Hello, this is Why Stephen from Table Story. If you'd like this podcast,
please make sure to rate and review it. If you'd like to listen
to more of our podcasts, you can head on over to tablestory dot tv
for a variety of other shows. If you would like to support us,
you can head on over to tablestory dot tv slash pledge, and if you'd
like to join our community, you can head on over to tablestory dot tv
slash discord. Thank you joy. Our investigators make their way from SkyWatch on
a raft that is roughly twenty feet by twenty feet or so, logs stripped
and tied together tightly along the icy lake of mists and vales. Our character's
head through winter Break Bay, Matt's balandin a bravoy, and the Smiling Wolves
sent them on their way with some treasure, some supplies, and some advice.
As they try to make their way to Agada. The raft has been
traveling now for two days and two nights. It's gotten progressively more difficult to
keep the raft moving keep it together. They are joined by four companions,
Sakawachi, Dinigi Inuma, and Ulukuk. Sakuwachi is the astronomer that they spoke
to when they were in Castroville, and was one of the principal reasons they
were able to return to Galarian. She has expressed the desire to travel with
the characters, believing that their fates are entwined. They found Saquachi with a
similar mark upon her hand that our gatewalkers have on their necks. She told
them that her elder placed that there is a mark of protection, and I'm
not quite sure if it's worked. The trip from SkyWatch, however, has
been relatively peaceful. Lecouk has been a competent sailor amongst these waters, piloting
the raft, and you all have had a relatively easy time of it making
your way into winter Break Bay. We're all on the lookout now for the
Jundland wrecks, which Mattz has told you is a sort of ship graveyard,
a place where you might find a way to traverse the lake in a much
more comfortable way. Instead of a raft, The raft itself has a sort
of like a tarp roof that is overhead in the center of the raft,
that is supported with small supports, encompassing some of your supplies, your cargo
as well as a small area for everybody to kind of clump together and sleep
for body warmth. It's very cold. There is ice floating periodically in this
lake and along the shores. And it is a new day. As you
are all doing your morning preparations and such. Sankawachi awakes with a start.
She looks around a bit bewildered. I can hear Dennie sort of stir.
Oh good, you're finally awake. And so anyway, when I found the
little hedgehog person, his name was Hubert, and he followed us for a
while, I have no idea what became of him. Who are you speaking
to in this group? Soakawachie, the one who fell asleep while I was
telling the story. Oh, Soawachi's been asleep. Oh who's the one who
just woke up? I have a hard time telling cumans apart. Sorry,
Sakawachi has awoken with a sort of start. Danigi was stirring a bit.
I see whichever one has awoken finally, excuse me the hedgehog stupid, I'm
our last companion, Sacawachie, all right, are you all right? I'm
sorry, karun I had that's a very strange night. Oh, okay,
well you do you want to and talk about it? You are sweating?
I had more all right? Ahead of vision? What was a vision?
Scacouachi points north and in the distance you can see this miss sort of flowing
across the lake and breaking up the mist. You think you can see masts
and flotsom, floating wood and debris in the distance, maybe a mile away,
maybe two. I would like to rouse everyone companions m hm m hm.
Yes, A lot, a lot has happened whilst you were wasting away
in sleep. I hardly think that sleeping is wasting away when you've been traveling
and not getting sleep anyway. What's going on? Well, the human had
a dream and now there is a perhaps a disaster outside. What sort of
a dream? I don't know, a human one. Sakawachi points north towards
the graveyard by a little bit of the moon. Among the tolling of bells.
She says, solemnly, as if reciting something from memory. We must
find a weeping mermaid. Oh through didn't you recently craft something that you could
probably investigate with I do have a spyglass, and could I use it in
this situation? Absolutely? I do such a thing? You make a perception
check and you can get a circumstance by us. Oh, very good,
all right, perceive okay, Karun. Inside this mist you can clearly see
vague shapes of ships and various debris and things. Hmm, there's wrecks ahead.
This must be these j that Matts Blondin spoke of. There's a lot
of wrecked ships here. It is probably dangerous to be floating so near them.
Perhaps they are also hide out for pirates. Well, we are to
find one, hopefully to use as our next means of travel, are we
not? Yes? Is there land? Typically wrecked ships means there's something that
we'll wrecked them. Do you see any land ahead? Do I see any
land? You do not? No, I haven't seen a single single thing
of the land, not a nearly a pot of dirt anywhere. Hmhm.
Ar Celia pipes in and she says, I have heard of this place before,
the lake of Mists and vales. Did you see? Well? The
only rumors I have heard? And what are those rumors? Ah? There
is a rumor that what we see here on this lake is not as it
seems. The only certainty is that there are no certainties. There are pirates
and sailors they travel along the lake. Would many go missing? There are?
Well, I've only heard stories there are dangers on this lake, like
the weather and the mists and monsters. Maybe yes, strange have a good
sea monster tail, but beyond that, I don't know more. Mm hmmm.
Have you heard anything of a weeping mermaid? Any chance? No?
Mm hmm. If only are tales of those creatures and they never in the
will Perhaps the weeping mermaid refers to the the you know, the thing they
put on the front of the ships. What do you call it? Statue?
Oh, the mess maiden head head hmmm. Maybe trying mermaid sounds exactly
like something a human would put on the front of a ship. Has everyone
ever seen a mermaid? Not? I no, not that I recall.
Well, this is gonna sound it advised. But I believe we should follow
the wreckage. I mean that is what Matt suggested. Yes, seems the
best way for us to find a better boat. Well, let us proceed
cautiously. It appears rather dangerous if all of these ships have wrecked. We
do not want to wreck ourselves. Indeed, I'm piloting this raft that we
are on will cook pilots is it will the cook here with us right now?
Uh uhla. Cook would be probably towards the back, like with a
rudder. All right, well, I will go in form ula kuka for
all of the year new developments. While you were traveling along the Lake of
Mists and Vale, we're going to go into exploration mode here as you begin
to approach the recks within the hour or two day. What would you like
to do while you were exploring? Make treating? Okay, okay, it's
gonna be interesting because we're on a boat or a raft. Would I be
able to search while we are on this boat keeping my eyes out for any
concealed hazards and the like? Absolutely? Yeah. Should be able to take
part in most actions with the exception of like gathering. We can fish if
you want to fish, I get excellent. I would also like to continue
searching for the maiden head with a weeping mermaid. You're going to scout essentially?
Is that what you're doing. It's hard to know which things apply on
the raft. So since we are moving at the shame speed, so anything
that makes us half speed or full speed? How does that work? And
we're just half speed all the time because on the raft, right, yes,
half well, half speed will just kind of slow you down. The
raft moves at a certain pace, you know, every hour or so.
I'm all rite with moving at half speed through this place. And yeah,
I think I will. I think I will. Is it an investigate A
scout or search that would be more appropriate to look for this maiden head?
Well, you are looking for information, let's see, investigators, you seek
out information about your surroundings. M hm. You call knowledge is a secret
check to discover clues and various things you can see and engage with it.
Yeah, I would just say, probably investigate, all right, Then I
will investigate, all righty okay, everybody else do well our searching and ru
investigating. And guess what I will do is gus all scout just in case
something happens. I'm watching out for danger. Okay. And what about you,
yarn, What did you say you're doing? I said I was searching,
so I am so with scouting you were looking for dangers. I would
assume that you're more obvious. With searching, you are being more meticulous about
it and searching for anything that might be hidden. So any secret entrances and
any concealed hausards, et cetera. Okay, it's maybe you guys over here.
Alrighty I have investigated and discovered that my head is rather sweaty. All
right. No, let's see here. We're gonnaese and rolls and let's get
a perception check Karon and exception. Oh I was really rolled dead. Yeah,
that's a natural one to a natural two. Okay, excellent, very
well, and let's see spyglasses all fogged up? Yara. Uh, do
you have any recall knowledge based skills that might come into play here? All
I have is warfare unfortunately. Okay, I will actually take that. You
can make a roll, all right? Eighteen? Okay. These ships that
you're coming across in the wrecks, very few of them appear to have suffered
damage from any sort of weapons. And there's no environment that we can see
that they've crashed into or anything. Yeah, there are good ways away from
the nearest land, which would be to the west or the east. Now,
when you say they don't have any damage from weapons, do the ships
have any damage that is visible in general? Oh? Yes, they're wrecks,
so they look as if they've crashed, but they're in the middle of
the water. Yeah, there's like, you know, wreckage there. Some
of them are some of their keels have been broken, you know, some
of their you know, some of their some of them are partially submerged.
You know. It's a graveyard of ships. Might but you would expect like
there was some kind of battle here, and from what you can see,
it does not appear. So that is peculiar. Hm. Well, these
vessels they look as if they've crashed into something that there is no land nearby.
There are no signs of any sort of artillery from other vessels, or
any signs of some sort of battle or war between the two groups. It's
a sea monster, I'm almost certain of it. That's horrifying. What else
should it be? The water is of a depth. Is it possible to
ascertain the depth of the water with the rope, with the rope and the
heavy thing on the bottom of it, Yeah, I mean you could.
In fact, to do that, I will take at every interval of my
own height, I will tie a knot into the rope, and I will
tie a heavy object to the bottom, such as the lizard or something that
will lower it into the water, and count each knot. Normally I would
be very open to swimming, but this water is a little too cold for
me. That makes sense you cannot reach the bottom. Huh. Well,
then it feels to me that the water is deep enough to where these things
shouldn't be grounded on anything. They haven't run aground, they have crashed of
their own, on their own, with no artillery. It seems to me
this is the perfect environment for some sort of deep sea creature. Mm hmm.
Just keep our eyes peeled. Then, do we know anything about she
monsters? Uh? So, I did a role for Oursilia. Arsilia did
not mention anything about knowing anything about any sort of sea monsters here. M
hm. Sakawashi pipes up and says, I think my vision suggested that we
must search by moonlight listen for bells. What are the bells? I do
not know. Do you think the creature has bells attached to its body?
Perhaps illogical ben of some kind to a tract prey. At this point,
I think anything is possible, but we should probably stop moving. Then I'll
look towards the sun. Is it setting or has it risen? Or no?
