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Hello everyone, and welcome back to
the fire Escape cast. Dan finished,

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poor on your wine. We're busy. I'm done. We could do this

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at work kind of work. This
is a it's a fremanu twenty one Sigman

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Blanc a million from South Australia.
Oh nice, you got a few Australian

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wines in that first shipment, didn't
you? I did, I did.

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I enjoyed that first one a lot. We don't have a first leaf had

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this week. I just like talking
about wine. Guess what? Sorry what?

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It's episode fifty. Yay, that's
a big one, huge achievement,

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fifty episode? Did this here podcast? How do you say fifty in French?

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Send quint French quin? No,
I don't. Someone got pissed at

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me once, um when we were
doing a GameSpot video Jake and I because

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I did a fake Parisian accent and
it like pissed off a French person.

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Really Yeah, but you can.
You can do a French accent and I

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don't think it's offensive because what's the
rule? Like, you can't understand the

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rules, So I just don't do
accents. I sure higher than us.

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Yeah, you can punch up,
so like it's cool. To make fun

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of, like white you do like
a Kennedy accent, like I'm drinking this

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yeah wine. Yeah, like okay, as a good sovereign on Blanc there

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because they're rich and powerful another yeah
exactly, Yeah, yeah, they really

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have it coming famous good Luck Family. Fifty episodes. Yeah, fifty episodes.

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It took us fifty episodes to talk
about the jfk assassination. We've talked

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about Lincoln came up at some point, talk about Nixon. Dan brings up

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Cosby and war and advertising all the
time. Yeah, well, we tackle

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the hard issues here. Yeah,
that's why people come to us for the

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policy. Yeah. Yeah, but
yeah, holy shit, fifty episodes.

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It's flown by. But also it
feels like we've been doing this a very

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long time. I don't I don't
remember a time before fire Escape. I

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this has become such a thing I
look forward to every couple of weeks that,

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yeah, let's do another fifty.
I think Firescape lines up with Lockdown,

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where it's tough to remember things before
that. Oh yeah, we don't

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talk about that. Yeah, there's
a real dividing line, Yeah, for

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sure. And I think somewhere in
the sadness and came out good stuff.

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We started this like a year after
the lockdowns because like lockdowns were like what

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March twenty twenty and then we started
this in April twenty twenty one, so

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we had about a year, although
it was during Lockdown Lockdown stream and we

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started. Yeah, but we did
our streams, like our maybe year stream

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in the Game of the Year stream
during like Lockdown lock Well, the Goady

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stream really solidified it for us.
But I feel like, and we do

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talk about this sometimes, we noodled
on this concept for years. So the

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inception of this podcast is actually probably
well over five years old because down to

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the name, yeah, like it's
floating around that Petriot dish for years.

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Yeah, We've been trying to escape
for years and it only took a Pandemi

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to make it happen. We basically
were sitting around and it was the perfect

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time to do something. Yeah.
Yeah. Fifty episodes later and it's been

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going well. We have we are
doing a little fun thing as a celebratory

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third segment. We'll see how long
we go with video games and with just

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shooting the breeze. But well,
two things later on this episode, we're

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going to do a sixteen bracket tournament. Do we want to tell them what

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it is right now? Sixteen?
Yeah, let's let's choose it. Here.

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I'm holding a bracket. You can
clearly see this. Yeah, oh

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yeah, that's you can see high
definition HDR four K version of the sixteen

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bracket tournament for Dan. Tell them, well, with a Dead Space remake

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having just come out, and are
four remake just about to come out,

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we got remakes on the brain.
So we got sixteen entries here to determine

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the greatest video game remake of all
time, and we will be debating it

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later on in this episode. Sure, we won't argue at all. No,

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And I'm just excited about you made
the the bracket, and the bracket

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is half of the war because you
decide which games are going to be pitted

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against each other? Did you randomize
that a loose seating? Now, listen,

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this is the thing. This is
the thing I used to do.

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Seating. That's the most like it's
a moky Listen at file this shady ass.

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No explanation I've ever heard. There's
no malarkey here. I did this

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several times with the New Day podcast, where the New Day would determine the

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best action movie of all time or
the best TV show of all time.

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And I'm a bracket master. I
know all the brackets science. I used

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to do this. I know how
to make it fair. So I did

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do seeds where it's like, okay, well we know for sure that like

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Resideval remake is going to be one
of the big ones. So that's the

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number one seed. I at no
point directly decided this will face this.

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I just kind of made the seed
list and then then the bracket science fell

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where it fell. Well, it's
yeah, based on a conversation we had

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earlier today, I'm willing to bet
you put a pretty beloved remake far down

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in the seating. Well, I
don't. I won't spoil it. We

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shouldn't spoil it, but I think
it's I'm skeptical, and I think that

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that could be the first war is
yeah, what dan pitted against each other?

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And I also love that you like
are so easy to say, Hey,

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if you don't like it, it's
because of bracket science. I don't

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think I'm gonna blame bracket science for
your Look, it's not my work that

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the first matchup we're going to debate
is the Resident Evil two remake against Final

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Fantasy seven remake. Oh okay,
so it's god, yeah, that's science.

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That's because you seed in Final Fantasy
seven remakes super low because you don't

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like it. Who's to say,
how the science? Do you have the

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equations in front of you? No? You know? Do you You don't

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have equations? You put them on
only one. Okay, there's an algorithm.

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I went to a website algorithm.
Yes, there is. There's a

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seating. I did not put them
against each other. The seating did,

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so you started get in front against
Dan. You're talking to someone who has

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covered sports professionally. I know how
brackets and sports. The sixteen seed plays

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the one seed in each bracket.
So I think you rated Final Fantasy seven

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remake extremely low. If matters number
sixteen, I know rules you Okay,

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I let's move on. We have
another thing if you did not catch it

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already, a if you're a patron
and have not seen it, we have

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a bonus episode up that went up
last week. Dan, Mary, Jake

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Decker and I played Sons the Forest, or rather Jake showed us how to

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halfway respectfully play Sons of the Forest. It was super fun. That's only

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for the Video Tier patrons. If
you're not one yet, go sign up.

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You'll get that bonus episode, and
then if you already are and you

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missed it, go watch it.
We'll be putting up social clips. Well

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I guess we will have already put
up social clips. But it's pretty dumb.

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It's very fun and dumb. And
if you're just joining the Video Tier,

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go back and check out some of
the other stuff we did. We

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did the road trip, we did
the one at Mike's place, and Hoboken,

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we did the Canady Tier ranking.
So there's plenty of bonus video specific

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episodes we've done in the past,
so go back and check those out.

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Yes, but in the meantime,
Oh no, we don't talk about video

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games yet. What you guys been
up to. I feel like it's been

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like, what two weeks since we
last talk. That's usually how it goes.

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Yes, okay, can I bring
this up right away? Oh?

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I want to say, yeah,
no spoilers. I'm gonna because I want

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people to be able to hear this
without worry of Creed three spoilers. Maybe

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it's people might not want any information. I want to give some information,

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well information about the movie at all. Want. I want to get your

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thoughts on something. She's got her
steam ready to distract herself. No,

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we really won't spoil anything because we
should do a bonus episode or just wait

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until like next episode because it just
came out. Yeah, yeah, okay,

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So here's what I wanted, Mike, you and I have seen it.

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I watched like ninety rocky movies that
we can, you know, preparing

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for it. I am trying to
figure out if I technically can say that

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I've cried during a movie now.
So I need to ask you guys this

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because for the last half hour of
the movie, my face was wet.

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Yeah, that's cry, that's those
are tears. But okay, so here's

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the things d well. No,
it's a little more confident is the salty

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discharge. I want to unpack this
because first of all, I was pretty

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high, just come from the cheesecake
factory and had an edible, So sounds

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like a good night. It was
a great night, yeah, and so

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but it wasn't because I was associated
tears and crying was madness. No,

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and I was just for the last
half hour dangerous levels of hyped up.

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I was fucking energy coursing through my
veins, wanting to just jump and yell

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and pump my fist and stuff like
that. And so I was just overwhelmed

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with how cool everything was. And
I did notice around the time that like

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that's not spoiler, there's montages and
a Rocky movie were a Creed movie.

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I started getting so hyped up I
didn't notice my start myself start to kind

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of like well up, Like my
eyes were getting wet and I went to

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go rub my eyes and then they
started kind of hurting because I had just

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eaten buffalo wings. Oh my god, And so I had buffalo wing sauce

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on my fingertips and I rubbed it
into my eyes. So does that like

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I wasn't like when I think of
crying, I think of like you're like

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breathing and like you're you're heaving a
little bit to your body's moving, and

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like I was just my face was
getting wet and I was really excited.

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Does that does that count? I
think? So? Yeah, I cry

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way more during movies when I'm overcome
with Like it's not a sad thing,

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it's more of a triumph thing or
like this is emotional as hell, excited,

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like when fucking Rohan charges in Return
of the King. It's not a

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sad thing. It's just more like
one of those things where you like are

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ashamed to cry? Are you like, you're like my face is ejaculated.

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You can just say it. He's
the boys don't cry guy that I always

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heard growing up. I have no
problem like, I think people should cry

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openly. I think people should be
open with their emotions and discuss them.

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There is no shame whatsoever. If
I was downright sobbing tears squirting out anime

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style in the theater, I wouldn't
be ashamed to say it. I'm just

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saying because of the weird circumstances of
being high and hyped up and buffalo wing

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sauce my eyes, does that you
might know? I mean, you might

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have just been like crying from like
being overcome with a lot of emotions,

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and you didn't really notice it when
it started to happen because you were high.

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Okay, I don't, I don't
know. I think I think I

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did. I think I can say
that I cried during Creed three. I

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think I so fucking hyped up that
I was tearing up several times. No

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that, yeah, I did too, But it's no spoilers, but oh

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boy, we can say I like
that movie quite a bit. It's the

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most I've ever felt emotion in a
movie ever. I'll say that, Okay,

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interesting, yeah, and I will
say that that is a positive.

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Like, I fucking like, I
loved the shit out of this movie.

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It was so fucking good. Yeah, Michael B. Jordan's first director credit.

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Yeah, good work they gave They
gave it to the right guy.

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He's the right guy. I mean, becausetallone. It wasn't just acting,

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it was he was directing and writing
and stuff. It was his baby,

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Like Michael B. Jordan clearly fucking
gets it, like he's the guy to

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carry the storch yep um and holy
shit. No, okay, yes,

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yeah, yeah, yeah. I
think that's enough said for now because it

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just came out, what a week
ago at this point, yeah, two

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weeks ago. Tremendous movie. We
should figure out maybe just next episode.

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We'll talk more about it once people
get more of a chance. I watched

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Creed one this weekend because I wanted
to be a little in the loop so

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I can talk about that week two. What do you think. I think

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it's pretty good. I like am
I allowed to spoil Creed one or should

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I not do that? I like
that there were two battles going on simultaneously,

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and I thought that was really special
and a nice way to like and

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make it more modern, right,
which is like in the very original Rockies

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or whatever, it's basically all about
Rocky and um, yeah, he's got

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like a girlfriend or whatever, but
it's like it's really about his own battle.

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This one was a was a dual
battle. This is about him.

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This is also still about Rocky,
like like coming to terms with the fact

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that he can still fight. He's
fighting a different battles, fighting like,

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you know, sickness, And I
thought that was actually extremely motivating for so

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many people who've probably dealt with a
very personal, very difficult battle like sickness

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or even like you could consider it
now algory for like so many different things,

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right, like fighting depression or alcoholism. Like, there's so many internal

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battles that we fight, And I
thought it was very smart to have a

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physical fight paired with an emotional mental
fight. It's also physical because he's sick,

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but what he was actually beating was
the fact that he didn't want to

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do it. He didn't want to
deal with it, and I think that

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shows both. I mean it shows
like at the hospital, like Creed is

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like running the stairs while you know, yes, that's one's going through chemo.

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Yeah it's oh no, I freaked
the fuck out when the bikes are

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doing their thing when the music comes
in. Oh my god, I could

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run the fucking wall when that happens. Yeah, I thought that was cool.

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I was very impressed with the way
it was shot and acted. Um.

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I thought some of the shots of
Philly were a little like I think

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they were trying to make it very
serious, but I couldn't help but laugh,

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Like the part where he's like running
and then there's like eighty bikers next

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to women. They're all doing wheelies
and they were just like, this is

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Philly, and I was like,
oh my god, that's the coolest thing

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00:13:58,279 --> 00:14:03,559
I've ever seen in a movie.
It's also, yeah, Wheelie's next to

204
00:14:03,639 --> 00:14:09,559
him, like Sir days Hils.
It's just a ridiculous scenario. But they

205
00:14:09,840 --> 00:14:11,559
understand, though, is that Like
Michael B. Jordan obviously cares about this

206
00:14:11,600 --> 00:14:13,879
franchise in these movies, but he
doesn't care enough to get in shape.

207
00:14:13,919 --> 00:14:16,320
Like I think that's the fucked up
thing. Yeah, he really needs to

208
00:14:16,320 --> 00:14:22,200
get rid of that flab for what
the fuck? It's really embarrassing. Jonathan

209
00:14:22,240 --> 00:14:24,279
Majors, same thing. Jesus,
guys, you're in a big movie.

210
00:14:24,480 --> 00:14:30,360
Do hold on. Guy. If
I could take both of them at once,

211
00:14:30,360 --> 00:14:33,960
then they didn't get shredded enough.
I would watch The Creed four if

212
00:14:33,000 --> 00:14:37,440
it was both of them fighting.
You what one plot would get us to

213
00:14:37,480 --> 00:14:41,159
that point? Like what would have
had to happen in the story for me,

214
00:14:41,879 --> 00:14:46,720
or like me playing a character that
they both fight at the same burned

215
00:14:46,759 --> 00:14:50,960
down the gym they're training in and
kill like twelve people. Yeah, and

216
00:14:50,960 --> 00:14:52,840
then you go up and he just
like pee on their shoes and it's lacking

217
00:14:52,960 --> 00:15:00,320
the face. Yeah. See,
Jonathan Major's I could take no he I've

218
00:15:00,320 --> 00:15:03,120
never seen him in anything. He's
fucking awesome like that is a nuanced villain

219
00:15:03,399 --> 00:15:07,720
antagonist, like he was fucking great. Twenty twenty three is already a huge

220
00:15:07,759 --> 00:15:11,559
year for him. So um.
I think a lot of people would know

221
00:15:11,639 --> 00:15:15,840
him from Lovecraft Country, the HBO
show, which is not that great,

222
00:15:16,360 --> 00:15:18,919
but he was good in it.
From the two episodes I saw. Now

223
00:15:18,960 --> 00:15:24,480
he's the villain in the New ant
Man movie. So uh, and then

224
00:15:24,720 --> 00:15:28,919
or sorry and then if you were
more into like, um, if you

225
00:15:28,000 --> 00:15:31,679
didn't watch Lovecraft Country. He was
also in the Last Black Man in San

226
00:15:31,720 --> 00:15:37,600
Francisco, and he's in like two
more movies that he's already finished shooting that

227
00:15:37,639 --> 00:15:43,840
are coming up. So he kind
of got swallowed up by the Marvel hype

228
00:15:43,840 --> 00:15:50,279
machine pretty early in his What What
in his Hot streak, But now Creed

229
00:15:50,320 --> 00:15:54,240
three is just like this showcase for
him that's still like larger than life but

230
00:15:54,480 --> 00:16:02,200
very good. Like he is an
absolute critical part of the movie. He's

231
00:16:02,039 --> 00:16:07,240
a primary antagonist, but his story
is is different than pretty much any Rocky

232
00:16:07,279 --> 00:16:15,000
antagonist in the entire Rocky Creed had
an antagonists Pretty Ricky. Yeah. Really,

233
00:16:15,519 --> 00:16:18,519
it's like kind of more legacy.
He's kind of just kind of fighting

234
00:16:18,559 --> 00:16:21,440
the expectations of his legacy. Rocky
says it, He's like, look in

235
00:16:21,480 --> 00:16:23,039
the mirror, that's your enemy right
there. That's a guy you're fighting against.

236
00:16:23,919 --> 00:16:29,480
Look in the miror, that's just
a boxer. Yeah. After him

237
00:16:29,480 --> 00:16:32,360
and his mom haven't talking, haven't
spoken for a while, and then he

238
00:16:32,360 --> 00:16:34,960
opens the gift box before the Pretty
Ricky fight and it says Creed on one

239
00:16:36,000 --> 00:16:37,440
side and Johnson and the other I
was like, yeah, that's when I

240
00:16:37,480 --> 00:16:42,759
started crying. All you cried then
too, I cried Creed one? Is

241
00:16:44,080 --> 00:16:48,639
I set this during dan stream?
I'm convinced. Well, again, I

242
00:16:48,679 --> 00:16:52,919
don't want to spoil thoughts in Creed
three before, like leaving aside my ranking

243
00:16:52,919 --> 00:16:56,320
of Creed three, which I haven't
really given a ton of time to think

244
00:16:56,360 --> 00:16:59,639
about yet, Creed one might be
my favorite Rocky movie. I think it's

245
00:16:59,720 --> 00:17:03,039
like the best interpretation of the whole
series. And also, yeah, Michael

246
00:17:03,039 --> 00:17:06,599
B. Jordan, Ryan Coogler clearly
knew what they were doing when they took

247
00:17:06,599 --> 00:17:10,599
this on. But yeah, yeah, anyway, goosie Creed three everybody,

248
00:17:10,599 --> 00:17:11,960
so we could talk about it next
episode. And so they keep making more

249
00:17:11,960 --> 00:17:17,559
of these movies forever, Like yeah, have they said if there's like I

250
00:17:17,599 --> 00:17:19,000
don't think anything's been said about it, but like, yeah, I think

251
00:17:19,000 --> 00:17:25,039
it's doing pretty well, so getting
these I forget the stat it was the

252
00:17:25,160 --> 00:17:29,079
first sports movie since like X year
to make one hundred million in its opening

253
00:17:29,079 --> 00:17:32,359
weekend. Hell yeah, which I
don't know the last year that happened,

254
00:17:32,359 --> 00:17:34,480
But that's still a lot of money
for sports movie and it's opening weekend.

255
00:17:34,759 --> 00:17:38,480
Yeah, Yeah, yeah, I
appreciate it. It's great. Um.

256
00:17:41,000 --> 00:17:45,119
Outside of that, yeah, Dan
you I joined your stream for the Frank

257
00:17:45,200 --> 00:17:51,559
Stallone documentary Lucky Me fucking Jesus Christ
Mary, do you see this? No,

258
00:17:51,799 --> 00:17:53,599
I fucking did a thing where I
made a wheel and I was going

259
00:17:53,680 --> 00:17:56,599
to watch a bunch of great rocky
movies on Friday night before I saw Creed

260
00:17:56,640 --> 00:18:02,640
three and as a gage fucking section
on the wheel. So one out of

261
00:18:02,680 --> 00:18:07,640
sixteen chance was there is a documentary
on Amazon Prime about Frank Stallone, Sylvester

262
00:18:07,680 --> 00:18:12,240
Stallone's brother who had a shitty music
career, And the first spin I did

263
00:18:12,720 --> 00:18:17,599
was fucking Frank Stallone documentary, So
we had to watch that, and uh

264
00:18:17,759 --> 00:18:18,799
boy, but then we got a
bunch of good rocky movies after that.

265
00:18:18,839 --> 00:18:22,440
But boy, that was left was
that like the whammy where it was last,

266
00:18:22,880 --> 00:18:26,160
It was like the one thing that
you didn't want it to land on

267
00:18:26,200 --> 00:18:29,119
it, So whammy that lasts over
an hour. Imagine like the pressure like

268
00:18:29,400 --> 00:18:32,400
animation. It's just like a whammy, just shitting on the screen for fucking

269
00:18:33,039 --> 00:18:36,039
You could have just done some of
those being boozled, but you put a

270
00:18:36,039 --> 00:18:44,519
fucking one hour documentary in there.
Forever. I did not realize until watching

271
00:18:44,519 --> 00:18:47,799
that, like I saw him in
the documentaries, like he looks so familiar,

272
00:18:47,839 --> 00:18:53,880
and well, yeah, now that
I see it, But like ask

273
00:18:53,960 --> 00:18:59,000
Amanda at some point or something,
I have this weird talent for remembering like

274
00:18:59,240 --> 00:19:03,960
nobody's in movies. And sometimes I'll
meet C list actors in New York and

275
00:19:03,160 --> 00:19:04,960
go up to them and be like, hey, I enjoyed you in this.

276
00:19:06,000 --> 00:19:07,440
They're like, why the fuck do
you know that's me? Like it's

277
00:19:07,559 --> 00:19:11,400
I don't. But then again,
I can't remember like huge people's names.

278
00:19:11,960 --> 00:19:15,160
Um. Watching that documentary, I
was like, I think he was in

279
00:19:15,200 --> 00:19:19,440
Tombstone, the Kurt Russell Widert movie
with Val Kilmer. You remembered that,

280
00:19:19,559 --> 00:19:22,519
but I didn't bring it up because
it would have been a weird thing to

281
00:19:22,519 --> 00:19:25,160
bring up and be wrong about.
While everybody's talking on the stream, and

282
00:19:25,160 --> 00:19:26,039
all of a sudden they showed the
clip. I was like, holy shit,

283
00:19:26,119 --> 00:19:29,880
it was him. If you've seen
Tombstone, he's like the dude that

284
00:19:29,920 --> 00:19:33,359
accuses doc Holiday toward the beginning of
cheating. And then now that you see

285
00:19:33,400 --> 00:19:36,079
it, you'll be like, oh, right, he does kind of look

286
00:19:36,119 --> 00:19:40,079
like Sly. I just knew him
because Norma is to make fun of him

287
00:19:40,079 --> 00:19:42,000
all the time. I didn't recognize
him from any of those movies I've never

288
00:19:42,000 --> 00:19:45,720
seen. I don't think I've seen
norm make fun of him. Oh it's

289
00:19:45,720 --> 00:19:48,440
like it was a recurring weekend up
date, bid non secuit or rude constant

290
00:19:48,480 --> 00:19:52,759
bring him up the bit where Norm
is. He's pulling norm out of the

291
00:19:52,759 --> 00:19:57,119
car crash. Oh, we're stallone
hosted, and Norma's is bringing up all

292
00:19:57,160 --> 00:20:02,279
the shitty movies Stallone's been and as
he's getting stop stop stop her, my

293
00:20:02,319 --> 00:20:07,920
mom will shoot was terrible. Yeah, it's super dumb, and then slogans

294
00:20:07,319 --> 00:20:11,880
he gets emotional because it turned out
of you saw VHS tape next to Norm

295
00:20:11,920 --> 00:20:14,440
as he like dies in the car
crash and it's like, oh it was

296
00:20:14,599 --> 00:20:17,720
it was rambo. He was he
he was written a rambo And he comes

297
00:20:17,720 --> 00:20:21,200
He's like, no, no,
it's a porno. It's rambone. Oh

298
00:20:21,319 --> 00:20:23,839
yeah, yeah, I remember that. Now. I want to see,

299
00:20:25,000 --> 00:20:33,039
like Jonathan Major's host, what's French
for fifty sin quant? It was kind

300
00:20:33,039 --> 00:20:45,160
of close chinqut big bay. You're
just making noises Quin. It's our fiftieth

301
00:20:45,160 --> 00:20:48,319
episode, so I said capitol sin
Quinta. How do you say episode in

302
00:20:48,680 --> 00:20:57,160
French? You know, episode like
fiftieth episode sank con? What would episode?

303
00:20:57,359 --> 00:21:00,640
Oh my god, if you do
that in France, you're gonna get

304
00:21:00,799 --> 00:21:07,680
bopped. Welcome to tw twans Quin. You sound like Cartman trying to do

305
00:21:07,319 --> 00:21:11,279
it. Sounds like he knows that
it's not the language, but it's trying

306
00:21:11,279 --> 00:21:14,680
to get away with it to people
who don't know the language and be like,

307
00:21:14,759 --> 00:21:18,200
yeah, I know French that he
get away with it. Have you

308
00:21:18,240 --> 00:21:22,359
been to France, Dan h No, Mary, Mary, you have right,

309
00:21:23,039 --> 00:21:26,519
No, I've never been to France. This will be my first year.

310
00:21:27,480 --> 00:21:32,519
What is it's just episode? Is
that a French word? Oh?

311
00:21:32,519 --> 00:21:37,640
Apparently episode is just a French word? Episode? Is French? Or?

312
00:21:37,759 --> 00:21:41,680
I don't know that's it's that sounds
pronounced, it's a hominem and that okay,

313
00:21:41,880 --> 00:21:48,160
that sounds good? Okay, Chase
baby, she yeah, what what's

314
00:21:48,200 --> 00:21:52,160
fiftieth episode of the best show ever
created? How do you say that?

315
00:21:52,240 --> 00:22:00,960
I'm just kidding foofoo ohop good night. Um yeah, we I fucking love

316
00:22:02,359 --> 00:22:03,759
France. We talked about this,
We've talked about this. Oh, I've

317
00:22:03,759 --> 00:22:07,279
heard plenty of you. Of course, I've talked about Paris. You've You've

318
00:22:07,279 --> 00:22:11,000
come back from France and numerous times
since I've known you and telling me about

319
00:22:11,000 --> 00:22:14,200
the wines and meats you eight or
whatever over there. Hell yeah, boy,

320
00:22:14,680 --> 00:22:18,400
it's a really good spot. We're
I wanted something good to do all

321
00:22:18,480 --> 00:22:22,720
the time. I got that tower. There is a tower from Twisted Metal.

322
00:22:22,000 --> 00:22:26,759
Yeah, not Twisted Metal. It's
from Twisted Metal. The Eiffel Towers

323
00:22:26,799 --> 00:22:29,519
and Twisted Metal. Twist Metal two. You can blow it up and it

324
00:22:29,680 --> 00:22:33,119
falls down and opens up a whole
section of the rooftops. Yeah, forgot

325
00:22:33,079 --> 00:22:37,119
theah it leans on the rooftops,
right, Yeah it does. Yeah cool.

326
00:22:37,799 --> 00:22:40,200
I haven't played in Twisted Metal.
Is that new one still happening?

327
00:22:41,240 --> 00:22:45,079
I believe? So that was pretty
far along last I heard. Yeah,

328
00:22:45,200 --> 00:22:48,519
yeah, I'd like I'd like a
new Vigilante eight? Yeahant of that?

329
00:22:48,720 --> 00:22:52,519
Do you ever play that? In
sixty four? Well? I had the

330
00:22:52,880 --> 00:22:57,720
PlayStation person your Dreamcast one too.
That'd be fun. M A remake of

331
00:22:57,720 --> 00:23:02,599
that. We should we should rank
remakes. We should do that. That'd

332
00:23:02,640 --> 00:23:07,160
be good. Perhaps later. Hell
yeah, I just saw something funny.

333
00:23:07,240 --> 00:23:18,000
I don't know why I did this. Um Google English to French translation fifty

334
00:23:18,160 --> 00:23:23,359
nineteen. I googled how to say
fifty in French and it came up,

335
00:23:25,279 --> 00:23:37,119
and then click on the like auto
speaker fifteen nineteen fifty nineteen French to English

336
00:23:37,160 --> 00:23:44,759
to French, and then listen to
the French translation suck on these nets?

337
00:23:48,119 --> 00:23:59,319
Su Wait? What is that?
What it sounds like when you say suck

338
00:23:59,400 --> 00:24:07,440
on d nuts? Well, we
gotta come back with that because I already

339
00:24:07,480 --> 00:24:11,759
did. Yeah, we're back.
Wait, so hold on, explain this

340
00:24:11,799 --> 00:24:18,559
to me. You googled fifty to
nineteen. No, just fifty nine fifty

341
00:24:18,720 --> 00:24:26,200
nineteen, like spell out fifty nineteen
fifty nineteen French or English to French,

342
00:24:26,720 --> 00:24:34,839
English to French and have it say
it out loud. Okay, fifty to

343
00:24:36,039 --> 00:24:48,640
nineteen quanta It does sound like suck
on these nuts a little bit nuts.

344
00:24:49,359 --> 00:24:57,599
Yeah, you can take that to
France. Dan Secondi's nuts. What would

345
00:24:57,599 --> 00:25:00,920
you like for your order? Serious? Wait? Hold see if I can

346
00:25:00,039 --> 00:25:18,079
tell me if you guys can ye, Mary, did you find that on?

347
00:25:18,559 --> 00:25:21,839
I did? I did so.
In the previous segment where you were

348
00:25:21,960 --> 00:25:25,680
kept trying to get um Amanda to
say fifty in French, I was like,

349
00:25:25,759 --> 00:25:26,640
I would like to know how to
say fifty in French. So I

350
00:25:26,680 --> 00:25:33,480
googled how to say fifty English to
French, and then this video came up

351
00:25:33,480 --> 00:25:37,039
and I was like, it's kind
of it's kind of interesting. I gotta

352
00:25:37,119 --> 00:25:41,880
click on it sounds like stuck on
these nuts. Yeah, it does.

353
00:25:41,359 --> 00:25:45,599
Google really came through for me.
I'm not trying to do this as a

354
00:25:45,680 --> 00:25:51,039
purposely clean segue. Do you guys
remember an Octopath Traveler one? There was

355
00:25:51,079 --> 00:25:59,599
a squirrel who's a nuts squirrels catphrase
my character that talked in the game.

356
00:26:00,079 --> 00:26:04,200
I had been playing Octopath Traveler during
the review period and then at embargo I

357
00:26:06,359 --> 00:26:10,359
put a video up and there's an
squirrel, a flying squirrel in the first

358
00:26:10,400 --> 00:26:14,440
game who had an attack called D's
nuts. Do you remember that? Yeah,

359
00:26:14,440 --> 00:26:18,000
it's officially what it says. Yeah, I mean the translation. It's

360
00:26:18,039 --> 00:26:21,000
not d e Z right, Yes
it is. Do they do nuts to

361
00:26:21,039 --> 00:26:23,279
the Z? No? Okay,
well it's not real. I don't know

362
00:26:23,319 --> 00:26:26,920
what the actual colloquialism would be for
how they spelled that one, but yeah,

363
00:26:27,000 --> 00:26:32,279
I just remember the translators. They
must have just took that and ran

364
00:26:32,359 --> 00:26:34,640
with it. I doubt with the
Japanese version, maybe it did. Does

365
00:26:34,680 --> 00:26:38,880
the D's Nuts thing pre date.
I assume all of our high school careers

366
00:26:38,880 --> 00:26:44,160
and beyond we've heard the D'SE Nuts
jokes, right, yeah, so I'm

367
00:26:44,200 --> 00:26:45,920
the oldest, so it dates back
at least to like the late nineties.

368
00:26:47,480 --> 00:26:49,799
I wonder if, like my dad
heard these nuts jokes in the seventies.

369
00:26:49,880 --> 00:26:56,960
You know, I thought it was
like a result of the internet. Man,

370
00:26:56,000 --> 00:26:59,880
when I was in high school,
the Internet wasn't really that type of

371
00:27:00,359 --> 00:27:03,240
Oh it was happening in high school
for you. Yeah, and junior high.

372
00:27:03,279 --> 00:27:04,440
So we're talking like ninety six ninety
seven, I was probably hearing d

373
00:27:04,599 --> 00:27:08,039
nets. Yeah, that was a
couple of years before. Um, yeah,

374
00:27:08,119 --> 00:27:11,039
I don't know, I didn't hear. I think by the time I

375
00:27:11,079 --> 00:27:15,920
started hearing it was dated. Oh
okay, do the kids? Are the

376
00:27:15,960 --> 00:27:19,680
kids into the these nuts jokes?
I have? These days? Gen Z

377
00:27:19,759 --> 00:27:22,079
listeners, we got a bunch of
them apparently, are you guys in the

378
00:27:22,160 --> 00:27:26,079
D's Nuts? We blocked them from
the podcast. No we love them,

379
00:27:26,720 --> 00:27:30,119
No we don't. We're one,
which I've I love. They don't know

380
00:27:30,160 --> 00:27:34,400
how to work. I'm one.
I've heard like everybody who emailed in telling

381
00:27:34,480 --> 00:27:38,279
us they were gen Z like signed
off with like tech CEO Now, I

382
00:27:38,319 --> 00:27:45,279
don't know making that text CEOs nowadays. Um no, we've got age twenty

383
00:27:45,319 --> 00:27:48,759
four. You've got a contingent of
gen Z listeners. Yeah, I'm one

384
00:27:48,759 --> 00:27:53,599
of them, but you are no
cap No, you're not. No,

385
00:27:53,640 --> 00:27:56,880
I'm not your millennial. We're all
millennials. I'm thirty one years old.

386
00:27:56,880 --> 00:28:00,599
I'm not gen Z. I think
we're all millennials. I'm an old millennial

387
00:28:00,960 --> 00:28:04,279
gen Zer getting close to the point
where they can they're going to be looking

388
00:28:04,319 --> 00:28:07,720
at the generation below them and saying
they don't like them. Soon maybe they

389
00:28:07,759 --> 00:28:15,640
can finally get a job. I
think boomers say that about us. No

390
00:28:15,839 --> 00:28:22,160
generation likes the one below them,
Oh never, absolutely not. Yeah,

391
00:28:21,599 --> 00:28:26,240
yeah, because every generation has it
easier the one after, and so we

392
00:28:26,279 --> 00:28:27,599
have to be bitter about they didn't
have to deal with what we had to

393
00:28:27,640 --> 00:28:32,279
deal with. Aren't trying ideally ideally? Right? Like? Why do you

394
00:28:32,359 --> 00:28:36,960
forge a path to make it easier
for the people to come out harder for

395
00:28:37,000 --> 00:28:41,119
these punk kids. You don't forge
a path, you die. I don't

396
00:28:41,200 --> 00:28:45,519
think baby boomers made things that much. I'm pretty sure baby boomers made things

397
00:28:45,720 --> 00:28:48,519
pretty bad in a lot of ways. That's My understanding is that they made

398
00:28:48,559 --> 00:28:53,680
it much harder for everyone. Yeah, thanks Paul. Yeah, he's gonna

399
00:28:52,720 --> 00:29:00,680
go ninety three. That's that's like
the tail end of baby boomers. The

400
00:29:00,759 --> 00:29:03,880
war ended in nineteen forty five,
people were writing eighteen years. Generations don't

401
00:29:03,960 --> 00:29:07,079
last for one year. He oh
he's born sixty. Ah, okay,

402
00:29:07,200 --> 00:29:11,519
I guess not so what what would
he be? What a piece of shit?

403
00:29:12,319 --> 00:29:18,240
Sorry? Generation the world? I
don't think we're in the video game

404
00:29:18,279 --> 00:29:22,000
section anyway, So I'm gonna vamp
on this. He's done nothing wrong.

