Welcomember one, episode one eighty one of the Jays begins. Guys, i'my
host Rob akazen Jo meets today we have Ryan. How are you hot?
Hot right now? Oh my god? AC is kind of malfunctioning right now.
Oh no, it's you know, a brisk eighty degrees in this apartment.
But we're you know, we're we're we're making things work. Just you
should have thought you should have thought of that where you're you let your AC
break? Yeah, well you know, I mean you know, because I
can control that, you know, how could you just let it happen?
I know it? Right? Shame on me? Uh so, yeah,
hoping things don't explode, but uh you know, we'll we'll go with what
we can. Yeah, that is true. They hydrated. Make sure you
have water right near by it all times. It's very much so. Uh
Drewstopher, you are also on this call. How are you I am?
I'm all right? I actually decent video games? Whoa so? Hell yeah,
I mean okay, I say that, but like there's small margins,
let me play. He has touched many a video game? Dope? Hell
yeah, I have also played quite a few video games. Uh so I
think we got we got some we got some content to talk about, but
some some quick housekeeping stuff. The JFP Enemy Cast is like all on hiatus
for a little bit. Nothing like too bad or anything. We'll we'll be
back at some point, but it's just like some personal stuff with with our
our hosts going on. So once once everything kind of gets back together and
then you know, life kind of calms down. Uh well, we'll get
that role and again. So just just keep that in mind. We'll be
back at some point. But that is that has gone for the time being.
But this show isn't going anywhere yet. We're still alive and we got
video games to talk about. I have no intention of going anywhere. He's
not going anywhere. Drew will be here, even if it's by himself.
He will keep the ship going. Uh you heard him here first. Uh.
Ryan, it's been a while since I've checked in on you, Like
you wasn't here the last recording that we did and we ended up doing a
spot of the cast. But what have you what have you been up to?
So I've honestly like gaming wise, I really I've been doing too much
because I've been busy between work and also getting things together for the next show.
I will be doing an art table at which is it going to be
at the end of June June thirtieth, so events called kirtan September September thirty.
You get like, whoa, yeah, yeah, yeah, backtracking again.
Eighty degrees and it's apartment yea. The heat is frying the brain.
I understand we're witnessing Ryan something down in real time. Yes, this is
this is this is not going to go well September thirty is what I meant,
hopefully. But then it'll be cooler too, because it is an outdoor
event, because it's kind of like a concert thing that's going on. I
realize that outdoor Yeah, so okay, yeah, So now Rob has changed
his plans, he's no longer Yeah you know, how is there refund uh
uh? Good question should be said. Tim should be cool. That's the
time of year when things are starting at least cool down a little bit.
So and it's at night too, so like something down, So it's it'll
be good. Yeah. And it's also an eighteen and over show. That
means I get to sell the nudes, so that's gonna be fun. It's
gonna be hot anyway. So, but the events called Kirby Con. It's
gonna be down in Gainesville if you guys want to check it out, and
it's felled k I R B I I C O N. So originally it's
an event that takes place inside Florida, but they're moving it to Gainesville and
they'll also be doing another one in Atlanta later in a year two so yeah,
so they're moving up doing a few different spots and everything too. So
I'm pretty excited that for that. But as far as gaining goes, I've
been grinding and farming and doing a lot in Nika because we are playing that
video game. So we are t minus what is today today is the seven,
so we're TuS five days away from the start of the near collaboration.
Yeah, so I have been getting things ready for that. I have my
gems, I have my tickets, I have my gold tickets to where I
can immediately pull A two when she's available, because I will I will roll
for two B when she's available because she'll be the first one to pull and
then yep, so yeah, so two B will be the first one that
they will try that I will try to pull for and then when A two
becomes available, I will have gold tickets ready for A two because she apparently
is going to function similar to Scarlett. What does that mean? Because at
all so Scarlett, so Scarlett, as far as the task go, Scarlett
uses her sword instead of the guntons and everything. So so A two she's
using the great sword, so she will be uh, she will be using
the sword attacks and everything, which is interesting because two B is going to
be using like an assault rifle type deal. Yeah, whereas A two is
going to be using her straight up sword. The swords count as like close
friends, like shotgun style or different. It's kind of similar to like rocket
launcher. Oh okay, so like you charge it and yeah, well but
for start, like, Scarlet's different because like hers is like a hybrid,
it's like an assault rifle slash shotgun sort of thing. Like she's her own
unique thing, like she's okay, she's the only one that does what she
does and everything. Okay, yeah, I see so. And then also
the free character that's going to be part of the near collab is going to
be Pascal. It's Pascal, the free character. I figured Pascal is like
Pascal will be the free character. Oh okay interesting. Yeah, so uh
yeah, you'll basically when you complete the all the event activities, you'll receive
Pascal. So I thingured Pascal was going to be like one of the like
the Raid Bosses or something like that, right, but I didn't realize Pascal
was gonna be playable too. That's cool. Yeah, yeah, I'm not,
like, I'm kind of curious to see how that event is, uh
is going to be playing in the event, Like, I'm curious to see
what they go with on that. Yeah. So but yeah, I'm pretty
excited for it. I'm pretty I'm definitely looking forward to uh that collab because
I missed out on the uh uh I missed out on the Chainsaw Man m
collab for Near. Sorry, I'm it's faltering in here, so so like,
yeah, so that's why I'm not I'm not speaking in complete sentences right
now, so I'm it's not on that one. So like when I was
hearing about the uh, you know, the Near collab from CATS, I
was like, all right, I gotta start saving all my stuff and everything.
Yeah, and then you know, we'll go from her. But you
know who I would you know, who who needs to be the Raid Boss
for this nearer collab of it. You know who need you know who desperately
and definitely needs to be the raid Boss. That'd be cool, But we
can't forget my boy father Servo. Oh my god father. Oh that would
be that would be too good. That would be too good, Father Father
Servo. Let's get us the raid boss please. We are we are severely
lacking in Father several content. I can't believe they let that character like not
have any shinde. That was like one of the best side quests in the
game was like all the battles with Father Serve Up. Like it's it's so
funny because like like as you continue battling him, right and like when you
go back to keep getting to him and stuff like that, he just kept
getting bigger and bigger and bigger. Yeah, and he's like you just keep
adding onto it. And then the final boss, like when you fight you
fight him for the final time, he's just reu serve up. He's literally
just re headband at all. Yep. He just becomes his normal size and
he's got the head band going. But like he hits you and you lose
like ninety percent of your own It's like one of the greatest like character development
side quests ever father Servo and literally just became Reu. It was fantastic.
But yeah, so I'm kind of excited for that. I've also like hit
the parts too, where like I'm starting at like like like limit break some
of the characters now, so I need one more for a couple of other
characters to get them to be three stars and then I can start bumping everybody
up to pass the one sixty mark. And I've also started doing some of
the I've unlocked some of the other side quests to where like you do like
the tougher boss battles and like the interception things, and anytime that I kill
a boss of one of those, I get like the better armor and better
like equipment and stuff like that to like really start doing like serious damages.
If I got and our thing like Scarlet for me, like every time she
attacks, she's almost doing like one K damage now because of yeah, and
she's still capped at one sixty, but she's like but she's still but she
looks like mows everybody down because of like how strong her attack is right now,
So and I come to find out the uh the kind of like the
squad that I'm running right now, according to Cats from what he's been telling
me in our is that like I'm actually running like the best squad in the
game right now with the lineup that I have. So it's Leader Blanc Scarlet
privity in Noir. So yeah, Leader, she just gives you like a
bunch of different ammunition stuff or anything. Blanc ability. Block's ability is she
creates a extra wall barrier, heals you and gives you kind of like an
attack buff bro I need her, Yeah, Blanc is Bloc is really really
good, but you have to have her paired with Noir, which is her
sister. They're the two buddy girls. Because if you don't have Bloc paired
with Noir, Blanc's burst skillability takes forever to recharge, but if you have
her with Noir, then it's instantaneous the next time you get your burst awakenings.
Oh damn. So you have to have them at a set yeah,
like effective, Yeah, but they're like but they're could together. They're like
considered as plus tire because like Noir's ability is, she strengthens everybody too,
especially if you create like a shotgun team show. Like her ability is like
she literally amplifies everybody that has a shotgun. Oh yeah, so so like
the shotgun crew I have that I run is, I'll have Leader than Blanc
and then they'll have Noir, Drake and Sugar and like they're because they're also
like really really good shotgun characters, especially Sugar because like she on her Birst
skill, she actually gets like a like an automatic like an automatic shotgun,
so like she just like is just shooting a shot like a like her shotgun
as like it's an assault rifle almost it still has Yeah, it's a rapid
fire shotgun that still does a ton of damage. So it's it's kind of
an interesting to see like all the different like abilities and everything that you can
keep unlocking with the characters and stuff. So I've basically been playing that and
I've also dived back into Holocure. Oh yeah, they've been getting some big
updates. Yeah, they just released a new update with a new stage and
basically the Holoa of Indonesia characters. Interesting. So yeah, Indonesia is now
part of the characters you could play now and everything, and like I said,
also the new stage, which I haven't been able to beat the new
stage yet. I've gotten closical times because like it's a pretty smallish area that
does get flooded very very quickly, so like I'm trying to figure out,
like what commendations work best. The closest I got was with Reesu the squirrel
girl and Kiara, Like those are the two I almost was able to get
past the entire thing because Kiara she just lights everything up on fire, so
like it definitely helps. Yeah, and at Reesu, like when you like
get light max out her main weapon, which is basically she just fires a
bunch of nuts. She's a squirrel sol and like her away. Yeah,
so like her awakening is like literally should just like fire nuts, but they
ricochet off of everything. And like there's other like like bomb like like nut
bomb things that she does too and everything. So it's kind of so it's
been a pretty fun. It's been pretty fun to visit it. I actually
went ahead and downloaded it from Steam, and I'm gonna say it recently got
released on Steam officially. Yep, so I did this very cool. Yeah,
so I did get it on Steam and I was actually able to carry
on my saved data to the Steam version. Oh really yep. Yeah,
So like I signed up. I signed up, I had a email account
basically, and I just typed all that stuff back in and it and it
brought everything that I had. I was just like, oh, yeah,
so if you expecting that. Yeah, So if you if you did like
an email log into like the base game when it was just like its own
game before it was released, if you take the information and you put it
on the Steam variant, it will carry over all your information that you had.
