You'll be amy beer. It's the Internet. You're busy. Let's do this
for August fourteenth, twenty twenty three. For the next hour or so,
let me help you sort through the world of gaming on Game Mess Mornings Live
with me Jeff Greb. Today, the PS five Slim doesn't look very slim,
and people think Final Fantasy seven remake might be heading to Xbox. But
first, please join me and welcome me today's co host to Game Mess Mornings.
It's lex Luty everybody. Lexie, how are you doing? I'm not
doing too bad. I got to watch the American rugby team get the ship
handed to them five Portuguese side that is made up of non professionals who are
all going back home to be dentists the next day. And ship that all
sounds right. That's listen. We we sent our just fiftieth best athletes to
the rugby thing. Not even that's like, that's do good. Yeah.
I love American rugby because you've put so much money into it and most Americans
still don't even know it exists. Yeah, trying to catch up to other
sports not doesn't work. The thing where America really gets out ahead is like,
what if we just put all the money into women's sports. And then
it's like and then that like, we'll dominate that for thirty years. And
now that's finally stopping in soccer where they've got they got knocked out of the
World Cup. But it's like, yeah, if you want to dominate a
sport, just put put a bunch of money into women's sports, Like that's
the way to do it and catch it ups. The good news is the
World Cup will be on in the USA, not this year but the year,
but the World Cup after. Yes, and you didn't even qualify for
this year's World Cup, so at least you're guaranteed to qualify for the next
World Cup. Well that was that's been our strategy. We're just going to
do a long rest period its good rest for how many years build yeah exactly.
Yeah, So we're gonna do a little four year nappy poo and be
ready for that that World Cup and then we're going to dominate. We're going
to Dominate'll tell you what the amount of money that America might put into something
when it's not America, all right, I promise you they will spend a
lot more when it is in America. So they so so it's not to
be embarrassed. And one good thing about America whenever they host the World Cup
or something, even if it's the sport, they don't, like, you're
really good at having like a big fucking crowd cheer at shit. That's really
enjoy it. I'll tell you what. You know what, though, I
was still undefeating in football America number one. I'm sorry American football. I
was gonna say, no, we've won every year, we won the Super
Bowl every year. It's been pretty good so far. All right. I
don't know how you doing though, otherwise you're doing bad. It's I've started.
I'm going down a deep dark hole of getting into like PS one and
PS two aims now that I got my CRT working vibe from my PS two
like a Powell version of Metal Year Solid one, and I was like,
this isn't how I'm going to play it, but I own it now.
Yeah, it's good to have it that way. Yeah, it's just there,
like but man, yeah, that's that sounds good. The pal version
of metal gearself. I'm assuming fifty frames per second or something like that.
Yeah, so I did compare it to I had it running off an emulator
on my steam deck, which is also super fun. Running a steam deck
on a CRT, yes, is like maybe the most cursed thing you could
do. And I started playing Cyanowa Wild Hearts on a CRT, and holy
shit, that looked fucking incredible. That's I mean, God, those phosphors
just burning light in your eyeballs with like new games Set's good stuff. I
love that. I'm still waiting for my part to get here, to actually
get this myster working with this CRT over here. But I've been messing around
a little bit still and having a good time with it. I still think
I might buy it another CRT. I don't want to talk about it because
I don't want to. I don't want to get in trouble. My ms
always well, this one's this one's a production monitor, so it doesn't happen
like I want a dirty, dirty composite input. I want like, Okay,
I don't want the good stuff. I didn't grow up the good stuff.
Why would that. I'm not nostalgic for the good stuff. Lexie,
give me that shitty, dirty composite signal, and that's how I want to
live my life. So I might try to find like an even older TV
and get that. That's right. I'm composit. I'm very close to hooking
up the PS three that I have in my place to the CRT because that's
how I originally played Dark Souls was on that old silt that then went to
our grandparents house for about ten years, and that was back in all house
because my dad wanted to dump it. I was like, don't fuck it,
dump it. It's fine. What is the what is the newest game?
Like, what is the last game everyone played on CRT? If anyone
wants to put that in the comments, put that in chat, I'd be
and I would love to read that. I think I definitely played games after
this on CRT. But the last one I really remember, and I was
like, oh I got to get an HDTV. It was Modern Warfare Call
of Duty four. That was the one was like, we're playing that on
CRT and it actually going HDT. I'm like, it actually didn't help that
much. I feel like I always performed better when I was on CRT,
but I mean it was less put latency, true gamer on a CRT exactly.
That was games were made for CRT. And then we looked at God,
we spat in his face, and we're like, give us LCDs because
we are ungrateful animals. That is what we are, all right, we
got a lot to do on this show, so we should explain what we
do here most weekdays, I, Jeff Greb, will help piece your gaming
life back together. That includes breaking news and maybe even some of our own
original reporting. For all these topics, I'll get the input of a bona
fide expert who will make me look smart. If you were watching live on
twitch welcome, You can always listen to the show later on podcast feeds by
searching for Game Mess Mornings, or find the RSS on giant bomb dot com.
You can also catch the show later with chapters and timestamps on YouTube.
Hello YouTube. Okay, we have a lot to get into, so let's
start the morning mess with Is this the PS five slim? This is from
Tom Warren over at the Verge. Let me actually see if I can bring
this up real quick. I thought legally Tom was only allowed right about Microsoft
activation blizzards, right, I mean some somethings we've slipped out of the time
stream somewhere apparently, and now he's doing this as well. This is a
video of the PS five slam if if you're watching the video you can actually
see that. But I'll read this story here. Sony has been rumored to
be working on a revision of the PS of the PlayStation five, often referred
to as the PS five Slim, that includes a removable disc drive. Now
images and a video of leaked of a PS five model that looks slimmer and
slightly shorter and may well have a removable disk drive. The first image leaked
of the first image leaked of the rumored PS five Slim in a Chinese forum
form earlier last week, and now a leaked video provides a better look at
this rumored device. The video from Better Way Electronics and Australian PlayStation Repair Specialists
shows up the plastic case of a potential future model of the PS five.
It has a bulge for the disk drive, a curve in the middle with
a smaller space for events, two slits on each two slits on each side
of the case, and dual USBC ports on the front instead of the single
USBC and USB A ports found on the CURRENTS five models. Sorry just it's
it's too early for the word slip. I'm sorry, that's just it just
it's I okay, real quick, Lexie, looking at this thing, U.
It looks neat, it looks like a PS five. Still, it
looks fat. Still though I do not would not go this is a slim.
