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Hello, and welcome to side Quest. This is our weekly video game show

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here at Geek First. Today we're
talking about all the Xbox Developer Direct for

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twenty twenty four. I'm your host
Til Muss, and have with me the

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Destney Temple's last raider of the Doom
Circle, Travis Snell. How's it going?

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Took good? Good good. It
took me a while to figure out

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how can I get every single Indiana
Jones something from the subtitle in there?

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Dasty Temple came in late because I
couldn't figure out how to do those RIGI

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which the other one, but I'm
like, no, I thought that works.

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There could be the great circle in
there. I got circle, so

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I took one. Okay, yeah, yeah, there's so many. I

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couldn't get the entirety so and I
had to take up my header because it

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wouldn't even let me have Traspy Snell. But yes, I am. I'm

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here where you talked about some some
Xbox, some indie war specifically for myself.

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But I'm excited to be here and
there is Indy. It's Taylor Field.

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How's it going? Jones? Jones? Thank you for having me,

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love it, love it. Yeah
for the second year row you're here joining

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me for this Xbox Developer director,
which seems at this point like it's gonna

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be maybe a yearly thing, a
January or early February situation where they give

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us kind of the breakdown of what
we're gonna see for the rest of the

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year. So uh yeah, really, no no plugs for this. Just

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make sure to hit up Patronice episodes
early in ad free join our discord where

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you know, whenever there's a show
case like this going on, we're always

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talking in there about the announcements and
the excitement in there, and uh yeah,

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Main Feed. There's all sorts of
stuff, all sorts of Golden Geeks

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things occurring right now, MCU DCUs
Main Golden Geeks. I Travis. There's

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a Travis Told You episode yesterday,
so yeah, keep him busy on.

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I swear I'd listened to a YouTube
video that just came out. Am I

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wrong about that? I think you
are, unless I did it in my

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sleep. But there is one coming
out this week all about the oscars,

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So check out out. I think
maybe my YouTube algorithm put one at the

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top of my page and I was
like, oh, I should check this

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out. There's some relevant news here. So I was listening to a bit

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of it. But figure out my
secret. I have a time machine.

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I already filmed the traft sold you
on. You guys got my secret.

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That's how I do all this stuff. I got a time machine. You

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know. Well there you go,
uh yeah, all sorts of other stuff.

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So with that, let's uh,
let's talk about it. So,

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like I said, this is the
second year we've got this technically there,

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this is the third one because they
they called that Starfield Directed a developer direct

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as well, though it is only
about one specific game rather than being about

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five games that we saw today,
and I think it was four games last

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year that they had as part of
their thing. So just in terms of

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uh, I don't know, first
impressions in that way, Taylor, now,

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second year watching this this direct here, what did you think of this?

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You like, like in the format? Any big changes since the last

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one that you can remember. So
I found that I think I was vocal

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about this in the discord that I
found the first half to be just kind

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of like slow and a little bit
boring. I was really hoping for a

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little bit more of like a pick
me up. But I again I understand

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that this it's a developer direct so
you get more of that behind the scenes,

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you get more of them covering a
lot more in depth of point A

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to point B. They're talking about
the music, we're talking about just the

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team that's been investing the time into
the different mechanics of the games. So

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it's always important to just put that
in the back of your mind as you're

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watching this. I think people are
maybe used to like that the vga's like

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your E three's where it's just like
one, two, three, four,

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just going on going. Uh.
It was cool to also get a little

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bit of like a couple of surprises
in here. Well I guess just one

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surprise really, but even that seemed
to be kind of a disappointment when people

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didn't seem to be thrilled with that
game, which I'm sure we'll talk more

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about it, but overall, what
started off to be kind of boring,

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it definitely did pick up and I
got more excited, especially when we got

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to like the back half and we
got into like Indie, So I'm excited

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to talk about it. Drives.
Did you watch the showcase last year's January

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Drives? Oh? Oh lash,
what can you dave me like a game

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or two that was on there and
that would job well. Hi Fi Rush

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was the big like shadow Drop they
had Minecraft Legends in there Redfall, because

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I remember hearing about the shadow Drops. That's how I know. I didn't

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experience it live, and I know
that game got some praise and whatnot,

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so considered like a really fun thing. So no, I didn't watch that

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one last year. So okay,
well, what do you think of the

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What do you think of the format
of this Yeah, I just had to

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YouTube because I want to see how
long it was, and it was forty

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five minutes, which felt like I
guess it seems about right. It felt

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like a little shorter. So I
think that's a good thing. I think

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it's I think it's a pro and
a con. I think overall it's good.

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I like the format of the show. I don't think I think they

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give each developer like pretty much the
right amount of time. It's like India

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the End got a little bit more. But that kind of makes sense because

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it's like one of their bigger games
this year, if not like yeah,

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i'd say next to Vow that's probably
their biggest game that is public right now,

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right maybe there's some like, oh, Gears of War we don't know

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about or something like that, but
yeah, so I think I liked it.

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I think the only tough thing is
they did the surprise sing what she'll

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talk about. But it's tough that
if I think you gotta watch that because

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one you don't want everyone to expect
each direct that might happen. And two

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it's stuff that you uld think you
should save surprises for something that's more four

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quadrants for everybody where this felt like
a very specific surprise. But I think

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it is a good thing that they
announced that hed, hey, these are

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the four things we're talking about.
These are games, is what to expect.

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I think that's why maybe with last
year they did something similar, and

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that's why I didn't really tune in
because I wasn't feeling Red Faull and the

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other stuff when there wasn't for me. So I think that is for a

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viewership wise, it's a damned if
you do, damned if you don't,

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because if you show these four and
people aren't into them, then they go,

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oh, well, what a disappointment. Where if you, you know,

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announce them ahead of time, maybe
people don't check it out. But

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the people that are like it.
So over all the show I liked it.

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It didn't feel like a drag.
I agree too, there is it's

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tough because like there was parts that
drag, but it was more so just

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because I know this is a game
that's not for me at all, right,

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And that's what we talked about before, where we've seen great conferences,

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but you still got to feed everybody, or feed people that are in our

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audience. So it's like when four
as it gets out there or something like

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that, go Okay, this is
for somebody, it's just not for us.

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That's why when I take out okay, what I actually want to see

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the game wise is the actual developing
the show. I like that. It's

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a good mix of quickness and hearing
from the devs, and I don't think

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anything really overstated. It's welcome,
maybe other than the surprise. To be

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honest, I thought that was a
little too long. But no, I

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like this one. I think it's
a good way of doing it. It's

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closer to Nintendo Direct. It doesn't
have like the charm that Nintendo Drek has.

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It's a much more official one.
But yeah, which state of play

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feels like that's more announcements announcement eregal
but they usually have a bit more there,

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so overall it's like a thumbs up
for me, but it's not one

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I would be remembering if Indy wasn't
there, just because the pacing is very

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kind of basic game developer, rinse
and repeat. So definitely, yeah,

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I continue to like this format because
I like the deep dives into these games,

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and I think for the most part, between this year and last year,

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I think they do a good job
of they you know, they announced

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the games that they're going to be
talking about prior to or at least they

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announced the studio like they did last
year with the Ifi Rush Studio, and

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and I feel like for those games, I always get all the answers I

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possibly want, And I think there
was a couple there was a couple of

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things with this one where I think
that actually kind of went against that with

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specifically Avowed and Visions of Mona,
which we'll of course get into all these

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games. So I think they maybe
dropped the ball slightly in a couple of

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those ways. But then I think
they really nailed it on the Showcase of

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Jones and hell Blait. I mean, I think all anyone wanted was a

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release date at this point, and
we got that, and then I think

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Ara was kind of a surprise.
I didn't really know much about that game,

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and they showed me everything I could
possibly want to know about it,

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and now I'm like very excited about
it. So I think in that way

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it was pretty successful. And I
hope they do more of this. And

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I'm curious what other kind of games
will get that Starfield treatment of getting the

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forty minute direct just for themselves.
I mean, forty minutes is a lot,

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but even if they just do a
twenty or twenty five minute one for

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some of these other games, I'm
trying to picture a game that's of such

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a big scale that they could really
talk for that long about it. I

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don't know which. I don't think
any of them really have that hype level

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currently. I think they're all like
far out those ones, right, Like

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that'd be an Elder Scrolls, that'd
be like a fabe. Yeah, the

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games that we have no kind of
like touching. That's that's a good show

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out. Obviously that game is still
like very far away, it seems like,

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but I think that could be one
that would get its own uh like

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maybe it has like a quicker one
here, a five ten minute thing,

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and then later on in the air
three months later or something, do a

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bigger drop where you get kind of
the full vertical slice of it rather than

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just maybe that that first gameplay showcase. Yeah, can I ask you,

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because I don't know what I'm trying
to look up when it was revealed.

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How come every time we talk about
Fable, you're always like, oh,

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it's very far away. When did
I Why did I feel like it was

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like two years ago? Am I
wrong? Was it very recently got there?

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It might have been announced three years
ago at this point, I mean

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still though we've seen it twice,
because there was that initial teaser trailer with

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like the frog getting the ferry.
Yeah, and then just like the title

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card, and then there there was
another trailer. I guess it was last

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summer at Summer Game Fest. It
was I see that, yeah, yeah,

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and even when they got revealed February. So that's the reason it's one

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I've seen July twenty twenty that was
official announced. Oh wow, jeez.

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Yeah, it's always would for that
teaser because then I feel like it was

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a couple of years of nothing and
I don't know that summers. The reason

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I don't think it's close is a
couple of reasons. One is the Summer

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game Fest thing we had last year, Like, there wasn't gameplay in there.

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Now some people argue there is,
but when I watch that, and

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I've watched it multiple times like that, it's not gameplay to me, like

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that, that is a couple that's
a couple of cinematics that look like they're

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trying to seem like gameplay, but
to me, it's not proof of that.

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And then we've just heard a lot
of like shuffling behind the scenes of

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like creative directors leaving, writers leaving
that. I feel like there's been a

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ton of turnover and change, which
makes sense because That's studio has made only

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racing games for like one hundred years, so it makes sense that you're trying

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to bring in some new people,
maybe some other people who aren't interested in

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making a game like this. So
those are kind of the reasons why I

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think it's further away. You know, maybe maybe late twenty twenty five or

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twenty twenty six, but that's kind
of where I guess twenty twenty six would

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be like a safe prediction for me, So it feels that feels far away

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still, but it's just crazy to
hear like practically a four year old announcement,

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and every time you talk about you're
like, oh, it's so far

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away, and I just like in
my mind, like that doesn't make sense

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at all. But well, I
mean think about right, like the Elder

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Scrolls six announcement was before Fable,
and that's like we're probably not even gonna

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hear about that for another at least
two or three years before we even get

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like the first inkling of any sort
of information. But who knows how Xbox

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is gonna roll that out compared to
Bethesda. But we should get into this

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showcase here though I've always done let
us know anything Fables coming a little think

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that's in the video game discord.
Let us know we're gonna go out of

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order here. They save this for
the end, which I think was the

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right move because it is the big
hype one. It's the one that I

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think most people were tuning in for
Indiana Jones and the Great Circle. So

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we're gonna start here. This is
announced for twenty twenty four. No window,

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but just that other than you know, the yearly window, I suppose

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this is the first we've seen or
got really any meaningful info about this game.

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So, uh, Taylor, one
of you first like, what did

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you think about this? We got
like, I don't know, ten minutes

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of gameplay mixed with some a bunch
of info from developers, and then there's

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been more info on articles and stuff
posted since then. So, yeah,

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what are you thinking of Indie so
far? Yeah? This was This was

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definitely the highlight I was. I
was super excited. I was not expecting

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the first person view. That was
definitely the big kicker for me, and

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so I was I'm understanding it because
I've seen some people talk about how they

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didn't want to go with that uncharted
vibe and just make it kind of I

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guess me like a copy of that
to a degree, And when you put

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this game in the third person,
I could very much see how it it

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would fit that vibe of being uncharted. But I like the idea of using

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the whip in first person. I
like the idea of just being able to

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do all these puzzles and they just
explore it in this field of view.

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So that's definitely a huge highlight for
me. I'm not a fan of the

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title. I don't know why they
rock the Great Circle. Yeah, I'm

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not a fan of that. You
describe why you don't like it. I

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just think it's very Uh, it's
too simple when I think, like Dial

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Destiny right now, I was playing
with it in my mind, like what's

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another like good idea they could do, like uh, like Earth's axis or

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like the Earth's I don't know,
something something that yeah, maybe or Earth

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they could keep in workshop or get
access out of there. I feel like

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it's like we talked about a couple
of years ago when they did reveal Dial

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Destiny. I just think Indiana Jones
and James Bonds are two franchises where you

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just like the name of you don't
and it's just like a vibe. It's

219
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just something where it's just like,
oh yeah, you can't really describe.

220
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There's certain times where it's like insidious
the Devil made me do it, Like

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that's obviously a bad title, but
for something like Great Circle, like I

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I because that's in one way that
I just feel like, I don't know

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if I feel like I'm out of
touch or something, but I just feel

224
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like many people saying the titles ship
people are so mad about the first person,

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and I just don't get I don't
get it at all, and I

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don't I don't know. I haven't
heard like a compelling arguments. That's why

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I wanted to see you had one. But I know with something like that,

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it is strictly vibes. I want
to ask you, just quick ten

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second of dendum, how do you
feel about the Conjuring last rights doing that?

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Is that a new title of that's
the next one? Yeah, I

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just want to know. Don't see
any calling anything. The last is a

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bit generic at this point. I
do like I do like rights. It's

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the rights that what we're what version
of that R I t e s.

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So it's like a yeah, it's
got to be. It's got to be.

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I think it's fine. It's a
little it's a little generic, but

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I think that's okay. I think
it's a good title. Like I'm not

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gonna I'm not mad about it.
That's it. I was just curious because

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I know, damn the Conjuring one, So I just want to know.

239
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So I hadn't heard about that title. That's a fresh one. I mean

240
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yeah, as far as my only
con really being just the name of this

241
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game, it's not gonna knock points
off for me where it takes place that

242
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has me super excited. I love
that we're going in between the two films.

243
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I love that it's it's a Cannon
story. And just seeing familiar faces

244
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like Marcus and and everyone just pop
it in there was really just it was

245
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so wonderful to just see how intensive
they were to this world and they really

246
00:14:03,960 --> 00:14:09,360
want to trying to dive into that. So I guess like them bringing in

247
00:14:09,360 --> 00:14:13,480
like the the Nazis and whatnot is
just like classic Indiana Jones. I feel

248
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like they're just gonna, Yeah,
they're gonna hit a lot of things right

249
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on the nose that people are familiar
with. I think that's that's wonderful,

250
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and I hope that this game does
a good job at bringing in new fans

251
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that maybe haven't seen Indiana Jones or
they've watched Style of Destiny, but like

252
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I don't, I don't know much
about this character, and they don't necessarily

253
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want to go back and watch the
originals. Just the game is another medium

254
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that can really have bold strategy.
Yeah, it's just another format that can

255
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bring in new new fans, new
fandoms and and and players and whatnot.

256
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But I said that it reminds me
of like an Uncharted meets far Cry because

257
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of just how interactive the world seems
with what you're doing, and I want

258
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to know how far that really extends, Like how much of the world are

259
00:14:56,039 --> 00:15:00,080
you interacting with and what what are
you Like are you limited to, like

260
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you're in an area where you have
to unlock this door, for example,

261
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are you limited to just being able
to pick up this one thing associated with

262
00:15:07,799 --> 00:15:11,120
unlocking this door? Or can you
just be collecting things over time and like

263
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apply them to different scenarios. I
guess that's what I want to know more

264
00:15:13,519 --> 00:15:20,799
about, because we didn't get anything
further than just what that basic showcase should

265
00:15:20,919 --> 00:15:24,559
like displayed for us, right,
Yeah, I mean that's We've got like

266
00:15:24,679 --> 00:15:28,799
a couple more slight details and articles, but nothing about like level design or

267
00:15:28,840 --> 00:15:31,159
anything like that. But that is
that definitely one of my bigger questions.

268
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I want to ask you guys about
that too, in terms of just what

269
00:15:33,639 --> 00:15:37,559
is the structure of this game,
so we can talk about that later.

270
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There's definitely a lot of questions,
but I think they did a good job

271
00:15:39,600 --> 00:15:45,600
of providing more answers than I got
questions out of the out of the showcase,

272
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which other games I maybe that is
not the case for So, yeah,

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is that your peace, Taylor,
any any other I mean thought in

274
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closing, I I hope that it
comes out this year. This is definitely

275
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like a day one for me.
I want to be immersed in this and

276
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I feel like if it does anything
like feeling like you're in a movie,

277
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I mean, I'm just I'm there. It just it looks like such a

278
00:16:10,960 --> 00:16:15,559
fun time. So nice. Yeah, so I should mention this as well

279
00:16:15,600 --> 00:16:18,320
that if you want to hear our
thoughts on the Indiana Jones movie, Boy,

280
00:16:18,320 --> 00:16:22,840
do I have a retrospective view?
Last year, in preparation for Dial

281
00:16:22,919 --> 00:16:26,360
Destiny, we went back into retro
for all of the movies, so all

282
00:16:26,360 --> 00:16:29,159
that's available in the feeding and search
that. But yeah, Travis, what

283
00:16:29,159 --> 00:16:33,039
are you thinking about Indy? Yeah? I think what you said your last

284
00:16:33,039 --> 00:16:34,879
point doing where how much they're revealed
is what I was happy with because I

285
00:16:34,919 --> 00:16:38,600
knew we were getting to see someone
and I think we the idea of like

286
00:16:38,720 --> 00:16:44,360
first person versus third somehow plays the
PLoud and everything. I kind of hadea,

287
00:16:44,399 --> 00:16:45,360
Okay, we get that, but
I had in my mind we could

288
00:16:45,399 --> 00:16:48,039
get half of what we end up
getting. So I was very happy with

289
00:16:48,080 --> 00:16:52,000
what we got because it could have
been easily. We need something big for

290
00:16:52,080 --> 00:16:55,639
the direct show that and then we
could get the coming twenty twenty five right.

291
00:16:55,679 --> 00:16:57,720
I was actually fully prepared even if
it's early, and it still could

292
00:16:57,759 --> 00:17:00,519
be right because right now it's fault
through the than twenty four, so things

293
00:17:00,559 --> 00:17:03,960
happen. But I feel I don't
know why I did draft it's so maybe

294
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that's why I'm just putting out of
the universe. I feel confident it's gonna

295
00:17:07,400 --> 00:17:10,559
hit this year, just because we've
talked about this before, where of course

296
00:17:10,599 --> 00:17:14,079
summer things will come, but there's
a lot of open slats, and I

297
00:17:14,079 --> 00:17:15,359
think this is a great year for
this game to come up, because next

298
00:17:15,440 --> 00:17:19,359
year, just like movies like twenty
twenty five is just like stacked loading up

299
00:17:19,400 --> 00:17:22,880
right, It's like, oh,
just even Grand Theft aut all alone,

300
00:17:22,920 --> 00:17:25,200
It's like, do you really want
to be coming out around that same time?

301
00:17:25,319 --> 00:17:27,119
So I think it has a good
from what I saw, it has

302
00:17:27,160 --> 00:17:32,720
a really good possibility to be the
equivalent of what Spider Man was for you

303
00:17:32,759 --> 00:17:36,480
know, the game to the combook
character. Same thing from the game for

304
00:17:36,599 --> 00:17:38,680
Andy to the movies. I know
that's been like a big debate, and

305
00:17:38,680 --> 00:17:41,160
it's so funny that you know how
much has changed in the podcast. I'm

306
00:17:41,200 --> 00:17:45,680
somebody that's on the side of not
necessarily on the side of first person,

307
00:17:45,799 --> 00:17:48,319
but I'm fine with it here,
Like I could see a case for either

308
00:17:48,359 --> 00:17:52,480
one. I didn't think it was
gonna be third just because the history of

309
00:17:52,519 --> 00:17:56,079
the company, you know, like
I never I never really questioned that.

