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To it's the Internet. You're busy, let's do this. Welcome to the

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Game Mest Decides Podcast. This is
the podcast where we decide everything about the

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world of games, so you never
have to think for yourself. I'm your

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host Jeff Grubb and with me is
Sean Turbo Shan McDowell. In today's episode,

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Mike Manati is certainly already riddled with
boat disease. So let's talk about

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Disney without him. We will probably
do that, but we got a bunch

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of stuff happening in this show.
There's a bunch of news to talk about.

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Shawn's gonna yell at me about a
bunch of things. I'm sure.

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First, how you doing. I'm
pretty good. I'm very tired because I

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have been planning some stuff over Red
Giant Bomb and that's been a lot of

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work. Yes, I'm I'm like
also planning stuff and my mine is like

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a little bit further away and yet
still been a ton of work. So

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I know exactly what you're talking about
where it's just, oh my god,

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it's like a hurting a million cats. They don't even know they need to

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be hurt. I literally use that
term there day. Yeah, yes,

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yes, so it's it's a real
pain. Although now that like people are

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through October and like like look up, looked up. They're like, oh,

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yeah, are you guys? You're
doing that thing for Game of the

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Year. So now people are starting
to respond to me, and that's helping

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a little bit. But uh,
I got to send out a big,

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big, big big email tomorrow with
all the details for everybody and then we'll

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kind of continue it from there.
But yeah, yeah, it's uh got

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extra life coming up, we got
it. We're gonna be traveling. Me

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and Mike's gonna be traveling to Minnesota
for that here in a couple of weekends.

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Mike is out for some time.
He won't be here this today,

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he won't be here next week's episodes. He's on a well deserved vacation.

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So seut I's hanging out with me
tonight. We're gonna get into a bunch

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of this stuff. I don't know, shot real quick, just like,

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what's what's your gaming life been like
for the last couple of weeks? Non

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existent, jeffire I'm so busy during
the week then on the weekend. I

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mean we'll talk about at the end
of course, but I've been playing just

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like the big games that come out
as they come out, I will say,

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since it's on the rundown here,
like man, that Pokemon DLC is

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coming out, Like the first one
came out, the next one's coming out.

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I haven't even touched the first one
yet. It's just been hit after

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hit after it hit. Like I
was looking at the calendar of the other

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day, I was just like,
man, ever since what was the first

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one that started this all? It
was like since Armored Corpse six, We've

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just been sure and stop with something
to play constantly. You got that,

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you got Starfield, you got Cyberpunk, you got Moral Kombat, like it's

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insane. So I'm I'm just looking
forward to me finally beating some of these

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games, and then games slowing down
so night play some more stuff. Yeah.

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I got a pretty good role there
where I beat like three games in

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a week. I beat Sonic,
I beat Mario, which aren't big long

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games, but I also beat God
what I did beat up big one in

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there Now I can't even remember what
it was, but but it's and then

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I'm like, okay, so I'm
gonna try to take to carry that moment

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them forward. And now I'm playing
Allen Wake and Balder's Kate three, and

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there was something else in there,
and I'm like, with some of these

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are just there's no way I'm finishing
them. Balder Skate three I almost certainly

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will never finish, but I'm gonna
enjoy playing what I can of that whatever.

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But I don't Wake two. I'm
like restarted that on stream today and

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now I'm gonna play that stream.
So I played that game for now somewhere

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between five to seven hours total,
and I'm about, you know, two

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hours in when when you're just going
by, like the way the Crowe plays

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games where it's like, hey,
if you just don't, you know,

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beat around the bush too much and
just keep going forward, about two hours

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into that game, so it's like, okay, and it's a twenty hour

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game. We'll see, we'll see
how am I able to get through that.

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I am enjoying it more this as
I like restarted things here, I

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just noticed something, Hey a reporter, Oh oh my god, I just

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look, I'm that person hearing Jeth
say something that he doesn't know about.

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So, but I do you beat
Spider Man two? That's the longer?

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Yeah, spider Man two, thank
you. That's that's a hey, yeah,

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I'm my memory there just calling in. Apparently you know someone pointing this

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out there night. For a man
who doesn't like other people intruding on his

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podcast, he sure does like popping
into other podcasts. Does Oh, Mike

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Manatti doing something he doesn't like what
other people do. I can tell you

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what he would say when I do, And it's funny, like Mike,

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that's that's my Mike Manatty impression.
Everybody. Uh yeah, I listen,

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Mike. You keep interrupting all you
need to. That's completely fine. It's

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your fucking show. If you need
to do that, go to town.

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Uh all right, you know what, there's there's not a ton happens,

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so let's just start this show.
You can get more from Sean, Mike

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and me by joining the discord at
gamess dot net. Give us a good

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rating. Wherever you are listening,
hit that like button on YouTube. It

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helps people find the show. If
you want to ask a question, you

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could drop a super chat during the
show here on YouTube. We'll answer all

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those before the end of the program. A handful people have already started doing

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that. Feel free to do that
now. Thank you to Carlos sayin Who's

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Insane in the Rain music on YouTube
for the use of our theme songs.

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Thanks to one Up versus CPU for
our artwork. You can find more of

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him at one up versus cpu dot
com. We are on Spotify, Google

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podcast, Apple podcast, and wherever
pods are caught. Thank you to the

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mods and support us by going to
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you access to the private channels in
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participation in our monthly game Club discussions, one month early access to new

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shows ad free. Real quick note
on the Monthly Q and A bumped it

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from last weekend because I ended up
going longer on the Nintendo Shack podcast than

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I expected, So we're going to
be doing that this weekend. I've already

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got it like in mind on in
my personal schedule ready to go, so

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look out for that. If you
are listening to this on the discord,

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feel free to join that. And
if you want to participate in that,

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you'll have to be a Patreon number
or join through the Twitch or one of

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the other ways. But Patreon is
our preferred way. If that works for

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you, all right, Sean,
I got a bunch of news topics here.

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You ready to jump in as it
go. Bungee had a bad week

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because they had to lay out Yes, one hundred people have been laid off,

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and they handled it pretty poorly.
And it's kind of they're struggling to

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explain why it was necessary in the
first place, other than, hey,

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Destiny two's in a really bad place, which okay, fair, but you

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just were acquired by a major corporation. You would think that you would want

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to grit through this and get to
the other side instead of immediately hitting the

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panic button. They had, you
know, a bunch of facets of this.

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People have heard the story a bunch
of times. Basically, Pete Parsons

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had a tweet that made it look
like we don't know who did this,

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it was him. Then he had
an internal moment memo where he told the

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people who remained, Hey, we
have the right people as opposed to the

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wrong people still here making making this
game, and they're gonna be the people

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that we need. That didn't look
great, uh, And now they're basically

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out trying to plead with fans to
be like we get it. You're mad,

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we've lost your trust. We're gonna
try to earn it back by making

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Destiny too good again. It's a
tough situation, one that makes me just

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want to avert my gaze as someone
who's not into Destiny. And for Destiny

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fans, it feels like morale was
already low and now this is an even

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lower point somehow. Yeah, I
don't think of all this, it's bullshit.

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This, none of this makes sense
because you know the numbers more and

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I do. But a sizable portion
of their acquirement money of hell one billion

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yep was designed to keep people on
and you know, keep people happy through

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the transition or anything like that.
And now what are they doing laying off

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a giant chunk? So what the
hell happened there? Yeah? So that,

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I mean, it's weird thing,
but you're not wrong because that money

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designed to keep people around. And
the way that this gets twisted is I

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think Bunchie would be like, yes, it's here to keep the right people

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around, it's here to keep it's
here to keep the important people around.

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It's here to prevent a brain train, and those people haven't left, and

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it's well, it seems like some
of them have left. Maybe some of

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those should leave because hey, maybe
some people are the problem, not everyone

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who's actually working on the game,
right. And so that money anytime,

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that money was a set aside so
that people wouldn't take immediately take their money

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and then go and leave. And
then basically what Sony has purchased is a

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big ip but not a lot of
talent. And they were very interested in

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getting the talent of Bungie to help
them with their big live gaming you know,

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games as a service initiative. That
was going to be their other pillar

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posted to the pillars that they have
now, which is massive Triple A,

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Blockbusters and a really strong, robust
PlayStation network service. So yeah, but

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so that money that was set aside
is going to be in the form of

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likely unvested stock. The people that
were laid off will no longer get that

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stock vested now because they've definitely been
laid off before most of that money would

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have vested. I, you know, Giant Bomb was acquired and I got

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a little bit of stock as part
of that, and the stuff just started

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to vest a little bit ago,
and it's like, well, yeah,

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that's nothing unless I stick around for
a certain period of time and then it

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will be worth something down the line
or something like that. Then that's so

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it's a matter of years. And
it's just the thought that that could be

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taken away from me because someone of
the late would lay me off and then

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that those stock, that stock would
return to the company. That's infuriating.

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That's beyond bullshit. I don't even
know what to call that other than vile.

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Yeah, it absolutely is. Like
this whole situation is such it's such

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a question mark because you sit here
and the people who are laid off are

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you know, like pr and social
and then developers who you know, are

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the for lack of a better term, boots on the ground, people in

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the office doing the work on the
day of day, you know, not

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necessarily be its idea of people who
aren't putting the work in not saying it's

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not work, but you know what
I mean, like they're not like getting

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their hands dirty in the traditional sense
in game dev. That's a problem because

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guess what, if you won't have
a dev team to make games, you

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can't make games. This is so
baffling to me that that those would be

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the type of like, you know, I'm not saying anyone should be layoff.

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But if you if like pr social
that kind of thing got laid off,

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you would be like, well,
this fucking sucks. But at least,

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like sure you could see the redundancy
of that being run in a major

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corporation, like yeah, listen,
we could save some money. Who let

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other divisions and Sony do this?
And it's exactly that sucks. But you

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see how that logic works. But
I wouldn't say it would be justified.

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But it's like, oh, okay, I get where you're going. You

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get why corporations do that. They
have a responsibility their shareholders, blah blah

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blah, just motion and all that
stuff. Yeah, but it's more than

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that, Like it's it's it's key
creatives, people responsible for the sights and

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sounds that defined a game that is
not just I mean in a big part

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known for having incredible sights and sounds. Yeah, like composers and shit.

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And it's like, how you you
can't just get those people back, dude

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by like hiring Joe Schmoe has been
the industry six months, Like that ain't

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gonna happen. So yeah, it's
just absolutely baffling all this, Like this

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this is the kind of thing that
pisses me off in particular, Like not

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not to delve too far into this
because it's a bit of tangent, but

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it's like, I'm the kind of
guy who sort of came up from nothing,

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so my life has sort of been
always screwed over by stupid reach rich

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people making stupid decisions, and so
I see something like this, I'm like,

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this is stupid, rich people making
stupid decisions, and so it just

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infuriates me because yeah, all these
people, all these hardworking people, are

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the ones who got the accent.
That's just completely shitty. So Destiny's interrupt

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spot of the revenue missed projections by
forty five percent. I think people are

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right to point out why are projections
that high? In part, they're that

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high because they need to be that
high. That's how these things often work.

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Another part of it is projections are
set in a time when reality is

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different than it is now. You
know, you're coming out of the pandemic

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and people know the pandemic's not going
to keep the same level of success.

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But you made a lot of money, and you're like, well, we're

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going to take some of that money
and we're going to reinvest it, and

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we're going to try to make big
things happen. So let's aim for the

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Shoot for the Stars. And then
you come out and it's like, oh

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man, there's a bunch of games
that people would rather play right now than

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Destiny too, And there's just nothing
we can do about that because our last,

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our last expansion actually wasn't too exciting
to most people. But yeah,

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Destiny two down. And then Destiny's
next expansion was delayed even before all this

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happened because apparently the quality wasn't there. They were worried about it not having

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it not being good enough as well, so they were already pushing that until

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later into twenty twenty four, and
now that's going to probably be even more

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difficult to deliver now that they have
eight percent less people on their staff.

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And then Marathon, their extraction shooter
that they debuted a little bit ago that

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looks promising in terms of style,
was delayed from twenty twenty three to twenty

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twenty four. Is that right?
Is you know, excuse me, twenty

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twenty four to twenty twenty five.
I forgot what year it was, twenty

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twenty four to twenty twenty five,
And that there's more reporting coming out now

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that a bunch of Tarkoff players were
invited to come play it and when asked

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if the game released tomorrow, would
you spend any time with it? And

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not a single one of them raise
their hand. So a game that is

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probably going to be in a rough
position for a pretty long time, and

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even when we get to twenty twenty
five, no guarantees that they're going to

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have figured out how to keep up
with the joneses whether people are still going

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to care about extraction shooters by then. So that's that's sart of the problem

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with the strategy in general, because
this is something that we'll talk about a

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layer topic, But how do you
pull people away from one game that they

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are, you know, invested in
and this is where they spend their time.

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This is where like even I do
it, as you know the quote

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00:14:22,320 --> 00:14:26,320
unquote core a gamer. I hop
on a discord called My Buddies once a

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00:14:26,360 --> 00:14:31,600
week and we just play some street
fighters, some Call of Duty like whatever

220
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we're into at the time, and
that's our thing. We don't need other

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things because we have thing. So
that's why this entire thing is a risk.

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You're always just trying to like get
Lightning and Strike twice and good luck,

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and it's I mean, and as
I always say when this comes up,

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it's you're not competing with just other
live service games, and you're competing

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with everything that a person could possibly
be distracted by, and just in gaming

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this year, obviously we see that's
a very busy year with a lot of

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distractions. And you know that's a
problem for big games, like big games

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that aren't live service, those also
have to compete with everything including live service,

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so it works both ways. But
uh, it just you know,

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this conversation always brings us back to
the same point. We've got. We've

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gotten to this point with like all
these conversations for all these companies for the

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last several months. They are they've
grown, and they grew a lot during

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through the pandemic, and they were
set up to like do something big,

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and a lot of the companies were
like, Okay, we've got a lot

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of money, and we know how
to make a bunch of other stuff.

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We're pretty good at making all these
other games. Let's go into live service.

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And now a lot of them realizing
that's not necessarily going to be the

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answer, and then the scary thing
is they don't know what the alternative answer

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is. Right, this conversation should
should sound familiar if you've been watching the

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show. But it's the truth.
It's the truth for Sony, it's going

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to be the truth for Bungee.
Underneath Sony that that, yeah, they

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don't know what to do with all
of this these resources, because it's there

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00:15:56,919 --> 00:16:00,840
is just no obvious solution to how
to we how to we keep this growth

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happening. I think making really good
games seems to be one thing, but

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when it comes to like something like
Sony, we're talking about, Yeah,

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yeah, making really good good games, we get that, but those are

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two hundred and fifty million dollar projects, and we commonly have so many of

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those at a time. Those are
really difficult to get to spool up.

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And we're not going to suddenly shift
Bungie back into making those kinds of games

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after their expertise has been in these
live service games. So again, what's

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the answer for Bungie. Nobody knows, including the people at Sony and at

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Bungee. And that's why you get
these panicky moments. I think, right,

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like I said, it's this entire, this entire kurfuffle is one big

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00:16:37,840 --> 00:16:42,399
question mark that no one knows the
answer to because things have spun control in

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so many different ways, and just
unsustainability, I think is the word of

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00:16:47,840 --> 00:16:51,440
the day a lot of the time, where you can't keep doing this and

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maybe you know not not to fall
down this rabbit hole ei there. But

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maybe that speaks to giants Triple A
games being the draw of singular console.

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That's why you see PlayStation expanding in
our directions. And maybe they're not picking

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the perfectly right things, but they
are doing stuff like, you know,

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putting their games on PC and trying
to expand out word like that. I

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don't know. These are all questions
that nobody has the exact answer for,

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right alween say, is that we
can see here you didn't have the answers

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00:17:19,559 --> 00:17:23,119
on this one. Yeah, And
I mean these questions, it's like,

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well, why is it suddenly all
happening in this year where it's the best

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00:17:26,920 --> 00:17:30,400
year ever for games and a lot
of people's opinions and a lot of money

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is being made and a lot of
money as we made more money made by

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the industry this year than last year. It's down about it's up by like

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a billion across the industry. This
year compared to last year, it's down

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about two billion from the height of
the pandemic. But everyone understood that was

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going to happen. Most people undersouod
that was going to happen. So the

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idea that it's like dipping out the
pandemic and then immediately bouncing back up,

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that's a good sign. So we
should be in a pretty strong position.

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So why all these layoffs. Well, I mean, the reality is these

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questions have been lingering for a long
time of you look at all these publishers

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that have been hovering around the same
market capitalization. Their value has been in

277
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about the same place for a really
long time. EA has been, you

278
00:18:07,960 --> 00:18:11,240
know, about between eighty to one
hundred dollars per share or something like that

279
00:18:11,920 --> 00:18:14,119
for years and years and years and
years. And they're like, okay,

280
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well we're going to We're always looking
for the next place to grow. We've

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maxed out what we can get from
EA Sports and all these other things.

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We're going to try to take it
to the next level. It's like,

283
00:18:21,440 --> 00:18:22,599
well, what does that look like? More live service games? We've said

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for forever and now we're getting back
in the single player games, but more

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00:18:25,720 --> 00:18:30,240
live service games. And they were
funding that through low interest rates and cheap

286
00:18:30,359 --> 00:18:34,319
capital that was available for years and
years and years and years after the two

287
00:18:34,319 --> 00:18:37,559
thousand and eight collapse, where interest
rates were just so low for so so

288
00:18:37,759 --> 00:18:42,519
long, and then the second that
that faucet got turned off, it's like,

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00:18:42,640 --> 00:18:45,920
we cannot just fund this out of
nowhere. Now, this money needs

290
00:18:45,960 --> 00:18:48,279
to come from somewhere. It's like, what, isn't it coming from these

291
00:18:48,319 --> 00:18:51,240
games. It's like, no,
Actually, all that money's spoken for.

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00:18:51,440 --> 00:18:55,559
It's already spoken for. So we
have to get way more conservative than we

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00:18:55,680 --> 00:18:59,599
realized, and we're gonna have to
tighten up shop and and you know,

294
00:19:00,119 --> 00:19:02,519
we say have to. They don't
have to, but I think these companies

295
00:19:02,559 --> 00:19:04,480
think they have to because they're scared. They don't know what's coming next,

296
00:19:04,640 --> 00:19:07,599
and they're a very risk adverse and
there's a lot of risk out there.

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So I don't know when we're going
to get on the other side of a

298
00:19:11,559 --> 00:19:15,400
lot of these concerns. Sean,
I mean, do you see any light

299
00:19:15,440 --> 00:19:18,759
at the end of the tunnel in
any direction? I mean it's hard to

300
00:19:18,799 --> 00:19:23,759
say. With like the dwaves,
certain things are heading. I think I

301
00:19:23,839 --> 00:19:27,200
will say I was actually going to
bring this up layer when we're talking about

302
00:19:27,200 --> 00:19:33,079
something else, but made this a
good point to the PlayStation strategy kind of

303
00:19:33,160 --> 00:19:40,000
baffles me right now, because they're
putting out a lot of similar feeling games

304
00:19:40,279 --> 00:19:44,960
that are very expensive to make,
and they want you to buy their console

305
00:19:45,559 --> 00:19:48,880
in order to play those. And
you know, in this process you will

306
00:19:48,920 --> 00:19:52,960
pick up other games and they will
make spend a lot of money on micro

307
00:19:52,000 --> 00:19:56,559
transactions. Yeah, yes, on
those and on third party games in general

308
00:19:56,599 --> 00:19:59,920
and stuff like that. But the
market is moving towards people, you know,

309
00:20:00,039 --> 00:20:03,279
well, like I said, playing
their thing, playing their their war

310
00:20:03,440 --> 00:20:07,000
Zone for free, their Fortnite for
free, and so I don't know,

311
00:20:07,039 --> 00:20:10,160
I think that's why, like Microsoft
was smart to pivot, Like I know

312
00:20:10,279 --> 00:20:11,880
some people were saying, even just
like a year or so ago, like

313
00:20:12,640 --> 00:20:15,960
they're not smart for trying to like
shy away from consoles, like what's good.

314
00:20:15,960 --> 00:20:19,759
They're gonna burn consoles, uh,
the console fans, and then they're

315
00:20:19,799 --> 00:20:22,480
never going to recover. And I
was always like, no, no,

316
00:20:22,519 --> 00:20:26,039
no, no, no no no, They're they're doing something smart here because

317
00:20:26,039 --> 00:20:27,440
they're getting away from that. It's
good. It might hurt at first,

318
00:20:27,920 --> 00:20:30,880
but that seems to be a pathword
and I think that's working out for them.

319
00:20:32,119 --> 00:20:34,599
I think that's what PlayStation sort of
needs to start thinking about, is

320
00:20:34,680 --> 00:20:38,519
like maybe this console strategy isn't the
way you go, Like we still have

321
00:20:38,759 --> 00:20:44,839
a strong ecosystem without relying on the
box, and I think maybe stuff like

322
00:20:45,319 --> 00:20:49,160
the PlayStation Portal is like sort of
trying to get towards that direction. I

323
00:20:49,319 --> 00:20:55,640
just that those those things always just
feel like Sony Hardware showed up to PlayStation's

324
00:20:55,680 --> 00:20:57,440
office and like, look what we
made. That's what those always feel like

325
00:20:57,480 --> 00:21:02,759
to me. So I don't know, maybe, yeah, go ahead,

326
00:21:03,079 --> 00:21:06,519
I don't know. I was just
gonna say, also, like you got

327
00:21:06,559 --> 00:21:10,799
so many ip use some of them, like because these that That's sort why

328
00:21:10,799 --> 00:21:15,880
I started this argument with is like
having the prestige gaming, the prestige TV

329
00:21:15,039 --> 00:21:18,079
of gaming is like it's gonna get
you all a lot of people when you

330
00:21:18,200 --> 00:21:21,480
do it right, you know,
like Spider Man stuff like that. But

331
00:21:22,039 --> 00:21:25,960
what else you got? Because you
need to start looking at like some smaller

332
00:21:26,039 --> 00:21:30,480
projects and whatnot. And when they
you know, shut down a Japan studio

333
00:21:30,480 --> 00:21:33,279
and stuff like that, I'm like, Okay, that's that's an issue for

334
00:21:33,400 --> 00:21:40,200
compatibility, or yeah, that's that's
creativity creativity, and I'm just I don't

335
00:21:40,240 --> 00:21:42,000
know. Uh, I feel like
they're spinning their wheels a little bit.

336
00:21:42,319 --> 00:21:45,640
Like someone did point on the chat, you still need a PS five to

337
00:21:45,680 --> 00:21:48,319
make use of the portal. Yeah, that's what blows my mind. And

338
00:21:48,559 --> 00:21:53,359
that's why I'm like every time they're
doing something that's us sort of just tilt

339
00:21:53,400 --> 00:21:56,839
my head a little bit and I'm
looking at my PS five or there right

340
00:21:56,920 --> 00:22:00,920
now. I'm like, I got
our ways to play these games, and

341
00:22:00,960 --> 00:22:03,599
I hope that they can figure out
a way to like get their games to

342
00:22:03,720 --> 00:22:07,119
me, because like I would love
to play a sound of their incredible stuff.

343
00:22:07,200 --> 00:22:11,200
But yeah, I don't know something
about this. All these strategy things

344
00:22:11,400 --> 00:22:17,920
just baying up for me. Yeah, I think for Sony, I think

345
00:22:17,960 --> 00:22:25,039
there's just kind of handcuffed because they
can't sort of take the risks that Microsoft

346
00:22:25,160 --> 00:22:26,000
is taking of. Like you said, it might hurt in the short term

347
00:22:26,039 --> 00:22:30,160
with what Microsoft is doing of de
emphasizing the console. Yeah, and it's

348
00:22:30,799 --> 00:22:33,880
and really the other side of the
other parts of Sony are hurting. That's

349
00:22:33,880 --> 00:22:38,680
a company that is been in a
transition for a very long time, and

350
00:22:38,799 --> 00:22:44,640
that transition has mostly been from out
of a market into nothing out of making

351
00:22:44,720 --> 00:22:48,000
laptops, out of making computer parts, out of making TVs. You know,

352
00:22:48,119 --> 00:22:51,839
they still make those things, but
they just don't sell like TV's they

353
00:22:51,880 --> 00:22:55,400
make. They don't make go laptops
anymore, I don't think. But you

354
00:22:55,519 --> 00:22:56,839
know, they still make TVs,
but they're just not selling anywhere near what

355
00:22:56,880 --> 00:23:00,640
they used to. They used to
make a ton of cameras, and it's

356
00:23:00,680 --> 00:23:03,400
like they still make some pretty good
cameras, but they don't sell anywhere near

357
00:23:03,559 --> 00:23:06,279
as well as they used to.
They never got smartphones really off of the

358
00:23:06,319 --> 00:23:11,720
ground in the way that other manufacturers
did. So it's it's this, the

359
00:23:11,000 --> 00:23:15,200
PlayStation needs to be a balloon and
be as big as it needs to be,

360
00:23:15,279 --> 00:23:18,559
like the big scary person trying to
scare off the bear of all these

361
00:23:18,559 --> 00:23:22,160
these parts of the company that aren't
working, and so they got to be

362
00:23:22,240 --> 00:23:25,039
as big as possible. And if
they were to shrink in any way,

363
00:23:25,079 --> 00:23:27,319
it's like, well now they look
really vulnerable, and so they're handcuffed.

364
00:23:27,880 --> 00:23:32,119
Yeah, there's that. I guess
there's that association there between the PlayStation and

365
00:23:32,319 --> 00:23:37,119
your PlayStation below your TV. But
I don't know. I think this entire

366
00:23:37,240 --> 00:23:40,000
topic, like you bring it back
around to bungee stuff and everything like that.

367
00:23:40,279 --> 00:23:44,160
I just think everything's going on here
is I'm not I'm not going to

368
00:23:44,200 --> 00:23:45,799
claim that the answers. I'm not
trying to say that. I'm just saying,

369
00:23:47,759 --> 00:23:49,240
right, some of these questions need
to start being raised, and you

370
00:23:49,279 --> 00:23:52,079
know it's up to them to figure
out the answers. Yep, And I

371
00:23:52,599 --> 00:23:56,279
think that they are. I don't
know. I go back to Jim Ryan

372
00:23:56,400 --> 00:24:00,400
leaving and I said, that makes
a lot of sense, for from his

373
00:24:00,480 --> 00:24:03,680
point of view, he will now
be remembered as the guy who built up

374
00:24:03,680 --> 00:24:07,279
PlayStation Europe and turned it into a
juggernaut, and then was able to shift

375
00:24:07,359 --> 00:24:12,279
that into being a global a global
success beyond sort of the not the wildest

376
00:24:12,319 --> 00:24:15,920
imagination, but kind of like replicate
what he did in Europe around the world.

377
00:24:17,400 --> 00:24:18,559
And a lot of that stuff was
put in place before he was in

378
00:24:18,680 --> 00:24:22,759
charge, but he certainly didn't mess
anything up. And now he doesn't have

379
00:24:22,880 --> 00:24:25,240
to be the one that comes up
with all these answers, and as these

380
00:24:25,319 --> 00:24:27,039
layoffs start to happen, they won't
really be associated with him because he's already

381
00:24:27,039 --> 00:24:30,200
saying he's out the door. So
I don't know a lot of this stuff

382
00:24:30,200 --> 00:24:34,480
I think lines up with with that. And who's going to be able to

383
00:24:34,519 --> 00:24:37,240
come here and figure these things out? I don't know, and I do

384
00:24:37,359 --> 00:24:41,319
think when it comes down to it, the answer probably will be believing more

385
00:24:41,400 --> 00:24:45,119
in the kinds of games Sony makes, but just maybe in a broader,

386
00:24:45,279 --> 00:24:49,359
more varied way than they have,
and doing it in up and down the

387
00:24:49,440 --> 00:24:52,839
budget tiers, not just in that
two hundred and fifty million dollar budget tier.

