Welcome Everyone, Episode one seventy eight of the Jays against cassimmy host of rob
Aka's then Joy to me. Today we have Ryan. How are you hi,
guys. I'm Ryan. It has been a long time. It feels
I can here now that we're on like the two weeks cycle and then you
missed the last one, so it's been like four weeks. It's like it
feels like forever. Yeah. I mean because the last, uh, last
recording session, I was kind of of you know, I had a day
where I did my first ever art table and everything stuff like that, so
kind of just after everything was done and all of a sudden done, I
kind of just wanted to chill and kind of reflect on it and everything,
so like a yeah, um but um yeah, back at it. Back
uh to talk about a couple video games that I haven't been playing in.
One that I tried out and I didn't know if you guys talked about it,
but the one demo that I shared with you guys, which one it
was? The one that was the flow Stone Saga, the one that was
the Tedtdris Mechanics. Yes, yes, yes, yes, I didn't get
a chance to check it out, but I did download it, but please
tell me more when when once we introduced Drew? Of course, yes,
of course, let's let's get Drew in here. Real QUI differ? How
are you? What's up? I'm doing all right? How about you?
No, I'm here here to talk about some games. You know what I'm
saying. I'm excited. I'm excited all soon. M They've been constantly traveling
lately, which not afforded me a lot of time to play games, unfortunately.
But I will do my best. That's all I can ask. Please
do your best, but we're gonna we're gonna do our best to get through
this this show. Um. And then talk about quite a few things,
some quick housekeeping stuff. Um. There was no jsbnime cast recorded today since
I always forget Father's Day for reasons. I forget this holiday exists, but
you know other people celebrate it. Um, So a lot of the other
cast members were basic today and I was like, oh, yeah, that
makes sense. So that's being pushed to next week. So if you're listening
to this, stay tuned for Sunday where we talk about Fully Cooley. That's
going to be a really fun one. And then also just a reminder that
we did move to a two week schedule, right, so the game's cast
will be every other Wednesday or Thursday, depending on how things go. So
just keep that in mind for like why it's kind of like a weird release
schedule. Not a lot going on in between weeks, but you know,
we figure it helps everybody, right, gives us some more time to do
things and and kind of decompressed between weeks. And I think I think it
works pretty well. Um, maybe we'll find some stuff to fill in,
or maybe I'll find some stuff to fill in in between. Like there's a
bunch of things that I have on my mind that I want to do and
bring to Fruition, But hey, you know that depends on energy levels,
right, But we'll well, we'll see what happens. But I do want
to do some more out there. So with that out of the way,
I want to hear y'all talk about things. Ryan. You you you let
off with the Tetrius stuff. Um, talk to me about everything you've been
doing man yet. So yeah, well we'll start things off with something that
was a kind of like a fun little find. Um. Yeah, I
kind of stubble upond it in a Facebook adum of course, I'm a sucker
for anything that looks like pixel Art, especially when it comes to like RPG
stuff or anything. And it was just kind of like, saw this ad
for a game called flow Stone Saga, and I'm like, huh, what
is this? I am curious about this, and I go to the Steam
page and I'm like, Okay, pixel art RPG already a plus, I'm
already a fan of that. And then the thing that I saw that blew
my mind because is I never knew something like this existed, and I never
knew it was something I really wanted to exist until I saw it. But
it was a RPG with Tetris as being the main mechanic of the game.
And I'm like, wait, what the battle system is based all like Tetris,
Like that's what we're doing right now. It's like changing blocks together and
chaining you know, the you know, the way you would play Tetris,
everything into like attacks and stuff. And I'm like, yeah, this is
neat. So that's why I sent it to you and Drew I was like,
and I attacked Drew in it because I was like, well, Drew,
I know, Drew's like a big Tetris fan. I'd seen it with
my own eyes and playing Tetris on a big like Nintendo controller at a gam
event that was here in Jack's So I was like, Drew, check this
out. And then that's when you both saw it and you're like both of
you were like wait, what this is the coolest thing ever, and like
excuse me. So, um, I tried it out. Um, and
it's it's pretty fun. Um. It's not just it's not just the battle
system that revolves around this like tetrisystem that they got and everything, but it's
also, um, it's involved in a lot of different things. Like there's
a part like in the demo where your boat gets kind of messed up and
you play Tetris to repair your boat. Um, if you there's a one
part where you're having the like harvest material and you know, get minerals and
things like that everything. Guess what you do you play Tetris for. I
know in the in the demo video that they have the trailer, I think
there's one part where you're solving a puzzle so you have to like build a
very specific shape or something like that. And I was like, oh,
we have Tetris puzzles in here too, and I'm like, I'm a I'm
a sucker for that specifically, yeah, like building specific images out of the
Tetrimino pieces. I'm like, I'm a big sucker for that stuff. And
I'm like, oh this this is definitely going to play to me. Yeah
yeah, So like um, but it's like it's funny because like it's such
a unique concept yet it's also like a brilliant concept to put into, you
know, a game like this. And this is like, you know,
let's be honest, everybody and our mother has paid played Tetris in one way
is shape or form you know, so like it's automatically someone that's just going
to gravitate people because of the fact that it's like, oh cool I get
to play some form of Tetris in this this is this is sick um so
um. But there is like also like some complexities with the battle system and
stuff. I got everything too with uh, you know, having to play
these Tetris mini games in the battles and stuff. I got everything because there's
like a rating system and everything too, based off of how quick you could
defeat enemies, you know, by utilizing your you know, Tetris in a
sense and anything I didn't get a really chanced to like dive really debt deep
into the strategy of things, because like it's a demo, so it's like,
you know, it kind of gives you like a basic understanding of things
obviously when't like if for whenever the full game does release, it will show,
like, you know what, you know, what each thing can do,
if there's other ways to be able to change things to get stronger attacks
or like you know, get better to fens or to heal and things like
that and everything, because it's all included in the way you know, you
build your blocks and anything stuff like that, because like there's one example where
like there's certain blocks and then like there's certain color combinations that you have to
like pin and join together to be able to get like better like effects with
the way the blocks break and everything. So like there's definitely like a little
bit of a complex mechanic to it to where like you sure you're breaking the
you know, you're trying to break as main lines as you can, like
you normally would in Touch Us, but there's also certain portions and parts that
you have to um you know, be able to utilize to be able to
get better attributes and better things. Um, but it was a pretty cool
concept. Um. It's like, uh, um, it's a pretty like
yeah, you know, I was kind of um blown away by it because
I'm like, this is such a unique thing to add to a game,
and like that's why I like, now this game's on my wish list because
I'm like, I'm this is probably gonna something I'm gonna definitely play and maybe
even maybe take a couple of nights of streamer. So like I don't know,
um, but it's it's a it's been a really cool concept, Drew.
I think you'll like the music in the game. Um. I thought
the music was pretty you know, pretty catchy. Um. You know,
had had said, not a pretty gold tone. So I think you'll definitely
like the ost whenever you get the chance to try out the demo for yourself.
Um, but yeah, the demos up on the Steam it's a you
know, obviously it's a free demo. You get to get a pretty good
sample size of like how everything works and stuff like that, and you get
to like a feel for the story and everything. The maps and everything are
all you know, it's like Corona trigger maps with the way you kind of
walk around to everything and stuff like that. So it's pretty fun fun.
Like I'm definitely saying, like, if you guys like your pixel RPGs and
you also like a mix of Tetris and things like that and everything, definitely
check it out again. In the game's called flow Stone Saga, our battles
random or are the enemies on on the screen. They're they're on the screw
Okay, okay, okay, So yeah, very much like that that Corona
trigger. Yeah cool, So that's awesome. Yeah, definitely check it out.
Um. The other game I've been kind of backed, I kind of
got back onto a little bit um is nick. Um. It's because it
got a PC release. Um, And I was unaware of this game got
on PC to be honest, but like it's so much easier and more convenient
to play this game on PC than on your phone and stuff like that.
