WEBVTT

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He'll be go be bad. It's
the Internet. You're busy. Let's do

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this for July eleventh, twenty twenty
four. For the next hour or so,

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let me help you sort through the
world of gaming on Game Mess Mornings

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Live with Me Jeff Grubb. Today, people are still confused about Nintendo's m

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rated teaser and a Pokemon Killer partners
up with Sony. But first, please

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join me and welcoming today's co host
the Game Mess Mornings. It's Jason Finelli.

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Everybody, Jason, how are you
doing. I am great that the

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week, the first week back after
vacation is always a bit of a grind

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that, uh, it's I'm getting
through it. We're getting there. I

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got some exciting things coming up,
going to hitting that EVO next week.

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Very excited to be doing that.
Sean will be there. Sean will be

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there, so definitely, yeah,
we will high five. We will high

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five for sure. Covering some stuff
out there, some pretty exciting things in

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the pipeline for that, but otherwise, just getting back into the swing of

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things after a nice week at the
beach. How was your vacation like,

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sound like exactly how you went?
Yes? Exactly, Yes, a week

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at the beach. We just kind
of hung out up north. It was

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a good time, mostly really relaxing. I beat bail to dread on the

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steam deck. So yeah, it
was well a lot of fun stuff.

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It was just great to hang out
with people and and now do work for

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a little bit. But yeah,
yeah, for sure, you're right.

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The week back, though, it's
like, Okay, how do I do

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all this? I forgot? Uh, But it's all coming back to me

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now we're getting into it. I
got uh two, this will be two

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game less mornings under my belt again. The thing I'm really worried about is

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everyone else is out basically next week, so I got to run all the

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shows next week and make sure nothing
catches on fire. But oh no,

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we'll figure that out. We'll be
okay, Yeah, exactly. It's gonna

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be just fine. Say say my
name and I'll appear. Oh yeah,

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whatever you need, buddy, I'll
say your name. Would be like staring

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in the mirror, just oh god, please please go do that. Jason

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Vanellie, Jason Vonelli, Jason Anellick. Yeah, that's how you get them

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to peer everybody. Yeah, how
you been otherwise? It's uh, you

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know, you've been keeping up with
with games you gotta. I mean,

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the news is slowed down, So
what are you doing these days? Yeah?

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Yeah, on vacation, I decided
to finally play more of my most

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anticipated game of twenty twenty four.
So now I have seven hours in Final

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Fantasy seven Rebirth. I'm there.
At this rate, I will have finished

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it by the time my kid graduates
high school. Yeah, but it's it's

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a long hass game. But I'm
still in the in the grasslands. I'm

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still trying to find everything. I'm
not reviewing it so I could to obviously,

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so I'm taking up my own pace
and find everything that I need to

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find. And I really like it. I guess I'm already. I did

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one side quest that I'm already like, is this game setting me up?

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What's going on here? Like,
I'm more intrigued now that I've done this

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extra time, because at first I
was only like one or two hours in.

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Right, having this extra time,
I just maybe want to play more.

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But of course, as soon as
I got back, I had two

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games uh to a review now that
I can't talk about yet, So I

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don't know when I'll be getting back
into the grasslands of Calm. But yeah,

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did that always, you know,
just just trying to keep up with

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as much news as there is.
Again, we're in a bit of a

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lull. But then you know,
Evo hits for the fighting game crowd,

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and then uh, San Diego Comic
Con is what it's called brain fogs or

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maybe we got a games comcome in
Tokyo Game show Crime. Yeah, yeah,

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yeah, we'll be, we'll be. We'll be right back in the

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mess not too long, but we'll
enjoy the nice little low while we can.

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Yeah, exactly. I'm I'm also
like getting pretty antsy to play a

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Nintendo World Championship any edition that's seven
days from today, I believe, so,

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yes it is. I mean glad
I got it it. I'm glad

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I got in before the Giant Bomb
Crew, you know, yes, self

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destructs from the competition, fixes itself
just in time for Astrobot to come out,

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and then you'll tell each other again. Exactly. It is going to

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be a massacre and I'm looking forward
to it. I'm thinking about They put

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out the English version of their overview
trailer for that game, and I'm just

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like watching that this morning. I
like, yeap, yep, yep,

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yep. There's a party mode.
There's an eight person local party mode.

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I'm like, well, we'll do
that at something eventually, so yeah,

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looking forward to it. I hope, I hope it pulls off everything that's

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going for you know. It's,
you know, basically the successor to those

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in nes Remix games, which I
thought were okay. They weren't great,

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but they were okay, and I'm
like, oh, it could be a

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lot better if it was like just
a little bit tighter. And then this

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looks like exactly that, so I'm
hopeful. All right, we should explain

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what we do here most weekdays,
I Jeff Grub will help piece your gaming

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life back together. That includes breaking
news and maybe even some of our own

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original reporting. For all these topics, I'll get the input of a bona

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fide expert who will make me look
smart. If you were watching live on

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Twitch, welcome. You can always
listen to the show later on podcast feeds

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by searching for Games Mornings, or
find therss on gimebomb dot com. You

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can also catch the show later with
chapters in timestamps on YouTube. Hello YouTube.

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All right, we have a lot
to get into, so let's start

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the morning mess with Sony has opened
up this weekend's Concord Beta to all PlayStation

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Plus members. This is from Andy
Robinson VGC. Sony has opened its Concord

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Beta Early Access weekend to all PlayStation
Plus members. Previously, only those who

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pre ordered the Live Service shooter were
due to get access to this weekend's playtest.

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However, Sony said on Thursday it's
now opening the beta to all members.

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The Concord Beta Early Access weekend on
PS five and PC will begin tomorrow,

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Friday, July twelfth, at ten
am Pacific time, and then PS

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five users can pre download the Concord
Beta starting today Thursday, July eleventh at

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ten am and that specific time as
well, and open beta will begin next

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week from Thursday July eighteenth through Sunday, July twenty first, available to everyone.

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The beta will have three modes.
Blah blah blah blah blah. They're

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doing this because they didn't get enough
pre orders. Is that what you think?

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Uh? Probably? But also I
feel like the previews I was reading

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about this, the general vibe I
was getting was that trailer didn't really do

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this game justice. Yeah, so
they want they want people to check it

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out, and the way that you
do that she really should have been all

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PS plus members anyway, right exactly. This feels like this should have been

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the way it was done from the
beginning, right and and yeah right,

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and if they are struggling to get
pre orders, it's like, well,

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yeah, god, we wish people
could play it. Well, here you

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go, this is a good solution. Uh. And then next week's open

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beta as a whole other thing.
Obviously that was always scheduled, so people

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were going to get a chance to
play it. But why wait, why

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you get more people excited for the
open beta by getting more positive but word

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of mouth buzz. And the only
way you're really going to be able accomplish

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that is if you get a certain
critical mass of people playing right now this

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morning and I are this week,
and I should say, and I think

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they'll probably be able to uh,
to get that to happen. I'm making

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this open to everyone in PS plus. Are you going to check out Concord

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Jason Pinelli? I hope, so, I mean it depends. I don't

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my I don't know what I don't
know what games I'm playing until an hour

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before I turned the console on.
It's just the way that my life works

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in this present moment, So I
would like to get some time in because

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again, reading those previews and people
being like, well, maybe there's more

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to this game than we thought,
it makes me think, hmm, maybe

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there is something here more than just
you know, this weird Guardians of the

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Galaxy vibe that you're going for.
Yeah, I'll if I can get an

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hour or two in, I would
really like to do that. But we'll

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see. I mean, I'm not
I'm not scheduling my weekend around it,

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if that makes sense, but I'm
also not against the idea of trying it

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completely if I can make time for
it. Yeah, we were. We

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were planning to stream it for UPF
tomorrow and then we were going to talk

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about our feelings on BCR. We're
still going to do that, but it

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was like, oh, yeah,
I was trying to track down codes and

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Sony was being very helpful with so
it was gonna happen. But now it's

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like, Okay, well, I
guess anyone could jump in. I suppose

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though it's yeah, I should double
check to make sure I do have PlayStation

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plus. Yeah, we'll see.
I'm wonder if those codes that they were

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going to give out, that's like
you could then go go to one of

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those sites and shoes whether you want
it for the PS five or PC.

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I bet it's all just PlayStation five
though, and that's fine. But yeah,

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so we were gonna play this.
I'm I'm out a point with Concord

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where I'm not thinking about it too
often, but I'm also not like thinking

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negative thoughts about it. Yeah,
that trailer was whatever. I didn't think

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much of it, but the previews
were like, like you said, people

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seem to be like, there's a
lot more here than what excuse me that

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what we saw in that trailer,
and people shouldn't judge it by that.

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But I'm like, at the same
time, it's still one of these you

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know, multiplayer head to head class
based shooters, you know, with hero

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characters. And I'm you know,
even if you're telling me that's a good

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one of those, I'm not necessarily
in the mood for one of those.

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So it always had kind of an
uphill climb. But the good news is

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like one of these play sessions can
change my mind in an instance, right,

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And I think that's what they're hoping
for. Uh So, and you

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know, I think it's hitting at
a decent time. Hell Divers twos players

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numbers have, you know, they've
dropped quite a bit, and I think

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the sort of slow down in the
schedule, the release schedule, like a

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lot of people will be finishing Shadow
of the ar Tree by now. It

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feels like the game's hitting at a
good time. In terms of this bit

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of being able to get some momentum. What do you think Concord's real life

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like ambitions should be the I think
it goes back to something that we've talked

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about before in my time on game
mess and it's just how many people are

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willing to devote time to a new, open ended, live service style game

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like this. It's it really depends
on whether or not people are I mean,

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if they're willing to give it the
time and it is worth their time,

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then yes, it will organically build
that fan base like Hell Divers two

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did and sort of you know,
come into its own and become the next

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big hit or even if it's like
a little I don't want to say like

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super fantastic, because I don't think
any game should be shooting for that right

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now. I think you want to
have that ambition, but also thinking that

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you're going to go from zero to
fifty million users just through one beta is

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a little weird too. You have
to I think this needs to be a

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slow and steady climb for the first
beta with psplus, then the open beta,

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then whenever they're launching and you slowly
get more people into the game,

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make sure your servers are stable,
and you just build the organic fan base

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from there. If they do that
and the gameplay is as people are saying,

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more fun than that trailer, let's
on, then Yeah, I mean,

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I like to be optimistic about all
these games. I like to think

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that there's an audience out there for
all of them, but it really the

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jury is still out. We don't
know. I'm not, I'm not.

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I don't have really have a concrete
read on it yet. I guess maybe

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if I get time to play it, I'll be able to get one.

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But right now there's just too many
questions. Yeah, really sure. I

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think my most optimistic hope for a
game, for a game like this would

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be like, hey, you have
a price, like you're forty dollars,

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just you know, sell a few
You can probably sell a million copies and

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like a really good scenario, maybe
even two three million copies if you like

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you really catch on with an audience
and then clearly clearly it's like okay,

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and then hell divers two is I
think like the ceiling for something like this.

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So that was what like ten million
copies of Very Fast. It's probably

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not going to do that, but
if you can sell a few million copies

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to make some of your budget back, and then all of that like sort

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of solely transitions into people spending money
in the game going forward, and you

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could sustain that with I don't know, ten thousand monthly active users or something

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like ten thousand daily active users.
I should probably say it's okay. Yeah,

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I think that is a game that
can justify itself and keep a team

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going and then be there for people
who want to check in on it.

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There is definitely that model for that. I just not everything's we know and

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not everything's going to be Fortnite like
of course we know that. So that

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should that even be the goal?
I don't think it is. There is

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a space, a pocket of success
well before that that you could try to

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like cone in on, and I
think this game should have a decent chance

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of getting there, Although a lot
of people will just come down to how

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sticky is it? How much do
people like? People might enjoy playing it,

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but are they going to want to
come back to it over and over?

