Welcome to Fantasy Hockey Life, presented by fan Tracks, your source of information
and analysis to help you win your fantasy hockey league. Fuck off to step
on, stay lost. Here's your hosts, Jesse super Here and Victor Nuno.
Fantasy Hockey Life back once again to talk salary cap leagues. I'm Jesse's
Severe of fan Tracks and joining me from the other side of the glass,
Victor Nuno of Diaper Prospects. Victor, how you doing. I'm doing awesome,
Jesse. Yeah, I really enjoyed the first part of this. Hopefully
people found it useful, and now we're going to dig into some of the
real meat and potatoes of the salary cap leagues. And I think we in
the last in show talked all about why it's super fun and why I used
to do it, and so hopefully people are getting that that bug in there,
you know, cry, I guess what is this saying? Get that
itch? There you go? They got that dog and that's what it is.
Victor, Yeah, this is going to be another fun talk about it.
The first episode was about the things you need to think about setting up
your league and the importance of thinking through those things at the beginning and what
kind of a league experience you want to have today is about how to handle
the draft, how to handle the roster construction, so the beginning phase and
the big picture phase of managing your team within that salary cap system. So
that's what you can kind of expect to happen on this show today, and
it's a second of a third part series on this I hope people will go
back and look at it. Victor, we do have a discord. I
don't know, I don't you know. Have I told you lately that I
love you Discord. We appreciate all the people who join our discord to talk
hockey. I'm sure they will be here during the Stanley Cup playoffs when all
the excitement goes down to the NHL. And to join it, you just
have to email as Fantasy Hockey Life at gmail dot com or hit us up
on Twitter at fan hockey Life at Victor Nuno twelve and we will be sure
to get you in. There's some more Patreon tiers. We'll talk about the
patron perks at the end of this episode, but regardless, there is a
free access and we'd love to have people in it. Just ask we have
to give you a link. That's that's how you get in. We have
a lot to talk about, so Victor, I am going to scoot us
to the next part of this episode to talk about cap League draft and roster
lstraft. Victor, we have to now that we've set up our league,
now that we've figured out what we want to do, now we got to
figure out how I'm supposed to run my team. You've done this many times,
You've done this very well, So why don't you tell people about the
about the startup draft. Definitely one of the most fun parts the setup draft
of people. You know, this is like the best part and it's fun,
but also you could totally screw this up, so you want to do
it right. You don't want to you don't want to regret it later.
And nobody is you know, nobody enjoys it when somebody's like, oh,
you know, I'm bailing, and you know you can give some whatever reason,
but the real reason is that you messed up your draft and now your
team sucks, and you don't want to do that to your league. You
don't want to do that to yourself. So you really have to figure out
how you're going to assess players and in salary cap leagues. It's been said
a million times, but it's true. It is all about value per dollar.
You know, whether it's points or categories, it's value per dollar.
It doesn't matter how much production the player has, it's relative to how much
they cost against your cap. So in the end, yes, you do
need production, but you have to keep in mind that you're constrained by the
cap and so you can't just have way full production that is costing you way
too much. In a points league, you know, you'll have to calculate
this, and it's pretty easy. You know, you can take their points
from the previous season projected points. I love fantasy hockey geek. I've used
it for years. It gives you a projected you can have it, you
know, from in the offseason. You can have it based on the previous
year, the previous couple of years, whatever you want, and then you
divide that projected production by the capit if you using capit or a v whatever.
So it's very easy to get that value per dollar. It might give
you some really weird number because you're dividing by you know, a small smallish
number by a very large number, where you can just multiply it by a
thousand or ten thousand or a million, whatever, and then it gives you
a nice, you know, easy to reference integer and you can just look
at the relative value of each player, and so that makes it clean.
It makes it easy. It's not just looking at how many fantasy points that
player has, but you're dividing it by a very easy number to look at.
And then now it kind of normalizes and standardizes it for everybody and you
can much more easily compare apples to apples in a categories league. This is
a bit trickier, but I'll tell you what I do. And I feel
like this has kind of really helped me because before I found it really really
difficult. As I was saying, how do you in the previous episode,
how do you compare someone's hit some blocks to someone's shots and special teams points.
It's a little bit it's a little bit tricky. But what I do
is I use Fantasy Hockey Geek, which gives you a relative value score.
They call it the Fantasy Hockey or f GV or something like that doesn't matter.