As someone that's had a body image issues for a long time, I'm
very dissatisfied with all of the body shaming going on here. Of course I
get yes, and lots of people struggle and the PlayStation five is doing its
best and it tries. Yeah, absolutely, and like it doesn't need your
ship mounting on it. It doesn't need your sly comments. But at least
it's also short, like it's got that go. It's short and why the
perfect body type, Yeah that's popular in these days. It has like a
Dad Bard exactly. It's got. It also has a BADNCA donc. It's
got that things sticking out there. Uh. When you're waiting back and you
look at Yeah, when you go back and you look at those old PS
three slims, the first PS three slims, they're not that much slimmer.
Then the original PS three like Chunky Boy, they're maybe like twenty thirty percent
slimmer. And then it was until the Super Slim that they actually did get
really thin. So I think it's just what kind of a bit spoilt by
how smart It's very easy for everything to look huge next to a switch,
and everything to look huge next to the series s and when you have consoles
that small on the mark ish anything will look big. Also, like this
is one video and it's stupid to say, but we don't know how big
this guy's hands are. I mean, you're right, you're right, Like
parison we have in that video is this guy's hands And yeah, you're right.
We need a banana for scale, right, we need a quarter down
there for someone to put that down there. It's this is like this is
not enough for me. It's what I want to say. It's not enough
for me to be like, oh I want might buy this thing or something
like that. Almost certainly I'm not going to buy it no matter what.
But seeing this, it's like, well that look isn't so much different,
and I already got the PS five I want. But if it's if it
has a bunch of extra storage and all that stuff, maybe this this moves
the needle for me. I just wonder like for a general audience, it
probably I don't think people are looking at this to be like, now's the
time to jump into a PS five. I think this goes back to saving
money for Sony. Clearly this is the revision to be like, let's make
all the big changes now so that this thing is cheaper to manufacturer going forward
and we can start on new footing for the rest of the generation. That's
that's still what this looks like to me, right, And it's definitely like
them of Another reason that they do this is simply like, hey, it's
been three years out of the pandemic. Now the like pipe is starting to
wear off, the further is starting to wear off. What if we just
had a new thing on shelves. Yes, and people like having a new
thing on shelves. They're like going into a store and seeing a new thing.
And even if it isn't that much different, it's going to be in
a smaller box. It will be able to take up more space on shelves,
like it will or you'll be able to fit more on the same space
shelf. And yeah, I think why not if you can make it smaller,
you may as well. It's not a pro it's nothing like that,
but like, yeah, it's it's fine and people who get mad about the
PlayStation five design, like, grow up consoles used to be boring for a
long time. We had a bunch of years of just black boxes. And
it's nice that one of these consoles isn't a black box anymore. Like it's
nice that we're going back to like the weird designs of the GameCube and everything
like that. Like I'm fine with it. Yeah, I'm I am too,
And I do think that most of the I'm glad that they kept the
general design language of the PS five. I want the PS five to look
like this, and I know a lot of people think it's ugly. Like
you said, grow up, get over it. These are USBC ports on
the front. I guess looking at that, if I just if I unFocus
my eyes and I try to like scale, like do the scale in my
brain, this thing does look a bit slimmer, and it does look a
bit smaller. Honestly, it's still that disk drive that is throwing me off.
Do you do you think that because the rumor is is that there's an
attachable like disk drive, and so do you think you could take this cover
off, remove the disk drive, and then you got yourself a PS five
digital and the new version of the PS five digital and that that's what's going
to be on store shelves and like when you okay, so let's say you
get the cheaper model that they're still probably still gonna have that does it come
with the disk drive? Do you think that if you were to go out
and buy a dis drive, it's gonna come with this panel and the drive
and it just snaps onto the PS five I'd say, like, the only
way it makes sense is if the disk drive is a separate purchase, because
that's the only way that make extra money off of ISH, So why would
they even make it detachable if they weren't going to try to sell it to
you separately? But like it really does weak of And I know someone who
bought a PS five this weekend and was setting it up and was like,
I don't fucking know how to set this signed up, Like this stand is
weird and it's the whole over engineering symptom that this entire system has had where
it just like it's way more complex than it needs to be in ways that
just don't make sense. Like if you're going to make a detachable disk drive,
why would you package it with the console itself. Why not just keep
it attached. I really don't know where all the detachable disk drive stuff is
coming from, but I can't imagine it being sold separately. Yeah, it's
it does seem like the kind of thing where it's like they probably engineered the
hell out of this thing and they're like, we can, we can do
this, and this is like the way it makes sense to sort of have
the one skew on shells and then and then this can be a peripheral going
for it, attachment, dettachment, whatever. Yeah, and looking at it,
it looks like that's plausible. Still. I think that still seems like
probably what's happening here, like that they have some that going forward, this
is going to be the one PS five skew, and that lines up with
them trying to sell a ton of PS fives with the discounts in the UK
and throughout Europe and stuff like that. So we've seen them move in that
direction of them trying to get PS five sold as much as possible. And
then that means this thing, because this thing is reportedly rumoredly coming soon.
If it is, I mean, I think we could hear about this thing
as soon as this week, maybe next week. What do you think?
Yeah, I mean, Sony on going to Games Calm, but it wouldn't
stop them from getting on that Games Calm news trail where and everyone's online and
looking for news. And I am curious now that, like, because the
big thing coming out of Microsoft for a long time was like, oh the
Xbox Series X doesn't have to be this big. We just wanted to be
able to cool like a motherfucker. So I'm curious how hot this thing will
run and if they have managed to optimize everything within it so much that now
it doesn't get hash. Yeah, because that PS five base PS five Like
the times when I was in college, I was like, I don't need
to turn on the heating this evening. I'll just play some fucking video games
and like outlook, git me warm enough. It got fucking hot. YEA.
Space heaters and computers use about the same amount of energy and produce about
the same amount of heat. So instead of getting a space heater, just
opened the side of your computer, turn off the fans, and just let
it. Let it boil your room. Uh. In terms of the cooling
that they've been working on that this entire generation, they've been you know,
they like docabase and Chad Jesse's saying like, oh, they were running really
high clock speeds, and that's one of the reasons the PlayStation five was so
big. They were clearly like, we need to take precautions here. Let's
just be extra safe and make sure we have a ton of extra coin.
And we saw them be like pretty soon in their first revision, not making
many changes except for using less cooling on the on the cooling assembly, less
less material on the cooling assembly, and it's like, oh, they knew
that they had a ton of overhead there and that they were being overly cautious,
so that was a good place to save money. But since then they've
they've switched to the smaller process, and you know that means like the ships
themselves are on a they're smaller basically produce less heat. And as the result
of that, they've already cut down the size of their motherboard in preparation for
this thing, so all this stuff is already lined up for them. Now
it's like this slim model goes back to it's not this isn't really for us,
it's for Sony. It's the save Sony money. And that's perfectly fine.