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And that is such a tough thing
to pull off these days. Yeah,

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I agreed, All right, let's
move ahead. Here from software job

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listing suggested new Armored Core content is
in development. This is from Kyle Knight

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00:12:46.240 --> 00:12:50.879
at Dual Shockers. A new job
listing on from Software's official recruitment page has

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been spotted by some eagle eyed Armored
Core fans, leading to speculation that spotted

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00:12:56.879 --> 00:13:01.000
that either a DLC expansion or a
brand new title is in development at the

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00:13:01.080 --> 00:13:05.039
studio. Armored Core six Fires of
Rubicon is now approaching it's one year anniversary

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next month, but there has been
no official word from Frum Software on a

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potential DLC since its release. But
with that being said, a data minor

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did uncover some potential in game files
that point towards a DLC being in the

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works. A data minor on Twitter
known as Zuli discovered the following in game

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files that IgM posted about parts have
been deactivated. Our DLC parts have been

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deactivated and it's got a number before
it, and then another number of DLC

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emblems have been deactivated. These are
the things that they discovered another number and

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then DLAC data has been deactivated,
and that another number change in DLC ownership

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status has altered AC assembly. The
data minor did note that these files could

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be in reference to the game's pre
order bonuses, but also said since it's

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only unlocking equipment early instead of providing
unique parts, I'm not sure you can

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actually trigger these messages from it.
With there already being speculation that a DLC

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for Armored corese six is in the
works, fans now believe that their evidence

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00:14:00.600 --> 00:14:03.720
has been discovered in the form of
a job listing. Over on the from

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Software website. A new recruitment listing
states that's the studio is currently searching for

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a character modeler. While this might
not exactly seem out of the ordinary,

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one of the responsibilities listed for the
role states that the candidate will be modeling

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and texturing characters or robots. The
keyword in that sentence is robots of course.

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Yes, so, Armored Course six
is one of my favorites in recent

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00:14:28.879 --> 00:14:31.000
history. I think about that game
a lot. I kind of want to

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replay it. I only got one
ending. There's a couple endings you can

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get to and kind of get a
true ending if you want. I would

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love a reason to go back and
play more Armored corese six, and if

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they want to make more content for
it, I would be happy. Also.

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I think part of me is like
from Software seems like they're in a

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place where they want to be making
more Armored Core six content. They're going

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to do it regardless of sort of
like, oh well, if we spent

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that time working on something that had
the Soul's name on it, we'd make

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a lot more money. It's like, I don't think from Software is thinking

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that way right now. They have
the sort of privilege to not be thinking

235
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that way, and it seems like
they're taking advantage of it. Eventually,

236
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maybe one day they will get back
to a situation where it's like, no,

237
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we got to work on the thing
that one percent will have the biggest

238
00:15:09.519 --> 00:15:13.679
return on investment. Not that Armored
Core six was a flop. I think

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it did several million copies, might
have been like five million copies or something

240
00:15:18.000 --> 00:15:22.679
like that. Yeah, that's really
really good, but compared to what some

241
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like, I think Bloodborne was like
the lowest selling like Soulsborn game, and

242
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that was seven million copies. So
I'm hopeful that this is all kind of

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00:15:33.600 --> 00:15:35.240
pan out how these people are starting
to suggest it where it's like, hey,

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00:15:35.320 --> 00:15:37.679
no, there's DLC in the works
and it's coming and it's going to

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00:15:37.720 --> 00:15:41.279
be a part of this big push
to kind of get Armored Core six back

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00:15:41.320 --> 00:15:46.360
in the headlines. I'm hopeful.
Do you read any of this like that

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00:15:46.720 --> 00:15:52.519
or does this feel like maybe some
reaching I see the argument about the pre

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00:15:52.720 --> 00:15:56.000
order bonuses, about how it's just
maybe deactivating these things. I don't know

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00:15:56.000 --> 00:15:58.799
if they're going to put them for
sale or whatever however that'll work. But

250
00:16:00.720 --> 00:16:04.840
the idea of successful game from from
software getting DLC is not that far fetched.

251
00:16:06.000 --> 00:16:08.559
Nope. I've done just about every
game, right, and it done

252
00:16:08.639 --> 00:16:12.159
one DLC for all of their games. Yeah, every single game that I

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00:16:12.200 --> 00:16:15.440
can think of, if they've come
out, the main game has come out,

254
00:16:15.559 --> 00:16:18.759
there's been one DLC expansion and then
they move on to the next project.

255
00:16:18.799 --> 00:16:22.120
That's what Dark Souls did, That's
what Eldon Ring did. I would

256
00:16:22.159 --> 00:16:23.919
expect that if Armored Corps six sole
enough for them, they'll do the same

257
00:16:23.960 --> 00:16:26.519
thing. And as you said,
five million, that's what it is.

258
00:16:26.639 --> 00:16:30.519
Nothing to sneeze at. No,
So more DLC for Armored Core because I

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00:16:30.519 --> 00:16:33.320
don't. I also don't think they
were expecting Armored Core to sell as well

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00:16:33.320 --> 00:16:37.919
as the Soul's franchise Palace. That
was a that was a you know,

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00:16:37.279 --> 00:16:41.600
a pipe dream, hope, but
I don't think it was their actual expectation.

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00:16:41.000 --> 00:16:45.000
I think if it is five million, if our memory does service correctly,

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that's exactly where it should have been. So I don't think that there

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00:16:48.399 --> 00:16:53.120
is any reason to think that there's
not DLC coming. It's just a matter

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00:16:53.159 --> 00:16:57.080
of when and what that'll entail,
and what ending will be canon, if

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00:16:57.080 --> 00:17:02.799
it's after the ending, or how
it'll fit into the story, and it's

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00:17:02.879 --> 00:17:06.000
I think these I think these folks
are onto something here. It's just a

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00:17:06.039 --> 00:17:08.039
matter of when we'll find out.
It'll be. Could be games Calm because

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00:17:08.079 --> 00:17:11.960
that'll be almost a year since it
came out, could be a little bit

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00:17:11.039 --> 00:17:14.279
later on. Maybe it's a Game
Awards thing, who knows, But I

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00:17:14.559 --> 00:17:17.920
don't think it's a far fetch to
say for arm of course six is gonna

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00:17:17.920 --> 00:17:19.880
get some sort of follow up.
I agree, And you know, people

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point out in the chat, isn't
it weird to be hiring for the DLC?

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This long after, and it's like, maybe, I don't know.

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It's really hard to say. Sometimes
we see these sorts of job listings constantly

276
00:17:33.359 --> 00:17:36.880
and it's like, man, shouldn't
they have already had a person doing this

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00:17:37.039 --> 00:17:40.799
job for this game that's been in
the works for this long And I think

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00:17:40.839 --> 00:17:44.799
the answer is game develops. Game
development is more mysterious than we ever let

279
00:17:44.839 --> 00:17:48.480
on, and maybe maybe it's not
as close as we're thinking, or maybe

280
00:17:48.240 --> 00:17:53.400
the position as it's described is not
doing exactly what we're all imagining, and

281
00:17:53.480 --> 00:17:56.680
maybe it is much more like,
yeah, you need to have you know,

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00:17:56.799 --> 00:18:00.839
artistic ability and come in and help
with the model for these characters.

283
00:18:00.119 --> 00:18:03.279
But actually, no, we need
someone to make sure that the rigging is

284
00:18:03.319 --> 00:18:07.119
going to work for this very final
moment or this final position in the development

285
00:18:07.200 --> 00:18:11.319
cycle. So you're just gonna come
in and clean things up. Who knows,

286
00:18:11.400 --> 00:18:15.240
We don't know, So we'll see. Yeah, I'm hopeful. Armor

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00:18:15.319 --> 00:18:21.079
Core seven seems like something that probably
actually will happen one day, And that

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00:18:21.359 --> 00:18:25.680
is maybe the most encouraging thing here
about all this, because boy, I

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00:18:26.079 --> 00:18:30.920
am all aboard Armored Cores going forward. Cool all right? Power World Dev

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00:18:32.039 --> 00:18:36.200
and Sony are teaming up. This
is from Eddie McCoo at GameSpot. Power

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00:18:36.240 --> 00:18:41.039
World developer Pocket Pair has announced a
new company called power World Entertainment, Incorporated,

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00:18:41.160 --> 00:18:45.079
a joint venture with Sony Music Entertainment
to quote expand and develop new businesses

293
00:18:45.160 --> 00:18:49.359
related to the popular Pokemon with Guns
game and a press release, the companies

294
00:18:49.480 --> 00:18:53.640
said the aim of the joint venture
is to expand the commercial business endeavors of

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00:18:53.880 --> 00:18:59.839
Power World, including merchandising efforts.
Pocket Pair also announced that Power World merchandise

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00:18:59.839 --> 00:19:03.160
will be sold through the Anaplex online
store, with a product lineup to be

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00:19:03.160 --> 00:19:06.640
announced later. The mertu will debut
and be sold for the first time at

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00:19:06.680 --> 00:19:11.920
Pocket Pair's booth at Billy Billy World
twenty twenty four this weekend in Shanghai,

299
00:19:12.079 --> 00:19:17.000
China. Some are saying Power World
Entertainment may be similar to the Pokemon Company.

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00:19:17.119 --> 00:19:21.160
That's kind of what it sounds like, which is the overarching parent company

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00:19:21.200 --> 00:19:25.720
of the Pokemon series that handles its
major franchise extensions from merchandise to movies,

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00:19:25.880 --> 00:19:30.759
and that is a joint venture between
Nintendo Creatures, Inc. And what is

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00:19:30.880 --> 00:19:36.440
the developer of a game freak.
Yes, yes, so this is this

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00:19:36.599 --> 00:19:40.519
is a little bit strange out of
the gate because Power World's still not out

305
00:19:40.559 --> 00:19:42.240
on PlayStation now. A big part
of that is that I think the game

306
00:19:42.319 --> 00:19:48.039
is still in early access, and
while PS five or PlayStation four maybe have

307
00:19:48.119 --> 00:19:51.839
had a couple of early access games
before, they don't have a system open

308
00:19:52.079 --> 00:19:55.920
so that just any early access game
can come out to their platform. Right,

309
00:19:56.279 --> 00:19:59.400
once it goes one point oh,
probably we'll come to the PlayStation platform.

310
00:20:00.200 --> 00:20:03.559
So yeah, not probably, it's
one hundred percent going to do that.

311
00:20:03.119 --> 00:20:06.559
In the meantime, though, Sony's
like, hey, we got our

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00:20:06.599 --> 00:20:10.160
Pokemon Killer, let's get in on
this business. Do you think that this

313
00:20:10.759 --> 00:20:15.079
is a move that indicates Power World
is here to stay? Because I don't

314
00:20:15.119 --> 00:20:17.799
know. I get the sense that
it was a little bit more of a

315
00:20:17.839 --> 00:20:19.799
flash in a pan than all this, But maybe I'm wrong. I haven't

316
00:20:19.799 --> 00:20:23.079
been paying attention. How do you
feel about it? I mean, twenty

317
00:20:23.160 --> 00:20:27.160
five million players, even if that
many players are not still in the game,

318
00:20:27.279 --> 00:20:30.720
is nothing to sneeze at. You're
right, you can't do that,

319
00:20:30.640 --> 00:20:33.119
right, And maybe some of those
people were in there for the memes,

320
00:20:33.559 --> 00:20:37.720
right, just Pokemon with guns,
and then they dipped out once at what

321
00:20:37.799 --> 00:20:44.400
they realized it wasn't their thing,
but I I almost want to say it's

322
00:20:44.599 --> 00:20:47.319
and this is no disrespect to them, but it sounds a little hasty,

323
00:20:47.680 --> 00:20:51.160
yeah, right, like it sounds
it sounds like they're getting to the Pokemon

324
00:20:51.279 --> 00:20:55.480
Company part before establish I mean,
you've had one game, right, right,

325
00:20:55.519 --> 00:20:56.839
And again, I'm not trying to
diminish what they did. It was

326
00:20:56.880 --> 00:21:00.039
one of the biggest stories at the
beginning of the year. It's a success

327
00:21:00.079 --> 00:21:06.559
story that and other indie developers should
try to emulate. Maybe not exactly,