So I guess, I guess they had it as like a like a
cloud thing in some you know, in a in some case you know.
So, but yeah, that's been fun to visit and get back to and
everything. I'm one rank away from getting to master in street Fighter six,
which you know, uh, getting closer and closer once I Once I get
to that master rank and street Fighter six, I can then uninstall and delete
that game forever and never played again. But like he, you will have
beaten the street Fighter thing. Yes, exactly what it is. I I
have beaten street Fighter six, I got Master rank, deleting the game,
never playing it again. So uh and then uh, outside of that,
a little bit of DJ Max two, they released some new content and anything,
so I'm trying to get like this unlike the new unlocked, the new
content, which is a bunch of like a neat little like pixel art Ui
stuff they did with it. So and I'm a sucker for pixel Art,
so I definitely have to you know, get that unlocked and everything. And
that's pretty much been it for the most part. Things I haven't done so
uh, you know, nothing too glamorous. I haven't gotten into Balter's Gate
or Armored Corps or anything like that, mainly because I don't want to be
stuck in character customization for nine hundred hours and both games, but I've heard,
I've heard great things about both games. I you know, one maybe
one day I'll try one of them. I don't know which one though,
because like both those games aren't really games that I typically play for the most
part, So like you know, I'm kind of being a little hasn'tant on
which one to get because of that, or I you know, I just
might I just might wait for you know, some other games, like yeah
it wait for so or like you know, see if there's anything else that
gets released that like catches my interest, which I don't know if there's anything
really coming out in time soon. I'm gonna talk about it a little later,
but like, if you're looking for something to fill in that time,
I would suggest going back and grabbing like a dragon esian m. Yeah,
yeah, yeah, I just finished it yesterday, and that's a game that
has been on my radar to get. I just haven't gotten it yet because
I've been trying to wait things out. So yeah, maybe maybe that would
be its something to grab down the line that reminds me. And I can't
just play that anytime because like I don't need to hop into yaks the series.
I could just play that whenever exactly, but that doesn't reminder, that
doesn't remind me. Eventually, I need to get back into the Yakus for
at some point and finish that game one day. Also. Yeah, but
that's that's pretty much from in. That's pretty much everything I've been doing for
the most part. Okay, Well, yeah, I like that. I
like that. I am now going to stop away and try to figure out
more on my ac here. I wish you the best of luck and swaltering.
Oh man, I wish you luck more more water always water, h
just the fir. Hello. I understand that you are currently stuck in a
character creation. Hell, talk to me about video games? Sure, so
I got a few things on my list. I do want to mention though,
Uh. Last week we talked about Live Alive and octopat two. Uh,
I'm still thinking about Live Alive and like that game. I just not
needed to mention that because that game, it's it's next. It's insane.
Like I keep thinking about that game, and I can't stop thinking about that
game, and like, I really want to buy the soundtrack, but I'm
broke, Sophia money, you want to buy me a late birthday present?
Anybody listening to this, I would really really love that suck. Other than
that, So, what have I been doing since my download of the Messenger?
Okay, I have not played it, damn it. Okay, I
did start, you know, let's just get the big one out of the
fucking I started Trails into Reverie. Yeah, I finally started. I am
sixteen hours in that game. Sixteen hours. God, damn, you must
be farther than me. I am not. I know, well with with
the way this difficulty works. Maybe this difficulty so Rob and I I guess
we can we can both mention rot into both into Trails into Reverie. Now
we finally started it, I just want to say that the first hour and
a half completely blows away. I hear myself echoing, Okay, I think
it's gone. The first hour and a half of that game blows the six
hundred hours we spent with Cold Steel completely out of the water. Uh.
Like I've been putting this game off because of how underwhelming Cold Steel was for
me. I will be I will put that out there. I've been putting
this off because I just could not handle any more fucking disappointment. Just couldn't.
I had put so much stock into this series that Cold Steel just like
came in and gut punched me and just I couldn't handle it. And then
this game was like, hey, yeah, you know that fucking game.
Never mind, there's uh the intro to that game is sick, like has
me screaming. Yeah. Like, even with Falcom's lack of budget, like
I was fucking the pike. Like I understand that Falcom games at this point
really look like PS three games and the year twenty twenty three, but so
their credit they've upgraded since Cold Steal, Reverie does look a lot better than
Cold Steal does. Some of the animations are being reused though, so like
temporary your expectations, But just like the intro, the writing, the content
like leads better. We're We're like it's like we're home again. That's what
it feels like. It feels like a homecoming. It really does. Like
now I have biased because it is about like my favorite characters in series,
So there is that, like it has that going for it. But just
like the subject matter and like the discussions that are happening in like the opening
cut scenes of like this tutorial chapter, I'm just like, yes, this
is what I want. This is so good. And like even though they
have to back Cannon have to reference what's happening in CS, I'm like,
I don't care because like what they're spinning now I'm one hundred percent about.
It's like it's really good. They're taking the fall out of that arc and
then just like spinning it and having conversations around it to where like we're acknowledging
that happens, and then like we're just going to address like some of the
real fallouts of that, and like the fallouts of that can be very interesting
with like some of the soldiers who run into in the opening chapters and like
going through like how they felt like going through everything in CS versus like where
they are now and like kind of struggling to find their place in everything,
Like you know what I mean. Like having that discussion is very interesting,
you know, so like you can pull some stuff out of the CS arc
and make them very interesting, and it seems like they're doing that here for
the most part. I'm very much here for that. Yes, and throughout
this entire intro I just have the biggest, stupidest grin on my face.
I'm just like, yes, this is what I wanted. This is one
hundred percent what I was here for. Yes, name, good name,
Yes speaking and then speaking of yes, uh huh, I have found a
fan. Oh big big dubs. Yeah yeah yeah, which is double checking
you guys. Are you're not able to hear the fan right now? Are
you? No? No fan? Okay? How about now just to be
safe? Nope, yeah you're good, good full blast. Hell yeah,
we're cooling off. I didn't realize there was one in here. All right,
we're eating good anyway. Sorry, So anyway, we got through the
in Church apter, or at least I did. Romps. This a good
deal ahead of me. But he's ahead of me. Oh okay, it
might be a good deal. After one Like along, I refuse to answer,
have you have you unlocked the mechanic trails to walk yet? Does that
mean anything to you? Trails to walk? Yeah, that doesn't mean anything
to you. I imagine what that is is selecting the three different paths.
Okay, now, so you're you're aware of paths though, yes, I've
been aware of that for a while. Okay, okay, I wasn't sure.
Okay, So I've completed sorry real quick again? Are we talking about
real quick trails? Interact trails into revery? Oh? Okay, okay,
okay, okay, So so I've I've completed one path, one chapter of
a path. Let me put it that way, okay, okay, okay,
okay. Yeah, So again, I don't know how much that is
behind you. But it's been a long weekend and it's been one of those
weekends where it's just like you want to play a game, like all right,
So first off, it doesn't help that like you need to be in
a specific mindset to play Tricks. I acknowledge this series isn't for everybody,
and I acknowledge that it's a fucking slow bird. And I acknowledge that you
can't play this game when you're fucking tired, and I acknowledge that I was
tired all fucking weekend. So like, I just I never really found a
good point. Because all right, so here's the thing. We beat the
intro, I'm like riding this high and then like we're we're setting the stage
for what's going on. I'm like, okay, cool, and then the
game throws rounds at you and you're like, oh fuck, I forgot aboutlping
this. Yeah, yeah, yeah, shout outs to the rounds, shout
out to go and talking around to every NPC because you have to talk to
all of them because you gotta know, you need to know what's going to
happen. To know what's going on. I have to corners on rounds.
I cannot. I mean I don't really cut corner its. Like I talked
to everybody. Maybe maybe there's one or two random NPC's and I'm like,
I don't need to talk to you, but the ones that matter, like
the ones that I know of, I need to go check in and see
what they're all out. I will say that this game has a lot of
rounds. Oh no, I've been told like they've told that down from because
she had. I mean, maybe it's not as bad as CS. Like
in my mind, like I I've only finished, like you know that the
small slice of this game, right, so I don't know what's ahead of
me. But thinking about what I just did and what this game is going
to want me to do, I'm like, I can see a world where
there's a lot of rounds that has to happen. But I also hear that,
like this game isn't as long as like the last two games, So
ultimately it's probably not as much, right, but it probably will still feel
like a lot. Crostel is big, y'all. It's a big city.
There's a lot of ground, even with them like even with them cutting out
like some sections, it's just like there's a lot of buildings going. There's
a lot of like that's what we like about this series. But also it's
a lie and again, you just you have to be in the right frame
of mind, and I just never really was this weekend. And on top
of that, like Reverene introduces a new difficulty, this difficulty where people ever
at Falcom apparently developed a spine and like we have an actual like difficult difficulty
spine. I'd say spite maybe uh, maybe this is a frustratation for the
terrible writing that they put out for the past six hundred hours. Hm m
hm. So anyway, uh, when it comes to turn based game,
was creating difficulty, it's such a like weird thing because like you really have
to balance difficulty with tedium and then just like pool and unusual punishments which seems
to be reveries fo j of. Hey, we just like tune the speedstead
of every enemy, including random battles, to like five hundred percent. Have
fun watching your enemy like take like twenty germs of not an exaggeration, by
the way, Like there there's a mandatory fight in the prologue section of this
game where you run into the room of dogs, right, and it's like,
what is it five enemies? I think it's four dogs and one big
dog or something like that. It's a tritorial fight, by the way,
how to use scrafts and it is it is a case of like one hit
from these dogs will deal half your life at least half your character's life.
So like it is very easy for like you to walk into that fight,
and it's like Brown Start came over in some instances, right, And if
you like get your turn and you pull up like Teo's fucking order, which
is like reflect damage, you will literally sit there for twenty turns as you
just watch these dogs take like three turns a piece, like trying to hit
your characters, and then that's when it sinks in and you're just like,
this is gonna be some bullshit. It reminds me of my Awakening Lunatic Run.
