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Hello, and welcome to side Quest. This is our weekly video game show

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here at Geekbverse. I'm your host, the Traveler Dylan Muss, and have

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with me the keyed kirklen Patzer.
How are you doing, my friend,

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I'm doing really good. Yeah,
I had a good Monday and I'm excited

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to talk some side quests with you. How was your camping trip? I

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didn't ask you. It was really
good. Yeah, I had a really

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great time. We had some great
weather. Yeah, it was potential for

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rain on the weekend and we got
some rain, but I feel like it

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was kind of the best times we
could have got it. Throughout the day.

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We like, we went for a
nice hike and then as we were

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coming back the rain was rolling in, but like it never really lasted too

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long. It got pretty windy one
of the nights there, but yeah,

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no it was. It was really
nice, like nice eighteen nineteen weather,

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you know, nothing too hot.
We hit up the dog Beach and Marco

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went for some nice swimming. It
was a little bit too cold for any

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humans to really dive in there,
but he sure had a blast. And

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yeah, it was good. First
campionship of the year, so excited for

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more. To come if we can
tent together sometime here in the near future.

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I don't think I've ever gone camping
with you. When you said tent

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together, I thought you might like
physically be in a tent too. Why

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not let's do it. That'd be
so funny. Go camping MUDs and show

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you guys can share tent in Kirkland. We got to do this, but

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no, we definitely should. I
have a couple. I don't really have

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any books that are like close to
Koloonna, so it'd be a bit of

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a trek. But we should definitely
plan one out because there's some good sites

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kind of midway between Colona and Vancouver, so that'd be fun. Yeah.

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Absolutely. One of our favorites is
Kentucky Alane. That's definitely. Yes.

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That place is great. It more
on the Colona side than Vancouver side.

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I will make you a track out
there because it was really fun when I

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went there. Yeah recently. That's
awesome. That's great. Yeah. But

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anyway, this is not a camping
podcast, is a video game podcast.

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Today we have a kind of a
random smattering of topics, a couple of

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surprise things, and then some games
we've been playing a little bit of news

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as well, but it was kind
of a slower news week. We're right

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on the cusp of it though,
because right now is what is it gonna

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be? May eighth. This episode
comes out June ninth, tenth. That's

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when a bunch of the showcases and
things are happening, so we really don't

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have much time before it really gets
rolling here. Next week's episode is going

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to be the review for hell Blade
two. Me and Travis are playing through

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that right now, so look forward
to that and uh yeah, other other

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shout outs here, you know,
join the discord, jone the Patreon to

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get episodes early and ad free.
Last week did a review of Furiosa you

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guys recently had a review of Apes
and then the rankings coming out this week.

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My game is out. You can
go check it out postion problems Steam

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now, which is very exciting,
and let me know what you think.

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Leave a review. Help me get
those reviews on Steam. It helps build

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the circulation of it. Yeah,
any shout outs from your end of the

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woods, nothing really yet, I
think you got it all. June is,

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you know, fast approaching. That's
a busy month for us. We

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had a lot of TV show not
so much movies but mostly like TV shows

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and retros are carrying on. And
yeah, I'm not sure if you mentioned

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it, but Alien that's the one. Yes, that's a good shoutout.

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Yeah, Patreon a good place to
go now to get those episodes nice and

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early as we do that many many
episodes. That one's going to be the

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movies as the game one of the
games. Well, so yeah, it

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should be a good time. Yeah, I forgot about the game. I'll

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see if I got the courage to
jump on there. I think I think

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me and Taylor are for sure on
it. Travis is maybe, so you

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don't need to, but it would
be great to have you along for the

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ride. If I'm at a joint, I'm not going to say anything until

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like the day of just like slide. Great love that planning for I know

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that you love your planning, like
to generate some chaos here and there.

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Yeah. Another thing I love is
showing you the things that I buy that

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I think are cool. And I
finally I told you about this, but

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it finally came in. Is my
physical version of c of Stars. Oh

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gorgeous. Came with this, like, yeah, I came with this case

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that you can just like put around
the switch version of it. It's not

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like a different insert, but it's
like, yeah, just like a little

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cardboard case. But it looks really
nice. You got like the inside there

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and all that. That's beautiful.
You came with a lot of stuff.

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There's all these stickers for all these
different characters. There's one set I'm not

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showing you because it spoils a character
that you probably haven't unlocked yet, but

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you know, you got all the
classics in there, the main squad and

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all that. A very very detailed
instruction booklet that is like really fun to

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look through and just see like all
the different buttons and different characters and explain

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all the different mechanics. There's even
like a notepad section, which is fun,

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very reminiscent of the way games used
to be, you know, when

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they would come with like their actual
full instruction booklet. Yeah, I miss

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those. Those those had a special
charm to them. And then a little

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like map worldwide, and then on
the other end is like a freaking Wears

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with all the characters someone I swear, I think I did like almost one

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hundred percent of that game. There
are a couple of characters on here.

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I don't recognize, so I don't
know if there's more I yet to do.

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I know there's a deal coming,
so I don't know if it's like

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they put them in there kind of
for Manning. But yeah, I'm very

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happy this final they came in.
It looks really great. I'm excited to

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stickers all over some things. The
regular cover is very much like JRPG standard.

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I feel like it. It reminds
me of just so many other games

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that have gone like that Crona Trigger. Yeah, like all those different titles.

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But like the sleeve that is that
is something in and of it.

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I know, I think that's truly
beautiful because I think it's like my favorite

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of the key art from Steves,
like that very blue purple, which is

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very fitting for the characters. Yeah, and so yeah, it looks really

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nice. And you have like the
name on the side there too, you

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all notice, so corgeous. Makes
me feel just so terrible. I even

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jump back into that game in a
long time. That's why I brought it

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up to put the guilt in the
back of your head, to force you.

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I have like a note kind of
spoiler spoiler notes that I want to

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talk to you about whenever you get
to it. I'm not deleting that note.

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I'll keep it there until the time
comes, no matter how long it

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takes. So yeah, that was
cool. And then I also watched Todd

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tell you about this, uh you
know, Elder Scrolls Skyrim, one of

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your favorite games of all time tomorrow
in one of mine. I love the

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whole series, and I feel like
I had a pretty good knowledge have played

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like all the spinoffs to my knowledge, but Kirkly, I just realized that

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there's this whole sub series called the
Elder Scrolls Travels, and there's four of

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these games. Have you ever heard
of these? I know, right,

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I had never heard of this like
two weeks ago, just randomly. But

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they are essentially a series of mobile
games like that. There's there's four of

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them. The first two ones called
Stormhold and the one's called Dawn Star.

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And these like look pretty much like
identical to like the original first two Older

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Strolls games, like really old school, like really kind of two d art

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and it looks like you just dungeon
crawling. You play this on like old

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flip phones or something like I don't
even know how it would work, but

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like it's very rudimentary. And then
there's another one after that it came out

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called shadow Key, and that one
has a bit more of a three D

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effect going on, and it actually
looks really cool. And I was watching

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some footage of shadow Key, I
was like, man, I want to

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go play this, Like it still
looks old and dated, and because it

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was on like a cell phone before
cell phones were like, you know,

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powerful gaming machines. I'm sure it's
super janky, but I definitely want to

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go check it out. And then
what blew my mind too is apparently when

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Oblivion came out, they released a
phone game as well of Oblivion and it's

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like a it's like a top down
like isometric looking thing. I'm sure it's

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looking at it right now. Yeah, but like it's just so cool that

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it exists. I actually love the
art style for it, and like the

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kind of color palette is really wild. So I'm just so curious where it

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falls into, like the story and
like the scale and scope of it is

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really crazy. So yeah, it's
crazy. There's just like this whole like

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realm of elder strolls games that I've
never heard of. Because obviously there was

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a card game. There's Alder strolls
online, there's Blades, there's like all

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these been, all these spinoffs,
but yeah, I just these ones completely

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went under the radar for me.
I don't know if I ever had a

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device that could play them when they
first came out, I'm not sure,

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but crazy that's hidden part of the
history of the series, no kidding,

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especially that it's like the same Oblivion
title, Like it's not like some like

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deviation, so therefore I would imagine
it follows the state the same story.

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And it's just so funny looking at
this one image where it shows it on

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the flip phone. You probably saw
it, yes, yeah, Like what

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was going through their minds were like, yeah, we're gonna target this audience

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for the flip phone users. It's
gonna be really big for our sales.

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That's so strange. I know,
like Eldest Girls has always been to me

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the pinnacle of immersion in games.
Yeah, and I feel like that is

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like the least immersive experience of all
time playing on this like two inch by

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two inch screen or whatever it would
be with like janky graphics, probably terribly

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balanced. I don't know who developed
it, I don't think, but does

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that any hand in making that they
were just like license it out for other

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some other mobile, some phone company
to make, I suppose. But in

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that research I also found that there
originally and they announced this was that you

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three. There was footage and it
was just like canceled later on, was

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that Oblivion was gonna come to PSP
back in the day. Really, I

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am shocked that I never heard about
that because I feel like, I guess

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I didn't play it living rate when
it came out, which because I was

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a little behind on the tech,
I didn't have a three sixty when that

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game first came out, got it
down the line, So I guess that's

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maybe how it passed me up.
But like, I feel like that's something

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I would have bought a PSP back
in the day just for that game had

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it happened. And obviously now we
have Skyrim on the switch, so you

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can you have that portability of it. But yeah, I'm guessing there was

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tech issues with it, and I
think it was like a smaller game as

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well, Like it wasn't the full
open world. I think it was more

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like smaller levels, probably more of
a dungeon crawler sort of thing. But

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even then, I probably would have
bought a PSP back in the day with

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my meek savings just to access that
thing on the go, because it it

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looks pretty good and like there's files
that people have ripped so it's up online

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that you can play it, like
I could play it through an emula,

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I guess if I want to.
But it's it's crazy that that like happened.

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I just totally I guess it didn't
happen. It got canceled, but

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the fact that it was announced,
it was an official thing. They planned

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it for a long time. It's
it's pretty crazy. You know, they're

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just part of Elder Scroll's history that
completely missing from my brain there, No,

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Yeah, I had never heard of
that before as well. I mean,

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for all of this news is brand
new to me, which is funny

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because it's not new news, right, like this is really old stuff then,

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yeah, exactly, And especially the
PSP. That's hilarious because I actually

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owned a PSP for the good solid
seven days or so with it's a funny

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little period of my gaming history where
a buddy of mine had a PSP he

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and he was just like telling me
about it and I got like super super

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stoked. So of course it just
like begged my mom to take me a

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Walmart. Spent like all the money
I had to get this PSP, and

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I got a certain God of War
game. I don't know what it was

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what it was, but changed it
Olympus maybe, yeah, probably it was

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whatever one was on PSP, and
I bought it and I was playing the

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hell out of it. And that
was in that time when you needed to

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buy like an SD to like actually
save, like there was no built in

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SD at all, which I don't
know if I just didn't do the research

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to find that out, but I
I just I never would turn off the

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PSP to just save my progress.
That was my strategy. So I'd like

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play it on the city US going
to school and then just like keep it

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on in my backpack throughout the day. Eventually just died and I lost all

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my progress, and I'm like,
I can't do this. I just my

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mom returned it to Walmart for me. I just just got my money back

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without actually getting the SD card.
Just completely threw in the towel and just

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got rid of it. But yeah, that was like, why'd you throw

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in the towel. I'm trying to
piece two and two together. I know

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it died, but like you could
have just got in SD card, right,

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you just weren't into it. You
didn't like the feel of it or

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something. I'm trying to remember,
Like like that probably would have been around

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the time that I was buying a
p S three as well, So maybe

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it was like, well, like
I could get the SD card here,

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your parents were like you can have
one of the other kids exactly. Yeah,

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like it might have been one of
those things. But yeah, like

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probably just like throwing all my money
on it too. It's like, Okay,

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maybe that wasn't the best idea.
You know, back then you only

205
00:11:46,919 --> 00:11:50,840
had so much money from Yeah,
it was probably a better uh yeah at

206
00:11:50,879 --> 00:11:54,720
the time, oh one hundred percent. I got way more hours of enjoying.

207
00:11:54,759 --> 00:11:58,759
I mean that was like the peak
MW two era too, so I

208
00:11:58,919 --> 00:12:01,559
wouldn't have had that if I did
and you know, swapping the PSP for

209
00:12:01,679 --> 00:12:05,440
the PS three. But yeah,
it was a funny little chapter of my

210
00:12:05,559 --> 00:12:09,320
gaming career. I was a handheld
PSB owner for five days or so.

211
00:12:09,399 --> 00:12:13,200
I just remember being like like shocked
that my mom was just able to return

212
00:12:13,279 --> 00:12:16,720
that to Walmart, and it was
just it was just completely fine because like

213
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I had it for like five days
and like didn't have a case for it

214
00:12:18,320 --> 00:12:22,000
or anything like, it just had
it. Yeah, but I wonder do

215
00:12:22,240 --> 00:12:24,879
you think it was a case where
it must have been a case where just

216
00:12:24,960 --> 00:12:28,559
certain games needed more of that storage
paces. I remember that was the thing

217
00:12:28,639 --> 00:12:33,080
with GameCube as well, like certain
games like Animal Crossing. I think SIMS

218
00:12:33,080 --> 00:12:33,919
comes to mind, Like those are
games that had to be sold with a

219
00:12:35,000 --> 00:12:37,759
memory card because they required more space, and like the one that the console

220
00:12:37,879 --> 00:12:41,600
came with, So like even if
you deleted everything off your memory card,

221
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it still wouldn't be able to like
make a save file for those games.

222
00:12:45,159 --> 00:12:46,879
Is that like the case maybe with
God of War if like you would think

223
00:12:46,919 --> 00:12:50,879
that they would like sell the game
with that, But maybe that was just

224
00:12:50,879 --> 00:12:54,399
a PSP issue in general. I'd
never, I like, used it,

225
00:12:54,480 --> 00:12:56,399
but I never owned it myself,
so I would never really got in the

226
00:12:56,440 --> 00:12:58,600
weeds of that kind of thing.
Yeah, I'm not too sure. I

227
00:12:58,639 --> 00:13:01,399
can't quite remember what all the details
were around it, but yeah, I

228
00:13:01,639 --> 00:13:05,559
just like I do remember playing through
the beginning like three or four times,

229
00:13:05,639 --> 00:13:11,159
so like it must have reset a
few times there and then uh yeah,

230
00:13:11,279 --> 00:13:13,639
it was just I mean, same
sort of thing happened when I first got

231
00:13:13,679 --> 00:13:16,080
my GameCube as well, Like I
got it and I didn't have a memory

232
00:13:16,120 --> 00:13:18,600
card at the time, so like
I remember playing. I think I had

233
00:13:18,639 --> 00:13:24,039
like Spider Man Unleashed or something and
just like played it, kept it on,

234
00:13:24,279 --> 00:13:26,480
you know. I think I also
had Super Mario Sunshine, Like I

235
00:13:26,519 --> 00:13:28,200
had a couple of games that I
just didn't have a memory card. Or

236
00:13:28,360 --> 00:13:31,200
I think what happened is I was
in Albertasney family when I bought it,

237
00:13:31,559 --> 00:13:35,279
and then I didn't have a memory
card to like I like came back or

238
00:13:35,320 --> 00:13:39,840
something along those lines. But yeah, yeah, it was memory cards,

239
00:13:39,919 --> 00:13:43,240
man. I mean now it's a
similar issue where I have like a terabyte

240
00:13:43,240 --> 00:13:45,840
hard drive or whatever it is,
and I still can't even play Call Duty

241
00:13:45,840 --> 00:13:50,159
because it takes up like a quarter
of the memory just for free to play

242
00:13:50,240 --> 00:13:52,120
game, which is crazy. But
no, it's funny that you know,

243
00:13:52,279 --> 00:13:56,240
things like that, like the memory
cards, once we're past the console generation

244
00:13:56,240 --> 00:14:00,000
where we don't really need those anymore. After a while, you kind of

245
00:14:00,039 --> 00:14:03,000
getting nostalgic for it, like,
oh, it's fun to have memory cards.

246
00:14:03,080 --> 00:14:05,120
But now, like with my switch, I'm at a point now where

247
00:14:05,279 --> 00:14:07,639
I need to switch my SD cards
out to play whatever game I went in

248
00:14:07,720 --> 00:14:11,679
that moment, and it is so
annoying. Plus you know, there's always

249
00:14:11,720 --> 00:14:15,799
like updates for these games too,
And like if you put if you have

250
00:14:15,840 --> 00:14:18,679
like a physical game in your switch, no matter what SD card you put

251
00:14:18,720 --> 00:14:22,279
in, it'll just automatically start downloading
all the games on it. So specifically

252
00:14:22,279 --> 00:14:26,039
in the case like metal Gear salwid
the collection that I've been playing through recently,

253
00:14:26,240 --> 00:14:28,399
where that has like six or seven
things on it that are all technically

254
00:14:28,480 --> 00:14:33,440
like different switch like widgets, like
they're all their own little icon So whenever

255
00:14:33,559 --> 00:14:37,320
I like switch my cards out,
it just starts downloading all these mental games.

256
00:14:37,399 --> 00:14:41,399
And I'm like, I'm doing this
to save space. So it's it's

257
00:14:41,519 --> 00:14:45,159
just obviously not built for that these
days anymore. But I don't know.

258
00:14:45,200 --> 00:14:48,559
I still I did like the GameCube
system of it. It seems to always

259
00:14:48,559 --> 00:14:52,679
work well for me. But yeah, I much prefer these days where I

260
00:14:52,759 --> 00:14:54,440
mean, I guess you can still
do that with external hard drives, but

261
00:14:54,879 --> 00:15:00,639
I don't know, just with the
digital nature of games, I don't like,

262
00:15:00,720 --> 00:15:01,600
you know, you always have room
for your save files, it's more

263
00:15:01,639 --> 00:15:05,120
like the room to have the games
on your hard drive right, oh,

264
00:15:05,159 --> 00:15:09,159
one hundred percent, And like it's
funny just thinking back of first time I

265
00:15:09,320 --> 00:15:11,279
went over to a friend's house and
they had like two memory cards in their

266
00:15:11,320 --> 00:15:15,320
GameCube. It's like, well this
guy's rich, Like like memory cards were

267
00:15:15,360 --> 00:15:18,039
not cheap as well, like even
PS one era PS two, like I

268
00:15:18,480 --> 00:15:24,799
memory cards were a thing then,
and like even recently, well recently this

269
00:15:24,960 --> 00:15:28,240
is peak COVID time. When I
was off for like a week because I

270
00:15:28,320 --> 00:15:31,639
had COVID, I just played through
Win Win Waker. That was my like

271
00:15:31,720 --> 00:15:35,000
dedication. I just like like three
days straight. I just played Win Waker

272
00:15:35,039 --> 00:15:37,840
and that was it. Just being
sick at home and uh, just like

273
00:15:37,159 --> 00:15:41,279
looking at my cause I have my
same GameCube with the same memory card.

274
00:15:41,480 --> 00:15:46,200
Just seeing like my old save files
of like Tony Hawk's Underground or like those

275
00:15:46,279 --> 00:15:48,320
old titles, and just seeing like
the last time I like like the save

276
00:15:48,440 --> 00:15:50,480
data. It's just like this is
kind of cool. It's like a little

277
00:15:50,600 --> 00:15:56,519
uh time capsule sort of these old
saves. So I finally have an old

278
00:15:56,639 --> 00:16:00,200
Animal Crossing save on there. I
should go back and visit my island from

279
00:16:00,240 --> 00:16:03,799
fifteen years ago. I think Shaye
does actually clearly disheveled, there's no one

280
00:16:03,840 --> 00:16:07,399
living in the town, just covered
in the meats. Because like, uh,

281
00:16:07,000 --> 00:16:11,639
for Super Mario Double Dash, Super
Mario Kart Double Dash, that was

282
00:16:11,720 --> 00:16:14,360
like Shay's game, and like her
memory card is in there because she had

283
00:16:14,399 --> 00:16:17,000
like all the save data on there, and yeah, there's some old Animal

284
00:16:17,039 --> 00:16:19,960
Crossing saves we've seen on there.
And it's funny too just seeing like a

285
00:16:21,039 --> 00:16:23,799
certain game that I like rented at
a Blockbuster and like I just rented it,

286
00:16:23,840 --> 00:16:26,919
but I still have that save data. I'm like, I'm never deleted

287
00:16:26,960 --> 00:16:30,519
that. That's just that's just a
little memory for me. Yeah, I

288
00:16:30,559 --> 00:16:33,519
feel like for me, it's always
like gotta have that Melee save, gotta

289
00:16:33,559 --> 00:16:37,120
have I keep all my fire emblem
once path of Radiance, I still always

290
00:16:37,159 --> 00:16:41,240
saves, definitely Tony Hawk's Underground,
and then other ones get lost to time

291
00:16:41,440 --> 00:16:44,000
or like those Animal Crossing ones I
got. You know, eventually I would

292
00:16:44,039 --> 00:16:47,159
delete it because I wanted like that
was a big, juicy memory card and

293
00:16:47,200 --> 00:16:49,840
I wanted on it, so I
delete it for other stuff and being able

294
00:16:49,879 --> 00:16:53,360
to copy them or like getting a
friend saved, Like that's a big thing

295
00:16:53,399 --> 00:16:57,279
in like Melee because people have like
mauded versions of the game that has different

296
00:16:57,360 --> 00:17:02,000
unlocks and stuff, and see the
transfer that between people at tournaments, which

297
00:17:02,039 --> 00:17:03,880
is kind of a fun thing that
you know still happens in the modern day

298
00:17:04,000 --> 00:17:07,319
just because of how the the tech
works of it. I yeah, there's

299
00:17:07,359 --> 00:17:11,480
some there's something special about that era
in time. But I like that I

300
00:17:11,519 --> 00:17:14,359
don't have to think about saves anymore. And Steam is really good about cloud

301
00:17:14,440 --> 00:17:17,240
saves, and like, oh yea, wherever I'm playing it has my saves.