328
00:21:06.640 --> 00:21:11.240
but the kind of success that indie
developers want. But I feel like immediately

329
00:21:11.319 --> 00:21:18.200
getting into merchandise and stuff like this
might they may be putting the cart before

330
00:21:18.240 --> 00:21:21.480
the horse a little bit. I
mean, if you want to talk about

331
00:21:21.920 --> 00:21:26.039
a potential parallel as far as the
merchandising is concerned, you can look at

332
00:21:26.079 --> 00:21:29.119
like Five Nights at Freddy's Right.
That was an indie hit that all of

333
00:21:29.160 --> 00:21:33.119
a sudden was in every game stop
with figurines and pops and stuffed animals and

334
00:21:33.119 --> 00:21:36.319
all this other stuff. But the
difference there is I think it took two

335
00:21:36.480 --> 00:21:40.319
or three games, maybe even four. But then again, I guess that's

336
00:21:40.359 --> 00:21:44.079
not a bad it's not a very
good ALLEGORYA because that guy released games like

337
00:21:44.160 --> 00:21:47.960
once a month at sea like he
was just turning those things out. But

338
00:21:48.519 --> 00:21:52.759
eventually it took a little more time
for that merch to finally hit. I

339
00:21:52.839 --> 00:21:57.440
feel like and I would hate for
Powerworld to, you know, or Pocket

340
00:21:57.480 --> 00:22:00.799
Pair to get into this, create
this company, make all this merch,

341
00:22:02.119 --> 00:22:03.759
and then just have it sit.
Yeah. Do I think there's a Do

342
00:22:03.839 --> 00:22:08.240
I think there's an audience? Yes? Do I think they may be overestimating

343
00:22:08.279 --> 00:22:11.960
that audience or you know, thinking
bigger than they should be at this present

344
00:22:12.119 --> 00:22:15.880
time? Also, yes, Could
I be wrong and all of a sudden

345
00:22:17.000 --> 00:22:19.440
every Power World piece of merch sells
out and there's a Power World too with

346
00:22:19.519 --> 00:22:22.599
fifty million players, and I have
a huge amount of egg on my face.

347
00:22:22.880 --> 00:22:26.519
It could happen. But if I'm
looking at this, if I can

348
00:22:26.599 --> 00:22:30.640
look at this right now, I'm
thinking, I hope that they aren't getting

349
00:22:30.839 --> 00:22:36.599
too big for their bridges too quickly, right, that it's it's the foundations

350
00:22:36.640 --> 00:22:40.279
there, Yes, but let's I
don't know, And maybe this is just

351
00:22:40.359 --> 00:22:42.920
me not being as into the world
of Power World as other people are.

352
00:22:44.319 --> 00:22:47.559
Maybe I'm just a little bit outside
the fringes here, outside looking in.

353
00:22:47.960 --> 00:22:52.319
But from my perspective, it just
seems soon. Yeah, it does.

354
00:22:52.559 --> 00:22:57.359
It does seem soon. I get
while I get like both sides, why

355
00:22:57.440 --> 00:23:03.279
they are rushing it right or pocket
pair get the money while the getting as

356
00:23:03.319 --> 00:23:04.920
good, like right now is the
time to strike if you could make it

357
00:23:06.000 --> 00:23:11.720
happen for Sony Music again like the
sort of entertainment side of this, And

358
00:23:11.960 --> 00:23:15.799
this is not like new for Sony
Music. They've teamed up with some people

359
00:23:15.839 --> 00:23:18.519
in the gaming space before to like
do merchandise and stuff for them. It's

360
00:23:18.559 --> 00:23:22.319
like, well, this is the
first thing that looks like it has a

361
00:23:22.440 --> 00:23:26.960
chance of threatening Pokemon ever in the
history of the world that we have a

362
00:23:26.079 --> 00:23:29.519
chance to really get in on.
Of course. I mean Digimon was there

363
00:23:29.559 --> 00:23:33.039
for a while the early days,
I know, but Digimon still exists.

364
00:23:33.039 --> 00:23:34.480
Everybody, Please don't yell at me
digimont fans. I can't. I can't.

365
00:23:34.559 --> 00:23:38.039
I can't have the Digimon fans yelling
at me again, not like last

366
00:23:38.079 --> 00:23:42.680
time. But this is the first
one where like Sony's like, hey,

367
00:23:42.839 --> 00:23:47.279
we could get in on the ground
floor here and be ready to go if

368
00:23:47.440 --> 00:23:48.640
we like. It would suck to
miss this bus, is what I think.

369
00:23:48.680 --> 00:23:52.480
Sony was thinking. So I get
the motivation from both sides to make

370
00:23:52.599 --> 00:23:57.920
this a thing. Whether I believe
it will be something we ever think about

371
00:23:57.960 --> 00:24:02.039
in five years, I'm a little
bit iffy on that, but it's not

372
00:24:02.119 --> 00:24:04.720
impossible, which is why again,
it's probably worth it to both companies to

373
00:24:04.799 --> 00:24:07.359
be like, hey, listen,
in the best case scenario, we are

374
00:24:07.440 --> 00:24:11.440
in a situation where a new generation
of people grow up and don't think about

375
00:24:11.440 --> 00:24:15.519
Pokemon all that much, or don't
think of or they think about Power World

376
00:24:15.519 --> 00:24:18.839
as much as they're thinking about Pokemon
because things are changing. We talked about

377
00:24:18.960 --> 00:24:23.359
Zenless Zone zero on some of the
podcasts earlier this week, and I just

378
00:24:23.440 --> 00:24:30.400
keep thinking about how these games are
coming from completely out of the standard way

379
00:24:30.519 --> 00:24:33.839
that we imagine games coming from these
certain studios in these certain places, and

380
00:24:33.960 --> 00:24:37.279
it's like nothing is holding these games
back, and there is, and people

381
00:24:37.319 --> 00:24:41.000
are jumping on them in the millions. These games make a billion dollars a

382
00:24:41.160 --> 00:24:45.680
year. So there is clearly a
world in which people are like, no,

383
00:24:45.880 --> 00:24:48.200
this game has the aesthetic, I
like it has the gameplay. I

384
00:24:48.400 --> 00:24:52.279
like it's free, and I could
just play it anywhere. You know,

385
00:24:52.359 --> 00:24:56.279
in Power World, it's not necessarily
checking all those boxes. But it has

386
00:24:56.920 --> 00:25:00.559
similarity to those kinds of things,
and there is a world that we could

387
00:25:00.599 --> 00:25:04.559
be in where that is the normal
way of playing games as opposed to going

388
00:25:04.599 --> 00:25:08.559
to Nintendo's platform and buying Nintendo's game. That feels kind of limited maybe in

389
00:25:08.640 --> 00:25:15.000
the world that we're entering right now. So the table is set. Whether

390
00:25:15.119 --> 00:25:18.079
or not this delivers on it,
I don't know. We'll to wait and

391
00:25:18.160 --> 00:25:22.240
see. All right, let's take
a quick break when we get back.

392
00:25:22.319 --> 00:25:26.319
Plenty of more headlines to get into, including people concerned about that Once Human

393
00:25:26.400 --> 00:25:30.480
game, any s, World Championship, data minds, and all more.

394
00:25:37.759 --> 00:25:41.519
All right, we are back into
it, and let's jump right back into

395
00:25:41.599 --> 00:25:45.200
it with Once Human. Net Ease
launcher is concerning players, but deb tries

396
00:25:45.240 --> 00:25:51.440
to put them at ease. This
is from Georgiang at GameSpot. Once Human

397
00:25:51.519 --> 00:25:56.039
developer net Ease has addressed players concerns
about the game's privacy policy through the net

398
00:25:56.119 --> 00:25:59.920
eas launcher. Its statement on the
launcher came after players left reviews on Steam

399
00:26:00.000 --> 00:26:03.119
about having ID data taken from them. Net Eas took the Steam to respond

400
00:26:03.160 --> 00:26:07.279
with the statement saying Once Human takes
users data privacy very seriously. We would

401
00:26:07.359 --> 00:26:11.559
only use personal data if we have
legitimate legal basis, such as providing requests

402
00:26:11.559 --> 00:26:15.759
to services or acting with your express
consent. Nettie's continued, we will only

403
00:26:15.839 --> 00:26:22.640
use your data lawfully and reasonably and
in accordance with local legal compliance requirements while

404
00:26:22.680 --> 00:26:27.240
practicing the data privacy principles such as
data minimization, purpose limitation, and transparency.

405
00:26:27.480 --> 00:26:30.559
We appreciate and welcome any and all
feedback given by our players to help

406
00:26:30.640 --> 00:26:34.319
us improve. So what happened here, Jason, is that in the privacy

407
00:26:34.400 --> 00:26:41.000
policy there was a reference to I
think it was government ID or something like

408
00:26:41.079 --> 00:26:45.480
that, and people, i think
made a leap where they're like, is

409
00:26:45.599 --> 00:26:52.519
this like they're going to automatically associate
my player character, my player account with

410
00:26:52.680 --> 00:26:56.119
my real world government ID and then
they're going to report my data to their

411
00:26:56.160 --> 00:27:00.400
government or something like that. And
really what was happening here is people saw

412
00:27:00.480 --> 00:27:04.519
government idea and stopped reading. And
apparently the rest of the phrase was and

413
00:27:06.039 --> 00:27:07.880
this is, we're only doing this
because there's some countries in the world that

414
00:27:08.000 --> 00:27:11.559
require us to check a player's government
ID to make sure they're a certain age,

415
00:27:11.880 --> 00:27:15.799
and we're only doing this in those
countries. So it was always overblown.

416
00:27:17.519 --> 00:27:22.079
But surprise people like see something from
some of these Asian countries and they

417
00:27:22.119 --> 00:27:25.319
immediately leap to the worst case scenario. This has happened over and over again,

418
00:27:25.480 --> 00:27:29.640
and it's racism usually usually is what
that is. And I don't blame

419
00:27:29.680 --> 00:27:32.960
people for being somewhat skeptical skeptical of
some of these companies. Be skeptical of

420
00:27:33.039 --> 00:27:36.359
every company for sure, But this
is this is just not out of the

421
00:27:36.400 --> 00:27:40.480
normal ordinary. This is a normal
situation, right, Yeah. I mean

422
00:27:40.759 --> 00:27:44.279
they have to comply with local governments
just as much as they have to comply

423
00:27:44.440 --> 00:27:48.559
with you know, corporate laws.
You see with US players, we always

424
00:27:48.599 --> 00:27:51.839
think US government standards and stuff like
that. We don't. We kind of

425
00:27:51.880 --> 00:27:53.240
put ourselves in our little bubble.
And yeah, there's a little bit of

426
00:27:53.279 --> 00:27:56.200
ethnocentric thing to it. So if
some countries, if they have to make

427
00:27:56.200 --> 00:28:00.720
sure you're the right age, that's
all this is that they is. I

428
00:28:02.279 --> 00:28:07.079
understand, not trusting a company,
right, like the corporation side of it,

429
00:28:07.759 --> 00:28:11.759
with you know, the Xbox News
yesterday, and there's a lot there's

430
00:28:11.759 --> 00:28:14.920
a lot not to trust when it
comes to big corporations like Netti's. But

431
00:28:15.039 --> 00:28:18.720
this one, this one I think
is built in. There's some built in

432
00:28:18.000 --> 00:28:22.880
you know, racism, as you
said, where people think Asian company government

433
00:28:22.960 --> 00:28:26.079
ID spying and then all of a
sudden they go down the rabbit hole,

434
00:28:26.599 --> 00:28:27.519
and I think that, Yeah,
I agree with you. This is where

435
00:28:27.799 --> 00:28:33.319
a lot of this was overblown by
that. Do I think people being concerned

436
00:28:33.319 --> 00:28:37.680
about their privacy is normal? Yes? Do I think people took this a

437
00:28:37.759 --> 00:28:42.559
little over the top because of the
source, like you said, yes,

438
00:28:42.759 --> 00:28:47.480
I think that as well. This
I will say though, for me,

439
00:28:47.720 --> 00:28:49.119
this is why if I have a
choice to play a game one console,

440
00:28:49.200 --> 00:28:52.440
I do it because I don't like
dealing with any of these launchers Riot Activision,

441
00:28:52.880 --> 00:28:56.559
none of them just just let me
put let me download a game to

442
00:28:56.680 --> 00:28:59.920
my console and play it there.
That's just how I deal with my thing

443
00:29:00.160 --> 00:29:03.920
too. But yeah, I mean, it's it's an unfortunate situation just based

444
00:29:03.960 --> 00:29:06.720
on the language that they used.
They did come out and address it.

