Arise Minions and welcome to this Unmade Gaming production. Join the crew of the
Defiant as they journey through the Third Horizon at the Mercy of the Icons,
trying to understand just what's happening to the mystics in this Coriolist campaign. Void,
the show you're about to listen to, was originally a live stream actual
play on twitch dot tv slash Unmade Gaming. Arise Minions, and welcome back
to Unmade Gaming. We're here for the first of many one shots for Void
in the preseason three storytelling that we have for you. As always, if
you like what we do here and you want to support the channel the best
we do that, it's by Patreon link down below. Also in the bottom
right hand corner you will see the corruption bar. This bar serves two purposes.
One is when that bar gets filled, Dot gets to do whatever the
hell she wants to just tell And two, every single dollar that goes into
that bar goes to fill our coffee for our season three goals. We have
hit several of the goals. We are pushing our way towards three hour long
season three, three hour long episode Season three. We've already unlocked Season three.
We've unlocked some cosplay, We've unlocked some new art. We're working on
some podcast stuff for the show, So if you want to support that,
you can tip down below at the donation bar but down there, or you
can head over to our cofi by going to explation point season three. In
chat. That being said, I will turn things over to our master of
Space and Peril and Darkness Dot take us back into the void. Oh y'all,
I have missed you. I've missed being here, I've missed being in
space. Let's just all take like a deep breath. Oh no, I
got it, a little worry. Let's all take a deep breath and really
just soak in the nothingness that is the void. I'm very can we actually
oh can we scream? Yeah? Because nobody's gonna hear you cool in space.
It's gonna be great. I know. At uh, we've been talking
about this, we've been fundraising, as Mike so very quickly like skirted over.
So y'all please just first, huge, huge, thank you for every
little bird that you have given over the last few months to make season three
reality. I remember when season two ended, we had this moment. Okay,
let me tear my glasses off before I get I'll get at in and
out of character. Wow, that's much brighter than I thought it was.
Those are sunglasses, y'all. When we got done with season two around,
I'm so bluntly honest, I'm sorry, I have no shame. So we
all sat down at the ends and said, like, let's let's if we're
gonna do season three, like let's let's see how bad they want it,
and y'all you really, you really want it. So thank you for letting
us be here to do this one shot, to do the one shots we're
gonna do over the next few months leading up to what is going to be
the giant year of season three. So there's always a link in chat because
I've got amazing people there that are making that happen. So yeah, thank
you, just thank you. There's gonna be caused Batorius so much. There's
gonna be pictures, it's gonna get it's gonna get hype. My my new
Lamara cause play came in not too many secrets, but it's here. Your
girl's gonna look great, and I'm so exciting. I'm trying really hard to
rock white. It's gonna be fine. My paylass it's gonna be fine.
I need Do you think Lamara gets a suntan just saying no, I mean,
I guess it you could. But does she go to like a tanning
a space tanning bed. No, you'd be direct from space. Get your
hot radiation. Hey, if I could also say, it really warms our
the depths of our void hearts, that y'all are just as excited about this
as we are, Like we have been in our cast chat NonStop this entire
time, like it never stopped. And the fact that y'all are so excited,
just as excited as we are, it just really it gives us so
much life. So thank you. It's true. Now I'm hoping that if
you're here, you've had a chance to catch up. If not, it's
gonna be real hard for me to give a huge recap, so instead,
I'm not. I'm just gonna hit on a few important reminders. One,
this is a safe space. We safety tools. Everybody should know that.
And t it was a very emotional end too our second season, but today's
game is taking place nine months from the point of their teammate souls a rest
now that arrest was made in falsity, as Seul found himself transformed into somebody
else who actually had the arrest, weren't out for them, but finding that
maybe it was time to atone for all the many things that he had done
over the years. He would accept that arrest as his own. And so
Seuel is and has been in a high priority. We're going to call it
a dumping ground because I don't even know if you've qualified it as a prison.
For the last nine months and the team has been working diligently putting together
a plan, a heist. They have somebody they need to break out of
prison. But this is not something that's going to come together overnight. This
is definitely not something that they can plot inside a swamp on Kua. This
is going to take them a lot a lot of time, and along with
their own personal traumas, there's a lot to be done. As the camera
zooms in on Coriolis, that massive space station circling the planet Kua, green
with jungles and now ripe with hard memories, we see the camera pan all
the way up its massive spire, starting at the very bottom and working its
way up to the higher upper crust end as a ship, the Defiant,
so the letters read, begins to dock on the exterior. It has strapped
to it a fair share of a large rocks and material, which I imagine
is also matches what's probably inside the vessel as well. It's cargo hold as
much as they could carry back. The Defiant is returning from a three week
trip now out past the kind of protective area of Kua and coreolists to a
ring an asteroid belt that is between here and the planet ze Tell of course,
docks this the vessel at a private dock or do you go to the
net. Do you use the public docks? Well, we have a lot
to unload. Probably gonna go ahead and head to the net. It's just
easier space to transport through. And frankly, we don't want our patron to
be seen with all our dark of all of our chunk. No, I'm
not nervous. You're nervous. He's nervous. You're not me. So I
say we hit a corruption mar So we have started a fresh game. So
I'm gonna have you draw an icon's card. It may not go into play
now, but it feels right. I'm also going to draw an icon's card
for an MPC. That's going to spend a lot of time with us today.
Just one, right, yes, just one. Oh I'm shaking.
Oh I'm out of cards in the deck. Oh oh okay, let me
just hang on, let me recall everything. Which one you're the traveler?
Yes, okay, I'm gonna shuffle them all right now try drawing. Now
you know what that's gonna be cure Okay, okay, that is really unfortunate.
So I want to get uh, well, I drew for our MPC,
which I'll reveal when they actually arrive. But for TEW, what did
you draw? You drew? I'm gonna play your card on the table.
The mountain, interesting mountain. We do have a mountain of junk on my
ship. So that's fitting. That's true. Okay. The ship going into
the net is going to take much longer to dock. You have to wait
in line, uh as a massive series of arms and clants that work,
robotics that work in tandem to move these vessels basically down a conveyor belt and
into the body of Coriolis. It's a self made parking deck basically, or
self man's parking deck. And so you wait and you wait, and as
the ship goes into what is basically auto At this point, they're gonna dock
for you. We see Tawe at the vessel put everything kind of into its
autopilot mode, and we see you walk down through the ship, a familiar
vessel. A room here, a room there. Malik's door is closed.
Malik has been missing for a little bit, but you knew that might be
the case. You see Tamor's room door open or closed? You would tell
no, or would would you know if Malik would leave his door open?
A close close, another closed door. I'm guessing Seul's room also closed.
The doors stay closed on the ship. Also, Powel doesn't like open doors.
Well, there is one door that always stays open because it doesn't have
a door. And as you pass through, you see the chapel now significantly
more occupied than it ever has been. The body of a woman on her
knees praying, meditating, some might say, but in their usual state,
quiet, deep breaths, you dare not interrupt, and your heavy footsteps walk
past. Eventually the ship docks. You get all the right cues and the
door opens to the airtight area of the net. So it went down.
It's off, go on, okay, great, perfect, We're just gonna
keep going. So they just missed that. Oh did they miss the important
like first NPC intro. Okay, well that might have to a change.
Okay, well we'll go We'll go back a little bit. So it's twent
door is always open. Yeah, one door is always open. So we
see all of these closed doors, sools of course, closed, towels closed,
this kind of maybe literal representation of where everybody is at right now,
separated and closed off. But one door on the ship always stays open.
The chapel. It doesn't really have a door, it's an archway, and
as towel walks by, it is significantly more, significantly more occupied than it
ever has been, even though I would take the occasional times to pray.
Now there is a new member aboard this vessel, and she's there on her
knees, in her robes, in deep meditation or prayer, and you see
her deep breaths, and dare not interrupt whatever is happening. The vessel locks
into place, and as the door slides open, the excessive noise of coriolis
is like a wave washing over you. You just spent three weeks out in
dead space with nobody but you to mirror and one additional person who spends the
majority of their time in meditation. It's a little too watch almost. Yeah,
it's like coming back, all the people and the noises. Al still
doesn't like it, but i'man I have to meet someone. You step off,
and we probably watch a silent kind of eye contact between you and Tamir
as Tamir begins the process of communicating with the deck hand here, who's going
to be cataloging, archiving, and then helping you get these massive rocks pulled
from space to wherever they need to go. But how your sense is never
failing. And even here where there is a lot of footsteps into sounds of
metal being drilled in, you get the feeling you have there you're being watched,
that there are eyes on you from the moment you stepped out. Maybe
it is just your paranoia, but you could roll an observation if you like.
Oh yes, I would love to. I'm sorry scream kind of slipped
out there, Okay, okay, bail. Maybe it's just a gut instinct.
