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Hello, and welcome to side Quest. This is our weekly video game show

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here at gie Versus. I'm your
host Dyl Musknef with me, the Big

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Snapper combatser. How are you doing, my friend, I'm doing fantastic.

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I yeah, I'm just happy to
be here. I'm feeling very purple as

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my aesthetic. For the video viewers
checking in, they can see how purple

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I am. But and actually Big
Snapper it goes with Thanos. Thanos is

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purple. I I unintentionally put all
that together. But uh yeah, I

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can't wait to be here. This
is awesome. Yeah, no, I'm

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excited for this. This is one
of those side Quest episodes I think is

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mostly gonna be talking about just the
games we've been playing. I have a

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few things I'm excited to talk to
you about as well. We're gonna talk

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about some Marvel Snap new season starting
the day of this episode drops, so

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we're gonna talk about the new cards
and what not been the There's also been

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some like data Mind things of cards
coming out in the next couple months,

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and I want to throw a couple
of them past your way as well and

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see what you think of them.
So yeah, it should be a fun

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episode terms of the plugs. Head
of a Patreon to get episodes early and

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ad free. It's the many place
to be. Of course, join the

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Discord. Discord's fun place to hang
out talk about stuff. And also we

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currently have a Geekfers music league going
on. We just started a new round.

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Fan would like to join that,
Join our Discord and you can see

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the link in there and you can
join and share some songs with everyone.

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The little game, you know,
a little game to play they leave a

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review. Mean, Kirkle, we're
just talking about this, but my game

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Potion Problem is coming out in two
weeks. Two weeks, which is crazy.

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It should be scary, but I'm
not scared. I'm excited. I'm

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just excited to get here some people
aroundom people in the world playing it and

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be done with it and move on
to the next game, you know that

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kind of thing. But yeah,
everyone to go go wishless that and then

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check it out. Sounds like me
and Kirkle were just talking. He might

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be the first person ever beat the
game other than me doing my test.

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That's a crazy stat That's that's more
motivation actually to really power through. I'm

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just gonna get no sleep tonight and
just finish it. Not often you get

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the opportunity to be the first person
to beat a game before. That's very

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true. Actually, you have a
couple of weeks and then then you know,

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the crazy people in the wild will
like you beat it in you know,

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two hours probably and start speaking already
be up there, h yeah,

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So go check that out. And
then I mentioned this last week, but

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me and Travis we're gonna be doing
a retrospective of hell Blade, so make

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sure to if you want to join
along for that. If you haven't played

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it before, go check it out. It's on game Pass, short game,

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easy game to go check out.
So I'm probably gonna be playing that.

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Probably this week is when I'm gonna
start playing that. Actually maybe tonight,

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who knows. We'll see. Do
you have do you have a good

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set of headphones? I heard it's
like really important. It's funny that I

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thought about that because my headphones that
my normal podcasting ones, as we talked

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about a few months ago, broke
and I kind of fixed them, it

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kind of didn't. They just don't
really work, and I haven't gotten new

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ones, and so yeah, that
maybe is an issue because that is a

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very auditory based game. Maybe I
should at least get the headphones before the

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new game comes out, because it
seems like that one's uh doing even crazier

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stuff with the audio. But yeah, I definitely need to get some quality

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headphones again. I've been using these
crappy little phone ones, and you know,

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they get the job done. But
for a game like that, you

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know I want to be blasting it
and I don't want to poor ear drums.

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Right, I'm really overdue for a
new set of of headphones as well.

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I've been, as you've seen,
for the last years, I've just

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been using these little crappy airpot or
Apple not Airpot Apple earbuds that it just

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came with an iPhone or whatever years
ago, and man, they are starting

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to like completely fall apart, Like
this part is like separating right here.

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So sometimes it just like I rip
it off and it just like splits part

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of it. I don't want to
I don't want to glue it either,

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because I feel like it'll just be
like too big and my ear won't fit

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nicely. I really got to just
bite the bowl and get some new new

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headphones because I have an old pair
of Logitechs that I used to use,

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but just the cord throughout, like
you know, improper use is just starting

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to fray a little bit. And
it's to the point that like if you

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have like the little the little input
device like slightly rotated, you won't get

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any audio on the ear. So
you have to like it's like I'm playing

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like Skyrim or something trying to like
pick a lock to like get the perfect

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audio level. But yeah, I'm
overdue, and it's important, especially in

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a game like that, and get
some great audio. Yeah, well if

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you do, whichever one of us
picks up the headphones first, I'll have

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to throw the recommendation over there.
I was doing a little research, but

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I didn't decide on when yet.
When we're dropping into the war zone playing

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Call Duty or Outlast, what's your
audio set up late for that? Are

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you do you have headphones for that? Or are you rocking those or nothing

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at all? I use like my
crappy ones that I was just mentioning,

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where like they have to be like
kind of perfectly in the middle. However,

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we also, you know, when
we play Bringing the Fourth Wall,

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we go discords, right, So
I have Discord on my phone and I

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use these earbuds underneath my headphones.
Right, Okay, so I'm I'm doubled

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double earbud headphoned up. But sometimes
if like Shay's on home, she's at

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work or whatever, I'll just have
the audio through the TV, right,

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just because it can be a little
strenuous of having the double Yeah. I

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was doing that for a while too, with the double headphones, and since

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mine broke, I've stopped doing that. And now I'm just full lazy mode.

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I just I don't even put headphones
in. I just have discord on

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my phone like on a pillow,
just like sitting on my chest essentially.

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And the TV is is the you
know this game audience coming to the TV.

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But it's like at three volume.
It is so quiet because I don't

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want to wake MUDs up. It's
allowed gunfiring all this. Yeah, so

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I I like I used to be
just like I found all the footsteps and

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I could say, oh, Travis, like up the stairs are behind you,

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this guy there, But now I
can't hear anything. I'm like so

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useless. I'm all about the visual
experience in terms of in terms of that,

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which maybe for l last that would
probably be too much too too freaky

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in the headphone. Yeah, but
yeah, yeah, don't do that setup

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with hell Blade. Yeah, just
three volume phone on the lap, barely

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engaged. Good any other plugs or
I don't even know what's dropping this week.

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I'm very out of the loop in
the last couple of days here lots

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of retros. We got the new
plan of the Apes movie coming out on

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Wednesday. Very much looking forward to
that, but all those retros are there,

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men, max retros. Furiosa did
a review of Guy. Oh,

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I want to mention this. You
and Taylor reviewed Knuckles. I did not

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almost thought about that actual Knuckles,
and I never will, but I love

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that review was so fucking funny.
If anyone needs a good laugh, whether

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or not you're watching the show or
not, just just listen to that review,

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because I don't. I don't want
to spoil it, but I'll just

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say it was so freaking good.
I was cracking up in the car ride

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listening to that. So thank you
guys for doing that. And I'll say

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taking one for the team by by
Gordon to check out that show. I'm

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really glad that you check that out, because yeah, I feel like I

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just was battling some demons while watching
that show, and I let the here

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you guys break down, like what
the plot of that show actually is is

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insane to me that those were the
choices that they decided to make. Definitely

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a worthwhile listen for. Like I
said, even if you're not watching that

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show, go go listen to that
review, at least the non spoiler section.

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Absolutely, Taylor, I also just
dropped Tales of the Empire of You

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last night, so that's that's on
the feeds. Remind me what that is.

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I can't keep up with all these. So, like they did Tales

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of the Jedi, which is different
than Star Wars Visions, it's basically just

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filling in some some cracks between certain
characters that are already established in the universe.

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This is only six part series,
fifty minute episodes, so like Super

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Short, but this one was following
two characters that new characters or is this

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one also following like new to me? Because I haven't seen a Soca and

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like a lot of Clone war stuff
and rebels and stuff like that, so

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it was like all new to me. And then Taylor was of course the

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oh yeah, it's it's it's the
same thing with Halo where he just like

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references like a chapter from a book
like Book four. He just he just

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knows it like the Bible, Like
he's just so well versed in it.

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So he was a great resource to
have on that review because I was just

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like asking questions and he of course
had all the answers to everything. But

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no, it was fun. It
was fun to break it down. Awesome,

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good stuff. Okay, let's let's
get into it. I'm gonna throw

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to you first. What have you
been playing lately? Any any new game

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or revisited games that you want to
shout out today? Nothing new? I

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mentioned you off cast. I've been
putting in some work on Potion problem.

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But you know, I feel like
I got a what do they called like

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reviewer gate can't can't say anything on
on air, But here's the nda.

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You can say anything positive, you
know you can. You can you say

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a quick piece for it if you
want help, maybe you get a wishlist

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or a few for me. That
would be good. Yeah, No,

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absolutely, I mean I I don't
have anything negative to say, so that's

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that's a good thing. And No, this has been the first time that

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I've really put time in, like
with the version that has music and stuff,

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added to it, and man,
it is just such a nice wholesome

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game. Like I feel like,
also, you did such a great job

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at like it is a smaller scale
game, but you still were able to

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achieve some really good world building with
like certain ingredients or me or maybe certain

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things in there that I'm like,
where did this guy come from? Like

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like like where do we pull this
little critter that I'm uh, you know,

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maybe ripping his tongue out or finding
some things in his belly buttons.

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So I really love just your your
detail of that stuff, and I feel

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like I was able to see some
inspiration that you maybe had pulled from just

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previous games that you've talked about,
whether it's something like like Coffee Talk or

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like just those like little wholesome games
that just have really unique world building in

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the sense of like you're not going
out there and like experiencing the world on

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your own, but just in this
little area you're able to kind of tell

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a story in that sense. So
definitely tip my hat to you in that

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aspect, And just the gameplay cycles
is really really fun for me. So

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yeah, definitely wishless and check out
Postion Problem when that drops in two weeks,

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but I've been having lots of fun
with that. I was up a

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little bit too late last night doing
it, and I'm like, maybe,

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just maybe there's one more of these
levels I'll do. Then it's like,

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ah, no, I got I
got to see what the next potions are.

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And I felt like I was dreaming
about the ingredients last night and myect

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for potion problems. Yeah, exactly. I'm guessing you're going through the campaign.

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Have you jumped into any of the
bonus levels yet? Or is that

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more of a I mean most of
them don't really unlock until very later on

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in the campaign anyway. But how's
that? Have you checked any of those

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out? No? I haven't done
any of the bonus levels yet, so

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uh does that count? If I
if I beat the main campaign and then

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I still beat the game? If
you roll, if you do the campaign,

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there's like it's like any complete thing. Yeah, but yeah, I'm

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curious to hear what you think of
those once you get to them, because

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they're a bit weirder off the cuff. Some of them are more puzzanly,

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some of them are more like challenge
based. But I've had very little if

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any play testing on those though,
who knows how that they might not be

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maybe as polished as some of the
campaign is, but I think because their

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bonus stuff anyway, you can kind
of connect with it as much or as

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little as you want. And I'm
okay with that. I'll definitely let you

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know how that goes, and hopefully
they can complete them. And I'm on

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a journey now. But yeah,
what else was I gonna say? No?

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I think I think that's it.
I had something else to say on

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it, but it's it's eluding me
right now. Let's think about the bonus

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levels. That's fine. What else
I've been playing? Warhammer three just dropped

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a really nice big patch five point
zero. I feel like whenever you have

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like a solid patch like that,
whether it's like two point zero five point

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zero as opposed to like one point
seven one point six, you know,

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like, I just feel like it's
a big milestone and huge. I I

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haven't really had time to like fully
jump into a campaign there, but I

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was checking out some things in there, and it's got me very excited to

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do a certain Empire campaign just because
with this patch, they've of course released

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like a new DLC that has I
think it's four new legendary lords, so

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like four new leaders to lead a
faction or whatnot, and whenever they do

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that, it usually shifts the starting
locations around for certain heroes and one empirical

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type characters name's Balthasar Gelt. He's
got one of the coolest names ever.

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Like I've used that name in like
D and D campaigns and like other role

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playing aspects, just like such a
sweet sounding name. But he's the Supreme

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Patriarch of the Empire and the College
of Magic, and he's just a really

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interesting character because his magic that he
uses is low of metal and it's it's

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all about like alchemical properties of like
turning things into gold. And I think

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some really brief lore on him is
like he had like a big explosion go

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off, so he wears this like
golden mask and he's just like he just

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seems kind of like an automaton type
character, but he is human, has

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a very powerful gravitas of a voice, and he's just a really cool character.

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However, in previous versions, I've
hated his starting location like so much.

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I've done like one of his campaigns
and just not a fan of it,

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just because the early the early portion
of the campaign is such a slog

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to get through and just not very
fun. But with this patch, they've

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completely removed him from the Empire starting
area and he's kind of in the far

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East and he just has like a
lot of new threats on his border and

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brand new campaign mechanics, which is
really really cool. Does this his metal

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Metal Nancy, his master magnetism whatever
you call it, Like, what is

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the gameplay implication of that? Or
is that more of a lore thing?

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So? Yeah, the when I
said lore, the lore, what's the

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best way to say, it's like
the way that magic works in Total war

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Warhammer or just Warhammer in general is
they're called like lores, so lores of

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magic. So there's like low of
fire, lower of life, law of

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metal. So yeah, his his
lore is basically his his spell book that

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he uses is for the low of
metal, but there is obviously lower like

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implications as well with that. Like
he's also the Empire. They have like

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a lot of gunnery type units,
like really heavy artillery, big cannon's,

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big health storm rocket batteries which are
just so satisfying to the decimate units with

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and he gets like boosts and buffs
to I think he adds armor to all

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of his units, but also just
like he's got the best artillery in the

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game, Like he's just really really
powerful at boof boofing bus. I try,

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I try to say both of those
in in yeah. So yeah,

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no, like he like he's really
good at patting the stats of those types

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really strong uh units, which is
really satisfying. Usually takes a while to

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get there, just because they're very
expensive units, and that's why his previous

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starting location was just such a annoyance, because you're just trying to get to

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that point that you're like really rich
and just like feeling all these massive artilleries

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to just like have the super satisfaction
of just destroying these units, but I

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feel like you never get there because
you're just always so broke and always like

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just getting destroyed by other vampire accounts
or whoever's just raiding your lands. It's

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it's super frustrating that sense. But
no, no longer, he's a completely

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different area, which is fantastic.
I love his new campaign mechanics. They've

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00:14:45,879 --> 00:14:48,039
also changed up a couple other factions, like kind of minor ones. That

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was that was like the biggest upgrade
to him. So yeah, that's a

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00:14:52,440 --> 00:14:56,039
long winded way of saying that I
haven't jumped super far into this, but

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I was just scratching the surface.
And I'm curious because I feel like it

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seems like Warhammer three came out and
you know, you liked it, but

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there's changes in La Da Da,
and then I feel like you kind of

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00:15:07,799 --> 00:15:09,840
went back to Warhammer two, and
this is the first time I feel like

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I'm hearing you go back to Warhammer
three. Is that an accurate the events?

248
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Not entirely. I did take a
break from Warhammer three, like,

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because when the game came out,
it was just like the set Realm of

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Chaos campaign, which only includes the
factions that were included in Warhammer three.

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Now, the big, the big
campaign that everybody loves is Mortal Empires from

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Warhammer two, which combined the factions
of both games. But now they have

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Immortal Empires, which is the combination
of all three games. Oh okay,

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00:15:43,480 --> 00:15:46,240
I like the hit Man effect where
they just didn't take the three games and

255
00:15:46,320 --> 00:15:48,159
bundle them. Okay, okay,
no exactly. And but the big thing

256
00:15:48,159 --> 00:15:52,840
there is that the maps, like
Warhammer three had like a map that you

257
00:15:52,879 --> 00:15:56,360
know, that's that's what everyone plays
on Warhammer two. Had a map.

258
00:15:56,399 --> 00:16:00,320
Warhammer one had a map, but
Warhammer three with the Mortal Empire, it

259
00:16:00,399 --> 00:16:03,879
just combines all of the maps,
so you just it's basically just a globe

260
00:16:03,919 --> 00:16:07,279
that you're just like concering. It's
so satisfying. That's where it takes like

261
00:16:07,639 --> 00:16:11,720
weeks to get through a campaign,
whereas maybe the campaign just for the single

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00:16:11,759 --> 00:16:15,000
game, you could probably beat them, honestly in one sitting, and one

263
00:16:15,080 --> 00:16:18,639
sitting is probably four hours like around
there. But like, still it is

264
00:16:18,759 --> 00:16:22,639
possible. Immortal Empires absolutely not.
There's no way that you can beat those,

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Like I don't even think you could
get the short victories in like one

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city. And does SIEV have like
short and long victories as well? I

267
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can't quite remember. I haven't played
too much Sieve, not really, I

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00:16:34,279 --> 00:16:38,919
mean I guess the short Like there
are win conditions that like once you reach

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a certain amount of culture where you
are going to get the culture victory,

270
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like that could happen before the game
would end in terms of like the timeline

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of it, but very rarely,
like usually you're going to be like at

272
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least in the modern era or like
the Info era before that kind of thing

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00:16:52,559 --> 00:16:56,840
happens. Yeah, I guess it
would just be like the war based one,

274
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like if you kill the other nations, you could get a win much

275
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earlier on. But it's like,
you know, maybe if you had a

276
00:17:02,000 --> 00:17:04,559
game with like at most six countries
and you were playing as like the Huns

277
00:17:04,680 --> 00:17:07,839
or something like that, it's going
on a killing rampage. But yeah,

278
00:17:07,880 --> 00:17:11,039
most of the time that's not really
Uh, that wouldn't really happen at least

279
00:17:11,559 --> 00:17:15,079
five I'm talking here. I'm sure
the other games have different situations that could

280
00:17:15,079 --> 00:17:18,720
arise. Yeah, I think the
CIV game I played the most was Beyond

281
00:17:18,759 --> 00:17:22,799
Earth, which is kind of regarded
as one of the lesser ones. But

282
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I remember there was like different victory
conditions, not necessarily like how long,

283
00:17:26,440 --> 00:17:30,519
Like I feel like they all kind
of take the same amount of time to

284
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get there, kind of what you're
laying out like some of the later eras.

285
00:17:33,519 --> 00:17:37,920
But no, in Warhammer, there's
unless I'm mistaken, I think there's

286
00:17:38,000 --> 00:17:42,319
three victory conditions. There's the short
victory, which has like you know,

287
00:17:42,359 --> 00:17:45,759
take out your main enemy, usually
have this amount of settlements, and then

288
00:17:45,799 --> 00:17:51,039
you'll get the short victory. Long
victory is usually like double that or whatever.

289
00:17:51,039 --> 00:17:53,400
It might be, like you might
have take out more enemies or control

290
00:17:53,519 --> 00:17:59,279
certain areas that are kind of like
more accurate to what your faction would be

291
00:17:59,279 --> 00:18:00,880
trying to go for. And then
there's just the domination victory, which is

292
00:18:00,920 --> 00:18:07,359
literally just paint the map like destroy
every single well not necessarily destroy everyone,

293
00:18:07,400 --> 00:18:11,680
but it's like have control of all
the territories through military alliances or just own

294
00:18:11,720 --> 00:18:15,519
them. And I've never done that
before. That is ah, that is

295
00:18:15,559 --> 00:18:18,559
a venture and a half. But
uh, just because it's like timing like

296
00:18:18,599 --> 00:18:22,279
how long that would take her,
because it's just really hard, like to

297
00:18:22,359 --> 00:18:26,640
do mechanics. I think. I
think it's mostly the time thing. Like

298
00:18:26,680 --> 00:18:32,079
there's there's been certain campaigns where I've
just really popped off. I've taken out

299
00:18:32,119 --> 00:18:36,839
like my main threats, and it's
like I'm kinda kind of done with this

300
00:18:36,880 --> 00:18:41,640
campaign, like I want to do
something else. I love the early early

301
00:18:41,640 --> 00:18:45,119
face. Oh yeah, I love
the first half, and then once I

302
00:18:45,160 --> 00:18:48,079
get yeah to some point in history, I'm like, I'm out. I

303
00:18:48,400 --> 00:18:52,960
have carved by my path here.
My my my actually most favorite campaign that

304
00:18:52,960 --> 00:18:56,359
I've ever done in any Warhammer game
was my most recent one that I've done

305
00:18:56,440 --> 00:19:02,160
with the character's name is Malice Dark
Blade, and he's by far my favorite

306
00:19:02,200 --> 00:19:06,559
character and in Warhammer he's just so
interesting. He's he's a dark Elf,

307
00:19:06,640 --> 00:19:11,519
which is very like tyrannical, think
like Souron's Army like like that sort of

308
00:19:11,559 --> 00:19:15,440
like level, like they just they
take slaves and just freaking torture people to

309
00:19:15,440 --> 00:19:18,640
death, like like it is just
pure evil type faction but that but like

310
00:19:18,640 --> 00:19:22,160
their units are really sick. They
have these hydras and just really like great

311
00:19:22,240 --> 00:19:26,200
monster type characters. But for him, he's like possessed by a demon,

312
00:19:26,240 --> 00:19:30,160
so you can also like turn into
this just like super powerful demon on the

313
00:19:30,160 --> 00:19:34,079
battlefield and he's just he's a god. Like it's just so fun to play,

314
00:19:34,240 --> 00:19:38,720
so satisfying. And normally the Dark
Elves they start in a certain area,

315
00:19:40,119 --> 00:19:42,839
which, like the running meme is
just Canada because because because the Warhammer

316
00:19:42,880 --> 00:19:51,240
map is like loosely attached or like
compared to like Earth like like sluicely like

317
00:19:51,240 --> 00:19:53,920
like they just have like North America
then like South America types, like that's

318
00:19:53,920 --> 00:19:57,319
what it looks like at least,
and that's where the Dark Elves are is

319
00:19:57,359 --> 00:20:02,319
in Canada, basically where we are
right now, just more north. But

320
00:20:02,759 --> 00:20:04,440
so yeah, that's normally where the
Dark Heuves start, but for Malice,

321
00:20:04,519 --> 00:20:08,279
he starts like way over to the
east, like way in the Chaos Waste,

322
00:20:08,279 --> 00:20:11,839
like super North. And on this
campaign, I just like I'm like

323
00:20:11,880 --> 00:20:15,680
I'm gonna take out the races of
men and just like just completely raid and

324
00:20:15,720 --> 00:20:19,960
pillage them, and like they're basically
in Europe, like like think of that

325
00:20:21,039 --> 00:20:23,200
on the on the globe map.
So I just went like straight south and

326
00:20:23,319 --> 00:20:29,279
just started like murdering people. And
it was so satisfying because like the settlements

327
00:20:29,319 --> 00:20:33,200
are a lot closer together than where
the Dark Heus usually are, and the

328
00:20:33,200 --> 00:20:37,920
main source of income for the Dark
Heals is just going to war and rating

329
00:20:37,960 --> 00:20:41,039
and pillaging, so like if you
are constantly in war, you're just gonna

330
00:20:41,039 --> 00:20:44,240
be so rich so fast. And
that's basically what I did in that campaign.

331
00:20:44,279 --> 00:20:47,759
It was so fun to just be
constantly at war with so many different

332
00:20:47,759 --> 00:20:52,920
people and kind of playing like the
political games to kind of like get two

333
00:20:52,960 --> 00:20:56,559
factions to somewhat be at war with
with each other. Then like whoever wins,

334
00:20:56,920 --> 00:21:03,359
you just like surround there like all
their while they're still having their exactly.

335
00:21:03,200 --> 00:21:06,640
I love to kind of like role
play too, while I play those

336
00:21:06,680 --> 00:21:07,680
games. So I'm like, oh, yeah, I'll shake your hand here.

337
00:21:07,799 --> 00:21:15,839
Then like meanwhile, I'm moving all
like my my army one hundred percent

338
00:21:15,079 --> 00:21:18,920
undred percent. So uh. That
that was my most recent campaign, and

339
00:21:21,079 --> 00:21:22,480
that one I haven't quite hit the
point where I'm like, I feel like

340
00:21:22,480 --> 00:21:26,000
I'm satisfied with this because I I
feel like I really just want to destroy

341
00:21:26,519 --> 00:21:30,559
all of the forces of good that
there. There was a campaign though,

342
00:21:30,599 --> 00:21:33,799
like a long time ago, where
I I think it was one of my

343
00:21:33,799 --> 00:21:37,720
earlier Dark Health campaigns where the main
enemies of the Dark Elves are of course

344
00:21:37,759 --> 00:21:40,359
the High Elves, the good the
Good Elves, and I just kind of

345
00:21:40,400 --> 00:21:45,119
destroyed all of their lands. They
they come from this aisle it's almost like

346
00:21:45,200 --> 00:21:48,119
Somerset isles actually think of like Elder
Scrolls type situation, but it's called oath

347
00:21:48,160 --> 00:21:52,799
Wan, just a big island for
the High Elves. I just completely took

348
00:21:52,839 --> 00:21:56,000
it over, and I just like
I conquered all my enemies and I'm just

349
00:21:56,039 --> 00:21:59,720
sitting there on my island. This
is like the main goal with the Dark

350
00:21:59,759 --> 00:22:03,759
Elves want and I'm like this is
this This feels fucked up. I feel

351
00:22:03,759 --> 00:22:07,720
like I'm really the bad guy here, like there's no life left on old

352
00:22:07,799 --> 00:22:11,319
one, Like this is just not
satisfying. So that was the end of

353
00:22:11,319 --> 00:22:15,359
that campaign. But sometimes I'll also
just start up a campaign to kind of

354
00:22:15,359 --> 00:22:18,279
have like a set goal in mind, like let's just try and get to

355
00:22:18,279 --> 00:22:22,559
this location or take out this enemy, or try and ally a certain character

356
00:22:22,599 --> 00:22:25,680
that's usually an enemy. So sometimes
I kind of have like a narrative goal

357
00:22:25,720 --> 00:22:27,799
in that sense. But yeah,
I don't even know how I got that

358
00:22:27,839 --> 00:22:30,640
topic. I just i'd love talking
about Warhammer. And no, if you

359
00:22:30,680 --> 00:22:36,680
start on Warhammer this patch, man, I am super super pumped about.