Um. Even though like that's about control, yeah, because it's like,
even though it's like super straightforward and everything, um, but the way the
game plays stuff like that, like trying to find a cursor on your phone
sometimes to navigate it through. So I got it's a little weird and a
little wonky. Um. And also the fact, like you know that you
can make the two D animations, uh you know, flow at sixty fps
now and things like that, and everything like everything looks looks smoother and like
the live two D animation like cut scenes of the game and stuff I got
look really really neat on it now and stuff. So but I've been kind
of back on that a little bit. Um Cats has been helped me out
put together like parties and like you know which characters to get and stuff like
that. And the one thing about Nika too is like they're pretty generous with
your poles when you get your like SSRs and things like that and anything.
Yeah. Um, like they just launched like of course, you know,
it's a summertime, so they got to swim suit like you know, beach
scene going on right now, and like very first pole I got the uh
I got like the main like um skin that they're show that they're promoting with
this first part of the uh Beach campaign and stuff like that. So I
was like, huh, I'm getting really decent poles here all right out again
less by the gotcha guds. Yeah, and and even like one of the
other characters I got um which Rob you would love this character. Um.
Her name is Scarlett UM, and she's like a she's a she's like a
samurai girl. But but she is all about the sake. She is all
about the booze. I know, I know Scarlett. She's the one.
She's the one that's dressed in white lee right, yes, and has the
big apple and yeah yeah yeah, yeah, she's she's definitely rip energy.
Yes, and especially when you like like go through her, like her stories
and like her episodes. So again anything, she's all about trying to drink
as much sake and as much booze as she can. That is her.
That is her way to chill and relax. And I was like, this
character is definitely a rob character. Yep. Yeah, so that's me.
Yeah. So I was like, so if you ever got back into it,
um, and yeah, Scarlett would definitely be the character for you because
relatable. UM. But apparently when I pulled her, it was she was
like the lowest percentage pole UM in the group when I got her, like
on my third pole and and CATS was just like, how did you get
the best character UM on your first on your first few tries, I'm like,
just happened, Yeah, you lucked up hard because I know she's a
really popular character, like people people want Scarlet. Um, so like you,
you definitely looked sacked on that one, because I think I think she
was definitely one that I wanted when when like I initially tried the game,
um, and I was like, yeah, if I rot her, it'll
be really cool and never came home. Yeah. And then like when the
PC release came out, which I think was a couple of months ago,
Like it was definitely like sometime this year, it wasn't that long ago.
Um, that's when they did the chainsaw Man collab, and I was like,
well, I am a simp from Mackima, Like she's problematic, She's
my problematic queen. Uh, let me just start over and get Mackima reroll
until I get her. So then I got Makuma and I haven't touched the
game since. But no, maybe maybe I'll try with Scarlet. Well we'll
see what happens. Well. And also I guess a little bit later down
the line there's going to be a near Automata collab as well, so like
I'm definitely saving up a few of my resources for that. But then there's
also I think there's also another beach skin they're going to release for another one
of the other characters that I'm kind of saving up for as well. Um,
and Cats was saying apparently this this particular skins like going to be one
of the better ones as far as like the skill tree goes and everything.
So I'm like, yeah, okay, well I will I will save up
then I will not spend anything. Oh yeah, maybe maybe I'll wait for
the near one then because this way, like I can pull for near and
then also if Scarlett comes home like cool yeah, um, but also get
you know, to be and I don't know who else is a two.
I'm it's two B and a two yep, yeah, So how dare they
not do uh nine s? How dare they not put the boy in there?
I think yes, it's pretty as all the ground, maybe more wholesome
at times too, you know what I mean? Put let nine s nik
Let nine and I need I need to find a meme now of nine s
h being at the gate and having like the Nike signer on logo on her
and it just has nine that's saying let me in. That would be that
would be a good one. That would be perfect and does have two B
and A two with the other nikes on the other side look at him like
what are you doing? Like, what what are you doing? Let me?
That would be pretty good. Um. But yeah, like like the
game's like it feels a lot more accessible for sure playing it on PC and
everything, and like you can full screen it as well and everything. So
like it just it looks like it looks and operates really solid on PC,
which obviously it should. It's a mobile game first or crying out loud,
so if it had PC issues, that would be a bad thing. Very
weird. Yes, but we have seen weird. We have seen things that
you would think would have no issue running on PC but yet does for whatever
reason. Yeah. So yeah, so we've we've definitely seen that. Um.
And then of course the other game that I've been playing, and I'm
sure everybody's been playing this. I know Drew has been playing this because I
hopped into stream to see his DJ do a little bit work before internet issues
went out. But I have been playing, um a bit of Street Fighter
six started off with CAMMI trying to play her, but then I swapped to
Jury and been playing Jury, and things have been going okay with it.
But like as far as like my time with fighting games go and everything,
this has probably been the most frustrating fighting game that I played in a long
time. I could understand that, um, and it's not because it's not
because I don't understand what's going on. Like I get it, and like
there are things that you know, I know how to try to approach the
way certain mechanics work in the game and stuff like that, but my problem
is whenever I try to counterplay around these things, it still does not work
out for me. And it's kind of frustrating in that regard. Like,
for example, like drive impact, Like every time I trying to like do
reversal drive impact nine times out of tenant doesn't come out. Yeah. I
know it's supposed to come out and work if you're using normals that are special
canceable, but for whatever reason, I can never get it out and I
always get blown up for it, especially like when I'm trying to layer like
layer different like strings and offense or anything. Oh great blow up by drive
impact meat. So, like, there are aspects I really like to go
out the game. I think the game flows really well and I think it's
pretty well fleshed out for the most part, but there are definitely some mechanics
that are in the game and some interactions in the game that are just super
frustrating to me. I would probably say it would it was more frustrating than
dealing with Shield and multi blood type of loom. Like that's where that frustration
level it kind of lies and everything. So I'm kind of taking a small
break from it because I'm like, you know what, I don't want to
get frustrated about this game anymore, and like breaks healthy. Yeah, And
it's just like I kind of was, you know, because like look,
I'm I'm I know, I'm not going to be competing. Those days are
behind me. I'm playing it just a plate and or thing stuff like that,
and yeah, I just don't want to. I just don't want to
get frustrated about things. And so I can just be like, oh,
yeah, so I understand that completely, dude. Yeah, like just kind
of just and it max funds a little bit, just trying to have a
little bit of fun, and then it's like if it gets too much,
take that back, take a break. It's not that serious, go do
something else, you know, And luckily I have other things to be.
That's it. So, But like I said, I mean, I think,
but I think as far as street Fighter entries go, and as far
as like you know, releases for an everything like just keeping it you know,
you know, on both sides and anything, I think it's one of
the better entries it's been released in a long time when it comes to street
Fighter, like even street Fighter four, Like, while a lot of people
played it and everything, it had a ton of laws that a lot of
people just did not like in everything, it was not really as well received
as initially it did become as time progress with it and everything stuff like that.
But I think, like as far as like how the game's been released
and like how it's been well received everything, like Capcom did an amazing job
of it, but from all from all angles, from the casual angle,
from the competitive angle, just like they just like hit everything they needed to
hit for this release. Yeah. Um so I will definitely give them that.
But there are certain mechanics in the game that do absolutely frustrate the hell
out of me, especially the way some of the interactions in the game work,
Like there's some weird interactions that happen sometimes, and also like I'm not
sure if it's like something that's on my end or water kisses, but I
feel like the buffering system, like where you buffer inputs the stuff anything,
it gets wonky. There's been times where like I would cross under somebody that
would jump over me, right, and I would didn't do like and put
crouch medium kick into quarter circle forward kick um to like try to catch their
landing on their lander recover anything, and I get level three super, which
is a completely opposite input, and I'm like, why did that store like
that? Um? It was like I got that a few times and I'm
like, what is going on? Like how I feel like comparing people will
talk about the buffer, yeah, having issues with that. It's like it's
just it just stores it weird because like I would literally go like I literally
like walk under them as they're trying to cross over, like cross over me,
and I literally would just press that medium kick quarter circle forward kick,
and it somehow registers it as being quarter circle back twice super. I'm like
I wasn't even close to inputting that, Like why did I get that?
