WEBVTT

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You mean a dummy bit. It's
the Internet. You're busy. Let's do

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this for June. No, we're
on July July seven, twenty twenty two,

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for the next hour, So let
me help you start through the world

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of gaming on Game Mess Mornings Live
with me Jeff Grub Today, erotic role

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players have formed a human wall in
Final Fantasy fourteen and that's my kink now.

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But first, please join me and
welcome me today's co host to Game

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Mess Mornings. It's Jano Choo from
Giant Bomb. Everybody, hooray, it's

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me. I'm ready to put myself
on billboards with the horny anime Final Fantasy

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people. Put me on the board. You've always been ready for that,

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admitted jan You've always been ready for
this. God ever since I saw FF

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twelve on some magazine cover, I
knew it was my time. I finally

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found my people. It's uh,
but you were you were right, Like

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honestly, I think it was just
it was just a matter of time time,

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you know, it was there and
it was unlocked within you. Yeah,

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it was cowboys, bunny ladies,
that's all. It took a little

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bit of a little billboard somewhere went
up and you're like, all right,

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time to let my billboard freak flag
fly. Oh god, you think it's

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cheaper to get like one of those
electronic billboards like time on those than a

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printed billboard. I you know,
I would assume, So I bet,

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like like the bidding on, well, maybe it's easier to bid, so

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maybe there's more competition, so maybe
maybe it's a little bit higher because I

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would assume, like for an electronic
billboard, you just go to a website

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and you're bidding, just like a
Google ad Sense sort of thing, right,

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and it's probably just super easy to
get in there, like putting an

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ad on a cable news channel at
three am, but which you know,

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we should do both these things.
We should put a cable news channel for

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John Bomb on like a three am, and then we should get TV,

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yeah, and then a blue board
team exactly, and then a digital billboard

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for sure. Honestly, this this
that's all I've been thinking abo since that

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story yesterday about the bands fourteen bill
bar. I'm man, we should be

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getting a billboard, all right.
Before we get into the mess, let's

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explain ourselves and what we do on
this show each weekday. I Jeff grab

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will help piece your gaming life back
together. That includes breaking news, the

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ketchup, where we discuss the biggest
topics consuming the lives of gamers everywhere,

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and maybe even bring some of our
own original reporting. For all these topics,

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I'll get the input of a bona
fide expert who will join to make

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me look smart. But you're joined
by me today, Oh sorry, grub,

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I would have it no other way. If you are watching live on

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Twitch, welcome. You can always
listen to the show later on podcast feeds

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by searching for Game Mess Mornings,
or find the RSS on giant bomb dot

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com. You can also catch the
show later with chapters and timestamps on YouTube.

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If you are watching on there,
please get that like button. Do

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the thing. The juice, the
algorithm, Juice al We've always said this,

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Juice al. Yeah, doesn't any
everyone wanted Juice down, Cheetle,

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Delicious, Algae, Rhythm Juice.
Come on, make it happen, everybody.

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Okay, we have a lot to
get into. Actually, the list

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of the list of news kept getting
longer and longer as we got closer and

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close to the show. So let's
start the Morning Mess with packs organizer read

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pop Man I just realized that I'd
copy and paste this from VGC Andy Robinson

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or VGC and he used organizer with
an S and it makes me infuriated.

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Packs Organizer read Pop is officially taking
over E three, will reshape what didn't

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work is like the quote in the
headline there, the veteran events company pledges

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to create a new benchmark for video
game expos. Read Pop, the events

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company behind pas EGX, Star Wars
Celebration and New York Comic com, will

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officially take over the running of E
three in twenty twenty three. The Entertainment

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Software Association announced the news on Thursday, following recent confirmation that the flagship show

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will return in twenty twenty three for
it's first in person event in four years.

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Commenting on the news, read Pops
set E three twenty twenty three would

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welcome back publishers, developers, journalists, content creators, manufacturers, buyers,

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and licensers. I'm glad they got
the licensers in there. That's what's important

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to me, thank god. And
they also highlight the digital showcase and will

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feature in person consumer components. It
claimed it had license listen to feedback from

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the gaming community and would honor what
always worked about the games industry event while

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reshaping what didn't. I got some
other quotes here, but I mean generally,

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just like take your temperature. Where
are you at with the idea of

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a paxified E three I don't and
I don't mean this to come off as

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as gate keeper here, but I
don't, right, I don't think the

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public should be let in. Yeah, I mean for the whole thing.

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Yeah, I think maybe there should
be. There could be public days.

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I think that would be the right
way of doing this. But it's it's

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just it's a clash of purposes,
right. Uh. There's a certain audience

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that was always there at E three
two. Get business done to TCB take

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care of business, and they are
going to encounter Uh that's the problems that

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we're already here there with that where
it's like getting around take some time,

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and there are lines. Even when
you are there for business, getting from

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one meaning to the other is a
pain. Yeah, those those problems are

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going to be exacerbated, and we're
exasperate exacerbated when you have the public in

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there and okay we get to go
and you know, see video games in

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person. We're not really complaining I'm
just saying that it is still it's styles

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clashing. And then on the other
side, you have people coming in from

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the public looking to be entertained,
who have paid their own money to shack

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up an hotel to travel there and
then for entrance, and that's going it's

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not going to be cheap. And
the entertainment that they were they were getting

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was mostly waiting in line to play
a game that was made for the press

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for ten to fifteen minutes. It's
not a great experience. Now they have

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figured this out with packs. Packs
is a really well put together has been

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for forever now. It is,
so I could see where where they try

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to make that happen. But I
think you're right where we should have like

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no press days, you know business
days, not just press days, but

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like business days where people are able
to have their meetings and whatever, do

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their secret e three and you know, come up with the next big game

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idea and execute on it, and
then public days. I think that's the

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right way to pull this off.
Yeah, I definitely think. I definitely

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think we need a division of days
that are just for press and the industry

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because watching folks miserably wait in line
to watch a trailer. Yeah, that

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one E three was gosh, it
just it just seems like a bad look

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across the board. But the poke
the folks at at packs running packs,

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I feel like they can figure it
out to perhaps spread it out. The

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thing that I'm scared of is that
this perhaps creates a longer event where there

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are more days for press, yeah, and then even more days for the

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public. Not that we as an
outlet would need to necessarily stay there during

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all of the public days. But
I could just see it. It's already

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it feels like it is already a
week long work thing. I could just

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see it stretching out into a two
week work thing. It was already spreading

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out a little bit, you know. In the twenty nineteen was that the

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last year. Yeah, in twenty
seventeen, twenty eighteen, twenty nineteen,

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things were spreading out more and more
like into the week before, and it

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was becoming like a two week long
thing. If you wanted to get there

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two weeks or a week a full
week ahead of time, you would have

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had stuff to do for work.
And again never really complaining about any of

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that stuff. It is going to
do mostly fun things, and when it

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is like this like sprint of doing
a lot of work and a very short

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amount of time. It is still
mostly a privilege that we got to do

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these things. It's just I still
think it's not ideal for the people who

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would be paying to like try to
let glom onto that experience. You need

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to separate a little bit. Do
you think this opens up like the like

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if they do live press conferences again, do they have open it up to

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the public where you can go in
and watch these press conferences and they aren't

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just pre taped anymore. I think
that there's a world where the in person

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experience makes more sense if the public
is there, because I think one of

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the main reasons, the main reason
they stopped doing in person events in person

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like announcement media blitzes, is because
it was costly. But then another reason

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is you would invite a bunch of
press and then you'd have half the audience

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just kind of sitting there taking notes
and not applauding and not being excited,

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and so there would be the smattering. So then companies started bringing in the

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public, or they would bring in
you know, developers, and they would

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all be cheering their own games and
stuff and they're like, this is this

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is weird? Why why are we
doing this? Trying to force this.

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But if you have an audience that
is like there to be partaking in the

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excitement, then you have an audience
that you can bring in and do in

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person in person media blitzes. But
I still think that these presentations mostly won't

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happen because they are so much easier
to just produce ahead of time play.

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Most people are going to watch them
on YouTube. You play to that,

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and you could still make them like
slick with really cool and presentation, and

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it doesn't matter whether the audience is
excited or not, so you can kind

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of just fake that stuff. The
thing sorry, go ahead, grib I

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was just gonna read a quote.
No, you finish up your thought first.

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The thing I'm happy about is that
I know that the av industry and

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the video industry as a whole really
suffered because of the pandemic. That because

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these big trade shows are able to
come back, or something like E three

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is on its way back, that
those companies can can open back up or

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at least start hiring again. Because
geez, like, I had a lot

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of friends that work these trade shows, and they definitely suffered throughout the pandemic

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and some of them had to leave
that industry because of it. Yeah,

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and I think that, you know, it's not just like you know,

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Triple Point and stuff like that,
people that events companies that would hire people

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for a couple of weeks to come
work booths and stuff. You know that

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that just went away. And that's
probably a lot of like working you know,

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attempting to work at actors who are
looking for stuff to make some money

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in places like LA. I mean
that that's you know, big chunk of

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change that they're now going to be
missing out on. So anything the sort

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of boost up that existing industry,
there's you know, I'm all four of

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that that that's great. And I
think that booth babes and booth boys,

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it's exactly boo booth humans. I
think we did split the difference there.

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Just bring us booth humans and I
think we'll be okay. They didn't always

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still have people work in their booth. They just let them wear your normal

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human clothes. So it was like, yeah, I was like, okay,

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this is the right way to do
this. I think that this is

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also sort of the only path forward
for the ESA. This was the ESA

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was already like a failing institution before
the pandemic. They were struggling to put

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together an E three show in twenty
twenty, even before they had to cancel

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because of of COVID, And so
we get to this point where it's like,

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Okay, now we're past COVID,
all those same problems still existed.

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We lack the competency to pull off
an in person event. How do we

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make this happen? Well, you
do what every up like, you do

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what Lucasfilm does, which start like
they don't want to have an events team,

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they hire an event company read pop
just do the same thing. It

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makes a lot of sense. It's
gonna be it's gonna mean probably less money

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for the essay, but not the
less money they get from not having any

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three at all. So yeah,
it's sort of the only option they had,

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even if even if it's like it's
hard for me to see, like

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how this makes sense, how they
put this and put this together. This

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is probably the team that could figure
those problems out. And it's also like

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the one company that the ESA could
work with. Yes, uh there This

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is from Lance Ferns of Finsterman.
Yes, Lance Finsterman who's president of RePOP.

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It is a tremendous honor and privilege
RePOP to take on the responsibility of

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bringing E three back in twenty twenty
three. With the support endorsement of the

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ESA, We're going to build a
world class event to serve the global gaming

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industry in new and broader ways than
we already do it RePOP through our portfolio

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of world leading events and websites.
REPOPS Global VP of Gaming Kyle Martins.

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Martin's Kish said, for years,
we've listened and heard and studied the global

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gaming communities feedback. E three twenty
twenty three will be recognizably epic, a

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return to form that honors what's always
worked while reshaping what didn't and setting a

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new benchmark for video game expos in
twenty twenty three and beyond. In response,

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shots fire, Jeff Keeley immediately tweeted, as we announced back in June,

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Summer Game Festival return in twenty twenty
three is a free digital and in

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person event to celebrate the future video
games, bringing our entire industry together to

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showcase what's next. And in response, I would like to say, Jeff

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Grubbs Summer Game mess will return in
person at a cheesecake factory near you.

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We're gonna have meetups, We're gonna
we're gonna bring down the house. So

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brace yourself. Brace your asses is
what that's our motto, by the way,

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00:13:05.759 --> 00:13:11.039
brace your asses. And then next
door I will be hosting the after

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party. We're gonna have a DJ
session. We're just gonna share like my

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Spotify playlist dj Q three. Yeah, we'll have our own shirts for sure.