310
00:17:56,119 --> 00:17:57,559
I just kind of assumed, like
that's what's gonna be. Even the first

311
00:17:57,559 --> 00:18:02,119
teaser was like kind from a perst
person perspective, right, it was the

312
00:18:02,160 --> 00:18:04,720
map and the compass. Then when
he grabs the way, like so I

313
00:18:04,759 --> 00:18:07,799
didn't mind that, and I liked
what I saw for the majority of the

314
00:18:07,799 --> 00:18:11,960
part. I was actually I know
they had to partner with Lucasfilm everything,

315
00:18:12,000 --> 00:18:15,240
but I wasn't one hundred percent of
convinced it was gonna be Indiana Jones' face

316
00:18:15,319 --> 00:18:18,480
or Indiana Jones Harrison Ford's face.
I know it's not his voice, but

317
00:18:18,920 --> 00:18:21,920
I didn't think I had to go
that route. Same way as like,

318
00:18:22,079 --> 00:18:25,440
uh, who's the hit Man?
People that are making the Bond game right

319
00:18:25,480 --> 00:18:27,319
now? It's interactive, right,
Yeah, same thing as like they just

320
00:18:27,319 --> 00:18:30,960
said, hey, it's a new
Bond, new actor, Like, it's

321
00:18:30,000 --> 00:18:33,240
not anything tied. I thought they
easily could have done that. I've just

322
00:18:33,240 --> 00:18:36,359
taken India as a character and done
that. So that's kind of like a

323
00:18:36,359 --> 00:18:40,640
fun bonus. And that's when I
love playing characters from the the like the

324
00:18:40,680 --> 00:18:44,880
third perspective. But if you're getting
the cut scenes with Harrison Ford's face,

325
00:18:44,960 --> 00:18:47,400
like that kind of scratches that itch
for me in a way. Right,

326
00:18:47,480 --> 00:18:51,640
So, overall, what I saw
I liked. I think I'm hoping the

327
00:18:51,640 --> 00:18:55,839
puzzle stuff is really good. I'm
hoping it's not just like Level or Lego

328
00:18:55,880 --> 00:18:59,079
material, where like Lego has puzzles, but it's like they're also made for

329
00:18:59,079 --> 00:19:00,440
like eight year old kids to solve, right, Like I would like some

330
00:19:00,480 --> 00:19:03,039
sort of thinking. I would like, Hey, I am stuck here,

331
00:19:03,519 --> 00:19:07,160
what do I do? So I
hope it's not just like a oh,

332
00:19:07,200 --> 00:19:08,599
whip this rocked into this hole,
you know. I hope there's a little

333
00:19:08,640 --> 00:19:11,160
bit of that. And the combat, too, is the only thing I

334
00:19:11,160 --> 00:19:14,640
want to see a bit more of
because there's at times it looked like,

335
00:19:15,200 --> 00:19:18,440
I don't want to say clunky,
but just a little slow, and I

336
00:19:18,559 --> 00:19:22,720
just That's why I'm hoping the exploration
and the puzzles really good, because the

337
00:19:23,480 --> 00:19:27,759
combat didn't look great enough where it's
like I could find myself getting I don't

338
00:19:27,759 --> 00:19:32,960
want to say bored, but just
kind of maybe on purpose avoiding battles because

339
00:19:32,960 --> 00:19:37,240
the action looked like the least interesting
thing to me in this one. It

340
00:19:37,279 --> 00:19:38,799
was just a lot of punching.
You have the gun, so maybe in

341
00:19:38,920 --> 00:19:44,000
game it'll feel better, but just
kind of felt almost like a like Scandy

342
00:19:44,160 --> 00:19:45,920
Arcadie of just like moving around.
The whip did look good, though,

343
00:19:45,920 --> 00:19:48,200
so I give them that that maybe
that will be the go to I'll just

344
00:19:48,200 --> 00:19:52,039
want to whip. So overall I
think it looks good, but I think

345
00:19:52,079 --> 00:19:53,400
it's the brahma like I said,
where we always talk about the Spider Man

346
00:19:53,480 --> 00:19:56,200
games that they're always great, but
they're never gonna get to like Game the

347
00:19:56,240 --> 00:20:00,799
Year level. That's what I'm expecting
from this is a great Jones experience.

348
00:20:00,839 --> 00:20:03,160
I think we could talk about it
maybe be my third Game of the Year.

349
00:20:03,319 --> 00:20:04,319
But I'm also not going in there
thinking, oh, they're going to

350
00:20:04,359 --> 00:20:07,880
reinvent the wheel and we're gonna be
talking then this game Award of Year or

351
00:20:07,880 --> 00:20:12,000
Game of the year awards come,
you know, next December or this December.

352
00:20:12,039 --> 00:20:15,440
I guess. So I liked it. There's also a day one.

353
00:20:15,480 --> 00:20:18,400
For me, it was usually gonna
be Day one unless it just looked awful.

354
00:20:18,440 --> 00:20:21,839
And I don't. I don't think
it looks awful. I'm happy with

355
00:20:21,880 --> 00:20:23,920
what we got. So no,
I mean I for me, I was

356
00:20:25,000 --> 00:20:26,680
always known it was a game pass. I'm like, oh, of course

357
00:20:26,720 --> 00:20:29,920
I'll jump in there no matter what. Day one. All right, yeah,

358
00:20:30,000 --> 00:20:32,119
game pass, baby, it just
saves me a bunch of money.

359
00:20:32,160 --> 00:20:36,319
I forgot about that, it really
does. H Yeah. I I thought

360
00:20:36,319 --> 00:20:37,960
it was a really good showing for
the game. They, like I mentioned

361
00:20:37,960 --> 00:20:41,519
earlier, like they answered all my
questions. I think they really showed a

362
00:20:41,519 --> 00:20:45,839
good amount of what the puzzles are
gonna be, like, what the levels

363
00:20:45,839 --> 00:20:48,039
to an extent they are gonna be, like the combat, seeing all that

364
00:20:48,039 --> 00:20:52,599
stuff, answering most of the major
questions. So I was and I think

365
00:20:52,599 --> 00:20:53,920
it will be a fun game for
me. I think it's it's the kind

366
00:20:53,920 --> 00:20:56,519
of mix of gameplay that I really
like. You know, they use that

367
00:20:56,519 --> 00:21:00,640
classic verbiage of like play your way, you can steal through the encounters,

368
00:21:00,720 --> 00:21:03,160
or you can you know, go
in Guns of Blaze, and that's just

369
00:21:03,160 --> 00:21:06,480
like every Arcane game is designed with
that eight those So I really like that

370
00:21:06,519 --> 00:21:08,759
this is gonna be like that Machine
games. You know, in terms of

371
00:21:08,799 --> 00:21:11,480
a company is such a not a
wildcover for me. I just have not

372
00:21:11,559 --> 00:21:15,839
played any of their games prior to
this, so I don't really have the

373
00:21:15,880 --> 00:21:19,160
four knowledge going in. But you
know, the three of us have talked

374
00:21:19,200 --> 00:21:23,000
and it sounds like we might be
doing a one off retrospective episode for one

375
00:21:23,000 --> 00:21:26,240
of their prior Wolfenstein games to kind
of lead into this. So I'm very

376
00:21:26,240 --> 00:21:30,720
excited to jump in and see how
those games feel in the gameplay and the

377
00:21:30,720 --> 00:21:33,319
combat and if that stuff's great,
which from everything I've heard it is great,

378
00:21:33,519 --> 00:21:37,319
I'm sure that will carry over here. And so that's why I really

379
00:21:37,359 --> 00:21:40,799
like the first person and to me, that kind of tells you a little

380
00:21:40,839 --> 00:21:42,519
bit more about what kind of combat
system it's gonna be. It seems like

381
00:21:42,559 --> 00:21:48,200
it is gonna be more about using
your wits or using the whip doing silly

382
00:21:48,240 --> 00:21:51,720
things, goofy things, over the
top things, rather than it being like

383
00:21:51,759 --> 00:21:55,640
a cover shooter. And I don't
really want a third person cover shooter right

384
00:21:55,680 --> 00:21:57,480
now. I'm just not relating to
those things like an arn charter that just

385
00:21:57,640 --> 00:22:00,160
bores the hell out of me.
So to me, that's like a good.

386
00:22:00,480 --> 00:22:03,759
That's a good, like there are
games that are a third person that

387
00:22:03,799 --> 00:22:06,640
have guns that I do enjoy.
I'm not making a blanket statement in that

388
00:22:06,680 --> 00:22:10,079
way, but I think for all
the of course, Uncharted is like based

389
00:22:10,119 --> 00:22:14,039
off Indiana Jones. Now talking about
a game of Indiana Jones being based off

390
00:22:14,119 --> 00:22:18,559
Uncharted. I definitely wanted to take
things from Uncharted, like big set pieces

391
00:22:18,680 --> 00:22:21,400
and a focus on story, but
I didn't really want them to bring over

392
00:22:21,480 --> 00:22:23,880
just like the covered shooter gameplay of
it, and so I feel like just

393
00:22:23,960 --> 00:22:30,359
going a first person perspective is gonna
help facilitate that as well. So I

394
00:22:30,359 --> 00:22:33,319
would say I'm pretty excited for this. One thing that maybe didn't blow me

395
00:22:33,319 --> 00:22:37,440
away was the visual quality. It
just didn't look like a three sixty game.

396
00:22:37,440 --> 00:22:38,839
But it definitely looked like an Xbox
one game or like a PS four

397
00:22:40,200 --> 00:22:41,880
era game, which is not the
end of the world. I think it

398
00:22:41,880 --> 00:22:44,640
looks totally fine. Hopefully it has
a good frame rate because of that.

399
00:22:44,880 --> 00:22:47,720
If it's thirty and it looks like
this, I'll be a little salty.

400
00:22:47,799 --> 00:22:51,279
But if it hits sixty with this, then I'm sure I'll be pretty happy

401
00:22:51,279 --> 00:22:52,960
with it. And I'm sure to
look a lot better on the four K

402
00:22:53,000 --> 00:22:57,000
TV than like my monitor that I
was watching it on. So, talking

403
00:22:57,000 --> 00:23:00,559
more specifically about some of this stuff. So Taylor, you're talking about the

404
00:23:00,559 --> 00:23:03,839
puzzles or I guess you both of
you talked about the puzzles a bit.

405
00:23:03,680 --> 00:23:08,680
I really liked what they said that
there are going to be optional puzzles and

406
00:23:08,680 --> 00:23:12,799
then there's like, you know,
mandatory puzzles as part of going through the

407
00:23:12,839 --> 00:23:15,680
main story, and the optional puzzles, the bonus ones you can do,

408
00:23:15,839 --> 00:23:18,920
those are gonna be like the much
harder, much more challenging ones, ones

409
00:23:18,960 --> 00:23:22,720
that could really stump you. I
think that's that's an amazing idea, because

410
00:23:22,720 --> 00:23:26,119
in a game like this, I
think that can sometimes get in the way.

411
00:23:26,480 --> 00:23:30,799
And then you go the whole opposite
direction of making the puzzles so brain

412
00:23:30,839 --> 00:23:33,759
dead easy that they're not even worth
doing, Like God of War got a

413
00:23:33,839 --> 00:23:36,119
lot of criticism for that, and
I would agree it's like, take all

414
00:23:36,119 --> 00:23:37,559
these puzzles out because they suck,
but they don't want to make them too

415
00:23:37,559 --> 00:23:41,440
hard because they don't want people to
get stuck in God of War like doing

416
00:23:41,440 --> 00:23:44,079
this freaking block puzzle, you know, so it makes sense, and to

417
00:23:44,119 --> 00:23:47,359
me, like the solution that was
was Steve Sarr's last year where it had

418
00:23:47,359 --> 00:23:51,079
a ton of bonus, optional hidden
puzzles that are off the main path that

419
00:23:51,119 --> 00:23:52,400
you can do post game and stuff
like that, and that's where the most

420
00:23:52,640 --> 00:23:56,720
those the best, most interesting,
and most difficult puzzles were. That was

421
00:23:56,759 --> 00:23:59,160
fantastic because it was all optional,
so you could just go there when you're

422
00:23:59,160 --> 00:24:02,000
ready and if one was true,
then go do something else and come back

423
00:24:02,000 --> 00:24:03,920
to it later, and it's not
preventing you from being in the game.

424
00:24:03,000 --> 00:24:07,000
So to me, that seems seems
great. So far, we haven't really

425
00:24:07,039 --> 00:24:11,839
seen much like picking up items and
putting them in slots and turning dials and

426
00:24:11,839 --> 00:24:15,680
stuff. But I just think being
in these really cool ancient ruins and crips

427
00:24:15,720 --> 00:24:18,559
and things like that is gonna make
for some a really fun setting, and

428
00:24:18,680 --> 00:24:22,400
to me, I think the first
person setting is really good for that as

429
00:24:22,400 --> 00:24:25,680
well. I think puzzle games in
first person work really really well, and

430
00:24:25,680 --> 00:24:27,880
there's a ton of examples of that. So I'm looking forward to the puzzle

431
00:24:27,880 --> 00:24:32,240
element of this game more than other
Triple A games right now, that seem

432
00:24:32,279 --> 00:24:34,359
to put them in there as a
necessity rather than because they actually want to.

433
00:24:34,440 --> 00:24:37,279
But it's so important to the character
of Indie, right. Yeah,

434
00:24:37,279 --> 00:24:40,920
I liked like what you said with
the optional because there is gonna be people

435
00:24:40,920 --> 00:24:45,839
that just like Indy and that might
be one of the four games they buy

436
00:24:45,880 --> 00:24:48,599
that year, right and they might
want want they might not want to do

437
00:24:48,680 --> 00:24:52,559
the whole I'm stuck here for half
an hour trying to figure out things,

438
00:24:52,599 --> 00:24:55,680
especially if they like the story,
if they you know, it's Harrison Ford

439
00:24:55,839 --> 00:24:57,480
in a sense. So I do
like that. Now. I hope that

440
00:24:57,519 --> 00:25:00,279
they kind of back it up because
I do want them to be hard.

441
00:25:00,319 --> 00:25:03,799
I hope it's not just like I
said, it's like the story ones are

442
00:25:03,960 --> 00:25:07,759
literally move one rock and you're done. Because that's one thing we talked about

443
00:25:07,799 --> 00:25:11,559
in the Indian Jones retro. That's
most of our favorite parts of the maybe,

444
00:25:11,559 --> 00:25:15,000
you know, seeing Indy and Harrison
react and act to some things is

445
00:25:15,279 --> 00:25:18,680
those most like That's probably still my
favorite scene is the very first opening of

446
00:25:18,640 --> 00:25:22,119
Ray's Lost Dark. It's just,
you know, you got the ball everything,

447
00:25:22,160 --> 00:25:26,319
so it's like it's a different medium, because of course it's gonna be

448
00:25:26,319 --> 00:25:29,759
first person, but I think you
can still put Indie through similar events like

449
00:25:29,799 --> 00:25:32,200
that, and if you're seeing it
through his eyes, I just want them

450
00:25:32,240 --> 00:25:36,119
to try to If they can capture
I think even like seventy five percent of

451
00:25:36,119 --> 00:25:37,799
that feeling, then I think it's
like a win. So I really hope

452
00:25:37,799 --> 00:25:41,400
that those harder puzzles because this is
a game that I what do you think

453
00:25:41,400 --> 00:25:45,119
the story would be like length wise
in this Like I feel it's not gonna

454
00:25:45,119 --> 00:25:47,480
be a massive store, right,
So that's where it's like, I feel

455
00:25:47,480 --> 00:25:49,559
like I'm gonna really every time a
puzzle pops up, I think I'm gonna

456
00:25:49,559 --> 00:25:52,440
do it unless I hear it's like
a thirty hour game. I just I

457
00:25:52,440 --> 00:25:56,720
really don't think so when we talk
about Wolf and Sign even like fifteen hours

458
00:25:56,799 --> 00:26:00,319
or something around there. Yeah,
even Spider Man. I was sure in

459
00:26:00,359 --> 00:26:03,359
my opinion this year. So that's
why when those pop up, I'm gonna

460
00:26:03,400 --> 00:26:06,440
be just unless there's something in the
game where you can't do a certain puzzle

461
00:26:06,480 --> 00:26:07,960
until you got a certain thing.
But I'm gonna be looking for those puzzles

462
00:26:08,039 --> 00:26:11,279
left, right and center. You
know, how do you think, how

463
00:26:11,319 --> 00:26:15,240
do you think they work in the
optional puzzle element, like, because I

464
00:26:15,279 --> 00:26:18,119
would think that this game is linear
of you you go to Rome and you

465
00:26:18,160 --> 00:26:21,319
do some stuff in Rome, you
go to Egypt, you do some stuff

466
00:26:21,319 --> 00:26:22,960
there, and then there's cut scenes
in between. So it's like, can

467
00:26:23,000 --> 00:26:26,960
you go to revisit areas or is
it just like within this Greater Tomb there's

468
00:26:27,000 --> 00:26:30,039
just like this whole extra side section
that you don't need to do, but

469
00:26:30,079 --> 00:26:33,079
you can go do a puzzle there, or are these gonna because Tay,

470
00:26:33,160 --> 00:26:37,359
you're making that comparison too far.
I think you mean more in in terms

471
00:26:37,400 --> 00:26:41,319
of the gameplay and the freedom of
encounters and stuff, But I don't know

472
00:26:41,319 --> 00:26:44,079
in terms of like the openness of
areas. Do you think that could play

473
00:26:44,119 --> 00:26:47,079
a role in this too, in
terms of where this optional stuff comes in?

474
00:26:47,519 --> 00:26:52,480
Well? Yeah, It's it's interesting
because I I when I think of

475
00:26:52,519 --> 00:26:55,640
this game, I'm instantly kind of
just imagine like, oh, well,

476
00:26:55,640 --> 00:27:00,079
you're gonna be You're gonna be doing
these puzzles to unlock and progress forward like

477
00:27:00,119 --> 00:27:03,480
you would be in like an uncharted
game. So just to kind of look

478
00:27:03,559 --> 00:27:07,799
and observe this as like, hey, you can go to certain areas and

479
00:27:07,839 --> 00:27:11,480
you can do certain things. Those
certain things will not necessarily haven't. Maybe

480
00:27:11,519 --> 00:27:17,559
they'll enhance your time to progress in
the narrative, I guess I. Or

481
00:27:17,640 --> 00:27:21,359
maybe they'll offer you certain pieces of
equipment, just certain things that will make

482
00:27:21,359 --> 00:27:25,720
it easier to progress. Yeah,
because it's just it's it's weird costumes exactly.

