WEBVTT

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You'll never go me bait. It's
the internet. You're busy. Let's do

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this for April twenty second, twenty
twenty four, the next hour or so.

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Let me help you sort through the
world of gaming on Game Mess Mornings

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Live with me Jeff Grubb. Today, Embracer Group is shifting to the Garfield

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and Friends School of Business, and
Starfield is totally hot and uncensored around the

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world. But first please join me
and welcoming today's co host of Game Mess

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Mornings. It's Emma Fife. Everybody. Emma, how are you doing.

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I'm great. Yeah, I had
you know, it's early on the West

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coast, so I had myself a
little bowl of on sale granola with almon

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milk. And now my cat,
who's just out of frame right here,

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let's me if I can get him. Hey, this cat, he decided

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that he deserves to finish that.
So that's that's how my morning's going so

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far. Yeah, my cat has
gotten worse about eating human food. He's

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an old bastard now and he's gotten
worse about it, and it's definitely has

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caused him some intestinal issues when he
like finds the kid's food under their table

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or whatever. Yes, they're messy, their kids, and so every day

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it's like I got to get in
there and clean that up or else he

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is going to eat it and have
stomach issues. Truly, My brother has

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a one and a half year old
and his dog has never ate better in

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his whole life. I was facetiming
with them yesterday. She had a bowl

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of pretzels. He ran off,
My brother ran after her, and I

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just watched as the dog immediately stuck
his whole bretzel. Yep, that's how

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it goes. Yeah, you can't. The kids are basically animals, and

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it's too busy, too busy taking
care of them to like realize, oh

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my god, this cat is going
to make himself so sick and I got

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to clean a cat butt of poop
and stuff. It's a whole thing over

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there. No, it's real,
real, and he's a he's a long

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hair cat too, So it doesn't
come out easy, everybody. It's it's

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worse than you're imagining. Absolutely,
But that's a good way to kick off

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on Monday. A little little cat. Cat cat butt talk, cat butt

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talk. Yeah, welcome to cat
butt talk, everybody. How was your

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weekend going otherwise? Am I was
it refreshing to you? Do you feel

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well recovered? You ready to get
back at it? I do? Uh

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yeah. My body decided that I
needed to just lay in bed all weekend.

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My back was just like, Nope, we're going to just lay here.

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We're gonna play some switch and we're
gonna watch some I would say I

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was gonna say, watch some terrible
television, but I actually everything I watched

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this weekend was good. So yeah, I finished Fallout. I thought that

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show was pretty good. It definitely
like I gotta keep stuff in perspective because

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I'm like, I'm kind of a
I think I'm a little bit of a

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TV snow. I'm like, there's
like a couple of shows that I think

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are actually good and the rest of
it's kind of mindless dribble. That's fine

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to watch or whatever. I'll still
enjoy it, but I'm not. I

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don't think it's up there with you
know, the Sopranos and and Or.

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Those are our two shows, and
my god, those are better than everything

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else. And they are Or is
literally the highest bar in television. It's

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so so good. But that being
said, I really dug the Fallout show.

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It's funny because I thought that the
pilot was outstanding, and then the

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rest of it was pretty good,
but then it got it back in the

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end for me, so overall NET
positive, really looking forward to the next

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season. Then I went to try
to go watch The Three Body Problem on

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Netflix, and I got like halfway
into the first episode and I found it

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repellent. Like I'm just like,
there's something about the way the show looks,

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the way they're acting, the way
it's written. Everything was just pushing

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me away and I'm just going to
go read the book. Screw this.

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I just cannot handle it, Like, I don't like. Netflix just feels

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like they want to be that the
second screen just on in the background show

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and so they're not even trying though, and it's I'm like, I could

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not stand that show. Yeah,
I haven't watched it. My brothers read

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the book and he said he watched
it and he liked it. But yeah,

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I mean yeah, for me,
I watched h Freakin' Fallout and I

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watched X Men ninety seven, so
I had a great weekend of television.

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X Men also very good, absolutely
very good. Yeah. I think Fallout

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just like a really solid show.
They did a pretty good job with it

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not like und blowing or anything like
that, but I, you know,

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definitely way better than like what they
were doing Halo and all that stuff.

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The other thing that happened to me
this weekend was I tried I tried my

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new roller blades, and they were
a little they were a little they were

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a little bit different than the last
one. So I was like, I

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think my ciner balance on my foot
was like way different that was expecting.

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I basically ate shit right away and
landed on my wrist. I like tore

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up my elbow and stuff. It
was. It was real rough. Yeah,

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so I did the whole piece and
love thing. Instead of you know,

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like instead of a playing ice,
like that's the old tech. You're

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not supposed to put ice onto injuries
anymore. I just did compression and kept

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it elevated and rested. Now it's
you know, kind of back in action

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we're doing. It could have been
way worse. But then I'm like,

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Okay, I need to acclimate myself
to these different staates. Yeah, it's

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wild. When you're a child,
you don't have that far to fall.

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Yes, it was very so,
so when you fall down, you get

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back up. It's no big deal. I ripped up the entire back of

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my leg rollerblading as a kid,
got severe roadburn. I was back on

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my rollerblades next day. No,
yeah, exactly. I know. I'm

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like, Man, I don't another
one of those and I'm done. I'm

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gonna turn it dust. So gonna
be careful of here. All right,

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let's explain what we do here most
weekdays. I, Jeff Greb will help

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peace. You're gaming life back together. That includes breaking news and maybe even

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some of our own original reporting.
For all these topics, I'll get the

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input of a bona fide expert who
will make me look smart. If you

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were watching live on Twitch, welcome. You can always listen to the show

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later on podcasts feeds by searching for
Game Mess Mornings, or find the RSS

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on giant bomb dot com. You
can also catch the show later with chapters

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and timestamps on YouTube. Hello YouTube. All right, we have a lot

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to get into, so let's start
the Morning Mess with Embracer Group announces plans

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to split into three separate companies.
This is from Chris Scullyen at VGC.

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Swedish game and media holding company.
Embracer Group has announced its plans to split

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into three separate entities. The group
will separate into three companies as Mody,

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Coffee Stain and Friends and Middle Earth
Enterprises and Friends. And I'm not joking,

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that's what they're actually calling these things. Those are the actual names,

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Coffee Stain and Friends and Middle Earth
Enterprises and Friends, each of which will

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be listed as a separate company on
Nasdaq Stockholm. As part of the separation

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process, Embracer has entered into a
new financing agreement through Asmody, which is

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worth nine hundred million euro. Embracer
says the proceeds for this will repay existing

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debt and reduce leverage in the remaining
Embracer group. As Modi will continue to

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operate as a publisher and distributor of
board games, trading cards, and digital

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board games, and will consist of
twenty three fully owned studios. Coffee Stand

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and Friends will focus on PC,
console and mobile games, including community driven

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free to play games, Live ops
games, and indie slash double A games.

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It will operate under premium and free
to play divisions. Of the premium

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segment will consist of Coffee Stain,
THHQ, Nordic ghost Ship, Tuxedo Labs,

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Tarsier Amplifier, Game invest and others. Finally, Middle Earth Enterprises and

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Friends will be a creative powerhouse in
Triple A game development and publishing for PC

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and console and will own the Lord
of the Rings and tombraator Ips, along

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with the likes of Dead Island,
Metro and Kingdomcome Deliverance Studios. Joining Middle

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Earth Enterprises and Friends will include Crystal
Dynamics, Dambusters, Idos, Montreal,

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Flying Wild Hog, Tripwire, Vertigo
Games, Warhorse Studios, and four A

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Games. Yeah. That's that's the
gist of the news there. Okay,

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So most of this is just sort
of like inside baseball, them trying to

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reposition themselves to be better financially positioned
to attack the marketplace with their new projects

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and so that they're basically so they're
not a situation they were in last year

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where you know, Dead Island two
comes along, sells really well, does

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very well for them, and it
didn't really make a dent in their numbers

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because it was such a large,
unwieldy company with so much debt that a

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successful game didn't benefit them. This
should shift that a little bit so when

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they if they have future successes,
like you know, and I think they're

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still co publishing that Space Marines game
with the with the God with a team

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that left recently, and it's like, okay, so if that that happens,

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they might get some benefit now to
to these companies, But beyond that,

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it also feels like a chance to
get away from the Embrace or name.

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Uh do you think that this is
going to succeed at like resetting the

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perception of Embracer and now these new
companies in effectively they have been operating as

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it's like Embracer and then a bunch
of divisions And basically what they're doing here

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is say they are making the divisions
into their own separate companies. And I

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think that that actually is potentially a
smart move because, as you say,

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getting away from the Embracer name of
it all and putting themselves in a position

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wherein you have three companies sharing a
massive amount of debt. So suddenly that

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debt becomes a lot more manageable and
there's more opportunities to recoup being in these

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smaller positions of Okay, this company, Coffee Stain and Friends has has put

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out a new game in Roadblocks,
which is something that they actually do and

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you know, you get sort of
more individual attention on the different like brands

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within the company, so to speak. Yes, I mean, I think

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definitely what Embracer definitely needed. It
needs a lot of things, but one

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of the things that needed was to
sort of be able to scale things down

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so that some of these component parts
can get feel like they're getting more attention.

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And now that like the top of
the chain sort of stops at like

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a publicly traded company, that makes
more sense in some ways. It still

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doesn't make These things don't make a
ton of sense, but they make a

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little bit more sense that the Embracer
did. Overall. That could help a

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lot of these studios. But mostly
I think we are not a lot has

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changed. Probably is really what happened
has happened here. These are still gonna

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be this. Yeah, They're still
gonna have the same operating issues they did

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before. Yes, I also think
that I don't get why Asmodi doesn't have

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any friends. It's uh coffee friends, Middle Earth Enterprises and friends. Where's

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Asmodi's friends. It's got twenty three
studios in there, is it? Just

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like I mean, and as Modi
is the one who's out here making tabletop

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games. You need friends, You
need that the whole idea. Yeah,

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oh boy. They like announced this
in a big presentation like on the stage

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with Lars Winge Firs who's the CEO, and another I think the probably the

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chief financial officer, uh being like, hey, all right, get excited

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for this, and it's just like, man, they are in such a

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weird position that this is like the
big event for them that they're announcing that

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they're spinning off all these things into
their own verticals going forward. Do you

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think that they're like, we're going
to look back in a couple of years

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and be like, oh okay,
yeah, god remember Embracer and we'll be

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able to like put that stuff behind
us. Or do you think this is

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the stink is going to carry on? Well, I think that the stink

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is potentially going to carry on,
and some of it has to do with

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just I don't know the state of
gaming and games media. We've seen so

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many instances of these companies restructuring of
and that affecting the workforce and potential future

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titles. Now, look, do
I think that people are trying to churn

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any kind of content be it TV, shows, video games, etc.