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Yeah, we're gonna have a battle
T shirts. We just we talked

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about that in the pre show,
so you're looking out for that. I'm

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fine with this. We always we
do. Keiley was gonna keep doing his

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own thing. He does a good
job. It's like, I think the

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scales will be different, right,
You're gonna get companies that have too much

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money, probably showing up at the
pack C three thing, and then the

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companies are like somewhere in between,
not sure where they want to be.

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You can go to Keiley instead.
This works for everybody, right, Yes,

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yes, I hope that you know, indie devs that perhaps can't make

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it to the big stage of E
three are able to be showcased operaly at

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Key three or you know, vice
versa. The games that could have gotten

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lost in the shuffle. I think
now have even more of a chance of

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landing on either of these shows.
Like I hope there's a bidding war for

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like Runed Factory six, yes,
or for Dwayne the Rock Johnson to come

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and hook his latest energy Zoah two
ZOA two two OAH is gonna come out

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next year, and we're all going
to find out first because we were watching

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either E three or Summer game fests. So enjoy your enjoy your gaming,

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everybody. I'm gonna enjoy so much
gaming. Uh. Well, we'll keep

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up on this, but we'll see
m mos se out really comes together.

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But E three is dead. Long
live E three. Uh. Take two

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sins DMC takedown notice to Luke Ross, creator of GTA five, Red Dead,

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Redemption Too and Mafia VR mods.
This was a take that notice that

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just got sent to him like over
this past week, and he kind of

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wrote this in a blog post.
They are demanding that I remove all their

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copyrighted work from my Patreon page.
I immediately ask for clarifications since it is

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my belief that I'm not hosting any
such materials. As you all know,

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I do create and distribute original modifications
for those games, original pieces of software

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of my own creation that allow users
to experience those games indifferent and hopefully more

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intense and profound ways. However,
none of my modifications are built using any

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software belonging to take to interactive software, and the modifications are not intended to

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replace the games, nor are they
a means of exploiting to take to interactive

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softwares proprietary ip or assets. And
he goes on to say, like,

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this is like he's trying to figure
out exactly what they mean, and he's

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like, if I can't figure out
what they mean, I'm going to assume

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what they really mean here is we
don't care about any of that what you

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just said. We just want this
all to go away. We don't want

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you to make these VR mods anymore, and this is our way of getting

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you to stop. That would be
a slight abuse of DMCA, but that

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wouldn't be the first time that happened. And so I'll say, Jan,

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this kind of stuff bums me out. Yeah, it's kind of like the

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wrong way of using DMCA, and
you kind of wish companies would just embrace

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it. And I kind of thought
we were at a point where companies were

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just like, hey, either shut
up and just let it happen, or

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fully embrace it. I didn't know
the third option was still on the table

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for some of these companies try to
nuke it out of existence. Where are

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you at with this? Yeah,
it's unfortunate, especially when you know it's

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an independent creator really breathing new life
into these specific games. They obviously have

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a fondness for it, and it
just sucks that when like the big lawyer

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boys comes swinging around and they gotta
take the independent creator down. It makes

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me curious as to if this is
completely successful in taking his whole operation down.

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What happens to folks that make Minecraft
mods, right, like for different

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shaders and stuff. Is that considered
something that mo Yang could do, take

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a DMCA and shut all those creators
down? Who knows? Yeah, it's

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I don't right. I mean,
I think it's clear that the companies have

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the brute force to make these kinds
of things happen. If it doesn't,

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if it doesn't convince Luke Cross,
the creator of these mods, to push

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these things off the platform, well
then they'll go after where he gets his

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money from Patreon. He has a
big Patreon, he's got about two thousand

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and five hundred people who support him
in the creation of this stuff. Again,

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all this stuff he's creating our add
ons and probably technically, if they

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were to go to court and run
this thing out, he would probably scrape

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by all things being equal in no
world is all things equal? Like,

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what does that have to do with
anything? It has nothing to do with

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reality that we live in. The
reality is one big corporation has a lot

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of lawyers that could do the threatening
and it's not worth the time or the

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potential penalties if Luke Ross or Patreon
failed. Now to that end, Patreon

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does seem interested in sort of trying
to figure this one out. Patreon luc

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Ross says he's reached out to Take
two Interactive and said, hey, what's

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going on here? Can I get
clarification? No response from Take too so

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far. Patron says, Hey,
we're we're going to reach out on your

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behalf and we're gonna try to open
up lines of communication between you and Take

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two to figure this out. So
it's like, it's nice that Patron a

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company that wouldn't have to step up. It's just but they could be a

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hands off platform. They could totally
just play that role, and that's I

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think everyone would be like, Yeah, that's fine, that's what you're there

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for. They're going to step in
and try to handle this kind of putting

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themselves out there a little bit in
a way that I wouldn't expect them to.

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But yeah, it's kind of nice
to hear, right at least,

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like someone's trying to help this guy
out. Yeah, I do you think

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I can't help? A couple of
people have alluded to this in chat,

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But do you think they are perhaps
trying to defend Lucas here in attempt to

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protect their own bag as well?
Yeah? I mean that doesn't hurt,

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right, But I mean I think, you know, because it could set

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a precedent for a lot of projects
that are supported on patron being taken down.

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That's that's true. It's probably it's
probably long term thinking. It is.

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But it's also like the way that
they most other companies protect their bag

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in a situation like this is if
a DMCA gets brought up, they just

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do whatever the company asks. I
mean, that's what that's YouTube policy.

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Say yeah, we're okay, we'll
nuke it and we bounce, and that's

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their long term strategy'll be like,
we don't want to actually get sued by

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these companies in a situation where like
the DMCA has been brought up and Patreon

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could just nuke and mounce. They
are saying we're gonna get involved, which

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could you know, maybe make them
liable, maybe make them a play,

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you know, a potential defendant in
court in a case like this. So

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uh, you know, obviously,
though there's still the monetary value of you

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know, he's got two thousand and
five hundred subs, we'd like to keep,

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you know, the eight percent or
whatever we take from that. But

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on top of that, we don't
want other companies getting the same idea.

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So maybe playing a little bit of
defense here makes some sense or Patreon,

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I think that's a totally fair reading
of the situation. I'll say that I

295
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really like VR modster games. I
think it's cool with you get added.

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I also think that if you are
a company who is doing your own VR

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thing, and that's why you're making
this move, you really don't worry about

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the mods. So there is an
audience that does play with mods, and

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it's not the audience that you're going
to be reaching by yourself. I mean,

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we just like Live Alive. That
demo went out, the previews started

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going out for it, and people
are like, I can't believe no one

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ever told me about this game and
for years fans of that series, but

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like there's a fan translation, there's
a fan translation. That doesn't matter because

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00:20:32.799 --> 00:20:36.640
it like that, it is no
substitute for the company putting out an official

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release of a game. Now,
of course this is an up dative version

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all that stuff, but an official
release will reach so many more people than

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a fan translation, a mod,
a VR mod that you could find on

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some Patreon somewhere. It's just not
the same. So don't oh totally don't

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like this should not be like the
way that Take two is actually handling this,

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but whatever it is. Yeah,
I mean accessibility in terms of like

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even getting a fan translation to work
for a lot of the gaming general audience

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is too many hoops to jump through, Like you mean I have to download

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this and download a zip and then
find the zip in this program. What

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yep, mods have gotten like easier, but even like then they are,

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it's like so easy that I'm like
when I look at open a game,

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it's like, hey, just sign
in, you know, go hit the

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subscribe button on this one one website
and sign in. I'm like, that

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sounds too easy. It's probably not
gonna work, so I don't like.

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I just don't buy. I'm like, if it's not right there in the

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game, I don't want to do
it now. Steam Workshop is so easy,

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I kind of can't help it do
it. But everything else, I'm

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00:21:33.519 --> 00:21:37.960
like, mad, ditao, I
just started messing around with that. That

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actually is very useful though, so
pretty cool. Okay, let's see here.

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Skate four test details have started to
leak out. We knew of this

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Skate four test was happening because they
announced it. He I said, hey,

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we're gonna be taking more testers.
It started up. Details are leaking

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00:21:53.160 --> 00:21:56.519
out. I don't think he Ga
minds so much because mostly people are talking

328
00:21:56.559 --> 00:22:00.119
about how cool it is. But
the play test was still untextured, as

329
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in recent trailers and the leaks some
months ago. This comes from a poster

330
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I think on a reddit. It
runs on the Frostbite engine. The map

331
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the map test was called fun City, something I think we actually talked about

332
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on grub snacks a few months ago. So yes, it's called fun City.

333
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It's still called fun City. Seems
to be a small test test section

334
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of the fuller map. The test
map was a mixture of new areas and

335
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old, untextured areas from the original
games community center from Skate one was included,

336
00:22:27.519 --> 00:22:30.839
even with details like the mini map
or the mini ramp where we all

337
00:22:30.920 --> 00:22:36.839
learned pumping. So maybe San Vansterdam
could be the third redesign of zan fan

338
00:22:36.920 --> 00:22:40.599
Alona, but it could also be
a completely new city with some of the

339
00:22:40.680 --> 00:22:45.839
original map pieces which were only included
for the play test. There's different control

340
00:22:45.880 --> 00:22:51.480
presets. Classic streamlined Experienced could maybe
replace the difficulty settings and be more suitable

341
00:22:51.519 --> 00:22:55.680
for different play styles ranging from ultra
realistic to arcade. In same Skate three,

342
00:22:56.079 --> 00:23:00.839
like trick Lines, there were also
controls dedicated to PC players, So

343
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that's nice that they're thinking about that. From the from the jump here,

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00:23:03.640 --> 00:23:07.480
where are you at jam with your
excitement for Skate four, Because I'm kind

345
00:23:07.480 --> 00:23:10.559
of getting there hearing more about this
game, I'm like, I'm getting there

346
00:23:10.599 --> 00:23:15.480
with this. I am so juiced, especially with I've been actually rewatching that

347
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trailer because it just leaves a pleasant
feeling or in my mouth sorry phrasing,

348
00:23:25.519 --> 00:23:30.000
and just being just seeing how it
seems like they are perhaps focusing on like

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the multiplayer aspect. I can only
imagine me and my hoodlum friends having a

350
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great time and then just us,
you know, as a staff having a

351
00:23:37.680 --> 00:23:44.559
fun time skating together, especially if
there are these different control presets, because

352
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I know a lot of people bounced
off of skate because they found it too

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00:23:48.079 --> 00:23:52.279
difficult with like the stick flicking and
everything. So if there is a streamlined

354
00:23:52.400 --> 00:23:59.160
control preset that maybe closer mimics something
like a Tony Hawk but still retaining the

355
00:23:59.240 --> 00:24:02.440
skate feel, I think it'd be
great across the board. Yeah, I

356
00:24:02.960 --> 00:24:06.759
agree. I think this is the
kind of thing where you just kind of

357
00:24:06.759 --> 00:24:08.640
create a fun playground for people to
mess around with, and it sounds like

358
00:24:08.680 --> 00:24:11.519
they are going and we're going for
it, and then oh oh oh,

359
00:24:14.119 --> 00:24:18.240
Jeff Grubb, Yes, is the
Christ there? The original te pose?

360
00:24:21.000 --> 00:24:23.240
Yes, you know what you Yes, absolutely Christ. They are always my

361
00:24:23.279 --> 00:24:26.400
favorite move. By the way,
that was like I would wreck up something

362
00:24:26.480 --> 00:24:32.119
rum Glifberg throwing out the Christ there. That was my man, or maybe

363
00:24:32.119 --> 00:24:33.480
it was Guelfberg, but either way, I call him Ruin Gliffberg when I

364
00:24:33.519 --> 00:24:37.880
was a kid. So let's see, there's a career and online career mode.

