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Yeah, it's the Internet. You're
busy. I'm Jeff Grub, this is

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Grub Snacks, and I'm I'm wearing
these sunglasses to signify that it's it's vacation

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time for me. It's late August. Madden hasn't come out yet, so

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it's okay for a video game journalist
to take a little bit of time off.

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I'm taking time off from my day
job, but I figure i'd come

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back from the beach to talk about
video games with y'all. Uh, there's

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a problem though, these I can't
see my monitor actually with these glasses on

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that it's polarized in such a way
that I'm looking at it and it just

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looks like it's turned off. So
so we're gonna, we're gonna take We're

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gonna take those off. We're gonna
we're gonna cut that bit short. How's

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everybody doing today. Hopefully you're doing
good. Hopefully you're you're enjoying any time

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that you have to yourself. I
know not everyone's got time off, but

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it sure does seem like a lot
of people in the video game industry are

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taking breaks right now. I don't
blame anybody, like this is the time

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to do it. If you've missed
out all summer, it's like now's the

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time. You know what that means. It means there's not a ton of

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news. But we are like building
up to what seems to be a pretty

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busy fall. There's gonna be some
games coming, There's gonna be a lot

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to talk about. We know that
things are moving around. We know that

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there's probably going to be some sort
of state of play from PlayStation here pretty

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soon, stuff like that. Whether
or not that's in August or September,

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we'll talk about that. So things
are like things are bubbling under the surface.

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But things are also not really happening
in full this week other than you

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know, we had an Indie directed
stuff like that. But things aren't really

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happening full this week because there's a
lot of people are taking time off.

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But like I said, I have
a lot to talk to you about.

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I have a lot of stuff here. Let's get to it. I did

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like i'd spend like last night like, oh man, I haven't been paying

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too much attention. I should see
what's going on. So I feel like

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I've got like small little updates about
a bunch of stuff that is going on,

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and we'll get into those, and
then of course I will answer all

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of your questions, as many questions
as I can possibly get to before we

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get out of here. And you
could you could in those end by hitting

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the ask a question button at the
top of the page. Right there,

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it's that question mark button. I'm
looking at it. I say, it's

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right there. You can't see what
I'm planning at, but it's right there

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at the top of the page,
that little question mark. Click that send

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me a question, and I'll get
to it here after we get through this

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early section. So let's let's talk
about some video games. We'll start with

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Blizzard again. It's been the sort
of the trend with these shows recently,

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and the most recent news is at
least as far as I'm aware, I've

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been paying too much attention today.
If anything new broke today, I mean

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probably, But in the last couple
of days, Blizzard let go basically the

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team that was overseeing Diablo four,
many of the key people there. This

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is part of the ongoing housekeeping of
you know, house cleaning, of getting

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rid of people who may have been
involved or may have overlooked any situations that

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led to a toxic environment, a
sexist environment, unfair pay, unfair you,

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unfair environment in general. And well
that's good. Well, it's great

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that they've continued to hold people accountable, and like a lot of people aren't,

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like there's no one that's like it
doesn't seem like there's anyone who is

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h safe from this, except for
of course Bobby Cottick. I'll talk about

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that in just just one second.
But uh, you know, like the

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person that was the McCree from Overwatch
was named after he was basically fired,

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and he was the lead designer on
Diablo four. It's it's just basically they

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were like, hey, we're gonna
basically kick you all out here. We

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don't care if you've been with the
company since the nineties. That's uh,

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you have to be held accountable,
and that's that's something. But as I

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said last week, I'll continue to
emphatically state as a matter of fact that

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this is still less about ensuring that
the environment, ensuring that you're creating a

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great environment for everybody working in a
safe place. Like yeah, of course

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that is definitely something they are they
want to do because they have this lawsuit

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coming from the state of California.
But it's about ensuring the survival of certain

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executive level positions, and that is
primarily Bobby Cottick. This is still about

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him consolidating power and ensuring that he
looks like he's taking charge and that he

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and then then that he gets out
on the other side of this, you

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know, a lot of sacrificial lambs. Not that these people were. I

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mean, they obviously were responsible for
these situations and responsible for this, uh

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for for people feeling unsafe at work
and feeling like they you know, feeling

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like they weren't happy with work because
of the way they were being treated.

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So of course they did have to
go. But I would just continue to

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say that this is part of Bobby
Cottick's plan to ensure Bobby Cottick is still

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in charge of Activision out on the
other side here, and of course it

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also helps Sam consolidate power in terms
of Blizzard is more a brand under Activision

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than its own entity. We've known
this, this has been half for years.

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But this is really a part of
that same timeline of events where now

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some of the key creative figures at
at Blizzard are gone. Who's going to

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take that place? I mean it
could be people from like Vicarious Visions and

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stuff like that. People who were
Active Vision first, and you know,

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I don't you know, you could
say, oh, maybe that's good.

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Vicarious Visions was a great developer.
Maybe Blizzard will make the next Tony Hawk

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game. That's what I get excited
for. Probably not, But also we

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just don't know, like it was
Vicarious Visions was that of a great place

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to work. We don't have great
insight into that stuff, but at the

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very least, it does seem like
they are trying to bring more power under

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Bobby cootic and and trying to shift
the blame from any you know, to

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other people so that he doesn't have
to take anymore heat. Yes, we'll

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keep an eye on this, like
always. This stuff is actually one of

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the reasons I feel I felt like
I needed a vacation because stuff was burning

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me out a little bit. Having
to continually think about the maneuvering at a

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giant corporation where a billionaire is trying
to you know, skirt responsibility bums me

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out. Gives me the bums,
and I'm not not a fan of those

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kinds of bumbs. Uh. All
right, So I talked about the Horizon

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Forbidden West delay previously. I you
know, clearly that's that. I think

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that's we all can feel that that
is happening, because Sony has not come

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out to say, what are you
talking about there? Uh? You know,

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PlayStation Germany put up a block post
like the biggest games look forward in

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the second half of this year and
did not include Horizon Forbidden West. We

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can we everyone can feel this at
this point. It's not any big surprise.

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I just wanted to point out that
when I talked about it originally,

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I did kind of say that it
was, oh, you know, Horizon

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Forbidden West sounds like they were leaning
towards it. It was more certain than

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certain than that. Like in terms
of how I framed it, I framed

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it in a very much uh you
know, maybe they'll still decide to release

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this year. No, it was
pretty certain from the beginning, but I

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wanted to talk about it again because
of when we will hear about it and

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how that relates to maybe a state
of play. So there are rumors right

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now of a state of play coming
on August nineteenth. I continue to not

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have heard anything about that, but
we do know that call of duty.

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What we do know, it seems
pretty certain that call of duty is going

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to get revealed on August nineteenth,
and it makes sense that call of Duty

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might show up at a state of
play. I guess I think more it

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makes more sense that call of Duty
would have its own event, But I

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don't know. I'm leaving my heart
and mind open to the possibility of a

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state of play on August nineteenth,
like these rumors say, even though all

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I've ever heard so far in the
last couple of weeks is a state of

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play is coming in September. That's
all I've heard. But that doesn't necessarily

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mean that there won't be something in
August. It doesn't mean that that is

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for sure. These are just kind
of these This is what I'm hearing,

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and there could be multiple things.
There could be an event in September.

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There could be an event in August
nineteenth. But as that relates to for

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Horizon for Horizon Forbidden West and that
name, I'm never gonna be able to

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just pull that name from my brain. I'm always gonna have to like remember,

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I'm gonna like learn it phonetically or
something. Horizon Forbidden West. In

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terms of the timing of when we
hear about the actual delay like confirmed one,

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I do think it'll happen before a
state of play. I guess it's

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possible if it's in August nineteenth one
that's coming up pretty soon. Maybe they

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announced like the date then then the
date is a twenty twenty two date.

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That seems possible, and like you
couch it and all this other stuff.

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I just think it's more likely that
we will hear about it relatively soon,

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maybe before the end of this month, and then they talk about what's coming

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up in the fall at a state
of play in September going forward again,

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Like, I just haven't heard about
in August nineteenth event, so I'm like

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going on other rumors and I can't
back those up in any way. Uh.

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We talked a little bit about caled
Dewey Vanguard. That's the World War

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two call of duty made by Sledgehammer. It's Sledgehammers turn. They missed their

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turn last time. Anyway, it's
a it's a return to World War Two.

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A lot of stuff is leaking about
this game right now. A lot

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of it's coming from Tom Henderson,
who I feel feel I shouldn't mention that

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you can trust. Tom Henderson normally
gets this stuff pretty spot on. He's

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pretty good at this stuff. Eve's
and so when he when he started leaking

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some of these things, I looked
into a little bit. Seems like most

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of it's accurate. That we probably
will hear about this game in August nineteenth.

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It seems like it's got a November
fifth release date. And yeah,

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and everything we're seeing leaked right now
seems to be pretty accurate. There was

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some confusion about the campaign, but
I didn't look too too deeply into that.

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But you know, our long letting, our long national nightmare of wondering

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when we're gonna hear about Call of
Duty, it's finally coming to an end.

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It seems like maybe next week we'll
see. So this time next week

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we should know about that game.
I guess I am personally wondering how a

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World War two game is going to
do, how it's how it's going to

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fare in this in the world where
people seem to prefer modern age combat and

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like near future combat. But looking
at the imagery so far, it looks

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pretty good. It looks like intense. You know, maybe they'll pull it

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off, maybe they'll keep it exciting. I guess a lot of it just

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comes down to how the multiplayer feels, and that's going to be the thing

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the game you know, thrives on. And of course now they have this

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thing with war war Zone Call of
Duty war Zone where you know, it's

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a free to play version. As
long as people are going back to that,

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they should be fine. They're not
going to be too worried about if

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if Vanguard doesn't like completely pop They'll
always have next year. But right now

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they also have the mobile game,
and Vanguard will continue to make them money.

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And so they're in a situation now
where they can have a little bit

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of a shaky Call of Duty and
not have to freak out too much.

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I'm sure that it like they're the
game's gonna sell and it's really gonna come

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down to next year. Well,
they'll where they will pay if this Call

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of Duty disappoints. And the reason
I bring this up, the reason I

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say the stuff, the reason I'm
speaking in these terms is we have heard

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that there were issues with this game. There were problems. I think that's

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why it took him an extra year
to get the Sledgehammer version of Call of

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Duty out, and so you know, there's there's reasons I think maybe this

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one's going to stumble. You know, we haven't heard about it all year,

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there was the pandemic. There's a
lot of reasons why a Call of

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Duty might might actually have a misstep
this year, you know, not not

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just you know, and then not
to mention the ongoing allegations from the State

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of California against Activision and all that
stuff. So, but they're in a

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situation now where they can rely more
on war Zone and Call of Duty Mobile

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and sort of be like, hey, Call of Duty is going to be

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strong no matter what happens with the
primary annual release. And that sort of

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just happened, right. We like
woke up into the one day and it's

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like, okay, wow, there
they completely shifted to a service model and

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with Call of Duty in a way
that we always said that they might,

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but it totally worked and it's totally
been a huge success for them, and

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so they're going to kind of keep
rolling with that. I've got a few

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more topics here. Sony closed it's
crunchy roll deal and this is relevant relevant

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to gaming because it's definitely gonna be
something that I think they're going to find

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a way to put into PlayStation Plus
to amplify the PlayStation Plus subscription crunchy Roll,

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of course, is a service for
anime. It's where you go watch

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your anime soccer teams and be dramatic
and stuff. I don't know. I

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don't know what's on crunchy Roll,
but I do know that now they own

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the Funimation and crunchy Role. Basically, they own all of anime as far

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as I understand it, and they
understand their audience really well. Basically,

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they know that PlayStation fans are webs
and they like everything from Japan, So

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Japanese games they got them, I
guess. Really they're making their games more

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globally appealing than ever before, so
fewer Japanese games than ever, but they

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still have the anime. They'll probably
find a way to put in Police Plus.

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Whether or not that'll be a premium
tier or you know, you get

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three months or something like that.
I don't know what it's going to look

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like, but I'm almost positive that
this is going to end up in some

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way a part of the PlayStation Plus
subscription of one of Sony's most successful and

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your monthly monthly subscription services is PlayStation
Plus. That's where all its focus is

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on the gaming side of things,
where they have PlayStation Plus and they have

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PlayStation Now, which is much more
like game Pass. But Sony's focus is

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on PlayStation Plus. Because it's working, people continue to view it as a

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relatively good deal. The games that
get added in there for free or launching

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there for free usually get a lot
of buzz and h It's distinct from game

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Pass, and that continues to be
an important point that I've brought up here

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many times before, where it is, while while Sony could try to compete

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with Microsoft directly, try to have
something that is exactly that game Pass with

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PlayStation Now, and that's where it
could be putting all its efforts, it

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seems to be having a lot more
success by saying no, let's just do

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PlayStation Plus that and do things differently
and have it be specifically not game Pass,

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and that's what our audience responds to. If it's not like Microsoft,

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they're going to prefer it. They
like it that way, And if we

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can bring anime in there, all
the better. Yes, as Chat says,

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Xbox has game Pass, PlayStation has
Anime, and I think that's a

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00:14:26,919 --> 00:14:35,080
fair assessment. The Quake con schedule
got posted today, and I wasn't expecting

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too much from Quake Con. But
there is one session that I think I'll

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watch and maybe try to find out
what's happening here. But I'm gonna watch

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this one. It's on Thursday,
August nineteenth at two oh five pm Eastern

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time. It is here's the name, celebrating twenty five years of Quake with

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ID Software and Machine Games. And
that's interesting because eyes machine Games there.

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Machine Games, as far as I'm
aware, has not worked on a Quake

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game yet, and it seems like
that is part of Like okay, machine

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Games is likely working with AID Software
on a on a Quake I don't that's

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rumor anyhow, We'll see, We'll
see how that pans out. This continues

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to be for me, I'm a
little bit worried about this because we know

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Machine Games is working on Indiana Jones. That's gonna be several years out,

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but they're definitely working on it's like
their big project. I definitely still wanted

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Wolfenstein three. If they're working on
Quake, they're probably not also working on

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a third game if Wolfenstein three,
So but yeah, there's a lot of

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other stuff happening at Quake Con.
They said there's gonna be stuff about Skyriom

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and things like that. So yeah, you know, it's always been a

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little bit bigger than quake in recent
years. But you do wonder if in

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a couple of years we'll see stuff
like Halo at that event. That'd be

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weird. But right now, yeah, right now, the big thing seems

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to be this quake session. It's
early on on, like one of the

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first days of quake con. To
me, that suggests there's news to be

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announced, but again that's just circumstantial
evidence. Okay, how are we doing?

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Man? The first half an hour
of these shows just fly by,

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all right, So already seventeen minutes
in from Software is working on a new

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place, thetation exclusive. According to
rumors that aren't mine. That's that's I

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00:16:29,960 --> 00:16:33,320
put that here. I wanted to
make it clear that it's not me saying

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00:16:33,360 --> 00:16:37,440
that, but I've I've heard this
repeated multiple times from different people, like

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second hand h and I'll just want
to say the reason that that makes sense

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00:16:42,360 --> 00:16:47,399
to me and not that I have
I am coming out I'm backing up those

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00:16:47,440 --> 00:16:52,919
rumors. It makes sense to me
because of what happened with Microsoft and Elden

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Ring, where Microsoft was trying to
get the elder Ring Co marketing deal for

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years, and they thought they were
gonna have a chance to keep to get

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00:17:02,240 --> 00:17:06,359
it, like to lock it down
and show the trailer at E three and

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From Software basically m Bandai, you
know, Bandai Namco turned them down.

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And to me that that suggests that
there is other considerations in place, and

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I think those considerations might be that
Sony told them not to. That seems

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to be kind of what that could
be. I know that's what a lot

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of people speculated, uh, And
I sort I tend to agree with that,

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just because I think there's a deal
like this in the works that that

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you know, and this one apparently
would not be Blood Burned Blood Born two,

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so who knows exactly what it would
be. I know people are in

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chatter Saint Armored Core, uh probably
also not Armored Core, but a PlayStation

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five from Software Exclusive. I mean, they did one on PlayStation four,

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it was a big success. Them
doing another one on PlayStation five just makes

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sense. But also we I think
there's an ongoing relationship ship there that caused

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problems between From and Microsoft with Elden
Ring, and so you know it that

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deal must be bigger than a co
marketing deal for a game that's coming out

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soon on multiple platforms, and to
me, that suggests a console exclusive.