It gives you the relative value and then you can divide that by the
dollar amount that what that value is on fantasy hockeyek is basically all of that
players basically average, standard deviation from the average, and each category kind of
added up. And so the higher the number, the better, the farther
they are from the higher the higher they are from average, and each relative
category. So if you have somebody who's Fantasy hockey geek value is you know,
eighty, and another player is forty, that's a massive, massive increase.
But it's also a little bit hard because it isn't It doesn't separate players
sometimes enough. It kind of depends on your league and how many stats you
have, because for some leagues it might separate you very well and others it
might not. So I go a step further and I use a calculation that
I use to to what I think is better better give the relative scarcity and
value for each statum, and I that I just call the multiplier. So
what I do is is basically take that value and I help and I multiply
it by a decimal that adds up to one, And basically that's giving a
little bit more value to those things that I think are scarce, like special
teams. Points are harder to acquire than hits. They're not as many players
to get them there, they don't happen as frequently, so that's something that
I would prioritize. Same, I would say with goals, right, a
little bit harder to get than even assists, right. And then players who
shoot a lot, it's a little bit harder to get those players who shoot
a lot as supposed to those who maybe hit a lot or block a lot.
So you can assign this multiplier and it helps you kind of get a
little bit more granular with how much you're kind of separating each player by,
so that I think can help. So once you do any of those things,
there's lots of different ways that you can assign value, but you but
you need to boil it down to value per dollar. And then when you
get to that point, you need to hide the player's name and just look
at the worth per dollar, because sometimes we can get very carried away with
oh, I want this player on my team. He's very good, you
know, whether he's fun to watch or whether he's exciting or whatever, or
whether in your other leagues he's you know, a strong producer. And that
may be the case. But if the cost is just too much, then
you have to be very very careful of that, so you got to decide
who the best players are. Um you also you can't miss out on stars,
you know, but would you would you pass on Connor McDavid just because
the cap hit and go for say like and Andre Kuzmenko instead. Probably not,
but you know, in in later rounds you might. I think in
general, in the first few rounds, you need to get some of those
stars, and the stars that are on decent contracts are going to be the
best value. But you have to have some of those. But you also
can't have too many of those stars take up too much of your cap.
And also stars that are on elcs are great, and a lot of people
will talk about how, oh, yeah, you need all these guys on
elcs, and you do to some extent, but you also have to remember
that the stars that are on two level contracts elc's, they're gonna get paid
pretty soon, and if they're already producing like Gangbusters on their ELC, they're
going to be getting paid a ton on their actual contracts, So you have
to be careful of that. Some of the recent examples are really good contracts
or guys like Nathan McKinnon David Posternak. You know, they were the darlings
of these CAP leagues for so long because you're getting amazing production at very reasonable
cost. Crosby is another one who has had a reasonable contract for a very
long time. In fact, all the Boston guys had really good contracts in
their prime, right you had your posternocor Marshan's your burs An. They all
had really good contracts. Now Pasta's getting paid. So those are all things
to think about. One of the best examples right now is Ryan Nugent Hopkins
RNH, who has a contract of five point one two five million for six
more seasons. He's a star in the league, and he's getting paid reasonable
and you know, for as long as that, as long as he's on
that top power play. You know, he doesn't always play with the with
the top stars in that league, but he's you know, he's out there
for the for the top power play and he's putting up tons of tons of
power play points, which is often really hard to get. And and you
know, one hundred points over one hundred points not too shabby. Um.
And even if you hadn't predicted that, um, you know, you just
had to know that with the power play time, he's getting a lot of
good production and that contract is reasonable, you know, five million, and
even if he's a little bit older, not not such a not such a
huge risk. And I think the other thing is is cost control is huge.
You know, you don't, like I said, with the ELC,
like that value per dollar of guys that are on their elcs are incredible,
but also not gonna last forever. Like just think about a couple of years
ago when caprisof was, you know, winning the call their trophy and putting
up you know, point per game season making like nine twenty five thousand.