That makes no sense? And this is like like the ways ways like I
would lose some matches and stuff like I would just be like, oh my
god, are you're serious, Like that is not what I did, and
I that's what costs me. Please. Yeah, I'm like like and I
know, like they've had like lax inputs for the longest amount of times,
but that one seems that the one that one seemed was atrocious. Like I
was like, well, I shouldn't do it. Selled it a little little
a little too too much into the leniency, you know, Yeah, just
kind of boggle my mind. So I was like, maybe I gotta slow
my inputs down. I don't know, like it's just it's just bizarre.
But like for me, it's been and I think one thing that would probably
help me whenever I do pick it back up as far as like doing the
reversal drive impact back it stuff of thing is maybe if I macro it,
But like I don't want to macro anything uma because it's heavy punch, heavy
kick, and I think sometimes maybe that's why I'm not getting it, because
even though I feel like I'm hitting both button the same time, maybe I'm
just like split a second. But like, yeah, just like a hairy
most people put it on the macro, like use the macro and yet just
because of that, and that might be that might be what I end up
doing it. Maybe that could resolve that issue. But I still hate macroing
things I never hadn't hate adding more button, like I don't don't, I
don't hate the macro itself, but it's just like it's another button then I
have to awkwardly hit because I'm using a button usually that I don't normally push,
right, Yeah, and that's that's right there with me too. It's
just like I don't want to hit this button, Like I never set this
button for a reason. Yeah. Yeah, it's like an unnatural feel.
Yeah. So um but uh yeah, Like, like I said, like
I think the game's in a pretty good spot for it's released. You know,
I would like to see a couple of tweaks here and there, but
like they're more personal, yes than anything. So like I'm not really going
to dive into it that much. Um, but like, yeah, I
mean, while I've enjoyed my time with it, it's also been the most
frustrating time for me trying to get usus And like, typically I pick up
things pretty quickly when it comes to you know, finding games and things like
that, but like this one then yeah, this one. Man. Yeah,
there's a lot to wrap my head around with what's happening. And like,
even though like I'm figuring stuff out, and even though like I'm figuring
out like how to approach certain things like that, the fact that like there's
still some things that just doesn't work out the way I would think it would.
It's just kind of like it's just just rough. Um. But I
mean, again, I'm not gonna a lot of these are personal gripes,
and you know, I don't want to take away from the effort that they
did put in the game, because I think Catcom should definitely be applauded for
it. But there there, there's there's there's some things. There are some
things that, like you you have to kind of prepare yourself mentally for when
it comes to Street Fighter six. But hey, you know it's a it's
a it's an actual decent street fighter game. So you know, if you
those street Fighter play it, support it. Oh yeah, Oh yeah.
That's basically been it as far as like games I've been playing. Um,
of course it's still been on the Memental Marie grind as well. I finally
got Florence to level two forty. Now so she and Cordy are both two
forty. Oh yeah, and I got and I got Merland to two twenty.
So like we're getting there. Yeah, We're we're We're getting there slowly
but surely. Um. But like, um, I think I finally Like
in the Battle ranking things, I think I finally crap the top one fifty
two, so let's go. Yeah. So um, I unfortunately was not
able to get ribbed character number one. Um. And but I did get
ribbed character number two, the latest pull for the new character this came out.
I did get I did get that one. I didn't get the other
one though, that was the Blacksmith. I was like, thing, I
kind of wanted the Blacksmith one more, but oh well, well yeah,
I'm not ready for the adder, Like I gotta keep pulling, but let's
see, we'll see what happens. I'm slowly, like I feel like I'm
falling off. Um, I'm now at the point where like I'm lugging every
other day instead of every day. Sure, and I'm like, oh no,
I'm losing it. But I think that's that's mostly because I'm balancing that
in Hunkye Star Rail and it's just like sometimes I just forget. Yeah,
and unfortunately I haven't been able to boot up Star Rail and a Bit either.
Yeah, Like it's like I kind of feel that, right, Like
my brain is only able to really hold one mobile game, even though like
both of them are like very low committal, right, It's still just like
my brain is like you can only float up one pick one. Yeah,
yeah, but I still have a lot of love from a mental mart though
that game A game is so cool. Yeah, definitely now you're definitely right
about that. Um on top of it though, Uh, like I said,
I'd been still on the art grind. I just recently completed a commission
for somebody, So that was cool, kind of a different thing than I've
typically done. Basically did Somebody's D and D character as the commission, but
still was able to use like what I wanted to do with it. So
I got and it came out pretty good. They were very happy with it,
so that was like the most important aspect of it. And yeah,
that's been going there. And uh, for those that may not know as
well, I did release a I did and finally get a online store going
with my prints and stickers quick website drop. Just go to RCB Draws dot
gum road dot com. That's the weblink and that's where you'll find prints and
stickers of my of my artwork that I've done. And there's gonna be some
more stickers coming soon. And I'm gonna get a US sticker made and also
US grimmery from high School DFC and um um and the Alma Armis sticker.
I'm gonna get that one moves well, so that's gonna be a cool sticker.
Yeah, everybody listening, go pick up. They'll call you sticker Logu
Mogu gang. That is probably my best seller is the okayu sticker Let's go
so And I also did selling okay you print too, So yeah there's a
yeah, the okayu uh piece has definitely probably been the best seller. I
put it on my laptop. Yeah, oh did you very cool? Yeah?
Is it working out okay though? Like everything stuff like that, Yeah
nice, Yeah, I put it right next to the JSP sticker. Nice.
Yeah. Then like a lot of people told me like they got my
stickers and stuff I got um that they've said like they've really they really liked
the texture of the sticker or anything yeah, so that makes that makes me
happy. So I'm pretty happy with that kind of weird. It's something I
never thought i'd do, but here we are. Yeah, you are somehow
someway. Um, but that's pretty much it. That's all I've been doing
basically. Um, still a couple of rhythm games here and there, but
I mean, nothing really new with that or anything like that. It's all
the same stuff that I typically play. So um but yeah, that's that's
basically being that as far as like new stuff that I've been kind of diving
into or like diving back into in a sense. Well, hell yeah,
that's very cool man. Speaking of a street fighter h through. Well,
I hear you've been playing a lot of street Fight or six. I hear
that you are in the process of moving to Jamaica. Is that true?
I had something witty and it's gone, um so something all right? Uh?
Stanced up Jamaican is the phrase that comes to mind between Rob and I.
Stanced up Jamaican. I need some want to clip that stands up Jamaican.
Danced up Jamaican. Uh huh okay, that is the turn of phrase
between Rob and I. Is there context behind this? Like I know it's
been a watz to talk to you guys. Is there context behind this?
Like, no context, no context at all? Just okay, no,
none, No. Danced Up Jamaican and go ahead, and the photo edit
in the Discord chat if you if you want, Rob, I got you,
Huh, I got you. But but keep keep sucking Ryan, You're
gonna get Yeah, well danced Up Jamaica. Huh. So yeah, I'm
I'm still putting in the grind for Street Utter six. I kit uh,
probably the first plateau I've I've made my way through ranked I've grinded all the
way up to Diamond Diamond stage one, and I've yet to get the diamond.
I'm stuck in Platinum five. I mean, I like the three boys
like Platinum is Marissa Hell for one um Mercy a nod Well. I fought
nine Morrisses in a row, and I was just like, please make make
this end. Just let me out, let me out of this this hell.
Why is so good? I just seen the photo? What the It's
very good. I'm just gonna pull up that image be Stanced Up Jamaican,
and it's also going to be the thing that's going to fill your dark soul
with light, That's what that is. That is going to be the Drew
the Drew banner like a better see you all in the audience, like waving
that when I'm walking up for top eight EVO. That's that. We're always
got to um. But no, so so we're still grinding. We still
have some goals you know that we want to reach. Our first tournament is
going to be next weekend CEO twenty twenty three. Oh yeah, that is
next weekend. It is. The goal is to know go and two We're
gonna keep our goals small for the time being. Um. It is the
first real street Fight or six tournament that I will be entering. Um,
No locals, We're going right in the majors. We're just uh, you
know, pushing through. Like I said, our goal is to just not
go into After that, we'll see where we land. And it's gonna kind
of just like the placement matches for Street Fighter six ranked. This is going
to kind of, you know, sort of see where I land amongst the
rest of the the rabble, as it were. I think for what I
want to do in this game, I have a very very long road ahead.