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Out At an alarming rate wherein the
quality is suffering. I kind of do,

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but you know, but the fact
remains that this impacts people who despite

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the fact that there's like a people
are talking about respect for humans in the

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chat and this is you know,
kind of showing a lack of respect for

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humans. Because you know this,
a lot of jobs cancel, a lot

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of games. Do I think that
those games were necessarily going to be huge

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hits? I don't know, but
I hope that this puts us in a

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position wherein you know, the companies
operating on as these smaller separate entities have

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the opportunity to recuperate and you know, get people back into the workforce.

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But I don't know, it's uh, yeah, it's just a it's just

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a bummer all around. Yeah.
I also wonder like what does it look

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like where where like the debt all
gets shipped like with like as Modi's worth

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nine hundred million euro and they're like, oh okay, and it will basically

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be taking on all the debt that's
going to uh leverage like enable, it's

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going to reduce leverage in the Romanian
Embracer group. It's like, why is

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asmody having to take all that on? Is that something that's going to drag

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down the uh, the board game
group. I don't know, it's it's

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a weird move, yeah, it's
uh. But you know Lara Kroft friend

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00:14:01.000 --> 00:14:05.519
of Middle Earth, yes, a
friend of Middle Earth indeed. Yeah.

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So they sold off Saber, they
sold off Gearbox that like, those things

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00:14:13.559 --> 00:14:16.320
felt they felt too big for what's
happening here. These do feel like smaller

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00:14:16.360 --> 00:14:22.639
initiatives overall. Although you know Idos
and Crystal Dynamics are still pretty big studios,

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they actually are a bit smaller than
something like a Gearbox or even a

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Saber, which has several studios under
its banner. So Thistific feels like a

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paring down and like a kind of
trying to write size, which is that

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00:14:37.440 --> 00:14:41.360
word that executives always use when they
don't want to say downsizing. The downsizhing

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has already happened, the layoffs have
already happened here, yes, and now

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it's like, okay, let's rebuild
the company in an image that looks like

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it can actually grow again, because
I think that's where they were going to

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be in a real tough position with
Embrace or overall. The growth was originally

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00:14:56.799 --> 00:14:58.879
coming from acquisitions they were making it
more acquisitions to be like, Okay,

203
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revenues up, revenues up, revenues
up, because we added more revenue from

204
00:15:03.759 --> 00:15:05.360
these companies that we bought, right, and they were at the end of

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the road of that, and so
now it's like and then they were looking

206
00:15:07.679 --> 00:15:09.399
at like, Okay, well,
now that we're at the end of the

207
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road, how can we get embraced
into a place where it feels like it's

208
00:15:11.840 --> 00:15:16.639
growing fast enough? And it's like
that doesn't that's probably going to be really

209
00:15:16.679 --> 00:15:20.720
difficult to pull off. So now
they just like they sold off a bunch

210
00:15:20.720 --> 00:15:22.039
of studios. They have a bunch
of studios left, and it made them

211
00:15:22.120 --> 00:15:26.519
smaller overall businesses that feel like they
have a higher ceiling. Now it's a

212
00:15:26.639 --> 00:15:31.360
kind of a house of mirrors a
little bit. Yeah, But I mean

213
00:15:31.480 --> 00:15:35.000
I hope the studios underneath it are
able to make good games. I guess

214
00:15:35.000 --> 00:15:37.200
that's all that really happened. I
mean, that is really what it boils

215
00:15:37.240 --> 00:15:48.000
down to. And ultimately, I
am four breaking up extremely large corporation,

216
00:15:48.240 --> 00:15:54.960
you know what I mean, It's
like the potential of smaller businesses to operate

217
00:15:56.080 --> 00:16:02.519
independently and make something that is ultimately
more interesting that they're putting all of their

218
00:16:02.559 --> 00:16:07.960
resources into definitely exists. So yeah, as you say, hopefully these smaller

219
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companies just make good games, all
right. Moving along here, Stellar Blade

220
00:16:11.879 --> 00:16:15.799
will be uncensored in all regions.
This is from Jordan Midler at VGC.

221
00:16:17.320 --> 00:16:21.639
A post from the game's Twitter account
reads, Stellar Blade offers the same uncensored

222
00:16:21.720 --> 00:16:25.360
version in all countries, including the
Japanese version. This post came in the

223
00:16:25.399 --> 00:16:30.320
wake of some PlayStation titles having regional
variations, which players have routinely called out

224
00:16:30.360 --> 00:16:33.399
for perceived censorship. Stellar Blade will
be released on April twenty six as a

225
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PS five exclusive demos available, all
that stuff. This is probably mostly notable

226
00:16:40.399 --> 00:16:45.080
because so many games recently in Japan
have been have had different versions so that

227
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they could get the appropriate age rating
so they could actually go on sale in

228
00:16:48.320 --> 00:16:53.039
the country, and that's happened repeatedly
now, and this news actually was like

229
00:16:53.159 --> 00:16:57.639
so it caught the attention to like
executives over at EA where they're like,

230
00:16:57.679 --> 00:17:03.240
hey, we put out Dead Space
in Japan and it has like similar looking

231
00:17:03.320 --> 00:17:06.920
monsters and a similar level of violence. And if you've seen seen Stellar Blade,

232
00:17:06.960 --> 00:17:08.799
the way that like she like slices
apart the Monsters is pretty violent.

233
00:17:11.079 --> 00:17:12.240
Dead Space had to have a different
version. They're like, why the hell

234
00:17:12.279 --> 00:17:15.880
did we have to do that?
And Stellar Blade does not, which you

235
00:17:15.960 --> 00:17:18.720
know is never like you never would
be like, oh, you know,

236
00:17:18.799 --> 00:17:21.680
why do punish everyone else the same
amount you punish me? That's never a

237
00:17:21.680 --> 00:17:25.160
good look. But I get what
they're saying there, but Stellar Blade seems

238
00:17:25.160 --> 00:17:27.240
to be getting away with it.
I wonder if they're like, this is

239
00:17:27.279 --> 00:17:32.400
like the EBB and flow of regulation
in so many countries where it has nothing

240
00:17:32.440 --> 00:17:33.599
to do with Stellar Blade, and
maybe just has something to do with like,

241
00:17:33.680 --> 00:17:37.920
oh at the moment, maybe Japan's
being more lax on the regulation.

242
00:17:37.599 --> 00:17:41.839
I don't know, but as it
stands, Stellar Blade is going to be

243
00:17:41.960 --> 00:17:47.200
uncensored, which probably doesn't mean like
full frontal nudity. It probably just means

244
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I have to tell you, When
I saw Stellar Blade and uncensored, my

245
00:17:51.720 --> 00:17:57.319
immediate thought was oh more jiggle my
yes. And I think I noticed this

246
00:17:57.359 --> 00:18:00.839
story was like number one on VGC, and I'm like, what the why?

247
00:18:00.880 --> 00:18:03.440
Who cares? Like of course yeah, And it's like, oh,

248
00:18:03.640 --> 00:18:08.440
because people, it's like that unrated
DVD edition where like people think that implies

249
00:18:08.680 --> 00:18:11.759
something like scandalous when really just means
like, well, no, there's a

250
00:18:11.839 --> 00:18:15.920
version you submit to the MPAA and
this version didn't get submitted to the MPAA.

251
00:18:17.079 --> 00:18:22.359
That's all that actually means. But
there's something like scintillating about the possibility,

252
00:18:22.680 --> 00:18:26.119
and so when people hear uncensored,
yes, the bind immediately goes there.

253
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I totally see that, which is
why half the reason this story is

254
00:18:29.000 --> 00:18:33.319
in the rundown is to grab the
attention. Of course, absolutely, I

255
00:18:34.200 --> 00:18:37.440
do wonder like what this game's legacy
is going to be as we go through.

256
00:18:37.440 --> 00:18:41.480
It's it's out in a couple of
days, right, God, is

257
00:18:41.480 --> 00:18:47.519
it out very soon? Man,
I'm trying to play it a little bit

258
00:18:48.599 --> 00:18:53.759
and I was like, oh,
yes, uh, it's sexy anime lady

259
00:18:56.000 --> 00:19:00.599
fight monsters. Yeah. I don't. I don't think it's that d I

260
00:19:00.599 --> 00:19:03.680
don't think it's got a ton going
on. I thought though, fighting was

261
00:19:03.720 --> 00:19:10.000
pretty good in the boss fights,
and like it's got a vibe like in

262
00:19:10.039 --> 00:19:15.680
between those those big moments too.
But god, yeah, it's it has

263
00:19:15.759 --> 00:19:19.039
not deserved the amount of attention really
that it has gotten. It's I think

264
00:19:19.039 --> 00:19:22.680
it's going to be a pretty decent
like B game when it's all said and

265
00:19:22.720 --> 00:19:27.319
done. Look you bring the Waifu's
people show up. We had this conversation

266
00:19:27.640 --> 00:19:34.599
about Yep, they absolutely do all
right. Midori confirms a sequel to Sonic

267
00:19:34.640 --> 00:19:38.039
Frontiers is in development and the name
could get a change. This is from

268
00:19:38.079 --> 00:19:41.960
my Nintendo news. It would seem
as though the Sonic team's next big project

269
00:19:42.000 --> 00:19:45.799
is a sequel to Sonic Frontiers,
which launched in twenty twenty two. The

270
00:19:45.880 --> 00:19:51.759
news was first shared by Daniel RpK
and was corroborated by reliable Sega Atlas leaker

271
00:19:51.920 --> 00:19:56.440
Midori. Sega has not announced a
sequel to Sonic Frontiers, but it seems

272
00:19:56.440 --> 00:20:00.000
as though it is their next big
game in the Sonic the Hedgehog franchise.