That was incredible, but you knew, you knew he was going to get
paid, and you knew that was going to go up a lot, and
it did, and so you had to be prepared for that. Don't just
assume that like he's gonna stay there forever. So the cost controlled assets,
the ones that are on like you know, reasonable contracts for five six years,
you know, at between four and six million, those are those are
key. And as an example of maybe what not to do is that if
you just went by name value and you had Austin Matthews, Mitch Marner or
Timmy Pannier and McDavid Eric Carlson all on your team like that would be an
amazing team, right, But in a cap league, that's over fifty eight
million against your cap. And let's say, for the simplicity of math,
that you have one hundred million dollar cap. That's five players taking up fifty
eight percent of your cap. If you have a twenty man roster, that
means you have forty two million to pay the other guys, the other fifteen
guys. I know that was a lot of numbers, but that's an average
of two point eight million for the other fifteen guys on your roster. Go
ahead and look at cab Friendly and puck PD and see how many good players
you can get for two point eight million. There are not a lot.
There are not a lot. I just have Minnesota's page open right now.
You could get a Goose staff night Quist or an Oscar sun Quist for two
point eight million. Is that what you want to fill out your roster?
Is that going to make you competitive? Because oftentimes it isn't just the frosting
on the cake that you need. You need all the other stuff too.
You need you know, the actual you know, the eggs, and flour
and all that to keep the hold it together. You need the meat and
potatoes guys to give you the other stats as well, and together you that
production. So you have to be careful that your stars don't take up too
much of your cap. And those guys I mentioned, Matthews, Marner,
Panera, McDavid Carlson are not necessarily equal, right because Matthews, with the
goals and the shots and even some of the blocks that he put in this
year, was pretty you know, not terrible value based on his contract.
But a guy like Panarin, who just gives you a cists and doesn't shoot
and doesn't block and doesn't do other things, his value per dollar is pretty
terrible. You know. McDavid and Carlson are both amazing, and you know,
you could we could have a reasonable debate about whether they're worth it value
per dollar. I think in a lot of leagues they may actually not be,
just based on how expensive they are. But if you can get other
guys on reasonable contracts, then it's not so bad. You know. Then
you if you can be smart and get other guys at value, then it
can be okay to have some of those top stars, because in the end
production is production, and so I would say, and maybe you have a
different take on this, Jesse, but I would say, getting you know,
maybe two to three of those guys that are really good no matter what
the cost is, okay, as long as you can be really smart and
strategic about other guys on good trunk contracts. But you can't have more than
that because then it just becomes too difficult. As I mentioned in my example,
two point eight million dollar guys, and then if you get one guy
that's like, you know, six or seven million, now you're down to
like two and like just over two million, like two point two two point
three million for the rest of the guys, and that's just there's no way,
there's no way to build a competitive team with that kind of constraint.
So the other thing is the fantasy driven versus NHL driven salaries. You know,
the principles don't really change, but you're you're working with different data.
As Jesse said, In the fantasy driven leagues, you have some influence over
the over the salaries, but that can be harder to keep it all straight.
So you just have to go with, okay, what is the price
set by the league for this guy, and is that value? Is that
a value per dollar still good? And it can get inflated in weird ways,
but as long as you track it and think about it that way,
it's okay. It's okay. But I do think that can be harder to
keep it all straight because then you're like, okay, well in this league,
he's worth this much and the production and so as long as you have
a calculation to keep it all straight, you just have to manually input all
those salaries and then use that for your calculation. But other than that,
all the principles still apply. You don't want too many guys that are too
expensive based on the value per dollar, and you want those guys that are
value. Maybe somebody you know doesn't have the name value but is really incredible
based on their actual production. And so that's the kind of guy you want,
doesn't you know, hide the name and you know you get your grid
value. I mean, just think about someone like Andrew Maggie Pani last year
who had you know, a ton of goals and wasn't getting paid that much.
Like, okay, someone like that is okay, right, It doesn't
matter what the name is. As long as they're produced than great. But
what do you think, Jesse, Yeah, for sure. I'm going to
get to some of these concepts from a different direction in the second half of
this episode. But I think this idea of generating basically dollar per you know,
a dollar per point, you know, is ultimately what you're trying to
determine in terms of the values. So using a valuation system covering up the
names, divide contract by dollar, and you are going to have a good
start to this. What I would say is there is kind of an artificial
limit on NHL salaries because of the NHL salary cap and I think there are
maximum salaries in the NHL, right, So Connor McDavid has a capit of
twelve point five million dollars and you know, no, you know, ar
Timmy Paneran's a million less than that. Then you just start to go gradually
down the ten million, the nine million, all that type of stuff.