You don't see anybody yet. I mean, technically you see a lot
of people, but you don't see anyone directly, like looking at you or
trying to make eye contact with you. So maybe it really is just having
this many people around it spooks you a little bit, he usually does.
Where is tow headed as your heavy boots clank on lattice steel? Well,
the usual spot going back to the bar, the same one you met Sholey.
Yeah, that's just the one I'm always at. I know we'll know
to find me there. Okay, you head down to the cellar. It's
a bit of a trek actually, from the net you take a small tran
around to the northern, the north eastern side, and you get off and
you take this elevator here and finally you make it down to the cellar,
a place that most people don't clamor to find, especially when there are many
other places to drink aboard coriolists. But this is the one that you always
choose. And there it is this kind of open front cantina, a little
a small bodega next to it, selling whatever they can get their hands on,
especially here in the cellar. Since the events nine months past, since
the rioting, the seller still stands and even more disarrayed than it has before.
Nobody has cleaned up. They're still graffiti, horrible words written about mystics.
I set a far Let's say, hey, Roshina, this is Roshina's
canteen on my notes, say hey Roshina, I think I'm a usual place.
Of course, you can't caniden this kind of This woman turns around,
she's a you know, rough around the edges, and she says, it's
good to see you. It's been a while since you and your sisters have
gone by. Yeah, well you know, we went mining. Always got
to get a drink after. What can I do you for? Second?
Corruption bar? Thanks? Thanks? Chat. Okay, we haven't even got
to the good stuff yet. We're just we're just digging all right, redly.
Yeah, I have to sit until I started, So I'm gonna have
it. Huh. And she says, uh, well, you want it
clear, you want it dark? Huh? Give me a dark one dark?
And she reaches for an unlabeled bottle. Strange neck on this space.
Yeah, I don't know what are those things called decanter? As she pours
you a glass and slides it down, You sit for a while and sit.
This nostalgia probably washes over you. The same stool you always sit in,
the same stool you met show Lean Shorely, somebody you haven't seen in
almost nine months. But she's safe, which is the important thing. And
you wait and you wait, and that feeling creeps over you again as watching
you. Uh. Tal is the kind of person who will every minute or
two nervously look around at literally every face. Okay, roll another observation.
When I don't have my glasses and I can't see you, I'm gonna pull
chat closer so I'm not me another failure talent look. And this fits perfectly
with things I've written about her, because Tal is paranoid. That literally everyone
everyone at her all the time, and she hates it. So you want
to just take your take, your fail your double and just let it be.
Yeah, I'm just gonna let it be. She's uh, you have
two corruption bars. I don't need to give you any more darkness points.
I know how many darkness points you have. I have eight impacts from If
those of you at home that want to prove there it is, that's the
last See if I can get it to clear up, I probably can't.
There it is. Okay, Okay, didn't give you anymore? Yeah,
right, I know that the person I'm meeting will make themselves known eventually.
Now this bison, how did they contact? You got a message to me
over the comms. We've got the long range comms. Okay, you wait
and you wait. This is the spot, and two drinks in you start
getting that worried feeling like is she really going to stand me up? Or
what if something happened? But you know, your sister, all to one
do that A date is a date. And as you finish off this final
glass, taking in the last of the liquid and it's kind of a slamming
it down in completion on the bar, you see through kind of the end
of the glass a figure in a booth across the way in this cantina.
She is a fiery redhead. She has some kind of military jacket on and
a very very tight pair of leather pants. Her hair is bound back,
and she wears a oh, y'all, I lost my glasses. That's been
the right from me my glasses because I've had to take off my glasses too.
She wears a pair of sunglasses and she kind of makes eyes at you
before she slides them up. You may not recognize the face, or the
hair or this body, but you know those eyes anywhere, those are to
my eyes. That is your sister, and she waves a cheeky multiple finger
wave at you. I will make eyes at Roshina and just point over there
and get up and roll my eyes and head over there and sit down.
Yeah, Rashina kind of clears away the glasses and coughs a little bit.
Not sure if you're trying to like pick her up or like what the like
deal was, but yeah, she's like okay, and she begins wiping a
bar and yeah, I roll my eyes on the way. I sit down
and immediately say nice hair. I mean I saw you with red hair and
thought I could do that better. Wow, I don't know, I tend
to copy in original anyways, Yes, it is a new look. And
she kind of pulls her this jacket back, this military jacket back that she
makes look super cool and no doubt she took off a very defenseless man to
show you a very fresh scar. You've seen something similar before, and you
know it matches the rest of the scars in her body, except for the
fact that it's much pinker and fresh. She's recently undergone a change, so
it's that kind of I told you a few months ago. I'd have to
disappear for a while. But I have good news. Well, hesitates,
She's like, I have information. I'm sure a lot of it too.
Would you like to share? I have information that a map exists, a
map of the prison that Seuls being held in. Now, Jlissa or Tao
would know that you have all been searching heavily for this kind of information for
a while and have had little to no luck finding it over the last nine
months. This is kind of like the missing puzzle piece. Well where is
it? That's the tricky part. I need some backup me. Well,
all right, yeah, well and of course, yeah, okay, such
a party grouper. Plus you've been out in space for weeks. Would you
need is like shake it up a little bit? The good news is it's
on Coriolis. Well that's convenient, all right, I mean nobody else could
really do it. You cut your hair? Fuck it? Yeah, Well,
with how fucked up it got after Kua, I figured it was about
time to, oh, you self cut your hair. She just gets up,
drops some points some like chits on the table, and uh, she
kind of makes eyes at you, and knowing that that one might have cut
really really deep hang on, let's I have I have a emoke for this
now, So yes, there it is. And she kind of gets up
and she goes, come on, all right, all right, and she
leads you down through the cellar, around a couple of corners, down a
very tight alleyway and into spaces that maybe you've never actually explored before. You
have this spot, but she knows her way around this place. Possibly might
be best to remember all the turns. Okay that, Hey, that's great.
I'm actually gonna let's see how do I want to do that. This
is kind of a role. I feel like, let's just see how much
you remember, because you might just have that perfect memory. And this is
gonna be this is probably a survival role, or just a wits role.
I have no survival so I will do it, and I have not great
wits. Hey, hey, I'm going to give you a darkness point for
that one. Yes, I would like to try. I will. I
really want to remember my way out of here much better. Uh, your
sister is like darting and turning and taking these these fast corners and shimmying three
places and maybe we hear towels exasperated breath of dear icons as she prays out,
and as she does so, you have a moment and maybe even some
of the teachings the new member of your party has been passing along to you
of controlling the mind and the breath and the body. And with a little
prayer to the icons, success and you begin to realize that you're it's very
easy to get in and out of here. She's following a set of symbols
very discreetly. Most would consider just crap graffiti or something some kid scribbled on
a wall, but there is a series of symbols that she is following.
In this case, she is following one that looks similar to a coiled snake.
And she weaves and she turns, and as she goes to kind of
take a corner, she stops and puts an arm up between you. I'm
like a metal containment unit. And she says, let me do the talking.
Yeah, be my guess, all right, I guess I'll be yours.
She gives you that cheeky look of sister to sister, and she rounds
a corner and it opens up. You can see that you must be somewhere
near where you made the pickup for the weapons. All those months ago,
just returned the corner. I put my hand in my pocket and I leave
my fingers through my brass knuckles chip nice just to fit them on there.
And we see the fingers just ever slightly wiggle as they slide. They perfectly
slide into place. You feel better already, and you're pretty sure that this
is somewhere near where you picked up the weapons before, though you have gone
through a labyrinth of these containment units here in the cellar of Coriolis, and
Jelissa kind of tightens up her glasses to hide her eyes a little bit and
checks her collar make sure she looks the part. And where you stand now
is a rather open area, as if to all of these containers are to
camouflage this one kind of space. And there is a woman sitting on a
crate that has a large pillow on top of it. She sits crisscross apple
sauce, and her robes are dark. They do not stand out with the
vibrant sea that much of Coriolis carries with it, the bright dies and the
beautiful embroideries often found especially not here but upstairs. But hers are deeply dyed
indigoes and black hues deep crimson red along the edges, and these robes go
all the way to the ground, draping over the box in which she sits.
There seems to be nobody else here. I follow Jolissa, just a
couple of steps back behind her, but not not like out of reach or
anything like that, obviously giving deference to her. And I just have my
hands in my pockets, silent. I'm going to actually look around because I'm
fucking paranoid. Yeah. She walks up, and she simply says. She
keeps her eyes down. She does not make eye contact with the woman who
sits behind a veil, actually a very kind of dark sheer one, and
she says, snake mother. You see the woman's head lift, just a
little bit of acknowledgement of her name, saying it out loud, almost ripples
the air. I have done as you asked. I have come for my
payment, the snake mother, She says, The entrance you seek is deep
in the belly of this place, lost a diseased organ. Good luck,
you will find what you seek in the belly of the snake. And she
rises from this crate, almost in an unnatural way, and steps off backwards.
