WEBVTT

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You bet it's the Internet. You're
busy. Let's do this for the next

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hour, so let me help you
sort through the world of gaming on Game

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Mess Mornings Live with me Jeff Grub. Today we have Sonic Team Boss Thinking

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you can't even understand what is happening
and Sonic Frontiers. We have Final Fantasy

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seven remake news Dropping, and Dragon's
Dogma two is real. But first,

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please join me and welcoming today's co
host for Game Mess Mornings. It's Jan

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Ohow everybody who Yeah, I know
we're in front of a live studios.

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Let them sneak into your house.
I gave them the building code and just

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let them steak in there. Oh
hello, Jan, how are you doing?

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They're wearing a mask. At least
you gotta respect that there's no clothes

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in a mask. At Yeah,
that's the good look. How are you

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doing to look? I feel great
because my team won last night. Congratulation

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three finally got the missing trophy in
his case, finally got that well earned

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finals MVP. We proved we could
do it without k D. I'm a

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new sports boy, so I'm like
really jazzed about all the sports. That

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was a pretty good show and for
Golden State last night, so I think

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were you you were just tuning in
the game. What you were like eating

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beef jerky, drinking beer, like
really going full sports boy or what I

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ordered a pizza boy. Yep,
that's the way to do it, man.

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That sounds like a good night.
There were multiple times where I just

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stood up and just started clapping for
no reason and just like it's when let's

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go. Multiple times it was great. Now great. When you're doing these

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things, do you feel self conscious
at all? Like your partners around like

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they're like what way do you feel
like like you need to tone it down?

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Or you're just like you're into it, You're not even paying attention to

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the world around you. It was
her thing that I should have been more

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into being a sports boy earlier.
So I think now I fulfill that prophecy

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of being more sports boys. It
was always within you, and now you've

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lived up to the to the possibilities
that were always there. Yes, my

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my close friend group used to joke
that I don't like sports, so they

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got me a shirt that said sports
ball. But now jokes on them.

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I'm into but I was always at
the baseball but they're real sport yeah,

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yeah, they did not acknowledge the
Giants, even though the Giants are another

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modern dynasty in baseball. Absolutely,
yes, definitely. I don't know about

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Jason Tatum being better than Steph Curry. Not the best performance last night.

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Also did not look too hot last
night. No. Also, Draymond Green,

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love that guy. He's still my
favorite player. Just rum it in

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Chat's face because you know they you
know they're in there. They don't like

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the love it. The great stat
that I saw Jason Tatum was what the

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first player in NBA playoffs history need
to have one hundred turnovers? So it

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sucks a mare through my teeth.
Again. Yeah, Jason Tatum, he

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is super young, so he's going
to be fine. Yes, absolutely,

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yes, I don't actually can I
ask you the reference for like his relationship

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to Kobe like people, because people
saying like like he disappointed Kobe or so

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like was he like friends with Kobe
or like an acolyte of some sort?

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From from my loose understanding of the
basketball canon and uh, over lying over

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language whatever one comes here for us
the loose understanding, Yes, yes,

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uh, Kobe was just like his
his person like Euro okay, and then

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you know with with with Kobe's passing
and everything the way wall Luigi is the

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Dan reicherd Yes, yes, you
definitely see uh Dan Reicher texting Wa Luigi

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that like this one's for you,
Bud. Let's get into this mess everybody.

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Each day, I, Jeff grab
will help you piece together your gaming

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life. That includes breaking news.
We're gonna be talking about some news that

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happened late last night. That also
includes the catch up where we discussed the

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biggest stories of the day, and
maybe even some occasionally some of our original

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reporting that we bring to you either
from me or from folks at game Spot.

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Uh. For for all these topics, I will get the input of

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a bona fide expert like Jiano Chia, So please see two notes. It's

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not always gonna be Jan, but
I'm very happy that two days in a

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row we got Jiano Choa. I
have to Advan, I'm very excited about

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that. I'm excited to be here. Let's let with all that. Let's

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let's get into the news. And
Jen, it was a final Fantasy Day.

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I don't know where your expectations were
when this thing was was starting at

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three pm Pacific time six pm Eastern
my My feeling was like, I don't

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know, they're doing this at the
tail end of everything. It's going to

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be an update on a couple of
things, and then maybe a to like

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PC or to Steam, and then
maybe still to Xbox. I wasn't sure.

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Yeah, although we've heard, we've
been hearing that I'm sorry for Final

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Fantasy seven remake was not going to
become an Xbox But I'm like, I

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don't know, maybe, but yeah, what were you gonna say? I

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was in a similar camp as you. I didn't think that there'd be anything

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substantial to show. I feel like
that they would have saved that for one

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of the big like the State of
Play or the Xbox joint. Uh.

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But I guess they really wanted to
time it out for the twenty fifth anniversary.

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Yeah, and that the timed it
out they did. There was a

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lot of news at this thing.
They pretty much announced everything that everyone would

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want from a Final Fantasy seven specific
event. Let's let's work our way up.

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We're gonna start from the bottom of
this period and work pyramid or work

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our way up and maybe it's the
top and work our way down. Who

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knows. You guys can figure it
out. As I go along up Final

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Fantasy Ever or Final Fantasy seven.
Ever Crisis got a new gameplay trailer and

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they confirmed a closed beta is coming
later this year. This is the mobile

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remake of Final Fantasy seven, completely
separate from the other remake of Final Fantasy

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seven. This one uses chibi graphics, and it uses and it uses some

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of the storylines from some of the
other games, and it's gonna bring it

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all into one package, and you're
you're gonna be able to play through it.

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And it's obviously it's gonna have more
you know, light touch gameplay because

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it's it's mobile, but also it's
it's like, uh, it's a way

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for them to take this content that
is, you know, storied and very

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popular and reach an entirely different audience
that probably isn't playing on PC or PlayStation

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four, PlayStation five. Jan you
got any any chance you're gonna check out

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Ever Crisis, you know, I'm
mildly curious. I checked out the Final

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Fantasy fifteen mobile game with the also
in the chibi arts style. I've I've

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never actually played through all of Final
Fantasy seven, or at least I don't

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remember it because it was so long
ago. Uh, that I wouldn't mind

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like a quick refresher or a light
semi refresher with with this game, it's

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kind of where I'm at, and
I don't depending on how intensive it Like.

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My thing with mobile gaming is always
like when I see my batteries start

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to drain, I get those you
know, the ants and my pants about

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it, and I'm like, oh
no this, I'm gonna do my phone

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for other things. And I don't
really but I feel that way, and

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so I end up like, Okay, I'll start a game once and then

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not play it again. But if
it's like you know, if it's light

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enough and it's really easy to get
into and sort of just breeze through,

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I probably will check this out.
At the very least. I don't know.

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For something about it has always seemed
appealing to me. I think I

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like the light atmosphere of the chibi
look really morse for me A lot of

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times where I'm like, Okay,
this isn't as serious. I can just

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like, you know, half pay
attention to the story and still probably get

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most of it. But yeah,
Clothes beta coming later this year. We'll

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see if they put up like a
pre registration thing or whatever, anytime soon.

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Then they announced the Final Fantasy seven
Remake Integrade, which is the upgraded

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version of Final Fantasy seven Remake that
was already out on PlayStation. I believe

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it also came to Epic Game Store. Well, now it is making the

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jump to Steam from a game store
on PC that is available now today.

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You can go get that today and
it's Steam Deck verified. Jano cholla,

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Oh boy, I need Q three
to come so much sooner so I can

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get my hands on a dang Steam
deck. When when did you pre order

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yours? Like the day it happened? Okay, so the day the day

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it happened, and I had no
idea how everyone else got into Q one

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and two and I slipped into Q
three. Uh yeah. So it's like

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there's a tool on Reddit that people
have been using where if you go in

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there, it says like how many
minutes of pre orders happened that day before

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you got yours? So yeah,
like if you wanted to get down into

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that level of like, oh man, I can't wait for this to come,

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you'll see like, oh, there's
like three minutes of people pre ordering

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ahead of ahead of you or whatever. So I don't know if you want

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to do that to yourself or it
feels like it's a little bit of a

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torturous thing. I have a Steam
Deck. I am going to install this

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today that I've played through a good
Final Fantasy seven remake on PS four,

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and then because I am someone who
is easily distracted, like that's probably the

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biggest part of this, but also
someone our kids and someone who feels a

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little bit of guilt about putting games
on the TV, where like it's communal

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space and there could be stuff for
other people on the TV. I really

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enjoy having the handheld stuff, So
I was I always just kind of fault

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back to playing stuff on Switch,
and now the steam deck is here,

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I've been doing, Like I was
able to play one hundred fifty hours of

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elden Ring no problem because I played
it all on the steam Deck. So

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so yeah, So like, now
that this is here and it's very easy

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to get on the steam Deck,
you probably could have figured out ways to

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install the Epic Games version, but
it was it was a bit of a

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hassle. Actually, I had tried
a little bit and then I gave up.

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Now that it's here and it's just
steam Deck verified, it probably is

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going to run pretty well, especially
because it's the PS four game originally.

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I I'm very happy to check this
out and I'm probably gonna try to play

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through as much of as much of
it as I can. I'll start it

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over no problem. This is pretty
exciting for me, so I'm gonna check

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it out. The game did hit
Epic Game Store in December, so this

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is a six month turnaround for this, So that's a Usually those windows are

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about six months or a year,
and it was probably for a game like

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this, probably pretty a pretty penny
for Epic, although they seem willing to

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often pay that those pretty pennies.
That that makes sense. Then. Some

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of the bigger news Crisis Core Final
Fantasy seven Reunion coming to console and PC

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this winter. So we talked about
this yesterday. I think we manifested this.

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Yeah, we did. We've done
it everybody. How do you feel

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like? This? Is? This? Did this look? Have you got

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a chance to check out like what
they put out there? Are you excited?

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Yeah? I'm excited, uh for
for the same reasons as yesterday,

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just or this being much more easier
for folks to play, for myself to

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play and whatever. Mild updates that
they're going to try and roll out.

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I saw people were saying the Crisis
Core yesterday was not actually a good game,

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and that I was in saying,
but I'm willing to give it another

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shot. I'm scanning through the trailer
again right now, and I don't know,

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I'm kind of pumped for it to
just dip back into the world of

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Final Fantasy seven and flesh out that
story that is that may not even matter

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if Fantasy seven remake. Let's be
honest, I think that this is one

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where I'm like, I'll probably like
just listen to what my friends have to

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say about this one. I'll be
like, yeah, you guys, you

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guys play it. Let me know
if it's if it's like super duper fun,

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if they do something to make it, oh like feel like modern and

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very compelling, I'll probably maybe we'll
check it out. We'll see, but

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I'm not going to be dipping my
toes in before everyone else. I'm like

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checking the water for everyone else.
But we'll see this winter though that's coming,

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you know, this year, or
if like it's hard to tell with

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companies because they always everyone has a
different idea of what what winter is.

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They could mean as early as November, although December twenty feet is winter,

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that's when the winter actually begins,
but other places sometimes could center winter to

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be like anytimes it starts to get
cold, but that could also easily mean

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like the first part of next year
as well. So there's like a good

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four or five months chunk at the
end of this year, beginning and next

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year where it could come out when
they say this winter, but speaking of

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wintertime, the following winter after that
again whatever that means, but the following

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winter. Final Fantasy seven Rebirth is
coming. And if you're asking what the

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hell is Final Fantasy seven Rebirth,
that is the sequel. It's the second

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part of the Final Fantasy seven remake
trilogy, which we now know for sure

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is a trilogy. They confirmed that
they already are beginning, like you know,

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working on the third one as well. But Rebirth is coming. It's

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going to be part two, and
they showed a little bit of it,

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and I think I haven't right here, let me know, switch over to

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assets, But Jan, what do
you think about this? You know?

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I I think seeing winter of next
year kind of makes me feel better that

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there's somewhat of a projected date.
I still don't believe in any date that

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is listed for the future, because
that just feels way too far away,

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right exactly, any like at that
time, like could just expand at any

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moment, right with every game we've
seen that. So but still it's like

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they did give a time frame,
which is more than we've gotten for a

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lot of games recently. Yeah.
Yeah, and I god, I guess

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I'm just curious as to how much
of the original story they're going to change.

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We see we see our good old
goth boys separateth there and then you

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see Zach at the end. I'm
interested interested. Yes, it's uh.

