WEBVTT

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Don't be bad. It's the Internet. You're busy. Let's do this for

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January seventeenth, twenty twenty four,
the next hour or so, let me

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help you sort through the world of
gaming on Gameless Mornings, Live with me

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Jeff Grubb. Today, the Last
of Us Part two remaster reviews are out

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and Billy Mitchell just won't go away. But first please join me and welcomeing

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today's co host of game Mess Mornings. It's Scott mccraye. Everybody, Scott,

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how are you doing? Goods?
We're in the January. Used to

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be quiet. It used to be
quiet. It is no longer that way

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at all. It is NonStop and
it's not like, oh, we're all

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just like hopping from one game to
the next. It's like, no,

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there are multiple games at any one
time that you could be playing for work.

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Yep, let's say let's not talk
about those because I might slip up

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the same multiple games. I am. Thank you for work. We uh

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well, we did want you get
back on here though, because you can

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talk about Persona three. Is it
reload or reloaded? I never remember load

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reload? Okay, you put up
a preview. We'll get to that here

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in a little bit. Uh,
but how you holding up otherwise? I

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mean it's a lot excuse me,
it's a lot of games, but you

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get a chance for to take time
for yourself at all. Suret's say,

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yes, that's that's just my time
to myself. This is the the least

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work I've done all week. No, I mean I've I've taken the week

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off of my my nine to five
because I'm like, yeah, I'm probably

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gonna probably gonna need that time,
so I don't, you know, die,

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So absolutely we make it for the
week, we you know, and

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then Fabruary can be quiet. I'm
sure there's definitely nothing coming out in February.

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No'n that'll be the quiet line.
Yes, yeah, those that's gonna

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be a dead time of year.
We'll be able to catch up on everything.

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I'll actually be able to play Golden
Sun now that it's on on the

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switch. It'll be easy, you
know what. Let's explain what we do

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here most weekdays. I Jeff Grubb, will help piece your gaming life back

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together. That includes breaking news and
maybe even some of our own original reporting.

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For all these topics, I'll get
the input of a bona fide expert

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who will make me look smart.
If you were watching live on Twitch welcome.

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You can always listen to the show
later on podcast feeds by searching for

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game Mes Mornings, or find the
RSS on giant bomb dot com. You

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can also catch the show later with
chapters and timestamps on YouTube. Hello YouTube.

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All right, we have a lot
to get into, so let's start

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the morning mess with a review roundup
for the Last of Us Part two Remastered.

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This comes from Diego Nisso Les Arguelo. All, I'm gonna try that

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last name one more time, argu
Ero. There we go, roll my

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l's a little bit. The Last
of Us Part two Remastered is almost upon

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us, bringing refinement and an array
of additions to Naughty Dogs Equal releasing exclusively

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for PS five, This version tackles
not only a graphical update across the board,

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but also expands on the original game. The standout features include accessibility settings,

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playable levels that were scrapped from the
original release, as well as a

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roguelike survival mode called No Return Nicholas
has done. Diego Nicholas has done a

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good job here of gathering up some
review snippets from sites like n ME,

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which gave it four out of five
Stars writer Andy Brown over there says it

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feels odd to be playing a remaster
of just a four year old game,

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and visually improvement improvements are minimal.
Lighting and textures are a little softer,

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but it's nothing groundbreaking, though native
four K support and near instant loading screens

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offer more marked upgrades. Destructoid smengly
so Simolane gave it a nine out of

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ten, said they also provide a
peek into just how difficult to wrangle a

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game with the story of this magnitude
is. Ultimately I'm glad these lost levels

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were act as they would have substracted
more than they added to the last of

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US Part two. Nonetheless, discovering
just how far developers were willing to go

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to achieve lofty goals like making Jackson
feel immersive or highlighting Ellie's trauma does trigger

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greater appreciation for the final product.
In Verse gave it a seven out of

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ten, said, well, I
did dedicate a handful of hours to this

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mode, it didn't exactly blow me
away. I'm pretty sure that is for

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the Rogue Leke mode. The stages
started to feel samey, and upgrades are

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inconsequential unless you're playing at a harder
difficulty. Ultimately, No Return feels like

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a slice of what could have been
a more extensive rogue Leke mode and one

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that could maybe keep players entertained for
more than just a few play sessions.

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And that's from Cosimo Hashimoto. How
are you feeling about this remaster right now,

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Scott McCrae, especially as we just
discussed pretty busy gaming time is going

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to be at a premium stell.
I haven't beaten God of War Valhalla.

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If I'm going to go back to
a Sony first party over the shoulder,

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sad dad game that has a rogue
like mode in it, I'm probably gonna

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go back to Valhalla first. How
do you feel? I feel like I

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picked a bad day to be on
the show. It's it's weird, right,

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I think on paper, this sounds
like a good remaster in terms of,

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you know, you can pay Tanquid
for it and you get all this

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stuff. That's not too bad,
right. It's just a shame it's not

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for you know, it's still the
last of us to at the end to

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day. You know, like the
the gameplay of that game is very good,

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yes, so you know I was
kind of like, oh a roguelike

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mode sounds interesting, but I don't. I don't think I have it in

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me to play that game again,
and especially if I know they did the

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lost levels and it's a separate thing. I don't know how you could make

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that game any longer than it already
is. But you know, it does,

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it does seems to have some cool
things on it. It's just maybe

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I would have you know, they
picked a time possibly to put us out.

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Yeah, I mean, there's probably
not a great time, and you

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know, I bet this thing is
going to do just fine. People are

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you know, obviously the Last of
Us has a lot of fans. I

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think the PlayStation audience is ready to
pick up stuff like this, even though

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I know they're they're itching for new
things. They're itching for new releases,

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even like new sequels whatever, and
a remaster of a four year old game

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maybe does highlight just exactly the position
that some of the Sony first party studios

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are in right now. But I
think at the end of the day,

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if they get offered this for ten
dollars, they're gonna pick it up.

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And I also wonder if there's a
chance for some of the fans of the

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series, you know, I'm not
big in the Last of Us, but

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I wonder if like having some space, like having these four years since the

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game came out, and giving these
people a chance to re assess how they

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feel about the Last of Us part
too, especially now that they know what

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to expect. I wonder if they
will like soften their position a little bit

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on the storytelling. Maybe not,
but I think some will be like maybe

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more welcoming than they were rich.
Uh you know that said I I think

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I'm gonna get my hands on this
roguelike mode at some point. I love

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roguelike stuff. Put it in every
game. Uh. If this one's not

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going to be a standout in that, you know, I'm at least glad

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that they're trying some stuff like this. This is a really good way to

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keep a game going, especially something
that you build a ton of assets for

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and a ton of locations. You
can just kind of stitch those things together

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with these like you know, procedurally
generated nodes or whatever, and give people

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a chance to experience the real what
is actually pretty good combat in the Last

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of Us Part two, and and
then giving players a way to build on

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that by having these upgrades. If
it's not substantial, as Cosma Hashimoto from

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Inverse says, that's a shame,
but at least it's at least it's an

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idea. It's it's more than just
hey, we spruced up some graphics,

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now give us ten dollars. I
really like the way that this is.

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This this trend recently has has taken
over a lot of developers ideas of what

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a good upgrade looks like. Do
you think that this is going to be

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the kind of thing where coming out
of this, players will be like,

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Okay, Naughty Dog, you know
what, you should just go make the

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Last Was Part three? Or do
you think like that that audience is going

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to be satiated for a while and
maybe want something else from that studio.

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I'm probably a weird person. I
didn't think we needed a Last of Us

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too. Yeah, I think a
lot of people agreed with that at the

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time. Yeah, I'm kind of
I'm kind of in that boat they Obviously,

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I don't want to get into it
too much because like, obviously it's

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like years old at this point,
but I think the ending of that game

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maybe was pretty bad and service of
leaving it open for something else to happen,

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So not going to be shocked.
I think they probably need to do

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something in between, right, I
mean that would have been actions, but

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you know, we seen that one
of like obviously people talk about them doing

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a sci fi game, or there's
meant to be something uncharted, hasn't there

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or is that not that that probably
wouldn't be too involved in Uncharted going forward,

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it seems like so I feel like
they need to do kind of what

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they did last time, where there's
something in between to maybe satiate the people

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who like Naughty Dog games but don't
like miser Reborn, so you know,

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hopefully, but you know, I
I think if they did this maybe a

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year from now when the TV show
comes back, I think people would probably

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be a lot easier on it.
I think people would point out less that

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like, oh, it's a game
that's only it's only three years old,

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if we're really getting into because it
released late. Yeah, so like you

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know, and people would be a
lot easier on it if it came out

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when the show was coming out again, like because that's what happened with the

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last one or the remake, which
also a weird decision. But I mean,

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Naughty Dog, I'd be interesting.
I'm just interested to see in what

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they have going forward, because obviously
that's the studio that like very different now

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to what they were when they started, you know, I mean not counting

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like Way of the Warrior and all
those masterpieces, but like you know,

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looking at Crash Band a good one
to like with the Last of Us two,

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you know, even like Jack and
Dice or something like that. It's

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such a vastly different studio than it
is now. But I feel like I'd

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like to see them do something that
isn't that, the same way I would

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like to see a lot of Sony
do something that isn't that. You know.

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Of course, give us an ape
Escape or Ape Escape or vib Ribbon

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pat upon, you know where it's
all my weirdo stuff. Are you gonna

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have PlayStation All Stars too? If
there's no All Stars to put in there?

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You know? Yeah, listen,
I get some bend news for you

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about play Station All starts Battle Royal
too. That that one might not happen.

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I'm sorry, I think it's you
know, we do. It's obvious

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to everyone what's happening here. It
Sony's strategy is what is something that would

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appeal to a crowd that shows up
to watch an HBO show. Excuse me,

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what are they going to get excited
about? And it's something that's going

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to look a lot like Prestige TV. And I think they're They're right to

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an extent that stuff does have a
global appeal and does tend to sell really

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well, and I think it adds
to the prestige of their brand overall.

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Something they seem to care about because
I think it helped. I think they

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believe that helps them sell even more
PlayStations and make it the place to be

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for console gaming. It's just it
is a shame that they can't, like,

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I don't think they have to pull
themselves away from it. It's just

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they also have other studios that could
be doing other things, or other teams

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incide of these studios that could be
doing these other things, and it's like,

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well, no, the gravity of
these bigger projects are It's so strong

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that now everyone gets pulled in to
the orbit of these massive things and they

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kind of can't spread out their wings
and try their things. Yeah, that's

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kind of a thing like I've been, you know, maybe a bit vocal

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about how I wish they would stop
doing because even got a war it's like

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a different game, but it's got
that formula, you know. So it's

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almost like a Marvel Cinematic Universe thing
where like, you know, they got

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these films and where they are different, they've got a kind of a thing

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going there. And then you have
something like Guardians of the Galaxy that comes

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out and it's like, oh wow, this is you know, it's the

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same type of thing. Like if
I'm fine with them doing you know,

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the Last of Us, another Sad
Dad game, another Sad Dad game.