388
00:24:53,319 --> 00:24:57,319
Find a way to get Nintendo like
successes from something that cost fifty to

389
00:24:57,359 --> 00:25:00,680
one hundred million dollars in stea and
if they, I mean, you know,

390
00:25:00,799 --> 00:25:04,480
Sony's probably never gonna have a game
still like an Animal Crossing that sells

391
00:25:04,519 --> 00:25:07,680
thirty five million copies out of nowhere, But if you are, if you

392
00:25:07,759 --> 00:25:11,279
have a game that's fifty million dollars
to make and selling fifteen million copies,

393
00:25:11,960 --> 00:25:17,039
that would be huge. And it's
like they've taught there, there's PlayStation audience

394
00:25:17,200 --> 00:25:18,599
a little bit different. So yeah, that's what was in the back of

395
00:25:18,680 --> 00:25:22,559
my head when I brought up like
Japan series and stuff like where's your High

396
00:25:22,559 --> 00:25:26,240
Fi Rush? Yeah, you know, like slap on your beloved EPs on

397
00:25:26,319 --> 00:25:32,160
there, do so on small and
like utilize those to like make something that

398
00:25:32,240 --> 00:25:34,200
will you know, really take off
with people like I don't know, make

399
00:25:34,279 --> 00:25:37,480
something that is like a low budget
like Hooper game or so on. Try

400
00:25:37,759 --> 00:25:42,200
different things, because that's that's all
I want to sell right now? Bring

401
00:25:42,359 --> 00:25:48,240
back kill Zone or instead, how
about make a God of War Ragnarok DLC

402
00:25:48,440 --> 00:25:52,319
that could possibly be a standalone expand
alone if you will shout out to us

403
00:25:52,519 --> 00:25:57,039
special Nick for coming up with that
term expand alone God of where Ragnrock is

404
00:25:57,119 --> 00:26:00,160
rumored to be getting a DLC that
will be a by the end of the

405
00:26:00,359 --> 00:26:03,400
year. That THELC is said to
be a mid size project, similar to

406
00:26:03,519 --> 00:26:07,440
Miles Morales. The announcement could come
at the Game Awards in December. And

407
00:26:07,640 --> 00:26:11,039
so I just like everything about this, Like I love the way that this

408
00:26:11,119 --> 00:26:14,240
sounds when it comes to just like
getting a game that I could be excited

409
00:26:14,240 --> 00:26:18,200
about, a mid size project that
that has all the all the momentum of

410
00:26:18,480 --> 00:26:23,359
the effort that went into a full
size, big budget game that's so much

411
00:26:23,359 --> 00:26:26,599
shit because it's like, oh,
this is easy to tackle. I'm not

412
00:26:26,640 --> 00:26:29,200
I'm not play that original game.
I'm just gonna hop into this. I

413
00:26:29,319 --> 00:26:30,599
love this. I don't know,
how do you feel about it? So?

414
00:26:30,720 --> 00:26:34,799
I haven't played Ragnarrock yet because,
as I mentioned the last topic,

415
00:26:36,000 --> 00:26:40,000
I feel a little fatigued from the
sort of PlayStation style right now. Sure,

416
00:26:40,119 --> 00:26:42,920
I mean you mean both, yeah, I mean, man, they're

417
00:26:42,920 --> 00:26:47,559
sorry in that pit that Xbox fell
into last generation where everything was a shooter,

418
00:26:48,079 --> 00:26:51,039
like, yeah, they got everything
is like a third person I want

419
00:26:51,079 --> 00:26:52,839
it. It's definitely. It's definitely
in a better situation than Max's Best.

420
00:26:53,240 --> 00:26:57,559
Yes, because, like you know, Spider Man and Spider Man very well

421
00:26:57,640 --> 00:27:00,319
put together games. Right, It's
not the same type of thing. It's

422
00:27:00,359 --> 00:27:03,839
just the same type of uh pit, it's the same kind of craft.

423
00:27:03,960 --> 00:27:07,720
But they are the masters of that
particular craft. I am. I give

424
00:27:07,759 --> 00:27:10,799
them that credit. It's just not
something I'm super interested anymore. It's right,

425
00:27:10,799 --> 00:27:12,200
I feel like at this point,
played it one, you played them

426
00:27:12,200 --> 00:27:15,960
all unless you're super into the stories
and they're selling, and they do be

427
00:27:17,079 --> 00:27:18,880
selling, so it's like we you
know, we're yes, we're just clearly

428
00:27:19,000 --> 00:27:22,440
not the audience for that. So
that's totally fine. You have no no

429
00:27:22,519 --> 00:27:25,920
criticism there. But this, I'll
check in on this. Oh yeah,

430
00:27:26,000 --> 00:27:29,720
because if it is a smart that
the thing that I like, sorry,

431
00:27:29,759 --> 00:27:33,000
gives me there is Like, if
it's a DLC, we'll see, Because

432
00:27:33,039 --> 00:27:34,559
my interest in Ragnarac was kind of
low, you know, I love God

433
00:27:36,039 --> 00:27:38,960
eighteen. I was just it if
it is as Miles Morales is the Spider

434
00:27:40,039 --> 00:27:44,960
Man twenty eighteen. Then then on
the swoard Ragnarak and just played this and

435
00:27:45,000 --> 00:27:47,640
said, because that's for a couple
of hours of Ragnarak. But I would

436
00:27:47,640 --> 00:27:48,720
I would. I would now go
back and play it and I would just

437
00:27:48,799 --> 00:27:52,960
jump right into this exactly because like
Miles Morales, I played that. It's

438
00:27:52,079 --> 00:27:56,200
it's my favorite of the Spider Man
games Insomniac has made, because it feels

439
00:27:56,759 --> 00:28:00,880
just like this tight thing that they
didn't, you know, want to inflate

440
00:28:00,960 --> 00:28:06,000
too much. It is a expand
alone, but it's very manageable, and

441
00:28:06,119 --> 00:28:10,519
so if they do that to the
guy war well, I'm probably on board

442
00:28:10,519 --> 00:28:14,200
for that. I like the sound
of this. Meanwhile, over at Sega,

443
00:28:14,400 --> 00:28:18,119
they say fuck midsize games. The
first super game is making steady progress,

444
00:28:18,599 --> 00:28:22,279
still targeting a twenty twenty six release. Sean, I just don't know

445
00:28:22,359 --> 00:28:25,920
what to make the ball this.
Sega is still aiming to release its super

446
00:28:26,000 --> 00:28:29,400
game by the end of fiscal year
twenty twenty six question, which I think

447
00:28:29,440 --> 00:28:30,759
would be by March twenty twenty six. Yeah, go ahead, what the

448
00:28:30,839 --> 00:28:34,519
fuck is the super game? Yeah? Man, OK, very good question.

449
00:28:34,599 --> 00:28:38,640
Shawn's got your answer. So this
is what gets me because their language

450
00:28:38,680 --> 00:28:42,359
has changed. Originally, super game, right, not a game. They

451
00:28:42,440 --> 00:28:45,799
were just saying the Super Game initiative, where they're like, you know,

452
00:28:45,960 --> 00:28:48,640
it was like a business ye way
of saying, we're gonna just throw shit

453
00:28:48,680 --> 00:28:52,960
at the wall. Are you telling
me that Sega worked themselves into a shoot

454
00:28:52,319 --> 00:29:00,599
They worked themselves into a shuper Brother
Thank god that matter? No, Yeah,

455
00:29:00,880 --> 00:29:02,759
like that was the original plans.
They're like, yeah, we're just

456
00:29:02,799 --> 00:29:04,400
going to try new things, and
you know, some of those are going

457
00:29:04,440 --> 00:29:07,599
to be bigger projects SPA, So
we're going to bring back older projects basically

458
00:29:07,640 --> 00:29:11,480
what I was talking about just a
little bit ago. And now it seems

459
00:29:11,559 --> 00:29:15,960
like, yeah, they're looking for
their one. So I don't know what's

460
00:29:15,960 --> 00:29:18,599
happening over there. The next story
too, I don't know what that was

461
00:29:18,640 --> 00:29:21,880
going on over at Sega right out, Jeff, Yeah, and lots of

462
00:29:21,880 --> 00:29:23,599
stuff's happened at Sega. Siga says
they want to catch up to Mario and

463
00:29:23,720 --> 00:29:32,039
then surpass him. In an interview, segas Osamu Ohashi, Yeah, yeah,

464
00:29:32,119 --> 00:29:37,160
they're close enough, and Sachiko Kawa
Mura Saschiko, Yes, yes,

465
00:29:37,200 --> 00:29:41,799
Sashachiko Sachiko Kawa Mura discussed their plans
for the future of the Sonic brand.

466
00:29:41,839 --> 00:29:44,880
They say that their goal is to
surpass Mario. They said that's always been

467
00:29:44,920 --> 00:29:48,680
their goal, and they say they
respect Mario as a competitor, and they

468
00:29:48,720 --> 00:29:51,519
want Sonic to be played all over
the world just like Mario, and they

469
00:29:51,599 --> 00:29:55,319
want the Sonic movies to do even
better than Mario. And I think this

470
00:29:55,480 --> 00:29:57,400
is an insane thing to say and
kind of cute. I'm glad that they

471
00:29:57,480 --> 00:30:03,359
still are keeping that rivalry earning and
saying that like it's it's it's funny because

472
00:30:03,359 --> 00:30:07,119
it's you know, Don Draper on
the elevator with the guy saying I pity

473
00:30:07,200 --> 00:30:08,799
you or I feel sorry for you, and then Don Draper goes, I

474
00:30:08,839 --> 00:30:12,240
don't think about you at all.
Mario does not think about Sonic at all.

475
00:30:14,000 --> 00:30:15,559
But I think this is cute that
they're still like, no, we

476
00:30:15,640 --> 00:30:18,279
want to be that big. That's
the guy that's it's always been the guy

477
00:30:18,319 --> 00:30:22,200
that we want to beat. And
it's so funny because if they were talking

478
00:30:22,240 --> 00:30:25,160
about the IP and as a whole, I would say totally attainable, because

479
00:30:25,200 --> 00:30:29,079
like before the Mario movie, I
would have absolutely said, Sonic is bigger

480
00:30:29,119 --> 00:30:30,920
with the kids right now, So
like that makes sense. You know,

481
00:30:30,000 --> 00:30:33,200
he's got the cartoon, he's he
has toys and stuff like that. You

482
00:30:33,240 --> 00:30:37,279
know, Nintendo wasn't really doing like
they're they're out there, but were they

483
00:30:37,279 --> 00:30:41,960
were slow to merchandise in general.
I mean that stuff definitely picked up after

484
00:30:41,000 --> 00:30:45,519
the WEU and Wada did the strategy
change and being like, God, we

485
00:30:45,599 --> 00:30:48,079
gotta do more licensing because we've got
to have something to buffer against new future

486
00:30:48,160 --> 00:30:52,319
failures. And so since then they've
been picking up the pace. But not

487
00:30:52,559 --> 00:30:56,240
like Sonic and Sega they which has
always had that stuff. Sonic has always

488
00:30:56,279 --> 00:31:00,640
been about being cross media. That
cool character from the nineties like kind of

489
00:31:00,799 --> 00:31:06,319
just persisted and like for whatever reason
works, Like kids still find him cool.

490
00:31:06,359 --> 00:31:07,440
And I look at Sonic and I'm
like, I mean, I think

491
00:31:07,480 --> 00:31:10,759
he's cool. I don't know why
you think he's cool, but I don't

492
00:31:10,759 --> 00:31:12,440
think he's cool. So whatever,
it seems to be working. Yeah,

493
00:31:12,480 --> 00:31:17,480
with the movies and everything, kids
love those and it's like, Okay,

494
00:31:17,960 --> 00:31:19,519
that's the fact that they are like
the games and stuff. I'm like,

495
00:31:21,279 --> 00:31:25,160
m I mean, I asked this
to Jan today, and I want,

496
00:31:25,319 --> 00:31:26,599
like, do you think Wonder pushes
them at all? Like, do you

497
00:31:26,680 --> 00:31:30,000
think that makes them actually be like, Oh, if we're going to keep

498
00:31:30,039 --> 00:31:30,920
up with the Jones, is we
have to actually try to do that.

499
00:31:33,000 --> 00:31:34,720
Do you think they were ever put
out a game that's sort of like dream

500
00:31:34,799 --> 00:31:38,880
Sequences and stuff like that, or
I don't know. I mean, let's

501
00:31:40,000 --> 00:31:42,279
just say that they might put out
a three D action player platform were called

502
00:31:42,519 --> 00:31:47,920
Sonic dream Team for the Apple Arcade. Sonic dream Team is a three D

503
00:31:48,079 --> 00:31:52,359
action platform or coming to Apple Arcade
on December fifth, and the game Sonic

504
00:31:52,599 --> 00:31:56,559
and his friends must stop Doctor Egman
from using the Reverie, an ancient device

505
00:31:56,640 --> 00:32:00,240
that can manifest dreams in the real
world. Players will or mind bending dream

506
00:32:00,279 --> 00:32:06,519
worlds, fight bosses, and collect
toys of their favorite Sonic characters. I

507
00:32:06,680 --> 00:32:12,880
think this looks really good, Like
it's pretty looking too, because platform,

508
00:32:13,119 --> 00:32:19,079
Yeah, it looks like a Generations
mixed with elements of Frontiers game. Yeah,

509
00:32:19,559 --> 00:32:22,440
but yes, right, like but
but with like you said for me,

510
00:32:22,680 --> 00:32:24,759
my touchdown would be like Sonic CD
or something like that. But but

511
00:32:25,079 --> 00:32:30,839
like, whatever, this looks good. You mean Sonic CD. What the

512
00:32:30,960 --> 00:32:34,440
hell are you talking about? It
just looks like if Sonic CD, if

513
00:32:34,440 --> 00:32:37,160
you brought that forward and kept kept
turn that into a three D game and

514
00:32:37,599 --> 00:32:39,799
and kind of I don't know.
Just the art style is all I mean.

515
00:32:39,920 --> 00:32:44,480
Like, okay, okay, just
the underlying aesthetics is what I mean.

516
00:32:44,799 --> 00:32:46,559
Okay, Because I know I didn't
play your bors bullshit game. What

517
00:32:46,680 --> 00:32:50,119
is it? Generations? You said
are colors? I don't know which will

518
00:32:50,519 --> 00:32:53,319
Oh, we're seeing you down playing
generations anywhere. I don't know such things,

519
00:32:53,559 --> 00:32:57,640
but we are seeing you don I
already got to play club game,

520
00:33:00,000 --> 00:33:02,480
all right? You got anything else
to say about this? I just are

521
00:33:02,480 --> 00:33:07,400
you gonna play it? I don't
own Apple devices? What I look like

522
00:33:07,440 --> 00:33:10,400
an idiot? Yeah? I keep
saying I'm gonna get one of these devices

523
00:33:10,440 --> 00:33:13,799
to play these Apple Arcade games,
and then I never do because I don't

524
00:33:13,799 --> 00:33:17,240
want to buy a fucking Apple device. No. I've thought about buying an

525
00:33:17,240 --> 00:33:22,240
Apple TV at this point, yeacause
it's like you don't lack of many I

526
00:33:22,319 --> 00:33:24,240
keep going back and forth. Yeah, I we'll get the Apple tea because

527
00:33:24,279 --> 00:33:27,680
like you know, they're being youn
for like one hundred bucks an now it's

528
00:33:27,680 --> 00:33:30,359
like it's connected wire Bluetooth controllers.
Like there's enough on Apple Arcade that I

529
00:33:30,400 --> 00:33:34,160
would like consider it. But also
we get announcements that like you know,

530
00:33:34,279 --> 00:33:37,559
Fantasian and stuff like that is coming
out right six months later. Yeah,

531
00:33:37,799 --> 00:33:44,079
yeah, it's like whoever, I'll
wait. Uh Atari is acquiring Digital Clips.

532
00:33:44,200 --> 00:33:47,519
This is part of them acquiring Nightdive
Studios to be like the retro gaming

533
00:33:47,599 --> 00:33:51,880
brand. I think this is pretty
cool. Digital Clips right now, that's

534
00:33:52,000 --> 00:33:55,079
known for that gold Master series where
they're doing the making of Karatica and then

535
00:33:57,079 --> 00:34:00,400
they did Atari fifty. Yeah,
so they have very good relations here,

536
00:34:00,599 --> 00:34:05,400
like and I think if this is
going to be Atari's efforts and these are

537
00:34:05,400 --> 00:34:07,159
the kinds of teams that they're targeting, I'm all in favor of it.

538
00:34:07,480 --> 00:34:10,320
I think this is a really cool
thing. Yeah. I think this just

539
00:34:10,480 --> 00:34:15,199
makes a lot of sense. So
good on them. I wazi more of

540
00:34:15,280 --> 00:34:22,840
this, like treating retro history with
care, with like the you know,

541
00:34:22,960 --> 00:34:24,960
like they did with stuff like Atari
fifty and One Night. I think these

542
00:34:25,039 --> 00:34:28,719
sort of partnerships are the way to
do it. And you know, as

543
00:34:28,760 --> 00:34:32,039
long as everyone's happy in transitions wink
wink, then you know everything's cool,

544
00:34:32,159 --> 00:34:35,519
right, Like, Yeah, I
think it makes a ton of sense.

545
00:34:35,760 --> 00:34:38,360
And if I think it's a really
smart place for Atari to be a brand

546
00:34:38,400 --> 00:34:45,519
that has been so used and abused
for so long and tossed around and bought

547
00:34:45,599 --> 00:34:49,960
by one person in the next who
never cared or like they didn't understand,

548
00:34:50,039 --> 00:34:52,360
but they never even cared to understand
that was never going to even enter their

549
00:34:52,400 --> 00:34:57,039
brain to try to figure out the
importance of Atari to the point where now

550
00:34:57,159 --> 00:35:00,760
Atari not very important at all.
So like the idea that there's a leadership

551
00:35:00,800 --> 00:35:04,960
there. It's like, hey,
we we're going to try to treat this

552
00:35:05,119 --> 00:35:07,159
brand with some reverence, and then
we're also gonna just kind of make it

553
00:35:07,280 --> 00:35:13,119
so that that reverence can spread out
beyond the boundaries of Atari and treat all

554
00:35:13,280 --> 00:35:16,840
of classic retro gaming as this important
thing worth going back to and bringing to

555
00:35:17,000 --> 00:35:22,119
new audiences. I just couldn't be
more in favor of it. I just

556
00:35:22,159 --> 00:35:24,239
think that they really have something here. I hope that they're able to continue

557
00:35:24,239 --> 00:35:30,840
it. Wear my Atari Hotel shirt. We don't stand up like I remember

558
00:35:30,079 --> 00:35:34,559
you and Mike just like talking about
that way first are mine is laughing,

559
00:35:34,960 --> 00:35:37,280
like what you mean? Atario Hotel. Yeah, they just I'll never get

560
00:35:37,320 --> 00:35:39,639
over them being like, hey man, as soon as it opens, we'll

561
00:35:39,719 --> 00:35:43,480
bite you and you can come stay
at the Atario Hotels on opening night,

562
00:35:43,960 --> 00:35:46,920
and then me thinking that's never gonna
happen, but please do, please do,

563
00:35:47,079 --> 00:35:50,880
and then of course it's never going
to happen and whatever. Don't do

564
00:35:51,039 --> 00:35:54,840
that. That's really fucking stupid.
What's not stupid is Atari fifty and the

565
00:35:54,920 --> 00:35:58,760
making note of Krotica and all these
other things that you could do now with

566
00:35:58,840 --> 00:36:02,239
these old classic aims that are just
that deserve to be remembered. So very

567
00:36:02,280 --> 00:36:07,000
cool. Uh. Finally set up
images confirmed. New PS five disk drive

568
00:36:07,079 --> 00:36:12,719
requires online pairing before use. Uh. Basically, you get the new PS

569
00:36:12,800 --> 00:36:19,360
five Slim, every single one comes
with an attachment spot for a disk drive.

570
00:36:19,400 --> 00:36:22,480
And if you get the full fat
five hundred dollars model dollars right,

571
00:36:22,840 --> 00:36:25,320
Uh, it comes with a disk
drive. But it's the same thing as

572
00:36:25,360 --> 00:36:29,039
if you were to get the digital
version now and then by a dis drive

573
00:36:29,119 --> 00:36:32,239
later. It works the same way, so that dis drive needs to officially

574
00:36:32,360 --> 00:36:37,519
pair so that the PS five can
recognize that as the official drive that is

575
00:36:37,599 --> 00:36:39,880
supposed to work with it, so
it gets whitelisted. Basically, Yes,

576
00:36:39,960 --> 00:36:44,960
what's the problem. How I'm gonna
like, how am I gonna fuck around

577
00:36:44,960 --> 00:36:47,039
with this shit? If it has
to be like connect to the internet,

578
00:36:47,119 --> 00:36:52,760
that's weird. Well, you dirty
Argentine pirate. You don't tell me that

579
00:36:52,920 --> 00:37:00,480
you go to prison? Uh?
Sean, I tried to like come at

580
00:37:00,519 --> 00:37:05,639
this from a perspective of I get
why this scares people, But it's,

581
00:37:05,920 --> 00:37:07,599
like I also said, it's hard
for me because I in the long run,

582
00:37:07,800 --> 00:37:12,440
I know, I don't know.
I assume that Homebrew is going to

583
00:37:12,480 --> 00:37:15,119
find a way around any of these
problems and we're not going to have to

584
00:37:15,159 --> 00:37:19,119
rely on Sony keeping a server up
long term. What's the MVG tweet Matters

585
00:37:19,159 --> 00:37:22,960
will fix it? Yeah, motters
will fix it, right? And we

586
00:37:22,199 --> 00:37:25,000
should we rely on that? I
don't know. In my opinion, it's

587
00:37:25,039 --> 00:37:29,760
better than relying on the companies.
That doesn't mean the companies shouldn't be criticized,

588
00:37:29,800 --> 00:37:31,400
and I get people want to do
that, which is me opening this

589
00:37:31,559 --> 00:37:36,119
up to you. You got a
problem with this, not as much as

590
00:37:36,159 --> 00:37:39,480
you might think because because of what
you said, all this is seems to

591
00:37:39,599 --> 00:37:44,920
be We'll see how it pans out, but it seems to be a one

592
00:37:45,039 --> 00:37:51,159
time yes, and it's not like
how a lot of people don't know is

593
00:37:51,320 --> 00:37:54,880
how hardware set up now, which
is that the drive is intrinsically linked to

594
00:37:54,960 --> 00:37:59,519
the motherboard, so you actually cannot
repair your drives right right, there's a

595
00:37:59,599 --> 00:38:02,360
daughter or that like and then then
there's like a hard link between them and

596
00:38:02,480 --> 00:38:06,559
that's it's they're attached in more ways
than you can imagine, like they just

597
00:38:06,639 --> 00:38:08,440
they just have to be together or
else the whole thing doesn't work. Yeah,

598
00:38:08,480 --> 00:38:12,800
well no, no, it's entirely
security base. That's the ironic thing

599
00:38:13,079 --> 00:38:15,119
all it. They just lock it
down. It's just DRM. So you

600
00:38:15,320 --> 00:38:19,280
like you could buy a new drive. It didn't work for sure, that's

601
00:38:19,360 --> 00:38:22,360
that's definitely right, Yeah, and
it won't like in a PS five right

602
00:38:22,400 --> 00:38:23,840
now to my understanding, but certainly
like in the PS four before I have

603
00:38:23,920 --> 00:38:27,239
like three sixteen and stuff like that, they were linked so you just like

604
00:38:27,280 --> 00:38:30,800
couldn't You would have to figure out
a way to bypass the security at hardware

605
00:38:30,880 --> 00:38:35,760
level. This seems too ironically,
you actually fix that because if all it

606
00:38:35,880 --> 00:38:38,320
is is an authentication check. That's
actually better, right, because if they

607
00:38:38,360 --> 00:38:40,599
mean the ideally you would be like, well, hey, can I just

608
00:38:42,199 --> 00:38:45,159
unlink the last one and link a
new one? Yeah? Right? If

609
00:38:45,199 --> 00:38:47,239
it is as simple as you unplug
the last one, you plug in a

610
00:38:47,320 --> 00:38:51,639
new one, the system knows,
Okay, I have a different drive because

611
00:38:51,639 --> 00:38:53,519
there's a different ID number I just
needed, you know, phone home to

612
00:38:53,599 --> 00:38:57,360
the server, make sure this is
an official drive, and then we're good.

613
00:38:57,840 --> 00:39:00,920
And if that's the case, then
it's actually not a deal because and

614
00:39:00,079 --> 00:39:02,519
like you said, this is the
kind of thing that can be bypassed with

615
00:39:02,679 --> 00:39:07,400
DNS server, so you can absolutely
like fake this stuff. Yeah, So

616
00:39:07,639 --> 00:39:12,119
it's not It's annoying and it's not
the perfect solution that we will like because

617
00:39:12,159 --> 00:39:15,239
this means that you can't just like
you know, hypothetically, if the PS

618
00:39:15,280 --> 00:39:20,000
five is the last PlayStation system with
a disk drive, like this isn't going

619
00:39:20,039 --> 00:39:23,360
to save us unfortunately, but like
it's you can work around it. But

620
00:39:23,480 --> 00:39:29,079
what I want to talk about,
Jeff, this brings us into a mini

621
00:39:29,199 --> 00:39:34,360
topic of the week, what we
would do the great physical versus digital debate?

622
00:39:37,599 --> 00:39:44,639
That is wrong with you? Okay, let me lay out my position,

623
00:39:44,880 --> 00:39:46,480
and it's and I'll try to be
a little bit more aggressive about it

624
00:39:46,559 --> 00:39:51,880
to keep things interesting. Oh sure, but it starts from a place of

625
00:39:52,159 --> 00:40:01,519
I view video games as experiences.
I view the physical games themselves as objects,

626
00:40:02,320 --> 00:40:06,840
and they are unrelated in a lot
of ways for me personally. So

627
00:40:07,239 --> 00:40:10,480
I when I see people who collect
video games, I believe that is a

628
00:40:10,559 --> 00:40:15,840
different hobby than playing video games.
And so when people come to me and

629
00:40:15,920 --> 00:40:20,440
talk about their physical games, it
is often difficult for me to disassociate those

630
00:40:20,440 --> 00:40:22,679
two things and be like, well, okay, you have fun, but

631
00:40:22,719 --> 00:40:25,719
I'm busy playing video games. And
I know that's shitty. I get that,

632
00:40:25,960 --> 00:40:29,000
but that is help. That's the
first place my brain goes to.

633
00:40:29,639 --> 00:40:31,440
Uh. And so when people like
the people are like, oh, well,

634
00:40:31,440 --> 00:40:34,920
you know, I just if a
game's not gonna have a physical version,

635
00:40:35,039 --> 00:40:37,840
I'm going to be upset about.
I'm like, well, what does

636
00:40:37,920 --> 00:40:39,599
that have to do with enjoying the
video game? There's all And the fact

637
00:40:39,639 --> 00:40:43,840
that we do have such a robust
digital ecosystem now and then we've gone in

638
00:40:43,920 --> 00:40:47,360
that direction has enabled a huge variety
of games to come from a huge variety

639
00:40:47,360 --> 00:40:52,360
of places, and it's it's this
powerful creative movement and I deeply value that

640
00:40:53,079 --> 00:40:59,239
as opposed to having a wall of
objects. That said, I get it

641
00:41:00,199 --> 00:41:04,519
that there are so many benefits of
physical games, and therefore I'll open it

642
00:41:04,639 --> 00:41:08,719
up to you. How are you
feeling today about the like the physical games

643
00:41:09,039 --> 00:41:14,599
position in the market and its future
and everything else involved in it. Okay,

644
00:41:15,039 --> 00:41:21,320
so I'm looking at my shelf right
now. I have a grand total

645
00:41:22,199 --> 00:41:27,719
of fifteen physical video games. I
am not a collector, yes, but

646
00:41:27,880 --> 00:41:31,039
I am a fan physical media.
Yes. What can't tell me why?

647
00:41:31,119 --> 00:41:37,079
That is? Because you are smarter
with money than I am. Yes,

648
00:41:37,239 --> 00:41:40,639
because I can sell my games,
so I'm done with them because they are

649
00:41:40,800 --> 00:41:49,480
experiences that I always experience once.
Yes, I very rarely replay video games.

650
00:41:49,760 --> 00:41:52,280
So if I buy, you know, say the New Mario game and

651
00:41:52,400 --> 00:41:55,079
I play through it, I'm probably
only gonna play through that game once.

652
00:41:55,199 --> 00:42:00,400
Doesn't matter how good is. That's
just how I am. So and then

653
00:42:00,480 --> 00:42:05,400
put that on eBay and get even
like fifty bucks back. That's worth it

654
00:42:05,519 --> 00:42:07,239
to me. I know, I
know people there are rental service and whatnot,

655
00:42:07,480 --> 00:42:10,360
But that way, I have the
choice. I can keep it if

656
00:42:10,400 --> 00:42:13,840
I want, I can get rid
of it. If I want, I

657
00:42:13,920 --> 00:42:16,679
can give to a friend if I
want, I have the choice of what

658
00:42:16,920 --> 00:42:22,519
to do with my physical media.
That's why I like physical copies because the

659
00:42:22,639 --> 00:42:27,239
problem here, and I think this
is what people tend to ignore, the

660
00:42:27,480 --> 00:42:30,480
problem is not the delivery method,
because like you're right, you know,

661
00:42:30,599 --> 00:42:36,599
indie games digital has been great for
it. But the problem is DRM.

662
00:42:37,599 --> 00:42:45,320
When you buy a digital game,
you're buying the right to borrow that game.

663
00:42:45,480 --> 00:42:47,840
It is a license. That's all
you're buying is a copy of the

664
00:42:47,920 --> 00:42:51,760
license that can be revoked at any
time. And people say like, oh,

665
00:42:51,880 --> 00:42:53,280
you still redownload your digital games.
They don't take it that way.

666
00:42:53,440 --> 00:42:58,199
They can though, if you actually
read that stuff, you read the eula

667
00:42:58,280 --> 00:43:01,719
and stuff, they can and it
has happened in extremely rare cases. Usually

668
00:43:01,719 --> 00:43:06,960
doesn't extremely rare cases. That has
happened before. So that's the problem here.

