
will have a function where like what is

991
00:59:43.199 --> 00:59:45.559
there was one that was like a
bitcoin, like a spin on like bitcoin

992
00:59:45.639 --> 00:59:51.159
investment or whatever that like, you
would have to find these other tokens that

993
00:59:51.239 --> 00:59:53.679
you use to purchase your offline earning
and make it better and better and better.

994
00:59:53.800 --> 00:59:58.679
So there's like a subcurrency for that
stuff that you could then put real

995
00:59:58.760 --> 01:00:04.159
money into if you wanted to get
more of those who Nope, nope,

996
01:00:04.840 --> 01:00:08.599
I'm done with those. You should
probably play Secura Clicker. Somebody has to,

997
01:00:09.920 --> 01:00:15.039
Hey Dan, do a quick look
of Scorer Clicker. Okay, now

998
01:00:15.079 --> 01:00:19.840
he has to play it. I
know we're not doing that. I'm assuming

999
01:00:19.920 --> 01:00:23.039
that the anime ladies in that game
have specific clickable zones. I mean,

1000
01:00:23.079 --> 01:00:28.000
if I were making that game,
they absolutely would. How doubled down on

1001
01:00:28.079 --> 01:00:32.719
the filthiest, fucking, nasty ass
fucking anime Darkness that you can, you

1002
01:00:32.800 --> 01:00:36.639
know, like, like, why
not go all the way with it?

1003
01:00:37.880 --> 01:00:39.840
If it was just click on the
lady anywhere, then you know you're you're

1004
01:00:39.880 --> 01:00:44.079
missing out. You could make it
more. You could add more purity to

1005
01:00:44.199 --> 01:00:47.239
that thing, to refine it.
This is something that is more fucking Just

1006
01:00:47.360 --> 01:00:52.639
get it closer to its darkness,
exactly. Put phil the fucking my heart

1007
01:00:52.719 --> 01:00:57.400
with the darkness and make the numbers
keep going up. I have bad news

1008
01:00:57.480 --> 01:01:00.400
for you. Your heart is already
as full of darkness as can get.

1009
01:01:01.119 --> 01:01:06.480
There's not room for anymore. Never
can keep going up darkness number. That's

1010
01:01:06.519 --> 01:01:10.599
true. That's true. Drew save
us. Did you play anything I did?

1011
01:01:10.800 --> 01:01:15.719
We haven't talked about here. Uh
well, you probably talked about Rising

1012
01:01:15.800 --> 01:01:19.559
Thunder on previous podcasts. We know, we didn't know we'd talk about not

1013
01:01:19.679 --> 01:01:22.920
played it last week? Really okay, so interesting. We've been announced,

1014
01:01:22.960 --> 01:01:25.159
but we had not. I played
some of that. Yeah, yeah,

1015
01:01:25.480 --> 01:01:29.159
yeah, I played a few matches, which may come as a surprise because

1016
01:01:29.199 --> 01:01:32.679
I've never really played a fighting game. Uh yeah, man. The last

1017
01:01:32.719 --> 01:01:37.599
fighting game I actually played was the
Power Rangers game for the second Genesis back

1018
01:01:37.639 --> 01:01:42.000
when it came out. Geez,
I mean I've like picked up a controller

1019
01:01:42.079 --> 01:01:45.199
that had you know, street Fighter
attached to it and mashed on buttons and

1020
01:01:45.239 --> 01:01:47.880
stuff, and I kind of understand
how a fireball works. How do you

1021
01:01:47.920 --> 01:01:52.239
perform a fireball? And street Fighter
is it? You charge up your key

1022
01:01:52.760 --> 01:01:54.519
right right? First, all scene
will teach you the ways of the dark

1023
01:01:54.599 --> 01:01:59.039
Hadau correct? And then wait,
what does he know about it? It's

1024
01:01:59.199 --> 01:02:00.079
a man, don't ask me,
man, I didn't write this ship,

1025
01:02:00.159 --> 01:02:04.119
okay. And then he teaches you
how to throw that fireball, and then

1026
01:02:04.159 --> 01:02:07.840
you spend two whole episodes charging up
one fucking fireball. I was gonna say,

1027
01:02:08.920 --> 01:02:15.000
half, circle back and and punch
no quarters, circle forward and punch.

1028
01:02:15.119 --> 01:02:20.920
Yes, okay, you got it
all right, yep, pal pal.

1029
01:02:21.519 --> 01:02:24.800
So that kind of stuff like always
kept me away from it, Like

1030
01:02:24.840 --> 01:02:28.840
I don't want to have to memorize
move lists and even games where, like

1031
01:02:29.119 --> 01:02:30.760
you know, you pull up a
list like Devin mccryer or something x x

1032
01:02:30.960 --> 01:02:35.320
y or x x x y b
B A xy like that stuff. Just

1033
01:02:35.840 --> 01:02:38.480
no thanks. What if there was
a fighting game where you performed every special

1034
01:02:38.559 --> 01:02:44.599
move by pressing a direction on the
right analog stick because calf converse s and

1035
01:02:44.679 --> 01:02:47.039
K two EO might be the fighting
game for you. You don't have to

1036
01:02:47.119 --> 01:02:51.079
memorize anything. You just press stuff
on the right stick and it does cool

1037
01:02:51.079 --> 01:02:52.840
stuff. Okay, I think Rising
Thunder might be the fighting game for him.

1038
01:02:52.960 --> 01:02:55.199
Yeah, because that's what that is, because it is that really how

1039
01:02:55.280 --> 01:03:00.440
does I haven't played it, but
it is. There is some easy operation

1040
01:03:00.599 --> 01:03:04.719
to the way rising. Here are
the buttons you can press in Rising Thunder

1041
01:03:06.519 --> 01:03:12.480
forward and back, down to duck, up to jump, and then you

1042
01:03:12.599 --> 01:03:16.000
have a I always forget what they
call them light, medium, and heavy

1043
01:03:16.280 --> 01:03:22.360
attack okay, uh, and those
are context sensitive, so if you're just

1044
01:03:22.480 --> 01:03:27.119
standing, you'll punch, and if
you're uh or maybe not even punch.

1045
01:03:27.280 --> 01:03:30.599
But there's a standing attack for all
those, and there's a crouching attack for

1046
01:03:30.639 --> 01:03:34.679
all those ended jumping ended jumping.
Yes, and in some cases if you're

1047
01:03:34.679 --> 01:03:37.320
holding forward or back, it will
do different things. Okay, Like special

1048
01:03:37.400 --> 01:03:43.760
moves are those are just but those
are only three buttons that like and then

1049
01:03:43.840 --> 01:03:49.239
other they are modified by your position. Uh. Then there are three specials

1050
01:03:50.199 --> 01:03:52.559
Alpha, Beta, and Gamma,
which are different between all the characters,

1051
01:03:53.079 --> 01:03:57.039
and they will do different things.
And those are also buttons. Yeah,

1052
01:03:57.079 --> 01:04:00.920
those are also just buttons just hit
a buttons so they're special X. So

1053
01:04:00.000 --> 01:04:03.639
it plays a keyboard. This reminds
me of like on DS when they had

1054
01:04:03.639 --> 01:04:08.679
Street Fighter four and you could just
like assign dragon punch to a button on

1055
01:04:08.760 --> 01:04:10.960
the touchpad or whatever, and that
just kind of felt weird to do.

1056
01:04:11.199 --> 01:04:13.440
Well. The reason it felt weird
is because the game wasn't built for that.

1057
01:04:14.000 --> 01:04:16.840
Uh. With this being so,
the other thing this game does is

1058
01:04:17.400 --> 01:04:24.320
it treats the specials like a special
move in like an MMO or a MOBI

1059
01:04:24.440 --> 01:04:27.840
or an ARTS where they have cool
downs associated with That's the crazy part.

1060
01:04:28.000 --> 01:04:30.480
Yes, is there an on screen
indicator so you know when you can use

1061
01:04:30.639 --> 01:04:33.519
you and then there's always sound cue, so is there? Yeah? I

1062
01:04:33.599 --> 01:04:38.199
kind of missed that because that's good
because the very like I think that if

1063
01:04:38.239 --> 01:04:41.920
there's if there's work to be done
on like some of the information side of

1064
01:04:42.039 --> 01:04:45.239
Rising Thunder, it's about like being
a little more like in your face about

1065
01:04:45.280 --> 01:04:48.239
when the cool dimes because already I
found that I could not look at the

1066
01:04:48.280 --> 01:04:51.360
cool down timers while I was trying
to fight. Yeah, it's just too

1067
01:04:51.480 --> 01:04:55.760
much. Yeah, and they're different
for every move for the character. It's

1068
01:04:55.760 --> 01:05:00.760
not like it's so it's it's very
specific to seem to It seemed range between

1069
01:05:00.880 --> 01:05:02.320
like kind of two and five seconds
ish. Yeah, I want to say

1070
01:05:02.360 --> 01:05:06.159
that like shells like Hurricane kick equivalent
might be a six. But are there

1071
01:05:06.159 --> 01:05:11.000
any indications on your character, like
your eyes glowed, they need more,

1072
01:05:11.079 --> 01:05:14.480
they need more feedback in the kind
of fighting plane and not because it's just

1073
01:05:14.559 --> 01:05:15.920
down in the lower corner of the
screen, so it is like an MMO

1074
01:05:15.960 --> 01:05:19.360
thing, where's a little box with
a timer on it. I feel like

1075
01:05:19.400 --> 01:05:21.320
that could be cool if it's like, oh you have this like purple aura,

1076
01:05:21.440 --> 01:05:24.920
if your a is ready, your
eyes glow or whatever, you have

1077
01:05:25.039 --> 01:05:27.800
an aura already to kind of depending
on what you're doing, Like they're they're

1078
01:05:27.880 --> 01:05:31.440
kind of indicating when you have armor
and when you are invulnerable, like which

1079
01:05:31.519 --> 01:05:35.440
frames of a move are different things
by giving you a glow huh uh.

1080
01:05:35.800 --> 01:05:40.239
So so that's already kind of in
use. But yeah, I think that,

1081
01:05:40.320 --> 01:05:42.480
you know, that's that's one of
the just the UI things, just

1082
01:05:42.559 --> 01:05:46.360
like information presentation. It's just like
be a little bit better about the Yeah

1083
01:05:46.639 --> 01:05:49.920
it's technical. Yeah, yeah,
it's it's super Yeah, it's crazy early.

1084
01:05:50.000 --> 01:05:53.599
They sound like really cool ideas like
the idea of especially moves on a

1085
01:05:53.639 --> 01:05:56.360
cool down is really interesting. And
then so like you, you know,

1086
01:05:56.559 --> 01:05:59.000
you can play the game with a
keyboard. I have been. Yeah,

1087
01:05:59.679 --> 01:06:01.239
and there's dedicated button for throw,
So in addition to those six buttons,

1088
01:06:01.280 --> 01:06:05.159
there's a dedicated throw button and a
dedicated super Yeah, and you just hit

1089
01:06:05.159 --> 01:06:09.519
the space bar to do your the
space bar huh. So you can do

1090
01:06:09.639 --> 01:06:13.039
diagonal jumps though, right, okay, you can say it's back to block.

1091
01:06:13.119 --> 01:06:15.360
It's you know, like that aspect
of it being a fighting game,

1092
01:06:15.440 --> 01:06:18.119
is is still a fighting There are
a double tap forward and back dashes.

1093
01:06:18.320 --> 01:06:23.039
It does have built in game pad
support, right, it does. It's

1094
01:06:23.199 --> 01:06:26.559
uh, it's a little people are
running into some problems with it depending on

1095
01:06:26.639 --> 01:06:29.280
what sticks they're trying to use and
stuff. But you know, if you

1096
01:06:29.360 --> 01:06:31.880
think about like how most sticks these
days are eight buttons. Yeah, yeah,

1097
01:06:32.000 --> 01:06:34.519
like it's it's perfect for that.
Yeah. None of the sounds like

1098
01:06:34.920 --> 01:06:38.840
the mechanics would require a game pad
by any means. It seems like you

1099
01:06:38.880 --> 01:06:41.519
could probably pull it off fine with
the keyboard. I've been doing okay with

1100
01:06:41.559 --> 01:06:45.079
the keyboard. The where I'm running
into problems with the keyboard is that my

1101
01:06:45.360 --> 01:06:49.280
hands, Uh, slip off the
buttons. Uh, and I'm having trouble,

1102
01:06:49.400 --> 01:06:51.800
Like it takes me a second to
find my way back. What are

1103
01:06:51.840 --> 01:06:56.679
the defaults for, like, you
know, the the attacks ull start on

1104
01:06:56.840 --> 01:07:02.880
j Yeah, it's it's it's JKLM
heavy's throw uio or your three specials and

1105
01:07:03.079 --> 01:07:08.280
space bars the super Yeah at least
space is super easy if you need to

1106
01:07:08.320 --> 01:07:11.360
pull it out real quick. Yeah. Yeah, so, uh, they're

1107
01:07:12.039 --> 01:07:15.880
currently is not a tutorial or anything
in there, and when you launch it.

1108
01:07:15.159 --> 01:07:18.280
When you first launched the game,
it defaults you to a character called

1109
01:07:18.679 --> 01:07:24.079
Edge. Is that his name is? Edge is dauntless. The it's Edge.

1110
01:07:24.119 --> 01:07:28.679
It's a it's a Chinese okay,
red robot Okay, kind of looks

1111
01:07:28.679 --> 01:07:31.280
like the meg swords. Yeah,
the robots, I'll speak different languages.

1112
01:07:31.480 --> 01:07:35.719
Yeah, I fought a giant grappling
Russian robot. Yeah, which I've heard.

1113
01:07:35.960 --> 01:07:40.480
Uh that Edge the default one,
like is kind of hard. Yeah,

1114
01:07:41.719 --> 01:07:45.960
so anyway too, I really liked
this this concept, right, like

1115
01:07:46.079 --> 01:07:51.519
taking the execution part out of fighting
games but still making it more Yeah,

1116
01:07:51.599 --> 01:07:57.559
like it's it's not like a dumbed
down fighting game like there by by Jason

1117
01:07:57.559 --> 01:08:00.119
and Jeff's accounts. It was like
a very solid fighting game from the unfinished

1118
01:08:00.159 --> 01:08:04.960
that we did. Yeah, it
works, it works strategically. Yeah yeah.

1119
01:08:05.199 --> 01:08:10.800
Uh So I wanted to play it, but I didn't. I don't

1120
01:08:10.840 --> 01:08:15.800
know anything about fighting games, so
I did a live stream uh and then

1121
01:08:15.000 --> 01:08:23.479
had the chat basically give me a
crash course on fighting games. So I

1122
01:08:23.520 --> 01:08:26.920
would play and then they would tell
me like like I don't know when to

1123
01:08:27.159 --> 01:08:30.079
use a throw, Like I don't
know why you would ever throw it doesn't

1124
01:08:30.119 --> 01:08:31.800
do any damage, And they said, well, it breaks you out of

1125
01:08:32.000 --> 01:08:35.119
like if you're getting hammered in a
in a in a corner or something,

1126
01:08:35.199 --> 01:08:38.960
it'll help you break out of that. And it does. It does it

1127
01:08:39.000 --> 01:08:44.239
does do damage. It doesn't do
a lot, but yeah, or like

1128
01:08:44.640 --> 01:08:47.000
you know, when when I get
knocked down, what do I do when

1129
01:08:47.000 --> 01:08:49.159
I get up? Or when I
knock them down? What do I do?

1130
01:08:49.960 --> 01:08:54.319
Uh? Like I'm still like trying
to figure that stuff out, and

1131
01:08:54.319 --> 01:08:59.680
I think that I'll just come with
uh practice, but like that stuff is

1132
01:08:59.720 --> 01:09:03.520
so much more easy to focus on
when I'm not having to worry about the

1133
01:09:03.600 --> 01:09:08.720
execution part of it. Like I'm
just now worried about the stuff that I

1134
01:09:08.800 --> 01:09:13.439
find interesting, which is the strategy
Like I throw a fireball, he jumps

1135
01:09:14.000 --> 01:09:17.359
to dodge it, and then I
can uppercut him, right, Like that's

1136
01:09:18.359 --> 01:09:21.720
sort of a key pillar of fighting
games, right, And I like learned

1137
01:09:21.840 --> 01:09:26.359
that over the course of this like
ninety minute stream that I did, right,

1138
01:09:26.840 --> 01:09:28.760
So that was really cool and like
by the end of it, I

1139
01:09:29.000 --> 01:09:34.279
was I was no longer uh,
I was able to go into a match

1140
01:09:35.039 --> 01:09:40.560
do okay, still lose, but
like learn from it. And that was

1141
01:09:41.159 --> 01:09:45.000
within like the first ninety minutes of
playing fighting games. That seems way more

1142
01:09:45.039 --> 01:09:48.720
accessible for someone who might be intimidated
by like the genre as a whole totally.

1143
01:09:48.840 --> 01:09:53.119
And if they if they have a
good tutorial, like not everyone's going

1144
01:09:53.199 --> 01:09:57.520
to have a chat that can tell
them things like if they have a tutorial

1145
01:09:58.359 --> 01:10:00.560
for that game like that, Like
the free to play nature of this thing

1146
01:10:01.439 --> 01:10:04.880
could make this thing humongous. It's
really smart. Yeah, it seems like,

1147
01:10:05.000 --> 01:10:08.560
you know, there's there's definitely room
for some kind of tutorial that's like

1148
01:10:08.560 --> 01:10:12.720
a little more general in nature about
kind of just fighting games stuff. Yeah,

1149
01:10:12.960 --> 01:10:15.479
and then just being a little bit
better about the characters, what they

1150
01:10:15.520 --> 01:10:17.279
do and what their options are.
Right, I think would be really useful

1151
01:10:17.319 --> 01:10:23.199
too. Chat was using a lot
of lingo and I had it's for clarification,

1152
01:10:23.279 --> 01:10:27.720
like what's a DP right, yeah, yes, well not on this

1153
01:10:27.840 --> 01:10:32.399
podcast, not here. Come on, he's got to learn sometime it's your

1154
01:10:32.439 --> 01:10:36.479
filth out of here, all right? Fine? Yeah, totally like like

1155
01:10:36.560 --> 01:10:41.479
getting rid of the and and it's
it's interesting because you know, in some

1156
01:10:41.640 --> 01:10:47.560
ways, playing this game has really
exposed my bad habits because a lot of

1157
01:10:47.600 --> 01:10:51.319
the times I'm playing against people that
do not have rock solid execution, I

1158
01:10:51.359 --> 01:10:56.039
don't have rock solid execution there.
We would will be times when I attempt

1159
01:10:56.079 --> 01:10:58.720
to do a dragon punch and fuck
it up and and a lot of times,

1160
01:10:58.840 --> 01:11:00.680
a lot of my strategy is based
on like I'm going to keep the

1161
01:11:00.720 --> 01:11:04.520
pressure up and know that under pressure, this person is not going to be

1162
01:11:04.600 --> 01:11:09.199
able to perform, and I will
be able to jump in and not get

1163
01:11:09.279 --> 01:11:11.600
dragon punched out of the air every
single time. I will get in and

1164
01:11:11.720 --> 01:11:15.399
do my dirty business. Right.
Uh, when the dragon punch is just

1165
01:11:15.520 --> 01:11:19.840
press I that is no longer a
reliable way to play anything. Yea.

1166
01:11:20.119 --> 01:11:25.560
So it's it's forced me to stop
like in a way that like it's a

1167
01:11:25.600 --> 01:11:27.960
common problem I have across all fighting
games. I just jump in over and

1168
01:11:28.000 --> 01:11:30.880
over again and just go like fucking
stop me. The beginner's mistake, right,

1169
01:11:31.000 --> 01:11:33.319
yeah, or like that's the thing
you do until you can't get away

1170
01:11:33.359 --> 01:11:36.880
with it anymore, exactly, And
in this game, you it's the time

1171
01:11:36.960 --> 01:11:41.720
at which you can no longer get
away with that is way sooner because everyone

1172
01:11:41.800 --> 01:11:45.079
just can push a button, do
the dragon punch, knock you out of

1173
01:11:45.079 --> 01:11:47.720
the fucking sky, and move on. It becomes more about strategy, yeah,

1174
01:11:47.760 --> 01:11:50.920
and then it becomes like okay,
right. However, there is a

1175
01:11:50.960 --> 01:11:55.239
flip side of that, which is
that like by knowing all the other characters

1176
01:11:55.279 --> 01:11:59.680
that you're fighting against, you can
basically by having the cool down system,

1177
01:11:59.720 --> 01:12:02.239
you can and learn when to exploit
the fact that they don't have those things

1178
01:12:02.279 --> 01:12:04.560
available, Like you can know like, oh, he used that within the

1179
01:12:04.640 --> 01:12:08.199
last five seconds. You can eventually
pick that up. So they actually don't

1180
01:12:08.239 --> 01:12:11.439
expose the meters of the other player
to use, so you don't see their

1181
01:12:11.479 --> 01:12:14.399
cool downs. You would just have
to pick it up on it. But

1182
01:12:14.439 --> 01:12:16.279
I mean that's something that's something I'm
very much used to in something like Dodo,

1183
01:12:16.319 --> 01:12:18.479
where it's like, oh, they
that ability they just use has a

1184
01:12:18.520 --> 01:12:20.880
twenty second rundown, so I know
they're not going to have it for the

1185
01:12:20.920 --> 01:12:24.680
next fifteen second. Yeah, right, Like now I've got an opportunity.