483
00:27:25,880 --> 00:27:30,680
Yeah, because it's weird to think
about something that's not going to affect

484
00:27:30,839 --> 00:27:36,440
your your ability to finish the game. It's just weird for me to think

485
00:27:36,480 --> 00:27:40,480
like that. Do you think you're
gonna have stuff? Because I think it's

486
00:27:40,480 --> 00:27:41,759
gonna be literally, I think it's
gonna be funny enough, very similar to

487
00:27:41,880 --> 00:27:45,079
I'm not sure, like I guess
you guys have played Golden Liye. I

488
00:27:45,079 --> 00:27:48,000
feel like it's gonna be very similar
to like James Bond type of games where

489
00:27:48,039 --> 00:27:49,440
you get a set mission, you
start to in franch and then you just

490
00:27:49,480 --> 00:27:52,960
go cutscene into the next one.
Like I don't think they'll be Yeah,

491
00:27:52,039 --> 00:27:55,759
they'll be exploring, but not in
the sense that we think. Do you

492
00:27:55,759 --> 00:27:57,839
think Indy's just gonna be a base
character? Do you think there's gonna be

493
00:27:57,839 --> 00:28:03,200
stuff like, oh, enhance like
your whip strength, en hands, how

494
00:28:03,240 --> 00:28:06,880
many bolts you can stew because I
wonder that stuff you could hide in between

495
00:28:06,880 --> 00:28:08,519
these puzzles too, right where it's
like, Okay, you could still complete

496
00:28:08,559 --> 00:28:11,839
the game, but if you want
a little extra speed, you want the

497
00:28:11,880 --> 00:28:15,000
whip to be stronger if you want. And again I think costumes as well

498
00:28:15,039 --> 00:28:18,799
too. I feel like that stuff
they would put in And to your question

499
00:28:18,880 --> 00:28:21,680
of where I feel like you might
have to replay the whole mission because I

500
00:28:21,680 --> 00:28:25,119
don't know if they'd have just a
a puzzle base. I'm not sure that's

501
00:28:25,160 --> 00:28:26,359
something that he's doing like Lower of
the Rings games where it's like, oh,

502
00:28:26,359 --> 00:28:29,960
you can just go back and do
all air gorns like waves and like

503
00:28:30,039 --> 00:28:33,079
everything that was special hand it was
just like all the menu. I guess

504
00:28:33,119 --> 00:28:37,359
the story story wise, they could
just like Indy could have a little journal

505
00:28:37,440 --> 00:28:40,640
or something and you like open up
the journal and he's like revisiting the memory

506
00:28:40,720 --> 00:28:42,200
and then you like zoom in and
then you get put in that memory,

507
00:28:42,240 --> 00:28:45,119
you know, and you kind of
get put back there. Or maybe it's

508
00:28:45,119 --> 00:28:48,319
just like when you beat the game, then you can kind of go chapter

509
00:28:48,400 --> 00:28:51,279
select and go to that. Cause
yeah, I think you're right in terms

510
00:28:51,319 --> 00:28:53,960
of that setting of like you're gonna
have a set piece, you're gonna have

511
00:28:55,160 --> 00:28:59,000
cut scene, and then you're into
like the open, more open area of

512
00:28:59,000 --> 00:29:02,079
that which might have some calm bat
puzzles, some some rooms and whatnot.

513
00:29:02,119 --> 00:29:04,119
And I feel like it probably is
gonna stick to that structure, especially if

514
00:29:04,160 --> 00:29:07,359
we're going to all these different places
in the world. They also makes me

515
00:29:07,359 --> 00:29:11,680
feel like you're gonna get two or
three missions in each location, and that

516
00:29:11,720 --> 00:29:14,480
makes for a good run time and
good variety and that sort of thing.

517
00:29:14,960 --> 00:29:18,440
Mm hmmm hmm. Yeah. I
guess it's in terms of the upgrades.

518
00:29:18,839 --> 00:29:23,400
I don't know, because all we
saw here was technically like punching the whip

519
00:29:25,000 --> 00:29:29,079
and the one pistol right like the
revolver. So I don't know, like

520
00:29:29,200 --> 00:29:32,880
I cause it's like, do they
just have a b yeah, do they

521
00:29:32,920 --> 00:29:36,319
have upgrades with a pistol or are
you getting other guns and other weapons.

522
00:29:36,440 --> 00:29:41,240
It doesn't seem like they are trying
to highlight the action as being this huge,

523
00:29:41,279 --> 00:29:45,039
bombastic thing with all these different cue
you know, tons of movement options

524
00:29:45,160 --> 00:29:48,240
and dashing and dodging and all these
weapons. So I would say, I

525
00:29:48,400 --> 00:29:52,920
I think that they're gonna keep it
more simplistic. But then there's gotta be

526
00:29:52,920 --> 00:29:56,240
like some sort of metaprogression. I
don't even like something like skins too.

527
00:29:56,240 --> 00:30:00,240
It's not like Indie's known for having. I guess he does have a few,

528
00:30:00,279 --> 00:30:03,440
like iconic costumes, but even though
with the first person element of it,

529
00:30:03,720 --> 00:30:04,799
yeah, I guess it's like I
don't think I don't see that as

530
00:30:04,920 --> 00:30:08,519
much as a focus. But you
just see when he's climbing a pole and

531
00:30:08,559 --> 00:30:11,720
it's like, oh, he's in
his white suit from Indie too. But

532
00:30:11,920 --> 00:30:15,039
I and the cut scenes I would
feel like would have their specific character looks,

533
00:30:15,160 --> 00:30:18,440
it would be off. So yeah, I just feel like we've been

534
00:30:18,480 --> 00:30:22,519
seeing this more and more for Xbox
games that are of course if they went

535
00:30:22,519 --> 00:30:26,000
into game Pass and they want to
have some reason for you to buy something

536
00:30:26,079 --> 00:30:30,079
additional on top of that. And
I feel like with Indie or for most

537
00:30:30,119 --> 00:30:33,079
games, like they have like some
sort of skins like Red Fall or Starfield

538
00:30:33,079 --> 00:30:36,799
Head this kind of thing. So
I feel like they would maybe want to

539
00:30:36,839 --> 00:30:38,759
do something like that, but hopefully
within the game as well there's some sort

540
00:30:38,759 --> 00:30:41,119
of customization. But I don't know
with what I was shown here, Like,

541
00:30:41,119 --> 00:30:45,759
I don't even know if I want
or need or care about that kind

542
00:30:45,759 --> 00:30:48,359
of stuff. If it's there,
it's exciting, But you're right, sort

543
00:30:48,359 --> 00:30:52,240
of progression YEA, what do you
put there then? Right? Is it

544
00:30:52,319 --> 00:30:56,039
just little stuff like extra ammo extra
like strength of the way up, more

545
00:30:56,279 --> 00:30:59,640
stealth because they say you can seek
out like is it just stuff like that

546
00:30:59,759 --> 00:31:03,680
just character base like attributes them.
Yeah. I mean, I guess they

547
00:31:03,759 --> 00:31:08,640
can do like story story elements.
Story beats could be a thing that they

548
00:31:08,759 --> 00:31:11,279
do there. But I don't know. I really don't know what the reward

549
00:31:11,319 --> 00:31:15,880
would be for doing those things.
Like if it's story beats, would that

550
00:31:15,759 --> 00:31:21,000
would that be at risk of detracting
from your overall experience? I mean,

551
00:31:21,039 --> 00:31:22,359
I guess I don't think they would
hide like cut scenes behind them. I

552
00:31:22,480 --> 00:31:26,839
just mean more like you know,
notes and things that you can read to

553
00:31:26,839 --> 00:31:30,640
get a little bit more info on
these these places or these artifacts that you're

554
00:31:30,640 --> 00:31:36,240
finding. M h. I Also, do you guys, like with all

555
00:31:36,279 --> 00:31:41,079
these indie things always having some amount
of paranormal uh element to them, do

556
00:31:41,079 --> 00:31:45,799
you think there's gonna be anything like
that in this game that like goes into

557
00:31:45,839 --> 00:31:48,599
your character and how you play through
the game, or do you think maybe

558
00:31:48,640 --> 00:31:52,440
that would be part of the story, but not necessarily change your play style

559
00:31:52,440 --> 00:31:56,880
at all. I could see a
specific level mission doing that, like the

560
00:31:56,960 --> 00:32:01,160
way at the end of Temp Dune
and he gets taken over and he's like,

561
00:32:01,359 --> 00:32:04,960
you know, voodoo magic and stuff. I could see something like you

562
00:32:05,039 --> 00:32:07,920
get bit or curse get on you
and maybe you're stronger, fast or something

563
00:32:07,960 --> 00:32:12,440
like that. But I hope it's
nothing like level two you get some curse

564
00:32:12,519 --> 00:32:15,039
in the whole game. It's like
yeah, and he has this secret fire

565
00:32:15,200 --> 00:32:17,759
ring and it's like, oh,
I don't want that. So I think

566
00:32:17,799 --> 00:32:21,920
they'll definitely be supernatural stuff. I
think Tony Todd, you know great Tony

567
00:32:21,960 --> 00:32:24,680
Todd, Kenny Man, he just
did Venom, like already this bigger dude.

568
00:32:25,119 --> 00:32:28,200
There was creepy stuff around and felt
like, Okay, he's gonna have

569
00:32:28,240 --> 00:32:30,559
some supernatural stuff going on. But
I hope if that happens with Indy,

570
00:32:30,599 --> 00:32:35,960
it's one very curated, specific level
slash mission. I wouldn't want it the

571
00:32:36,000 --> 00:32:37,480
whole time, I think, or
even if it's like if you have like

572
00:32:37,519 --> 00:32:40,880
some sort of I don't know,
like lantern that does something like blind your

573
00:32:40,920 --> 00:32:45,000
opponents, like I don't know what
whatever magic mumbo jumbo it is. I

574
00:32:45,039 --> 00:32:51,559
don't want. I don't want that
on the side. M h. What

575
00:32:51,720 --> 00:32:54,359
else. They also showed some a
couple of like set pieces, you know.

576
00:32:54,440 --> 00:32:59,200
We saw one where you're in the
back of a car manning the machine

577
00:32:59,200 --> 00:33:01,240
gun taking down a Plane's one where
you're jumping from one plane to another.

578
00:33:01,359 --> 00:33:04,599
So I feel like, in that
very uncharted way, we're gonna get some

579
00:33:04,680 --> 00:33:07,599
of those fun set pieces that you
need. Because it's Indian. That's a

580
00:33:07,599 --> 00:33:09,279
big part of it as well,
So I think those are gonna be fun,

581
00:33:09,359 --> 00:33:14,079
even if like gameplay wise, mechanically
they're not that interesting. Hopefully they're

582
00:33:14,160 --> 00:33:16,519
able to capture that that scale of
it and make it feel grand and big,

583
00:33:16,640 --> 00:33:22,799
swelling music and whatnot that will make
it feel epic. I'm looking forward

584
00:33:22,799 --> 00:33:24,400
to some of that stuff. Yeah, and that's one thing you mentioned too.

585
00:33:24,440 --> 00:33:28,319
We didn't talk about, but I'm
looking forward all that set piece stuff

586
00:33:28,319 --> 00:33:30,400
because I think that's something you have
to nail. Some of the best ball

587
00:33:30,400 --> 00:33:32,720
Honk games did that. But what
you are so, I was like,

588
00:33:32,759 --> 00:33:37,960
in so far as obviously it's not
well John Williams coming back, but they

589
00:33:37,039 --> 00:33:40,160
stress that they're very happy with this
composer and from most of the music other

590
00:33:40,200 --> 00:33:44,720
that was other than the India Jones
theme. It felt like it fit with

591
00:33:44,799 --> 00:33:45,920
the vibe and everything. So I
was enjoying that, and I like the

592
00:33:46,839 --> 00:33:50,920
I don't know because I guess like
I feel like, technically, if they

593
00:33:50,960 --> 00:33:54,359
got Harrison Ford's face, they could
have just bought the soundtrack from probably all

594
00:33:54,440 --> 00:33:57,680
five movies and just used tracks from
it, right, They could have just

595
00:33:57,720 --> 00:34:01,000
recycled, done anything. So I
do like that specifically, they're getting the

596
00:34:01,039 --> 00:34:04,920
crew to come in and do specific
music beats that should add to things like

597
00:34:05,000 --> 00:34:07,440
the set piece and character moments and
everything. So but yeah, I'm excited

598
00:34:07,440 --> 00:34:09,719
to say they're cooking. I'm hoping
there's gonna be something that is like a

599
00:34:09,920 --> 00:34:14,599
very memorable set piece where even if
you don't love the game, it's like,

600
00:34:14,639 --> 00:34:15,639
oh, but that one level had
you had to do this and this

601
00:34:15,760 --> 00:34:19,679
and this, So hopefully don't blend
together, and hopefully they I think space

602
00:34:19,760 --> 00:34:25,000
them apart in a good manner as
well too. M definitely what else we

603
00:34:27,119 --> 00:34:30,559
got that the voice actor for Indy
is played by the great Troy Baker,

604
00:34:30,679 --> 00:34:35,159
who's, you know, just the
most famous voice actor in games right now

605
00:34:35,199 --> 00:34:38,119
for the last few years. It
does all these iconic Roles. I think

606
00:34:38,159 --> 00:34:44,320
he fucking nailed it and is I
mean, he's the perfect casting now because

607
00:34:44,360 --> 00:34:47,840
of how good he is at capturing
the Harrison Ford isms, the little things

608
00:34:49,000 --> 00:34:52,519
listening back to the trailer post because
I didn't catch that it was Troy Baker

609
00:34:52,559 --> 00:34:55,239
when I was watching the trailer for
the first time, but watching it back

610
00:34:55,559 --> 00:34:59,000
knowing that and I'm like, Okay, I can notice it's Troy Baker now,

611
00:34:59,239 --> 00:35:01,639
but just little thing he does to
capture the certain way Harrison Ford.

612
00:35:02,119 --> 00:35:05,800
I don't even know how to describe
these things. Only a master like Kim

613
00:35:05,880 --> 00:35:07,719
and voice work could really describe these
things, I'm sure, but I think

614
00:35:08,360 --> 00:35:12,760
like ten out of ten absolutely nailed
it. And I I would happy,

615
00:35:12,800 --> 00:35:15,400
be happy if you played this character
for a trilogy of games, like he's

616
00:35:15,519 --> 00:35:22,320
so good at it trilogy putting it
out there. Oh yeah, yeah,

617
00:35:22,400 --> 00:35:24,679
I was happy. I again,
it's just another one of those things that

618
00:35:25,760 --> 00:35:30,320
it's just it does justice to the
original character. And I think it's great

619
00:35:30,360 --> 00:35:37,119
because when you can have like new
new actors and new just people in general

620
00:35:37,239 --> 00:35:40,360
come forward and be able to just
capture and deliver on such a great tribute

621
00:35:40,519 --> 00:35:52,880
tribute tribulative, tributative honorable way.
Yeah, I think you could just want

622
00:35:52,880 --> 00:35:54,360
to attribute tribute. Yeah, that's
perfect. Yeah, they contribute to the

623
00:35:54,639 --> 00:35:59,119
the original very very well. And
I think that that that just speaks to

624
00:36:00,039 --> 00:36:04,760
OG fans new fans alike. So
I'm very happy with that because I feel

625
00:36:04,800 --> 00:36:07,119
like, like I said, that
helps because I think people still have been

626
00:36:07,159 --> 00:36:08,559
excited if it was any game.
But the fourth thing does help. I

627
00:36:08,639 --> 00:36:13,159
forgot to mention because Taya mention it
to the I like the connuity verts taking

628
00:36:13,159 --> 00:36:16,440
place because there's like a longer gap
between. Like it's weird because one and

629
00:36:16,480 --> 00:36:20,159
three because technically two is a prequel, right, so there's this long time

630
00:36:20,239 --> 00:36:22,159
in between. So I think that's
fun. I think there's a couple of

631
00:36:22,239 --> 00:36:24,400
characters you've seen be four, but
a lot of the main cast is new,

632
00:36:24,480 --> 00:36:27,400
so I think that's smart. Well, yeah, what do you what

633
00:36:27,440 --> 00:36:31,880
do you guys in terms of story
content, what do you think there's anything

634
00:36:31,960 --> 00:36:36,960
into mine in between that timeline there, specifically between Raiders and Last Crusade that

635
00:36:37,519 --> 00:36:39,480
you hope they go into, or
you or you think they'll go into.

636
00:36:42,440 --> 00:36:45,679
It's really tough because I don't I
don't think you can really touch upon the

637
00:36:45,760 --> 00:36:47,719
father stuff because I feel like they
say that for three and it seems like

638
00:36:47,719 --> 00:36:51,480
they're leaving Marianne out of that right, and yeah, that's why you have

639
00:36:51,559 --> 00:36:52,960
your new kind of I don't know
if she'll be a love interest, but

640
00:36:53,039 --> 00:36:59,320
female protagonists there, so I really
don't and I'm very curious to I feel

641
00:36:59,320 --> 00:37:01,320
like it's going to be more in
an adventure. I think it's gonna be

642
00:37:01,519 --> 00:37:06,800
more of a venture and Cadmill's game
purely just because I feel like at least

643
00:37:06,960 --> 00:37:10,960
one, three and five and even
four there they always have some sort of

644
00:37:12,639 --> 00:37:15,400
you know, journey with INDI my
favorites two and it doesn't have that much

645
00:37:15,480 --> 00:37:19,239
of a journey. But I don't
know what you can do development why so

646
00:37:19,480 --> 00:37:22,159
I feel like is they also the
crazy one point we're really stressing, like

647
00:37:22,519 --> 00:37:24,920
we love this villain. He's a
thinker, you know, he's always outsmarting

648
00:37:24,960 --> 00:37:28,920
Indy. So I don't think it. Yeah, I don't think it's gonna

649
00:37:28,920 --> 00:37:30,679
be so much of an emotional journey
and more just learning some sort of skills.

650
00:37:30,719 --> 00:37:34,599
So as far as far as storyline
stuff, no, I'm kind of

651
00:37:34,719 --> 00:37:37,000
just fine if it's weird, because
I'm a story guy and I want a

652
00:37:37,039 --> 00:37:39,239
good story but at the same time, I am kind of fine if it's

653
00:37:39,280 --> 00:37:44,679
just like a basic adventure that Indy
say, you know, survives but doesn't

654
00:37:44,719 --> 00:37:46,119
win in the end, you know, maybe I'm more interested where they have

655
00:37:46,159 --> 00:37:50,079
to hit the story point is,
Yeah, the villain Tony Todd, what

656
00:37:50,320 --> 00:37:52,559
is the great Circle? I think
that's the stuff I need a home run

657
00:37:52,599 --> 00:37:53,880
on, where with the last movie
it's like, well, I need the

658
00:37:53,960 --> 00:37:58,199
character stuff because this is Ford's last
outing, so I want them to deliver

659
00:37:58,280 --> 00:38:00,400
on that, which for me they
did. So I think for me it's

660
00:38:00,440 --> 00:38:05,440
more just hit that adventure fall in
love with the journey. So yeah,

661
00:38:06,199 --> 00:38:10,400
it's interesting looking at the timeline because
Raiders the Lost Dark is nineteen thirty six

662
00:38:10,480 --> 00:38:14,400
and Crusade is nineteen thirty eight,
so you have that two year period right

663
00:38:14,400 --> 00:38:17,920
in between of this game is going
to be taking place with. So I

664
00:38:19,000 --> 00:38:23,639
think that there's so much you could
explore here and you like an average Indiana

665
00:38:23,719 --> 00:38:29,159
Jones adventure. I mean, obviously
it's a it's a few weeks time that

666
00:38:29,280 --> 00:38:31,880
condensed into like an hour and a
half two hour long film, but even

667
00:38:31,920 --> 00:38:36,360
a few weeks, he could slide
in so many different things that are occurring

668
00:38:36,760 --> 00:38:40,440
his teaching in between. So I'm
just curious if we're going to see Henry

669
00:38:40,559 --> 00:38:45,840
Jones Senior pop in here or something. I don't think so, you don't

670
00:38:45,880 --> 00:38:50,400
think so. I think I'm not
saying that. Yeah, I don't know.