302
00:17:17,279 --> 00:17:21,839
That's much better, much more convenient
these absolutely, it's so convenient.

303
00:17:21,920 --> 00:17:23,640
Like I remember just building my computer, which is funny, always talk about

304
00:17:23,680 --> 00:17:26,000
how it's like, oh, on
its last legs now, But just like

305
00:17:26,119 --> 00:17:30,720
thinking if I needed to get like
a CD ROM and like maybe I don't

306
00:17:30,759 --> 00:17:33,440
need one actually now that's just such
a thing of the past, like like

307
00:17:33,559 --> 00:17:37,240
no one has CBS or anything like
that, just the way the technology I

308
00:17:37,519 --> 00:17:41,079
am the last bastion I think I
do still have are here. But when

309
00:17:41,160 --> 00:17:42,880
I do upgrade, I'm probably gonna
get a new computer this year and nice,

310
00:17:42,960 --> 00:17:47,119
yeah, not gonna get a a
disc drive for it. Don't need

311
00:17:47,160 --> 00:17:51,640
that anymore. Yeah, times especially
come, you can always get an external

312
00:17:51,680 --> 00:17:55,279
you know, you always get extra
ram if you have those old old discs

313
00:17:55,319 --> 00:17:59,640
still laying around. Mm hmm uh. All of that, we're talking about

314
00:17:59,640 --> 00:18:02,640
these other Scrolls Travels games. I
wanted to bring up that, Like I

315
00:18:02,720 --> 00:18:03,680
forget if I've mentioned to you or
we talked about it, but like the

316
00:18:03,759 --> 00:18:07,920
other the Elder Scrolls Castles is a
game that's coming out at some point like

317
00:18:08,000 --> 00:18:11,960
this year or next year, and
that's like a phone game. I'd compare

318
00:18:11,000 --> 00:18:15,359
it's like Fallout Shelter, but for
Elder Scrolls, essentially where you're building and

319
00:18:15,400 --> 00:18:18,839
like managing a castle. I think
it's out in like some region now,

320
00:18:18,720 --> 00:18:22,279
like maybe in Europe. They're doing
like testing early versions of it. But

321
00:18:22,359 --> 00:18:25,640
yeah, I think it's been like
a bit since we've had a mobile game.

322
00:18:25,680 --> 00:18:29,680
Like there was Blades, which was
also on consoles or at least on

323
00:18:29,920 --> 00:18:33,359
Switch. The card game must have
been on phones, I would imagine maybe

324
00:18:33,400 --> 00:18:37,039
it wasn't, maybe that's why it
tanked. I don't really even remember,

325
00:18:37,640 --> 00:18:38,799
but yeah, I feel like it's
been a while since Elder Strolls has done

326
00:18:38,880 --> 00:18:42,680
a phone game, So I'm excited
for that one, just because follow Shelter

327
00:18:42,880 --> 00:18:45,960
was cool and it's still getting support
like they added characters from the show.

328
00:18:47,000 --> 00:18:48,240
You know, they're still adding stuff
to it, and so I think I

329
00:18:48,480 --> 00:18:52,400
kind of want something like that with
other Scrolls, that I can just quickly

330
00:18:52,480 --> 00:18:56,319
jump in and get a taste,
whereas you know with Marwin or Oblivion or

331
00:18:56,319 --> 00:18:59,160
Scar if I'm jumping in there,
like I don't know, usually I'm like

332
00:18:59,240 --> 00:19:00,799
getting sunk into it again. But
it's nice to do something you can just

333
00:19:00,880 --> 00:19:04,319
kind of check in on here and
there. Oh yeah, absolutely, that'd

334
00:19:04,359 --> 00:19:08,039
be fantastic. I must have known
about this Elder Schulls Castle just forgot about

335
00:19:08,039 --> 00:19:11,400
it, but just like looking at
it, I don't know what it is,

336
00:19:11,519 --> 00:19:14,799
but just the aesthetic just does not
scream Elder Schulls to me. Maybe

337
00:19:14,799 --> 00:19:17,519
it's just I'm so used to like
these recent game engines that they've had,

338
00:19:18,880 --> 00:19:22,240
where I mean, it's a very
different game obviously, but you're right,

339
00:19:22,640 --> 00:19:26,720
it's just kind of like League of
Legends or something. Yeah. Yeah,

340
00:19:27,759 --> 00:19:33,680
definitely more like an animated type art
style, which, like, I don't

341
00:19:33,680 --> 00:19:34,799
know, Elder Scrolls is kind of
weird in that way. Like even if

342
00:19:34,799 --> 00:19:40,319
you just look at the different games
like like Arena and Daggerfall, they kind

343
00:19:40,319 --> 00:19:44,440
of have a similar look to them, Marwin is like very kind of washed

344
00:19:44,480 --> 00:19:47,680
out and it's color, but it
still has a lot of like crazy alien

345
00:19:47,839 --> 00:19:51,680
these sort of things to it.
And then Oblivion's more like really bright,

346
00:19:51,960 --> 00:19:55,559
vibrant fantasy, and then Skyrim once
again is kind of like dreary, but

347
00:19:55,640 --> 00:20:00,119
a very different dreary than all sorts
of different areas. But I but even

348
00:20:00,200 --> 00:20:03,480
with that, I still think there
is, yeah, some cohesion to the

349
00:20:03,839 --> 00:20:08,119
visual style, even like Elder Scrolls
Online feels like it fits that mold.

350
00:20:08,240 --> 00:20:11,200
Yeah, well, but yeah,
when I look at this, You're right,

351
00:20:11,240 --> 00:20:15,000
it doesn't really call out to me
with the Elder Scroll's visual So I

352
00:20:15,000 --> 00:20:18,920
don't know. Maybe when it's officially
out or finished, maybe it'll look a

353
00:20:18,960 --> 00:20:22,519
bit different. But I don't know. Yeah, you're right, maybe maybe

354
00:20:22,559 --> 00:20:25,160
that won't fill that Elder s Girl's
inch for me. Then won't even really

355
00:20:25,240 --> 00:20:29,039
look at like it that much.
We'll see. It's funny that you mentioned

356
00:20:29,079 --> 00:20:32,640
Fallout Shelter though, because I completely
forgot about that, even though like I

357
00:20:32,839 --> 00:20:36,200
did dabble in a bit of it
when because that was when Fallout four got

358
00:20:36,240 --> 00:20:38,119
announced, right, that's when that
was out. Yeah, I'm trying,

359
00:20:38,160 --> 00:20:41,279
I'm trying to it might have come
out like a couple months beforehand. Like

360
00:20:41,359 --> 00:20:45,720
I think maybe what happened is that
June direct they like, yeah, Shadow

361
00:20:45,799 --> 00:20:48,839
dropped Shelter, and then the game
came out in the Fall, so they're

362
00:20:48,880 --> 00:20:53,200
kind of like it was kind of
used as a marketing tool for four I

363
00:20:53,319 --> 00:20:59,319
believe. Yeah, but no,
just that just that idea of like a

364
00:21:00,079 --> 00:21:02,759
like you said, just like a
return a phone game that you can return

365
00:21:02,839 --> 00:21:07,480
to without too much commitment, like
these main titles really require, you know,

366
00:21:07,519 --> 00:21:12,599
I alluded to that. I've been
dabbling a certain Bethesda game really that

367
00:21:12,680 --> 00:21:17,160
definitely takes up a lot of time. But to just have something kind of

368
00:21:17,200 --> 00:21:21,039
like Marvel Snap where you can just
pick up and go and never really not

369
00:21:21,799 --> 00:21:23,440
feel the need to like stay commuted, even if there is like a certain

370
00:21:23,440 --> 00:21:26,680
battle pass that you want to participate
in, like you don't really have to

371
00:21:27,000 --> 00:21:33,400
grind for it to enjoy. Just
just a nice little I was gonna say,

372
00:21:33,400 --> 00:21:34,319
like Slice of Life game, but
it's not really. It's more so

373
00:21:34,519 --> 00:21:37,839
you're just taking a slice out of
your life to pick it up fun.

374
00:21:38,359 --> 00:21:41,079
Yeah, I guess it kind of
depends on your relationship with it. Yeah,

375
00:21:41,960 --> 00:21:45,359
but you just mentioned two games that
I know you want to talk about

376
00:21:45,359 --> 00:21:47,839
today, so yeah, and whatever
order you wish it, tell me about

377
00:21:47,839 --> 00:21:51,119
what you've been playing lately. Yeah, I'll quickly start off with Marvel Snap.

378
00:21:51,240 --> 00:21:55,359
More so just because you know,
last time I was talking to you,

379
00:21:55,480 --> 00:21:56,640
that was a great discussion by the
way that we had on Marvel.

380
00:21:56,640 --> 00:21:59,960
So we gotta do that again soon
because the june's all right around the corn,

381
00:22:00,240 --> 00:22:02,640
so we'll do the next month preview
or something. Yeah, No,

382
00:22:02,799 --> 00:22:06,200
that's that'd be fantastic because I was
going really hard after after we talk,

383
00:22:06,319 --> 00:22:08,920
more so just because you you had
kind of got me pumped on certain strategies

384
00:22:08,960 --> 00:22:12,599
that I could use with my current
cards, and I think that was probably

385
00:22:14,160 --> 00:22:17,519
right before I was I acquired Ultron
and then I just like made like a

386
00:22:17,599 --> 00:22:22,000
heavy Ultron deck I've like only been
using. Yeah, I've like only been

387
00:22:22,079 --> 00:22:23,200
using that deck, and it got
to the point where, like I was

388
00:22:23,240 --> 00:22:26,960
having a lot of success with it. I think I grind like my peak

389
00:22:27,079 --> 00:22:30,680
rank, which is like platinum era, which like I don't think i'd ever

390
00:22:30,720 --> 00:22:34,119
gotten over gold before. I wasn't
really like going hard in the past was

391
00:22:34,160 --> 00:22:37,240
mostly just like trying on different decks, but this one I was like,

392
00:22:37,720 --> 00:22:40,039
well, this deck is just amazing
and I just keep winning, so let's

393
00:22:40,039 --> 00:22:42,240
just keep going. And now I'm
encountering things that I just don't have that

394
00:22:42,359 --> 00:22:47,319
I just getting completely bobbed by.
Like there's certain instances where I'm like,

395
00:22:47,359 --> 00:22:48,319
I got this guy, It's so
easy, and then he plays like an

396
00:22:48,519 --> 00:22:52,240
arnhem Zola and it's just like,
yeah, well, what the hell am

397
00:22:52,279 --> 00:22:53,400
I supposed to do with this?
Like I can encounter this, I need

398
00:22:53,519 --> 00:22:56,960
like, uh, who is it
that? Uh? Is it Cosmo?

399
00:22:57,119 --> 00:23:03,200
That on reveals like I you need
to like rethink my counters in a certain

400
00:23:03,240 --> 00:23:07,240
aspect. And it's also like I've
played this deck so much that I'm not

401
00:23:07,359 --> 00:23:08,759
necessarily bored of it, but I
just kind of want to try something new.

402
00:23:10,440 --> 00:23:12,960
I haven't been acquiring too many like
fun cool cards, so I've been

403
00:23:14,000 --> 00:23:17,359
forced to make some just i don't
know, trial decks with the cards that

404
00:23:17,440 --> 00:23:23,119
I do have, and it hasn't
really like hit too much where I've like

405
00:23:23,279 --> 00:23:26,519
found that like almost Eureka deck where
I'm just like obsessed with the game.

406
00:23:26,519 --> 00:23:30,640
Again, I mostly was just grinding
for the keys because after we were talking

407
00:23:30,640 --> 00:23:33,000
about that, and now you know
my name suggests I'm the key. I'm

408
00:23:33,039 --> 00:23:36,400
holding on three keys right now.
I am ready. I'm ready for someone

409
00:23:36,480 --> 00:23:38,200
to drop in. I got a
little bit excited when I saw Black Knight

410
00:23:38,240 --> 00:23:41,200
on there, because that was a
card that I have been wanting to get

411
00:23:41,200 --> 00:23:44,920
for a while. But I was
like, uh, Nomora, I know

412
00:23:45,039 --> 00:23:48,319
I was, I had the same
train. I really do want Black Knight.

413
00:23:48,400 --> 00:23:49,759
I don't really care about Namora,
so I'm gonna wait. Yeah,

414
00:23:49,799 --> 00:23:52,839
and Scar, I think is the
other one on there right now, And

415
00:23:52,920 --> 00:23:56,559
it's like, yeah, like that's
a good it's a good card, and

416
00:23:56,720 --> 00:23:59,400
like like all of them are decent
cards that I don't have, but they're

417
00:23:59,440 --> 00:24:03,119
just not really screaming excitement for me
right now. So I'm just kindahelming too,

418
00:24:03,240 --> 00:24:06,440
So I don't think you're I think
it was a good call to uh

419
00:24:07,039 --> 00:24:08,839
yeah, wait, wait till you
have four and then and then start thinking

420
00:24:08,880 --> 00:24:12,559
about things more seriously. Yeah,
yeah, exactly. Or so that's kind

421
00:24:12,599 --> 00:24:15,559
of where I'm at right now.
Like I'm still playing like every day just

422
00:24:15,640 --> 00:24:19,119
to you know, jump in those
little daily missions or challenges and just stay

423
00:24:19,640 --> 00:24:22,519
active on it, not going so
hard like I was going in the early

424
00:24:22,599 --> 00:24:26,119
months. And it's kind of like
my EBB and flow with the game too,

425
00:24:26,160 --> 00:24:30,680
where I do just get those obsessive
periods where I am just like constantly

426
00:24:30,799 --> 00:24:32,680
it's like, oh, I've done
all my dailies, Like, come on,

427
00:24:32,799 --> 00:24:34,000
I need more missions here, I
need to get some more currencies.

428
00:24:34,319 --> 00:24:37,839
But no, I'm still having lots
of fun with it, and I'm looking

429
00:24:37,880 --> 00:24:41,039
forward to next month to to see
what those with them. Yeah, a

430
00:24:41,079 --> 00:24:45,640
couple of the new cards look pretty
fun. It's the Eternals month, which

431
00:24:45,680 --> 00:24:48,799
I know you're not an Eternals fan, but the cardibilities are pretty nice.

432
00:24:48,880 --> 00:24:52,799
So yeah, yeah, yeah,
absolutely, So that's where I'm at right

433
00:24:52,799 --> 00:24:55,319
now. I'm holding on the three
keys and uh, I think the next

434
00:24:55,359 --> 00:24:57,720
one is kind of on the horizon. But yeah, that's where I'm on.

435
00:24:57,759 --> 00:25:00,279
A Marvel Snap and then my other
big game that I've been jumping into

436
00:25:02,160 --> 00:25:03,680
pretty much one hundred percent, because
you know, Shane and I have been

437
00:25:03,720 --> 00:25:08,279
going through the show a Fallout,
and we pretty slowly we're going through,

438
00:25:08,359 --> 00:25:11,839
like I think we have one more
episode which we might watch, you know,

439
00:25:11,960 --> 00:25:14,559
after this episode that I record with
you. And it's been really like

440
00:25:14,640 --> 00:25:17,519
in the show, but I'm not
really here to talk about the show.

441
00:25:17,519 --> 00:25:21,680
I'm here to talk about jump back
in a Fallout four and uh yeah,

442
00:25:21,759 --> 00:25:26,240
I have not played this game since
around the time that we did the review,

443
00:25:26,359 --> 00:25:30,599
which is like earlier. Yeah,
one of the first episodes. Yeah,

444
00:25:30,039 --> 00:25:33,839
and I like, I, man, what a great game that is.

445
00:25:33,960 --> 00:25:38,400
Like I I wasn't a super Fallout
fan like I. I remember.

446
00:25:38,680 --> 00:25:41,799
I think Fallout three was a game
that I was like really obsessed with,

447
00:25:42,279 --> 00:25:45,119
but one that I never had Like
I just like when I found out what

448
00:25:45,200 --> 00:25:48,400
it was, I was just like
watching YouTube to like walk throughs of it

449
00:25:48,559 --> 00:25:52,160
or maybe had seen it at a
friend's house, and just like the idea

450
00:25:52,200 --> 00:25:55,160
of it was blowing my mind at
that time. I probably didn't put two

451
00:25:55,160 --> 00:25:57,440
and two together. They're both Bethesda, and it's like Elder Scrolls and then

452
00:25:57,480 --> 00:26:02,160
fall Out, and that's just probably
why they were in the same vein of

453
00:26:02,240 --> 00:26:06,119
games that I really loved because I
had played a little bit of Oblivion back

454
00:26:06,160 --> 00:26:07,519
in the day, but that was
kind of it. And again another title

455
00:26:07,559 --> 00:26:11,000
that I just played at a cousin's
house or something, so that it was

456
00:26:11,119 --> 00:26:15,839
like a game that I got like
an appetizer for, but I never got

457
00:26:15,880 --> 00:26:18,319
the full course. So it was
just like I was always longing for it.

458
00:26:18,400 --> 00:26:22,079
Always wanting it and never got the
chance to really play it until later

459
00:26:22,119 --> 00:26:25,920
in life, So I never played
Follow New Vegas. Probably watched a friend

460
00:26:25,960 --> 00:26:29,000
play it a little bit at then, but I mean, yeah, way

461
00:26:29,079 --> 00:26:30,920
back in the day, we did
a review follow four and I absolutely loved

462
00:26:30,960 --> 00:26:34,799
it initially, and there's a lot
of that game that I just had never

463
00:26:34,920 --> 00:26:37,960
really done, Like I hadn't done
any of the DLCs or anything like that.

464
00:26:40,039 --> 00:26:42,240
I have the game. I think
I originally bought it on PS four

465
00:26:42,359 --> 00:26:45,160
and I don't know if it's because
it's in my games catalog or whatever,

466
00:26:45,200 --> 00:26:48,720
but I just had like a free
PS five upgrade, which was kind of

467
00:26:48,799 --> 00:26:52,640
news to me, So that was
nice. And I mean the game runs

468
00:26:52,720 --> 00:26:56,960
nice and smooth and looks great and
which is fantastic. But in that version,

469
00:26:57,000 --> 00:27:00,920
I also have like all the DLCs, which was kind of surprising to

470
00:27:02,000 --> 00:27:06,599
me. Like I think it's like
Nuka what is it New World and the

471
00:27:06,720 --> 00:27:10,359
NUCA world Far Harbor. Far Harbor
was was the big one I remember you

472
00:27:10,480 --> 00:27:14,440
tell me about and haven't gotten there
yet. On my current playthrough, it's

473
00:27:14,559 --> 00:27:18,599
I'm kind of just leveling up my
character and kind of a unique way from

474
00:27:18,599 --> 00:27:21,160
where I play in the past.
It's funny. I don't know if you

475
00:27:21,200 --> 00:27:23,640
do know about the play style for
like Elder Schulls games, but like stealth

476
00:27:23,759 --> 00:27:30,680
Archers is just like the scumbag class
in my opinion, which I'm guilty of

477
00:27:30,720 --> 00:27:33,359
because I've definitely played a lot of
stealth Archers where it's just a really easy

478
00:27:33,359 --> 00:27:36,680
way to play the game. You're
just I feel like I haven't heard the

479
00:27:36,720 --> 00:27:38,200
angle of it being the scumbag class. I thought, oh no, we're

480
00:27:38,200 --> 00:27:41,519
just like that's what everyone likes to
do because it's fun and like it is

481
00:27:41,640 --> 00:27:45,160
powerful. But yeah, they had
this scumbag new one. That's interesting.

482
00:27:45,480 --> 00:27:48,039
Yeah, I mean shuts out to
my buddy Carson. He's the one that

483
00:27:48,119 --> 00:27:51,640
first told me about stealth Archers,
which is funny because he was telling me

484
00:27:51,680 --> 00:27:53,240
about it while I was playing that
play through like on a certain sky This

485
00:27:53,359 --> 00:27:57,200
is probably like back in high school
or something, but uh yeah, he's

486
00:27:57,240 --> 00:28:00,359
telling me about it. I'm like, oh, yeah, what about that.