365
00:24:38.480 --> 00:24:42.880
The testers appeared to be in a
like an online career and it seemed

366
00:24:42.880 --> 00:24:48.440
pretty similar to Tony Hawk's Proving Ground, where it's all about skating sharing and

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00:24:48.480 --> 00:24:52.599
creativity and you earn followers in the
game, and that's like the main We've

368
00:24:52.599 --> 00:24:53.599
seen that before in a bunch of
these kinds of games now, but like

369
00:24:53.599 --> 00:24:59.039
that's the idea you're going for.
Yeah, the ultimate metric of success exactly.

370
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There will be a home skate park. Your home or private skate park

371
00:25:02.319 --> 00:25:04.599
is essentially the training park you build
in the tutorial, and from there on

372
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you actually have you actually get to
fully build it out and design it for

373
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yourself. That's the kind of thing
where I think like, as you're like

374
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earning things, you can customize your
own skate park and then say, hey,

375
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come over to my skatepark today and
have your friends over. That could

376
00:25:17.480 --> 00:25:21.200
be pretty cool. I think I'd
be pretty neat. Also, they've updated

377
00:25:21.200 --> 00:25:25.240
the rag doll physics, so it's
much less stiffer than it was in Skate

378
00:25:25.319 --> 00:25:30.319
three. So and I think we
saw like glimpses of that in that last

379
00:25:30.359 --> 00:25:33.640
trailer that they showed where they're like, hey, we are just going to

380
00:25:33.680 --> 00:25:36.480
whip these rag dolls around in a
really fun and silly way. Because we

381
00:25:36.480 --> 00:25:40.000
know a lot of people come to
these games because they see compilation trailers of

382
00:25:40.400 --> 00:25:42.680
all the weird things that can happen, and we want to enable that and

383
00:25:42.799 --> 00:25:47.839
unlock that and empower that and then
it Also I think the game also has

384
00:25:47.880 --> 00:25:51.680
like a video editing built in,
so like that's what comes to creativity parts,

385
00:25:51.720 --> 00:25:53.559
so like you could do something in
the game and then quickly edit a

386
00:25:53.640 --> 00:26:00.000
video and post it social So that's
pretty neat as well. I'm getting pretty

387
00:26:00.119 --> 00:26:02.839
excited for Skate four. We're probably
still not going to get it for quite

388
00:26:02.880 --> 00:26:07.000
some time. I think the the
person in that posted this is like,

389
00:26:07.200 --> 00:26:10.440
it's coming in October, either this
October or next October. I'm like,

390
00:26:10.440 --> 00:26:14.519
well, it's definitely not this October, but even next October seems a bit

391
00:26:14.799 --> 00:26:18.640
aggressive. I think we're probably not
going to get it until like maybe early

392
00:26:18.680 --> 00:26:21.599
twenty twenty four, which I'm okay
with. Take your time, figure this

393
00:26:21.640 --> 00:26:25.160
one out and just make it the
like skate platform going forward, where you

394
00:26:25.200 --> 00:26:26.759
can where you get all the basics
and then you could just add on to

395
00:26:26.839 --> 00:26:30.960
it later whatever you want, and
as long as all the basics are good.

396
00:26:30.319 --> 00:26:33.759
It's the kind of game that I
think can live for a very long

397
00:26:33.759 --> 00:26:38.920
time. You know, contractually,
if Tony Hawk is at all tied to

398
00:26:40.480 --> 00:26:45.960
Activision Blizzard, like, I think
that that contract comes and goes like he

399
00:26:45.000 --> 00:26:48.599
definitely like at this point, with
no game in the works, he would

400
00:26:48.599 --> 00:26:52.480
be free to go wherever he wants. I think that there's probably a part

401
00:26:52.519 --> 00:26:56.759
of him and his like business,
you know, manager would know that their

402
00:26:56.240 --> 00:27:00.960
bread is really buttered with Activision doing
another on the Hawk game and maybe holding

403
00:27:02.000 --> 00:27:04.119
off and waiting to see if you
can make another one of those happen.

404
00:27:04.480 --> 00:27:07.160
That's gonna be the big payday.
It's gonna be a big seller all this

405
00:27:07.240 --> 00:27:11.039
other stuff. So you just wait
and see it. Make sure you don't

406
00:27:11.039 --> 00:27:15.440
spoil any potential possibility for that to
happen by you know, going to EA.

407
00:27:15.480 --> 00:27:17.920
Now that said, we'll get to
a point where it's clear that no

408
00:27:18.119 --> 00:27:21.519
Tony Hawk's pro skater game will ever
happen again. Tony Hawk could easily just,

409
00:27:21.599 --> 00:27:23.799
I think, go to EA and
make it happen. So, yeah,

410
00:27:23.839 --> 00:27:26.559
that'd be cool. I think it'd
be awesome to see him in a

411
00:27:26.559 --> 00:27:30.039
skate game. Okay, last week
EA did a bad tweet about how,

412
00:27:30.119 --> 00:27:34.200
oh, they're at ten but they
only like single player games or something like

413
00:27:34.240 --> 00:27:37.920
that, and never got mad at
them and docked on them all day and

414
00:27:37.960 --> 00:27:41.880
they never forgot, but people didn't
forget within EA. This comes from Zack

415
00:27:41.880 --> 00:27:45.440
Swizen at Kotaku. EA's bad tweet
last week has led to roundtable meetings with

416
00:27:45.519 --> 00:27:51.720
angry staff. Last Thursday, the
official EA Twitter account tweeted a bad joke

417
00:27:51.759 --> 00:27:56.480
about single player games that led to
an internet wide roasting and eventually an apology

418
00:27:56.759 --> 00:28:00.680
from the Battlefield publisher, and apparently
EA is still still dealing with angry employees

419
00:28:00.720 --> 00:28:03.720
who felt that the tweet was an
insult to them, their staff, and

420
00:28:03.759 --> 00:28:07.559
the games they are making. A
new report from USA Today shed some light

421
00:28:07.599 --> 00:28:11.759
on how the terrible tweet came,
about, what the reaction to it was

422
00:28:11.799 --> 00:28:15.599
internally at EA, and what the
plans were pitched to handle the situation and

423
00:28:15.640 --> 00:28:18.880
the ongoing aftermath of it all.
The whole mess is both equally confusing and

424
00:28:19.000 --> 00:28:23.000
funny. According to the report,
an hour after the tweet went live last

425
00:28:23.039 --> 00:28:27.480
week, it landed in EA's internal
slant chat room, where employees and social

426
00:28:27.480 --> 00:28:33.680
media staff began sharing all the roast
and angry responses, some from current EA

427
00:28:33.720 --> 00:28:37.000
execs that were popping up all over. As negative reactions spiraled out of control

428
00:28:37.000 --> 00:28:41.279
and the discord discourse began, folks
at EA began formulating a plan to turn

429
00:28:41.279 --> 00:28:45.680
the tweet into a positive It just
wasn't a good one. That's a zach

430
00:28:45.759 --> 00:28:48.359
there with that with the editorial.
The initial plan was to get all the

431
00:28:48.400 --> 00:28:52.480
other EA social media accounts to start
dunking on the tweet, while hopefully drawing

432
00:28:52.480 --> 00:28:56.400
more attention to various single player games
the publishers in the works. But some

433
00:28:56.480 --> 00:29:02.240
point but some staff pointed out that
that this oastin EA strategy would just reinforce

434
00:29:02.279 --> 00:29:06.200
the narrative online that EA's own studios
and team hate the company, And so

435
00:29:06.480 --> 00:29:10.079
after many social media managers back backed
out of the plan, it fell apart.

436
00:29:10.599 --> 00:29:15.319
Uh, there's there's more to this, but I'm hey, I'm pretty

437
00:29:15.519 --> 00:29:18.160
glad they didn't do that plan that
would have been moved. That would have

438
00:29:18.200 --> 00:29:22.200
just exacerbated the nightmare for them,
right, just be like having response coming

439
00:29:22.200 --> 00:29:26.160
out being like this fucking sucks.
I don't know, Okay, you get

440
00:29:26.319 --> 00:29:33.440
calquestus like lightsabering e threes, Yes, exactly, just a logo, Yes,

441
00:29:33.559 --> 00:29:37.519
exactly, get John Ricatello a picture
John Mtell and cutting in half and

442
00:29:37.640 --> 00:29:40.079
like John Cattell, has it worked
here for years? I don't care.

443
00:29:40.240 --> 00:29:45.319
We're cutting them the lightsaber. Yeah, not a great and I get where

444
00:29:45.359 --> 00:29:48.079
they're going for there. Hey,
we can point out that we have single

445
00:29:48.160 --> 00:29:51.519
player games by having our dewelopers.
But it's like the real narrative out there

446
00:29:51.680 --> 00:29:55.480
is like this corporate EA ruins all
these studios, So you probably don't want

447
00:29:55.480 --> 00:29:59.000
to turn into that too much.
Oh well, ketto, she's got her,

448
00:29:59.039 --> 00:30:00.519
she's got her bunny toy or everybody
say hello to Bunny. There you

449
00:30:00.559 --> 00:30:07.039
go, there you go, Okay, Bunny, there you go. Yes,

450
00:30:07.119 --> 00:30:11.519
hello, say hello to Bunny.
Very good. All right, let's

451
00:30:11.559 --> 00:30:14.759
see what else. The most agreed
on idea was to take responsibility for it

452
00:30:14.880 --> 00:30:18.960
and apologize. One source told USA
a novel idea. Yeah. However this

453
00:30:19.000 --> 00:30:22.559
apology, Yeah, this apology ended
up being an equally embarrassing tweet. Same

454
00:30:22.599 --> 00:30:29.559
people who play single player games were
actually elevens instead of tens. You get

455
00:30:29.559 --> 00:30:33.440
that one jan There's there're elevens out
of ten. But while the Internet moved

456
00:30:33.440 --> 00:30:37.200
on to its next target, higher
upset EA are continuing to deal with the

457
00:30:37.240 --> 00:30:41.119
fallout from the tweet. USA Today
reports that the FIFA publisher is hosting roundtable

458
00:30:41.160 --> 00:30:45.119
discussions and team meetings with executives who
felt the joke was an insult to the

459
00:30:45.200 --> 00:30:49.160
games they're working on and the staff
making them. I'm ninety nine percent sure

460
00:30:49.160 --> 00:30:52.720
the person who posted the tweet and
their manager don't even know about single player

461
00:30:52.759 --> 00:30:57.319
game comments from from a decade ago
from EA. One source told USA Today

462
00:30:57.400 --> 00:31:02.680
the comment made them they were referenced
was the infamous twenty ten quote from the

463
00:31:02.960 --> 00:31:07.920
then EA Games president Frank Jabo saying
that single player games were finished. Further,

464
00:31:07.000 --> 00:31:11.039
the source says that the staff running
the Twitter account are all new,

465
00:31:11.200 --> 00:31:15.000
and that most of them aren't really
games industry people and likely had no idea

466
00:31:15.000 --> 00:31:21.279
about EA's long bad history with single
player games. Kind of like Reddit slash

467
00:31:21.400 --> 00:31:23.160
r slash. Well, there's your
problem right there, like right, like,

468
00:31:23.279 --> 00:31:26.279
that's that seems to maybe. I
mean, listen, I'm not saying

469
00:31:26.279 --> 00:31:30.119
that only gamers can do these jobs. Get a real gamer in there,

470
00:31:30.960 --> 00:31:36.279
but it helps. It helps in
situations like this, at least having someone

471
00:31:36.279 --> 00:31:37.480
on the team to be like,
you know, put up the red flag

472
00:31:37.519 --> 00:31:41.440
when you're about to do something like
this, right, and you know,

473
00:31:41.920 --> 00:31:48.319
not saying that you have to be
a diehard gamer to work away any portion

474
00:31:48.359 --> 00:31:53.279
of the games industry. But the
problem also of the games industry is is

475
00:31:53.359 --> 00:31:57.599
that no one ever forgets anything.
Yes, yeah, whether it is like

476
00:31:57.680 --> 00:32:04.079
a small misstep or an egregious statement, and like saying that single player games

477
00:32:04.079 --> 00:32:07.440
are dead, folks will continue to
remember it and it will stick in people's

478
00:32:07.480 --> 00:32:14.200
minds for forever. Absolutely. And
the kinds of things we do forget are

479
00:32:14.279 --> 00:32:17.400
like things we get anxious about before
a game comes out. We don't forget

480
00:32:17.640 --> 00:32:22.839
the weird things as an executive set
like Jim Ryan bring brings this up now

481
00:32:22.880 --> 00:32:25.000
say he's never gonna live down saying
like who wants to play old games?