1186
01:12:24.760 --> 01:12:27.279
Yeah, so if you can bait
out the dragon punch there, you know,

1187
01:12:27.399 --> 01:12:30.680
the the dragon punch equivalent, then
yeah, then you you know can

1188
01:12:30.760 --> 01:12:32.960
probably jump in. Yeah, that's
like a whole interesting extra layer of strategy

1189
01:12:33.000 --> 01:12:36.000
in this game. Is the timing
for every character on our special moves?

1190
01:12:36.039 --> 01:12:39.640
Is it? There? Is there
a two second or five second and ten

1191
01:12:39.680 --> 01:12:43.920
seconds everyone different for everyone. So
Shell, the character I've been playing is

1192
01:12:44.079 --> 01:12:46.600
which is the one that the chat
recommended that beginners play, and I started

1193
01:12:46.640 --> 01:12:48.439
playing with her, and yeah,
it's had a good time with her.

1194
01:12:48.560 --> 01:12:51.920
It's she's very I mean, her
moves map very much too like Reu and

1195
01:12:53.039 --> 01:12:56.039
Ken. Like there's the fireball,
dragon punch, Hurricane kick equivalentce. I

1196
01:12:56.079 --> 01:12:59.560
mean they're they're used a little differently. Dragon punch or DP is an uppercut.

1197
01:12:59.760 --> 01:13:04.920
Yeah, yes, it's true.
So her fireball is interesting. I

1198
01:13:04.960 --> 01:13:08.439
don't know that there are any other
moves like it in the game. Because

1199
01:13:08.880 --> 01:13:13.439
as soon as the fireball dissipates if
if it's if it hits the character they

1200
01:13:13.479 --> 01:13:16.119
block, or whether it hits some
that cool down immediately drops and you can

1201
01:13:16.159 --> 01:13:19.399
throw another fireball. If you miss
with the fireball and it goes off the

1202
01:13:19.479 --> 01:13:23.159
screen, you have to wait for
the full two seconds or however long it

1203
01:13:23.279 --> 01:13:27.880
is to go down. So you
know, if you're hitting, if you're

1204
01:13:27.960 --> 01:13:30.199
landing your fireball, even if they're
blocking it, you have another one right

1205
01:13:30.239 --> 01:13:32.640
there and it does kip damage.
Yeah, so you could if someone's just

1206
01:13:32.720 --> 01:13:38.359
blocking all the time, you can
just get falls. What God damn it,

1207
01:13:38.680 --> 01:13:42.399
what I know how you play fighting
games. Yeah, but you know,

1208
01:13:42.520 --> 01:13:45.359
like there are definitely ways around that
ship too. You know, it's

1209
01:13:45.399 --> 01:13:50.720
it's not really that you can get
around someone corstly throwing fireballs. And that's

1210
01:13:50.800 --> 01:13:57.039
interesting. Uh, there are a
couple of systems involved, Like there's a

1211
01:13:57.119 --> 01:14:00.640
kind of a combo breaker in there, but it's toggle. So some some

1212
01:14:00.800 --> 01:14:02.920
characters will will have and I assume
more of them will have more options as

1213
01:14:03.000 --> 01:14:05.439
they get further into development. Right
now, it's like this character will have

1214
01:14:06.039 --> 01:14:11.319
two options for like the dragon punch
or something like like Chell has a dragon

1215
01:14:11.359 --> 01:14:15.399
punch that goes up for your beta
special slot. Yeah, basically it's like

1216
01:14:15.520 --> 01:14:18.279
a load out yeah, pretty much. Uh and and so by default it's

1217
01:14:18.359 --> 01:14:23.600
a it's an uppercut that hits and
then a kick that slams back down to

1218
01:14:23.640 --> 01:14:27.159
the ground, giving you a chance
for one or two juggle hits. But

1219
01:14:27.279 --> 01:14:30.119
you can swap that out for something
that seems to come out quicker but is

1220
01:14:30.319 --> 01:14:33.800
lower and doesn't have that follow up
potential. And I'm not really sure what

1221
01:14:34.000 --> 01:14:36.359
the use of that move is,
Like I I tried it a couple times

1222
01:14:36.399 --> 01:14:39.800
when like, I'm not really seeing
the potential here, but there might be

1223
01:14:39.840 --> 01:14:43.720
something I'm missing, so you kind
of and you can also swap between the

1224
01:14:43.800 --> 01:14:46.840
combo breaker and like a cancel,
a kind of a dash cancel or jump

1225
01:14:46.920 --> 01:14:53.560
cancele. So with Chell, you
can throw a fireball immediately jump, and

1226
01:14:53.600 --> 01:14:56.680
there's a meter that protects you from
you know, keeps you from doing that

1227
01:14:56.720 --> 01:15:00.880
over and over again. But so
one fun thing to do that I don't

1228
01:15:00.960 --> 01:15:03.600
think is actually like tactically that exciting, but is kind of fun to do

1229
01:15:03.680 --> 01:15:08.439
anyway, is throw ground fireball,
immediately cancel out of it into a jump,

1230
01:15:08.520 --> 01:15:11.920
and then throw an air fireball.
So you've got two fireballs on the

1231
01:15:11.960 --> 01:15:15.800
screen at both at both heights now
and it's like, well, you're gonna

1232
01:15:15.800 --> 01:15:18.319
eat one of these. I mean, that's not You can at all obviously

1233
01:15:18.359 --> 01:15:21.600
block them, especially if they try
to jump the ground, when they're jumping

1234
01:15:21.680 --> 01:15:25.199
right into the path usually yeah,
I mean, it's it's fast enough that

1235
01:15:25.359 --> 01:15:28.319
you know, yeah, you might
be able to jump over and get over,

1236
01:15:28.600 --> 01:15:30.680
you know. But but but again, that is governed by another meter.

1237
01:15:31.079 --> 01:15:35.760
You're kinetic meter, you're kinnetic h
Yes, yes, the kinetic meter

1238
01:15:36.119 --> 01:15:39.600
has two segments on it and it'll
recharge. But you know, yeah,

1239
01:15:39.600 --> 01:15:42.000
it kind of keeps you from doing
too much of that stuff. So if

1240
01:15:42.000 --> 01:15:45.880
I didn't know better, I would
say this game was designed by somebody who's

1241
01:15:45.880 --> 01:15:48.479
spent a very long time thinking about
the ins and outs of fighting game design.

1242
01:15:49.239 --> 01:15:51.399
That's yeah, yeah, I mean, you know this, this is

1243
01:15:51.439 --> 01:15:56.199
coming from the Cannons, the Cannon
Brothers that you know are involved with EVO.

1244
01:15:56.319 --> 01:15:58.600
Seth killians involved in it. You
know, it's like this, this

1245
01:15:58.760 --> 01:16:00.279
feels like it, This feels like
a I don't want know if I want

1246
01:16:00.279 --> 01:16:03.159
to use the phrase like next level
fighting game, but like an evolution of

1247
01:16:03.239 --> 01:16:08.039
the genre in a way. I
want to get Seth in here and we'll

1248
01:16:08.079 --> 01:16:10.560
we'll talk to him about kind of
some of the genesis for this stuff,

1249
01:16:10.600 --> 01:16:13.520
right, it seems like something that
yeah that like he you know, like

1250
01:16:13.840 --> 01:16:16.199
the people involved in this project sat
down and said, like, what what

1251
01:16:16.319 --> 01:16:20.159
are the things that are keeping people
from enjoying fighting games the way we enjoy

1252
01:16:20.279 --> 01:16:26.159
fighting games? And they seem to
be specifically trying to address that without necessarily

1253
01:16:26.239 --> 01:16:29.560
tossing out so much of what makes
fighting games fun. Yeah, so it

1254
01:16:29.600 --> 01:16:31.000
seems like there are people who like
fighting games that are still having a good

1255
01:16:31.039 --> 01:16:35.279
time with this. It's not the
same situation as like when EO came out,

1256
01:16:35.520 --> 01:16:41.079
right, because that was honestly,
you know, because you know then

1257
01:16:41.119 --> 01:16:44.880
you had, you know, these
moves that you very much have been doing

1258
01:16:44.920 --> 01:16:45.960
a certain way for years, and
now all of a sudden, it's just

1259
01:16:46.039 --> 01:16:50.359
like I'm gonna push on the right
stick and psychocreshure immediately. Yeah. And

1260
01:16:50.600 --> 01:16:55.800
like I want to say that they
didn't allow filtering online to filter out EO

1261
01:16:55.920 --> 01:17:00.960
players. I could be wrong,
but I remember being pissed about it in

1262
01:17:00.039 --> 01:17:03.720
a real way, not in a
like theoretical way. I think I think

1263
01:17:03.840 --> 01:17:08.960
that's probably what it was. That
like Xbox Live was just you know that

1264
01:17:09.039 --> 01:17:13.840
you just never knew right, but
I could be wrong and then Smash Brothers.

1265
01:17:13.880 --> 01:17:15.079
I mean obviously, like you know, the Specials and Smash Brothers are

1266
01:17:15.119 --> 01:17:18.079
not super hard to do. But
that's a very different, different thing.

1267
01:17:18.199 --> 01:17:21.279
Yeah. Yeah, this seems to
be more in the traditional fighting game,

1268
01:17:21.359 --> 01:17:25.680
like two D plane, one guy
versus one guy, you know, not

1269
01:17:25.840 --> 01:17:28.560
the Smash Brothers silliness. Yeah,
it's it's back to block, it's nine

1270
01:17:28.640 --> 01:17:30.159
hit combos, it's juggles. You
know, Like there are things in this

1271
01:17:30.239 --> 01:17:32.520
game that you will take you some
time to figure out. It's not like

1272
01:17:32.800 --> 01:17:36.800
you're just gonna walk into the upper
tier of play. It just removes some

1273
01:17:36.880 --> 01:17:41.960
of the early barriers and theoretically would
let you get to that stage later as

1274
01:17:42.039 --> 01:17:44.479
long as you stick with it enough
to figure that stuff out. But that's

1275
01:17:44.479 --> 01:17:45.880
like, that's a fun part of
it because like I would go into a

1276
01:17:45.960 --> 01:17:49.600
match and I would have like things
that I wanted to really nail, like

1277
01:17:50.119 --> 01:17:55.000
don't all right, Drew, don't
jump when you don't need to, right,

1278
01:17:55.239 --> 01:17:58.680
because that just leaves you open to
like an upper cutter or some kind

1279
01:17:58.720 --> 01:18:02.760
of anti air attack, and then
you would you would see where you got

1280
01:18:02.800 --> 01:18:05.479
crushed, Like, Okay, I
keep getting like knocked into a corner and

1281
01:18:05.560 --> 01:18:09.760
I just get hit over and over
again until I died. Like how do

1282
01:18:09.840 --> 01:18:14.920
I get out of that? So
it becomes like and analyzing what went wrong

1283
01:18:15.079 --> 01:18:19.119
and then problem solving and figuring out
how to solve that to get over it,

1284
01:18:19.359 --> 01:18:23.039
and then trying that out on the
next match, right, And like

1285
01:18:23.119 --> 01:18:25.600
that's a that's a great little loop
there. Yeah. Kind I kind of

1286
01:18:25.640 --> 01:18:28.960
wish like it's I understand it's detecting
lava, but like, I think that's

1287
01:18:29.439 --> 01:18:33.479
what would be really intriguing to me
about like a single player component or at

1288
01:18:33.560 --> 01:18:39.000
least like some kind of AI.
Yeah, something that that teaches you the

1289
01:18:39.079 --> 01:18:41.600
ins and outs of that stuff,
yeah, you know, or lets you

1290
01:18:41.720 --> 01:18:44.680
practice that stuff in a meaningful way. And it's not just like here's an

1291
01:18:44.720 --> 01:18:45.920
AI dummy. You can set it
to do whatever you want it to do,

1292
01:18:46.960 --> 01:18:49.479
but you set jump up and down. Yeah, but you need to

1293
01:18:49.600 --> 01:18:54.840
know what you're you're practicing for and
why you would ever want to do that,

1294
01:18:55.079 --> 01:18:57.600
yeah, before you do it,
you know. Which it's something that's

1295
01:18:57.640 --> 01:19:00.640
and it's kind of good that you
that my only option and really was to

1296
01:19:00.720 --> 01:19:04.800
just jump in right and fight against
humans. Yeah yeah, yeah, because

1297
01:19:04.800 --> 01:19:09.079
it doesn't have any It has a
training mode and ranked matches straight up.

1298
01:19:09.119 --> 01:19:12.840
That's it. Yeah, it's interesting, Like in some ways, it feels

1299
01:19:12.880 --> 01:19:15.880
like because some of this stuff is
stuff that dive Kick did, but dive

1300
01:19:16.000 --> 01:19:19.720
Kicks, like the things you learn
from playing a lot of dive Kick are

1301
01:19:19.880 --> 01:19:25.479
only like applicable in sort of a
theoretical sense when it comes to other fighting

1302
01:19:25.520 --> 01:19:28.520
games. Like there's stuff like you
know, like like playing dive Kick,

1303
01:19:28.560 --> 01:19:30.720
I kind of learned about like,
you know, just biding my time,

1304
01:19:31.479 --> 01:19:34.359
not just fucking running in all the
time and just hoping that I'm gonna get

1305
01:19:34.399 --> 01:19:38.359
them before they get me. Like
you start to like kind of see it

1306
01:19:38.840 --> 01:19:42.039
from one step further back and go
like, Okay, if they do this,

1307
01:19:42.640 --> 01:19:46.000
here's the counter to this, and
thinking about thinking about things that way

1308
01:19:46.439 --> 01:19:48.199
in a way that I, you
know, like I used to think about

1309
01:19:48.199 --> 01:19:50.119
fighting games, but then I just
got lazy and I just got kind of

1310
01:19:50.159 --> 01:19:56.239
bad at him and and stopped h
kind of thinking about them that way.

1311
01:19:56.640 --> 01:19:59.399
Dive Kick kind of got me back
into that frame of mind. U.

1312
01:20:00.319 --> 01:20:04.279
But like the lessons you learn aren't
like directly applicable. I guess I would

1313
01:20:04.279 --> 01:20:05.920
say, like there, well,
there there are things that are like,

1314
01:20:06.000 --> 01:20:12.680
you know, the theory that you
can apply. But then Rising Thunder by

1315
01:20:12.840 --> 01:20:14.840
you know, by virtue of it
being like okay, well you know it's

1316
01:20:14.840 --> 01:20:16.439
it's it's a fighting game. Like
you know, you're doing attacks, you're

1317
01:20:16.479 --> 01:20:20.319
juggling, you're you're timing your combos
out like you're you're doing this sort of

1318
01:20:20.359 --> 01:20:25.000
stuff. Like I think some of
that stuff, you get into it a

1319
01:20:25.119 --> 01:20:30.279
little bit more. You get into
proper fighting and proper just like nailing your

1320
01:20:30.319 --> 01:20:31.920
timing and all this sort of stuff
in a way that they, like Dive

1321
01:20:32.000 --> 01:20:35.520
Kick didn't have. And I think
that, you know, this is like

1322
01:20:35.600 --> 01:20:40.199
more of a game in a lot
of ways. Yeah, and it's cool.

1323
01:20:40.880 --> 01:20:44.560
Like I think both of those games
have something to teach people that want

1324
01:20:44.560 --> 01:20:46.359
to know more about fighting games.
But Dive Kicks a little more abstract,

1325
01:20:46.399 --> 01:20:49.800
like if you don't know a certain
amount about fighting games, you're gonna play

1326
01:20:49.800 --> 01:20:55.000
it and never like understand what it
might actually teach you about what what you

1327
01:20:55.079 --> 01:20:58.840
could be doing. Uh, Whereas
Rising Thunder, I think like lays that

1328
01:20:58.880 --> 01:21:02.560
stuff pretty plain. Uh and that's
pretty awesome. Yeah, it's in technical

1329
01:21:02.560 --> 01:21:05.840
Alpha. You can sign up on
their site and uh, yeah, they

1330
01:21:05.880 --> 01:21:09.880
do rolling, you know, emails, so you'll get a code eventually.

1331
01:21:10.000 --> 01:21:13.000
I think they've got a good,
strong foundation, and I think it looks

1332
01:21:13.119 --> 01:21:15.000
nice. I really like the arts. I like the look of the robot

1333
01:21:15.039 --> 01:21:18.000
design. There's just kind of a
slickness to the whole presentation of it that

1334
01:21:18.199 --> 01:21:23.000
looks really solid. Yeah, they're
they're onto something. I think that,

1335
01:21:23.119 --> 01:21:25.199
you know, like free to play
fighting. I think, you know,

1336
01:21:25.279 --> 01:21:29.399
Killer Instinct is really interesting and and
I think that there are other ways to

1337
01:21:29.479 --> 01:21:31.840
kind of do like a free to
play fighting game. They're not that's not

1338
01:21:31.920 --> 01:21:36.600
like grossly offensive h and can still
be cool. So yeah, with with

1339
01:21:36.680 --> 01:21:41.119
three Fight or Five charging ahead with
the full price retail disc model, it's

1340
01:21:41.199 --> 01:21:43.760
nice to see some other fighting games
trying some different stuff. Yeah, and

1341
01:21:43.760 --> 01:21:45.039
then and then three Fight or Five
is going to have a free to play

1342
01:21:45.119 --> 01:21:50.000
style. You know, you're still
you're still buying in sixty dollars. Yeah,

1343
01:21:50.239 --> 01:21:54.399
before that, you know, but
even they're trying new ways to get

1344
01:21:54.439 --> 01:21:57.319
their stuff out to people, you
know, and and learning from the free

1345
01:21:57.359 --> 01:22:00.720
to play world, you know,
is often like sort of thing that sets

1346
01:22:00.720 --> 01:22:01.720
off alarm bells and you're like,
that's the end of the world, right,

1347
01:22:02.439 --> 01:22:05.680
But it actually seems pretty smart and
some of the stuff might end up

1348
01:22:05.680 --> 01:22:10.239
being okay. I'm really glad to
see the fighting genre evolving in different ways,

1349
01:22:10.279 --> 01:22:12.720
you know. Yeah, like it
kind of kind of died out in

1350
01:22:12.800 --> 01:22:15.680
late nineties. It was gone for
a good almost ten years. Capcom snuffed

1351
01:22:15.680 --> 01:22:17.479
it out. Man, they put
out too much shit, I know,

1352
01:22:17.640 --> 01:22:20.359
and really they did it to themselves. But then when it came back,

1353
01:22:20.920 --> 01:22:23.960
like when Street Fighter four came out, and it came back and it was

1354
01:22:23.960 --> 01:22:26.079
like, all right, fighting either
back, this is fucking awesome, let's

1355
01:22:26.119 --> 01:22:29.359
do this. And then they almost
killed it again. Yeah, like they

1356
01:22:29.399 --> 01:22:32.720
almost fucked it up again, but
now finally like even Street Fighter five,

1357
01:22:32.760 --> 01:22:36.239
but also these other these other properties. I feel like people are doing some

1358
01:22:36.359 --> 01:22:43.279
good stuff, some smart stuff.
Yeah, there's a good mature community around

1359
01:22:43.319 --> 01:22:45.720
that sort of. I don't mean
like mature and the like being mature adults

1360
01:22:45.760 --> 01:22:48.319
sense, but I mean like it's
been around first times, I get ahead

1361
01:22:48.319 --> 01:22:53.199
of ourselves, get too crazy though. There are certainly aspects that are.

1362
01:22:53.279 --> 01:22:55.840
But you know, there are people
that have been thinking about fighting games for

1363
01:22:55.960 --> 01:22:58.640
a good long time, and now
it's nice to see some of them,

1364
01:22:58.760 --> 01:23:01.640
like more and more of them get
into Asians where they're actually impacting the games.

1365
01:23:02.840 --> 01:23:06.960
You know, Schoolgirls came out of
something like that too, and then

1366
01:23:08.039 --> 01:23:11.000
this this is well like it's it's
cool, good time for for that stuff,

1367
01:23:12.119 --> 01:23:14.760
all right, somebody, I don't
spink of any other major games you

1368
01:23:14.800 --> 01:23:17.279
want to bring to the four before
we move on. I kind of think

1369
01:23:17.319 --> 01:23:24.199
I feel like there's something I'm missing. I feel like there's something that I've

1370
01:23:24.279 --> 01:23:29.279
been messing with on the low that
Oh hey, you you played the Gears

1371
01:23:29.319 --> 01:23:32.000
of War? Oh god, yes, right, I knew there was something.

1372
01:23:32.279 --> 01:23:34.119
Yeah, it turns out I'm the
one that has a game to talk.

1373
01:23:35.039 --> 01:23:38.279
I went and played some of that. Yeah, Gears of War Ultimate

1374
01:23:38.439 --> 01:23:42.800
Edition a week ago yesterday. Is
it truly the last edition of Gears of

1375
01:23:42.840 --> 01:23:46.279
War? Is it truly the Ultimate? Never say never? I don't know,

1376
01:23:46.399 --> 01:23:49.319
man. Do you guys remember Gears
of War? Yes? Ye?