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Whatever. That's fine, that's good. The stuff is good. You know,

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it's not bad. They're not bad
games or anything like that. But

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I mean, like Japan's studios shut
down, we'll never see another Gravity Rush.

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We'll never even see like you know, Ratchet and Clank is the best

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you've got when it comes to like
no that and even then that's very like

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cinematic now, you know, it's
very and that last one was very like,

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you know, heavy on storytelling and
that I mean returnal you know you

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do. I'm not saying you don't
get like a you know something every yeah,

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I mean I mean they even I
think housemart has even talked a little

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bit about like their next project is
going to be even bigger and in a

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lot of ways, And I read
that as code for more like a PlayStation

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game. Yeah, so it's it's
not that they need to you know,

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it's not they need to stop making
Last of Us is and you know stuff.

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And I'm not I'm not saying that
Ratching Clank was not good, by

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the way. I'm not. That's
not it. I think it was a

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very good game. I don't think
it was better than Maternal so you know,

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game of the Year stuff, and
everyone was like Ratching Clank. I

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was like, what are you talking
about? I think these are very good

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games. They should still make them. They work well for them. But

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also, you know, Insomniact such
a talented team, and they're going to

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be doing Spider Man Wolverine Gordon was
after that, and they're going to be

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like, you know that type of
game. You know, it's not oh

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yeah, Wolverine's not Someddenly going to
be like a devil make Riye cling or

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something like that. And even the
stuff where they were like branching out,

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it was like, well, we'll
do multiplayer modes for all these big games.

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Well, they apparently cancel the Spider
Man to multiplayer stuff. That doesn't

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mean that they're never going to do
a multiplayer thing. Maybe that's like that

208
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was always going to be their generation, one of their of their multiplayer And

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this stuff comes from the Insomniac League
in case people are wondering where this information

210
00:14:30.639 --> 00:14:35.000
is at. So it's like,
okay, even that stuff kind of gets

211
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pushed, it gets kicked further down
the road because they have to focus on

212
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what they know their fans really want. And and again, right, these

213
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games often come out are very good, but it does end up feeling pretty

214
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same at a certain point. And
you know, the good news for PlayStation

215
00:14:50.440 --> 00:14:52.000
is they got a lot of third
party support, a lot of third party

216
00:14:52.000 --> 00:14:56.639
publishers on PlayStation putting out games that
feel very different. So if you call

217
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PlayStation your home, I think that
is you're gonna be completely fine. But

218
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just there's a part of us that
it's like I remember a PlayStation that was

219
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very inventive. Yeah, I mean
I don't. I don't have the run

220
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on the show here, but this
could be a very good segue. But

221
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when PS four came out, right, I did not see the point at

222
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all. I wouldn't say the PS
four got good until like twenty seventeen,

223
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and you know why that was.
It was yak Is a Persona near you

224
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know, all that other stuff which
is not Sony. It's you know,

225
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Japanese third parties don't really work for
Microsoft the switches two week PlayStations here,

226
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right. But now it's getting to
the point where like all these things are

227
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multiplatforms. I mean, even Persona
is going to be in Game past day

228
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one. Yak As is the last, yeah, because I was in Game

229
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past day one, you know.
Yeah, So even then, I think

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they're kind of maybe losing some of
those first third parties in the way.

231
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I do think they need to maybe
look and Nintendo more than anything, because

232
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like I imagine, like some like
Mario Odyssey was probably like a further the

233
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budget of The Last of Us too, you know easily. Yes, it's

234
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not everything needs to be like beg
and huge and all that make up that

235
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you will only medieval game, yeah
escape or I mean they I mean clearly

236
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they chose the path of like Nintendo's
games. We think they're important because they

237
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have these characters that we care about, and and they have the Nintendo sort

238
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of you know, lack of a
better word, magic on top of them,

239
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and and Nintendo sort of tells us
that they're important at a certain point

240
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and we have to either believe them
or not. I mean some people don't.

241
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I've definitely bought in. I think
Sony kind of just got away from

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believing that their stuf stuff they're making
had like intrinsic and intrinsic value, and

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like the way that we will display
the value of these games is by spending

244
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a ton of money on them and
making them, making the visuals apparent that

245
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this is something that that's important because
nothing else looks this good and I and

246
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you know, there's obviously that does
work. That is a bible strategy until

247
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it's not until it's too expensive and
you kind of can't maintain it. Uh

248
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yeah. You look at the PSP
like that's that's Sony, not new.

249
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Sony kind of started like PS three
Areal Areal era on Charted two game that

250
00:17:15.960 --> 00:17:18.440
was said and done, you know, and that's fine. PSP was still

251
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about you start have local rocal,
you start point. They were still doing

252
00:17:22.839 --> 00:17:27.519
weird stuff for that and it's you
know, like it as all of Japan

253
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Studio gone, it's just Tima.
Soby now, yes, that's right.

254
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They're probably working on a VR game
as well, which, like you know

255
00:17:33.119 --> 00:17:37.960
everyone, you know, yeah,
at the very least that they're probably working

256
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on something that is you know,
experimental for Sony hardware in some way,

257
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because that's what they've been doing.
So it's easy to make that assumption.

258
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I hope, I hope they're making
a astro game that is of just for

259
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PS five and not for PSVR two. That would be ideal for me,

260
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But there's no reason to assume that
that's what happened. That's what's happening.

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And then yes, many people point
out like Liverpool play like that studio PlayStation,

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that's that's done. Yeah, they
just don't do stuff like that anymore.

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And they've they've said it explicitly that
they are going for games to have

264
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a global appeal and the games that
the third party games that they do partner

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with, like Final Fantasy, they
believe Final Fantasy has a global appeal and

266
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so they partner with that. And
then you know, even some of the

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other Final Fantasies like the spin offs
and and things, they don't even care

268
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about that as much. Like,
no, the big number of Final Fantasies,

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that's what we're talking about here,
and that does either gets a situation

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where something like Persona three comes along
and that's associated to be Persona three reload.

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We associate that with PlayStation for a
very long time now, to the

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point where it's like even Atlas was
like, now, yeah, we just

273
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put it on PlayStation and we don't
know why we don't put it on switch,

274
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and like you know, eventually we
do it a point where like that

275
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just changes and now it's like,
oh, yeah, of course Persona three

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Reload is launching on game Pass.
They seem to have a pretty good relationship

277
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over there between Xbox and Sega,
and it's not even that strange. And

278
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I don't know how much Sony cares
about that. Maybe maybe they shouldn't,

279
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maybe it's not worth the effort over
there, but it seems a little strange.

280
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But yeah, let's get into it. You you played some Persona three

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reload. How did you find it? And where can people find your preview?

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I guess let's start there. So
I wrote it for my mirror dot

283
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co dot uk Forward Slash Gaming because
we are a newspaper, after all,

284
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we have to have the thing.
I'll find the link, I'll get in

285
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the chat that's easy. Stay yeah. I mean, so I played Persona

286
00:19:25.519 --> 00:19:27.160
free reloaded games calling back in August, but that was just going to like

287
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play some dungeon crawling and all that. Now, this was kind of my

288
00:19:32.039 --> 00:19:37.039
first look at the you know,
the the other stuff in Persona, you

289
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know, the like walking around the
town and talking to people and spending your

290
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day studying and all that. So
I so I've played Persona Free, but

291
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I've never played it. You know, sure played both versions, the PS

292
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two and the that remaster from last
year, and I've never beaten them.

293
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Because I'm like, right, we
need to have a we need to have

294
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a version that does all of us
right, and that still isn't that you

295
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don't have the like expansion or the
female protagonists and all that. But this

296
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might be the one. I don't
know, I'm excited for this one as

297
00:20:17.160 --> 00:20:25.960
well. Terrible timing because we have
like literally a week after Sega's other massive

298
00:20:26.079 --> 00:20:30.039
RPG. I don't know how anyone's
going to have the time. I mean

299
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well, I mean listen, they're
completely unrelated. How could these two people

300
00:20:33.640 --> 00:20:37.160
who like to entities making these games
talk to one another? I mean sure,

301
00:20:37.200 --> 00:20:40.759
they're under the same company. And
they should be able to tell it

302
00:20:40.759 --> 00:20:44.160
one another when they should like put
out their game relative to to one another.

303
00:20:44.240 --> 00:20:47.279
But no, that's too much to
ask for, Scott. Yeah,

304
00:20:47.319 --> 00:20:53.279
even even back in November, the
exact same thing with Tactica and lak a

305
00:20:53.359 --> 00:20:57.200
Dragon Guidance. Yeah, don't know
why they keep doing this. Surely surely

306
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someone in Sega would be like here, maybe you know, but I mean

307
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if it got us like a dragon
quicker, I suppose I'm not that bothered.

308
00:21:07.519 --> 00:21:12.440
But yeah, so it's a game
that I'm very much like. I

309
00:21:12.440 --> 00:21:15.839
don't know how I'm going to have
the time to play this, but after

310
00:21:15.640 --> 00:21:22.519
after January and February and maybe even
March is all said and done, that's

311
00:21:22.559 --> 00:21:27.160
going to be a good game of
pick up. I think it seems it's

312
00:21:27.200 --> 00:21:30.400
gorgeous. That's the main thing I
think. Actually, right, it's so

313
00:21:30.559 --> 00:21:33.680
good looking, and I don't think
the trailers and all that are doing it

314
00:21:33.839 --> 00:21:38.599
justice. It's like like it looks
better than PERSONA five. It's like I

315
00:21:38.640 --> 00:21:45.599
think it's unreal four. Yeah,
I think. Yeah, It's like I

316
00:21:45.680 --> 00:21:48.759
was shocked by how good it looked. It looks so smooth, it looks

317
00:21:48.759 --> 00:21:52.200
so like, you know, it's
it's got the stuff you like in Persona

318
00:21:52.200 --> 00:21:56.480
five, like the really snappy menus
and all the kind of style. Yeah,

319
00:21:57.039 --> 00:22:00.680
you press pause and the protagonist like
dives at water and it's like,

320
00:22:00.799 --> 00:22:07.200
you know, it's so cool and
it looks gorgeous, and you know,

321
00:22:08.799 --> 00:22:12.359
I stole question why they were like, let's not put everything in this.

322
00:22:14.440 --> 00:22:18.359
But in terms of you know,
packing your version of Persona free play obviously

323
00:22:18.839 --> 00:22:22.960
said like I said last time with
the Akisa stuff, I don't I don't

324
00:22:23.039 --> 00:22:26.920
think you can ever show off an
RPG in a couple hours. You know,

325
00:22:26.279 --> 00:22:30.000
Yeah, of course not. Maybe
at the end of the game that

326
00:22:30.160 --> 00:22:33.680
like changed it complete aim, We've
got another Final Fantasy seven on our hands.

