WEBVTT

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Hey everyone, it's Tuesday, November
the fifteenth, twenty eleven, and you're

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listening to the Giant Bomb Cast.
I'm Ryan Davis, Vinny Caravella, and

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I'm also Patrick Kleppick. I'm also
Jeff Gershman. I'm gonna do a lot

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of voices, and I've only got
one more voice in my bag of tricks,

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and that's Bratt Shoemaker. It's amazing
how I can do multiple voices at

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once. You're very good at it, thank you. It's just me.

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It's just just one person in a
room recording all these bits and then laying

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them over people don't know, and
you can do like multiple at the same

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time, which I think it's really
impressive. Yep, yep, three bop.

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Listen this it's the best. Everybody
come here and do podcast acapella.

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But people that knows. You have
puppets though, for everybody, which I

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think is weird because it's the podcast, But they're just sock puppets. I

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don't really put a lot of effort
into them. Yeah, but you're working

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all five of them at once.
You're to figure that one asks and they're

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also our socks, which I think
is kind of weird. Well, how

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am I supposed to make them true? If you know it's they're your socks.

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Stop taking my socks? Well,
I need them for the puppets.

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Take care about how it's going.
I don't know. This is weird.

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It started weird, Is it's going
weirder? It was? It was weirder

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before we even start. We're gonna
say, there's been a lot of weird

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conversations going on. You have all
that, Just put all that using our

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socks. Not the weirdest part.
Yeah, no, No, weird place,

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absolutely not. The Internet is a
weird places. Patrick Clapp keeping it

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weird. I'm gonna agree with you
on that, and I'm not gonna elaborate.

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Guys, Let's talk about video games. Get off, Let's let's stop

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talking about not video games because it
seems like that's just a bad idea for

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us. Talk about Skyrim. That's
a video game. Hey, that's there,

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we go, that's a nice safe
topic. Yeah, there's a lot

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about a lot of different angles.
We haven't talked about Skyrim. We couldn't

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talk about Skyrom. How do you
guys feel about skyrims fucking awesome? I

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still haven't played any sky should play
sky. I was really as he was

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super excited to play Skyrim. But
then I just wound up watching Greg play

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twelve hours of Skyrim and then let
me pause for a little bit. Did

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you watch a lot of it?
Yeah? I went home to sleep and

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then I just was like under the
spell of Greg. Yeah. I couldn't

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I couldn't look away. I didn't
know what it's going to happen. It's

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live. Ye, Seriously, I
was just enjoying. I was enjoying all

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of the highlights, people quoting things
that Greg was saying. This is the

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most realistic Bee I've ever seen in
a video game. Yeah, we were

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we were kind of losing because we'd
hear him from the room. Yeah,

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so Aslie Patrick and I would just
start busting up. I'm Greg Savin.

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I used to play twelve Hours of
Oblivion and now I'm playing the new one.

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I thought it was amazing. Thanks
Greg for doing it again. But

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yeah, I love how he could
just turn it on. He just yeah,

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he's just he's got there was anything
to turn on or off there that

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was just like, it's basically like
he embodied everything that I want, which

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was why he was so engaging,
because he's like I'm just exploring, figuring

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this stuff out. But he's able
to monologue through the entire thing and starts

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talking to the characters and kind of
like goading them on, like do younta

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bring that? You got that all? You're dead? It's dead, which

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I was was great. It makes
me wonder if he just does that when

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he played That's that's my question.
Does he just have this dialogue going in

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his head or out loud? I
don't know, but it was great.

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My wife watched the whole thing too, Did he really? My mom?

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My mom watched a bunch of it. He's an enrapturing man. It's just

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it's it takes a certain skill set
to do a monologue, a twelve hour

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monologue less alongside the game like that. So a lot of stuff in that

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game to riff on, Yeah,
that game. The game is replete with

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things. It sounds like no one
has seen everything yet. I think that's

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impossible. Like I'm at the point
twenty five hours in like where like I

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kept thinking, well, I should
I should just guide back the story because

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I'm feeling overwhelmed, Like I'm looking
at my quests. I have like fifteen

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normal active quests, but I don't
even want to look at my miscellaneous because

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like that that's just terrifying. There's
like forty miscellaneous quests just sitting in that

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pile, and so I am kind
of just refocusing on the story. I'm

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like, I feel like if I
just get that out of the way,

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like this pressure will get off my
shoulder, like where I can just kind

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of do whatever, like there's not
less impetus to go forward doing things.

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I spent the statistic out on the
quick look, but nine capital cities in

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the game. Yeah, I put
in sixty hours. I finished the storyline,

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I did all these guilds and stuff. Still haven't even gone into one

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of those cities to it anything in
it, which one is that it's in

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the extreme north north. There's a
museum there. So you guys are really

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enjoying It's fantasticism. Yeah, I
thought I was. I thought I was

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tired of these types of games after
Fall three and fought in the Vegas.

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But but they did it so much
better. It's it's so much better Like

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this, This feels like the game
they've been trying to make for the last

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like ten years, and they finally
got it right. Like in terms of

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just like scope or everything. Yeah, like quality of content, breadth of

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content, like different mechanical systems meshing
together properly. Just it all just came

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together fuinnally like even even kind of
technical polish, like it's not perfect,

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but it's a lot better than they've
done before. Yeah, there's some some

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crazy things here and there. I
fell through the world. Yeah you weren't

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you weren't that bear? I was
not? Yeah, I was actually saber

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the saber Cat. That's it sure
looked like a bear. Hearing about this

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bear encounter, people going much about
giants. Giants in this game when if

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they hit you with a direct hit, yeah, like over the head,

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I have to imagine maybe it's they
should be jumping up for an air combo.

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At the end of the time,
I feel like it's had to been

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one of those like glitches in the
game, and they were just like,

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this is too fucking cool, like
because it totally doesn't mesh really, like

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as as regular as that game gets
and it's got magic and stuff, to

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just see a saber cat spiral thousands
of feet into the air spontaneously after one

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swing. She's on the other side
of the world. That'll happen to you

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too. Ye. Yes, you'll
see yourself shooting, but you don't survive,

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right, you are dead one too. If you see yourself from the

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third person you air, you already
go already. I wish they'd let you

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fall. Yeah, And I wish
I wish. I wish there was a

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kill cam for that that saber cat, Like, I want to see where

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he ends. I wonder if it's
just it's traveling too far too fast for

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them to like stream in the world. Totally possible, but something tells me

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a matter is going to figure that
out. Well can you ever? Can

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you wonder what the ceiling of that
world is? It's pretty high? Yeah,

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yeah, those mountains. I mean
the map is them rendering the terrain

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from like a super high distance,
Okay, but I wonder to basically show

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the entire world At one time I
realized that with with the map thing,

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but I wonder, like what the
actual physical ceiling on the world is.

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I mean, it realized there's huge
mountains and stuff. But so if they

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hit that sabercat, can you go
to the map and see it, like

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come near the camera as it as
it is. That would be so you

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can never get strong enough to do
that too bad guys, right, Okay,

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that is giant strength. That sounds
like a deal. C Perk,

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just say, let's wait for the
matters. Yeah, you need to see

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the run kind of does that also
a couple of weird physics things where all

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of a sudden I was in the
air my car and or their giants.

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No, there's no there's no magic
in that game in all sorts of ways.

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It sounds like magic because it sounds
like there is no magic in it.

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Yeah, man, as much as
people seem to enjoy the ridiculou stuff

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that happened in that quick look,
yeah, I wish that we hadn't been

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rolling on the thing that I did
on Friday. Yep, you're Brady Gedding.

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You're I mean, tiny spoiler about
an ability you get by finishing the

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game. If you really don't want
to hear about it, turning this off,

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it's spoiled elsewhere. Okay, it's
not a big shout that. In

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fact, you get a bunch of
decent shouts by finishing the main stories,

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which is kind of what I've heard
is finished that so that you can kind

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of have everything you're supposed to.
I mean, it's it's great the way

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to handle that thing, because the
main quest line just ends like no credits,

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no ending. I mean, events
play out based on the end of

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that quest, but you're you're moving
around in it. You know, it's

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not like you're in some like Fallout
esque like stitched cut scene orth And we

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always had the worry that maybe there
wouldn't be dragons because if you haven't,

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if you don't have enough shouts,
then you are dragon souls. You can't

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assign that's all the shouts. But
that's not an issue. You can still

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max everything out there. There are
some kind of subtle ways that the world

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changes after after you finish the story, but like you're you're still free to

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roam. The dragons are still everywhere, Like it's still the same game anyway.

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So like you get some you get
some good stuff by finishing it.

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But one of the shouts you get
Summon's a dragon for you to fight stuff

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a companion, which is awesome.
Yeah, so turns into a buddy Buddy

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Middle Earth cop film. How to
this go down? I went to I

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went to a giant camp and there
happened to be a dragon circling nearby.

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So I shot the dragon with an
arrow to aggro it. Now, everything

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that I've I've heard about this game
is do not fuck with giants. Uh

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yeah, dragons are scarier than or
the giants is scarier than the dragon.

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That's what I hear. I hear, I hear. The giants will end

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you more quickly. Dragon dragon Dragons
have a rare one hit kill that kind

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of sucks. Yeah, giants had
Giants have a very frequent way kill,

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but dragons like to fly around in
a circle a lot and and have their

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kind of set attack patterns which gives
you plenty of time to heal up or

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or you know, kind of kind
of deal with the dragon. But also

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like the if if you don't mess
with the giants, they're pretty dossile,

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right, the giants or mants?
Is that right? They heard? Well,

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Brad, it sounds like you were
setting up the tests for this because

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because I saw the results of what
happened was basically like, let's let's test

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the boundaries of the sandbox. So
and also could you even spawn didn't know

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what was gonna happen. So I
attacked the dragon, like right next to

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this a giant camp and the dragon
comes over and I'm like, all right,

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time to call my dragon in.
So Dragon shows up and there's all

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of a sudden, like a dragon
dog fight going on overhead. Uh,

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And I think in the middute they're
flying around in the air fight each other,

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like shooting fire at each other.
And I'm having a little bit of

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a tough times. Look a little
weird. They're trying to attract each other.

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There are the limits of how dragons
behaved. They were doing damage because

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it's got like these set animation patterns, so it can only kind of do

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so much. But it was when
it got weird that it got. Yeah,

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it was like, let's fight some
giants to this dragon party. So

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it right over and just like whacked
a giant in the knee and he rolled

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in, and somehow they all started
fighting each other. I don't dragon on

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dragon on giant. And then and
then mammoth got involved because the mammoth was

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just there, uh, and he
got hit with fire. They were all

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fighting each other basically. Yeah,
Like I was just kind of at some

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point, I was just stepping back
and watching this stuff. And then I

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had another shout that you get towards
the end that someone's like a spectral warrior

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from Sovereign Guard, right, which
is like the afterlife, like the Viking

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afterlife or whatever. So like all
of a sudden, this this like eight

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foot tall glowing warrior appears and he's
got the shout, he's got the what's

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it called unrunning force, the like
for pushing. Yeah, so he appears

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and immediately does that on the giant
and sends the giant flying like fifty feet

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and the dragons are still over here
killing each other, and the mammoth is

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like bucking his tusks around all over
the place, but just completely went as

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I remember, the giant killed the
dragon, Yeah, the giant. Yeah,

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the giant I think killed the bad
dragon. Yeah, killed one of

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the dragons, and then you're my
good dragon I think killed the mammoth,

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which actually like the corpse of the
mammoth hit the corpse of the dragon and

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like turned into this big pile.
Uh. It was intense, man,

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just the dragged all mess. It
was so Yeah, it was so insane

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somebing that warrior and immediately having him
shout the giant like like the length of

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a field. That was like that
was the moment I feel like the meaningful

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like dynamic random things like that happening. Is it was kind of missing from

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the previous Bethesda open world. Yeah, like you you would occasionally run into

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like I don't know, like a
goblin fighting some villagers, or you know,

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it would just be random skirmishes in
the desert or in the in the

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wastelands or I didn't play bliving,
but it was nothing that. It was

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nothing on the level of like a
Red Dead Redemption where they're they had a

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certain number of scripted sequences that could
kind of play out randomly in the world.

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It was just like, all right, here's some guys fighting, do

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you want to go fight with them? Especially with Vats, it was a

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lot more controlled because you were just
really nice to not use VATS. I

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don't like that system at all anymore, and I like that it just doesn't

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make sense for for Skyrim. I
just it's just got bored. Yeah,

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the combat is just like remains.
I mean, I'm twenty five, don't

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know how you're feeling at it.
Like I've been wondering if this runs into

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the Bethesda problem of like you become
all powerful and thus combat becomes boring.

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I's a little more at that point
than than I would have definitely gotten easier.

205
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It'll die as much. Yeah,
but there's still tough enemies out there.

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I mean, and you have so
many options that you know, it's

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not like Fault where it's it's kind
of like, uh, here's different guns.

208
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You know, it's an energy weapon
or a machine. Like. There's

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way more variety and how you can
approach you situation, I think, And

210
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in Skyrim then you couldn't fall out. I think I tell a fray to

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dragon. I fast traveled and when
I appeared, there was a dragon corpse

212
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kind of sort of inside me,
sort of not And as soon as I

213
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landed, I absorbed its soul.
It was just like free dragon soul.

214
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Here you go and all the bones
and scales and all that other stuff that

215
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comes with it. It's like great
and awesome. Can unlock this? This?

216
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Uh disarmed dude's shout or whatever?
Is there a level cap? It

217
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sounds like it's around eighty. Okay, what were you when you finish?

218
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I'm about I think I'm thirty one
right now. And I think they said

219
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that like the ramp gets really steep
post fifty is that what it is?

220
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No? The thing about fifty is
the enemies I think stop increasing or fifty

221
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is like where you're going to see
the hardest dragons and stuff. Do you

222
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think do you think you would be
able to gain enough levels to fill out

223
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a majority of the trees if you
definitely not okay, like a good number

224
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of perks, Yeah, but can't
you're talking about maxing, No, you

225
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can't. If you're talking about maxing
out entire trees, you're not going to

226
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be doing that many. There's enough, there's enough that you can respect your

227
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character essentially, probably kind of twice
throughout the game if if you really like,

228
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they give you enough points that you
can experiment down a path, realize

229
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at like I think all three of
us started with heavy armor and then realize

230
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we all want to be light armor. And it's even though you can't take

231
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those points away, there's there's plenty
that you're not gonna you can screw up.

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And I made the switch before spending
any points on heavy armor. So

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yeah, I'm just wondering, like
if you beat it, you know,

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and you're kind of like a two
handed or one handed guy, and then

235
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you're like, I want to try
magic out you think there are enough points

236
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and just kind of tool around it. Definitely. And actually, I mean,

237
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I think it's one of the less
overt triumphs of this game is that

238
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they finally got this like hybridized class
system totally working. So like you're go

239
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into the game, there's no tutorials, but like, here's how you use

240
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magic and increase your magic skills,
and here's what you should do if you

241
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want to use two handed stuff,
Like you just use the stuff and well,

242
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yeah, I mean it's really evident
how you equip spells and like when

243
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you should use them and stuff.
It's all really intuitive. But your skills

244
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just go up as you use that
stuff. You know, it's totally transparent.

245
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And then if you want to specialize, you just start putting all your

246
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perks into like two or three categories. How do you move up? Shouts?

247
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You find they're basically there are three
levels for each shout, it seems

248
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like, and you get the dragon
souls, you get the dragon souls,

249
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you have to find the words,
and then once you find the words,

250
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you have to spend dragon souls to
unlock each individual word. Okay, so

251
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you get a soul from killing a
dragon and you find the shouts, just

252
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okay, And that's hanging out in
the world and all that stuff is regardless

253
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of if you're use magic. Yeah, that's totally sufferings. And that's like

254
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and it's nice because even a lot
of those shouts are hidden in side quests.

255
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At a lot of them are completely
non essential but like tied into the

256
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fiction in some really cool ways.
Yeah, but so you won't come across

257
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all of them unless you're engaging in
the side stuff them out like that's a

258
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yeah. Yeah, the breadth of
the fiction is just staggering, like the

259
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like the there are a bunch of
the shouts are guarded by these eight dragon

260
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Priests. The only reason I knew
they existed is because they're in one of

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the loading screens and it's like,
got this like little tool tip that's like

262
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telling the legend of the dragon priests
that worship the dragons like three thousand years

263
00:15:52.679 --> 00:15:54.039
ago or whatever. And then all
of a sudden, I fought one that

264
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I just found like out of nowhere, and A they dropped really great loot,

265
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but B it's like, wow,
that was part of the lore,

266
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and all of a sudden, no, it's like right here in my face

267
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and I'm actually fighting in like this
so much depth, how much time you

268
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spend just wandering, uh or were
you mostly on objective most of it?

269
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Yeah? Probably not. It's hard
not to take a little a little like,

270
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hey, you're near an undiscovered location. Markers like those things are so

271
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distracting, Like I can't not go
after those want to see them. It's

272
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especially if there's loot inside. Yeah, but like, yeah, there's so

273
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much good stuff to do with all
those locations. It's even better than fallouts

274
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because they're just like they're accurately marked
for what they are too, So you

275
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can also so instead of just being
like little green arrows, like, well,

276
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something's over there, it's like you
know, if that's a town or

277
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if that's what are those keystones?
Those are what are those things called stones?

278
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Standing stones? It will it will
tell you you can almost filter out

279
00:16:45.240 --> 00:16:47.559
the things you I don't care about
going to track that down. I'll go

280
00:16:47.600 --> 00:16:49.679
look at it later about towns or
care about towns. You can care about

281
00:16:49.679 --> 00:16:52.559
a different cave that you can go
loot like, it'll mark those. You

282
00:16:52.559 --> 00:16:56.320
can kind of like differentiate between what
you want to go after. It sounds

283
00:16:56.320 --> 00:17:00.399
like it's incredibly rewarding to the player. You do stuff, you get rewarded

284
00:17:00.399 --> 00:17:03.240
I think I was gonna say about
the skill system is that I am in

285
00:17:03.279 --> 00:17:06.400
the midst of my second like class
change right now. Like I started out

286
00:17:06.440 --> 00:17:07.920
going one handed and magic in the
offhand, and then like at some point

287
00:17:07.920 --> 00:17:11.960
I stopped messing with magic uh and
switched over to shield for offhand because there's

288
00:17:11.960 --> 00:17:17.039
actually some finesse involved in like blocking
and shield bashing at the right time stuff

289
00:17:17.079 --> 00:17:19.279
like that. And I've been sneaking
more lately, so like I'm starting to

290
00:17:19.279 --> 00:17:23.079
put points into the sneak and archery
and archery man archery, archery. I've

291
00:17:23.079 --> 00:17:26.359
been pretty awesome. I've been pushing
that early. I was the first one

292
00:17:26.400 --> 00:17:27.799
to go into that. But it's
it's so it's still reward. It's not

293
00:17:27.880 --> 00:17:33.319
the best shooting system, but man, you can you people once you get

294
00:17:33.319 --> 00:17:36.640
Once you get that lets you zoom
when you're shooting an arrow, and like

295
00:17:36.759 --> 00:17:40.759
sneak attacks basically start one shotting guys, yeah, because you get twight two

296
00:17:40.839 --> 00:17:44.039
times damage and then with the zoom, especially if you have like I have

297
00:17:44.039 --> 00:17:47.640
a bow that does like fifteen points
of fire damage for every shot. It's

298
00:17:47.680 --> 00:17:49.880
like, so not only do they
get hit for two damage, but then

299
00:17:49.920 --> 00:17:56.279
they are screaming and flay like a
fire during the entire time. Patrick,

300
00:17:56.319 --> 00:17:59.559
what's your current build look like?
Uh? I think we all because the

301
00:17:59.599 --> 00:18:03.319
game kind of starts you out as
one handed magic and then uh, one

302
00:18:03.359 --> 00:18:07.400
hand with like a mace. They
make that seem like a really good idea

303
00:18:07.480 --> 00:18:10.599
because because because they because that gives
you a breath of options, like you

304
00:18:10.880 --> 00:18:12.119
can mess with both. Rather than
saying, like, you know, I

305
00:18:12.160 --> 00:18:15.119
mean Greg basically off the from the
start. I think just ditched it and

306
00:18:15.119 --> 00:18:18.279
went to a two handed weapon,
like he just he knew what he would

307
00:18:18.279 --> 00:18:19.240
bild. He one unce he was
playing the Orc, which has like the

308
00:18:19.240 --> 00:18:26.359
Perserver rage ability. He was just
completely busting skulls so objects destroy instrument of

309
00:18:26.359 --> 00:18:30.400
destruction. It takes so long to
hit that power at tech with the double

310
00:18:30.440 --> 00:18:33.119
but I imagine when it connects,
we would destroy. He was bowing guys

311
00:18:33.160 --> 00:18:37.119
there, Yeah for sure. Yeah. Like people kept saying like, oh,

312
00:18:37.160 --> 00:18:40.200
he's playing on the easy difficulty,
Like no, he wasn't. And

313
00:18:40.240 --> 00:18:47.319
he was indiscriminate there. He was
killing MPCs and everybody did anything that was

314
00:18:47.359 --> 00:18:51.400
moving. I think he tried to
kill a kid, but I'm not joking.

315
00:18:52.160 --> 00:18:55.599
Saw him sneaking up on a kid. I decided to go away.

316
00:18:56.079 --> 00:18:59.839
I didn't want to see the outcome
of that. But the skill system is

317
00:18:59.880 --> 00:19:04.160
so well balanced that, like you
can kind of dabble in everything and get

318
00:19:04.240 --> 00:19:07.039
kind of pretty good at a lot
of things. But if you if you

319
00:19:07.200 --> 00:19:10.400
really want to drill down and focus
on like two or three things, you

320
00:19:10.440 --> 00:19:14.200
become insanely powerful in those In those
two or three things. What's the horse

321
00:19:14.440 --> 00:19:18.440
situation? You can buy a horse
and then you lose it if you get

322
00:19:18.480 --> 00:19:22.319
off of it, and like it'll
just reappear anytime you fast travel, Like

323
00:19:22.359 --> 00:19:26.279
it'll just be nearby. It can
die, definitely die. I read that

324
00:19:26.319 --> 00:19:30.039
it'll be at a stable if you
if you lose it, get back to

325
00:19:30.039 --> 00:19:32.640
the stable, it'll it'll be hanging
out. But you can steal a horse

326
00:19:32.680 --> 00:19:37.359
if you want. Yeah, yeah, is it not consequential if you it's

327
00:19:37.359 --> 00:19:41.319
like stealing anything else, somebody sees
you do it, Okay. Is it

328
00:19:41.400 --> 00:19:44.599
cheaper to pay the fine for stealing
a horse than it is to just you

329
00:19:44.640 --> 00:19:48.839
lose the horse? I think if
you stolen stuff, because it becomes yours,

330
00:19:48.880 --> 00:19:52.559
Like you know, Vinnie's horse,
you really want to get just find

331
00:19:52.599 --> 00:19:56.119
a single guy in the wild riding
horse and kill him. Yeah, and

332
00:19:56.160 --> 00:20:00.720
then take the horse. The horse
would see you. Yeah, did the

333
00:20:00.799 --> 00:20:03.359
crimes report if they if they don't
see like the horses. No, I

334
00:20:03.400 --> 00:20:07.519
don't know if the horse capable of
reporting crimes, but apparently chickens are certainly

335
00:20:07.799 --> 00:20:11.960
those are too. I saw someone
they need the chickens thing. I choke

336
00:20:11.000 --> 00:20:14.880
that out, but like, yeah, so you'll you'll come across like a

337
00:20:14.960 --> 00:20:17.440
random group of people, and if
you start attacking them, it'll say,

338
00:20:17.640 --> 00:20:19.200
well, not ransoms on your head. But if you managed to kill the

339
00:20:19.200 --> 00:20:22.400
guy who had spotted you, then
it'll just say your ransom has been clear.

340
00:20:22.720 --> 00:20:26.160
Nice. So as long as you
as long as you track down all

341
00:20:26.240 --> 00:20:30.680
those witnesses, witnesses, you're cool. Or you just put pots on everyone's

342
00:20:30.680 --> 00:20:34.079
heads and steal all their stuff.
Yeah, that could do that. Apparently,

343
00:20:34.319 --> 00:20:38.119
apparently I've seen YouTube videos of people
just grabbing pots and line of sight.

344
00:20:38.319 --> 00:20:41.880
Yeah, putting it on an NPC's
head, it breaks line of sight.

345
00:20:41.000 --> 00:20:44.640
So then the other you don't mind
the pot on their head. Apparently

346
00:20:44.720 --> 00:20:49.359
they don't care. That doesn't that
doesn't bother them. Yeah, it's cool.

347
00:20:49.440 --> 00:20:52.759
So it's kind of like a hat. You can also it's just line

348
00:20:52.759 --> 00:20:55.720
of sight. You can also like
physically drag an object just around a corner

349
00:20:56.000 --> 00:20:59.160
and then put it in your inventory. That doesn't count ride up to the

350
00:20:59.240 --> 00:21:04.960
dude on his own horse after we
have stolen it. That's doubtful. I

351
00:21:04.960 --> 00:21:10.519
think that's doubtful. Oh, it
sounds like there is a lot to do,

352
00:21:10.720 --> 00:21:12.920
dude. Yeah, we've barely even
talked about anything that's in this game.

353
00:21:14.039 --> 00:21:15.200
Like if you look at that,
if you just like look at Howard's

354
00:21:15.279 --> 00:21:18.240
map, I mean, just christ
that's there's still plenty of stuff. I

355
00:21:18.240 --> 00:21:22.440
have plenty of Like every time I
go to like any spot on the map

356
00:21:22.480 --> 00:21:25.759
that's kind of empty, there's still
like another eight locations. I haven't discovered

357
00:21:25.799 --> 00:21:30.119
anything. Like two months months until
the DLC starts rolling. They said it's

358
00:21:30.119 --> 00:21:33.440
gonna be a little while. They
started working on it. They've sketched out

359
00:21:33.440 --> 00:21:37.119
some ideas, but Todd Howard was
telling Wired, I think that they're gonna

360
00:21:37.119 --> 00:21:38.400
wait till after it's out. They're
gonna go through the holidays, and then

361
00:21:38.519 --> 00:21:41.039
they'll go into production afterwards. They
kind of want to two people respond to

362
00:21:41.240 --> 00:21:45.240
it. Seriously, looks like you
could take like two hundred hours to see

363
00:21:45.240 --> 00:21:47.960
everything. Yeah, plus they bought
themselves time in the main game, Like

364
00:21:48.000 --> 00:21:52.079
I did every crazy everything in Fall
three and probably seventy five hours, but

365
00:21:52.400 --> 00:21:56.759
it would take you easily double that
too. Is there a completion ticker?

366
00:21:57.000 --> 00:22:00.680
Pretty detailed stat screen. There's a
lot of different quest lines. There's like,

367
00:22:00.680 --> 00:22:03.160
you know, there's Thieves, Gild, Dark Brotherhood, there's equivalence of

368
00:22:03.279 --> 00:22:07.480
like the Majors and Fighters Skills.
An overall game completion there's no there's no

369
00:22:07.559 --> 00:22:11.640
single statistic. It's it's all like, how many quests for each of these

370
00:22:11.640 --> 00:22:14.359
factions have you done? How many
main story quests? I've been doing Thieves

371
00:22:14.359 --> 00:22:17.480
Gild stuff. It's getting real good. Yeah. Did you say you've got

372
00:22:17.480 --> 00:22:19.720
some really good gear out of that
too? Yeah? I mean the armor

373
00:22:19.920 --> 00:22:27.599
is like, the armored gives you
thirty points of carry. The gloves help

374
00:22:27.640 --> 00:22:32.920
with lock picking, the boots help
with sneak. How far down to that

375
00:22:33.000 --> 00:22:34.480
did you have to go? Because
I'm at the point whereions where I couldn't

376
00:22:34.480 --> 00:22:37.880
do that right now. Even even
just joining the Thieves Gild gives you a

377
00:22:37.920 --> 00:22:42.880
really good set. So you're a
pretty sneaky dude. I've become relatively sneaky.

378
00:22:44.039 --> 00:22:49.000
Yeah, But I'm kind I'm kind
of capable of doing whatever. I

379
00:22:49.039 --> 00:22:52.079
was heavy on destruction magic for a
while. But but like like Brad was

380
00:22:52.119 --> 00:22:56.799
saying, I've been using the shield
more frequently. Oh really, you're actually

381
00:22:56.799 --> 00:22:59.359
getting into that. Yeah, did
you get the I started doing some archery

382
00:22:59.400 --> 00:23:00.799
too. I killed Dragon with it
and went like, all right, maybe

383
00:23:00.799 --> 00:23:04.039
this is did you did you get
the shield perk that slows down time when

384
00:23:04.039 --> 00:23:08.759
the night how HiT's fucking awesome,
completely changes the combat dynamics When you get

385
00:23:08.759 --> 00:23:11.200
that, might have might have to
give that a shot because because if they're

386
00:23:11.240 --> 00:23:15.519
slowed down, you have time to
bash them out of their attack, basically

387
00:23:15.599 --> 00:23:18.559
cancel their attacks before they can hit
you. The reason I liked in the

388
00:23:18.640 --> 00:23:22.000
light armor arouse because then you start
getting enough spells like stone Flash that essentially

389
00:23:22.039 --> 00:23:26.359
turns your light armor into heavy armor
for combat situations. Put it put your

390
00:23:26.400 --> 00:23:30.720
armor up sixty points for sixty seconds, and which is more than what you

391
00:23:30.759 --> 00:23:33.480
need to get through any sort of
decent combat scenario that you would have wanted

392
00:23:33.480 --> 00:23:36.720
that heavy armor, and you get
to keep your stam in a boost.

393
00:23:36.759 --> 00:23:37.759
Plus. I mean, if you're
dumping a lot of perks in the light

394
00:23:37.839 --> 00:23:41.000
armor, then your light armor is
like thicker than heavy armor at the point

395
00:23:41.039 --> 00:23:44.640
anyway, Yeah, you just have
to go pretty deep down there. You

396
00:23:44.640 --> 00:23:48.039
can get glass armory. I have
a glass mace right, and have a

397
00:23:48.079 --> 00:23:52.000
glass helmet. I love glass armor, have a glass bow. I think,

398
00:23:52.079 --> 00:23:56.640
how's this stuff look good? Yeah? Good? That's PC look good?

399
00:23:57.000 --> 00:24:00.920
Good? Yeah. I thought about
switching here. You gotta put intoteen

400
00:24:00.960 --> 00:24:03.279
hours on three sixteen, and I
was like, oh man, I should

401
00:24:03.279 --> 00:24:06.960
just get the PC version and then
I could, you know, mess around

402
00:24:07.000 --> 00:24:08.359
some mods or something like that.
But I was like, I've already gone

403
00:24:08.400 --> 00:24:11.759
so deep here. That's kind of
how I feel. But I hear even

404
00:24:11.759 --> 00:24:17.680
the PC version though, that controller
it's the best way to play send interfaces.

405
00:24:17.799 --> 00:24:19.279
Yeah. Like it's kind of kind
of mixed reactions to the PC of

406
00:24:19.359 --> 00:24:22.279
UI like it. I think it
works pretty well, but it's very clear.

407
00:24:22.319 --> 00:24:25.559
I mean, it's the same UI. They didn't really change much,

408
00:24:25.599 --> 00:24:30.200
so it's clearly designed around a controller. But I think it works pretty good.

409
00:24:30.480 --> 00:24:34.519
Mods are forthcoming. I'm sure there's
a bunch that are already stuff.

410
00:24:34.559 --> 00:24:37.960
Oh you stup now, Yeah,
there's a bunch of hack mods and be

411
00:24:37.079 --> 00:24:40.839
as I said, like, the
official stuff's coming but I think I think

412
00:24:40.839 --> 00:24:44.559
we're gonna get a couple patches before
we get community. Like the dartified UI

413
00:24:44.640 --> 00:24:47.799
guy, it's always out there,
like a week after bethesta game comes out

414
00:24:47.839 --> 00:24:51.240
with a new UI, but I
don't know what he's up to. Yeah,

415
00:24:51.279 --> 00:24:55.200
they community's hardcore. Whatever you're upset
about, some someone will address that

416
00:24:55.480 --> 00:24:57.880
in the next couple of months.
Fucking response to this game, though,

417
00:24:57.960 --> 00:25:02.200
is insane, Like, yeah,
I don't think I've ever seen such a

418
00:25:02.480 --> 00:25:07.240
unified, like positive reaction to the
single game where everyone playing a game at

419
00:25:07.279 --> 00:25:10.119
once. That just doesn't happen as
well because it happens, you know,

420
00:25:10.200 --> 00:25:12.079
you think. I think back to
like Modern Warfare two, like Launch Day

421
00:25:12.119 --> 00:25:15.880
for that. You look at your
friends list, it's just just everyone down

422
00:25:15.000 --> 00:25:19.160
playing it. Uh, And it
didn't happen with Modern Warfare three. Yeah,

423
00:25:19.240 --> 00:25:23.559
but Skyrim seems like I have more
people on my friends list that have

424
00:25:23.680 --> 00:25:26.480
played Skyrim than have played three.
Yeah. I looked last night and it

425
00:25:26.559 --> 00:25:30.319
was like eighty percent of the twenty
something people that were online on my list,

426
00:25:30.359 --> 00:25:33.279
we're playing playing skyro Well know how
they look at that like versus Rage

427
00:25:33.599 --> 00:25:37.079
and they're just like, man,
what did you like? What was the

428
00:25:37.119 --> 00:25:41.680
thing. The response to rage was
pretty decided negative tepid to negative, depending

429
00:25:41.720 --> 00:25:45.480
on where you go. But like
I see I see people in some of

430
00:25:45.559 --> 00:25:51.359
the most crotchety, stubborn, like
PC oriented communities on the Internet saying stuff

431
00:25:51.400 --> 00:25:52.799
like this is the best game I've
ever played, or I like this better

432
00:25:52.839 --> 00:25:57.599
than Moral Wind, like it's it's
it's intense. I can't wait to get

433
00:25:57.640 --> 00:26:00.960
into it. You should. How's
the main story. It's good. So

434
00:26:02.039 --> 00:26:07.440
it's definitely not just closing oupliving gates. I didn't even do that for for

435
00:26:07.559 --> 00:26:10.759
reference. I didn't. I played
like two quests of the Oblivion storyline and

436
00:26:10.839 --> 00:26:15.079
stopped and this this is varied and
pretty compelling. Did they have a reference

437
00:26:15.319 --> 00:26:18.480
any of that stuff? Does seem
to come out? Oh yeah, a

438
00:26:18.519 --> 00:26:19.880
little bit. Yeah, there's there's
books and stuff, because a lot of

439
00:26:19.920 --> 00:26:23.720
times that was one of the things
I had forgotten when this came out,

440
00:26:23.839 --> 00:26:27.039
was that like it's not like,
you know, five years after or something

441
00:26:27.119 --> 00:26:30.799
like, this is the fourth asically
a different era of the world. Yeah,

442
00:26:30.839 --> 00:26:33.880
like like like empires have practically risen
and fallen in the time since Oblivion.

443
00:26:34.000 --> 00:26:38.359
Their lizard men, Yeah, they're
still there. It's also cat people

444
00:26:38.440 --> 00:26:41.559
not very nice. Those men are
always dicks to me. It's cold,

445
00:26:42.039 --> 00:26:48.839
that's true, that's true. They're
probably they're probably this sucks lizard man,

446
00:26:48.920 --> 00:26:51.319
I would say. I would say
the cat people are the bigger dicks.

447
00:26:51.680 --> 00:26:53.839
Personally, you must say. Just
feel bad for the Elves. Else don't

448
00:26:53.880 --> 00:27:00.920
have some of the Elves or ship
heads. But there are persic the Hiles.

449
00:27:00.000 --> 00:27:04.759
Well, no, the Hiles are
the ones with the dominions. Yeah,

450
00:27:04.759 --> 00:27:07.119
there's so there's all of the film
wars, like the ruling body of

451
00:27:07.200 --> 00:27:11.519
the Auld Married Dominion. So much
fucking fiction in this game. But yeah,

452
00:27:11.640 --> 00:27:15.400
so there's like power struggle going on
between the Nords and the high Elves.