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So I'm kind of I'm kind of
right there with those rumors and saying that

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that's probably correct. All right,
last few things here. Take two as

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six remasters slash rereleases coming. They
announced this as part of their their earnings

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report, and they had a list
of games of like the roadmap of what's

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coming up soon. Of those six
remasters slash rereleases they announced, they confirmed

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what three of them were, and
it's Grand Theft Auto five Expanding Enhanced Edition,

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which is we've known about coming to
Xbox Series X and S and PlayStation

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five. GTA Online Standalone is another
is another one of those six, so

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it's getting separated out and standing on
its own. And then Curbal Space program

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for Xbox Series X, Slash S
and PlayStation five. Then it said there's

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three unannounced games. I think of
those three, at least one, if

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not two, if not all,
three, are probably rock Star related.

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My gut says at least one of
them is probably Red Dead Redemption two,

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like that's probably still on the roadmap
after they get Grand Theft Auto of five

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Expanded Enhanced out. I guess maybe
they'll wait. They could weigh as much

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as as long as a year for
that, So maybe this isn't one of

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the six. But I think if
it's not Red Dead Redemption too, they're

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probably going to find a way to
bring some Grand Theft Auto games, older

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Grand Theft Auto games to the present
and put those on modern consoles, not

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as like remakes, but maybe with
some enhancements, maybe like you know,

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they're inspired by GTA five expanded and
enhanced. They could add some like graphical

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effects or something like that, some
wide screen modes or whatever. There's probably

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wide screen versions of those games already. But yeah, I think that Grand

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Theft Auto, you know, San
Andreas makes a lot of sense. He'll

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probably end up seeing that on these
consoles. It's it's probably one of those

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that seems to line up. Probably
not probably not table Tennis though, which

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is a shame us. It's table
tennis even on backward compatibility mode on on

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Xbox. That would be nice.
I kind of know, I'm getting the

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urge to go play that game.
I want to play that a lot,

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but it's probably not that. It's
probably not Bullie, probably not man Hunt.

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It's probably going to be a Grand
Theft Auto game first. Uh okay,

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so yeah, that does it for
what I've brought to you today.

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Like I said, I'm on vacation. This is what this is all I

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could bring you, just the scraps. Some weeks are going to be like

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that. But like always, I
can answer your questions. And there are

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some questions that I find to be
pretty relevant and that I want to answer

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00:20:56,640 --> 00:20:59,720
because they help will help me clarify
a few things. So let's get to

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them. Let's do this. Let
me hit the button here, all right,

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00:21:03,200 --> 00:21:10,079
there we go. Okay from Brian
three three three, and again,

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00:21:10,119 --> 00:21:11,319
if you want to send in a
question, hit that ask a question button

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00:21:11,319 --> 00:21:14,680
there at the at the top.
I'll try to get to it as best

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I can. Brian three three three
asked, do you know if any plans

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for more Xbox three sixty backwards compat
games to be added? I will never

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00:21:22,839 --> 00:21:26,680
be said side until I can replay
Eternal Sonata on my series X Well,

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real quick uncommon faucet says yes,
table Tennis is back compat, so wonderful.

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I know that they are very keen
on doing this. I know they're

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00:21:36,359 --> 00:21:41,240
very interested and they want to do
this. They want to get Xbox more

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00:21:41,319 --> 00:21:45,799
Xbox three sixty and original Xbox games
and backward compatibility. You know, it's

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00:21:45,799 --> 00:21:49,799
just it's it is a time consuming
process of ensuring that all the rights are

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00:21:49,799 --> 00:21:55,160
okay and getting everybody to agree with
that stuff, and some of these publishers

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00:21:55,200 --> 00:22:00,640
are still eyeing the possibility of rereleasing
these games and selling them again. So

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00:22:00,640 --> 00:22:06,279
you know, it's it's a lot
to wade through. But I do think

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that you will still see quite a
few more before the end of the generation,

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00:22:10,480 --> 00:22:14,200
definitely, but probably by like this
time next year, we will be

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hearing more about more Xbox three sixty
backmback games and also more Xbox get backamback

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00:22:18,039 --> 00:22:25,000
games. But they're definitely still actively
working on this. They're also still working

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00:22:25,000 --> 00:22:29,839
on tech to make those games run
better than ever, So there is there's

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00:22:29,880 --> 00:22:33,279
still that team dedicated to this stuff. It's just not a massive team,

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00:22:33,359 --> 00:22:37,640
so it's going to take some time. From feature create Power Rangers Mega Drive

324
00:22:37,680 --> 00:22:41,559
win or Power Driver Power Rangers Mega
Drive Win. This is a reference to

325
00:22:41,599 --> 00:22:45,559
me saying that the Mega Drive the
Sega Mega Drive sounds like a pat Power

326
00:22:45,599 --> 00:22:52,680
Rangers show, and because Mega Drive
is a worse name than Sega, Genesis.

327
00:22:53,559 --> 00:22:56,359
Now that's been set on GiantBomb dot
com, so I feel better.

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00:22:56,400 --> 00:23:03,400
That's just it feels more definitive.
All right? From Blackheart Vinyl. Do

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00:23:03,440 --> 00:23:08,480
you think Xboxes Games comp Stream will
finally reveal the release dates for these allegedly

330
00:23:08,519 --> 00:23:15,039
twenty twenty one games, the Gunk, Crossfire X, Scorn, and Cartwrider

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00:23:15,200 --> 00:23:23,680
Drift. So maybe yes for some
of them, the Gunk, probably Scorn,

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00:23:25,599 --> 00:23:29,920
maybe Cartwrid or Drift. I completely
just that I don't even know what

333
00:23:29,960 --> 00:23:33,079
that is anymore. I'm sorry for
that one is not even in my head,

334
00:23:33,119 --> 00:23:34,880
so I have to look that one
up. Crossfire X. No,

335
00:23:36,680 --> 00:23:40,119
Crossfire X seems to be in a
situation where we probably won't hear about it

336
00:23:40,119 --> 00:23:44,240
again until next year. I think
again, this is I think it was

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00:23:44,279 --> 00:23:48,160
on this show where I said Crossfire
X as far as I'm aware, it's

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00:23:48,200 --> 00:23:52,279
in development. Hell maybe that's maybe
that's not the case anymore, but you

339
00:23:52,319 --> 00:23:57,839
know, a few weeks ago that
was the case, and so you know,

340
00:23:59,640 --> 00:24:02,359
I don't think we're gonna hear about
that one anytime soon. I hope

341
00:24:02,400 --> 00:24:04,640
I'm wrong. Maybe maybe we will, maybe that maybe that information is old

342
00:24:04,759 --> 00:24:08,319
now, but yeah, the Gunk, I'm really looking forward to the Gunk.

343
00:24:08,359 --> 00:24:11,119
I hope we find out more about
that. I hope we get a

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00:24:11,200 --> 00:24:12,880
release date. You know, that
would be a pretty solid fall, you

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00:24:12,920 --> 00:24:15,839
know, the Gunk, you know
Scorn. I have no idea if scoring

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00:24:15,839 --> 00:24:18,160
it's going to be any good.
It's not my type of game. I'd

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00:24:18,160 --> 00:24:21,599
have to I'd have to see what
other people say about it to see if

348
00:24:21,599 --> 00:24:26,960
I'm even interested. But then you
get you know, Halo Fortza. That's

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00:24:26,000 --> 00:24:32,440
you know, it's a pretty solid
fall from Shoeblazer. Will Xbox ever be

350
00:24:32,559 --> 00:24:36,640
interested in virtual reality? There was
a time the Xbox one X was going

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00:24:36,680 --> 00:24:38,920
to have VR support. So do
you remember when Flight Simulator, when they

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00:24:38,920 --> 00:24:47,599
announced VR support for Flight Simulator,
they were like very very like worried that

353
00:24:47,640 --> 00:24:51,440
people would take that to mean like
and now Xbox is going to get VR

354
00:24:51,480 --> 00:24:53,680
support or Microsoft is still interest in
VR sport because they're putting in Flight Simulator,

355
00:24:55,079 --> 00:24:59,200
that that's going to show that they're
going to VR stuff for other things,

356
00:24:59,759 --> 00:25:03,160
And and that's not the case.
They just did VR for Flight Simulator

357
00:25:03,359 --> 00:25:08,160
and they don't have much interest beyond
that. VR is just not where they

358
00:25:08,200 --> 00:25:15,279
spot potential for growth. It's something
that Sony has pretty locked down. It's

359
00:25:15,279 --> 00:25:18,480
going to be a long fight for
Sony to turn that into a very profitable

360
00:25:18,519 --> 00:25:22,759
business. Meanwhile, Microsoft is putting
its money behind Game Pass, the same

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00:25:22,759 --> 00:25:26,519
story that we've you know, repeated
a million times now. But we know

362
00:25:26,559 --> 00:25:33,799
where Microsoft sees it's it's opportunities,
and right now that is not VR for

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mad laughter. This is when I
definitely wanted to touch on regarding for Axis

364
00:25:37,279 --> 00:25:40,880
is a Marvel game. Did you
mean that it's not expected to use major

365
00:25:41,000 --> 00:25:48,440
characters from the movies or major characters
from Marvel overall, So the game itself

366
00:25:48,519 --> 00:25:55,440
is not going to be a continuation
of any Marvel Cinematic universe thing period,

367
00:25:56,000 --> 00:26:02,319
But I think that the game itself
will be steeped in Marvel characters in Marvel

368
00:26:02,680 --> 00:26:06,359
Universe and stuff like that. In
general, I just if you your team,

369
00:26:06,400 --> 00:26:07,440
as far as I understand it,
the team that you're playing in that

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00:26:07,519 --> 00:26:11,920
game is going to be customizable,
like you are creating your own characters.

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00:26:12,279 --> 00:26:17,440
And to me, that says you
that's not those aren't existing heroes. Maybe

372
00:26:17,920 --> 00:26:22,119
there are skins, maybe there are
characters that you can bring into your team,

373
00:26:22,160 --> 00:26:25,200
but that's not how I understand it
to be. That doesn't mean I

374
00:26:25,200 --> 00:26:27,440
don't. I still think that means
that you will likely see many characters in

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00:26:27,480 --> 00:26:32,680
the storyline. I'm sure many of
the villains will be named characters. I'm

376
00:26:32,720 --> 00:26:37,440
sure that you might get take commissions
from some characters that are familiar. They

377
00:26:37,480 --> 00:26:41,960
might join your squad or something.
Maybe they'll be a on companions something like

378
00:26:41,000 --> 00:26:45,599
that. There will be major Marvel
characters in the game more than likely.

379
00:26:47,000 --> 00:26:49,039
That would just be kind of a
weird thing to do otherwise. But my

380
00:26:49,079 --> 00:26:55,200
point was more that this is not
like, this is not the Blade game.

381
00:26:55,559 --> 00:26:59,119
This is not going to be the
Doctor Strange game with you know,

382
00:26:59,559 --> 00:27:03,680
x com mechanics. It is going
to be something slightly different. It's going

383
00:27:03,720 --> 00:27:07,920
to be its own thing in the
Marvel universe, the wider Marvel universe.

384
00:27:10,160 --> 00:27:14,720
But yeah, but you probably won't
be controlling many of the characters that you're

385
00:27:14,799 --> 00:27:21,279
very familiar with because of the movies
right now from Tangwich. Do you think

386
00:27:21,319 --> 00:27:25,839
that Star Citizens Slash Squadron forty two
will ever get an actual release or will

387
00:27:26,160 --> 00:27:30,039
it perpetually be in an alpha state
until the end of time? Yeah,

388
00:27:30,119 --> 00:27:34,839
I don't know. I haven't looked
recently at like how much money they continue

389
00:27:34,839 --> 00:27:37,880
to bring in. If they still
a bringing in a lot of money.

390
00:27:38,039 --> 00:27:41,880
To me, it's like, you
know, if if it's not broke,

391
00:27:41,960 --> 00:27:45,000
they're probably not going to finish it. Like you know, if the money

392
00:27:45,279 --> 00:27:48,599
the bunny printing machine continues to spit
out money, then I think they're not

393
00:27:48,640 --> 00:27:55,480
going to mess up mess that up
too much and try to actually release it.

394
00:27:55,559 --> 00:27:59,359
Now. If they start like seeing
a trend where the money coming in

395
00:27:59,599 --> 00:28:03,519
is drop below a certain line and
it's unsustainable, well then you need a

396
00:28:03,559 --> 00:28:06,200
bump, right, You need something
to create excitement again, and what could

397
00:28:06,200 --> 00:28:10,480
do that is releasing the game.
So and that might be where the you

398
00:28:10,519 --> 00:28:15,119
know, right now, I would
imagine it's probably not all like just okay,

399
00:28:15,240 --> 00:28:18,039
let's see how long we can keep
this money thing going for like for

400
00:28:18,759 --> 00:28:21,279
and then you know, we'll finish
the game at at some point in the

401
00:28:21,319 --> 00:28:22,759
future. But right now, it's
all about just making as much money as

402
00:28:22,759 --> 00:28:27,039
possible. It's probably not all that. A big part of it is probably

403
00:28:27,079 --> 00:28:32,680
like as more money comes in there
and they get more of their ambitions can

404
00:28:32,720 --> 00:28:37,200
be realized. And that has been
going on for years and years and years

405
00:28:37,200 --> 00:28:38,839
now. And if the money starts
to come down. Well then they'll be

406
00:28:38,839 --> 00:28:41,839
like, Okay, well let's just
cut it off and get the game out.

407
00:28:41,559 --> 00:28:45,720
I guess this is like in a
perfect irrational world that I'm imagining here,

408
00:28:45,720 --> 00:28:48,279
which we don't live in, so
it's more like the thing just crashes

409
00:28:48,319 --> 00:28:52,200
and burns. I don't know at
this point. I just it's such a

410
00:28:52,240 --> 00:28:56,880
weird thing that that project is still
ongoing like this. I mean, it's

411
00:28:56,880 --> 00:29:00,960
going to be a decade here relatively
soon, right, So yeah, it's

412
00:29:02,000 --> 00:29:07,319
just a weird thing. From another
one for Black cart Vinyl. The first

413
00:29:07,359 --> 00:29:11,720
thing on the Quake on schedule has
a celebrating a celebration for Quake panel with

414
00:29:11,759 --> 00:29:14,960
Aid and Machine Games that we talked
about this, But could it be that

415
00:29:15,079 --> 00:29:18,599
the special Nick was right about a
new Quake for Machine with a female lead.

416
00:29:18,119 --> 00:29:22,319
Uh? Yeah, I think that
that's that seems right. That seems

417
00:29:22,319 --> 00:29:26,200
to be right in line with what
all of this is suggesting. So,

418
00:29:26,119 --> 00:29:29,920
uh, you know, what does
it mean like with a female lead,

419
00:29:30,039 --> 00:29:33,519
Like, you know, is it
a quake narrative game or is it are

420
00:29:33,519 --> 00:29:37,680
they going to do another quake arena
something. We'll have to see what it

421
00:29:37,720 --> 00:29:41,039
looks like. But all of that
seems to line up, so I think

422
00:29:41,079 --> 00:29:45,319
we'll find out relatively soon. From
Nilock, I know it's stuffer to get

423
00:29:45,359 --> 00:29:48,839
info out of Japan, but do
you have any info on a new strategy

424
00:29:48,960 --> 00:29:55,000
RPG Front Mission game from Square?
Uh? In March they renewed the trademark

425
00:29:55,160 --> 00:29:59,559
and last month had GDC talk and
tech demo that shut off procedural animation using

426
00:29:59,599 --> 00:30:03,119
the f MEX. Yeah, it's
tough to get stuff out of Japan.

427
00:30:03,160 --> 00:30:07,960
I don't have any info on that, but I think that I think Square

428
00:30:08,279 --> 00:30:11,799
does want to go back to Front
Mission. We'll probably get a new Front

429
00:30:11,799 --> 00:30:15,599
Mission. Yeah, I think it's
I think it's probably. I mean those

430
00:30:15,640 --> 00:30:18,480
those tech tests that they were doing, that to me, that suggests that

431
00:30:18,519 --> 00:30:22,920
they are trying to do like prototyping
to see what the game would look like.

432
00:30:23,200 --> 00:30:26,279
And yeah, and maybe we could
get it soon. I don't know,

433
00:30:26,319 --> 00:30:30,079
but they're probably working on it.
From big denhim, we'll all Call

434
00:30:30,119 --> 00:30:33,559
of Duty launched this year. To
my knowledge, we still haven't gotten any

435
00:30:33,599 --> 00:30:36,119
official reveal slash info. So it's
another one we talked about a little bit

436
00:30:36,119 --> 00:30:38,759
earlier. Uh. Yeah, Call
of Duty is coming this year. They

437
00:30:40,319 --> 00:30:45,440
they will not miss it if it's
a disaster. Maybe they miss a year

438
00:30:45,480 --> 00:30:48,160
in the future, probably not next
year because I've bet that game's in better

439
00:30:48,440 --> 00:30:52,160
better shape as far as I'm aware. But uh, you know, if

440
00:30:52,160 --> 00:30:56,839
they're ever in this situation again and
this is this is a disaster, which

441
00:30:56,839 --> 00:30:59,160
who knows if it will be probably
won't be, actually, but if it

442
00:30:59,200 --> 00:31:02,519
is a disaster, maybe in the
future they'll decide to skip a year.