1377
01:23:50.039 --> 01:23:56.319
Would you like to play Gears of
War again? Maybe? Not particularly?

1378
01:23:56.520 --> 01:24:00.159
I might play some of it.
I got to play the multiplayer and into

1379
01:24:00.159 --> 01:24:02.600
the campaign stuff. It has Horde
mode right off that I know of.

1380
01:24:03.239 --> 01:24:08.039
I mean, they were putting.
They sure didn't mention anything about that.

1381
01:24:08.159 --> 01:24:11.560
If there, if it's in there, because I don't want to play multiplayer

1382
01:24:11.600 --> 01:24:13.560
Gears of War. I played some
of that beta and it just reminded me

1383
01:24:13.640 --> 01:24:15.960
like, oh man, I'm I
don't want to do this. I kind

1384
01:24:15.000 --> 01:24:17.520
of had some fun with it.
I don't hate it, although I mean

1385
01:24:17.600 --> 01:24:20.960
I I very quickly got to the
point where I was either having a guy

1386
01:24:21.079 --> 01:24:25.039
roll up to me and shocking me
yep, or having a guy roll up

1387
01:24:25.039 --> 01:24:29.680
to me and stick a grenade on
me pretty consistently without fail. You have

1388
01:24:29.760 --> 01:24:32.800
described the Gears of War multiplayer experience
in that sense. By the end of

1389
01:24:32.880 --> 01:24:36.279
the five or six matches we played, I was like, I either need

1390
01:24:36.359 --> 01:24:41.039
to get way better at this or
stop playing it because I'm gonna end up

1391
01:24:41.079 --> 01:24:43.159
having a bad time with it.
Gears of War is one of those games

1392
01:24:43.239 --> 01:24:45.800
that's really fun. Well I don't
maybe maybe not anymore because it's been around

1393
01:24:45.800 --> 01:24:49.279
so long, but like traditionally,
that was a game that I always had

1394
01:24:49.319 --> 01:24:55.079
a ton of fun playing multiplayer against
other press people. Okay, yes,

1395
01:24:55.319 --> 01:24:58.640
yes, yeah, because you can
you can fuck them up, sure,

1396
01:24:58.960 --> 01:25:01.359
most of them, most of uh. And then it comes out for real

1397
01:25:01.800 --> 01:25:04.920
and then it's just like fucking Shotgun
City. People who have been playing the

1398
01:25:04.960 --> 01:25:10.920
previous Gears for up until years,
Like they stopped playing that one yesterday and

1399
01:25:11.119 --> 01:25:14.239
switched over off the new one and
they're like, oh fuck, I'm terrible

1400
01:25:14.279 --> 01:25:17.319
at this. Oh come on,
yes, literally that is that is exactly

1401
01:25:17.359 --> 01:25:23.600
what comes out of my mouth every
time. Yeah, the multiplayers sixty frames

1402
01:25:23.640 --> 01:25:26.600
a second now, which is interesting
in a little weird to play a Gear's

1403
01:25:26.640 --> 01:25:30.319
game at sixty Yeah. I thought
I played some of the beta that came

1404
01:25:30.359 --> 01:25:33.359
out of the three. I touched
that once or twice and literally and had

1405
01:25:33.399 --> 01:25:36.960
the moment of like, oh,
I'm terrible at this, Like this is

1406
01:25:38.039 --> 01:25:40.039
no, this is not going to
be fun for me ever, like I

1407
01:25:40.199 --> 01:25:44.279
need to this is nope, Nopeuh
yeah. I guess you know, everybody

1408
01:25:44.359 --> 01:25:45.319
kind of knows in their own heart
if they want to play more Gears of

1409
01:25:45.319 --> 01:25:49.800
More multiplayer or not. But were
you saying campaign was a thirty campaign is

1410
01:25:49.880 --> 01:25:54.840
thirty ish? There are even parts
of what I played in the campaign that

1411
01:25:54.880 --> 01:25:58.239
we're a little chunky frame rate was
yo, that doesn't seem like a good

1412
01:25:58.319 --> 01:26:01.279
thing that you for deferred to exist
in that game at all, Like we

1413
01:26:01.359 --> 01:26:04.119
mean what it was no better or
worse than the original game? You know,

1414
01:26:04.199 --> 01:26:06.239
the first game was a little.
Actually, you know, the first

1415
01:26:06.279 --> 01:26:10.319
game was pretty fucking bad. Actually, my memory of Gears one is like

1416
01:26:10.479 --> 01:26:13.479
bad frame rate, Like it looked
amazing, but it did not run well.

1417
01:26:13.720 --> 01:26:16.960
It certainly should be better though,
Let's say based on my recollection of

1418
01:26:17.000 --> 01:26:20.159
the original game, which is nine
years ago at this point, Uh,

1419
01:26:21.279 --> 01:26:25.239
this is better. But it's not
the first game. It's just the first

1420
01:26:25.239 --> 01:26:30.840
game. So it's the first game
with some content from I guess I think

1421
01:26:30.880 --> 01:26:33.079
it was the PC release of the
first game that was cut that is being

1422
01:26:33.079 --> 01:26:39.079
added back into this. And then
I've won multiplayer stuff and then a lot

1423
01:26:39.119 --> 01:26:43.279
of the gameplay elements from Gears three
multiplayer are in the multiplayer for this,

1424
01:26:43.520 --> 01:26:45.039
like spotting and stuff like that is
in here. So there's no there's no

1425
01:26:45.199 --> 01:26:49.840
like outright content from the successive games. But but on Gears of War one

1426
01:26:50.079 --> 01:26:56.479
multiplayer maps, I don't believe there
are any maps from other games that Okay,

1427
01:26:56.720 --> 01:27:00.119
that is that is my understanding.
But like, ask me anything thing

1428
01:27:00.159 --> 01:27:02.119
about the Gears of any one Gears
of War multiplayer mapp, I will tell

1429
01:27:02.119 --> 01:27:05.800
you there was the one with the
snow. Hey, the iced tea skin

1430
01:27:05.920 --> 01:27:11.399
is in this one. Also,
the Aya skin is in this like they

1431
01:27:11.479 --> 01:27:15.600
brought some character models from the the
later games back into this one for multiplayer

1432
01:27:15.640 --> 01:27:19.079
skins and stuff. Does it have
the cowboy hat? Guy? He does?

1433
01:27:19.119 --> 01:27:21.800
He act? Don't think so.
I think it was just iced Tea

1434
01:27:21.840 --> 01:27:27.640
and Onya and civilian Marcus without a
headband with bandana. How many birds?

1435
01:27:27.720 --> 01:27:30.039
I am sit. I didn't see
a single bird. I'm sure he's I'm

1436
01:27:30.079 --> 01:27:33.880
still to this fucking day, so
disappointed. Twenty birds, fifty birds.

1437
01:27:34.039 --> 01:27:39.600
That Marcus Phoenix is not just super
fucking bald under that bandana. That really

1438
01:27:39.680 --> 01:27:41.960
pissed me off. He just wanted
to keep the sweat out of his eyes,

1439
01:27:41.960 --> 01:27:45.439
it turned out, I guess.
Yeah. The campaign was like,

1440
01:27:45.520 --> 01:27:48.159
it looks decent, you know.
They like they sent some assets over after

1441
01:27:48.239 --> 01:27:51.600
the event. They redid all.
It's all redone. All the graphics are

1442
01:27:51.640 --> 01:27:55.720
redone. Uh. And I bring
up the assets because they had a bunch

1443
01:27:55.720 --> 01:27:59.920
of like side by side shots.
Gears of Ward is not aged as well

1444
01:28:00.279 --> 01:28:02.279
as it had in my mind.
Oh man, no, I remember even

1445
01:28:02.359 --> 01:28:05.880
just playing Gears three and going back
and playing Gears one, You're like,

1446
01:28:05.920 --> 01:28:10.439
man, Gears one, it's a
fucking piece of shit compared to the way

1447
01:28:10.479 --> 01:28:13.319
this game it looked. It looked
genuinely mind blowing when it came out,

1448
01:28:13.439 --> 01:28:15.680
Like I was just that was That
was one cinematic that I always think back

1449
01:28:15.680 --> 01:28:18.159
to whenever I think about Gears of
War. And it's like one of the

1450
01:28:18.279 --> 01:28:23.680
very early missions and they're running across
the ground to a chopper and there's a

1451
01:28:23.720 --> 01:28:28.880
piece of wood that's vibrating on the
ground because the you know something's coming up

1452
01:28:28.920 --> 01:28:31.199
from the underground, and the wood
has no texture. It's just like a

1453
01:28:31.319 --> 01:28:38.119
polygon virting. Some of that game
did not look Yeah, this is definitely

1454
01:28:38.159 --> 01:28:41.880
a little better rendered than that.
Like listen to what you're saying though,

1455
01:28:41.920 --> 01:28:45.479
and tell me, like, is
it a little better or it's it's significantly

1456
01:28:45.520 --> 01:28:48.119
better, like side by side.
It's a very striking difference, like they

1457
01:28:48.199 --> 01:28:50.119
redid it, but you're not looking
at it and going like, wow,

1458
01:28:50.199 --> 01:28:55.479
this looks like modern game. It's
not Gears. No. This so yes,

1459
01:28:55.600 --> 01:28:58.520
this does not look nearly as good
as modern games. It looks dramatically

1460
01:28:58.560 --> 01:29:00.199
better than the old Gears of War, which again is a nine year old

1461
01:29:00.279 --> 01:29:02.560
game. It sounds like a step
up from like the God of War.

1462
01:29:03.039 --> 01:29:06.680
Yes, yes, this is this, This is more extensively redone than that

1463
01:29:06.800 --> 01:29:12.239
by far. And again the sixty
frames and the multiplayer makes a difference.

1464
01:29:12.279 --> 01:29:15.960
That feels good. Yeah, but
you know, I don't think this is

1465
01:29:15.000 --> 01:29:17.560
a full price product. If I'm
not mistaken, I think you're right.

1466
01:29:17.640 --> 01:29:20.920
I want to say, it's like
forty maybe. And now it comes with

1467
01:29:21.760 --> 01:29:26.159
the asbox three sixty versions of all
four gears. If you as long as

1468
01:29:26.239 --> 01:29:30.439
you as long as you have played
this thing by I think like the end

1469
01:29:30.479 --> 01:29:34.399
of December on your account, they
will just gift you all four previous like

1470
01:29:34.680 --> 01:29:38.640
one through four on three sixty,
just with the backwards compatibility, like when

1471
01:29:38.680 --> 01:29:43.000
the backwards compatibly update pushes as not
day one. This I think this game

1472
01:29:43.119 --> 01:29:47.079
louding judgment. Yes, but not
four, not four, but all the

1473
01:29:47.239 --> 01:29:51.159
three sixty games you get for free, which is a nice little gesture.

1474
01:29:51.239 --> 01:29:55.199
I guess. Yeah, Like you
know, you kind of everybody knows how

1475
01:29:55.239 --> 01:29:59.159
much they want to go back and
replay Gears of War. I want to.

1476
01:29:59.199 --> 01:30:01.239
I want to see this from myself. You know there's but yeah,

1477
01:30:01.560 --> 01:30:05.239
like if there's really no man,
I guess I just haven't been following it

1478
01:30:05.359 --> 01:30:09.720
closely, because like it's could be
an alright co op game to go back

1479
01:30:09.760 --> 01:30:12.119
to you on it. Yeah,
yeah, but it's like, specifically for

1480
01:30:12.159 --> 01:30:15.279
me, it would be like if
there's a Horde mode in sixty frames a

1481
01:30:15.359 --> 01:30:18.840
second, like that sounds interesting,
Like I had some fucking amazing times with

1482
01:30:19.000 --> 01:30:21.159
Gears three Horde mode. Yeah,
I mean, there's a reason why we

1483
01:30:21.279 --> 01:30:25.800
call this stuff, all these things
Horde mode. Still to this day,

1484
01:30:27.439 --> 01:30:31.159
Gear's three version of that I thought
was fan fuckantastic. Yep. Uh So

1485
01:30:31.359 --> 01:30:34.279
yeah, in that sense, not
having any ord mode whatsoever in this game

1486
01:30:34.359 --> 01:30:36.600
is kind of a bummer. Here's
the word three. Hord mode is synonymous

1487
01:30:36.600 --> 01:30:39.960
with Gary Wood of yelling in my
ear. Yeah, yep, yeah,

1488
01:30:40.039 --> 01:30:45.800
yeah, uh, but that's out
soon. We'll take a closer look at

1489
01:30:45.840 --> 01:30:46.960
that once we get a hold of
it. But you know, it's it's

1490
01:30:47.000 --> 01:30:49.760
it's kind of self evident what it
is when you sit down with it.

1491
01:30:50.039 --> 01:30:55.960
Sure was my experience with it.
So all right, that's video games.

1492
01:30:56.920 --> 01:31:30.880
Let's take a quick break and then
we'll get into some news. All Right,

1493
01:31:30.960 --> 01:31:34.359
we covered the Microsoft stuff pretty thoroughly, I'm gonna say at the top

1494
01:31:34.399 --> 01:31:40.920
of the show, but there are
some other headlines, arm headlines from around

1495
01:31:40.960 --> 01:31:44.159
the world, So let's talk about
add around the globe. Man, I

1496
01:31:44.239 --> 01:31:48.079
have done my best and near the
planet to not over report on Destiny in

1497
01:31:48.159 --> 01:31:54.760
this section traversing the Sphere, But
man, we got to talk about this

1498
01:31:56.279 --> 01:32:00.119
Destiny. I could really get used
to recording this thing on Tuesdays. I

1499
01:32:00.199 --> 01:32:03.279
feel like we pick up a lot
of breaking news that way. Game informers,

1500
01:32:03.399 --> 01:32:05.880
a new cover has come out.
Wait till you hear the Wednesday news

1501
01:32:06.000 --> 01:32:10.039
man to make you wish that we
pushed the show back even another day.

1502
01:32:10.119 --> 01:32:15.159
Just keep pushing it forever. Game
Informer has got Destiny on their cover.

1503
01:32:15.079 --> 01:32:20.760
Caught new game Destiny two. Yep, that's the one Destiny's Which month is

1504
01:32:20.840 --> 01:32:27.119
this? I think it's it'll be
the next one. I couldn't be October.

1505
01:32:27.279 --> 01:32:29.840
I think it might be the news
stand thing, But the way the

1506
01:32:29.880 --> 01:32:34.359
newstand works usually wouldn't just be the
I guess September for five years and this

1507
01:32:34.399 --> 01:32:39.800
still confuses me. I never quite
understood jan point is this issue will be

1508
01:32:39.880 --> 01:32:42.600
going out soon, right, subscribers, like in the next week or two.

1509
01:32:42.760 --> 01:32:45.399
Yeah, the Digito one's probably out. When they announced that they put

1510
01:32:45.439 --> 01:32:47.199
the digital one out day, all
right, So the full extent of the

1511
01:32:47.239 --> 01:32:51.279
stuff is is getting out there.
But They've got Destiny The Taking King on

1512
01:32:51.439 --> 01:32:59.439
the cover headline number one, they're
fucking yanking Peter Dinklage out of Destiny.

1513
01:32:59.680 --> 01:33:06.560
Wait what klige? Yep? Every
line the Peter Dinklage recorded for Destiny is

1514
01:33:06.640 --> 01:33:12.359
being rerecorded by Nolan North. What
yep? Yep? Did they just go

1515
01:33:12.439 --> 01:33:15.720
see Pixels and say, Man,
we gotta fucking distance ourselves when this fucking

1516
01:33:15.800 --> 01:33:18.640
thing right in that movie? Yeah? Really Yeah, he's like the Billy

1517
01:33:18.720 --> 01:33:23.600
Mitchell type character. Wait wait what
I know? Right? That was my

1518
01:33:23.760 --> 01:33:28.479
reaction. That's why it's at the
top of news. Who so trying me

1519
01:33:28.479 --> 01:33:30.760
if I'm wrong? My understanding is
that ghost the character, you know,

1520
01:33:30.840 --> 01:33:32.439
the little flying robot dude, huh, is going to be in The Taking

1521
01:33:32.479 --> 01:33:35.760
King. I mean, I guess
that has to be the implication. Yeah,

1522
01:33:35.840 --> 01:33:41.399
because my guess is that they wanted
to add dialogue to this and boy,

1523
01:33:41.600 --> 01:33:45.039
having like a famous fucking actor that
probably is pretty expensive and very busy

1524
01:33:45.800 --> 01:33:49.600
is probably a bad thing to have
for the game that you're gonna make for

1525
01:33:49.640 --> 01:33:53.680
the next decade. If they ever
considered that when they first cast him,

1526
01:33:53.720 --> 01:33:55.880
maybe it's a good thing. There's
not gonna be more metal gears because they

1527
01:33:56.039 --> 01:33:58.640
have to get key for every time, right, yeah, yeah, yeah

1528
01:33:58.800 --> 01:34:01.880
sure, but yeah, so you
know, in the interest of making Ghosts

1529
01:34:01.920 --> 01:34:05.760
a more viable and kind of frequently
heard character, they are going back and

1530
01:34:06.000 --> 01:34:10.000
redoing all of it because, like
you notice, like the deal, the

1531
01:34:10.079 --> 01:34:13.880
expansions they've had to so far,
I've had like zero Ghost and it is

1532
01:34:14.000 --> 01:34:16.880
very conspicuous that they find other characters
to do all the talking in those in

1533
01:34:16.920 --> 01:34:20.319
those dealc's. Yeah, after this, this one character was kind of like

1534
01:34:20.399 --> 01:34:26.199
your liaison with the world throughout the
entirety of Destiny. It's fucking crazy,

1535
01:34:26.239 --> 01:34:30.720
man, i'd I'm like unprecedent.
I'm really curious to hear how that will

1536
01:34:30.760 --> 01:34:34.439
sound. I don't know that.
I'm trying to think, like articulating my

1537
01:34:34.560 --> 01:34:40.399
problems with the Ghost character is like, partially the fucking dialogue was stupid.

1538
01:34:41.760 --> 01:34:45.840
Partially I was not a huge fan
of his voice. I thought it worked,

1539
01:34:46.319 --> 01:34:50.119
and I thought it was exactly what
you wanted from Like if you thought

1540
01:34:50.159 --> 01:34:55.880
of Ghost as an extension of like
Guilty Spark, if it's like just the

1541
01:34:56.000 --> 01:35:02.000
latest in a long line of kind
of whimsical flying disembodied robe from dude dumpletely

1542
01:35:02.560 --> 01:35:09.000
it's there. There is. It's
take it from somebody who has played every

1543
01:35:09.039 --> 01:35:12.479
mission in Destiny two dozen times.
They were like five lines in that game.

1544
01:35:12.520 --> 01:35:14.800
But you go like, oh,
ghost is ghost is okay? There

1545
01:35:14.920 --> 01:35:17.920
is. There is a kind of
amused, kind of detachment from that character

1546
01:35:18.119 --> 01:35:24.960
that is very subtle, too subtle, and maybe maybe it's very subtle.

1547
01:35:25.039 --> 01:35:27.880
Yeah, and there's nothing fine.
I'll accept that. But like, this

1548
01:35:28.039 --> 01:35:30.079
character very much sounds to me like
a goofy robot that has seen it all

1549
01:35:30.680 --> 01:35:35.720
many times before. I suppose that
is a character trait. Uh. In

1550
01:35:35.800 --> 01:35:39.279
the article, yeah, I think
Nolan said that he's going to try his

1551
01:35:39.359 --> 01:35:43.079
best to kind of keep a lot
of the just speech patterns and the general

1552
01:35:43.159 --> 01:35:46.119
tone of that character. But he's
not gonna try to sound like think voice.

1553
01:35:46.159 --> 01:35:48.319
I don't think. But yeah,
it doesn't sound like he's going to

1554
01:35:48.359 --> 01:35:51.960
be super slavish to it. Uh. Like he says right there, like

1555
01:35:53.279 --> 01:35:55.359
they really wanted me to put my
stamp on it. They let me bring

1556
01:35:55.439 --> 01:35:58.319
what I wanted to the role.
You have to give it your own spin.

1557
01:35:58.439 --> 01:36:00.960
For that reason, I specifically said
I didn't want to hear anything that

1558
01:36:00.000 --> 01:36:03.119
someone else had done, so that
I didn't have some preconceived notion of what

1559
01:36:03.199 --> 01:36:05.359
it has to be. Instead,
I just gave it my stamp and let

1560
01:36:05.439 --> 01:36:10.960
them direct me accordingly. Oh okay, so it'll probably sound pretty different.