327
00:22:33.680 --> 00:22:36.599
But yeah, I mean, well, let's say that you get through

328
00:22:36.640 --> 00:22:40.720
the end of this Persona three reload
and you're, okay, that was great,

329
00:22:41.119 --> 00:22:45.440
but I do notice the absence of
the you know, female, having

330
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the female protagonist that would have been
great, and having the expansion stuff in

331
00:22:48.920 --> 00:22:52.240
here would have been great. And
then you know, they do kind of

332
00:22:52.279 --> 00:22:55.519
maybe what it seems like it might
end up happening here, and they do

333
00:22:55.599 --> 00:23:02.440
Persona three reload FEZ or whatever.
A year from now, You're probably not

334
00:23:02.440 --> 00:23:04.480
gonna replay it then will you feel
a little bit cheated or bummed out or

335
00:23:04.519 --> 00:23:07.079
something like that or is that like
something that just won't happen? Am I

336
00:23:07.160 --> 00:23:11.799
making that up? Good question?
That's that's kind of that's been in the

337
00:23:11.839 --> 00:23:17.559
back of my mind when I interviewed
them. But I'm not very good at

338
00:23:17.559 --> 00:23:21.720
filming this kind of stuff. Now
all people turned out praper be honest with

339
00:23:21.759 --> 00:23:25.799
you, So that hasn't been published. I'm still working out what to do

340
00:23:25.839 --> 00:23:29.039
with that. But like I asked
them, I was like, look,

341
00:23:29.200 --> 00:23:33.759
do you plan on doing anything else
with Persona if that's if that's really pops

342
00:23:33.799 --> 00:23:37.039
off, while you do more with
Persona Free? And they said, like

343
00:23:37.599 --> 00:23:40.640
obviously got the answer of like,
you know, we don't got anything to

344
00:23:40.680 --> 00:23:42.839
say at this time, you know, but they didn't seem like they were

345
00:23:42.839 --> 00:23:45.119
They didn't shoot it down completely.
They were like, you know, if

346
00:23:45.119 --> 00:23:49.880
this goes maybe we all see like
a Persona Free phase or a Persona Free

347
00:23:51.839 --> 00:23:59.599
cart or something. You know.
Sure, but I'm I'm I don't know,

348
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just because it's a remake. I'm
like, will they do this because

349
00:24:02.279 --> 00:24:04.160
obviously they've done it with Persona four
and they dine it with Persona three twice

350
00:24:04.160 --> 00:24:11.839
and they did it Persona five.
You know, I would hope, I

351
00:24:11.839 --> 00:24:15.440
would hope that maybe we're reaching the
point, you know, like the capcom

352
00:24:15.519 --> 00:24:19.960
point where like Street Fair four still
did the super Street Fair four and what

353
00:24:21.039 --> 00:24:26.160
was the other arcade edition and all
that Street Fir five was you buy the

354
00:24:26.200 --> 00:24:29.720
game, here's the season of characters, here's the season of characters. I'm

355
00:24:29.759 --> 00:24:32.759
hoping we maybe reached the point where
they're like, because the answer is the

356
00:24:32.759 --> 00:24:37.519
easiest thing to do that with,
you know, like Persona Persona five Royal,

357
00:24:38.559 --> 00:24:41.640
you know, that was woven into
the game. There was an entire

358
00:24:41.680 --> 00:24:45.920
new character for two new characters that
were like integral to Royal, you know.

359
00:24:45.880 --> 00:24:51.559
But you know, with the answer, as far as I can tell,

360
00:24:51.720 --> 00:24:56.480
that's just like a separate epilogue.
I don't know if the other stuff

361
00:24:56.480 --> 00:25:00.240
they did in Fez is in this. I imagine it would be because that's

362
00:25:00.240 --> 00:25:03.519
easier to end, and like because
they've re recorded all the voice leans this

363
00:25:03.599 --> 00:25:12.079
new voice actors completely. But I
don't know. I hope they find less

364
00:25:12.119 --> 00:25:15.119
is the time, but they're like, yeah, let's do this as DLC.

365
00:25:15.880 --> 00:25:18.759
Yeah, have mad replayed entire because
I I mean I'm no, I'm

366
00:25:18.759 --> 00:25:22.160
no better than anyone else. I
played Persona five to the second type.

367
00:25:22.559 --> 00:25:25.720
I bought it, and I was
like, there's no way I'm playing one

368
00:25:25.799 --> 00:25:30.119
hundred hours of the SRPYG again and
then we do that again. So yeah,

369
00:25:30.160 --> 00:25:33.519
I they I mean, if they
add more stuff, it probably just

370
00:25:33.559 --> 00:25:37.839
will be DLC this time around.
I mean, even like Pokemons shifted to

371
00:25:37.880 --> 00:25:45.200
that Monster Hunter has shifted to uh
DLC, Persona being like so committed to

372
00:25:45.240 --> 00:25:48.440
this idea of now we had that
stuff in a new game we released later,

373
00:25:49.240 --> 00:25:53.640
uh would be would feel would feel
especially egregious in this case for a

374
00:25:53.759 --> 00:25:59.359
remake. So yeah, they probably
just have some DLC, some uh uh

375
00:25:59.480 --> 00:26:03.400
you know, extra content that they
will gladly sell people later on whatever that

376
00:26:03.440 --> 00:26:08.000
and it ends up looking like whether
that's the female protagonist or whatever. So

377
00:26:08.079 --> 00:26:11.559
okay, yeah, like, but
you don't like when this game comes out

378
00:26:11.599 --> 00:26:14.039
right away, you're gonna be you're
gonna playing like Like a Dragon instead of

379
00:26:14.079 --> 00:26:17.319
this, or and then you're gonna
but for a time to play this later

380
00:26:17.319 --> 00:26:22.640
this year or what I'm I'm going
to play like a Dragon, and then

381
00:26:22.720 --> 00:26:26.680
that's yeah, I'm gonna when I
finished Like a Dragon I will start Persona

382
00:26:26.720 --> 00:26:30.839
free reload, you know, so, but again, they're a week apart,

383
00:26:32.000 --> 00:26:34.240
so that can you know, God
knows when I'll finish either of them

384
00:26:34.240 --> 00:26:40.720
because they're both huge, but you
know, and obviously Tacking's coming out as

385
00:26:40.759 --> 00:26:45.279
well, and mm hmm Final Financi's
coming out. But yeah, Persona Freeze

386
00:26:45.480 --> 00:26:47.279
next to my list. I got
a taste for it, you know,

387
00:26:47.519 --> 00:26:52.319
Like I I'm I'm more of a
like a Dragon fan than a Persona fan,

388
00:26:52.400 --> 00:26:55.880
I think, so you know,
That's why I'm kind of going that

389
00:26:55.920 --> 00:27:03.319
way. But I don't want to
be excited about like the uh there's the

390
00:27:03.480 --> 00:27:07.799
like I'm really excited for both of
these, but also in my mind,

391
00:27:07.839 --> 00:27:11.480
I'm like, god, these are
both one hundred hours playing back to back.

392
00:27:11.960 --> 00:27:14.640
It's uh, it's a bit much. And like with Final Fantasy coming

393
00:27:14.640 --> 00:27:15.599
out, I was looking at I'm
like, oh, I should go back

394
00:27:15.599 --> 00:27:18.480
and beat remake because I was enjoying
that and I'm just I just fell off.

395
00:27:19.200 --> 00:27:22.279
I should beat that. I'm like, oh that there's no time absolutely

396
00:27:23.359 --> 00:27:29.960
a DLC start And I was like, noah, you know what, Okay,

397
00:27:30.160 --> 00:27:32.359
uh, well you know what,
let's take a quick break. Everybody.

398
00:27:32.400 --> 00:27:33.759
We got some more news. We're
gonna get into it, including an

399
00:27:34.039 --> 00:27:38.240
update on Billy Mitchell's high scores for
Donkey Kong and a lot more. We'll

400
00:27:38.279 --> 00:27:48.880
get into that right after this.
All right, we're back, We're back,

401
00:27:48.880 --> 00:27:52.359
and I got a headline here.
Billy Mitchell's controversial Donkey Kong high scores

402
00:27:52.400 --> 00:27:57.640
have been partially reinstated. This comes
from Chris Calling at VGC retro video game

403
00:27:57.720 --> 00:28:03.400
high score chaser. Billy Mitchell has
had his Donkey Kong scores reinstated to an

404
00:28:03.480 --> 00:28:07.839
extent on the twin Galaxies website,
six years after they were removed. Man,

405
00:28:07.839 --> 00:28:10.799
has it really been six years since
all that happened. Mitchell, who

406
00:28:10.880 --> 00:28:14.880
has been known for his high scoring
ability since the nineteen eighties, found renewed

407
00:28:14.920 --> 00:28:18.960
fame when he appeared in the documentary
The King of Kong A Fistful of Quarters,

408
00:28:18.000 --> 00:28:22.440
where he was portrayed as a scheming
rival to the film's main focus,

409
00:28:22.640 --> 00:28:26.319
high score newcomer Steve Weebe. In
twenty eighteen, Mitchell's high scores were removed

410
00:28:26.359 --> 00:28:30.720
from twin Galaxies, which was considered
to be one of the foremost high score

411
00:28:30.799 --> 00:28:36.200
leader boards online, after claims were
made that submissions were questionable it was suggested

412
00:28:36.200 --> 00:28:40.720
that the evidence submitted for Mitchell's high
scores showed images that could not have been

413
00:28:40.759 --> 00:28:45.160
generated on unmodified original Donkey Kong arcade
hardware, which players must use for the

414
00:28:45.200 --> 00:28:49.960
category that he's submitted in. Following
the removal of the scores, Mitchell threatened

415
00:28:51.039 --> 00:28:55.759
legal action against Twin Galaxies, claiming
defamation, and statements released by both parties.