443
00:31:02,559 --> 00:31:03,599
But this this is not going to
be the year that they're going to skip.

444
00:31:03,599 --> 00:31:12,119
One from Sneeds, Feeds and Seed, the blossoming boomer shooter Seeing kickstarted

445
00:31:12,119 --> 00:31:17,440
by new Blood Interactive, seems to
have fostered zero issues between all the small

446
00:31:17,480 --> 00:31:22,160
studios making retro first person shooters.
Now it's a Saber Interactive acquisition of three

447
00:31:22,200 --> 00:31:29,880
D Realms and Slipgate iron Works a
threat to this piece. Uh, I

448
00:31:29,880 --> 00:31:33,079
don't know, you know, if
one of these becomes like the head Game

449
00:31:33,119 --> 00:31:38,079
and Charge and nothing else can can
breathe, maybe that creates some issues.

450
00:31:38,599 --> 00:31:47,000
But I think that a lot of
these things that seems unlikely to me,

451
00:31:47,160 --> 00:31:49,400
because you know, you play through. What people want from these games is

452
00:31:49,559 --> 00:31:55,880
to play through a cool campaign with
cool looking retro style graphics and uh,

453
00:31:55,920 --> 00:31:59,200
you know, weird creature design and
they just want it to be fast paced.

454
00:31:59,359 --> 00:32:05,559
And you know, there's there's space
for these games to have different gimmicks

455
00:32:05,599 --> 00:32:08,640
that make them stand out. What
is Ultra Kill has, you know,

456
00:32:08,720 --> 00:32:12,799
the blood is your life and so
you want to shoot something and then run

457
00:32:12,839 --> 00:32:15,000
through its blood to get your life
back, and has like the fist the

458
00:32:15,039 --> 00:32:20,160
fist mechanic, uh, you know, the punch mechanic where if you punch

459
00:32:20,319 --> 00:32:22,720
something right as it hits you,
you could counter it and perry it or

460
00:32:22,720 --> 00:32:25,200
whatever, and you could do that. It gets boss. It almost feels

461
00:32:25,200 --> 00:32:30,480
like a Soul's like sort of play
experience. And that's very much another one

462
00:32:30,480 --> 00:32:34,880
those boomer shooters, but it plays
not it's very much unlike many of the

463
00:32:34,920 --> 00:32:37,240
others in the space. And I
want that as much as I want anything

464
00:32:37,279 --> 00:32:42,240
that like plays just like Quake or
something that might be like a Duke Newcomb

465
00:32:42,319 --> 00:32:45,960
or something like that. I don't
think the piece, as you put it,

466
00:32:45,000 --> 00:32:50,640
is threatened too much. But you
know, if if a lot of

467
00:32:50,640 --> 00:32:52,480
the you know, if one of
these comes out and has like a great

468
00:32:52,559 --> 00:32:54,440
multiplayer that all these people start playing
and that's all they're playing, you know,

469
00:32:54,599 --> 00:32:58,319
that might leave less room for some
of these other games. But we'll

470
00:32:58,319 --> 00:33:07,200
see from Inflection Pixel. With all
the Coal of Duty rumors starting to shake

471
00:33:07,279 --> 00:33:09,759
loose, has it had an effect
on the release plans for Halo Infinite Yet?

472
00:33:10,960 --> 00:33:16,839
Probably not. I think at this
point Microsoft is aware of Activision's plans

473
00:33:16,839 --> 00:33:22,079
for Call of Duty. If if
the reason we're starting to get all this

474
00:33:22,079 --> 00:33:23,799
stuff shook and loose, as you
put it, from the Call of Duty

475
00:33:23,920 --> 00:33:29,799
and what's happening with that game,
it's because they finalize their plans and they

476
00:33:29,839 --> 00:33:35,200
are starting to enact on them.
While Microsoft is not like a co marketing

477
00:33:35,240 --> 00:33:38,559
partner with Activision, they are at
least partners in terms of, you know,

478
00:33:38,680 --> 00:33:43,400
a licensor and stuff and putting stuff
out on the platform. And if

479
00:33:43,400 --> 00:33:45,559
Phil Spencer calls them up and says, hey, when are you putting on

480
00:33:45,559 --> 00:33:47,160
a Call of Duty and they have
an answer for him, they would likely

481
00:33:47,160 --> 00:33:50,440
give it to him and help him
out there and say, if you want

482
00:33:50,440 --> 00:33:52,759
to position your stuff relative to that, we understand, we can help you

483
00:33:52,799 --> 00:33:57,559
out with that. So my guess
would be that this stuff has been in

484
00:33:57,599 --> 00:34:01,400
place now for a little bit.
Phil Spencer has probably already had those conversations,

485
00:34:02,319 --> 00:34:09,599
and Halo's future is probably pretty determined
at this point, so I guess

486
00:34:09,639 --> 00:34:14,639
you know, to answer your question, yes, but what you're suggesting has

487
00:34:14,639 --> 00:34:20,039
already happened a few weeks ago,
as these conversations already took place. We

488
00:34:20,159 --> 00:34:22,800
know that, you know, I
didn't mention it. Halo has been rated

489
00:34:22,800 --> 00:34:27,440
in Australia and it's both the campaign
and the multiplayer, so they are submitting,

490
00:34:27,679 --> 00:34:30,639
you know, finalized the videos of
what the of what the game is.

491
00:34:30,000 --> 00:34:32,800
And I don't think when it got
delayed last time, had it been

492
00:34:32,880 --> 00:34:38,239
raided by the the STRB before it
got delayed. So to me, it

493
00:34:38,239 --> 00:34:42,159
feels like we are fast approaching when
this game is supposed to be here.

494
00:34:42,519 --> 00:34:45,719
It's probably going to be the end
of November. I know, for a

495
00:34:45,800 --> 00:34:47,800
long time a lot of people were
saying September. I never I never bought

496
00:34:47,800 --> 00:34:51,880
that. That just seems that they
need as much time as possible. And

497
00:34:51,920 --> 00:34:55,840
I know Fort's Horizon five is coming
out in early November, but to me,

498
00:34:57,000 --> 00:35:00,599
that never said that there wouldn't be
a Halo in Laten November. That

499
00:35:00,679 --> 00:35:09,880
just makes that that's when they're gonna
get it out probably, Okay from Tokodo,

500
00:35:12,320 --> 00:35:15,480
how disruptive is it when a game
loses a director in the middle of

501
00:35:15,480 --> 00:35:22,519
development. I don't know exactly.
It's probably different in every case. In

502
00:35:22,559 --> 00:35:27,920
every situation, A lot of it
comes down to, uh, institutional knowledge,

503
00:35:28,320 --> 00:35:31,679
how how you know how much freedom
each person is given to accomplish their

504
00:35:31,679 --> 00:35:37,760
tasks. But it's probably still pretty
disruptive if you know the people that you

505
00:35:37,840 --> 00:35:42,000
go to to get approval for new
ideas, if they are suddenly not there,

506
00:35:42,679 --> 00:35:45,679
Uh, that could create some issues. My guests would be that,

507
00:35:45,320 --> 00:35:50,840
uh, they are going to get
some people in those spots relatively quickly,

508
00:35:50,960 --> 00:35:55,559
like you're referring to Diabla four.
They have a lot of talent at Blizzard.

509
00:35:55,639 --> 00:35:59,639
Still, they did just bring in
all the Vicarious Visions. I was

510
00:35:59,679 --> 00:36:02,119
serious when I was talking about like
bringing some people from Vicarious Visions to oversee

511
00:36:02,159 --> 00:36:05,519
that game. That would be that
would not I mean, I know Vicarious

512
00:36:05,559 --> 00:36:08,280
Visions has a very specific niche in
uh, you know, porting games or

513
00:36:08,480 --> 00:36:14,039
remastering games. But they're a solid
developer that and with with you know a

514
00:36:14,039 --> 00:36:15,159
lot of talents, so I bet
they'd be able to handle that. But

515
00:36:15,320 --> 00:36:19,320
more than likely there will be someone
from Blizzard previously that moves up into that

516
00:36:19,360 --> 00:36:23,400
space, or maybe they bring in
someone external but Blizzard has still has a

517
00:36:23,400 --> 00:36:30,000
lot of institutional knowledge and processes that
will help them get that game done just

518
00:36:30,079 --> 00:36:34,039
fine, more than likely. And
while it might miss a beat because of

519
00:36:34,039 --> 00:36:37,400
this, I don't think it's going
to be detrimental to like the overall plan

520
00:36:37,880 --> 00:36:42,000
because the plan is probably put in
place a while ago and now it's just

521
00:36:42,039 --> 00:36:45,079
a bunch of people executing on a
vision, and the vision probably won't change

522
00:36:45,119 --> 00:36:51,880
too much even if someone new does
come in from Wi Fi pirrate. Do

523
00:36:51,920 --> 00:36:54,599
you think there'll be a knock on
effect of the Steam Deck being more controller

524
00:36:54,639 --> 00:36:59,440
citrinc than more that more? Okay, yeah, let me let me start

525
00:36:59,440 --> 00:37:00,840
this over. Do you think there
will be a knock on effect of the

526
00:37:00,840 --> 00:37:07,159
Steam Deck being more controller centric that
more Steam games will be controller friendly now

527
00:37:07,239 --> 00:37:12,960
basically either from now on or retroactively. So yeah, I get what you

528
00:37:13,000 --> 00:37:15,559
mean. Like, Yeah, the
Steam Deck is it has all the controls

529
00:37:15,639 --> 00:37:17,760
on there, and so if you're
going to play a game on there,

530
00:37:17,840 --> 00:37:21,239
the first thing you're going to try
to play it with is the controller,

531
00:37:21,280 --> 00:37:24,000
and not like the touch pads.
I think there will be a knock on

532
00:37:24,039 --> 00:37:27,840
effect on I think there's gonna be
a pretty large knock on effect for them

533
00:37:27,960 --> 00:37:30,840
from the Steam Deck and not just
the terms of controller. But to answer

534
00:37:30,840 --> 00:37:34,320
your question, yes, a lot
of people be like, Okay, we

535
00:37:34,599 --> 00:37:39,559
can count on a certain segment of
Steam users, the kind of people who

536
00:37:39,599 --> 00:37:45,159
are willing to spend a lot of
money on dedicated Steam hardware. These are

537
00:37:45,159 --> 00:37:50,559
also people who probably own or are
buying a lot of Steam games, and

538
00:37:50,639 --> 00:37:54,360
therefore are worth worth trying to win
over and worth trying to cater to.

539
00:37:55,079 --> 00:37:59,719
And so therefore we should take the
time to make sure that our controls are

540
00:37:59,719 --> 00:38:05,880
wealth set up for the Steam Deck
and then all other controllers thereafter. So

541
00:38:06,000 --> 00:38:07,239
yes, but I think the not
good effect is going to go beyond that,

542
00:38:07,280 --> 00:38:13,440
and it's going to be there's good. Everyone is. Probably most developers

543
00:38:13,480 --> 00:38:15,599
are probably going to try to optimize
their game for the Steam Deck. They're

544
00:38:15,599 --> 00:38:17,760
going to get a Steam Deck,
and they're like, okay, yeah,

545
00:38:17,920 --> 00:38:20,880
you know, we need to make
sure this thing works on every computer,

546
00:38:21,400 --> 00:38:25,880
and we're probably we're probably developing on
thirty eighties or whatever thirty eight tis.

547
00:38:25,880 --> 00:38:30,119
But and while we have always done
optimization to make sure it can run on

548
00:38:30,159 --> 00:38:34,400
like the ten sixty, which is
still like the most popular GPU on the

549
00:38:34,519 --> 00:38:39,920
on the Steam charts or whatever their
Steam survey. While they'll still do that,

550
00:38:40,320 --> 00:38:45,320
I think they will have a specific
optimization pass for the Steam Deck and

551
00:38:45,320 --> 00:38:47,679
that's gonna mean that a lot of
games are going to run better on more

552
00:38:47,679 --> 00:38:52,719
computers. In general, Steam Deck
really powerful for a handheld, not very

553
00:38:52,719 --> 00:38:57,559
powerful for computer. And again,
if these are customers who are who are

554
00:38:57,559 --> 00:39:00,119
spending money for dedicated hardware, they
are probably people who buy a lot of

555
00:39:00,119 --> 00:39:04,719
Steam games, and it's worth catering
to them. And basically, you know,

556
00:39:04,760 --> 00:39:06,719
if you look at what happened with
the Switch, the same thing could

557
00:39:06,760 --> 00:39:08,599
happen the Steam Deck. Might be
on a smaller scale at first, but

558
00:39:08,960 --> 00:39:13,159
it's still is going to be worth
it. I mean, Steam in general

559
00:39:13,239 --> 00:39:16,519
is a smaller scale for most developers
in terms of like the total sales.

560
00:39:17,039 --> 00:39:21,079
Like, while Steam is massive and
has millions of players, a lot of

561
00:39:21,079 --> 00:39:22,960
people come come to it for free
to play games. And if you have

562
00:39:22,960 --> 00:39:29,679
a game on Steam and Switch and
PlayStation an Xbox, it tends it tends

563
00:39:29,679 --> 00:39:34,280
to sell worst worse on Steam.
But it's still a significant audience that you

564
00:39:34,360 --> 00:39:36,440
want to cater to. And I
think if you are already put it on

565
00:39:36,480 --> 00:39:38,280
Steam, yeah you're gonna want to
make sure that that game runs well on

566
00:39:38,320 --> 00:39:40,199
there, and it's gonna make sure
it's gonna make a lot of games.

567
00:39:40,199 --> 00:39:43,880
Probably. I was actually gonna do
a story about this. I'm on a

568
00:39:43,960 --> 00:39:45,440
vacation right now. Is you can
think about doing a video. But things

569
00:39:45,440 --> 00:39:49,239
have lined up really well for the
Steam Deck. I'll give like the overview

570
00:39:49,280 --> 00:39:52,360
of what the story would be,
and there's a lot of points to like

571
00:39:52,400 --> 00:39:55,400
how things have lined up. But
but one of the things that has lined

572
00:39:55,480 --> 00:40:00,440
up in favor of the Steam Deck
is where graphics tech is right now,

573
00:40:00,880 --> 00:40:04,639
and we are we have really plateaued. I mean, everyone could see this.

574
00:40:04,800 --> 00:40:08,239
The return on investment that we're getting
from new hardware in terms of their

575
00:40:08,280 --> 00:40:14,280
ability to return better graphics, it's
you know, it's it's it's it's slim

576
00:40:14,320 --> 00:40:17,639
now. Yes, PlayStation five and
Xbox Series X look better than the last

577
00:40:17,679 --> 00:40:22,480
gen hardware, absolutely, but they're
more they're more performed better than look better.

578
00:40:22,719 --> 00:40:28,760
The games look pretty similar overall,
and like a Pepsi challenge, you

579
00:40:28,800 --> 00:40:30,679
would you would put if you put
like, if you made the screenshots small

580
00:40:30,760 --> 00:40:32,920
enough, you probably wouldn't be able
to tell the difference. If they like

581
00:40:32,920 --> 00:40:37,360
really blow them up and look at
them on four KSE screens from like five

582
00:40:37,360 --> 00:40:39,320
feet away and be like, oh, okay, clearly, this one's running

583
00:40:39,360 --> 00:40:43,800
at native four K on this new
hardware and it's sixty frames per second in

584
00:40:43,800 --> 00:40:46,719
motion. That's where I could see
the difference. But but basically the point

585
00:40:46,800 --> 00:40:51,960
is it's like, graphics are good
enough kind of across the board. The

586
00:40:52,000 --> 00:40:53,920
switch is a little bit behind there, obviously, but it's gonna get It's

587
00:40:54,039 --> 00:40:58,199
it's not too far behind to the
point where it doesn't even make sense in

588
00:40:58,239 --> 00:41:01,519
a modern world. It does still
make sense, but graphics are not going

589
00:41:01,559 --> 00:41:05,599
to end up looking much better in
the future than they do right now.

590
00:41:06,639 --> 00:41:10,039
You know, the difference between Forts
the Horizon five Forts Haison four is stark,

591
00:41:10,119 --> 00:41:14,760
but it's not as different as you
know. This is just diminishing returns.