445
00:29:06.799 --> 00:29:08.079
It's not like they just left people
hanging, which is always a good thing.

446
00:29:08.599 --> 00:29:11.880
Uh. And hopefully maybe the backlash
and miss will die down just a

447
00:29:11.960 --> 00:29:15.160
bit and people can get back to
deciding whether they like the game or not.

448
00:29:15.519 --> 00:29:19.599
As opposed to the language in the
legal and compliance stuff before they even

449
00:29:19.680 --> 00:29:22.720
start. Yep, we've seen this
before. There have been several games,

450
00:29:23.000 --> 00:29:32.160
specifically from China that have had these
scary scare MONGERINGE effects around them, very

451
00:29:32.200 --> 00:29:34.000
similar, and it always feels like, well, like that MSG stuff where

452
00:29:34.079 --> 00:29:37.400
it's like the scare MONGERINGE around MSG, it's like, oh, this is

453
00:29:37.480 --> 00:29:41.079
the special a salt that's going to
kill you. And it's like, oh,

454
00:29:41.119 --> 00:29:44.359
okay, now you don't care,
you're just trying. You're just afraid

455
00:29:44.400 --> 00:29:48.119
of Chinese people for some reason,
and and so like, yeah, I'm

456
00:29:48.119 --> 00:29:52.079
always like a little bit frustrated by
when these things happen. But again,

457
00:29:52.200 --> 00:29:56.279
like people are right to be skeptical
of their own some personal security and privacy

458
00:29:56.319 --> 00:30:00.880
and stuff like that. So this
still bothers you a lot of accounts to

459
00:30:00.960 --> 00:30:07.559
cancel, probably because everyone's tracking you
and they're keeping keeping your data across the

460
00:30:07.640 --> 00:30:12.359
board. And I don't necessarily know
that a private corporation is any better than

461
00:30:12.440 --> 00:30:15.559
a foreign government or personally, but
you know that's how I feel about it.

462
00:30:17.200 --> 00:30:19.599
Uh, agree with you, all
right? ANS World Championships developer has

463
00:30:19.640 --> 00:30:22.960
been revealed via a data mine.
This is from Andy Robinson and VGC.

464
00:30:23.440 --> 00:30:29.559
The developer behind Nintendo's upcoming Nintendo World
Championships ANS edition has been revealed, and,

465
00:30:29.759 --> 00:30:33.559
as uncovered by data minor yak Kumono, files for the game's Nintendo E

466
00:30:33.640 --> 00:30:37.039
Shop pre load confirmed that Nintendo created
the game in collaboration with Indy Zero.

467
00:30:37.599 --> 00:30:42.200
Indie Zero is a small Tokyo based
studio which has collaborated with Nintendo frequently in

468
00:30:42.240 --> 00:30:47.519
the past, notably on the nes
Remix games, as well as Big Brand

469
00:30:47.559 --> 00:30:52.680
Academy and Doctor Kawashima's Brain Training for
Nintendo Switch. Yah Kumono also claims that

470
00:30:52.799 --> 00:30:57.200
Nintendo World Championships uses the same emulation
software as Switch Online and the NES many

471
00:30:57.519 --> 00:31:03.319
rather than the older we U Sawtona. Nintendo has recently adopted a secretive approach

472
00:31:03.400 --> 00:31:07.920
to the developers behind its video game
collaborations, frequently declining to confirm the identity

473
00:31:08.039 --> 00:31:12.000
of the game creators until after release. Recently, the company was secretive about

474
00:31:12.000 --> 00:31:17.839
the developer behind Princess Peach Showtime,
declining to confirm if Goodfield was working on

475
00:31:17.920 --> 00:31:22.319
it when asked. It was similarly
secretive about the developer of Luigi's Mansion two

476
00:31:22.400 --> 00:31:26.480
HD, and it's currently unclear who's
working on the new Mario Luigi game.

477
00:31:26.599 --> 00:31:30.400
Uh yeah. Nintendo has been asked
about this, and what they'll say is

478
00:31:30.480 --> 00:31:32.279
like, hey, you'll be able
to find out what's the game is out

479
00:31:32.319 --> 00:31:36.319
and the credits role, what the
what the why? Just tell us what's

480
00:31:36.400 --> 00:31:41.359
try? Why are you so weird
Nintendo? But yeah, okay, yeah,

481
00:31:41.440 --> 00:31:44.920
this is I think this is what
people are expecting. The ns remix

482
00:31:45.000 --> 00:31:48.240
team working on this game as well. That makes a lot of sense.

483
00:31:48.319 --> 00:31:52.799
But but yeah, I don't I
don't get why Nintendo is like this because

484
00:31:52.839 --> 00:31:56.200
now we know and what has changed. Nothing, this is what we assumed

485
00:31:56.319 --> 00:32:00.000
was true. Uh yeah, And
again I know there's some people that speculate

486
00:32:00.119 --> 00:32:04.720
Nintendo does this to keep these studios
out of the muck, but I think

487
00:32:04.720 --> 00:32:07.200
it also and I think that is
a very like I said, I said

488
00:32:07.200 --> 00:32:10.160
this before, a very generous reading, because what this can also do is

489
00:32:10.839 --> 00:32:15.920
keep the profile of these studios down
so that they aren't worth as much on

490
00:32:15.039 --> 00:32:19.400
an open market if someone worked to, say acquire them, it's like,

491
00:32:19.440 --> 00:32:22.079
oh, yeah, that's I recognize
that name, that that's the team that

492
00:32:22.359 --> 00:32:25.160
does this, and this is for
Nintendo. Every time Nintendo minimizes that or

493
00:32:25.319 --> 00:32:31.279
there's fewer references to these studios made
publicly by Nintendo on the record that does

494
00:32:31.400 --> 00:32:36.480
have a monetary effect on the value
of these companies. Being mentioned by Nintendo

495
00:32:36.599 --> 00:32:39.519
would be a very beneficial thing saying
yeah, that's a studio we work with

496
00:32:39.599 --> 00:32:43.680
and they're great, and they never
say anything like that. And I think

497
00:32:43.759 --> 00:32:46.920
it is with the idea of they
have this relationship with these companies and they

498
00:32:46.960 --> 00:32:51.759
want to keep things on an even
keel and not stir it up so that

499
00:32:51.880 --> 00:32:53.720
maybe the next time they go back, these companies feel like they can renegotiate

500
00:32:53.799 --> 00:32:57.880
and get a better and get better
terms that you know, I think that's

501
00:32:57.880 --> 00:33:00.359
cynical, but I think that's what's
happening here. What do you think well,

502
00:33:00.400 --> 00:33:04.200
I think also too, by keeping
the profile though, it allows them

503
00:33:04.279 --> 00:33:07.319
to keep them close to their chest. Right, these are all independent,

504
00:33:07.839 --> 00:33:12.200
contracted studios. They've been working on
these games for a very, very long

505
00:33:12.279 --> 00:33:15.519
time. And while you're talking about, you know, them not wanting these

506
00:33:15.599 --> 00:33:21.079
companies to get acquired by other places. I also think too that it allows

507
00:33:21.160 --> 00:33:24.920
them to negotiate the next game,
yes, without anybody trying to step in

508
00:33:25.000 --> 00:33:28.920
and say no, we want them
for this. And there also might be

509
00:33:29.000 --> 00:33:35.640
two Nintendo is very you know,
mindful of corporate secrets, right that they

510
00:33:35.680 --> 00:33:38.160
want to keep their stuff in house. They don't want anything leaking or getting

511
00:33:38.200 --> 00:33:43.319
out. So by working with these
independent companies for so long, they probably

512
00:33:43.359 --> 00:33:47.920
have a treasure trove of maybe source
documents or other sort of non giga leaked

513
00:33:49.119 --> 00:33:54.200
Nintendo things that they can by not
putting their name out there. Say a

514
00:33:54.279 --> 00:34:00.279
company does acquire them, they also
acquire all that stuff. So I in

515
00:34:00.400 --> 00:34:02.599
one sense, yes, they're the
cynical part says it keeps the price low

516
00:34:02.680 --> 00:34:06.640
for when they contract these guys and
they keep the profits up based on the

517
00:34:06.680 --> 00:34:10.199
games that they're making. But there's
also probably some corporate secret protection as well.

518
00:34:10.280 --> 00:34:13.719
All of it's above my perier grade. I don't understand any of it,

519
00:34:14.519 --> 00:34:17.000
and I think that has more to
do with it than just you know,

520
00:34:17.360 --> 00:34:21.440
keeping them out of the muck.
As you said, there might be

521
00:34:21.480 --> 00:34:24.360
a little bit of that, but
I think it's more about keeping their strategic

522
00:34:24.440 --> 00:34:29.559
partners, especially the independent ones,
as close to in house as they can

523
00:34:29.639 --> 00:34:34.679
without the getting poached or approached either
through acquisition or through signing a contract to

524
00:34:34.719 --> 00:34:38.159
do something else. Right, I'm
trying to think it was next level Luigi's

525
00:34:38.199 --> 00:34:43.639
Mansion three developer that was after we
Wegis mentioned three. And this was like

526
00:34:43.760 --> 00:34:46.599
in the heart of when everyone was
getting acquired, was like, oh,

527
00:34:46.639 --> 00:34:50.679
yeah, we're buying that studio,
and that very much felt like the studio

528
00:34:50.920 --> 00:34:54.440
having a lot of leverage and being
like, hey, we can get a

529
00:34:54.480 --> 00:34:58.639
lot more from our next game,
we can go work with anyone else,

530
00:34:58.719 --> 00:35:01.519
we can go make our own game. And Nintendo's like, no, actually,

531
00:35:01.559 --> 00:35:05.119
you're worth it. We'll pay what
we need to pay. And you

532
00:35:05.119 --> 00:35:07.760
know, it was like a decent
chunk of change. It was not like

533
00:35:07.880 --> 00:35:10.239
nothing. It wasn't like millions of
dollars. But I think it was a

534
00:35:10.320 --> 00:35:15.440
couple hundred million dollars I thought.
But maybe maybe I'm remembering sounds right,

535
00:35:15.519 --> 00:35:16.960
I can bring that up while we're
talking. Yeah, but yeah, they

536
00:35:17.000 --> 00:35:23.719
definitely, they definitely I'm with you
on that they saw the value of what

537
00:35:23.960 --> 00:35:30.800
that team was doing. Let's see
January twenty twenty one Next Level Games.

538
00:35:30.239 --> 00:35:34.880
Have they ever announced how much that
was for? Maybe maybe they didn't say

539
00:35:34.920 --> 00:35:37.079
how much it was that that could
make sense. This article does not have

540
00:35:37.360 --> 00:35:40.880
a number. Yeah, that happens
pretty frequently too, with these acquisitions.