671
00:38:50,400 --> 00:38:52,239
I guess it depends how size of
the role. I just feel like

672
00:38:52,239 --> 00:38:53,480
with three, it's like they've been
a strange gymp seeing each other in a

673
00:38:53,559 --> 00:38:57,800
while, right, So you don't
want to lessen the impact there. But

674
00:38:58,840 --> 00:39:01,159
true, if he does appear,
who's who's voicing them? No, well,

675
00:39:01,280 --> 00:39:06,480
clearly not Sean Conray. Well no, I bet if he's in their

676
00:39:06,519 --> 00:39:07,960
first small amount, I bet Troy
could do it and they just pay him

677
00:39:07,960 --> 00:39:15,760
for both cool. I think they'll
stay in there lane for the most part,

678
00:39:16,000 --> 00:39:19,320
Stay in lane, stay in lane. But yeah, no, I

679
00:39:19,519 --> 00:39:22,840
think the villain they showed off there
looks cool. Gina is the kind of

680
00:39:22,000 --> 00:39:27,599
sidekick we also in one of the
temples, you hear her voice and she's

681
00:39:27,639 --> 00:39:31,519
like offering some tip to India.
So it seems like she'll join on on

682
00:39:31,639 --> 00:39:35,440
some of these adventures to some extent. I don't know if she'll be there

683
00:39:35,440 --> 00:39:38,000
in combat shooting down enemies too,
or if she's just there in like a

684
00:39:38,480 --> 00:39:44,800
maybe she's just there in like the
more tutorial temple or that ruin that sort

685
00:39:44,840 --> 00:39:49,440
of thing. Not sure, I
bet she'll you will be like some like

686
00:39:49,559 --> 00:39:52,199
looking at the side and maybe she's
off shooting somewhere definitely in like cutscenes and

687
00:39:52,440 --> 00:39:54,840
whatnot. But hopefully she makes it
in there in a big way for some

688
00:39:54,880 --> 00:39:58,519
of these other things. And then
yeah, Taylor, you mentioned too that

689
00:39:58,719 --> 00:40:00,840
like the different locations, so on
the map they go, they go to

690
00:40:01,000 --> 00:40:05,400
Rome. They mentioned the Himalayas.
There's some kind of Mayan looking temples,

691
00:40:05,760 --> 00:40:08,840
the pyramids of Egypt, so just
you know, a bunch of iconic locations.

692
00:40:09,119 --> 00:40:13,440
You get a good variety there of
just the classic Indiana Jones type temple

693
00:40:13,719 --> 00:40:16,800
things, the Himalayas, like yeah, the Himalays, like the Maye temples

694
00:40:16,920 --> 00:40:21,159
Egypt, Like we've seen all that
stuff before. I can't remember if we've

695
00:40:21,199 --> 00:40:23,599
been to like Rome. Have we
been to Rome? Probably right, I

696
00:40:23,679 --> 00:40:27,239
don't know if we have. I
even thought, like, have we been

697
00:40:28,440 --> 00:40:31,840
have we been to Africa? We've
been in Africa? Right, because when

698
00:40:31,840 --> 00:40:35,840
he said that the villain South Africa, I was like, I don't recall

699
00:40:36,679 --> 00:40:38,480
like even a set piece I know
of course we get the plane map that

700
00:40:38,559 --> 00:40:40,760
goes like a lot of plays,
But I mean, has there an extended

701
00:40:42,199 --> 00:40:44,719
sequence like with Rome, same thing, don't. I don't think anything long

702
00:40:44,800 --> 00:40:49,119
extended. So I feel like,
yeah, I feel like those two are

703
00:40:49,159 --> 00:40:52,159
missing something there, which is good. That's good. That's the first one

704
00:40:52,199 --> 00:40:53,119
of the first things you should do. And you're starting out the story of

705
00:40:53,159 --> 00:40:55,920
Okay, what what has Indy not
done? You know, because you don't

706
00:40:55,920 --> 00:40:59,639
want to make it just the exact
same. You want to capture the spirit,

707
00:40:59,679 --> 00:41:01,320
but have it. I feel like
you were doing something different. Mm

708
00:41:01,400 --> 00:41:06,719
hmmmm. I mean, well,
I was just curious because like apparently people

709
00:41:06,880 --> 00:41:10,360
just say he's been to a role
many a time, but like Syracuse in

710
00:41:10,480 --> 00:41:14,119
dial of Destiny and he goes back
in time. I think that's pretty close

711
00:41:14,199 --> 00:41:17,039
to home. Oh yeah, sure, why not? I won't count that

712
00:41:17,119 --> 00:41:22,280
one a different, different style.
That's the whole game. You just go

713
00:41:22,400 --> 00:41:25,840
back in time and you're Indie,
you know, doing that stuff. Yeah,

714
00:41:25,920 --> 00:41:29,800
it's like not the first time he's
traveled back in time apparently, now

715
00:41:29,800 --> 00:41:34,920
if we reconned it, yeah,
the last uh yeah. Once again,

716
00:41:35,000 --> 00:41:37,679
the release date twenty twenty four.
They didn't say anything else for other games.

717
00:41:37,719 --> 00:41:42,400
They did specifically say Fall. When
we were talking in discord, we

718
00:41:42,400 --> 00:41:45,719
all seem to think summer a different
time June, July, August one of

719
00:41:45,760 --> 00:41:51,840
those. August I took. Yeah, I feel like I feel pretty solid

720
00:41:51,840 --> 00:41:54,360
about that after a few days thinking
on it. I I don't think they

721
00:41:54,400 --> 00:41:57,800
want too much going on in the
Fall, so I think it makes sense

722
00:41:57,840 --> 00:42:01,320
to space it out. I think
India is a perfect summer drop as well,

723
00:42:01,880 --> 00:42:04,519
so and I kind of hope it
is too, And I think that

724
00:42:04,559 --> 00:42:07,440
would be I think that'd be good
for them, like maybe just right after

725
00:42:07,599 --> 00:42:10,320
I guess right after like Summer game
Fest and all that stuff, like you

726
00:42:10,679 --> 00:42:15,199
do one last trailer and then you
have a big release in July or August.

727
00:42:15,239 --> 00:42:16,320
I think that would be a really
good timing. So I hope they

728
00:42:17,159 --> 00:42:23,559
fall game then because I was with, is that what our ours in there?

729
00:42:23,679 --> 00:42:28,119
Yeah? They said Fall for about
an hour okay, So yeah,

730
00:42:28,239 --> 00:42:31,639
So why why wouldn't they just say
like summer Because they put Visions in Man

731
00:42:31,679 --> 00:42:35,679
as Summer twenty twenty four and then
SENDU as Saga as they put May,

732
00:42:36,000 --> 00:42:38,800
So why wouldn't they just drop the
month? Well, I don't think they

733
00:42:38,880 --> 00:42:42,559
want to delay things. Ever,
again, I think they've had too many

734
00:42:43,679 --> 00:42:46,519
bad optics delays in the last couple
of years, So that's why I don't

735
00:42:46,519 --> 00:42:51,440
think they're I think they're just playing
it safe and they just don't know yet,

736
00:42:51,480 --> 00:42:52,920
so they're just gonna say twenty twenty
four. You know, it could

737
00:42:52,960 --> 00:42:55,960
be a twenty twenty four. We're
very much reading into this where I just

738
00:42:57,000 --> 00:42:59,199
feel like, Okay, if they're
gonna say twenty twenty four not fall,

739
00:42:59,679 --> 00:43:00,840
then it got if it's gotta be
summer, right, if you already have

740
00:43:01,039 --> 00:43:06,400
your May release or it's twenty twenty
four so late that it's very pushable,

741
00:43:06,400 --> 00:43:07,840
and I think there's a good chance
that it does get pushed as well.

742
00:43:08,320 --> 00:43:13,480
But if it is twenty twenty four, I would I'm still I'm assuming summer

743
00:43:13,559 --> 00:43:16,400
if that is to be believed,
But who knows if that's gonna stick.

744
00:43:16,400 --> 00:43:20,639
I mean, we saw a lot
of the game, like obviously they're showing

745
00:43:20,719 --> 00:43:23,000
us a very curated amount, but
in terms of like the way I look

746
00:43:23,039 --> 00:43:25,039
at Fable, I'm my, ah, it's not ready for a long time.

747
00:43:25,199 --> 00:43:27,599
I look at this, I'm like, oh, that looks like a

748
00:43:28,079 --> 00:43:30,559
that looks like a launch trailer,
Like let's let's get this shadow dropping in

749
00:43:30,639 --> 00:43:34,440
releasing right now. That would be
insane. If they shadow dropping Indiana,

750
00:43:34,519 --> 00:43:37,880
Oh oh my god, be available
after this direct ends, that would be

751
00:43:37,960 --> 00:43:40,119
people go crazy. I don't think
you could do that. You can do

752
00:43:40,159 --> 00:43:43,840
it for High Fire Rush, but
yeah, doing that for Jones, I

753
00:43:43,880 --> 00:43:47,199
don't think Disney and stuff would have
to go that lack of marketing budget.

754
00:43:49,000 --> 00:43:52,519
Yeah. So yeah, And it's
funny because like just the game pass thing

755
00:43:52,599 --> 00:43:55,199
I kind of forgot about. So
I'm just curious of, like wonder what

756
00:43:55,360 --> 00:44:00,440
Disney views as like a sign of
success with that, you know, because

757
00:44:00,480 --> 00:44:01,840
we have that with Blade, which
I feel like couldn't even talk about play,

758
00:44:01,920 --> 00:44:04,920
but with at least with Spider Man's
like, well, okay, you're

759
00:44:04,920 --> 00:44:07,960
getting all these copies you're selling,
right, Midnight Suns, You're getting all

760
00:44:07,960 --> 00:44:09,400
these copies you're not selling. But
at least there's like, hey, what

761
00:44:09,519 --> 00:44:12,440
do we get in return? And
That's what I'd be curious of, Like

762
00:44:12,440 --> 00:44:15,239
how does game pass work for in
the business in general? But when you

763
00:44:15,280 --> 00:44:19,480
got someone that is a third party
that there's not many lucasfilm games right now.

764
00:44:19,519 --> 00:44:22,360
They're very specific to certain companies.
With Star Wars I wonder what they

765
00:44:22,920 --> 00:44:24,880
what is Bethesda Todd Howard, because
he said he pitched it to them.

766
00:44:24,960 --> 00:44:28,000
He said he's this is the game
and he's been droom to make forever.

767
00:44:28,079 --> 00:44:30,320
He's a huge fan. So that's
great. Hopefully that's all true, But

768
00:44:30,480 --> 00:44:34,559
like I wonder what the well,
like everyone says, I we're going to

769
00:44:34,599 --> 00:44:36,840
game right, but I hope it
to genuinely like, hey, I love

770
00:44:36,920 --> 00:44:37,639
Indy. I'd love to do this
for somebody's like, oh yeah, of

771
00:44:37,719 --> 00:44:42,360
course. It's been a big sense. It's an easy franchise to be like,

772
00:44:42,440 --> 00:44:45,599
yeah, I love Indy. So
that's my I would love to be

773
00:44:45,639 --> 00:44:46,880
a fly on the wall. See
like what does Lucasfilm get out of it?

774
00:44:47,000 --> 00:44:50,199
You know, like I'm not sure
there's some profit, but like how

775
00:44:50,199 --> 00:44:53,280
do you measure that in the game
pass like subscriptions and everything. So that's

776
00:44:53,320 --> 00:44:58,840
I mean, that's where I think
those those add ons that they've been doing

777
00:44:59,239 --> 00:45:02,360
coming into a effect where it's just
you know, you the outright game,

778
00:45:02,400 --> 00:45:05,760
like the ninety dollars game is what
it is, but then you can get

779
00:45:05,800 --> 00:45:08,960
that upgrade to the Legendary Edition whatever
they call it, or you have like

780
00:45:09,079 --> 00:45:13,639
that, you know, fifty dollars
thing or forty dollars whatever was that they

781
00:45:13,760 --> 00:45:16,360
had for Red Fall and Starfield.
So obviously that's a smaller chunk of money

782
00:45:16,400 --> 00:45:21,079
there, but obviously for Xbox it
makes sense. So yeah, you're right.

783
00:45:21,079 --> 00:45:23,400
When they're bringing in different partners,
it definitely brings up that question of

784
00:45:24,239 --> 00:45:29,239
how does the money get split.
I'm not sure. Is also just it

785
00:45:29,400 --> 00:45:32,239
dropping on Steam, which I'm sure
that'll do pretty well. I think it'll

786
00:45:32,239 --> 00:45:35,719
do very well in Steam as a
game as well. I could see that

787
00:45:35,760 --> 00:45:37,679
being a thing a lot of people
want to mod as well, so get

788
00:45:37,719 --> 00:45:39,920
it on there, So yeah,
I think I think in that way it'll

789
00:45:40,800 --> 00:45:44,800
it'll probably have some good sales still, and we've even seen that tons of

790
00:45:44,840 --> 00:45:47,119
games that drop in a game past
still sell a ton of copies. People,

791
00:45:47,599 --> 00:45:52,119
you know you're going to get that
like the most downloaded in twenty four.

792
00:45:52,320 --> 00:45:53,400
Like I don't think it's gonna be
Starfield, but it will be like

793
00:45:53,559 --> 00:45:59,320
in twenty twenty four, the most
downloaded first played in five hours. I'm

794
00:45:59,320 --> 00:46:02,719
sure there's a lot of people that
have all the Indiana Jones movies DVD's on

795
00:46:02,760 --> 00:46:07,199
their shelf and they want to they
want to add the newest thing in there,

796
00:46:07,280 --> 00:46:09,480
right, and they need to make
sure because people will miss this Xbox

797
00:46:09,480 --> 00:46:13,480
when it comes out. Every time
you open your up your Xbox. There

798
00:46:13,559 --> 00:46:15,239
needs to be an ad for this
game so people that they've even missed it,

799
00:46:15,400 --> 00:46:17,960
Oh there's Indiana Jones game and once
they learn, it's to click away.

800
00:46:19,000 --> 00:46:22,159
If they have nice theme, a
nice theme for the front page.

801
00:46:22,280 --> 00:46:25,639
Game pass is the first thing you
gotta do that for like until about out.

802
00:46:25,719 --> 00:46:28,639
I feel like, if you want
to really make this a big deal,

803
00:46:29,599 --> 00:46:34,199
yeah, I'd be very very interested
in seeing if they have like a

804
00:46:34,320 --> 00:46:37,239
nice physical special edition it comes like
an indie statue and all that kind of

805
00:46:37,280 --> 00:46:43,719
stuff, Golden Idol, or even
if they add like usually specialists coming the

806
00:46:43,800 --> 00:46:47,199
soundtracks now too y circle. So
I've been like a game like this including

807
00:46:47,199 --> 00:46:51,800
the soundtrack to Dalla would be super
super hype. But you mentioned mods.

808
00:46:52,079 --> 00:46:54,079
Could you guys imagine if they did
like a Captain America mod where you're like,

809
00:46:54,199 --> 00:46:59,559
the main villain is just like Reskin
is Red Skull and then India's Reskin

810
00:46:59,639 --> 00:47:02,199
is Captain in America. Man,
you're getting some ideas. Get out there

811
00:47:02,920 --> 00:47:07,360
of Xbox didn't want to make a
Marvel game one now the dude with blade,

812
00:47:07,440 --> 00:47:09,800
but yeah, that could be.
That could be the way they do

813
00:47:09,880 --> 00:47:16,320
it. You get anything else character
in there, but leave them in whatever

814
00:47:16,360 --> 00:47:22,760
that movie is called. Any any
other thoughts on Indie, No, I'm

815
00:47:22,800 --> 00:47:27,360
excited. It was like I'll say
it, like exceeded expectations by a little

816
00:47:27,400 --> 00:47:29,280
bit, not in the way like
Blew me Away, but I was like,

817
00:47:29,519 --> 00:47:30,639
Okay, I'm happy with this and
then went a little bit more so

818
00:47:30,760 --> 00:47:34,039
I'm we're on the right track.
So I'm really excited to play it,

819
00:47:34,159 --> 00:47:37,639
and I I hope it's good.
So where's this on your most anticipated list?

820
00:47:37,719 --> 00:47:40,239
Now? For just game releases,
not for this year, but just

821
00:47:40,519 --> 00:47:45,159
in general. Oh, it was
like top five a good side quest,

822
00:47:45,320 --> 00:47:49,079
just like even just in general throw
like anything else. I don't know if

823
00:47:49,119 --> 00:47:52,239
it's like I guess it depends on
the status of Nights or Republic, but

824
00:47:52,280 --> 00:47:55,119
like, I know I got Grand
Theft Auto in there. I know there's

825
00:47:55,719 --> 00:48:00,840
the Wolverine game. I think it
might be a top ten because I fel

826
00:48:00,840 --> 00:48:04,960
like there's already other ones where it's
like there's replaced somewhere in there. You

827
00:48:05,039 --> 00:48:08,679
know, hopefully you know that's a
tough thing, but I guess an now

828
00:48:08,679 --> 00:48:12,320
it's things I'd say definitely ten,
but we should yeah one time, if

829
00:48:12,320 --> 00:48:15,320
we ever slow week, we should
do just overall because I don't have that

830
00:48:15,360 --> 00:48:16,360
list of my mind right now.
I got for this year, but for

831
00:48:16,960 --> 00:48:20,840
like the overall years, you know, like where's beyond good and evil?

832
00:48:20,920 --> 00:48:24,039
You know, yeah, who knows
skulls? Top five for you? Top

833
00:48:24,079 --> 00:48:27,639
ten? I'd say this could be
top five, but again I got to

834
00:48:27,679 --> 00:48:30,599
revisit, just examine my my list. But this one's definitely got me hyped.

835
00:48:30,880 --> 00:48:35,400
Good stuff. Okay, what the
hobbout? We take our first break.

836
00:48:35,519 --> 00:48:40,679
We'll be right back. Okay,
we are back. Next up,

837
00:48:40,800 --> 00:48:46,079
let's talk about Avowed. So this
game is coming out in fall of this

838
00:48:46,320 --> 00:48:51,599
year. Is what they said here
today. I'm a huge Obsidian fan.

839
00:48:51,719 --> 00:48:54,880
Obviously I loved Grounded. I think
Pentiment was a really cool game. The

840
00:48:54,920 --> 00:48:59,519
Outer World was a good time follow
a New Vegas one of my favorite games

841
00:48:59,719 --> 00:49:01,280
of time. So this is a
studio I'm a big fan of, and

842
00:49:01,960 --> 00:49:05,159
I just think they do a lot
of cool, weird, unique stuff,

843
00:49:05,159 --> 00:49:07,840
and when it comes to RPG's,
they do a lot of those kind of

844
00:49:07,880 --> 00:49:12,519
things. In terms of your dialogue
choices have impact on the world and all

845
00:49:12,559 --> 00:49:15,039
these things that you know you want
to see from a game like this avowed

846
00:49:15,119 --> 00:49:17,880
though as a game. You know, originally we got the first trailer for

847
00:49:19,000 --> 00:49:21,159
it, and it was a teaser
trailer but looked really cool. I was

848
00:49:21,159 --> 00:49:24,840
like, man avout or sorry,
Obsidian is making their version of Elder Scrolls

849
00:49:24,880 --> 00:49:29,239
their Skyrim, and that got me
super super hyped, And just over the

850
00:49:29,400 --> 00:49:34,599
last couple of years, I think
my expectations have been put more in check

851
00:49:34,800 --> 00:49:37,440
just because we've heard that, oh, actually, this game's like kind of

852
00:49:37,440 --> 00:49:39,280
a smaller scale. It's about the
same scale as an Outer World, so

853
00:49:39,320 --> 00:49:43,840
it's like, Okay, that's not
anywhere close to an Elder Scrolls then in

854
00:49:43,960 --> 00:49:46,679
that way. And I think because
of that, like my expectations have kind

855
00:49:46,719 --> 00:49:51,639
of been not my hype levels,
not necessarily going down a lot, but

856
00:49:51,800 --> 00:49:54,519
just that expectation. I just don't
foresee this being like an all time great

857
00:49:54,599 --> 00:49:58,039
game for me. I just think
it's gonna be like solid, and I

858
00:49:58,159 --> 00:50:00,679
like the fantasy setting more so in
Outer World, but I did enjoy my

859
00:50:00,760 --> 00:50:05,960
time with that game too, so
I guess going into this showcase here,

860
00:50:06,000 --> 00:50:10,480
I didn't really know what we'd get
here. But I was pretty pretty disappointed

861
00:50:10,519 --> 00:50:14,079
in what they showed up that I
think it looks bad, but I just

862
00:50:14,159 --> 00:50:17,000
don't feel like they really tackled a
lot of what this game is. Like

863
00:50:17,079 --> 00:50:22,000
they they talked a lot about the
combat, and they showed some like dialogue

864
00:50:22,039 --> 00:50:24,239
option stuff like that was kind of
it, Like, I didn't feel like

865
00:50:24,320 --> 00:50:29,360
this is a very vertical, slicic, all encompassing look in the way that

866
00:50:29,440 --> 00:50:31,679
Indie we kind of saw a little
bit of everything or our history and told

867
00:50:31,719 --> 00:50:36,360
we kind of got a little bit
of all the different mechanics and things going

868
00:50:36,440 --> 00:50:37,960
on. This is the one for
me where I just I feel like they

869
00:50:38,039 --> 00:50:43,559
kind of dropped the ball in showing
the scope of this thing because I imagine

870
00:50:43,559 --> 00:50:45,320
it's gonna have a bunch of RPG
elements to it. There's gonna be all

871
00:50:45,360 --> 00:50:49,519
these cool companions, and I feel
like we didn't see any of that stuff,

872
00:50:49,559 --> 00:50:52,519
and that's what's kind of disappointing to
me. So obviously we'll talk about

873
00:50:52,519 --> 00:50:55,239
what they show what they showed here, but what did you guys think of

874
00:50:55,360 --> 00:51:07,000
this this showcase? Like I think
that you mentioned that pretty spot on with

875
00:51:07,320 --> 00:51:09,880
just what they were showing, but
I also think that just what I got

876
00:51:09,960 --> 00:51:15,360
to see, it didn't really maximize
what I would have hoped to have seen

877
00:51:15,440 --> 00:51:19,119
them differentiate from other games like Elder
Schools and whatnot. When I look at

878
00:51:19,159 --> 00:51:22,960
this, it just feels like it
is that smaller scale of what I'm already

879
00:51:22,000 --> 00:51:24,639
familiar with and what I've seen.
That being said, Elder Schools is definitely

880
00:51:24,719 --> 00:51:29,880
my go to out of all those, but that's the like you're like just

881
00:51:30,119 --> 00:51:32,480
Fallouts and whatnot, Like I love
Elder Schools, but with this, it

882
00:51:32,599 --> 00:51:36,000
just seems like, yeah, it's
a much more simpler version of that,

883
00:51:36,360 --> 00:51:37,480
which I can from credit. Maybe
this is their foot in the door to

884
00:51:37,639 --> 00:51:40,360
doing something bigger down the road,
but that shouldn't be the case. This

885
00:51:40,400 --> 00:51:45,679
should be them tackling this head on
and making a little bit more larger.