That's what all these companies have done this a million times, and they're
going to keep doing it. I just like I'm waiting to hear them give
the sales pitch on it, and and and to hear like, is this
the kind of thing where it's like a new three DS where they expect people
who are their biggest fans to come through and buy this thing, or is
that going to be like the PS five pro next year or something like that,
that's going to be where people, Yeah, I have no idea how
you'd sell this is them on the already as a PS five, if it's
just a smaller PS five, Like, unless you're that strapped for desk space
or space under your TV, like you've at this point you've found the space
foot if you own it, you've already made the space for that big fucking
thing. The only way anyone would be upgrading a PS five at the moment
is if there was some new thing about about power, about you know,
horsepower, about pitches. But it's just another PS five. It's just another
PS five. Yep uh Lexie Tommy Dingo and a twitch chets upset that you
were in college when the PS five came out, So I'm still in college,
Tommy Dingo, I'll dust the official deleted or This official deleted image has
people guessing if Final Fantasy seven remake is coming to Xbox for This is from
Mohammed Hassan at Dual Shockers. The official Xbox Brazil account shared a celebratory Father's
Day image, albeit now deleted, featuring several game protagonists alongside their children.
However, many fans noticed that Barrett and his daughter Marlene from Final Fantasy seven
remake were included in the collage, even though the game they star and isn't
available on Xbox platforms as of excusevanced the time of this writing. This has
a lot of people thinking that Xbox they will know something that we don't and
that Final Fantasy seven remake is coming to Xbox, which might be true.
Maybe. Uh. It has me thinking that I am so glad I don't
have to vow on any of these accounts. Yes, exactly, That's what
it really is. This is the kind of like, let me just tell
you people out there that you know, I deal in rumors, I deal
in leaks and stuff like that. It's a it's a tough game because that
stuff is so compartmentalized. It is so like I'm on Kitten Christa's podcast talking
to them. Yes, I'm a merchant of leaks. As Jan says,
I was on Kitten Christma's podcast. They used to work at Nintendo of America
Nintendo Treehouse, and it was like funny, like dim like, yeah,
we would talk about your leagues all the time, Jeff, and I'm like,
oh yeah, and it's like it's like it's it was always weird because
that stuff is so like we didn't always know everything and barely anyone Nintendo American
does anything. This stuff is so compartmentalized that it's hard to like imagine how
that process even works. I'm like, well it doesn't most of the time.
Getting these leagues confirmed is very, very difficult. The idea that something
like this is happening and the social media person at Xbox Brazil knows. I
mean, it's possible. It's possible that it's like a known obvious things because
it's about to get announced or something. What's more likely here, though,
right Lexie, is that the person that created the art for this post,
just like Final Fantasy seven, didn't think about it all that hard, right,
Yeah, Like if you're getting into a job where you're a social media
manager for a video game company, you probably play video games. You're thinking
about like famous game dads and you're like, oh, I like Barrett whatever.
And you know the biggest thing about this is like these two things could
be extremely true independently. Yeah, sometimes could be coming to Xbox literally any
day whenever they want. They could announce it at games Come, they could
do whatever. And also, this guy might have just had a brief to
make a Father's Day social media a post and I was like, well,
I'll just add some fucking dad's dad's a hot dad, I guess, you
know. And in Final Fantasies like very popular in Brazil because Final Fantasy four
teams like growing there, and I think the whole franchise is pretty popular.
Uh, the idea that like someone who's been into games and it got a
gaming industry job in Brazil, like, yeah, they're just thinking about Final
Fantasy. That just happens. So and then yeah, look that's a dad
in a game that I'm aware of. And then then yeah, they just
didn't think about it too hard. But I mean, do you think this
is gonna because the Final Fantasy seven remakes relatively old now, who's several years
old now at this point, they're about to release Final Fantasy seven Rebirth,
the you know, the follow up to remake early next year. I guess
is the was what that was what they're saying. I think might have given
a date. I forget it, but that's happening soon. The game came
out to PC remake did and never came to Xbox. Do you think that
there's a chance it could come out come to Xbox? Like around the time
of Rebirth hitting P five, I was just checking their Final Fantasy Crisis Core
did come to Xbox. Yeah, which is weird because that game just it
is part of the Final Fantasy seven law like that, it's a big part
of that universe, and it seems like it's going to be an even bigger
pash of their new redcond universe or whatever. And it feels like this should
have happened a year ago. It feels like they should happen maybe two years
ago, right, and it's weird that it didn't, and now that it
hasn't for so long. My sort of how I was like, is the
even is it even worth the Porsching effort? Is it even worth the money
that they'd make from it coming to Xbox. Yeah, it's if people really
wanted to play Final Fantasy seven at this point, they could have played it
on a Steam deck. They could have played it on things that are not
very high barrier to entry, like PCs. So I think most people have
played it if they want to, but it would be nice for it to
be there purely because they have part of the rest of the story there,
and it doesn't really make sense. I absolutely hate it when a sequel like
I really got in. When I was young, I was so annoyed that
the first Mass Effect was on PS three because it was a Microsoft published game,
and I just didn't realize that it was like a Microsoft published game at
the time. But that always annoyed me that the only way PS three players
could play it was like by reading a graphic novel in Mass Effect three or
something. And so yeah, I think they should just bring it over.
If they're going to do it, they may as well. It's an easy
enough win for them. Yep. Yeah, It's a lot of it comes
down to, like what is the deal? I mean, I obviously Sony
got very party for Final Fantasy and it's like we are going to give you
money. We're gonna give you a lot of money because we want Final Fantasy
to be associated with with with PlayStation and that means Final Fantasy sixteen is Hella
exclusive. And but it only sold three million copies. It was a massive
disappointment that didn't work out for them in the long run. Yeah, nothing
works out, absolutely not making enough money. Speaking of making money, we're
gonna be right back after this, all right, We're back. Stalker two
Heart of Chernobyl may have just been given a December twenty twenty three release date
from George Jang at IGN. Stalker two Heart of Chernobyl may have been given
a December first, twenty twenty three release date, according to distributor play ons
website first spotted by w CCF tech. The official German play on store is
one is the one that has a listing for Stalker two Chernobyl on PC with
a December first release date, and it describes the game as a unique mix
of first person shooter, whore and immersive sim and also mentioned has survival mechanics
for hunger's sleep and bleeding, as well as a dynamic day and night cycle
with realistic weather effects. Tell you why any survival game these days, Lexi
that doesn't have a teeth meter. I played one with a teeth meter with
comedy teeth. You still have your cow. You need to have a teeth
meter in your game, especially when you really dark in a game where like
radiation is a problem, that would be Yeah, you're pretty Graham. It's
like they're just following out like you brushed, but they're just falling out still,
that's just radiation, Homie. Oh shit, I've been reading that American
Prometheus. I think a lot about radiation these days. Stalk Or two is
one that was gonna come out I think last year and then got delayed.
