WEBVTT

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Hell me a gummy bit. It's
the Internet. You're busy. Let's do

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this for July eleventh, twenty twenty
two. For the next hour or so,

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let me help you sort through the
world gaming on Game Mess Mornings Live

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with me Jeff Grubb. Today,
I didn't update this thing today. It's

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Monday, so we're gonna talk about
some video game news. But first please

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join me and welcoming today's co host
to Game Mess Mornings. It's Mike Manatty

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from games Beat. Everybody, who
hooray Mike, how are you doing good?

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My nose started itching as study you
started doing the countdown, and I

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was like, oh my god,
I need to scratch my nose. It's

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the first thing people are gonna see. You know what it's it's it's always

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better to just point it out.
Now it's all I could see, Mike,

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So everyone just stare at my schnausers. I need to touch it during

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this show. Mine started itching during
the show the other day, and that

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then it's all I could think about. And I'm like, oh this this

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Mike Manatty feels all the time,
yes to talk about because it's just like

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itchier all the time. I need
Yeah, I need to get like I

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don't know, they need to get
a device I get put on my nose.

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I don't look like a James Bondville
and it just like gently massages that

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scratches it the entire time. Right, you want to look syphilitic. Absolutely,

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it's always a good look to go
for him. Well, isn't that

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a fancy college words for someone who
never went to college of Jeff, I'm

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just like all I think about it's
like Syphilist's all I ever think about,

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Miche. I don't think about as
simphilist. That sounds like that sounds like

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a song from the two thousands.
Oh, I ever think about to sit

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for this on YouTube? If you
like, swear in the first like minute

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or two or two or whatever,
it like will lower your ranking in the

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algorithm. Do you think syphilis counts, Jeff? How much lower? Quickly?

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Possibly go name this show after syphilis? Yes, absolutely, That way

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YouTube will know what to expect from
it every every Monday. The cover arts

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would just be like a zoom in
on the syphilis strain, yes, exactly.

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And then what's the what's the Chicago
gangster's nose? Who had syphilis?

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And I had like a fake nose
or whatever exactly. It'll be just like

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that, all right, before we
get into the wow, Before we continue

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the mess, let's explain ourselves.
It's already been. It's already been a

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mess. Each weekday, I,
Jeff Greb, will help piece your gaming

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life back together. That includes breaking
news, the catchup where we discuss the

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biggest topics consuming the lives of gamers
everywhere, and maybe even bring some of

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our own original reporting. For all
these topics, I'll get the input of

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a bona fide expert or Mike and
they will look smart. If you are

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watching live on Twitch Welcome. You
can always listen to the show later on

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podcast feeds by searching for Game Mess
Mornings, or find the RSS on gibomb

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dot com. You can also catch
the show later with chapters and time stamps

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on YouTube if you're If you're watching
there, thank you get the like button.

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It helps people find the show.
Okay, we have a lot to

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get into, so let's start the
Morning Mess with Hideo Kojima is considering legal

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action against news groups that accused him
of killing former Japanese Prime Minister Shinzo Abe.

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So scragic event here where the former
Prime Minister of Japan was literally assassinated.

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And this is something where I'm like, I was kind of happy attention

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to the news and then I saw
this, I'm like, what is even

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happening? And like and then I
got to go back to my life and

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I kind of caught I caught up
on later. But when I was catching

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up on it later, Hideo Kojima
was trending on Twitter because apparently some people

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misidentified him as the as the person
responsible for the assassination. Uh, let's

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see. Let's go over to news
assets. Take a look at this tweet

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from him. Well, this is
from Kajima Productions. They say, Kajima

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Productions strongly condemns the spread of fake
news and rumors that convey false information.

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We do not tolerate such a libel
and will consider taking legal action in some

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cases. This is a wild situation. So basically what happened here is let's

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check out this tweet and a now
deleted tweet. This comes from knocked on

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on Twitter. French far right politician
Damian Rue accused the far left of murdering

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Japanese Prime Minister Shinzo Abe and use
photos of game developer Hideo Kojima instead of

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pictures of the current suspect, tetsu
Yamagami. Uh these uh these tweets.

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Basically, it sounds like Damien Rue
saw pictures posted as a joke on a

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forum or something, and he must
have googled like who was responsible and maybe

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this came up and he took it
as as you know, truth and then

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posted on Twitter and then it spread
really fast from there. This is a

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nightmare scenario, Mike. This is
just it's it's it's kind of thing where

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if it wasn't about the assassination of
a human, it's almost like, Okay,

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this is another massive insane thing involving
Kojima. This this weird thing.

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Of course it would happen to him, but it's just impossible to even joke

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about, right, Yeah, it's
a it's bizarre. And then you know,

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this spread the kind of fake news
more. A news station in Grease

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picked up on it and like did
a segment with these pictures of Kojima.

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Uh. Yeah, you know,
if I was Sideo Kajima, I would

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I would definitely pursue legal action here. Yeah I wouldn't. Yeah, I

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mean, god, you know,
making making a joke support taste about Hiokajima

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is usually our job jet but there
is a line, There is a line.

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Absolutely, it's it's the kind of
thing where I did it again vertical,

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I believe in you. Yes,
uh, it's it's the kind of

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thing where it's like you can't even
you couldn't even make something like this up.

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It's when it happens in reality.
It's almost so far beyond the kind

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of farce that I would normally associate
with, like jokes I would make about

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Hideo Kajima that's just like, oh, what what is happening. I hope

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that they do end up doing,
like taking some legal action against the people

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responsible for spreading this, because it's
the kind of thing where it's gonna probably

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follow Kojima for quite some time,
where you're gonna google it and this kind

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of stuff is gonna pop up and
it's gonna turn into like a not probably

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not a long term problem for him, but it's I mean, I wouldn't

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want to have to deal with this, and I'm sure Cojima doesn't want to

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either. Yes, it is an
actual legal issue, and you know what

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this this damien rue When he apologize, it's like, oh, I know

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it naively took a joke for a
mission. I couldn't even imagine that people

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would joke about something like this on
Twitter. It's like, have you really

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been on Twitter? Have you actually
looked around? Of course, people are

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gonna joke like you have to be
the most careful right now. Yeah,

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And it's like on Twitter, it's
very easy to just put out a tweet.

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Like a news station in Greece like
kind of doing the same thing is

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even more mean. I guess it's
not too surprising because you're you're rushing.

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It's a you see a politician posting
it, maybe like it's easy to like

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just make those mistakes. But the
point of a newsroom is people are supposed

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to stop and fact check. And
yeah, none of that, None of

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that happened here. And it led
to a situation where, you know,

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if anyone being falsely accused is troublesome, but when it's someone who has some

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notoriety, it's the kind of thing
where like, yeah that they're probably gonna

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suit you. We're probably gonna have
to deal with some consequences here and justly

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so. Now I don't know what
the like libel laws are like in Greece,

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I wonder if it like where like
if Kajima were to sue them for

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that, like where he would like
sue them at Would he sue him in

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Greece or would you have to like
sue him like in Japan or something like

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that. But I think even just
the threat is like that he's making here

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as saying like hey, I will, there should be consequences. There could

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potentially be enough to make the accompany
you that you know that was just responsible

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for these this this news report to
rethink how they do things and hopefully not

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make mistakes like this again in the
future. Probably not. They're probably going

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to continue want to be faster,
faster, faster. What's we saw a

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thing on Twitter? Look, here's
pictures of the Killer faster faster exactly.

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Uh. We will will stay with
this story. If any anything happens with

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Kojima and filing lawsuit, will update
you here on Game Morning mess Uh Game

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mess Mornings. Sorry. Uh until
then, though, this is just it's

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just a wild thing that happened.
It's unbelievable and and we'll move on.

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Uh. Nintendo is updating its patent
that aims to upscale low res images via

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machine learning. This comes from Rawbat
Cowboy at Go Nintendo U. Nintendo has

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had previously filed a patent for how
to take low res images and upres them

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using machine learning. Similar it sounds
a lot like DLSS, But they filed

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this back in twenty twenty and now
they have a they've updated it recently,

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which is like adding fuel to the
fire that they might be doing something with

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this technology pretty soon. Uh see, let's check out the patent here.

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Uh it's like they've been slowly updating
this patent for a couple of years now.

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This most recent update was on July
fifth, and the patent like,

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I'll just read from the abstract here. This is a computer system is provided

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for converting images through use of a
trained neural network. A source image is

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divided into blocks and context data is
added to each pixel block. The context

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blocks are split into channels, and
each channel from the same context block is

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added to the same activation matrix.
The action matrix is then executed against a

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trained neural network to produce a changed
activation matrix. A changed at activation matrix

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is then used to generate a converted
image. That's a lot of work for

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Tron and his friends and side.
Yes, exactly, yes, Jeff in

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there inside the tron machine is doing
a lot of hard work. Basically what

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this is, it's just saying that
they can add sort of trained neural network

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models to a GPU and then when
they are running a game on that GPU,

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the GPU can use that that that
that training to take the image,

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understand what it is, understand what
it would be if it was if it

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was higher resolution, add that using
these matrices, and then output that image.