405
00:29:22,680 --> 00:29:27,720
I don't know what. He's pure. He's pure, perfect person. Ye,

406
00:29:27,960 --> 00:29:32,759
And we're just we're just getting him
for doing nothing, and he's been

407
00:29:32,880 --> 00:29:36,480
perfect his whole life. He's making
a harder for the kids today to buy

408
00:29:36,519 --> 00:29:41,640
baseball cards because he hoards them all
I would have assumed. And he litters

409
00:29:41,680 --> 00:29:45,480
with cigarettes because because I'm like,
wait, I think I'm not talent but

410
00:29:45,519 --> 00:29:49,359
close to talent of millennial, like
lower millennial. But then my oldest sibling

411
00:29:51,240 --> 00:29:56,039
is the one above that. Jen, Why why I think why he's younger

412
00:29:56,079 --> 00:30:00,359
than millennial? Really we've tried to
figure this out several times, and X

413
00:30:00,519 --> 00:30:04,319
was like the nineties, Jen X
my brothers jen X Okay, he's ten

414
00:30:04,359 --> 00:30:07,880
years older than me, and I
believe the brother writer under him is jen

415
00:30:07,079 --> 00:30:11,720
X as well. And then the
next brother and my sister and I are

416
00:30:11,839 --> 00:30:15,079
millennials, okay, jen X were
like coming to age in the nineties.

417
00:30:15,240 --> 00:30:22,039
It's based on when you you start
growing pubes, right, like, because

418
00:30:22,039 --> 00:30:26,720
I started sprouting around two thousand from
the while that was a gross thing to

419
00:30:26,759 --> 00:30:29,400
say. I don't even like.
And I was not getting pubes when I

420
00:30:29,480 --> 00:30:33,480
was nine sprouting. I was getting
some hormones when I was nine years old,

421
00:30:33,519 --> 00:30:37,519
for sure. That's no, that's
third grade, not at all.

422
00:30:37,559 --> 00:30:42,519
Wow, I was like fifth grade. I was like eleven twelve normal age.

423
00:30:42,720 --> 00:30:47,720
Nine is too young a cook for
longer. Yeah, go back in

424
00:30:48,960 --> 00:30:51,680
the video in fifth grade, I
was in the back. Still have never

425
00:30:51,759 --> 00:30:53,079
seen it, and I am glad
to have never seen it. Oh dude,

426
00:30:53,119 --> 00:30:56,000
it's so hot. I was in
the back of the room, just

427
00:30:56,160 --> 00:31:00,519
jay in it furiously. I got
suspended. It'd be weird. Yeah.

428
00:31:00,200 --> 00:31:03,119
And then when they like got pissed
and he was like, what, it's

429
00:31:03,160 --> 00:31:06,960
hormones. I'm going through puberty.
Watch the video, teach, I bet

430
00:31:07,039 --> 00:31:12,680
it looks like weird. CG.
What I'm sprouting over here really a grotesque

431
00:31:12,759 --> 00:31:18,160
term that I said on accident.
It's it's dude, I dreaded it.

432
00:31:18,519 --> 00:31:22,920
I was such a like ball hair. No the video and like getting ready

433
00:31:22,960 --> 00:31:26,000
to go on this because they told
us the date we're gonna watch it so

434
00:31:26,200 --> 00:31:30,480
parents would know when to give the
talk before it. And my dad gave

435
00:31:30,519 --> 00:31:34,000
me the talk the night before and
like he's a great dude, he's very

436
00:31:34,319 --> 00:31:37,519
but like so the way he framed
at all was like it's really, it's

437
00:31:37,559 --> 00:31:41,119
just really this just like beautiful process. And I was like, Dad,

438
00:31:41,240 --> 00:31:45,720
nothing about this is beautiful. Don't
bullshit me right now. Tell me straight,

439
00:31:45,759 --> 00:31:48,480
tell me I'm always going to have
a boner for the next six years

440
00:31:48,559 --> 00:31:52,880
straight, and tell me I'm not
gonna be able to get rid of it

441
00:31:52,160 --> 00:31:56,680
unless everyone's like it's so beautiful.
Yeah, it's super beautiful. Just do

442
00:31:56,759 --> 00:32:00,680
what my dad didn't wait like four
years after your kid learned all this stuff

443
00:32:00,680 --> 00:32:06,079
and was masturbating copiously before telling him
kind of and then just laughing because sex

444
00:32:06,119 --> 00:32:08,440
stuff makes him laugh. And then
am I told you this? Yeah something

445
00:32:08,519 --> 00:32:12,319
okay, Yeah, basically talking about
the penis getting bigger, and I pretended

446
00:32:12,359 --> 00:32:14,799
to be surprised, and he was
like ha, and then he just drove

447
00:32:14,839 --> 00:32:17,960
off and fucking never told me anything
about wall he was did he peel out?

448
00:32:22,480 --> 00:32:30,480
Were Kansas? I remember the loved
this camaro. I'm like fucking sixteen

449
00:32:30,559 --> 00:32:35,279
years old than masturbating for four years. And he's like, so when you

450
00:32:35,480 --> 00:32:37,519
lay down with a woman, uh, you know, if you're attracted to

451
00:32:37,599 --> 00:32:42,680
her, your penis gets bigger.
And I was like bigger and he uh

452
00:32:43,200 --> 00:32:46,440
bigger. I just started He just
started laughing and then that was the end

453
00:32:46,440 --> 00:32:50,720
of the conversation. He didn't elaborate. He just was laughing at my reaction

454
00:32:50,799 --> 00:32:54,640
to a penis getting bigger. Who
needs more than that? Um, that's

455
00:32:54,680 --> 00:32:59,119
all that you need to know,
all the major beats. When I was

456
00:32:59,119 --> 00:33:01,160
twelve, I was like, I
hope my get smaller. Get getting tired

457
00:33:01,200 --> 00:33:06,720
of lugging this hog around every day? Is a workout when you're holding a

458
00:33:06,759 --> 00:33:10,200
twenty pound python. Anyway, that's
what it was. The bell it was

459
00:33:10,279 --> 00:33:15,400
ringing. Manna Silla has not seen
mc gruber. And I'm married. I'm

460
00:33:15,440 --> 00:33:22,160
marrying for the wedding or what I'm
officiating. I get to decide what happens

461
00:33:22,240 --> 00:33:25,680
up there. Yeah, I guess, please be silent for an hour and

462
00:33:25,680 --> 00:33:31,119
a half play do it? Kind
of like if Catholics, if you marry

463
00:33:31,160 --> 00:33:35,799
you have to like convert to Catholicism
before you can get married. Or it's

464
00:33:35,839 --> 00:33:39,920
like she just official she has to
convert to Mcgruberism before you'll officially marry her.

465
00:33:40,559 --> 00:33:45,759
Yeah, it's god, it's like, what fucking seven months away and

466
00:33:45,839 --> 00:33:49,720
she still hasn't seen it. Please
promise me that's going to be fixed before

467
00:33:49,799 --> 00:33:52,720
then, I promise. Yes.
Okay, I don't know, but we

468
00:33:52,759 --> 00:33:57,240
watch recently Join you too in marriage
without that, we watched what were we

469
00:33:57,319 --> 00:34:00,440
holding off on for a while,
and we finally watched it. I don't

470
00:34:00,440 --> 00:34:02,599
remember. I showed her, Um, forgive me if we talked about this.

471
00:34:02,640 --> 00:34:07,519
I showed her her ghost Dad Ghost
Dad. Yeah, the Cosby movie.

472
00:34:08,920 --> 00:34:14,559
I didn't even know there was a
Cosby movie. I don't like his

473
00:34:14,760 --> 00:34:19,360
joke. It's not fun for me. Mary seems to like it that I'm

474
00:34:19,400 --> 00:34:22,719
having a good time. Majority rules
literally never heard of that movie before in

475
00:34:22,760 --> 00:34:30,480
my life. He's had that in
his pocket, waiting for the perfect momently

476
00:34:30,559 --> 00:34:35,639
Cosby movie. Yeah, I don't
know. I actually truly don't know.

477
00:34:36,519 --> 00:34:39,880
He's a dad who's a ghost.
That's the premise. Yeah, he liked

478
00:34:39,920 --> 00:34:43,760
dies and then he come What else
could the premise be if that's the title

479
00:34:43,800 --> 00:34:46,719
of it. Yeah, a good
point. A ghost dad, Yeah,

480
00:34:47,679 --> 00:34:52,280
the revolutionary words a period. There's
a difference between a ghost dad and a

481
00:34:52,400 --> 00:34:55,679
dad ghost. You ever see All's
Quiet on the Western Front. It's nothing

482
00:34:55,840 --> 00:34:59,960
like that. It's about a dad
who's a ghost who was also Bill Cosby.

483
00:35:00,440 --> 00:35:04,280
Have you guys seen a pocluse?
Now this movie is nowhere near a

484
00:35:04,320 --> 00:35:08,199
pocluse, now that it is not
even on the same plane movie Deer Hunter.

485
00:35:08,599 --> 00:35:12,519
You know the movie Deer Hunter where
all these these uh these American men

486
00:35:12,559 --> 00:35:15,440
are like reeling from the horrors of
the Vietnam War and the pointlessness off a

487
00:35:15,480 --> 00:35:20,199
green mile. I mean, this
is like all the other end. Yeah,

488
00:35:20,840 --> 00:35:24,280
I thought you would have learned that
you how to have sex in the

489
00:35:24,320 --> 00:35:30,400
woods, And that's what I would
assume kind of sparked out for you.

490
00:35:30,920 --> 00:35:34,480
You think I learned how to have
sex in the woods. Yeah, I

491
00:35:34,559 --> 00:35:42,119
figured that your love of trees,
oh like worn thing where you found woods

492
00:35:42,159 --> 00:35:45,679
born and then thought I'll try that
right now, Like that's weird. Developmental

493
00:35:45,800 --> 00:35:50,239
cycle physiological thing that happened, because
that's a puberty in the woods. I

494
00:35:50,360 --> 00:35:52,880
was in the woods a lot as
a pubescent kid. Uh huh, I

495
00:35:53,000 --> 00:35:55,360
was in a puberty state in the
woods certainly as well. Yeah, I

496
00:35:55,440 --> 00:35:59,360
think we were all in a puberty
state in the woods. That's not like

497
00:35:59,480 --> 00:36:04,719
a very unique experience anyway. If
that wasn't attempt at a transition because we

498
00:36:04,880 --> 00:36:07,480
all played no no, no,
no, we're not in video games yet

499
00:36:07,599 --> 00:36:12,000
we redoubled that. Now I'm curious. Now I'm curious. Did you guys

500
00:36:12,239 --> 00:36:16,639
have like one? Yeah? They
say like sometimes you get one transition.

501
00:36:16,760 --> 00:36:20,840
I knew where you were going with
it the whole time. You get one

502
00:36:21,360 --> 00:36:25,239
really bad? Uh? Was I
guess symptom whatever of puberty? Did you

503
00:36:25,280 --> 00:36:29,800
guys get a bad one? Some
people get like the body out or some

504
00:36:29,920 --> 00:36:34,440
people get We talked about my acne. I mean, the only thing I

505
00:36:34,559 --> 00:36:38,199
had was the morning wood thing all
the time, because it was always frustrating

506
00:36:38,199 --> 00:36:42,199
because the PlayStation was in my room
and my step dad was always playing Command

507
00:36:42,239 --> 00:36:44,760
and Conquer on my PlayStation, So
every fucking time I woke up, I

508
00:36:44,840 --> 00:36:46,239
had to wait for my bone or
to subside. I still get wood.

509
00:36:46,760 --> 00:36:52,239
Yeah, yeah, but not like
yeah, yeah, yeah, yeah.

510
00:36:52,679 --> 00:36:55,280
I we talked about it on the
Beast Cast a while ago, because they

511
00:36:55,440 --> 00:37:00,079
used I sent them the photo of
me with it. I had it.

512
00:37:00,719 --> 00:37:05,440
I'm not what I'm gonna say.
I had incredibly bad acne. I remember

513
00:37:05,480 --> 00:37:07,920
this photo and what I said,
what you heard was I had pretty bad

514
00:37:07,920 --> 00:37:12,719
acne. What I told you was, I had the worst acne I've I

515
00:37:12,920 --> 00:37:16,199
don't know that I've seen no one
I know has had worse acne than I

516
00:37:17,280 --> 00:37:22,679
had. It was bad. I
didn't act and everything, and it's like

517
00:37:22,679 --> 00:37:27,239
a miracle like that. I'm I
don't know how I don't have more like

518
00:37:28,000 --> 00:37:34,719
scarring from it. How removed from
that were you when I met? It

519
00:37:34,800 --> 00:37:38,440
would have started to actually finally go
away in tenth grade? Okay, I

520
00:37:38,480 --> 00:37:45,000
would have been sixteen, So five
years I met you, like twenty one

521
00:37:45,079 --> 00:37:51,800
or something, last four or five
years away from that? Yeah, Why

522
00:37:51,880 --> 00:37:53,880
did I seem like an acne kid
when you met me? No, not

523
00:37:53,960 --> 00:37:57,039
at all. I was just wondering, like how close it was, because

524
00:37:57,039 --> 00:38:00,119
I forget about how like young you
were when I met that probably wasn't that

525
00:38:00,199 --> 00:38:01,599
far away from that, Yeah,
because I remember Hanson was twenty five.

526
00:38:01,639 --> 00:38:06,559
I think he was the closest staffer
in age to me. Yeah, we

527
00:38:06,639 --> 00:38:09,400
were all pretty much like mid twenties
when we got hired. Yeah, I

528
00:38:09,599 --> 00:38:16,119
was the opposite. I wanted more
puberty. I was. I was a

529
00:38:16,199 --> 00:38:20,239
bean, and I had no curves, and I had no boobs, and

530
00:38:20,360 --> 00:38:22,320
I had nothing. And I I
mean, if you looked at me,

531
00:38:22,400 --> 00:38:25,559
you would have been like, she's
she's still got a cook. But I

532
00:38:25,679 --> 00:38:30,280
was sixteen and I was doing my
best. God damn hits between boys and

533
00:38:30,360 --> 00:38:34,239
girls because like boys get like well, I guess girls get to act me

534
00:38:34,320 --> 00:38:37,440
too. But like I guess some
girls want the curves and stuff like you

535
00:38:37,559 --> 00:38:43,199
did. Like guys don't really have
that like good positive Chames thing where it's

536
00:38:43,239 --> 00:38:46,679
like deeper voice. Some people have
well like a low percent. Yeah,

537
00:38:46,719 --> 00:38:52,159
you don't have anything that's really uncomfortable
that happens to you during um puberty.

538
00:38:52,320 --> 00:38:54,519
That's like you know, monthly and
for the rest of year. Oh that

539
00:38:54,679 --> 00:38:59,760
thing too, Yeah, you really
get it uneasy. It sounds like,

540
00:39:00,760 --> 00:39:04,480
God, women have it so easy. It's just so easy. That's what

541
00:39:04,599 --> 00:39:06,719
you both took away. It's talking
about how easy it is to be a

542
00:39:06,800 --> 00:39:12,559
woman at all. We all had
it hard during puberty, so random boners

543
00:39:12,599 --> 00:39:19,639
and it's so tiring being a man. Sometimes I'm exhausted on your behalf.

544
00:39:19,920 --> 00:39:22,320
Thank you, thank you for empathizing. No, but seriously, girls on

545
00:39:22,480 --> 00:39:27,400
average go through puberty way sooner as
well. Right, So even the girls

546
00:39:27,480 --> 00:39:30,840
that do get like curves, I
think I feel like a lot of them

547
00:39:30,960 --> 00:39:37,400
get them before like they want them. That's what skyrockets puberty. Like,

548
00:39:37,480 --> 00:39:45,159
oh my god, everything's different.
Ouga, I gotta go see some Bond

549
00:39:45,239 --> 00:39:50,360
movies. Yeah, instead of my
voice dropping my face just like pooped out

550
00:39:50,400 --> 00:39:55,719
acne everywhere. I guess I didn't
really have much of anything really, Like,

551
00:39:55,840 --> 00:40:00,440
I didn't have any weird I didn't
have any physical things like this.

552
00:40:00,039 --> 00:40:07,840
Yeah. I was never stinky out
of the womb, bearded and trying to

553
00:40:07,000 --> 00:40:10,440
eat as much taco bell as possible. Yeah, I don't think, Like

554
00:40:10,440 --> 00:40:13,920
I didn't get like a ton of
hair like I gotta I'm a hairy dude

555
00:40:13,960 --> 00:40:15,679
now except for where the hair should
be. But you know, like I

556
00:40:15,719 --> 00:40:17,599
didn't really have that. It wasn't
all of a sudden I woke up and

557
00:40:17,639 --> 00:40:21,480
it was like, oh, what's
all this? Yeah, I didn't rather

558
00:40:21,519 --> 00:40:24,280
broken, It didn't have the broken
voice stuff. Really, oh, broken

559
00:40:24,400 --> 00:40:29,679
voice. My voice still cracks sometimes
on this show. Yeah, it just

560
00:40:30,239 --> 00:40:35,880
they never stopped. I can't replicate
it, but it'll happen at some point.

561
00:40:38,039 --> 00:40:44,199
He's trying to but the noise gates, no gates getting him. Don't

562
00:40:44,199 --> 00:40:49,199
have two voices. No, that's
an animal sound. That's fine. But

563
00:40:49,440 --> 00:40:52,239
I'm glad. I'm glad you guys
made it through puberty. You're here now.

564
00:40:52,360 --> 00:40:57,199
We we did just fine. We
all. I think for the best,

565
00:40:57,440 --> 00:41:01,840
because if I grew up smoke and
cool and hot, maybe I would

566
00:41:01,840 --> 00:41:05,840
have been a more of a pain
in the butt to deal with. But

567
00:41:06,000 --> 00:41:10,760
because I was a skinny little bean
that nobody was very interested in, I

568
00:41:10,880 --> 00:41:16,159
found other things to occupy my brain, and that maybe made me a bit

569
00:41:16,280 --> 00:41:20,960
more like reasonable to deal with later
on in life. So I have no

570
00:41:21,079 --> 00:41:27,039
regrets about being a weirdo in my
teen years. And I also think it's

571
00:41:27,119 --> 00:41:30,599
interesting to think that sometimes people say
that your teen years are like your glory

572
00:41:30,679 --> 00:41:34,039
years, and that you'll look back
on them very fondly and that you'll,

573
00:41:34,079 --> 00:41:36,440
like, you know, wish that
you looked the way you did when you

574
00:41:36,480 --> 00:41:38,079
were a teen. I have no
desire to look like I did when I

575
00:41:38,199 --> 00:41:43,440
was a teen. I actually think
that I lived my life in constant excellence

576
00:41:43,559 --> 00:41:45,960
and my thirties have been really good
to me, and I just look better

577
00:41:46,039 --> 00:41:50,559
every decade, and much like the
sun, I will just get hotter until

578
00:41:51,119 --> 00:41:55,760
I dietes have been my best decade
and I'm only one year into them,

579
00:41:55,920 --> 00:42:00,280
almost supod free, almost nine,
and it's easily been the best. Yeah.

580
00:42:00,280 --> 00:42:01,960
But like even though I didn't have
like the physical weirdness in the acting

581
00:42:02,000 --> 00:42:05,400
and all that stuff with puberty eat
like I was, I'm gonna make clear

582
00:42:05,480 --> 00:42:09,159
I was deeply uncomfortable socially. It
was not a fun time just because I

583
00:42:09,239 --> 00:42:12,800
wasn't like breaking down an acting and
stuff. That was the most like I'm

584
00:42:12,840 --> 00:42:15,360
just getting punched in gym every day, you know. Like that was like

585
00:42:15,079 --> 00:42:17,639
I don't know who my friends are, I don't know how to talk to

586
00:42:17,719 --> 00:42:21,280
people. I don't know how to
talk to girls. Know that that's being

587
00:42:21,400 --> 00:42:25,239
deeply uncomfortable socially. I think that's
getting punched. This guy's fucking annoying.

588
00:42:25,480 --> 00:42:31,519
Get him like you're like, why
am I so unattractive? And it's just

589
00:42:31,559 --> 00:42:35,000
like that's not why you're getting the
ship beating out of you. You're probably

590
00:42:35,159 --> 00:42:38,800
like annoying people. Know. Everyone
else is talking about goddamn football and stuff,

591
00:42:38,840 --> 00:42:45,920
and I'm like, what about metal
gear and Monday night raw stuff?

592
00:42:45,239 --> 00:42:50,719
Get him guy? Yes, we're
all babes now though, take that bullies

593
00:42:52,920 --> 00:42:55,280
all right, Mary, now for
real, transition us and then we'll go

594
00:42:55,320 --> 00:43:00,519
to break and then we'll come back. All right. You know what wasn't

595
00:43:00,599 --> 00:43:04,400
hot at all? What my character
and Sons of the Forest. We were

596
00:43:04,400 --> 00:43:07,760
all a bunch of old men,
and I was the oldest old man.

597
00:43:07,840 --> 00:43:08,880
I don't even know what I looked
like. You were definitely the oldest of

598
00:43:08,920 --> 00:43:10,840
the crew. Wait, hold on, shut up for a second, so

599
00:43:10,960 --> 00:43:16,800
we can put some ads in right
now. Okay, we're back. Let

600
00:43:16,880 --> 00:43:24,880
me get that. You can tell
we've been doing this for fifty episodes.

601
00:43:25,519 --> 00:43:31,320
Wait, shut up for a second. Add it's probably some pizza hut ad

602
00:43:31,519 --> 00:43:36,880
or something unbelievable. Okay, So, uh, Sons of the Forest.

603
00:43:37,000 --> 00:43:40,000
We all played it. We decided
to invest some time into it, make

604
00:43:40,039 --> 00:43:45,519
it a little exclusive video. But
also I would say what really inspired this

605
00:43:45,920 --> 00:43:50,639
was that Jake had played it and
was willing to kind of take us on

606
00:43:50,719 --> 00:43:54,599
a bit of a tour um and
so we all got to run around and

607
00:43:55,199 --> 00:43:59,840
make camp, make fire, we
all got to make tools, and I'll

608
00:43:59,840 --> 00:44:02,039
just kind of curious, like now
that that experience has happened, because we

609
00:44:02,079 --> 00:44:06,719
actually not at one point during this
video do we say do we like this

610
00:44:06,920 --> 00:44:13,000
game? We never reflected it,
But I mean that could have just has

611
00:44:13,079 --> 00:44:16,800
easily been because just hanging out doing
bullshit with you guys about That's the thing

612
00:44:16,800 --> 00:44:20,800
about multiplayer games is that you get
the leg up of the game being fun

613
00:44:21,000 --> 00:44:23,119
automatically because you're playing with people that
you like. Gus, I'm playing with

614
00:44:23,199 --> 00:44:25,679
you guys, I'm already going to
have fun. It could have been a

615
00:44:25,760 --> 00:44:30,559
really shitty game, and as long
as we're connected and we're able to interact

616
00:44:30,599 --> 00:44:34,599
with each other, it's probably gonna
work out. I like the ability of

617
00:44:34,760 --> 00:44:37,880
making camp and knowing that at any
point in time, like a weird,

618
00:44:38,039 --> 00:44:42,159
creepy crawley naked guy could come around
the camp. That kept me on my

619
00:44:42,280 --> 00:44:47,400
toes and I was just like very
actively trying to build the fort because I

620
00:44:47,480 --> 00:44:52,480
didn't want any naked men to come
up to our camp. I was I

621
00:44:52,639 --> 00:44:57,000
was protecting in the camp. And
also the three legged woman that popped up

622
00:44:57,320 --> 00:45:01,119
woman we were trying to protect.
No, I think Mike, Oh yeah,

623
00:45:01,119 --> 00:45:04,280
I didn't know we were such a
protector. We just thought she was

624
00:45:04,320 --> 00:45:06,639
creepy. And I think Mike and
I killed her with X oh, I

625
00:45:07,320 --> 00:45:10,639
annihilated her. She okay, Jake
was telling us when you're in the helicopter

626
00:45:10,840 --> 00:45:16,079
at the very beginning, you are
looking through these like missing personnel files and

627
00:45:16,239 --> 00:45:20,840
you could see her. I didn't
make the connection until we had massacred her

628
00:45:20,960 --> 00:45:25,639
that that was her, Like,
I still don't know whether that is plot

629
00:45:25,760 --> 00:45:30,239
driven or a bug. And she
wasn't supposed to have three arms. I

630
00:45:30,320 --> 00:45:32,119
think that's supposed to be the case. Oh really, okay, I thought

631
00:45:32,119 --> 00:45:35,639
we just killed an innocent person.
No, I think that's part of the

632
00:45:35,679 --> 00:45:38,000
mystery. And then we just ended
the mystery by just killing her. The

633
00:45:38,119 --> 00:45:44,280
mystery would you would she have followed
us? Maybe if we didn't you rip

634
00:45:44,360 --> 00:45:47,440
one off? Yeah, and then
you have an extra hand. That was

635
00:45:47,519 --> 00:45:52,360
fun at the end, chasing you
with a leg. But that the thing

636
00:45:52,519 --> 00:45:55,760
is that game would be genuinely creepy
playing by yourself. Yeah. But also

637
00:45:55,840 --> 00:46:00,840
I think when you add all the
different people and there's the like building element,

638
00:46:00,960 --> 00:46:04,079
like there's such a fun like I
don't know, Like Jake's back there,

639
00:46:04,159 --> 00:46:07,039
like being diligent and building a cabin
and stuff. Well, Mike and

640
00:46:07,079 --> 00:46:09,239
I are like killing a three legged
woman with an axe, and Mary's like

641
00:46:09,320 --> 00:46:17,159
chasing squirrels around, like content squirrel
like creepy thing is happening around you.

642
00:46:17,280 --> 00:46:20,440
But then everyone's kind of trying to
do their own thing. Yeah, I'm

643
00:46:20,440 --> 00:46:23,519
trying to survive together, right,
But yeah, playing that alone by yourself,

644
00:46:23,639 --> 00:46:27,119
I can imagine that would be scary. If you're trying to make the

645
00:46:27,199 --> 00:46:30,440
shelter and it's quiet and there's a
babbling brook nearby, it's sort of peaceful,

646
00:46:30,440 --> 00:46:32,440
but then all of a sudden,
this like humanoid thing crawls out of

647
00:46:32,519 --> 00:46:36,320
nowhere and jumps on you. I
don't know, I want to. I

648
00:46:36,440 --> 00:46:37,840
kind of am curious. I want
to, Well, we have resume before

649
00:46:37,880 --> 00:46:42,360
remake now, but I want to
play more Sons of the Forest and see

650
00:46:42,360 --> 00:46:45,119
if it's scary by myself. I
think it's a nice experience, Like I

651
00:46:45,280 --> 00:46:49,920
like the idea of like running around
building stuff and everybody gets to do their

652
00:46:49,920 --> 00:46:52,800
own thing. And I remember when
I played a similar game, not similar

653
00:46:52,840 --> 00:46:57,679
because you're on a boat, but
you're trying to live on a boat and

654
00:46:57,920 --> 00:47:00,199
like avoid sharks from eating you and
stuff like that. You just focus on

655
00:47:00,239 --> 00:47:05,760
a task and typically, yes,
yes, exactly right. I love raft.

656
00:47:06,400 --> 00:47:09,440
My task was fishing and then cooking
meals out of the fish, and

657
00:47:09,519 --> 00:47:13,039
the more intricate the dish. So
if you like, sure, you can

658
00:47:13,119 --> 00:47:15,239
like cook a fish on the fire, but eventually you get like a kitchen

659
00:47:15,519 --> 00:47:19,800
and you can make like stew with
mushrooms and fish and stuff, and that

660
00:47:19,840 --> 00:47:22,960
gives everybody way more boosts. That's
my jam. I love being that person.

661
00:47:23,119 --> 00:47:28,199
So once I realized how I could
stab a squirrel and I cooked it

662
00:47:28,400 --> 00:47:30,599
for you guys, I was like
trying. I was slipping squirrel meat in

663
00:47:30,639 --> 00:47:32,760
your pockets, and then I was
like, man, I gotta find some

664
00:47:34,159 --> 00:47:37,679
I was like foraging mushrooms. I
wanted to be like Zelda, where I

665
00:47:37,719 --> 00:47:40,360
would go to the pot and I
would be like, I got mushrooms,

666
00:47:40,719 --> 00:47:45,880
I got these like weird sticks that
smell good, and I have squirrel meat

667
00:47:46,119 --> 00:47:51,840
and I'm making like a little dish
and I want it. I wanted to

668
00:47:51,880 --> 00:47:53,639
like make a fancy dish, you
guys, and I couldn't. I do

669
00:47:53,760 --> 00:47:57,719
think that that type of game does
shine when people can have rolls like that,

670
00:47:57,880 --> 00:48:00,760
because I've tried a couple of the
ones that like blew Up Steam Overnight

671
00:48:00,880 --> 00:48:04,159
and like Valheim and v Rising and
stuff, and like, you know,

672
00:48:04,280 --> 00:48:07,079
I've played enough of those too understand
what the appeal is. But I did

673
00:48:07,159 --> 00:48:09,760
them solo for the most part.
And when it's all on you, when

674
00:48:09,800 --> 00:48:13,840
like okay doing the combat stuff and
building the cabin or whatever and all the

675
00:48:13,920 --> 00:48:16,559
survivals on you, Yeah, it's
kind of a lot versus Like if I'm

676
00:48:16,599 --> 00:48:20,320
with a group like we work for
that video, I can kind of just

677
00:48:20,440 --> 00:48:22,840
be this like add agent of chaos
and just run around and it's like,

678
00:48:23,239 --> 00:48:25,320
I don't know, I hear I
killed the cow. Do you want this?

679
00:48:25,400 --> 00:48:28,519
So I chopped down a bunch of
treats. I can just run around

680
00:48:28,559 --> 00:48:31,880
and just do whatever shiny thing I
see while Jake is like doing the work

681
00:48:31,920 --> 00:48:36,559
and fucking building the thing and other
people are like working and doing their job

682
00:48:36,960 --> 00:48:39,039
exactly, I'm just fucking up and
occasionally helping. You know, if you

683
00:48:39,079 --> 00:48:45,079
want to, if you have not
seen him on some other content, if

684
00:48:45,119 --> 00:48:46,719
you want to go watch the video. You can see how patient and kind

685
00:48:46,840 --> 00:48:52,320
Jake is to Dan got so excited
about this fish trap he made. Dan,

686
00:48:52,400 --> 00:48:53,679
It's like, oh, okay,
you were figuring out how to use

687
00:48:53,760 --> 00:48:58,639
the crafting notebook, which tells you
the ingredients you need for specific things,

688
00:48:59,239 --> 00:49:02,519
and you really excited about this fish
trap that you fashioned and you put it

689
00:49:02,599 --> 00:49:07,599
down and you just I was watching
you and Jake and you finally just PLoP

690
00:49:07,679 --> 00:49:09,800
it down and you're staring at it. You're like, why isn't catching any

691
00:49:09,840 --> 00:49:14,079
fish? Jake's like, oh,
you gotta put it in the water,

692
00:49:14,239 --> 00:49:19,719
and the water no, you have
this backwards, you have this, Jake.

693
00:49:20,199 --> 00:49:22,360
I was the one who was like, shouldn't it be in the water?

694
00:49:22,880 --> 00:49:29,840
Check the tape, Jake that I
tried to make a stick thing to

695
00:49:30,079 --> 00:49:31,320
carry sticks, but then I didn't
actually build it. I just put it

696
00:49:32,119 --> 00:49:37,960
was a stick storage. When we're
in the the woods is stick story?

697
00:49:37,440 --> 00:49:40,480
Kelvin, that NPC guy that I
just kept tell him to go off into

698
00:49:40,480 --> 00:49:44,079
the forest and collect sticks or whatever
because I didn't want to see him like,

699
00:49:44,400 --> 00:49:47,280
yeah, it seemed like that type
of game is rife for goofy multiplayer

700
00:49:47,320 --> 00:49:50,159
bullshit. Well, yeah, we
went the way I would want to play

701
00:49:50,159 --> 00:49:52,800
it. We went into that one
cave and there was this like the security

702
00:49:52,880 --> 00:49:57,599
guards or um I don't know,
retrieval squad with kevlar and whatnot, just

703
00:49:57,800 --> 00:50:02,519
speared in the water like on spears, all like some like foreboding tribal warning,

704
00:50:04,519 --> 00:50:07,239
and all of us except for Dan
comment even maybe Dan commented on it

705
00:50:07,320 --> 00:50:10,679
on the way in and we went
and explored the cave and Dan through a

706
00:50:10,760 --> 00:50:14,840
time bomb and killed Mary. But
then on the way back out, Dan

707
00:50:15,000 --> 00:50:17,159
was leading the way back out and
we hear whoa, and then we hear

708
00:50:17,519 --> 00:50:22,159
you throw another time bomb an explosion
and you're like, it didn't kill them,

709
00:50:22,320 --> 00:50:24,360
like, and then we came out. It was like, Dan,

710
00:50:24,440 --> 00:50:27,280
those are the guys on the spears
and the way in, You're like,

711
00:50:27,320 --> 00:50:30,480
were they always guys? Scary silhouettes
there? They were going to attack us?

712
00:50:30,800 --> 00:50:35,599
Yeah, the Goldfish memory. Yeah, that game's fun though, I

713
00:50:35,920 --> 00:50:38,960
well, I like, I don't
really take to survival games, but it

714
00:50:39,199 --> 00:50:43,800
as a social thing, it was
very fun. I'm gonna go back.

715
00:50:43,880 --> 00:50:45,599
I actually I was telling the Giant
Bomb folks about it, and I think

716
00:50:45,679 --> 00:50:47,800
I think I'll be the one who's
played it. I'll be the jake that

717
00:50:47,880 --> 00:50:52,239
has people suppose see how that goes. Yeah, I'm sure that'll that is

718
00:50:52,320 --> 00:50:55,400
not what's going to happen. You're
just gonna be like, so here's where

719
00:50:57,079 --> 00:51:00,199
we made a shelter, and then
they'll be like, okay, do we

720
00:51:00,239 --> 00:51:00,840
do that, and you'll be like, I don't know. I didn't do

721
00:51:01,000 --> 00:51:06,800
any of it because I was I
was killing this three legged woman. I

722
00:51:06,880 --> 00:51:08,079
know better now I wouldn't kill her. Yeah, I want to see what

723
00:51:08,119 --> 00:51:13,599
happens with her. Maybe she'll follow
you. Maybe she was like raising her

724
00:51:13,639 --> 00:51:16,599
hands and walking backwards, like backstepping
when she saw us. We were brandishing

725
00:51:16,960 --> 00:51:22,840
metal sharp things though she shouldn't have
been there in the first place. Yeah,

726
00:51:22,159 --> 00:51:27,880
three legs, it's her fault.
Really, I mean it was only

727
00:51:27,960 --> 00:51:31,039
a matter of time. And it's
one of those funny things too. People

728
00:51:31,119 --> 00:51:37,039
were saying this about like um oh, like the Witch game. It's just

729
00:51:37,119 --> 00:51:39,239
like every time something fucked up is
happening. We immediately we were like,

730
00:51:39,280 --> 00:51:42,760
oh my god, this game is
glitch. She has too many arms,

731
00:51:42,800 --> 00:51:45,079
and it's like, oh, you
know, this is intentional. This is

732
00:51:45,119 --> 00:51:51,079
a game mechanic where we couldn't you
like, immediately your assumption is is that

733
00:51:51,199 --> 00:51:53,039
something's wrong and that it's like a
glitch with the game. But it turns

734
00:51:53,079 --> 00:51:57,400
out. It's all intentional. Oh
my god, there's a glitch. There's

735
00:51:57,440 --> 00:52:00,800
babies in this cave, and it's
just like, no, it's a hard

736
00:52:01,159 --> 00:52:05,239
That was no good. Yeah,
that was fun. That was fun.