541
00:35:40.920 --> 00:35:45.360
They don't actually say either way,
it seems like it was for a decent

542
00:35:45.440 --> 00:35:47.559
chunk of change. Sure, yeah, and you know, will we just

543
00:35:47.639 --> 00:35:52.400
mentioned three years, sixteen million selling
game or something like that or approaching that

544
00:35:52.920 --> 00:35:57.280
much. So yeah, they were
probably able to command quite quite a pretty

545
00:35:57.360 --> 00:36:00.920
penny. I think that for Nintendo, they are just it's not important to

546
00:36:00.960 --> 00:36:05.480
them that people know who make the
game, and then it is important for

547
00:36:05.559 --> 00:36:07.199
them to do all the things that
we said, Like you said, make

548
00:36:07.239 --> 00:36:10.840
sure that the next deal is you
know, not as high as it could

549
00:36:10.880 --> 00:36:15.639
be, and to not have these
teams be poached again. As we said,

550
00:36:17.039 --> 00:36:22.800
all right, let's keep moving here. Nintendo releases creepy teaser trailer from

551
00:36:23.119 --> 00:36:25.960
mystery m rated switch game. We
talked about this yesterday, but just kind

552
00:36:27.000 --> 00:36:30.199
of wanted to update people on the
let's go over the details again. This

553
00:36:30.280 --> 00:36:34.000
is from tom Iban at VGC.
Nintendo has released a teaser trailer for what

554
00:36:34.079 --> 00:36:37.159
appears to be a mystery horror game. On Wednesday, the company's social media

555
00:36:37.239 --> 00:36:43.960
channels published links to a to a
trailer titled EMEO. It's titled Smiling Man

556
00:36:44.039 --> 00:36:47.280
in Japanese. Gimatsu reports. The
trailer, which is viewable below, opens

557
00:36:47.320 --> 00:36:52.039
with a Nintendo Switch Loco and carries
an M rating from the US Entertainment Software

558
00:36:52.119 --> 00:36:58.480
Ratings Board and an eighteen rating from
European classification Body Peggy. The trailer description

559
00:36:58.559 --> 00:37:02.519
and Nintendo's social media post also include
the hashtag who is Emeo. The Japanese

560
00:37:02.599 --> 00:37:07.320
video description contains a link to a
teaser website too. Last month, the

561
00:37:07.360 --> 00:37:10.760
platform holder held a Nintendo Direct presentation
mainly focused on Switch games set for release

562
00:37:12.079 --> 00:37:15.159
in the second half of twenty twenty
four. The event was used to announce

563
00:37:15.159 --> 00:37:17.840
the Legend of Zelda, Echoes of
Wisdom, a new two D adventure star

564
00:37:17.960 --> 00:37:22.960
a new two D adventure starring Princesszelda
coming in September, and Mario Luigi Brothership

565
00:37:22.000 --> 00:37:27.320
in Island Hopping RPG adventure releasing in
November. Email was not at that event,

566
00:37:27.400 --> 00:37:29.519
though, so that's why people are
like, well, so what is

567
00:37:29.639 --> 00:37:34.960
this? A couple other things people
were speculating, maybe this is the blueber

568
00:37:35.039 --> 00:37:38.039
Team game that Bluebird mentioned previously at
some point they were going to partner up

569
00:37:38.039 --> 00:37:43.320
with Nintendo. I think other people
are like now saying that doesn't sound right

570
00:37:43.440 --> 00:37:46.960
because this game would be maybe a
bit too early to be that, And

571
00:37:47.559 --> 00:37:52.679
I think there were some other people
who are finding other ways to to debunk

572
00:37:52.800 --> 00:37:58.599
that theory. So then the question
is, once again, who's making this

573
00:37:58.760 --> 00:38:04.480
game? What is it Nintendo developing
an m erated horror game for the Switch?

574
00:38:04.679 --> 00:38:07.679
Is that? Because that's what it
seems like is happening here. How

575
00:38:07.760 --> 00:38:10.719
are you reading all this? It's
Metroc Prime four. Yeah, let's go.

576
00:38:13.679 --> 00:38:15.400
It's it's it's it's the it's the
next trailer for a Metroc Prime four.

577
00:38:15.480 --> 00:38:17.920
Yea, you take off the bag
and it's Ridley under there. Yes,

578
00:38:20.639 --> 00:38:22.880
no, I don't have I remember
seeing like I vividly remember. I

579
00:38:22.920 --> 00:38:25.159
mean it was yesterday, so but
in this day and age, you never

580
00:38:25.239 --> 00:38:28.800
know. But I opened this thing
up. My first reaction was, the

581
00:38:28.920 --> 00:38:31.599
fuck is going on here? Yeah? This is so not Nintendo. It's

582
00:38:31.679 --> 00:38:36.079
so like just some dude standing there
and he's smiling, and then all of

583
00:38:36.079 --> 00:38:37.840
a sudden, he's not smiling.
He's super creepy. Got this like ring

584
00:38:38.039 --> 00:38:43.039
vibe to it? I I I
don't, I don't know, like I

585
00:38:43.440 --> 00:38:49.039
or could they be going like mature
horror in house? What what studio would

586
00:38:49.119 --> 00:38:52.760
do that? Like? Is this
a new I have so many questions,

587
00:38:52.840 --> 00:38:55.679
but that's a good thing. I
think I feel like with Nintendo, you

588
00:38:55.840 --> 00:39:00.360
get, like we talked about the
Nintendo Direct, you got all this stuff,

589
00:39:00.400 --> 00:39:04.039
and for the most part it was
you know, pop and colorful and

590
00:39:04.119 --> 00:39:06.280
happy Go Lucky. There might have
been a few mature games in there that

591
00:39:06.320 --> 00:39:10.880
I'm forgetting about, but like Mario
Party and Marvel versus Capcom Collection. Sorry,

592
00:39:12.000 --> 00:39:14.840
Sean, you're crying again, but
hey, I hear you. I

593
00:39:14.960 --> 00:39:19.320
cried too. But on all this
other like whimsical stuff, and then all

594
00:39:19.320 --> 00:39:24.559
of a sudden, now we have
this Uncle Howdie presentation on Nintendo's YouTube channel

595
00:39:24.599 --> 00:39:30.199
for fifteen seconds, and I'm like, all right, but now what,

596
00:39:30.519 --> 00:39:32.760
Like, are you just gonna give
us some smiling man every day every week

597
00:39:32.880 --> 00:39:37.039
until like Tokyo Game Show or whatever
your next Nintendo Direct is. Are you

598
00:39:37.079 --> 00:39:38.840
doing a setemperate Nintendo Direct again like
you always are? Are we two months

599
00:39:38.880 --> 00:39:43.079
away from this? What are you
doing? What's with the smiling guy?

600
00:39:43.199 --> 00:39:46.920
I just have more questions than answers, which I guess for this genre.

601
00:39:47.559 --> 00:39:51.719
If it's a horror game, mystery
horror game, that is the way you

602
00:39:51.800 --> 00:39:55.320
ought to market it. More questions
than answers, but an answer or two

603
00:39:55.400 --> 00:39:58.960
would be nice, Like what is
this and what are we going to be

604
00:39:59.039 --> 00:40:06.000
doing? I wonder too if remind
me of the name that they they remade

605
00:40:06.039 --> 00:40:12.760
them for the Switch a couple of
years ago. They were old Nintendo investigation

606
00:40:13.079 --> 00:40:17.039
games. Yeah, Detective Yes,
fat series, the Famicom to Detective Club,

607
00:40:17.119 --> 00:40:20.559
I think is what it was.
Yes. I wonder if that game

608
00:40:20.719 --> 00:40:23.159
sold enough to get its own Yeah, Like I I wonder if it's like

609
00:40:23.360 --> 00:40:28.199
maybe this is uh yeah, it
could be a follow up to something like

610
00:40:28.280 --> 00:40:30.440
that, definitely. Yeah, and
then they just they put that name on

611
00:40:30.559 --> 00:40:34.679
it or they or they and they
just adapted it into a mature horror game.

612
00:40:35.360 --> 00:40:38.119
Yes, not a serial killer hell
yeah, yeah, that's the only

613
00:40:38.360 --> 00:40:43.760
logical, like based on Nintendo's you
know, internal ip without you know,

614
00:40:44.320 --> 00:40:47.039
without Mario taking a huge heal turn. I don't like, that's the only

615
00:40:47.119 --> 00:40:51.239
thing I could think of that would
fit into that, right, unless other

616
00:40:51.360 --> 00:40:53.760
franchises. I'm forgetting. Is this
Devil World? Are we going to Devil

617
00:40:53.800 --> 00:40:57.239
World? I don't know. I
don't know what this is. Yeah,

618
00:40:57.320 --> 00:41:00.679
I mean, at the very least, it's a Nintendo things. So there's

619
00:41:00.719 --> 00:41:05.280
already a lot of fan art,
Like there's the the Ambo here that someone

620
00:41:05.400 --> 00:41:09.119
made and the Emeo showing up in
Smash Ultimate, like everyone is here and

621
00:41:10.199 --> 00:41:15.400
Mario and Emeo wait who is he? And where's Luigi? Uh yeah,

622
00:41:15.559 --> 00:41:17.440
Like there's a there's a lot of
good stuff here where people are like paying

623
00:41:17.440 --> 00:41:21.519
a lot of attention, which suggested
me it's like, well, I bet

624
00:41:21.559 --> 00:41:23.039
there's a lot of people who are
like in the scene, like looking at

625
00:41:23.079 --> 00:41:25.679
it, looking into what is this? Can we find anything is? Can

626
00:41:25.760 --> 00:41:30.239
we data mind something about this?
Can we go look on the back end

627
00:41:30.280 --> 00:41:32.199
of Nintendo's websites and see what we
can uncover about it? And we haven't

628
00:41:32.239 --> 00:41:36.719
heard anything, so uh yeah,
at the very very least, the TATO

629
00:41:36.760 --> 00:41:38.880
seems like they know how to tease
things right now, which is surprising and

630
00:41:39.000 --> 00:41:43.920
cool. How funny would it be
if they if they were like baiting the

631
00:41:44.000 --> 00:41:45.400
data miners. The data miners go
in and they find like this one,

632
00:41:45.519 --> 00:41:52.800
they think it's yeah, just a
total total gotcha, and then they it's

633
00:41:52.800 --> 00:41:54.079
still a game, but there's just
a nothing to data mind. That would

634
00:41:54.079 --> 00:41:58.559
be hysterical. But yeah, hey, uh it's nice to see some a

635
00:41:58.800 --> 00:42:02.519
org but any but there's some some
weird teas and stuff from a company that

636
00:42:02.599 --> 00:42:06.760
doesn't normally do it and maybe they
realize this is fun. They could do

637
00:42:06.800 --> 00:42:10.800
it again later on with something else. Small part of me hopes it's Miamoto

638
00:42:10.880 --> 00:42:13.800
under the mask. That would be
funny. Oh, that'd be great.

639
00:42:13.920 --> 00:42:16.400
Yes, it just takes out there
he is and does he announced the Donkey

640
00:42:16.519 --> 00:42:21.400
Kong Ride. Yeah, that's all. Yeah, here, I am.

641
00:42:21.760 --> 00:42:22.480
I don't know why we did this, but I just want to talk to

642
00:42:22.480 --> 00:42:29.360
you about Donkey Kong. All right, I guess, Okay, what do

643
00:42:29.440 --> 00:42:30.920
you think we find out what EMEO
is? Like? Do you have any

644
00:42:30.960 --> 00:42:37.920
idea I would if I had to
put, I would normally say Tokyo Game

645
00:42:37.960 --> 00:42:43.079
Show. That's too far away,
right, I don't think we're waiting months

646
00:42:43.519 --> 00:42:46.760
like this is not a Kojuma like, Oh we have We're gonna have mysteries

647
00:42:46.800 --> 00:42:52.480
all throughout the whole marketing previews a
time frame of this game's release, so

648
00:42:52.599 --> 00:42:55.440
that there's months and months and months
of stuff to go over. I think

649
00:42:55.480 --> 00:42:59.039
in a couple of weeks we're gonna
know what this is, right, Yeah,

650
00:42:59.159 --> 00:43:00.960
maybe one more tea. It was
what Tuesday, right, this came

651
00:43:01.000 --> 00:43:06.000
out, so maybe another tees next
Tuesday and then the Tuesday after that.

652
00:43:06.079 --> 00:43:08.440
They because they because the Tendo has
no problem just randomly dropping details on a

653
00:43:08.480 --> 00:43:12.679
brand new announcement out of the blue, either, like that's how the NS

654
00:43:12.719 --> 00:43:15.360
World Championships were announced. We didn't
know about it and then we did,

655
00:43:15.800 --> 00:43:20.800
so maybe that's what this is gonna
be. Yep, I am curious.