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And I mean it is very similar
to what the LSS is, which

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makes me wonder like what is the
difference between this patent and nvidious patent for

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DLSS. I don't know. I'm
not an expert on that, but you

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know, the bigger story here is
is Nintendo going to actively use this stuff?

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We've heard reports that like Nintendo is
going to have some DLSS model,

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whether that's a switch pro or switch
too. Is this the kind of thing

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that you expect to be like the
key mark like marketing feature of the next

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switch sort of no matter what it
is. Yeah, I guess I wonder

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like what's the buzzword for it?
Right? Because DLSS if I can't remember,

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those are the letters. That's not
as that's not as publicly known as

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some of these other things. Right, Like we me and you have like

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lat before about the idea of a
four K switch because it's unnecessary, but

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at least the public knows what four
K is, right, right, They

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almost wouldn't need to like invent a
word for it again, like blast processing

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or mode seven or whatever to actually
get people to understand what this is doing.

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Yeah, I mean, wouldn't be
surprised if they go with like switch

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four K something like that. Yeah, like matrix, they should just they

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should just jump onto this action matrix. Action should be what's called yeah,

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switch action matrix. I like it. What Like whether or not this stuff

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is exactly what Nintendo ends up using. They file patents like this all the

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time. It's very likely that they'll
probably just end up using DLSS since in

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video is there is their key hardware
partner. They've been they've been partnered with

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them four years now, and they
sat at the time when they first started

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their deal together that they were going
to have a deal for twenty years into

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the future. So obviously they're going
to continue working together on the next system

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as well. That's no surprise dal
DLSS and requires a little bit more power

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though, So I wonder if like
they are like looking at ways of doing

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that without having to fully upgrade.
Uh, like, maybe this is a

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solution for the original switch if we
do get a Switch Pro, and if

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that switch Pro is big, like
has DLSS, like, maybe like,

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well, we can add this stuff
to our original hardware and maybe that'll be

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a way of sort of letting the
old switch last longer. Now, I'm

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not super interested in that. We
ran a pull on the show last week

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asking people like how they're feeling about
like wanting to start a new generation from

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Nintendo or elongating it with the Switch
Pro. Most people want to start a

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new generation with Switch too, But
I'm like, who knows what Nintendo's gonna

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end up deciding, right right exactly, because they're gonna you know, the

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Switch is but one of the most
popular systems ever. That's a lot of

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people who have one. It's always
a scary thing starting a new generation.

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I mean, they saw the giant
issue they had going from the Wii to

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the Wii U. So even though
it seems like, of course the next

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system is going to be a hit, they are probably kind of terrified about

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right now. And You're right,
they're probably finding ways to maybe keep all

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those people who own switches buying new
games again. Right. They almost wanted

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like the old days, back when
they were able to release games for the

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nes in like nineteen ninety two and
nineteen ninety three, well after the Super

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Nintendo already came out. But the
market is just so different now. You

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have to you have to kind of
find some ways to to to to put

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that to my geiver your old system, I guess, And maybe that's what

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this is. Yeah, maybe you
know that's just speculation, but it's it's

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the kind of thing where why is
Nintendo doing the separate from Nvidia. I

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mean, obviously they might be researching
it and they figured something out and they

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were able to patent it, So
maybe as simple as that, but maybe

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there are other explanations. It's hard
to say. I do still think that

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we will get some sort of word
from Nintendo about like what their plans are

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for the future here in the relatively
near future, whether or not that's a

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switch pro or switch to, or
if it's just them saying to investors,

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hey, we've begun, really we've
begun like to transition, and that transition

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is going to take years, but
we've begun it. I think they will

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00:13:30.519 --> 00:13:33.720
begin having those conversations here publicly pretty
soon, and maybe that gives us some

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more insight into exactly what is happening
here. I mean, the bay problem

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with the old switch is performance.
It's frame rate anyways, right, so

206
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I don't know how much this is
going to help. Well, we have

207
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a crisper image at fifteen frames per
second, now, great, right,

208
00:13:46.200 --> 00:13:50.960
exactly. Yeah, it's a lot
of this patent talks about five fortyp and

209
00:13:52.039 --> 00:13:56.000
going to ten ADP, so that's
maybe again I might be reading into this.

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This stuff is placeholder for a patent
a lot of the time, but

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for me, that's like, oh, well, maybe you run out on

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the original switches forty and then you
can upgrade it to ten ADP and still

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keep like, you know, sixty
frames per second that you get from running

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at five fortyp. But I don't
know, like I don't even know if

215
00:14:13.240 --> 00:14:16.159
this stuff would be able to run
on that original switch hardware. It's it's

216
00:14:16.240 --> 00:14:18.600
it's hard to say. Like,
for example, DLSS needs just a touch

217
00:14:18.600 --> 00:14:22.919
more power, like I was saying
earlier than what the switch offers, so

218
00:14:22.960 --> 00:14:26.200
they would need a new basically a
new chip to be able to run DLSS

219
00:14:26.200 --> 00:14:30.320
on a new switch, it wouldn't
be able to just like backpork DLSS to

220
00:14:30.720 --> 00:14:35.960
what the switch currently has, so
maybe it makes some sense. Assassin's Creed

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00:14:35.000 --> 00:14:39.840
Liberation Steam page suggests it will soon
be unplayable even by owners. This comes

222
00:14:39.840 --> 00:14:46.000
from Chris Scullion at BGC. Assassin's
Creed Liberation HD will no longer be playable

223
00:14:46.039 --> 00:14:50.480
on PC as of September first,
according to its Steam listing, the game

224
00:14:50.519 --> 00:14:52.799
has already been removed from sale,
and according to a message on its Steam

225
00:14:52.799 --> 00:14:56.960
page, it seems players will no
longer be able to even boot the game

226
00:14:56.000 --> 00:15:01.440
from September onwards at the request of
the publisher. This quote from the Steam

227
00:15:01.440 --> 00:15:05.159
page, Assassin's Creed Deliberation HD is
no longer available for Steam on for sale

228
00:15:05.200 --> 00:15:09.559
on Steam. Please note this title
will not be accessible following September one,

229
00:15:09.720 --> 00:15:15.919
twenty twenty two. Ubisoft gave VGC
the following statement regarding its recent run of

230
00:15:16.000 --> 00:15:20.360
decommissioned games. We don't take the
decision to retire services for older Ubisoft games

231
00:15:20.440 --> 00:15:24.799
lightly, and our teams are currently
assessing all available options for players who will

232
00:15:24.799 --> 00:15:31.320
be impacted when these games online services
are decommissioned on September one, twenty twenty

233
00:15:31.320 --> 00:15:35.120
two. We are also working with
our partners to update this information across all

234
00:15:35.159 --> 00:15:39.039
storefronts so players will be fully informed
about the removal of online services at the

235
00:15:39.039 --> 00:15:43.039
point of purchase, as well as
via our support article where we shared the

236
00:15:43.080 --> 00:15:48.159
news. Right, but like,
this isn't just about the like they said

237
00:15:48.240 --> 00:15:50.159
before that they were going to get
rid of the online service for Liberty Wood

238
00:15:50.200 --> 00:15:54.799
Cares whatever. Why are you going
to stop selling the game and making it

239
00:15:54.279 --> 00:16:00.159
inaccessible through that standalone version. Now
there is a version of Assassins Creed three

240
00:16:00.240 --> 00:16:03.440
that does just come with it,
but like you know, you're gonna have

241
00:16:03.519 --> 00:16:07.320
to buy it again. And apparently
Liberation was even on sale during the Steam

242
00:16:07.399 --> 00:16:12.159
Summer Sale. Like this version that's
going to go away. Uh, this

243
00:16:12.240 --> 00:16:15.759
seems bonkers, right, It's one
thing to stop selling a game on Steam,

244
00:16:15.919 --> 00:16:19.559
to make it so that you can't
access it anymore. And this is

245
00:16:19.559 --> 00:16:22.000
from this is from one of the
first companies that want that wanted to talk

246
00:16:22.039 --> 00:16:26.159
about NFTs too, Jeff. They're
they're the one's showing us how completely immaterial

247
00:16:26.519 --> 00:16:32.720
digital ownership can be. Incredible.
It's it's kind of you're right, it's

248
00:16:32.759 --> 00:16:37.600
bonkers. I mean there must be
some online portion that costs the whole game

249
00:16:37.639 --> 00:16:41.519
to break. That's my only guests
here. Can't be because then it's still

250
00:16:41.519 --> 00:16:45.559
playable on the Assassin's Creed three version, right, right, Look, if

251
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it's that bad and you have to
do it, then just give everybody who

252
00:16:48.480 --> 00:16:51.559
owns that access to that Assassin Creed
three version, right, I mean I

253
00:16:51.600 --> 00:16:55.879
can either do that or take that
version and extract it from Assassin's Creed three

254
00:16:55.919 --> 00:16:57.759
and make that the like, just
get people that version of the game.