We've definitely hit the point to where fundamentals need improvement, character specific knowledge
needs improvement. There are characters in this game that if you do not know
how to deal with them, not necessarily fake interactions or fake pressure, but
you get to the point where players now pose a challenge of if you don't
know how to deal with this, I will abuse this and you will lose.
Characters that come to mind like that, or characters like Blanca, JP
Luke. These are characters that have very straightforward game plans that they're level one
sort of game plan if you cannot answer, will overwhelm you. So we're
just making steps. Like I said, we're approaching street Fighter six in a
much more open, much more experimental phase. I don't know, words are
hard, I'm tired, but we we've reached a stepping stone in Street Fighter
six and now I have to push myself to move past that stepping stone of
like, Okay, this is going to be like that first sort of roadblock
of this is what we need to learn to deal with, and this is
what we need to improve upon. Um, there should be no other man.
I see a question real quick because you said you got the diamond,
right. Um? Yeah, I heard people say or at least I thought
I read it somewhere that like, um, because you know how you can
get demoted still, so I got ranked, So I got anything. Can
you still get demoted once you hit Diamond? Oh yeah you can. You
can get sent right back down to Platinum. Yeah yep. I think my
first game after I got promoted to Diamond, I went back but own the
platinum. How to get back to diamond real quick? Um? And I
mean like that's whatever the ranking system in in ranked is whatever to Yeah,
sure, I get that. I just like I said, I just I
just heard something and I was just like, I don't know if that's right.
So that's why I was more or less like trying to find out that
was the case. But I do want to get to hire echelons if only
two play better people. Um. But there's something we said of there is
value in playing in the lower tiers because there are game plans and saturgaies that
you need to learn how to effectively deal with first. Sure, and I
think it's very important. Like going through Platinum really pushed me to start utilizing
the system mechanics a bit more. I still don't utilize them well enough,
I feel, but it started pushing me in the direction of, Okay,
we need to start playing with these, Like we're no longer just playing street
Fighter, but we're playing Street Fighter six. So that's sort of been my
journey with that. We're definitely at the point where it feels really bad when
your opponent can respond to your drive impact that you cannot respond to your opponents
definitely where like the plateau that I am at, and that is something I
need to actively work on that. And DJ is a character that he has
very situational anti ares. I've come to find it's not as straightforward as just
you hit a bund and you knockle, you know, a character out of
the air. There are definitely situations where like you want to use his background
house more, or you would want to use his suite more, or if
you really have the opportunity to use his flash kick, and so like,
these are sort of the challenges that have been presented to me of like can
you drive impact, like can you react to drive impact in response? Can
you anti air consistently to keep your oponer from just like overwhelming you very easily
because they're just jumping in on you. All these have been like the main
weaknesses of where I'm at right now. I mean I just played a set
where like because I could not respond to drive impact, like I think I
did it once out of forty seven games. That's in my bad like and
because I wasn't like anti airing properly. Because like the fast that I'm coming
to find with Street Fighter six is that there are so many things that you
have to look out for. You have to look out for, yeah,
very much. So. There's certain special moves that you have to look out
for because there might be only certain ways that you can deal with a special
move. You have to look for jumpings, you have to look for drive
impact, you have to look for drive rush. Like there there are a
lot of things that you just have to be situationally aware of, and I
think like that is going to really really going to separate players as the game
goes on. It's like how how keen is your situational awareness and like how
good is your split split second decision making? More so than any Street Fighter
I've played before, because there's just so many things now, because there's so
many things that you have to look for, Street veersix could end up not
being your cup of tea I haven't found that to be the case for me.
Like I'm still really having fun, it's just now we're at the point
where I have to like step up my game and the and the game is
really forcing me to do that. And like if you want to play with
the with the big dogs, like these are up in your mental stack and
like, uh, increasing your situational awareness and like really getting into the nitty
gritty, Like I feel like this is this is the perfect example of Street
VEERSIX is a very easy game to pick up and play, but it's going
to be very very very very hard to master. Yes, And so that's
that's where I'm at with that game. Like I said, we're keeping the
goals pretty like pretty low tire as it were. Um, there is something
to be said of the argument of work versus talent, and I unfortunately do
not have the ladder, so I have to double up on the former as
much as I can to sort of make up for any lack of natural talent.
So we're kind of just keeping expectations low and just going through the mud,
as it were, expecting a lot. That's all you can do,
man, You just you gotta let it roll off the back and just be
like, all right, yep, that's all you can do. Keep moving
forward. You learn, you try to learn what you can from your mistakes,
and you just keep along going. Now, are there some things I
might change? Like? That's another thing, is like I really don't want
to. I don't think shree utter six is an unfair game. I do
want to throw that out there at very much like all the characters feel relatively
close to each other in terms of like character strength. Nothing feels cheap or
unfair per se, outside of like a select few things, And even then
I would just like to see them toned down a bit. To give an
example, Blanca is a the current character of my ire where heavy block of
ball is a very And you know, I've been looking at what other characters
do, and this may just be a DJ versus Blanca like that may just
be a rougher matchup for my character than other characters where I don't have a
really good answer to deal with blank a ball outside of like system mechanics,
like I have to be on point and get a perfect perry in order to
deal with this special move versus like other characters that can just super on reaction
or not superlanger like super after blocking it, or they can drive and impact
it because their drive impacts are so big. UM or DP or DP Like
if I could just DP on command, that'd probably be a lot easier to
deal with. Um, because I know, like whenever I see a blocker
try to like heavy like heavy ball on me and stuff. I got.
That's a free like medium punch DP for jury. Yeah, yeah, I
unfortunately do not have that option. Yeahcuse you got a charge? Yep.
Um, I mean that being said, like I'll still yeah, but Sonic
boom all day. Oh oh block is really good versus projectiles. His sweep
is in or his slide is insane. Yeah. The drive Rush the drive
Rush variant, and I've seen that not even just a regular version. It
goes full screen, it goes under every projectile. It's quite insane because like
I have to, like, even if I do a fake fireball with DJ,
I can still sometimes get punished. Yeah, that's true because there's recovery
on that and everything. Um. My answer is always going to be just
played guy Ale though, because I think Guyle's the best character in the game.
But it's pretty solid. It's pretty solid. Um, I might ask
you with with the block of ball move. It is simply that because the
move is very difficult to deal with, Like you can't just like eat it
out with a button, Like it feels like it has a ton of priority
at least versus my character. And like if you block it, you just
take a ton of like drive damage, yeah, which you do put too
close, could you burnout? Which now you're in a really bad situation,
specifically against Blanca, because if Blanca has two bar he can now use his
install super to just do an infinite block string of ship change, which is
really rough to deal with. So like this all compounds upon itself, and
I'm just like I kind of wish blank a ball for being as annoying as
it is to deal with. Don't change anything about it other than the amount
of drive damage it does. That's probably the only thing I would change.
But even then, you know, if they don't change it, I'll just
learn how to deal with it and get better again. I don't think anything
is unfair per se or too cheap, but that is something that I think
is like a little too strong. But at the end of the day,
it is what it is. The game still early are still young, rather,
so we're still developing. Don't tell me that character is bad. Though.
If you tell me that character is bad, I'm going to look at
you like you're an idiot or character in the game. I will look at
you with just the most disdain you've ever seen on my face. Blanket we
carry Blanca had trouble getting in all. I see. That's where like my
system mechanic to deal with that. So Block has a mix up of he
can use heavy ball to just like sort of um annoy you or antagonize you,
but then he can start doing light ball lifts to where he's right in
front of you. So like where you're starting to carry the heavy ball,
you can just do lightball and then get like I'm punished counter of throw on
you for like twenty five and I'm like, well, that's that's really irritating
when the fun begins. So like that again, I think it might just
be that this might we have a slight disadvantage in this matchup. Who's to
say I haven't played it enough, And I mean there are things that I
need to shore up on the fundamental side of things before I even like start
looking at that, like I need to be you know, drive impacting,
like back, I need to be antire and consistently and I need like these
are things like that are things that need to be considered before I even like,
yeah, I think this character is just better than mine, or I
think my character just has the advantage of this matchup. We're not there yet,
you know, right, and we're still working on fundamental stuff. I
think. I think the anti airy thing is definitely something that is kind of
crucial though, especially like the fear of drive impact and the way it works,
especially in a corner. I find myself like letting people out for free,
like unintended and stuff, and it's just like because they're like immediate,
especially like in the ranks I'm in, Like they all just want to jump
out or just up back every single time, and I'm just like, well
then that's That's the very thing about Blanca is Mac is really good for him
because he just has a diet kick yep, m jesus. I think,
like, I know, like for Jury, I need to maybe you start
utilizing our air well no, because Jury's arthrow actually takes them out of the
corner. Never mind, um, but like you can't direct it. No,
No, she automatically goes to the other side. But like Chunley,
like Chumley or Chunley and Cammy, for example, they could still keep them
in the corner with their air fro but yeah, jury actually puts them out
of the corner. Uh that's stupid. Yeah, at least I don't think
I can control it. I haven't been able to yet. So I saw
some Jury throw Honda out of his head. But no, I was just
like, well, turn the game off. Yeah. Air throws. Air
throws are kind of are kind of interesting they yeah, yeah, especially chuns.