It's probably like early afternoon. We should probably set up camp here,
so to speak, is it possible to anchor We have not been able to
touch the bottom. Perhaps we can anchor ourself to one of the recks.
That seems the most probable way. We can put up a lean too,
and maybe even start a fire when the raft, the raft itself is made
up of many logs that are sort of tied together. As you've been traveling
down the river and across winter Break Bay, the the the raft has started
to like get a little bit less stable, you know, just slowly,
but surely it's not really meant for long use. And there is again in
the center of the raft. There are some supports that are there with a
sort of like leather tarp over the top with some canvas maybe, and you
have all been sort of sleeping underneath that. And it's also where you have
your supplies and whatnot, sort of tucked away and stored there, sort of
away from the edges of the raft, which periodically will you'll get some splash
and whatnot. It's not very pleasant being on the outside of the outside of
the raft. Yeah, I suggest that we huddled together and wait it out
so I can watch these visions. Well, they haven't us wrong, so
I would say we listen, we're in uncharted waters. Is any rate to
go own tourtius to stop and just keep our eyes peeled for any sort of
dangers anyway, just stop to anchorself by this wreck? Here? Does the
reci stable like could we go aboard? Yeah, you could definitely like climb
onto the wreck. It's the this particular one does not appear like it's seaworthy
at all. It's uh, you can see like the the uh the I
don't you have to excuse me, I'm really bad with ship terminology, Like
the top deck maybe the is it the prow? Is that the front?
Yeah? Probably, well, basically where the large point is on the end
of the ship. It's kind of like broken, like it's sagging and you
know, like the ship is barely like above water. You definitely climb up
there and like look around if you want. And does this vessel look this
Oh sorry, go ahead, no, you're right. Does this vessel look
as though it's of a like regular kind of status in terms of like does
it look fancy? Does it look like a standard vessel that one might be
able to procure at a cheaper price. I'm sorry, say that one more
time. Does the vessel look fency in any way, shape or form.
No, not really, I mean it's it's about what you would expect for
any sort of like trading vessel. It's like a small schooner schooner, I
think. But it doesn't look like there's any kind of cargo bay. And
don't worry about getting the terminology wrong, because twitch chat will correct you.
Pustulians already assisted us Bowers front stone, his back port left and star would
right. I got some to may here you go. There's no cargo captain
squarters visible. Ummm, so there's nothing that you can see there, just
exience. Again, you would have to take a lot and go investigate.
Yes, m well, perhaps to kill some time, it might be good
if we take a look to see if perhaps we can identify what the damage
of the vessel was would cost it. You want to go on to the
vessel, I would like to take a peek. They might benef identify what
it was that crashed it. We're just making sure I will go with you.
Yes, I mean we might find journals or whatnot, something that might
help us understand this place better. Let me go first see if it's secure
enough for you to stand on all right, I'll stand up and try to
get the blood flowing. I'll make my way as we get there to jump
upon this vessel and possibly anchor us to it. Make sure that there is
stable footing very well. Make an athletics check or acrobatics and we'll take either.
I would be untyings from my rope. Might I suggest a crippling and
row real somewhere we roll that another natural one? Yeah, man, get
get them out. I guess there we go thirty. Okay, you land
on the the deck pretty easily. M hm. You find a lot of
frost on the deck. You managed to grab onto some of the railing there
on the edge and steady yourself before you slip. It's very slippery up here.
There's a lot of mold. There's a lot of frosted over wood,
and that's sort of wet, soggy wood smell that is permeating this area.
Looking around, you can see that the deck is kind of you know,
it's uneven. There's floorboards that are like you know, like that have that
are poking up, nails have like popped out nails are kind of like there's
a few of them that you can see that have just like burst forth when
the when the wood has bowed and the the deck is on a slope.
It's not an extreme angle, but it is a slight angle. It's maybe
like five to ten degrees off and it is you can see that there's like
a a slatted like a lattice where the cargo hold would be sort of in
the center of the ship. M yeah. I'm sort of go around and
like like cart my nose and grab in certain areas to shake it and make
sure that it doesn't fall apart where the ladies would be coming up. And
before that, I'm going to scout around a little bit more to make sure
there's nothing aboard. Okay, make a perception check m hm sixteen. Okay,
this thing is from what you can tell looking down into the cargo hole,
looking around as to what is not submerged, pretty empty. There's nothing
here, hm. And look over to the side and say, hey,
secure enough for you to come up, But I don't see anything up here
that you go find to come up. I'll take the rope and throw it
down and secure it. I have a a grappling hook. Oh that's what
I was going to be using. Yes, I will superfice. We'll back
up and make sure that it latches to something that. All right, you
are throwing karow, how am I throwing? Probably not very good, I
don't think. Yeah, no, it's I've been known to throw pretty good
in my day. That day is not today. Oh all right, I
suppose I shall have a go at it. Then I will go ahead and
I will attempt to throw my grappling hook that is attached to my rope to
the to the vessel. You said that was athletics right at nineteen easy.
Yeah, I'll stamp on it and make sure that is in the wood.
That's what it looks like a why not? Excellent? All right? Would
you like to go first? Or shall I go right ahead? I'll supervise.
All right, I will go ahead and I will make the ascent.
Okay, climb on up the It sucks climbing this like it's so cold.
If anybody has ever tried to like climb anything when it's really cold and you
don't have like climbing gloves, it sucks, man like a wet rope.
Yeah, your fingers are just like like they feel like they're frostbitten already,
you know, just like climbing up this stupid rope and the the ship is
all wet, and you know there's frost and mold, and you make your
way on onto the ship and it's just it's not very pleasant. But they
both look alive and that they will probably remain so appears. Yeah, I
mean you see Yara, it looks safe. Yeah, you climb up,
Yarra climbs up, and Malvic is there. I'll be right there. I
will attempt to climb as well. Sure are Celia and Orash talk follow?
Excellent? Everyone is nice and safe. Shall we look about the vessel see
if we notice anything any clues? Yes, I will be looking for damage.
Okay, I'll take perception checks from Yara and from Karun scellent. Twenty
four on the boat right? Yes, Well why do you ask such a
question? Just curious, difficult to see it? What nothing? If I
if I pound an eagle eelixa right now, could I reroll? If you
then eagle eye elixir I pounded anae elixa right now? Could I maybe re
roll it? Uh? It's okay. If not, let's see you got
moderate something for this? I made? Oh I didn't make any Oh?
Wait, literally, I have a twenty four so Karun, usually you want
to do that before you're racking around, but never mind, Yarra as you
look around trying to avoid slipping and sliding and falling off the boat. Speaking
of which, Karun, why don't you go ahead and give me a reflex
save? Ooh there you go? Okay twenty three. There's a moment where
Karun is sort of like looking around and you can see Karun do that thing
where somebody is like running in place on ice and they just kind of are
staying in the same spot trying to get their balance. And then Karun's leg
do the you know, like quickly move forward and backwards in position and she
steadies herself. Ah, this eleven reflex is coming in Hindi once again.
Are you're a little bit more careful as you go to look around? When
you do, you see more evidence here that suggests that there was no battle
that took place to wreck this boat. There is a strange substance that you
find, however, it's oddly colored, you know, like an oil slick
on water has that sort of rainbow or metallic like shimmer to it. There's
a like puddle here that looks like that interesting and krun. You may want
to have a look at this. I'll be right there. You're doing great
almost, h all right? What am I looking at here? Oh?
What have you found? Look at that colorful substance, steady, have any
idea what that is? I will take a shampoa. It's perfect true.
How do I do this? Is this a crafting check? It is not
a crafting check. I would like you you make me a nature all please?
Oh twenty four ninety four? Okay. As you begin to analyze this
substance current, mm hmmm, it has strange properties. You think that this
substance is somehow maybe isn't alive kind of micro organism. Maybe it is a
live I knew it was alive. Interesting or maybe it's fungal You're not quite
sure. Interesting. Well, and it appears that don't step in that.
It appears that whatever is in this jar here, yeah, maybe a lie
or a fungus. Who haven't decided yet. I would like to keep the
shample for further testing. Also, don't step in it. What is your
normal process for analyzing something like this? A low risk of contamination? Having
made sure not to put any of this on skin or or tasting it,
right away. Also, all of the jars are pre cleaned every morning,
and I have some little strips of testing papers for the alchemy kit that can
help me discern things about its salinity or alkalinity, acidity, things like we
had a strange aroma. That's sure, right, gross? What kind of
strange aroma? Like? It's like a sweet smelling sort of aroma. Oh
no, it's delicious. Don't taste it. It might smell very good,
but don't taste it. I'm saying it water myself than anything. No intentions
on tasting whatever the hell that is. What does it smell like to you?
Does it smell good to you? Like? It might be very tasty.
I'm still scouting, so I'm partially ignoring everything that Karuna is saying.
Once I heard them say that it was possibly alive many strange colors. Perhaps
we have found a she munster. I wonder if it is eating the woods.
Must you be able to take a look at it and see if there's
any sort of magic utilizing, you know, some sort of detect magic spells.
Yes, I will do that right now. Grash Talk begins to sort
of surround his eyes with various bugs. You can see they're struggling like in
this cold weather, sort of buzzing around, streating towards warmer areas, briefly
doing what a rash tak has been, then complete a spell. I do
not see any magic that is comforting at the very least, thank you.
I would like to attempt to place a little splinter of wood inside of this
thing to see if the organisms disoiled it. There appears to be no yetty,
Well, now they are armed. Well, what do you eat?
Perhaps flesh? Perhaps flesh? Can I borrow some? I'm sorry? What
a rush talk? Can I have a scale? Are you molding at all?
Let me see? Oh, recently I had a molting cycle, but
it was long enough that nothing remains. Do I have any samples of a
rush talk from from way back when? Let's see uh roller flat D twenty
okay, seventeen? Yeah, the last time a rush talk? I hope
you were not mad at me, but the last time that you mold it.
I took some shamples just in case. As long as it is not
used for any sort of magic ritual, no magic isn't real. And I
take one of those little scales from the molting and I put into episode into
the file. Is there any reaction, No, no reaction. Now they're
armed and they have a sample. H Is there no evidence of carcasses anywhere?