255
00:16:57.840 --> 00:17:02.840
Whatever, but do some work here
and don't do this. Don't take a

256
00:17:02.879 --> 00:17:07.279
game that people bought and make it
inaccessible. That's like crossing a line.

257
00:17:07.400 --> 00:17:11.640
I think that publishers and like place
like Valve, they've known that this is

258
00:17:11.680 --> 00:17:15.559
a red line for a very long
time, and now this feels to me

259
00:17:15.640 --> 00:17:19.759
like they're getting complacent. They're like
people will just at this point will understand

260
00:17:19.799 --> 00:17:23.559
that sometimes this is gonna happen.
And I think that what's gonna happen here,

261
00:17:23.599 --> 00:17:26.559
so there's probably gonna be sort of
some outrage and you'd be soft,

262
00:17:26.559 --> 00:17:30.440
will have to figure something out here, which is the right thing, the

263
00:17:30.519 --> 00:17:33.640
right way to handle this, unfortunately, is kind of yell at you be

264
00:17:33.680 --> 00:17:38.079
soft a little bit because this is
I'm I've gone all digital, and whenever

265
00:17:38.119 --> 00:17:41.119
this stuff like this happens, people
are like, well, this is why

266
00:17:41.119 --> 00:17:45.519
you buy your game's physical and I'm
okay, I get that, but you

267
00:17:45.519 --> 00:17:48.440
know, physical things degrade as well. Physical things don't last forever either.

268
00:17:48.880 --> 00:17:53.440
But it's not like this. It's
not like suddenly one day the publisher gets

269
00:17:53.480 --> 00:17:56.880
to decide to pull the plug on
it. Right, so if you take

270
00:17:56.880 --> 00:18:00.200
care of your things, they will
last for a very long time. This

271
00:18:00.240 --> 00:18:03.640
is this is like, this feels
like having the rug pulled out from underneath

272
00:18:03.640 --> 00:18:07.680
you in a way that, even
when it's a small off to the side

273
00:18:07.680 --> 00:18:11.440
Assassin's Creed game, it's unacceptable.
Yeah, it is Tom Payne and Chatt

274
00:18:11.480 --> 00:18:15.599
saying that apparently the one with three
is the ones that's shutting down. I've

275
00:18:15.640 --> 00:18:18.000
seen people say separate things. I
think everyone I don't know it's excusing.

276
00:18:18.400 --> 00:18:21.599
I don't know. Yeah, exactly, I don't understand. I think a

277
00:18:21.640 --> 00:18:23.839
lot of people to understand. Maybe
even Ubisoft doesn't understand what's going on here.

278
00:18:25.079 --> 00:18:27.000
But it is just a bizarre move
to completely delist a game. I

279
00:18:27.039 --> 00:18:32.400
mean, even when Fall guys left
Steam, right, and it did so

280
00:18:32.519 --> 00:18:36.759
for a reasonably, we understood the
Epic Games bought that studio, so it's

281
00:18:36.799 --> 00:18:40.240
going to the Epic Game Store.
I can still run Fall games on my

282
00:18:40.279 --> 00:18:42.759
Steam. They didn't make it,
so it just doesn't work anymore. Right.

283
00:18:44.039 --> 00:18:49.200
It's the kind of thing where if
you don't sort of stamp this out

284
00:18:49.240 --> 00:18:52.839
immediately when it happens. But I
mean, in a certain point, it's

285
00:18:52.880 --> 00:18:56.519
like Valve should step in here and
do something because this hurts the reputation of

286
00:18:56.599 --> 00:19:02.680
Steam that they're not happy. Yeah, you hope that like enough people recognize

287
00:19:02.720 --> 00:19:07.799
that the success, like the digital
games went from something that very few people

288
00:19:07.920 --> 00:19:11.920
and it like engaged with to being
like the dominant form of purchasing games.

289
00:19:12.160 --> 00:19:15.440
And now that's what it feels like. They've like, Okay, there's so

290
00:19:15.519 --> 00:19:18.680
much momentum behind it, we could
sort of do whatever. Uh. I

291
00:19:18.720 --> 00:19:21.359
still think there's like a chance that, you know, if they don't deal

292
00:19:21.359 --> 00:19:23.720
with the situation, it could backfire
in their faces, and so hopefully they

293
00:19:23.799 --> 00:19:29.119
do something about it. Respawn is
recruiting for a single player, first person

294
00:19:29.160 --> 00:19:33.640
shooter game set in the Apex Legends
universe. This by Andy Robinson at VGC.

295
00:19:33.000 --> 00:19:37.039
How do you feel about the words
the Apex Legends universe, Jeff,

296
00:19:37.839 --> 00:19:42.440
I feel like it's very specifically not
the Titan Fall universe. That's the same

297
00:19:42.480 --> 00:19:47.799
thing. I guess it was Achchuch
much more popular. Yes, exactly.

298
00:19:48.359 --> 00:19:52.960
As spotted by dex Sertos, several
job listings for Responds Apex Universe first person

299
00:19:52.000 --> 00:19:57.559
shooter incubation project have appeared, describing
the in development game as a brand new

300
00:19:57.880 --> 00:20:03.480
Respawn single player adventure. This new
single player title is a developer's dream.

301
00:20:03.640 --> 00:20:07.839
This is a quote from the job
listing. Excuse me, uh, It's

302
00:20:07.880 --> 00:20:11.319
a developer's dream playground with the freedom
to innovate made possible by the unique universe

303
00:20:11.359 --> 00:20:15.640
it inhabits. One job ad reads. It's unclear if the project is related

304
00:20:15.680 --> 00:20:19.599
to the unannounced single player project.
Respond first confirmed when it was working on

305
00:20:19.720 --> 00:20:22.960
that it was working on last year. According to a games Beat report earlier

306
00:20:22.960 --> 00:20:26.799
this year, that title is a
first person shooter being built around the guiding

307
00:20:26.839 --> 00:20:32.240
principles of mobility and style. But
it isn't a Titan False sequel. That

308
00:20:32.359 --> 00:20:33.720
was your report, wasn't it that? My report? To work with me?

309
00:20:34.000 --> 00:20:40.720
Yes, So let's let's stop here
and just confirm this is that game.

310
00:20:40.839 --> 00:20:45.000
This is that single player game that
Respawn was working on. They they've

311
00:20:45.039 --> 00:20:48.519
begun basically saying it's in the Apex
Legends universe as part of that thing we've

312
00:20:48.559 --> 00:20:53.000
seen happen a lot over the last
year where developers sort of come out and

313
00:20:53.039 --> 00:20:56.839
confirm the game they're working on a
little bit more firmly as part of like

314
00:20:56.920 --> 00:21:02.079
hoping to recruit people come work on
the game, right, so that this

315
00:21:02.160 --> 00:21:03.599
is part of that. Like,
they weren't gonna they weren't ever gonna say

316
00:21:03.640 --> 00:21:06.960
it was in the Apex Legends universe. They were gonna wait until they had

317
00:21:07.039 --> 00:21:10.480
more to show. But they want
to recruit people, and they want people

318
00:21:10.640 --> 00:21:15.440
who are excited to work on the
Apex Legends games. I am still really

319
00:21:15.440 --> 00:21:18.839
excited about this, even though it
very specifically is not going to be titan

320
00:21:18.880 --> 00:21:22.839
Fall three. It's yeah, but
it's even weirder that it's not a Taitall

321
00:21:22.880 --> 00:21:27.240
sequel when it takes place in the
same universe as the titan Fall games.

322
00:21:27.359 --> 00:21:30.960
Dude, now, right, so
yes, like, how is it a

323
00:21:30.319 --> 00:21:33.319
I mean, it's it's not like
I don't want people to get any sort

324
00:21:33.359 --> 00:21:37.519
of mixture in that. I've been
told so explicitly this is not going to

325
00:21:37.599 --> 00:21:41.119
be titan Fall three. What do
you mean by that? Is You're not

326
00:21:41.160 --> 00:21:44.839
going to be in giant robots in
this game. I'm guessing it's gonna be

327
00:21:44.880 --> 00:21:47.960
like it's gonna take stuff from Apex
Legends. It's not gonna be worried about

328
00:21:48.079 --> 00:21:52.079
like trying to follow up the lineage
of what titan Fall was. You know,

329
00:21:52.400 --> 00:21:56.720
I'm still really excited about this.
I think Respond is one of my

330
00:21:56.759 --> 00:22:00.160
favorite developers for you know, since
they started. This is the kind of

331
00:22:00.160 --> 00:22:03.680
thing where it's like, oh,
they get to just experiment and the first

332
00:22:03.720 --> 00:22:07.839
person shooter single player game space.
Like I wasn't expecting that. Like once

333
00:22:07.880 --> 00:22:11.000
I started hearing about this game up, it was like immediately exciting, but

334
00:22:11.759 --> 00:22:12.759
having it be like, oh,
they're gonna be able to make a single

335
00:22:12.759 --> 00:22:17.720
player game because Apex Legends is so
popular makes so much money, Well that's

336
00:22:17.759 --> 00:22:19.119
awesome, And they call it an
incubation project. This is the kind of