656
00:43:21.000 --> 00:43:23.639
I'm very curious. I will want
to see what this what this is.

657
00:43:25.039 --> 00:43:29.599
At the same time, I'm not
expecting it to be like some amazing thing.

658
00:43:29.679 --> 00:43:34.119
It's probably gonna be some tiny little
project that they're going to have fun

659
00:43:34.159 --> 00:43:36.360
with, and I'm fine with that
as well. Tell Dusk three, let's

660
00:43:36.400 --> 00:43:40.000
go right yeah, Hotel Dusk why
not all right by where once fans to

661
00:43:40.320 --> 00:43:45.679
discover if Dragon Age the Veilguard shows
hog. This is from Kenny Shepherd to

662
00:43:45.719 --> 00:43:51.320
Kotaka. We already know Dragon Age
the Veilguard will have romance and spicy scenes.

663
00:43:51.639 --> 00:43:53.800
That's that's par for the course with
a BioWare RPG in a post mass

664
00:43:53.840 --> 00:43:58.840
effect world. But sounds like the
upcoming game in the Blob Fantasy series isn't

665
00:43:58.920 --> 00:44:02.000
restricting nudity to protagonist. Rook and
their chosen partner are getting it on.

666
00:44:02.360 --> 00:44:07.119
What's still unclear is if it will
show everything this time around. But BioWare

667
00:44:07.280 --> 00:44:10.320
isn't shutting down the possibility. Game
Informer published an article as part of its

668
00:44:10.360 --> 00:44:15.960
ongoing July cover story confirming there was
topless nudity in The Bilguard's character creator,

669
00:44:16.039 --> 00:44:21.119
in a first for the franchise.
From a practical standpoint, this is helpful

670
00:44:21.199 --> 00:44:23.320
during the during the character creation process
if you want to if you want your

671
00:44:23.360 --> 00:44:27.559
rook's body to look a certain way, it's easier to do when their shirt

672
00:44:27.639 --> 00:44:30.199
is off. Game Informer asked if
there would be nudity elsewhere in the game,

673
00:44:30.280 --> 00:44:36.360
to which the director corn Bush responded, this is a mature RPG.

674
00:44:37.599 --> 00:44:40.360
As for whether or not Dragon Age
the Bailguard will follow Baldergate Three's example and

675
00:44:40.480 --> 00:44:45.280
include Genitalia, BioWare apparently told Game
Informer the studio wants fans to discover that

676
00:44:45.599 --> 00:44:50.760
for themselves. That isn't a resulting
yes, but it's a weirdly ad answer

677
00:44:51.079 --> 00:44:54.239
evasive answer if it's a no,
yeah, I mean, listen, you

678
00:44:54.320 --> 00:45:01.119
can't like suggest there's gonna be hog
and then not delay. Right right,

679
00:45:01.239 --> 00:45:08.280
somebody heard us talking about Wieners.
Sorry, so appy, that's right,

680
00:45:09.280 --> 00:45:14.079
that's uh, there's the there's the
Wiener everybody, there's there there it is.

681
00:45:14.159 --> 00:45:16.159
There's a winner on gay mess Pinnies. No, they can't. They

682
00:45:16.239 --> 00:45:22.800
can't say this because then, you
know, the the let's say conservative news

683
00:45:22.880 --> 00:45:25.639
cycle will get a hold of it
all of a sudden. That'll be it'll

684
00:45:25.639 --> 00:45:30.079
be a mass effect one all over
again, and we'll have poor Jeff Keely

685
00:45:30.400 --> 00:45:35.159
sitting there on Fox News getting berated
by someone that Oh God, if you're

686
00:45:35.159 --> 00:45:38.320
not old enough to remember that,
go look that up. What a what

687
00:45:38.480 --> 00:45:44.480
a mess that was. But yeah, I I they can't say it.

688
00:45:44.679 --> 00:45:49.280
And if they have it, good
for you people who want that, good

689
00:45:49.360 --> 00:45:52.960
for you. I being a you
know, I I adapt a joke from

690
00:45:53.039 --> 00:45:55.840
John Oliver when people ask me what
my background is. When it comes to

691
00:45:57.400 --> 00:46:00.079
you know, uh, sexuality and
race and ethnicity, I am the equivalent

692
00:46:00.159 --> 00:46:04.920
of a white bread sandwich where the
middle of it is more white bread.

693
00:46:05.400 --> 00:46:10.280
So I've had enough female you know
parts in my game to last a lifetime.

694
00:46:10.480 --> 00:46:15.000
It's your turn to eat. Yeah, what you want, and if

695
00:46:15.039 --> 00:46:19.039
it's there, great, If not, step up to the tap of the

696
00:46:19.079 --> 00:46:24.159
counter. We're serving everybody now,
Maja. But yeah, I mean,

697
00:46:24.280 --> 00:46:32.880
boulterers Gate did it. Why wouldn't
Dragon Age do it? Please? Let's

698
00:46:32.920 --> 00:46:38.880
go. Oh god, what there
it is? Okay? Yeah, so

699
00:46:38.960 --> 00:46:43.360
there's a there's a screenshot of Jeff
Keey getting roasted by someone who was then

700
00:46:43.719 --> 00:46:49.239
I believe completely uh delegitimized, which
was pretty fun. But anyhow, now

701
00:46:49.280 --> 00:46:51.719
that to get this trained back on
track, Yeah, go for it,

702
00:46:51.880 --> 00:46:53.719
the show, show all the hog
you want, Let the let the let

703
00:46:53.800 --> 00:47:00.559
the Hog fans eat. Yeah.
Yeah, I mean I think they probably

704
00:47:00.639 --> 00:47:07.159
are feeling a little bit more encouraged
after a Boulder Skate three. Do you

705
00:47:07.239 --> 00:47:10.400
want like is there a chance that
Hog wasn't in the game? And then

706
00:47:10.440 --> 00:47:13.719
Balder Skate three came out and they're
like, well, now we gotta have

707
00:47:13.920 --> 00:47:19.400
hog? Did you imagine the concept? Like, look, I just played

708
00:47:19.519 --> 00:47:23.039
Velderskate three, here's something we have
to add and just shar against just a

709
00:47:23.119 --> 00:47:28.000
screenshot. So lit'sten. I got
I got something. I gotta ask you

710
00:47:28.079 --> 00:47:30.719
something. I can't put it in
slack because I don't want to get called

711
00:47:30.760 --> 00:47:37.559
by HR. But should we have
winners in our game? Jeff? What

712
00:47:37.639 --> 00:47:40.119
have you done to me? But
yeah, I don't. I don't even

713
00:47:40.119 --> 00:47:45.280
know where to go with this.
If Boulder Skate did it, that's what

714
00:47:45.519 --> 00:47:46.920
they should do too. I keep
saying the same thing is now all I

715
00:47:46.960 --> 00:47:52.760
can think of as a word,
hog, brain hog, this is my

716
00:47:52.920 --> 00:47:55.679
this is Kenneth Shepherd's fault. This
is all your fault. Can Yeah,

717
00:47:55.719 --> 00:48:04.239
it's your fault, mister Shepherd.
You buy away plants. Definitely absolutely masspect

718
00:48:04.280 --> 00:48:07.159
podcast for a long time. But
no, no, I mean it's it's

719
00:48:07.360 --> 00:48:10.280
it's people. This is what people. You know, we watch Game of

720
00:48:10.360 --> 00:48:14.480
Thrones that had it, We watched
this stuff like that. It's just becoming

721
00:48:14.599 --> 00:48:17.800
more present. I mean, I
didn't I don't kill me for this chat,

722
00:48:19.199 --> 00:48:21.840
but which er three is one of
my blind spots? Was it in

723
00:48:21.960 --> 00:48:25.519
there? Like I don't even know
there was definitely nw to. I don't

724
00:48:25.519 --> 00:48:28.480
know if I don't know if Dick
and Bowles was in there, but I

725
00:48:28.519 --> 00:48:32.480
mean he definitely did the display in
the hot tub thing exactly. So I

726
00:48:34.039 --> 00:48:39.119
feel like in a in a part
of being more inclusive in video games is

727
00:48:39.400 --> 00:48:45.719
catering to everyone's preferences. And some
people prefer because they're you know, a

728
00:48:45.800 --> 00:48:52.079
woman who is hetero or a or
a female who is or a they them

729
00:48:52.119 --> 00:48:54.239
who is pan or whatever it is. They want to see some hog,

730
00:48:54.599 --> 00:48:59.440
So let him see some Hog.
I don't know how else it And I

731
00:48:59.519 --> 00:49:05.480
think that's the difference between like we're
on this like curve of like back in

732
00:49:05.519 --> 00:49:08.840
the day, it was just NonStop
fan service for young men in games,

733
00:49:09.480 --> 00:49:15.199
and it was like we we would
criticize that, and what that sounded like

734
00:49:15.440 --> 00:49:19.639
was no sex and games is what
that sounded like. And some people meant

735
00:49:19.679 --> 00:49:22.599
that and some but most people were
like, no, look, chill,

736
00:49:22.760 --> 00:49:27.320
we're not we're not saying that.
We're just like, why is it always

737
00:49:27.639 --> 00:49:31.360
for the same like set of gazing
eyes? Why is it always from this

738
00:49:31.559 --> 00:49:36.920
one perspective? Like could you just
have a little bit more diversity and think

739
00:49:36.960 --> 00:49:39.320
about that? And what that we
was really saying was we want Hog in

740
00:49:39.440 --> 00:49:45.320
the game as well. Listen,
developers, ask not what Hog and games

741
00:49:45.400 --> 00:49:51.360
can do for you, ask what
you can do for Hog in video games?

742
00:49:51.559 --> 00:49:58.360
Hog? There it is Hog.
Soone in chat was like, are

743
00:49:58.519 --> 00:50:06.320
we talking about object? Came,
yeah, hoggies. You know I'm always

744
00:50:06.320 --> 00:50:09.360
playing those hoggies. Oh boy,
all right, let's uh, let's hit

745
00:50:09.400 --> 00:50:13.880
this last one. Oh my god, to her, there it is.

746
00:50:14.000 --> 00:50:17.159
We got there. Everybody. Smash
Brothers style game in the League of Legends

747
00:50:17.199 --> 00:50:22.760
series has been canceled, According to
a report this from Georgiana GameSpot, Riot

748
00:50:22.800 --> 00:50:25.880
Games reportedly shut down a Super Smash
Brothers melee style game set in the League

749
00:50:25.880 --> 00:50:30.199
of Legends universe co named Pool Party. According to reader Grev a newsletter by

750
00:50:30.280 --> 00:50:36.880
former Launcher editor Mikhail Klimentoff, uh
Pool Party was canceled due to a reassessment

751
00:50:36.920 --> 00:50:40.199
of consumer interest in a Super Smash
Brothers competitor. Right executives were reportedly worried

752
00:50:40.199 --> 00:50:45.079
about multi Verses, the Smash Brothers
competitor that featured Warner Brothers characters, and

753
00:50:45.119 --> 00:50:49.159
how it didn't seem nearly as nearly
as successful, and yeah, well nothing's

754
00:50:49.199 --> 00:50:53.320
going to be nearly as successful as
Smash Brothers'sah. My understanding for multiverses was

755
00:50:54.079 --> 00:50:58.440
it when it went away that first
time, it was dwindling, But then

756
00:50:58.480 --> 00:51:00.519
it came back and I thought it
was doing well again. But I guess

757
00:51:00.559 --> 00:51:06.039
haven't been paying attention either. That
said, I wonder if Riot is like,

758
00:51:06.280 --> 00:51:09.880
no, we need to have something
that is massive to justify it.