360
00:22:36,720 --> 00:22:38,680
So yeah, big release five point
oh I think it's five point zero point

361
00:22:38,720 --> 00:22:42,559
one now because they had a hot
fix because of course one faction was just

362
00:22:42,640 --> 00:22:45,519
like incredibly buster or something. They
needed to fix something really quick. But

363
00:22:47,319 --> 00:22:52,119
yeah, no, I'm super jazzed
on Warhammer. Just you know, every

364
00:22:52,359 --> 00:22:55,319
handful of months or something, you
know, like quarterly, I'll just get

365
00:22:55,480 --> 00:22:56,559
the bug. The bug will just
bite me and I just got to get

366
00:22:56,599 --> 00:23:02,480
back in there and start a campaign. But I wanted to ask you about

367
00:23:02,599 --> 00:23:04,359
a few games that you brought up
in the last few months that I haven't

368
00:23:04,359 --> 00:23:07,640
heard you talk about since and so
I'm just curious what the status of them

369
00:23:07,680 --> 00:23:11,440
are they come back to them,
are they officially abandoned? A couple of

370
00:23:11,519 --> 00:23:14,480
them. I care about a couple
that's like, I don't care what he

371
00:23:14,519 --> 00:23:17,200
does here. Okay, with balders
Gate three, you jump back into that

372
00:23:17,279 --> 00:23:21,039
yet with Shay Shane and I have
not jumped back in in a while.

373
00:23:22,599 --> 00:23:25,359
Yeah, No, it's it's been
a hot minute. There, I'm with

374
00:23:25,400 --> 00:23:26,880
you. There, It's been a
couple of months for me. I I

375
00:23:26,960 --> 00:23:30,039
it's so weird that so much of
the motivation for me playing the game was

376
00:23:30,640 --> 00:23:33,920
God, damn, I just want
to get to the freaking city of Balder's

377
00:23:33,000 --> 00:23:36,519
Gate. It takes so freaking long. You got to all this stuff,

378
00:23:36,559 --> 00:23:38,799
got to this underworld. It's annoying
all this stuff. I mean, it

379
00:23:38,839 --> 00:23:41,519
was not It was fun, but
there was also parts a long way where

380
00:23:41,519 --> 00:23:44,200
I'm like, I just want to
go to the city. And then I

381
00:23:44,200 --> 00:23:48,079
got to the city and then I
just like all my motivation fell away and

382
00:23:48,119 --> 00:23:52,480
I just kind of stopped. So
I'm I still on you know, backlogged,

383
00:23:52,480 --> 00:23:53,519
where I keep track of all the
games I'm playing. I still have

384
00:23:53,559 --> 00:23:57,079
that in the playing section. I
haven't I haven't officially abandoned it or put

385
00:23:57,160 --> 00:24:00,160
it down, but yeah, for
some reason, it's been like two months

386
00:24:00,160 --> 00:24:03,119
now. I feel like that it's
gotten away from me somehow. But I

387
00:24:03,119 --> 00:24:07,240
definitely need to get in there because
I think I'm pretty close to finishing at

388
00:24:07,359 --> 00:24:08,400
least one play through, which I
think will be good for me for the

389
00:24:08,440 --> 00:24:11,279
next I don't know. I don't
know if I'll ever do another play through.

390
00:24:11,279 --> 00:24:14,839
I think one will be good for
me. Honestly, you had one

391
00:24:14,880 --> 00:24:18,000
going with a friend, didn't you. Yeah that was very short lived.

392
00:24:18,039 --> 00:24:21,839
That was like, okay, maybe
six to eight hours of game time and

393
00:24:21,880 --> 00:24:23,880
then he was playing with his partner
and like they finished the game, and

394
00:24:23,880 --> 00:24:26,160
then I kind of was focused on
my single player one. So yeah,

395
00:24:26,160 --> 00:24:30,359
that was kind of short lived.
He's he mostly just he's grinding that counter

396
00:24:30,359 --> 00:24:34,000
Strike game, so you know,
yeah, there to pull him away respectable.

397
00:24:34,079 --> 00:24:38,759
Yeah, no, yeah, that
that one. It. I feel

398
00:24:38,799 --> 00:24:41,759
like it's been like two months as
well for us, at least on that

399
00:24:41,920 --> 00:24:48,079
playthrough, I was talking to the
notorious Patreon Tyler and he was telling me

400
00:24:48,119 --> 00:24:52,039
that he recently got back into it
as well, Like, like he said,

401
00:24:52,079 --> 00:24:55,119
it was challenging though, because I
mean as you know, like you're

402
00:24:55,119 --> 00:24:57,720
pretty far in the game. Some
of the combat sequences are very long and

403
00:24:57,839 --> 00:25:02,839
very hard, like very challenging,
especially if you don't maybe know like a

404
00:25:02,880 --> 00:25:06,839
certain trick to defeat it. And
then like you get in some bad roles

405
00:25:06,880 --> 00:25:10,400
back to back, and like there's
been many times where we start combat and

406
00:25:10,480 --> 00:25:14,640
like I don't even get a play
because the enemy goes and they just destroy

407
00:25:14,759 --> 00:25:17,720
my characters. They get like just
a perfect role or something, or maybe

408
00:25:17,960 --> 00:25:21,880
I wasn't quite full health or I
kind of put my characters in a disadvantaged

409
00:25:22,039 --> 00:25:25,200
location that just really screwed me over. It was one of the things that

410
00:25:25,960 --> 00:25:29,279
bummed me out a few times is
in D and D in general, and

411
00:25:29,319 --> 00:25:33,160
like an RPG like this, I'd
love to steal in my consequences, and

412
00:25:33,160 --> 00:25:36,720
if I fuck up an a counter
or I do the wrong speech option and

413
00:25:36,759 --> 00:25:38,519
all this bad stuff happens, it's
like cool, that's I want to make

414
00:25:38,519 --> 00:25:42,279
that the can and ending. But
then but then I just like die at

415
00:25:42,279 --> 00:25:45,519
some point in the fight, and
then I have to restart over and over

416
00:25:45,559 --> 00:25:47,720
again, and it's like I don't
know, I feel like the stakes kind

417
00:25:47,720 --> 00:25:51,079
of get taken away because it's like
too hard at times, and they do

418
00:25:51,240 --> 00:25:53,880
take a very long time, some
of these battles do. When there's like

419
00:25:55,039 --> 00:25:57,839
thirty you know NPCs that are part
of this battle, it's like they can

420
00:25:59,240 --> 00:26:03,119
take forever. But yeah, they
are very satisfying whenever it is finally done.

421
00:26:03,119 --> 00:26:06,920
But sometimes it's been like, man, I wish this fight wasn't quite

422
00:26:07,079 --> 00:26:10,119
so savage. Yeah, no,
one hundred percent, Or you think you're

423
00:26:10,119 --> 00:26:12,799
doing good and all of a sudden, like five more people just like come

424
00:26:12,799 --> 00:26:17,000
around the corner, and then like
you see those new like those new icons

425
00:26:17,039 --> 00:26:19,720
pop up at the top. But
yeah, yeah, no, Yeah.

426
00:26:19,759 --> 00:26:22,000
Tyler was telling me that he got
back into it, and he said there

427
00:26:22,039 --> 00:26:26,799
was one battle that he was kind
of like I don't know if it was

428
00:26:26,839 --> 00:26:29,440
like he was stuck on it or
like he just jumped into the battle and

429
00:26:29,480 --> 00:26:32,920
he just kind of forgot about like
like kind of where he was at,

430
00:26:32,960 --> 00:26:36,519
and he he struggled to jump back
into it. But I think since then

431
00:26:36,519 --> 00:26:41,279
he's gotten past that point and carried
on. And I'm curious if he's I

432
00:26:41,359 --> 00:26:44,000
mean, he'll he's probably don't listen
to this episode, So I hope I'm

433
00:26:44,039 --> 00:26:48,519
not miss miss saying anything about his
campaign. There but as far as I

434
00:26:48,839 --> 00:26:52,440
knew, I he did jump back
into it, and that's that's kind of

435
00:26:52,440 --> 00:26:53,680
just what put in my ear and
I was like, oh yeah, like,

436
00:26:55,240 --> 00:26:56,480
don't shit, what's going on.
Let's let's jump back in there.

437
00:26:56,519 --> 00:27:00,559
And our schedules had been very disorgan
these last couple of weeks, but I

438
00:27:00,599 --> 00:27:04,640
definitely want to jump back in there. Peach showtime still playing to that I

439
00:27:04,720 --> 00:27:08,480
beat the game. Actually I forgot
to bring that up. Actually, I

440
00:27:10,119 --> 00:27:11,480
was not even gonna mention it today
because I just kind of forgot about it.

441
00:27:11,480 --> 00:27:15,759
But no, I have world credits
on that. And it was really

442
00:27:15,799 --> 00:27:18,079
second half because you were about halfway
through, I think on the review.

443
00:27:18,480 --> 00:27:22,960
Yeah, I think that there's like
there's only so many costumes and stuff that

444
00:27:23,119 --> 00:27:27,200
you do, so there is like
repetition levels. I can't remember if I

445
00:27:27,200 --> 00:27:30,480
had mentioned that on the on the
review. I was kind of early on.

446
00:27:30,680 --> 00:27:33,640
I think like maybe two or three. I think you had done a

447
00:27:33,680 --> 00:27:37,240
couple of repeat levels at that point, or costume levels. But yeah,

448
00:27:37,319 --> 00:27:41,839
yeah, so there you go.
So I like, I really love the

449
00:27:41,880 --> 00:27:44,319
ones that I still liked, and
I feel like the costumes that I didn't

450
00:27:44,359 --> 00:27:48,119
love from the beginning, I still
didn't quite love them on like the repeats,

451
00:27:48,200 --> 00:27:51,319
which is understandable, I guess,
but no, I I had a

452
00:27:51,319 --> 00:27:53,480
really fun time with it. Actually. I think it was a really cute,

453
00:27:53,480 --> 00:27:59,119
whimsical little adventure with Peach. Just
a great title card game to have

454
00:27:59,599 --> 00:28:03,200
under to his Peach. And I
really like the ending as well. You

455
00:28:03,279 --> 00:28:07,200
kind of get like a newer costume, a newer outfit, and there's like

456
00:28:07,640 --> 00:28:11,799
two versions of it, sort of
thing I attribute it to, like basically

457
00:28:11,880 --> 00:28:17,200
Super Saiyan Peach. You don't get
crazy hair or anything, but it's just

458
00:28:17,240 --> 00:28:19,359
like the outfit change. It's just
like, fuck, she feels like Super

459
00:28:19,400 --> 00:28:26,359
Sonic here or Super Sayan. So
yeah, I really did like the overall

460
00:28:26,400 --> 00:28:29,880
journey and I thought it was a
satisfying ending, and yeah, the boss

461
00:28:29,880 --> 00:28:33,160
battle wasn't too crazy difficult, but
yeah, I had lots of fun with

462
00:28:33,160 --> 00:28:36,240
it. I am glad that I
stuck through it. It was kind of

463
00:28:36,279 --> 00:28:40,839
like easy enough and not too hard
of a grind that I feel like.

464
00:28:41,759 --> 00:28:45,240
Honestly, I feel like my one
session after we did the review, I

465
00:28:45,279 --> 00:28:48,160
was able to just power through it. Maybe took like an hour or two,

466
00:28:48,359 --> 00:28:52,319
but yeah, I know it.
It was really good and Shay still

467
00:28:52,319 --> 00:28:55,000
hasn't had the chance to play on
her on her own, so we'll probably

468
00:28:55,440 --> 00:28:59,359
well she'll she'll play through it,
but I'll be there and see what her

469
00:28:59,640 --> 00:29:03,160
thoughts are on certain like the fucking
Sherlock Holmes outfit one, Like I'm not

470
00:29:03,200 --> 00:29:07,240
a fan of that at all.
Those levels were just so slow paced and

471
00:29:07,279 --> 00:29:11,400
you're like trying to find clues and
maybe I'm just bad, but it wasn't

472
00:29:11,400 --> 00:29:12,920
like the most clear to and what
I'm supposed to do, So like that

473
00:29:14,039 --> 00:29:17,279
was the only one that I well
up until that point. That was the

474
00:29:17,319 --> 00:29:19,319
first one that I actually like failed
to level on just because I like kept

475
00:29:19,319 --> 00:29:23,599
making these false accusations and then you
just keep losing health bars when you make

476
00:29:23,640 --> 00:29:29,000
these false accusations. That's funny.
I don't get it. She's not ace

477
00:29:29,039 --> 00:29:33,400
attorney man, like like they keep
this away from a different game. Yeah

478
00:29:32,400 --> 00:29:37,000
yeah. Health divers too, which
had a lot of controversy over the weekend,

479
00:29:37,000 --> 00:29:41,160
which has already kind of like gone
and resolved where PlayStation Yeah wanted to

480
00:29:41,279 --> 00:29:42,920
establish this like you have to have
a PSN account, and this was an

481
00:29:44,359 --> 00:29:47,880
issue where a lot of countries don't
have that ability to do that. So

482
00:29:47,920 --> 00:29:49,440
then like people weren't able to play
the game, they're getting all these refunds.

483
00:29:49,680 --> 00:29:55,759
It became I think the third most
negatively reviewed game over the course of

484
00:29:55,799 --> 00:29:59,880
like three or four days, which
is the insane. And then PSN like

485
00:30:00,039 --> 00:30:03,799
already on like Sunday they like revote
or I guess undid that change? And

486
00:30:03,880 --> 00:30:06,759
so now I think peace is coming
back to the Kingdom, but it's not

487
00:30:06,759 --> 00:30:08,559
gonna be without like I think,
a ton of pain, a ton of

488
00:30:08,599 --> 00:30:11,680
lost customers along the way. So
not a good look for them. I

489
00:30:11,720 --> 00:30:14,599
mean, I don't think it's the
hell Ever's team. It was not their

490
00:30:15,079 --> 00:30:18,200
choice, it was PlayStation. But
yeah, yeah, I don't know.

491
00:30:18,200 --> 00:30:21,720
Have you have you jumped in there
in the last few weeks. I think

492
00:30:21,759 --> 00:30:26,720
it's been like a few weeks.
Actually, well whenever whenever Umi and Travis

493
00:30:26,759 --> 00:30:30,240
did our episode, like I had
played that weekend, I think those two

494
00:30:30,400 --> 00:30:32,559
three weeks ago, So there you
go. Yeah, it was like two

495
00:30:32,599 --> 00:30:36,160
weeks. I didn't really know anything
about this controversy until I just popped in

496
00:30:36,160 --> 00:30:38,559
the discord. I think it was
yesterday and I'm like, WHOA, that's

497
00:30:38,720 --> 00:30:41,720
really bad. Like I'm fortunate enough
to be on PlayStation, so it didn't

498
00:30:41,720 --> 00:30:45,720
really affect me in that sense,
but still just a really terrible business decision

499
00:30:45,759 --> 00:30:52,559
and just from going to like probably
one of the most positive like game releases

500
00:30:52,599 --> 00:30:53,839
and just like the Word of Mouse, just really blowing that game up,

501
00:30:55,160 --> 00:30:59,079
just being as you just laid out
like one of the most negatively reviewed,

502
00:30:59,079 --> 00:31:02,680
like just down voted thing. It
was just wow, what a what a

503
00:31:02,720 --> 00:31:04,599
what a stumble? But uh,
I mean, I'm glad that they kind

504
00:31:04,599 --> 00:31:07,480
of opened their eye. I don't
know what the point of the decision would

505
00:31:07,519 --> 00:31:11,440
have been in the first place,
but yeah, no, I'm glad they

506
00:31:11,559 --> 00:31:15,799
undid that change. But uh no, for for democracy they made that change.

507
00:31:17,160 --> 00:31:19,519
Yeah, the joke of the game. What about what about? What

508
00:31:19,559 --> 00:31:23,240
about returnal? How's that going?
Oh? Yeah, no I haven't.

509
00:31:23,519 --> 00:31:29,960
I haven' dabbled unfinished games. But
genuinely, for all these I just really

510
00:31:29,960 --> 00:31:33,759
want to hear your thoughts as you
get deeper in them. So yeah,

511
00:31:33,319 --> 00:31:37,480
that was another one. Actually,
Patron Tower was telling me that he had

512
00:31:37,559 --> 00:31:40,079
jumped back into and he said that
he was he felt like he was pretty

513
00:31:40,079 --> 00:31:41,559
close. Did he co operate?
It has co op, but they added

514
00:31:41,599 --> 00:31:45,799
co op at some point. Yeah, you're one hundred percent right, actually

515
00:31:45,839 --> 00:31:48,079
with the tower. Yeah, no, we really should. I don't know

516
00:31:48,079 --> 00:31:51,119
why we haven't linked up in that
sense, but uh, there you go.

517
00:31:51,400 --> 00:31:55,039
I got something to do now.
But no, it was funny.

518
00:31:55,039 --> 00:31:57,000
He was telling me that he he
felt like he was pretty much at the

519
00:31:57,119 --> 00:32:00,640
end of the game and then he
finished what he was doing and it said

520
00:32:00,680 --> 00:32:07,359
like act one, like he was
like hours in and he's just like,

521
00:32:07,440 --> 00:32:09,640
oh my god, Like I felt
like I was really getting close to the

522
00:32:09,640 --> 00:32:13,200
other there. But no, that
it was a funny moment. He had

523
00:32:13,200 --> 00:32:15,920
told me that. And when he
was telling me about like he's enjoying me

524
00:32:15,920 --> 00:32:16,480
of the game, that's where I
was like, oh, that game is

525
00:32:16,519 --> 00:32:20,680
so good. I got to jump
back in there. And I you know,

526
00:32:20,720 --> 00:32:22,400
we had played some Call of Duty
these last couple of weekends, and

527
00:32:22,759 --> 00:32:28,200
h I was just kind of wanting
like another shooter to just like just jump

528
00:32:28,200 --> 00:32:30,319
into. I mean, of course
I got hell Divers, but also just

529
00:32:30,440 --> 00:32:34,359
maybe more single player one. I
think I had uninstalled Maternal to make room

530
00:32:34,400 --> 00:32:37,559
for Call of Duty, So that's
probably why it wasn't on like my Duty.

531
00:32:37,720 --> 00:32:39,759
I'm taking him too much room on
that hard drive. Yeah, but

532
00:32:39,799 --> 00:32:44,880
I had popped on to my like
my PlayStation catalog thing, just just to

533
00:32:44,880 --> 00:32:47,160
see games that maybe I've been on
the the wish list or something that I

534
00:32:47,200 --> 00:32:51,559
haven't touched, and one on there
that I kinda I don't know. I've

535
00:32:51,599 --> 00:32:54,039
never really played any of them.
It's it's one of the I want to

536
00:32:54,079 --> 00:32:58,319
say, bigger franchises, but it's
got history to it and all of the

537
00:32:58,440 --> 00:33:04,319
titles are actually on PlayStation catalog.
Is the Wolfenstein series, and I have

538
00:33:04,480 --> 00:33:07,319
never played a Wolfenstein game, Like
I know, they kind of date back

539
00:33:07,359 --> 00:33:09,400
to almost the Doom like era,
Like I know, the earlier game kind

540
00:33:09,440 --> 00:33:14,240
of looks. This looks and feels
the same sort of way of the early

541
00:33:14,279 --> 00:33:17,720
Doom or Quake even kind of feels. And I've heard good things about the

542
00:33:17,720 --> 00:33:21,720
newer ones, so I was like, hmm, that could be one that

543
00:33:21,799 --> 00:33:24,160
also isn't too much of a time
commitment. I imagine those games are pretty

544
00:33:24,200 --> 00:33:28,960
short and fast paced to kind of
fire through. So that was one kind

545
00:33:28,960 --> 00:33:32,799
of thing I was doing one of
them in leading up to Indiana Jones because

546
00:33:32,799 --> 00:33:37,160
it's the same studio, So doing
like a one episode retro of one of

547
00:33:37,200 --> 00:33:39,200
the wolf Stegin games leading into that. So I'll keep you updated on you

548
00:33:39,200 --> 00:33:42,960
should definitely join us. That'd be
fun. Fun one. That's cool that

549
00:33:43,000 --> 00:33:45,200
it's on playstage. I'm surprised that
it's all there because that's like a owned

550
00:33:45,200 --> 00:33:47,920
by Microsoft situation. They're all on
game Pass too, so I guess they're

551
00:33:47,960 --> 00:33:52,960
just widely available across the boarder.
Yeah, that's awesome. No, I

552
00:33:52,640 --> 00:33:55,200
uh, it's funny too because I
when I went to the PlayStation store area,

553
00:33:55,759 --> 00:34:00,640
of course, because Fallout just completely
popped off. The one show I

554
00:34:00,720 --> 00:34:02,759
just decided to skip, ends up
being like one of the better video game

555
00:34:02,799 --> 00:34:07,839
shows. But and like Fallouts,
like I used to see on like my

556
00:34:07,880 --> 00:34:10,519
steam list. I have like six
friends right now playing Fallout, which is

557
00:34:10,559 --> 00:34:14,840
great. You know, Fallout's great. But there was actually a category that

558
00:34:14,880 --> 00:34:17,719
said like post apocalyptic, and like
the first game was Fallout, so it's

559
00:34:17,760 --> 00:34:21,679
like if you want to get that
vibe, and Wolfenstein was in that category,

560
00:34:21,719 --> 00:34:24,880
which is interesting. Okay. I
don't know much about the series myself

561
00:34:24,920 --> 00:34:28,760
other than that Briggs is always kind
of praised the game, so I didn't

562
00:34:28,800 --> 00:34:30,840
know about that aspect of the setting. I always thought it was more just

563
00:34:30,880 --> 00:34:35,079
like Nazi Germany sort of setting,
but I'm sure it gets deeper and more

564
00:34:35,119 --> 00:34:37,960
interesting than that, right, Yeah, Like, I don't know. I

565
00:34:37,360 --> 00:34:40,920
thought it was strange of like I
guess just because it's kind of maybe Nazi

566
00:34:40,920 --> 00:34:45,920
Germany controlled. It feels like an
apocalypse happened, which would make sense.

567
00:34:45,960 --> 00:34:49,800
But no, there's a lot of
cool titles in there too, and like

568
00:34:49,880 --> 00:34:52,039
Days Gone that's another one too that
have just always eluded me. And just

569
00:34:52,079 --> 00:34:55,159
talking about that last week, how
we never got around to it but still

570
00:34:55,199 --> 00:34:59,280
want to. Yeah, and the
last one. And I want you to

571
00:34:59,280 --> 00:35:00,519
feel bad about this if you haven't
gone back to it. I already know

572
00:35:00,599 --> 00:35:07,559
you're gonna say, acking, what's
it call? Now? Oh no,

573
00:35:07,880 --> 00:35:15,639
you don't tell me. I don't
remember the name of it. I ends

574
00:35:15,639 --> 00:35:22,119
with a description. Okay, that's
not You're gonna go see the Stars?

575
00:35:22,159 --> 00:35:24,840
Actually, Oh I was. I
was going inscription. I was going going

576
00:35:24,880 --> 00:35:28,239
inscription. Okay, No, yeah, there's another one. Yeah, you

577
00:35:28,280 --> 00:35:30,800
do need to finish the Stars.
I feel bad about both of those,

578
00:35:30,840 --> 00:35:34,599
but no, I have not jumped
down inscription since we last talked. Unfortunately,

579
00:35:36,159 --> 00:35:39,320
inscription shorter uh than See the Stars. So I think I just got

580
00:35:39,360 --> 00:35:43,320
like my ass handed to me by
a certain boss battle, and I'm like,

581
00:35:43,679 --> 00:35:45,519
I gotta recoup, make a snack, and yeah, the snack ended

582
00:35:45,599 --> 00:35:51,159
up being a month long hiatus.
But yeah, okay, well there you

583
00:35:51,199 --> 00:35:53,559
go. In case you forgot about
any of these games, you know how,

584
00:35:53,599 --> 00:35:55,920
they're back on your U. You
need to do this, like I

585
00:35:55,920 --> 00:36:00,599
think every time I'm on here to
like really like motivate me because it's like,

586
00:36:00,199 --> 00:36:02,199
oh my god, the teacher's gonna
ask for my homework, so I'd

587
00:36:02,199 --> 00:36:05,400
better do my homework. You're you're
gonna be asking. I will say you

588
00:36:05,480 --> 00:36:07,119
nailed the assignment for Peach, like, oh yeah, I've beat the game.

589
00:36:07,159 --> 00:36:10,000
That that's the I'd love to hear
that answer more often, but I

590
00:36:10,039 --> 00:36:14,280
mean I'll take it. Still.
That's great. Absolutely. I mean,

591
00:36:14,320 --> 00:36:19,079
relative to Travis and and Taylor,
you do play a lot more games than

592
00:36:19,079 --> 00:36:22,800
they do on a week to week
basis, so that's apreciate it. Yeah,

593
00:36:22,920 --> 00:36:25,559
and last year probably the most games
I've ever finished in my life,

594
00:36:25,760 --> 00:36:30,000
all thanks to the Arcane Retro.
Yes, great times and arcs Man.