Her legs show her age. She's very old towel and as she steps
off the crate, she reaches over with her also very old hands and pries
up the lid, taking it in the pillow away and on the inside of
the box. Now you can hear it, the sound of snake big one.
She simply looks at your sister, who takes a step forward peers over
the crate. She's trying to play it cool, but you know your sister,
she helen nervous. Do you do anything? Uh, it's cool to
say no. No. I think Tal has no fucking clue what's going on
right now. Yeah, she basically dragged you right in the middle of something.
Yeah, and she didn't like no one has acknowledged her. So she's
literally just going to stand there and thinking that this is not anything to do
with her, or she is just here right now. Okay, this is
obviously a transaction that they had talked about before. Okay, she is going
to she walks over and she kind of looks in the crate and you don't
see it from where you are, Tal, but you hear it the sound
of the snake's body lash out and pay against or like hit the side of
this this steel crate. It rings out. Your sister draws back a little
bit, though she does not move her feet, she remains very firm footage.
She pulls her gloves on tighter, and she is going to reach in
and try to catch the snake by the neck. This is a melee combat
with a snake. Did it, bro She reaches in and it's a failure.
You watch as you see it for the first time. She reaches into
grab it, and it dodges and nix her in the shoulder. It lashes
out and actually matches onto her, and as she pulls away, it does
the same thing. Now its head is above the box and all eyes on
her. There is a smile that crosses the face of the woman behind the
veil. Julissa is gonna make another attempt at the snake because she has to
come under. I was gonna say, under my breath, I pray for
Julissa. Okay, I'm gonna roll an additional D six for your prayer.
Hey, s well worth it? She under your breath? You whisper,
whisper it. She doesn't hear it, but the traveler does and recognizes where
help is needed. Julissa grabs her arm it is bleeding a little bit,
you see, just a little coming from the jacket, and she kind of
bobs and weaves. You see the snake with her back and forth and back
and forth, and she takes one moment and it goes to rear back,
and time almost kind of slows itself as the snake makes that reaction to jump
forward and that's all she needs to reach in and grab it by the neck
and she grabs it from behind kind of a it's scruff and its mouth opens
and you see the two huge fangs dripping venom. And Jlissa looks at you.
This time she's sweating and you can kind of see her eyes over worried
over the top of the glasses. She takes a big, big sigh and
she puts her hand down the snake's throat begins to wiggle it down. Now
this snake is the size much larger than her arm, and it consumes it.
As she reaches deep. You can see the snake is also struggling as
she reaches as far as her arm will go. And there's a pause.
You see her struggling for something, and then she gets what she came for
and she pulls her arm free and one fails swoop from the snake's mouth tosses
it in the crate, and as it does so, the old woman claps
the lid on and in her hand is a small data stick. The older
woman behind the veil sets for her corruption part. You guys kidding me,
the woman says. She says, your payment has been received. Leave Jelissa
pockets it, turns and looks at you and gives you those eyes like,
let's get the fuck out of here. And she kind of again grabs her
arm and you make your way back. When we get a fair distance away,
I pull her into an alley and take a look at that. She
goes a big deal. It's it's just a flesh wound. M hm.
You probably need anti venom. I will be fine. It's not the first
time I've dealt with her before, all right, if you insist, but
you should probably at least wrap it up here. And I pull out the
scarf that I definitely should have had on my head and didn't. I pull
it out from one of my pockets in my jacket, and I wrap it
up so that she doesn't start bleeding through. Every year you see her flinch
a little bit. It is swelling and it's turning purple. She definitely has
been there. She's yeah, she's a bitten by something venomous and kind of
that. You can see there's two holes in her jacket and two holes matching
in her arm. You no idea what to do about venom For the record,
she doesn't either. That was the first corruption. Bar was a venomous
snake. So she she kind of hold her arm and she lets you wrap
it. She slides it back, and she says, Okay, we got
what we needed to. Come on, I what do you usually do when
that happens? Hasn't ever bitten you before? No, I've never missed before.
Oh, I'm sure it'll be very Look I don't think so, and
I will I see, just just wait just a second. And I closed
my eyes and I tried to tap into my mystic power, which one to
communicate with Tamir. Okay, because I remember when when we were and we
were going to Kua, he did a lot of research. He did probably
got something about poisonous snakes because you know jungle. Yeah. Okay, so
the two of you kind of pull off, which is basically just a small
alley, uh like an area between all of these big stacked containment units.
Yeah, take her to lamar oh swamp swamp sorry chat woll necrotic God,
that was hard, so good. She actually kind of slow her back,
kind of slides, and you can see our pupils are beginning to dilate.
Uh, she's still conscious and she's still talking to you, but her pupils
are starting to dilate. And uh, you know, to do this,
you have to take a second. It takes you a moment. It's not
like hitting a button, and you try to clear your mind, clear your
breath, all the things you've been learning, and you're going to roll that
mystic ability to see if you tap in. Here's the thing. Tamir also
has to roll that mystic ability, so uh, to see if it's successful.
But I'm so nervous. Let's see. Okay, you roll first,
Let's get touls first, because she's got to see if if no praying praying
to the icons, stress, mister could be really poisoned here. Yeah,
I cannot let her die on me. Oh my god, oh my god,
oh my icons. No. And you try and you try, but
there is either too much noise or you're like maybe it even is that just
like the sounds and the overwhelmingness of all of this, and your sister may
not be doing well, and you can't seem to get some wine out.
There's there's nothing. Okay, all right, okay, this is it's fine.
It's fine. You hear a voice? Who are you talking to?
Do I recognize a voice? Very much? So? Uh, if you
peek your head kind of back around to the main thoroughfare, you see a
figure. Uh that cannot be denied. Uh, the figure of a dancer.
She doesn't wear her usual the white mask has been cleared away, but
it is Julius is still right there. Yeah. Julius is like she's like
kind of breathing heavy and trying to just kind of stay with it, okay,
knowing in particular, Uh, these are private roads. My apologies will
be going. Do you make yourself known? Like says she can see you?
Yeah? Uh, well, because she obviously hasn't seery. No,
you guys kind of pulled off. She heard you, and so she's kind
of like speaking out loud. If you kind of peer around the corner,
you would see her silhouette. You we got you. She has no idea
right now, Okay, Yeah, so we'll be going and I kind of
try to help Plissa up. Yeah, she just she seems to still right
now. She seems to still have her wits about her. Yeah, she
still has her wits aboutter. You step out and ever clearer now a beam
of light kind of cutting through a few of these stacks, and it hits
her. She looks the part and she says, oh, tell Toma,
And she gestures to your sister who's kind of almost limply hanging there on.
You don't worry about it, none of my business. And she kind of
gestures making space for you to pass her. I will go ahead and attempt
to pass through. Yeah, she'll let you. She's gonna let you go
right by. You know what, though, she is this this will be
fun. Mhm, yep, this bitch, this this I thought I had
her character she made up, but I guess I don't. That's okay.
Uh, she must have been using the one from the button. She she
kind of lets you walk past, and she smells the air and she's going
to make an empathy role to try to read the moment here and figure out
what is your deal, because she seems she could tell the possibly possibly tell
the are upset. Yeah, okay, well she only got one. She
knows something's up, but she can't quite place it. And it's such a
minor injury. And but she does kind of sniff the air as you go
by, noting the alcohol, and she lets you through and watches you go.
You hit, uh basically followed the signs backwards, and your sister looks
up and she goes, we have defined a terminal. We have to get
the information off of this card. She kind of puts it in your hand,
and she's kind of like nodding a little bit. I will put that
into one of my more internal pockets so that it can't be pickpocketed out of
me. Well that sounds that sounded really bad. I slip it in one
of the jacket pockets, like underneath my armpits, so that you have to
get like in there. I gotta get in my jacket. Okay, shut
up. Hopefully hopefully audio is still working even if images are frozen. Okay,
so so be it. You UH need to find a terminal. Where
do you go? It's a long way back to your ship. I don't
know. I would probably, I don't know. I have no idea where
I would go as a player. As a player, I don't know.
As a person who lives who has lived around, lived around Coriolis, Taal
would know somewhere that she could potentially go. Yeah, I don't know what
my options are, so what are my options? Always public medical aid,
right, like, so you could go to the sant the sanatorium which has
like public medical I would totally help you. You would know that certain districts
are also going to have like medical stations, much to the way that what
Lamara worked in uh to serve people. So those would be easy access.
You could find one nearby. You'd have to leave the cellar, but you
could find one. You. Yeah, I would probably go to the nearest
medical station, whatever one that would be okay, there would be one here
in the cellar is just kind of jankie, Okay, not that one.