So what I decided to do, and this is the real video game
that I played. If I put on the Rookie on Hulu and I went
into the casino because the casino access is like given to you very early on,
and I just grinded out tokens until I could buy the speed boosting like
equipment. And so we're gonna see if that makes difference to where because like
as soon as I could, I went and just did like some normal battles,
because like, yes, when I play an RPG, I always go
and explore it off the beaten path, and I'm like, I couldn't go
into town, but I could go fight some multuers and that didn't go well
so I M we need to fix this, so hopefully that fixes it.
I'm gonna feel really bad if that doesn't. I'm gonna say, man,
like I have died more in these like how many hours of my plans this
game so far, in these nine hours, I have died more times than
like all of Colds still combined, like all four of those games combined.
Yeah, no, I believe it. I've never seen like a normal fight
of me, like, all right, let's go. No it like it
is very easy for like a normal fight to fall apart, even when I
have like the advantage, right, Uh I could I could just mess up
one time or just like misplay once and then and it's like, oh,
this just went to ship. And I'll say that, like, at least
so far the boss fights. When it's just like when it's just like one
enemy, it's way easier to manage and it doesn't feel as awful. Right.
It's when you introduce multiple where things start to really fucking fall apart,
especially when it's like a mandatory fight and then like you know, you're not
getting first turned, so like you have to take like at least six six
rounds of the enemy just doing something and then on top of that, with
the trails games, you have like the turn the turn bonuses that can both
work for you or against you. So there are literally moments where it's like,
okay, round start, enemy has like crip and he has an AOA
and it's just like, well, all right, can I just hit restart?
Yeah? Though, and I've gotten fucked by that, like several times,
especially like what I just did two hours ago, where I did like
the end of chapter boss fight and there is a bonus condition on it,
right, and it's just like, Okay, this was the moment where I'm
like, am I gonna go for like what is it ap that you get
usually when you do like bonus stuff and you upgrade your rank, And I
was like, this is the moment where I decide, am I going to
try and like max rank or get like an insanely high rank, or am
I just gonna like not worry about it, which like I never go the
full distance, Like I know, Drew, you pretty much maxed out every
single time, or if you can, like you you you you try not
to miss any right, and then it's yeah, it's tough. I at
least try to like hit that max drink. I don't get all of them,
but I want to hit the max drink. But this is the moment
where I decide, like am I going to do that or is it going
to be too much of a pen in the ass. And I did this
fight and I was like, this seems impossible, but like I'm going to
give it a try. So like it took me like eight tries and I
got into a rhythm and I got it, and I was like, cool,
I hate this, but maybe I'll do it. And then as we're
going through the cut scene, my game crashes before we get to a save,
and then I'm like, nope, I don't care anymore. I tried
one more time after that because I was like, okay, I'm gonna get
through this boss again and then we're just gonna carry on. So I get
through it and then like I immediately just like lose the condition and I was
like, all right, whatever, I don't care anymore. This this ship
is stupid A bit difficulty, Like is teetering a line And I said this
to you in chat through where it's teetering this mind of like is it fun
or not? Right? Yeah? Yeah, a question. It's like there
are moments where I'm like, Okay, this this is not as bad as
as as I really think it is, and then they're like the next fight
is just like Spike, and I'm like, no, this is fucking this
is killing me. So I'm hopeful that as long as I pushed through enough
to where we can really get into like creating our characters. Because we're still
in the early game, we don't have like a lot of tools that we're
working. We don't have a lot of orbits that we can equip to our
characters to boost like stats and create like the broken characters that we're known for
doing in our own different respective ways, Like we we tackle these games differently.
So I'm like, am I gonna get to a point where like I
can start doing that stuff and this feels way better? And if it doesn't,
that's when I will probably make a decision of like, I'm probably gonna
turn this down tonightmare. There's a world where I see myself where I could
do that, depending on what this game tosses at me. But we'll we'll
see, we'll get there. I'm gonna write it out, We're gonna we're
gonna feel it out. I think it's well barely it's doable, right,
but is it fun or is it going to frustrate me? And I don't
know yet. Yeah, I mean I kind of have a very similar take
on that, Like I'm all for difficult games. I enjoy different games,
but like I said, when when it comes to a turn based game like
that, that sort of balance is really really delicate. And I mean,
like I will praise like a game like Bravely Default, which takes that turn
based formula and kind of turns it on its head and challenges you like really
understand the system, but the game doesn't beat my head over my head,
like Okay, it's the difficulty isn't so proportionate of like at the beginning of
the game, it's like we're just going to throw everything at you and you
just need to know like how to abuse the system, whereas like once you
hit the end game, here's where you need to learn how to abuse the
system because you've spent you know, seventy some odd hours like twining with the
system, so now you really have to. Like that's what I want to
see more turn based games do, because I feel like it's either they tone
it too hard or they tone it too soft for example, going back to
like Octopath Traveler too yeah, because you said you had a pretty easy time,
And now part of that is because you didn't limit yourself the way I
did, where like I hindered my protagonists because he just got over leveled throughout
the game because I could never take him out of my party. So like
I hindered myself to keep the fights quote unquote the air. But like that
game doesn't really have an inherent difficulty that challenges you as you because like the
thing about RPGs is you have this concept of avatar strength, where like the
characters are growing with the player as they're getting stronger, and you're like,
you're the players rewarded by leveling out their characters and slowly getting the new abilities
and new moves and that they can learn and play the system. The problem
is is like a lot of these turn based RPGs never really incentivize the player
to abuse these systems, and unless it's like a specific like Superboss or something
like that, and like I want to see more turn based RPGs have a
balanced difficulty throughout the game, where like at the very beginning of the game,
the game feels a lot easier because like you're kind of just rolling through.
You have like starting gear, like you have a simple hel spell,
you don't even have have like a lot of ways to life inflict satus,
effects on enemies and all that. So like it doesn't feel like super overwhelming,
but like by the end of the game, like the game is supposed
to be throwing everything it has at you, and you should feel challenged and
you should feel rewarded for like having mastered the game systems, and I feel
like that's where this ABYSS difficulty falls short. It's like, clearly the game
warns you ahead of time, Hey, this shit's hard, and Rob and
I both knew that going in, but like it both warned you that the
some thing about the nightmare difficulties in the older games, and those were I'll
push over. They said, this shit's hard, and also you cannot carry
anything from new game plus oversus this, so they want you to start fresh,
right right, So so they know they're up to some shit, and
they are. But I think, to like your point, I think a
game like Octopath Traveler or even like the some Tea games and stuff like that,
or even Bravely Default, like they have mechanics in place to where like
if you did put it in like a difficulty option in Optopad Traveler, that
game would still like it would be challenging and feel really good because of its
systems, Like it's break system, right, so like you have ways of
like exploiting the system and playing in kind of like mitigating like the challenge,
so to speak, because like, Okay, maybe it's going to take me,
you know, more turns to kill his boss and he does more damage
to me, but he still has like a break gauge, and like I
can use this to my advantage to like break them very quickly, whereas like
for this game, it feels like they don't do enough on the mechanic side
to give the player any sort of leeway. Right, So, like there's
also a break mechanic in this game, right where they have a separate break
gauge or and you deal starting the amount damage where you break the enemy and
that puts them into like state where they take more damage and blah blah blah
blah blah. We all know how break things work in video games. The
problem is, because they're so juice, you break them, they immediately get
their turn again and it acts as if you never broke them in the first
place. So it's like you have the system in place to where like we
could play around this system and it would be a very fun back and forth
on this difficulty. But I can't, like the system is broken right because
I get enough from this Instead, sometimes I almost feel punished by it in
some ways. It's it's very weird, and the same thing goes for like
the turn order buffs and stuff like that too. It's cool that like,
yeah, I can take advantage of these, the enemies can take advantage of
these, but again on this difficulty, where like they're taking less damage and
stuff like that, it could just be R and G where like their turn
falls on a they get fifty percent health back, And now I'm just like,
okay, you know what I'm saying. So it feels like this game's
mechanics don't, like they're not well thought out for this difficulty. You know,
it's they might as well not even be there in some instances. I
can agree with that, Like, but I feel like the one change that
like would would just fix every not everything, but like would feel good is
if they just mandatorily, like if you break an enemy everybody gets one turn
before they take their turn. I think that solves, like, you know,
because then my strategy becomes a fall on Like okay, we're focusing on
break more than anything, you know, yeah, the video game, And
I get like, I'm pretty sure this difficulty was designed Maybe I'm fine.
I mean, like the trails is narrative first gameplay. Second in fact,
I'm pretty sure the Guy games did not initially ship with difficulties, which is
why their difficulties feel so on balanced. Like I remember playing hard on the
second chapter and like the first fight against like the yagers in Laylaman, that
junk is brutal, like just straight brutal. And like again, it gets
easier after that, like once you start having access to the systems. But
like like you said, the games are not designed with this difficulty in mond,
and they are definitely designed after the fact. So like again, right,
I mean something said like I'm excited to play more. The narrative has
its hooks in me. I'm able to I'm very investing. Oh really,
I'm very invested. Am I going to be happy? I'm very happy.
I'm gonna. I'm gonna when we finished here, I'm going right, back
to it. I'm in it. Maybe in my downtown tomorrow at work,
I will get some more time into like after I've had a good night's sleep.
True, because I can't do that now. So what else have I
been doing? That's Reverie Street Hunter six mandatory bi weekly Street Fighter six update.
I getting to master rank all right. Uh, he's my second master
ranked character. I'm actually pretty happy that I was able to get him there.