273
00:20:00.200 --> 00:20:04.960
I am someone who liked Sonic Frontiers
enough. I didn't think it was spectacular,

274
00:20:06.880 --> 00:20:08.839
but I thought it was a decent
first effort for like going in that

275
00:20:08.920 --> 00:20:12.839
direction with Sonic, and they got
more right than they got wrong. They

276
00:20:12.880 --> 00:20:15.160
just didn't get it like super right. It wasn't like, oh well,

277
00:20:15.200 --> 00:20:18.759
this is just of course, this
is the way you're going to do things.

278
00:20:18.079 --> 00:20:22.160
It's like, okay, this feels
pretty close. I think though,

279
00:20:22.200 --> 00:20:26.480
a sequel is a no brainer because
it's like so many ideas that could build

280
00:20:26.519 --> 00:20:30.119
on from there. So this is
my expectation too. I'm not too surprised

281
00:20:30.119 --> 00:20:33.319
to hear this. How about you, I fully forgot about the existence of

282
00:20:33.359 --> 00:20:37.200
Sonic Frontiers. Well that I mean
that. And that's the thing is that

283
00:20:37.279 --> 00:20:42.559
when a game is good, fine
exists, you do just kind of forget

284
00:20:42.559 --> 00:20:45.720
about it, you know, totally, because it doesn't it doesn't make a

285
00:20:45.720 --> 00:20:53.119
big splash unless there's something that's really
keeping it in the public conversation, typically,

286
00:20:53.160 --> 00:20:57.079
be it that it's really good or
really bad, or it's fallout and

287
00:20:57.119 --> 00:21:04.720
there's bugs, just so many there
still are. But but yeah, I

288
00:21:04.720 --> 00:21:07.480
mean, when when a game is
just kind of like good, it kind

289
00:21:07.480 --> 00:21:11.640
of comes and goes. So that's
how I feel about Sonic Frontiers. And

290
00:21:11.640 --> 00:21:18.599
and exactly as you were saying,
when you're in a situation wherein there's a

291
00:21:18.640 --> 00:21:22.559
lot of good ideas and you mostly
got stuff right and it did fine and

292
00:21:22.640 --> 00:21:26.599
people mostly liked it, Okay,
why not make a safe ball, right.

293
00:21:26.720 --> 00:21:30.519
It's the kind of thing where Sonic
is not like in some position where

294
00:21:30.599 --> 00:21:36.680
everything that they're trying is working right. The Sonic Superstars came out after Sonic

295
00:21:36.720 --> 00:21:41.359
Frontiers. That one really came and
went and I beat that game. It

296
00:21:41.519 --> 00:21:47.799
was I think it's kind of bad. Okay, it's it's it's like,

297
00:21:47.839 --> 00:21:51.039
there are some parts of it that
are enticing. I think it looks pretty

298
00:21:51.079 --> 00:21:53.720
good. The characters look pretty good
once you really get move and that's fine.

299
00:21:55.720 --> 00:21:59.960
But the boss fights are inane and
the levels are not like that inspired

300
00:22:00.079 --> 00:22:03.480
or anything like that. Yeah,
but you know, I get like,

301
00:22:03.480 --> 00:22:04.799
Okay, so that's like the two
D or like the two D gameplay.

302
00:22:04.839 --> 00:22:10.319
It's got three D visuals on a
two D plan. That's that should continue

303
00:22:10.359 --> 00:22:12.279
to be continue to happen. Yes, although I think I would prefer Sonic

304
00:22:12.359 --> 00:22:18.519
Mania at the same time, Sonic
Frontiers is that kind of thing where I

305
00:22:18.599 --> 00:22:21.839
can just to put that on.
My kids will start just messing around in

306
00:22:21.839 --> 00:22:23.119
that game in a way that they
can mess around in a lot of like

307
00:22:23.400 --> 00:22:26.920
decent three D platformers, and the
game is conducive to that, and there's

308
00:22:26.960 --> 00:22:30.880
something a playful, uh that I
think Sonic should be embracing with that.

309
00:22:30.920 --> 00:22:36.839
So I think Sonic Frontiers is a
really solid foundation for that, even if

310
00:22:36.880 --> 00:22:41.000
I think people's reactions to it very
like greatly beyond like Okay, so I

311
00:22:41.039 --> 00:22:42.799
think it's a solid foundation. Some
people playing like no, this is just

312
00:22:42.799 --> 00:22:47.000
a straight up bad game. Some
people playing no, I really enjoyed myself,

313
00:22:47.039 --> 00:22:48.920
and I think that's like the kind
of the funnel that exists in But

314
00:22:48.960 --> 00:22:53.079
I think all that stems from this
foundation they could build on really well what

315
00:22:53.200 --> 00:23:04.200
they follow up. I played so
much Adventure on the Dreamcast, and yeah,

316
00:23:03.599 --> 00:23:11.039
I'd love to have that joy uh
recaptured for me. And but we

317
00:23:11.119 --> 00:23:15.160
are going to need to figure out
uh Mara. Dreamcast had the little like

318
00:23:15.559 --> 00:23:18.799
cartridge thing that you put into your
controller and you could just like take you

319
00:23:19.759 --> 00:23:22.480
go with you the VMU. So
we're gonna need to figure that out.

320
00:23:22.480 --> 00:23:27.000
Because I like to play with my
chow's and the VMU. They should bring

321
00:23:27.039 --> 00:23:30.400
back the VMU just in general.
Just let me have a VMU for whatever

322
00:23:30.480 --> 00:23:36.400
reason that would be worth it to
me. Oh my god, making the

323
00:23:36.599 --> 00:23:41.559
chow garden and like just making new
chows. You could get such cursed ones

324
00:23:41.680 --> 00:23:45.240
off. It's so good. I
like it because it's like you would you

325
00:23:45.240 --> 00:23:48.640
could like take your VMU to school
and then then your brother would be like,

326
00:23:48.680 --> 00:23:52.000
all right, I'm gonna go sit
down and play some Dreamcast games.

327
00:23:52.000 --> 00:23:52.839
And it's like, wait, where
the fuck is the safe thing? Oh

328
00:23:52.920 --> 00:23:56.960
the VMU. My asshole brother took
it to school and now I got Now

329
00:23:57.000 --> 00:24:02.319
I can't play anything. It's like, yes, that it was a cool

330
00:24:02.319 --> 00:24:04.720
idea and they should bring it back. That's what I want. Yep.

331
00:24:06.000 --> 00:24:07.200
All right, let's take a quick
break. When we get back, a

332
00:24:07.240 --> 00:24:11.720
lot more headlines, including what's happening
with Fallout and its resurgence. Right after

333
00:24:11.759 --> 00:24:22.279
this, all right, we are
back, and as promised, Fallout seventy

334
00:24:22.319 --> 00:24:26.720
six records its best concurrent player count
on Steam just a week after setting previous

335
00:24:26.759 --> 00:24:32.720
record. This is from League Mathur
at ign Fallout seventy six, the open

336
00:24:32.720 --> 00:24:37.519
world multiplayer RPG title, has broken
its all time concurrent player count on Steam

337
00:24:37.599 --> 00:24:41.759
six years after its launch. The
game from twenty eighteen has received a surge

338
00:24:41.799 --> 00:24:45.960
of popularity after the Fallout TV show
on Amazon Prime Video. After the player

339
00:24:45.000 --> 00:24:48.680
surge saw the game record its best
ever active player count, the record has

340
00:24:48.680 --> 00:24:52.519
been broken once again. The record
was broken just one week after the previous

341
00:24:52.559 --> 00:24:56.119
record was set. As it stands, Fallout seventy six recorded sixty four thousand

342
00:24:56.160 --> 00:25:03.000
players actively playing the game on Saturday, per Steam database. The previous record

343
00:25:03.039 --> 00:25:07.359
was a week ago below forty thousand. I think it's probably worth noting as

344
00:25:07.400 --> 00:25:12.079
I remember it, Fallout seventy six
did not launch originally on Steam. I

345
00:25:12.079 --> 00:25:18.400
think it launched originally on the bethesta
launcher. That could be wrong. I

346
00:25:18.400 --> 00:25:22.279
think that's the case, though I
think you're yes, I'm pretty sure,

347
00:25:22.279 --> 00:25:26.160
but either way, it's like setting
new records because of the show, not

348
00:25:26.279 --> 00:25:30.960
too surprising, and like as a
follow up to that, Like yeah,

349
00:25:30.000 --> 00:25:34.680
Fallout four's five and twenty five percent
increased player account is approaching hell divers two

350
00:25:34.799 --> 00:25:40.160
levels. This is from Paul Tassi
at Forbes. Thanks to a massive resurgence

351
00:25:40.200 --> 00:25:44.359
in interest due to Amazon's great new
Fallout show plus some big, big time

352
00:25:44.440 --> 00:25:48.119
sales, Fallout four is experiencing what
are far and away its best numbers since

353
00:25:48.119 --> 00:25:52.200
it's launched on Steam in twenty fifteen. Fallout four used to be topping out

354
00:25:52.240 --> 00:25:56.359
at respectable twenty four thousand players a
night, which is very respectable, by

355
00:25:56.400 --> 00:26:00.880
the way, but as it stands
it has one hundred and sixty thousand concurrent

356
00:26:00.880 --> 00:26:06.519
players and rising over the weekend.
This is approaching more more recent Steam mega

357
00:26:06.559 --> 00:26:10.119
hit of the moment, the multiplayer
twenty twenty four released Hell Divers two,

358
00:26:10.319 --> 00:26:15.359
which currently has one hundred and seventy
five thousand players. Yeah, so that

359
00:26:15.559 --> 00:26:21.079
is buck wild bananas numbers. And
I mean I think we go over this

360
00:26:21.119 --> 00:26:22.839
over and over again where it's like, yeah, if the show is a

361
00:26:22.920 --> 00:26:26.559
hit, it can really fuel the
games. But every time something like this

362
00:26:26.640 --> 00:26:30.920
happens and puts it in like such
stark contrast of five hundred and twenty five

363
00:26:30.960 --> 00:26:36.559
percent growth one hundred and sixty thousand
concurrent players, like the second most for

364
00:26:36.680 --> 00:26:41.839
a game that is like primarily like
a premium price game, like the only

365
00:26:41.880 --> 00:26:44.759
games above that were like Hell Divers
and then some free to play games.