592
00:41:14,760 --> 00:41:17,079
Everybody understands this. I just my
point is we are really at the

593
00:41:17,119 --> 00:41:23,400
point of the returns have been diminished, and so if you are in that

594
00:41:23,440 --> 00:41:29,360
situation, like the steam Deck can
be like can exist for a long time

595
00:41:29,800 --> 00:41:32,400
and not have to worry about being
left behind. I think where in the

596
00:41:32,440 --> 00:41:36,679
past you would have released something like
this, it would have been bigger,

597
00:41:36,719 --> 00:41:39,079
it would have been heavier, it
would have been more expensive, the storage

598
00:41:39,079 --> 00:41:42,239
would have been slower. All those
would would have been a problem, But

599
00:41:42,280 --> 00:41:45,280
the bigger problem would have been in
like two years, it would have felt

600
00:41:45,480 --> 00:41:49,840
really really dated. In two years, the Steam deck is not going to

601
00:41:49,880 --> 00:41:52,639
feel nearly as dated because if Doom
is always the one I go back to

602
00:41:52,760 --> 00:41:58,239
Doom twenty sixteen, that is the
year when we got like the RX four

603
00:41:58,320 --> 00:42:00,679
eighty or five eighty from AMD.
It's like right around when the ten sixty

604
00:42:00,719 --> 00:42:05,440
came out, the ten eighty and
all that stuff. Right around then,

605
00:42:06,599 --> 00:42:08,639
games looked good enough. They can
run, Doom can run on almost anything.

606
00:42:08,679 --> 00:42:13,079
And how much better does a game
really need to look than Doom twenty

607
00:42:13,199 --> 00:42:16,280
sixteen. And so we're gonna gotta
continue to be in this in this zone

608
00:42:16,320 --> 00:42:20,639
for what quite a while. The
one X factor there is ray tracing.

609
00:42:21,559 --> 00:42:24,000
That's something that will continue to be
pushed, but it's not necessary for most

610
00:42:24,079 --> 00:42:28,000
games. And even when games do
get ray tracing, they will have to

611
00:42:28,000 --> 00:42:31,239
continue getting rasterized graphics as well,
because it's gonna run on hardware. That

612
00:42:31,880 --> 00:42:35,880
you know, most games are gonna
run on multiple machines, and while some

613
00:42:35,920 --> 00:42:38,400
of them might have ray tracing,
the majority won't and yeah, so you're

614
00:42:38,440 --> 00:42:40,440
still gonna have to do both,
and so yeah, the steam decks is

615
00:42:40,440 --> 00:42:44,280
not gonna get left behind. It's
gonna have a knock on effect of ensuring

616
00:42:44,360 --> 00:42:46,480
that. Actually, I think most
low end hardware gets supported for even longer.

617
00:42:47,920 --> 00:42:51,320
Sorry, it's a topic I've been
thinking about a lot, because I

618
00:42:51,320 --> 00:42:59,039
don't think about the Steam deck a
whole bunch from Slaine mac Awesome. If

619
00:42:59,079 --> 00:43:01,320
video games suddenly stopped existing, what
kind of job would you get instead?

620
00:43:02,039 --> 00:43:07,280
I'm not very talented at anything,
so you know, I think about,

621
00:43:07,320 --> 00:43:09,079
like, you know, if I
get if I mess up, I get

622
00:43:09,079 --> 00:43:14,760
canceled or something and I have to
leave all my jobs. I would probably

623
00:43:14,800 --> 00:43:17,320
go back to manual labor, which
is what I was doing before this stuff.

624
00:43:17,760 --> 00:43:22,239
I worked a lot of factory jobs, a lot of distribution centers.

625
00:43:22,400 --> 00:43:27,039
I worked at the Kroger distribution center
north of Columbus UH for for quite some

626
00:43:27,079 --> 00:43:30,199
time. I did a lot of
delivery jobs. I've driven a lot,

627
00:43:30,239 --> 00:43:32,239
so I could probably do something like
that. I'd probably end up doing an

628
00:43:32,320 --> 00:43:37,679
uber or something like that. Uber
eats Yeah, not great, but hey,

629
00:43:38,920 --> 00:43:44,840
it's the thing is is that I
don't mind those jobs so much.

630
00:43:45,039 --> 00:43:47,039
It was just now I got a
family, so I'd have to work NonStop

631
00:43:47,039 --> 00:43:51,119
and never see him and that would
be a bummer. But oh well,

632
00:43:51,159 --> 00:43:52,679
I mean millions of people have to
do that, so I totally I'm not

633
00:43:52,719 --> 00:43:59,000
like slamming anyone, but it's like
it's it is. It does give me

634
00:43:59,039 --> 00:44:00,440
a bit of anxiety. It's like, Okay, I just gotta keep working

635
00:44:00,440 --> 00:44:02,719
hard at all this stuff, making
sure I keep everything on the straight and

636
00:44:02,840 --> 00:44:07,880
narrow and that I am doing good
with my work so that I don't have

637
00:44:07,920 --> 00:44:15,440
to find anything else because I'm not
good at anything else. Okay. Another

638
00:44:15,480 --> 00:44:20,800
one from sneeds, Feeds and Seed. There has been a decade long erosion

639
00:44:20,840 --> 00:44:27,239
of the Tom Clancy brand identity from
authenticy, authenticity driven tactical shooter into just

640
00:44:27,360 --> 00:44:30,760
shooter. Do you think there's room
today for a triple a single player tactical

641
00:44:30,800 --> 00:44:37,840
shooter or is it doomed to only
be a multiplayer scene. I mean,

642
00:44:37,880 --> 00:44:40,679
I think it's gonna go. It's
gonna go in waves, right, It's

643
00:44:40,679 --> 00:44:46,280
going to be a sort of right
now, Tom Clancy is a sort of

644
00:44:46,320 --> 00:44:50,679
brand that can be the thing that
we get X Defiant from. And they

645
00:44:50,679 --> 00:44:54,599
describe it as a punk rock mosh
pit multiplayer game, which are just like

646
00:44:54,719 --> 00:45:00,400
so many words that Tom Clancy never
ever would have even said. But it

647
00:45:00,440 --> 00:45:05,559
doesn't matter because you know, they
Ubisoft is bending Tim Clancy to their needs.

648
00:45:06,119 --> 00:45:09,079
But I do think there's a chance
that in the future their needs and

649
00:45:09,119 --> 00:45:14,800
the taste of the audience could bend
and wrap back around to tactical shooter.

650
00:45:15,239 --> 00:45:19,039
So is there a space right now? Probably not. You know, space

651
00:45:19,119 --> 00:45:22,239
is like, what does that mean? There's space for it? But is

652
00:45:22,599 --> 00:45:27,679
it too much of an opportunity cost
for for Ubisoft to try to try to

653
00:45:27,840 --> 00:45:31,360
pursue that uh in favor of or
you know, to the exclusion too of

654
00:45:31,400 --> 00:45:36,119
something else like X Defiant that is
basically you know, ub Soft Call of

655
00:45:36,159 --> 00:45:38,079
Duty, which could make them even
more money. Right now, I think

656
00:45:38,079 --> 00:45:42,119
that they would see it's too much
of an opportunity cost, but they could

657
00:45:42,119 --> 00:45:49,599
come back around in the future.
I think they will uh from Yukosan,

658
00:45:50,039 --> 00:45:53,559
Yukio San, any change, any
chance for a revival of Marvel Heroes.

659
00:45:55,119 --> 00:46:01,880
Probably not. I think that,
you know, it's the kind of thing

660
00:46:01,960 --> 00:46:06,119
that still makes sense. But I
think that the kinds of deals that Marvel

661
00:46:06,159 --> 00:46:12,440
is doing right now they're making big
deals with big companies and Marvel Heroes.

662
00:46:12,719 --> 00:46:15,440
You know, they're also doing mobile
games. If Marvel Heroes comes back,

663
00:46:15,480 --> 00:46:17,000
I think it would be a mobile
game. At this point, they would

664
00:46:17,039 --> 00:46:22,639
just do a mobile Diablo and release
it that way, because that would also

665
00:46:22,679 --> 00:46:28,840
help it make more sense for it's
free to play structure. But yeah,

666
00:46:28,880 --> 00:46:30,159
as it was, no, I
don't. I don't think there's much of

667
00:46:30,159 --> 00:46:37,159
a chance for that revival from all
the Dinos now that you've taken for access.

668
00:46:37,239 --> 00:46:39,199
Is Marvel x com game off the
list? Do you know what the

669
00:46:39,239 --> 00:46:44,440
Civilization team is up to SIV six? Sure seems like it's currently at end

670
00:46:44,480 --> 00:46:49,280
of life. Yeah, that is
my understanding that SIV six is winding down

671
00:46:49,840 --> 00:46:53,599
and that we should be hearing about
a new Civilization game or you know,

672
00:46:53,679 --> 00:46:58,920
a spinoff. Well, you know, they did that Civilization that's Space one

673
00:46:59,199 --> 00:47:02,719
that was just space like an expand
alone. They could do something like that

674
00:47:02,880 --> 00:47:06,800
while they're working on Civilization seven,
getting that, you know, getting that

675
00:47:06,840 --> 00:47:08,880
ready. But we should be hearing
about what that team is doing next to

676
00:47:08,960 --> 00:47:13,480
soon. I don't know what it
is specifically, but my understanding is we

677
00:47:13,480 --> 00:47:20,480
should hear about it soon. From
Sku any official word on if Hitman will

678
00:47:20,480 --> 00:47:24,280
be available on Steam. The Epic
Game Store exclusivity will expire in January twenty

679
00:47:24,320 --> 00:47:29,679
twenty second or twenty twenty two Jesus
thanks. Yeah, I think that in

680
00:47:30,199 --> 00:47:32,679
January we should see that. I'm
like, I'm in a weird position with

681
00:47:32,760 --> 00:47:35,880
it with that game. I have
it on Epic. I got a code

682
00:47:35,920 --> 00:47:38,000
for it on Epic. That's why
I have it there. Yeah, I

683
00:47:38,000 --> 00:47:40,239
think I have it on Xbox as
well. I might, you know what,

684
00:47:40,360 --> 00:47:44,199
because I'm like talking about I'm gonna
I want to buy the expansions and

685
00:47:44,239 --> 00:47:46,519
stuff like there's like the Seven Deadly
Sins thing. I haven't bought it yet.

686
00:47:46,559 --> 00:47:49,599
I love hit Man three. It's
my game of the year so so

687
00:47:49,679 --> 00:47:53,599
far still, but I haven't bought
it on Epic Game Store work, which

688
00:47:53,639 --> 00:47:57,800
is where I've played it the most, because I'm like, I would rather

689
00:47:57,840 --> 00:48:00,920
just get it on Steam when that
happens. Not that I'm like one of

690
00:48:00,960 --> 00:48:04,159
those oh I hate Epic Game Store
people. I just from buying content.

691
00:48:04,480 --> 00:48:07,599
I kind of wanted all it would
be in a like as fewer places as

692
00:48:07,639 --> 00:48:09,239
possible, And I'm not playing a
lot of Hitman three right now, So

693
00:48:09,280 --> 00:48:12,760
why would I just go and force
it when maybe by the time it's on

694
00:48:12,800 --> 00:48:15,840
Steam, let's just get it there. And I'm you know, I have

695
00:48:15,880 --> 00:48:19,800
a press account, so it's that's
really what the reason is. But but

696
00:48:20,400 --> 00:48:23,840
on Xbox, I might just play
it there because I just got it hooked

697
00:48:23,920 --> 00:48:27,719
up down here on the new TV, and maybe that'd be a good reason

698
00:48:27,719 --> 00:48:30,480
to know, boot up the Xbox
and just play through that game again and

699
00:48:30,519 --> 00:48:32,400
then get the content there. The
thing is, I wish it had a

700
00:48:32,480 --> 00:48:36,760
cross progression. I'm just talking about
my my relationship with Hitman three. Now

701
00:48:36,800 --> 00:48:39,199
that's what this show is. I'm
should have place in Hitman three before my

702
00:48:39,280 --> 00:48:43,719
vacation is over. But yeah,
it'll be. It'll be on Steam in

703
00:48:43,800 --> 00:48:49,679
January. Almost certainly all those games
end up doing exactly what you described from

704
00:48:49,760 --> 00:48:53,320
Afterlife, Josh. Why did Microsoft
buy Compulsion Games was we have a few

705
00:48:53,360 --> 00:48:57,840
a big hit. That purchase always
seemed like an odd one compared to the

706
00:48:57,840 --> 00:49:00,400
other Microsoft purchases. You gotta keep
in mind that there is a lot of

707
00:49:00,440 --> 00:49:05,119
reasons to buy a studio, and
while they have a big hit, is

708
00:49:05,159 --> 00:49:09,480
definitely a really good reason to buy
a studio. If you know, if

709
00:49:09,599 --> 00:49:14,119
Phil and whoever is making these decisions, goes and has a conversation with the

710
00:49:14,119 --> 00:49:17,239
developer and they see some promising stuff, or they feel like their studio fits

711
00:49:17,280 --> 00:49:22,079
in with their with their culture or
whatever, or they bring something that's slightly

712
00:49:22,119 --> 00:49:24,039
different, or they have a tech
that's really impressive. There's a lot of

713
00:49:24,039 --> 00:49:28,760
reasons to buy a studio. I
think that you know, or you know,

714
00:49:28,800 --> 00:49:30,199
maybe they were just impressed by the
art of we happy fewer and like,

715
00:49:30,239 --> 00:49:34,000
well, you know, if this
one doesn't work, we think that

716
00:49:34,039 --> 00:49:37,400
we can unlock even more potential if
you come work for us. A lot

717
00:49:37,440 --> 00:49:42,039
of it, though, does come
down to it's it's bodies. It's bodies

718
00:49:42,079 --> 00:49:45,519
to throw at at game Pass.
That the content that they need. They

719
00:49:45,559 --> 00:49:47,880
need a lot of games. And
while not while we have a few,

720
00:49:47,880 --> 00:49:52,239
which is something I never even played
because I thought the word on it was

721
00:49:52,280 --> 00:49:59,880
pretty cool, it's still like the
potential for more games coming to game PA.

722
00:50:00,280 --> 00:50:02,000
It was a studio that was probably
for sale, maybe it was relatively

723
00:50:02,079 --> 00:50:06,519
cheap. When it comes down to
it, they just need more games and

724
00:50:06,559 --> 00:50:08,880
this is a studio that could put
out games, and yeah, that's kind

725
00:50:08,880 --> 00:50:15,559
of what it is from It's a
me where is my official Seinfeld video game.

726
00:50:15,920 --> 00:50:20,239
I feel like there is a flash
game that was actually pretty good that

727
00:50:20,280 --> 00:50:23,000
I played through a bit, but
not it's not official, is it.

728
00:50:23,280 --> 00:50:24,960
I don't know. You'll have to
talk to Larry David. We'll have to

729
00:50:25,000 --> 00:50:28,719
see we can get him on the
line. I'll put I'll put Larry David

730
00:50:28,760 --> 00:50:32,199
here on my list from some guy
eight nine zero. Any news on that

731
00:50:32,239 --> 00:50:37,199
BioShock game at two k This is
when I think people have been asking about

732
00:50:37,239 --> 00:50:43,880
recently. I think that we're gonna
hear about the Hanger thirteen game first before

733
00:50:43,880 --> 00:50:46,960
we hear about BioShock, So it's
probably still a bit of a ways off.

734
00:50:50,239 --> 00:50:53,519
I mean, that's me guessing because
I think Hanger I do know that

735
00:50:53,559 --> 00:50:59,599
Hanger thirteen games a little bit closer. Uh, But yeah, and I

736
00:50:59,679 --> 00:51:00,960
feel, you know, that's a
relatively big game, so would they want

737
00:51:01,000 --> 00:51:04,199
to talk about both at the same
time. But they're not. You know,

738
00:51:04,239 --> 00:51:06,599
there's not a ton of overlap there. The Hanger thirteen game is going

739
00:51:06,679 --> 00:51:10,199
to be more like a third person
action adventure, open world crime game sort

740
00:51:10,239 --> 00:51:15,519
of thing, and and the BioShock
game is going to be BioShock. They

741
00:51:15,519 --> 00:51:20,800
could totally coexist. But but yeah, but my understanding is that it's still

742
00:51:20,840 --> 00:51:22,840
the hanger. The hanger thirteen games
first, we're coming up first, we'll

743
00:51:22,840 --> 00:51:29,760
hear about that, and then maybe
BioShock after all, Right, how are

744
00:51:29,800 --> 00:51:32,360
we doing? We gotta we got
time for plenty more questions. Let's keep

745
00:51:32,400 --> 00:51:40,199
going from leaves. Hey, Jeff, I know you said that HP doesn't

746
00:51:40,199 --> 00:51:44,400
believe in showing games before they're ready, But do you have anything on Final

747
00:51:44,440 --> 00:51:51,440
Fantasy sixteen? No, but I
feel like if there is a big state

748
00:51:51,480 --> 00:51:54,920
of play coming up, we will
hear about Final Fantasy sixteen. At that

749
00:51:54,920 --> 00:52:00,880
that's just a feeling. Though I
think we're overdue for an update on Final

750
00:52:00,920 --> 00:52:04,440
Fantasy sixteen. I think that there's
a chance that we'll hear about it before

751
00:52:04,480 --> 00:52:07,239
the end of the year. And
you know, I guess a lot of

752
00:52:07,239 --> 00:52:12,599
that comes down to how the how
development has gone through the pandemic. But

753
00:52:12,719 --> 00:52:16,119
my understanding continues to be that game
is closer than we all expect, and

754
00:52:16,159 --> 00:52:19,679
that to me, that says next
year. And if it's by the end

755
00:52:19,679 --> 00:52:21,480
of next year, I think,
you know, you start talking about it

756
00:52:21,480 --> 00:52:23,519
at the end of this year,
so hopefully we hear about it soon.