She like does like little spin in the air and just throws them down.
Cammy arthrows the actually the only one that actually looks like it'd be Sultan
Sultan normal, right, And then of course styles are throw the backbreaker,
best one yep. But AnyWho that that's where we're at in the Street Fighter.
Um. I think I've already put in over one hundred hours so far.
I've been grabbing hard. I have my new stick tomorrow. I'm very
excited because I've decided we're doing this for the long haul. It's time to
upgrade the stick, so we get that tomorrow. I'm very excited. I'll
be probably talking about that on the next episode. But I ordered a Comba
Dragon Ragon. It's apparently a tank. It's it's a chunky boy. It's
also every review tells me it's the Rolls Royce a fighting game sticks, so
it's good. The Kumba Dragon this is a newer model they released. It's
a few years. I feel like it's been like two years or something.
But it opens up like the T two. Oh yeah, yeah, yeah,
I've seen this one very I'm very spoiled by that because I go through
button it's pretty pretty frequently, so I don't want to have to unscrew my
stick e which I don't want to swamp button. Yeah, that makes sense.
Therefore, I decided to go with the Dragon, even though it is
like it's had bigger than the T two. Um, that's not a bad
price either. To six that's not bad. Yeah, that's still not bad.
Dang, I kind of I kind of maybe want to get one now.
It's been a while. It's been a while since I got a new
stick. I think I've had this current Arcade stick that I've been used.
I think I've been having it using it for like, I don't have the
main reason the T two doesn't have a touch ban and like that's what we
set is used on. So oh wait, are you're playing on PlayStation,
aren't you? I am okay, all right, that makes sense. Yeah
yeah, PC boys, PC boys. But um so that's where we are
on the street. Utter, We're gonna keep grinding. I'm wrapping up Octopath
Traveler too. Finally, Uh wait, you still haven't completing that game.
I've been gone up for a pup and you still haven't completed that game.
Well, there was a lot more content after a month. I'm just gonna
have you now. It was a lot more drew a month ago. Was
like I feel it, I'm getting close, and then for the follow way
it goes like I was mistaken. We are got hit with the mix.
I am at the final Boss Final Boss has hands? Are you sure?
M for real? For real? I'm not for real, I'm not.
But the story is coming to its culmination, and I'm just like, I
gotta say, they've really at their game and the storytelling. Like when everything
comes together, like it pretty much blew my mind because I was like they
subtly were setting this up the entire time, and like there are a few
times where I like I had my suspicions and I'm like, x NPC is
like I don't know about this person. I don't know something's up. But
like they don't dwell too much time on it because like the there's eight stories
happening like consecutively at the same time, and so like the game doesn't really
focus on like the backwards plot or like the plot the overall plot happening in
the background, but like where in Octopath Traveler won the super boss or like
the final boss don't very like disjointed from the rest of the plot. And
like they did that exposition dump in like the final dungeon. IM like,
hey, this is why it's all connected. Like there's still some slight exposition
dump an Octopath two, but it's done way more organically, uh like,
way way way more organically, and I really appreciate that. And then like
you can also see like because when I fought back on it of like everything
that they were setting up, I was like they were like talking about some
stuff, and I was like, I'm it's chef's kiss is like what it
comes down to. It was it was really really well done. This game
is not perfect. This game is not perfect. It definitely is flawed,
but I love it. It is like definitely game of the year material.
For me, it was like it's done so well even though it's flawed,
and it's definitely such an improvement over the first game. That's awesome. Hell
yeah, I knew the game is great, Like everybody has told me it's
great. I think this is the strongest case I think I've heard for it.
Right, Like I've heard a lot of like it's really good, it's
an improvement over one, and then it just kind of like fell by the
wayside, right. Um, But but hearing you go through it has been
like you have been like the loudest voice I have heard for Octopet Traveler too,
and that makes me excited. Um, so that because I've really enjoyed
my time with this game. But like the characters are so much stronger.
The vignettes are really like so much more stronger, Like I actually care about
these characters. Like there were times where like I'm thinking about events that happened
and I'm like, wait a minute, I was this connected to X,
and then like like seeing it all come together, You're just like, ah,
this was so good and like I couldn't tell you anything about any traveler
in the first game, Like I don't remember any of the NPCs from like
Alphin's story or Oberic story or like any of them, but like there are
very memorable characters and Octopath traveled too, and like they stick with you.
Like combine that with like really good music direction by Jacenuri and Ishiki, Like
the soundtrack is fucking twenty out of ten, like really sends it home.
And like there's a song that really hit me, very similar to how Nurses
hit me when we were playing Zero, where I was like, this game
is fantastic because like when you when those kinds of songs are in games,
and like they're there's such a total shift from what you've been listening to for
the whole game, Like you realize that they've just been setting this up the
whole time, and like they just hit you with that whammy and you're like
fuck, m since chills down the steine. Yes, yeah, because you're
just taking it back for a second, like wait of what is going on?
Yeah? And like and again, like I do have to say,
like the game's not perfect. Actually I do have one complaint about like the
final segment of the game, which addresses my number one complaint of the game
of let me just have all eight characters at once, but the end of
the game once you do that, and I'm just like, why why are
we just now doing this? Because you gotta then the eight paths to truly
unlock the featured drew very annoying. I said, a screen like they even
added it to like the fucking like camp moment you and I said, rob
a screenshot of like this angers me so much, but like it's really it's
so good. It's so much better. Likely. I love the original,
like flawed as it is, but like they really stepped up their game on
this one, and it makes me really excited for Octopath three. Like I
think Octopath three might be like the potential of what this game, like,
what the series could be like really envisioned. And I really hope that they
to you that. Yeah, I hope. So I'm very curious to see
what they learned from this game. You know, I can only assume there
will be an Octopath three at this point, I hope. I feel like
that's becoming a flagship title for for that team, um if not already one
for that team. So considering how well this one praised it was really I
know Champions of comtinents really successful, like they're actually I've been seeing Japanese updates
like for them to cross over because I think Champions of Content takes place in
like ors Tera, which is where like the first game takes place and this
one is taking place, or like they're doing an update to where it goes
over to Celestia. Okay, so like I think Octobac's gonna be around for
a while, and like they got that got some money, and like I've
playing Champions of Content Continent like a little bit. I think after or I
be Optopath two, I'm going to like have that itch to where I'm going
to try and play again. I have that same issue where you have it
where like it's hard to play more than one mobile game and it's yeah,
and I still like I don't religiously play Fire Up the Heroes, but like
I'm so invested that like I can't stop playing it, right, And it's
even if it's just for like doing dailies, it's still just adding another one
to the plate, just like good yeah, yeah, yeah, But I
feel like I'm going to have so much of an itch that I'm going to
want to like play Champions of the comment um if only to get like a
daily dose of like Optopath soundtrack in my life. I really got to say,
as much as I love the soundtrack in the first game, the more
I listen to the soundtrack from the second game, it just blows it out
of the water completely, Just like it's fucking wild because I love the soundtrack
from the first game, but the second game. Every time I might talk
about this game, I'm just like, this game is so fucking good.
It's I love it and like seeing it come like seeing it all together,
I'm just like, this is worth it. It's a really long game.