366
00:26:45.200 --> 00:26:48.279
It's okay, yup, that is
wild, And a lot of people are

367
00:26:48.279 --> 00:26:51.359
saying, I'm sure Microsoft and but
as they're kicking themselves for not having like

368
00:26:51.440 --> 00:26:55.279
Fallout five, Yeah, fall of
five writing to go, it's like,

369
00:26:55.680 --> 00:26:57.799
yeah, of course, But I
think part of like where we're at in

370
00:26:57.880 --> 00:27:02.440
terms of gaming is like if you
can get an older game to pop off

371
00:27:02.519 --> 00:27:04.799
again and people might play it as
if it's a new game, that's a

372
00:27:04.799 --> 00:27:11.960
success as well. Oh that's the
dream, honestly, is for your previous

373
00:27:11.960 --> 00:27:15.960
projects to have some kind of longevity
in popularity and the thing that we are

374
00:27:17.039 --> 00:27:22.319
absolutely seeing. And I mean this
happened with The Witcher back in twenty nineteen

375
00:27:22.359 --> 00:27:26.119
as well, where suddenly there was
this huge surgeon sales of The Witch are

376
00:27:26.160 --> 00:27:29.480
three. I think that it was
like, now, granted it had just

377
00:27:29.519 --> 00:27:33.200
come out on Switch in October of
that year, I want to say,

378
00:27:33.480 --> 00:27:40.319
but like it was failed went up
by some crazy number like five hundred percent,

379
00:27:40.480 --> 00:27:44.039
over five hundred percent, and even
without the Switch sales, it was

380
00:27:44.079 --> 00:27:48.759
still a pretty healthy, like sixty
percent increases in sales. So I mean,

381
00:27:48.799 --> 00:27:53.160
the fact that this is happening with
Fallout on such a massive scale,

382
00:27:53.319 --> 00:28:00.079
especially because you do have these games
being out there for very very affordable pricing,

383
00:28:00.960 --> 00:28:03.480
you know, it was, it
was very I'm I have to assume

384
00:28:03.559 --> 00:28:07.720
it was intentional that these games were
on I mean, they're on sale on

385
00:28:07.839 --> 00:28:10.920
Steam all the time anyway, and
they're all like in Xbox Came Pass.

386
00:28:11.160 --> 00:28:15.960
But one has to assume that there
was some intentionality behind the fact that these

387
00:28:15.960 --> 00:28:22.359
games were on massive sale when the
show dropped, and clearly they're it's having

388
00:28:22.359 --> 00:28:27.599
the desired effect. Yep, it
is, And I think you know games

389
00:28:27.599 --> 00:28:30.880
weren't they did. They didn't used
to be this way. They used to

390
00:28:30.880 --> 00:28:33.160
be like, hey, they would
come out and then a couple years later

391
00:28:33.200 --> 00:28:37.680
that game would be obsolete to the
point where it's like you couldn't continue to

392
00:28:37.720 --> 00:28:41.160
sell that and you could, like
it's kind of even hard to like rent

393
00:28:41.200 --> 00:28:44.720
them still, like back when rentals
things were still happening, it's like,

394
00:28:44.799 --> 00:28:47.839
no, that's old stuff. People
don't want it anymore. And then like

395
00:28:47.960 --> 00:28:51.200
since about like twenty fifteen, maybe
a little bit before, a little bit

396
00:28:51.240 --> 00:28:56.960
after, but around twenty fifteen is
when like these perennial forever games started to

397
00:28:56.039 --> 00:28:59.480
hit in a really long way,
and not just like forever games as in

398
00:29:00.079 --> 00:29:04.160
online multiplayer live service games, stuff
like Fallout four and Witcher and before that

399
00:29:04.279 --> 00:29:08.119
Skyrim. Skyrim's like, oh yeah, exactly that before like people just continue

400
00:29:08.119 --> 00:29:14.960
playing these forever and and having like
a new way out to surface these things

401
00:29:15.000 --> 00:29:18.880
and continue to sell them is beneficial, and clearly the TV show is that.

402
00:29:18.000 --> 00:29:22.640
I think the other thing this really
highlights for me is just how much

403
00:29:22.680 --> 00:29:25.920
of a miss that Halo Show was
because it didn't do the same thing for

404
00:29:26.000 --> 00:29:29.000
Halo. It didn't move the needle
for Halo at all. Yeah, I

405
00:29:29.000 --> 00:29:32.160
think when it did move the needle, it was mostly people just being like,

406
00:29:32.319 --> 00:29:33.480
I hate this. I want to
go play something that feels more like

407
00:29:33.519 --> 00:29:41.279
Halo. Yeah. Well, I
once again am looking at wiki data and

408
00:29:41.440 --> 00:29:45.799
it is it has been since the
show came out. And again, the

409
00:29:45.839 --> 00:29:51.920
thing that's really interesting is the fact
that you know, Amazon Prime typically releases

410
00:29:51.960 --> 00:29:53.119
their show on a week to week, their shows on a week to week

411
00:29:53.160 --> 00:29:56.759
basis the way that network shows do, but with Fallout, they released all

412
00:29:56.759 --> 00:30:00.160
of it at once, and typically
in that case, going to see that

413
00:30:00.640 --> 00:30:07.200
the wiki trends start going down if
it was a TV show that didn't have

414
00:30:07.319 --> 00:30:11.920
any supplementary material. But of course
this is based on the Fallout video games,

415
00:30:12.200 --> 00:30:18.160
so we've just seen it go up
and up and up. Literally there

416
00:30:18.319 --> 00:30:22.799
was there were like a couple of
days in the middle of the week last

417
00:30:22.839 --> 00:30:26.839
week where it dipped a tiny bit
from what it had been the top,

418
00:30:26.960 --> 00:30:30.920
which was the day after the show
premiered, and now like it's it's gone

419
00:30:32.000 --> 00:30:40.759
up by hundreds of the since it's
wild yep. And I think that that

420
00:30:40.920 --> 00:30:44.400
is difficult to predict, but I
think it's something well, I think it

421
00:30:44.400 --> 00:30:47.240
did play into some of the decision
to release it all all at once.

422
00:30:48.359 --> 00:30:49.359
But I think it's also the kind
of thing where it's like, once that

423
00:30:49.839 --> 00:30:53.400
snowball gets going, it does just
kind of build and build on itself,

424
00:30:53.400 --> 00:30:57.599
and I think we're seeing that,
and you know, even if it's not

425
00:30:57.680 --> 00:31:02.920
people watching the show, I think
just the zeitgeist a round Fallout is encouraging

426
00:31:02.960 --> 00:31:04.119
people. I asked over the weekend, like, hey, why did the

427
00:31:04.119 --> 00:31:07.039
show make you want to play the
games? And many of the answers were

428
00:31:07.240 --> 00:31:10.880
I didn't watch the show, but
everyone's talking about it, and that got

429
00:31:10.880 --> 00:31:14.839
me left thinking, Hey, I
like Fallout or I have thought and I

430
00:31:14.839 --> 00:31:18.920
should finally play it truly. Yeah, I mean, you know, my

431
00:31:18.920 --> 00:31:22.279
fiance I spent all weekend playing Fallout
four. I'm like, I got to

432
00:31:22.319 --> 00:31:26.759
load up New Vegas, which is
my favorite. So yeah, because again,

433
00:31:26.799 --> 00:31:33.880
it's like, I think that the
thing that the show did particularly well

434
00:31:33.680 --> 00:31:38.640
any story gripes that people might have
aside, is it did such a great

435
00:31:38.880 --> 00:31:47.680
job of portraying that universe and that
version of a nuclear apocalypse, and it's

436
00:31:47.720 --> 00:31:51.880
weird to be like, yeah,
it made it's a really fun apocalypse,

437
00:31:51.920 --> 00:31:53.960
but it is kind of fun.
That's the point of Fallout is it's goofy,

438
00:31:56.160 --> 00:32:01.920
and yeah, it's a this this
is not surprising to me at all.

439
00:32:02.319 --> 00:32:10.599
However, the insane spikes are really
put stuff in perspective. Let me

440
00:32:10.720 --> 00:32:15.880
let me put it that way.
Yes, yeah. The highlights for me

441
00:32:15.559 --> 00:32:19.599
for that show were when it got
the goofiest, when it was like when

442
00:32:19.680 --> 00:32:22.920
John Daly shows up as a snake
oil salesman and his snake oil actually works,

443
00:32:23.000 --> 00:32:27.240
and I'm like, yeah, oh
oh yeah it's Fallout. I forgot,

444
00:32:27.279 --> 00:32:30.920
like I forgot I'm watching the Fallout. That actually it really really got

445
00:32:30.960 --> 00:32:31.960
me where I'm like, Okay,
I'm glad, I know, I'm glad

446
00:32:31.960 --> 00:32:36.319
they recognize what show we're watching and
that they reminded me that that's what I'm

447
00:32:36.319 --> 00:32:40.640
watching. Spoilers for the Fallout TV
series very very minor, very minor,

448
00:32:40.720 --> 00:32:47.559
so don't stress about this, but
I guess cover your ears. Fred Armison

449
00:32:47.720 --> 00:32:52.880
showed up randomly, Yes, very
good bit like radio teaching, and he's

450
00:32:52.880 --> 00:32:57.720
got he's got the perfect like Fred
Armison character for that guy. Like people

451
00:32:57.720 --> 00:33:01.240
get fully mad at this music.
Okay, oh man, that was a

452
00:33:01.279 --> 00:33:07.200
great great yeah, and every everything
with Matt Berry, like oh god,

453
00:33:07.359 --> 00:33:10.000
it's just yeah, o god.
Yeah. The NPCs were great. Let

454
00:33:10.039 --> 00:33:13.640
me that way, yes exactly.
Matt Barry was great. But yeah,

455
00:33:13.680 --> 00:33:16.279
just Fred Armison talking about the Mids. Those are the Mids there. You

456
00:33:16.279 --> 00:33:20.319
can hear him right there, Yeah, you hear him. Yeah, like

457
00:33:20.359 --> 00:33:23.440
part Landia's smile, It's yeah,
Fallout Landia. I would watch a whole

458
00:33:23.440 --> 00:33:27.319
series of Fallout Landia. And then
they went out of their way to make

459
00:33:27.359 --> 00:33:31.720
sure that we hated Thaddeus because anyway, I'm not going to say anymore,

460
00:33:31.720 --> 00:33:35.160
it's great. You should watch the
show. Loved it. Yeah, it's

461
00:33:35.160 --> 00:33:38.519
a it's a really good time.
Okay. So then they you know,

462
00:33:38.519 --> 00:33:42.440
they just weren't going to have a
Fallout five. That was not going to

463
00:33:42.480 --> 00:33:45.400
happen. No, No, it
wasn't. No, they definitely weren't.