886
00:51:45,840 --> 00:51:49,360
You make a great point with the
Outer World as being a smaller kind of

887
00:51:49,400 --> 00:51:52,599
contained setting, and this to kind
of follow suit with that. It is

888
00:51:52,719 --> 00:51:58,199
upsetting because I feel like there's so
much opportunity with this seeing a little bit

889
00:51:58,239 --> 00:52:00,079
more like the combat system was kind
of pool. I enjoyed that, like

890
00:52:00,159 --> 00:52:04,920
the guns, the magic and the
sword fighting and just and the dual combat

891
00:52:05,039 --> 00:52:07,079
kind of set up with our dual
handed combat was kind of cool, but

892
00:52:07,880 --> 00:52:14,519
there was dual wand wilding. They
were yeah, so though those are some

893
00:52:14,639 --> 00:52:17,840
highlights for sure, and the world
was really neat to be able to just

894
00:52:19,320 --> 00:52:22,719
see what they had built, but
yeah, I just feel like they were

895
00:52:22,360 --> 00:52:27,280
there was some sustenance, some juice
missing from it. Still for me,

896
00:52:27,920 --> 00:52:30,679
I'd like, I'm definitely gonna still
try it because I need to get my

897
00:52:30,880 --> 00:52:35,880
my older scrolls fixed. That's not
being satisfied as of late, but that's

898
00:52:35,920 --> 00:52:38,719
where I currently am after this ring
jump an elm ring give that a go,

899
00:52:38,880 --> 00:52:42,400
you know, sure, I don't
want to lose my hair. I

900
00:52:42,440 --> 00:52:45,639
don't know. Yeah, So,
Travis, I don't think you've ever played

901
00:52:45,679 --> 00:52:49,119
in the City and game. I
can't call if you ever have, So

902
00:52:49,320 --> 00:52:53,480
what do you? Then I'll go
to my story where I remember Outer Outer

903
00:52:53,559 --> 00:52:57,760
Worlds I was really excited about and
you really liked and it's a game that

904
00:52:57,840 --> 00:53:00,920
I want to play again because I
played about a few hours and it just

905
00:53:00,960 --> 00:53:02,360
didn't grab me, and I just
feel like it was also the time where

906
00:53:02,360 --> 00:53:05,559
I was very busy, so I've
always had it on my list of like

907
00:53:06,000 --> 00:53:08,559
even recently I've been like, I
really want to get something because I do

908
00:53:08,679 --> 00:53:12,960
have star Field, but I wanted
something. Again. What my issue with

909
00:53:13,000 --> 00:53:15,159
Starfield was there's sometimes where the choice
didn't really matter, right, There's sometimes

910
00:53:15,199 --> 00:53:17,719
it didn't and sometimes it didn't.
I'm not saying every single thing has to

911
00:53:17,800 --> 00:53:21,480
matter, but it just felt like, Okay, I never we talked about

912
00:53:21,559 --> 00:53:22,519
right where I never got to feel
like I got to play as like the

913
00:53:22,639 --> 00:53:24,760
bad guy of the thing. And
I'm not sure if you can do that

914
00:53:24,800 --> 00:53:29,719
in our worlds, but so to
some extent, yeah, and that's where

915
00:53:29,760 --> 00:53:34,360
Starfield's like, you're always kind of
going mostly one way. So so that's

916
00:53:34,400 --> 00:53:37,000
the only one I played, and
it didn't necessarily grab me, but I

917
00:53:37,000 --> 00:53:38,239
didn't think it was bad. So
I want to get back to this and

918
00:53:38,360 --> 00:53:40,559
this one I've been waiting because it's
not just you. I just feel like

919
00:53:40,639 --> 00:53:44,519
on my timeline people have just been
really hyping this game up, and even

920
00:53:44,559 --> 00:53:46,079
podcasts. I listened to it,
and I think I'm like today where I

921
00:53:46,199 --> 00:53:51,320
just haven't anytime really been connected with
the magic of it all. And it

922
00:53:51,360 --> 00:53:53,760
should be a game because I want
RPGs where I have choice. I love

923
00:53:53,840 --> 00:53:55,920
the dialogue trees like you've talked about, Dylan, because of then it's like,

924
00:53:55,920 --> 00:53:58,800
Okay, we've got more options.
I showed four, so I'm like,

925
00:53:58,800 --> 00:54:00,960
okay, four. That's like a
like that could be a good route

926
00:54:01,000 --> 00:54:04,920
as long as it's not just a
similar response to each of them. I

927
00:54:05,000 --> 00:54:07,960
like when they show the scenario of, hey, you gotta trust this guy

928
00:54:07,440 --> 00:54:09,280
and if you do, this happens. But if he was bad and you

929
00:54:09,320 --> 00:54:14,079
trust him, this happened, So
I could be interested in that. I

930
00:54:14,199 --> 00:54:17,840
have to this one will definitely be
word of mouth, but just looks that's

931
00:54:17,880 --> 00:54:22,280
an unfortunate thing. Like Tia Summo's
Elder scroll thing. It kind of looks

932
00:54:22,360 --> 00:54:28,000
like the like the I won't say
straight to DVD version or B rate version,

933
00:54:28,079 --> 00:54:30,360
but just a lesser than because it's
not that it definitely looks higher budget

934
00:54:30,440 --> 00:54:32,599
and I'm sure will be a good
game, but I mean it's just like

935
00:54:32,679 --> 00:54:37,039
the scale is way smaller, Like
Outer Rolds is like a twenty hour game,

936
00:54:37,119 --> 00:54:39,400
right, which yeah, that too, like an Elder Scrolls or fall

937
00:54:39,519 --> 00:54:44,679
Out, like twenty hours in you're
just you barely don't even Starfield, right,

938
00:54:44,760 --> 00:54:46,000
remember talk about like the first second
Wars is like what have I done?

939
00:54:46,119 --> 00:54:49,639
Right? So would you say it's
like you get the main game on

940
00:54:49,760 --> 00:54:52,960
console, and now like the handheld, like the Vita gets like a spin

941
00:54:52,079 --> 00:54:57,840
off, like a smaller scale version. Yeah, like every every like superhero

942
00:54:58,000 --> 00:55:00,239
game on the game pub had like
some three D beat him up, and

943
00:55:00,280 --> 00:55:02,840
then the Yeah boy game was like
some platform. I won't say that far.

944
00:55:02,880 --> 00:55:06,960
I don't think I had that negative
of opinion, but I just I've

945
00:55:07,039 --> 00:55:09,000
just been waiting to be hooked and
it just not for me. The best

946
00:55:09,039 --> 00:55:13,159
thing about this was the poster they
released. I really dug that, but

947
00:55:14,039 --> 00:55:17,280
yeah, I just I don't know. I thought, like you said,

948
00:55:17,400 --> 00:55:21,039
I was interested to hear your thoughts
still, but I kind of thought,

949
00:55:21,159 --> 00:55:23,519
if I'm gonna get hooked, this
could be the time. Like it's wrecked,

950
00:55:23,519 --> 00:55:27,559
It's kind of viewed as the biggest
one, I think, even more

951
00:55:27,639 --> 00:55:29,840
so than India a little bit,
because India is like, of course it's

952
00:55:29,880 --> 00:55:31,800
a big title and people are hyped
from that, but that's purely because it's

953
00:55:31,800 --> 00:55:35,679
like attached to an eyep right for
a peer. This is a gaming eyepe,

954
00:55:35,920 --> 00:55:37,320
something new. This is the biggest
one, that's one of their bigger

955
00:55:37,360 --> 00:55:42,000
releases. So here's the best example. And I don't think it'll be this

956
00:55:42,119 --> 00:55:45,079
quality. I just got a lot
of Red Fall vibes, and I don't

957
00:55:45,079 --> 00:55:46,119
think it's gonna be like that,
but just that same way where it never

958
00:55:46,199 --> 00:55:49,800
hooked with me, and then when
it came out, it got And I

959
00:55:49,840 --> 00:55:52,639
don't think this game will get that, but I think I could come out

960
00:55:52,639 --> 00:55:58,440
and get very kind of good,
like middling good reviews. I don't I

961
00:55:58,559 --> 00:56:01,039
don't see this as a game of
Year right. Outer Worlds was right.

962
00:56:01,039 --> 00:56:05,280
I think it like cracked the top
six there that year or was it wrong?

963
00:56:05,400 --> 00:56:07,800
Maybe like the main show? Okay, well then never mind. It's

964
00:56:07,800 --> 00:56:10,960
definitely another game they or one,
so I guess. Yeah, I'm just

965
00:56:12,199 --> 00:56:14,079
waiting to see, but I think
this one i'll be word of mouth.

966
00:56:14,119 --> 00:56:15,599
But even then I'll be checking out
Our Worlds out first again because I want

967
00:56:15,599 --> 00:56:19,280
to give that game more of a
more of a fair shot this time.

968
00:56:19,440 --> 00:56:23,760
So yeah, Older Worlds was a
game that I quite enjoyed the first time

969
00:56:23,840 --> 00:56:28,519
around, and then I came back
like a year or two afterwards when there

970
00:56:28,639 --> 00:56:30,760
was like the big two big DEALC
packs that came out, and then I

971
00:56:30,840 --> 00:56:36,159
became a little more sour on the
game just because I feel like my choices,

972
00:56:36,239 --> 00:56:38,079
well, you can make different choices
I didn't feel like it changed things

973
00:56:38,159 --> 00:56:42,079
in I don't know, too huge
a way. I suppose they didn't.

974
00:56:42,360 --> 00:56:45,599
Yeah, I don't know that you
can. You can make some decent choices,

975
00:56:45,679 --> 00:56:49,519
but I guess it it. I
just feel like the world is so

976
00:56:49,760 --> 00:56:53,239
small that it that hurts some of
the reactivity of some of those things.

977
00:56:53,599 --> 00:56:57,800
But in terms of like Outer World
is a game where you can kill like

978
00:56:57,880 --> 00:57:00,880
literally every single NPC in the game
will like canntinue on, and I think

979
00:57:00,920 --> 00:57:02,400
that stuff's kind of cool. In
terms of making the quests go on if

980
00:57:02,400 --> 00:57:06,679
you killed the quest giver is pretty
is pretty cool. But then when I

981
00:57:06,760 --> 00:57:08,360
got through the DLCs, one of
them I thought was fantastic and some of

982
00:57:08,360 --> 00:57:10,920
my favorite content in the whole game, and then one was like a real

983
00:57:12,239 --> 00:57:14,199
dud, And that was like the
second one I did, so I kind

984
00:57:14,199 --> 00:57:16,480
of left me in a bit of
sour spot on it. But yeah,

985
00:57:16,519 --> 00:57:20,599
Obsidian, it's it's weird because I, like, you know, follow out

986
00:57:20,599 --> 00:57:22,440
New Vegas. The game became so
long ago. Now I've played that game

987
00:57:22,480 --> 00:57:24,679
a million times over, and that
is a game, Oh my god,

988
00:57:24,880 --> 00:57:30,280
like decisions, choices matter, choices
scaling out into all over the place,

989
00:57:30,800 --> 00:57:34,320
huge scale because one day you could
go back to it. I think it's

990
00:57:34,360 --> 00:57:37,000
a game that still do I go
back to it? Though? How do

991
00:57:37,119 --> 00:57:42,960
I acquire said game? You know, game pass on your content to game

992
00:57:43,039 --> 00:57:45,880
pass. It's the first party it's
first party game. So yeah, was

993
00:57:45,920 --> 00:57:47,239
there not a time where it wasn't
though? Because it felt like I had

994
00:57:47,280 --> 00:57:51,559
this conversation it was the city and
got acquired in twenty nineteen, so prior

995
00:57:51,639 --> 00:57:53,360
to twenty nineteen or twenty eighteen,
whenever they got acquired, it wouldn't have

996
00:57:53,360 --> 00:57:55,800
been on there. Prior to that. I just thought there was a time

997
00:57:55,800 --> 00:57:58,840
where we're like, oh, yeah, hopefully one day it'll be on that.

998
00:57:58,880 --> 00:58:04,119
I thought it was like a two
but okay maybe, but but yeah,

999
00:58:04,119 --> 00:58:06,760
I mean, I just feel like
I've always especially when I saw Outer

1000
00:58:06,800 --> 00:58:08,480
Worlds, I'm like, oh man, they're finally doing this again after all

1001
00:58:08,480 --> 00:58:13,719
these years. Very exciting, like
the first person the open, open world,

1002
00:58:13,880 --> 00:58:15,559
that sort of thing. But it's
like New Vegas was so different because

1003
00:58:15,559 --> 00:58:19,800
that was built off of where it
was using Bethesda's engine. It was using

1004
00:58:19,800 --> 00:58:22,400
a lot of assets from Followed three, which I'm sure made the development a

1005
00:58:22,480 --> 00:58:24,639
lot easier, but also that engine
was just built for the bigger scale,

1006
00:58:24,719 --> 00:58:28,400
and then when they got to their
own engine whatever, and then engine they're

1007
00:58:28,440 --> 00:58:31,519
using for Outer Worlds and avowed it's
just not quite the same. Uh,

1008
00:58:31,639 --> 00:58:36,199
And so I hope that, Okay, they did Outer Worlds, here's their

1009
00:58:36,400 --> 00:58:39,119
next game using this first person this
engine, that sort of stuff. Hopefully

1010
00:58:39,119 --> 00:58:43,960
they can iterate and expand and just
make it make it better in all the

1011
00:58:44,000 --> 00:58:45,119
different ways, and hopefully it's like
a little bit bigger, a little more

1012
00:58:45,119 --> 00:58:49,119
expansive, or feels more expansive,
and then Outer Worlds two can be even

1013
00:58:49,400 --> 00:58:52,880
bigger and better. And I just
hope they can climb that up game to

1014
00:58:52,960 --> 00:58:57,320
game as as you know, you
would expect they should. All had to

1015
00:58:57,360 --> 00:58:59,760
say, let's talk about some of
the actual things kind of shown off here.

1016
00:58:59,800 --> 00:59:02,320
So so, yeah, the combat
was a big focus. They showed,

1017
00:59:02,719 --> 00:59:07,199
uh the yeah, the wand kind
of magic combat where there's you just

1018
00:59:07,320 --> 00:59:09,039
kind of shoot your wand and just
like kind of does a generic little beam

1019
00:59:09,440 --> 00:59:14,199
almost like a bullet, right as
they alluded to. Or you can do

1020
00:59:14,320 --> 00:59:17,119
more magic abilities like freezing enemies or
using the root and ability which looked really

1021
00:59:17,159 --> 00:59:22,280
fun, fireballs, that sort of
classic stuff. And then there's you know,

1022
00:59:22,400 --> 00:59:24,199
the classic melee combat. You got
your shields, which they're they're really

1023
00:59:24,280 --> 00:59:29,519
highlighting. And then there's even guns
which I did not expect, like simple

1024
00:59:29,599 --> 00:59:31,840
guns like big chunky, heavy revolvers. Right. I don't think there's gonna

1025
00:59:31,840 --> 00:59:37,280
be like a full LMG or anything
like that in here, but yeah,

1026
00:59:37,320 --> 00:59:39,480
and then they they really stressed this
load out system where you can like make

1027
00:59:40,039 --> 00:59:43,880
different pre built things, so you
can have your build with your sword and

1028
00:59:43,920 --> 00:59:45,880
your shield and you can quickly switch
over to your like double wand thing,

1029
00:59:45,960 --> 00:59:50,559
and so it seems like it's gonna
be very frantic combat, very uh on

1030
00:59:50,719 --> 00:59:52,280
the fly. And to me,
it seems like they're building a lot of

1031
00:59:52,320 --> 00:59:57,800
these combat sequences like little D and
D encounters, like they're really taking into

1032
00:59:57,800 --> 01:00:00,960
account the environment that you're in and
how it's going to change the fight.

1033
01:00:00,400 --> 01:00:04,559
And I think that element of it
seems really fun. And I think this

1034
01:00:04,760 --> 01:00:08,599
does look like a good improvement over
Outer World just in terms of game feel.