595
00:36:30,039 --> 00:36:35,280
That's like one of the longest games
to like. Yeah, and hard as

596
00:36:35,320 --> 00:36:39,480
fun so so difficult to a game. Yeah, good stuff. There you

597
00:36:39,519 --> 00:36:43,920
go. There's there's Kirkland's games.
When we we're gonna go do quick an

598
00:36:43,920 --> 00:36:45,480
ad break, and when we'll get
back, I'll share two games that I've

599
00:36:45,480 --> 00:36:52,199
been playing. We'll be right back. Okay, we are back. First

600
00:36:52,320 --> 00:36:54,079
up, this is gonna be an
update from last week. By a chance,

601
00:36:54,119 --> 00:36:57,760
did you listen to last week's side
quest once a gonna put you on

602
00:36:57,800 --> 00:37:00,000
the spot here? No, I
messed that episode well. Last week I

603
00:37:00,039 --> 00:37:07,199
shared with Travis that I picked up
on sale and started playing the first Outlast

604
00:37:07,159 --> 00:37:13,960
ooh yeah, and I've since complete
Outlast. I beat it and then I

605
00:37:14,000 --> 00:37:19,400
went through and I also beat the
DLC the Whistleblow whistl Yeah. Did you

606
00:37:19,400 --> 00:37:21,280
play that as well? But I
did it? Yeah? Oh yeah,

607
00:37:21,360 --> 00:37:24,920
nice, I love that DLC.
I'm gonna open up the spoiler gigates he

608
00:37:24,920 --> 00:37:28,320
because I want to talk to you
about some of the crazy stuff that happens

609
00:37:28,360 --> 00:37:30,880
at the end of this game.
So if anyone, if anyone cares about

610
00:37:30,880 --> 00:37:34,880
spoilers for what twenty fifteen, you
know, ten year old game, maybe

611
00:37:34,880 --> 00:37:37,280
even longer. I guess he was
twenty thirteen actually, because yeah, if

612
00:37:37,280 --> 00:37:39,360
you guys were talking about back in
the Target days, it must have come

613
00:37:39,400 --> 00:37:42,639
out. I was in high school
when I played Crazy. Okay, yeah,

614
00:37:43,039 --> 00:37:45,280
Wow, so well over a decade
ago at this point. So yeah,

615
00:37:45,280 --> 00:37:47,000
if you don't want to hear spoilers
for Outlast, there's time stamps in

616
00:37:47,000 --> 00:37:51,679
the episodes, so you can skip
forward a bit here. But uh man,

617
00:37:51,760 --> 00:37:53,880
the fucking end of Outlast is insane. I don't know how much how

618
00:37:54,320 --> 00:37:58,840
vividly you remember it, Oh,
very okay, good, because I was

619
00:37:59,559 --> 00:38:02,239
holding in one city and on our
when I used to do my Sunday stress,

620
00:38:02,360 --> 00:38:05,599
I guess that was more recently than
that you played it. But when

621
00:38:05,599 --> 00:38:07,159
I was talking to Travis about it, he's like, I told Hi,

622
00:38:07,159 --> 00:38:08,920
I beat the game. He's like, oh, yeah, you got out

623
00:38:08,920 --> 00:38:12,480
of the asylum there. I'm like, no, that does not happen at

624
00:38:12,519 --> 00:38:15,840
the end of the game. I
did not get out of the asylum until

625
00:38:15,079 --> 00:38:17,199
I went into the DLC, and
then you do get to go to this

626
00:38:17,239 --> 00:38:20,679
islum, which is kind of a
fun happy ending there. But yeah,

627
00:38:20,679 --> 00:38:23,679
it was. It was funny.
It was like both it felt almost like

628
00:38:23,719 --> 00:38:27,840
cliche, but then also like it
was just a huge mind fuck. Like

629
00:38:27,880 --> 00:38:30,440
the end of the game where you're
going down that elevator you got the last

630
00:38:30,519 --> 00:38:32,440
key and then you're about to leave, and then the elevator just keeps going

631
00:38:32,480 --> 00:38:37,119
down and down and you go into
the underground hidden ice base and why that

632
00:38:37,199 --> 00:38:40,199
feels a bit cliches just I've been
playing so much Resident Evil in the last

633
00:38:40,320 --> 00:38:44,079
couple of years, and Resident Evil
does that like all the time. There's

634
00:38:44,079 --> 00:38:47,360
always some underground hidden bass and it's
always icy and like, so, you

635
00:38:47,360 --> 00:38:52,159
know, I don't know when that
trend started in a Resident Evil relative to

636
00:38:52,400 --> 00:38:54,559
Outlast doing it here, but that
was that was a crazy moment for sure,

637
00:38:54,679 --> 00:38:59,320
not one that I expected. And
yeah, like everything that happens in

638
00:38:59,360 --> 00:39:02,960
the last twenty thirty minutes is just
like freaking crazy stuff and visually like such

639
00:39:04,000 --> 00:39:07,119
a distinct difference too, which I
really enjoyed. No, yeah, one

640
00:39:07,159 --> 00:39:08,920
hundred percent. I feel like the
first time I play that game, when

641
00:39:08,920 --> 00:39:12,079
you get to the point that,
like you just said, like you're in

642
00:39:13,119 --> 00:39:15,119
like for the most of the game, you're in like a very fucked up,

643
00:39:15,199 --> 00:39:19,039
like broken down asylum, and then
you go to this like area that's

644
00:39:19,079 --> 00:39:23,519
just like very clean and like yeah
blood spots, yeah, no, Like

645
00:39:23,599 --> 00:39:28,400
it's just such a different esthetic than
what like the mental asylum is up top,

646
00:39:28,519 --> 00:39:34,280
like it's it's like the science y
laboratory and when you like really learn

647
00:39:34,440 --> 00:39:36,800
kind of what the wall Rider is, it's just like, man, this

648
00:39:36,880 --> 00:39:39,440
game was already so fucked up.
Like yeah, like the first time they

649
00:39:39,480 --> 00:39:44,880
first jump scare when there was like
an actual ghost, Like it's just like

650
00:39:44,920 --> 00:39:47,280
a random moment. It's not even
like the ghost is like throwing some body.

651
00:39:47,280 --> 00:39:50,920
It's just like, yeah, you're
just outside and you just walk into

652
00:39:50,960 --> 00:39:52,360
like some shed sort of thing and
then it just like pops up right in

653
00:39:52,400 --> 00:39:55,280
front of you. Oh man,
that was yeah. Like I feel like

654
00:39:55,280 --> 00:39:59,360
there's quite a few jump scares in
the game, but that was one that

655
00:39:59,400 --> 00:40:01,719
like legitimate, like made me,
made me jump, It got me.

656
00:40:02,199 --> 00:40:06,800
Oh yeah, I know. I
remember that very vivid outdoors when you're running

657
00:40:06,800 --> 00:40:09,000
away from the wall Rider and like
you can't really see it, like even

658
00:40:09,039 --> 00:40:12,280
with like the vision that you can
kind of see the silhoul head. But

659
00:40:12,679 --> 00:40:15,119
it's just so terrifying because also up
until that point you don't really even know

660
00:40:15,199 --> 00:40:21,199
what it is, Like you see
the smoke or whatnot. But like like

661
00:40:21,239 --> 00:40:22,800
I don't know, the big guy
with a fucked up face, I understand

662
00:40:22,800 --> 00:40:25,480
he's gonna fuck me up, but
the ghosts, I don't know what's gonna

663
00:40:25,480 --> 00:40:29,320
happen with that, I know,
and it leaves you alone like multiple times,

664
00:40:29,400 --> 00:40:30,760
so you're like, I don't know, is this thing friendly? And

665
00:40:30,800 --> 00:40:34,920
then it's not. And of course
you know lasi, you know, not

666
00:40:35,559 --> 00:40:37,519
actually fighting back. There's no combat
in that way, so you don't really

667
00:40:37,559 --> 00:40:44,079
know how you're gonna interact with these
things. But yeah, I think interesting,

668
00:40:44,199 --> 00:40:46,679
like I guess parts of the game, Like I felt like the AI

669
00:40:46,920 --> 00:40:51,960
and Trials is like so much better
on the enemies. Plus there's the element

670
00:40:52,079 --> 00:40:57,079
of you're being like thrown sometimes upwards
of like seven or eight enemies are like

671
00:40:57,119 --> 00:40:59,719
in the level at a certain time, right, So it's even though you

672
00:40:59,719 --> 00:41:01,320
know we're playing three or four of
us and there's a lot of us to

673
00:41:01,320 --> 00:41:04,840
spread around, it's still like a
lot of enemies. So going back to

674
00:41:05,079 --> 00:41:07,800
last one, it's interesting that like
at most you're only fighting like maybe one

675
00:41:07,880 --> 00:41:10,280
guy, and by fighting, I
mean running away, and then like at

676
00:41:10,320 --> 00:41:14,760
that one point there's like those two
brother kind of dudes and they will like

677
00:41:14,840 --> 00:41:19,480
gang up on you. So it
felt not quite as freaky as an experience

678
00:41:19,480 --> 00:41:22,880
to go back to just after playing
Trials, and even though Trials, like

679
00:41:22,960 --> 00:41:24,360
you know, we're doing it with
friends, so you're kind of laughing.

680
00:41:24,360 --> 00:41:27,199
You have each other to keep,
you know, the company. This is

681
00:41:27,280 --> 00:41:30,840
much more just like that intimate experience, but still like the couple of moments

682
00:41:30,880 --> 00:41:32,599
that really stood out to me were, uh, one, I don't know

683
00:41:32,760 --> 00:41:35,039
the name of the guy. I'm
tree. He has the name, but

684
00:41:35,039 --> 00:41:38,559
it's like the experimenter guy, and
he's like he seems like he like saves

685
00:41:38,599 --> 00:41:40,440
the day for you. And then
he like puts you in a wheelchair,

686
00:41:40,440 --> 00:41:44,840
locks you up, and there's like
that whole sequence and you're trying to escape

687
00:41:44,840 --> 00:41:46,400
from him. And that was one
of the sequences too, where like it

688
00:41:46,480 --> 00:41:49,719
was really like most of the game
was pretty linear and obvious, and I

689
00:41:49,719 --> 00:41:52,920
actually moved through like really fast because
it just like I kind of just knew

690
00:41:52,920 --> 00:41:54,679
where to go instinctively, Like they
do good job with the lighting and making

691
00:41:54,719 --> 00:41:59,079
obvious where to go. But that
section was really hard to figure out,

692
00:41:59,119 --> 00:42:00,440
Like where are the key? Was
how I was supposed to get out of

693
00:42:00,440 --> 00:42:02,920
here? Certain rooms are looking very
similar, so I was getting lost a

694
00:42:02,960 --> 00:42:07,800
lot. And yeah, very like
tight narrow corridors and stuff. So that

695
00:42:07,920 --> 00:42:12,599
was one and then the other section
that like because for the most part,

696
00:42:12,639 --> 00:42:16,199
you know, playing Trials that game
is so grotesque and disgusting and nasty that

697
00:42:16,280 --> 00:42:21,360
this game felt like PG compared to
the Trials. But then the sequence with

698
00:42:21,480 --> 00:42:24,280
like the creepy guy who's like talking
about marrying you and he's doing all these

699
00:42:24,320 --> 00:42:28,840
experiences. Do you remember him from
Whistleblower? Like that creepy like very small

700
00:42:28,880 --> 00:42:34,000
bay guy. That section is disgusting
and like, I don't know, I

701
00:42:34,000 --> 00:42:37,679
feel like it probably eclipses any particular
thing in Trials in terms of how nasty

702
00:42:37,760 --> 00:42:40,440
and weird and creepy and uncomfortable feeling
it is. So yeah, and that

703
00:42:40,519 --> 00:42:44,360
he has a very similar kind of
mechanics where he's following you around during that

704
00:42:44,360 --> 00:42:46,400
sequence, you like break your ankle
so you're moving super slow even with full

705
00:42:46,519 --> 00:42:51,800
sprint. So yeah, those two
sections like were the most intense for sure

706
00:42:51,840 --> 00:42:54,719
of the experience. I feel like
they really like turn up the grotesque level

707
00:42:54,760 --> 00:42:59,320
like as they go on, because
I remember even seeing some moments in out

708
00:42:59,360 --> 00:43:02,199
Last two. I played it briefly, but also like watched a friend play.

709
00:43:02,280 --> 00:43:05,400
I got that one on sale too, so I'm I don't know when

710
00:43:05,440 --> 00:43:08,599
I'm gonna jump into it, but
I'm excited for just the kind of different

711
00:43:08,599 --> 00:43:12,840
setting for it after playing the first
and third game. Now, yeah,

712
00:43:12,920 --> 00:43:16,480
no absolutely, but yeah no Tregger. That was that guy's name with the

713
00:43:16,800 --> 00:43:22,239
scissors that cuts your fingers off,
Okay from the first game there, and

714
00:43:22,599 --> 00:43:25,440
yeah, that section I remember kind
of struggling at it for a little while

715
00:43:25,480 --> 00:43:29,480
too, just just as you mentioned, like trying to see what you have

716
00:43:29,559 --> 00:43:32,760
to find. And I also just
kind of found the area that you're running

717
00:43:32,760 --> 00:43:36,639
around in like it is kind of
a loop, like it's it's kind of

718
00:43:36,639 --> 00:43:39,079
a circle area. There's like a
guy just like strapped to the bed that's

719
00:43:39,119 --> 00:43:44,679
kind of just like squirming and making
noise. It's just like such a disturbing

720
00:43:44,719 --> 00:43:47,960
sequence. And when he takes you
like to the to the door to escape,

721
00:43:47,960 --> 00:43:50,519
and then he's like, oh,
let's not go there, and then

722
00:43:50,519 --> 00:43:52,400
he goes down the elevator and it's
just like I'm never getting out of the

723
00:43:52,400 --> 00:43:57,840
semi mm hmm. Yeah. And
then I liked I thought Whistleblower was a

724
00:43:57,880 --> 00:44:01,239
really fun way to expect on the
story because you get like a little bit

725
00:44:01,239 --> 00:44:05,840
more of a prequel, but then
also you get more at the actual ending

726
00:44:05,880 --> 00:44:09,159
instead of the kind of very cliffhangary
situation. So I wonder if that's something

727
00:44:09,159 --> 00:44:13,960
that they had planned in advance,
or if the game was just successful enough

728
00:44:13,960 --> 00:44:16,239
that they were able to go ahead
and make that DLC because of the success

729
00:44:16,239 --> 00:44:19,679
of the game. I'm not too
sure. But I liked the playing as

730
00:44:19,719 --> 00:44:22,880
a different character, and I liked
seeing parts of the lab and the asylum

731
00:44:22,920 --> 00:44:25,679
like before it's completely gone to shit, and you're kind of seeing it go

732
00:44:25,719 --> 00:44:29,599
to shit. You're seeing like the
church burned down at one point, just

733
00:44:29,639 --> 00:44:32,400
being in the lab there doing that
section and having this other character to play

734
00:44:32,440 --> 00:44:36,119
as. And then yeah, like
for a game like this, like I

735
00:44:36,119 --> 00:44:38,199
don't need a happy ending, but
I will say that it was. It

736
00:44:38,239 --> 00:44:42,719
was a cathartic feeling at the end
of the game to finally exit the asylum,

737
00:44:42,800 --> 00:44:46,280
have like a nice music playing,
and like the Wallwrider almost gets you

738
00:44:46,320 --> 00:44:51,119
as you like take you jump in
the jeep from like the first character's perspective.

739
00:44:52,079 --> 00:44:54,159
But then to get out of there
and like have that ending again where

740
00:44:54,159 --> 00:44:58,559
you send the email to like,
you know, tell authorities about this all

741
00:44:58,559 --> 00:45:01,800
the crazy shit going on at this
facility. It was. It was.

742
00:45:01,920 --> 00:45:06,039
It was a nice ending. So
I liked that as a kind of extension

743
00:45:06,239 --> 00:45:07,920
kind of before and after the events
of the main game. I thought it

744
00:45:07,960 --> 00:45:10,400
was a good deal scene and it
was like, yeah, less than two

745
00:45:10,400 --> 00:45:14,599
hours long. I blazed there it
pretty quick. So was it yeah worthy

746
00:45:14,599 --> 00:45:16,679
add on for sure? No,
Yeah, that was that was one that

747
00:45:17,880 --> 00:45:22,440
going into the DLC. Like I
think the DLC came out probably within the

748
00:45:22,519 --> 00:45:28,079
year actually that it kept that it
had come out, but like I just

749
00:45:28,199 --> 00:45:31,159
assumed it was going to be more
levels or whatnot, but actually getting like

750
00:45:31,199 --> 00:45:35,360
the setup of you are the whistleblower, You're the one that's trying to like

751
00:45:35,400 --> 00:45:37,920
release these things, and then they
throw you into the asylum. Like it's

752
00:45:37,960 --> 00:45:42,280
just such a fucked up scenario.
It was six or seven months after the

753
00:45:42,320 --> 00:45:45,320
game came out, Okay, Yeah, I'm pretty sure I picked it up

754
00:45:45,320 --> 00:45:49,920
like as soon as it dropped,
just because I jumped into the game a

755
00:45:49,920 --> 00:45:52,639
little bit a little bit after it
had actually released, and then of course

756
00:45:52,639 --> 00:45:57,400
powered through it and just loved it
and was terrified of it. And I

757
00:45:57,440 --> 00:45:59,960
think, up until that point is
just the scariest game I'd ever played.

758
00:46:00,119 --> 00:46:02,480
And yeah, so got that DALC. And yeah, as you mentioned,

759
00:46:02,679 --> 00:46:07,119
I feel like I was expecting it
to be a very dour ending just how

760
00:46:07,159 --> 00:46:12,159
like the original game does, and
you feel like you're multiple times in the

761
00:46:12,159 --> 00:46:15,079
game you feel like you're finally gonna
get out, and then you can get

762
00:46:15,079 --> 00:46:17,920
to the point that you you kind
of shut down the program. Like the

763
00:46:19,280 --> 00:46:22,239
big main beefy guy that's been chasing
you, like he's been taken out by

764
00:46:22,239 --> 00:46:24,880
the wall Rider, like like most
of your enemies are done. And then

765
00:46:24,880 --> 00:46:28,639
when those doors open up and those
soldiers are right there with the guy,

766
00:46:28,840 --> 00:46:32,119
like with the professor type guys,
just like oh no, and then they

767
00:46:32,199 --> 00:46:36,239
light you up, and then of
course the fucking wall Rider just comes out

768
00:46:36,280 --> 00:46:40,280
of you. Like It's such an
intriguing game, and it's one that like

769
00:46:40,679 --> 00:46:44,360
I think I've played through it maybe
three or four times total now, and

770
00:46:44,440 --> 00:46:49,840
I've just really appreciated maybe like the
story on the second or third playing of

771
00:46:49,880 --> 00:46:52,440
it, because I think the first
time, like I really did not care,

772
00:46:52,559 --> 00:46:53,880
like I probably skipped all the cut
scenes, like didn't read any of

773
00:46:53,920 --> 00:46:57,119
the blueprints, just was trying to
run for my life. But when you

774
00:46:57,119 --> 00:47:00,960
actually like read some of the blueprints
and some of them are like case files

775
00:47:00,000 --> 00:47:04,239
on like the enemies that are chasing
you, like it's just I don't know,

776
00:47:04,280 --> 00:47:07,320
it's it's really fucked up story,
like all these Outlass games are.

777
00:47:07,360 --> 00:47:09,280
But I did like reading not I
read every single one of them, which

778
00:47:09,280 --> 00:47:13,280
I don't do in many games,
and there's not too too many of them,

779
00:47:13,280 --> 00:47:15,679
but yeah, even some of my
favorite games. At some point,

780
00:47:15,679 --> 00:47:16,679
I'm like, Okay, I'm just
gonna pick this up, put it in

781
00:47:16,800 --> 00:47:21,280
my glossary, and I'll I'll tell
myself I'm gonna read it in the future,

782
00:47:21,280 --> 00:47:22,159
but I never will. But I
yeah, I actually took the time

783
00:47:22,159 --> 00:47:25,559
to read every every single one in
this game. So that's a testament to

784
00:47:25,599 --> 00:47:30,079
the world building of it. Mm
hmm, yeah, no, it's it's

785
00:47:30,159 --> 00:47:34,400
it's something interesting about these horror games
in general that I feel like they're just

786
00:47:35,239 --> 00:47:37,320
the surface is they're just trying to
scare you and get you sweaty and get

787
00:47:37,320 --> 00:47:40,719
the adrenaline pumping, but like,
I feel like there's just such really interesting

788
00:47:40,840 --> 00:47:45,519
stories that they could tell. And
that's where I'm I'm I'm really compelled now

789
00:47:45,559 --> 00:47:47,000
to go check out the second one, because you know, I heard you

790
00:47:47,000 --> 00:47:51,760
guys talk about it on our Outlast
Trials review, but neither you or Taylor

791
00:47:51,800 --> 00:47:55,079
really got too far in it,
and especially now after playing this game and

792
00:47:55,159 --> 00:47:59,480
like being invested in the setup of
it, and then like Trials, which

793
00:47:59,480 --> 00:48:01,800
you know, less of a single
player narrative game on more of like a

794
00:48:01,880 --> 00:48:05,840
multiplayer fun game, but there's still
lots of like, Wow, what's going

795
00:48:05,880 --> 00:48:07,599
on here? Who is setting this
up? How is this related to the

796
00:48:07,639 --> 00:48:10,960
first game, which I still don't
even really have an idea of how that

797
00:48:12,400 --> 00:48:15,880
is connected in the grander sense of
things. But yeah, like I am

798
00:48:15,000 --> 00:48:17,280
very curious to go to the second
one after I just went on like the

799
00:48:17,320 --> 00:48:20,599
Steam synopsis. It was just reading
through, like Okay, what is the

800
00:48:20,639 --> 00:48:22,760
story set up here? And it
seems like it's almost like an anthology sort

801
00:48:22,760 --> 00:48:25,239
of thing, but I'm sure it
still is established in this greater world and

802
00:48:25,320 --> 00:48:29,119
there's gonna be some ways that's connected
to the first one. Otherwise they would

803
00:48:29,159 --> 00:48:31,159
have just named it some other new
game instead of out Last too, So

804
00:48:31,559 --> 00:48:36,719
I am I am excited to jump
into that one and see how it all

805
00:48:36,760 --> 00:48:38,679
connects, even though I played these
games in a weird order three, one,

806
00:48:38,800 --> 00:48:45,000
two, and then yeah, I
also I didn't mention this I don't

807
00:48:45,000 --> 00:48:47,039
think with Travis last week, but
yeah, like the I think the movement

808
00:48:47,079 --> 00:48:51,119
of the game is a big part
of why I really enjoyed it. Like

809
00:48:51,920 --> 00:48:53,559
it's parkour E. It's like very
linear and was like, if you're gonna

810
00:48:53,559 --> 00:48:57,199
climb on this thing, it's like
that's a story moment where you're supposed to

811
00:48:57,199 --> 00:49:00,079
climb on this thing. Usually if
you're climbing up somewhere shimming on a ledge.

812
00:49:00,239 --> 00:49:04,159
But I just felt like it moved
really nicely. I know it sounds

813
00:49:04,199 --> 00:49:06,960
like kind of stupid, but it
just like for a game that doesn't have

814
00:49:07,360 --> 00:49:09,159
combat, I think you need,
yeah, the movement to feel really good,

815
00:49:09,400 --> 00:49:12,760
and they definitely nailed that part of
it. And obviously like the hiding

816
00:49:12,800 --> 00:49:15,800
in different corners or lockers or underbeds, all that stuff works really well too.

817
00:49:15,880 --> 00:49:19,760
So yeah, I just it's just
a fun game to play through and

818
00:49:19,800 --> 00:49:22,079
like it. It does feel very
fast. I'm like sprinting so much of

819
00:49:22,119 --> 00:49:24,159
the time, and I don't know, you just get like this momentum to

820
00:49:24,199 --> 00:49:27,320
it that I do feel like it
would be a really fun game to speed

821
00:49:27,400 --> 00:49:30,599
run, which I don't think I'll
ever do, but it was it just

822
00:49:30,880 --> 00:49:32,760
even a certain moments felt like I
was kind of doing that anyway. So

823
00:49:34,199 --> 00:49:36,480
yeah, and like just a nice
clean pace, not too long, not

824
00:49:36,599 --> 00:49:38,920
too short. DLC like I mentioned
like nice and breezy, so I had

825
00:49:38,920 --> 00:49:44,079
a really really good time finding playing
through it, and it maybe want to

826
00:49:44,079 --> 00:49:45,920
ask you, like because you always
talk about this game, this is like

827
00:49:45,960 --> 00:49:49,440
I feel like one of your favorite
games, like probably in your top twenty

828
00:49:49,559 --> 00:49:52,519
five or something would be my guess. And then I feel like you haven't

829
00:49:52,559 --> 00:49:55,119
really ever talked about like other horror
games, like I know you've talked about

830
00:49:55,159 --> 00:49:59,000
co Lot, the Great co Lot, which I did pick up and I

831
00:49:59,039 --> 00:50:00,840
do own it. I have it, I don't loaded, and I still

832
00:50:00,880 --> 00:50:04,360
just haven't actually jumped into it,
but like, what's up with that?