337
00:22:19.119 --> 00:22:22.440
way that this is the way that
Respond makes games. They're just prototyping for

338
00:22:22.519 --> 00:22:26.119
years trying to figure out how to
make it as fun as possible. At

339
00:22:26.160 --> 00:22:30.839
its heart, it's still gonna it's
gonna have that same spirit as a titan

340
00:22:30.880 --> 00:22:33.960
Fall, even if it's not gonna
be called titan Fall and and really it

341
00:22:34.000 --> 00:22:37.839
won't be titan Fall at all.
So I'm really excited about this. It's

342
00:22:37.839 --> 00:22:41.599
gonna be called the Apex Legends,
yes, the yesh, it'll just be

343
00:22:41.640 --> 00:22:45.519
called not tighten Fall ship heads.
So yeah, yeah, stop yelling,

344
00:22:45.839 --> 00:22:49.440
yeah, stop out, You're not
getting one of those. Uh. I

345
00:22:49.480 --> 00:22:52.559
mean, I don't know, people
like abs beast As again ea, just

346
00:22:52.640 --> 00:22:56.480
leaving money on the table. I
don't know, like a actually yeah yeah,

347
00:22:56.559 --> 00:22:59.839
Like I can criticize them a lot
about how I'd rather have titan Fall

348
00:22:59.880 --> 00:23:03.279
three. This might actually be the
much smarter financial move again, a tex

349
00:23:03.400 --> 00:23:07.599
Legends has made them probably much much, much, much much more money than

350
00:23:07.759 --> 00:23:12.720
titan Fall once you combined. Ever, did I think that's right? Uh?

351
00:23:12.759 --> 00:23:17.400
And mobility and style of those are
things I think the studio is really

352
00:23:17.400 --> 00:23:19.400
good at. I would be very
excited to see them express that in a

353
00:23:19.440 --> 00:23:22.400
single player game built new I mean, I guess. I guess The bright

354
00:23:22.440 --> 00:23:26.240
side is when I actually think about
my favorite moments from titan Fall two,

355
00:23:26.359 --> 00:23:30.559
not that many of them involved being
inside the Giant robot, right. I

356
00:23:30.599 --> 00:23:33.599
really liked my relationship with what's what's
his name be two or something like that

357
00:23:34.079 --> 00:23:38.480
and Optimus Prime, yes exactly,
yes, uh, And I like when

358
00:23:38.519 --> 00:23:41.519
he threw me. That was awesome. That was one of the best Game

359
00:23:41.559 --> 00:23:45.880
of moments ever. And look,
there's times where it's like like the robot

360
00:23:45.960 --> 00:23:48.960
is like running beside you and doing
something while you're shooting, and then when

361
00:23:48.960 --> 00:23:52.640
you come back together like that to
us feel like a climactic moment. But

362
00:23:52.720 --> 00:23:56.880
you're right, the best parts of
that game are when you're running around and

363
00:23:56.920 --> 00:24:00.440
you feel like a first person Jedi
or whatever and you're done. Those kind

364
00:24:00.440 --> 00:24:03.680
of mirrors edgy but with guns BT, thank you, thank you, chat

365
00:24:03.680 --> 00:24:07.960
BT. Yes, remember his name, Jeff? Why should I love him?

366
00:24:07.960 --> 00:24:10.720
I should get some BT you love
so much? You don't know his

367
00:24:10.880 --> 00:24:11.960
name. Listen, Mike, I
can't remember your name half the time,

368
00:24:11.960 --> 00:24:17.039
and I, well, I don't
love so let's be clear. Xbox Series

369
00:24:17.160 --> 00:24:22.279
is all can't remember my god damn
u. Xbox Series has already sold more

370
00:24:22.319 --> 00:24:27.240
than double Xbox One in Japan.
Data published by Famitsu indicates that as of

371
00:24:27.319 --> 00:24:32.759
July third, Xbox Series X and
S have sold some two hundred and sixty

372
00:24:33.160 --> 00:24:37.759
uh and five hundred four thousand units, or yes, two hundred and sixty,

373
00:24:37.839 --> 00:24:41.000
five hundred and four thousand units.
Space in here that it's messing you

374
00:24:41.079 --> 00:24:44.119
up, it is messing me up. Yes, basically two hundred and sixty

375
00:24:44.160 --> 00:24:48.960
thousand units and it's a that's according
to the same source. Microsoft's previous Xbox

376
00:24:48.000 --> 00:24:52.960
one console sold around one hundred and
fourteen thousand units, around one hundred and

377
00:24:52.960 --> 00:24:57.000
fifteen thousand units and it's lifetime,
so already double that for the Xbox series

378
00:24:57.200 --> 00:25:03.799
X sus pretty impressive. We're only
what two years about nearly two full years

379
00:25:03.799 --> 00:25:10.519
into this into this generation. Now
it's still it's still not the best selling

380
00:25:10.640 --> 00:25:12.880
Xbox ever in Japan, that is
the Xbox three sixty with one point six

381
00:25:12.920 --> 00:25:17.880
million units sold over its lifetime.
It seems like this is probably gonna just

382
00:25:17.960 --> 00:25:21.359
get to their right, right,
And they did a lot of work to

383
00:25:21.400 --> 00:25:23.680
get the Xbox ree sixty to sell
that much in Japan, right, that's

384
00:25:23.680 --> 00:25:27.880
true. Of those miss Walker deals, they had Blue Dragon Lost Odyssey,

385
00:25:27.960 --> 00:25:30.519
they had a Tales game, They
got a lot of JRPGs on there.

386
00:25:30.799 --> 00:25:36.000
They make sure I found Fantasy.
Their team was cross platform things like that

387
00:25:36.079 --> 00:25:37.920
and this. You know, they
seem like they're on that road already without

388
00:25:37.920 --> 00:25:41.799
having to do any of that work. And again, like these days,

389
00:25:41.799 --> 00:25:45.400
we know that the Japanese market for
console gaming isn't nearly as important as it

390
00:25:45.480 --> 00:25:52.039
once was. Yes, I think
that Microsoft probably won't do exactly the same

391
00:25:52.160 --> 00:25:57.480
strategy because Japan in general cares less
about console gaming, and you know,

392
00:25:57.839 --> 00:26:02.400
and it's probably a little bit more
toficult to make those deals because though a

393
00:26:02.440 --> 00:26:06.319
lot of those developers move on to
work on mobile or whatever or already have

394
00:26:06.400 --> 00:26:11.079
existing deals with companies like Sony.
So Microsoft making a bunch of JRPGs to

395
00:26:11.200 --> 00:26:15.200
appeal to that audience, it's probably
probably wouldn't work as well anyhow. And

396
00:26:15.240 --> 00:26:18.200
this it seems like the system doesn't
super duper need it. This is like

397
00:26:18.240 --> 00:26:22.079
way better than I would have expected
for the Xbox series X and S,

398
00:26:22.440 --> 00:26:26.119
especially after like the one and even
the PlayStation four was like sort of not

399
00:26:26.240 --> 00:26:30.559
struggling but not selling nearly as fast
there as it was everywhere else in the

400
00:26:30.559 --> 00:26:34.519
world. So you know, this
is probably just it's like just a nice

401
00:26:34.559 --> 00:26:40.559
thing for Xbox. Now it's outsold
the PlayStation five like a couple of times

402
00:26:40.559 --> 00:26:44.519
in Japan has nothing to do with
demand. It's all about supply, and

403
00:26:44.839 --> 00:26:48.480
it continues to be the case.
So yeah, Returnal Steam listing continues to

404
00:26:48.480 --> 00:26:53.039
get updates ahead of a possible reveal. The Steam database entry for what is

405
00:26:53.079 --> 00:26:59.400
almost certainly Returnal continues to receive regular
updates as an eventual reveal appears to be

406
00:26:59.440 --> 00:27:03.799
all but guaranteed. In May,
Steam dB log the presence of a new

407
00:27:03.839 --> 00:27:07.759
product in the database, which goes
by the codename Oregon. While it wasn't

408
00:27:07.759 --> 00:27:11.759
immediately clear what the game is,
certain localization strings in the game's listing make

409
00:27:11.759 --> 00:27:15.440
it clear that it's a PC port
of Returnal. Now. The site's history

410
00:27:15.440 --> 00:27:18.640
page shows that the end development game
continues to get new builds on a daily

411
00:27:18.680 --> 00:27:22.559
basis. Uh. Some of those
those localizations strings, by the way,

412
00:27:22.599 --> 00:27:30.559
are Atropos and Tower of Sisyphus in
Helios. Yes, Tower of Syphilis in

413
00:27:30.680 --> 00:27:36.839
Helios, and Returning, making the
game's identity pretty clear. So just get

414
00:27:36.880 --> 00:27:41.880
yourself some antibiotics that will help clear
that all up. Yes, So yeah,

415
00:27:41.920 --> 00:27:45.359
I think that Returnal is going to
come to probably PC before the end

416
00:27:45.359 --> 00:27:51.599
of this year. You know,
think back to Sony saying they were gonna

417
00:27:51.599 --> 00:27:56.480
have like make like three hundred million
dollars in revenue on PC this fiscal year,

418
00:27:56.599 --> 00:27:59.279
and that was like more than double
what they made in the previous years.