464
00:33:46.519 --> 00:33:52.839
You know. I think that the
thing that I will say is that it's

465
00:33:53.039 --> 00:33:59.240
good that they've gotten Fallout seventy six
to the point that it's at now when

466
00:33:59.440 --> 00:34:04.720
suddenly you have a bunch of people
who are interested in Fallout, either again

467
00:34:05.000 --> 00:34:07.719
or for the first time, and
they find themselves in a situation wherein people

468
00:34:07.800 --> 00:34:15.000
who possibly had previously been avoiding Fallout
seventy six have been hearing oh it's playable

469
00:34:15.039 --> 00:34:17.039
Now show comes out, they're in
full Fallout mania and they go, you

470
00:34:17.079 --> 00:34:20.440
know what, I am going to
get Fallout seventy six to try now.

471
00:34:20.480 --> 00:34:23.400
And by and large, my understanding
from people who stuck with it is that

472
00:34:23.480 --> 00:34:29.519
it is actually, you know,
fun to play now, certainly more fun

473
00:34:29.559 --> 00:34:31.079
than it was at launch. Yes, and I think it's the kind of

474
00:34:31.119 --> 00:34:36.440
thing where Okay, so we see
sixty thousand concurrent players for Fallout seventy six.

475
00:34:36.480 --> 00:34:38.239
It was seven, normally has around
twelve thousand, but one hundred and

476
00:34:38.239 --> 00:34:43.800
sixty thousand for Fallout four. People
are going to play Fallout four and I

477
00:34:44.000 --> 00:34:45.920
listen, I like that game a
lot. I think most people don't like

478
00:34:45.960 --> 00:34:47.760
it as much as me, and
I'm like, I'm fine with that.

479
00:34:47.800 --> 00:34:52.239
I really really really do not care. But I think what's going to happen

480
00:34:52.280 --> 00:34:54.920
is like people be like, that
didn't quite scratch the scratch the edge for

481
00:34:55.000 --> 00:34:59.960
me. Maybe now I will go
go check out Fallout seventy six because I'm

482
00:35:00.079 --> 00:35:01.599
like, in there, I think
a lot of people are like, I

483
00:35:01.639 --> 00:35:05.400
want to play a Fallout game,
let me just go play the last real

484
00:35:05.480 --> 00:35:07.159
Fallout game. I think that's what
people are doing right now. I think

485
00:35:07.239 --> 00:35:10.079
that is what people are doing right
now. I think once they get sort

486
00:35:10.079 --> 00:35:14.039
of through that process and they look
around, like, oh, this Fallout

487
00:35:14.079 --> 00:35:15.440
seventy six, that's right, this
is new where they've done a ton of

488
00:35:15.480 --> 00:35:19.320
updates. Everyone I talk to that
place that seems to like it. I

489
00:35:19.320 --> 00:35:22.840
think they will funnel into it into
it a little bit more after they sort

490
00:35:22.880 --> 00:35:27.280
of splash out of Fallout four,
and I think the game is like well

491
00:35:27.280 --> 00:35:29.800
positioned to take advantage of that.
We say they didn't have a Fallout five,

492
00:35:30.000 --> 00:35:35.119
but they on percent have a ongoing
Fallout game to take advantage of.

493
00:35:35.639 --> 00:35:40.960
Yeah, totally, yeah, absolutely, And you know, I like the

494
00:35:42.000 --> 00:35:50.079
idea of playing Fallout seventy six with
friends again. Apparently you're kind of locked

495
00:35:50.119 --> 00:35:53.000
into playing by yourself for a while, but I'm not against it, Like,

496
00:35:53.199 --> 00:35:55.639
yep, yeah, it could be
fun. Yeah, I think.

497
00:35:57.360 --> 00:36:00.000
God, I just I just finished
Tales of Kenzera Za and I want to

498
00:36:00.000 --> 00:36:02.239
play some more Hades too on my
steam deck. But I'm like, you

499
00:36:02.280 --> 00:36:05.960
know what, I Fallout seventy six
on my steam deck seems like I'm probably

500
00:36:05.960 --> 00:36:07.639
be a pretty good time. And
yeah, I heard it's like again you

501
00:36:07.639 --> 00:36:10.960
could like mostly pay play by yourself
and I'm like, I'll do that and

502
00:36:12.039 --> 00:36:14.079
then like later on, if I
have a character I want to do some

503
00:36:14.159 --> 00:36:16.320
multiplayer stuff with, I'll have it
ready to go, so we'll see.

504
00:36:16.320 --> 00:36:20.480
I am in the fall out mood
as well as everyone else. I'm I

505
00:36:21.000 --> 00:36:22.960
would I am in a fallout mood. But you also mentioned Hades, which

506
00:36:23.039 --> 00:36:27.599
is where my head is at right
now. Yes, absolutely, did you

507
00:36:27.599 --> 00:36:29.679
get a chance to play any of
it? Because it was God, It's

508
00:36:29.760 --> 00:36:32.400
it's real, real good that Hades. I haven't played the technical test.

509
00:36:32.639 --> 00:36:37.840
Yeah, I haven't gotten a code
for It's very good. I'm going to

510
00:36:38.039 --> 00:36:43.960
just reach out to Yeah direct Honestly, I think Jan just signed up for

511
00:36:43.960 --> 00:36:47.559
the technical test on Steam and then
just he just got approved natural so that

512
00:36:47.719 --> 00:36:52.159
it'll be fair. I haven't looked
directly on Steam and maybe I did get

513
00:36:52.159 --> 00:36:54.320
approved and I did, then I
will not be doing any work today,

514
00:36:55.079 --> 00:37:00.880
sorry to my employers. All right, there's rumor that Sony is considering launching

515
00:37:00.880 --> 00:37:05.320
Hell Divers two for Xbox. This
is from Jonas Mackie, a game reactor.

516
00:37:05.920 --> 00:37:08.440
Sony released Hell Divers two for PC
and PlayStation five earlier this year,

517
00:37:08.480 --> 00:37:13.440
and it immediately became immensely popular.
Since then, it has remained one of

518
00:37:13.480 --> 00:37:16.360
the most popular titles on Steam and
shows no signs of slowing down, and

519
00:37:16.400 --> 00:37:21.440
perhaps those great numbers could grow even
further in the future. According to Xbox

520
00:37:21.480 --> 00:37:25.000
Era insider Nick nick Baker shouts to
Nick, Sony is currently in talks with

521
00:37:25.039 --> 00:37:30.119
Microsoft to potentially release Hell Divers two
on Xbox, but he notes that negotiations

522
00:37:30.199 --> 00:37:37.079
or conversations around it are in a
very early stage, very preliminary. Microsoft's

523
00:37:37.079 --> 00:37:39.400
gaming bus Phil Spenser has previously said
that he thinks Sony should release Hell Divers

524
00:37:39.400 --> 00:37:43.920
two on the Xbox, and it
would almost certainly mean millions of extra players

525
00:37:43.920 --> 00:37:49.800
and more revenue for Sony. Emma, I'm in a space where I look

526
00:37:49.800 --> 00:37:52.960
at games that like sometimes skip Xbox, and that's not what Hell Divers two

527
00:37:53.000 --> 00:37:57.159
is. Held Divers two is a
PlayStation published game. But I look at

528
00:37:57.199 --> 00:38:00.760
games that skip Xbox and I go, I kind of get it. I

529
00:38:00.840 --> 00:38:02.119
kind of get it, Like that's
a little bit, it's quite a bit

530
00:38:02.159 --> 00:38:06.360
of extra work, and that's that
juice might not be worth the squeeze.

531
00:38:06.719 --> 00:38:08.920
Sometimes it is, but not not
always, and these companies are being a

532
00:38:08.960 --> 00:38:12.920
little bit conservative. I get it. Held Divers two is a game that

533
00:38:12.960 --> 00:38:16.400
would do very well on Xbox just
straight up would crush on Xbox. This

534
00:38:16.559 --> 00:38:22.599
is it's and so is it money
on the table or is it the cost

535
00:38:22.679 --> 00:38:25.519
of doing business? That's the comp
that's the like the choice that companies now

536
00:38:25.519 --> 00:38:30.639
face, and those companies being Microsoft
and Sony, and Sony's like, well,

537
00:38:30.679 --> 00:38:34.280
no, Microsoft is like looking at
those two options, and there's they

538
00:38:34.320 --> 00:38:37.559
seem to be leaning towards that's money
left on the table, and they're starting

539
00:38:37.559 --> 00:38:40.119
to put more stuff on PlayStation Sony. I think it's like for a long

540
00:38:40.119 --> 00:38:44.559
time been like that's the cost of
doing business, of growing the PlayStation brand

541
00:38:44.559 --> 00:38:47.599
and growing the PlayStation five install base, is we leave money on the table

542
00:38:47.599 --> 00:38:52.119
by not putting games on Xbox.
Of course, I do think that that

543
00:38:52.159 --> 00:38:58.119
position probably is softening, and Helldivers
two just feels like the right game to

544
00:38:58.320 --> 00:39:04.039
sort of burst through that. Oh
absolutely. I mean that's the thing is,

545
00:39:04.280 --> 00:39:12.639
you know, for me growing up
a child in the nineties, you

546
00:39:12.679 --> 00:39:20.840
know, my first experiences playing shooters
was on like well, you know,

547
00:39:20.960 --> 00:39:22.679
Nintendo sixty four Refold and I obviously, but then other than that, it

548
00:39:22.719 --> 00:39:28.400
was you know, playing Halo on
Xbox, and so yeah, it totally

549
00:39:28.480 --> 00:39:32.360
appeels to me like Hell Divers two
would crush on Xbox. Yes, I

550
00:39:32.519 --> 00:39:37.239
mean, I think there's plenty of
people that that is their only barrier of

551
00:39:37.440 --> 00:39:40.119
entry for Hell Divers two is that
they have an Xbox and they don't have

552
00:39:40.159 --> 00:39:45.480
a PC and they just haven't been
able to play it yet. Yep,

553
00:39:45.840 --> 00:39:49.760
And I think if it was.
I mean, it's a game with cross

554
00:39:49.800 --> 00:39:52.119
play already. When you're in the
game, the game makes it very clear

555
00:39:52.159 --> 00:39:57.519
that everyone's working towards the same goal. And so like early on players were

556
00:39:57.639 --> 00:40:00.639
like, man, we wish we
had the Xbox players in here helping us.