1561
01:36:11.439 --> 01:36:14.680
Yeah, I'm I'm if he's not
doing the Dklige impression, right, I'm

1562
01:36:14.760 --> 01:36:16.560
kind of curious to go back and
hear this stuff. I mean, Nolan

1563
01:36:16.640 --> 01:36:19.239
North is a dude with range,
and yeah, it gives them a chance

1564
01:36:19.279 --> 01:36:21.399
to, like, if you know, if it gives him a chance to

1565
01:36:21.479 --> 01:36:29.239
fix some of the just the dumb, dumb dialogue what some of it was

1566
01:36:29.279 --> 01:36:32.000
just delivered really poorly too, like
that. I remember playing it and it

1567
01:36:32.000 --> 01:36:35.560
would kind of like take me out
of it. After hearing a line,

1568
01:36:36.079 --> 01:36:39.800
I would just think, like,
that's not how I would have said that,

1569
01:36:39.960 --> 01:36:43.079
That's not how that's intended. Again, you know, I felt like

1570
01:36:43.119 --> 01:36:46.079
the character was very overtly not human, you know. So I remember playing

1571
01:36:46.079 --> 01:36:50.399
the Beta and thinking that it was
placeholder vo. I think everyone thought that

1572
01:36:50.439 --> 01:36:53.399
with the Beta, and then like
everyone thought like, oh, well,

1573
01:36:53.560 --> 01:36:56.760
clearly they'll make a bunch of changes. And then the one change they made

1574
01:36:56.880 --> 01:36:59.439
was to take out that wizard is
from the moon or whatever, right,

1575
01:36:59.520 --> 01:37:01.079
but this one, assholes are the
region they took. Yeah, like that

1576
01:37:01.199 --> 01:37:03.279
was the one line that you were
like, that's really dumb, but at

1577
01:37:03.319 --> 01:37:06.880
least like it has an approach like
then it just became the super dry,

1578
01:37:08.119 --> 01:37:11.800
like lifeless thing that I don't even
think worked as like a robot. It

1579
01:37:11.880 --> 01:37:14.560
was just like it was not enough
in any one direction. It's just this

1580
01:37:14.680 --> 01:37:17.560
weird middle of the road. It
sounded especially bad in the Beata because they

1581
01:37:17.560 --> 01:37:20.319
didn't even have like the robotic filter
on it, so it just sounded like

1582
01:37:20.399 --> 01:37:25.239
this really bored Peter Dinklage or at
least kind of helped to have that sent

1583
01:37:25.319 --> 01:37:28.159
the feel to it, and then
sounded bored, but not like that the

1584
01:37:28.319 --> 01:37:30.720
character had seen it all. It
just sounded like the voice actor was bored.

1585
01:37:30.920 --> 01:37:33.800
I didn't want to be there.
Yeah, I don't agree. That's

1586
01:37:33.920 --> 01:37:39.199
that's how a lot of that stuff
played to me. But regardless, it's

1587
01:37:39.239 --> 01:37:42.640
a moot point now because that stuff
is going to be gone, like just

1588
01:37:42.800 --> 01:37:45.439
gone. So if you topple it
back on like that work is just lost

1589
01:37:45.560 --> 01:37:48.880
to history now. So if you
just bought the original Destiny disc like me

1590
01:37:49.119 --> 01:37:54.399
and never got any DLC like me, I'm still losing Peter Denklage. Yeah,

1591
01:37:54.439 --> 01:37:58.520
that's all. This is being patched
in for every owner of Destiny,

1592
01:37:58.560 --> 01:38:02.279
regardless of any deal, so you
patch. No, it's not that much,

1593
01:38:02.359 --> 01:38:05.399
actually, I guess it's yeah.
I mean it's yeah. It's like

1594
01:38:05.479 --> 01:38:12.079
a it's a handful of aligns permission, you know. I it's maybe maybe

1595
01:38:12.199 --> 01:38:15.079
an hour hour and a half a
dialogue or something like that. That stuff

1596
01:38:15.079 --> 01:38:18.399
always felt to me like they did
a lot of sessions with him for a

1597
01:38:18.520 --> 01:38:25.800
different game, and then when Destiny
became what Destiny became, they fucking used

1598
01:38:25.840 --> 01:38:29.920
what they could. That's possible.
That that's its entirely possible. That's how

1599
01:38:29.960 --> 01:38:32.279
that always sounded to me. Give
it sounded like Bruce Willis and Apocalypse.

1600
01:38:32.680 --> 01:38:36.159
It sounded like them doing what they
could with this vo session for a game

1601
01:38:36.199 --> 01:38:40.960
that was very different when he recorded
that view. I would pay a significant

1602
01:38:40.960 --> 01:38:44.159
amount of money to know everything about
what happened during the development of Destiny.

1603
01:38:45.159 --> 01:38:46.960
If I could pick one game from
the last like ten years to just get

1604
01:38:47.000 --> 01:38:50.640
the full fucking scoop on, it
would probably be that one. So I

1605
01:38:50.680 --> 01:38:54.560
would love to know what else is
out there that didn't get used, But

1606
01:38:55.039 --> 01:38:57.600
who can say at this point?
So what do you think what kind of

1607
01:38:57.680 --> 01:39:01.720
voice, does he go for a
Bronx native. I mean, you know,

1608
01:39:02.000 --> 01:39:05.760
like he said that stayed given the
moment, it's still it's still Bungee

1609
01:39:05.800 --> 01:39:12.119
directing him here. So I think
Jerry lewis okay, Yeah, if they

1610
01:39:12.239 --> 01:39:14.520
you know, if they didn't want
him to go outlandish, then he didn't.

1611
01:39:15.680 --> 01:39:21.159
Uh, but we'll see, I
guess not remotely. The only change

1612
01:39:21.159 --> 01:39:27.159
they're making dedestiny, Yeah, with
this update which is coming September fifteenth.

1613
01:39:27.239 --> 01:39:30.359
And also all this stuff is going
in for everybody. Like I said,

1614
01:39:30.399 --> 01:39:32.359
it's not just the vo stuff,
but every change that we're talking about here

1615
01:39:32.479 --> 01:39:35.600
is is not limited to the taking
King. It's everything that's uh or it's

1616
01:39:35.640 --> 01:39:39.720
going in for everybody. They're also
getting a little rid of the light system,

1617
01:39:40.039 --> 01:39:44.000
good as it exists, that was
a bad idea, or it was

1618
01:39:44.239 --> 01:39:46.560
executed in a way that made the
end game less fun. Yeah, or

1619
01:39:46.640 --> 01:39:49.560
you know, it passed level twenty, it tied any leveling progression at all

1620
01:39:49.640 --> 01:39:54.119
to the type of gear you had, which largely was at the mercy of

1621
01:39:54.159 --> 01:39:56.960
the random number generator. Okay,
that's that's what light does. Yes.

1622
01:39:57.359 --> 01:40:00.680
Light was just how you leveled up
past level twenty, and it was tied

1623
01:40:00.680 --> 01:40:02.239
to your gear. Yes, each
piece of gear in the end game has

1624
01:40:02.640 --> 01:40:04.640
a light rating, and the more
light you have, the higher level you

1625
01:40:04.640 --> 01:40:08.319
are. So does this fix the
thing that you would talk about, like

1626
01:40:08.439 --> 01:40:11.640
spending all this time doing a raid
and then be done and you get nothing,

1627
01:40:11.760 --> 01:40:15.439
Because absolutely not. So that all
that stuff still destiny, Dan don't.

1628
01:40:15.439 --> 01:40:16.720
Oh, Okay, this Game in
Former article does make it sound like

1629
01:40:16.800 --> 01:40:19.399
that there are changes to the loot
as well. Maybe I don't know,

1630
01:40:20.039 --> 01:40:25.319
or the way the loot drops will
be biased in favor of actually trying to

1631
01:40:25.359 --> 01:40:27.840
give you things that will help you. Yeah, that would be nice,

1632
01:40:27.960 --> 01:40:30.359
which it was. It was.
It was agnostic before, like it didn't

1633
01:40:30.359 --> 01:40:33.680
give two ships if you had five
of something already, or if you had

1634
01:40:33.680 --> 01:40:35.880
never gotten a weapon drop or any
of that stuff. Like, there was

1635
01:40:35.960 --> 01:40:40.439
no rhyme or reason to it.
It seemed completely arbitrary. Yeah, but

1636
01:40:40.560 --> 01:40:44.279
so that they're so. The XP
cap used to be level twenty. Yeah,

1637
01:40:44.279 --> 01:40:46.199
and then everything above level twenty was
based on you finding gear, buying

1638
01:40:46.239 --> 01:40:49.439
gear, getting gear that that brought
you above level twenty. That's why I

1639
01:40:49.439 --> 01:40:51.680
stopped playing the game at level twenty. I didn't want to deal with that.

1640
01:40:51.840 --> 01:40:56.920
Yeah, it's a, that's a
valid place to stop. You stopped

1641
01:40:56.960 --> 01:40:59.720
just it was getting started, man, I mean to be fair. Game

1642
01:41:00.119 --> 01:41:02.920
be fair. Like the leveling up
was not that much of a problem.

1643
01:41:03.000 --> 01:41:05.640
Like if you kept playing the game, it would continue giving you gear like

1644
01:41:05.720 --> 01:41:09.079
the blue gear that you needed to
get to like twenty six, twenty eight

1645
01:41:09.159 --> 01:41:11.960
whatever was not a problem to get
you would you would hit humps though.

1646
01:41:12.239 --> 01:41:15.239
Yeah, definitely felt like if you
weren't doing the right thing, or you

1647
01:41:15.279 --> 01:41:16.800
were doing too much of one thing
and not the other and not like well,

1648
01:41:16.800 --> 01:41:19.039
I need Vanguard marks to get this, and that'd be the fastest way

1649
01:41:19.039 --> 01:41:23.720
to get it. Like there's there's
a lot of time you could waste,

1650
01:41:23.960 --> 01:41:27.239
It's true, but making zero program
Yeah, but that came at the kind

1651
01:41:27.279 --> 01:41:29.159
of the end of the leveling curve. It was sort of like in the

1652
01:41:29.199 --> 01:41:30.640
original game, it was kind of
twenty six to thirty is when it really

1653
01:41:30.640 --> 01:41:34.640
starts slowing down. Yeah, but
it did happen eventually anyway. The point

1654
01:41:34.720 --> 01:41:39.880
is the new expansion, the level
cap is going to be forty, and

1655
01:41:40.039 --> 01:41:44.039
you were just going to earn experience
by doing quests and killing monsters like every

1656
01:41:44.079 --> 01:41:47.279
other game like this, right up
until level forty and then gear will be

1657
01:41:47.479 --> 01:41:50.319
used to make yourself more powerful.
Yeah, Like they didn't say that the

1658
01:41:50.439 --> 01:41:55.880
light system is completely being removed,
it's just being completely reworked. So yeah,

1659
01:41:56.119 --> 01:41:59.920
I mean the Game in Former article
doesn't really get too deep into the

1660
01:42:00.079 --> 01:42:01.119
house and wise and all that stuff. But when we saw it, any

1661
01:42:01.239 --> 01:42:05.279
three like damage numbers and armor numbers
were not on any items, and they

1662
01:42:05.399 --> 01:42:09.079
kind of they at the time they
said, add just that's just placeholder,

1663
01:42:09.199 --> 01:42:12.319
like, don't don't take that,
but it just said light level thirty two.

1664
01:42:12.479 --> 01:42:15.720
Yep. Uh. And I don't
know if that'll still surface in some

1665
01:42:15.800 --> 01:42:18.760
way or if you're scrapping all that
stuff. No idea how that's going to

1666
01:42:18.800 --> 01:42:24.720
manifest, But that that sounds like
an improvement. That sounds like it's just

1667
01:42:24.960 --> 01:42:30.119
some some legitimate, real problems with
Destiny's being able to constantly make character progress

1668
01:42:30.159 --> 01:42:32.880
by playing the game. It's just
like a core tenet of this genre.

1669
01:42:33.039 --> 01:42:35.680
You know. It makes me want
to actually play this DLC, which I

1670
01:42:35.760 --> 01:42:40.239
had absolutely no desire to play Destiny
after level twenty before, Like, I

1671
01:42:40.399 --> 01:42:45.399
will probably try this out. It
does it does create an interesting question.

1672
01:42:45.479 --> 01:42:46.760
Well, I was gonna say,
if you skipped the other DALC and just

1673
01:42:46.840 --> 01:42:51.359
went straight to this you're you can't. I mean, like at level twenty,

1674
01:42:51.399 --> 01:42:54.520
you can't go straight to this stuff. It's all going to be leveled

1675
01:42:54.600 --> 01:42:58.039
for like in the game characters.
But if I could take advantage of the

1676
01:42:58.079 --> 01:43:00.760
new leveling system. But that's what
those I'm saying, like, what do

1677
01:43:00.840 --> 01:43:03.199
you play from level twenty to level
thirty four, which will get you into

1678
01:43:03.239 --> 01:43:08.159
this new content? And maybe they
rebounce the expansions in such a way to

1679
01:43:08.199 --> 01:43:12.119
support they have to rebounce large parts
of the game to better support the new

1680
01:43:12.239 --> 01:43:14.960
leveling system, Like are you gonna
have to go back and play the dark

1681
01:43:15.000 --> 01:43:17.960
below and blah blah blah. I
mean I would do that for the new

1682
01:43:18.000 --> 01:43:20.560
stuff. Yeah, I mean,
if you're getting character level out of it,

1683
01:43:20.600 --> 01:43:23.840
it might be more satisfying than what
might be willing to do it.

1684
01:43:23.960 --> 01:43:26.920
There are very few story missions and
those suxpansions, that's the thing. Those

1685
01:43:26.920 --> 01:43:29.680
aren't that much content regardless. It's
sort of like, but you know,

1686
01:43:29.720 --> 01:43:32.439
maybe they'll go back and add more
quests that tie into those missions that will

1687
01:43:32.560 --> 01:43:35.239
grant you large amounts of XP.
Like, who knows how they handle this

1688
01:43:35.239 --> 01:43:42.079
stuff. It seems like a massive
rework to completely change this leveling treadmill.

1689
01:43:43.359 --> 01:43:45.520
You know, when you when you
start to dig into what it must mean

1690
01:43:45.680 --> 01:43:50.359
for yeah, like creating this like
stable treadmill from one to forty, Like,

1691
01:43:50.560 --> 01:43:54.359
yeah, that that becomes a lot
more work than just like, oh,

1692
01:43:55.439 --> 01:43:58.880
we're fucking making it so you can
level up like a natural, right

1693
01:43:59.000 --> 01:44:00.880
fucking video game. Think about like
how I wonder how that feels being on

1694
01:44:00.960 --> 01:44:03.760
the design team for that game and
having to go back and redo so much

1695
01:44:03.840 --> 01:44:06.319
stuff that you already. I mean, there must have been someone on there

1696
01:44:06.399 --> 01:44:10.680
must have been multiple people on that
team that were like signed off on this

1697
01:44:10.840 --> 01:44:13.520
thing, and like you know,
probably fought for it, and one fights

1698
01:44:13.560 --> 01:44:15.279
and said like this is the way, man, this is gonna be it.

1699
01:44:15.479 --> 01:44:17.319
This is how we're going to do
it. And they just seem like

1700
01:44:17.399 --> 01:44:21.399
experiments. Yeah, which the light
thing that seems like a grand experiment,

1701
01:44:21.479 --> 01:44:26.439
it is. It's it's yeah,
the auction house. The kind of the

1702
01:44:26.760 --> 01:44:29.640
sticking point is that once they internally
deemed it to be a failure, it

1703
01:44:29.720 --> 01:44:31.199
took this long for them to wrap
back around and redo it. You know,

1704
01:44:31.439 --> 01:44:34.359
well, they only had so many
different inflection points where yeah, yeah,

1705
01:44:34.399 --> 01:44:38.279
I could have forced this change into
the game. So this is probably

1706
01:44:38.319 --> 01:44:41.920
the natural time when year after release
it like this is the big one too,

1707
01:44:42.039 --> 01:44:43.560
you know, yes, I mean
if you're yeah, if they're gonna

1708
01:44:43.560 --> 01:44:45.960
revisit the Dingledge stuff, like clearly
you know this is the the one year

1709
01:44:46.000 --> 01:44:48.159
mark where they do a lot of
work to the game. Also when you

1710
01:44:48.399 --> 01:44:51.199
described this as like the one year
of mark, like this is year one

1711
01:44:51.199 --> 01:44:58.319
of Destiny. I can't remember a
time before Destiny. I swear to god.

1712
01:44:58.359 --> 01:45:00.119
It feels like this fucking game has
always been with us. I loaded

1713
01:45:00.199 --> 01:45:03.760
up X Split last night just to
patch it up and see if make sure

1714
01:45:03.760 --> 01:45:05.680
it was running on Windows ten.
It was not, I had to upgrade.

1715
01:45:05.680 --> 01:45:09.720
I'd go download a new version because
it doesn't recognize Windows ten. But

1716
01:45:09.800 --> 01:45:15.000
anyway, the like staging, It's
been so long since I've streamed anything from

1717
01:45:15.279 --> 01:45:18.720
home, you know, you know, a sentence stuff up or whatever.

1718
01:45:18.880 --> 01:45:23.439
Like there was still a title in
there they said test stream for our Destiny

1719
01:45:23.520 --> 01:45:27.880
stream tomorrow morning, ice, Like
I still remember waking up with you at

1720
01:45:27.960 --> 01:45:30.720
whatever five in the morning, five
am when the servers went live. That

1721
01:45:30.840 --> 01:45:33.880
was fun. I kind of like
getting up and make it a character first

1722
01:45:33.920 --> 01:45:36.960
thing. Yeah, before the sun
came up but by the end of that

1723
01:45:38.119 --> 01:45:40.199
stream, I was like, man, I don't know about this game,

1724
01:45:40.520 --> 01:45:43.680
and then it just kind of reinforced
that feeling over and over again after that.

1725
01:45:43.960 --> 01:45:45.920
I mean, for me, it
was the realization of like having come

1726
01:45:45.960 --> 01:45:49.760
out of the beta where you had
access to Earth with the sneaking suspicion that

1727
01:45:49.840 --> 01:45:54.199
that's all of Earth that there was
yep. Yeah, Like and initially I

1728
01:45:54.239 --> 01:45:56.079
saw the beta and I was like, man, this game is gonna be

1729
01:45:56.079 --> 01:45:58.840
fucking awesome. This is there's gonna
be like eighteen more of these planets.

1730
01:45:59.319 --> 01:46:03.840
I've spend someone time in this.
Nope, well I did spend a bunch

1731
01:46:03.840 --> 01:46:06.800
of time, and personally, right
the planets existing planets, we're not.

1732
01:46:06.920 --> 01:46:11.600
Yeah, man, you're like tuning
the color filters on your TV and you're

1733
01:46:11.680 --> 01:46:15.039
like, now it's now, it's
Niptune. I've said it many times before

1734
01:46:15.159 --> 01:46:17.479
the game that I want Destiny to
be is the best game in form made.

1735
01:46:17.720 --> 01:46:20.359
This is all no man, Sky
does It's just change the color filter.

1736
01:46:20.760 --> 01:46:25.600
But but yeah, like I never
would have seen changes like this coming

1737
01:46:25.640 --> 01:46:29.079
to the shipping released version of Destiny, Like this all seemed like stuff they

1738
01:46:29.079 --> 01:46:31.159
would say for Destiny too. Boy, when I play Destiny and the Witchery

1739
01:46:31.239 --> 01:46:35.119
three and twenty eighteen. They're great. Yeah, they sure are, but

1740
01:46:35.239 --> 01:46:39.760
you know, like, good on
them for making such sweeping changes and recognizing

1741
01:46:39.800 --> 01:46:42.199
that they needed to, Like I
don't have it right in front of me,

1742
01:46:42.439 --> 01:46:44.800
but there's a there's a quote from
Luke Smith about this change to the

1743
01:46:44.920 --> 01:46:49.159
leveling that it's just spot fucking on
about like the existing game makes it so

1744
01:46:49.359 --> 01:46:53.840
that your leveling progress is tied to
factors beyond your control, and that sucks,

1745
01:46:54.000 --> 01:46:57.640
you know, yep, like accurate, Like not being able to pursue

1746
01:46:57.680 --> 01:47:00.279
gear and get it reliably and level
your character rely believe is shitty, you

1747
01:47:00.359 --> 01:47:03.279
know. So they have going back
to address that, and it seems like

1748
01:47:03.359 --> 01:47:08.560
it could lead to a very different
set of circumstances for that game. We'll

1749
01:47:08.600 --> 01:47:12.520
see. Yeah, I mean I
would I would like for Destiny to be

1750
01:47:12.560 --> 01:47:14.760
a good game because I put a
lot of hours into it and it'd be

1751
01:47:14.840 --> 01:47:17.279
nice to have that feel like it
was going somewhere. Sure, Uh,

1752
01:47:18.840 --> 01:47:21.680
just go to go to wasted on
Destiny dot com and type in your name.

1753
01:47:23.640 --> 01:47:25.600
Tell you right there how much time
you spend on it? Oh?

1754
01:47:25.680 --> 01:47:29.239
Really, I was only like one
hundred and sixty hours. I was kind

1755
01:47:29.279 --> 01:47:35.119
of shocked wasted on Destiny dot com. I believe that's the case. I

1756
01:47:35.199 --> 01:47:40.119
think that's right. I bet I
got fifteen hours out of it. Yeah,

1757
01:47:40.119 --> 01:47:44.840
that sounds about right. To go
through the story my PSN user name.