Like I think my playtime right now is one hundred and fifty hours. That
sounds now ranted. I don't know how much of it is like just me,
like, I'm sure rob could probably be in an under one hundred hours,
but there's a lot, there's a lot of content there. Whenever you
finish that half that for me, we'll see. So if you're one fifty,
if you finish it sixty, I'll finish it in eighty. You'll probably
play at two times speed, which try to not oh it always it will
stay on two times speed fast Forward takes me out of the game. Man,
what if you if you're always in fast forward, that becomes your new
normals can't be taken out of the game. If that's awesome. Well,
the only games where I do that are the Bravely game because normal is so
slow. It is laughably slow. It is hilariously slow. But if I
told you every game is hilariously slow until you get a terrible but soul Soul
hickers too. It's got it's got the uh it's got the fast battle and
auto battle. I need both, but uh so so yeah, I hope
to roll credits on that soon once I'm done with the final boss, and
then I'll just do a little bit of clean up. I would like to
try and platinum the game. I think I'm relatively close to doing that,
and then you have to go out of your wayfower platinum, I feel like
or is it just like pretty fair? I don't think so, Like I
haven't looked at all the trophies. Does I try to avoid spoilers for sure?
Um, but like I'm already in like fifty percent okay, um,
so so we'll see, we'll see um after that though, it's it's Final
Fantasy sixteen. Time planned to hop on the demo, uh, and then
I plan to hop on the main game we're going to I know, I
know, I was playing Zelda for a bit, but Zelda, I feel,
is going to take me a lot longer and I want to be a
part of the Final Fantasy conversation. So right now my plan is bas is
sixteen, Zelda and then Trails Reverie. So my next three games are pretty
much picked out. I will probably while I'm playing Zelda and Trails of Reverie
play like some short indie titles, so I have content for you guys,
because like it's otherwise that she shouldn't be like, yeah, I'm still playing
this Game's game really fucking long, still in the mind, still playing the
game. But that is my my focus for the next three games, as
it were, is Final Fantasy sixteen, Zelda, and Trails from Reverie,
because god Dan, we're not falling behind on Trails games again. M hmm.
Please. No, I don't want to get to a point where I
like got the Binge three games, because that is that is exhaustion that as
much as I love the series, I also played into our frustrations with cold
Steel. Yeah, yeah, that's just cold steel. Steel shut that down.
Well, I mean, Rob's right, like, I'm not gonna We've
thought about that long enough. It's it's it's just cold Steff cold Steel.
One day we'll have that neat Dive episode on there, once I have the
time to edit the first one and then you go through it. But that's
still it's still intended. I'm still done. So those are my video game
plans some time being that I'll have more Street Fighter of course. Hell yeah,
good deal. Um. On my side of things, I have a
little bit of a list here, so bear with me, y'all. I'm
gonna take up a little bit of your time. Um. I have completed
two video games games of the last recording. Yeah, completed two, and
I've played like three more. It's actually insane. Oh wow, Um,
I know what is happening. So just to set the stage, not video
game related, but it will be related. I have watched Across the Spider
Verse like five times already. I just don't need to watch it the first
time. Let me know when you want to go, Ryan, I will
watch it but a six time whenever you're free. I love that movie to
death. It is probably not even probably it is my favorite animated movie of
all time. Um And and every time I watch it is like watching it
for the first time again. UM So, if you're down, like if
you want to go, you know, mid day before I go to work,
or if you want to go like next week and or something, if
you let me know, um I will. I will go with you.
I have to figure it out. Yep, but let's figure it out.
Um any money first though, because it was like, yeah, I'm broke
right now, so true, very true mood that is. That is the
biggest fucking mood right now. Um So with that being said, um after
my after my second viewing of Spider Verse, I went home and immediately downloaded
Myles Morales the follow up to Spider Man on PS fourth, P. Five
Right. It was a game that had been meaning to get to um for
the past what two years that it's been out. Um And with Spider Man
two coming later this year, it is required playing before you play the second
game. So I was like, while I'm in this this Miles Morale's headspace,
right, let me jump into this game. It's not very long,
like I played through it over the course of I think like three days,
um total, like eight or nine hours um. And that's with like eighty
percent completion. UM. So it is a very quick, very small game.
But it's also like a packed game, Like I don't feel like it's
wasted my time or anything. It has like just enough amount of like side
side content UM, like the challenges that you would find in the base game,
like to have like the right amount of those in there. Um.
It's just a really tight knit story centered around miles. Um. It's fantastic.
UM. I won't get into like story spoilers. I know, Drew,
you haven't played it yet, right, UM, I highly recommend getting
to it when you can. Again, it is a very quick play UM.
But I was, I was really blown away by it. UM.
And I think I like it more than the first game. Like I'm still
kind of like in between on it. I don't know which one I like
more. But it definitely left me in a place by the end of that
game where like I felt kind of empty on the inside. I was definitely
going through emotions in the same way that like the first game put me through
emotions, But something about it just hit harder and I can't really explain it.
It's fucking great the way that they do Miles's venom powers and how that
adds. Still, overall combat feels nice and smooth. I forgot how fun
the web swaging is in that game. It is just like God, it
is the only open world game that I don't fast travel in. Like,
let that sink in because we just went over the fact that I will put
turbo on a game, like I will fast travel in the game, like
don't let don't make me walk anywhere. I hate that shit. Put this
game. I'm just like having a blast just moving through the space and I'm
just like, God, this this is just perfect. It is just fucking
perfect. Chefs kiss just wow, amazing, um awesome, ost like it
is what you would would expect out of Miles Morales's game, right you have
like that hip hop vid um and everything just like hits perfectly great. Via
VA's the voice acting was was phenomenal across the board. Um. So definitely
when you guys get a chance to check that out. Um again, it's
required before you play the second game, So clock's kind of ticking because I
think that comes out and what November something like that. I want to like
Doctober early November. Yeah, did you said too soon? Yeah, that's
that's too Yeah right around the corner man. Um. So, so hop
on that when y'all can, because I would love to do like a spoiler
cast on that at some point. I really want to break down story,
story, beats on it. I have not played The Spider Man, so
I just never have gotten around to it. I think you would really enjoy
a man um if you ever get around. I've ever played in a video
game? Yeah, Um, they're on PC now too. Like I played
Miles Morales on PC. It runs great, fantastic pcportum. So like if
you catch him on a sale or something like that. Um, definitely a
play when you get a chance. I think you'll get a really good kick
out of it. Um. Moving on from that, another game that I
completed. I completed Zelda Tears the Kingdom. I will not spoil Tears the
Kingdom. Um. I will for respect of Drew. I will probably record
a separate thing to get into Tears the Kingdom because I need to scream about
this fucking video game. Um, even if it's the scream to myself.
I need to scream into the void of out this video game. Um it
is just some like high level things. UM. I think it is the
strongest story that they have told. Now I have not played Skywood Sword,
as Drew will point out, UM, I know he holds that to a
very high bar. Um And and I'm willing to believe you on that,
but I want you to understand that, like pretend that that that I am
staring you deep into your eyes right now. UM. This story blew me
the fuck away. And I mean that in every word. I mean that,
um it went places I did not think they would dare to go.
Um It committed to things that I did not think they would commit to.
Uh. And at the very end, I was left feeling like y'all earned
this. This is fucking fantastic. Um it's it has my favorite final boss
fight uh that I've played in like Twite some time, and it reminds me
on the level of like a from Soft game and that like it's not like
super difficult or anything like that, but it is challenging enough to where like
when you beat like eight Phase, it is like I feel good or like
you get into like the zone right like we talked about like the end of
Metroid dread right where it's like you're learning the patterns and then you just have
like that that clean run and it just feels really fucking good when you do
it like that is this Like it was beating my ass for like two hours
and then like I just entered the fucking flow state and I was like,
this is fucking sick. I came out the other end of like, bro,
I want more fights like this. It was so fucking cool. Um
it is. It is my favorite interpretation of link Zelda and Gannendorff. Um
there, Oh my god, I love them to fucking death. Um.