416
00:28:55.759 --> 00:28:59.319
However, the issue has now seemingly
been resolved. According to to Twin

417
00:28:59.359 --> 00:29:03.720
Galaxy, state computer scientist Michael Doctor
Michael Zta submitted a document on behalf of

418
00:29:03.720 --> 00:29:07.240
Mitchell, suggesting that tapes could have
in fact been played on original hardware if

419
00:29:07.279 --> 00:29:11.920
it had been malfunctioning due to its
components to creating over time. Twin galaxies

420
00:29:11.960 --> 00:29:17.279
mandate is to verify that submissions meet
verification guidelines, not to investigate how they

421
00:29:17.279 --> 00:29:21.839
are produced. It's said this later
area remains available to experts such as doctor

422
00:29:21.920 --> 00:29:26.960
Zita and other interested parties who may
examine and assess these matters for their individual

423
00:29:26.000 --> 00:29:30.160
purposes. Twin Galaxies takes no official
stance on the creation of submitted content,

424
00:29:30.440 --> 00:29:36.440
but can recognize and acknowledge doctor Zida's
expert opinion. Twin Galaxies has now agreed

425
00:29:36.480 --> 00:29:40.440
to reinstate Mitchell's high scores, including
the highest score of one million, sixty

426
00:29:40.400 --> 00:29:44.839
twenty eight hundred, but only in
the historical database section, which lists all

427
00:29:44.880 --> 00:29:48.720
the scores on the site up until
its acquisition in twenty fourteen, at which

428
00:29:48.720 --> 00:29:53.079
point new adjudication protocols were set up. As such, mitchell scores are still

429
00:29:53.079 --> 00:29:59.599
not listed on the current twin Galaxies
leader board for Donkey Kong. Most of

430
00:29:59.640 --> 00:30:04.799
this sc seems like it was done
to avoid a lengthy, an ongoing lawsuit

431
00:30:06.200 --> 00:30:10.400
and court battles that Twin gal because
he's probably just either couldn't afford or figured

432
00:30:10.400 --> 00:30:11.839
it would be like, this is
not gonna be worth it, So let's

433
00:30:11.839 --> 00:30:15.680
just try to find some solution that's
amicable here so we can get Billy Mitchell

434
00:30:15.720 --> 00:30:22.400
to stop suing us. Mitchell,
Yes, Bill, it turns out Billy

435
00:30:22.440 --> 00:30:26.440
Mitchell would probably just keep suing them. It seems to be a big fan

436
00:30:26.480 --> 00:30:30.039
of that. Yeah, the guy's
a weirdo, and should I have to

437
00:30:30.039 --> 00:30:34.839
say he's an alleged weirdo, an
alleged dick and I could say anything now

438
00:30:36.119 --> 00:30:40.119
saying a legend And clearly this is
just them trying to get rid of him

439
00:30:40.160 --> 00:30:41.359
and do like the sort of thing
where it's like a bull is running at

440
00:30:41.400 --> 00:30:45.640
you, so you hold up the
red flag and have it run right past

441
00:30:45.680 --> 00:30:47.920
you and you step to the side. That's kind of what feels like.

442
00:30:47.920 --> 00:30:52.200
The strategy here is, do you
think this is gonna satisfy Billy Mitchell or

443
00:30:52.279 --> 00:30:55.839
I mean it's kind of sounds like
he has to settle for this. I

444
00:30:55.839 --> 00:30:57.319
don't know, what do you think? Oh, I kind of love him

445
00:31:00.079 --> 00:31:03.079
like a carib A wrestling character.
I can right, a real heel,

446
00:31:03.279 --> 00:31:10.880
but an actual heel, like he's
one of those people that could easily say

447
00:31:10.920 --> 00:31:14.759
yeah, that's just hopefully satisfying.
But you know, until the next thing

448
00:31:14.799 --> 00:31:19.680
comes along, you know, until
it's like another like YouTuber to argue.

449
00:31:22.200 --> 00:31:25.200
He does have his own statement here. He says, I am relieved and

450
00:31:25.279 --> 00:31:29.640
satisfied to reach this resolution after an
almost six year ordeal, and look forward

451
00:31:29.680 --> 00:31:36.279
to pursuing my unfinished business elsewhere.
He talks like a villain. He talks

452
00:31:36.319 --> 00:31:38.559
like a heel, Like he's like, I gotta get onto my next beef.

453
00:31:38.880 --> 00:31:42.240
I got quarrels elsewhere. Look out, everybody, Oh man, what

454
00:31:42.319 --> 00:31:48.319
a what an incredible it might be
us his name, he's gonna he's gonna

455
00:31:48.319 --> 00:31:52.519
show up and shot we need to
get him, and told me tallco and

456
00:31:52.599 --> 00:31:57.400
like a celebrity bolt yes for star
star, a heel firm or something.

457
00:31:57.720 --> 00:32:00.440
I would I'm I'm a shame to
admit I would pay for that. Pay

458
00:32:00.480 --> 00:32:05.359
per view one. I would pay
for that. Let's see. The current

459
00:32:05.440 --> 00:32:07.759
high score is now one million,
two hundred and seventy twenty eight hundred,

460
00:32:08.160 --> 00:32:14.240
which was achieved by Robbie Lakeman in
twenty twenty one. So you have you

461
00:32:14.279 --> 00:32:17.839
watched the movie recently documentary sorry,
yeah, the King of King of Kong.

462
00:32:19.720 --> 00:32:22.079
Yeah, I watched that like a
couple of years back when this was

463
00:32:22.079 --> 00:32:27.640
happening. Jesus, I don't I
don't know if it's the directing at work,

464
00:32:27.839 --> 00:32:34.480
but uh, watching your remember it's
allegedly worse. Yes, the movie

465
00:32:34.480 --> 00:32:39.000
the movie is good, but certain
people's decutioness is maybe allegedly worse than you.

466
00:32:40.079 --> 00:32:45.680
Yeah, Billy Mitchell's like behavior and
the way the movie presents him at

467
00:32:45.680 --> 00:32:52.039
the very least is definitely devious,
but like it's illustrated even better by the

468
00:32:52.079 --> 00:32:58.440
way that all of his henchmen around
him behave where they're like always trying to

469
00:32:58.759 --> 00:33:01.200
like please Billy Mitchell, and they're
always looking for ways to make sure that

470
00:33:01.319 --> 00:33:06.079
like things bounce in his favor,
and it's like, oh my god,

471
00:33:06.119 --> 00:33:08.279
Like he's just set up this.
This is like a little enclave of other

472
00:33:08.319 --> 00:33:13.640
weirdos around him that protect Billy Mitchell
from the world. Uh. Yeah,

473
00:33:13.759 --> 00:33:16.079
it's it's a whole thing. I
suppose the movies the documentary is old enough

474
00:33:16.119 --> 00:33:19.559
that but I guess a lot of
people probably haven't seen it, and obviously

475
00:33:19.599 --> 00:33:22.039
a lot of people probably watch these
YouTube videos about it recently. But yeah,

476
00:33:22.240 --> 00:33:27.119
Kink of Fox, the holds Up. I don't know if it's still

477
00:33:27.440 --> 00:33:30.000
I believe it was free on YouTube
at least a whale ago. Oh yeah,

478
00:33:30.039 --> 00:33:34.759
okay, that's it's a good watch. Yeah, we need to like

479
00:33:35.200 --> 00:33:38.440
Belly Mitchell, like and the rang, Steve Weeby's music, Cats, j

480
00:33:38.680 --> 00:33:43.440
Argo's Mad. That's what we need, cashing the money in the bank,

481
00:33:44.000 --> 00:33:45.680
all that stuff. There you go, I'm getting them getting the wrestling quote

482
00:33:45.680 --> 00:33:50.720
and perfect we Billy Mitchell. If
you are not, if one of your

483
00:33:51.079 --> 00:33:54.599
unfinished businesses is playing more video games, I invite you to come be a

484
00:33:54.640 --> 00:33:59.000
part of Blake Club. Mostly,
I think it might make Mike very uncomfortable,

485
00:33:59.079 --> 00:34:00.640
Like Damn would hand up with them. They'd have a great time,

486
00:34:02.200 --> 00:34:07.039
all right. Uh. Two K
has announced a Top Spin reboot with a

487
00:34:07.079 --> 00:34:09.760
teaser trailer. This is some tom
Ivan a VGC. Two K has officially

488
00:34:09.800 --> 00:34:15.039
announced that it's rebooting the Top Spin
series, confirming a previous report which claimed

489
00:34:15.039 --> 00:34:17.079
it planned to bring back the tennis
franchise, and that came from Nick Over

490
00:34:17.079 --> 00:34:21.800
at Xbox Era. The publisher has
announced Top Spin two K twenty five.

491
00:34:22.000 --> 00:34:25.480
The teaser trailer, which says the
game is coming soon, was was released

492
00:34:25.519 --> 00:34:31.079
to coincide with the start of the
Australian Open this week. Game is gonna

493
00:34:31.079 --> 00:34:35.000
be seventy dollars because that's just how
much two K sports games cost. Now,

494
00:34:35.199 --> 00:34:37.199
that seems like a lot of money
for a tennis game. But maybe

495
00:34:37.239 --> 00:34:43.159
I'm wrong. I don't know.
What do you think the when when the

496
00:34:43.199 --> 00:34:45.719
seventy eight dollar game stuff started?
Right? The first thing I said,

497
00:34:46.079 --> 00:34:49.519
I probably know. The first thing
I said, the less exaggerate. The

498
00:34:49.559 --> 00:34:53.760
first thing I said, I'm like, c even f ww two K twayny

499
00:34:53.880 --> 00:34:59.360
didn't happen. They would have the
cheek to charge that much for like a

500
00:34:59.440 --> 00:35:06.920
really bad WWE game the next year
Miankefully those have been good, get well,

501
00:35:07.199 --> 00:35:09.800
they're improving most improved. Yeah,
I think the last two of the

502
00:35:09.800 --> 00:35:13.639
best of spending years. I put
a lot of time into two K's Wait

503
00:35:13.679 --> 00:35:17.559
Free. You know that's maybe tells
more about me than you know. I'll

504
00:35:17.559 --> 00:35:22.039
probably I'll tell you what I'll probably
get, Like Dragon's Dogma. I'll probably

505
00:35:22.079 --> 00:35:25.360
buy that day one and be like, yeahwe they have been twenty hours or

506
00:35:25.360 --> 00:35:29.639
that before I even touch it,
because I'm like, that's how it worked.

507
00:35:30.199 --> 00:35:36.719
Yeah, I mean, good good
luck to them for charging seventy quid

508
00:35:36.800 --> 00:35:42.760
for top Spin. I don't think
top Spend quite has the uh yeah name

509
00:35:42.840 --> 00:35:45.840
recognition? Is it? Once dead? Right? I remember enjoying some top

510
00:35:45.880 --> 00:35:50.199
Spin games. I think I was
always more of a virtual tennis guy,

511
00:35:50.239 --> 00:35:52.159
but I wonder if that turned into
like eventually playing and top Spin not even

512
00:35:52.199 --> 00:35:58.239
really noticing the brand anymore. Tennis
games are fun. They are fun.

513
00:35:58.320 --> 00:36:01.920
That's a good video game sport.
It really is. But I kind of

514
00:36:02.000 --> 00:36:05.119
look around like, Okay, well
where did they go for so long?

515
00:36:05.760 --> 00:36:09.559
And I suppose that's like, yeah, they're they're they're fun arcadie sports games.

516
00:36:10.079 --> 00:36:14.679
They I don't think they support themselves
with the kinds of modes you can

517
00:36:14.760 --> 00:36:19.840
add in to encourage a wide enough
audience to pick them up at a price

518
00:36:19.880 --> 00:36:22.719
you need to charge to make them
make sense, especially if you're doing like

519
00:36:22.760 --> 00:36:24.880
the two K twenty five implaying there's
gonna be a two K twenty six and

520
00:36:24.920 --> 00:36:29.079
twenty seven and twenty eight a yearly
release, and maybe they don't do that.