487
00:28:00,440 --> 00:28:03,039
It's just like everybody that you know, they just they just jump in

488
00:28:03,079 --> 00:28:04,440
there, they just make a stealth
Archer. They're not really experiencing the game

489
00:28:04,559 --> 00:28:07,559
like like you should, just trying
to And I'm like damn you just like

490
00:28:07,880 --> 00:28:14,000
open my eyes on maybe how I
should change my most critical There's nothing more

491
00:28:14,039 --> 00:28:17,920
satisfying than just sniping enemy and the
rag doll of them just flying across the

492
00:28:18,039 --> 00:28:22,160
rooms. There's reasons, there's reasons
why people are attracted with that play style,

493
00:28:22,160 --> 00:28:25,880
I think more so than just the
the efficiency of it, because it

494
00:28:25,960 --> 00:28:30,559
is, you know, it is
very effective and there's no bows and arrows

495
00:28:30,640 --> 00:28:33,559
and fall at least to my knowledge, but you can definitely make a similar

496
00:28:33,640 --> 00:28:36,720
play style where you're doing stealth and
like snipers, And that's pretty much my

497
00:28:36,799 --> 00:28:40,880
first playthrough that I didn't fall out
for. But this time around, I'm

498
00:28:40,920 --> 00:28:44,920
really trying to change it up.
I'm I'm trying to like really get creative

499
00:28:44,960 --> 00:28:51,079
with my perks. I'm really focusing
like most of my perks in ways to

500
00:28:51,519 --> 00:28:59,079
access things that so like like maybe
hacking or pickpocketing or not pock but yeah,

501
00:28:59,119 --> 00:29:02,519
lock picking like those ones, just
so I'm able to access everything in

502
00:29:02,599 --> 00:29:04,960
the world, and then really going
hard on like the gun mods, the

503
00:29:06,119 --> 00:29:10,759
armor upgrades, like the science ones, just like things that I can really

504
00:29:10,839 --> 00:29:15,240
manipulate my own weaponry. And it's
been really fun, like focusing stats on

505
00:29:15,319 --> 00:29:18,200
like explosives and stuff. I felt
like first time I played the game,

506
00:29:18,240 --> 00:29:21,279
I probably threw like one grenade or
something like, I just never really used

507
00:29:21,319 --> 00:29:26,880
that mechanic. But just like the
efficiency of using like a pulse grenade against

508
00:29:26,920 --> 00:29:30,599
since like I didn't even know those
were really in the game until this current

509
00:29:30,599 --> 00:29:33,839
play through, and they are so
good, just like an emp on these

510
00:29:33,960 --> 00:29:37,359
robots likes it works exactly how you
had wanted to, and just other things

511
00:29:37,480 --> 00:29:41,519
like that. Just now I'm starting
to like get my strength up so that

512
00:29:41,599 --> 00:29:47,279
I can get more of like the
armor perks and really just get stated up

513
00:29:47,279 --> 00:29:51,079
because I want to be able to
make some really buffed up like melee weapons,

514
00:29:51,119 --> 00:29:53,480
because melee weapons is not something I
ever really like thought of going into

515
00:29:53,559 --> 00:29:56,400
in a followup game, just because
it is so range, like there's guns

516
00:29:56,440 --> 00:30:00,599
that and everything, but it it
can be very satisfying. From a few

517
00:30:00,680 --> 00:30:06,400
videos I've seen online of just people
like mass melee stats and you're reminded me

518
00:30:06,480 --> 00:30:10,319
of one of my most memorable Fallout
New Vegas runs. Well, and this

519
00:30:10,480 --> 00:30:11,440
is when I had played the game
multiple times. So now I'm like,

520
00:30:11,480 --> 00:30:14,920
Okay, what kind of RAIDO build
can I do? Now? And the

521
00:30:15,000 --> 00:30:18,440
build was just yeah, melee weapons
and explosives, so no guns whatsoever,

522
00:30:18,799 --> 00:30:22,799
and just having like, Okay,
I have a range option with the explosives,

523
00:30:22,000 --> 00:30:26,400
but usually I'm just using that to
like even just a ton of landmines

524
00:30:26,440 --> 00:30:29,319
to cheese people a bit, and
then getting like down and dirty with the

525
00:30:29,319 --> 00:30:33,400
melee weapons. That was a very
fun, very fun build, uh to

526
00:30:33,640 --> 00:30:36,440
use. And yeah, I don't
know, that's just one of the favorite

527
00:30:36,440 --> 00:30:37,960
parts about going back to those games. There's just so much of variety to

528
00:30:38,039 --> 00:30:41,480
the weapons and all the other things
too, Like there's so many skill sets

529
00:30:41,519 --> 00:30:47,319
outside of just combat stuff too,
oh one hundred percent, and like just

530
00:30:47,440 --> 00:30:51,799
the cause like those games are really
just playgrounds, like like like with with

531
00:30:52,119 --> 00:30:56,960
How Nutty, some of the just
the big explosive guns that you can get,

532
00:30:56,160 --> 00:31:00,200
or just like the more sciencey ones
like they're there is a lot of

533
00:31:00,279 --> 00:31:03,400
guns in that game that I just
never really even accessed in my first play

534
00:31:03,400 --> 00:31:07,039
through, Like I think I just
got really comfortable and like I was probably

535
00:31:07,079 --> 00:31:11,000
just using like a certain handgun and
then like rifles, like that's probably all

536
00:31:11,039 --> 00:31:12,559
I was really using on like my
first play through of the game, And

537
00:31:12,720 --> 00:31:17,319
now like I'm really trying to go
into like like going into it, I

538
00:31:17,440 --> 00:31:18,559
was like my role play aspect that
I was bringing to the game. It

539
00:31:18,640 --> 00:31:22,000
is just like a really heavy science
ye type character, So like of course

540
00:31:22,039 --> 00:31:26,160
that's what influenced all, like the
hacking and like just like tweaking out my

541
00:31:26,240 --> 00:31:30,519
gun mods and stuff like that.
And then once I've started to level up

542
00:31:30,519 --> 00:31:33,119
a little bit more, it's like, man, this could be like incredibly

543
00:31:33,279 --> 00:31:36,359
strong if you are able to get
some of these science mods and some of

544
00:31:36,400 --> 00:31:40,640
these guns and really just spending time
like on the workshow like the workshop table

545
00:31:41,559 --> 00:31:45,880
even like the chems that you can
make can really buff your character like quite

546
00:31:45,920 --> 00:31:48,319
strong, especially if you get a
few perks in it. So just things

547
00:31:48,400 --> 00:31:52,960
like that, I think it's making
me look at the game entirely different from

548
00:31:52,000 --> 00:31:56,200
what I kind of saw it before. And it's I mean, it's been

549
00:31:57,440 --> 00:32:00,359
refreshing jumping back to it, just
because I'd been so long since I played.

550
00:32:00,480 --> 00:32:04,480
I mean, like it's damn well
been close to a decade now,

551
00:32:04,559 --> 00:32:07,319
so since that game came out,
which is pretty wild to think. Yeah,

552
00:32:07,359 --> 00:32:09,559
but yeah, I know it's it's
been really fun and just playing it,

553
00:32:10,000 --> 00:32:14,799
like I remember the main story,
but there's still a lot of side

554
00:32:14,880 --> 00:32:16,559
quests and stuff that I that I
hadn't gone through that I'm excited too,

555
00:32:16,640 --> 00:32:21,279
Like like the what is it the
Far Harbor Far Coast that one, I'm

556
00:32:21,319 --> 00:32:23,079
really excited. Yeah, that's what
I'm excited about because I remember when that

557
00:32:23,160 --> 00:32:27,319
DLC came out, which again is
like early podcast you tell me about it,

558
00:32:27,359 --> 00:32:30,559
and it's just it sounds yeah new
world. I mean as as it

559
00:32:30,680 --> 00:32:34,039
sounds like, it really is just
an amusement park where there's just like tons

560
00:32:34,039 --> 00:32:37,519
of combat trials and it's like a
fun setting. But yeah, there isn't

561
00:32:37,720 --> 00:32:40,440
like the story element of it isn't
that cool. But like Far Harbor introduced

562
00:32:40,480 --> 00:32:44,519
a lot of really interesting stuff lowerwise, and like things that tie in to

563
00:32:45,119 --> 00:32:47,440
certain things in experience in the main
game. So it's a it's a good

564
00:32:47,480 --> 00:32:51,839
one. What are you doing for
quite like are you going down any certain

565
00:32:51,880 --> 00:32:55,039
faction stuff right now? You do
more side quests and exploring what's your play

566
00:32:55,079 --> 00:32:59,720
style right now? So for this
one, like I have a new character

567
00:32:59,759 --> 00:33:02,319
from my previous one. I think
I had the option to like bring in

568
00:33:02,400 --> 00:33:05,720
my previous save data just because I
had it on PS four, but I

569
00:33:05,799 --> 00:33:10,079
was like, I'm just gonna start
fresh. Yeah, and I'm I'm I

570
00:33:10,160 --> 00:33:14,519
think I did, like like I
have Valentine, like I met him,

571
00:33:14,599 --> 00:33:16,240
and that's kind of like where I
was at in the main story. And

572
00:33:16,319 --> 00:33:22,920
then now what have I been doing? Not the Brotherhood faction. I think

573
00:33:22,960 --> 00:33:25,599
I kind of made the decision going
into it. Then I'm just gonna go

574
00:33:25,680 --> 00:33:29,400
like full institute on this play through
because I don't I don't think I was

575
00:33:29,440 --> 00:33:32,920
with them the first time. You
know, spoilers for how that game goes,

576
00:33:32,960 --> 00:33:37,440
you kind of choose what faction you
are for like the main story or

577
00:33:37,480 --> 00:33:39,200
at least the ending of it.
But that's what I was thinking about going

578
00:33:39,240 --> 00:33:44,599
into from the get go. But
I haven't really gotten to that point in

579
00:33:44,680 --> 00:33:46,480
the main story yet to really make
those decisions. But no, I've been

580
00:33:46,559 --> 00:33:52,519
kind of just like not necessarily free
roaming, but doing a lot of the

581
00:33:53,039 --> 00:33:58,720
what are they called the Minutemen,
like like settlement fact, I'm not building

582
00:33:58,759 --> 00:34:00,680
the settlements, but just really like
going out and like saving them. And

583
00:34:00,839 --> 00:34:06,000
I just found it it was a
nice way to kind of get all over

584
00:34:06,079 --> 00:34:08,960
the Commonwealth because they do send you
at all these various places to get these

585
00:34:08,960 --> 00:34:13,039
settlements up and running. So I'll
go here and there, and then on

586
00:34:13,199 --> 00:34:15,119
the route, I'll just find like
a random store that I'll go into and

587
00:34:15,199 --> 00:34:20,480
then just like I don't know,
just just exploring it. And it's kind

588
00:34:20,519 --> 00:34:24,679
of a way that I've like when
I do new runs on Skyron, for

589
00:34:24,760 --> 00:34:29,400
example, like because I have played
that game so many times, I kind

590
00:34:29,440 --> 00:34:32,840
of have like a set role play
element to like a certain playthrough and like

591
00:34:32,920 --> 00:34:37,480
a lot of exploring, no fast
trial or anything like that. And that's

592
00:34:37,480 --> 00:34:40,039
why I'm doing more so on this
Like I'll have because of a certain quest,

593
00:34:40,119 --> 00:34:43,159
I'll have an objective and then it's
like, hey, how can I

594
00:34:43,199 --> 00:34:45,559
get there in a creative sense,
And then I'll get there and then of

595
00:34:45,639 --> 00:34:49,760
course get sidetracked on like meeting like
a certain character that brings me on a

596
00:34:49,840 --> 00:34:53,159
side quest, or or maybe I'll
go into a store and just get one

597
00:34:53,239 --> 00:34:58,440
shot by like a really high level
like Moss that I wasn't expecting. It's

598
00:34:58,519 --> 00:35:00,639
like, oh, wow, okay, I guess I guess I can't go

599
00:35:00,719 --> 00:35:02,559
into there. But then I'll just
kind of keep exploring in a certain area,

600
00:35:02,639 --> 00:35:07,639
so I've kind of just been wandering
and like it's funny because like as

601
00:35:07,639 --> 00:35:12,119
I was mentioned, like I kind
of have a set roleplay strategy. But

602
00:35:12,199 --> 00:35:15,000
then I just totally get like sidetracked
and deviated off. But so I haven't

603
00:35:15,000 --> 00:35:22,079
really been going down any like major
storylines yet. What was the most recent

604
00:35:22,119 --> 00:35:25,360
one I did? It was,
Yeah, No, I think my most

605
00:35:25,440 --> 00:35:29,920
recent one I did was actually like
the main story one with Valentine when you

606
00:35:30,239 --> 00:35:34,760
are taking on catalog like like,
that was my most recent mission. And

607
00:35:34,840 --> 00:35:37,239
then I was just doing tasks here
and there in Diamond City, which is

608
00:35:37,320 --> 00:35:42,000
just such a great city. I
completely forgot about all the certain characters in

609
00:35:42,079 --> 00:35:45,079
there. So yeah, I know, I'm I'm I'm just looking forward to

610
00:35:45,320 --> 00:35:52,800
just wandering and boosting up my character
and really just getting maybe overpowered with certain

611
00:35:52,880 --> 00:35:58,039
berks that I can make my character, and and I just I feel like

612
00:35:58,079 --> 00:36:00,920
I never really truly understood the full
potential of what you can do when you

613
00:36:01,079 --> 00:36:06,400
like upgrade your weapons and stuff and
like really boost up those perks. Like

614
00:36:06,480 --> 00:36:09,519
I think I had like a certain
shotgun that I just like improved the max

615
00:36:09,519 --> 00:36:14,000
stat and it went from like sixty
one damage to like one hundred and twenty

616
00:36:14,000 --> 00:36:15,760
one, and I'm like, wow, I just doubled my damage just from

617
00:36:15,840 --> 00:36:20,639
like one simple upgrade. So I
can't wait to see what it is when

618
00:36:20,639 --> 00:36:24,079
I'm like max level on a certain
ranked or sorry like perks for the gun

619
00:36:24,199 --> 00:36:29,599
mods or whatever the perks are called
there. So yeah, yeah, no,

620
00:36:29,840 --> 00:36:32,519
I'm I'm having lots of fun with
this play through, and yeah,

621
00:36:32,559 --> 00:36:36,400
I'm excited to kind of give you
an update there once I've boost up my

622
00:36:36,480 --> 00:36:38,320
character a little bit more. Perhaps, Yeah, no, I remember,

623
00:36:38,480 --> 00:36:43,760
I really enjoyed the customization aspect of
that game. I think that was like

624
00:36:44,199 --> 00:36:46,360
when the game came out maybe one
of the biggest things that stood out to

625
00:36:46,400 --> 00:36:50,840
me, especially as like an older
Scrolls fan too, where they're usually is

626
00:36:50,880 --> 00:36:53,119
like somewhat limited, like you can
maybe do an enchantment or something like that,

627
00:36:53,239 --> 00:36:55,400
but just with yeah, with the
guns and the visuals too, and

628
00:36:55,480 --> 00:36:59,480
of putting all sorts of weird wonky
things on it. I think it like

629
00:37:00,119 --> 00:37:04,400
fed really well back into the exploration
too, where you're like, Okay,

630
00:37:04,639 --> 00:37:07,519
I'm looking for like certain objects in
the world because they break down into the

631
00:37:07,599 --> 00:37:09,039
different parts of like oh man,
it's not screws and adhesive in it,

632
00:37:09,119 --> 00:37:12,679
and now you need that for the
certain part, So like you're kind of

633
00:37:12,719 --> 00:37:15,199
looking out for other things in the
world too. In a more meaningful way.

634
00:37:15,280 --> 00:37:20,199
And then yeah, obviously the Armory
has that that same sort of customization

635
00:37:20,320 --> 00:37:22,960
to it, so that was like, yeah, definitely one of the biggest

636
00:37:22,000 --> 00:37:25,960
improvements I think, uh in formula
like from either of their series at that

637
00:37:27,119 --> 00:37:30,320
time, oh, one hundred percent. And like I think seeing stuff like

638
00:37:30,440 --> 00:37:35,079
that, whether it's the layered armor
system where you have like shoulders, you

639
00:37:35,159 --> 00:37:37,480
know, it's not just like iron
armor, it's not just like one thing

640
00:37:37,519 --> 00:37:42,079
that's everything, like those aspects that
they brought into those games, or the

641
00:37:42,159 --> 00:37:45,440
customization with the guns. Obviously,
if you're translating that to like Elder Scrolls,

642
00:37:45,519 --> 00:37:49,599
you probably can't tweak out you know, like you can't put a red

643
00:37:49,639 --> 00:37:52,199
dot on a long sword for example. But but like I'm sure you're again

644
00:37:52,280 --> 00:37:55,840
with to be honestly, yeah,
it's true, but like you can still

645
00:37:55,920 --> 00:38:00,280
kind of customize it in some aspects. So I'm really full that they translate

646
00:38:00,360 --> 00:38:04,119
some of those systems into the next
Older Schools game, which would be really

647
00:38:04,159 --> 00:38:07,079
Yeah, I'd love to see more
of customization like that. Was it Oblivion

648
00:38:07,119 --> 00:38:12,760
that they had so you could like
make spells in Yeah, yeah, Marwin

649
00:38:12,800 --> 00:38:16,239
and Oblivion had the ability to make
spells and Marwin had like Marwin had,

650
00:38:16,280 --> 00:38:21,199
like each pauldron was an armor you
had brace or armor you had, like

651
00:38:21,360 --> 00:38:24,199
your chest, your greaves, boots, helmets you had like so much like

652
00:38:24,480 --> 00:38:28,559
more so in that way, you
could customize it a little bit more and

653
00:38:28,559 --> 00:38:30,840
you could have like enchantments on each
of those things, so you could do

654
00:38:30,960 --> 00:38:34,159
some crazy stuff. O. Yeah, the spell making was definitely a big

655
00:38:34,719 --> 00:38:37,800
removal that they had in Skyrim minutes. Yeah, So then I hope that

656
00:38:37,880 --> 00:38:39,480
they would bring back. I don't
know if they would. I feel like,

657
00:38:40,519 --> 00:38:43,719
but this is not a big company
to go back on things. Like

658
00:38:43,920 --> 00:38:47,639
usually once they make some change,
they keep going in that like one direction.

659
00:38:47,880 --> 00:38:52,119
But I'd like to be proven wrong. That's like my biggest fear about

660
00:38:52,119 --> 00:38:54,519
the leveling system, I think because
I think initially I love the idea of

661
00:38:54,559 --> 00:38:58,400
what they did with Skyrim, just
because I was a very indecisive care like

662
00:38:59,039 --> 00:39:00,800
you know, maker of my cares. I'm like, am I gonna want

663
00:39:00,840 --> 00:39:04,440
to be an archer in twenty levels? Like I don't know, Like like

664
00:39:04,800 --> 00:39:07,960
I like the freedom of it,
But now that I've just played so much

665
00:39:08,039 --> 00:39:10,639
of them, Like now when I
play that game and I go back,

666
00:39:10,920 --> 00:39:15,519
I like make a character and like
self nerve in that aspect, like right,

667
00:39:15,639 --> 00:39:20,039
like if I'm level forty seven,
I'm a level forty seven archer or

668
00:39:20,159 --> 00:39:22,400
like whatever my playthrough is, or
like just a two handed user, Like

669
00:39:22,440 --> 00:39:27,199
that's all my focus is on it. I understand why they bring it in.

670
00:39:27,280 --> 00:39:29,239
And of course you can always make
the argument what's like, well,

671
00:39:29,280 --> 00:39:31,519
you can just do what I do
and just like just self limit yourself.

672
00:39:31,599 --> 00:39:35,960
But it's more so than giving the
tools. But I think there's there's a

673
00:39:36,039 --> 00:39:42,599
certain there's certain specialty specialness that's not
really word, just just a certain zenise

674
00:39:42,800 --> 00:39:46,079
qua about when they have those like
old school RPG elements in their games.

675
00:39:46,199 --> 00:39:51,360
And how do you feel about the
the perk system in Fallout four? Now

676
00:39:51,440 --> 00:39:53,320
then, like almost ten years later, how are you thinking of that system

677
00:39:53,440 --> 00:39:57,960
with the uh what I put the
putting the stars in a little chart there.

678
00:39:58,400 --> 00:40:01,079
Yeah, I was a lot more
or down for back then, and

679
00:40:01,840 --> 00:40:05,840
I you know, don't want to
put words your mouth. I felt like

680
00:40:05,880 --> 00:40:10,119
you were pretty against it, like
initially just just for how you unlock things,

681
00:40:10,199 --> 00:40:15,119
and I definitely feel that way,
Like again just comparing it to Skyrim,

682
00:40:15,199 --> 00:40:19,800
like if I come across a master
lock, why can't I try and

683
00:40:19,920 --> 00:40:22,960
pick that master lock and just like
get lucky. You know. Now it's

684
00:40:22,039 --> 00:40:25,800
just like, can't crack that lock. That's too tough, like whatever your

685
00:40:25,880 --> 00:40:29,840
character says whenever you come across those, and it's like, okay, even

686
00:40:29,840 --> 00:40:31,159
if I save up my perk points
and I want to max that out,

687
00:40:31,559 --> 00:40:35,920
I can't do it until I'm like
level fourteen or or you know, like

688
00:40:36,000 --> 00:40:38,039
whatever it might be level twenty two
to get those master locks. So I

689
00:40:38,119 --> 00:40:44,960
really don't like those aspects to it. And also just okay, or as

690
00:40:45,000 --> 00:40:46,599
I was mentioning to you, like
I I've been trying to level up like

691
00:40:46,679 --> 00:40:52,920
my armor level or my whatever the
perk one is for melee weapons, I

692
00:40:53,039 --> 00:40:58,599
can't get that unless I have certain
strength stats, which I kind of forgot

693
00:40:58,639 --> 00:41:00,679
about. So when I was like
first making my character, I'm like,

694
00:41:00,199 --> 00:41:02,639
oh, yeah, let's do like
two in strength, you know, like

695
00:41:02,960 --> 00:41:07,119
like eight in perception, and like
you kind of like I wish I had

696
00:41:07,199 --> 00:41:09,599
the chart there when I was making
that, so then I knew which perks

697
00:41:09,639 --> 00:41:14,880
I wanted to get first. Where
it's it's a little bit annoying just ye

698
00:41:15,079 --> 00:41:17,079
just how it goes. But those
games have never really had a respec in

699
00:41:17,119 --> 00:41:21,599
the way that a lot of other
RPGs kind of have these days outside of

700
00:41:21,719 --> 00:41:24,360
like mods and stuff. But yeah, I mean I've always been hard on

701
00:41:24,480 --> 00:41:30,599
like Skyrim's RPG elements just because like
I'm a purist, you know, I've

702
00:41:30,599 --> 00:41:32,559
played so much mar Winn Toblivion,
but like it is a system that I

703
00:41:32,639 --> 00:41:36,760
can look at now and but yeah, there are a ton of improvements it

704
00:41:36,880 --> 00:41:39,039
made from Oblivion and Marlwin, which, like, I don't know, there

705
00:41:39,159 --> 00:41:42,599
is more fun to like some of
this perk system. In other ways,

706
00:41:42,639 --> 00:41:45,840
it's a little bit limited or they
took out certain skill types from those games.