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I think that they are doing exactly
what they need to do for for what

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they've well, I mean, this
is Nomura, right, the Nomura is

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involved in this, so like,
of course he was gonna make it wild,

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but it seems like he's really going
out and making it very wild,

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and they're going to play into that. So the original Final Fantasy seven still

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exists, it still is what it
is, but now we have them going

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off on this new path and they're
really going to explore that and really play

208
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with players expectations even more this time
around. So yeah, I'm excited as

209
00:14:22.759 --> 00:14:24.279
well. Because that's I think that's
a very cool way of doing these things.

210
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I'm not a huge, like I've
never got a huge Final Fantasy guy,

211
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but when I started realizing what they
were doing with Final Fantasy seven remake,

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it made me way more interesting.
So I'm like, that is a

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00:14:33.559 --> 00:14:35.919
cool way to play with gaming history. This is such an important game to

214
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yeah, the PlayStation and we'll talk
about that in a little bit actually,

215
00:14:39.360 --> 00:14:46.240
but it's so important too RPGs in
America, and to like the marketing of

216
00:14:46.279 --> 00:14:48.240
games, Like it was like the
first game that I really remember having this

217
00:14:48.399 --> 00:14:54.200
massive, like sort of adult but
like wide reaching marketing campaign that was just

218
00:14:54.360 --> 00:14:58.000
primetime television and the commercial would come
on, and it's like, it's so

219
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important to then have the confidence to
be like, and we're gonna play around

220
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with with what you expect. That
means when we do a Final Offensasy seven

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remake. I'm into it. I'm
very Yeah. Yeah, it makes me

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curious if seeing the success of that, if that is partially why Capcom decided

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to not remaster Ari four, But
you know, maybe, yes, reconfigure

224
00:15:24.279 --> 00:15:28.759
a couple of things to make sense
in the modern world we're in now.

225
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As long as more batshit crazy.
Yeah, as long as they leave Ramon

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00:15:31.559 --> 00:15:35.639
Salazar as the perfect little child he
is, then yes, then I'm fine.

227
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Uh. We also got another event
at the exact same time yesterday.

228
00:15:41.080 --> 00:15:46.919
Dragons Dogma two is now real and
confirmed. There's not a ton of details

229
00:15:46.960 --> 00:15:52.279
here. Basically did they said ten
years or Dragons Dogma. They talked very

230
00:15:52.360 --> 00:15:58.399
earnestly and and like with a lot
of love about the original game and then

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00:15:58.480 --> 00:16:00.759
darker risen the update to the rich
game, and then at the end of

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the video they're They're like, okay, and here is our T shirt,

233
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Like I got the video here,
We'll bring that in. But Jan,

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00:16:08.759 --> 00:16:14.120
are you excited about Dragons Dogma two? I wish I could say that I

235
00:16:14.279 --> 00:16:18.279
was. It seemed like a very
select portion of the internet was very very

236
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excited yesterday. So I'm happy for
them. Same here. That's kind of

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where I'm at. Two. I've
definitely started Dragons Dogma a couple of times

238
00:16:29.080 --> 00:16:33.000
based on that. On the Dragons
Dogma perverts that we all know so well,

239
00:16:33.320 --> 00:16:34.080
and I'm like, they see,
I'm like, I want to be

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00:16:34.120 --> 00:16:37.039
one of them, Like they seem
very happy. I want to be happy.

241
00:16:37.480 --> 00:16:41.320
And so I've started up and I've
just bounced off. One of the

242
00:16:41.360 --> 00:16:42.679
problems is I probably played it.
And you can see here in the video

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00:16:42.759 --> 00:16:47.519
they're taking off their their hoodies and
stuff to reveal Dragons Dogma two and this

244
00:16:47.559 --> 00:16:51.320
guy it's Zuno, I think it's
the producer here. His face is just

245
00:16:51.639 --> 00:16:55.000
mac. It's perfect. He's so
excited about his game, and I kind

246
00:16:55.000 --> 00:16:59.360
of can't help but really love that. But yeah, I'm with you where

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I'm like, I tried to get
into a place with the game where I'm

248
00:17:02.559 --> 00:17:03.319
like, oh, yeah, I
want to play it as well and really

249
00:17:03.400 --> 00:17:06.480
enjoy it. But I played it
on Switch and I think I need to

250
00:17:06.480 --> 00:17:08.279
just like actually get it on the
Steam deck now and boot it up there

251
00:17:08.279 --> 00:17:11.519
and try to give it a real
chance again. But it's it's It was

252
00:17:11.519 --> 00:17:15.680
always described to me as like what
if Japan made Skyrim and that like that

253
00:17:15.759 --> 00:17:22.240
sounds fantastic, that sounds very good. Yeah, so what doing it like

254
00:17:22.400 --> 00:17:26.640
that? Now? I think I'm
more more obviously curious, Yeah, more

255
00:17:26.640 --> 00:17:30.960
obviously curious of course. Uh,
this guy they didn't like provide details about

256
00:17:30.960 --> 00:17:36.039
like when it's coming or anything like
that. I did write some details here,

257
00:17:36.079 --> 00:17:38.720
like the announcement was made by director
Had Hit Hit It Hockey It's Uno.

258
00:17:38.920 --> 00:17:42.119
At the conclusion of the celebration,
though only a logo for the game

259
00:17:42.200 --> 00:17:45.440
was shown. It's in development,
but how far along it happens to be

260
00:17:45.680 --> 00:17:48.680
is still a mystery U and I
can't. I think I got that from

261
00:17:48.680 --> 00:17:53.799
BGC, so sorry, sorry about
that. But yeah, we're gonna have

262
00:17:53.799 --> 00:17:57.039
to wait to see more from this
game. But them confirming it's real,

263
00:17:57.440 --> 00:18:00.160
it's pretty big. I don't think
we're gonna have to wait too long though,

264
00:18:00.240 --> 00:18:03.200
because this is one of those games. And this is another thing we'll

265
00:18:03.200 --> 00:18:06.200
talk about today that was in the
Nvidia League, and it was in the

266
00:18:06.240 --> 00:18:08.559
Nvidia League quite smmer time ago,
but even before that, it was in

267
00:18:08.599 --> 00:18:15.799
the big Capcom Hack, which was
this major like someone breaching Capcom security and

268
00:18:15.839 --> 00:18:21.480
getting a ton of data. And
Dragon's Dogma two was always slated for I

269
00:18:21.519 --> 00:18:23.559
think like next year, maybe even
like at one point it was slated for

270
00:18:23.599 --> 00:18:26.359
this year or something like that.
It's supposed to it was supposed to be

271
00:18:26.400 --> 00:18:29.519
coming up soon. This was a
few years ago, and again we talked

272
00:18:29.559 --> 00:18:33.680
about how those timelines expand rapidly,
so who knows, maybe by now it

273
00:18:33.759 --> 00:18:37.480
is twenty twenty four, But that
means even if it is twenty twenty four,

274
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that means we're gonna be seeing some
stuff in this game within the next

275
00:18:40.480 --> 00:18:41.720
six months to a year. We're
gonna be seeing quite a bit of it.

276
00:18:41.759 --> 00:18:44.880
So it's not it's not like they're
going to announce this and then go

277
00:18:44.960 --> 00:18:47.599
dark for five years. That's not
where they're at with this game. So

278
00:18:47.640 --> 00:18:52.519
that's okay, that's good. Up
next, Sonic Team Boss says fans don't

279
00:18:52.640 --> 00:18:56.720
yet understand what this new gameplay is
in Sonic Frontiers. This is by Andy

280
00:18:56.799 --> 00:19:02.599
Robinson at VGC. First of all, a quick note this game apparently,

281
00:19:02.599 --> 00:19:04.240
and this comes from IGN and IGN's
first which has like a lot of the

282
00:19:04.240 --> 00:19:07.720
exclusives in this game. Uh,
this game is gonna take twenty to thirty

283
00:19:07.759 --> 00:19:11.480
hours to complete. How does that? How does that work for you?

284
00:19:11.559 --> 00:19:15.960
Jan That doesn't seem fast. That
does not seem fast. That's right.

285
00:19:15.480 --> 00:19:18.720
Uh, this is a franchise that
has always had like you know, we're

286
00:19:18.720 --> 00:19:22.400
gonna breeze through these levels and run
through them, and it's like twenty to

287
00:19:22.519 --> 00:19:26.720
thirty hours means there has to be
a lot of stuff to do if they're

288
00:19:26.720 --> 00:19:30.400
going to maintain that same like you're
you're joking, but you're also not wrong.

289
00:19:30.559 --> 00:19:34.200
Like there's something about the speed of
Sonic that may mix his games so

290
00:19:34.480 --> 00:19:38.680
usually a little bit shorter. Uh
will they be able to maintain that sort

291
00:19:38.720 --> 00:19:44.559
of brisk pace while giving us twenty
to thirty hours of content? I don't

292
00:19:44.559 --> 00:19:48.240
know without you know, resorting to
a lot of repetition we'll store. Uh

293
00:19:48.319 --> 00:19:51.640
so yeah, this, like I
said, this comes from VGC and they

294
00:19:51.680 --> 00:19:56.079
write delay. Sonic Frontiers was briefly
trended on Twitter earlier in June, after

295
00:19:56.119 --> 00:19:59.640
many Sonic fans took the social media
platforms to vent their disappointment over the first

296
00:19:59.720 --> 00:20:03.759
video showing the game in action.
At the recent Summer Game Fest play Day's

297
00:20:03.759 --> 00:20:07.680
event in Los Angeles. Hands on
sessions also resulted in wildly mixed reactions from

298
00:20:07.720 --> 00:20:14.559
the press. And then this is
a quote from Ayazuka, who is the

299
00:20:14.599 --> 00:20:18.599
producer of the game. It's not
really that surprising, he says, Uh,

300
00:20:18.400 --> 00:20:22.400
he's going to He's going on.
He goes on to argue that fans

301
00:20:22.440 --> 00:20:26.759
didn't yet understand the brand of open
zone game, so that the game that

302
00:20:26.839 --> 00:20:30.079
Sonic team is making an open zone
is that phrasing that they keep using to

303
00:20:30.079 --> 00:20:33.559
say that this is what's different about
this game from other games, but he

304
00:20:33.599 --> 00:20:36.960
doesn't. When he goes on to
sort of explain what it is, it

305
00:20:37.039 --> 00:20:40.720
still sounds a lot like an open
world game. But I mean, this

306
00:20:40.759 --> 00:20:42.319
is a little bit of the explanation. Unlike previous games in the series,

307
00:20:42.359 --> 00:20:48.279
Sonic Frontier deviates from its linear format
in favor of something closer to an open

308
00:20:48.359 --> 00:20:52.079
world structure. Ayazuka explained that while
Frontiers appeared to allow players to go wherever

309
00:20:52.119 --> 00:20:56.720
they want in a sprawling environment,
that's not quite how the game works.

310
00:20:56.119 --> 00:21:00.319
And then that's kind of where we're
left. We'll less quote here and then

311
00:21:00.319 --> 00:21:04.000
we'll discuss this. The team is
going out and creating this new game format

312
00:21:04.000 --> 00:21:07.680
for Sonic and we're calling it an
open zone format, and this new game

313
00:21:07.720 --> 00:21:11.440
system itself is something that doesn't really
exist in any other comparable titles. So

314
00:21:11.480 --> 00:21:15.119
we really hope that from here until
launch, we can really explain what open

315
00:21:15.240 --> 00:21:21.720
zone gameplay is. Jan I am, I'm I just don't know if I'm

316
00:21:21.759 --> 00:21:26.039
buying this this marketing term. It's
it's blast processing all over again. I

317
00:21:26.119 --> 00:21:30.480
was gonna say, did they just
think they invented open world format? It

318
00:21:30.839 --> 00:21:36.680
happens, right, Like Nintendo's called
the open areas of Zelda like open air

319
00:21:36.759 --> 00:21:38.200
gameplay, and so to say an
open world. They're like, this is

320
00:21:38.240 --> 00:21:42.559
like it's an open air game and
like, but there's something about what that

321
00:21:42.720 --> 00:21:47.680
Zelda team was talking about, Like
that makes a little bit more sense to

322
00:21:47.680 --> 00:21:49.839
me. Maybe once we play this
game, we'll see. But right here,

323
00:21:51.200 --> 00:21:53.279
the way they're explaining it, I'm
not like they're admitted themselves that.