482
00:32:25.279 --> 00:32:28.000
He's like, that's not exactly what
I meant, but it doesn't matter.

483
00:32:28.039 --> 00:32:30.839
It's all anyone talks about now,
so like like they know this. And

484
00:32:30.880 --> 00:32:36.119
that's why when you're in a situation
like when you're bringing up a concept,

485
00:32:36.119 --> 00:32:37.960
you gotta you have to have someone
on the team that knows, like what

486
00:32:38.079 --> 00:32:43.920
is E's history with this concept and
absplearly that didn't happen here, Like Phil

487
00:32:43.960 --> 00:32:49.359
Spencer is so tired that he can't
buy normal shirts anymore. People misconstruing it

488
00:32:49.599 --> 00:32:52.519
exactly. Yes, he's no more
graphic teas for that man that's can't put

489
00:32:52.559 --> 00:32:58.039
anything up on his shelf. It's
all, it's all nightmare. Anime is

490
00:32:58.119 --> 00:33:00.759
heading then Xbox they got Anime Xbox
now, and then that's why I throw

491
00:33:00.799 --> 00:33:06.640
my Xbox out. All right,
let's see here, Halo veteran Paul Bertone

492
00:33:06.799 --> 00:33:10.720
or maybe BERTONI is now at three
fourth three as studio Technical Design Director.

493
00:33:12.240 --> 00:33:14.720
This comes from Joe Staton, who
is the boss over there at three four

494
00:33:14.799 --> 00:33:19.519
three In terms of overseeing Halo,
I'm happy to confirm Halo veteran Paul Bertone

495
00:33:19.559 --> 00:33:22.359
has joined the team as studio Technical
Design Director. Paul and I met in

496
00:33:22.440 --> 00:33:27.400
nineteen ninety nine back in Bungee's Chicago
days, and then ship Halo one through

497
00:33:27.440 --> 00:33:30.519
three ODST and reached together. I'm
thrilled to have Paul helped lead the future

498
00:33:30.559 --> 00:33:36.039
of Halo infinite. And then he
posted a picture of him and Paul at

499
00:33:36.400 --> 00:33:38.599
Joe's fiftieth birthday party and are all
dressed up in nice ties and stuff.

500
00:33:38.640 --> 00:33:43.359
So yeah, the good good buds
getting back together making games. Again,

501
00:33:44.680 --> 00:33:46.759
Basically, if you're wondering the question, probably everyone's thinking it's like, what

502
00:33:47.000 --> 00:33:51.559
is a studio technical design director?
So I'd kind of looked into this and

503
00:33:51.599 --> 00:33:54.319
some people on reset era helped out
here. Basically, it's the head of

504
00:33:54.359 --> 00:34:00.759
the technical guidelines, tools documentation,
developing the overall vision of the technical features

505
00:34:00.799 --> 00:34:04.519
and the engine requirements, and it's
kind of a bridge between game design and

506
00:34:04.640 --> 00:34:09.320
technical expertise. And then someone who
says they are a technical director says it's

507
00:34:09.320 --> 00:34:13.639
the equivalent of a tech art director
and asks as a buffer between the design

508
00:34:13.639 --> 00:34:17.000
and engineering departments and acs as an
advocate for the design teams needs when it

509
00:34:17.000 --> 00:34:24.119
comes to creating tools and engines and
the support therefore they're in. So I

510
00:34:24.159 --> 00:34:28.320
think this is almost kind of one
of the things that Bungee, I'm sorry,

511
00:34:28.320 --> 00:34:31.920
three four three and Halo really need
is someone that can say, hey,

512
00:34:32.199 --> 00:34:36.760
the team is it needs all these
things, the tools need to be

513
00:34:36.920 --> 00:34:40.079
working in this way to facilitate all
that, Because I think based on the

514
00:34:40.119 --> 00:34:44.679
output, like the pace of the
output from that team, they must be

515
00:34:44.719 --> 00:34:47.679
having some issues with their tools and
their and their engine because there's just not

516
00:34:47.800 --> 00:34:52.480
enough content coming out for that game. And maybe there's other issues, but

517
00:34:52.519 --> 00:34:55.360
it definitely seems like at least one
issue is probably that the engine is not

518
00:34:57.440 --> 00:35:00.400
facilitating and empowering the creators at that
company to put out all the stuff they

519
00:35:00.440 --> 00:35:05.519
need to get out to get people
excited about that game again. You know,

520
00:35:05.639 --> 00:35:08.960
good move, What do you think? Yeah? Totally. Sometimes someone

521
00:35:09.039 --> 00:35:15.480
that is familiar with the product can
come back in in a certain position and

522
00:35:15.880 --> 00:35:17.920
give it a good kick in the
pants, right, exactly, a good

523
00:35:19.000 --> 00:35:22.199
kick in the pants, A good
kicking. I mean sometimes a bad kick

524
00:35:22.239 --> 00:35:24.000
in the pants can't hurt. I
mean it could hurt, But then maybe

525
00:35:24.000 --> 00:35:29.519
that's the idea Fall Guys is crushing
as a free to play game. This

526
00:35:29.559 --> 00:35:31.440
is just a tweet I wanted to
highlight real quick. The game's Twitter count

527
00:35:31.440 --> 00:35:36.320
posted that it has reached fifty million
players in the two weeks since it launched

528
00:35:36.320 --> 00:35:38.840
on Xbox and Switch and since,
more importantly, it went free to play.

529
00:35:39.480 --> 00:35:43.079
Wow. I was expecting big things
for this game when it went free

530
00:35:43.079 --> 00:35:45.039
to play. I wasn't expecting to
be like this successful. It is having

531
00:35:45.119 --> 00:35:51.000
its second surge. Clearly it is
a huge success, right, great for

532
00:35:51.039 --> 00:35:53.840
them, Absolutely great for them.
You know, going free to play can

533
00:35:53.840 --> 00:35:58.400
go either way where it is like
a flash in the pan. But I

534
00:35:58.840 --> 00:36:04.400
hope this means can and you'd a
sustained player base, right and tickle bits

535
00:36:04.400 --> 00:36:07.599
and chest us but for out long
And it's like you know that that's true

536
00:36:07.639 --> 00:36:10.920
of everything at a certain point,
like every every game needs to figure out

537
00:36:10.960 --> 00:36:15.679
how to sustain itself over time.
What helps you is if you get fifty

538
00:36:15.719 --> 00:36:19.599
million players, like having fifty million
players keeping ten percent of your audience,

539
00:36:19.880 --> 00:36:22.079
it's five million players, Like that
is a much better starting point. So

540
00:36:22.119 --> 00:36:27.320
it's like, yes, going forward, maintaining excitement about something is the challenge

541
00:36:27.320 --> 00:36:30.679
for everything. Hopefully they could figure
that out, but it helps when you

542
00:36:30.719 --> 00:36:36.280
have such a good start. Final
Fantasy fourteen players are blocking access to notorious

543
00:36:36.400 --> 00:36:39.920
role playing server with a character Brigade
comes from Grace Benefl at game Spot,

544
00:36:40.039 --> 00:36:45.400
So let's just get into it.
Following the long awaited release a patch six

545
00:36:45.519 --> 00:36:50.800
point eighteen, which enables data center
travel and allows players to visit other worlds,

546
00:36:50.840 --> 00:36:53.119
a growing number of players have been
visiting other servers to check out their

547
00:36:53.239 --> 00:36:59.639
unique player culture. As reported by
games Radar, players wishing to visit the

548
00:36:59.679 --> 00:37:04.360
Bao Mung Yeah, I'm just Bao
Mung are out of luck, for as

549
00:37:04.360 --> 00:37:07.440
soon as you arrived, you will
find a large amount of Bao Mung players

550
00:37:07.519 --> 00:37:10.079
blocking the way to the wider world. Balmung is well known in the Final

551
00:37:10.079 --> 00:37:15.679
Fantasy fourteen community for erotic role playing. This new feature, this new travel

552
00:37:15.719 --> 00:37:20.440
feature made Baumung something of a tourist
destination, but clear the community members are

553
00:37:20.440 --> 00:37:23.360
not interested in hosting. I'm just
getting this idea of like a suburban couple

554
00:37:23.760 --> 00:37:28.880
going out to Baumong to like,
Hey, we're gonna go to what's the

555
00:37:28.920 --> 00:37:35.039
what's the resort in Jamaica, The
Vandals. It's it's it's the Sandals equivalent,

556
00:37:35.079 --> 00:37:39.000
but it's like like like it's basically
the the erotica couldn the Sandals.

557
00:37:39.000 --> 00:37:40.840
I can't remember the name, but
it's like, Yeah, got there,

558
00:37:40.880 --> 00:37:44.480
and we're gonna just like, oh, we're gonna get nasty for a week

559
00:37:44.519 --> 00:37:46.280
and then we're gonna go back to
our lives. And that's what is happening

560
00:37:46.320 --> 00:37:51.840
in Final Fantasy fourteen right now.
So yeah, like you're gonna go see

561
00:37:51.840 --> 00:37:54.960
a chokabo show or something. I
don't know. The server has recently been

562
00:37:55.000 --> 00:37:59.519
the source of community controversy, as
some players in the Baumong servers made real

563
00:37:59.559 --> 00:38:02.360
life bill boards advertising an endgame party. So clearly there's like a split in

564
00:38:02.400 --> 00:38:06.320
the server, right. Some people
are like, everybody come to the party,

565
00:38:06.599 --> 00:38:07.719
and some people are like, we
are going to create a human wall

566
00:38:07.760 --> 00:38:12.760
to protect our penises and our butts
because we want them off limits to everybody

567
00:38:12.760 --> 00:38:15.639
else. This is all about ours. If you weren't Balmung originally, we

568
00:38:15.679 --> 00:38:21.079
don't want you here. These billboards
featured copyrighted material, as well as obvious

569
00:38:21.159 --> 00:38:24.599
signs that terms of service breaking mods
tool modding tools were used for the characters

570
00:38:24.639 --> 00:38:30.000
on display. Once community members pointed
this out, the billboards were taking down

571
00:38:30.280 --> 00:38:34.000
the player planned in game event they
were advertising. However, is still on

572
00:38:34.039 --> 00:38:38.000
the way. So yes, it
sounds like Balmung has literal gatekeepers? Is

573
00:38:38.039 --> 00:38:42.119
someone put in chat points out right? There's someone a bunch of people literally

574
00:38:42.199 --> 00:38:45.039
gatekeeping access to the rest of the
erotic role playing server? Jan, how

575
00:38:45.079 --> 00:38:52.519
devastated are you by this? I'm
hoping I rarely use it, by hope

576
00:38:52.559 --> 00:38:59.400
I can become clout strife and use
the Internet to enter the Horny server because

577
00:38:59.440 --> 00:39:00.880
I just need to know now,
Yeah, I need to see it for

578
00:39:00.960 --> 00:39:07.119
myself, and I think that these
sticks in the mud trying to stop other

579
00:39:07.119 --> 00:39:10.239
people from having fun. Need to
recognize the more the merrier. Uh yeah,

580
00:39:10.280 --> 00:39:13.800
I guess what are they afraid of? Like what I guess? I

581
00:39:14.000 --> 00:39:17.000
legit, legit, don't understand.
Is it just that they are like this

582
00:39:17.079 --> 00:39:21.960
is ours and we don't want people
who aren't here from the start to partake.