757
00:52:23,559 --> 00:52:25,840
But I have no more new details
for you. I'm sorry about that.

758
00:52:30,400 --> 00:52:34,960
From Arlene's up how fast can Nick
Turbo go so reference to one of my

759
00:52:35,000 --> 00:52:38,159
mods over my discord and someone who
writes into my podcast a lot. He

760
00:52:38,199 --> 00:52:42,320
goes very fast. He has to
go very fast because when he says Mega

761
00:52:42,320 --> 00:52:45,079
Man sucks, Michael Manotti chases after
him and tries to wring his neck.

762
00:52:46,400 --> 00:52:51,000
Shoe Blazer asks, is Dangerous Driving
two? Okay? It's been over a

763
00:52:51,039 --> 00:52:54,719
year since I've seen an official update
from Three Fields Entertainment. Did that not

764
00:52:54,800 --> 00:53:07,039
come out? It was Dangerous Driving
different than Dangerous Driving two. I'm sorry,

765
00:53:07,039 --> 00:53:08,880
I'm like one of like because I
thought they had Dangerous Driving and it

766
00:53:08,960 --> 00:53:12,920
was okay, and then Dangerous Driving
two came out was pretty good. It

767
00:53:12,960 --> 00:53:15,239
came out right. So are you
asking like the like, is there a

768
00:53:15,280 --> 00:53:19,800
console release that hasn't been happened hasn't
happened yet? Oh? No it maybe

769
00:53:19,800 --> 00:53:22,280
it hasn't come out yet. Okay, I'm not sure, all right,

770
00:53:22,559 --> 00:53:25,199
Dangerous Driving two, I don't know. I feel like that studio was always

771
00:53:25,480 --> 00:53:31,360
sort of close to getting things just
right and never quite never quite could bring

772
00:53:31,360 --> 00:53:37,559
the whole package together. I liked
Dangerous Driving a lot, but I think

773
00:53:37,599 --> 00:53:40,000
most most other people weren't feeling it, so I you know, I think

774
00:53:40,119 --> 00:53:45,519
there was a dangerous collision game,
and then dangerous driving was much more like

775
00:53:45,559 --> 00:53:47,400
a traditional burnout, and now they're
doing dangerous driving too, and that's what

776
00:53:47,440 --> 00:53:52,119
I'm getting conflated with. Okay,
I haven't heard anything about it. They

777
00:53:52,119 --> 00:53:54,639
definitely have always reached out to me
when they've had new stuff, and I

778
00:53:54,679 --> 00:53:58,119
haven't heard from them in a while
either, so I don't know if it's

779
00:53:58,119 --> 00:54:02,280
okay. I'll have to look into
it. From Arlene's Sup. So,

780
00:54:02,480 --> 00:54:08,119
is this Halo Destiny crossover actually happening? Uh, that's a rumor that I've

781
00:54:08,159 --> 00:54:10,599
heard as well. Right, Yeah, I can't remember if that's one that

782
00:54:10,639 --> 00:54:15,480
I've like got sourced or if I
just heard the rumor. I'm I'm gonna

783
00:54:15,480 --> 00:54:17,039
bet it's just the rumor that I
heard. I think it. To me,

784
00:54:17,119 --> 00:54:21,320
that seems like something that they would
try to make happen, that everyone

785
00:54:21,360 --> 00:54:23,519
involved would be like, yeah,
sure, that'd be fun. But I

786
00:54:23,519 --> 00:54:28,559
don't know, I don't know for
sure. Sorry about that. From Kane

787
00:54:28,639 --> 00:54:32,280
High Wind zero nine. Best pizza
toppings. The best pizza topping is pepperoni.

788
00:54:32,599 --> 00:54:37,320
Like, of course you know,
pepperoni and pepperoni mushroom is a really

789
00:54:37,360 --> 00:54:39,239
great one. That's what I grew
up on Little Caesars, and you know,

790
00:54:39,320 --> 00:54:44,440
north of Detroit in the suburbs,
little Caesars all the time. People

791
00:54:44,440 --> 00:54:47,760
who say Little Caesars is bad are
bad people. Like if you if you

792
00:54:47,840 --> 00:54:52,199
had the they live glasses and you
put them on people talk about bad about

793
00:54:52,199 --> 00:54:55,679
Little Caesars, they'd be the weird
alien creatures. Absolutely, But you also

794
00:54:55,719 --> 00:54:58,960
have to like order. Can't like
that, and people always talk about it

795
00:54:58,960 --> 00:55:00,320
and they're like, oh, the
hot and readies. It's like, no,

796
00:55:00,360 --> 00:55:02,760
okay, the hot ready is when
you are desperate and you need pizza

797
00:55:02,880 --> 00:55:06,679
now, which I understand if you're
in that situation. But if you're in

798
00:55:06,719 --> 00:55:08,960
that situation, you get what you
get and you better not complain. But

799
00:55:09,000 --> 00:55:14,000
if you order from a Little Seasons, you get that pepperoni and mushroom on

800
00:55:14,079 --> 00:55:19,880
a Detroit style deep dish with a
crispy crush around the edge. It's still

801
00:55:19,880 --> 00:55:22,039
great, It's still delicious. I'm
gonna get a little Ceesars today, f

802
00:55:22,239 --> 00:55:28,199
y'all from Meyer, the Remyer,
the Red. I'm sorry about that.

803
00:55:28,719 --> 00:55:31,599
Two human two can we expect at
any minute now, Any minute now,

804
00:55:32,599 --> 00:55:36,880
man, I wonder with Dennis diet
Ex up two these days. I actually

805
00:55:36,920 --> 00:55:39,119
I don't even know if I want
to know the answer to that question from

806
00:55:39,119 --> 00:55:45,239
Prickly Pete. Any thought on if
we'll get another Deus X game anytime soon

807
00:55:45,639 --> 00:55:47,840
or is it dead at this point? I don't it's soon, probably not.

808
00:55:49,159 --> 00:55:54,159
I feel like they I think they
were trying to do some other stuff

809
00:55:54,159 --> 00:55:59,239
that wasn't days Daosex, specifically because
the last one didn't do quite as well

810
00:55:59,280 --> 00:56:02,880
as they were hoping. And so
they're trying to take these teams and find

811
00:56:02,920 --> 00:56:06,440
other ways to use them and see
if they can have more success by like

812
00:56:06,800 --> 00:56:13,239
contributing to Marvels Avengers and all this
other stuff. And now is is the

813
00:56:13,280 --> 00:56:16,039
Datosex team the one that's doing Guardians
of the Galaxy? I can't. I

814
00:56:16,039 --> 00:56:21,039
can't. I can't keep my square
Nex team straight. I do. I

815
00:56:21,079 --> 00:56:23,159
do think the Davosex is not dead, though. I think it's something they

816
00:56:23,159 --> 00:56:28,760
could return to after the current projects
run their course. I think it's less

817
00:56:28,800 --> 00:56:32,599
dead than than some other things.
But you know, if if Guardians of

818
00:56:32,599 --> 00:56:37,159
the Galaxy hits again, I might
be mistaking that. But if like one

819
00:56:37,159 --> 00:56:43,079
of these games hits it takes off, DAOSEX could go further beyond the backburner

820
00:56:43,119 --> 00:56:50,519
that it's on right now. Uh
super string. Any rumblings on whether Bobby

821
00:56:50,559 --> 00:56:54,079
Kotick is feeling any fire, Yeah, I'm no, he's not feeling any

822
00:56:54,079 --> 00:57:00,639
fire. Not really. That's the
reality is that there has been like a

823
00:57:00,639 --> 00:57:06,280
couple investors who have said the things
he's doing aren't aren't adequate. But the

824
00:57:06,719 --> 00:57:13,800
ire from investors is nothing like it
was for his compensation plan, which actually

825
00:57:13,800 --> 00:57:15,119
got a lot got a lot of
them, a lot more angry and a

826
00:57:15,159 --> 00:57:19,280
lot more of them to speak up
and say that he's way overpaid. And

827
00:57:19,719 --> 00:57:23,960
even then the board or whatever investors
voted to give him that compensation plan,

828
00:57:24,039 --> 00:57:27,920
it was a slim margin, but
even then he still came out on top.

829
00:57:29,239 --> 00:57:35,280
And while investors don't like bad press, they mostly don't care if the

830
00:57:35,480 --> 00:57:39,199
if the if the company's making money, and the company's making money, and

831
00:57:39,239 --> 00:57:43,519
Bobby Cotta can point to, here
are the changes I'm making. I am

832
00:57:43,559 --> 00:57:47,119
giving you people, I'm I'm putting
I'm giving you people's heads take a responsibility

833
00:57:47,119 --> 00:57:52,440
for this by firing other people.
And I think that's good enough for a

834
00:57:52,519 --> 00:57:57,599
lot of investors. It's it's depressing
and disappointing and it's miserable. And again,

835
00:57:57,599 --> 00:58:00,159
it's one of the things that's like
making me feel pretty burned out on

836
00:58:00,199 --> 00:58:04,199
this stuff, is it's miserable to
think that that's that's the way the system

837
00:58:04,199 --> 00:58:06,960
works, and it's gonna keep doing
it that way. And Bobby Cottick fully

838
00:58:07,039 --> 00:58:10,199
understands it and is completely taken advantage
of it. So I don't think he's

839
00:58:10,239 --> 00:58:13,880
feeling a ton of firing. Now, we'll see what happens with the state

840
00:58:13,960 --> 00:58:16,760
of California, but even then,
I'm not sure, like what kind of

841
00:58:16,760 --> 00:58:22,199
punishment they could really bring that would
be enough to like, the investors are

842
00:58:22,199 --> 00:58:23,719
already going to build that into their
price, They're going to fully understand it,

843
00:58:24,000 --> 00:58:29,880
and I think it would have to
be pretty extreme for him to feel

844
00:58:29,880 --> 00:58:37,760
any fire from the specific punishment that
might come from California. Uh from Seth

845
00:58:37,840 --> 00:58:43,360
Parmer, any truth behind the rumor
new PlayStation exclusive from Software Game and Development,

846
00:58:43,400 --> 00:58:47,159
hearing lots of discussion around it around
that lately. My opinion on that

847
00:58:47,320 --> 00:58:52,159
is that there is truth to that. Yes, I can't back that up

848
00:58:52,159 --> 00:58:58,119
with specific sourced information right now,
but based on the way other things have

849
00:58:58,159 --> 00:59:05,239
gone. Like I said earlier,
I think that it's real. From X

850
00:59:05,480 --> 00:59:07,840
sick or sanics. Have you heard
anything on a specific date for the release

851
00:59:07,920 --> 00:59:12,000
of the Series X Mini Fridge or
on a price. I haven't heard anything

852
00:59:12,000 --> 00:59:15,079
about that. No, sorry,
I thought that they were coming soon though.

853
00:59:15,119 --> 00:59:20,159
I thought they were talking about it. But I'm not like super in

854
00:59:20,199 --> 00:59:22,119
the market for a Series X mini
fridge, So when they started talking about

855
00:59:22,119 --> 00:59:23,840
it, I sort of like faded. I'm like, Okay, this is

856
00:59:23,880 --> 00:59:28,000
not for me. I'm not gonna, you know, get all crazy about

857
00:59:28,000 --> 00:59:30,320
this and try to track it down. So I guess maybe so, I

858
00:59:30,320 --> 00:59:34,360
guess they didn't give a date or
a price. I bet we hear about

859
00:59:34,400 --> 00:59:39,079
it soon from Alix or eighty three. Hijiff. You do fantastic work.

860
00:59:39,199 --> 00:59:44,519
Thank you very much. Let's talk
Ubisoft. Any news on Prince of Persia,

861
00:59:44,920 --> 00:59:49,679
Skull and Bones, Star Wars or
Beyond Good and Evil two. Loll

862
00:59:49,800 --> 00:59:52,480
uh. Prince of Persia there,
you know the remaster, they're they're they're,

863
00:59:52,519 --> 00:59:57,239
they're they're doing. They definitely went
back and tried to spruce that up

864
00:59:57,280 --> 00:59:59,960
quite a bit. I don't know
if we'll hear about that before the end

865
01:00:00,039 --> 01:00:05,480
of the year. It feels like
the kind of thing that needed a lot

866
01:00:05,559 --> 01:00:08,000
more time, and I think they're
giving it a lot more time. Skull

867
01:00:08,039 --> 01:00:13,320
and Bones is continues to be a
boondoggle. It continues to be this,

868
01:00:13,320 --> 01:00:16,199
this whole, this big mess that
they've I think a lot of people you

869
01:00:16,360 --> 01:00:21,039
just feel like they never should have
got themselves into. But you know,

870
01:00:21,519 --> 01:00:24,079
we will see something from Skull Bones
eventually, because they don't want to have

871
01:00:24,159 --> 01:00:29,519
to like payback money to the to
Singapore, to the City state of Singapore.

872
01:00:30,039 --> 01:00:36,360
Star Wars is still a long ways
off. Has I think the deal

873
01:00:36,400 --> 01:00:38,880
with EA still hasn't expired. I
think it expires at the end of this

874
01:00:38,960 --> 01:00:43,360
year. I could be wrong about
that, but I feel like that.

875
01:00:44,039 --> 01:00:45,840
I feel like we're still waiting for
that deal to expire and then we will

876
01:00:45,880 --> 01:00:52,079
actually start seeing a lot more from
these other projects. But they while they

877
01:00:52,079 --> 01:00:54,360
can confirm that they're working on it
and stuff, and they have like,

878
01:00:54,639 --> 01:01:00,719
you know, the the go ahead
from EA, I think, just to

879
01:01:00,199 --> 01:01:02,000
be clear and make sure they're in
the clear, they won't start showing much

880
01:01:02,039 --> 01:01:06,119
from these games or talking about them
in any detail until that EA deal is

881
01:01:06,159 --> 01:01:09,320
fully expired, which maybe it has
I'm maybe I'm mixing that up again.

882
01:01:09,480 --> 01:01:15,119
Vacation Brain. I'm like eighty percent
Corona right now, not that Corona Corona

883
01:01:15,159 --> 01:01:19,280
the drink man. That's gonna be
a problem. Beyond Good and Evil two.

884
01:01:19,920 --> 01:01:22,119
H Yeah, that's just funny.
I still don't think that's ever gonna

885
01:01:22,159 --> 01:01:28,159
come out at this point. If
it comes out, I think Mike Manotti,

886
01:01:28,239 --> 01:01:30,320
my coast on games Beat the Side, said this, if it comes

887
01:01:30,360 --> 01:01:34,639
out now, it'll just be a
direct sequel that it plays exactly Beyond Good

888
01:01:34,639 --> 01:01:37,039
and Evil one. It'll just be
a Zelda game. They will scrap all

889
01:01:37,039 --> 01:01:42,159
of the crazy nonsense they talked about
and they'll just make another one of those

890
01:01:42,320 --> 01:01:45,920
with Jade. It'll just be that. That's what that If beyond If Beyond

891
01:01:45,920 --> 01:01:51,039
Good and Evil two happens, it'll
be because they just gave up on all

892
01:01:51,079 --> 01:02:00,000
this other stuff and did that instead. Uh. Any idea why Volition didn't

893
01:02:00,000 --> 01:02:04,800
announce the new Saints row yesterday as
they had planned. I do not know,

894
01:02:05,360 --> 01:02:09,079
and I'm not sure how much I
can say. Uh, my co

895
01:02:09,199 --> 01:02:15,000
worker this legitimately don't know, but
co workers could be under embargoes or something

896
01:02:15,039 --> 01:02:17,480
like that, so I should be
hesitant about saying anything about that, But

897
01:02:19,559 --> 01:02:22,679
I do not know why they didn't, and if they told us, I

898
01:02:22,440 --> 01:02:29,039
haven't been checking my email, so
I wouldn't know anyhow. From the Easter

899
01:02:29,159 --> 01:02:34,360
Bunny Project Gotham, that's a question
mark Project Gotham. Do you think Microsoft

900
01:02:34,480 --> 01:02:37,280
is just happy with the back and
forth of Forts and Forts Horizon or do

901
01:02:37,320 --> 01:02:40,239
you think we see this ip come
back in the next five to ten years.