1035
01:00:08,639 --> 01:00:12,119
I think it looks really solid.
I'm excited to mess around with all

1036
01:00:12,159 --> 01:00:15,599
these different weapon types. I think
that'll be I think that'll be fun,

1037
01:00:15,719 --> 01:00:17,880
and it seems like you don't really
need to do multiple play throughs to access

1038
01:00:19,039 --> 01:00:21,599
to really like try out some of
these things in meaningful ways. It seems

1039
01:00:21,599 --> 01:00:23,639
like they're trying to make it so
you can at least put your toes into

1040
01:00:23,679 --> 01:00:28,920
all these different types of combat and
build it out. So I was pretty

1041
01:00:28,960 --> 01:00:31,400
impressed with that. I like the
combat they're showing against these lizards. Even

1042
01:00:31,440 --> 01:00:35,480
with the combat, though, like
they really didn't show a ton of different

1043
01:00:35,960 --> 01:00:37,039
enemy types and stuff. It seemed
like they tried to show like this one

1044
01:00:37,119 --> 01:00:42,400
sort of encounter against these specific lizard
guys a lot of that. So I

1045
01:00:42,440 --> 01:00:44,639
don't know if they're really trying to
hold back here so they can have like

1046
01:00:44,679 --> 01:00:46,760
some other bigger showcase in a few
months where they show off a lot more

1047
01:00:46,880 --> 01:00:50,599
or something. But yeah, I
guess maybe it was a little bit limited,

1048
01:00:50,599 --> 01:00:52,719
But I was pretty impressed with what
they showed with the combat. I

1049
01:00:52,760 --> 01:00:53,840
think it looks fun. It looks
like a good even maybe a bit of

1050
01:00:53,880 --> 01:00:59,360
an evolution over Skyrim system of really
building up that dual wielding part of it,

1051
01:00:59,719 --> 01:01:02,039
which is the big thing that Skyrim
did over you know, Oblivion and

1052
01:01:02,119 --> 01:01:06,440
stuff. So I'm I'm pretty,
uh, pretty excited for the combat of

1053
01:01:06,440 --> 01:01:08,719
it. See, And that's where
for me it's like I go back to

1054
01:01:08,760 --> 01:01:12,639
my roots where like the indie game
for the most part of the okay,

1055
01:01:12,639 --> 01:01:14,559
I can get into that, I
can see this where this was like,

1056
01:01:15,519 --> 01:01:16,840
this doesn't look like anything I want
to do in first person. I don't

1057
01:01:16,880 --> 01:01:20,840
know why, it just was not. It didn't necessarily look bad, but

1058
01:01:20,880 --> 01:01:22,960
it just didn't look like something for
me. I guess I just I didn't

1059
01:01:23,000 --> 01:01:27,800
love the dual wanting like everyone else. I did actually really like the inclusion

1060
01:01:27,840 --> 01:01:29,519
of guns. I know, like
you said, there little ones, but

1061
01:01:29,639 --> 01:01:31,199
that kind of took me out a
little, which I know, like you

1062
01:01:31,280 --> 01:01:36,880
know, closer to it's a supernatural
medieval fantasy world, so you can include

1063
01:01:36,880 --> 01:01:38,039
them, but I was kind of
like, eh, like, and I

1064
01:01:38,079 --> 01:01:42,119
guess I don't have to use them, but I just wonder if I would

1065
01:01:42,119 --> 01:01:45,400
have preferred them building some sort of
other more magical esque weapon that could shoot.

1066
01:01:45,440 --> 01:01:49,039
I mean, there's still a bone
arrow as well, but yeah,

1067
01:01:49,159 --> 01:01:51,920
I know you got wands with it, just even something a little bit creative.

1068
01:01:52,000 --> 01:01:54,480
But yeah, for me, it
was the RPGM and stuff that were

1069
01:01:54,559 --> 01:02:00,280
the things that would have you know, got me. But nothing nothing wing

1070
01:02:00,360 --> 01:02:02,920
wise was really I was the opposite
that that kind of pushed me out actually,

1071
01:02:04,079 --> 01:02:07,840
so that's where I was on that
one. I can appreciate the quick

1072
01:02:08,000 --> 01:02:13,159
changeups of just your your setups for
weaponry, because that's with older scrolls.

1073
01:02:13,199 --> 01:02:15,000
That's always something I find, like
I'm frantically doing. You pause, then

1074
01:02:15,000 --> 01:02:19,679
you go and you got to like
change your spells or like swap make sure

1075
01:02:19,719 --> 01:02:22,679
the right things on either hand and
your favorites tab and then it cans.

1076
01:02:23,440 --> 01:02:27,559
Yeah, absolutely, so it can
get very chaotic. So I like the

1077
01:02:27,639 --> 01:02:30,840
focus that they're they're doing with that
for this time around. I think that's

1078
01:02:30,840 --> 01:02:34,000
really really nice, and I imagine
that, Yeah, there's something they really

1079
01:02:34,079 --> 01:02:37,519
did want to focus on is you're
going to be dealing with different enemy types

1080
01:02:37,559 --> 01:02:40,920
in these situations, so the their
weaknesses are and certain advantages you can get

1081
01:02:42,039 --> 01:02:45,119
and one ups on enemy types is
going to be changing drastically and quickly.

1082
01:02:45,199 --> 01:02:47,199
So I do like that it looked
like too and maybe I'm mistaking that they

1083
01:02:47,239 --> 01:02:52,760
were able to like lock onto certain
targets at times. I thought I could

1084
01:02:52,760 --> 01:02:55,840
see like I thought at certain times
like they were just like casting spells are

1085
01:02:55,840 --> 01:02:59,440
attacking, but also looked like like
a circle will kind of like hone in

1086
01:02:59,480 --> 01:03:02,079
on like an enemy type at times
when they were like attacking, maybe it

1087
01:03:02,159 --> 01:03:06,360
was just part of just the weapon
they were using or something completely irrelevant,

1088
01:03:06,360 --> 01:03:09,239
but that I'm sure once maybe to
some extent we'll have like homing missiles.

1089
01:03:09,519 --> 01:03:14,559
Yeah, that makes sense. One, you know, big question I had

1090
01:03:15,880 --> 01:03:17,480
was like a huge part of Outer
World is one of my probably my favorite

1091
01:03:17,519 --> 01:03:22,440
individual part of that game is the
companions. I think that is so well

1092
01:03:22,519 --> 01:03:24,280
done, where the voice acting is
really good. They all kind of have

1093
01:03:24,360 --> 01:03:29,199
their individual quests that you can go
do. There's like travel banter when you're

1094
01:03:29,360 --> 01:03:32,239
just going through the world and they'll
be talking about some random they have some

1095
01:03:32,400 --> 01:03:37,480
random conversation and it could get interrupted
by some random enemy encounter and then they

1096
01:03:37,559 --> 01:03:42,119
like they'll pick up the conversation and
a very natural It was like amazing stuff,

1097
01:03:42,400 --> 01:03:44,679
and so I was I was.
The thing I was surprised to Nazee

1098
01:03:44,679 --> 01:03:46,519
here at all is they didn't mention
companions. I'm sure this game is gonna

1099
01:03:46,559 --> 01:03:49,559
have it, But even in like
the combat, I was curious to see

1100
01:03:49,800 --> 01:03:52,360
how would that evolve or change,
especially in like the fantasy setting that's so

1101
01:03:52,480 --> 01:03:55,679
much about you know, having a
team composition of you got your healer back

1102
01:03:55,760 --> 01:04:00,880
here you got your tank, barbarian
type, all these different kind of classes.

1103
01:04:00,239 --> 01:04:02,320
And I think that's a very fun
thing to do in Outer world is

1104
01:04:02,360 --> 01:04:08,320
build your characters out and you can
choose like how far behind you they stand,

1105
01:04:08,400 --> 01:04:10,679
if they're really far back and they
don't fight, or if they stand

1106
01:04:10,719 --> 01:04:13,079
right behind you and they're kind of
like your bodyguard. You know, so

1107
01:04:13,159 --> 01:04:15,159
much customization, and so I'm sure
that stuffs gonna be there the same one

1108
01:04:15,239 --> 01:04:18,679
an out of Worlds, hopefully even
a bit better. So I'm sure that

1109
01:04:18,719 --> 01:04:23,719
I'll hopefully make the combat stand out
a bit more as well when we see

1110
01:04:23,800 --> 01:04:27,679
some of that stuff, and I'm
excited to see what kind of weird companions

1111
01:04:27,719 --> 01:04:30,800
you can get, because there's a
couple especially weird ones in the Outer Worlds.

1112
01:04:30,199 --> 01:04:33,880
And then the RPG stuff was like, to me, maybe the biggest

1113
01:04:33,880 --> 01:04:39,280
omission and maybe they just wanted a
bit more of a at quick glance showcase

1114
01:04:39,360 --> 01:04:41,880
here, but I feel like you
have so much time like show off what

1115
01:04:42,000 --> 01:04:44,599
some of the skill trees look like, or what you're trying to do here.

1116
01:04:44,719 --> 01:04:46,079
How it's kind of a skill trees, I do. Man, that

1117
01:04:46,119 --> 01:04:49,480
stuff is so exciting for me,
and once again something I thought was really

1118
01:04:49,519 --> 01:04:53,840
really well done. Crazy in outer
worlds, we're like just character building,

1119
01:04:53,960 --> 01:04:57,199
picking your stats at the beginning of
the perks and all that stuff. Leveling

1120
01:04:57,280 --> 01:04:59,880
up I thought was really well done
because Upsidian has made a million RPGs,

1121
01:05:00,000 --> 01:05:01,360
They're really good at doing that sort
of stuff, and I just wanted to

1122
01:05:01,400 --> 01:05:04,239
see it. So that was another
thing that was kind of an omission here

1123
01:05:04,360 --> 01:05:08,559
that I think will be exciting.
And then one the other. So they

1124
01:05:08,599 --> 01:05:12,360
showed combat. The other big thing
they showed was, uh, they're trying

1125
01:05:12,400 --> 01:05:15,519
to really show off like dialog,
options and choice, and I just think

1126
01:05:15,519 --> 01:05:16,880
this is one thing that does not
show well at all in a showcase,

1127
01:05:17,000 --> 01:05:20,360
right, and a developer direct makes
more sense than a regular trailer kind of

1128
01:05:20,400 --> 01:05:23,960
thing in a summer game fest.
But it's one of those things where it's

1129
01:05:23,960 --> 01:05:26,199
like I don't know these characters.
I don't know the situation, I don't

1130
01:05:26,239 --> 01:05:29,199
know the town or factions they're part
of, so none of this really has

1131
01:05:29,239 --> 01:05:31,559
any meanings. So we're just showing
me like making this choice. It just

1132
01:05:31,599 --> 01:05:35,960
doesn't work. So like I I
appreciate that they tried, but I feel

1133
01:05:36,000 --> 01:05:39,320
like they shouldn't have showed that,
and they should have showed other more exciting

1134
01:05:39,400 --> 01:05:44,119
things and just mentioned like your choice
will have consequence because we we know that,

1135
01:05:44,199 --> 01:05:46,119
and with a city, and like
we should just even believe it by

1136
01:05:46,159 --> 01:05:49,400
default. So I felt like trying
to show it was maybe a misstep here,

1137
01:05:49,440 --> 01:05:51,800
and I would have liked to see
like, for example, we didn't

1138
01:05:51,800 --> 01:05:58,239
see a single town or a city
in this game pretty much. Yeah,

1139
01:05:58,400 --> 01:06:00,000
yeah, the one like kind of
desert area and then then a little bit

1140
01:06:00,079 --> 01:06:03,800
more of the fauna and whatnot.
But yeah, even the areas, we

1141
01:06:03,840 --> 01:06:08,119
didn't get a ton of variety.
In my opinion, like I said,

1142
01:06:08,159 --> 01:06:12,599
I thought that the developer tried her
best to explain what the difference would be

1143
01:06:12,679 --> 01:06:15,360
as far as like the consequence of
that, because this guy is like a

1144
01:06:15,840 --> 01:06:17,679
yeah, like quiet individuals, so
it's like, oh, could you have

1145
01:06:17,719 --> 01:06:20,519
been a turn code this night?
So I think they showed it. I

1146
01:06:20,639 --> 01:06:24,039
agree with you, it's hard to
show, but then they tried to explain

1147
01:06:24,079 --> 01:06:26,000
like, hey, this could be
what would happen if you picked this run.

1148
01:06:26,239 --> 01:06:28,719
I almost wish, though, as
somebody that did like it, to

1149
01:06:28,760 --> 01:06:30,039
make it better, if they would
have showed both, because they just showed

1150
01:06:30,079 --> 01:06:32,159
the one. We're like, oh, let meet you back Home basically leaves

1151
01:06:32,960 --> 01:06:36,079
like edit of it so it doesn't
take forever, but yes, quickly show.

1152
01:06:36,719 --> 01:06:39,280
Yeah, I think that would have
been better. But I agree with

1153
01:06:39,320 --> 01:06:42,079
you that it did seem I know, we said the other game is smaller,

1154
01:06:42,119 --> 01:06:45,840
but it seemed like very secluded to
very just certain areas, very certa

1155
01:06:45,840 --> 01:06:51,800
because I just sat there's a lot
of like that that brownish like whatever bright

1156
01:06:51,920 --> 01:06:57,320
dirt is like. It wasn't like
I don't know what the like. Yeah,

1157
01:06:57,440 --> 01:06:59,800
Sam, it's like video game dirt, you know, where it's like

1158
01:07:00,159 --> 01:07:03,360
this, like the world doesn't look
like there's been games. Yeah. No,

1159
01:07:03,559 --> 01:07:08,639
I do feel like the world was
definitely lacking some life to it,

1160
01:07:08,800 --> 01:07:12,119
And so hopefully I'm hoping that this
was just kind of a bad showing and

1161
01:07:12,159 --> 01:07:15,599
the game is a lot better than
this. You know, I should be

1162
01:07:15,679 --> 01:07:18,719
like the hardest defender of this game, and I just, you know,

1163
01:07:18,840 --> 01:07:23,280
this is how I'm feeling. So
I think that's probably not the best indicator.

1164
01:07:23,280 --> 01:07:25,639
But once again, I'm hoping they're
just holding back so that when they

1165
01:07:26,639 --> 01:07:30,320
they really pump out some bigger content
closer to the actual game release, it

1166
01:07:30,400 --> 01:07:32,400
doesn't need a full like direct like
Starfield Goup, but give it like another

1167
01:07:32,480 --> 01:07:36,760
ten to fifteen minutes solo direct or. I'm sure it'll pop up at every

1168
01:07:38,000 --> 01:07:41,480
Xbox showcase or summer game that's the
rest of the year, so we'll see

1169
01:07:41,519 --> 01:07:45,239
that stuff. But I think they
there's a room for a bit more here.

1170
01:07:45,320 --> 01:07:49,960
But any other thoughts on about here. You you mentioned the dialogue there,

1171
01:07:50,000 --> 01:07:53,960
and it looked like there's some dialogue
had like icons next to it as

1172
01:07:54,039 --> 01:07:57,519
well. Yeah, maybe that's tied
into like the skill tree if you can

1173
01:07:57,639 --> 01:08:01,119
do like speech persuade improvements or something
persuad. It's a huge part of of

1174
01:08:01,239 --> 01:08:04,800
New Vegas, a huge part of
Outer Worlds, and Outer Worlds is great

1175
01:08:04,800 --> 01:08:09,360
about that where it's like if you
give your character like one intelligence, like

1176
01:08:09,400 --> 01:08:13,440
the lowest intelligence, you get all
sorts of like stupid dumb character options of

1177
01:08:13,519 --> 01:08:16,119
all these you can't even like speak
correctly because you're just so dumb and or

1178
01:08:16,560 --> 01:08:19,920
based on like the stats you have
or you're gonna get it'll pull that in.

1179
01:08:20,199 --> 01:08:24,800
So that stuff's all there, and
like I imagine it's gonna be there

1180
01:08:24,840 --> 01:08:27,199
in the way it was an Outer
Worlds, but uh so, yeah,

1181
01:08:27,279 --> 01:08:32,000
I think that stuff's gonna be pretty
well done. Your character classes and your

1182
01:08:32,319 --> 01:08:36,039
your choices in that way are gonna
matter in conversations, So that's cool.

1183
01:08:38,800 --> 01:08:41,279
Visions of Man, I don't think
we can we need to talk about this

1184
01:08:41,399 --> 01:08:45,359
too much. This was the surprise
game here, and when I first saw

1185
01:08:45,359 --> 01:08:47,159
it, I was like, Oh, this is kind of a weird surprise

1186
01:08:47,199 --> 01:08:50,079
pick. Maybe not super exciting because
we just got it at the Game Awards,

1187
01:08:50,119 --> 01:08:53,239
but I was like, you know
what, cool, it's like it's

1188
01:08:53,239 --> 01:08:56,039
gonna be a game pass thing.
I'm sure, like that's that's pretty cool,

1189
01:08:56,319 --> 01:08:58,880
but it's not. It's not a
game pass thing. It's not even

1190
01:08:58,920 --> 01:09:02,399
exclusive. So I did feel like
it was a weird inclusion here. You

1191
01:09:02,479 --> 01:09:04,439
know, it could be one of
tho things they're trying to butty up close

1192
01:09:04,479 --> 01:09:08,800
to the score Nix, who knows
there's an acquisition down the road, or

1193
01:09:08,840 --> 01:09:12,680
even just you know. One thing
that Xbox has lacked for the entire history

1194
01:09:12,680 --> 01:09:17,119
of Xbox existing is that they've never
really had a huge piece of the pie

1195
01:09:17,199 --> 01:09:20,439
of the Japanese market. That's always
been a very very small piece of the

1196
01:09:20,479 --> 01:09:25,079
puzzle there. You look at the
numbers of like PS fours sold there rether

1197
01:09:25,239 --> 01:09:28,840
to Xbox Xbox ones, and like
it's just it's a very sad number for

1198
01:09:29,000 --> 01:09:30,720
Xbox, and I think that goes
for every generations, just not a huge

1199
01:09:30,800 --> 01:09:33,159
console there. And so I think
they've done a good job of, you

1200
01:09:33,199 --> 01:09:36,520
know, putting munch of Persona games
on game Pass. They had all the

1201
01:09:36,640 --> 01:09:41,079
Hoosa games, and they're trying to
get more of the j RPG stuff,

1202
01:09:41,119 --> 01:09:45,279
and I think getting the New Mana
game on their console is is pretty cool.

1203
01:09:45,359 --> 01:09:48,000
But also like, this is not
the A tier or S tier top

1204
01:09:48,039 --> 01:09:53,000
tier of the j RPG game and
it's not even like a game past Day

1205
01:09:53,000 --> 01:09:54,800
one thing. I mean, maybe
it is, and they didn't announce it

1206
01:09:54,880 --> 01:09:57,159
here, but you think if they
have that contract sign that they would have

1207
01:09:57,560 --> 01:10:00,960
announced it at this time. So
so yeah, it felt like a weird

1208
01:10:00,000 --> 01:10:02,439
inclusion for me. I think the
game looks great. It looks really fun.

1209
01:10:02,479 --> 01:10:05,359
If it was on game passed,
I would happily jump in ninety bucks.

