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Hey, Everybody's Friday, January twenty
sixth, twenty twenty four. Welcome to

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the Giant BombCast Revengeance. I'm your
host jan Oshoa, and today we're doing

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another little review cast. We're gonna
have an extended conversation about a video game,

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and just a singular video game.
In that video game this week is

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like a dragon infinite wealth spoilers.
Maybe who knows, I don't know.

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Maybe we'll say something I don't know
and forget the rest of the GB crew.

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I needed to assemble my own crime, my own crime family, an

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elite row of people with unique gimmicks
that will endear our hearts that you will

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want to woo and have a drink
with, perhaps maybe pass a cardboard cutout

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in a panic at night. Perhaps
joining me today on BombCast Revengeance. Imron

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Khan, Helloha, Oh god,
my friendship with you just went up,

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just skyrocking that like a little shaka
to me, just like, oh God,

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I'm filled with friendship now being talking
about being filled with friendship. Jesse

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Vitelli in the building, Hey,
what's going on? I'm gonna throw up

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two two shakas? Oh my god, one on one? Are you want

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to hear ship. I could hate
all this. I know exactly what you

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do. Hear all right, last, but certainly not least friend of the

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pod, friend of the website.
And I'm sorry that you had to show

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your parents' odd pictures of all of
my compatriots Lex Buddy in the building.

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Yeah that, yeah, yeah,
they judge me. They judge me quite

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harshly on that one. I was
gonna say, I have a heart out

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because I have like an orphanage album
after this. Oh, I mean it's

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all right, the orphans can wait. I hope they're not shoot orphans or

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real orphans, I should say.
But we've been playing a lot of like

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a Dragon infinite Wealth. I'm gonna
be honest here, folks. I haven't

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finished it because I've spent too much
time playing uh, because I've spent too

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much time on the island. And
then I found poker and it's been real

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bad for me. I don't know
if you all know this, but I

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am going through my poker phase real
bad right now, and it's well,

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actually, Jane, this is an
intervention about your poker phase. So we're

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here because we love you and we
want we want you to stop playing virtual

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Poker Jann I sent you that link
to the Vogue like Poker game the other

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day and I was like, yeah, that is the test you failed.

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Yeah I failed that test because then
I immediately downloaded the demo. But I'm

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assuming and I believe all of you
all have finished Like a Dragon Infinite Wealth.

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Yes, we'll just go around the
room, like you know, immediate

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thoughts. Jesse will start with you. What do you think you hate this

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game? Is it the worst game
you've ever played? So I feel like

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I'm on the lower end of the
pole here. I like the moment to

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moment of that game a lot.
I like all the sides, most of

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the side stuff. I think that
story just doesn't come together for me in

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the end, and it kind of
left me a little disappointed. I've talked

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to a few other folks about it, and like, I think the more

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I talk about it, the more
I'm just kind of like, didn't quite

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come together for me. But that
being said, still had a blast playing

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through this game. I think there's
a lot of great stuff here. Okay,

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Okay, lex, I believe you're
on the other side of the fence

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from Jesse here. I believe you
gave it a ten out of ten on

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Shack News. Yeah, which everyone
knows means perfect, means without flaw definitely.

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Yeah, Yeah, that's yeah,
it's it's literally nothing could ever be

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better than it. All videos from
now on start below this. But yeah,

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I really loved it. And I
think something that will come up a

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lot as I talk about my thoughts
on it is it's quite. It's been

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quite a personal game for me,
and I played through the entire series of

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the Like A Dragon Stuff pretty much
all mainline games, Judgment Each and Bit

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of Dead Sols all in the last
fourteen months, and I played Zero Went

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seven years prior, but I hadn't
gone back to the previous games, so

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it's been like a long journey for
me. And then story elements combined with

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things that have been like going on
on my own personal life, led to

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the story hitting really really hard for
me. And I think that what they

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do with Qiu and Itchy Van and
the way that those two characters play off

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each other really fucked me up.
And I really love what they what they

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do with that, and and yeah, I think it's fan fu fantastic,

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lovely, lovely, lovely. Imron
your your immediate thoughts I really love the

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game. I gave it a nine
on my on my Patreon review, and

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I was like, I I kind
of the opposite of Jesse here where holistically

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like the moment the moment gameplay was
like fine and compelling and like it's a

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it's a like a drag and slashiakas
a game, but the the whole experience

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for me, including where that story
went and where it meandered and where it

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slowed down to a point where I
didn't really know what was going. I

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think that all worked for me in
a way that like like let's you said,

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the game has personal residents depending on
where you are in your life and

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form me like I was I recently
lost my job, such as the way

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Ichibon does early on in that game, and like that thing where he wakes

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up and just looks at his phone
immediately, just like that as someone who

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was sitting on my couch in a
shirt I had been wearing for a week

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in my underwear and being like,
yeah, no, that's that's what unemployment

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is. Like like that, there
are a lot of little moments in this

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game where I went, Okay,
this is they thought about what as fantastical

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and as stupid as this game can
be, they thought about what a human

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being would would interact with this and
how they would feel about this in a

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way that I don't feel like previous
a game because the games did as successfully.

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So I'm not as super familiar with
the Yakuza series I've I've dabbled in,

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I want to say, most of
them, but never completed a lot

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of them because of how gargantuan that
task actually is. Except like a Dragon,

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the original one. I absolutely love
that one. How does that iman

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you touched on that ranking it amongst
all of them? But how does this

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land for all y'all in the greater
pantheon of the Yakuza verse? I hate

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saying verse. By the way,
for me, I finished it thinking to

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go back to what LEXI was saying
about, like top does not necessarily mean

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perfect. I think YAKXA zero has
long been my favorite Yakasa game since I

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played it, There's never been any
question about that. But I finished this

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game going, you know, I
think this is my favorite Yakasa game.

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It's not better than zero in every
single way, but it's better enough that

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I think maybe maybe with some distance
that idea changes, But for right now,

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I think that is my favorite game
in the series. Okay. Yeah,

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and I actually did a ranking of
Yakuza games this week because I was

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curious how my feelings had borne out
on them. At the top, we

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have Neo Perfect video Game and that
Infinite Way Health Lost Judgment, and Yakuza

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Zero. Then we have Absolute Bangers, which is like a dragon, the

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Kitle Files, Yakuza Kowami Judgment and
The Man Who Raised his Name Pretty good

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Time, Yakuza six, Clammy two
and Ishan Flat with some good moments,

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four or five Dead Souls and Fuck
Them Kids Yakuza three. Wow, you

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actually have a whole ranking system.
That's okay, you came prepared. Yeah,

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I was willing to be brave enough
to say fuck them kids and put

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it into like written word. I'm
really going to interfere with the orphanage you

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have to help out. Yeah,
you say three is not a game I'd

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ever recommend people play, but like, having played that game, there's payoff

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in a Yeah. Yeah, there's
so much actual good in eight and uh

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now with no name, Like,
having played that game, you actually get

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like a big emotional bomb going off. Three is an important game. I

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don't know it's definitely not the best
suck but important. It has aged really

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poorly. It's worse than some of
those PS two games in a lot of

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ways, but as like a bit
of storytelling, I think it's super important.

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Something that's come up a lot with
like the few criticisms I have seen

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to this game, and I was
like talking out with someone, was that

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like people felt that Ichiban hasn't gotten
as much character development as he did in

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the previous game. And I think
that that when you compare it to the

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other Yakuza games, is actually pretty
common to the whole entries, where Kiru

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as a guy doesn't really change from
beginning to end, like things happened to

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him, but he's still basically the
same character, and he still has basically

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the same motivations and feelings towards the
world. And I think that this game

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is really interesting because it uses Itchiban
as like that character that was really well

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developed in seven, and it uses
him to round out the story to kill

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you in a way that they couldn't
really do if it was just killing you.

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And something that I think is really
important about this game is like qu

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is obviously sick, and here they
have shown in the marketing and Ichivan the

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kindness that he's shown others throughout the
years through his party members is now being

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paid forward through his party members with
the people that are hanging out with kre

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you and kill you with someone who
isn't good at accepting help, and he

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is only able to start to accept
help because of the people around him.

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And I think that the way that
the game wraps that up in the end,

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I don't want to spoil anything,
but the choice of who kill you

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fights in the like who fights who
in the final boss fights and is really

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interesting when you look at the series
on a whole, because it is very

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much so k you like breaking a
cycle and basically preventing like the Yakuza games

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from happening again for Ichiban, and
I think it's really really fucking impactful,

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and it is really quite like it's
beautiful in a way for even the measure

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narrative around these games of ORGG having
a new studio heads and having new leadership

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and take and changing the series name
and just saying like no, this is

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now like like a dragon, this
is into a Yakuza story, this is

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someone else. Yeah. I was
in a when they revealed this game.

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I was in Tokyo at the actual
event, and I was so disappointed when

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they showed Carrio. I literally I
went to the RG head like the next

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day is like, what are you
doing? Why are we bringing carry you

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back again? And like I realized
that what they said the answer was the

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pr Currier story is not done.
But like I I realized now they had

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more to say and they had to
like yeah, we as the audience gave

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Kiu closure. We agreed like,
oh the stix was a good ending.

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It was weird. He came back
in seven, but he needed to pass

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towards to Achibon. And then it
comes back at eight and it's like what

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why the story was done? Why
are you just scared? But it no,

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it's about Kiru accepting that closure too. About Kiru. Like like when

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LEXI was saying, Kirio and Ichibon
play well off each other, I think

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like Kiru needed a heart in that
story and Ichibon needed a brain, and

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they managed to work together and like
form one fully functioning adult. And I

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think like Yakaza eight takes that idea
and it actually gives it a lot of

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gravitas and a lot of uh strong
Once again, I'm way over using the

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word resonance, but a lot of
residents for people who have like suffered tragedies

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in their life, and like Truck, are trying to convince someone there's more

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to life than just the things you
do. It's person you are as well.