902
01:02:44,840 --> 01:02:47,320
I think they're happy with Forts and
Forts the Horizon right now, but

903
01:02:50,119 --> 01:02:53,159
Forts and Motorsport got to a point
where they definitely need to mix something up,

904
01:02:53,280 --> 01:02:59,119
and maybe there's a chance that they
do a Fortza project like Colin Project

905
01:02:59,159 --> 01:03:06,280
Gotham and and treat that as a
chance to mix things up and have Turn

906
01:03:06,360 --> 01:03:12,559
ten do that or something like that. But that's just like if Forts,

907
01:03:12,599 --> 01:03:15,800
Like if Forts of Motorsport eight comes
out, I think it's eight, I'm

908
01:03:15,800 --> 01:03:19,639
always bad at the numbers, But
for motors Port eight comes out and it's

909
01:03:19,679 --> 01:03:22,679
like, Okay, yeah, they
redid the tech, but really it's more

910
01:03:22,719 --> 01:03:24,880
of the same. And then Forts
of Motorsport nine comes out and it's sort

911
01:03:24,920 --> 01:03:28,719
of a sales disappointment because of that, or it doesn't get a lot of

912
01:03:28,719 --> 01:03:31,320
people very excited. I could see
them wanting to mix things up a little

913
01:03:31,360 --> 01:03:35,719
bit, but right now they're happy
with Horizon is going to do great.

914
01:03:35,840 --> 01:03:39,119
Horizon five looks fantastic and it's not
even on the new engine yet. Once

915
01:03:39,199 --> 01:03:43,000
it gets on the new engine,
they're definitely gonna want to do forts Horizon

916
01:03:43,039 --> 01:03:45,920
six on that and take even more
advantage of the power of the of the

917
01:03:45,920 --> 01:03:50,960
new consoles. So it's gonna come
down to Motorsport and how that performs.

918
01:03:52,360 --> 01:03:55,119
But even then it would it be
Projectgntham does is that something they need to

919
01:03:55,159 --> 01:03:58,840
come back, needs to come back
for them to mix things up. They

920
01:03:58,880 --> 01:04:04,719
could just try something even more different
than that. Uh Hi from our rules,

921
01:04:04,840 --> 01:04:10,480
he says Hi Jeff at E three
And and in general we saw announced,

922
01:04:10,519 --> 01:04:14,960
we saw lots of Left for Dead
style co op PVEE shooters. Why

923
01:04:15,039 --> 01:04:20,079
the seemingly universal push for this game
so suddenly, So this is my my

924
01:04:20,199 --> 01:04:25,599
hunch here is that, uh,
Left for Dead was really popular among a

925
01:04:25,599 --> 01:04:28,519
lot of developers. It's kind of
game that like you could play after work

926
01:04:28,559 --> 01:04:32,000
with friends and you get to a
point where you're like, Okay, Left

927
01:04:32,000 --> 01:04:35,920
for Dead two came out, I
can't wait for for Valve to make Left

928
01:04:35,960 --> 01:04:40,599
for Dead three, and then you
wait years and years and years, and

929
01:04:40,639 --> 01:04:44,920
then you realize Valve's not gonna make
Left for Dead three, and you're like,

930
01:04:45,000 --> 01:04:46,719
oh, well, if they're not
gonna make it, and we really

931
01:04:46,800 --> 01:04:51,159
like those, maybe we should just
make our own and and you know,

932
01:04:51,159 --> 01:04:55,400
fill in that void like it takes. There's a lagging there's a lagging sort

933
01:04:55,440 --> 01:04:58,400
of thing that happens here where you
don't want to make one of those if

934
01:04:58,440 --> 01:05:01,519
you feel like you're gonna have to
compete with Valve, if Valve isn't going

935
01:05:01,559 --> 01:05:05,000
to fill that gap. Though you
it takes a long time to realize that

936
01:05:05,079 --> 01:05:08,760
first, and then it takes a
little bit longer to actually put the game

937
01:05:08,800 --> 01:05:12,159
together. And I think we're at
a point where just all these companies at

938
01:05:12,199 --> 01:05:15,000
the same time realized Valve's not going
to do that, we should start that,

939
01:05:15,280 --> 01:05:16,719
And now we're seeing the fruits of
that, of those of those labors.

940
01:05:18,719 --> 01:05:21,800
But all that said, I don't
think Red Fall, which is that

941
01:05:21,840 --> 01:05:26,760
the name of that of the game
from Arcane. I don't think Red Fall

942
01:05:26,840 --> 01:05:30,159
is a Left for Dead style game. But but still I get why people

943
01:05:30,239 --> 01:05:31,360
lump it in there. I know
you didn't say red Fall, but I

944
01:05:31,360 --> 01:05:36,199
think a lot of people are thinking
that when you say that from muck Bucket

945
01:05:36,320 --> 01:05:39,480
sixty two. I love the show, Jeff. My question is do you

946
01:05:39,519 --> 01:05:43,880
think the date of Halo Infinite will
be revealed at Xbox's Games Coms show five

947
01:05:43,960 --> 01:05:47,679
days after Call of New Duties?
Most likely reveal at eight nine on August

948
01:05:47,719 --> 01:05:56,039
nineteenth. Maybe? I don't know. I feel like yes, I feel

949
01:05:56,039 --> 01:05:59,039
like that's the time to do it
right. You're if you're putting it on

950
01:05:59,119 --> 01:06:00,880
a games comm show, you say
it's an update on stuff we already know.

951
01:06:00,960 --> 01:06:02,559
This is how they framed it.
It's like it's going to be an

952
01:06:02,599 --> 01:06:09,639
update on stuff we've already talked about. Halo is absolutely the biggest thing they're

953
01:06:09,639 --> 01:06:11,840
gonna have to talk about. To
me, if you don't do the show

954
01:06:11,880 --> 01:06:15,199
unless you're ready to talk about it. So I'm gonna say yes. I'm

955
01:06:15,199 --> 01:06:17,440
gonna say yes, we're gonna hear
the date then. And if we don't

956
01:06:17,480 --> 01:06:27,119
go well from care APT why was
there no SECOO DLC. I feel that's

957
01:06:27,119 --> 01:06:30,599
a question for Activision. That's the
thing. That's the kind of thing that

958
01:06:30,639 --> 01:06:33,519
Activision would have had to scope out
and budget for and they probably just didn't,

959
01:06:36,800 --> 01:06:40,639
you know, I don't know.
I'm trying to think of like Activision

960
01:06:40,719 --> 01:06:44,280
games like Call of Duty doesn't really
do traditional expansions anymore, are they,

961
01:06:45,000 --> 01:06:48,679
And that's like the one at Activision
example I could think of. But From

962
01:06:48,719 --> 01:06:51,280
has done that before and they've had
success, and then you release a Game

963
01:06:51,280 --> 01:06:54,360
of the Year version. But I
feel like they were already going to be

964
01:06:54,400 --> 01:06:58,159
able to release like a Game of
the Year update or you know, version

965
01:06:58,199 --> 01:07:00,280
of the game. Uh. I
think they might have already done that.

966
01:07:00,320 --> 01:07:03,639
I think they did and sell that
just as fine and then sell it again

967
01:07:03,760 --> 01:07:06,559
on new consoles, and so they
felt like they didn't felt like they didn't

968
01:07:06,559 --> 01:07:12,440
need DLC. But other than that, I'm not sure. I think more

969
01:07:12,480 --> 01:07:15,159
than likely, I think the reason
there was no Secro DLC is that From

970
01:07:15,199 --> 01:07:20,920
just got way too busy with elden
Ring. Elder Ring was, you know,

971
01:07:20,960 --> 01:07:25,840
a really tough development for them,
and so h they probably just even

972
01:07:25,880 --> 01:07:28,880
if they had ideas for Secro DLC, they probably just couldn't get to it.

973
01:07:30,679 --> 01:07:33,800
From JB. Grebar Grebar, have
you heard anything new on place they

974
01:07:33,800 --> 01:07:41,639
should partnership with Discord? No,
I haven't hear anything new they they gave

975
01:07:41,719 --> 01:07:45,039
us a timeline right that we would
hear something before the end of this year

976
01:07:45,280 --> 01:07:48,880
right on like what that would look
like, but by like next year we

977
01:07:48,880 --> 01:07:53,599
should actually start seeing that implementation.
So it's gonna take some time for what

978
01:07:53,639 --> 01:07:57,159
that's gonna look like. But I
haven't heard about Hurt any specifics on what

979
01:07:57,199 --> 01:08:00,360
that will actually look like from final
DOS. So what is the official grub

980
01:08:00,400 --> 01:08:05,880
snack? It's a good question.
Uh, I'm not I'm not great.

981
01:08:05,880 --> 01:08:10,960
It's that I like, I we'll
totally just mindlessly eat. I'm adhd have

982
01:08:11,000 --> 01:08:14,400
compulsions where I just like I need
to just eat something to get my brain

983
01:08:14,719 --> 01:08:19,560
like a break from craving whatever.
But like if you if like when my

984
01:08:19,560 --> 01:08:21,199
wife's like, hey, do you
want to snacks from the store? I

985
01:08:21,279 --> 01:08:25,800
mostly I'm like, no, nothing
sounds good. But I guess like I

986
01:08:25,840 --> 01:08:29,720
like chips. I like like tortilla
chips with some salsa. It's not a

987
01:08:29,720 --> 01:08:31,920
snack. That's like a snack.
I like popcorn right now. Growing up,

988
01:08:31,920 --> 01:08:34,399
I didn't like popcorn too much,
but right now, like I'd like

989
01:08:34,479 --> 01:08:38,119
to sit down with popcorn and a
beer and a movie. And that's a

990
01:08:38,119 --> 01:08:41,880
lot of that comes down to the
Alamo Drafthouse that I went to a million

991
01:08:41,920 --> 01:08:45,640
times once we moved to Denver,
and so that really got me into popcorn

992
01:08:45,680 --> 01:08:48,720
and beer, uh like at the
same time anyhow, And so I like

993
01:08:48,800 --> 01:08:50,800
to sit down in my house now
with a popcorn and beer and movie.

994
01:08:50,840 --> 01:08:56,600
That's that's a good snack. But
I don't know, I like like hot

995
01:08:56,680 --> 01:09:00,760
Tamali's, the candy and stuff like
that, like cinnamon candies, those are

996
01:09:00,760 --> 01:09:03,920
good, uh and then an app
Okay, here's the official grub snack.

997
01:09:03,920 --> 01:09:09,119
I found it. My brain just
needed a second. You get a Snickers.

998
01:09:09,159 --> 01:09:11,880
A Snickers bar doesn't have to be
a full size where you get a

999
01:09:11,880 --> 01:09:15,039
fun size. You just need a
Snickers. And then you need an apple,

1000
01:09:15,119 --> 01:09:18,079
and you gotta get a good apple. You gotta get a the you

1001
01:09:18,119 --> 01:09:21,319
know, one of the expensive apples, the brand, the branded apples.

1002
01:09:21,960 --> 01:09:26,560
And then you take the Snickers and
you bite it. And then you take

1003
01:09:26,600 --> 01:09:29,800
an apple and you bite it and
it's just it's a candy apple. It

1004
01:09:29,800 --> 01:09:33,119
tastes exactly like you're in It's tastes
like fall, it tastes like October.

1005
01:09:33,359 --> 01:09:36,760
It tastes like you got a caramel
apple with you know, nuts and stuff

1006
01:09:36,800 --> 01:09:45,039
all over. It's delicious. It's
the official snack of grub Snacks. Thank

1007
01:09:45,039 --> 01:09:48,520
you for that wonderful question. Final
DASA. All right, here's here's the

1008
01:09:48,520 --> 01:09:53,039
thing. I see a million questions
above here, and I'm gonna start working

1009
01:09:53,039 --> 01:09:56,680
from the top down. But a
lot of the questions I answered were like

1010
01:09:56,760 --> 01:09:59,760
from like the early section, and
I'm sure there's been a lot more,

1011
01:09:59,840 --> 01:10:03,600
like more relevant and updated questions.
And if you've asked one of those and

1012
01:10:03,640 --> 01:10:06,359
I skipped over it just now,
feel free to send it in again and

1013
01:10:06,399 --> 01:10:11,319
I'll try to get into it right
now. But I'm gonna start from the

1014
01:10:11,319 --> 01:10:17,439
top now. Okay from g XE
Chinna, Hey, Jeff, Valve's pre

1015
01:10:17,560 --> 01:10:20,960
order system wasn't great, but I
do appreciate that I at least know I'm

1016
01:10:21,359 --> 01:10:25,640
in a queue rather than needing to
constantly check for stock. Why aren't more

1017
01:10:25,640 --> 01:10:29,199
companies using a queue system for hardware? I am so glad you asked this

1018
01:10:29,279 --> 01:10:33,000
question because I have an answer to
it. So the reason that Valve can

1019
01:10:33,039 --> 01:10:38,039
do a queue system is because Valve
is the only company selling you a steam

1020
01:10:38,079 --> 01:10:44,000
Deck right now. So if you
pre order your steam Deck through Valve,

1021
01:10:44,680 --> 01:10:47,359
chances are you're not going to cancel
that order, so you're gonna keep it

1022
01:10:47,439 --> 01:10:50,359
and the queue is gonna work just
as they want and they're not gonna have

1023
01:10:50,399 --> 01:10:55,039
to deal with a bunch of people
canceling their orders and making things confusing and

1024
01:10:55,079 --> 01:11:01,239
causing problems. However, if you
could get a steam Deck preer, Let's

1025
01:11:01,239 --> 01:11:04,880
say you have seen that pre order
for Q three of twenty twenty two,

1026
01:11:04,920 --> 01:11:08,560
that's when yours is going to come. Well, what if you get it

1027
01:11:08,560 --> 01:11:11,279
from What if Best Buy open up
steam Deck sales and they say, well,

1028
01:11:11,319 --> 01:11:13,840
we could ship it to you this
holiday, you would buy it there

1029
01:11:13,880 --> 01:11:15,520
as well. So not only not
only does this like causing problem where you

1030
01:11:15,560 --> 01:11:20,479
have to cancel the order at Valve, you also are creating what seems like

1031
01:11:20,560 --> 01:11:24,960
more demand because you are the same
person buying the same thing twice. Now

1032
01:11:24,960 --> 01:11:27,760
I know you're canceling the other one, but it's still it looks like more

1033
01:11:27,800 --> 01:11:30,640
demand than what it is. And
so this is what happens with all these

1034
01:11:30,640 --> 01:11:34,880
stores, all these retailers, is
if is a lot of people are buying

1035
01:11:34,920 --> 01:11:39,439
the system multiple times because they want
to ensure that they get it and they're

1036
01:11:39,439 --> 01:11:43,319
afraid that they might get canceled or
something like that. So inflates what demand

1037
01:11:43,319 --> 01:11:45,880
looks like, it causes more headaches. It's it's a it's a big problem.

1038
01:11:45,880 --> 01:11:48,720
Now, it's still the best way
to do things if you are a

1039
01:11:48,760 --> 01:11:55,119
giant conglomerate who doesn't run their own
store and wants to get hardware in people's

1040
01:11:55,119 --> 01:11:58,640
homes and it's going to it's planning
to sell ten million units in the first

1041
01:11:58,680 --> 01:12:02,159
year. But if you are Valve
and you're primarily targeting right now just the

1042
01:12:02,239 --> 01:12:05,399
Steam user, you could do it
and get away with it, and it's

1043
01:12:05,479 --> 01:12:10,319
it's a lot cleaner, but it's
just it's not sustainable if you are trying

1044
01:12:10,359 --> 01:12:14,840
to build this out to a massive
audience, and by this time next year,

1045
01:12:15,199 --> 01:12:17,399
I would imagine that they will start
talking about having it in stores,

1046
01:12:17,720 --> 01:12:20,399
like I bet you're gonna be able
to get a Steam deck in a store

1047
01:12:20,479 --> 01:12:25,640
in best Buy and Target, in
a few other places Walmart maybe by holiday

1048
01:12:25,640 --> 01:12:30,880
twenty twenty two. But but yeah, and it's just this doesn't work if

1049
01:12:30,920 --> 01:12:32,000
you were trying to sell ten million
units in the first year. That's the

1050
01:12:32,039 --> 01:12:49,399
big difference. Okay from Axelmanana any
news on the development of WWE two K

1051
01:12:49,680 --> 01:12:54,880
or a EW game. Saw VGC
had an article up on two k's WW

1052
01:12:55,119 --> 01:12:59,399
offering, quoting a semi sketchy Forbes
article, but wondered if you heard anything

1053
01:12:59,399 --> 01:13:01,359
yourself or could put it on the
list. Let's put the wrestling games on

1054
01:13:01,399 --> 01:13:05,439
the list. I'll see what I
could do there, because I think that

1055
01:13:08,359 --> 01:13:13,479
let's see here, where's my there
we go? I need my grub snacks

1056
01:13:13,560 --> 01:13:15,880
follow up list. I need to
put this. I'm gonna put that A

1057
01:13:15,920 --> 01:13:20,439
pin on that so I can get
to it easier. All right, A

1058
01:13:20,880 --> 01:13:27,199
W slash w W E two K. I'm interested to see what the AW

1059
01:13:27,399 --> 01:13:30,399
game looks like. I wonder if
that's like what the timeline on that would

1060
01:13:30,439 --> 01:13:31,920
be, if they want to like
get it out really soon, or if

1061
01:13:31,920 --> 01:13:34,159
they want to give it some time
to make sure it's it makes a good

1062
01:13:34,159 --> 01:13:43,760
first impression. Uh from Hakka Shoe. Do you know if Michael and sells

1063
01:13:44,039 --> 01:13:46,159
are Michelle and sells Wild It's still
live after he left? I don't,

1064
01:13:46,199 --> 01:13:53,319
but I don't think so. I
think that they would likely not if he's

1065
01:13:53,359 --> 01:13:58,319
going to like run a zoo or
whatever, and and he left because of

1066
01:13:58,520 --> 01:14:01,840
his toxic management style, which I
think this that was Michell and cell I

1067
01:14:01,880 --> 01:14:05,159
think last time I said someone else, and I still feel bad about that.