Okay, See I been symbol and you walk past and it does not look
safe for sanitary Nope, nope, nope, nope, nope, nope,
nope, nope kids nope. Uh, probably go like one district one to
two districts up. Yeah, so you hit an elevator to take you out
of the cellar, and up you go and you hit what is kind of
the main core, the core of Coriolis people everywhere, all over the places
they walk through, shopping and moving about and catching trains. And you see
it the medical station on the opposite side, and you and Jelissa kind of
bump through and maneuver through, carrying her, Yeah, exactly, and she's
like, where are you? Where are we going? You're getting medical attention?
No, she goes, no, and she tries to fight you a
little bit. Uh, she's gonna fight you a little bit. Uh fight
me, girl, But yeah, she is. She's going to I don't
know if it's a proper melee comeback, but she does use She's gonna try
to use force to get herself away from you, if that makes sense.
This is not her strongest one. Okay, she fails. She is clearly
not doing what She goes to push away. Her body almost lets loose at
this point. You can see she's pale in the face. She's getting red
around the eyes. I also feel so maybe she kind of she starts staggering
away from me, and she falls a little bit. I catcher. Yeah,
there's a lot of people. She bumps into a few people. It's
beginning to kind of Melissa. You're going because we don't have time for this.
No, we don't, because if we, if we don't take time
for this, you're gonna die. So come on, and I'm I'm taking
her. Okay, I'm gonna have then make a force check to basically drag
her. Okay, I'm fucking hell. Why Okay, you should refresh Rold
twenty. I'm gonna rocking out. I haven't I Oh my gosh, I
don't think she wrote a success yet. I rolled two successes. Okay,
I'm right, that's right with the ships. Refresh Real twenty. Just refresh
Real twenty. Fuck So, uh she, I'm gonna say, because she
can't fight you on it, you start trying to drag her over to medical.
It takes a lot, and people begin noticing you because she's trying to
put up a fight. So basically you you successfully managed to get her to
medical and you coming kind of the front. The doors slide open and there
are a few people here. This is a much nicer station. There's like
a person behind a legit desk. It's sterile, and the woman behind the
desk immediately stands when she sees you drag Jalissa in uh this kind of convenient
care and uh, the woman goes, what happened? The women have the
woman's in like robes, the whole nine. Uh, snake bite. She
looks at you like you're crazy, I'm not lying, and she kind of
reaches for you. She hits a couple of buttons to call some people,
and she hits an inner comm and she says, we're gonna need emergency help.
Uh prep prep medical. Uh. And so they you can kind of
hear people begin. A couple of people come out and they slide. Ah.
They bring out a ah those things called uh you know that you put
people on and roll well them about. It's on a people cart. It's
sorry, I like I like people cart. Uh. So yes, there's
a cart works and people in space they're called people carts space snake. Uh
yeah, you're sweating gnome. So they kind of toss her on and she's
she goes. She looks at you, and she says, don't go anywhere.
I'll be right back. You don't know that that's actually the case.
She looks very unwell and the nurse you hear her tell a doctor it's a
snake bite, and they kind of wheel her back between a double set of
doors, and as they bustle away, so the sound clears and you're left
kind of in this waiting room with these people waiting. This is the worst.
Is it quiet here? Yeah, that's quieter than outside. I will
find a seat with my back up against the wall, and I close my
eyes across my arms across my chest and take deep calming breaths and try again
to reach out to Tamir. Yep. Yeah, oh look bye guy,
Okay, so great. You you try to reach out again, and maybe
it's the sound of like a medical machine like whoop whoop, whoop, that
breaks your concentration, but you still can't get there. But instead as you
go into a deep trance trying to reach out for ta miror instead you make
contact with something else. A failure is just a failure to contact Tomir,
not to contact something else. Yep, yep, yep, you're muted.
Yep, I know I'm muted. Okay, okay, keep going. I
wanted to hear that. Fucking great. It looked so good coming out as
you as you sit there in this medical facility, and the sound of that
machine, that whoop whoop whoop puts you into a meditative state. You connect
the way you have before, with something else, someone else. You find
a similar medical chair under your hignee, cold steel of the arms, the
same sound of a medical machine, except it's attached to someone else, a
face that you know. Soul's father. He lays in a bed with his
eyes wide open. His chest is heaving, so you know that he's breathing.
But across the room and a chair identical to yours as a child,
I seeing through Soul's father's eyes or the child's eye. I don't know whose
eyes you're seeing through. There's a third person in the room, okay that
you don't know at the moment, but you do know. The child is
there. It sees you just observe, So you just sit for a while.
Is that you just gotta chill? Oh, y'all, I have seld
go ahead. I try to say out loud, where am I? Obviously
Suel's father does not respond, and the body that you're in doesn't respond either.
This seems to be a little different this time. Unlike the last time
where you saw through Julissa's eyes and she maintained control, you seem to have
control, even maybe lift your hand to see it not your hand, and
look if I looked down, can I try to do I recognize anything about
this person? All good questions? How man do I want to be?
I have? I have corruption to spend on it? You've got corruption,
You've got darkness points. All my dice are failing me. Go for it,
have fun. I have, I have darkness to spend. You look
at your hands, which are gloved, so there's no defining factor. You
kind of look down at your clothing. You're not in robes. You seem
to be in a well fitted black leather military attire. And as you kind
of look yourself over, your eyes catch something at your feet helmet helmet that
you know too? Who have belonged to? A person named Kasha? A
m hmm. The child never takes its eyes off of you. It knows
that you are there. What does this mean? I try to communicate with
the child either, yeah, voicing since I can obviously move my hands.
Got so much love and chat right now? Yes? I you you speak,
you say words. You think. It's almost like trying to communicate underwater.
It seems heavy and waiting, and you hear that sound of the child.
He opens his mouth, but again not mouthing anything, just sound in
the air, and the child, a voice you have not heard in a
while, says, I see you. Your job not finished yet. The
wish has not been filmed. I have learned much consuming the mind of this
miscreant. It gestures to Seuel's father straight, because we're so hyped for space,
Why happening right now? I can't decide if they're just generally hyped.
Are they hyped for the kidding back hypes because towels in some trouble. Oh
gosh, I'm so nervous. Brain is dead. The child says yeah.
It basically says uh uh yeah. He tells you that he's pretty much consumed
to the mind of this man. Many interesting things I know. Now share
to share anything I might find interesting, Maybe anything about the prison that his
son went to, Maybe anything about the boy I have seen his And he
looks the child like that breaks contact with you for the first time. It
actually looks at Soul's dad. I have seen his shame. He uses the
word of father to manipulate and control. He does not feel remorse for his
son. Oh no, I didn't think he would many children he has,
It seems they are all doomed to die at each other's hands. But why
are you here? Tell too, took a wrong turning coua and got lost.
The boy smiles a little bit there the child smiles because it eerie,
creepys dead smile. But the gin responds, of course lost. Yes,
we are all lost. I know nothing of this other things you talk of.
He mentions you, you know, mentioning the the prison and all of
that. H thinks, So do you know anything of the emissaries? The
child's eyes cut back to you, very, very poignantly. If I did,
I would not still here. Fair. How is your friend? Which
one? I've got a couple? Now go figure me have friends? Yes,
be careful. The more valuable things that you have in your life,
the more that can be taken away. I noticed, thanks I spoke of
the girl batcheling. Do you try to keep it under wraps? You know?
He means, Lamara, I know, well, I hate to get
information to run, but I gotta go, and I try to break the
connection, and you do so with ease, and you find yourself back in
your body. You don't know how much time has passed, but you're met
with the same hoop wop wop of a medical machine. The door swings open,
a nurse walks out. She is wearing black and white robes. All
her hair and most of her body is covered all the way to the neck.
A white piece kind of drapes down. And she comes out and she
says, your sister is going to be fine, all right, But if
you got her to us when you did, though, strange. We have
no medical record for her on file. Well, I'm not keeper. I
just saw her in pain and brought her here, So we'll figure that out
later, I guess. Unfortunately, we cannot release patient without a medical record.
A judicator will have to be called. All right, Can you give
me a little bit to go to a ship and grab the data stick?
She says. We will keep her here as long as we can, all
right, So what is your plan? My plan? How long would it
take for me to get from here where I am to my ship? If
you if you truck it, if you push, you could get to the
ship about twenty minutes. You're not sure how much time has passed when you
were in the trance. Probably another thirty forty forty five minutes. Okay,
hospital break, Maybe where's the nearest terminal. I would have kept an eye
out for that on my way. There's a couple. There's a couple of
public terminals that you can access. Okay, I will run to the nearest
public terminal, grab a blank dag, a stick that I always keep out
of my out of one of my pockets, and stick that in empty.
Stick shows empty. Yeah. I will then essentially do the work to create
a file for Jolyusa. Okay, this is gonna be a data's genroll yep.
Something we don't get to see Town do very much. Sweared to the
icons, Roll twenty, come on, please deserve this one. Okay,
roll. I want you just to roll until it doesn't roll a failure,
like we just need to shake it out of Role twenty, Like I am
dead set every role. Look at that. Okay, I got one.