Where's the crew? They're probably underneath the ship? Mm hmmm. I
do you not like this? No bones or anything. I wonder if it
needs bones. It could be just l lgi alga. That is probably the
case, since this seems they have been there for quite a while. GM.
Where if some puddle work? So is it at the top of the
vessel. Have we not looked in the cargo hold yet? You Malvic took
a glance in a cargo hold, didn't really see anything just with a cursory
glance. Much of that is submerged, right, mm hmm. Maybe we
should leave and find another vessel to see if you can find in similar circumstances
that we see on this one. On the other one, Yes, I
do not plan on swimming. I will seal the semple Andrew keep it lilax.
That's what it reminds me of my lax. Of course e Vanilla could
see that. Yes, something delicious like it wants us to eat it.
Perhaps it wants us to eat it. Do not eat that. I'm not
going to I can't speak for the humans. We should give be a going
back. If we're not going to stay here, find another ship and a
clamorab. I will see the simple for later. Mhm, all right,
yes, I will not be tempted by going into the cargo hold, although
cargo sounds nice if you want to as right over there, has the puddel
moved at all? No? All right? Might I observe the cargo hold
for a little longer than Manovik might have? Sure, see if I notice
any movement or anything over there a little bit unsteadily and again it has like
that slatted lattice world covering on top of the cargo hold. You can see
that there was some like a net underneath. You know they typically what would
be done is they'd remove the slatting, slide something onto the net, and
then they can lower it slowly so that nothing would break. And the the
net you can see like is partially submerged. There's a lot of water in
there. Give me a persumption check I will re roll that that was a
fifteen twenty five twenty five. You just found old bodies. You see a
hand tied up like in the net. It's bloated and frozen, and it's
just kind of like bobbing slowly, and it's like tied up in the net,
you know, like it's it's like the hand is kind of like gotten
stuck in one of the holes of the net. I believe I found our
former crew, all of them, and I'll walk over m Yeah, it's
hard to see. It's very dark in there. You see the hand,
maybe you've got a few reflections that you can see in the water. There's
a lot of ice in there as well. It's even with you though I
could see in the dark dark vision is so penetrate through the wall. All
right, it makes sure I don't like it, No, nor do I.
Perhaps we take our leave. Yes, if I had to make an
educated guess, I would say that whatever the Simple is is uh eating on
them somehow. I think they're related. Yeah, it seems like that wouldn't
go caught. I would bet that these things are going to become animated because
of the Simple. I think that's what's going to happen. If that's the
case, let's make our leave. Yes, yes, yes, yes,
yes, yes. Why don't we try to destroy them now so that they
cannot wake of the disturbing the dead? Is the dead not going to care
mm hmm, avoid the trouble later? Where is that fire to the vessel?
They're underwater pretty much? Are you all right? Yes, we're right,
we're all right. We just found a lot of dead people were coming
back. Now we should tell the little humans what we've found here. Yes,
yes, on our way back. I do not think we should disturb
the dead. Nope, none of it. Right, I will start walking
back. They're going to attack us, I'm almost positive mm hmm. We'll
see on another vessel if we are, if that's what we want to do,
and I'll just look up to the sky to see where we are time
wise. Sure you can see there's still probably several hours left, right,
you'd estimate maybe three or four. Okay. I will secure the grappling up
in a rope so that you are in the room can go down. Thank
you. Make your way back onto the raft. I assume that you are
not anchoring here. I think we will find a different place right while we're
here. While we're anchored, I'll probably ask Karoon if they can look through
the spyglass to see if there is another vessel near that's in the same condition
of better take another presumption check for me. Before I do this, I
would like to pound an eglie lix serious it might I also give her guidance
sure as well plus one on this check. I will pound this. Oh
oh, I feel it than my eye holes. Oh feel It's wonderful.
I can see everything. I can see you pores, Oh, the poors
astro another vessel twenty five gluss whatever the eagle Alexa gives and the guidance.
Yes, so you this is a ship graveyard. There are plenty of wrecks.
Mm hmm. You see many of them. Mm hmm. There is
one that looks like it's smaller than this than the ship, but probably in
better condition. You'll have to navigate through some of these waters. But Ulakok
has been uh fairly competent with uh with piloting this this raft. Do we
have an oar? Ulla Cook has like a sort of like one of those
rudders that you can use to this sort of Uh yeah, I was just
you know, like a gondola. Well, you know, like a gondola.
They have these really long oars and they can use them as they use
them as rudders and also as paddles and they kind of move them back and
forth like this, So we only have one. We don't have an extra,
okay, so it's gonna help turn easier. Olakok. Do you see
this tiny little boat over here, the one that looks in slightly better shape?
Yes, I can see it. We need to go to that one,
and not to rush you or anything, but there's a lot of dead
boadies over here, so we should do soon. Yes, soon. Humans
make an intimidation chuir sure? Oh no thirteen okay, uh, Lulucook sort
of if they are dead? And why are we rushing? Because I also
found this simple and I have a feeling that it is alive and it will
animate those dead bodies. Lucook is wearing snowblind glasses. Have those small slits
A little slit, yes, you can clearly tell that, like Lukok is
looking towards like Enuma and Anigi and Sakawachi, a little skeptical of whatever it
is that you're saying. Behind So far, we've only seen evidence that the
thing will eat the humans. So as far as I am concerned, it
is uh. I am very safe and normal here. It is you who
should be concerned. Very well, I will take us there. There are
many wrecks. It will be difficult just through pilot. Bear with me,
it will take some time. You got this, believe in you. Searing
through the wreckage is difficult. Oh no, that's not a good sound.
Why is the boat making that sound? As Ulakook begins to navigate. Mm
hmm, there is a sharp cracking sound. Ooh no, as some debris
must have been hidden by some mists, and all of you need to make
a reflex saving Throwboo sixteen twenty seven Darling twenty twenty one for our Celia.
I'm on character sheet. You can do it, okay, and a Natral
twenty from Aurasha Karun. Oh no, you know are sort of violently thrown
forwards and you slide off of the raft. Oh no? And can we
can we help up? Please? I will, I will, I will
get her? Yes please A Rash Chok Arash talk hops into the freezing cold
water, will grab you, Karun? I knew you, Karun to please
make a fortitude say nineteen thirty from Arage Chok Karun. Oh no, it's
really fucking cold in there, and you are no longer reflection. This was
fun like a couple of days ago. Let's see you are fatigue. Ooh,
teamed one right now, arash talk quickly get you back onto the raft.
It's very calm, Yes it is. I hepe throw fires around both
of them that we have from matts. I'm fine, this is fun.
Apologies, the mists make it very hard to see. It is fine.
I would like to take the time since we stopped, if possible, to
see if we can resecure the ropage around the logs best that we can.
Sure, this will be quite difficult. I will take a crafting role for
this. Yeah, this will be fun. Oh, fortunately this isn't d
d YEP. Nineteen would normally make you very happy and fivey However not in
this case. It's extremely difficult. It's very cold, and the water is
constantly like splashing in between the bits the logs of the raft and on the
ropes. The rope is wet, and trying to even grab it is difficult.
Your hands just kind of get so cold you can't really use them the
way that you want to, and you're having a lot of difficulty sort of
securing the raft. You get the feeling that this raft maybe has two days
left at best. You need to. You'll just hear me mumbling in curson.
I don't want to relay the news to them. I feel like panic
has already caused Kron to go overboard. So I'll just go back and say,
are you ready to keep moving? A feeling that we need to make
haste well in the most careful way. I will try my best. I
will try to help guide you, and I'll continue to scout and use dark
vision or not dark rage excusion, use my vision to see what's ahead while
he's in the back. Okay, try to relay that out. Please make
a perception check for me. Forty seven. With your help, Ulakouk manages
to pilot the ship closer to this smaller ship. This one appears more intact,
at least from what you can tell, it seems reasonably well preserved.
Mm hmm, you're h yes. Do you have the grappling? Yes?
Yes, I do. Are we close by or we still need to get
closer? We throw the grappling onto the ship. Okay, all right?
Uh good, I'm going to go up and secare it again and see if
if there's something aboard, and I will leap up. How tall is it
the way? Uh? Probably like six to eight feet. Oh okay,
yeah, yeah, I'll leap up with that. Uh yep, I will
get a small way. It's not gonna I don't need a really big run.
I really don't need a running star. But just for flavor text,
I'll take like a one to two leap and jump off strong legs, get
up on the boat. That way, when they throw the grappling hook,
we can secure it. Or I could just throw the grappling hook, it
doesn't matter. Okay, there is a single mast on this ship. It
has a sail that is, you know, kind of like flapping. There's
some big holes in the sale, which is why the ship doesn't appear to
be really moving. It's kind of you can see there is some like debris
around the ship as well. Give me an athletics check and that twenty Yeah.
Uh, I mean you don't even need the grappling hook. You can
kind of make the jump. But assuming you throw the grappling hook first,
yeah for them, and then I'll jump up there myself. Sure. Yeah,
it's secured, thank you. Monvic. Yeah, I'm going to have
a look and I'll I'll just do a quick little pink over. It's not
going to go too deep. This is a smaller ship than the one that
you were on. It has it does have like a you can see like
a staircase, and there is like a there is like a like a roof
sort of on the center. The mast comes out of that area and back
in the back there's the wheel of the ship. And you make your way
around. Make a perception check for me, please know it twenty two.
Okay, begin to take a look around the ship. As you make your
way to the starboard side, which would be the right side of the ship
if it was looking forward, you see a lot of debris that is sort
of against the hull, and it is most likely the reason why this ship
isn't like really moving with Even though this the sail is down, it is
tattered, there's holes in it. It's reasonably sturdy looking this ship like,
it's not bad. You see this debris there, and then here's something.
There's a sound does sound like a door opening and closing. Sounds like wood
squeaking. Oh, I will make my way towards zark Ruin yelled down.
If you want to come up, come up now. You don't know if
we're alone or not. From down here on the left. Is it possible
to ascertain any marking or the name of the first or who it belonged to.