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Jesse, how'd you feel about Curio's
haircut, Kurriu's haircut? Look,

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we all go through like a midlife
crisis and we gotta change it up a

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little bit. Curious haircut is not
great. I'm gonna be real with y'all.

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I don't love it, but uh
I get it. Look, we

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all got a choice from really quick
because like, yeah, he had black

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black hair in Infinite Wealth, which
was like or in Man who Raised his

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Name, which was only a couple
of years earlier, and he's just as

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gray as a fox in this one. Yeah. Also, he just not

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flicking his hair back, Like that's
the only change he's really making. He's

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just he's starting in the morning,
like, nah, fuck it, I'm

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not gonna bother anymore. My my
favorite moments in this game are honestly when

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they're like is that Curu? And
then he like takes his glasses off and

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they're like it's cure you and I'm
like yeah, I'm like, damn,

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we're just really doing the like oh, the glasses. That's why we couldn't

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tell I had nothing else to do
with anything. Now that the glasses are

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off, I know it's you,
Kiri. I mean, with no name,

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he was still like he still had
glasses on. Everyone's like, yeah,

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there's only one guy who fights like
that. That's just carry you.

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Yeah. I just love that bit. It's so funny. I really do

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wonder like they never say this,
and maybe it's to their credit they don't

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say it, but I kind of
interpret it as like Kiriu does a shit

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job hiding his identity because he doesn't
want to hide it. He wants people

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to know. He's just like himboing
accidentally, like I don't know who's Kiriyu,

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I'm Joryu whatever. Yeah, I'm
the bare minimum to get by,

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Like sure were you? It's like, oh all right. It did start

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to grow on me, and then
I thought about cutting my hair and just

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dying my hair silver again. But
then I think I just need to get

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a little bit more ripped for me
personally. A big part of the like

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a Dragon games and Yaku's Games Arty
is the supporting cast, Jesse, how'd

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you feel about the supporting cast this
time around, including Kiriu. I guess

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I think they're all like pretty fantastic, and I think a lot of that

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comes through in the drink links.
I would say, like if I had

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like one piece of advice for anyone
playing this game, is like, absolutely

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make sure you're doing the drink links, because I think that they help round

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out a lot of those moments for
that cast. There's some stuff I wish

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kind of was in the Yeah,
and that's absolutely true. You get some

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really good skills from that. There. There are like some drink links I

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kind of wish were in the main
story a little bit more, Like I

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think Tony Zawa's was like something really
important that happens early on that like I

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wish I would have seen more of. But I think the drinkling handles it

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00:15:28,960 --> 00:15:33,080
well. But I think that cast
is really good, and I think they're

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doled out at a good pace.
Like I felt like I was always kind

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of getting a new party member at
the right time, and then they would

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come in and like have something to
say and like something to bring to the

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table at that specific moment. But
like even the new members like tony's Awa

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and Chuetose are like, I think, fantastic additions to this This cast of

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characters like Chuetose is absolutely like a
standout favorite of mine. Yeah, and

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00:15:58,519 --> 00:16:03,080
Ron, how did you feel about
the crew this time around? I really

210
00:16:03,159 --> 00:16:06,679
like them. I wish uh Song
he had just a bit more to do

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in that game because she is just
sort of like she is in like a

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not ephemeral but kind of a character
that is there to move everything else along,

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and she has to sit together way
more than everyone else. That's the

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thing. She had her shit together, so she's not part of like the

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00:16:25,519 --> 00:16:29,240
drunken mess that everyone else is.
But I do think what I loved about

216
00:16:29,279 --> 00:16:33,759
the cast is that everyone in their
own way kind of exemplies the main theme

217
00:16:33,840 --> 00:16:40,240
of can we redeem ourselves from a
thing we've done before? And for like

218
00:16:40,320 --> 00:16:44,799
Tomazole, it's very obvious because he's
basically fallen in with a bad element.

219
00:16:44,879 --> 00:16:48,600
He's you know, tried to rob
Ichevon like there was he was not a

220
00:16:48,600 --> 00:16:52,039
good person until he Jiman kind of
rubbed off on him. But like the

221
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overall thing with that game is the
Yakaza. We're not good people before,

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but now they're back in society.
How do we reintegrate them? Can we

223
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trust them to be good? And
everyone in the cast thinks on that level.

224
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They think like, okay, I
did this, but can I be

225
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good? Can people trust me?
Can society trust me? Or can I,

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you know, redeem myself from the
circumstances of my birth and the way

227
00:17:14,839 --> 00:17:18,119
I was like brought up. And
this even extends to Cire you like it's

228
00:17:18,160 --> 00:17:22,519
not I don't think a spoiler because
it was in the marketing materials that he

229
00:17:22,599 --> 00:17:29,640
has cancer and he thinks that sickness
is, in a more abstract way of

230
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thinking, an irredeemable thing that he's
like, Okay, I've got this.

231
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Time is up. And I love
that the cast just kind of has this

232
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running thought process in the back of
their head through this entire main story of

233
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where do I fit in in a
society that has people like Itchibon in it?

234
00:17:45,680 --> 00:17:48,240
And I think that's why itchi Bound's
like such an important character to have

235
00:17:48,359 --> 00:17:52,799
in this because you see in the
Man who raised his name like it's a

236
00:17:52,880 --> 00:17:59,160
very isolating game here you feels alone
and you can clearly tell that a lot

237
00:17:59,160 --> 00:18:03,480
of that game is about regrets for
the past and how things played out.

238
00:18:03,839 --> 00:18:07,799
And then this game he's with someone
with Itchuban, who is just this epitime

239
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of like, no, you can
like make another goal of it, like

240
00:18:10,319 --> 00:18:15,079
we can start from the beginning.
Anyone has another chance, and that starts

241
00:18:15,119 --> 00:18:18,680
to rob off on kre You,
and for the first time in the series,

242
00:18:18,680 --> 00:18:22,440
you start to see kre You like
think about redemption rather than just punishing

243
00:18:22,519 --> 00:18:30,119
himself because as a character that's been
Kiru's character trait for like seven games now

244
00:18:30,559 --> 00:18:34,039
is like he'll do what's right,
but it usually involves self flagellation, like

245
00:18:34,079 --> 00:18:40,799
it usually involves him excising himself,
becoming a fucking taxi driver, leaving the

246
00:18:40,880 --> 00:18:48,480
Yakuza, all those different things.
And I think that Itchiban's like Itchiban's sense

247
00:18:48,680 --> 00:18:55,319
of positivity gives cure You something that
he is he hasn't quite had in the

248
00:18:55,359 --> 00:18:59,240
other games, which is like a
hope for things being better in the future.

249
00:18:59,839 --> 00:19:03,400
I really think it's like it's quite
well handled those two characters and how

250
00:19:03,440 --> 00:19:07,720
they play off each other, even
if they aren't interacting all the time.

251
00:19:08,319 --> 00:19:12,200
We talked a bunch about the story
and everything, but one of the biggest

252
00:19:12,279 --> 00:19:18,680
improvements for me personally is how they've
ever so slightly fudged and adjusted the combat

253
00:19:18,720 --> 00:19:22,519
in this game. Specifically, I
think it's very impressive to adapt carry you

254
00:19:22,440 --> 00:19:26,799
from a brawler and really adapt him
really well with the style changes in the

255
00:19:26,799 --> 00:19:32,880
turn based combat lex Did you are
you a fan of turn based combat?

256
00:19:33,079 --> 00:19:36,400
Did this turn you off at all? Or were you into it? So?

257
00:19:36,559 --> 00:19:41,400
Like, I do love a bunch
of turn based games, but right

258
00:19:41,440 --> 00:19:45,240
after this, I was like,
ah, fuck it a persona three codes

259
00:19:45,240 --> 00:19:48,400
didn't come through. I'm going to
just try out Soul Hackers too. And

260
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you know, when you go because
I had had to install my PS fight

261
00:19:51,839 --> 00:19:53,640
for Ages and I was like,
you know when you go from like watching

262
00:19:55,000 --> 00:19:57,359
an Indiana Jones movie and Harrison Fother
is there and you're like, man,

263
00:19:57,440 --> 00:20:00,920
this guy's got it. This guy, this guy is the real deal.

264
00:20:02,240 --> 00:20:06,759
And then you go and you watch
like a really middling rock movie like Skyscraper,

265
00:20:06,839 --> 00:20:11,119
and you're like, oh, oh, this doesn't have this doesn't have

266
00:20:11,200 --> 00:20:14,480
it, This isn't it. That's
the feeling I got, like, there's

267
00:20:14,480 --> 00:20:19,240
a real excuse me, Skyscraper is
a cinematic masterpiece. Wasn't funded. It's

268
00:20:19,240 --> 00:20:27,279
all right? Sorry, but like
it the game just has it in a

269
00:20:27,279 --> 00:20:32,480
way that really fucking works. I
think I've thought a lot about the small

270
00:20:32,599 --> 00:20:34,480
changes that they made, because I
watch a bunch of the speed runs for

271
00:20:34,599 --> 00:20:40,160
seven, and something that they were
always super annoyed with was like the combat

272
00:20:40,200 --> 00:20:45,440
basically was do tenacious fists constantly and
you'll get through most encounters. And I

273
00:20:45,480 --> 00:20:49,160
think that they do a really good
job at bridging the gap between or PG

274
00:20:49,279 --> 00:20:52,640
and Bralo in this not just in
that key you can break out into his

275
00:20:52,720 --> 00:20:57,839
brawler stuff later in the game,
in that the combo attacks and the way

276
00:20:57,839 --> 00:21:03,799
that you can follow up really quickly. It adds this pace and the snappiness

277
00:21:03,839 --> 00:21:07,119
to proceedings that like, straight up, I was like, how much trouble

278
00:21:07,119 --> 00:21:11,319
would I get in if in my
review I said DRAWLPG, Because that would

279
00:21:11,359 --> 00:21:17,440
be stupid. I decided not to. But I really like the snappiness of

280
00:21:17,440 --> 00:21:21,200
the combat, and the great thing
about that is that it also ties back

281
00:21:21,279 --> 00:21:26,799
into cure you being not the guy
he once was, and like him meeting

282
00:21:26,880 --> 00:21:32,400
other people around him for the first
time and to actually help him in these

283
00:21:32,400 --> 00:21:37,799
fights. And I think that works
really well narratively having this be and RPG.