Uh. It feels good because typically when I play fighting game, I'm
tended to stick to one character, one character home, and I only ever
gain a proficiency with a character. So it feels nice. And though I
really haven't touched DJ you know a while, I'm sure if you give me
like ten or twenty games, it's like riding a bike. Anytime you play
multiple characters in a game and you put like a decent amount of time into
them, it's like riding a bike. Yeah, But like, it feels
nice to have multiple characters in my pocket. Playing Ken, I really enjoy
Ken. I'm going to be making a full time switch over two Ken because
I feel Ken has options that I wish DJA really had. Yeah, I
mean, let me preface this with DJ is a perfectly fine character. He's
absolutely in the top eight seven characters. DJ is perfectly violent, but there
are things that he doesn't have that I wish he had, which is like
a drive canceable low, a more consistent non charge anti air, Like these
are things that I want, things that I want to have access to,
because part of it is DJ requires a bit more situational awareness than I currently
have. Not to say that Ken doesn't, but like that aspect of a
charge character makes things a lot harder. Like his anti air game is really
frustrating to me because like you have these normal anti airs, but they often
get crushed in a lot of situations where like you need to split react with
an anti air as fast as you can, because I mean, at the
end of the day, like neutral is just as much of a guess as
a mix up is. Because if you're playing a neutral, you want to
throw out a button. What happens if your opponent jumps right there, Your
button whiffs and now they're jumping in on you, and you want to be
able to have like an option to get them out of the air so long
as you're recovering time, and like that's what can shore You can is it's
like, oh, I went for a crash medium kick here they jumped.
Well, that's okay because I recover enough time to just do DP now.
Granted, like DJ has situations where he can utilize that, but like his
best footsie buttons require him to be standing and that requires him to not have
a charge. So there's a lot of situations where like that's five a jump
in for free, and I hate that, understandable, So that's one of
the things that led me to Ken, you know. So that being said,
I've been enjoying my time with Ken. This is introduced a whole new
can of worms. So playing a charge character for two months, a lot
of people were pitching about Street Fetter six's input system and I don't understand.
I am one of those, yep, And I realized now that is just
because of playing a charge character. Yeah, and I didn't have a lot
of troublesome inputs, like the quartricle inputs that DJ has don't really overlap with
a lot of his supers in situations where I wouldn't want to do that super
anyway. Whereas with Ken, because I've always been a hater of the DP
input, I hate the DP input. I've always hated the DP input.
It feels unnaturally. I've put that on record, on record. There are
aspects of Ken's game where like his his his most commonly news moves are going
to be Dragon Lashkake and his Shore you Can, which are DP input moves.
And a lot of the times, because of Street Gutter six's input system,
when you're trying to move, hit a button and then cancel into these
specialist you're getting the super. We don't want that super a lot of the
time. That's real. Yeah, yeah, it is. Yeah, almost
to the point that if streamer Sick is going to keep this input system,
Like again, it's it's far from the most egregious thing in a game.
It's something that I just had to be more cognitive, more mindful of.
But I would prefer Catcom do something about it. I suggested just changing supers
to have three buttons, Like if I want to do a level three with
Ken, that I need to use three punches in order to do that that
way. That way, if I'm just trying to do cratching media kick in
the Dragon Rash and I happened to walk forward like two frames before that,
I'm not getting like shippo or whatever, because they're internal matches where I've just
thrown my level away trying to do a normal combo in a DP, and
because my inputs weren't exactly the cleanest or I'm sorry, not even that they
were the cleanest the input reader read my DP, there was one like extra
input in there because I'm having to put these inputs in my brain because yeah,
in a sense, yeah, goody, And then I end up getting
a level three in a situation where I'm like, I didn't want to do
that and that was kind of a waste. Yeah. I wonder if they'll
address it. I feel like they have to because I've mentioned it before,
right, but when when Ryan was going through the issues too, where it's
like this is a everybody is complaining about the issue right from from like all
levels of play, right and it seems to be a very consistent issue with
everyone. I feel like it's something we'll addressed at some point. But heavy
like tournament matches that like a very clear input error just led to somebody losing,
and these are like top six, top eight matches, Yeah, and
nobody wants that, like even the person like who's playings like that that sours
your victory somewhat, you know it can we we we take those dubs,
but like it certainly can. And I mean I don't think that they can
address all the input issues, Like I just have to accept. Like what
kisses me is that k F actually has like a a workaround this were for
situations like this, like, uh, where you can do I think it's
a tiger knee if you want to do like uh, like if you have
to do a forward move into a porder circle forward move, but there's a
DP overlapping like that Sam input. If you do a tiger knee, it
always gives you the Porder circle move as opposed to the DP move after walking
forward. Yeah that's yeah. I mean like and like in other games,
like you can do like a walk forward and then like a half circle for
a quarter circle moved to make sure that you get the quarter circle, which
you know forces you to do like a little bit of an extra input.
But like if it's in a combo and you're just trying to make sure,
Hey, I need this special to come out, and I don't remember if
I've walked like two frames or ten frames before I did this move, Like
there are ways to like sort of adjust that I haven't really had too much
of an issue with like like they're okay, that's actually not true. I've
had a ton of issues, Like, for example, with Ken, I'll
try to do like stand short into his gin right kicks, which is quarter
circle forward kick, and I'll have walk forward hit stand light and I'll immediately
go into his light dragon lash, which I did not want to do and
is punishable on block and doesn't compo from anything, especially stand And I'm just
like, what am I supposed to do here? I can only clean up
my input so much, but in a tournament match, like there's so much
you already have on the mental stack that having to keep track of, well
did I do this corner circle forward perfectly clean? I don't know. I
have a brilliant idea. How about we just stop making the inputs be as
lax as they are. Oh, tighten up the input. No, no,
no, that guy, what do you mean? No? No,
no, no, that's part that's part of the reason why the buffer issues
is the way it is because the things are so lax, And but then
you have st which is another frustration where you're like I did a DP and
it didn't come out. I would rather that than get it give me something
that I wasn't even close to inputting. I play enough st on a weekly
basis to know I don't want that. I'm just saying, like when I
cross under somebody and I get a random level two A jury and I am
not even close to inputting that particular input, that is more frustrating than me.
If something doesn't come out is what it is, so be it.
But like if I do something and it just gives me some random input that
I didn't input, then that's what the Scooper issue is resolved By just requiring
multiple button presses. I mean that I have to hit three punches or three
kicks to get my super Yeah, but I mean that whole issue is gone.
Yeah. But at the same time, like I'm not saying make it
as tight as what Super Turbo was, or even cap conversus that S and
K was for that matter, or anything, but like, not make it
nearly as lax as it is. There's got to be an in between somewhere
between those. I mean, I don't know why the buffer is for so
long. I imagine there is a reason, probably revolving around drive Rush I'm
sure maybe they come. The game doesn't store my wake up DP input,
so I don't know what to tell you. That's like the only input it
doesn't store. At the end of the day, capcom fixt show see it
exactly. I think that's that's where I mean. I don't think it's egregious
that I would pall Street Hunters it's a bad game or anything. It's just
it's a minor complaint over a game that I very much love, despite it
annoys me and I have almost broken the five hundred hour mark at this point
in two months. Three months, three months, three months, yeah,
three months. It has been three months already. It's kind of crazy games
have been out for three months. It is actually pretty well. It feels
like it's been out of here firm it does. I think it just gets
that right now because there's just so many resources out there out there now and
so many people are point are seeing it, and you know, I mean,
it's just a lot more exposure to it. There's some of these resources.
There's so many tournaments and stuff too, where like, yeah, there's
there's three part of six tournament every game, every day, every single day.
So it's only been three months, but like it feels like it's been
a year. Stuff. You think, just like almost where people are at
with that game now, it's almost like an oversaturation almost well in some ways,
Yeah, it could certainly feel that way, right, Yeah, but
there's also like enough players to justify it, like it doesn't it doesn't seem
like it's it's too bad. It's like there have definitely been FDC times where
like there's oversaturation, but there's not enough players to kind of go around,
so like all of it just feels exhausting, right, But it at least
seems like there's there's a tournament every day, but it's not for everyone,
right, in every tournament it's getting like a healthy turnout of like unique players.
You do have overlap of course people are grinding card but at least seems
like there's a number of unique players for every event. Yeah, and also
various characters are winning events renz Angy just one World Warrior events. Like,
I think it's healthy to see this game thrive as much as it does.
Like it. I don't want to breathe the idea of esports in the fighting
games, but like there is a sort of like I appreciate being able to
tune into high level play at almost any point that I want to. Yeah,
and that there are constant matches happening in that, Like there's this constant
discussion of this game, which you want in a competitive game. You want
people to be constantly playing a game, playing it as much as you can.
And I mean there are people out there who are already stating, yeah,
this game's already shut up. You have no idea what you're dog.
There's a lot of discourse happening in the FTC twitter verse and all that,
but they're not like they're not exactly. I mean, sure, there was
a tweet I saw recently today Kay Brad was talking about how people need to
drop this, not necessarily drop this idea of getting better at the game,
but getting better like the two out of three, which I read that and
I'm like, Okay, I get the advice, but I understand that there
are people who are going to read this and take this the complete wrong way
of course, because they're like, that's my problem is I haven't been focusing.
I've been focusing on jets getting better, not in just keeping people in
two at three, because like what that turns into is that turns into people
playing like they do on rant and where they're just little dude the dumbest shit
because they're really just trying to get that w are trying to play random as
heeads like there is not there. There is a benefit to both ideals.
You play long sets in order to increase your play's consistency. Like the reason
you do well in a two out of three is because you've already put in
the work to these long sets to make sure that your play is consistent.
That you've seen this move blocked by Cammy a thousand times, like you've blocked
Cammy sweep a thousand times, that you automatically know I blocked Cammy sweep.
You're not just like a blocked Cammy sweep. How negative is that? What
button am I supposed to hit? It's I've blocked Cammy sweep. I need
to hit Crouch fears here because I get this combo here, and so like
your brain is immediate like block sweet Crouch Fears and then you just dial in
your conbot like that, and that's like the benefit of long sets. And
then once you've done that, once you've created that consistency in your play of
like hey, my opponent can't get away with this because I know what options
beat these options. Then you're like, okay, let's make sure that we
can take this consistency and do it in two out of three sets. And
that's what's really beneficial about these tournaments that happen every day, is like you
can take what you've learned in your consistent play and then you can apply them
in this environment that's a two out of three to where you can be like,
Okay, how consistent was my play today or this week in this tournament?
Like how far do we get? Where do we muck up? What
do we need to work on? And then, like you learn in these
tournament environments that are happening every day, you take what you need to work
on, and then you go back to the long sets and you're like,
Okay, I need to find an e Honda player because I didn't have a
consistent answer to this situation and I want to go find an e Honda.