453
00:27:15.039 --> 00:27:19.599
But then the Nords look down on
the dark Elves. I think,

454
00:27:19.720 --> 00:27:23.400
yeah, they're they're can find two, Yeah, they're can find the gray

455
00:27:23.480 --> 00:27:30.160
Quarters and just be like the slums
of the Northeast. I forget yeah,

456
00:27:30.200 --> 00:27:33.799
wind how it's in the northeast,
right, right, But there's also a

457
00:27:33.880 --> 00:27:37.400
civil war going on between the indigenous
Nords and the imperials from the Southern province

458
00:27:37.920 --> 00:27:41.119
who are trying to subjugate them,
and there is there is no clear you

459
00:27:41.160 --> 00:27:45.599
know, actually support this side.
There are arguments to be made for why

460
00:27:45.720 --> 00:27:48.200
every side sucks. But there's a
whole dual quest line associated with the Civil

461
00:27:48.240 --> 00:27:51.920
War because you can pick aside and
join it and then go through all these

462
00:27:52.000 --> 00:27:55.079
quests like capturing cities and fortresses and
stuff. But yeah, like who do

463
00:27:55.119 --> 00:27:57.599
you join? Because they're all dicks, Like nobody nobody's hands are clean in

464
00:27:57.680 --> 00:28:06.799
that in that conflict. Gonna say
dragon Age persecuted elves, Whicher persecuted elves

465
00:28:07.000 --> 00:28:14.640
because because the one designers love racism, they just can't stand like actual racism

466
00:28:15.400 --> 00:28:17.640
with his fantasy elves. It's like, oh, it's okay to do that.

467
00:28:18.440 --> 00:28:21.119
How the elves have fallen? But
everyone wants to take elves down a

468
00:28:21.160 --> 00:28:26.200
peg, That's what I'm saying themselves
in this game. We're asking for it.

469
00:28:26.319 --> 00:28:32.200
They yeah, well, high elves
are always i mean usual, usually

470
00:28:32.359 --> 00:28:36.960
hypes, wrong, wrong side of
history, high elve types. I mean,

471
00:28:36.960 --> 00:28:38.640
they're really asking for it, to
eat, eating in our ends and

472
00:28:38.960 --> 00:28:42.599
sleep sleeping with our women. That's
separate but equal, that's all that's I

473
00:28:42.680 --> 00:28:48.720
can't I can't believe those elves.
Did you hear that Perry was hanging out

474
00:28:48.720 --> 00:28:52.000
with an elf? You elves breaking? If only there was a message war,

475
00:28:52.079 --> 00:28:57.759
but we could all talk about those
like minded people. Finally there were

476
00:28:57.880 --> 00:29:06.559
eighty four elves live. If the
racism isn't doing it for you, there's

477
00:29:06.640 --> 00:29:10.960
a some good old fashioned religious persecution
as well, right, fantastic or the

478
00:29:11.000 --> 00:29:14.759
Talos stuff, Yeah, yeah,
yeah, it's stuff's handled really well.

479
00:29:14.920 --> 00:29:18.880
It's interesting. There is like a
complicated, like weave of social dynamics going

480
00:29:18.920 --> 00:29:22.880
on, like this god that's been
sponged from history even though because he was

481
00:29:23.000 --> 00:29:26.880
he is like began life as immortal. That's part of the treaty, right,

482
00:29:26.519 --> 00:29:30.480
Yeah, the treaty was that you
expunged the white gold concord it.

483
00:29:30.599 --> 00:29:36.079
Yeah. Yeah, So there were
eight gods, but then the emperor that

484
00:29:36.319 --> 00:29:38.960
like united all the provinces like three
thousand years ago, tiber Septim. Tiber

485
00:29:40.000 --> 00:29:45.319
Septim became deified Talos, yes,
and like was renamed Talos, and it's

486
00:29:45.319 --> 00:29:47.599
also as worshiped as the ninth god, I guess, like a pope.

487
00:29:47.680 --> 00:29:49.680
So that's why they say like by
the nine in a lot of cases.

488
00:29:49.720 --> 00:29:53.400
But then you encounter other people that
say by the eight because the elves don't

489
00:29:53.400 --> 00:29:56.519
like it that one of the gods
god Pierce. Yeah, like, the

490
00:29:56.559 --> 00:30:00.240
Elves really hate it that one of
the gods is a human manufactured because yeah,

491
00:30:00.240 --> 00:30:04.880
because the Elves consider themselves like descended
from from godhood. They're the chosen

492
00:30:04.920 --> 00:30:08.920
people, right and humans are.
So the Civil War is actually based a

493
00:30:08.960 --> 00:30:12.839
lot of a lot of it is
based around that specific to the Nords really

494
00:30:14.319 --> 00:30:18.480
worship Talos hardcore, and and the
Imperials don't want them to. And the

495
00:30:18.680 --> 00:30:21.839
imperial has signed the White Gold kind
of chord it with the Elves say,

496
00:30:21.880 --> 00:30:26.799
it's cool that outlaw talos worship as
one of the terms of the peace treaty.

497
00:30:26.240 --> 00:30:32.119
Outlaws worship on the outlaws have talots
exactly. Yeah, So now the

498
00:30:32.200 --> 00:30:36.720
Nords are fighting the Imperials over that
issue. The Imperials are the US,

499
00:30:37.400 --> 00:30:44.559
the Elves are Israel, and the
Nords are Palestine. Palestine. Yeah,

500
00:30:44.680 --> 00:30:48.240
exactly right. But you figured it
all out one to one to one race

501
00:30:48.599 --> 00:30:52.960
field back that one layer. It's
all right there. Read between the lines,

502
00:30:53.119 --> 00:30:57.119
Read between the lines. It takes
a while to wrap your head around

503
00:30:57.160 --> 00:31:00.519
all that fiction. It's very overwhelming
it first, because you don't like,

504
00:31:00.680 --> 00:31:03.599
especially if you never played like really
deep into an Elder Schools game before,

505
00:31:03.680 --> 00:31:07.119
Like all the names but like what's
it's just given time, Like eventually you'll

506
00:31:07.160 --> 00:31:11.279
start to connect the dots because you'll
spend so much time in that world that

507
00:31:11.319 --> 00:31:12.799
you can't help but put it all
together. Like like I hope, I

508
00:31:12.839 --> 00:31:17.200
hope we didn't just undersell the story
by like laying it all out there like

509
00:31:17.319 --> 00:31:21.160
that. But after dozens of hours
of absorbing, absorbing that stuff through osmosis,

510
00:31:21.240 --> 00:31:23.240
like you start to like feel like
you really you know, I mean

511
00:31:23.599 --> 00:31:29.319
complicated. I love like Mass Effect. I think has brilliant fiction in a

512
00:31:29.440 --> 00:31:33.279
in a sci fi setting, and
they go deep in that similar way of

513
00:31:33.480 --> 00:31:38.400
establishing these these relationships that go so
far back of like well these you know,

514
00:31:38.519 --> 00:31:41.960
this is an alien race that's been
you know, traveling through space with

515
00:31:42.000 --> 00:31:45.559
this other alien race for like ten
thousand years, so they have all this

516
00:31:45.599 --> 00:31:48.200
backstory even if humans just recently got
into the mix. You know, there

517
00:31:48.240 --> 00:31:52.559
are these other kind of factors at
play, and the Dwarves are long gone,

518
00:31:52.640 --> 00:31:56.799
right the Dwarmer Yeah, yeah,
I guess, I guess they were

519
00:31:56.839 --> 00:31:59.640
in moral wind. Yeah they had
awesome arm But even even though they are

520
00:31:59.640 --> 00:32:02.839
just it turns out really turns out
they are elves who have everyone who who's

521
00:32:02.880 --> 00:32:07.400
not human is just an elf?
Practically? Yeah, I guess actually,

522
00:32:08.079 --> 00:32:13.720
yeah, yeah they are are they
have an offshoot of the high Elf.

523
00:32:13.960 --> 00:32:16.880
I have a side quest to collect
blood samples from every type of the Elf,

524
00:32:17.720 --> 00:32:22.359
and and the list is like Orcs
and Hiles and dark elves and all

525
00:32:22.400 --> 00:32:27.200
the same. Man. Yeah,
they're human, you're any part elf.

526
00:32:27.480 --> 00:32:30.839
There's there's lots of different kinds of
here that makes you now different kinds of

527
00:32:30.920 --> 00:32:34.799
elves, and then the cat people
and the closer people. Do you have

528
00:32:34.920 --> 00:32:37.160
Do I have enough Elf in me
that I can go live on an elf

529
00:32:37.200 --> 00:32:39.480
reservation? What was your great grandfather? Everything? Elf? Here's a quarter

530
00:32:39.559 --> 00:32:44.920
Elf? No, then you're done? Sixty four? Yeah? Elf?

531
00:32:45.240 --> 00:32:46.200
Yeah, yeah, you can live
there. Okay, great, Yeah,

532
00:32:46.240 --> 00:32:49.400
but you can't sell cigarettes? Hey, Elf, you want to hang out

533
00:32:49.400 --> 00:32:53.319
of these blankets for me along?
Get that tax break, that Skyrim tax

534
00:32:53.359 --> 00:32:58.599
break if you're if you're roll an
elf, you don't have to pay it.

535
00:32:58.640 --> 00:33:00.759
Sounds good? Yeah, I don't
have to pay tax on stuff.

536
00:33:00.759 --> 00:33:05.160
You can open your own casinos wherever
you want. Elves have it hard,

537
00:33:05.240 --> 00:33:08.279
huh, some of them? Yeah
yeah, yeah, specific elves, especially

538
00:33:08.279 --> 00:33:13.079
if you're going around killing them all. I think this game does a lot

539
00:33:13.160 --> 00:33:16.160
better job than mass Fact of of
presenting the fiction like inline with the world,

540
00:33:16.440 --> 00:33:20.000
as opposed to like the mass fect
just has a codex, Right,

541
00:33:20.240 --> 00:33:22.039
yeah, sit there in a codex, reading like menu entries. True.

542
00:33:22.359 --> 00:33:27.839
Uh, this it's all. It's
all contextual conversations between there's a certain amount

543
00:33:27.839 --> 00:33:30.599
of books, there's a certain amount
that happens contextually in conversations, and you

544
00:33:30.599 --> 00:33:34.279
do get some of that, and
then you know, there's still I think

545
00:33:34.359 --> 00:33:37.559
you know, like he talks a
lot of you know, like deals with

546
00:33:37.720 --> 00:33:39.799
kind of the past history of some
of the masters, but the details of

547
00:33:39.839 --> 00:33:43.480
that stuff you wouldn't necessarily get if
you didn't go and read right, all

548
00:33:43.559 --> 00:33:45.319
right, what I'm saying is that
it's almost yeah, yeah, it's almost

549
00:33:45.359 --> 00:33:49.920
unavoidable in this game. You just
can't help. But like, especially if

550
00:33:49.920 --> 00:33:52.039
you just end up reading a bunch
of the books, you find like those

551
00:33:52.079 --> 00:33:54.319
things are incredibly detailed. Well,
I mean whatever the delivery mechanism, Like,

552
00:33:54.400 --> 00:33:58.279
I can appreciate that stuff. So
if it's if it's done elegantly,

553
00:33:58.359 --> 00:34:00.480
then all the better. But also
the as effect fiction, it's solely based

554
00:34:00.519 --> 00:34:05.839
around you being human interacting with all
these as I mean that is this storyline,

555
00:34:05.839 --> 00:34:07.239
whereas this you can roll anything.
Yeah, you can be whatever you

556
00:34:07.320 --> 00:34:10.360
want, and it just seem like
people react. Yeah, there's a significant

557
00:34:10.400 --> 00:34:16.599
amount of unique dialogue based on what
race you guys all humans for you.

558
00:34:16.719 --> 00:34:20.079
I think it is one of the
one of the one of the active powers

559
00:34:20.119 --> 00:34:22.840
you get, uh, I can't
remember is the I think it's a high

560
00:34:22.880 --> 00:34:25.960
off because one of the elves.
It's a you can get command over animals.

561
00:34:27.039 --> 00:34:30.039
But I didn't think that useful.
Yeah, I think it was high

562
00:34:30.079 --> 00:34:32.880
off, which gives you, uh, sixty seconds basically like your your magic

563
00:34:34.239 --> 00:34:39.480
like recharges like instantly, and you
can cast those you can cast those specific

564
00:34:39.599 --> 00:34:45.159
race spells once a day. So
I picked that just because that seemed really

565
00:34:45.239 --> 00:34:47.000
useful because I wanted to use a
bunch of magic for my character. I

566
00:34:47.039 --> 00:34:50.599
think me and Jeff both ended up
with the Imperials. Yeah, because they

567
00:34:50.639 --> 00:34:53.360
have they have I think they have
better speech, is right. I think

568
00:34:53.400 --> 00:34:57.159
that's what it was bonus. But
it was actually one of the very few

569
00:34:57.199 --> 00:34:59.559
things that I feel like is inferior
in this is that they're not a lot

570
00:34:59.599 --> 00:35:02.280
of speech checks, right, I
mean, it's speech goes up just from

571
00:35:02.280 --> 00:35:05.800
you buying and selling stuff. But
yeah, there aren't a ton of like

572
00:35:05.880 --> 00:35:08.639
intimidated since you can't, since you
can't actively don't points into speech, not

573
00:35:08.760 --> 00:35:13.880
a lot of not a lot of
opportunities to increase it. Trainer. You

574
00:35:13.920 --> 00:35:16.320
can buy a speech training if you
want, but but rarely you find yourself

575
00:35:16.360 --> 00:35:20.320
in a conversation with someone and you
can just like talk your way out of

576
00:35:20.559 --> 00:35:23.519
a quest legs or something like.
Those things do pop up, like you'll

577
00:35:23.599 --> 00:35:28.400
you'll get speech options where it'll be
intimidated or persuade or bribe or whatever.

578
00:35:28.559 --> 00:35:30.639
But it actually makes me wonder if
you don't even see those options if your

579
00:35:30.679 --> 00:35:34.000
speech is not at a minimum level. I don't know, because I see

580
00:35:34.000 --> 00:35:36.760
all three show up all the time, one of them always at least one

581
00:35:36.800 --> 00:35:38.199
of them always works. So yeah, I mean, but you can't fail.

582
00:35:38.360 --> 00:35:42.320
Yeah, you can definitely, and
that will say I'm not a big

583
00:35:42.360 --> 00:35:45.000
fan of like games always surfacing numbers, but it is a little frustrating when

584
00:35:45.000 --> 00:35:49.840
you don't get like a tangible understanding
of why you Yeah, like, did

585
00:35:49.880 --> 00:35:52.760
I fail because it's a dice role
like house written because he doesn't respond well

586
00:35:52.840 --> 00:35:59.360
to intimidation anytime there is like a
speech chick it says intimidated at INtime.

587
00:35:59.400 --> 00:36:00.599
It's one of those like a yeah, if you failed it, so is

588
00:36:00.639 --> 00:36:04.679
intimidated a speech check or is that
just like you're stress like and fall out,

589
00:36:04.679 --> 00:36:07.159
except and fall out. It gave
you a percentage chance that you would

590
00:36:07.159 --> 00:36:09.480
succeed, And in this it's just
you either you see that you have the

591
00:36:09.559 --> 00:36:13.599
option, but you don't know how
how well you'll do with it. But

592
00:36:14.039 --> 00:36:16.559
that's that's a mode I would really
like to see, is like, expose

593
00:36:16.599 --> 00:36:21.079
more numbers, but that could easily
be exposed. Just let you know how

594
00:36:21.159 --> 00:36:24.039
much you're gaining sneak at any given
moment. I have it just a bunch

595
00:36:24.079 --> 00:36:29.280
of bars and everywhere. Yeah,
I want bars. I just want the

596
00:36:29.360 --> 00:36:31.280
numbers popping off. You've been playing
chants call of Duty, right, I

597
00:36:31.360 --> 00:36:35.239
wanted one. I wanted. I
wanted to output. I wanted to output

598
00:36:35.280 --> 00:36:37.239
everything Prestige and Skyram. I want. I wanted to log to a text

599
00:36:37.280 --> 00:36:39.920
file so I can look at it
later, see what happened under the hood.

600
00:36:42.519 --> 00:36:45.639
Yeah, there you go. Haven't
pop up on your second mond watch

601
00:36:45.760 --> 00:36:49.880
all the bars. I want real
time performance analysis. A second screen with

602
00:36:50.000 --> 00:36:54.599
all the bars actually would be awesome. There's your WU version. The reason

603
00:36:54.639 --> 00:36:58.960
I bring up the speech thing is
that so this is me and you have

604
00:36:59.079 --> 00:37:01.639
had the same experience like giving up
magic. Yeah, probably because you kind

605
00:37:01.639 --> 00:37:05.000
of got bored with the spells you
had, right, Yeah, I didn't

606
00:37:05.039 --> 00:37:08.840
like the second level of fire of
the like the fireballs because it's I miss

607
00:37:08.880 --> 00:37:13.760
a lot and then that totally sucks. So I had been sticking with the

608
00:37:13.920 --> 00:37:15.920
first level, just kind of fire
hose thing. Well, the thing,

609
00:37:16.079 --> 00:37:19.400
the thing I suspected that seems to
have been confirmed is that you don't get

610
00:37:19.400 --> 00:37:22.480
access to those higher tiers of spells
until you skill up in that. In

611
00:37:22.599 --> 00:37:25.039
that way, so there's like there's
like three more tiers of destruction magic that

612
00:37:25.119 --> 00:37:28.639
like we've never even seen. Okay, so yeah, I'm up to I'm

613
00:37:28.639 --> 00:37:32.079
sticking to magic. I'm at the
intermediate stuff and I just I just found

614
00:37:32.079 --> 00:37:35.880
those like some wizard was selling them
and then I was able to use them.

615
00:37:35.960 --> 00:37:38.239
I have forty in destruction right now. Frustration it's about where I'm around

616
00:37:38.239 --> 00:37:40.079
there. So then I kind of
gave up on it. But like if

617
00:37:40.079 --> 00:37:44.039
you played a pure magic character,
like you could probably get some pretty I

618
00:37:44.199 --> 00:37:51.239
was thinking it's about dropping shields and
moving towards because they are magic sponge shields.

619
00:37:51.360 --> 00:37:53.159
Yeah, so it so, it's
just it's just it's sort of like

620
00:37:53.239 --> 00:37:57.199
the base level spells. You hold
the button down to put up a block,

621
00:37:57.599 --> 00:38:00.840
but it's a magic block, so
it'll absorb spell up to a certain

622
00:38:00.880 --> 00:38:02.880
point and and also you know,
mitigate some damage. It raises your armor,

623
00:38:04.039 --> 00:38:07.960
it does sound, and also it'll
it'll boost my restoration stat. So

624
00:38:07.320 --> 00:38:09.960
is that more anti magic though than
anti physical? It is. It is

625
00:38:10.000 --> 00:38:13.679
more anti magic, but it raises
your armor stat when it's on, so

626
00:38:13.840 --> 00:38:17.519
it'll kind of work for both.
Huh, you're gonna read that book,

627
00:38:17.559 --> 00:38:24.760
Brad? What if that book is
in that would be pretty good. I

628
00:38:24.840 --> 00:38:28.920
thought the end game books are totally
worth reading though, and they're all very

629
00:38:28.960 --> 00:38:30.880
short, but they're all like four
or five pages long. But like,

630
00:38:30.960 --> 00:38:34.599
you get really into reading them early
on, just as you're trying to wrap

631
00:38:34.599 --> 00:38:36.880
your head around the fiction. Then
you hit a point where you're like,

632
00:38:36.960 --> 00:38:39.159
I can't. Like, you walk
into a broom and there are twenty five

633
00:38:39.199 --> 00:38:45.199
books. They weigh anything no more
than one. The quest ones don't,

634
00:38:45.000 --> 00:38:47.840
the random ones do, so it's
not really worth holding on to all of

635
00:38:47.880 --> 00:38:52.119
them because they're skill books, then
they're worth a little bit more. So

636
00:38:52.320 --> 00:38:55.039
sometimes they'd be worth skill books more
than anything in the world. I wish

637
00:38:55.079 --> 00:38:59.159
the game made it clearer. What
was a skill book? You have to

638
00:38:59.239 --> 00:39:00.519
read it, right, you just
you don't have to flip the pages.

639
00:39:02.880 --> 00:39:07.480
I love how many books and notes
and stuff. There are the spawn quests

640
00:39:07.519 --> 00:39:09.280
too, Like, yeah, there's
nothing better than cracking a book and immediately

641
00:39:09.360 --> 00:39:14.840
just like new quest added your log. Wow, so much stuff, Like

642
00:39:14.880 --> 00:39:16.760
there's there's dudes running up to you
all the time, like like hey,

643
00:39:16.760 --> 00:39:20.679
I'm a courier. I got a
note from an anonymous so and so here

644
00:39:20.719 --> 00:39:24.039
you go and you read go to
this cave quest right, sure, And

645
00:39:24.039 --> 00:39:27.480
it's hard to time. Much of
that is the Radiant AI stuff, And

646
00:39:28.119 --> 00:39:31.360
I'll give the game credit to that. It's it's it's dynamic quest system.

647
00:39:31.719 --> 00:39:35.679
It feels totally I mean, maybe
that'll feel different, like once you've cleared

648
00:39:35.719 --> 00:39:38.960
everything out, you can more clearly
see what is being dynamically generated. But

649
00:39:39.159 --> 00:39:44.079
it does a good job of faking
you into thinking this is a scripted moment

650
00:39:44.960 --> 00:39:46.440
to point you in the direction of
something. So at one point I was

651
00:39:46.480 --> 00:39:49.880
like, they must have like five
hundred people working on this game to put

652
00:39:49.920 --> 00:39:52.079
all this stuff in there. But
yeah, then you start to realize it's

653
00:39:52.079 --> 00:39:53.719
all just like it's a system that
shaking care of it under the hood,

654
00:39:53.800 --> 00:39:58.480
just like connecting all these different dots
together to to funnel your progress. What's

655
00:39:58.519 --> 00:40:02.159
the saving like, it's total the
hard save like you choose standard stuff.

656
00:40:02.199 --> 00:40:07.320
The biggest change is that they save
three tiers of auto saves now, so

657
00:40:07.480 --> 00:40:08.880
you never you never get stuck in
the situation where like people are chasing you

658
00:40:08.920 --> 00:40:10.880
through a door and you run through
the door, and then that save is

659
00:40:10.920 --> 00:40:15.800
just fucked because you can always roll
back. Can't can't save in combat?

660
00:40:15.320 --> 00:40:17.880
Yeah, oh you can't. You
can save almost any time. I think

661
00:40:17.920 --> 00:40:22.559
the only time you can't save is
in the middle of the conversation, and

662
00:40:22.639 --> 00:40:24.519
you can. You can. There
are even variables in the menu to set

663
00:40:24.559 --> 00:40:28.440
for how often it should make auto
saves and stuff like that on the console

664
00:40:28.519 --> 00:40:31.480
versions and all versions. How did
what does that change? The biggest one

665
00:40:31.559 --> 00:40:35.000
is that you'll notice it auto saves
a lot when you pop up the like

666
00:40:35.039 --> 00:40:37.440
the main character menure. Yes,
you can set the interval of how often

667
00:40:37.519 --> 00:40:40.199
it does that, so you can
set it like every five minutes that you

668
00:40:40.280 --> 00:40:44.039
pop up the menu. It'll it'll
make an auto save. It's deep.

669
00:40:44.239 --> 00:40:46.920
You could almost go through go through
the game. Never make it a hard

670
00:40:46.960 --> 00:40:51.079
save. But I don't. I
don't think I wouldn't recommend it. You'll

671
00:40:51.159 --> 00:40:53.800
learn quickly because because it it doesn't
auto save in the world. In the

672
00:40:53.840 --> 00:40:58.800
world you set that menu, you
can set us super low. That's what

673
00:40:58.840 --> 00:41:00.800
I'm saying. Like, if you
said five minutes, then every time it

674
00:41:00.920 --> 00:41:04.920
crosses the five minute mark and you
haven't popped that thing up, the next

675
00:41:04.960 --> 00:41:07.239
time you do, it makes its
safe, yeah, because you'll you'll be

676
00:41:07.280 --> 00:41:09.000
going through a dungeon. And then
if you've gotten forty five minutes and and

677
00:41:09.760 --> 00:41:14.039
hadn't pulled up your character menu,
you'll just have lost forty five minutes.

678
00:41:14.079 --> 00:41:15.800
So you learn pretty quickly to do
the thing you doing with as the games,

679
00:41:15.800 --> 00:41:20.039
which is save every five minutes,
because you're gonna be pulling up the

680
00:41:20.039 --> 00:41:24.480
menus anyway. I'm scared, Vinnie, I'm ready. Are you ready?

681
00:41:24.920 --> 00:41:28.119
Your body ready? That's how I
felt for a while. You just have

682
00:41:28.199 --> 00:41:30.000
to embrace it. Just dive in, just go, just start walking,

683
00:41:30.800 --> 00:41:34.519
just go. I just I mean, I remember I bought Oblivion the day

684
00:41:34.599 --> 00:41:37.440
came out and did not play it
for like two months. There's something we

685
00:41:37.519 --> 00:41:43.599
said to be part of the like
you got saying I have not. I

686
00:41:43.679 --> 00:41:49.599
can't recall a game that has seen
such universal praise as as Skyrim. People

687
00:41:49.639 --> 00:41:52.320
seem to really, really really enjoy
that they finally did it. They like

688
00:41:52.400 --> 00:41:58.039
they made Oblivion and it had its
problems which were numerous and deep, and

689
00:41:58.079 --> 00:42:00.880
then they made like it basically took
a break from the stuff to make Fallout,

690
00:42:00.920 --> 00:42:01.960
and like seem like they picked up
a lot of lessons along the way

691
00:42:02.440 --> 00:42:07.440
and all that stuff just kind of
came to fruition in this name. Well,

692
00:42:07.440 --> 00:42:10.039
if any Caravel, you've not played
any Sky, what have you been

693
00:42:10.079 --> 00:42:15.360
playing? Man? What do you
think of Uncharted? I'm enjoying it.

694
00:42:15.840 --> 00:42:20.599
It's not it's not in my soul
like the second one one. It's not

695
00:42:22.440 --> 00:42:27.239
I feel like I'm I don't feel
like I feel like I'm journeying with Uncharted

696
00:42:27.320 --> 00:42:30.920
three, but I'm not like I'm
not like a tourist with Uncharted three.

697
00:42:31.320 --> 00:42:34.960
I don't feel as close to Nathan
this time around, Like it's not just

698
00:42:35.239 --> 00:42:37.199
he and I are just not buddies
going through an adventure. Like too many

699
00:42:37.239 --> 00:42:40.519
people I think in Uncharted three,
like there's a gang of dudes, there's

700
00:42:42.000 --> 00:42:45.679
there's Charlie, there's a that's about
the same miss girl. I don't know.

701
00:42:45.719 --> 00:42:47.559
I felt I felt a little more
intimate and there's no tens in though,

702
00:42:47.639 --> 00:42:52.400
right, there's well then I felt
like I feel like there is kind

703
00:42:52.440 --> 00:42:58.519
of a tens in surrogate at a
certain point. There's some kind of tens

704
00:42:58.559 --> 00:43:00.519
in moment in the co op.
Also, I thought he might be in

705
00:43:00.559 --> 00:43:04.960
there. Actually they actually bring like
assets and stuff back from two for the

706
00:43:05.039 --> 00:43:09.000
co op. I have not been
in the game. Okay, that's kind

707
00:43:09.039 --> 00:43:15.119
of he speaks, yeah, but
speak, Yeah, that's right, spoken

708
00:43:15.199 --> 00:43:20.559
like Nepolis or whatever. I don't
know. Something something about it. I'm

709
00:43:20.599 --> 00:43:22.119
not quite sure. I can't put
my finger on it. But uh,

710
00:43:23.119 --> 00:43:28.920
it could just be that two was
it was a more uh unique at the

711
00:43:29.000 --> 00:43:32.079
time, But I don't know.
Something does seem like the characters this time

712
00:43:32.119 --> 00:43:37.840
around. Maybe everybody is supporting Drake
this time, right, He's got bigger

713
00:43:37.840 --> 00:43:40.880
supporting crew, you can, whereas
in two it felt like you weren't quite

714
00:43:40.960 --> 00:43:44.239
he was kind of on his own, pissing everybody off it. There's not

715
00:43:44.320 --> 00:43:45.840
as much ambiguity in the like you
can you can take a lot of the

716
00:43:45.880 --> 00:43:49.639
relationships for granted in this game.
Yeah, like you kind of know what

717
00:43:49.880 --> 00:43:52.639
established stuff nowhere. Most everybody in
this game is at in their lives and

718
00:43:52.679 --> 00:43:55.840
stuff like that. There's there's You're
not You're not guessing like you were when

719
00:43:55.840 --> 00:44:00.599
people were double crossing back like backstabbing
like left and right in the game.

720
00:44:00.800 --> 00:44:02.920
Right, I mean the last game
started off right with just double cross after

721
00:44:04.039 --> 00:44:07.800
double cross, and and this one
just seems maybe a little bit more I

722
00:44:07.840 --> 00:44:09.079
think I was safe. It's I
mean, it's different because all of the

723
00:44:09.360 --> 00:44:15.000
really meaningful character stuff in three is
happening in flashback Like it's it's it's not

724
00:44:15.159 --> 00:44:20.440
like the meaning the real meaty character
stuff in in a chart of two was

725
00:44:20.519 --> 00:44:24.039
happening right alongside this crazy ass adventure
that they were on. Yeah. I

726
00:44:24.519 --> 00:44:28.679
just finished the part with the pirates, and like that part just seemed like

727
00:44:28.760 --> 00:44:30.559
it just came out of like it
was like a weird side turn that just

728
00:44:30.679 --> 00:44:34.960
kind of came out of left field
and like introduced that new character that the

729
00:44:35.039 --> 00:44:37.360
pirate guy all that stuff, and
it was just like, you know,

730
00:44:37.400 --> 00:44:40.880
where did this come from? There's
no I have no investment in this really

731
00:44:40.960 --> 00:44:45.320
other than to move on past this
part. Uh. I mean I am

732
00:44:45.400 --> 00:44:47.360
enjoying it. I mean I think
it's great. It's just uh, maybe

733
00:44:47.440 --> 00:44:51.159
not as much like I would almost
put it down and start the skyroom,

734
00:44:51.159 --> 00:44:53.159
which is kind of crazy to say, given that I'm probably about two thirds,

735
00:44:54.039 --> 00:44:57.119
which you should just finish it.
But yeah, I'm enjoying it a

736
00:44:57.199 --> 00:45:00.519
lot. They still do fantastic things
with dialogue, and then the character interactions

737
00:45:00.559 --> 00:45:05.760
are probably the most natural so far
in any game. That the banter is

738
00:45:05.840 --> 00:45:08.880
great. It doesn't feel like they're
trying that hard. The animations are great.

739
00:45:09.079 --> 00:45:13.320
Sometimes the animations are so good.
When they they're they fluff a little

740
00:45:13.320 --> 00:45:15.159
bit or something goes wrong, it
really breaks that kind of you know,

741
00:45:15.360 --> 00:45:19.480
he does a lot of the wall
touching and kind of like the turns are

742
00:45:19.519 --> 00:45:21.599
well done. His head always seems
to be pointing in ther interaction, so

743
00:45:21.639 --> 00:45:23.199
when it doesn't work, when he
gets caught in a corner or something real

744
00:45:23.320 --> 00:45:27.679
quick like oh a video game,
right, I forgot for a second rag

745
00:45:27.760 --> 00:45:30.400
doll. Yeah, when he does
the rag bell, Yeah, yeah,

746
00:45:30.480 --> 00:45:35.400
I'm enjoying and it's moving by really
quickly. I've hit a couple of harder

747
00:45:35.599 --> 00:45:37.840
encounters, Like there was a part
on the Pirate stuff that had to do

748
00:45:37.960 --> 00:45:40.320
like five or six times, and
it was just like, oh, yep,

749
00:45:40.360 --> 00:45:43.840
I don't want to do this anymore. Okay, I'll just I'll just

750
00:45:43.920 --> 00:45:47.599
get in a spot where I could
shoot everybody with rocket launchers. So I

751
00:45:47.679 --> 00:45:51.239
found that hard though, Like just
playing on normal, I found that hard.

752
00:45:51.519 --> 00:45:55.280
Yeah, because like the enemies in
that game will flank you hard,

753
00:45:55.599 --> 00:45:59.000
and they stream in. They just
keep coming, and yeah, they they'll

754
00:45:59.199 --> 00:46:01.960
come in volume and they will try
and flush you out. They will flank

755
00:46:02.039 --> 00:46:06.320
you, like they aren't just going
to sit up from their cover and take

756
00:46:06.559 --> 00:46:08.920
pot shot, so they will as
well. So they'll be they'll be guys

757
00:46:08.920 --> 00:46:13.199
shooting rockets at you while everybody else. Right, there's the guy with the

758
00:46:13.239 --> 00:46:16.039
shotgun is running up on you,
while the guy with the RPG is suppressing

759
00:46:16.079 --> 00:46:19.360
you from afar. You can get
it, can get harry, I think

760
00:46:19.400 --> 00:46:21.360
if you play enough of it,
you can. I mean not that most

761
00:46:21.360 --> 00:46:23.199
people will, but you can.
You can get inside and kind of deconstruct

762
00:46:23.280 --> 00:46:27.000
the behavior of the others and stuff. I mean I played through it on

763
00:46:27.079 --> 00:46:30.639
normal on the debug, and then
played on hard on on the retail and

764
00:46:30.960 --> 00:46:32.599
like got through it faster on Hard
than I did on normal because at some

765
00:46:32.639 --> 00:46:36.239
point you just kind of figure out
what to expect. Yeah, and that's

766
00:46:36.320 --> 00:46:38.599
that's actually one of the things that
bugs me a little bit. And again

767
00:46:38.639 --> 00:46:42.519
these are all just kind of superficial
things for me. I am enjoying it,

768
00:46:42.599 --> 00:46:45.239
but the character the bad guys are. You know, there's a normal

769
00:46:45.360 --> 00:46:49.039
dude, there's a guy with armor
on, and then there's the big thug

770
00:46:49.119 --> 00:46:52.000
guy you kind of got to do
the little like almost quick time event kind

771
00:46:52.000 --> 00:46:54.119
of fights with. And then on
the I've only seen up to the next

772
00:46:54.159 --> 00:46:57.519
set of guys, which are the
pirate guys. There's a normal dude,

773
00:46:57.639 --> 00:46:59.800
there's a guy with armor on,
and then they have their version of the

774
00:46:59.840 --> 00:47:04.840
bay thug guys a band down on. Yeah exactly, like they just have

775
00:47:05.000 --> 00:47:07.119
like kind of different tears of enemies. Yeah. Yeah, but I mean

776
00:47:07.320 --> 00:47:12.079
at some point you're making a concession
to the amount of designing and like art

777
00:47:12.280 --> 00:47:15.719
art art designing man hour or something. Absolutely, but it almost reminds me

778
00:47:15.760 --> 00:47:17.039
of like a side scrolling brawler of
like that. You know, just kind

779
00:47:17.039 --> 00:47:22.239
of like this guy's got a different
health part and here like here's a bobo

780
00:47:22.320 --> 00:47:25.159
and then here's a bobo with hair, and you have to fight them exactly

781
00:47:25.239 --> 00:47:28.920
the same way, the same technique. So that that part was kind of

782
00:47:29.159 --> 00:47:31.000
like, as soon as I saw
the first didn't I didn't mind the armored

783
00:47:31.079 --> 00:47:34.960
guy, but as soon as I
saw the big thug guy come out of

784
00:47:35.039 --> 00:47:37.199
the pirates, I was like,
oh, man, really you just have

785
00:47:37.360 --> 00:47:39.559
like a genetic clone of that other
guy with a different texture on. I

786
00:47:39.599 --> 00:47:43.840
mean, at least they make them
similar enough that you can recognize that,

787
00:47:43.960 --> 00:47:45.079
Oh, that is that kind of
guy. I'm going to need to approach

788
00:47:45.119 --> 00:47:49.519
them like this because if if they
made them like physically different but then just

789
00:47:49.639 --> 00:47:52.519
had the same kind of rule sets
for how they behave oh no, Yeah,

790
00:47:52.559 --> 00:47:54.559
it was like, oh, I
have to relearn this every time.