284
00:21:37,079 --> 00:21:41,559
Jesse, you're a big Final Fantasy
fourteen Freak. How do you feel

285
00:21:41,559 --> 00:21:45,200
me? I feel about these turns? I look like I like turn based

286
00:21:45,240 --> 00:21:49,680
combat just as much as anyone else. Something that really fascinates me about the

287
00:21:49,759 --> 00:21:52,480
series is that when you play a
lot of turn based RPGs, you're usually

288
00:21:52,480 --> 00:21:56,599
on like a set map or you're
just like standing in place right Like there's

289
00:21:56,599 --> 00:21:59,279
some games mix it up, but
it's really fascinating that. And like A

290
00:21:59,359 --> 00:22:02,720
Dragon had this two where it's like
you just kind of get into a fight

291
00:22:02,799 --> 00:22:06,200
anywhere, and then you kind of
like every single you have to think about

292
00:22:06,200 --> 00:22:08,160
every piece of the environment when you're
getting into a fight, and so there

293
00:22:08,160 --> 00:22:11,119
were so many times where I was
like, Okay, I could do this

294
00:22:11,160 --> 00:22:14,200
combo attack, but then what if
that combo attack hits them into the street

295
00:22:14,240 --> 00:22:15,920
and a car coming by hits them
and then knocks them. And so it's

296
00:22:15,960 --> 00:22:18,880
like every time you get into like
a random fight in that game, sometimes

297
00:22:18,880 --> 00:22:21,839
you just kind of like breeze through
it. But it was really fun to

298
00:22:21,839 --> 00:22:23,279
be like, okay, well,
like I can knock them over here against

299
00:22:23,319 --> 00:22:26,359
this wall, and then I could
pick up this planter, and it's like

300
00:22:26,519 --> 00:22:29,680
you always felt like a slight change
every time you did like a random encounter

301
00:22:29,720 --> 00:22:33,000
that was really nice. And then
especially some of the later fights like boss

302
00:22:33,000 --> 00:22:37,319
fights and stuff like start using the
environment in really interesting ways, and that

303
00:22:37,400 --> 00:22:40,960
was like, that was fun to
mess around with. But as far as

304
00:22:41,000 --> 00:22:42,880
like the little changes go, I
think they nailed it. Like being able

305
00:22:42,920 --> 00:22:48,400
to just move freely within a set
space is like the biggest thing they could

306
00:22:48,440 --> 00:22:51,200
have done, because that was like
such a problem in the previous game,

307
00:22:51,240 --> 00:22:53,839
and it was super nice to try
and be like, Okay, well,

308
00:22:53,880 --> 00:22:57,160
I have a line attack and I'm
just kind of waiting for this one enemy

309
00:22:57,279 --> 00:23:00,160
to like move two feet to the
left left, and then I could get

310
00:23:00,200 --> 00:23:03,839
three of them and you kind of
just wait for that moment. It feels

311
00:23:03,839 --> 00:23:06,440
good. It rewards being patient,
just like a little bit, but not

312
00:23:06,519 --> 00:23:10,920
too much, And I like that
would it be would it be sacrilegious?

313
00:23:11,079 --> 00:23:14,559
I'm going to get in trouble for
this. I think this game does like

314
00:23:14,640 --> 00:23:21,240
the hybrid turn based real time stuff
better than Final Fantasy seven remake. I

315
00:23:21,319 --> 00:23:26,519
think you're incorrect, but I think
I think seven take. Yeah. The

316
00:23:26,599 --> 00:23:30,519
thing I've always found with Best seven
we make is like those bosses are super

317
00:23:30,519 --> 00:23:34,240
spongy, and then eventually you're just
playing like a spongy hack and slash.

318
00:23:34,799 --> 00:23:40,079
I would argue that Wealth is also
super spongy, especially towards the end,

319
00:23:40,319 --> 00:23:42,720
Like it doesn't have the same problems
seven did where everyone was very spongy at

320
00:23:42,720 --> 00:23:47,240
the end, but like there are
a lot of bosses that if you had

321
00:23:47,279 --> 00:23:49,839
not kept up on the attack power
on your weapons, which you don't always

322
00:23:49,880 --> 00:23:53,440
do, considering you have like nine
people, tend people to like keep track

323
00:23:53,519 --> 00:23:57,799
of like you were just going to
be in for a long tedious grind at

324
00:23:59,079 --> 00:24:02,680
uh, grind is not the right
word. Long ted is chipping away in

325
00:24:02,759 --> 00:24:07,400
a boss that said, like most
things in this bosism are better than seven's.

326
00:24:07,279 --> 00:24:11,440
They are. I think they've really
cracked how this ballsism would work.

327
00:24:11,880 --> 00:24:15,759
The problem is these are three D
models working on a physics engine, so

328
00:24:15,920 --> 00:24:22,079
sometimes stuff just doesn't work out and
you feel incredibly robbed of strategy because like

329
00:24:22,519 --> 00:24:26,359
there's like a combo attack you can
do with your partners, but it works

330
00:24:26,359 --> 00:24:30,359
that like what sometimes the first person
will sleep the legs and the other person

331
00:24:30,440 --> 00:24:34,640
will like go for an air attack. Sometimes the legs sleep doesn't work and

332
00:24:34,720 --> 00:24:40,240
the air attack just goes over their
head, or like sometimes the enemy will

333
00:24:40,240 --> 00:24:44,920
move with the very last frame that
you're hitting the A button and you're well

334
00:24:45,160 --> 00:24:49,079
planned bounce them between these characters,
thing doesn't work, or for some reason,

335
00:24:49,200 --> 00:24:53,880
some weapons or some job glasses don't
actually go where the arrow says they

336
00:24:53,920 --> 00:24:57,079
will go. They will just go
like to the left for some reason.

337
00:24:57,640 --> 00:25:02,920
And again like a I plan to
knock down a bunch of very reasons like

338
00:25:02,960 --> 00:25:06,359
a bully pin, like bully pins, and I only hit like one.

339
00:25:06,799 --> 00:25:10,720
It's that kind of thing that I
think like they need to work on stuff

340
00:25:10,759 --> 00:25:14,119
like that if they really nail this, because I do feel like they are

341
00:25:14,200 --> 00:25:18,359
robbing the strategy of this and making
it so it's more about fast menuing than

342
00:25:18,400 --> 00:25:26,000
it is about taking a look at
the whole board at once. I had

343
00:25:26,359 --> 00:25:29,599
a bunch of trouble with that actually
when I was playing or whenever i'd switch

344
00:25:29,640 --> 00:25:32,680
over to carry you, and I
could never get the heat actions to properly

345
00:25:32,799 --> 00:25:37,559
trigger consecutively. Like I'd have a
dude up against a poll I'm like,

346
00:25:37,599 --> 00:25:40,160
all right, I did it one
time where I crushed your nuts on it,

347
00:25:40,599 --> 00:25:44,359
and then have another dude similar position, and it could just not get

348
00:25:44,359 --> 00:25:47,680
it to work. But overall,
I really liked it. I'm a big

349
00:25:47,720 --> 00:25:52,240
fan of arrows pointing to a location
of where they may be and where they

350
00:25:52,279 --> 00:25:57,960
might be, ars pointing down,
airs pointing to the left. I think

351
00:25:59,279 --> 00:26:02,160
where it's I don't want to say
it started falling apart from me, and

352
00:26:02,200 --> 00:26:07,000
maybe this gets as addressed later in
the game. But having to thumb through

353
00:26:07,119 --> 00:26:11,839
all of my specific skills to figure
out who would be weak to what,

354
00:26:11,519 --> 00:26:18,960
I just wish like that process was
streamlined, ever so slightly like that in

355
00:26:18,000 --> 00:26:22,680
Persona, where it's like, oh, you know, yeah, just switch

356
00:26:22,759 --> 00:26:25,680
me straight to the thing that it's
weak too. Yeah, yeah, I

357
00:26:25,680 --> 00:26:29,519
would have enjoyed that. But something
I've uh, I've spent a shamedly too

358
00:26:29,599 --> 00:26:33,640
much time and I very talked about
it is a how do y'all feel that

359
00:26:33,680 --> 00:26:37,559
they put animal crossing in the game? And do you like the animal crossing?