Well, first you go to lad you lad out like what you're consistent answer
is. Then you go find any Honda player and you play them in a
first one hundred and you're like, cool, I now know, like I
have my consistent option. I now recognize the situation on the fly, and
I am properly punishing the situation appropriately. Now I can take it back to
the two out of three space and a plot, or you could just play
like an idiot because two out of three you just need the dub. You
just need the dub. I'm sure, but I will get yourself. But
I just need the dub right now. All you needs one dub. I
guess listen at a lot of players are only thinking about what's in front of
him and not the long term. But you are correct that that is something
you should be doing. It's there there is like I like that tweet because
there are people that do need to, like do some sort of work in
like trying to get better at adapting to the scenarios quicker right, or at
least recognizing patterns quicker right, because there are people that are that are stronger
and longer sets. Right. I am very guilty of that. Yeah,
like that is that is a type of play style and in the quote unquote
random play style, like some people play nuttie calculated nuttie, and that works
in short sets. You know that that is a legit thing you can't do
and you can get buys to To this day, pr Ball wrong to me
is one of those that fits that description perfectly. Yeah, So it's it's
like there there are players that do need to focus on like the format that
that they're planning to compete in, and there there's many ways to go around
it, but that is something that players should focus on. Like if your
events are two out of three, you need to focus on how do I
get better in this particular format? Yeah, you do need to. I
definitely agree, you do need to learn how wout you get better in that
space? Right, But I just when I read that tweet, I'm just
like, I know people are gonna take this the absolute wrong still. Ye.
People don't know how to read and sentence. So kind of a little
off topic, but just something that I've kind of thought about here because we've
been talking about Street Fighter six and what it's done, and you know,
especially with all the success it's gotten Zavar and what it's kind of done with
the FGC, with like this big rejuvenation in the sense and everything. Right,
we are a few weeks away from m K one, and we're we're
months away now officially from tech and eight eight. Yeah, and though Street
Fighter, Mortal Kombat, and techn are considered the big three, they are.
I am curious it's to see how things continue to develop once MK one
and Tech and eight both hit their releases as well, because Capcom's kind of
set a they kind of set the bar in some aspects, especially with you
know the two million dollar cash prize guarantee that's going to be at Capcom Pro
Tour. Mortal Kombat has been by far the biggest seller of those fighting games
here in the US, and that's including Street Fighter six and techns numbers combined,
Mortal Kombat has been the superior when it comes to that. They've also
low key have had really high cash prizes for like their their MK sponsored events
as well. Yeah, so I'm curious this kind of see, like how
things continue to evolve once those games hit releases and everything, because I mean
the other things too with a Mortal Kombat they got that Warner Brothers money they
do, so I mean there's a I'm just kind of curious to see how
things evolve once those games do drop and we continue also seeing the Street Fighter
sixty growth and everything. It could Yeah, like there could be a pretty
big stepping Stone as far as like how events and how like just everything in
general kind of evolves with with those games, you know, the Big Three
once they're out and everything, and like how things get set up for each
of those communities and everything. Yeah, you know that they have to be
taking notes on like what KYP comes doing, and while like who knows how
much of it gets into the game like on release, but you have to
at least think that, like they're taking notes on like how are they running
their their esports stuff, Like what are players getting excited for? How are
we going to integrate that into whatever it is that they're going to do.
I'm curious. I'm very curious to see what they do. I know,
Another Round never really had like a world poor per se in the same way
that like tech In and Street Fighter has had. Right sure, I wonder
if that's something that they'll want to step up and try to do, because
they're also promoting that game pretty hard and like trying to like really dig into
the community, especially with like this this release. Right, I'll be honest,
I'm kind of digging what I'm seeing gameplay wise with them k one.
It looks very cool. I'm kind of digging it. I didn't think I
would, but I'm definitely liking what they're doing or like from the stuff i've
seen with it so far. Yeah. Yeah, it's very interesting that they're
making like an assist based fighting game and it seems pretty wild. Also,
they probably get one of the best redesigns ever to a character in which one
in reptile, oh the reptiles rather with sick. Yeah, it's probably one
of the best redesigns I've seen for a character in a WAYA Yeah, incredible.
So yeah, that's a that's a few weeks away. September nineteen seem
Omni Man, Oh my god, say goes. I'm not I'm not big
on the DLC characters personally anymore. I think they're fun. It's fun.
Yeah, that's fun. They've had some really really good cameos. I think
it's weird that they have both Omni Man and Homelander like that. It's kind
of like that's kind of the same characters, actually the same character, right,
But it's also funny in my brain. Yeah, I'm like, this
is goofy. I do wonder for it. Piece Pacemaker, Peacekeeper, Peacemaker,
Peacemaker. I think it's I'm curious about Actually, I'm curious if they
actually do use John Cena. They have to, right, I would think
I feel like they would. They have to. I mean, it's design
designed off of them. Yeah, it's signed off of them, and that's
that's Warner Brothers. So like, yeah, they have him in the pocket.
Yeah yeah, yeah, yeah, yeah. I'm fully anticipating that John
Cena mod oh boy, oh Lloyd if they don't just straight up put it
in yeah, true too. Hm. But anyway, we was derailed.
That happens, it does. I appreciate the derailman, I am oh,
hell yeah, fans doing wonders. Shout out the Snake Eyes resetting the Grand
Finals. Now one up on Reynald? Fuck yeah, oh who's Raynald play
JP? That checks out? Yep, yep versus JP. And I called
I called. I called sneak Eys winning this event. Uh. And I'm
like when he got sent to losers by Raynald, I was like, hmm,
this might suck. And now he's fucking fighting back and I'm like,
yeah, let's go listen. Snake Eyes is the US version of fab Yeah.
Yeah, I love snak guys. I watched Snake Eyes stream a lot,
yeah, because he streams late, right, Like, he's one of
the only people that, like, I'll be up at three o'clock in the
morning and he's just like fucking vibing on rank and he's West coast. He's
West coast too, right, so he's like yeah, yeah, yeah,
yeah, that that's the only the only Zank Gife in the world as far
as I know. Yep, that's that's He's the American version of FAB.
When you create your tier list, yes, Zan Giefe is low tier,
but when you pair him with Snake Eyes, he's a high tier. Tiers
said about Itabashi here, but I also said the US version of FAB.
I do love Itabashi. I do like Itabashi as well. But we all
we all know Fab. Listen, let's listen. Listen. I'm just saying
Itabashi ain't no snake eyes, all right. I would agree that that's that's
all. That's all I'm saying. I would agree anyway, Uh, Drew,
what else you got it for me? Oh well, I mean that's
it. On the stream Fighter sixth front, I start uh. I started
actually putting time into uh Octopath Champions on the continent. Okay, on your
mobile device and they're running a summer banner. So those bastards. I did
not expect a summer banner to be in that game. They ran a summer
banner. I hate them for it, but they did it. But I
did manage to like win that summer banner in a single ten role. Hell
yeah, it's fine. I got both units in a single ten role and
with it. Sometimes you just fucking you know, sometimes you get the dumb
Yeah you That's all I can ask for you. Yeah, sick shit.
Anyway, I gotta say that the story in that game, I'm not like
super Far. I'm in like chapter three. I started on the Path of
Wealth. Yeah, the boss of that route is for media. That story
it's fucking dark, real fast, you go fast. Yeah all right.
I was not aware this was where we were headed. Bro, I don't
know if you remember. Like when I was staying the Japanese Verson, I
was like, through this, this game has some shit. That was the
path that I started, and I was like, m this is gonna be
some good ship. Just like I'm looking forward to playing more of that.
I am. I don't think it's just mobile games. I think I'm just
really lazy about playing video games lately, and I don't know why. I
don't know, man, it's Tom. Shush. Well you did start a
little bit of Armor Corps, right, did you at least play like the
tutorial stuff? Uh? Yeah, I talk in the character buildings for the
past two hours. I'm defullly doing it right now because I am talking and
like designing my emblem. I found a theme I wanted to go with,
and that's what we're doing. I mean, King of Games, King of
Games, King of Games. So like you're you know, you're your deck
on there. We need to design a King of Games logo. Yes,
specifically for true it's gonna be King of Games. Is gonna have a card
deck? Yeah yeah, or a few cards of Drew's favorite cards. There's
some cards on that logo and then yeah, put the car put the card.
I got I got it, I got it. Yeah, it's your
your cards in the middle, and then around the cards in the in in
like you know, old like the old English text or whatever. King of
on the top of games. On the bottom, there's no games. There's
madding, and there's madding. We can mod. You just have to get
the PC version. You may never play the PC version, but it's gonna
be It'll be there, It'll be there, It'll be there. Yes,
you got You're gonna buy it for your Steam deck and it's gonna be there.
Or or we take Drew's like face put a crown on it sideways.
Oh and then put King of Games that way. Okay, so we're retiring
to make and Drew and we're going with King Drew. Yes, okay,
I under said, shout out the stake, guys winning sept event. He
did win three zero thereset bodied fucking bodied bodied. Uh, but you at
least like played a little bit right, Like, how how you feel about
the control the leff on? I played the intro level, so to to
give some context, Armored Corps Like, I have very fond memories of playing
Armored cor two and three and my friend's house growing up in middle school.