Okay, Okay, so I'm gonna have you roll a datat a proper one
because we broke it. We had to break it. Are you sure we
did? Yes? Yes, okay, okay, we don't see this very
often from Town. That was like, that's ridiculous. I just in a
moment five six seven, that is unbelievable. Well, we shook it out
of role twenty. I forced it out. It is a rousing success for
Town as she clicks away at a terminal making a fake identity for your sister,
Right, is that what I'm to understand? Yeah, yeah, Tow's
like, this is not how today was supposed to go. This is why
I stay in space. Huh. And we see you just start clicking away
and it's kind of an interesting moment. We get to see how use skills
that is often delineated to somebody else on the team. Molik always handles this.
So yeah, and when you're satisfied you've tapped in. Now that it's
been made, you have to feed it into the system and make it look
like hit. And you do feed it into the medical system, into the
security system. Maybe Mollie hast taught you a thing or two as you have
been together over the last really a few months, almost a year now.
Well, well, it's really good at inserting data where it doesn't belong.
That's speaking of inserting data where it doesn't belong. You pull the stick that
now has your sister's identity, like fed into a system, have information for
her, But you have a second data stick that you're yeah, I'm sensitive,
yep, I'm gonna gonna that's that's next. Real quick, I'm gonna
I'm gonna look at that one. You pop it in. What you see
is a map. Uh. First things first, it's like a it's like
a blueprint of Coriolis and a it's like if you sliced it in half,
and you see that somewhere near kind of the centralized core where the sanatorium lies,
there is obviously a way down into the center, the actual center,
and the line kind of trails down and through the central and it stops.
It stops deep in the cellar. Yeah, okay, well that's where I'm
going. Yeah, okay, are you gonna go back? You go back
for your sister, and I'm certain of it. Yeah, yeah, I
just I just did a very stressful thing in order to get her not arrested.
Did So you walk back in and you can see the nurse is in
conversation with the front desk woman who is pretty adamant about trying to call security.
And the woman goes here, she's she come back seeing the nurses.
She's back and Jesse, she says, please tell me you have some kind
of identification for her. Look, yes, I just hear and I will
hand over the correct stick that I because that that second data stick with the
map in it went right back into that underarm pocket. The front desk lady
pops the stick in, runs the data. She looks hesitant at first.
There's that moment where it runs for almost too long. Everybody's like holding their
breath, and then eventually it pops up and it says cleared. I do
my best to look very very annoyed, but I can't believe you are inconveniencing
me for this interesting. Are you trying to manipulate her and to uh,
not necessarily, but trying to like add to the illusion that this is a
legitimate thing. And I'm kind of it's it's annoyed. You know when when
can't find your medical record and you're like, yeah, but I've been to
the doctor. Okay, Like okay, what is more paperwork do you fucking
want? I'm gonna make this a command role. Okay, let's see if
we actually successful. Come on, Oh my god, you tap your foot.
All it does, is it? It's not all All it was was
to affect her. She kind of looks at you. She can tell you're
you're looking annoyed. You're probably not the first annoyed person she's dealt with today
and exactly not going to be the last. But she has to do it
the right way. So she clicks and clicks and clicks, and it takes
far too long, and as you tap your you tap your foot and try
to speed it up. She says, Okay, your sister is clear to
go, and she hands the stick back to you with your sister's new fake
identity on it, and the nurses will bring her out front. Okay,
they try it. You can tell. They try to wheel her out.
She does not like that. Julyst is like, stop it stop, and
she like puts her jacket on and she stands up. She's like, I'm
fine, I'm fine. She's still a little pale in the face. She
could use some crackers and some juice, but she's gonna be fine. And
she comes out and looks at you, like all of it, the whole
thing, Like you brought me to this medical you brought me to like a
public medical facility. How did you give me out of there? Like all
of these things run across her face in like a single instant. Come on,
let's go, we got work to do, and As she leave,
she says, please tell me you at least ran the data from that stick.
Of course I did, do you think I am? And then I
give her the stick with her her new information on, and I say,
here, you got a new identity too. She goes, you kept it?
How long have you had this? Uh? Like ten seconds? She
goes, no, no, no, how long was I into? How
long since a moment we pulled this? She's like, uh. She runs
over to a public trash can and throws the stick into this public trash can
and and she I've got a bustle back over here. She's like, come
on, we're gonna go okay, And she kind of grabs her hand and
begins bustling off towards the train. And as you go to step on,
you hear a small explosion right a trash bing goes up in flames. Hot
literally hot burning trash uh kind of now rains down. You hear a woman
scream, and a few guards run past the two of you near the kind
of open area where this explosion went off. Well, it's a way to
protect it, yep. And you hop on a train and she says,
well, I hope you have a perfect memory. Because you have the map
now. Luckily I remember it was pretty good. Yeah, too bad.
You never remember my birthday, She kind of whispers under her breath. No,
that's not true, and you always remember toward you, like do you
even keep track of days in space? Like like tal knows what day it
is any day. If you tell talent's your birthday, she'll probably say,
happy birthday. Yes, I love it. So. Yes, there's literally
hot burning trash, y'all. Oh great. So the two of you sit
on Basically the trains for correalists in my mind, are actually these little pods
that hold like four or five, maybe six people at time, and it's
like like like there's a strand of pearls basically, and these little private pods
and you and your sister have one to yourself as it speeds along to the
next destination, which doesn't really matter at this moment. Your sister just kind
of sits there and kind of thuds her head against a white, uh cushion
on this little private tranpod. Yeah, it's kind of clean back, and
hey, so, uh, what's an arm? Feel? Well? I
guess I have two new scars. She gestures to two holes in her arm.
She like pulls, you know, pulls a sleep down like Shaw pulls
in her arm. Well, looks pretty cool. It's a good story.
Yeah, it's kind of an embarrassing story. I always caught the snake first
time around. She'll never do business with me, Agan, Okay, boil,
seems like today's a little curse. Let's hope not, because we have
an appointment to make. Yeah, all right, well we'll get there,
sure, used hoping, And she says, so where did the map start?
I will tell her, I, as a player, do not remember
at all what you described as the map. That's ok, I got you.
It started at the sanatorium. You would know it starts at the sanatorium.
And so the two of you have a nice little sisterly ride together in
the trans of Coriolis. You go around this way, you hop another one
that takes you, and you end up what is in the upper area actually
of Coriolis. The sanatorium was a place that was spoken to you, that
they spoke to you about, but when you were all here investigating, like
the emissaries apartment, that kind of thing, and that Kasha had mentioned.
The sanatorium is known for a harsh means of curing mysticism, but it is
also a large mental institution. This is where Lamara was held. This sanatorium
is also the largest medical facility on Coriolists, so it's going to have like
a proper hospital and a bunch of other things as well as you. Your
sister gets a little worried. In fact, as you pull you kind of
get off and you can see it. This this beautiful glass building in the
upper crust of Coriolis, And she says, you sure, the sanatorium sun
Look if I could draw it for you, I would, but you know
I'm shit at drawing. Anyways, she goes, why why would the entrance
be in the sanatorium. She's like, I know that they function out of
the cellar, But she's like, okay, we need to at least know
we have to take away down. I can't imagine that the public elevators are.
And then she kind of stops and she looks at you. She says,
but I bet you there's a maintenance elevator, Lena, and I say
there's also air vents. She looks at you, like, Okay, do
you know something I don't know? Well, there are ways to get around
without ever having to touch a main road or talk to anybody. Okay,
do you know how to get into these? And this is off of our
map? I mean, we can definitely take it, but we don't want
to get lost, at least on their territory. Well, I don't know
whose territory we're going through, so I'll trust you on that. Do you
want to take the map way? We'll take the map away. You can
tell your sister is uneasy walking into the sanatorium, Like, maybe that's not
a great idea, but this is where it starts. This is where it
starts. You know, if I remember correctly, would it be reasonable that
the map or I could follow the map in the series of air events you
might be able to do like a comparison and try to figure that out.
Sure, sure, Okay, how do I want? This is just gonna
be at least to get at least to get around the sanatorium too, like
another like a little bit further on the line, because because Melissa seems to
be really unnerved by going home with the sanatorium, wants to try to go
around that and see if there's another way down. Okay, I'm gonna have
you make a WITS roll. You could make a WITS technology role. I
have technology Okay, you could roll the technology. This is how does the
inner town those ships? Right, Coriolis is just a really big ship,
big ship. So this is kind of how Tal's brain's gonna think about this,
as we told Okay, success, Okay, so you're like, Okay,
last time you took the airbins, you took them from the emissaries apartment,
which was in a totally different section. But you know, for a
fact, Tal does that they led to a centralized kind of chamber, hollow
chamber that runs down the center of all of Coreolis. There seems to be
a maintenance elevator shaft, which is probably what this is trying to lead you
to. The original map was trying to lead you to. Yeah. Right
now you're trying to think about how you might be able to take air vints
to bypass this or to get straight to the to get straight where you need
to go. You know, I always said something that was just gonna be
bad, but to get straight to the elevator shaft. Yeah, and then
from there we can continue on the path as I remember on the map.