360
00:26:37,240 --> 00:26:42,440
Just as the first person to upload
a one completed island and during the

361
00:26:42,480 --> 00:26:45,759
review process, and it felt real
good. I know someone else who was

362
00:26:45,799 --> 00:26:49,279
guiding that and they were taken off
it to go play Power World and they

363
00:26:49,319 --> 00:26:55,640
will I fuck. Like three days
into having code, I had like a

364
00:26:55,680 --> 00:26:59,559
five star island and I was like, I was I uploaded it and I

365
00:26:59,599 --> 00:27:03,039
was just fresh and I was like, somebody, please, somebody else upload

366
00:27:03,079 --> 00:27:06,240
an island. I need to see
what this multiplayer stuff does. Yeah,

367
00:27:06,279 --> 00:27:07,680
I think I went to your island, Jesse. During it, I was

368
00:27:07,720 --> 00:27:11,440
like, Wow, this is just
the way beyond anything I have. And

369
00:27:11,480 --> 00:27:15,880
I had already finished the Dundug Island
story by that point. That's like the

370
00:27:15,880 --> 00:27:18,079
one thing I haven't gotten super.
I have gone pretty far into it,

371
00:27:18,119 --> 00:27:22,039
but I haven't gone to like going
to other people's island. How does that

372
00:27:22,119 --> 00:27:25,839
work? I actually have not done
it yet. I think I Ron has

373
00:27:25,839 --> 00:27:27,079
though. Right. It's basically like
you see a list of people who have

374
00:27:27,119 --> 00:27:32,319
islands upload, you go to that
you can Sujimon battle some people there,

375
00:27:32,480 --> 00:27:34,960
or just like you get you get
like a checklist of things to do,

376
00:27:36,079 --> 00:27:40,039
and you get points for doing the
checklist, so they like you're gonna change

377
00:27:40,039 --> 00:27:44,799
those points for just items on the
island. It's nothing super involved, but

378
00:27:44,799 --> 00:27:47,039
it's like a neat little thing of
like, oh, I guess they like

379
00:27:47,279 --> 00:27:52,039
they hit this little thing in here
to for one last thing to do in

380
00:27:52,079 --> 00:27:55,039
this minigame, Like there's a load
of little things where you're like, oh,

381
00:27:55,039 --> 00:27:56,839
this is just a little thing,
and like the game just keeps on

382
00:27:56,960 --> 00:28:02,559
having a load of little things,
like the the mechanics in the Sujimon battles.

383
00:28:02,839 --> 00:28:03,680
You're like, Oh, this isn't
going to be that deep, and

384
00:28:03,720 --> 00:28:07,519
then you're like, oh, I'm
evolving Sujiman and like I'm caring about like

385
00:28:07,599 --> 00:28:11,839
all of this and like his tactics
to it. There's a gotcha system.

386
00:28:12,200 --> 00:28:17,920
Yeah. I did a lot of
polls because I wanted to see if Kenny

387
00:28:17,960 --> 00:28:22,000
Omego was in there, but so
like, I haven't seen him. So

388
00:28:22,039 --> 00:28:26,160
I don't know anyone who has completed
Sujimon Darsia yet, but I almost have

389
00:28:26,279 --> 00:28:30,799
one. I almost, and I
haven't seen them. The really high end

390
00:28:30,799 --> 00:28:33,359
ones of the DLC ones, and
those just fucking blake it totally, like

391
00:28:33,720 --> 00:28:38,519
totally break the system. All of
the DLC characters that they give you have

392
00:28:38,640 --> 00:28:42,799
like two hundred movement speeds, so
it's just always your fucking turn. Yeah.

393
00:28:42,880 --> 00:28:48,400
Can you do PvP with Sujimon like
against other players? No? No,

394
00:28:48,400 --> 00:28:52,799
No, believe you can fight someone's
uploaded team. So I fought Jesse's

395
00:28:52,839 --> 00:28:55,799
team and they've destroyed me because I
was not that far in Sujiman yet.

396
00:28:56,599 --> 00:29:00,720
Ringing Champ on the Island and the
Sujiman Jesus Christ, just do I like

397
00:29:00,759 --> 00:29:03,759
what I like? I have to
note this because I did not realize it

398
00:29:03,839 --> 00:29:07,359
until the credits. Muku and Gotchapin
are real mass fields. Yes, yeah,

399
00:29:08,440 --> 00:29:12,400
Like I have no idea because they're
like, why are they crediting Muku

400
00:29:12,440 --> 00:29:17,799
and Gotchapin And I looked it up
and they're like they were in uh Thalas

401
00:29:17,839 --> 00:29:21,839
the tank engine. They were in
like Ultra Man. They are. They

402
00:29:21,880 --> 00:29:25,680
have been in a lot of things. They're like nnderoids of them. For

403
00:29:25,759 --> 00:29:29,440
folks that don't know Jesse, you, I don't want to say we coursed

404
00:29:29,480 --> 00:29:33,960
you to dress up into an Elmo
costume during the Giant Bombaiton. Part of

405
00:29:33,960 --> 00:29:37,960
that was volunteering, but every time
I saw Muku, I would just see

406
00:29:37,000 --> 00:29:44,079
you in them, just in the
back, drinking, just supporting the crew,

407
00:29:44,200 --> 00:29:51,200
just powering us through a lot of
it. Honestly, Muku reminds me

408
00:29:51,240 --> 00:29:52,720
a lot of Elmo, so I
get it. I feel you on that.

409
00:29:53,839 --> 00:29:56,640
God, It's just like every time
i'd see his face, he would

410
00:29:56,680 --> 00:30:00,599
give me a quick jump scare,
but I'd be calmed down at the same

411
00:30:00,640 --> 00:30:06,000
time because he shares my same existential
dread. I've seen a couple folks and

412
00:30:06,000 --> 00:30:07,000
I've talked to a couple of folks
that have, I don't want to say

413
00:30:07,039 --> 00:30:11,079
complained, but been a bit down
on the side content. In terms of

414
00:30:11,119 --> 00:30:15,119
like the side stories, I haven't
explored too much other than anything coffee related,

415
00:30:15,160 --> 00:30:18,319
because, as y'all know, I
have a problem. I have multiple

416
00:30:18,400 --> 00:30:22,359
problems, like back to the Grind, back to the Grind, Grind,

417
00:30:23,359 --> 00:30:27,920
and uh, I need to stop
documenting all my my, my problems on

418
00:30:27,920 --> 00:30:33,160
this website. But how have y'all
felt about all of the side story stuff

419
00:30:33,160 --> 00:30:37,920
in some of the side games,
Like I wasn't. I didn't think I'd

420
00:30:37,960 --> 00:30:41,039
get much into the dating as much
as I did. But I just really

421
00:30:41,160 --> 00:30:45,000
enjoyed the texting mechanic that you started
to do with like their fake Tinder,

422
00:30:45,000 --> 00:30:48,519
because it just felt fun to pretend
like I was texting on a t nine.

423
00:30:48,759 --> 00:30:53,519
I stopped comes up across the screen
is so funny. I end have

424
00:30:53,559 --> 00:30:57,440
stopped stopping doing that, because I
like, I did everything right up until

425
00:30:57,519 --> 00:31:03,039
like the the choose the emoji thing, and I like I chose the wrong

426
00:31:03,079 --> 00:31:07,319
one and it like I ruined the
whole thing, and she didn't want to

427
00:31:07,319 --> 00:31:10,680
talk to me like this sucks.
I'm looking about basically why I stopped online

428
00:31:10,720 --> 00:31:15,319
dating in the first place, Like
it's it was fun, but like a

429
00:31:15,319 --> 00:31:18,720
lot, I do think a lot
of the psycontact does take a backseat to

430
00:31:18,759 --> 00:31:21,720
the rest of the stuff, And
like I maybe did the door dash thing

431
00:31:22,000 --> 00:31:26,640
twice. I did, Like there's
an entire like Pokemon snap thing where you

432
00:31:26,680 --> 00:31:32,079
take pictures of perverts, so I
only did once, Like there was simultaneously

433
00:31:32,079 --> 00:31:34,839
too much of it, and also
the stuff was not suit like not as

434
00:31:34,880 --> 00:31:38,720
engaging as previous stuff. But also
there's never gonna be one as good as

435
00:31:38,759 --> 00:31:44,640
the cabaret club like host thing was, so I'm always just gonna be chasing

436
00:31:44,640 --> 00:31:48,119
that dragon. Yeah, And I
think something that you mentioned is something that

437
00:31:48,160 --> 00:31:52,799
I talked about on Twitter and some
people disagreed with a bit. And I

438
00:31:52,839 --> 00:31:56,319
think that like the FMV stuff that
they do with the dates is way way

439
00:31:56,319 --> 00:32:00,079
worse than when they were like just
people in the game who you would go

440
00:32:00,119 --> 00:32:05,319
on dates with and have stub stories
with. And it is way fucking creepier

441
00:32:05,400 --> 00:32:09,720
and it's way more uncomfortable when it's
like these voyeuristic, like one on one

442
00:32:09,759 --> 00:32:13,039
live action things like they're funny for
a bit, then you go on to

443
00:32:13,119 --> 00:32:15,480
your third one and you're like,
this is fucking weird. And I think

444
00:32:15,480 --> 00:32:21,240
that like the most telling thing about
that is that he the character who's like

445
00:32:21,279 --> 00:32:24,720
always fucking cursing, and she's like
just curses up a storm. She was

446
00:32:24,759 --> 00:32:30,119
one of the cabaret people in the
Man who raised his name and she yeah,

447
00:32:30,119 --> 00:32:36,039
and she had no story in that
thing other than just like being boobs

448
00:32:36,160 --> 00:32:38,799
and you get rewarded for saying the
right thing. And then in this she

449
00:32:38,880 --> 00:32:42,920
has a story and she's like an
actual interesting character, and it's like,

450
00:32:42,960 --> 00:32:47,720
oh yeah, you can still like
have interesting women characters at the side.

451
00:32:47,799 --> 00:32:52,279
You can even do like love interest
characters. But then you just have this

452
00:32:52,319 --> 00:32:57,640
whole segment that's like fucking kind of
uncomfortable. And I think like they should

453
00:32:57,680 --> 00:33:00,839
be better than thatsh at this point
because they've done it better before. Yeah.

454
00:33:01,079 --> 00:33:06,279
I so like, we recently moved
my wife's office, which is why

455
00:33:06,279 --> 00:33:09,039
it's a mess down back here,
like from this room to the living room.

456
00:33:09,559 --> 00:33:13,839
Uh, my wife plays this theory, she knows all about it.