419
00:28:00.400 --> 00:28:02.160
Obviously a lot. That's a lot. That's gonna come down to them

420
00:28:02.160 --> 00:28:06.200
finally launching on Charted and there's a
few other things. Yes, eventually whenever

421
00:28:06.240 --> 00:28:10.119
that happens, and then they're probably
gonna launch some of their free to play

422
00:28:10.200 --> 00:28:15.519
games like simultaneously on on PC that
you know, those will make a big

423
00:28:15.599 --> 00:28:18.599
dent. But they're probably gonna put
a lot of PS five games onto PC

424
00:28:18.720 --> 00:28:22.519
and pretty quickly. Here when do
you think that like really starts happening?

425
00:28:22.559 --> 00:28:29.839
Like Returnal is a PlayStation five exclusive, so that'd be like that'd be pretty

426
00:28:29.920 --> 00:28:33.880
quick. You know, their past, like Cadence was about three years or

427
00:28:33.920 --> 00:28:37.079
more before moving the game from PlayStation
to PC. If it happens before like

428
00:28:37.160 --> 00:28:42.240
let's say November U, that'll be
what like two years the year and a

429
00:28:42.279 --> 00:28:45.200
half, Yeah, year and a
half for Returnals, So that's pretty quick.

430
00:28:45.759 --> 00:28:49.039
That's pretty quick, but also feels
plenty of time. Right it's you

431
00:28:49.160 --> 00:28:53.119
think everybody who wanted to get Returnal
on a PlayStation five, like you're sure

432
00:28:53.160 --> 00:28:56.119
of course there's gonna people who get
playsation five still and are maybe gonna get

433
00:28:56.119 --> 00:28:59.680
it there, right, but there
aren't gonna be a ton of people who

434
00:28:59.759 --> 00:29:02.559
are getting it on PC, and
now because of that, they're never buying

435
00:29:02.599 --> 00:29:06.119
it on PlayStation five or never have. Right, Yes, I think time.

436
00:29:06.200 --> 00:29:07.680
I think it's I think we can't
start moving a little bit faster on

437
00:29:07.680 --> 00:29:11.759
this stuff, and returnal absolutely seems
prime for it. And I don't want

438
00:29:11.799 --> 00:29:15.119
to say smaller game, because I
know it's a full price game and all

439
00:29:15.160 --> 00:29:18.920
that stuff, But for something of
this scale, why not get it over

440
00:29:18.960 --> 00:29:22.079
to PC a little bit faster?
Jeff, I do think it's messed up

441
00:29:22.119 --> 00:29:26.680
that you can cod name a video
game Oregon, as if that isn't just

442
00:29:26.759 --> 00:29:30.880
completely taken already in the video game
space, Like like what what zoomers decided

443
00:29:30.920 --> 00:29:36.119
that they can just codename this Oregon
as if? As if real gamers like

444
00:29:36.200 --> 00:29:40.039
us did it grow up playing Oregon
Trail in computer class. You're right,

445
00:29:40.039 --> 00:29:44.079
they're great, right, Like how
dare this I'm trying to imagine is there

446
00:29:44.119 --> 00:29:48.559
any lineage they're thinking there? Like
this game is like the spiritual successor to

447
00:29:48.599 --> 00:29:52.799
Oregon Trail, and you know,
there'sy at some points. Oregon Trail is

448
00:29:52.839 --> 00:29:53.680
kind of like a rogue light,
right, like, because you go as

449
00:29:53.680 --> 00:29:57.200
far as you can, have to
start over. Now, you're really messing

450
00:29:57.200 --> 00:30:06.680
with me on Trail a rogue show. Yeah, I be liked Oregon Trail

451
00:30:06.720 --> 00:30:08.720
to the one that was like a
seedy rom game and it had like some

452
00:30:08.839 --> 00:30:17.759
FMV and okay, chet, Chet's
mad at how we're pronouncing Oregon so Oregon

453
00:30:17.880 --> 00:30:27.880
like like Oregon the ogregation of Polygone
Regan Trail Trail. You gotta pack up

454
00:30:27.920 --> 00:30:32.759
the kids. Why might are they
Italian? They might be Italian because we

455
00:30:32.880 --> 00:30:37.079
gotta go to an orton Oregon on
the trail. I think I felt like

456
00:30:37.119 --> 00:30:42.200
I said it pretty good the first
time Oregon Oregon, Oregon It's lost.

457
00:30:42.240 --> 00:30:48.319
I felt went pretty good about the
time I said it was very mean to

458
00:30:48.480 --> 00:30:52.960
us. I agree with that.
Yeah, come on, guys, it's

459
00:30:52.960 --> 00:30:56.200
easy for you because you don't even
have to pronounce it dance correcting us.

460
00:30:56.319 --> 00:31:00.839
Yeah, I can't, jesus excuse
me, Ray, All right, let's

461
00:31:00.839 --> 00:31:06.039
get to the catch up. Cap
On held Capcom held an Exo Primal network

462
00:31:06.079 --> 00:31:08.680
test, so I guess you could
see gameplay of that. Now if you

463
00:31:08.759 --> 00:31:11.640
really want to. I'm gonna click
over to that for us real quick.

464
00:31:12.079 --> 00:31:15.599
Let's uh, I don't know.
It looks I don't know. It looks

465
00:31:15.640 --> 00:31:21.000
like one of those MANI online shooters. It looks like man yeah, way

466
00:31:21.039 --> 00:31:25.920
too way too much like Neon stuff. The lady's just all over the place.

467
00:31:25.960 --> 00:31:29.720
There's yeah this, I mean,
oh look it's Reinhardt. Guy's a

468
00:31:29.759 --> 00:31:32.960
Reinhardt shield. That's funny, and
I mean it does take on my fancy

469
00:31:33.000 --> 00:31:36.519
a bit that it looks like a
generic online shooter. And then there's just

470
00:31:36.559 --> 00:31:41.079
a tri Serra tops funny that works
a little bit. And there's a lot

471
00:31:41.119 --> 00:31:44.480
of dinosaurs there that's pretty cool.
But you know, there's a character playing

472
00:31:44.480 --> 00:31:47.960
as the healer and obviously someone playing
as a tank and stuff like that,

473
00:31:48.039 --> 00:31:52.240
Like they're like Reinhart literally ran literally
a Reinhart. So it just is is

474
00:31:52.279 --> 00:31:56.759
one of those that doesn't mean it
can't be good. It's just I'm just

475
00:31:56.799 --> 00:32:00.880
having a hard time getting super excited
about it. Yeah shooting, try,

476
00:32:00.880 --> 00:32:04.640
okay try. Saratops are just inherently
cool, so that is working for me.

477
00:32:05.559 --> 00:32:07.799
I guess I'm more excited for this
than hyenas. Yes, I suppose

478
00:32:07.839 --> 00:32:10.599
so but it does like like,
I know, I bet you could show

479
00:32:10.680 --> 00:32:13.759
me if you took out the dinosaurs. I bet you can show me both,

480
00:32:13.759 --> 00:32:16.000
and I wouldn't be able to guess
which swich. I guess. Maybe

481
00:32:16.039 --> 00:32:20.160
that's why they were like, we've
got to throw dinosaurs into this generic aas

482
00:32:20.319 --> 00:32:22.680
looter shooter thing we came up with. We gotta do something we can't just

483
00:32:22.720 --> 00:32:28.039
do. We can't just do aliens
or robots again in this we're screwed.

484
00:32:29.119 --> 00:32:30.319
Uh, And like we have what
can we have a lot of? But

485
00:32:30.400 --> 00:32:32.359
yeah, it's like, well,
yeah, there's like a couple of things.

486
00:32:32.359 --> 00:32:35.359
You can have a lot of Nazis, a lot of zombies, a

487
00:32:35.400 --> 00:32:37.640
lot of thought ants. And they
were like, ship that's already a game

488
00:32:37.680 --> 00:32:42.960
site. Yeah yeah, although,
hey, just do another an online version

489
00:32:42.960 --> 00:32:45.720
of Earth Defense Force. I'd buy
play that. It muld be fun.