521
00:36:29.079 --> 00:36:30.880
They don't do that. They haven't
done that with ever. I think

522
00:36:30.880 --> 00:36:35.679
their golf game that they kind of
acquired from from the like the indie scene,

523
00:36:35.719 --> 00:36:37.639
they acquired that golf game. I
don't think they've planned to do that

524
00:36:37.719 --> 00:36:42.159
every year, So maybe it's something
along those lines. And if it gets

525
00:36:42.199 --> 00:36:45.760
updates in between, I guess that
could make some sense. I was just

526
00:36:45.760 --> 00:36:49.119
thinking that, like as tennis any
worse than golf though in terms of like

527
00:36:49.199 --> 00:36:52.480
you know, ganging people to buy
a video game. You know, you've

528
00:36:52.480 --> 00:36:59.000
got like obviously football does well,
other football does well, and then like

529
00:36:59.079 --> 00:37:00.199
Amba does well, and then you
kind of go, like, you know,

530
00:37:00.280 --> 00:37:04.559
golf and tennis, you got like
rugby and cricket and all that,

531
00:37:04.760 --> 00:37:07.880
you know, like they can those
come out every once in a while.

532
00:37:07.159 --> 00:37:14.400
Don Bradman's cricket all that stuff.
I don't know. I think Mario Tennis

533
00:37:14.400 --> 00:37:17.280
maybe killed tennis. Yeah, at
a certain point you kind of can't compete

534
00:37:17.320 --> 00:37:22.599
with Mario tennis. The last two
Mario tennises have also stunk again, going

535
00:37:22.599 --> 00:37:28.960
back there, one is pretty okay, was it? We have the good

536
00:37:29.000 --> 00:37:31.159
three golf game. No, the
three DS golf game was good. The

537
00:37:31.199 --> 00:37:36.840
threes tennis is okay as good as
the golf. Golf was very good,

538
00:37:36.920 --> 00:37:39.800
right, that's what it was.
We you tennis was dog shit, right,

539
00:37:40.519 --> 00:37:44.519
and I have like nothing to the
or no modes. And then yes,

540
00:37:44.599 --> 00:37:49.639
Switch was kind of I think the
gameplay of Switch Tennis and of the

541
00:37:49.719 --> 00:37:52.119
Switch golf is not quite as good
in terms of gameplay. Switch Tennis gameplay

542
00:37:52.239 --> 00:37:57.840
was very good. Everything else around
it was pretty bad and and kind of

543
00:37:57.920 --> 00:38:02.559
ruined the experience. Otherwise is when
the let's schep the game and finish it

544
00:38:02.639 --> 00:38:07.920
later started? Yeah, right,
that they invented that Nintendo strategy with that

545
00:38:07.960 --> 00:38:09.159
one, for sure, and they
did that with all their sports games,

546
00:38:09.519 --> 00:38:15.239
which is just a weird, weird
thing that they've done. Okay, I'll

547
00:38:15.320 --> 00:38:19.360
check this out. Seventy dollars seems
like a lot, but I like,

548
00:38:19.440 --> 00:38:22.440
like I said, I like tennis
games. We'll see, I would prefer

549
00:38:22.599 --> 00:38:25.360
virtual tennis. Come back. I
really like virtual tennis. But we do

550
00:38:25.440 --> 00:38:29.320
have breaking news, Scott, Yes, yeah, this is the Sega one.

551
00:38:29.320 --> 00:38:31.880
We have breaking news. This comes
from a Twitter account called Las Vegas

552
00:38:31.960 --> 00:38:38.760
Locally, which says plans to build
an Atari hotel in Las Vegas are back

553
00:38:38.840 --> 00:38:44.000
on track, four years after the
project was first announced. According to the

554
00:38:44.000 --> 00:38:46.599
Review Journal, this is a quote. We are in talks with the land

555
00:38:46.599 --> 00:38:51.960
partners for potential Las Vegas sites.
A series of project announcements is coming in

556
00:38:52.000 --> 00:38:58.159
the first half of twenty twenty four. Let's fucking go in Antario. Hotel

557
00:38:58.639 --> 00:39:01.559
is back. The dream is not
dead. I think I have the hat

558
00:39:01.679 --> 00:39:05.400
like O in a room over there. I think maybe I'll go get it

559
00:39:05.440 --> 00:39:09.079
here in a second. Yeah.
When this first got announced, Atari's pr

560
00:39:09.239 --> 00:39:12.920
was like, when it gets finished, we'll bring you out there for the

561
00:39:12.960 --> 00:39:15.719
opening. I'm like, you bet
your ass you are. I want to

562
00:39:15.760 --> 00:39:19.400
see what the Atari Hotel is like. Uh, Scott mccraig. When I

563
00:39:19.400 --> 00:39:23.679
say Atari Hotel, what are you
imagining that could possibly mean? I mean,

564
00:39:23.719 --> 00:39:27.840
I've I've clicked in the link I'm
glad it's the shape you wanted to

565
00:39:27.880 --> 00:39:31.239
be, right, exactly. I
don't care what to do if it otherwise.

566
00:39:31.480 --> 00:39:37.639
They've done the shape, you know, so it's fake whatever for everybody,

567
00:39:38.119 --> 00:39:40.519
whatever they want. I think,
good on them, you know,

568
00:39:40.639 --> 00:39:46.840
yeah, exactly, good on as
infograms Tanta. I don't think it's Infograms

569
00:39:46.880 --> 00:39:51.199
anymore. I think it's been sold
off since then, and now it's like

570
00:39:51.639 --> 00:39:54.280
Atari is its own thing, but
kind of owned by someone new that actually

571
00:39:54.280 --> 00:39:58.800
seems to care about Atari in a
weird way. Was it not some who

572
00:40:00.039 --> 00:40:05.559
who like turned themselves into Atari,
Like someone bought the Atari license and then

573
00:40:05.639 --> 00:40:08.159
just reading it was like a THHQ
Nordic situation. Yeah, that might have

574
00:40:08.199 --> 00:40:13.000
been Infograms a while back. But
then I think they sort of got disillusioned

575
00:40:13.039 --> 00:40:16.159
during or whatever at some point.
I can't remember the exact history of Atari

576
00:40:16.159 --> 00:40:21.239
at this point, but it's very
convoluted and it's definitely not like actually Atari

577
00:40:21.280 --> 00:40:24.719
anymore, and it hasn't been for
more than a decade. But this modern

578
00:40:24.760 --> 00:40:29.800
Atari is, you know, even
since the pandemic is Okay, we are

579
00:40:29.840 --> 00:40:34.280
going to invest in our legacy.
We're going to bring back these older Atari

580
00:40:34.320 --> 00:40:37.639
games. Sure, but now we're
doing stuff like we're buying some of these

581
00:40:37.679 --> 00:40:43.639
other companies that do a lot of
remasters for older games that have nothing to

582
00:40:43.679 --> 00:40:45.400
do with Atari, and we're just
gonna make nostalgia sort of our business.

583
00:40:46.320 --> 00:40:50.480
I wonder if that's still like the
play for the hotel. I think at

584
00:40:50.519 --> 00:40:54.320
one time it was like you go
in the hotel room and yeah, there'll

585
00:40:54.360 --> 00:40:59.599
be some pictures of Atari bullshit on
the wall and Atari branding everywhere, and

586
00:40:59.639 --> 00:41:01.800
that's kind and I'm like, okay, yeah, that's those that sounds kind

587
00:41:01.800 --> 00:41:05.400
of weird. I think there was
gonna be like an Atari museum in the

588
00:41:05.480 --> 00:41:07.639
in the hotel, like okay,
yeah, sure. I hope they take

589
00:41:07.639 --> 00:41:13.760
it even further and it's just like
make it a gaming like classic gaming hotel

590
00:41:13.800 --> 00:41:15.920
and not just Atari, because I
don't know if Atari can hold up an

591
00:41:16.079 --> 00:41:22.039
entire massive hotel complex on its own. It just doesn't have the brand juice

592
00:41:22.039 --> 00:41:29.000
anymore. I don't think ZM.
Have they done like blockchain shit, Yeah,

593
00:41:29.360 --> 00:41:30.840
it feels I think they did.
Yes, I think they did do

594
00:41:30.880 --> 00:41:37.679
blockchain shit absolutely. Atarif tesat uh
Yeah. I think there was a thing

595
00:41:37.719 --> 00:41:45.400
where like you could buy physical sort
of like medallions of the old classic games

596
00:41:45.440 --> 00:41:49.639
and then those came with NFT tokens
that you could then sell or something like

597
00:41:49.679 --> 00:41:52.519
that. I think that I can. Honestly, some of these companies have

598
00:41:52.559 --> 00:41:54.519
tried so many things that's probably not
exactly right, but it's something along those

599
00:41:54.559 --> 00:41:59.440
lines. Yeah. I mean,
I assume you talked about the AI stuff

600
00:41:59.559 --> 00:42:04.320
already the BombCast yesterday with Greenix.
Yeah, yes, the Phone Stars AI.

601
00:42:04.800 --> 00:42:08.840
I'm not out of time until we
get the first Atari AI game.

602
00:42:09.119 --> 00:42:14.039
Guy, Oh sure, Yeah,
Yeah, I mean they probably have already

603
00:42:14.039 --> 00:42:19.360
started using like some AI upscaling for
like reimagining some of these old games.

604
00:42:19.360 --> 00:42:22.159
I bet that's something that's happening.
But yeah, I mean, like someone

605
00:42:22.159 --> 00:42:25.760
of the chat says, yeah,
GTA across Fortsa says, this game gives

606
00:42:25.760 --> 00:42:29.679
me Blade Runner vibes. Atari was
a big part of Blade Runner, I

607
00:42:29.679 --> 00:42:35.079
guess, And that's maybe my like
underlying like legit excitement probably goes back to

608
00:42:35.159 --> 00:42:37.039
like seeing the ATARGI logoing Blade Runner
and being like, well, I want

609
00:42:37.039 --> 00:42:39.559
to live in that future. And
I mean, obviously Blade Runner is not

610
00:42:40.039 --> 00:42:45.400
this aspirational sci fi film, but
I'm a dumbass, so I'm like,

611
00:42:45.480 --> 00:42:47.159
yeah, I want to live in
that future. So seeing this makes me

612
00:42:47.199 --> 00:42:51.719
feel like, yeah, we're there, We've done it, everybody. I'll

613
00:42:51.719 --> 00:42:53.480
go to this I'll stay at this
hotel. I'll go over to the sphere,

614
00:42:53.599 --> 00:42:57.760
have a giant eyeball look at me, and then I'll buy some noodles

615
00:42:57.800 --> 00:43:01.280
in the rain in the desert of
Las Vegas. My imagination is not very

616
00:43:01.280 --> 00:43:04.719
good, everybody, but but this
is this is what gets me excited.