737
00:52:05,559 --> 00:52:07,880
Yeah. Check out the video.
It's a couple of hours of us playing.

738
00:52:07,119 --> 00:52:10,519
It's figuring the game out as we
play and getting mad at each other

739
00:52:10,679 --> 00:52:14,400
for how to survive. Some of
us are better at it than others.

740
00:52:14,559 --> 00:52:20,280
Oh my god, that lost it. I don't think I died like twice

741
00:52:20,519 --> 00:52:24,960
total. I was I was helping
Jake. I lost it pretty hard.

742
00:52:25,039 --> 00:52:29,800
When we came up. We were
trying to go to this specific cave based

743
00:52:29,880 --> 00:52:32,079
that our GPS was pointing us toward, and we came to the top of

744
00:52:32,199 --> 00:52:37,039
waterfall leading down to a small pond
at the beginning as they often at the

745
00:52:37,039 --> 00:52:39,920
bottom. As they often do,
Jake leapt off, landing the water,

746
00:52:40,000 --> 00:52:44,000
hurt himself really badly, but survived. And both of you were like that

747
00:52:44,079 --> 00:52:45,119
looks fun. Let's go, and
the Mary's like hell yeah, one,

748
00:52:45,239 --> 00:52:49,800
two, three, yeah, and
then leapt and you could not have landed

749
00:52:49,920 --> 00:52:52,440
farther from the water at the bottom. Look, have you seen the fugitive?

750
00:52:52,920 --> 00:53:00,920
It works out fine. Yeah,
it was yeah, care, I've

751
00:53:00,000 --> 00:53:08,360
jumped from sixty feet up before.
It was horrifying into a jumper into water.

752
00:53:08,760 --> 00:53:12,920
That doesn't sound just like a thing
I would want to do. Yeah,

753
00:53:13,239 --> 00:53:15,679
water, just the skuyyah bumping.
It was bad. We talked about

754
00:53:15,679 --> 00:53:20,039
this. I think I don't like
deep water like that. It kind of

755
00:53:20,119 --> 00:53:22,480
freaks me out. I always assume
the worst. I always get really worried

756
00:53:22,519 --> 00:53:30,079
about, um, you know,
gaiters and sharks. Have you seen the

757
00:53:30,119 --> 00:53:34,440
Abyss? Yeah? Yes, yeah, I read it too. Oh nice,

758
00:53:34,639 --> 00:53:38,599
nice scary. We were read Sphere
together, right, Yes, yes,

759
00:53:38,960 --> 00:53:43,000
I had some deep water horror shit. Yeah. What was the one

760
00:53:43,039 --> 00:53:45,599
that was the thing that she kept
writing on all the notebooks? It was

761
00:53:45,679 --> 00:53:57,519
like sphere circle circle three D is
sphear eggs are spheres, it's all connected,

762
00:53:57,880 --> 00:54:00,159
and it was it was just like
one of those like not like a

763
00:54:00,239 --> 00:54:05,960
montage, but in the movie Sphere, they're trying to show how this girl's

764
00:54:05,960 --> 00:54:08,360
been like working on a problem for
a really long time and they show her

765
00:54:08,440 --> 00:54:15,239
notebook and it's just like spear circles, spheares round, yeah, round,

766
00:54:16,000 --> 00:54:22,599
no corners, and it is like
your thoughts like really dumb. It's scientist

767
00:54:22,760 --> 00:54:27,320
character. Yeah, you see,
it's kind of a joke now in a

768
00:54:27,440 --> 00:54:30,199
quiet place that like the board where
he's like writing down all the secrets on

769
00:54:30,280 --> 00:54:34,400
the board you guys see in a
quiet place or yeah yeah, oh yeah,

770
00:54:34,440 --> 00:54:38,719
it's like no no ears or but
he like, yeah, what it

771
00:54:38,920 --> 00:54:45,719
says on the bottom weakness question mark, question mark question mark because they haven't

772
00:54:45,760 --> 00:54:52,280
solved the weakness environmental storytelling. No
sight here good too in the area that

773
00:54:52,519 --> 00:54:55,880
we've seen. It's just like it's
explaining like his thought prob. But it's

774
00:54:55,880 --> 00:55:02,519
all like in dumb, dumb language
that like, yeah, weakness. It

775
00:55:02,679 --> 00:55:07,719
was the same. Yeah, that's
when we talked about it for the Dead

776
00:55:07,760 --> 00:55:10,559
Space remaker, Mary, you brought
up the left for Dead one in the

777
00:55:10,679 --> 00:55:15,280
safe where it's like an art argument, like these people were just standing next

778
00:55:15,320 --> 00:55:21,320
to each other arguing via written word
instead of talking. Funny though, yeah,

779
00:55:21,400 --> 00:55:23,679
like I hope you die. It's
just like fuck you buddy, Like

780
00:55:24,360 --> 00:55:28,800
I think that's a better way to
do it. But yeah, anyway,

781
00:55:28,880 --> 00:55:32,440
I just think that written down stuff
like that is always a very funny thing

782
00:55:32,559 --> 00:55:37,760
to see because it doesn't typically transfer
well, it's it typically like leaves something

783
00:55:37,840 --> 00:55:43,119
to be desired. Yeah, so
few video games do it well. Um,

784
00:55:44,039 --> 00:55:49,159
but I've been playing more Octopath Traveler
too. Yeah, talked about it

785
00:55:49,760 --> 00:55:54,199
last episode. Man, I like
that game a lot good things. I've

786
00:55:54,239 --> 00:56:00,440
heard really good things, so I
mentioned last time. I really I like

787
00:56:00,559 --> 00:56:05,400
the first game. I absolutely agree
with everybody who says by the time you

788
00:56:05,519 --> 00:56:08,639
do like the second chapter of every
character's quest. It's repetitive as hell.

789
00:56:08,760 --> 00:56:13,480
You go into a town, there's
some mystery, there's a cave nearby where

790
00:56:13,559 --> 00:56:15,920
some weird HiT's been going on.
You go and you fight the boss.

791
00:56:15,920 --> 00:56:20,719
Great battle system. They lean on
that way too heavily, but it becomes

792
00:56:20,760 --> 00:56:23,519
formulaic. I liked that because that's
what I wanted out of a game where

793
00:56:23,519 --> 00:56:28,639
you're just walking in circles around a
continent and going chapter by chapter through eight

794
00:56:28,800 --> 00:56:34,719
characters. Two does that, but
it's way better with variety. Like the

795
00:56:34,880 --> 00:56:39,480
thieves quests are largely about infiltrating some
crime family kind of shit, whereas the

796
00:56:42,719 --> 00:56:45,760
the Scholar is the Count of Monte
Cristo. Basically he breaks out. He's

797
00:56:45,760 --> 00:56:49,559
on a revenge quest. You know. A lot of his stuff is about

798
00:56:49,559 --> 00:56:54,400
like reading people and trying to surmise
what's going on. The Tomatos the cleric.

799
00:56:54,519 --> 00:56:58,559
His stuff is all basically dark souls. There's a sacred flame that they're

800
00:56:58,559 --> 00:57:00,400
trying to rekindle, and there were
eight odds that fell to this dark demon

801
00:57:00,519 --> 00:57:04,840
god. And there's new incarnations and
then popping up, and there's a serial

802
00:57:04,920 --> 00:57:09,360
killer who's killing according to that stuff. That's like seven So but more importantly,

803
00:57:09,920 --> 00:57:15,639
you're not going like character finish their
quest, character finish their quests.

804
00:57:15,400 --> 00:57:20,239
They designed the world a bit more
intricately, where I still don't even have

805
00:57:20,320 --> 00:57:22,280
all eight characters. I have five
characters or no. Sorry, I'm now

806
00:57:22,360 --> 00:57:30,320
recruiting Hikari the Warrior, who's is
a Samurai honor based story, but it

807
00:57:30,440 --> 00:57:34,119
doesn't feel as formulaic because I'm on
the sixth character. But I've done chapter

808
00:57:34,199 --> 00:57:38,800
two for several other characters, just
because they laid out the world in a

809
00:57:38,920 --> 00:57:44,360
bit more thoughtful way, and the
battle system is still just as good.

810
00:57:44,639 --> 00:57:46,360
They've added a bit to it with
a day night cycle where you get different

811
00:57:46,360 --> 00:57:51,719
bonuses based on the time of day, which is the game is still ultimately

812
00:57:51,800 --> 00:57:55,400
dumb as fuck, Like you can
walk up to a dude guarding a lighthouse

813
00:57:55,480 --> 00:58:00,960
door in Canal Brine, the seaside
town and you can't get through the door,

814
00:58:00,039 --> 00:58:05,880
but you want to because in a
previous town you found a lighthouse that

815
00:58:06,079 --> 00:58:08,599
had a broken reflector that could repair
another lighthouse's light, and you put two

816
00:58:08,599 --> 00:58:10,599
and two together, like, I
want to get into this lighthouse and fix

817
00:58:10,719 --> 00:58:15,840
this for the side quest and the
money and the potential new acts. But

818
00:58:15,960 --> 00:58:21,320
it's daytime, so you can't knock
him unconscious. So you press R two

819
00:58:21,599 --> 00:58:23,519
and your whole party, your party
leader pulls out a lantern and the sun

820
00:58:23,639 --> 00:58:27,800
goes down in the span of a
second, and then you can knock him

821
00:58:27,880 --> 00:58:30,360
unconscious with the thieves ability because it's
nighttime now. So the game is like

822
00:58:31,480 --> 00:58:37,440
it's got a really good balance between
taking itself seriously and telling pretty compelling stories

823
00:58:37,440 --> 00:58:40,760
with these characters, but also like
realizing many of you are just here because

824
00:58:40,840 --> 00:58:45,840
it's a really good looking Square Enix
two point five D sprite game. The

825
00:58:45,960 --> 00:58:50,199
combat's awesome, you're enjoying Explorance world. If you don't want to take it

826
00:58:50,199 --> 00:58:54,039
too seriously, you don't have to. I'm liking it a ton Like Lon

827
00:58:54,079 --> 00:58:58,400
Contion, she's been doing the thing
where it's like she'll encounter a new playable

828
00:58:58,519 --> 00:59:00,679
character and a bit do you want
to start this character story now, and

829
00:59:00,760 --> 00:59:02,679
she'd be like, no, I
want to keep going with my current thing.

830
00:59:02,880 --> 00:59:05,840
Yes, And then like later on, she said, you can pick

831
00:59:05,880 --> 00:59:07,519
it up out of tavern and be
like, Okay, now we'll start this

832
00:59:07,599 --> 00:59:09,880
thing and get the whole prologue in
this character. I've been to do that

833
00:59:09,920 --> 00:59:13,280
every time. I try to explore
an area fully and get to know it

834
00:59:13,360 --> 00:59:16,280
before I do that, so you'll
meet the character. And again in those

835
00:59:16,320 --> 00:59:19,599
cases, it's like, oh,
you guys are traveling, I have this

836
00:59:19,679 --> 00:59:22,119
mission. I'm on to find my
three former allies. Can I come with

837
00:59:22,199 --> 00:59:23,679
you? You're like, sure,
you're the warrior, you're the Samurai.

838
00:59:23,719 --> 00:59:29,360
I want you my party. That's
it. But I almost always declined playing

839
00:59:29,400 --> 00:59:31,880
their chapter immediately because I want to
explore the rest of the town, get

840
00:59:31,920 --> 00:59:34,960
a lay of the land, and
then I'll go to the tavern and say

841
00:59:35,000 --> 00:59:37,280
like, do you want to hear
chapter one of Hikari's story, Like,

842
00:59:37,519 --> 00:59:42,360
yes, let's do it now,
and just the sheer variety of storytelling genres

843
00:59:42,400 --> 00:59:44,920
before them. Again, I talked
about this last time, But now I've

844
00:59:44,960 --> 00:59:54,519
seen the Samurai epic, I've seen
the Ghost Dad a call back, which

845
00:59:54,840 --> 00:59:58,679
I've seen Cassie the Apothecary. That's
like, okay, come back from that.

846
00:59:58,880 --> 01:00:02,679
You got him we're talking about.
That's the craziest part of that whole

847
01:00:02,760 --> 01:00:09,440
game is the ghost Dad. I
don't like that. It's a good I

848
01:00:09,599 --> 01:00:15,159
like Octopeth Travel. Yeah, it's
ghost Dead. If you get time and

849
01:00:15,199 --> 01:00:19,440
you just want to play a really
good like late a really good late nineties

850
01:00:19,519 --> 01:00:23,320
era JRPG, check it out.
I mean, you know, I'm not

851
01:00:23,440 --> 01:00:27,800
a big JRPG guy at all,
and like that first Octopath I thought that

852
01:00:27,920 --> 01:00:30,679
was really cool. So yeah,
it's once I'm done with some stuff that's

853
01:00:30,719 --> 01:00:34,599
currently in my plate, I could
potentially see myself going too that. It

854
01:00:34,639 --> 01:00:37,920
seems like a great switch game too, like Bonk Switch and it there.

855
01:00:37,360 --> 01:00:39,880
Yeah, I like it a lot
um. I always like the stuff you

856
01:00:39,920 --> 01:00:43,320
could do in the first one,
and I hear you can do even more

857
01:00:43,360 --> 01:00:45,800
of that now where NPCs like in
towns each character. I was like,

858
01:00:45,840 --> 01:00:50,119
Okay, so the thief can steal
from this person, this character can read

859
01:00:50,159 --> 01:00:52,079
the mind of NPCs and things like
that. I think that's a clever mechanic.

860
01:00:52,199 --> 01:00:54,920
That's how you you ambush someone quote
unquote at night with the thief and

861
01:00:54,960 --> 01:00:59,280
that's how you knock him unconscious.
Um. But then yeah, during the

862
01:00:59,400 --> 01:01:01,960
day, the can just steal items
off them. There's a percentage chance to

863
01:01:02,039 --> 01:01:06,519
steal, which is also funny because
this dude will give you this sob story

864
01:01:06,559 --> 01:01:08,840
about how his wife left him and
he's just like eking by a living and

865
01:01:08,920 --> 01:01:13,960
then you steal like three loaves of
bread from his pocket. I mean,

866
01:01:14,000 --> 01:01:20,079
I didn't do that, but you
can. I helped him. But yeah,

867
01:01:20,159 --> 01:01:22,360
god, I'm not. I'm I
don't get that hung up on like

868
01:01:23,320 --> 01:01:28,199
visuals and video games, but holy
shit. I don't know if you remember

869
01:01:28,239 --> 01:01:30,440
from the first game, but obviously
you'll see these little like chrono trigger looking

870
01:01:30,639 --> 01:01:35,559
sprites for the overworld. Then you
go into a battle against the bosses,

871
01:01:35,559 --> 01:01:38,800
and the bosses are massive, towering
characters. Some of them are just fucking

872
01:01:38,920 --> 01:01:43,239
gorgeous. Like there's one you fight
in the Samurai storyline that I was just

873
01:01:44,320 --> 01:01:46,480
even. I was like, Okay, this is arresting. It's crazy.

874
01:01:46,760 --> 01:01:50,079
I can't tell you anytimes I like
run at the kitchen to get a soda

875
01:01:50,159 --> 01:01:52,559
or something, and I walked through
the living room. Bank will be playing

876
01:01:52,559 --> 01:01:53,960
and I just like stop and look
at the TV and be like God damn,

877
01:01:54,039 --> 01:01:57,840
this is a good looking game Square
Nix is getting, or the Square

878
01:01:57,960 --> 01:02:00,360
the Square Nix published games in the
studios they work. They're getting so much

879
01:02:00,519 --> 01:02:06,360
better by the release with that two
point five D style. It's really good.

880
01:02:07,440 --> 01:02:10,719
Play it for your time. It's
definitely a good like comfort food game.

881
01:02:10,800 --> 01:02:14,519
You're not gonna You're not gonna come
away from it thinking, oh,

882
01:02:14,639 --> 01:02:19,239
that just evolved video game storytelling.
It's a good comfort food sit play like

883
01:02:19,440 --> 01:02:23,320
three hours, grind a little bit
the battle. The battle system is good

884
01:02:23,480 --> 01:02:28,280
enough where grinding doesn't feel like grinding. It's rewarding, or it is very

885
01:02:28,360 --> 01:02:30,039
snappy in the first one. Oh, or liking the battle system of the

886
01:02:30,079 --> 01:02:35,679
boost system was really cool. It's
great the way they've designed certain characters abilities

887
01:02:35,719 --> 01:02:37,880
to synergize with others. And then
you get the secondary jobs that you just

888
01:02:37,960 --> 01:02:43,519
stumble across and those are less Hey, rank up five levels and you'll get

889
01:02:43,519 --> 01:02:47,280
a new ability. It's actually the
new abilities you get are based off of

890
01:02:47,400 --> 01:02:52,719
objectives in a whole side quest,
at least the one I found so far.

891
01:02:52,719 --> 01:02:58,119
Yeah, that game's great. I
wanted just the first game again with

892
01:02:58,280 --> 01:03:00,679
new characters in a new world,
and I got that and more some.

893
01:03:00,719 --> 01:03:06,159
I'm really enjoying it. Cool,
very nice, Dan, you've been playing

894
01:03:06,199 --> 01:03:10,880
anything new. I'll do a quick
update on Kayla and I beat Resonable five

895
01:03:12,119 --> 01:03:16,840
and by the end, I think
I was kind of like, Okay,

896
01:03:17,119 --> 01:03:20,960
I think when I thought about this
game before, I was just remembering like

897
01:03:21,400 --> 01:03:23,719
the fun stuff and kind of like
the Village, like the big like the

898
01:03:23,840 --> 01:03:27,840
Village equivalent, you know, like, man, it's crazy action, but

899
01:03:27,880 --> 01:03:30,199
it's go up. This time we're
dropping electric things on people, floating barrels,

900
01:03:30,199 --> 01:03:35,119
and this ship's awesome. I forgot
a lot about the later stuff,

901
01:03:35,239 --> 01:03:37,800
and I was excited to like because
it sounded cool because I love Wesker and

902
01:03:37,920 --> 01:03:42,280
Jill as characters. But once they're
like involved and you're on the ship and

903
01:03:42,320 --> 01:03:45,480
all that stuff, Like there's this
fucking boss fight. There's this back to

904
01:03:45,519 --> 01:03:51,159
back bullshit where he just survives seven
minutes while Wesker and Jill are like matrix

905
01:03:51,239 --> 01:03:57,440
dodging around the fucking ship. Literally
says like if you can survive, which

906
01:03:57,440 --> 01:04:00,159
he suddenly has a British accent.
He's like, if you can survive seven

907
01:04:00,199 --> 01:04:01,440
minutes, then something will happen.
So it's like, great, I guess

908
01:04:01,440 --> 01:04:04,760
we're just running around like assholes for
seven minutes while he Matrix dodges every fucking

909
01:04:04,840 --> 01:04:09,920
thing we do, and then you
survive time and Westker fucking gets out of

910
01:04:09,960 --> 01:04:12,800
there, and then Jill you have
to fight, but you can't actually kill

911
01:04:12,840 --> 01:04:15,199
her because Jill's good, so you
have to like she's got like an evil

912
01:04:15,280 --> 01:04:19,039
thing, so you have to like
bracked her and the other person has to

913
01:04:19,119 --> 01:04:21,920
run up and like just jam the
button, like you have do this like

914
01:04:23,039 --> 01:04:25,639
twenty fucking times to rip this thing
off her chest, or you can risk

915
01:04:25,639 --> 01:04:30,000
shooting it and killing her and failing
that sucked. And uh yeah, the

916
01:04:30,079 --> 01:04:33,639
whole back outside of the volcano stuff
and killing Westker by shooting two rockets into

917
01:04:33,679 --> 01:04:38,920
his eyeballs and a volcano, which
is objectively amazing, and the boulder punching

918
01:04:39,000 --> 01:04:43,440
that's great too. Everything kind of
between that early volley of that kind of

919
01:04:43,519 --> 01:04:46,639
village equivalent stuff and like all the
stuff going around on the like swamp boat

920
01:04:46,920 --> 01:04:50,400
to the villages or whatever that sucks, ye, And then all the stuff

921
01:04:50,400 --> 01:04:54,719
of the Western Jill sucks. It's
uh, there's a lot more bad in

922
01:04:54,800 --> 01:04:58,280
that game than I remember, so
I believe that has been knocked down a

923
01:04:58,320 --> 01:05:02,639
bit on my rankings. God,
Kayla's favorite. So Kayla officially kay Resideval

924
01:05:02,679 --> 01:05:06,360
five is the best Resident Evil and
Resident Evil two remake is the worst.

925
01:05:06,639 --> 01:05:11,719
According to my sister Kayla, who's
listening right now. Reminder, Kayla,

926
01:05:11,920 --> 01:05:15,920
you're insane and wrong, Kayla.
Yes, that's why we don't like gen

927
01:05:16,000 --> 01:05:21,519
Z. That there it is.
I think that's why I don't like millennials.

928
01:05:23,039 --> 01:05:28,039
That's right. Yeah, they ruined
America with their Resident Evil takes.

929
01:05:28,320 --> 01:05:31,960
Yes, God, it's not that
good. Although we both got six now,

930
01:05:32,000 --> 01:05:34,039
so we about to jump into six, so maybe five will be a

931
01:05:34,079 --> 01:05:40,039
fucking revelation compared to it when Mike
and I played six. And this is

932
01:05:40,199 --> 01:05:44,760
still true to this day. The
original plan obviously was to play through all

933
01:05:44,880 --> 01:05:48,960
of the games in order, and
we played through story one of six and

934
01:05:49,079 --> 01:05:55,280
we were like, okay, whatever, we quit. Yeah, because we

935
01:05:55,599 --> 01:05:57,920
did that game, I don't get
a lot of pushback, you know,

936
01:05:57,920 --> 01:06:00,239
we didn't get a la a lot
of people who were like die hard fans

937
01:06:00,239 --> 01:06:02,400
of the game being like, you
didn't finish as an Evil six because I

938
01:06:02,440 --> 01:06:06,079
think they were like, oh shit, that game sucks. Part parts of

939
01:06:06,159 --> 01:06:09,639
it were like fun just to play
with you and make fun of. But

940
01:06:09,760 --> 01:06:13,599
yeah, we did Leon and Helena's
campaign, and then oh the draft getting

941
01:06:13,599 --> 01:06:18,800
the blowjob. Yeah, I have
a sealed copy of Real sixth ruined,

942
01:06:19,199 --> 01:06:23,679
and then we did Chris and Aiden's
but then we still technically one of the

943
01:06:23,760 --> 01:06:30,159
lost chapters of Resident kin Evil is
uh Jake Wesker and I forget the woman's

944
01:06:30,239 --> 01:06:36,320
name, it's forgettable. But you're
fighting like giant behemoth bio mutants with cannons

945
01:06:36,360 --> 01:06:42,480
and tanks in Eastern Europe. I
believe, I don't know, God looks

946
01:06:42,639 --> 01:06:48,880
very stupid that that game, at
least residual five on a certain level,

947
01:06:49,519 --> 01:06:57,039
feels good. Initially, there are
good times like that. It's it's weird,

948
01:06:57,199 --> 01:07:01,000
twitchy when you shoot enemies there there's
no reaction to where you shoot them,

949
01:07:01,440 --> 01:07:04,519
Like the bullets are just this little
splash in their skin. It doesn't

950
01:07:04,679 --> 01:07:10,360
feel well thought out mechanically. No, that's the thing. It's like you

951
01:07:10,519 --> 01:07:13,480
always felt like when you shot something
reson Evil from the very first one.

952
01:07:13,599 --> 01:07:15,880
You shoot a fucking shotgun at a
zombie, you that connected it, and

953
01:07:16,000 --> 01:07:19,039
you know it. In four five
you know they are reacting to it,

954
01:07:19,079 --> 01:07:23,719
they're selling that. And then six
it's just like it feels like every gun

955
01:07:23,800 --> 01:07:27,039
feels like a pea shooter. Yeah, yeah, which I feel like,

956
01:07:27,320 --> 01:07:30,000
uh, in a very near future, I think we're gonna have a lot

957
01:07:30,079 --> 01:07:32,639
more talk about Reson Evil. I
already said we have for a remake.

958
01:07:32,960 --> 01:07:36,199
Okay, yeah, we can't talk
about it, Nope, but we will.

959
01:07:36,400 --> 01:07:39,400
Yeah. I feel like, well, I'll have some thoughts later this

960
01:07:39,599 --> 01:07:44,400
month it releases. It's happening soon, Yes, it's yeah. That's also,

961
01:07:44,480 --> 01:07:47,000
like you mentioned, that's another time
peg slash excuse for us to talk

962
01:07:47,039 --> 01:07:53,800
about remakes later on this episode,
I'm trying. What else did I say?

963
01:07:53,840 --> 01:07:57,679
I played Sons of the Forest,
Doctor Path Traveler too, oh,

964
01:07:57,800 --> 01:08:02,079
Dead Cells return to Castlevania of Yeah, did you guys? I also have

965
01:08:02,360 --> 01:08:05,880
two things I'll go over well now
dead Cells before we get to Dead Cells.

966
01:08:06,360 --> 01:08:11,599
I also played the first couple hours
of Have a Nice Death. This

967
01:08:11,760 --> 01:08:16,079
Ring, a Belle new roguelike,
or rather Sorry, entered early access last

968
01:08:16,159 --> 01:08:24,119
year basically a year ago from today, almost um Magic Design Studios. It's

969
01:08:24,159 --> 01:08:30,079
former like Ubisoft devs um. It's
a roguelike where you play as the Grim

970
01:08:30,159 --> 01:08:36,840
Reaper and you're fighting through areas of
death incorporated quote unquote the Greek Reaper is

971
01:08:36,880 --> 01:08:42,960
basically just verging on burnout, and
he is going through this like corporate satire

972
01:08:43,239 --> 01:08:50,479
maccabre humor kind of like it's like
control environment if it were dark humor um,

973
01:08:51,039 --> 01:08:56,199
but it's They consulted with the lead
designer of Dead Cells for most of

974
01:08:56,239 --> 01:09:00,000
it, so premise wise and like, what do you want to call it?

975
01:09:00,199 --> 01:09:03,800
Caliber of developers. I was really
excited for it. I played a

976
01:09:03,880 --> 01:09:09,000
few hours of it, a few
runs right off the bat. It feels

977
01:09:09,079 --> 01:09:14,479
tight and slick as hell. You
can. It feels better I would actually

978
01:09:14,520 --> 01:09:16,800
say than Dead Cells. You can
actually like juggle between enemies. You can

979
01:09:16,840 --> 01:09:19,680
air dash. It resets an air
dash when you hit them a certain way.

980
01:09:20,359 --> 01:09:24,720
You're swapping out. You always have
the scythe because you are Death,

981
01:09:25,279 --> 01:09:30,279
but you can swap out your two
other face button weapons. There's hammers,

982
01:09:30,359 --> 01:09:32,560
there's spears, there's a bazooka.
Again, this game like it does not

983
01:09:32,640 --> 01:09:38,520
take itself that seriously, however,
just like real death. Yeah, but

984
01:09:39,399 --> 01:09:43,600
however, the first two areas were
just kind of super easy, and then

985
01:09:43,600 --> 01:09:45,560
all of a sudden you hit a
really tough boss. Maybe I'm just not

986
01:09:45,640 --> 01:09:51,079
building my character in a Maybe I'm
not synergizing abilities correctly or anything. But

987
01:09:51,560 --> 01:09:56,720
it also I don't think conveys how
the long term progression works all that well.

988
01:09:57,119 --> 01:10:00,239
Like Hades, it's immediately clear,
Oh I just died. Oh I

989
01:10:00,319 --> 01:10:03,720
still only have this one weapon to
use, the sword, but I just

990
01:10:03,920 --> 01:10:06,960
had a new conversation unlock with that
character, so I'm going to go talk

991
01:10:08,000 --> 01:10:10,239
to them. Oh I have this
money. That's what this does. In

992
01:10:10,319 --> 01:10:14,119
my bedroom, I see what I
should be saving up for. And then

993
01:10:14,199 --> 01:10:16,760
on the next turn you get like
athena shield and you start. It's just

994
01:10:16,840 --> 01:10:21,079
so good with this visual language,
with its totorialization. Same with Dead Cells.

995
01:10:21,159 --> 01:10:26,319
Dead Cells is a bit more complicated
because it wasn't immediately clear that you

996
01:10:26,399 --> 01:10:29,760
were unlocking the chance to get a
weapon later on. But once you figured

997
01:10:29,840 --> 01:10:32,640
that out, it was pretty like
you eventually can figure it out or at

998
01:10:32,720 --> 01:10:35,119
least what the game is going for. I mean that that's not a new

999
01:10:35,239 --> 01:10:40,359
concept. But also you can't assume
that everyone's played Roguelides before. The first

1000
01:10:40,359 --> 01:10:42,239
time I encounter that was like binding
him Isaac, and I was like,

1001
01:10:42,279 --> 01:10:45,720
what the fuck? Like I actually
unlocked this weapon. Like, but Dead

1002
01:10:45,760 --> 01:10:48,319
Cells does a good job by showing
like a billion different hanging you know,

1003
01:10:49,319 --> 01:10:53,119
the pots or whatever, the class
jars. Yeah, and then you start

1004
01:10:53,159 --> 01:10:55,760
with the random thing and it's like, oh, okay, so it's picking

1005
01:10:55,840 --> 01:10:58,760
from this pool here, this is
what can pop up. Yeah, have

1006
01:10:58,880 --> 01:11:02,399
a nice death. Is the it
feels like they are assuming you've played a

1007
01:11:02,439 --> 01:11:06,159
lot of these games before. So
even I was trying to figure out,

1008
01:11:06,159 --> 01:11:09,439
I was like, oh, right, okay, so I'm picking the next

1009
01:11:09,479 --> 01:11:13,600
floor. It's again it's kind of
like Hades. It's more like Hades in

1010
01:11:13,640 --> 01:11:15,279
the sense that you pick the next
floor to go to and they tell you

1011
01:11:15,920 --> 01:11:19,279
what sort of rewards to expect,
which I appreciate. That's what Hades did.

1012
01:11:19,319 --> 01:11:21,359
It's like, oh, this will
give you a heart, or you'll

1013
01:11:21,399 --> 01:11:26,319
get a new weapon, or a
boon or gold or gold or yeah.

1014
01:11:26,399 --> 01:11:28,520
Yeah. So I was like,
okay, I see what they're doing there.

1015
01:11:29,600 --> 01:11:32,399
But then you get to like the
one of the safe levels where there's

1016
01:11:32,399 --> 01:11:36,960
like four different shops and there's a
vending machine that swaps this currency for that,

1017
01:11:38,319 --> 01:11:42,000
but then there's another thing that you
can spend the currency you've just got,

1018
01:11:42,279 --> 01:11:45,159
and sometimes the vending machine itself just
blows up and hurts you, so

1019
01:11:45,359 --> 01:11:51,239
you don't know what's going to happen. It just on a purely kinetic level,

1020
01:11:51,359 --> 01:11:56,359
the game feels awesome and I want
to keep playing it almost just because

1021
01:11:56,359 --> 01:12:00,520
of that. But be the animation
is slit. It looks like Hollow Night

1022
01:12:00,600 --> 01:12:05,079
in a sense, like visually at
a glance, but it looks gorgeous.

1023
01:12:05,680 --> 01:12:10,680
It's a good visual style. I'm
curious what you guys think you should try

1024
01:12:10,680 --> 01:12:13,680
it? Um, I'm very interested. And I thought it was this.

1025
01:12:14,079 --> 01:12:16,920
I thought it was a Switch game
because you said Switch. But it's on

1026
01:12:17,119 --> 01:12:21,000
Steam too. It's on I've been
playing on Steam, but it's going on

1027
01:12:21,119 --> 01:12:26,119
Switch. This is like one hundred
percent game that's under up my alley.

1028
01:12:26,560 --> 01:12:30,520
Yeah, just got the things I
like about games. It's got so many

1029
01:12:30,600 --> 01:12:33,159
things that I want to like.
But I just the humor. I really

1030
01:12:33,239 --> 01:12:39,159
can't stand. Um what what breed
of humor we're talking about? It ranges

1031
01:12:39,319 --> 01:12:44,319
from Internet humor cut like, Hey, I don't need you to tell me

1032
01:12:44,399 --> 01:12:45,399
this tutorial. I'm death. I
know what's going on. He's like,

1033
01:12:45,479 --> 01:12:47,319
Oh, just in case you didn't
know, He's like, I know,

1034
01:12:47,479 --> 01:12:50,880
I'm death. Like but they still
told you that storial. But then there's

1035
01:12:50,880 --> 01:12:56,880
another one where you come up against
this miniboss whose name is w Hung like

1036
01:12:57,319 --> 01:13:03,119
William Idols. So I'm pretty sure
they want you to think it's well hung

1037
01:13:03,600 --> 01:13:08,760
because then when you find him,
it's an office worker dangling from a noose

1038
01:13:08,880 --> 01:13:13,840
who you then fight, and you
fight him, and then you're like,

1039
01:13:13,880 --> 01:13:16,920
oh, it's a pung on hung
because he hung himself purportedly. But then

1040
01:13:16,960 --> 01:13:20,880
you read then married the journal entry
after and it's like, actually, the

1041
01:13:21,000 --> 01:13:27,239
boss named w Hung was the rope, not the office worker, and he

1042
01:13:27,640 --> 01:13:30,359
is frequently offended when people confuse the
two. I was like, all right,

1043
01:13:30,920 --> 01:13:35,079
it just wasn't landing with me.
But also I just don't I don't

1044
01:13:35,479 --> 01:13:41,560
think the game adequately conveys what the
long term progression loop will be like up

1045
01:13:41,640 --> 01:13:45,439
front. And I've played like two
hours and I'm still like again Hades Dead

1046
01:13:45,479 --> 01:13:48,640
Cells. After several runs, I'm
like, all right, I see what

1047
01:13:48,760 --> 01:13:53,239
the long term investment in this game
will be, like, I still haven't

1048
01:13:53,279 --> 01:13:58,359
gotten that in have a nice death
and I'm trying to meet it halfway.

1049
01:13:58,479 --> 01:14:00,079
And I'm going to keep playing it
because again, it feels great to play.

1050
01:14:00,600 --> 01:14:03,880
I just I don't know that I'm
going to stick around unless they can

1051
01:14:03,960 --> 01:14:08,479
really hook me with that long term
progression loop. Now, this doesn't have

1052
01:14:08,560 --> 01:14:12,079
any connection to Death Junior, does
it? And the old like they made

1053
01:14:12,079 --> 01:14:15,359
a couple of PSP games and like
the are like like a little like almost

1054
01:14:15,439 --> 01:14:20,079
cheb Death character, but that was
a platformer. There is very light platforming

1055
01:14:20,119 --> 01:14:23,880
in this. Now this is like
these I think these devs would have still

1056
01:14:23,880 --> 01:14:27,199
been working on like ray Man and
stuff at that point. Okay, gotcha

1057
01:14:27,640 --> 01:14:30,840
or Ubisoft titles. Um, yeah, I don't know. Check it out.