707
00:41:46,280 --> 00:41:50,280
But Followed is like the Fall of
four is just worse than Followed three

708
00:41:50,320 --> 00:41:52,199
in every way for me, Like
there isn't really like a shining light of

709
00:41:52,280 --> 00:41:55,159
how it could be better. Like
there's there's other things in the game of

710
00:41:55,239 --> 00:41:59,079
course that are huge improvements, but
I feel like the RPG element of it

711
00:41:59,199 --> 00:42:01,880
is signific worse. And then seventy
six I didn't really like what they were

712
00:42:01,920 --> 00:42:06,400
doing there either, So yeah,
I don't I don't know what the future

713
00:42:06,400 --> 00:42:09,000
of that would look like, but
I'm I'm hopeful that like to some extent,

714
00:42:09,079 --> 00:42:13,239
like Elder Girls and followed stay in
their own lane in terms of RPG

715
00:42:13,400 --> 00:42:15,079
mechanics. So I'm sure the next
Elder Strolls is still gonna have a really

716
00:42:15,119 --> 00:42:20,400
good system. Yeah, I hope, even if it's just like a little

717
00:42:20,440 --> 00:42:22,679
bit like even if it's very close
to Skyrim Whig's a couple of minor tweaks,

718
00:42:22,679 --> 00:42:27,039
I think I'd be fine with bad. I don't like, I absolutely

719
00:42:27,119 --> 00:42:29,480
love the way that you go to
your perk tree, at least in Skyri,

720
00:42:29,559 --> 00:42:30,679
when you just looked at the stars
and then they just come up with

721
00:42:30,719 --> 00:42:34,320
the constellations. That is like,
oh, that is a chef's kiss,

722
00:42:34,679 --> 00:42:37,960
like the like the look of the
chart I think you know. And follow

723
00:42:37,079 --> 00:42:42,119
four but nothing will beat that,
uh, the astrological symbols and and all

724
00:42:42,159 --> 00:42:45,239
that and the like that's something that
they've had at least since morowin, right,

725
00:42:45,320 --> 00:42:49,199
like just like the different star signs, like when you're making your character

726
00:42:49,280 --> 00:42:52,599
there, it's like you're born prob. I can't remember, yeah, just

727
00:42:52,599 --> 00:42:54,679
because I haven't played deay Er Fall
as much, but yeah, ask you

728
00:42:54,800 --> 00:42:59,480
how did the perk system work?
And follow three because I can't remember what

729
00:42:59,599 --> 00:43:01,880
it was like, Like obviously you
had the same I think it's called the

730
00:43:01,920 --> 00:43:07,599
special is the acronym, but like
was there like gun maniac or whatever the

731
00:43:07,639 --> 00:43:12,280
hell they're they're called like like the
set perks. Yeah, I'm trying to

732
00:43:12,280 --> 00:43:15,920
remember how much fallout for removed,
because that's definitely thing with the elder strollers.

733
00:43:15,920 --> 00:43:21,360
You look at like how many just
individual skills there are and like daggerfall

734
00:43:21,400 --> 00:43:22,480
and like I'm making up numbers here, but it's like sixty, and then

735
00:43:22,519 --> 00:43:25,840
Marwin has like forty five, and
then up literally has like thirty, and

736
00:43:25,880 --> 00:43:29,960
then Scarrim has like fifteen or something. You know, like they just kind

737
00:43:29,960 --> 00:43:31,960
of simplified and like they streamlined things, like instead of all these different weapon

738
00:43:32,039 --> 00:43:35,480
types, there's just like one hand
and a two hand, and then that

739
00:43:35,559 --> 00:43:37,840
breaks out in other things and they
like took out mysticism, you know,

740
00:43:37,920 --> 00:43:40,639
other little things like that. So
when it comes to that was a big

741
00:43:40,719 --> 00:43:45,199
one I remember in Marwin, right, Yeah, jumping around everywhere, yes,

742
00:43:45,159 --> 00:43:47,360
which is one of the It was
an annoying one, like one you

743
00:43:47,360 --> 00:43:51,239
could grind, but also one that
would just happen when you don't want to

744
00:43:51,360 --> 00:43:52,880
level it up if you're trying to
mindmax things. So it'd be annoying.

745
00:43:52,920 --> 00:43:55,519
But so When I think about followed, it's hard for me to pinpoint,

746
00:43:55,559 --> 00:44:00,199
like what did followut for remove a
lot of those, but essentially in followed

747
00:44:00,280 --> 00:44:04,039
three in New Vegas, which kind
of have the same system, is you

748
00:44:04,199 --> 00:44:07,199
are, yeah, doing your special
stats at the beginning of the game,

749
00:44:07,440 --> 00:44:10,039
and then when you level up,
you get like whatever it is, like

750
00:44:10,159 --> 00:44:15,079
fifteen points that you can allot different
places, and so you can put those

751
00:44:15,119 --> 00:44:19,480
wherever you want, so like by
not like by like level five or something.

752
00:44:19,519 --> 00:44:22,760
If you just put literally all fifteen
of your stats every level into one

753
00:44:22,840 --> 00:44:25,320
thing, like you could max it
out, obviously you'd be majorly lacking on

754
00:44:25,320 --> 00:44:29,400
other things, like usually want to
balance it to some extent. And then

755
00:44:29,480 --> 00:44:31,760
after you do that every like I
think two levels, you would get to

756
00:44:31,800 --> 00:44:36,039
pick a perk on top of that, and then those perks were based on

757
00:44:37,199 --> 00:44:39,000
what your stats were, so like, once you reach forty and explosives,

758
00:44:39,039 --> 00:44:43,199
you can get this thing or or
some of them were like if you have

759
00:44:43,440 --> 00:44:46,360
both explosives, maybe I don't pick
up a random thing here like explosives of

760
00:44:46,480 --> 00:44:50,639
big guns. Maybe you'd get like
a specific percut unlock at that point,

761
00:44:50,960 --> 00:44:55,000
and then certain perks you could upgrade
and then your intelligence stat determined how many

762
00:44:55,119 --> 00:44:58,880
like of those points you would get
every time you leveled up, So like

763
00:44:59,159 --> 00:45:02,400
intelligence was really powerful because then you
would just like be more efficient every single

764
00:45:02,519 --> 00:45:07,360
level you beget any more things.
But then naturally you always have been in

765
00:45:07,440 --> 00:45:10,920
that same way kind of closed off
from certain elements of the build because of

766
00:45:12,000 --> 00:45:14,960
like, yeah, if you put
two in strength, there's certain perks deals

767
00:45:15,079 --> 00:45:16,760
never be able to get until I
mean, there is ways in the game

768
00:45:16,840 --> 00:45:21,360
to increase your special stats, but
that's very rare that you find those,

769
00:45:21,559 --> 00:45:23,519
Like I forget if it's skill books
or related to a bubblehead. I think

770
00:45:23,599 --> 00:45:27,679
maybe it's a bubble head, I
think, Yeah, so I think you

771
00:45:27,719 --> 00:45:31,199
can only get like each stat upgraded
once from that, right, that's how

772
00:45:31,239 --> 00:45:36,199
it is the followed four from my
Yeah, yeah, so so I don't

773
00:45:36,199 --> 00:45:38,519
know in follow four, is it
just putting the stars and the things or

774
00:45:38,960 --> 00:45:43,159
because they took all the stat part
of like here you get fifteen points to

775
00:45:43,239 --> 00:45:46,360
a lot to different skills, right, yeah, So you choose your specials

776
00:45:46,400 --> 00:45:49,079
at the start of the game,
and then every time you level up,

777
00:45:49,079 --> 00:45:52,280
you get a perk point and you
can either put that in to upgrade your

778
00:45:52,280 --> 00:45:54,639
specials so it's funny. I don't
know why I remember this so vividly,

779
00:45:54,760 --> 00:45:58,880
but on our review, Travis didn't
know that you could like scroll down on

780
00:45:58,960 --> 00:46:01,840
the perk tree, so he literally
like maxed out all the specials before he

781
00:46:01,880 --> 00:46:07,440
went to the second layer, which
is just hilarious to me. But no,

782
00:46:07,599 --> 00:46:09,639
yeah, so like, although you
can kind of put them wherever you

783
00:46:09,719 --> 00:46:13,280
want, if you only have two
strength, you can only go two down

784
00:46:13,320 --> 00:46:16,840
that ladder on the strength perks,
right, and then of course there's really

785
00:46:16,880 --> 00:46:22,280
strong ones once you get to like
level ten or whatnot. But yeah,

786
00:46:22,320 --> 00:46:23,880
that's that's how it's done. And
yeah, so it's pretty much just like

787
00:46:24,760 --> 00:46:28,559
less than what you do and fallo
up three in New Vegas every level,

788
00:46:29,000 --> 00:46:30,159
but then like every level you get
a perk, whereas yeah, yeah,

789
00:46:30,280 --> 00:46:34,599
pretty sure it's every two levels in
in uh yeah, those games. So

790
00:46:34,960 --> 00:46:38,000
yeah, just a I don't I
really like really nerding out of the but

791
00:46:38,159 --> 00:46:42,239
like the specific numbers of the stats, yeah, and doing that kind of

792
00:46:42,280 --> 00:46:45,199
thing. So that was definitely a
detractor where oh, rather than getting to

793
00:46:45,280 --> 00:46:50,119
do like fifteen fun things every level
up, I get to do one like

794
00:46:50,280 --> 00:46:53,519
slightly more powerful thing, yeah,
which I guess didn't feel as good for

795
00:46:53,599 --> 00:46:57,760
me. But I guess you know
a silver lining as well for this when

796
00:46:57,760 --> 00:47:01,840
we're we're thinking head of Elegric six
right now, is that I actually love

797
00:47:01,960 --> 00:47:07,039
Starfield's RPG system leveled up. I
thought it was really really good. It

798
00:47:07,159 --> 00:47:13,159
took the elements of Skyrim that I
enjoyed and made them even better in my

799
00:47:13,239 --> 00:47:15,960
opinion. So I think that's another
good sign of where we could go with

800
00:47:16,159 --> 00:47:22,199
UH with other scrolls interesting. Maybe
one day I'll get the experience Starfield.

801
00:47:23,719 --> 00:47:28,280
It's one that I've still been very
fortunate to not be spoiled on, like

802
00:47:28,440 --> 00:47:30,360
at all, like I I've to
this day. I don't think I've seen

803
00:47:30,440 --> 00:47:35,960
like any gameplay other than what was
like the early trailers. I'm I'm just

804
00:47:36,280 --> 00:47:40,199
somehow I'm good at that, like
whether it's a show that's until you put

805
00:47:40,239 --> 00:47:44,599
all your you know, your notepads
with all your spoiler topics, keep killing

806
00:47:44,639 --> 00:47:46,119
that out because I'm sure one day
I'll be able to jump in there.

807
00:47:47,400 --> 00:47:52,920
Yeah. No, that's awesome.
I'm so glad you've been because when you

808
00:47:52,000 --> 00:47:55,519
first mentioned that earlier that you have
been playing follow I'm like, that's weird.

809
00:47:55,519 --> 00:47:58,840
Everyone else in the world, like
watch the show and then has been

810
00:47:59,119 --> 00:48:00,400
playing followed again. I'm like,
you haven't watched the show, but I

811
00:48:00,519 --> 00:48:02,840
like that's a little two and one
surprise you had for me there. So

812
00:48:04,199 --> 00:48:07,039
yeah, exactly, a little double
whammy on you. Good stuff. How

813
00:48:07,039 --> 00:48:14,280
about we take a quick break and
we'll be right back. Okay, we

814
00:48:14,480 --> 00:48:21,400
are back. I have three games
to shout out today. I'm gonna start

815
00:48:21,400 --> 00:48:28,800
with Wolfenstein the Old Blood. So
two reasons why I decided to pick up

816
00:48:28,840 --> 00:48:30,679
this game. I mean, one, this is reason Zero's is not.

817
00:48:30,719 --> 00:48:34,400
One of the two reasons is that
it's just on game pass courds, easily

818
00:48:34,400 --> 00:48:37,000
accessible, I can play it.
One is I I really was craving just

819
00:48:37,079 --> 00:48:40,320
like a first person shooter campaign.
I don't really play those these days,

820
00:48:40,400 --> 00:48:44,039
right, Like if I'm playing the
first person shoots, like I'm playing counter

821
00:48:44,119 --> 00:48:46,199
Strike and I'm doing competitive stuff,
or I'm playing Warzone with you guys and

822
00:48:46,400 --> 00:48:50,800
that's competitive, or if I do
play Halo these days, I'm just jumping

823
00:48:50,840 --> 00:48:52,639
in to play a couple of online
matches. And so I feel like it's

824
00:48:52,679 --> 00:48:55,840
been a while since I've done like
just a straight up first person shooter campaign.

825
00:48:55,840 --> 00:48:59,159
I've done, like, you know, played arcade games, recently,

826
00:48:59,480 --> 00:49:02,639
but it's differ than just like a
straight up single player first person shooter campaign

827
00:49:02,679 --> 00:49:06,679
all about just gunning enemies down and
walking through this world, you know.

828
00:49:07,800 --> 00:49:10,800
And then the other reason is because
Indiana Jones coming out later this year,

829
00:49:10,840 --> 00:49:14,960
and that's from Machine Games, and
I've wanted to go back and check out

830
00:49:15,000 --> 00:49:20,280
some of other machine games games.
So me, Taylor and Scheffs, we've

831
00:49:20,320 --> 00:49:23,239
talked about maybe doing a one episode
retrospective of one of these Wolfenstein games.

832
00:49:24,159 --> 00:49:27,119
Just I know it's not really like
maybe it doesn't make a ton of sense

833
00:49:27,119 --> 00:49:30,079
for a Nana Jones, but just
to like do some research on machine games.

834
00:49:30,119 --> 00:49:32,840
And so I'm I don't know if
we're gonna do that. It kind

835
00:49:32,840 --> 00:49:36,000
of depends on when the game comes
out we which we don't have a release

836
00:49:36,079 --> 00:49:38,280
date yet. But I wanted to
play, so I wanted to play a

837
00:49:38,360 --> 00:49:42,800
game that wasn't gonna be in way
of that. I didn't want to like

838
00:49:42,880 --> 00:49:45,400
play that game early, you know, so I went and played this game

839
00:49:45,440 --> 00:49:49,400
instead. So Wolfenstein the Old Blood
is kind of the prequel to the newer

840
00:49:49,519 --> 00:49:52,800
Wolfenstein games, like the reboot of
them. But before I talk about that,

841
00:49:52,800 --> 00:49:57,159
I actually want to like dive into
the history of this because I went

842
00:49:57,199 --> 00:50:00,119
on a huge rabbit hole just looking
through in the similar I was looking to

843
00:50:00,199 --> 00:50:02,599
that rabbit hole of Eldest Girl's travels. I was just looking into Wolfenstein because

844
00:50:02,599 --> 00:50:07,320
I was kind of curious about the
series. I got a question for you,

845
00:50:07,400 --> 00:50:08,480
because you know, I love when
you go down these rabbit holes,

846
00:50:08,480 --> 00:50:12,360
whether it's a rock climber that or
not, a rock climber, a cave

847
00:50:12,440 --> 00:50:15,480
explorer that just goes for terrible track
climbing too, is another rabbit hole.

848
00:50:15,800 --> 00:50:19,559
But yes, you like, is
there a certain time, like is it

849
00:50:19,639 --> 00:50:21,880
like two in the morning or something
you can't sleep and you're just going down

850
00:50:21,920 --> 00:50:23,519
these rabbit holes? Or does it
start early and then it gets to two

851
00:50:23,559 --> 00:50:27,880
am because you're just going so deep, or is it like early morning,

852
00:50:28,039 --> 00:50:30,199
like like, is it a set
time frame or is it just any time?

853
00:50:30,559 --> 00:50:35,000
Just the curiosity could get anytime of
day, man, anytime of day.

854
00:50:35,440 --> 00:50:37,559
You know, it's I feel like
a lot of time for video games

855
00:50:37,559 --> 00:50:42,480
specific things. It is maybe I
just hear someone say something in passing on

856
00:50:42,559 --> 00:50:44,719
a podcast, I'm like, oh, that sounds interesting, I'll look into

857
00:50:44,760 --> 00:50:46,639
it, and then then the rabbit
hole begins. Yeah. Other times it's

858
00:50:46,679 --> 00:50:50,760
like this, right. Yeah,
I played through Wolfenstein and I was trying

859
00:50:50,800 --> 00:50:52,079
to pick which game to play,
and then I was just looking at the

860
00:50:52,079 --> 00:50:54,199
wikipedo. I'm like, god,
damn, there are so many more games

861
00:50:54,239 --> 00:50:58,039
than I ever realized. So then
I played the game and then I was

862
00:50:58,079 --> 00:51:00,320
like, Okay, now I want
to learn and about what I've missed and

863
00:51:00,440 --> 00:51:04,440
what all these other games are.
So it really happens anytime day, and

864
00:51:04,519 --> 00:51:07,800
YouTube will get me too, because
YouTube and that goddamn algorithm is so good.

865
00:51:07,079 --> 00:51:10,159
It's too smart. Yeah, did
you see that I sent you?

866
00:51:10,280 --> 00:51:13,519
This video is when you were campings. You probably didn't watch it yet,

867
00:51:13,519 --> 00:51:16,119
but the skyrom video, Okay,
I saw it on there. I forgot

868
00:51:16,159 --> 00:51:20,199
to come back to it. No, thanks for reminding me watch that,

869
00:51:20,719 --> 00:51:22,719
because this is a This is another
rabbit hole. I just discovered this YouTuber

870
00:51:23,159 --> 00:51:28,760
named Anny Austin and he does all
sorts of crazy videos. Fifty three PM.

871
00:51:28,880 --> 00:51:30,760
You sent me that video, by
the way, So yeah, that

872
00:51:30,360 --> 00:51:34,559
was a late night rabbit hole.
But that video is hilarious because he just

873
00:51:34,639 --> 00:51:37,280
goes through and like it's just him
trying to He just follows one river to

874
00:51:37,360 --> 00:51:40,320
see like where it goes, and
like the different waterfalls that go into it

875
00:51:40,360 --> 00:51:44,880
and like where it splits off,
and like it sounds very mundane, but

876
00:51:45,000 --> 00:51:47,039
he's just you know, a funny
YouTuber guy, so it makes it entertaining.

877
00:51:47,800 --> 00:51:51,480
But then the rabbit hole is that, like his other videos are hilarious,

878
00:51:51,480 --> 00:51:53,960
and he has he has a multiple
series of videos Kirkling where he just

879
00:51:54,079 --> 00:51:58,639
goes through and like what is the
unemployment rate of White Run? That's the

880
00:51:58,719 --> 00:52:01,320
title of video. And he was
through and he just finds every NPC in

881
00:52:01,360 --> 00:52:05,599
the city, determines what their job
is, if they have a job,

882
00:52:06,079 --> 00:52:08,119
all this stuff. It's absolute hilarious. So showing with do you remember what

883
00:52:08,239 --> 00:52:13,960
MSIMS is? I'm always cus he
definitely, Yeah, he came across him

884
00:52:13,960 --> 00:52:19,000
in the video and he mentioned the
Cloud District often so that I can't remember.

885
00:52:19,119 --> 00:52:21,639
I can't remember if he was employed
or not. But anyway, another

886
00:52:21,760 --> 00:52:25,960
number, another rabbit hole of mine. But yeah, Wolfenstein. Here's a

887
00:52:27,000 --> 00:52:30,360
crazy fact. Wolfenstein, the first
game came out the same year that Mario

888
00:52:30,519 --> 00:52:36,039
was invented. Isn't that insane?
That first game came out in nineteen eighty

889
00:52:36,079 --> 00:52:39,760
one. Is a old series,
one of the new old series, just

890
00:52:39,840 --> 00:52:44,719
because of like the side by side
comparison I've seen from like Doom or Quaked,

891
00:52:44,880 --> 00:52:49,159
like that early first person view.
But I I like, I knew

892
00:52:49,199 --> 00:52:52,960
it was old. But just when
you say the year Mario was invented,

893
00:52:52,039 --> 00:52:55,760
that that's that's shocking to me technically, because you know, Mario is introduced

894
00:52:55,800 --> 00:53:00,719
in Donkey Kong when jumping around there, So technically Wolvestein came up before the

895
00:53:00,760 --> 00:53:02,960
first Mario game even came out,
which is insane to me. But yeah,

896
00:53:04,000 --> 00:53:07,280
I had the same perception where oh, yeah, Wolfenstein was like one

897
00:53:07,320 --> 00:53:10,159
of those first first person shooters that
came out in the nineties, but no,

898
00:53:10,239 --> 00:53:13,239
it turns out the first game came
out in nineteen eighty one and it

899
00:53:13,360 --> 00:53:15,960
was not a first person shooter because
this was before that genre even existed.

