Hello, everyone, Welcome began to another episode of the Broken Lords podcast.
I am Corey. I'll be your GM for today and we're going to be
playing more of the Madiffius Conan two D twenty. And while we are on
that subject, I would like to let you know if you've liked what you've
been hearing, if you think that you want to try out this system,
which I love very much. I think you should know that Maudiffius is losing
the rights to the IP and when they sell out of their current physical stock,
all physical and PDF copies will no longer be available anywhere. To my
understanding, they're selling this stuff at a discount right now, so if you
want to give it a try, now is the time special thanks to Toys
and Things in Danvers, Massachusetts, Reaper Miniatures, Off the Wall Games and
Hadley, Massachusetts, Games and Friends in Springfield, Massachusetts, as well as
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and Thorndiver Octamer. You look for the east and barely visible in the haze,
there is a large stand of trees. It's hard to tell exactly,
but based on size and particularly lumpiness at the bottom, you think they might
be clepress trees. So we're between the stereotypical swamp, the tree groves and
the brackets. Don't the fuck go here zone? You know, it's still
water, It's fine, there's nothing there, still waters run deep. It's
fine. No go zone. Not enough samarians. So no, if they
say that place has given me weird vibes, you don't go there. You
just don't go there. That's fair enough. I don't know. Maybe the
trees feel like they would give us the most solid it has the most areas
of solid ground for us to maybe sheltering. Yeah, fruits create structure sometimes,
but yeah, and if there's any game here to be had, I
mean, probably the safest one for us to get as in the trees,
I guess, I don't know. You mentioned they were cypress trees. Yes,
I should kind of try and think about that, and like, is
there anything particular of note that about cypress tree is that it might be interesting
or useful as in thinking about my sort of botany background. Can I roll
whatever? The nature skill is? I too play too many systems? Would
it not be more? It might be lore? It sort of depends,
right, if you're trying to draw upon your experience with herb craft. Yes,
your gathering skill is survival. I guess I'm thinking about it in a
mind frame of like, okay, cypress is it deciduous or is it evergreen?
Does it grow a fruit? Does it have pungent sap? What does
this look like? Like? Really? Just what do I get the nature
facts here? Yeah? What does that fall under? Corey Pedre pulls out
her ruined stone and dials up Wikipedia excellent, excellent. Survival would be your
experience of cypress trees, if any whereas straight up lore would be more in
depth knowledge. And it sounds like you're leaning a little bit more towards the
lore on this one. Sure, and then maybe when we're up close I
can get a better like hands on, like what can I get out of
what's useful for cypress trees? Sure? Literally? Yeah, in that context,
I would like to roll or please, I have one success for you.
One success, all right. So you know that cypress trees are coniferous,
the ones that grow in swamps are rare, and that they lose all
of their needles seasonally. You do know that they also are very hardy tree
that grows easily in standing water. That tracks with our thinking that the trees
might offer us some stability as we're trekking along. I mean, also,
there's shave here in those trees. Do you see the needles? It is
hot. I played it up in the intro, but like I'm upset.
Just imagine that hundred degree day with hundred percent humidity and like, go a
little bit higher than that. Living in Georgia. Yeah, don't like it.
Like walking through soup and we're gonna be walking in soup too. It's
double soup. It's that kind of day we're walking twenty or thirty yards gets
you huffing and puffing. Yeah. Ricardo likes the shade. Ricardo suggests the
trees personally. Yeah, trees are good. I'm inclined to agree. Although
cypress trees I don't think they give a lot of shade, do they.
It's better than none. I mean, they still have their needles right now,
so that's something. At least it be a way to get out of
direct sunlight, which that is not a lot of those options around right now.
Right we're going east, then I would like everybody to roll me a
D six one D six damn all right, covered the spread right me and
could bottom of the pack sixty good good? Maybe maybe. So there's not
really any way you can hug the thorn wall and stay on dry land,
So you step off into the shallows and start making your way east towards the
cypress trees. About twenty five minutes into your walk, which becoming progressively more
slow and miserable, there's some extra information you've kind of gleaned from experience.