1068
01:14:05,199 --> 01:14:10,720
But yeah, Michell and Cell left
because of his toxic alleged toxic environment

1069
01:14:10,720 --> 01:14:15,880
that he created. You know,
would Ubisoft really want to like it was

1070
01:14:15,920 --> 01:14:18,319
so he was always like a third
It was always like a third party deal

1071
01:14:18,359 --> 01:14:21,439
that Ubisoft had right that they were
going to publish this game for Michelle and

1072
01:14:21,479 --> 01:14:26,399
Cell. Would they really want to
like try to oversee it themselves and have

1073
01:14:26,479 --> 01:14:30,079
to answer questions about Michelle and Cell. I think they'd more like more than

1074
01:14:30,119 --> 01:14:36,279
like, we just let this game
go from tim Oneius. Super Mario RPG

1075
01:14:36,439 --> 01:14:42,680
two win, Yeah, man,
that's gonna happen. So Super Mario RPG

1076
01:14:42,800 --> 01:14:46,039
is still not even on Super Mario
or Super Nintendo Online for the Nintendo Switch

1077
01:14:46,079 --> 01:14:51,560
online stuff, and that's because Square
Nintendo probably can't agree on like pricing and

1078
01:14:51,600 --> 01:14:57,000
how much Nintendo would have to pay, and maybe they want to rerelease it

1079
01:14:57,359 --> 01:15:00,960
directly on the Switch as as part
of a complimation compilation to make even more

1080
01:15:01,000 --> 01:15:05,920
money. But you know, it
also doesn't seem like it's a big urgent

1081
01:15:06,039 --> 01:15:11,359
thing. And I know you're probably
more than likely just joking, but yeah,

1082
01:15:11,479 --> 01:15:15,279
they're just gonna keep doing Paper Mario
games that's gonna be the Mario RPG

1083
01:15:15,439 --> 01:15:19,640
series now, not even Mario Luigi
because because Alpha Dream got closed down.

1084
01:15:20,800 --> 01:15:26,960
Uh from m roorig Is there any
rhyme or reasons to Nintendo puts on their

1085
01:15:26,960 --> 01:15:30,439
any s super ns online catalog?
I assume licensing is half of it,

1086
01:15:30,720 --> 01:15:34,359
but it's the other half a classic
case of Nintendo being Nintendo. Yeah,

1087
01:15:34,800 --> 01:15:39,880
a lot of it's just I mean, it's it's licensing and what's easy and

1088
01:15:40,239 --> 01:15:43,319
uh, you know what do we
have available? That does ends a gonna

1089
01:15:43,359 --> 01:15:47,399
cause like a lot of meetings.
You know, Nintendo is still a traditional

1090
01:15:47,479 --> 01:15:50,319
Japanese company, and so I bet
a lot of times they wanted to meet

1091
01:15:50,359 --> 01:15:55,760
people in person. That's more difficult
than ever. So trying to put together

1092
01:15:55,800 --> 01:16:00,239
these big deals that would like enable
Chrono Trigger to come to the Super Into

1093
01:16:00,399 --> 01:16:03,119
Switch online is probably not an option
to them. They'd have to do that

1094
01:16:03,159 --> 01:16:08,439
over zoom and maybe that they feel
us comfortable about that stuff. And also

1095
01:16:08,439 --> 01:16:12,239
it's just Nintendo being Nintendo. They
don't have to do it, so they

1096
01:16:12,239 --> 01:16:16,359
don't do it. I can't remember, this is someone saying right now,

1097
01:16:16,399 --> 01:16:20,039
I can't remember. No, Yeah, I can't remember right now. Uh

1098
01:16:20,239 --> 01:16:23,600
sorry, I was like trying to
make a reference, and my brain just

1099
01:16:23,640 --> 01:16:29,079
completely stopped working for a permanent side. Any thoughts on the latest Abandoned shenanigans,

1100
01:16:29,840 --> 01:16:33,319
Ah no, I try not to
have any thoughts about abandon anymore.

1101
01:16:35,359 --> 01:16:43,800
I gets pretty incredible all the hype
that built up for that trailer reveal app

1102
01:16:44,119 --> 01:16:47,159
and then it just didn't work and
they had to delay it after it already

1103
01:16:47,159 --> 01:16:54,880
came out. That is wild.
That's pretty messed up. I don't know.

1104
01:16:56,439 --> 01:16:59,880
They are definitely also playing into it
now. They're trying to amplify all

1105
01:16:59,920 --> 01:17:05,439
of the possibility that it's related to
Kojima or Metal Gear or whatever, and

1106
01:17:05,479 --> 01:17:10,119
so it's a lot it's a lot
more difficult to feel bad for them now.

1107
01:17:11,760 --> 01:17:15,279
But whatever, I do want to
see what this game actually is,

1108
01:17:15,640 --> 01:17:23,479
but I'll just wait until I can
watch a video on YouTube from Brono Trigger.

1109
01:17:24,039 --> 01:17:27,520
It's a pretty good name. It's
Capcom still working on Resume Evil for

1110
01:17:27,680 --> 01:17:30,479
remake. Any chance we get it
in twenty twenty two. They're still working

1111
01:17:30,520 --> 01:17:32,560
on it. There's a chance we
get it in twenty twenty two. Things

1112
01:17:33,079 --> 01:17:38,640
things might get pushed out a little
bit further than what they first expected.

1113
01:17:39,199 --> 01:17:42,720
But these remakes. Capcom has generally
been pretty good at getting them out in

1114
01:17:42,760 --> 01:17:48,079
a relatively quick at a relatively quick
cadence. But you know, Resuval three

1115
01:17:49,039 --> 01:17:53,399
remake just came out. They did
Resuval Village. They'll probably wanna have a

1116
01:17:53,399 --> 01:17:59,279
resuable game next year and that'll probably
be Resuva before remake if they can get

1117
01:17:59,319 --> 01:18:03,159
it done. So I think that's
there's definitely a chance from lex Predator.

1118
01:18:03,239 --> 01:18:06,479
Did you see the news about the
Killer Instinct website being updated? Does this

1119
01:18:06,520 --> 01:18:12,720
mean an announcement is imminent? I
don't think an announcement is eminent. They

1120
01:18:12,800 --> 01:18:15,560
do. They've said they want to
keep working on Killer Instinct. Killer Instinct

1121
01:18:15,600 --> 01:18:20,000
is not dead. They just still
don't have anyone that can work on it.

1122
01:18:20,840 --> 01:18:26,840
As I've said before, Iron Galaxy
is busy. They seem very busy.

1123
01:18:28,680 --> 01:18:30,199
I would just be surprised if they
had the capacity to work on that.

1124
01:18:30,319 --> 01:18:34,880
So who else is available? Your
guest is as good as mine,

1125
01:18:35,520 --> 01:18:40,039
and really your guest is probably as
good as microsofts there for that as well,

1126
01:18:40,039 --> 01:18:42,640
because they probably are looking around trying
to say who can do this if

1127
01:18:42,760 --> 01:18:45,199
if we really want to make it
happen. And again that continues to be

1128
01:18:45,239 --> 01:18:51,800
The problem with so many of these
questions is that, you know, development

1129
01:18:51,800 --> 01:18:57,239
resources are pretty much tapped out across
the industry right now. Everyone's working on

1130
01:18:57,279 --> 01:19:01,560
something. You know, many of
these companies, like these big companies have

1131
01:19:01,760 --> 01:19:09,600
multiple announced major projects that aren't finished
and and so, and you know,

1132
01:19:09,720 --> 01:19:12,920
we were talking about like Bethesda and
Bethesda Game Studios and how long it would

1133
01:19:12,960 --> 01:19:17,880
take them to get to fall out. Resources are just tapped out. Game

1134
01:19:17,880 --> 01:19:21,640
development is at a at a premium
right now. Content is more valuable than

1135
01:19:21,680 --> 01:19:26,640
it's ever been. And so you
know, if you were working on a

1136
01:19:26,640 --> 01:19:28,680
game, the chances are you're going
to get a big bunch of you're gonna

1137
01:19:28,680 --> 01:19:30,960
be able to work on it right
now, and and to go and like

1138
01:19:31,039 --> 01:19:34,439
okay, say hey we're available to
work on something for hire. Uh No,

1139
01:19:34,560 --> 01:19:39,600
you're probably being hired out in five
different directions right now already, and

1140
01:19:39,640 --> 01:19:42,479
you probably don't have a lot of
capacity to work on other stuff. So

1141
01:19:43,199 --> 01:19:45,000
uh yeah, I just I think
we're gonna be in a situation where a

1142
01:19:45,039 --> 01:19:47,720
lot of these things where we're sitting
here wondering, like what's happening with this

1143
01:19:47,800 --> 01:19:53,119
franchise? It's gonna come now to
teams are just too busy to get to

1144
01:19:53,159 --> 01:19:59,319
it right now. From Neoshowden Steam
Deck replaceable battery. I have not held

1145
01:19:59,399 --> 01:20:02,399
a Steam dec. I do not
know for sure. I think that.

1146
01:20:03,239 --> 01:20:06,479
I mean, as soon as I
get mine, I will take my my

1147
01:20:08,000 --> 01:20:10,600
I fix it kit that I have, like right over here, and I'll

1148
01:20:11,199 --> 01:20:13,520
open it up. I'll take a
look at the battery situation, see what

1149
01:20:13,560 --> 01:20:17,239
else is in there. But yeah, I bet it won't be too difficult

1150
01:20:17,279 --> 01:20:20,680
to replace. I get, I
get what you're concerned. It's rechargeable battery.

1151
01:20:23,000 --> 01:20:25,880
It's gonna be a thing that uses
a lot of energy because it's burning

1152
01:20:25,920 --> 01:20:30,960
PC games. And even if even
if the developers do optimize their games specifically

1153
01:20:30,960 --> 01:20:34,239
for the Steam Deck, it's still
gonna be a situation where two three years

1154
01:20:34,279 --> 01:20:39,239
from now, after you've charged that
thing hundreds of times of what's that?

1155
01:20:39,319 --> 01:20:41,640
What's that battery? Life going to
be? Like, you're gonna want to

1156
01:20:41,640 --> 01:20:44,199
be able to replace it. I
bet though, you will be able to

1157
01:20:44,279 --> 01:20:47,000
replace it, if not very easily, with probably a couple of screws,

1158
01:20:48,640 --> 01:20:54,039
Like you could replace the battery on
like a WU GamePad tablet pretty easily,

1159
01:20:54,359 --> 01:20:59,000
And they're available on eBay and they're
cheap and everything. So yeah, from

1160
01:20:59,079 --> 01:21:02,239
Kane High Winds Z nine, pancakes, waffles or French toast. Okay,

1161
01:21:02,239 --> 01:21:05,079
So if I have to pick among
those three, that's not I am a

1162
01:21:05,840 --> 01:21:10,439
savory guy. In the morning,
I'll do eggs and bacon and maybe some

1163
01:21:10,520 --> 01:21:15,600
toast, but definitely like eggs and
bacon is my breakfast when I have time

1164
01:21:15,640 --> 01:21:21,279
for it. But among the choices
of pancakes, waffles, or French toast,

1165
01:21:21,840 --> 01:21:27,399
I think pancakes. I think them
all pretty relatively the same, but

1166
01:21:27,479 --> 01:21:32,760
I think pancakes that one. I
feel like, if you like are not

1167
01:21:32,840 --> 01:21:36,319
in the mood for something super sweet, like you could can easily control how

1168
01:21:36,399 --> 01:21:39,720
much syrup you put on that.
I guess you could do that with waffles

1169
01:21:39,760 --> 01:21:41,680
or French toasts. I don't know
what I'm talking about it, I don't,

1170
01:21:42,560 --> 01:21:47,560
but my gut, it's gonna say
pancakes from Super String It's final Fantasy

1171
01:21:47,600 --> 01:21:51,439
seven remake actually coming to PC,
as has been speculated since it first came

1172
01:21:51,479 --> 01:21:56,199
out. I think it will.
I just think it might take a little

1173
01:21:56,199 --> 01:22:03,039
bit longer than a normal timed exclusive, but I think it will. What

1174
01:22:03,399 --> 01:22:10,640
the Steam or Square and Sony might
have a more connected deal, a more

1175
01:22:11,159 --> 01:22:16,439
intense deal than what is traditional.
But even then I think that like for

1176
01:22:16,479 --> 01:22:20,359
some for a Final Fantasy as a
whole, I mean, but even then,

1177
01:22:20,439 --> 01:22:27,079
I just don't see any world where
where PlayStation owns Final Fantasy seven remake

1178
01:22:28,159 --> 01:22:33,520
in perpetuity as an exclusive, like
even games that were treated as PlayStation made

1179
01:22:33,560 --> 01:22:41,079
exclusives earlier, like like to Trait
Become Human that those games I can't remember,

1180
01:22:41,119 --> 01:22:43,279
like so beyond two Souls, Like
a lot of those came into Epic

1181
01:22:43,279 --> 01:22:46,359
Game Store and are like now we're
on Steam and stuff. Final flatsy seven

1182
01:22:46,399 --> 01:22:49,920
remake will probably be like that,
and it might take two years, maybe

1183
01:22:49,960 --> 01:22:54,439
a little bit longer, but it'll
come to Steam or come to PC probably

1184
01:22:54,479 --> 01:23:00,359
Epic Game Store. To clarify,
human Kind is coming out next week on

1185
01:23:00,439 --> 01:23:03,680
Steam and Epic. What are Sega's
expectations for it? Do they expect it

1186
01:23:03,720 --> 01:23:08,960
to be a Sieve killer? I
don't think they expected to be a cive

1187
01:23:09,079 --> 01:23:11,479
killer. I think they are hit. They're striking at the right time.

1188
01:23:11,520 --> 01:23:14,239
As we spoke about it feels like
Sif six is coming to the end of

1189
01:23:14,279 --> 01:23:17,239
its life. The thing with these
kinds of games, though, is they

1190
01:23:17,239 --> 01:23:23,439
can have long, slow burns.
If the game is meaty and substantial,

1191
01:23:23,720 --> 01:23:30,239
If the game is open to Steam
workshop support, things like that, if

1192
01:23:30,319 --> 01:23:34,840
it's like if if it gains a
modding community relatively soon, it's the kind

1193
01:23:34,840 --> 01:23:39,920
of thing that could start off pretty
I think it's gonna have a pretty good

1194
01:23:39,960 --> 01:23:43,479
launch. I know, like they're
like console players are like, who heard

1195
01:23:43,520 --> 01:23:46,279
it's oh, game pass is getting
this Human Kind game? Like on launch?