Obviously, this is partially made in Ukraine and so they were dealing with the
war and now now this is the work. Definitely affected things. I hope
this comes out, but mostly I'm just like I want to step back,
like this game can have all the time it needs. Just figure out what
you're doing, don't don't rush it. Hopefully that you know. Obviously,
if you're running a studio, making money back eventually becomes a concern. I
hope that some publisher I know Microsoft is involved. Hopefully they could step in
and help this game and make sure that the studio can continue to glide along
and keep these people safe or whatever. Doesn't need to rush out. I'm
in no rush to get it, but if you can come out, I
have some pretty high hopes that the game always looked super pretty, but yeah,
I don't know what's your what's your stance on Stalker two? Yeah,
the impression I got was that it was going to start resurfacing soon because I
had heard people make it or saying that they were going to be seeing it
soon, and sounds like, yeah, Microsoft are going to be a game's
calm. So I assume that it's sort of coming back from its long sort
of Jesse Shin period where they were just quietly working on it as and when
they could, because like, there's literally no more difficult circumstances that a developer
could be in working on a game. And I think most people, I
say most people it's the Internet, so probably not most people, but most
people have realized like, oh, like this game will come when it comes,
and that's okay. Yeah. I think even if they do give a
December release date sometime soon, it's just as likely it gets delayed at any
random point for whatever he's and surely because at some point you're dealing with much
bigger real world issues than video games. You're dealing with your political forces,
and hey, if someone starts an offensive, that game isn't coming out,
and who are we to complain? Like fine, yeah, and yes it
does look good. Sorry that was your actual question. No, yeah,
it's yeah, I think it looks pretty good. And yes, it's the
kind of thing. You're right where most people seem to understand this game.
You know, it seems like it could be like the thing headlining or one
of the headliners for xboxes presence at Games Com. You know, Games Comes
gonna Xbox is gonna have a presence at Games Come obviously, but I think
they're also gonna be part of Opening Night Live or do their own thing.
I can't remember exactly, but you can imagine like this game skipped e three
SGF times, like it wasn't at the Kilis in any way, so it's
like, oh, you know, they're like, oh, we'll show it
later, And to me that was like, well, we'll see it.
We'll see it next year, we'll see it maybe next Summer Game Fest.
The idea that it's like, no, they they got something ready to show
off for games Calm to launch it in December. That's really way more aggressive
than I was expecting. But I supposed if you think back, and it
was, well, we were supposed to come out in April twenty twenty two.
I guess the timeline actually lines up a little bit better, better than
I thought originally. So maybe hasn't shot and I didn't want to say it
in case it hadn't been confirmed. It is confirmed playable at yeah, I
think I remember getting the email about that. Yeah, so like does anyone
if they have a demo that's fall enough along that anyone can go up and
play it, then it's probably doing okay, yep, exactly, and I'm
hopeful for it. I although a game in December. I was like,
man, December is when I'm gonna catch up on stuff, and it's like,
oh no, another new game coming out in December. The year prep
is going to be fucking hot fun. This year isn't going to be a
nightmare because all of these games are so easy to complete and like, you
know, get a good taste of quickly. I did be Pickman four and
my and like I did played a ton of that game. My counter I
think my time counter was like third five forty hours or something. And then
so I went back to Tears of the Kingdom and I thought it was like
at like two hundred and I'm not like one hundred and like sixty hours in
that game. Although after this weekend where I played just non stop and still
not really progressing towards the end because I'm like just cleaning up a bunch of
other stuff, man, I probably am getting close to two hundred hours in
that game. And it's like Jesus Christ. And I played a little bit
of Aldersgate three, but not nearly enough. I'm gonna try to play some
more of that tonight. It's just non stop, huge games, and I
want to be playing them all. That's the thing. They're all so good.
I want to be playing them all. All Wolves brings up the high
five rushes falling out of the top ten every day and not if I'm here
to fight foot. That game was fucking incredible, so good. I do
love that game. It's just a tough rough year for anything. Okay,
Forts and Motorsport won't have split screen and other legacy features for launch. This
is Eddie McCoo at game Spot. Microsoft has confirmed that it's upcoming racing game,
Forts and Motorsport, won't have split screen support and two other features from
Pass Games at launch. Current ten creative director Chris Asaki said during the Forts
of monthly video broadcast that the racing game will not feature split screen, spectator
mode, or the ability to race against AI and some multiplayer modes. Heavy
players come into a featured multiplayer event and taking player slots and then spectating,
it's not really the racing we had intended. Asaki said. Similarly, racing
with AI in featured multiplayer in feature multiplayer will all with all its potential impact
on your safety rating, also didn't make a whole lot of sense to have
and is not going to be available for us at launch. And for the
split screen, Asaki said that the team's heavy investment in pushing our new graphical
features and our complete overhaul of the rendering engine unfortunately made split screen really difficult
to implement, and it's also not going to be in for launch. Sports
and Motorsport is not the first big Xbox game to launch without features found in
previous games. Halo Infinite launch without campaign, coop or forge modes, and
so on. Now these some of these modes have all these modes have been
in previous forts as, but not in every previous forts. H. I
think split screen has been h that's one that's but I mean, I voice
split screen seems like one of those ones that if you were if you were
working on a game and you had to cut something split screen in twenty twenty
three, when everyone's got their own system, is playing on their own device,
I don't know, but the spectator mode that's that hasn't always been in
there, and when it is that people really I think the community really likes
it because they use it for e sports and shout casting and stuff like that.
But it's another one where it's like, yeah, you could see how
these things get cut out and AI in multiplayer mode. I think that was
like a big feature in like Forts Motorsport four, but I don't think it's
been in their sense. But I could like it. I can get I
can definitely get cutting that one from like a oh, we want to balance
experience point of view and they go so heavy on the idea like they still
have their whatever they call their dry atas now, but they do have the
go say I stuff and they probably don't want that affecting. You'll go say,
I stuff nonplayable or not player characters impacting that. I like, this
never feels good. This never feels fun. Personally. I have great memories
of like going to a friend's house who had an Xbox when I didn't,
and like playing Thoughts Motorsport co Op and like it blowing my fucking mind.
But like, even just from a like hearts and mind point of view,
it never feels good when there's one less thing on the back of the box,
when there's one less bullet point. And I'm curious if it's always been
like there's been the thing going around like, oh, Xbox is very hands
off with its developers. Is it that the Thoughts A team was like,
Hey, we really want to push graphics as far as we can this time,
we're going to focus on that above all else, which is perfectly fine
if they want to do that, or like, is there a world where
if Microsoft was more hands on, would they be like, Hey, no,
this is like something that people have come to expect, like focus a
little bit less on the graphics. People will only notice that so much.