324
00:21:53.319 --> 00:21:56.920
They're like, we need to explain
this more so people understand. Maybe there

325
00:21:57.039 --> 00:22:00.000
is something more to this, But
to me, it just sounds like Sonic

326
00:22:00.079 --> 00:22:03.519
runs around in zones. These ones
are more open, so they're open zones,

327
00:22:04.079 --> 00:22:07.680
right, Yeah, I'm curious.
Maybe it's going to be something like

328
00:22:07.759 --> 00:22:12.480
Bowser's Fury where you're you know,
you're running around an open area, but

329
00:22:12.519 --> 00:22:21.400
there are segmented, curated levels in
the open zone of for Sonic or and

330
00:22:21.680 --> 00:22:25.200
the Sonic team probably hasn't played a
Bowser's Fury, so they wouldn't know about

331
00:22:25.240 --> 00:22:26.720
that, right, that makes sense? Yeah, right there, they're still

332
00:22:26.799 --> 00:22:32.240
keeping traditional alive and hating everything Nintendo's
making, so they're not paying attention to

333
00:22:32.279 --> 00:22:37.119
the competition. Yeah, I see
someone bring up it could be something similar

334
00:22:37.160 --> 00:22:41.839
to Mario Galaxy, right where yeah, in the same vein there are maybe

335
00:22:42.039 --> 00:22:47.000
little planets to approach, maybe there's
little zones that are open. Sonic just

336
00:22:47.440 --> 00:22:48.599
turns its keyton It's like, oh, look at this, You're right,

337
00:22:48.680 --> 00:22:52.400
like you're bigger containers for Sonic to
run around in. It's it's hard to

338
00:22:52.400 --> 00:22:56.599
get that from the trailers. And
I know you only looked over people's shoulders

339
00:22:56.640 --> 00:23:00.400
who were playing, but I mean, from what you saw, did it

340
00:23:00.400 --> 00:23:03.039
mostly look like Sonic was able to
run around a vast open space? I

341
00:23:03.079 --> 00:23:07.759
mean like it was it's bigger than
like this the field and in zel to

342
00:23:07.799 --> 00:23:11.480
sixty four right, yes, yes. And and from the couple of folks

343
00:23:11.480 --> 00:23:14.400
I talked to that they got the
chance to play it, it was it

344
00:23:14.440 --> 00:23:17.519
was like what you would said.
It's very middling across the board of like,

345
00:23:18.000 --> 00:23:21.440
oh, there's good stuff to it, but there's also not so good

346
00:23:21.480 --> 00:23:26.599
stuff about it. I just I
think I've still hung up on the art

347
00:23:26.680 --> 00:23:30.440
style that they're going for, and
I think this just highlights a problem that

348
00:23:30.519 --> 00:23:33.839
I have with a lot of next
gen or I guess now current gen games,

349
00:23:33.920 --> 00:23:41.200
where we gotta go super photo realistic
versus some type of arts her aesthetic.

350
00:23:41.640 --> 00:23:45.039
You know, I don't mean to
poke fun at chess with like there

351
00:23:45.079 --> 00:23:51.319
being too many colors in Horizon Forbidden
West. I would love too many colors

352
00:23:51.319 --> 00:23:55.240
in Sonic Frontiers. Maybe they should
swap, they should swap their stuff,

353
00:23:55.440 --> 00:23:59.480
like let's have let's Sonic have some
of those colors please. I That's where

354
00:23:59.480 --> 00:24:02.960
I'm at with with this game.
I don't like looking at it, and

355
00:24:03.039 --> 00:24:07.240
so everything else is sort of falling
flat for me because I just really find

356
00:24:07.240 --> 00:24:11.839
it kind of hideous to look at
It's it's it's just, you know,

357
00:24:11.920 --> 00:24:17.200
it's a gap of expectations. Sonic
should be this gorgeous game. It always

358
00:24:17.359 --> 00:24:19.759
was, and so it's always been
its appeal. It's fast and it's beautiful

359
00:24:21.200 --> 00:24:22.839
in a way that many other games
weren't, especially at that time. And

360
00:24:22.839 --> 00:24:27.519
this game just feels like it is
like a subpart for what today's games are

361
00:24:27.559 --> 00:24:32.599
doing, let alone where a Sonic
game should be in terms of just wowing

362
00:24:32.680 --> 00:24:36.400
you with colors and style, and
it just doesn't have any of that.

363
00:24:36.519 --> 00:24:41.160
So yeah, I don't know why, Like, especially looking back at like

364
00:24:41.200 --> 00:24:45.960
the trailers just now, it just
seems like why does Sonic seems so dour.

365
00:24:45.519 --> 00:24:49.519
Yeah, I wish they had taken
a gosh. I forget what the

366
00:24:49.599 --> 00:24:53.680
game is called, but it came
out last year. You were roller skating

367
00:24:53.720 --> 00:25:00.359
on fluffy clouds of ice and fighting
giants space Kaiju, Gods, God,

368
00:25:00.359 --> 00:25:03.839
I need to double check with that. Yeah, I might know what you're

369
00:25:03.839 --> 00:25:07.920
talking about, but I can't remember
the name while you're checking on that.

370
00:25:07.000 --> 00:25:12.039
Let's let's let's get onto this next
one Overwatch too. This is seven Ways

371
00:25:12.160 --> 00:25:18.039
Everything is Changing by Lucy James at
game Spot work with her. Yeah,

372
00:25:18.039 --> 00:25:22.079
we know, Lucy, it's that's
very helpful. She spins over and I

373
00:25:22.119 --> 00:25:25.680
was like, thank you so much, Lucy. So this comes directly from

374
00:25:25.720 --> 00:25:27.519
Lucy James the script for the video, which you can watch on game Spot,

375
00:25:27.559 --> 00:25:30.799
which is very very helpful, So
go watch that as well. But

376
00:25:30.920 --> 00:25:36.400
the seven things are it's free to
play, there's a new seasonal model,

377
00:25:36.880 --> 00:25:40.960
there's a year one roadmap that is
going to give like distinct details about what's

378
00:25:40.960 --> 00:25:45.079
coming up. Lootboxes and new cosmetics
are changing. There are no more loot

379
00:25:45.079 --> 00:25:49.880
boxes PVEE a big difference, and
Junker Queen is the new character. And

380
00:25:49.920 --> 00:25:53.240
then there's gonna be new maps.
So just to dive into these things a

381
00:25:53.240 --> 00:25:57.000
little bit more, especially the free
to play and the seasonal model. These

382
00:25:57.000 --> 00:26:00.480
are the big ones for free to
play. Aaron Keller, who is the

383
00:26:00.519 --> 00:26:03.920
director of the game now, he
said, rather than releasing another box that

384
00:26:03.960 --> 00:26:07.240
players would have to buy in order
to opt into the experience, we'd rather

385
00:26:07.359 --> 00:26:11.440
open the game to as broad of
a population as possible. Overwatch is a

386
00:26:11.440 --> 00:26:15.960
game of teamwork and cooperation and strategy, and we feel like it's played best

387
00:26:15.000 --> 00:26:18.960
in a social setting with your friends, and so removing that barrier to entry,

388
00:26:19.039 --> 00:26:22.400
the price as a barrier to entry
is hopefully a way for you to

389
00:26:22.400 --> 00:26:26.480
be able to play with more of
your friends and have a better experience with

390
00:26:26.519 --> 00:26:30.000
the game. This is some benefits
are coming with this, for example,

391
00:26:30.039 --> 00:26:34.079
cross platform progression. When sure that
if you have unlocks him one version of

392
00:26:34.119 --> 00:26:37.599
the game, they will now get
bunched together and you'll get him on all

393
00:26:37.720 --> 00:26:41.519
versions of the game. So if
you've played on PlayStation and PC before,

394
00:26:41.880 --> 00:26:42.799
well, now all that stuff's going
to be in one account for you,

395
00:26:42.880 --> 00:26:47.200
and they're gonna migrate or what is
it called when they put over they unify,

396
00:26:47.319 --> 00:26:51.599
They're gonna unify all your stuff together. So that's something again, like

397
00:26:52.440 --> 00:26:56.319
where are you at with Overwatch and
going free to play? Does that increase

398
00:26:56.359 --> 00:27:00.680
the likelihood that you'll check out this
what is essentially a big update in Overwatch

399
00:27:00.759 --> 00:27:04.440
two. I guess knowing that I'm
not going to have to pay for anything

400
00:27:04.759 --> 00:27:08.599
right out the gate or friends to
pay things like, that's always the thing

401
00:27:08.599 --> 00:27:11.440
for me, Like you don't have
to ask a friend to go pay,

402
00:27:11.599 --> 00:27:14.440
just go download this and we can
play, right Yeah. I mean that's

403
00:27:14.440 --> 00:27:18.000
been like the easiest sell for folks
or for my friends to get his stuff

404
00:27:18.039 --> 00:27:23.640
like Roller Champions or Knockout six last
year. From what I played from that

405
00:27:23.680 --> 00:27:29.880
early network test a couple of weeks
ago, I'm still not one hundred percent

406
00:27:30.079 --> 00:27:36.039
sold. But that was still the
PvP. I might be interested to see

407
00:27:36.039 --> 00:27:41.400
what the eventual PV is gonna look
like. Overwatch had a couple of seasonal

408
00:27:41.440 --> 00:27:45.319
modes where they introduced something similar to
PV stuff, and that was okay,

409
00:27:45.359 --> 00:27:49.079
But I think that it might not
have been fully baked because it was just

410
00:27:49.480 --> 00:27:56.160
like a seasonal special thing versus a
full on dedicated mode. I could.

411
00:27:56.519 --> 00:28:03.519
I am mildly intrigued. I'm mildly
intrigued. I'm not looking to doing PvP

412
00:28:03.759 --> 00:28:08.240
because I had miserable experiences playing that
network test. Right, maybe if I

413
00:28:08.319 --> 00:28:11.839
was playing with you know, on
Mike, with folks that I knew and

414
00:28:11.839 --> 00:28:15.960
and maybe one of us knew actually
how to play the game and its current

415
00:28:17.039 --> 00:28:19.119
state in the meta, that might
be a different experience. But like just

416
00:28:19.160 --> 00:28:26.680
popping into those random games where like
outright like garbage, well, if they

417
00:28:26.920 --> 00:28:30.039
are able to get you back in, there is a new seasonal model that

418
00:28:30.119 --> 00:28:33.319
might be more appealing to keeping you
around. Over the past couple of years,

419
00:28:33.359 --> 00:28:37.279
Overwatch has definitely had a bit of
a content problem, writes Lucy James

420
00:28:37.319 --> 00:28:41.440
in our video. Yes there's been
timed events and regular competitive seasons, but

421
00:28:41.519 --> 00:28:45.240
the last new hero we got was
Echo, and she launched over two years

422
00:28:45.240 --> 00:28:48.000
ago. With overlaunched two becoming free
to play, the Overwatched team is being

423
00:28:48.079 --> 00:28:53.160
more transparent with players, changing how
they approach releasing new content and making sure

424
00:28:53.160 --> 00:29:00.200
there isn't there's enough frequent updates to
keep players coming back. And then this

425
00:29:00.279 --> 00:29:03.359
is another quote from Aaron Keller.
One of the big changes that we're making

426
00:29:03.400 --> 00:29:06.279
to Overwatch, and one of the
big changes that the team has really embraced,

427
00:29:06.359 --> 00:29:08.400
is that we really want to bring
players along on this journey with us,

428
00:29:08.680 --> 00:29:12.079
so we want to be more transparent
about what we're doing, and we

429
00:29:12.119 --> 00:29:18.079
want to give greater detail with what
our plan is. So one of the

430
00:29:18.119 --> 00:29:21.240
big things with Overwatch too that they've
kind of talked about in all these details

431
00:29:21.359 --> 00:29:25.680
is these these seasons are going to
come rapidly and they're gonna last for about

432
00:29:26.039 --> 00:29:30.279
at most. It sounds like a
two and a half months around that range.