1758
01:47:44.960 --> 01:47:48.840
Yeah, okay, I'm tentatively excited
about where that game is going after

1759
01:47:48.920 --> 01:47:51.880
all this stuff. I kind of
am too, because it always played well.

1760
01:47:53.199 --> 01:47:57.000
Yeah, the shooting is so good. Yeah, it's nice to know

1761
01:47:57.079 --> 01:48:02.079
that they're not afraid to change things
as seemingly fundamental as that. Sixty five

1762
01:48:02.159 --> 01:48:08.319
hours Okay, that's that's a decent
amount of Destiny. Thirteen hours okay,

1763
01:48:08.840 --> 01:48:15.279
I'm probably a like nine. We
will see in uh oh god, in

1764
01:48:15.479 --> 01:48:18.600
like six weeks, so it is
pretty soon. Damn really snuck up on

1765
01:48:18.680 --> 01:48:21.840
the Holy shit. Yeah, it's
almost September, like the years half one's

1766
01:48:21.880 --> 01:48:28.439
over. We're almost dead. What
is happening here? Jesus? All right,

1767
01:48:28.880 --> 01:48:30.960
let's move on to some juicier news. Y'all heard what's going on in

1768
01:48:31.039 --> 01:48:34.840
Konami A good place to work?
Oh my god, that's a good time.

1769
01:48:35.720 --> 01:48:40.600
And also this is not I mean, it is scuttle, but but

1770
01:48:40.720 --> 01:48:45.840
it was reported by the nick the
esteemed Japanese newspaper. Yeah, so this

1771
01:48:45.039 --> 01:48:49.039
is not just like that, it's
fat babies level rumor mongering. Yeah,

1772
01:48:49.199 --> 01:48:53.039
like it, you know, and
you're presumably they're fairly not about Neil the

1773
01:48:53.079 --> 01:48:58.239
Castro, so it's not fat babies
mongering at all. Right, presumably they

1774
01:48:58.279 --> 01:49:03.199
are fairly uh confident and their sources
in their reporting that Konami employees are under

1775
01:49:03.279 --> 01:49:09.880
constant camera surveillance at their desks cool, most of them don't have access to

1776
01:49:10.000 --> 01:49:15.279
email accounts cool, And that they
have been punitively reassigned in many cases from

1777
01:49:15.359 --> 01:49:24.079
game development to such positions as security
guard cool or custodian at a Konami health

1778
01:49:24.119 --> 01:49:30.239
club. We're still talking about home
front. Wait, is it that they

1779
01:49:30.279 --> 01:49:33.680
don't have email accounts or they don't
have internet outside of their like it's under

1780
01:49:33.720 --> 01:49:36.800
office now. It sounded like a
lot of them, I believe it said,

1781
01:49:36.880 --> 01:49:41.119
I'm trying to find it in the
story they don't even have internet access.

1782
01:49:41.279 --> 01:49:43.680
Yeah, there's there's some cases like
that, but also that like,

1783
01:49:44.000 --> 01:49:47.520
yeah, some people will have a
temporary email address that they can use that

1784
01:49:47.600 --> 01:49:50.960
will then rotate to a different string
of random letters and numbers. I've seen

1785
01:49:51.039 --> 01:49:54.720
some of these addresses before. When
I read that snippet, I was like,

1786
01:49:54.840 --> 01:49:57.960
this explains a lot about some Konami
emails I've gotten over the years.

1787
01:49:58.079 --> 01:50:00.119
Yeah, I've definitely, Yes,
I've seen emails economy that are just fucking

1788
01:50:00.359 --> 01:50:04.560
garbage at least dot com in the
front field, like who the hell is

1789
01:50:04.640 --> 01:50:08.000
this and then you see their name
and it's like, oh, why why

1790
01:50:08.079 --> 01:50:11.520
is that your email? It?
Anyway, but yeah, even among the

1791
01:50:11.800 --> 01:50:15.279
people that do have Internet access,
only a few of them have email access,

1792
01:50:15.319 --> 01:50:17.000
and even then a lot of them
are only allowed to send internal emails

1793
01:50:17.159 --> 01:50:21.159
within the company, and yeah,
they can't search the wider web, right,

1794
01:50:23.399 --> 01:50:27.880
but it's it's the really the time. Yeah, the aspect of this

1795
01:50:28.000 --> 01:50:33.439
that is so fucking crazy to me
is the vindictive reassignment of employees to lesser

1796
01:50:33.520 --> 01:50:36.560
positions. Yeah. The story kind
of went on to say that, like,

1797
01:50:36.680 --> 01:50:41.159
you know, if someone got out
of the company and posted on Facebook,

1798
01:50:41.199 --> 01:50:44.039
hey I can starting a new job, and then other Knami employees went

1799
01:50:44.079 --> 01:50:45.840
and liked that post, that action
would be taken against it. It would

1800
01:50:45.840 --> 01:50:50.279
be sent to Business Siberia that in
fact basically that is closed. That exact

1801
01:50:50.319 --> 01:50:58.319
scenario is described in this in the
story as having happened. Uh, dude,

1802
01:50:58.520 --> 01:51:00.800
I don't even know what else to
say about this other than it's kind

1803
01:51:00.800 --> 01:51:02.359
of appall thing. I mean,
it's you know, yeah, it's it's

1804
01:51:02.479 --> 01:51:08.359
ridiculous, and you know, I
think it helps kind of inform some of

1805
01:51:08.439 --> 01:51:12.159
what's been happening at Konami for a
while nows sort of yeah, or at

1806
01:51:12.239 --> 01:51:15.640
least kind of gives you the background
for like what sort of thing this company

1807
01:51:15.800 --> 01:51:19.039
is doing. Yeah, I don't
think it connects all the dots not.

1808
01:51:19.199 --> 01:51:23.359
No, you mean are you talking
about specifically in the Cogima productions scenario.

1809
01:51:23.560 --> 01:51:26.920
Yeah, yeah, sure, I
mean there's got to be more to that

1810
01:51:27.039 --> 01:51:30.640
stuff, you know, Yeah,
they I guess they kind of implying that

1811
01:51:30.720 --> 01:51:33.399
story that Metal Gear was eighty million
dollars. Wow. Yeah, that's a

1812
01:51:33.600 --> 01:51:36.960
big fucking budget. That's not a
lot of people talking about. How for

1813
01:51:36.960 --> 01:51:41.079
an open world game that actually seemed
cheap? Well, who are these people?

1814
01:51:42.640 --> 01:51:45.600
Developers fan twelve No, no,
no, no, like developers on

1815
01:51:45.640 --> 01:51:47.000
Twitter. I don't know. That
still sounds a little high from what I've

1816
01:51:47.039 --> 01:51:50.079
heard, but maybe maybe not yea
for a game of the scale kind,

1817
01:51:50.079 --> 01:51:53.119
It depends, But there was a
there was a I believe it was a

1818
01:51:53.239 --> 01:51:55.760
musician that had worked on some metal
gear that had gotten out there recently,

1819
01:51:55.840 --> 01:51:59.880
Like some scuttle buck came out about
like just just wasteful development practices on the

1820
01:52:00.000 --> 01:52:00.960
part of Kojima, you know,
like throwing away a lot of work,

1821
01:52:01.000 --> 01:52:04.399
and like obviously, you know,
if you want to argue from a place

1822
01:52:04.439 --> 01:52:10.479
of oteurship that you know, he
needs to exercise total authorial control or whatever.

1823
01:52:10.520 --> 01:52:12.119
And if it's like it's not right
for the game, it's got to

1824
01:52:12.159 --> 01:52:15.760
go and blah blah blah. But
you can see how management would get tired

1825
01:52:15.760 --> 01:52:19.680
of money pouring down like the metal
gear drain right after after so many years,

1826
01:52:20.079 --> 01:52:23.680
and yeah, and it's yeah,
I don't know. It's like I

1827
01:52:24.000 --> 01:52:30.039
feel like people have kind of quietly
talked about potential organized crime involvement in Konami's

1828
01:52:30.079 --> 01:52:35.880
dealings. Like this story does not
tie anything into that sort of narrative,

1829
01:52:36.479 --> 01:52:39.920
but like that's the sort of thing
that I've had in the back of my

1830
01:52:40.000 --> 01:52:43.840
mind for a while. It's just
like, yeah, there's like yakuza involvement

1831
01:52:43.880 --> 01:52:46.319
and stuff like na, hey,
listen, I've watched them big in the

1832
01:52:46.399 --> 01:52:50.319
Apache slot in the pachinko business.
I've watched enough sopranos to know how a

1833
01:52:50.439 --> 01:52:57.279
front is run. Okay, don't
give me mail. Step one to Soprano

1834
01:52:57.439 --> 01:53:00.399
was like this, make sure they
can get off the internet. Yep,

1835
01:53:00.560 --> 01:53:04.760
that's exactly forget about it. Tell
them to forget about it. The internet.

1836
01:53:04.960 --> 01:53:11.079
Also don't produce any games. Yeah, yes, exact businesses don't actually

1837
01:53:11.239 --> 01:53:16.319
any businesses. Mhmm. Yeah,
an oppressive work environment to say the least.

1838
01:53:17.680 --> 01:53:20.039
Yeah, Cannom, he's not in
the video game business, not not

1839
01:53:20.119 --> 01:53:24.079
the way they used to be.
Yes, that's for sure. But it

1840
01:53:24.159 --> 01:53:27.319
makes you feel for the people who
are still there, one last big one

1841
01:53:27.439 --> 01:53:31.039
working, working in whatever business they're
in. Yeah, speaking of games that

1842
01:53:31.079 --> 01:53:35.239
are soon, right, just five
is less than a month away. Also,

1843
01:53:35.279 --> 01:53:39.800
they just they just move the PC
release date up to that push the

1844
01:53:39.880 --> 01:53:43.600
online back. Yes for everything online
is that. I'm not sure when that's

1845
01:53:43.600 --> 01:53:45.000
actually coming out. Yeah, it's
a ways off, but PC will be

1846
01:53:45.119 --> 01:53:48.680
day and date with the consoles.
That's what I will play it on.

1847
01:53:48.800 --> 01:53:54.159
And then we can never talk about
mettal care again. I might have talked

1848
01:53:54.199 --> 01:54:00.119
about that. Find your own venue
for that's every review you've ever written pre

1849
01:54:00.279 --> 01:54:04.600
two thousand nine. Yeah, I
had people stopping me after that, it's

1850
01:54:04.600 --> 01:54:06.920
like, hey, look, ye
left my own devices. Yes, it'd

1851
01:54:06.920 --> 01:54:12.880
been everyone. Yeah, uh yeah, well you know, we'll see if

1852
01:54:12.880 --> 01:54:15.359
COmON he ever puts anything of worth
out again, who knows what else is

1853
01:54:15.399 --> 01:54:23.000
there to say? Uh, speaking
of business boondoggles, M with that red

1854
01:54:23.079 --> 01:54:30.000
ash kickstarter man, right, hey
it did not make it, but b

1855
01:54:30.239 --> 01:54:35.720
it's happening anyway. See what the
fuck? Yes, the kickstarter did not

1856
01:54:35.840 --> 01:54:41.039
make it. Yeah. Yeah,
Like people were pulling money after this latest

1857
01:54:41.319 --> 01:54:45.920
after this latest development where a Chinese
company stepped in to finish the game,

1858
01:54:45.000 --> 01:54:47.119
to to say, hey, we're
gonna put up the money to finish this

1859
01:54:47.199 --> 01:54:50.840
something company called Fuse. Yes,
it has a gray website. I heard.

1860
01:54:50.880 --> 01:54:53.880
I hadn't seen it, but I
heard there was a lot of like

1861
01:54:54.000 --> 01:54:56.640
stolen artwork on there. Yes,
like a picture of Master Chief. And

1862
01:54:56.640 --> 01:55:00.199
then just like they think they're clearly
kind of making their own console, and

1863
01:55:00.279 --> 01:55:02.119
they're just like all these other consoles
are underpower. Look at the Master Chief.

1864
01:55:02.159 --> 01:55:06.039
He's like, I don't have the
power. That's exactly what they said.

1865
01:55:06.600 --> 01:55:10.239
I'm sure it actually says like I'm
not enough power. You know.

1866
01:55:10.520 --> 01:55:14.640
It's like it's really yeah, it's
it's like fucking ridiculous, that's fucking stupid.

1867
01:55:15.720 --> 01:55:17.119
They I didn't mess with it,
any of you guys mess with the

1868
01:55:17.199 --> 01:55:20.600
playable kind of prototype thing they put
out. Like they very hastily rushed this

1869
01:55:20.720 --> 01:55:25.079
demo out a week or two ago
when it started seeming like they were not

1870
01:55:25.119 --> 01:55:28.279
going to make their goal, just
like fairly modest goal. Let's be serious

1871
01:55:28.319 --> 01:55:30.760
here, it's like five K,
right, it was eight hundred K.

1872
01:55:30.119 --> 01:55:34.000
I think they made it to a
little over five hundred. Im sorry,

1873
01:55:34.000 --> 01:55:42.079
Master Chief says low configuration. What
the fuck? Wow, we're kidding.

1874
01:55:43.680 --> 01:55:46.600
Yeah, that's crazy. But yeah, you know, their game characters say

1875
01:55:46.680 --> 01:55:53.039
things such as expensive price and locked
area, poor performance. Can't believe this

1876
01:55:53.239 --> 01:55:59.560
can be called game console man fused
are straight throwing shade, that's right.

1877
01:56:00.479 --> 01:56:04.359
Uh yeah. The kickstarter, by
all accounts, was incredibly poorly run.

1878
01:56:04.880 --> 01:56:08.680
Like I said, they kind of
rushed this playable demo out with like a

1879
01:56:08.720 --> 01:56:11.800
week or so to go, hoping
to drum outs more money. But in

1880
01:56:12.159 --> 01:56:15.399
fact, like you said, it
just caused people who had already pledged to

1881
01:56:15.760 --> 01:56:21.119
start pulling the money. Just everything
about this thing topped the bottom. You

1882
01:56:21.159 --> 01:56:24.520
know, they already had the mighty
number nine thing, which is not delivered

1883
01:56:24.520 --> 01:56:29.239
a product yet. They ran two
kickstarters concurrently for this thing, both of

1884
01:56:29.279 --> 01:56:31.960
which for for like kind of not
even full products. Yeah, it was

1885
01:56:32.000 --> 01:56:35.600
like, if we meet this minimum, we'll make a prologue, right like

1886
01:56:35.720 --> 01:56:41.119
what No, Yeah, that's not
just top to bottom. Nobody seemed happy

1887
01:56:41.159 --> 01:56:43.039
with the way this thing was going, which is crazy because you know,

1888
01:56:43.119 --> 01:56:47.439
it seemed like Mega Man Legends is
a pretty well liked property right by some

1889
01:56:47.880 --> 01:56:51.199
people, but probably not enough to
like, all right, maybe there's not

1890
01:56:51.399 --> 01:56:54.800
enough of them out there. Yeah, you know, you think about it,

1891
01:56:54.920 --> 01:56:57.439
it's a subset of MegaMan fans.
Okay, so like you know,

1892
01:56:57.520 --> 01:57:01.039
you think about Mighty number nine and
it did like not one hundred percent of

1893
01:57:01.039 --> 01:57:04.199
those people are gonna then go and
legend. Fuck. Yeah, Like it's

1894
01:57:04.279 --> 01:57:06.560
just not I have to assume,
Like, I feel like there's kind of

1895
01:57:06.600 --> 01:57:10.800
a public backlash against Mighty number nine
forming where I see. You know,

1896
01:57:11.239 --> 01:57:14.199
you just look at comments on forums
and YouTube, comments on trailers and stuff,

1897
01:57:14.239 --> 01:57:15.079
and a lot of people seem to
think it's not living up to what

1898
01:57:15.159 --> 01:57:17.760
they thought it was going to be. I don't know, I guess I've

1899
01:57:17.760 --> 01:57:21.119
seen it both ways, but you
know, it does sound like that there's

1900
01:57:21.760 --> 01:57:28.159
there's been some reporting lately like claiming
that retail is pushing the against next year.

1901
01:57:28.239 --> 01:57:30.920
That is the little addendum to the
story, which is that nobody seems

1902
01:57:30.960 --> 01:57:32.079
to agree on this rumor as yet, but there is. Yeah, there

1903
01:57:32.119 --> 01:57:39.039
sounds like some possibility that that Mighty
number nine is being pushed next year.

1904
01:57:39.159 --> 01:57:42.399
Yeah, though it might just be
the retail release, And as of now,

1905
01:57:42.479 --> 01:57:45.199
that sounds like it might just be
the retail disc that the digital version

1906
01:57:45.279 --> 01:57:48.039
is still going to ship on schedule, which is, what is it next

1907
01:57:48.079 --> 01:57:54.880
month? I think? So trying
to find in the story. Let's say

1908
01:57:54.920 --> 01:57:58.840
next month, I'll see it.
Anyway, red Ash is gonna get made.

1909
01:57:58.920 --> 01:58:02.840
But these circumstances are somewhat dubious.
I would say, what are you

1910
01:58:02.880 --> 01:58:05.760
talking about? It seems like a
perfect publisher to hit your wagon too.

1911
01:58:05.960 --> 01:58:09.279
Okay, sure, yeah, I
mean they're making a new console. You

1912
01:58:09.319 --> 01:58:12.520
know they need they need content for
that thing. That's fair launch. They're

1913
01:58:12.520 --> 01:58:15.079
gonna make a powerful Android based device
that red Ash can run on really well

1914
01:58:15.319 --> 01:58:18.159
that everyone will loan. Here is
here's this thing that is just short of

1915
01:58:18.279 --> 01:58:26.600
being copyright infringing for your new platform. Low configuration okay, well and you

1916
01:58:26.640 --> 01:58:30.079
put it that way. Uh.
Lastly, there is a new dragon Quest

1917
01:58:30.159 --> 01:58:34.880
game, a real one, Like, yes, it's not Drag Number Builder

1918
01:58:35.039 --> 01:58:38.960
or whatever that Minecraft looking thing is. Like, this is a proper it's

1919
01:58:38.960 --> 01:58:42.680
a dragon Quest eleven. I don't
know if it's a sign of the times

1920
01:58:42.760 --> 01:58:44.920
or what that. I looked at
this and said, does that rate in

1921
01:58:44.960 --> 01:58:47.640
a new section? Is that the
one where like line up around the block

1922
01:58:47.840 --> 01:58:50.039
depend for it, but no one
really does it? Here I gets the

1923
01:58:50.119 --> 01:58:53.800
law where they can only release the
game on the weekends because you know,

1924
01:58:53.960 --> 01:58:57.079
kids were ditching. Yeah, that's
the one with the blue hurt you kiss

1925
01:58:57.119 --> 01:59:00.039
things to the eyeballs, right,
Yeah, Dragon Quest used to be the

1926
01:59:00.079 --> 01:59:04.760
biggest thing in Japan and by extension
kind of the world. But I don't

1927
01:59:04.760 --> 01:59:06.640
even know if that's still the case
anymore, And even if it is,

1928
01:59:06.720 --> 01:59:12.079
there's certainly bigger, bigger fish out
there now. Pretty reboot the dragon woa,

1929
01:59:12.159 --> 01:59:14.800
okay, okay about it? All
right, see where you're going with

1930
01:59:14.880 --> 01:59:18.279
that? Come out for PS four
and three es naturally, which al right,

1931
01:59:18.359 --> 01:59:23.640
okay, not PS four in Vita. Well, yeah, we put

1932
01:59:23.680 --> 01:59:26.039
it out on systems the people own
roll that one around in your head a

1933
01:59:26.079 --> 01:59:29.479
little bit. No, I said, you wouldn't put it on PS four

1934
01:59:29.520 --> 01:59:31.760
if you want to put it on
systems of the Japanese people own't right what

1935
01:59:31.880 --> 01:59:34.119
I'm trying to remember? Like eight
was PS two? Is that right?

1936
01:59:35.119 --> 01:59:39.239
And then was it nine that went
to ES Yeah, and then was ten

1937
01:59:39.560 --> 01:59:42.560
on ten was like the online thing? I think that's right. I don't

1938
01:59:42.560 --> 01:59:44.399
know, man, I can't keep
up. Yeah, the game is fun.

1939
01:59:45.119 --> 01:59:46.800
They were great, yeah, back
in the day, fucking first few

1940
01:59:46.840 --> 01:59:50.479
of them, like for the archetypal
Japanese RPG. Yeah, they're killer.

1941
01:59:51.800 --> 01:59:58.439
Such great enemies, man, fucking
gold Man metal slime, metal slime made

1942
01:59:58.479 --> 02:00:00.439
out of metal, and it's hard
to kill. Yeah, and it is.

1943
02:00:00.439 --> 02:00:04.199
It's you get stuff. Yeah,
for sure, Dragons weren't nothing to

1944
02:00:04.239 --> 02:00:08.680
fuck with. No, even though
you were the dragon warrior on a Dragon

1945
02:00:08.800 --> 02:00:14.399
Quest, tread lightly around the dragon. We just tell you that. Yeah,

1946
02:00:14.479 --> 02:00:16.640
those games were hugely influential and important
back in the day. By far.