557
00:40:00.679 --> 00:40:02.239
That would be nice because we'd be
able to make a stronger push.

558
00:40:02.440 --> 00:40:07.239
And so it's already got this communal. This is a Hell Divers too.

559
00:40:07.320 --> 00:40:08.800
This is a Hell Divers two thing. This isn't like, oh, this

560
00:40:08.840 --> 00:40:12.599
is a PlayStation game. It doesn't
feel like that when you're in a show

561
00:40:12.719 --> 00:40:16.440
like this is its own world and
it separated from all those other desires to

562
00:40:16.519 --> 00:40:22.199
keep like to have another game on
a list of exclusives. All that said,

563
00:40:22.559 --> 00:40:25.599
what do you think the chances are
of this really happening? I think

564
00:40:25.639 --> 00:40:30.440
conversations probably are happening, But conversations. As I think when we see on

565
00:40:30.440 --> 00:40:31.480
the show all the time, people
talk about everything all the time, and

566
00:40:31.519 --> 00:40:36.760
everything's always on the table, every
acquisition has been talked out or whatever.

567
00:40:37.320 --> 00:40:40.039
Dead Space two actually does get brought
up in conversation. They do consider it

568
00:40:40.239 --> 00:40:45.360
that sort of thing. But what
are the chances of this really happening.

569
00:40:45.920 --> 00:40:59.079
I I think that they're going to
be proprietary and not do it. But

570
00:40:59.199 --> 00:41:04.239
I think that that is a mistake
because you've already won, you know,

571
00:41:04.960 --> 00:41:10.280
and you're going to make more money
by making a deal with Xbox to release

572
00:41:10.639 --> 00:41:15.360
your gut Like but I I get
this is not the first time we've seen

573
00:41:15.440 --> 00:41:22.880
something wherein oh it was on on
Steam and on PlayStation for some reason,

574
00:41:22.920 --> 00:41:28.840
I think of Fall Guys, where
like when that launched, it was on

575
00:41:28.880 --> 00:41:32.119
Steam and it was on PlayStation if
you wanted to play on console, right,

576
00:41:32.199 --> 00:41:37.440
So, but again, this game
already supports cross play. It just

577
00:41:37.480 --> 00:41:39.280
to me, adding Xbox is a
no brainer. But you know, I

578
00:41:39.320 --> 00:41:47.239
think that there's the perception of yeah, yeah, it does feel like this

579
00:41:47.280 --> 00:41:50.519
is the one that they'd be able
to get away with it the most,

580
00:41:50.559 --> 00:41:53.280
and yet it would probably still cause
some headaches for them. Among their die

581
00:41:53.320 --> 00:41:58.760
hard community. But they're diehard community
is not necessarily shown up for these kinds

582
00:41:58.760 --> 00:42:00.360
of games. They're the ones that
are like very interested in like the single

583
00:42:00.360 --> 00:42:07.599
player, narrative driven games that have
like high high Cineta right exactly. So

584
00:42:07.960 --> 00:42:09.440
it feels like, yeah, let
him have twel divers too. At a

585
00:42:09.480 --> 00:42:15.320
certain point. Yeah, I'm gonna
say on like the grand scale of time,

586
00:42:15.760 --> 00:42:20.519
so like, you know, five
years and within five years this does

587
00:42:20.559 --> 00:42:23.679
happen, I think, but we'll
see. That's not a guarantee. Definitely

588
00:42:23.679 --> 00:42:29.519
far from a guarantee, all right. Moving on, Ubisoft is reported to

589
00:42:29.519 --> 00:42:34.559
have completely scrapped plans for more Watchdog
games watch Dogs games. This is from

590
00:42:34.559 --> 00:42:38.159
Marcus Pearson at Game Reactor. There
seems to be no more hacker adventures from

591
00:42:38.239 --> 00:42:42.599
Ubisoft, and the company is said
to have completely given up on the brand.

592
00:42:42.920 --> 00:42:45.119
This is according to a leaker with
a track record of sharing information about

593
00:42:45.119 --> 00:42:52.000
past Assassin's Creeds games who describes Watchdogs
as dead and buried. The person mentions

594
00:42:52.000 --> 00:42:55.079
the failed Watchdog's legion as they coup
de gras for the game series, and

595
00:42:55.199 --> 00:43:00.480
that Ubisoft has subsequently canceled several ongoing
projects linked to the series. Including one

596
00:43:00.519 --> 00:43:06.679
with a Battle Royale theme. Ubisoft
seems to have left the hacker lifestyle behind

597
00:43:06.719 --> 00:43:10.400
of its in favor of its millions
selling Assassin's Creed and Far Cry games,

598
00:43:10.639 --> 00:43:15.360
with the recent release of Mirage and
a seventh chapter in the later latter series,

599
00:43:15.400 --> 00:43:22.119
Imminites. Yeah, okay, so
this one also is like, not

600
00:43:22.159 --> 00:43:25.719
like completely shocking, but it is. I think it's indicative of like where

601
00:43:27.000 --> 00:43:30.920
the trouble that these companies face where
Okay, yes, you do have Assassin's

602
00:43:30.920 --> 00:43:34.280
Creed and you do have far Cry, and these things are successful, and

603
00:43:34.360 --> 00:43:38.599
so the answer I suppose is double
down on the successful franchises to at the

604
00:43:38.639 --> 00:43:43.920
expense of the thing that hasn't quite
broken out yet. And yet it's like,

605
00:43:44.000 --> 00:43:46.480
man if it always feels like Watchdogs
is just like one or two things

606
00:43:46.480 --> 00:43:52.679
away from really fighting itself and breaking
into that next echelon. And at the

607
00:43:52.679 --> 00:43:55.679
same time, maybe it's like they
thought Legion was that, and because it

608
00:43:55.719 --> 00:43:59.440
didn't, they're like, Okay,
well that was the big chance for it,

609
00:43:59.480 --> 00:44:01.039
and because it and now it's time
to scrap everything. I get it

610
00:44:01.079 --> 00:44:05.440
to a certain extent, But what
do you think this says about Ubisoft?

611
00:44:06.039 --> 00:44:15.760
Oh boy, Ubisoft I, Yeah, this is not so surprising to me

612
00:44:15.880 --> 00:44:22.679
because I do feel like everything that
Ubisoft puts out outside of their you know,

613
00:44:22.760 --> 00:44:30.400
Big Assassin's Creed Farcry kind of series, it struggles. And look,

614
00:44:31.159 --> 00:44:37.079
there's been plenty of other game series
over time that have had this exact kind

615
00:44:37.119 --> 00:44:42.400
of situation of Okay, well,
this is the last one of these games

616
00:44:42.400 --> 00:44:45.800
that we're going to put out,
and if this one doesn't do well,

617
00:44:46.119 --> 00:44:53.800
then this series is done. And
it's like, I I feel like,

618
00:44:54.800 --> 00:45:00.119
I don't know, has Watchdogs had
enough chances to abandon it. I can't

619
00:45:00.159 --> 00:45:07.199
really say yeah. So I remember
that first Watchdog's getting announced to be very

620
00:45:07.199 --> 00:45:10.719
exciting one of the early next gen
games shown off at the time. It

621
00:45:10.800 --> 00:45:15.039
looked very promising. The game comes
out didn't quite live up to expectations,

622
00:45:15.079 --> 00:45:17.880
but had a lot of cool stuff
there. Uh. And then I think

623
00:45:17.880 --> 00:45:22.880
for me a big problem is like
the sequels like always felt like pretty separate

624
00:45:22.920 --> 00:45:25.079
from like all everything they built with
the first Like so they go to a

625
00:45:25.079 --> 00:45:30.400
different town and then have different characters, and it's like, Okay, I

626
00:45:30.440 --> 00:45:34.079
get what you're doing. You're kind
of doing the GTA thing, but in

627
00:45:34.199 --> 00:45:37.599
GTA, you know, the cities
have so much character, Like, yeah,

628
00:45:37.679 --> 00:45:40.679
that like conveys so much of what
the game is about. And I

629
00:45:40.719 --> 00:45:44.719
got I am trying to remember.
I'm going to assume the second game was

630
00:45:44.800 --> 00:45:49.679
San Francisco because they did a bunch
of stuff about Facebook and Google. So

631
00:45:50.039 --> 00:45:52.000
now I'm like remembering, it's like, yeah, that was San Francisco,

632
00:45:52.039 --> 00:45:55.360
and people like it was like kind
of a pretty realistic San Francisco. But

633
00:45:55.440 --> 00:46:00.519
that's like as much as anyone ever
said about that world. And then was

634
00:46:00.559 --> 00:46:02.480
like London, but it was like
this goofball thing and they were doing more

635
00:46:02.519 --> 00:46:07.360
with like the characters you could pick
up and trying to have more systematic elements,

636
00:46:07.599 --> 00:46:12.199
and it just seems like that stuff
didn't pan out quite either. Yeah,

637
00:46:12.519 --> 00:46:15.320
I don't know. I think that
Watchdogs is the kind of thing where

638
00:46:15.360 --> 00:46:21.679
three tries probably was enough to know
whether or not that idea had the ability

639
00:46:21.719 --> 00:46:25.320
to break out or not. And
yet I don't think it's a great idea

640
00:46:25.360 --> 00:46:31.840
for them to be kind of,
you know, returning and sort of falling

641
00:46:31.920 --> 00:46:37.920
back in terms of their position to
just fall out or far cry and an

642
00:46:37.920 --> 00:46:42.239
Assassin's Creed though, like, yeah, the Assassin's Creed has been proven to

643
00:46:42.239 --> 00:46:45.599
be like when it works, it
works, but when you miss it like

644
00:46:45.760 --> 00:46:49.400
goes off the rails hard for several
years and people are like, no,

645
00:46:49.480 --> 00:46:52.519
I'm done with that. And Mirage
is the Mirage I think did well because

646
00:46:52.559 --> 00:46:55.840
they're like they're promising like smaller scale
and like kind of like bringing things that

647
00:46:57.039 --> 00:46:59.639
like back to the original and it's
like, Okay, yeah, you did

648
00:46:59.639 --> 00:47:00.599
that. I don't think you're doing
that with the next one, and probably

649
00:47:00.599 --> 00:47:04.199
for the next several after that seems
like they're getting bigger and bigger again.