833
00:50:04,360 --> 00:50:06,880
I feel like this game is so
special to you and you jumped in the

834
00:50:06,880 --> 00:50:09,280
second a little bit, jumped into
Trials of course, But I don't know,

835
00:50:09,360 --> 00:50:13,360
is there other series I'm missing of
your gaming history that I just don't

836
00:50:13,400 --> 00:50:16,119
know about or is it really just
like for whatever reason, Outlast called to

837
00:50:16,159 --> 00:50:19,800
you, you played it and that
was like you were good, you were

838
00:50:19,840 --> 00:50:22,199
satisfied. Yeah, No, that's
a It's a really good observation that you

839
00:50:22,199 --> 00:50:27,760
make, because I feel like even
with like horror movies, like I I

840
00:50:27,800 --> 00:50:31,840
love them, but they also scared
me and like right, like if I'm

841
00:50:31,880 --> 00:50:35,840
home alone, Like, like you're
being bold these days, You're powering through

842
00:50:35,840 --> 00:50:37,679
these resideval games. You're getting into
the horror game mood. If I'm home

843
00:50:37,719 --> 00:50:43,519
alone, it's like Friday night.
No, Like inch of me wants to

844
00:50:43,559 --> 00:50:45,719
just boot up like a horror game, put on put on the immersive headphones,

845
00:50:45,760 --> 00:50:50,280
and just turn off the lights and
just be fucking terrified, like nothing

846
00:50:50,440 --> 00:50:55,360
is calling to me for that.
My my love of Outlast definitely came from

847
00:50:55,400 --> 00:51:00,760
the era of it was around the
time like when Slenderman was kind of popping

848
00:51:00,800 --> 00:51:05,360
off. Yeah, you know,
find the eight Pages and I think mentioned

849
00:51:05,440 --> 00:51:07,519
him already twice tonight, might as
well make it three times. Patroon Tyler

850
00:51:08,159 --> 00:51:13,360
he was the one that showed me
Slenderman and like he was like, oh,

851
00:51:13,360 --> 00:51:15,079
you heard a Slenderman game? Like, no, what is that?

852
00:51:15,199 --> 00:51:16,280
He's like, I can't tell you
anything about it. We're gonna download and

853
00:51:16,320 --> 00:51:20,400
yeah, you're just gonna play it. And I feel like it kind of

854
00:51:20,400 --> 00:51:23,360
evolved from that, like we maybe
played that together, and then I think,

855
00:51:23,360 --> 00:51:27,400
I like again with Outlast, like
I never played it alone at the

856
00:51:27,400 --> 00:51:30,400
beginning, like I always had him
with me every time that thought I was

857
00:51:30,400 --> 00:51:34,000
playing through the game I know that
you're actually you're multiple playthroughs. Now it's

858
00:51:34,000 --> 00:51:36,159
like, okay, well I'm familiar
with it. I kind of know where

859
00:51:36,159 --> 00:51:38,159
the jump scares are. That makes
sense. How it's like you're it's almost

860
00:51:38,159 --> 00:51:42,920
like a comfort game weirdly. Yeah, no, yeahsting comfort game all the

861
00:51:42,960 --> 00:51:46,199
time, very much so, and
like nostalgia effect too. But like I

862
00:51:46,199 --> 00:51:50,159
mean, I was just mentioning my
my interest in the story. I was

863
00:51:50,159 --> 00:51:52,519
gonna say love. It's not so
much a love for the story because it's

864
00:51:52,559 --> 00:51:55,719
so fucked up, but just interest
overall for the world building that they're able

865
00:51:55,760 --> 00:52:00,480
to kind of accomplish here and like
the whole Murkoff industries and what's going on

866
00:52:00,559 --> 00:52:04,760
with that. Like it's just I
feel like it's just really rich with with

867
00:52:04,760 --> 00:52:08,280
with material there, Like you could
make so many movies just like surrounded about

868
00:52:08,280 --> 00:52:13,119
that idea of the Mrkoff Institute and
really what's yeah, as we talked about,

869
00:52:13,159 --> 00:52:15,559
like Trials is pretty much just saw
like turned into the game. So

870
00:52:15,800 --> 00:52:22,559
yeah, So I think like my
attachment to that specific title, like it

871
00:52:22,679 --> 00:52:25,000
very much comes from just that era
of where I was in my life,

872
00:52:25,039 --> 00:52:30,039
and it's a nostalgic thing to kind
of look back on. But other like

873
00:52:30,159 --> 00:52:37,119
horror titles like it's funny you played
an Amber game right, the first one,

874
00:52:37,159 --> 00:52:42,119
the Darkest Scent again the same situation, like playing it with friends around

875
00:52:42,159 --> 00:52:45,639
that Slenderman era, and uh just
I don't know, it was fun to

876
00:52:45,639 --> 00:52:50,639
get freaked out with friends. I
think we had like especially with Slenderman.

877
00:52:50,679 --> 00:52:52,199
I think it was one thing where
like one person was on the mouse,

878
00:52:52,199 --> 00:52:57,360
the other person was on the w
a SD and like it is so terrible,

879
00:52:57,679 --> 00:52:59,960
there's no way of winning, but
it just makes it a little bit

880
00:53:00,079 --> 00:53:04,760
of a co op experience. But
for games like I've played a little bit

881
00:53:04,760 --> 00:53:07,159
of The Resident Evils, like some
of the early ones on like early PlayStation,

882
00:53:07,280 --> 00:53:09,840
but didn't get far at all.
I think I just got too scared,

883
00:53:09,880 --> 00:53:13,519
and then when it got to a
scary part, I would just like

884
00:53:13,559 --> 00:53:16,280
turn it off, not not even
pause the game, just like hit the

885
00:53:16,280 --> 00:53:21,119
PlayStation turn off button. You go
from there. I think the other like

886
00:53:21,159 --> 00:53:25,880
franchise that I've been really interested in
and have somewhat been especially now like later

887
00:53:25,920 --> 00:53:30,599
in life, I've always been a
little bit remiss, remiss, a little

888
00:53:30,599 --> 00:53:35,400
remiss. I think it's a word
that I didn't really get the chance to

889
00:53:35,440 --> 00:53:39,400
fully jump into is the Silent Hill
series. That's another one too where I've

890
00:53:39,440 --> 00:53:43,760
just I don't know if YouTube algorithm
or something just popped up, but it

891
00:53:43,800 --> 00:53:46,440
was just like a whole breakdown of
like a c like Pyramidhead, like that

892
00:53:46,440 --> 00:53:51,840
one character, and it's just such
a fucked up and like weird type of

893
00:53:51,920 --> 00:53:54,639
character. And I was watching like
a video on the guy that like like

894
00:53:54,679 --> 00:53:58,599
the artist for it, and he
was breaking down like the shapes of the

895
00:53:58,599 --> 00:54:01,639
pyramid Head and how like the fact
that it's like sharp on all sides just

896
00:54:01,679 --> 00:54:06,239
like emphasizes agony because like it can't
be comfortable to wear, and it's just

897
00:54:06,280 --> 00:54:12,119
like adding to that grotesqueness of it
and just something about it. It's probably

898
00:54:12,119 --> 00:54:15,639
the same thing with with the whole
Mrkoff floor, or like when I watch

899
00:54:15,679 --> 00:54:19,480
a horror movie like The Hereditary.
I love that movie so much, and

900
00:54:19,519 --> 00:54:22,639
I've loved it so much more the
more times I watch it because I'm just

901
00:54:22,719 --> 00:54:27,119
catching little details, yeah, or
like just like like the whole thing with

902
00:54:27,159 --> 00:54:30,880
the Pagan Demon and like like just
the things that tie together. Like I

903
00:54:30,039 --> 00:54:34,599
think there's just so much more than
what's on the surface, and I think

904
00:54:34,639 --> 00:54:37,440
it's it's like an intrigue thing where
I want to know more, not so

905
00:54:37,519 --> 00:54:42,199
much for the gameplay or getting spooked, just just an intrigue about it.

906
00:54:42,280 --> 00:54:46,719
So for horror franchises, yeah,
like I really haven't fully dove it,

907
00:54:46,760 --> 00:54:51,159
like the one I've probably played the
most, just because of there's so many

908
00:54:51,159 --> 00:54:54,559
different games. Might be Resident Evil
because you played some of seven as well,

909
00:54:54,639 --> 00:55:01,920
Yeah, yeah, exactly, So
yeah, it's a it is a

910
00:55:01,920 --> 00:55:05,119
funny one now now I'm playing through
it because it's like, yeah, a

911
00:55:05,159 --> 00:55:07,199
lot of these games really are action
games, and they might have like a

912
00:55:07,239 --> 00:55:12,280
scary moment or two, but yeah, a lot of them are just like

913
00:55:12,320 --> 00:55:15,800
more kind of cheesy action movies.
So it's kind of it's but then yeah,

914
00:55:15,880 --> 00:55:17,719
go to something like seven and that's
like straight up a horror movie with

915
00:55:17,840 --> 00:55:21,679
very little action to it. So
I think they they kind of come and

916
00:55:21,719 --> 00:55:24,000
go uh in that way. But
yeah, I don't know. It's it's

917
00:55:24,039 --> 00:55:28,280
been fun time trying to get more
of these games with Yeah, all the

918
00:55:28,280 --> 00:55:31,239
Resident Evil games recently. Amnesia the
Bunker last year was like such a cool

919
00:55:31,280 --> 00:55:35,639
game. I love the mechanics of
that game. Alan Wake two last year

920
00:55:35,679 --> 00:55:37,800
was obviously a big deal, so
Yeah, it's it's been fun, fun

921
00:55:37,920 --> 00:55:43,079
jumping back into this space and excited
to uh play through the third out Last

922
00:55:43,079 --> 00:55:45,639
game here or I guess the second, which will be then my third one.

923
00:55:45,719 --> 00:55:49,599
So when you're playing these, are
you doing the setup of three volume

924
00:55:49,760 --> 00:55:53,320
you know, like the speakers or
you got the crappy headphones on. Yeah,

925
00:55:53,400 --> 00:55:57,760
I definitely don't. Like. Yeah, I have the distinct memory.

926
00:55:57,760 --> 00:56:00,920
I've shared this before on the podcast
of the original Alum, and that was

927
00:56:00,199 --> 00:56:02,920
when I played in high school.
I'd only play it, yeah at night

928
00:56:02,920 --> 00:56:07,719
when it's dark alone, headphones on, loud as fuck, and scare the

929
00:56:07,760 --> 00:56:09,519
hell out of myself. I don't
really do that anymore, Like I I

930
00:56:10,000 --> 00:56:13,360
because I want to play these games
and I want to enjoy them. I

931
00:56:13,400 --> 00:56:15,920
just I don't know, I get
I get too like freaked out if I

932
00:56:15,960 --> 00:56:20,360
cut myself too much in those spaces. So when I'm playing out Last,

933
00:56:20,400 --> 00:56:22,679
like, I'm just playing out whatever
time of day, I just want to

934
00:56:22,840 --> 00:56:24,760
play video games. So sometimes it
might be in the afternoon when it's light

935
00:56:24,760 --> 00:56:29,079
out, might be at night too, volumes not too loud, don't have

936
00:56:29,079 --> 00:56:30,920
the headphones on, MUDs might be
in the background in the room. She

937
00:56:31,000 --> 00:56:35,960
might not be It's it's really just
if it's in my gaming time, whichever

938
00:56:36,000 --> 00:56:37,639
time that ends up being, I
might jump into it. So it really

939
00:56:37,760 --> 00:56:40,760
kind of depends on the games.
But I feel like I'm not intentionally trying

940
00:56:40,760 --> 00:56:44,800
to spook myself too much these days. I think maybe with Amnesia, I

941
00:56:44,800 --> 00:56:50,119
did try and play it at more
freaky hours alone with the louder music and

942
00:56:50,159 --> 00:56:53,199
stuff, but I'm not necessarily doing
that with every game these days. Yeah,

943
00:56:53,639 --> 00:56:55,400
that's what I got to pick and
choose my battles, you know,

944
00:56:55,599 --> 00:57:00,440
absolutely, there you go, There's
there's Outlast. The game I wanted to

945
00:57:00,480 --> 00:57:07,159
provide an update. Four is Blotro, which I have over sixty hours.

946
00:57:07,159 --> 00:57:12,400
Ind I've been That's a solitary game, right, This is the poker game.

947
00:57:12,440 --> 00:57:15,840
This is the po poker game or
the poker roguelike. Yeah, no,

948
00:57:15,920 --> 00:57:19,960
I mean this has like been my
game for the last I guess like

949
00:57:20,000 --> 00:57:22,199
a month at this point since I
picked it up, and then like,

950
00:57:22,280 --> 00:57:25,800
yeah, I played like throughout Last, been like dabbling other things the Odd

951
00:57:25,800 --> 00:57:29,039
Call of Duty or Outlast Trials with
you guys, but other eys, it's

952
00:57:29,119 --> 00:57:32,440
just like I just want to play
Blotro, Blochro all day long unlocking all

953
00:57:32,440 --> 00:57:36,360
this stuff. It's just one for
me where it's like you know, you

954
00:57:36,400 --> 00:57:38,039
have all You're unlocking all these different
decks, which is like the different kind

955
00:57:38,039 --> 00:57:42,119
of starting presets for your run,
so to speak. And so I'm like

956
00:57:42,199 --> 00:57:45,079
unlocking all those and getting up the
difficulty levels for them is just a satisfying

957
00:57:45,159 --> 00:57:47,280
like check box of like, oh, I just got a new run and

958
00:57:47,320 --> 00:57:51,800
got this new unlocked. Here.
The achievement list on Steam is really fun.

959
00:57:51,800 --> 00:57:53,159
So I've been just going through trying
to knock out certain things which make

960
00:57:53,239 --> 00:57:57,239
you kind of force you to play
in weird and interesting ways and try different

961
00:57:57,280 --> 00:58:00,639
builds. But I finally now I've
unlocked all the base or all the decks

962
00:58:00,639 --> 00:58:05,480
that you can get. I think
there's fifteen of them on and then there's

963
00:58:05,519 --> 00:58:07,559
like eight levels of difficulty that you
can beat with each deck, which that's

964
00:58:07,599 --> 00:58:10,800
like too much. I'm not gonna
do that with every single deck. But

965
00:58:12,079 --> 00:58:14,960
on the one deck that has been
like the one that I've found the most

966
00:58:14,960 --> 00:58:17,920
satisfying, I've now beat that on
the highest difficulty. So I got that

967
00:58:17,960 --> 00:58:23,719
Steam achievement, which feels good.
And so now I think I'm I'm almost

968
00:58:23,800 --> 00:58:28,199
like I feel like I'm about to
wind down on it because there's there's also

969
00:58:28,320 --> 00:58:30,199
these challenge runs as well, which
is just crazy. There's so much content

970
00:58:30,239 --> 00:58:34,000
in this game. So I think
I'm gonna go through do the challenge runs,

971
00:58:34,360 --> 00:58:37,639
and then at that point, I
guess I just unlocked the last few

972
00:58:37,679 --> 00:58:39,800
cards I haven't used yet, which
I think I only have like three or

973
00:58:39,800 --> 00:58:43,599
four more jokers, and then I
think I've seen like almost everything else.

974
00:58:43,639 --> 00:58:46,719
So I'm almost that at the end
of it, there'll be two Steam achievements

975
00:58:46,719 --> 00:58:52,480
I won't have because two of them
are like completionists Completeness plus and then Completeness

976
00:58:52,519 --> 00:58:55,960
plus plus, which just what the
Completeness plus plus is like you have to

977
00:58:57,000 --> 00:59:00,519
get. You have to win with
every single joker on the highest difficulty,

978
00:59:00,920 --> 00:59:06,519
which would just take like at least
twenty to thirty successful runs. And that's

979
00:59:06,519 --> 00:59:09,639
assuming that's like with that's assuming you're
not getting duplicates jokers, which is not

980
00:59:09,679 --> 00:59:13,320
gonna happen some of themself, you're
not gonna use them. It's like that

981
00:59:13,320 --> 00:59:16,760
that just seems like ridiculously oppressive to
try and complete that achievement. So maybe

982
00:59:16,800 --> 00:59:20,159
in a few years, like I'll
just do a run every once in a

983
00:59:20,159 --> 00:59:22,280
while and eventually get that achievement,
but I'm more so I'm gonna leave those

984
00:59:22,320 --> 00:59:25,320
last two achievements behind it, just
do the rest of the challenge runs,

985
00:59:25,559 --> 00:59:29,000
get a win or two with each
of the decks, and I think I'll

986
00:59:29,000 --> 00:59:31,199
be good on it. But yeah, it's like so much variety, so

987
00:59:31,320 --> 00:59:34,960
fun. They there was a big
new patch that came out for it,

988
00:59:35,320 --> 00:59:37,199
like last week. I think that
did a bunch of balanced changes, made

989
00:59:37,239 --> 00:59:40,079
some other cards kind of almost give
them like new effects in a way.

990
00:59:40,159 --> 00:59:44,239
So there's a little bit more of
a random kind of content drop there,

991
00:59:44,239 --> 00:59:46,119
and I don't really know what other
sort of content is planned for it,

992
00:59:46,159 --> 00:59:50,719
but just such a fun game,
such a great roguelike in which it's hard

993
00:59:50,719 --> 00:59:53,320
for me to find a roguelike usually, but when I do find one that

994
00:59:53,360 --> 00:59:57,280
I love, it's like, you
know, like a splunkie buying Isaac into

995
00:59:57,320 --> 01:00:00,599
the breach, like when they hit, they hit for me. It's one

996
01:00:00,599 --> 01:00:04,320
of my favorite genres. But yeah, they don't all have that same effect

997
01:00:04,360 --> 01:00:07,119
for me, So I'm glad that
it landed with Blotros been a It's my

998
01:00:07,199 --> 01:00:10,840
game of the year so far,
and I honestly might be surprised if anything

999
01:00:10,840 --> 01:00:15,599
beats it at this point, just
because sixty hours of like loving this game,

1000
01:00:15,039 --> 01:00:17,159
I don't know, it's gonna be
hard to beat that at this point.

1001
01:00:17,320 --> 01:00:21,599
I hope to see some other games
try. But yeah, it's been

1002
01:00:21,800 --> 01:00:24,159
just a great time. So big
recommendation on that twenty bucks well spent.

1003
01:00:24,239 --> 01:00:30,880
I'll tell you that you definitely got
your money's worth with the amount of hours

1004
01:00:30,960 --> 01:00:34,519
you got into it. I can't
imagine the game was too expensive. Yeah,

1005
01:00:34,639 --> 01:00:37,599
yeah, I think twenty bucks or
so. Yeah. I think it's

1006
01:00:37,639 --> 01:00:40,039
taught me a lot about different poker
hands. I feel like I know forever.

1007
01:00:40,119 --> 01:00:44,440
It's like I played poker so infrequently
we did recently on Afronin, which

1008
01:00:44,440 --> 01:00:46,519
is fun. I played so infrequently
that I just can't remember, Like what's

1009
01:00:46,519 --> 01:00:50,840
a full house? I don't know. Now I feel like the values of

1010
01:00:50,880 --> 01:00:53,559
them and what cards they take and
all this stuff, I feel like I'm

1011
01:00:53,719 --> 01:00:57,719
proficient in now. So this game
has taught me a little bit about that,

1012
01:00:57,800 --> 01:01:00,159
hopefully. So you're gonna be highest
you'd be like, can't we putting

1013
01:01:00,159 --> 01:01:04,000
money on this now? No.
I've literally never been to a casino.

1014
01:01:04,079 --> 01:01:07,000
Well, I have been a couple
of casinos, but not to actually play

1015
01:01:07,039 --> 01:01:09,360
games just because like I was going
through a casino to somewhere else. So

1016
01:01:09,760 --> 01:01:13,719
I don't think. I don't think
I have any issues there, but yeah,

1017
01:01:13,719 --> 01:01:16,400
there you go. Botro great games, super fun and yeah, like

1018
01:01:16,400 --> 01:01:20,280
I said, I think I'm winding
down on it, which feels feels good

1019
01:01:20,280 --> 01:01:22,039
because I need to do some other
stuff, you know, I need to

1020
01:01:22,039 --> 01:01:24,280
play some other games. Man,
you reminded me when you're talking about achievements.

1021
01:01:24,320 --> 01:01:28,920
There is a game that I know
we both played that I booted up

1022
01:01:29,159 --> 01:01:34,079
very briefly on Saturday. I think
it was because I just saw it it

1023
01:01:34,519 --> 01:01:37,039
randomly on my library and then I
just peered over at the achievements list.

1024
01:01:37,440 --> 01:01:40,760
There's achievement on there that says don't
play the game for five years, and

1025
01:01:40,840 --> 01:01:45,639
that game is Stanley Parable. I
saw it. I'm like, what was

1026
01:01:45,639 --> 01:01:47,159
the last time I played that game? It was like twenty thirteen. I

1027
01:01:47,199 --> 01:01:50,880
think, I'm like, man,
let's boot this up and then the achie.

1028
01:01:50,880 --> 01:01:52,679
Of course, right away, I
got that achievement and just did like

1029
01:01:52,679 --> 01:01:55,239
like a quick little run, you
know, to the role credits. There's

1030
01:01:55,320 --> 01:01:59,320
many different ways to achieve that any
game, but just going through it and

1031
01:01:59,320 --> 01:02:01,880
have the narrator veer me in different
directions. It's just like, what a

1032
01:02:01,880 --> 01:02:05,840
special game this was? Actually?
Yeah, did you hear about the like

1033
01:02:06,199 --> 01:02:09,039
super Mega Deluxe version that they released
like last year or two years ago.

1034
01:02:09,519 --> 01:02:13,480
I saw it like just on the
page, like when I went to my

1035
01:02:13,800 --> 01:02:15,599
library there, but no, I
didn't know exactly what that was. And

1036
01:02:15,760 --> 01:02:19,559
he just added like a bunch of
new endings and new content and stuff to

1037
01:02:19,639 --> 01:02:22,280
it, and uh, and I
think a big part of it. So

1038
01:02:22,519 --> 01:02:24,599
I didn't play it, but I
just heard that it was very on the

1039
01:02:24,639 --> 01:02:30,559
nose in terms of kind of making
fun of like parodying games and DLC and

1040
01:02:30,599 --> 01:02:34,159
doing updates for things. That's funny. So that makes sense that, you

1041
01:02:34,199 --> 01:02:36,679
know, Like I think at some
point it's just a big sign that's like

1042
01:02:36,760 --> 01:02:39,079
new content through this door, isn't
he just like walking through a door to

1043
01:02:39,119 --> 01:02:42,840
go access some of the new stuff. So I think that would be pretty

1044
01:02:42,840 --> 01:02:44,840
cool at some point. I'll check
that out when I have the itching to

1045
01:02:44,880 --> 01:02:46,440
go back to that game. Yeah, I think that's that's the way to

1046
01:02:46,480 --> 01:02:49,960
do it, through that new version, which I don't know how much it

1047
01:02:50,000 --> 01:02:52,599
adds, but I think probably a
decent amount to go back and get your

1048
01:02:52,639 --> 01:02:55,519
fix for it? Yeah? And
was it? Uh? Was it super

1049
01:02:55,639 --> 01:03:00,599
super limital super liminal? Yeah?
Is that the one that you mentioned was

1050
01:03:00,719 --> 01:03:04,320
somewhat similar to that sort of idea? Or am I totally in the wrong

1051
01:03:04,320 --> 01:03:08,039
wheel? Yeah? I mean I
guess it's a fourth wall the sort of

1052
01:03:08,079 --> 01:03:10,800
game. It's more of a puzzle
game. I guess Stanley Parable is,

1053
01:03:10,840 --> 01:03:14,480
But I don't even know Stanley Parable. What a genre would you call that?

1054
01:03:14,519 --> 01:03:19,159
Would you call it a puzzle game? Walking sim, narration sim something?

1055
01:03:19,719 --> 01:03:22,719
Yeah, just a joke. It's
just a joke, joke generator,

1056
01:03:22,760 --> 01:03:25,880
I don't it's a joke. Yeah. Super Leminal is much more of a

1057
01:03:27,039 --> 01:03:31,239
puzzle ass puzzle game. Okay,
yeah, it's okay. It's no Stanley

1058
01:03:31,239 --> 01:03:36,239
Parable. Okay mm hmm uh Okay, there you go. How about we

1059
01:03:36,440 --> 01:03:38,800
take our next break and we'll get
back and talk about some Marvel Snap pull

1060
01:03:38,920 --> 01:03:46,159
right back. Okay, we are
back. Uh So, another game that

1061
01:03:46,199 --> 01:03:50,920
both of us have been playing is
Marvel Snap. What is your ritual for

1062
01:03:51,000 --> 01:03:52,000
this game? Do you play every
day? Do you play a few times

1063
01:03:52,039 --> 01:03:54,599
a week? Do you jump in
a couple times a month? What's your

1064
01:03:54,800 --> 01:03:59,880
current status with it? I had
taken a little bit of a hiatus.

1065
01:04:00,039 --> 01:04:01,679
I think at the start of the
last battle pass, like the one that

1066
01:04:02,039 --> 01:04:06,559
just ended. I can't remember if
it was the Thunderbolts one or before that.

1067
01:04:06,960 --> 01:04:14,280
Which one was before that its versus
x Men, I think, or

1068
01:04:14,280 --> 01:04:17,760
it had Hope Summers that had they
added war Machine, they added Pixie.