457
00:33:14,119 --> 00:33:19,319
I was still embarrassed with those FMV
segments with her in the room. Yeah,

458
00:33:19,519 --> 00:33:23,200
yeah, I've reconfigured my desk situation
so my partner doesn't really see my

459
00:33:23,240 --> 00:33:28,920
screens anymore. Because when we do
the BombCast, when I was still streaming

460
00:33:28,920 --> 00:33:30,680
out of a kitchen, she'd occasionally
look over and be like, why is

461
00:33:30,680 --> 00:33:34,960
there? Why are there anime boobs
on your screen? Like why do we

462
00:33:35,000 --> 00:33:37,200
have to have this talk every Friday? I'm like, God, sorry,

463
00:33:37,240 --> 00:33:40,839
it's just it's just how it goes
here. Just got normal, is it?

464
00:33:42,039 --> 00:33:45,799
And you normal? Just stop sending
you all of those boobs? Yes,

465
00:33:45,960 --> 00:33:51,680
Sean, please stop? Uh?
Anyway? Uh? And Ron,

466
00:33:51,720 --> 00:33:54,480
you touched on this? Is there
too many things in this game? Uh?

467
00:33:55,119 --> 00:34:00,920
I think So I finished the game
at like roughly eighty hours, given

468
00:34:00,319 --> 00:34:05,440
like not a review timeframe, I
probably would have rounded one hundred. Uh

469
00:34:06,119 --> 00:34:07,639
yeah, I think there are maybe
too many, Like I didn't even finish

470
00:34:07,719 --> 00:34:10,920
all the side quests or all that
stuff, like stuff I really wanted to

471
00:34:10,920 --> 00:34:16,199
do. But I think at some
point I was there's a part where you

472
00:34:16,280 --> 00:34:21,360
are as as cure, you just
going to places that like mean something to

473
00:34:21,440 --> 00:34:23,760
him that he reminisces about, and
I was like, oh, I need

474
00:34:23,800 --> 00:34:27,280
to get all this stuff because like
I want to know all this stuff before

475
00:34:27,280 --> 00:34:29,760
I get to the ending, and
like, I want to finish Curious Story.

476
00:34:30,199 --> 00:34:32,840
And when I finally got the mom
I'm like, there was not really

477
00:34:32,920 --> 00:34:36,920
a point in doing this, Like
it's it's neat, but I don't feel

478
00:34:36,960 --> 00:34:39,480
like particularly more enriched for having to
cram all this in for one in one

479
00:34:39,559 --> 00:34:44,840
day. I think this it is
a lot more palatable if you were playing

480
00:34:44,840 --> 00:34:49,880
at a not review pace, But
like the trying to cram it all in,

481
00:34:50,079 --> 00:34:53,760
it's all just overwhelming and not a
great way sometimes. Yeah, the

482
00:34:53,800 --> 00:34:57,079
way you always have to think about
it is like, hey, if I

483
00:34:57,119 --> 00:34:59,920
have more than two weeks to play
all of this, would I be enjoy

484
00:35:00,119 --> 00:35:02,679
it more? Like if I wasn't
up lace, if I didn't have to

485
00:35:02,679 --> 00:35:07,079
get up early to play some fucking
more of this, would I be enjoying

486
00:35:07,119 --> 00:35:09,400
this side bullshit more? And like, yeah, it actually becomes way more

487
00:35:09,400 --> 00:35:15,159
fun when you're not rushing. I
like some of the key you reminiscing stuff,

488
00:35:15,239 --> 00:35:19,599
especially the more involved stuff, and
I think some of those are really

489
00:35:19,639 --> 00:35:24,480
really good, and they bring back
some characters who were done dirty by the

490
00:35:24,519 --> 00:35:30,559
series, and they also don't bring
back some characters who shouldn't be bought back

491
00:35:30,599 --> 00:35:38,119
because the actors are problematic? Mm
hmm, he thinks about Yeah, she's

492
00:35:38,199 --> 00:35:43,639
like, oh, she's off in
the upstate farm. He's doing great.

493
00:35:44,920 --> 00:35:49,280
How do y'all feel about the torch
being passed to Ichibon? Here? And

494
00:35:49,360 --> 00:35:53,440
I mean it kind of already happened, Scout, I swear to God right

495
00:35:53,480 --> 00:36:00,159
now, that's true, that's true. How do you all feel about the

496
00:36:00,599 --> 00:36:05,920
keeping this on the podcast though she's
she's gonna initiate a fight with someone right

497
00:36:05,920 --> 00:36:08,199
now probably hell yeah, wins.
How do you all feel about the torch

498
00:36:08,199 --> 00:36:14,199
being passed? Like the future of
this series being in Ichibon's lovely but dumb

499
00:36:14,280 --> 00:36:19,920
hands. I think this game has
set it up almost better than seven did,

500
00:36:20,079 --> 00:36:22,440
because seven was like a very blank
slate of like, Okay, the

501
00:36:22,480 --> 00:36:27,320
Yakiza is gone, what do we
do now? And this game kind of

502
00:36:27,360 --> 00:36:31,840
reinforces the idea of we it's gone, but that doesn't mean it's actually gone.

503
00:36:31,960 --> 00:36:35,400
That means that we still have just
a lot more problems to deal with.

504
00:36:35,840 --> 00:36:39,360
And I think now I feel very
good about Ichibon being the next like

505
00:36:39,480 --> 00:36:45,119
protagonist in the series, the next
like main role. I do think with

506
00:36:45,679 --> 00:36:46,840
as much as I have praised what
they have, done with Kiriu in this

507
00:36:46,880 --> 00:36:51,840
game. They did make Ichibon look
small a little bit in this one,

508
00:36:52,360 --> 00:36:57,199
and they need to come out bombastically
with the next one of him being the

509
00:36:57,239 --> 00:37:00,480
sole driver of the plot, not
sol the main driver of the plot.

510
00:37:00,800 --> 00:37:05,920
With the next one or else he's
it's going to feel like he's less shaping

511
00:37:05,960 --> 00:37:08,639
the direction of the series and more
just being taken along for the ride.

512
00:37:08,840 --> 00:37:14,760
Gotcha, gotcha? Yess yeah.
I think that, like there's like a

513
00:37:14,800 --> 00:37:17,280
really important scene that happens pretty later
on where Eachibon and kir You have like

514
00:37:17,320 --> 00:37:22,159
a really good conversation, and I
think that's like the moment where they're like

515
00:37:22,000 --> 00:37:25,599
the future is in your hands now
sort of sort of deal, and looking

516
00:37:25,599 --> 00:37:30,239
at where Eachibon is at the end
of this game, I think, like

517
00:37:30,440 --> 00:37:32,800
Mron said, there's a lot of
work that needs to be done to just

518
00:37:32,880 --> 00:37:36,599
get him like kind of back up
to where he needs to be for this,

519
00:37:36,920 --> 00:37:38,840
but they've clearly given him like a
very clear runway to do so,

520
00:37:39,320 --> 00:37:45,079
and they've given Eachibon like very clear
like here's what Ichibon is going to do

521
00:37:45,239 --> 00:37:49,639
next. And just because the Yakuza
has been dissolved or whatever from seven,

522
00:37:49,760 --> 00:37:53,360
like the real work starts now,
and I think that's the important message for

523
00:37:53,400 --> 00:37:58,400
Eachibon is like he has a clear
thing ahead of him that he needs to

524
00:37:58,440 --> 00:38:01,280
do, and it was very nice
to see kre you kind of be like

525
00:38:02,199 --> 00:38:06,639
here you go. Yeah. I
think they also do a really good job

526
00:38:06,679 --> 00:38:09,360
of I mentioned it before, but
like setting him up to not just do

527
00:38:09,440 --> 00:38:14,400
the same things again, not just
get in the same like fights with different

528
00:38:14,440 --> 00:38:17,199
clans, not just get in the
same fights. Like all of the Itchuman

529
00:38:17,320 --> 00:38:22,519
stuff that we've seen so far has
been a lot more focused on societal ills

530
00:38:22,599 --> 00:38:28,199
than like clam melo drama or in
fighting or families or anything. Something.

531
00:38:28,239 --> 00:38:34,199
I think that like the ending of
this game Fucking Nails is allowing to you

532
00:38:34,360 --> 00:38:38,079
to have a moment of weakness and
like just sit with it. And I

533
00:38:38,079 --> 00:38:42,960
think that that's so powerful for Like, something that I've always said about these

534
00:38:43,000 --> 00:38:45,760
games is even from the first game, Ku starts out as like a dhy

535
00:38:46,039 --> 00:38:50,159
he's got He goes to jail for
like ten years, and then he comes

536
00:38:50,159 --> 00:38:52,159
out and everyone's like, Oh,
he's a fucking dragon Adolgima. He's like

537
00:38:52,280 --> 00:38:57,320
already a legend. And then this
game at the end just allows him to

538
00:38:57,360 --> 00:39:01,000
have a really nice, quiet moment
where he's not the strongest guy in the

539
00:39:01,079 --> 00:39:06,519
room. He's not like the most
powerful person, and it was something that

540
00:39:06,559 --> 00:39:09,880
the character like desperately needed and was
just to have a moment where he's allowed

541
00:39:09,880 --> 00:39:15,440
to just be a guy. Uh. Y'all could probably speak to this better

542
00:39:15,480 --> 00:39:20,480
than I could, just because of
y'all's familiarity with these series. But I

543
00:39:20,519 --> 00:39:25,239
was pleasantly surprised a lot playing this
game with the social issues that they were

544
00:39:25,280 --> 00:39:30,199
touching on, and specifically of like, oh, oh, y'all are gonna

545
00:39:30,199 --> 00:39:34,119
mention the homeless population and how expensive
it is to live in Hawaii? Oh

546
00:39:34,119 --> 00:39:37,760
cool? Yeah, yeah, all
right, and then just generally their tone

547
00:39:37,400 --> 00:39:43,559
with this game about treating like unhoused
folks and the homeless population across the board,

548
00:39:44,440 --> 00:39:49,159
and also touching on stuff like police
brutality and yeah, just like a

549
00:39:49,199 --> 00:39:54,960
lot of problems of even colonization in
Hawaii that I was like, oh shit,

550
00:39:55,039 --> 00:39:59,000
y'all are going there? Is that
par for the course for like the

551
00:39:59,039 --> 00:40:04,679
series as a whole, or is
that's something that may be unique to like

552
00:40:04,719 --> 00:40:07,440
a Dragon. They really hone their
teeth on that in the Judgment games.