583
00:39:22.079 --> 00:39:23.880
Or is there something else that they're
like they're worried about. Oh,

584
00:39:24.039 --> 00:39:29.519
if we too much attention gets brought
to us, maybe we will, you

585
00:39:29.559 --> 00:39:30.880
know, this stuff will get taken
away from us. I don't know,

586
00:39:31.280 --> 00:39:35.800
but probably he controls out, is
what Marino says. It's probably a simplest

587
00:39:35.800 --> 00:39:38.760
answer, right, I was gonna
say that they're they're probably so used to

588
00:39:38.800 --> 00:39:45.440
eat each other's horniness that any type
of feigned horniness will, you know,

589
00:39:45.559 --> 00:39:47.360
not not be received? Well,
right, yes, if you're going in

590
00:39:47.360 --> 00:39:52.440
there like I'm gonna pretend to be
horny because that's funny to me, I

591
00:39:52.519 --> 00:39:55.079
bet that would be pretty frustrating,
and like, hey, you're actually hurting

592
00:39:55.079 --> 00:40:00.960
my vibes that I've so carefully cultivated
here, and you know what fair I

593
00:40:00.039 --> 00:40:02.480
get that, And like, you
know, this is a it's a it's

594
00:40:02.480 --> 00:40:07.400
a community run in a space that
is owned by a corporation, like trying

595
00:40:07.440 --> 00:40:10.079
to mod that, like be like, hey, we like we we feel

596
00:40:10.119 --> 00:40:15.559
ownership of this space even though we
don't actually have ownership of it. That's

597
00:40:15.599 --> 00:40:17.440
like a difficult thing to pull off, and trying to be like, how

598
00:40:17.480 --> 00:40:22.719
do we moderate a space like that
so we keep our our original intended vibes?

599
00:40:22.320 --> 00:40:24.239
That could be pretty difficult to pull
off. And this seems like an

600
00:40:24.280 --> 00:40:28.039
extreme scenario where it's like we're gonna
block people from entering here, but maybe

601
00:40:28.079 --> 00:40:30.679
they feel like they don't have any
other choice. So I hope that they

602
00:40:30.719 --> 00:40:35.280
get to protect their horny, and
am I respect it as Uh? Yes?

603
00:40:35.840 --> 00:40:37.639
Which point you guys? Everyone?
I want them all know that I

604
00:40:37.679 --> 00:40:42.960
respect your horny. Uh yes,
I do too. Giant baumb respects your

605
00:40:42.960 --> 00:40:47.519
horny. Final Fantasy fourteen Baumang Server, Now you know. Twenty twenty two

606
00:40:47.639 --> 00:40:52.440
video game market declines expected to continue. This is by Matt Piscatella at the

607
00:40:52.519 --> 00:40:57.119
MPD Group. US consumer spending on
video game hardware, content and accessory is

608
00:40:57.119 --> 00:41:01.079
now projected to reach fifty five point
five billion dollars in twenty twenty twenty two,

609
00:41:01.639 --> 00:41:06.039
a decline of eight point seven percent
when compared to twenty twenty one.

610
00:41:06.159 --> 00:41:10.159
Some of the drivers of the decline
include the return of experiential spending, higher

611
00:41:10.199 --> 00:41:15.599
prices in everyday spending categories such as
food and fuel, the uncertain supply of

612
00:41:15.119 --> 00:41:20.880
video game consoles in hardware, video
game console hardware and certain accessories such as

613
00:41:20.880 --> 00:41:23.920
gamepads, and a lighter release slate
of games, among other problems, the

614
00:41:23.960 --> 00:41:29.360
surgeon video game players and engagement.
The market experience during twenty and twenty twenty

615
00:41:29.360 --> 00:41:32.920
one has leveled off, and we
are now seeing more entertainment opportunities emerge that

616
00:41:34.000 --> 00:41:37.360
compete for consumer attention and of course, dollars in hardware. The video game

617
00:41:37.360 --> 00:41:43.440
console market has yet to reflect normalized
demand given ongoing supply constraints, particularly on

618
00:41:43.519 --> 00:41:46.679
new generation systems such as the PlayStation
five the Xbox series X. This is

619
00:41:46.719 --> 00:41:52.000
not likely to change throughout twenty twenty
two and will lead to continued uncertainty for

620
00:41:52.039 --> 00:41:54.960
the market. So, I mean, we knew this was going to happen

621
00:41:55.000 --> 00:41:59.920
eventually, right twenty twenty and twenty
twenty one anomalies due to the people at

622
00:42:00.559 --> 00:42:04.000
an entertainment budget that while you know, some people were definitely dealing with with

623
00:42:04.079 --> 00:42:07.880
job crises and all these other issues
of things moving around. There are still

624
00:42:07.880 --> 00:42:09.639
a lot of people who like,
we're working from home, weren't able to

625
00:42:09.639 --> 00:42:13.480
go out anywhere, had an entertainment
budget, and we're like, the one

626
00:42:13.519 --> 00:42:15.400
thing that makes sense now is video
games, and a lot of people give

627
00:42:15.480 --> 00:42:20.480
that realization and it led to huge
sales across the board. We knew that

628
00:42:20.559 --> 00:42:22.119
was going to come back down to
earth at some point. It feels like

629
00:42:22.400 --> 00:42:27.079
we're in this weird thing where it's
like the rising PlayStation five, an Xbox

630
00:42:27.079 --> 00:42:30.639
Series X and S sales are battling
against that, and it's like, with

631
00:42:30.679 --> 00:42:34.119
the supply constraints, it's going to
cause a bit of a dip this year.

632
00:42:35.599 --> 00:42:37.199
Let me, do you know anyone
in your life jan that like embraced

633
00:42:37.239 --> 00:42:40.639
gaming a little bit more during the
pandemic, and do you like expect them

634
00:42:40.679 --> 00:42:45.000
to like maybe like still engage with
it more than they did before the pandemic,

635
00:42:45.039 --> 00:42:46.679
but maybe not quite as much as
they were during twenty twenty and twenty

636
00:42:46.719 --> 00:42:52.159
twenty one. Oh a hundred percent. I saw so many people coming out

637
00:42:52.199 --> 00:42:55.760
of the woodwork that wanted up buying
a switch during the pandemic because of animal

638
00:42:55.800 --> 00:43:00.920
crossing, a lot of folks wanted
buying PS fives because of like the hype

639
00:43:00.199 --> 00:43:05.239
surrounded around it, and then I've
seen a lot of those people just taper

640
00:43:05.280 --> 00:43:09.719
off and go back to their normal
activities. On top of that, you

641
00:43:09.760 --> 00:43:15.599
know, the gas prices, food
prices are rising around us, and I

642
00:43:15.639 --> 00:43:22.480
feel a big contributor to folks buying
switches the oculus. Oculus was a huge

643
00:43:22.480 --> 00:43:27.719
holiday seller. I think was because
of that hot stimmy action. You know,

644
00:43:28.400 --> 00:43:34.239
like some folks that were able to
work from home took that stimmy and

645
00:43:34.480 --> 00:43:37.440
ran away with it and was able
to perhaps get a switch, get like

646
00:43:37.480 --> 00:43:44.880
a pre built PC or a gaming
laptop and try out be getting into games

647
00:43:44.920 --> 00:43:50.199
for a while. And now that
we're not completely healed and gotten over the

648
00:43:50.199 --> 00:43:54.039
pandemic, but a lot of folks
are returning to their normal activities of going

649
00:43:54.079 --> 00:43:59.639
out, going to concerts, going
to shows, or like movies, movies.

650
00:44:00.039 --> 00:44:01.960
I can tell you Grub as someone
that has been going to the movies

651
00:44:02.000 --> 00:44:06.480
as Yeah, as soon as they've
reopened. There are so many more people

652
00:44:06.719 --> 00:44:08.639
in theaters now than there were in
the past couple of years. Right,

653
00:44:08.679 --> 00:44:12.320
So you've been you've been like able
to track that trend. So okay,

654
00:44:12.320 --> 00:44:15.199
so they are getting I mean it
seems that way just based on what's happening

655
00:44:15.239 --> 00:44:19.199
with like Top Gun and speaking almost
like four or five movies made like twenty

656
00:44:19.199 --> 00:44:22.360
million dollars or something like that.
So clearly people are going back. I've

657
00:44:22.360 --> 00:44:25.679
started going back, So yeah,
that that I think. I think you're

658
00:44:25.719 --> 00:44:30.039
right, and I think again,
there's like various battling pressures on the market

659
00:44:30.159 --> 00:44:35.760
right now. Someone chet says it's
weird rising gas prices make me want to

660
00:44:35.760 --> 00:44:37.440
stay home and play games, and
of course that's happening as well. I

661
00:44:37.440 --> 00:44:42.440
think that this is what map Piscatella
is really getting at here, that it's

662
00:44:42.480 --> 00:44:45.960
an uncertain market like that is how
he basically finish that finishes his thought there

663
00:44:46.239 --> 00:44:51.760
where we don't really know what the
demand is for consoles because they are limited

664
00:44:51.760 --> 00:44:54.000
in supply. So yeah, the
switch keeps selling really well, and then

665
00:44:54.039 --> 00:45:00.199
the PlayStation five and Xbox Series X
keeps selling out essentially. And so if

666
00:45:00.199 --> 00:45:01.440
they were if they were a full
supply and you could find one anywhere,

667
00:45:01.599 --> 00:45:06.440
would the demand be would demand would
demand still be that high or would it

668
00:45:06.480 --> 00:45:08.320
calm down because people feel more comfortable
with saying they can get one at any

669
00:45:08.400 --> 00:45:13.000
time or would they just sell that
much more because there's that many more on

670
00:45:13.039 --> 00:45:15.000
the market. We have no idea. It's really hard to nail it,

671
00:45:15.039 --> 00:45:19.920
to pin that stuff down and that
and that's just like one thing on top

672
00:45:19.960 --> 00:45:22.840
of like all these various pressures that
people are feeling from all other sides.

673
00:45:22.000 --> 00:45:25.000
Where they go to the store,
and are they noticing the rising prices of

674
00:45:25.079 --> 00:45:29.760
their milk and their eggs and stuff
like that most people are, And does

675
00:45:29.840 --> 00:45:32.000
that then affect how they decide to
spin And then when they make those decisions,

676
00:45:32.079 --> 00:45:35.559
is it saying, Okay, I'm
not going to go out and do

677
00:45:35.599 --> 00:45:38.079
an expensive meal out of the house, and I'm not going to go on

678
00:45:38.119 --> 00:45:40.639
that vacation, or we're not going
to do that that drive across the country

679
00:45:40.639 --> 00:45:44.159
because of gas prices, So what
should we do? And said, well,

680
00:45:44.280 --> 00:45:46.559
maybe we can afford a new video
game. It's but who knows if

681
00:45:46.559 --> 00:45:50.440
that's how people are going to decide. The people have made that decision for

682
00:45:50.480 --> 00:45:52.679
the last couple of years. Are
they still satisfied with that? It seems

683
00:45:52.719 --> 00:45:55.800
like probably not everyone. Everyone's probably
looking for another way out. Maybe we

684
00:45:55.840 --> 00:45:59.480
will go back to the movies.
The movies are still open. That's another

685
00:45:59.519 --> 00:46:01.719
good way to have an entertaining night. It's about the same amount of money.