1069
01:04:18,199 --> 01:04:20,719
See I don't even really remember that
one actually, Okay, so that was

1070
01:04:20,719 --> 01:04:24,199
what I might have just jumped out
for. I might have just missed that

1071
01:04:24,280 --> 01:04:29,039
whole era of that battle pass.
But no, I was playing I think

1072
01:04:29,159 --> 01:04:32,000
last week, maybe two weeks ago. I jumped in again, not really

1073
01:04:32,039 --> 01:04:35,679
like daily, but like I would
boot up and just kind of do I'm

1074
01:04:35,719 --> 01:04:42,599
happy for you that you aren't addicted
to the Daily Crid like some other unnamed

1075
01:04:42,639 --> 01:04:47,159
people. Absolutely, I feel like
it goes in waves though, like maybe

1076
01:04:47,199 --> 01:04:49,400
if I get a new card and
then I make a new deck, like

1077
01:04:49,519 --> 01:04:53,280
with it, I just can't put
the game down, like yeah, I'm

1078
01:04:53,320 --> 01:04:55,639
like cooking and doing it, and
then I'm like, oh, I can

1079
01:04:55,639 --> 01:04:59,039
totally multitask with this game, and
maybe I'm watching something that I haven't looked

1080
01:04:59,039 --> 01:05:01,719
at in forever because I'm really focused
on my current my current hand that I'm

1081
01:05:01,760 --> 01:05:05,480
doing, but uh no, this
last week, I feel like I haven't

1082
01:05:05,480 --> 01:05:09,480
been addicted to it, but I've
definitely played every day a couple of hands

1083
01:05:09,519 --> 01:05:13,679
here and there. And I mentioned
you off cast that I feel like I

1084
01:05:13,719 --> 01:05:15,559
gotta I didn't mention this offcast.
I feel like I have to change my

1085
01:05:15,599 --> 01:05:20,400
Spotlight key cash strategy. Whereas I
you know, I'm I'm a player that's

1086
01:05:21,400 --> 01:05:25,000
pretty new to it, Like there's
still a lot of cards that I haven't

1087
01:05:25,000 --> 01:05:27,599
come across in it, So it's
like anytime I get it, I kind

1088
01:05:27,599 --> 01:05:30,760
of just open it right away because
I pretty much don't have any of the

1089
01:05:30,760 --> 01:05:32,960
cards in the cash anyways. But
man, there's been a couple of times

1090
01:05:32,960 --> 01:05:36,639
where I've cashed in my my key
and then like the next Spotlight cash that

1091
01:05:36,719 --> 01:05:40,960
comes out is like a car,
you know, and it's not guarantee I'm

1092
01:05:40,960 --> 01:05:43,719
gonna get the card that I see
that I want. But it's like I

1093
01:05:43,760 --> 01:05:45,280
wish I had like two keys right
now to just spam on this one,

1094
01:05:45,360 --> 01:05:48,320
like like this is some good stuff
or maybe even like a cool variant of

1095
01:05:48,599 --> 01:05:51,440
a card that I do use in
there, and it's just like, ah,

1096
01:05:53,039 --> 01:05:55,679
I think I got to hold back
a little bit on my key usage.

1097
01:05:55,679 --> 01:05:58,400
And I've realized that on the most
recent one, because I of course

1098
01:05:58,519 --> 01:06:01,719
told you this offcast, but no
I had I think it was Noll.

1099
01:06:01,880 --> 01:06:09,599
Blob Valentina maybe was the third one. Yeah, So I was really hoping

1100
01:06:09,719 --> 01:06:13,440
for Nol just because I've been wanting
to get him because I really like those.

1101
01:06:14,280 --> 01:06:17,519
I guess just the decks that he
can synergize with really well, like

1102
01:06:17,559 --> 01:06:21,119
a destroyed deck or something that's probably
been my most played destroy or a move

1103
01:06:21,199 --> 01:06:26,400
deck has been probably my most played
that I've ever done, not necessarily just

1104
01:06:26,440 --> 01:06:30,880
the one deck, but like variations
of that sort of style. And I've

1105
01:06:30,920 --> 01:06:32,760
always been wanting to add Nol to
my list. And I saw him on

1106
01:06:32,800 --> 01:06:36,159
there, I'm like, I'm fucking
grinding for this. I'm totally gonna get

1107
01:06:36,199 --> 01:06:40,800
him. I did it as soon
as I hit the button. This is

1108
01:06:40,800 --> 01:06:44,280
probably not true, but in my
mind, the second I hit the button,

1109
01:06:44,760 --> 01:06:46,239
Blob just like popped in my brain. And then that was the one

1110
01:06:46,239 --> 01:06:48,360
that I got. And I'm like, fucking kidding me. I knew it

1111
01:06:48,400 --> 01:06:50,760
as soon as I hit the button. I knew it was gonna be Blob

1112
01:06:50,800 --> 01:06:54,760
and that's who I got. Yeah, I was so mad at myself.

1113
01:06:54,840 --> 01:06:58,880
So I'm still on the search for
NOL. And of course the cash just

1114
01:06:58,880 --> 01:07:00,760
reset. I don't know what it
was right now. Yeah, no,

1115
01:07:01,159 --> 01:07:08,079
I mean the Spotlight cash system,
it's good and it's bad. I think

1116
01:07:08,119 --> 01:07:10,639
it's it's one of those things where
like since they added it, like the

1117
01:07:10,719 --> 01:07:15,039
rate at which you get new cards
is vastly improved. That is like,

1118
01:07:15,199 --> 01:07:18,840
that is true unless you necessary unless
you kind of maybe play it like you

1119
01:07:18,920 --> 01:07:21,559
a little bit and just kind of
take a chance on a gamble. It

1120
01:07:21,599 --> 01:07:24,519
sounds like in this case, no
matter what, you would have got a

1121
01:07:24,559 --> 01:07:28,239
new card. So that's great.
That's the case every time that I've used

1122
01:07:28,239 --> 01:07:30,880
it. Yeah, so yeah,
yeah, that's good. I think for

1123
01:07:30,960 --> 01:07:34,760
some people where they maybe have the
two other kind of older cards and they

1124
01:07:34,840 --> 01:07:39,360
just want the new one and they
only have one key and they drop their

1125
01:07:39,800 --> 01:07:42,280
key on it, like, do
not do that. That is not like

1126
01:07:42,320 --> 01:07:45,800
that is just gambler's fallacy right there. That's not worth it. Ultimately,

1127
01:07:45,800 --> 01:07:49,880
the best way to work with the
system is build up four keys and then

1128
01:07:49,880 --> 01:07:54,079
when there's a week where there's in
your case, I would say like wait

1129
01:07:54,159 --> 01:07:57,280
until there's a week where there's three
cards. You don't have and then there's

1130
01:07:57,280 --> 01:07:59,800
always that kind of random slot too, which for you is probably gonna be

1131
01:07:59,800 --> 01:08:01,000
a lot of them right now.
And so for you, it's like it's

1132
01:08:01,039 --> 01:08:03,519
good valley if you say, what
with those four keys, If you're aiming

1133
01:08:03,559 --> 01:08:08,320
for NOL, you have four keys, at some point you will get null

1134
01:08:08,400 --> 01:08:11,599
and maybe maybe hopefully you get them
on your first pull, and then you've

1135
01:08:11,599 --> 01:08:14,199
saved the three keys and you can
save those for a week that you actually

1136
01:08:14,239 --> 01:08:16,520
care about more. But let's say
it does take you all four to get

1137
01:08:16,600 --> 01:08:19,319
null, Well, at least you've
got two other new cards along the way,

1138
01:08:19,319 --> 01:08:24,079
plus maybe that that fourth hidden slot, which is can be tokens or

1139
01:08:24,079 --> 01:08:26,479
it could be a new card,
depaining on where you're at with it.

1140
01:08:27,119 --> 01:08:30,560
So for me, at this point, like I have so many cards that

1141
01:08:30,680 --> 01:08:34,640
very rarely do does a week have
three cards that I don't have? It

1142
01:08:34,680 --> 01:08:39,960
just doesn't really happen that often.
This coming week is two cards I don't

1143
01:08:40,000 --> 01:08:43,039
have, like the new card,
and then Kara, I think is her

1144
01:08:43,119 --> 01:08:46,239
name's like the the whole actually have
her so fine, right, It's funny

1145
01:08:46,279 --> 01:08:48,439
how it works out, Like I
think that's kind of their intention, is

1146
01:08:48,479 --> 01:08:53,760
that people will have different collections I
think that's something they want in terms of

1147
01:08:53,840 --> 01:08:57,319
balance of like people will have different
decks because they have different compositions they can

1148
01:08:57,359 --> 01:08:59,279
make. So yeah, I don't
have that card that you have, even

1149
01:08:59,279 --> 01:09:01,199
though I have, you know,
like fifty more cards than you do or

1150
01:09:01,239 --> 01:09:04,199
something like that. But that's just
how the system works. So I think

1151
01:09:04,239 --> 01:09:08,359
I will be I have four or
five saved up right now in terms of

1152
01:09:08,439 --> 01:09:10,960
keys, and I think I'll use
them this week because it's pretty efficient for

1153
01:09:11,079 --> 01:09:13,560
me to do so on this week, and we'll see what that mystery slot

1154
01:09:13,600 --> 01:09:16,119
gives me. But then, like
the rate at which it like if you're

1155
01:09:16,119 --> 01:09:20,119
playing every single if you're doing your
dailies every single day for an entire month,

1156
01:09:20,520 --> 01:09:26,800
you'll get essentially one key every week
is how it works. So essentially

1157
01:09:27,199 --> 01:09:30,840
that system I just mentioned, you'll
only build up four keys over the course

1158
01:09:30,880 --> 01:09:33,119
of an entire month, which is
like it becomes a lot, and then

1159
01:09:33,199 --> 01:09:36,199
you know, you will get lucky
sometimes maybe you'll get that first pull null

1160
01:09:36,239 --> 01:09:40,239
and then you can save those three
keys for you you've kind of almost like

1161
01:09:40,920 --> 01:09:44,119
I don't know, gained the efficiency
of multiple weeks because of that. But

1162
01:09:44,199 --> 01:09:45,520
then other weeks it's not going to
be that way because it is a gamble

1163
01:09:45,560 --> 01:09:48,399
at the end of the day.
So it's it's not a great system in

1164
01:09:48,439 --> 01:09:51,000
that way, where for me it
usually ends up being that I don't get

1165
01:09:51,000 --> 01:09:55,520
a new card for like a month, but then in the course of a

1166
01:09:55,560 --> 01:09:59,039
week or two, I'll get like
five new cards or something. So I

1167
01:09:59,159 --> 01:10:00,760
wish it was a bit more drip
feed where I could get a card every

1168
01:10:00,800 --> 01:10:03,960
week, but because of the randomness
of the system, it doesn't really make

1169
01:10:04,000 --> 01:10:08,279
any sense for me to drop one
key every week that I'd be getting every

1170
01:10:08,319 --> 01:10:11,239
week to try and get like the
new card or a card I don't have.

1171
01:10:11,439 --> 01:10:14,199
It just doesn't really work like that. So yeah, it's not a

1172
01:10:14,279 --> 01:10:16,880
great system. And I feel bad
for you with NOL because that's a character.

1173
01:10:17,239 --> 01:10:19,680
I think that might be the most
common card that's popped up in the

1174
01:10:19,720 --> 01:10:24,079
spotlights since they added that system.
For whatever reason, they just have all

1175
01:10:24,119 --> 01:10:26,600
these noull variants that they want to
give out, so they just keep having

1176
01:10:26,640 --> 01:10:30,840
them in there. The other thing
too, that like because of the system

1177
01:10:30,840 --> 01:10:32,840
as just mentioned, where it takes
like a month, like you can look

1178
01:10:32,960 --> 01:10:36,199
up like on the website here there
is this is like data mine, So

1179
01:10:36,239 --> 01:10:41,439
it's not one hundre percent confirmed content, but like there's data mind content here

1180
01:10:41,600 --> 01:10:44,760
up until the spotlight of the first
week of August, so you can really

1181
01:10:44,840 --> 01:10:47,319
plan ahead, oh, in terms
of like what the spotlights are going to

1182
01:10:47,359 --> 01:10:51,880
be for I mean in the in
the weekly or I guess every month when

1183
01:10:51,880 --> 01:10:55,600
the update for the new season,
they'll show you what the spotlights are going

1184
01:10:55,640 --> 01:10:58,600
to be for that month. But
yeah, this goes like out sometimes three

1185
01:10:58,680 --> 01:11:00,920
months in advance. Wow, so
you can really plan it. You can

1186
01:11:00,960 --> 01:11:01,960
be like, Okay, I'm gonna
hold my keys for the week of like

1187
01:11:02,920 --> 01:11:08,279
June third, you know. And
for some people that's gonna completely tearing off

1188
01:11:08,279 --> 01:11:10,720
from playing the game because like I
don't want to have to wait a whole

1189
01:11:10,800 --> 01:11:13,399
month and I have to play this
time level up to get the cards I

1190
01:11:13,479 --> 01:11:15,680
want. But that's just kind of
how it is. You kind of got

1191
01:11:15,800 --> 01:11:17,520
to play the game if you want
to be the most efficient with how you

1192
01:11:17,560 --> 01:11:19,279
get cards. Now, if you
don't care as much and you just want

1193
01:11:19,319 --> 01:11:23,479
to mess around, then do whatever
the hell you want. But that's kinda

1194
01:11:23,800 --> 01:11:26,800
that's kind of how it works.
So it's it's I don't know, there's

1195
01:11:26,800 --> 01:11:29,319
pros and cons to this system.
Then there is tokens on the side where

1196
01:11:29,319 --> 01:11:31,279
you can just buy cards outright,
but like, it takes so long to

1197
01:11:31,279 --> 01:11:35,119
get six thousand tokens to bet get
a new card, and very rarely are

1198
01:11:35,159 --> 01:11:39,279
they dropping cards from like the tiers, so most of them are gonna be

1199
01:11:39,319 --> 01:11:43,039
six thousand tokens. Eventually they do
drop them down a three thousand each,

1200
01:11:43,560 --> 01:11:45,640
but they do that so infrequently that
it's like not really something you can count

1201
01:11:45,720 --> 01:11:50,760
on, which is unfortunate, and
then that's it, or just buying the

1202
01:11:50,800 --> 01:11:54,199
season pass then you get that one
new card every month. So that's that's

1203
01:11:54,279 --> 01:11:56,840
kind of the three ways to get
cards. I guess. Once you're series

1204
01:11:56,920 --> 01:12:00,279
three complete, which I think you
are now right or not, actually there's

1205
01:12:00,279 --> 01:12:03,960
your store is still there's still quait, so you get you also get your

1206
01:12:04,000 --> 01:12:09,039
monthly free card. Yeah, which
obviously Noel would not pop in there because

1207
01:12:09,039 --> 01:12:13,119
he's not a series three hours remaining
fifteen hours remaining until I get it,

1208
01:12:14,279 --> 01:12:16,760
so tomorrow I can jump into that, but right now I'm pretty like religious

1209
01:12:16,760 --> 01:12:18,760
with that, even when I'm not
playing, like I'll pop in there just

1210
01:12:18,800 --> 01:12:21,840
to make sure that I am like
min Max in my collection on there.

1211
01:12:23,319 --> 01:12:26,319
There's been there's been some really great
cards that I've gotten throughout it, and

1212
01:12:26,359 --> 01:12:30,600
it's it's funny. There's certain like
cards that maybe like months ago, I'm

1213
01:12:30,680 --> 01:12:33,399
like I want that card so bad, like like please give me that card.

1214
01:12:33,720 --> 01:12:36,920
I think Spider Man twenty ninety nine
like that that was one of them.

1215
01:12:38,319 --> 01:12:40,760
Got it, had it on like
one deck. I really liked it,

1216
01:12:40,840 --> 01:12:43,000
and then I was just like,
I'm not really feeling like this this

1217
01:12:43,119 --> 01:12:45,880
deck right now. Have you used
him since they changed him, changed his

1218
01:12:45,960 --> 01:12:49,279
stats? I don't think so.
No, because originally he was a four

1219
01:12:49,640 --> 01:12:54,600
six I think, and now he's
a five to nine, so he costs

1220
01:12:54,680 --> 01:12:58,199
one more but he has nine power
now Okay, No, I actually have

1221
01:12:58,359 --> 01:13:02,079
not added try again because he's a
card that the community still insists is really

1222
01:13:02,159 --> 01:13:04,880
bad. And I think that the
unfortunate part about him, because I when

1223
01:13:04,880 --> 01:13:08,119
I read the card description, was
like, oh, that's a cool ability,

1224
01:13:08,600 --> 01:13:11,119
but I thought it meant that like
every time he moves to a location,

1225
01:13:11,760 --> 01:13:13,560
just like the first time he moves
out, he would get a kill.

1226
01:13:13,800 --> 01:13:15,199
But it's only the first time he
moves at all, so you only

1227
01:13:15,239 --> 01:13:17,319
get one proc of it. But
now that he's a five to nine,

1228
01:13:17,720 --> 01:13:21,279
it's like even if you're hitting a
bad card that only has like two power.

1229
01:13:21,760 --> 01:13:25,119
That's still like a five eleven if
you think about it, like that's

1230
01:13:25,119 --> 01:13:28,479
a that's pretty damn good stats for
a card. And since he's less than

1231
01:13:28,560 --> 01:13:30,800
ten, he can't get hit by
shung chi, which is really great.

1232
01:13:31,239 --> 01:13:35,000
So I actually think he's really good. I think he's very underrated. I

1233
01:13:35,039 --> 01:13:39,119
think Move as an archetype is like
one of the weaker ones, So in

1234
01:13:39,159 --> 01:13:41,840
that way, it's like his ceiling
is going to be a bit lower.

1235
01:13:41,880 --> 01:13:44,560
But since you're a move it sounds
like you're a move fan. Uh,

1236
01:13:44,720 --> 01:13:46,600
you should definitely check him out again, because I have him in almost every

1237
01:13:46,640 --> 01:13:49,560
move deck I use. I think
he's really fun and he's a surprise.

1238
01:13:49,720 --> 01:13:53,720
No one expects him, no one
sees him common either, So sometimes if

1239
01:13:53,760 --> 01:13:57,279
someone has a solo like character in
a lane, you can just get a

1240
01:13:57,319 --> 01:14:00,079
guaranteed kill on the potentially a really
good card. So yeah, out No,

1241
01:14:00,319 --> 01:14:03,560
I'll definitely try it out. I
feel like I do really like the

1242
01:14:03,640 --> 01:14:08,960
move arctypes, but it's I think
I just kind of overdid it too much,

1243
01:14:09,039 --> 01:14:12,840
Like I just I didn't love the
whole planning of like where I'm going

1244
01:14:12,920 --> 01:14:16,319
to be putting my my cloak character, like it's a harder archetype than almost

1245
01:14:16,359 --> 01:14:21,439
any other type and really really location
dependent. Oh absolutely, and especially like

1246
01:14:21,800 --> 01:14:27,079
certain locations can just destroy your whole
strategy. That's when you just retreat,

1247
01:14:27,159 --> 01:14:30,239
like right at the start of the
match. It's think there are a lot

1248
01:14:30,279 --> 01:14:34,760
of good like I feel like destroy
and move have like the most locations that

1249
01:14:34,880 --> 01:14:40,279
are relevant to them specifically. But
yeah, with a move as well,

1250
01:14:40,359 --> 01:14:44,079
like sometimes you just really need all
that extra space to make your combos happen,

1251
01:14:44,119 --> 01:14:46,079
and it just you'll just get screwed
over by all sorts of things.

1252
01:14:46,159 --> 01:14:54,720
So yeah, yeah, it's always
so it was. Yeah, and like

1253
01:14:55,239 --> 01:14:58,039
just like the other Spider cards too, Like those are ones that I'm I'm

1254
01:14:58,079 --> 01:15:00,159
still in the pursuit for. I
mentioned, well, I guess Nol's kind

1255
01:15:00,199 --> 01:15:03,479
of a Spider character, not not
so much, but I guess like like

1256
01:15:03,640 --> 01:15:06,279
go Spider, you know, Spider
Gwen, Like I really want that card.

1257
01:15:06,319 --> 01:15:10,159
I still don't have her. Silk
is another one, just because I've

1258
01:15:10,319 --> 01:15:13,039
I've learned a little bit more about
that character Dove into the comics, So

1259
01:15:13,159 --> 01:15:16,000
I really want to get Silk just
for just the just the I don't even

1260
01:15:16,000 --> 01:15:17,920
know what her card is, but
I just want to have her to my

1261
01:15:17,960 --> 01:15:21,479
collection. Uh, Spider Man,
I have miles now, I think that's

1262
01:15:21,520 --> 01:15:26,520
one that I got. I might
have used my tokens actually for that one.

1263
01:15:26,600 --> 01:15:29,439
That one like popped up and right
away I snagged him. I haven't

1264
01:15:29,479 --> 01:15:33,199
used them too much since, like
even like his what's it called his like

1265
01:15:33,680 --> 01:15:38,359
level like it's still gray or whatever, Like I haven't really leveled at at

1266
01:15:38,359 --> 01:15:41,319
all, like the what's that called
the booster Bordle? I guess, yeah,

1267
01:15:41,399 --> 01:15:45,119
the boarder. So yeah, I'm
kind of just wanting to collect my

1268
01:15:45,159 --> 01:15:46,960
Spider characters, not necessarily use them, but I feel like if I have

1269
01:15:47,399 --> 01:15:50,239
just all of them, I would
probably just use the Spider deck and go

1270
01:15:50,439 --> 01:15:55,920
that route I have kind of I
usually have a couple move decks that I

1271
01:15:56,039 --> 01:15:59,359
like to jump between, like one
more but like moving my own cards,

1272
01:15:59,399 --> 01:16:02,000
and then I do like a deck
based around like moving my opponent's cards as

1273
01:16:02,039 --> 01:16:05,359
well. Who do I have in
my current Like I do have Spider Man

1274
01:16:05,479 --> 01:16:09,159
ninety nine, Go Spider, I
mean iron Fist is going to be like

1275
01:16:09,199 --> 01:16:14,600
in every move deck pretty much.
Craven Kingpin, Well, you do use

1276
01:16:14,680 --> 01:16:17,640
Kingpin a I've never used them before. I I guess he really goes for

1277
01:16:18,119 --> 01:16:23,119
him at one point two, so
he he might be different than what you

1278
01:16:23,279 --> 01:16:27,000
remember his ability to be when an
enemy card moves here afflicted with minus two

1279
01:16:27,000 --> 01:16:30,600
power and he's a two three.
So they did change his ability at something

1280
01:16:31,239 --> 01:16:34,800
to kill cards on turn six,
That's what I thought. Yeah, so

1281
01:16:34,840 --> 01:16:39,920
here's a bit more. He's kind
of like the opposite of Craven now okay,

1282
01:16:40,399 --> 01:16:43,159
yeah, but it can you can
and it only hits enemy cards,

1283
01:16:43,159 --> 01:16:45,439
which is nice, so even if
you're moving into your own you're not going

1284
01:16:45,479 --> 01:16:47,000
to get deep buff there. So
so yeah, I like, uh,

1285
01:16:47,000 --> 01:16:49,479
I like using different ones like that. And then I like Phoenix Force,

1286
01:16:49,520 --> 01:16:51,920
which I'm guessing you don't have,
but that's a very fun I too have

1287
01:16:53,000 --> 01:16:56,720
Phoenix for sell you do. That
was one that I had got like right

1288
01:16:56,760 --> 01:16:59,319
away because I was super pumped on
it, and I'm like, this doesn't

1289
01:16:59,319 --> 01:17:01,439
fit any deck, like any cards
that I have. I don't know how

1290
01:17:01,520 --> 01:17:04,000
to best utilize this. I don't
know what would you do for Phoenix Force.

1291
01:17:04,079 --> 01:17:08,159
So Phoenix Forces is a fun card
because it is kind of a hybrid

1292
01:17:08,239 --> 01:17:12,760
between like a destroyed deck and a
move deck, which is a fun hybrid

1293
01:17:12,840 --> 01:17:15,680
to have. But the thing with
Phoenix Force is you get you revive a

1294
01:17:15,760 --> 01:17:19,640
card and then you can move every
turn. So there's kind of three cards

1295
01:17:19,720 --> 01:17:24,119
that really benefit from that. One
is Human Torch because every time Human Torch

1296
01:17:24,199 --> 01:17:27,439
moves, yeah, doubles his power
plus with Phoenix Force. When he revives

1297
01:17:27,520 --> 01:17:30,720
Human Torch, you'll be at seven
power, so you start with seven,

1298
01:17:30,479 --> 01:17:33,239
and then you if it's in theory, if you do that on turn four

1299
01:17:33,279 --> 01:17:38,199
because Phoenix Force costs four, next
time you'll move that will be aut fourteen

1300
01:17:38,399 --> 01:17:41,199
power, and then after that up
to twenty eight, so that can be

1301
01:17:41,319 --> 01:17:44,640
really really good if you pull that
off. The other one would be Multiple

1302
01:17:44,720 --> 01:17:46,840
Men. If you move him every
turn and he has eight power from the

1303
01:17:46,880 --> 01:17:50,279
Phoenix Force, that's just eight power
you move in once you've moved it once.