1058
01:14:30,119 --> 01:14:34,520
I'm not sure whether it's going to
game Pass or anything, but yeah,

1059
01:14:34,600 --> 01:14:39,880
it'll have been in early access for
about a year. It's it's just

1060
01:14:39,920 --> 01:14:43,000
one of those things also where it's
less like organic. Oh I'm stumbling across

1061
01:14:43,079 --> 01:14:45,359
enemies and oh I come into a
room, they lock the doors and I

1062
01:14:45,399 --> 01:14:47,479
have to fight a certain amount of
people and it's pretty easy. Yeah.

1063
01:14:48,680 --> 01:14:51,319
I don't know, try it out, see what you think. That sounds

1064
01:14:51,359 --> 01:14:55,239
super up my alley. I think
the next time we record, I'll have

1065
01:14:55,439 --> 01:14:59,159
played this game, because this is
like, this is my jam. I'm

1066
01:14:59,199 --> 01:15:02,439
like watching this gameplay and I can't
believe I haven't played this game yet.

1067
01:15:02,520 --> 01:15:06,439
But it comes out on the eighth, So as of this recording. It

1068
01:15:06,479 --> 01:15:11,560
hasn't come out yet. No,
it came out on the eighth last year

1069
01:15:11,680 --> 01:15:16,920
early access. It comes on the
twenty second this year. I didn't look

1070
01:15:16,960 --> 01:15:20,119
at the year, just wait for
it to come to game Pass and then

1071
01:15:20,199 --> 01:15:25,479
buy it. Oh my god.
If it does come to game Pass,

1072
01:15:25,479 --> 01:15:30,520
I'll be pissed because I want to
play it. Yeah, but I can't

1073
01:15:30,560 --> 01:15:33,960
speak to how it runs on the
Switch. I've been playing them and I

1074
01:15:34,039 --> 01:15:38,640
can only technically write now talk about
the first two areas, which I did.

1075
01:15:39,640 --> 01:15:44,079
But the full review embargo will be
up in a few days from this

1076
01:15:44,279 --> 01:15:46,520
episode publishing. Yeah, I don't
know. Check it out. I'm curious

1077
01:15:46,520 --> 01:15:50,640
what you think because I wrote a
preview for it for Polygon, and like

1078
01:15:51,239 --> 01:15:55,000
in writing it, I had to
figure out why the game wasn't hooking me,

1079
01:15:55,359 --> 01:15:58,640
and it really I just don't think
it's conveying that long progression loop like

1080
01:15:58,840 --> 01:16:01,119
so many other fucking roguelikes are a
dime a dozen nowadays, you need to

1081
01:16:01,199 --> 01:16:06,880
really stand out to be a memorable
roguelike, and I the humor in this

1082
01:16:08,000 --> 01:16:12,239
game the art style are not enough
to hook me. I'm gonna keep playing

1083
01:16:12,239 --> 01:16:14,600
see if it does happen, though, because I want to like this game,

1084
01:16:15,159 --> 01:16:17,800
but yeah, Dead Cells return to
Castlevania. You guys played that.

1085
01:16:18,520 --> 01:16:21,720
Yeah, and you're talking about,
you know, with so many rogue lights

1086
01:16:21,760 --> 01:16:24,920
now and you have to do a
lot to stand out. I do feel

1087
01:16:24,960 --> 01:16:29,359
like Dead Cells is in that very
elite group of like what Dead Cells hades

1088
01:16:29,640 --> 01:16:33,359
and said returnal rogue legacy in the
top of the top. I think of

1089
01:16:33,399 --> 01:16:36,439
the genre and goddamn it. Going
back to Dead Cells, I have not

1090
01:16:36,560 --> 01:16:41,119
played it since it was originally out. I played a little bit in early

1091
01:16:41,159 --> 01:16:43,880
access, but then when it came
out came out, I played the shit

1092
01:16:44,000 --> 01:16:46,520
out of it. Have not touched
any of the DLCs since then until now,

1093
01:16:46,960 --> 01:16:49,319
which I got all the dalcas now
too, So it's like, holy

1094
01:16:49,359 --> 01:16:51,880
shit, I might as well be
playing a sequel, Like there's so much

1095
01:16:51,960 --> 01:16:57,039
new stuff here. And it immediately
came back to me, how fucking good

1096
01:16:57,119 --> 01:17:00,920
this game feels like it's like riding
a bike, just that dodge, the

1097
01:17:00,039 --> 01:17:05,279
stomp down like everything them. Yeah, yeah, all that, And like

1098
01:17:05,359 --> 01:17:09,640
Mary, I know you were a
faying originally, and are you feeling the

1099
01:17:09,680 --> 01:17:12,680
same thing where you're right back into
it. Yeah, it's funny that you

1100
01:17:12,800 --> 01:17:15,399
say that this is like way back
in the day when I first got pretty

1101
01:17:15,439 --> 01:17:20,039
obsessed with Rogue Lights, and shockingly, I did not get super into Dead

1102
01:17:20,079 --> 01:17:24,720
Cells. It was like it wasn't
on my top ten. It just wasn't

1103
01:17:24,760 --> 01:17:27,640
something that gripped me. And I
think I got frustrated early on. So

1104
01:17:27,880 --> 01:17:30,399
this is what back when I was
working at game Spot. It's like back

1105
01:17:30,439 --> 01:17:34,520
in the day when Den said Dead
Cells came out and I wanted to I

1106
01:17:34,640 --> 01:17:38,199
think so, and I wanted to
love this game. I wanted to love

1107
01:17:38,239 --> 01:17:41,119
this game so much, but it
did not grip me. Um. I

1108
01:17:41,199 --> 01:17:45,439
think I kept dying at like silly
space, like silly areas where like,

1109
01:17:45,880 --> 01:17:49,680
I don't know it's the problem was
me, Hi, it was me,

1110
01:17:50,039 --> 01:17:53,880
and I knew it, but I
didn't want to admit it, and so

1111
01:17:54,000 --> 01:17:59,560
I kind of like fell off the
game early. This game reignited what should

1112
01:17:59,600 --> 01:18:02,279
have been in my love for Dead
Cells. I have put more time and

1113
01:18:02,399 --> 01:18:08,680
more hours into Dead Cells the original
game because of this DLC than I originally

1114
01:18:08,760 --> 01:18:11,800
have ever played of Dead Cells.
I'm obsessed with this fucking game. I

1115
01:18:11,880 --> 01:18:15,439
can't put it down. I keep
my Steam deck with me everywhere I go.

1116
01:18:15,880 --> 01:18:17,520
Before I go to bed at night, I play some Dead Cells.

1117
01:18:17,600 --> 01:18:20,279
When I wake up in the morning, I played Dead Cells and then I

1118
01:18:20,319 --> 01:18:23,640
have to hurry up and go to
work before I'm late. If I have

1119
01:18:23,760 --> 01:18:26,439
like extra time on my lunch break, I fucking played Dead Cells. I

1120
01:18:26,560 --> 01:18:29,920
can't put this game down. It's
so good. I am obsessed with this

1121
01:18:30,000 --> 01:18:32,960
game. I'm writing or wrong here. This game was always brilliant. I

1122
01:18:33,079 --> 01:18:39,279
just didn't understand it. Now I
just can't stop playing it. The DLC

1123
01:18:39,720 --> 01:18:42,560
is a part of like what five
dalcs at this game has had. And

1124
01:18:42,720 --> 01:18:48,560
I'm discovering all these clcs similar like
simultaneously because I found this like I don't

1125
01:18:48,560 --> 01:18:50,760
know. They're like what do you
call them. They're like they look like

1126
01:18:50,800 --> 01:18:57,840
flowers that eat people. You can
jump on them in their bouncy that takes

1127
01:18:57,880 --> 01:19:00,680
you to the arbitorium, and I
was like, arbor arium, the arboretum,

1128
01:19:01,159 --> 01:19:05,239
the arbor aries and I I went
there and I was like, this

1129
01:19:05,399 --> 01:19:10,800
is a fucking massive, very interesting, cool space. And I find out

1130
01:19:10,880 --> 01:19:12,840
later I didn't know it at the
time. I just thought it was in

1131
01:19:12,920 --> 01:19:14,800
the game, and I was like, what a crazy thing to put in

1132
01:19:14,880 --> 01:19:18,199
this game. It's DLC. All
there's all these like extraordinarily like unique spaces.

1133
01:19:18,399 --> 01:19:20,840
They have their own bosses, they
come with their own weapon types.

1134
01:19:21,079 --> 01:19:26,840
It's very fascinating too, like Secrets
out the Wazoo Man and like all these

1135
01:19:26,880 --> 01:19:30,279
different spaces. So like, I've
been playing this game and getting really addicted,

1136
01:19:30,319 --> 01:19:32,960
and then I was like, shit, I forgot to play the DLC

1137
01:19:34,359 --> 01:19:38,800
Castlevania. So I didn't understand for
a really long time because I was just

1138
01:19:38,880 --> 01:19:42,680
playing the game like a regular person
that if you follow the bats, they

1139
01:19:42,760 --> 01:19:47,800
take you to the castle, to
to Dracula's Castle, and so I finally

1140
01:19:47,840 --> 01:19:56,119
get there for the first time.
The music all bangers so good. The

1141
01:19:56,279 --> 01:20:00,479
music's phenomenal. The entire time you're
playing this, you don't I actually want

1142
01:20:00,520 --> 01:20:03,399
to get through the level because the
music is so good. It's a very

1143
01:20:03,520 --> 01:20:09,399
like well constructed map. You start
at the outsides of Dracula's Castle, so

1144
01:20:09,479 --> 01:20:12,960
you're like fighting your way in.
You have to pull down the drawbridge.

1145
01:20:13,159 --> 01:20:15,000
Is really fun because once you do
that, then it's open forever, which

1146
01:20:15,119 --> 01:20:17,640
is really nice. It's like a
cute little touch that you've like the first

1147
01:20:17,680 --> 01:20:24,119
time you open the drawbridge, you're
fighting through all these like creatures to get

1148
01:20:24,199 --> 01:20:27,479
there, and then once you get
through that space, you're in the castle,

1149
01:20:27,640 --> 01:20:30,039
and that's really fun. There's secrets
everywhere. Did you guys see the

1150
01:20:30,479 --> 01:20:33,640
couple dancing the ghost dance? Yeah, and that's the thing. It's like

1151
01:20:33,680 --> 01:20:36,600
that is like Castlevania issue, and
like, yeah, it's easy to think

1152
01:20:36,600 --> 01:20:41,560
about castlevaniaone playing Dead Cells because it's
got that perspective and everything. But when

1153
01:20:41,600 --> 01:20:45,079
you were fucking like that is the
most castle of anything, like approaching a

1154
01:20:45,199 --> 01:20:47,239
drawbridge going into castle with that music
playing. Then you go in and there

1155
01:20:47,279 --> 01:20:51,079
are mermaids and there are fucking skeletons
thrown bones at you, and I hate

1156
01:20:51,079 --> 01:20:55,199
the bones. The blueprints shit you're
unlocking are like here's the whip shore,

1157
01:20:55,239 --> 01:20:58,840
here's the holy water, here's like
reflecting thing here, it's all the things

1158
01:20:58,920 --> 01:21:01,239
you remember and loves the cross boomeranging
thing, Like, it's just secrets out

1159
01:21:01,279 --> 01:21:05,439
the wazoo. Oh. It's so
as both a huge fan of Dead Cells

1160
01:21:05,680 --> 01:21:10,840
and of Castlevania, it's like this
is just an absolute match made in heaven.

1161
01:21:10,920 --> 01:21:13,439
It works. It really is a
match made in heaven. Like sometimes

1162
01:21:13,479 --> 01:21:15,760
like these DLCs feel a little shoehorned
and it's just like whatever, Like it's

1163
01:21:15,760 --> 01:21:19,199
a new space and it's a really
good ip that they get to capitalize on.

1164
01:21:19,479 --> 01:21:23,920
That's not this. This is really
well done and it's genuinely, like

1165
01:21:24,119 --> 01:21:29,520
I think, in homage to Castlevania
love like lovers, you know, I

1166
01:21:29,720 --> 01:21:35,800
think I consider myself a Castlevania lover, and I love this experience of like

1167
01:21:35,920 --> 01:21:40,800
going through and seeing all these secrets
and then um interacting with characters that you

1168
01:21:40,960 --> 01:21:45,439
probably know and enjoy from the game. They're all there. I think that

1169
01:21:45,600 --> 01:21:48,239
was really cool too. And the
boss fights are pretty fucking crazy. Well

1170
01:21:48,319 --> 01:21:51,560
yea, yeah, you're fighting death
you know Castlevania staple, You're meeting al

1171
01:21:51,640 --> 01:21:56,880
Ghard Richter, or you're unlocking costumes
of these people. You're it's it's all

1172
01:21:56,960 --> 01:22:00,520
the stars are there, all the
Castlevania stars. It's I feel like Mary,

1173
01:22:00,600 --> 01:22:02,760
like he said, it could have
been a shoehorned and especially in modern

1174
01:22:02,840 --> 01:22:05,840
day economy, sounds like they might
be doing some new stuff actually for the

1175
01:22:05,880 --> 01:22:08,960
first time forever, but like I
could totally see them just being like,

1176
01:22:09,159 --> 01:22:12,079
yeah, I don't know, here's
some Castlevania shit. But like the Dead

1177
01:22:12,119 --> 01:22:16,199
Cells developers are clearly fans and they
knew how to treat it right, and

1178
01:22:16,600 --> 01:22:21,680
it's just so nice to see a
Castlevania thing in twenty twenty three that feels

1179
01:22:21,720 --> 01:22:26,039
good and feels like Castlevania. It's
been a fucking while. Even the last

1180
01:22:26,079 --> 01:22:30,760
couple actual Castlevania games, Lord's Shadow
Too and the three DS one like not

1181
01:22:30,000 --> 01:22:34,399
great. So it's been a decade
since we've had good Castlevania shit. And

1182
01:22:35,199 --> 01:22:38,840
you mix that with giving me a
reason to come back to Dead Cells,

1183
01:22:39,000 --> 01:22:42,640
and I am fully on board of
this whole thing. I agree. This

1184
01:22:42,920 --> 01:22:46,680
is a game that people should play. If you haven't played Dead Cells,

1185
01:22:46,800 --> 01:22:50,760
good news not really me either.
You get to enjoy Dead Cells and have

1186
01:22:50,880 --> 01:22:55,479
this DLC. If you were into
Dead Cells like Dan, good news.

1187
01:22:55,760 --> 01:22:59,840
Now you get to play Dead Cells
again, and you're in like a really

1188
01:23:00,319 --> 01:23:03,600
wonderful, awesome castle that's like well
thought out. It's difficult as hell,

1189
01:23:03,880 --> 01:23:08,399
it's super fun to play. I'm
loving it. I can't put it down.

1190
01:23:08,520 --> 01:23:12,640
I'm addicted to this game. I'm
envious of anyone who is just now

1191
01:23:12,760 --> 01:23:15,520
coming to Dead Cells and seeing how
fucking good of this because you are getting

1192
01:23:15,520 --> 01:23:19,079
this version of Dead Cells that is
so robust with the DALC and everything quality

1193
01:23:19,079 --> 01:23:21,119
of life things like now you can
check the map and go to the map,

1194
01:23:21,159 --> 01:23:23,800
biomes thing and say like, Okay, if I want to get to

1195
01:23:23,840 --> 01:23:26,399
the clock tower, I'll go here, then I'll go to the ramparts,

1196
01:23:26,439 --> 01:23:29,359
then I go here and fight this
boss. Like a lot of quality life

1197
01:23:29,359 --> 01:23:32,399
stuff that wasn't even there originally,
the weird customization stuff that wasn't there before.

1198
01:23:34,079 --> 01:23:38,680
It's really coming back to something that
I really loved five years ago.

1199
01:23:39,119 --> 01:23:42,680
But if you haven't played it at
all, it holds up extremely well and

1200
01:23:42,800 --> 01:23:47,359
there's so much to enjoy now.
We also have four paid dalcs and several

1201
01:23:47,439 --> 01:23:53,000
minor ones worth of weapons and items
to use against like the first boss if

1202
01:23:53,039 --> 01:23:56,640
you unlock them early enough. So
yeah, you could be using like the

1203
01:23:56,760 --> 01:24:00,800
Holy Water grenades super early on when
those were never or a thing in twenty

1204
01:24:00,119 --> 01:24:03,039
eighteen or whatever. I think they're
a little lop two. There's a couple

1205
01:24:03,039 --> 01:24:06,199
of things I did want to mention
that were broken for me. I don't

1206
01:24:06,199 --> 01:24:10,960
know if like this has happened to
anyone else, because I have not played

1207
01:24:11,079 --> 01:24:17,279
the original game that much. I
was gaining skills that you earn over time

1208
01:24:17,319 --> 01:24:20,039
in that game. I'm trying to
think of like a good example of that.

1209
01:24:20,199 --> 01:24:25,560
Oh um, the vine that shoots
up that's a skill that you earn

1210
01:24:25,880 --> 01:24:31,279
over playing that game and uncovering space. Right, So the wall jump or

1211
01:24:31,439 --> 01:24:39,359
wall run, that's another one.
In the Castlevania DLC, I got a

1212
01:24:39,479 --> 01:24:44,079
map spun up that required a wall
run to get to the next area,

1213
01:24:44,359 --> 01:24:47,560
and I had to restart my game. That's interesting you say that, because

1214
01:24:47,680 --> 01:24:51,039
I had never I've done hundreds of
runs and dead cells sens came out.

1215
01:24:51,279 --> 01:24:56,640
I've never come into a thing that
like locked me out of progressing until the

1216
01:24:56,800 --> 01:25:00,359
quick look that went up on a
giant bomb. We got to any level

1217
01:25:00,399 --> 01:25:01,880
and I literally couldn't. Like forty
five minutes into this quick look, I

1218
01:25:01,960 --> 01:25:05,079
could not progress and I had to
like fucking like do some weird glitch thing

1219
01:25:05,119 --> 01:25:08,560
to get up. That's crazy.
That's exactly what happened to me. I

1220
01:25:08,640 --> 01:25:11,760
had restart my save. I was
pissed. I like lost. I lost

1221
01:25:11,800 --> 01:25:15,680
like a fifty minute level like character
build that I like to run and everything

1222
01:25:15,720 --> 01:25:16,960
you got, Yeah, it was
the same deal. I still don't have

1223
01:25:17,119 --> 01:25:20,279
the like wall run thing. I
haven't found that yet in this I started

1224
01:25:20,319 --> 01:25:24,159
the new save I played on PlayStation
before. I'm on PC now, But

1225
01:25:24,279 --> 01:25:26,279
yeah, I can't run up the
walls, can't do any of that shit

1226
01:25:26,399 --> 01:25:29,359
right now. So it's like I
got locked out. That's crazy. Okay,

1227
01:25:29,399 --> 01:25:30,520
So that same thing happened to me, and then I don't know if

1228
01:25:30,560 --> 01:25:34,199
this is a I don't know if
this is a mistake or if this is

1229
01:25:34,720 --> 01:25:39,960
entirely intentional. But at the end
of each area, this is just a

1230
01:25:40,039 --> 01:25:44,359
dead cells knowledge. You get typically
two paths, not all the time,

1231
01:25:44,439 --> 01:25:45,720
but usually like at the end of
an area, it'll be like, now,

1232
01:25:45,760 --> 01:25:47,800
do you want to go to the
arbor Arium or do you want to

1233
01:25:47,840 --> 01:25:55,000
go to Still Village? Yeah?
Yeah, So I have like a really

1234
01:25:55,079 --> 01:25:58,680
good build going again, and I
beat Death, which I thought was a

1235
01:25:58,760 --> 01:26:01,680
huge achievement because it's a very difficult
boss fight. And then the next two

1236
01:26:01,760 --> 01:26:08,000
levels weren't Castlevania levels. It gave
me the option and sucked me out.

1237
01:26:08,399 --> 01:26:11,279
That's the progression. Did it do
the thing where you were going to a

1238
01:26:11,319 --> 01:26:15,560
place and then you got pulled down
by like a chain into another thing or

1239
01:26:15,640 --> 01:26:18,000
that might have been before the death
thing. Basically there happened early on in

1240
01:26:18,039 --> 01:26:21,359
Castlevania. For me, that is
a story based thing that happens like that

1241
01:26:21,520 --> 01:26:27,520
is by design. I went to
the regular game and got to a boss

1242
01:26:27,680 --> 01:26:31,560
in the regular game and then died
to like a like a like just a

1243
01:26:31,680 --> 01:26:34,399
regular boss. And I was mad
because I was like, this was a

1244
01:26:34,439 --> 01:26:38,239
really good build. I would have
liked to see the next Castlevania area,

1245
01:26:38,319 --> 01:26:41,680
and I couldn't. There is a
certain thing you have to do before you

1246
01:26:41,720 --> 01:26:45,039
can start getting to like the Dracula's
Castle and push forward to those boss fight

1247
01:26:45,119 --> 01:26:47,039
things like that. That's by design, doesn't necessarily mean it's you know,

1248
01:26:48,399 --> 01:26:51,800
yeah, so yeah, you can
do like a Castlevania run up to a

1249
01:26:51,880 --> 01:26:57,319
certain point, but then until you
do certain what I need. I was

1250
01:26:57,399 --> 01:27:01,720
really curious about that, and it
felt it felt like frustrating to have a

1251
01:27:01,880 --> 01:27:05,960
really good Castlevania run and then not
and beat death, which again is a

1252
01:27:06,079 --> 01:27:09,720
very difficult thing to do in that
game, and then be like, well,

1253
01:27:09,840 --> 01:27:13,239
now you can't play anymore Castlevania.
I think what you need to do

1254
01:27:13,399 --> 01:27:16,319
is beat the boss after the clock
tower. If I'm thinking about I didn't

1255
01:27:16,359 --> 01:27:21,920
do that. I think the Timekeeper, Yeah, okay, beat him and

1256
01:27:21,960 --> 01:27:25,800
then talk to el Herd. I
think, I think that's the path to

1257
01:27:25,880 --> 01:27:30,920
unlock future stuff. But yeah,
there are other Castlevania byrons past that I'll

1258
01:27:30,039 --> 01:27:34,319
keep. I'll keep, I'll keep
nipping at it because I'm really enjoying the

1259
01:27:34,479 --> 01:27:38,840
experience of going through that DLC space. And what's really fun, as you

1260
01:27:38,920 --> 01:27:44,199
said earlier, is like once I
beat the Castlevania DLC, I basically have

1261
01:27:44,319 --> 01:27:46,840
like Carte Blanche to be like I
guess I'll do the Arboretam or like I'll

1262
01:27:46,880 --> 01:27:50,800
do like the other DLC. Like
there's like so many DLCs that I get

1263
01:27:50,840 --> 01:27:56,640
to like kind of go at and
they're I don't know if they're bite size,

1264
01:27:56,640 --> 01:27:59,279
but they feel like they're more specific, like I have a reason to

1265
01:27:59,399 --> 01:28:01,720
go because they know what I'm looking
for. And then opening space just gives

1266
01:28:01,760 --> 01:28:05,880
me like heavy motivation to keep playing. See, I like doing the thing

1267
01:28:05,920 --> 01:28:10,159
where it's like at the beginning,
I'll decide this is gonna be a Castlevania

1268
01:28:10,239 --> 01:28:13,279
run, and I'm gonna follow those
levels, but then on another one,

1269
01:28:13,319 --> 01:28:15,119
I'll be like, maybe I'll go
to the southern area here, and what's

1270
01:28:15,119 --> 01:28:17,760
this infested ship right here, Let's
go check that out. Like so I

1271
01:28:17,920 --> 01:28:19,960
like to mix it up, so
like you could either you know, you

1272
01:28:20,000 --> 01:28:24,800
could totally drill down into Castlevania or
if you're coming back to it or you're

1273
01:28:24,800 --> 01:28:27,800
coming to it for the first time, just really spread out because you're going

1274
01:28:27,840 --> 01:28:30,640
to be unlocking stuff no matter what, Like you're gonna be getting cells and

1275
01:28:30,279 --> 01:28:32,880
getting shit unlocked. So yeah,
just play it the way you went to

1276
01:28:33,560 --> 01:28:42,199
m Yeah. Yeah, it's like
a it's just as the Castlevania DEALC is

1277
01:28:42,399 --> 01:28:45,000
great in its own right, but
it's just like a testament to the staying

1278
01:28:45,079 --> 01:28:48,439
power of Dead Cells itself. Even
though the game is six years old at

1279
01:28:48,479 --> 01:28:53,119
this point eighteen, it came out
five years old, still so fresh.

1280
01:28:53,399 --> 01:28:57,039
You play it and it's like this
could have come out today and we would

1281
01:28:57,039 --> 01:29:00,359
have been talking about it very lovingly. It would have been a like a

1282
01:29:00,439 --> 01:29:04,439
Goadie contender, Like it's crazy.
It's a really fucking solid experience. I

1283
01:29:05,079 --> 01:29:09,560
don't know why I slept on it
six years ago. I'm writing that wrong.

1284
01:29:10,119 --> 01:29:14,640
I'm thrilled for myself. Go me, uh play this game. I'm

1285
01:29:14,680 --> 01:29:17,119
looking back at my best of twenty
eighteen list, my top ten, and

1286
01:29:17,720 --> 01:29:23,600
I looking back in terms of just
aging, I feel like three for Dead

1287
01:29:23,640 --> 01:29:26,520
Cells was too low. Can you
guess my two games of twenty eighteen that

1288
01:29:26,560 --> 01:29:30,079
I ranked above Dead Cells got a
four? Yep, that was my number

1289
01:29:30,079 --> 01:29:40,039
one. Boom you suck you fucking
win for the kind of classic one was

1290
01:29:40,119 --> 01:29:45,119
good? Was Born? The first
one you didn't like? Red Dead Detraspect,

1291
01:29:45,680 --> 01:29:48,640
Oh yeah, that's a good.
Yeah. I've replayed that recently with

1292
01:29:48,720 --> 01:29:54,359
PSBR two and it's still really good. It's really good. Yeah. Detrospect,

1293
01:29:55,039 --> 01:29:57,720
Oh fuck, that's a good game. But you don't play in it

1294
01:29:57,800 --> 01:30:04,680
anymore yet. No dead Cells.
Well but yeah, but they could have,

1295
01:30:05,000 --> 01:30:09,880
but they didn't because they're bitches.
That's the whole testament of time.

1296
01:30:12,680 --> 01:30:15,800
Yeah. So, Like, there's
lots of different things that go in your

1297
01:30:15,840 --> 01:30:18,800
brain to justify a purchase, right, but my favorite one is the testament

1298
01:30:18,840 --> 01:30:23,640
of time. In three years from
now, well, I still be so

1299
01:30:23,920 --> 01:30:27,319
glad that I bought that thingy.
And three years later I like to think

1300
01:30:27,399 --> 01:30:30,359
back and be like, was I
really glad that I am? Right now?

1301
01:30:30,439 --> 01:30:33,680
Am I'm so glad that I bought
that thingy? And like, dead

1302
01:30:33,720 --> 01:30:38,920
cells is passing that testament of time. It's paying off in dividends. You

1303
01:30:39,000 --> 01:30:44,079
should invest in dead cells. Forget
the stock market that dead cells just keeps

1304
01:30:44,199 --> 01:30:46,159
on giving. I do you think
of dead cells a lot more than I

1305
01:30:46,199 --> 01:30:49,560
think about Tetris or God of War. Even before this deal, Dame.

1306
01:30:50,159 --> 01:30:58,000
Yeah. Yeah, ot SUC Siege
was on twenty eighteen. I had a

1307
01:30:58,119 --> 01:31:00,399
number seven, Hell yeah, should
be What the hell is? It was

1308
01:31:00,439 --> 01:31:08,520
on yours tooke guy loved the Siege
okay, I'm aster rot rescuation. Oh

1309
01:31:08,600 --> 01:31:11,359
you love that shit? You weren't
you doing speed runs? That was the

1310
01:31:12,079 --> 01:31:14,920
one the Astros playroom? Yeah?
Oh right, and that was a big

1311
01:31:15,000 --> 01:31:19,279
deal for you, yea. I
wrote I'm looking at our Personal Favorites eighteen,

1312
01:31:19,279 --> 01:31:23,760
and every game Spot editor wrote about
one. I wrote about State of

1313
01:31:23,840 --> 01:31:28,600
Decay two, which checks out right
right. Hit Me two was that year?

1314
01:31:30,159 --> 01:31:33,239
Oh right, yeah, because hit
Me was twenty sixteen. These were

1315
01:31:33,279 --> 01:31:41,439
big merry games. Trying to think
if I wrote a I don't think I

1316
01:31:41,520 --> 01:31:46,520
wrote a top ten that year.
Um, have you guys played anything else

1317
01:31:46,680 --> 01:31:53,279
besides that? Ye yeah? Oh
I got a really quick one. Okay,

1318
01:31:53,319 --> 01:31:56,800
go ahead. Mine is just um
City Skylines. Basically, when I

1319
01:31:56,880 --> 01:32:00,359
did a psv R two and I
was checking everything out, I played a

1320
01:32:00,399 --> 01:32:02,319
little bit of the City's VR and
I was like, oh man, right,

1321
01:32:02,760 --> 01:32:05,560
the city builders are really fun.
I love these things. I've really

1322
01:32:05,560 --> 01:32:08,960
got to know him since Some City
two thousand and then I was like I'm

1323
01:32:09,000 --> 01:32:11,800
gonna play a lot of this.
Wait a minute, why would I do

1324
01:32:11,920 --> 01:32:14,279
this? In VR, there's a
whole real ass game. I can just

1325
01:32:14,359 --> 01:32:17,479
play my fucking lazy boy with a
mouse and a keyboard. And uh so

1326
01:32:17,560 --> 01:32:20,199
I got city skylines, I got
a bunch of the DLC. I started

1327
01:32:20,239 --> 01:32:24,880
it up. I got Crispytown is
my town, and uh I went to

1328
01:32:24,960 --> 01:32:26,720
Bonk and I said, like,
Bunk, name a town. I didn't

1329
01:32:26,720 --> 01:32:29,000
give her any context, and he
said, Crispy Town. It's great.

1330
01:32:29,239 --> 01:32:32,039
What's the motto of the town?
And she said where people are? So

1331
01:32:32,239 --> 01:32:36,680
it's Crispytown. Where people are is
booming. Right now. We got Dorito's

1332
01:32:36,720 --> 01:32:41,439
Beach. It's a real nice part
of town. Um, smoking cigarettes is

1333
01:32:41,479 --> 01:32:46,079
illegal throughout Crispytown. But we'd go
to town. You can set policies and

1334
01:32:46,119 --> 01:32:53,640
stuff. Great. Yeah, it's
fun as hell. It's great. Yeah,

1335
01:32:54,000 --> 01:32:56,520
her like architecture, city planning background. I think she'd love it.

1336
01:32:56,680 --> 01:33:00,359
Um. Oh yeah, because that
game that was like a real rough launch

1337
01:33:00,720 --> 01:33:03,640
at first, that was like a
catastrophic launch. City skyline in sim City

1338
01:33:03,960 --> 01:33:06,760
because I thought it was like the
city. Yeah, I think I think

1339
01:33:06,800 --> 01:33:11,960
of it as sim City twenty thirteen
or whatever y was a nightmare launch that

1340
01:33:12,039 --> 01:33:15,800
it never recovered from. And I
remember Cities launched around the same time and

1341
01:33:15,840 --> 01:33:17,399
people were like, fuck, sim
City, go to this, that's what

1342
01:33:17,520 --> 01:33:21,119
they want, and Cities always had
a great vibe around it. And I'm

1343
01:33:21,159 --> 01:33:25,920
just now getting into it, ironically
right as they announced City Skyline too,

1344
01:33:26,119 --> 01:33:28,520
yeah, which is coming out this
year, so I might just keep going

1345
01:33:28,560 --> 01:33:30,840
with this one, get used to
it, and then just jump into the

1346
01:33:30,840 --> 01:33:32,920
City Skyline two when it comes out. And I'm kind of like reignited this

1347
01:33:33,520 --> 01:33:38,239
this love of this genre that I
haven't felt since fucking nineteen ninety four or

1348
01:33:38,479 --> 01:33:41,640
roller Coaster Tycoon. I you know, I never got to play too much

1349
01:33:41,640 --> 01:33:44,479
of that. I was straight up
the original sim City and sim City two

1350
01:33:44,479 --> 01:33:46,479
thousand. Those are mine once you
got to three thousand and four thousand stuff

1351
01:33:46,479 --> 01:33:49,399
like I didn't have the computer to
run it. But Sim City two thousand,

1352
01:33:49,439 --> 01:33:53,680
I've probably spent hundreds of hours playing
Love that ship But they must have

1353
01:33:53,720 --> 01:33:58,880
added a ship ton to City Skyline
since oh there's like one hundred DLC packs.

1354
01:33:58,960 --> 01:34:00,640
It's crazy. Yeah, yeah,
so I can't wait for two,

1355
01:34:00,720 --> 01:34:03,840
but just say that I'm coming late
to the game like a decade late.

1356
01:34:03,960 --> 01:34:10,399
But City Skylines is fantastic, loving
it cool? Mary? What about you?

1357
01:34:11,279 --> 01:34:15,199
Um? I played a game,
a little game called Shadow Warrior three.

1358
01:34:15,680 --> 01:34:18,600
Um. I have to preface that
I've never played a Shadow Warrior before.

1359
01:34:18,680 --> 01:34:24,479
Have you guys either played a Shadow
Warrior not? Okay, I just

1360
01:34:24,560 --> 01:34:27,760
don't know a lot about this,
but I loved Evolver, so I was

1361
01:34:27,840 --> 01:34:32,039
like, I'll probably like it.
Also, it looks incredible, like it's

1362
01:34:32,199 --> 01:34:39,439
visually stunning, pretty game. Uh
yeah, I think I played it because

1363
01:34:39,479 --> 01:34:45,319
it's on game Pass or something like. I played it because it was it

1364
01:34:45,520 --> 01:34:47,239
was I think it was a game
pass option. I think that's why I

1365
01:34:47,279 --> 01:34:50,159
collected it, and that makes it
more relevant because I bet a lot of

1366
01:34:50,199 --> 01:34:56,960
people are getting wind of it because
of game pass. Um. This game

1367
01:34:58,000 --> 01:35:00,560
is so again, I I have
to come at this from the perspective that

1368
01:35:00,600 --> 01:35:03,439
I don't know what Shadow Warrior one
in two was. Like I read the

1369
01:35:03,479 --> 01:35:06,159
reviews before I downloaded it, and
a lot of people do not like the

1370
01:35:06,199 --> 01:35:11,079
fact that is very different from Shadow
Warrior one in two. I do not

1371
01:35:11,199 --> 01:35:14,119
give a shit about whether or not
it's like the first or second one.