I love these games. I never really played like four and five for whatever
reason, mainly because someone told me, yeah, Armored Corps four just doesn't
play like Armored Corp. And I'm like, oh, okay, I guess
I won't check it out for myself, and I just never did. And
then like there was a point where I was going to check out Armored five,
but like I wanted to do it with friends, and then like that
just never panned out. So that just never panned out. And then they
announced over four six and I'm like, oh, well, okay, he's
gonna be the one. Yeah, and so I'm playing through the first level
and this jump just feels fucking great. It feels smooth, like it feels
like like, I'll be honest, it felt like I was in middle school
game like it just I've always preferred Armored Core to like all of the Gundham
games to get my Gundham fix, like the what was the Gunham Versus game
that everybody was on Enbon or whatever, like as far as like the fighting
game team was concerned. Like I never really felt like I was piloting a
giant Mechani game. I felt like I was playing some random bullshit and yeah,
are you telling me that that smooths canceled and all the other shit isn't
isn't piloting a robot? I mean it is if you want to see anime
anyway. Not the point. The point here is I like this. I
like I like what I have already played, Like everything felt intuitive, like
movement felt really good, Like I'm just like signing around. Like the bass
fight at the beginning or at the end of the first mission was really sick
because like you're just ducking and weaving and like you're getting your shots in and
you're like, Okay, I think I can run at him and hit what
sort. Like I'm telling you, it's like I was playing I was in
middle school again. I was just like this, I feel at home,
and this game is sick. I don't understand the multi lock because like I
remember that being a thing in older Armor Corps games, and like I would
try the multi lock, but I couldn't multilock multiple enemies, like it would
just re set the target. You can you explain that to me, Rob
or I can't because I haven't played a ton ton and it it's weird because
like the multilock, like you hold down the button and you can multilock multiple
targets, but it, like the UI is thin't clear about like it targeting
other and like multiple enemies or at least at least from what I've gathered.
And I mean I've only played like six stages, right, so like I'm
still feeling it out myself. Right, But but like when I release the
button, like missiles hit multiple targets, and I'm like, visually, I
don't. I don't see it, Like I don't see the indicator saying that
I've walked on multiple times but it works, so I don't. I don't
get it either, Like I need I need to pay more attention or at
least play more of it, you know what I mean, mess around more.
But I'm right there with you. Like that feels off in a way
that like I can't particularly explain my old man sensibilities on this point. Yeah,
maybe it's a very subtle thing, but I don't know. I'll make
more attention next time I booted up, you know, but like just just
playing that, like I had planned to play multiple missions before recording, and
then I just got caught on the treaking like Emblemaker, and I'm like,
well, all right, I guess we need to do this, even though
I don't intend to really do the PvP in this game, because I just
don't need that kind of stress in my life, which means it's gonna one
v one Come on, man, No, No, I don't, I
don't. I don't need to do that. I don't like I, I
don't know how to do things for fun anymore. I just don't. I
can't do it all right, I can't wait till Nipco band I announces the
one million dollar Armor Corps World Tour. Let me should a. I think
this will happen. It's gonna happen. Attention all Ravens, I see it.
But I agree with you though, like that this game is really tight.
I have the same experience as you, where like I played a lot
of Armor Cord two. In Armor Cord three, I didn't play too much
of four, and I played some of five because my old roommate, like
we played a little bit of a co op in five. But like either
I wasn't like in the head space for it, or something felt off about
where like this it didn't feel good to me, Like I didn't want to
continue playing it in the way that I like I was addicted to like two
and three, right, And I can't properly explain why it was like there
was like the way the missions work or just how how it felt was just
kind of whatever. But boy did I fucking grind too and loved all the
dumb shit of like causing your PS two to explode crash. I'm pretty sure
I beat Armored Core to you, like one of the routes in a night.
Yeah, yeah, I'm pretty sure I've done something similar. So like
playing six just was like a refresher. It was just like, Yo,
this this feels like how I remember those games feeling. And I haven't touch
those games in a very long time, and I'm sure they're like clunky in
their own ways and weird trying to go back to them, but like in
my brain, this is how Armored Core feels, and it feels fucking good.
And I'll say this is like you're playing on costs on playing on PC,
and I'll say this is probably like the best PC port that from Soft
has ever done, because remember, like their PC ports are a little borked
here or there, right it be it tark Soul's eldering, whatever it is.
They always have like some sort of issue with them and it takes multiple
patches for them to fix it. But this one launched like Lawless in a
way that like took me back. So it's like I get to play this
game in like the highest settings at like one twenty FS and I'm just like
this, no hitch in site, no crashes, no nothing. I'm just
like, oh, damn fucking y'all show it out for this release, Like
holy shit, this this is fucking fantastic. And every time I touch it,
I'm like I want to sit down and play it for hours, but
I'm like, I need to go finish other games. Like I can't dedicate
like the eight hours. I want to just like dump into it at one
time. But like my experience has been like I'm going to do like a
mission or two, maybe like replay one mission to get a little extra extra
money to buy more parts, and then like I need to move on something
else. But I can very much see this game being like my nighttime like
before bed game right where it's just like Okay, I'm gonna do a couple
of missions and then like go because like the mission structure is like very quick,
like every mission is only like five to ten minutes. Probably. Oh
that's what is you go in. You have this objective like you drag things
up right then you get out. Like like for me, I remember like
doing the arena a lot growing up, and like that was my goal was
getting to the top of the top of the arena. Yeah, and from
what I understand that that is in here as well, and in Chase has
completed the arena, and that seems like that is its own wild time.
That seems like it's gonna be very fun. I'll say, like the game
is feels difficult at points too. I know that that tutorial boss catches a
lot of people off guard because the game. The first time I got him
on the second trial, it took me three or four until like someone actually
had to tell me, like they want you to just be aggressive here,
and then I was like, oh, because you know, you know me,
Like I really don't ran away from him until like I got into a
good spot where I can do like the full screen dash and yes, like
slash at them, but they want you to do that. You I'm not
gonna say you can't. But it is very hard to just sell him out
completely for the entire fight. Like you're going to get hit and you're going
to stake damage and it's going to outdamage you. It's not designed for you
to zone him. It is designed for you to be like you have a
laser sword, fucking get in that assi and slice him up right, and
like you can stay in on him. The entire so like the fourth time
that that I did it, and like I was told, like, hey,
you did just go in. It was like, oh, it's just
like I waxed him because it's just like I'm just constantly in there. I
slash him twice. He tries to go away, and like before he can
even position himself again, I'm in his face again, slashing him again,
and I'm like, I see what this game wants me to do now,
And that's been fun to say the least. I hear the chapter one boss
is like the real skill check, Like I hear that that is, so
that's been throwing people for a loop. So I'm excited to see what that's
about that chapter. Have you also only done the store? It's a toial
and like several other little small missions afterwards, like smaller missions afterwards. So
I'm very curious because like there are people that are like bouncing off the game
after that one like that, this is where it gets quote unquote hard.
So I'm not, well, we'll see. I mean, I'm excited.
I'm excited to play more of this game. I'm I'm impressed by how well
it runs on the seam deck. I was expecting a shit show, but
it is a very solid experience on there. You're not getting sixty fps,
but you're getting like forty five, like a clean forty five, which is
cool. Like it it's cool enough to where like I can grind smallermissions like
I don't want to play the big set piece moments on it, you know
what I mean. But like if I'm in bed and I just want to
grind for credits and stuff like that, I'm like, Okay, I'm going
to replay a couple of stages on here. This is fine, you know,
do a couple of neck tweaks here or there. If I have an
idea for something like I can see that's where I'm gonna get used out of
that. And they're like, when I want to push story and see like
the big cool stuff, It's like, okay, I'm sitting at my desktop,
like we're going in. So I'm impressed with the release overall, you
know, it seems very good. Of course they added Anyway, I was
more like happy about the A two with the they got. They gave it
a short hair look they did. Ryan posted the Nicaid costumes for I'm excited
about the time. I'm gonna lab I can't help it, and I was
like, of course they put the self destruct to be outfit in there.
Of course they did, Yes, they did. I want to go in
there again anyway. I want to cry Doree your things. No, I
just I w I have been really excited for this release. I'm really mad
that I haven't been able to keep up with this game's release or this year
releases, because like, I really wanted to have Revery done by the time
this team out so I could just dedicate time to this game, as I
spent in two and a half hours in a fucking logo creator. But oh
man, it's just I like it when games make me feel like I was
when I was younger, Like I like this the feeling that this game gives
me when I play it, Like it feels good to play it felt intuitive
to play it, like I didn't really have to like start digging through many
as to be are like, okay, how do I do this? What?
Even though like this game it's entirely about micromanagement and like making sure like
the stats of your AC or in line, that's fine because it's still like
intuitive. Meanwhile, I'll go play in RPG and I'll just see all these
summers. I'm like, man, what the fuck I want to do this?
Yeah, And maybe that's just the old man in me now, Like
I appreciate the simple sensibilities of this game with like the modern presentation, if
that makes sense. I think it makes some sense. I think the some
of the number stuff in this game and like the parts of stuff can be
overwhelming and a way that an Armorcord game is like this is very much life
arm Records Games of ult right, but it is done in a way that
is digestible. It is done in a way where like if you're open to
that sort of thing, it is not particularly like tough to sort of stift
through. It's just like on the surface, I'm like, oh, I'm
going to have all this stuff to like think about and do and blah blah
blah blah. But like when as you're equipping stuff and you're just seeing like
the numbers at the bottom, you're like, okay, this is blue,
So this is good. This is what I value. Okay, click click
click, I'm done. You know, like it's it's still pretty easy to
parts. I feel, yeah, they did a good job like balancing that,
I think, so I legitimately think so, yeah, is that the
first seen some Champions contest Refirst six. I've bought the Messenger. Oh this
something else I bought on Steam Deck. I like this clip from High Fight.
That's a snake guys carried Zangiefe to Capcom Cup. All right, bought
this Blue game? You bought the Blaze Blue game? Like, uh,
that game's cool. I thought about getting it, Like, all right,
that game is kind of like Dead Cells, if like Dead Cells had no
direction or like any way to present and so like a Blaze Blue game kind
of like it's very clear that this game was not initially not supposed to be
a Blaze Blue game, and that somewhere later in development they threw the Blaze
Blue license at it, And I mean that's fine. Uh, the game
is still in early access and they can like spend some more of that time
of the early access moment of like tailor it more towards Blaze Blue. But
like the game play there, like what's there is cool? I don't like
how the game locks you from characters, and I haven't figured out I haven't
really played much of it, but like I haven't figured out how to unlock
new characters, and you are locked into only using Himmocky from Blaze Blue first,
which character? Pick really odd character? Pick Rag Yeah, what Rogna
doesn't exist anymore, he's in that game. It's really Rogna though it's it's
Ragnetic. Well it's it's not really any Blaze Blue character because you're a robot
that copies like the Blaze I don't I don't know there's a story there.