791
00:47:54.719 --> 00:47:58.239
No. I think the part that
just bothers me a little bit is that

792
00:47:58.400 --> 00:48:00.760
it is exactly the same appro what
you do is like they don't have specific

793
00:48:00.920 --> 00:48:04.679
enemies for the you know, pirates
or whatever. It's not a unique enemy

794
00:48:04.719 --> 00:48:07.360
in that sense. It's like just
kind of carrious, So you're kind of

795
00:48:07.400 --> 00:48:10.000
doing the same combat with everybody.
They just look, that's all the guys

796
00:48:10.039 --> 00:48:14.800
there are that's in the world.
You're either a dude, Yeah, a

797
00:48:15.000 --> 00:48:17.760
dude who got some armor should be
like sort of better. And then dude

798
00:48:17.760 --> 00:48:22.280
who's just big. She's big,
he doesn't need armor. He is the

799
00:48:22.400 --> 00:48:23.920
armor. It doesn't even like guns. It looks like, I don't why.

800
00:48:24.119 --> 00:48:29.400
I mean, you're a feat tall, you don't you got all the

801
00:48:29.440 --> 00:48:32.920
guns you needed right here? Kind
of I'm kind of surprised to see some

802
00:48:34.079 --> 00:48:38.159
of the reaction to Uncharted three out
there. It seems like the people are

803
00:48:38.519 --> 00:48:40.679
like, there's the people that are
just straight up down on it, which

804
00:48:40.719 --> 00:48:44.559
which seems all strange. I mean, it definitely seemed like a well made

805
00:48:44.599 --> 00:48:46.800
game. Yeah, but I think
it's it's you know, it's it's because

806
00:48:46.840 --> 00:48:51.199
of the high mark that the previous
one set that people are are looking at

807
00:48:51.199 --> 00:48:53.360
this one and going like, the
puzzles are really good. I mean,

808
00:48:53.400 --> 00:48:57.719
the puzzles and stuff and the things
that come to you from two Uncharted for

809
00:48:58.840 --> 00:49:00.519
are still there. Yeah, what
about Batman? Have you if you played

810
00:49:00.559 --> 00:49:04.079
more Batman come around on it really
haven't any time. I was starting to

811
00:49:04.199 --> 00:49:06.920
like it a lot more. Yeah, it seems like Uncharted Batman both.

812
00:49:07.079 --> 00:49:12.960
I'm seeing like, yeah, some
some pretty low opinions. I think that's

813
00:49:13.559 --> 00:49:15.000
a lot of that feels kind of
like stuff we've alluded to before. But

814
00:49:15.159 --> 00:49:20.639
just like this generational fatigue with franchises
and mechanics and and it's just it's kind

815
00:49:20.639 --> 00:49:23.519
of how I felt about it,
kind of feel about this game. Yeah,

816
00:49:23.599 --> 00:49:28.199
like twenty eleven kind of like week
thirds, I feel like we've gotten

817
00:49:28.239 --> 00:49:30.599
a lot of just like I think
we're just over. We think we're just

818
00:49:30.760 --> 00:49:34.679
hitting a wall. It means not
not the broken record, but it's totally

819
00:49:34.760 --> 00:49:37.800
the Lucy k bit of everything's amazing
and nobody's happy. You know, I

820
00:49:37.840 --> 00:49:43.280
don't know. I think the games
are really well done, but we've but

821
00:49:43.360 --> 00:49:46.440
we've played these games. Yeah they're
not. They're not doing anything new.

822
00:49:46.480 --> 00:49:50.760
It's it's it's it's or not doing
it enough new. I guess. So

823
00:49:51.199 --> 00:49:54.079
it's I don't think that they're amazing. I guess yeah, I would,

824
00:49:54.079 --> 00:49:59.159
I would take away from the because
like they're already accomplished. Yeah, this

825
00:49:59.199 --> 00:50:02.320
is better. It's a generalization,
but but I mean, you can't point

826
00:50:02.360 --> 00:50:07.320
at things that these games are doing
badly. Yeah. It wasn't until I

827
00:50:07.360 --> 00:50:10.239
was until I played through Assassin's Creed
Revelations over the weekend that I thought like,

828
00:50:10.360 --> 00:50:14.199
yeah, like because we we've talked
about like a you know, a

829
00:50:14.239 --> 00:50:19.760
new generation of systems of consoles here
on the podcast a few times. Uh,

830
00:50:19.880 --> 00:50:21.599
and I don't know if kind of
like, you know, it's three

831
00:50:21.679 --> 00:50:24.719
sixty stuffs looks well enough and whatever, but after playing throughout, like yeah,

832
00:50:24.760 --> 00:50:28.840
we need not to say that's a
bad game. But it was just

833
00:50:28.880 --> 00:50:30.239
sort of the realization of, yeah, like we've kind of hit this weird

834
00:50:30.360 --> 00:50:34.559
wall of this is as much as
we can do, and like we can

835
00:50:34.639 --> 00:50:37.840
make minor tweaks to it and adjust
it here and there, but these games

836
00:50:37.880 --> 00:50:39.679
are going to be these games.
Like you know, I think the annualized

837
00:50:39.679 --> 00:50:44.960
franchise stuff is a little bit different. Like what you're asking those ubi Stoft

838
00:50:45.000 --> 00:50:49.480
teams to do in you know,
these twelve months cycles. Assassins Creed Is

839
00:50:49.599 --> 00:50:52.880
is an outlier, but it's still
impressive what they do in twelve months on

840
00:50:52.920 --> 00:50:57.800
those games. Like that's assets.
Yeah, Like they just have six there's

841
00:50:57.800 --> 00:51:01.320
six teams working. They work Revelation, these six teams and there at the

842
00:51:01.360 --> 00:51:05.360
start that are listed at the start
of the game, and they just they

843
00:51:05.440 --> 00:51:07.719
just go down the list like just
before anything happens in that game. It's

844
00:51:07.760 --> 00:51:12.159
just like, you know, you
be soft Montreal, you be soft Massive.

845
00:51:12.480 --> 00:51:15.920
But I feel like that is a
game that's the tech new technology could

846
00:51:15.920 --> 00:51:20.920
actually really help out with make everything
more expansive, better physics, look sharper,

847
00:51:21.000 --> 00:51:22.840
Like that's a game the same game
play could be. Well, I

848
00:51:22.880 --> 00:51:29.199
mean, they've got bushes, now
what there are flowery bushes that you can

849
00:51:29.239 --> 00:51:31.639
go and hide. In an extent, it was new technology that enabled assassins

850
00:51:31.679 --> 00:51:35.559
for read in the first place,
if you couldn't do those crowd dynamics on

851
00:51:35.679 --> 00:51:37.800
the old console. But but it's
not something that's just and I'm not trying

852
00:51:37.800 --> 00:51:39.960
to be little then, but it's
not something that's just a pure first person

853
00:51:40.039 --> 00:51:44.320
shooter where like you just get better
graphics and kind of like natural looking environments.

854
00:51:44.519 --> 00:51:46.280
Like there's a lot of stuff going
on on the driving game, the

855
00:51:46.360 --> 00:51:50.800
experienced, same type deal. Yeah, like the experience can be bigger.

856
00:51:51.440 --> 00:51:54.320
There's systems. Systems get choked by
rams, systems get choked by processor speed,

857
00:51:54.360 --> 00:51:59.480
like the things that are blocked.
There's only so many clever things you

858
00:51:59.519 --> 00:52:00.840
can do for me before you just
hit a wall. So what's what's the

859
00:52:00.920 --> 00:52:06.440
deal with Assassin's Creed it's it's good, yeah, but it's not as good

860
00:52:06.559 --> 00:52:10.079
as the previous ones were. I
feel like we are we have hit then

861
00:52:10.159 --> 00:52:15.000
the diminishing returns on the year every
year sequels for that, for that franchise

862
00:52:15.119 --> 00:52:17.320
like that. That game brings pretty
much everything that Brotherhood did, and I

863
00:52:17.440 --> 00:52:22.199
really like Brotherhood. I thought the
the you know, the Assassin's guild stuff

864
00:52:22.440 --> 00:52:25.760
buying you know, businesses around town, creating this empire, this crazy assassin

865
00:52:25.880 --> 00:52:30.119
empire in town. That stuff was
really cool. That's back. I thought

866
00:52:30.119 --> 00:52:32.960
the multiplayer stuff was like a pleasant
surprise, and I think that they've expanded

867
00:52:34.000 --> 00:52:37.440
on that and some there's there's like
a dozen modes in the multiplayer in that

868
00:52:37.480 --> 00:52:42.679
game. It's nuts wow, which
sometimes is too much, and sometimes they

869
00:52:42.760 --> 00:52:46.280
don't uh do a great job of
explaining how it makes one different from the

870
00:52:46.320 --> 00:52:49.400
other. Well even just like what's
going on, Like there are definitely some

871
00:52:49.599 --> 00:52:52.599
where I was like, Okay,
I really have no idea what the rules

872
00:52:52.760 --> 00:52:57.760
of this mode are, and and
kind of just the troll and air eventually

873
00:52:57.760 --> 00:53:00.280
figuring out like oh okay, this
v I P that I'm trying to protect

874
00:53:00.360 --> 00:53:04.440
isn't an actual player. It's just
an AI that I have to protect.

875
00:53:04.840 --> 00:53:07.039
That's why I don't ever get to
be the VIP in this mode because here

876
00:53:07.159 --> 00:53:12.480
vip. Yeah, that's a phrase
that gets used in other multiplayer game type

877
00:53:12.519 --> 00:53:15.800
suits. You know, you have
certain expectations about that, and that's not

878
00:53:15.920 --> 00:53:20.280
true in uh in Revelations. But
the stuff that that they add for for

879
00:53:20.360 --> 00:53:22.599
Revelations, you know, there's a
new city you're going. It's it's taking

880
00:53:22.599 --> 00:53:30.440
place primarily in Constantinople, which just
kind of feels like like half of you

881
00:53:30.519 --> 00:53:36.480
know, the Italian cities in Assassin's
Creed two and half of the Middle Eastern

882
00:53:36.559 --> 00:53:40.119
cities in Assassin's Creed one. It's
kind of that, you know, Constantinople

883
00:53:40.239 --> 00:53:45.400
is like East meets West. It's
where Europe and Asia meet the exactly.

884
00:53:45.480 --> 00:53:47.280
And it feels like that, like
it feels like, oh, we took

885
00:53:47.280 --> 00:53:50.719
a little bit of the kind of
you know, the the world design of

886
00:53:51.000 --> 00:53:52.639
this one, a little bit of
the world design of that one, and

887
00:53:52.679 --> 00:53:54.079
it kind of throw them together.
So it's like, isn't that the one

888
00:53:54.119 --> 00:53:58.800
that actually historically was conquered so many
times that like the oh yeah, and

889
00:53:58.880 --> 00:54:02.760
it just became you thinking of Istanbul
and yeah, and yeah, constant and

890
00:54:02.880 --> 00:54:06.599
they call it both, they call
it constant double, they call it Istanbul.

891
00:54:06.639 --> 00:54:09.039
They've got like eight other names for
it. There's Byzantines, there's Ottoman.

892
00:54:10.079 --> 00:54:14.000
Like, yeah, there's just there's
a shitload of different things going on,

893
00:54:15.280 --> 00:54:20.280
but none of that is really I
don't know, like your your main

894
00:54:20.480 --> 00:54:24.960
quest that that et CEO is on
in this game. Uh, Like there's

895
00:54:25.039 --> 00:54:30.719
opposition. There are templars fucking everywhere
constantly, and they take many different forms,

896
00:54:30.880 --> 00:54:36.159
but there's like I feel like they
had really good core villains in past

897
00:54:36.199 --> 00:54:39.079
Assassin's Creed and you don't really get
that focus in this. It's like et

898
00:54:39.119 --> 00:54:45.840
CEO starts the game with a very
specific quest and like by the end of

899
00:54:45.880 --> 00:54:50.199
the game, he has accomplished that
quest, and that's the game for the

900
00:54:50.239 --> 00:54:53.519
most part. Like there's some some
subplots about, you know, the royal

901
00:54:53.599 --> 00:54:58.639
family, and there's this bookseller that
you get hooked up with and have a

902
00:54:58.639 --> 00:55:04.320
relationship with of sorts, but mostly
it's just like that's just gotta go do

903
00:55:04.440 --> 00:55:07.119
a thing. He does a thing, and that's that's the game. Uh

904
00:55:09.079 --> 00:55:13.119
yeah, yeah, it's game.
That's the thing is that that that title

905
00:55:13.199 --> 00:55:15.760
is misleading. I feel like there's
this game is very short on revelations,

906
00:55:16.000 --> 00:55:19.679
because that's the thing. Like I
feel like after Brotherhood, like I kind

907
00:55:19.719 --> 00:55:22.880
of like I want to play this, but I also feel like I could

908
00:55:22.920 --> 00:55:27.000
maybe skip this year, Like what
what? What is the story important stuff?

909
00:55:27.039 --> 00:55:29.880
This is? I mean, the
thing is like it's it's not that

910
00:55:30.039 --> 00:55:32.360
significant to the greater So, I
mean, Desmond is kind of like the

911
00:55:32.519 --> 00:55:37.280
core of the Assassin's Creed story,
right, Like for everything else that changes,

912
00:55:37.320 --> 00:55:40.960
Desmond is is the constant at least
so far. Not to say that

913
00:55:42.000 --> 00:55:46.679
there's hints that that'll change, but
all of this takes place inside of his

914
00:55:46.760 --> 00:55:55.360
head like these obviously obviously they mostly
do, but he is like one of

915
00:55:55.400 --> 00:56:01.719
this game is is virtualized. So
there really isn't any forward movement on Desmond's

916
00:56:01.719 --> 00:56:05.360
story. All you're really getting is
a whole lot of et CEO and a

917
00:56:05.440 --> 00:56:07.639
little bit of All tiear So what
happened? They don't get equal time?

918
00:56:08.039 --> 00:56:12.679
No, not at all. At
the All Tires segments, there's five of

919
00:56:12.719 --> 00:56:15.280
them, they are very limited to
scope. There's no open world elements to

920
00:56:15.400 --> 00:56:20.599
them. It's a super narrow path. It's it's almost more story related than

921
00:56:20.679 --> 00:56:25.400
it is like action. This feels
misleading Yeah, it feels grossly misleading about

922
00:56:25.440 --> 00:56:29.760
this product. I think they have
kind of sold this as being like the

923
00:56:29.960 --> 00:56:32.480
you know, two of them together
or whatever, and actually it sounds like

924
00:56:32.599 --> 00:56:37.280
the Catwoman of this game. It's
actually it's weird. It's weirder than that,

925
00:56:37.400 --> 00:56:38.920
because all right, so you're trying
to get these artifacts, right,

926
00:56:39.639 --> 00:56:44.199
there are these these discs that you're
trying to find for a reason. Let's

927
00:56:44.239 --> 00:56:46.880
just say, but when you get
them or I'm sorry, when et Ceo

928
00:56:46.960 --> 00:56:52.519
gets them, et Ceo recalls an
all Ti year memory. So keep in

929
00:56:52.639 --> 00:56:55.679
mind, Desmond is already recalling et
Ceo because he is in the animus,

930
00:56:57.519 --> 00:57:00.559
and then inside of this animus simulation, et Ceo is going and find this

931
00:57:00.639 --> 00:57:07.280
thing that's allowing him to recall memories. So it's it's like two layers in

932
00:57:07.559 --> 00:57:09.000
and I wish they would have played
with that more. They don't like that

933
00:57:09.159 --> 00:57:12.679
is a crazy thing that's happening.
If you actually think about it. In

934
00:57:12.960 --> 00:57:20.920
in the fiction, you're like job
placement. But yeah, they don't.

935
00:57:20.920 --> 00:57:22.480
They don't really ever go into that. So yeah, the ultiyear stuff is

936
00:57:22.800 --> 00:57:28.079
is pretty limited, so there there
is no forward movement on the events at

937
00:57:28.119 --> 00:57:31.199
the end of Brothers a very minor
amount. So would you if they say

938
00:57:31.239 --> 00:57:34.199
they were making another et CEO game, would you be like, yeah,

939
00:57:34.239 --> 00:57:37.599
sure, there's more story. I
know they ought not. It would look

940
00:57:37.679 --> 00:57:40.639
really bad. Basically it wouldn't,
but it would look really bad based on

941
00:57:40.800 --> 00:57:44.360
the way this game goes. I'd
say, yeah, they should move on.

942
00:57:44.800 --> 00:57:46.320
But but do you get closure at
least do you feel like you're done

943
00:57:46.360 --> 00:57:49.159
with it? I mean it's pretty
old by the end of this one,

944
00:57:49.280 --> 00:57:54.360
right, No, I wouldn't say
you get a ton of closure at the

945
00:57:54.519 --> 00:57:59.880
end of Brotherhood. Yeah, I
totally. He could have passed the time

946
00:58:00.079 --> 00:58:02.000
him that era, that era,
like I had no interest in any alt

947
00:58:02.079 --> 00:58:07.920
Ear stuff at all, And yeah
I don't. I don't think I'm gonna

948
00:58:07.199 --> 00:58:10.880
like the opening. The opening premise
of this game is is Desmond's mind is

949
00:58:10.960 --> 00:58:15.480
all fucked up and he needs to
go and play out the rest of the

950
00:58:15.559 --> 00:58:19.760
Altai Year and et CEO stories to
get his mind back in order before the

951
00:58:19.960 --> 00:58:22.440
animus deletes him. Everything. Everything
about this game just sounds like filler.

952
00:58:23.119 --> 00:58:28.559
It just sounds like another annual stop
out, which you know, like it's

953
00:58:28.960 --> 00:58:31.960
well made, which we anticipated for
Brotherhood. We thought Brotherhood was going to

954
00:58:32.039 --> 00:58:35.920
be that, and then Brotherhood kind
of brought it and brother had brought it

955
00:58:36.000 --> 00:58:42.119
hard even the story beats. Yeah, big significant forward movement in that game.

956
00:58:42.199 --> 00:58:45.360
This I don't feel it is quite
as much. It feels like that

957
00:58:45.480 --> 00:58:46.840
the story we all want to see
go forward, Like they have these like

958
00:58:47.000 --> 00:58:52.239
two minute chunks they're just doling out
with these with these other games and the

959
00:58:52.719 --> 00:58:55.079
and like new mechanical stuff I'm not
a huge fan of. Like there's basically

960
00:58:55.159 --> 00:58:59.960
tower defense, like they've they've kind
of started tying together some of the system

961
00:59:00.199 --> 00:59:05.960
that were a little more separate in
Brotherhood, such as the tower stuff.

962
00:59:06.199 --> 00:59:08.000
Well, there's the tower defense stuff, but to even get to that,

963
00:59:08.199 --> 00:59:13.920
I have described like three other systems. First, because there's all, right,

964
00:59:14.159 --> 00:59:16.280
there's templar dens all throughout town.
You can go and find the captain

965
00:59:16.360 --> 00:59:20.559
in those, kill them, light
the tower, and then that becomes an

966
00:59:20.559 --> 00:59:24.519
assassin's den. Had that in Brotherhood. Yeah, and you also have the

967
00:59:24.559 --> 00:59:31.000
whole like international uh like assassin's guild
thing where you are recruiting these these assassins

968
00:59:31.079 --> 00:59:36.920
in Constantinople and then sending them off
on missions in other parts of the world.

969
00:59:37.000 --> 00:59:39.719
Like all it's it's this, the
Facebook games still work Mediterranean area tie

970
00:59:39.760 --> 00:59:43.840
to the same Facebook game or a
different things. So no, but then

971
00:59:43.960 --> 00:59:47.840
but then the the that meta game, the like you know, sending your

972
00:59:47.880 --> 00:59:52.840
assassins out of town to go do
jobs. You can then send them permanently

973
00:59:52.960 --> 01:00:00.320
to those locations and then they will
be defending assassin's dens in those play bass

974
01:00:00.480 --> 01:00:06.440
from templar attacks. So if you
keep a presence in these other towns,

975
01:00:06.719 --> 01:00:08.559
and again you don't see these places, it's just like in a menu,

976
01:00:08.719 --> 01:00:13.519
like all right, I say this
assassin goes over there. If you're able

977
01:00:13.559 --> 01:00:16.880
to maintain a presence there, then
you get like daily XP and daily money

978
01:00:17.840 --> 01:00:22.960
just from from having that. So
you've got these assassins guilds or these these

979
01:00:22.960 --> 01:00:27.280
assassins dens in town. Once you
get one of those, one of your

980
01:00:28.440 --> 01:00:31.440
guild assassins up to a certain level, then he can become a master assassin,

981
01:00:31.519 --> 01:00:36.239
which means that then he protects that
den, because if you don't have

982
01:00:36.320 --> 01:00:38.599
a master assassin at pretaining a den, I think this is right, and

983
01:00:38.840 --> 01:00:42.960
you get your templar awareness to a
certain level, which is basically if you

984
01:00:43.000 --> 01:00:45.760
go and do too much gangster shit
or recruit too many assassins, you know,

985
01:00:45.840 --> 01:00:50.920
burn down too many templar bases whatever, their awareness will become high and

986
01:00:50.960 --> 01:00:52.239
anytime they see you, they will
try and jump you. And then also

987
01:00:52.400 --> 01:00:59.599
they will try and retake the assassins
dens that you took from them originally,

988
01:01:00.320 --> 01:01:02.400
and then to defend from that.
It goes into this tower defense game,

989
01:01:02.760 --> 01:01:07.760
which is basically like one of the
two or three sounds like a Facebook game.

990
01:01:07.880 --> 01:01:10.000
New additions, know what it is. They've added a lot of menus

991
01:01:10.840 --> 01:01:13.800
to the game. That's what I
kind of feel like. I feel like

992
01:01:13.840 --> 01:01:17.239
they're their most significant additions to this
game mechanically are like menus, like more

993
01:01:17.800 --> 01:01:22.000
fun menus. I don't don't sound
like I don't like the tarre defense thing

994
01:01:22.000 --> 01:01:25.920
at all. Actually, the Brotherhood
stuff I fell deep into. I spent

995
01:01:27.000 --> 01:01:30.280
a lot of time doing that stuff, and I really enjoyed it. But

996
01:01:30.599 --> 01:01:32.519
the Tire Defense stuff I really didn't
like. I never cracked it. I

997
01:01:32.599 --> 01:01:37.519
never figured out what the right balance
was because it's it's basically like there's two

998
01:01:37.639 --> 01:01:42.639
or three different levels that you can
do this twer defense on. Like it

999
01:01:42.760 --> 01:01:45.239
seems like they've made two or three
different paths. Basically, it's just a

1000
01:01:45.360 --> 01:01:50.679
single path you have two rooftops on
on either side of the road, and

1001
01:01:50.719 --> 01:01:52.360
at the end of the road is
you know, your den, and you

1002
01:01:52.400 --> 01:01:57.119
can choose to put different types of
assassins on the rooftops, and you can

1003
01:01:57.159 --> 01:02:00.079
also shoot cannon fire at the at
the temple our troops that are coming in.

1004
01:02:00.199 --> 01:02:04.039
And you know, if a certain
troops get in, then the life

1005
01:02:04.039 --> 01:02:07.119
bar on your thing goes down,
and if you don't defend, you know,

1006
01:02:07.400 --> 01:02:09.079
through the end of the waves,
then they get to retake it at

1007
01:02:09.119 --> 01:02:14.199
a certain point. I was just
letting them like retake these these these dens

1008
01:02:14.239 --> 01:02:17.679
because it's easier for me to then
afterwards just go in, use use my

1009
01:02:17.719 --> 01:02:21.719
assassins that I have on hand,
Just find the captain, murder him,

1010
01:02:21.840 --> 01:02:23.239
relight the tower, and take it
over, and that's it. And then

1011
01:02:23.480 --> 01:02:27.639
go in and get my and then
go get my fucking master assassin, lock

1012
01:02:27.760 --> 01:02:30.480
that den down, and then not
have to worry about a lot of shaking

1013
01:02:30.559 --> 01:02:34.519
heads around this table. None.
None of that sounds cool. So yeah,

1014
01:02:34.559 --> 01:02:36.719
that's the thing. Is like the
new stuff they added and brotherhood was

1015
01:02:36.760 --> 01:02:40.360
awesome, like almost almost you know
laterally, yes, and that stuff is

1016
01:02:40.400 --> 01:02:45.119
still here, which is good,
and that stuff is still fun, but

1017
01:02:45.199 --> 01:02:46.679
the new system they've added I don't
care for as much. You know,

1018
01:02:46.719 --> 01:02:51.800
they've done some stuff with the You've
got this hook blade now that basically just

1019
01:02:51.920 --> 01:02:54.119
lets you climb buildings faster, which
is nice because, hey, you've been

1020
01:02:54.119 --> 01:02:58.960
playing Assassin Creed now for four games. You know what's up with climbing?

1021
01:02:59.000 --> 01:03:01.800
You used to want to get up
there more quickly. Yeah, so they

1022
01:03:01.880 --> 01:03:04.679
let you do that, although at
the same time they make some of the

1023
01:03:04.760 --> 01:03:07.599
towers way taller, uh, to
kind of make it so that you're still

1024
01:03:07.639 --> 01:03:10.519
climbing as much time. I guess. I don't know. Did you make

1025
01:03:10.599 --> 01:03:14.760
some bombs? Yeah, there's bomb
crafting. You forgot it, completely forgot

1026
01:03:14.800 --> 01:03:19.760
about everything I've heard about it is
like I didn't touch it. It just

1027
01:03:19.800 --> 01:03:22.039
sounds like you think you could or
you couldn't. But they had these bomb

1028
01:03:22.079 --> 01:03:25.840
crafting spots everywhere. And also the
bomb crafting spots are usually runecks to where

1029
01:03:25.880 --> 01:03:31.760
you go and do the assassins or
send assassins off on missions, so it's

1030
01:03:31.880 --> 01:03:36.119
convenience. Yeah. I'm over here
already, so I might as well do

1031
01:03:37.119 --> 01:03:43.639
them. Yeah. Yeah, absolutely
good for distracting guards. Money bomb and

1032
01:03:43.880 --> 01:03:46.679
us. I didn't get the money
bomb that that often you make, you

1033
01:03:46.760 --> 01:03:51.920
make a fool's gold bomb, so
you're just like throw it out and it'll

1034
01:03:51.960 --> 01:03:54.840
like it's it's it's like the more
explosive, violent version of throwing coins out

1035
01:03:54.880 --> 01:03:58.800
on the street. Would you still
do? And that's the other thing is

1036
01:03:58.960 --> 01:04:02.199
everything literally everything from Brotherhood is still
there. There's still all these shops that

1037
01:04:02.280 --> 01:04:04.639
you can buy and then you get
a discount, and then you know,

1038
01:04:04.719 --> 01:04:08.159
you bringing in regular money from that
you got to go to the bank at

1039
01:04:08.239 --> 01:04:11.360
regular intervals to pull money out,
which is still kind of weird. There's

1040
01:04:11.400 --> 01:04:15.960
that underground network, uh, you
know, like the tunnel system, so

1041
01:04:15.000 --> 01:04:21.800
you can fast travel from point to
point pretty easily. I'm trying to think

1042
01:04:21.880 --> 01:04:27.960
what else there's you know, mercenaries
and thieves and gypsies that you can and

1043
01:04:28.039 --> 01:04:32.199
gypsies replacing the cortisons that you can
hire and then have roll around with you

1044
01:04:32.320 --> 01:04:40.159
for limited time. Yeah, all
that stuff is still there, but it's

1045
01:04:40.199 --> 01:04:43.159
just it's yeah, diminishing returns man. Yeah, without the story, without

1046
01:04:43.280 --> 01:04:45.599
some some cool story stuff backing it
up. I don't. Oh. Also,

1047
01:04:45.800 --> 01:04:50.079
so the only time that you really
play as Desmond is on Animus Island,

1048
01:04:50.960 --> 01:04:55.639
which is basically like the Animus loading
program from where you jump into the

1049
01:04:56.199 --> 01:04:59.360
the you know, the real world
or whatever stuff. Right. Yeah,

1050
01:04:59.480 --> 01:05:03.079
so they're of these five challenges,
these Desmond challenges that you go through or

1051
01:05:03.159 --> 01:05:06.039
can go through. It's entirely optional. You don't have to do this,

1052
01:05:06.559 --> 01:05:10.079
No you can. I think you
can finish the game without seeing any others.

1053
01:05:10.079 --> 01:05:15.039
So is this the equivalent of like
finding the hidden glyphs in Brotherhood and

1054
01:05:15.280 --> 01:05:17.039
two? I guess so, So, I mean this does those aren't in

1055
01:05:17.119 --> 01:05:20.159
this one? This does. No, there's no hidden movie. No,

1056
01:05:20.360 --> 01:05:24.719
there's no hidden so this must but
there is, Well, you are finding

1057
01:05:25.039 --> 01:05:28.280
you are going into like Assassin's Vision, an awful lot in this game,

1058
01:05:28.840 --> 01:05:33.039
I feel like more so than in
previous games. But that's like there's story

1059
01:05:33.119 --> 01:05:38.119
missions that demand that, and it's
and it's not. It's not challenging the

1060
01:05:38.199 --> 01:05:41.599
way that the glyph stuff was.
Okay, it doesn't have that little bonus

1061
01:05:41.639 --> 01:05:45.440
feature. There are also no horses
other than like a couple of like beginning

1062
01:05:45.480 --> 01:05:47.880
and end scripted sequences. There are
no horses around town. So that's another

1063
01:05:47.920 --> 01:05:51.039
thing that Brotherhood added that this does
not. So this is just one town.

1064
01:05:51.119 --> 01:05:56.719
Then you're not going between different Okay, it is, it all takes

1065
01:05:57.280 --> 01:06:00.599
almost all takes place in Constantinope,
the meaningful stuff takes place there. But

1066
01:06:00.679 --> 01:06:05.719
anyways, the Desmond like story stuff, the stuff that happens in this on

1067
01:06:05.920 --> 01:06:10.920
animous island. You go through these
gates and then there are these weird like

1068
01:06:11.199 --> 01:06:15.760
abstract three D you're playing from a
first person perspective for one thing, and

1069
01:06:15.039 --> 01:06:19.719
you have you're basically able to create
a path directly in front of you,

1070
01:06:20.800 --> 01:06:24.360
and you can then walk on that
path, and then you can lay down

1071
01:06:24.400 --> 01:06:30.199
another piece. It's like these kind
of like flat lego brick looking like lengths

1072
01:06:30.320 --> 01:06:33.800
of I don't know, material blocks
basically, and you then have to kind

1073
01:06:33.800 --> 01:06:38.360
of puzzle your way through these environments, like basically navigate them, using these

1074
01:06:38.440 --> 01:06:42.840
things to get through them. And
while you're doing this, Desmond is basically

1075
01:06:42.880 --> 01:06:46.920
you're like recounting his life and giving
you all of this crazy backstory about him

1076
01:06:47.119 --> 01:06:50.440
that you had no idea about.
But it's all just delivered kind of just

1077
01:06:50.719 --> 01:06:56.440
in this weird, nonchalant way of
all Right, I'm I don't understand necessarily

1078
01:06:56.480 --> 01:07:00.760
the connection between like jumping around in
this weird puzzle room and Desmond telling me

1079
01:07:00.880 --> 01:07:04.639
about living on a commune with his
parents, Like, it's do you do

1080
01:07:04.719 --> 01:07:09.559
you get any sense that's falling?
What happens that? Like, if we

1081
01:07:09.639 --> 01:07:13.400
are indifferent about this one, should
I be excited about the next one?

1082
01:07:14.519 --> 01:07:15.960
Okay? I have no idea.
I mean, there's one next because I

1083
01:07:16.039 --> 01:07:18.360
was one. There's one next November, because I already said it, because

1084
01:07:18.360 --> 01:07:21.519
I was excited. I was excited
about this one after the end of Brotherhood.

1085
01:07:21.800 --> 01:07:28.280
Yeah, and this one really addresses
doesn't moves forward nothing that happened in

1086
01:07:28.360 --> 01:07:32.440
Brotherhood. So but they did say
publicly that this is the end of the

1087
01:07:32.679 --> 01:07:38.599
Eteo storyline. They have said this
is the end of et Ceo and Altier's

1088
01:07:39.239 --> 01:07:42.719
storyline. They have not said what
happens beyond that the ends of their stories.

1089
01:07:42.760 --> 01:07:45.800
But there's also still massive gaps in
They're like, yeah, they are

1090
01:07:45.920 --> 01:07:48.360
leaving the like they are sort of
leaving the door opened. I think to

1091
01:07:48.400 --> 01:07:51.639
go back to that if they if
they desire it, Like there are decades

1092
01:07:51.760 --> 01:07:58.199
upon decades that you do not see
in both alti Year and et CEO's lives

1093
01:07:59.440 --> 01:08:02.840
in this game. So good I'm
saying, I'm saying, if they wanted

1094
01:08:02.880 --> 01:08:08.639
to go back and fill in those
gaps they totally could or backwards whoa,

1095
01:08:08.880 --> 01:08:15.039
whoa, whoa. But yeah,
it's mechanics, you know, it's it's

1096
01:08:15.079 --> 01:08:17.840
weird. It's like I don't like
I could just go on about how,

1097
01:08:18.279 --> 01:08:23.079
you know, the things I don't
like and the you know, how it's

1098
01:08:23.199 --> 01:08:26.199
deficient or whatever. But it's still
had fun with like most of the game,

1099
01:08:26.319 --> 01:08:30.439
like just the basics of running around, jumping off roof rooftop, stabbing

1100
01:08:30.520 --> 01:08:33.159
dudes, calling in your assassins,
like all that stuff is still super satisfying.

1101
01:08:33.239 --> 01:08:39.319
Like they didn't. I don't feel
like anything broke the fundamentals. It's

1102
01:08:39.399 --> 01:08:43.239
just that the things that they added
aren't as compelling as they've been years past.

1103
01:08:44.439 --> 01:08:47.600
No, that's kind of that's Assassin's
Creed. I'll play it. I'm

1104
01:08:47.640 --> 01:08:50.399
just not in a rush. Yeah, you know what, there are other

1105
01:08:50.520 --> 01:08:55.079
things that you can get around to
it absolutely, Brad. I know you

1106
01:08:55.119 --> 01:08:59.840
still haven't played Brotherhood. Take your
time last year enjoy it. I was

1107
01:08:59.880 --> 01:09:02.119
like I was watching you play Revelations. I was crack that Brotherhood open and

1108
01:09:02.239 --> 01:09:05.600
catch up like now. But I
think no, I think you're okay.

1109
01:09:06.760 --> 01:09:10.640
I was fine, like et CEO
is supposed to be like in his fifties

1110
01:09:10.720 --> 01:09:13.680
in this game, and he is
every bit as spry as he ever was.

1111
01:09:15.560 --> 01:09:16.520
The only difference is I think care
of himself. I think every once

1112
01:09:16.560 --> 01:09:19.439
in a while when you land,
he lands a little harder and you can

1113
01:09:19.479 --> 01:09:26.920
get a little more, a little
more. Oh just kill me. But

1114
01:09:27.000 --> 01:09:30.920
great if you did that for like
five minutes afterwards, like sucking my hand.

1115
01:09:31.920 --> 01:09:35.680
You welcome back, welcome my back. Alright, alright, I'm good.

1116
01:09:35.800 --> 01:09:43.479
Let's go. I think I look
just to let me. If anything,

1117
01:09:43.560 --> 01:09:46.640
he's performing more fantastical feats than he
ever did. There's actually a point.

1118
01:09:46.680 --> 01:09:49.079
So you know, you do like
the tower dive thing, like it's

1119
01:09:49.159 --> 01:09:53.640
the get up on your little perch
and you do the scan and then you

1120
01:09:53.840 --> 01:09:57.319
jump off into it. I love
that and that will never ever get old.

1121
01:09:57.680 --> 01:10:00.479
But like the towers have gotten so
tall now it's impossible. It's like

1122
01:10:00.560 --> 01:10:04.399
he's falling, like he's still falling
it. Actually I've actually seen it,

1123
01:10:04.520 --> 01:10:11.560
like end the falling animation routine before
he gets into the sack, so it

1124
01:10:11.600 --> 01:10:15.199
seems like he actually bunches up into
a little ball, when whence he's actually

1125
01:10:15.279 --> 01:10:18.840
hits the haystack. But you can
kind of what you can kind of see

1126
01:10:18.880 --> 01:10:24.800
him starting to do that just before
he actually like goes through the haystack.

1127
01:10:24.920 --> 01:10:28.279
So it's like you can see the
next step in the animation routine that you're

1128
01:10:28.439 --> 01:10:32.600
not supposed to. And you said
it didn't move the story forward. What

1129
01:10:32.680 --> 01:10:35.720
do they do when they lose those
haystacks? Man? I think about bushes.

1130
01:10:36.159 --> 01:10:41.560
I told you this bushes? Is
this there there in the future,

1131
01:10:41.600 --> 01:10:45.359
There are still bushes, so they're
always be there enough. I don't know

1132
01:10:45.640 --> 01:10:55.199
how many bushes do you see people
just yeah laying on dude? What not?