1304
01:17:50,560 --> 01:17:53,520
Then you have two of them on
the map too, so you can

1305
01:17:53,600 --> 01:17:57,000
move them and just get all sorts
of power. And then I don't know

1306
01:17:57,039 --> 01:17:59,960
if you notice, but they change
Dagger at some point too, where she's

1307
01:18:00,119 --> 01:18:02,399
now two zero, but she gained
three power every time she moves, so

1308
01:18:02,479 --> 01:18:05,920
if you put her with the Phoenix
Force or she gets yeah, three power

1309
01:18:06,000 --> 01:18:09,800
for each enemy card at a location
so she can get if there's four enemy

1310
01:18:09,840 --> 01:18:13,239
cards somewhere, you just get twelve
power and you can just move her multiple

1311
01:18:13,279 --> 01:18:15,520
times as well. So the deck
is pretty much I have those three in

1312
01:18:15,600 --> 01:18:18,840
there. I have Ghost, Spider
and Human Tors just to or sorry go

1313
01:18:18,960 --> 01:18:24,920
Spider and Iron Fish just to get
cards moving. I have Carnage and Venom.

1314
01:18:25,000 --> 01:18:29,000
So the idea is on turn one
or two you're gonna play Dagger multiple

1315
01:18:29,039 --> 01:18:32,119
men or Human Torch and then kill
them on turn two or three with Venom

1316
01:18:32,199 --> 01:18:36,399
or Carnage, whatever one you draw, and then turn four Phoenix Force and

1317
01:18:36,439 --> 01:18:39,800
then just start popping off. And
then in that one I do have Spider

1318
01:18:39,840 --> 01:18:43,119
Man twenty ninety nine as well,
just as another backup option. You're never

1319
01:18:43,159 --> 01:18:46,600
gonna revive him with Phoenix Force,
but more maybe I can get a kill

1320
01:18:46,640 --> 01:18:49,359
off with them on turn six.
Then I also really like having Do you

1321
01:18:49,399 --> 01:18:53,880
have task Master? Yes? I
do, because he works really well too.

1322
01:18:53,920 --> 01:18:57,399
Where Phoenix Force spawn that in,
get that twenty eight power of Human

1323
01:18:57,439 --> 01:18:59,920
Torch and then just copy that twenty
eight powers. Now I have twenty eight

1324
01:19:00,279 --> 01:19:03,600
two. I'm really good Taskmaster before. Yeah, you're inspiring me here.

1325
01:19:03,760 --> 01:19:06,800
I feel like I'll send you this
deck. Listen, you don't have Ghost

1326
01:19:06,800 --> 01:19:11,000
Spider and you don't have Nico either, right, No, Nico's another one

1327
01:19:11,039 --> 01:19:12,960
I really want to get. But
then you have the rest of this deck,

1328
01:19:13,000 --> 01:19:15,119
so you can you can do a
couple of weeks. You could probably

1329
01:19:15,119 --> 01:19:17,359
throw like Vulture in there, hey, because Vulture doesn't he get like plus

1330
01:19:17,479 --> 01:19:20,319
five when he moves. I think, yeah, so he'd probably have a

1331
01:19:20,359 --> 01:19:25,439
bit of a lower ceiling than than
Dagger, multiple Man or human Torch.

1332
01:19:25,560 --> 01:19:28,439
But worst case scenario, I got
that plus. Even if you like use

1333
01:19:28,479 --> 01:19:30,000
the Phoenix force on someone else,
you're still gonna be playing cards five,

1334
01:19:30,199 --> 01:19:32,640
turns five and six, and so
Vulture could be a good one there.

1335
01:19:33,560 --> 01:19:35,439
And I guess you could throw Home
Doll in there if you want, as

1336
01:19:35,439 --> 01:19:39,920
a turn six finisher. That's been
like my, that's been my crem to

1337
01:19:40,000 --> 01:19:42,840
the cram on my. He's the
classic go to, and I think there's

1338
01:19:42,920 --> 01:19:47,079
kind of better plays usually for a
move deck, but he's still just he's

1339
01:19:47,159 --> 01:19:50,560
so uncommon now. He was like
very popular early on, but now there's

1340
01:19:50,560 --> 01:19:54,560
so many other move cards that I
feel like people moved away from him,

1341
01:19:54,680 --> 01:19:57,800
So now he kind of like becomes
kind of an Underdog pick again. So

1342
01:19:58,159 --> 01:20:00,600
I'll send you this deckless, but
you should use it because nix Force is

1343
01:20:00,600 --> 01:20:03,319
a really fun kind of move sub
archetype there that I've I've found a lot

1344
01:20:03,359 --> 01:20:06,840
of success with and people it's pretty
uncommon, like people don't really see it

1345
01:20:06,920 --> 01:20:10,479
coming either. Yeah. The only
thing you really have to be careful of

1346
01:20:10,760 --> 01:20:15,960
is when you play Human Torch if
your enemy, if your opponent plays kill

1347
01:20:15,039 --> 01:20:18,119
Monger, that can just ruin your
day because obviously you do want human tors

1348
01:20:18,159 --> 01:20:20,880
to die once and then get revived. But if they play like a late

1349
01:20:20,960 --> 01:20:25,319
a game kill Monger, that's like
retreat territory. So that's the only risky

1350
01:20:25,359 --> 01:20:28,880
thing. But then then again you
have Dagger and multiple men as like the

1351
01:20:29,560 --> 01:20:30,960
other potential ones you can play,
and those ones will not get hit by

1352
01:20:31,439 --> 01:20:34,319
kill longer. So yeah, really
really fun deck. Really like that one.

1353
01:20:34,880 --> 01:20:38,960
Oh that's awesome. Yeah, You're
You're definitely inspiring me. Here they're

1354
01:20:39,319 --> 01:20:43,359
here. I got a couple of
cards that i've When I first saw them,

1355
01:20:43,479 --> 01:20:45,720
I was like, I can't wait
to get those cards, And now

1356
01:20:45,800 --> 01:20:47,319
that I've had them, I feel
like I've never used them at all,

1357
01:20:47,359 --> 01:20:51,119
and they just don't fit and like
maybe I just have certain cards that I

1358
01:20:51,239 --> 01:20:55,239
need to like acquire, like really
make them worth it. Like Thanos is

1359
01:20:55,279 --> 01:20:59,960
one I've been wanting to get ever
since I got that Caira type character because

1360
01:21:00,000 --> 01:21:03,199
she makes it so one synergy,
Yeah, one and six are like immortal,

1361
01:21:03,319 --> 01:21:06,880
but yeah, you know, utilize
all those Infinity stones. But I

1362
01:21:06,920 --> 01:21:11,600
don't have Panels unfortunately, so I
haven't used her too much. I had

1363
01:21:11,600 --> 01:21:14,119
her kind of an experimental deck.
I think I was talking to you guys

1364
01:21:14,119 --> 01:21:15,800
about it on the discord where I
had like Nick Fury with her because he

1365
01:21:15,840 --> 01:21:19,479
could just call in these six costs
that and that's where I'm getting, like

1366
01:21:20,840 --> 01:21:28,439
like she Hulk and and almost call
him scroll scar the other six costs that

1367
01:21:28,479 --> 01:21:30,840
you don't. Yeah, yeah,
exactly, And like it's kind of like

1368
01:21:30,920 --> 01:21:33,560
a gamble deck because I'm like really
depending or it's really dependent on who I

1369
01:21:33,720 --> 01:21:36,520
acquire, but it makes it pretty
fun in that sense. Yeah, that

1370
01:21:36,640 --> 01:21:41,359
one I think with her too.
Another deck is just like a they call

1371
01:21:41,399 --> 01:21:44,399
it like a Zoo deck, which
is essentially like a bunch of one cost

1372
01:21:44,479 --> 01:21:48,199
cards and then like have Kazar and
Blue Marble in there because they buff.

1373
01:21:48,720 --> 01:21:53,319
I mean, yeah, Kazar Buff's
the one cost blue Marvel gives everyone plus

1374
01:21:53,399 --> 01:21:55,359
one power. Yeah, and it's
kind of just about like you want to

1375
01:21:55,399 --> 01:21:57,199
have twelve cards on the field by
the end of the game. You just

1376
01:21:57,239 --> 01:22:00,640
want to have a ton of people
out and then she helps keep them alive.

1377
01:22:00,760 --> 01:22:03,640
So that's kind of a nice,
uh potential synergy there. Yeah,

1378
01:22:03,800 --> 01:22:08,560
no, absolutely, Oh yeah,
that's what I was so running the Accuser,

1379
01:22:08,680 --> 01:22:12,279
that's one that I really wanted to
get. I think it was like

1380
01:22:12,359 --> 01:22:14,880
the twenty four hour stream or something
when I had asked you, I'm like,

1381
01:22:14,920 --> 01:22:16,760
what's the point of master Mold?
Like why would anyone want master Mold?

1382
01:22:17,039 --> 01:22:19,600
And then you had told me of
running the Accuser, and yeah,

1383
01:22:19,600 --> 01:22:23,199
I really want to try that.
I have master Mold and run the Accuser.

1384
01:22:23,239 --> 01:22:25,880
And I'm still just like, ah, I don't know, I don't

1385
01:22:25,880 --> 01:22:27,920
know if I'm gonna make a deck
with those characters. I feel like I

1386
01:22:27,960 --> 01:22:30,960
don't have a lot of other like
supplemental characters that go well with them.

1387
01:22:31,199 --> 01:22:35,560
But do you have? You have
Maximus? No, Okay, So every

1388
01:22:35,600 --> 01:22:39,399
time i've I've looked up and he's
a really good one. I think Maximus

1389
01:22:39,640 --> 01:22:42,640
is like on the recommended and yeah, because he's like, you know,

1390
01:22:42,720 --> 01:22:45,760
giving two cards to your opponent really
good. But he also has six power

1391
01:22:45,840 --> 01:22:48,000
and he's a two cost, especially
if you can play that on the last

1392
01:22:48,079 --> 01:22:54,520
turn, that's really good. And
then what's his name? Who's the doctor

1393
01:22:54,560 --> 01:23:00,359
Strange guy who's like in Multiverse Madness
any like drugs, Doctor Strange? Baron

1394
01:23:00,439 --> 01:23:03,479
Mordo? Yeah, yeah, Baron
Morto. Do you have him in your

1395
01:23:03,520 --> 01:23:06,680
collection? I do, I've never
really used them. Yeah, So he

1396
01:23:06,920 --> 01:23:13,279
works well in that kind of deck
as well. He makes your opponent draw

1397
01:23:13,920 --> 01:23:17,039
a card, but then it changes
the cost to six, so can make

1398
01:23:17,680 --> 01:23:21,680
can It's it's one of those ones
where like you're never really gonna see when

1399
01:23:21,760 --> 01:23:25,920
it works well, right because your
opponent's just not going to play that card.

1400
01:23:26,039 --> 01:23:28,600
So it's like it's one of those
ones like Iceman as well. Like

1401
01:23:28,720 --> 01:23:30,880
Iceman, I imagine in my mind, is like one of the best cards

1402
01:23:30,880 --> 01:23:35,279
because it just screws over your opponent's
ability to like conveniently get cards out,

1403
01:23:35,359 --> 01:23:39,800
messes up their plans. But like
you'll very rarely see the card that you

1404
01:23:39,840 --> 01:23:43,239
actually hit, so you don't really
know for sure, like if you screwed

1405
01:23:43,279 --> 01:23:45,119
them over. But yeah, he
works well in that kind of deck.

1406
01:23:45,119 --> 01:23:48,439
But yeah, master Mold is like
essential with thrown in, So if you

1407
01:23:48,560 --> 01:23:51,279
have him, yeah, that's good. And then I guess I would just

1408
01:23:51,359 --> 01:23:56,960
recommend like like if you can do
master Mold and then hit master Mold again

1409
01:23:57,119 --> 01:24:01,680
with absorbing man who copies like on
reveals or like doubles and on reveal or

1410
01:24:01,760 --> 01:24:06,479
like even an odin or something like
that like makes that effect hit multiple times.

1411
01:24:06,520 --> 01:24:10,800
That can be really strong Ronan as
well, like Ronan turned five into

1412
01:24:11,039 --> 01:24:15,920
a what's his name? Task master
once again turned six if like your Ronan

1413
01:24:16,039 --> 01:24:19,800
just has a ship ton of power
can be a really nice combo as well.

1414
01:24:19,920 --> 01:24:23,560
So not the potential there, Yeah, I know, great, great

1415
01:24:23,600 --> 01:24:27,399
advice. I'm gonna keep going down
these cards that I've just never touched.

1416
01:24:27,439 --> 01:24:32,560
Super Scroll, Yeah. I mean
that one's really luck dependent on like if

1417
01:24:32,560 --> 01:24:36,079
your opponent has good I usually avoid
those cards, the ones that are like

1418
01:24:36,159 --> 01:24:41,119
really dependent on something like even like
I just unlocked Rogue, which I was

1419
01:24:41,159 --> 01:24:44,880
thought was gonna be really exciting,
and like what she just copies beyond she

1420
01:24:45,000 --> 01:24:49,960
steals a she steals an ongoing from
the opponent idea, and like like super

1421
01:24:50,479 --> 01:24:56,119
like like hard counter decks too,
that like really focus on countering maybe an

1422
01:24:56,159 --> 01:24:59,520
on reveal or an ongoing deck.
Like I'm just like, I don't know,

1423
01:24:59,720 --> 01:25:01,560
I I don't really want to run
that gamble. Usually it's like,

1424
01:25:01,600 --> 01:25:05,640
okay, you have a deck that
maybe only requires like ten cards, and

1425
01:25:05,720 --> 01:25:09,560
you have a couple extra like kind
of quote unquote flex spots, and that's

1426
01:25:09,560 --> 01:25:12,680
where you put in those what are
kind of called like tech cards that are

1427
01:25:12,760 --> 01:25:16,239
kind of just good all arounders.
But yeah, I've I very rarely used

1428
01:25:16,239 --> 01:25:20,600
super Scroll. But you know,
if your opponent plays ah iron Man or

1429
01:25:20,640 --> 01:25:23,880
something like, it can it can
be super powerful. But yeah, if

1430
01:25:23,920 --> 01:25:27,359
your plays none and then you just
are sitting there twiddling your thumbs the whole

1431
01:25:27,399 --> 01:25:30,359
time, I mean really good actually
against an opponent playing and null, if

1432
01:25:30,359 --> 01:25:33,319
you can copy that effect and just
get a ton of power on him,

1433
01:25:33,399 --> 01:25:38,279
that can be pretty nice. So
yeah, because it removes the effect right

1434
01:25:38,319 --> 01:25:41,199
from the other. No, he
just copies it. Rogue steals it.

1435
01:25:41,359 --> 01:25:45,039
Okay, rogues, he copies it, and Enchantress kills all all the effects.

1436
01:25:45,119 --> 01:25:49,479
Yeah, mister negative, I've tried
to dabble into making a negative deck,

1437
01:25:49,520 --> 01:25:53,079
but that's another one. I'm like, I need null, I need

1438
01:25:53,159 --> 01:25:56,119
null in there for the Uh,
he's very specific. Yeah, like you

1439
01:25:56,239 --> 01:26:00,640
kind of need you need like Zabu
and like I Lock and Ravona in my

1440
01:26:00,760 --> 01:26:04,600
opinion, because they all have Yeah, they'll all let you get him out

1441
01:26:04,640 --> 01:26:08,640
on turn three, which just makes
it like so much more efficient to get

1442
01:26:08,640 --> 01:26:12,560
an extra draw of like the really
powerful cards. So yeah, if you

1443
01:26:12,600 --> 01:26:15,520
don't have, like, yeah,
you're gonna have all three of those cards.

1444
01:26:15,560 --> 01:26:16,439
You're not even you're only ever gonna
play one, but you just need

1445
01:26:16,520 --> 01:26:20,119
all three just to increase your chances
so that one's more finnicky. And they've

1446
01:26:20,520 --> 01:26:25,000
changed some cards recently that worked well
with him, so he's uh, yeah,

1447
01:26:25,039 --> 01:26:27,399
he always kind of comes and goes. It's a fun archetype though.

1448
01:26:27,880 --> 01:26:32,159
Yeah, when I was really excited
to get X twenty three added her,

1449
01:26:32,680 --> 01:26:36,079
and I feel like most of the
time, like I don't, I kind

1450
01:26:36,119 --> 01:26:41,199
of kind of substitute her for like
different cards. I don't know if it's

1451
01:26:41,319 --> 01:26:45,399
just because I get more value out
of the other ones, like to me,

1452
01:26:45,720 --> 01:26:48,239
like like the best version of those
cards, whether it's like saber Tooth

1453
01:26:48,279 --> 01:26:51,239
Wolverine, her is Wolverine. In
my opinion, I just feel like he's

1454
01:26:51,359 --> 01:26:55,960
just the most effective. I feel
like a lot of the time when I

1455
01:26:56,000 --> 01:26:58,399
get that extra energy from her,
like it's just I don't know, it's

1456
01:26:58,479 --> 01:27:01,399
it's I don't really feel the be
put anywhere exactly. But like Wolverine,

1457
01:27:01,520 --> 01:27:04,079
you know, if if he gets
destroyed, it dis carded like multiple times,

1458
01:27:04,119 --> 01:27:06,640
like right away, like you're starting
to rack up pretty quickly. So

1459
01:27:08,199 --> 01:27:11,840
really liked him, And yeah,
I think with with X twenty three,

1460
01:27:12,439 --> 01:27:15,079
I think one of the main like
I mean just generally having extra power in

1461
01:27:15,199 --> 01:27:19,520
general can be uh useful in all
situations. But I think the primary like

1462
01:27:19,720 --> 01:27:25,199
really strong interaction is if you can
use it on I guess like get her

1463
01:27:25,239 --> 01:27:28,960
hit on turn four so that on
turn five you could play Noll the six

1464
01:27:29,079 --> 01:27:33,199
cost and then I'll turn six hit
Nol with Arnamzola and duplicate two nools out

1465
01:27:33,239 --> 01:27:36,439
on the board. That's like the
ideal situation. So I feel like that's

1466
01:27:36,439 --> 01:27:40,279
where one thing that can be really
great for her is the ability to kind

1467
01:27:40,279 --> 01:27:43,199
of play two six cost cards in
a game, But that also is very

1468
01:27:43,199 --> 01:27:45,199
dependent on like getting the right draws
and the turn order and stuff. So

1469
01:27:45,600 --> 01:27:48,840
I usually would throw her in there, but I have not played much Destroyer

1470
01:27:48,840 --> 01:27:53,279
in the last few months. It's
been not necessarily my my top archetype.

1471
01:27:53,359 --> 01:27:57,560
So but yeah, she's she's cool, it's fun. A couple more I

1472
01:27:57,600 --> 01:28:00,359
wanted to ask you about was Arrow. That was another card I was really

1473
01:28:00,960 --> 01:28:03,880
looking forward to getting. I think
she was like one of like the first

1474
01:28:03,960 --> 01:28:06,399
like icons that you just have unlocked
like in the game, and I'm like,

1475
01:28:06,439 --> 01:28:09,399
what character is this? This looks
cool, and then I just never

1476
01:28:09,479 --> 01:28:12,520
had the card, got the card. She's like a five to nine I

1477
01:28:12,640 --> 01:28:16,640
think five to nine and moves the
last played enemy card to her location.

1478
01:28:16,960 --> 01:28:20,279
Yeah, kind of like a magneto
effect a little bit, A little bit.

1479
01:28:20,359 --> 01:28:24,920
Yeah, She's just she's very underwhelming. I yeah, Like the idea

1480
01:28:25,119 --> 01:28:28,079
is if you have like you know, you have a craving out there,

1481
01:28:28,119 --> 01:28:30,560
you have a kingpin out there,
you can drag a card into your lane,

1482
01:28:30,640 --> 01:28:32,720
you can screw someone over. I
just I think there's just better cards

1483
01:28:32,720 --> 01:28:35,399
at this point, Like she's kind
of an older one, and someone like

1484
01:28:35,520 --> 01:28:39,720
Cannonball, who came out recently,
has like a similar effect that's just like

1485
01:28:39,840 --> 01:28:44,439
better in almost every situation her.
It's like, I don't know, it

1486
01:28:45,079 --> 01:28:47,840
needs to do something like a guarantees
a movement on a card, because sometimes

1487
01:28:47,880 --> 01:28:51,359
you just play it, and I
don't know, someone will play this card

1488
01:28:51,439 --> 01:28:55,960
at the same location as her,
and so like her ability just does nothing,

1489
01:28:56,119 --> 01:28:59,520
So she's kind of underwhelming. I
think she could use an update or

1490
01:28:59,680 --> 01:29:01,680
change personally, so I wouldn't worry
too much about her in your in your

1491
01:29:01,720 --> 01:29:05,520
move decks, i'd try and make
if you're looking at five nine, I'd

1492
01:29:05,560 --> 01:29:09,840
go for twenty ninety nine over her
for sure. Okay, good to know.

1493
01:29:11,520 --> 01:29:13,960
I think that was old. I
had to double check because he just

1494
01:29:14,000 --> 01:29:15,600
sick Cannonball, I thought for a
second eight on long. He's very new.

1495
01:29:15,640 --> 01:29:17,760
He came out like three weeks ago
or okay, something like that,

1496
01:29:18,319 --> 01:29:21,960
so you probably he was in that
X Men Avengers season so you probably did

1497
01:29:23,039 --> 01:29:28,039
not see Okay, yeah, unfortunately
missed him. What was the last two?

1498
01:29:28,079 --> 01:29:30,520
Oh? Yeah, for like the
Goblin debt, Like the Goblin cards,

1499
01:29:30,560 --> 01:29:33,640
I've always wanted to, like try
with them, but I don't know,

1500
01:29:33,760 --> 01:29:38,039
I've never never really attempted. Have
you had any success with those ones?

1501
01:29:38,680 --> 01:29:42,359
Yeah? Give them a negative card? Yeah, I think they have

1502
01:29:42,560 --> 01:29:46,880
their uses for sure. I really
like I really like them. I mean

1503
01:29:46,880 --> 01:29:50,840
they're really great with galactis, that's
like their primary thing. But I feel

1504
01:29:50,840 --> 01:29:55,399
like that kind of became a bit
too obvious whenever you would be going for

1505
01:29:55,479 --> 01:29:59,319
that sort of strategy. And I
feel like there's very risky now because whenever

1506
01:29:59,399 --> 01:30:01,520
a NYE Nihilis I think is his
name, whenever he came out a few

1507
01:30:01,560 --> 01:30:06,479
months ago, he sends all cards
with zero or less power from your side

1508
01:30:06,479 --> 01:30:10,359
of the board of the opposite.
So if you spent turn three and five

1509
01:30:10,880 --> 01:30:14,359
sending over a green Goblin, Hobgoblin, if your opponent plays an Nihilis,

1510
01:30:14,439 --> 01:30:18,000
they just send him right back,
so that that card is just common enough

1511
01:30:18,079 --> 01:30:20,920
that like, I don't really think
they have much of a place right now

1512
01:30:21,039 --> 01:30:25,159
until there's like some other sort of
counter to that. And Nihilis is like

1513
01:30:25,199 --> 01:30:27,760
a very strong and in my opinion, quite annoying card. Maybe I just

1514
01:30:27,800 --> 01:30:30,000
don't have him some salty when he
gets played against me, But yeah,

1515
01:30:30,000 --> 01:30:33,640
I think there are some potential uses
for him. Usually it's just like some

1516
01:30:33,920 --> 01:30:38,359
some decks really want to fill up
the whole board. They just need space,

1517
01:30:38,680 --> 01:30:40,880
and so if you can throw cards
over there that are getting in your

1518
01:30:40,880 --> 01:30:44,920
opponent's face, that can be uh, pretty annoying at times. So yeah,

1519
01:30:45,000 --> 01:30:46,920
they're they're they're decent, But I
think they're maybe a little bit weaker

1520
01:30:47,000 --> 01:30:51,000
right now just because of the popularity
of an Nihilis. Yeah, that's fair

1521
01:30:51,880 --> 01:30:55,800
that you got too, Sorry,
go ahead, go ahead. Last two

1522
01:30:55,840 --> 01:30:58,319
really quickly. One of the most
recent when I got was Silver Samurai,

1523
01:30:58,359 --> 01:31:00,840
which I thought was great because I
was gonna I was just about to ask

1524
01:31:00,880 --> 01:31:05,920
you do you discard? I really
love discard decks. Actually, my my

1525
01:31:06,079 --> 01:31:11,079
current one that I'm running right now
is is a discard deck? Who's God

1526
01:31:11,159 --> 01:31:14,760
in it? I actually just realized
Silver isn't in here. I don't know,

1527
01:31:14,920 --> 01:31:20,119
maybe I was experimenting. I had
there's a weird this is a weird

1528
01:31:20,159 --> 01:31:24,640
deck. Maybe I just made this
one. Uh, I Blade Morbius,

1529
01:31:24,960 --> 01:31:31,079
Wolverine, Swarm, Gambit, Lady
Sif, Lady c sword Master, uh,

1530
01:31:31,680 --> 01:31:35,800
Jubilee, ghost Rider, Apocalypse,
Magneto, and the infanat I think

1531
01:31:35,840 --> 01:31:43,079
the Infanut pick is for Jubilee,
probably yeah, or discard it and then

1532
01:31:43,560 --> 01:31:45,239
pull it back with ghost Writer.
I guess, yeah, yeah, no

1533
01:31:45,399 --> 01:31:49,119
exactly. And this one I've actually
I think I just tweaked this last night

1534
01:31:49,119 --> 01:31:54,199
because I was I was trying to
just really optimize the discard. I find

1535
01:31:54,239 --> 01:31:57,199
it just a little bit more consistent
than what I was trying before. But

1536
01:31:57,479 --> 01:32:00,119
uh, you know, I I
really like discard decks, but I got

1537
01:32:00,199 --> 01:32:02,880
to throw Samurai back in here.
Yeah, Samurai Samurai because it sounds like

1538
01:32:03,079 --> 01:32:08,920
with that deck he'll very consistently hit
Swarm, which is great. Also,

1539
01:32:09,119 --> 01:32:13,239
I mean X twenty three could be
a good addition to that one because she'll

1540
01:32:13,359 --> 01:32:16,159
very often get hit by Samurai,
and that's like a nice consistent effect to

1541
01:32:16,199 --> 01:32:19,199
be able to hit like that would
be once again that kind of synergy of

1542
01:32:19,920 --> 01:32:25,159
turn four, play Samurai hit her, and then turn five you could play

1543
01:32:25,199 --> 01:32:28,600
six cost card if you I don't
think what you had in finn On and

1544
01:32:28,720 --> 01:32:30,640
what are the other six costs?
Did you have any other ones in there?