490
00:32:45.400 --> 00:32:46.920
I'm gonna leave this on while we
talked about this. Next one, Hitman

491
00:32:47.000 --> 00:32:52.599
three's new Ambrose Island map dated with
location revealed trailer. The new map,

492
00:32:52.640 --> 00:32:54.240
which is shown off in the trailer
below, will be released as a free

493
00:32:54.319 --> 00:32:59.359
update on July twenty six. Tropical
Island is a hidden cove home to dangerous

494
00:32:59.400 --> 00:33:04.880
pirates, send operating syndicate operating in
the Andaman Sea, and too many hidden

495
00:33:04.960 --> 00:33:09.200
secrets. This is this fully explorable
sandbox location is packed with new targets,

496
00:33:09.359 --> 00:33:14.960
gameplay opportunities, challenges, unlockable rewards, and it's free for all owners of

497
00:33:15.000 --> 00:33:20.799
Hitman three. Iowa has previously said
the new map will have an intriguing narrative

498
00:33:20.799 --> 00:33:22.759
for hit Man fans, as it
takes place before the events of hit Man

499
00:33:22.839 --> 00:33:28.599
three and fills in a few gaps
from the World of Assassination storyline. So,

500
00:33:29.519 --> 00:33:32.400
Mike, I spent much of my
life trying to convince you to finally

501
00:33:32.440 --> 00:33:36.279
play hit Man, and you had
in the last couple of years, and

502
00:33:37.480 --> 00:33:38.559
this is like, are you at
a point where I like hearing about a

503
00:33:38.559 --> 00:33:42.839
new map gets you excited to get
back to hit Man. Absolutely, I'm

504
00:33:42.880 --> 00:33:46.039
super stucked about this. I mean, the two DC maps after hit Man

505
00:33:46.079 --> 00:33:50.359
two are some of the best maps
in the trilogy. Right that New York

506
00:33:50.400 --> 00:33:55.079
bake Yes said that island resorts are
incredible, So yeah, it seems like

507
00:33:55.119 --> 00:34:00.720
they're able to get even more creative
than usual sometimes with with these This definitely

508
00:34:00.720 --> 00:34:02.200
seems like it has some potential.
I bet at spot we get to go

509
00:34:02.240 --> 00:34:07.000
on a treasure hunt. Right,
come exactly right island, we have to

510
00:34:07.000 --> 00:34:08.920
be able to go at a treasure
hunt. So it also seems like this

511
00:34:08.960 --> 00:34:14.440
is a great like sandbox for them
literally to two prototype ideas that they could

512
00:34:14.559 --> 00:34:17.639
use in James Bond and whatever else
they're working on. Uh like, hey,

513
00:34:17.719 --> 00:34:21.320
yeah, come up with some ideas. Experiment with him here. It's

514
00:34:21.559 --> 00:34:23.719
a free DLC, Like we can
only complain so much. Uh Like,

515
00:34:23.800 --> 00:34:27.199
I hope it's like just a really
solid hit Man map, but I also

516
00:34:27.239 --> 00:34:30.920
hope it continues to be them figuring
out the their future, which is like

517
00:34:30.960 --> 00:34:32.719
a big part of a Hitman three
felt like, and it really works for

518
00:34:32.760 --> 00:34:36.400
me. People saying play this on
the site, I'm app I'm gonna be

519
00:34:36.440 --> 00:34:38.400
playing Hitman a lot on the site
because like, whenever there's not something new

520
00:34:38.639 --> 00:34:42.360
tail made, do they mean the
trailer right now or do they mean play

521
00:34:42.400 --> 00:34:44.639
the game on thee that they want
us to play that they want us to

522
00:34:44.639 --> 00:34:49.039
play? Yes, I will.
I mean I was I almost considered just

523
00:34:49.039 --> 00:34:53.079
playing hit Man on UPF last week, so yeah, I mean, like

524
00:34:53.119 --> 00:34:55.559
I love doing escalation missions, so
maybe we'll figure out some stuff to do

525
00:34:55.599 --> 00:34:59.039
with that problem now, Jeff is
that I got my Steam deck, and

526
00:34:59.079 --> 00:35:02.920
part of me like wants to just
play this game on my Steam de Yeah,

527
00:35:04.039 --> 00:35:07.280
but that's like a big because in
my mind, I can't just have

528
00:35:07.320 --> 00:35:09.599
one. I had to have Hitman
three and those two passes that give you

529
00:35:09.599 --> 00:35:13.599
all the old maps, and that's
like together, probably a two hundred dollar

530
00:35:13.719 --> 00:35:16.480
purchase or something, right, I
think, I mean no, because I

531
00:35:16.480 --> 00:35:19.480
think if you get hit Man,
I don't know, it's not that I

532
00:35:19.519 --> 00:35:23.000
don't think it's not that expensive,
but but fair enough. Also hit me

533
00:35:23.079 --> 00:35:27.039
up. I'll just I should put
you on my my family account on Steam

534
00:35:27.039 --> 00:35:30.360
because yeah, well maybe maybe we'll
Yeah, I just look like, but

535
00:35:30.480 --> 00:35:34.159
look, I'm very excited for this. Hitman's great. Just give me more

536
00:35:34.239 --> 00:35:37.400
levels. I wish that they Part
of me almost wishes that original episodic model

537
00:35:37.519 --> 00:35:40.639
worked out from Hitman one. We
just kept getting new levels like every two

538
00:35:40.679 --> 00:35:45.119
months or every few months or so. But this will do fine, well,

539
00:35:45.159 --> 00:35:49.000
I mean they this is the kind
of thing where they didn't mention any

540
00:35:49.239 --> 00:35:52.599
new maps are coming when they first
started talking about the roadmap for Hitman three,

541
00:35:52.679 --> 00:35:55.000
and it did so well that they
just I think they felt like they

542
00:35:55.039 --> 00:35:59.239
had to, which to me,
is just a win win when where it's

543
00:35:59.239 --> 00:36:01.159
like, Okay, the game selling
so well, and then that means we're

544
00:36:01.159 --> 00:36:04.800
gonna get new stuff. So obviously
they feel good about the game. I

545
00:36:04.800 --> 00:36:07.639
feel good about the game. I
love Hitman three, So this is this

546
00:36:07.719 --> 00:36:12.079
is just fantastic stuff for me,
all right, Mike, there was some

547
00:36:12.199 --> 00:36:15.159
hub people are continue to be mad
about seventy dollars games, and then other

548
00:36:15.159 --> 00:36:20.440
people are mad that people continue to
be mad about seventy dollars games. The

549
00:36:20.440 --> 00:36:22.360
most common thing I see now is
people are like, you don't have to

550
00:36:22.400 --> 00:36:25.599
pay seventy dollars if you don't want
to quit talking about this. And I've

551
00:36:25.599 --> 00:36:30.599
seen that like tweet basically like four
times over the weekend. I guess I

552
00:36:30.639 --> 00:36:32.159
wanted to just check in with you, Mike. How are you feeling about

553
00:36:32.159 --> 00:36:37.159
the jump to seventy now that we're
so far into the generation. I don't

554
00:36:37.159 --> 00:36:39.719
know. I guess I have.
I have some acceptance of it at this

555
00:36:39.800 --> 00:36:43.840
point, right, I mean I
still, I mean I get it if

556
00:36:43.840 --> 00:36:46.400
people think it's it is expensive and
it's a jump, especially now because you

557
00:36:46.400 --> 00:36:50.800
know, everyone's hurting a little bit
right the economy, music and the dumps

558
00:36:50.840 --> 00:36:52.480
a bit sure, but you know, there's there's a lot of points that

559
00:36:52.519 --> 00:36:55.440
people have repeated Jeff, how we
had sixty dollars games for a very long

560
00:36:55.480 --> 00:37:00.320
time, a jump was going to
happen. I think there are I think

561
00:37:00.360 --> 00:37:04.159
instances that make it feel bad,
like Last of Us Part one, uh

562
00:37:04.639 --> 00:37:09.199
being seventy dollars. The original wasn't
a psycho physical version. Second, who's

563
00:37:09.199 --> 00:37:14.679
getting a physical version and that's gonna
be seventy dollars that's from last run,

564
00:37:14.840 --> 00:37:17.599
So it's like made for collectors.
So it's like, I don't even consider

565
00:37:17.679 --> 00:37:21.239
that that like part of this.
It feels like so separate from this whole

566
00:37:21.280 --> 00:37:23.760
seventy dollars discussion a little bit.
Yeah, I mean I and uh,

567
00:37:23.960 --> 00:37:28.599
I'm Caddy Puts said this in chat. I'm old enough to remember when like

568
00:37:28.800 --> 00:37:31.719
there was like a really wide range
of prices for games like on the S

569
00:37:31.760 --> 00:37:36.880
and S like RPGs which just costs
a lot more. My mind, Super

570
00:37:36.880 --> 00:37:40.400
MARIOPG was like one hundred bucks or
something like that because there's like more megabits

571
00:37:40.480 --> 00:37:45.119
or whatever. Yeah, I remember, like I think in every game is

572
00:37:45.159 --> 00:37:46.800
fifty dollars and then my parents being
like, no, look at this toys

573
00:37:46.880 --> 00:37:50.679
r us add and some of these
are like eighty dollars something, what the

574
00:37:50.679 --> 00:37:54.000
hell uh? And that like that
being a really startling, startling realization during

575
00:37:54.000 --> 00:38:00.119
the Supernintendo and N sixty four era, especially during late Supernintendo. But I'm

576
00:38:00.239 --> 00:38:06.239
mostly just over this. I think
the subscription models on both systems now really

577
00:38:06.280 --> 00:38:07.280
help. I mean, especially on
Sony. This is where you're getting get

578
00:38:07.280 --> 00:38:10.360
most of the seventy dollars games,
although there absolutely are seventy dollars Call Duty

579
00:38:10.400 --> 00:38:15.320
games on Xbox and stuff like that. But I think the PlayStation Plus Extra

580
00:38:15.599 --> 00:38:20.079
is so good for giving you a
lot of games that you probably haven't played.