650
00:47:04.559 --> 00:47:07.320
You could burn people out real quick. Absolutely, I mean, and it

651
00:47:07.400 --> 00:47:14.519
is interesting, you know, with
Mirage, because I do feel like Valhalla

652
00:47:14.559 --> 00:47:17.960
was I know a lot I liked
Valhalla, and I know a lot of

653
00:47:17.960 --> 00:47:22.760
people that really liked Valhalla, so
I think that there was like pretty positive

654
00:47:22.840 --> 00:47:27.960
feelings around Assassin's Creed in general,
except to be like, well, this

655
00:47:28.440 --> 00:47:32.199
felt like we were missing the kind
of you could. I mean, obviously

656
00:47:32.239 --> 00:47:36.360
you can still go to the stealth
route. I attempt to play every single

657
00:47:36.360 --> 00:47:39.719
game like a shirt of your solid
so you know, uh, not enough

658
00:47:39.719 --> 00:47:46.400
boxes for my taste. But but
yeah, I mean like there's yeah,

659
00:47:46.519 --> 00:47:53.800
but Valhalla was massive, yes,
and and Mirage was kind of bringing it

660
00:47:54.400 --> 00:48:00.760
back to a smaller scale and the
sort of more traditional as in gameplay of

661
00:48:00.800 --> 00:48:07.119
Assassin's Creed. So I think that
feelings around that game, right around that

662
00:48:07.320 --> 00:48:15.559
series right now are overall hopeful.
So to me, I feel that that's

663
00:48:15.719 --> 00:48:22.719
why it kind of makes sense that
they're really putting their resources into that,

664
00:48:22.719 --> 00:48:27.639
because they're like, Okay, we're
in a in a situation wherein we have

665
00:48:27.800 --> 00:48:31.320
a real right to win. Yep. Yeah, and it's and I don't

666
00:48:31.320 --> 00:48:37.159
think it's like much better over it
like Far Cry, where yeah, Far

667
00:48:37.239 --> 00:48:40.599
Christ's got a formula, a very
strong formula in terms of they are going

668
00:48:40.679 --> 00:48:45.159
to do what that game does over
and over again, to the point where

669
00:48:45.199 --> 00:48:47.039
it's like, you know, they
were trying a lot of interesting stuff in

670
00:48:47.079 --> 00:48:52.079
Far Cry too. You know you
could like shoot off branches off a tree

671
00:48:52.079 --> 00:48:55.719
and then we would realistically break and
fire would spread in a realistic way.

672
00:48:57.000 --> 00:48:59.880
And then they do Far Cry three
and it's like, we don't think players

673
00:48:59.880 --> 00:49:02.119
can about that stuff, and I
think, unfortunately they're right, But then

674
00:49:02.159 --> 00:49:05.400
I think what that put that puts
them in a position where it's like,

675
00:49:05.440 --> 00:49:07.880
well, then we're just going to
and it's maybe this is like reflective of

676
00:49:07.880 --> 00:49:12.199
their overall strategy. We're just going
to repeat back the things the players tell

677
00:49:12.239 --> 00:49:15.199
us they like by like using the
metrics that we see what that's what they

678
00:49:15.239 --> 00:49:17.400
engage with, and we're just going
to keep making that over and over again.

679
00:49:17.760 --> 00:49:22.119
And then things start to feel pretty
stale. And I really don't know

680
00:49:22.119 --> 00:49:24.960
how many people are that excited about
Far Christ six, and then it came

681
00:49:25.000 --> 00:49:29.880
along and was kind of disappointed on
its own, and it's I guess Far

682
00:49:30.000 --> 00:49:39.960
Christ seven going to solve that.
Ubisoft is very much a quantity based so

683
00:49:40.079 --> 00:49:47.480
perhaps by scaling back on some of
their ancillary projects, they can focus on

684
00:49:49.480 --> 00:49:57.119
making their flagship titles good. Yep, speaking of Ubis, let's jump down

685
00:49:57.159 --> 00:50:00.480
to this last story real quick.
No, Killian Murphy, he is not

686
00:50:00.599 --> 00:50:04.920
starring in Far Christ seven. There
was a brief period of eyebrow raising when

687
00:50:04.960 --> 00:50:07.079
a leaker recently seemed to suggest that
Killian Murphy was going to be the next

688
00:50:07.079 --> 00:50:10.880
star of Far Christ seven. No
doubt, it's high profile leading villain like

689
00:50:10.960 --> 00:50:15.199
we like as the high profile leading
villain like we saw with Gean Carlo es

690
00:50:15.239 --> 00:50:17.320
Mosito in Far Christ six. Turns
out, no, that's not happening.

691
00:50:17.880 --> 00:50:21.440
Which I mean, even if far
Krei does nap stars year in there,

692
00:50:21.480 --> 00:50:24.480
Killian Murphy, last year's Best Best
Actor Oscar winner, Killian Murphy. Come

693
00:50:24.519 --> 00:50:29.800
on, Murphy was shown, Yeah, go ahead, it's Killian Murphy's oscar

694
00:50:29.840 --> 00:50:35.039
statue. Actually is going to be
the villain. Absolutely, yeah, It's

695
00:50:35.039 --> 00:50:38.360
going to be an oscar statue with
his name printed on the placard at the

696
00:50:38.400 --> 00:50:42.639
bottom of it. Yes, exactly, I mean, and I would be

697
00:50:42.719 --> 00:50:45.119
terrified. It's like, what's the
definition of insanity. It's a it's a

698
00:50:45.239 --> 00:50:49.880
it's an oscar. Which okay,
so Murphy. It was shown by the

699
00:50:49.960 --> 00:50:53.679
leaker Jonathan with a zero instead of
an O, as part of a series

700
00:50:53.679 --> 00:50:58.079
of images seeming to suggest elements of
far Christ seven, but they have been

701
00:50:58.079 --> 00:51:00.239
a bit too cryptic for their own
good, leading to this bit of alleged

702
00:51:00.320 --> 00:51:04.960
news, though perhaps other sites may
not have been wise to fully jump to

703
00:51:05.000 --> 00:51:08.119
this casting conclusion in this context.
The French leaker later said, mind you,

704
00:51:08.280 --> 00:51:12.400
I never said Killian Murphy was going
to be in the game. The

705
00:51:12.519 --> 00:51:17.599
image means something else, which to
me that means it's like, what do

706
00:51:17.639 --> 00:51:21.039
you think of when you think of
killing Murphy? Right now? You think

707
00:51:21.079 --> 00:51:25.119
of Oppenheimer and you think of nuclear
weapons. So now the far didn't Far

708
00:51:25.199 --> 00:51:28.760
Cry five have a new go off
at the end of its game. So,

709
00:51:29.480 --> 00:51:32.880
I mean, I don't know who
knows, but web I just hopped

710
00:51:32.880 --> 00:51:37.159
in the chat very quickly to let
you all know that the same day that

711
00:51:37.239 --> 00:51:40.679
this leaked, Killian one an ifter, which is the Irish version of the

712
00:51:40.719 --> 00:51:45.679
Bafters. It's the highest honor that
an Irish actor can get. And whenever

713
00:51:45.719 --> 00:51:50.519
you googled his name or you search
for him on Twitter, the first thing

714
00:51:50.519 --> 00:51:53.320
that came up wasn't him winning Anifter, it was him being in a Far

715
00:51:53.480 --> 00:51:58.199
Cry again. He should just do
it, or fucker, he should just

716
00:51:58.239 --> 00:52:02.519
do it now it absolutely and ask
for all the money in the world exactly.

717
00:52:04.280 --> 00:52:07.280
Yeah, they probably give it to
him. Yeah, either way,

718
00:52:07.360 --> 00:52:12.400
Far Crist seven it's happening. Maybe
maybe this means it takes place in Ireland.