I think Connor McDavid, if it was a totally free market, would be
getting a lot more Kevin given what he could do. There's sort of an
artificial limit up there, and what that means is that some of the guys
at the top are going to be values for that. I bet when you
divide it out, you're going to see that Connor McDavid and Austin Matthews are
value for the dollar, but John Tavares and r Timmy Pineron are not for
the stats they are going to give you for fantasy. So you're right on
point, Victor, in terms of what is going to create value in here.
Whether you use Fantasy Hockey Geek, which I believe is our colleague in
the Dabber Hockey universe, the Dabber verse, that is, that is a
good resource to use. I of course I always you know, I love
to talk about my homebrew projections in valuations. But whatever you're going to do
there, that is a great methodology that you're suggesting their, Victor, all
right, let's go to the second half. I got some more. I
got some more thoughts on this idea of the roster construction. Back to talk
about roster construction. Here's some thoughts I have for you in terms of what
to do when you've done your initial draft and now you're trying to figure out
why it's hand in hand you're figuring out how to make your roster, you're
figuring out how to do your draft. Victor has kind of said, how
are you going to evaluate these players to decide how to draft the other side
of it is what your roster is going to look like in the end that
you're planning toward. Like Victor said, there are problems with just getting all
the scoring players because of the salary element. I highly recommend and I know
a Victor and I both do. A version of this is building a spreadsheet
to track your stuff. It is critical to me to have a way to
track it, even outside of fan tracks, just my team. I mean
the problem. You can let fan tracks gauge everything else, but I want
to be able to manipulate my data to mark things up. There are ways
to do that in fan tracks. I like to have my own sheet.
I'm not trying to turn into a self help guru. I'm just telling you
that a special especially as you handle multiple dynasty teams, things like salary rosters,
You're gonna want to have a way to do it. It's tracking your
team throughout the year. I think in cooking they got something called a mis
impla is a French ding, which is where you set up all your like
your food. You set up all your stuff in one place before you start
to. You know, you have your ingredients set out, you have your
knives and such, and then after everything is set up, that's when you
do the cooking. You don't just go and like randomly pull stuff in throughout.
That's how the real chefs do it, and that is how I am
going to set up, because I'm going to have my stuff in one place.
I have a Google sheet that has all my offseason rosters, my draft
picks, a list of all my leagues that I'm in, with the future
draft dates, to buy ins whether I paid in, and I have pages.
Because what you ultimately want to do with what you set up is you
can download a Fantrak's roster, paste it into a certain sheet, and then
have links to the sheet where you manipulate everything. You don't want to have
to download a sheet and then start over every time you want to be able
to download a sheet and it links into what you have the same principles applying
a lot of places. So I know not everybody's a spreadsheet person, but
I'm just saying there are a lot of things you can automate to try to
track and to try to strategize how you're building this roster. So just as
a starting point. You know, because you have to keep track of all
these buyouts and retentions, etc. That you've done, you can keep notes
on what your rival manager's done in the past. Anyway, this is a
little bit of an asside to roster construction. But in terms of building your
roster, obviously, if you're in a cap league, you're gonna want to
consider your budget. I am an advocate for having at least some level of
budget between your different positions, especially in categories. You need to think about
that. What are you going to pay for in your league? Are you
just grabbing value where value happens, or are you trying to balance your roster
across positions. If you start and you get a bunch of center eligibles who
are all your stars, and then you don't have anybody in the other categories,
you could have some trouble. What Victor said about the dangers of just
getting the stars and damn the torpedoes from there is refined further at this step.
The risk is these lines are kind of arbitrary. It could cost you
value opportunities. If I say twenty five percent of my roster goes the defenseman,
and I have that percentage already allocated or already filled up, and then
a three point five million dollar Brandon Montour drips in my lap. Should I
not make a play for him? Because he was like at least in certain
leagues, in certain points leagues I was in, he was the top ranked
defenseman in the whole NHL over the last thirty days of the year. So
there's a certain value to picking a guy like that up. But this should
be a familiar concept to anybody who's ever been in an auction league and ever
thought about how they're going to do this. But I would suggest a competition
advances as you're playing better and better players. If you haven't played in salary
cap and you're going to start playing some experienced players in salary cap, the
players who have some level of discipline around their budget, especially in category leagues,
are going to have the advantage over people who just draft whatever looks good.
You're an adult, probably you're listening to the show. You probably have
a credit card. You probably understand the basic concept of having a budget and
following it, but you need to keep things in mind. What can you
afford unquote within a cap? When do you have to stop? It?