553
00:40:07,440 --> 00:40:15,079
I think because first judgment is all
about medical malpractice basically, and then the

554
00:40:15,119 --> 00:40:20,679
second judgment is all about high school
bullying, and I think they got way

555
00:40:20,719 --> 00:40:25,480
better at reating those issues with like
the respect they deserve. The Yakuza franchise

556
00:40:25,480 --> 00:40:30,320
has always loved to bring in big
issues but then not really tackle them a

557
00:40:30,360 --> 00:40:37,960
whole lot. Like Yakuza six is
all about Chinese triads bringing immigrants over and

558
00:40:37,119 --> 00:40:42,039
their meeting shelter and being undocumented,
but it doesn't really do a whole lot

559
00:40:42,079 --> 00:40:45,960
with that story or address or give
its opinion on it even And I think

560
00:40:46,000 --> 00:40:52,280
the Judgment games have given them a
chance to like actually figure out what the

561
00:40:52,360 --> 00:40:57,599
opinions are are on a lot of
these things. I will say, this

562
00:40:57,639 --> 00:41:00,960
game does say a cab with like
its entire time, Yeah it does.

563
00:41:01,079 --> 00:41:05,719
Yet like there is not a single
good cop and the only cop like except

564
00:41:05,719 --> 00:41:08,079
Adachi, I guess, and he's
not even a cop, so like it's

565
00:41:08,360 --> 00:41:13,440
it like you go through there and
they you can clear clearly see they came

566
00:41:13,480 --> 00:41:15,400
up with a mentality of yeah,
cops are real shit in America, right,

567
00:41:15,440 --> 00:41:20,400
and like, yeah, you are
correct. This is roughly how a

568
00:41:20,480 --> 00:41:24,079
lot of things would probably go if
you were an immigrant in Hawaii, like

569
00:41:24,199 --> 00:41:29,559
you would, you would find a
lot of like racism and uh classism and

570
00:41:30,199 --> 00:41:35,119
corruption and on the police force.
I was talking to the homie, Michael

571
00:41:35,159 --> 00:41:37,280
Hyam, and one of the things
one of his issues of the game was,

572
00:41:37,960 --> 00:41:43,199
uh, the there's a tonal whiplash
with a lot of like the side

573
00:41:43,239 --> 00:41:46,199
stuff. And I can kind of
understand that because like, there there is

574
00:41:46,599 --> 00:41:52,400
fun side stuff of let's help this
rock band create a storm so they can

575
00:41:52,400 --> 00:41:55,199
fill a music video. And then
you go from that to this woman is

576
00:41:55,239 --> 00:42:00,360
being forced into sex work by a
cop and we would probably beat the share

577
00:42:00,400 --> 00:42:07,360
of this cop and stop this.
Like I do think this game like there

578
00:42:07,400 --> 00:42:09,599
are a few social issues that it
hits on with as much bigger as it

579
00:42:09,679 --> 00:42:16,039
hits on. Cops in America be
bad. Yeah, the the cop that

580
00:42:16,079 --> 00:42:22,920
you encounter through the main story in
the early bits. His conclusion that that

581
00:42:22,480 --> 00:42:27,480
was reached was shocking, and I
was like, God, damn, are

582
00:42:27,480 --> 00:42:30,920
we gonna talk about that afterwards?
Oh, we just left them there.

583
00:42:30,000 --> 00:42:34,960
Huh, that's that happened. And
like I was like, this is a

584
00:42:35,000 --> 00:42:38,079
Simpsons joke. This happened in the
Baseball episode of The Simpsons as a joke,

585
00:42:38,320 --> 00:42:44,559
but it's actually not that unrealistic to
happen here. Something I'm not gonna

586
00:42:44,559 --> 00:42:46,239
say I loved it, but oh, let's go ahead. Something I was

587
00:42:46,239 --> 00:42:52,360
gonna say was I really liked some
of their villains having a bit more complexity

588
00:42:52,440 --> 00:42:55,000
than they did in the lat Then
in seven, I think ya Maya is

589
00:42:55,039 --> 00:43:00,000
a really fucking good character. I
really like Jamie and he's a great counter

590
00:43:00,079 --> 00:43:04,280
to Itchi Ban in the same way
that Magima was a great counter to Cure

591
00:43:04,320 --> 00:43:07,760
You, and like he's just a
fucking dirt bag, but he's also like

592
00:43:08,480 --> 00:43:12,840
she does the right thing every now
and again. And then when they reveal

593
00:43:13,000 --> 00:43:15,719
why he does what he does and
why he feels the way he does,

594
00:43:15,159 --> 00:43:20,239
I think that that's a really good
character moment of like letting that villain breathe.

595
00:43:20,639 --> 00:43:25,119
And I do also think that like
he is totally coming back because some

596
00:43:25,199 --> 00:43:29,360
of the postgame stuff that they do
where they get you to fight bosses again

597
00:43:29,639 --> 00:43:32,079
with the DLC that they that they've
released, one of them is like,

598
00:43:32,159 --> 00:43:37,880
oh, do like boss fights and
against imaginary versions of the enemies, and

599
00:43:37,920 --> 00:43:40,119
one of them is Yamaya Magima,
and it's like, oh, they know

600
00:43:40,159 --> 00:43:44,239
what they have on their hands.
They know that this character is like totally

601
00:43:45,360 --> 00:43:49,079
I think he is this game song
he where they will be so popular they

602
00:43:49,079 --> 00:43:51,960
will have no choice but to bring
them as like a party ember next game.

603
00:43:52,760 --> 00:43:58,159
Yeah, Ichiband seems like he he
follows the Goku archetype of like I'll

604
00:43:58,159 --> 00:44:00,079
fight you, but then I'll befriend
you and you a sense who being and

605
00:44:00,119 --> 00:44:05,880
then we're homies forever. Now we
were talking about this internally at GB.

606
00:44:06,079 --> 00:44:14,280
But where do y'all think Echybond ranks
in the RPG protagonist? Uh, pantheon,

607
00:44:15,280 --> 00:44:17,159
Like on the on the greater scale, and that the scale can be

608
00:44:17,280 --> 00:44:22,400
towards your personal scales depending on how
you feel about someone like Cloud Strive for

609
00:44:22,480 --> 00:44:25,880
whoever above the guy from the bouncer, that's for sure that guy. How

610
00:44:27,360 --> 00:44:36,239
dare you who never speak ill on
Seon Barsad's name ever it tooks you a

611
00:44:36,280 --> 00:44:42,039
moment to amembush, I would just
overcome with emotion, all right. I

612
00:44:42,039 --> 00:44:47,119
will say he's like he's very close
to like top end I okay, and

613
00:44:47,159 --> 00:44:52,280
that he has a character and that
like that character is someone who is fun

614
00:44:52,360 --> 00:44:55,239
to play ass and fun to watch
what they do. Like I really loved

615
00:44:55,239 --> 00:44:59,239
in the game that every time Ichabon
mentioned running for office and was like,

616
00:44:59,440 --> 00:45:02,480
you mean for like school, you
mean like you read for office. But

617
00:45:02,599 --> 00:45:06,840
like, I will also say,
one of the down parts of this game

618
00:45:06,960 --> 00:45:09,760
is that Ichibon doesn't really have an
arc. He ends it roughly the same

619
00:45:09,760 --> 00:45:15,599
place he does at the at the
beginning, which is, I mean great,

620
00:45:15,679 --> 00:45:19,079
nothing can break him, But I
would like to I would like for

621
00:45:19,119 --> 00:45:22,400
them to use further games to actually
explore more. Most of Itchabon in this

622
00:45:22,480 --> 00:45:25,280
game he find like very early on, he finds out his mother is alive,

623
00:45:25,840 --> 00:45:30,480
and yeah, you get some degree
of development with that, but like,

624
00:45:30,920 --> 00:45:35,719
they kind of write it off real
fast, and I wish Ichibon did

625
00:45:35,719 --> 00:45:39,199
have uh I hesitate to make it
sound this dramatic, but I wish he

626
00:45:39,239 --> 00:45:43,679
had a little bit of pathos to
like at least further and arc for him.

627
00:45:44,559 --> 00:45:46,400
I'm willing to let it go this
time. We'll see what they actually

628
00:45:46,400 --> 00:45:51,480
bring for the character next time.
But to actually be like one of the

629
00:45:51,480 --> 00:45:54,840
best JRBG protagonists, he needs a
bit more to him than just golden retree

630
00:45:54,880 --> 00:46:00,639
for boyfriend. Okay, okay,
Jesse, do you where do you fall

631
00:46:00,679 --> 00:46:04,679
with that? Uh? He is? He is in the upper end.