759
00:51:09.960 --> 00:51:13.559
I bet they are like that,
like, if it's not something that can

760
00:51:14.159 --> 00:51:17.440
make one hundred million dollars a year
in micro transactions, it's not worth our

761
00:51:17.519 --> 00:51:22.639
time. That that said, are
you gonna miss miss this too? Is

762
00:51:22.679 --> 00:51:27.840
this what you were craving from your
League of Legends gaming? I fully agree

763
00:51:27.880 --> 00:51:30.119
with the fact that if Riot doesn't
make it right one hundred million dollars,

764
00:51:30.440 --> 00:51:37.400
they're not going to do it.
And Riot Forge says hello. I loved

765
00:51:37.480 --> 00:51:39.679
the idea that they were branching out
the League of Legends universe into all those

766
00:51:39.719 --> 00:51:45.440
smaller like adventure games Mage Seeker and
Ruined King. I loved that idea,

767
00:51:45.679 --> 00:51:49.519
and then they brushed my dreams.
I thought it was awesome, but in

768
00:51:49.719 --> 00:51:54.480
the same vein, I get why
they would have been spooked by multi versus

769
00:51:54.599 --> 00:51:59.599
is weird, pull like pull away, and then come back later the game

770
00:51:59.679 --> 00:52:04.119
is good. Now I follow it. They just had their first like Mortal

771
00:52:04.159 --> 00:52:08.360
Kombat combat cast style live stream earlier
this week where they went through Agent Smith,

772
00:52:08.400 --> 00:52:10.760
who's being added to the game soon
if he's not already there in early

773
00:52:10.800 --> 00:52:14.800
access. I think they hit a
little couple of little easter eggs in the

774
00:52:14.840 --> 00:52:17.960
back for season two. I saw
that penny Wise doll player first. I

775
00:52:19.079 --> 00:52:22.880
saw it, but yeah, it
was it was like yeah, and as

776
00:52:22.199 --> 00:52:27.960
Sean's putting in the chat, multiverses
went away rumor is is that the team

777
00:52:28.039 --> 00:52:30.320
player first games was a dozen people
and they just couldn't keep up, so

778
00:52:30.360 --> 00:52:32.719
they had build their team up to
get where it is. And I do

779
00:52:32.960 --> 00:52:37.519
enjoy it, come back, I
do. I think it's I think it's

780
00:52:37.599 --> 00:52:39.360
a I think it's a good game. But at the same time, if

781
00:52:39.440 --> 00:52:45.679
Riots in the process of feeling out
the process of making a platform fighter and

782
00:52:45.800 --> 00:52:51.960
Multiverses, which was probably the most
like the highest profile smash clone of the

783
00:52:52.039 --> 00:52:54.320
ones that came out, like Nick
Allstar Brawl does exist and the sequel is

784
00:52:54.360 --> 00:52:58.440
better, but the first one was
not very good. Not launching with voices

785
00:52:58.639 --> 00:53:02.519
is never yes, weird. And
then there's other ones that are around too,

786
00:53:02.800 --> 00:53:06.440
like Prohala has been around for a
while and Rivals of eight thirty.

787
00:53:06.559 --> 00:53:07.679
If you really want to get into
it, no offense to them, that's

788
00:53:07.679 --> 00:53:12.320
a great game. But like they
probably saw Multiverses and this weird thing,

789
00:53:12.440 --> 00:53:15.559
not knowing what's going on behind this, if that twelve person team rumor is

790
00:53:15.599 --> 00:53:19.039
true, and thought, oh crap, maybe this isn't as good of an

791
00:53:19.039 --> 00:53:22.519
idea as we think it is,
and they pulled out. Do I think

792
00:53:22.760 --> 00:53:24.480
they pulled their hog out? Do
I think it would have been good.

793
00:53:25.639 --> 00:53:29.679
Sorry, Do I think it would
have been the bathwater? I got a

794
00:53:29.719 --> 00:53:32.079
soak in it? Yeah, I
won't say it again. I browns.

795
00:53:32.679 --> 00:53:37.159
Do what you gotta do. But
no, do I think a League of

796
00:53:37.280 --> 00:53:42.519
Legends hif one fighter could have worked? Yes? I do, because I

797
00:53:42.639 --> 00:53:45.199
think that they have what one hundred
and fifty hundred and sixty champions. Now,

798
00:53:45.280 --> 00:53:49.440
that's a huge pool to choose from, which is sort of what they're

799
00:53:49.440 --> 00:53:52.639
doing. As someone mentioned in chat, they're mentioned they're making two x KO

800
00:53:52.960 --> 00:53:55.679
as well, or Project L as
it was called at the time, And

801
00:53:55.840 --> 00:54:00.960
would they? Yeah? Would they? Why would they do both at the

802
00:54:00.000 --> 00:54:02.760
same time? And the answer is
because you're catering to two different and you

803
00:54:02.800 --> 00:54:06.679
wouldn't. Really, Yeah, the
realities, you wouldn't. If you have

804
00:54:06.760 --> 00:54:08.960
one that seems like it's gonna work, maybe more when that doesn't. Yeah,

805
00:54:08.960 --> 00:54:10.800
And when it doesn't, right exactly, you'd be like, well,

806
00:54:10.880 --> 00:54:14.519
let's pull the band aid off and
let's focus on the one we think it's

807
00:54:14.559 --> 00:54:17.320
going to work. Two XKO looks
great, and I like the name.

808
00:54:17.360 --> 00:54:21.199
I don't care what anyone says.
I think that's a good fun name to

809
00:54:21.239 --> 00:54:25.199
say, two XKO. It definitely
pull it like separates itself from the rest

810
00:54:25.239 --> 00:54:29.400
of the fighting game, and it
separates itself from League of Legends. Project

811
00:54:29.719 --> 00:54:32.320
l which you know as a as
a code name, is good. We

812
00:54:32.519 --> 00:54:35.840
know what it's referring to. So
if you want to make its own brand

813
00:54:35.880 --> 00:54:38.039
and its own thing and just have
those characters in it, Because someone who

814
00:54:38.119 --> 00:54:43.079
might like fighting games and barely knows
anything about League of Legends is going to

815
00:54:43.119 --> 00:54:47.239
see two v two fighting, a
genre that until a recent Nintendo direct was

816
00:54:47.760 --> 00:54:51.760
you know, Barren and be like, oh man, I love this.

817
00:54:52.599 --> 00:54:54.639
I think it's a cool, a
cool concept. I think anything that they

818
00:54:54.679 --> 00:54:58.880
can do to build out that world
that they've been building for over a decade

819
00:54:58.920 --> 00:55:01.119
now is a good eye idea.
That's why I loved Riot Forged so much.

820
00:55:01.239 --> 00:55:06.599
Like I said earlier, and I
really, I really kind of would

821
00:55:06.599 --> 00:55:09.119
have liked to have seen this platform
fighter work. But I get the difference,

822
00:55:09.239 --> 00:55:14.079
But I get, you know,
having two projects running concurrently, seeing

823
00:55:14.239 --> 00:55:19.920
the tumultuous development cycle of the one
genre and then being like, you know

824
00:55:20.000 --> 00:55:23.280
what, maybe we just focus everything
on the on the two v two fighter

825
00:55:23.320 --> 00:55:27.719
because that seems like it's it's got
a little more momentum behind it. It

826
00:55:27.760 --> 00:55:30.519
makes sense. So they went that
route, and I think that's actually going

827
00:55:30.599 --> 00:55:34.079
to pay off for him. I
really do. I think so as well.

828
00:55:34.840 --> 00:55:39.079
Yeah, so no more pool party
over there at Riot instead we will

829
00:55:39.159 --> 00:55:42.760
just be getting the two x KO, which I am fine with. All

830
00:55:42.880 --> 00:55:45.679
right, let's get to the poll
question. We asked this yesterday on the

831
00:55:45.719 --> 00:55:51.480
show. Are you planning to subscribe
to Xbox Game Pass going forward? Thirty

832
00:55:51.519 --> 00:55:54.760
eight percent say yes, sixty two
percent say no. Of course, that

833
00:55:54.800 --> 00:56:00.480
would include people who have never subscribed
to have no interest in subscribing, though

834
00:56:00.519 --> 00:56:04.599
hanging on strong they still think it's
worth it, and I think that's where

835
00:56:04.840 --> 00:56:07.320
game passes at now, Jason,
where it is not. Don't. I

836
00:56:07.320 --> 00:56:10.679
don't think I'm gonna go around saying
the best deal in gaming like I maybe

837
00:56:10.920 --> 00:56:13.519
once have, and I haven't.
I don't think I've said that in a

838
00:56:13.559 --> 00:56:19.880
while. I do think it is
a potential good value to certain people sometimes

839
00:56:20.079 --> 00:56:24.559
and is definitely something you could consider. Still, I don't think that Microsoft's

840
00:56:24.639 --> 00:56:29.360
moves were into indicative of they are
trying to bury this thing. That is

841
00:56:29.480 --> 00:56:31.320
not what they're doing. They are
trying to make it make sense for the

842
00:56:31.400 --> 00:56:36.880
long term. But that does not
mean that. What they were indicating is

843
00:56:37.199 --> 00:56:39.000
they are not trying to gather new
users anymore. Not really they are.

844
00:56:39.320 --> 00:56:45.519
This is like a maintenance phase of
like we got about, or a plateauing.

845
00:56:45.639 --> 00:56:49.480
Maybe if we have thirty to thirty
five million subscribers, we are going

846
00:56:49.519 --> 00:56:51.960
to keep it at that level for
some time, and maybe if we find

847
00:56:52.000 --> 00:56:53.679
a way to break through eventually we
will turn things around. But in the

848
00:56:53.760 --> 00:56:57.440
meantime, we got to make money
from who is paying us now, and

849
00:56:57.599 --> 00:57:00.360
that's what this is all about.
I don't know stick of a game pass,

850
00:57:01.800 --> 00:57:06.599
yes, just because I feel like
in this line of work, I

851
00:57:06.719 --> 00:57:08.639
kind of have to, right,
Like, I'll keep game Pass just to

852
00:57:08.679 --> 00:57:10.519
be able to keep up with it. And if there's a game that I

853
00:57:10.599 --> 00:57:15.119
can't purchase or I'm not reviewing,
I'll get a day one. So I'll

854
00:57:15.199 --> 00:57:19.639
stick with it for that reason.
But yes, I used to tell people

855
00:57:19.679 --> 00:57:22.159
who would come to me, like
around Christmas time, I get some parents

856
00:57:22.480 --> 00:57:23.719
who come to me who know that
I've grown up with or what to the

857
00:57:23.800 --> 00:57:27.840
high school with or whatever, who
know that I am in this in this

858
00:57:28.480 --> 00:57:30.639
industry, and they'll ask me,
like my kids asking for a game system,

859
00:57:30.679 --> 00:57:36.400
what should I do And whenever I
get like the teenager who's dabbling for

860
00:57:36.480 --> 00:57:39.199
the first time, I always have
that Xbox versus PlayStation question. And before

861
00:57:40.079 --> 00:57:45.280
Xbox game Pass was an easy recommendation
because you could just get right in,

862
00:57:45.639 --> 00:57:51.119
you get the games on day one. Now it is still enticing. It's

863
00:57:51.199 --> 00:57:53.119
one of your options. Yes,
it's one of your options. But to

864
00:57:53.239 --> 00:57:58.800
get the full benefits of it twenty
bucks a month is you know, another

865
00:57:58.960 --> 00:58:02.199
subscription service on top of however,
many they made already have between Netflix and

866
00:58:02.719 --> 00:58:06.760
you know, all the ones that
they're watching YouTube TV if they have that,

867
00:58:07.280 --> 00:58:09.920
and it's I and as much as
I want to recommend the standard one,

868
00:58:10.280 --> 00:58:13.920
the standard one doesn't have the day
one. So what's the point,

869
00:58:14.079 --> 00:58:15.599
right You can't. You can't.
You can no longer say oh, you

870
00:58:15.639 --> 00:58:19.039
want to play that game, just
go get game Pass. You have to

871
00:58:19.119 --> 00:58:21.119
be like, oh, okay,
oh you want that, Okay, get

872
00:58:21.199 --> 00:58:22.519
game Pass Ultimate. Make sure you
get the top tier. And most people

873
00:58:22.559 --> 00:58:25.320
do get game Pass Ultimate. That
is by far the most popular tier.