617
00:43:05.320 --> 00:43:07.760
I don't know if I can stand
by that snatch or rip off. You

618
00:43:07.800 --> 00:43:15.719
know, sure of course, you
know. God, it's like I said,

619
00:43:19.199 --> 00:43:21.519
and they said, like you know, during the pandemic, Like they're

620
00:43:21.559 --> 00:43:22.639
like, no, that's not happening
anymore. And I'm like, okay,

621
00:43:22.679 --> 00:43:27.719
well that's cool because they sent me
a an Atari Hotel's hat, an Atari

622
00:43:27.760 --> 00:43:30.159
Hotel's shirt, and I think something
else. I'm like, okay, cool,

623
00:43:30.159 --> 00:43:31.599
So I got these weird things that
are one offs. And now I'm

624
00:43:31.599 --> 00:43:35.840
way more excited because maybe this means
I actually will get a chance to stay

625
00:43:35.840 --> 00:43:38.199
in that hotel. And I'm not
going to that hotel unless Jeff Backlar comes

626
00:43:38.199 --> 00:43:42.239
with me. Everybody, I'm gonna
drag them back to Las Vegas to stay

627
00:43:42.239 --> 00:43:47.679
in the Atari Hotel. Thank you. Very much. I appreciate it.

628
00:43:49.199 --> 00:43:52.559
Well, all right, let's keep
going here. Like a Dragon, Infinite

629
00:43:52.599 --> 00:43:54.840
Wealth supports the steam Deck out of
the gate. This comes from Jonas Maki

630
00:43:54.920 --> 00:44:00.159
at Game Reactor. Like a Dragon
Infinite Wealth Wealth launches on PC, lay

631
00:44:00.199 --> 00:44:04.280
station and Xbox on the twenty third
of January or almost there, six days,

632
00:44:04.480 --> 00:44:08.239
offering new adventures in a world controlled
by the Yakuza and now ry Rio.

633
00:44:08.320 --> 00:44:13.000
Gyogotoku Studio has confirmed that even more
players will be able to join the

634
00:44:13.000 --> 00:44:15.800
fun as the game is steam Deck
verified starting day one. While this isn't

635
00:44:15.960 --> 00:44:20.559
entirely surprising considering that like a Dragon
Guide and the men who erased his name

636
00:44:20.840 --> 00:44:23.440
ran like a charm on it and
included a short Infinite Wealth demo, it

637
00:44:23.519 --> 00:44:29.920
is still nice to get a confirmation. I think this is maybe notable because

638
00:44:30.639 --> 00:44:32.400
we were at a point there where
the steam deck was clearly growing, and

639
00:44:32.440 --> 00:44:35.719
a lot of studios are like,
we are gonna get to that, like

640
00:44:35.920 --> 00:44:38.840
probably right around launch we're gonna get
there, and Sega seems to be in

641
00:44:38.840 --> 00:44:42.719
a place where it's like, no, yeah, no, we just include

642
00:44:42.760 --> 00:44:45.800
steam deck in the go right right
from the start, and on day one,

643
00:44:46.079 --> 00:44:49.920
of course it's gonna be running's probably
gonna be running fine before day one,

644
00:44:50.039 --> 00:44:52.280
Like we fully embrace the steam Deck, and it's next to see that

645
00:44:52.280 --> 00:44:57.119
that shift has started to happen and
that these studios are thinking about the steam

646
00:44:57.119 --> 00:45:00.320
Deck as its own platform and supporting
it. And I think it's only a

647
00:45:00.360 --> 00:45:02.639
good thing for a franchise like like
a Dragon, that it continues to find

648
00:45:02.679 --> 00:45:06.960
new audiences in new places. Uh, this just confirms that, like,

649
00:45:07.039 --> 00:45:08.599
yeah, they are, they know
that they can grow and that the steam

650
00:45:08.599 --> 00:45:13.119
Deck is a place to do it. Do you have any of these handheld

651
00:45:13.159 --> 00:45:15.559
PCs? Is that how you would
ever play these things? Except for me

652
00:45:15.679 --> 00:45:20.119
playing like a Yes, playing a
longer game like like a Dragon or any

653
00:45:20.159 --> 00:45:22.000
sort of RPG, I would never
be able to do it unless I had

654
00:45:22.000 --> 00:45:24.880
it on a handheld. Does that
fit in well with the way you play

655
00:45:24.920 --> 00:45:34.679
these games? Uh? Yeah,
I'm trying to get in trouble or anything

656
00:45:37.719 --> 00:45:44.440
an imaginary world hypothetically. Hypathetically,
I've been using remote play a lot recently.

657
00:45:44.760 --> 00:45:52.800
Sure, Yeah, I mean I
maybe not like a Dragon, maybe

658
00:45:52.880 --> 00:46:00.119
not. Maybe don't like a Dragons
of Spore of a PlayStation game for me,

659
00:46:00.199 --> 00:46:02.920
you know, maybe something like Persona
or something like that where it's like

660
00:46:04.039 --> 00:46:07.039
there's not really these like big cinematics. Uh huh, I would do that.

661
00:46:07.079 --> 00:46:09.320
I like a good RPG handtails,
you know what. I waited on

662
00:46:09.400 --> 00:46:14.960
dragon quest. I haven't it come
to switch? Yeah? Maybe maybe don't

663
00:46:15.000 --> 00:46:17.360
like a dragon that it would be
good to have. You know that animal

664
00:46:17.400 --> 00:46:24.000
crossing modes. You know again it's
not here nor there, but that CHIACKI

665
00:46:24.079 --> 00:46:28.800
for deck is a really great way
to stream PlayStation games. Not that you're

666
00:46:28.800 --> 00:46:30.280
playing any of those right now.
Yes, yeah, I know. I

667
00:46:30.280 --> 00:46:35.119
mean like it's not like, you
know, I did try a while to

668
00:46:35.119 --> 00:46:39.599
get to work in you know,
my Chiaki, but totally I've been playing

669
00:46:39.639 --> 00:46:45.239
a the Binding of Isaac Reapers.
There it is. Yeah, that's that's

670
00:46:45.239 --> 00:46:50.599
a good one. That's a good
fit for the Steam deck. Let's you

671
00:46:50.639 --> 00:46:52.719
know what, Let's let's keep going. Let's get out of this, Let's

672
00:46:52.719 --> 00:46:57.480
get out of this deep water here
that we found ourselves and move on to

673
00:46:57.599 --> 00:47:00.119
this to the sad news, which
is just on every episode of this show

674
00:47:00.400 --> 00:47:04.480
for the rest of history. It
seems like Thunderful Group, which is a

675
00:47:04.920 --> 00:47:07.719
publishing company that I'm a big fan
of, announces plans to lay off twenty

676
00:47:07.719 --> 00:47:13.280
percent of its staff. This comes
from Chris Scully and at PVGC. Swedish

677
00:47:13.360 --> 00:47:16.320
video game holding company Thunderful Group has
announced plans to lay off a fifth of

678
00:47:16.360 --> 00:47:21.280
its staff. The group, which
consists of around thirty subsidiaries, including seven

679
00:47:21.280 --> 00:47:24.880
development studios and three publishers, including
Rising Star Games, released a statement today

680
00:47:24.920 --> 00:47:30.679
saying it was it was planning to
restructure operations for strength strengthened long term competitiveness.

681
00:47:30.920 --> 00:47:34.679
According to the statement, the restructuring
is down to a number of over

682
00:47:34.760 --> 00:47:39.760
investments made by Thunderful in the last
few years. As always, it's the

683
00:47:39.800 --> 00:47:44.639
same story these companies. The people
in charge of these companies made a decision

684
00:47:44.840 --> 00:47:49.280
to over invest and make big bets
that didn't pay off, and who pays

685
00:47:49.280 --> 00:47:52.800
for it people getting laid off.
Now, I do believe that Thunderful has

686
00:47:52.880 --> 00:47:57.719
had some changes at the top level. Trying might be misremembering that, but

687
00:47:57.920 --> 00:48:00.480
at least there was talks of that
in the last few months. Maybe felt

688
00:48:00.519 --> 00:48:05.840
last few weeks, but still like
at the end of the day, the

689
00:48:05.840 --> 00:48:08.039
people really paying for this are other
people getting laid off. Twenty percent of

690
00:48:08.039 --> 00:48:14.079
your staff, a fifth of the
company. That's rough stuff and Thonderful like

691
00:48:14.239 --> 00:48:17.559
is a creative like publishing group.
I'm a big fan of the Steam World

692
00:48:17.559 --> 00:48:22.920
stuff, but at certain points like
okay, yeah, they keep they kept

693
00:48:22.960 --> 00:48:24.519
trying stuff, and not all of
that is hitting the way or it's not

694
00:48:24.599 --> 00:48:28.920
growing in any real way. It's
probably finding the same audience over and over

695
00:48:28.960 --> 00:48:31.400
again, and you would imagine like, okay, well build a business around

696
00:48:31.440 --> 00:48:35.239
that. But every single one of
these companies is looking to grow. And

697
00:48:35.280 --> 00:48:37.920
here we are once again, Scott. Do you think there's any chance we

698
00:48:37.960 --> 00:48:42.159
get through this like rough part of
the year or is this just going to

699
00:48:42.239 --> 00:48:45.719
be the story throughout twenty twenty four
of a lot of these companies continuing to

700
00:48:45.719 --> 00:48:52.519
cut back. So, you know, Covid was a time, wasn't it,

701
00:48:52.559 --> 00:48:55.880
you know, like suff was really
popping off. Then I think it

702
00:48:57.079 --> 00:49:00.199
a loss. Studios grew and it
did very well the games industry, you

703
00:49:00.239 --> 00:49:02.960
know, and a lot of the
games that you know, last year was

704
00:49:02.960 --> 00:49:07.360
only so packed because probably half of
those games were mental come out earlier before

705
00:49:07.360 --> 00:49:12.760
covid Ham, right, But I
think in the long run, you know,

706
00:49:12.840 --> 00:49:16.480
that growth that everyone had during the
you know, during the pandemic,

707
00:49:17.559 --> 00:49:22.079
only the likes are like Sony and
even then they've had laos, but only

708
00:49:22.119 --> 00:49:25.079
like the big people are going to
be able to like keep that kind of

709
00:49:25.119 --> 00:49:32.760
momentum in a way, and you
know, it's it's kind of up to

710
00:49:32.920 --> 00:49:37.440
the you know those at the top, you know, who are like they

711
00:49:37.639 --> 00:49:39.119
like and I know this is not
the same thing, but I keep going

712
00:49:39.119 --> 00:49:43.719
on about this fucking Embracer group stuff
where like, oh, we had a

713
00:49:43.800 --> 00:49:46.800
deal with a certain someone, right, oh fuck, the deal didn't go

714
00:49:46.840 --> 00:49:51.159
through. Guess we've got a sack
out, like you know, like it's

715
00:49:51.199 --> 00:49:54.320
it's obviously it's no fault of the
developers. I know that Steam World the

716
00:49:54.360 --> 00:49:57.920
New Steam World have not played it
yet. I don't people really like that,

717
00:49:58.559 --> 00:50:05.800
like, but you know, some
foresight maybe probably would have benefited a

718
00:50:05.800 --> 00:50:09.000
lot of places in terms of and
again not foresight from like anyone, but

719
00:50:09.199 --> 00:50:14.119
like those at the top, you
know, like pushing so much and like

720
00:50:14.239 --> 00:50:20.400
so much, like you know,
getting these expectations based on how things were

721
00:50:20.480 --> 00:50:22.199
when everyone was locked inside, and
you know the growth that came with that.