433
00:29:30.720 --> 00:29:33.759
And when they come, they're going
to usually bring a new character with

434
00:29:33.799 --> 00:29:37.599
them and a bunch of other stuff, potentially new maps. So if you

435
00:29:37.640 --> 00:29:41.440
do get into it, there is
going to be a lot of new content

436
00:29:41.680 --> 00:29:45.519
coming all the time to keep things
fresh. To be that almost seems a

437
00:29:45.559 --> 00:29:49.839
little bit overwhelming, But where what
do you think, jan It does seem

438
00:29:49.920 --> 00:29:53.680
incredibly overwhelming, because you know,
I fall into this with Destiny, where

439
00:29:53.759 --> 00:30:00.480
every time a new Destiny update or
release comes out, not release Season of

440
00:30:00.799 --> 00:30:03.039
Destiny comes out, I'm like,
Ah, this is gonna be the time

441
00:30:03.079 --> 00:30:08.119
I get into Destiny. But then
I see the overwhelming mountain of content that

442
00:30:08.160 --> 00:30:12.400
I'd have to work my way through, and I'm already trying to do that

443
00:30:12.440 --> 00:30:17.680
with Final Fantasy fourteen, that I
can't think that I physically have time.

444
00:30:18.119 --> 00:30:21.559
So it's like it's not like your
one game, which is like if you

445
00:30:21.640 --> 00:30:25.720
if this was your one game,
these wouldn't be problems, but like exciting

446
00:30:25.759 --> 00:30:29.880
to make it maybe one of those
new the one games having a lot of

447
00:30:29.920 --> 00:30:32.160
content. Like I said, it's
overwhelming for me, I know fans,

448
00:30:32.400 --> 00:30:34.000
for fans of the game, this
is a very exciting thing. Yes,

449
00:30:34.160 --> 00:30:38.119
one hundred percent. If this Overwatch
and Overwatch two is going to be your

450
00:30:38.200 --> 00:30:41.880
game, especially if it's your game
with friends, and this is a good

451
00:30:41.960 --> 00:30:45.799
problem to have. But for someone
on the outside that has been overwatched,

452
00:30:45.799 --> 00:30:51.680
curious, or at least dipping back
in and out over the past couple of

453
00:30:51.720 --> 00:30:56.200
years, it's intimidating. Else Yes, they are trying to make it a

454
00:30:56.240 --> 00:30:59.960
little bit more friendly though with ways
of getting new content, or at least

455
00:31:00.279 --> 00:31:03.960
maybe maybe this might appeal more to
people like us Jan where it's they are

456
00:31:03.960 --> 00:31:08.519
getting rid of lootboxes, so instead
of forcing you to play a lot to

457
00:31:08.559 --> 00:31:11.359
earn some goal to get a couple
of loot boxes, there's just going to

458
00:31:11.400 --> 00:31:15.400
be a battle pass. So if
you do end up paying a little bit

459
00:31:15.440 --> 00:31:18.319
of money just by playing you'll regularly
unlocked stuff, and I think they think

460
00:31:18.319 --> 00:31:21.920
this is a little bit more friendly, and maybe it sounds good to me,

461
00:31:22.519 --> 00:31:25.079
But I'll talk a little bit more
about like maybe why big fans of

462
00:31:25.119 --> 00:31:27.559
this game might not feel as great
about it. But they said leveling up

463
00:31:27.559 --> 00:31:32.440
in Overwatch two won't net you that
sweet sweet lootbox anymore. When we ask

464
00:31:32.519 --> 00:31:34.519
Aaron why, he had this to
say. As the game has grown,

465
00:31:34.559 --> 00:31:37.240
and especially as we go into a
free to play version of the game where

466
00:31:37.279 --> 00:31:41.880
adding more and more cosmetics, it
becomes a lot harder to earn what you

467
00:31:41.920 --> 00:31:45.319
want with a lootbox system. By
losing those and moving over to a shop

468
00:31:45.359 --> 00:31:48.359
for Overwatch too, it gives players
the actual agency and the choice to go

469
00:31:48.400 --> 00:31:51.559
after what it is they want to
have in the game. So trying not

470
00:31:51.640 --> 00:31:56.440
to sneeze, it's there is gonna
be a battle pass, but they also

471
00:31:56.519 --> 00:31:59.039
are just going to have the shop
available for you to spend money. And

472
00:31:59.039 --> 00:32:01.039
again, this sounds pretty He's similar
to how it works in Apex Legends.

473
00:32:01.400 --> 00:32:06.599
So I think some games have been
doing this free to play shooter stuff for

474
00:32:06.599 --> 00:32:10.119
a while. Now it sounds like
Blizzard is looking at them and taking some

475
00:32:10.240 --> 00:32:14.519
lessons and they're going to try to
do what they're doing. I'll say that

476
00:32:14.839 --> 00:32:16.559
I have a friend, Mike Manady, huge Blizzard fan. He's played a

477
00:32:16.559 --> 00:32:21.039
ton of Overwatch. You met Mike. He's a he's he's a good boy.

478
00:32:21.519 --> 00:32:23.559
He's a good boy. He played
like so much Overwatched that he almost

479
00:32:23.599 --> 00:32:27.000
never spent any money and yet was
able to get many of the skins he

480
00:32:27.039 --> 00:32:30.079
wanted because he would just grind and
get gold, and then he would get

481
00:32:30.119 --> 00:32:31.720
loot boxes, and when he had
doubles, that would turn into gold,

482
00:32:31.960 --> 00:32:35.240
and so when a new event would
come along, he would just use that

483
00:32:35.279 --> 00:32:37.240
gold to buy a few loot boxes
and he would get a lot of the

484
00:32:37.240 --> 00:32:42.119
stuff he wanted. So to him, he was like, I like that

485
00:32:42.119 --> 00:32:45.519
old system. This new system sounds
like if I want to have a chance

486
00:32:45.519 --> 00:32:47.720
of getting the stuff I really want, I will have to spend some money

487
00:32:47.880 --> 00:32:52.319
and we'll see. We'll see they
offer like a solution for him, But

488
00:32:52.359 --> 00:32:55.400
also I think like they want him
spending money, right, That kind of

489
00:32:55.440 --> 00:32:59.599
seems like if he's playing them that
much, they probably want like, okay,

490
00:32:59.599 --> 00:33:01.079
he was ways to not monetize,
So maybe there's that side of it

491
00:33:01.119 --> 00:33:07.000
as well. Do you think this
is at all due to the fact that

492
00:33:07.079 --> 00:33:13.519
in places like Belgium, ludeboxes have
become illegal. You know, this is

493
00:33:13.640 --> 00:33:15.480
probably a very good point. Yeah, there's a couple of countries where you

494
00:33:15.519 --> 00:33:19.240
can't do this at all, and
maybe they're just like, hey, let's

495
00:33:19.279 --> 00:33:24.160
avoid any potential of like that becoming
more widespread. Like what they've done a

496
00:33:24.160 --> 00:33:29.200
lot of companies have done is they
just don't release their game in Belgium instead

497
00:33:29.200 --> 00:33:31.680
of like making changes, I know, like FIFA I think doesn't work in

498
00:33:31.720 --> 00:33:37.000
Belgium anymore. You have to use
a VPN. So yeah, you might

499
00:33:37.000 --> 00:33:39.279
be onto something there. That's a
really good point. And so this is

500
00:33:39.480 --> 00:33:45.480
ensures that they're like, hey,
we could still use the most modern concept

501
00:33:45.519 --> 00:33:49.839
of what good monetization looks like.
And then also it's much more aligned with

502
00:33:49.839 --> 00:33:52.680
where the law is at. So
yeah, I bet lawyers had to say

503
00:33:52.680 --> 00:33:53.440
on this and they're like, hey
this, Yeah, thumbs up, we

504
00:33:53.480 --> 00:33:58.279
approve. So that's probably a big
part of it. Yeah, and then

505
00:33:58.480 --> 00:34:00.519
there's the p V which they say
is coming in. It's gonna be a

506
00:34:00.559 --> 00:34:05.000
big part of the game. I
still feel like we're early on hearing more

507
00:34:05.039 --> 00:34:07.400
details about that. And if you
want to see stuff with the Junker Queen

508
00:34:07.440 --> 00:34:10.079
again. Go watch Lucy James's video. It was it was very in depth.

509
00:34:12.719 --> 00:34:15.000
Next story, eight bit Dough,
which is a controller company. I

510
00:34:15.000 --> 00:34:17.599
have one of the controllers right here. I'm gonna bring up on video everybody.

511
00:34:17.639 --> 00:34:22.159
It's a big one. Hang on, show and tell. I got

512
00:34:22.239 --> 00:34:23.880
one of their big controllers. It's
big and heavy and but I like it

513
00:34:23.920 --> 00:34:27.320
all. I'm gonna use it to
play Turtles when we do six player Turtles

514
00:34:27.360 --> 00:34:30.679
on the sight here pretty soon.
But they are releasing the eight bit Dough

515
00:34:30.800 --> 00:34:35.960
light Se, which is a new
Bluetooth controller for gamers with limited mobility.

516
00:34:36.000 --> 00:34:39.320
This is by Nathan Edwards at the
Verge. Eight bit Dough is launching a

517
00:34:39.320 --> 00:34:44.800
Bluetooth controller for gamers with limited mobility. Developed in coordination with a dad and

518
00:34:44.880 --> 00:34:49.920
his young son who has spinal muscular
atrophy type two. The light Se works

519
00:34:49.920 --> 00:34:52.400
with a Nintendo Switch and Android and
is available for pre order at eight bit

520
00:34:52.440 --> 00:34:58.199
Dough for thirty five dollars with a
ship date of July fifteenth. Just real

521
00:34:58.280 --> 00:35:01.119
quick thing. The thing that like
sets the light se apart is it's putting

522
00:35:01.239 --> 00:35:05.639
all of the button so that you
need to use to play a game on

523
00:35:05.679 --> 00:35:09.119
the face, so there's no more
buttons on the shoulders. It has like

524
00:35:09.239 --> 00:35:14.360
sticks, but it also has all
of the buttons for the analog sticks mapped

525
00:35:14.360 --> 00:35:17.000
out as individual buttons and stuff like
that, so it's really just kind of

526
00:35:17.000 --> 00:35:21.079
putting everything there on a flat surface. It has an anti grip back.

527
00:35:21.119 --> 00:35:22.519
Well, let me read the rest
of the description from the Verge. The

528
00:35:22.880 --> 00:35:27.159
light SEC, which looks a lot
like the light controller ipitt dough launched in

529
00:35:27.159 --> 00:35:30.320
twenty nineteen. It is designed to
be used either handheld or flat on a

530
00:35:30.360 --> 00:35:35.000
table. The trigger and bumper buttons
are gone, replaced with L one,

531
00:35:35.199 --> 00:35:37.679
L two, R one, and
R two buttons on the front of the

532
00:35:37.719 --> 00:35:40.039
controller, L three and R three, which is when you press the sticks

533
00:35:40.079 --> 00:35:44.840
in they have their own buttons as
well, rather than relying on any analog

534
00:35:44.960 --> 00:35:47.880
stick click and all of the impitts
puts are more sensitive and easier to press.

535
00:35:49.119 --> 00:35:51.920
There's an anti slip map built into
the back of the controller to keep

536
00:35:51.920 --> 00:35:55.840
it from sliding around when used flat. And then the one thing I added

537
00:35:55.840 --> 00:35:59.800
this note because I'm not sure if
they've said this or not explicitly, but

538
00:36:00.159 --> 00:36:05.559
has its ultimate software which when you
install it or use it on the console,

539
00:36:05.880 --> 00:36:07.760
you could remap the controls. So
this should enable like these people to

540
00:36:08.360 --> 00:36:14.559
be anyone who needs to use the
controller to uh if they want certain button

541
00:36:14.599 --> 00:36:16.800
to do a certain thing, or
to add macros, you should be able

542
00:36:16.840 --> 00:36:22.159
to just do that in this software. And it should work now. And

543
00:36:22.280 --> 00:36:24.440
again, I don't know if apidough
has confirmed that, but I think that's

544
00:36:24.480 --> 00:36:29.239
the way that it should work.
This it's a pretty cool thing, right,

545
00:36:29.280 --> 00:36:32.559
Like the apidough is like already well
known for cool stuff like this,

546
00:36:32.840 --> 00:36:36.360
where it's just like, hey,
that's there's something that appeals to an old

547
00:36:36.360 --> 00:36:39.440
man like me, a big arcade
stick that looks like the nes advantage controller.