874
00:58:25.719 --> 00:58:30.599
It always was, so most people
were doing this. That's why I don't

875
00:58:30.599 --> 00:58:32.760
think it's like just going to evaporate
off the face of the planet or something

876
00:58:32.840 --> 00:58:37.159
like that. But correct. It
is. It is they are no longer

877
00:58:37.239 --> 00:58:40.119
trying to court that that idea of
oh, you just want to play the

878
00:58:40.159 --> 00:58:44.239
game, go get game pass.
That the reason they had it in these

879
00:58:44.360 --> 00:58:47.880
lower tiers before is because they wanted
everyone just to associate every game with game

880
00:58:47.920 --> 00:58:51.239
passes, Go get game Pass instead
of buying the game. That's what they

881
00:58:51.280 --> 00:58:53.239
wanted, because they wanted as many
subscribers as possible. And in the last

882
00:58:53.320 --> 00:58:58.000
eighteen months, as it hasn't grown, they have changed their mind. They've

883
00:58:58.079 --> 00:58:59.960
changed their mind and now they're like, okay, well, the people that

884
00:59:00.159 --> 00:59:05.480
want it, let's focus on maximizing
the return on them, which means let's

885
00:59:05.519 --> 00:59:07.039
get them all into Game Pass Ultimate, and then let's also raise the price

886
00:59:07.079 --> 00:59:12.239
of Game Pass Ultimate. And then
going forward, if people want like Call

887
00:59:12.320 --> 00:59:15.480
of Duty, do we want the
people finding ways to work around to like

888
00:59:15.800 --> 00:59:17.000
get Call of Duty and save money. It's like, no, I think

889
00:59:17.039 --> 00:59:20.400
we want people to mostly just buy
Call of Duty. And if they're not

890
00:59:20.440 --> 00:59:22.719
buying Call of Duty, they better
be in a twenty dollars per month Game

891
00:59:22.719 --> 00:59:25.920
Pass Ultimate subscription. And it's okay, yeah, sure, I get it.

892
00:59:27.840 --> 00:59:30.639
It's cynical, but yeah, that's
probably what's going on here, and

893
00:59:30.719 --> 00:59:35.920
the the timing is very indicative of
that too. I guess yeah, it's

894
00:59:36.239 --> 00:59:38.559
it's unfortunate, like I want to
be able to keep recommending Game passed people,

895
00:59:38.599 --> 00:59:42.280
but they're making it more difficult.
Yeh. And like people are like,

896
00:59:42.480 --> 00:59:44.880
you know, you know, thought
there would never be a price increase.

897
00:59:44.880 --> 00:59:46.239
It's like, no one I knew
there'd be a price. Course,

898
00:59:46.440 --> 00:59:50.360
of course there would be. I'm
not like everything goes up in price.

899
00:59:50.760 --> 00:59:52.760
Of course it does, but live
life to go up. But the way

900
00:59:52.840 --> 00:59:57.880
the price increases the way the tiers
get moved around says something. We don't

901
00:59:57.920 --> 01:00:00.519
have to pretend that we're dumb,
Like we don't have to like, oh,

902
01:00:00.599 --> 01:00:01.760
this is the price goes up,
So the price goes up. It's

903
01:00:01.800 --> 01:00:06.079
like, no, there's they're The
way that they're doing it says how they

904
01:00:06.199 --> 01:00:07.559
feel about this thing. And if
you just look at it, and you

905
01:00:07.639 --> 01:00:10.280
look at what the numbers have been
saying for quite some time, and how

906
01:00:10.360 --> 01:00:15.079
every industry analyst also is the same
thing. We know what's happening here.

907
01:00:15.239 --> 01:00:17.719
Game Pass isn't growing, so they're
looking for other ways to increase their growth

908
01:00:17.800 --> 01:00:22.280
and revenue and the return on investment, which we've heard is they've they're feeling

909
01:00:22.320 --> 01:00:24.480
a lot of pressure to do more
of that than they felt in quite some

910
01:00:24.599 --> 01:00:30.079
time because they spent seventy billion dollars
on activisions. So yeah, yeah,

911
01:00:30.400 --> 01:00:36.000
we'll see. I'm like, not
sure if I'll keep Game Pass Ultimate.

912
01:00:36.480 --> 01:00:38.239
I don't use it very often,
so I'm kind of think I probably will

913
01:00:39.039 --> 01:00:43.400
cancel it for some time until I
need it again. But yeah, I

914
01:00:43.480 --> 01:00:45.320
mean that I'm starting to lean that
way too, I think a little bit.

915
01:00:45.400 --> 01:00:50.800
But it is amazing to me how
the seventy seventy billion dollars activision deal

916
01:00:50.880 --> 01:00:55.159
has now become this coflection point,
yes, in Xbox's history, one hundred

917
01:00:55.159 --> 01:01:00.320
percent, And it's just fascinating to
see how that continues to you know,

918
01:01:00.480 --> 01:01:04.280
branch out and web all these different
other decisions that come around it. And

919
01:01:04.400 --> 01:01:07.320
I think, as we've talked about
before, uh in previous episodes, it's

920
01:01:07.440 --> 01:01:10.519
just the attention that it brought to
the department. Yeah, right, yes,

921
01:01:12.280 --> 01:01:17.559
from Yeah, that's that's basically what
all this is is it is it

922
01:01:17.599 --> 01:01:21.639
a shot in the foot? I
guess we'll find out, all right.

923
01:01:21.840 --> 01:01:23.119
I have a new poll question.
We'll get to that in a second.

924
01:01:23.199 --> 01:01:25.880
Before we do that, Jason Finelli, tell people where they can find you

925
01:01:25.960 --> 01:01:29.519
on the internet, what we have
going on and all that good stuff.

926
01:01:30.519 --> 01:01:34.360
Uh mine, I am at big
Man Finelle on x if you want to

927
01:01:34.400 --> 01:01:37.800
see some video game stuff from me, and wrestling and kids and more and

928
01:01:37.920 --> 01:01:43.519
more of my dog, you know
that. That's where my My social media

929
01:01:43.559 --> 01:01:50.000
presence mostly is writing for game Spot, MMORPG a couple other websites. If

930
01:01:50.039 --> 01:01:52.840
you're at Evo, feel free to
high five. Maybe don't yell the name

931
01:01:52.840 --> 01:01:55.599
of this website that might make people
a little little little sister says, right

932
01:01:55.840 --> 01:02:00.840
in this day and age, do
you want to say too? We tend

933
01:02:00.079 --> 01:02:04.719
somehow. We keep planning these things
on big days in my family, Like

934
01:02:04.800 --> 01:02:07.960
there was my parents anniversary back in
November, first day of my show in

935
01:02:07.000 --> 01:02:14.239
April. Today is my dad's birthday. Birthday, Daddy Finelle, Daddy Pops

936
01:02:14.280 --> 01:02:16.840
Finelle is uh what, let me
just a quick math here, sixty three

937
01:02:16.920 --> 01:02:22.079
years old. I leave. He's
doing good. I hope. I don't

938
01:02:22.199 --> 01:02:27.320
know if he's going to watch this
episode considering the talk two segments ago.

939
01:02:27.679 --> 01:02:35.719
Who knows. Now I'm being called
the hogs and dragon age just at but

940
01:02:35.960 --> 01:02:37.920
yeah, so he's uh he's.
We saw him last week while we're down

941
01:02:37.920 --> 01:02:40.440
shore. We were staying at their
place, so we were talking. You

942
01:02:40.519 --> 01:02:45.840
know, he's, he's, he's
awesome. Like I every year after like

943
01:02:45.360 --> 01:02:50.039
Summer games Fest or whatever, I
prepare a YouTube playlist of trailers to show

944
01:02:50.079 --> 01:02:54.320
him, uh, because he just
has always taken a bested interest in my

945
01:02:54.480 --> 01:02:59.719
nerdy bullshit. Yeah, it's just
it's awesome. Like I'll show him magic

946
01:02:59.760 --> 01:03:00.440
cards. Hey, look at this, And I don't know if he knows

947
01:03:00.440 --> 01:03:02.920
what we're talking about or cares,
but he still does the when I was

948
01:03:02.960 --> 01:03:07.400
six. Oh that's really cool man, you know, just just and I

949
01:03:07.480 --> 01:03:12.159
love it. I love it also
as someone reminds me to go the exact

950
01:03:12.199 --> 01:03:15.480
opposite route. Today is the nine
year anniversary of the passing of Storial Wata,

951
01:03:15.639 --> 01:03:21.800
So you know, props to uh, props that for sure. Yeah,

952
01:03:21.920 --> 01:03:27.280
apologies for the massive turn in mood
there. But yeah. So so

953
01:03:27.719 --> 01:03:30.320
that's where you can find me and
doing all my things. You're into trading

954
01:03:30.360 --> 01:03:32.719
cards like magic at Pokemon and stuff
like that. I do have a fledgling

955
01:03:32.800 --> 01:03:37.719
YouTube and TikTok called CG John J
A w N where I just opened packs

956
01:03:37.760 --> 01:03:40.159
and talk about the cool things that
I'm pulling out of them stuff like that.

957
01:03:42.320 --> 01:03:45.920
But yeah, man, that's what's
going on with me, just writing

958
01:03:45.039 --> 01:03:50.440
things and getting paid for it.
Hell, and you're podcasting and getting paid

959
01:03:50.480 --> 01:03:52.679
for it. But it's it's a
good life we live sometimes. Yeah,

960
01:03:52.760 --> 01:03:54.679
make it happen for sure, all
right, new cold question. Are you

961
01:03:54.760 --> 01:03:58.800
curious about Natato's EMEO game? Yes? No? And what is that?

962
01:03:59.079 --> 01:04:01.440
Those are your options? Just kind
of wonder if people are even paying attention

963
01:04:01.519 --> 01:04:03.480
to this. I think some people
are, and I think a lot of

964
01:04:03.480 --> 01:04:05.519
people are, like, I don't
know, Just tell me what it is

965
01:04:05.559 --> 01:04:10.880
and then I'll pay attention. We'll
discuss the results of that on Games Mornings

966
01:04:11.039 --> 01:04:15.519
on Giant Bomb tomorrow. Speaking of
Giant Bomb, later today, we will

967
01:04:15.559 --> 01:04:20.480
have voicemail dumb Truck. On Friday, we will play Concord for UPF and

968
01:04:20.599 --> 01:04:24.719
that's after Games Mornings in the morning, of course, and then we'll have

969
01:04:24.760 --> 01:04:28.760
a BCR quick one where we'll talk
about our thoughts about just playing Concord.

970
01:04:29.159 --> 01:04:33.599
So all of that will be happening
later this week. Anything else we should

971
01:04:33.719 --> 01:04:38.760
mention, I might fit like a
tiny weird stream into stuff today, but

972
01:04:38.840 --> 01:04:42.199
that would be off the cuff,
So no promises. We'll see. There's

973
01:04:42.239 --> 01:04:45.119
lots of great stuff on the website. We played a grab bag of just

974
01:04:45.239 --> 01:04:48.480
random games yesterday. That's up on
the site. Now up on YouTube,

975
01:04:48.880 --> 01:04:51.920
you can find all of our streams
as always by going to YouTube dot com

976
01:04:53.039 --> 01:04:56.679
slash at Giant Bomb and clicking the
live tab. Most of our videos are

977
01:04:56.719 --> 01:04:59.519
under that live tab, so that's
where you want to look, all right,

978
01:04:59.599 --> 01:05:00.320
Jason, Well, no, thank
you so much for hanging out with

979
01:05:00.400 --> 01:05:02.719
me today and talking about video games. Man, I really appreciate it.

980
01:05:03.679 --> 01:05:06.079
Always like it, my friend.
If you ever need me, I am

981
01:05:06.159 --> 01:05:11.800
here most of the time. I
appreciate it. Thank you everybody for watching

982
01:05:11.920 --> 01:05:15.280
and listening. You are the best
audience in gaming. Until next time,

983
01:05:15.360 --> 01:05:21.239
have a good one, take care
of yourself, and goodbye. Hog Hog