1947
02:00:18.319 --> 02:00:20.920
I kind of don't really know what
the public opinion is of the recent

1948
02:00:20.960 --> 02:00:25.600
ones, and people have seemed to
like them, yeah, for different reasons,

1949
02:00:25.640 --> 02:00:27.600
but yeah, I think I think
people are into them. Here's another

1950
02:00:27.640 --> 02:00:30.560
sign of the times on the PS
four, Dragon Quest eleven is an Unreal

1951
02:00:30.640 --> 02:00:34.960
Engine four game. Look what is
that crazy? Right? Did you see

1952
02:00:34.960 --> 02:00:39.920
what they're doing with the three S
version? Yes, yeah, it has

1953
02:00:40.039 --> 02:00:43.199
fucking old style graphics on the touch
screen, right. Yeah, So so

1954
02:00:43.479 --> 02:00:45.640
on the three DS, the top
screen is it's all polygonal and three D

1955
02:00:45.760 --> 02:00:47.920
and cinematic. It's obviously not going
to look as good as the PS four

1956
02:00:48.000 --> 02:00:50.359
version, but it's the same general
style. It's you know, it's all

1957
02:00:50.359 --> 02:00:56.000
polygonal. On the bottom screen,
the exact same things are playing out with

1958
02:00:56.159 --> 02:01:00.960
super nes looking sprite tile based graphics. It's great, that's pretty cool.

1959
02:01:00.079 --> 02:01:02.720
Yeah. So there's a bunch of
clips going around of them playing it where

1960
02:01:02.720 --> 02:01:05.800
it's, yes, the exact same
ship on both screens and two completely different

1961
02:01:05.880 --> 02:01:11.039
arts styles. So if you wanted
too, you could just look down nor

1962
02:01:11.159 --> 02:01:14.319
the stuff on the top screen.
I wonder if that'll be or maybe,

1963
02:01:14.640 --> 02:01:16.039
I mean, there might be some
mechanic Yeah, maybe it's maybe that's not

1964
02:01:16.159 --> 02:01:19.520
completely viable, but yeah, like
it's it's just weird and cool in a

1965
02:01:19.880 --> 02:01:25.399
really quirky way. Yeah, it's
awesome. That sounds cool. Yeah,

1966
02:01:26.319 --> 02:01:29.000
I would like for that game to
come out and be like super rad and

1967
02:01:30.119 --> 02:01:31.880
I want to look at it.
I don't know, Yeah, I don't

1968
02:01:31.920 --> 02:01:34.760
know. It looks like the first
Dragon question very long time that I could

1969
02:01:34.800 --> 02:01:40.079
potentially get into. Also, no
news about a Western release as yet,

1970
02:01:40.119 --> 02:01:47.720
though, so stay tuned now,
stay tuned for some emails, emails podcast

1971
02:01:47.800 --> 02:01:51.880
champ on the camp. I don't
have a ton here. I think we're

1972
02:01:51.920 --> 02:01:55.560
all kind of running on empty here, so let's just pound through these.

1973
02:01:55.640 --> 02:02:02.399
What do you say? Okay,
yes, per we're Chest from Sweden writes

1974
02:02:02.439 --> 02:02:10.600
it about Mojang or Moyang. Clearly
we need some education here because they were

1975
02:02:10.640 --> 02:02:16.319
saying Mojang. Yes. Not only
American guy said it, but said Mojing.

1976
02:02:16.439 --> 02:02:18.720
That dude is as far as I
know, that is the Minecraft dude.

1977
02:02:18.760 --> 02:02:21.600
He is the guy who runs Minecraft
now. And it was a Microsoft

1978
02:02:21.640 --> 02:02:25.920
guy that said Moyang, right,
I believes yeah, uh, you know,

1979
02:02:26.039 --> 02:02:28.199
well, this guy is Swedish and
he wrote it in this email came

1980
02:02:28.239 --> 02:02:31.479
in after that press conference, So
let's get schooled here. There seems to

1981
02:02:31.520 --> 02:02:36.199
be some confusion regarding the pronunciation of
Minecraft developer Mojang's name. Here's the deal.

1982
02:02:38.800 --> 02:02:44.199
Mojang actually spelled Mojang with an a
oom out. It's two little dots

1983
02:02:44.239 --> 02:02:48.319
over the A for what, but
stylized without the oom outs for international use.

1984
02:02:49.279 --> 02:02:55.479
Is a Swedish word that translates to
gadget, gizmo or do hikey in

1985
02:02:55.600 --> 02:02:59.119
Sweden, home of mojang. The
letter J has a soft pronunciation similar to

1986
02:02:59.199 --> 02:03:02.039
the letter y and English. Most
native Swedish speakers, being unfamiliar with the

1987
02:03:02.119 --> 02:03:06.119
English hard ja sound, won't perceive
the difference in pronunciation and default to the

1988
02:03:06.199 --> 02:03:11.319
soft y sound. Hence, most
of the Swedish speaking developers will say mo

1989
02:03:11.520 --> 02:03:15.399
yang and would similarly similarly say yoke
instead of joke, John instead of John,

1990
02:03:15.479 --> 02:03:19.520
etc. With that said, either
pronunciation is correct and the variance is

1991
02:03:19.560 --> 02:03:23.880
simply down to different accents, So
we can just say mojang again. Ye,

1992
02:03:24.760 --> 02:03:27.159
you're right, and you can feel
good about it as a website.

1993
02:03:27.199 --> 02:03:30.039
Can we agree we're are we unanimous
on the mojang? I'm going with mo

1994
02:03:30.239 --> 02:03:39.640
yang alway's got to be an iconoclast
mojang. It's all good on that one,

1995
02:03:40.520 --> 02:03:45.520
John in Pasadena. No other console
maker seems to have the weird marked

1996
02:03:45.600 --> 02:03:49.640
up third party prices Nintendo does on
Amazon, And I'm just curious if you

1997
02:03:49.760 --> 02:03:55.920
know why do they make a deal
with physical stores to not sell directly online

1998
02:03:56.000 --> 02:03:58.520
or something. I have no idea. I am hoping one of you guys

1999
02:03:58.600 --> 02:04:01.960
knows. That sounds like Amazon has
to buy them from Nintendo at full price.

2000
02:04:02.600 --> 02:04:06.960
So the Nintendo Amazon relationship got really
weird at some point. Yeah,

2001
02:04:06.960 --> 02:04:10.359
and this has been going on for
years. Yeah, and I've never quite

2002
02:04:10.439 --> 02:04:15.720
understood it. And I've seen some
people theorize that it had something to do

2003
02:04:15.680 --> 02:04:25.039
with the cracked hinges Oh on would
that have been the first dear that was

2004
02:04:25.079 --> 02:04:29.079
the DS light? Which which DS
was that? I forget which DS it

2005
02:04:29.199 --> 02:04:31.640
was, but the cracked hinges on
the DS is uh, and Nintendo not

2006
02:04:31.760 --> 02:04:35.640
being quick to step in and like
solve problems for people and kind of left

2007
02:04:35.680 --> 02:04:40.359
retailers going like, uh, yeah, they're not really accepting this as a

2008
02:04:40.520 --> 02:04:46.920
violent fault that I've seen some people
theorize that it was related to that left

2009
02:04:46.960 --> 02:04:49.680
a bad taste in Amazon's mouth.
Yeah, and that as a result,

2010
02:04:49.800 --> 02:04:56.720
it's gotten that that's not a it's
the relationship has not been the best since

2011
02:04:56.920 --> 02:05:00.199
like the current state of things that
Amazon effectively does not carry Nintendo hard We're

2012
02:05:00.239 --> 02:05:01.920
directly right, I guess I don't
know. I'm actually looking. I think

2013
02:05:01.960 --> 02:05:06.239
you you kind of have to buy
an incentive consoles from third party sellers through

2014
02:05:06.319 --> 02:05:10.319
Amazon. No, I mean the
three DSXL is here, and it is

2015
02:05:10.600 --> 02:05:15.199
it is appears to be straight up
from Amazon. They have prime. It

2016
02:05:15.239 --> 02:05:19.680
doesn't say it's coming from a third
party. How much fourteen that's a weird

2017
02:05:19.720 --> 02:05:23.920
price. It's you know, they're
always that slightly lower than the list price

2018
02:05:24.000 --> 02:05:28.960
of one nine nine. And then
of course other sellers are carrying it as

2019
02:05:28.960 --> 02:05:36.119
well. But some let's look at
the wu here m M the Luxe Set,

2020
02:05:39.159 --> 02:05:43.560
three D World and Nintendo Land bundle
sold by some other company and fulfilled

2021
02:05:43.600 --> 02:05:45.479
by Amazon. So but that's a
bundle. So maybe that's not the current

2022
02:05:45.960 --> 02:05:53.439
we use skew and that's just coming
up weird that way. But yeah,

2023
02:05:53.479 --> 02:05:57.520
I'm not really seeing Yeah, same
deal I'm seeing. We use a lot

2024
02:05:57.600 --> 02:06:04.479
of we use seem to be not
coming from Amazon. Yeah. There you

2025
02:06:04.520 --> 02:06:12.199
have it, case closed, clear
as much, still spotty. Nobody knows

2026
02:06:12.239 --> 02:06:14.960
why. Okay, well I assume
people knew. I assume there was some

2027
02:06:15.039 --> 02:06:16.800
explanation behind all this. I don't
Yeah, I mean it may have come

2028
02:06:16.840 --> 02:06:21.600
out, but I you know,
I haven't seen it like definitively defined.

2029
02:06:23.479 --> 02:06:27.000
And the most I've heard is people
speculating that it had something to do with

2030
02:06:27.039 --> 02:06:30.640
the cracked Tinge stuff. But you
know that is just speculation. That's as

2031
02:06:30.720 --> 02:06:38.119
plausible a theory as any. Next
emails from Chris Kay in Austin, Texas.

2032
02:06:39.479 --> 02:06:42.800
What's your favorite menu screen to look
at or listen to? Skyroom is

2033
02:06:42.800 --> 02:06:45.399
pretty high on my list. Dirt
too, dirt too, just a look

2034
02:06:45.439 --> 02:06:47.399
at like would you let it?
Would you let it? Idole or you

2035
02:06:47.479 --> 02:06:54.239
gotta be sitting there animating it?
All the Saints Row Garage music three yeah,

2036
02:06:54.359 --> 02:06:57.439
yes, although that's not even Saints
Ro music. I know this is

2037
02:06:57.479 --> 02:07:00.520
stock music. The licensed it from
some Yeah, no, we found where

2038
02:07:00.520 --> 02:07:03.680
they licensed from. They was just
they wanted a lot of money for it,

2039
02:07:03.760 --> 02:07:06.239
So okay, we did not.
We did not add it to our

2040
02:07:06.239 --> 02:07:10.319
repertoire. All right. Came close
though, Yeah, that would have been

2041
02:07:10.359 --> 02:07:17.159
great, say no Mercy on sixty
four Dignity Dog and then so that's pretty

2042
02:07:17.159 --> 02:07:24.239
good, Hunt. I mean I
wouldn't call it good. I would call

2043
02:07:24.319 --> 02:07:29.479
it iconic, yeah, okay,
legendary, yeah, legendary, but genre

2044
02:07:29.600 --> 02:07:34.119
defining. Oh yeah, it was
abby grade, Yes, hobby hobby grade

2045
02:07:34.920 --> 02:07:39.600
and great was it was? It
was it pac Man ceed X that had

2046
02:07:39.640 --> 02:07:44.560
such great yea menu music. M
Okay, there's a good one. I

2047
02:07:44.560 --> 02:07:48.399
don't know if this quite qualifies.
But remember def Con, Yeah, oh

2048
02:07:48.520 --> 02:07:51.640
yeah, yeah, I have to
this day never played a game of def

2049
02:07:51.720 --> 02:07:56.560
Con, but I have let it
simulate many played games over the years.

2050
02:07:56.720 --> 02:07:58.800
Yep, every once in a while, because it'll play itself, you can

2051
02:07:58.880 --> 02:08:00.720
tell it. You know, it's
just like number players there, yeah,

2052
02:08:00.760 --> 02:08:03.720
just or or however you know,
can have like multiple factions in there,

2053
02:08:03.479 --> 02:08:05.560
or you know, just a bunch
of AI players. But yeah, it'll

2054
02:08:05.600 --> 02:08:09.239
it'll play out an entire game against
itself. And that game is so like

2055
02:08:09.319 --> 02:08:13.680
creepy and haunting and cool looking with
all the little like sounds of people like

2056
02:08:13.760 --> 02:08:20.039
softly weeping and coughing and nuclear fallout
shelters as as you watch the entire world.

2057
02:08:20.039 --> 02:08:22.279
I never though about it as a
fallout shelter. I always thought about

2058
02:08:22.279 --> 02:08:24.760
it or maybe yeah, like you're
hanging out at Crystal Palace. Some of

2059
02:08:24.800 --> 02:08:28.960
the sounds made it sound like people
were in bunkers, like yeah, like

2060
02:08:28.119 --> 02:08:31.680
kind of you know hospital well stuff, I mean, you know, all

2061
02:08:31.720 --> 02:08:35.359
that stuff is deep underground to survive. Yeah, that's yeah, that's true.

2062
02:08:35.359 --> 02:08:37.279
I guess we're both right. But
yeah, you can kind of watch

2063
02:08:37.319 --> 02:08:41.800
the world annihilate itself in a very
abstracts kind of stylized fashion. Is there

2064
02:08:41.800 --> 02:08:45.399
a screen saver of that? There
should be there, totally should be.

2065
02:08:45.680 --> 02:08:48.359
Yeah, kind of Conqueror always had
really good music and just kind of like

2066
02:08:48.399 --> 02:08:52.920
the military interface stuff for the menus, a lot of yeah, oh yeah,

2067
02:08:54.039 --> 02:08:56.319
yeah, lots of that had a
great install screen. It would always

2068
02:08:56.319 --> 02:09:01.760
have. Yeah, yeah, I'm
amazing. Like the Windows versions, like

2069
02:09:01.920 --> 02:09:07.039
they took that out, I think, what, No, they restore it

2070
02:09:07.079 --> 02:09:11.279
at some point, Like the DASS
version had the full crazy install I always

2071
02:09:11.279 --> 02:09:13.479
got them some point at some point
when they re released one of them,

2072
02:09:13.600 --> 02:09:16.680
like they took out that original CNC
intro or didn't have it, and I

2073
02:09:16.760 --> 02:09:22.199
was like, man, that's all
right. There you go. Classic menu

2074
02:09:22.279 --> 02:09:28.159
screens. Now, Mike from Northampton, New Hampshire, write something about classic

2075
02:09:28.279 --> 02:09:33.560
video game albums. What's the best
album of songs specifically about video games?

2076
02:09:33.640 --> 02:09:35.880
Pac Man, Fever, Mortal Kombat, the album. I would love to

2077
02:09:35.920 --> 02:09:39.920
hear your input on this very serious
topic. Uh, if you put Symphony

2078
02:09:41.000 --> 02:09:43.479
the Night into the PlayStation and went
to the music CD. Yeah that's right,

2079
02:09:43.920 --> 02:09:48.640
Alard talked to you. Oh wait, really it wasn't just music.

2080
02:09:48.880 --> 02:09:52.199
Yeah, track one was Alacard going
like this, the PlayStation format disc.

2081
02:09:52.520 --> 02:09:54.319
What Yeah, weird. I probably
knew that at one point, but I've

2082
02:09:54.319 --> 02:09:58.680
forgotten if that sounds it's the sane. There's some some PC Engine CDs that

2083
02:09:58.760 --> 02:10:05.000
have some pretty we stuff depending on
what you stick him into. Yeah,

2084
02:10:05.720 --> 02:10:07.239
that doesn't count as an album though, No, I'm afraid. I mean

2085
02:10:07.279 --> 02:10:11.479
I think Pacman Fever, Yeah,
probably pac Man Mortal Kombat. The album's

2086
02:10:11.560 --> 02:10:13.880
terrible? Is that? Did that
come out in the nineties? Is up

2087
02:10:13.920 --> 02:10:16.720
super old? Yeah? Okay,
that's different from the thing that came out

2088
02:10:16.800 --> 02:10:20.800
with the two thousand nine Mortal Kombat? Yes, which was inspired by or

2089
02:10:20.840 --> 02:10:26.119
whatever. Yeah. Yeah that was
like here's scrill X doing the reptile doing

2090
02:10:26.159 --> 02:10:30.199
a song about reptile, right,
which was not bad? Am I remembering?

2091
02:10:30.279 --> 02:10:33.039
Right that? You could put Twist
Metal three into a CD player and

2092
02:10:33.199 --> 02:10:37.520
hear the rob Zombie songs. I
uh, I can tell you a goddamn

2093
02:10:37.640 --> 02:10:41.760
thing about Twist and Melt. It's
it's not a good twist of metal.

2094
02:10:41.880 --> 02:10:45.720
No, It's like the worst twist
of metal. No, ye, small

2095
02:10:45.840 --> 02:10:48.279
Brawl, I don't even count that
one. That was the one that came

2096
02:10:48.279 --> 02:10:52.560
out simultaneously with Black and that was
like the kiddy like PS two is already

2097
02:10:52.680 --> 02:10:54.159
going on right, and like,
yeah, I don't count Small Brawl.

2098
02:10:54.319 --> 02:10:58.399
As far as core twist metals,
the count three is the worst, four

2099
02:10:58.520 --> 02:11:05.520
is the second worst both. The
night Book is closed on twisted metal too.

2100
02:11:05.520 --> 02:11:07.439
He is the best blackest text.
Did Pat man Fever even have any

2101
02:11:07.439 --> 02:11:11.520
contemporaries when anybody else doing that?
No? Not, That was just a

2102
02:11:11.600 --> 02:11:13.479
fucking arsia kind of thing. Yeah, that they were. They were the

2103
02:11:13.640 --> 02:11:18.880
entire genre, Like I mean,
with a whole album with hyperspace. Yeah,

2104
02:11:20.600 --> 02:11:24.920
Froggy's Lament. I didn't even know
until you Berserk, like basically until

2105
02:11:24.960 --> 02:11:28.640
they wrote that song for this Trap, I didn't even know there was anything

2106
02:11:28.760 --> 02:11:31.279
but Pat man Fever. I realized
it was a whole album of songs about

2107
02:11:31.920 --> 02:11:35.399
do the Donkey Kong. I don't
even know how they got away with that

2108
02:11:35.520 --> 02:11:41.239
one. Maybe Nincao was not as
litigious as they are a long time ago.

2109
02:11:41.359 --> 02:11:46.159
Yeah, sort of. I guess
so free advertising man, Yeah,

2110
02:11:46.760 --> 02:11:48.960
it's a lot more free wheeling back
than although Donkey Kong he had his own

2111
02:11:50.000 --> 02:11:54.279
cereal at that time. He did
important to remember it was a barrel shaped

2112
02:11:54.359 --> 02:11:58.079
captain crunch. It's pretty good,
is it all? It was? Yeah?

2113
02:11:58.079 --> 02:12:01.880
Pretty much. I feel like I
remember it being different. But take

2114
02:12:01.920 --> 02:12:07.760
your word for it. Barrels instead
of little pillows you know. Okay,

2115
02:12:07.800 --> 02:12:11.119
wait, they're chests, aren't.
Yeah, they're just yellow things. Why

2116
02:12:11.119 --> 02:12:15.319
would there be pillows in a pirate
cereal? It doesn't matter because you should

2117
02:12:15.359 --> 02:12:18.199
only be buying oops allberries all the
time. Also, is is the captain

2118
02:12:18.279 --> 02:12:22.840
even a pirate or received law biding
seafaring? He's a commodore. It looks

2119
02:12:22.840 --> 02:12:26.880
like I mean, he seems like
a captain. He seems like he's a

2120
02:12:26.920 --> 02:12:28.119
good guy. Okay, he's not. He's not. I don't think he's

2121
02:12:28.119 --> 02:12:33.000
a sog monster sailing sailing for the
Commonwealth. Yeah, I don't know.

2122
02:12:33.560 --> 02:12:37.520
The debate about what the fuck a
captain crunch. He's a captain crunch is

2123
02:12:37.520 --> 02:12:41.239
supposed to be rages on. But
to me it just looks like pillows.

2124
02:12:41.319 --> 02:12:43.359
If it's supposed to be a chest, it's a bad chest. Yeah all

2125
02:12:43.439 --> 02:12:46.640
I all I know is it's a
mouth shredding nightmare did they used to just

2126
02:12:46.680 --> 02:12:52.159
be called man, Yeah, it's
not crunchy. I wants soggy captain crunch

2127
02:12:52.319 --> 02:12:54.239
Did they used to just be called
crunches? Because I'm watching Twin Peaks right

2128
02:12:54.319 --> 02:12:58.840
now and it's set, you know, early nineties or whatever, and the

2129
02:12:58.920 --> 02:13:01.039
box says Crunchies and it had like
the captain on it. I didn't know

2130
02:13:01.079 --> 02:13:05.319
that that was a copyright thing.
Just sounds like they didn't have any they

2131
02:13:05.319 --> 02:13:07.880
didn't have the rights to use that
name actual captain or maybe I mean,

2132
02:13:09.039 --> 02:13:13.039
so parts of Twin Peaks are set
in Canada and they're close to the border

2133
02:13:13.920 --> 02:13:20.800
in that series, so maybe there's
some possibility Canada it was called different Cereal

2134
02:13:20.399 --> 02:13:24.039
snoke its way across the border.
Fucking God, damn it. I was

2135
02:13:24.079 --> 02:13:31.840
in a bag. I'm sure of
it, all right. How about another

2136
02:13:31.880 --> 02:13:35.800
email? How about another email?
How about this one from Kyle also in

2137
02:13:35.800 --> 02:13:41.520
Austin, Texas. Austin is a
hotbed of email sending austentatious out there.