669
00:43:07,400 --> 00:43:10,079
So that's where in the great physical
versus digital debase. Sorry this wasn't

670
00:43:10,119 --> 00:43:14,599
you know the blow up people have
one. I think where we can come

671
00:43:14,679 --> 00:43:21,320
together in middle DRM free digital is
the way forward. Yeah, And I

672
00:43:21,400 --> 00:43:24,360
think that's been something where at one
time I'm like that will I wish that

673
00:43:24,400 --> 00:43:27,360
could work that's never going to work, and it's like, I don't know,

674
00:43:27,559 --> 00:43:30,280
the gog has been going just fine
and it still works the same exact

675
00:43:30,360 --> 00:43:36,519
way, and their games sell very
well still over City Project Read. So

676
00:43:36,599 --> 00:43:39,559
it's like, clearly that that can
work and does work, and the convenience

677
00:43:39,639 --> 00:43:49,320
factor can overcome the the piracy effector
of a DRM free digital copy. Ideally,

678
00:43:49,360 --> 00:43:53,480
I think we moved to move in
the trend of more regulation providing more

679
00:43:53,519 --> 00:43:59,239
rights for digital owners of goods.
That would be best. But like if

680
00:43:59,239 --> 00:44:01,920
they did for MP threes, you
know, like the music industry is absolutely

681
00:44:02,039 --> 00:44:07,800
huge, and like they moved towards
DRM free downloads because people just want the

682
00:44:07,840 --> 00:44:09,159
convenience at the end of the day, and it's like, oh, if

683
00:44:09,199 --> 00:44:13,039
I can pay a reasonable price for
an MP three that I can find any

684
00:44:13,079 --> 00:44:15,440
device. Sure cool. And then
they moved towards streaming, which was even

685
00:44:15,480 --> 00:44:17,840
more convenient, and guess what,
convenience went out in the end. So

686
00:44:17,920 --> 00:44:22,039
we'll see where that goes for games
because streaming obviously doesn't work perfectly with games.

687
00:44:22,119 --> 00:44:28,480
Now who knows if you'll ever work
perfectly enough to overcome that, But

688
00:44:28,639 --> 00:44:30,400
yeah, I think there's a clear
path for it because like for example,

689
00:44:31,119 --> 00:44:36,440
retro games. What do you put
in an emulator to play your retro game?

690
00:44:37,159 --> 00:44:40,000
What is the file? Most of
the time it is a ROM file,

691
00:44:40,480 --> 00:44:45,639
right, And was a ROM if
not, just the game with no

692
00:44:45,760 --> 00:44:49,280
strings attached, right, yep.
Gotal so cool. If you could just

693
00:44:49,400 --> 00:44:52,320
have an ex you fire it up
and it just works and you don't have

694
00:44:52,400 --> 00:44:55,119
to worry about connecting to servers and
everything like that. And that's that's what

695
00:44:55,239 --> 00:44:59,239
scares people. And sometimes people get
a little too worked up over this one

696
00:44:59,280 --> 00:45:01,800
way or another. And it does
feel like there's these two competing forces of

697
00:45:02,679 --> 00:45:07,039
we eventually want all of our games
to basically run the way we do emulation

698
00:45:07,239 --> 00:45:13,639
for classic games, and it's like
there's a force of open source developers and

699
00:45:13,800 --> 00:45:17,840
and homebrewers and a bunch of people
always working towards making that the future.

700
00:45:19,639 --> 00:45:22,039
And then on the other side,
I think we have these corporations trying to

701
00:45:22,119 --> 00:45:25,840
move us away from physical games because
they make more money for more money,

702
00:45:25,880 --> 00:45:30,800
and they have more control over digital
games. And so if we just like

703
00:45:30,880 --> 00:45:31,760
lay it out, oh, they
would they want us to go in that

704
00:45:31,800 --> 00:45:37,159
direction because they prefer it because it
benefits them. I think clearly that's a

705
00:45:37,199 --> 00:45:40,039
good argument in favor of having the
thing that gives you the most options,

706
00:45:40,079 --> 00:45:44,559
which at the time of purchase,
when a thing is new, is going

707
00:45:44,599 --> 00:45:46,480
to be a physical version. And
I get that. When what this really

708
00:45:46,559 --> 00:45:51,360
comes down to for me when I
when I'm thinking about it, is I

709
00:45:51,519 --> 00:45:53,039
like having my device with all my
games on it. That's that's all it

710
00:45:53,119 --> 00:45:57,159
is. It's it is the convenience
thing. And so they win and that's

711
00:45:57,199 --> 00:46:00,039
how they win. And for me, I'm like, I've surrendered in this

712
00:46:00,159 --> 00:46:04,480
fight, and I'm like, fine, whatever, But that's always where the

713
00:46:04,559 --> 00:46:07,800
kind of people will go to three
DS hacks that guy right exactly, you

714
00:46:07,840 --> 00:46:10,760
know, it's not exactly that's what
I'll surrender it now because I'm gonna and

715
00:46:10,800 --> 00:46:14,199
the end, I'm gonna get you
and the end, like this is all

716
00:46:14,440 --> 00:46:17,559
gonna be in my pocket one way
or the other, and and I'm buying

717
00:46:17,559 --> 00:46:21,599
a lot of your games now and
I'm going I love having my my switch

718
00:46:21,679 --> 00:46:22,880
with all these games on it.
I loved having my three DS with all

719
00:46:22,920 --> 00:46:25,599
the games on it. That's really
what got me is the three DS just

720
00:46:25,639 --> 00:46:29,199
this thing that had everything on there
and I could boot anything up at any

721
00:46:29,239 --> 00:46:30,800
moment and just be playing it and
be back in there. And that's how

722
00:46:30,800 --> 00:46:36,079
I get too because guess what I
went on because it just made sense.

723
00:46:37,000 --> 00:46:39,599
Yeah, and and then but and
then in the end, as soon as

724
00:46:39,599 --> 00:46:44,159
they stop selling those games, let's
fucking go. We are. We are

725
00:46:44,199 --> 00:46:46,400
going at that, baby, And
that's all I'm looking for at the end

726
00:46:46,400 --> 00:46:52,599
of the day, exactly. So
these companies are going to move us to

727
00:46:52,719 --> 00:46:54,800
all digitals as much as they can
this next generation. It is very unlikely

728
00:46:54,840 --> 00:46:59,960
that we're gonna have uh not very
It's pretty unlikely that all the systems will

729
00:47:00,119 --> 00:47:05,039
have a physical card or CD slot
or the disk drive slot going forward,

730
00:47:06,440 --> 00:47:09,159
But I don't know, so enjoy
it well. Last and then do you

731
00:47:09,199 --> 00:47:13,199
think when we do get the next
generation that they'll have external drives that you

732
00:47:13,239 --> 00:47:15,559
could plug in sort of like the
PS five has now going forward, either

733
00:47:16,039 --> 00:47:20,880
so that they like they can do
the limited run sort of things, or

734
00:47:21,280 --> 00:47:27,920
or what depends, because I think
Xbox just straight up won't switch is more

735
00:47:28,119 --> 00:47:30,679
of a coin flip. I think
at that point with Nintendo, this next

736
00:47:30,719 --> 00:47:34,519
Witch will obviously have well, I
mean, the reporting is the option.

737
00:47:34,719 --> 00:47:37,639
At the very least, I think
they're it would make sense for them to

738
00:47:37,719 --> 00:47:42,280
move away from it since it's a
handheld question. Really is at this point,

739
00:47:42,360 --> 00:47:45,280
Sony and like some people mentioned into
the chat like, well you're disky

740
00:47:45,360 --> 00:47:51,400
jessic Key. Now anyways, it
actually isn't like unless you're call of duty

741
00:47:51,519 --> 00:47:55,440
and you literally ship a disc that
has a megabyte on it. Otherwise,

742
00:47:55,679 --> 00:48:00,559
Actually, most games are complete,
most yes, Yeah, So that's why

743
00:48:00,599 --> 00:48:04,800
a lot of people do still buy
PlayStation physical copies, and people get in

744
00:48:04,880 --> 00:48:09,239
people get in the in those physical
games meeting people on switch get very frustrated

745
00:48:09,280 --> 00:48:13,039
when they see that little blue box
that says it requires a download. That's

746
00:48:13,159 --> 00:48:15,840
that's a that's a headache for a
lot of people. So and that's that's

747
00:48:15,840 --> 00:48:17,800
still relatively rare. Yeah, I
don't know. I think at this point,

748
00:48:17,880 --> 00:48:21,119
like we said earlier in the show, a lot of questions was selling

749
00:48:21,239 --> 00:48:22,599
right now, So we'll see one
kinds of PlayStation by think the others.

750
00:48:23,280 --> 00:48:27,119
Yeah, we're moving towards that digital
future. Awesome. All right, we're

751
00:48:27,119 --> 00:48:29,159
gonna take a break when we get
back, we're gonna play a game.

752
00:48:29,800 --> 00:48:31,360
We're gonna have our other topic,
which is gonna be the mount Rushbot,

753
00:48:31,800 --> 00:48:36,039
do some super chats. We're gonna
do some super chats. We'll get to

754
00:48:36,079 --> 00:48:40,920
all that right after this, and
we're back and Sean, I think we've

755
00:48:40,920 --> 00:48:44,480
got a handful of super chats.
Let's get through those. That's all right,

756
00:48:44,559 --> 00:48:45,239
quite a few of them rolling in, so thanks, sorry buy.

757
00:48:45,360 --> 00:48:50,079
First off, we got el grugg
Is saying here for Jeff making fun of

758
00:48:50,199 --> 00:48:53,360
the Packers. Yeah, go ahead, Jeff, it's it's it's cute.

759
00:48:53,360 --> 00:48:55,880
You got a little football team over
there. You guys got a couple of

760
00:48:55,960 --> 00:49:01,480
wins. Yeah, what have you
done for me lately? Which is blues?

761
00:49:01,519 --> 00:49:06,440
You've done that for me lately?
A bunch of the lions fucking go.

762
00:49:07,239 --> 00:49:09,800
We'll see what happens on Thanksgiving.
After that, we have Drachi,

763
00:49:09,920 --> 00:49:15,280
who says Mike, who shout outs
to Turbo Sean, Hey, what's up

764
00:49:15,320 --> 00:49:17,119
Darachi? Thank you, thank you
very much. I don't know who Mike

765
00:49:17,239 --> 00:49:22,800
is either. Oh what are you
doing here? Uh? Are you assume?

766
00:49:22,840 --> 00:49:25,599
E? Max? I think is
how you did say that? A

767
00:49:25,719 --> 00:49:30,119
ya Zuomi? Okay, all right, you know what, this is a

768
00:49:30,199 --> 00:49:31,960
good times because I told you i'd
do this, Jeff. Here's here's an

769
00:49:32,000 --> 00:49:37,159
actual Japanese tip for you. If
turns up, Japanese does not have the

770
00:49:37,400 --> 00:49:44,519
a sound usually okay, that the
harsh a. It's always ah oh yeah,

771
00:49:44,599 --> 00:49:46,880
Zumi. Oh yeah, it would
be like oh you assume me,

772
00:49:47,000 --> 00:49:51,239
yeah, because because it would be
like, you know, the aw sounding,

773
00:49:51,320 --> 00:49:55,960
you know, like like who who
makes techande, let's say the dude

774
00:49:58,000 --> 00:50:00,880
god, what's his name the glasses? Yeah, his name's blanking on me?

775
00:50:01,320 --> 00:50:06,840
What's his name? Yeah? What's
his name? I thought you'd be

776
00:50:06,920 --> 00:50:10,559
right to go, right, horrada, Yeah, yes, yes, okay,

777
00:50:10,679 --> 00:50:17,559
So whoever I do, is the
dude who makes smash that is soccer?

778
00:50:17,880 --> 00:50:27,800
SUCKERI soccer soccer, not not sack
your I usually soccer. All right,

779
00:50:27,880 --> 00:50:31,119
cool, okay, there we go
a little little little education. Let's

780
00:50:31,119 --> 00:50:35,480
go. Anyways, the super actually
was with the recent Super Mario RPG news

781
00:50:35,559 --> 00:50:39,239
people have been speculating a potential news
special Boss Pedal. Have any fun cameos

782
00:50:39,280 --> 00:50:45,280
you'd like to see? Uh in
Super mariorpgs. That's what this is.

783
00:50:45,639 --> 00:50:49,880
Yeah, I mean, listen,
I mostly am going to be happy if

784
00:50:49,920 --> 00:50:53,599
they just keep it exactly the same, But if they go start doing cameos,

785
00:50:53,760 --> 00:50:57,639
I would like some like deep cuts, some references to games that are

786
00:50:57,679 --> 00:51:01,599
dormant. I think we'll say start
tropics for for for Mikey, some characters

787
00:51:02,239 --> 00:51:06,840
you're gonna be able to fight the
letter they dunkin water, perfect cause that's

788
00:51:06,880 --> 00:51:13,880
the only thing anybody knows about Star
Tropics Doctor Kashima from from brain Age,

789
00:51:14,000 --> 00:51:16,960
get him in there, stuff like
that. Did we all read your pre

790
00:51:17,239 --> 00:51:21,960
What know what this man's talking about? I think he had a Super Mario

791
00:51:22,039 --> 00:51:25,599
RPG preview on games beat Dot.
M Oh yeah, I guess you can

792
00:51:25,639 --> 00:51:32,239
go read that from sadat the Gamer
Jeff god of knowledge. When can we

793
00:51:32,320 --> 00:51:37,079
expect the next Sony Stay Play first
party showcase? Also, I antr with

794
00:51:37,159 --> 00:51:40,480
a rumor of an unknown superhero game
that's PlayStation exclusive. I don't know about

795
00:51:40,480 --> 00:51:44,880
that one. There's a chance there's
a chance that that could be true.

796
00:51:44,920 --> 00:51:49,039
I wouldn't be surprised. You know, there's there's a whole bunch of rumors

797
00:51:49,039 --> 00:51:50,840
out there about that right now.
Who knows what's true and what's not.

798
00:51:51,079 --> 00:51:53,960
As far as a state of play
or first party showcase, I haven't heard

799
00:51:54,000 --> 00:51:59,119
anything recently. Last time it was
like I hadn't heard anything and then people

800
00:51:59,199 --> 00:52:01,159
talk about a showcase and like,
well, no state of plays coming,

801
00:52:01,159 --> 00:52:05,719
and then that state of play did
happen. But I haven't heard anything since

802
00:52:05,800 --> 00:52:07,840
then. That doesn't mean there's nothing. I always try to like remind people

803
00:52:07,880 --> 00:52:12,599
I don't have perfect knowledge of these
things. Something could happen pop off without

804
00:52:12,639 --> 00:52:15,760
me knowing anything about it, so
that I'm not confirming the negative, but

805
00:52:15,880 --> 00:52:20,679
I don't know for sure. All
Right, There, I go from question

806
00:52:20,840 --> 00:52:25,159
mark nineteen ten in regards the NHL
potentially mandate neck protection. There are still

807
00:52:25,199 --> 00:52:29,639
players who don't even wear advisors.
Yep, yeah, that's what we were

808
00:52:29,679 --> 00:52:31,320
talking about. I can't remember where
this came up, but yeah, there's

809
00:52:31,360 --> 00:52:34,719
a lot of players who don't wear
a visors, even though their eye sockets

810
00:52:34,760 --> 00:52:38,199
get fucked up basically every game.
I would really, I would just like

811
00:52:38,280 --> 00:52:44,079
more face protection kind of be mandated
across the league in some way. Advisors

812
00:52:44,119 --> 00:52:46,800
at the very least. I think
new players do have to wear advisors,

813
00:52:46,840 --> 00:52:51,679
I think, but some like it's
like with helmets. Like when I was

814
00:52:51,719 --> 00:52:55,079
a kid watching hockey in the nineties, there was still like a player on

815
00:52:55,239 --> 00:52:59,159
the Saint Louis Blues who didn't have
to wear a helmet because he was grandfathered

816
00:52:59,199 --> 00:53:01,559
in. You need one guy on
the ice not wearing a helmet. So

817
00:53:01,679 --> 00:53:04,920
I think there's a lot of that
right now with advisors, but I think

818
00:53:04,960 --> 00:53:09,199
going forward, every young player has
to wear advisor next prediction and I didn't.

819
00:53:09,199 --> 00:53:12,960
I haven't watched that video from I
think it's a UK Hockey league or

820
00:53:13,000 --> 00:53:15,159
something like that. I hear it's
gruesome, so yeah, why not?

821
00:53:15,440 --> 00:53:21,239
Why why not avoid that? If
possible? Yeah? From Caleb Harris.

822
00:53:21,559 --> 00:53:24,119
Given the amount of layoffs that happen
all across the games industry, what advice

823
00:53:24,119 --> 00:53:29,440
would you give someone who's interested in
starting a career in games, specifically on

824
00:53:29,519 --> 00:53:34,840
the journalism slash media side. Yeah. The advice I always give people who

825
00:53:34,880 --> 00:53:37,519
looking to get into this side of
things is find people who are going in

826
00:53:37,599 --> 00:53:40,239
the same direction as you, that
are in the pretty similar position as you,

827
00:53:40,760 --> 00:53:46,000
and work with them. Startup start
projects, reach out to websites that

828
00:53:46,079 --> 00:53:51,360
are small that probably aren't going to
pay you. And people say, don't

829
00:53:51,360 --> 00:53:54,280
work for free, but I did, and it was volunteer work, and

830
00:53:54,360 --> 00:53:59,599
I got paid in in experienced People
say, don't get paid in exposure,

831
00:53:59,679 --> 00:54:02,639
and the I definitely don't. But
if you are going to learn lessons from

832
00:54:02,679 --> 00:54:07,320
someone, if like I worked at
bitmob and that was all volunteer work,

833
00:54:07,440 --> 00:54:10,519
but they were editing me, and
they were providing feedback and improving my writing

834
00:54:10,960 --> 00:54:14,239
to the point where I could actually
do this job. And the only reason

835
00:54:14,239 --> 00:54:17,719
I got the bitmob was I was
with other people similar in a similar position,

836
00:54:17,760 --> 00:54:21,480
who were going in the same direction. And then one day Brett Bates

837
00:54:21,880 --> 00:54:23,480
was like, Hey, I'm going
to go. You know, I'll actually

838
00:54:23,559 --> 00:54:27,480
work hand in hand with dance Shoe
over a bitmob. And then a couple

839
00:54:27,559 --> 00:54:29,559
months later he said, hey,
we want someone to do news, Jeff,

840
00:54:29,559 --> 00:54:30,239
do you want to come help it
out? And it's because of a

841
00:54:30,280 --> 00:54:35,039
relationship I built with someone who was
in the same spot. So look around,

842
00:54:35,079 --> 00:54:37,000
tis to be right place, right
time. Relationships. Yeah, yeah,

843
00:54:37,000 --> 00:54:40,920
so building what's important? Yes,
And you might look at like,

844
00:54:42,000 --> 00:54:44,440
oh, there's some cool people doing
some cool stuff. I wish I could

845
00:54:44,480 --> 00:54:49,000
go do that cool stuff with them. Maybe go ahead, try that if

846
00:54:49,039 --> 00:54:51,559
you want. But the real thing
is build the next cool thing. Be

847
00:54:51,639 --> 00:54:53,440
the one building the next cool thing
with other cool people, and a lot

848
00:54:53,480 --> 00:54:57,880
of this stuff will take care of
itself, or just podcast before your old

849
00:54:57,920 --> 00:55:00,639
man as basement. Eventually you'll get
a job in the industry. Yeah,

850
00:55:00,760 --> 00:55:05,559
I mean list, I don't think
that's ever worked for anybody's terror advice from

851
00:55:05,880 --> 00:55:10,880
Danny Mitchell layoffs are bullshit. I'll
hallylujah. But Sony operating income down from

852
00:55:12,320 --> 00:55:16,400
record revenue? Is Microsoft positioned a
better day? One releases on PC means

853
00:55:16,480 --> 00:55:22,440
one marketing budget, pentament grounded high
five add value without the budget, No

854
00:55:22,639 --> 00:55:30,079
VR equals good. Okay, let's
uh trying to cram a lot into the

855
00:55:30,119 --> 00:55:32,599
super sw Yeah, we understand how
the character limit works a little bit there,

856
00:55:32,679 --> 00:55:37,639
But yeah, I mean my Microsoft
is definitely positioned better because they have

857
00:55:37,679 --> 00:55:40,760
more money coming from more places,
so they're more in you know, there's

858
00:55:40,840 --> 00:55:45,559
more insulation again from them being exposed
to the elements of a tough market.

859
00:55:46,480 --> 00:55:50,840
And and and then yeah, Sony
operating income down from record revenue. I

860
00:55:50,880 --> 00:55:53,280
don't necessarily know what that means,
because operating income and record revenue are two

861
00:55:53,320 --> 00:55:58,719
different things. Revenue is different than
income. But we yeah, we spoke

862
00:55:58,719 --> 00:56:01,960
about earlier Sony and a tough spot
in terms of its wider business ventures.

863
00:56:02,000 --> 00:56:05,880
A lot of that stuff is down, and that's been the case for going

864
00:56:06,000 --> 00:56:09,039
years and years now, and PlayStation
is the one bright spot. And play

865
00:56:09,119 --> 00:56:13,880
we see PlayStation trying to maximize the
return on all of its on all of

866
00:56:13,920 --> 00:56:16,880
its business efforts that are working.
A lot of them are working. It's

867
00:56:17,000 --> 00:56:24,559
just the problem for Sony again is
that those things have been maximally the maximal

868
00:56:24,679 --> 00:56:30,119
value has been extracted from those things
already, and investors already expect those things

869
00:56:30,199 --> 00:56:32,440
to be doing what they're doing.
So then it goes back to what are

870
00:56:32,480 --> 00:56:37,719
you going to do next? And
then there's no answer there. I then

871
00:56:37,800 --> 00:56:42,559
with the pentiment grounded high fi thing, I think I agree with that too.

872
00:56:42,599 --> 00:56:44,880
I think that's what Sean was saying
earlier, where it's like, can

873
00:56:45,039 --> 00:56:50,119
Sony find other ways to do games
of variable scale and size to keep things

874
00:56:50,239 --> 00:56:53,239
fresh other than people happy for a
bat term, Like you know, you

875
00:56:53,320 --> 00:56:57,719
want the fans like on board with
you and like sort of celebrate you.

876
00:56:57,840 --> 00:57:00,480
And that's kind of what those smaller
games have been doing for expect especially when

877
00:57:00,480 --> 00:57:05,360
they have gaps. I would say, And I think a Sony would kill

878
00:57:05,440 --> 00:57:07,880
for something like a c of Thieves, right, I mean exactly, because

879
00:57:08,360 --> 00:57:13,119
that's the thing, build the next
big thing. Those just come on nowhere.

880
00:57:13,239 --> 00:57:15,400
You can't do that, so just
like, yeah, the creative you

881
00:57:15,519 --> 00:57:16,639
have to be trying, Yeah,
and you got to let your teams try

882
00:57:16,679 --> 00:57:22,039
stuff, which is why out there. Yeah, and then uh yeah.

883
00:57:22,119 --> 00:57:24,960
Then then some like cfieves gets a
lot of subscriptions Xbox Live something I think

884
00:57:25,039 --> 00:57:28,559
Sony wants to make sure they have
more of. That's why they have so

885
00:57:28,599 --> 00:57:30,679
many live service things in the works, is they want to keep people engaged

886
00:57:30,679 --> 00:57:36,079
with PlayStation network, right and VR
count of fools are at this point,

887
00:57:36,119 --> 00:57:37,519
I think Yeah. I mean again, that one's we've talked about with the

888
00:57:37,559 --> 00:57:42,480
PlayStation portal. I think that's PlayStation
hardware team or Sony hardware teams go and

889
00:57:42,599 --> 00:57:45,840
be like we're going to make this
and it's gonna be great, and PlayStation

890
00:57:45,960 --> 00:57:47,280
going like, okay, we'll do
what we can with them, try to

891
00:57:47,320 --> 00:57:54,159
support this. Yeah from zoom Mayor, that's right. I'll save ninten dogs

892
00:57:54,159 --> 00:57:58,840
into sides for on plane listening,
so hey, shall see you listening to

893
00:57:58,880 --> 00:58:02,400
this later. Yeah. Absolutely.
If you hopefully you got a noise canceling

894
00:58:02,440 --> 00:58:06,000
earbuds, you can hear us just
fine. But hello, Hello, Hello,

895
00:58:06,320 --> 00:58:12,400
Hello zoob Mayre. Norma from El
Grugg excluding f F seven Reunion was

896
00:58:12,440 --> 00:58:15,320
the next PlayStation exclusive. It's crazy
to me that Switch has more stuff dated

897
00:58:15,400 --> 00:58:19,119
this late into his life. Yeah, I don't know. What do you

898
00:58:19,159 --> 00:58:22,360
think that is? Part of me
is just like Sony's in a position where

899
00:58:22,480 --> 00:58:27,159
they are they don't have to announce
anything too early anymore, so they're not.

900
00:58:27,480 --> 00:58:30,559
But they were a companied that a
few years ago would have been like

901
00:58:30,719 --> 00:58:34,079
an in three to four years,
you're going to be boot playing this blockbuster

902
00:58:34,360 --> 00:58:37,000
yea, And mostly didn't backfire on
them. I think in a couple cases

903
00:58:37,039 --> 00:58:38,800
it didn't work out perfectly, but
it never seemed to backfire on them,

904
00:58:38,840 --> 00:58:42,119
So what do you think that is? I also think they might just have

905
00:58:42,159 --> 00:58:44,199
a bit of a gap. I
mean, you know, we just saw

906
00:58:44,239 --> 00:58:45,800
this, that's what you're feeling,
Yeah, at a gap, like you

907
00:58:45,880 --> 00:58:50,320
know, And like with Redfall filling, one of those gaps didn't work out

908
00:58:50,360 --> 00:58:53,280
because it was clearly rushed. So
I think that's part of PlayStation just trying

909
00:58:53,320 --> 00:58:55,440
to avoid that. I was like, no, stuff comes when it's ready

910
00:58:55,480 --> 00:58:59,960
if we own have some thumbs the
brakes, but we're gonna keep the quo.

911
00:59:00,440 --> 00:59:02,840
I think that's what they're doing for
right now. That sounds right from

912
00:59:04,119 --> 00:59:07,480
T Bucket twenty three. Hey Beef
and Apple Boys. Should I get Marvel

913
00:59:07,519 --> 00:59:13,119
Spider Man two or Mortal Kombat one
for PS five beat armacor six last week,

914
00:59:13,159 --> 00:59:17,320
and it rules what you're looking for. Two very different yea very different

915
00:59:17,360 --> 00:59:23,079
kinds of game, seems. Oh
when is like, which one's gonna have

916
00:59:23,119 --> 00:59:30,880
the better resell value? Sehn,
definitely a first party PlayStation game, sell

917
00:59:30,920 --> 00:59:34,800
it back. And then by Mortal
Kombat one. Hey there he goes the

918
00:59:34,840 --> 00:59:37,280
answer. Oh so yeaheah. I
really just as already moved for single player

919
00:59:37,280 --> 00:59:39,719
and multiplayer. That's all it is. You know, I am really digging

920
00:59:39,760 --> 00:59:43,199
the story Mortal Kombat one. I
think a big part of it is the

921
00:59:43,239 --> 00:59:47,480
Mortal Kombat eleven story was I'm realizing
pretty ass and just I was not engaged

922
00:59:47,559 --> 00:59:51,760
with it at all, and this
Mortal Kombat one story, I was immediately

923
00:59:51,800 --> 00:59:53,599
like, oh, there's on some
cool strings here. They're they're setting some

924
00:59:53,679 --> 00:59:57,679
stuff up. It's pretty easy to
understand, and all the stakes are are

925
00:59:57,760 --> 01:00:00,639
pretty good. So that campaign's pretty
good. I don't know, maybe play

926
01:00:00,679 --> 01:00:02,039
through. But also it's a YouTube
video, you know, one that you

927
01:00:02,119 --> 01:00:07,239
can watch on YouTube dot com slash
at Giant Bomb. But it's basically just

928
01:00:07,360 --> 01:00:09,920
a movie, so I went buy
it for that. Yeah. Ye good

929
01:00:10,599 --> 01:00:15,559
from Rachel Acker, which is a
very English name there who's hyped for a

930
01:00:15,639 --> 01:00:21,679
new warrior wear game. Let's go. I am gonna get it tonight.

931
01:00:21,880 --> 01:00:23,360
I'm gonnas soon as we're done here, I'm gonna make sure I haven't purchased

932
01:00:23,360 --> 01:00:25,599
and ready to go. I'm looking
forward to it. I'm gonna be hanging

933
01:00:25,639 --> 01:00:29,840
out with friends in the near future
who I haven't seen a long time.

934
01:00:30,239 --> 01:00:32,320
Definitely picking up for that because we
love those silly hijinks. Yes exact.