548
00:36:40.239 --> 00:36:43.639
And it does seem like they're going
a little bit out of their way

549
00:36:43.679 --> 00:36:45.239
to be like, hey, we
have the ability to design these things,

550
00:36:45.320 --> 00:36:49.440
and let's just see if we can
work with someone. And they put out

551
00:36:49.440 --> 00:36:52.360
a video where they do work with
this family and uh and and this kid

552
00:36:52.519 --> 00:36:55.760
is just like, hey, I
love to play games. I try I

553
00:36:55.800 --> 00:37:00.079
find ways to do it. My
family has built controllers for me, but

554
00:37:00.119 --> 00:37:04.239
they're rickety and they're built on cardboard. And here's the company's coming up and

555
00:37:04.280 --> 00:37:07.239
solving these problems for me. This
is pretty cool, right, Yeah,

556
00:37:07.239 --> 00:37:13.400
this is super cool. I'm all
about helping folks with disabilities or mobility issues

557
00:37:13.960 --> 00:37:17.280
be able to play the games that
they want to play. Yea Xbox controller

558
00:37:17.400 --> 00:37:22.119
was like a super need idea that
came out like what three Yeah, the

559
00:37:22.159 --> 00:37:25.840
adaptive controller. Absolutely, yes.
And the thing with the adaptive controller is

560
00:37:27.400 --> 00:37:31.880
it has all of the inputs that
all sort of these peripherals that people already

561
00:37:32.000 --> 00:37:36.719
like plug into the like wheelchairs and
assist of devices. There's a lot of

562
00:37:37.639 --> 00:37:40.159
common ports that they use, and
it's usually like almost like a phone jack

563
00:37:40.199 --> 00:37:44.599
and stuff like that. The adaptive
controller has all of those ports and makes

564
00:37:44.599 --> 00:37:47.079
it very easy to just plug in
anything that you might already have to make

565
00:37:47.119 --> 00:37:51.960
it super accessible. This is like
kind of going in a different direction where

566
00:37:52.000 --> 00:37:54.320
it's like, let's make something that
works really well for a kid who has

567
00:37:54.400 --> 00:37:59.960
limited mobility, and it's like okay, and think about the adaptive controller.

568
00:38:00.119 --> 00:38:01.679
It is big and you do have
to plug in other stuff. This is

569
00:38:01.719 --> 00:38:04.639
just like okay, if you want
something that's just going to be right in

570
00:38:04.719 --> 00:38:07.119
front of you and has all the
inputs you need, this is like solving

571
00:38:07.119 --> 00:38:10.760
the problem in a slightly different way
and maybe that's what this market needs.

572
00:38:10.800 --> 00:38:14.440
This uh, you know, really
large mind. I remember I talked to

573
00:38:14.440 --> 00:38:17.639
Stephen Spahn, who is one of
the founders of able Gamers, and and

574
00:38:17.679 --> 00:38:22.679
he was like, there is no
one size fits all solution. There is

575
00:38:22.840 --> 00:38:25.320
never any solution where it's like if
a developer just does this, they are

576
00:38:25.360 --> 00:38:30.320
going to serve this, uh,
this market of people with limited mobility.

577
00:38:30.719 --> 00:38:34.920
But if you, if you,
if you do put stuff out, this

578
00:38:35.000 --> 00:38:37.239
is also a market that does have
money to spend. And he was like

579
00:38:37.360 --> 00:38:43.239
very adamant about this where it's like
people just think that all they ever here

580
00:38:43.320 --> 00:38:46.119
are the stories of people struggling to
pay medical bills, and he's like,

581
00:38:46.199 --> 00:38:49.599
yeah, that stuff happens, and
we need to talk about that. But

582
00:38:49.599 --> 00:38:53.119
there are people when they go home
at night, they still find entertainment in

583
00:38:53.159 --> 00:38:58.360
the same way as everyone else.
So them having access to these games is

584
00:38:58.360 --> 00:39:01.639
super important. And I think this
was very cool. Yeah, Steve put

585
00:39:01.719 --> 00:39:06.719
something in perspective to me that I
actually had never thought about games like Tower

586
00:39:06.800 --> 00:39:09.920
Unite or VR chat or these social
hubs of games. I thought they were

587
00:39:09.920 --> 00:39:13.960
just made for degenerates. But then
Steve had put it in a perspective,

588
00:39:14.079 --> 00:39:17.719
like you know, for for folks
like in Steve's position, that is,

589
00:39:17.880 --> 00:39:22.000
that is a way where they can
go hang out with their friends that is

590
00:39:22.320 --> 00:39:24.960
so easy, and they can go
to a dance club listen to music.

591
00:39:25.480 --> 00:39:30.440
So I there's never anything wrong with
more accessibility. I see a couple of

592
00:39:30.480 --> 00:39:37.960
folks complaining about build quality for eight
bid Do stuff, so I think,

593
00:39:37.639 --> 00:39:40.880
yeah, I was gonna say,
I've occasionally had issue, but it's like

594
00:39:42.000 --> 00:39:45.079
companies like Razor, I think are
have way worse bill quality and I I've

595
00:39:45.159 --> 00:39:49.960
like used some eight bid Do controls
for a very long time, but they've

596
00:39:49.960 --> 00:39:52.679
also have been pretty good about like
like refilling orders. If like you have

597
00:39:52.719 --> 00:39:57.239
an issue, they will you know, RMCA and get replaced pretty quickly.

598
00:39:57.280 --> 00:40:00.719
But uh yeah, if other people
have had that shoe, then yeah,

599
00:40:00.719 --> 00:40:06.559
that's important to bring up as well. M All right, let's let's get

600
00:40:06.559 --> 00:40:12.119
this next story. Activision clears itself
of all wrongdoing by Ethan gack Over at

601
00:40:12.159 --> 00:40:16.920
Kataku nearly a year after an explosive
lawsuit by the California Department of Fair Employment

602
00:40:16.960 --> 00:40:22.119
and Housing kicked off a firestorm of
sexual harassment and discrimination allegations. Act at

603
00:40:22.159 --> 00:40:25.840
Activision, Blizzard, a board of
Directors working group investigating the company has released

604
00:40:25.840 --> 00:40:30.400
its findings, led by a twenty
five year veteran of the Call of Duty

605
00:40:30.400 --> 00:40:35.440
publisher. The group concluded there was
never any systemic issue with harassment, discrimination,

606
00:40:35.800 --> 00:40:42.280
or retaliation at Activision Blizzard. I'm
shocked. Wow, activisions at Activision

607
00:40:42.320 --> 00:40:47.320
did nothing wrong right, and I'm
shocked and believe them. I don't believe

608
00:40:47.360 --> 00:40:52.039
them. This is this is uh, this is a you know what here?

609
00:40:52.199 --> 00:40:54.039
Let me read another quote. Contrary
to many of the allegations, the

610
00:40:54.079 --> 00:40:58.880
board and its external advisors have determined
that there is no evidence to suggest that

611
00:40:58.920 --> 00:41:04.400
Activision Blizzards see your executives ever intentionally
ignored or attempted to downplay the instances of

612
00:41:04.480 --> 00:41:08.519
gender harassment that occurred and were reported
the workplace where this is the Workplace Responsibility

613
00:41:08.519 --> 00:41:14.119
Committee wrote in a shareholder message on
June sixteen, and it was in an

614
00:41:14.239 --> 00:41:17.360
SEC filing for everyone to see.
While there are some substantiated instances of gender

615
00:41:17.400 --> 00:41:23.239
harassment, those unfortunate circumstances do not
support the conclusion the Activision senior leadership or

616
00:41:23.280 --> 00:41:29.119
the board were aware and tolerated gender
harassment, or that there was ever a

617
00:41:29.119 --> 00:41:35.599
systemic issue with harassment discrimination or retaliation. Ethan goes on the right here.

618
00:41:35.639 --> 00:41:39.119
These findings are aimed squarely at refuting
allegations in the Dfeach lawsuit and those raised

619
00:41:39.159 --> 00:41:44.719
in the November twenty twenty one Wall
Street Journal investigation. The latter reported that

620
00:41:44.760 --> 00:41:49.400
Activision Blizzard CEO Bobby Cottick failed to
report a twenty eighteen settlement with an alleged

621
00:41:49.480 --> 00:41:52.280
rape victim at Call of Duty Vanguard
makers sledge Hammer Games to the company's board.

622
00:41:52.679 --> 00:41:58.119
The summaries also hard to square with
the landmark eighteen million dollars settlement with

623
00:41:58.199 --> 00:42:01.400
the EOC for recent them it's a
harassment discrimination at the company, At which

624
00:42:01.400 --> 00:42:06.599
point Activision itself said, what we
have come to realize over the over the

625
00:42:06.840 --> 00:42:09.519
past several months is that there are
many truths about our company, individual and

626
00:42:09.559 --> 00:42:15.079
collective, experiential and data driven,
and sometimes they could be difficult to reconcile.

627
00:42:15.159 --> 00:42:17.440
The board wrote, it does not
it does not elaborate on the details

628
00:42:17.880 --> 00:42:22.239
or nature of those opposing truths,
But that goes on to complain about being

629
00:42:22.239 --> 00:42:30.519
wrongly more maligned by an unrelenting barrage
of media criticism. So this it sounds

630
00:42:30.519 --> 00:42:35.199
like a group that set out with
a goal in mind of like, I

631
00:42:35.199 --> 00:42:37.960
mean, their whole perspective here is
was the board complicit or not? Like

632
00:42:38.079 --> 00:42:40.559
even if like we were to take
what they were doing and believe that they

633
00:42:40.559 --> 00:42:45.960
were doing it in good faith,
the goal here was not to like suss

634
00:42:45.000 --> 00:42:49.199
out what happened. It was to
suss out whether the board was complicit or

635
00:42:49.239 --> 00:42:52.119
not. And to me, it's
very hard not to be cynical. It's

636
00:42:52.199 --> 00:42:55.280
very hard not to assume that they
are doing that with the intention, especially

637
00:42:57.039 --> 00:43:00.480
knowing who pays their who pays their
checks, who writes there, whose name

638
00:43:00.519 --> 00:43:04.480
is on their check. Mister activision
apocotic. What else do we expect from

639
00:43:04.519 --> 00:43:08.440
them to say? It's it's mildly
insane. I know, it's full on

640
00:43:08.519 --> 00:43:15.360
insane to for this to happen and
everything, because of course, this person

641
00:43:15.440 --> 00:43:21.960
conducting this, I don't want to
say that they are coming into this with

642
00:43:22.039 --> 00:43:25.320
a certain mindset to try and sway
things to one way, to feel that

643
00:43:25.360 --> 00:43:31.719
way, right, and also with
the the sale to Microsoft, of course

644
00:43:31.760 --> 00:43:37.440
they don't want any bad things to
pop up because that might affect that or

645
00:43:37.880 --> 00:43:40.880
certain people's pay days. Right.
I mean, that's exactly the group that

646
00:43:40.880 --> 00:43:44.920
we're talking about, the group that
stands to benefit the most that would.

647
00:43:45.000 --> 00:43:49.559
Maybe it's the stuff that Elizabeth Warren
brought up when she was like, we

648
00:43:49.599 --> 00:43:52.800
want more scrutiny on this deal between
Microsoft in Activision, not because they're even

649
00:43:52.800 --> 00:43:57.280
that worried about like what it means
from the market. Their biggest concern was,

650
00:43:57.360 --> 00:44:00.800
like, we feel like the people
in Activision that were complicit and responsible

651
00:44:00.840 --> 00:44:05.320
for bad things happening to many of
its employees and burying that stuff are gonna

652
00:44:05.360 --> 00:44:07.719
stand to get a windfall of cash. They're gonna get a huge payday,

653
00:44:08.119 --> 00:44:13.119
and we think that is unfair.
And she's absolutely right about that. And

654
00:44:13.760 --> 00:44:17.320
that's the scrutiny that could still come
before the steel closes, and it seems

655
00:44:17.360 --> 00:44:22.000
like this is directly aimed at avoiding
that. And again I use the word

656
00:44:22.079 --> 00:44:25.000
seems because it just seems that way
to me. I don't know if it

657
00:44:25.079 --> 00:44:30.400
is, but it does seem that
way to me. My biggest thing here

658
00:44:30.400 --> 00:44:40.119
is, like that original EOC,
this is a settlement where Activision basically they

659
00:44:40.119 --> 00:44:44.519
I don't know if they probably said
that we don't admit wrongdoing in that thing,

660
00:44:45.000 --> 00:44:46.039
and then yet we're still giving the
money and we're still going to look

661
00:44:46.039 --> 00:44:49.800
at ourselves and all that stuff,
but probably the wording of the settlement usually

662
00:44:49.880 --> 00:44:53.039
is we admit no wrongdoing on a
legal basis or whatever. So maybe they

663
00:44:53.079 --> 00:44:57.599
believe this doesn't conflict. But the
way they talked about how they have a

664
00:44:57.639 --> 00:45:00.239
lot of truths they need to reconcile
with and then now it's like, no,

665
00:45:00.320 --> 00:45:06.360
we don't, it's it's it is
real whiplash. And then also it's

666
00:45:06.400 --> 00:45:10.159
not like this is a a rogue
Department of Fair Employment and Housing employee doing

667
00:45:10.159 --> 00:45:15.400
this lawsuit. The people there was
a whole team responsible for this, many

668
00:45:15.519 --> 00:45:20.000
of whom, I think some of
whom at this at that groups have now

669
00:45:20.039 --> 00:45:23.320
resigned in protest of the meddling that
has happened from the governor of California.