686
00:46:01.800 --> 00:46:06.519
So I think people are just getting
a few more options. And because

687
00:46:06.599 --> 00:46:08.960
they've mostly been sticking with video games
for the past couple of years, a

688
00:46:08.960 --> 00:46:13.840
good percentage of the audience is like
exploring these other options now, and that's

689
00:46:13.840 --> 00:46:16.800
just natural. But I do think
many of the games made during the pandemic

690
00:46:16.840 --> 00:46:21.760
will mean we'll have made like gamers
for Life or whatever, which you know,

691
00:46:21.840 --> 00:46:25.639
that's also our model gamers for life. But like, these people are

692
00:46:25.840 --> 00:46:29.119
are gonna come back to their consoles
at some point like, hey, oh

693
00:46:29.159 --> 00:46:30.239
yeah, I bought that thing during
the pandemic. A new game is out

694
00:46:30.239 --> 00:46:34.239
I care about. Yeah, let's
get it, let's play it. So

695
00:46:34.320 --> 00:46:37.000
I think this is there are permanent
gains, but there's gonna be some fluctuation

696
00:46:37.079 --> 00:46:40.760
coming out of the pandemic where like
that that slack gets back into the market

697
00:46:42.440 --> 00:46:45.239
totally. Uh. Some predictions for
twenty twenty two at the half a year's

698
00:46:45.239 --> 00:46:50.480
halfway mark. This is also from
Matt at MPD. Switch will lead twenty

699
00:46:50.519 --> 00:46:53.639
twenty two console hardware and units sold
with dollar leadership, a too close to

700
00:46:53.639 --> 00:46:59.719
call race between Switch, PlayStation five
and Xbox Series X and S. I

701
00:47:00.559 --> 00:47:02.800
like it's it's almost strange to see
the Xbox in that race. Now.

702
00:47:02.880 --> 00:47:07.599
Obviously that is partially because, like
you know, the supply constraint, but

703
00:47:07.679 --> 00:47:10.880
also I think the Xbox Series X
and S was a pretty good strategy of

704
00:47:10.920 --> 00:47:15.119
having the S console out there,
sort of no matter what, it's selling

705
00:47:15.119 --> 00:47:16.480
a lot, they're able to get
a lot out there, and people are

706
00:47:16.480 --> 00:47:20.960
still excited about the Xbox. So
that's that's pretty impressive that it's even in

707
00:47:21.000 --> 00:47:24.159
that race. Xbox Series will be
the only console hardware platform to show dollar

708
00:47:24.239 --> 00:47:29.199
sales growth compared to twenty twenty one. That's also on the back of Microsoft

709
00:47:29.199 --> 00:47:31.519
clearly able to get more Xbox Series
x's out there than a lot of people

710
00:47:31.559 --> 00:47:37.519
were expecting. Hardware shortages will continue
into twenty twenty three, particularly on PlayStation

711
00:47:37.559 --> 00:47:43.719
five and Xbox Series X, while
potentially impacting other sex segments such as VR,

712
00:47:44.199 --> 00:47:46.119
something I hadn't really considered, like, oh yeah, that the supply

713
00:47:46.480 --> 00:47:51.840
constraint of components could hit like a
new VR headset coming out. Maybe Facebook

714
00:47:51.880 --> 00:47:54.679
would have to push that off or
whatever. Elder Ring will finish S twenty

715
00:47:54.719 --> 00:47:59.760
twenty two's best selling premium game in
the US market, marketing only the third

716
00:47:59.760 --> 00:48:01.679
time since two thousand and nine that
a Call of Duty franchise release does not

717
00:48:01.760 --> 00:48:05.639
lead the market. H do you
know what the other two are? Jan

718
00:48:06.480 --> 00:48:10.039
Oh, this is like box Office
game for it is uh for video games

719
00:48:12.320 --> 00:48:15.760
this year, but this year was
Elden Rings. So then in the past

720
00:48:15.800 --> 00:48:19.559
there was two other times and since
two thousand and nine that a Call of

721
00:48:19.599 --> 00:48:22.840
Duty franchise was not number one.
I will tell you they were both rock

722
00:48:22.920 --> 00:48:25.639
Star games. Oh geez, rock
Star Games. Well, I guess it's

723
00:48:25.880 --> 00:48:30.559
is it Red Dead and or is
is it is both GTA five? I

724
00:48:30.599 --> 00:48:34.320
mean, honestly, it would be
surprised a GTF. I'm pretty sure it's

725
00:48:34.360 --> 00:48:37.320
GTA five and Red Dead Redemption two? Okay, those are the two.

726
00:48:37.039 --> 00:48:42.519
Uh, let's see, let's let's
move ahead. Crisis Core Final Fantasy seven

727
00:48:42.519 --> 00:48:45.000
won't feature new story elements, but
that doesn't mean it's a basic remaster.

728
00:48:45.119 --> 00:48:50.679
That's by Cat Bailey over at ign
Square. Innex is overhauling the graphics,

729
00:48:50.719 --> 00:48:54.519
the interface, and somewhat controversially,
the voice gasts. Various improvements have been

730
00:48:54.559 --> 00:48:58.800
made to nearly all other scenes and
battles, to a point where it could

731
00:48:58.800 --> 00:49:01.199
be said that the work we are
doing is akin to creating a remake.

732
00:49:01.360 --> 00:49:07.280
That's according to producer Mariako Sato,
However, as the core elements such as

733
00:49:07.280 --> 00:49:09.440
the story are grounded in the original
work, we call it a remaster.

734
00:49:10.039 --> 00:49:15.320
Speaking of the igne and a brand
new interview, Sato discussed Square Enix's intentions

735
00:49:15.360 --> 00:49:19.199
for the remaster, outlining the differences
between the various platforms and whether or not

736
00:49:19.239 --> 00:49:23.119
it will ultimately connect with Rebirth.
Veteran producer Yoshinori Katasi was also on hand

737
00:49:23.159 --> 00:49:27.199
to shed some light on how the
project managed to be greenlit in the first

738
00:49:27.199 --> 00:49:30.559
place. According to Katasi, Crisis
Core was not conceived in response to Final

739
00:49:30.599 --> 00:49:35.760
Fantasy seven Remakes infamous reveal. Rather, Katasi says, Final Fantasy seven Remakes

740
00:49:35.760 --> 00:49:39.000
successful development led Square enixs to realize
that other stories from the universe could be

741
00:49:39.079 --> 00:49:43.280
updated as well. There isn't really
an exact date that I can point to

742
00:49:43.360 --> 00:49:45.280
at a moment point too at the
moment, but I do recall that it

743
00:49:45.320 --> 00:49:50.199
was towards the end of the Final
Fantasy seven Remake development that we realized that

744
00:49:50.280 --> 00:49:52.639
with the quality we were able to
bring to Final Fantasy seven Remake we might

745
00:49:52.679 --> 00:49:57.360
be able to create something for the
stories that are actually surrounding Final Fantasy seven

746
00:49:57.400 --> 00:50:00.119
as well, and it is an
actual possibility that we can develop Crisis Core.

747
00:50:00.360 --> 00:50:04.079
So that's that's the timing at which
we decided that, yes, this

748
00:50:04.159 --> 00:50:08.960
remake can actually happen. Hang on, Sorry, I got yelled at by

749
00:50:08.960 --> 00:50:12.639
the kids. Okay, finally let's
see here in the news and then we'll

750
00:50:12.639 --> 00:50:16.880
move on to the catchup. Nintendo
announced the Mighty Bowser Lego building set.

751
00:50:17.199 --> 00:50:21.559
Did you see this thing? No, drop this in here too. Let

752
00:50:21.559 --> 00:50:25.960
me scroll down here. This thing
looks pretty cool. This looks absolutely gorgeous.

753
00:50:27.000 --> 00:50:30.960
For I'll use the air. You
can see grub as this on screen.

754
00:50:31.039 --> 00:50:35.480
Now there's a Lego kit. It
looks like it is about two thousand

755
00:50:35.679 --> 00:50:39.119
over two thousand pieces, close to
three thousand. Oh, this looks so

756
00:50:39.159 --> 00:50:43.880
good. Yeah, I think I'm
gonna get it. It's October first.

757
00:50:43.960 --> 00:50:45.519
It's two thousand, eight hundred pieces, like you said, and it's I

758
00:50:45.519 --> 00:50:47.079
think they said it was like what, let me look up the price.

759
00:50:47.159 --> 00:50:50.239
Let's just click this button here,
everybody's se where it's gonna ta. I

760
00:50:50.239 --> 00:50:52.559
think it's two hundred and eighty dollars
or something. It's not loading, probably

761
00:50:52.559 --> 00:50:58.199
because people are all trying to pre
order it. Let's see, except all,

762
00:50:58.440 --> 00:51:00.159
Oh, I haven't seen this peach
before either. That's fantastic, this

763
00:51:00.320 --> 00:51:04.599
Lego Peach. They don't do the
minifigs, they do the characters. Oh

764
00:51:04.639 --> 00:51:07.519
man, like kids are gonna go
nuts for that. I think it was

765
00:51:07.519 --> 00:51:08.400
like, yeah, two hundred and
eighty dollars or whatever. But I think

766
00:51:08.440 --> 00:51:14.119
this set looks really impressive. This
bowser looks very detailed, like way more

767
00:51:14.159 --> 00:51:19.440
detail than I would expect a Lego
bowser to look. Yeah, I okay,

768
00:51:19.440 --> 00:51:22.639
it looks like this doesn't have any
type of functionality with their Mario Lego

769
00:51:22.760 --> 00:51:25.280
set stuff. No, I don't
think so. I think there is like

770
00:51:25.320 --> 00:51:29.280
a bowser in one of those things, but it's like the smaller kind and

771
00:51:29.320 --> 00:51:31.760
it has the little, you know, the near field code on the back

772
00:51:31.840 --> 00:51:35.519
or whatever. So when Mario jumps
on and he like knows he's jumping on

773
00:51:35.559 --> 00:51:37.840
bowser and stuff like that. This
is like a separate thing just for just

774
00:51:37.880 --> 00:51:42.920
for builders. But it looks really
cool. How long until we get a

775
00:51:43.039 --> 00:51:45.679
Lego Mario game? Yeah, I
was thinking that that would be very cool.

776
00:51:45.719 --> 00:51:51.400
I also think a Lego Mario like
TV special because the best things on

777
00:51:51.480 --> 00:51:54.679
Disney Plus are those Lego Star Wars
specials, the Holiday one and the Halloween

778
00:51:54.760 --> 00:51:58.599
one, and they're doing the summer. They're doing a summer vacation one here

779
00:51:58.599 --> 00:52:00.039
pretty and like a couple of weeks, and like, I'm so excited for

780
00:52:00.079 --> 00:52:04.599
that. I'm like, they're so
funny, they're so like like whimsical and

781
00:52:04.679 --> 00:52:07.760
breezy. My kids like them.
I have a good time with them.

782
00:52:07.880 --> 00:52:08.800
So I'm like, man, that
would be cool if they did a Lego

783
00:52:08.840 --> 00:52:13.760
Mario like TV show sort of thing. They're probably not going to do that,

784
00:52:13.800 --> 00:52:16.119
though, with Illumination doing the other
thing, that'll probably take some time

785
00:52:16.159 --> 00:52:21.440
before all of those companies would feel
comfortable like working around each other or whatever.