900
00:53:16,280 --> 00:53:20,719
But it's like a top down very
like it's a very old game, so

901
00:53:20,960 --> 00:53:23,239
visuals are very limited. Looks like
an NES game. I think it's an

902
00:53:23,239 --> 00:53:27,519
old PC game. And yeah,
it's just like a top down kind of

903
00:53:27,639 --> 00:53:30,400
stealth, stealth sort of game.
I don't even know if there's really much

904
00:53:30,480 --> 00:53:34,559
action in it, so that's that's
crazy. And it was called Castle Wolfenstein,

905
00:53:34,840 --> 00:53:37,719
and there was like a sequel,
a very similar looking sequel called Beyond

906
00:53:37,800 --> 00:53:42,519
Castle Wolfenstein. And then after that, in nineteen ninety two there's Wolfenstein three

907
00:53:42,679 --> 00:53:45,639
D Sphere of Destiny, and that's
where that's what we think of when we

908
00:53:46,280 --> 00:53:50,440
meet you and we think of Wolfenstein. So that's where that kind of element

909
00:53:50,480 --> 00:53:52,079
of it started. And then there
was another one Returned to wolf Castle,

910
00:53:52,119 --> 00:53:57,159
Wolfenstein, Wolfenstein Enemy Territory. And
then in two thousand and eight, I

911
00:53:57,159 --> 00:54:00,679
thought this was hilarious. There's a
game Wolfenstein RPG. So there was like

912
00:54:00,760 --> 00:54:05,079
a first person shooter hybrid RPG thing, which I think is more like turn

913
00:54:05,159 --> 00:54:07,199
based but is still a first person
shooter. So I don't know how that

914
00:54:07,280 --> 00:54:10,199
works, but it's a game I
really want to go back and check out

915
00:54:10,280 --> 00:54:15,960
and hear about. And then there
was another game in two thousand and nine,

916
00:54:15,000 --> 00:54:21,639
Wolfenstein, and then that leads us
into twenty fourteen, which is when

917
00:54:21,719 --> 00:54:24,840
Machine Games, the studio that we
were talking about earlier, started working on

918
00:54:24,920 --> 00:54:28,760
it with Wolvenstegin in the New Order. And then the next year they released

919
00:54:28,800 --> 00:54:30,840
The Old Blood, which is what
I'm gonna talk about in a bit,

920
00:54:30,320 --> 00:54:35,000
and then Wolfsneide two the New Colossus, and then that takes us into Young

921
00:54:35,039 --> 00:54:37,800
Blood and Cyberpilot, which were like
the two kind of spinoff games that came

922
00:54:37,840 --> 00:54:40,119
out in twenty nineteen. So yeah, that's a very brief history. Obviously,

923
00:54:40,119 --> 00:54:44,000
I've only played one of these games, so I'm not a historian on

924
00:54:44,119 --> 00:54:47,159
it by any means, but yeah, like a much wilder history than I

925
00:54:47,360 --> 00:54:50,920
thought. And I think even in
that like what is that like ten twelve

926
00:54:51,039 --> 00:54:54,000
games, there's like four or five, maybe even six developers that've worked on

927
00:54:54,119 --> 00:54:58,159
these games, so it's all been
all sorts of different people making them.

928
00:54:58,320 --> 00:55:00,039
Like the one that looks like Doom
was made the Doom team back in the

929
00:55:00,119 --> 00:55:04,880
day, and then Machine Games was
like formed to create this new game in

930
00:55:04,920 --> 00:55:07,239
twenty fourteen. So yeah, some
really interesting stuff with this, like very

931
00:55:07,360 --> 00:55:12,679
under the radar series, Like I
feel like the name is kind of iconic,

932
00:55:12,760 --> 00:55:15,519
but like it when people talk about
this, like I never really hear

933
00:55:15,559 --> 00:55:17,559
them talk about specific games, so
I feel like it is kind of a

934
00:55:17,639 --> 00:55:22,280
weird, obscured sort of series that
has never been at the forefront of first

935
00:55:22,320 --> 00:55:24,760
person shooters, but it's certainly a
big part of the genre's history. So

936
00:55:25,239 --> 00:55:30,440
yeah, I feel like if you
showed like specifically Wolfenstein like three D.

937
00:55:30,679 --> 00:55:32,760
I feel like if you showed like
an image of that to someone, they

938
00:55:32,800 --> 00:55:36,119
probably would have just guessed it would
be like Doom. Like it, it

939
00:55:36,679 --> 00:55:40,239
does seem kind of like the you
know, like the like the younger brother

940
00:55:40,440 --> 00:55:44,880
maybe of Doom. I don't know
which one came up first. Probably Doom,

941
00:55:45,079 --> 00:55:49,280
I would imagine, yeah, but
just yeah, I don't know why

942
00:55:49,400 --> 00:55:52,639
that's I guess Doom is just an
easier title to say, Like, I

943
00:55:52,639 --> 00:55:54,920
don't know why that stands out more
for people to remember. Maybe just the

944
00:55:55,679 --> 00:56:00,159
the fact you're just battling demons and
that's just just what those games are.

945
00:56:00,239 --> 00:56:05,079
But like even the new ones,
like they've they look pretty similar to me,

946
00:56:05,199 --> 00:56:08,360
Like when when I'm comparing the two
obviously doing there's a lot more crazy

947
00:56:08,440 --> 00:56:14,199
demons and whatnot, but just the
overall aesthetic of the characters. And I

948
00:56:14,320 --> 00:56:19,599
haven't played either of the new ones, whether it's from machine games or what

949
00:56:19,800 --> 00:56:23,920
is it? Is it ID software? Yeah, Like I don't know how

950
00:56:24,000 --> 00:56:28,119
they feel, but they they it
just looks like they would play pretty similarly.

951
00:56:28,239 --> 00:56:30,800
So it's it's funny how even the
new versions in my mind seem pretty

952
00:56:30,800 --> 00:56:34,760
similar. But uh no, it's
so funny that you jumped into this,

953
00:56:34,800 --> 00:56:37,719
because I'm pretty sure the last time
I was on side Quest, I was

954
00:56:37,760 --> 00:56:42,199
mentioning how I saw on the PlayStation
catalog they had all the Wolfenstein games just

955
00:56:42,280 --> 00:56:44,679
on there, and I'm like,
man, I am kind of looking for

956
00:56:44,800 --> 00:56:49,679
a you know, just a simple
shooter storyline, like I think the most

957
00:56:49,719 --> 00:56:52,920
recent one i'd gone through on that
was titan Fall two, and I truly

958
00:56:53,039 --> 00:56:57,280
love that game. I think I
beat it in one city. That's I

959
00:56:57,320 --> 00:57:00,840
got to do that one soon.
Absolutely fantastic game. I never played the

960
00:57:00,840 --> 00:57:02,800
first one. I remember Briggs back
in the day was a big titan Fall

961
00:57:02,880 --> 00:57:06,760
fan. Yes, and Wolfenstein fan
as well. Oh there you go.

962
00:57:07,000 --> 00:57:08,599
So it goes at hand. So
I'm probably gonna love this when I eventually

963
00:57:08,639 --> 00:57:12,239
get to it, because I really
love titan Fall too. But no,

964
00:57:12,360 --> 00:57:15,559
I'm it's cool to hear that you
jumped in there for that and like starting

965
00:57:15,679 --> 00:57:19,639
on on this one. That's kind
of interesting. Yeah, would you recommend

966
00:57:19,679 --> 00:57:22,599
that because it is a prequel?
Yeah, I mean, since I haven't

967
00:57:22,639 --> 00:57:25,639
played the New Order yet, I
don't know, like it's hard for me

968
00:57:25,719 --> 00:57:30,400
to to recommend it, but I
recommend it as like the starting point of

969
00:57:30,519 --> 00:57:34,440
it. So I'll have to report
back on that angle of it, but

970
00:57:34,559 --> 00:57:37,159
yeah, once again, yeah,
we'll sign a new Order. Then the

971
00:57:37,239 --> 00:57:39,599
prequel came out, and then the
sequel came out. I'd hate that it's

972
00:57:39,599 --> 00:57:44,400
called the New Order and the New
Clausus, like you call maybe the new

973
00:57:44,440 --> 00:57:46,559
one the New Order, like when
it starts the franchise again, but then

974
00:57:46,639 --> 00:57:51,079
you just call it the Big Colossus
or I don't know, something else,

975
00:57:51,119 --> 00:57:53,400
like I don't I don't like the
idea that there's two news in the title

976
00:57:53,480 --> 00:57:59,480
there. But also I found it
interesting that, like I feel like this

977
00:57:59,559 --> 00:58:01,440
could have been to DLC, and
I wonder why it wasn't. I wonder

978
00:58:01,480 --> 00:58:05,480
why they decided maybe it just had
enough juice in it, but like it

979
00:58:05,559 --> 00:58:08,000
came out the year after, so
it must have been in development or like

980
00:58:08,159 --> 00:58:12,480
in the works before that game even
came out. It makes me think of

981
00:58:12,599 --> 00:58:15,760
actually coming because back then, back
then when this came out was of course

982
00:58:15,880 --> 00:58:20,519
Bethesda is the publisher there, and
a similar thing happened with Dishonor Too and

983
00:58:20,599 --> 00:58:23,079
Death of the Outsider, where that
could have been a DLC but instead they

984
00:58:23,239 --> 00:58:28,119
made it like a separate, smaller
spinoff game. And I feel like that's

985
00:58:28,159 --> 00:58:30,719
kind of what happened here as well. So maybe that was just like Big

986
00:58:30,800 --> 00:58:36,320
Bethesda, the publisher there, was
making the decision to rather than doing DLC

987
00:58:36,440 --> 00:58:38,519
for these kind of smaller, mid
budget games, maybe they would just do

988
00:58:38,639 --> 00:58:44,039
the a whole new entry in the
series. So kind of also an interesting

989
00:58:44,119 --> 00:58:46,800
thing there. But yeah, I
had a really good time playing through this

990
00:58:46,920 --> 00:58:51,840
game. I think it was like
maybe like eight to ten hours in that

991
00:58:52,039 --> 00:58:54,320
range, so like a pretty it
was like the perfect length of what I

992
00:58:54,480 --> 00:58:57,599
wanted, and it was like it
was exactly what I was looking for.

993
00:58:57,840 --> 00:59:00,480
Where not a whole lot of story
to it. Some of a lot of

994
00:59:00,519 --> 00:59:04,159
the story I was just skipping because
I'm like, I don't care about these

995
00:59:04,239 --> 00:59:07,400
characters. These villains are not engaging
to me, Like like if the enemy

996
00:59:07,480 --> 00:59:12,159
is a Nazi, that's good enough
motive for shoot them down. Like I

997
00:59:12,199 --> 00:59:16,000
don't really need all these other big
exposition scenes and whatnot. But yeah,

998
00:59:16,039 --> 00:59:20,199
like just first person shooting mechanics.
It's funny. It took like a little

999
00:59:20,199 --> 00:59:22,760
bit for me to get used to
it because you're just playing so much war

1000
00:59:22,880 --> 00:59:25,960
Zone lately, which is like the
most polished first person shooter of all time.

1001
00:59:27,079 --> 00:59:30,599
Feels so good. Every movement and
every crouch, the way the gun

1002
00:59:30,679 --> 00:59:34,159
sways in your hand, all that
stuff like feels great. And so it

1003
00:59:34,199 --> 00:59:36,599
took me a bit to like calibrate
to like, oh, yeah, this

1004
00:59:36,679 --> 00:59:38,880
is not the biggest budget game in
the world that I'm playing right now,

1005
00:59:39,239 --> 00:59:43,840
But it didn't take long before I
kind of got clicked into the movement and

1006
00:59:43,920 --> 00:59:45,960
the feeling of it and adjust the
settings around to make it feel just right.

1007
00:59:47,039 --> 00:59:49,599
And in that way, it was
like, yeah, it was just

1008
00:59:49,679 --> 00:59:52,960
fun. This really harkens back to
like the Xbox three sixty era, where

1009
00:59:52,960 --> 00:59:57,239
I was playing all sorts of FPS
campaigns, and I just don't really do

1010
00:59:57,320 --> 01:00:00,960
that anymore with games that are just
like this is the first person shooter and

1011
01:00:00,039 --> 01:00:04,119
nothing else. But this was perfect
for that, and that's one of the

1012
01:00:04,159 --> 01:00:06,960
things I love about this game did
not have a single puzzle in it.

1013
01:00:07,079 --> 01:00:10,000
I am so sick of puzzles and
games like this that it just feels like

1014
01:00:10,039 --> 01:00:14,039
it's there to slow you down,
just to drag it out, or maybe

1015
01:00:14,159 --> 01:00:15,960
just like offer a palate cleanser.
But it's like, no, I'm playing

1016
01:00:15,960 --> 01:00:20,119
Wolfenstein because I want to have like
a first person shooter, high octane.

1017
01:00:20,239 --> 01:00:23,079
Yeah, set pieces sort of game, and it definitely fulfilled in that sort

1018
01:00:23,119 --> 01:00:29,119
of way, really good variety of
locations and level design. There's like hidden

1019
01:00:29,199 --> 01:00:30,840
paths and hidden areas you can find, and like, I don't know,

1020
01:00:30,880 --> 01:00:34,039
it's not like, oh, you
can go in STEALTHI or you can go

1021
01:00:34,119 --> 01:00:37,039
in loud, like there is a
bit of that, but just in terms

1022
01:00:37,039 --> 01:00:38,840
of like how big these levels are, Like they're just big enough where you

1023
01:00:38,960 --> 01:00:43,719
kind of have a little bit of
freedom and how you want to engage with

1024
01:00:43,800 --> 01:00:46,599
them. But there's like huge castle
areas, there's a really cool town section

1025
01:00:47,920 --> 01:00:52,320
going through these like underground ruins and
whatnot. So yeah, just like really

1026
01:00:52,360 --> 01:00:58,719
good variety there. Really enjoyed that. I actually really enjoyed the like RPG

1027
01:00:58,960 --> 01:01:01,239
Mechanic, the level lipsis them.
It's like very simplistic, but there's like

1028
01:01:01,880 --> 01:01:06,360
twelve skills that you can get and
you just to unlock them. You just

1029
01:01:06,440 --> 01:01:10,079
have to do a certain thing.
So it's like you know, get fifty

1030
01:01:10,159 --> 01:01:15,599
kills like dual wielding, or get
your HP like overload your HP to this

1031
01:01:15,679 --> 01:01:19,480
certain amount, kill four enemies with
one grenade, and so it's like it's

1032
01:01:19,559 --> 01:01:22,760
little bonus challenges that like Okay,
I'm gonna try and find the right spot

1033
01:01:22,800 --> 01:01:24,559
where I can throw grenade and get
four enemies and then I'll get some bonus

1034
01:01:24,599 --> 01:01:28,320
out of it. Now I can
carry more grenades so they're more powerful,

1035
01:01:28,639 --> 01:01:30,639
and so just little things like that
that were really fun and incremental. And

1036
01:01:30,719 --> 01:01:34,239
then I found like I didn't even
know it existed for the first like three

1037
01:01:34,320 --> 01:01:36,800
or four missions I was doing.
But then when I noticed that, I'm

1038
01:01:36,840 --> 01:01:38,079
like, Okay, cool, I'm
gonna try and do these specific things,

1039
01:01:38,159 --> 01:01:40,800
try go for more headshots, trying
oh, I see the certain enemy type,

1040
01:01:40,800 --> 01:01:43,559
I need to get stealth kills on
them. So it kind of like

1041
01:01:43,719 --> 01:01:45,840
just change the way I would engage
with it a little bit to get these

1042
01:01:46,000 --> 01:01:51,920
these marginal little upgrades there, but
tons of like good weapon variety. You

1043
01:01:52,000 --> 01:01:53,679
can like dual wield almost every weapon
in the game, which is really fun.

1044
01:01:53,800 --> 01:02:00,519
Have likedual wield like AK forty sevens
that you're going around with, And

1045
01:02:00,679 --> 01:02:04,239
yeah, I gotta say, like
this is that very much had an Indiana

1046
01:02:04,360 --> 01:02:07,800
Jones sort of feel to it,
with like crazy set pieces. At one

1047
01:02:07,840 --> 01:02:10,320
point you're like on this huge gondola
and then it's getting shot down, so

1048
01:02:10,440 --> 01:02:14,559
it's like falling and you're like just
holding on by the edge of your fingers

1049
01:02:14,639 --> 01:02:17,119
and transferring, jumping over some other
things. So I feel like it's in

1050
01:02:17,239 --> 01:02:22,440
good hands for this team to be
doing the Indiana Jones game. And there

1051
01:02:22,480 --> 01:02:24,800
was certain like sections where he I
was in like some underground ruins temple area

1052
01:02:25,159 --> 01:02:28,639
where there wasn't really a puzzle,
but like I had to walk in a

1053
01:02:28,719 --> 01:02:30,800
room like the way these fires lit
up this big circles, like, oh,

1054
01:02:30,880 --> 01:02:34,480
this is like an Indiana Jones thing
going on here too. So I

1055
01:02:34,559 --> 01:02:37,519
feel like when it comes to them
like doing that, and I imagine Indiana

1056
01:02:37,599 --> 01:02:39,760
Jones is gonna have puzzles in it, which I would expect it to.

1057
01:02:40,239 --> 01:02:45,679
I think they're gonna hopefully do a
pretty good job with that. What else

1058
01:02:45,760 --> 01:02:47,360
do I want to shout out here? One thing that I loved I think

1059
01:02:47,400 --> 01:02:51,480
you'll love too, because it felt
like a very arcane thing is like the

1060
01:02:51,599 --> 01:02:52,840
melee weapon you have. I mean
you have a knife, but you also

1061
01:02:52,920 --> 01:02:57,559
have it's like a just like a
pipe, like a I don't know,

1062
01:02:57,639 --> 01:03:00,880
any sort of random pipe, and
you can like click it together to get

1063
01:03:00,960 --> 01:03:02,800
like almost like a bow staff,
or you can like unclick it to have

1064
01:03:02,960 --> 01:03:07,719
like two versions. Oh, yuse
like bust out walls. You use it

1065
01:03:07,800 --> 01:03:09,920
as like a pick in the wall
to like climb up different things and use

1066
01:03:09,960 --> 01:03:13,840
it like pop open all sorts of
things in the environment. So it feels

1067
01:03:13,920 --> 01:03:15,960
like an Arcande like a glue gun
or something where it's just like is this

1068
01:03:16,119 --> 01:03:20,960
multitool where it does a bunch of
different things. So I really enjoyed that

1069
01:03:21,079 --> 01:03:23,239
one. And then I think the
part that surprised me, and this maybe

1070
01:03:23,320 --> 01:03:28,000
is more potentially spoilers I don't even
know for later on in this in this

1071
01:03:28,199 --> 01:03:30,679
twenty fifteen game, is that like
the paranormal side of it, I never

1072
01:03:30,800 --> 01:03:36,280
really knew too much about like the
story in a big way, but Wolf

1073
01:03:36,360 --> 01:03:38,280
and Sign what's all about. But
like at some point it just turns into

1074
01:03:38,320 --> 01:03:40,880
like zombie fest. All these enemies
you take them out and then they just

1075
01:03:40,960 --> 01:03:45,360
like you know, explode into like
these zombie versions and you're going through like

1076
01:03:45,440 --> 01:03:47,679
graveyards and stuff, and then you
know, big spoil here. The last

1077
01:03:47,760 --> 01:03:53,239
boss fight is like a humongous like
mummy underground that's like one of those giant

1078
01:03:53,320 --> 01:03:58,760
like almost like God of War type
bosses that is like smash yeah, and

1079
01:03:58,880 --> 01:04:00,480
like swinging his arm you like crouch
under him, and it's like, man,

1080
01:04:00,559 --> 01:04:04,159
I did not see that coming when
I was playing through ninety percent of

1081
01:04:04,199 --> 01:04:08,000
this game, because like that supernatural
stuff just pops up in the last like

1082
01:04:08,719 --> 01:04:12,239
level or two pretty much, so
I'm curious we're considering that's like at the

1083
01:04:12,280 --> 01:04:15,280
end of this prequel. I wonder
where that stuff is in, like when

1084
01:04:15,280 --> 01:04:17,400
you get into the New Order and
you're in that main game, and how

1085
01:04:18,280 --> 01:04:23,800
prevalent the supernatural element of it is. But yeah, overall, just had

1086
01:04:23,840 --> 01:04:26,400
a great time with this game,
really really fun time, and I excited

1087
01:04:26,440 --> 01:04:29,400
to jump into New Order and New
Colossus. I don't know if I'll get

1088
01:04:29,400 --> 01:04:32,079
to all of those before before Dana
Jones comes out, because I don't even

1089
01:04:32,079 --> 01:04:35,119
know when that game's coming out,
But yeah, I had a really good

1090
01:04:35,159 --> 01:04:40,400
time with this and Machine Games I'm
a fan of them after this one,