1545
01:32:30,720 --> 01:32:33,960
Magneto and Apocalypse, right, So
yeah, I guess Magneto would be

1546
01:32:33,960 --> 01:32:38,479
a good potential turn, but you
probably want a more discard to him and

1547
01:32:38,520 --> 01:32:41,800
then spawn him back, right yeah
ghost Rider, Yeah, yeah, that's

1548
01:32:41,800 --> 01:32:45,720
the ideal. Yeah. I really
like Silver Samara. Plus he screws over

1549
01:32:45,760 --> 01:32:47,560
your opponent too, so I think
it's a it's a good two for one

1550
01:32:47,640 --> 01:32:50,000
in that way. So yeah,
I really I like him. I like

1551
01:32:50,079 --> 01:32:53,720
him more than Moon Night, who
he's you know, very similar to moon

1552
01:32:53,800 --> 01:32:58,079
Night's ability, but just a bit
more consistent. So he's definitely my main

1553
01:32:58,239 --> 01:33:04,600
discard deck for sure. Would you
take out Morbius out of this more strong

1554
01:33:04,680 --> 01:33:08,840
of a character really good? Yeah, Morbius, what is it? Two

1555
01:33:08,920 --> 01:33:11,600
power for each discard that you've done, so, yeah, he's he's a

1556
01:33:11,640 --> 01:33:15,760
two zero but plus two for each
each time you discarded a card. Yeah,

1557
01:33:15,760 --> 01:33:18,239
you don't have Modoc. Eh No, I don't have Modoc. Yeah.

1558
01:33:18,319 --> 01:33:21,600
I For me, that was like, I don't know that that felt

1559
01:33:21,640 --> 01:33:25,960
like the moment I was looking for
in discard. I did not really play

1560
01:33:26,000 --> 01:33:29,840
that archetype like at all in the
first few months of me playing, But

1561
01:33:29,880 --> 01:33:32,840
then when I got Modoc, it
like unlocked all these different possibilities. He's

1562
01:33:32,920 --> 01:33:39,079
so he's just so good. Be
able to hit like a apocalypse and swarm

1563
01:33:39,199 --> 01:33:41,840
on turn five and get a bunch
of stuff for a big turn six is

1564
01:33:42,159 --> 01:33:45,039
really satisfying. So yeah, that's
that's what I'd recommend when you get him,

1565
01:33:45,039 --> 01:33:47,439
to put him in there. But
no, I think I think Morbius

1566
01:33:47,479 --> 01:33:51,560
is a really really good one to
have in there for you. If anyone,

1567
01:33:51,640 --> 01:33:58,039
I would maybe take out Gamba,
maybe just I would maybe, Yeah,

1568
01:33:58,159 --> 01:34:02,800
maybe Magneto actually because you're I don't
know, you're almost if you want

1569
01:34:02,840 --> 01:34:05,520
those like high power cards that you're
gonna try and discard and then revive,

1570
01:34:06,079 --> 01:34:10,640
that make me works more better with
like a Hella deck sort of style.

1571
01:34:10,880 --> 01:34:15,279
I don't Yeah, that's that's a
missing piece as well. But I'd maybe

1572
01:34:15,319 --> 01:34:16,239
take him out, but I don't
know who I place him with right now.

1573
01:34:16,279 --> 01:34:19,760
I thinking about who you have unlocked
right now. You mentioned Gambit.

1574
01:34:19,800 --> 01:34:24,199
Why would you take him out just
just because the consistency, You don't know

1575
01:34:24,279 --> 01:34:28,079
who he's going to discard, and
that can sometimes be unfortunate. I mean,

1576
01:34:28,119 --> 01:34:30,079
once again, you do have ghost
Rider in your deck, so maybe

1577
01:34:30,119 --> 01:34:32,279
it's actually not much of a problem
because if you discard someone that you wanted,

1578
01:34:32,359 --> 01:34:35,680
then you can just play ghost Rider
next turn. So maybe, uh

1579
01:34:35,720 --> 01:34:39,600
yeah, maybe if you've got Ghostwrider, you could leave him in there.

1580
01:34:40,399 --> 01:34:44,119
I guess for me, it's just
Gambit, like the randomness of it that

1581
01:34:44,159 --> 01:34:46,520
if you're only going to get one
hit, it's like, ah, it's

1582
01:34:46,600 --> 01:34:50,560
usually a pathetic takeout too, like
maybe I'm taking a fucking squirrel or something,

1583
01:34:50,680 --> 01:34:54,199
right, Yeah, exactly, you
might hit a rock or a squirrel

1584
01:34:55,119 --> 01:34:59,319
and that can be unfortunate, and
then they wanted him in there because X

1585
01:34:59,359 --> 01:35:00,199
min ninety seven, and I think
I was just like, oh, yeah,

1586
01:35:00,279 --> 01:35:02,239
I've never had Gambit on a deck. We got to get him in

1587
01:35:02,279 --> 01:35:04,880
here. But yeah, with the
prominence, Like I don't, I feel

1588
01:35:04,880 --> 01:35:08,760
like at least half the games I
play right now or against Destroy decks,

1589
01:35:08,760 --> 01:35:12,640
they're just everywhere in this like last
month or so. So I feel like

1590
01:35:12,720 --> 01:35:15,920
that's also one of those things where
you just oftentimes you might just be helping

1591
01:35:15,000 --> 01:35:18,640
your opponent if you smack right,
yeah, yeah, smack a Wolverine or

1592
01:35:18,680 --> 01:35:21,079
a I don't know, X twenty
three or something like that. I mean,

1593
01:35:21,159 --> 01:35:25,399
you could hit a venom after he's
been juiced up too, so that

1594
01:35:25,399 --> 01:35:28,600
could be pretty useful. But just
that's a good potential risk there, So

1595
01:35:28,960 --> 01:35:30,960
I don't know. I mean,
that's one of the situations if you're playing

1596
01:35:30,960 --> 01:35:32,039
against a destroy player, you just
not play him in that game, you

1597
01:35:32,039 --> 01:35:34,880
know, keep him in hand,
play someone else. So yeah, I

1598
01:35:34,880 --> 01:35:40,960
hope he gets discarded instead. Lady
Desk Strike that's another pretty recent character that

1599
01:35:41,000 --> 01:35:45,920
I am added to my to my
Destroy deck. I found her really effective

1600
01:35:45,920 --> 01:35:49,560
because there's quite a few times when
because what is it it's minus yeah three

1601
01:35:49,680 --> 01:35:54,159
three or lass is who she takes
out. And there's been times when,

1602
01:35:54,399 --> 01:35:59,359
especially like I'm usually running death in
that deck. That was I think a

1603
01:35:59,479 --> 01:36:03,000
series three that I was able to
acquire and great addition, great addition might

1604
01:36:03,039 --> 01:36:06,680
destroy decks. I really enjoy that
card. But I was, yeah,

1605
01:36:06,680 --> 01:36:11,560
I was. I was bummed that
they they changed her recently. I think

1606
01:36:11,600 --> 01:36:15,000
her new effect probably is maybe a
bit more consistent, but before it was

1607
01:36:15,119 --> 01:36:17,920
just like, I think she was
a five four five five. I forget

1608
01:36:17,960 --> 01:36:21,520
what her exact statline was, but
it was like she'll she'll kill anyone who

1609
01:36:21,560 --> 01:36:26,520
has less power than her. So
it was similar to the effect that is

1610
01:36:26,600 --> 01:36:29,720
now. But with that one is
like I would often boost her power up

1611
01:36:29,960 --> 01:36:31,439
to be some higher number. Oh
wow, I could get it up to

1612
01:36:31,479 --> 01:36:34,640
eight or nine and then just destroy
all these people. And that was so

1613
01:36:34,960 --> 01:36:39,680
satisfying and it worked really well for
me. Where now I just feel like

1614
01:36:39,720 --> 01:36:42,159
she's maybe a bit too niche.
But I also haven't really tried the new

1615
01:36:42,399 --> 01:36:45,880
version of her, so maybe maybe
I gotta try her out again. I'm

1616
01:36:45,920 --> 01:36:48,079
just still salty that they changed her. I hate when they change a card

1617
01:36:48,640 --> 01:36:51,960
like they did this with Crystal too. We're very under used card, like

1618
01:36:53,079 --> 01:36:56,840
no one's using them, but I
have like a very niche used for it

1619
01:36:56,880 --> 01:36:59,600
where it works really well for me. But then because no one's using the

1620
01:36:59,640 --> 01:37:01,319
card, that change it. But
then they changed into some other ability that

1621
01:37:01,439 --> 01:37:03,720
like no one really cares about her
uses anyway. So I'm like, what

1622
01:37:03,800 --> 01:37:06,399
are you even doing here? Just
let me, let me live, let

1623
01:37:06,439 --> 01:37:11,720
me use the card that I'm excited
to use, even if I'm maybe in

1624
01:37:11,840 --> 01:37:15,159
the my small minority of card people
actually having use with it. Man,

1625
01:37:15,199 --> 01:37:17,960
that was like me with America Chavis. I feel like I haven't used her

1626
01:37:18,000 --> 01:37:23,279
once since the change. She Yeah, she was like the lynchpin of my

1627
01:37:23,359 --> 01:37:26,119
discard deck. I would never play
her, but she just made it so

1628
01:37:26,279 --> 01:37:29,479
consistent. Yeah, she was so
good, But I understand why they made

1629
01:37:29,520 --> 01:37:31,399
that change to her. Yeah.
I like her new ability, but yeah,

1630
01:37:31,439 --> 01:37:36,119
her old ability was just the consistency
special. It was great. No,

1631
01:37:36,239 --> 01:37:41,159
absolutely, I wanted one last question
for you. Yes, this this

1632
01:37:41,640 --> 01:37:44,960
card. I remember you talking about
him on a previous Marvel snap talk that

1633
01:37:45,079 --> 01:37:49,720
was just incredibly overbuffed or just overused. But I just got the blob as

1634
01:37:49,840 --> 01:37:56,159
my my spotlight. Spotlight cash does
he have any use right now? Would

1635
01:37:56,159 --> 01:37:59,239
you fit in any cards that I
have? Is it worth it? Yeah?

1636
01:37:59,319 --> 01:38:02,439
He got a nerve, which was
well deserved because he's overpowered as hell.

1637
01:38:02,479 --> 01:38:04,880
When he first came out, it
was insane. That was like the

1638
01:38:04,920 --> 01:38:09,600
most overtuned card I think I've ever
seen in the time that I've been playing.

1639
01:38:10,800 --> 01:38:13,479
They've nerved him, but he's still
really good. He's still really consistent

1640
01:38:13,680 --> 01:38:15,680
because what he has zoo he has
six zero now right, yeah, six

1641
01:38:15,800 --> 01:38:19,720
zero and then so he actually has
until he gets to fifteen and then that's

1642
01:38:19,760 --> 01:38:23,680
right, that was they put that
cap on him there. Yeah. Yeah,

1643
01:38:23,680 --> 01:38:27,680
he's actually potentially has a good potential
in a Mister Negative deck potentially because

1644
01:38:27,720 --> 01:38:30,760
he when you flip him around,
he'll cause zero. But I think generally

1645
01:38:30,840 --> 01:38:34,640
where you want to play him is
in a deck with big cards like Gigante

1646
01:38:34,840 --> 01:38:41,119
and infinn Nott and Magneto, Red
Skull Destroyer, like those kind of cards,

1647
01:38:41,399 --> 01:38:44,520
and ideally he just eats a whole
bunch of them, and then the

1648
01:38:44,720 --> 01:38:46,279
kind of go to combo is once
again the card that you've overlooked, his

1649
01:38:46,359 --> 01:38:50,119
task Master, where if you can
if you know obviously you're gonna need some

1650
01:38:50,159 --> 01:38:54,960
sort of energy manipulation to be able
to play Blob on turn five. But

1651
01:38:55,199 --> 01:38:58,359
if you do that with you don't
have silock, you said, right,

1652
01:38:58,920 --> 01:39:01,399
I don't know, so maybe electro. You have electro in your cluction,

1653
01:39:01,479 --> 01:39:06,119
Yeah, I got electro, so
maybe electro turn five Blob ideally, I

1654
01:39:06,159 --> 01:39:11,399
mean he'll get to fifteen or whatever
anyway, and then turn six you can

1655
01:39:11,479 --> 01:39:15,199
hit him with task Master to copy
that somewhere else because sometimes, like because

1656
01:39:15,199 --> 01:39:19,600
of how BLOB's card works is like, let's say he got built up to

1657
01:39:19,800 --> 01:39:24,760
fourteen power from different cards in your
deck, but then in finn out was

1658
01:39:24,800 --> 01:39:29,720
the next card he'd eat, he'd
still be at like whatever whatever that equals

1659
01:39:30,239 --> 01:39:32,680
thirty four, right, Yeah,
he'd still equal that amount because of how

1660
01:39:32,880 --> 01:39:36,199
the math of it works, right, So he can still be insane on

1661
01:39:36,319 --> 01:39:39,760
the value. And if you haven't
a deck about that, actually yeah,

1662
01:39:39,840 --> 01:39:42,279
and if you have a deck that
has exclusively really big cards, that can

1663
01:39:42,359 --> 01:39:45,279
work out. So the only downside
is that task master situation. Well,

1664
01:39:45,279 --> 01:39:47,960
I guess it's actually different nowkud too, because before he would eat your deck

1665
01:39:48,039 --> 01:39:50,439
and it would be gone. But
now since he only eats a certain amount,

1666
01:39:50,479 --> 01:39:54,439
you can still get a draw on
if you play after him, you

1667
01:39:54,479 --> 01:39:56,760
know, okay, so yeah,
but that's the thing. You'd want to

1668
01:39:56,800 --> 01:39:59,479
make sure you have task Master in
your hand before you drop him down,

1669
01:39:59,600 --> 01:40:02,159
So that would be one situation,
but also just like, yeah, why

1670
01:40:02,239 --> 01:40:05,159
not drop him on turn six get
a huge amount of power. He's kind

1671
01:40:05,199 --> 01:40:08,039
of like Red a Hulk. I
don't know if you've bumped into Red Hulk

1672
01:40:08,079 --> 01:40:10,880
at all, but just I have
just a six cost card that has a

1673
01:40:11,399 --> 01:40:14,319
way too much power and no reason
to have that much power. It's like

1674
01:40:14,439 --> 01:40:17,880
it's crazy, very overpowered card as
well, So yeah, I think I

1675
01:40:18,119 --> 01:40:21,439
Blob is still good. I don't
think he's overpowered anymore. That's good.

1676
01:40:21,720 --> 01:40:25,720
He also would be great to have
with kr Kr. I don't know how

1677
01:40:25,760 --> 01:40:27,800
to pronounce her name. Put her
in that deck as well, player on

1678
01:40:27,840 --> 01:40:30,199
turn three, because that way he's
no, he's probably always gonna have enough

1679
01:40:30,239 --> 01:40:33,319
power to get hit by shunk Chi
and then she can help prevent that.

1680
01:40:33,560 --> 01:40:36,239
So that'd be a good compo as
well. Yeah. Nice, Yeah,

1681
01:40:36,279 --> 01:40:40,640
thanks for the tips. That's awesome. I'm I just got a bunch of

1682
01:40:40,720 --> 01:40:43,920
ideas now. I think I'm gonna
make like three or four decks as man.

1683
01:40:44,319 --> 01:40:46,680
Yeah, yeah, very exciting stuff
like that is what really just like

1684
01:40:46,840 --> 01:40:49,239
gets the itch again, and I'm
like, that's where I'm just hooked.

1685
01:40:49,279 --> 01:40:51,800
Like I'm just playing the game like
constantly. I'm like, I really have

1686
01:40:51,880 --> 01:40:57,520
to go to bed right now.
But yeah, I mean that's like I

1687
01:40:57,640 --> 01:40:59,680
was joking about the addiction to it. It's like it is. It is

1688
01:40:59,680 --> 01:41:00,760
a great game, is really fun. There's so much variety. There's so

1689
01:41:00,800 --> 01:41:04,479
many cards, and they add a
new card every single week, new locations

1690
01:41:04,520 --> 01:41:09,880
every month, so like it the
it's always keeping it fresh, and the

1691
01:41:09,920 --> 01:41:13,199
meta is always changing and they're always
balancing changing cards and yeah, in some

1692
01:41:13,359 --> 01:41:15,840
cases they'll take away a Lady Desk
Strike from me, even though I loved

1693
01:41:15,840 --> 01:41:17,439
her ability, and in other times
they buff a card and it gets a

1694
01:41:17,520 --> 01:41:20,800
really cool new ability, like when
they change Spider Man back in the day

1695
01:41:20,800 --> 01:41:24,039
and he was a really annoying card, but now he's like a really fun

1696
01:41:24,119 --> 01:41:27,239
move card, so they do that
too, So it's just very fresh for

1697
01:41:27,399 --> 01:41:29,800
me. I was gonna show it
a couple of decks, but I feel

1698
01:41:29,800 --> 01:41:31,279
like we kind of got some good
convo there. Really. I think the

1699
01:41:31,359 --> 01:41:34,960
one thing I want to shout out
is my like MVP favorite card of the

1700
01:41:35,039 --> 01:41:41,479
last couple of months, kind of
two cards is a Quake and Legion.

1701
01:41:41,920 --> 01:41:45,279
You probably have Quake in your collection, but probably not Legion. Don't have

1702
01:41:45,399 --> 01:41:47,760
either of those actually come across Legion. But yeah, she's a she's a

1703
01:41:47,840 --> 01:41:50,600
series three, so you should you
know, be getting her soon enough here,

1704
01:41:51,319 --> 01:41:54,800
but yeah, they changed her at
some point. So now wherever you

1705
01:41:54,960 --> 01:42:00,199
play her on reveal, she flips
the other two locations and then lead in

1706
01:42:00,479 --> 01:42:02,000
have you bumped into Legion? Do
you know what he does? Is he

1707
01:42:02,079 --> 01:42:08,079
the one that he'll he'll turn the
other locations into his location? Exactly?

1708
01:42:08,239 --> 01:42:11,279
Okay, I used him yesterday,
my Nick Fury, So there you go.

1709
01:42:11,640 --> 01:42:17,680
Oh perfect, Sorry, yeah,
nice good stuff. Yeah, no,

1710
01:42:17,800 --> 01:42:21,399
he he's just so fun And both
those cards have won me so many

1711
01:42:21,479 --> 01:42:26,279
games just on their own. Where
you know, there's the location that like,

1712
01:42:26,319 --> 01:42:30,479
whoever has the least power here,
uh wins the location and be able

1713
01:42:30,520 --> 01:42:33,399
to flip that with Quake on someone's
bar, satisfying the bar that goes to

1714
01:42:33,479 --> 01:42:38,920
nowhere, whatever the fuck it's called
location. But as soon as I see

1715
01:42:38,960 --> 01:42:42,199
that in the first location retreat,
I'm out of there. Screw this and

1716
01:42:42,279 --> 01:42:45,680
the amount of games I won because
like Limba or magic rather playing limbo a

1717
01:42:45,840 --> 01:42:50,720
really really common play. And when
my opponent drops that limbo down and I

1718
01:42:50,840 --> 01:42:56,159
come in there, I save Legion
till turn six, play him somewhere else,

1719
01:42:56,279 --> 01:42:59,079
take away that limbo, and there
they've been, you know, waiting

1720
01:42:59,119 --> 01:43:01,279
for that turn seven play. But
now the game just over the amount of

1721
01:43:01,359 --> 01:43:05,359
games I've won with that alone every
time. It's so satisfying. So though,

1722
01:43:05,439 --> 01:43:09,319
yeah, the deck I've been using
is really just like kind of based

1723
01:43:09,359 --> 01:43:11,279
on a lot of info, like
I have Howard the Duck in there,

1724
01:43:11,319 --> 01:43:14,520
who shows your next draw. I
have Daredevil in there, who shows you

1725
01:43:14,560 --> 01:43:16,720
what your opponent's gonna do on turn
five. Mixed with those the ability to

1726
01:43:17,079 --> 01:43:23,039
morph and change locations, not morph
the character, but changing locations has been

1727
01:43:23,119 --> 01:43:25,920
like really really fun. It really
kind of fluid deck, doesn't really have

1728
01:43:26,000 --> 01:43:29,159
much of an archetype to it.
It's really just like good cards mixed with

1729
01:43:29,279 --> 01:43:31,359
specifically Legion and Quake, and that
has given me a lot of wins.

1730
01:43:31,479 --> 01:43:36,520
So that's been super super fun.
But yeah, I've just been having a

1731
01:43:36,560 --> 01:43:40,159
great time playing the game. I
got Valentino last week, who's fun,

1732
01:43:40,880 --> 01:43:44,239
fun new card to play with,
And yeah, so what I just wanted

1733
01:43:44,239 --> 01:43:47,119
to do a quick quick preview,
I guess of this month of new cards

1734
01:43:47,159 --> 01:43:49,159
that are coming out here, which
is something I want to do more.

1735
01:43:49,199 --> 01:43:53,159
Hopefully we can maybe kind of the
start of every month, we can reconvene

1736
01:43:53,520 --> 01:43:55,680
on a side quest and just kind
of do a breakdown of the new cards

1737
01:43:55,720 --> 01:43:57,920
that aren't gonna come out. I
think it'd be a fun thing to do.

1738
01:43:59,239 --> 01:44:00,439
But yeah, have you check out
have you looked into these new cards

1739
01:44:00,479 --> 01:44:03,319
that are coming out here in the
next few weeks. You check out that

1740
01:44:04,079 --> 01:44:09,640
I watched the video that you sent. Yeah, we got she's going off

1741
01:44:09,680 --> 01:44:14,119
my memory here. We've got Blink, Yes, Blink's the season's past card.

1742
01:44:14,359 --> 01:44:17,479
Okay. So I don't know how
I feel about her because she's she's

1743
01:44:17,520 --> 01:44:21,720
an on reveal your player. She's
just five five seven I think. And

1744
01:44:21,840 --> 01:44:27,079
then whatever the last card you played
swaps with the higher cost card in your

1745
01:44:27,199 --> 01:44:29,960
deck. So in theory, you
could, you know, get a cheap

1746
01:44:30,079 --> 01:44:33,960
six cost card out, but it's
one that doesn't actually inspire a lot of

1747
01:44:34,039 --> 01:44:36,680
like immediate deck ideas for me.
So I don't know, I don't know

1748
01:44:36,720 --> 01:44:39,800
how I feel about that one.
Does that one intrigue you at all,

1749
01:44:39,840 --> 01:44:43,000
I like the character. That's one
thing I I do want to use your

1750
01:44:43,079 --> 01:44:45,159
show No blank uh not too long
ago. I can't remember what it was.

1751
01:44:45,880 --> 01:44:48,039
I don't know what the Yeah,
probably I don't know what the context

1752
01:44:48,199 --> 01:44:51,640
was, but just a I've always
I haven't really much exposure to it,

1753
01:44:51,720 --> 01:44:55,279
but just from what days of future
passed or whatever that scene is, I

1754
01:44:55,399 --> 01:44:57,920
just thought she's so cool. So
yeah, I don't know, I don't

1755
01:44:57,920 --> 01:45:00,680
know I feel about that ability though
it doesn't excite me as much. Yeah,

1756
01:45:00,960 --> 01:45:02,920
it didn't really do too much for
I feel like most the ones actually

1757
01:45:02,920 --> 01:45:05,439
that were shown here, they didn't
do too much. I feel like I'm

1758
01:45:05,520 --> 01:45:11,319
just still so bitter of my no
no null, my no null acquisition is

1759
01:45:11,600 --> 01:45:14,920
no less just kicking dust today.
I don't I actually agree with you.

1760
01:45:14,960 --> 01:45:17,039
I think this is maybe for the
first month this year is the first like

1761
01:45:17,239 --> 01:45:20,439
really underwhelming season for me, and
I think I'll probably try and take a

1762
01:45:20,479 --> 01:45:24,920
step back for a little bit here, but also coming out. I guess

1763
01:45:25,039 --> 01:45:28,840
the day of this episode drops is
knockt hern Which is cool. Is this

1764
01:45:29,039 --> 01:45:32,279
character which I looked into is like
the child of night Crowler and Scarlet Witch

1765
01:45:32,319 --> 01:45:36,560
from like a certain comic book series, which is really cool. So her

1766
01:45:36,640 --> 01:45:41,640
ability is she's a three five,
she can move, she can move once,

1767
01:45:42,119 --> 01:45:45,279
and then every time she moves even
beyond that once, she will change

1768
01:45:45,319 --> 01:45:49,359
the location that she moves to.
So obviously she gets that one free move,

1769
01:45:49,399 --> 01:45:51,520
so you could change whatever location you
want. But then you could pull

1770
01:45:51,560 --> 01:45:55,960
her with Gwen or move her again
with iron Fist I guess something like that,

1771
01:45:56,159 --> 01:45:59,479
or Heimdahl and get her change multiple
locations. So I kind of like

1772
01:45:59,520 --> 01:46:01,319
the chaos of this. You know, you don't know what you're gonna get.