Also allows for unique strategies. I can think of our friends over at the
cook Up Full again, additional dab colleagues. The Tier one auction you get
to listen to that broadcast sometimes and they get to do the Tier one up
in the the the auction up in Tier one, and there have been past
examples of people who in that points league have pursued very interesting strategies, like
basically the zero goalie strategy. You know you can do that. You can
decide to budget almost zero to your goalies or you know, two dollars your
goalies out of your budget and try to overwhelm in some of the other categories.
If you think that you can get better efficiency further down there, you
have. You have a lot more efficiency if you decide, and it's not
a punt, it's a let's set the budget down there, and if I
can get a good goalie for you know, if I have a five dollar
budget for my goalies, I get a good goalie for four, then great,
then I'll get it. But that is the max I want to pay
over there, because I want to pay another positions, Stars and scrubs is
something I love to do an auction. I absolutely love to do it in
a redraft auction versus the balanced portfolio that other people do. There's the never
ending dilemma that comes up all the time. But is it different in a
cap league. Yes, it's very different. Stars and scrubs and balanced portfolio
and Victor was getting to this too. Are very different in terms of year
draft between a cap league that is a dynasty and a cap league that is
a one year deal. First of all, if you're used to the auction
format, you think it's going to flow easily to a cap format. There's
a world of difference between leagues where the budget is just used to draft your
team at the beginning of the year and a league where the salary figures are
enforced throughout the year in future years. Okay, if you have a two
hundred and sixty dollars budget and you have to put your team together, but
then throughout the year you can trade for player that are way higher expense than
you know it. Maybe you end up with a team that, had you
drafted all those players in the auction, would have been worth four hundred dollars
because of the trades you made for more expensive players or waiver bids that you
made for more expensive players who were auctioned more expensively. That's all cool if
you're doing a redraft and that's the way you're doing it, But in a
salary cap league, you're not just going to be able to take people on
willy nilly. You can have some level of that, but that to me
means that stars and scrubs is a problem. I love it in a redraft
auction because I feel like the upper tier players are so much more valuable than
the average player that I'm capturing value there even by over paying for them.
In my experience, especially in moderately shallow leagues, it's not the kukuple is
a little too hardcore for it to work every year, although I got some
success out of it even in the higher tiers a couple of times. My
experiences in my little bootstrap rookie scribbles have told me that the most valuable thing
is standard deviations of value over replacement. And then the object of the season,
after you get those superstar players to build around, is to stream the
scrubs mercilessly and build yourself up over the scrub replacements who turn into breakouts.
Keep filling those gaps, keep building up the troughs. But as Victor said,
you can't do it in salary. You can't live on Oscar sunk Fist
alone. Man cannot live on Oscar sun Quist alone. I'm pretty sure that's
in the good book somewhere. But in shallow leagues maybe you can do some
kind of a thing. But if you start out with Matthews, Vassilevsky and
Brady Kachuck, you're gonna have trouble getting everything else together. You're not gonna
be eat. So the balance portfolio does end up working out, and that's
good because that makes you a little bit more like a real ANHL team,
or at least most of the real in shell teams. These breakouts that you
get also don't come free. You can grab Carter for Hacky off the wire.
He starts out real cheap, but in a dynasty salary, in a
couple of years, he's not going to be free anymore. So that's another
problem with the stars and scrubs is it's going to burn out on you.
And if you have too much of your salary, too much of your budget
committed to a couple of players, it just ain't gonna happen. The contracts
are not all going to be minimums, and streaming takes on a different note.
That's the thing with salary cap streaming becomes a very different type of thing.
There's not very much streaming, and like Victor said, it can be
very limited by these buyout things and how much you can even drop players during
the season, because if you drop a player and there's a consequence to that,
then you're really you're kind of screwed. You can't just drop a player
and pick up another player and call it good if you have to retain some
cap hit from the players that you drop. So if you get frustrated by
streaming leagues, you may find an advantage to this. On the other hand,
if you love streaming, that is going to be a complication to playing
in a cap league. You probably aren't going to be able to do it
like you're used to now. Like in in Victor and my common team,
one of the things that we had is we had a lot of minor league
players who we could flex into positions who were relatively inexpensive, and then we
could move them up and down. So our streaming really came from our bench,
and it really came from our minor system, and there were ways.