1210
01:10:05,920 --> 01:10:09,439
It's kind of hard to justify,
but I think the combat look really

1211
01:10:09,479 --> 01:10:13,119
solid. I love the visuals.
I think the music is fantastic. This

1212
01:10:13,239 --> 01:10:15,039
looks really really fun. I just
I don't know if I'm gonna pick it

1213
01:10:15,119 --> 01:10:19,199
up if it's not a game Pass
title. Was that ninety bucks our price

1214
01:10:19,359 --> 01:10:27,439
or American why these games costing so
much maydi dollars median just checking where Yeah,

1215
01:10:27,520 --> 01:10:30,079
I think unless your theory is right
as far as I'm trying to buddy

1216
01:10:30,079 --> 01:10:33,159
out with Square Index, then I
go, okay, I get to play

1217
01:10:33,239 --> 01:10:40,920
there completely understand. I think it's
just then it's odd because, like you

1218
01:10:40,960 --> 01:10:43,359
said, if it's something that's not
on games Passes, I'm like, hey,

1219
01:10:43,359 --> 01:10:45,039
you gotta buy separately. It's not
in our home studio. That's why

1220
01:10:45,039 --> 01:10:48,920
if it has to be something bigger
and it wasn't, so I don't know

1221
01:10:48,960 --> 01:10:51,000
if it would have been better for
them to say, oh, this is

1222
01:10:51,039 --> 01:10:54,640
gonna be part of the showcase and
people like yeah. I don't know,

1223
01:10:55,000 --> 01:10:57,880
because like I just felt like I
remember on Artistscorp. That surprise it's like,

1224
01:10:57,960 --> 01:11:00,279
oh, man, like here we
go. That's just like because I

1225
01:11:00,479 --> 01:11:03,159
was expecting like, oh, here's
Elders, Yeah, elder scrolls, like

1226
01:11:03,239 --> 01:11:08,680
nothing like that. But I just
thought something like something you know, to

1227
01:11:08,920 --> 01:11:12,520
an amount of like a even a
replaced like that mayb would have been hype,

1228
01:11:12,560 --> 01:11:15,520
but something of that equivalent where it's
like in Indie it's a smaller studio

1229
01:11:16,199 --> 01:11:19,159
or some sue something exclusive so yeah, not a game for me, and

1230
01:11:19,239 --> 01:11:23,680
also was a kind of a letdown
where that was like, okay, that's

1231
01:11:23,720 --> 01:11:26,640
where I think the it could have
been a great one, which is the

1232
01:11:26,760 --> 01:11:29,640
four games. So yeah, nothing
nothing to add for me, sorry,

1233
01:11:29,720 --> 01:11:34,239
unfortunately nothing not my type of game
so far. So mm hm tay there

1234
01:11:34,279 --> 01:11:39,960
any additional thoughts on that one.
I would just be following the same footsteps

1235
01:11:40,000 --> 01:11:44,000
as mister Snell. There. I
respect that. Moving on then, are

1236
01:11:44,039 --> 01:11:48,439
a history. I'm told this is
a four X strategy game from Oxide Games,

1237
01:11:48,880 --> 01:11:53,720
who they said, you know,
makers of many great tactic or four

1238
01:11:53,920 --> 01:11:56,920
X games such as Civilization five.
Like I like that. They just they

1239
01:11:57,000 --> 01:11:59,359
said they set it up as if
they've made all these games, and I'm

1240
01:11:59,399 --> 01:12:01,199
sure they have, but they are
like only mentioned one game, which I

1241
01:12:01,479 --> 01:12:04,840
found kind of a funny setup for
it. But uh, yeah, you

1242
01:12:04,880 --> 01:12:08,199
got very much. And you gotta
do that when you promote your games in

1243
01:12:08,239 --> 01:12:10,560
the future, when you make your
second game, like from the creator of

1244
01:12:10,680 --> 01:12:13,560
and it's just the game, you
know, from the creator of Geek for

1245
01:12:13,680 --> 01:12:18,760
side Quest comes the latest RPG adventure
from the mind. Yeah, so this

1246
01:12:19,000 --> 01:12:23,479
is uh, this is yeah,
very civ like game. Surprise, Surprise,

1247
01:12:23,560 --> 01:12:26,520
based on what they've worked on before. All thirty guys first on this

1248
01:12:26,640 --> 01:12:30,680
one, Taylor, I know you're
like tangentially into like you're like into RTS

1249
01:12:30,720 --> 01:12:33,039
games, but I don't know if
you're really a CIV guy or this are

1250
01:12:33,520 --> 01:12:38,319
four X strategy kind of guy.
I played SIV a little bit, and

1251
01:12:38,680 --> 01:12:41,960
yeah, I wasn't able to really
get you know what, remember what you

1252
01:12:42,000 --> 01:12:46,119
played? Oh yes, let me
pull up a picture of it. I

1253
01:12:46,199 --> 01:12:50,159
do remember one, two, three, five, six, Civilization Revolution,

1254
01:12:53,039 --> 01:12:55,760
the Space one or whatever it's called. Are they all the air of like

1255
01:12:56,560 --> 01:12:58,880
you talk about how you like Napoleon? Are they all in that type of

1256
01:12:59,079 --> 01:13:01,319
air of warn every thing like that? Like they go through like history,

1257
01:13:01,399 --> 01:13:04,520
like you start in like Caveman era
and you go all the way up to

1258
01:13:04,760 --> 01:13:10,119
uh and you go all the way
up to like putting a satellite or a

1259
01:13:10,439 --> 01:13:14,920
spaceship on the moon, that kind
of thing. Yeah, the era one

1260
01:13:15,039 --> 01:13:20,000
time. This could be your time. Just look because I'll be doing Dune

1261
01:13:20,039 --> 01:13:23,640
soon. But I'm looking for that
next great RTS that I just love,

1262
01:13:23,720 --> 01:13:25,840
you know, and I know this
is not RT. Sorry just to put

1263
01:13:26,039 --> 01:13:30,520
just to stop you that, No, it's not an artist no turn based

1264
01:13:30,760 --> 01:13:36,359
right, there is a turn based, turn based strategy based what's that is?

1265
01:13:36,520 --> 01:13:42,119
Right? No, civilizations is always
turn based. Yeah, this was

1266
01:13:42,760 --> 01:13:45,039
This genre is called like the four
X genre where I forget what the four

1267
01:13:45,119 --> 01:13:49,600
ex's stands for. But it's like
a grand strategy game, turn based on

1268
01:13:49,720 --> 01:13:54,680
a grid or more of a hex
hex sort of grid turn based. Uh

1269
01:13:55,039 --> 01:13:58,279
yeah, you're building towns, you're
doing war. But that sort of thing.

1270
01:13:58,359 --> 01:14:00,520
Can't you do that in real time
time strategy games? Build towns and

1271
01:14:00,560 --> 01:14:04,960
stuff? You can, yeah,
but it's not real time. What's not

1272
01:14:05,079 --> 01:14:12,119
real time civisation because it's turn based? No, No, I just now

1273
01:14:12,199 --> 01:14:15,479
I get it. I mean we're
like there's arts games where you can't do

1274
01:14:15,640 --> 01:14:17,199
said thing, right, yes,
okay, sure, yeah, like I

1275
01:14:17,279 --> 01:14:23,159
gage vampires, I think is kind
of that's a closer connection than like StarCraft

1276
01:14:23,239 --> 01:14:28,680
or I just had a I just
have had an ego crisis because it's like,

1277
01:14:29,039 --> 01:14:31,039
have I been referring to this genre
the whole time? Like the Battle

1278
01:14:31,079 --> 01:14:35,000
Famill Earth to that one. That's
an RTS, Okay, but that's where

1279
01:14:35,000 --> 01:14:40,479
you can also build towns and stuff
RTS. Yeah, that's but in Lord

1280
01:14:40,479 --> 01:14:42,520
of the Rings you build towns and
towers stuff, so I was like,

1281
01:14:42,600 --> 01:14:45,239
fuck, have I been wrong for
the past like twenty four years of my

1282
01:14:45,319 --> 01:14:48,920
life? But we figured it out. Got Empire might be more of mind.

1283
01:14:48,960 --> 01:14:51,560
You can't remember what sieve but you're
not necessarily huge stive guy, But

1284
01:14:51,560 --> 01:14:54,800
what do you think about this?
I remember like one of them was like

1285
01:14:55,159 --> 01:14:59,319
Sieve for Beyond the Sword and like
stuff like that, so around that that

1286
01:14:59,319 --> 01:15:01,720
I don't even know what that These
are like two thousand and seven, thousand

1287
01:15:01,720 --> 01:15:04,960
and nine Sieve games because there I
remember, I went to Walmart and I

1288
01:15:05,000 --> 01:15:08,359
got like a four pack of them, and this is when I dived in

1289
01:15:08,439 --> 01:15:10,600
and tried them out. I was
like, yeah, these aren't really for

1290
01:15:10,760 --> 01:15:15,840
me. And that being said,
I another I was looking into some other

1291
01:15:15,960 --> 01:15:18,039
games that ox I had done because
I was like, this sounds familiar and

1292
01:15:18,159 --> 01:15:20,720
and behold, they did Ashes of
Singularity, which is a game I picked

1293
01:15:20,800 --> 01:15:25,399
up a couple of years ago on
PC and I love that game fun.

1294
01:15:25,880 --> 01:15:30,039
It's a fast paced I guess,
so yeah, it's a fast paced RTS

1295
01:15:30,199 --> 01:15:33,239
game. I really enjoy it.
So that's peaqued my interest enough to see

1296
01:15:33,279 --> 01:15:38,239
what this one is really going to
be able to expand upon, and enough

1297
01:15:38,279 --> 01:15:41,000
that yeah, Okay, maybe I'll
dip my toes back into like the turn

1298
01:15:41,079 --> 01:15:45,039
based stuff because lately I've been it's
not like major games. I'm playing turn

1299
01:15:45,079 --> 01:15:47,840
based mobile games with some of my
friends and it's it's been a lot of

1300
01:15:47,920 --> 01:15:51,520
fun doing that. So I think
that there is maybe something there for me

1301
01:15:51,680 --> 01:15:57,439
to to try out. And while
I love the rush of just setting the

1302
01:15:57,479 --> 01:15:59,880
troops in the battle, just having
it like all out, like they're real

1303
01:16:00,239 --> 01:16:03,439
sins are pouring in, it's just
chaos ensues, but I like also the

1304
01:16:03,600 --> 01:16:11,199
end can appreciate the slow paced intensity
that comes with those turn based tragic games

1305
01:16:11,199 --> 01:16:15,279
because there's a little bit of like
a slow burn involved with it. It

1306
01:16:15,399 --> 01:16:17,359
reminds me sort of like playing a
game of Katan, and I can respect

1307
01:16:17,439 --> 01:16:21,840
that also. So I think this
one has definitely shot up my list of

1308
01:16:23,680 --> 01:16:27,640
anticipated that I would like to at
least really try and get a feel for

1309
01:16:27,760 --> 01:16:32,239
it. Yeah, nice, Travis, anymore thoughts on this one? As

1310
01:16:32,359 --> 01:16:36,079
we discovered, I thought it was
a different game, but you know,

1311
01:16:36,159 --> 01:16:43,319
I have to look into U now
the specific differences of that in turn Base

1312
01:16:43,439 --> 01:16:45,199
and URTS, so that'll be a
different cast. I may all talk about

1313
01:16:45,239 --> 01:16:48,520
it, but so there's definitely.
I think aspects of turn base that I

1314
01:16:48,560 --> 01:16:53,439
would like because if there's similarities to
RTS. But this one just didn't,

1315
01:16:54,159 --> 01:16:57,199
didn't ring any of my bells,
didn't hook me, didn't. This is

1316
01:16:57,239 --> 01:17:00,520
one that was too much for me. So I'll look forward to uh tear

1317
01:17:00,600 --> 01:17:03,159
or you play it. So yeah, well I wanted you guys go first,

1318
01:17:03,239 --> 01:17:06,800
but this is I thought this was
an amazing showcase, and this is

1319
01:17:06,880 --> 01:17:12,920
now one of my most anticipated games. I thought this looked fucking phenomenal.

1320
01:17:13,239 --> 01:17:16,520
I love Civilization growing up as a
game, I played like CIV three,

1321
01:17:16,560 --> 01:17:19,800
a ton, played a ton of
CIV five, one of my most played

1322
01:17:19,800 --> 01:17:23,880
games of all time, and then
I've played some CIV six, but I

1323
01:17:23,920 --> 01:17:27,760
didn't really love the direction that CIV
six went in terms of the genre or

1324
01:17:27,920 --> 01:17:30,359
series. And I think that seems
to make a lot of sense because it

1325
01:17:30,359 --> 01:17:31,079
seems like a lot of people that
made SIV five, the game that I

1326
01:17:31,199 --> 01:17:34,800
love, left the studio after that
and went to make this company and are

1327
01:17:34,840 --> 01:17:38,520
now making other games, and so
to me, it seems like if there's

1328
01:17:38,520 --> 01:17:42,800
a divergence, you know, in
the timeline there, the forking out seems

1329
01:17:42,840 --> 01:17:45,920
like CIV five one direction is like
Okay, that studio went on to make

1330
01:17:45,960 --> 01:17:48,000
CIV six, which makes sense,
and then this studio branched off and they're

1331
01:17:48,039 --> 01:17:51,840
kind of making to me what looks
like the sequel to CIV five very specifically,

1332
01:17:51,920 --> 01:17:55,760
so I could not be more excited
about this. I think this looks

1333
01:17:56,079 --> 01:17:59,960
amazing in so many ways. It
feels like that in terms of the gameplay,

1334
01:18:00,199 --> 01:18:02,520
the focus, but also like the
art style, like CIV six went

1335
01:18:02,640 --> 01:18:09,560
more cartoony and like exaggerated, like
almost like Pixar looking characters or something.

1336
01:18:10,239 --> 01:18:14,119
But I feel like this is keeping
their art style that I really really enjoyed

1337
01:18:14,239 --> 01:18:17,279
about CIV five. So I honestly
I can talk about this for hours,

1338
01:18:17,279 --> 01:18:19,439
so I'll kind of rifle through some
of my points here, but I think

1339
01:18:19,479 --> 01:18:24,000
this looks just amazing. Like I
said, one of my most anticipaid games.

1340
01:18:24,199 --> 01:18:27,359
I think the living world element of
it is fantastic. That's something I

1341
01:18:27,399 --> 01:18:30,439
always really loved about Save three is
like you could go in and click on

1342
01:18:30,560 --> 01:18:33,520
like your city map, and it
would show you like all this buildings you've

1343
01:18:33,520 --> 01:18:36,119
built, and I always liked as
a kid, like you didn't need to

1344
01:18:36,159 --> 01:18:39,199
see this stuff, but it's just
like visually, like to see all the

1345
01:18:39,239 --> 01:18:43,159
little town and your civilization building up
these cities, and then CIV five,

1346
01:18:43,199 --> 01:18:45,880
I think that was something that has
done pretty well of seeing all the little

1347
01:18:45,920 --> 01:18:47,880
farms, you're building, the roads, and like the way they've expanded that

1348
01:18:47,960 --> 01:18:51,199
here in terms of all the creatures
and animals that are roaming around in the

1349
01:18:51,279 --> 01:18:55,239
fields and you see your people walking
around in the streets, Like that's something

1350
01:18:55,520 --> 01:18:58,640
CIV five or any CIV game has
ever really had before. Even CIV six

1351
01:18:58,720 --> 01:19:01,439
didn't have kind of that level of
realism, and I feel like just makes

1352
01:19:01,479 --> 01:19:05,960
it look really immersive. It's caught
those freaking resource icons, which is one

1353
01:19:06,000 --> 01:19:11,079
of my favorite parts about CIVI five
That sounds so stupid, but just like

1354
01:19:11,159 --> 01:19:15,239
the micromanaging of different resources and being
efficient or you know, pushing into food

1355
01:19:15,239 --> 01:19:19,319
to get a bunch of growth into
your population, or switching over production to

1356
01:19:19,359 --> 01:19:23,960
get this building built really quick.
That kind of micromanaging one of my favorite

1357
01:19:23,960 --> 01:19:26,600
things about that game. And I
see those icons and it looks like it's

1358
01:19:26,600 --> 01:19:30,279
gonna be a very similar system,
which I really enjoy. The pristy the

1359
01:19:30,399 --> 01:19:33,319
prestige system is what they called it
here. I think this is a really

1360
01:19:33,359 --> 01:19:38,800
great idea. So basically in Civilization
with the Past, even into like Civilization

1361
01:19:38,920 --> 01:19:42,680
six, there's always like a set
of victory conditions, like that's how you

1362
01:19:43,279 --> 01:19:45,359
win the game. It's either you
do the science of victory by building all

1363
01:19:45,399 --> 01:19:48,760
the spaceship parts and flying to the
moon, or your culture You get the

1364
01:19:48,800 --> 01:19:53,399
culture victory because you had such a
huge culture output that you're taking over the

1365
01:19:53,439 --> 01:19:56,520
world, or you could have the
war one by just killing every other civilization.

1366
01:19:57,079 --> 01:20:00,159
But in this rather than having one
set wing condition and you're playing a

1367
01:20:00,199 --> 01:20:01,720
game that's like, Okay, I
guess I'm playing for science win this game,

1368
01:20:01,800 --> 01:20:04,119
or I'm playing for culture win this
game. Instead, you're kind of

1369
01:20:04,159 --> 01:20:09,520
having like a cumulative score that's a
combination of all these different things. So

1370
01:20:09,640 --> 01:20:13,800
now you're making like a Really it
seems like you're gonna be incentivized for making

1371
01:20:14,000 --> 01:20:15,920
a I guess you could go still
all into science if you want to,

1372
01:20:16,279 --> 01:20:19,399
But instead it seems like, Okay, I'm gonna try and balance out my

1373
01:20:19,479 --> 01:20:24,960
civilization and make sure I have a
really balanced kingdom. And I think that's

1374
01:20:25,159 --> 01:20:30,039
very exciting and it's gonna make for
a lot more variety than even SIEV five

1375
01:20:30,119 --> 01:20:32,439
had, which is a game that
I love. They mentioned a crafting system,

1376
01:20:32,439 --> 01:20:34,960
which I've never really seen in a
four X game like this, so

1377
01:20:35,000 --> 01:20:38,920
I don't know how to feel about
that yet, but it seems like it

1378
01:20:38,960 --> 01:20:42,399
seems like a cool thing. I'm
into it. They talked about the kind

1379
01:20:42,399 --> 01:20:45,319
of simultaneous turns, which is a
big problem that SIV has always had a

1380
01:20:45,359 --> 01:20:49,000
really long waiting for enemy turns or
if you're playing with a friend or playing

1381
01:20:49,039 --> 01:20:53,199
online, like just long ass turns
waiting for people to do stuff. But

1382
01:20:53,239 --> 01:20:56,119
then the simultaneous stuff was like you
could do it, but it was a

1383
01:20:56,159 --> 01:20:59,159
bit janky, and it seems like
they've just kind of refined that here.

1384
01:20:59,399 --> 01:21:02,680
So everything about this, in every
little way, all the little details are

1385
01:21:02,720 --> 01:21:06,319
like lining up for me that I
I cannot wait for this because I've I've

1386
01:21:06,359 --> 01:21:09,199
played so much CIVI five at this
point, and I still go back to

1387
01:21:09,239 --> 01:21:11,079
it every once in a while.
It's just one of those evergreen games for

1388
01:21:11,199 --> 01:21:15,039
me. But I I just this
feels like a sequel to CIV five,

1389
01:21:15,079 --> 01:21:17,319
and that's why it's so exciting.
So I cannot wait for this. I

1390
01:21:17,359 --> 01:21:19,920
wish it was coming out sooner,
but unfortunately it looks like it's coming out

1391
01:21:19,920 --> 01:21:23,560
in Fall, which I'm gonna be
splitting my time between this and a vowed.