I think the music in this game is fantastic. Like there's there's a lot
more going on in this game than there was a Breath of the Wild right
um, and and it shows um like I can't I can't get into much
more spoiler stuff, but just just know that I had a kind of a
rocky time with this game overall, because like when I first started playing it,
I was like, it's good, but is it just more Breath of
the Wild. Like I was very conflicted at first, Like I was having
a good time, but I wasn't sure if like I really love it.
And then I kind of crossed it. I kind of turned a corner on
it right after a certain point. I was like, No, what they
have here is like a really good tool set. Um. And even though
that there's some puzzles that I think is kind of cheapened by this tool set
that they give you, uh, it is still really cool what they have
put together and what you're allowed to do within the space that they've created.
UM. And then like I hit a certain beat and I was like,
no, this is the best thing ever. UM. I don't know if
this game is my game of the year, but it is definitely in that
uh that that that contest, like it's gonna be close. Um. It's
going to be a game that I think about for a very long time.
UM. It is a game that I am very curious to see where they
go from here. Like I know Alan Numa said that like, hey,
he wants to play with this formula more. Um now that they're getting a
better feel for it, and that's cool. UM. I like the direction
that they're going. UM. And as long as they keep taking in feedback,
UM, I have faith in them to like keep putting together like a
better product as they keep going. UM. So whenever you guys get get
a chance people that are listening, Drew whoever, um, whenever you guys
finished here as the Kingdom, let me know what y'all think of it,
because I really want to talk like in depth about this game and what it
does, and it is not a perfect game. I do want to want
to state that I do have complaints about this game, um, largely with
like I do think the controls are messy. UM. I do think like
the UI and UX is pretty clunky. Right. Um. There there are
moments where I am like actually throwing a weapon and I meant to like switch
to like a different power or a tool, and I'm just like ahh you
know, um, but all the all all those things are just like very
minor. It's just like it is very easy to just like push that aside
and then just come back to a space of just like I'm having so much
fun in this world and like uncovering like the lore of this world that isn't
being like directly told to me. It's just like they do a great job
of environmental storytelling in a way that like elden Ring did in some aspects.
Right, Um, I know, Drew, you got a chance to like
at least know about the underground stuff. UM. And it's like that that
part is like my favorite parts of that game because it's such a miss three
and they didn't hype that up at all during during the Previo League stuff,
and I'm just like, bro, this is some of the coolest shit down
here. And when you feel realize like how that connects to everything in the
overworld and like what the history behind all of it is, I'm just like,
they really put together a really amazing world here and it feels like believable,
it feels lived in. Um you can feel the history that is there
and how it impacts like the present. Very cool stuff. Very very surprised
by what they did with that game. UM. So it's going to be
something that I go back to. UM. I want to not necessarily a
hundred percent, but I do. I would like to do a lot of
the side adventures in that game. So they break down like different tiers of
side quests. So like every main quest, you have side quests, and
then you have what's called side adventures, which are essentially side quests, but
they have more of a storyline to them, Like typically they're following like a
specific character and their story arc um. So I would like to at least
go through all of those because I do think there's some interesting stuff there and
that often leads you to different places in the map that you wouldn't normally think
to go to, and that is pretty fascinating, Like how this game kind
of guide you along is really cool and expertly crafted, and a lot of
that stuff ties into the main plot as well as like a guiding star that
I think is really interesting too. I'll get through all that stuff probably over
the course of the year because that game is very because a lot to it.
It's it's actually insane how much shit is in that game. But it's
gonna be a fun game to just like poke around in like thirty minutes here,
an hour here before I go to sleep or something like that, go
through all the shrines and YadA YadA. So that is my my light review
of Tears of the Kingdom. It is like, in my opinion, I
don't I can't even put a number on it. It's just fucking fantastic.
It's just fucking fantastic. Out of ten out of ten um I. Upon
completing Tears of the Kingdom, I moved on to his gonna play Chronicles three
again. I will not spoil it out of respect for Drew because he will
kill me three times over. No, no, well you're gonna hear this
disclaimer a lot. Um yeah, as gonna say that? Should I just
recorded and put it on repeat? I know, right? I mean,
I've played all these games when I can't say a damn thing about him because
Drew will fucking kill me. Put that on a sound for it, please,
Um that's funny. But um, I already know how many chapters are
in this game. Um. With that in mind, I know that I
am approximately fifty to sixty percent through this game. Um, so I am
one track for beating this game before sixteen drops. Um it. This is
a game that I really really like. Um it's it's blowing me away in
in ways that I didn't think before. Like the story tone is much more
my thing than any of than like zaa Play Chronicles too. I really like
the tone of Zenna Plachronicles one, especially like the opening segments of that game.
Um, and was not present, No, it wasn't. And I
mean I will saying praises of Zama Play two like I do love that game.
But I also have a lot of crisis. We we we've been down
this this road a thousand times. Um. But but three definitely hits a
tone that is like very rib core and I'm like, oh baby, um,
and it's there are moments as I'm playing through it, and this is
mostly through like side content because like I'm I'm going through it quickly, but
I'm also not like skipping out on some of the more important like side quests
and story stuff as well. Right Like I'm trying to make sure that while
I get through it quickly, that I still have a very full plate,
you know what I mean. Um, And some of that side stuff kind
of took me out of the tone a little bit. Um. But but
it's cool because it's not like it gives you like a sense of relief.
Um. But it definitely went in places that I'm like, I wasn't necessarily
expecting for what they set up, but it's still good stuff. Um.
It was just like kind of shocking. I'm like, oh, it's there's
some light, harder moments here too. That's cool. Um. But then
when I get back to the main pass and I'm like, oh yeah,
um, so so it's hitting all the notes that it needs to hit again.
I really love the cast of this, this this game of from jump
in and even now that we're starting to learn more about them and some of
them are starting to have like their character arcs come to fruition um and and
really get a good look at who they are and then and how they're growing
as we're playing through the game, um makes me love them even more.
The battle mechanics, as per a Enna Blade game, just keeps getting bigger
and bigger and bigger as you play through it. Even though you're halfway through
the game, mechanics are still unlocking. That is not any different here,
and every element that they add on to the system is cool. Yeah.
I right before we did this recording, something unlocked for me and I was
just like, oh, this completely fills out this fucking this chain of tax
system that we have here. Dope, it puts a nice little bow at
the end of it, and I'm like, now this whole system makes fucking
sense. And it went from being oh this is neat too, I really
like it. I'm so refreshing to hear good things about this game. I
mean, yeah, people can have some people who strike different things, you
know what I mean? But yeah, it's it's great. Um. I
do really like the music as well, like it is what you would expect
out of a Zenna Blade game. The the cut scenes are really well done,
Like they're really well animated allah like us in a Blay Chronicles too,
like if you saw the end of every chapter in that game, Like you
get some really cool moments in this game too, um, and that that's
very exciting, very hype when they happen. So um, great game out
of ten. I will I will complete it by next recording and then have
final thoughts on that and then maybe scream into a void at some point on
that as well. UM. I don't think I'll hop immediately into the DLC
because again, sixteen drops and then we have Jamari whenever I can get to
that. But also other games are dropping too, so it's like I'll get
to that eventually. Um, But for right now, I'm just focusing on
the Bass game. UM. So some quick hits here. I did try
the Lies of P demo for anybody that don't don't remember Eliza. P.
Was that very dark like Pinocchio, dark souls style game, leg very blood
born esthetic um and and and like mechanically and like it's it's aggressive in the
way that like blood Poton is aggressive, right, Like it is one that
I can't hide behind a shield all day. Um, I have to be
active and that scares me. Um. But the game is very cool,
Like I love the aesthetics. I love the world that I set up here.
The demo gives you, like the first two or three chapters, it's
pretty meaty, like it's a good liked two three, maybe four ish hours,
depending on whether or not you get stuck on a box and stuff like
that, or if you want to try different weapon types. Um My,
only it plans as you would expect, like it is very much mechanically a
Souls game, right you have there are one light attack, there are too
heavy attack, like the stealth attacks work the same way. Everything is the
same, um. The only real difference and the only thing that feels off
is the dodge. Like the dodge feels kind of weak and that sucks.
Um. I can't really get a good feel for it, like you don't.
It's a very short dodge. You have a very small window of voll.