Okay, your sister looks you up and down, and she looks herself up
and down, and she says, maybe if we're climbing, this isn't gonna
be She says, hang on, I have an idea. She backtracks a
little and takes you not very far from where the sanatorium is. You can
still see the sanatorium is massive building from where you are, a shopping district
in fact. And she walks over to a stall, and your sister reaches
in her jacket pocket and she pulls out a what looks to be like a
chit uh basic bird money right, like a piece of metal, but it
is a color that you've never seen before, and it has some emblems on
it that you've never seen before. Your sister slides it across to this this
person. They don't say anything. The person just looks at them, and
your sister simply gestures for two two indeed, and they slip of these slips
across two folded packages wrapped in brown paper. Did you go on take one?
Your sister says, uh, hang on to that. We're gonna need
it in a second. She kind of slots hers into like a sidebag that
she carries full. Put mine in mind, and U, with your limited
success, you imagine that the sanatorium it's self has to have and be connected
to a massive air ventilation system. And you were right. You find one
to this building, like at the base of the building that you're able to
pry away and the two of you can crawl in. And your sister says,
hey, uh, open it up, all right, I will try
you. You've snatched it open and you kind of shake the package free.
And it's a suit, a suit that you've seen before, well part of
it anyways, uh, a new brand, spanking new one, a spider
suit, one for you and one for her. And she says, it's
not really my style, but whatever, and she kind of like takes her
jacket off, which dot is gonna do because it's and she, oh,
oh my god, we went from we went from jackets to tank top y'all.
That's where where this sister train is. Yes, yes, the sex
suit lightning it is only this one is it's never been born for sex.
So she uh, she you see her like take her jacket all she tosses
it to the side and she's like, she means, this very very tight
suit up and it zips all the way and actually covers like the eyes and
all the way up to your neck. It's meant to hide you and do
you put yours on? Yep, zoop zoop, you zipp each other up.
She might even toss her jacket back over top just to like look cool.
But how you can feel it? Uh, It is so light,
uh that it doesn't even really feel like you're wearing much. It does form
fit to you once you get on. If anywhere was like too tight or
too lose, it kind of like sucks suctions to the body. And we
see the Tuma sister standing there in matching suits as they crawl into the vents
of the massive hospital, the sanatorium here on Coriolis and down make their way
down into the cellar. And as you crawl, you can feel it tw
the fingers kind of stick and you kind of get your your groove of like
how the soup functions are works. You can feel your feet pushing you forward.
You never slip at all. It is as if you're magnetized in some
way. They are not sex suits. They're spider suits, and they're meant
for climbing. They're meant for being super secret. Damn you chata right eras
does look so good in that wig, so good in that wig? And
you you crawl and you crawl, and you crawl and you make it into
kind of this core area and you see it does in fact open up to
a massive shaft. This shaft has pulley systems and lots of like wires and
like airline cable coming down it. And as the two of you kind of
get to the edge of it, you, maybe even Jelissa like leans out
to look up, and she pulls back just in time as the maintenance elevator
past, almost taking off her face. Yes, all of you that are
twelve year olds in chat, I said, shaft shaft of the shafts shaft.
I'm gonna say it again because they're about to crawl into a shaft.
We'll see. You can't shame me chat how many times can shaft? God
could say it a lot shamelessly shaft shafted the shaft shaft? Fuck clip that
polease that please? Okay, what would I say? Oh yaft? Jelisa
goes to look sipped and she she pulls back just in time as the maintenance
elevator comes swooshing past and drops deep into the belly of Coriolis. She turns
around like, whoops, I almost whilst my face and then she's like,
well, I guess it's time to test out these suits. And she kind
of tightens her bag down to her, and you see her put her hand
around the side and she looks at you, and she kind of swings her
feet out as if if without hanging on to anything, and sure enough,
the suit keeps her hands in place, and she kind of hangs there and
smiles and she's like, man, this is cool. And she begins kind
of crawling down the elevator shaft. I will follow, trying to go,
trying to go quickly because I don't know when the excellence coming yep. And
your sister actually looks up as you you're all your climbing down. She looks
up to see she said, that must have been the entrance that we were
given and kind of gestures, I hate you all. I can't believe hate
chap. I love you gee. And so it is, and two of
you begins. You can see that it is hundreds of like one hundred stories
down. It is way down there, and you actually crawl past a few
different openings that go to other ventilation systems, to other areas of coriolis.
Eventually, the kind of uh smooth walls give way to rust and interior like
open faced wire housing and those kinds of things big tubing, and it's very
spacey. There's your adjective for the day spacey. And sure enough, as
the two of your climbing down, I am going to have both of you
make a dexterity. But you get a plus two with the suit. Oops,
that's good. I need to roll two more die because I failed.
Your sister may be dropping. Oh okay, oh god, you're turnings.
Please you said dexterity. I don't have that. Okay, you can just
roll it my best stet. Okay, so you're gonna be fine. Okay,
your sister begins having trouble, maybe her foot gets stuck in something you
are having no problem. And then you hear the sound of technology turn on
the world, the like whirring of the elevator as it begins to lift from
the bottom floor back up. And yeah, we're gonna say, for the
sake of another corruption bart, your sister's leg is now stuck. Julius is
really showing her true colors today. She's just causing problems for talent. Her
foot has gotten stuck, and she's like, tell, tell, I can't
get it. Out and you can see the airline cable as it's moving the
opposite direction. This thing is rising very quickly. I'm gonna try to get
her out. God, why do I always have to save her? She's
via plant it. Okay, a force If that is better. I don't
know if it's better or not. Okay, so I'll give it up.
I'll give it to you. Then if I roll agility, I get a
plus two for the suit, right, yes, okay that I'm doing that,
Okay, yeah, okay, okay, okay, a limited success.
Your sister is also going to join you because she's also got to get out
of the way. Oh yeah, this character she always forget. Okay,
I gotta put two there, and then I gotta do it this way.
Okay. I imagine that this thing is and your sister's like help me,
help me, help me, and you're pulling and you're pulling it. It's
not working. And how you have a very brilliant idea, which is that
these suits are going to keep you like locked onto whatever surface you like stick
to. And so we see this very cool moment as Tow stops pulling trying
to use brute strength and uses her agility and I imagine it looks kind of
like doing a cart wheeled midair. She kind of flips backwards, and she
grabs her sister's hand and her body weight. Flipping to the opposite wall is
what pulls her sister free, and the two of them kind of free fly
to the opposite side. Is they both stick to it just in time to
have the elevator pass up behind them. And you can feel it this much
space between your backs and the elevator wall itself as the two of you lay
as flat as you possibly can, trying to keep your breath as to not
yeah, to not get caught by it. And it passes and goes up
behind you, and the two of you have a moment to breathe. Your
sister looks over at you. Her sunglasses are now kind of cracked around the
edges. She looks a little worse for wear. Okay, so maybe this
wasn't the best idea, but you know, I mean, we haven't been
seen by anybody. Oh, she goes, Oh, if we're lucky,
Yeah, I said, she knows something that you don't. And you continue
your trajectory downwards. The elevator does not start up again. It does not
drop down and as you continue going you reach solid ground, and as you
do, your sister you can see the look on her face, this moment
of like, we can't. She feels like she needs to tell you something
that they're that it's eating away at her kind of rubs that sparred on her
arm, which is still sore and in pain from the venom, and she
says, Tao, the place we're about to go is not there are there
are two societies on Coriolis. There's the one that everybody sees up top,
and there's well, there's the one that lives in the bowels of Coriolis.
And you can tell she's struggling to like find the words tall. Do you
have culture? Nope, nope. Okay, maybe maybe as a child you
heard stories of the boogies, like the Boogeyman that might live inside of Coriolis.
These these creatures, space ghouls, people corrupted by the darkness and the
lack of human contact. But it is just stories. These things don't actually
exist. They're told to kids to keep them out of air vents and from
crawling around and getting caught in elevators chafts. Okay, like that's that's what
those stories exist for it. It's not real, but your sister seems as
serious as she can be about the matter. Anyways, I love Dans in
Space by the way, Dragons are kids. I love that game. Okay,
more space, U. It is very very dark down here. What
kind of light do you have on you? If at all? Tell is
just like just your wrist or like, do you have a is it your
eye? Uh? Hell? Does still have her? She always mean,
it's not like she leaves it can't really take it out without some processes.