1392
01:21:23,600 --> 01:21:26,640
At that point, it looks like
it's only gonna be PC coming out

1393
01:21:26,640 --> 01:21:30,640
in the Fall. I guess that
makes sense. I didn't. I didn't

1394
01:21:30,680 --> 01:21:32,960
catch that in the direct. I
was hoping they would have, you know,

1395
01:21:33,479 --> 01:21:38,880
console controls for this, but uh, yeah, man, I hope

1396
01:21:38,880 --> 01:21:42,760
this runs on my computer. If
if not, man, it's definitely incentivized

1397
01:21:42,760 --> 01:21:45,640
me to upgrade that computer. I
really really want to play this. I'm

1398
01:21:45,680 --> 01:21:47,600
just trying to look. I could
see it being a thing that comes console

1399
01:21:47,720 --> 01:21:51,119
later. But always games like this, like control scheme has always been built

1400
01:21:51,159 --> 01:21:56,079
for keyboard and mouse. So but
hopefully they get it over over to Xbox

1401
01:21:56,159 --> 01:21:59,000
at some point if it's if it's
not their day one, yeah, just

1402
01:21:59,000 --> 01:22:01,279
because yeah, when you click on
their website it has their page and it's

1403
01:22:01,319 --> 01:22:04,720
just coming Fall two twenty four and
then PC and as the game pass stuff

1404
01:22:04,760 --> 01:22:08,399
like that. Because it was console, I would have I would have jumped

1405
01:22:08,399 --> 01:22:11,000
in because, like I said,
I'm jumping up now as I hear you

1406
01:22:11,159 --> 01:22:14,479
talk about it more and like there's
aspects, it's like, Okay, where

1407
01:22:14,520 --> 01:22:15,439
where's the place I want to jump
into? So if it was on the

1408
01:22:15,520 --> 01:22:18,279
console, I would have I would
have been jumping in for review here just

1409
01:22:18,359 --> 01:22:23,319
to try it out. Yeah okay, well because it's it has touchdowns and

1410
01:22:23,399 --> 01:22:26,079
things I like, and it's just
thinking like okay, I gotta start somewhere,

1411
01:22:26,239 --> 01:22:30,000
right, So it's like, you
know, i'd like to uh cause

1412
01:22:30,119 --> 01:22:31,920
like that's where it's to a very
lesser degree. But don't want to talk

1413
01:22:31,960 --> 01:22:35,279
about my wrestling games the GM mode, like when you're talking about all the

1414
01:22:35,319 --> 01:22:40,359
little things you have to do,
Like I love those type of games where

1415
01:22:40,399 --> 01:22:42,119
it's like, okay, do I
got enough money for this? All this

1416
01:22:42,199 --> 01:22:45,680
superstar is not happy, Oh someone's
injured, Okay, all this Arena's book,

1417
01:22:45,680 --> 01:22:46,319
Okay, what I do here?
Okay, I can only do this

1418
01:22:46,359 --> 01:22:50,039
and that, like I love the
whole Like I'm checking all my emails this

1419
01:22:50,319 --> 01:22:53,600
so like I know it's a different, but I like when you were describing

1420
01:22:53,600 --> 01:22:58,039
them like my, uh my brain's
firing race. Yeah, it's like okay,

1421
01:22:58,439 --> 01:23:00,239
so keep me up there on that
if we get any of that,

1422
01:23:00,279 --> 01:23:03,520
because I didn't maybe love the showcase, but you're selling more for me than

1423
01:23:04,239 --> 01:23:08,560
maybe I was anticipating. So yeah, no, I just think it was

1424
01:23:08,560 --> 01:23:12,119
one of those showcases that once again, like I said, like tackled every

1425
01:23:12,239 --> 01:23:15,680
element that I could possibly think of
and they answered all those questions. So

1426
01:23:15,159 --> 01:23:17,680
and it was a game I didn't
really know anything about either, So that's

1427
01:23:17,720 --> 01:23:20,079
like, that's why it's such a
big shock for me, because I'm sure

1428
01:23:20,119 --> 01:23:23,600
I heard about the game I know
is announced prior to this, but I

1429
01:23:23,600 --> 01:23:27,840
guess I hadn't paid attention because there's
so many other CIV like games that come

1430
01:23:27,880 --> 01:23:30,800
out or announce and I'm always like
somewhat interested, but there's always some part

1431
01:23:30,840 --> 01:23:33,720
that I'm not super into. So
to have it in front of me here

1432
01:23:33,720 --> 01:23:38,319
because I'm going to tune into this
Xbox thing and and get that breakdown in

1433
01:23:38,399 --> 01:23:41,720
like ten fifteen minutes, it was
just perfect. It did because of your

1434
01:23:41,760 --> 01:23:44,840
talking about being announced. It did
have an initial release date for twenty twenty

1435
01:23:44,920 --> 01:23:45,680
three, so at one point it
sounds like, oh, maybe they were

1436
01:23:45,720 --> 01:23:50,079
hoping for earlier, but yeah,
I got pushed back. So do those

1437
01:23:50,079 --> 01:23:55,640
CIV games they pop up on game
Pass and stuff like that. I think

1438
01:23:55,760 --> 01:24:00,439
SIV six has potentially okay because they're
on console, so I know six.

1439
01:24:00,600 --> 01:24:02,760
I mean I've seen like even because
I know I had it like wish listed

1440
01:24:02,880 --> 01:24:06,239
on the switch, and I know
it's gone on sale for like fifteen bucks

1441
01:24:06,319 --> 01:24:10,119
or something crazy, so you can
get it. Those are games also that

1442
01:24:10,159 --> 01:24:13,720
have like a million DLC packs that
you don't need, but they definitely enhance

1443
01:24:13,800 --> 01:24:15,520
it. But yeah, I don't
know. I'll keep an eye out if

1444
01:24:15,840 --> 01:24:17,600
if I see one drop on the
game passes open. Good, thank you.

1445
01:24:19,279 --> 01:24:26,520
Any any other thoughts on the history
I'm told here no cool the last

1446
01:24:26,600 --> 01:24:30,399
game senu As Saga Helblay two.
This is the one thing that actually got

1447
01:24:30,439 --> 01:24:33,159
a solid release date, and I
feel like this is a seems like a

1448
01:24:33,199 --> 01:24:39,239
pretty solid one of May twenty first
of this year. Yeah, I don't

1449
01:24:39,279 --> 01:24:43,000
think this is a game that we
need to see in terms of we already

1450
01:24:43,039 --> 01:24:45,720
knew everything. I think we need
to know about it, But I think

1451
01:24:45,760 --> 01:24:47,640
we did get some good details here
recently. Recently it was the biggest thing.

1452
01:24:47,680 --> 01:24:50,960
But we also know that this is
a a cheaper game. It's it's

1453
01:24:51,039 --> 01:24:56,079
fifty bucks fifty US dollars, a
digital only game. Of course it's on

1454
01:24:56,199 --> 01:24:59,119
game Pass as well. They talked
about how it is a shorter game,

1455
01:24:59,239 --> 01:25:01,199
so I think maybe they said like
seven or eight hours is kind of what

1456
01:25:01,279 --> 01:25:05,520
you can expect here for playing through
the story of this and then you know,

1457
01:25:05,560 --> 01:25:08,520
we saw a little bit of combat, We saw a little bit of

1458
01:25:08,560 --> 01:25:11,520
their studio and some of the mo
cap and that sort of stuff behind the

1459
01:25:11,560 --> 01:25:14,000
scenes. But for me, it
was really like, if they don't have

1460
01:25:14,039 --> 01:25:15,239
a release date here, what the
heck you doing? They had their release

1461
01:25:15,319 --> 01:25:20,399
date, it's pretty soon. I
I on all for shorter games. I

1462
01:25:20,439 --> 01:25:24,079
think it's cool too that they had
a shorter game and they decided to price

1463
01:25:24,159 --> 01:25:27,159
it in that in the way that
they feel as fair as well. I

1464
01:25:27,199 --> 01:25:29,880
think that's that's pretty cool. You
see a lot of games that end up

1465
01:25:29,880 --> 01:25:33,279
being shorter but still charge that eighty
ninety bucks, So I think it's cool

1466
01:25:33,319 --> 01:25:36,039
what they did here. So I
can't wait for this. I still haven't

1467
01:25:36,039 --> 01:25:40,159
played the first game, but I
know I was going to leading up to

1468
01:25:40,199 --> 01:25:42,439
this game. I just wanted to
play it closer to the second one release,

1469
01:25:42,520 --> 01:25:44,800
and now that I have the release
date, I'm sure I'll be playing

1470
01:25:44,800 --> 01:25:46,439
it pretty soon. And yeah,
since this is a shorter game, I

1471
01:25:46,439 --> 01:25:49,520
will definitely play through it, and
I think it looks fantastic. I like

1472
01:25:49,600 --> 01:25:54,359
the combat that they showed here.
They talked about how you're gonna barely scrape

1473
01:25:54,359 --> 01:25:56,239
through every fight, and I think
they really showed that, and I think

1474
01:25:56,279 --> 01:26:00,560
that's that's cool. I'm into that. I think that's that separates it from

1475
01:26:00,560 --> 01:26:04,680
other combat systems that we've seen recently. So I think it looks fantastic,

1476
01:26:04,720 --> 01:26:08,640
which is not surprising, and I'm
excited for it to come up pretty soon.

1477
01:26:08,680 --> 01:26:13,039
Here, what's the date again,
May first, May twenty first.

1478
01:26:13,479 --> 01:26:15,600
Yeah, I've always wanted to try
this, so we'll see around that time

1479
01:26:15,680 --> 01:26:19,399
if I because I'd like I'm saying
that you never did the first game because

1480
01:26:19,439 --> 01:26:24,039
I've said this before. Now it's
different because they have uh oh god,

1481
01:26:24,079 --> 01:26:27,640
it's Kagmas game. It's OD right
coming up like OD Xbox. I feel

1482
01:26:27,640 --> 01:26:30,600
like it is starting to venture different
routes. But this is what I remember.

1483
01:26:30,279 --> 01:26:32,520
The first one came out on all
consoles, right, and then the

1484
01:26:32,600 --> 01:26:36,159
thing I think it actually was a
PlayStation exclusive for a bit before it came

1485
01:26:36,239 --> 01:26:39,479
Yeah, I think you're right timed. Yeah, And that's where for me,

1486
01:26:39,600 --> 01:26:44,039
the vibe everything about this game always
feels like a PlayStation game. Like

1487
01:26:44,079 --> 01:26:48,119
to me, it's like the most
Xbox PlayStation game they have, maybe change

1488
01:26:48,119 --> 01:26:51,800
it and a few other things because
now they got like obviously they have a

1489
01:26:53,279 --> 01:26:57,840
god who they buy this year?
Oh I not enough, who's the big

1490
01:26:57,880 --> 01:27:00,199
one? They've both Activision. I
know that I'm saying, like that's like

1491
01:27:00,359 --> 01:27:04,880
a PlayStation game, but those are
like Activision Blizzard games right like when the

1492
01:27:05,079 --> 01:27:09,840
Xbox because those become Xbox games now, even stuff like Blayward's Okay, this

1493
01:27:09,920 --> 01:27:12,840
could be a little bit different,
but this feels like very much like a

1494
01:27:12,960 --> 01:27:15,119
Sony game. So yeah, what
I saw here. Every time I've seen

1495
01:27:15,159 --> 01:27:18,720
this game, I enjoy what I
see. I think I'm with you down

1496
01:27:18,800 --> 01:27:23,399
where this was the right time because
this was like the cap of me seeing

1497
01:27:23,439 --> 01:27:26,920
it now of like I don't need
to see anymore, and if you show

1498
01:27:26,960 --> 01:27:29,640
it again, it's almost too much
and I get oversaturated on it. Now

1499
01:27:29,680 --> 01:27:30,399
it's like okay, and I'm sure
we could see it here or there,

1500
01:27:30,680 --> 01:27:32,840
but like may that's for me.
It's like, okay, that's just part

1501
01:27:32,880 --> 01:27:36,279
of now the marketing cycle of Kate. We're very close. We're three months

1502
01:27:36,319 --> 01:27:40,680
away, so yeah, I'm hope
if there's time, because I was looking

1503
01:27:40,720 --> 01:27:44,359
at the schedule there, I'd like
to dip my toes into because being sure

1504
01:27:44,479 --> 01:27:46,239
is good obviously it's on games Pascal, I check with you, But even

1505
01:27:46,239 --> 01:27:48,920
if it's not, it's fifty bucks, so like that's a nice thing too,

1506
01:27:48,960 --> 01:27:51,399
where it's like, hey, if
you for some reason don't have that,

1507
01:27:51,600 --> 01:27:55,520
then it doesn't cost as much.
And that's where it's like, to

1508
01:27:55,640 --> 01:27:58,760
me, it's fine if a game
short as long as the quality's there.

1509
01:27:58,920 --> 01:28:01,000
It's the bummer when it I'm short
and it sucks or it's just kind of

1510
01:28:01,479 --> 01:28:04,359
fine. And that's where it's like, I didn't really get anything here,

1511
01:28:04,439 --> 01:28:06,880
but from when I heard this first
game and then what this looks like,

1512
01:28:08,239 --> 01:28:12,199
I feel like that, you know, eight nine, whatever hours it's gonna

1513
01:28:12,199 --> 01:28:15,880
be, looks like it'll be worth
that experience. So yeah, I got

1514
01:28:15,960 --> 01:28:18,439
my eyes on this. This just
comes down to just what is going on

1515
01:28:18,600 --> 01:28:23,199
around that time. But with it
being games passed obviously it makes it a

1516
01:28:23,239 --> 01:28:26,359
bit easier. So we'll see.
I potentially would like to, like I

1517
01:28:26,439 --> 01:28:29,800
said, dip my toes in the
hell latency first game interest to be about

1518
01:28:30,000 --> 01:28:32,359
eight hours as well, so yeah, easy to catch up. Yeah,

1519
01:28:32,479 --> 01:28:39,359
any one, Taylor, any thoughts
on this one? It I don't know

1520
01:28:39,439 --> 01:28:42,960
if this is my kind of game, no, but yeah, no,

1521
01:28:44,000 --> 01:28:47,119
Travis, you know me, And
yeah, it's not my kind of game,

1522
01:28:47,399 --> 01:28:50,840
but I'm not gonna deny the fact
that it just looks beautiful. And

1523
01:28:50,960 --> 01:28:57,399
I really I really enjoyed seeing this
in this direct and seeing just the people

1524
01:28:57,760 --> 01:29:00,840
behind the scenes, like just doing
the mo cap and the work that they're

1525
01:29:00,880 --> 01:29:03,079
investing into this game, because I
could I could feel there's so much passion,

1526
01:29:03,199 --> 01:29:06,119
and I liked when they're the staff
is coming together and saying like,

1527
01:29:06,159 --> 01:29:10,359
you know what, and it's a
certain degree like I am Senua, and

1528
01:29:10,439 --> 01:29:14,760
they're also like I'm Senua. And
and it's true because they all have created

1529
01:29:14,840 --> 01:29:19,039
this character. I'm sure they don't
really like believe like I'm Senue. I'm

1530
01:29:19,079 --> 01:29:25,399
Senu. I'm sure. Yeah,
it seems like a very traumatic character,

1531
01:29:25,520 --> 01:29:30,560
traumatic stories that would be sad.
Well, yeah, and I think,

1532
01:29:30,960 --> 01:29:36,000
like I hope that there's well I'm
sure that they're they're really reaching deep into

1533
01:29:36,720 --> 01:29:42,680
their individual souls to pull this pain
that is just portrayed into this character that

1534
01:29:42,800 --> 01:29:45,720
they have to trek through and overcome. Then that's one of the greatest things

1535
01:29:45,760 --> 01:29:49,079
about video games is you can portray
these these tribulations from your experiences and just

1536
01:29:49,279 --> 01:29:54,119
created an interesting story and engaging story
that's emotional. But this just seems like

1537
01:29:54,159 --> 01:29:59,479
there's so much going on. That's
just yeah, I mean, it's it's

1538
01:29:59,600 --> 01:30:02,560
there's definely individuals out there that are
gonna love this game. I'm sitting with

1539
01:30:02,640 --> 01:30:09,479
them right now, and I'm just
I'm not denying it's the game that What

1540
01:30:09,600 --> 01:30:13,600
does that even mean? Does that
mean I'm sitting with them? Right?

1541
01:30:13,800 --> 01:30:17,199
I guess, But that's it.
That's that's it's you guys. But yeah,

1542
01:30:17,199 --> 01:30:20,279
it's just it looks fantastic. We
should do like an I am geek

1543
01:30:20,319 --> 01:30:23,479
first campaign, like for a nine
year tenure, you know, all the

1544
01:30:23,520 --> 01:30:27,399
way that I'm saying, you know, I'm first, I'm geek first.

1545
01:30:27,520 --> 01:30:31,600
Let's workshop that. Let's workshop it. Okay, I think that that pretty

1546
01:30:31,640 --> 01:30:36,439
much does it for the showcase here. Any any final thoughts? Uh?

1547
01:30:38,840 --> 01:30:42,199
Any final thoughts here? No?
I think this is a good show.

1548
01:30:42,319 --> 01:30:46,359
I like it. It's I am
curious to ever see like you said they

1549
01:30:46,399 --> 01:30:50,039
did that one year Starfield, I'm
curious to see one year well one because

1550
01:30:50,039 --> 01:30:53,119
you do this in the beginning,
if they ever get to a point where

1551
01:30:53,119 --> 01:30:58,840
they do even to a year,
and then because they have like the Xbox

1552
01:30:59,079 --> 01:31:01,960
Showcase the E three thing, and
yeah, that's true. And then throughout

1553
01:31:01,960 --> 01:31:03,960
the year sometimes they just do like
those I can't remember what they call,

1554
01:31:04,079 --> 01:31:06,880
but they sit down with developed like
they're live on couches. Yeah, they

1555
01:31:08,000 --> 01:31:10,399
do stuff. They do all sorts
of things. So I think it makes

1556
01:31:10,399 --> 01:31:13,399
sense, like to have boom start
of the year, here's like four to

1557
01:31:13,520 --> 01:31:15,640
five games, really deep dive,
and then the summer is when you get

1558
01:31:15,960 --> 01:31:18,960
just a shit ton of announcements and
now you're right from that ship to an

1559
01:31:18,960 --> 01:31:21,439
announcement, it's pick four or five
things to the next January. Like it's

1560
01:31:21,439 --> 01:31:25,439
a nice it's a nice cycle,
and I hope they can stick to it.

1561
01:31:25,479 --> 01:31:27,560
They should. I mean, now
that they have Activision Blizzard in there

1562
01:31:27,560 --> 01:31:30,439
too, they have a ton of
studios to pick from. I'm sure they'll

1563
01:31:30,439 --> 01:31:32,239
always have games to show off.
I was gonna say, yeah, this

1564
01:31:32,319 --> 01:31:34,720
is gonna be get beef here and
Beef Furious. So for me, I

1565
01:31:35,119 --> 01:31:38,840
overall is the thumbs up. I
didn't love everything here, but not because

1566
01:31:38,880 --> 01:31:41,960
of necessary like looking awful, just
like it comes down to a certain taste.

1567
01:31:42,000 --> 01:31:44,840
But and I think it started right
because start with a vow, didn't

1568
01:31:44,840 --> 01:31:46,439
it right? That was what the
game they started with yeah, Vow,

1569
01:31:46,800 --> 01:31:51,279
Yeahvout, then hell Blade, then
Visions than Are than Indy, right yeah,

1570
01:31:51,319 --> 01:31:54,399
And to me that was like the
perfect wave. You start with a

1571
01:31:54,479 --> 01:31:56,600
Vowed, which is one of your
bigger ones, you hope, and then

1572
01:31:56,640 --> 01:31:59,640
Indy, which is like a surprise
one. I think that's the best way.

1573
01:31:59,760 --> 01:32:01,840
Like the it's just carbon copy of
that every time, Middle be whatever.

1574
01:32:02,000 --> 01:32:04,600
But the first game always lead with
something that's kind of been out there

1575
01:32:04,600 --> 01:32:08,720
already. People know some stuff,
what's more details. Last game is that

1576
01:32:08,880 --> 01:32:11,640
Okay, here you know, you
know it's out there, but here's you

1577
01:32:11,720 --> 01:32:14,920
know, the full reveal of it. So no, I thought it was

1578
01:32:14,960 --> 01:32:20,119
a good show overall. Nice,
nice Taylor, good over there. Yeah

1579
01:32:20,439 --> 01:32:24,399
yeah, I I like I said, it was slow at the start,

1580
01:32:24,479 --> 01:32:29,079
but it just it picked up for
me moving on when we got into some

1581
01:32:29,920 --> 01:32:35,880
RTS and some Indiana Jones. So
that's that's definitely that was up my alley.

1582
01:32:35,920 --> 01:32:39,079
Getting into that back half of this
show, it really started to pick

1583
01:32:39,119 --> 01:32:42,159
it up for me. But yeah, I mean, as you guys already

1584
01:32:42,159 --> 01:32:45,239
said, I mean, it's it's
January. This is just kind of kickstarting

1585
01:32:45,319 --> 01:32:48,000
wants to come and just build some
hype for the for the year, and

1586
01:32:48,680 --> 01:32:54,319
yeah, yeah, thank you ever
for listening. Let us know what you

1587
01:32:54,720 --> 01:32:58,000
were hyped for from this, and
yeah, next week, I think Taylor

1588
01:32:58,000 --> 01:33:00,159
will be joining me. We'll talk
about I don't even know next week's topic

1589
01:33:00,159 --> 01:33:02,039
A little up in the air.
I'm sure we'll come up with something fun,

1590
01:33:02,079 --> 01:33:04,159
though, so make sure to tune
in. Thank you ever for listening.

1591
01:33:04,159 --> 01:33:06,439
We'll see you next time. Bye
bye bye