935
01:00:32,400 --> 01:00:35,320
Dan was just mentioning that we're gonna
be playing a lot of it when we're

936
01:00:35,320 --> 01:00:37,760
in Minnesota, so yeah, we'll
be doing the same. Looking forward to

937
01:00:37,840 --> 01:00:42,840
it. The uncharreed wolf. I
just never understand why people desire the digital

938
01:00:42,920 --> 01:00:46,239
future. Consumers don't gain anything from
physical games completely going away. Companies do.

939
01:00:46,840 --> 01:00:50,679
Yeah, I'll be clear. I
don't want fiscal games to go away.

940
01:00:50,960 --> 01:00:53,639
I definitely don't want that. I
think part of it mean this was

941
01:00:53,719 --> 01:00:59,960
all work. It's all work.
Yeah. Again, I have that natural

942
01:01:00,239 --> 01:01:02,280
version of people coming to me and
complaining to me about like collecting physical games,

943
01:01:02,280 --> 01:01:05,280
where I'm just like, man,
that sounds like a problem that you

944
01:01:05,360 --> 01:01:07,599
have. But when I just step
back away from that for a second,

945
01:01:07,639 --> 01:01:09,960
it's like, oh no, no, of course I want physical games that

946
01:01:10,360 --> 01:01:14,440
their presence you can give to like
nieces and nephews and stuff. That's always

947
01:01:14,480 --> 01:01:15,239
cool, that's fun. I want
to be able to do that in the

948
01:01:15,320 --> 01:01:20,800
future. So yeah, I don't
want it to go away. I just

949
01:01:20,880 --> 01:01:23,760
want the digital future to be as
convenient as possible for my own purposes,

950
01:01:23,840 --> 01:01:27,960
and beyond that, I don't want
anything else to change. That's the ideal

951
01:01:28,239 --> 01:01:31,320
future for me. From Mike O'Leary. Okay, but if Mike gets himself

952
01:01:31,360 --> 01:01:37,320
into a castaway situation, what Disney
branded sports equipment would be as Wilson bowling

953
01:01:37,400 --> 01:01:39,880
ball with Goofy on it, Peter
Pan tether ball, guests, stolen free

954
01:01:39,960 --> 01:01:50,480
weights. I think like a Jiminy
cricket, Like I don't know a shuttlecock

955
01:01:50,800 --> 01:01:55,679
from badminton? What a shuttle cock? Christian? Did I stutter? I

956
01:01:55,760 --> 01:01:59,960
think I did a little bit.
Actually I did stutter a little bit.

957
01:02:00,400 --> 01:02:02,960
Yeah, an incredible hull hockey stick. That's why I'm going with there you

958
01:02:04,000 --> 01:02:07,760
go perfect from ep idiot Box.
Would you guys be cool with me making

959
01:02:07,880 --> 01:02:13,039
game that's inspired artwork? I'm in
a doodling mood shoots, Yeah, go

960
01:02:13,119 --> 01:02:15,480
to town. We love that.
Last up to tell us on Twitter and

961
01:02:15,559 --> 01:02:17,760
it's us on Twitter. Put in
the discord whatever you want to do.

962
01:02:17,800 --> 01:02:22,280
I appreciate it wherever you are.
Bus and then last one here from hey

963
01:02:22,320 --> 01:02:25,400
you Peka Blue. Y'all cute.
Shout out to Mike, shout out to

964
01:02:25,519 --> 01:02:29,840
Mike. We we give them ship. We like mikey. Oh, we

965
01:02:29,920 --> 01:02:34,119
all like Mikey. And you're cute
too, Hey you Peka Blue. Hell.

966
01:02:34,280 --> 01:02:37,280
Yeah, that's it for now.
Quite quite a few super chat thanks

967
01:02:37,320 --> 01:02:39,079
everybody. We just got one more. Oh you know, yeah, we'll

968
01:02:39,079 --> 01:02:44,079
see this one in here real quick. Connell would thick Daddy gandor from me

969
01:02:44,239 --> 01:02:46,199
Bo tomorrow let's go. It is
a thick boy. You know what's a

970
01:02:46,239 --> 01:02:52,000
good game? That Zelda game that
they released, This Zelda game it came

971
01:02:52,039 --> 01:02:59,400
out this year. Sure, and
then we'll see what. I'm pretty excited

972
01:02:59,400 --> 01:03:01,320
about Giant Game of the Year because
we're gonna do it the same way we

973
01:03:01,400 --> 01:03:05,159
did it last year. We're gonna
do the same we did last year,

974
01:03:05,280 --> 01:03:08,159
and it's like we won't know who
wins until the very end. So I'm

975
01:03:08,199 --> 01:03:12,000
pretty excited about that. All Right, we're gonna take another quick break.

976
01:03:12,039 --> 01:03:14,039
We're gonna come back. We'll get
into the rest of the show. See

977
01:03:14,079 --> 01:03:20,440
you after these messages. Smoke him
if you got them. Everybody, We're

978
01:03:20,480 --> 01:03:24,199
back. It's time for a little
Closest to the Messy Pin. Wait,

979
01:03:24,360 --> 01:03:27,400
I couldn't see you. I'm like, what the hell? Bit is my

980
01:03:27,880 --> 01:03:32,400
toy cigarette here? Okay, Sean
take over this show. God damn it.

981
01:03:32,960 --> 01:03:37,519
That's right. Is time once again
for everyone's favorite game show with them

982
01:03:37,559 --> 01:03:45,159
podcasts Closest to the Messy Pin.
This is the special guest edition video viewers.

983
01:03:45,239 --> 01:03:46,599
You might be able to guess the
theme because I think I can.

984
01:03:46,840 --> 01:03:50,840
All the ease are accented here.
I think I know what Bob's doing.

985
01:03:51,199 --> 01:03:54,039
This is, of course, executively
produced by Benji Bob, present by me

986
01:03:54,159 --> 01:03:58,360
Terribo Shawn, powered by Meg Rick. As always when we do one of

987
01:03:58,400 --> 01:04:00,480
these, when I'm participating, I
don't know what the games are, I

988
01:04:00,559 --> 01:04:04,000
don't know what the scores are.
I think I can guess what JIPA games

989
01:04:04,000 --> 01:04:10,320
will have. But we'll see a
quick reminder of the Jesus the rulays.

990
01:04:11,000 --> 01:04:15,119
In every round, we will be
given a certified retro game. The goal

991
01:04:15,360 --> 01:04:19,000
is to predict its Metacraig score.
As it stands right now, closest to

992
01:04:19,039 --> 01:04:23,079
the pin scoring system. You want
to get it right. Each point DV

993
01:04:23,360 --> 01:04:26,199
you are, you add one to
your score. If you're exactly right,

994
01:04:26,400 --> 01:04:29,760
it's minus five instead. And at
the end of the game it's golf roles.

995
01:04:29,800 --> 01:04:31,119
You want the lowest score possible.
I did already flip a coin and

996
01:04:31,119 --> 01:04:34,239
see who goes first. Jeff,
you will be picking first, all right,

997
01:04:34,559 --> 01:04:38,079
I need to tell me what you
think. Oh would you look at

998
01:04:38,239 --> 01:04:45,360
that? Pokemon snap Has sixty four
June thirtieth, nineteen ninety nine, fifteen

999
01:04:45,480 --> 01:04:51,280
credit reviews. Okay, it's a
game that I think people liked. It's

1000
01:04:51,320 --> 01:04:56,559
in an era where if you released
a game that was short, you were

1001
01:04:57,119 --> 01:05:00,559
really punished for that. And I
think people thought this game would short and

1002
01:05:00,679 --> 01:05:04,679
not a lot to do in it. So I'm gonna go I'm just gonna

1003
01:05:04,719 --> 01:05:10,239
go with my gut here and say
a seventy nine, So you know,

1004
01:05:10,320 --> 01:05:15,360
okay, this is about when people
used to use math too. Yeah,

1005
01:05:15,440 --> 01:05:18,880
when they do an algorithm, be
like, it's a fine bout of five

1006
01:05:18,960 --> 01:05:21,199
for sound, and it's a four
out of five for graphics. We got

1007
01:05:21,320 --> 01:05:26,840
to add take an average. Was
thinking that you're onto something there that that's

1008
01:05:26,920 --> 01:05:30,039
basically the exact reasoning I have.
You know, I am going to prices

1009
01:05:30,039 --> 01:05:31,960
write you a little bit. I'm
gonna go seventy eight. I was gonna

1010
01:05:32,000 --> 01:05:34,679
go like just below eighty, which
is why I think if I win the

1011
01:05:34,760 --> 01:05:36,800
thing, I should be able to
choose whether I go first or not.

1012
01:05:36,920 --> 01:05:42,400
But whatever, it's for a discussion
for a different time. I'm not trying

1013
01:05:42,440 --> 01:05:45,199
to derail us. Try to derail
us. The score of Pokemon Snaff right

1014
01:05:45,239 --> 01:05:50,920
now is in that seventy seven.
I'm so close. I guess. Guess

1015
01:05:50,960 --> 01:05:56,119
what Mike said in chat too low. It's an eighty two. Look at

1016
01:05:56,159 --> 01:06:03,480
this guy who doesn't know what an
idiot he says? Shit? All right?

1017
01:06:03,559 --> 01:06:10,320
Game number two Pokemon, Pinball,
Ruby and Sapphire. Interesting choice here,

1018
01:06:10,440 --> 01:06:14,480
Game Boy Advance. This is the
sequel. August twenty six, three

1019
01:06:14,639 --> 01:06:18,639
twenty two critic reviews as My Turn
First, Benji quit conspiring with Sean to

1020
01:06:18,719 --> 01:06:21,840
make me look terrible for he sent
this game over me and was just like,

1021
01:06:23,079 --> 01:06:27,239
you better not lose. And I'm
like, Homie, you have no

1022
01:06:27,440 --> 01:06:32,960
idea how bad I actually am at
playing this game. Okay, this is

1023
01:06:33,480 --> 01:06:36,760
a game that I think people would
have found more charming, and so I

1024
01:06:36,840 --> 01:06:42,119
think it's certainly nine like the nine
range, but I think he got maybe

1025
01:06:42,159 --> 01:06:45,840
a couple of those while being in
the eighties. This one, I think

1026
01:06:45,960 --> 01:06:51,920
is one that would get more like
an eighty because I think the people who

1027
01:06:53,079 --> 01:06:59,880
reviewed it would have I think selection
bias. Yeah yeah, I'll price this

1028
01:07:00,000 --> 01:07:02,280
at you as well, because I
really don't there's there's a Pokemon pinball for

1029
01:07:02,480 --> 01:07:06,159
like the original game Boy, right, that's people fondo. It's a black

1030
01:07:06,199 --> 01:07:13,239
card game Boy color, Okay,
okay, And I don't remember the feelings

1031
01:07:13,280 --> 01:07:16,199
about this one at all. So
I'm going to go with in eighty one

1032
01:07:16,840 --> 01:07:27,519
eighty one, all right, it's
in that eighty one. That's that's that

1033
01:07:27,719 --> 01:07:30,920
forty year old luck, let's fucking
go. I was gonna go eighty one

1034
01:07:30,000 --> 01:07:33,639
too, like I'll go one higher. Oh boy, I'll take it.

1035
01:07:33,760 --> 01:07:38,280
I'll take it. It's a really
good game. He's probably never played.

1036
01:07:38,320 --> 01:07:40,639
I'd imagine we gotta get back.
Lard checked this out at some point,

1037
01:07:40,840 --> 01:07:45,159
like can we mentioned at one point
having him do a pinball stream pinball video

1038
01:07:45,199 --> 01:07:48,880
you kind of do a b light
this next Well, we'll see what the

1039
01:07:48,920 --> 01:07:53,000
schedule allows for. But maybe that
would be a fun stream. Just have

1040
01:07:53,079 --> 01:07:55,599
a back. I play a bunch
of video pinball games. Yeah, the

1041
01:07:55,679 --> 01:07:57,960
good ones, the bad ones.
Yeah, yeah, we get. Maybe

1042
01:07:58,039 --> 01:08:00,239
let's put together his zep phone and
just send it over to him to make

1043
01:08:00,280 --> 01:08:02,320
it easy for them. Okay,
all right? Cool? Game number three.

1044
01:08:03,000 --> 01:08:08,519
Pokemon Stadium two N sixty four,
March twenty eight, two thousand and

1045
01:08:08,559 --> 01:08:14,719
one, twelve critic reviews, Jeff
Okay. I played Pokemon Stadium one on

1046
01:08:14,760 --> 01:08:19,000
the N sixty four after playing Red
on my game Boy and being like that's

1047
01:08:19,039 --> 01:08:23,960
a fine game and not really having
many other feelings beyond that, And then

1048
01:08:24,000 --> 01:08:26,439
I played Pokemon stand was like,
that's just not for me. I don't

1049
01:08:26,479 --> 01:08:30,079
care about this. But I think
Pokemon Stadium too, and this is I

1050
01:08:30,520 --> 01:08:32,520
just think, I don't know,
this is probably wrong. I think Pokemon

1051
01:08:32,640 --> 01:08:36,800
Stadium two is pretty well liked,
and maybe there's some like mini games in

1052
01:08:36,840 --> 01:08:39,640
there. I think people like,
again, I'm just pulling from out of

1053
01:08:39,680 --> 01:08:45,760
my ass. I'm gonna go with
a safe flat eighty and not really feel

1054
01:08:45,800 --> 01:08:50,039
too confident about that. People adore
this game. Yes, the first Pokemon

1055
01:08:50,119 --> 01:08:56,119
Stadium was everything people wanted, sort
of outside of it actually being a fally

1056
01:08:56,199 --> 01:08:59,479
Flash RPG. Right, I could
play your cartridges on there with the transfer

1057
01:08:59,560 --> 01:09:01,000
pack you bring your Pokemon in,
and they were in three D for the

1058
01:09:01,079 --> 01:09:03,960
first time, I did have a
to mini games you could play. Stadium

1059
01:09:03,960 --> 01:09:08,000
two is the same thing but better
in every way. Question is how well

1060
01:09:08,079 --> 01:09:12,119
would it have reviewed? Again,
really tough to say. Yeah, it

1061
01:09:12,239 --> 01:09:16,840
ain't getting tense, It's definitely ain't
no tens. The question is how high

1062
01:09:16,880 --> 01:09:25,079
would it go? So my guess
would be because I don't want I want

1063
01:09:25,119 --> 01:09:28,119
to pump up too much, because
I think some people definitely will have BS

1064
01:09:28,359 --> 01:09:31,439
reasons better exactly where it's like,
there's not there's not a law here,

1065
01:09:31,479 --> 01:09:33,960
there's no main campaign or whatever,
and I think that's how some people would

1066
01:09:34,000 --> 01:09:36,800
view it. I could be shooting
myself on the foot because there might not

1067
01:09:36,960 --> 01:09:41,000
be enough content for some reviewers.
But I'm going to go high here.

1068
01:09:41,000 --> 01:09:45,000
I'm gonna shoot high. In seventy
eight, maybe remember were still oh yeah,

1069
01:09:45,119 --> 01:09:54,680
yeah, reviewers still Pokemon Stadium two
sits at seventy eight. Wow,

1070
01:09:55,800 --> 01:09:59,079
that one was going to be impossible
to place. Yeah, oh boy,

1071
01:09:59,199 --> 01:10:03,960
all right, did that work?
I think zero? What it did take?

1072
01:10:04,000 --> 01:10:08,960
Two? Yes, because I was
at minus three. Okay, okay,

1073
01:10:09,000 --> 01:10:11,800
perfect, Yeah, see I this
is the same thing happened with Mike.

1074
01:10:11,880 --> 01:10:14,600
I'm not actually good at placing metrics
scores. I was a whole ten

1075
01:10:14,640 --> 01:10:16,920
points out there. Yeah, Mike
is bad at this game. He's gonna

1076
01:10:16,920 --> 01:10:23,520
be so bad. He's pretty good
at this game. But no, he's

1077
01:10:23,560 --> 01:10:26,399
not. He sucks at it.
And that's the he can't say anything about

1078
01:10:26,399 --> 01:10:29,640
it because he's not here. Exactly
what's he gonna do. Game number four

1079
01:10:30,239 --> 01:10:34,800
is Pokemon x D Gale of Darkness
on the GameCube October third, twenty five,

1080
01:10:34,920 --> 01:10:39,319
twentye Sound Correct Reviews. It's my
pick. I'll give you a little

1081
01:10:39,399 --> 01:10:41,920
hint here, Jeff, you didn't
know this is Colisseum two. Basically,

1082
01:10:42,039 --> 01:10:45,920
this is a right RPG, and
and I know this one as an expensive

1083
01:10:45,960 --> 01:10:48,640
GameCube game. That's about as much
as I know about it. But I

1084
01:10:48,680 --> 01:10:51,560
also think people tend to like this
one too, or I don't know,

1085
01:10:51,680 --> 01:10:57,760
I think they tend to like it. But first me first, So you

1086
01:10:57,880 --> 01:10:59,920
first, okay, yes, awesome, get a bit of a match here,

1087
01:11:00,039 --> 01:11:02,760
I fintask. I feel like this
is the kind of one that would

1088
01:11:02,760 --> 01:11:06,319
have done pretty well because people were
riding the high of oh, it's finally

1089
01:11:06,359 --> 01:11:12,720
a full three D Pokemon RPG on
the game Cube. But this one,

1090
01:11:13,359 --> 01:11:15,720
a lot of people also say,
isn't as it goes Colosseum. So I

1091
01:11:15,800 --> 01:11:18,279
do think it plays in the eighties. I'm gonna say low eighties. I'm

1092
01:11:18,279 --> 01:11:23,960
gonna say I'm gonna do another eighty
two here. Yeah, that's kind of

1093
01:11:23,960 --> 01:11:29,479
what I heal me in, deal
me in, Mike, Mike, Mike,

1094
01:11:29,520 --> 01:11:35,880
what do you think Yale Darkness got
oh any one? Okay, right

1095
01:11:35,920 --> 01:11:39,039
around what I said? Okay,
okay, Well then I will go with

1096
01:11:39,159 --> 01:11:46,159
an eighty two times in a row. Gale Darkness sits at sixty four.

1097
01:11:47,159 --> 01:11:51,600
All right, man, that's the
curve ball, all right. How many

1098
01:11:51,640 --> 01:11:59,039
reviews is it? Twenty seven reviews
for this game? So that's the thing.

1099
01:11:59,119 --> 01:12:01,239
That's the thing, Mike. Nowadays
people don't like this game. But

1100
01:12:01,319 --> 01:12:04,239
I thought in the day, I
thought they would have loved it. So

1101
01:12:05,800 --> 01:12:10,600
what the hell do I know?
Apparently so cool? Yeah, it's a

1102
01:12:10,640 --> 01:12:15,840
pretty box. Yeah true, all
right the final game here where I'm saying

1103
01:12:15,840 --> 01:12:17,800
at thirty points and Jeff is saying
at fifteen, who knows how this could

1104
01:12:17,840 --> 01:12:25,840
go? Pokemon Fire Red version aka
the Not Broken version of Gen one Jeffrey

1105
01:12:26,640 --> 01:12:31,760
game Boy Advance September seventh, twent
on four thirty eight correct reviews. It

1106
01:12:31,840 --> 01:12:38,439
worked fine when I played it,
all Right, let's see, I'm gonna

1107
01:12:38,520 --> 01:12:43,199
say that this one's really well liked, and I think this is also going

1108
01:12:43,239 --> 01:12:45,159
to have a self selection thing where
the real perverts are going to be the

1109
01:12:45,199 --> 01:12:49,199
ones like crawling all over themselves to
review it. So I'm gonna go with

1110
01:12:51,079 --> 01:12:56,000
it's gonna be in the nineties somewhere, I think. But how high into

1111
01:12:56,000 --> 01:12:59,600
the nineties should I? I should
probably try to like pin this in a

1112
01:12:59,640 --> 01:13:01,720
place where it makes it difficult for
you to do much about it. So

1113
01:13:01,800 --> 01:13:04,359
let's go. I'm gonna go with
a ninety that I'm gonna go with the

1114
01:13:04,479 --> 01:13:10,319
ninety two. I'm gonna go with
the ninety two. Ninety two. Yeah,

1115
01:13:13,000 --> 01:13:17,479
I still that's okay, Okay,
So now my thinking is flipped because

1116
01:13:17,479 --> 01:13:21,720
I would absolutely guess Yell Darkness would
have done well despite its flaws. So

1117
01:13:21,880 --> 01:13:27,800
here I'm like, did people actually
recognize that fire as incredible? Hmmm?

1118
01:13:30,720 --> 01:13:32,199
I wasn't paying attention to the time. I'm based on all that on how

1119
01:13:32,239 --> 01:13:35,159
people feel about it now, and
people seem to I think people really like

1120
01:13:35,239 --> 01:13:39,239
this now, But yeah, I
have no idea how they saw it at

1121
01:13:39,239 --> 01:13:45,039
the moment. I'm gonna say,
not gonna win, but maybe in safe

1122
01:13:45,079 --> 01:13:48,319
face a little bit, I'm just
gonna say a clean ninety, all right.

1123
01:13:48,439 --> 01:13:51,800
If I was smart, I would
go really low because that might win

1124
01:13:51,920 --> 01:13:55,840
me the game. But I also
don't want like a terrible score coming out

1125
01:13:55,840 --> 01:14:01,319
of this one. I understand saying
eighty nine. Mike Price is rinning me

1126
01:14:01,399 --> 01:14:08,920
with an eighty nine. They're awesome, fire red. So that's that eighty

1127
01:14:09,039 --> 01:14:12,640
one. Okay, man, Okay, you could have easily won had you

1128
01:14:12,640 --> 01:14:15,720
gone the other side of like closer
to an eighty. But that's the thing.

1129
01:14:15,760 --> 01:14:17,960
If I would go on low,
I will go one like seventy something,

1130
01:14:18,359 --> 01:14:23,920
So it was the difference one to
one. I want, how do

1131
01:14:24,000 --> 01:14:26,159
you let this man speaking? I
don't know. We could have kicked him

1132
01:14:26,159 --> 01:14:27,960
at any moment. I think we
all have the power to do that.

1133
01:14:29,039 --> 01:14:31,239
The final scores here are Me with
thirty nine, Jeff with twenty six.

1134
01:14:31,920 --> 01:14:35,600
For the audio listeners, Bob Rights
editors note, as you can see,

1135
01:14:36,079 --> 01:14:40,000
I bet the house on Sean winning. So let's hope this done backfire on

1136
01:14:40,119 --> 01:14:45,119
me and Jeff is doing the pch
butt slap there. That's right, I

1137
01:14:45,199 --> 01:14:49,399
am Pechoo's trademarked butt slap. Sorry, Bob, hopefully now you know it.

1138
01:14:49,600 --> 01:14:55,199
Never bet on me playing this.
It's a tough game, actually tough

1139
01:14:55,319 --> 01:14:58,239
game. You get one game that
you're not sure about and then suddenly it's

1140
01:14:58,359 --> 01:15:00,079
like, oh man, that fucking
hall coach in the industry, like six

1141
01:15:00,159 --> 01:15:04,239
months, what the hell do I
know? All right, thanks for that,

1142
01:15:04,359 --> 01:15:08,319
Sean, Thank you so much,
Bob. That was an excellent time.

1143
01:15:08,479 --> 01:15:11,960
I always enjoy that. Let's get
back into the show though, after

1144
01:15:12,039 --> 01:15:18,399
one more quick break and we're back
and we're gonna do the mount rush More

1145
01:15:18,439 --> 01:15:23,319
of Juicy Games. But first I
thought we sucked with Mike. Let's fuck

1146
01:15:23,319 --> 01:15:28,159
with Mike a little bit. He's
not he keeps popping in, but if

1147
01:15:28,199 --> 01:15:30,680
he does, if he does a
Christian you just kick him out. Okay,

1148
01:15:32,119 --> 01:15:35,079
we're gonna do a quick Oh Mike, you're supposed to go away.

1149
01:15:35,680 --> 01:15:43,319
We're gonna do the mount Rushmore of
Disney games. Uh parentheses Jeff's version,

1150
01:15:43,479 --> 01:15:45,279
like you know, like Taylor's version, and it's gonna we're gonna just really

1151
01:15:45,399 --> 01:15:48,520
mess it up, like we're spending
like no more than two minutes on this.

1152
01:15:48,640 --> 01:15:50,760
Put them in the chat. Now, let's do it, Jeff,

1153
01:15:50,960 --> 01:15:58,720
Yes, okay, so uh the
Aladdin parentheses s n E s okay perfect?

1154
01:15:58,880 --> 01:16:03,159
Like okay, yeah, let's say
my term Star Wars Battlefront two an

1155
01:16:03,239 --> 01:16:09,239
incredible game that is flawless and Disney
is lucky that they own it. Now,

1156
01:16:10,800 --> 01:16:15,399
okay, all right, Star Wars
Banel Front to what's the ear on

1157
01:16:15,520 --> 01:16:21,079
that? Two on five for five? Okay? All right, well chat,

1158
01:16:21,159 --> 01:16:27,880
you guys got anything? Oh,
Disney's Extreme Skateboarding Adventure. Okay,

1159
01:16:28,119 --> 01:16:30,239
I think he likes that one,
he does, but it's also silly to

1160
01:16:30,279 --> 01:16:34,560
put rushmore. Okay, so I
kind of like that. Oh I spelled

1161
01:16:34,560 --> 01:16:42,439
skateboarding on oh okay, okay,
okay. Honorable mention, Jeff on honorable

1162
01:16:42,520 --> 01:16:48,640
mention Aliens Colonial Marines from from Befamer. I love that. All right,

1163
01:16:50,359 --> 01:16:58,960
Let's go Diehard trilogy. Yeah yeah, they do own you know, they

1164
01:16:59,039 --> 01:17:05,479
do own all of that. What's
the worst Simpsons game? Simpsons Bowling?

1165
01:17:05,960 --> 01:17:10,720
They own Simpsons Bowling? Oh you
do? But the one you play the

1166
01:17:10,760 --> 01:17:13,840
other day, wrestling? Is it
wrestling or bullet wrestling? Is the battle

1167
01:17:13,840 --> 01:17:17,800
one? Wrestling Bulling. Yeah,
but Bulling's okay. Oh yeah, well,

1168
01:17:17,840 --> 01:17:24,359
what's the Samsung game you play?
Like two weeks of Space bar Varsus

1169
01:17:24,439 --> 01:17:27,880
the Space Mutes. Yeah, that's
actually we can't. We can't do that.

1170
01:17:30,119 --> 01:17:31,520
He's too much of a fan of
Split Second to actually put it up

1171
01:17:31,520 --> 01:17:33,680
there. But I think that would
be pretty good for the list, all

1172
01:17:33,800 --> 01:17:40,239
right, them possible for the Game
Boy Advance. Sure, No, I

1173
01:17:40,279 --> 01:17:42,319
think this is good. I think
we put this out here. I know

1174
01:17:42,439 --> 01:17:45,560
it's not Disney, but sorry,
can you put a Master's of terres COSI

1175
01:17:45,560 --> 01:17:48,479
has an honorable mention? Please?
Oh yeah, totally, thank you a

1176
01:17:48,840 --> 01:18:00,840
game. I know it's not disneyn
I don't know why honorable mentions John Drake's

1177
01:18:00,920 --> 01:18:02,680
ass. I think that's a good
one. Yeah, okay, yeah,

1178
01:18:06,760 --> 01:18:12,159
it's fun. Yes, all right, that looks pretty good. Let me

1179
01:18:12,279 --> 01:18:18,880
just bold this. There we go, and I'm just gonna real quick put

1180
01:18:18,920 --> 01:18:25,600
that on Twitter. Perfect. I
endorse this. Yeah, yeah you come.

1181
01:18:25,840 --> 01:18:29,159
Yeah, I signed this too.
Yeah, as long as you guys

1182
01:18:29,199 --> 01:18:33,479
co sign and approval. There we
go send it to the President to be

1183
01:18:33,640 --> 01:18:40,159
like sign sealed, delivered. Yep, I'm yours. All right, all

1184
01:18:40,239 --> 01:18:44,640
right, we had our fun let's
get to the mount rushmore of juicy games.

1185
01:18:45,359 --> 01:18:47,680
Uh, Sean, do you want
to explain to people the juice?

1186
01:18:47,960 --> 01:18:51,079
Because this is something that I've only
become aware of after an email on the

1187
01:18:51,119 --> 01:18:55,479
BombCast. I think, I mean, that's something that we have to define

1188
01:18:55,520 --> 01:19:00,840
for ourselves here and I what is
the win a game? You know when

1189
01:19:00,000 --> 01:19:03,439
you feel it, when you see
it, when you hear it, when

1190
01:19:03,520 --> 01:19:08,439
it washes over you, when that
juice is in your face, you know

1191
01:19:08,720 --> 01:19:11,720
that it's happening. Question is how
does it get there? Jeff? How

1192
01:19:11,760 --> 01:19:16,720
does it get there? And that's
what we need to well, I think

1193
01:19:16,840 --> 01:19:20,000
we we need start. I did. I will say we have the community

1194
01:19:20,039 --> 01:19:25,079
thread here tonight, and that I
did emphasize the word feel. I'm curious

1195
01:19:25,079 --> 01:19:28,680
to see how people interpret that because
maybe they went for controls, Maybe they

1196
01:19:28,720 --> 01:19:31,000
went for something like I'm going here
with which a lot of my pigs are

1197
01:19:31,000 --> 01:19:35,560
audio visual. The combination there,
What do you define the juice? Okay?