1196
01:23:46,840 --> 01:23:49,520
Who cares about that? Well,
a lot of people on PC care

1197
01:23:49,520 --> 01:23:51,880
about this. I care about this. I'm very much looking forward to Human

1198
01:23:51,960 --> 01:23:57,399
Kind, and I think it's gonna
have a pretty good launch. But regardless

1199
01:23:57,399 --> 01:24:00,560
of what the launch looks like,
this is the kind of game that can

1200
01:24:00,960 --> 01:24:03,800
a year from now be even bigger
than it was when it launched two years

1201
01:24:03,840 --> 01:24:09,039
it could be even more massive than
that. I expected to have like ten

1202
01:24:09,119 --> 01:24:13,039
to fifteen thousand daily active players on
Steam a year from now, and to

1203
01:24:13,079 --> 01:24:16,239
maintain that for quite some time.
If it hits on all and all like

1204
01:24:16,279 --> 01:24:19,560
the you know, the ways it's
supposed to hit. If it feels like

1205
01:24:19,560 --> 01:24:24,520
a shallow experience, it'll come and
go. But if it's anything close to

1206
01:24:24,560 --> 01:24:27,039
sieve, if it kind of hits
you know, within a nine iron of

1207
01:24:27,079 --> 01:24:30,359
what SIEV is for a lot of
people. I think that it's gonna have

1208
01:24:30,399 --> 01:24:31,840
a lot of potential to grow from
there. And you know, Sega's really

1209
01:24:31,840 --> 01:24:34,840
good at supporting. It's a PC
games, and PC is really important to

1210
01:24:34,840 --> 01:24:39,199
Sega. It has been for years
and years and years now. And uh,

1211
01:24:39,680 --> 01:24:42,800
you know, they don't just put
these things out and just fire and

1212
01:24:42,840 --> 01:24:45,039
forget. They try to support them. And I think that it has the

1213
01:24:45,039 --> 01:24:48,399
potential to be pretty big. And
you know, kill till sieve. None

1214
01:24:48,399 --> 01:24:53,680
that's gonna kill SIEV, but this
one could sort of stand alongside it as

1215
01:24:53,760 --> 01:25:01,800
the other four X game. I'm
gonna answer a few, but an hour

1216
01:25:01,880 --> 01:25:06,199
from now, my daughter has a
not an open house. We did that

1217
01:25:06,319 --> 01:25:10,520
yesterday, but we have to we
have to make sure that my wife can

1218
01:25:10,560 --> 01:25:15,039
take my daughter to her conference before
school starts. So I want to make

1219
01:25:15,039 --> 01:25:16,319
sure I can help with all that. So I'll answer a couple more and

1220
01:25:16,319 --> 01:25:19,159
then we'll get out of here so
I can go do my fatherly duties.

1221
01:25:20,640 --> 01:25:24,159
So I'll answer a couple more,
starting with psychis here, says do you

1222
01:25:24,159 --> 01:25:28,960
think Retro Studios other previously rumored games
are canceled now that they're officially working on

1223
01:25:28,960 --> 01:25:31,199
Metroid Prime forius I do. I
know they have a big history of projects

1224
01:25:31,239 --> 01:25:35,159
that never saw the light of day. I think those games are as we

1225
01:25:35,199 --> 01:25:39,479
would frame it canceled. I think
I think we would say that that's been

1226
01:25:39,520 --> 01:25:44,479
canceled. You gotta be careful because
a lot of these things people really care

1227
01:25:44,479 --> 01:25:47,319
about the semantics of this stuff.
Where I think I remember, like Dean

1228
01:25:47,479 --> 01:25:55,119
said that. Dean said that the
fall up to World of Warcraft, which

1229
01:25:55,119 --> 01:25:59,880
turned into Overwatch, that it was
canceled, but it turned into Overwatch,

1230
01:26:00,079 --> 01:26:01,560
and so it was that really canceled
or was it just a project in the

1231
01:26:01,600 --> 01:26:05,800
early prototype phase that sort of shifted
naturally in the way that many games do.

1232
01:26:06,840 --> 01:26:11,359
Maybe one of these projects that Retro
was working on will morph into something

1233
01:26:11,399 --> 01:26:17,199
else after Metroid Prime. But I
think, for all intents and purposes,

1234
01:26:18,399 --> 01:26:23,000
I think that we should consider those
projects canceled. And Metro Prime four is

1235
01:26:23,039 --> 01:26:26,680
the only actively developed thing happening right
now. I guess you could say shelved

1236
01:26:26,760 --> 01:26:30,640
or on hold, but to me, there's not much difference. It's canceled,

1237
01:26:30,640 --> 01:26:32,159
and you can uncancel it and start
it back up again if you want,

1238
01:26:32,199 --> 01:26:38,720
but for now, it's canceled.
From leaves will we ever see a

1239
01:26:38,800 --> 01:26:42,680
new Viva Panada? Please? Jeff, my fudge hugs are starving. I

1240
01:26:42,720 --> 01:26:46,680
am so sorry about your fudge hug
man. This goes back to what we

1241
01:26:46,680 --> 01:26:53,319
were just talking about. Who would
make it? Rare is completely tapped out?

1242
01:26:53,960 --> 01:26:59,239
Rare is It has a team working
on CEF Thieves, but it's all

1243
01:26:59,279 --> 01:27:00,439
trying to figure out what, you
know, what was it? God?

1244
01:27:00,640 --> 01:27:02,720
Man? Now I'm not going be
able to think of that rare game,

1245
01:27:03,520 --> 01:27:11,880
rare game Xbox Well, that's that's
showed me the rarest games. That's not

1246
01:27:11,960 --> 01:27:15,800
helpful. Someone a chat will help
me. But that game is coming out

1247
01:27:15,800 --> 01:27:18,760
in twenty twenty three at the earliest. Probably not. Though they restarted development,

1248
01:27:19,359 --> 01:27:24,720
it's going to take them quite some
time to actually, uh to actually

1249
01:27:24,760 --> 01:27:29,239
get to a situation where they can
work on anything else. And even then

1250
01:27:29,840 --> 01:27:31,439
it is Rare Ever gonna want to
go back to its old franchises. It

1251
01:27:31,479 --> 01:27:34,600
hasn't wanted to do that recently.
I think they're going to continue down that

1252
01:27:34,600 --> 01:27:38,720
path they want to do ever Ever
Wild? Is it ever Wild? Or

1253
01:27:38,720 --> 01:27:42,479
Ever would Everwood? Is that CW
show that I watched a lot of that.

1254
01:27:42,520 --> 01:27:48,359
I'm embarrassed and that I watched ever
Wild. Yeah, so okay,

1255
01:27:48,399 --> 01:27:53,960
great, Uh that games is taking
them all of rares resources. Between that

1256
01:27:54,000 --> 01:27:57,920
and see if thieves, they do
not have the capacity to take on another

1257
01:27:57,960 --> 01:28:00,800
project. So then do you bring
another studio to work on Viva Pinata?

1258
01:28:00,840 --> 01:28:04,439
I would love that, but it's
that high priority we were just talking about

1259
01:28:04,600 --> 01:28:09,159
they want to bring maybe where they
should want to bring in a studio to

1260
01:28:09,199 --> 01:28:13,800
take over Fallout. I mean that
seems like priority number one. But even

1261
01:28:13,800 --> 01:28:17,399
that seems like a really monumental task, and then you know, Viva Pinata

1262
01:28:17,439 --> 01:28:19,960
would be down the list. Maybe
maybe there's a studio out there they just

1263
01:28:20,000 --> 01:28:25,279
waltz in and say, hey,
look at us. We're whimsical and great

1264
01:28:25,319 --> 01:28:31,439
at creating art and fun management style
mechanics. We are perfect for Viva Paniata.

1265
01:28:31,720 --> 01:28:34,800
Could you put us on the project? I think short of that situation,

1266
01:28:35,640 --> 01:28:41,520
it just doesn't seem like something that
could just happen. So I apologize

1267
01:28:41,520 --> 01:28:44,760
for the state of your fudge hoogs. I feel the same way, but

1268
01:28:44,840 --> 01:28:46,800
I think we should just go back
and play Fudge Hugs, Fudge, go

1269
01:28:46,880 --> 01:28:51,199
back and play Viva Pinata pinatas in
Paradise or whatever it is. Trouble in

1270
01:28:51,239 --> 01:29:04,640
Paradise. Just go replay that again. Sorry, Sorry, I'm just trying

1271
01:29:04,680 --> 01:29:10,359
to find a a couple more good
questions. Okay from lud Jennings, What

1272
01:29:10,560 --> 01:29:15,479
the frick is the deal with the
Blue Box Studios is abandoned even a real

1273
01:29:15,520 --> 01:29:17,680
game. Listen. To me,
it just seems like a small studio that

1274
01:29:17,680 --> 01:29:23,359
got in way over its head and
it's trying to make trying to make lemonade

1275
01:29:23,479 --> 01:29:28,479
out of conspiracy theories, and it's
like, you know, it's still gonna

1276
01:29:28,600 --> 01:29:30,199
like that's a problem because now you've
got a bunch of conspiracy theorists in your

1277
01:29:30,279 --> 01:29:36,520
lemonade, and no one ever wants
that. But also, when you use

1278
01:29:36,560 --> 01:29:40,600
the word frick like that, it
reminds me of a Sammy Sonic fan or

1279
01:29:40,640 --> 01:29:43,600
whatever, that kid that always yelled
about Sonic. If you don't know,

1280
01:29:43,640 --> 01:29:48,800
I'm talking about just search that's a
that's a good YouTube channel. But yeah,

1281
01:29:48,840 --> 01:29:53,119
to me, it just seems mostly
like a situation that got out of

1282
01:29:53,119 --> 01:29:57,760
hand and there was multiple ideas within
the studio how to capitalize on it,

1283
01:29:57,880 --> 01:30:00,079
or how to ignore it, or
how to contain it, and they are

1284
01:30:00,119 --> 01:30:02,920
trying to do it all of those
things at once. They're trying to ignore

1285
01:30:02,960 --> 01:30:05,760
it, they're trying to capitalize on
it, and they're trying to contain it,

1286
01:30:06,399 --> 01:30:10,439
and sometimes it seems like they,
like the Leader of whatever, whatever

1287
01:30:10,479 --> 01:30:13,239
his name is, it's trying to
do all those things at once and it

1288
01:30:13,359 --> 01:30:17,840
just it isn't working. You know, these guys of things happened with in

1289
01:30:17,920 --> 01:30:21,520
these studios where they don't necessarily know
how to handle the attention, Like I

1290
01:30:21,600 --> 01:30:24,479
mean, who would does he have
to kind of go through it first to

1291
01:30:24,520 --> 01:30:26,720
learn it? You could pay someone
to train you, but you don't know

1292
01:30:26,800 --> 01:30:29,479
you need to pay someone to train
you how to handle this stuff until it's

1293
01:30:29,520 --> 01:30:31,079
too late for them. It's just
too late. It's just got out of

1294
01:30:31,079 --> 01:30:35,479
hand. Is it a real game? I don't know. Crips at thirteen?

1295
01:30:35,520 --> 01:30:39,399
Where is for Spoken? For PS
five twenty twenty two release, they

1296
01:30:39,439 --> 01:30:42,920
got to show it? Sixteen is
apparently far along. Any thoughts, Thank

1297
01:30:42,960 --> 01:30:46,880
you very much, sir. I
wouldn't be surprised for the sixteen and for

1298
01:30:47,000 --> 01:30:49,920
Spoken both come out next year,
But for Spoken seems like it could very

1299
01:30:50,000 --> 01:30:55,199
easily be the kind of thing that's
like early twenty twenty three. If that's

1300
01:30:55,239 --> 01:30:59,880
also relatively far along, which I
think it is, But the way they're

1301
01:30:59,880 --> 01:31:01,680
talking about it seems like, yeah, that game's gonna be ready within the

1302
01:31:01,720 --> 01:31:05,159
next couple of years. So so
yeah, but I think fun I face

1303
01:31:05,279 --> 01:31:11,800
the sixteen comes out first. All
right, I'm gonna answer this last question.

1304
01:31:11,840 --> 01:31:15,159
Then we're gonna get out of here. Everybody, we didn't. We

1305
01:31:15,159 --> 01:31:17,079
didn't ninety full minutes. I always
feel good about that. We've got ninety

1306
01:31:17,119 --> 01:31:21,359
minutes. You know, it is
still vacation week. It is still time

1307
01:31:21,399 --> 01:31:25,199
to take it easy. But I
love coming in here talk about video games

1308
01:31:25,199 --> 01:31:28,560
with y'all. That's a lot of
fun. So let's answer this question from

1309
01:31:28,600 --> 01:31:35,199
slam Mack awesome pineapple on pizza,
yes or no? Yes, yes,

1310
01:31:36,359 --> 01:31:42,039
of course contrast everybody we're talking about
you gotta break contrast to your food.

1311
01:31:42,079 --> 01:31:44,840
So, okay, you go,
you get, you get a burrito.

1312
01:31:45,199 --> 01:31:47,039
You put a bunch of hot sauce
on it. But then you also want,

1313
01:31:47,399 --> 01:31:50,199
you know, even though I'm a
bit lactose intolerant, you will put

1314
01:31:50,199 --> 01:31:56,319
a little sour cream on there to
counterbalance it. This cool creamy against this

1315
01:31:56,399 --> 01:32:00,199
hot spicy pepper. It's and so
on pizza, you get, you get

1316
01:32:00,199 --> 01:32:04,199
the savory of the ham and it's
a little bit sweetness to ham, but

1317
01:32:04,399 --> 01:32:11,279
I have a savoriness of that meat
against the pineapple. It's delicious. I

1318
01:32:11,319 --> 01:32:16,239
mean it's not like it's anchovies.
Yes, I think I have a pineapple

1319
01:32:16,239 --> 01:32:20,039
and ham frozen pizza upstairs in my
freezer right now. Like, yes,

1320
01:32:20,119 --> 01:32:25,239
I'm one percent I love Hawaiian pizza. But even if I even if they

1321
01:32:25,279 --> 01:32:27,439
don't have, like even if a
place doesn't have Hawaiian pizza on the menu,

1322
01:32:27,920 --> 01:32:30,359
I'll just get ham and pineapple on
my own. Like that's usually like

1323
01:32:30,399 --> 01:32:33,720
that second pizza, we'll do pepperoni
and mushroom. Like I'm like Jets Pizza.

1324
01:32:33,760 --> 01:32:36,319
I guess I was gonna get Little
Seciars Jet. It's another Detroit pizza

1325
01:32:36,359 --> 01:32:41,640
place that does Detroit style deep dish. But we'll go We'll get Jets and

1326
01:32:41,640 --> 01:32:45,079
we'll get like one that's like an
eight corner, you know, they do

1327
01:32:45,119 --> 01:32:48,760
the deep dish with like the nice
an eight corner one with mushroom and pepperoni.

1328
01:32:48,800 --> 01:32:51,880
And then we'll do another one and
it'll be a Hawaiian with pineapple on

1329
01:32:51,920 --> 01:32:57,920
it. Absolutely so yeah, delicious. People would just who think, oh,

1330
01:32:58,000 --> 01:33:00,479
pineapple doesn't belong on pizza. They're
are no rules if I do it,

1331
01:33:00,479 --> 01:33:03,760
what are you gonna Are you gonna
call the cops? Like, what

1332
01:33:03,800 --> 01:33:09,239
do you mean it doesn't belong there? Like it's not like loitering laws apply.

1333
01:33:09,439 --> 01:33:15,720
What are you talking about? Live
a little out? All right,

1334
01:33:15,760 --> 01:33:19,279
everybody, let's wrap this up.
I'm gonna go back outside, back to

1335
01:33:19,359 --> 01:33:24,680
those mountain beaches. I don't know. I went to the YMC of the

1336
01:33:24,720 --> 01:33:27,279
Rockies last weekend. That was a
lot of fun. I recommend it if

1337
01:33:27,279 --> 01:33:30,479
you're ever in the area. Ever
by sts Parker Rocky Mountain National Park.

1338
01:33:30,720 --> 01:33:33,399
Great place to take a family.
My kids a hundred down, bugs in

1339
01:33:33,399 --> 01:33:36,600
classes or whatever. It was fantastic. But yeah, I'm gonna get back

1340
01:33:36,600 --> 01:33:40,079
to my vacation. I'm gonna get
out of here. You all take it

1341
01:33:40,119 --> 01:33:44,680
easy. I am one hundred percent
gonna go order a pizza right now.

1342
01:33:45,000 --> 01:33:49,000
I hope you all will too.
I'll try to bring some more scoops next

1343
01:33:49,039 --> 01:33:51,119
week. Like I said, was
you know, kind of a lighter week

1344
01:33:51,159 --> 01:33:54,479
this week. That's that's gonna happen. We could still have a good time

1345
01:33:54,479 --> 01:33:58,479
just talking about games, answering questions, talking about a bunch of stuff wearing

1346
01:33:58,520 --> 01:34:01,119
glasses that they aren't not only make
me not able to see my computer monitor,

1347
01:34:01,439 --> 01:34:05,520
but also have bone conducting speakers in
them because I'm a very cool person.

1348
01:34:08,239 --> 01:34:11,800
I'm very cool, you agree,
right? All right, everybody,

1349
01:34:12,079 --> 01:34:14,079
let's get out of here until next
week. Take care of yourself. I

1350
01:34:14,079 --> 01:34:16,319
have a good one. Goodbye.
I'm on Twitter at at Jeff grub I

1351
01:34:16,359 --> 01:34:24,760
can't see the button actually end the
show, all right, everybody? Bye? Yeah,