1091
01:04:40,519 --> 01:04:44,679
so excited for their newest game coming
out later this year. Nice. Yeah,

1092
01:04:44,719 --> 01:04:47,679
you're getting me excited to jump in
there. M hm, Yeah,

1093
01:04:47,719 --> 01:04:51,840
you definitely definitely should. And well
maybe I'll let you know if I think

1094
01:04:51,920 --> 01:04:56,199
Old Blood or New Order will be
a better one to jump into first,

1095
01:04:56,320 --> 01:04:59,159
but yeah, I don't know.
This seemed like a pretty good starting point

1096
01:04:59,199 --> 01:05:01,639
for me in terms of like introducing
the character and the kind of setting and

1097
01:05:01,719 --> 01:05:04,960
what. Right. Yeah, I
know you like you go to Castle Wolfenstein

1098
01:05:05,039 --> 01:05:08,920
in this, and I feel like
in most of these games you go to

1099
01:05:09,000 --> 01:05:11,760
Castle Like I'm guessing you go there
over and over again. Obviously the first

1100
01:05:11,800 --> 01:05:14,559
game is called that, multiple games
are called that. I'm guessing it's just

1101
01:05:14,599 --> 01:05:18,239
a reoccurring area in these games that
you would go to. So yeah,

1102
01:05:19,239 --> 01:05:23,119
yeah, I'm curious because, like
I was saying, I think all of

1103
01:05:23,159 --> 01:05:25,800
them are on the PlayStation catalog when
I saw them on there. Nice,

1104
01:05:25,920 --> 01:05:30,280
maybe I was unaware of a certain
title on there, but I think I

1105
01:05:30,920 --> 01:05:34,280
don't know. I think I would
just start at like the earliest one just

1106
01:05:34,320 --> 01:05:39,280
to go from there and play them
in release order. But h m hm,

1107
01:05:39,360 --> 01:05:42,000
yeah, we'll see. Yeah,
there's one of the older ones on

1108
01:05:42,639 --> 01:05:45,400
PC game Pass, like one of
the PC only games I think from like

1109
01:05:45,440 --> 01:05:48,440
the mid two thousands, not the
RPG one unfortunately, but yeah, one

1110
01:05:48,480 --> 01:05:53,000
of those exists there, and then
yeah, everything else is on all the

1111
01:05:53,119 --> 01:05:55,760
new the newer ones are from on
game Pass. I guess some of those

1112
01:05:55,800 --> 01:05:58,840
older games, like that original one, I'm guessing that's just one of those

1113
01:05:58,840 --> 01:06:00,159
games kind of lost a time some
extent. I don't know if it's been

1114
01:06:00,239 --> 01:06:03,400
like, I don't know. They
could do like a remaster collection with all

1115
01:06:03,440 --> 01:06:06,719
these random ass games. Put RPG
in there, put those old ones,

1116
01:06:06,840 --> 01:06:10,159
the eighty one, the game from
eighty one in there. Like, I

1117
01:06:10,199 --> 01:06:13,320
think that'd be a cool collection to
get. But once again, since like

1118
01:06:13,360 --> 01:06:15,320
so many different developers made it,
I'm sure there's all sorts of different engines

1119
01:06:15,320 --> 01:06:17,800
that those games are made in.
It would probably be a total mess,

1120
01:06:17,960 --> 01:06:21,679
but it would be cool to get
like a little historical package version where you

1121
01:06:21,719 --> 01:06:27,000
can try all these older games.
But right, Yeah, looks like they

1122
01:06:27,079 --> 01:06:32,199
have four titles New Order, Old
Blood, Young Blood, and then Wolfenstein

1123
01:06:32,280 --> 01:06:39,880
two on there. Okay, on
on PC game Pass on PlayStations, Oh

1124
01:06:40,000 --> 01:06:42,159
nice, Okay, Yeah, so
I think those same ones are on game

1125
01:06:42,199 --> 01:06:45,639
Pass plus that one random like two
thousands one, So that's cool. Yeah,

1126
01:06:45,840 --> 01:06:48,920
that's interesting that they're on there still. I mean, I know a

1127
01:06:48,960 --> 01:06:54,159
lot of these deals happened pre Xbox
acquisition, but that seems like it's been

1128
01:06:54,199 --> 01:06:57,639
on there for longer than I would
expect. So that's cool for the sake

1129
01:06:57,719 --> 01:07:00,519
of people having access to that stuff. Yeah, and I'm like, because

1130
01:07:00,559 --> 01:07:04,920
I have like the highest here of
the PlayStation. Plus I don't know which

1131
01:07:04,960 --> 01:07:09,840
ones are like extra or Premium.
Maybe maybe a couple are only on the

1132
01:07:09,920 --> 01:07:15,639
Max one. But yeah, right
right cool. Next up on my list

1133
01:07:15,760 --> 01:07:19,440
here is this game called Little Kittie
Big City, which is a very cute

1134
01:07:19,480 --> 01:07:23,760
game that came out on Game Pass
a couple of weeks ago. This is

1135
01:07:23,800 --> 01:07:26,320
a very short and sweet game takes
like two hours to beat. I did,

1136
01:07:26,440 --> 01:07:30,000
like I've only got every Xbox achievement. That took me like three hours,

1137
01:07:30,079 --> 01:07:33,519
I think. But this is a
game where you play as this cute

1138
01:07:33,519 --> 01:07:40,000
little cat in this kind of cute
small Japanese city, and it's pretty much

1139
01:07:40,039 --> 01:07:43,360
like a three D kind of platforming
collectithon sort of game. You're going around

1140
01:07:43,760 --> 01:07:48,079
collecting all sorts of different things,
collecting money, buying outfits, doing little

1141
01:07:48,159 --> 01:07:54,239
quests for all these different creatures around
town. It's kind of similar to untitled

1142
01:07:54,280 --> 01:07:57,480
Goose game in a way that you're
like a lot of the objectives or quests

1143
01:07:57,480 --> 01:08:00,840
that you're being given is to pretty
much just like troll people. Like one

1144
01:08:00,920 --> 01:08:02,639
guy is like a construction worker and
you have to go in there and like

1145
01:08:02,719 --> 01:08:08,760
put your paw prints all over his
freshly pored cement. Yeah, exactly.

1146
01:08:08,800 --> 01:08:12,000
You got to like steal someone's phone
and bring it to someone else. You

1147
01:08:12,280 --> 01:08:15,239
like take a phone and like drop
it in a toilet at some point,

1148
01:08:15,559 --> 01:08:17,560
so all just like these kind of
you're like trolling people through this city.

1149
01:08:18,720 --> 01:08:21,039
But yeah, I had like a
really good time playing through this. Obviously,

1150
01:08:21,039 --> 01:08:23,920
if I got the one hundred percent, it was like I was in

1151
01:08:24,000 --> 01:08:27,920
there doing all these different collectibles.
It wasn't too uh, there's a couple

1152
01:08:27,920 --> 01:08:30,319
of them are pretty tedious at the
end to just like do this thing a

1153
01:08:30,439 --> 01:08:33,399
hundred times. But for the most
part it was just like one of those

1154
01:08:33,479 --> 01:08:35,960
kind of turn off your brain and
just screw around and listen to a podcast

1155
01:08:35,960 --> 01:08:40,079
while you play sort of games.
And I really enjoyed it. The movement

1156
01:08:40,239 --> 01:08:42,960
is really good. It was really
fast and fluid. You're doing like some

1157
01:08:43,119 --> 01:08:47,079
minor platforming here. But it's interesting
seeing this game and then like Stray from

1158
01:08:47,079 --> 01:08:51,119
a couple of years ago and how
they both you know, are having you

1159
01:08:51,199 --> 01:08:56,840
as a very realistic ish sort of
cat like rather than like an anthropomorphic type

1160
01:08:56,880 --> 01:09:00,239
cat, you're like an actual cat
and have that sid sort of move movement

1161
01:09:00,319 --> 01:09:03,000
where Astray was much more like On
Rails in the way you did things,

1162
01:09:03,079 --> 01:09:05,600
it felt, but this game is
more free form, and I think because

1163
01:09:05,600 --> 01:09:10,079
of that, it ends up being
a lot shankier when you're like getting glutched

1164
01:09:10,119 --> 01:09:13,560
in things or like freaking out.
And Stray I think probably just had a

1165
01:09:13,640 --> 01:09:15,359
higher budget, more production values,
a bit more polished of a game,

1166
01:09:15,720 --> 01:09:18,159
but they're kind of trying to do
different things, you know. Stray is

1167
01:09:18,199 --> 01:09:23,600
like a very story focused single player
situation, whereas this is more of like

1168
01:09:24,239 --> 01:09:28,760
three D collect collect Athon sort of
space obviously. So yeah, I had

1169
01:09:28,800 --> 01:09:30,600
a really good time with it.
Like I said, it's on game Pass,

1170
01:09:30,159 --> 01:09:33,920
so definitely an easy one to recommend, and really yeah, my only

1171
01:09:34,279 --> 01:09:39,600
con of it is like, yeah, kind of janky, and then so

1172
01:09:39,760 --> 01:09:42,800
much text in this game, so
much dialogue, and it's like, I

1173
01:09:42,840 --> 01:09:46,199
don't think anyone who wants to play
this game cares what like these characters have

1174
01:09:46,319 --> 01:09:49,399
to say, Like I was just
mashing, but even though I was mashing

1175
01:09:49,439 --> 01:09:53,199
the A button to get through this
stuff, they were still like sometimes it

1176
01:09:53,199 --> 01:09:56,680
would take ten to fifteen seconds of
just like straight mashing to get through it

1177
01:09:56,760 --> 01:09:59,279
is and saying how much there was
in here, But yeah, just like

1178
01:09:59,560 --> 01:10:02,840
the way you're upgrading your character getting
better at climbing, and like you get

1179
01:10:02,840 --> 01:10:09,399
to some pretty crazy heights and different
locations and like certain hidden locations and unlocking

1180
01:10:09,439 --> 01:10:12,640
shortcuts and whatnot. Like it's just
such a well designed city that you just

1181
01:10:12,680 --> 01:10:15,560
get so intimately familiar with is you're
going through it. And then it will

1182
01:10:15,560 --> 01:10:17,479
get to a point where you find
one thing halfway across the city. You're

1183
01:10:17,479 --> 01:10:19,239
like, oh, I know exactly
what I need to do with this one

1184
01:10:19,279 --> 01:10:21,239
item, so you pick it up
and take it where you need to go.

1185
01:10:23,359 --> 01:10:26,039
So yeah, big recommend. Really
really enjoyed it for anyone looking for

1186
01:10:26,199 --> 01:10:30,720
just a chill, relaxing kind of
platforming sort of game. Big recommend for

1187
01:10:30,800 --> 01:10:33,920
me. Nice, Yeah, as
soon as you said the title is just

1188
01:10:34,039 --> 01:10:38,520
like such a Dylan game, you
can't feel like you told me about so

1189
01:10:38,600 --> 01:10:43,600
many just cute, little whimsical games
with with funky titles. And I really

1190
01:10:43,640 --> 01:10:47,399
like the art style of it actually, m you know, it's definitely I

1191
01:10:47,439 --> 01:10:51,680
don't know, like it seems like
a smaller studio just from like the aesthetics

1192
01:10:51,720 --> 01:10:54,720
of it. But like I'm I
don't mean that in a negative sense.

1193
01:10:54,760 --> 01:10:58,079
It's just they're they're doing a lot
with with maybe the resource that they have

1194
01:10:58,199 --> 01:11:01,600
to there's and just kind of like
the like the zoomed in bug eye camera.

1195
01:11:01,840 --> 01:11:04,359
I don't know if that's always how
like the gameplay is, but it

1196
01:11:04,479 --> 01:11:09,319
just seems funny like looking it makes
it look like the human characters are a

1197
01:11:09,359 --> 01:11:11,520
lot bigger than they would be,
which makes sense. Yeah, through the

1198
01:11:11,560 --> 01:11:15,079
eyes of a cat. So yeah, yeah, that's that's interesting. I

1199
01:11:15,239 --> 01:11:18,119
feel like Stray actually did have more
of like a top downy like it felt

1200
01:11:18,119 --> 01:11:20,600
at least more top down than like
this game is. So it has like

1201
01:11:20,640 --> 01:11:25,920
a different kind of perspective. I
mean that's like not a realistic Japanese city

1202
01:11:26,000 --> 01:11:28,199
in the way that this game is, So it's kind of a different Do

1203
01:11:28,279 --> 01:11:30,600
you like Stray by the way?
I really enjoyed it. I had a

1204
01:11:30,680 --> 01:11:34,960
great time with it. Yeah,
Like visually it's really good. The music's

1205
01:11:35,000 --> 01:11:41,079
fantastic. I enjoyed the story,
the traversal of it, and the different

1206
01:11:41,119 --> 01:11:45,199
things you're doing are pretty engaging.
It's like switching it up enough definitely more

1207
01:11:45,239 --> 01:11:47,399
like there's crazy set pieces and stuff
and it's like, yeah, it's like

1208
01:11:47,439 --> 01:11:50,760
three or four hours something like that, So okay, Yeah, I hope

1209
01:11:50,800 --> 01:11:54,760
they make a sequel. I mean, that game was very successful, so

1210
01:11:55,079 --> 01:11:58,439
I I'm sure it. I'm sure
that studio is working on something cool.

1211
01:11:58,920 --> 01:12:00,760
But I do hope it is a
cool I think there's room for them to

1212
01:12:00,800 --> 01:12:03,600
do a lot more in terms of
mechanics and stuff. But yeah, like

1213
01:12:03,720 --> 01:12:06,600
just such a weird like playing a
cute kab but you're in like this really

1214
01:12:06,680 --> 01:12:12,800
weird under the underground, like cyberpunk
setting. Like that was a very wild

1215
01:12:13,000 --> 01:12:15,720
take on like what a game like
that could be. So it was a

1216
01:12:15,840 --> 01:12:19,359
it was a good one for sure. Cool. Yeah. So that was

1217
01:12:19,439 --> 01:12:24,039
that one. And then lastly and
this one, I've really just started.

1218
01:12:24,039 --> 01:12:26,880
I've only put like an hour and
a half maybe into it. I just

1219
01:12:26,920 --> 01:12:30,359
picked it up. It's called Dread
Delusion. It came out a couple of

1220
01:12:30,439 --> 01:12:34,079
years ago. It's been in early
access, and it just launched one point

1221
01:12:34,159 --> 01:12:38,399
zero, which is why I finally
decided to pick it up. But this

1222
01:12:38,479 --> 01:12:44,199
is a game that I've heard described
and from the visuals described similar to Marwind,

1223
01:12:44,239 --> 01:12:47,840
which of course my favorite single player
game of all time, so of

1224
01:12:47,960 --> 01:12:51,600
course I was in. They also
they describe it as acid Fantasy, which

1225
01:12:51,640 --> 01:12:57,079
I think is a really cool description
of like the aesthetics of this, because

1226
01:12:57,159 --> 01:12:59,520
yeah, it is a fantasy setting, but like the sky is like a

1227
01:12:59,560 --> 01:13:03,640
bloodshe shot trippy. Yeah, all
sorts of crazy giant mushrooms and colors,

1228
01:13:04,079 --> 01:13:06,720
and it has like, you know, it has that Marowin sort of esthetic,

1229
01:13:06,800 --> 01:13:09,960
like it looks like a game that
came on in early two thousands,

1230
01:13:10,319 --> 01:13:15,079
but like very intentionally, like really
nice shaders and nice like effects in the

1231
01:13:15,159 --> 01:13:18,479
way things move around. So it's
very intentional in going for that older school

1232
01:13:18,560 --> 01:13:23,800
design, but it still has some
it's not just like a Marwin cop out

1233
01:13:23,920 --> 01:13:26,880
or clone or something like that,
Like it's it's creating son sort of setting

1234
01:13:26,920 --> 01:13:29,640
with it. And yeah, like
the visuals of it are are great,

1235
01:13:29,800 --> 01:13:32,800
the three D art of it.
I really like the kind of low low

1236
01:13:32,880 --> 01:13:36,119
pixel count, Like the textures look
really cool, and then like the there's

1237
01:13:36,119 --> 01:13:39,600
certain pixelar for like the icons and
stuff in the game, and that looks

1238
01:13:39,640 --> 01:13:41,720
really great as well, like some
potions that I'm like, damn, I

1239
01:13:41,800 --> 01:13:45,479
wish my potions looked as good as
these potions. To the music is really

1240
01:13:45,520 --> 01:13:48,079
good so far. I don't know
how much variety there's gonna be to the

1241
01:13:48,159 --> 01:13:51,119
music, but there's kind of just
like this one, one or two songs

1242
01:13:51,159 --> 01:13:56,279
that I've heard so far, and
it's really nice. So yeah, it's

1243
01:13:56,359 --> 01:14:00,479
it's kind of a it's hard for
me to speak on the overall scale or

1244
01:14:00,520 --> 01:14:02,479
scope of AA because I'm not too
far in. It seems like it is

1245
01:14:02,520 --> 01:14:05,760
an open world game like Tomorrow,
where you can go around do whatever you

1246
01:14:05,800 --> 01:14:10,399
want. I've already accumulated like five
or six side quests in it, so

1247
01:14:10,520 --> 01:14:12,920
it's like, okay, obviously I
can go do different things if I want.

1248
01:14:13,439 --> 01:14:15,680
But it's maybe a bit more confined
than a regular Elder Scrolls game in

1249
01:14:15,800 --> 01:14:19,560
that, rather than the setting being
on in mar when you're on Vardenfeld,

1250
01:14:19,600 --> 01:14:25,039
this huge continent, this takes place
in like these sky islands. It has

1251
01:14:25,079 --> 01:14:28,640
a very different esthetic than like a
regular sky island because of the trippiness of

1252
01:14:28,720 --> 01:14:31,439
the sky and just the environment in
general. But because of that, I

1253
01:14:31,520 --> 01:14:35,039
think they can maybe be a bit
more particular about the locations that they're building,

1254
01:14:35,039 --> 01:14:39,000
because it's not like, oh yeah, every little hill and mountain needs

1255
01:14:39,039 --> 01:14:44,039
to be accounted for, like,
it's just very particular areas in these floating

1256
01:14:44,119 --> 01:14:46,039
sky islands. So that's that's a
cool, different sort of aesthetic to it.

1257
01:14:46,319 --> 01:14:48,920
It seems like there's an element at
some point because I was just going

1258
01:14:48,960 --> 01:14:53,439
through the controls and I say that
there's controls for a sky ship or an

1259
01:14:53,439 --> 01:14:56,439
airship. So at some point I'm
going to get an airship and build to

1260
01:14:56,560 --> 01:14:59,000
maybe explore them on my own.
So maybe once I get to that point,

1261
01:14:59,079 --> 01:15:01,720
it'll feel like a truly open world
experience. At that point. It

1262
01:15:01,760 --> 01:15:05,439
seems like there's some customization too as
well, to uh just the visuals of

1263
01:15:05,520 --> 01:15:08,880
like building out a base or something. So I'm curious to see what that

1264
01:15:08,960 --> 01:15:12,439
looks like. But yeah, it's
it's really cool so far, I really

1265
01:15:12,640 --> 01:15:15,840
enjoy it. I like to set
up a lot. It's got that like

1266
01:15:15,560 --> 01:15:20,279
jankiness of Marwind, which of course
I'm like partial to, but it's like

1267
01:15:20,399 --> 01:15:25,560
not it's it's janky in a data
way, but like it feels like a

1268
01:15:25,640 --> 01:15:28,439
very intentional way. So like I'm
curious to see how I feel about that

1269
01:15:28,479 --> 01:15:30,920
as things evolve, because like,
as much as I love Marwin, I'll

1270
01:15:30,920 --> 01:15:32,680
be the first to admit that it's
coming. Bat is not great, you

1271
01:15:32,800 --> 01:15:38,319
know, from the lens of playing
Oblivion or Skyrim or any other game really,

1272
01:15:38,720 --> 01:15:42,039
any other action game that's come out
since then, does it play like

1273
01:15:42,319 --> 01:15:45,560
Morowin in the sense of like dice
rolls for hits and such. No,

1274
01:15:45,840 --> 01:15:47,199
it doesn't. It's uh, yeah
if you hit someone, yea, you

1275
01:15:47,359 --> 01:15:50,720
hit them, So in that way
it feels good. There is a there.

1276
01:15:50,840 --> 01:15:54,520
So far, there's been a dice
roll for the lock picking, which

1277
01:15:54,520 --> 01:15:57,279
I think is funny because it's like
literally rolls of dice. It's like,

1278
01:15:57,319 --> 01:16:00,840
you need a four to get this. It feels like vol there's obviously yeah,

1279
01:16:00,319 --> 01:16:01,840
but it so yeah, you need
a four to get this, and

1280
01:16:01,920 --> 01:16:04,319
it will like yeah, roll the
dice and you can see that there.

1281
01:16:04,520 --> 01:16:09,239
But yeah, the combat itself is
uh, there's hit detection. There are

1282
01:16:09,319 --> 01:16:13,199
hip boxes, which is great to
see, so that feels good so far.

1283
01:16:13,279 --> 01:16:15,720
The stealth and like the you know, I don't have a bow yet,

1284
01:16:15,760 --> 01:16:20,359
so I can't comment on the stealth
archeress of this, but I've been

1285
01:16:20,399 --> 01:16:24,479
trying to, like I cause I
picked a stealthy ish sort of class and

1286
01:16:24,520 --> 01:16:26,840
I'm finding like really hard to sneak
up on enemies. So far, one

1287
01:16:26,840 --> 01:16:30,159
guy got a stealth attack on one
hit kill felt great. But I don't

1288
01:16:30,159 --> 01:16:32,279
know if they're trying to make it
really like rewarding because it's hard to do.