1372
01:35:14,199 --> 01:35:16,199
So I got to come in with
a clean slate. And judge this game

1373
01:35:16,560 --> 01:35:20,960
solely based on whether or not I
think it's interesting. My reaction to this

1374
01:35:21,119 --> 01:35:26,239
game is that the people who made
this game really like Doom Maternal. There's

1375
01:35:26,439 --> 01:35:30,800
some serious Doom esque elements to this, and it almost feels like it's a

1376
01:35:30,880 --> 01:35:34,439
love letter to Doom, which is
really odd. It's about kind of facing

1377
01:35:35,039 --> 01:35:43,279
enemies, very visual, visceral gutting
of things. You get a kill,

1378
01:35:44,520 --> 01:35:47,319
you build up this meter, and
if you have it up at the top,

1379
01:35:47,640 --> 01:35:53,000
you automatically kill an enemy in a
very violent way. So if it's

1380
01:35:53,039 --> 01:35:57,880
like a skeleton, you like squeeze
their head off and like pop it off,

1381
01:35:59,000 --> 01:36:02,239
or if it's a a drill enemy, you take the drill, which

1382
01:36:02,239 --> 01:36:06,840
I would assume is like their head
and you just pull their neck off of

1383
01:36:08,039 --> 01:36:13,600
their head with their whole backbone attached, and like very vivid death's animations.

1384
01:36:15,920 --> 01:36:17,880
Very it is. It feels like
I'm playing an older game when I play

1385
01:36:17,960 --> 01:36:26,119
it. The writing is also very
kind of old school jokester where the lead

1386
01:36:26,600 --> 01:36:31,359
character, uh he is I'm trying
to like, what's his name? I

1387
01:36:31,439 --> 01:36:35,199
mean, I know his last name
is Wang because there's a lot of Whang

1388
01:36:35,479 --> 01:36:40,800
jokes in it. Um So like
the mean character is always like oh yeah,

1389
01:36:40,880 --> 01:36:43,199
I know, you can't get enough
of this Wang, Like he'll say

1390
01:36:43,279 --> 01:36:48,600
stuff that's right and so like,
I know, I think like the writers

1391
01:36:48,640 --> 01:36:51,079
had fun with it, and obviously
we're making a tongue in cheek. I

1392
01:36:51,239 --> 01:36:55,279
don't. I didn't think it was
very funny, and like it got old

1393
01:36:55,520 --> 01:37:00,760
pretty quickly to me that he was
constantly like making jokes about his name or

1394
01:37:00,880 --> 01:37:04,720
making dick jokes, or like making
like very childish jokes or off the whole

1395
01:37:05,039 --> 01:37:12,000
game. One of the characters that
you end up meeting is a raccoon,

1396
01:37:12,359 --> 01:37:15,680
which they like call a trash panda. The entire time. I think the

1397
01:37:15,760 --> 01:37:17,800
first time you hear the word trash
panda, I think kids would be like

1398
01:37:17,880 --> 01:37:21,279
that's hilarious because they look like pandas
but they're in the trash. But like

1399
01:37:21,399 --> 01:37:25,560
the twentieth time hearing the phrase trash
panda, I was like, all right,

1400
01:37:26,079 --> 01:37:29,119
just call a raccoon. That's what
it is. I get it.

1401
01:37:30,560 --> 01:37:35,960
Lots of heavy, heavy jokes,
often sexual or just like kind of odd

1402
01:37:38,560 --> 01:37:43,479
shock value or like trying like childish
humor. I think for what the game

1403
01:37:43,720 --> 01:37:46,720
is, it didn't grab me personally, but I could see like a younger

1404
01:37:46,800 --> 01:37:54,720
audience gravitating towards this for sure.
Which shocked me though was in this audio

1405
01:37:55,479 --> 01:37:59,479
it's so heavily joke. Everything is
a joke. Everything is a fucking joke

1406
01:37:59,520 --> 01:38:01,439
in this game. Nothing is serious. And then in the middle of a

1407
01:38:01,880 --> 01:38:05,199
of a fight sequence, like a
legit fight sequence, I'm trying to like

1408
01:38:05,319 --> 01:38:12,960
kill this boss as hard as I
can, the main character says, this

1409
01:38:13,119 --> 01:38:16,039
is gonna like give me like mental
health issues, and if you have mental

1410
01:38:16,119 --> 01:38:20,359
health issues, there's nothing wrong with
seeking help and getting the help you need.

1411
01:38:21,680 --> 01:38:25,880
The character says that, yes,
looks at the camera. No,

1412
01:38:26,039 --> 01:38:29,159
he doesn't look at the camera,
but he it's like his voice over because

1413
01:38:29,199 --> 01:38:31,119
you're playing through his eyes. I
wonder like, but I was, like,

1414
01:38:32,199 --> 01:38:38,640
what I remember when this was coming
out. I feel like the marketing

1415
01:38:38,800 --> 01:38:41,039
I feel like I remember I've never
played it, but I remember the marketing

1416
01:38:41,079 --> 01:38:45,199
being very like, hey remember nineties
FPS, Like it's like a very Duke

1417
01:38:45,319 --> 01:38:47,720
Newcomb type thing. I feel like
it wasn't the original Shadow Warrior like of

1418
01:38:47,920 --> 01:38:51,640
that era. So I wonder if
this was like, hey, we're going

1419
01:38:51,680 --> 01:38:56,159
to do our dumbass you know,
nineties FPS humor, but also like here's

1420
01:38:56,159 --> 01:38:58,960
our wink wink that like, hey, get help for your mental health?

1421
01:38:59,000 --> 01:39:01,840
Did dues or whatever? Like why
why? Then? Yeah, I'm not

1422
01:39:01,960 --> 01:39:03,840
saying it's a good joke, but
I'm saying, like, I think that's

1423
01:39:03,840 --> 01:39:06,079
probably what they were going. Was
it a joke? Right? That was

1424
01:39:06,159 --> 01:39:09,960
like my reaction to it was like, you guys have been joking with me.

1425
01:39:10,079 --> 01:39:13,600
You've been fucking with me as a
player this entire game, and then

1426
01:39:13,640 --> 01:39:17,000
you bring some heavy ass shit on
me in the middle of a playing I'm

1427
01:39:17,039 --> 01:39:19,159
in the middle of a fight.
This is not a cut scene. I

1428
01:39:19,279 --> 01:39:23,600
am. I'm fighting for my life
right now, and you're making a very

1429
01:39:23,800 --> 01:39:28,399
serious comment, but a very serious
issue. I couldn't. I literally out

1430
01:39:28,439 --> 01:39:30,119
loud. I was streaming this game, and I literally went, what the

1431
01:39:30,600 --> 01:39:35,159
fuck? Am I supposed to be
emotionally moved from this? Am I supposed

1432
01:39:35,199 --> 01:39:39,239
to laugh? What was the action
that you wanted me to take? Should

1433
01:39:39,279 --> 01:39:44,079
I have called my mental health provider
and gotten the help that I so sorely

1434
01:39:44,199 --> 01:39:46,399
needed? What did you want from
me? Shadow Warrior? I think that

1435
01:39:46,520 --> 01:39:51,079
that, like any attempt to bring
that nineties vibe of FPS and to the

1436
01:39:51,119 --> 01:39:55,479
modern day, typically has not worked. Look like Duke Nukem Forever. Like

1437
01:39:55,600 --> 01:40:01,560
Duke Nukem Forever was like a more
modern released game basically very nineties property.

1438
01:40:01,640 --> 01:40:03,720
And it's like, even if you're
trying to like turn an eye too and

1439
01:40:03,800 --> 01:40:08,239
like wink at it or whatever,
it just I can't think of circumstances of

1440
01:40:08,239 --> 01:40:11,640
where it's really worked that well,
you know, because Shadow Worry three is

1441
01:40:11,680 --> 01:40:19,199
the same studio that did Evil West
last years. Yeah, but like you

1442
01:40:19,239 --> 01:40:24,359
could see the correlation between humors sort
of, we're also like going to this

1443
01:40:24,479 --> 01:40:28,520
like older style of game where it's
like if if Shadow Word from Ape like

1444
01:40:28,640 --> 01:40:31,760
ninetiess and Evil West was like three
sixty B game era, Like they obviously

1445
01:40:31,840 --> 01:40:35,359
have a reverence for like older action
games. But yeah, it's like the

1446
01:40:36,039 --> 01:40:41,079
humor stuff canna be hit or miss. So that it was a strange experience

1447
01:40:41,239 --> 01:40:44,279
to say the least. I will
also say an addition, like there were

1448
01:40:44,319 --> 01:40:46,159
some things I liked. There were
some enemies that I thought were really interesting.

1449
01:40:46,279 --> 01:40:49,720
There is this one enemy, lots
of varied enemy types and lots of

1450
01:40:49,800 --> 01:40:53,399
guns, and you get just like
doom right, Like it's like, all

1451
01:40:53,439 --> 01:40:56,399
right, I'm going to use my
big BFG in this space. That's not

1452
01:40:56,439 --> 01:40:58,560
what they're called. They have their
own names, but who cares, and

1453
01:40:59,319 --> 01:41:02,159
you get to like shoot at these
crazy looking wild enemies. One of my

1454
01:41:02,199 --> 01:41:06,079
favorite enemies where just these like men
that had dynamite in their hands and they

1455
01:41:06,199 --> 01:41:11,560
just screamed while they ran towards you
and the flood. That sounds like straight

1456
01:41:11,640 --> 01:41:13,760
up serious, Sam, have you
ever played that where they have the bombs?

1457
01:41:13,800 --> 01:41:16,920
And yes, I wonder if it's
heavily inspired from other places Like I

1458
01:41:18,039 --> 01:41:23,680
I remember playing like this sequence and
being chased by these men running at me

1459
01:41:23,760 --> 01:41:26,880
with dynamites ticks and being like this
is crazy, like get away from me,

1460
01:41:27,119 --> 01:41:29,600
and we just shoot them before they
get to you. This sounds like

1461
01:41:29,680 --> 01:41:32,399
the fucking like shitty parody movies that
like Meet the Spartans or Not Another Date

1462
01:41:32,479 --> 01:41:36,079
Movie or Another Team was like not
another nineties FPS, like it sounds like

1463
01:41:36,479 --> 01:41:43,239
remember this, remember the guys that
run and scream with the dynamite And He's

1464
01:41:43,239 --> 01:41:47,920
just like, oh, I'm not
just like any protagonist, I'm sexist and

1465
01:41:47,960 --> 01:41:51,760
it's just like completely worthless. It
has like no reason, It's just they're

1466
01:41:51,800 --> 01:41:56,720
just joking. The whole thing is
a joke, which to a degree,

1467
01:41:56,840 --> 01:42:00,399
like I get it. I can
escape as well and enjoy the joke.

1468
01:42:00,439 --> 01:42:03,840
I can enjoy the silly humor.
I was absolutely thrown by the times where

1469
01:42:03,840 --> 01:42:05,920
they were all of a suddenly,
no, no, it's serious, or

1470
01:42:05,960 --> 01:42:12,279
like now it's like a legit game. I couldn't put it together. I

1471
01:42:12,439 --> 01:42:15,640
think, as well, I'm just
gonna throw this last little poke at it.

1472
01:42:15,199 --> 01:42:19,520
Some of the enemies are just fucking
bad. There's an enemy that is

1473
01:42:19,720 --> 01:42:24,399
a drill, and so it drills
underground. You cannot attack it, you

1474
01:42:24,479 --> 01:42:28,560
cannot do anything. You have to
wait for it to come up. When

1475
01:42:28,600 --> 01:42:30,800
it comes out of the ground,
you both shoot at each other. And

1476
01:42:30,920 --> 01:42:34,399
so it's just a battle of attrition
for me to like run around like a

1477
01:42:34,520 --> 01:42:38,520
dingdong waiting for it to come out
of the ground so that we can both

1478
01:42:38,560 --> 01:42:43,319
shoot each other. It's like really
shitty, just a really shitty boss.

1479
01:42:43,640 --> 01:42:45,319
It's not a boss, it's an
enemy. It's a really shitty enemy.

1480
01:42:45,359 --> 01:42:47,439
And every time I got one of
these drill enemies, I was like,

1481
01:42:47,479 --> 01:42:50,840
God, damn it, it's gonna
take ages. It's gonna take me five

1482
01:42:50,920 --> 01:42:55,640
minutes to kill this stupid drill because
there's no other way to kill it besides

1483
01:42:55,680 --> 01:42:59,000
for us to shoot at each other. I hated that fucking enemy. I

1484
01:42:59,079 --> 01:43:02,840
didn't really like this game obviously.
I I don't know, maybe someone else

1485
01:43:02,880 --> 01:43:06,640
can explain it to me. I
probably will not play this again. I

1486
01:43:06,960 --> 01:43:11,760
feel like I can be a sucker
for something that is very openly trying to

1487
01:43:11,880 --> 01:43:15,439
like ape an old style of game. But the way I like that to

1488
01:43:15,520 --> 01:43:17,119
be done is more like I don't
know if you guys played Proteus, but

1489
01:43:17,479 --> 01:43:20,680
yeah, that was. It's just
like straightforward where it's like this is this

1490
01:43:20,880 --> 01:43:25,479
looks and feels like a game that
could have been made in nineteen ninety seven.

1491
01:43:25,720 --> 01:43:28,520
It's not one that's, oh we're
trying to take some stuff from ninety

1492
01:43:28,560 --> 01:43:30,560
nine seven. We're also being really
winky and we're talking about oh hey this

1493
01:43:30,720 --> 01:43:33,439
is just like I'm a protagonist.
I bla, like no, no,

1494
01:43:33,600 --> 01:43:36,359
just make it like it seems like
it actually was made back then, you

1495
01:43:36,399 --> 01:43:41,840
know, Like I don't need jokes
and meta stuff about, like just make

1496
01:43:41,880 --> 01:43:44,600
it like one of those games I
mean with like, don't do a thing

1497
01:43:44,640 --> 01:43:45,960
where it's like the original I had, like racist jokes stuff. Don't do

1498
01:43:46,079 --> 01:43:49,039
that. But it's like, make
the fucking like gameplay and vibe of it

1499
01:43:49,560 --> 01:43:54,680
I'm down for silliness, right,
Like I think I like it. That's

1500
01:43:54,680 --> 01:43:59,079
like forst spoken, Like I if
I'm going to this fantasy world where you

1501
01:43:59,159 --> 01:44:01,399
can sprint around like you're an infamous
and you know, I'm escaping to this

1502
01:44:01,520 --> 01:44:05,720
medieval, weird world where certain things
don't exist, others do, don't continuously

1503
01:44:05,800 --> 01:44:11,119
comment on it. I want to
escape there I brought up it must have

1504
01:44:11,159 --> 01:44:13,119
been the thing that we brought up, the Austin Walker thing, right,

1505
01:44:13,199 --> 01:44:15,239
yeah, but how we wrote about
how it's like, yeah, if the

1506
01:44:15,359 --> 01:44:17,079
character, if the protagonist doesn't give
a shit about this and it's mocking it,

1507
01:44:17,159 --> 01:44:20,479
like why should we give a shit? Like like the developers. It

1508
01:44:20,600 --> 01:44:25,199
feels like the developers are ashamed that
they're making a nineties game homage. It's

1509
01:44:25,199 --> 01:44:27,199
like, no, embrace it.
That's why I'm here. Yeah, own

1510
01:44:27,279 --> 01:44:30,680
it, lean into it, you
know, do it right, or like

1511
01:44:30,760 --> 01:44:35,039
the Messenger did that really well?
That platform the Messenger did a phenomenal jobs

1512
01:44:35,359 --> 01:44:39,479
was great. Yeah. Yeah,
Shovel Night, Shovel Nights, a great

1513
01:44:39,520 --> 01:44:42,279
shovel Night, which like that's just
like a fucking old MegaMan game, you

1514
01:44:42,319 --> 01:44:46,760
know, yep, um anything else
game wise that you played. I want

1515
01:44:46,800 --> 01:44:53,399
to bring up many Tyson updates.
No, I'm actually like fucking like literally

1516
01:44:53,479 --> 01:44:57,079
hurt now, like fucking ic my
hand a bunch and I need to give

1517
01:44:57,119 --> 01:45:00,359
it a little bit of a break, although I'm still practicing. But well,

1518
01:45:00,359 --> 01:45:02,800
you got a new Creed soundtrack to
play while you're training. I'm just

1519
01:45:02,880 --> 01:45:05,760
pissed because, like, I recorded
all this video and wrote this fucking like

1520
01:45:05,960 --> 01:45:09,920
seventeen page script for this like long
video. I want to make about like

1521
01:45:10,000 --> 01:45:12,319
the starters guide to do this,
but I don't want to put it out

1522
01:45:12,399 --> 01:45:15,840
until I like record a run or
I actually beat Tyson round one and I

1523
01:45:15,880 --> 01:45:18,000
can't do it and my hands hurt, and so it's like, ah,

1524
01:45:18,279 --> 01:45:20,319
I'm ready to go on this thing, and it's gonna take forever if I

1525
01:45:20,319 --> 01:45:25,439
ever get it done. So we'll
see I start feeling better. I'll take

1526
01:45:25,520 --> 01:45:28,319
him down, and yeah, move
on to the next thing with the punch

1527
01:45:28,359 --> 01:45:31,800
out. But still the same place. Gotcha you're at, You're at the

1528
01:45:32,920 --> 01:45:36,119
there's always like that moment of stasis
and a Creed or Rocky movie where they

1529
01:45:36,600 --> 01:45:42,199
the plateau for a bit. M
it's got to happen. I'm just marinating

1530
01:45:42,279 --> 01:45:45,640
where I'm at right now, and
then comes the drastic fall from Grace,

1531
01:45:45,720 --> 01:45:48,920
so expect that any moment now,
and then the rising trying to spill something

1532
01:45:48,960 --> 01:45:51,600
on my CRT. It's a lot
less dramatic when it's the video game than

1533
01:45:51,600 --> 01:45:57,399
if you're actually like Creed that much. You've really earned it. You've really

1534
01:45:57,439 --> 01:46:00,319
earned this, like, you know, power for you to like climb out

1535
01:46:00,399 --> 01:46:04,039
of, you know, the recesses
of the trash dump that you were at

1536
01:46:04,600 --> 01:46:10,479
and achieve success. This is your
rock bottom down. Wow, it's not

1537
01:46:10,880 --> 01:46:15,119
I'm sitting easy boy, We're talking
about video games. Yeah, it's okay,

1538
01:46:15,359 --> 01:46:19,800
this is the rock bottom. I'm
fine. Craig's house, oh boy,

1539
01:46:20,000 --> 01:46:23,600
Donna's Creed's house as cool as shit
in that movie I don't know.

1540
01:46:24,000 --> 01:46:27,960
Yeah, in the hills, Oh
with all the trophy cases in the recording

1541
01:46:28,000 --> 01:46:31,399
studio. Yeah man, yeah,
the full bar with Knyak ready to go

1542
01:46:31,840 --> 01:46:36,000
or Hennessey ready to go. Donna's
Creed is really cool. Yeah yeah.

1543
01:46:38,159 --> 01:46:41,479
Um, do you guys want to
get to our remake tournament? Let's do

1544
01:46:41,600 --> 01:46:45,600
it? Yes, I do?
Okay, as promised, we have a

1545
01:46:45,760 --> 01:46:51,359
special tournament set for our fiftieth episode
of the fire Escape Cast. No emails

1546
01:46:51,359 --> 01:46:55,680
tonight, don't wait fight. We
probably won't get the emails because we expect

1547
01:46:55,760 --> 01:46:59,760
this to to be a bit argumentative, but maybe also just to be gushing

1548
01:46:59,760 --> 01:47:03,600
about some good remakes or both.
Dan set up for us. Oh boy,

1549
01:47:03,680 --> 01:47:05,720
well, I didn't have to do
much setting up, because you know,

1550
01:47:05,800 --> 01:47:11,600
we've pulled tens of thousands of Academy, the ai AS, the GDC,

1551
01:47:11,880 --> 01:47:16,359
the Dice, Price, Waterhouse,
Anderson Cooper, all that Sabbatta was

1552
01:47:17,199 --> 01:47:24,000
consulted. Alex b probably Polygon.
All of Polygon agreed on this. Yes,

1553
01:47:24,600 --> 01:47:29,560
we have done the bracket science,
and we have the sixteen agreed upon

1554
01:47:29,680 --> 01:47:35,039
contenders for the Greatest video Game Remake
of All Time tournament. Yes, and

1555
01:47:35,239 --> 01:47:39,199
here we go. Here's I'm gonna
give us a rundown of the sixteen entries

1556
01:47:39,279 --> 01:47:42,840
here in order, so this will
be from top to bottom on the bracket.

1557
01:47:43,039 --> 01:47:45,560
It's not one to sixteen. There's
a seating process, but this is

1558
01:47:46,039 --> 01:47:50,680
I'm gonna read sixteen games. Here
we go, Resident Evil to Remake,

1559
01:47:51,720 --> 01:47:59,399
Final Fantasy seven Remake, The Last
of Us Part one, Demons Souls,

1560
01:48:00,279 --> 01:48:06,640
Tony Hawks, pro Skater one plus
two, Master Chief Collection, Metroid Sammus

1561
01:48:06,800 --> 01:48:14,600
Returns, Zelda the wind Waker,
HD Metal Year, Solid Twin Snakes,

1562
01:48:15,479 --> 01:48:20,560
Spiro the Reignited Trilogy, Ratchett and
Clank, the twenty sixteen To Believe One,

1563
01:48:21,479 --> 01:48:28,640
Majora's Mask, three D Dead Space
from this year, Links Awakening on

1564
01:48:28,720 --> 01:48:35,880
Switch, Shadow of the Colossus,
and Resident Evil one remake, the sixteen

1565
01:48:36,000 --> 01:48:42,720
greatest remakes of all time pitted against
each other. Shall we begin? Yes,

1566
01:48:45,399 --> 01:48:53,920
first one, Resident Evil two remake
versus Final Fantasy seven remake. Okay,

1567
01:48:53,960 --> 01:48:56,560
are two? You're gonna go ahead
and move that forward. I mean

1568
01:48:56,600 --> 01:48:59,359
it's absolutely going to in this group
of people. But that's two, then

1569
01:48:59,479 --> 01:49:10,319
I guess that's majority. So okay, Resident Like, okay, I'm not

1570
01:49:10,359 --> 01:49:13,600
going to shut up. I'm not
gonna shut up. Part one kind of

1571
01:49:13,640 --> 01:49:18,119
graphically not going to shut up.
At least let me say people pay for

1572
01:49:18,279 --> 01:49:24,319
Final Fantasy seven remake. Is Resident
two remake of course is better. I

1573
01:49:24,439 --> 01:49:29,880
will it's going forward. But Final
Fantasy seven remake is like absolutely astounding for

1574
01:49:30,199 --> 01:49:31,600
how they updated. I didn't even
like the first game, and then playing

1575
01:49:31,640 --> 01:49:34,079
the new one, I thought the
combat was fantastic. I thought the world

1576
01:49:34,119 --> 01:49:40,520
itself was engrossing. I think the
story, the melodrama. Final Fantasy doesn't

1577
01:49:40,560 --> 01:49:43,399
always work for me. Even though
I like metal Gear for whatever reason,

1578
01:49:43,479 --> 01:49:45,239
I just want at least put it
in a good word for it, because

1579
01:49:45,359 --> 01:49:49,039
we just lost like eighty percent of
our listeners. But I will give it

1580
01:49:49,079 --> 01:49:54,720
a real talk here because as someone
who I played Dan, you don't get

1581
01:49:54,760 --> 01:49:57,600
to say anything. You tried to
skip it like six times. It was

1582
01:49:57,680 --> 01:50:03,520
a bit I was k famed.
Now we're shoo seven to remake. I

1583
01:50:04,760 --> 01:50:09,039
appreciate Final Fantasy seven for what it
was. I never beat it. I

1584
01:50:09,119 --> 01:50:11,079
got like a disc and a half
into it. I got to like the

1585
01:50:11,119 --> 01:50:14,119
Golden Saucer and fell off or whatever, but like there's some good stuff,

1586
01:50:14,159 --> 01:50:17,319
good music. I understand the reverence
people have for Final Fantasy seven. That

1587
01:50:17,600 --> 01:50:24,760
said, the remake, I feel
like is just for the markiest Final Fantasy

1588
01:50:24,840 --> 01:50:28,359
marks, the Ben Hanson's of the
crew, where it's just the ones that

1589
01:50:28,479 --> 01:50:33,399
are just like desperate, just thirsting
after every fucking music remake and every story

1590
01:50:33,439 --> 01:50:39,039
beat, and like, for someone
who's not obsessed with Final Fantasy or Final

1591
01:50:39,079 --> 01:50:45,920
Fantasy seven it I played fifty hours
of that game the remake, and I

1592
01:50:45,079 --> 01:50:48,520
asked Bonk, like how much is
left here? And she said five hours,

1593
01:50:48,960 --> 01:50:53,520
and that was too much for me. Because I was like, I

1594
01:50:53,600 --> 01:50:57,920
can the story is not going to
have an end that matters, which part

1595
01:50:58,039 --> 01:51:00,680
one of who knows and if this
thing ever gets finished or whatever, like,

1596
01:51:00,920 --> 01:51:04,399
yeah, it's not. And at
that point I knew that, like

1597
01:51:04,520 --> 01:51:09,560
my progressions, I was loving the
fighting system. Originally, I was loving

1598
01:51:09,680 --> 01:51:12,920
the progression everything, but then it
just kind of stalled out at a certain

1599
01:51:12,960 --> 01:51:15,319
point and it became very, very
boring, and I feel like everything it

1600
01:51:15,479 --> 01:51:19,520
was just doing was just stuff to
satisfy the marks like the big the Ben

1601
01:51:19,600 --> 01:51:25,479
Hanson's and as someone who doesn't have
that reverence towards Final Fantasy, it just

1602
01:51:25,600 --> 01:51:29,479
became a boring game to me.
So I do not feel like f F

1603
01:51:29,600 --> 01:51:35,279
seven remake is anywhere near the other
ones on this list. Yeah no,

1604
01:51:35,359 --> 01:51:39,319
I mean I like that game purely
for its world. I mean I like

1605
01:51:39,399 --> 01:51:43,279
the combat too, but ar I
that the world, or at least what

1606
01:51:43,359 --> 01:51:45,800
they did with it in the remake
compared to the first game. I like

1607
01:51:45,920 --> 01:51:49,239
how much like Jazzy Er it got
almost in certain aspects. It was good.

1608
01:51:49,319 --> 01:51:54,079
But yeah, no, Resuva Too
remake is far superior, which wouldn't

1609
01:51:54,079 --> 01:51:56,119
We don't even have to talk about
that yet because I'm sure, we'll talk

1610
01:51:56,119 --> 01:51:58,560
about it next Well, we now
are talking about it next round, so

1611
01:51:58,600 --> 01:52:00,720
I'll save it. Yeah, we'll
have plenty of time talking about Okay,

1612
01:52:00,760 --> 01:52:04,560
Qary Mary thoughts on Resonabal versus Final
Fantasy. I don't have a horse in

1613
01:52:04,600 --> 01:52:08,000
this race. You guys know I'm
gonna go with Resident Evil. I mean

1614
01:52:08,720 --> 01:52:11,600
context, I don't have a horse
in this race. Do you know we

1615
01:52:11,760 --> 01:52:18,279
all think Final Fantasy seven remakes?
Yeahs not how the phrase works. I

1616
01:52:18,399 --> 01:52:20,960
think it is race. You guys
know, I care a lot about this

1617
01:52:21,119 --> 01:52:27,119
one. It doesn't matter. It's
unnecessary for me to put the horse in

1618
01:52:27,199 --> 01:52:30,439
the race because I already won.
Yeah, is that how it works?

1619
01:52:30,439 --> 01:52:35,119
Agreed? Two horses in the bush, one in the hand. I don't

1620
01:52:35,199 --> 01:52:40,399
need it. I got those horses
and two horses My goodness, I don't

1621
01:52:40,399 --> 01:52:44,399
even know what that means. All
right? Next up the Resonable two for

1622
01:52:44,439 --> 01:52:46,800
the record, uh goes above a
Pinal Hands seven remake? Next up,

1623
01:52:46,960 --> 01:52:51,840
Last of Us Part two, Part
one, Part two does never remake it?

1624
01:52:53,319 --> 01:53:00,199
Versus Doesn't Happen? Part one versus
Demons Souls the PS five Long Lunch

1625
01:53:00,319 --> 01:53:05,399
Game. Can I can I give
my opinion? Yeah? That's why you're

1626
01:53:05,479 --> 01:53:09,800
here, no, like I mean
first time Souls. Yeah, yeah,

1627
01:53:09,840 --> 01:53:13,840
that's where I think. I think
the last of Us part one is.

1628
01:53:14,680 --> 01:53:16,279
It's still a phenomenal game, but
they didn't really change all that much.

1629
01:53:16,399 --> 01:53:20,399
In fact, that actually graphical it
feels like it's it's undeniably better looking,

1630
01:53:20,520 --> 01:53:24,720
but it doesn't feel like a different
game Demon Souls. They actually ironed out

1631
01:53:24,800 --> 01:53:27,600
a lot. I don't know the
last time anybody went and played the original

1632
01:53:27,680 --> 01:53:31,000
Demon Souls. I haven't since two
them fifteen. I think I finally tried

1633
01:53:31,039 --> 01:53:34,960
it, and oh my god,
even as someone who was obsessed with blood

1634
01:53:35,000 --> 01:53:38,600
Borne and going back through the Dark
Souls games, I hadn't played at that

1635
01:53:38,680 --> 01:53:43,239
point, Demon Souls was rough.
Demon Souls a new one is like the

1636
01:53:43,359 --> 01:53:46,079
first real feeling PS five game.
But is that how we're judging this and

1637
01:53:46,279 --> 01:53:50,039
whether or not the game went from
a real fucking plunker is something that you

1638
01:53:50,279 --> 01:53:57,199
enjoy. But I think that's like
there's the graphical element. I'm like,

1639
01:53:57,239 --> 01:54:00,560
Okay, this looks a lot better, but then also major quality life and

1640
01:54:00,119 --> 01:54:05,279
betakes. Yeah yeah, Demon Souls
itself on PS five is just a phenomenal

1641
01:54:05,359 --> 01:54:09,359
game in its own right, but
I think it actually did more for the

1642
01:54:09,439 --> 01:54:12,079
source material than The Last of Us
did, and I like it more than

1643
01:54:12,079 --> 01:54:15,479
the Last of Us. I just
went on here is for the most part,

1644
01:54:15,680 --> 01:54:17,880
nothing on here is just like a
remaster where it's like we up rested.

1645
01:54:18,359 --> 01:54:21,239
Like some of them are lower lift, like you know, Resonable to

1646
01:54:21,359 --> 01:54:25,840
Remake is a full overhaul of that
game. Some of these, you know,

1647
01:54:26,039 --> 01:54:29,800
a wind Waker and shadow classes are
like, Okay, it looks a

1648
01:54:29,880 --> 01:54:32,439
lot sharper, but they also do
add some things and quality lifestuff. None

1649
01:54:32,439 --> 01:54:36,159
of them are just straight up like
this is the HD rerelease of this thing,

1650
01:54:36,279 --> 01:54:39,960
Like, yeah, these have all
added things, which makes a great

1651
01:54:40,000 --> 01:54:42,479
read. But if we get too
stringent with the criteria, that's not going

1652
01:54:42,520 --> 01:54:45,039
to be fun. Like Game of
the Year stuff wouldn't be fun if we

1653
01:54:45,159 --> 01:54:50,039
only had one criteria for judging games. So I'm just saying the the changes

1654
01:54:50,119 --> 01:54:55,880
that Demon Souls itself went from a
real rough game to something just I find

1655
01:54:55,960 --> 01:55:00,359
to be phenomenal, even if it
wasn't based on something from two thousand nine.

1656
01:55:00,359 --> 01:55:04,600
Oh yeah, the Last of Us. I still love the first the

1657
01:55:04,680 --> 01:55:10,920
Last of Us, So like those
games, have you been playing it?

1658
01:55:11,039 --> 01:55:15,880
Because I've been playing the new the
Last of Us remake recently for this argument

1659
01:55:16,000 --> 01:55:23,119
specifically, and they did make a
lot of quality of life improvements to the

1660
01:55:23,319 --> 01:55:27,439
game that I think are worth discussing. First of all, like Ellie's bow

1661
01:55:28,279 --> 01:55:33,439
just bow. Uh. Fighting in
general has been hella improved in the remake,

1662
01:55:33,560 --> 01:55:39,039
and that's my favorite weapon, most
notably because it's like it's quiet,

1663
01:55:39,279 --> 01:55:44,640
and it's very effective when you're trying
to be sneaky because it's quiet. I've

1664
01:55:44,680 --> 01:55:46,840
actually played the game completely differently than
I originally played the game. In the

1665
01:55:46,880 --> 01:55:51,479
original game, everything became a shootout
or like a fight to the death.

1666
01:55:51,960 --> 01:55:58,640
In the new remake, you can
play stealth, you can like choose actively,

1667
01:55:58,920 --> 01:56:05,720
you can try origins, but it's
very difficult. I think that you'll

1668
01:56:05,720 --> 01:56:10,239
appreciate the first game and have played
it a lot. I played the first

1669
01:56:10,279 --> 01:56:15,000
game once. I prefer the remake
so much because I get so many quality

1670
01:56:15,039 --> 01:56:20,079
of life updates, Plus it looks
phenomenal. Um, there's just a better

1671
01:56:20,279 --> 01:56:24,439
upgrade to the point where like,
you want to be able to play the

1672
01:56:24,520 --> 01:56:28,399
way you want to play, whereas
in the first game, I think it

1673
01:56:28,520 --> 01:56:30,880
kind of shoehorned it. Shoehorned me
because no matter how sneaky I wanted to

1674
01:56:30,960 --> 01:56:35,319
be. I would always run out
of arrows and I ended up having to

1675
01:56:35,399 --> 01:56:38,880
like fight to the death. In
this game, I feel like I'm allowed

1676
01:56:38,920 --> 01:56:42,199
to be the sneaky person I wanted
to You're talking about playing as Ellie.

1677
01:56:42,279 --> 01:56:45,319
That doesn't happen until Super far In, Like, is the game allowing you

1678
01:56:45,399 --> 01:56:47,720
to play stealthily as Joel for the
first twelve hours before you become Ellie?

1679
01:56:48,199 --> 01:56:50,640
Yes, but you didn't. You
don't get an error, you don't get

1680
01:56:50,640 --> 01:56:56,319
the arrow until like maybe like a
third in or something like that. So,

1681
01:56:56,520 --> 01:57:00,600
like it takes time to build,
but um, they just better.