The water depth is shown in this part of the swamp to very sometimes suddenly
between shin deep and waist deep, even this close to the thorn wall.
And like I said, about twenty five minutes in your walk, Phedra and
Carl, who are walking next to each other, suddenly come upon one of
those sudden variations. Phedra, we're gonna start with you. Give me a
resistance test, difficulty one, please, I'm scared. Okay, cool,
that okay, you take a step forward, and as you place your right
foot down, instead of landing at the same level of your left foot,
which is about mid shin, you drop all the way to hip. You
twist your leg painfully and it will be slowing you down. Oh no,
oh boy, great call. You stepped down with your left foot to find
absolutely nothing in front of you, and you fall into what turns out to
be almost six feet of depth of water. I brows. He didn't even
get a resistance roll. You're splashing around. Oh, your resistance role was
to see whether or not you twisted your leg because you stepped into a small
hole. Oh, he just stepped into the pool. Okay, wow,
I do have a backup spear. I'm gonna try and like, I mean,
can swim right. Oh that's true, That is true. I like
the idea of you keeping him down with the spear though. That's fun.
We don't have a nude one of our number off. Who is the biggest
woman? Well tonight, rude, I'm ready to die. Oh my goodness,
you're splashing around in the water. Give me a difficulty one athletics test.
I'm scared. It's athletics. He should be good at that shut up.
Okay, what success, You're fine. You're able to get your head
back above water without getting any of it in your mouth or anything very important.
And you start to doggy paddle forward and your chest just hits ground again
and you pull yourself up and you're right back to the sand level you were
at before. All right, so this play super sucks. You are soaking
wet. Is there anything in your equipment that doesn't like to be wet?
Um at the moment? Now? The bows probably not too happy about it,
but yeah, that'll dry. I'm not gonna do a fight. Yes,
send me the spear. I was gonna use it as a stick,
but if you want it, here you go. Everyone's single file behind make
okay, sounds fair. I'm gonna use the stick as a well. Yeah,
I'm gonna poke it in front of me, just to see if there's
dry land. I'm gonna use it as a staff. Yeah, got you?
Yeah, all right, yeah, yeah, you make your way along.
Sucks. Give me one more one D six. Since you're gonna be
doing this single file A one. You are able to detect the presence of
a pit in front of you before stepping into it. That's good. Shout
outs to after out. That's what the stick is for. Zah. This
one's pretty large. It takes you about three or four minutes to find your
way around it. Oh my god, this place is terrible. Using the
spear to look for holes is slowing you down, but it's not slowing you
down any worse than Vader's leg is right. Also, falling into another hole
would suck. Yes, I wish we had a torch, but for water.
While Ossifer is focusing on I guess the like the land, can I
like try and make an observation to see, especially if the splashing, if
anything's coming toward us. I am remembering the giant croc like that thing was
very concerning, and I know that that was the water. There's no chance
these these ruttles are snake tracks too, right, It's hard to say because
swampy terrain can just be like this. That's true. Yeah, swamp water
is also not terribly translucent either, So most of what we're going on is
based on the stick. Yeah, exactly, it's super murky water. I
mean, the whole youth Felon could be just a hole, or it could
carry on for another thirty feet in front of us, and then who knows.
I don't. From Octomer's experience in the Borderlands, he knows sometimes that
ship goes all the way down to the water table. We don't want to
be down there. So mister Vega, give me an observation task Difficulty three.
Because of not only your limited distance vision, but the murkiness of the
water, I will spend the momentum that's in the fool. Wow, Nope,
cool it wolf. Especially in the areas you're moving through, you're kicking
up extra mud, You're causing a lot of movement in the water. And
also the water seems to have natural movement anyway, A lot of it seems
to drift and flow in towards the center of the valley. Okay, so
now that you are on the eastern half and you're moving east, the water
has a natural westward flow. Okay, gotcha. It's not quite tidal here,
but the water has a lot of movement. So basically, we're bringing
the alarm belt to anyone who's looking. Yeah, yeah, we are.
We're gonna do that anyway, though, No, I'm glad, Honestly,
I'd hate to surprise him.