719
00:52:12.480 --> 00:52:15.000
I would like that. That would
be fine. Yeah, Yeah,

720
00:52:15.239 --> 00:52:22.719
we need more, uh games that
are not set in the US. There's

721
00:52:22.760 --> 00:52:25.280
a lot of games set in the
US. Uh, you know, we

722
00:52:25.400 --> 00:52:29.599
make our way down to Mexico.
I feel a fair amount, but uh,

723
00:52:29.800 --> 00:52:31.519
you know, I think Europe needs
some love. YEP, I think

724
00:52:31.559 --> 00:52:37.000
Ireland especially. That would be very
cool. All right, you know we're

725
00:52:37.000 --> 00:52:40.159
gonna skip the little big plan three
services shutting down. That's said they're shutting

726
00:52:40.159 --> 00:52:43.440
down. They did that without any
notes. It's that we're gonna go to

727
00:52:43.559 --> 00:52:47.880
Sony and Apollo discussed joint bid for
Paramount, says source. This is from

728
00:52:49.000 --> 00:52:55.639
Dawn Chimowski or Chimaluski at Reuter's uh
Sony if Sony is and Apollo are making

729
00:52:55.679 --> 00:53:00.039
a joint bid for Paramount Global.
According to a person familiar with the matter,

730
00:53:00.320 --> 00:53:04.079
the companies you have yet to approach. Paramount, which is an exclusive

731
00:53:04.119 --> 00:53:07.760
deal talks with Skydance Media, an
independent studio led by David Ellison, though

732
00:53:07.800 --> 00:53:12.920
some investors have urged Paramount to explore
other options. The competing bid, which

733
00:53:12.960 --> 00:53:16.239
is still being structured, would offer
cash for all outstanding Paramount shares and take

734
00:53:16.239 --> 00:53:20.679
the company private. The source set
Sony would hold a majority stake in the

735
00:53:20.760 --> 00:53:24.000
joint venture and operate the media company
and its library of films such as classics

736
00:53:24.039 --> 00:53:30.000
as Star Trek, Mission Impossible and
Indiana Jones, and television characters like SpongeBob

737
00:53:30.079 --> 00:53:36.199
SquarePants. According to the source,
Okay, so this is obviously not PlayStation

738
00:53:36.320 --> 00:53:40.199
news doesn't mean it couldn't affect PlayStation. It almost certainly would in some ways.

739
00:53:42.760 --> 00:53:45.719
But what do you think this means
for Like Sony's strategy overall is because

740
00:53:45.760 --> 00:53:50.639
like Sony had Crackle for a while, they now these days they just licensed

741
00:53:50.679 --> 00:53:53.440
their shows and movies to like Netflix
primarily, but to a bunch of different

742
00:53:53.440 --> 00:53:57.440
services. They don't have their own
platform. Is this a play to like

743
00:53:57.480 --> 00:54:00.119
build back up toward a platform of
their own or just like having more stuff?

744
00:54:01.199 --> 00:54:07.239
So it's super interesting because Paramount,
you know, merged with Showtime,

745
00:54:07.559 --> 00:54:12.119
which was huge for me because I
was like, well, I have Paramount

746
00:54:12.119 --> 00:54:15.679
Plus and I have Showtime literally just
to watch Yellow Jackets. So this works

747
00:54:15.679 --> 00:54:28.880
out. But I am I don't
love monopolies, and everybody is definitely trying

748
00:54:29.239 --> 00:54:35.960
to. I mean, but how
do you not try and acquire companies when

749
00:54:36.800 --> 00:54:43.039
the Walt Disney Corporation is basically running
the planet And I don't know. I'm

750
00:54:43.079 --> 00:54:46.639
also like, as far as video
games go, I'm just envisioning all future

751
00:54:47.519 --> 00:54:52.320
you know, Sonic the Hedgehog titles
being on Sony since Paramount has the you

752
00:54:52.360 --> 00:55:05.519
know, film and television rights.
But I just I wouldn't be so surprised

753
00:55:05.599 --> 00:55:13.280
if this went through, because I
feel as though Paramount is kind of tread

754
00:55:13.320 --> 00:55:23.480
and water, and Sony is in
the very advantageous position of not simply being

755
00:55:24.360 --> 00:55:31.159
a media company. They also make
hardware electronics. That was really what Sony

756
00:55:31.400 --> 00:55:37.400
was originally known for. It's it's
the same way that Amazon is in an

757
00:55:37.440 --> 00:55:44.519
advantageous position because of I mean,
Amazon gestures to the world Amazon and and

758
00:55:44.679 --> 00:55:51.280
Disney theme parks, NBC Universal Theme
Parks. So I wouldn't be surprised if

759
00:55:51.320 --> 00:55:54.559
something like this goes through. Yep, it's kind of a training in that

760
00:55:54.599 --> 00:56:00.000
direction. Yeah, real quick,
before we get the pull, that trailer

761
00:56:00.199 --> 00:56:05.039
for the Tales of the s Shire
Tales of the you know, not Tales

762
00:56:05.079 --> 00:56:09.400
of Jason Schreyer Tales of the Shire
is here. This is the survival game.

763
00:56:09.480 --> 00:56:13.320
I think, yeah, that's what
it looks like for Friendship. It's

764
00:56:13.320 --> 00:56:17.000
animal crossing. But but Hobbits,
it was just two weeks ago, it

765
00:56:17.079 --> 00:56:22.239
says forty six minutes ago. So
all right, fair enough. It looks

766
00:56:22.239 --> 00:56:24.840
pretty decent. It looks like kind
of fun and cute. I think,

767
00:56:25.519 --> 00:56:30.079
yeah, I'm interested. We'll see, all right, I got a pull

768
00:56:30.199 --> 00:56:32.920
question to get to. I'm gonna
get that set up. While I'm doing

769
00:56:32.960 --> 00:56:36.159
that, Emma, why don't you
tell people where they can find you on

770
00:56:36.199 --> 00:56:38.519
the Internet and all that good stuff. Yes, you can find me on

771
00:56:38.519 --> 00:56:43.719
the internet at Emma Fife. That
is my name, That is my handle

772
00:56:43.920 --> 00:56:47.599
on basically everything, all the social
media that I don't actually participate in but

773
00:56:47.679 --> 00:56:52.280
still exist on. And the m
Fife on TikTok again. Really just a

774
00:56:52.360 --> 00:56:58.719
lurker there on em Fife in the
Giant Bomb discord. So if you really

775
00:56:58.760 --> 00:57:01.360
want to talk to me about something
or yell at me about something, find

776
00:57:01.360 --> 00:57:08.400
me there. Uh and I there
should be If you're going around the gaming

777
00:57:08.400 --> 00:57:15.679
wikis later this week, you might
see my face talking talking about some wiki

778
00:57:15.719 --> 00:57:22.000
stats. Woo ooh, I'm excited. All right. Whole question, I

779
00:57:22.119 --> 00:57:28.559
have this one from Friday. Did
you play Kingdom Come Deliverance? Twenty four

780
00:57:28.599 --> 00:57:32.719
percent said yes, seventy six percent
said no. Now they're making another one

781
00:57:32.719 --> 00:57:37.159
though, actually that was part of
the whole deal with Embracers splitting out those

782
00:57:37.199 --> 00:57:39.760
groups. Kingdom Come Deliverance is from
more Horse Studios, and they're making a

783
00:57:39.800 --> 00:57:45.199
sequel. I think it's the second
one has a chance to do a little

784
00:57:45.199 --> 00:57:46.320
bit better. Than that, but
I'm not I guess I'm not shocked that

785
00:57:46.440 --> 00:57:50.719
only twenty four percent of responded.
So the three thousand people that voted said

786
00:57:50.760 --> 00:57:52.199
that they actually played this game.
Is this one game that you've played?

787
00:57:52.199 --> 00:57:55.480
Have you even heard of Kingdom Come
Delivery? Oh I am? I am

788
00:57:55.519 --> 00:58:00.400
seventy six percent? Yes, yeah, you know it's a historic open world

789
00:58:00.480 --> 00:58:04.719
RPG. It's it's got some cool
stuff in there. But the game definitely

790
00:58:04.719 --> 00:58:08.880
had some sort of bad juju when
it came out in terms of people at

791
00:58:08.880 --> 00:58:13.400
the studio. Embracing Gamer gave a
little bit which kind of sullied things back

792
00:58:13.440 --> 00:58:17.079
in the twenty fourteen or twenty fifteen
whenever it came out. Yeah, yeah,

793
00:58:17.119 --> 00:58:20.599
it's pentiment, but Skyrim is a
good way of putting in it.

794
00:58:20.679 --> 00:58:24.159
Octom Okay, definitely, I'm still
interested in the second game. We'll see

795
00:58:24.199 --> 00:58:28.239
like and we'll see how it goes
all right, Newpole question, do you

796
00:58:28.400 --> 00:58:32.440
want another Watchdog's game? Yes or
no? We will get the results for

797
00:58:32.639 --> 00:58:37.239
that and discuss it on Game mess
Mornings on Giant Bomb on Wednesday. Speaking

798
00:58:37.280 --> 00:58:42.079
to Giant Bomb on Tuesday, we
will have the Bomb cast. We should

799
00:58:42.239 --> 00:58:44.800
be doing some fun stuff earlier this
week, we'll hopefully be able to get

800
00:58:44.840 --> 00:58:47.960
up on the site relatively quickly.
I'll probably find more time for more Fallout

801
00:58:49.000 --> 00:58:52.000
New Vegas. That was a ton
of fun. I am like, I

802
00:58:52.039 --> 00:58:53.719
want to be playing that game all
the time, so try to find more

803
00:58:53.760 --> 00:58:58.920
time for that. It's really really
good, and then you could expect the

804
00:58:58.960 --> 00:59:01.760
regulars Blake Clubs to be back.
God, Dan could beat that game relatively

805
00:59:01.800 --> 00:59:06.760
soon. Honestly, he might beat
it next time he's he's still playing Superman

806
00:59:06.840 --> 00:59:09.079
sixty four. He's almost through it. He is on the last level,

807
00:59:09.079 --> 00:59:14.519
which he has to play on hard
to actually beat the game. We'll see.

808
00:59:14.519 --> 00:59:16.239
But then once he's done, it's
it's my turn. And apparently they've

809
00:59:16.280 --> 00:59:22.679
already picked out my game, and
I'm frank, I'm gonna say it's I'm

810
00:59:22.679 --> 00:59:25.280
gonna say it's Arm Marines Project Swarm
for the Nintendo sixty four. That's my

811
00:59:25.320 --> 00:59:30.639
guess for the game that they're making
me play, all right, anything else,

812
00:59:30.719 --> 00:59:32.760
no, not that I could think
of em. Thank you so much

813
00:59:32.760 --> 00:59:36.400
for hanging out with me today and
talking about video games. I really appreciate

814
00:59:36.440 --> 00:59:39.880
it for having me absolutely and thank
you all for watching your the best audience

815
00:59:39.880 --> 00:59:44.159
in gaming until next time, have
a good one, take care of yourself

816
00:59:44.480 --> 00:59:49.119
and mio mio. Bye.