I don't know what it is. Yeah, like game kind of Actually this
is actually more Blaze Blue adjacent than you really realize. Yeah, you talk
about it when you start seeing a robot, is other Blaze Blue characters as
if not every Blaze Blue character is just Noel hm fair point. So so
anyway, like what I have, what I've played, I have enjoyed it.
I would enjoy it more if I could play as mine, which I
really want to play as mine, but I can't figure out how to unlock
my There's like some sort of special current thing that you get by like getting
farther in the game, but I haven't sat down to dedicate enough time to
get farther enough in the game to like unlock that right, and like not
being able to play the character I want to play, just not motivate me
to play the game, even to unlock said character, if that makes any
sense. Sounds like the game is kind of It's all right. I will
talk more of it and we'll develop a better opinion, but as of right
now, I was like, Okay, I've got other things to play.
Yeah, I will say that the gameplay is good, but it is not
enough to pull me away from whatever the else, whatever the hell else I'm
playing. I think that's fair. I think that's fair assessment. Cool.
Yeah, as like, there's all these other tight games that I really want
to play, like marmad four and In Trials and The Messenger and CEF Stars,
and there was like something else that I was like, oh, yeah,
I should fuck and play that, boulders Gate. I guess I don't
know. I don't think you're gonna get a game. What's something you play?
Fucking Zelda? You should play Zelda. I have a growing list of
like bookmarks on Twitter that like, I just want to shove in Drew's face,
but I can't because he hasn't played Zelda. Mm hmm, and it
is driving me insane. Kind of have to play Zelda. I have so
many. I will look at Twitter and then I'm like, hmm, Tears
of my Kingdom. I will bookmark it and I'm like, I can't wait
to show this to Drew in six months. It will be Beating Bright at
the end of the year, which will be Beach by the end of the
year. But anyway, that right now, what else I've been doing.
Go watch The Rookie on Hulu. I've been watching that and that show is
pretty good. Cool alright, I like being a good crime drama and yeah,
it's a video game, right, No, no, it's not anyway,
rob speaking of crime dramas. So I finished playing Yakause like Ishan like
a Dragon Ishan. I beat. I wrote credits last night. I know
last week I talked about it a little bit getting into it and how like
you know, as per usual with like the beat him up versions of these
games, I don't really feel the combat as much. So like I did
get to a point where, like I did throw it down on easy because
I'm just like I want to get through the story understandable. Yeah, that
game is fucking fantastic. I love that story so much. It sent it
around the character Sakamatoma, who is who is key to you basically, as
as he is trying to look for his his adoptive father's murderer, and that
leads him to the city of Kio, which is what Kilto was before it
was the name Kilto, and it is around the era of the Shinsan Gumi,
right, and he has like, uh, the these these clues that
like the person he is looking for is tied to the Shinzan Gumi somehow,
so he is going to infiltrate the Shinsan Gumi. So it is a really
wild story of like becoming part of that group of historical figures right in the
story of Sakamotaryoma is like a real story. It is not like one for
one, but it is based off of a true story, which I find
very interesting because I was reading up on it earlier today actually and I was
like, oh, this is this character and they had like a very similar
story arc to like what was going on in the game, and I was
like, oh, that's very cool. So so that that was very neat,
but man, it was it's everything you expect out of RGG game,
right, Like the intro chapter like pulls you in. You have like the
goofy side stories, like the emotional mid sections, the fucking the ten thousand
IQ plays of all of these these characters that you're just so like suspicious of
just blowing your mind every fucking corner. You never really know what character is
gonna get axed off next, and it's just like what is happening? And
you finally get to the end and it ties everything together like really well and
ends with a very strong message of just like hope for Japan, And it's
just like, bro, So there's like an RGG game sounds like a fucking
RGG game. Man, It's just it's another banger like that Studio does not
miss every one of their games, fucking bangers. I cannot get over the
fact that, like they have such like consistently good writing throw out like all
of their fucking games. You mentioned how you lowered the difficulty just to get
through the game, So I kind of think, did you do that and
lost the judgment too? I did? You did? I did? I
did? I got to my judgment too? Where else? Like that might
just be my trend with these games going forward. I don't know, Well,
we'll see what I do with like like a Dragon Guide in right,
because that's also another of the beat them up style, right, because that's
that's the key story story, right, And like what I'm here for is
in terms of the battle system, is like I just want to see the
goofy heat actions, right, Like the actual fights themselves don't do much for
me. And I'll say, like for Ishan's case, I think it's actually
like, in some ways feels better than some of the other games, because
like the bosses at times they have like random points of armor that like really
bothers me and like the other games, but it doesn't feel as bad in
this game. What was what was tripping me up and ultimately what led me
to lower the difficulty was that this game, Folcus is on equipment a lot
more than the other games do, and there's a there's a whole crafting system
all like a Monster Hunter, where there's like crafting trees for like your swords
and your guns and like special weapons and stuff. And I really didn't want
to take the time to go through and like farm from materials because there's like
another one of their smaller mini games where you like form a squad and you
send them out into like dungeons. Right, Oh, it's just like the
like the Clan Creator things. Yeah. Yeah, from the other games.
It's very similar, except like you you get your your squad together and they
basically act as like buffs for Realma, and you're playing as Realma going through
like these dungeons and you can like use your squad members to give you buffs
while you like kill the enemies and brawl your way through the end of the
dungeon. That almost sounds like that was a something that I think it might
have been at six. It might have been. I'm sure it was in
one of them. Let's see ye all played together at this point. Yeah,
because the six was kind of cool though, because it had the New
Japan guys that were the boss That is true. That is true. It
was pretty dope. I haven't played Yoxa six yet, but I saw the
boss fight that chasted when he was fighting Okada, and when you hear Okada's
like New Japan theme as like the boss music and stuff like that, which
is the rain his Rainmaker theme. Yes, it's it was so good.
It was so good. That was like the best part of Yakuza six was,
you know, fighting Okada. There are there are like collab characters for
these squads as well, so I know, I think Kenny Omega is one
of them. Yeah, he is in this. There's a couple of other
other people in there as well. But it's overall like a cool system.
It's just like with how my time is right now and I'm trying to it
through and stay on top of video games, It's like I don't I can't
spend the time, you know. Yeah, I really didn't want to spend
the time in there to gather these materials to go through the crafting tree.
So it's just like, let me just light out, buy the best thing
I can right now. I'll lower the difficulty and then we're just gonna get
through this. But what's there is very cool, like if you have the
time, like by all means like go through it and experience some of that
stuff, because like the weapon tree has like every weapon has like different it
has like different skills attached to it, so like you can really customize like
how you want to play this character within all the styles that it has.
Right, So there's some cool stuff there if you want to take advantage of
it. It's just I didn't have the time to do that the but yeah,
like, you still need to do the Kito Files. I know I'm
gonna get I am going to keep reminding you that you have to do the
files because the Cattle files is probably my favorite thing, all right. So
when when when does Guidan come out? Guided? November? Uh? October?
November? I want to say November, but I'm looking it up real
quick. Yeah, November nine, November. I will beat Kito Files before
that drops. Yes, that that is my promise here, Yes, please
do so. I will put it up on my cue and I will get
it done before that game drops, because I also want to be on top
of Guidan when that trops, because I'm always running into these games like pretty
late, and I want to be better about like hopping onto the RGD games
like as a tropeah. So that that that is kind of my goal,
And that's why I wanted to like fit in Ishan here while I can,
because I've been telling Chase like I'm gonna play through it, I promise,
I promise. So I was like, let me just do it now.
So we gonna we'll gonna do Kato and then we're gonna go in to guide
it and then we're gonna wait for infinite wealth, so I can get my
turn based system back and then just like you know, enjoy myself through those
games. I like the plan. It's a it's a good plan. I
make it sense. I like it. At some point, I'm going to
force Drew to play Zero. He needs to play Zero. He needs he's
looking for Drew's looking for a crime drama and I'm trying to give it to
him. Listen Zero, Like Zero's always on cell too. It's always on
cell for like five bucks and it runs great. He already owns it.
We just need him to put the disk in the system. Yeah, oh
that's the problem. But he has to put the disc in. I mean,
just get it digitally. It's already on Now. I'm gonna drive Hassey
and just put the disk in myself and then leave. We need, we
need, we need this to happen. We're gonna get to happen. I'm
gonna get him to stream his entire play through because I need to. I
need to sit there and watch it, like I'm so going through all the
actors. Is there anything but like for me, Yasa, Zero's like top
top five game all time for me. Bro that story, So it's it's
it's a great story and this was the modima that was the best modyma.
Yeah, I was telling Drugless Like there's something really refreshing about RGG games and
that it's all adults, Like there's there's like no children involved, like every
once in a while, like you have some here or there, right like
you have Hattaka, you have like the the kid in Judgment, the youngest
part of the group at this point. Well and also in title files yeah
get in there too. Yeah, yeah, like you have a few of
these these younger characters here there, but primarily like you're dealing with adults,
like grown ass adults, not like early twenties adults, like we are in
our thirties, forties, fifties, sixties adults. Like these people have lived
multiple live That's what that's what. That's what Max said. He wanted these
games to be. He wanted games a feature a forty year old protagonist.
That's what yea with the Yaksa series, that's what you got. And then's
something really refreshing about that. So like when a character is like scheming,
it's like you have been thinking about this for like thirty fucking years, Like
like when when characters do something. You're just like, it feels so much
realer than like an angsty teenager being like, yo, I want to take
over the fucking world. It's like, shut the fuck up, sit down,
sit down. You haven't thought about this? Yeah, well when like
but when like the sixty year old fucking Yakaza dude is like, I'm about
to fucking take over Como road Show. I'm about to like throw down the
entire establishment. You're just like, Oh, you've been fucking sitting on this.
This has been like a twenty year fucking plan. See. See my
thought of it is just just like essentially playing through like like two and three
for Yakaza, Like I just got the sense of Cuyo is just over shit.