It feels like, um, but I know at the end of this
demo they you you get kind of like an upgraded dodge that they don't let
you play around with. That kind of extends it a little bit more,
and hopefully when we get the full game that makes it feel a little better.
But that threw me off for a little bit. But other than that,
it is what you what you see. It is a Souls game with
a Pinocchio storyline that has a blood une esthetic. It's very cool. I
think it's very cool. I'm excited for it. Um give it a look.
See demo is up on Steam. Um. It does come to game
Pass, so if you're a game Pass subscriber, you're going to get it
in September when it drops. Um At. I think in like chapter two
you get a grapple hook, which is kind of fun, right, so
like you can just hook enemies towards you, which is very fun. Um
So yeah, cool game meat game. Um. I tried the Final Fantasy
sixteen demo. Uh, Brian, you can hit the sound board. Uh.
I was going the story spoilers because Drew will kill me four times over
the Final Fantasy sixteen demo. Yeah no, you cannot talk about this.
Yeah, just say that you played it and we'll move on. Okay,
all right. I mean you can talk about it the hesitation now very very
much so, because I want you to just experience most of it. Um.
I was I'll say this. I'll say this um tomorrow if if for
people that like Devil May Cry, this is double Mate Cry, Like this
is Double Mate Cry five. I want to be specific. There is a
lot that I did not expect was in this game. Like I've seen gameplay
previews of this game like at packs, right, and I'm like, oh,
this looks like a cool action game, right, and it does have
like the combat designer of DMC on this game, right, So it's like,
oh, it's going to feel good after you beat the demo and unlocks
a separate challenge called the Icon Challenge, and that basically gives you control of
Clive like at like a midpoint through the game where you unlock where you have
like more abilities, right, Because the beginning of this demo starts you off
in the beginning of the game because you're saved data carries over to the main
game, so they give you like the first hour and a half to two
hours of the game, and you have like your very basic move set and
it's very cool you could do a lot with that move I'm just gonna say,
you could do a lot with the basic move set. Um. But
when you play the icon and challenge, you're like, oh, you motherfucker's
just created Devil May Cry five. And I will leave that at that.
Um. You know, I'm very fucking cool. Um. I'm always been
in the minority. Final Fantasy sixteen was something that really was not gauging my
interest. Um. I was going to flat out skip it. Um.
But you mentioning that the battle system is pretty similar to that, and Double
May Cry five is like one of to me, like one of the best
action games ever made. Um, kind of swam me, kind of swam
me a little bit, Ryan, go download the demo and try it out.
That would be that it would be the first time. It will be
the first time that I booted up my PS five and like seven months saying,
actually my PS five was at Ashle's house for the last five months.
Um, and then I went to go get it just to play sixteen and
it's probably just gonna go back to this because I don't use it. Um.
And I was just very blown away by that fact, Like I knew
it would be action based. I knew we had a very good combat designer
on it, and I knew it was going to be influenced by like Double
May Cry because they had aspects of it. I did not know this was
going to actually just fucking be Double May Cry. And that's very sick.
That is pretty sick. Um. I went into this demo excited for sixteen.
I was breathless. I could not find the words. When I got
to the point where the game was like, preorder the game now the demos
over, I was like, I'm all in. I can't believe yoship is
allowed to do this. So I'm just gonna say this, having not played
the demo, having not like really even looked at a trailer like I might
have seen a trailer because a direct or whatever force watching it. Um,
this is the first Final Fantasy game I've actively been excited about since like ten,
Like where I was like they announced the new Final Fantasy game and I
was like, holy shit, we have a new Final Fantasy game. What
the fuck? Like that is what? Like I just knew there was something
like primal in me that just knew. When I watched the first Final Fantasy
sixteen trail, I'm like that I want that. I don't care what that
is, but I want that it's and that has stayed true. It's crazy
because like I'm always excited for a new Final Fantasy. I love I love
the series, two Deaths, I really really do love all of them.
Um, but when when they announced sixteen, and it's like UCP, Like
when they when they announced a team on it, Right, I already knew
because through fourteen, right, like, I already know we're in for an
excellent fucking story. We're in for a great game. And when they started
announcing like who's doing the combat design, soakins on the music, I'm just
like, Oh, this is going to be a fucking fantastic game. And
then you see like that first initial trailer and you get like the tone of
it, you hear that it's going to be like an emimated game for the
first time, you're like, oh, they're doing some things. This is
cool, this looks interesting. I was not prepared for what I witnessed in
that game. And it's everything they use. It is smart, it is
great, it is fantastic storytelling. So far, it left me very interested
to see where the fuck this goes. So that is where I'm at with
f sixteen. I will probably scream into avoid about this game at some point
the because holy fuck, that left me in a place, and the weekend
cannot come fast enough because I probably won't have that much time to play it
when they dropped on Thursday. Um so yeah, sorry, it is a
Thursday release, isn't it. It's convenient because I have to wait. I
took the day off to drive down the CEO, but the guy I'm driving
down with doesn't get off until four, So I'm like, well, oh,
I guess what I'm doing. Yeah, I get it. Get a
couple of hours in there, my damn right. Hell yeah, I won't
be able to play it again until Monday. But I have Monday off,
and guess what I'm doing on Monday? Binge that I fucking play involving sixteen.
Mother plumber about it? Good good, I'll have it beat by that.
Uh. I'm very curious to see how long this game is. Um.
There was a fun little story that came out right right beforehand where ESP
was commenting on the development. Uh, and we all know that fund Face
seven Rebirth is gonna be on two discs. It's fucking wild. That's mine
model but up until about six months ago, there was the danger that this
game was going to be on two discs um. And then and then they
found a way to trim it to fit on one, and that is crazy.
That's to me, my old man, Like, um, there's already
not enough storage on a PS five, So right, I'm kind of curious,
like, oh, my Sony PlayStation five is basically a final Fantasy machine.
I mean, that's let's be real. That's what we bought them for
anyway. Yeah, that's what we bought that ship for anyway. Yeah,
Square n X owns our consoles. Um, but that's that. Um,
I haven't a little thing that's talked about, but I'm not going too I'll
talk about that next time. It's fine, I've been talking for too long.
I don't want Drew to kill me. Uh So with that being said,
let's let's hop out of here. Let's let's let's get back to the
things that we've been doing. Boh, I haven't you know played Depete,
So let's let's let's let's wrap up, Ryan Rob where can people find you?
Your wonderful stuff? The Twitter verse? I guess our CB underscore draws
that's my uh, basically my art account. Um, basically, uh,
sharing all my artwork that I have made and uh, you know, basically
if you want to check out any of that, um, you know,
you can just go on Twitter, r CB Underscore Draws. UM. I'll
kind of plug the online store more time for stickers and prints. If you
guys want to check it out, it's RCB Draws dot com, road dot
com um, and you'll see everything there as far as the Princeton stickers go.
If you guys want to purchase any of that and support, that'd be
great. I would appreciate it. Um or even just sharing out the link,
just telling people about it, that really really helps too. Um So
um, just definitely if you can just share that. But yeah, mainly
Twitter, our sub Underscore Draws is where you can find find me. Hell
yeah sounds good. Druth Fur how about you? You can find me on
Twitter and jas we totally drew. Keep close eye on my Twitter to see
how my CEO experience goes. Um again, we're want to be grinding some
Street Utter six and be grinding some Final Fantasy sixteen. We're gonna be doing
a whole lot of grinding a lot of a lot of grinding. Um,
yeah, okay, sounds good. Uh, you can find me six feet
under as Drew buries me in the dirt because I've probably in hertally said something
and he's gonna be like prop this is it. It's gonna be that Tony
Hawk meme. Oh lord, So you know that, that's where you can
find me at um if you if you find my grave there, there's some
JSB stickers. Feel free to take one, um and stuff Jamaican, please
please do me the honor. Uh. You can follow us at Jack Savage
Base on Twitter to know when any of the new stuff goes up. Um,
keep an eye out on on JSB anime. But when we do our
fully Coolie episode, because that is going to be an insane time um for
anybody that knows that show, you know. Um And then uh yeah,
with with that, I appreciate you guys listening. I appreciate y'all being here
with me. This was fun and let's do it again in two weeks.
With that, we're out of here. Bye later. Peace,