1133
01:10:55.319 --> 01:10:59.680
That many bushes? We'll seere.
They've got haystacks. They've got those

1134
01:10:59.680 --> 01:11:02.439
flower are carts that they introduced in
the I think the food trucks. You

1135
01:11:02.479 --> 01:11:05.079
can just jump into food trucks,
land on top of the food truck,

1136
01:11:05.520 --> 01:11:10.359
bacon truck, land on a bed
of burritos. Well the next one,

1137
01:11:10.520 --> 01:11:13.199
yeah, don't. We don't know
what the future looks. It's prehistoric times,

1138
01:11:13.279 --> 01:11:15.760
right, So he's just gonna land
on dinosaurs. Oh man, that

1139
01:11:15.640 --> 01:11:19.159
done toy with my emotions. Landnosaur? Pop? But you you are actually

1140
01:11:19.159 --> 01:11:25.359
are a dinosaur? Oh okay,
that's for it. Just yeah, first

1141
01:11:25.399 --> 01:11:28.039
ten flower is actually a velocity that's
what they're gonna find out, is you

1142
01:11:28.079 --> 01:11:30.960
are actually of the line of your
reptilian and you know, mammals went a

1143
01:11:31.000 --> 01:11:35.640
certain way and reptiles went a different
way, and so assassins became. That's

1144
01:11:35.680 --> 01:11:42.199
where I don't know that happened in
relations. I mean, I guess like

1145
01:11:42.279 --> 01:11:46.399
they just saying that they do expand
someone like the mythology and like you get

1146
01:11:46.439 --> 01:11:49.720
a little more of that for civilization
stuff that's out there. I mean,

1147
01:11:49.880 --> 01:11:53.880
you are saying this is all going
to tie into the reptile men who haven't

1148
01:11:53.880 --> 01:11:57.880
infiltrated Congress very possibly, I don't
even know what you're talking about. Is

1149
01:11:57.880 --> 01:12:00.880
not aware of the dude? Really, which one? Who's the reptile man?

1150
01:12:00.199 --> 01:12:02.520
All of them? Put put the
glasses on. Put the glasses on.

1151
01:12:02.520 --> 01:12:04.720
You never actually read about this stuff, don't you. That's why we

1152
01:12:04.760 --> 01:12:08.520
got those glasses. It's those sweety
glasses. That's why I got the But

1153
01:12:08.640 --> 01:12:12.920
my bug got bag on the feels
themselves. Wait, who's reptile man?

1154
01:12:13.279 --> 01:12:16.960
The one percent? Everybody ever Illuminati? Like there there is like three hundred

1155
01:12:17.000 --> 01:12:20.239
of them. There is Actually there
was actually like a serious conspiracy theory like

1156
01:12:20.319 --> 01:12:25.840
ten fold half style out there about
about secret reptile people who run society.

1157
01:12:25.840 --> 01:12:31.319
How the sky Rim is just fucking
flipping them out. They're just trying to

1158
01:12:31.359 --> 01:12:35.000
get people used to the idea of
reptile man so they reveal themselves your true

1159
01:12:35.079 --> 01:12:39.079
leaders. They're not going to flip
out. Are they cold all the time?

1160
01:12:39.920 --> 01:12:42.279
That's a good question. Have they
seen this? Is it like?

1161
01:12:42.640 --> 01:12:46.119
Is it like King Kopa from Mario
Brothers? Are they just terrible? Is

1162
01:12:46.159 --> 01:12:48.880
it terrible? This is the world
they don't want to live in. Just

1163
01:12:49.000 --> 01:12:53.760
kill me now, you get my
super scope and shoot myself in the head.

1164
01:12:55.800 --> 01:13:00.039
But yeah, like they they they
I guess you know, expand on

1165
01:13:00.119 --> 01:13:04.520
some of that stuff, but this
is not If you've not played Assassins Creed

1166
01:13:04.600 --> 01:13:09.720
before, don't start with this one. And if you're not up to date,

1167
01:13:10.439 --> 01:13:14.600
also, don't start with this.
Basically, play all the other Assassin's

1168
01:13:14.640 --> 01:13:19.000
Creed games before you play this,
except remember the first one. I didn't

1169
01:13:19.000 --> 01:13:23.000
play the first one. You can
catch up just fine. Two is where

1170
01:13:23.000 --> 01:13:26.960
you should start. Well, there's
some there's some stuff in this one because

1171
01:13:26.960 --> 01:13:31.960
it goes can YouTube walkers. It
is not worth whatever you can to not

1172
01:13:32.159 --> 01:13:39.479
play through. Don't have to play
it. Is it is it is now.

1173
01:13:40.680 --> 01:13:43.239
Oh, I didn't even collect the
fight. If you if you try

1174
01:13:43.279 --> 01:13:45.760
to go back, I tried to
go back. You can't go back if

1175
01:13:45.800 --> 01:13:47.319
you play it first. It might
be okay, yes, if you if

1176
01:13:47.359 --> 01:13:53.760
you are ignorant of the jump between
one and two, I think added a

1177
01:13:53.800 --> 01:13:57.600
lot of stuff to the combat that
two didn't have. Yeah, that would

1178
01:13:57.600 --> 01:14:00.640
be hard to go back. Yeah, the commas got faster. It did

1179
01:14:00.760 --> 01:14:02.319
well. It became it became the
thing where you could do the counter and

1180
01:14:02.359 --> 01:14:06.680
then you could just chain chain off
of your counters. Forgot that wasn't into

1181
01:14:08.079 --> 01:14:12.359
You've got some and you've got some
enemies that in this that are a little

1182
01:14:12.359 --> 01:14:15.479
trickier that you have to use some
alternate tactics on which I did not use

1183
01:14:15.560 --> 01:14:16.720
during the quick look, which is
why some of the combat didn't look right

1184
01:14:16.760 --> 01:14:20.800
there. But I figured out later
where you have to we have to use

1185
01:14:20.840 --> 01:14:25.439
like counter grab moves to start taking
them down. I feel like there might

1186
01:14:25.479 --> 01:14:32.720
be some stories from revelations that no
from Brotherhood that might I'm not I don't

1187
01:14:32.720 --> 01:14:39.960
know if I'm remembering correctly. Taught
speak to you uh Etio's spryness. I

1188
01:14:40.039 --> 01:14:45.319
thought he encountered some stuff that some
magics. I can't quite remember though,

1189
01:14:46.119 --> 01:14:49.560
I mean there's I mean it's not
really magic, but him it's magic whatever,

1190
01:14:49.880 --> 01:14:53.800
whatever the I don't know what's happening
in that universe. Yeah, to

1191
01:14:53.920 --> 01:14:58.800
me, it's magic reptiles. Yeah. And there's still like a lot of

1192
01:14:58.920 --> 01:15:03.000
just yeah, there's there's still a
lot of hinting at and in implications things

1193
01:15:03.039 --> 01:15:06.000
are not being said. Fucking rip
the curtain back. That's what I wanted

1194
01:15:06.079 --> 01:15:12.560
from this game. I don't think
you actually want the schasm. Did you

1195
01:15:12.600 --> 01:15:15.079
see did you see the end of
two? We don't know what we're doing.

1196
01:15:15.520 --> 01:15:18.760
This curtain is the most interesting thing
we have going. What the fuck

1197
01:15:18.800 --> 01:15:21.960
happened at the end of two?
Were still I finished two? What happened?

1198
01:15:23.000 --> 01:15:26.199
That's why you gotta play Brother so
you can confuse yourself even more.

1199
01:15:26.640 --> 01:15:30.119
See you don't. Don't act like
it clears everything up or makes to you

1200
01:15:30.399 --> 01:15:33.119
to sound anymore same as you play
Saints ro That's all I'm gonna say.

1201
01:15:34.479 --> 01:15:42.159
That actually explains a lot about the
Assassin's Creed franchise. It all happens in

1202
01:15:42.199 --> 01:15:46.079
a conversation in a car. They
just they just a sublime Yes, what

1203
01:15:46.199 --> 01:15:49.479
if we build a machine that let
us go into our past cells. Fuck,

1204
01:15:49.520 --> 01:15:55.520
I don't know, jeez, Saints
Ro I should play that as well.

1205
01:15:55.640 --> 01:15:58.039
Yeah that's out today. Yeah,
I want to play that. Any

1206
01:15:58.119 --> 01:16:01.920
Caravella you play anything else? No, it was uncharted and uh staring at

1207
01:16:02.239 --> 01:16:08.079
Skyrim on Steam. Oh god,
we have like fucking five other big games

1208
01:16:08.119 --> 01:16:11.039
to talk about. I just realized
we do. I'm starting to get a

1209
01:16:11.079 --> 01:16:14.359
game paralysis that this this is the
week. Yeah, so just kind of

1210
01:16:14.399 --> 01:16:16.920
looking at stuff being like I can't
can't start anything. I'm just gonna go

1211
01:16:16.960 --> 01:16:20.039
into grabbed my bug, got bagging. I'm going you could you could maybe

1212
01:16:20.079 --> 01:16:24.119
save Skyrim for when you take that
time off in a couple of weeks here.

1213
01:16:24.439 --> 01:16:26.640
Yeah, that is. That is
a great game to have like several

1214
01:16:26.760 --> 01:16:29.159
days of a road to play,
because it's not fun to come to work

1215
01:16:29.199 --> 01:16:31.399
and think about sky Room all day. Because once you start playing and stop

1216
01:16:31.479 --> 01:16:34.199
playing, because it's not a game
that like you reach a point where like

1217
01:16:34.319 --> 01:16:36.359
cool, I feel I feel good
turning this off. It's like, yeah,

1218
01:16:36.760 --> 01:16:41.720
it's two thirty. I've hit a
couple of spots where it's like,

1219
01:16:41.760 --> 01:16:43.880
all right, I think I'm good. Whether you know, it was like

1220
01:16:43.920 --> 01:16:45.600
I would die and lose some progress
or something like that. That's what got

1221
01:16:45.640 --> 01:16:49.960
me start happen because I lost twenty
minutes of conversation. Yeah, like all

1222
01:16:50.079 --> 01:16:54.199
right, I'm not gonna run back
to you. Just always have something else

1223
01:16:54.279 --> 01:16:58.800
you could be doing this that's within
two or three minutes. It's it's it's

1224
01:16:58.800 --> 01:17:00.560
not like it's you know, to
build up to this next quest, take

1225
01:17:00.600 --> 01:17:02.479
twenty minutes to get any things?
Well, like no, no, like

1226
01:17:02.520 --> 01:17:05.199
you want to do something three seconds
from now, great, It's it's crazy

1227
01:17:05.239 --> 01:17:08.479
that you can. You can start
the game, you can pick up the

1228
01:17:08.520 --> 01:17:11.800
initial quests, and then you can
never empty your quest log out again because

1229
01:17:11.880 --> 01:17:15.119
in the course of doing any random
quests, pick up like three more like

1230
01:17:15.199 --> 01:17:16.760
it never stops. When I when
I played two nights ago, I didn't

1231
01:17:16.760 --> 01:17:19.880
do any combat over the course of
three hours. Yeah. Yeah, it's

1232
01:17:19.880 --> 01:17:23.680
funny, like depending on what you're
doing, you could raise like three levels

1233
01:17:23.800 --> 01:17:28.079
in two hours and then go like
two nights without getting another lost, especially

1234
01:17:28.079 --> 01:17:30.960
when you get to a new city, like it's so overwhelming to try and

1235
01:17:30.319 --> 01:17:33.319
because you want to go into every
building and try and get a sense of

1236
01:17:33.359 --> 01:17:35.560
every quest that you could just pick
up even if you're not going to do

1237
01:17:35.640 --> 01:17:40.359
it right then. And each village, each city probably takes an hour just

1238
01:17:40.479 --> 01:17:45.680
to get a quest limit. Nothing
I've seen. I've got a shipload any

1239
01:17:45.720 --> 01:17:49.199
active quests for it's like main like
story. Yeah yeah, if it's in

1240
01:17:49.239 --> 01:17:51.760
the quest log, it has a
name and context and like a little story

1241
01:17:51.800 --> 01:17:56.119
behind. And how many hours have
you played Left Off sixty? Yeah?

1242
01:17:56.680 --> 01:18:00.800
Yeah, but yeah, dude,
I think I think Patrick he played the

1243
01:18:00.840 --> 01:18:03.680
game. I kind of want to
jump into Next Modern War for three.

1244
01:18:03.840 --> 01:18:10.039
Yes, tell me all about it. I beat it. I had more

1245
01:18:10.039 --> 01:18:12.640
fun with it than probably I care
to admit. Yeah, I don't know

1246
01:18:12.720 --> 01:18:16.439
what happened. It's how you feel
guilt. Yeah, yeah, Well it's

1247
01:18:16.479 --> 01:18:20.560
so bro and like I like and
I look at it and I you know,

1248
01:18:20.640 --> 01:18:24.680
like we talked about when when Choto
about playing through it, how when

1249
01:18:24.720 --> 01:18:28.720
you kind of step back and look
at what you're doing, like there's not

1250
01:18:28.840 --> 01:18:31.000
really that much interesting going on,
but there's so much going around on around

1251
01:18:31.039 --> 01:18:34.600
you that you're just okay with it. And it's fun. It's big,

1252
01:18:34.840 --> 01:18:40.000
blockbuster, dumb video game. And
for the four and a half hours or

1253
01:18:40.000 --> 01:18:43.600
whatever it took me like I had
a good time. Only I don't played

1254
01:18:43.640 --> 01:18:45.279
a couple of hours of it.
But it's like there's there's a couple of

1255
01:18:45.359 --> 01:18:49.760
genuinely breathtaking moments in that, like
the air The airplane scene specifically, I

1256
01:18:49.800 --> 01:18:53.560
think is the highlight for me in
that game. Some stuff that just looks

1257
01:18:53.600 --> 01:18:58.920
cool. That's that's kind of spectacle
stuff that you don't see in games.

1258
01:19:00.560 --> 01:19:02.640
But you shoot, you shoot a
lot of dudes. You shoot so many

1259
01:19:02.720 --> 01:19:06.479
dudes. There's just there's just there's
to be shot. There's so many dudes

1260
01:19:06.520 --> 01:19:10.800
to get shousted like that. Yeah, One thing I will say is they

1261
01:19:10.840 --> 01:19:15.079
don't differentiate the enemies enough. A
lot of times, so much friendly fire

1262
01:19:15.119 --> 01:19:18.520
because I don't know I'm shooting.
That's just like the real thing. I

1263
01:19:18.640 --> 01:19:23.039
had the same all right, then
I had the same problem in modern warfare

1264
01:19:23.079 --> 01:19:26.119
too. Of I feel like it's
way more pronounced and put a couple of

1265
01:19:26.119 --> 01:19:28.399
bullets in everybody and hope for the
best. Yeah, and they'll say,

1266
01:19:28.439 --> 01:19:30.640
hey, don't you blot yourself.
I don't know how the game because there

1267
01:19:30.640 --> 01:19:34.079
will be times where it will game
over you too for a friendly fire.

1268
01:19:34.399 --> 01:19:39.319
But I committed friendly fire so many
times. I don't get to like agreedious.

1269
01:19:39.359 --> 01:19:42.520
Do I have to be in order
to get that prompt. He maybe

1270
01:19:42.600 --> 01:19:47.840
just hey, yeah, it is
me. You're shooting me. There's an

1271
01:19:48.000 --> 01:19:51.680
icon my name appeared next to me. When you put the cursor over me.

1272
01:19:51.840 --> 01:19:55.560
That means I'm with you. Those
are bullets and they'll do a little

1273
01:19:55.800 --> 01:20:00.800
maybe. There were so many other
things happening, even just everybody to move.

1274
01:20:01.439 --> 01:20:04.960
Honestly, I understand why they put
the giant follow over Captain Price's head

1275
01:20:05.039 --> 01:20:09.319
for most of that game. Yeah, yeah, I was talking about the

1276
01:20:09.359 --> 01:20:17.000
other Bro game, bro Bro Games. Yeah, it's so the thing that

1277
01:20:17.000 --> 01:20:25.399
I will say, like Skywards Snored, I did call it. I've called

1278
01:20:25.399 --> 01:20:29.520
it Skyrim Sword at these at these
once or twice we're playing those and together.

1279
01:20:29.640 --> 01:20:35.439
Takes place in Skyland. Yes,
sky Loft, sky Loft is there,

1280
01:20:35.479 --> 01:20:41.319
The Skylanders are there fighting with the
skylt sky sky Loft is just a

1281
01:20:41.399 --> 01:20:44.840
subset of the Skyland, right,
yeah, yeah, so the upstairs there

1282
01:20:44.880 --> 01:20:47.840
are creatures in in Skyward Sword that
I could very much see in the Skylanders

1283
01:20:48.279 --> 01:20:51.680
series three. So if you're standing
on the sky rim of sky Loft,

1284
01:20:51.720 --> 01:20:55.880
then you're looking out across the Skyland. I'm saying, yeah, okay,

1285
01:20:56.720 --> 01:21:00.079
except the sky Rim is below everything
else unless well, the sky the Skyrim

1286
01:21:00.159 --> 01:21:03.800
region. If you're talking about the
sky rim of Skylofts, then yes,

1287
01:21:03.840 --> 01:21:06.800
you would be looking over the skyland
saying if you find it, help wanted

1288
01:21:06.880 --> 01:21:10.479
sign and Skyrim do not answer.
It is not what you think it's going

1289
01:21:10.520 --> 01:21:16.039
to. I had a guy asked
me to go find a dog that also

1290
01:21:16.159 --> 01:21:19.560
went all kinds of bad. When
the prince quest, oh, we didn't

1291
01:21:19.560 --> 01:21:23.520
even talk about the dad was it
was we saved that way a week out.

1292
01:21:23.560 --> 01:21:26.279
The Dadrik quests. They are the
fucking best here, the equivalent of

1293
01:21:26.319 --> 01:21:29.760
the Vaults and Fall. Oh,
they're so good. It was just kind

1294
01:21:29.800 --> 01:21:34.600
of like the the out of fiction
weirdness. The dad Princes are all demigods,

1295
01:21:34.680 --> 01:21:38.479
so like, you know, there's
there's reason that they can kind of

1296
01:21:38.640 --> 01:21:43.479
like put reality on hold because they
have immense magical powers. But those are

1297
01:21:43.560 --> 01:21:45.840
the moments of we're just we just
want to do something a little weird.

1298
01:21:45.119 --> 01:21:48.439
Yeah, yeah, it gets it
gets super weird, but like plausibly weird.

1299
01:21:48.680 --> 01:21:53.880
Okay, like yeah, it's awesome. I have I'm shifting through emails

1300
01:21:53.920 --> 01:21:57.000
to the Bond cast. I have
seen a lot of people talking about I

1301
01:21:57.079 --> 01:22:00.800
saw this crazy thing in Skyrim,
What the hell and I think a lot

1302
01:22:00.840 --> 01:22:02.880
of it had to do with those
those quests a really good and there's a

1303
01:22:02.920 --> 01:22:05.520
lot of them. It seems like
there's at least fifteen. So what's up

1304
01:22:05.520 --> 01:22:13.000
with octa rocks and three? I
figured with the Yeah, three, Actually

1305
01:22:13.000 --> 01:22:15.319
there's there's a couple of there's a
couple of times it takes there's a couple

1306
01:22:15.359 --> 01:22:16.239
of times it takes two. There's
a couple of times it takes two.

1307
01:22:16.319 --> 01:22:20.279
What I feel like, I feel
like just just kind of a light arrow.

1308
01:22:20.399 --> 01:22:23.399
Is that kind of a hit?
Well, there's no, there's dark

1309
01:22:23.439 --> 01:22:27.680
different types of arrows. What game
are you playing that's dark souls? Is

1310
01:22:27.720 --> 01:22:32.439
there a boomerang? There is no
boomerang. Yeah, that's there. What

1311
01:22:32.880 --> 01:22:38.399
there's you kind of have to grab
vial. You have the far away you

1312
01:22:38.439 --> 01:22:41.880
have you have almost two equivalents to
that one. You have a beetle that

1313
01:22:41.960 --> 01:22:44.920
you shoot out and you guide with
the remote you kind of ling around.

1314
01:22:44.960 --> 01:22:46.760
You get some up grass to speed
it up, make it last longer,

1315
01:22:46.800 --> 01:22:50.039
and then you have a whip.
The whip doesn't get used very much.

1316
01:22:50.680 --> 01:22:54.600
That's that's kind of glossed over in
the game. There's only a couple of

1317
01:22:54.640 --> 01:22:58.039
items like you get you use a
couple of times and then I don't get

1318
01:22:58.079 --> 01:23:00.399
back. But I just I think
I feel like people have gotten so jaded

1319
01:23:00.399 --> 01:23:04.439
about the Zelda games at this point
that like, if people don't get excited

1320
01:23:04.439 --> 01:23:09.960
about new Zelda game right for right
and wrong reasons. I disliked Twilight Princess

1321
01:23:10.359 --> 01:23:15.279
immensely, Like, did not care
for that game at all. But it's

1322
01:23:15.279 --> 01:23:19.800
a great game, you guys,
is it? It's great Users of game

1323
01:23:19.840 --> 01:23:25.119
facts dot Com collectively rated at at
eight point eight. Well, they would

1324
01:23:25.159 --> 01:23:30.079
know best, as it turns out. But what I say about this is,

1325
01:23:30.159 --> 01:23:32.159
I I think if this game had
come out instead of Twilight Princess,

1326
01:23:32.279 --> 01:23:36.880
especially to our understanding of how motion
controls relate to traditional games, the entire

1327
01:23:36.920 --> 01:23:41.960
regeneration would have been completely different.
Wow the bold words. Well that's if

1328
01:23:41.960 --> 01:23:44.159
they have started with this, if
they if this is like, yeah,

1329
01:23:44.199 --> 01:23:46.560
I mean this is impossible because this
is an evolutionary leap from what they learned

1330
01:23:46.640 --> 01:23:51.840
to to to the conclusion of the
we cycle plus stuff in this motion plus

1331
01:23:51.960 --> 01:23:55.119
Okay, so that would have to
be in place, yes, yeah,

1332
01:23:56.359 --> 01:24:00.760
five years of experimentation. It's yeah, it's not as you're just swapping it.

1333
01:24:00.800 --> 01:24:02.760
But I think, in hindsight,
had this been Oh, this is

1334
01:24:02.800 --> 01:24:05.560
what motion controls can do for the
games that you normally are used to playing

1335
01:24:05.560 --> 01:24:09.960
with their regular control. We're like
the comment of this game is just astounding.

1336
01:24:10.079 --> 01:24:12.319
Like you, like, I know, you play those commercials and you

1337
01:24:13.079 --> 01:24:15.479
and you laugh when people are like
jumping up and down they feel like they're

1338
01:24:15.479 --> 01:24:17.880
part with the sword one like this
game feels like that. Like this game,

1339
01:24:18.319 --> 01:24:24.000
this game is all about the sword. Like the gadgets you used couch

1340
01:24:25.000 --> 01:24:29.960
I didn't in by families swing ok
with me where that strap didn't wear the

1341
01:24:30.000 --> 01:24:33.119
strap? What thirty five hours no
strap, no condom. Don't tell them

1342
01:24:33.199 --> 01:24:39.319
tendo pr They're gonna lose their ships. They get very specifically Princess was pre

1343
01:24:39.439 --> 01:24:44.880
condom. So every single time you
go to and play their demo, they

1344
01:24:44.960 --> 01:24:48.760
make sure that you put the strap
on. It's true every single time time.

1345
01:24:49.159 --> 01:24:53.840
Yeah, I've had a couple of
times where they that I felt like

1346
01:24:53.960 --> 01:24:58.199
I was about to just get jumped
at any moment. I actually reminded them

1347
01:24:58.319 --> 01:25:00.800
the one time that they didn't tell
me because like you go to E three,

1348
01:25:01.159 --> 01:25:04.760
like the whoever's maiming the booths like
they it has to be like the

1349
01:25:04.840 --> 01:25:08.159
first thing that they tell these people
when they're training them, it's like,

1350
01:25:08.439 --> 01:25:10.560
you got to make sure these people
put on these traps. They don't put

1351
01:25:10.600 --> 01:25:13.560
on these straps, and chaos will
rain and goddamn it. Wipe down these

1352
01:25:13.560 --> 01:25:15.960
controllers when they're not using and the
headphones too. Wipe down the headphones because

1353
01:25:16.039 --> 01:25:19.319
yeah, yeah, and they do
it. Yeah, they keep those headphones

1354
01:25:19.359 --> 01:25:25.239
clean because good lord, it needs
it. So what it give me?

1355
01:25:25.319 --> 01:25:27.960
The nutshell? You get a big
wallet? Do you get a bigger wallet

1356
01:25:28.000 --> 01:25:30.359
to hold more route? Yeah?
I had over a thousand rupees. Oh

1357
01:25:30.479 --> 01:25:32.319
yeah, there's nothing to spend them
on, right, No plenty to spend

1358
01:25:32.359 --> 01:25:36.239
them on. This game. This
game has a lot more. It has

1359
01:25:36.279 --> 01:25:40.119
more customizability, not enough that you
feel like you have your own unique link.

1360
01:25:40.199 --> 01:25:43.079
It's more just going along an upgrade
path that it's a lot of stuff.

1361
01:25:43.119 --> 01:25:45.560
You felt like you were just normally
gotten into Dungeon, but now you're

1362
01:25:45.960 --> 01:25:47.319
grinding for it through You don't really
grind through rubies. You you end up

1363
01:25:47.319 --> 01:25:49.960
finding enough rupees about the game to
kind of get whatever you want. But

1364
01:25:50.119 --> 01:25:54.119
they have like metals, it's just
an alternate path. Yeah, yeah,

1365
01:25:54.199 --> 01:25:56.279
Like they have metals. That like, you know, increasing amount of heart

1366
01:25:56.319 --> 01:25:58.840
containers do you find, like eventually
I had two metals, which meant that

1367
01:25:59.319 --> 01:26:01.640
like I would never I never died
to begin with, really, but you

1368
01:26:01.760 --> 01:26:04.680
just there was no way to even
really get close to death because you would

1369
01:26:04.760 --> 01:26:09.079
hit any set of like grass or
pots, and it's like hard twelve hard

1370
01:26:09.279 --> 01:26:15.319
floating everywhere. Uh, here's the
weird question grass and yeah has the story

1371
01:26:16.359 --> 01:26:20.479
so like there's it's it's very interesting
and I think in a good way,

1372
01:26:20.520 --> 01:26:24.560
whereas like Super Mario Galaxy got kind
of weird when it was like Nintendo was

1373
01:26:24.560 --> 01:26:26.439
like all right, we're gonna we're
gonna tell story, We're gonna get a

1374
01:26:26.479 --> 01:26:29.399
little deeper, and gay just got
weird. Like I don't I don't know

1375
01:26:29.399 --> 01:26:34.319
if you guys remember that game story. Yeah, it's yeah the same is

1376
01:26:34.399 --> 01:26:38.920
the same way that I love MGS
two and I'm just four. I love

1377
01:26:39.000 --> 01:26:41.880
the end of Super Mario Galaxy.
Ye, and you'll read like interviews afterwards

1378
01:26:41.880 --> 01:26:45.920
from Meamode was like fucking no,
what we'll read like you actually what were

1379
01:26:45.960 --> 01:26:49.960
we thinking? Like wipe that out
of you? And so the metter am

1380
01:26:50.000 --> 01:26:54.920
also like it's a really weird,
awkward storytelling the last Nintendo was like two

1381
01:26:54.920 --> 01:26:58.000
attempts at telling like these kind of
like deeper stories I haven't really jelled with,

1382
01:26:58.199 --> 01:27:00.880
but but this one like yeah,
they don't go too deep, but

1383
01:27:01.000 --> 01:27:06.600
they if you care about the Zelda
fiction whatsoever, like play it is paramount

1384
01:27:06.640 --> 01:27:11.239
that you play this game. It
casts the entire series in a totally different

1385
01:27:11.359 --> 01:27:15.560
super dark light. Wow uh and
yeah, like wait, so you're the

1386
01:27:15.600 --> 01:27:19.239
bad guy. You're damn it.
Thanks Jeff ruined it. That's why the

1387
01:27:19.560 --> 01:27:26.359
Boomerangs, why we can't have it
breaks the boomerang at the end. Oh

1388
01:27:26.600 --> 01:27:31.800
man, spend the Hoomerangs will break. Spend the whole game repairing the boomerang.

1389
01:27:32.479 --> 01:27:34.960
You are the boomerang. I got
the eight pieces of the boomerang and

1390
01:27:35.000 --> 01:27:44.479
then I fell. The reason the
reason the Combats is great is because that

1391
01:27:45.079 --> 01:27:48.279
it It's very challenging and it forces
you to change, like you can't waggle

1392
01:27:48.359 --> 01:27:51.760
Like if you waggle it, you
will you will fail outright Like the game

1393
01:27:51.800 --> 01:27:55.000
doesn't mess around, like it will
knock you to the ground. It will

1394
01:27:55.319 --> 01:28:01.000
hit you around Like there's one of
the first bosses you have to change up

1395
01:28:01.159 --> 01:28:04.680
your own tells. So normally you
just like whip out the we remote and

1396
01:28:04.760 --> 01:28:08.159
you're just like cold it in front
of you and you're kind of moving around,

1397
01:28:08.199 --> 01:28:11.119
and he's got a hand out and
if you keep it to the left

1398
01:28:11.159 --> 01:28:14.039
too long, he'll just grab it
and throw your swords. Then you gotta

1399
01:28:14.039 --> 01:28:15.840
go, think, I go grab
it. And so then you have to

1400
01:28:15.920 --> 01:28:17.359
keep it to the left to wait
until you see his tell and then swing

1401
01:28:17.439 --> 01:28:19.960
it around to the right, or
you keep and then you have to switch

1402
01:28:19.960 --> 01:28:24.439
it up because the game will just
keep grabbing your sword and throwing it away.

1403
01:28:24.720 --> 01:28:28.760
So like the game is teaching you
super early look like you you can't

1404
01:28:28.840 --> 01:28:31.319
just wave it around, like you
can't win, Like there's no way to

1405
01:28:31.359 --> 01:28:34.880
win by waving it around. And
so a lot of the enemies and I

1406
01:28:35.000 --> 01:28:38.039
think we when Brian and I were
playing, like some of the early versions,

1407
01:28:38.079 --> 01:28:41.520
like it seemed like it might kind
of like it does telegraph everything where

1408
01:28:41.520 --> 01:28:43.680
you have like skeletons that are holding
swords that are like, you know,

1409
01:28:45.439 --> 01:28:48.840
right, but and a lot of
the enemies are like that, especially early

1410
01:28:48.960 --> 01:28:54.039
on. But even even though they're
so telegraphed, they start to get faster

1411
01:28:54.159 --> 01:28:57.479
and faster, and it requires you
to remain engaged in the combat the entire

1412
01:28:57.600 --> 01:29:00.439
time, so as opposed to where
you just kind of get this tarting it

1413
01:29:00.439 --> 01:29:01.600
down, you're like, all right, for this enemy, I flip back,

1414
01:29:01.680 --> 01:29:04.600
I hit a move on to the
next one. Like every enemy,

1415
01:29:04.680 --> 01:29:08.920
you'll start to get down their patterns
a little better. But you you have

1416
01:29:09.079 --> 01:29:11.600
to be paying attention to what they're
doing. And there are some of the

1417
01:29:11.720 --> 01:29:15.800
enemies where they are just switching their
movements like every fraction of a second.

1418
01:29:16.000 --> 01:29:20.840
Is it frustrating or no, It's
like extremely satisfying because it doesn't the buttons

1419
01:29:20.840 --> 01:29:25.199
can't accomplish like you you just wouldn't
get you know, some buttons have you

1420
01:29:25.239 --> 01:29:27.800
know, like sort of the uh, you know, the stronger you press

1421
01:29:27.840 --> 01:29:30.840
on it, the more you get
out of it. But the motion here

1422
01:29:30.560 --> 01:29:33.640
adds to it so deep because if
the motion plus stuff is actually working,

1423
01:29:34.079 --> 01:29:38.600
it's it's it's absolutely the reason to
play the game, Like especially if like

1424
01:29:38.680 --> 01:29:41.960
sort of a Zelda thing throws you
off. I mean, the game sticks

1425
01:29:41.960 --> 01:29:45.039
to the pretty traditionals all the structure, like it doesn't throw up anything there,

1426
01:29:45.079 --> 01:29:46.920
like it doesn't, you know.
It's especially when we're sitting here talking

1427
01:29:46.920 --> 01:29:49.920
now. I brought Skyrim, like
if you're if you're looking for like a

1428
01:29:50.000 --> 01:29:56.640
really like a lot of complex depth
customization for your character or you know,

1429
01:29:56.800 --> 01:29:59.319
complex systems working them storms out in
the world. Like that's that's just not

1430
01:29:59.439 --> 01:30:01.680
what this game and I don't.
I don't the ways where it tries to

1431
01:30:01.720 --> 01:30:04.439
pretend to not be that kind of
game is kind of where it bummed me

1432
01:30:04.479 --> 01:30:08.479
out. Like it's got an upgrade
path that you can upgrade. You can't

1433
01:30:08.520 --> 01:30:11.520
upgrade your sword. That is all
sort of story driven. The sword doesn't

1434
01:30:11.520 --> 01:30:14.680
really fundamentally change over the course of
the game, but you can all upgrade

1435
01:30:14.680 --> 01:30:17.560
your shield, you can upgrade your
arrows, but the game isn't that difficult,

1436
01:30:17.920 --> 01:30:21.640
so there's no reason to do the
upgrades, especially because you have to

1437
01:30:21.720 --> 01:30:28.760
grind out catching butterflies and and the
game. The game repeats the text menus

1438
01:30:28.880 --> 01:30:33.000
every time you pick something up,
right, Yeah, like I've picked up

1439
01:30:33.319 --> 01:30:38.479
fifteen fairies or fifteen butterflies. Every
time it's gonna tell me what that butterfly

1440
01:30:38.680 --> 01:30:40.840
is and he's gonna pick it up
above his head. It reminds me of

1441
01:30:40.920 --> 01:30:44.600
like skinning animals and Red Dead.
Yeah, every single time you skin an

1442
01:30:44.600 --> 01:30:46.760
animal, and it goes through the
same like five to ten second animation leaning

1443
01:30:46.840 --> 01:30:51.560
down, and like at least at
least that game had the exploit where you

1444
01:30:51.600 --> 01:30:56.000
can be on top of the horse, get on over on top of the

1445
01:30:56.039 --> 01:30:59.920
animal, you can skip the animation
and all the all the dungeons are really

1446
01:31:00.039 --> 01:31:02.520
creative. There's some backtracking. There's
a bad stealth section, especially compared to

1447
01:31:03.000 --> 01:31:10.000
I think Windwaker had a pretty terrific
stealth section. And yeah, it's it's

1448
01:31:10.039 --> 01:31:12.880
too bad. This is coming as
most people put away their weees. I

1449
01:31:13.000 --> 01:31:15.199
really get the sense that, like, almost nobody is gonna play this game

1450
01:31:16.000 --> 01:31:19.239
that doesn't it wasn't already set out. They're like, I'm gonna I'm gonna

1451
01:31:19.239 --> 01:31:21.920
play this. But like I would
really really encourage people to try it out,

1452
01:31:23.279 --> 01:31:27.039
if only just to get a sense
of like what most controls can do

1453
01:31:27.159 --> 01:31:29.840
for sort of the games that we
normally just smash on the A button because

1454
01:31:30.119 --> 01:31:33.239
it does it's just really satisfying in
a way that just buttons can't accomplish.

1455
01:31:33.319 --> 01:31:36.720
What was your what was your run
time? About thirty five hours, so

1456
01:31:36.920 --> 01:31:41.720
it's a long game. There's probably
about ten hours of fluff about three fourth

1457
01:31:41.840 --> 01:31:45.520
through where you can, like Annie's
La game, you're like, I know

1458
01:31:45.800 --> 01:31:47.800
this, this should be the end, but you know there's three more things

1459
01:31:47.880 --> 01:31:51.520
I gotta gonna get. The plus
side of that is that all the dungeons

1460
01:31:51.680 --> 01:31:56.600
are almost universally great, So even
though you're going to just go get some

1461
01:31:57.359 --> 01:32:00.159
treasure at the end of some other
dungeon, like the dungeon are really genuinely

1462
01:32:00.239 --> 01:32:04.439
fun to go through. Uh,
And there's they really I mean, you've

1463
01:32:04.439 --> 01:32:08.359
got like a desert, a volcano, and a forest one. But they

1464
01:32:08.439 --> 01:32:12.399
do some really interesting things like time
manipulation, where like you're using time orbs

1465
01:32:12.439 --> 01:32:15.520
to switch an entire dungeon through the
past and present. There's one where to

1466
01:32:15.560 --> 01:32:17.520
slap a time orb on top of
a boat, and so a desert in

1467
01:32:17.640 --> 01:32:23.800
real time switches between an ocean and
a desert as you're progressing through it.