Please make a perception check for me, Korean, that's a twelve Wait
second, don't I still have the eagle eyelexa. Yeah, it's giving you
a bonus? Okay, well can I I'm on the reroll it then the
reroad twenty three? Uh? Yeah, Korean? You're looking around for any
sort of name on this vote. Uh, you see there is a there
is a a name on the side of the boat. What languages do you
speak? Korean speaks Common eleven, Dwarf and Arboreal, Verisian and Halid.
Yeah, this is Verissian. You see on the side of the boat,
and it says sugar and spice. Is that the world? It says?
Huh? There is something else that you notice though current. Yes, there
are shapes moving in the water. Oh, they're around the raft. How
big are the shapes big enough to be dangerous? There's shadows beneath the water.
They look like they are well people, is it people? The size
of people? It's people. I knew it. I knew this was going
to have now. Once Malovik had said it would be all right to come
up. I'm already going, so I am on the rope at the moment.
I have some news urgent developments. It looks as though the ship is
named Sugar and Spice in Verissian back here, so either it is a spice
vessel like a cargo spice vessel, or they are very fun pirates. Or
also there is a there appears to be some some people in the water kar
a necrotic hand burst forth from the water and reaches out towards your foot.
I'm gonna go ahead and bring you guys over here, and please select where
you might be on these boats happening. We do also get a plus one
due to Malovic scouting. Yes, yep and uh. Please keep in mind
that center area on the raft is marked and yellow. That's where the your
supplies are basically underneath that tarp. The rest of that area is used for
where you were all sleeping. So what supplies are still there? And that
they didn't put in the bag already? I really don't know, I mean,
like any sort of food, because you don't have enough food. You
don't have enough food for nine people in that bag. That bag is only
enough to feed five of you for everything gots and what not. Yeah,
okay, well we still let mean food is hello valuable, So okay,
all right, and this is a perception based initiative. Yes, this is
perception based. Yes, okay, so that will be a twelve four.
Oh I did not select myself. Wait, I just said reception I did.
Uh oh that's great. Oh no, fifteen, I'm gonna leave it
when might rerulling it. It's cool. I wasn't really paying attention to anyway.
I was just more so telling people to hurry up and get on the
boat. And Karun you would have a fifteen as well. Oh because of
the eagle eyelect No, no, because of the scouting that we all get
a plus one. Fifteen is fourteen and mission are older fourteen. The lord
I don't like the ikey hen o our celia with the thirty two. All
right, so thirty three technically and twenty seven they're going to roll a forty
eight. Yeah right, it should be fine. Malevich, you hear noises
appearing from below where the stairs are. Oh what's am I dangling? Still?
Huh? Specific yeah, specific mention of it. It was great,
you know, because he had the point was that he had said it a
bit before this conversation that Karen was trying to have was happening. So when
he said that and he went to like start looking around, I was already
climbing. Excellent. Okay, No, that is the only reason I'm asking.
It's literally because I wanted to say something, but I didn't want to
interrupt. I will give you a hero point for it that thank you.
I will take it gladly. Thank you. How I deserve it? Oh
God, I deserve all of the good things that happened to you, truly.
H mm hmmm, how calm? This isn't on the list? Why
isn't this in the list? Because you gotta put it in the list,
because why would it be doing? Why is that not there? Hm?
Try adding it again, see if that works. Okay, I guess it's
there someplace. I will search. Ah, I know why? Okay,
got it? Oki Doki? Our Celia will go first, Arcilia yells,
run look out, and we'll rush over and try to help you as you
are about to be pulled into the fucking water. Karun. I'm going to
go ahead and we'll make an athletics check you potentially stop this from happening twenty
seven. Oh, yes, that is good enough. You are sort of
being pulled by your feet, and as you're about to slip and fall over
the front of the raft, ar Celia grabs your arm and keeps you.
She is not yours to take and will keep you on the raft. And
I think with her final action, she will throw a spear at this creature
that is emerging from the waters to try and pull you in. That is
eighteen and I'm guessing that is a miss uh yep, that is a miss.
Splosh. The spear goes into the water and then returns back to Arcilia's
hand. Damn it, rashtok, what is happening? You will rush forward
to the right side. Ah, there are things in the water, And
I think he will go ahead and ship. He will do a ray of
frost as he sees a creature climbing in from the starboard side of the raft.
That is a fourteen shh. You see some of the water like freeze
over as it hits nearby this creature. Ah, the water, it shakes
the raft. I do not have a good shot. Then the one emerges
from the stairs nearby. Malvic It rushes forward and you can see that it
has a long sword, as most of its flesh is kind of like falling
off of its body. It has red glowing eyes and a red glowing mouth.
As it rushes forward, you can see whatever remnants of greasy hair it
had only remain in small patches hanging down off of its head. As it
rushes forward, it will try to strike you with the long sword. It
is a twenty to hit. There's a miss push you manage to raise up
your sword in time, deflecting the attack. It will strike again for its
last action, twenty six to hit it persistent. That is for eleven slashing
damage. And then please make a fortitude save a thirty. That will be
a success. Okay, that's a great success. That is a critical success.
As you you feel something stinging as you're you're hit by this attack,
do you have a quick flash of memory of that time you're on another planet?
Creature looks similar again? Okay? Uh, that is it for its
turn, the one that is in the water that tried to pull Karn in
before it goes. I just want to I have some special, some special
bullshit. So my initiative is actually plus two because of elfin and stinks,
so I've changed it to seventeen man goes first? Who okay, okay.
This creature will use an action to climb onto the wrap. You can see
this long sword forming its hand out of what exactly, and then it will
try and strike you. Is it made of meat? What is the long
short? Good question? It's meat, isn't it. It will try and
strike you with this long sword sixteen tohead. It's a twenty ac. It's
a hit a karoon. You managed to dodge out of the way of this
strike, and it strikes the bow of the raft, just a few boards
that have been strapped to the front of the raft, so it's not quite
so obtuse. As it moves through the water, strikes and then as it
leans forward, it swings its hips and tries to do a lateral strike with
the long sword. Tis yeah, the tits for eleven slashing damage. You
are struck a karoon and I need a fortitude save. The fortitude save is
a nine ki. Is this because of some emotional effect that would be experiencing,
No, it is not. O m hm. You feel this like
burning where you were struck. There's like a strange sensation. It almost looks
like the blood was flowing outwards more rapidly for a moment, but it stops.
It just returns to its normal movement. It's just it's an odd experience.
Maybe you were just imagining it. Probably I was just imagining it.
Okay, more of these creatures continue, malvic. Another one emerges from up
the stairs, and we'll start to like clamber up onto the roof to strike
you. This quite obvious undead creature makes its way onto the deck and climbs
up onto the roof and will I'll try and attack you with a great axe
barely Yep. We're tens slashing damage as it attacks. It costs all this
horrible rancid meat on you. Yeah, and I need you to make a
fortes it's safe twenty four. Oh that'll be enough. Uh. You managed
to like close your eyes and cover your mouth as it does. This horrific
rancid meat smell blasts out all over you, uh gross, covering your face
and your neck and uh you managed to stop anything from from getting in your
mouth or in your eyes. But it will strike again with its last action
nineteen With this act is a miss strikes again, but this time it collides
with the roof and misses. Okay. This one will go next, starts
to climb onto the raft and let's see if it goes after Ursilia or karun
Uh. Okay, this one will go after Karun as well. Oh no,
this creature moves forward and no no, no, lumber on over towards
you with its great axe karun do and will try and strike you. Twenty
one to hit. That does hit? The last one I forgot to put
into damage. Oh no, there's eleven con and then this wasn't further nine
out? Please make a thirty? Is it also belches forth this disgusting,
rancid meat cross hunting on. That's that's the crit Okay, good, you
managed to close your eyes your mouth. Nothing gets It's horrible, it smells.
Okay. The one in the water by our Celia goes next. It
will try to grab Arcilia and pull our Cilia into the water. Oh shit,
nice, Oh no, that's a third No, it was really fun
playing with our Cilia. No, no, it was a nineteen into a
twenty nine. Damn. Celia gets pulled into the water. Sploosh, Ostilia.
No, Arceelia gets pulled into the water, grabbed by the drugger and
it will try and swim down with our cilia. Can only move about five
feet down into the water, but it does so. See our Cilia take
a deep breath and sort of like grab at the air as she's pulled down
into the ground into the water. Next one, we'll climb up the raft
in front of a rash talk. I'm sorry, I totally forgot to fucking
add Dandi and Sakawachie. I'm so sorry. You're gonna go on zero.
We're gonna put them down here, okay. Uh. The one in front
of a Rashak climbs onto the raft and will uh um, there are one
of them climbing onto the raft should we escapees uh. And as he's screaming
this, this driver climbs onto the raft and we'll try and strike him the
great axe. Ooh, that's a twenty five. I believe that will smash
the shit out of a rack. I think it's like a sixteen or something.
He's got really bad acy, I remember that, but good enough.
It is not a crit which is what we were looking for there. So
the twenty five is enough to hit a ra shock and will deal sixteen.
That's maximum slashing damage on a rash talk okay, and I need to make
a fortitude save for a rasta. Good enough again this creature, it just
kind of vomits this rancid, disgusting meat, disgusting, and well, then
attack again second time. Sixteen is a miss. Rushtung ducks as the great
act Funk sinks into the log of the raft. Okay, prun it's your
turn. Would having discovered the symbol and the hordes of other bodies have given
me an insight into this creature, could I perhaps ascertain a weakness you can
make a I will take an arcana or an occultism role R twenty three.
Nope, very well, that's one action I will like to do. I
still have the rope, the rope, the rope that I was tying knots
into, so I don't know which one you used for the grappling hook.
I assume that was yours. Yes, I think we all have a rope.
Yeah, so, yeah, you have it, do you? I
imagine it's it was stowed mm hmmm. Yeah. I think you're carrying like
a heavy at your rope unless you have to. And is anyone else planning
on saving the orc a I'm busy. I'll do it. I'll throw a
rope at the end of the rope out to the orc in the water.
Okay, so it's want action to take a rope out and another to throw
the rope absolutely just right there though, so I won't have to make a
check for this with correct you just drop the rope right in the water.