Let's make sure we have feature parachie with previous versions. Yeah, it's I
think that Microsoft. The word seems to be that they let these studio sues
make their own choices and their own priorities on that stuff. And you know,
obviously a company like turn ten, studio like turn ten is gonna have
the telemetry from how people use their game to know like the most painless areas
to take the scalpel too right, and forts and Votorsport eight, Forts and
Votorsport. I think, you know, they're kind of rebooting. I don't
know if they're calling it eight they are. This is like the big actual
rework, Like they said, there are rendering engine. This is like their
first big improvement to the tech in a very long time, but used to
be on in every other year's schedule. Here we are there that they've taken
multiple years now to get this game ready. You can't I think they if
everything else hits with this game, if the racing feels great, if it
does look visually stunning, if it's running at four K and gets you know,
it can go above sixty frames per second or whatever, which you know
that the reports of games have done. Maybe they get four K one twenty
or something like that. If all that stuff works for this, then I
think it's going to be easy to forgive any absences. But also, you
know, it would be nice if these things get added over time. Split
screen something I will probably never use, but the people who do use it,
I'm sure will be very happy if it does get added later. Do
you think that this is a sort of game that they're looking at as a
platform or that they want to go back to. Hey, no, we
really liked it when we had the every second year cadence with these two studios.
Do you think Microsoft is as a preference as to what direction this goes.
Yeah, I think that they would. I think they would prefer a
platform, but I think because of all the licensing involved in these games,
doing that might be prohibitive, might be difficult, So I think they will
probably stick to some sort of cadence, maybe not every other year, but
maybe every three years or something like that. Fort's a horizon. I think
it's still come out every other year in terms of the demand for that game,
and well, I guess Forts Motors It's audience probably would be happy every
with every other year as well, But I think it makes more sense for
that to come out like to maybe staggered a little bit, but Horizon can
keep coming as long as they have new settings and stuff. Although I guess
maybe Horizons formula is getting a little longer the two too, so wouldn't mind
a bigger change there. But it doesn't need a change to technology necessarily.
They'll get that from Motorsport. They'll build on whatever this is doing. Kind
of want them just like step away from the Yeah, bro, we're at
a party. Oh my god, and everybody knows who you are and you're
on social media. I'm like, okay, well do I have the game
for you. It's called The Crew Motifests. Let's go. I can't like
that game is I kind of respect it because it's just like we tried a
bunch of other ship with the Crew. Let's just make Forts the Horizon.
Let's just do one of those exactly. And it is a carbon copy of
Forts the Horizon. Hey, you gotta do what you gotta do. Uh.
Switch hits thirty million lifetime unit sales during July. This from the Japan
Monthly Charts, and this comes from Jeffrey Rousseau at Games Industry dopp IS.
During July and Japan, the Nintendo Switch reached a lifetime sales total of thirty
million consoles. The MITSUS of monthly retail sales data from June twenty six to
July thirtieth shows that the consoles sold four hundred seven thousand units across its standard
light and O LED systems. By comparison, Sony's PlayStation five console hit two
hundred and forty three thousand systems sold during the month. Sony's hardware has moved
a total of four million units in the country. Nintendo led with nine hundred
and forty seven thousand box titles in Japan for software sales, outpacing Square Enix
is one hundred and nine thousand and Spike Chunsoft's one hundred and one thousand.
Nintendo's newly released Pickman four was the biggest selling title of the month at five
hundred and eighteen thousand physical copies moved. It has sold nearly eighty thousand of
Pickman's three's lifetime sales with ten days after launch, which is very impressive and
that doesn't include digital, although it wouldn't include included Pickman three's digital either.
The Legend of Zelda Tiers of the Kingdom moved ninety two thousand, six hundred
copies sold in the month. Meanwhile, Spike Chunsoft's newest title, Master Detective
Archives Raincode sold seventy four thousand, four hundred copies, Switch hitting thirty million
UH and and games just continuing to fly off the shelf for the Switch.
That that's you know, that's the story for the switching has been in Japan,
and really the Switch is doing seemingly better than ever in Japan. There's,
you know, always the question about where is the temperature at in Japan
for console video games? Are they you know a lot of a lot of
people that moved on to mobile and they're just going to play on their phone
from now on. But but Switch has proven that there's still a massive audience
audience in Japan that wants to play games on console, especially if it's like
a hybrid. But I think Nintendo has also done a really admirable job of
getting people excited about the Switch in Japan in terms of using their marketing and
using like the Mario movie and things like that, and all that seems to
have like rekindled this love affair that they have for for for Nintendo. And
then meanwhile, the PlayStation five is selling well, but it's games never show
the never but rarely does the top ten best selling games of the week in
Japan have a PlayStation five game on it. It's almost always entirely switch.
So it's like people might be buying PS fives, although I know people rumor
or they speculate a lot of those PS fives in Japan are going into China.
I don't know. I have no idea about that. I would love
to like investigate that, but who has the time. I don't know.
Do you think that console gaming has reached this nice like equilibrium in Japan going
forward, Lexie, I think it's less that console gaming has I think it's
that Nintendo has realized that they've found an equilibrium between handheld and console. Yeah,
and that like this is a model that really works for the demographic in
Japan, Like they're just not that into physical like consoles being stationary, and
the idea having a system where all of your biggest games are also coming to
a handheld is really really nice. Like the DS was a great game,
but the only real biggest game that Nintendo had that was still coming to the
DS was you know, the Pokemon stuff and everything else, Like oh,
no, like the big boy version of this game is coming to the WE
or the WU or whatever. I did some very quick napkin math, and
if you look at the amount of switches that have been sold, that's roughly
twenty four percent of the Japanese population that own a switch. Yeah, and
which is wild yep. I mean a lot of those are going to be
multi switch households, but not like you're right, like that's if you just
look at that that raw number, that is very wild, and it's kind
of inexplicable that that it's that the system could be that popular because it's like,
you know, the the japan the culture has mostly moved on to mobile
gaming, but it's like, no, Nintendo found a way with Pokemon,
was Zelda, was Splatoon? Now Pickman four even just being this massive like
the thing in Japan, like there's a there's love affair going on with that.
That's man, that they have figured it out. And maybe part of
it is the Japanese audience sees that Sony is is like looking elsewhere, like
it's you know, it's doing the over the shoulder like looking at the other
girl thing, because Sony isn't interested in making games in Japan for Japan because
they need they need those big blockbusters that have that global appeal because that's where
they need to make their money. These they need games that sell like ten
million copies. But the irony here is Nintendo makes games that that you know,
have this appeal in Japan, Platoon and and Animal Crossing, all these
things, and then those games sell four or five times better than anything else
on a PlayStation or an Xbox or PC globally, and so like that the
by appealing to us a more niche or to a more culturally specific ideal that
still has a global appeal at the same time. I don't know, it's
I find that interesting, and I think that's probably been a mistake by Sony
a little bit over the last couple of years because they got afraid of that,
and now all their games kind of feel the same. I don't know,
is there anything there? Yeah, I definitely think that there's an element.