1198
01:19:35,800 --> 01:19:38,960
Yeah, that when you just said
that, that popped a couple of

1199
01:19:39,000 --> 01:19:42,079
things in my brain. You know
what, Let's explain it by putting up

1200
01:19:42,079 --> 01:19:45,439
a first A first one. Just
we'll start with a short list and then

1201
01:19:45,439 --> 01:19:48,800
we'll move stuff up. Wait,
okay, so should we do the one?

1202
01:19:48,920 --> 01:19:51,199
Should we do like the one and
put it out? Yeah, if

1203
01:19:51,239 --> 01:19:54,000
you want to do that one,
we can do the one. Yeah,

1204
01:19:54,359 --> 01:19:57,399
all right, what's the one?
Titan Fall two? It's titan Fall too,

1205
01:19:57,560 --> 01:20:00,720
baby, come on, It's got
the juice. I ball, Tu's

1206
01:20:00,760 --> 01:20:03,840
got the juice. Uh, it's
got the juice multiplayer and in single player,

1207
01:20:04,039 --> 01:20:06,960
and it's a it's about the feel, but it's about the combination of

1208
01:20:08,039 --> 01:20:11,680
the feel and the look and how
cool everything is. And then the sounds

1209
01:20:11,720 --> 01:20:15,479
pop off. So I mean it's
just got everything sounds really good. Yes,

1210
01:20:15,640 --> 01:20:19,279
and even just like the moments,
you know, like the Fastball special,

1211
01:20:19,680 --> 01:20:25,239
like come on, that's just it's
every everything about it. It's just

1212
01:20:25,479 --> 01:20:30,560
oozing personality. I love that game
so much. Yes, to list is

1213
01:20:30,600 --> 01:20:32,479
off the screen. Yes, I
just fixed it right there. There we

1214
01:20:32,520 --> 01:20:39,800
go, Okay there, yes,
uh? Tit two? Definitely? Yes,

1215
01:20:39,880 --> 01:20:43,119
I feel like the one. Uh. That's the first thing that occurred

1216
01:20:43,159 --> 01:20:46,199
to me. But when you said
audio visual, that made me think of

1217
01:20:46,600 --> 01:20:49,880
Tetris effect, which I think is
a game that is, hey, what

1218
01:20:49,960 --> 01:20:55,920
if Tetris but with juice? Like
that is what the game is uh and

1219
01:20:56,159 --> 01:21:00,319
and it's it's I think it made
me realize how important that that juiciness is

1220
01:21:00,479 --> 01:21:04,680
to making video games work. Because
you can have a great game like Tetris,

1221
01:21:05,159 --> 01:21:11,039
but if you then add uh,
just excellent interactive sound and visuals on

1222
01:21:11,159 --> 01:21:14,960
top of that, you get this
excellent emotional game. Uh So yeah,

1223
01:21:15,000 --> 01:21:16,479
Tetrius Effect is definitely in my short
list. Yeah. I mean, and

1224
01:21:16,560 --> 01:21:19,439
you can get juicy everywhere. You
can play it on a boat like my

1225
01:21:19,600 --> 01:21:25,399
kids right now. But yeah,
that that game is just incredible and it

1226
01:21:25,520 --> 01:21:30,760
gives you the yes, it really
sucks you in. And yeah, definitely.

1227
01:21:31,199 --> 01:21:34,960
Okay, So when I say audio
visual, I mean, you know

1228
01:21:35,159 --> 01:21:38,920
me, you know some of the
games that I would think of when I

1229
01:21:39,000 --> 01:21:42,199
say that, where it's it's like
man's game got something, it just got

1230
01:21:42,399 --> 01:21:47,920
something. And I think I would
like to propose a fighting game. Sure,

1231
01:21:48,159 --> 01:21:54,039
yeah, is gonna be game.
That's the thing, you know,

1232
01:21:54,600 --> 01:21:56,800
Christian, I'll let you help me
out here with this. Like, what

1233
01:21:57,000 --> 01:22:00,800
what would you say the juiciest fighting
game is? I would say NBC two.

1234
01:22:02,039 --> 01:22:05,600
I was thinking about that. I
was thinking about NBC two and it's

1235
01:22:05,640 --> 01:22:10,520
got that special something. But I
don't know, I feel like that's weirdly,

1236
01:22:10,560 --> 01:22:14,159
you can almost define that a little
too much. I think, like,

1237
01:22:15,279 --> 01:22:17,439
yeah, you know, I talk
about it a lot, and it's

1238
01:22:17,720 --> 01:22:20,439
the reason I talk about it.
I'm not bringing up it's a favorite.

1239
01:22:20,439 --> 01:22:25,760
I'm bringing up because I think it's
got the juice is Killer Instinct. Oh,

1240
01:22:25,880 --> 01:22:28,439
Killer Instinct. Okay, Killer Instinct
doesn't fair. Oh yes, the

1241
01:22:29,000 --> 01:22:31,600
new Killer Instinct is a very juicy
game. Like when I when I try

1242
01:22:31,600 --> 01:22:34,760
to describe to someone why I like
Killer Instinct, it's like, man,

1243
01:22:34,800 --> 01:22:38,640
it's kind of hard because it's kind
of just everything, Like it's not a

1244
01:22:38,760 --> 01:22:44,119
high budget game, it's not particularly
beautiful, but it really has that something.

1245
01:22:44,319 --> 01:22:46,159
Yeah. Yes, And the thing
they do with the music when you

1246
01:22:46,359 --> 01:22:50,760
like it changes the size of the
music of your character where you are,

1247
01:22:51,119 --> 01:22:54,479
Like you're here, on the left
is your character and the left the music

1248
01:22:54,520 --> 01:22:58,880
for your character will sound on the
left channel. And the more combos you

1249
01:22:59,000 --> 01:23:01,479
do with your character, the louder
the music is, and it goes with

1250
01:23:01,560 --> 01:23:05,399
the bit of the music. It
is really special with that. Yeah,

1251
01:23:05,520 --> 01:23:11,159
this is literally my favorite single favre
mechanic in video games, and Matt Matt's

1252
01:23:11,159 --> 01:23:15,039
pointing it out here. Everything being
on the beat is the ship. It

1253
01:23:15,199 --> 01:23:19,199
absolutely is. And yeah, that's
just it's wild of ki. So I'll

1254
01:23:19,239 --> 01:23:23,840
immediately throw out like a cousin to
this one. Yeah, and I'm curious

1255
01:23:23,920 --> 01:23:27,159
how you think this will do here, Jeff, how this will fly?

1256
01:23:28,359 --> 01:23:32,319
How juicy is high fire rush?
Yeah, I mean listen, it is.

1257
01:23:32,800 --> 01:23:40,800
It definitely is it is. There's
something about like this disqualify it.

1258
01:23:40,880 --> 01:23:43,680
Maybe not, but like that that
No, that's the whole point of the

1259
01:23:43,720 --> 01:23:45,880
game, is like we're putting the
juice is front and center there like that.

1260
01:23:46,159 --> 01:23:53,039
That is what you're doing in that
game. It's almost like it's manufactured

1261
01:23:53,199 --> 01:23:56,640
juice, and it's like they do
it so freaking well. Yeah, it's

1262
01:23:56,640 --> 01:23:58,319
almost like you can just look at
it and say, oh, yeah,

1263
01:23:58,399 --> 01:24:01,239
I get it, like you don't
really have to think about it, right,

1264
01:24:02,439 --> 01:24:04,600
Yeah. The whole point of it
is to just to get Yeah,

1265
01:24:04,600 --> 01:24:08,520
I don't know, I for something
like you said, you know when you

1266
01:24:08,600 --> 01:24:11,279
see it, and so I definitely
see it. I know it's there,

1267
01:24:11,600 --> 01:24:15,159
but I also know that I don't
have the compulsion to put it up on

1268
01:24:15,199 --> 01:24:17,279
the list for whatever reason, like
and I want to get you, yeah,

1269
01:24:17,439 --> 01:24:20,199
very clear about this. If I
rushed in my second fair Game of

1270
01:24:20,239 --> 01:24:24,840
the Year. I've played almost everything
that's come out this year, and it

1271
01:24:24,960 --> 01:24:27,239
is up there for maybe which it's
a favorite for mine. Now, Yeah,

1272
01:24:27,600 --> 01:24:30,600
there's there's something about it, and
there's also like the quality of the

1273
01:24:30,640 --> 01:24:31,920
game that's not what we're talking about
here, but something you know, it's

1274
01:24:32,359 --> 01:24:36,600
it's a very very good nine on
ten, but like something about the juice

1275
01:24:36,640 --> 01:24:41,840
there is. Yeah, not for
r I would say, I agree.

1276
01:24:43,239 --> 01:24:45,119
Can can I ask you which Mario
games should go up here? Because there's

1277
01:24:45,119 --> 01:24:50,000
a couple of juicy Mario games.
I like Odyssey, but it's hard to

1278
01:24:50,039 --> 01:24:53,720
kind of get past Wonder right now, which I do think is maybe the

1279
01:24:53,800 --> 01:24:58,439
juiciest game of the year. Wonder
do get that juice? It really really

1280
01:24:58,520 --> 01:25:00,159
does. I mean this is where
this is, to be fair, Wonders

1281
01:25:00,199 --> 01:25:04,880
where it came up. This term
got written into the BombCast. It was

1282
01:25:04,920 --> 01:25:09,319
like developers talked about juice like it's
all the stuff that goes on top of

1283
01:25:09,359 --> 01:25:12,399
everything. It's how good the coins
sound and you collect them, how good

1284
01:25:12,439 --> 01:25:15,199
the purple coins sound, the role
of the drum when you do a butt

1285
01:25:15,319 --> 01:25:19,279
slam, like that's what developers consider
juice to be. And it's like Mario

1286
01:25:19,359 --> 01:25:27,640
Runder is bursting at the seams with
juice, So I kind of do think

1287
01:25:27,720 --> 01:25:29,960
it's going to have if we put
it on the short list. I think

1288
01:25:29,960 --> 01:25:31,239
it's gonna end up on the list, And I'm letting them Do we feel

1289
01:25:31,239 --> 01:25:33,199
good about that? Because I do? But at the same time, like,

1290
01:25:33,279 --> 01:25:36,079
do we want to There's so many
games to de pick from when it

1291
01:25:36,119 --> 01:25:40,880
comes to this topic that I don't
want to like keep something else out because

1292
01:25:40,960 --> 01:25:44,640
we're Super Mario Brothers. Wonder has
this recency bias. Well. First of

1293
01:25:44,680 --> 01:25:48,239
all, Super Mario Sunshine absolutely got
some juice. That's a juicy game for

1294
01:25:48,319 --> 01:25:51,039
sure, it really is. It's
one of the things that it really has

1295
01:25:51,119 --> 01:25:54,640
going for it when there's so many
other things kind of working against it.

1296
01:25:54,720 --> 01:25:59,039
It's a juicy game and it's still
a good game. It's a good game.

1297
01:26:00,039 --> 01:26:03,520
Uh, I would have said Odyssey. That's the thing. Like with

1298
01:26:04,520 --> 01:26:08,920
Wonder, it's almost one of those
things where like the juice does come from

1299
01:26:09,000 --> 01:26:11,239
like the little touchdo like going through
the pipes and everything. I'm like,

1300
01:26:11,279 --> 01:26:14,840
oh, that's really good. But
like I'll be honest, the Wonder Seed

1301
01:26:14,960 --> 01:26:18,439
moments almost feel a force to me
in the juice department. I do what

1302
01:26:18,520 --> 01:26:21,279
you mean. Yeah, yeah,
So it's like, I mean, I'll

1303
01:26:21,279 --> 01:26:24,880
put Odyssey up there's if that's the
one we think should be, because I'm

1304
01:26:24,920 --> 01:26:28,920
told I'll love Odyssey, and I
think we could put both on the shortlist

1305
01:26:29,000 --> 01:26:30,359
you want to and come back to
it after we like see what everyone else

1306
01:26:30,399 --> 01:26:33,680
has to say. Me like,
if the community really really wants Ossie up

1307
01:26:33,680 --> 01:26:35,560
there, and may we do that
one? I don't know, we I

1308
01:26:35,720 --> 01:26:40,039
ween circle back on if I was
gonna do another Nintendo game, another big

1309
01:26:40,119 --> 01:26:43,279
Nintendo game, It'll probably be a
Link between Worlds because I think that's one

1310
01:26:43,279 --> 01:26:45,079
of the best feeling games of all
time. I played that for the first

1311
01:26:45,159 --> 01:26:50,439
time this year, and that game
just has it does have that specially that

1312
01:26:50,560 --> 01:26:54,960
to me, that game is if
you start playing that game, you're gonna

1313
01:26:55,000 --> 01:26:58,239
have a real hard time putting it
down. It is just so sticky.

1314
01:26:58,640 --> 01:27:01,039
Did I definitely did like a dreams
with that, which is longer than I

1315
01:27:01,239 --> 01:27:04,279
usually do. Yeah. Yeah,
you just it's just you get so much

1316
01:27:04,319 --> 01:27:08,800
momentum when you start playing that game, because it just goes and you can

1317
01:27:08,880 --> 01:27:11,960
already fill yourself making progress and a
lot I mean, and a lot of

1318
01:27:12,000 --> 01:27:15,399
that stuff comes down to they really
really worked on the game feel. But

1319
01:27:16,159 --> 01:27:19,479
but let's just maybe let's just focus
on these Mario games as the as the

1320
01:27:19,560 --> 01:27:25,880
big representation for Nintendo. Yeah.
Sure, I want before they like,

1321
01:27:26,119 --> 01:27:28,680
before they go away, I want
to bring up a couple of the chat

1322
01:27:28,720 --> 01:27:30,760
brought up real he yeah, yeah, and then I'm gonna I think I'm

1323
01:27:30,760 --> 01:27:33,479
just gonna jump in the discord pretty
early on this one too. And I

1324
01:27:33,560 --> 01:27:38,399
think some might say is in there
doing twenty sixteen? That is one that

1325
01:27:38,399 --> 01:27:41,840
I thought about. That is like
the second one that occurred to me after

1326
01:27:41,920 --> 01:27:45,039
typing yeah, yeah, when I
came when it came to like audio visual

1327
01:27:45,039 --> 01:27:47,319
and stuff, That's one of the
ones where when I yeah everything and I

1328
01:27:47,560 --> 01:27:50,920
tried to explain stuff to people,
I'm like, yeah, doing twenty sixteen?

1329
01:27:51,000 --> 01:27:54,560
Have you played that? Yeah,
that's that's the type of thing I'm

1330
01:27:54,600 --> 01:27:58,239
looking for. Yeah, a game
that knows what it is is super confident,

1331
01:27:58,960 --> 01:28:00,720
has juiced in the gameplay the way
it feels it really encourages you to

1332
01:28:00,760 --> 01:28:03,720
get in that ass. I think
an important part of like modern action games

1333
01:28:03,880 --> 01:28:08,680
is can you encourage the player to
getting that ass through whatever means you can,

1334
01:28:08,800 --> 01:28:12,199
and whether that's audio visual gameplaying incentives, all that stuff, and it's

1335
01:28:12,239 --> 01:28:15,560
got all that. Yeah, and
you've got the big moments like uh,

1336
01:28:15,039 --> 01:28:19,000
you know, the doom Slayer just
being this epic badass in such a cool

1337
01:28:19,039 --> 01:28:23,720
way and all these demons being terrified
of him. It just rules. Yeah.

1338
01:28:25,680 --> 01:28:30,560
Another one that the chat said,
I was thinking of earlier Elite Beat

1339
01:28:30,800 --> 01:28:40,000
Agents. That's a juicy game.
Hey, hey, damn right, that's

1340
01:28:40,039 --> 01:28:43,159
good. That's one of those where
it's just like you see it and you

1341
01:28:43,359 --> 01:28:45,920
know it. It's just like that. That's one of those where you almost

1342
01:28:45,960 --> 01:28:49,479
like say, is charm, but
it's more than that, Like the feel

1343
01:28:49,560 --> 01:28:54,079
of the game is good. All
the little flourishes are good. Yeah.

1344
01:28:54,119 --> 01:28:59,319
I think EVA is like minimum shortless. I would me and like yeah,

1345
01:28:59,399 --> 01:29:02,479
yeah, as a front runner to
Yeah, I feel very good about Leaping

1346
01:29:02,520 --> 01:29:06,159
Agents for all the reasons you said. All right, I am going to

1347
01:29:06,960 --> 01:29:10,640
actually let me get you back here
real quick. Where did you go?

1348
01:29:11,479 --> 01:29:13,279
You know what, I'll just fade
here. People are going to see you

1349
01:29:13,319 --> 01:29:17,199
for a second. Well, I
get the discord up, No we go.

1350
01:29:18,000 --> 01:29:26,760
I have one. I one the
Hasle the Juice shoot Banquish a very

1351
01:29:27,319 --> 01:29:30,439
interesting one. That's a very interesting
one. I'll get a game field so

1352
01:29:30,760 --> 01:29:34,039
good and it looks so cool when
you do everything, and he's just like

1353
01:29:34,800 --> 01:29:43,880
it's juicy everywhere full screen. No, I never finished. I never finished

1354
01:29:43,960 --> 01:29:48,199
Banquish as much as I love Platinum
Games, White, you so far away

1355
01:29:48,239 --> 01:29:54,119
from your mic I was I was
getting something. I was getting something once

1356
01:29:54,399 --> 01:29:58,960
once Jeff falls me back up.
Yeah, I'll pull you back second we

1357
01:29:59,279 --> 01:30:03,840
go. All right, let's see, Okay, we're back all right,

1358
01:30:04,159 --> 01:30:10,439
march on real quick? Yeah,
please scene why these before? I I

1359
01:30:10,960 --> 01:30:15,359
not in real life? That's cool. Yeah, it's a little it's like

1360
01:30:15,720 --> 01:30:19,479
people explain the people what you're showing
me. It is the Doom guy audio

1361
01:30:19,600 --> 01:30:24,960
listeners. Uh, the literal pickup
that you get in Doom twenty sixteen,

1362
01:30:25,359 --> 01:30:28,199
or you know, the Doom Slayer
picks up the toy of himself and like

1363
01:30:28,279 --> 01:30:30,359
pose it a little bit and guess
what when I pressed it on his chest,

1364
01:30:33,079 --> 01:30:39,920
that's fantastic. That's really cool.
Yeah. I'm like, I'm like,

1365
01:30:39,960 --> 01:30:44,640
wait, that is just the thing
from the game. I yeah,

1366
01:30:44,640 --> 01:30:45,920
I don't. I don't buy a
lot of like gaming merch, but that's

1367
01:30:45,920 --> 01:30:48,359
one of those words like, oh
yeah, I got cool. And because

1368
01:30:48,399 --> 01:30:51,720
that's a juicy game that dies.
We want that thing to Wolf's asking where

1369
01:30:51,760 --> 01:30:56,960
he can get it. You can't
anymore, and so sorry about that.

1370
01:30:57,920 --> 01:31:02,359
All right, then let's let's get
to the community. But the podcast producers

1371
01:31:02,439 --> 01:31:08,439
wide in Eden says it's illegal not
to mention Titan Fall two. I think

1372
01:31:08,479 --> 01:31:12,680
we'll mention that one a bunch of
more times. Fish and Love says Shadow

1373
01:31:12,680 --> 01:31:15,239
of Mortar. For the Nemesis System, I think that's an interesting pick.

1374
01:31:15,359 --> 01:31:17,680
That's definitely it's a juicy system.
Well for the action, I really like

1375
01:31:17,760 --> 01:31:21,520
the Yeah, yeah, it's that. It's not a game that stuck with

1376
01:31:21,680 --> 01:31:25,520
me, but at the time I
definitely was enjoying it, and I think

1377
01:31:25,520 --> 01:31:28,920
a lot of it had to do
with I think when you see an orc

1378
01:31:29,479 --> 01:31:32,239
in the Nemesis System and they're talking
shit, that's juicy. That really is

1379
01:31:33,439 --> 01:31:36,720
h Velocity Prime one says super Mario
ought to see nothing better in a three

1380
01:31:36,800 --> 01:31:42,079
D platformer than the long jump cap
through the mid air dive hat jump combo

1381
01:31:42,239 --> 01:31:45,000
to absolutely soar through the environment.
And god, that's a really really good

1382
01:31:45,159 --> 01:31:49,920
point, all right. The Boulder
Gate Wolf five says second, Oh Shadows

1383
01:31:49,920 --> 01:31:55,800
Die twice has the best Perry and
all of gaming no competition. Yeah,

1384
01:31:55,960 --> 01:32:00,760
me too. And that Perry is
phenomenal. Boy when you fucking when he

1385
01:32:00,800 --> 01:32:03,720
comes to this long spear and you
just step on that motherfucker and cut him

1386
01:32:03,760 --> 01:32:06,680
up. God, that's good.
I don't think this would fly with you,

1387
01:32:06,960 --> 01:32:11,000
but I might as well bring up
now, since we're on topic,

1388
01:32:11,680 --> 01:32:15,840
one of them that, like I
would mention or like me, shortless material

1389
01:32:15,319 --> 01:32:18,279
melg you're rising. Oh yeah,
I'm okay with that list. I mean

1390
01:32:18,319 --> 01:32:21,720
the slicing in that game is I
mean, as soon as I said slicing,

1391
01:32:21,760 --> 01:32:25,479
I that game actually cur about the
water melon, and I tell you

1392
01:32:25,520 --> 01:32:29,000
that's a juicy water melon, right
literally. Yeah. That's also like one

1393
01:32:29,039 --> 01:32:31,399
of those audio visual things where it's
like, you know, the music kicks

1394
01:32:31,439 --> 01:32:34,880
in, there's layers to it,
and then yeah, you're running around your

1395
01:32:34,960 --> 01:32:39,920
dodging shit and just oh my god, it feels incredible. Play that game.

1396
01:32:40,079 --> 01:32:44,239
Yeah. Uh, Willow Davis says, if you know, you know,

1397
01:32:44,520 --> 01:32:48,319
for a world of keflings, I
don't know you're alone on that one.

1398
01:32:48,439 --> 01:32:54,239
Sorry, will you might have to
DM me whatever Deviant Art you have

1399
01:32:54,479 --> 01:32:59,399
saved your hard tribe. I'm assuming
what is this? This explained the cover

1400
01:32:59,520 --> 01:33:01,920
of this game. What is Kathleen's
was like one of those. It was

1401
01:33:01,960 --> 01:33:08,079
like an Avatar era. Yeah,
I talked about over an Xbox era.

1402
01:33:08,159 --> 01:33:10,960
I can't remember what they said.
I never played that, so I don't

1403
01:33:11,039 --> 01:33:15,600
I don't really know what it is
casual, but on Holiday says it's Hades.

1404
01:33:15,640 --> 01:33:18,199
We all know this in our heart
and Hades is definitely going to go

1405
01:33:18,239 --> 01:33:23,760
on the short list. Uh.
The thing with Hades is again, it's

1406
01:33:23,880 --> 01:33:28,520
just all of those buffs and effects
and the way that they build on top

1407
01:33:28,560 --> 01:33:32,079
of each other is so so I
know what you're talking about there yet is

1408
01:33:32,119 --> 01:33:34,359
this Is this a good place to
mention? Have I have I mentioned this

1409
01:33:34,439 --> 01:33:38,920
day before? I don't know what. I've never played Hades? Oh really?

1410
01:33:40,399 --> 01:33:45,800
And because I don't like roguelikes.
But you're a piece of ship though,

1411
01:33:46,279 --> 01:33:50,439
that's that is true? You know
what that's change I will tell you

1412
01:33:50,720 --> 01:33:54,199
if there was. That's the game
that won over a lot of people who

1413
01:33:54,239 --> 01:33:56,560
are like I don't like Ruglics.
That's why I want to play it,

1414
01:33:58,079 --> 01:34:01,560
finds No. That's the thing,
because it's built for it. That's what

1415
01:34:01,680 --> 01:34:04,520
gives me right if it's built for
it. And I love Super Giant,

1416
01:34:04,720 --> 01:34:09,039
I love Super Giants. So I'm
like, super Giant has a super Giant

1417
01:34:09,079 --> 01:34:13,239
style solution to it, to the
to building a rogue light. Now I've

1418
01:34:13,239 --> 01:34:15,039
heard some and so yeah, yeah, I want to play eventually. Yeah,

1419
01:34:15,239 --> 01:34:17,479
all right, where the fuck am
I? There we go? All

1420
01:34:17,560 --> 01:34:19,880
right, there's a lot of these, so let's get through them. Mine

1421
01:34:19,920 --> 01:34:24,560
Sweeper listen, I'm with you.
I love Mine Sweeper and that like when

1422
01:34:24,600 --> 01:34:29,119
you actually do mark a bomb correctly
and you move around and then you hit

1423
01:34:29,239 --> 01:34:31,159
a button that you think is like
okay, no, this should be good,

1424
01:34:31,239 --> 01:34:33,920
and then it's a big wide open
space and why is my thing?

1425
01:34:33,960 --> 01:34:38,800
You jumped into the bomb there it's
a big wide open space and it just

1426
01:34:39,479 --> 01:34:42,760
like blows open. That is a
really good feel. But we're not gonna

1427
01:34:42,760 --> 01:34:45,279
put that on the list, Big
Tony says Neon White. That's a pretty

1428
01:34:45,319 --> 01:34:49,920
juicy game. Yeah. When we
like we start talking about like, oh

1429
01:34:50,039 --> 01:34:54,079
is it going to get on there
with Hades and some of these other ones,

1430
01:34:54,960 --> 01:34:59,279
maybe I'm gonna put it on the
Struggle Alex says, Astrobot is one

1431
01:34:59,279 --> 01:35:02,000
of the most joyful playthroughs I've had
in years. The haptics and levels pulled

1432
01:35:02,039 --> 01:35:05,199
me in and it was a platinum
in one sitting. Uh yeah, I

1433
01:35:05,960 --> 01:35:09,880
do think it's Uh, I'm right
there with you. I for me it

1434
01:35:09,960 --> 01:35:13,000
was, but it's a it's a
good feeling game and that goes a long

1435
01:35:13,039 --> 01:35:17,199
way towards juiciness. Uh. Jackie
G says Super Mario Odyssey Klink says,

1436
01:35:17,520 --> 01:35:21,000
I don't know what juice they used
to they used to make civilization, but

1437
01:35:21,079 --> 01:35:24,840
I'm pretty sure it's more addicting than
any hard drug you could find on the

1438
01:35:24,880 --> 01:35:31,199
street. Uh. Sif had juice
in the form of Leonard d moy's voice,

1439
01:35:31,239 --> 01:35:34,119
acting and talking about all the technologies
and stuff, that was great.

1440
01:35:34,560 --> 01:35:38,720
Uh. Adam GC says, the
one and only answer is Tony Hawk,

1441
01:35:38,760 --> 01:35:45,039
which I was playing today. I
Jeff, this is a safe place.

1442
01:35:45,079 --> 01:35:46,399
You want to PLU one one plus
two up there. I want to put

1443
01:35:47,119 --> 01:35:53,800
the absolutely and it and it's uh. Maybe there's not a juicier sound effecting

1444
01:35:53,840 --> 01:35:57,600
video games. Thanks. The trucks
go oh yeah, oh yeah yeah.

1445
01:35:57,800 --> 01:36:00,199
The sound of like when you actually
get something or locks of yeah, yeah

1446
01:36:00,239 --> 01:36:02,159
totally, But like, what are
you going for? I was going to

1447
01:36:02,239 --> 01:36:06,079
say, when the wheels and the
trucks going over like cement, that just

1448
01:36:06,199 --> 01:36:12,600
that's that that. I mean,
that sounds so good, all right,

1449
01:36:12,760 --> 01:36:15,920
so let's see Cronobounds says Burnout three
Takedown. No Rdie Arcadie racing game has

1450
01:36:16,239 --> 01:36:20,800
really had that that feel since,
and I think that's right. Visualizeder says

1451
01:36:20,840 --> 01:36:25,640
titan Fall two got that Juice multiplayer
was too good for this world. A

1452
01:36:25,720 --> 01:36:30,720
million curses for EA dumping it between
Battlefield and Call of Duty. Chuck Chuck

1453
01:36:30,840 --> 01:36:34,319
nineteen ninety one says Resident Evil for
remake Mine Cards section. Guess you'll have

1454
01:36:34,359 --> 01:36:39,560
to take my word for it.
I don't try you, I don't know.