You do not have to make a check, all right, that's my turn,
spak okay, Alvic, it's return rage, and then I will swing
of my great one towards this one I need. It will be a dray
conickarage. Of course, this fire for extra fire damage twenty seven the twenty
seven? Which one are you amy at this one? Okay? That is
a hit. There's this horrible black achor that shoots up. You can see
these like red lights in its eyes and mouth, and it's just seemingly like
endless those lights. You know, there's not like a it's just like a
bottomless, horrific vision. Like you worry that if you look too long you
might see something that might even scare you. And yeah, you definitely leave
like a rent in this creature. You hear this like horrible sound to begin
to like begin to bubble up from it. Duh, I did have fire
damage to touch to that that I do. I notice anything catching this and
air anything. Some one wasn't in the water, so if it was on
the boat, it's probably dry. You said, no, okay, right,
then I will do my last action then swing out it again. Eighteen
eighteen is a miss. This time it brings its long stored up and just
parries the blow. Okay, yara, you are precariously on the rope.
Oh I hate this situation. I am going to go ahead and use an
action to attempt to climb on over to the other boat or to the boat.
The other one's a raft. Do I need to roll anything? Yes,
an athletics check or an acrobatics I will take either. They are both
the same. I will reroll that. That is an eleven. Yes,
that's fourteen ytes. Oh boy, well there's a grabbin who's gonna roll?
I mean there is. However, I'm going to say, instead of one
action, that's gonna take two. Okay, that's fine by me. Make
your way onto the deck. But it's like the rope is swinging. There's
stuff that's happening. You know, the raft is kind of like bobbing up
and down, and you're like climbing hand over fist, crying your vest.
You get a foot like I'm not made by increment weather. You're trying to
reach. You're trying to like push your toes through the edge of your boot,
like grab on the edge, pull yourself onto the fuck. All right,
I'm going to go ahead, and I will can't stay. I will
start to call forth the power from my curse, and I will reach out
both of my hands, one towards malevic and one towards rashtoc. As I
cast life link, the scars on my face will reopen and stretch inward,
with a golden light spewing from it. Now that I have leveled up my
life link, I'm able to link with two people, and I heal for
three D four, which is nine points of healing for both Orash Talk and
Malavik okay, and I will be taking five damage per turn for each of
them if they do receive damage in a turn, and that is my turn.
It was nine, you said, yes, nine points of healing thanky
smoke alrighty uh sakuachi uh sort of the dead rise oh from the waters DeNisi
you must do something. We must help him, of course. And you
can see then like readying her bow, Sacawachie will begin to cast bless and
we'll move here, uh closer to a rash talk. Okay, there you
go. Uh Soccaquatchie's NIGGI will take aim with her bow. I have so
many characters to keep track of. This is great, so many windows.
I gotta get through an extra long wide monitor. I have monitors that basically
over my entire like wingspan on my arms. We need more. It's not
enough. I need another brain like I just need and I need to have
compound eyes. Okay, see, DNII will activate hunt prey on the creature
that is attacking a rashta uh for one action and uh and then we'll fire
deposit longbow. Why is Dani the best person in your party? Why?
Oh my god, he wasn't driving the boat. It was with a coock.
Uh so yeah she's not. Uh. This is fucking nasty. We
gotta quit thirty eight from daniegi uh and it's real, It's real nasty when
Denigie gets this. Okay, first bit of damage is twenty four piercing damage,
then an additional flat on eight of precision damage. Oh just the one.
Okay, Well, fine, she's not the best I would have hit.
I would have hit her twenty nights. Hm. At least she's cute.
Then we get deadly deadly on top of that is a wond him.
Oh there we go. Okay, So twenty three damage from Danigi. Very
nice? You see, uh a quick arrow draw and like it's it's really
like the full usage of this composite long bow, full depth, perfect aim.
How much three that? Oh no, you're right? Thirty twenty four
five? Thirty five damage, thirty five damage. Yeah, Danigi takes this
drawger's head off. You just see like it looks like that scene from Princess
Monon okay with the demon arm yeah, and the bow being drawn. It
just like this boat, this this arrow just it just blasts this dragger's head
off, nasty and it just kind of like it wobbles for a second like
it's gonna keep moving, and then it starts to wobble and it looks like
it's about to fall off the boat. As this happens, you see this
strange swirling mass of ethereal lights begin to emanate from this creature and rush towards
Danigi. No, no what that means? Oh, Aig makes a thirty
one will save I thought it was uh. And as she does, you
can see like she visibly like ship aches for a second. What kind of
foul magics are these creatures performing? The Drauger just kind of like slides off
of the raft and falls into the water. Thank you for the ASSISTI says
you are most welcome, skilled one and will reload and fire. I think
next insight will be the one that is right next to Malvic. I imagine
just based online a site that's where DANII would aim second attack. This is
a natural one this time, so we went from critical success to critical fail.
This shot is terrible. Danigi like slips on the raft. The arrow
this time sails past Karun's head, narrowly missing huh Arcilia. Arcilia will try
to break free eighteen verses this Browger's grass. Arcilia is held tight under the
water, and she will continue to try and struggle break free. So interestingly
enough, if there's any big pathfinder rules people in the chat. On our
character sheets, we have a number two and number three next to our athletics.
Does that mean in situations like this, that there is a multiple attack
penalty, I would assume not going to guess it's a No, I don't
think so, because I think that is more intended for like shove and those
kinds of things. I think it's that. I don't mean, I can
look it up, see right, because it's not an attack, it's some
acrobatics, has it as well? Yes, I assume that's for like humble
through escape is an attack action? Holy shit? It yep? Oh so
what map applies? Oh yes it does? Okay, Oh shit, So
when you try those multiple escape attempts, it's supposed to get harder. I
mean, it's a it's on both sides though, so it's not like a
bad thing. It's pretty bad in this case. Yeah, okay, second
attempt twenty three, this time for our cilia. Now does the map take
effect for the person that is holding I assume it's both people. That is
a good question, like the contested athletics checks, or do they have to
reroll or something just in general each time an escape attempt is made, or
are they just rolling versus the difficulty essentially of the athletics of the preacher.
I'm I'm looking right, now oh wow, Okay, I'm gonna give you
this information because I think we've been doing it wrong. Ten plus the athletics
mod yes, okay, so this is actually a success. Our Celia breaks
free. She will begin to climb the rope and get back onto the raft.
We're gonna say right about here, and I'm gonna need a fortitude save
from Arcia. Okay, that is good enough. Celia manages to shake off
the cold and will not be fatigued. Okay, but that is it for
our Celia's turn. But the information there to bee for future yeah yeah,
uh. It just gets hard to like remember which rolls or versus the saving
throws and which are and tested. I just have trouble remembering which which are
which. Okay, talk, let's see O. Rash Talk is very upset
about all this is happening and will uh there's so many spells. I just
I'm looking down a rashtak stuff. He has a spell listed here that says
advanced scurvy. Oh god, okay, here's what a Rashchok is going to
do. I think it's time. Well, it's just time. A Rashchok
is going to past a new spell that he has learned. Uh he looks
towards Malvic and uh Malvic. As he does, he points towards you and
with great haste. Manak, yeah, you will cast haste upon you.
Uh yeah. So this is just one creature. This is not a heightened
and this will allow you to act faster. You have the quickened condition and
you can use the extra attack each each round only for strike and stride actions.
That's all I need. My muttons, my muscles are tightened, and
I'll just have this big smiling grin across my face. And beyond that,
he will then cast life boosts on Karoon, which it will temporarily bolster your
vitality and you will gain fast heeling equal to double the spells level. So
in this case that means you get I feel like he had life well more
than this right now, he has his focus spells elevated. We are now
at third level spells, so it would be third level times two. I
would just seem so six to six, so you regain six HP at the
beginning of your turn for four rounds, Karun perfect. Thank you, Okay,
So I'll just I'll put a little reminder on that for you. We'll
give you a little bit of a We'll give you the first eight icon with
the four on it. There you go, thanks, six. That's how
many rounds. Oh you can't put both numbers down on tartan link. Yeah,
okay, that is it for a rash Sox turn the whites the one
that is right next to you, Malvic. The scream has sort of like
been bubbling up from it, and you're remembering painfully when you were on this
other planet. Uh. This preacher begins to chant a low haunting melody and
sings a funeral dirge. Everybody needs to make it will save great? Oh
yeah, literally hits everybody. Twenty is some sort of emotional effect. Sorry,
because if it is, I have this is has a big sad,
auditory divine emotion ah fear, mental and necromancy. I get a plus one
excellent because I'm already said adds inside. Okay, let's see, so we
mean fortitude. Also, if dif I rolled the success, did I roll
the success? I will get to that in a second. Let me just
roll for everybody. I have eight hundred character sheets open right now, so
just give me a moment. Watchee okay, d c here rash talk fails,
everybody else succeeds. And if I succeed, I get the critical succeed
because I am so sad inside. Okay, you're unaffected, Brian, Uh,
Okay, everybody else you have frightened one and a rash talk has frightened
you did I rolled for Dennis, Yes, I did. And this is
everyone who rolled below. What. Oh no, I'm just saying I forget
I was not listening. I succeeded. You succeeded. Succeed is sroceed is
fear frightened one. I'm sorry, got a frightened too. It's unfortunately brutal.
Okay, let's see some malevics. Which one did that? The one
that's right next to you, Yeah, just let loose right next to you,
okay, okay. Uh. Then it will, with its last action,
strike with its long sword towards you, Malvic, and miss miss dodge
out of the way of this strike, Malevic. It collides with the railing
of the ship. Okay. Uh. Then the one that is next to
Karun Karun, it will try and strike at you. You see this like
glowing red light from its eyes and its mouth looks a little bit like a
red version of David Lopan in Big Trouble in a Little China. Oh,
that's a twenty five to hit that hits. That will be for fourteen slashing
damage. And also I need you to make a fortitude safe. This is
twenty eight twenty eight. Very nice. That is a critical success. Good
job. Okay again you feel that's sort of like burning sensation from the attack.