786
00:52:22.400 --> 00:52:24.119
All right, Jane, let's get
to the catch up. Just a

787
00:52:24.119 --> 00:52:29.239
couple of updates for everybody. The
Matrix Awakens demo will be delisted on July

788
00:52:29.480 --> 00:52:31.039
ninth, so if you haven't checked
that out, you should do that.

789
00:52:31.079 --> 00:52:34.800
Go download it now, just get
it on your system. It's actually a

790
00:52:34.880 --> 00:52:37.760
really really impressive demo. It's worth
checking out. I think it's on PlayStation

791
00:52:37.840 --> 00:52:42.360
five and Xbox Series X and S. I don't think they ever put it

792
00:52:42.400 --> 00:52:44.559
out on PC, which is like, I would really like to see it

793
00:52:44.599 --> 00:52:47.480
on PC. I but I don't
think they ever did. See the latest

794
00:52:47.519 --> 00:52:52.440
PS five update is out. It
gives you options for Auto Low Latency Mode

795
00:52:52.440 --> 00:52:57.840
also ALM. It's basically so when
you switch to a gaming input on your

796
00:52:57.840 --> 00:53:00.079
TV, switches you to gaming mode. Now, you could set it so

797
00:53:00.159 --> 00:53:04.039
either it does that or it doesn't
do that, so you can like activate

798
00:53:04.039 --> 00:53:06.000
it later for some reason if you
want to, like, if you watch

799
00:53:06.000 --> 00:53:07.639
a lot of movies on your PlayStation
five, maybe you don't want gaming mode

800
00:53:07.679 --> 00:53:12.760
on or something. So although most
TV's have been pretty smart about when to

801
00:53:12.800 --> 00:53:16.039
turn that on and off. The
Nintendo we Shop and Update Channel are back

802
00:53:16.119 --> 00:53:21.639
online. So in March these things
went offline and you could no longer download

803
00:53:21.679 --> 00:53:22.960
games from the Wei Shop. Now. You weren't able to buy games from

804
00:53:22.960 --> 00:53:27.960
the Wei Shop for years now,
but in March they went offline, so

805
00:53:28.000 --> 00:53:30.639
you couldn't even like if you bought
something in the past, you couldn't download

806
00:53:30.679 --> 00:53:35.480
the games. Now they're back online
several months later. Nintendo and never said

807
00:53:35.519 --> 00:53:37.559
anything about this. It just went
offline in March. It was in maintenance

808
00:53:37.559 --> 00:53:40.880
mode that entire time, and now
it's back online. It seems like someone

809
00:53:40.920 --> 00:53:44.679
just like, oh, went into
that closet and reset that server. It's

810
00:53:44.760 --> 00:53:50.039
kind of how it feels like,
but I don't know my computer. Yeah,

811
00:53:49.800 --> 00:53:52.599
oh dang, dang it. Oh, I unplug the Ethernet cable.

812
00:53:52.320 --> 00:53:57.920
PlayStation Plus Extra and Premium is getting
its first additional content content update by the

813
00:53:57.960 --> 00:54:00.880
end of this month. Jan.
What are you looking forward to, like

814
00:54:00.920 --> 00:54:02.920
sort of keep you engaged with that
or could it keep you engaged? I

815
00:54:02.960 --> 00:54:07.119
don't know. I don't even know
if I'm subscribed to the proper tier because

816
00:54:07.119 --> 00:54:13.079
I'm not checked it out at all. I know that one of my best

817
00:54:13.079 --> 00:54:17.880
friend is very interested in it.
He has been playing Red Faction two so

818
00:54:19.119 --> 00:54:22.719
and his main concern that he would
like is just more PS one PS two

819
00:54:22.760 --> 00:54:25.000
games. So that's where I'm at. That's what I want, just that

820
00:54:25.360 --> 00:54:30.199
I think like if we get I
say, closer to ten than five,

821
00:54:30.320 --> 00:54:37.440
but like around five to ten additions
that like from the classic library, I'm

822
00:54:37.480 --> 00:54:39.480
like at a point where hey,
you got a pretty good library of modern

823
00:54:39.519 --> 00:54:45.639
PS four games on PlayStation Plus Extra
and Premium, then I'm I'm mostly impressed

824
00:54:45.639 --> 00:54:47.079
by that, and so you're doing
a good job but I still want that

825
00:54:47.119 --> 00:54:52.440
classic library to get some some love
and care and PlayStation one, PlayStation two,

826
00:54:52.480 --> 00:54:57.400
and PSP games. I think if
you could add somewhere in total across

827
00:54:57.440 --> 00:55:00.599
all those platforms five to ten games
per month, I think got'll be a

828
00:55:00.639 --> 00:55:02.760
good number. I'll be checking in
on that and I'll be very excited.

829
00:55:02.840 --> 00:55:07.599
So hopefully that's what we're gonna get. There's a possibility it might be closer

830
00:55:07.679 --> 00:55:09.280
like four to seven, because that's
kind of what they did with PlayStation now,

831
00:55:09.360 --> 00:55:15.519
So we'll see. Xbox has confirmed
plans to attend games Com UH this

832
00:55:15.599 --> 00:55:21.480
year by Tom Ivan m VGC.
Following our recent Xbox and Bethesta Games showcase,

833
00:55:21.840 --> 00:55:23.880
we're excited to confirm the Xbox will
be back on the show floor at

834
00:55:23.920 --> 00:55:28.719
Gamescom twenty twenty two in Cologne,
Germany. The company said this in a

835
00:55:28.760 --> 00:55:30.840
message since to the press today.
Fans in Europe and around the world can

836
00:55:30.840 --> 00:55:35.639
expect updates and some announced games come
into Xbox in the next twelve months,

837
00:55:35.800 --> 00:55:39.000
and a chance to hang out as
a community again in person. So this

838
00:55:39.079 --> 00:55:45.679
is notable because PlayStation Nintendo, Activision, Blizzard, and Take two all have

839
00:55:45.880 --> 00:55:50.920
made announcements that they won't be there, Jane, you you went to Key

840
00:55:50.960 --> 00:55:53.599
three. Yeah, you like went
to a thing in person. I think

841
00:55:53.599 --> 00:55:57.039
I asked to like Lucy a little
bit about this, But what was your

842
00:55:57.079 --> 00:55:59.719
take kind of coming away from an
in person event again and how you're feeling

843
00:55:59.719 --> 00:56:05.400
about that. I think there was
a lot of good energy there that you

844
00:56:05.440 --> 00:56:10.400
know, that direct feedback, whether
it was actual genuine criticism or just like

845
00:56:10.639 --> 00:56:15.000
happy to see people playing your game
or reacting to your game, I felt

846
00:56:15.000 --> 00:56:21.960
like was a tremendous boost to the
morale of especially some of the indie devs.

847
00:56:22.400 --> 00:56:30.159
So I can only imagine that getting
that people want that again. But

848
00:56:30.320 --> 00:56:37.000
for because sorry losing my train of
thought here, but yeah, overall generally

849
00:56:37.039 --> 00:56:43.400
positive. I wouldn't mind being able
to go to another show floor, like

850
00:56:43.639 --> 00:56:47.639
perhaps a games Calm and check out
more stuff and just see the general positivity

851
00:56:47.679 --> 00:56:52.519
because I feel like the game's industry
as a whole has kind of been like,

852
00:56:52.000 --> 00:56:54.880
I don't know if people like stuff
anymore? Do you do you like

853
00:56:55.039 --> 00:56:59.760
things? Yeah? Sick? Cool? Cool? Cool? All right?

854
00:57:00.079 --> 00:57:02.400
People are so hesitant and like I'm
afraid of put like dipping the toe even

855
00:57:02.440 --> 00:57:06.920
in the water with these kinds of
things, And there's probably a lot of

856
00:57:06.920 --> 00:57:09.000
reasons for that, but I'm glad
to see at least one of these companies

857
00:57:09.119 --> 00:57:13.000
like, hey, we are going
to go for it's been working out well

858
00:57:13.079 --> 00:57:15.239
so far, and we recognize the
risks of doing things in person. I

859
00:57:15.280 --> 00:57:19.000
think as long as they aren't forcing
people on their teams to go who don't

860
00:57:19.000 --> 00:57:22.039
want to go get to a thing
in person yet, I think that's as

861
00:57:22.039 --> 00:57:23.639
long as you're doing that, you're
going to be fine. And as long

862
00:57:23.679 --> 00:57:28.039
as everyone fully understands they have that
option to opt out of travel if they

863
00:57:28.079 --> 00:57:31.599
want to, and I hope that's
the case. Blizz Con will return in

864
00:57:31.639 --> 00:57:36.599
twenty twenty three. Blizzards Boss has
claimed by Chris Scollion as VGC. The

865
00:57:36.639 --> 00:57:39.800
annual gaming convention designed to celebrate Blizzards
game hasn't had a live in person event

866
00:57:39.840 --> 00:57:44.719
since twenty nineteen, and Blizzard head
Mikey Barra was told has told the Los

867
00:57:44.719 --> 00:57:49.159
Angeles Times that plans are underway to
bring it back. He said, we

868
00:57:49.280 --> 00:57:52.960
previously announced we're taking their pause on
Blizzcoon while we are reimagine, reimagine it

869
00:57:53.000 --> 00:57:57.039
for the future, but do want
to return to a live event that enables

870
00:57:57.119 --> 00:58:00.920
us to celebrate the community. We
recently hired a new leader of blizz Cohn,

871
00:58:00.039 --> 00:58:04.039
April McKee, who is hard at
work on that plan. We are

872
00:58:04.039 --> 00:58:07.000
committed to bringing back bliz Khon in
twenty twenty three. So another example of

873
00:58:07.039 --> 00:58:13.039
that, I'm like, like these
publishers specific events, blizz Khn, I'm

874
00:58:13.079 --> 00:58:15.199
not too surprised that that one's going
to continue to live even under Xbox I

875
00:58:15.239 --> 00:58:20.480
mansions continue to live. Quake kN
will probably continue as well. And like

876
00:58:20.519 --> 00:58:22.599
the stuff like mind Con, I'm
glad these things still have their place in

877
00:58:22.679 --> 00:58:25.800
the industry. Like just to let
that fail, like let their free flags

878
00:58:25.800 --> 00:58:30.239
fly for sure. Yeah, let
those purves go, don't let don't be

879
00:58:30.280 --> 00:58:36.519
like fourteen ball mung purves and and
barricade the doors. Let's let them in.

880
00:58:36.719 --> 00:58:39.760
Yes, let let us in.
Let's be horny for blizz khn with

881
00:58:39.880 --> 00:58:45.840
consent, Yes, with consent absolutely. Kazuki Takahachi, Okay, let's try

882
00:58:45.880 --> 00:58:51.599
this transition a little bit better,
everybody, some bad news. Kazuki Takahashi,

883
00:58:51.679 --> 00:58:54.360
the Creative Yuguo, has died at
sixty. Takahashi started work as a

884
00:58:54.400 --> 00:58:59.440
manga artist in nineteen eighty two,
but did not find widespread success until nineteen

885
00:58:59.480 --> 00:59:04.559
ninety six, when he created the
immensely popular Yugio manga series for Japan's long

886
00:59:04.639 --> 00:59:07.320
running weekly shown in Jump magazine.
Uh this is, Uh this is.

887
00:59:07.480 --> 00:59:10.039
It sounds like it was a pretty
tragic event. He was found wearing his

888
00:59:10.039 --> 00:59:15.320
snorkeling gear thirty meters off the coast
of Nago in Okinawa Prefecture, so it

889
00:59:15.360 --> 00:59:19.400
sounds like it was an accident.
They were still investigating. But that's pretty

890
00:59:19.440 --> 00:59:22.000
sad stuff taken before his time,
even age sixty, But it sounds like

891
00:59:22.000 --> 00:59:27.400
he was out there being active and
just had an accident. Ugo is something

892
00:59:27.440 --> 00:59:30.679
I was I never got into,
but boys, something I see everywhere,

893
00:59:30.800 --> 00:59:37.480
and that's like Konami's biggest game ever
they have. It's it's it's still gigantic,

894
00:59:37.840 --> 00:59:40.880
and so you know, Takashi here, his legacy will live on.