You know, there were loopholes for players that you could drop from your minor
league system that you wouldn't be paying for the same way. So that was
very helpful, but it is it is limiting at that point. So yeah,
I overall, I would recommend a budget, I would recommend a balanced
portfolio, and I would echo everything Victor said about throw out your perceptions of
who's a first round player, who's second round player, who's a third round
player, divide production by cost. The higher players in that are the players
you want, and the frankly, frankly the most valuable player in some of
these leagues. I mean, you want to start with a couple of Connor
mcdavids, you know, like there are multiple Connor mcdavids, but you want
a couple of tent poles to build around. But almost the most valuable commodity
in a salary cap league is a borderline star producer on a cheap contract,
the entry level contracts. Victor talked about the players who were having that mid
career breakout that maybe we're not expected those folks come up. How huge,
and especially in a fantasy generated league. I felt like in those leagues in
the red rock of fantasy generated salary league. The most valuable commodity in leagues
where league salaries are set by bidding is the one dollar player who's locked up
over time who produces way above one dollar level, because that added to your
roster not only provides the production, but it provides a gap for you to
take on more superstar. So it does inscribes. It's very possible and fantasy
generated regardless, but it is in a salary cap but plain old salary cap
league. It's you've almost got to have a balanced portfolio. If somebody set
up your league right, If somebody set it up where you have way too
much cap for what you actually are going to have on your rosters, it's
it's a very different thing. Reactions to any of what I'm talking about,
Victor, No, you made some really excellent points in there, for sure,
And and like you said that, I think if you're used to a
league where you're just streaming every week, then this is going to be a
difficult adjustment for you, because I don't think that's really going to be the
case. There are some leagues that I mentioned that don't have buyouts that are
just you know, keep the cap under for that amount of time. Some
of them are weekly starts and you can just you can kind of stream that
way, but most of these leagues are constructed that as Jesse said, the
streaming comes from your bench or from your miners, right, It's like you're
streaming in from the farm and then flexing guys up and down. A lot
of these also have games played limits and so you know you're doing a lot
of that type of streaming, but not so much from the wire because that's
just a little bit, a little bit more complicated. It's a little bit
not as ideal, and there isn't as much there, especially if you have
buyouts, like You're you're not going to be able to do that, and
so for some people maybe that's not as much fun. It depends on what
you think about. For me, it's more fun to think about the puzzle
of putting together a good team with the constraints of the budget and all the
other things that we talked about, and then you kind of can just sit
back and watch your team perform and then you can make some minor tweaks here
there, but you don't have to stream. You know, you can't really
stream every week. You can grab some players when they're hot and hold on
for a while, maybe buy them out later. But it's a it's a
different kind of it's more of a long view type of thing, which which
I enjoy. Um. And it's definitely it's definitely a bit different, but
it's also as as Jesse said, you you have to really think about this
when you construct your roster, and those those cost control assets are absolutely huge.
Um. And we'll talk about this a little bit more in the third
part managing your budget. Um, So we'll definitely get to that um.
But yeah, I thought you did a great job of breaking it all down.
And I'm too. I'm a fan of the of the stars and scrubs
to a point. I think it's it's more of the stars and the and
the intermediary guys because like in a lot of leagues, you would want like
stars and scrubs are okay because the wire you can stream, you know,
there's a lot of more flexibility with that, but it isn't usually as much
with these kind of leagues. So you want, as I mentioned, a
couple of stars, and then you want just your cost controlled assets. You
want your good players, maybe not amazing players, but guys that fill in
the categories at a relatively reasonable cost per dollar. That's the rest of the
puzzle to fill in. And then you have your miners eligible guys that you
know are an entry level contracts, and generally a lot of the quote unquote
streaming can come from there because you can get a guy who you know was
a nobody and all of a sudden, he's playing NHL games and putting up
you know, shots, hits, blocks, whatever. And so then you
grab that guy and you flex him in for as long as he's relevant or
gets close to the game's played limit, and then you can jettison him to
the curb because you know, once he's making you know, two or three
million, it's not really the same value and it's not worth it anymore.
You can find a new guy that's making league minimum on an ELC. So
that's kind of more of where that part comes in. I would say,
a great job, Jessee. So yeah, it does add a whole different
level to the way you need to build roster because you can't just bring everybody
in who you want to play the game. We're going to have a third
episode coming up. We're going to talk about the game strategy, and we've
also solicited some listener questions. But for right now, let's take a break
to come back close up the show. Fan Tracks a great place to play
your salary. Fantasy leagues and fantasy hockey is back already for the twenty three
twenty four season. You could set up your leagues, you could roll over
your dynasties, you can get those trades backflowing again that maybe we're cut off
because of the trade deadline that you had in your league. So I would
recommend that you can customize everything. You can use the real NHL salaries.