Like I was lamenting when a friend came to visit, like, just
how much of fucking sucks that Japan Studios isn't around anymore, because those games
gave that company so much personality, And it was when they were playing Astrobash
or Astro's playroom for the first time. It was the first time they'd ever
used a PS five. I was like, you have to play this and
they were like, oh shit. Like this has me thinking about Sony's old
games in a way that's usually only was a for Nintendo stuff. And even
if those games weren't selling the most, even if vib Ribbon wasn't like a
massive seller, it created this like culture and this fuel good nature around the
console. And like, as much as people like their PlayStation, it's not
like it's not a Blue Skies, happy go lucky feeling about it. It's
like, no, this is like where I play women, gritty Murders simulators,
and that's fine. But the thing I'm curious about is when Nintendo does
upgrade to a more powerful console, do you think there's a bit of them
that try is to recaush those Japanese developers that have been focusing on the more
powerful consoles, people like ORGG and Square Unichs who have been focusing on next
gen games. Do you think they finally go, hey, maybe we should
like bring some of those games to our platform and get them selling here too,
because they obviously have a mark ish Yeah, I don't. Nintendo's not
the company that makes overtures, right. That was the question of these Nintendo
going to try to get like you know, our GG and some some of
those other studios after they yes, So I think that they look at it
and they're like we I think it's pretty similar to what like Gabe said about
Steam, right, He's like, we're just gonna do we do our thing,
and we're gonna try to make the best thing possible, and then that
should then lead to people wanting to come work with us because we put so
much effort into making this thing that the best thing possible. Now that does
work for Steam, that has not, that's rarely ever worked for Nintendo.
Nintendo's obviously looking at it in a different way. It's like we just wanted
to light our players and be different and stand out. But I think that's
true. Yeah exactly knives, Yeah, man knives. But Nintendo, even
when Nintendo gets everything like okay, we are we're going to have the more
powerful system. And this system is now just a switch to in a lot
of ways, and it's it's very familiar at this point, and there's a
Steam Steam decks out there and Roger allies. So it's like people aren't going
to be hesitant about that set of things anymore. So we should go out
there and try to get these companies on board. And Nintendo, I don't
think Nintendo really does that and won't do that. I think that they will
be they will be happy to be like, we make our games and they
sell, and if you want to come bring your games to us, like
if you want to be Microsoft to make a ten year commitment, we'll take
it. But we're gonna be happy working with all these indie developers that are
selling way better on Switch than anywhere else. Like they're they're actually much more
pliable. They probably prefer working, but like Haiti's selling probably a couple million
copies on the Switch or close to it. Uh, Like they're like,
no, that that was much a much better experience than going out and try
to deal with a fickle Sega or Electronic Arts or something like that, and
that's work. You're totally right, because like looking at this list now of
the June and July or the July sales from Famitsu, it's like the top
ten games sold the publishers aren't Nintendo, Nintendo, Spike, John Shots,
Soft Square, Nintendo, micro Soft, which is yeah, Nintendo, Nintendo,
Nintendo, and like they are way more happy to have to be getting
one hundred percent of the profits from those games then splitshing however much they have
too with the licensing fees for other publishers selling games on their console. And
I gotta say just that makes me happy and excited because I am someone who
likes a game like Pickman four, and I think Picking four is doing great
everywhere, but the fact that it's doing so well in Japan, take it
goes back to the days of like, well, the game does well in
Japan, so they're gonna keep making it. And it's like I thought that
stuff was over, but I think Nintendo has found it. Like No,
for Nintendo, it's not a fact, it's not over. It's getting better.
It's like they've improved their standing in Japan to the point where it's like,
yeah, if a game does really well there, it's we're gonna keep
making it. Like you know, that's something that Sony and Microsoft would never
do anymore. So yeah, this is I get a little bit chills about
Dex. I'm like, okay, man, Pickman five might be a reality
all right in Japan. Speaking of nineteen ninety Three's Mario Movie is getting a
thirtieth anniversary four K theatrical re release. Let's fucking goes, Sister, my
Nintendo News long before Yes, get get her on the Fallow Letter. Now
let's get plane tickets and let's go. We're going to Kyoto. Everybody.
Long before Nintendo and Illumination ever thought of creating an animated movie based on the
former company's Super Mario franchise, there was a live action film that didn't get
to experience the success that this Year's Mario Movie got to enjoy. This year
marks thirty years since the release of Super Mario Brothers All alternately known as Super
Mario Brothers the Movie. There has been much acknowledgement of the anniversary in Europe
and in the Americas, even though the film has developed a cult following decades
after its release. However, it's a different story in Japan, where it
was released with the name Super Mario Goddess of the Demon Empire. Beginning on
September fifteenth, Japanese audiences will be able to get to attend a theatrical rerelease
of the film. Not only that the version will be a four k restoration
of the movie. I need this. I need this real bad. I
want I want this. Uh it's hard to like watch that movie. It's
not impossible, but it's you know, you can't just go track it down
some nice quality exactly. Yeah, because I think it was last year,
during like the height of my exams, the start menu discord decided what's start
doing some movie nights, and we were like, let's do the Mario movie.
And like I was so out of it and so fucking tired, and
I was like, what the fuck is going on? It was that your
first time seeing it? It was I had seen it through osmosis, which
was like I knew all the stuff in it, but like actually sitting there
and watching it and like having it wash over me, I was like,
what the fuckuck, it's different. Yeah, it's a little bit mine.
I enjoy how fucking weird that movie is similar to like jestedge and and I
super appreciate it because it came out at the time of like Super Mario Bows
three, right, like they just had so little to work with. It
was it was a little bit after some Mario Brothers three, right, but
right in that area. Yeah, it was the world was out by this
by this point. Yeah, but I asked chat to link to a clip,
and Hammond to Texas did and it's the clip of Bob Hoskins talking about
seeing Mario for the first time and looking at him on the screen, jumping
up and down. And then I used to play King Leo. Yeah,
got what an all time quote. That's great stuff. Oh Bob has read
to that. To that guy, he was a good dude. Yeah,
that movie is its. It's it's special and amazing and weird. Uh.