670
00:45:23.400 --> 00:45:27.360
And then the Wall Street Journal report, the Wall Street Journal is not like

671
00:45:27.599 --> 00:45:32.639
this is a These are two different
entities corroborating what is happening inside of activision.

672
00:45:32.800 --> 00:45:37.400
There's just so much evidence that we
can tell what kind of environment was

673
00:45:37.440 --> 00:45:40.599
happening there, and and and again
like the like when this story stories came

674
00:45:40.599 --> 00:45:45.840
out, there was stuff like Bobby
Coda tried to protect one of the leaders

675
00:45:45.880 --> 00:45:50.000
of Call of Duty back when he
was accused of harassment and I think sexual

676
00:45:50.480 --> 00:45:54.280
sexual misconduct on a gross level.
And when that, when that came out,

677
00:45:54.639 --> 00:45:58.639
that guy finally resigned at that point, so he had been there this

678
00:45:58.800 --> 00:46:00.360
entire time. So if he was
protect him, he was protecting them that

679
00:46:00.519 --> 00:46:06.239
entire time. I don't know how
you can't say that isn't complicit in creating

680
00:46:06.239 --> 00:46:10.719
an atmosphere of people feeling like we
are unsafe here. Yeah. Do you

681
00:46:10.800 --> 00:46:17.760
do you think that there is any
type of loose promise from Microsoft leadership as

682
00:46:17.800 --> 00:46:22.280
this transition continues to go along,
that like, hey, stuff will be

683
00:46:22.320 --> 00:46:28.280
different, there will be cultural changes, or has it mostly as of right

684
00:46:28.320 --> 00:46:34.719
now still been pretty hands off in
terms of Microsoft operating. Microsoft and Activision

685
00:46:34.960 --> 00:46:39.119
operating as different entities. So Microsoft
and Activision. Microsoft cannot interfere at all

686
00:46:39.119 --> 00:46:43.119
with Activision at this point. They
can't. They can't tell them what they

687
00:46:43.159 --> 00:46:45.960
want anything like that. What Microsoft
can do is have a team, an

688
00:46:45.960 --> 00:46:50.440
onboarding team, ready to go,
prepped and ready to go that when the

689
00:46:50.440 --> 00:46:53.039
deal closes, they can just launch
that shuttle over to this other ship and

690
00:46:53.079 --> 00:46:59.880
say, Okay, now here's how
it's going to be. Microsoft has real

691
00:47:00.159 --> 00:47:05.239
a real strong desire to both appear
very progressive, but also to keep it

692
00:47:05.280 --> 00:47:08.679
cool with Washington. Microsoft went through
it all once already in the nineties with

693
00:47:08.920 --> 00:47:14.480
the anti trust lawsuits, and since
then they have kept a very strong and

694
00:47:14.519 --> 00:47:20.199
positive relationship with people in Washington.
While Facebook and Twitter and even Apple and

695
00:47:20.199 --> 00:47:22.480
a bunch of other companies have repeatedly
had to come up to Capitol Hill and

696
00:47:22.519 --> 00:47:27.559
explain themselves over and over again,
they rarely do that with Microsoft. Microsoft

697
00:47:27.679 --> 00:47:30.800
usually gets to scape by as not
one of these companies that is invading our

698
00:47:30.840 --> 00:47:36.719
privacy and all that stuffy and they
spent a lot of time and money creating

699
00:47:36.719 --> 00:47:39.920
that reality and anything that threatens that
they are going to deal with. And

700
00:47:39.960 --> 00:47:44.079
I think a situation where they bring
in a company and they don't deal with

701
00:47:44.079 --> 00:47:47.119
its culture threatens that. It's something
that Elizabeth Warren has already talked about,

702
00:47:47.320 --> 00:47:52.320
and so they were gonna want to
deal with it. Now are they going

703
00:47:52.360 --> 00:47:53.599
to deal with it? Because it's
the right thing to do. I think

704
00:47:53.639 --> 00:47:57.320
it part some for a lot of
people, and they're hiring people who really

705
00:47:57.320 --> 00:47:59.679
do want to do that sort of
thing because it's the right thing to do.

706
00:48:00.199 --> 00:48:01.840
At a certain point, what else
can you ask from a corporation,

707
00:48:01.920 --> 00:48:07.360
right, corporation is just a an
entity that hires and fires certain people,

708
00:48:07.440 --> 00:48:09.960
and who it hires is is who
the company corporation wants to be. And

709
00:48:10.760 --> 00:48:14.360
so if they're hiring people that truly
believe that, I think that's the best

710
00:48:14.360 --> 00:48:17.119
we can really kind of ask for. But then really this is again about

711
00:48:17.199 --> 00:48:22.519
keeping that strong relationship with Washington and
doing what's good for business, which is

712
00:48:22.519 --> 00:48:28.239
not being a company that is seen
as enabling sex pests. Speaking about enabling

713
00:48:28.280 --> 00:48:30.599
sex pests. I don't know if
you have an eye on the chat,

714
00:48:30.000 --> 00:48:37.760
mister grub, but someone tweeted an
article written by Imron bringing up that,

715
00:48:38.280 --> 00:48:44.880
oh God, that there's going to
be a vote on how Activision has been

716
00:48:44.920 --> 00:48:50.280
handling these harassment claims. If they
vote one way, Codik gets back his

717
00:48:50.400 --> 00:48:55.320
old salary And it's just very transparent, isn't it, and a twenty two

718
00:48:55.360 --> 00:49:00.159
million dollar bonus. So this is
from Mron on over at fan By.

719
00:49:00.199 --> 00:49:02.960
I'm just gonna read his tweet.
So the reason they did this is because

720
00:49:02.960 --> 00:49:07.239
the investors are about to vote on
whether they're satisfied with how Activision has been

721
00:49:07.280 --> 00:49:12.199
handling the harassment claims if they are, and it's rigged that they will be

722
00:49:12.440 --> 00:49:17.199
Coda gets his old cellar back and
a twenty two million dollar bonus. Jesus,

723
00:49:17.519 --> 00:49:22.440
it's again just seems very transparent to
me. What is happening? And

724
00:49:22.000 --> 00:49:28.519
I believe this reporting from Embron that
sounds exactly like what's happening? All right?

725
00:49:28.679 --> 00:49:34.039
Well, on my uhame on my
podcast, we have a section.

726
00:49:34.800 --> 00:49:36.960
I got a guy that helps you
do news, a canoeble, and he

727
00:49:36.960 --> 00:49:40.000
has a section that's always just labeled
Albecotick is an asshole. And so maybe

728
00:49:40.000 --> 00:49:44.760
we'll bring that section over here to
this show every day. Uh. Pokemon

729
00:49:44.880 --> 00:49:49.960
Snap comes to Nintendo Switch Online Expansion
Pack on June twenty fourth. This is

730
00:49:50.000 --> 00:49:53.039
by Tom Ivan at VGC. Not
much else to say here, but this

731
00:49:53.079 --> 00:49:55.519
is available. You know what I
think I do. I have the trailer.

732
00:49:55.599 --> 00:49:58.800
Let's just let's let's try, let's
cut over to it, let's watch

733
00:49:58.800 --> 00:50:04.719
this while let's yeah, exactly,
this is pleasant listening there. Switch Online

734
00:50:04.719 --> 00:50:07.400
Expansion Pack. This is the fifty
dollars a year one, so you have

735
00:50:07.400 --> 00:50:08.639
to you have to upgrade, but
if you do, you get the n

736
00:50:08.679 --> 00:50:13.079
sixty four version of Pokemon Snap,
not new Pokemon Snap, which just came

737
00:50:13.119 --> 00:50:16.719
on the Switch last year. But
this the original game that was maybe the

738
00:50:16.719 --> 00:50:20.559
best rental of all time because you
just rank it and you go through and

739
00:50:20.599 --> 00:50:25.000
you take pictures of the Pokemon jan
you gotta play this. Probably I played

740
00:50:25.039 --> 00:50:29.519
through this for the first time.
God, I don't even remember what year

741
00:50:29.519 --> 00:50:32.840
it is, but sometime during the
pandemic. And this was actually one of

742
00:50:32.880 --> 00:50:38.000
the harder games on the N sixty
four to get working on modern hardware.

743
00:50:38.199 --> 00:50:44.239
Yes, like just throwing this in
your emulator of choice did not completely work

744
00:50:44.280 --> 00:50:47.559
yet to do a couple of things
to get it working. But I really

745
00:50:47.679 --> 00:50:52.199
enjoyed this, I want to say, maybe more than the New Pokemon Snap.

746
00:50:52.559 --> 00:50:54.599
Yeah. I just never got around
to playing that New Pokemon Snap,

747
00:50:54.599 --> 00:50:58.039
and I was I guess, I
don't know. I thought I wanted it,

748
00:50:58.119 --> 00:51:00.760
and then you know, the reaction
to it was like what you just

749
00:51:00.840 --> 00:51:04.800
did right there? Kind of like
what was wrong with it? What was

750
00:51:04.840 --> 00:51:08.559
wrong with New Pokemon Snap? You
know? I you remember how in the

751
00:51:08.599 --> 00:51:15.159
original Pokemon Snap there are your branching
paths and you gotta do a couple of

752
00:51:15.199 --> 00:51:19.719
things to tragger, like the room
Goldberg of everything. They were a little

753
00:51:20.119 --> 00:51:23.519
there was a little bit too much
of that going on and replaying and grinding

754
00:51:23.639 --> 00:51:29.079
levels on the new Pokemon Switch all
right, not Pokemon Switch, the New

755
00:51:29.119 --> 00:51:34.480
Pokemon Snap. Yeah, it's uh. I'm probably gonna go back and just

756
00:51:34.480 --> 00:51:38.239
play this original one. And if
I get the urge and I have extra

757
00:51:38.280 --> 00:51:42.360
money burning money burning a hole in
my pocket, maybe I'll pick up New

758
00:51:42.400 --> 00:51:45.360
Pokemon Snap because I do want to
play it, but I don't know why.

759
00:51:45.639 --> 00:51:49.000
I think the kids would love it, probably, but they may get

760
00:51:49.719 --> 00:51:54.000
They might get super frustrated though,
like how come the new levels aren't unlocking?

761
00:51:54.880 --> 00:51:58.960
Why do I have to keep doing
this one over and over again?

762
00:51:59.079 --> 00:52:01.360
Yeah, fair enough, she does. She does get frustrated when the I

763
00:52:01.400 --> 00:52:05.840
have the tablet sets so it won't
play ads because it goes to like a

764
00:52:05.960 --> 00:52:09.519
you know, an ad hole where
they all disappeared, so like you can't

765
00:52:09.639 --> 00:52:13.559
unlock some of these other levels that
need you to watch the ads first.