1682
01:57:01,760 --> 01:57:06,520
There's like better qualities to each of
the weapons. Plus the haptic controller makes

1683
01:57:06,560 --> 01:57:11,800
a massive change to how you can
feel the gun is ready or the bow

1684
01:57:11,920 --> 01:57:15,840
is ready to shoot. That really
helps with your immersion and just makes the

1685
01:57:15,880 --> 01:57:19,520
game like ultimately a better experience.
If I were to play Demon Souls,

1686
01:57:19,560 --> 01:57:23,760
if you were to give me remake
of Demon Souls the remake of the Last

1687
01:57:23,800 --> 01:57:26,520
of Us, I would be like, absolutely, without question, I would

1688
01:57:26,560 --> 01:57:29,600
play the Last of Us remake.
There's just no question to me if that

1689
01:57:29,800 --> 01:57:33,439
is a better game. It is
a phenomenal experience and it is better because

1690
01:57:33,520 --> 01:57:38,119
of the remake. I just do
feel like the original Last of Us is

1691
01:57:38,199 --> 01:57:43,239
so solid on its own that like
the remake, the big question was like

1692
01:57:43,479 --> 01:57:46,239
is this necessary, Like if you
remember all the hubbub was like is this

1693
01:57:46,359 --> 01:57:49,399
necessary? Is this worth seventy dollars? Like this is still like it was

1694
01:57:49,479 --> 01:57:54,920
recent enough to where like this game
still was It's still very good to play

1695
01:57:55,000 --> 01:57:58,159
the original one, and we already
did have the remaster, which was just

1696
01:57:58,239 --> 01:58:00,840
kind of the uppress. Well yeah, they remastered it several times now,

1697
01:58:00,439 --> 01:58:04,119
yeah, and I just feel like
it didn't have the impact. I think

1698
01:58:04,520 --> 01:58:09,640
I played several hours of part one
the remake, and it's just like,

1699
01:58:09,720 --> 01:58:12,600
yeah, I don't know, Like
I feel like the stealth as Joel was

1700
01:58:12,720 --> 01:58:14,760
still kind of the same type feel. I didn't get to like the bow

1701
01:58:14,800 --> 01:58:17,239
stuff with Elie or anything, but
like it just seemed like a much prettier

1702
01:58:17,359 --> 01:58:23,119
version of that first game versus Demon
Souls, which the thing I always heard

1703
01:58:23,159 --> 01:58:28,319
about the first Demon Souls on PS
three was how almost aggressively unfriendly it was

1704
01:58:28,399 --> 01:58:31,399
towards the player, and then this
PS five version was, you know,

1705
01:58:31,520 --> 01:58:35,560
it's still a very tough game and
everything, but not only looking a million

1706
01:58:35,600 --> 01:58:39,439
times better, but has a lot
of quality life improvements and things like that.

1707
01:58:39,720 --> 01:58:43,479
Like I would have said, as
far as remakes go, I'm not

1708
01:58:43,560 --> 01:58:46,039
saying Demon Souls is a better game
than the Last of Us Part one,

1709
01:58:46,119 --> 01:58:49,600
but as a remake, I feel
like that Demon Souls remake is better than

1710
01:58:50,199 --> 01:58:55,000
I think that you guys have like
rose colored glasses of the Last of Us

1711
01:58:55,119 --> 01:58:58,960
because the Last of Us original is
so goddamn good, and we all know

1712
01:58:59,479 --> 01:59:02,239
that Demon and Souls was very fucking
difficult to play, so when it comes

1713
01:59:02,319 --> 01:59:09,119
to crawling up from the gutter,
then yeah, the Demon Soul's remake is

1714
01:59:09,159 --> 01:59:14,239
better because it took a game that's
like practically unplayable by today's standards. It's

1715
01:59:14,239 --> 01:59:17,439
still a very like an important game. I played it once. The last

1716
01:59:17,439 --> 01:59:20,840
time I played it tough to play. I played it when it came out,

1717
01:59:21,079 --> 01:59:27,279
and nine I played fifteen. I
still found it to be like difficult

1718
01:59:27,319 --> 01:59:30,479
to play. Dude, I could
not play through Demon Souls. It was

1719
01:59:30,560 --> 01:59:35,319
such a mess. I don't know. It's a tough matchup because weird fucking

1720
01:59:35,359 --> 01:59:42,479
blame Dan and Science apparently blame the
bracket science. Then I everyone loved the

1721
01:59:42,520 --> 01:59:45,239
Last of Us in Part one is
impressed was hell? And I played when

1722
01:59:45,319 --> 01:59:48,520
it for when it released went several
months ago? Was it? They updated

1723
01:59:48,560 --> 01:59:55,199
the AI for both, like for
not just um the people who are like

1724
01:59:55,359 --> 01:59:59,680
your assistance, but they also updated
the AI for all the enemies, so

1725
01:59:59,760 --> 02:00:02,920
they're way more reactive to like take
you down and listen to you. And

1726
02:00:03,000 --> 02:00:05,960
they also updated the audio. So
I think you're associating like the fact that

1727
02:00:06,039 --> 02:00:09,279
it looks better, but it was
already a good game. Yes, it

1728
02:00:09,359 --> 02:00:13,000
does look better, there's no question. But they also like added a ton

1729
02:00:13,159 --> 02:00:17,159
of like visceral audio to make you
really feel that you are in the environments

1730
02:00:17,159 --> 02:00:20,840
that you're in when you already have
an immersive game like the Last of Us.

1731
02:00:21,239 --> 02:00:30,199
Adding updated audio, updated visuals,
better aim, haptic controller feedback like

1732
02:00:30,319 --> 02:00:34,560
all that stuff basically makes it the
ultimate game. I would not play The

1733
02:00:34,640 --> 02:00:39,600
Last of Us any other way besides
playing part one. Now, I wouldn't

1734
02:00:39,600 --> 02:00:43,640
play Demon Souls two thousand and nine
without playing it's because that game sucks without

1735
02:00:43,680 --> 02:00:46,279
the update. I still just prefer
my vote is still for Demon Souls.

1736
02:00:46,319 --> 02:00:49,640
Like, I don't disagree with anything
you're saying. The sweeping changes across the

1737
02:00:49,720 --> 02:00:55,000
Last of Us from the several hours
I played whenever it came out. Yeah,

1738
02:00:55,039 --> 02:00:56,840
I was like, I've made my
case to the Last of Us.

1739
02:00:57,199 --> 02:01:00,279
It makes me want to play the
Last of Us right now. I love

1740
02:01:00,319 --> 02:01:03,119
that game. It's so good.
Part two I don't love, but part

1741
02:01:03,159 --> 02:01:08,760
one is still phenomenal. Of part
two, I'm I'm voting Demon Souls.

1742
02:01:08,800 --> 02:01:11,520
I think it's up to you,
Dan, I will vote for Demon Souls.

1743
02:01:11,760 --> 02:01:19,720
All we've science the matchups so far
have I feel like like in the

1744
02:01:19,840 --> 02:01:25,720
third round things are just gonna get
demolished because all the good ones are moving

1745
02:01:25,840 --> 02:01:29,760
up against good other good ones.
Well, it's it's the science. So

1746
02:01:29,880 --> 02:01:32,159
all we can do is just be
you know, humans and discuss. Okay,

1747
02:01:32,239 --> 02:01:38,840
anyway, Next up, Tony Hawks
pro Skater one plus two versus The

1748
02:01:38,960 --> 02:01:44,560
Master Chief Collection is Tony Hawks pro
Skater one plus two two years twenty twenty

1749
02:01:45,119 --> 02:01:50,079
three years ago, twenty twenty Yeah. Yeah, by god, you talk

1750
02:01:50,119 --> 02:01:55,720
about a game that fucking feels every
bit as sharp as it did back then

1751
02:01:56,000 --> 02:02:00,479
as age like the finest of wine. Tony Hawks pro Skater Loo Look Halos

1752
02:02:00,479 --> 02:02:03,319
great too. I love the old
Halos. Those of Age well two not

1753
02:02:03,439 --> 02:02:05,880
so. Some of the campaign objective
and pacing and things like that, and

1754
02:02:06,159 --> 02:02:11,479
you know certain levels and things like
that. Tony Hawks pro Skater pretty much

1755
02:02:11,720 --> 02:02:15,920
perfect games one and two, and
they still feel that way. They feel

1756
02:02:15,000 --> 02:02:18,520
better than ever. They have taken
the best levels of them. You've taken

1757
02:02:18,560 --> 02:02:21,119
things like the manual and all that, and even the revert. You take

1758
02:02:21,159 --> 02:02:25,199
the revert from three, you throw
it into one and two. This is

1759
02:02:25,319 --> 02:02:30,720
the ultimate Tony Hawk package. I
as much as I love Halo, some

1760
02:02:30,880 --> 02:02:33,840
of those games, especially the early
ones, have shown their age. I

1761
02:02:34,039 --> 02:02:36,840
love the fact that they do the
thing where you can press a button and

1762
02:02:36,960 --> 02:02:41,199
see like flashback and forth between the
old graphics and new graphics. Like in

1763
02:02:41,359 --> 02:02:45,600
terms of remake, that is a
thing I fucking love where it's like you

1764
02:02:45,640 --> 02:02:47,119
can just with a button press be
like, holy shit, look how much

1765
02:02:47,159 --> 02:02:50,800
better it looks now? Like that's
awesome. But as far as a gameplay

1766
02:02:50,880 --> 02:02:56,159
experience in the modern day, I
think Tony Hawks pro Skater beats Master two

1767
02:02:56,239 --> 02:03:01,640
collection. I actually did not play
that much of the Tony Hawk one plus

1768
02:03:01,680 --> 02:03:05,479
two remake. I played it for
like an hour. It felt phenomenal in

1769
02:03:05,600 --> 02:03:10,520
that hour, But I might have
to like leave myself out of this one

1770
02:03:11,199 --> 02:03:15,000
because master Chief Collection as a package
is just one of like the best video

1771
02:03:15,079 --> 02:03:20,079
game packages out there. But I
don't think that makes it a remake necessarily

1772
02:03:20,119 --> 02:03:25,000
a fantastic remake. Yeah, let's
talk about it though, But Halo two,

1773
02:03:25,199 --> 02:03:28,239
that remake is really good. The
Halo two, Halo the master Chief

1774
02:03:28,319 --> 02:03:36,119
Collection is the ultimate way to play
Halo, and you would never want to

1775
02:03:36,159 --> 02:03:40,399
go back to the previous versions.
This is like the ultimate version. So

1776
02:03:40,520 --> 02:03:43,800
whether you were playing it for the
first time, which is amazing, this

1777
02:03:43,960 --> 02:03:46,079
is exactly what I would give,
like my nieces or my nephews to experience

1778
02:03:46,159 --> 02:03:49,039
Halo for the first time, or
if I were to play Halo again.

1779
02:03:49,960 --> 02:03:56,640
That is so much content and it's
extremely well done. It's fucking Halo like

1780
02:03:56,720 --> 02:03:59,800
it's one of the best franchises of
all time, one of the best stories

1781
02:03:59,840 --> 02:04:03,000
of all time, and then they
update it and modernized it. I get

1782
02:04:03,119 --> 02:04:10,640
way more gameplay quality gameplay out of
Halo than I would out of Tony Hot.

1783
02:04:11,039 --> 02:04:13,840
But in terms of like a remake, like I feel like it didn't

1784
02:04:14,079 --> 02:04:16,800
take like I think a great remake
like Okrano Time three D, which is

1785
02:04:16,840 --> 02:04:23,479
not even on this list, or
at least by I explained my reasoning for

1786
02:04:23,640 --> 02:04:27,079
not telling you asking you to put
it on there anyway. Sorry. Yeah,

1787
02:04:27,279 --> 02:04:30,039
So like Okrano Time three D does
something where it's like, okay,

1788
02:04:30,119 --> 02:04:32,920
let's look at the Water Temple,
something that was maligned and people hated how

1789
02:04:32,960 --> 02:04:35,359
it was kind of direction less,
hard to get around, hard to get

1790
02:04:35,359 --> 02:04:39,560
a sense of where you're at.
They added certain lines, colored lines where

1791
02:04:39,560 --> 02:04:41,439
you could tell like, oh,
the water level will go up to hear

1792
02:04:41,520 --> 02:04:45,800
down to here, So they improved
that thing greatly. Matter Chief Collection didn't

1793
02:04:45,840 --> 02:04:48,439
do that. It's pretty direct as
far as like how those were, like

1794
02:04:48,760 --> 02:04:53,840
the library, the level where the
flood attacks and everything. Like everyone always

1795
02:04:53,880 --> 02:04:57,439
complained about the library because it's just
like a bunch of sami looking hallways.

1796
02:04:57,840 --> 02:05:00,039
Same way Water Temple could get a
little comp kid and everything. But nothing

1797
02:05:00,199 --> 02:05:04,520
was done to rectify that on the
Master Chief Collection. So I think as

1798
02:05:04,600 --> 02:05:09,840
a technical remake, I think there's
a lot of things Master Chief Collection as

1799
02:05:09,880 --> 02:05:12,520
going forward, like having it all
in that same launcher, that same download,

1800
02:05:12,560 --> 02:05:15,159
the same purchase, but also making
the graphics much better and you can

1801
02:05:15,199 --> 02:05:19,439
switch back and forth. Like technically
all that stuff is great. I don't

1802
02:05:19,520 --> 02:05:26,399
think it did much to improve upon
the original gameplay experience, like even something

1803
02:05:26,479 --> 02:05:30,239
as small as like just taking this
maligned level and making it a little more

1804
02:05:30,279 --> 02:05:34,199
clear, asking purely out of curiosity, not leading question. Did Tony Hawk

1805
02:05:34,279 --> 02:05:39,600
wanted to improve a lot? I
think by bringing mechanics in, by bringing

1806
02:05:39,640 --> 02:05:43,239
in stuff like the manual and the
revert and quality life type stuff like that,

1807
02:05:43,399 --> 02:05:46,439
Like I do think that fundamentally changes
the experience of going through the warehouse

1808
02:05:46,560 --> 02:05:54,760
or the first school level or things
like what we consider makes a good remake

1809
02:05:54,960 --> 02:05:58,720
because to me, it's what the
final product is, not that it came

1810
02:05:58,840 --> 02:06:01,720
from the ashes to no, it's
not from the ashes, like like remakes

1811
02:06:01,720 --> 02:06:13,600
are typically from getting the original Hawks
for the best games of all time,

1812
02:06:14,039 --> 02:06:18,439
I'm saying ones that bring it to
modern consoles and modern audiences, but improve

1813
02:06:18,840 --> 02:06:26,760
upon things that were flawed originally wild
maintaining the original field. When I fucking

1814
02:06:26,800 --> 02:06:29,840
go down that ramp beginning a warehouse
and Tony I first Gator one plus two,

1815
02:06:30,359 --> 02:06:33,199
I feel like that muscle memory that
controls everything feels like Tony Hawk,

1816
02:06:33,439 --> 02:06:36,640
but you can side steps some of
the bullshit stuff, Like I think it

1817
02:06:36,680 --> 02:06:42,800
needs to improve upon the original experience
and modernize it, but also feel close

1818
02:06:42,920 --> 02:06:45,359
enough to it to be nostalgic for
fans of the original. It's like maintaining

1819
02:06:45,399 --> 02:06:49,680
the DNA. But I don't know, like because yeah, I mean,

1820
02:06:49,720 --> 02:06:53,079
I know what you're saying, Mary, It's there. It feels like there

1821
02:06:53,119 --> 02:06:55,640
are like several different criteria you can
use, Like I don't think a game

1822
02:06:55,720 --> 02:07:00,479
should get an edge because its original
source materials sucked. But I don't think

1823
02:07:00,479 --> 02:07:02,960
any of these games original source materials
sucked. Hence the company's rereleased. That's

1824
02:07:03,000 --> 02:07:08,279
why they're here, is because the
original source material is so good. But

1825
02:07:09,039 --> 02:07:13,680
it seems like we're skewing towards the
fact that like such gigantic improvements were made

1826
02:07:13,800 --> 02:07:16,920
that that is like more valuable than
the fact that, like the final product

1827
02:07:16,960 --> 02:07:23,079
of Halo is just like untouchable.
Well, yeah, I mean, I

1828
02:07:23,159 --> 02:07:25,880
think it's a combination. Like,
for the record, I think Demon Souls

1829
02:07:25,920 --> 02:07:29,880
remake is better than the Last of
Us Part one remake and by like an

1830
02:07:29,960 --> 02:07:31,319
inch, not much, but by
an inch. So I think it's a

1831
02:07:31,359 --> 02:07:35,600
combination of like how they updated the
DNA of the original thing and modernized it,

1832
02:07:35,720 --> 02:07:39,279
but also like, at the end
of the day, what is the

1833
02:07:39,359 --> 02:07:43,640
game you'd rather play right now?
Of these two, But again I barely

1834
02:07:43,720 --> 02:07:47,119
touched to let you put it this
way, So I don't think with Tony

1835
02:07:47,199 --> 02:07:51,560
hot with this matchup Tony Hawk and
Master Chief. Both of these originals were

1836
02:07:51,760 --> 02:07:57,319
fucking impactable, just incredible fucking gaming
experiences. I think in terms of the

1837
02:07:57,399 --> 02:08:00,960
remake, though, Tony Hoppers Getter
one plus two kind of brings you the

1838
02:08:01,199 --> 02:08:05,039
best of these games and presents them
all in this kind of type package with

1839
02:08:05,159 --> 02:08:09,079
improved controls and visuals and all that
stuff, and it gives you the best

1840
02:08:09,159 --> 02:08:13,840
of the best, whereas Master Chief
Collection is more of a like unabridged collection

1841
02:08:13,960 --> 02:08:18,119
of everything warts and all, which
means you're getting the levels that aren't that

1842
02:08:18,239 --> 02:08:22,680
great. You're getting stuff like the
library and some kind of directionalists early,

1843
02:08:24,279 --> 02:08:28,600
you get the warts. With Halo
two, ward Hog is there. It's

1844
02:08:28,720 --> 02:08:35,359
well. It's also worth noting that
not every game in I don't care about

1845
02:08:35,399 --> 02:08:39,039
half the games the Masterchiefs Collection are
ports. Halo three didn't really get that

1846
02:08:39,279 --> 02:08:41,560
big of an update, right,
It's not just a port that's maligning it.

1847
02:08:41,680 --> 02:08:45,920
I love Mass Chief Collection. It's
one of like I go back to

1848
02:08:46,000 --> 02:08:50,800
it still, but yeah, I
don't know. I feel like Tony opper

1849
02:08:50,840 --> 02:08:54,640
wentfless too, is just shoving all
of the best of Tony Hawk into one

1850
02:08:54,800 --> 02:08:58,840
incredible package, where Master Chief Collection
is like, here's all of it.

1851
02:09:00,159 --> 02:09:03,960
Curation. I'm not great. You
know, it's unabridged and yeah that's good

1852
02:09:05,039 --> 02:09:09,520
and bad, whereas I think it's
it's a much tighter product to have Tony

1853
02:09:09,560 --> 02:09:11,640
barks first Getter one and two.
It is, uh, everything you're playing

1854
02:09:11,680 --> 02:09:16,960
in one plus two is very very
good, bless you, versus a master

1855
02:09:16,000 --> 02:09:20,560
Chief Collection, which is like,
Okay, this is like here's the full

1856
02:09:20,960 --> 02:09:24,520
the full thing, which is good. I'm gonna abstain unless you need me.

1857
02:09:24,760 --> 02:09:28,560
You can't abstain because I'm gonna plus
Okay, Well, in that case,

1858
02:09:31,039 --> 02:09:35,119
I feel like Dan's been talking more, but I feel like he has.

1859
02:09:35,319 --> 02:09:37,000
But I maybe that's why I feel
like, give me one Mary,

1860
02:09:37,079 --> 02:09:39,399
give me a closing argument, and
then I'll make a make the call.

1861
02:09:41,000 --> 02:09:43,680
Okay, Um, keep in mind, I have played your game more so

1862
02:09:43,800 --> 02:09:50,359
you you have. I'm I'm on
at a foundational level leaning toward master Chief,

1863
02:09:50,439 --> 02:09:52,520
but I haven't played Tony Hawk.
So the closing argument is in your

1864
02:09:52,560 --> 02:10:01,000
favor. The Halo master Chief Collection
and remake completely validates why people were so

1865
02:10:01,279 --> 02:10:05,079
in love with Halo in the first
place. It had everything going for it,

1866
02:10:05,319 --> 02:10:09,640
but it needed a fresh coat of
paint, and it also needed quality

1867
02:10:09,640 --> 02:10:13,560
of life updates, which it did
get. In addition to better visuals,

1868
02:10:13,960 --> 02:10:18,640
the cars drive better, the shooting
was improved, and the AI is improved.

1869
02:10:18,720 --> 02:10:20,960
So you're not just talking about like, oh yeah, we like updated

1870
02:10:22,000 --> 02:10:26,279
the graphics. They thought about it, and they made it a more perfect

1871
02:10:26,439 --> 02:10:30,119
game to play. It is the
ultimate way to play Halo. You should

1872
02:10:30,159 --> 02:10:33,439
not be playing any other version of
Halo, and it gives me the best

1873
02:10:33,520 --> 02:10:37,079
excuse in the world to play it
again with friends and family, which I

1874
02:10:37,239 --> 02:10:39,760
do all the time. I actually
play that game all the time, whereas

1875
02:10:39,800 --> 02:10:43,800
like I don't go back to Tony
Hawk very much. Um So that's my

1876
02:10:43,920 --> 02:10:50,119
argument Halo. I've a sure closing
argument here, and that Mike, you're

1877
02:10:50,119 --> 02:10:52,600
an Apocalypse Now fan? Correct?
Yeah? Where are you going with this?

1878
02:10:54,199 --> 02:11:01,159
Oh? What's happening? Okay,
you're going to watch Apocalypse Now tonight?

1879
02:11:01,319 --> 02:11:05,560
You feel like you get the edge? Are you watching? Yeah,

1880
02:11:05,640 --> 02:11:09,560
the theatrical cut? Are you watching
the super long reducts with the French plantation?

1881
02:11:11,479 --> 02:11:16,199
The theatrical cut? Why? Because
it's a tighter overall experience, and

1882
02:11:16,439 --> 02:11:20,399
it doesn't. Yeah, I see
what you're doing. Huh huh, Okay,

1883
02:11:20,479 --> 02:11:24,399
that actually spoke to me. I'm
sorry, Mary, he brought like

1884
02:11:24,520 --> 02:11:30,880
one of the best movies. That's
a good example. Yes, oh man,

1885
02:11:31,000 --> 02:11:33,720
that felt good. Okay, Tony
Hawk Advance sober Halo. Mary.

1886
02:11:33,800 --> 02:11:39,880
I was literally gonna go with you
until he did that. I'm not You're

1887
02:11:39,960 --> 02:11:45,640
right, I shouldn't patronize you.
Master Chief Collections, Great, it's awesome.

1888
02:11:46,840 --> 02:11:48,359
You could have said the same exact
thing for Mary. Could have come

1889
02:11:48,399 --> 02:11:52,399
back and said the same exact thing
for Blade Runner and pushed it back toward

1890
02:11:52,479 --> 02:11:58,640
master Chief with Yeah, I would
have said the final cut for that.

1891
02:11:58,800 --> 02:12:03,319
So it's like you picked the exact
right movie for that. But Tony Hawk

1892
02:12:03,399 --> 02:12:09,680
pro Skater, Yeah, all right, it's locked in. Tony Hawk pro

1893
02:12:09,760 --> 02:12:16,039
Skater beats master Chief Collection. Next
up Metroid Sama's returns for the three DS

1894
02:12:16,319 --> 02:12:24,560
versus Zelda. Windwaker HD released on
the Wii U. Remind me what Windwaker

1895
02:12:26,000 --> 02:12:30,479
it did some stuff. So here's
here's the big things wind Waker HD did,

1896
02:12:30,520 --> 02:12:33,279
which I think largely there aren't a
lot of things, but the things

1897
02:12:33,319 --> 02:12:39,399
it did were very significant. So
obviously the visuals that cell shading looks incredible

1898
02:12:39,439 --> 02:12:43,399
in HD. But if you remember
one of the main complaints, two of

1899
02:12:43,439 --> 02:12:48,640
the main complaints about Windwaker was sailing
took a long time. People were annoyed

1900
02:12:48,680 --> 02:12:50,760
by having to play a little song
every time, and then the slow sailing

1901
02:12:50,800 --> 02:12:52,319
and all that stuff. Well,
you get the swift sale very early on

1902
02:12:52,640 --> 02:12:56,520
in wind Waker HD, so it
makes it way faster. You can do

1903
02:12:56,600 --> 02:12:58,840
the songs way faster and everything.
It just makes the whole getting from island

1904
02:13:00,000 --> 02:13:03,399
island thing a lot better. And
that's a big part of the fucking game.

1905
02:13:03,520 --> 02:13:05,359
And so you were like eliminating a
lot of bullshit from that game.

1906
02:13:05,920 --> 02:13:09,920
And speaking of eliminating a lot of
bullshit, remember at the end, you

1907
02:13:09,039 --> 02:13:13,960
had to go to all these different
places and you had to get these Tingled

1908
02:13:13,039 --> 02:13:16,479
maps or these maps for these parts
of the Triforce. But not only did

1909
02:13:16,520 --> 02:13:18,800
you have to go and get all
these parts and I feel like there's six

1910
02:13:18,840 --> 02:13:22,119
seven, eight, like there's a
lot of them, you also have to

1911
02:13:22,199 --> 02:13:26,720
take them all to Tingle and pay
a bunch of rupees to get them deciphered

1912
02:13:26,079 --> 02:13:30,399
before you can actually like go hunt
them and everything so it is like the

1913
02:13:30,640 --> 02:13:33,800
most bullshit fetch quest of all time
in a game that's otherwise just beloved.

1914
02:13:35,199 --> 02:13:37,680
So win Waker HD is like,
all right, here's the swift sale makes

1915
02:13:37,680 --> 02:13:41,640
that a lot better. Also,
they eliminated like over half of that bullshit

1916
02:13:41,720 --> 02:13:46,640
you had to do with the maps
and the deciphering everything. So it's just

1917
02:13:46,960 --> 02:13:50,399
it is such a tighter experience.
And win Waker is such a good game

1918
02:13:50,720 --> 02:13:54,000
that was kind of marred by that
stuff and the original release, and now

1919
02:13:54,119 --> 02:13:56,359
it is so much better. It
is the way to play that game.

1920
02:13:56,560 --> 02:14:01,720
And then Sami's Returns though, was
way more like systemic overhaul. Yes,

1921
02:14:03,239 --> 02:14:07,960
Dan's competing with himself right now.
Yeah, oh, let's talk about all

1922
02:14:09,039 --> 02:14:13,279
these are awesome as are here.
I played Sama's Returns, and again going

1923
02:14:13,319 --> 02:14:18,199
back to what Mary said, as
a game in itself, the remake,

1924
02:14:18,239 --> 02:14:20,840
I loved it, but I never
played the original that it remade, so

1925
02:14:20,960 --> 02:14:26,560
I don't have the context. So
there's no nostalgia really with Sama's Returns,

1926
02:14:26,560 --> 02:14:28,760
because, like you said, it
feels like kind of a new game.

1927
02:14:28,880 --> 02:14:31,520
It's like, I think Mercury's team, you know, they added a bunch

1928
02:14:31,600 --> 02:14:35,359
of like the not three sixty,
but the all the aiming stuff was very

1929
02:14:35,439 --> 02:14:41,239
different thing. Yeah that dread um. They had the Perry counter, they

1930
02:14:41,239 --> 02:14:45,319
had the Perry thing where you'd like
hit X or whatever. Nowhere do the

1931
02:14:45,319 --> 02:14:48,520
slow mode that Sama's Returns. Yeah, oh yeah, that's great. That

1932
02:14:48,600 --> 02:14:52,760
felt like a newer game, weird
enough, the one that I I don't

1933
02:14:52,760 --> 02:14:56,640
think it was eligible for this list. But AM two R came out the

1934
02:14:56,680 --> 02:15:00,520
same year as sam As Returns,
which was way more of like in nostalgic,

1935
02:15:00,680 --> 02:15:03,920
like, this looks like Super Metroid
with the Metroid to map and everything

1936
02:15:05,039 --> 02:15:07,600
did a better job. Yeah,
if Nintendo had made AM two R,

1937
02:15:07,960 --> 02:15:11,319
I think there's a better argument for
AM two R winning this. But Sam's

1938
02:15:11,359 --> 02:15:15,640
Returns is kind of its own thing. It's like a spiritual successor almost with

1939
02:15:15,720 --> 02:15:18,439
the same name. Yeah, like, I like it a lot. It's

1940
02:15:18,479 --> 02:15:22,560
a great fucking game, and it's
much better than playing the original SAM or

1941
02:15:22,760 --> 02:15:26,520
Metro two with the super close up
game Boy visuals and all that stuff.

1942
02:15:26,560 --> 02:15:31,960
So it's it is a great remake. But um, I really wind Waker

1943
02:15:31,039 --> 02:15:37,399
here. I'm up for Winwaker as
well. Personally. This is all just

1944
02:15:37,520 --> 02:15:41,800
reminding me. I think we might
have missed the game for this list like

1945
02:15:41,920 --> 02:15:45,439
a dragon Eshan is technically a remake
of the two eleven game, which I

1946
02:15:45,479 --> 02:15:50,039
didn't play the original, but I
know you've been Yeah it might be.

1947
02:15:50,239 --> 02:15:52,520
I didn't know. Like these are
all pretty heavy hitters here, Like,

1948
02:15:52,800 --> 02:15:56,399
yeah, I didn't add it tactfully
because I couldn't speak to it. Um,

1949
02:15:58,199 --> 02:16:03,279
I would like to lose three in
a row, Metroid. I'm kidding.

1950
02:16:03,840 --> 02:16:11,760
I think Zelda has this in the
bag. There's something else that specifically,

1951
02:16:11,880 --> 02:16:18,119
my first experience of wind Wicker was
the update for not the Switch the

1952
02:16:18,199 --> 02:16:26,560
WI You that completely altered my ability
to play the game because you could look

1953
02:16:26,640 --> 02:16:31,760
down and see what was in your
pouch in your hand, and that is

1954
02:16:31,800 --> 02:16:37,280
a genuine quality of life improvement to
that game. When I was looking at

1955
02:16:37,319 --> 02:16:41,520
gameplay of other people playing it,
there's just is just such a better experience

1956
02:16:41,559 --> 02:16:43,760
to be able to look down and
see your pack and see the direction that

1957
02:16:43,840 --> 02:16:48,799
you're going. It's like it's like
you're actually an explorer and you physically look

1958
02:16:48,879 --> 02:16:52,000
down in your living room and you
see your compass, and you see what's

1959
02:16:52,040 --> 02:16:54,200
in your bag, and you see
all these items. I mean, it's

1960
02:16:54,239 --> 02:17:00,680
just like it's just a great,
great update, and I think to that

1961
02:17:00,840 --> 02:17:03,719
alone, I have to go with
it. Yeah, that carries over to

1962
02:17:03,920 --> 02:17:07,159
all of the three DS remakes they
did, because like with Ocarina with MAJORA,

1963
02:17:07,799 --> 02:17:11,479
you had the bottom screen. You're
not physically like looking out to a

1964
02:17:11,520 --> 02:17:13,280
different thing, but it's like,
oh, I can equip and unequipped the

1965
02:17:13,280 --> 02:17:18,440
hover boots or the metal boots and
stuff like that. Like that helps so

1966
02:17:18,600 --> 02:17:22,559
much more having a second screen during
a Zelda for Inventorium map purposes. And

1967
02:17:22,000 --> 02:17:24,760
yeah, certainly with the game pad. Like you said, Mary, it

1968
02:17:24,799 --> 02:17:28,799
was an excellent here. I feel
like wind Waker HD was what Nintendo wanted

1969
02:17:28,879 --> 02:17:31,159
the WEIU to be in terms of
the dual screen functionality, and then we

1970
02:17:31,239 --> 02:17:37,319
got the switch. I feel like
wind Waker was the first real good incarnation

1971
02:17:37,399 --> 02:17:41,520
of that, or yeah, manifestation
of that. I agree with wind Waker.

1972
02:17:41,920 --> 02:17:46,680
Were you an animous here? Yeah? Waker HD advances, do you

1973
02:17:46,680 --> 02:17:50,159
an animous? Excellent? Okay,
we're moving into the bottom half, and

1974
02:17:50,200 --> 02:17:54,040
also sets a precedent for one later
on that I'm going to have thoughts out.

1975
02:17:54,040 --> 02:17:56,079
Oh yeah, all right, oh
boy, okay, well next one

1976
02:17:56,159 --> 02:18:00,920
might not be that hard, all
right? Metal here solid the Twin Snakes

1977
02:18:01,440 --> 02:18:09,639
versus Spiro Reignited trilogy. I'll build
Twin Snakes me too. Should we save

1978
02:18:09,719 --> 02:18:13,280
the bigger Twin Snakes argument for when
it matters more? Yeah, Spiro.

1979
02:18:13,559 --> 02:18:16,799
I mean personally, I always found
Spiro to be that thing that I played

1980
02:18:16,840 --> 02:18:20,120
at a friend's house when I went
over, and I love Insomniacs later work,

1981
02:18:20,200 --> 02:18:24,559
but Spiro was never like my I
purely think of Spiro from a nostalgic

1982
02:18:24,639 --> 02:18:30,280
standpoint. I looked at Spiro as
a thing that Kala played and I was

1983
02:18:30,280 --> 02:18:31,280
like, Oh, there's some kid
game or whatever, and I never took

1984
02:18:31,280 --> 02:18:33,959
it seriously. And then I played
it for the first time with the Reignited

1985
02:18:33,959 --> 02:18:37,680
trilogy and like platinum to all of
them because I was having so much fun

1986
02:18:37,000 --> 02:18:41,360
and it's like, oh shit,
it turns out these games are actually incredibly

1987
02:18:41,639 --> 02:18:45,280
well designed, and they did such
a good job with the trilogy all in

1988
02:18:45,360 --> 02:18:50,040
one package looking amazing like it was. But I think it is in that

1989
02:18:50,159 --> 02:18:54,319
camp of remake where it's like mostly
visual, you know. I can't speak

1990
02:18:54,319 --> 02:18:58,360
as much to quality of life type
stuff for that, but like it was

1991
02:18:58,440 --> 02:19:01,559
very effect of getting me, someone
who had never played the games, into

1992
02:19:03,319 --> 02:19:09,440
a thing I always ignored. Yeah, Mary Dog on the fight. Um,

1993
02:19:11,120 --> 02:19:16,760
I'm gonna probably agree with the Horde
on this one. Um, I

1994
02:19:18,200 --> 02:19:22,799
did not. I played a lot
of Spiro as a child. Uh,

1995
02:19:24,719 --> 02:19:28,680
was not stoked to play it as
an adult. I had moved on mentally.

1996
02:19:30,600 --> 02:19:33,399
All Right, we are cool adults
who play metal year self. We

1997
02:19:33,719 --> 02:19:37,280
learn about the Cold War and stuff
because we're smart adults. Yeah, my

1998
02:19:37,479 --> 02:19:41,680
childhood had really gone at that point, and I was past dragons and into

1999
02:19:41,799 --> 02:19:46,959
war. Okay, yes, hell
yeah snaph and next yeah, hell yeah,

2000
02:19:46,760 --> 02:19:58,079
Medal Years solid awesome. Isn't that
my gimmick? All right? Next

2001
02:19:58,200 --> 02:20:03,040
up Ratchet and Clank, the twenty
sixteen one that came out around the movie,

2002
02:20:03,559 --> 02:20:13,280
and Majora's Mask three D. That's
a tough one. Okay, Ratchet

2003
02:20:13,360 --> 02:20:22,040
and Clank. Okay, Hm,
the Ratchet and Clank remake is fuck?