581
00:38:20.159 --> 00:38:23.280
Well now you have a beefy backlog. Go play that stuff instead,

582
00:38:23.280 --> 00:38:27.559
and wait until these games go down
in price. They always do, if

583
00:38:27.559 --> 00:38:30.920
you're not talking about Nintendo, all
these games always go down in price.

584
00:38:30.000 --> 00:38:32.239
Now, they might not go down
to twenty, but a lot of them

585
00:38:32.280 --> 00:38:37.199
are going to go down to forty
five dollars within the first year. So

586
00:38:37.840 --> 00:38:39.440
just have a little bit of patience
and you'll be fine. It's just hard

587
00:38:39.519 --> 00:38:43.039
enough to be like, yeah,
this is the way things work. It

588
00:38:43.119 --> 00:38:45.639
sucks. If you want to complain
about it, go ahead. It seems

589
00:38:45.679 --> 00:38:47.559
like the deal is done. The
toothpastes out of two out of the two,

590
00:38:47.719 --> 00:38:51.719
there's no one doing this, So
complaining about it does feel a little

591
00:38:51.760 --> 00:38:53.400
bit like just yelling at a wall. But hey, I'm not going to

592
00:38:53.440 --> 00:38:57.280
tell anybody not to criticize something.
Criticize it all you want, but at

593
00:38:57.320 --> 00:39:00.199
a certain point it might just be
better for your own mental health to be

594
00:39:00.199 --> 00:39:01.760
like I just I will just wait, I just won't pay it. This

595
00:39:01.760 --> 00:39:06.360
will be a personal decision and I'll
move on. Estebond kind of robs something

596
00:39:06.400 --> 00:39:08.079
interesting in chat, like when does
switch? When does the tendo start doing

597
00:39:08.079 --> 00:39:12.920
seventy dollars games? Because that's what
it's really here to stay. Maybe they're

598
00:39:12.920 --> 00:39:15.800
probably maybe it's part of the whole
reason that they are struggling figuring out how

599
00:39:15.840 --> 00:39:19.639
to like present everything recas we talk
about like, oh, how do they

600
00:39:19.679 --> 00:39:22.239
move from one console to the next
when the switch is so successful and they're

601
00:39:22.239 --> 00:39:23.480
not sure maybe if they're going to
be a pro or a switch too or

602
00:39:23.480 --> 00:39:28.760
something. Maybe they're also like,
we really should be charging seventy dollars shit

603
00:39:28.840 --> 00:39:31.400
Breath of the whild too. How
do we navigate that? Like it feels

604
00:39:31.440 --> 00:39:35.159
like to do that it would have
to be on the switch too, but

605
00:39:35.159 --> 00:39:37.320
maybe they're not ready for that.
I don't know. They were still doing

606
00:39:37.320 --> 00:39:42.079
fifty dollars games for a while on
the weed That's when most things were sixty

607
00:39:42.079 --> 00:39:44.880
dollars, right, right, Yes, But I mean I think it's them

608
00:39:44.920 --> 00:39:49.000
looking at and be like Returnal launched
for seventy, We're really going to launch

609
00:39:49.039 --> 00:39:52.360
a Breath of the Wild two for
sixty less than Returnal. I could just

610
00:39:52.400 --> 00:39:55.519
see them having that sort of logic
about it. But we'll see. You

611
00:39:55.559 --> 00:39:59.519
think, do you think Nintendo knows
what a returnal is? Yeah? That's

612
00:39:59.639 --> 00:40:02.440
that might be a good point too. Maybe they maybe they don't know.

613
00:40:02.599 --> 00:40:06.440
I just I think when it like
comes under the value proposition, I think

614
00:40:06.480 --> 00:40:09.400
they probably assume that they should be
the top valued game in terms of like

615
00:40:09.440 --> 00:40:14.639
how much they cost when they launch, because they keep their prices high forever.

616
00:40:14.880 --> 00:40:16.320
I think this is just part of
a little bit of a pride thing

617
00:40:16.360 --> 00:40:19.760
for them at a certain point,
even if it also is a very good

618
00:40:19.840 --> 00:40:23.639
business strategy that has worked for them
very well. Uh. Okay, last

619
00:40:23.679 --> 00:40:29.719
week I asked which is more likely
to win the Keiley Game of the Year

620
00:40:29.760 --> 00:40:34.559
this year, Elden Ring or any
other game that came out and let's see

621
00:40:34.559 --> 00:40:38.159
here the results. Eighty two percent
said elden Ring. Eighteen percent said any

622
00:40:38.199 --> 00:40:42.000
other game. Mike, where are
you at with this? Oh? Yeah,

623
00:40:42.039 --> 00:40:45.840
it's gonna be elden Ring. Yeah. I mean it's like, like,

624
00:40:45.880 --> 00:40:49.760
what else is coming out that can
really contend God of War. I'm

625
00:40:49.760 --> 00:40:52.800
sure it's going to need to be
nominated. It's hard to imagine it's going

626
00:40:52.880 --> 00:40:54.199
to win because it's some sense.
I bet it's going to be a good

627
00:40:54.239 --> 00:40:58.840
sequel, but it is by default
gonna be a lot of more the same,

628
00:40:58.920 --> 00:41:01.519
which isn't necessarily problem. That doesn't
usually get you Game of the Year,

629
00:41:01.679 --> 00:41:05.960
right, I think that if it's
because it's the conclusion. I think

630
00:41:06.000 --> 00:41:09.039
if it really turns people into a
mess of being like this story was so

631
00:41:09.119 --> 00:41:13.760
powerful and so moving, that is
the one way I could see it,

632
00:41:13.800 --> 00:41:16.559
like sneak it in there Marino and
Chat asked is it before the cutoff?

633
00:41:16.679 --> 00:41:22.480
It is? And also they will
fully understand the value of pushing that game

634
00:41:22.519 --> 00:41:24.480
out to the press and make sure
everyone has a copy and saying, hey,

635
00:41:24.599 --> 00:41:27.199
make sure you play it before the
Game of the Year thing, and

636
00:41:27.239 --> 00:41:30.079
remember you can update your ballot if
you need to if you already sending ane,

637
00:41:30.119 --> 00:41:31.519
you could update your ballot if you
just play God of War. Sony

638
00:41:31.719 --> 00:41:37.519
is very mindful of what of that
entire process, so they will make sure

639
00:41:37.519 --> 00:41:43.280
that it gets nominated. I think
that elden Ring is kind of guaranteed though

640
00:41:43.480 --> 00:41:49.039
it's just hard. It's like there's
too much love for from in the people

641
00:41:49.039 --> 00:41:52.480
who vote, and from his last
two games one Game of the Year when

642
00:41:52.519 --> 00:41:55.599
they came out right something like that, I know Seccaro did. Seccaro did,

643
00:41:55.800 --> 00:42:00.679
and games that have a tie to
the Game award or two. Keiley

644
00:42:00.719 --> 00:42:02.679
seemed to have some kind of help
here, like it takes two one last

645
00:42:02.760 --> 00:42:07.599
year, Yeah, that has a
tie and didn't didn't death Stranding actually win

646
00:42:07.719 --> 00:42:09.920
Game of the Year's Training did not
Training did not made that up. I

647
00:42:09.960 --> 00:42:14.719
think it didn't get nominated down they
got nominated and that game came out right

648
00:42:14.760 --> 00:42:17.719
at the cutoff. So but if
you remember death Stranding is the reason that

649
00:42:17.960 --> 00:42:22.920
I know Sony knows how the process
works because they send us out code super

650
00:42:22.000 --> 00:42:25.000
early. They said, hey,
there's everyone on a staffeed code to like

651
00:42:25.159 --> 00:42:28.079
make sure that they can nominate for
a Game of the Year if they want

652
00:42:28.119 --> 00:42:32.840
to like they were very like aggressive
about that stuff. So they'll do the

653
00:42:32.880 --> 00:42:36.679
same thing with god Award. But
of course I'm glad you correct me.

654
00:42:36.719 --> 00:42:40.280
I've almost started spreading my own Codejima
fake. Yeah, he has awards that

655
00:42:40.320 --> 00:42:44.599
he didn't win. Yes, how
dare you what did win that year?