895
00:59:42.199 --> 00:59:46.159
So rip to Kazuki Yashi, thanks
for including this grub. I didn't scroll

896
00:59:46.199 --> 00:59:52.760
further far enough down to see this, but uh, Yugio is another property

897
00:59:52.800 --> 00:59:58.880
from my childhood that is somehow dominated
and continue to be a part of my

898
00:59:58.960 --> 01:00:05.360
life into my adulthood. So this, this is really unfortunate, and it's

899
01:00:05.400 --> 01:00:08.199
pretty much because of this gentleman that
I became friends with Matt Shipman, and

900
01:00:08.199 --> 01:00:13.800
then Matt Shipman became a part of
this website because of his Matt Shipman being

901
01:00:13.800 --> 01:00:19.719
a voice on Yugio, and yeah, like these these trading cards. For

902
01:00:19.760 --> 01:00:23.440
as much as I talk about my
adventures in Pokemon, I think I actually

903
01:00:23.559 --> 01:00:28.480
enjoy the game of Yugio more so. Rest in peace, sir, and

904
01:00:28.760 --> 01:00:34.840
thank you for your contributions to the
world. I will be framing my blue

905
01:00:34.840 --> 01:00:37.639
Eyes White Dragon in your honor.
Yeauts, absolutely, let's see her.

906
01:00:37.719 --> 01:00:42.519
Let's let's get to the question that
we talked about yesterday. What would you

907
01:00:42.639 --> 01:00:46.599
rather have a switch pro this year
or a Switch Too in twenty twenty four?

908
01:00:46.800 --> 01:00:51.880
And sort of the underlying the caveat
there is, if you get a

909
01:00:51.880 --> 01:00:53.760
switch Pro this year, it's probably
gonna be a little bit longer than twenty

910
01:00:53.840 --> 01:00:57.320
twenty four. But before we get
a switch to, right, people are

911
01:00:57.320 --> 01:00:59.880
like, I don't want to wait, I want to switch too. Is

912
01:01:00.159 --> 01:01:01.840
where you're at, Jan So a
seventy seven percent said they want to switch

913
01:01:01.840 --> 01:01:06.119
to in twenty twenty four rather than
a switch Pro this year. Yeah,

914
01:01:06.199 --> 01:01:12.920
I don't see it coming out this
year and making sense unless this is another

915
01:01:12.960 --> 01:01:15.519
thing that they've been sitting on.
I know, last time I was on

916
01:01:15.519 --> 01:01:20.880
the Gay Morning Mess we were talking
about Nintendo stockpiling raw materials and stuff.

917
01:01:21.360 --> 01:01:25.159
So I just see that it just
makes more sense to make new hardware in

918
01:01:25.199 --> 01:01:29.599
twenty twenty four, and hopefully by
then they can they can kind of see

919
01:01:29.639 --> 01:01:37.000
what the landscape looks like with whatever
half steps that Microsoft or PlayStation plan on

920
01:01:37.159 --> 01:01:43.159
doing. If they do plan on
making like a half step point PlayStation point,

921
01:01:43.159 --> 01:01:45.880
PlayStation five point five or whatever like
that, and that's like that's still

922
01:01:45.920 --> 01:01:50.400
up in there. It's still hard
to gauge, and I have like it's

923
01:01:50.400 --> 01:01:52.519
I go back and forth. I'm
predicting that. And but like at the

924
01:01:52.519 --> 01:01:55.719
beginning of this generation for the Switch, I would have guaranteed we would have

925
01:01:55.920 --> 01:02:00.679
would have gotten a Switch Pro because
they've done that for every handheld system since

926
01:02:00.679 --> 01:02:05.519
the game Boy. Gameboy got the
Gameboy Color, Yes, got the ds

927
01:02:05.559 --> 01:02:08.519
I, the three DS, got
the New three DS, and we got

928
01:02:08.559 --> 01:02:12.480
the Game Boy. Gameboy Events got
the Well Gameboy Events maybe didn't have it,

929
01:02:12.519 --> 01:02:15.239
So maybe there's there's some precedents there, Like Gameboy Events just got the

930
01:02:15.400 --> 01:02:17.280
SP and that's not a role full
upgrade or anything. Like that, but

931
01:02:17.519 --> 01:02:22.039
we got a brighter screen. There
you go not quickly got Backlet we got

932
01:02:22.039 --> 01:02:25.440
back let. Yes, I think
that this is something the kind of thing

933
01:02:25.440 --> 01:02:30.199
where I think Nintendo is probably there's
probably a lot of momentum internally at Nintendo

934
01:02:30.320 --> 01:02:32.960
to make this thing happen, and
for whatever reason, any number of other

935
01:02:34.000 --> 01:02:36.760
pressures that like put on them for
like, hey, maybe we don't need

936
01:02:36.800 --> 01:02:38.239
to do it right now. The
thing is selling just fine as it is.

937
01:02:39.000 --> 01:02:43.519
Maybe we need to figure out what
how we present this to consumers and

938
01:02:43.519 --> 01:02:45.239
how we go to the next switch
after that, and what does that look

939
01:02:45.280 --> 01:02:47.800
like. Do we want to extend
the life of the switch a couple of

940
01:02:47.840 --> 01:02:52.199
years and like a lot of that
stuff is like, oh, they've signaled

941
01:02:52.360 --> 01:02:57.480
publicly that we are in the middle
of the switch life cycle just this last

942
01:02:57.519 --> 01:03:01.199
year. So with that and maybe
maybe that's something they were thinking, like,

943
01:03:01.239 --> 01:03:04.480
Okay, we do put out the
switch pro later and we try to

944
01:03:04.480 --> 01:03:07.239
get this switch life to go a
full ten years, and so maybe it

945
01:03:07.320 --> 01:03:10.800
is like twenty twenty five before we
start hearing about an actual switch too.

946
01:03:13.840 --> 01:03:16.159
I generally agree with everyone here.
Everyone wants to switch to in twenty twenty

947
01:03:16.159 --> 01:03:21.880
four. I don't know if Nintendo
agrees. I think it's very very likely

948
01:03:22.000 --> 01:03:25.159
now that we actually still get a
switch pro based on the rumors coming out

949
01:03:25.159 --> 01:03:30.280
of there and the rumblings, and
it's I know that's weird, but I

950
01:03:30.320 --> 01:03:32.400
think that's probably gonna happen. I
hope that's wrong, but I think that's

951
01:03:32.400 --> 01:03:37.360
probably gonna happen. I guess we'll
see. Let's let's do the question for

952
01:03:37.400 --> 01:03:42.719
tomorrow. Let's just go ahead and
write it here. Would you go to

953
01:03:42.920 --> 01:03:49.920
an E three that is more like
a packs I'm hit the pull button and

954
01:03:49.960 --> 01:03:53.199
the options are going to be yes
and no. You know. Now,

955
01:03:53.280 --> 01:04:00.800
thinking about how read pop runs their
conventions or their events, I I could

956
01:04:00.840 --> 01:04:03.599
see those public days being filled with
panels, yeah, you know, like

957
01:04:03.719 --> 01:04:08.119
deaf focus panels, or like Jeff
Keiey did a few panels at an E

958
01:04:08.239 --> 01:04:11.199
three that one time and he had
like, Eli, that's actually my worst,

959
01:04:11.239 --> 01:04:14.920
my least favorite's my worst, but
like least favorite E three moment is

960
01:04:15.199 --> 01:04:18.119
uh Jeff Keilly talking to Elon Musk
and like they're taking questions of some girl.

961
01:04:18.159 --> 01:04:20.519
It's like can I take a selfie
with you? And Elon Musk did

962
01:04:20.559 --> 01:04:24.719
the biggest like I roll like I
don't want to touch you nerds. I

963
01:04:24.760 --> 01:04:28.360
think like face I've ever seen,
and like it was like everyone was kind

964
01:04:28.360 --> 01:04:30.840
of like, well well and he's
like, Ron, I'll take up selfie

965
01:04:30.920 --> 01:04:32.239
with you, and he did like
a Tim Robbins waist and I'm like,

966
01:04:32.239 --> 01:04:35.079
what is happening? I hate it
here so much and I had to leave

967
01:04:35.159 --> 01:04:39.280
and then I went to go see
a band I like that was actually playing

968
01:04:39.280 --> 01:04:41.559
as part of Jeff Keeley's thing,
so he made up for it. But

969
01:04:42.599 --> 01:04:45.000
as long as the panels aren't like
that, I'll be fine. As songs

970
01:04:45.000 --> 01:04:46.599
they're more like packs panels, I'll
be good. Maybe we could, maybe

971
01:04:46.639 --> 01:04:49.760
we could do an E three panel. What do you say, jan oh

972
01:04:49.760 --> 01:04:54.960
boy? You know, if we
can't do packs this year, we're we're

973
01:04:55.000 --> 01:04:58.320
most likely gonna do E three,
So maybe I have more time to train

974
01:04:58.400 --> 01:05:01.079
for some nugs. Yes, exact, Uh, let's see and then we

975
01:05:01.199 --> 01:05:04.480
uh, okay, you know what. We'll talk about this tomorrow. Jam.

976
01:05:04.519 --> 01:05:06.440
We got a lot still going on
a giant bomb for the rest of

977
01:05:06.440 --> 01:05:10.559
the week, including some stuff today. What's happening while I get our schedule

978
01:05:10.639 --> 01:05:15.320
up here? There was an arcade
to get in quick. Look that went

979
01:05:15.440 --> 01:05:17.400
up this morning, Dan and I. There's a special moment where Dan and

980
01:05:17.480 --> 01:05:24.239
I get very close to each other. Yes, there is the voicemail dumb

981
01:05:24.239 --> 01:05:28.760
truck scheduled for later today, but
also later today in about two hours,

982
01:05:29.960 --> 01:05:33.960
we have the Neon White Open,
more of an invitational, but you know

983
01:05:34.119 --> 01:05:41.519
NW Oh it's funny life right,
yeah, for life, and that is

984
01:05:41.599 --> 01:05:45.079
exciting. We got I mean,
I don't know time. Oh, it's

985
01:05:45.119 --> 01:05:47.199
in our oops. Yeah, it's
an hour Jesus, Okay, I have

986
01:05:47.199 --> 01:05:50.280
to prepare several things then, yes, and then wrap this up. Yes,

987
01:05:53.320 --> 01:05:57.679
we got DNF duel coming up.
I think Tam and Jason got to

988
01:05:57.679 --> 01:06:03.079
rerecord that tomorrow due to some technical
glitches, and then UPF tomorrow. Yep,

989
01:06:03.400 --> 01:06:05.280
keep it out for that, all
that stuff, everybody. I'm looking

990
01:06:05.280 --> 01:06:08.639
forward to it. I'm gonna be
on that knee and White Open, so

991
01:06:08.800 --> 01:06:11.119
come watch, Come watch me compete. It's gonna be a good time.

992
01:06:12.199 --> 01:06:15.480
I plan on defeating Jan and allcomers. So prepare yourselves. All right,

993
01:06:15.519 --> 01:06:19.119
everybody, We're gonna wrap up.
Thank you all so much for watching until

994
01:06:19.159 --> 01:06:21.880
next time. You're the best audience
in gaming. Makes it easy to make

995
01:06:21.920 --> 01:06:25.920
the best show in gaming. Have
a good one take care of yourself,

996
01:06:26.280 --> 01:06:28.599
and too sweet.