Yeah, so she has her eye. She I'm sure she also has a
light on her personal colms. Okay, yeah, so I imagine there might
be like a small one on a personal columns that you're wearing, maybe around
your wrist. So if you pick your gun up, it's almost like it
comes off of the wrist and the gun. And then I imagine that your
eyelets off a little light as well. Uh, your sister turns on like
a light around her neck that sheds a little light. But down here it
is it creaks and eeks. This is the center of Coriolis, you can
tell. And it is pitch black dark. The walls look like a barrel
of snakes. With just these ask of coilings, of wire and tubing that
feed for the internal uh structure of coriolis. So in that case, I
am I am going to turn turn on my eye. I reach up and
press a button on my temple. Yeah, sorry, it was behind my
ear. I pressed a button in ear and my eye turns us on What
color light? It is? Beans a red light that washes the entire space.
Your sister looks over. Did she know about the eye before this?
No? She looks over at you, and she says, tal tuma.
I worried for so many years that you would judge me for altering my body,
and here you are with a bionic mechanism in your head. You never
asked. She she knows, she knows she's right, she knows you're totally
right. Uh, and she never asks. It's not like you, not
like you ever told me your secrets, So why should I tell you mine?
She says, well, you could ask me. Now, Okay,
do you have any secrets you'd like to share? Nobody likes to share their
secrets. Tw Your voices are kind of echoing, and I I mean,
you're loud. It's just like you're gonna hollow space. With just the two
of you. There's there's nothing here. What are we doing here? Anyways?
Were we supposed to find here? She says, I'm making an exchange
for the map. They are exchanging. I guess we'll find out. And
she starts walking. Yeah, she starts walking. I want my sound to
come back, there goes. So, now that you're at this point,
how you lead? You have to lead the way because you actually have the
map at least memorize as much as you can, and it is disorienting to
walk empty darkness. The flooding of the red light eventually is overwhelming all in
all, and make it and have you both make an observation? Yeah,
a way, one of us fail. Okay, she did it. That's
good. One of us fail. We both know who's failing. Hey,
neither failed at the same time, the both of you, like you can
hear the sound of both of your feet, that pattern that happens as two
people travel, and then there's another set of steps. Your sister and me
at least stops and you immediately stop with her. There's definitely definitely somebody else
here or something else here. Does it seem like it's behind us or you're
unable to tell. But your sister looks over her shoulder as if it is
coming from behind you. I will kind of turn around and and and look.
You turn around now, beaming that red light across the space. You
catch what you think is a humanoid figure as it darts across this, uh,
this hallway that you've been walking down, You catch, only it's like
back and feet as it passes across. There is something else here. So
I don't know how any of this goes. She was. I don't either.
I just know we've been given permission to meet with them. I don't
know. She actually kind of begins to look worried now too. You know
she might have had a plan, but you're realizing now maybe it wasn't the
greatest plan. I you've never been down here before. I not really.
This isn't my neighborhood, if you know what I mean. And she kind
of gestures around to the area. The figure, whoever it was, or
whatever it was, is now gone. The two of you stand there again,
and Jealousa makes emotion that maybe you should continue moving. Okay, Will
I will keep going, yeah, still following that map in my head.
If I see any other things, I will keep going. It begins to
get brighter, a warm light. It's also very hot here at the core
of Coreo lists. This kind of everything steams and hisses, and there is
this kind of warm, embering light that meets your red glow from your eye
that lets you know you maybe coming into something. And you hear two voices.
They're haggling or arguing over something, and one of them is like,
this is exactly how much it's supposed to cost, and the other one's like,
you, dirty head tried. And you see even step into the light.
All the against the backdrop of the warm glow, it is just a
silhouette. And this these two figures draped in worn fabrids, all kinds one
of them. As they move jangles, you can hear the clanking of like
metal or cans or something. And now that they're like actively moving, say
ten or fifteen feet in front of you, the stench follows the stench of
human bo as she tries to pull from him and he pulls back, and
there's this little kind of tug of war and eventually h he uh, she
gets it free and she and begins running down the corridor. He said,
yuh, dirty har as he yells behind her, and he kind of starts
chasing her towards the light. Your sister looks at you, like told you
it wasn't our neighborhood. Well, all I have is map. Yeah,
your sister kind of begins to get nervous. You see her, She like
puts her hood up at this point, like trying to like stay even more.
She kind of tries to hide the fact that you're both wearing these very
very expensive suits. She like zips or jacket up a little bit and pulls
the socks up on our boots to hide it up the leg a little bit.
Yeah, I kind of do the same. I'm wishing that I hadn't
given her my scarf. Yep, yep. And as you get closer to
the warm light, you begin to hear all kinds of things. The air
fills with the sounds of people, at least you think weak voices, crying,
whimpering off in the distance, maybe some repairs being done, bolts being
drilled into metal, the sound of workers shouting at one another. And then
you open up into a very loud space. And it's not loud because of
a lot of people. It's loud because a part of Coriolis's main like radio
what is it where I'm looking for? Like radioactive like core of the entire
space station. You can see a portion of it here. It is what's
providing most of the heat in here. And you can see that this area
has been repurposed. There are strange it's like a strange shanty town inside of
this belly of this beast. And Jelissa goes, oh, we made it,
as she kind of gestures for the two of you to try to blend
with the crowd a little bit. I do my best, But how much
can we blend here? It's a really good question. It's gonna be difficult
because you both still everybody here is let me rephrase that most everybody here is
haggard and warm, And I mean, we did just go through some shit,
but yeah, but we're probably a bit must but we're not like that
even And tell maybe as you spend more time here and as your your sisters
trying to figure out exactly where the next step is, and as you begin
to look at these people, you can see a couple things. One their
skin is pale, they don't see sunlight. They probably never come out of
the center core of coriolis. Because of this, they're extremely pale. They're
extremely emaciated. Their bodies are dirty and covered in soot and grease from crawling
in and out of the shafts and the air ventilation systems where they probably actually
lived to some degree. Their eyes are deep and sunken, and more importantly,
you see their teeth are sharpened, filed down two points. Maybe a
child can't be more than ten or twelve, holding a very disgusting doll missing
an eye and hair and all of it. Looks up at you and she
smiles, and you see it for the first time, the filed teeth,
and your sister says, now, come on this way, while I probably
pause and look for a moment, and I tells a little jade at this
point, She's like, yeah, kind of expected something. Gotta keep going.
I mean, she talks to a gin on her ship and offered a
coffee. So what's a kid with pointy teeth? That's true? Okay,
you Your sister gestures for you to head a certain way. There is a
large we'll call it a tent. It's like a makeshift tent, but it
is one of the larger buildings in this small shanty town and you see a
sign for the first time tew it says the slummers, kind of across the
top of it. And as you walk up to the tent, a very
fierce female, shaved head in its entirety. She wears a makeshift armor,
clearly pieced together from anything that they could like get or pieced together, steps
in front and they simply look at you and your sister and they say,
what business do you have with the slummer queen? A nudge Shelissa, she's
not a talker. Yeah, yeah, you know, it's like, right,
yeah, I have an appointment a trade. A woman looks at your
sister. Your sister doesn't blink. She does these kinds of deals, and
maybe Tao is learning that pretty frequently. This seems to be what she does
or how she does things. Take an idea jobs tells picked up on that.
That's why she's automatically deferring, like taal can get you where you want
to go, but don't tell her to talk to people. See okay,
perfect. The guard looks at you, or looks at you, looks at
your sister and says, of course she's expecting you, and pulls this tent
back, and as it does so, smells different kinds of smells. Capture
in your nose towel the smell of incense, of rich herbs being burned,
of some kind of sweet dense tar being smoked from some kind of bubbly jar.
And in this room stands the Slummer Queen, along with her court.
They sit around her. The tent, though not large, is impressive.
But what can't be denied is the amount of snakes in this place. Three
huge ones, in fact, much larger than the one that your sister tackled
and put her hand down its throat. These could swallow a person's body hole.
One of them sits at the Slummer Queen's feet. The other two are
coiled up a kind of makeshift column that is holding up this tent area.
She is beautiful, her collar wide and tall. She wears robes and a
dress. She has these kind of dome pieces that cover her breasts that make
almost like a plate armor, a corseted piece, and this kind of gauzy
white dress that pieces it all together. Her head covered, her face white
with makeup, and black smudge starts at her temple or at her forehead and
runs all the way down as if she simply ran her hand through oil and
raked it down her face. She looks like she's been crying, the way
that the black makeup runs. The snakes turned to attention as the two of
you enter the room, and she does not bow. Maybe it's more of
like a curtsy. She curtsies a little bit to greet you, and she
says, yes, I've been expecting you come, and she gestures closer.