And I'm glad we live in a universe where we can get both the most
generic and safe animated movie that makes a ton of money and Super Mario Brothers
whatever. That's fine, and that this movie at one time existed. We
also need more hot, sweaty John Leguizamo. Yeah, we'll never get any
that. Yeah, we got plenty in Vimeo plus Juliet, but they really
didn't capsualize on that era of him. Yes, you know what this movie,
that movie really was, that Super Mario Brothers movie. It was the
post Batman world. Batman nineteen eighty nine came out and was this big licensed
thing that just crushed and then all these movie companies were like, they didn't
think we need superhero movies, which would have been the thing that would have
happened today. We would have been right that stuff would have They were like,
we need licensed characters that are like our as big as Batman, no
matter where they come from. Whether it's like Dick Tracy, which is another
movie that got made that's pretty similar in its odd oddness to Super Mario Brothers
or Super Mario Brothers all that stuff. They're like, we gotta make it
like Ken Burton style. Yeah, even in the mid nineties, fucking no
kids knew what Dick Tracy was. No, they did not know that movie
rules too though. To be fair, all right, Pokemon Company having conversations
about how to ensure game quality with regular releases. This is from Nintendo everything,
according to ta Kado Utsuly talking about it. Yes, at least we're
gonna have an honest conversation. We are gonna do shit about it. From
Takado Utsunomiya, the chief operating officer of the Pokemon Company, Conversations are being
had about how to keep this up. The series is regular releases of games
will also maintaining quality. That's like, hmm, I think I spotted your
problem right there. Only Yeah, I think you maybe should have had this
conversation a couple of years back, and it's like, that's the regular release
is part. That's the problem. Slow down just slowed. It takes longer
to make games today, while Pokemon we have like three hundred people working at
your company. Yes, maybe that's the other It's like spend more money,
take more time, or make a bad game. It's like, well again,
let's make it worse. That's fine. While Pokemon Scarlet and Violet were
well received from a gameplay standpoint, things came to a head last year when
some fans express disappointment from a technical level performance and gletchers were a problem in
particular. Months later, things still aren't at what where some players who had
wanted some believe that part of the problem affecting Pokemon games came down to the
release schedule. Game Freak often puts out at least one game a year.
Twenty twenty three is an exception, though. Scarlett and yeah, the DLC
that's that still counts, I promise you, because that's back in the day
they would just put out Pokemon Yellow and that's what Scarlett and Violet is the
equivalent of Utsunomia had had this to say in a group interview at the Pokemon
World Championships. I think in general, if you look at the past,
the path we've taken up until now has been this consistent, has been this
constant release, always rearly releasing products on a fairly fixed kind of kind of
cadence, you might say, always having these products able to be introduced and
new experiences for our customers. And that's how we've operated up until now.
I think we're still operating in that way, but there's more and more conversations
as to development environments change about how we can continue to do this while making
sure that we're ensuring really quality products are also being introduced. Something's got to
give, right, I mean, something has given, and it's been the
quality of the tech of the technical releases. That's not new. That's been
the Pokemon company for a very long time. That they always had some of
the worst performing games on the three vs. And now here we are on
the switch and this is like the one company the ads still is. You
know, they didn't have to learn HD graphics pipelines like when everyone else did,
and everyone else went through those growing pains, and like, you know,
Japanese games were like, oh, Japanese games are bad now because a
few companies were struggling to adapt to HD. Well, they went through those
growing paints and they're they've been fine for a decade now. Okemon Company,
however, and Game Freak not so much. They just refuse to get with
the times, and now here they are struggling to make HD games. Yeah.
So something that the Pokemon Championships reminded me, Like, I do not
like Pokemon. I've always been of the belief it's a child's game developed for
like angry thirty five year olds. Ye genre, Yeah, that sounds like
every fucking Nintendo game Mike likes. Yeah, I like Metro too. But
watching a friend of mine, Alicia Hardock, was covering the Nintendo Championships,
and it's really interesting to compare that to something like blizz Con, where it
is a internally run like convention for the fans. But like at BLIZZKHN,
people got like straight up real angry at Blizzard at a certain point, whereas
Nintendo Championships, the vibes that were like always great, everyone was always loving
it, even though like people have are aware that that game is not in
a good stage both competitively and like technically, and so it's really interesting to
see just like how conditioned that community is. You gotta go get an empty
on Pokemon right, yeah too, Like ultimately they're going to keep on getting
away with it no matter how long the games keeps selling, and the games
will keep selling, And the really shitty thing about it is that all that
will happen is the community will get worse and more toxic, and we'll get
more vitriolic, and people are like community managers and people who are new to
the community and marginalize people within the community will wind up bearing the brunt of
a shitty community that feels like they're never listened to, and that sucks.
You're basically slowly turning your community into like a legal Legends style everyone is angry
all the time and find trying to find someone to blame and that shit.
Yep, it's it's kind of thing. Yeah, if whenever criticism becomes the
disallowed within a community for whatever reason, if it's like, well no,
I don't want to hear that, Why don't want you talking about that?
You're right, that always gets turned Like if someone who is voicing that criticism
comes from a marginalized background. They will be attacked for that because of because
they've offended the identity of these fans. Yeah, absolutely, it's and well,
what can what can a studio like like game freaking all that stup to
do about it? They can take ownership of the problems and try to promise
to do something about it. But so far that's not happened. And we'll
see. I mean, this DLC is going to come out for Scarlet and
Violet. We'll see how that runs, but I'm not expecting any big improvements
to that game. Yeah, John Jenna and the chat makes a great point
that it's happening in the Destiny community at the moment, and it fucking sucks
to watch. It's really shitty to see a community it's dissonisfied with the product,
and at some point when the developer doesn't address the product, the community
starts trying to find people who they can take a mash who are like flagship
leaders of the product to, whether it be community managers or community members.
And it's really shitty for those people. And yeah, I know, I
don't know how you fix it. I do know how you fix it,
but I don't think companies have much of an interest in fixing it sometimes.
All right, we are gonna get to the poll from Friday. I got
it around here somewhere. Let me wind it up real quick for you everybody.
Well, I do that, actually know what it's ready? Here we
go. I asked, have you ever tried GTA role plane? And I
forgot to give it just a plane, no options. So nine percent said
yes, thirty four percent said no, but I want to, and fifty
seven percent said no, but I would try and GTA six. So imagine
the people I would just say no didn't answer. Let's just imagine that.
So, yeah, I think that I would try role plane at some point.
But it's like the kind of thing where yeah, obviously a big part
of that is streaming it. So maybe I'm just doing it for Giant bomb.
If we can make that happened, that would be pretty cool. I
would. I would be all for that, though, So, yeah,
is that something you would be interested in particular participating in? I would,
but like, I don't think i'd be interested in doing it in one of
the big public service because the way that just sounds like a hustle, and
it sounds like a job. I'm like, yeah, I don't need that,
Like I don't need to be doing my dailies in Destiny to become a
job. I don't need like cushing fucking grapes going to work being a job
in like GCA. I don't need that. I would rather just fuck around
with my friends. Yeah. Part of me is like back when MMOs were
new to me at least, and Star Wars Galaxies was coming along, and
they're like, everyone's going to have a job in this world, Like you
could just be a you could just be a barber. You could just be
a barber and the Star Wars universe. And to me, I'm like that
sounds fucking awesome. That's I want. I want that job in Star Wars.