2004
02:20:22,079 --> 02:20:24,239
Where do I even start here?
I'm start with the Major's Mask. Majority's

2005
02:20:24,280 --> 02:20:28,639
Mask took a fucking all time classic
and added like the way you can move

2006
02:20:28,639 --> 02:20:33,360
around to the Bomber's notebook and warped
at different times a day, the bottom

2007
02:20:33,399 --> 02:20:35,799
screens stuff. The Marry was talking
about it earlier, like all that stuff,

2008
02:20:35,920 --> 02:20:39,360
taking like one of the all time
best games and just making it so

2009
02:20:39,879 --> 02:20:45,799
much more user friends. It took. It took what I considered already in

2010
02:20:45,879 --> 02:20:50,200
two thousand and one, two thousand, two thousand a genius game with many

2011
02:20:50,319 --> 02:20:56,280
flaws, and just remove those flaws
so you could experience them in with way

2012
02:20:56,399 --> 02:21:01,520
less barrier to entry. They updated
you could save the game and keep playing.

2013
02:21:01,680 --> 02:21:03,440
You didn't have to save the game
and then revert. You could fast

2014
02:21:03,479 --> 02:21:07,399
forward to a specific time of day, so if you wanted to do Cafe's

2015
02:21:07,479 --> 02:21:09,399
quest and go to the canyon at
a certain time, you didn't have to.

2016
02:21:11,200 --> 02:21:18,079
It wouldn't have to be flash forwarding
six hours or double timing. I've

2017
02:21:18,120 --> 02:21:20,040
said this many times for Major's Mass
my favorite game of all time. I

2018
02:21:20,159 --> 02:21:26,879
will every single time take the three
DS version over and sixty four, And

2019
02:21:26,200 --> 02:21:30,520
also like Retching Clank is one of
my favorite series as well. Twenty sixteens

2020
02:21:30,559 --> 02:21:37,479
Regen Clank was phenomenal, and that
Retching Clank remake was like they went above

2021
02:21:37,520 --> 02:21:41,719
and beyond remaking that game they made. But they also modernized the controls because

2022
02:21:43,000 --> 02:21:48,520
previously that original game was compure third
person without any radical or targeting. You

2023
02:21:48,600 --> 02:21:50,840
just shot the bullets in whatever direction
he was facing, regardless of where you

2024
02:21:50,920 --> 02:21:56,959
were looking and they took they They
removed that and then added the more modernized

2025
02:21:58,000 --> 02:22:05,159
actual third person shooting controls, and
it looked great. Automatic weapon upgrades felt

2026
02:22:05,200 --> 02:22:09,079
as good as ever. The levels
were gorgeous, packed to the brim with

2027
02:22:09,239 --> 02:22:16,000
secret but like it's still does not
approach what I consider the most brilliant game

2028
02:22:16,040 --> 02:22:20,239
ever made, which again with this
version is this isn't about the most brilliant

2029
02:22:20,280 --> 02:22:28,840
game that was ever dream, which
the remake removed any scars that hadn't because

2030
02:22:30,079 --> 02:22:37,159
like buffing buffing a diamond, I
feel like you're changing it because before the

2031
02:22:37,239 --> 02:22:39,680
last of us it's the same exact
argument. Yea, but this time I

2032
02:22:39,799 --> 02:22:46,120
have an edge, is it?
Ratchet Clank has way more quality life improvements

2033
02:22:46,479 --> 02:22:50,120
in the upgrade? No way,
not at all. Majora's Mass three DS

2034
02:22:50,280 --> 02:22:54,680
is like the quality of life improvement
Paragon. Yeah, but you still it's

2035
02:22:54,680 --> 02:23:00,399
a change time to get shit done, which is the most annoying part parts

2036
02:23:00,399 --> 02:23:03,719
about that game. They didn't fix
the thing that made it annoying. That's

2037
02:23:03,719 --> 02:23:07,319
like saying the wild except for the
part where it resets. Yeah, it's

2038
02:23:07,360 --> 02:23:09,920
like that stops, that's the thing. Yeah, Ratching Clank is just like

2039
02:23:11,159 --> 02:23:15,879
fun. It's super fun and like
ratching playing twenty sixteen, it feels like

2040
02:23:16,000 --> 02:23:20,920
a modernized version. If you don't, if you don't like mass I'm not

2041
02:23:20,920 --> 02:23:22,920
going to convince you that it's a
good game. Like I'm not going to

2042
02:23:22,959 --> 02:23:24,360
convince you to like it. I'm
just saying I think that that three D

2043
02:23:24,479 --> 02:23:28,440
S remake, like I could finally
tell people to play one the best game

2044
02:23:28,520 --> 02:23:35,719
ever made my opinion, without with
like so many fewer caveats and the things

2045
02:23:35,760 --> 02:23:37,920
that make it harder to play nowadays. Yeah, it's like, well we

2046
02:23:37,000 --> 02:23:45,959
fix that. Yeah, no,
we don't. You fucker just move it

2047
02:23:46,000 --> 02:23:52,040
along. Wait, no vote,
you guys have this entire experience together,

2048
02:23:52,440 --> 02:23:56,120
just holding hands the whole way.
No. Dan brought Apocalypse Now and then

2049
02:23:56,239 --> 02:24:00,600
I was about the side of you, so you know how like it Apocalypse

2050
02:24:00,680 --> 02:24:05,760
Now. But I actually do want
to hear this. Go on, I

2051
02:24:05,920 --> 02:24:15,680
haven't informed my thigh. Take your
time. Um, I really want to

2052
02:24:15,719 --> 02:24:20,639
hear this. I don't know if
I can do it. Okay, if

2053
02:24:20,719 --> 02:24:24,799
you can, if you can actually
find a good metaphor to connect the Ratchet

2054
02:24:24,879 --> 02:24:28,639
Client twenty sixteen and Apocalypse Now,
I will give it to you because I've

2055
02:24:28,680 --> 02:24:31,959
made I've made my case with three
more jars. I don't I don't need

2056
02:24:33,000 --> 02:24:37,920
it. I will actually give it
to you. Are you googling don't Apocalypse

2057
02:24:39,000 --> 02:24:43,040
now? Don't google Apocalypse now Slash
Ratchet client connections. I don't need to.

2058
02:24:43,040 --> 02:24:46,239
I know that game like the back
of my butt. It's it's a

2059
02:24:46,280 --> 02:24:50,479
phenomenal game. I love I love
the original, I love the remaing.

2060
02:24:50,760 --> 02:24:56,760
Yeah, so you know, like
an Apocalypse now, how to get the

2061
02:24:56,920 --> 02:25:03,760
acting just right? The guy like
literally had a mental breakdown and punched the

2062
02:25:03,840 --> 02:25:07,000
mirror and broke the shit out of
his hand and was bleeding all over the

2063
02:25:07,079 --> 02:25:13,639
plays. Are you confusing this with
Leo DiCaprio from No Really Happened? Yeah,

2064
02:25:13,719 --> 02:25:18,920
he like freaks out, gotcha?
Okay? He was fucked up when

2065
02:25:18,920 --> 02:25:22,319
they were shooting. Yeah yeah,
yeah, he genuinely hurt himself, also

2066
02:25:22,360 --> 02:25:24,399
had a heart attack. He just
had a terrible time on the set.

2067
02:25:24,520 --> 02:25:28,200
Yes, sure, Um, and
they like, uh it's notorious in that

2068
02:25:28,399 --> 02:25:39,719
film that um the director was asking
to get like really aggressive acting out of

2069
02:25:39,760 --> 02:25:43,719
everybody because he felt like it would
make a better product. Yeah. The

2070
02:25:43,840 --> 02:25:50,000
developers, Ratchett and Clank really had
a bad time and they were abused terribly

2071
02:25:50,319 --> 02:25:54,600
throughout that entire experience. I think
that they did that to get a better

2072
02:25:54,680 --> 02:25:58,959
performance out of Are you arguing for
Crunch? Now? Where's this gone?

2073
02:26:00,120 --> 02:26:07,760
Yeah? I don't know about this
one. I think that sometimes abusing developers

2074
02:26:07,840 --> 02:26:13,239
and voice actors gets a better product, and in this case, Ratchett and

2075
02:26:13,280 --> 02:26:18,239
Clank is just a phenomenal experience that
came out of like a really bad you

2076
02:26:18,360 --> 02:26:24,000
know day. I rest my case. Okay, I'm still going majorous maskt

2077
02:26:26,200 --> 02:26:37,520
a noble effort. I don't know
if it was noble A shot. Next

2078
02:26:37,680 --> 02:26:46,360
up Dead Space of this year versus
the GB little Links Awakening switch remake,

2079
02:26:48,120 --> 02:26:54,479
that's a pretty cool Uh are very
different games? Dichotomy? Yeah, they're

2080
02:26:54,600 --> 02:26:58,000
very different. Look, I'm a
zeldamark, but I feel like Dead Space

2081
02:26:58,239 --> 02:27:03,000
was the way more active remake.
I'll give it to Lenks Awakening. Links

2082
02:27:03,000 --> 02:27:05,239
Awakening is one of my least favorite
Zelda games on the Game Boy, and

2083
02:27:07,000 --> 02:27:09,079
the switch version made it more palatable
to me. A lot of the things

2084
02:27:09,120 --> 02:27:13,200
that I hated about the game Boy
version. I don't like the way game

2085
02:27:13,239 --> 02:27:16,360
Boy games look. I don't like
that there's only two fucking buttons you can

2086
02:27:16,520 --> 02:27:18,680
use A lot of that was remedied
by the Switch. I mean, obviously

2087
02:27:18,760 --> 02:27:22,440
it's got the score to start style. It's you know, I wasn't too

2088
02:27:22,760 --> 02:27:24,639
bothered by the frame rate stuff,
the fact that you can map more than

2089
02:27:24,719 --> 02:27:31,159
just two fucking things. It's a
much better lengths Awakening experience. But I

2090
02:27:31,440 --> 02:27:35,639
do feel like Dead Space Man Dead
Space Age really well as a game,

2091
02:27:35,719 --> 02:27:41,200
and the stuff they added and doing
more of the log stuff and everything,

2092
02:27:41,399 --> 02:27:45,520
and the smart kind of weapon upgrades
and all that. It's it feels like

2093
02:27:45,600 --> 02:27:48,760
a very modern game, even though
it came out fucking fifteen years ago or

2094
02:27:48,799 --> 02:27:52,319
whatever. I would have to go
towards Dead Space out of these two.

2095
02:27:52,760 --> 02:27:58,840
Did you guys know that if you
take the first letter out of every like

2096
02:28:00,120 --> 02:28:05,079
area, um, its spells better
than links Awakening. O my goodness,

2097
02:28:05,319 --> 02:28:07,559
I know there were that many chapters. Yeah. I don't disagree links Awakening

2098
02:28:07,600 --> 02:28:11,920
remake actively. I used to say
links Awakening was one of my favorite Zelda's

2099
02:28:11,920 --> 02:28:13,680
and then I played the Switch remake. I was like, oh, I

2100
02:28:13,680 --> 02:28:18,479
don't really like this game now it's
one of the worst. Wow, it

2101
02:28:18,559 --> 02:28:20,399
went downhill because of the remake.
I just I also don't like that art

2102
02:28:20,479 --> 02:28:24,239
style. It looks like Fisher Price
toys, and I appreciate it's very unique.

2103
02:28:24,319 --> 02:28:30,120
It's it's got a distinct art style. I don't like it. It's

2104
02:28:30,159 --> 02:28:33,399
not my favorite art style, but
I'm glad it's different at least because like

2105
02:28:33,520 --> 02:28:35,879
Zelda typically doesn't have that, you
get kind of associated the realistic, you

2106
02:28:35,920 --> 02:28:39,559
got the kind of in the middle. This was completely different, and I

2107
02:28:39,799 --> 02:28:43,760
appreciate that they did a bold choice
with it. Yes, um, oh

2108
02:28:43,840 --> 02:28:48,719
yeah, I gotta go dead Space
here, Mary, Yeah, I'm with

2109
02:28:48,879 --> 02:28:54,680
you. I think that I loved
The updates to the gravity changes were a

2110
02:28:54,879 --> 02:29:03,079
big deal. Um. That's genuinely
taking a pretty big part of that game

2111
02:29:03,120 --> 02:29:05,319
where they were like, it's cool
you can be anti gravity, and they

2112
02:29:05,559 --> 02:29:09,239
improved upon it and made it way
more playable. Um. They make the

2113
02:29:09,319 --> 02:29:13,600
boss fights funner. Um, the
weapon upgrades are more fun. It's just

2114
02:29:13,719 --> 02:29:16,840
a better version of the game,
hands down. So I think it's just

2115
02:29:18,000 --> 02:29:22,360
got that quality of life improvement.
I would be interested in seeing a Chibi

2116
02:29:22,680 --> 02:29:26,280
dead Space. I think if they
did that, I would go dead What

2117
02:29:26,479 --> 02:29:31,280
is the didn't dead Space? Which
dead Space? Was it that when you

2118
02:29:31,360 --> 02:29:35,399
beat it you unlocked that like retro
mode? Was that that Space one or

2119
02:29:35,719 --> 02:29:37,200
two or three. There was one
where you would unlock like a foam finger

2120
02:29:37,319 --> 02:29:41,840
thing and when you shot it would, you know, like the whole retro

2121
02:29:41,000 --> 02:29:43,600
mode in one of them. I
thought three maybe I think it was three.

2122
02:29:43,799 --> 02:29:50,200
Yeah, anyway, I really played
or hear about I'll go Dead Space

2123
02:29:50,280 --> 02:29:54,280
Overhammy, all right, cool?
Yeah, we got a unanimous on one,

2124
02:29:54,440 --> 02:30:05,079
the unanimous one Dead Space advances now
unanimous Sky matchup of round one.

2125
02:30:05,719 --> 02:30:13,879
Shadow of the Colossus versus Resident Evil
one remake. Well, let's let's give

2126
02:30:13,879 --> 02:30:18,079
it. Let's give Shadow it's credit
or credit it's due. Yeah, it's

2127
02:30:18,280 --> 02:30:20,799
uh. Look, it's good that
there's a nice new way to play on

2128
02:30:20,959 --> 02:30:24,879
modern consoles. Shadow it's one of
the best games of all time. Some

2129
02:30:24,040 --> 02:30:28,600
people had complaints about it, get
rid of the like ethereal kind of blurry

2130
02:30:28,920 --> 02:30:33,200
look of the original one. I
still think it's I think it's an improvement

2131
02:30:33,280 --> 02:30:35,680
on the original and it still holds
up. I love Shadow of the Classes.

2132
02:30:37,239 --> 02:30:41,319
But when you put that up to
Resideval remake, we're talking two thousand

2133
02:30:41,360 --> 02:30:43,639
and two. This was four fucking
years or no, I guess this would

2134
02:30:43,639 --> 02:30:48,440
have been six years after the first
one. I always forget Resonaval one was

2135
02:30:48,479 --> 02:30:50,520
set in ninety eight. We came
out ninety six. Yeah, yeah,

2136
02:30:50,040 --> 02:30:52,680
so yeah it was. It was
six years after it came out. And

2137
02:30:52,920 --> 02:30:58,719
I'll never forget seeing the fucking screenshots
and in game informer of the candles and

2138
02:31:00,159 --> 02:31:01,680
in the way like you know,
Jill looked and everything. It was so

2139
02:31:01,959 --> 02:31:07,200
head and shoulders over that like very
early three D and still holds up like,

2140
02:31:07,520 --> 02:31:11,319
yeah, have you see on like
if you download on PlayStation five today,

2141
02:31:11,959 --> 02:31:15,079
like that's still going off of that
old remake. Yeah, they've upbreasted

2142
02:31:15,079 --> 02:31:16,319
it and everything, and they've like
done the thing where you can not do

2143
02:31:16,440 --> 02:31:20,239
tank controls and all that. But
it is a gorgeous fucking game, and

2144
02:31:20,360 --> 02:31:26,680
I'm kind of glad that it maintained
that tank control, very survival horror feel

2145
02:31:26,760 --> 02:31:30,840
of the first Resume eval. As
much as I love the RI two remake

2146
02:31:30,920 --> 02:31:33,200
approach of like making it a totally
different game and over the shoulder and all

2147
02:31:33,239 --> 02:31:37,239
that stuff, I kind of love
that the first one is just like the

2148
02:31:37,360 --> 02:31:41,840
roots, you know, So to
me, it definitely goes to the Resonaval

2149
02:31:41,879 --> 02:31:52,000
remake. M Yeah, Resume one
remake is incredible. I don't have anything

2150
02:31:52,040 --> 02:32:01,879
to add. It's the perfect argument. Resident Evil one remake advances, and

2151
02:32:01,959 --> 02:32:05,799
now we have Speaking of Shadow class
though that was a blue point, right,

2152
02:32:05,000 --> 02:32:09,760
the Demon Souls and a couple Metal
Gear games, That's what I'm hearing.

2153
02:32:11,399 --> 02:32:15,000
Yeah, well they did the HD
collection stuff, right collection? Yeah

2154
02:32:15,440 --> 02:32:18,760
right, but the rumor of Free
and Snake Eater or and everything, Yeah,

2155
02:32:18,079 --> 02:32:22,479
that would be great. Yeah,
all right, we have eight.

2156
02:32:24,200 --> 02:32:28,280
Now run down the class of eight
here, Resident Evil two, Demon Souls,

2157
02:32:28,399 --> 02:32:31,600
Tony Hawk, pro Skater one plus
two, Windwaker, HD, Metal

2158
02:32:31,639 --> 02:32:35,360
Gear, Solid, Twin Snakes,
Madura's Mask three, d oh fuck dead

2159
02:32:35,440 --> 02:32:39,200
Space, and Resident Evil. Oh
man, we got some matchups here.

2160
02:32:39,280 --> 02:32:46,799
Okay, Resident Evil two remake versus
Demon Souls remake? Ill, when do

2161
02:32:46,879 --> 02:32:50,399
you start? I'm I'm I know
I heard your Demons Souls last time.

2162
02:32:50,399 --> 02:32:56,799
I'm going resivel to remake? Yeah
yeah, ok three Waste Breath, Yeah

2163
02:32:56,879 --> 02:33:01,719
exactly. I think I think we
gave Demon Soul it's credit in the last

2164
02:33:01,000 --> 02:33:05,479
series. But like, okay,
yeah, look, where's all your fight,

2165
02:33:05,879 --> 02:33:11,200
Dan? Why don't you lose gracefully
like a graceful loser does like me?

2166
02:33:11,120 --> 02:33:16,639
These are all the ones that I
fight. I don't want to Resonaval

2167
02:33:16,639 --> 02:33:22,760
two is a much better It's objectively
way better. Mary doesn't know how to

2168
02:33:22,799 --> 02:33:28,840
function of someone's not arguing, so
apocalypse. Now I've been fighting and losing

2169
02:33:28,959 --> 02:33:33,799
for forty minutes. Somebody else fucking
fight and lose. No, we are

2170
02:33:33,879 --> 02:33:35,760
in full agreement. He Resonable two
is a much better way. I hate

2171
02:33:35,799 --> 02:33:41,559
it. Okay, here's I think
the next three might get a little more

2172
02:33:41,600 --> 02:33:45,200
interesting here. Okay, Tony Hawks
pro Skater one plus By the way,

2173
02:33:45,239 --> 02:33:50,559
Resonaval two advances Tony appro Skater one
plus two versus wind Waker HD. I'm

2174
02:33:50,639 --> 02:33:54,200
going to win Waker HD for the
Waker I think I am too. Yeah,

2175
02:33:54,760 --> 02:33:58,680
Like, I fucking love Tony Hawk. But the stuff we talked about

2176
02:33:58,719 --> 02:34:01,920
earlier, the tingle map stuff and
all that, it's just like that is

2177
02:34:01,719 --> 02:34:07,440
major upgrade to a Zelda story.
Yep. Is there anything else we need

2178
02:34:07,479 --> 02:34:11,280
to say on that. No,
it's just like the ultimate version of the

2179
02:34:11,440 --> 02:34:15,120
game. That's like, not just
better, it's like the way I wish

2180
02:34:15,159 --> 02:34:16,440
it always was. I wish we
could have played it like that when we

2181
02:34:16,520 --> 02:34:20,000
were kids. And I love that
game. So yeah, it was great

2182
02:34:20,000 --> 02:34:22,680
to begin with, and then we
fixed the couple things that we're painting the

2183
02:34:22,680 --> 02:34:28,680
ass about it? So how do
you argue that? Yep? Well all

2184
02:34:28,760 --> 02:34:31,760
right, oh man, this one's
gonna kill me. All right? Next

2185
02:34:31,879 --> 02:34:41,520
up Metal Your Solid The Twin Snakes
versus Majora's Mask three D Fight, Okay,

2186
02:34:41,200 --> 02:34:48,840
fight? Remind me what in twin
Stakes? So twin Stakes? Okay?

2187
02:34:50,159 --> 02:34:54,000
Yeah? Please, I'll I know
both of these up and down.

2188
02:34:54,399 --> 02:34:58,319
I've played what's your question? Like, what's your question? Twin Snakes?

2189
02:35:00,559 --> 02:35:05,360
How expansive? Were like the changes? Oh whoa? Okay? So Heyo

2190
02:35:05,440 --> 02:35:11,239
Kajima saw the works of Japanese director
rio he Kindamura and a director of movies

2191
02:35:11,280 --> 02:35:15,440
like Versus and Things. First of
all, I loved the cut scenes and

2192
02:35:15,879 --> 02:35:18,200
the way Twin Snakes works so much
that I bought a bunch of Kidamura movies

2193
02:35:18,559 --> 02:35:24,799
like Versus who Kadima has a cameo
in because it is the most I think.

2194
02:35:24,840 --> 02:35:28,000
This is before I understood that I
liked anime, because the stuff that

2195
02:35:28,040 --> 02:35:31,319
they did to the cut scenes and
Twin Snakes is just straight up anime.

2196
02:35:31,760 --> 02:35:35,360
Before it came out, and oh
four, there was a trailer that they

2197
02:35:35,440 --> 02:35:39,399
released which was twenty seven minutes long, and I can't tell you how many

2198
02:35:39,479 --> 02:35:43,760
times I fucking win two thousand and
four, Dorm Internet Bullshit. On my

2199
02:35:43,840 --> 02:35:48,719
shitty computer, my e machines,
I downloaded this twenty seven minute trailer and

2200
02:35:48,760 --> 02:35:50,440
the amount of times I watched it
because like, oh my god, the

2201
02:35:50,440 --> 02:35:54,399
fucking the first time you encounter Gray
Fox and he does a fucking backflip over

2202
02:35:54,479 --> 02:35:56,399
the thing, cuts the ceiling down
and Soccer kicks it into Snake's face,

2203
02:35:56,719 --> 02:36:01,959
or Snake famously backflipping the torp and
jumping off and shooting the stinger and all

2204
02:36:01,000 --> 02:36:05,520
that shit. It was the anime
style that they added to Metal Year,

2205
02:36:05,559 --> 02:36:09,879
which was already extremely anime. I
came to learn was incredible. But then

2206
02:36:11,000 --> 02:36:16,200
also you add the sons of liberty, like first person shooting and those mechanics

2207
02:36:16,440 --> 02:36:20,360
to mental ear Solid one, which
broke some things like the Oslat fight.

2208
02:36:20,479 --> 02:36:24,120
The Oslat fight originally you're kind of
running around in circles and stuff, and

2209
02:36:24,120 --> 02:36:26,799
you just gotta kind of take these
pod shots. Once you can do first

2210
02:36:26,840 --> 02:36:28,319
person, it becomes a little trivial. You can shoot like the pipes and

2211
02:36:28,399 --> 02:36:31,440
like shoot steam in his face,
and you can just pop up up and

2212
02:36:31,520 --> 02:36:37,040
just kind of kill them. But
it just Metal Yoursel two has the better

2213
02:36:37,120 --> 02:36:39,200
mechanics for sure, Metal your Solid
one. I think most people will say

2214
02:36:39,200 --> 02:36:43,399
it has the better story and bosses, and so this was the perfect merging

2215
02:36:43,639 --> 02:36:48,479
of both of those things, and
the actual like extremely anime cutscenes and all

2216
02:36:48,520 --> 02:36:54,799
that stuff, were divisive. I
personally loved it because Metal Year always had

2217
02:36:54,840 --> 02:36:56,959
those anime qualities, even if I
didn't know it back then, and so

2218
02:36:58,159 --> 02:37:01,840
it just took an over the top
crazy story, leaned all the way into

2219
02:37:01,920 --> 02:37:07,479
it, gave you much better fucking
mechanics. And I'm not gonna say it's

2220
02:37:07,559 --> 02:37:13,079
better than the original Meliar Solid,
but I'm going to say it is as

2221
02:37:13,120 --> 02:37:18,639
far as a remake goes, it
is bold and memorable and makes extremely clear

2222
02:37:18,879 --> 02:37:22,639
improvements over the original in a way
that almost nothing else on this list does.

2223
02:37:24,000 --> 02:37:26,000
Yeah, and I remembered most of
that. The thing. The reason

2224
02:37:26,040 --> 02:37:31,079
I asked is because this is a
tough matchup where it's very very different styles

2225
02:37:31,120 --> 02:37:37,639
of remake. Twin Snakes was like
a complete director's cut weird fever dream.

2226
02:37:37,280 --> 02:37:43,559
But also, like I agree,
it did make the first game mechanically better.

2227
02:37:43,799 --> 02:37:46,120
I don't think directors Scott, directors
Scout would imply that, like it's

2228
02:37:46,120 --> 02:37:48,559
a bunch of stuff. Kajima had
on the cutting room floor, which like,

2229
02:37:48,639 --> 02:37:50,040
this is like what if we gave
it to a different director? Oh

2230
02:37:50,200 --> 02:37:56,680
right, Twin Snakes was right,
okay, yeah, maybe it's like what

2231
02:37:56,760 --> 02:38:01,639
if we gave Apocalypse now yeah,
guess at it or something? Yeah,

2232
02:38:01,040 --> 02:38:05,959
yes, Whereas again MAJORA is like, if I'm going which game is better,

2233
02:38:07,520 --> 02:38:11,040
I'm still going to go MAJORA three
DS, but as make I know

2234
02:38:11,319 --> 02:38:15,360
that's what I'm saying, And I
would say, I honestly Major's Mass three

2235
02:38:15,399 --> 02:38:22,040
D is better than Twins Majora's Mask
at the game, I would say Majorg's

2236
02:38:22,040 --> 02:38:26,000
Mass three D is a better game, but I think you just inherently have

2237
02:38:26,120 --> 02:38:30,680
more ammunition for Twin Snakes over Majora's
Mass three D as a remake, So

2238
02:38:30,840 --> 02:38:33,360
like, oh because because three D
only had a cut like, it's more,

2239
02:38:33,799 --> 02:38:37,719
it's more directed. It's more they
were just getting rid of the stuff

2240
02:38:37,280 --> 02:38:43,239
stopping, like getting rid of the
barrier's entry on your way to playing this

2241
02:38:43,600 --> 02:38:48,360
brilliant game, whereas Twin Snakes was
like similar things but also just doing so

2242
02:38:48,520 --> 02:38:52,920
much more. Um yeah, I
don't know. I I'm not going to

2243
02:38:54,079 --> 02:39:01,000
argue for Majora's Mass three D over
that. Why aren't you guys fighting or

2244
02:39:01,120 --> 02:39:07,479
diplomatically assessing the situation, and as
experts you're solid quite a bit. It's

2245
02:39:07,520 --> 02:39:11,159
just I'm not as much as Dan, but I love it. But Zella,

2246
02:39:11,319 --> 02:39:13,440
you don't do Zelda's part of my
holy Trinity. No, I know

2247
02:39:13,680 --> 02:39:16,719
it's right up there. Yeah,
what is the third of your oh,

2248
02:39:16,799 --> 02:39:26,120
Mario, Mario, Yeah, mineus
Warhammer War Frame, Total War, Zelda

2249
02:39:26,360 --> 02:39:33,440
Siege Total, Zelda Total War and
uh, it would have been a Halo

2250
02:39:33,559 --> 02:39:39,040
Retchen Clank and Zelda, but not
anymore. Mary, do you have any

2251
02:39:39,079 --> 02:39:43,639
thoughts. I'm I'm conceding Majora's mask
in this case, but unless you have

2252
02:39:45,239 --> 02:39:54,040
thoughts, um, I think that
it would be difficult to go against that

2253
02:39:54,360 --> 02:39:56,799
argument, especially for Majora's mask,
which I didn't want to win the last

2254
02:39:58,280 --> 02:40:03,600
Yeah, that's fine, Yeah,
twin snakes do it all right. And

2255
02:40:03,959 --> 02:40:05,879
we're at the point in the tournament
where all of these are incredible remakes.

2256
02:40:05,959 --> 02:40:11,680
Obviously from the beginning, they've all
been amazing. Yeah. Yeah, And

2257
02:40:11,760 --> 02:40:15,159
that's what we're doing where the science, the brackets science, the beautiful brackets

2258
02:40:15,159 --> 02:40:18,159
science is playing out in front of
our eyes. Here we all right,

2259
02:40:18,719 --> 02:40:26,159
the final of round two. Oh, that's a classic dead space versus Resident

2260
02:40:26,280 --> 02:40:33,760
Evil. One shit, I'm going
to be in Camp Resident Evil here.

2261
02:40:35,879 --> 02:40:41,520
Why Because while Dead Space did things
like it added deals where it's like,

2262
02:40:41,559 --> 02:40:45,200
okay, you can depart the electricity
and make the lights turn out here,

2263
02:40:45,200 --> 02:40:48,000
and like, you know, it
did do some very clever things that made

2264
02:40:48,000 --> 02:40:52,440
it more than just like oh HD
Remaster or whatever. Resident Evil added things

2265
02:40:52,559 --> 02:40:56,200
that played on what you knew of
the original and the way the mansion was

2266
02:40:56,280 --> 02:41:00,600
set up, because like you really
got to know the mansion and reson eval

2267
02:41:00,639 --> 02:41:03,440
and so by them adding things by
like oh, I can go behind this

2268
02:41:03,520 --> 02:41:05,760
thing now, and there's a whole
thing behind the stairs here, and like

2269
02:41:05,079 --> 02:41:09,079
what the is there's all this lore
about this, like the Spencer Girl or

2270
02:41:09,120 --> 02:41:13,079
something like out in the woods like
ship that did not even exist in the

2271
02:41:13,120 --> 02:41:18,000
original. You know, like it
added really interesting things to resonaval lore that

2272
02:41:18,159 --> 02:41:22,639
reverberated, you know, throughout the
series. On top of the obvious visual

2273
02:41:22,959 --> 02:41:26,799
upgrades and things like that, and
but also mechanical things like the knife stuff

2274
02:41:26,840 --> 02:41:28,440
with it. The crimson heads.
They're they're they're they're breaking the rules of

2275
02:41:28,479 --> 02:41:33,840
resonaval. They're breaking through doors that
didn't happen for holy shit, like it.

2276
02:41:35,399 --> 02:41:39,719
Every single thing about the first Resonaval
you could not take for granted and

2277
02:41:39,840 --> 02:41:43,040
assume it would be the same way, because they added so many different wrinkles

2278
02:41:43,239 --> 02:41:48,559
in twists on that, on top
of unbelievable technical advances in just you know,

2279
02:41:48,719 --> 02:41:54,360
six years. So I think in
every fucking way, Resonable one remake

2280
02:41:54,559 --> 02:41:58,559
is like a model of how you're
remaking game. And that's not to be

2281
02:41:58,639 --> 02:42:01,840
smirched dead Space, which is a
fucking killer remake, but it doesn't go

2282
02:42:01,959 --> 02:42:07,520
as far as Ari One. I
also just think Ari one remake is still

2283
02:42:07,799 --> 02:42:13,040
even paired up, even by today's
standards, a more interesting game than Dead

2284
02:42:13,079 --> 02:42:18,440
Space remake. That's basically remakes phenomenal, but it is still this like third

2285
02:42:18,520 --> 02:42:22,399
person action survival horror adventure kind of
thing, whereas Resuvabal one is this like

2286
02:42:24,200 --> 02:42:31,239
confined haunted house setting with puzzles but
also inventory management and also this atmosphere like

2287
02:42:31,680 --> 02:42:37,120
that game. What were we talking
about recently in terms of atmosphere a game

2288
02:42:37,719 --> 02:42:41,639
that we replayed, it'll come Metri
primary mastered. Yes, you would ask,

2289
02:42:41,719 --> 02:42:45,159
like what other games have any an
atmosphere anywhere near that? And I

2290
02:42:45,200 --> 02:42:48,200
forgot to say Resuvabal one remake.
I just think it's a much more like

2291
02:42:48,159 --> 02:42:54,000
still even pairing them up today,
I think it's a bolder game. If

2292
02:42:54,040 --> 02:42:56,799
you were to make something like resumea
one remake today, I would say the

2293
02:42:56,879 --> 02:43:01,120
same thing. All right, Yeah, I think Resident Evil is just a

2294
02:43:03,040 --> 02:43:11,479
just an incredible powerhouse remake. It
is a game changer. It's so unbelievably

2295
02:43:11,559 --> 02:43:18,680
innovative, and the remake kept all
of the innovativeness of the original but fine

2296
02:43:18,719 --> 02:43:22,200
tuned to everything else to make it
playable for modern audiences. All right,

2297
02:43:22,319 --> 02:43:28,079
greed, I think we're unanimous.
Ye, Resident Evil advances and we are

2298
02:43:28,159 --> 02:43:31,840
down to the final four. I
need to urinate. Do you guys want

2299
02:43:31,840 --> 02:43:33,799
to vamp for a minute and a
half or do you want I can play

2300
02:43:33,840 --> 02:43:37,680
a break. We can take a
break and then come back for the final

2301
02:43:37,760 --> 02:43:41,079
four. Sure, take a little
break back, Let's do that. Okay,

2302
02:43:41,319 --> 02:43:43,959
we'll be back folks. All right, then we're back with the final

2303
02:43:45,040 --> 02:43:48,760
four. Dan hit people with the
lineup. It's a hell of a final

2304
02:43:48,799 --> 02:43:52,399
four here. All the stars are
here. We've got Resident Evil two,

2305
02:43:52,360 --> 02:43:58,559
Win Waker, HD, Metal Gear, Solid, the Twin Snakes, and

2306
02:43:58,920 --> 02:44:05,319
Resident Evil one reroof Heavy Hitters.
All let's start with the top of the

2307
02:44:05,360 --> 02:44:13,000
bracket. We have Resident Evil two
and wind Waker HD, who wants to

2308
02:44:13,079 --> 02:44:18,520
start. I feel like this.
I'm gonna go Resonval to remake. It's

2309
02:44:20,079 --> 02:44:26,040
yeah, trying to think of what
we haven't said yet. Um, it's

2310
02:44:26,079 --> 02:44:30,319
the overhaul, right, It's it's
an overwhe HD smoothed out issues. Yeah,

2311
02:44:30,319 --> 02:44:35,120
but it's at a deeper level,
like they still maintained the the atmosphere,

2312
02:44:35,280 --> 02:44:39,280
the horror of that police station.
They maybe appreciate the police station more

2313
02:44:39,440 --> 02:44:43,840
because I can move around it more
freely. But also the fucking mister X

2314
02:44:43,000 --> 02:44:46,600
expanded mister X mechanic is horrifying,
which is the thing. They took a

2315
02:44:46,719 --> 02:44:52,680
kernel of something that was the present
and one scenario of reson Eval two and

2316
02:44:52,760 --> 02:44:56,319
then turn it into a massive part
of that experience for the first time.