1468
01:32:25.479 --> 01:32:28.319
And it just does a lot.
It's it really feels like this incredibly creative

1469
01:32:28.319 --> 01:32:32.760
team working and kind of really traditional
structure. And I don't I don't know

1470
01:32:33.000 --> 01:32:36.119
Zelda fans like I would like to
see that she was changed a little bit

1471
01:32:36.159 --> 01:32:40.479
more, if only because I think
there are a lot more people out there

1472
01:32:40.479 --> 01:32:43.199
they would enjoy this type of game. They're sort of just hey, it's

1473
01:32:43.199 --> 01:32:45.439
a new Zelda game, you know, like it's I don't think it's as

1474
01:32:45.000 --> 01:32:47.800
much to the point of like a
call of duty where you know exactly what

1475
01:32:47.880 --> 01:32:53.039
you're in for. And I mean
the basic structure, Yeah, there's there

1476
01:32:53.119 --> 01:32:55.159
is a lot of time. Yeah, and and and I don't know,

1477
01:32:55.319 --> 01:32:58.439
maybe maybe that's this is just you
know, Nintenna needs to create some new

1478
01:32:58.520 --> 01:33:02.279
character so that they can not man
because because if only well because you look

1479
01:33:02.319 --> 01:33:04.479
at it and it's like they're kind
of stuck being a rock and a hard

1480
01:33:04.520 --> 01:33:08.479
place, because if you change too
much about Zelda, you're gonna get the

1481
01:33:08.680 --> 01:33:14.039
core fans upset about what they like
about the series, and the people that

1482
01:33:14.119 --> 01:33:15.720
are sort of tired of those core
mechanics or structure are kind of like,

1483
01:33:15.760 --> 01:33:17.520
well, you know, maybe it's
just not for me anymore, and the

1484
01:33:17.680 --> 01:33:20.800
fans gonna have what they want.
And I think there would be you know,

1485
01:33:21.039 --> 01:33:24.439
it's almost too bad this combat structure, which I really like, is

1486
01:33:24.439 --> 01:33:27.439
stuck in a Zelda game, because
I think somewhere else where people might be

1487
01:33:27.479 --> 01:33:30.079
a little more open to I'll try
this new Zelda game or new Nintendo game

1488
01:33:30.079 --> 01:33:34.159
with a new character. I'm sitting
here envisioning Skyrim or game like it with

1489
01:33:34.239 --> 01:33:39.479
that kind of combat, and it's, yeah, that sounds amazing. Yes,

1490
01:33:39.800 --> 01:33:42.840
you know throw it, throw in
like the Johnny Lee style headtracking while

1491
01:33:42.840 --> 01:33:45.960
you're at it. Yes, that
game would be fucking amazing. Yeah,

1492
01:33:45.039 --> 01:33:47.760
like if the yeah, I mean
because the comment's way better and Skyrim,

1493
01:33:47.840 --> 01:33:53.840
but the Skyward Swords combat is just
engaging all all time. Like engaging such

1494
01:33:53.840 --> 01:33:56.039
a weird word, but like it
is because like you can't play this game

1495
01:33:56.119 --> 01:33:58.920
tired. Like it's just you're not
gonna enjoy yourself if you're gonna be getting

1496
01:33:59.720 --> 01:34:02.000
put around by the enemies. And
it's just so when you beat a boss

1497
01:34:02.079 --> 01:34:04.760
and like the you know you'd swing
it up and you swing it down like

1498
01:34:04.800 --> 01:34:08.760
you feel like a jackass, but
it's it's you kind of feel like a

1499
01:34:08.840 --> 01:34:11.720
badass while you're doing it, and
like that's like the biggest comment I can

1500
01:34:11.760 --> 01:34:14.560
give to the game is that it
made I think the most controls in this

1501
01:34:14.720 --> 01:34:19.199
or as revolutionary to especially Zelda combat
as Z Targeting was, Like it completely

1502
01:34:19.319 --> 01:34:23.680
changes everything. It's not going to
change the landscape of video games like Z

1503
01:34:23.840 --> 01:34:28.560
Targeting did and like made three D
action games makes sense for law developers,

1504
01:34:28.640 --> 01:34:30.760
but if they wanted to use most
controls, like this is the game to

1505
01:34:30.840 --> 01:34:36.600
look at because it uses them really
really well. It also sucks that the

1506
01:34:36.600 --> 01:34:40.479
game takes like four or five hours
to really get going, which is also

1507
01:34:40.479 --> 01:34:44.319
a problem in Twilight Princess. Slow
starter, it's really slow starter. It's

1508
01:34:44.359 --> 01:34:48.840
interesting test screet kind of slow starter
about the Charter three, the sky and

1509
01:34:48.880 --> 01:34:51.600
stuff. Because the Elder Scrolls games
used to have that kind of combat where

1510
01:34:51.600 --> 01:34:55.359
you're like you swipe left to to
kind of you know, sweat, you

1511
01:34:55.439 --> 01:34:58.319
know, swipe you just you know, you push them out forward to kind

1512
01:34:58.319 --> 01:35:00.159
of poke and stuff like that.
I feel like in each Elder Scrolls game

1513
01:35:00.159 --> 01:35:02.239
they've kind of lost some of that. This has just hit the button right

1514
01:35:02.279 --> 01:35:05.000
and swing pretty much, or hold
the button for a power swine, but

1515
01:35:05.039 --> 01:35:09.479
it's like you don't hold forward,
and I well, there are forward and

1516
01:35:09.520 --> 01:35:12.479
bad power strips and stuff like that. So you'll change a little a little

1517
01:35:12.479 --> 01:35:15.880
bit a little bit, but not
like this where in Sky Resort you get

1518
01:35:15.000 --> 01:35:19.000
up, down and left right the
four diagonals and you can poke and it

1519
01:35:19.079 --> 01:35:25.079
always seems like it's it's always I
mean, it'll get a little bit mixed

1520
01:35:25.159 --> 01:35:29.600
up, like just you know technical
jank, but I never was frustrated over

1521
01:35:29.760 --> 01:35:32.239
like yelling at the game for not
doing what I wanted to do, and

1522
01:35:32.520 --> 01:35:36.680
it held up the entire game,
and all of the bosses especially are totally

1523
01:35:36.800 --> 01:35:41.000
developed to push you to the limit
to make to make sure you're doing that.

1524
01:35:41.119 --> 01:35:44.039
And that's why even though it wasn't
a particularly difficult games, it was

1525
01:35:44.079 --> 01:35:47.119
really challenging because you're always having to
pay attention to all the tells, and

1526
01:35:47.199 --> 01:35:49.359
in that sense, it was kind
of more of a puzzle game than than

1527
01:35:49.399 --> 01:35:51.800
an action game in a lot of
senses. And you know, there's one

1528
01:35:51.840 --> 01:35:56.880
there's one lizard enemy that when you
it's got like these like stone arms,

1529
01:35:56.920 --> 01:36:00.479
and when you swipe it from when
you start swiping, aathentic is into what

1530
01:36:00.520 --> 01:36:03.000
looks like it'll be a week stance, but it's just faking out that you're

1531
01:36:03.039 --> 01:36:05.760
supposed to hit it from the right
when it's it's it's tell is like,

1532
01:36:05.840 --> 01:36:09.319
oh, you should hit me from
the left, And so you're constantly having

1533
01:36:09.359 --> 01:36:12.960
to reevaluate, like which side is
it faking you out on because you're supposed

1534
01:36:12.960 --> 01:36:15.239
to be hitting on the right.
But it's everything about the visuals. It's

1535
01:36:15.239 --> 01:36:16.880
telling you to hit on the left, and so there's constantly just like this,

1536
01:36:17.000 --> 01:36:20.279
like forward and back with you playing
with the game, trying to figure

1537
01:36:20.319 --> 01:36:24.640
out what the enemies are trying to
trick you into doing or not doing.

1538
01:36:24.800 --> 01:36:28.520
How does it look gorgeous? Not
for a single second was like, oh,

1539
01:36:28.520 --> 01:36:32.920
I wish this was in high definition. The game uses a yeah,

1540
01:36:33.000 --> 01:36:38.079
I mean yeah, that's but that's
you know the I played thirty five hours

1541
01:36:38.239 --> 01:36:40.920
and you know, we sit here
and complain about a little bit about like

1542
01:36:40.960 --> 01:36:43.520
how our three sixes and PS three's
are aging, you know, like this

1543
01:36:43.680 --> 01:36:45.960
is like a ten year old piece
of hardware at this point. And because

1544
01:36:46.000 --> 01:36:49.840
the game uses like an impressionistic art
style that changes in real time, so

1545
01:36:50.600 --> 01:36:55.000
like Jaggy's and stuff like that are
just not really a problem because it's kind

1546
01:36:55.039 --> 01:36:59.880
of it's playing with with how that
is in relation to the other objects and

1547
01:37:00.000 --> 01:37:01.960
the environment. And see just don't
and the innocent Atennal Games, the art

1548
01:37:02.000 --> 01:37:05.760
direction is just astounding and it's not
it's not realistic, So there's no Uncanny

1549
01:37:05.840 --> 01:37:10.479
Valley, there's none of that weirdness. Like it's just really creative characters and

1550
01:37:10.560 --> 01:37:14.000
worlds and really colorful like so,
which is the opposite of a lot of

1551
01:37:14.079 --> 01:37:16.560
games coming out this fall that I'm
a huge fan of the art direction I

1552
01:37:16.680 --> 01:37:18.560
see, you know, on the
characters or at least on a link,

1553
01:37:18.680 --> 01:37:23.119
Like there's some weird annular quality to
the special takes some time, Like I

1554
01:37:23.119 --> 01:37:27.079
don't think. I don't think it
looks like an elf man. You're terrible

1555
01:37:29.159 --> 01:37:32.039
too much time and sky because you
as an imperial. I think of plenty

1556
01:37:32.079 --> 01:37:33.880
of the people in Sky. I
don't want to play a game a guy

1557
01:37:33.960 --> 01:37:39.800
looks like an elfmer but ugly.
But that's beside the point. Yeah,

1558
01:37:40.920 --> 01:37:43.680
I'm just saying there are many there
are many varieties of link out there,

1559
01:37:43.720 --> 01:37:46.039
and this is not my favorite.
Yeah, the art style grows on you

1560
01:37:46.359 --> 01:37:49.720
quite a bit, especially as you
see more of the especially as like you

1561
01:37:49.760 --> 01:37:54.000
can with the camera, like play
with the way that the art changes in

1562
01:37:54.079 --> 01:37:56.640
real time because it change is based
on the distance and where objects are in

1563
01:37:56.760 --> 01:38:00.239
relation to you, so you can
kind of mess around with that and it's

1564
01:38:00.239 --> 01:38:02.960
really neat. It's just it's worth
playing, you know. I had some

1565
01:38:03.039 --> 01:38:05.000
problems with it, and I'm kind
of getting tired of this old structure.

1566
01:38:05.039 --> 01:38:09.560
But I think fans especially are gonna
flip for it's like if you're if you,

1567
01:38:10.039 --> 01:38:12.720
if you, if you knew we
were going into this, probably gonna

1568
01:38:12.760 --> 01:38:15.000
love it. You're gonna love it
like a lot, Like it's it's a

1569
01:38:15.079 --> 01:38:17.720
really great sell the game. And
then after this, pack up your Wii.

1570
01:38:18.520 --> 01:38:21.600
Yeah, well there's still Rhythm Heaven. Yeah, Rhythm Heaven. That's

1571
01:38:21.720 --> 01:38:27.039
that's the last last game on that. Yeah. No, damn it,

1572
01:38:27.680 --> 01:38:30.520
damn it never coming out here.
No, no, they it's they was

1573
01:38:30.560 --> 01:38:35.439
at it was, it was announced, keep telling herself it's gonna happen.

1574
01:38:38.119 --> 01:38:41.680
So I still think they're going to
release those RPGs eventually too, So you

1575
01:38:41.720 --> 01:38:44.800
know Blade, Yeah, just really
last minute, like okay, fine,

1576
01:38:45.359 --> 01:38:47.800
we'll just like we'll sell them through
mail order because retail doesn't want them or

1577
01:38:47.840 --> 01:38:51.520
something like that. I see that
as like when they getting a closer to

1578
01:38:51.560 --> 01:38:55.039
announcing we you next year, they
say, hey, look here's our last

1579
01:38:55.079 --> 01:38:57.960
good will gesture before we move into
the next council. We have a copy

1580
01:38:58.000 --> 01:39:00.720
of e bladerun her somewhere. Sam
and played it. He's got one around

1581
01:39:00.720 --> 01:39:06.039
there somewhere, So Patrick, anything
else you were just in the Rayman origins

1582
01:39:06.119 --> 01:39:09.760
the game that if you don't play, then I have less respect for you

1583
01:39:09.840 --> 01:39:11.800
as a human being. I played
a little bit, Jeff, you and

1584
01:39:11.840 --> 01:39:15.359
I played. We did and I
played some of it separately. Play a

1585
01:39:15.439 --> 01:39:17.560
great looking game. Oh my god, a great looking game. So you

1586
01:39:17.600 --> 01:39:20.119
guys, guys played some co op. You Patrick, you played it.

1587
01:39:20.119 --> 01:39:24.239
I haven't played a boy myself by
yourself. Yeah, it's just as well

1588
01:39:24.560 --> 01:39:27.479
single player game. Alex. Alex's
review said co op is the way to

1589
01:39:27.520 --> 01:39:30.560
play. It seems fun, but
it doesn't seem like what we played a

1590
01:39:30.600 --> 01:39:33.319
cop. It doesn't seem like there's
a lot of things that you couldn't do

1591
01:39:33.560 --> 01:39:36.520
on your own, right. It's
not necessarily vital, but you know,

1592
01:39:36.960 --> 01:39:40.840
you got people around them. He
made it sound like it was more with

1593
01:39:41.000 --> 01:39:44.279
the New Super Mario Brothers style of
just chaos. Yeah, because when you

1594
01:39:44.479 --> 01:39:46.479
when you die, you blow up
like a bubble, just like New Super

1595
01:39:46.479 --> 01:39:50.520
Mario brother But it's not as antagonistic
because there isn't that jump dynamic like a

1596
01:39:50.600 --> 01:39:53.920
New Super Mario Brothers. You could
jump on top of each other, so

1597
01:39:55.239 --> 01:39:58.239
I could jump and then you would
jump off of me, or I could

1598
01:39:58.279 --> 01:40:00.439
grab you and throw you like instead
I could just punch you. Yeah,

1599
01:40:01.600 --> 01:40:05.439
that's like more of a stunt move
so you can you can still play it

1600
01:40:05.520 --> 01:40:10.319
cooperatively like a dick if you want
to, but not, I don't think

1601
01:40:10.359 --> 01:40:12.840
to the same extremity. And if
you want to get all the metals,

1602
01:40:13.479 --> 01:40:15.520
uh, and that's what kind of
need to get all the secret stuff.

1603
01:40:15.800 --> 01:40:18.880
You know, that's gonna be tougher
with with multiple people because you'll get like

1604
01:40:19.399 --> 01:40:23.399
when you get like the red what
do they call those things, elect electro

1605
01:40:23.920 --> 01:40:30.159
elect pearl dudes. Like anyway,
like like you'll collect multiplier. Yeah,

1606
01:40:30.760 --> 01:40:32.359
you'll collect multipliers, and with multiple
people, you're not going to be able

1607
01:40:32.359 --> 01:40:35.920
to get the multipliers probably probably is
accurately. But how does it flow?

1608
01:40:36.159 --> 01:40:39.760
Like is there a hub system that
all the levels spawn off of. Yeah,

1609
01:40:40.119 --> 01:40:44.119
it's a very traditional like the top
down, hit right, go to

1610
01:40:44.199 --> 01:40:49.239
the next one. You have like
what like three three hidden secret boxes of

1611
01:40:49.399 --> 01:40:55.239
those dudes you have to find.
There's uh two that are based on how

1612
01:40:55.279 --> 01:40:59.079
many of the the yellow creatures you
collect, and then there's one based on

1613
01:40:59.239 --> 01:41:01.760
how fast to go through the level. Okay, time travel one. Yeah,

1614
01:41:02.640 --> 01:41:04.880
it's it's a good it's a great
playing platform, right, and it's

1615
01:41:04.920 --> 01:41:10.760
a it's gorgeous and like dropping it. Why is this game coming out this

1616
01:41:10.920 --> 01:41:15.399
week, like what and why?
Also like like, regardless of how thank

1617
01:41:15.439 --> 01:41:18.000
you, you'd be soft, but
fuck you. It's a It's a gorgeous

1618
01:41:18.000 --> 01:41:20.600
looking two D game, probably one
of the best looking two D games I've

1619
01:41:20.600 --> 01:41:26.960
seen in years. But I think
that's still kind of a hard sell for

1620
01:41:27.000 --> 01:41:30.640
a sixty dollars retail game for some
people. If there's a lot of content

1621
01:41:30.720 --> 01:41:32.760
to this one. So I think
if you're if if that, like if

1622
01:41:32.760 --> 01:41:35.920
you love two D platformers, and
like you're kind of worried, like I'm

1623
01:41:35.920 --> 01:41:41.359
gonna blow through this in an afternoon, like there is from the outset what

1624
01:41:41.479 --> 01:41:45.520
you think is the game. There
is a bunch more to it. It's

1625
01:41:45.560 --> 01:41:48.439
not forty, it's sixty sixty.
It's it's if you like these kind of

1626
01:41:48.479 --> 01:41:50.880
games, it's you know, having
played a couple of hours and it's well

1627
01:41:50.920 --> 01:41:54.840
worth it, Like it's plus this
is man, it's one of those games

1628
01:41:54.960 --> 01:41:57.119
like I feel like you just gotta
go out and support because you saw this

1629
01:41:57.119 --> 01:42:00.319
isn't going to do anything for it, Like I'm glad. I don't know

1630
01:42:00.479 --> 01:42:02.279
exists, I don't know what Ubisoft
things of ray Man. I feel like

1631
01:42:02.359 --> 01:42:12.239
Yousoft is not really this game was
Episodica care about ray Man? Well,

1632
01:42:12.279 --> 01:42:15.359
they got them sakes, they got
them rabbits. They did well. They

1633
01:42:15.680 --> 01:42:17.880
that's the problem. Sound made them
those rabbits and then they just said eggs.

1634
01:42:18.079 --> 01:42:24.760
Yeah, well the team they ran
the rabbits into the ground. Continue

1635
01:42:24.800 --> 01:42:28.760
to do so, continue to run
the rabbits into the ground and kicking you

1636
01:42:28.880 --> 01:42:30.840
guys. They are fine. There
are no rabbits in this game. Uh

1637
01:42:31.199 --> 01:42:35.039
where they can't unlock rabbit I hope
not. I'm not gonna I'm not gonna

1638
01:42:35.079 --> 01:42:39.920
try to unlock Sam Fisher can of
play is et ceo. Yes, i'd

1639
01:42:39.920 --> 01:42:45.399
actually all you play rewards. I
like the rabbits. I like the rabbits,

1640
01:42:45.640 --> 01:42:50.520
but I'm saying I'm saying they've they've
run that. Yeah, they've They've

1641
01:42:50.560 --> 01:42:54.800
gotten everything that they can out of
the rabbits. All those mini games,

1642
01:42:55.119 --> 01:42:59.319
too many mini games, too many. The rabbits are instide that we remote

1643
01:42:59.319 --> 01:43:02.359
you guys. That was cute.
That was awa again. Rabbits go home,

1644
01:43:03.279 --> 01:43:09.600
brilliant. I'd totally play as a
rabbit if it were in Raymond Origins.

1645
01:43:10.079 --> 01:43:14.359
I feel like Michelan's almost have like
is like just disgusted with those creatures

1646
01:43:14.399 --> 01:43:16.000
at this point, like he made
this, made this giant money maker,

1647
01:43:16.039 --> 01:43:19.000
and then he just goes back to
his dark basement of a studio where he

1648
01:43:19.000 --> 01:43:23.560
gets to make his he gets to
make his vanity projects. Where Keith claiming

1649
01:43:23.720 --> 01:43:26.640
beyond, He's like, like,
what putting money away into a private offshore

1650
01:43:26.680 --> 01:43:29.840
account to make beyond? Good and
Evil two keep saying. They keep saying,

1651
01:43:29.880 --> 01:43:32.800
you'll get to make us some damy
show someday that will have fun again.

1652
01:43:34.520 --> 01:43:39.560
Uh yeah, I know, Raymond
Origins looks looks crazy good. Yeah,

1653
01:43:39.760 --> 01:43:45.199
it's it's fat, cannot recommended enough. M hmm. I wonder well

1654
01:43:45.239 --> 01:43:47.399
if it's like most movie soft games, if there is one, it'll be

1655
01:43:47.560 --> 01:43:54.800
a few weeks later and poor.
Yeah, people scream. The Assassin's Creed

1656
01:43:54.840 --> 01:43:58.319
ports are always usually pretty good.
They're just kind of aft on the DRM

1657
01:43:58.439 --> 01:44:01.199
side, Like the ports themselves,
they are usually pretty vin Revelations got pushed

1658
01:44:01.239 --> 01:44:04.520
on the PCD. Yah, I
supposedly he's gonna have not have dr him

1659
01:44:04.640 --> 01:44:09.359
or he's gonna have the just the
one time authorization. So but I expect

1660
01:44:09.399 --> 01:44:15.039
them to go back on that exactly. So that's like they usually they usually

1661
01:44:15.119 --> 01:44:19.800
say that to just get people to
buy the game, and and then it's

1662
01:44:19.920 --> 01:44:27.359
changed. Yeah. Poor guess,
so poor all of us. It's weird.

1663
01:44:28.039 --> 01:44:30.279
Jeff, Hi, what's up with
you to Speed the Run? Yeah,

1664
01:44:30.640 --> 01:44:33.920
it's it's not it's not a good
game. Okay, it's okay,

1665
01:44:34.159 --> 01:44:39.079
okay, even not great. It's
not not even good. It's uh,

1666
01:44:39.159 --> 01:44:45.119
it's it's got some pretty bad things
in it. Yeah, it's a really

1667
01:44:45.479 --> 01:44:48.439
great idea, the idea of a
cross country drive and designing tracks that are

1668
01:44:48.479 --> 01:44:51.600
meant to kind of evoke different areas. You see some really cool stuff.

1669
01:44:51.640 --> 01:44:55.039
Did you wait for the out ticks
in the credits, because that's kind of

1670
01:44:55.039 --> 01:44:57.800
the funniest part. See, I'm
I'm a stage ten right now, so

1671
01:44:57.840 --> 01:45:00.359
I'm gonna finish. It's also the
a fake what do you mean, because

1672
01:45:00.399 --> 01:45:06.000
that takes those are so staged,
all these rosary bleeds. Yeah, those

1673
01:45:06.000 --> 01:45:11.920
fucking bleeds. It's worth it's worth
highlighting that you've had the game in your

1674
01:45:11.960 --> 01:45:14.840
hand for like maybe not even twenty
four hours at this point, and you

1675
01:45:15.000 --> 01:45:16.159
have just said that you are at
the end of the game. Yeah,

1676
01:45:16.319 --> 01:45:21.479
it's it's The run itself is very
short. It's ten stages with multiple tracks

1677
01:45:21.520 --> 01:45:26.239
per stage, and you're driving cross
country obviously not in real time, and

1678
01:45:27.159 --> 01:45:30.840
the leaderboard time you'll have at the
end of that will will fall somewhere around

1679
01:45:31.000 --> 01:45:35.119
the two hour mark. I'm looking
to clock in somewhere around two five to

1680
01:45:35.359 --> 01:45:39.760
ten, I think, right,
to guess. But you know that there

1681
01:45:39.760 --> 01:45:43.720
are menus and cut scenes and you
have to retry stuff and reset and and

1682
01:45:44.000 --> 01:45:46.319
that's not to say it's a two
hour game, but it's it's not long.

1683
01:45:46.520 --> 01:45:50.079
The run, the main thing that
they've been selling this game as is

1684
01:45:51.479 --> 01:45:58.479
really short. And that's, uh, well, that would be disappointing if

1685
01:45:58.479 --> 01:46:00.399
the game itself was better, I
guess, But it's it's there's a whole

1686
01:46:00.439 --> 01:46:03.800
another Challenge series mode that you unlock, and that's another single player stuff,

1687
01:46:03.800 --> 01:46:12.880
and then there's there's online as well. It's it's it's got some some real

1688
01:46:13.000 --> 01:46:17.000
problems with uh, like kind of
what you can and can't hit when it

1689
01:46:17.039 --> 01:46:20.800
will reset you automatically, and when
you get to keep driving, like there'll

1690
01:46:20.800 --> 01:46:24.600
be shortcuts in levels where you're driving
off road, but if you get a

1691
01:46:24.640 --> 01:46:29.640
little two off road by about five
feet out of that shortcut, it just

1692
01:46:29.720 --> 01:46:33.439
resets you. Uh And and that's
incredibly frustrating. Like you see rubber band

1693
01:46:33.479 --> 01:46:38.439
Ai all over the place. The
handling model is a little weird. It's

1694
01:46:38.560 --> 01:46:45.239
a a great idea though, either
like you know, it's it's funny to

1695
01:46:45.279 --> 01:46:49.960
think, like how worried or or
how like disdainful. I looked at this

1696
01:46:50.119 --> 01:46:54.079
game with all of it's out of
the car stuff that they were showing back

1697
01:46:54.119 --> 01:46:56.640
at E three. That is the
least of this game's issues. Like the

1698
01:46:56.880 --> 01:46:59.479
out of the car stuff, It's
barely any of it. It's fine.

1699
01:47:00.000 --> 01:47:02.640
They're just dumb quick time events like
they'd probably better just to watch them because

1700
01:47:02.680 --> 01:47:08.760
instead of watching this man jump around
and beat up cops, you're instead staring

1701
01:47:08.760 --> 01:47:11.079
at the bottom of the screen waiting
for the next button prop to appear.

1702
01:47:11.199 --> 01:47:15.720
So I bet the animators that did
all that, like some like did pretty

1703
01:47:15.760 --> 01:47:20.600
nice work building these intense looking events
are probably pretty bummed because no one's ever

1704
01:47:20.640 --> 01:47:23.920
going to see them because instead you're
staring at the bottom, going, oh,

1705
01:47:23.920 --> 01:47:27.600
I need to hammer on a now, just just not playing to the

1706
01:47:27.680 --> 01:47:30.520
strength of that stuff. I mean, I guess that's you could you could

1707
01:47:30.560 --> 01:47:32.079
levy that complain at every quick time
event ever, I guess, but it's

1708
01:47:32.359 --> 01:47:39.640
it's silly to you. One is
some kind of like Left for Dead style

1709
01:47:40.079 --> 01:47:44.279
cross country. Each map is a
leg of this thing. Five six,

1710
01:47:44.399 --> 01:47:48.159
seven dudes are Cannonball running from this
map. Yeah, and sure at the

1711
01:47:48.279 --> 01:47:51.439
end is a FMV from Cannonball right
exactly, yeah, right at the game.

1712
01:47:51.479 --> 01:47:55.479
If they had actually just goneen licensed
Cannonball Run and made like we're gonna

1713
01:47:55.520 --> 01:47:59.239
make a comedy based need for speed
game, it'd be so much more interesting

1714
01:47:59.680 --> 01:48:02.640
because the story is basically non existent. It's just like there's like two sentences

1715
01:48:02.720 --> 01:48:08.960
up front and says Jack crossed the
mob and now they want him. He

1716
01:48:09.079 --> 01:48:13.960
can drive good. Christina Hendricks,
Yeah, and then Christina Hendricks and that's

1717
01:48:14.039 --> 01:48:17.479
Jack's friends from the back in the
old days on the block. She's got

1718
01:48:17.560 --> 01:48:21.239
the money to get Jack into this
race and solve the mob problems, but

1719
01:48:21.399 --> 01:48:26.399
only if he wins. And they
introduce you to name the characters along the

1720
01:48:26.439 --> 01:48:29.279
way that you have to beat in
kind of one off races, but they

1721
01:48:29.279 --> 01:48:32.159
don't speak or they aren't characters.
It's just like here's a picture of a

1722
01:48:32.199 --> 01:48:38.319
guy and this is like this lady
grew up rich and her friend it was

1723
01:48:38.840 --> 01:48:45.279
the rich family's mechanics daughter. Or
these guys race as a pack and they

1724
01:48:45.319 --> 01:48:51.920
all have el Caminos really pack Elko's
out there. Yeah, yeah, they're

1725
01:48:53.000 --> 01:49:00.560
they're they're al Caminos in this game
now Ferres. Yeah. The two girls

1726
01:49:00.760 --> 01:49:06.800
that the rich girl and the mechanics
daughter are like based on sports illustrated models,

1727
01:49:06.840 --> 01:49:11.399
Like they put out a release of
some some months ago. We got

1728
01:49:11.479 --> 01:49:15.000
these these girls. They're in they're
in it for a cut scene for about

1729
01:49:15.199 --> 01:49:18.399
fifteen seconds. It's just that one
at the gas station, unless unless theyre

1730
01:49:18.399 --> 01:49:21.800
at the very end of the game, I don't know, wait for the

1731
01:49:21.880 --> 01:49:25.560
credits. Yeah, and you know, so they have to gin up a

1732
01:49:25.600 --> 01:49:28.760
lot of stuff to to make to
make a game out of this concept.

1733
01:49:28.800 --> 01:49:31.319
It's not just you know, you
start in like two hundredth place or or

1734
01:49:31.319 --> 01:49:33.399
thereabouts, and you have to be
in first place by the time you get

1735
01:49:33.399 --> 01:49:36.520
to the end. That's you know, that's the main goal they set for

1736
01:49:36.600 --> 01:49:41.880
you. But then it's like Jack, we need to be in one hundred

1737
01:49:41.880 --> 01:49:45.199
and fiftieth place by the time we
get to Vegas or else we're out,

1738
01:49:45.439 --> 01:49:48.920
which is not a rule of the
race. It's just they need to give

1739
01:49:48.920 --> 01:49:50.560
you a goal. They need to
give you some kind of goal. So

1740
01:49:50.640 --> 01:49:54.399
we need to be in fifty fiftieth
place by the time we hit Chicago,

1741
01:49:56.079 --> 01:49:58.840
or we won't make it, like
I guess like, but you know,

1742
01:49:59.119 --> 01:50:01.880
so then each of these races you
end up in in situations where it's like,

1743
01:50:02.039 --> 01:50:05.239
there are nine people here that you
have to pass before the end of

1744
01:50:05.279 --> 01:50:08.680
the track, and you have to
finish first, and if you don't,

1745
01:50:08.720 --> 01:50:11.840
it's not like you continue to the
next stage in a worse place. It's

1746
01:50:11.920 --> 01:50:15.159
you redo that stage or you or
you redo that that section of that stage

1747
01:50:15.239 --> 01:50:19.399
rather, so you know, they've
they've got that, They've got some moments

1748
01:50:19.439 --> 01:50:21.880
where it's like you need to make
up time and there are no other racers

1749
01:50:21.960 --> 01:50:25.680
there. It's just a checkpoint race. And then some of them cops,

1750
01:50:25.720 --> 01:50:29.359
some of them don't. The cops. Stuff's kind of bad because they went

1751
01:50:29.399 --> 01:50:32.039
ahead and and and it's some of
the same stuff with the off road stuff,

1752
01:50:32.039 --> 01:50:35.319
where sometimes you wreck, sometimes you
you go through stuff. It's it's

1753
01:50:35.359 --> 01:50:41.159
just really inconsistent about that stuff,
especially when you take into account the past

1754
01:50:41.239 --> 01:50:45.640
history of need for speed where when
roadblocks happened, you aimed for the back

1755
01:50:45.680 --> 01:50:48.199
of the cop cars. No,
you wreck, you have to reset.

1756
01:50:48.359 --> 01:50:50.279
If you do that here, you
have to avoid them entirely. You have

1757
01:50:50.319 --> 01:50:54.840
to avoid them or hit them slow
enough that it doesn't you know that you

1758
01:50:54.920 --> 01:50:59.600
have a larger problem if you're if
you're going that slow. This kind of

1759
01:50:59.640 --> 01:51:02.720
sounds like in the pre production they
had this great idea and then when it

1760
01:51:02.800 --> 01:51:06.960
came to turning this into a game, like a lot of roadblocks in in

1761
01:51:08.079 --> 01:51:12.319
terms of stretching out making this last
very long. I guess yeah. I

1762
01:51:12.680 --> 01:51:15.560
like the wet to you know,
it's yeah, and and there's some great

1763
01:51:15.600 --> 01:51:19.880
looking stuff like through South Dakota there's
some like really terrific like thunder and lightning

1764
01:51:19.960 --> 01:51:24.520
effects and stuff and what's right frost
By right too? Yeah, I mean

1765
01:51:24.520 --> 01:51:28.800
it looks looks pretty some pretty good. Some of the textures look awful,

1766
01:51:29.000 --> 01:51:30.399
but yes, it seems some of
the road textures, like the way they

1767
01:51:30.479 --> 01:51:33.760
layer them, they look kind of
off, like they just don't line up

1768
01:51:34.279 --> 01:51:39.359
some of it. Some of it
looks looks really weird. And you know,

1769
01:51:39.439 --> 01:51:42.319
the online is just kind of like
this playlist based stuff of that it'll

1770
01:51:42.399 --> 01:51:46.039
throw you into kind of set tracks
with set styles of cars as you pick

1771
01:51:46.119 --> 01:51:49.760
the different playlists and match up against
players, and you know, you're kind

1772
01:51:49.760 --> 01:51:54.279
of leveling up along the way and
unlocking you know, bigger Nitris and you

1773
01:51:54.359 --> 01:51:59.720
know, more cars and emblems and
stuff like that, and you're switching cars

1774
01:51:59.760 --> 01:52:02.720
mad race. Yes, yeah,
through throughout the run there will be gas

1775
01:52:02.760 --> 01:52:08.319
stations you pull off the road and
switch cars there. But also as a

1776
01:52:08.399 --> 01:52:12.000
part of the storyline to unlock the
next tier of faster cars, they have

1777
01:52:12.119 --> 01:52:15.760
moments where you're just like, this
car won't go anymore, so we need

1778
01:52:15.840 --> 01:52:20.279
to have this interactive cut scene where
I'm going to steal another car and they

1779
01:52:20.359 --> 01:52:24.520
kind of go from there. It's
it's a you know, just a fantastic

1780
01:52:24.640 --> 01:52:28.479
idea though, you know, the
cross country race and rendering these different areas

1781
01:52:28.520 --> 01:52:31.319
of the country and and you know
they do well with that. You know

1782
01:52:31.479 --> 01:52:34.279
that the cities are basically like you
start in San Francisco, then you go

1783
01:52:34.319 --> 01:52:36.960
to Vegas, then you go to
Chicago, then you go to New York.