Though I was only expecting one. I'm her guide. I see your sister
steps up. She says she has nothing to do with this. She's just
here too, sure that I made it. Okay, the slummer queen not,
I have what you seek, and she kind of puts a hand out,
and somebody lays a scroll in her hand, an actual piece of paper,
real paper. It's kind of big and thick, the way like a
poster might be, and she kind of holds it up and wiggles it in
the air right here. This was not an easy item to attain, and
so it will not be an easy item for you to attain. And Ulissa
says, I'm willing to pay the price. I have been told what you
need in exchange for the item. She says, yes, we have a
pest. I need it gone. Ulyssa says, I can take care of
that for you. Good. She cuts her eyes to Utah. Are you
part of this deal? Her sister looks very nervous. She looks, she
look makes eyes at you, and it's like say no, let's say no,
no interesting, so be it. She hands the map over. Since
Julyssa, you're going to be on the hunt for what I assume is the
next few weeks, I'll give it to her. And she passes the map
off to Utah. She hands you this rolled up piece of paper and even
if you unroll it, you can see there is a hand drawn map like
blueprint on the inside of it. You don't even have to take a long
look at it. It looks to be the truth. You can get a
better look maybe later. And you hear your sister say, so, remember
that part where we are supposed to maybe be honest with each other about things.
Yeah, I go for it. I am I can't leave for a
while, all right, I'm gonna stay here and complete the job. She
kind of looks at you with worried eyes, but also knowing eyes of what
she signed up for. Okay, your sister kind of pulls close to you
and she grabs you by the jacket, and not in a threatening way,
but in that like, in that personal way. She says, I promised
that I would help. I would help get Suel back. I have a
lot of things to make up for tw and I have some things that I'll
never be able to make up for with Suel. But I have to start
somewhere. I'll know you helped. I'll make sure of it, because I
don't need him to know. I just want to know he's safe. I
want him to know. And you hear something clatter to the floor. It
looks to be some kind of staff or a weapon, long metal, and
it has a kind of pike like point at the end. The slim Queen
says, of course, we cannot allow you to bring your surface weapons into
our world. And you see, once again, the situation get more dire
as your sister unlatches her weapons from her hip, pulls her knife boot out
or her boot knife out, and hands all her weapons over to you.
I put her boot knife in my opposite boot because I have one. Two
yeah, and I essentially start loading her weapons up. Glad I got lots
of pockets, and she she looks you in the eyes and she says,
when this is all done, we'll get a drink. Yeah, we'll get
several. And she needs to hear that, if nothing else, for reassurance
that she's coming back. I pull her in for a hug. She hugged
you very deeply, knowing that this could possibly be her last time to get
to hug you. And she says, I fought a lot worse than any
monster in the basement, knowing that your sister is underplaying what's actually at stake.
She kind of puts you at arms distance, and she looks you up
and down, and she runs kind of her hands down your hair to the
ends, and she says, I lied, you look better in red and
the haircuts nice. Thanks Samir, did it? I bet he did.
She kind of gives you an eyebrow. I give her a light punch in
the arms, just say she she flinches because of course it's the snake bite
where you punch. No doubt she would a little bit. The slummer queen
says, tick talk dearest, We'll see you later. Yeah, And you
see your sister pick up this pike like weapon and two of the Slummer Queen's
guards take her off and out of the building, and it is the last
time you see Melissa for this game. So how you stand there with your
sister's weapons on you, with a map of the prison that Soul's currently being
held in, a very top secret item, something that you've been looking for
for months, anything to help with the mission, and the Summer Queen looks
at you and she says, well, are you lost? No, I
have a good day, and I will turn and walk out. I've got
everything already tucked away in pockets and bags and stuff like that. And yeah,
essentially just make my way straight back to my ship through the air vents.
Okay, you go back. At this point, I am loaded down
with Yeah, you got lots of weapons. There's little to know where to
hide it on this suit. We know that for a fact, because probably
all skin tight suits and coriolis have no room for your weapons. And uh,
you make it back to civilization. Maybe it's a welcoming sound of of
the mass of people of trans here and everything, and uh you make it
back to the net. Your boots meet that Slummer Slummer Queen. Your boots
make it back to uh metal grading that familiar sound, that comforting sound of
almost being home, the sound of that door that slides open. I'm sure
you're met with a warm welcome, Samir and the newest member of your party.
Still no word from Alik. Is there anything that town wants to do?
Oh, there's a lot of thing towns to take inventory. Okay,
look at the map, I mean, yeah, yeah, all of these
things. Yeah, everyone gets everyone gets to look at the map. Yeah,
you know, is gonna love it. He's gonna have a blast.
We see you probably delicately unload your sister's items into her trunk still here,
probably on this ship, her home as much as it is yours, and
you unload her weapons and put them away, waiting for when she comes back
to claim them. We see a picturesque moment of three figures, Towel and
Tamor and rather tall woman, beautiful dark hair and dark skin, looming over
the both of you. As the three of you look at this map,
the map of a prison. A single X marks one of the cells on
this hand drawn map, and in the corner is a bit bits of information
kind of like a map key. There are coordinates two a very specific location,
and you are given the name of a system Odicon, the Odicon system
twel the Odicon system is at the other side of the third horizon. Fucking
course it is. You're looking at probably a minimum, just looking at the
map of somewhere between four to six jumps minimum to get there, possibly upwards
of a month travel time appreciates this and more importantly, the Odicon system sits
in what's known as a dangerous zone or a danger area, which is at
it's under growing into the danger zone. Danger zone. Yeah, so you're
headed into Odicon. Let's see if I can give you more information about Oticon.
Well, I thought it would. So there's a couple things here.
There's a reason it's known as the danger area or the danger zone Odicon is
there's a large battle that happened at Odicon. There's there's this section of Odicon
that is used as a ship cemetery, meaning retired vessels and ships and parts
and things that are not needed are shipped in mass and dropped. So there
is literally a ship cemetery floating in the middle of the Odicon uh space.
And there is an area known as the ash belt inside of the Odicon system
that is also well known. Let me see if there's anything else for Odicon,
I need to give you Conka a ship cemetery ash belt. And there
was another thing. I just know it, but my brain just it went
when in one side and oh there was a large battle known as the Battle
of Odicon. Okay, so basically the dangers of Odicon. Most crews are
going to find other routes. They don't. They try not to go through
here. There are many physical threats like lots of pirates and corsairs, or
the remains of ancient war machines that were used still float through the space.
But navigating here in the system is also difficult since the war. The star
itself that the Odicon system is based off of. The Odicon Star is unstable,
which means that the star itself is in its last system before it consumes
itself. It explodes, great, we should hurry, yeah, cit see,
Granted, it's cooled down considerably and creates a strange gravitational phenomena. Both
portals in the system are unstable and require a season captain to be used.
Cough cough. Several inexperienced crews have been left stranded here, unable to read
to read navigation systems, so you know, no no more failures, failures,
failures, no more failures. Failure is non no option. The ash
Belt is in and itself where the prison is located. The ash Belt hangs
like a dark shroud in the emptiness between the portals of Odicon. It consists
of the remnants of Matos Shoe, which was the planet the fourth planet here
that was completely destroyed and exploded during the war. The ash Belt is a
gold mine for scrappers, crews and adventurers, but also contains a fair share
of dangers. We'll say, I'll say that line to not read out loud
for spoiling things. So what I'm hearing is that while we're there, we're
gonna be picking up everything and anything that we can strap to the ship.
Sure probably not, though, because we got to go fast, and I
would say it's going to be. It would be your the newest member of
your party, somebody very cultured, very learned, without giving too much away
about them, that tell you that the reason the ash Belt is dangerous is
not because of the pirates, not because it is literally the scrap remnants of
ships and of a planet that no longer exists. It is dangerous for a
mythical thing known as the Bane of Ashes. The Bane of Ashes is a
mist mystical entity, not a creature, not a person, is an entity,
and it is whispered among mystics that this entity is able to destroy a
ship by breaking it down molecule by molecule. Some believe it to be a
semi intelligent war machine that was left behind. Others believe it to be a
chaotic cloud of nanites, but nobody really knows the truth. Great Yes,
Lightning and Poker. It is where the final battle took place between the first
and the third horizons, that was the Battle of Odicon. And we see
this moment as the three of them pour over this map, the Odicon system,
the Ash Belt. They gather as much information as possible, a daft
attempt to save a friend who they believe is undeserving of the punishment that he
himself saw only fitting. And we see the camera once again come out of
and down the side of the Defiant, going backwards from how we saw it
enter today's episode, down seeing the Defiant letters and starts panning down Coriolis.
As it goes farther and farther down, it stops and enters an air event.
The camera weaves through the darkness untire until we hear a faint panting.
We can see the same set of eyes as they dart about, the eyes
of a hunter. Jelissa's hair now pulled back in a tight bun, off
of her shoulders, blood and sweat all over her face. She grips the
pike as her only weapon. She waits and off in the distance, down
one of these air pins. We'll hear the sound of footsteps, not human,
the monstrous shaking and rattling the metal, a growl that follows, and
we hear under Delissa's breath. Here Kitty Kitty, Here, Kitty kitty kitty,
as she grips down on the pike and raises it ready to make an
attack. And that's where we're in tonight's episode. Void is an Unmade Gaming
production and a proud member of the Unmade Gaming Podcast Network. If you'd like
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