You just shrug it off as hey, this is what happens when you
get struck with the sword and it's a blade hits you. Yeah, it
will then try to strike again. Second attack fifteen is a miss Dodge out
of the way of this strike as it brings its sword in a lateral attack,
and then we'll try and raise it up from the ground for a third
strike. And eighteen hit that thought it's a missus this time it actually gets
caught in some of your clothing and like rit part of the clothing as it
brings the sort up. Nobody, look, it's not the anime. It's
not the anime. Suddenly the situation where you just like it's just like,
what are you doing. It's not high school. It's been dead. You're
not saying like cities like flying everywhere the droggers turn. Okay, first the
one by you, Malvic, we'll try and strength with a great axe is
as miss. We'll just take my sword and have it upside down with the
hilltop and lock it. Okay. Second attack, that's twenty five. Yeah,
it's thirty slashing damage. Boy, that's not good. Ar Celia will
use special bullshit. Wait, I have six point HP and five I take
for you. Okay, so that's eleven negated. Use special bullshit here for
sure. Uh that was the ambulance amulant abeyance within fifteen feet? Oh yes,
directly fifteen barely fifteen yep, okay, yes, we'll raise her amulet.
She says. No, we are bonded, and as Ursilia says this,
Malvic, you feel this critical damage instead of thirty. You can feel
some of this damage. Cross this blood bond with our Cilia. Transfer to
our Cilia. You see a wound open up on our Cilia's flesh. Ah,
our Cilia takes fifteen damage and Malvic takes fifteen and will also use her
amulets. Oh, no, can't use the amulet's abeyance. Uh yeah,
reacts right, No, she GI's a condition, so let me let me
just double check your special bullshit A blood bond, which was this one?
This is called the protection, I believe. Let's see, this is a
sharing the critical damage, shared burden. That's what it's called. It's a
reaction, by the way. Okay, it is a reaction. Okay.
Yeah, so she won't be able to use the ambulus abeyance. Instead,
we'll take the fifteen damage for stuff. Okay, so wait a minute.
How much damage was it? Total? Fifty? You took fifteen, so
you take five less, so that's ten, and then you'll ten each piece,
so eleven. That's you took four damage. Oh wow, jesusis Okay,
that just pisses me off. Okay, that was the second attack.
And then for the third attack, it will bring its great acts down again
and Missus A nine collides with part of the sail like tears another hole in
the sail as it strikes. Okay, the one next to Arcilia on the
raft. It will climb up out of the water and we'll take aim with
its acts and try and attack Arcilia. Oh and I'm sorry, Malvic,
I need a fortitude save from you. As it belches more of this rancid
you, this ability is called grotesque gift by the way, gift. Huh.
And we'll strike towards Arsilia with great acts attack number one and eighteen.
I'm pretty sure it's a miss. Missus, Yeah, that is a miss.
Collides with the raft, ar Celia ducks out of the way of the
first strike, and then it will attack with its last action. That is
also a miss. This time, Arsilia just kind of shoves the creature before
it's able to attack. Okay. Then the one that is south of you,
Karoon and behind Arsilia. Uh oh, actually ar Cilia is flat footed
at eighteen would hit oo never mind, Sorry that eighteen was a hit.
Hold on for eight slashing damage. Okay, Arsilia is still frightened one and
also five footed, so that was a hit. And then has to beat
a fortitude save. Should be pretty easy, but let's say just barely makes
it. It's not a hard difficulty for these fortitude saves. I know when
you see the fifteen, everybody's like, oh, okay, that's an average
D and D role, not pathlinder. That's actually pretty low, but it
is enough in this case. Okay. Then the one that is behind Arsilia
below Karoon, let's see goes after Arsilia first attack with its great acts.
Twenty one is a hit for thirty slashing damage. Malvic, do you feel
this intense emotion overwhelming you? I need you to make a will save for
me sixteen sixteen? Oh, Malevic, you're currently frightened one mh uh,
okay, so that is a fifteen right, No, we'll save it.
So frightened doesn't apply to the saving throws. I believe it does. Oh
it does. Well, I've already taken the negative one off of it because
if you put the uh, the condition on a condition and then plus one.
Yeah, it does a negative one, tim your negative one modifier.
When I hover over it, you could take it off. I can show
you a picture of it. It's not showing in the calculations. Yeah,
it says negative one here, so it's rolling. You rolled an eleven and
you have a plus. I wonder if that's because I get a plus one
from my cloak at all times and it just took a negative one. It
usually separates them, so you see. Let me just take a look.
What is your what is your will save? It's eleven eleven? So you
rolled a five plus eleven sixteen? Yes, the no negative was applied.
Look the naked fifteen. If you have a plus one, that would negage
it anyway, right oops, go sw yeah, I'll show you the thing.
So so you're saying it is applied already, it's there's a picture and
any thing. See I'm asking Yara, Oh let me see. Oh no,
it says temp negative one, item one. So because both of them
are applied. He's correct, it's just not showing up. So it is
a flat sixteen Techniquely about it a little screenshot. Yes, I'm not getting
my plus one. Yes, that's strange. It is not showing because normally
it would. But yeah, but I am willing to take a fifteen.
I need me. No, no, no, this is very important.
Okay, that is just barely enough. Then you're okay. But you can
feel this intense emotion from our Celia. You're also pretty scared right now.
You have to save her now, of course, okay. And I don't
know if anybody notices I'm not facing towards the raft. I just know that
she's in danger and I have to make a fortitude save for Arcilia to avoid
this bullshit. That's enough, okay, Seventeen is enough. That was the
first strike. Yes, oh, second, second, okay, this is
the third. That is a three misses. Our Cilia just barely dodges out
of the way slowly. You can see blood is sort of pulling up some
of her clothing. You can see the blood sort of like expanding on her
robes. Okay, I ruin. It's your turn, and that's gross.
Now all of that is pretty gross. Uh. I think I think I'm
really gonna need some health here, remembering of her turn plus six, all
right, that's six. It's the first time I'm using it. Thirty For
some reason, it's not appearing on the thing, but I am keeping track
of it. Yeah, all right, So is it possible that that I
can take some potion? Can I? Can I take a minor elixir of
life? Uh? Yeah, absolutely, I mean you can. It just
takes actions. I do these things, and I always do this. Okay,
you consume a minor elixir of life, uh, which will give you
one D six hit points. Go ahead and roll three. Okay, all
right, three more hit points. Very good. Another against diseases and poisons
for ten minutes. Oh that's nice. I have another thing, that kind
of stuff that's all over you it's very ikey. It's so ikey, your
stomach is very chill. Regardless, I would like to at my feet throw
a one of these. Okay, that's a natural one. Shush, it's
fine because it's splash damage and it doesn't affects anyway. Uh. Let's see
here. You just see all of the black and purple tenders. Absolutely Okay,
yes, yeah, it's a horrible throw a karoon. You do the
thing where you throw it like overhand and it somehow lands behind you. You
know, it probably like hits your back, you know, and like rolls
and falls to the ground. Uh, and it starts to spread out.
Even though they are undead, this Uh so this is al chemical bomb,
consumable emotion, fear, mental poison, splash and manipulate. So this is
one of those situations where I have to ask the audience because, uh,
the undead creatures. There's not just mental damage, correct. There are multiple
immunities that these creatures have. One of them is poison. Now this has
a poison tag. But this is a mental slash damage. They do not
appear to be immune to mental Does that mean they still take the splash damage?
I would assume so sounds like, well, it's not poisoned damage.
I know that it's attack, but it could just be applying it as like
a general thing for her chemical stuff. I'm not sure. I assume that
this damage is still taking it says it does. I'm getting the thing for
you right now. So the damage is done. Yeah, beautiful. Finally
one of these actually does something. Now your range on this is also Is
it five or isn't it ten? I feel like you had increased range?
Am I wrong? M on your splash So for the lad damage, good
question, since it is a chemical field discovery calculated splash bunted you damage equal
to your intelligence modifier instead of the normal amount. Did you take any new
feats this level? I did, but I don't think they were related to
the to the splash radius. Yeah, I don't think it is. Splash
radius is different. I'm almost positive there's bomber. I know there's like bomber
bullshit. Oh on a crit fail, they don't take any splash damage.
No, yeah, you rolled a natural one. Oh no, I don't
take a splash damage unfortunately. Hmmm, the fact is still not doing anything.
Oh no, so cool, darling. It was so it's excellent from
where I am, which is far away. Thank you. I will sit
here and cry. Then, remember you always have about the actions you can
do as well. I would like to run away. Yeah, I would
like to run away. Is it trust me to do so? Sure?
Where are you running? I would run behind the humans down here? So
have the range of thirty feet? Yes? And does fatigue to affect this?
It? Well fatigued, don't ma and put plus one on it?
I should tell you, I should show you the numbers on your sheet with
added effects. It is minus one to ac and saving throws. All right?
Then? So one? Two? Yeah, there we go, thirty
I will be right here. You have thirty speed or twenty five? Well
it was twenty five when I was a tiny pervert, but now that I
have grown, I have a speed of thirty. Typically, when you're a
tiny, stupid pervert, yere, your run speed is a lot higher running
away, running tool. It's your turn? Yes, finally, Oh grip
my teeth. And I was just like, I have to get through her.
Ah. Remember you are hasty. I am. I am also flat
not flat footed, but frightened. I will lash now this frightened. That's
different. It's different. No one I'm thinking I will lash out to this
one right here. First, m yeah, fifteen, that is a miss.
Never lash out again. Gosh, eleven o Malvic, you're just kind
of like telegraphing your swings on. All right, Yeah, what I will
do now is I will grapple this thing an athletics. Check ass athletics.
Yes, twenty six that is versus the one to the north right the white.
Yeah, that is a success. I'm going to throw it overboard.
Okay, that's my four faction. Yep, go ahead, is athletics again.
Uh so, here's wait a minute. Hold on, you've got the
multiple attack penalty. I don't think the twenty six is actually twenty six,
right, I thought that was separated. Thought athletics had its own one,
two, three. I don't think so. I think this is it's it's
it's an attack when you grab them. So that was the third. So
that should have been a minus ten. So that should have been a sixteen,
which would have failed. That would have been a mess. All right,
Okay, Well I'll attempt to shove it off the the ship. Uh.