1289
01:16:33,279 --> 01:16:35,479
But yeah, like I've found it's
just like it's been really hard to

1290
01:16:35,760 --> 01:16:39,720
sneak up on someone yet because of
their walking patterns, because of how open

1291
01:16:39,720 --> 01:16:42,920
the areas are, Like there's not
a lot of boxes and stuff everywhere,

1292
01:16:42,920 --> 01:16:45,560
I guess, so maybe depends on
the area. But then also, like

1293
01:16:45,600 --> 01:16:47,880
I feel like with first person games
and stealth, a big part of what

1294
01:16:48,000 --> 01:16:51,720
makes that work is I think of
like arcane and how you can peak around

1295
01:16:51,800 --> 01:16:56,079
ledges. You know, you can
peak your guy back and forth. Yeah,

1296
01:16:56,439 --> 01:16:58,520
and they make it so like if
you're behind a wall, like the

1297
01:16:58,640 --> 01:17:00,520
enemies probably can't see you. But
in this game, like if I'm peaking

1298
01:17:00,600 --> 01:17:03,479
my eyes out just a little bit, like enemy will spot me. So

1299
01:17:03,560 --> 01:17:08,560
maybe my stats just suck because it's
not RPG. But yeah, I'm curious

1300
01:17:08,560 --> 01:17:12,560
to see how that goes because like
I did particularly pick a stealth based class,

1301
01:17:12,680 --> 01:17:15,560
and I feel like it's almost impossible
like actually do that yet. So

1302
01:17:15,720 --> 01:17:17,760
once again, I am early on. Maybe I'll get better at it,

1303
01:17:19,239 --> 01:17:25,760
so we'll see how that goes.
I like the setup, like building your

1304
01:17:25,840 --> 01:17:29,079
character doesn't take too long. There
aren't too many stats in this game,

1305
01:17:29,199 --> 01:17:32,479
so it's not super RPG in that
way, but I like the it kind

1306
01:17:32,479 --> 01:17:36,239
of has that Baldersgate element to it
where you pick your background in a way,

1307
01:17:36,279 --> 01:17:39,960
and so you kind of pick two
levels, like you pick essentially like

1308
01:17:40,159 --> 01:17:45,239
warrior, stealth, magic, or
like speech based, and then once you

1309
01:17:45,279 --> 01:17:48,720
pick that, then you pick like
a subclass within that, which is cool.

1310
01:17:48,760 --> 01:17:51,000
So like I picked thief, and
then there was like, oh,

1311
01:17:51,079 --> 01:17:54,199
do you want to be or I
picked like, I guess, like a

1312
01:17:54,279 --> 01:17:56,159
criminal, which is like thief based, and it's like, oh, do

1313
01:17:56,199 --> 01:17:59,319
you want to be like a hug
for a thug for hire so you're more

1314
01:17:59,359 --> 01:18:03,000
like strength focused, or you could
be like a thief who like dealt in

1315
01:18:04,159 --> 01:18:09,079
magic artifacts, so you have like
magic thief and that's kind of the one

1316
01:18:09,119 --> 01:18:12,399
I went with, but like interesting
kind of subclasses there. But also it's

1317
01:18:12,399 --> 01:18:14,920
like, yeah, you literally just
picked two things for the character creators,

1318
01:18:14,920 --> 01:18:17,520
so it's pretty simple. And then
yeah, you have all sorts of different

1319
01:18:17,600 --> 01:18:20,720
like weapon slots and magic slots.
So I'm sure it's going to get more

1320
01:18:20,760 --> 01:18:26,600
complicated as time goes on, but
yeah, I'm I've been having a really

1321
01:18:26,640 --> 01:18:28,479
good time with it so far,
like I said, pretty early on,

1322
01:18:28,520 --> 01:18:30,680
so I'll have to report back on
it. But yeah, it's it's a

1323
01:18:30,840 --> 01:18:34,000
really cool game with a really cool
aesthetic that I'm glad that. I'm glad

1324
01:18:34,039 --> 01:18:39,520
that there's indie teams making games like
this because this just feels like it speaks

1325
01:18:39,560 --> 01:18:44,399
to me as a someone who's nostalgic
for Marwin. Of course, I mean

1326
01:18:45,279 --> 01:18:49,560
the sky, like just the aesthetic
overall is definitely eye popping, and it's

1327
01:18:50,159 --> 01:18:54,039
I didn't know games like this or
even created these days. This is really

1328
01:18:54,079 --> 01:18:57,640
cool and unique, and like the
thing that stands out to me the most

1329
01:18:57,760 --> 01:19:01,680
over all of those things is actually
the villains and the like the character design

1330
01:19:01,760 --> 01:19:05,520
of certain enemies. It's just it's
so unique. It reminds me of like

1331
01:19:06,359 --> 01:19:11,840
maybe a Silent Hill villain or like
a Studio Ghibli type character, Like like

1332
01:19:11,960 --> 01:19:15,039
it's just so all over the place
on the on these villain designs, and

1333
01:19:15,359 --> 01:19:18,880
uh yeah, this this is really
cool. Actually, I'm not gonna say

1334
01:19:18,880 --> 01:19:23,880
I'm gonna jump right into it.
It's not quite my game i'd be playing

1335
01:19:23,920 --> 01:19:27,560
these days, but uh no,
this is this is really interesting. I

1336
01:19:27,680 --> 01:19:30,279
would be kind of salty if you
played this before playing Marwin. I be

1337
01:19:30,319 --> 01:19:38,600
honest, that's one hundred percent how
about this, How about this Kirklin Elder

1338
01:19:38,640 --> 01:19:43,479
scroll six we got years still away? What if we do an older Scrolls

1339
01:19:43,600 --> 01:19:49,520
retrospective where we talk about Scott and
we do Marwin. Just those three the

1340
01:19:49,600 --> 01:19:53,680
three games. I mean, we
could go back and do Arian Daggerfall,

1341
01:19:53,720 --> 01:19:59,279
but I don't know if I want
to commit to forty hours. Just seeing

1342
01:19:59,319 --> 01:20:01,000
how some of those games systems play. It's I mean, I tried playing

1343
01:20:01,039 --> 01:20:03,920
the original system Shock and now I
couldn't quite do that. Well, the

1344
01:20:04,000 --> 01:20:08,760
remake just came out, well,
it came out last yearnd PC only I

1345
01:20:08,800 --> 01:20:11,479
think it's just came out on consoles
now, which I'm excited. Okay,

1346
01:20:12,119 --> 01:20:15,680
I'm interested on that. Let's put
a pin in that one on the Bethesda

1347
01:20:15,840 --> 01:20:21,199
retrocah make you promise or anything.
But it's something like it's like a bucket

1348
01:20:21,239 --> 01:20:25,720
list thing where I like, I
do want to experience those stories, especially

1349
01:20:25,840 --> 01:20:29,880
for I mean, because I've played
Skyrim obviously they talk about the events of

1350
01:20:30,520 --> 01:20:34,000
history, so I know kind of
the main what happens in something like oblivion,

1351
01:20:34,880 --> 01:20:41,199
something like a Moro wind like I
know all about Vivek and the legend

1352
01:20:41,239 --> 01:20:44,479
of what that character is. But
that would be really interesting to go through

1353
01:20:44,560 --> 01:20:47,199
those fresh, especially in these in
this era. I mean I made it

1354
01:20:47,279 --> 01:20:50,199
through arcs. I feel like I
can make it true. If you make

1355
01:20:50,680 --> 01:20:55,479
you can have fun with Marowin.
I mean, because I've thought about this,

1356
01:20:55,800 --> 01:20:59,880
I think I think the best way
for us to do Marlwin would do.

1357
01:21:00,439 --> 01:21:02,640
We should do like a dedicated like
actual first, like a pre episode

1358
01:21:02,920 --> 01:21:06,840
that's just like twenty thirty minutes of
just like the Marrow and Beginner's Guide,

1359
01:21:06,840 --> 01:21:11,079
and I'll just like if it's and
Taylor, for example, I'll just give

1360
01:21:11,079 --> 01:21:13,760
you guys the crash course of like
here's what you need to know with like

1361
01:21:13,880 --> 01:21:15,960
the old jank of the game,
and then you know, go explore,

1362
01:21:15,039 --> 01:21:18,319
do whatever you want. But like
here's like, you know, ten tips

1363
01:21:18,359 --> 01:21:21,239
to survive in varn Felt, Like
here's here's the things you need to know

1364
01:21:21,359 --> 01:21:25,800
because some of these systems are pretty
archaic. But it's like even the RPG,

1365
01:21:26,279 --> 01:21:29,159
like the randomness of the attack.
It's like if you build your character

1366
01:21:29,239 --> 01:21:31,479
right, like that's not actually gonna
be an issue. Sometimes you use like

1367
01:21:31,560 --> 01:21:35,760
what your character is, but like
certain things are very unintuitive. So yeah,

1368
01:21:35,800 --> 01:21:39,399
I think I think we should definitely
do that. So when we have

1369
01:21:39,439 --> 01:21:43,239
any sort of idea of what Ilscroll
six is coming out. We'll talk more

1370
01:21:43,520 --> 01:21:46,840
seriously about that, but at least
we'll do Skyrim and Oblivion is like an

1371
01:21:46,840 --> 01:21:50,039
easier one, so we should definitely
do those at very least. Yeah,

1372
01:21:50,359 --> 01:21:55,079
absolutely, I feel like I would
rather do Marrowin and Oblivion most mostly just

1373
01:21:55,119 --> 01:21:57,800
because I play. I mean,
I love Skyrim. I play that.

1374
01:21:58,319 --> 01:22:00,199
You don't have to twist maire him
to play that game, but we've just

1375
01:22:00,239 --> 01:22:02,680
played it so much that, you
know, going through a fresh play through

1376
01:22:02,720 --> 01:22:05,159
of another game, I think that
would be more worth my while. But

1377
01:22:05,479 --> 01:22:09,359
yeah, definitely, Damn. I
didn't know we're getting a whole new retro

1378
01:22:09,560 --> 01:22:12,640
just popping out of this episode.
Well, like I said, it could

1379
01:22:12,640 --> 01:22:16,000
be years away, but it's good
all because of Dread Delusion and then tomorrow

1380
01:22:16,479 --> 01:22:19,439
definitely, so yeah, once again, I will. That's definitely a game

1381
01:22:19,439 --> 01:22:21,199
we got to report back on.
I feel like me and you we can

1382
01:22:21,239 --> 01:22:26,520
do our Fallout and Dread Delusion upgrade
updates every once in a while. I

1383
01:22:26,560 --> 01:22:29,479
don't know how long this game is
in terms of Elders scrolls. Of course,

1384
01:22:29,600 --> 01:22:30,680
hundreds of hours long all these games, so I don't know how much

1385
01:22:31,000 --> 01:22:33,960
content is in this one. But
yeah, like I said, it's been

1386
01:22:34,000 --> 01:22:36,960
an early access for like two years, adding content, changing things, so

1387
01:22:38,000 --> 01:22:42,600
I'm sure sure there's quite a bit
to uh to play. So let's let's

1388
01:22:42,640 --> 01:22:45,520
take our last break and then we
just have two kind of shorter news topics.

1389
01:22:45,600 --> 01:22:53,239
We will be right back. Okay, we are back. First,

1390
01:22:53,279 --> 01:22:56,279
I want to mention this, So
this was a couple of weeks ago,

1391
01:22:57,000 --> 01:23:00,039
Kirkland. You haven't been on since
then, but our favorite arcane studios,

1392
01:23:00,039 --> 01:23:05,359
which you've mentioned today multiple times,
Ark and Austin shut down. It's closing.

1393
01:23:05,760 --> 01:23:10,640
It's they said it's officially closed.
But then here's the wrinkle whin I'm

1394
01:23:10,640 --> 01:23:14,640
bringing this up today is that technically
they said he Red Falls closing, we're

1395
01:23:14,640 --> 01:23:16,840
not doing any more updates, see
you later. But then Xbox said that

1396
01:23:16,880 --> 01:23:20,000
actually, we're gonna let Red Fall
do their last update. We're gonna let

1397
01:23:20,039 --> 01:23:25,279
them finish what they were working on
here. They're still getting shut down,

1398
01:23:25,359 --> 01:23:29,279
but we're gonna at least give them
this final update. So I don't silver

1399
01:23:29,399 --> 01:23:32,039
lining feels like way too generous of
a term to say here because they're still

1400
01:23:32,039 --> 01:23:36,119
getting laid off. But yeah,
I don't know what was your take or

1401
01:23:36,159 --> 01:23:39,560
I don't know. I'm sure it
was just sadness. But what did you

1402
01:23:39,560 --> 01:23:43,520
think about when you heard that news
that are our great arc in Austin's getting

1403
01:23:43,560 --> 01:23:45,760
shut down? I feel like I
was, yeah, like more so just

1404
01:23:45,840 --> 01:23:50,279
kind of in disbelief, like like
that can't actually be a thing. Now

1405
01:23:50,359 --> 01:23:55,560
that I've had like some time,
I feel like, I mean, Red

1406
01:23:55,640 --> 01:24:00,920
Fall wasn't great to understanding, mostly
just the news round it. I never

1407
01:24:00,039 --> 01:24:02,119
got I was gonna say it,
never got the chance to play it.

1408
01:24:02,159 --> 01:24:06,960
I never played it. I'll just
say that. But it's it's okay,

1409
01:24:08,159 --> 01:24:12,279
yeah, like one one bad,
one bad game I don't think is enough

1410
01:24:12,319 --> 01:24:16,680
to really close down doors. And
but just in this climate, like it

1411
01:24:16,800 --> 01:24:20,520
does kind of makes some sense in
hindsight, but at the same time,

1412
01:24:20,600 --> 01:24:27,439
it's just it just sucks, like
knowing that to keep them open exactly.

1413
01:24:27,600 --> 01:24:30,199
Yeah, no, yeah, that's
at the end of the day that that's

1414
01:24:30,239 --> 01:24:32,800
exactly what it is. You have
like a billion dollar corporation that's just shutting

1415
01:24:32,840 --> 01:24:38,119
down doors on something because they lost
some money there, which is super unfortunate.

1416
01:24:38,199 --> 01:24:42,720
And I'm just really hoping what comes
out of this is like those super

1417
01:24:42,800 --> 01:24:46,960
creative folks at ARKI and Austin are
able to just maybe get a better opportunity

1418
01:24:47,000 --> 01:24:49,960
elsewhere, or maybe deviate and do
their own thing, or what other what

1419
01:24:50,079 --> 01:24:54,439
other opportunities come their way. You
know, maybe it's something on the Sony

1420
01:24:54,479 --> 01:24:57,479
sphere. You know, as a
as a PlayStation owner, I would love

1421
01:24:57,520 --> 01:25:00,640
to get some of those creatives over
on that side, just because, like

1422
01:25:00,800 --> 01:25:03,199
I I know, that's like the
people that are really great at their job,

1423
01:25:03,279 --> 01:25:05,319
like they will, like they'll keep
making games. It's not like this

1424
01:25:05,439 --> 01:25:10,600
is the end of that. It's
just I think it's unfortunate looking back on

1425
01:25:10,880 --> 01:25:15,880
uh, just just the greatness that
they were able to to to come through,

1426
01:25:15,000 --> 01:25:18,359
and uh, it just sucks the
way that it's like I think going

1427
01:25:18,479 --> 01:25:23,359
out because of Red Fall and and
and stuff like that, Like it's just

1428
01:25:23,439 --> 01:25:28,560
kind of seen as just a dark
like a dark spot. I guess on

1429
01:25:28,720 --> 01:25:30,840
the way they're going out. It's
not like they're just going out with a

1430
01:25:30,840 --> 01:25:33,960
big bang and it's just yeah,
no, like like ar King Austin is

1431
01:25:33,960 --> 01:25:38,560
still around, but like those creatives
ended up dissipating and then the studio just

1432
01:25:38,640 --> 01:25:41,239
kind of fizzles out. It's just
like no outdoors or shut that's the end

1433
01:25:41,279 --> 01:25:43,800
of that. So it's unfortunate that
it went that way, but uh,

1434
01:25:44,680 --> 01:25:47,800
I'm really glad that we did the
retro, you know, in hindsight to

1435
01:25:47,880 --> 01:25:51,239
that. Yeah, absolutely, yeah, I mean I think, uh,

1436
01:25:53,199 --> 01:25:55,600
you know. So, so what
they announced here is that they're gonna be

1437
01:25:55,600 --> 01:25:59,279
able to do their final update.
This is not like they haven't officially on

1438
01:25:59,319 --> 01:26:02,239
hundred confirm this, but it seems
like the DLC characters like that part of

1439
01:26:02,279 --> 01:26:06,000
the DLC is not happening still like
that part. They're still going to be

1440
01:26:06,079 --> 01:26:11,279
issuing refunds for like that pre order
bonus stuff, but they're allowing them to

1441
01:26:11,319 --> 01:26:14,399
finish their May It was supposed to
be their May updates, So we'll see

1442
01:26:14,399 --> 01:26:15,560
if it comes out in May.
I don't have many days left for that

1443
01:26:15,640 --> 01:26:19,119
to happen. And I think the
biggest reason for this is they've said that

1444
01:26:19,359 --> 01:26:23,000
part of this May update is,
you know, there's a couple of new

1445
01:26:23,039 --> 01:26:28,159
content things like maybe a couple of
new weapons or some changes to certain mechanics

1446
01:26:28,239 --> 01:26:30,119
like nests is one of the things. One of the kind of mini dungeons

1447
01:26:30,159 --> 01:26:33,119
you can do in the game.
They were reworked those. But along with

1448
01:26:33,239 --> 01:26:38,520
this as well, they have the
single player only mode because this is an

1449
01:26:38,600 --> 01:26:41,720
online only game, even if you're
playing a single player. So that's one

1450
01:26:41,720 --> 01:26:44,760
of the things that's going to be
patched in with this update. And so

1451
01:26:44,880 --> 01:26:48,119
I think that actually explained a lot
for me of why they're allowing them to

1452
01:26:48,159 --> 01:26:53,000
do this update is because actually Dreadfall
is a game that they're gonna shut those

1453
01:26:53,000 --> 01:26:57,720
servers off, like maybe even when
the studio closes, and with the way

1454
01:26:57,800 --> 01:27:00,399
the game was set up, if
they had done that, then the game

1455
01:27:00,399 --> 01:27:03,760
would just be not playable anymore,
just like the way I'm so scared that

1456
01:27:03,880 --> 01:27:09,159
someday hit Man World of Assassination will
not be playable anymore because it's fucking online

1457
01:27:09,199 --> 01:27:12,520
only for no reason whatsoever. So
I think that's a big reason of why

1458
01:27:12,520 --> 01:27:15,399
they're doing this, and I would
anticipate that they're going to shut the servers

1459
01:27:15,399 --> 01:27:18,159
off when this update comes out and
they have the single player only. So

1460
01:27:18,800 --> 01:27:23,479
it's a good thing because now this
game rather than just like let's say they

1461
01:27:24,560 --> 01:27:27,479
close the studio but kept the servers
online for like another year or two,

1462
01:27:27,520 --> 01:27:30,119
because like the game is not very
popular, there's not really much reason to

1463
01:27:30,199 --> 01:27:32,479
keep it on for too long.
Then the game would have just been delisted

1464
01:27:32,560 --> 01:27:35,960
and gone forever, but now it
will exist, it will continue to exist.

1465
01:27:36,000 --> 01:27:39,279
For a lot of people that doesn't
mean anything. They don't care.

1466
01:27:39,560 --> 01:27:42,720
But for me, that makes me
really happy that this game will still be

1467
01:27:42,920 --> 01:27:46,800
playable, it will still exist,
and even if it's by far my least

1468
01:27:46,800 --> 01:27:49,800
favorite arcade game, I can still
go back and check it out. And

1469
01:27:50,199 --> 01:27:53,680
if I can't do multiplayer, I
don't care. I never even really did

1470
01:27:54,000 --> 01:27:56,560
multiplayer whin it. I mean it
still is in the game that I'm not

1471
01:27:56,640 --> 01:27:59,359
doing it. I have more care
about this from a single player perspective,

1472
01:27:59,399 --> 01:28:00,920
and it is a game I jump
back into, and when this update comes

1473
01:28:00,960 --> 01:28:04,239
out, I'm very excited go jump
back in and see what's new, see

1474
01:28:04,279 --> 01:28:08,520
what's changed. I've barely even like
when they did the sixty frames update.

1475
01:28:08,920 --> 01:28:11,960
I went, I downloaded again and
I messed around for a little bit just

1476
01:28:12,000 --> 01:28:14,399
to see how that felt, and
it was cool, but I wanted to

1477
01:28:14,439 --> 01:28:16,319
wait until there was the more characters, which I'm obviously not getting now.