656
00:42:44.599 --> 00:42:46.840
I can't remember. Remember, that's
a good that's a good question. I'll

657
00:42:46.960 --> 00:42:51.760
I'll bring that up. Okay,
let's see. I wanted to do another

658
00:42:52.079 --> 00:42:55.000
tweet for the pulled on Wednesday.
Actually, let's see what did I have

659
00:42:55.159 --> 00:43:00.239
here? I wanted to say,
do you expect PlayStation first party games come

660
00:43:00.280 --> 00:43:02.480
to PC under two years in the
future? What do you think about that,

661
00:43:02.559 --> 00:43:06.719
Mike Under? Yeah, I think
at some point it's gonna I'm pretty

662
00:43:06.760 --> 00:43:09.760
curious to see when Shushima gets on
there. How long that's that one is

663
00:43:09.840 --> 00:43:14.599
going to take? Yeah, I
think that's kind of a big bell Weather

664
00:43:14.760 --> 00:43:19.800
right where that was a big game
late PS four, it feels like they're

665
00:43:19.880 --> 00:43:22.400
immediately going to a Ghost of Sushima
two. It feels like the kind of

666
00:43:22.440 --> 00:43:25.360
thing that they should put on PC
relatively soon to kind of keep that momentum

667
00:43:25.440 --> 00:43:30.440
going. But we'll see. I
mean, they did a PS five native

668
00:43:30.559 --> 00:43:32.360
version, right, that process already
happens, so yeah, it feels like

669
00:43:32.400 --> 00:43:36.400
what's left to do. It's at
least a version for PC. Although week

670
00:43:36.400 --> 00:43:39.119
we're getting pretty close to what two
three years for that, so probably that

671
00:43:39.159 --> 00:43:42.719
one's going to probably just fall into
the time frame. It might be more

672
00:43:42.760 --> 00:43:45.639
interesting with God of War two,
since the first one has already been on

673
00:43:46.199 --> 00:43:50.280
PC and is doing. Well,
let's see how long it takes for Ragnarok

674
00:43:50.360 --> 00:43:53.000
to get to PC, right,
yes, apparently, Jeff, Yeah,

675
00:43:53.000 --> 00:43:57.800
Actually, twenty nineteen when Secoro one
was also the year Distraney came out,

676
00:43:57.880 --> 00:44:00.320
So we answered our own question really
with that one one. Okay, look

677
00:44:00.360 --> 00:44:02.760
at this, maybe Resievel two should
have won that year. I don't know,

678
00:44:05.920 --> 00:44:07.519
I can't. I'm still kind of
mad in twenty twenty that Last of

679
00:44:07.599 --> 00:44:12.079
Us Part two one over Hades actually
or in even fun Phasy seven REMI,

680
00:44:12.320 --> 00:44:15.360
yeah, well, what the Last
of Us Part one this year? Oh?

681
00:44:15.480 --> 00:44:17.480
God, no way, no way, right, no way, please?

682
00:44:17.960 --> 00:44:21.639
No, that would be I No, there's no way, there's no

683
00:44:21.719 --> 00:44:23.239
way that's happened. Not in a
year with elden Ring. Not no chance

684
00:44:23.320 --> 00:44:25.039
in that year, right, not
a year with old All right, we

685
00:44:25.239 --> 00:44:29.639
tag this and then we'll send that
all right, Thank you everybody for your

686
00:44:29.679 --> 00:44:32.639
patients there. All right, if
what games do you have in these campuses

687
00:44:32.679 --> 00:44:36.119
behind it? They look sharp,
but I feel like you have a Dunkey

688
00:44:36.159 --> 00:44:39.679
Kong junior one only to mock me. That's that you cost us the arcade

689
00:44:39.760 --> 00:44:45.599
pit with that, what's suddenly some
great affinity for Ducky. You barely played

690
00:44:45.639 --> 00:44:49.800
it, you sucked at it.
You have some big affinity for you played

691
00:44:49.840 --> 00:44:52.639
it? Okay, So the story
is I had played it like a couple

692
00:44:52.679 --> 00:44:55.800
of times before. I never got
past the first level. I was all

693
00:44:55.840 --> 00:44:59.119
right, that's interesting, and moved
on with my life. And then of

694
00:44:59.159 --> 00:45:00.480
course came up in the art hate
pit, and of course Dan Reker was

695
00:45:00.519 --> 00:45:02.440
like, I love this scream I
player a million times, so he just

696
00:45:02.559 --> 00:45:06.280
flies right through it, while I'm
like, overget that. I gave you

697
00:45:06.360 --> 00:45:09.199
like a two minute head stark because
I had. That's not how I remember

698
00:45:09.239 --> 00:45:13.519
it anyway. Later that day,
because I was feeling so terrible about losing,

699
00:45:13.760 --> 00:45:15.599
I mean, we would have lost
anyhow I we won, but whatever,

700
00:45:15.800 --> 00:45:21.400
it was still an embarrassing showing her. I don't have much give me

701
00:45:21.559 --> 00:45:23.760
that, at least in an effort
to regain some dignity. I played a

702
00:45:23.800 --> 00:45:27.800
lot of Donkey Kong Junior that day
and really kind of fell in love with

703
00:45:27.880 --> 00:45:30.760
it. It's really hard. It's
a day too late. Ja, Look

704
00:45:31.239 --> 00:45:35.880
what else I see? I seem
sixty four? What's in between out Run

705
00:45:35.960 --> 00:45:38.119
and Donkey km that's it's it's kind
of dark. It's Mike Tyson's punch out

706
00:45:38.199 --> 00:45:42.280
at night when they're running at night. Oh cool, Yeah, I like

707
00:45:42.400 --> 00:45:44.599
it. There's a few more I
gotta put up, but I'm I'm happy

708
00:45:44.639 --> 00:45:46.800
with those. What did? I
had another gameplay scene. It was actually

709
00:45:46.840 --> 00:45:51.079
Donkey kNN but I accidentally ordered it
as a mouse pad, so I kind

710
00:45:51.079 --> 00:45:53.599
of that kind of I was gonna
put that in the supermar sixty fourth spot,

711
00:45:53.599 --> 00:45:57.559
but I figured that that's fine.
I got a few there's actually and

712
00:45:57.639 --> 00:46:01.599
over there there's the maps for Super
MARIARP and Super uh and linked linked to

713
00:46:01.639 --> 00:46:05.239
the past and stuff. So like
that. Well, I'm gonna try to

714
00:46:05.639 --> 00:46:07.480
visit you this weekend so I can
get a full tour. Yes exactly,

715
00:46:07.519 --> 00:46:09.880
I'm looking forward to it. My
wife's making me really clean up, and

716
00:46:09.960 --> 00:46:13.320
Mike. Mike's a slop. He
doesn't care. Yeah, I don't get

717
00:46:13.360 --> 00:46:15.960
too fancy for me? Please?
All right, what is happening on Giant

718
00:46:16.039 --> 00:46:20.159
Bomb this week? You know it's
gonna be a week. I don't know.

719
00:46:20.239 --> 00:46:22.679
We're gonna do the BombCast tomorrow.
I think we have an arcade pit

720
00:46:22.840 --> 00:46:28.039
set up for Wednesday, voicemail dump
truck on Thursday, a bunch of quick

721
00:46:28.079 --> 00:46:31.639
looks I'm sure keeping out on Twitter
dot com slash a Giant Bomb for our

722
00:46:31.639 --> 00:46:35.639
schedule, we will. I'm actually
going right from here to a meeting where

723
00:46:35.639 --> 00:46:37.800
we're going to figure out the entire
week, So we'll put up a schedule

724
00:46:37.840 --> 00:46:40.239
there. Mike, what are you
up to this week? Yeah, I'll

725
00:46:40.239 --> 00:46:45.480
be working over at GamesBeat dot com. We we're gonna be busy over there

726
00:46:45.559 --> 00:46:49.239
as well, So check us out
throughout the week for all those stories we

727
00:46:49.360 --> 00:46:52.480
got going there. Uh yeah,
gosh, I've been thought about the week

728
00:46:52.559 --> 00:46:54.719
yet, Jeff, Really, I
know. Here we are, it's Monday.

729
00:46:54.800 --> 00:46:58.320
Let's go. We're did any newsbreak
while we're here? It feels like

730
00:46:58.360 --> 00:47:00.880
Monday's kind of get off to a
slow start. Yeah, I think chat

731
00:47:00.960 --> 00:47:02.480
with Tooth it does feel like us
those start, which is kind of nice.

732
00:47:02.559 --> 00:47:05.960
Knock on wood. Yeah, well
see, we'll see well, I

733
00:47:06.039 --> 00:47:08.800
didn't beyond good and evil to start
like some kind of test today, which

734
00:47:08.880 --> 00:47:12.719
is crazy to me. So at
some point we're going to find out what

735
00:47:12.920 --> 00:47:15.920
kind of game that actually is.
It's a it's gonna be a Joseph Gordon

736
00:47:16.000 --> 00:47:22.599
Levitt special, and that we are
at the museum of other people's art that

737
00:47:22.639 --> 00:47:25.480
they didn't pay for perfect, just
like j G. I would have loved.

738
00:47:25.840 --> 00:47:28.880
All right, with that, we
are out. Thank you too,

739
00:47:29.280 --> 00:47:31.519
Mike Manati, thanks so much man
for joining me, Thank you for being

740
00:47:31.559 --> 00:47:36.440
the best audience and gaming until the
next morning. Muss mess, have a

741
00:47:36.480 --> 00:47:40.920
good one, take care of yourself
and goodbye. Well that led absolutely nowhere.