722
00:50:23.280 --> 00:50:28.639
You know, it's sad, but
it seems like it was gonna bound

723
00:50:28.800 --> 00:50:31.639
to go to ship sooner than later. Yeah, I mean, there's like

724
00:50:31.800 --> 00:50:37.119
wonderful people are wonderful. You know, absolutely chat with you in my days

725
00:50:37.119 --> 00:50:39.199
and you know, good games plan
at Atlanta was very good. You know,

726
00:50:40.159 --> 00:50:45.519
so like I don't know, I
don't blame them for wanting to grow,

727
00:50:45.719 --> 00:50:50.599
but you know, it's not the
kind of ends up like this small

728
00:50:50.760 --> 00:50:52.639
than than not. Yeah, I
mean I get like, you're right,

729
00:50:52.639 --> 00:50:58.159
the pandemic happened and you start you
get more money in your pocket as these

730
00:50:58.159 --> 00:51:00.599
companies and at a certain point,
the way that the whole system is set

731
00:51:00.679 --> 00:51:04.519
up, which is why it's like, you know, a lot, it's

732
00:51:04.519 --> 00:51:07.199
a shame that the people the bottom
aways pay for it, but at a

733
00:51:07.360 --> 00:51:09.840
certain point, like I'm not even
that interested in always blaming the people at

734
00:51:09.840 --> 00:51:15.360
the top. It's a systemic issue. It's the system that the demands that

735
00:51:15.440 --> 00:51:20.320
you take that money that you've made
and make bigger bets that pay off even

736
00:51:20.360 --> 00:51:22.840
bigger next time. You have to
do that. If you're in charge of

737
00:51:22.960 --> 00:51:25.079
one of these companies, there is
a very like very rarely are you going

738
00:51:25.119 --> 00:51:31.920
to exist in a financial environment where
that is not just encouraged but expected and

739
00:51:32.000 --> 00:51:38.559
in many countries legally obligated to your
shareholders to do that. And so yeah,

740
00:51:38.639 --> 00:51:40.480
you come out of the pandemic,
and you have that money, you

741
00:51:40.559 --> 00:51:44.880
got to make some big bets and
then you got to like follow up on

742
00:51:44.920 --> 00:51:46.840
those bets. And now the pandemic's
over, not as much money is coming

743
00:51:46.880 --> 00:51:51.239
in, and you got to still
follow up on those bets. And Okay,

744
00:51:51.280 --> 00:51:55.039
well we've over overextended our excuse me, over extended ourself and we're screwed.

745
00:51:55.079 --> 00:52:00.519
And now we got to pull this
lever that drops you know, twenty

746
00:52:00.519 --> 00:52:05.400
percent of the of your staff down
into a well. It is the kind

747
00:52:05.440 --> 00:52:09.679
of thing where it feels like we
should be a better answer to it,

748
00:52:10.039 --> 00:52:15.280
but like asking anyone company to change, it's just not going to work unless

749
00:52:15.280 --> 00:52:16.679
we could change at a systemic level. And that doesn't feel like it's even

750
00:52:16.679 --> 00:52:20.840
on the horizon no matter how many
times we go through this and know that

751
00:52:21.039 --> 00:52:25.400
change is needed to fundamentally improve people's
lives. I mean, when likes of

752
00:52:25.440 --> 00:52:29.239
Epic are having to lay off what
was it? It was like a huge

753
00:52:29.320 --> 00:52:31.559
number and I don't have it to
hand. It was something like, you

754
00:52:31.599 --> 00:52:35.440
know, like, yeah, it
was like close to a one thousand,

755
00:52:35.559 --> 00:52:38.920
right, there was almost a thousand
people when even Epic Games, mister Fortnite

756
00:52:39.000 --> 00:52:45.079
itself, you know, as struggling. You know what, hope do you

757
00:52:45.119 --> 00:52:50.159
know a lot of places have hope
again, Like I say this every time,

758
00:52:50.239 --> 00:52:53.559
Hopefully we've we've gone for the rest
of the Hopefully you know, we

759
00:52:53.599 --> 00:52:59.880
won't hear anything for another like you
know year, yeh yeah, I mean

760
00:53:00.079 --> 00:53:02.599
yeah. If these companies are really
going to get lean, you know,

761
00:53:02.639 --> 00:53:07.880
the good news does continue to be
that the jobs are still open in this

762
00:53:07.960 --> 00:53:10.840
industry. Talent is still in demand. I hope most of these people are

763
00:53:10.880 --> 00:53:14.639
able to find jobs quickly or if
they want to get out of gaming,

764
00:53:14.760 --> 00:53:17.119
I don't blame them. I'm sure
they'll be able to take their significant skills

765
00:53:17.599 --> 00:53:22.159
elsewhere. All right, last couple
things here, Golden Sun. Both those

766
00:53:22.159 --> 00:53:25.400
games are out on Nintendo Switch Online
right now, and then Xbox Game Pass

767
00:53:25.480 --> 00:53:30.840
is stacked for the second half of
January. That's from Levi Winslow Katak,

768
00:53:30.880 --> 00:53:34.480
who says, we're halfway through January, where where's the time going? And

769
00:53:34.519 --> 00:53:37.519
Microsoft has revealed the rest of the
games you could download this month with your

770
00:53:37.599 --> 00:53:40.559
Xbox Game Pass subscription. I'll jump
down here to where they actually list this,

771
00:53:42.239 --> 00:53:45.840
Levi writes. For the second half
of January twenty twenty four, Xbox

772
00:53:45.880 --> 00:53:50.039
Game Pass titles include Those Who Remain, which is available today, Turn Up

773
00:53:50.039 --> 00:53:52.280
Boy Robs a Bank, which is
out January eighteenth, which I tried.

774
00:53:52.400 --> 00:53:55.199
I tried to bid on for my
Fantasy critically because I think it's probably gonna

775
00:53:55.199 --> 00:54:00.320
do okay, but apparently it's going
to be out before the bid would so

776
00:54:00.360 --> 00:54:04.079
I wasn't allowed. I thought this
was America, but apparently apparently it's not

777
00:54:04.119 --> 00:54:07.679
allowed. F one twenty three is
out January eighteenth. Powe World's out January

778
00:54:07.800 --> 00:54:12.960
nineteenth. I can't wait. Go
Mecca Ball is out January twenty fifth,

779
00:54:13.000 --> 00:54:15.639
which friends have been recommending to me. I want to check that out.

780
00:54:15.199 --> 00:54:20.280
Brotatoes out January thirtieth. I think
that's had a mobile game for a while.

781
00:54:20.599 --> 00:54:24.400
And then Persona three Reload is out
February second on game Pass. So

782
00:54:24.440 --> 00:54:29.400
that's that's a pretty decent list for
the next half of the month, and

783
00:54:29.480 --> 00:54:31.320
I think it's going to continue through
February March, so game Pass continues to

784
00:54:31.320 --> 00:54:38.519
be pretty good. Yeah, I
mean yeahs oh, go ahead, please?

785
00:54:39.239 --> 00:54:45.239
Sorry, Like, how's I say
it's weird going on to this after

786
00:54:45.440 --> 00:54:50.679
you know what we just talked about? Like, how I hope you know

787
00:54:50.800 --> 00:54:52.760
how is that sustainable? You know, I think that kind of ties onto

788
00:54:52.760 --> 00:54:58.440
it. Yeah, I think the
point where I'm worried about is this something

789
00:54:58.440 --> 00:55:01.719
we talked about. I'm on my
Game the Sides podcast last night or Less

790
00:55:01.719 --> 00:55:07.679
than ten Dogs. Excuse me that. You know, people think games are

791
00:55:07.800 --> 00:55:10.119
The reason people like owning their games
is because they have cost fifty to sixty

792
00:55:10.159 --> 00:55:14.840
dollars their entire lives, and that
means you have to view games as special

793
00:55:14.880 --> 00:55:16.079
if you're going to get into this
hobby and you have to view the next

794
00:55:16.119 --> 00:55:20.519
game is the next special thing you're
going to pick up in order to justify

795
00:55:20.559 --> 00:55:23.599
it to yourself. And so when
we talk about that that Ubisoft quote,

796
00:55:23.599 --> 00:55:29.000
which it was a little bit twisted
out out of you know exactly what the

797
00:55:29.039 --> 00:55:32.519
person was intending, But whatever,
it's still the conversation of people that need

798
00:55:32.559 --> 00:55:35.760
to get used to not owning their
games. Well, I don't know if

799
00:55:35.800 --> 00:55:38.079
these companies should want that. I
mean it just because it's going to grow

800
00:55:38.119 --> 00:55:43.400
your subscription. I think you want. The value for these companies in the

801
00:55:43.440 --> 00:55:45.920
gaming public is that we do view
games as special and are willing to spend

802
00:55:45.960 --> 00:55:50.199
sixty to seventy dollars on these games
like, that's crazy, no one's doing

803
00:55:50.280 --> 00:55:53.519
No one would do that for movies
or an album. That's just that's you

804
00:55:53.559 --> 00:55:59.639
could never charge charge that much except
for like a special collector's edition of Taylor

805
00:55:59.679 --> 00:56:05.360
Swift and that's it, and do
any significant amount of money or numbers with

806
00:56:05.400 --> 00:56:07.679
that. But gaming got to a
point where it's like, no, we've

807
00:56:07.679 --> 00:56:12.000
convinced you that it's worth this amount
of money, and now to try to

808
00:56:12.039 --> 00:56:15.119
erode that to make it feel like
more like mobile gaming or whatever, that's

809
00:56:15.199 --> 00:56:17.519
risky. And it does feel like
the kind of thing where if like you're

810
00:56:17.559 --> 00:56:21.760
you be soft, why would you
want that because it doesn't seem like it's

811
00:56:21.760 --> 00:56:23.639
going to benefit you in the long
run, Like how many people are actually

812
00:56:23.639 --> 00:56:28.039
going to buy Prince of pairs of
the Lost carin right? Yeah, right,

813
00:56:28.159 --> 00:56:31.000
exactly, but right, And it's
and the fact that they, you

814
00:56:31.039 --> 00:56:35.679
know, it's fifty dollars, people
are already like, I don't know.

815
00:56:35.760 --> 00:56:37.480
And it's like, man, there
was a world where like we could have

816
00:56:37.760 --> 00:56:42.360
continued to push the boundary of now
it actually is worth that amount of money,

817
00:56:42.360 --> 00:56:44.519
and it's like instead, it's like
trying to meet people where they're at.

818
00:56:44.760 --> 00:56:46.760
I get it, obviously, that's
beneficial in the long run for driving

819
00:56:46.760 --> 00:56:52.440
down prices is a good thing for
consumers. But the race to the bottom

820
00:56:52.000 --> 00:56:55.000
is like the secret thing behind that. And we saw what that looks like

821
00:56:55.039 --> 00:56:59.440
on Mobile and I just think it's
probably in the end something where we want

822
00:56:59.480 --> 00:57:02.280
to find some ance instead of just
trying to erode the perception of value.