I don't think I can. I mean I don't. I don't have
a number four. Yeah, can't much. Yeah, so I think it's
just another minus five. I'm not mistaken. If you take if you do
four attack, we could roll and see what a three is in comparison to
the five, because I think it's supposed to be negative eleven. Right,
let me see negative. Eh, that's also within a negative. From what
I'll do, I'm going to attempt to intimidate it with intimidating glare. That
way, it is not because this is a scale, This is not an
attack. Okay, twenty five ninety five. That is a success. Okay,
so it's the one in front of me. Oh wait, no,
I have to roll for this one. Okay, right, this is a
will save. Okay, that is a success. Frightened one. See you
can't do anything else unfortunately. Okay, Yarra, it's your turn. All.
I'm going to invoke my curse yet again and elevate it to a moderate
level. My scars will stretch further into my face. I'm in a lot
of pain. I stretch an arm out towards as Cilia and one towards Karoon,
and golden energy envelops them as I cast life link on both of them
for nine points of healing each Now that I have done that and my curse
is at a moderate level, I'm going to roon in our clia. Yes,
indeed, and I have. It's now applied to all of my character
party mates at the moment, because you're able to apply it multiple times.
Yes, that's why this level is so amazing, because I can do two
at a time and cover everyone. Now, with that being said, they
will also for every time they are or for the first time they are attacked
in a round and they get hit, I will take a five five points
of that damage for them. And sorry, what enables you to do all
a party? Because it is a focus spell, you are able to go
ahead and target them multiple times. It's not a what is it like a
concentrate or anything. I can just do it. It will if it is
so you can cast is another action? Yes, well, so it's one
action each time I cast lifelink, and once I cast it, it is
on the party for the duration of the combat, which is one minute.
Okay, so they both get lifelink as well. Just nod my head,
all right, trust me, I did lots of research and with that I
will go ahead. Now that my curse has been elevated, and cast a
second level heel towards AARs Cilia, utilizing my final two actions, which will
give me plus sixteen to the healing total. So just to confirm, the
first is the whole party got nine, just the player characters, so Malavik,
aar Cilia, Raschok and Karoon. It's not on me and it's not
on the NPCs. Wait we all get healed nine in this round? No,
no, no, just Oe, Cilia and Karoun. Yes, yes,
I healed you for nine last time. Yes, yes, yes,
yes, yes yes, it's just that I take damage for you all.
Now now from there, I'm going to go ahead and cast a second level
heel with two rounds remaining towards oss Cilia, and that will be I believe,
let me see here twenty three plus the sixteen, so that will be
thirty nine points of healing or as Cilia yep, she's sorry. Oh shit,
it's overly powerful. I will give you the confirmation just so you can
read it. Wow, are Celia's wounds like begin to staunch, their bleeding
begin to seal up? There you you are as she's trying them now,
darling, as you, as Uria says, thank you, I will say
thank you in sync. Oh that's weird. This is my turn, all
right, Sakuachi uh will increase the range of bless and then Deni will you
know, probably just kill them all okay, uh dni uh wow, holy
shit, Okay, sorry, I just realized something that was kind of terrifying
for you guys. Uh no, no, I'll realize it. Please thank
you. Okay, that one was down. Janigi will use an action to
use hunt prey on the one next to our cilia over here, and then
we'll attack with composite long ago thirty forty here. That's just that's the class,
bro. It's a critical. I think it is happy slurping noises.
Ye, that is a crit. They are single target monsters. That was
disclose. It is a crit. Okay, here we go thirty damage to
start, and then D eight thirty seven. This one's head is also blown
off. The head just gets blown off, the tears at the neck,
and you can tell the flesh wasn't like super tough to begin with. At
this point, it just like flops off and more of that sort of swirling
energy begins to fly towards Danigi. Denigi's gotta make a I think it's a
will saved as the Drowger uses the Sea's revenge. Oh that is a critical
fail. You see this ethereal energy begin to squirrel around Denigi, and Dnigi
sort of gasps for air for a minute, and she sort of looks around
a bit surprised. She reaches for another arrow. She shakes it off.
It looks like and we'll take aim at the one that is right next to
you. Malvic with her last action, seventeen is just barely enough. That
is a hit for thirteen piercing damage. The arrow sail past. It sticks
into the chest of the Drowger, which doesn't seem to really care too much.
Okay, Arsilia. Arsilia will spin and stab with the spear towards the
Drowger next to her. Sixteen a hit is a miss. Arsilia will then
hold up the amulet and exploit vulnerability. All of texts successfully cast. This
is versus the creature's level DC. Okay, thank you. Trying to remember
the rules for eight hundred characters at once. Twenty five isn't nuts, Okay,
ar Celia yells to all of you. They are ungad, they are
weak to positive energy, and they are immune to death effects. Disease,
paralyzed, poisoned, and unconscious if they are resistant to fire, well,
I'm a littly resistant to fire, being that we sitting on a bunch of
kindling, and uh arsilia gains a bunch of bullshit with that. So the
hell knows how this character sheet is set up. I don't have time to
check everything. Uh so we're gonna try. Are you trying to figure out
I'm sorry, the damage? Oh that she gets on top of that?
It should do it when you she has it on her sheet. It might
be in the attack side. It's called antithesis. I can't see her,
but I'm just remembering personal antithesis. You improvise a custom weakness on a creature
by forcefully presenting and empowering a piece of esoterica that repels it on an individual
level. No, it's plus two initially for the two plus half your level
is the weakness. So two plus Uh, I guess you round up or
round down? Round down? Yeah, I just can't find four mm hmmm.
She might have it where when you hit attack, does it give you
a knee? Yeah, it's there when you hit attack, it's automatically there,
says it at the bottom additional damage too if empowered plus four personal antithesis
okay, one old yeah, funny, that's it. Okay, ten ye
for ten damage. You see Celia's spear striking and it stabs the drogger like
in the neck. She like reaches out his second attack because it has a
minus five on it. All right, all right, right, yeah attack
too, okay, Uh, and that is it for our Celia's turn.
Rash talk A rash talk will is it there? Immune defire resisterned? Okay,
rash talk will. I don't want to take away Dan's cool moments,
so I don't want to cast the cool shit yet. Uh, because he
got a bunch of cool new shit. Let's see what's one of the not
so cool things but will also help you guys. Uh, okay, we're
gonna have him. Uh. You see, Uh, this electricity begins to
like well up in the dangling bits on a rash talk staff little like pebbles
and different colored rocks with runes and things. There's like a little like static
begins to build up and then they begin to like swirl around the staff,
and uh, you notice that a rashtack has like loosened his grip on the
staff. It's actually like turning slowly and like the the ruins on the that
are dangling from the end of the staff again to like twirl around. Lightning
begins to collect and a Rashtak grabs the staff again and stomps it down onto
the deck of the raft. You see a sudden bolt blast hordes. Uh
dude, the uh drogger by ar Celia. He should be able to see
that. Uh he's not moving to the edge of the boat. Uh,
never mind, He's gonna aim at the one a malevich. I think this
one's got partial cover. And this wait, which one? The one that's
standing on, one that's next to you, the one that's like on the
roof. Okay, and this is I cast it in the chat. No,
that's a crit. Nice. This is a saving throw reflex DC.
It was a crit on some of the damage, but it's pretty fucking nice
damage. Let's see it has to make a reflex save. Yeah, that
is not gonna be enough. Uh, a rash tack. You just see
this crack of lightning. He's not here. Hey, listen, he's got
a bunch of cool ship. This was the least cool ship that he got.
Now that I figured would do a lot. There's just a gaping hole
in the center of the droug. It's just it's like a it's like the
size of a basketball. Just it takes a second for the creature to realize
that it cannot move, as its spine has been removed in that section,
and it just s s. It slumps and falls through the holes in the
railing and back into the water. And as it does so, you see
this ethereal wisps of magic reach out towards a rash talk and he's got to
make a will safe. That is enough, Okay, a rash talk.
He like waves to his staff at the ethereal ship that's flying at him,
and it seems to dissipate. All right, funk with that, les A.
And see now he will be uh he's one action left. I think
he's gonna dip into here and yeah, trying just run away slightly, okay,
and he will be frightened one now uh the whites okay, the one
that is above you, Malvic love me. The thing is dead mean in
front of me. Okay, let's say if he came back, I'm just
going to swim, give up, walks, walk into the water, long
sword strike headed your way. Yes, twelve slashing damage, getting hurt.
Please make it fortitude save Melowick, Okay, okay, fortitude mm hmm twenty
seven is that's okay? Uh? Seven? Duch alright? Uh? Second
attack by the Karen White twenty six heads for another eleven damage eleven slashing damage.
Need another fortituo save twenty another success? Alrighty. Last attack from the
Karen White. That's a natural one this time, Malvick, you are ready
for this attack. You kick it like in the leg as it's striking,
and then you easily parry the attack. Okay, the one that is by
our Celia will rush towards her on the edge of the boat. I don't
think it's smart enough and nimble enough to run along the edge. Let me
see. Ah yeah, okay, it's like I lack int you not nimble
enough. But we'll stay there and attack. So Arcilia is not flat footed
in this situation. It's got no. No, I'm not flat footed anymore
either, because it just wins. So my frightening condition is up. Okay,
uh, first attack or versus ar Cilia. Actually everyone's frightening condition is
up. That got wailed on. Yes, that is correct. I don't
have to worry about that, Okay. A rashtok still has one yes,
but everybody else's is over. Okay, let's see. Uh So twenty one
is a hit on our Cilia unfortunately for nine slashing damage. That's what's for
okay. And then last attack it moved so it only has one left.
Thirteen is a miss. Arsilia brings the sphere up and block this attack,
okay, and as she does so, the Drauger that is next to her
will attack with its great axe. Sixteen is a miss. It sort of
spins in place as our Celia dodges out of the way of this great acte
attack. It spins and then we'll flip grip on the great axe and swing
it back the other way. Another miss, And the last attack is a
crit. Oh no, what yep? Okay, this is a crit Malvic.
Would you like to use your reaction? As I feel the axe?
You know I did a strike. I see an image flash before my eyes.