1455
01:36:39,680 --> 01:36:41,600
I have to play it myself to
find out, and I want to

1456
01:36:41,640 --> 01:36:46,560
get me a Perver down exactly.
Doomidal Crossing says Doom Eternal with its incredible

1457
01:36:46,600 --> 01:36:51,800
combat loop and god to your soundtrack
is peak juicy. I haven't played Eternal.

1458
01:36:53,000 --> 01:36:56,119
I want to. I always wanted
to, but I haven't. But

1459
01:36:56,319 --> 01:36:59,720
it's very good and the loop is
no thing I know is very good from

1460
01:36:59,760 --> 01:37:02,359
what I played in the demo period
when I was playing it like E three

1461
01:37:02,479 --> 01:37:08,000
or whatever. It was also hitting
those shine Spark puzzles in Metroid zero Mission

1462
01:37:08,039 --> 01:37:15,439
and dread pretty juicy Metroid Yeah.
Troyd Dewey, which, yeah, I

1463
01:37:15,520 --> 01:37:19,439
mean Metro dread Metric too. But
man, those those shine Smark puzzles are

1464
01:37:19,600 --> 01:37:23,960
is a good poll feels so good. Yeah, I'm gonna put i' put

1465
01:37:24,000 --> 01:37:27,479
I'm gonna put Metro Dread on here. Okay, okay, all right,

1466
01:37:27,920 --> 01:37:30,800
there we go. You have the
Metro Expresso. Uh, that's right.

1467
01:37:30,920 --> 01:37:34,680
Super Blast Deck says the warriorware series
definitely has some kind of juice. The

1468
01:37:34,760 --> 01:37:39,079
game just clicks for a lot of
people, yet it's not a big huge

1469
01:37:39,239 --> 01:37:41,920
name whenever a new one is out. Yeah, I mean I think that

1470
01:37:42,039 --> 01:37:45,880
first Warrior where Mega Microgames is very
juicy a lot of It's definitely a lot

1471
01:37:45,920 --> 01:37:49,560
of character and it maybe borders into
charm in a lot of places. But

1472
01:37:50,239 --> 01:37:54,640
yeah, no, it's got a
lot going for it. Uh. Louis

1473
01:37:55,159 --> 01:38:04,000
says counter Strike Source got damn b
hops pretty juicy to do him though,

1474
01:38:04,680 --> 01:38:08,840
that's right. Bench j C says
Armored Course six. I don't know how

1475
01:38:08,880 --> 01:38:12,159
to describe it, but damn that
game just felt good to play. Yes,

1476
01:38:12,399 --> 01:38:17,399
it really does. Wong Wong Gifts
says Gunstar Heroes. There are certain

1477
01:38:17,399 --> 01:38:21,119
developers that exude juice, Platinum Capcom, but no one was able to do

1478
01:38:21,199 --> 01:38:25,359
it as consistently as Treasure, and
I maintained that No. Sixteen Big game

1479
01:38:25,399 --> 01:38:29,600
feels as good as Gunstar Heroes Man. That is good. That's a really

1480
01:38:29,680 --> 01:38:32,520
good one. Damn, we had
so many games interfaces. Vanquish has the

1481
01:38:32,680 --> 01:38:36,279
super Juice, Lenny Cool Dick Denver
says, I'm a Mario Galaxy one Slash

1482
01:38:36,319 --> 01:38:41,279
two. Guy really made me buy
it into the whole Wei motion control stuff

1483
01:38:41,319 --> 01:38:45,800
with the Wii mote missions. Also
King of Fighters ninety eight and Guru Garrett

1484
01:38:47,920 --> 01:38:53,520
Goro and then Chaos Buckeru says this
game has juice, and Mommy makes me

1485
01:38:53,640 --> 01:38:57,560
juice. Met Mike's not here.
I thought there was gonna be a PG

1486
01:38:57,840 --> 01:39:01,920
podcast. Yeah, I see.
Somehow we can just horn it up from

1487
01:39:01,960 --> 01:39:06,439
some beach and cocoa wherever the fuck
he says he is. Beef Hammer says

1488
01:39:06,479 --> 01:39:10,800
Star Wars the Force Unleashed too.
This isn't put some respect on the name.

1489
01:39:10,880 --> 01:39:15,319
Please put some respect on name Star
Wars. No first Beef's name.

1490
01:39:15,800 --> 01:39:19,439
Oh oh oh, Beef Hammer ally
of Turbo Shawan. See it's important because

1491
01:39:19,479 --> 01:39:24,039
the lore here is a turned coat
and he's not my supporter anymore. Okay,

1492
01:39:24,119 --> 01:39:28,760
fair enough, and he says the
Force on Leash too. Yeah,

1493
01:39:28,840 --> 01:39:32,000
we're good see that, He says. My answer is sacro Shadows die twice.

1494
01:39:32,039 --> 01:39:34,319
It's not my favorite game of all
time, but literally everything in the

1495
01:39:34,319 --> 01:39:40,640
game feels good to do. Best
combat system ever. Matt Rare Monkey says

1496
01:39:40,880 --> 01:39:44,279
Dead Cells, which, yes,
that's definitely a juicy game. It's just

1497
01:39:44,560 --> 01:39:46,680
always going to have a trouble getting
above Haites in a lot of these lists,

1498
01:39:47,800 --> 01:39:50,399
although I think it's like right,
it's right behind him in my opinion.

1499
01:39:51,000 --> 01:39:54,680
Durachi says, first of all,
this is my favorite Rushmore you've ever

1500
01:39:54,800 --> 01:39:58,279
done, but also Tony Hawk's pro
Skater three has to be on there.

1501
01:39:58,600 --> 01:40:00,359
Try to tell me one thing you
change about that game's juice. I dare

1502
01:40:00,439 --> 01:40:03,680
you. Yeah, we're gonna put
one plus two on there, which has

1503
01:40:03,800 --> 01:40:10,279
basically three's control system, but one
plus two Uh. Terioki Blues says Tetris

1504
01:40:10,319 --> 01:40:15,319
effect Let's fucking go, definitely a
good call. Adam Juice says Magical Magical

1505
01:40:15,399 --> 01:40:19,840
Quest starring Mickey Mouse. Uh the
Punish Punish Row says Meror's Edge was so

1506
01:40:19,960 --> 01:40:24,399
much fun. Uh. Colin says, Dave the Diver has the juice I

1507
01:40:24,479 --> 01:40:26,560
need to play more of that.
I think I'm probably not gonna do it

1508
01:40:26,640 --> 01:40:30,079
this year, though. What could
a simple Fisher game? What? What

1509
01:40:30,199 --> 01:40:32,399
could be a simple Fisher game that
turns you into a mercenary, destroyer of

1510
01:40:32,479 --> 01:40:36,439
sea life and small business owner all
in one. It's got that juice.

1511
01:40:39,079 --> 01:40:43,640
Hammond of Texas says PUBG battleground the
game formerly known as Player Unknowns Battlegrounds.

1512
01:40:44,319 --> 01:40:48,680
Yes, game juice. I have
like three thousand hours on that game.

1513
01:40:49,199 --> 01:40:53,359
I don't think he has the juice, to be honest. Yeah, it's

1514
01:40:54,560 --> 01:40:57,000
what does it have? Though?
It has something? It's not charm?

1515
01:40:57,119 --> 01:41:00,760
I guess no, I don't know
this. In the game it had being

1516
01:41:00,920 --> 01:41:04,520
the first battle Royal that took off. That's why I had. It's still

1517
01:41:04,560 --> 01:41:06,680
better in a lot of ways.
So that's so true because they were up

1518
01:41:06,680 --> 01:41:11,239
fucking about before PUBG. It's just
none of them, That's what I was

1519
01:41:11,239 --> 01:41:13,119
saying. The first one I took
off. It was the first one.

1520
01:41:13,319 --> 01:41:16,600
I was like, yeah, well
it took off for a reason. It's

1521
01:41:17,039 --> 01:41:19,720
really what it has is physics,
and that's the thing that like, because

1522
01:41:19,760 --> 01:41:26,439
like in a PUBG you can just
throw a grenade at somebody and it can

1523
01:41:26,560 --> 01:41:29,199
roll back down the hill. Let
you in a really realistic way where you

1524
01:41:29,319 --> 01:41:31,319
like, you just see it happening, and it's happening in slow motion and

1525
01:41:31,399 --> 01:41:34,199
there's nothing you could do about it. Is the person driving your car drives

1526
01:41:34,279 --> 01:41:36,800
rode over that right over that grenade
you just threw. You're like, oh,

1527
01:41:36,920 --> 01:41:40,920
son of a bitch, and then
everything explodes. It's like those moments.

1528
01:41:41,119 --> 01:41:45,960
Those all have that now, not
like not like PUBG does PUBG They're

1529
01:41:45,079 --> 01:41:49,600
good, No, they're not.
The PUBG is. There's more possibility space

1530
01:41:49,640 --> 01:41:54,720
in PUBG than any of these other
ones. My micy moment, you're then

1531
01:41:54,920 --> 01:41:58,880
you're not wearing me PUBG. I
don't expect. I know. I'm right

1532
01:41:58,920 --> 01:42:01,479
though about PUBG because he is the
special one and the other ones are kind

1533
01:42:01,479 --> 01:42:08,840
of like, you know, it's
true, but it's not juice, It's

1534
01:42:08,880 --> 01:42:17,199
not it's not it's yeah, alright, let's see here, Doctor Ryan says

1535
01:42:17,239 --> 01:42:21,680
Marvel Spider Man, Destiny, Hades
and Control. Yeah, I mean this

1536
01:42:21,760 --> 01:42:29,319
Spider Man game is juicy. Yeah, it feels really good, that's the

1537
01:42:29,399 --> 01:42:30,880
thing. It feels really good.
I like, well, I'm a fucking

1538
01:42:31,119 --> 01:42:36,640
I'm a degenerate for Destiny, but
I like this style I don't know.

1539
01:42:38,760 --> 01:42:42,359
Lo Rule says the Pickment series is
in general is the pinnacle of this topic.

1540
01:42:42,720 --> 01:42:45,399
Trying to explain to someone what makes
Picment so good as hard It's just

1541
01:42:45,439 --> 01:42:48,560
a game that scratches your brain in
all the right ways. Uh picked before

1542
01:42:48,560 --> 01:42:53,720
it really is good for this I
think, uh, super Harman currently playing

1543
01:42:53,840 --> 01:42:56,439
Armored Core six and this game has
some juice for sure, especially when you

1544
01:42:56,520 --> 01:43:00,640
nail that perfect final hit on a
boss that shit goes slow mo like those

1545
01:43:00,680 --> 01:43:04,479
moments for sure. Man screaming man
it says. Celeste has some juice.

1546
01:43:04,560 --> 01:43:09,800
That's right. It's got tight controls
that are nearly unrivaled in the platform genre.

1547
01:43:10,439 --> 01:43:12,920
You know what, I really want
to play that Super Mario world A

1548
01:43:13,039 --> 01:43:15,199
Celeste mod the gout made. I
don't want to play that real bad I

1549
01:43:15,319 --> 01:43:21,399
also, yeah, totally, I'm
Mario mod. I'm gonna send you us

1550
01:43:21,439 --> 01:43:25,000
some point A new one came out
there. Oh yeah interesting, Yeah,

1551
01:43:25,079 --> 01:43:29,079
yeah, let's let's do that all
right? At the open worlds is mass

1552
01:43:29,119 --> 01:43:32,399
effect too? Breadfish says Half Life
two for the gravity gun. Adam A

1553
01:43:32,439 --> 01:43:35,680
sleeps his Pitcross three D having to
think of the extra dimension and using the

1554
01:43:35,720 --> 01:43:40,840
touch screen turning and digging into each
block to unearth the puzzle within a lot.

1555
01:43:41,039 --> 01:43:48,640
Respect to Sport said the ultimate bl
juice red steel too. Uh.

1556
01:43:48,920 --> 01:43:54,479
Pseudo Garudo says Tony Ox pro Skater
one plus two has skateboard juice that it

1557
01:43:54,600 --> 01:43:58,520
does. Uh. He Gante says
apex legends best movement in a first person

1558
01:43:58,560 --> 01:44:01,920
shooter and the most satisfied and shoot
to kill going back to cod feels archaic.

1559
01:44:02,960 --> 01:44:06,199
Villain Mech says juice is not just
the best field, but all the

1560
01:44:06,279 --> 01:44:09,960
extra stuff around the edges to make
it feel better. With that, I

1561
01:44:10,039 --> 01:44:13,960
think of Overwatch and we definitely mentioned
that as like that's a very juicy game.

1562
01:44:14,119 --> 01:44:20,079
Definitely yes, Mech says the pinnacle
of platform and juice is Donkey Kong

1563
01:44:20,159 --> 01:44:26,279
Country Tropical Freeze not the right podcast
listen. I think it's fine. I

1564
01:44:26,399 --> 01:44:32,279
just don't love it. DMC director
depressed me my mouse breaking DMC, that's

1565
01:44:32,319 --> 01:44:34,439
a discord bug. It's been happening. Oh thank god, Okay, all

1566
01:44:34,479 --> 01:44:38,239
right, because it's driving me crazy. DMC five as a whole, but

1567
01:44:38,359 --> 01:44:43,359
especially Virtual Judgment cut end is the
most satisfying animation in any game I've ever

1568
01:44:43,479 --> 01:44:45,520
played. If a character action game
goes on the list, though it probably

1569
01:44:45,560 --> 01:44:51,000
would be melgiy Rising. Although I
respect the DMC. I heard some people

1570
01:44:51,000 --> 01:44:54,560
say that game is mid and I
disagree with them. They're bad at at

1571
01:44:54,960 --> 01:45:00,279
having opinions. Yeah, they're bad. Their job off vacation U Spoon even

1572
01:45:00,319 --> 01:45:04,880
sixty four said Pokemon's Silver and Gold
has some of that sweet nostalgia flavored juice

1573
01:45:06,239 --> 01:45:13,720
sewn any Pokemon games have juice,
man Like, it's hard to separate juice

1574
01:45:13,720 --> 01:45:16,000
from nostalgia. I would say Black
and White kind of got the juice.

1575
01:45:17,560 --> 01:45:21,720
Sun and Moon kind of got some
juice. I'd you know, I would

1576
01:45:21,760 --> 01:45:25,439
say the juiciest Pokemon game is Sun
Moon, and no I'm not just making

1577
01:45:25,439 --> 01:45:29,720
a tropical pun there. It actually
is like the game where it's like it's

1578
01:45:29,760 --> 01:45:32,119
a little hard to describe why,
but it's like, the characters are really

1579
01:45:32,159 --> 01:45:36,560
good, the soundtrack, it gets
you in the right mood. I would

1580
01:45:36,600 --> 01:45:40,520
give the Pokemon nod to Sun Moon, but it's not making a list.

1581
01:45:41,399 --> 01:45:45,520
Vision forty nine says Turbo Overkill.
If Doom twenty sixteen Night City sounds cool,

1582
01:45:45,600 --> 01:45:48,119
go buy this immediately. I do
have this, and I played a

1583
01:45:48,159 --> 01:45:51,319
little bit of it. I think
in a demo period the rips. Yeah,

1584
01:45:51,600 --> 01:45:55,000
I kind of want to play it
for a Game of the Year time

1585
01:45:55,039 --> 01:45:58,359
to put it in some of those
other categories. Having a chain softwur leg

1586
01:45:58,399 --> 01:46:00,680
doesn't give this game the juice.
I don't know, what does. Doctor

1587
01:46:00,760 --> 01:46:03,560
Lynch says, Super Mario three D
World has the juice. What's a pleasure?

1588
01:46:03,600 --> 01:46:06,399
That? What a pleasure that that
game is to play on either the

1589
01:46:06,439 --> 01:46:11,840
Wii or the Switch. And the
expansion is even better. Yeah, Positive

1590
01:46:11,880 --> 01:46:16,560
Serre is a juicy game for sure. Joys says Persona five has the best

1591
01:46:16,560 --> 01:46:20,600
feeling menu based gameplay. All the
style and flare of the pause menu and

1592
01:46:20,680 --> 01:46:28,000
combat menus just make them feel good
to navigate. Example. Yeah, but

1593
01:46:28,279 --> 01:46:30,039
that's almost like so much of the
identity of the game. I'd almost just

1594
01:46:30,119 --> 01:46:33,000
say that that's the game where you
say the game has style and a few

1595
01:46:33,039 --> 01:46:35,199
people know what you're talking about,
which is like, that's one of the

1596
01:46:35,199 --> 01:46:40,199
things where it's almost like it supersedes
the juice. And we talked about that

1597
01:46:40,239 --> 01:46:45,920
a little bit tonight. All right, Tokoto writes in Toll Tocado, What

1598
01:46:45,079 --> 01:46:49,560
does that mean? I don't know. It's probably though, I don't know.

1599
01:46:49,760 --> 01:46:51,640
I mean, who could say it
would be disappointed if it was Nerd

1600
01:46:51,680 --> 01:46:56,880
Ship personally. Ridge Racer Type four
is the best racing game for reasons that

1601
01:46:57,039 --> 01:47:00,600
have almost nothing to do with the
racing. Other ps one Race have more

1602
01:47:00,680 --> 01:47:04,279
cars and more tracks, but Type
four has style. Incredible UI and Men

1603
01:47:04,359 --> 01:47:08,640
used glorious music and sound design,
just a ton of little flourishes make the

1604
01:47:08,680 --> 01:47:14,039
whole game better than it has any
right being because we were talking about styles.

1605
01:47:14,039 --> 01:47:18,239
See again, I think I think
he's onto something. I will say,

1606
01:47:18,239 --> 01:47:23,359
I'm here like it is where it's
like, it's a really good racing

1607
01:47:23,439 --> 01:47:26,920
game, but that's not why people
like Type four, And I think I

1608
01:47:27,000 --> 01:47:30,239
think that does fall into the Jews
carry we put somewhere on there. I

1609
01:47:30,279 --> 01:47:31,840
don't know if it will make them
out rush more for us. Me and

1610
01:47:32,000 --> 01:47:36,159
Jeff are deciding, yeah, that's
right. I think it deserves at least

1611
01:47:36,199 --> 01:47:40,199
shortless. I'm with them there.
Oh I was doing the wrong. Okay,

1612
01:47:40,319 --> 01:47:43,680
that makes sense, all right.
Let me how I zoomed in,

1613
01:47:44,920 --> 01:47:46,199
Well, because I went, yeah, basically, I've got to fix now.

1614
01:47:46,319 --> 01:47:54,439
Let me just fix it a little
bit more. We go, and

1615
01:47:54,560 --> 01:47:57,680
then you're not gonna be able to
see everything on one page. Everybody saw

1616
01:47:57,760 --> 01:48:05,640
scroll a little bit Ridge Racer remember
that one? Yeah, I think I

1617
01:48:05,720 --> 01:48:11,560
remember that one. Let me just
checked this one more time. I think

1618
01:48:11,680 --> 01:48:15,359
he said something I wanted to comment
on. I mentioned, but I escaped

1619
01:48:15,399 --> 01:48:16,239
me, So if it accursed to
me again, I'll bring it back up.

1620
01:48:17,159 --> 01:48:21,760
Okay. For the Mount rushmore of
juicy games, we have titan Fall

1621
01:48:21,800 --> 01:48:27,560
two penned Oh Yeah, Onder,
and then on the shortlist we have Celeste

1622
01:48:27,760 --> 01:48:32,399
metroy dread Tony Hawk's pro Skater one
plus two, Haites, Tetris Effect Killer

1623
01:48:32,520 --> 01:48:36,960
Instinct twenty thirteen, Super Mario Brothers, Wonder, Super Mario Odyssey, Doom

1624
01:48:38,039 --> 01:48:42,640
twenty sixteen, Elite Beat Agents,
Secro middle Gear, Rising Neon White,

1625
01:48:42,720 --> 01:48:48,720
and Ridge Racer Type four M.
I we've got to have a hard time

1626
01:48:48,800 --> 01:48:53,079
cutting some of these. Is that
what we should do? Should we just

1627
01:48:53,159 --> 01:48:56,199
like cut some of these? First? I think what we should do is,

1628
01:48:56,399 --> 01:49:00,560
I find it's easier shown to start
moving ones up. It's easier to

1629
01:49:00,640 --> 01:49:03,279
like move something up and be like, Okay, these are the ones we

1630
01:49:03,399 --> 01:49:06,960
obviously really want to move up.
Let's just let's just do it. Let's

1631
01:49:06,960 --> 01:49:10,920
each do a couple that we want
to move up. Let's see if we

1632
01:49:10,960 --> 01:49:14,960
agree on any and then if we
have like six or seven on the list,

1633
01:49:15,159 --> 01:49:18,479
so not guaranteed, but like the
ones that we would put in exactly.

1634
01:49:18,560 --> 01:49:23,039
Yeah, yeah, nothing, nothing's
locked except for Titan Fall two and

1635
01:49:23,119 --> 01:49:28,279
then from yeah, from there before
Yeah, okay, what would you move

1636
01:49:28,359 --> 01:49:31,399
up? My number one is Killer
Instincts. Yeah, I do agree.

1637
01:49:31,439 --> 01:49:33,600
That's a very Also, I think
that's a fun one to have on the

1638
01:49:33,640 --> 01:49:36,399
list that people would pop for.
I have twenty thirteen here, is that?

1639
01:49:36,479 --> 01:49:40,960
Right? Is twenty thirteen? Yeah? Yeah, fantastic? All right,

1640
01:49:42,399 --> 01:49:50,399
that's best one launch game tough.
Uh god, I'm I'm you know

1641
01:49:50,439 --> 01:49:55,039
what, I'm just gonna go with
my original gut and got tests Tetris Effect.

1642
01:49:55,119 --> 01:49:59,359
I think that is very good pick. Yeah, it's the ideal for

1643
01:49:59,520 --> 01:50:02,000
me of juicy game, I think, although so many of these are right

1644
01:50:02,079 --> 01:50:08,279
there as well. All right,
what else you got? Personally? I

1645
01:50:08,399 --> 01:50:15,239
mean personally I would put Metal Gear
Rising, but I'm flexible on that one.

1646
01:50:15,600 --> 01:50:17,039
Okay, well let's let's move it
up for now. Let's move for

1647
01:50:17,199 --> 01:50:26,720
now. God, I'm like,
between Hades or Tony Hawk, I'm gonna

1648
01:50:26,720 --> 01:50:29,479
go with Hades. I think in
my heart I know that's the right one.

1649
01:50:29,880 --> 01:50:31,920
Then I would move Tony Hawk.
Okay, all right, there we

1650
01:50:31,960 --> 01:50:36,680
go. It deserves it. All
right, let's move up one more if

1651
01:50:36,760 --> 01:50:45,279
we can agree, what what would
you move up? What Thelyssa low cut

1652
01:50:45,319 --> 01:50:48,760
off? What's on the bomb?
Oh? Yeah it is. We have

1653
01:50:48,880 --> 01:50:51,560
Celesti, Metroid, Dread, super
Mario, Brothers, Wonder, super Mario,

1654
01:50:51,640 --> 01:50:56,720
Odyssey, Doom, Elite Beat Agents, Secro uh neon White and Red

1655
01:50:56,880 --> 01:51:02,479
Racer Type four. All good picks. Yeah, I'll tell you what I

1656
01:51:02,600 --> 01:51:09,760
was thinking. Elite Beat Agents.
Interesting, I was thinking Odyssey. Oh

1657
01:51:09,840 --> 01:51:12,840
god, yeah, as much as
I love EBA, Yeah, I guess

1658
01:51:14,159 --> 01:51:16,239
probably should be over there. Let's
swap. I'll do a swap since I

1659
01:51:16,359 --> 01:51:18,840
was like, I would personally put
it on there, but I'm flexible.

1660
01:51:19,479 --> 01:51:25,079
Put both of those on and take
mgr off. Okay, let's do that.

1661
01:51:29,600 --> 01:51:31,079
You know it is the inspiration for
the best podcast now of all time,

1662
01:51:31,640 --> 01:51:39,079
of course. Yes, all right, all right, so we have

1663
01:51:39,560 --> 01:51:44,079
let's see, it does look like
we have seven uh cut three. We

1664
01:51:44,199 --> 01:51:45,840
gotta cut three right now. So
for audio listeners, we are down to

1665
01:51:45,920 --> 01:51:49,600
titan Fall two, Killer Instinct,
Tetris Effect, Haities, Tony Hawk's pro

1666
01:51:49,680 --> 01:51:57,359
Skater one plus two, super Mario
Odyssey and Elite Beat Agents. Here's here's

1667
01:51:57,399 --> 01:51:59,560
what I mean, the way I
think it actually is right now, Sean

1668
01:51:59,720 --> 01:52:03,760
is people two killer instinct and I
think Tetris effect are pretty close to locks.

1669
01:52:04,239 --> 01:52:08,760
So really we have roughly we have
a space for one more. And

1670
01:52:09,159 --> 01:52:12,239
when when I when I look at
it that way, I think it's probably

1671
01:52:12,319 --> 01:52:17,039
Super Mario Odyssey and we call it. But I don't know. So this

1672
01:52:17,159 --> 01:52:20,479
isn't just me hating all the game. I think Hades doesn't make it.

1673
01:52:21,159 --> 01:52:25,920
Yeah, I'm okay with that.
It feels like sort of odd man out

1674
01:52:26,039 --> 01:52:29,119
in those I think it's I think
it's very juicy. I think it deserves

1675
01:52:29,159 --> 01:52:31,199
to be in this conversation. But
I if it's getting here, if it's

1676
01:52:31,199 --> 01:52:33,920
getting cut here, I don't think
that's a problem. I think that's probably

1677
01:52:34,000 --> 01:52:40,520
right. So then Tony Hawk,
Mariossi or Eba I think I do.

1678
01:52:40,720 --> 01:52:43,199
I think it's Odyssey. I think
when when I when I look at these

1679
01:52:43,600 --> 01:52:46,319
games, it's it's between Tony Hawk
and Aassi for me, because yeah,

1680
01:52:46,399 --> 01:52:49,720
e b A is almost more like
that charm that we were talking about.

1681
01:52:51,880 --> 01:52:57,960
Yeah, yeah, I think it
is Odyssey. It would be very hard

1682
01:52:58,000 --> 01:52:59,920
for me to cut it at this
point when I just like, when I

1683
01:53:00,079 --> 01:53:00,600
look at it and I'm like,
I can only have one of these.

1684
01:53:00,640 --> 01:53:03,319
Oh, it's got to be odysty
is what my brain keeps doing. Yeah,

1685
01:53:03,359 --> 01:53:08,199
and again this isn't quality of game
now that we're talking about here,

1686
01:53:08,359 --> 01:53:12,279
but we have talked about this before. That is like the most ten ten

1687
01:53:12,359 --> 01:53:15,640
ass game that's come out in a
long time. I think it's because of

1688
01:53:15,000 --> 01:53:18,760
the small stuff, and small stuff
is juice, yep, and it's a

1689
01:53:19,079 --> 01:53:23,960
it's just uh, I think it
can come across as all that Nintendo magic,

1690
01:53:24,039 --> 01:53:27,840
Nintendo polish, and really it's just
like they know that games is what

1691
01:53:27,960 --> 01:53:30,640
it is. Yeah, the game
and the games feel better with just that

1692
01:53:30,800 --> 01:53:32,680
extra amount of love and that that's
what that's where the juice comes from.

1693
01:53:33,039 --> 01:53:35,479
You were talking about, this is
like the kind of thing that des would

1694
01:53:35,920 --> 01:53:39,640
love to be able to replicate.
But it's you know, it's lightning.

1695
01:53:39,720 --> 01:53:43,920
You know, you can't you can't
manufacture this. It's just love and care

1696
01:53:44,359 --> 01:53:48,279
and I think these four games do
represent that. Yeah. All right,

1697
01:53:48,399 --> 01:53:51,000
Sean, Well I get this posted
on Twitter. Why don't you read that

1698
01:53:51,079 --> 01:53:55,439
list? That final list for everybody
one more time? Sure? So for

1699
01:53:55,680 --> 01:54:00,640
the audio, listeners are Mountain Rushmore
of juicy game games is Titan Fall,

1700
01:54:00,720 --> 01:54:06,720
two, Killer Instinct twenty thirteen,
Tetris Effect and Super Mario Odyssey. Yes,

1701
01:54:08,000 --> 01:54:11,640
games that we love, but also
we love them because they're juicy.

1702
01:54:11,800 --> 01:54:15,600
I can sign this list as well. All right, it's a Christian Stampa

1703
01:54:15,600 --> 01:54:18,239
approval. I saw Mike's popping off
about Odyssey in the chat. We're happy

1704
01:54:18,279 --> 01:54:24,880
here as the game mess all right, of mount Rushmore of juicy games,

1705
01:54:25,359 --> 01:54:28,239
we pop it on there real quick. But you know what we get me

1706
01:54:28,520 --> 01:54:30,880
juicy? Is everyone hen that thumbs
up button? Because I noticed we're a

1707
01:54:30,960 --> 01:54:35,039
hovering a below that one hundred that
Mikey always likes to giess to I rapsod.