1784
01:52:38.840 --> 01:52:41.479
And I'm just outside of New York, but I assume there'll be plenty

1785
01:52:41.479 --> 01:52:44.319
of city sequences as you kind of
get to Manhattan for the for the big

1786
01:52:44.520 --> 01:52:47.600
finish. But then the rest of
it is just like open roads and and

1787
01:52:47.720 --> 01:52:51.000
you know, you go through Colorado
and this all these icy roads and hairpin

1788
01:52:51.159 --> 01:52:56.199
turns, and you're driving through uh, you know, mountain ranges where they're

1789
01:52:56.319 --> 01:53:00.279
exploding parts of the mountain to avoid
avalanches. So you're kind of racing these

1790
01:53:00.319 --> 01:53:04.880
avalanches and like some some cool dynamic
stuff and they've created different types of events

1791
01:53:04.960 --> 01:53:11.119
that kind of keep it from getting
totally stale. But you know, just

1792
01:53:11.239 --> 01:53:14.640
like the handling just doesn't doesn't hold
up. It's end of the bar again,

1793
01:53:14.800 --> 01:53:19.800
and the inconsistency with the resets and
rex and stuff is is really frustrating

1794
01:53:19.840 --> 01:53:24.600
and kind of drags it down to
what's so far. It feels like a

1795
01:53:24.640 --> 01:53:28.720
pretty middling like just it's kind of
a mediocre experience overall, Like there's there

1796
01:53:28.920 --> 01:53:30.319
there are things that I like about
it. Part of me if you said

1797
01:53:30.319 --> 01:53:32.640
this already, But how's the frame
rate? It's okay, Yeah, it's

1798
01:53:32.640 --> 01:53:35.800
fine, I hear it's I haven't
checked it out for myself, but supposedly

1799
01:53:35.840 --> 01:53:40.520
the PC version is locked at thirty, which is disappointing because Hot Pursuit was

1800
01:53:40.600 --> 01:53:45.239
awesome on the PC and you're all
autologued up right, Yeah, it's got

1801
01:53:45.279 --> 01:53:48.239
autologue. So kind of as I
complete these stages, it's it's keeping time

1802
01:53:49.319 --> 01:53:53.159
along the way. There and then
through the Challenge series, which is the

1803
01:53:53.199 --> 01:53:57.319
other single player mode. They have
individual leaderboards there too, so you know

1804
01:53:57.359 --> 01:54:00.760
they'll recommend racist to you that way
if you want to do it. But

1805
01:54:00.960 --> 01:54:06.239
I'm not feeling the pull to to
want to revisit any of this stuffs as

1806
01:54:06.279 --> 01:54:10.600
I'm going through it. It's fine, but it's not like Hot Pursuit,

1807
01:54:10.720 --> 01:54:13.199
where you know some of those events
you want to go back to, and

1808
01:54:13.359 --> 01:54:15.600
like, you know that just the
driving itself, the core of it was,

1809
01:54:15.800 --> 01:54:18.199
was good enough to to make it
worth, you know, getting into

1810
01:54:18.199 --> 01:54:21.760
these leaderboard challenges. I just don't
think that there'll be an interest there from

1811
01:54:21.880 --> 01:54:28.199
from as many players this time around. Jeff, anything else. I finished

1812
01:54:28.199 --> 01:54:33.239
Saints Row. It's awesome. Should
you should play Saints Row? I So

1813
01:54:33.600 --> 01:54:39.960
here's what happened. I played through
Saints Row, and then, knowing that

1814
01:54:40.079 --> 01:54:42.479
the copy that I was playing should
probably come back into the office of the

1815
01:54:42.520 --> 01:54:45.520
rest, you could play Saints Row. I pre ordered a copy of Saints

1816
01:54:45.680 --> 01:54:47.199
Row or the other platform. Yeah, I did. Yeah, so I

1817
01:54:47.399 --> 01:54:49.159
played. I finished a little p
s three and then I was like,

1818
01:54:50.039 --> 01:54:56.399
I bought a copy on on three
sixty, and uh, there are things

1819
01:54:56.640 --> 01:55:00.199
in that game that are some of
the most incredible things things from a video

1820
01:55:00.319 --> 01:55:05.359
game, like just the they first, as much as we talked about it

1821
01:55:05.439 --> 01:55:10.840
previously about you know, some of
the wild ship in that game, some

1822
01:55:11.000 --> 01:55:15.079
of the stuff that happens a late
game in there is astounding. It is,

1823
01:55:15.399 --> 01:55:19.680
let's say, one of the best
wrestling games th HQ has ever produced.

1824
01:55:20.199 --> 01:55:26.319
What well be fair that's yeah,
that is a that is a low

1825
01:55:26.399 --> 01:55:30.520
bar the fact that you can even
yeah, I would say it's that in

1826
01:55:30.640 --> 01:55:33.880
like WW All Stars, Yeah,
exactly, exactly. All Stars is a

1827
01:55:33.960 --> 01:55:39.479
better wrestling game than Saints Rows fairly, but that's it. But that's it.

1828
01:55:40.520 --> 01:55:44.319
It's WW All Stars and then Saints
Saints Row. Yeah, and then

1829
01:55:44.399 --> 01:55:49.279
all that other bullshit. Yeah,
you should be ashamed. Used to say

1830
01:55:49.279 --> 01:55:51.760
they didn't just make that part of
the game, right, that's true.

1831
01:55:51.920 --> 01:55:55.560
Yeah, No, they motion capped
actual wrestlers and stuff, like there are

1832
01:55:55.600 --> 01:55:58.119
wrestlers in the credits for that game
and stuff, because as a whole there's

1833
01:55:58.119 --> 01:56:01.560
a whole wrestler gang. The doors
is just one of the gangs. You

1834
01:56:01.760 --> 01:56:06.399
wrestle horse. There are no horses
to be to do any horsemoke cap.

1835
01:56:06.800 --> 01:56:13.920
No, no, no horsemoke cap. Thankfully, horse cap. That sounds

1836
01:56:14.439 --> 01:56:17.319
yeah, it's uh. I mean, it's it's a shame that there don't

1837
01:56:17.359 --> 01:56:20.000
say anything else about it. I
tell you want to. I want to

1838
01:56:20.079 --> 01:56:24.279
keep refresh. I feel like like
you are, you were dancing, you

1839
01:56:24.359 --> 01:56:26.960
were dancing around it in such a
way that I know that seeing it for

1840
01:56:27.039 --> 01:56:30.399
myself for the first time is how
I need to experience it. You guys

1841
01:56:30.439 --> 01:56:32.359
should play Saints Bro all right,
I don't play Sins. All will be

1842
01:56:32.479 --> 01:56:36.680
revealed, okay, Saints Row revelations. I don't. I don't love the

1843
01:56:36.720 --> 01:56:40.840
side stuff. I still don't,
So you can kind of just stick the

1844
01:56:40.880 --> 01:56:44.119
story and get the yeah, get
the fun. Yeah, and that'll you

1845
01:56:44.159 --> 01:56:45.399
know, maybe like eight hours or
something like that, if I had to

1846
01:56:45.439 --> 01:56:54.479
guess. But it's, uh,
this definitely sounds like a video fighting Yes.

1847
01:56:54.720 --> 01:56:59.920
Yes, the third is a video
game like Gleefully Yeah. Yeah,

1848
01:57:00.119 --> 01:57:02.560
every step of the way. They're
just like an embracement of what's the dumbest

1849
01:57:02.600 --> 01:57:08.119
thing we could do here? That
embraced that, That just further embraces it's

1850
01:57:08.279 --> 01:57:13.399
video gameness and adds no true real
grit to it. I'm into that.

1851
01:57:13.560 --> 01:57:16.319
It's I think there there's the design
doc for this game was titled fuck it.

1852
01:57:16.479 --> 01:57:23.319
Yeah basically, yeah, yeah,
that sounds about right. And and

1853
01:57:24.000 --> 01:57:29.560
I just you know, gotta give
credit to th HQ for giving them this

1854
01:57:29.760 --> 01:57:32.880
much rope and it's and it sounds
like they just are going to give them

1855
01:57:32.920 --> 01:57:38.439
more based on comments from THHQ,
already good great, Like whoever made the

1856
01:57:38.520 --> 01:57:45.880
decision, he already said, yeah
Forrest coming, it's gonna be weirder great

1857
01:57:45.960 --> 01:57:51.319
because the weirdness that the things that
are you should play sat so weird,

1858
01:57:51.720 --> 01:57:56.359
weird. That's a weird game.
It's so weird and the things that see

1859
01:57:56.399 --> 01:57:59.720
that that's what makes me excited to
play it. Yeah, that's what it's

1860
01:57:59.760 --> 01:58:03.520
just hearing. That's what should is
the weirdness, Like you know, it's

1861
01:58:03.600 --> 01:58:08.399
it's an overworld criminal action game.
Like at a certain point there are things

1862
01:58:08.439 --> 01:58:12.199
about it that you kind of know
how it's gonna handle and how it's gonna

1863
01:58:12.199 --> 01:58:15.279
play out. Played one of those
in a while, but I don't know,

1864
01:58:15.319 --> 01:58:16.760
I mean this the thing is like
it's still it's fine, but it's

1865
01:58:16.840 --> 01:58:20.960
the weirdness of it that makes it
special. Like that's the thing that that's

1866
01:58:21.159 --> 01:58:27.239
so crazy about that the secret sauce
m Yeah, Brad, what's what's the

1867
01:58:27.399 --> 01:58:36.439
secret sauce in Halo Jumping? Definitely
not that. Is it handguns? Yeah?

1868
01:58:36.439 --> 01:58:40.479
I would say it's assumed pistol.
Yeah, that you can hit shotguns.

1869
01:58:40.800 --> 01:58:43.079
That pistol. Man, it's a
great pistols. So glad it's back.

1870
01:58:43.560 --> 01:58:49.000
Really torn on that game. So
Halo Combat Combat Evolved Anniversary out this

1871
01:58:49.079 --> 01:58:51.439
week on three sixty. I'm having
a lot of fun with that game,

1872
01:58:53.560 --> 01:58:57.359
but it also feels like it's repeatedly
going out of its way to prevent me

1873
01:58:57.479 --> 01:59:01.039
from having fun with it. The
power brick out of his three sixty Okay,

1874
01:59:01.479 --> 01:59:04.760
just threw it out. I'll just
start with that. Apparently this is

1875
01:59:04.840 --> 01:59:08.800
something that has been in effect in
every Halo game ever, and I've never

1876
01:59:08.920 --> 01:59:12.119
run up against it before. Yeah, that that's my understanding. I started.

1877
01:59:12.239 --> 01:59:14.359
I haven't checked it on every game, but yeah I started No no,

1878
01:59:14.439 --> 01:59:16.119
because I started bishing about it on
Twitter in reference to this game,

1879
01:59:16.159 --> 01:59:18.399
and I had people chiming in,
going like, man, that totally happened

1880
01:59:18.399 --> 01:59:21.840
to me in odst your reach and
it fucking sucks. The thing about it

1881
01:59:21.960 --> 01:59:26.199
is that the game does not make
hard savable checkpoints unless you quit out,

1882
01:59:26.920 --> 01:59:30.760
so you play and people were saying, like, dude, I played through

1883
01:59:30.840 --> 01:59:33.800
most of ODST and this happened.
If you start a session in the campaign,

1884
01:59:34.319 --> 01:59:38.199
play for like X number of hours, never quit out, and do

1885
01:59:38.319 --> 01:59:42.119
like save and quit, so like
a lock in that save, anything happens,

1886
01:59:42.199 --> 01:59:44.319
the game locks up, like power
goes out, whatever, Like you

1887
01:59:44.439 --> 01:59:47.880
lose everything since you started playing there, So it's not creating like permanent auto

1888
01:59:47.920 --> 01:59:53.439
saves until you checkpoint until you manually
quit out. Right, So if I

1889
01:59:53.520 --> 01:59:56.359
start at the beginning of level two
and play all day and finish the game,

1890
01:59:56.399 --> 01:59:59.680
but during the final cut scene the
power goes out, did you start

1891
01:59:59.720 --> 02:00:01.239
the game again? You're safe.
We'll be back at level two and you

1892
02:00:01.279 --> 02:00:04.720
won't have access to any of those
subsequent levels. So so how much progress

1893
02:00:04.760 --> 02:00:09.680
did you happen? To me?
Twice? Yesterday? I was playing on

1894
02:00:09.760 --> 02:00:12.479
Heroic, you know, which is
not certainly not impossible, but like it's

1895
02:00:12.600 --> 02:00:15.319
you know, it's a little more
time consuming. You gotta take your time

1896
02:00:15.399 --> 02:00:16.800
and be a little more challenge.
Yeah, you know, you have to

1897
02:00:16.840 --> 02:00:19.159
think about it. You'll die.
You gotta conserve, ammo. You gotta

1898
02:00:19.239 --> 02:00:24.920
like not just rush into the fray. So I got two thirds of the

1899
02:00:24.960 --> 02:00:28.880
way through truth Reconciliation, which is
the third level of the game. People

1900
02:00:28.920 --> 02:00:31.720
probably remember it, but yeah,
I got like an hour into that level

1901
02:00:31.800 --> 02:00:35.159
and the game froze up on me, so I had restarted the Xbox and

1902
02:00:35.199 --> 02:00:38.880
then boom, I have to do
that whole level over again. So I

1903
02:00:38.960 --> 02:00:42.479
did the entire level over again,
and during the cut scene at the end

1904
02:00:42.520 --> 02:00:44.439
of the fucking level, I was
like, oh man, that power brick

1905
02:00:44.520 --> 02:00:46.359
is is in the way. I'm
gonna kick it back, and the fucking

1906
02:00:46.439 --> 02:00:50.359
table came out of the power during
the cut scene. So I gotta do

1907
02:00:50.439 --> 02:00:54.359
that level again. I'm sure you
did it really great the third time.

1908
02:00:54.520 --> 02:00:57.399
Yeah. Yeah, I pretty much
breezed through it after that. But I

1909
02:00:57.439 --> 02:00:59.479
mean, yeah, that's not unique
to this Halo game. It's just the

1910
02:00:59.520 --> 02:01:01.880
first time I've seen it. I
didn't even know that. I've never had

1911
02:01:01.960 --> 02:01:04.359
no idea run into I have no
idea. I've never had that problem before.

1912
02:01:04.439 --> 02:01:08.199
But it sounds really shitty if you
run into it. But it's also

1913
02:01:08.279 --> 02:01:10.880
easy to see why you would just
never Those people probably are not gonna see

1914
02:01:10.920 --> 02:01:13.520
it. It's just bad when it
happens, and it feels it feels antiquated

1915
02:01:13.560 --> 02:01:15.479
in a game that has already got
a lot of antiquated stuff going on.

1916
02:01:16.760 --> 02:01:19.920
I how does the switching work?
How do you feel switching? The switching

1917
02:01:19.920 --> 02:01:24.520
works a lot better than it Didity
three, which it's still not instant anything

1918
02:01:24.520 --> 02:01:32.520
perfect. It's dead. Game keeps
going during definitely that sound definitely keeps going,

1919
02:01:32.640 --> 02:01:35.439
but like you can't necessarily tell if
the enemies and stuff keep moving,

1920
02:01:35.960 --> 02:01:39.600
so you can't tell if you're exactly
well, they're both running at the same

1921
02:01:39.640 --> 02:01:42.239
time, right, and it's always
rendering. I'll know how they're doing it.

1922
02:01:42.359 --> 02:01:44.880
It's I think that's what they said. Did say, it's it's rendering

1923
02:01:44.880 --> 02:01:46.560
bo at the same time, and
then you're just swapping to the other like

1924
02:01:46.680 --> 02:01:50.119
buffer. You'll see you'll see textures
draw in kind of unreal engine style when

1925
02:01:50.119 --> 02:01:56.560
you switch back. But that's one
of the that's one of the like kind

1926
02:01:56.600 --> 02:02:00.479
of archaic things about it is that
like you've got this new graphical style which

1927
02:02:00.479 --> 02:02:03.960
looks pretty nice, but the character
animation, like the npcas and stuff,

1928
02:02:04.000 --> 02:02:08.399
seemed to be bound to like those
old animation routines. So you've got these

1929
02:02:08.479 --> 02:02:13.800
like relatively better looking dudes still like
very mechanically rotating on access and like running

1930
02:02:13.800 --> 02:02:16.920
in straight lines, and it just
does. It doesn't look great. Geometry

1931
02:02:17.159 --> 02:02:20.159
is still pretty much the same,
right, well, no, I mean

1932
02:02:20.199 --> 02:02:26.520
they completely remodeled and retextured everything,
and really the new graphical treatment is like

1933
02:02:26.680 --> 02:02:29.279
as far as I can tell,
the movable areas and stuff like that,

1934
02:02:29.560 --> 02:02:32.680
Like, yeah, this geometry hasn't
necessarily changed in terms of like the level

1935
02:02:32.760 --> 02:02:36.399
layouts are the same. Well,
but but but the character models are every

1936
02:02:36.520 --> 02:02:41.800
model stuff all been redone. Yeah, I didn't realize. It's very it's

1937
02:02:41.880 --> 02:02:45.319
very striking, and this and the
stuff arounds you like has changed far more

1938
02:02:45.399 --> 02:02:48.600
dramatically because you're not interacting with that, right, I don't realize that.

1939
02:02:48.680 --> 02:02:51.760
I know that, I know the
guns look better, but it's absolutely a

1940
02:02:51.920 --> 02:02:56.800
fully new graphical treatment. It looks
it looks like a modern Halo game with

1941
02:02:56.880 --> 02:02:59.800
that new skin on. But like, I don't know how much of this

1942
02:02:59.880 --> 02:03:01.880
is just like that that's how Halo
was ten years ago, or if they

1943
02:03:01.960 --> 02:03:04.920
fucked it up this time. But
like, like your AI buddies are terrible,

1944
02:03:05.600 --> 02:03:12.680
like I had, that's pretty much
the entire Yeah, yeah, obviously,

1945
02:03:12.760 --> 02:03:15.000
but I mean pretty that was like
in every Halo the entire game broke

1946
02:03:15.119 --> 02:03:17.680
for me. In truth, and
reconciliation. Like I had the same issue

1947
02:03:17.720 --> 02:03:20.600
stuff like the game froze up there. I had. I had an AI

1948
02:03:20.680 --> 02:03:24.439
guy run up to me while I
was taking cover and throw a garade directly

1949
02:03:24.479 --> 02:03:26.680
into the rock in front of us, and it bounced right back and killed

1950
02:03:26.720 --> 02:03:30.600
us both. Yeah, I had. Uh. There was a point where

1951
02:03:30.600 --> 02:03:32.000
I was trying to fight like ten
enemies at once, and I heard my

1952
02:03:32.119 --> 02:03:35.680
guys about fifty feet back yelling shit
like let's go get them, and like

1953
02:03:35.760 --> 02:03:38.920
I'm going after them, and I
look back and they're all just stuck in

1954
02:03:39.000 --> 02:03:43.439
this like animation loop of running around
in a circle, just you know,

1955
02:03:43.760 --> 02:03:45.399
on and on, like a lot
of little rough shit like that. I

1956
02:03:45.479 --> 02:03:49.680
mean, Halo, I think I'm
just gonna like insight a flame. But

1957
02:03:49.840 --> 02:03:54.399
like my memory of Halo, I
like the Halo games. I think they're

1958
02:03:54.399 --> 02:03:58.319
super fun. I think they'd great
things for for console shooters obviously, but

1959
02:03:58.399 --> 02:04:02.600
there was always a bit of like
weird, for lack of a better word,

1960
02:04:02.680 --> 02:04:06.880
jangs, That's what I'm wondering,
because that would just like go off,

1961
02:04:08.000 --> 02:04:10.640
like this guy dies and all those
grenades fall on the ground, and

1962
02:04:10.680 --> 02:04:13.800
like you throw a grenade and like
it just chains back to you and blows

1963
02:04:13.880 --> 02:04:15.920
up, you know, cars flipping
out and and stuff. I mean,

1964
02:04:16.880 --> 02:04:20.199
it's all those dynamics that gave rise
to the like the idea of the combat

1965
02:04:20.239 --> 02:04:25.399
puzzle. You know, all these
different things happen, so and it's for

1966
02:04:25.479 --> 02:04:27.439
you to figure out like the best
way to do and some of the best

1967
02:04:27.479 --> 02:04:30.199
parts of Halo War where that's I
mean, you look at like Halo videos,

1968
02:04:30.239 --> 02:04:34.439
it's people trying to line grenades over
them, over stuff. So so

1969
02:04:34.520 --> 02:04:39.119
I mean it's it's almost like I
can't figure out if I'm reviewing like what

1970
02:04:39.239 --> 02:04:42.479
the game is in a modern context
or how well it recreates like what Halo

1971
02:04:42.640 --> 02:04:45.920
was a decade ago. But I'm
having a lot of fun with it because

1972
02:04:45.920 --> 02:04:47.760
the combat is still fucking awesome.
But it's all it's all Halo, right,

1973
02:04:47.760 --> 02:04:50.000
it's all half packs. Yeah,
yeah, yeah, it's it just

1974
02:04:50.119 --> 02:04:56.600
does feel very i don't want to
say wheel day, but like very traditional

1975
02:04:56.840 --> 02:05:01.920
in that stuff. Have you got
stuff where they've supposedly trimmed some content.

1976
02:05:02.119 --> 02:05:05.119
I'm right now, I'm right before
the library. So that's that's the thing

1977
02:05:05.239 --> 02:05:11.159
that they said, because the library
was playing that on Heroic Yeah, not

1978
02:05:11.319 --> 02:05:14.239
be just turning the game out Halo
ends when you meet that. But yeah,

1979
02:05:14.279 --> 02:05:16.239
that's actually the last level is kind
of awesome. I'm curious. I'm

1980
02:05:16.239 --> 02:05:18.960
almost curious to see if they just
like trimmed the section out of the library,

1981
02:05:19.039 --> 02:05:21.079
because if you ask me, how
would you make the library better,

1982
02:05:21.079 --> 02:05:25.319
I would say make it shorter.
Half. Yeah, just cut half of

1983
02:05:25.359 --> 02:05:29.479
the levels that you go to the
same fucking rooms and corridors waiting. You

1984
02:05:29.560 --> 02:05:31.319
just have to wait for the dude
has to open the doors, right,

1985
02:05:31.439 --> 02:05:34.520
I think so. Yeah, But
watching them float across the screen, it's

1986
02:05:34.560 --> 02:05:36.960
actually like playing this now, I
mean, it makes me realize it's not

1987
02:05:38.079 --> 02:05:41.960
just the library that was like that, like right, Like significant portions of

1988
02:05:42.000 --> 02:05:44.760
this game are just the same hallway
or core. Yeah, Like like a

1989
02:05:44.840 --> 02:05:46.720
lot of the indoor stuff is is
just kinretty much. All the indoor stuff

1990
02:05:46.760 --> 02:05:49.279
is like super boring. Yeah,
I mean, well, the combat is

1991
02:05:49.319 --> 02:05:54.800
good, but the level boring.
To look at it, it looks that's

1992
02:05:54.800 --> 02:05:56.960
the thing. It's very featureless.
Like they've you know, they put new

1993
02:05:57.000 --> 02:06:00.399
textures and lights and stuff on it, but it's it's still just way after

1994
02:06:00.439 --> 02:06:02.680
whole way. Definitely more than a
few times I remember getting turned around and

1995
02:06:02.840 --> 02:06:06.640
running and then all of a sudden
hitting a checkpoint that was a ways ago,

1996
02:06:08.000 --> 02:06:11.119
like an old checkpoint because it would
still checkpoint. Yeah, I did

1997
02:06:11.159 --> 02:06:14.119
that very thing right before this podcast, because there's still no no way points,

1998
02:06:14.159 --> 02:06:15.560
you know, and everything looks the
same in both directions. Occasionally you're

1999
02:06:15.560 --> 02:06:17.720
sing, so it's very much you
go until you hit a guy again.

2000
02:06:17.720 --> 02:06:21.159
You're gonna enemies pretty much pretty much, but the outdoor stuff looks great,

2001
02:06:21.159 --> 02:06:25.319
you know, like driving around on
the beach and like Silent Cartographer, that

2002
02:06:25.479 --> 02:06:28.760
opening, like the you know,
the music swells and everything and you land

2003
02:06:28.800 --> 02:06:30.840
on the beach like that. That
ship's still pretty awesome. Trying to hijack

2004
02:06:30.920 --> 02:06:33.880
some are they the wraiths? What
are the ones that have fly? Yeah,

2005
02:06:33.920 --> 02:06:36.439
you can't do that. Like the
list of things that you just take

2006
02:06:36.479 --> 02:06:39.840
for granted as part of Halo now
that you can't do in this game is

2007
02:06:39.880 --> 02:06:42.560
fucking freeze like stuff they didn't come
up with until Halo too. You can't

2008
02:06:42.600 --> 02:06:45.520
do wheel hijack enemies. That was
the big one for me was the first

2009
02:06:45.520 --> 02:06:48.159
time sword the first time and you
go on the ship and you kill the

2010
02:06:48.399 --> 02:06:51.960
invisible elites with the swords, like
I killed one, I ran over.

2011
02:06:53.000 --> 02:06:54.520
I was like, where's the sword. I can't I pick this up.

2012
02:06:54.880 --> 02:06:56.920
Wait a minute, that's not in
this. You gotta shoot the guys out

2013
02:06:56.960 --> 02:06:59.880
of the banshees as well. The
flying fighters have to shoot. You have

2014
02:06:59.920 --> 02:07:01.760
to blow up the Benchie's basically,
I thought. I remember there's a way

2015
02:07:01.840 --> 02:07:04.439
too. There's the pyramid in Halo
one, right, you can, you

2016
02:07:04.479 --> 02:07:08.600
can fly down, but you got
you gotta get the guy out with that

2017
02:07:08.760 --> 02:07:13.560
blow. Don't know quick time to
jump on and kick the guy out.

2018
02:07:13.560 --> 02:07:15.000
I don't think you can ever get
in their tanks, right, Oh,

2019
02:07:15.079 --> 02:07:18.359
I can't remember. I think that
you can get in tanks, not only

2020
02:07:18.479 --> 02:07:21.039
your tanks. If they can never
get in there, I can't remember what

2021
02:07:21.159 --> 02:07:25.640
the wraith I think it is.
Yeah, I remember not being able to

2022
02:07:25.840 --> 02:07:28.079
just get in there. There are
they did add a lot of stuff.

2023
02:07:28.199 --> 02:07:30.920
Yeah, well that's the thing.
This makes you realize how much the mechanics

2024
02:07:30.000 --> 02:07:34.119
have evolved. I don't remember a
lot about original Hanlah here I played.

2025
02:07:34.159 --> 02:07:36.840
I played through it once when it
was Newish. Yeah, yeah, exactly,

2026
02:07:38.239 --> 02:07:41.720
I played through it. Those are
a religious experience in high school,

2027
02:07:41.720 --> 02:07:44.960
like a playing like legendary co op
and then trying each of us trying to

2028
02:07:44.960 --> 02:07:47.159
see how far we get doing Legendary
by ourselves. I never got past truth

2029
02:07:47.199 --> 02:07:51.199
and reconciliation. That's like imagining that
playing that by yourself on Legendary was just

2030
02:07:51.239 --> 02:07:54.840
too much for him. But I
too, my good friends made it through

2031
02:07:54.880 --> 02:07:58.640
the entire game Legendary co op like
this before achievements. It is just so

2032
02:07:58.880 --> 02:08:01.800
the achievement design is really good in
this because the way they split the multiplayer

2033
02:08:01.800 --> 02:08:05.159
out. When you're playing multiplayer in
this, you're playing Halo Reach right,

2034
02:08:05.319 --> 02:08:07.079
Like it's just a map pack for
Haley Reach, which has its own set

2035
02:08:07.119 --> 02:08:11.720
of issues. But so that lets
them put all the multiplayer achievements in Halo

2036
02:08:11.840 --> 02:08:15.840
Reach as far as like dashboard is
concerned or whatever, which gives them a

2037
02:08:15.880 --> 02:08:18.520
thousand points to work with for just
Halo just for campaign stuff. So so

2038
02:08:18.600 --> 02:08:22.239
it's it's more than a thousand ultimately. Yeah, like what you're getting in

2039
02:08:22.239 --> 02:08:24.039
the package, Yeah, but you
get it. You get there's a thousand

2040
02:08:24.119 --> 02:08:28.359
potential just for I mean, then
they come up with some really pretty decent

2041
02:08:28.399 --> 02:08:31.399
objectives for campaign stuff, like every
level has at least one or two like

2042
02:08:31.520 --> 02:08:37.039
kind of one off challenge kind of
things like like the one for truth recaciliation

2043
02:08:37.199 --> 02:08:39.560
is like you start that level with
the sniper rifle, but it's a really

2044
02:08:39.640 --> 02:08:43.239
long level and there are a lot
of cases where you could make a better

2045
02:08:43.399 --> 02:08:46.279
use of weapons than are a sniper
rifle. But if you if you finish

2046
02:08:46.359 --> 02:08:50.439
the level with the sniper rifle with
at least four rounds left is see maysically

2047
02:08:50.520 --> 02:08:52.720
use it till you have four rounds
left. Yeah, there's a lot of

2048
02:08:52.720 --> 02:08:56.960
cool stuff like that, like Silent
Cartographer. There's one for like get through

2049
02:08:56.000 --> 02:09:00.479
the beach landing without any of the
NPC marines dying. Just a lot of

2050
02:09:00.520 --> 02:09:03.479
cool stuff like that's like the professional
stuff that people who are big Halo fans

2051
02:09:03.520 --> 02:09:05.600
will probably appreciate. There's skulls and
stuff. Yeah, yeah, there are

2052
02:09:05.640 --> 02:09:09.319
skulls to find their terminals. Right. I was gonna ask have you found

2053
02:09:09.359 --> 02:09:13.520
any of those in It's like I
found two. It looks like there's one

2054
02:09:13.560 --> 02:09:16.920
per level from what I can tell
ye, and they're really well produced.

2055
02:09:16.000 --> 02:09:20.159
It's uh, it's like a motion
graphic like concept moving concept art kind of

2056
02:09:20.199 --> 02:09:24.760
style to it, and it's it's
all voice over by the guilty spark the

2057
02:09:24.159 --> 02:09:31.119
robot. Dude, are you getting
any sense of man? Not yet?

2058
02:09:31.600 --> 02:09:33.000
But like I said, I've only
found two of them at the first four

2059
02:09:33.079 --> 02:09:37.279
levels. It seems like it could
maybe be going in that direction. It's

2060
02:09:37.279 --> 02:09:41.199
all it's all like Halo one backstory
stuff from what I can tell so far,

2061
02:09:41.279 --> 02:09:43.119
but maybe not until the end.
I bet they kind of said that

2062
02:09:43.159 --> 02:09:46.239
it was going to pull in stuff
from other parts of the Halo fiction as

2063
02:09:46.279 --> 02:09:50.119
well as kind of allude to some
Halo four definitely, like there's one there's

2064
02:09:50.119 --> 02:09:52.119
a scene of Guilty Spart talking to
one of the other monitors, like before

2065
02:09:52.159 --> 02:09:54.680
they all went off to their respective
Halos and stuff like that. It's it's

2066
02:09:54.680 --> 02:09:56.920
neat. I've seen that they released
a couple of them. Yeah, they

2067
02:09:58.359 --> 02:10:00.600
put a lot of footage of that
stuff out there. It's it's neat stuff

2068
02:10:00.640 --> 02:10:03.119
for like Halo superfans. I just
want to know if the frame rate holds

2069
02:10:03.199 --> 02:10:07.119
up at the very end of the
game with the co op on that that

2070
02:10:07.239 --> 02:10:11.199
ward hog change through the end and
they would drop into the single digits just

2071
02:10:11.279 --> 02:10:13.359
going off a jump of it.
It's been totally fun so far, no

2072
02:10:13.520 --> 02:10:18.119
problem. Flipping back into the old
style is just many new style. It's

2073
02:10:18.199 --> 02:10:20.800
weird. Actually, me and Drew
were playing co op last night, which

2074
02:10:22.399 --> 02:10:24.800
I was getting like a whole new
level of depth out of that because he

2075
02:10:24.880 --> 02:10:26.960
remembers like such a ma new show
that like, like, for instance,

2076
02:10:28.000 --> 02:10:30.159
in this one, the plasma pistol, you can run around with it fully

2077
02:10:30.239 --> 02:10:33.279
charged now and it just hold the
charge forever, like in all the other

2078
02:10:33.319 --> 02:10:35.279
Halo games that change that, so
it like blows up or whatever, or

2079
02:10:37.840 --> 02:10:39.560
you just you know, you just
keep walking around with it until you encountered

2080
02:10:41.640 --> 02:10:43.319
like an elite or an elite that
you could just take out. It's crazy

2081
02:10:43.319 --> 02:10:46.119
all the stuff that's back in this
just because they made it like Halo one,

2082
02:10:46.159 --> 02:10:50.319
you know, stuff like that and
the pistol and whatever. But but

2083
02:10:50.399 --> 02:10:52.520
anyway, like there are some sections
of the game that are way easier to

2084
02:10:52.600 --> 02:10:56.960
play with the old graphics, Like
the stealth camot elites are a lot easier

2085
02:10:58.039 --> 02:11:01.640
to see in the old graph almost
visible with the new stuff, but really

2086
02:11:01.680 --> 02:11:05.560
they stand out really well with the
old the old style. A lot of

2087
02:11:05.560 --> 02:11:09.039
the outdoor stuff there's a ton more
foliage now, so it's harder to like

2088
02:11:09.119 --> 02:11:11.800
snipe through that because you can't just
can't see what you're looking at. So

2089
02:11:11.880 --> 02:11:13.640
they're definitely cases where it's like a
boobs you can actually switch back, which

2090
02:11:13.680 --> 02:11:16.640
is kind of weird, but uh, it's weird. It's a lot of

2091
02:11:16.680 --> 02:11:20.239
fun. The combat still hits really
hard, it still feels awesome. You

2092
02:11:20.279 --> 02:11:24.399
know, it's still a lot of
dynamic stuff going on. Uh some bunny

2093
02:11:24.439 --> 02:11:28.520
hopping everywhere. Yeah, kind of
you know, still not running anywhere.

2094
02:11:28.680 --> 02:11:31.319
Yeah, must sprint anet of this
stuff. Uh, Drew's really bummed out,

2095
02:11:31.399 --> 02:11:33.680
and he's not the only one.
People seem kind of bummed that they

2096
02:11:33.680 --> 02:11:39.159
didn't just straight up recreate the multiplayer
from from the original. Like it's I

2097
02:11:39.199 --> 02:11:41.479
mean, if you're playing multiplayer in
this you're playing Halo Reach. You're just

2098
02:11:41.600 --> 02:11:46.199
on some some classic maps and they've
got some playlists that disable their abilities from

2099
02:11:46.239 --> 02:11:48.399
REACHT so they have those two.
Yeah. I got to play just a

2100
02:11:48.439 --> 02:11:52.199
couple of small matches with that stuff, and you know, it does feel

2101
02:11:52.279 --> 02:11:54.720
kind of Halo esque, but you
know that the physics are a little different.

2102
02:11:54.960 --> 02:11:58.680
But they have versions right there,
so there's like the classic version.

2103
02:11:58.880 --> 02:12:03.359
Yeah, but like it it's not
the same. There was something very unique

2104
02:12:03.399 --> 02:12:07.640
and different about it. Seems really
weird to put out like this tenth anniversary

2105
02:12:07.800 --> 02:12:11.399
edition of this game without blood gulch
in there somewhere like some form of it,

2106
02:12:11.479 --> 02:12:15.960
you know, that seems like the
thing everybody would want in the think

2107
02:12:16.000 --> 02:12:20.920
that was one of those. I
think it's one of those. Maybe the

2108
02:12:20.960 --> 02:12:24.760
design to sand Creek or whatever.
Yeah, they changed everything, they changed

2109
02:12:24.760 --> 02:12:30.000
the names Timberland. Yeah. I
still I haven't gotten a dig into the

2110
02:12:30.039 --> 02:12:33.399
multiplayer much. But so the reason
it was only the PC right that had

2111
02:12:33.600 --> 02:12:37.800
online, and there were maps that
were specific to the PC position, and

2112
02:12:37.920 --> 02:12:41.119
one of those maps is one of
the ones that made it into and then

2113
02:12:41.199 --> 02:12:43.880
the PC Verse is actually the one
I played. That's that's how I played

2114
02:12:43.920 --> 02:12:48.840
through Halo to begin with. And
then they're letting people who own Reach buy

2115
02:12:50.079 --> 02:12:52.760
a map pack. If you just
want those maps so you don't care about

2116
02:12:52.800 --> 02:12:54.600
the campaign, you can just go
online and buy the the I think it's

2117
02:12:54.600 --> 02:12:58.359
called the Anniversary mat pack. Okay, you just buy that so everybody can

2118
02:12:58.399 --> 02:13:03.560
play together, yep. And also
the disc, the Anniversary disc comes with

2119
02:13:03.600 --> 02:13:05.960
the code to download those maps,
so if you want to use your Reach

2120
02:13:05.039 --> 02:13:09.159
disc and have access to all the
Reach stuff instead of just the six maps

2121
02:13:09.239 --> 02:13:11.600
that you get on the Anniversary disc, you can do that too. Also,

2122
02:13:11.800 --> 02:13:16.000
it was really nice having having lost
my Reach saves since last year,

2123
02:13:16.119 --> 02:13:18.479
like popping over the multiplayer and just
having like my custom Noble six coming in,

2124
02:13:18.840 --> 02:13:22.760
Yeah, unlocked. It was all
stored on the servers, like it

2125
02:13:22.800 --> 02:13:26.199
was totally sor. I think even
the campaign progress is like chapter progress might

2126
02:13:26.279 --> 02:13:30.600
be server side. If the game
too, that's great, I'm not sure.