I don't. Yeah, that's fine. And then of course the game
came out and it's like, no, everyone is actually playing this just wants
to be a Jedi, and becoming a Jedi was super, super difficult and
it was this huge hassle. Uh, and so they had to like rework
the game and make it easy for everyone to become a Jedi. It's like,
oh man, there was there's something lost there about like having this world
where people have to just play their role and so like to have that come
back in this way but have a big community driven I find that very fascinating,
but also, uh it also it's intimidating, Like you said, like
I want to go in there, and I know I'm gonna want to eventually
just mess around. And if that, if that gets me in trouble,
if there are consequences to that for the people running the server, then it's
like, Okay, I better not even try to like broach that that possibility.
Yeah, I don't. I don't need someone giving out to me for
having fun in a video game, like exactly. I don't need like those
flashbacks to like school of like a teacher giving out to you. Like that's
I'm fine. I got a new poll that we're gonna answer on Wednesday when
we come back. We have of course BombCast tomorrow. But in the mean
time, while we get that ready, let's see what do you have going
on? What do you want to tell people about? Where can they find
you on the internet. I have so much going on, loads of stuff
that isn't coming out for a while. I will have a bunch of games,
calm stuff, So check my Twitter. Basically, LEXI both spelt with
eyes and if you want to check out any start menus work. We recently
had an incredible three thousand word review and progress go up on balder Skate three
by Kate Robinson. She knocked out of the park on that one, and
I'm gladed that we got a code for a game that big. It's always
nice when we can actually give someone the experience of reviewing a big game.
And so check out the start menu on Twitter. Or if you want to
contact us about like getting started in the industry and you're a new journalists trying
to find like opportunities and support, you can email us ASH or you can
email us ASH hello at start menu dot code dot UK. I what do
you think about did you pay attention to that balder skate sort of rouhaha over
the weekend where I think that, Well, so my understanding is like Destin
over at IgM put out a video. It's like this is why other this
is like prooves that other developers are are not doing what they should but when
they release broken games, because balder Skate three proves that you can release the
game that is huge and interactive and has and everything's put together and buttoned up
and there was a lot of a big reaction. This is my I didn't
really pay attention to it, so if anything wrong, let me know.
But it's like, what do you what's your take on all that? I
don't know. Yeah, I mean there's only like so much I want to
say for the sake of employability. But also like the video itself very much
so felt made for TikTok and felt weirdly like watching conservative media, where like
it was just like this is why you should Yeah. Yeah, it was
very strange tone for IGN of all places to be taking and I think that
the message overall was pretty it wasn't a fair framing of what was actually said.
As someone that like covers journalism and like Deston's he has like a ba
in media, like he knows the stuff that framing is very important, and
so I think he really should have been more aware that like, this isn't
a particularly honest way to frame this. This is a way to frameless that
will get people entice to talk about ISH, But what sort of people are
you getting talking about HISH? And even underneath the comments, you go underneath
the comments of that IGN thing, it's not people flaming them being like,
hey, this is this is cringe. It's a load of people who are
like, yeah, these fucking lazy game developers. We've been saying this,
and now even IGNA saying this, We were fucking right, and it doesn't
help anyone. And I think, and for the reason it's an unfair way
to present it is because like Larry and are in an extremely unique position.
They are a independent developer who don't have a publisher over them, who have
made enough money from their other projects that they can have an extremely long yeah,
that they can have an extremely long development time. They also had early
access to have money flowing in for a long time and get feedback for a
long time, like most game developers don't have this. So framing the framing
the story as like old Balder's Gate is so good compared to other games just
feels unfair because like, those other games aren't trying to even pursue what Balder's
Gate is pursuing. Yeah, I wasn't a fan of the video, and
I think that the best thing they can do from me is like just take
the l and move on, And like, I don't want people ranging destined
for it for ages because Destin has done good work in the past, and
like, sometimes you just have to get the work done on the day and
you write something that later you look back on and you go, well,
that was probably a bit too inflammatory, and I've done that and I felt
bad about it afterwards, So like, I get it exactly. That's where
I'm I'm like, I know I've done it on this show, where I
might might have used an example of a game doing well to be like and
this is why this other thing is bad. I use I think like in
the game, like the example Boulders, I think, you know, we
always try to be careful, don't use a game to attack another game or
other developers or things like that. And maybe he didn't mention anyone specifically.
Again, I'm catching up on this, but I think it's worth actually exploring
these ideas. I understand it's like that this video didn't really actually explore anything.
It just kind of echoed all of that sort of vitriol that you get
from outrage merchants on YouTube and things like that. But yeah, I don't
know. If anything, I hope Boulders Day three makes more people consider early
access as a as a viable way to make your game. But that's just
that's it. You know, if other developers can't make that work for whatever
reason, that's fine. I'm not going to come out. Has reminded me
Hades two is launching at some point this year. Yeah, it's an early
access of this year. And boy, that's just the most frightening things.
What if I want to play that and I'm gonna want to play it and
I'm not gonna have time for that. I'm so scared they're all going to
be It's been a year of like hot companions. There's been too many hot
companions in the Hottest companions. Yes, who else? Yes, there you
go go on Louis from from Pickman four as well, So there we go.
All right, everybody, let's uh. I think we're gonna get out
of here. LEXI, thank you so much for spending today talk with me
about video games. Yeah. I always pleasure, always fun. We'll be
back with another episode on Wednesday here on Giant Bomb. Speaking of Giant Bomb,
later today, I will be streaming more Mortal Kombat, so we're making
that happen. Try to keep the story mode going along. We got about
a third of the way through the MK nine campaign. We'll make some more
progress today. I'm looking questions for you, so I might need a swing
by yes, swing on end. I'll be in the I'll be in this
room so everyone that's friends of the psy could swing on end. I did.
I did, I like did an at friends of the site thing in
our chat here in this thing. And it turns out if you click on
like that notification, it just brings you into this room. So people people
were just like, oh, what is this And I'm like, oh,
thanks for join, and I didn't realize that was what's going to happen.
And they're like, why did you do this? I'm like, I am,
I'm sorry. I did not mean yes. And then you have to
tell me that you can't actually do this right now. I didn't mean to
put you in that position, but I'm an old man. I don't know
how technology works. All right, you're the best audience in gaming. We'll
be We'll be back at the BombCast tomorrow. Until then, have a good
one, take care of yourself and goodbye.