1708
01:54:35,119 --> 01:54:41,000
So if everybody watching couse just hit
that thumbs up, it's Sean juicy.

1709
01:54:41,119 --> 01:54:45,159
Please give me juicy. Don't you
want to see the juice tonight?

1710
01:54:46,159 --> 01:54:49,720
All right? Thank you for that, everybody. Thank you for your contributions.

1711
01:54:49,760 --> 01:54:54,760
Sean, well done, Thank you
for co signing both Mike and Christian.

1712
01:54:55,640 --> 01:54:58,760
I think that we've done a good
job here tonight. Let's get on

1713
01:54:58,920 --> 01:55:03,640
to our final little bit. Sean, what have you been playing? What

1714
01:55:04,000 --> 01:55:09,680
have I been playing? I have
been playing some Halloween games, Jeff,

1715
01:55:10,359 --> 01:55:13,199
little game for you here. Okay, based on what you know about me,

1716
01:55:14,039 --> 01:55:18,000
me and my friends got together and
played three spooky games for Halloween.

1717
01:55:18,119 --> 01:55:26,479
What do you think? Three spooky
games for Halloween? Okay? Are think

1718
01:55:26,520 --> 01:55:29,239
what relatively recent? Or are you
guys just kind of going back into the

1719
01:55:30,840 --> 01:55:33,079
from different ages? And I'll give
you I'll give you a hint. At

1720
01:55:33,159 --> 01:55:36,439
least one of them is a fine
game. Oh okay, Well, did

1721
01:55:36,479 --> 01:55:42,880
you play Dark Stalkers? We played
Dark Sockers? Okay, did you play

1722
01:55:43,840 --> 01:55:51,760
a Resident Evil? No? That's
all I guess. Okay, it's like

1723
01:55:51,960 --> 01:55:54,800
when you're playing with a bunch of
friends, I'm like trying like we are

1724
01:55:54,800 --> 01:55:57,000
you guys going for like fun?
Are you guys actually trying to be scared?

1725
01:55:57,039 --> 01:56:02,359
What do you go for? Mortal
Combat X horror movie Character Zone?

1726
01:56:02,399 --> 01:56:11,600
Oh that's a good one. Okay. And nightra Yeah, we yeah to

1727
01:56:11,760 --> 01:56:15,680
do it game the group play through. It's it's actually our Halloween tradition as

1728
01:56:15,720 --> 01:56:17,520
we bust out night Trap and do
it. That's it. One that came

1729
01:56:17,680 --> 01:56:20,640
from. If anyone else wants a
recommendation, I know it's after Halloween,

1730
01:56:20,760 --> 01:56:25,840
sorry, but this comes from something
that we started way back in the day

1731
01:56:26,399 --> 01:56:30,960
group playthroughs of Until Dawn. Yeah, I keep one. I think I'm

1732
01:56:30,119 --> 01:56:34,920
wanting to do that with my wife, my laugh where we play through those

1733
01:56:35,000 --> 01:56:39,239
make choices together. So I was
like, I was gonna try and make

1734
01:56:39,560 --> 01:56:42,119
that this year and didn't do that. But yeah, night Trips are a

1735
01:56:42,319 --> 01:56:45,560
fun one to do that with.
That's great. Oh yeah, it's just

1736
01:56:45,640 --> 01:56:47,720
a good time. It's just a
big vibe. I'll sell that. Okay,

1737
01:56:47,840 --> 01:56:53,840
okay, okay, okay. Spider
Man two, yeah, yeah,

1738
01:56:53,920 --> 01:56:56,359
let's just get into it. Let's
just get into it because we've been talking

1739
01:56:56,399 --> 01:56:59,520
about this a little bit off the
air. I beat Spider Man two over

1740
01:56:59,560 --> 01:57:04,399
the weekend, and Jeff, I
think I don't like Spider Man too,

1741
01:57:06,000 --> 01:57:10,520
and I hate to say it because
I'm a big Spider Man fan. Yeah,

1742
01:57:11,000 --> 01:57:14,680
and there's elements of this game.
Don't worry, Jean, don't worry.

1743
01:57:14,720 --> 01:57:15,720
We're not gonna spoil. So I'm
gonna keep this guy in alysh.

1744
01:57:20,119 --> 01:57:24,960
The Open World is incredible. It
feels so good. I mean, I

1745
01:57:25,000 --> 01:57:27,319
think your problems are the same problems
I had. They just bothered you,

1746
01:57:27,880 --> 01:57:30,319
right, Yeah, because the Open
World is fantastic. I like the story

1747
01:57:30,680 --> 01:57:34,479
in general, I ain't Scott's cool
moments and every thing. The first one

1748
01:57:35,159 --> 01:57:40,119
that's good, the first one.
My big problem is like the combat.

1749
01:57:40,199 --> 01:57:43,600
And this is the thing that Jeff
was tweeting about like before the game released,

1750
01:57:43,840 --> 01:57:46,920
and one of the things you said
was like, uh, everything comes

1751
01:57:46,920 --> 01:57:49,199
down to the combat, and I'm
like, Okay, what do you mean

1752
01:57:49,239 --> 01:57:51,279
there? I think it was like
a Twitter thing, you know, twear

1753
01:57:51,399 --> 01:57:55,319
limitation. You were kind of hating
there. But when I played it,

1754
01:57:55,520 --> 01:57:58,760
trying to like hit it without like
getting too into it so people could experience

1755
01:57:58,800 --> 01:58:00,960
for themselves a little bit. Yeah, which is good. Yeah, because

1756
01:58:00,960 --> 01:58:02,399
I had to, like I figured
out my own Oh, I know exactly

1757
01:58:02,479 --> 01:58:04,439
what I mean. All the people
that were disagree with me came back and

1758
01:58:04,479 --> 01:58:08,039
were like, oh, I see
what you mean. Yeah, because there

1759
01:58:08,039 --> 01:58:10,520
are, first of all, there
are moments where it's like we could done

1760
01:58:10,680 --> 01:58:14,319
something else here, but no,
we did just do a horde of enemies.

1761
01:58:14,640 --> 01:58:18,880
But for me, it comes down
to the four hit combo. Like

1762
01:58:18,960 --> 01:58:21,920
we talked about during this discussion night, I love character action games. I

1763
01:58:23,000 --> 01:58:27,000
love having the ability to do different
things, the ability to switch to different

1764
01:58:27,039 --> 01:58:30,319
weapons and everything like that and have
different choices obviously weapons don't work with Spider

1765
01:58:30,359 --> 01:58:33,880
Man, but like, I don't
know, some other kind of like combat

1766
01:58:35,960 --> 01:58:39,760
as much as possible to keep it
fresh, and it only goes so far.

1767
01:58:39,960 --> 01:58:42,159
That's that you're right, and the
reality is, yeah, you're gonna

1768
01:58:42,199 --> 01:58:44,600
end up doing that for hit Combo
again. By the end of the game,

1769
01:58:44,680 --> 01:58:47,720
I was thankful when we were fighting
on like the top of buildings because

1770
01:58:47,720 --> 01:58:50,880
then I could like kick people off, I could like web them up to

1771
01:58:51,079 --> 01:58:55,199
like the railings, and in that
moment that I think that's fun. Even

1772
01:58:55,239 --> 01:58:57,319
though I was doing that a lot, it's like, no, that's fun

1773
01:58:57,359 --> 01:59:00,199
every time, and that that held
out. And I think the problem for

1774
01:59:00,359 --> 01:59:04,520
me actually comes down to the length. Ironically enough people were complaining about how

1775
01:59:04,720 --> 01:59:08,279
short it is or were at like, you know, twelve to fifteen hours.

1776
01:59:08,720 --> 01:59:11,479
I think character action games are always
too long, and I had this

1777
01:59:11,560 --> 01:59:15,159
problem with so many games, where
like the combat drags I had with the

1778
01:59:15,239 --> 01:59:18,159
Batman games, I actually had this
with the first Spider Man game. You

1779
01:59:18,239 --> 01:59:24,600
know, I didn't have it with
Miles Morales because I think that like six

1780
01:59:24,760 --> 01:59:27,960
to eight hours ish, depending on
how much you want to linger on side

1781
01:59:27,960 --> 01:59:30,520
stuff is the perfect length. Ut
is why like why I love Melgia Rising

1782
01:59:31,079 --> 01:59:33,880
and I don't love other character action
games as much as because they always try

1783
01:59:33,920 --> 01:59:36,960
to pad it out and they kind
of felt like they pay out here soon

1784
01:59:38,000 --> 01:59:40,800
mentions High Fi Rush. I felt
High Fight Rush was two hours too long

1785
01:59:40,840 --> 01:59:44,560
because it has that PS two S
tower is sectioned in the middle. I

1786
01:59:44,640 --> 01:59:46,159
think I thought that dry. That's
my like knock against the game, and

1787
01:59:46,239 --> 01:59:49,760
so here Final Fantasy sixteen also too
long. Yeah, yeah, definitely a

1788
01:59:49,840 --> 01:59:53,640
lot of games these days are just
too long, and it's like you shouldn't

1789
01:59:53,640 --> 01:59:57,520
be afraid and last thing on this
Like, to me, it did feel

1790
01:59:57,600 --> 02:00:00,159
like it almost leans into the prestige
aiming thing we were talking about earlier.

1791
02:00:00,279 --> 02:00:03,399
It feels to me like I get
Insomnik, you made an incredible looking game,

1792
02:00:03,439 --> 02:00:06,000
and then well accept the character miles, me and my talking about that

1793
02:00:06,039 --> 02:00:13,680
the other day, like the humans. But it constantly feels like they're like,

1794
02:00:14,119 --> 02:00:16,600
we want you to see what we
made. We're not going to allow

1795
02:00:16,720 --> 02:00:18,800
you to break the rules of the
game, and so in a boss,

1796
02:00:19,399 --> 02:00:21,960
the boss will be like, no, you don't get to stunlock me,

1797
02:00:23,039 --> 02:00:25,640
you don't get to use your gadget
to like overcome me. No, you

1798
02:00:25,720 --> 02:00:30,079
get your four hits in you wait
your turn now cram especially Yeah, yeah,

1799
02:00:30,119 --> 02:00:32,039
that was the fight. Yeah,
without saying anything about it. It's

1800
02:00:32,119 --> 02:00:35,079
like I should be able to do
more because this is later in the story,

1801
02:00:35,840 --> 02:00:40,119
but no, Craven just breaks the
rules and that's that's what broke me.

1802
02:00:40,159 --> 02:00:42,079
I just stopped playing one night because
I couldn't go to that. But

1803
02:00:42,159 --> 02:00:45,319
yeah, that's why. It's like
Dan was talking about this the other day.

1804
02:00:45,319 --> 02:00:47,239
I mentioned this. He and Hansen
were talking about this, and he

1805
02:00:47,399 --> 02:00:49,800
was like, I think this is
a mix of ten out of ten moments

1806
02:00:50,039 --> 02:00:53,800
and six at ten moments. That's
why where I come down at like an

1807
02:00:53,840 --> 02:00:56,720
eight, I'm like, I'm in
the same vein, except it is,

1808
02:00:57,079 --> 02:00:59,960
like you said, more polarizing.
For me, I would say it's like

1809
02:01:00,119 --> 02:01:01,680
a soft day. It's like a
seven point five is where I would nail

1810
02:01:01,720 --> 02:01:05,199
down and not never reviewing it.
But that's where it feels like to me,

1811
02:01:05,279 --> 02:01:11,359
I think it swings wildly no contended, and I don't know. I

1812
02:01:11,520 --> 02:01:14,239
wanted to like it more and I'm
bummed out that though, but I think

1813
02:01:14,319 --> 02:01:17,199
it is a very good game.
It just doesn't like it there for me.

1814
02:01:17,680 --> 02:01:23,680
Yeah, I definitely was getting worn
out by the combat by the end,

1815
02:01:23,960 --> 02:01:27,680
the stop that's stopped and talks,
the walks and the forced walking talks.

1816
02:01:27,720 --> 02:01:31,199
Those really got me by the end
where it would Yeah, and there

1817
02:01:31,279 --> 02:01:33,159
was, you know, halfway through
the game like oh, they're keeping these

1818
02:01:33,239 --> 02:01:36,279
interesting and I'm sure there won't be
too many more. And then there was

1819
02:01:36,319 --> 02:01:39,920
like fifteen sixteen, seventeen more or
something like that. It was it was

1820
02:01:40,000 --> 02:01:44,119
pretty wild, and I thought that
that really takes me out of it at

1821
02:01:44,159 --> 02:01:45,000
that point of the game where I'm
like, oh, I have a lot

1822
02:01:45,039 --> 02:01:47,479
of momentum going, let's just let
me carry this through to the ends.

1823
02:01:47,520 --> 02:01:51,760
Like no that they want to do
their little vignette. And I don't even

1824
02:01:51,800 --> 02:01:57,760
think that they're necessarily bad. There's
just too many of them for forced walking

1825
02:01:57,840 --> 02:02:01,479
talks. They're pretty good for what
they are. They just in general though,

1826
02:02:01,520 --> 02:02:04,319
that doesn't kind of like some of
the little puzzling mini games. Yeah,

1827
02:02:06,079 --> 02:02:09,359
there was a cool rhythm game in
there that I that I'm like,

1828
02:02:09,520 --> 02:02:12,600
you know, cool, you know, it was fun. It's a cool

1829
02:02:12,720 --> 02:02:15,720
moment. It's a great rhythm mini
game, but it's a great moment.

1830
02:02:15,079 --> 02:02:18,199
I would have expected that that's cool
that and I was just at that point,

1831
02:02:18,239 --> 02:02:20,199
I was like, oh, I'm
really loving this game at that point.

1832
02:02:20,319 --> 02:02:24,439
And then uh, and then it's
just like it doesn't really have that

1833
02:02:24,600 --> 02:02:29,079
many high mini game moments or just
have enough to fill out the rest of

1834
02:02:29,159 --> 02:02:33,119
what you do in those off the
open world moments. But anytime I'm in

1835
02:02:33,119 --> 02:02:38,039
the open world swinging around, uh, it really does just crush and rules.

1836
02:02:38,600 --> 02:02:42,359
It feels great to swing as the
Spider Man yes and uh, and

1837
02:02:42,640 --> 02:02:49,079
getting the fully powered traversal traversal options
uh and getting yes and and having like

1838
02:02:49,159 --> 02:02:54,520
the full web swing speed, which
is like a separate thing than your your

1839
02:02:54,640 --> 02:02:59,640
skill tree. Yeah, that stuff
really does unlock a ton of potential for

1840
02:03:00,000 --> 02:03:02,840
having a good time just being Spider
Man in that world. And that goes

1841
02:03:02,880 --> 02:03:08,439
a long way for me. And
really I was I was playing it,

1842
02:03:08,960 --> 02:03:12,039
and I was playing it before it
was out, and we had had some

1843
02:03:12,159 --> 02:03:14,520
reports about, oh, the game
is like, you know, pretty long

1844
02:03:14,600 --> 02:03:16,640
in some ways, but it's not
too long, and I had heard some

1845
02:03:16,880 --> 02:03:19,800
like, oh, it's going to
be you know, twenty hours maybe,

1846
02:03:20,119 --> 02:03:24,079
And so I'm playing it thinking I
got a lot left. So when it

1847
02:03:24,119 --> 02:03:26,520
was suddenly wrapping up, I was
like pretty relieved and like, oh no,

1848
02:03:26,640 --> 02:03:30,359
this is fine, this is totally
good. So that helped me a

1849
02:03:30,439 --> 02:03:33,199
little bit. But yes, but
I was. I was definitely done with

1850
02:03:33,279 --> 02:03:36,159
the combat by that point. There
was it was just not doing anything for

1851
02:03:36,319 --> 02:03:40,600
me anymore. It's totally they could
fix, like in a third one,

1852
02:03:40,640 --> 02:03:43,520
because you know, no spoilers,
they're setting up for a third one and

1853
02:03:43,960 --> 02:03:46,279
Jeff, do you do you want
to split that? Yes? I do.

1854
02:03:46,399 --> 02:03:49,479
Here's what it is. Do you
know what the thing at the end

1855
02:03:49,880 --> 02:03:53,920
is? Like? Do you know
the context of that? Oh? Oh

1856
02:03:54,039 --> 02:03:57,079
oh, that part of the end
I had. I had a very vague

1857
02:03:57,119 --> 02:04:00,520
idea from so I can't remember where
I got from, but I was able

1858
02:04:00,560 --> 02:04:03,159
to like put two in and be
like I know that name, I know

1859
02:04:03,279 --> 02:04:08,640
this, let me go double check. Yeah, I'm very excited for that.

1860
02:04:08,840 --> 02:04:11,920
I think if they fixed the combent, that Spider Man three could be

1861
02:04:12,119 --> 02:04:14,680
like the best one. Yeah,
I was. I was excited for like

1862
02:04:14,840 --> 02:04:16,760
the basic setup that they had,
not not the like teaser set up,

1863
02:04:17,039 --> 02:04:20,239
the basic setup of like you know
what, they have strength throughout this story,

1864
02:04:20,439 --> 02:04:21,760
and I'm like, oh, yeah, I can't wait to see that

1865
02:04:21,800 --> 02:04:25,079
in the next game. And then
they put even more on top to be

1866
02:04:25,119 --> 02:04:27,960
like, oh, there's even more
going on here, so yeah, pretty

1867
02:04:28,079 --> 02:04:33,800
pretty exciting, and everybody they're making
a Howard, Doug, Michael, did

1868
02:04:33,880 --> 02:04:38,159
you have some say on this topic? I beat Spider Man two last night.

1869
02:04:38,600 --> 02:04:42,079
Yeah, good for you, but
oh yeah, I want to do

1870
02:04:42,159 --> 02:04:47,159
that before I left my trip.
Bring up one spoiler about the ending o?

1871
02:04:47,479 --> 02:04:50,800
Yeah? Yeah, give people five
seconds. Will give people five seconds?

1872
02:04:51,359 --> 02:04:55,279
Spoiler warning for real, no complaining? All right, go ahead,

1873
02:04:55,279 --> 02:04:58,159
Mike. Okay, so again,
I really I really like the game,

1874
02:04:58,159 --> 02:05:00,479
actually a lot more than you two, I think. But I really laughed

1875
02:05:00,479 --> 02:05:04,640
when the resolution to Mary Jane's character
art was that she started a podcast.

1876
02:05:09,880 --> 02:05:13,840
It's the answer to all problems at
the same time. That's you know,

1877
02:05:14,119 --> 02:05:19,199
no, not disnecessarily. That's kind
of why thoughts Omnia Spider Many one's got

1878
02:05:19,279 --> 02:05:23,640
a podcast in that game. Yeah, I was afraid, like this,

1879
02:05:23,920 --> 02:05:29,560
really that is true? Everyone has
a button? Okay it was it was

1880
02:05:29,680 --> 02:05:33,119
like this big emotional crescendo. You're
right, that was pretty wild. Maybe

1881
02:05:33,119 --> 02:05:38,520
maybe we should do a full spoilerky, you know it comes from podcast absolutely,

1882
02:05:38,600 --> 02:05:41,279
sobby, and maybe it's true to
his heart. All right, that's

1883
02:05:41,319 --> 02:05:46,279
good stuff. Thanks, thanks great, Thanks thanks man. Oh yeah,

1884
02:05:46,800 --> 02:05:51,079
my last one is gonna be quick
because it's impressions. Mostly I'm playing Mario

1885
02:05:51,159 --> 02:05:55,439
Wonder. Of course I was playing
Spider Man. That took up like all

1886
02:05:55,479 --> 02:05:59,520
the free time I had. I
am one as I go, so things

1887
02:05:59,560 --> 02:06:04,239
are a little slow going. I
just beat in your world. He keeps

1888
02:06:04,279 --> 02:06:09,399
insulting a speed Runner everything. I
know the Kahana. Okay, I was

1889
02:06:09,399 --> 02:06:13,000
gonna say I'm the best Mario player
giant bumb not even true. Here's the

1890
02:06:13,079 --> 02:06:16,800
tide for second for last Yeah,
ohso yeah, I'm waving my hands because

1891
02:06:17,319 --> 02:06:24,560
Spidey spoilers are over. Mario Wonder
is very good, but because I am

1892
02:06:24,640 --> 02:06:27,760
in early Mario, I'm not in
love with it yet. I'm really having

1893
02:06:27,840 --> 02:06:30,439
fun with it. I really like
it a lot, but yeah, it's

1894
02:06:30,479 --> 02:06:32,479
like I haven't gotten to the parts
that I think I would like the best.

1895
02:06:32,520 --> 02:06:34,920
I usually like the back half of
Mario games a little bit more.

1896
02:06:35,000 --> 02:06:39,479
And yeah, like I've gone to
a couple of challenge levels and I'm like,

1897
02:06:40,279 --> 02:06:43,239
Okay, there's gonna be stuff for
me, and I'm are you playing

1898
02:06:43,239 --> 02:06:45,720
with it online? Turned on?
Yeah? I actually want to talk to

1899
02:06:45,720 --> 02:06:49,760
you about this. Usually not.
There are a couple levels where they're like

1900
02:06:50,199 --> 02:06:55,680
clearly encouraging you to do so.
And in those situations I find it fun.

1901
02:06:57,199 --> 02:06:59,960
But most of the time, because
of the way I play game,

1902
02:07:00,119 --> 02:07:02,479
I play them in that chair back
there, looking at my TV headphones on.

1903
02:07:03,359 --> 02:07:06,279
It's annoying to me to hear like
toad goarm right right right in my

1904
02:07:06,399 --> 02:07:10,720
right ear. I'm like, okay, oh, I can see that.

1905
02:07:10,880 --> 02:07:14,039
Okay, yeah, I just want
the music to wash over me and everything

1906
02:07:14,159 --> 02:07:15,319
like that, and so I just
get immerse in the game. But yeah,

1907
02:07:15,319 --> 02:07:18,199
i'd when it situationally, I think
it's fun, and then I want

1908
02:07:18,239 --> 02:07:20,520
to play online with people at some
point because I yeah, yeah, I

1909
02:07:20,520 --> 02:07:23,680
think we should know what you guys
were doing in the Grand Prix. That

1910
02:07:23,760 --> 02:07:27,279
was a lot of fun. Yes, that's just like there's just no caveats

1911
02:07:27,319 --> 02:07:30,399
there. That's just fantastic. That's
like top multiplayer moments of the year stuff

1912
02:07:30,479 --> 02:07:33,920
right there. So yeah, that's
definitely worth it. But I don't know.

1913
02:07:34,119 --> 02:07:38,479
I'm playing it as a from software
online game and it's where I did

1914
02:07:38,520 --> 02:07:41,840
and yeah it was I have a
lot of fun doing that, so h

1915
02:07:42,039 --> 02:07:45,279
yeah, I get it. Though
with the audio, I'll be interested to

1916
02:07:45,319 --> 02:07:47,600
see where you end up with with
Wonder because I think if you're feeling that

1917
02:07:47,680 --> 02:07:50,199
way, I think you'll probably you
probably will like the back half. But

1918
02:07:50,359 --> 02:07:53,319
yeah, I could see coming out
and being like, you know, it's

1919
02:07:53,359 --> 02:07:56,800
a good game obviously, but you
know it's not. I didn't. It's

1920
02:07:56,840 --> 02:07:59,159
not gonna be like my top Mario
game now, where for me it's like,

1921
02:07:59,199 --> 02:08:01,279
oh, it's it's up there with
what, like I like three D

1922
02:08:01,439 --> 02:08:05,800
Mario Marile like two D marks.
So yeah, I probably will really like

1923
02:08:05,880 --> 02:08:07,920
it, but we'll just see how
much. Yeah, right, yeah,

1924
02:08:07,039 --> 02:08:13,520
totally. So I beat Wonder,
I beaten Spider Man. What have I

1925
02:08:13,600 --> 02:08:16,119
been playing? Alan Wake two is
really a thing I've been playing this week?

1926
02:08:16,640 --> 02:08:22,760
And yeah, I got fits and
starts with that where I was kind

1927
02:08:22,800 --> 02:08:24,439
of I started it up like right
before the game came out, and then

1928
02:08:24,479 --> 02:08:28,479
I got busy with some stuff and
just family stuff, and then I've been

1929
02:08:28,520 --> 02:08:31,479
playing. I tried to get it
going on the ally a little bit to

1930
02:08:31,479 --> 02:08:33,600
see if I could play some more
of it, and that was okay,

1931
02:08:33,880 --> 02:08:37,079
but then I had some save problems, so it's just kind of like getting

1932
02:08:37,079 --> 02:08:39,560
in a rut with it. And
then I had like a pretty long go

1933
02:08:39,840 --> 02:08:43,880
at playing it, and I was
getting frustrated with navigating through the three D

1934
02:08:43,960 --> 02:08:46,920
space, and I put that on
Twitter, and I think it is a

1935
02:08:46,000 --> 02:08:52,880
game that is so photo realistic and
so good looking, and I think that

1936
02:08:52,000 --> 02:08:56,439
they are so hot with the lighting
tech that sometimes these things don't play together

1937
02:08:56,560 --> 02:09:00,760
nicely when they like when they turn
off all the rasterization and it's like,

1938
02:09:00,840 --> 02:09:03,880
okay, yeah, the only light
you're gonna get is from an actual light

1939
02:09:03,000 --> 02:09:07,920
source that physically exists in this world, So either your flashlight or maybe the

1940
02:09:07,000 --> 02:09:09,479
sun, and there's so many fucking
trees the sun's not going to get through

1941
02:09:11,000 --> 02:09:13,079
so good lun way that you mentioned
that because we were talking in the game

1942
02:09:13,159 --> 02:09:16,119
club discussion we had, which by
the way, is on YouTube podcast services

1943
02:09:16,159 --> 02:09:20,760
everywhere now, about Resident Evil to
remake, and I was telling Mike the

1944
02:09:20,800 --> 02:09:24,000
way I played that game was lights
off at night on an o led TV,

1945
02:09:24,199 --> 02:09:28,720
So the only source of light in
my entire apartment were from the lightsars

1946
02:09:28,760 --> 02:09:31,640
in the game. Oh that's interesting. Yeah, and that works fantastically,

1947
02:09:33,159 --> 02:09:37,199
And it works fantastically in the Raccoon, say, police department in a forest

1948
02:09:37,279 --> 02:09:39,960
where you're trying to find your way
around somewhere that's organed. Yeah, maybe

1949
02:09:41,039 --> 02:09:45,560
not as much. And I think
there's parts of the game that way.

1950
02:09:45,560 --> 02:09:50,760
They're thinking this is a choice,
and I don't care that is what does

1951
02:09:50,800 --> 02:09:52,399
that have to do with me enjoying
the game? I don't what you can

1952
02:09:52,439 --> 02:09:54,600
make with all kinds of choices that
could be accidents or choices. That doesn't

1953
02:09:54,600 --> 02:09:58,079
matter to me. What matters to
me is I got frustrated occasionally, and

1954
02:09:58,159 --> 02:10:00,920
I don't want to be frustrated playing
this game, and not for those reasons

1955
02:10:00,960 --> 02:10:05,279
anyhow, And I do they play
into Does that frustration play into the themes?

1956
02:10:05,920 --> 02:10:07,960
I don't think so, not really. I don't know, Christian,

1957
02:10:07,000 --> 02:10:13,279
what were're gonna say. I saw
a lot of people having the same problem

1958
02:10:13,359 --> 02:10:16,199
with like specifically the first boss.
For the people that were yes, well

1959
02:10:16,239 --> 02:10:20,239
that okay, that part right,
I think is supposed to be disorienting.

1960
02:10:20,760 --> 02:10:22,760
It is there. It is supposed
to be a loop of the place that

1961
02:10:22,880 --> 02:10:26,479
you will go around, and she
says it, yeah, yeah, yeah.

1962
02:10:26,880 --> 02:10:28,079
But I saw a lot of people
being like, oh, I was

1963
02:10:28,199 --> 02:10:31,960
like hit a tree all the time. I'm constantly like running into like places

1964
02:10:31,960 --> 02:10:37,479
where I can like advance because of
vegetation that kind of stuff. So yeah,

1965
02:10:37,520 --> 02:10:39,680
that was happening to me. On
the stream today and that was like

1966
02:10:39,800 --> 02:10:43,000
my fourth time playing that, considering
I played it did that. I had

1967
02:10:43,000 --> 02:10:46,760
three tries when we were playing it
the other night, and then on the

1968
02:10:46,800 --> 02:10:48,119
stream I was doing it again.
I'm like, I feel much more confident

1969
02:10:48,159 --> 02:10:50,520
now and I'm getting around, and
yet I was still being like, all

1970
02:10:50,600 --> 02:10:54,079
right, here he comes, I'm
gonna turn around. I just came from

1971
02:10:54,119 --> 02:10:54,800
this direction. I'm gonna head back, and it's like, oh no,

1972
02:10:54,920 --> 02:10:58,039
now here's a big rock wall.
This is what the hell is happening?