2127
02:13:30.680 --> 02:13:33.640
Yeah, I mean it seems like
a pretty nicely done package for Bucks

2128
02:13:35.239 --> 02:13:37.720
and the price, the price really
offsets and the music is all rescored right

2129
02:13:37.760 --> 02:13:41.920
behind. Yeah, like I can't
tell a whole lot of difference. That's

2130
02:13:41.960 --> 02:13:45.239
probably a good thing. Yeah,
Like that means they've sounds like Drew Drew

2131
02:13:45.840 --> 02:13:46.960
Drew said it was subtle, but
he could he could tell the difference.

2132
02:13:48.000 --> 02:13:52.720
But it's definitely like the melodies are
still there. You know, who is

2133
02:13:52.720 --> 02:13:54.840
it, Marty O'donald's. Yeah,
those those beats like that stuffs all in

2134
02:13:54.840 --> 02:13:56.399
there. You can talk on the
music, so you can. You can

2135
02:13:56.439 --> 02:14:00.680
talk on the music and venue.
But now with like the button right now,

2136
02:14:00.840 --> 02:14:03.840
not distantaneously, and I don't think
it changes until it starts the next

2137
02:14:03.000 --> 02:14:07.079
song, so you can't because pick
up in the middle of a can't really

2138
02:14:07.119 --> 02:14:09.800
compare side by side. It'd be
weird. It's tougher therapist. Still,

2139
02:14:09.880 --> 02:14:11.760
I mean, at least to give
you the option. You know, it's

2140
02:14:11.800 --> 02:14:15.560
a it's a it's a great like
fan service project, like or package.

2141
02:14:15.680 --> 02:14:16.319
You know, there's a lot of
stuff in there. If you if you're

2142
02:14:16.479 --> 02:14:22.479
fund fund memories of Xbox ten years
old now yeah today, yep, yep,

2143
02:14:22.640 --> 02:14:26.159
that's crazy. Yeah, ten years
of being released. Yeah, blood

2144
02:14:26.199 --> 02:14:33.840
wake Azerik. Where's AZAAC Anniversary Fusion
Frenzy. Yeah, he's Fusion Friends.

2145
02:14:33.880 --> 02:14:37.840
You got a sequel. It's true. AAAC was gonna get to see it

2146
02:14:37.000 --> 02:14:41.359
was then it was Ana like that
Nightcaster, well, Nightcaster too, I

2147
02:14:41.399 --> 02:14:46.399
think eventually came out, but Microsoft
didn't publish it. Who made AzaC?

2148
02:14:46.520 --> 02:14:52.159
I don't like Legend of A and
all those old games, like they had

2149
02:14:52.199 --> 02:14:54.840
no idea what the romance to look
for it. Hey, someone was saying

2150
02:14:56.279 --> 02:14:58.840
software, Someone was saying that this
on Twitter, and it's yeah, it's

2151
02:14:58.880 --> 02:15:01.760
it's it's amazing that the Xbox kind
of survived it's early years. Whatever.

2152
02:15:01.800 --> 02:15:09.159
Do you remember the PS two by
itself? Yeah, Madden Tech and Surfing

2153
02:15:09.359 --> 02:15:15.600
H two O Time Splitters, Fan
of Vision, Smugglers run Fan of Vision.

2154
02:15:15.600 --> 02:15:22.279
I'm talking and talking Launch in the
US and the US, there were

2155
02:15:22.359 --> 02:15:26.479
like nine games Fan of Vision.
What was that horrible Activision action RPG?

2156
02:15:26.760 --> 02:15:31.439
Do you remember what I'm talking about? Yeah, yeah, yeah I can't.

2157
02:15:31.399 --> 02:15:35.039
No, that's that was the Cooey
Strategy game. It was. It

2158
02:15:35.119 --> 02:15:39.800
was the game that they did the
Magic Missile video for, like the Summer

2159
02:15:41.079 --> 02:15:45.359
So that was the t h Q
game. There was another solition, Yeah,

2160
02:15:45.960 --> 02:15:50.279
I remember liking something. Yeah,
Summer and sum two whatever. PSPs

2161
02:15:50.319 --> 02:15:52.479
two had a lot of brand momentum
to ride on her. Xbox had nothing.

2162
02:15:52.880 --> 02:15:56.680
Yeah, except for Halo. I
love to be quite popular and has

2163
02:15:56.760 --> 02:16:01.439
yielded this, uh, this nice
little retread the original Halo is why I

2164
02:16:01.520 --> 02:16:03.479
bought an Xbox. I didn't have
an Xbox. I had launched, and

2165
02:16:03.479 --> 02:16:05.840
then I was at some Halo event
where they're giving out like Game of the

2166
02:16:05.880 --> 02:16:09.079
Year edition of Halo. Well,
now I have the game that I would

2167
02:16:09.159 --> 02:16:13.000
have an Xbox for. Might as
well go get an Xbox. I mean

2168
02:16:13.119 --> 02:16:15.680
it's kind of as a watershed game
in a lot of ways. Yeah,

2169
02:16:15.840 --> 02:16:20.000
it's crazy to watch. There's a
Macworld video where Steve Jobs brings out Jason

2170
02:16:20.079 --> 02:16:24.760
Jones from Bungee when Halo. You
know, Bunje was a premier Mac developer

2171
02:16:24.840 --> 02:16:26.960
and the first time they're showing Halo
and it's got the music, it's got

2172
02:16:28.000 --> 02:16:31.559
all the enemies, it's goot master
Chief. But it was an RTS at

2173
02:16:31.559 --> 02:16:37.840
the time. But you can see
like the I think, like I've watched

2174
02:16:37.920 --> 02:16:39.920
that documentaries where like a lot of
the maps even were still the same or

2175
02:16:39.959 --> 02:16:43.840
at least very similar to their RTS
count of parts, especially Silent Cartographer.

2176
02:16:45.040 --> 02:16:48.159
Like a lot of that was with
exception of the inside stuff like just straight

2177
02:16:48.239 --> 02:16:52.440
up pulled from the RTS version and
then just modified. I guess they were

2178
02:16:52.479 --> 02:16:56.719
coming off a myth at that point. Yet there were two I think I

2179
02:16:56.760 --> 02:16:58.280
think I remember them like they were
definitely on a G three or three G

2180
02:16:58.479 --> 02:17:01.000
four and I was like, man, yeah, that's the computer. I'm

2181
02:17:01.000 --> 02:17:05.079
gonna get getting stuff the nice G
four tower because look at that. They're

2182
02:17:05.079 --> 02:17:09.680
gonna make games for these computers.
Fantastic. I think it's a photo shop

2183
02:17:09.760 --> 02:17:13.760
too, right, didn't go from
an RTS to being like almost a tribes

2184
02:17:13.840 --> 02:17:16.479
or battlefield style like big multiplayer game. It's like les, Yeah, that

2185
02:17:16.879 --> 02:17:20.360
was the there was at least yeah, that was definitely one iteration of it,

2186
02:17:20.920 --> 02:17:24.920
and then it's held on I think
just become a shooter and it became

2187
02:17:24.920 --> 02:17:28.959
a Microsoft property. I think it
was after Microsoft bought Bungee that, you

2188
02:17:28.040 --> 02:17:31.239
know, it became an Xbox only
thing and they had to find a way

2189
02:17:31.239 --> 02:17:33.719
to adapt it to a controller.
For better or worse, it's a very

2190
02:17:33.760 --> 02:17:39.760
good shooter on the console everything for
the industry, that was definitely kind of

2191
02:17:39.799 --> 02:17:41.399
like a minor inflection point in the
design. I mean, there hadsole video

2192
02:17:41.440 --> 02:17:45.000
games, there had been first person
shooters on consoles before, but that was

2193
02:17:45.040 --> 02:17:48.520
the one that's like, no,
this is this is really buy and you

2194
02:17:48.559 --> 02:17:50.920
can trace it to you know.
It's like there's Golden Eye and then there's

2195
02:17:50.959 --> 02:17:54.159
Halo, like more or less yeah, yeah, but and Halo is like,

2196
02:17:54.360 --> 02:17:58.959
okay, we still see pretty much
all of those standards set by Halo

2197
02:17:58.399 --> 02:18:01.280
in game. Yeah, its rules
are still there. Yeah. Like when

2198
02:18:01.319 --> 02:18:03.479
Golden I came out, I think
that the people that were playing on the

2199
02:18:03.520 --> 02:18:09.959
PC were already playing shooters already were
probably not impressed. But with Halo,

2200
02:18:09.120 --> 02:18:13.719
I think that's when the console shooters
started. I get some legitimate respect,

2201
02:18:13.840 --> 02:18:15.760
and then there was a lot of
money there, and then everybody's like,

2202
02:18:15.920 --> 02:18:18.520
let's put our console and then here
we are so Halo. Halo killed the

2203
02:18:18.559 --> 02:18:22.840
PC. Basically, basically, Halo
got all It got all the PC developers

2204
02:18:22.879 --> 02:18:24.920
to go like, oh dude,
I think that argument could be totally made.

2205
02:18:24.920 --> 02:18:28.760
I mean it's it's almost inarguable.
Yeah, like that, that is

2206
02:18:28.840 --> 02:18:31.559
That's just how it is. Thanks
though, Thanks Microsoft. Yeah, Microsoft

2207
02:18:31.639 --> 02:18:35.799
killed the PC first. It was
brought it in. They could take it

2208
02:18:35.840 --> 02:18:41.600
out. That's their m O.
All right, let's let's talk a lot

2209
02:18:41.639 --> 02:18:43.600
about a little bit of news here, you guys, how do you feel

2210
02:18:43.600 --> 02:18:48.319
about that? Sharon? Microsoft called
the PC. That means we're just gonna

2211
02:18:48.360 --> 02:18:52.280
talk about Skyroom from the forty five
minutes to a sky Room news. We

2212
02:18:52.319 --> 02:18:56.760
don't have another. We don't have
another forty five minutes talking. There is

2213
02:18:56.840 --> 02:19:00.360
news. We can talk about it
quickly, but that's your Then we can

2214
02:19:00.399 --> 02:19:05.559
just oh, I mean, I
guess the three sixty texture thing is the

2215
02:19:05.600 --> 02:19:07.520
biggest piece. Yeah, there's there's
a bunch of issues. They're all working

2216
02:19:07.639 --> 02:19:11.360
into an all platform patch that the
game is bug yet launch not that,

2217
02:19:11.639 --> 02:19:16.959
but it's not as bunky as I
expected. Sound, but this is a

2218
02:19:16.040 --> 02:19:20.040
weird bug. Well, this one, this one is unique, and then

2219
02:19:20.079 --> 02:19:22.159
it affects everybody like everybody else has
got their issues of like oh my face

2220
02:19:22.239 --> 02:19:26.079
disappeared, or I can't turn in
this quest whatever, or the frame rate

2221
02:19:26.120 --> 02:19:31.360
in this dungeon is bad. Yes, get me started, but this one

2222
02:19:31.639 --> 02:19:37.079
is reproducible and affects everybody essentially who
does it so sixty, So it's basically

2223
02:19:37.079 --> 02:19:41.399
on the three sixty. If you
install the disk for Skyrim to the hard

2224
02:19:41.479 --> 02:19:46.520
drive to the hard drive, it
never loads like the high version. That

2225
02:19:46.920 --> 02:19:50.920
never It's just the way it surfaces
them is not. There are some assistant

2226
02:19:50.000 --> 02:19:54.120
There are quite a few textures that
I picked out personally that never loaded the

2227
02:19:54.159 --> 02:19:56.200
high res versions because I played through
the whole game. I played like until

2228
02:19:56.239 --> 02:20:00.520
I reviewed it off the hard drive, not knowing about this bug, and

2229
02:20:01.559 --> 02:20:05.000
there were like two or three places
where I was like, yeah, something,

2230
02:20:05.520 --> 02:20:09.920
especially the signs signs get fixed,
totally fixed. So that's the thing.

2231
02:20:11.120 --> 02:20:13.840
I don't want to look at any
shots because I'm totally fine with how

2232
02:20:13.879 --> 02:20:18.719
it looks right now. The loading
times are so good, I can't like,

2233
02:20:18.840 --> 02:20:20.840
I am waiting until that patch comes
out before I play went forward.

2234
02:20:20.959 --> 02:20:26.360
I'm happy staying in the back.
Ignorance is bliss. What's the impact on

2235
02:20:26.520 --> 02:20:31.760
onloading times from installed is not installed
sizable, So it's weird. It's weird

2236
02:20:31.879 --> 02:20:33.600
because yeah, they're way worse off
the disk. Yeah, well, but

2237
02:20:35.000 --> 02:20:37.959
it uses the built in cashing on
the three sixty and they claim that,

2238
02:20:37.000 --> 02:20:39.280
you know, once you've played it
for a few hours and it's fully cashed

2239
02:20:39.319 --> 02:20:43.399
and the load times are almost as
good as and they do get better over

2240
02:20:43.479 --> 02:20:45.799
time, but they're never going to
be as good as as off the hard

2241
02:20:45.879 --> 02:20:48.879
drive. Yeah, it's just if
you don't know the difference, you can't.

2242
02:20:48.959 --> 02:20:52.559
But it was that if I'm gonna
start playing, I need to just

2243
02:20:52.879 --> 02:20:56.280
install, install it and not worry
about it. A point when they were

2244
02:20:56.280 --> 02:20:58.360
all the patch it'll look better,
and you'd be like, oh, hey,

2245
02:20:58.639 --> 02:21:00.799
yeah, I've already seen it now, so like I know how much

2246
02:21:00.879 --> 02:21:03.680
like it is. It is a
striking difference, Like there are points where

2247
02:21:03.719 --> 02:21:07.319
you go back, fuck, this
looks really like it's a really good looking

2248
02:21:07.360 --> 02:21:09.440
game. Once that issue was taking
care of, it was a pretty good

2249
02:21:09.479 --> 02:21:13.079
looking game before. That was one
of the factors that got me also thinking

2250
02:21:13.200 --> 02:21:16.719
like I should just play pieces so
that we should talk out for this.

2251
02:21:16.799 --> 02:21:20.840
But but my solution is to play
the PC version until the three sixty version

2252
02:21:20.920 --> 02:21:24.319
is fixed. Man, so now
I'm just gonna probably do a totally different

2253
02:21:24.360 --> 02:21:28.680
character. So what kind of characters
should I do? Should do all magic?

2254
02:21:28.760 --> 02:21:33.239
I thought that, yeah, it
goes goes alternative, like what other

2255
02:21:33.319 --> 02:21:35.879
there are? There are very few
all total arts in it passed. Then

2256
02:21:35.920 --> 02:21:41.520
what you've already done the words like
yeah, like if you want to be

2257
02:21:41.600 --> 02:21:45.799
a thief, like isn't trying to
be yeah, because the backstab perks,

2258
02:21:45.840 --> 02:21:50.680
the thief perks fifteen and dual daggers. And then we'll switch to somebody's magic.

2259
02:21:50.799 --> 02:21:54.319
Somebody was playing there was a way
to like get that up to thirty

2260
02:21:54.440 --> 02:21:56.559
X, but I'm not sure.
Well, like you can basically one hit

2261
02:21:56.760 --> 02:22:01.479
like one shot anything that you sneak
up on my point, great, uh,

2262
02:22:01.120 --> 02:22:07.239
but what about a giant maybe.
So they're gonna patch this, they

2263
02:22:07.239 --> 02:22:09.680
don't have a time table for it's
not it's not coming like tomorrow though,

2264
02:22:09.799 --> 02:22:13.120
like I mean, it's gonna be
a little bit of a weight. So

2265
02:22:13.319 --> 02:22:16.280
it sounds like they're taking the tack
of rolling that into the first like major

2266
02:22:16.360 --> 02:22:20.879
title update because there are there are
no game breaking issues. It seems real

2267
02:22:20.959 --> 02:22:24.440
lyst like you know, it's it's
a lot of there's nothing, nothing consistent.

2268
02:22:24.600 --> 02:22:26.200
It's totally playable. Yeah, yeah, there's nothing where it's like,

2269
02:22:26.280 --> 02:22:31.239
oh shit, all these people are
gonna go turn these games, go look

2270
02:22:31.239 --> 02:22:35.159
at the Beth doesn't support forums.
It's pretty crazy. I'm not saying there's

2271
02:22:35.159 --> 02:22:37.520
so many variability, but I don't
think it's enough that there's. Like,

2272
02:22:37.719 --> 02:22:41.760
also, the game is just so
good that it's I don't think you could

2273
02:22:41.760 --> 02:22:46.000
go to any video game support forum
and find a real happy, lucky crowd,

2274
02:22:46.000 --> 02:22:48.399
because you're going to the support forum, you're already in a fucked up

2275
02:22:48.440 --> 02:22:50.920
place. The range, the range
of problems people are reporting it is pretty

2276
02:22:50.959 --> 02:22:56.520
magnificent that I buy that. But
yeah, I would say it's gonna be

2277
02:22:56.639 --> 02:23:00.559
But but the thing is that it's
all different people funding different problems. Like,

2278
02:23:00.879 --> 02:23:03.600
right, no one person is going
to experience every one of the three

2279
02:23:03.680 --> 02:23:05.360
hundred bugs that are on the front
page. It's not I can't finish this

2280
02:23:05.440 --> 02:23:09.559
story quest because this one thing that
a lot of people are gonna end up

2281
02:23:09.600 --> 02:23:11.920
doing by accident is breaking the game. Right, It's like everybody's gonna run

2282
02:23:11.920 --> 02:23:13.959
into two or three things. They're
pretty minor, but like, no,

2283
02:23:15.200 --> 02:23:18.280
nobody's gonna have the game completely break
on them. I don't think so.

2284
02:23:20.239 --> 02:23:24.959
So, Patrick, what can you
tell us about this UMD trade in program

2285
02:23:24.159 --> 02:23:28.360
that Sony is ramping up for PSP
UMD Passport program I think is what it's

2286
02:23:28.360 --> 02:23:31.360
called. Yeah, this thing is
super weird, so it's interest it's just

2287
02:23:31.479 --> 02:23:35.200
a pan right now. But basically
that you download a program to your p

2288
02:23:35.440 --> 02:23:41.440
to your Vita and then it verifies
that disc with your PSN account to download

2289
02:23:41.440 --> 02:23:43.959
it to your PSP because the Vita
won't be able to read the disc right

2290
02:23:43.159 --> 02:23:46.959
down to your PSP. Then it
verifies it to your PSN account. Yeah,

2291
02:23:46.079 --> 02:23:50.479
and then you download that program under
Vita, which then allows you to

2292
02:23:50.520 --> 02:23:54.639
transfer that to your Vita as a
digital download. But it's not free and

2293
02:23:54.760 --> 02:24:00.319
the price is set by the publisher, and that varies between five and fifteen

2294
02:24:00.319 --> 02:24:03.639
dollars. They could also be there's
one there was one anime game that was

2295
02:24:03.719 --> 02:24:07.920
like forty bucks. Basically you were
just buying the game over again. But

2296
02:24:07.000 --> 02:24:11.879
you have to remember the games in
Japan are on average like seventy eighty ninety

2297
02:24:11.920 --> 02:24:16.680
dollars, so like they they're paying
more than we are per game, and

2298
02:24:18.200 --> 02:24:20.440
yeah, that might be yeah,
so that might be discounted. Over what

2299
02:24:20.559 --> 02:24:24.399
they would just sell it in the
PlayStation store at you were a new owner

2300
02:24:24.520 --> 02:24:28.920
or something. So yeah, yeah, like it's Sony gives publishers a little

2301
02:24:28.959 --> 02:24:33.559
more leeway in terms of their pricing
then, say like a Microsoft open pricing,

2302
02:24:33.840 --> 02:24:37.760
yes, which also means that you
can get screwed over. It's it's

2303
02:24:37.799 --> 02:24:39.799
weird, like it's very easy to
not get screwed over though, just don't,

2304
02:24:39.920 --> 02:24:43.000
just don't, just don't. Yeah, I mean. They also claim

2305
02:24:43.040 --> 02:24:46.559
that somehow they're going to be able
to stop like the UMD fraud, which

2306
02:24:46.559 --> 02:24:48.760
would be like, you know,
you just have one UMD and just pass

2307
02:24:48.840 --> 02:24:52.399
around all your friends. But like
I don't know how they, I mean,

2308
02:24:52.559 --> 02:24:56.600
how they would read the uniqueness of
an individual umb stop it by forcing

2309
02:24:56.600 --> 02:25:00.120
them to pay some amount like that. Yeah, you know, it's it's

2310
02:25:00.159 --> 02:25:01.680
the throttle. If you have to
pay ten bucks anyway, well you get

2311
02:25:01.760 --> 02:25:07.840
ten bucks that everybody has used U
m D s and yeah exactly. It's

2312
02:25:07.879 --> 02:25:11.440
like, hey, if you want
to pay us money for PSP games that

2313
02:25:11.600 --> 02:25:16.079
no one's playing, great, awesome, right because on the store they're fifteen

2314
02:25:16.079 --> 02:25:18.680
bucks anyway, so just buy yeah
great, We're sales are up. Yeah

2315
02:25:20.079 --> 02:25:26.239
yeah, I can't imagine that.
It's I don't know, it's shitty psition

2316
02:25:26.600 --> 02:25:28.280
you guys. Yeah, that thing's
gonna come out, man, I know

2317
02:25:30.120 --> 02:25:33.399
you can do about it. Yeah, I'm real interested to see how that

2318
02:25:33.520 --> 02:25:37.639
thing does. It's yep, I
don't know, Yeah, I don't Yeah,

2319
02:25:37.879 --> 02:25:43.280
when is that coming out? That's
pretty fucking soon. I kind of

2320
02:25:43.319 --> 02:25:46.239
thought comes out in a couple of
weeks in Japan. Yeah, yeah,

2321
02:25:46.280 --> 02:25:46.920
it does, that's true. I
kind of thought the three DS, like,

2322
02:25:46.920 --> 02:25:50.040
Oh, that's gonna be that'll be
a total swish for Nintendo. Well

2323
02:25:50.079 --> 02:25:54.120
it's and it sounds like it's doing
better than pception. It's ahead of the

2324
02:25:54.280 --> 02:26:00.680
DS in terms of the same lifetime
sales, but that doesn't say a whole

2325
02:26:00.719 --> 02:26:03.239
lot because the DS didn't do that
right out of the gate. It was

2326
02:26:03.280 --> 02:26:07.159
Win the Ten Dogs, Brain Training
and those games dropped that got it down

2327
02:26:07.239 --> 02:26:11.360
like Ellen, yeah, and then
ended up up there. Yeah. So

2328
02:26:11.079 --> 02:26:15.479
it's probably gonna sell older the holidays, and I think Sony probably made a

2329
02:26:15.959 --> 02:26:18.639
pretty grave mistake and not being out
in time for the holidays this year to

2330
02:26:18.680 --> 02:26:22.879
make it a ya and then Super
Mario three D Land kind of gives people

2331
02:26:24.399 --> 02:26:28.520
like a pretty good reason to use
three days. You know. It's it's

2332
02:26:30.319 --> 02:26:31.280
like I said in the review,
I don't know that I would go so

2333
02:26:31.399 --> 02:26:33.600
far as to say you should run
out and buy a three DS for this

2334
02:26:33.719 --> 02:26:39.120
game. But if you already bought
a three DS, you should probably have

2335
02:26:39.239 --> 02:26:43.399
this. You already, you already
are in for for the bulk of the

2336
02:26:43.440 --> 02:26:46.319
amount you made the mistake. Get
the cool game that you can play on

2337
02:26:46.399 --> 02:26:48.760
that thing or other Ambassador games should
be coming out soon, So we still

2338
02:26:48.760 --> 02:26:52.479
we're still do another Yes, do
another tenny S games that I will tell

2339
02:26:52.520 --> 02:26:56.239
myself I'm going to play and then
they'll not even download. And then the

2340
02:26:56.600 --> 02:27:00.799
NBA games. It's twenty and twenty. I thought it was ten and ten.

2341
02:27:01.319 --> 02:27:03.879
I don't know. Is there a
Vita anyway? We're doing for some

2342
02:27:03.959 --> 02:27:07.079
more an S games, and then
we'll also do for some GVA games.

2343
02:27:07.159 --> 02:27:11.520
Is there a Vita launch lineup?
No, there's nothing now. Wipe Out

2344
02:27:11.840 --> 02:27:13.799
they've they've been saying for a long
time now that wipe Outs a launch game

2345
02:27:15.120 --> 02:27:16.879
uncharted as a launch game in Japan, so I imagine it will be ready

2346
02:27:16.920 --> 02:27:24.799
for us. This is supposed to
be launched. I mean, those are

2347
02:27:24.959 --> 02:27:28.280
games that you've played before. On
other portable systems. Never, I mean

2348
02:27:28.319 --> 02:27:31.319
those are those are at least strong
brands. I'm very excited to see what

2349
02:27:31.479 --> 02:27:35.159
rid Racer ends up being. Man, hey, man, as long as

2350
02:27:35.159 --> 02:27:41.200
it's long as it's got du step
needs more dub step tech and Tag Tournament

2351
02:27:41.280 --> 02:27:43.639
too totally has a bunch of dub
step on the soundtrack. So it's just

2352
02:27:45.000 --> 02:27:50.719
it's a Namco initiative to wobble up
their games. Their combined universe its powered

2353
02:27:50.719 --> 02:27:54.200
by dubsteps. Exactly what do you
think Dick Doug is pumping into Pucas and

2354
02:27:54.239 --> 02:27:58.120
five gars dub step. Yeah,
that dub Step guns video on YouTube is

2355
02:27:58.239 --> 02:28:05.200
just that. That's actually a like
a theoretical rendering of what they would like

2356
02:28:05.280 --> 02:28:07.920
the next dig Dug game to be. No, that's just a handicam of

2357
02:28:07.079 --> 02:28:09.879
what dig Dug actually is. That's
someone. Yeah, it was able to

2358
02:28:09.879 --> 02:28:13.440
actually film dig Dug, and that's
what he looks like. You you see

2359
02:28:13.479 --> 02:28:16.159
it from a different angle. So
if you're actually there, if you're not

2360
02:28:16.239 --> 02:28:18.040
doing any through this weird video game
simulation, that's what dig Doug looks like.

2361
02:28:18.239 --> 02:28:22.319
Yeah, he's not. Turns out, real real life dig Dug not

2362
02:28:22.440 --> 02:28:30.159
so into dropping rocks because into dropping
base, bad week for PC services,

2363
02:28:30.879 --> 02:28:37.120
Steam getting a bunch of password attacked, and Call of Duty Elite not working

2364
02:28:37.200 --> 02:28:39.559
so great during launch week for for
Modern Warfare three. Yeah, I mean

2365
02:28:39.559 --> 02:28:43.600
that's kind of cross platform, the
Call Duty Elite stuff. Sure, yeah,

2366
02:28:43.799 --> 02:28:46.760
it's so. I was all set
to write an article about, you

2367
02:28:46.799 --> 02:28:50.680
know, should you subscribe to Call
of Duty Elite, and I've been unable

2368
02:28:50.680 --> 02:28:54.440
to write the article because it doesn't
work yet, So I don't know.

2369
02:28:54.719 --> 02:28:56.920
So the current answer, the current
answer is yeah, no, probably it

2370
02:28:58.000 --> 02:29:01.280
still has peak times where it's totally
down. They stand on email to to

2371
02:29:01.440 --> 02:29:03.120
all their subscribers so far as saying
they're getting a free thirty days. But

2372
02:29:03.200 --> 02:29:07.680
it has worked at some point.
No, not not really. I mean

2373
02:29:07.280 --> 02:29:11.000
I was able to join groups.
I don't know if anyone's been able to

2374
02:29:11.000 --> 02:29:15.719
start a clan yet. Match history
has not been working. It seems like

2375
02:29:15.719 --> 02:29:18.600
they just kind of took it offline. They're in that mode where, you

2376
02:29:18.680 --> 02:29:24.000
know how websites have like dynamic things
on them that now that now that we

2377
02:29:24.200 --> 02:29:28.799
work that much closer to building a
website, we know things like the things

2378
02:29:28.840 --> 02:29:31.879
that like this is gonna be like
a heavy database call. That's going to

2379
02:29:31.920 --> 02:29:35.200
be the first thing to break under
the load. Like the thing in the

2380
02:29:35.280 --> 02:29:37.319
upper right right corner of the site
that used to say your profile name,

2381
02:29:37.399 --> 02:29:41.440
now it just says my profile Like
okay, fewer dynamic calls. Just just

2382
02:29:41.600 --> 02:29:45.159
flatten as much as you can,
just make it work, you know,

2383
02:29:45.319 --> 02:29:48.959
So that that's the sort of thing
that they're going through to try and address

2384
02:29:48.040 --> 02:29:54.319
load. And yeah, I don't
know, Like I was able to create

2385
02:29:54.399 --> 02:29:56.360
custom classes and send it into the
game, and you know that that seems

2386
02:29:56.360 --> 02:29:58.360
to be working, and you know, it's kind of it's getting there.

2387
02:29:58.719 --> 02:30:03.399
It's working more hours of the day
than it was on launch day, but

2388
02:30:03.559 --> 02:30:07.120
but it's all week out and it's
still things that they said it was going

2389
02:30:07.200 --> 02:30:11.319
to do, Like when they're saying
things like we're working on getting the service

2390
02:30:11.399 --> 02:30:16.120
better at carrying more users simultaneously,
Like, guys, all you're doing is

2391
02:30:16.159 --> 02:30:18.840
stat tracking, Like like, what's
I mean? I know there's more going

2392
02:30:18.879 --> 02:30:20.639
on to it, but like at
the end of the day, not that

2393
02:30:20.760 --> 02:30:24.000
much more. You knew how many
copies of this you were selling? Yeah,

2394
02:30:24.200 --> 02:30:28.879
I don't understand. It sounds like
an MML launch. This is what

2395
02:30:30.760 --> 02:30:35.000
huge loggins crashes. Once you're in
like the when Call of Duty four launched

2396
02:30:35.319 --> 02:30:39.879
like that, that Christmas Xbox Live
was on its knees for most of it

2397
02:30:39.319 --> 02:30:43.479
the time because no one had anticipated
or had seen that kind of traffic to

2398
02:30:43.559 --> 02:30:48.600
it before. It's like, this
is kind of unprecedented, and I imagine

2399
02:30:48.680 --> 02:30:52.120
on you know, Activision doesn't run
a lot of stat heavy websites. No,

2400
02:30:52.399 --> 02:30:56.520
never, not like you know,
Wow, active Vision. I didn't

2401
02:30:56.520 --> 02:31:00.680
say Blizzard, Blizzard knows what they're
Blizzard was running. This be entirely different

2402
02:31:00.680 --> 02:31:03.799
than dude, shut the door and
you're just laughing behind it. I don't

2403
02:31:03.000 --> 02:31:05.440
think you guys help us. We
got a lot of load on. I

2404
02:31:05.479 --> 02:31:09.440
mean, there is the Skylanders website
that's keeping track of all the toys that

2405
02:31:09.479 --> 02:31:11.959
people are sickened with the power of
the portals are laughing, and you know

2406
02:31:13.120 --> 02:31:16.559
that seems to be holding up just
fine with three people. Dude, there

2407
02:31:16.639 --> 02:31:20.239
are bus ads for Skyland City.
Oh yeah, there are three new Skylanders

2408
02:31:20.280 --> 02:31:22.920
that came out last week. I've
got him. I haven't tried him yet.

2409
02:31:22.959 --> 02:31:26.840
Dinah Rang was pretty sick. He's
got he's got boomerangs, he's a

2410
02:31:26.879 --> 02:31:30.639
dinosaur, and you don't have him, not have him. Yes, that's

2411
02:31:30.680 --> 02:31:39.040
where Yeah, that's where the ultimaterang
went back in times, was thrown back

2412
02:31:39.079 --> 02:31:41.719
in time. What do you get
for the Skylander fan who has everything?

2413
02:31:41.639 --> 02:31:48.200
How's your carrying case full he needs? Like I had to take the the

2414
02:31:48.639 --> 02:31:50.719
there's like a cardboard center thing in
there that you're supposed to put like eight

2415
02:31:50.760 --> 02:31:54.719
Skylanders that thing. I ripped that
thing out and threw it away and just

2416
02:31:54.239 --> 02:32:00.680
packing it full of Skylanders. A
case bulges. When when do you have

2417
02:32:00.799 --> 02:32:03.639
like the castle grace call for Skylander
they have a castle carrying case? Yeah,

2418
02:32:03.959 --> 02:32:13.360
Also that is larger and I don't
it's too much on the portal.

2419
02:32:13.479 --> 02:32:16.799
But the thing is, it doesn't
doesn't it doesn't do anything. It doesn't

2420
02:32:16.840 --> 02:32:20.079
cover all of his Skylander transporting needs. Forty bucks doesn't get him all of

2421
02:32:20.120 --> 02:32:24.840
the Skylanders. I feel like the
way we're phrasing that like it doesn't get

2422
02:32:24.959 --> 02:32:28.920
it doesn't cover all of his needs. Well, it's because he has needs,

2423
02:32:28.840 --> 02:32:33.000
his extreme Skylanders needs just in the
room. And then kind of no

2424
02:32:33.159 --> 02:32:37.799
one has like I feel like not
a lot of flipping out over the steam

2425
02:32:37.319 --> 02:32:41.159
data breach thing. There hasn't been
much fallout. I was, I was

2426
02:32:41.360 --> 02:32:46.479
kind of confused. Was the message, the message board different. So so

2427
02:32:46.600 --> 02:32:50.000
when you create a Steam account of
the message board you that's created, you

2428
02:32:50.079 --> 02:32:54.680
know, spun off from your Steam
account, but you can have separate passwords

2429
02:32:54.719 --> 02:32:58.920
for it. But I don't know
if it faults, but I think commonly

2430
02:32:58.959 --> 02:33:01.399
a lot of people on Internet used
the same password for things, So whether

2431
02:33:01.399 --> 02:33:03.799
it defaults or not, a lot
of people just use the same one for

2432
02:33:03.879 --> 02:33:07.520
consistency. I'm using steam Guard.
Yeah, so if your mess the mess

2433
02:33:07.559 --> 02:33:11.600
word got hacked, which also allowed
them to get to another database, is

2434
02:33:11.639 --> 02:33:13.520
how Valve put it. They didn't
provide a lot of clarity and what that

2435
02:33:13.559 --> 02:33:16.840
means that there's multiple databases, but
they said there was no evidence of fraud.

2436
02:33:18.280 --> 02:33:22.319
That credit card information was taken,
but it was encrypted and they've also

2437
02:33:22.399 --> 02:33:26.280
hashed insulted your passwords. So basically, in terms of your information getting stolen,

2438
02:33:26.639 --> 02:33:31.319
they seem to have done all they
can do to protect it when it's

2439
02:33:31.360 --> 02:33:35.079
been taken. So also, like
if you compare this to the Sony thing,

2440
02:33:35.239 --> 02:33:37.600
like their turn around time on this, like they said that it was

2441
02:33:39.319 --> 02:33:41.719
last having it started on Sunday,
Sunday, and then I think on Thursdays

2442
02:33:41.760 --> 02:33:45.799
when they shoot a state yea,
So it's like four days between their discovery

2443
02:33:46.000 --> 02:33:48.280
and making a public announcement about it, which they laid it all out and

2444
02:33:48.840 --> 02:33:52.079
Gabe you know, signed it,
and it was it was pitched by Valve

2445
02:33:52.120 --> 02:33:56.840
as an I am from that I
am from Gabe. It didn't show up

2446
02:33:56.879 --> 02:34:00.399
as a message when you started Steam. It was like a news right,

2447
02:34:00.639 --> 02:34:05.079
because I'm not sure why they didn't
force I know, I'm sure they don't

2448
02:34:05.120 --> 02:34:09.840
want to spam people like I feel
like they're going to use like your default

2449
02:34:09.280 --> 02:34:13.959
email account, but that should be
really a situation where whatever your default emails

2450
02:34:13.959 --> 02:34:16.399
and your Steam account, like that
should be a message. Did you.