If the drag is attack, it's quick and I bolster my chest and
take the bath of the dam take the critical damage from below. Okay,
that's the reaction. There is uh, anybody that would be that's near Malvic
or Cilia are you might get a sense of this. There's a faint smell
of blood in the air, and not this horrible ransom smell meat. You
can smell the blood clearly for a moment, a coppery sort of smell.
Okay, Alvic, you take ten damage, Arsilia takes ten damage from shared
burden. Okay, and Arcilia has to make a fortitude save. That's a
success, okay, her own, it's your turn. I would like to
glance down at the sample. Is it reacting in any way to all of
this? No? Right, then I will apply my healing. It is
a sixth healing for him. Six healing, six healing, and you have
one more round after this forty eight? Good, all right, and I
will I will throw another another dread m Okay, the ones over by the
orc on the ground here, m hmm, okay, seventeen. Okay are
you aiming? Which? Which one are you aiming at? Just the space
in between them doesn't really matter. I guess the one that's closest reads okay,
alrighty okay. As your splash damage begins to spread out, you got
four? Is your in mood right and yes four okay, you can see
them recoil from this Surgerdampuel, all right, good, you've also regained six
h p M. I have and I will now take cover. Oh it
doesn't matter. But did you add your plus one with blessed? It didn't,
It doesn't matter. I just don't give a reminder. I'm not.
I would be taking cover behind whatever I can over here, So you have
to move to where you want to try to take cover. So you have
this this structure that's kind of like in the middle here. If you want
to, you can like move back there if you want to take cover,
or you can move underneath the tarp. I would move underneath the top.
Okay here, okay, just be aware you can't really see much. There's
there's probably like flapping like tarp hanging down or whatever, just like over here,
but you can't see too much over there. Okay, that's fine,
Alvic, Okay, I'm going to try to take this thing's head off.
Continue striking. Okay. Now, you said they were resistant to fire,
yes, so they would take too less damage. So what I'm going to
do is if there were it's just in the fire and I heard our says
say this. I'm going to revert my rage into a normal rage. That
way we don't have to do math, and it'll make the damage to instead
of four because I'm assuming they get two resistance at this level. It's half
their level. Twenty eight. That is a hit. Actually it's the twenty
nine. Is it a grid? Nope? Okay, no sixteen damage.
Then, as our usable minta, I'm going to continue to spend, and
this time I'm going to go for an uppercut with the sword eleven. That
is miss Harries. You can see it has like some martial skill. It
sort of like turns and smacks your the strike just a bit off and forces
you to strike the wood support the boat here. As it does that,
I'm going to use that momentum to unhinge my hatchet from the right side of
my belt. Now I'm going to throw the hatchet at it. It's in
melee range. Oh okay, I got you, all right, I'm just
going to strike again. Okay, nine, and I have one more attacks
and I supposed to keep going. So it's a maximum of minus eight while
you were hat so that would have been a little bit higher on that one
and the last one, so you would have had a twelve. Do you
have yourself tagged as tasted? Oh you do not? Yeah, because it's
a minus four and a minus eight on the third a condition I didn't know
if there was. Okay'll be nice. Okay, so let's cap that eight,
all right, skip that, right, So I'm just gonna do it
as a level three and then it's basically just ye do a third attack and
it's a plus two on whatever they roll this. Okay, So sixteen is
a still a miss. Unfortunately, as you try and strike, it's getting
frustrated this story, y Ara. All right, I'm going to go ahead
and cut my hands and a bowl of building energy will form in it as
I cast disrupt on dead on the one that is next to Malavik. It
must make a basic fortitude saving throw. That is a fail excellent. It
is going to go ahead and take thirteen positive damage. So I'm not sure
if it has any sort of weakness to positive damage, but yeah, that
will be the damage on that and I'm going to take this opportunity to take
a step closer to Malvik using the stride action, and that will be the
end of my turn. Actually, no, it does not have a weakness
to positive dragger did really Ah, excellent, They're all the same. They're
undead. Who cares? Is that a fore your turning on? Yes it
is Okay, Sakawachi yet again increases the range of blass Denis. Let's see,
I think Denis is gonna move into the Actually, Karun, I'm sorry,
I'm gonna have to move you up here. You were kind of like
in the area where the cargo was that yellow box. Hi, He's gonna
move up here and we'll shoot through the tarp towards the drowger. Ing it
a slight circumstance bonus on this one. But Denig, he's going to hunt
prey and then attack. So move, hunt prey, then attack. H
mmmm, oh my god, rating fucking hell, fire down on these guys.
Okay, uh yeah, aiming towards this drowger, and that is a
thirty five to hit. That is a crit three turns three crits fordni uh
okay uh yeah, almost like a double crit. By the way, that
was fucking crazy. Okay, uh yeah, she blessed this one's head off
as well. Yeah, it's it's just that it's just that that scene from
Princess Mona And okay, just like this, she's got like the super like
a super buff draw arm, you know, and like let's loose. You
see, like her left arm is just fucking ripped. And uh uh she
shoots that one and it will fall into the ocean. You see more of
that ethereal light shoot out from it as it swirls around. Any splosh,
okay, and I need to make another little save. Okay, that one
makes it. Ar Celia will try and I think ar Cilia is gonna try
and shove the Karen White ship back into the water. Make it swim.
Okay, that's a crit. Uh. Ar Cilia uh goes straight for the
kick like uh does the Spartan like shove right on this on this Karen White's
chest and shoves it ten feet back into the water. Slash then takes the
spear and we'll launch it at the one that is right near Malavik. So
be the second attack action because the shove was an attack that is a miss
with an eight. You see the spear sail pass clank clank clang, lands
on the deck and then returns back to Arcilia's hand like mulnir. And third
attack we'll try again to throw it fourteen hit is a miss. This time
the drauger actually batters the spear out of the air as it sort of helicopters
its way back to our Celia's hand. Okay, rash talk. He rushes
up, and we'll take aim through the tarps to try and hit this cairen
White with a ray of frost. Actually, I can't remember if ar Celia
said this was resistant to cold or not. Hope okay, Oh, it
would have been the drouger anyway. Yeah. Oops, sorry, I'm trying
to keep like nine characters yeah straight in my head. I apologize. Okay,
Rey of Frost twenty seven his see the cold begin to spread out on
the cairn White's chest. It starts to like slow its movement a little bit
ten foot status penalty to its speeds for one round. It does a little
bit of damage. Okay, Karen White. The one that is by you,
Malvic will try and strike uh you with a It's gonna shove you,
Malvic. Fuck it shove me. Oh okay, it's gonna try and shove
you back into the water. Is that against my DC or against my athletics?
No? You? Uh oh, good question. I think it's a
contested role, but I'm not sure. I think it's DC. Yeah,
what's your athletics you're modifier? Uh oh, it's against fortitude DC. Oh
fortitude DC yeah, okay, in the number, So the creature made a
twenty six on its athletics. Check allay plus yes, ten plus your twenty
four then okay, So it succeeds Malavic. You are shoved into the water.
You see him go off the railing Manvic. Uh, please make a
fortitude save for me, Malvic twenty one. Okay, you got to get
out of there. So you feel yourself freezing, but you hang on for
now. The Karen White will use its second action to run towards Yara,
raises up it's long sword and we'll try and strike you, Yara. This
will be its second attack. So a fourteen is a miss. Indeed,
are you just kind of like duck? And the sword like briefly gets stuck
in the roof nearby, and it pulls it back out. That is it
for its turn. One that is in the water over here will swim with
one action and climb back onto the boat. That's two actions, and then
it will stand up. That's three actions. Okay, uh, Karun,
it's your turn. Kurin takes a boat loads it into the crossbow. The
Hen's crossbow raises the Hen crossbow and just that's going to work this time.
It's wind, I promise, Hey a cold shot. It works at twenty
eight stick Kroon. You see, there's just like this like Robin Hood Prince
of Thieves moment, you know where it's like stuff's in the way. There's
like tarfs flapping, and everything like slows down, and then you grab the
handle that's in your palm to like the trigger to release the hand crossbow.
You move your hand down pulling, and you feel the mechanism take effect and
everything slows down for a moment. You see the perfect shot taking aim sailing
through the tarps. They're just like waving and you shoot right through as they're
passing, and I think that's just a regular hit, but it finally works.
Are something episodes in YEP and it seems to barely notice. I don't
care. That's a wind for Karun. You see. It's like, look
everyone, the bolt is like stuck into its upper arm YEP through fighters.
There goes my hero place turns away just so pleased, so pleased. This
is the best day that Karun has had on the stupid little left. Okay,
co that is my turn, Smelvick. You are in freezing water right
now. I'm right by the boat. I mean I'm right by the boat
right How high up is this boat? From under you? You sunk?
You can assume you're probably five feet down? Okay, high's boat? The
boat is an additional let's call it eight feet so thirteen feet up? Okay,
great. I swim up and climb up a boat. I have normal
movement speed and water excellent and climbing. And while I'm doing that, I
am I have my hatchet in hand and I am going to climb up this.
So let's say, what is that two actions? Because I get natural
move speed when unless we want to count as soon, i'll be three actions.
I don't know. So you're climbing up the boat and you get to
move normally, So thirteen movement speed is easy to do that, Yeah,
clime is typically one action, Frank as well, Yes, sir, Well
not if I sudden charge up the boat. Yeah, so I'm going to
do that in attack at the same time. So what does it look like
I'm so once I get a hand, I guess when you look down,
if you're looking down at the water, you'll see this hand kind of come
up and like grip the ship and sink a claw inside of and rip myself
up without physical climbing. And I'm gonna sudden charge, grab the corner of
the ship and swing the hatchet at his head. Okay, Malvic, you
burst forth from the water, hatchet in one hand, and you're about to
come down and drop the hat or drop the hatchet down on this white And
this is where I remind everybody. We've got a shell show on Friday.
Hopefully we'll see you there. It should be a lot of fun, four
pm Eastern. Well, see you next time. Hello, this is why
Stephen from Table's story. If you'd like this podcast, please make sure to
rate and review it. If you'd like to listen to more of our you
can head on over to tablestory dot tv for a variety of other shows.
If you would like to support us, you can head on over to tablestory
dot tv slash pledge, and if you'd like to join our community, you
can head on over to tablestory dot tv slash discord. Thank you joy,