823
00:57:04.239 --> 00:57:07.400
Uh okay, you know what we
got a pull from. Uh let's see

824
00:57:07.480 --> 00:57:12.239
last week because we did not do
an episode on Monday. I'm gonna get

825
00:57:12.239 --> 00:57:14.239
to that here at a second.
But while I do that, Scott,

826
00:57:14.239 --> 00:57:15.760
why don't tell people where they can
find you what you have going on?

827
00:57:15.960 --> 00:57:22.199
All that good stuff. You can
find me on Murdog, kodyk Ford,

828
00:57:22.239 --> 00:57:24.679
Slash Gaming. That's my kind of
news thing. I mean, I'm not

829
00:57:24.679 --> 00:57:28.079
there this week, but you know
I'm there most of the time. Catch

830
00:57:28.119 --> 00:57:31.000
my latest and greates to Fortnite gates. You know, if you want to

831
00:57:31.039 --> 00:57:36.159
learn how to talk to the checking
man in Fortnite, I'm your man.

832
00:57:37.639 --> 00:57:39.599
But you know, Twitter is the
best place I will post in the chat.

833
00:57:40.360 --> 00:57:44.400
I post all my kind of big
stuff there. If you don't really

834
00:57:44.440 --> 00:57:46.880
fancy checking out my my Fortnite gates, in which case how dare you.

835
00:57:47.880 --> 00:57:55.239
I've got some reviews coming up the
you know, the the deep thinkers of

836
00:57:55.280 --> 00:58:00.320
you. Well maybe I figured out
by the end of this podcas Us,

837
00:58:00.400 --> 00:58:05.199
but you know, I'm not saying
anything. But you know I have reviews

838
00:58:05.239 --> 00:58:08.159
coming up for the rest of the
year, you know, And if you

839
00:58:08.239 --> 00:58:13.440
ask me, I'm the best of
all time. I'm the greatest, So

840
00:58:14.000 --> 00:58:16.840
you know, don't beat anyone else's
get to me, and I'm kind of

841
00:58:17.199 --> 00:58:23.159
everyone's fantastic. Read all the reviews
of the upcoming games, especially ones that

842
00:58:23.679 --> 00:58:29.519
other people who are in this chat
maybe writing about the same games as me,

843
00:58:29.880 --> 00:58:35.440
because they'll be good as well.
But you know, I'm all over

844
00:58:35.480 --> 00:58:40.559
the place. It's the simple answer. And you can catch me here again,

845
00:58:40.679 --> 00:58:50.039
hope play. Assuming I'm not getting
fired after this. I made yes,

846
00:58:50.079 --> 00:58:52.519
I made you say all that.
That's that's not your fault. You're

847
00:58:52.800 --> 00:59:00.480
free. Okay, there we go. All right, So jam put this

848
00:59:00.559 --> 00:59:04.400
image in slack when I was talking
about layoffs, and I looked at it

849
00:59:04.440 --> 00:59:07.880
and I was doing my best not
to laugh because that would have been inappropriate.

850
00:59:07.760 --> 00:59:09.880
But I'm gonna bring it up for
you all right now after the pole

851
00:59:09.880 --> 00:59:14.440
becas let's do the poll real quick, which game return are you most excited

852
00:59:14.440 --> 00:59:17.920
about? Uh? Six percent said
Felix the Cat, Eleven percent said Rocket

853
00:59:19.000 --> 00:59:22.639
Night, thirty six percent said okay, boomer uh, and then forty seven

854
00:59:22.719 --> 00:59:28.480
percent said Golden Sun. So the
Golden Sun fans have outweighed the people who

855
00:59:28.559 --> 00:59:30.960
want to call me a boomer.
I think mostly that comes down to they

856
00:59:30.960 --> 00:59:35.400
don't want to admit that Golden Sun
is like twenty years old, twenty almost

857
00:59:35.400 --> 00:59:40.679
twenty five years old, right,
and everything before PS three is like,

858
00:59:40.920 --> 00:59:45.760
get exactly, yes, this is
old Head. Golden Sun is an old

859
00:59:45.800 --> 00:59:50.119
Head game as well. That's exactly
what I'm getting at here, all right,

860
00:59:50.199 --> 00:59:52.199
and then let's see if I can
bring this in real quick. Okay.

861
00:59:52.760 --> 00:59:55.119
When I started as a feature writer, I had a bit of a

862
00:59:55.119 --> 00:59:59.880
hard time because I was like,
I want to talk about PS two games,

863
01:00:00.519 --> 01:00:04.079
and obviously, as an editor,
you want to be like, you

864
01:00:04.079 --> 01:00:06.840
know, we want to talk you
know, talk at Elden rings. Scott,

865
01:00:06.880 --> 01:00:12.920
I went no, God hand though, you know, all right,

866
01:00:13.119 --> 01:00:20.000
let's see the cold never bothered him
anyway. Okay, later today, all

867
01:00:20.079 --> 01:00:22.880
right, let's get that just right
there. Later today we will be doing

868
01:00:23.199 --> 01:00:28.199
Blake Club, and my game is
done. Everybody. I finished it.

869
01:00:28.280 --> 01:00:30.960
I am free for quite some time. I couldn't be more excited. Right

870
01:00:31.079 --> 01:00:36.599
to hell. Retribution truly was a
ride to hell. And I don't think

871
01:00:36.639 --> 01:00:40.000
I ever got any retribution, at
least not personally. But I did beat

872
01:00:40.000 --> 01:00:44.360
the game and I'm free, and
that means up next to Dan Ryker.

873
01:00:44.440 --> 01:00:47.159
But he hurt his fingy. He
hurt his fingy. So we decided,

874
01:00:47.360 --> 01:00:51.360
by we, I mean just being
Dan, that Mike would go next and

875
01:00:51.400 --> 01:00:57.400
we would do Mortal Kombat Mitchetologies,
Mike mcqwanchie. The cold never bothered him

876
01:00:57.440 --> 01:01:02.679
anyway. There it is. Look
at that image. If you are listening

877
01:01:02.679 --> 01:01:06.920
to the audio version of this,
just go to giant bomb dot com.

878
01:01:06.960 --> 01:01:09.679
Probably by the time that you are
hearing this, we are almost certainly live

879
01:01:09.800 --> 01:01:15.800
or it's up on the site of
him playing the first episode of Mortal Kombat

880
01:01:15.599 --> 01:01:20.840
Mythologies sub zero on the PlayStation.
And I am very, very excited about

881
01:01:20.840 --> 01:01:23.920
this. This is incredible work,
Jam just incredible work out there. I'm

882
01:01:23.920 --> 01:01:28.519
messed up. AI could don't do
that. A no, A, I

883
01:01:28.559 --> 01:01:31.679
could never. It's the same thing
with these like Chetty Homer Simpson Clubs.

884
01:01:31.679 --> 01:01:37.280
For your second a song, get
me a bad impression that you know absolutely

885
01:01:37.320 --> 01:01:42.199
ever you are like that, right. You can feel the blood, sweat

886
01:01:42.199 --> 01:01:46.280
and tears that went into that photoshop
edit right there, Mike. He's going

887
01:01:46.320 --> 01:01:52.239
to paint his face for this first
episode everybody after that the easiest part playing

888
01:01:52.239 --> 01:01:54.960
that game. He's also gonna wear
a bald cap, which is maybe the

889
01:01:55.039 --> 01:01:58.800
greatest thing that's ever gonna happen,
is he's gonna wear a ball cap over

890
01:01:58.840 --> 01:02:02.039
his bald head. Uh, it's
gonna be beautiful, everybody, He promised

891
01:02:02.039 --> 01:02:06.800
for every episode, you are differitely
wearing the bald cap. Are you kidding

892
01:02:06.840 --> 01:02:09.440
me? He just said in Chanty's
not wearing the bald cap. I okay,

893
01:02:09.519 --> 01:02:14.039
then you're doing another game in a
row because it's part of the costume,

894
01:02:14.079 --> 01:02:15.320
he asked. Why. I'm sorry, I'm arguing, Mike. Now,

895
01:02:15.559 --> 01:02:19.880
this is a good podcasts up to
hear. I don't know if any

896
01:02:19.880 --> 01:02:22.480
who's seen the Breaking Bad movie.
He's got bald cap on this up.

897
01:02:22.719 --> 01:02:28.079
Get one of those. He's such
a poor sport everybody. He never goes

898
01:02:28.119 --> 01:02:31.360
along, he never just plays along. He's always got to fight back about

899
01:02:31.400 --> 01:02:34.840
it, just because he's already bald, doesn't he has to wear a bald

900
01:02:34.880 --> 01:02:37.519
cap. All right, you know
what, let's let's get out of here,

901
01:02:37.760 --> 01:02:40.840
Scott, uh, thank you.
We let's do a new pole question.

902
01:02:42.719 --> 01:02:45.639
Are we free at Billy Mitchell?
Now? Yes or no? All

903
01:02:45.719 --> 01:02:47.400
right, you tell me that's the
new pole question. We'll discuss it on

904
01:02:47.480 --> 01:02:53.239
Giant Bombs Games mornings tomorrow. Speaking
of tomorrow on Giant Bomb Yes, we'll

905
01:02:53.239 --> 01:02:59.559
have voicemail dumb Trek. We're going
to play No Power World's on Friday.

906
01:03:00.039 --> 01:03:01.320
On Thursday, I think, oh, I'm starting Tail of the Sun.

907
01:03:01.519 --> 01:03:06.159
That's right, the PS one weird
game that Dan says is good, that

908
01:03:06.199 --> 01:03:08.880
EGM gave like a one out of
ten or whatever. I am going to

909
01:03:08.920 --> 01:03:12.840
play that Tale of the Grub look
out for that. That'll be happy after

910
01:03:12.840 --> 01:03:15.960
game. Best morning tomorrow. All
right, Scott McGray, thank you so

911
01:03:15.039 --> 01:03:17.360
much for hanging out with me today
and talking about video games. I really

912
01:03:17.400 --> 01:03:23.000
appreciate it. Leisure, happy to
be back, happy to so. I

913
01:03:23.239 --> 01:03:25.480
trying to make you something funny to
say there, but I'm flyatting, but

914
01:03:27.039 --> 01:03:30.039
I'm busy. I've got a lot
going on. It's too much. It's

915
01:03:30.079 --> 01:03:31.760
too much as going on. Yeah, we'll also talk over the Xbox developer

916
01:03:31.760 --> 01:03:35.719
direct. But we'll discuss that tomorrow
on Gameless Mornings as well, because we'll

917
01:03:35.760 --> 01:03:37.320
kind of do a little preview of
what to expect from that. All right,

918
01:03:37.360 --> 01:03:39.800
thanks for watching everybody. Until next
time, have a good one,

919
01:03:40.000 --> 01:03:43.320
take care of yourself, and goodbye.