1773
01:46:01,359 --> 01:46:04,039
But like I said, a lot
of locations in the game are good

1774
01:46:04,119 --> 01:46:08,479
for move players, so that could
be kind of a fun strategy as well.

1775
01:46:08,560 --> 01:46:10,279
But yeah, I think she seems
like a lot of fun. I

1776
01:46:10,279 --> 01:46:13,760
think I'm gonna use my keys this
week because I don't have KR as I

1777
01:46:13,840 --> 01:46:15,680
mentioned, so that's a pretty efficient
week for me to get those two cards

1778
01:46:16,640 --> 01:46:19,399
for my four keys here. So
I think I'm gonna pick her up.

1779
01:46:19,439 --> 01:46:23,239
And I think she seems like a
good fun edition. I don't know how

1780
01:46:23,359 --> 01:46:27,479
like good or meta shall be.
But also the idea to just like move

1781
01:46:27,800 --> 01:46:31,600
once on command, which only Nightcrawler
and Jeff currently have, Like that's a

1782
01:46:31,720 --> 01:46:35,079
nice kind of convenient ability to have. And like I said, move decks

1783
01:46:35,119 --> 01:46:39,479
really depend on having good locations,
so I think that'll be I think that'll

1784
01:46:39,479 --> 01:46:43,720
be a nice kind of fun niche
combo to have. And like Vision can

1785
01:46:43,760 --> 01:46:45,920
move on command, right too,
Vision can move yeah on command. Yeah,

1786
01:46:45,920 --> 01:46:48,600
you're right once every turn? Yeah, yeah, no, yeah,

1787
01:46:48,680 --> 01:46:54,359
absolutely, I I'm scared to come
across that. It's I won't be getting

1788
01:46:54,399 --> 01:46:59,239
this card right away, not at
my rate. Yeah. And then next

1789
01:46:59,399 --> 01:47:01,760
up after the week after that is
Sage, who's a character I've never heard

1790
01:47:01,800 --> 01:47:08,119
of on Reveal two plus two power
for each different power amongst all other cards

1791
01:47:08,199 --> 01:47:11,640
here, So that one's like almost
a riddle on the way it's written.

1792
01:47:12,039 --> 01:47:15,399
But I think that the part that
I didn't think about it originally is like

1793
01:47:15,479 --> 01:47:18,880
it means any card on either side, so your opponent or your side,

1794
01:47:19,239 --> 01:47:21,560
So there's a really good chance for
them to just be like, I don't

1795
01:47:21,560 --> 01:47:25,720
know, a two power card of
three power, maybe four or five,

1796
01:47:26,039 --> 01:47:28,479
Like you could really stack up the
power on her. And so in that

1797
01:47:28,520 --> 01:47:30,600
way, she seems pretty good,
and she's only she only costs three.

1798
01:47:31,199 --> 01:47:34,199
She also has yeah, zero power
as a default, so she actually worked

1799
01:47:34,199 --> 01:47:38,600
pretty well with like a mister Negative
deck as we were just talking about.

1800
01:47:39,520 --> 01:47:42,520
So I don't think I'll be picking
this one up immediately, but it seems

1801
01:47:42,560 --> 01:47:45,199
like it has this potential, especially
with like a Wong or an Oden,

1802
01:47:45,279 --> 01:47:49,279
to like activate those effects again,
I think could be pretty interesting, So

1803
01:47:49,439 --> 01:47:53,680
I might check her out in the
future. You just reminded me I don't

1804
01:47:53,680 --> 01:47:57,560
have Wong, and that's, uh, that's hard. I really wanted to

1805
01:47:57,640 --> 01:48:00,319
make a really wanted to make a
deck around him. I think it was

1806
01:48:00,359 --> 01:48:04,840
when I unlocked Black Panther. I
really wanted to get him, and then

1807
01:48:04,960 --> 01:48:08,199
of course I was just like forcing
it out there. I'm like, they're

1808
01:48:08,199 --> 01:48:11,520
gonna give me Wong. They're gonna
give me Wong and no long indeed.

1809
01:48:12,119 --> 01:48:15,359
Yeah, man, but you can
try and get him with your uh your

1810
01:48:15,439 --> 01:48:17,720
next month's card if you want to
save them, try and wait for that

1811
01:48:17,840 --> 01:48:21,000
rotation. Is it rotates every eight
hours or is it once a day for

1812
01:48:21,119 --> 01:48:28,399
that for which was that free monthly
card that you get. Yeah, it's

1813
01:48:28,479 --> 01:48:30,279
it's based on hours. It's not
twenty four hour period, but it's OK.

1814
01:48:31,079 --> 01:48:33,640
I don't know eight hours. Got
to check in a lot though a

1815
01:48:33,680 --> 01:48:38,039
specific Yeah, there was there was
one month where like, I don't think

1816
01:48:38,079 --> 01:48:40,479
I was really playing too much,
but I was just checking every day for

1817
01:48:40,600 --> 01:48:43,000
a cool card. And then I
was actually getting close to like the end

1818
01:48:43,039 --> 01:48:45,079
of it, like Okay, I
gotta I gotta take someone here. I

1819
01:48:45,119 --> 01:48:47,479
think that's when I ended up taking
Phoenix Force, which I was like,

1820
01:48:47,680 --> 01:48:49,720
that's a cool card that I don't
have. I don't know how it would

1821
01:48:49,800 --> 01:48:55,640
work with what I have. Usually
usually I will I'll like take the card

1822
01:48:55,800 --> 01:48:59,279
Google, like you know decks that
work that synergize well with that one.

1823
01:49:00,439 --> 01:49:04,359
And then like, depending on how
many cards I have already, usually there'll

1824
01:49:04,399 --> 01:49:08,600
be quite a few that I don't
have because they're usually more meta cards,

1825
01:49:08,680 --> 01:49:13,039
more like Series five or four or
something. But like as long as I

1826
01:49:13,079 --> 01:49:15,439
can kind of swap them out for
someone close to someone that I have,

1827
01:49:15,560 --> 01:49:17,760
that's usually what I go with.
But that one I was just like,

1828
01:49:17,880 --> 01:49:19,319
I don't know, it was a
cool card, I'm gonna take it.

1829
01:49:19,359 --> 01:49:21,800
And then and then I looked up
decks afterwards, I'm like, so,

1830
01:49:21,880 --> 01:49:27,119
don't work with anyone. I guess
I'm just mentioning this guy. Yeah,

1831
01:49:27,159 --> 01:49:31,439
that's too bad. The week after
that is Nomora Nay More, you know,

1832
01:49:32,000 --> 01:49:39,239
Namore Genrel give plus five power to
each of your cards alone at another

1833
01:49:39,359 --> 01:49:44,199
location. So obviously she pairs well
with nay More and Orca, so it

1834
01:49:44,279 --> 01:49:49,199
makes sense. There's kind of the
Atlantias Lantin's Atlanteans. Yeah, have you

1835
01:49:49,239 --> 01:49:53,920
ever pronounced that? Those kind of
cards she works well with. She Also

1836
01:49:54,279 --> 01:49:57,039
one thing I thought it seemed kind
of interesting about this is I feel like

1837
01:49:57,039 --> 01:50:00,640
this is the first time where I
think there's actually a synergy here with venom,

1838
01:50:00,399 --> 01:50:03,439
but a venom outside of a destroyed
deck. Just the idea of venom

1839
01:50:03,479 --> 01:50:05,680
to eat a bunch of cards,
get a bunch of power, and then

1840
01:50:06,119 --> 01:50:11,600
being the single guy in that lane. It seems like actually a really fun

1841
01:50:12,319 --> 01:50:15,119
sort of strategy there as well.
So I think the week Shi comes out,

1842
01:50:15,159 --> 01:50:17,079
I don't have another card in that
spotlight, so I might I might

1843
01:50:17,159 --> 01:50:20,399
pick her up as well. I
think initially maybe not the most exciting card

1844
01:50:20,439 --> 01:50:24,680
for me, just because like naym
War and Orc aren't really that great or

1845
01:50:24,760 --> 01:50:28,239
it's just it just doesn't sound that
fun honestly, just like don't play anything

1846
01:50:28,279 --> 01:50:32,840
and then turn four play nay More
turn I guess you couldn't even do that.

1847
01:50:32,920 --> 01:50:35,479
You couldn't even play her after Orca, so I don't even know that

1848
01:50:35,520 --> 01:50:40,399
synergy doesn't work super well together,
so I don't know. Kind of kind

1849
01:50:40,439 --> 01:50:42,760
of a weird card, not super
exciting. I don't think she'll be very

1850
01:50:42,840 --> 01:50:45,960
good, but I do think her
with a Venom sort of strategy could actually

1851
01:50:45,960 --> 01:50:49,600
be pretty interesting and cool and unique. So it might might try for that.

1852
01:50:49,680 --> 01:50:54,039
But then again, it's like you're
only giving venom an extra five power.

1853
01:50:54,079 --> 01:50:57,199
It's like it's not but it's not
a ton I still don't have venom

1854
01:50:57,479 --> 01:51:00,199
rest in peace. Oh my god, I forget that. Like these feel

1855
01:51:00,279 --> 01:51:03,960
like the most basic card is guess
this is how it works. You're gonna

1856
01:51:04,000 --> 01:51:08,920
get looting random cards before other ones. That was one too that I remember,

1857
01:51:09,039 --> 01:51:11,920
like early on my journey, like
when I was really early on,

1858
01:51:12,079 --> 01:51:15,640
like still getting like the set cards
that like you're you're guaranteed to get in

1859
01:51:15,720 --> 01:51:17,439
the beginning, I thought he was
gonna be one of those because I thought

1860
01:51:17,479 --> 01:51:20,119
he was seen him. Yeah,
I was seeing him quite early on.

1861
01:51:20,319 --> 01:51:24,079
And then no, I still haven't
gotten a human torch. So we talked

1862
01:51:24,079 --> 01:51:26,880
about him really right. That's because
that's that's funny to me. That was

1863
01:51:26,960 --> 01:51:30,199
that was the very last series three
card I needed. So I just go

1864
01:51:30,319 --> 01:51:32,119
to show how random the system is
that I always I wanted him for so

1865
01:51:32,279 --> 01:51:35,800
so long. It took forever,
But that's one that you got interesting enough.

1866
01:51:36,000 --> 01:51:39,479
Human Torch. I feel like I
kind of got in a cheat way

1867
01:51:39,560 --> 01:51:42,800
because I got him through like a
gift. I got a variant of the

1868
01:51:42,880 --> 01:51:45,079
human torch I don't even have.
I don't even have the base of the

1869
01:51:45,159 --> 01:51:49,039
human Torch. I got that variant. So and it works great because as

1870
01:51:49,079 --> 01:51:53,119
I was mentioning, like a big
user of the move deck, and he

1871
01:51:53,319 --> 01:51:57,560
was like a pinnacle piece of that
cool variant too. Yeah. Nice,

1872
01:51:57,640 --> 01:52:03,159
Yeah, I remember that the more
right I'm guessing doesn't inspire much us or

1873
01:52:03,359 --> 01:52:08,640
like like solo laners. Yeah.
And then the last one here is Sasquatch.

1874
01:52:09,439 --> 01:52:12,960
Yeah, so goot Taylor involved in
here. I was telling him to

1875
01:52:13,079 --> 01:52:16,520
get in here when Scar was added, but hopefully for Sasquatch and Sasquatch is

1876
01:52:16,560 --> 01:52:23,119
a six' ten and costs one
less for each card you played last turn.

1877
01:52:23,439 --> 01:52:27,479
So not super exciting, but I
think it seems decent. This would

1878
01:52:27,520 --> 01:52:30,960
actually obviously work pretty well with like
a bounce style deck like cards or a

1879
01:52:31,039 --> 01:52:35,119
deck that's playing like a bunch of
low cost cards. I'm guessing this would

1880
01:52:35,159 --> 01:52:39,640
work really go well with Mysterio because
Mysterio you play him these two costs,

1881
01:52:39,680 --> 01:52:44,079
but put three cards on the board, so that would take three cost off

1882
01:52:44,159 --> 01:52:47,279
Sasquatch. That could be a really
really good combo. And usually like those

1883
01:52:47,359 --> 01:52:49,880
kind of decks don't have a big
six cost card in them, so I

1884
01:52:49,920 --> 01:52:55,279
think that actually is kind of a
fun I turn off for that, like

1885
01:52:55,439 --> 01:52:58,680
archetype, kind of something a little
bit different there. So it seems interesting,

1886
01:52:58,840 --> 01:53:03,000
but once again not super exciting.
So overall this month's cards are a

1887
01:53:03,039 --> 01:53:06,359
little underwhelming for me, but uh
that's just how it goes, right,

1888
01:53:06,399 --> 01:53:10,600
They've been flow overed all. Yeah. Absolutely. I think the Sasquatch one

1889
01:53:10,680 --> 01:53:14,079
was the most intriguing to me,
mostly just for the character being in there.

1890
01:53:15,960 --> 01:53:18,199
But yeah, and then I wanted
to throw a couple other cards at

1891
01:53:18,239 --> 01:53:20,960
you that are supposed to come out
afterwards. So if anyone doesn't want to

1892
01:53:21,000 --> 01:53:26,760
hear I guess spoilers for data mind
stuff, turn your ear away. But

1893
01:53:26,880 --> 01:53:30,479
they are adding at some point a
card called Arisham, who's like the big

1894
01:53:30,600 --> 01:53:34,439
villain guy or the big guy from
uh oh the Church, right, Yeah,

1895
01:53:34,720 --> 01:53:38,760
yeah, Eternals. Sorry to say, Kirk, that's like next month

1896
01:53:38,840 --> 01:53:41,720
Season Pass is going to be the
Eternals month. There. Hey, there's

1897
01:53:41,720 --> 01:53:44,800
probably some cool cards. I didn't
like the movie, but I think there's

1898
01:53:44,840 --> 01:53:48,720
potential with the characters. Well check
this out. Arisham is a seven seven

1899
01:53:49,880 --> 01:53:54,800
ooh interesting seven seven cost. At
the start of the game, you get

1900
01:53:54,960 --> 01:54:00,920
plus one maximum energy and shuffle twelve
random cards into your tech. Wow,

1901
01:54:01,199 --> 01:54:05,039
that's really weird. It just sounds
like total chaos. The first seven cost

1902
01:54:05,119 --> 01:54:08,680
card. You know, we currently
have Death in there, who's like a

1903
01:54:08,800 --> 01:54:12,119
nine costs, but you you know, with each kill that happens she gets,

1904
01:54:12,399 --> 01:54:15,039
she's never gonna be that high of
cost obviously. But yeah, the

1905
01:54:15,119 --> 01:54:16,760
first seven cost card, which is
interesting, makes me curious what other ones

1906
01:54:16,800 --> 01:54:20,079
don't add in the future. And
obviously, because he gives you max energy,

1907
01:54:20,079 --> 01:54:24,119
you can play him on turn six. But yeah, shuffle twelve round

1908
01:54:24,199 --> 01:54:26,800
cards in your deck, so and
twice as many cards. So yeah,

1909
01:54:26,800 --> 01:54:29,640
I think it sounds like a lot
of fun. I'm definitely gonna try and

1910
01:54:29,680 --> 01:54:31,239
get this car because it just seems
like a good time. But yeah,

1911
01:54:31,279 --> 01:54:34,399
that is a weird ability. I
really like it. Just throw Agatha on

1912
01:54:34,479 --> 01:54:38,840
there and call it a day.
Yeah, Agatha and Aershom. I've heard

1913
01:54:38,840 --> 01:54:41,800
people say that's gonna be really funny. Yeah, hands off, let's not

1914
01:54:41,880 --> 01:54:46,119
even play the game. Yeah.
So yeah, good times for that one.

1915
01:54:47,039 --> 01:54:50,640
And then the month after that is
like for Deadpool, They're gonna be

1916
01:54:50,680 --> 01:54:53,960
doing a Deadpool Month, which I
think is fun. I don't know what

1917
01:54:54,119 --> 01:54:58,279
it's actually gonna be themed like,
but they're gonna be adding Sandra Nova,

1918
01:54:58,319 --> 01:55:00,199
They're gonna be adding Spider Gwen think
is gonna be the seat or not?

1919
01:55:01,199 --> 01:55:05,800
Gwen Poole is what I was looking
for there cool and some other characters like

1920
01:55:05,920 --> 01:55:10,159
Ajax I guess from the first Deadpool
movie there in the villain. So that

1921
01:55:10,199 --> 01:55:12,520
should be a fun month as well
to check out some of those cards.

1922
01:55:12,600 --> 01:55:15,800
But yeah, looking forward to some
of those stuff in the other coming months.

1923
01:55:15,800 --> 01:55:16,520
But yeah, this one I think
might be a bit of a lull

1924
01:55:16,600 --> 01:55:19,079
for me. Pick up a couple
of cards, but that might be it.

1925
01:55:20,439 --> 01:55:26,720
Yeah, any other Marvel Snap thoughts, my friend, I feel like

1926
01:55:26,800 --> 01:55:30,159
a big mind blow moment that I
got out of this video that you sent

1927
01:55:30,279 --> 01:55:34,119
on the Marvel snap ism is the
artist I believe she does the the cheapy

1928
01:55:34,560 --> 01:55:38,760
versions of the characters, one of
the cute ones and stuff. Yeah,

1929
01:55:38,880 --> 01:55:42,319
yeah, exactly. Always thought that
was a dude every time I've read the

1930
01:55:42,880 --> 01:55:45,600
name, because it's like Ryan Hachi
Mora or I think it's n yeah,

1931
01:55:45,680 --> 01:55:47,640
rih N, and then that that's
what she said. She's like, it's

1932
01:55:47,720 --> 01:55:50,159
Rihann, not Ryan. I'm like, oh my god. Every time I've

1933
01:55:50,159 --> 01:55:53,399
seen him, like, because I
just love that name. It's really fun

1934
01:55:53,439 --> 01:55:55,520
to say. Every time, I'm
like, oh, yeah, Ryan Hachimura.

1935
01:55:56,079 --> 01:55:59,199
You know, I got educated today. It is it is h Enn.

1936
01:56:00,079 --> 01:56:03,720
Yeah, it's hilarious. It's cool
that she's going to get this kind

1937
01:56:03,760 --> 01:56:09,399
of the spotlight this month her.
I love her designs. They're very cute,

1938
01:56:10,359 --> 01:56:13,359
which is, you know, a
fun kind of variation on what the

1939
01:56:13,399 --> 01:56:15,439
other kind of styles in the game
are so pretty cool. I like that

1940
01:56:15,479 --> 01:56:18,399
they've been doing that for the last
like maybe two or three months in these

1941
01:56:18,479 --> 01:56:23,399
monthly spotlights. Is kind of highlighting
a certain artist, which is which is

1942
01:56:23,479 --> 01:56:25,159
great. That's a big part of
the game, that big part of the

1943
01:56:25,800 --> 01:56:28,840
wanting to unlock things and get cool
variants. That's a big part of it.

1944
01:56:28,960 --> 01:56:31,680
So totally, it's nice. Yeah, Like I love the gameplay of

1945
01:56:31,720 --> 01:56:35,479
Marvel Snap. But I feel like
if it wasn't Marvel and like the collection

1946
01:56:35,640 --> 01:56:39,039
aspect to it, I don't think
I really would have been too attached.

1947
01:56:39,079 --> 01:56:43,720
But it is really fun to not
only get new characters that maybe I didn't

1948
01:56:43,760 --> 01:56:45,640
know of before or like right now, I'm on the pursuit, Like I

1949
01:56:45,720 --> 01:56:48,560
have my wish list of cards that
I really want, obviously, you know,

1950
01:56:48,800 --> 01:56:53,199
Null Silk, like Ghost Spider,
like those types of characters I do

1951
01:56:53,359 --> 01:56:56,880
really want. But man, they
got some beautiful variants in the game,

1952
01:56:56,960 --> 01:57:00,479
and I'm never I haven't gotten a
battle pass yet. I feel like that

1953
01:57:00,560 --> 01:57:02,920
day might come depending on what happens
with their But I go in the shop

1954
01:57:03,039 --> 01:57:06,000
and like just see like the token
costs for like a certain variant that I

1955
01:57:06,079 --> 01:57:11,279
see. It's like, fuck,
don't tempt me frout now, I never

1956
01:57:11,399 --> 01:57:13,439
use your tokens on this Is it
worth it? Yeah, And like some

1957
01:57:13,560 --> 01:57:15,600
of them are so expensive. I
think it was like a five thousand token

1958
01:57:15,680 --> 01:57:19,640
for a variant or something like that. Yeah, the premium ones I've called

1959
01:57:19,680 --> 01:57:24,880
them, Yeah, something like that. I've never never spent that. Yeah,

1960
01:57:26,000 --> 01:57:27,960
I kind of come and go.
I get maybe like half the season

1961
01:57:28,000 --> 01:57:30,399
passes these days. I did get
the Thunderbolts one because I like burn z

1962
01:57:30,399 --> 01:57:33,399
Emo. I thought he was a
fun addition. That variant is gorgeous too

1963
01:57:33,640 --> 01:57:38,439
that they have for him. Coolah
yeah, like the Highlight one that they

1964
01:57:38,520 --> 01:57:42,479
had. Yeah, but yeah,
I don't know about the Like I'm on

1965
01:57:42,560 --> 01:57:44,800
the fence, as I mentioned with
Blinks, I don't know if I'll pick

1966
01:57:44,840 --> 01:57:46,399
up this one, So we'll see
how it goes. You're kind of like,

1967
01:57:46,680 --> 01:57:49,319
if you're gonna get the Seasons Pass, you're gonna have to like kind

1968
01:57:49,359 --> 01:57:53,199
of incentivize a play a lot to
hit that least that level fifty so you

1969
01:57:53,239 --> 01:57:56,239
can get all the unlocked with it, which who knows if I'll do that

1970
01:57:56,319 --> 01:57:58,640
this month, but the last show
up, make sure you do this so

1971
01:57:58,880 --> 01:58:01,239
if you've ever tuned, but like
every once in a while they have twitch

1972
01:58:01,399 --> 01:58:05,640
drops, so if you like spend
hours on a Twitch stream for Marvel Snap,

1973
01:58:05,680 --> 01:58:10,000
you get just some credits or some
boosters or a variant or something like

1974
01:58:10,079 --> 01:58:14,640
that. But coming up, they
have some to get a couple X men

1975
01:58:14,760 --> 01:58:20,319
ninety seven variants, a Bishop one
and a Mister Sinister one. Is the

1976
01:58:20,359 --> 01:58:27,720
Bishop money he's just invisible because he's
never there. It really should be Invisible

1977
01:58:27,760 --> 01:58:31,039
Man from Deadpool. But yeah,
so make sure you tune in. I

1978
01:58:31,119 --> 01:58:34,319
mean what I do is I just
open it on a tab and go do

1979
01:58:34,439 --> 01:58:38,479
other stuff. When I come back
hours later and I've got my my stuff,

1980
01:58:38,520 --> 01:58:41,119
I cash it in. Didn't really
have to watch the streams. But

1981
01:58:41,439 --> 01:58:45,079
uh yeah, that's that's make sure
you go go connect your account and do

1982
01:58:45,199 --> 01:58:47,960
that. Get some exclusive variants.
Where do those get announced? When do

1983
01:58:48,000 --> 01:58:50,840
they announce them? Yeah? Like
and where where do you see these announcements

1984
01:58:50,880 --> 01:58:54,600
for it? Is it on the
app? Like I usually I just kind

1985
01:58:54,640 --> 01:58:57,239
of check out the reddit every once
in a while. It's usually where I

1986
01:58:57,319 --> 01:58:59,920
see it. They do. Uh, usually they'll put them in the road,

1987
01:59:00,399 --> 01:59:02,680
like on the main screen on your
phone, and usually they do last

1988
01:59:02,760 --> 01:59:05,319
for a while. But yeah,
I don't they don't advertise them very well.

1989
01:59:08,199 --> 01:59:11,319
So yeah, maybe I'll start posting
them in the discord and ping you

1990
01:59:11,479 --> 01:59:13,359
or something like that. Yeah,
that'd be great, But I feel like

1991
01:59:13,439 --> 01:59:15,079
I might have seen them too,
and I'm just like, I'm not going

1992
01:59:15,119 --> 01:59:19,359
on there. That's not worth it. That's amazing. Yeah, No,

1993
01:59:19,439 --> 01:59:23,359
I want to get some free variants. You know about that free stuff,

1994
01:59:23,439 --> 01:59:27,640
So I'll do it. Yeah,
yeah, Okay, this is this is

1995
01:59:27,680 --> 01:59:30,399
a fun eppsode, longer than I
expected, but that that's what happens with

1996
01:59:30,479 --> 01:59:32,560
me and you on side question often. So thank you everyone for listening.

1997
01:59:32,600 --> 01:59:38,159
We'll be back again next week for
more side quest goodness. We'll see then, Bye bye