2138
02:13:41.640 --> 02:13:46.399
Aren't they on the keyboard? Yes? Uh, he says it's about three

2139
02:13:46.439 --> 02:13:50.119
Fight five. Seeing the increased coverage
three Fighter five lately, I can't help

2140
02:13:50.159 --> 02:13:54.760
but continue to be struck by how
underwhelmed. I feel primarily because of the

2141
02:13:54.920 --> 02:13:58.840
art style. I'm not good enough
at fighting games to appreciate the technical challenges

2142
02:13:58.880 --> 02:14:01.119
in the game. So all three, five, five looks like to me,

2143
02:14:01.760 --> 02:14:05.840
there's a slightly prettier version of Street
Fighter four with more sumi a ink

2144
02:14:05.960 --> 02:14:09.520
strokes. And I've already played plenty
of Street Fighter four. You think the

2145
02:14:09.600 --> 02:14:13.039
decision to stick to the previous games
aesthetic is going to harm cop compsability to

2146
02:14:13.119 --> 02:14:16.239
market street Fighter five two more casual
players. How badly might this impact sales?

2147
02:14:16.479 --> 02:14:22.399
Different characters have different art style associated
with him, so Reu primarily has

2148
02:14:22.520 --> 02:14:26.279
that that ink oh really style.
Okay, the characters don't really have it

2149
02:14:26.359 --> 02:14:30.279
the same way. I didn't realize
they were diversifying it like that way.

2150
02:14:30.359 --> 02:14:33.439
Birdie has a weird kind of you
know, because you'll see like the streak

2151
02:14:33.720 --> 02:14:37.279
of it, the his mohawk really
create this wide swath as he's rushing forward

2152
02:14:37.319 --> 02:14:41.399
and stuff like it. It's kind
of it's neat that just that sounds like,

2153
02:14:41.560 --> 02:14:43.840
yes, Like when I first when
they first started showing Street Fighter five,

2154
02:14:43.920 --> 02:14:45.920
was like, this just kind of
looks like the same thing, right,

2155
02:14:46.079 --> 02:14:48.920
Like that's kind of an unfortunate coincidence
of like the character that looks the

2156
02:14:48.000 --> 02:14:50.680
most like the last game also happens
to be the first character you reveal.

2157
02:14:50.840 --> 02:14:54.960
Yeah, well he's and the one
you have to reveal first. But still

2158
02:14:56.039 --> 02:14:58.359
like it kind of it did sort
of start off on the wrong foot with

2159
02:14:58.439 --> 02:15:05.039
some people, myself included. It
wasn't until I played it that I felt

2160
02:15:05.600 --> 02:15:09.159
good about that game, right,
So yeah, but also at the same

2161
02:15:09.199 --> 02:15:11.479
time, like a lot of the
things they're changing, like if you're not

2162
02:15:11.640 --> 02:15:15.239
like big on fighting games, like
it's stuff that will come across to you

2163
02:15:15.359 --> 02:15:18.880
as like nuance that may be lost
on you. Like if you just pick

2164
02:15:18.960 --> 02:15:20.920
for you every time you play a
street fighter game and all you do is

2165
02:15:20.960 --> 02:15:22.760
throw fireballs and dragon punches, Yeah, then like, you know, the

2166
02:15:22.840 --> 02:15:28.279
ability to fucking perry stuff and the
you know, the is not gonna it's

2167
02:15:28.279 --> 02:15:31.319
not gonna be a huge thing for
you, right, Or the use of

2168
02:15:31.359 --> 02:15:33.880
the V trigger. Yeah, and
instead of focus attacks or what, the

2169
02:15:33.960 --> 02:15:37.439
V trigger just gives you electric hands
so you can throw more damaging fireballs.

2170
02:15:37.800 --> 02:15:41.119
It's cool, but it's you know, it's still just sort of the same

2171
02:15:41.159 --> 02:15:45.199
type stuff. It kind of depends
on how you play. But yes,

2172
02:15:45.279 --> 02:15:50.199
I think to like the the the
player that that played Street Fighter for that

2173
02:15:50.279 --> 02:15:52.840
way, or played any fighting game
that way. There, this is more

2174
02:15:52.880 --> 02:15:56.079
of that. You know, you
throw fucking fireballs. You combo the low

2175
02:15:56.640 --> 02:16:01.239
medium kick into a fireball like it
works? You do it? Is that

2176
02:16:01.319 --> 02:16:03.600
what you do? That's what you
do? Okay? I always did the

2177
02:16:03.720 --> 02:16:07.479
light punch. I always did a
jumping light punch into a fireball or it

2178
02:16:07.119 --> 02:16:11.199
you do that in Street Fight or
five. I just spend enough time in

2179
02:16:11.239 --> 02:16:13.359
training mode. We talked about it, but I was gonna say, like,

2180
02:16:13.399 --> 02:16:18.840
the it seems like like jumping in
then the low medium like it seems

2181
02:16:18.840 --> 02:16:20.880
like the hurricane kick actually does more
damage than the fireball. And it left

2182
02:16:20.920 --> 02:16:24.640
me wondering if that's been the case
all along, that I should have been

2183
02:16:26.840 --> 02:16:31.199
just now waking up to this important
truth. Yeah, you know, I

2184
02:16:31.199 --> 02:16:33.319
don't have to wait until there's a
lot more footage of that game out there

2185
02:16:33.360 --> 02:16:35.840
before we see how the kind of
the mass market embraces that. Yeah,

2186
02:16:37.040 --> 02:16:39.959
but you know, I think the
people that are intended to get excited for

2187
02:16:41.079 --> 02:16:43.840
it are ye And you know,
like the more gameplay detail gets out there,

2188
02:16:43.879 --> 02:16:48.440
I think you know those people are
are into that. But yeah,

2189
02:16:48.440 --> 02:16:50.319
if you're reading up on the gameplay
details and just going like what then,

2190
02:16:50.520 --> 02:16:52.959
Yeah, you might not be the
audience for that time. Maybe not for

2191
02:16:54.040 --> 02:16:58.280
you. Ryan from New Hampshire is
already asking about game of the year,

2192
02:17:01.239 --> 02:17:03.239
and since it's August, I guess
it's not entirely inappropriate. Sure, I

2193
02:17:03.280 --> 02:17:09.319
mean time Clickers is a great game. It's a dynamic visual style. Okay,

2194
02:17:09.520 --> 02:17:13.760
good to know. Clicker of the
Year, Clicker of the Year,

2195
02:17:13.799 --> 02:17:16.399
Idle game of the year. Clicker
of the Year goes to the last quess,

2196
02:17:16.719 --> 02:17:18.479
has have we have? Have?
Have we have as a culture settled

2197
02:17:18.520 --> 02:17:22.600
on a name for these games?
They're either seen both idle games or they

2198
02:17:22.799 --> 02:17:28.520
think about idol games is that it
doesn't necessarily they don't have to involve clicking,

2199
02:17:28.639 --> 02:17:31.000
right, I mean, progress Quest
is an idle game. You don't

2200
02:17:31.040 --> 02:17:33.600
really click. It's kind of the
error idle game, right, Yeah,

2201
02:17:33.000 --> 02:17:37.120
as idle as a kid. Yeah. Whereas Cow Clicker was about the click,

2202
02:17:37.399 --> 02:17:39.920
it was all about them clickers.
Yes, the visceral feel of pushing

2203
02:17:39.959 --> 02:17:45.639
in the mouse button the actual touching
of the cow, tell me more about

2204
02:17:45.680 --> 02:17:50.079
touching the cow. Also, you
floated an idea of this very morning for

2205
02:17:50.920 --> 02:17:52.639
or was it you somebody in this
office. I think it was me floated

2206
02:17:52.680 --> 02:17:56.360
an idea about the Game of the
Year theme this year. So shit,

2207
02:17:58.799 --> 02:18:01.440
Ryan from New Hampshire has this question. With most of the major problems with

2208
02:18:01.520 --> 02:18:05.840
the Witcher three finally getting patched,
how will that be factored into the Game

2209
02:18:05.879 --> 02:18:07.920
of the Year discussion? It took
two months to get almost everything fixed,

2210
02:18:07.920 --> 02:18:11.920
but a game like Fallout four released
in November, we'll only have a month

2211
02:18:11.040 --> 02:18:15.200
worth of patches before Game of the
Year talks. So are you judging the

2212
02:18:15.280 --> 02:18:18.159
game on how it played on release
or the state of the game by the

2213
02:18:18.319 --> 02:18:22.360
end of the year. I think
a game launches poorly then that will kind

2214
02:18:22.399 --> 02:18:26.079
of weigh against it in discussions.
But generally speaking, it's where it ended

2215
02:18:26.159 --> 02:18:30.719
up, or or it can be
where it ended up, or to me,

2216
02:18:30.799 --> 02:18:33.879
it's kind of how it how that
affected our experience with Yeah. Yeah,

2217
02:18:33.000 --> 02:18:35.360
Like if you played all of the
Witcher in the first week and he

2218
02:18:35.440 --> 02:18:39.319
really hated the motion right or the
movement, then it's going to totally different

2219
02:18:39.319 --> 02:18:43.399
than if you played it all and
for you personally that might weigh against you.

2220
02:18:43.600 --> 02:18:46.440
Like we all play games at different
enough times that I think that uh,

2221
02:18:46.760 --> 02:18:48.680
you know, it all tends to
balance out a bit. Like,

2222
02:18:48.840 --> 02:18:52.559
as subjective as reviews can be,
I feel like the Game of the Year

2223
02:18:52.600 --> 02:18:56.239
process is a thousand times more subjective
totally. Yeah, Like it's all about

2224
02:18:56.239 --> 02:18:58.440
the experiences we had personally. It's
not like ranking of fighters where there's a

2225
02:18:58.479 --> 02:19:03.079
hard, can cold science to it, like the Game of the Year.

2226
02:19:03.200 --> 02:19:05.840
Yeah, there are no white boards
involved, Yeah, exactly of the year,

2227
02:19:05.920 --> 02:19:07.600
just like Game of the Year is
just like who has the most impassioned

2228
02:19:07.760 --> 02:19:11.680
argument about this game that seems like
the right way to go. Yeah,

2229
02:19:11.760 --> 02:19:16.639
it's very much about jockeying for position
and like picking your battles and no one

2230
02:19:16.719 --> 02:19:18.600
when the strike. Yeah, yeah, I mean that's what we spit it

2231
02:19:18.639 --> 02:19:24.319
out there, because that's so everyone
knows exactly what it is. Like,

2232
02:19:24.440 --> 02:19:26.559
we're not out there going like no, this is this is a big serious

2233
02:19:26.559 --> 02:19:31.159
deals like no, this that we're
taking this as seriously as we feel is

2234
02:19:31.200 --> 02:19:33.840
appropriate. Right, Yes, So
in that sense, there's no hard and

2235
02:19:33.879 --> 02:19:37.159
fast rule about like I'd had too
many patches before it got good like that

2236
02:19:37.959 --> 02:19:41.159
that might factor it might hunt,
yeah, whereas it fall Out Launch is

2237
02:19:41.200 --> 02:19:43.680
broken and isn't fixed by the time
that we do our Game of the year

2238
02:19:43.719 --> 02:19:46.520
stuff. Then there will only be
one possible attitude to have about it,

2239
02:19:46.559 --> 02:19:52.520
and it'll be fuck this. Yep, so totally. I hope that doesn't

2240
02:19:52.559 --> 02:19:56.600
happen too. Yeah, that would
be Yeah, it'd be nice if that

2241
02:19:56.680 --> 02:20:00.239
game is good. I would like
that to play well. I think it

2242
02:20:00.280 --> 02:20:05.600
looks pretty good, Jesse writes in
in the wake of All I'll talk lately

2243
02:20:05.600 --> 02:20:09.239
about platinum trophies and such, He
says, is getting the platinum trophy on

2244
02:20:09.280 --> 02:20:13.959
a game something that scratches your completionist
itch, even when there's stuff left over

2245
02:20:13.000 --> 02:20:18.120
to do after the trophy pops.
Some games set the bar very high i

2246
02:20:18.280 --> 02:20:22.239
e. Typical JRPG requiring minimum one
hundred hours, while others set the bar

2247
02:20:22.360 --> 02:20:24.680
far lower than they could. For
example, Far Cry four had left over

2248
02:20:24.760 --> 02:20:28.600
quests and items even after the platinum. I wonder if the whole hundred percent

2249
02:20:28.719 --> 02:20:31.239
thing is important to any of you, and if you care more about a

2250
02:20:31.319 --> 02:20:35.399
goal set by the devs than one
you set for yourselves. For me,

2251
02:20:35.520 --> 02:20:37.920
a platinum should mean that I experienced
everything the makers of a game wanted me

2252
02:20:39.000 --> 02:20:41.159
to see, So it pleases me
when the trophy goals are just right.

2253
02:20:43.040 --> 02:20:46.120
Varies heavily based on how into a
game you are. With Red Dead,

2254
02:20:48.040 --> 02:20:50.200
I loved it so much that it's
like, Okay, I want to get

2255
02:20:50.200 --> 02:20:54.280
all at thousand and chieven points on
this and I actually in that game,

2256
02:20:54.360 --> 02:20:56.680
no, you know what, I
think. I didn't go for the thousand

2257
02:20:56.760 --> 02:20:58.360
and that because a lot of them
were multiplayer and I didn't care about that.

2258
02:21:00.040 --> 02:21:01.680
But I did get one hundred percent
on the endgame story, So in

2259
02:21:01.799 --> 02:21:05.319
that instance, the hundred percent ticker
was more important to me than the thousand

2260
02:21:05.319 --> 02:21:07.200
and chiefs. That's exactly what I
did in that game. And yeah,

2261
02:21:07.239 --> 02:21:09.920
that was a case. That was
a case of I, yes, I

2262
02:21:09.040 --> 02:21:13.200
like this game so much that I
just want to have done everything there is

2263
02:21:13.239 --> 02:21:16.840
to do in this game. But
something like far Fry four, I was

2264
02:21:16.000 --> 02:21:18.719
very glad that Platinum did not require
you to get everything, because way too

2265
02:21:18.799 --> 02:21:20.959
much stuff to collect in that game, and I was very bored of doing

2266
02:21:22.040 --> 02:21:24.399
that because a lot of that stuff
isn't fun. You have to go up

2267
02:21:24.399 --> 02:21:26.680
and spend this wheel or do whatever, whereas like the Red Dead stuff you

2268
02:21:26.680 --> 02:21:30.600
wanted to do was fun. Right. Yeah, I definitely feel like if

2269
02:21:30.600 --> 02:21:33.079
I've gotten every achievement or trophy in
the game, that I've kind of done

2270
02:21:33.120 --> 02:21:35.719
everything I need to do in it. Yeah for the most part. Yeah,

2271
02:21:35.760 --> 02:21:39.000
me too, for sure. I
don't even feel like I have to

2272
02:21:39.040 --> 02:21:41.280
do it in those games I play. But sometimes it's a good it's a

2273
02:21:41.360 --> 02:21:43.959
good excuse to go back and play
a game. Yeah, you know.

2274
02:21:45.200 --> 02:21:46.479
I mean, you know, a
driving game that requires you to drive like,

2275
02:21:46.520 --> 02:21:48.840
you know, two hundred miles or
right, or you know it's like

2276
02:21:48.920 --> 02:21:52.360
I finished a course backwards or some
crazy shit like that. You know,

2277
02:21:52.440 --> 02:21:56.440
like like the best achievements make you
play games and ways unconventional ways you wouldn't

2278
02:21:56.479 --> 02:21:58.000
think to do by yourself. Yeah. I feel like when I was like

2279
02:22:00.000 --> 02:22:03.920
hard onto that stuff, like those
were the achievements I was just getting done

2280
02:22:03.959 --> 02:22:05.760
immediately. I was like finishing the
race backwards, like Okay, let's see

2281
02:22:05.799 --> 02:22:09.719
how many I can get in this
very first moment. Yeah, by just

2282
02:22:09.879 --> 02:22:13.680
intelligently, you know, doing these
things as quickly as possible. I definitely

2283
02:22:13.760 --> 02:22:18.239
had that moment with Rocket League recently
where I was like, let's just go

2284
02:22:18.319 --> 02:22:20.639
down this list, like you can
get them in AI matches. I'm just

2285
02:22:20.719 --> 02:22:22.120
going to target every one of these
trophies and get them all. And it's

2286
02:22:22.159 --> 02:22:24.600
been a full five m match driving
on the walls. Yep, yep.

2287
02:22:24.719 --> 02:22:28.280
I'm going to boost back and forth
ten times in a match until I get

2288
02:22:28.319 --> 02:22:31.520
this, Like, I'm going to
back up and score a goal backwards.

2289
02:22:31.000 --> 02:22:33.680
I haven't done. Oh yeah,
you know, you're right. I did

2290
02:22:33.760 --> 02:22:35.719
that one. You could do that
one by yourself. Yeah, you can

2291
02:22:35.760 --> 02:22:39.600
do that an exhibition match with no
bots. Yeah, you can just back

2292
02:22:39.680 --> 02:22:43.959
the ball up into the goal by
yourself and get the trophy. I have

2293
02:22:43.079 --> 02:22:46.079
not gotten the one where you have
to bump an enemy into That one just

2294
02:22:46.120 --> 02:22:48.479
happens naturally. Yeah, I guess
that'll just get this point. I've done

2295
02:22:48.520 --> 02:22:52.079
like five accidentally. Yeah, that
one. That one's a little elusive for

2296
02:22:52.159 --> 02:22:56.559
me. But uh yeah, it
really just depends on the game, you

2297
02:22:56.639 --> 02:23:00.280
know. Like, certainly I would
never say that, hey, you've got

2298
02:23:00.280 --> 02:23:03.799
all the achievements, you should stop
playing the game. But oftentimes it feels

2299
02:23:03.840 --> 02:23:07.559
like a good litmus test for me. It's like, all right, I've

2300
02:23:07.559 --> 02:23:13.639
gotten what I need. Nate from
Tacoma, Washington, that's a burning question

2301
02:23:13.200 --> 02:23:18.000
about independent game stores. Hey,
podcast, I'm interested to know your thoughts

2302
02:23:18.040 --> 02:23:20.520
on smaller independent game stores. About
two years ago, a small store called

2303
02:23:20.559 --> 02:23:28.559
super Smash Games opened in my city
see them super smash games. It is

2304
02:23:28.639 --> 02:23:31.440
what it is. I immediately fell
in love with the place due to their

2305
02:23:31.440 --> 02:23:33.799
selection of games and hardware of all
types from all eras, but worried that

2306
02:23:33.879 --> 02:23:37.040
there wouldn't be enough demand for a
store like this and if they'd be closed

2307
02:23:37.079 --> 02:23:41.559
within a year. We'll flash forward
two years when they've moved to a larger

2308
02:23:41.639 --> 02:23:45.840
location, have hired more employees,
bought space adjacent to the store to open

2309
02:23:45.879 --> 02:23:50.479
a full arcade, and have even
opened a second location in Seattle. Their

2310
02:23:50.520 --> 02:23:52.079
success completely surprised me, but I
couldn't be happier about it. I love

2311
02:23:52.120 --> 02:23:56.680
being able to browse and purchase retro
games without having to hunt through numerous websites

2312
02:23:56.719 --> 02:24:00.559
and Amazon sellers, simply hoping that
the game will be fully fun ouctional when

2313
02:24:00.559 --> 02:24:03.200
it eventually arrives. Do you think
there's space for more stores like this?