766
00:52:13.599 --> 00:52:15.920
But so she just keeps playing the
first levels over and over, so maybe

767
00:52:15.920 --> 00:52:19.320
she'll be okay with them, all
right. Call of Duty war Zone in

768
00:52:19.400 --> 00:52:22.920
Vanguards Season four start times are Listen
to hear this one's by e Si Doster

769
00:52:23.159 --> 00:52:27.519
at game Spot. New content is
arriving to Vanguard in War Zone with the

770
00:52:27.559 --> 00:52:30.280
launch of Call of Duty Season four
on June twenty second. Season four is

771
00:52:30.280 --> 00:52:35.639
called Mercenaries of Fortune, which is
themed around vanguards, once allied operators who

772
00:52:35.639 --> 00:52:38.760
are now feuding over an abundance of
gold figure. I'll just give you guys

773
00:52:38.760 --> 00:52:43.960
the dates on that one. This
is from Jordan Miller at VGC. Console

774
00:52:44.000 --> 00:52:49.599
supplies could remain rocky through twenty twenty
two, says Xbox CFO. This was

775
00:52:49.639 --> 00:52:52.000
part a they called that Baird,
which is a financial services company. Like

776
00:52:52.039 --> 00:52:54.360
whenever you listen, if you ever
listen, and I don't know this is

777
00:52:54.400 --> 00:52:58.800
just me, maybe I'm talking about
if you ever listened to an earnings call

778
00:52:58.840 --> 00:53:00.199
from a company, you'll have to
a point where a bunch of people come

779
00:53:00.199 --> 00:53:04.559
and ask questions. One of those
people's from Baird. That they had the

780
00:53:04.559 --> 00:53:08.280
CFO, Tim Stewart of Xbox come
on and he said that he expects that

781
00:53:08.280 --> 00:53:13.599
the supply chain environment could remain rocky
through twenty twenty two and the holiday season.

782
00:53:14.440 --> 00:53:16.840
He says that multiple issues are facing
the supply chain. These include part

783
00:53:16.880 --> 00:53:23.039
shortages which were which reportedly favor series
as consoles, and elevated logistics pricing pressuring

784
00:53:23.159 --> 00:53:29.039
margins, So like even when they
can find a part, like these companies

785
00:53:29.039 --> 00:53:31.360
are like hesitant to pull the trigger
because like maybe we can find a cheaper

786
00:53:31.360 --> 00:53:35.639
part to keep our margins high,
because that that there's a pressure on the

787
00:53:35.639 --> 00:53:39.000
people making these purchasing decisions. Uh, that does it for the news?

788
00:53:39.079 --> 00:53:45.239
Jano choa. Should we get to
the ketchup? I love ketchup. Slap

789
00:53:45.400 --> 00:53:50.199
some ketchup on this mess? All
right? So first I wanted to ask

790
00:53:50.440 --> 00:53:54.239
you a question about what everyone's kind
of been talking about since that event yesterday,

791
00:53:54.920 --> 00:53:58.880
other when they're getting excited about Fonna
Fantasy seven. Absolutely, there's all

792
00:53:58.920 --> 00:54:01.239
kinds of stuff to get excited about. But then if you're on Xbox,

793
00:54:01.280 --> 00:54:06.880
you say, am I ever gonna
get Final Fantasy seven remake on the Xbox?

794
00:54:06.960 --> 00:54:09.159
It seems like Sony has locked up
as much Final Fantasy it can as

795
00:54:09.199 --> 00:54:14.599
it can, or that it cares
to lock up. I was I'm like,

796
00:54:14.639 --> 00:54:16.039
just I didn't know yesterday if they
would pull the trigger, But when

797
00:54:16.039 --> 00:54:20.719
they didn't, I wasn't too surprised. What was your reaction, Were you

798
00:54:20.719 --> 00:54:23.280
surprised that it's not coming to Xbox? He still, I was surprised.

799
00:54:23.280 --> 00:54:29.159
I was definitely surprised that it that
Final Fantasy seven remake has not made its

800
00:54:29.199 --> 00:54:34.719
way onto game passed or Xbox platforms
just yet. I'm now of the mindset

801
00:54:34.840 --> 00:54:40.880
that I feel like Final Fantasy fourteen
will actually make its way to game Pass

802
00:54:40.920 --> 00:54:45.679
sooner than Final Fantasy seven will.
Yeah, I almost see it as a

803
00:54:45.760 --> 00:54:53.079
joint of like, once part two
of the remake is out maybe six or

804
00:54:53.079 --> 00:54:58.280
so months, then it'll hit PC
year old, they'll do the epic deal

805
00:54:58.320 --> 00:55:02.320
again, and then eventually it'll make
its way to game Pass. I feel

806
00:55:02.320 --> 00:55:07.639
like Final Fantasy fourteen, I don't
want to say it's bigger than the remake

807
00:55:07.800 --> 00:55:13.159
seven remake, but I feel like
that is more of an attainable thing to

808
00:55:13.199 --> 00:55:17.440
get onto game Pass versus seven for
some reason. Yeah, and it's well,

809
00:55:17.480 --> 00:55:21.960
it just seems like Sony thinks at
Final Fantasy seven is a big deal,

810
00:55:22.159 --> 00:55:24.800
and it's it's probably like in the
right range of being a big deal

811
00:55:24.840 --> 00:55:28.920
and yet still pretty affordable in terms
of what they have to pay to Sony

812
00:55:29.000 --> 00:55:34.400
or pay to score Enix to keep
that exclusivity deal expanding and expanding. What's

813
00:55:34.440 --> 00:55:37.599
probably happening here is like every time
they have to go renegotiate for the next

814
00:55:37.599 --> 00:55:38.960
part of the series. It's like, well, let's just you know,

815
00:55:39.039 --> 00:55:42.800
at lengthen the time that we get
the first game exclusive as well, or

816
00:55:42.960 --> 00:55:45.800
you know exclusive, like the time
that we keep it off of Xbox.

817
00:55:45.079 --> 00:55:50.000
Uh. So, I mean to
me, it seems like Sony is happy

818
00:55:50.039 --> 00:55:52.360
with it. It's going to keep
happening. It's not like, you know,

819
00:55:52.360 --> 00:55:57.119
Final Fantasy seven Remake came out and
sold a ton right out of the

820
00:55:57.159 --> 00:56:00.679
gate. When it launched on PS
four, it was like five million copies,

821
00:56:00.679 --> 00:56:01.920
which is good, but it was
like that's you know, not as

822
00:56:01.960 --> 00:56:06.599
big as like some other console exclusive
games. So again that probably still makes

823
00:56:06.599 --> 00:56:08.519
it pretty affordable, where like Sony
is like, okay, we could pute

824
00:56:08.519 --> 00:56:12.800
on an Xbox, but really Sony's
giving us a ton of money and it

825
00:56:12.320 --> 00:56:15.039
makes makes it a big deal with
that audience, and so maybe this maximizes

826
00:56:15.039 --> 00:56:20.000
our potential return on investment in this
game. So I'm I think I'm with

827
00:56:20.039 --> 00:56:22.599
you where it's like Final Fantasy four
Team probably isn't coming Xbox anytime soon,

828
00:56:22.960 --> 00:56:27.079
but I still think you're right that
it's more likely in Final Fantasy seven remake,

829
00:56:27.079 --> 00:56:31.239
which is weird. And then I
have this list of in video leaked

830
00:56:31.320 --> 00:56:37.320
games that have been confirmed. Dragons
Dogma two was the most recent one,

831
00:56:37.880 --> 00:56:39.159
and now we can check that off. And now we knew that was coming

832
00:56:39.159 --> 00:56:44.320
again because of the Capcom League is
attacked. But still this is another game

833
00:56:44.400 --> 00:56:47.079
on the video league list that has
now been checked off. There's some other

834
00:56:47.119 --> 00:56:49.920
games on this list. I want
to ask you about if you think we're

835
00:56:49.920 --> 00:56:52.679
gonna get them any time soon?
Monster Hunter six, you think we get

836
00:56:52.719 --> 00:56:57.559
that soon? I know that would
make Jason very happy, and I want

837
00:56:57.599 --> 00:57:00.079
Jason to be happy. I'm gonna
say because of that as well. Yeah,

838
00:57:00.119 --> 00:57:04.000
So whether or not it's an actual
likelihood of happening, I just want

839
00:57:04.079 --> 00:57:06.679
Jason to be happy. Yeah.
And then, speaking of Jason being happy,

840
00:57:06.679 --> 00:57:12.039
Tech In eight that make it all
happy. I actually don't know about

841
00:57:12.079 --> 00:57:15.360
the tech and series. I feel
like I have been out of touch with

842
00:57:15.760 --> 00:57:19.239
what the development process would be like. But sure, even get familiar with

843
00:57:19.239 --> 00:57:22.599
Tech in May. I recommend ranking
of tech and endings to you. I'd

844
00:57:22.639 --> 00:57:27.840
love to check that out. Yeah. Uh. Final Fantasy nine remake and

845
00:57:27.920 --> 00:57:35.039
Final Fantasy Tactics remaster grub my favorite
Final Fantasy And this is always like a

846
00:57:35.039 --> 00:57:38.760
fun question to ask anyone in Games
Media. It is Final Fantasy Tactics and

847
00:57:38.960 --> 00:57:45.079
Tactics Advance, right, so gosh, bring me back to Evily's show me

848
00:57:45.119 --> 00:57:49.880
them crystals, baby, Yep.
I'm I'm hopeful that these gets. I

849
00:57:49.880 --> 00:57:52.960
mean I was expecting these at the
squareen Ex Savander or the Sony event that

850
00:57:52.000 --> 00:57:55.320
happened recently. And then they announced
like the Deo Field Chronicle, but that

851
00:57:55.400 --> 00:57:59.599
was the new strategy game, another
game that was on the ENDDIA League list,

852
00:58:00.119 --> 00:58:02.800
so yeah, uh, let's see. And then I guess these three

853
00:58:02.960 --> 00:58:07.280
from Take two that we haven't heard
anything about x Com three, BioShock RTX

854
00:58:07.280 --> 00:58:14.119
Remaster, and BioShock twenty twenty two, but like BioShock twenty twenty two is

855
00:58:14.159 --> 00:58:19.159
less and less likely to be twenty
twenty two probably not gonna. They have

856
00:58:19.280 --> 00:58:22.840
not even say that they're working on
that. I think I think they've said

857
00:58:22.840 --> 00:58:25.039
they were working on it, but
uh, they have not showed us anything

858
00:58:25.119 --> 00:58:30.000
from that game. So yeah,
okay, well, Kate that I'd be

859
00:58:30.079 --> 00:58:34.400
really interested in an RTX remaster.
I'm not normally one for RTX stuff,

860
00:58:34.440 --> 00:58:38.719
but they do global elimination, which
is like when like they would do all

861
00:58:38.719 --> 00:58:43.199
of the lighting and all the lighting
behaves as it really should in reality,

862
00:58:43.599 --> 00:58:46.400
that would I would be I'd be
down for them. Let's see. Xbox

863
00:58:46.440 --> 00:58:52.679
Summer Game Fest Events is to include
over thirty game demos next week. H

864
00:58:52.119 --> 00:58:54.480
This one I picked up just from
Tom Ivan a VGC and this is where

865
00:58:54.480 --> 00:58:57.760
I will put like stuff like if
you could play some games and stuff.

866
00:58:57.880 --> 00:59:00.960
We'll put these in the ketchup from
June twe first of the twenty seventh,

867
00:59:00.000 --> 00:59:05.079
over thirty demos of unreleased indie games
will be available to sample, accessible via

868
00:59:05.119 --> 00:59:07.559
the Xbox Dashboard. They'll be playable
for one week, and while some might

869
00:59:07.559 --> 00:59:10.960
be made available again at a later
date, most will simply be removed.

870
00:59:12.039 --> 00:59:15.920
So get in there and check that
out. A cool thing to note here

871
00:59:15.000 --> 00:59:19.599
is this is from Jessica Ronald,
who's one of the Idea Xboxes Events at

872
00:59:19.599 --> 00:59:22.960
Community Management Leads. These game demos
are not the norm, she says,

873
00:59:23.000 --> 00:59:27.280
Typically the demos you see in our
demo channel are created after the game is

874
00:59:27.280 --> 00:59:30.239
completed or nearly completed, and represent
an almost final version of the game.

875
00:59:30.519 --> 00:59:36.360
These are more akin to show floor
demos and are not necessarily indicative of the

876
00:59:36.360 --> 00:59:38.400
final product. She added, What
that means is that you'll get to experience

877
00:59:38.440 --> 00:59:43.440
these games early and some way early, which is awesome since you'll have the

878
00:59:43.519 --> 00:59:47.000
chance to provide your feedback. So
these are equivalent to the vertical slices that

879
00:59:47.000 --> 00:59:50.960
we would have seen at an E
three twenty nineteen or something like that.

880
00:59:51.039 --> 00:59:54.119
So if you want to get like
more experienced with unfinished games and stuff like

881
00:59:54.199 --> 00:59:57.800
that, this is a really good
way to do that, and I recommend

882
00:59:57.840 --> 01:00:00.320
it to people. All Right,
too quick things I want to show off.