They will input, they will pull. If not, you would be going
crazy trying to input all those and nobody wants that life. So just use
it and you can get the NHL salaries to populate. You can do all
the different settings in there. So would recommend, highly recommend. We're part
of the fan tracks podcast network that's part of Fantrak's HQ where you can get
content on things like fantasy hockey, people writing articles and such and all the
other fantasy sports. Because there's ten different sports you can play on fantracks,
So go and check out that information and if you get interested in other sports
there's stuff for you there too. We're not only a part of that where
there are also a couple of podcasts on Fantrack's HQ, but we're also proud
to be a part of the Dabber podcast network. We've referred to a couple
of our friends at Dabber, but there are many elements in addition to that
Fantasy Hockey Geek Guy. In addition to keeping Carlson with their wonderful couple league,
there is also Dabber Prospects where Victor does some writing on prospects. Victor,
why don't you tell people what you got cooking over a dapper prospects.
Yeah, we're gonna be releasing, hopefully at this point when you're listening to
this, our organizational ranks where we all contributed, and I think Pizza Peter
Harling is working up the consensus article where we'll all kind of talk about who's
higher or lower on certain guys, So definitely check that out. It's gonna
be a good read. Hopefully we'll have some podcasts on that as well.
And yeah, they're doing great work and also looking forward to contribute into the
Fantasy Hockey Guide for the Prospects. Very good and I would say I have
a second podcast. It's called Dynasty Sports Life. The big excitement going on
over there right now is I've launched a four sport Dynasty Hockey, Basketball,
Baseball, football. You manage a team in each of the four sports.
You get a prize not only for winning each sport, but if you have
the best overall results across the four sports, and you can trade players.
You can trade Connor Dard for Victor went bon Yama if you want to stars
across different sports. There probably will be a salary component to this too.
If you're interested in that, you can look at my d y in sports
Life Twitter handle. You can listen to Dynasty Sports Life and there's an application
process for it. If you also enjoy this podcast, you might enjoy some
of the additional content that we create through our Patreon. Victor, why don't
you tell people about the excitement of Patreon and some of the things that they
might be able to do to even interact with it. Yeah, I definitely
got some great stuff going on. We got, you know, your roster
doctors that you can you know, solicit and get some one on one help
between Jesse High and the offseason, figure out your your keepers, your dynasty
draft like whatever you want. It's accessible to patrons. Will have patron casts
with exclusive content over the summer, aff related and other things as well.
And also some of you who are in the Ultra life or category have maybe
seen the prospect ranks that we've been that we've been putting together, and I
will say that this is getting a massive overhaul. Hopefully by the time this
one's out, it should be ready and it's going to be new and improved.
Jesse is really great with these spreadsheets, and I'm kind of a Dodo
bird, so he's been helping with that, and it'll be way better than
it has been, including ranks within teams, organizational ranks. We're going to
have all kinds of great stuff to twenty twenty three drafts, draftees and then
those will be merged over into the and integrated seamlessly into the overall ranks.
So everything you need in terms of ranking prospects, including their blocks, shots
and hits, their bash that's going to be incorporated as well. So definitely
check that out. And if anyone wants to contribute as a scout to the
team previews or and beyond, you get some really great access us to a
bunch of great videos and proprietary stats with instat Just ask for a couple of
reports per month, So send me a message. Start sending one to Jesse
and he'll get it to me. Or Fantasy Hockey Life at gmail dot com
or dm me on Twitter. That would be great, and check that out
at patreon dot com slash Fantasy Hockey Life. That's right. Hit us up
on Twitter. Fan Hockey Life is my Twitter handle. All one word Victor
can be contacted Victor NUNO twelve viic t O R and U n O one
two. You should subscribe to this podcast wherever you get your podcasts. Give
us a rating and review. That is very helpful in getting more people into
the sport of dynasty fantasy hockey. Whether you're listening right now and getting excited
about the Stanley Cup playoffs or the first week of the Stanley Cup playoffs behind
you, or whether you're going back and listening later because you're thinking about playing
you some salary cap lead. I hope that you enjoy every single minute of
this Fantasy Hockey Life