2314
02:24:03.360 --> 02:24:07.200
Do you think I'm sorry? Do
these types of stores have a future in

2315
02:24:07.239 --> 02:24:11.239
the face of things like emulation,
online resellers and retailers like game Stop getting

2316
02:24:11.239 --> 02:24:15.319
into the retro game business. That's
got to be so rare to have that

2317
02:24:15.440 --> 02:24:18.200
level of success, because I feel
like every time I've seen an independent game

2318
02:24:18.239 --> 02:24:20.559
store, opening a mall or whatever, they last a year or two and

2319
02:24:20.559 --> 02:24:22.879
then go under. Like, I
don't know if this store is particularly great

2320
02:24:22.959 --> 02:24:26.360
with prices or selection or whatever,
or if it's just a location that doesn't

2321
02:24:26.399 --> 02:24:28.879
have a lot of you know,
big stores or whatever. You know,

2322
02:24:30.120 --> 02:24:31.920
building a community around a store like
that can be key too. Yeah,

2323
02:24:33.159 --> 02:24:35.879
it sounds like that maybe what has
happened here, yeah yeah, or front

2324
02:24:37.120 --> 02:24:41.639
yeah, or Konami's running. Definitely
that possibility. That's really cool to hear

2325
02:24:41.680 --> 02:24:43.559
that though. Yeah, I'm shocked
to hear that, But like the idea

2326
02:24:43.600 --> 02:24:46.559
that they're opening a fucking arcade like
that's as cool. It's it's always hard

2327
02:24:46.559 --> 02:24:50.840
to you know, because like it's
always hard to envision some of that stuff

2328
02:24:50.840 --> 02:24:54.559
because the pricing can get weird.
It's like people open their stores and if

2329
02:24:54.559 --> 02:24:56.879
they just set their prices to eBay
prices, then you're like, well why

2330
02:24:56.280 --> 02:25:01.000
yeah, yeah, you know it's
not that's not a great deal. You

2331
02:25:01.079 --> 02:25:03.799
gotta got a foster sense of community, but also give people a reason to

2332
02:25:03.879 --> 02:25:09.399
keep shopping there. Yeah yeah,
but yeah, man, that kind of

2333
02:25:09.440 --> 02:25:11.879
make I mean, we're going to
Seattle soon, so I almost want to,

2334
02:25:11.959 --> 02:25:15.959
yeah, check it out, but
you think about that we should look

2335
02:25:16.000 --> 02:25:20.319
for that place. Uh that said, idol, I would be super squeamish

2336
02:25:20.319 --> 02:25:24.239
about the idea of putting a store
like that, Like I feel like it

2337
02:25:24.280 --> 02:25:28.079
would still be pretty hit in this
Also, I've just never ever understood the

2338
02:25:28.159 --> 02:25:31.440
lack of mom and pop game shops
in this area, like of any place

2339
02:25:31.559 --> 02:25:35.079
in the entire goddamn country. Totally, areas should be the place that's got

2340
02:25:35.120 --> 02:25:39.479
a bunch of small shit independent game
stores. Those long gone. Yeah,

2341
02:25:41.159 --> 02:25:43.879
weas et cetera is long gone.
In the East Bay, we had Matt's

2342
02:25:43.920 --> 02:25:48.239
Game Exchange. It's pretty sweet,
real bumming that away. Yeah, I

2343
02:25:48.280 --> 02:25:50.799
think there were there were a couple. I remember a few years ago we

2344
02:25:50.840 --> 02:25:52.959
went around the East Bay and went
to a couple of different spots, and

2345
02:25:54.280 --> 02:25:56.239
like, none of them were places
that I've felt like compelled to go back

2346
02:25:56.280 --> 02:25:58.680
to. Yeah. I went to
a few different places, Like you know,

2347
02:25:58.719 --> 02:26:03.440
you got stuff and like the prices
seem outstanding, right, It's just

2348
02:26:03.600 --> 02:26:07.520
like, you know, it's weird
because you know, they've got overhead,

2349
02:26:07.520 --> 02:26:09.879
they got a rent to pay,
you know, so they're they're selling.

2350
02:26:09.920 --> 02:26:11.920
They're in a business. It's not
like a flea market where it's like just

2351
02:26:13.040 --> 02:26:18.399
people just blowing out old Nintendo tapes
or you know whatever. So uh,

2352
02:26:18.200 --> 02:26:20.600
yeah, I don't know, it's
weird. Obviously, you know, Manhattan's

2353
02:26:20.600 --> 02:26:24.680
got its places, Vinnie's Vinny went
to what is the Video Games New York.

2354
02:26:24.840 --> 02:26:28.040
Yeah, I probably think that's what
I put some put some video on

2355
02:26:28.120 --> 02:26:30.760
the site. And that's where I
bought that early copy of Modern Warfare.

2356
02:26:30.799 --> 02:26:31.840
Two that have shipped to you.
So why you gotta blow up their spot

2357
02:26:31.879 --> 02:26:39.079
like that? Maybe I should take
that out breaking news. Yes, there

2358
02:26:39.159 --> 02:26:43.840
are two Matt's game exchanged locations in
South Carolina. What yep, what,

2359
02:26:45.719 --> 02:26:48.399
I can't be the same people.
That's the one you were talking about in

2360
02:26:48.399 --> 02:26:50.920
the East Bay, right, Yeah, Hartsville and Florence. I don't know

2361
02:26:52.079 --> 02:26:56.959
either of those places in Italy.
This is it is very lititious too,

2362
02:26:58.000 --> 02:27:00.879
so I probably want to change the
name of yours. That one go to

2363
02:27:00.879 --> 02:27:05.520
pact South Carolina. Yeah, obviously
I know there's at least one or two

2364
02:27:05.559 --> 02:27:09.239
places in LA because LA people would
buy Broken Street Street Day games early.

2365
02:27:09.559 --> 02:27:13.920
Yeah down there, Like some of
this is just utilitarian, like once in

2366
02:27:13.000 --> 02:27:16.280
a while, when you can't get
ahold of the game before releasing this line

2367
02:27:16.280 --> 02:27:20.239
of work. You really wish you
could go buy it somewhere, Yeah,

2368
02:27:20.319 --> 02:27:22.120
like the Thursday before it comes out. Yep, that would be super usful.

2369
02:27:22.120 --> 02:27:26.520
Couple places that would be pretty reliable
if you needed a Call of Duty

2370
02:27:26.600 --> 02:27:31.479
game before release? Yeah, then
wouldn't give you a receipt? What weird?

2371
02:27:31.920 --> 02:27:35.559
Uh? Yeah, because they can't. They can't have the receipt rung

2372
02:27:35.639 --> 02:27:39.680
up prior to the street days.
Just a cash deal, write down,

2373
02:27:39.760 --> 02:27:43.479
nothing, So I can't follow the
money. I used to when I was

2374
02:27:43.520 --> 02:27:46.680
in college. I would go to
Walmart and my trick was I would go

2375
02:27:46.799 --> 02:27:50.600
at like three in the morning when
the employees give the least amount of shit.

2376
02:27:50.799 --> 02:27:52.239
Yeah, and like when you had
heard like reports on forums, they're

2377
02:27:52.239 --> 02:27:54.399
like, oh a lot of these
stores have them in stock, they just

2378
02:27:54.399 --> 02:27:58.559
can't release it until Tuesday. I
would go that weekend or wouldever and be

2379
02:27:58.639 --> 02:28:00.559
like, oh, yeah, I
was just I read you know, you

2380
02:28:00.639 --> 02:28:01.799
gotta than stock. It's just not
out here yet. And like, you

2381
02:28:01.879 --> 02:28:05.159
know, this is before they were
really putting the do not sell before orange

2382
02:28:05.200 --> 02:28:09.200
stickers on everything. I remember I
got a few games a few days before

2383
02:28:09.239 --> 02:28:11.600
release, just talking to the right
don't give a shit employee at Walmart.

2384
02:28:11.639 --> 02:28:15.799
At three in the morning. Well, they I think they updated their point

2385
02:28:15.840 --> 02:28:18.120
of sale stuff to where when they
scan the game in it pops up and

2386
02:28:18.120 --> 02:28:20.479
says, don't fucking sell this.
Yeah, I doubt that works now,

2387
02:28:20.639 --> 02:28:24.280
but yeah, yeah ten years ago. Fucking robots yep, ruin everything I

2388
02:28:24.360 --> 02:28:30.559
know. All right, that's why
we smash them, hitchhiking across the country,

2389
02:28:30.680 --> 02:28:35.559
keeping us for buying games. Fucking
robot die. This is how it

2390
02:28:35.639 --> 02:28:39.559
starts. Hitchhiking, robots and pachinko. Yep. It's the end of the

2391
02:28:39.639 --> 02:28:43.360
human race, all right, Joe
im with the last email. It's a

2392
02:28:43.440 --> 02:28:46.360
question for the ages. My friend
and I've been playing through all of the

2393
02:28:46.440 --> 02:28:48.959
flagship Mario games the summer, alternating
between the three D and two D games,

2394
02:28:50.040 --> 02:28:52.920
so Mario sixty four, then Super
Mario Brothers, then Sunshine, et

2395
02:28:52.000 --> 02:28:56.760
cetera. Today we started Super Mario
Brothers too, and now we're faced with

2396
02:28:56.840 --> 02:29:01.360
the seemingly unanswerable question, does Burto
have a mat or a nose? It's

2397
02:29:01.399 --> 02:29:03.959
a mouth, a nose, It's
got to be a nose. Who's what

2398
02:29:05.680 --> 02:29:09.799
I feel like. When I've seen
Burto drawn in other medium and stuff,

2399
02:29:09.799 --> 02:29:15.399
it's looked more like a snout or
a nose. But in Super Mario Brothers

2400
02:29:15.479 --> 02:29:18.920
Too, it definitely looks like it's
opening its mouth and shooting the egg out

2401
02:29:18.920 --> 02:29:20.079
of that. But where's the nose
then? Doesn't that one? What?

2402
02:29:20.879 --> 02:29:24.559
Or maybe it's just got a slight
hole that you can't see because it's small.

2403
02:29:24.680 --> 02:29:28.760
It's much more plausible than not having
a mouth. Yeah, saying there

2404
02:29:28.840 --> 02:29:35.000
is no mouth and Burto must scream
what are you guys all on team mouth

2405
02:29:35.079 --> 02:29:39.680
here? Yeah? Yeah, yeah, pro mouth because I cannot imagine a

2406
02:29:39.760 --> 02:29:43.319
world. It's just a nose either
way. Why are the eggs coming out

2407
02:29:43.360 --> 02:29:50.799
of there? It's a it's a
fantasy world dreamland. Yeah, to think

2408
02:29:50.799 --> 02:29:54.600
about this, which is just a
weird fever dream of Mario. It doesn't

2409
02:29:54.639 --> 02:29:58.079
have to make sense. I guess
that's true. It spoiled that Mario two

2410
02:29:58.120 --> 02:30:01.840
happened. You can't tell me other
it's real. God, damn it.

2411
02:30:01.120 --> 02:30:05.040
It's the best Mario game. Wart
has never come back. Mario two is

2412
02:30:05.079 --> 02:30:07.360
real to me, damn it.
Yeah, exactly. I think Wart deserved

2413
02:30:07.399 --> 02:30:11.239
better. Yeah, I like worrying, like of all of all the of

2414
02:30:11.319 --> 02:30:13.680
the of the handful of things from
Mario two they repurposed into the greater Mario

2415
02:30:13.840 --> 02:30:16.879
universe, shy guys, and I
feel like I feel like certain things got

2416
02:30:16.959 --> 02:30:20.680
short shrifted in there. It'll be
kind of fucking cool. Mouser, Where's

2417
02:30:20.719 --> 02:30:24.719
mousers if they just like took like
Super Mario sixty four and made a sequel

2418
02:30:24.760 --> 02:30:28.079
to that, but it was just
Mario two shiit Wow, Yeah, that'd

2419
02:30:28.079 --> 02:30:30.200
be great. And it was just
like he was just polinal fucking all the

2420
02:30:30.239 --> 02:30:33.639
Mario two ship, pulling up radishes, yeah, pulling u radishes, grabbing

2421
02:30:33.680 --> 02:30:37.399
this fucking key. Dark worlds assholes
after you because you get stole. Was

2422
02:30:37.440 --> 02:30:43.520
fucking keys name Nando Fanto Fanto God, it's terrifying character. Yeah, the

2423
02:30:43.559 --> 02:30:46.399
thing was horrible. Is the scariest
character, and him, Mike Tyson and

2424
02:30:46.479 --> 02:30:50.360
the angry Son for Mario three.
Those are the three scariest characters about any

2425
02:30:50.399 --> 02:30:56.120
slender Man. Crab Fanto is scarious. Like, I don't want to hold

2426
02:30:56.159 --> 02:30:58.000
that key. Everything is terrible.
Yeah, I think's terrible. Put that

2427
02:30:58.040 --> 02:31:01.280
fucking key down. I'll pick it
for like two seconds, tossed as far

2428
02:31:01.319 --> 02:31:03.840
as I can in front of me, and then walk up slowly. Yep,

2429
02:31:03.920 --> 02:31:07.440
the way it would just rubber band
around you constantly and like the screen.

2430
02:31:07.079 --> 02:31:09.799
Yeah, no good. I've said
it before, but I wish that

2431
02:31:09.879 --> 02:31:13.719
New Super Mario Brothers Too had just
been a new Super Mario Brothers Too,

2432
02:31:15.799 --> 02:31:20.440
A new should have New Super Mario
Brothers USA. They should have remade Super

2433
02:31:20.479 --> 02:31:24.680
Mario Brothers two for that game.
They wasted a golden fucking opportunity. But

2434
02:31:24.760 --> 02:31:26.799
that's all water into the bridge at
this point. I'm mean, I get

2435
02:31:26.840 --> 02:31:31.159
why they don't. I guess it's
just one of those Nintendo Japan versus versus

2436
02:31:31.280 --> 02:31:35.440
the desires of the US based players. That's why no one gives a fuck

2437
02:31:35.479 --> 02:31:39.600
about Metroid. It's just so different. Yeah, I would have loved to

2438
02:31:39.600 --> 02:31:41.959
play another Mario game like that.
Imagine their perspective on it, where that's

2439
02:31:43.040 --> 02:31:48.239
like a different game that fucking Mario
got slapped into and this bastardized fucking thing.

2440
02:31:48.399 --> 02:31:50.879
Like I guess, I guess their
argument is that that gameplay style is

2441
02:31:50.920 --> 02:31:54.360
heretical. At this point, it's
like not part of the actual Mario cannon

2442
02:31:54.479 --> 02:31:58.520
or whatever right it is it is. I agree, be a great game

2443
02:31:58.600 --> 02:32:03.879
making of Maria Too. Yes,
just do it all right, that's it

2444
02:32:03.959 --> 02:32:09.239
for emails. Super Mario Maker two. Yes just makes yes fucking put it

2445
02:32:09.280 --> 02:32:11.479
out. Put out DLC for that
thing, and put that in there.

2446
02:32:11.920 --> 02:32:13.760
Please. It needs to be its
own game, all right, fine,

2447
02:32:13.799 --> 02:32:18.520
games so different it needs Okay,
Okay, if you insist anti logic cannot

2448
02:32:18.520 --> 02:32:24.120
be and turnips, fine, I'll
accept that. Just make it happen.

2449
02:32:26.280 --> 02:32:31.399
Pop Pop block anybody podcast, John
Bond dot com email address, send them

2450
02:32:31.639 --> 02:32:35.000
blah blah blah. Let's get out
of here. Okay, yes, I

2451
02:32:35.079 --> 02:32:39.079
feel like everybody's everybody's getting anty at
this point. Let's sleep. We've been

2452
02:32:39.120 --> 02:32:41.079
in here for a while. At
this point, I need to go to

2453
02:32:41.120 --> 02:32:45.159
the bathroom. And I have two
more meetings today. Nice. That sucks,

2454
02:32:46.479 --> 02:32:50.840
Sorry about that? Uh? Has
anything going on this week to look

2455
02:32:50.879 --> 02:32:54.639
forward to? Ah? Yeah,
well what Rare? Replay and Galaxy are

2456
02:32:54.680 --> 02:33:01.159
on the site. Some more mental
gear, right, and he was working

2457
02:33:01.200 --> 02:33:05.239
his way through Act two. Okayt
Vamp and some a bunch of metal gears.

2458
02:33:05.280 --> 02:33:11.799
All right, Okay, that goes. I want to mention this thing

2459
02:33:13.079 --> 02:33:18.479
we're doing, but the email that
I'm looking for is not to be found.

2460
02:33:18.760 --> 02:33:20.360
Damn it. All right, hang
on a secon here, I gotta

2461
02:33:20.399 --> 02:33:24.159
actually find this talk amongst ourselves.
We are going to go to Los Angeles

2462
02:33:24.239 --> 02:33:30.479
and September and put on a goddamn
show. All right, Okay, all

2463
02:33:30.559 --> 02:33:33.319
right, I'll be there. Uh. So that is, yes, in

2464
02:33:33.559 --> 02:33:37.319
LA at the Sofa Tel, which
I believe is actually in Beverly Hills.

2465
02:33:37.360 --> 02:33:39.280
But that's that's just what I have
here. Fancy we are? We are?

2466
02:33:39.520 --> 02:33:41.840
Is that a hotel made of sofas? Yeah? It is. Uh.

2467
02:33:43.440 --> 02:33:46.200
The it is taking place over three
days, the eighteenth through the twentieth

2468
02:33:46.239 --> 02:33:50.559
of September, the LA Podfest,
and we're gonna be there. I believe

2469
02:33:50.600 --> 02:33:54.799
we are on Saturday night on the
schedule, and they're still selling weekend passes.

2470
02:33:54.840 --> 02:33:58.159
You can come see us in person, along with Doug Loves Movies,

2471
02:33:58.239 --> 02:34:03.840
The Thrilling Adventure Our Lauren Lapkis will
be there, Paul if Tompkins, We'll

2472
02:34:03.879 --> 02:34:07.959
be there. Uh. And you
can let's see here. You can also

2473
02:34:07.040 --> 02:34:11.079
stream it if you're not in the
LA area. Uh, and you can

2474
02:34:11.120 --> 02:34:13.120
get some money off. You can
buy a streaming pass at LA podfest dot

2475
02:34:13.200 --> 02:34:18.040
com and if you use the offer
code bomb, you get five dollars off

2476
02:34:18.360 --> 02:34:20.159
of said streaming pass. So yeah, I mean, if you're in the

2477
02:34:20.239 --> 02:34:22.440
LA area and you want to come
out and see us, well, we'll

2478
02:34:22.440 --> 02:34:26.760
be there that weekend, so all
right, you can go to la podfest

2479
02:34:26.840 --> 02:34:28.680
dot com for schedule details and stuff
like that. Like I said, pretty

2480
02:34:28.680 --> 02:34:31.239
sure, we're on Saturday night.
We'll have some more details about that as

2481
02:34:31.280 --> 02:34:33.319
it gets a little closer. But
yeah, just you know, while tickets

2482
02:34:33.360 --> 02:34:37.440
are still available, I wanted to
at least say something word of the wise,

2483
02:34:37.120 --> 02:34:39.479
now, you know. Yeah,
and now we can get out of

2484
02:34:39.559 --> 02:34:43.159
here, and we put at the
end of the show so only the diehard,

2485
02:34:43.239 --> 02:34:46.639
cool motherfuckers that all show exclusive top
secret information. Later on it'll be

2486
02:34:46.879 --> 02:34:50.079
you know, closer to the front
of the show. But this this week,

2487
02:34:50.280 --> 02:34:52.319
you guys are part of a secret
club. Yeah. Also we're going

2488
02:34:52.319 --> 02:34:56.200
to packs. Also, we're going
to Yah. Yeah, the Thursday before

2489
02:34:56.239 --> 02:35:01.120
packs, we will be live.
We'll be taking signs one on the site.

2490
02:35:01.120 --> 02:35:03.319
Pretty soon. We'll be a Facebook
event page I think for that thing

2491
02:35:03.360 --> 02:35:07.120
too. If it's not there already
and it's a foreign post, Yeah,

2492
02:35:07.120 --> 02:35:11.399
there's a foreign post with more details
about that Thursday event. But we will

2493
02:35:11.479 --> 02:35:13.799
also be doing events throughout the weekend. We'll have our own panel on Saturday

2494
02:35:13.879 --> 02:35:18.879
night, but there will be multiple
things happening. Uh. In this weird

2495
02:35:18.040 --> 02:35:24.840
fucking comedy club we rented out Tony
Rock played the Chris Rocks brother was there,

2496
02:35:26.079 --> 02:35:28.840
Squar Brothers. You know this,
this is like a legit comedy club.

2497
02:35:30.000 --> 02:35:33.879
We're going into so parlor Live parlor
lives called yeah, pretty close to

2498
02:35:33.920 --> 02:35:37.040
Packs. You won't need a badge
to get in. You'll need a Packs

2499
02:35:37.079 --> 02:35:37.680
badge to get in. So you
want to come to see us. We'll

2500
02:35:37.680 --> 02:35:41.520
have a number of opportunities over the
course of Packs weekend to come and see

2501
02:35:41.559 --> 02:35:46.680
a show. They got stages and
booths and bars and all the stuff,

2502
02:35:46.079 --> 02:35:48.040
you know. On Thursday night,
I believe you're gonna be able to just

2503
02:35:48.120 --> 02:35:54.520
get some drinks. Yeah, so
come through booths and booze. Yeah.

2504
02:35:54.680 --> 02:35:56.879
All right, Well that's where we're
gonna be in the near future. But

2505
02:35:56.959 --> 02:36:00.879
for now we're gonna all gonna go
live face down somewhere. Yeah. Just

2506
02:36:01.120 --> 02:36:03.639
meeting. Yeah, come to my
crash, my meeting, go to my

2507
02:36:03.680 --> 02:36:05.280
meetings for me. Great, Yeah, I know how I gotta addit this

2508
02:36:05.319 --> 02:36:09.559
podcast now, alright, Podcasts,
over see you next week.