Yeah, he got too, Like he's just over everything. Yeah,
Like watching Q's growth throughout the entire series as well. You start him in
his like mid twenties with like zero or whatever, and like buy six,
he's like what in his fifties, I think soon to be sixties, now
soon to be sixties with with guiding coming up. Yeah, so it's like
you're going through the suit's entire fucking life. Yeah, he's gone through the
whole lifespan and even well, I mean and even Ichibon like when he gets
in season his forties. Yeah, exactly. It's so fucking cool. There's
there's a moment and it's relatable. It's very reliable. There's a moment in
eachan that like cracked me up. And it's not really a spoiler because I'm
not gonna talk about like who's involved, but like Reoma is like at a
low point and he's just like I need to get fucking shit faced, and
I'm like I've been there, I understand been there. So he's just like
drinking in his fucking room and like one of the attendants come through and it's
like, Realma, you need to you need to chill, and he's like,
no, get the fuck you know what, never mind, I'm leaving,
I'm hitting the town. And it is just like him one night,
just like going out fucking drinking, running into other characters and dragging them along,
and he's just like, you, we need to get shit faced right
now. Like what is affting? Relatable? Very relatable. It does the
ya because the thing where it's like this is a very funny moment, especially
for like a character like Realma or Kid you because like sand mannerisms, right,
so it's this very like stoic character that it like, it's just kind
of letting loose right now. It's funny, it's goofy, it's silly,
but it also ends in a very heartwarming way, and you're just like,
I don't know how you fuckers did this turning this goofy, assid what started
off is a very serious thing, somehow made it goofy and then wrapped it
back around to being a very serious but also very wholesome and like heartwarming thing.
Is like, so fucking good, dang stellar video game. Let's also
turn out of side. Definitely recommend another thing I want to start out real
quick is I Also I beat two games over the weekend. Uh. I
also finished Bomber Cyperfunk. So this is about. This was the essentially like
the spiritual successor as it were to like jet Set Radio and jet Set Radio
Future. It is an indie game. They had Naganuma do some of the
tracks for it, so as the original composer for jet Set as well as
like two Mellow did some tracks in there and some other some other artists in
there has an amazing soundtrack that soundtrack fucking goes hard in a way that like
I've been like Thirsty four and it's this game does a really good job.
We talked about like Armor Corps feeling like how it takes you back to a
time right of when like you're in middle school, and like this game is
playing the way that like you remember playing Armored Corps. And it's like this
game does the same thing but for jet Set Radio, and it's like this
this feels in plays like how I one, how I think about jet Set
Radio And I know darn well it doesn't cause Jett Radio is a very like
clunky and weird game, but they they perfected that formula in such a way
where it just feels really smooth, and it's like this is the jet Set
game that I've always wanted. It like takes a step further and it's like
this is the game I've wanted that that series to like evolve into nice it
is. It is fantastic. It is weird in quirky at times, like
is a wildcast of characters. Like the first opening section of this game,
your main character's head gets chopped off and replaced with a robot head, and
you're just like what are we doing here? Oh it's like straight decapitation and
you're like, oh, all right, now, we're just on a quest
to get its head back. Okay, sure, why not. How do
we do that? Well, we need to take over the five boroughs uh
And you know I order to do that, we need to tag up all
their sections and challenge the groups in each borrow to like a crew battle.
And it's like, bro, let's do it. It's it's came across it.
I could probably think of several very similar price. I've heard this storyline
before somewhere, but man, like the dance moves in it are are really
fun. After doing every crew battle, it is such a hype moment of
like this this particular track starts playing and like all of the homies and your
crew are just like bouncing around the camera and like it looks like they're like
talking shit to the other team and like getting hype and ship. It's just
like it's so good. I cannot acutely describe how how I am feeling every
time I get to that screen. It is incredible. I think that game
there's a few things I would like to have seen tweaks, like I think
they could have did a better job with like the fast travel in that game
and unlocking some of that stuff. There's a wanted level in the game as
well, where like if you're if you're tagging somebody spots, the police will
start coming after you, and it escalates periodically, so like first you'll start
with like some some cops coming after you, and they're they're kind of whatever,
they're just kind of chasing you downs like whatever, so you keep tagging
stuff, and then it just upgrades to like, hey, now there's these
rocket launcher turrets that are popping up everywhere, and you're just like, oh,
they's escalated in a way. Uh, and it just like keeps going
up to like now there's snipers in the area. Now there's this. Now
there's these hook shot things that will like try and grapple you to slow you
down and that stuff. It's cool and playing around that stuff is very cool.
But there's only a couple of places where like you can kind of reset
your wanted levels, so like they're these outhouses that you can go into to
like change your costume, which like changes your characters colors, and if you
go and do that, then it resets the wanton level. But I feel
like there's two few of those. So there are moments where like you got
like a wanton level of five or six, and like you're trying to like
do a very specific thing so you can progress, but you sort of forget
where those reset points are, and now it's just like, fuck, I'm
just gonna wander around for a couple of minutes try to avoid all of this
nonsense so I can find this thing. They could be either clear about where
those are or at least put more of those in there, right, And
that's that's kind of like a very minor complaint. There are I would have
liked to have seen them do more in terms of how the points work in
the points multiplier. This isn't necessarily like a points driven game in terms of
like, hey, we need you to get you know, a million points
to progress through the stage. But there, but if you're looking for like
a trying to do like local high scores and just trying to like do something
cool, a lot of your points comes from grinding and doing what's called a
boost grind, where if you're grinding on a rail and you hit like a
sharp corner, you can lean into the corner by tilting left or right,
and like you'll do a boost around the corner and it'll multi it'll add to
a multiplier for your score gauge right. So ultimately you're looking for like a
lot of hard corners to grind and like boost around them to get this multiplier
up. In the individual tricks that you can do hitting like a square,
triangle circle don't really add much to your score. They build up over time,
but like the individual tricks don't really add anything. You're really just looking
for hard corners to boost around to up that multiplier to get like at times
one hundred multiplier or whatever. I would like to see that adjusted in a
way to where like the individual moves adds more points. You know. It
feels a little dry in that aspect, but still very cool, And it's
not the focus of the game, because like Bomber Cyberfunk is more of like
a three D platformer more than it is like a Tony Hawk game. At
the end of the day, like the points are there, but it's not
like the focus. It's really like how do I get to this tag point
over here? How do I navigate this stage to get to from point A
to point B? Where's all the collectibles. It's more of that than it
is just a straight point game. But if you wanted to do local high
score stuff, I feel like they could have done it a bit better in
that regard, But that that's little stuff. It's it's a pretty short game.
I've completed it in under ten hours. I think it was like nine
nine hours or something like that. Great stuff. If you have any sort
of any sort of like attachment to jet Set Radio, I highly, highly
highly recommend it. If you don't have any attachment and you only heard of
jet Set Radio and the idea of that game sounds cool, I definitely recommend
checking it out because I think that is the best demonstration of like what we
all think of when we think about that game. So definitely, uh,
check that out. It's it's probably gonna go high on like my personal like
top ten list, I'm sure, because man, I was just like teleported
to a time, like the moment you go to like the start pay the
start menu. It is just like I am thrown back to like my fucking
Dreamcast and I'm just like playing jet Set for the first time. I'm like,
it nails it. The visuals, the audio, the the weird arcade
sounding voice clips that are in there too. It's wild how accurate they nailed
this very very specific style, all so cool stuff. Video games are cool,
man, twenty twenty three is the hell of a year for video games,
and there's so much more so. Video games aren't cool. Video games
aren't cool. So with that out of the way, let's wrap up.
Let's get out of here. It is midnight, I got trails to play,
so let's let's I'm almost done with this emblem. He is, that's
what he says, right right, done with the emblem, right, So
okay, let let's listen. He's almost done with the emblem. But now
he has to color his neck so and there's a lot of parts and there's
a lot of different uh, but you know, you know, you know
what's gonna happen. He's gonna start coloring the mech and the emblem's not gonna
pop as much. He's gonna go back and work on the emblem. Oh
my god, you are correct. See this is this is the artist speaking
here. It's it's so crazy the options that that game gives you, even
and like the shading options on the fucking next It is like I'm looking at
fucking three D modeling program and it's like, what kind of shader do you
want to put on top of it? And I'm just like how many shaders
are there? And it just like keeps fucking going and You're just like,
oh, I can get really in depth with it. What are what are
my options? Go play our Record six chall it. That game's great anyway,
Ryan, Yeah, where can people find you? All that jobs?
Not melting anymore? This fan this fans worked wonders. I'm well, it's
a'm not as warm. We'll leave it at that, but let's see Twitter
or x or whatever the hell it's called now. H RCB Draws. That's
where you can find me. Uh, It's where I post a lot of
my artwork. I've been posting the stickers that I just got and I'm about
to get more stickers soon. That's also going to be available at a Kirby
Khan for sale at the end of September. That's pretty much it. That's
where you can find me RCB Jaws on Twitter, Twitter, x oh yeah,
Drew Stopher, how about you? You can find me on Twitter at
TLH totally Drew or GSB totally Drew. Sorry, that's that's an old.
You find me on Twitter at JSB totally Drew, where I am currently tweeting
I'll three fighter six opinions and me screaming about trails in Jerevery and maybe in
about an hour my completed emblem. I'm looking forward to this emblem. Uh.
You can find me on Twitter at the zenos Kazy and l s u
k E, where I am just constantly retweeting arts work. I will gladly
retweet any any Mussa my artwork, any Farms sixteen artwork, h Bombers Cyberfunk
artwork. Bell is best girl. Don't at me though, Vinyl is also
very strong, So yeah, you can follow us. What's I was just
saying? I did like your suggestion. He gave me two. I like
I saw the one that that you suggest everybody, uh should if you're into
Toho, just know that Momiji. You know Bashiti is the best Toho.
But even though she doesn't get a lot of love, but she is pretty
much just the hawkou version of Toho. Ah, it all checks out now.
I was waiting for you to make like a smart ass comment. Oh,
I mean, I didn't know a lot about her. I just looked
at it and I was like, oh, she's cool. But now that
he told me that, it makes sense. She has white hair. Out
of five dollars. Yeah, I'm gonna, I'm gonna trick ry and I'm
drawing hockey at one of these days. I mean, I drew hockey once
before. I'm gonna I'm gonna tchrick him to do it again. What h
well, I mean yeah, my new my new style I've been doing.
Yeah makes sense. Yeah, thank you guys for listening, Thank as for
being here. We will talk to you guys in two weeks. Until then,
see you next time. Bye later bye