1478
01:28:16,399 --> 01:28:18,600
But at this point it kind of
makes sense for me to just wait for

1479
01:28:18,680 --> 01:28:21,560
this update to come out and then
jump back in and play that. So

1480
01:28:21,680 --> 01:28:25,560
I'll probably save that for an episode
that you're on Kirkland, and I'll talk

1481
01:28:25,640 --> 01:28:29,520
to you about how my experience kind
of my last steps through red Fall will

1482
01:28:29,560 --> 01:28:31,479
be. But I'm glad that they're
getting to do this update. And you

1483
01:28:31,560 --> 01:28:35,159
know what, like it's another few
weeks of work for these people too,

1484
01:28:35,239 --> 01:28:39,680
they'll get paid a little bit more
while they're trying to find a new position,

1485
01:28:39,760 --> 01:28:43,159
so hopefully that is good for them, helps them, And I'm sure

1486
01:28:43,199 --> 01:28:47,920
they'll still get big severance package on
there being laid off here too. So

1487
01:28:48,680 --> 01:28:53,920
so yeah, it's sad, of
course, but I'm excited for this update.

1488
01:28:53,960 --> 01:28:56,600
Even if it's not the characters,
I'm still excited to see what's in

1489
01:28:56,720 --> 01:29:01,000
it. And then also I like
Raphael Cole Antonio, so the creator of

1490
01:29:01,199 --> 01:29:05,439
Arcane originally who did ours Fatalists all
the way up to Pray and then he

1491
01:29:05,560 --> 01:29:11,399
left Arkane Austin. At that point
he did Weird West with his new studio,

1492
01:29:11,439 --> 01:29:14,479
Wolfi Studios. He's been talking more
and more about his next game,

1493
01:29:14,520 --> 01:29:16,279
and it seems like it might be
a first person thing. They might be

1494
01:29:16,359 --> 01:29:19,800
going a little bit back to form
with the with the Arcane field. So

1495
01:29:19,880 --> 01:29:24,560
that also got me just made me
feel hopeful about like man like that is

1496
01:29:24,720 --> 01:29:28,159
a lot of the r Kane Austin
team like left with him to make Weird

1497
01:29:28,239 --> 01:29:31,640
West, and so that there may
be transitioning back into what the studio can

1498
01:29:31,720 --> 01:29:33,600
no longer make. It makes me
happen. It's like, okay, you

1499
01:29:33,640 --> 01:29:36,960
know, at least from my perspective, like I'm gonna get still still going

1500
01:29:38,039 --> 01:29:41,079
to get some of these games in
a different light. And I don't know

1501
01:29:41,079 --> 01:29:43,880
if they're going to hire more people
to make those projects. I'm sure I'm

1502
01:29:43,920 --> 01:29:46,800
sure they got their eyes on the
people leaving Arkane Austin and maybe bringing some

1503
01:29:46,840 --> 01:29:50,039
more of those people into work on
that project. So maybe that's maybe being

1504
01:29:50,079 --> 01:29:53,159
a bit hopeful. But I mean, I love Weird West, so even

1505
01:29:53,199 --> 01:29:55,640
if it was just Weird West too, I would be over the moon.

1506
01:29:55,680 --> 01:29:59,279
But it sounds like he's doing something
new and different, which is very exciting.

1507
01:30:00,840 --> 01:30:03,359
So there you go. There's that. And then lastly, the day

1508
01:30:03,439 --> 01:30:08,479
this episode drops that May twenty eighth, is the relaunch of Multi Versus,

1509
01:30:09,479 --> 01:30:12,880
which is a game that you know
what about offline. I wasn't really playing

1510
01:30:12,920 --> 01:30:15,720
it much anymore, and then in
the months and months and months and a

1511
01:30:15,800 --> 01:30:18,720
year that it was away, I
was like kind of a weird strategy they

1512
01:30:18,800 --> 01:30:21,159
had for this game to turn it
offline for so long, I don't think

1513
01:30:21,199 --> 01:30:27,640
I really care anymore. But then
there's been some few exciting announcements actually recently

1514
01:30:27,680 --> 01:30:30,920
in terms of the big relaunch that
they're doing. So have you checked out

1515
01:30:30,920 --> 01:30:34,399
any of this stuff? Have you
seen any of these characters or modes or

1516
01:30:34,439 --> 01:30:38,720
anything like that. Yeah, I
read the article that you shared with me

1517
01:30:38,800 --> 01:30:41,840
there, and yeah I got some
new stuff. The new what is it?

1518
01:30:41,960 --> 01:30:45,199
Net my gosh net frame? Nope, improved net code? Yeah,

1519
01:30:45,399 --> 01:30:48,239
that code there you go. I
think it has like rollback net code,

1520
01:30:48,239 --> 01:30:54,720
which is like usually the best,
best type works best if people have bad

1521
01:30:54,800 --> 01:30:57,840
connections, like it just is the
best. So yeah, that's like a

1522
01:30:57,880 --> 01:31:00,560
great improvement. I didn't really have
any problems with the online to be honest,

1523
01:31:00,640 --> 01:31:01,920
but if it's gonna be even better, sure, that sounds great to

1524
01:31:02,039 --> 01:31:06,920
me. Another big thing is there
is a PvE mode and one of the

1525
01:31:08,000 --> 01:31:11,199
things they showed in a trailer looked
a hell of a lot like Target Smash

1526
01:31:11,319 --> 01:31:15,880
Target tests from Smash, which is
one of my favorite single player modes from

1527
01:31:15,000 --> 01:31:17,960
those games. So that's really exciting
for me, and that's gonna bring me

1528
01:31:18,039 --> 01:31:21,960
back in. Then of course there's
four new characters that are dropping with well,

1529
01:31:21,960 --> 01:31:25,640
actually I don't know if they're coming
out like the day the drop is,

1530
01:31:25,720 --> 01:31:27,840
but they announce them all, so
I'm sure they're coming out pretty soon.

1531
01:31:28,279 --> 01:31:32,359
And those characters are Joker, Jason
from Friday the Thirteenth, Agent Smith

1532
01:31:32,479 --> 01:31:36,760
from The Matrix, and then Banana
Guard from the Adventure Time, So in

1533
01:31:36,840 --> 01:31:41,199
a very very eclectic group of characters. Of course, Joker, there's already

1534
01:31:41,239 --> 01:31:44,159
like what, four other DC characters
that makes a lot of sense. There's

1535
01:31:44,239 --> 01:31:47,239
the two characters from Adventure Time,
but then a couple other new ipre getting

1536
01:31:47,239 --> 01:31:49,680
into the fray here. I'm excited
to see what those maps are so and

1537
01:31:49,880 --> 01:31:54,439
I think those are great picks.
I think they're fun, weird picks that

1538
01:31:54,600 --> 01:31:57,760
I would not have seen coming.
Well. I guess Joker was a pretty

1539
01:31:57,760 --> 01:32:00,479
obvious one, considering they've done so
many DC characters. But I'm excited about

1540
01:32:00,479 --> 01:32:03,680
these characters and I think it's it's
pretty fun and I'm definitely gonna jump back

1541
01:32:03,680 --> 01:32:06,439
into this game now and give it
in a few games and check out some

1542
01:32:06,439 --> 01:32:11,079
of the single pair of content too. I think my favorite part about this

1543
01:32:11,239 --> 01:32:15,640
news, I mean I was kind
of surprised seeing like Jason on there.

1544
01:32:15,640 --> 01:32:18,359
I think that's the one that stood
with the most. But kind of the

1545
01:32:18,399 --> 01:32:23,800
way that they describe the characters,
like Joker is a mage fighter if I'm

1546
01:32:23,840 --> 01:32:26,680
not mistaken, or like a Maze
like a mage caster, like one of

1547
01:32:26,720 --> 01:32:30,119
those things I was kind of surprised
about. And then when they're talking about

1548
01:32:30,159 --> 01:32:35,600
Jason, he's like a tankier type
character. They said less like tanky large

1549
01:32:35,680 --> 01:32:40,079
character, but less so than Iron
Giant, which of course makes sense because

1550
01:32:40,079 --> 01:32:43,800
he's the Iron Giant. But just
like the way that they're describing it makes

1551
01:32:43,880 --> 01:32:47,039
me pretty excited to try them because
I don't know, I don't know if

1552
01:32:47,039 --> 01:32:49,199
it's I don't know what it is. But when I whenever I think of

1553
01:32:49,239 --> 01:32:53,920
like Smash and like the heavy characters, I just think that they're most of

1554
01:32:53,960 --> 01:32:56,640
the time just bad guys. And
I just when I play those characters,

1555
01:32:56,720 --> 01:32:59,600
I just channel my inner bad guys. So I just can't wait to play

1556
01:32:59,680 --> 01:33:02,560
Jason four He's and just take those
those hits. How Jason in the movies

1557
01:33:02,600 --> 01:33:05,680
is just like immortal, Like I
just want to feel that way and just

1558
01:33:05,880 --> 01:33:11,399
just have my hits really hit hard. Because when Jason hits he he he

1559
01:33:11,640 --> 01:33:15,479
hits the kill, so that'll be
really fun. And then just the different

1560
01:33:15,560 --> 01:33:17,760
traps and whatnot and gadgets that Joker
will be bringing that that is cool.

1561
01:33:18,199 --> 01:33:23,520
I did see that it's behind like
the premium battle pass, which I feel

1562
01:33:23,520 --> 01:33:28,560
like the whole character unlock, and
I should explain that just for Joker,

1563
01:33:28,680 --> 01:33:31,279
I think he's just the like the
premium character, right, because I don't

1564
01:33:31,279 --> 01:33:36,199
know if I think I'm pretty sure
with this coming back, like them rebooting

1565
01:33:36,239 --> 01:33:41,720
the game, the first battle pass
is free to everyone, okay, is

1566
01:33:41,720 --> 01:33:43,880
the way they're framing it, which
I guess you could just say is like

1567
01:33:44,239 --> 01:33:47,760
a free progression thing. So I
don't know, I'm pretty sure Banana Guard

1568
01:33:47,880 --> 01:33:51,399
is like the easiest character to get, like you just have to like log

1569
01:33:51,560 --> 01:33:55,960
back, right, Yeah, so
that's how you get him. And then

1570
01:33:56,479 --> 01:34:00,119
I think Jason might be in that
first battle pass thing that you that,

1571
01:34:00,279 --> 01:34:02,359
like the free one. But yeah, I didn't look into Joker agent Smith,

1572
01:34:02,439 --> 01:34:05,640
but so it sounds like Joker might
be a more of a paid character,

1573
01:34:05,720 --> 01:34:09,159
I guess, yeah, and can
you. I guess you could just

1574
01:34:09,159 --> 01:34:11,760
save your tokens and then buy him
out right again like any other Yeah,

1575
01:34:12,279 --> 01:34:16,640
perhaps just just like the way that
they like. Even going forward, if

1576
01:34:16,680 --> 01:34:20,760
we get new characters in the game
and they're pretty much like a like a

1577
01:34:20,840 --> 01:34:24,239
battle pass roll out, even if
you're able to get them later on,

1578
01:34:24,840 --> 01:34:28,039
it just seems like one of those
things where the new and I'm just basing

1579
01:34:28,079 --> 01:34:30,840
it off of other like PvP type
games in the past, when whenever there's

1580
01:34:30,920 --> 01:34:35,239
like a new something that comes out, usually overtuned, usually usually a little

1581
01:34:35,279 --> 01:34:40,960
ope and if if you're paying money
to get that character faster than other people,

1582
01:34:41,199 --> 01:34:44,119
and then I'm just getting bobbed online
by a little Jimmy that took his

1583
01:34:44,199 --> 01:34:46,600
mom's credit card, And it's clearly
just the character, not the skill,

1584
01:34:46,760 --> 01:34:50,359
you know, air quotes, But
like I just feel like that's something that

1585
01:34:50,399 --> 01:34:55,399
would potentially deter me from the game. I'm never gonna be treating this game

1586
01:34:55,439 --> 01:34:58,199
as like one I really want to
get competitive with and like really be in

1587
01:34:58,279 --> 01:35:01,720
the top percent. But I just
like it is a free to play games,

1588
01:35:01,800 --> 01:35:04,760
so like you can make the argument
there that you are getting access to

1589
01:35:04,840 --> 01:35:06,840
it, you just got to play
to get these characters. But it's just

1590
01:35:08,359 --> 01:35:10,880
if I'm playing couch co op and
I want my friends come over and they

1591
01:35:10,960 --> 01:35:14,199
want to play like Jason or something. It's just like, yeah, sorry,

1592
01:35:14,239 --> 01:35:15,840
I got a grind for that character. Like I just don't love that

1593
01:35:15,920 --> 01:35:18,359
whole aspect to it, and that's
something that has been in the game.

1594
01:35:18,439 --> 01:35:23,439
Like it's not a new complaint I
think that I've had with the game in

1595
01:35:23,520 --> 01:35:28,039
the past, but I don't know, I think the other like that's pretty

1596
01:35:28,079 --> 01:35:30,319
much my only negative I think that
I have about this news, Like I

1597
01:35:30,399 --> 01:35:33,640
am excited to try it again,
especially them just talking about how it'll feel

1598
01:35:33,800 --> 01:35:40,079
a lot better because of their net
framework code, whatever the heck you called

1599
01:35:40,079 --> 01:35:44,760
it. Just those aspects, I
think it is exciting to jump back in,

1600
01:35:44,880 --> 01:35:48,520
especially because it's like what it's been
over a year, like almost two

1601
01:35:48,600 --> 01:35:51,520
years ago. Like I know the
last time I played that game, it's

1602
01:35:51,520 --> 01:35:57,600
been a while. Song it's been
off line at least a year. Yeah,

1603
01:35:57,800 --> 01:36:00,600
my timeline could be off because I
only played it for like a couple

1604
01:36:00,720 --> 01:36:03,000
months I think before I kind of
jumped out there, which yeah, I

1605
01:36:03,000 --> 01:36:06,800
mean, my biggest complaint with the
game is that it just took so freaking

1606
01:36:06,880 --> 01:36:12,880
long downlocked characters and like the weekly
rotation had so few in there that it

1607
01:36:13,039 --> 01:36:15,920
was just I don't know, I
love in these games to play all the

1608
01:36:16,039 --> 01:36:19,479
characters and check all of them out, and I think you can do that,

1609
01:36:19,520 --> 01:36:21,399
like in the training mode you can
see how they all feel. But

1610
01:36:21,560 --> 01:36:24,840
I don't know, it just wasn't
the same to me. Call me old

1611
01:36:24,880 --> 01:36:27,680
fashion, but I like, I
just want to give them forty bucks and

1612
01:36:27,760 --> 01:36:30,119
get all the characters, you know. Yeah, you know, maybe that's

1613
01:36:30,159 --> 01:36:32,119
the problem. Maybe they want like
ninety to get all the characters, but

1614
01:36:32,640 --> 01:36:36,239
yeah, I don't like all the
steps it takes to get these characters.

1615
01:36:36,319 --> 01:36:40,079
So at least it sounds like maybe
a couple of them will be easier to

1616
01:36:40,119 --> 01:36:43,920
get jumping back in, and then
obviously your old account will still be active.

1617
01:36:44,039 --> 01:36:47,000
So yeah, I'm definitely excited to
jump back in there and see some

1618
01:36:47,079 --> 01:36:49,680
of that stuff as well. What
do you think about Agent Smith as a

1619
01:36:49,760 --> 01:36:56,920
Matrix enthusiast about that character edition?
That's wild. I'm excited to try Agent

1620
01:36:57,000 --> 01:37:00,720
Smith. I'm really hoping that they
incorporate like the fact that Agent Smith can

1621
01:37:00,840 --> 01:37:04,359
just take take over like anyone.
I'm not saying in the sense of like

1622
01:37:04,560 --> 01:37:10,159
he is a like a like a
Shank Soung, you know, Moratal Kombat

1623
01:37:10,239 --> 01:37:13,079
character that can like take the form
of anyone. I just I want to

1624
01:37:13,159 --> 01:37:16,840
feel like if someone like how do
I phrase this, Like if I'm fighting

1625
01:37:16,920 --> 01:37:19,640
you and you defeat me, like
he just pops up again, like out

1626
01:37:19,640 --> 01:37:24,159
of nowhere, Like like it's just
like an endless wave type type hero,

1627
01:37:24,359 --> 01:37:27,760
which I think could be really unique
in the sense that it is like a

1628
01:37:27,840 --> 01:37:33,439
platforming fighter. I really hope it
feels more than just like a melee hero

1629
01:37:33,560 --> 01:37:38,439
in a suit, Like I really
want them to tap into that Agent Smith

1630
01:37:38,960 --> 01:37:42,479
energy, which I mean, he's
he's very capable of a fighter, but

1631
01:37:42,600 --> 01:37:45,079
shown in the game in the movies. But I feel like something that sets

1632
01:37:45,119 --> 01:37:48,600
it out is that just Agent Smith
could be anywhere and take over like anything

1633
01:37:48,680 --> 01:37:51,800
and just just feel like you can't
escape it. That's what I want to

1634
01:37:51,840 --> 01:37:56,880
feel your characters. Yeah, as
somebod who's never really seen Matrix, I

1635
01:37:56,920 --> 01:38:00,439
don't. I guess I saw the
new I wanted to jump into bad One

1636
01:38:00,479 --> 01:38:03,039
to jump into just watch the first
and leave it at that. Yeah,

1637
01:38:03,359 --> 01:38:05,880
So no, that that's very interesting. Now you've compelled me more than I

1638
01:38:06,359 --> 01:38:10,000
expected. But I think, like
I would guess he's more of like a

1639
01:38:10,119 --> 01:38:12,840
range type character, but maybe he's
not. But I think that is kind

1640
01:38:12,840 --> 01:38:15,359
of an interesting design space in these
games. And like I feel like even

1641
01:38:15,439 --> 01:38:18,279
in like we always had Link who's
like more of a range character, I

1642
01:38:18,399 --> 01:38:20,920
guess, and Smash, but I
feel like it wasn't until like Mega Man

1643
01:38:21,000 --> 01:38:24,640
and Smash four that we got like, oh, this character, the majority

1644
01:38:24,640 --> 01:38:28,399
of his movies aren't ranged, and
that's like such a different play style than

1645
01:38:28,439 --> 01:38:30,920
I'm used to. So yeah,
I wonder it'll be something like that.

1646
01:38:30,239 --> 01:38:32,359
When I think of Aiden Smith,
I actually see a more of a melee

1647
01:38:32,439 --> 01:38:35,239
fighter. Okay, I thought he
would be like using his gun or something.

1648
01:38:35,239 --> 01:38:41,439
He uses a gun a loss.
I feel like, like, I

1649
01:38:41,479 --> 01:38:45,039
guess the main quality that they give
them is that they're just so fast,

1650
01:38:45,159 --> 01:38:49,640
so like he's able like dodge bullets
and whatnot, so like like maybe like

1651
01:38:49,720 --> 01:38:55,399
a like a super almost sonic like
level of like speed of a character could

1652
01:38:55,399 --> 01:39:00,279
be interested on who is this guy
I don't know's agent? Smith is the

1653
01:39:00,359 --> 01:39:05,039
Matrix So yeah, amazing cool?
Yeah, do you think you're gonna jump

1654
01:39:05,039 --> 01:39:08,079
back in with me? You're you
gonna be playing it all? Definitely,

1655
01:39:08,279 --> 01:39:11,000
I'm definitely gonna be jumping in again. I mean, it's free to play,

1656
01:39:11,039 --> 01:39:15,399
it's it's easy to jump into and
like, yeah, the new characters

1657
01:39:15,479 --> 01:39:17,000
is exciting, but I'm also just
excited to play, Like you know,

1658
01:39:17,159 --> 01:39:20,600
Tom the Cat again, got him
tattooed on my leg. I gotta represent

1659
01:39:20,720 --> 01:39:26,960
my character and Iron Giant that's one
I never got to play, so I'm

1660
01:39:27,039 --> 01:39:30,720
looking forward to that. Yeah,
he was really cool. It's just such

1661
01:39:30,720 --> 01:39:34,199
a unique character for a platform fighter, so I really enjoyed him. And

1662
01:39:34,279 --> 01:39:38,960
then I forgot to kind of talk
on the PvE element as to it.

1663
01:39:39,039 --> 01:39:44,640
I saw on the article there they're
mentioning like certain like thematic type PV levels

1664
01:39:44,680 --> 01:39:49,520
I guess, like whether it's Batman
and Velma I think was the pairing that

1665
01:39:49,560 --> 01:39:53,960
they had mentioned in there, and
like seeing who's the greatest detective or whatnot.

1666
01:39:54,560 --> 01:39:58,079
Just those things are pretty fun,
especially when they're breaking uh you know,

1667
01:39:58,199 --> 01:40:01,039
the multi verse and and like putting
certain characters together that you wouldn't picture.

1668
01:40:01,039 --> 01:40:04,279
I think that stuff will be really
fun to experience as well. Very

1669
01:40:04,359 --> 01:40:08,920
nice. Yeah. So yeah,
like I said, that's out today if

1670
01:40:08,960 --> 01:40:11,760
you're listening to this, So yeah, I don't know, I don't know

1671
01:40:11,760 --> 01:40:14,640
what we'll talk about on side quest
might be a couple of weeks, just

1672
01:40:14,680 --> 01:40:17,439
because next week's kind of all the
hell Blade, but yeah, tune in

1673
01:40:17,640 --> 01:40:21,560
we will be talking about that stuff. I think that's all for today,

1674
01:40:21,600 --> 01:40:25,760
Kirklan. This is a fun episode, very random set of topics, a

1675
01:40:25,760 --> 01:40:32,000
couple of good tangents in there with
travel, every card, every card that

1676
01:40:32,119 --> 01:40:35,640
was a good time. Thank you
everyone for listening and we'll see you again

1677
01:40:35,680 --> 01:40:36,600
next time. But bye.