2451
02:34:16.600 --> 02:34:18.399
Yeah, I heard from some people
that they didn't go as well. Maybe

2452
02:34:18.440 --> 02:34:22.399
they went out later and then and
then I guess I don't walk into the

2453
02:34:22.440 --> 02:34:26.280
I am stuff on Steam, so
maybe maybe I would have gotten a I

2454
02:34:26.360 --> 02:34:31.719
AM had I done that. But
so they shut down the forums but not

2455
02:34:31.040 --> 02:34:35.440
Steam proper. Right. Yeah,
they've just said probably change a password,

2456
02:34:35.479 --> 02:34:39.319
even though we're not saying you have
to. Uh, and that Monteer credit

2457
02:34:39.360 --> 02:34:41.360
card stuff, but no evidence that
there's a problem. I mean, so

2458
02:34:41.399 --> 02:34:46.120
many stuff was way worse and there
didn't appear to be any credit card fraud.

2459
02:34:46.719 --> 02:34:50.840
You know, they took all stuff. So I mean if you couldn't

2460
02:34:50.879 --> 02:34:52.760
play or Steam games, people would
be freaking out. Yes, especially with

2461
02:34:52.799 --> 02:34:58.520
skyrone like that would be fortunate,
unfortunate timing, It would be no good.

2462
02:34:58.680 --> 02:35:03.399
But you know, thankfully Battlefields and
Origin so strom scyrom stuff some kind

2463
02:35:03.399 --> 02:35:07.319
of like crazy record for concurrent players
on Steam a single player game. Yeah,

2464
02:35:07.879 --> 02:35:09.159
it was like in the three hundred
thousands or something. So how long

2465
02:35:09.239 --> 02:35:13.280
until we see see what Half Life
three is? That must have gotten out

2466
02:35:13.360 --> 02:35:16.319
right, it's all part of so
that the whole thing was really was,

2467
02:35:18.120 --> 02:35:28.239
and Half Live three and type nice. I have all two days. It

2468
02:35:28.440 --> 02:35:33.200
seems like I think it's all right. So watch your stuff logging his gabe

2469
02:35:33.360 --> 02:35:37.799
end and his password is end gabe. Shit, I would, And it's

2470
02:35:37.840 --> 02:35:41.000
salted and it's hashed. Yeah it's
delicious, Yeah, fantastic. What does

2471
02:35:41.040 --> 02:35:45.000
that mean? I saw that?
I saw that in the communicate. I

2472
02:35:45.040 --> 02:35:50.399
don't know what I'm back in until
they get the passwords chopped and screwed.

2473
02:35:50.000 --> 02:35:52.959
Does anyone know what's salted? That's
what is it? That's I don't it's

2474
02:35:54.000 --> 02:35:56.520
it's in addition to yeah, it's
cryptography stuff that goes on top of the

2475
02:35:56.680 --> 02:36:03.600
hashing, and it's you're salting up
with like a random seed. See it's

2476
02:36:03.600 --> 02:36:09.559
salted with salt salty seed about for
news hackers don't They don't want the salty

2477
02:36:09.600 --> 02:36:16.360
seeds. That's why they can't get
into it. Penetrated my past stop comes

2478
02:36:16.399 --> 02:36:26.159
to hacking. I'm all internal new
new releases Minecraft? Is that actually coming

2479
02:36:26.200 --> 02:36:33.000
out? Its final? But it's
not mine? Con is uh this week?

2480
02:36:35.719 --> 02:36:39.000
Wow? Some some big DJ's playing
there. Two. I forget it's

2481
02:36:39.040 --> 02:36:48.959
a cascade. I don't know.
It's is a dead Yes, Halo Combat

2482
02:36:48.959 --> 02:36:52.879
of All the Anniversary for Xbox three
sixty. This is gonna take a while.

2483
02:36:54.520 --> 02:36:56.879
Assassins Creed Revelations Frexbox three sixty and
play Station three, Saints Row the

2484
02:36:56.920 --> 02:37:01.520
Third f Xbox three sixty PlayStation three, and they see Super Mario three d

2485
02:37:01.680 --> 02:37:05.680
Land for Nintendo three DS, Ultimate
Marhold Versus dot Com three for PlayStation three

2486
02:37:05.719 --> 02:37:09.600
and Xbox three sixty, Need for
Speed the Run for PC WE three DS

2487
02:37:09.760 --> 02:37:13.719
three sixty and p S three remand
Origins for p S three WE and three

2488
02:37:13.879 --> 02:37:20.600
sixty. Connect Disneyland Adventures for Xbox
three sixty, Jurassic Park for Xbox three

2489
02:37:20.680 --> 02:37:31.120
sixty and PC. Oh my cheap
jeep dot com is actually a place.

2490
02:37:31.360 --> 02:37:35.399
Bejeweled three for Xbox three sixty,
PlayStation three and Nintendo DS. Yes,

2491
02:37:35.760 --> 02:37:39.959
why yeah, they're putting that in
like pegle out on a disk. I

2492
02:37:39.000 --> 02:37:43.079
don't know media, Yeah, those
are different products. Medieval Move well,

2493
02:37:43.079 --> 02:37:46.680
it's also twenty bucks for for Bejewel
three, so same as they have been

2494
02:37:46.719 --> 02:37:52.680
charging for Jewel three elsewhere. Medieval
Moves, Deadman's Quest for PlayStation three.

2495
02:37:54.040 --> 02:37:58.760
Great job, great job. Uh. And this Sunday Legend of Zelda Skyward

2496
02:37:58.760 --> 02:38:03.840
Sword from Nintendo we on PlayStation Network. You're gonna get Jurassic Park of the

2497
02:38:03.959 --> 02:38:11.559
game, so it's a download.
Yep. They're also Burger Time Wild Tour

2498
02:38:13.120 --> 02:38:16.639
coming on on PlayStation network. Isn't
Alex trying to defend that game? Yeah?

2499
02:38:16.680 --> 02:38:18.319
I don't know what's I don't know
what's out on I don't know.

2500
02:38:18.399 --> 02:38:22.879
I don't know what's out on x
BLA. I don't know what's out on

2501
02:38:22.959 --> 02:38:30.079
XPLA this week? Didn't you play
some games? That's last week? Game

2502
02:38:30.120 --> 02:38:33.399
sounds cool, it's it seems kind
of like Armada for the Dreamcast, but

2503
02:38:33.479 --> 02:38:39.600
fully realized. I've heard I've heard
from Dreamcast in a long ass time.

2504
02:38:39.760 --> 02:38:43.639
It seemed a little bit like Privateer, a little bit I had tonnage of

2505
02:38:43.920 --> 02:38:48.280
Or, like you mind tons to
or and then fly it to a dev

2506
02:38:48.319 --> 02:38:54.079
cargo port and sell it. Huh
yeah, I thought. And it's a

2507
02:38:54.159 --> 02:38:58.879
dual joyst Excus. There's a Windows
Phone seven thing that where you can level

2508
02:38:58.959 --> 02:39:01.120
up your AI buddy, and I
really want to try that, but I

2509
02:39:01.159 --> 02:39:05.200
don't have a Windows phone. And
now you guys are using all the Windows

2510
02:39:05.280 --> 02:39:07.520
phones. There's another one. There's
another one, Yeah, all right,

2511
02:39:07.639 --> 02:39:09.879
Will, I think it's Will has
another one. Okay, if that's not

2512
02:39:09.040 --> 02:39:13.159
new, I'm gonna steal it back
and get some phone points because I'm an

2513
02:39:13.200 --> 02:39:18.040
idiot, tread me in that Android. I'll give you back this Windows phone.

2514
02:39:18.719 --> 02:39:20.280
Yeah, I could probably do that, all right. Otomandius come out

2515
02:39:20.360 --> 02:39:22.559
last week, Odous have been out
for a couple of weeks. Okay,

2516
02:39:22.680 --> 02:39:26.520
Yeah, well that was a clock
on the site. Omdis excellent. I

2517
02:39:26.559 --> 02:39:28.399
mean that was a weird release.
Go go ahead and give that a look.

2518
02:39:28.639 --> 02:39:33.879
Really, it is a weird release
in so many ways. It's Canamy

2519
02:39:33.959 --> 02:39:39.920
right, it's a great release.
It's knomy right, yes it can Yeah,

2520
02:39:39.920 --> 02:39:43.760
it's inspired inspired by Yeah, it
says it on the box. I

2521
02:39:43.799 --> 02:39:48.520
don't know if you sell the boxes
inspired by grads familiar with odomanius Uh,

2522
02:39:48.000 --> 02:39:50.879
but I feel like they've just Canami
has just been kind of like farting some

2523
02:39:52.040 --> 02:39:54.520
games out. I feel like they
are really like letting people know middle Gear

2524
02:39:54.719 --> 02:39:58.040
kind of yeah, middle Gear.
They didn't really it was like it was

2525
02:39:58.120 --> 02:40:03.440
that big deal back at TGS or
whatever voted to it, right right,

2526
02:40:03.840 --> 02:40:09.120
big deal E three and then like
came out as fun. Well they're supposed

2527
02:40:09.120 --> 02:40:13.239
to have Downpour and that's just that's
coming out next year. Yeah. I

2528
02:40:13.319 --> 02:40:18.600
could see them backing away from really
slowly just to avoid this is not their

2529
02:40:18.639 --> 02:40:26.200
first media. Yeah, there's Automadius
g before autos accents gorgeous? Could you

2530
02:40:26.280 --> 02:40:33.680
click the girls boobs? Probably you're
creepy like gall shooters Like it's yeah,

2531
02:40:33.360 --> 02:40:43.799
it's weird. So way, yeah, what else is going on? All

2532
02:40:43.920 --> 02:40:48.120
right, let's radius. Let's take
it home with a couple of emails.

2533
02:40:48.280 --> 02:40:52.600
I do mean a couple of emails. Uh, let's see your first email.

2534
02:40:54.719 --> 02:40:58.920
First email comes in from Bradley Fitzgerald, with the prices of hard drives

2535
02:40:58.959 --> 02:41:03.520
now spinning out of Gerald Bradley,
Am I right, I can't. I

2536
02:41:03.559 --> 02:41:05.120
can't read it if you're talking over
me, I just gonna take us forever

2537
02:41:07.520 --> 02:41:11.680
with the with the price of this
room is unbearable, With the price of

2538
02:41:11.719 --> 02:41:13.639
hard drives now spinning out of control, how do you think this will affect

2539
02:41:13.680 --> 02:41:18.639
the planning for next generation consoles?
Uh? Microsoft, Nintendo will, Microsoft

2540
02:41:18.719 --> 02:41:22.680
Sony will pay more than they have
to, and then they've had to in

2541
02:41:22.719 --> 02:41:26.200
the past if they want to secure
contract to manufacture cut rate feature those five

2542
02:41:26.319 --> 02:41:28.559
hundred gig laptop hard drives. When
there's a massive amount of mind to be

2543
02:41:28.680 --> 02:41:33.399
made something the two terror by disk
desktop drives that power all back end Internet

2544
02:41:33.440 --> 02:41:39.159
services. The industry recovery and subsequent
price normalization could be a year off given

2545
02:41:39.159 --> 02:41:43.959
the number of drive component manufacturers that
all got flooded, So thoughts on that.

2546
02:41:46.399 --> 02:41:48.639
I hope it recovers faster than that. If if we're a year off

2547
02:41:48.760 --> 02:41:52.719
from prices kind of getting back to
normal, it's probably that's manufacturing is still

2548
02:41:52.760 --> 02:41:56.920
It's still gonna be longer before that
ramps up. It's probably an issue,

2549
02:41:56.959 --> 02:41:58.319
but less of an issue. I
thing. I guess Nintendo is the only

2550
02:41:58.399 --> 02:42:03.719
one that might be looking at a
machine with any sort of decent internal storage.

2551
02:42:03.719 --> 02:42:07.200
But Nintenda's not a company that really
goes balls out in storage hard drive,

2552
02:42:07.280 --> 02:42:11.719
and that they are not into internals. So what That's where Nintendo and

2553
02:42:13.000 --> 02:42:18.000
we differ. Mm hmm. I
hope it, man, it'll probably I

2554
02:42:18.000 --> 02:42:20.559
don't know. I mean, there
was a rumor this week that the next

2555
02:42:20.719 --> 02:42:24.239
Xbox will be out next holiday,
and I'm by it. That's I don't

2556
02:42:24.280 --> 02:42:26.959
really is out next holiday. I
don't. I don't. I don't really

2557
02:42:26.079 --> 02:42:28.920
either buy it, don't buy it. I don't. I don't think I

2558
02:42:28.079 --> 02:42:31.879
did they ever say the tailor force
for the three six Yes, yes they

2559
02:42:31.920 --> 02:42:33.760
did. They said that all three
of those games are gonna be for the

2560
02:42:33.760 --> 02:42:37.040
three six years. We got on
stage and then very very quickly Frankie was

2561
02:42:37.079 --> 02:42:41.799
like, no, this is another
six years. Yeah. I don't think

2562
02:42:41.799 --> 02:42:46.200
any of those guys could raise the
consumer to the retail price and say it's

2563
02:42:46.239 --> 02:42:50.159
because of you know, higher hard
drive. Meant. I feel like by

2564
02:42:50.159 --> 02:42:52.120
the time the stuff is actually gonna
be coming out, and by the time

2565
02:42:52.159 --> 02:42:58.479
it's actually rolling off into they'll be
back to Yeah, that's probably be back

2566
02:42:58.479 --> 02:43:01.600
to it's probably like eighteen months away. If they're coming out in twenty thirteen.

2567
02:43:01.879 --> 02:43:05.239
It's so crazy what happened. I
mean, not just the disaster,

2568
02:43:05.440 --> 02:43:09.159
but the centralization of all that stuff. Right, it's bananas, it's man,

2569
02:43:09.399 --> 02:43:13.200
Yeah, terrible. Wait, they're
using bananas to make hard drives.

2570
02:43:15.120 --> 02:43:20.200
All they have left flooded so much
chassis and platters that probably work. Gosh,

2571
02:43:20.920 --> 02:43:24.280
yeah, he just didn't start making
alternative hard drives. I still have

2572
02:43:24.360 --> 02:43:30.280
him. I still need to buy
some more storage, even if it's imaginary

2573
02:43:30.319 --> 02:43:33.840
storage. Yeah, I don't know
what the storage? Man, you can

2574
02:43:33.920 --> 02:43:37.559
put, John Felipe, so much
stuff in there, Sean Fillip from Quebec.

2575
02:43:37.719 --> 02:43:41.200
I'll go straight to the point.
Is it true that from Software won't

2576
02:43:41.200 --> 02:43:43.879
release any DLC for that awesome game
that is Dark Souls? If so,

2577
02:43:45.440 --> 02:43:48.120
what the fuck with them? What
do you do? You want the DEALC?

2578
02:43:48.239 --> 02:43:52.159
Or do you not want the DLC? God, people, I'm gonna

2579
02:43:52.239 --> 02:43:56.120
lump all people together here, ye
are people? DLC is the worst thing

2580
02:43:56.159 --> 02:43:58.360
to happen in video games. Remember
when you just get a disc and put

2581
02:43:58.399 --> 02:44:03.200
it in? Why guess what you
can still do that? This guy's all,

2582
02:44:03.079 --> 02:44:09.399
where's the DLC? Make up your
mind? Imaginary man? I just

2583
02:44:09.479 --> 02:44:13.120
thought the argument about DLC is so
tired. Yeah, I mean I ended

2584
02:44:13.200 --> 02:44:16.399
up so I ended up recording one
of those subscriber only videos from my house

2585
02:44:16.520 --> 02:44:20.520
last night, and it's like one
in the morning where I was just like

2586
02:44:20.959 --> 02:44:26.159
just going for it DLC stuff.
So look for that, I guess as

2587
02:44:26.280 --> 02:44:33.479
DLC. Yeah, exactly, what
does your position sound anything like? If

2588
02:44:33.479 --> 02:44:35.040
you don't like it, don't buy
it. Yeah, that's what it sounds

2589
02:44:35.159 --> 02:44:39.079
like. Okay, if you don't
like it, don't buy it. Get

2590
02:44:39.120 --> 02:44:41.159
back to us. When you buy
a game that seems like it's somehow less

2591
02:44:41.159 --> 02:44:45.319
than it should be because there's DALC, and don't bitch about stuff that you're

2592
02:44:45.360 --> 02:44:48.799
just gonna buy anyway, which just
help services the problem even more. I

2593
02:44:48.840 --> 02:44:52.239
think it is a great area.
It's done well, it's done poorly.

2594
02:44:52.440 --> 02:44:54.840
Sometimes there's a great DLC that seems
appropriate, and sometimes there's terrible DC.

2595
02:44:56.040 --> 02:44:58.360
Yeah, yeah, I think so. I mean I'm waiting. I'm I'm

2596
02:44:58.399 --> 02:45:01.520
waiting for the the first example of
a game that feels like they cut huge

2597
02:45:01.520 --> 02:45:05.120
amounts of content out of it so
they could sell it as DLC without then

2598
02:45:05.239 --> 02:45:09.200
cutting the price. Because the mx
TV Alive was sold at a lower price,

2599
02:45:09.280 --> 02:45:13.000
specifically, because it was their experiment
to try and sell more DLC.

2600
02:45:13.360 --> 02:45:16.600
So you're saying you have not felt
like DLC has been stripped from the game.

2601
02:45:16.159 --> 02:45:20.280
I mean this stuff is generally produced
on a separate budget, you know,

2602
02:45:20.559 --> 02:45:26.040
or after after the game has gone
Yeah, you haven't. Team's rolling

2603
02:45:26.120 --> 02:45:28.959
off of the project and now they're
just rolling on it. Basically they develop

2604
02:45:28.040 --> 02:45:31.399
argument. It's like, well,
those guys would just sit around for three

2605
02:45:31.479 --> 02:45:35.360
months not doing anything because their role
in the game is complete, or while

2606
02:45:35.399 --> 02:45:39.719
we're still doing the finishing QA and
polish, those guys start on What if

2607
02:45:39.760 --> 02:45:43.079
the development time were longer and you
put the DLC in the actual then you

2608
02:45:43.120 --> 02:45:46.680
get your game in the spring,
and they always run into the same thing

2609
02:45:46.719 --> 02:45:50.040
because then they would just make DLC
for a like you just it's it can't

2610
02:45:50.079 --> 02:45:52.319
be longer because at some point you
have to lock what's in the game so

2611
02:45:52.399 --> 02:45:54.920
you can test it thoroughly before you
ship it. I feel like there's been

2612
02:45:54.959 --> 02:45:58.719
stuff that I has previously been unlocked
that have been DLC, like dead rising

2613
02:45:58.760 --> 02:46:03.239
costs, stumes and stuff like the
blocks and stuff like that. Costumes.

2614
02:46:03.520 --> 02:46:07.319
Yeah, that's that's stuff that is
what codes. Yeah, Like you mean

2615
02:46:07.360 --> 02:46:09.959
they're still charge if it were in
the game. What I'm saying is it's

2616
02:46:09.959 --> 02:46:13.840
absence from the game is not detracting
from your enjoyment of the game. I

2617
02:46:13.000 --> 02:46:16.879
think in Dead Rising it did for
me. I mean a lot of that

2618
02:46:16.959 --> 02:46:20.280
game for me. The first one
was like unlocking back the megabus still stuff

2619
02:46:20.319 --> 02:46:24.120
that stuff. You know, there's
still like armor sets and like weird costume

2620
02:46:24.200 --> 02:46:26.159
things to find and put together in
that game. But it's stuff that I

2621
02:46:26.200 --> 02:46:30.639
feel like, it's not the things
that is now you have to you have

2622
02:46:30.719 --> 02:46:33.559
to pay. So yeah, no
DALC for Dark Souls. I think they

2623
02:46:33.600 --> 02:46:37.600
came out and said they're not doing
ye They're like, it's not it's not

2624
02:46:37.680 --> 02:46:41.440
their thing. They're putting a big
patch out for it. Though the same

2625
02:46:41.520 --> 02:46:43.360
was that the one that Ardy came
out in Japan that has not made it

2626
02:46:43.920 --> 02:46:46.000
fame one or if it's a different
one. But it's supposed to help the

2627
02:46:46.040 --> 02:46:50.719
frame right and blight talent. I
know that supposedly. I never had that.

2628
02:46:50.799 --> 02:46:52.360
I guess the PS three wasn't as
bad. I heard terrible things,

2629
02:46:52.440 --> 02:46:56.680
but yeah, those the two versions
I guess have performance issues in different areas

2630
02:46:56.719 --> 02:46:58.120
well. We played the three sixty
one, we were playing with Ryan Right.

2631
02:46:58.399 --> 02:47:01.079
Never went to black Town, I
know, but I could even tell

2632
02:47:01.319 --> 02:47:05.239
when in the first area that there
were the frame rate was chugging when nothing

2633
02:47:05.319 --> 02:47:09.280
was going on, and never experienced
it in the Digital Digital Foundry did a

2634
02:47:09.319 --> 02:47:13.079
really exhaustive breakdown as they don't want
to do really Yeah, I mean they

2635
02:47:13.120 --> 02:47:16.200
do it for like every big game. It's I should go check it out

2636
02:47:16.200 --> 02:47:18.239
like a huge graphics nerd, Like
it's so awesome. I like paging through

2637
02:47:18.239 --> 02:47:22.000
them. But they both have issues. They both have the frame rates balanced

2638
02:47:22.000 --> 02:47:26.079
out to about the same, just
in different ways. Nate writes in do

2639
02:47:26.239 --> 02:47:31.600
y'all want some moonpies? I know
a guy? No, wait, we

2640
02:47:31.639 --> 02:47:33.479
could they have moonpies here? You
want some moon pies? I mean I'll

2641
02:47:33.479 --> 02:47:35.399
take some them. Yeah, but
you know they have him in the store.

2642
02:47:35.520 --> 02:47:37.200
We can we can just go get
them, because, yeah, what

2643
02:47:37.319 --> 02:47:45.319
makes his moonpies different? It's not
chocolate vanilla moonpies. I've had. They

2644
02:47:45.360 --> 02:47:48.399
have. They have all kinds of
moon pies, banana, banana moonpies.

2645
02:47:48.399 --> 02:47:52.639
I had my first moonpie, let's
say, relatively recently. Flavor was it?

2646
02:47:52.120 --> 02:47:56.600
I don't know, Okay, the
flavor. I do not think that

2647
02:47:56.639 --> 02:47:58.680
they were all that I don't I
don't get that. It was just a

2648
02:47:58.719 --> 02:48:07.559
stack of craft singles. They're a
little dry something by cheese. Moon's made

2649
02:48:07.600 --> 02:48:18.239
of cheese. I was just cheese
and mayonnaise, all right, Brad brad

2650
02:48:18.559 --> 02:48:24.840
grens uh So, I'm actually pretty
supportive of things like Project ten Dollars and

2651
02:48:24.920 --> 02:48:28.319
other similar online play passes and vouchers
intended to incentivize buying a game new or

2652
02:48:28.319 --> 02:48:33.760
allowing publishers away to monetize you sales
after the fact. But as they become

2653
02:48:33.440 --> 02:48:37.879
but as they are becoming ubiquitous in
the industry, I'm wondering if their existence

2654
02:48:37.920 --> 02:48:41.920
actually has the unintended consequence of undermining
the value of an Xbox Live Gold membership.

2655
02:48:43.200 --> 02:48:46.799
Actually think it's pretty interesting. It's
basibly one of the more important premium

2656
02:48:46.840 --> 02:48:50.040
benefits of Gold is access to online
multiplayer, but increasingly online is being graded,

2657
02:48:50.879 --> 02:48:56.159
being gated behind these packed in or
ten dollar codes. When publishers are

2658
02:48:56.280 --> 02:48:58.520
telling us they need the money support
the game online, the question becomes,

2659
02:48:58.559 --> 02:49:03.520
isn't that why I'm paying Microsoft sixty
dollars a year? Microsoft obviously has invested

2660
02:49:03.559 --> 02:49:07.799
interest in maintaining the illusion that what
everyone pays is necessary to support the features

2661
02:49:07.840 --> 02:49:11.760
of Live. But are they at
risk of losing the revenue stream as time

2662
02:49:11.840 --> 02:49:15.239
goes on or is the average game
buyer just not savvy enough to connect the

2663
02:49:15.360 --> 02:49:22.159
dots that one. Yeah, he's
correct, like that, Yeah, that

2664
02:49:22.280 --> 02:49:26.040
this is it's kind of a fuse. Microsoft doesn't share any of that money

2665
02:49:26.120 --> 02:49:30.239
with publishers, right, No,
like's that's all their money for our infrastructure

2666
02:49:30.280 --> 02:49:35.959
and what and whatever. They but
they have whatever else we need that money

2667
02:49:35.000 --> 02:49:41.159
for this thing. It's their servers. Most that's onlikel Yeah, like publishers

2668
02:49:41.479 --> 02:49:43.239
with the exception of like when they
want to like EA and and you know

2669
02:49:43.280 --> 02:49:46.840
activation with the hooks for Call of
Duty. Elite has to run a lot

2670
02:49:46.879 --> 02:49:50.040
of services on their own and they
go out and contract with you know,

2671
02:49:50.159 --> 02:49:54.280
demon Ware or whoever else to to
do that stuff. But yeah, if

2672
02:49:54.319 --> 02:49:58.000
you just want to put your game
on the internet and have dudes fight each

2673
02:49:58.000 --> 02:50:01.879
other, like Microsoft does all the
matching stuff. And that's also why I

2674
02:50:01.879 --> 02:50:07.239
you see sometimes demos and stuff will
disappear from PSN because so many charges,

2675
02:50:07.280 --> 02:50:11.959
you like they have to pay for
those X amount of downloads, like if

2676
02:50:11.959 --> 02:50:15.040
they buy a bulk and then they'll
just pull it down. The double dipping

2677
02:50:15.079 --> 02:50:18.360
going on here multiplayer. I don't
I don't. I don't know that.

2678
02:50:18.399 --> 02:50:24.280
I call it double dipping. Different, it's two different people single dipping.

2679
02:50:24.479 --> 02:50:28.079
Yeah, i'd say it's it's that's
almost a grosser because there's nothing you can

2680
02:50:28.159 --> 02:50:33.680
do about it. I mean,
the issue is like it's kind of how

2681
02:50:33.719 --> 02:50:39.120
it's being presented by the publishers,
Like it's they are throttling the multiplayer because

2682
02:50:39.040 --> 02:50:43.000
that's something that you need to have, or most commonly, they're throwing the

2683
02:50:43.079 --> 02:50:46.040
mult player because that's something you need
to have an Internet connection to use,

2684
02:50:46.120 --> 02:50:52.000
and that's something that they can more
easily get access to than some you know,

2685
02:50:52.120 --> 02:50:54.639
single player feature. Yeah, or
at least it makes more sense because

2686
02:50:54.680 --> 02:50:56.600
like, well, I already have
to have an Internet connection to make use

2687
02:50:56.639 --> 02:51:01.000
of this. Therefore, you know
you're already there. I hadn't heard the

2688
02:51:01.040 --> 02:51:07.639
ten dollar stuff as a supplement to
the budget of the game for multiplayer.

2689
02:51:07.639 --> 02:51:11.000
I thought it was just use sales
stuff. I hadn't heard any device there

2690
02:51:11.040 --> 02:51:13.760
are. There are multiple arguments,
but it's it's it's more about you sales,

2691
02:51:13.840 --> 02:51:18.239
but that they'll they'll like EA has
used the other one for that before,

2692
02:51:18.360 --> 02:51:20.799
well, using their own servers.
Maybe there's more literally there to the

2693
02:51:20.840 --> 02:51:24.559
biggest games is here a Mono War
for three and Skyrom both didn't have bullshit

2694
02:51:24.639 --> 02:51:28.360
pre order stuff and both had did
not have an online pass. Tell you

2695
02:51:28.399 --> 02:51:33.799
what people want to make money?
Yep, it's online pass in Assassin's Creator

2696
02:51:33.840 --> 02:51:37.840
revelations. Yeah, because like you
know, everyone that isn't those games.

2697
02:51:37.959 --> 02:51:41.200
Yeah, they got to figure out
what they can do to get every dollar

2698
02:51:41.319 --> 02:51:45.120
they can. I'll admit to being
like continually bothered by the like those sort

2699
02:51:45.159 --> 02:51:48.200
of falsehood that MacSoft presents over the
Gold service and where your money is going

2700
02:51:48.280 --> 02:51:52.239
and what you're paying for, Like
I like really like they're going to position

2701
02:51:52.319 --> 02:51:58.319
that like I have to pay Gold
to get a Xbox exclusive you know,

2702
02:51:58.920 --> 02:52:03.639
theme for Facebook, Like so I
can access those like any other device I

2703
02:52:03.760 --> 02:52:07.159
have. I just I don't have
to pay for the application or the access

2704
02:52:07.200 --> 02:52:09.799
the application. And they that's where
they wrap a lot of the goals stuff

2705
02:52:09.799 --> 02:52:13.280
around now, is like these additional
services you use Netflix got to have goal.

2706
02:52:13.639 --> 02:52:15.959
Well, I don't need that for
anything else, and your goal,

2707
02:52:16.159 --> 02:52:18.000
your your interface isn't any better than
anyone else is. In fact, the

2708
02:52:18.040 --> 02:52:22.280
PS three one is actually a little
bit better Yeah, it is. Uh,

2709
02:52:22.799 --> 02:52:26.200
I disagree either way. I don't. That's all I have to say

2710
02:52:26.200 --> 02:52:31.200
about that. Yeah, but they
have people, they have people hooked into

2711
02:52:31.239 --> 02:52:35.319
it and it's fine. Yeah,
I'm not saying it's bad. But it's

2712
02:52:35.360 --> 02:52:37.360
also like, if if that was
the one thing that I needed to have

2713
02:52:37.559 --> 02:52:41.879
goal for, it's like wold,
and why would I you would involve exactly,

2714
02:52:41.000 --> 02:52:45.680
there's enough other devices that have that
shit on it. Yeah, and

2715
02:52:45.719 --> 02:52:48.440
and the fact that there's you know, it's always bothered me the level of

2716
02:52:48.479 --> 02:52:52.680
advertising that you get on on the
Xbox considering it's like, I feel like

2717
02:52:52.680 --> 02:52:58.360
I'm paying you guys money to kind
of like protect me from some of this

2718
02:52:58.520 --> 02:53:01.680
stuff. It seems a lot in
the new dashboard. Yeah, you guys

2719
02:53:01.680 --> 02:53:07.040
went I am. I am not
willing to commit to being better about that

2720
02:53:07.200 --> 02:53:11.159
until that thing launches and we see
where all the spots and it looks,

2721
02:53:11.239 --> 02:53:15.159
it looks, it looks you know, we're hearing that it looks improved,

2722
02:53:15.200 --> 02:53:16.760
and what we saw it looked improved. The thing that is more about what

2723
02:53:16.760 --> 02:53:22.600
Microsoft's approach to it is that like
they throttle what content providers even want to

2724
02:53:22.639 --> 02:53:26.840
do, Like the BBC has their
one player or Player one Eye Player,

2725
02:53:28.239 --> 02:53:33.399
which is available on other devices for
free because part of what the way the

2726
02:53:33.479 --> 02:53:37.520
BBC or like Europe subsidizes that stuff
as it has to be accessible for free

2727
02:53:37.559 --> 02:53:41.000
for everyone where when it goes on
to a platform. So they wanted to

2728
02:53:41.040 --> 02:53:43.600
put on the three sixty and they
talked about this publicly, saying we want

2729
02:53:43.639 --> 02:53:46.760
to get on the Xbox because it's
this big, big platform. And Microsoft

2730
02:53:46.799 --> 02:53:50.840
said, nope, it's got to
be on Gold and they said that's legally

2731
02:53:50.879 --> 02:53:52.760
we can't do that, and like, well, then you can't be on

2732
02:53:52.799 --> 02:54:00.559
our service and I think that's shitty, but they do because they want to

2733
02:54:00.600 --> 02:54:03.760
maintain the illusion the gold is getting
you access to services, even if those

2734
02:54:03.760 --> 02:54:07.680
service providers don't care if they're on
Silver Gold. Yeah. Yeah, you

2735
02:54:07.719 --> 02:54:11.079
know, they psist presenting this illusion
that is at the same time, you

2736
02:54:11.159 --> 02:54:15.840
know, they do like compare what
like it's it's the age will thing compare

2737
02:54:15.879 --> 02:54:18.280
with the Xbox interface looked like when
it launched versus what it looks like now,

2738
02:54:18.319 --> 02:54:20.399
and then do the same on the
on the PS three. At PS

2739
02:54:20.479 --> 02:54:24.559
three pretty much the same ship.
They put some sparkles behind it. I

2740
02:54:24.639 --> 02:54:26.399
agree, and that's and that's about
it. And they added some ad units.

2741
02:54:26.440 --> 02:54:30.520
That's pretty much the improvements that have
been made to the PS three interface.

2742
02:54:30.600 --> 02:54:33.440
I think the competition has done a
poor job discrediting Microsoft's reason to charge

2743
02:54:33.559 --> 02:54:37.879
for Xbox Live. Yeah. That's
ultimately what it comes down to. How

2744
02:54:37.920 --> 02:54:39.680
I rationalize having to pay for it
is that there's nothing better. Yeah,

2745
02:54:39.879 --> 02:54:43.639
and that they Sony and Nintendo have
both done no reason for my stoff to

2746
02:54:43.639 --> 02:54:46.120
the have to say, Yep,
this doesn't make any sense to charge for

2747
02:54:46.159 --> 02:54:50.399
it, because they can say how
far have they are? Even if even

2748
02:54:50.399 --> 02:54:52.479
if there's some definitely some faces will
say that. You know, running a

2749
02:54:54.040 --> 02:54:58.360
service that is tiered by people who
pay you and people don't like they're you

2750
02:54:58.479 --> 02:55:01.559
have to think long and hard about
what you put behind a wall, what

2751
02:55:01.639 --> 02:55:05.200
you don't, and you have to
make changes kind of as as you go

2752
02:55:05.440 --> 02:55:09.079
and and kind of see how people
react and do that. But you know,

2753
02:55:09.159 --> 02:55:13.120
it's it's it's only when when people
kind of rise up in mass that

2754
02:55:13.200 --> 02:55:16.799
you have that reason to do that
stuff. And with Microsoft, no one's

2755
02:55:16.840 --> 02:55:20.840
really doing that to them. People
seem happy to pay their feet. At

2756
02:55:20.879 --> 02:55:22.159
least now with the new dashboard,
you can turn off the auto pay,

2757
02:55:24.040 --> 02:55:28.600
which was kind of an issue for
which it's probably for It's probably good even

2758
02:55:28.639 --> 02:55:31.680
if you want to stay gold,
because there's still so many cases of them

2759
02:55:31.840 --> 02:55:37.200
selling prepaid cards and stuff at a
disc Amazon deals right like a couple years

2760
02:55:37.479 --> 02:55:39.680
like this whole notion, like like
they say, like, oh, we

2761
02:55:39.719 --> 02:55:43.239
had to raise the price to sixty
dollars, which is insane that they're like,

2762
02:55:43.399 --> 02:55:45.920
yeah, you got who does that? Who? Like, yeah,

2763
02:55:46.079 --> 02:55:48.040
we're making this ten dollars more last
time, at last time by dot com

2764
02:55:48.200 --> 02:55:52.319
had like thirty five dollars cards banked, like three years of gold time.

2765
02:55:52.440 --> 02:55:56.559
Yeah, I have another one in
my drawer exactly. I always find one,

2766
02:55:56.040 --> 02:55:58.120
right, yeah, one terms like
oh geez, oh man, I

2767
02:55:58.200 --> 02:56:05.440
should Wow, it's probably gonna lose
again and yeah. So yeah, being

2768
02:56:05.440 --> 02:56:09.000
able to turn off auto pay and
and and being able to look out for

2769
02:56:09.040 --> 02:56:13.200
those deals because they'll they'll happen again. They happen every year. Everybody wants

2770
02:56:13.239 --> 02:56:16.440
to make money the end of the
day. Everybody just wants to make a

2771
02:56:16.479 --> 02:56:20.399
dollar. How do I make money? Talk to me later? How do

2772
02:56:20.440 --> 02:56:26.079
you feel about hashing ten dollar codes? For Patrick Levick? So we've got

2773
02:56:26.159 --> 02:56:30.600
to figure out we could if we
could get away with that feel a double

2774
02:56:30.680 --> 02:56:33.479
dipping. Uh. Well, that's
all the time we have for emails.

2775
02:56:33.520 --> 02:56:37.200
Thanks everyone who wrote in bomb Cast
at giant bomb dot com is the address,

2776
02:56:37.440 --> 02:56:43.520
and with that we close another episode
of the Giant bomb Cast. Thanks

2777
02:56:43.559 --> 02:56:48.319
everyone for listening, thank you guys
for talking and later, and we'll be

2778
02:56:48.440 --> 02:56:50.799
back next week with another addition of
the Giant Podcast.