632
00:46:05,360 --> 00:46:07,599
But I kind of like exactly agree
with him Ron on this one. It's

633
00:46:07,639 --> 00:46:13,440
just like it feels like a circle, right, it feels like there's some

634
00:46:13,519 --> 00:46:15,840
high highs in this game, but
then he ends up in the same place,

635
00:46:15,000 --> 00:46:20,199
almost like to a t, exactly
where he began. Uh. And

636
00:46:20,440 --> 00:46:24,039
it's it's a little frustrating, and
it's like one of my gripes with sort

637
00:46:24,079 --> 00:46:29,599
of how the story pans out in
this game. But like he's so lovable

638
00:46:29,599 --> 00:46:31,559
that you like can't not want to
take a bullet for him, you know

639
00:46:31,599 --> 00:46:35,960
what I mean, Like you,
like I love you, Jesse, He'd

640
00:46:36,000 --> 00:46:37,320
take the bullet for you. Yeah, and then I'd push him back out

641
00:46:37,360 --> 00:46:39,480
of the way, and this bullet
would be going very very slow, and

642
00:46:39,480 --> 00:46:44,280
it would be just us pushing each
other back and forth. So it's hard

643
00:46:44,320 --> 00:46:46,280
not to love him because like he
is so lovable, but like, yeah,

644
00:46:46,320 --> 00:46:51,840
we've only had two games with him, uh, and like here you

645
00:46:51,960 --> 00:46:55,320
we've had eight, nine, ten, I don't even know how many games

646
00:46:55,320 --> 00:46:59,360
at this point. Uh. And
so like I think there's more work to

647
00:46:59,360 --> 00:47:01,760
be done. But I think,
like, if I'm betting, I think

648
00:47:01,760 --> 00:47:05,920
that by the time we have seen
more Ichi Bond games, will will lead

649
00:47:06,719 --> 00:47:08,280
if not as in love with Cri
like him, is cure you? If

650
00:47:08,280 --> 00:47:12,840
not more, I think there's more
to love and I can't speak ill of

651
00:47:12,840 --> 00:47:16,639
my husband, So just well,
I was gonna ask, y'all. Okay,

652
00:47:16,760 --> 00:47:23,800
now we've we've established roughly where each
bomb lands in the Greater Protagonist rpg

653
00:47:24,119 --> 00:47:31,199
UH pantheon. How close is he
from Daddy to Zaddy or is he in

654
00:47:31,280 --> 00:47:37,960
between? Or is he completely still
in the hymbo scale of things. I

655
00:47:37,119 --> 00:47:44,400
struggle to see Ichibon as any sort
of sex positive character. Like I mean,

656
00:47:44,480 --> 00:47:47,679
he is objectively he is, but
like for me, he is a

657
00:47:47,840 --> 00:47:53,719
child and he falls into that.
He occasionally falls into He occasionally falls into

658
00:47:53,840 --> 00:48:00,719
the he occasionally falls into the UH. The beloved fan theory that Captain America

659
00:48:00,760 --> 00:48:07,360
Steve Rodgers MCU is a virgin where
he's just continually fighting for puritanical things,

660
00:48:08,079 --> 00:48:13,280
and that's that's where he may not
be quite Daddy or Zaddy yet. I

661
00:48:13,360 --> 00:48:17,920
will say so. Yakuza seven had
a thing where you could date everyone in

662
00:48:19,000 --> 00:48:21,239
the game, and there was a
side quest where all the women would get

663
00:48:21,280 --> 00:48:23,880
mad at you and try and beat
each a ban up. That might be

664
00:48:24,000 --> 00:48:29,480
the only non canon side quest I
have seen in this series because of this

665
00:48:29,719 --> 00:48:35,079
non canon stuff. In the DLC, they sell you it you there is

666
00:48:35,239 --> 00:48:38,000
canon sub stories where Ichibond fucks though
in this game I will say, yes,

667
00:48:38,320 --> 00:48:42,719
okay, but like in the beginning
of yak our beginning of Like a

668
00:48:42,800 --> 00:48:45,800
Dragon eight, he does like say, I've never really been on a date,

669
00:48:46,440 --> 00:48:51,719
so he is not. This was
the first real thing in this game

670
00:48:52,039 --> 00:48:55,599
of him being like so girls,
huh. I will I will say like

671
00:48:57,039 --> 00:49:00,559
he might have had sex by time
credits role in this game, but I

672
00:49:00,599 --> 00:49:02,800
don't think he knows what sex is. Yeah. Yeah, he's a very

673
00:49:02,880 --> 00:49:06,199
Goku like like, oh yeah,
is it like some kind of food?

674
00:49:06,679 --> 00:49:10,239
Yeah, every situation he's in in
the sub stories I have done where like

675
00:49:12,239 --> 00:49:15,159
there is implied sex, he's very
much like what do you mean, what

676
00:49:15,280 --> 00:49:20,079
are you talking about? What is
this? And it's like, oh boy,

677
00:49:20,440 --> 00:49:25,440
oh that was my day. I
will say. This isn't to say

678
00:49:25,480 --> 00:49:30,320
that the romance that is in the
in the Aplosh is bad, but I

679
00:49:30,400 --> 00:49:32,159
do think the best romance in this
game is between a craw fish and a

680
00:49:32,239 --> 00:49:37,519
lobster. Oh absolutely, yeah.
I mean you know, love knows no

681
00:49:37,639 --> 00:49:39,559
bounce. We all know that.
I do really like the scene which has

682
00:49:39,679 --> 00:49:46,480
no other purpose because I just like
getting showing their friendship where Namba takes Itchab

683
00:49:46,519 --> 00:49:51,920
on his side and goes like,
hey, Chetose is cute? Are you?

684
00:49:52,119 --> 00:49:55,559
Are you murting with Herb's like she's
like twenty, and I was like

685
00:49:55,800 --> 00:50:01,599
yeah. So my favor scene in
that, probably in the entire game,

686
00:50:02,039 --> 00:50:07,400
is when Ichibon is sitting down with
uh Nanba and Adachi and they're going over

687
00:50:07,559 --> 00:50:12,360
his date from the night before,
and the two of them there's this moment

688
00:50:12,400 --> 00:50:15,840
where Ichibon explains what happens and Nanba
is just quiet and he's like holding a

689
00:50:15,960 --> 00:50:21,679
soda and he just shakes it and
you just hear the ice ruffle, and

690
00:50:21,760 --> 00:50:24,639
then he just doesn't say anything,
and it's like this perfect moment. It's

691
00:50:24,679 --> 00:50:30,519
like a wide shot of the restaurant. It's Itchibam like slowly explains and greater

692
00:50:30,639 --> 00:50:32,519
detail the things that he said,
like beef by bees. Yeah, they're

693
00:50:32,559 --> 00:50:37,280
just like, dude, you can't
fucking say that. Man. I know

694
00:50:37,400 --> 00:50:43,119
you've been in prison, but like
Jesus Christ, due So the most realistic

695
00:50:43,199 --> 00:50:47,760
thing is she says she's not mad, but then you find out hours and

696
00:50:47,880 --> 00:50:52,760
hours later when she's talking to Carriou. Yeah, I was pretty pissed off

697
00:50:52,800 --> 00:50:55,599
by that. She she just told
him like she wasn't mad, and she

698
00:50:55,880 --> 00:51:01,719
was like, oh good, I
think, uh problems, problems of being

699
00:51:01,719 --> 00:51:05,760
a Himba problem, problems of being
a little dummy. But he's he's my

700
00:51:05,880 --> 00:51:08,280
favorite dummy. Folks, we've almost
gotten to the end of our time here

701
00:51:08,360 --> 00:51:12,920
and I'm gonna I mentioned this at
the tippy top before we started Recording'm gonna

702
00:51:12,920 --> 00:51:15,559
ask Hell to give this a arbitrary
score, but not how you think.

703
00:51:16,800 --> 00:51:20,519
We're gonna go around the room and
give it an emoji, all right,

704
00:51:21,760 --> 00:51:24,920
the best emoji to encapsulate your feelings. You can do up to three.

705
00:51:25,320 --> 00:51:30,199
I'll give you all time to maybe
look at you're recently used and think about

706
00:51:30,400 --> 00:51:35,519
what series of emojis you would like
to give to, like a dragon,

707
00:51:35,599 --> 00:51:40,400
infinite wealth. I'm like a six
year old in a twenty three year old

708
00:51:40,519 --> 00:51:45,599
body. I don't use emojis.
Well, well, lex, you're gonna

709
00:51:45,639 --> 00:51:50,400
have to explore the rich world of
emojis you can use like a building.

710
00:51:50,480 --> 00:51:53,039
It doesn't even have to be any
of the faces audio listeners. Everyone is

711
00:51:53,760 --> 00:51:58,159
concentratedly looking down. I have to
look at emojis and figure it out.

712
00:51:58,280 --> 00:52:00,599
This was this was this was a
good pick. It's gonna take me a

713
00:52:00,639 --> 00:52:05,079
second, though, Folks at home, if if you'd like to play along,

714
00:52:05,480 --> 00:52:09,159
feel free to throw in your specific
emojis as well. I solicited some

715
00:52:09,320 --> 00:52:12,800
questions from the chat, and there
were not really a lot of questions,

716
00:52:12,880 --> 00:52:15,800
So and we'll go with this.
Okay, I think I think I have

717
00:52:15,920 --> 00:52:21,719
two at least so A lightning vault
because my baseball bat had a lightning effect

718
00:52:21,760 --> 00:52:25,159
and that's pretty cool. Okay,
yeah, a rainbow because this game,

719
00:52:25,559 --> 00:52:29,719
in its final sequence has one of
the most whole mob archic shots in any

720
00:52:29,800 --> 00:52:39,599
video game ever. Okay, it
was just very tired uh light in a

721
00:52:39,679 --> 00:52:45,320
rainbow and a cruise ship. Okay, okay, all right, all right,

722
00:52:45,400 --> 00:52:51,440
I like this. I'm gonna go
American flag, uh huh, lobster

723
00:52:52,679 --> 00:52:58,559
and the two guys wrestling because I
like that cry in beast mode was just

724
00:52:58,639 --> 00:53:01,360
basically a get behind other character and
throw them for a lot of damage.