2317
02:44:56,479 --> 02:45:00,760
You know, it's it. I
think it's it. It's a real contender

2318
02:45:00,879 --> 02:45:03,200
for the winner of this whole fucking
thing. Yeah, I mean that game

2319
02:45:03,239 --> 02:45:05,120
also, just even in its own
if you did not know it was a

2320
02:45:05,200 --> 02:45:09,479
remake, even though it's in the
name, it just feels incredible. They

2321
02:45:09,840 --> 02:45:13,520
smooth out so many rough ages As
a third person survival horror game, it

2322
02:45:13,600 --> 02:45:18,360
feels amazing. I would I think
that feels better than The Evil Within.

2323
02:45:18,520 --> 02:45:22,239
I think it feels better than Alan
Wake, Dead Space, etc. I

2324
02:45:22,280 --> 02:45:26,440
think it's just the phenomenal game.
But without demming it down, you still

2325
02:45:26,479 --> 02:45:28,959
have inventory management, you still have
this kind of like claustrophobic area that you

2326
02:45:30,000 --> 02:45:33,879
were like revisiting areas and it's like
surprising you with things, Yeah, exacibating

2327
02:45:33,959 --> 02:45:37,399
whether it's even worth going back for
one specific item or is that one night

2328
02:45:37,000 --> 02:45:41,879
zombies I left alive back there?
Yeah, yeah, yeah, all this

2329
02:45:41,879 --> 02:45:45,079
shit that was great about resonable to
the first time around. Make it look

2330
02:45:45,159 --> 02:45:48,840
better, make it feel better,
add shit to it, enhance spawn stuff,

2331
02:45:48,959 --> 02:45:52,040
Like as much as I love Windwaker
HD, and it is the way

2332
02:45:52,120 --> 02:45:54,600
to play that great game. Like, I don't think there's any contest here,

2333
02:45:56,239 --> 02:46:01,840
Mary, um no, I think
you're in the right. I think

2334
02:46:01,920 --> 02:46:07,840
Resident Evil two is the top contender
on this board, and it's quality of

2335
02:46:07,920 --> 02:46:13,520
life improvements make it an all time
great, and it was already an all

2336
02:46:13,559 --> 02:46:18,520
time great. So sometimes in these
conversations we're talking about a game that was

2337
02:46:18,680 --> 02:46:22,159
difficult to play and then they made
it in a really good game. This

2338
02:46:22,360 --> 02:46:28,040
is a phenomenal game, and then
they just made it an incredibly phenomenal game,

2339
02:46:28,319 --> 02:46:31,760
and that is worth so much,
not just that they didn't ruin it,

2340
02:46:31,920 --> 02:46:37,319
They just absolutely made a very very
good game. Shine. So yeah,

2341
02:46:37,440 --> 02:46:43,719
Reside Evil two, I think Windwaker
is extremely good remake, and I

2342
02:46:43,799 --> 02:46:46,799
don't change any of the things that
I say said about it before that got

2343
02:46:46,879 --> 02:46:52,239
to this point. But Resion Evil
two no losers in this bracket, but

2344
02:46:52,719 --> 02:46:56,079
there are winners, and its Evil
two has won this battle. Going to

2345
02:46:56,120 --> 02:47:03,520
the final two. Next up is
Metal Year Solid the Twin Snakes versus the

2346
02:47:03,719 --> 02:47:13,920
first Resident Evil remake. Who that's
a tougher one. They both Okay,

2347
02:47:15,879 --> 02:47:22,200
I'll say Twin Snakes was way bolder, you know. Resid Eval. Residueval

2348
02:47:22,280 --> 02:47:26,799
remake is not an R two remake
situation where we change the entire perspective.

2349
02:47:28,360 --> 02:47:33,239
It is more direct. It is
ten controls, it is the fixed camera

2350
02:47:33,319 --> 02:47:35,920
angles. It does do bold things, especially in a time when remakes were

2351
02:47:35,959 --> 02:47:41,680
not as common. Two thousand and
two, they changed a lot of things

2352
02:47:41,760 --> 02:47:46,600
about this beloved game. It made
bold choices and they worked. It is

2353
02:47:46,639 --> 02:47:50,520
a much better game than the ninety
six game. Looks better, plays better,

2354
02:47:50,639 --> 02:47:54,799
every part of It's better. Twin
Snakes, which came out just two

2355
02:47:54,879 --> 02:48:01,200
years after that Reside Eval remake,
is much bolder. It changed everything.

2356
02:48:01,680 --> 02:48:05,920
It changes the perspectives you can shoot
from an act from It changes not so

2357
02:48:05,040 --> 02:48:09,600
much the story as much. They
did rerecord all the dialogue, but the

2358
02:48:09,799 --> 02:48:13,319
whole style, and and that can
be for better or for worse based on

2359
02:48:13,399 --> 02:48:16,159
how you feel about it. I
see it as neither. I see it

2360
02:48:16,200 --> 02:48:22,159
as for it's different. Twin Snakes
is a is the anime version of Metal

2361
02:48:22,399 --> 02:48:26,159
the more anime version of Metal Gear
Solid, and I love it. It

2362
02:48:26,280 --> 02:48:31,559
gives us those ridiculous fucking moments that
even as crazy as the Metal Ear Solid

2363
02:48:31,639 --> 02:48:37,639
Proper series goes, you don't see
Snake backflipping onto a missile and jumping thirty

2364
02:48:37,639 --> 02:48:39,840
feet in the air and shooting a
rocket as a brother like it goes crazier

2365
02:48:39,920 --> 02:48:45,239
than Metal Gear. It is super
anime metal Gear, but also adds these

2366
02:48:45,360 --> 02:48:50,280
things that make it better to play. So I think across the board it

2367
02:48:50,000 --> 02:48:52,920
is the Metal Ear Solid experience.
You're going to shadow Moses, You're fighting

2368
02:48:52,920 --> 02:48:56,120
these same bosses, you're having the
Liquid Snake monologues, all that stuff,

2369
02:48:56,120 --> 02:49:01,040
but with this sheen of anime in
the adition of the first person perspective,

2370
02:49:01,280 --> 02:49:05,159
in different ways to play it and
everything. I think it's bold. I

2371
02:49:05,239 --> 02:49:11,440
think it's weird, and I I
think I give it the edge over Residon

2372
02:49:11,479 --> 02:49:16,200
Evil. Reson Evil, I think
is just a massive upgrade over the original

2373
02:49:16,239 --> 02:49:22,360
experience, but it still feels largely
the same, even if they've added different

2374
02:49:22,440 --> 02:49:26,879
things. Twin Snakes is just a
bold reimagining of what Metal your Solid is.

2375
02:49:28,360 --> 02:49:30,280
It's not what I want to ever
Metal your Solid to be, But

2376
02:49:30,399 --> 02:49:39,159
as a standalone remake, I fucking
love it. Nor do you want to

2377
02:49:39,159 --> 02:49:43,760
go first? Yeah, you go
first. I one first, the last

2378
02:49:43,799 --> 02:49:58,360
like six times. Okay. I
think that Resident Evil remake took I unbelievably

2379
02:49:58,479 --> 02:50:07,079
phenomen game that was broken to modern
players and made it unbroken. And so

2380
02:50:07,239 --> 02:50:11,319
we're not just talking about quality of
life. People won't play the first one

2381
02:50:11,520 --> 02:50:20,760
because it's fucking annoying, and they
made it functional well, and hang on,

2382
02:50:20,280 --> 02:50:22,879
I want to elaborate on that sort
of interrupt But so when you say

2383
02:50:24,000 --> 02:50:26,719
made it functional, because it still
does have the ten controls, it still

2384
02:50:26,760 --> 02:50:31,719
does have like it controls the same
way. So in terms of like making

2385
02:50:31,760 --> 02:50:35,879
it functional, like it isn't like
an OR two remake where it's like we've

2386
02:50:35,959 --> 02:50:39,079
changed the you know, I'm glad
you brought that up, Dan. I

2387
02:50:39,280 --> 02:50:45,959
think that to stay true to the
original game, they wanted to keep that

2388
02:50:46,200 --> 02:50:50,520
authenticity of the ten controls. And
I think that it allows us to have

2389
02:50:50,879 --> 02:50:58,920
respect and pay homage to the original
game that started it all. And I

2390
02:50:58,040 --> 02:51:05,200
think that unlike RI two, it
makes sense for the original to have that

2391
02:51:05,600 --> 02:51:11,680
increase that is still, in my
opinion, like not everybody's into tank controls.

2392
02:51:11,799 --> 02:51:16,159
I think that is still frustrating,
but ungodly better for the modern players

2393
02:51:16,200 --> 02:51:20,120
to be able to accept it.
I'm trying to think of like how you

2394
02:51:20,159 --> 02:51:26,840
could compare that, But like we're
talking really really old schooled games. It's

2395
02:51:26,879 --> 02:51:33,280
a very old game that changed gaming
entirely, and they found a way to

2396
02:51:33,319 --> 02:51:37,799
say, both, let's make it
playable and let's make it functional, but

2397
02:51:37,959 --> 02:51:39,479
let's hold true to like the design
and what it was meant to be.

2398
02:51:41,120 --> 02:51:45,639
And I think they did that and
they achieved something quite great in that in

2399
02:51:45,719 --> 02:51:48,520
between. But I feel like when
you say make it playable, make it

2400
02:51:48,600 --> 02:51:54,159
functional, I don't really see that
with the first remake. More I saw

2401
02:51:54,239 --> 02:51:56,920
it with two because two does the
over the shoulder, it feels more modernized.

2402
02:51:58,399 --> 02:52:01,159
But considering it keeps the time controls
and everything, like the actual act

2403
02:52:01,239 --> 02:52:05,719
of controlling Jill or Chris and the
first one, like, it doesn't feel

2404
02:52:05,840 --> 02:52:09,360
that different. I mean you're still
confined to the same like straightforward down up,

2405
02:52:09,440 --> 02:52:13,639
like it feels, say, the
foundational controls are the same, but

2406
02:52:13,719 --> 02:52:16,920
I think the remake feels much smoother. The hit boxes on Zombies also allows

2407
02:52:16,959 --> 02:52:22,159
you to deck juke a way more
because it's not like two rectangle rectangular things

2408
02:52:22,239 --> 02:52:26,559
bumping up against each other. Sure, it's still tank controls. I don't

2409
02:52:26,600 --> 02:52:30,840
think it's anywhere near as stiff as
the original. Someone who's the record,

2410
02:52:31,120 --> 02:52:33,840
we're not talking about the later ones
where they remade the remake and you can

2411
02:52:35,079 --> 02:52:39,360
talk about the game two and two
game yeah, um, And that's that's

2412
02:52:39,399 --> 02:52:43,920
the only thing I can keep coming
back to is there's an even better version

2413
02:52:43,040 --> 02:52:46,600
of this remake down the road,
but that's not where. But you know

2414
02:52:46,639 --> 02:52:48,799
what, I stuck with tank controls
though I wouldn't. When that remake came

2415
02:52:48,840 --> 02:52:50,840
out, I was like, I
tried it. I was like, this

2416
02:52:52,000 --> 02:52:54,479
feels weird, like I'm used to
I don't really mind the tank controls.

2417
02:52:56,280 --> 02:53:01,879
I'm still going to go with Reside
Evil. I think Twin Snakes to me,

2418
02:53:01,479 --> 02:53:05,680
as I mentioned last time, it's
bold as fuck. It's this new,

2419
02:53:05,760 --> 02:53:09,120
weird thing, and I love big
swings in video games. I love

2420
02:53:09,159 --> 02:53:13,479
when people are not afraid to just
like completely throughout the playbook. To me,

2421
02:53:13,639 --> 02:53:18,440
Twin Snakes feels like an almost completely
different take on something which is awesome

2422
02:53:18,559 --> 02:53:22,600
in its own right. But again
to what Mary said, Resume One feels

2423
02:53:22,639 --> 02:53:28,440
like the not perfection, but like
on the road to perfection of this great

2424
02:53:28,520 --> 02:53:31,879
idea that you can make this whole
new generation, not even a whole new

2425
02:53:31,920 --> 02:53:35,799
generation, because it was people had
played the original version for two years before

2426
02:53:37,840 --> 02:53:43,319
well no, no, no,
six years before, Like I think Resume

2427
02:53:43,440 --> 02:53:50,079
One remake actually took. It didn't
just perfect or it didn't just um improve

2428
02:53:50,159 --> 02:53:56,239
the original experience, like mechanically like
I mentioned, but also just the detail

2429
02:53:56,319 --> 02:53:58,159
in the mansion, the things they
add in the mansion to like help you

2430
02:53:58,159 --> 02:54:03,159
appreciate the laura around it more.
The puzzles they added were it's still the

2431
02:54:03,239 --> 02:54:05,680
puzzles, and all resonuval games are
dumb as fun, but they were still

2432
02:54:05,719 --> 02:54:09,959
great. Um yeah, I don't
know. I still I think Resonua remake

2433
02:54:09,159 --> 02:54:13,840
is just still to this day,
I would rather play that than ninety five

2434
02:54:13,959 --> 02:54:22,479
percent of video games. It's just
it's phenomenal, um and all credit where

2435
02:54:22,520 --> 02:54:24,719
it's due to Twin Snakes for just
being like, what if we had a

2436
02:54:24,879 --> 02:54:31,159
completely reinterpreted version of this thing?
More bad shit Metal Year Yeah, yeah,

2437
02:54:31,399 --> 02:54:35,799
which is which I agree is like
in in in a certain sense kind

2438
02:54:35,879 --> 02:54:43,840
of what metal gear is all about. But yeah, Resonual remake as as

2439
02:54:43,920 --> 02:54:48,840
a remake, I think it is
a much better thing. Yeah, there's

2440
02:54:48,840 --> 02:54:50,040
a part of me that just feels
that, like, well it's metal Gear.

2441
02:54:50,079 --> 02:54:52,959
I have to, you know,
go to bad for it. But

2442
02:54:52,040 --> 02:54:56,000
it's like, at the end of
the day, I'll love it. Yeah,

2443
02:54:56,280 --> 02:54:58,760
I love I love I love Twins
Snakes more than most people that have

2444
02:54:58,840 --> 02:55:03,719
played Twin Snakes. But I feel
like until the last like five or six

2445
02:55:03,840 --> 02:55:07,559
years, the Resonaval two thousand and
two remake was like the model of like,

2446
02:55:07,840 --> 02:55:11,920
holy fucking shit, that is how
you remake, Like that was untouched.

2447
02:55:11,000 --> 02:55:16,840
So I love Metal Year and I
love Twin Snakes, but I'm I'll

2448
02:55:16,879 --> 02:55:20,719
throw in with Resonaval as well,
all Right, cool, do we do

2449
02:55:20,879 --> 02:55:24,799
we res Evil one versus two for
the finals? We do, and then

2450
02:55:24,200 --> 02:55:28,799
we can talk about resume before we
can pit the winner of this against Resident

2451
02:55:28,799 --> 02:55:33,879
eval Force. Well yeah, so
if unless it sucks, Oh yeah,

2452
02:55:33,959 --> 02:55:37,120
unless yeah, yeah, if it
sucks, and I guess we won't even

2453
02:55:37,159 --> 02:55:41,879
talk about it. But yeah,
okay, let's yeah. So, Dan,

2454
02:55:41,040 --> 02:55:45,520
what's the final matchup for the championship
of the best remake ever made?

2455
02:55:46,040 --> 02:55:56,159
Fucking Resident Evil two remake versus Resident
Evil one? So or the Caleb version

2456
02:55:56,520 --> 02:55:58,959
the two worst Resident Evils against it? Oh my gosh, she's not allowed

2457
02:56:00,200 --> 02:56:07,600
in the room. Yeah, got
that all right. I think we've we've

2458
02:56:07,719 --> 02:56:16,159
already worked our way into making it
impossible to decide. I think we should.

2459
02:56:16,239 --> 02:56:20,200
But now this is about finding the
way. These are two different approaches

2460
02:56:20,200 --> 02:56:22,360
to a remakeer, that's what I'm
saying. No, that's my point.

2461
02:56:22,399 --> 02:56:26,079
I think we've made such good cases
for both of these as their own version

2462
02:56:26,079 --> 02:56:28,760
of remakes. Now it's a matter
of like, what do we appreciate more?

2463
02:56:31,479 --> 02:56:39,280
Two one is my favorite game,
um of the series, and I

2464
02:56:39,360 --> 02:56:45,239
think it's because it it got me
into the series. Um. I think

2465
02:56:45,360 --> 02:56:54,639
as a remake two is better because
it adds an unbelievable element of mister x

2466
02:56:56,399 --> 02:57:01,879
Um. It's kind of creates these
like extra ordinary iconic sequences that are so

2467
02:57:03,159 --> 02:57:11,520
unforgettable. In Apocalypse Now, there's
this part we're in a mode of American

2468
02:57:11,600 --> 02:57:18,600
helicopters bomb of Vietnamese village and it's
all set to Ride of the Valkyries and

2469
02:57:18,799 --> 02:57:24,360
you can't whatever you can No,
I think I think it's right of the

2470
02:57:24,399 --> 02:57:26,479
Valkyries. Actually is an a Flight
of the Valkyries? Take it? Yes,

2471
02:57:28,120 --> 02:57:31,280
I think. Okay, it's a
common misconception that's a Flight of the

2472
02:57:31,319 --> 02:57:33,719
Valkyries. Okay, Well, I
know that's because there's Danna Brands theme music

2473
02:57:33,719 --> 02:57:37,239
for a while and people miss more
cultured. Now you're a pretentious one.

2474
02:57:37,360 --> 02:57:41,639
Congratulations, thank you, Okay,
sorry, And I think you can't think

2475
02:57:41,719 --> 02:57:46,520
of that without that scene, right, it's kind of like buried into our

2476
02:57:46,600 --> 02:57:52,239
brains. I don't know if I
have an iconic scene of Resident Evil remake

2477
02:57:52,520 --> 02:57:54,399
that is buried in my brain,
probably the part where the guy is like

2478
02:57:54,479 --> 02:57:58,000
a zombie and like, looks up, you got the dogs through the windows.

2479
02:57:58,559 --> 02:58:07,120
There's iconic scenes for sure, appearing
the Scarlet two remake when you see

2480
02:58:07,239 --> 02:58:16,879
mister X coming out of the helicopter. It's so iconic yet pushing the helicopter

2481
02:58:16,959 --> 02:58:24,760
aside if he's coming out of the
helicopter because he was vipum flown in sorry

2482
02:58:24,799 --> 02:58:35,479
crash. Yeah, hello, I'm
here to kill you. I mean,

2483
02:58:35,600 --> 02:58:41,559
it's this an iconic scene, and
it's it makes its own iconic scenes because

2484
02:58:41,600 --> 02:58:46,040
that wasn't in the first. So
when we're talking about like the best game

2485
02:58:46,319 --> 02:58:50,879
ever, I would probably say Resident
Evil remake because holy shit, they do

2486
02:58:52,040 --> 02:58:58,040
so much with it. But Resident
Evil two builds upon which the original Resident

2487
02:58:58,120 --> 02:59:01,520
Evil was so phenomenal and makes it
its own better experience, and that's why

2488
02:59:01,520 --> 02:59:05,559
I think it's the best remake.
Yeah. Yeah. My argument would be

2489
02:59:05,639 --> 02:59:09,920
that, like one, remake works
extremely well, especially if you are a

2490
02:59:11,040 --> 02:59:15,760
fan of the original Resonaval, Like
there is a nostalgia element for sure.

2491
02:59:15,879 --> 02:59:18,840
There. I still think it holds
up. I think it's if you were

2492
02:59:18,879 --> 02:59:22,000
coming to it for the first time. Now, it's still a really good

2493
02:59:22,040 --> 02:59:26,680
game and you could appreciate it.
But Resonaval to remake feels so modern in

2494
02:59:26,760 --> 02:59:30,360
a way that like, yeah,
I've got a nostalgia Resonaval too, but

2495
02:59:30,639 --> 02:59:35,360
it is so fucking just redone and
overhauled from the ground up. That if

2496
02:59:35,479 --> 02:59:41,079
you had never heard the words Resonaval
together before until today. I'm not saying

2497
02:59:41,159 --> 02:59:46,120
twenty eighteen or whenever it came out. I'm saying twenty twenty three, and

2498
02:59:46,200 --> 02:59:48,440
you play this game for the first
time, this feels modern and terrifying.

2499
02:59:48,840 --> 02:59:54,200
You don't need to know shit about
Leon or Claire or the T virus or

2500
02:59:54,239 --> 02:59:56,639
anything. You don't need to even
know it was a remake. If you

2501
02:59:56,719 --> 03:00:01,159
call this a different title and you
this, here's a new game, twenty

2502
03:00:01,239 --> 03:00:05,760
twenty three, play this. I
think anyone who enjoys like tense horror action

2503
03:00:05,920 --> 03:00:09,440
games like could appreciate that, Like, this feels modern, This feels awesome,

2504
03:00:09,479 --> 03:00:11,680
And like, I don't know what
better thing you can say about a

2505
03:00:11,719 --> 03:00:16,879
remake than even if you just removed
everything about its past and where it comes

2506
03:00:16,959 --> 03:00:22,239
from and it's still a fucking incredible
game, Like you've got it right there,

2507
03:00:22,799 --> 03:00:28,159
which first Resonval remake it feels dated
you handed someone today and granted,

2508
03:00:28,280 --> 03:00:31,520
yeah, even the remake was O
two versus twenty eighteen or whatever, but

2509
03:00:31,360 --> 03:00:37,600
my god, not feeling good?
No, I mean, who knows what's

2510
03:00:37,600 --> 03:00:41,200
gonna happen? In the next twenty
years a game design, but still I

2511
03:00:41,360 --> 03:00:46,239
can't. Yeah. The last point
I'll make is it was super impressive that

2512
03:00:46,319 --> 03:00:52,159
Resoneval remake could maintain the DNA of
the original but also bridge a gap,

2513
03:00:52,319 --> 03:00:54,920
a six year gap in game design, and make that new one feel modern.

2514
03:00:56,280 --> 03:00:58,639
Resuval two did the same thing,
but it was a twenty one year

2515
03:00:58,680 --> 03:01:01,799
gap, which to me is way
more ppressive. Yes, a lot more

2516
03:01:01,879 --> 03:01:03,600
had to go into that. I'm
not actually like, you know, are

2517
03:01:03,600 --> 03:01:07,200
we one remake was just like,
oh not that the time between alone.

2518
03:01:07,559 --> 03:01:13,000
I'm just saying the fact that two
also maintain the DNA and the atmosphere and

2519
03:01:13,079 --> 03:01:16,600
the spirit of the original setting,
but also brought it period, brought it

2520
03:01:16,639 --> 03:01:18,520
to people who weren't even fucking alive
when the first one came out, and

2521
03:01:18,600 --> 03:01:22,319
they're like, oh shit, And
I'm sure they all some a lot of

2522
03:01:22,360 --> 03:01:26,159
them might have gone back to the
original and hated it. But yeah,

2523
03:01:26,639 --> 03:01:30,879
I mean, it's anything's extremely clear
here. It's that I think Capcom are

2524
03:01:31,000 --> 03:01:35,319
just the pinnacle of fucking taking their
classic series and modernize them. Well,

2525
03:01:37,319 --> 03:01:39,920
maybe not so much Mega Man,
but finding the right teams to do it.

2526
03:01:41,120 --> 03:01:43,440
Yeah. Oh God, the way
they've handled Resonable throughout the years is

2527
03:01:43,520 --> 03:01:48,399
really something the marvel over all?
Right, are we is this unanimous?

2528
03:01:48,440 --> 03:01:54,200
Are we putting no resume with three
analysts? I don't think any of us

2529
03:01:54,239 --> 03:01:58,479
really know that much. And I
don't think anyone particularly loved that first game

2530
03:01:58,719 --> 03:02:01,520
the way they loved one and two
and four, and you know, um

2531
03:02:01,959 --> 03:02:07,520
yeah, I think it was his
favorite for a while. Three Yeah,

2532
03:02:07,760 --> 03:02:09,040
when I was working with my game
spot, at least he might have changed

2533
03:02:09,040 --> 03:02:13,399
his tune. Talked him about that. Um yeah, all right, I'm

2534
03:02:13,440 --> 03:02:16,920
not disappointed by this at all.
No, No, that I love.

2535
03:02:18,000 --> 03:02:20,680
That came down to Resonaval versus Resonaval
two. Um so, yes, your

2536
03:02:20,719 --> 03:02:26,840
winner of the greatest video game remake
of all time as of this recording March

2537
03:02:28,000 --> 03:02:33,000
eight, twenty twenty three is Resident
Evil two. We reserve the right to

2538
03:02:33,840 --> 03:02:39,159
re examine Resonaval two versus Resonaval four
when we can talk about that, but

2539
03:02:39,319 --> 03:02:43,360
for right now, Resonaval two is
the greatest gaming remake of all time.

2540
03:02:43,559 --> 03:02:50,399
Yeah, according to again a panel
of many objective it's objective. No,

2541
03:02:50,680 --> 03:02:54,959
we got we got judges from like
what you listed, like twenty three hours.

2542
03:02:54,000 --> 03:02:56,959
Oh oh yeah, yeah, I
talked all the fat oscars got in

2543
03:02:58,040 --> 03:03:01,040
on Coppola. Yeah yeah, okay. John Carpenter was talking about it.

2544
03:03:01,120 --> 03:03:05,239
Yeah, okay, yeah, kubrick
Is came back. He was in his

2545
03:03:05,319 --> 03:03:11,639
will. It was a yeah,
yeah, well sweet that. I love

2546
03:03:13,000 --> 03:03:15,959
where that tournament went. That seemed
Yeah, that's exactly where that should have

2547
03:03:15,959 --> 03:03:20,360
went. I had fun. Um, well, that was fifty episodes.

2548
03:03:20,600 --> 03:03:24,319
Happy. Yeah. If we do
more like that, it might be a

2549
03:03:24,360 --> 03:03:28,559
bonus episode. And again just a
reminder, if you have not signed up

2550
03:03:28,600 --> 03:03:33,360
in the span of the last three
hours of this episode, then go sign

2551
03:03:33,479 --> 03:03:35,600
up for the video to your Patreon
if you want to see some bonus episodes.

2552
03:03:35,639 --> 03:03:39,040
There's one where we're just shooting the
ship in my apartment while we're all

2553
03:03:39,040 --> 03:03:43,959
in town for the meet up.
There's uh, there's the drive to Game

2554
03:03:43,040 --> 03:03:48,120
of the Year stuff last year.
There's the ranking of candies. There's also

2555
03:03:48,200 --> 03:03:50,680
the most the new one sons the
forest up. Yeah, we we we

2556
03:03:50,920 --> 03:03:54,559
should check before this episode goes up. And maybe, like you know,

2557
03:03:54,600 --> 03:03:56,479
when you go to patreon feed and
there's the tags there, hopefully we just

2558
03:03:56,600 --> 03:04:00,440
have like a bonus tag that you
can click and the Neils see any of

2559
03:04:00,440 --> 03:04:03,520
the like straight up bonuses that only
exist on the page. Yeah, so

2560
03:04:03,680 --> 03:04:05,600
you can. It's a good bonus. Yeah, if you missed it,

2561
03:04:05,719 --> 03:04:07,639
I watch it now. And if
you are not signed up, go do

2562
03:04:07,799 --> 03:04:11,879
that because it's the those those patient
dollars that help us do the fun bonus

2563
03:04:11,920 --> 03:04:16,520
stuff and the in person stuff at
the end of the year, which we're

2564
03:04:16,559 --> 03:04:18,440
hoping to keep the street going in
we want to go to Portland this year.

2565
03:04:18,520 --> 03:04:22,040
We want to do a Game of
the Year at Mary's Place this year.

2566
03:04:22,639 --> 03:04:24,079
We give me going. That's how
we were able to do it last

2567
03:04:24,120 --> 03:04:28,200
time. And god damn it if
that wasn't one of my favorite streams or

2568
03:04:28,280 --> 03:04:31,639
shows that ever done. That was
an absolute blast. So let's keep that

2569
03:04:31,680 --> 03:04:35,520
train going for sure. And also
we will more than likely be back to

2570
03:04:35,680 --> 03:04:39,760
emails for next episode for that third
section, So right into Fireskipecasts at gmail

2571
03:04:39,799 --> 03:04:43,520
dot com for questions, comments,
concerns, stuff you want us to talk

2572
03:04:43,559 --> 03:04:46,879
about, debate. If there's corrections, send them in. I won't read

2573
03:04:46,920 --> 03:04:48,680
them. I throw them in the
trash. But it's fun satisfying for me.

2574
03:04:48,760 --> 03:04:52,680
So if you have corrections, send
them in. Dan. What do

2575
03:04:52,760 --> 03:04:54,959
you have going on in the meantime? Usual stuff? You got your Twitch.

2576
03:04:56,000 --> 03:04:58,520
You got your Giant Bomb. That's
pretty much it. Number one game

2577
03:04:58,520 --> 03:05:01,319
around camp. Oh, find me
on Cameo yellow my phone for money.

2578
03:05:01,719 --> 03:05:05,319
Yeah, well I love doing came
I got the cut promos for money.

2579
03:05:05,360 --> 03:05:09,200
It's fun. So yeah, that's
pretty much my business there, Mary.

2580
03:05:09,239 --> 03:05:16,520
What about you? Um streaming on
mondays on Twitch and other than that,

2581
03:05:16,799 --> 03:05:22,879
I'm just on Twitter probably like complaining
about something. That's what we use it

2582
03:05:22,959 --> 03:05:28,840
for now. I think, well, sweet, I'm doing stuff with Polygon.

2583
03:05:28,000 --> 03:05:30,600
I think, well, I'm trying
to think. The most recent thing

2584
03:05:30,639 --> 03:05:35,799
I would have had up is I
wrote about have a nice death. Oh,

2585
03:05:35,959 --> 03:05:39,879
I guess actually more aptly for what
we've been talking about tonight. We're

2586
03:05:39,920 --> 03:05:45,040
doing a year of Zelda stories just
to celebrate Here's the Kingdom. We've had

2587
03:05:45,040 --> 03:05:48,159
a bunch go up so far.
We've gotten a lot of positive feedback.

2588
03:05:48,680 --> 03:05:52,760
Speaking candidly, a shit ton of
people have been reading all these stories because

2589
03:05:52,760 --> 03:05:56,479
it turns out people really like Zelda. Yeah. So we've got a lot

2590
03:05:56,520 --> 03:06:00,920
of stuff up. We've got some
deep dives into links, links awakening storytelling,

2591
03:06:01,040 --> 03:06:03,879
We've got some revisits of Zelda one
and two. Well, I'm gonna

2592
03:06:03,879 --> 03:06:07,200
be reading about linked to the past. Soon I'm gonna play on this nest

2593
03:06:07,239 --> 03:06:09,959
classic. Um, We've got We've
got a lot, We've got some more

2594
03:06:09,959 --> 03:06:13,040
about the Zelda music, we got
the Zelda timeline stuff, all that fun

2595
03:06:13,079 --> 03:06:20,319
stuff. Go go to Zelda thon
at Polygon search that well. I was

2596
03:06:20,360 --> 03:06:24,319
just thinking, I was picturing if
we did like a sixteen Zelda game bracket,

2597
03:06:24,559 --> 03:06:28,120
Jesus, that would become much more
content yep. That or if we

2598
03:06:28,239 --> 03:06:33,159
just straight up resident evils. I'm
sure. I don't know that's all easier.

2599
03:06:33,319 --> 03:06:37,959
I think I think they are more
clear winners and losers there. Zelda.

2600
03:06:37,000 --> 03:06:41,120
There's actually there's a couple there.
There's one or two I would put

2601
03:06:41,159 --> 03:06:46,840
above re Pevile to remake. But
again, who knows that might change after

2602
03:06:46,959 --> 03:06:48,719
the next couple of weeks. Who
knows. Yeah, I don't know.

2603
03:06:50,159 --> 03:06:52,959
Um, but anyway, Yes,
and then lastly, if you go to

2604
03:06:52,040 --> 03:06:56,239
Fireskate merch dot com, Mary tell
them some of the stuff they can get

2605
03:06:56,280 --> 03:07:00,680
their hands on. There's so many
cool pieces of merch on our new merch

2606
03:07:00,799 --> 03:07:07,879
store. We have UM mugs,
we have beanies, we have shirts including

2607
03:07:07,200 --> 03:07:13,399
banana yellow UM. And I have
heard that if you tweeted our Twitter account

2608
03:07:13,600 --> 03:07:18,000
with your banana yellow shirt. We
will retweet that because we love banana yello.

2609
03:07:18,360 --> 03:07:20,559
Yes you've heard, yes, I'm
sure you've heard of it. You've

2610
03:07:20,600 --> 03:07:24,040
heard, yes, yes, but
the rumors are true. We will retweet

2611
03:07:24,079 --> 03:07:31,520
banana yellow. You've inside information that
you'll read. Tell your friends. It's

2612
03:07:31,600 --> 03:07:35,879
like fight club. You know.
Don't talk about banana yellow, but has

2613
03:07:35,920 --> 03:07:41,440
it? Go on, Mike,
I get a delish. When I'm tired

2614
03:07:43,239 --> 03:07:50,840
it, well, reweet your bananas. Sorry you were you were saying he

2615
03:07:50,159 --> 03:07:54,799
said you don't do voices. It's
not I'm saying. I love yours.

2616
03:07:56,200 --> 03:08:07,120
Isn't a voice out of yellow?
Give us some David Byrne. Oh uh

2617
03:08:15,239 --> 03:08:28,479
run run run run run run run
away. Oh yeah yeah yeah, all

2618
03:08:28,520 --> 03:08:31,959
right, Jake, tell us out. See you guys next ten. For

2619
03:08:33,079 --> 03:08:35,840
episode fifty one, I don't do
voices. Go to another show. Go

2620
03:08:35,920 --> 03:08:39,239
to the Best Sis they do voices. Go to kind of Funny they do

2621
03:08:39,360 --> 03:08:48,680
voices, go to Mid Max voices
No no, no, no yellow as

2622
03:08:48,760 --> 03:08:52,319
well to be picked me up and
turn me roun. Jake, play us

2623
03:08:52,399 --> 03:08:56,360
out looking over another hour. All
right, episode fifty one. We'll see

2624
03:08:56,399 --> 03:09:03,239
you then, Bye bye. Google