883
01:00:00.440 --> 01:00:05.400
Let's see, uh, let's see
Atari Mania. Jan have you heard

884
01:00:05.440 --> 01:00:09.599
of Atari Mania? No? But
you have an interesting uh yes, bullet

885
01:00:09.599 --> 01:00:15.400
point? What have I written here? Atarimnia trailer. It looks like retro

886
01:00:15.480 --> 01:00:19.320
Warrior where it looks like retro Warrior
where it looks like Atari games, but

887
01:00:19.400 --> 01:00:24.119
warrior ware they call them micro games
and everything. So I'm I am very

888
01:00:24.159 --> 01:00:28.519
down with this idea. It's kind
of what I wanted from ans Remix,

889
01:00:28.599 --> 01:00:35.639
and anys Remix is a bit too
slow paced for me. Why haven't more

890
01:00:36.360 --> 01:00:39.400
developers or studios done this? I
don't know. I wonder the same thing.

891
01:00:39.840 --> 01:00:43.320
It's like you have Breakout, you
have like yeah, like that the

892
01:00:43.559 --> 01:00:45.760
tank game whatever it's called, Like, Yeah, there's so many things that

893
01:00:45.760 --> 01:00:50.800
they can just warlords. These are
games that just are custom made for just

894
01:00:50.880 --> 01:00:53.079
playing in short bursts and go into
the next game. So I think they've

895
01:00:53.119 --> 01:00:57.239
done it, and it looks pretty
good like it looks it doesn't just look

896
01:00:57.280 --> 01:01:00.280
like old Atari games. They maintain
that style, updating them to a way

897
01:01:00.320 --> 01:01:06.239
that something that looks pretty pretty neat. The other thing here that I'm actually

898
01:01:06.280 --> 01:01:08.159
this is very exciting because I've never
played this game, and I'm like,

899
01:01:08.199 --> 01:01:13.119
maybe this is how I'll play it. Jack and Dangster has been decompiled and

900
01:01:13.239 --> 01:01:16.360
now it's been fully ported to the
PC. So you can look at all

901
01:01:16.360 --> 01:01:20.920
these PC modes, all these PC
options that you get and stuff. But

902
01:01:21.079 --> 01:01:25.400
there it is. It's just running
on the PC. Oh man, don't

903
01:01:25.920 --> 01:01:31.320
I don't need this? Yes,
so this is available on GitHub. You

904
01:01:31.320 --> 01:01:35.599
could just make this happen right now. No one can stop you. Nothing

905
01:01:35.599 --> 01:01:40.320
can stop you now internet. Oh
no, I'm probably gonna check this out

906
01:01:40.360 --> 01:01:45.400
at some point. All right,
yesterday I asked have you played Crisis Core

907
01:01:45.519 --> 01:01:49.320
before? And I have this right
here? Where do I put it?

908
01:01:49.360 --> 01:01:52.719
Let's see news assets. Let's uh
switch over to just having that. It

909
01:01:52.760 --> 01:01:57.440
means we've got to close that and
then transition here we go. I asked,

910
01:01:57.480 --> 01:02:00.639
have you played Crisis Core Final Fantasy
seven before I put this in the

911
01:02:00.679 --> 01:02:02.239
discord in the news channel for the
Giant Bomb discord, So if you want

912
01:02:02.239 --> 01:02:05.719
to vote on these things in the
future, I think I'll probably keep doing

913
01:02:05.719 --> 01:02:07.320
this. We're gonna I might play
around with some other ways of asking questions,

914
01:02:07.320 --> 01:02:10.840
but for now this is working.
Thirty five people said yes they have,

915
01:02:12.199 --> 01:02:15.880
eighty eight have said yes. I
think that's actually grown a little bit

916
01:02:15.880 --> 01:02:20.079
more to on negative sides since I
captured this, But yeah, I'm not

917
01:02:20.119 --> 01:02:23.480
too surprised that. I'm not surprised
at all that most people haven't. I'm

918
01:02:23.480 --> 01:02:28.320
actually surprised as many people have that
I have voted yes here, Like thirty

919
01:02:28.320 --> 01:02:31.079
five versus eighty eight. That's actually
a pretty good ratio for Crisis Core.

920
01:02:31.159 --> 01:02:35.800
I was expecting much more closer to
like ten percent of people at la Crisis

921
01:02:35.880 --> 01:02:42.079
Core. Yeah, that's surprising numbers
there. Yeah, absolutely, I think

922
01:02:42.840 --> 01:02:45.559
that this is one of the reasons
where it's like, yeah, there's a

923
01:02:45.639 --> 01:02:50.159
huge audience of people that have gotten
a gaming since like the last five years,

924
01:02:50.239 --> 01:02:52.480
let alone when Crisis Core came out. So it's a great opportunity for

925
01:02:52.519 --> 01:02:57.920
them to bring in a huge new
audience. What's up, Jen, I'm

926
01:02:58.039 --> 01:03:05.280
so ready for gaming history to be
rewritten that like, I just look for

927
01:03:05.440 --> 01:03:10.480
like these opinions to dramatically swing the
other way. I forgot what game it

928
01:03:10.559 --> 01:03:15.840
was recently, but I had wound
up as just get watching it as a

929
01:03:15.880 --> 01:03:21.920
refresher of like someone younger than us
and their interpretation of like the Final Fantasy

930
01:03:21.920 --> 01:03:27.280
series. Oh, they were explaining
Stranger of Paradise because I wanted to make

931
01:03:27.320 --> 01:03:30.360
sure I had all my ducks in
a row. And I think they must

932
01:03:30.400 --> 01:03:37.639
have been like early twenties. And
then their reverence for Final Fantasy is completely

933
01:03:37.679 --> 01:03:43.280
different than anyone like around our age
and Fantasy do treat them. It's a

934
01:03:43.360 --> 01:03:46.800
kind of just like another video game
or what. I don't they don't treat

935
01:03:46.880 --> 01:03:52.960
like the one through six with as
much reverence or as much weight. Seven

936
01:03:52.000 --> 01:03:55.679
to ten to two and up to
twelve, I guess you know. So

937
01:03:55.760 --> 01:04:00.760
let's just say seven to twelve is
probably like their bad of like their era

938
01:04:00.880 --> 01:04:04.440
of nostalgia. Peale says, it's
like the Star Wars prequel things. Suddenly

939
01:04:04.480 --> 01:04:08.119
there are a bunch of adults that
think they're amazing because they were kids when

940
01:04:08.159 --> 01:04:11.719
they came out. That's happened.
It's happened. Oh man, Yeah,

941
01:04:11.760 --> 01:04:14.400
you're right that that that history is
being like, we're not even gonna know.

942
01:04:14.400 --> 01:04:15.480
We're gonna look around one day and
be like, everyone's gonna be like

943
01:04:15.599 --> 01:04:17.760
this is how you're supposed feel about
Final Fantasy, be like wait, what

944
01:04:17.760 --> 01:04:21.639
are you talking about? So,
yeah, it's gonna happen. But that

945
01:04:21.639 --> 01:04:25.719
that question doesn't matter anymore. Here's
your question of the day for tomorrow.

946
01:04:25.880 --> 01:04:30.000
Do you play any of the Summer
game Fest Slash Theme, Next Fest Slash

947
01:04:30.039 --> 01:04:32.119
whatever demos? So like, when
these companies do these demo events, do

948
01:04:32.239 --> 01:04:35.079
you ever participate? Do you download
the demo? Do you try it?

949
01:04:36.039 --> 01:04:40.079
And I don't know, maybe like
like tweet me if you like have a

950
01:04:40.079 --> 01:04:42.440
reason why you don't. I'd be
interested to hear that. But yeah,

951
01:04:42.519 --> 01:04:45.960
well we'll talk about these results tomorrow
on the show. Uh, Jan,

952
01:04:46.159 --> 01:04:50.639
I think that's that's a whole episode
of Game mess Mornings in the Can I

953
01:04:50.719 --> 01:04:55.000
believe that we've done my job here? I need to take a shower after

954
01:04:55.039 --> 01:04:58.400
this. We got mad messy,
We got way too messy. Like listen,

955
01:04:58.400 --> 01:05:00.039
I know the show. That's the
idea, but still maybe we gotta

956
01:05:00.039 --> 01:05:04.119
rein it in in the future.
It's it's Friday, Jan, what's happening

957
01:05:04.119 --> 01:05:09.320
on Giant Bomb On Friday's? Normally
around this time, Jess and I would

958
01:05:09.360 --> 01:05:13.119
be running for the hills or running
to the hills, but we are postponing

959
01:05:13.159 --> 01:05:16.239
that one more week. Will conclude
that next week. Today we also have

960
01:05:16.480 --> 01:05:20.920
unprofessional Friday's upf Grub. I believe
you're going to be around for that.

961
01:05:21.119 --> 01:05:24.280
Yes, I am, Yeah,
I think I have compas what games I

962
01:05:24.360 --> 01:05:29.760
might play, so look good forward
to it. Absolutely lovely if you missed

963
01:05:29.760 --> 01:05:32.840
it yesterday, A whole boatload of
things went up yesterday. I'm not even

964
01:05:32.800 --> 01:05:36.480
one hundred percent sure I know everything
that went up, New Voicemail dump Truck,

965
01:05:36.760 --> 01:05:41.239
we had an unfinished of a MythBusters
game, the Very Online Show,

966
01:05:41.320 --> 01:05:45.000
and the Game mess Mornings episode one. Yes, yes, that MythBusters game.

967
01:05:45.039 --> 01:05:48.639
Grub really made me sad. I'm
gonna be watching that. Actually seems

968
01:05:48.639 --> 01:05:50.880
like I'm gonna go eat a lunch
and I'm gonna watch you play that.

969
01:05:50.920 --> 01:05:56.119
I'm gonna watch you get sad and
be like, sorry, Jan, I'm

970
01:05:56.159 --> 01:06:00.679
so sorry. Everybody, Thank you
so much for watching I really appreciate.

971
01:06:00.679 --> 01:06:02.320
I love doing this show. This
has been really good time. I'm gonna

972
01:06:02.400 --> 01:06:05.239
enjoy my weekend, you know,
Jan, you know I'm doing what's you

973
01:06:05.320 --> 01:06:08.719
doing. I'm staying up tonight and
I'm getting on a train at like three

974
01:06:08.719 --> 01:06:13.760
and three am to go pick up
my van tomorrow. Yes, I'm pretty

975
01:06:13.760 --> 01:06:16.000
sure the transmission got there. They
said it should be a quick fix once

976
01:06:16.039 --> 01:06:19.119
the transmission got there. But I'm
like, okay, well, i gotta

977
01:06:19.239 --> 01:06:21.239
just get on a train. I
guess that's the easiest thing to do.

978
01:06:21.519 --> 01:06:25.119
It's nice because the train is like
the train station is like right in the

979
01:06:25.119 --> 01:06:28.400
next town over here, and then
Indiana it's the next town over where my

980
01:06:28.480 --> 01:06:30.320
van is at. So I'll just
take a couple of overs. Overs are

981
01:06:30.320 --> 01:06:33.360
the buses or whatever. It's gonna
be great. So I'm gonna I'm gonna

982
01:06:33.400 --> 01:06:36.440
be streaming some Mario Strikers stunt on
my channel and then I'm gonna gonna go

983
01:06:36.599 --> 01:06:41.559
straight from that to the train station. So do we want to tease Grub

984
01:06:41.840 --> 01:06:45.599
you loosely alluded to it. Let's
do it. There may be a good

985
01:06:45.679 --> 01:06:50.360
chunk of us playing uh tmnt Shredders
revenge, right, that's the revenge.

986
01:06:50.400 --> 01:06:54.880
That's right, yep, Trader's revenge
next week. Yeah, we have enough

987
01:06:55.280 --> 01:06:58.079
codes to do six Let's see what
get everyone online at the same time to

988
01:06:58.079 --> 01:07:00.039
make it happen. But yes,
next week, gonna play through all that

989
01:07:00.239 --> 01:07:04.360
sixth player really looking forward to it. All right, everybody, enjoy your

990
01:07:04.360 --> 01:07:08.559
weekend, take care of yourself until
next time. Have a good one and

991
01:07:09.039 --> 01:07:13.639
goodbye. I think we need an
outro. I'll make one eventually. Yeah,

992
01:07:13.639 --> 01:07:15.079
we'll get to a eventution Bye,
everybody,