725
00:53:01,639 --> 00:53:08,280
Character. Yes I am. I'm
going to go magnifying Glass because this game

726
00:53:08,400 --> 00:53:17,760
is introspective. I'm going to go
Salsa dance Lady Emoji because this game is

727
00:53:17,880 --> 00:53:30,280
fun and I'm going to go praying
hands emoji because there's some there's some some

728
00:53:30,400 --> 00:53:35,280
cult like activities something like that.
Yeah. Something that's worth mentioning is that

729
00:53:36,199 --> 00:53:39,199
this game straight up like does the
RPG thing of like, hey, you're

730
00:53:39,199 --> 00:53:44,559
gonna fight God by the way,
it goes full residueval four by the end

731
00:53:44,599 --> 00:53:51,639
of it. Yeah, okay,
okay J five Right, Yes, yeah,

732
00:53:51,880 --> 00:53:54,840
it basically does that towards the end
where it's like, actually, turns

733
00:53:54,840 --> 00:54:00,599
out you're just finding the concept of
religion and organized religion in particular. Oh

734
00:54:00,760 --> 00:54:04,000
hell yeah, I'm all about that. Can I say that that character who

735
00:54:04,039 --> 00:54:06,639
I'm not gonna name because they're like
villain turn is actually like a thing.

736
00:54:07,639 --> 00:54:12,760
But that character in the Japanese language, Yes, he has the most insane

737
00:54:12,920 --> 00:54:19,360
English voice acting I have ever heard. It's wild to listen to. It's

738
00:54:19,440 --> 00:54:21,719
like, how do they get like, I think because they make a big

739
00:54:21,760 --> 00:54:24,039
deal about people who speak English and
people who don't. Japanese actors like Tomas

740
00:54:24,079 --> 00:54:29,159
I was a Japanese actor and he
speaks like some English and like it has

741
00:54:29,199 --> 00:54:32,920
a Japanese accent, but it's not
as egregious as this character. It is

742
00:54:34,039 --> 00:54:37,920
clearly like this old Japanese man who
is being a white guy. Yeah,

743
00:54:38,079 --> 00:54:43,239
and like it is kind of wild
when all the other characters they try to

744
00:54:43,599 --> 00:54:46,360
line it up or fudge it a
bit more. It is weird. Also,

745
00:54:46,960 --> 00:54:52,159
I was convinced that that character wog
Too was Daniel Daykim. Turns out

746
00:54:52,239 --> 00:54:58,599
Daniel day Kim is an Eva and
I was like, oh what that wrong

747
00:54:58,719 --> 00:55:04,920
tone looks exactly like him? Like
yeah. I also learned that Danny Trejo's

748
00:55:05,000 --> 00:55:10,800
character obviously does not voice the Japanese
dubya, but doesn't they don't pull his

749
00:55:12,000 --> 00:55:16,559
English lines for when he does speak
English in that it's a different person entirely,

750
00:55:17,079 --> 00:55:20,320
And I'm like, why didn't you
just pull the English ones? And

751
00:55:21,079 --> 00:55:23,239
it was like a contract thing or
like they can have it for one language

752
00:55:23,280 --> 00:55:28,400
track or what. I very strange. Also, just real quick, I

753
00:55:28,440 --> 00:55:31,039
think this game plays real fast and
loose with who Kenon cannot speak Japanese in

754
00:55:31,119 --> 00:55:35,760
this world, to the point where
I'm like, there's like one substory and

755
00:55:35,800 --> 00:55:37,599
I'm like, why do you know
how to speak Japanese? Nothing about your

756
00:55:37,719 --> 00:55:44,519
character says you could speak fluent Japanese. Everyone he speaks Japanese occasionally, somebody

757
00:55:45,239 --> 00:55:49,320
like people will speak English, and
the main story there's there's a whole substory

758
00:55:49,360 --> 00:55:52,719
about a guy who's like, oh, Japan, Japan stuff is for webs

759
00:55:52,840 --> 00:55:55,360
like I like America and I'm like, bro, you are speaking to me

760
00:55:55,440 --> 00:55:59,280
in fluent Japanese. What do you
mean you don't you don't like Japanese?

761
00:56:00,440 --> 00:56:05,480
What are you saying? Well?
Thank you everyone for your emoji reviews.

762
00:56:06,039 --> 00:56:08,079
The Emoji scale is going to be
the new review scale here at giant bomb

763
00:56:08,119 --> 00:56:12,800
dot com. Sorry to our sister
website Metacritic for having to figure out the

764
00:56:12,920 --> 00:56:16,440
math on that, but folks,
thank you for sharing your time, sharing

765
00:56:16,480 --> 00:56:19,719
your time. I feel like I
want to take all yell to an island

766
00:56:19,760 --> 00:56:23,360
and we'll just roll around on our
segues and just shaka the denizens and citizens

767
00:56:23,400 --> 00:56:29,480
of Hawaii Lex Where can find Where
can people find you on the Internet?

768
00:56:30,400 --> 00:56:34,119
I usually wind up on this website
every now and again, But when I'm

769
00:56:34,199 --> 00:56:38,199
not lurking in tash and annoying Jeff
web and you can find me over at

770
00:56:38,280 --> 00:56:42,159
start Menu. I'm on that website. It's for young people trying to break

771
00:56:42,199 --> 00:56:45,920
into the games industry and cool.
We're doing cool things there. You can

772
00:56:45,960 --> 00:56:50,400
follow us on Twitter at the start
menu. I also freelance. You can

773
00:56:50,440 --> 00:56:52,920
find me on Twitter at basically lexi
both spelt with eyes at the end of

774
00:56:53,000 --> 00:57:00,159
them. And I also live in
Mike Minatei's waves. Yep, it's a.

775
00:57:00,239 --> 00:57:02,039
It's a It's a warm place to
be. It smells like churos and

776
00:57:02,079 --> 00:57:07,519
popcorn because those are the scented candles
that Mike Manatti has, uh and he

777
00:57:07,599 --> 00:57:09,800
totally got them at Disney World,
at Epcot, im ron Con. Where

778
00:57:09,800 --> 00:57:14,440
can folks find you? I am
now a free agent. You can find

779
00:57:14,480 --> 00:57:19,719
me on Twitter at m ron zu
MG. You can find my Patreon at

780
00:57:20,000 --> 00:57:22,960
pros cons p R O S E
K h A n S dot com.

781
00:57:22,400 --> 00:57:29,519
Uh. Patreon recently fucked me over
because they dropped everyone who is from has

782
00:57:29,599 --> 00:57:32,719
international currency and did not resell them
automatically. So if you guys want to

783
00:57:32,760 --> 00:57:37,079
come sub to my Patreon, please
do. I apparently really need the money.

784
00:57:37,760 --> 00:57:40,960
Jesse, where can folks find you
on the Internet? I am also

785
00:57:42,159 --> 00:57:46,000
a free agent. You can find
me on Twitter, x, blue Sky

786
00:57:46,119 --> 00:57:51,079
whatever you want to do all the
platforms at Jesse Vitelli j E S S

787
00:57:51,159 --> 00:57:53,639
E V I T E L L
I. I'm doing some guys for hrack

788
00:57:53,679 --> 00:57:55,760
News right now for infinite wel So, if you need that help, you

789
00:57:55,800 --> 00:57:59,840
know where to find me, and
yeah you might. You might meet pop

790
00:57:59,920 --> 00:58:02,199
up a few other places throughout the
next coming weeks. But who's to say,

791
00:58:04,000 --> 00:58:07,440
Yeah, yeah, I love all
of you. I'm gonna I'm gonna

792
00:58:07,800 --> 00:58:12,440
maybe convince you all to perhaps play
poker with me online on this very website.

793
00:58:12,480 --> 00:58:15,440
Sure, in the near future,
I might try and infect all games

794
00:58:15,519 --> 00:58:20,360
media with poker, and uh we
we'll get along that way because we all

795
00:58:20,559 --> 00:58:23,639
just need a massive amount of debt. That's what the games media has been

796
00:58:23,760 --> 00:58:30,000
lacking. We'll play for like I
don't know, like uh, seashells or

797
00:58:30,039 --> 00:58:37,079
something, and we will trade seashells
each other. Doc boos the Imron.

798
00:58:37,000 --> 00:58:43,679
I've bought too many books on poker
and I still don't understand shit. So

799
00:58:43,760 --> 00:58:46,440
it's gonna be great when we all
eventually play poker. Folks, thank you

800
00:58:46,840 --> 00:58:50,800
for joining us for an episode of
BombCast for Vengeance. A lot of lovely

801
00:58:50,920 --> 00:58:54,079
things going on the website and across
the internet. Follow these lovely people.

802
00:58:54,639 --> 00:59:00,480
Please please, please please, I've
been jaanmed forgot. I was gonna say,

803
00:59:00,519 --> 00:59:07,480
oh my god, what just happened. Oh god, yeah, I've

804
00:59:07,519 --> 00:59:13,880
been join coffy and it just start
crashing and I just start thinking about like

805
00:59:13,960 --> 00:59:17,000
coffee and then my own place in
the universe. But my place today has

806
00:59:17,039 --> 00:59:22,039
been right next to Lex Luddy,
Imron Khan, Jesse Viteally and you find

807
00:59:22,079 --> 00:59:25,320
folks at home, have a fantastic
weekend. Kisses on the cheek, Pour

808
00:59:25,360 --> 00:59:30,360
a cup of coffee for your boy. Actually, maybe don't pour another cup

809
00:59:30,400 --> 00:59:35,440
of coffee. I've had too much
today. Drink water started at a lex.

810
00:59:35,639 --> 00:59:38,039
It's one where I'm at, so
I can maybe warrant one more cup

811
00:59:38,119 --> 00:59:42,280
of Joe. But that's it,
folks. We have got to go see

812
00:59:42,320 --> 00:59:47,719
you next week for another episode of
John podcast Revenge Its I buffered for a

813
00:59:47,800 --> 00:59:54,679
second. Is what actually happened?
Maya ran out a ram? What happens

814
01:00:00,119 --> 01:00:01,360
the state is instance