1973
02:10:58,119 --> 02:11:01,720
Is the level changing? No,
I think I just misjudged where I was

1974
02:11:01,760 --> 02:11:05,920
coming from and ran in the wrong
direction a little bit, and now I'm

1975
02:11:05,920 --> 02:11:07,760
stuck up on this wall and I
have to turn around again and head back

1976
02:11:07,840 --> 02:11:13,520
out and whatever. It's not the
end of the world, but and I

1977
02:11:13,600 --> 02:11:18,239
am past that part, and I
don't think it's going to be as frustrating

1978
02:11:18,319 --> 02:11:22,279
to get around after the forest.
Yes, that's what, Yeah, that's

1979
02:11:22,319 --> 02:11:26,279
what I wanted to let me catch
you. After that part, it becomes

1980
02:11:26,359 --> 02:11:31,880
more like more not lineal, but
like you know where you have to go

1981
02:11:31,039 --> 02:11:35,520
and you don't have to like deal
with that type of environment. Again.

1982
02:11:37,079 --> 02:11:39,720
I didn't play a lot of the
Saga part, because Saga, I'm sorry,

1983
02:11:39,760 --> 02:11:41,319
this is a little bit spoiling.
You play with Saga on the on

1984
02:11:41,520 --> 02:11:45,960
the yes, it's a little bit. You just like, this is like

1985
02:11:46,039 --> 02:11:48,399
the first two hours of the game, three hours if you depending how much

1986
02:11:48,399 --> 02:11:52,039
you explore. Saga is on the
town, and when you play Alan Wake,

1987
02:11:52,119 --> 02:11:56,560
it's on New York. It's on
like the city, and Alan Wake

1988
02:11:56,800 --> 02:11:58,560
you don't have that much problem because
it's just like a city. You just

1989
02:12:00,039 --> 02:12:03,840
don't run into like trees and shit. But yet the Saga part is like

1990
02:12:03,920 --> 02:12:07,159
at the beginning, it's like that's
the part that everybody complains about with we

1991
02:12:07,359 --> 02:12:13,560
reason, so yes, I think
yeah, And I just think it's for

1992
02:12:13,720 --> 02:12:16,319
me. I think it's exascerate,
exaccerperbated because I think developers are having a

1993
02:12:16,399 --> 02:12:22,359
difficult time understanding how light's going to
behave when they do turn off rasterization and

1994
02:12:22,479 --> 02:12:26,119
it is all ray tracing, because
it's like, oh, this is way

1995
02:12:26,239 --> 02:12:28,720
darker than I think they even intended
to be, because I just I'm just

1996
02:12:28,920 --> 02:12:33,560
I can't see a single thing,
and I out I now play with all

1997
02:12:33,600 --> 02:12:35,960
my lights off, and it's like
no, that doesn't help really, And

1998
02:12:35,039 --> 02:12:37,800
I'm like I'm messing with all the
brightness settings everything. It's like, no,

1999
02:12:39,319 --> 02:12:41,800
it's just they have you flashlights the
brightness a little bit officially, which

2000
02:12:41,800 --> 02:12:46,720
is signing that base lighting always helped
with yes, exactly, and so I

2001
02:12:46,760 --> 02:12:48,760
think there's just a little bit of
growing pains there. This is not the

2002
02:12:48,840 --> 02:12:52,319
only game to have this issue.
I'm trying to think the other thing I

2003
02:12:52,439 --> 02:12:54,560
was just playing that had this problem. It was Cyberpunk. Yeah, Cyberpunk,

2004
02:12:54,560 --> 02:12:58,800
the other one that has the full
global illumination where those early parts were

2005
02:13:00,279 --> 02:13:03,319
dead black. I remember you asking
me, can you upgrade your eyes or

2006
02:13:03,319 --> 02:13:07,960
anything because I can't say shit,
yeah, And it's like that's another one

2007
02:13:07,960 --> 02:13:11,479
that has the path tracing and it's
at global illumination, and I think they

2008
02:13:11,680 --> 02:13:16,600
just don't predict what it's going to
look like when people don't have whatever light

2009
02:13:16,680 --> 02:13:20,720
source or whatever. So whatever the
game itself though, Alan Wick too,

2010
02:13:20,880 --> 02:13:24,720
I am enjoying it. I think
that they're doing a lot of cool things.

2011
02:13:24,760 --> 02:13:28,159
But I'm pretty early on still,
and I'm hearing as i'm playing,

2012
02:13:28,239 --> 02:13:31,039
like Jan and Baklar, who have
played a lot more than me, were

2013
02:13:31,039 --> 02:13:35,159
watching me replace sections they had already
seen, and they're having all these revelations

2014
02:13:35,199 --> 02:13:37,439
and they're like, oh my god, piecing all this stuff together, and

2015
02:13:37,520 --> 02:13:39,399
I think that's the stuff that is
leading people to say stuff like this is

2016
02:13:39,439 --> 02:13:43,680
a masterpiece. This is one of
the best like examples of what a video

2017
02:13:43,760 --> 02:13:46,760
game can be. And I'm not
I'm not anywhere near that yet. Personally,

2018
02:13:46,920 --> 02:13:50,760
I'm just like waiting to find out
what makes this game good to so

2019
02:13:50,880 --> 02:13:54,560
many people other than I am being
drawn in by the story. I think

2020
02:13:54,600 --> 02:13:58,840
the mysteries are entertaining. I think
the way that the game lets you put

2021
02:13:58,880 --> 02:14:01,520
the cases up on the wall and
put the pieces of evidence up there physically

2022
02:14:01,520 --> 02:14:05,720
yourself. It's like you know,
in elementary school, writing down your letters

2023
02:14:05,800 --> 02:14:09,199
so you can learn how to write
write your letters better, and that repetition

2024
02:14:09,279 --> 02:14:11,640
and actually going through there and like
hearing your teacher explain it as you're writing

2025
02:14:11,680 --> 02:14:16,560
it down, doing like the multiple
faceted ways of learning the game. Doing

2026
02:14:16,680 --> 02:14:20,720
that, it is causing me to
ingrain this mystery into my brain a little

2027
02:14:20,760 --> 02:14:22,039
bit more. So it's sticking with
me a little bit more, and that's

2028
02:14:22,079 --> 02:14:24,239
making me think about like, oh
what then, what is this? What

2029
02:14:24,479 --> 02:14:28,520
is the question? What is going
on? And so I like all that

2030
02:14:28,600 --> 02:14:31,640
stuff. I'm just like, Okay, the game's gonna have to do more

2031
02:14:33,359 --> 02:14:35,680
to get me to the point where
everyone else is at. And I think

2032
02:14:35,000 --> 02:14:37,560
I think I'm starting to get the
sense a lot more is about to happen

2033
02:14:37,800 --> 02:14:41,800
in terms of being meta, in
terms of playing and being a meta on

2034
02:14:41,880 --> 02:14:45,359
a level that I wasn't even expecting
hearing people being like, oh, this

2035
02:14:45,439 --> 02:14:46,239
game is really meta, and it's
like, no, I think it's going

2036
02:14:46,279 --> 02:14:50,079
to go even further than that.
Like I picked up on a little tibbitt

2037
02:14:50,159 --> 02:14:52,560
of like as I was picking up
the first page in the florest, and

2038
02:14:52,600 --> 02:14:54,840
these are the pages that Alan Witwake
writes, and he's writing about the character

2039
02:14:54,880 --> 02:14:58,920
you're playing, but then he makes
a reference to someone playing a game,

2040
02:14:58,960 --> 02:15:00,600
and it's like, wait, wait
are they? Oh? Are they?

2041
02:15:00,720 --> 02:15:03,720
They're talking about me? It's the
player's Oh, okay, that's fucking cool.

2042
02:15:03,840 --> 02:15:07,640
Let's go let's dive into that.
Not enough games have actually done that.

2043
02:15:07,800 --> 02:15:11,960
So I'm hoping this sticks to landing
for me. I hope I feel

2044
02:15:11,960 --> 02:15:13,239
the way that everyone else feels about
allen Wick two when it's all said and

2045
02:15:13,359 --> 02:15:18,760
done. But at about two three
hours in getting to the point where I'm

2046
02:15:18,800 --> 02:15:22,399
finally starting to play as Allen Wake. I think we'll see, we'll see

2047
02:15:22,640 --> 02:15:24,880
where it comes at, and I'll
have played a lot more by next week

2048
02:15:24,880 --> 02:15:28,840
and we'll talk about it then.
You know. No, I was about

2049
02:15:28,840 --> 02:15:33,880
to ask you if he knows Sean
and Butler played the first Alan Wake,

2050
02:15:33,960 --> 02:15:37,319
because this game has a like if
you play the first Island Wake is it

2051
02:15:37,399 --> 02:15:45,039
becomes really special because you know everything
that's going on. No, Jan only

2052
02:15:45,079 --> 02:15:46,479
played like an hour of Allen Wick
and then I think he said he went

2053
02:15:46,560 --> 02:15:50,000
and watched a video or something because
he was so curious after playing this game

2054
02:15:50,039 --> 02:15:54,800
for a while. You play control
though, yes, yes it's not necessary,

2055
02:15:54,920 --> 02:15:58,079
but if you play Allen wag one, it becomes really special because like

2056
02:15:58,199 --> 02:16:01,640
all the callbacks and all the reference
and everything, all the all the lore

2057
02:16:01,840 --> 02:16:05,039
for the lore freaks like me,
Do you think I do you think I

2058
02:16:05,079 --> 02:16:09,279
would get some magic out of it? If I play through this game really

2059
02:16:09,439 --> 02:16:11,640
like it and then go to play
Allen Remastered afterward? Do you think there

2060
02:16:11,640 --> 02:16:16,840
will still be some cool cool feelings
that way? Yes? Yes, yes,

2061
02:16:18,439 --> 02:16:20,319
okay, so I think that's probably
what I'm gonna end up doing,

2062
02:16:20,399 --> 02:16:24,920
especially if I really enjoy this.
Yeah, it's at the very least gorgeous

2063
02:16:24,960 --> 02:16:30,000
game. Really good looking. Uh
and it's just great art design, great

2064
02:16:30,479 --> 02:16:33,440
just great tech all across the board. And if you can max it out

2065
02:16:33,479 --> 02:16:37,920
on PC, it's it is a
showcase for hardware these days. So very

2066
02:16:37,959 --> 02:16:45,280
cool. All right? That does
a couple super chests get fantastic? Hit

2067
02:16:45,360 --> 02:16:48,399
me with those cool First of all, shouts to Rodrigo Pinto who became a

2068
02:16:48,520 --> 02:16:52,920
Lincoln member. Thank you for that. Thank you. JD. Camp contributed

2069
02:16:52,920 --> 02:16:56,360
to the Juicy discussion Astros Playroom,
which we did talk about a little bit.

2070
02:16:56,399 --> 02:17:00,159
There has got something definitely interesting game. It definitely is so. And

2071
02:17:00,159 --> 02:17:03,959
then last one here from Uril Delgado. First of all, did you watch

2072
02:17:03,040 --> 02:17:09,479
the Five Nights of Phrase movie?
Hellmo? No? And then quick,

2073
02:17:09,719 --> 02:17:13,000
well, Mike's not here. What's
your favorite apples? There's is Granny Smith

2074
02:17:13,079 --> 02:17:18,360
because they're sour, and pink Ladies
are a strong second, it is God?

2075
02:17:18,719 --> 02:17:22,399
What's the Apple brand that is actually
the best? Why is it slip

2076
02:17:22,520 --> 02:17:24,879
in my mind? Yeah? So
do you know what the deal is with

2077
02:17:24,959 --> 02:17:30,479
apples? And what's the deal of
apple? So apples take a long time

2078
02:17:30,840 --> 02:17:35,200
to grow the apple trees, right, So what you can do is if

2079
02:17:35,239 --> 02:17:39,000
you're a manufacturer of apples, you
can patent them. You can patent living

2080
02:17:39,079 --> 02:17:43,719
things like a seed if you create
it yourself. But patents only last for

2081
02:17:43,760 --> 02:17:48,959
twenty years. So by the time
that you actually have a grove of enough

2082
02:17:48,040 --> 02:17:52,000
apples to make any money from,
it's not gonna matter because the patent's already

2083
02:17:52,040 --> 02:17:54,159
going to be up and then everyone
else could be doing it at the same

2084
02:17:54,200 --> 02:18:01,520
time as you. So what you
do instead is you trademark trademarks forever.

2085
02:18:01,879 --> 02:18:07,079
So you trademark Honey Crisp, which
is actually the best brand. And so

2086
02:18:07,200 --> 02:18:09,280
instead of being like, go get
an apple, like just go get a

2087
02:18:09,319 --> 02:18:11,559
pop, now, you go get
a Coca cola, like you get a

2088
02:18:11,600 --> 02:18:16,079
Honey Crisp. Honey Crisp is the
Coca Cola of apples. It is far

2089
02:18:16,159 --> 02:18:18,680
the best. It is a lot
of people are saying this chat Honey Crisp.

2090
02:18:18,920 --> 02:18:24,120
Honey Crisp is one of my favorite
foods, period, is what I'm

2091
02:18:24,159 --> 02:18:28,040
like, I love honey crisp apples, and I'm like, this last week

2092
02:18:28,040 --> 02:18:30,799
we were eating a ton of Like
we went picking apples early in the season,

2093
02:18:31,079 --> 02:18:33,760
and so we have a fridge drawer
full of these and because we picked

2094
02:18:33,760 --> 02:18:35,559
them ourselves, like right off the
tree. They they've been lasting very long.

2095
02:18:35,600 --> 02:18:39,079
So I've just been eating these apples
non stop for weeks now. And

2096
02:18:39,200 --> 02:18:43,799
this past week we made a bunch
of apple stuff, and stuff makes apple

2097
02:18:43,920 --> 02:18:46,799
crisp with a bunch of cinnamon on
it. It's kind of like this deconstructed

2098
02:18:46,799 --> 02:18:50,879
apple pie. And I'm just eating
so much apple shit and I'm like eating

2099
02:18:50,879 --> 02:18:52,280
apple crisp and then I'm taking an
apple to go and I eating I'm just

2100
02:18:52,360 --> 02:18:58,000
like many we had some apple cider, and I'm just like I fucking love

2101
02:18:58,079 --> 02:19:05,159
apples, missing out. Apples are
great, awesome. We drink it's a

2102
02:19:05,239 --> 02:19:11,399
custom here in Argentina to drink apple
cider or like like holidays, Like yeah,

2103
02:19:11,559 --> 02:19:13,639
the first it's it's pretty much just
like the fall time, so when

2104
02:19:13,639 --> 02:19:16,479
we do applesider. But I always
like, right around now is when I'm

2105
02:19:16,559 --> 02:19:20,200
I'm probably gonna go to the sort
ofmorrow and like grab a gallon because again,

2106
02:19:20,639 --> 02:19:24,440
the last three weekends we've been going
to this farm to get more apple

2107
02:19:24,479 --> 02:19:30,760
cider and apple cider donuts or ye, and it's been fantastic. Yeah,

2108
02:19:31,040 --> 02:19:33,639
I've been like, man, Mike
would be like he wouldn't be able to

2109
02:19:33,680 --> 02:19:41,760
be in my house right now,
so I keep so huositive yes to answer

2110
02:19:41,840 --> 02:19:45,639
the question, Honey, Crest is
my second I do. I'm like Yuriel.

2111
02:19:45,680 --> 02:19:48,360
I like this the sourness of it. I used to like the Granny

2112
02:19:48,399 --> 02:19:52,360
Smith a lot. Yes, when
when I was working at Kroger, that

2113
02:19:52,399 --> 02:19:56,559
would I work the opening shift because
as the bookkeeper and so my morning routine

2114
02:19:56,760 --> 02:20:00,879
was I would buy a donut,
buy a little thing of milk, you

2115
02:20:00,920 --> 02:20:03,840
know, buy a Grandsmith apple and
it was a great little way to start

2116
02:20:03,920 --> 02:20:05,639
my morning. So yep, man, good good apples, or so I'm

2117
02:20:05,680 --> 02:20:09,000
gonna go get one right after the
show. All right, Shaw would be

2118
02:20:09,000 --> 02:20:11,840
good? Should we wrap this up? Let's wrap this up. I'm hitting

2119
02:20:11,879 --> 02:20:15,920
the button. Oh yeah, And
then I'm gonna ask Sean. Tell people

2120
02:20:15,920 --> 02:20:18,559
where they can find you on the
internet. They in fine me on Twitter

2121
02:20:18,719 --> 02:20:22,680
dot com still as Turbo Shawn Underscore
and everywhere else has turbot Shawn Shaw.

2122
02:20:24,079 --> 02:20:28,639
And I'm on Blue Sky and Twitch
and everywhere else professionally and catch me doing

2123
02:20:28,639 --> 02:20:33,840
stuff here like we got Jeopardy stuff. New public ones should be up tomorrow

2124
02:20:35,239 --> 02:20:37,319
today for most of you listening to
this on Friday, and then we got

2125
02:20:37,360 --> 02:20:45,399
the private one for the patrons with
Bailey Myers. That's gonna be exclusive them

2126
02:20:45,600 --> 02:20:46,760
for one month. But people always
say, like, you know, a

2127
02:20:46,799 --> 02:20:50,680
new episode is like the best one
we've done. This is actually one of

2128
02:20:50,680 --> 02:20:52,600
the best ones we've done. We
had a lot of fun, you know,

2129
02:20:52,719 --> 02:20:54,879
it was a really good time.
Bailey keeps giving me shit in our

2130
02:20:54,959 --> 02:20:58,840
meetings where it's like, well,
at least this it's not a bunch of

2131
02:20:58,879 --> 02:21:03,040
bullshit. I don't know us this
information. And then of course you can

2132
02:21:03,079 --> 02:21:07,840
find me helping ou out over at
Giant Bomb social media stuff and our stuff

2133
02:21:07,840 --> 02:21:11,319
like editing and pointing together a lot
of the plans for our extra live stuff

2134
02:21:11,319 --> 02:21:13,760
over there. So hey, if
you want to help us raise money good

2135
02:21:13,760 --> 02:21:16,840
word in hospital, thank you very
much. Check our streams. We got

2136
02:21:16,840 --> 02:21:20,799
the community streams going on this weekend. Next weekend will be us doing some

2137
02:21:20,920 --> 02:21:26,639
stuff and then the GB West crew
and then you, Mike and Dan and

2138
02:21:26,719 --> 02:21:28,440
a special guests are gonna be doing
some stuff the weekend after that. Yes,

2139
02:21:28,600 --> 02:21:31,440
all kinds of extra life stuff raising
Mike for the kids. Follow us

2140
02:21:31,479 --> 02:21:35,239
on social media and see whatever me
and Nikky tweet your way. Yeah,

2141
02:21:35,280 --> 02:21:39,479
that weekend not the weekend. I'm
in Minnesota the weekend before. When when

2142
02:21:39,799 --> 02:21:41,639
West Coast excuse me, when the
West coast is doing something, when I

2143
02:21:41,719 --> 02:21:45,120
do a little bit of I'll do
a stream and I'm gonna be playing some

2144
02:21:45,440 --> 02:21:48,319
DDR and some other stuff, so
I'll forget that set up. But I

2145
02:21:48,360 --> 02:21:50,840
got I just found the pad.
It's USB. I'm gonna get the whole

2146
02:21:50,879 --> 02:21:54,959
thing going with that whole DDR like
open source thing that's out there with like

2147
02:21:56,040 --> 02:21:58,120
a million songs. I'll play a
bunch of that. So that'll be a

2148
02:21:58,159 --> 02:22:01,280
good time and we'll raise some money
for a good cause. It'll be good.

2149
02:22:03,760 --> 02:22:07,040
I'm Jeff Grub on Twitter, Jeff
Grub on Twitch. I am gonna

2150
02:22:07,079 --> 02:22:11,840
make a thing about streaming a bunch
here as we get into November and December,

2151
02:22:11,920 --> 02:22:15,680
especially in December. Get when we
get back from Game of the Year,

2152
02:22:15,680 --> 02:22:16,520
I'm gonna be streaming a ton,
but I'm trying to stream a couple

2153
02:22:16,520 --> 02:22:20,559
of times before then, so look
out for that. In the meantime,

2154
02:22:20,600 --> 02:22:22,879
thanks everybody for watching. Until next
time, have a good one, take

2155
02:22:22,920 --> 02:22:33,879
care of yourself, and goodbye.
We need a great a great job.

2156
02:22:39,239 --> 02:22:45,639
Most people are being him ring all
right, Jeff. To see each other

2157
02:22:45,760 --> 02:23:05,879
here. Okay, I am an
animal. It's doing for real. This

2158
02:23:05,079 --> 02:23:09,040
is a break. We are in
the break. You see that man Minatti

2159
02:23:09,239 --> 02:23:15,719
and the Chad backseat podcasting. I
was focused on you. I don't look

2160
02:23:15,760 --> 02:23:22,200
at that son of a bitch professional. That's I got. I got pulled

2161
02:23:22,239 --> 02:23:24,360
up and you want me to do
them? Okay, if you're you're ready

2162
02:23:24,360 --> 02:23:26,200
to get back into it, ye, all right, let's do it.

2163
02:23:26,479 --> 02:23:31,639
Let's do it. These are messages
from our sponsor, whoever it is,

2164
02:23:31,799 --> 02:23:41,280
Raytheon, Thank you rathe and we'll
take your money. Northrop Grumman missile.

2165
02:23:41,680 --> 02:23:48,079
They mother. I'm just I'm a
huge fan of the Patriot missile for years.

2166
02:23:48,280 --> 02:23:50,879
Me and my family, we love
it here. Okay. I don't

2167
02:23:50,879 --> 02:23:56,280
think that Tony Stark is a cool
fellow. I don't know absolute guns and

2168
02:23:56,360 --> 02:23:58,840
weapons are neat. Yeah, he
built out on the cave. He built

2169
02:23:58,879 --> 02:24:09,000
it, all right. Let's hoop
me up on my freaking which had that

2170
02:24:09,159 --> 02:24:18,520
is there? Congratulations? There we
go primary shut out, motherfucker. Oh

2171
02:24:18,600 --> 02:24:20,799
my god. But I mean again, I had the goalie, so shoutouts

2172
02:24:20,840 --> 02:24:24,559
pretty good for me for my team. But I would rather the Red Wings

2173
02:24:24,600 --> 02:24:30,879
win. Okay, let's see here. It's sucking in this born who knows

2174
02:24:30,920 --> 02:24:33,920
what's Oh damn. The other goalie
did really well too. Ship. Okay,

2175
02:24:35,120 --> 02:24:39,879
okay, I should be ready when
you are, Jeff. Okay,

2176
02:24:39,920 --> 02:24:43,159
well I get that format in the
three three piece. Uh yeah, let's

2177
02:24:43,239 --> 02:24:52,360
do that real quick. What's going
on around with whatever I want? Oh?

2178
02:24:52,479 --> 02:24:56,639
Also, it was while we were
talking about something I saw Nicky popped

2179
02:24:56,680 --> 02:25:00,319
in for a little bit. So
if they're still Nicky, thank you Icky.

2180
02:25:01,760 --> 02:25:05,840
Uh they were doing a cool what's
the fuser? Is that? The

2181
02:25:05,079 --> 02:25:09,520
game game is called stream? The
other night? I love I love when

2182
02:25:09,559 --> 02:25:13,559
they do. Oh yeah, it's
fun, fun stuff. Okay, it's

2183
02:25:13,639 --> 02:25:18,719
just the thought of like being able
to hike a PS five Oh yeah,

2184
02:25:20,079 --> 02:25:22,879
because like you can't find you can't
fake that ship. What if you fake

2185
02:25:22,959 --> 02:25:26,959
it and you send it to like
like a hard drive instead of and then

2186
02:25:28,399 --> 02:25:31,760
they already got a custom firmware and
stuff running. That's good, And then

2187
02:25:31,799 --> 02:25:35,360
I just move you up there.
I look forward to like running you know,

2188
02:25:35,479 --> 02:25:41,959
one hundred and twenty patch stuff on
PS four games discord, where to

2189
02:25:41,040 --> 02:25:45,120
put the cameras for different people.
I'm not gonna worry about it right now.

2190
02:25:45,159 --> 02:25:46,959
Yeah, no, uh man,
that'd be nice. That would be

2191
02:25:48,040 --> 02:25:52,879
something. Yeah, we'll be better. That's right. It isn't good.

2192
02:25:54,000 --> 02:25:58,360
It's not good software. Oh yeah, I mean yeah exactly, it could

2193
02:25:58,360 --> 02:26:00,920
be better. I mean we're doing
things sort of it that they did not

2194
02:26:01,040 --> 02:26:05,120
intend to be done with it.
Reality. Okay, we are set up.

2195
02:26:05,120 --> 02:26:09,159
I'm gonna bring us back in all. Let's go. This is a

2196
02:26:09,360 --> 02:26:18,879
break. Thank you reading. Your
weapons are awesome. Okay, let's get

2197
02:26:18,959 --> 02:26:22,360
this off. Let's get you in
the mill. We're just doing. What

2198
02:26:22,399 --> 02:26:28,600
are we doing? What's the thing? A mount Rushmore of juicy games?

2199
02:26:28,760 --> 02:26:33,959
Okay, then let's bring up.
Now we're not doing we could do,

2200
02:26:33,000 --> 02:26:37,399
oh, we could do do a
real quick bad one. If he's listening.

2201
02:26:37,559 --> 02:26:39,520
I thought Mike was going to be
gone. The idea was going to

2202
02:26:39,559 --> 02:26:43,559
be help us just come up with
the most annoying mount Rushmore of Disney.

2203
02:26:45,159 --> 02:26:48,680
We got this, Okay, like
two minutes. We'll do in two minutes.

2204
02:26:48,680 --> 02:26:50,280
Okay, okay, great, great
and chat. Feel free to throw

2205
02:26:50,280 --> 02:26:52,840
it in there and then we'll just
put it on Twitter and like you should

2206
02:26:52,879 --> 02:26:56,239
just leave. Could to make the
effect this? Yeah, you're not gonna

2207
02:26:56,239 --> 02:27:00,840
want to hear this. Okay,
let's hear sheets I might actually already have

2208
02:27:01,000 --> 02:27:07,200
up the Rushmore thing here. No
I start anyone shoots not Google dot com,

2209
02:27:09,760 --> 02:27:15,479
Google dot com. No, no, we're not We're not formatic good

2210
02:27:15,520 --> 02:27:18,600
yet. Hang on, everybody,
Actually I can bring you down there.

2211
02:27:18,719 --> 02:27:28,959
You wolves the entire wolve says Craigs
hate Pokemon. Goddamn. They've always been

2212
02:27:30,200 --> 02:27:33,760
like in that eighty range. They've
always been there because they're like, yeah,

2213
02:27:33,760 --> 02:27:35,079
it's really fun, but boy,
sure is the same thing again.

2214
02:27:35,280 --> 02:27:50,000
That's always my review is all right, let's do this one. And then

2215
02:27:50,680 --> 02:28:00,399
what other evil corporation should I think
all the time? The o c uh

2216
02:28:00,920 --> 02:28:05,920
boweing, yeah, boeing, boeing, boeing. Who makes the other?

2217
02:28:05,239 --> 02:28:09,639
What's the other coming to mixed jets
other than Northrop Groom? And and uh

2218
02:28:13,040 --> 02:28:18,399
you can do? I think black
Rock some PMCs. Our family has always

2219
02:28:18,399 --> 02:28:24,639
had a favorite PMC, and that
PMC is black Rock. Okay, let

2220
02:28:24,639 --> 02:28:28,040
me just put the game black Rock, Yes, the Connect game. Yes,

2221
02:28:28,479 --> 02:28:33,319
Oh, I'm sure that did well. I had to write a message

2222
02:28:33,360 --> 02:28:35,760
to Jane the other day about I
just thought of a really bad game I

2223
02:28:35,799 --> 02:28:39,680
want them to play, please remind
me. And I was trying to think

2224
02:28:39,719 --> 02:28:43,719
of it just a second ago and
I can at all. Yeah, this

2225
02:28:43,879 --> 02:28:52,159
is great. All right, let's
see here, not rushmore of juicy.

2226
02:28:52,559 --> 02:28:56,399
Yeah that that knife, that knife
missile, that's not a joke. That

2227
02:28:56,600 --> 02:29:01,200
does matterfucker really put knives into a
missile. Yeah, that's just cool.

2228
02:29:01,360 --> 02:29:05,239
It wasn't a knife missile like you
know, some killer killer ship. Probably

2229
02:29:07,639 --> 02:29:11,920
it was like, oh, you're
wrong. They probably put like probably put

2230
02:29:13,040 --> 02:29:16,520
like shed some metal. No,
they put actual knives in the missile.

2231
02:29:16,719 --> 02:29:20,319
They blew up like the gave me. We had so many knives he didn't

2232
02:29:20,319 --> 02:29:24,600
know what to do with and just
put it right next to some company and

2233
02:29:24,639 --> 02:29:26,680
they and they're like, all right, we're gonna take these. Okay,

2234
02:29:26,879 --> 02:29:30,280
we're set up ready to go.
Let's get back into it. Let's do

2235
02:29:30,360 --> 02:29:30,879
it. Do it,
